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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
38
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
48
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
62 |
63 expose_window (asynchronous) |
64 |
65 X expose events -----+
66
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
71
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
81
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
87
88
89 Direct operations.
90
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
95
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
102
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
108
109
110 Desired matrices.
111
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
118
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
125
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
131
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
138
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
146
147
148 Frame matrices.
149
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
156
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
168
169 #include <config.h>
170 #include <stdio.h>
171
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "charset.h"
180 #include "indent.h"
181 #include "commands.h"
182 #include "keymap.h"
183 #include "macros.h"
184 #include "disptab.h"
185 #include "termhooks.h"
186 #include "intervals.h"
187 #include "coding.h"
188 #include "process.h"
189 #include "region-cache.h"
190 #include "fontset.h"
191 #include "blockinput.h"
192
193 #ifdef HAVE_X_WINDOWS
194 #include "xterm.h"
195 #endif
196 #ifdef WINDOWSNT
197 #include "w32term.h"
198 #endif
199 #ifdef MAC_OS
200 #include "macterm.h"
201
202 Cursor No_Cursor;
203 #endif
204
205 #ifndef FRAME_X_OUTPUT
206 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
207 #endif
208
209 #define INFINITY 10000000
210
211 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
212 || defined (USE_GTK)
213 extern void set_frame_menubar P_ ((struct frame *f, int, int));
214 extern int pending_menu_activation;
215 #endif
216
217 extern int interrupt_input;
218 extern int command_loop_level;
219
220 extern int minibuffer_auto_raise;
221 extern Lisp_Object Vminibuffer_list;
222
223 extern Lisp_Object Qface;
224 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
225
226 extern Lisp_Object Voverriding_local_map;
227 extern Lisp_Object Voverriding_local_map_menu_flag;
228 extern Lisp_Object Qmenu_item;
229 extern Lisp_Object Qwhen;
230 extern Lisp_Object Qhelp_echo;
231
232 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
233 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
234 Lisp_Object Qredisplay_end_trigger_functions;
235 Lisp_Object Qinhibit_point_motion_hooks;
236 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
237 Lisp_Object Qfontified;
238 Lisp_Object Qgrow_only;
239 Lisp_Object Qinhibit_eval_during_redisplay;
240 Lisp_Object Qbuffer_position, Qposition, Qobject;
241
242 /* Cursor shapes */
243 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
244
245 Lisp_Object Qrisky_local_variable;
246
247 /* Holds the list (error). */
248 Lisp_Object list_of_error;
249
250 /* Functions called to fontify regions of text. */
251
252 Lisp_Object Vfontification_functions;
253 Lisp_Object Qfontification_functions;
254
255 /* Non-zero means automatically select any window when the mouse
256 cursor moves into it. */
257 int mouse_autoselect_window;
258
259 /* Non-zero means draw tool bar buttons raised when the mouse moves
260 over them. */
261
262 int auto_raise_tool_bar_buttons_p;
263
264 /* Margin around tool bar buttons in pixels. */
265
266 Lisp_Object Vtool_bar_button_margin;
267
268 /* Thickness of shadow to draw around tool bar buttons. */
269
270 EMACS_INT tool_bar_button_relief;
271
272 /* Non-zero means automatically resize tool-bars so that all tool-bar
273 items are visible, and no blank lines remain. */
274
275 int auto_resize_tool_bars_p;
276
277 /* Non-zero means draw block and hollow cursor as wide as the glyph
278 under it. For example, if a block cursor is over a tab, it will be
279 drawn as wide as that tab on the display. */
280
281 int x_stretch_cursor_p;
282
283 /* Non-nil means don't actually do any redisplay. */
284
285 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
286
287 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
288
289 int inhibit_eval_during_redisplay;
290
291 /* Names of text properties relevant for redisplay. */
292
293 Lisp_Object Qdisplay, Qrelative_width, Qalign_to;
294 extern Lisp_Object Qface, Qinvisible, Qwidth;
295
296 /* Symbols used in text property values. */
297
298 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
299 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
300 Lisp_Object Qmargin;
301 extern Lisp_Object Qheight;
302 extern Lisp_Object QCwidth, QCheight, QCascent;
303
304 /* Non-nil means highlight trailing whitespace. */
305
306 Lisp_Object Vshow_trailing_whitespace;
307
308 /* Name of the face used to highlight trailing whitespace. */
309
310 Lisp_Object Qtrailing_whitespace;
311
312 /* The symbol `image' which is the car of the lists used to represent
313 images in Lisp. */
314
315 Lisp_Object Qimage;
316
317 /* Non-zero means print newline to stdout before next mini-buffer
318 message. */
319
320 int noninteractive_need_newline;
321
322 /* Non-zero means print newline to message log before next message. */
323
324 static int message_log_need_newline;
325
326 /* Three markers that message_dolog uses.
327 It could allocate them itself, but that causes trouble
328 in handling memory-full errors. */
329 static Lisp_Object message_dolog_marker1;
330 static Lisp_Object message_dolog_marker2;
331 static Lisp_Object message_dolog_marker3;
332 \f
333 /* The buffer position of the first character appearing entirely or
334 partially on the line of the selected window which contains the
335 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
336 redisplay optimization in redisplay_internal. */
337
338 static struct text_pos this_line_start_pos;
339
340 /* Number of characters past the end of the line above, including the
341 terminating newline. */
342
343 static struct text_pos this_line_end_pos;
344
345 /* The vertical positions and the height of this line. */
346
347 static int this_line_vpos;
348 static int this_line_y;
349 static int this_line_pixel_height;
350
351 /* X position at which this display line starts. Usually zero;
352 negative if first character is partially visible. */
353
354 static int this_line_start_x;
355
356 /* Buffer that this_line_.* variables are referring to. */
357
358 static struct buffer *this_line_buffer;
359
360 /* Nonzero means truncate lines in all windows less wide than the
361 frame. */
362
363 int truncate_partial_width_windows;
364
365 /* A flag to control how to display unibyte 8-bit character. */
366
367 int unibyte_display_via_language_environment;
368
369 /* Nonzero means we have more than one non-mini-buffer-only frame.
370 Not guaranteed to be accurate except while parsing
371 frame-title-format. */
372
373 int multiple_frames;
374
375 Lisp_Object Vglobal_mode_string;
376
377 /* Marker for where to display an arrow on top of the buffer text. */
378
379 Lisp_Object Voverlay_arrow_position;
380
381 /* String to display for the arrow. Only used on terminal frames. */
382
383 Lisp_Object Voverlay_arrow_string;
384
385 /* Values of those variables at last redisplay. However, if
386 Voverlay_arrow_position is a marker, last_arrow_position is its
387 numerical position. */
388
389 static Lisp_Object last_arrow_position, last_arrow_string;
390
391 /* Like mode-line-format, but for the title bar on a visible frame. */
392
393 Lisp_Object Vframe_title_format;
394
395 /* Like mode-line-format, but for the title bar on an iconified frame. */
396
397 Lisp_Object Vicon_title_format;
398
399 /* List of functions to call when a window's size changes. These
400 functions get one arg, a frame on which one or more windows' sizes
401 have changed. */
402
403 static Lisp_Object Vwindow_size_change_functions;
404
405 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
406
407 /* Nonzero if overlay arrow has been displayed once in this window. */
408
409 static int overlay_arrow_seen;
410
411 /* Nonzero means highlight the region even in nonselected windows. */
412
413 int highlight_nonselected_windows;
414
415 /* If cursor motion alone moves point off frame, try scrolling this
416 many lines up or down if that will bring it back. */
417
418 static EMACS_INT scroll_step;
419
420 /* Nonzero means scroll just far enough to bring point back on the
421 screen, when appropriate. */
422
423 static EMACS_INT scroll_conservatively;
424
425 /* Recenter the window whenever point gets within this many lines of
426 the top or bottom of the window. This value is translated into a
427 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
428 that there is really a fixed pixel height scroll margin. */
429
430 EMACS_INT scroll_margin;
431
432 /* Number of windows showing the buffer of the selected window (or
433 another buffer with the same base buffer). keyboard.c refers to
434 this. */
435
436 int buffer_shared;
437
438 /* Vector containing glyphs for an ellipsis `...'. */
439
440 static Lisp_Object default_invis_vector[3];
441
442 /* Zero means display the mode-line/header-line/menu-bar in the default face
443 (this slightly odd definition is for compatibility with previous versions
444 of emacs), non-zero means display them using their respective faces.
445
446 This variable is deprecated. */
447
448 int mode_line_inverse_video;
449
450 /* Prompt to display in front of the mini-buffer contents. */
451
452 Lisp_Object minibuf_prompt;
453
454 /* Width of current mini-buffer prompt. Only set after display_line
455 of the line that contains the prompt. */
456
457 int minibuf_prompt_width;
458
459 /* This is the window where the echo area message was displayed. It
460 is always a mini-buffer window, but it may not be the same window
461 currently active as a mini-buffer. */
462
463 Lisp_Object echo_area_window;
464
465 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
466 pushes the current message and the value of
467 message_enable_multibyte on the stack, the function restore_message
468 pops the stack and displays MESSAGE again. */
469
470 Lisp_Object Vmessage_stack;
471
472 /* Nonzero means multibyte characters were enabled when the echo area
473 message was specified. */
474
475 int message_enable_multibyte;
476
477 /* Nonzero if we should redraw the mode lines on the next redisplay. */
478
479 int update_mode_lines;
480
481 /* Nonzero if window sizes or contents have changed since last
482 redisplay that finished. */
483
484 int windows_or_buffers_changed;
485
486 /* Nonzero means a frame's cursor type has been changed. */
487
488 int cursor_type_changed;
489
490 /* Nonzero after display_mode_line if %l was used and it displayed a
491 line number. */
492
493 int line_number_displayed;
494
495 /* Maximum buffer size for which to display line numbers. */
496
497 Lisp_Object Vline_number_display_limit;
498
499 /* Line width to consider when repositioning for line number display. */
500
501 static EMACS_INT line_number_display_limit_width;
502
503 /* Number of lines to keep in the message log buffer. t means
504 infinite. nil means don't log at all. */
505
506 Lisp_Object Vmessage_log_max;
507
508 /* The name of the *Messages* buffer, a string. */
509
510 static Lisp_Object Vmessages_buffer_name;
511
512 /* Current, index 0, and last displayed echo area message. Either
513 buffers from echo_buffers, or nil to indicate no message. */
514
515 Lisp_Object echo_area_buffer[2];
516
517 /* The buffers referenced from echo_area_buffer. */
518
519 static Lisp_Object echo_buffer[2];
520
521 /* A vector saved used in with_area_buffer to reduce consing. */
522
523 static Lisp_Object Vwith_echo_area_save_vector;
524
525 /* Non-zero means display_echo_area should display the last echo area
526 message again. Set by redisplay_preserve_echo_area. */
527
528 static int display_last_displayed_message_p;
529
530 /* Nonzero if echo area is being used by print; zero if being used by
531 message. */
532
533 int message_buf_print;
534
535 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
536
537 Lisp_Object Qinhibit_menubar_update;
538 int inhibit_menubar_update;
539
540 /* Maximum height for resizing mini-windows. Either a float
541 specifying a fraction of the available height, or an integer
542 specifying a number of lines. */
543
544 Lisp_Object Vmax_mini_window_height;
545
546 /* Non-zero means messages should be displayed with truncated
547 lines instead of being continued. */
548
549 int message_truncate_lines;
550 Lisp_Object Qmessage_truncate_lines;
551
552 /* Set to 1 in clear_message to make redisplay_internal aware
553 of an emptied echo area. */
554
555 static int message_cleared_p;
556
557 /* Non-zero means we want a hollow cursor in windows that are not
558 selected. Zero means there's no cursor in such windows. */
559
560 Lisp_Object Vcursor_in_non_selected_windows;
561 Lisp_Object Qcursor_in_non_selected_windows;
562
563 /* How to blink the default frame cursor off. */
564 Lisp_Object Vblink_cursor_alist;
565
566 /* A scratch glyph row with contents used for generating truncation
567 glyphs. Also used in direct_output_for_insert. */
568
569 #define MAX_SCRATCH_GLYPHS 100
570 struct glyph_row scratch_glyph_row;
571 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
572
573 /* Ascent and height of the last line processed by move_it_to. */
574
575 static int last_max_ascent, last_height;
576
577 /* Non-zero if there's a help-echo in the echo area. */
578
579 int help_echo_showing_p;
580
581 /* If >= 0, computed, exact values of mode-line and header-line height
582 to use in the macros CURRENT_MODE_LINE_HEIGHT and
583 CURRENT_HEADER_LINE_HEIGHT. */
584
585 int current_mode_line_height, current_header_line_height;
586
587 /* The maximum distance to look ahead for text properties. Values
588 that are too small let us call compute_char_face and similar
589 functions too often which is expensive. Values that are too large
590 let us call compute_char_face and alike too often because we
591 might not be interested in text properties that far away. */
592
593 #define TEXT_PROP_DISTANCE_LIMIT 100
594
595 #if GLYPH_DEBUG
596
597 /* Variables to turn off display optimizations from Lisp. */
598
599 int inhibit_try_window_id, inhibit_try_window_reusing;
600 int inhibit_try_cursor_movement;
601
602 /* Non-zero means print traces of redisplay if compiled with
603 GLYPH_DEBUG != 0. */
604
605 int trace_redisplay_p;
606
607 #endif /* GLYPH_DEBUG */
608
609 #ifdef DEBUG_TRACE_MOVE
610 /* Non-zero means trace with TRACE_MOVE to stderr. */
611 int trace_move;
612
613 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
614 #else
615 #define TRACE_MOVE(x) (void) 0
616 #endif
617
618 /* Non-zero means automatically scroll windows horizontally to make
619 point visible. */
620
621 int automatic_hscrolling_p;
622
623 /* How close to the margin can point get before the window is scrolled
624 horizontally. */
625 EMACS_INT hscroll_margin;
626
627 /* How much to scroll horizontally when point is inside the above margin. */
628 Lisp_Object Vhscroll_step;
629
630 /* A list of symbols, one for each supported image type. */
631
632 Lisp_Object Vimage_types;
633
634 /* The variable `resize-mini-windows'. If nil, don't resize
635 mini-windows. If t, always resize them to fit the text they
636 display. If `grow-only', let mini-windows grow only until they
637 become empty. */
638
639 Lisp_Object Vresize_mini_windows;
640
641 /* Buffer being redisplayed -- for redisplay_window_error. */
642
643 struct buffer *displayed_buffer;
644
645 /* Value returned from text property handlers (see below). */
646
647 enum prop_handled
648 {
649 HANDLED_NORMALLY,
650 HANDLED_RECOMPUTE_PROPS,
651 HANDLED_OVERLAY_STRING_CONSUMED,
652 HANDLED_RETURN
653 };
654
655 /* A description of text properties that redisplay is interested
656 in. */
657
658 struct props
659 {
660 /* The name of the property. */
661 Lisp_Object *name;
662
663 /* A unique index for the property. */
664 enum prop_idx idx;
665
666 /* A handler function called to set up iterator IT from the property
667 at IT's current position. Value is used to steer handle_stop. */
668 enum prop_handled (*handler) P_ ((struct it *it));
669 };
670
671 static enum prop_handled handle_face_prop P_ ((struct it *));
672 static enum prop_handled handle_invisible_prop P_ ((struct it *));
673 static enum prop_handled handle_display_prop P_ ((struct it *));
674 static enum prop_handled handle_composition_prop P_ ((struct it *));
675 static enum prop_handled handle_overlay_change P_ ((struct it *));
676 static enum prop_handled handle_fontified_prop P_ ((struct it *));
677
678 /* Properties handled by iterators. */
679
680 static struct props it_props[] =
681 {
682 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
683 /* Handle `face' before `display' because some sub-properties of
684 `display' need to know the face. */
685 {&Qface, FACE_PROP_IDX, handle_face_prop},
686 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
687 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
688 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
689 {NULL, 0, NULL}
690 };
691
692 /* Value is the position described by X. If X is a marker, value is
693 the marker_position of X. Otherwise, value is X. */
694
695 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696
697 /* Enumeration returned by some move_it_.* functions internally. */
698
699 enum move_it_result
700 {
701 /* Not used. Undefined value. */
702 MOVE_UNDEFINED,
703
704 /* Move ended at the requested buffer position or ZV. */
705 MOVE_POS_MATCH_OR_ZV,
706
707 /* Move ended at the requested X pixel position. */
708 MOVE_X_REACHED,
709
710 /* Move within a line ended at the end of a line that must be
711 continued. */
712 MOVE_LINE_CONTINUED,
713
714 /* Move within a line ended at the end of a line that would
715 be displayed truncated. */
716 MOVE_LINE_TRUNCATED,
717
718 /* Move within a line ended at a line end. */
719 MOVE_NEWLINE_OR_CR
720 };
721
722 /* This counter is used to clear the face cache every once in a while
723 in redisplay_internal. It is incremented for each redisplay.
724 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
725 cleared. */
726
727 #define CLEAR_FACE_CACHE_COUNT 500
728 static int clear_face_cache_count;
729
730 /* Record the previous terminal frame we displayed. */
731
732 static struct frame *previous_terminal_frame;
733
734 /* Non-zero while redisplay_internal is in progress. */
735
736 int redisplaying_p;
737
738 /* Non-zero means don't free realized faces. Bound while freeing
739 realized faces is dangerous because glyph matrices might still
740 reference them. */
741
742 int inhibit_free_realized_faces;
743 Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 int help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757
758 \f
759 /* Function prototypes. */
760
761 static void setup_for_ellipsis P_ ((struct it *));
762 static void mark_window_display_accurate_1 P_ ((struct window *, int));
763 static int single_display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
764 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
765 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
766 static int redisplay_mode_lines P_ ((Lisp_Object, int));
767 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
768
769 #if 0
770 static int invisible_text_between_p P_ ((struct it *, int, int));
771 #endif
772
773 static int next_element_from_ellipsis P_ ((struct it *));
774 static void pint2str P_ ((char *, int, int));
775 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
776 struct text_pos));
777 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
778 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
779 static void store_frame_title_char P_ ((char));
780 static int store_frame_title P_ ((const unsigned char *, int, int));
781 static void x_consider_frame_title P_ ((Lisp_Object));
782 static void handle_stop P_ ((struct it *));
783 static int tool_bar_lines_needed P_ ((struct frame *));
784 static int single_display_prop_intangible_p P_ ((Lisp_Object));
785 static void ensure_echo_area_buffers P_ ((void));
786 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
787 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
788 static int with_echo_area_buffer P_ ((struct window *, int,
789 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
790 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
791 static void clear_garbaged_frames P_ ((void));
792 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
793 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
794 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
795 static int display_echo_area P_ ((struct window *));
796 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
797 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
798 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
799 static int string_char_and_length P_ ((const unsigned char *, int, int *));
800 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
801 struct text_pos));
802 static int compute_window_start_on_continuation_line P_ ((struct window *));
803 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
804 static void insert_left_trunc_glyphs P_ ((struct it *));
805 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *));
806 static void extend_face_to_end_of_line P_ ((struct it *));
807 static int append_space P_ ((struct it *, int));
808 static int make_cursor_line_fully_visible P_ ((struct window *));
809 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
810 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
811 static int trailing_whitespace_p P_ ((int));
812 static int message_log_check_duplicate P_ ((int, int, int, int));
813 static void push_it P_ ((struct it *));
814 static void pop_it P_ ((struct it *));
815 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
816 static void redisplay_internal P_ ((int));
817 static int echo_area_display P_ ((int));
818 static void redisplay_windows P_ ((Lisp_Object));
819 static void redisplay_window P_ ((Lisp_Object, int));
820 static Lisp_Object redisplay_window_error ();
821 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
822 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
823 static void update_menu_bar P_ ((struct frame *, int));
824 static int try_window_reusing_current_matrix P_ ((struct window *));
825 static int try_window_id P_ ((struct window *));
826 static int display_line P_ ((struct it *));
827 static int display_mode_lines P_ ((struct window *));
828 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
829 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
830 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
831 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
832 static void display_menu_bar P_ ((struct window *));
833 static int display_count_lines P_ ((int, int, int, int, int *));
834 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
835 int, int, struct it *, int, int, int, int));
836 static void compute_line_metrics P_ ((struct it *));
837 static void run_redisplay_end_trigger_hook P_ ((struct it *));
838 static int get_overlay_strings P_ ((struct it *, int));
839 static void next_overlay_string P_ ((struct it *));
840 static void reseat P_ ((struct it *, struct text_pos, int));
841 static void reseat_1 P_ ((struct it *, struct text_pos, int));
842 static void back_to_previous_visible_line_start P_ ((struct it *));
843 static void reseat_at_previous_visible_line_start P_ ((struct it *));
844 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
845 static int next_element_from_display_vector P_ ((struct it *));
846 static int next_element_from_string P_ ((struct it *));
847 static int next_element_from_c_string P_ ((struct it *));
848 static int next_element_from_buffer P_ ((struct it *));
849 static int next_element_from_composition P_ ((struct it *));
850 static int next_element_from_image P_ ((struct it *));
851 static int next_element_from_stretch P_ ((struct it *));
852 static void load_overlay_strings P_ ((struct it *, int));
853 static int init_from_display_pos P_ ((struct it *, struct window *,
854 struct display_pos *));
855 static void reseat_to_string P_ ((struct it *, unsigned char *,
856 Lisp_Object, int, int, int, int));
857 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
858 int, int, int));
859 void move_it_vertically_backward P_ ((struct it *, int));
860 static void init_to_row_start P_ ((struct it *, struct window *,
861 struct glyph_row *));
862 static int init_to_row_end P_ ((struct it *, struct window *,
863 struct glyph_row *));
864 static void back_to_previous_line_start P_ ((struct it *));
865 static int forward_to_next_line_start P_ ((struct it *, int *));
866 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
867 Lisp_Object, int));
868 static struct text_pos string_pos P_ ((int, Lisp_Object));
869 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
870 static int number_of_chars P_ ((unsigned char *, int));
871 static void compute_stop_pos P_ ((struct it *));
872 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
873 Lisp_Object));
874 static int face_before_or_after_it_pos P_ ((struct it *, int));
875 static int next_overlay_change P_ ((int));
876 static int handle_single_display_prop P_ ((struct it *, Lisp_Object,
877 Lisp_Object, struct text_pos *,
878 int));
879 static int underlying_face_id P_ ((struct it *));
880 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
881 struct window *));
882
883 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
884 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
885
886 #ifdef HAVE_WINDOW_SYSTEM
887
888 static void update_tool_bar P_ ((struct frame *, int));
889 static void build_desired_tool_bar_string P_ ((struct frame *f));
890 static int redisplay_tool_bar P_ ((struct frame *));
891 static void display_tool_bar_line P_ ((struct it *));
892 static void notice_overwritten_cursor P_ ((struct window *,
893 enum glyph_row_area,
894 int, int, int, int));
895
896
897
898 #endif /* HAVE_WINDOW_SYSTEM */
899
900 \f
901 /***********************************************************************
902 Window display dimensions
903 ***********************************************************************/
904
905 /* Return the bottom boundary y-position for text lines in window W.
906 This is the first y position at which a line cannot start.
907 It is relative to the top of the window.
908
909 This is the height of W minus the height of a mode line, if any. */
910
911 INLINE int
912 window_text_bottom_y (w)
913 struct window *w;
914 {
915 int height = WINDOW_TOTAL_HEIGHT (w);
916
917 if (WINDOW_WANTS_MODELINE_P (w))
918 height -= CURRENT_MODE_LINE_HEIGHT (w);
919 return height;
920 }
921
922 /* Return the pixel width of display area AREA of window W. AREA < 0
923 means return the total width of W, not including fringes to
924 the left and right of the window. */
925
926 INLINE int
927 window_box_width (w, area)
928 struct window *w;
929 int area;
930 {
931 int cols = XFASTINT (w->total_cols);
932 int pixels = 0;
933
934 if (!w->pseudo_window_p)
935 {
936 cols -= WINDOW_SCROLL_BAR_COLS (w);
937
938 if (area == TEXT_AREA)
939 {
940 if (INTEGERP (w->left_margin_cols))
941 cols -= XFASTINT (w->left_margin_cols);
942 if (INTEGERP (w->right_margin_cols))
943 cols -= XFASTINT (w->right_margin_cols);
944 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
945 }
946 else if (area == LEFT_MARGIN_AREA)
947 {
948 cols = (INTEGERP (w->left_margin_cols)
949 ? XFASTINT (w->left_margin_cols) : 0);
950 pixels = 0;
951 }
952 else if (area == RIGHT_MARGIN_AREA)
953 {
954 cols = (INTEGERP (w->right_margin_cols)
955 ? XFASTINT (w->right_margin_cols) : 0);
956 pixels = 0;
957 }
958 }
959
960 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
961 }
962
963
964 /* Return the pixel height of the display area of window W, not
965 including mode lines of W, if any. */
966
967 INLINE int
968 window_box_height (w)
969 struct window *w;
970 {
971 struct frame *f = XFRAME (w->frame);
972 int height = WINDOW_TOTAL_HEIGHT (w);
973
974 xassert (height >= 0);
975
976 /* Note: the code below that determines the mode-line/header-line
977 height is essentially the same as that contained in the macro
978 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
979 the appropriate glyph row has its `mode_line_p' flag set,
980 and if it doesn't, uses estimate_mode_line_height instead. */
981
982 if (WINDOW_WANTS_MODELINE_P (w))
983 {
984 struct glyph_row *ml_row
985 = (w->current_matrix && w->current_matrix->rows
986 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
987 : 0);
988 if (ml_row && ml_row->mode_line_p)
989 height -= ml_row->height;
990 else
991 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
992 }
993
994 if (WINDOW_WANTS_HEADER_LINE_P (w))
995 {
996 struct glyph_row *hl_row
997 = (w->current_matrix && w->current_matrix->rows
998 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
999 : 0);
1000 if (hl_row && hl_row->mode_line_p)
1001 height -= hl_row->height;
1002 else
1003 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1004 }
1005
1006 /* With a very small font and a mode-line that's taller than
1007 default, we might end up with a negative height. */
1008 return max (0, height);
1009 }
1010
1011 /* Return the window-relative coordinate of the left edge of display
1012 area AREA of window W. AREA < 0 means return the left edge of the
1013 whole window, to the right of the left fringe of W. */
1014
1015 INLINE int
1016 window_box_left_offset (w, area)
1017 struct window *w;
1018 int area;
1019 {
1020 int x;
1021
1022 if (w->pseudo_window_p)
1023 return 0;
1024
1025 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1026
1027 if (area == TEXT_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA));
1030 else if (area == RIGHT_MARGIN_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA)
1033 + window_box_width (w, TEXT_AREA)
1034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1035 ? 0
1036 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1037 else if (area == LEFT_MARGIN_AREA
1038 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1039 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1040
1041 return x;
1042 }
1043
1044
1045 /* Return the window-relative coordinate of the right edge of display
1046 area AREA of window W. AREA < 0 means return the left edge of the
1047 whole window, to the left of the right fringe of W. */
1048
1049 INLINE int
1050 window_box_right_offset (w, area)
1051 struct window *w;
1052 int area;
1053 {
1054 return window_box_left_offset (w, area) + window_box_width (w, area);
1055 }
1056
1057 /* Return the frame-relative coordinate of the left edge of display
1058 area AREA of window W. AREA < 0 means return the left edge of the
1059 whole window, to the right of the left fringe of W. */
1060
1061 INLINE int
1062 window_box_left (w, area)
1063 struct window *w;
1064 int area;
1065 {
1066 struct frame *f = XFRAME (w->frame);
1067 int x;
1068
1069 if (w->pseudo_window_p)
1070 return FRAME_INTERNAL_BORDER_WIDTH (f);
1071
1072 x = (WINDOW_LEFT_EDGE_X (w)
1073 + window_box_left_offset (w, area));
1074
1075 return x;
1076 }
1077
1078
1079 /* Return the frame-relative coordinate of the right edge of display
1080 area AREA of window W. AREA < 0 means return the left edge of the
1081 whole window, to the left of the right fringe of W. */
1082
1083 INLINE int
1084 window_box_right (w, area)
1085 struct window *w;
1086 int area;
1087 {
1088 return window_box_left (w, area) + window_box_width (w, area);
1089 }
1090
1091 /* Get the bounding box of the display area AREA of window W, without
1092 mode lines, in frame-relative coordinates. AREA < 0 means the
1093 whole window, not including the left and right fringes of
1094 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1095 coordinates of the upper-left corner of the box. Return in
1096 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1097
1098 INLINE void
1099 window_box (w, area, box_x, box_y, box_width, box_height)
1100 struct window *w;
1101 int area;
1102 int *box_x, *box_y, *box_width, *box_height;
1103 {
1104 if (box_width)
1105 *box_width = window_box_width (w, area);
1106 if (box_height)
1107 *box_height = window_box_height (w);
1108 if (box_x)
1109 *box_x = window_box_left (w, area);
1110 if (box_y)
1111 {
1112 *box_y = WINDOW_TOP_EDGE_Y (w);
1113 if (WINDOW_WANTS_HEADER_LINE_P (w))
1114 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1115 }
1116 }
1117
1118
1119 /* Get the bounding box of the display area AREA of window W, without
1120 mode lines. AREA < 0 means the whole window, not including the
1121 left and right fringe of the window. Return in *TOP_LEFT_X
1122 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1123 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1124 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1125 box. */
1126
1127 INLINE void
1128 window_box_edges (w, area, top_left_x, top_left_y,
1129 bottom_right_x, bottom_right_y)
1130 struct window *w;
1131 int area;
1132 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1133 {
1134 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1135 bottom_right_y);
1136 *bottom_right_x += *top_left_x;
1137 *bottom_right_y += *top_left_y;
1138 }
1139
1140
1141 \f
1142 /***********************************************************************
1143 Utilities
1144 ***********************************************************************/
1145
1146 /* Return the bottom y-position of the line the iterator IT is in.
1147 This can modify IT's settings. */
1148
1149 int
1150 line_bottom_y (it)
1151 struct it *it;
1152 {
1153 int line_height = it->max_ascent + it->max_descent;
1154 int line_top_y = it->current_y;
1155
1156 if (line_height == 0)
1157 {
1158 if (last_height)
1159 line_height = last_height;
1160 else if (IT_CHARPOS (*it) < ZV)
1161 {
1162 move_it_by_lines (it, 1, 1);
1163 line_height = (it->max_ascent || it->max_descent
1164 ? it->max_ascent + it->max_descent
1165 : last_height);
1166 }
1167 else
1168 {
1169 struct glyph_row *row = it->glyph_row;
1170
1171 /* Use the default character height. */
1172 it->glyph_row = NULL;
1173 it->what = IT_CHARACTER;
1174 it->c = ' ';
1175 it->len = 1;
1176 PRODUCE_GLYPHS (it);
1177 line_height = it->ascent + it->descent;
1178 it->glyph_row = row;
1179 }
1180 }
1181
1182 return line_top_y + line_height;
1183 }
1184
1185
1186 /* Return 1 if position CHARPOS is visible in window W. Set *FULLY to
1187 1 if POS is visible and the line containing POS is fully visible.
1188 EXACT_MODE_LINE_HEIGHTS_P non-zero means compute exact mode-line
1189 and header-lines heights. */
1190
1191 int
1192 pos_visible_p (w, charpos, fully, exact_mode_line_heights_p)
1193 struct window *w;
1194 int charpos, *fully, exact_mode_line_heights_p;
1195 {
1196 struct it it;
1197 struct text_pos top;
1198 int visible_p;
1199 struct buffer *old_buffer = NULL;
1200
1201 if (XBUFFER (w->buffer) != current_buffer)
1202 {
1203 old_buffer = current_buffer;
1204 set_buffer_internal_1 (XBUFFER (w->buffer));
1205 }
1206
1207 *fully = visible_p = 0;
1208 SET_TEXT_POS_FROM_MARKER (top, w->start);
1209
1210 /* Compute exact mode line heights, if requested. */
1211 if (exact_mode_line_heights_p)
1212 {
1213 if (WINDOW_WANTS_MODELINE_P (w))
1214 current_mode_line_height
1215 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1216 current_buffer->mode_line_format);
1217
1218 if (WINDOW_WANTS_HEADER_LINE_P (w))
1219 current_header_line_height
1220 = display_mode_line (w, HEADER_LINE_FACE_ID,
1221 current_buffer->header_line_format);
1222 }
1223
1224 start_display (&it, w, top);
1225 move_it_to (&it, charpos, 0, it.last_visible_y, -1,
1226 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
1227
1228 /* Note that we may overshoot because of invisible text. */
1229 if (IT_CHARPOS (it) >= charpos)
1230 {
1231 int top_y = it.current_y;
1232 int bottom_y = line_bottom_y (&it);
1233 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1234
1235 if (top_y < window_top_y)
1236 visible_p = bottom_y > window_top_y;
1237 else if (top_y < it.last_visible_y)
1238 {
1239 visible_p = 1;
1240 *fully = bottom_y <= it.last_visible_y;
1241 }
1242 }
1243 else if (it.current_y + it.max_ascent + it.max_descent > it.last_visible_y)
1244 {
1245 move_it_by_lines (&it, 1, 0);
1246 if (charpos < IT_CHARPOS (it))
1247 {
1248 visible_p = 1;
1249 *fully = 0;
1250 }
1251 }
1252
1253 if (old_buffer)
1254 set_buffer_internal_1 (old_buffer);
1255
1256 current_header_line_height = current_mode_line_height = -1;
1257 return visible_p;
1258 }
1259
1260
1261 /* Return the next character from STR which is MAXLEN bytes long.
1262 Return in *LEN the length of the character. This is like
1263 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1264 we find one, we return a `?', but with the length of the invalid
1265 character. */
1266
1267 static INLINE int
1268 string_char_and_length (str, maxlen, len)
1269 const unsigned char *str;
1270 int maxlen, *len;
1271 {
1272 int c;
1273
1274 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1275 if (!CHAR_VALID_P (c, 1))
1276 /* We may not change the length here because other places in Emacs
1277 don't use this function, i.e. they silently accept invalid
1278 characters. */
1279 c = '?';
1280
1281 return c;
1282 }
1283
1284
1285
1286 /* Given a position POS containing a valid character and byte position
1287 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1288
1289 static struct text_pos
1290 string_pos_nchars_ahead (pos, string, nchars)
1291 struct text_pos pos;
1292 Lisp_Object string;
1293 int nchars;
1294 {
1295 xassert (STRINGP (string) && nchars >= 0);
1296
1297 if (STRING_MULTIBYTE (string))
1298 {
1299 int rest = SBYTES (string) - BYTEPOS (pos);
1300 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1301 int len;
1302
1303 while (nchars--)
1304 {
1305 string_char_and_length (p, rest, &len);
1306 p += len, rest -= len;
1307 xassert (rest >= 0);
1308 CHARPOS (pos) += 1;
1309 BYTEPOS (pos) += len;
1310 }
1311 }
1312 else
1313 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1314
1315 return pos;
1316 }
1317
1318
1319 /* Value is the text position, i.e. character and byte position,
1320 for character position CHARPOS in STRING. */
1321
1322 static INLINE struct text_pos
1323 string_pos (charpos, string)
1324 int charpos;
1325 Lisp_Object string;
1326 {
1327 struct text_pos pos;
1328 xassert (STRINGP (string));
1329 xassert (charpos >= 0);
1330 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1331 return pos;
1332 }
1333
1334
1335 /* Value is a text position, i.e. character and byte position, for
1336 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1337 means recognize multibyte characters. */
1338
1339 static struct text_pos
1340 c_string_pos (charpos, s, multibyte_p)
1341 int charpos;
1342 unsigned char *s;
1343 int multibyte_p;
1344 {
1345 struct text_pos pos;
1346
1347 xassert (s != NULL);
1348 xassert (charpos >= 0);
1349
1350 if (multibyte_p)
1351 {
1352 int rest = strlen (s), len;
1353
1354 SET_TEXT_POS (pos, 0, 0);
1355 while (charpos--)
1356 {
1357 string_char_and_length (s, rest, &len);
1358 s += len, rest -= len;
1359 xassert (rest >= 0);
1360 CHARPOS (pos) += 1;
1361 BYTEPOS (pos) += len;
1362 }
1363 }
1364 else
1365 SET_TEXT_POS (pos, charpos, charpos);
1366
1367 return pos;
1368 }
1369
1370
1371 /* Value is the number of characters in C string S. MULTIBYTE_P
1372 non-zero means recognize multibyte characters. */
1373
1374 static int
1375 number_of_chars (s, multibyte_p)
1376 unsigned char *s;
1377 int multibyte_p;
1378 {
1379 int nchars;
1380
1381 if (multibyte_p)
1382 {
1383 int rest = strlen (s), len;
1384 unsigned char *p = (unsigned char *) s;
1385
1386 for (nchars = 0; rest > 0; ++nchars)
1387 {
1388 string_char_and_length (p, rest, &len);
1389 rest -= len, p += len;
1390 }
1391 }
1392 else
1393 nchars = strlen (s);
1394
1395 return nchars;
1396 }
1397
1398
1399 /* Compute byte position NEWPOS->bytepos corresponding to
1400 NEWPOS->charpos. POS is a known position in string STRING.
1401 NEWPOS->charpos must be >= POS.charpos. */
1402
1403 static void
1404 compute_string_pos (newpos, pos, string)
1405 struct text_pos *newpos, pos;
1406 Lisp_Object string;
1407 {
1408 xassert (STRINGP (string));
1409 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1410
1411 if (STRING_MULTIBYTE (string))
1412 *newpos = string_pos_nchars_ahead (pos, string,
1413 CHARPOS (*newpos) - CHARPOS (pos));
1414 else
1415 BYTEPOS (*newpos) = CHARPOS (*newpos);
1416 }
1417
1418 /* EXPORT:
1419 Return an estimation of the pixel height of mode or top lines on
1420 frame F. FACE_ID specifies what line's height to estimate. */
1421
1422 int
1423 estimate_mode_line_height (f, face_id)
1424 struct frame *f;
1425 enum face_id face_id;
1426 {
1427 #ifdef HAVE_WINDOW_SYSTEM
1428 if (FRAME_WINDOW_P (f))
1429 {
1430 int height = FONT_HEIGHT (FRAME_FONT (f));
1431
1432 /* This function is called so early when Emacs starts that the face
1433 cache and mode line face are not yet initialized. */
1434 if (FRAME_FACE_CACHE (f))
1435 {
1436 struct face *face = FACE_FROM_ID (f, face_id);
1437 if (face)
1438 {
1439 if (face->font)
1440 height = FONT_HEIGHT (face->font);
1441 if (face->box_line_width > 0)
1442 height += 2 * face->box_line_width;
1443 }
1444 }
1445
1446 return height;
1447 }
1448 #endif
1449
1450 return 1;
1451 }
1452
1453 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1454 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1455 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1456 not force the value into range. */
1457
1458 void
1459 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1460 FRAME_PTR f;
1461 register int pix_x, pix_y;
1462 int *x, *y;
1463 NativeRectangle *bounds;
1464 int noclip;
1465 {
1466
1467 #ifdef HAVE_WINDOW_SYSTEM
1468 if (FRAME_WINDOW_P (f))
1469 {
1470 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1471 even for negative values. */
1472 if (pix_x < 0)
1473 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1474 if (pix_y < 0)
1475 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1476
1477 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1478 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1479
1480 if (bounds)
1481 STORE_NATIVE_RECT (*bounds,
1482 FRAME_COL_TO_PIXEL_X (f, pix_x),
1483 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1484 FRAME_COLUMN_WIDTH (f) - 1,
1485 FRAME_LINE_HEIGHT (f) - 1);
1486
1487 if (!noclip)
1488 {
1489 if (pix_x < 0)
1490 pix_x = 0;
1491 else if (pix_x > FRAME_TOTAL_COLS (f))
1492 pix_x = FRAME_TOTAL_COLS (f);
1493
1494 if (pix_y < 0)
1495 pix_y = 0;
1496 else if (pix_y > FRAME_LINES (f))
1497 pix_y = FRAME_LINES (f);
1498 }
1499 }
1500 #endif
1501
1502 *x = pix_x;
1503 *y = pix_y;
1504 }
1505
1506
1507 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1508 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1509 can't tell the positions because W's display is not up to date,
1510 return 0. */
1511
1512 int
1513 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1514 struct window *w;
1515 int hpos, vpos;
1516 int *frame_x, *frame_y;
1517 {
1518 #ifdef HAVE_WINDOW_SYSTEM
1519 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1520 {
1521 int success_p;
1522
1523 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1524 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1525
1526 if (display_completed)
1527 {
1528 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1529 struct glyph *glyph = row->glyphs[TEXT_AREA];
1530 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1531
1532 hpos = row->x;
1533 vpos = row->y;
1534 while (glyph < end)
1535 {
1536 hpos += glyph->pixel_width;
1537 ++glyph;
1538 }
1539
1540 success_p = 1;
1541 }
1542 else
1543 {
1544 hpos = vpos = 0;
1545 success_p = 0;
1546 }
1547
1548 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1549 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1550 return success_p;
1551 }
1552 #endif
1553
1554 *frame_x = hpos;
1555 *frame_y = vpos;
1556 return 1;
1557 }
1558
1559
1560 #ifdef HAVE_WINDOW_SYSTEM
1561
1562 /* Find the glyph under window-relative coordinates X/Y in window W.
1563 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1564 strings. Return in *HPOS and *VPOS the row and column number of
1565 the glyph found. Return in *AREA the glyph area containing X.
1566 Value is a pointer to the glyph found or null if X/Y is not on
1567 text, or we can't tell because W's current matrix is not up to
1568 date. */
1569
1570 static struct glyph *
1571 x_y_to_hpos_vpos (w, x, y, hpos, vpos, area, buffer_only_p)
1572 struct window *w;
1573 int x, y;
1574 int *hpos, *vpos, *area;
1575 int buffer_only_p;
1576 {
1577 struct glyph *glyph, *end;
1578 struct glyph_row *row = NULL;
1579 int x0, i;
1580
1581 /* Find row containing Y. Give up if some row is not enabled. */
1582 for (i = 0; i < w->current_matrix->nrows; ++i)
1583 {
1584 row = MATRIX_ROW (w->current_matrix, i);
1585 if (!row->enabled_p)
1586 return NULL;
1587 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1588 break;
1589 }
1590
1591 *vpos = i;
1592 *hpos = 0;
1593
1594 /* Give up if Y is not in the window. */
1595 if (i == w->current_matrix->nrows)
1596 return NULL;
1597
1598 /* Get the glyph area containing X. */
1599 if (w->pseudo_window_p)
1600 {
1601 *area = TEXT_AREA;
1602 x0 = 0;
1603 }
1604 else
1605 {
1606 if (x < window_box_left_offset (w, TEXT_AREA))
1607 {
1608 *area = LEFT_MARGIN_AREA;
1609 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1610 }
1611 else if (x < window_box_right_offset (w, TEXT_AREA))
1612 {
1613 *area = TEXT_AREA;
1614 x0 = window_box_left_offset (w, TEXT_AREA);
1615 }
1616 else
1617 {
1618 *area = RIGHT_MARGIN_AREA;
1619 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1620 }
1621 }
1622
1623 /* Find glyph containing X. */
1624 glyph = row->glyphs[*area];
1625 end = glyph + row->used[*area];
1626 while (glyph < end)
1627 {
1628 if (x < x0 + glyph->pixel_width)
1629 {
1630 if (w->pseudo_window_p)
1631 break;
1632 else if (!buffer_only_p || BUFFERP (glyph->object))
1633 break;
1634 }
1635
1636 x0 += glyph->pixel_width;
1637 ++glyph;
1638 }
1639
1640 if (glyph == end)
1641 return NULL;
1642
1643 *hpos = glyph - row->glyphs[*area];
1644 return glyph;
1645 }
1646
1647
1648 /* EXPORT:
1649 Convert frame-relative x/y to coordinates relative to window W.
1650 Takes pseudo-windows into account. */
1651
1652 void
1653 frame_to_window_pixel_xy (w, x, y)
1654 struct window *w;
1655 int *x, *y;
1656 {
1657 if (w->pseudo_window_p)
1658 {
1659 /* A pseudo-window is always full-width, and starts at the
1660 left edge of the frame, plus a frame border. */
1661 struct frame *f = XFRAME (w->frame);
1662 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1663 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1664 }
1665 else
1666 {
1667 *x -= WINDOW_LEFT_EDGE_X (w);
1668 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1669 }
1670 }
1671
1672 /* EXPORT:
1673 Return in *R the clipping rectangle for glyph string S. */
1674
1675 void
1676 get_glyph_string_clip_rect (s, nr)
1677 struct glyph_string *s;
1678 NativeRectangle *nr;
1679 {
1680 XRectangle r;
1681
1682 if (s->row->full_width_p)
1683 {
1684 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1685 r.x = WINDOW_LEFT_EDGE_X (s->w);
1686 r.width = WINDOW_TOTAL_WIDTH (s->w);
1687
1688 /* Unless displaying a mode or menu bar line, which are always
1689 fully visible, clip to the visible part of the row. */
1690 if (s->w->pseudo_window_p)
1691 r.height = s->row->visible_height;
1692 else
1693 r.height = s->height;
1694 }
1695 else
1696 {
1697 /* This is a text line that may be partially visible. */
1698 r.x = window_box_left (s->w, s->area);
1699 r.width = window_box_width (s->w, s->area);
1700 r.height = s->row->visible_height;
1701 }
1702
1703 /* If S draws overlapping rows, it's sufficient to use the top and
1704 bottom of the window for clipping because this glyph string
1705 intentionally draws over other lines. */
1706 if (s->for_overlaps_p)
1707 {
1708 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1709 r.height = window_text_bottom_y (s->w) - r.y;
1710 }
1711 else
1712 {
1713 /* Don't use S->y for clipping because it doesn't take partially
1714 visible lines into account. For example, it can be negative for
1715 partially visible lines at the top of a window. */
1716 if (!s->row->full_width_p
1717 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1718 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1719 else
1720 r.y = max (0, s->row->y);
1721
1722 /* If drawing a tool-bar window, draw it over the internal border
1723 at the top of the window. */
1724 if (s->w == XWINDOW (s->f->tool_bar_window))
1725 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1726 }
1727
1728 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1729
1730 #ifdef HAVE_NTGUI
1731 /* ++KFS: From W32 port, but it looks ok for all platforms to me. */
1732 /* If drawing the cursor, don't let glyph draw outside its
1733 advertised boundaries. Cleartype does this under some circumstances. */
1734 if (s->hl == DRAW_CURSOR)
1735 {
1736 if (s->x > r.x)
1737 {
1738 r.width -= s->x - r.x;
1739 r.x = s->x;
1740 }
1741 r.width = min (r.width, s->first_glyph->pixel_width);
1742 }
1743 #endif
1744
1745 #ifdef CONVERT_FROM_XRECT
1746 CONVERT_FROM_XRECT (r, *nr);
1747 #else
1748 *nr = r;
1749 #endif
1750 }
1751
1752 #endif /* HAVE_WINDOW_SYSTEM */
1753
1754 \f
1755 /***********************************************************************
1756 Lisp form evaluation
1757 ***********************************************************************/
1758
1759 /* Error handler for safe_eval and safe_call. */
1760
1761 static Lisp_Object
1762 safe_eval_handler (arg)
1763 Lisp_Object arg;
1764 {
1765 add_to_log ("Error during redisplay: %s", arg, Qnil);
1766 return Qnil;
1767 }
1768
1769
1770 /* Evaluate SEXPR and return the result, or nil if something went
1771 wrong. Prevent redisplay during the evaluation. */
1772
1773 Lisp_Object
1774 safe_eval (sexpr)
1775 Lisp_Object sexpr;
1776 {
1777 Lisp_Object val;
1778
1779 if (inhibit_eval_during_redisplay)
1780 val = Qnil;
1781 else
1782 {
1783 int count = SPECPDL_INDEX ();
1784 struct gcpro gcpro1;
1785
1786 GCPRO1 (sexpr);
1787 specbind (Qinhibit_redisplay, Qt);
1788 /* Use Qt to ensure debugger does not run,
1789 so there is no possibility of wanting to redisplay. */
1790 val = internal_condition_case_1 (Feval, sexpr, Qt,
1791 safe_eval_handler);
1792 UNGCPRO;
1793 val = unbind_to (count, val);
1794 }
1795
1796 return val;
1797 }
1798
1799
1800 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
1801 Return the result, or nil if something went wrong. Prevent
1802 redisplay during the evaluation. */
1803
1804 Lisp_Object
1805 safe_call (nargs, args)
1806 int nargs;
1807 Lisp_Object *args;
1808 {
1809 Lisp_Object val;
1810
1811 if (inhibit_eval_during_redisplay)
1812 val = Qnil;
1813 else
1814 {
1815 int count = SPECPDL_INDEX ();
1816 struct gcpro gcpro1;
1817
1818 GCPRO1 (args[0]);
1819 gcpro1.nvars = nargs;
1820 specbind (Qinhibit_redisplay, Qt);
1821 /* Use Qt to ensure debugger does not run,
1822 so there is no possibility of wanting to redisplay. */
1823 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
1824 safe_eval_handler);
1825 UNGCPRO;
1826 val = unbind_to (count, val);
1827 }
1828
1829 return val;
1830 }
1831
1832
1833 /* Call function FN with one argument ARG.
1834 Return the result, or nil if something went wrong. */
1835
1836 Lisp_Object
1837 safe_call1 (fn, arg)
1838 Lisp_Object fn, arg;
1839 {
1840 Lisp_Object args[2];
1841 args[0] = fn;
1842 args[1] = arg;
1843 return safe_call (2, args);
1844 }
1845
1846
1847 \f
1848 /***********************************************************************
1849 Debugging
1850 ***********************************************************************/
1851
1852 #if 0
1853
1854 /* Define CHECK_IT to perform sanity checks on iterators.
1855 This is for debugging. It is too slow to do unconditionally. */
1856
1857 static void
1858 check_it (it)
1859 struct it *it;
1860 {
1861 if (it->method == next_element_from_string)
1862 {
1863 xassert (STRINGP (it->string));
1864 xassert (IT_STRING_CHARPOS (*it) >= 0);
1865 }
1866 else if (it->method == next_element_from_buffer)
1867 {
1868 /* Check that character and byte positions agree. */
1869 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
1870 }
1871
1872 if (it->dpvec)
1873 xassert (it->current.dpvec_index >= 0);
1874 else
1875 xassert (it->current.dpvec_index < 0);
1876 }
1877
1878 #define CHECK_IT(IT) check_it ((IT))
1879
1880 #else /* not 0 */
1881
1882 #define CHECK_IT(IT) (void) 0
1883
1884 #endif /* not 0 */
1885
1886
1887 #if GLYPH_DEBUG
1888
1889 /* Check that the window end of window W is what we expect it
1890 to be---the last row in the current matrix displaying text. */
1891
1892 static void
1893 check_window_end (w)
1894 struct window *w;
1895 {
1896 if (!MINI_WINDOW_P (w)
1897 && !NILP (w->window_end_valid))
1898 {
1899 struct glyph_row *row;
1900 xassert ((row = MATRIX_ROW (w->current_matrix,
1901 XFASTINT (w->window_end_vpos)),
1902 !row->enabled_p
1903 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
1904 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
1905 }
1906 }
1907
1908 #define CHECK_WINDOW_END(W) check_window_end ((W))
1909
1910 #else /* not GLYPH_DEBUG */
1911
1912 #define CHECK_WINDOW_END(W) (void) 0
1913
1914 #endif /* not GLYPH_DEBUG */
1915
1916
1917 \f
1918 /***********************************************************************
1919 Iterator initialization
1920 ***********************************************************************/
1921
1922 /* Initialize IT for displaying current_buffer in window W, starting
1923 at character position CHARPOS. CHARPOS < 0 means that no buffer
1924 position is specified which is useful when the iterator is assigned
1925 a position later. BYTEPOS is the byte position corresponding to
1926 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
1927
1928 If ROW is not null, calls to produce_glyphs with IT as parameter
1929 will produce glyphs in that row.
1930
1931 BASE_FACE_ID is the id of a base face to use. It must be one of
1932 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
1933 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
1934 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
1935
1936 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
1937 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
1938 will be initialized to use the corresponding mode line glyph row of
1939 the desired matrix of W. */
1940
1941 void
1942 init_iterator (it, w, charpos, bytepos, row, base_face_id)
1943 struct it *it;
1944 struct window *w;
1945 int charpos, bytepos;
1946 struct glyph_row *row;
1947 enum face_id base_face_id;
1948 {
1949 int highlight_region_p;
1950
1951 /* Some precondition checks. */
1952 xassert (w != NULL && it != NULL);
1953 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
1954 && charpos <= ZV));
1955
1956 /* If face attributes have been changed since the last redisplay,
1957 free realized faces now because they depend on face definitions
1958 that might have changed. Don't free faces while there might be
1959 desired matrices pending which reference these faces. */
1960 if (face_change_count && !inhibit_free_realized_faces)
1961 {
1962 face_change_count = 0;
1963 free_all_realized_faces (Qnil);
1964 }
1965
1966 /* Use one of the mode line rows of W's desired matrix if
1967 appropriate. */
1968 if (row == NULL)
1969 {
1970 if (base_face_id == MODE_LINE_FACE_ID
1971 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
1972 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
1973 else if (base_face_id == HEADER_LINE_FACE_ID)
1974 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
1975 }
1976
1977 /* Clear IT. */
1978 bzero (it, sizeof *it);
1979 it->current.overlay_string_index = -1;
1980 it->current.dpvec_index = -1;
1981 it->base_face_id = base_face_id;
1982
1983 /* The window in which we iterate over current_buffer: */
1984 XSETWINDOW (it->window, w);
1985 it->w = w;
1986 it->f = XFRAME (w->frame);
1987
1988 /* Extra space between lines (on window systems only). */
1989 if (base_face_id == DEFAULT_FACE_ID
1990 && FRAME_WINDOW_P (it->f))
1991 {
1992 if (NATNUMP (current_buffer->extra_line_spacing))
1993 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
1994 else if (it->f->extra_line_spacing > 0)
1995 it->extra_line_spacing = it->f->extra_line_spacing;
1996 }
1997
1998 /* If realized faces have been removed, e.g. because of face
1999 attribute changes of named faces, recompute them. When running
2000 in batch mode, the face cache of Vterminal_frame is null. If
2001 we happen to get called, make a dummy face cache. */
2002 if (
2003 #ifndef WINDOWSNT
2004 noninteractive &&
2005 #endif
2006 FRAME_FACE_CACHE (it->f) == NULL)
2007 init_frame_faces (it->f);
2008 if (FRAME_FACE_CACHE (it->f)->used == 0)
2009 recompute_basic_faces (it->f);
2010
2011 /* Current value of the `space-width', and 'height' properties. */
2012 it->space_width = Qnil;
2013 it->font_height = Qnil;
2014
2015 /* Are control characters displayed as `^C'? */
2016 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2017
2018 /* -1 means everything between a CR and the following line end
2019 is invisible. >0 means lines indented more than this value are
2020 invisible. */
2021 it->selective = (INTEGERP (current_buffer->selective_display)
2022 ? XFASTINT (current_buffer->selective_display)
2023 : (!NILP (current_buffer->selective_display)
2024 ? -1 : 0));
2025 it->selective_display_ellipsis_p
2026 = !NILP (current_buffer->selective_display_ellipses);
2027
2028 /* Display table to use. */
2029 it->dp = window_display_table (w);
2030
2031 /* Are multibyte characters enabled in current_buffer? */
2032 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2033
2034 /* Non-zero if we should highlight the region. */
2035 highlight_region_p
2036 = (!NILP (Vtransient_mark_mode)
2037 && !NILP (current_buffer->mark_active)
2038 && XMARKER (current_buffer->mark)->buffer != 0);
2039
2040 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2041 start and end of a visible region in window IT->w. Set both to
2042 -1 to indicate no region. */
2043 if (highlight_region_p
2044 /* Maybe highlight only in selected window. */
2045 && (/* Either show region everywhere. */
2046 highlight_nonselected_windows
2047 /* Or show region in the selected window. */
2048 || w == XWINDOW (selected_window)
2049 /* Or show the region if we are in the mini-buffer and W is
2050 the window the mini-buffer refers to. */
2051 || (MINI_WINDOW_P (XWINDOW (selected_window))
2052 && WINDOWP (minibuf_selected_window)
2053 && w == XWINDOW (minibuf_selected_window))))
2054 {
2055 int charpos = marker_position (current_buffer->mark);
2056 it->region_beg_charpos = min (PT, charpos);
2057 it->region_end_charpos = max (PT, charpos);
2058 }
2059 else
2060 it->region_beg_charpos = it->region_end_charpos = -1;
2061
2062 /* Get the position at which the redisplay_end_trigger hook should
2063 be run, if it is to be run at all. */
2064 if (MARKERP (w->redisplay_end_trigger)
2065 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2066 it->redisplay_end_trigger_charpos
2067 = marker_position (w->redisplay_end_trigger);
2068 else if (INTEGERP (w->redisplay_end_trigger))
2069 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2070
2071 /* Correct bogus values of tab_width. */
2072 it->tab_width = XINT (current_buffer->tab_width);
2073 if (it->tab_width <= 0 || it->tab_width > 1000)
2074 it->tab_width = 8;
2075
2076 /* Are lines in the display truncated? */
2077 it->truncate_lines_p
2078 = (base_face_id != DEFAULT_FACE_ID
2079 || XINT (it->w->hscroll)
2080 || (truncate_partial_width_windows
2081 && !WINDOW_FULL_WIDTH_P (it->w))
2082 || !NILP (current_buffer->truncate_lines));
2083
2084 /* Get dimensions of truncation and continuation glyphs. These are
2085 displayed as fringe bitmaps under X, so we don't need them for such
2086 frames. */
2087 if (!FRAME_WINDOW_P (it->f))
2088 {
2089 if (it->truncate_lines_p)
2090 {
2091 /* We will need the truncation glyph. */
2092 xassert (it->glyph_row == NULL);
2093 produce_special_glyphs (it, IT_TRUNCATION);
2094 it->truncation_pixel_width = it->pixel_width;
2095 }
2096 else
2097 {
2098 /* We will need the continuation glyph. */
2099 xassert (it->glyph_row == NULL);
2100 produce_special_glyphs (it, IT_CONTINUATION);
2101 it->continuation_pixel_width = it->pixel_width;
2102 }
2103
2104 /* Reset these values to zero because the produce_special_glyphs
2105 above has changed them. */
2106 it->pixel_width = it->ascent = it->descent = 0;
2107 it->phys_ascent = it->phys_descent = 0;
2108 }
2109
2110 /* Set this after getting the dimensions of truncation and
2111 continuation glyphs, so that we don't produce glyphs when calling
2112 produce_special_glyphs, above. */
2113 it->glyph_row = row;
2114 it->area = TEXT_AREA;
2115
2116 /* Get the dimensions of the display area. The display area
2117 consists of the visible window area plus a horizontally scrolled
2118 part to the left of the window. All x-values are relative to the
2119 start of this total display area. */
2120 if (base_face_id != DEFAULT_FACE_ID)
2121 {
2122 /* Mode lines, menu bar in terminal frames. */
2123 it->first_visible_x = 0;
2124 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2125 }
2126 else
2127 {
2128 it->first_visible_x
2129 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2130 it->last_visible_x = (it->first_visible_x
2131 + window_box_width (w, TEXT_AREA));
2132
2133 /* If we truncate lines, leave room for the truncator glyph(s) at
2134 the right margin. Otherwise, leave room for the continuation
2135 glyph(s). Truncation and continuation glyphs are not inserted
2136 for window-based redisplay. */
2137 if (!FRAME_WINDOW_P (it->f))
2138 {
2139 if (it->truncate_lines_p)
2140 it->last_visible_x -= it->truncation_pixel_width;
2141 else
2142 it->last_visible_x -= it->continuation_pixel_width;
2143 }
2144
2145 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2146 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2147 }
2148
2149 /* Leave room for a border glyph. */
2150 if (!FRAME_WINDOW_P (it->f)
2151 && !WINDOW_RIGHTMOST_P (it->w))
2152 it->last_visible_x -= 1;
2153
2154 it->last_visible_y = window_text_bottom_y (w);
2155
2156 /* For mode lines and alike, arrange for the first glyph having a
2157 left box line if the face specifies a box. */
2158 if (base_face_id != DEFAULT_FACE_ID)
2159 {
2160 struct face *face;
2161
2162 it->face_id = base_face_id;
2163
2164 /* If we have a boxed mode line, make the first character appear
2165 with a left box line. */
2166 face = FACE_FROM_ID (it->f, base_face_id);
2167 if (face->box != FACE_NO_BOX)
2168 it->start_of_box_run_p = 1;
2169 }
2170
2171 /* If a buffer position was specified, set the iterator there,
2172 getting overlays and face properties from that position. */
2173 if (charpos >= BUF_BEG (current_buffer))
2174 {
2175 it->end_charpos = ZV;
2176 it->face_id = -1;
2177 IT_CHARPOS (*it) = charpos;
2178
2179 /* Compute byte position if not specified. */
2180 if (bytepos < charpos)
2181 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2182 else
2183 IT_BYTEPOS (*it) = bytepos;
2184
2185 /* Compute faces etc. */
2186 reseat (it, it->current.pos, 1);
2187 }
2188
2189 CHECK_IT (it);
2190 }
2191
2192
2193 /* Initialize IT for the display of window W with window start POS. */
2194
2195 void
2196 start_display (it, w, pos)
2197 struct it *it;
2198 struct window *w;
2199 struct text_pos pos;
2200 {
2201 struct glyph_row *row;
2202 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2203
2204 row = w->desired_matrix->rows + first_vpos;
2205 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2206
2207 if (!it->truncate_lines_p)
2208 {
2209 int start_at_line_beg_p;
2210 int first_y = it->current_y;
2211
2212 /* If window start is not at a line start, skip forward to POS to
2213 get the correct continuation lines width. */
2214 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2215 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2216 if (!start_at_line_beg_p)
2217 {
2218 int new_x;
2219
2220 reseat_at_previous_visible_line_start (it);
2221 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2222
2223 new_x = it->current_x + it->pixel_width;
2224
2225 /* If lines are continued, this line may end in the middle
2226 of a multi-glyph character (e.g. a control character
2227 displayed as \003, or in the middle of an overlay
2228 string). In this case move_it_to above will not have
2229 taken us to the start of the continuation line but to the
2230 end of the continued line. */
2231 if (it->current_x > 0
2232 && !it->truncate_lines_p /* Lines are continued. */
2233 && (/* And glyph doesn't fit on the line. */
2234 new_x > it->last_visible_x
2235 /* Or it fits exactly and we're on a window
2236 system frame. */
2237 || (new_x == it->last_visible_x
2238 && FRAME_WINDOW_P (it->f))))
2239 {
2240 if (it->current.dpvec_index >= 0
2241 || it->current.overlay_string_index >= 0)
2242 {
2243 set_iterator_to_next (it, 1);
2244 move_it_in_display_line_to (it, -1, -1, 0);
2245 }
2246
2247 it->continuation_lines_width += it->current_x;
2248 }
2249
2250 /* We're starting a new display line, not affected by the
2251 height of the continued line, so clear the appropriate
2252 fields in the iterator structure. */
2253 it->max_ascent = it->max_descent = 0;
2254 it->max_phys_ascent = it->max_phys_descent = 0;
2255
2256 it->current_y = first_y;
2257 it->vpos = 0;
2258 it->current_x = it->hpos = 0;
2259 }
2260 }
2261
2262 #if 0 /* Don't assert the following because start_display is sometimes
2263 called intentionally with a window start that is not at a
2264 line start. Please leave this code in as a comment. */
2265
2266 /* Window start should be on a line start, now. */
2267 xassert (it->continuation_lines_width
2268 || IT_CHARPOS (it) == BEGV
2269 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2270 #endif /* 0 */
2271 }
2272
2273
2274 /* Return 1 if POS is a position in ellipses displayed for invisible
2275 text. W is the window we display, for text property lookup. */
2276
2277 static int
2278 in_ellipses_for_invisible_text_p (pos, w)
2279 struct display_pos *pos;
2280 struct window *w;
2281 {
2282 Lisp_Object prop, window;
2283 int ellipses_p = 0;
2284 int charpos = CHARPOS (pos->pos);
2285
2286 /* If POS specifies a position in a display vector, this might
2287 be for an ellipsis displayed for invisible text. We won't
2288 get the iterator set up for delivering that ellipsis unless
2289 we make sure that it gets aware of the invisible text. */
2290 if (pos->dpvec_index >= 0
2291 && pos->overlay_string_index < 0
2292 && CHARPOS (pos->string_pos) < 0
2293 && charpos > BEGV
2294 && (XSETWINDOW (window, w),
2295 prop = Fget_char_property (make_number (charpos),
2296 Qinvisible, window),
2297 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2298 {
2299 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2300 window);
2301 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2302 }
2303
2304 return ellipses_p;
2305 }
2306
2307
2308 /* Initialize IT for stepping through current_buffer in window W,
2309 starting at position POS that includes overlay string and display
2310 vector/ control character translation position information. Value
2311 is zero if there are overlay strings with newlines at POS. */
2312
2313 static int
2314 init_from_display_pos (it, w, pos)
2315 struct it *it;
2316 struct window *w;
2317 struct display_pos *pos;
2318 {
2319 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2320 int i, overlay_strings_with_newlines = 0;
2321
2322 /* If POS specifies a position in a display vector, this might
2323 be for an ellipsis displayed for invisible text. We won't
2324 get the iterator set up for delivering that ellipsis unless
2325 we make sure that it gets aware of the invisible text. */
2326 if (in_ellipses_for_invisible_text_p (pos, w))
2327 {
2328 --charpos;
2329 bytepos = 0;
2330 }
2331
2332 /* Keep in mind: the call to reseat in init_iterator skips invisible
2333 text, so we might end up at a position different from POS. This
2334 is only a problem when POS is a row start after a newline and an
2335 overlay starts there with an after-string, and the overlay has an
2336 invisible property. Since we don't skip invisible text in
2337 display_line and elsewhere immediately after consuming the
2338 newline before the row start, such a POS will not be in a string,
2339 but the call to init_iterator below will move us to the
2340 after-string. */
2341 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2342
2343 for (i = 0; i < it->n_overlay_strings; ++i)
2344 {
2345 const char *s = SDATA (it->overlay_strings[i]);
2346 const char *e = s + SBYTES (it->overlay_strings[i]);
2347
2348 while (s < e && *s != '\n')
2349 ++s;
2350
2351 if (s < e)
2352 {
2353 overlay_strings_with_newlines = 1;
2354 break;
2355 }
2356 }
2357
2358 /* If position is within an overlay string, set up IT to the right
2359 overlay string. */
2360 if (pos->overlay_string_index >= 0)
2361 {
2362 int relative_index;
2363
2364 /* If the first overlay string happens to have a `display'
2365 property for an image, the iterator will be set up for that
2366 image, and we have to undo that setup first before we can
2367 correct the overlay string index. */
2368 if (it->method == next_element_from_image)
2369 pop_it (it);
2370
2371 /* We already have the first chunk of overlay strings in
2372 IT->overlay_strings. Load more until the one for
2373 pos->overlay_string_index is in IT->overlay_strings. */
2374 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2375 {
2376 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2377 it->current.overlay_string_index = 0;
2378 while (n--)
2379 {
2380 load_overlay_strings (it, 0);
2381 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2382 }
2383 }
2384
2385 it->current.overlay_string_index = pos->overlay_string_index;
2386 relative_index = (it->current.overlay_string_index
2387 % OVERLAY_STRING_CHUNK_SIZE);
2388 it->string = it->overlay_strings[relative_index];
2389 xassert (STRINGP (it->string));
2390 it->current.string_pos = pos->string_pos;
2391 it->method = next_element_from_string;
2392 }
2393
2394 #if 0 /* This is bogus because POS not having an overlay string
2395 position does not mean it's after the string. Example: A
2396 line starting with a before-string and initialization of IT
2397 to the previous row's end position. */
2398 else if (it->current.overlay_string_index >= 0)
2399 {
2400 /* If POS says we're already after an overlay string ending at
2401 POS, make sure to pop the iterator because it will be in
2402 front of that overlay string. When POS is ZV, we've thereby
2403 also ``processed'' overlay strings at ZV. */
2404 while (it->sp)
2405 pop_it (it);
2406 it->current.overlay_string_index = -1;
2407 it->method = next_element_from_buffer;
2408 if (CHARPOS (pos->pos) == ZV)
2409 it->overlay_strings_at_end_processed_p = 1;
2410 }
2411 #endif /* 0 */
2412
2413 if (CHARPOS (pos->string_pos) >= 0)
2414 {
2415 /* Recorded position is not in an overlay string, but in another
2416 string. This can only be a string from a `display' property.
2417 IT should already be filled with that string. */
2418 it->current.string_pos = pos->string_pos;
2419 xassert (STRINGP (it->string));
2420 }
2421
2422 /* Restore position in display vector translations, control
2423 character translations or ellipses. */
2424 if (pos->dpvec_index >= 0)
2425 {
2426 if (it->dpvec == NULL)
2427 get_next_display_element (it);
2428 xassert (it->dpvec && it->current.dpvec_index == 0);
2429 it->current.dpvec_index = pos->dpvec_index;
2430 }
2431
2432 CHECK_IT (it);
2433 return !overlay_strings_with_newlines;
2434 }
2435
2436
2437 /* Initialize IT for stepping through current_buffer in window W
2438 starting at ROW->start. */
2439
2440 static void
2441 init_to_row_start (it, w, row)
2442 struct it *it;
2443 struct window *w;
2444 struct glyph_row *row;
2445 {
2446 init_from_display_pos (it, w, &row->start);
2447 it->continuation_lines_width = row->continuation_lines_width;
2448 CHECK_IT (it);
2449 }
2450
2451
2452 /* Initialize IT for stepping through current_buffer in window W
2453 starting in the line following ROW, i.e. starting at ROW->end.
2454 Value is zero if there are overlay strings with newlines at ROW's
2455 end position. */
2456
2457 static int
2458 init_to_row_end (it, w, row)
2459 struct it *it;
2460 struct window *w;
2461 struct glyph_row *row;
2462 {
2463 int success = 0;
2464
2465 if (init_from_display_pos (it, w, &row->end))
2466 {
2467 if (row->continued_p)
2468 it->continuation_lines_width
2469 = row->continuation_lines_width + row->pixel_width;
2470 CHECK_IT (it);
2471 success = 1;
2472 }
2473
2474 return success;
2475 }
2476
2477
2478
2479 \f
2480 /***********************************************************************
2481 Text properties
2482 ***********************************************************************/
2483
2484 /* Called when IT reaches IT->stop_charpos. Handle text property and
2485 overlay changes. Set IT->stop_charpos to the next position where
2486 to stop. */
2487
2488 static void
2489 handle_stop (it)
2490 struct it *it;
2491 {
2492 enum prop_handled handled;
2493 int handle_overlay_change_p = 1;
2494 struct props *p;
2495
2496 it->dpvec = NULL;
2497 it->current.dpvec_index = -1;
2498
2499 do
2500 {
2501 handled = HANDLED_NORMALLY;
2502
2503 /* Call text property handlers. */
2504 for (p = it_props; p->handler; ++p)
2505 {
2506 handled = p->handler (it);
2507
2508 if (handled == HANDLED_RECOMPUTE_PROPS)
2509 break;
2510 else if (handled == HANDLED_RETURN)
2511 return;
2512 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2513 handle_overlay_change_p = 0;
2514 }
2515
2516 if (handled != HANDLED_RECOMPUTE_PROPS)
2517 {
2518 /* Don't check for overlay strings below when set to deliver
2519 characters from a display vector. */
2520 if (it->method == next_element_from_display_vector)
2521 handle_overlay_change_p = 0;
2522
2523 /* Handle overlay changes. */
2524 if (handle_overlay_change_p)
2525 handled = handle_overlay_change (it);
2526
2527 /* Determine where to stop next. */
2528 if (handled == HANDLED_NORMALLY)
2529 compute_stop_pos (it);
2530 }
2531 }
2532 while (handled == HANDLED_RECOMPUTE_PROPS);
2533 }
2534
2535
2536 /* Compute IT->stop_charpos from text property and overlay change
2537 information for IT's current position. */
2538
2539 static void
2540 compute_stop_pos (it)
2541 struct it *it;
2542 {
2543 register INTERVAL iv, next_iv;
2544 Lisp_Object object, limit, position;
2545
2546 /* If nowhere else, stop at the end. */
2547 it->stop_charpos = it->end_charpos;
2548
2549 if (STRINGP (it->string))
2550 {
2551 /* Strings are usually short, so don't limit the search for
2552 properties. */
2553 object = it->string;
2554 limit = Qnil;
2555 position = make_number (IT_STRING_CHARPOS (*it));
2556 }
2557 else
2558 {
2559 int charpos;
2560
2561 /* If next overlay change is in front of the current stop pos
2562 (which is IT->end_charpos), stop there. Note: value of
2563 next_overlay_change is point-max if no overlay change
2564 follows. */
2565 charpos = next_overlay_change (IT_CHARPOS (*it));
2566 if (charpos < it->stop_charpos)
2567 it->stop_charpos = charpos;
2568
2569 /* If showing the region, we have to stop at the region
2570 start or end because the face might change there. */
2571 if (it->region_beg_charpos > 0)
2572 {
2573 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2574 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2575 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2576 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2577 }
2578
2579 /* Set up variables for computing the stop position from text
2580 property changes. */
2581 XSETBUFFER (object, current_buffer);
2582 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2583 position = make_number (IT_CHARPOS (*it));
2584
2585 }
2586
2587 /* Get the interval containing IT's position. Value is a null
2588 interval if there isn't such an interval. */
2589 iv = validate_interval_range (object, &position, &position, 0);
2590 if (!NULL_INTERVAL_P (iv))
2591 {
2592 Lisp_Object values_here[LAST_PROP_IDX];
2593 struct props *p;
2594
2595 /* Get properties here. */
2596 for (p = it_props; p->handler; ++p)
2597 values_here[p->idx] = textget (iv->plist, *p->name);
2598
2599 /* Look for an interval following iv that has different
2600 properties. */
2601 for (next_iv = next_interval (iv);
2602 (!NULL_INTERVAL_P (next_iv)
2603 && (NILP (limit)
2604 || XFASTINT (limit) > next_iv->position));
2605 next_iv = next_interval (next_iv))
2606 {
2607 for (p = it_props; p->handler; ++p)
2608 {
2609 Lisp_Object new_value;
2610
2611 new_value = textget (next_iv->plist, *p->name);
2612 if (!EQ (values_here[p->idx], new_value))
2613 break;
2614 }
2615
2616 if (p->handler)
2617 break;
2618 }
2619
2620 if (!NULL_INTERVAL_P (next_iv))
2621 {
2622 if (INTEGERP (limit)
2623 && next_iv->position >= XFASTINT (limit))
2624 /* No text property change up to limit. */
2625 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
2626 else
2627 /* Text properties change in next_iv. */
2628 it->stop_charpos = min (it->stop_charpos, next_iv->position);
2629 }
2630 }
2631
2632 xassert (STRINGP (it->string)
2633 || (it->stop_charpos >= BEGV
2634 && it->stop_charpos >= IT_CHARPOS (*it)));
2635 }
2636
2637
2638 /* Return the position of the next overlay change after POS in
2639 current_buffer. Value is point-max if no overlay change
2640 follows. This is like `next-overlay-change' but doesn't use
2641 xmalloc. */
2642
2643 static int
2644 next_overlay_change (pos)
2645 int pos;
2646 {
2647 int noverlays;
2648 int endpos;
2649 Lisp_Object *overlays;
2650 int len;
2651 int i;
2652
2653 /* Get all overlays at the given position. */
2654 len = 10;
2655 overlays = (Lisp_Object *) alloca (len * sizeof *overlays);
2656 noverlays = overlays_at (pos, 0, &overlays, &len, &endpos, NULL, 1);
2657 if (noverlays > len)
2658 {
2659 len = noverlays;
2660 overlays = (Lisp_Object *) alloca (len * sizeof *overlays);
2661 noverlays = overlays_at (pos, 0, &overlays, &len, &endpos, NULL, 1);
2662 }
2663
2664 /* If any of these overlays ends before endpos,
2665 use its ending point instead. */
2666 for (i = 0; i < noverlays; ++i)
2667 {
2668 Lisp_Object oend;
2669 int oendpos;
2670
2671 oend = OVERLAY_END (overlays[i]);
2672 oendpos = OVERLAY_POSITION (oend);
2673 endpos = min (endpos, oendpos);
2674 }
2675
2676 return endpos;
2677 }
2678
2679
2680 \f
2681 /***********************************************************************
2682 Fontification
2683 ***********************************************************************/
2684
2685 /* Handle changes in the `fontified' property of the current buffer by
2686 calling hook functions from Qfontification_functions to fontify
2687 regions of text. */
2688
2689 static enum prop_handled
2690 handle_fontified_prop (it)
2691 struct it *it;
2692 {
2693 Lisp_Object prop, pos;
2694 enum prop_handled handled = HANDLED_NORMALLY;
2695
2696 /* Get the value of the `fontified' property at IT's current buffer
2697 position. (The `fontified' property doesn't have a special
2698 meaning in strings.) If the value is nil, call functions from
2699 Qfontification_functions. */
2700 if (!STRINGP (it->string)
2701 && it->s == NULL
2702 && !NILP (Vfontification_functions)
2703 && !NILP (Vrun_hooks)
2704 && (pos = make_number (IT_CHARPOS (*it)),
2705 prop = Fget_char_property (pos, Qfontified, Qnil),
2706 NILP (prop)))
2707 {
2708 int count = SPECPDL_INDEX ();
2709 Lisp_Object val;
2710
2711 val = Vfontification_functions;
2712 specbind (Qfontification_functions, Qnil);
2713
2714 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
2715 safe_call1 (val, pos);
2716 else
2717 {
2718 Lisp_Object globals, fn;
2719 struct gcpro gcpro1, gcpro2;
2720
2721 globals = Qnil;
2722 GCPRO2 (val, globals);
2723
2724 for (; CONSP (val); val = XCDR (val))
2725 {
2726 fn = XCAR (val);
2727
2728 if (EQ (fn, Qt))
2729 {
2730 /* A value of t indicates this hook has a local
2731 binding; it means to run the global binding too.
2732 In a global value, t should not occur. If it
2733 does, we must ignore it to avoid an endless
2734 loop. */
2735 for (globals = Fdefault_value (Qfontification_functions);
2736 CONSP (globals);
2737 globals = XCDR (globals))
2738 {
2739 fn = XCAR (globals);
2740 if (!EQ (fn, Qt))
2741 safe_call1 (fn, pos);
2742 }
2743 }
2744 else
2745 safe_call1 (fn, pos);
2746 }
2747
2748 UNGCPRO;
2749 }
2750
2751 unbind_to (count, Qnil);
2752
2753 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
2754 something. This avoids an endless loop if they failed to
2755 fontify the text for which reason ever. */
2756 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
2757 handled = HANDLED_RECOMPUTE_PROPS;
2758 }
2759
2760 return handled;
2761 }
2762
2763
2764 \f
2765 /***********************************************************************
2766 Faces
2767 ***********************************************************************/
2768
2769 /* Set up iterator IT from face properties at its current position.
2770 Called from handle_stop. */
2771
2772 static enum prop_handled
2773 handle_face_prop (it)
2774 struct it *it;
2775 {
2776 int new_face_id, next_stop;
2777
2778 if (!STRINGP (it->string))
2779 {
2780 new_face_id
2781 = face_at_buffer_position (it->w,
2782 IT_CHARPOS (*it),
2783 it->region_beg_charpos,
2784 it->region_end_charpos,
2785 &next_stop,
2786 (IT_CHARPOS (*it)
2787 + TEXT_PROP_DISTANCE_LIMIT),
2788 0);
2789
2790 /* Is this a start of a run of characters with box face?
2791 Caveat: this can be called for a freshly initialized
2792 iterator; face_id is -1 in this case. We know that the new
2793 face will not change until limit, i.e. if the new face has a
2794 box, all characters up to limit will have one. But, as
2795 usual, we don't know whether limit is really the end. */
2796 if (new_face_id != it->face_id)
2797 {
2798 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2799
2800 /* If new face has a box but old face has not, this is
2801 the start of a run of characters with box, i.e. it has
2802 a shadow on the left side. The value of face_id of the
2803 iterator will be -1 if this is the initial call that gets
2804 the face. In this case, we have to look in front of IT's
2805 position and see whether there is a face != new_face_id. */
2806 it->start_of_box_run_p
2807 = (new_face->box != FACE_NO_BOX
2808 && (it->face_id >= 0
2809 || IT_CHARPOS (*it) == BEG
2810 || new_face_id != face_before_it_pos (it)));
2811 it->face_box_p = new_face->box != FACE_NO_BOX;
2812 }
2813 }
2814 else
2815 {
2816 int base_face_id, bufpos;
2817
2818 if (it->current.overlay_string_index >= 0)
2819 bufpos = IT_CHARPOS (*it);
2820 else
2821 bufpos = 0;
2822
2823 /* For strings from a buffer, i.e. overlay strings or strings
2824 from a `display' property, use the face at IT's current
2825 buffer position as the base face to merge with, so that
2826 overlay strings appear in the same face as surrounding
2827 text, unless they specify their own faces. */
2828 base_face_id = underlying_face_id (it);
2829
2830 new_face_id = face_at_string_position (it->w,
2831 it->string,
2832 IT_STRING_CHARPOS (*it),
2833 bufpos,
2834 it->region_beg_charpos,
2835 it->region_end_charpos,
2836 &next_stop,
2837 base_face_id, 0);
2838
2839 #if 0 /* This shouldn't be neccessary. Let's check it. */
2840 /* If IT is used to display a mode line we would really like to
2841 use the mode line face instead of the frame's default face. */
2842 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
2843 && new_face_id == DEFAULT_FACE_ID)
2844 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
2845 #endif
2846
2847 /* Is this a start of a run of characters with box? Caveat:
2848 this can be called for a freshly allocated iterator; face_id
2849 is -1 is this case. We know that the new face will not
2850 change until the next check pos, i.e. if the new face has a
2851 box, all characters up to that position will have a
2852 box. But, as usual, we don't know whether that position
2853 is really the end. */
2854 if (new_face_id != it->face_id)
2855 {
2856 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2857 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
2858
2859 /* If new face has a box but old face hasn't, this is the
2860 start of a run of characters with box, i.e. it has a
2861 shadow on the left side. */
2862 it->start_of_box_run_p
2863 = new_face->box && (old_face == NULL || !old_face->box);
2864 it->face_box_p = new_face->box != FACE_NO_BOX;
2865 }
2866 }
2867
2868 it->face_id = new_face_id;
2869 return HANDLED_NORMALLY;
2870 }
2871
2872
2873 /* Return the ID of the face ``underlying'' IT's current position,
2874 which is in a string. If the iterator is associated with a
2875 buffer, return the face at IT's current buffer position.
2876 Otherwise, use the iterator's base_face_id. */
2877
2878 static int
2879 underlying_face_id (it)
2880 struct it *it;
2881 {
2882 int face_id = it->base_face_id, i;
2883
2884 xassert (STRINGP (it->string));
2885
2886 for (i = it->sp - 1; i >= 0; --i)
2887 if (NILP (it->stack[i].string))
2888 face_id = it->stack[i].face_id;
2889
2890 return face_id;
2891 }
2892
2893
2894 /* Compute the face one character before or after the current position
2895 of IT. BEFORE_P non-zero means get the face in front of IT's
2896 position. Value is the id of the face. */
2897
2898 static int
2899 face_before_or_after_it_pos (it, before_p)
2900 struct it *it;
2901 int before_p;
2902 {
2903 int face_id, limit;
2904 int next_check_charpos;
2905 struct text_pos pos;
2906
2907 xassert (it->s == NULL);
2908
2909 if (STRINGP (it->string))
2910 {
2911 int bufpos, base_face_id;
2912
2913 /* No face change past the end of the string (for the case
2914 we are padding with spaces). No face change before the
2915 string start. */
2916 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
2917 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
2918 return it->face_id;
2919
2920 /* Set pos to the position before or after IT's current position. */
2921 if (before_p)
2922 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
2923 else
2924 /* For composition, we must check the character after the
2925 composition. */
2926 pos = (it->what == IT_COMPOSITION
2927 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
2928 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
2929
2930 if (it->current.overlay_string_index >= 0)
2931 bufpos = IT_CHARPOS (*it);
2932 else
2933 bufpos = 0;
2934
2935 base_face_id = underlying_face_id (it);
2936
2937 /* Get the face for ASCII, or unibyte. */
2938 face_id = face_at_string_position (it->w,
2939 it->string,
2940 CHARPOS (pos),
2941 bufpos,
2942 it->region_beg_charpos,
2943 it->region_end_charpos,
2944 &next_check_charpos,
2945 base_face_id, 0);
2946
2947 /* Correct the face for charsets different from ASCII. Do it
2948 for the multibyte case only. The face returned above is
2949 suitable for unibyte text if IT->string is unibyte. */
2950 if (STRING_MULTIBYTE (it->string))
2951 {
2952 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
2953 int rest = SBYTES (it->string) - BYTEPOS (pos);
2954 int c, len;
2955 struct face *face = FACE_FROM_ID (it->f, face_id);
2956
2957 c = string_char_and_length (p, rest, &len);
2958 face_id = FACE_FOR_CHAR (it->f, face, c);
2959 }
2960 }
2961 else
2962 {
2963 if ((IT_CHARPOS (*it) >= ZV && !before_p)
2964 || (IT_CHARPOS (*it) <= BEGV && before_p))
2965 return it->face_id;
2966
2967 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
2968 pos = it->current.pos;
2969
2970 if (before_p)
2971 DEC_TEXT_POS (pos, it->multibyte_p);
2972 else
2973 {
2974 if (it->what == IT_COMPOSITION)
2975 /* For composition, we must check the position after the
2976 composition. */
2977 pos.charpos += it->cmp_len, pos.bytepos += it->len;
2978 else
2979 INC_TEXT_POS (pos, it->multibyte_p);
2980 }
2981
2982 /* Determine face for CHARSET_ASCII, or unibyte. */
2983 face_id = face_at_buffer_position (it->w,
2984 CHARPOS (pos),
2985 it->region_beg_charpos,
2986 it->region_end_charpos,
2987 &next_check_charpos,
2988 limit, 0);
2989
2990 /* Correct the face for charsets different from ASCII. Do it
2991 for the multibyte case only. The face returned above is
2992 suitable for unibyte text if current_buffer is unibyte. */
2993 if (it->multibyte_p)
2994 {
2995 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
2996 struct face *face = FACE_FROM_ID (it->f, face_id);
2997 face_id = FACE_FOR_CHAR (it->f, face, c);
2998 }
2999 }
3000
3001 return face_id;
3002 }
3003
3004
3005 \f
3006 /***********************************************************************
3007 Invisible text
3008 ***********************************************************************/
3009
3010 /* Set up iterator IT from invisible properties at its current
3011 position. Called from handle_stop. */
3012
3013 static enum prop_handled
3014 handle_invisible_prop (it)
3015 struct it *it;
3016 {
3017 enum prop_handled handled = HANDLED_NORMALLY;
3018
3019 if (STRINGP (it->string))
3020 {
3021 extern Lisp_Object Qinvisible;
3022 Lisp_Object prop, end_charpos, limit, charpos;
3023
3024 /* Get the value of the invisible text property at the
3025 current position. Value will be nil if there is no such
3026 property. */
3027 charpos = make_number (IT_STRING_CHARPOS (*it));
3028 prop = Fget_text_property (charpos, Qinvisible, it->string);
3029
3030 if (!NILP (prop)
3031 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3032 {
3033 handled = HANDLED_RECOMPUTE_PROPS;
3034
3035 /* Get the position at which the next change of the
3036 invisible text property can be found in IT->string.
3037 Value will be nil if the property value is the same for
3038 all the rest of IT->string. */
3039 XSETINT (limit, SCHARS (it->string));
3040 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3041 it->string, limit);
3042
3043 /* Text at current position is invisible. The next
3044 change in the property is at position end_charpos.
3045 Move IT's current position to that position. */
3046 if (INTEGERP (end_charpos)
3047 && XFASTINT (end_charpos) < XFASTINT (limit))
3048 {
3049 struct text_pos old;
3050 old = it->current.string_pos;
3051 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3052 compute_string_pos (&it->current.string_pos, old, it->string);
3053 }
3054 else
3055 {
3056 /* The rest of the string is invisible. If this is an
3057 overlay string, proceed with the next overlay string
3058 or whatever comes and return a character from there. */
3059 if (it->current.overlay_string_index >= 0)
3060 {
3061 next_overlay_string (it);
3062 /* Don't check for overlay strings when we just
3063 finished processing them. */
3064 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3065 }
3066 else
3067 {
3068 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3069 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3070 }
3071 }
3072 }
3073 }
3074 else
3075 {
3076 int invis_p, newpos, next_stop, start_charpos;
3077 Lisp_Object pos, prop, overlay;
3078
3079 /* First of all, is there invisible text at this position? */
3080 start_charpos = IT_CHARPOS (*it);
3081 pos = make_number (IT_CHARPOS (*it));
3082 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3083 &overlay);
3084 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3085
3086 /* If we are on invisible text, skip over it. */
3087 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3088 {
3089 /* Record whether we have to display an ellipsis for the
3090 invisible text. */
3091 int display_ellipsis_p = invis_p == 2;
3092
3093 handled = HANDLED_RECOMPUTE_PROPS;
3094
3095 /* Loop skipping over invisible text. The loop is left at
3096 ZV or with IT on the first char being visible again. */
3097 do
3098 {
3099 /* Try to skip some invisible text. Return value is the
3100 position reached which can be equal to IT's position
3101 if there is nothing invisible here. This skips both
3102 over invisible text properties and overlays with
3103 invisible property. */
3104 newpos = skip_invisible (IT_CHARPOS (*it),
3105 &next_stop, ZV, it->window);
3106
3107 /* If we skipped nothing at all we weren't at invisible
3108 text in the first place. If everything to the end of
3109 the buffer was skipped, end the loop. */
3110 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3111 invis_p = 0;
3112 else
3113 {
3114 /* We skipped some characters but not necessarily
3115 all there are. Check if we ended up on visible
3116 text. Fget_char_property returns the property of
3117 the char before the given position, i.e. if we
3118 get invis_p = 0, this means that the char at
3119 newpos is visible. */
3120 pos = make_number (newpos);
3121 prop = Fget_char_property (pos, Qinvisible, it->window);
3122 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3123 }
3124
3125 /* If we ended up on invisible text, proceed to
3126 skip starting with next_stop. */
3127 if (invis_p)
3128 IT_CHARPOS (*it) = next_stop;
3129 }
3130 while (invis_p);
3131
3132 /* The position newpos is now either ZV or on visible text. */
3133 IT_CHARPOS (*it) = newpos;
3134 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3135
3136 /* If there are before-strings at the start of invisible
3137 text, and the text is invisible because of a text
3138 property, arrange to show before-strings because 20.x did
3139 it that way. (If the text is invisible because of an
3140 overlay property instead of a text property, this is
3141 already handled in the overlay code.) */
3142 if (NILP (overlay)
3143 && get_overlay_strings (it, start_charpos))
3144 {
3145 handled = HANDLED_RECOMPUTE_PROPS;
3146 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3147 }
3148 else if (display_ellipsis_p)
3149 setup_for_ellipsis (it);
3150 }
3151 }
3152
3153 return handled;
3154 }
3155
3156
3157 /* Make iterator IT return `...' next. */
3158
3159 static void
3160 setup_for_ellipsis (it)
3161 struct it *it;
3162 {
3163 if (it->dp
3164 && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3165 {
3166 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3167 it->dpvec = v->contents;
3168 it->dpend = v->contents + v->size;
3169 }
3170 else
3171 {
3172 /* Default `...'. */
3173 it->dpvec = default_invis_vector;
3174 it->dpend = default_invis_vector + 3;
3175 }
3176
3177 /* The ellipsis display does not replace the display of the
3178 character at the new position. Indicate this by setting
3179 IT->dpvec_char_len to zero. */
3180 it->dpvec_char_len = 0;
3181
3182 it->current.dpvec_index = 0;
3183 it->method = next_element_from_display_vector;
3184 }
3185
3186
3187 \f
3188 /***********************************************************************
3189 'display' property
3190 ***********************************************************************/
3191
3192 /* Set up iterator IT from `display' property at its current position.
3193 Called from handle_stop. */
3194
3195 static enum prop_handled
3196 handle_display_prop (it)
3197 struct it *it;
3198 {
3199 Lisp_Object prop, object;
3200 struct text_pos *position;
3201 int display_replaced_p = 0;
3202
3203 if (STRINGP (it->string))
3204 {
3205 object = it->string;
3206 position = &it->current.string_pos;
3207 }
3208 else
3209 {
3210 object = it->w->buffer;
3211 position = &it->current.pos;
3212 }
3213
3214 /* Reset those iterator values set from display property values. */
3215 it->font_height = Qnil;
3216 it->space_width = Qnil;
3217 it->voffset = 0;
3218
3219 /* We don't support recursive `display' properties, i.e. string
3220 values that have a string `display' property, that have a string
3221 `display' property etc. */
3222 if (!it->string_from_display_prop_p)
3223 it->area = TEXT_AREA;
3224
3225 prop = Fget_char_property (make_number (position->charpos),
3226 Qdisplay, object);
3227 if (NILP (prop))
3228 return HANDLED_NORMALLY;
3229
3230 if (CONSP (prop)
3231 /* Simple properties. */
3232 && !EQ (XCAR (prop), Qimage)
3233 && !EQ (XCAR (prop), Qspace)
3234 && !EQ (XCAR (prop), Qwhen)
3235 && !EQ (XCAR (prop), Qspace_width)
3236 && !EQ (XCAR (prop), Qheight)
3237 && !EQ (XCAR (prop), Qraise)
3238 /* Marginal area specifications. */
3239 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3240 && !NILP (XCAR (prop)))
3241 {
3242 for (; CONSP (prop); prop = XCDR (prop))
3243 {
3244 if (handle_single_display_prop (it, XCAR (prop), object,
3245 position, display_replaced_p))
3246 display_replaced_p = 1;
3247 }
3248 }
3249 else if (VECTORP (prop))
3250 {
3251 int i;
3252 for (i = 0; i < ASIZE (prop); ++i)
3253 if (handle_single_display_prop (it, AREF (prop, i), object,
3254 position, display_replaced_p))
3255 display_replaced_p = 1;
3256 }
3257 else
3258 {
3259 if (handle_single_display_prop (it, prop, object, position, 0))
3260 display_replaced_p = 1;
3261 }
3262
3263 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3264 }
3265
3266
3267 /* Value is the position of the end of the `display' property starting
3268 at START_POS in OBJECT. */
3269
3270 static struct text_pos
3271 display_prop_end (it, object, start_pos)
3272 struct it *it;
3273 Lisp_Object object;
3274 struct text_pos start_pos;
3275 {
3276 Lisp_Object end;
3277 struct text_pos end_pos;
3278
3279 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3280 Qdisplay, object, Qnil);
3281 CHARPOS (end_pos) = XFASTINT (end);
3282 if (STRINGP (object))
3283 compute_string_pos (&end_pos, start_pos, it->string);
3284 else
3285 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3286
3287 return end_pos;
3288 }
3289
3290
3291 /* Set up IT from a single `display' sub-property value PROP. OBJECT
3292 is the object in which the `display' property was found. *POSITION
3293 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3294 means that we previously saw a display sub-property which already
3295 replaced text display with something else, for example an image;
3296 ignore such properties after the first one has been processed.
3297
3298 If PROP is a `space' or `image' sub-property, set *POSITION to the
3299 end position of the `display' property.
3300
3301 Value is non-zero if something was found which replaces the display
3302 of buffer or string text. */
3303
3304 static int
3305 handle_single_display_prop (it, prop, object, position,
3306 display_replaced_before_p)
3307 struct it *it;
3308 Lisp_Object prop;
3309 Lisp_Object object;
3310 struct text_pos *position;
3311 int display_replaced_before_p;
3312 {
3313 Lisp_Object value;
3314 int replaces_text_display_p = 0;
3315 Lisp_Object form;
3316
3317 /* If PROP is a list of the form `(when FORM . VALUE)', FORM is
3318 evaluated. If the result is nil, VALUE is ignored. */
3319 form = Qt;
3320 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3321 {
3322 prop = XCDR (prop);
3323 if (!CONSP (prop))
3324 return 0;
3325 form = XCAR (prop);
3326 prop = XCDR (prop);
3327 }
3328
3329 if (!NILP (form) && !EQ (form, Qt))
3330 {
3331 int count = SPECPDL_INDEX ();
3332 struct gcpro gcpro1;
3333
3334 /* Bind `object' to the object having the `display' property, a
3335 buffer or string. Bind `position' to the position in the
3336 object where the property was found, and `buffer-position'
3337 to the current position in the buffer. */
3338 specbind (Qobject, object);
3339 specbind (Qposition, make_number (CHARPOS (*position)));
3340 specbind (Qbuffer_position,
3341 make_number (STRINGP (object)
3342 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3343 GCPRO1 (form);
3344 form = safe_eval (form);
3345 UNGCPRO;
3346 unbind_to (count, Qnil);
3347 }
3348
3349 if (NILP (form))
3350 return 0;
3351
3352 if (CONSP (prop)
3353 && EQ (XCAR (prop), Qheight)
3354 && CONSP (XCDR (prop)))
3355 {
3356 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3357 return 0;
3358
3359 /* `(height HEIGHT)'. */
3360 it->font_height = XCAR (XCDR (prop));
3361 if (!NILP (it->font_height))
3362 {
3363 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3364 int new_height = -1;
3365
3366 if (CONSP (it->font_height)
3367 && (EQ (XCAR (it->font_height), Qplus)
3368 || EQ (XCAR (it->font_height), Qminus))
3369 && CONSP (XCDR (it->font_height))
3370 && INTEGERP (XCAR (XCDR (it->font_height))))
3371 {
3372 /* `(+ N)' or `(- N)' where N is an integer. */
3373 int steps = XINT (XCAR (XCDR (it->font_height)));
3374 if (EQ (XCAR (it->font_height), Qplus))
3375 steps = - steps;
3376 it->face_id = smaller_face (it->f, it->face_id, steps);
3377 }
3378 else if (FUNCTIONP (it->font_height))
3379 {
3380 /* Call function with current height as argument.
3381 Value is the new height. */
3382 Lisp_Object height;
3383 height = safe_call1 (it->font_height,
3384 face->lface[LFACE_HEIGHT_INDEX]);
3385 if (NUMBERP (height))
3386 new_height = XFLOATINT (height);
3387 }
3388 else if (NUMBERP (it->font_height))
3389 {
3390 /* Value is a multiple of the canonical char height. */
3391 struct face *face;
3392
3393 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3394 new_height = (XFLOATINT (it->font_height)
3395 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3396 }
3397 else
3398 {
3399 /* Evaluate IT->font_height with `height' bound to the
3400 current specified height to get the new height. */
3401 Lisp_Object value;
3402 int count = SPECPDL_INDEX ();
3403
3404 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3405 value = safe_eval (it->font_height);
3406 unbind_to (count, Qnil);
3407
3408 if (NUMBERP (value))
3409 new_height = XFLOATINT (value);
3410 }
3411
3412 if (new_height > 0)
3413 it->face_id = face_with_height (it->f, it->face_id, new_height);
3414 }
3415 }
3416 else if (CONSP (prop)
3417 && EQ (XCAR (prop), Qspace_width)
3418 && CONSP (XCDR (prop)))
3419 {
3420 /* `(space_width WIDTH)'. */
3421 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3422 return 0;
3423
3424 value = XCAR (XCDR (prop));
3425 if (NUMBERP (value) && XFLOATINT (value) > 0)
3426 it->space_width = value;
3427 }
3428 else if (CONSP (prop)
3429 && EQ (XCAR (prop), Qraise)
3430 && CONSP (XCDR (prop)))
3431 {
3432 /* `(raise FACTOR)'. */
3433 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3434 return 0;
3435
3436 #ifdef HAVE_WINDOW_SYSTEM
3437 value = XCAR (XCDR (prop));
3438 if (NUMBERP (value))
3439 {
3440 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3441 it->voffset = - (XFLOATINT (value)
3442 * (FONT_HEIGHT (face->font)));
3443 }
3444 #endif /* HAVE_WINDOW_SYSTEM */
3445 }
3446 else if (!it->string_from_display_prop_p)
3447 {
3448 /* `((margin left-margin) VALUE)' or `((margin right-margin)
3449 VALUE) or `((margin nil) VALUE)' or VALUE. */
3450 Lisp_Object location, value;
3451 struct text_pos start_pos;
3452 int valid_p;
3453
3454 /* Characters having this form of property are not displayed, so
3455 we have to find the end of the property. */
3456 start_pos = *position;
3457 *position = display_prop_end (it, object, start_pos);
3458 value = Qnil;
3459
3460 /* Let's stop at the new position and assume that all
3461 text properties change there. */
3462 it->stop_charpos = position->charpos;
3463
3464 location = Qunbound;
3465 if (CONSP (prop) && CONSP (XCAR (prop)))
3466 {
3467 Lisp_Object tem;
3468
3469 value = XCDR (prop);
3470 if (CONSP (value))
3471 value = XCAR (value);
3472
3473 tem = XCAR (prop);
3474 if (EQ (XCAR (tem), Qmargin)
3475 && (tem = XCDR (tem),
3476 tem = CONSP (tem) ? XCAR (tem) : Qnil,
3477 (NILP (tem)
3478 || EQ (tem, Qleft_margin)
3479 || EQ (tem, Qright_margin))))
3480 location = tem;
3481 }
3482
3483 if (EQ (location, Qunbound))
3484 {
3485 location = Qnil;
3486 value = prop;
3487 }
3488
3489 #ifdef HAVE_WINDOW_SYSTEM
3490 if (FRAME_TERMCAP_P (it->f))
3491 valid_p = STRINGP (value);
3492 else
3493 valid_p = (STRINGP (value)
3494 || (CONSP (value) && EQ (XCAR (value), Qspace))
3495 || valid_image_p (value));
3496 #else /* not HAVE_WINDOW_SYSTEM */
3497 valid_p = STRINGP (value);
3498 #endif /* not HAVE_WINDOW_SYSTEM */
3499
3500 if ((EQ (location, Qleft_margin)
3501 || EQ (location, Qright_margin)
3502 || NILP (location))
3503 && valid_p
3504 && !display_replaced_before_p)
3505 {
3506 replaces_text_display_p = 1;
3507
3508 /* Save current settings of IT so that we can restore them
3509 when we are finished with the glyph property value. */
3510 push_it (it);
3511
3512 if (NILP (location))
3513 it->area = TEXT_AREA;
3514 else if (EQ (location, Qleft_margin))
3515 it->area = LEFT_MARGIN_AREA;
3516 else
3517 it->area = RIGHT_MARGIN_AREA;
3518
3519 if (STRINGP (value))
3520 {
3521 it->string = value;
3522 it->multibyte_p = STRING_MULTIBYTE (it->string);
3523 it->current.overlay_string_index = -1;
3524 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
3525 it->end_charpos = it->string_nchars = SCHARS (it->string);
3526 it->method = next_element_from_string;
3527 it->stop_charpos = 0;
3528 it->string_from_display_prop_p = 1;
3529 /* Say that we haven't consumed the characters with
3530 `display' property yet. The call to pop_it in
3531 set_iterator_to_next will clean this up. */
3532 *position = start_pos;
3533 }
3534 else if (CONSP (value) && EQ (XCAR (value), Qspace))
3535 {
3536 it->method = next_element_from_stretch;
3537 it->object = value;
3538 it->current.pos = it->position = start_pos;
3539 }
3540 #ifdef HAVE_WINDOW_SYSTEM
3541 else
3542 {
3543 it->what = IT_IMAGE;
3544 it->image_id = lookup_image (it->f, value);
3545 it->position = start_pos;
3546 it->object = NILP (object) ? it->w->buffer : object;
3547 it->method = next_element_from_image;
3548
3549 /* Say that we haven't consumed the characters with
3550 `display' property yet. The call to pop_it in
3551 set_iterator_to_next will clean this up. */
3552 *position = start_pos;
3553 }
3554 #endif /* HAVE_WINDOW_SYSTEM */
3555 }
3556 else
3557 /* Invalid property or property not supported. Restore
3558 the position to what it was before. */
3559 *position = start_pos;
3560 }
3561
3562 return replaces_text_display_p;
3563 }
3564
3565
3566 /* Check if PROP is a display sub-property value whose text should be
3567 treated as intangible. */
3568
3569 static int
3570 single_display_prop_intangible_p (prop)
3571 Lisp_Object prop;
3572 {
3573 /* Skip over `when FORM'. */
3574 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3575 {
3576 prop = XCDR (prop);
3577 if (!CONSP (prop))
3578 return 0;
3579 prop = XCDR (prop);
3580 }
3581
3582 if (STRINGP (prop))
3583 return 1;
3584
3585 if (!CONSP (prop))
3586 return 0;
3587
3588 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
3589 we don't need to treat text as intangible. */
3590 if (EQ (XCAR (prop), Qmargin))
3591 {
3592 prop = XCDR (prop);
3593 if (!CONSP (prop))
3594 return 0;
3595
3596 prop = XCDR (prop);
3597 if (!CONSP (prop)
3598 || EQ (XCAR (prop), Qleft_margin)
3599 || EQ (XCAR (prop), Qright_margin))
3600 return 0;
3601 }
3602
3603 return (CONSP (prop)
3604 && (EQ (XCAR (prop), Qimage)
3605 || EQ (XCAR (prop), Qspace)));
3606 }
3607
3608
3609 /* Check if PROP is a display property value whose text should be
3610 treated as intangible. */
3611
3612 int
3613 display_prop_intangible_p (prop)
3614 Lisp_Object prop;
3615 {
3616 if (CONSP (prop)
3617 && CONSP (XCAR (prop))
3618 && !EQ (Qmargin, XCAR (XCAR (prop))))
3619 {
3620 /* A list of sub-properties. */
3621 while (CONSP (prop))
3622 {
3623 if (single_display_prop_intangible_p (XCAR (prop)))
3624 return 1;
3625 prop = XCDR (prop);
3626 }
3627 }
3628 else if (VECTORP (prop))
3629 {
3630 /* A vector of sub-properties. */
3631 int i;
3632 for (i = 0; i < ASIZE (prop); ++i)
3633 if (single_display_prop_intangible_p (AREF (prop, i)))
3634 return 1;
3635 }
3636 else
3637 return single_display_prop_intangible_p (prop);
3638
3639 return 0;
3640 }
3641
3642
3643 /* Return 1 if PROP is a display sub-property value containing STRING. */
3644
3645 static int
3646 single_display_prop_string_p (prop, string)
3647 Lisp_Object prop, string;
3648 {
3649 if (EQ (string, prop))
3650 return 1;
3651
3652 /* Skip over `when FORM'. */
3653 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3654 {
3655 prop = XCDR (prop);
3656 if (!CONSP (prop))
3657 return 0;
3658 prop = XCDR (prop);
3659 }
3660
3661 if (CONSP (prop))
3662 /* Skip over `margin LOCATION'. */
3663 if (EQ (XCAR (prop), Qmargin))
3664 {
3665 prop = XCDR (prop);
3666 if (!CONSP (prop))
3667 return 0;
3668
3669 prop = XCDR (prop);
3670 if (!CONSP (prop))
3671 return 0;
3672 }
3673
3674 return CONSP (prop) && EQ (XCAR (prop), string);
3675 }
3676
3677
3678 /* Return 1 if STRING appears in the `display' property PROP. */
3679
3680 static int
3681 display_prop_string_p (prop, string)
3682 Lisp_Object prop, string;
3683 {
3684 if (CONSP (prop)
3685 && CONSP (XCAR (prop))
3686 && !EQ (Qmargin, XCAR (XCAR (prop))))
3687 {
3688 /* A list of sub-properties. */
3689 while (CONSP (prop))
3690 {
3691 if (single_display_prop_string_p (XCAR (prop), string))
3692 return 1;
3693 prop = XCDR (prop);
3694 }
3695 }
3696 else if (VECTORP (prop))
3697 {
3698 /* A vector of sub-properties. */
3699 int i;
3700 for (i = 0; i < ASIZE (prop); ++i)
3701 if (single_display_prop_string_p (AREF (prop, i), string))
3702 return 1;
3703 }
3704 else
3705 return single_display_prop_string_p (prop, string);
3706
3707 return 0;
3708 }
3709
3710
3711 /* Determine from which buffer position in W's buffer STRING comes
3712 from. AROUND_CHARPOS is an approximate position where it could
3713 be from. Value is the buffer position or 0 if it couldn't be
3714 determined.
3715
3716 W's buffer must be current.
3717
3718 This function is necessary because we don't record buffer positions
3719 in glyphs generated from strings (to keep struct glyph small).
3720 This function may only use code that doesn't eval because it is
3721 called asynchronously from note_mouse_highlight. */
3722
3723 int
3724 string_buffer_position (w, string, around_charpos)
3725 struct window *w;
3726 Lisp_Object string;
3727 int around_charpos;
3728 {
3729 Lisp_Object limit, prop, pos;
3730 const int MAX_DISTANCE = 1000;
3731 int found = 0;
3732
3733 pos = make_number (around_charpos);
3734 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
3735 while (!found && !EQ (pos, limit))
3736 {
3737 prop = Fget_char_property (pos, Qdisplay, Qnil);
3738 if (!NILP (prop) && display_prop_string_p (prop, string))
3739 found = 1;
3740 else
3741 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
3742 }
3743
3744 if (!found)
3745 {
3746 pos = make_number (around_charpos);
3747 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
3748 while (!found && !EQ (pos, limit))
3749 {
3750 prop = Fget_char_property (pos, Qdisplay, Qnil);
3751 if (!NILP (prop) && display_prop_string_p (prop, string))
3752 found = 1;
3753 else
3754 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
3755 limit);
3756 }
3757 }
3758
3759 return found ? XINT (pos) : 0;
3760 }
3761
3762
3763 \f
3764 /***********************************************************************
3765 `composition' property
3766 ***********************************************************************/
3767
3768 /* Set up iterator IT from `composition' property at its current
3769 position. Called from handle_stop. */
3770
3771 static enum prop_handled
3772 handle_composition_prop (it)
3773 struct it *it;
3774 {
3775 Lisp_Object prop, string;
3776 int pos, pos_byte, end;
3777 enum prop_handled handled = HANDLED_NORMALLY;
3778
3779 if (STRINGP (it->string))
3780 {
3781 pos = IT_STRING_CHARPOS (*it);
3782 pos_byte = IT_STRING_BYTEPOS (*it);
3783 string = it->string;
3784 }
3785 else
3786 {
3787 pos = IT_CHARPOS (*it);
3788 pos_byte = IT_BYTEPOS (*it);
3789 string = Qnil;
3790 }
3791
3792 /* If there's a valid composition and point is not inside of the
3793 composition (in the case that the composition is from the current
3794 buffer), draw a glyph composed from the composition components. */
3795 if (find_composition (pos, -1, &pos, &end, &prop, string)
3796 && COMPOSITION_VALID_P (pos, end, prop)
3797 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
3798 {
3799 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
3800
3801 if (id >= 0)
3802 {
3803 it->method = next_element_from_composition;
3804 it->cmp_id = id;
3805 it->cmp_len = COMPOSITION_LENGTH (prop);
3806 /* For a terminal, draw only the first character of the
3807 components. */
3808 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
3809 it->len = (STRINGP (it->string)
3810 ? string_char_to_byte (it->string, end)
3811 : CHAR_TO_BYTE (end)) - pos_byte;
3812 it->stop_charpos = end;
3813 handled = HANDLED_RETURN;
3814 }
3815 }
3816
3817 return handled;
3818 }
3819
3820
3821 \f
3822 /***********************************************************************
3823 Overlay strings
3824 ***********************************************************************/
3825
3826 /* The following structure is used to record overlay strings for
3827 later sorting in load_overlay_strings. */
3828
3829 struct overlay_entry
3830 {
3831 Lisp_Object overlay;
3832 Lisp_Object string;
3833 int priority;
3834 int after_string_p;
3835 };
3836
3837
3838 /* Set up iterator IT from overlay strings at its current position.
3839 Called from handle_stop. */
3840
3841 static enum prop_handled
3842 handle_overlay_change (it)
3843 struct it *it;
3844 {
3845 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
3846 return HANDLED_RECOMPUTE_PROPS;
3847 else
3848 return HANDLED_NORMALLY;
3849 }
3850
3851
3852 /* Set up the next overlay string for delivery by IT, if there is an
3853 overlay string to deliver. Called by set_iterator_to_next when the
3854 end of the current overlay string is reached. If there are more
3855 overlay strings to display, IT->string and
3856 IT->current.overlay_string_index are set appropriately here.
3857 Otherwise IT->string is set to nil. */
3858
3859 static void
3860 next_overlay_string (it)
3861 struct it *it;
3862 {
3863 ++it->current.overlay_string_index;
3864 if (it->current.overlay_string_index == it->n_overlay_strings)
3865 {
3866 /* No more overlay strings. Restore IT's settings to what
3867 they were before overlay strings were processed, and
3868 continue to deliver from current_buffer. */
3869 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
3870
3871 pop_it (it);
3872 xassert (it->stop_charpos >= BEGV
3873 && it->stop_charpos <= it->end_charpos);
3874 it->string = Qnil;
3875 it->current.overlay_string_index = -1;
3876 SET_TEXT_POS (it->current.string_pos, -1, -1);
3877 it->n_overlay_strings = 0;
3878 it->method = next_element_from_buffer;
3879
3880 /* If we're at the end of the buffer, record that we have
3881 processed the overlay strings there already, so that
3882 next_element_from_buffer doesn't try it again. */
3883 if (IT_CHARPOS (*it) >= it->end_charpos)
3884 it->overlay_strings_at_end_processed_p = 1;
3885
3886 /* If we have to display `...' for invisible text, set
3887 the iterator up for that. */
3888 if (display_ellipsis_p)
3889 setup_for_ellipsis (it);
3890 }
3891 else
3892 {
3893 /* There are more overlay strings to process. If
3894 IT->current.overlay_string_index has advanced to a position
3895 where we must load IT->overlay_strings with more strings, do
3896 it. */
3897 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
3898
3899 if (it->current.overlay_string_index && i == 0)
3900 load_overlay_strings (it, 0);
3901
3902 /* Initialize IT to deliver display elements from the overlay
3903 string. */
3904 it->string = it->overlay_strings[i];
3905 it->multibyte_p = STRING_MULTIBYTE (it->string);
3906 SET_TEXT_POS (it->current.string_pos, 0, 0);
3907 it->method = next_element_from_string;
3908 it->stop_charpos = 0;
3909 }
3910
3911 CHECK_IT (it);
3912 }
3913
3914
3915 /* Compare two overlay_entry structures E1 and E2. Used as a
3916 comparison function for qsort in load_overlay_strings. Overlay
3917 strings for the same position are sorted so that
3918
3919 1. All after-strings come in front of before-strings, except
3920 when they come from the same overlay.
3921
3922 2. Within after-strings, strings are sorted so that overlay strings
3923 from overlays with higher priorities come first.
3924
3925 2. Within before-strings, strings are sorted so that overlay
3926 strings from overlays with higher priorities come last.
3927
3928 Value is analogous to strcmp. */
3929
3930
3931 static int
3932 compare_overlay_entries (e1, e2)
3933 void *e1, *e2;
3934 {
3935 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
3936 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
3937 int result;
3938
3939 if (entry1->after_string_p != entry2->after_string_p)
3940 {
3941 /* Let after-strings appear in front of before-strings if
3942 they come from different overlays. */
3943 if (EQ (entry1->overlay, entry2->overlay))
3944 result = entry1->after_string_p ? 1 : -1;
3945 else
3946 result = entry1->after_string_p ? -1 : 1;
3947 }
3948 else if (entry1->after_string_p)
3949 /* After-strings sorted in order of decreasing priority. */
3950 result = entry2->priority - entry1->priority;
3951 else
3952 /* Before-strings sorted in order of increasing priority. */
3953 result = entry1->priority - entry2->priority;
3954
3955 return result;
3956 }
3957
3958
3959 /* Load the vector IT->overlay_strings with overlay strings from IT's
3960 current buffer position, or from CHARPOS if that is > 0. Set
3961 IT->n_overlays to the total number of overlay strings found.
3962
3963 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
3964 a time. On entry into load_overlay_strings,
3965 IT->current.overlay_string_index gives the number of overlay
3966 strings that have already been loaded by previous calls to this
3967 function.
3968
3969 IT->add_overlay_start contains an additional overlay start
3970 position to consider for taking overlay strings from, if non-zero.
3971 This position comes into play when the overlay has an `invisible'
3972 property, and both before and after-strings. When we've skipped to
3973 the end of the overlay, because of its `invisible' property, we
3974 nevertheless want its before-string to appear.
3975 IT->add_overlay_start will contain the overlay start position
3976 in this case.
3977
3978 Overlay strings are sorted so that after-string strings come in
3979 front of before-string strings. Within before and after-strings,
3980 strings are sorted by overlay priority. See also function
3981 compare_overlay_entries. */
3982
3983 static void
3984 load_overlay_strings (it, charpos)
3985 struct it *it;
3986 int charpos;
3987 {
3988 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
3989 Lisp_Object ov, overlay, window, str, invisible;
3990 int start, end;
3991 int size = 20;
3992 int n = 0, i, j, invis_p;
3993 struct overlay_entry *entries
3994 = (struct overlay_entry *) alloca (size * sizeof *entries);
3995
3996 if (charpos <= 0)
3997 charpos = IT_CHARPOS (*it);
3998
3999 /* Append the overlay string STRING of overlay OVERLAY to vector
4000 `entries' which has size `size' and currently contains `n'
4001 elements. AFTER_P non-zero means STRING is an after-string of
4002 OVERLAY. */
4003 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4004 do \
4005 { \
4006 Lisp_Object priority; \
4007 \
4008 if (n == size) \
4009 { \
4010 int new_size = 2 * size; \
4011 struct overlay_entry *old = entries; \
4012 entries = \
4013 (struct overlay_entry *) alloca (new_size \
4014 * sizeof *entries); \
4015 bcopy (old, entries, size * sizeof *entries); \
4016 size = new_size; \
4017 } \
4018 \
4019 entries[n].string = (STRING); \
4020 entries[n].overlay = (OVERLAY); \
4021 priority = Foverlay_get ((OVERLAY), Qpriority); \
4022 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4023 entries[n].after_string_p = (AFTER_P); \
4024 ++n; \
4025 } \
4026 while (0)
4027
4028 /* Process overlay before the overlay center. */
4029 for (ov = current_buffer->overlays_before; CONSP (ov); ov = XCDR (ov))
4030 {
4031 overlay = XCAR (ov);
4032 xassert (OVERLAYP (overlay));
4033 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4034 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4035
4036 if (end < charpos)
4037 break;
4038
4039 /* Skip this overlay if it doesn't start or end at IT's current
4040 position. */
4041 if (end != charpos && start != charpos)
4042 continue;
4043
4044 /* Skip this overlay if it doesn't apply to IT->w. */
4045 window = Foverlay_get (overlay, Qwindow);
4046 if (WINDOWP (window) && XWINDOW (window) != it->w)
4047 continue;
4048
4049 /* If the text ``under'' the overlay is invisible, both before-
4050 and after-strings from this overlay are visible; start and
4051 end position are indistinguishable. */
4052 invisible = Foverlay_get (overlay, Qinvisible);
4053 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4054
4055 /* If overlay has a non-empty before-string, record it. */
4056 if ((start == charpos || (end == charpos && invis_p))
4057 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4058 && SCHARS (str))
4059 RECORD_OVERLAY_STRING (overlay, str, 0);
4060
4061 /* If overlay has a non-empty after-string, record it. */
4062 if ((end == charpos || (start == charpos && invis_p))
4063 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4064 && SCHARS (str))
4065 RECORD_OVERLAY_STRING (overlay, str, 1);
4066 }
4067
4068 /* Process overlays after the overlay center. */
4069 for (ov = current_buffer->overlays_after; CONSP (ov); ov = XCDR (ov))
4070 {
4071 overlay = XCAR (ov);
4072 xassert (OVERLAYP (overlay));
4073 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4074 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4075
4076 if (start > charpos)
4077 break;
4078
4079 /* Skip this overlay if it doesn't start or end at IT's current
4080 position. */
4081 if (end != charpos && start != charpos)
4082 continue;
4083
4084 /* Skip this overlay if it doesn't apply to IT->w. */
4085 window = Foverlay_get (overlay, Qwindow);
4086 if (WINDOWP (window) && XWINDOW (window) != it->w)
4087 continue;
4088
4089 /* If the text ``under'' the overlay is invisible, it has a zero
4090 dimension, and both before- and after-strings apply. */
4091 invisible = Foverlay_get (overlay, Qinvisible);
4092 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4093
4094 /* If overlay has a non-empty before-string, record it. */
4095 if ((start == charpos || (end == charpos && invis_p))
4096 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4097 && SCHARS (str))
4098 RECORD_OVERLAY_STRING (overlay, str, 0);
4099
4100 /* If overlay has a non-empty after-string, record it. */
4101 if ((end == charpos || (start == charpos && invis_p))
4102 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4103 && SCHARS (str))
4104 RECORD_OVERLAY_STRING (overlay, str, 1);
4105 }
4106
4107 #undef RECORD_OVERLAY_STRING
4108
4109 /* Sort entries. */
4110 if (n > 1)
4111 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4112
4113 /* Record the total number of strings to process. */
4114 it->n_overlay_strings = n;
4115
4116 /* IT->current.overlay_string_index is the number of overlay strings
4117 that have already been consumed by IT. Copy some of the
4118 remaining overlay strings to IT->overlay_strings. */
4119 i = 0;
4120 j = it->current.overlay_string_index;
4121 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4122 it->overlay_strings[i++] = entries[j++].string;
4123
4124 CHECK_IT (it);
4125 }
4126
4127
4128 /* Get the first chunk of overlay strings at IT's current buffer
4129 position, or at CHARPOS if that is > 0. Value is non-zero if at
4130 least one overlay string was found. */
4131
4132 static int
4133 get_overlay_strings (it, charpos)
4134 struct it *it;
4135 int charpos;
4136 {
4137 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4138 process. This fills IT->overlay_strings with strings, and sets
4139 IT->n_overlay_strings to the total number of strings to process.
4140 IT->pos.overlay_string_index has to be set temporarily to zero
4141 because load_overlay_strings needs this; it must be set to -1
4142 when no overlay strings are found because a zero value would
4143 indicate a position in the first overlay string. */
4144 it->current.overlay_string_index = 0;
4145 load_overlay_strings (it, charpos);
4146
4147 /* If we found overlay strings, set up IT to deliver display
4148 elements from the first one. Otherwise set up IT to deliver
4149 from current_buffer. */
4150 if (it->n_overlay_strings)
4151 {
4152 /* Make sure we know settings in current_buffer, so that we can
4153 restore meaningful values when we're done with the overlay
4154 strings. */
4155 compute_stop_pos (it);
4156 xassert (it->face_id >= 0);
4157
4158 /* Save IT's settings. They are restored after all overlay
4159 strings have been processed. */
4160 xassert (it->sp == 0);
4161 push_it (it);
4162
4163 /* Set up IT to deliver display elements from the first overlay
4164 string. */
4165 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4166 it->string = it->overlay_strings[0];
4167 it->stop_charpos = 0;
4168 xassert (STRINGP (it->string));
4169 it->end_charpos = SCHARS (it->string);
4170 it->multibyte_p = STRING_MULTIBYTE (it->string);
4171 it->method = next_element_from_string;
4172 }
4173 else
4174 {
4175 it->string = Qnil;
4176 it->current.overlay_string_index = -1;
4177 it->method = next_element_from_buffer;
4178 }
4179
4180 CHECK_IT (it);
4181
4182 /* Value is non-zero if we found at least one overlay string. */
4183 return STRINGP (it->string);
4184 }
4185
4186
4187 \f
4188 /***********************************************************************
4189 Saving and restoring state
4190 ***********************************************************************/
4191
4192 /* Save current settings of IT on IT->stack. Called, for example,
4193 before setting up IT for an overlay string, to be able to restore
4194 IT's settings to what they were after the overlay string has been
4195 processed. */
4196
4197 static void
4198 push_it (it)
4199 struct it *it;
4200 {
4201 struct iterator_stack_entry *p;
4202
4203 xassert (it->sp < 2);
4204 p = it->stack + it->sp;
4205
4206 p->stop_charpos = it->stop_charpos;
4207 xassert (it->face_id >= 0);
4208 p->face_id = it->face_id;
4209 p->string = it->string;
4210 p->pos = it->current;
4211 p->end_charpos = it->end_charpos;
4212 p->string_nchars = it->string_nchars;
4213 p->area = it->area;
4214 p->multibyte_p = it->multibyte_p;
4215 p->space_width = it->space_width;
4216 p->font_height = it->font_height;
4217 p->voffset = it->voffset;
4218 p->string_from_display_prop_p = it->string_from_display_prop_p;
4219 p->display_ellipsis_p = 0;
4220 ++it->sp;
4221 }
4222
4223
4224 /* Restore IT's settings from IT->stack. Called, for example, when no
4225 more overlay strings must be processed, and we return to delivering
4226 display elements from a buffer, or when the end of a string from a
4227 `display' property is reached and we return to delivering display
4228 elements from an overlay string, or from a buffer. */
4229
4230 static void
4231 pop_it (it)
4232 struct it *it;
4233 {
4234 struct iterator_stack_entry *p;
4235
4236 xassert (it->sp > 0);
4237 --it->sp;
4238 p = it->stack + it->sp;
4239 it->stop_charpos = p->stop_charpos;
4240 it->face_id = p->face_id;
4241 it->string = p->string;
4242 it->current = p->pos;
4243 it->end_charpos = p->end_charpos;
4244 it->string_nchars = p->string_nchars;
4245 it->area = p->area;
4246 it->multibyte_p = p->multibyte_p;
4247 it->space_width = p->space_width;
4248 it->font_height = p->font_height;
4249 it->voffset = p->voffset;
4250 it->string_from_display_prop_p = p->string_from_display_prop_p;
4251 }
4252
4253
4254 \f
4255 /***********************************************************************
4256 Moving over lines
4257 ***********************************************************************/
4258
4259 /* Set IT's current position to the previous line start. */
4260
4261 static void
4262 back_to_previous_line_start (it)
4263 struct it *it;
4264 {
4265 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
4266 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
4267 }
4268
4269
4270 /* Move IT to the next line start.
4271
4272 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
4273 we skipped over part of the text (as opposed to moving the iterator
4274 continuously over the text). Otherwise, don't change the value
4275 of *SKIPPED_P.
4276
4277 Newlines may come from buffer text, overlay strings, or strings
4278 displayed via the `display' property. That's the reason we can't
4279 simply use find_next_newline_no_quit.
4280
4281 Note that this function may not skip over invisible text that is so
4282 because of text properties and immediately follows a newline. If
4283 it would, function reseat_at_next_visible_line_start, when called
4284 from set_iterator_to_next, would effectively make invisible
4285 characters following a newline part of the wrong glyph row, which
4286 leads to wrong cursor motion. */
4287
4288 static int
4289 forward_to_next_line_start (it, skipped_p)
4290 struct it *it;
4291 int *skipped_p;
4292 {
4293 int old_selective, newline_found_p, n;
4294 const int MAX_NEWLINE_DISTANCE = 500;
4295
4296 /* If already on a newline, just consume it to avoid unintended
4297 skipping over invisible text below. */
4298 if (it->what == IT_CHARACTER
4299 && it->c == '\n'
4300 && CHARPOS (it->position) == IT_CHARPOS (*it))
4301 {
4302 set_iterator_to_next (it, 0);
4303 it->c = 0;
4304 return 1;
4305 }
4306
4307 /* Don't handle selective display in the following. It's (a)
4308 unnecessary because it's done by the caller, and (b) leads to an
4309 infinite recursion because next_element_from_ellipsis indirectly
4310 calls this function. */
4311 old_selective = it->selective;
4312 it->selective = 0;
4313
4314 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
4315 from buffer text. */
4316 for (n = newline_found_p = 0;
4317 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
4318 n += STRINGP (it->string) ? 0 : 1)
4319 {
4320 if (!get_next_display_element (it))
4321 return 0;
4322 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
4323 set_iterator_to_next (it, 0);
4324 }
4325
4326 /* If we didn't find a newline near enough, see if we can use a
4327 short-cut. */
4328 if (!newline_found_p)
4329 {
4330 int start = IT_CHARPOS (*it);
4331 int limit = find_next_newline_no_quit (start, 1);
4332 Lisp_Object pos;
4333
4334 xassert (!STRINGP (it->string));
4335
4336 /* If there isn't any `display' property in sight, and no
4337 overlays, we can just use the position of the newline in
4338 buffer text. */
4339 if (it->stop_charpos >= limit
4340 || ((pos = Fnext_single_property_change (make_number (start),
4341 Qdisplay,
4342 Qnil, make_number (limit)),
4343 NILP (pos))
4344 && next_overlay_change (start) == ZV))
4345 {
4346 IT_CHARPOS (*it) = limit;
4347 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
4348 *skipped_p = newline_found_p = 1;
4349 }
4350 else
4351 {
4352 while (get_next_display_element (it)
4353 && !newline_found_p)
4354 {
4355 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
4356 set_iterator_to_next (it, 0);
4357 }
4358 }
4359 }
4360
4361 it->selective = old_selective;
4362 return newline_found_p;
4363 }
4364
4365
4366 /* Set IT's current position to the previous visible line start. Skip
4367 invisible text that is so either due to text properties or due to
4368 selective display. Caution: this does not change IT->current_x and
4369 IT->hpos. */
4370
4371 static void
4372 back_to_previous_visible_line_start (it)
4373 struct it *it;
4374 {
4375 int visible_p = 0;
4376
4377 /* Go back one newline if not on BEGV already. */
4378 if (IT_CHARPOS (*it) > BEGV)
4379 back_to_previous_line_start (it);
4380
4381 /* Move over lines that are invisible because of selective display
4382 or text properties. */
4383 while (IT_CHARPOS (*it) > BEGV
4384 && !visible_p)
4385 {
4386 visible_p = 1;
4387
4388 /* If selective > 0, then lines indented more than that values
4389 are invisible. */
4390 if (it->selective > 0
4391 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4392 (double) it->selective)) /* iftc */
4393 visible_p = 0;
4394 else
4395 {
4396 Lisp_Object prop;
4397
4398 prop = Fget_char_property (make_number (IT_CHARPOS (*it)),
4399 Qinvisible, it->window);
4400 if (TEXT_PROP_MEANS_INVISIBLE (prop))
4401 visible_p = 0;
4402 }
4403
4404 /* Back one more newline if the current one is invisible. */
4405 if (!visible_p)
4406 back_to_previous_line_start (it);
4407 }
4408
4409 xassert (IT_CHARPOS (*it) >= BEGV);
4410 xassert (IT_CHARPOS (*it) == BEGV
4411 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4412 CHECK_IT (it);
4413 }
4414
4415
4416 /* Reseat iterator IT at the previous visible line start. Skip
4417 invisible text that is so either due to text properties or due to
4418 selective display. At the end, update IT's overlay information,
4419 face information etc. */
4420
4421 static void
4422 reseat_at_previous_visible_line_start (it)
4423 struct it *it;
4424 {
4425 back_to_previous_visible_line_start (it);
4426 reseat (it, it->current.pos, 1);
4427 CHECK_IT (it);
4428 }
4429
4430
4431 /* Reseat iterator IT on the next visible line start in the current
4432 buffer. ON_NEWLINE_P non-zero means position IT on the newline
4433 preceding the line start. Skip over invisible text that is so
4434 because of selective display. Compute faces, overlays etc at the
4435 new position. Note that this function does not skip over text that
4436 is invisible because of text properties. */
4437
4438 static void
4439 reseat_at_next_visible_line_start (it, on_newline_p)
4440 struct it *it;
4441 int on_newline_p;
4442 {
4443 int newline_found_p, skipped_p = 0;
4444
4445 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4446
4447 /* Skip over lines that are invisible because they are indented
4448 more than the value of IT->selective. */
4449 if (it->selective > 0)
4450 while (IT_CHARPOS (*it) < ZV
4451 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4452 (double) it->selective)) /* iftc */
4453 {
4454 xassert (FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4455 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4456 }
4457
4458 /* Position on the newline if that's what's requested. */
4459 if (on_newline_p && newline_found_p)
4460 {
4461 if (STRINGP (it->string))
4462 {
4463 if (IT_STRING_CHARPOS (*it) > 0)
4464 {
4465 --IT_STRING_CHARPOS (*it);
4466 --IT_STRING_BYTEPOS (*it);
4467 }
4468 }
4469 else if (IT_CHARPOS (*it) > BEGV)
4470 {
4471 --IT_CHARPOS (*it);
4472 --IT_BYTEPOS (*it);
4473 reseat (it, it->current.pos, 0);
4474 }
4475 }
4476 else if (skipped_p)
4477 reseat (it, it->current.pos, 0);
4478
4479 CHECK_IT (it);
4480 }
4481
4482
4483 \f
4484 /***********************************************************************
4485 Changing an iterator's position
4486 ***********************************************************************/
4487
4488 /* Change IT's current position to POS in current_buffer. If FORCE_P
4489 is non-zero, always check for text properties at the new position.
4490 Otherwise, text properties are only looked up if POS >=
4491 IT->check_charpos of a property. */
4492
4493 static void
4494 reseat (it, pos, force_p)
4495 struct it *it;
4496 struct text_pos pos;
4497 int force_p;
4498 {
4499 int original_pos = IT_CHARPOS (*it);
4500
4501 reseat_1 (it, pos, 0);
4502
4503 /* Determine where to check text properties. Avoid doing it
4504 where possible because text property lookup is very expensive. */
4505 if (force_p
4506 || CHARPOS (pos) > it->stop_charpos
4507 || CHARPOS (pos) < original_pos)
4508 handle_stop (it);
4509
4510 CHECK_IT (it);
4511 }
4512
4513
4514 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
4515 IT->stop_pos to POS, also. */
4516
4517 static void
4518 reseat_1 (it, pos, set_stop_p)
4519 struct it *it;
4520 struct text_pos pos;
4521 int set_stop_p;
4522 {
4523 /* Don't call this function when scanning a C string. */
4524 xassert (it->s == NULL);
4525
4526 /* POS must be a reasonable value. */
4527 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
4528
4529 it->current.pos = it->position = pos;
4530 XSETBUFFER (it->object, current_buffer);
4531 it->end_charpos = ZV;
4532 it->dpvec = NULL;
4533 it->current.dpvec_index = -1;
4534 it->current.overlay_string_index = -1;
4535 IT_STRING_CHARPOS (*it) = -1;
4536 IT_STRING_BYTEPOS (*it) = -1;
4537 it->string = Qnil;
4538 it->method = next_element_from_buffer;
4539 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
4540 it->sp = 0;
4541 it->face_before_selective_p = 0;
4542
4543 if (set_stop_p)
4544 it->stop_charpos = CHARPOS (pos);
4545 }
4546
4547
4548 /* Set up IT for displaying a string, starting at CHARPOS in window W.
4549 If S is non-null, it is a C string to iterate over. Otherwise,
4550 STRING gives a Lisp string to iterate over.
4551
4552 If PRECISION > 0, don't return more then PRECISION number of
4553 characters from the string.
4554
4555 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
4556 characters have been returned. FIELD_WIDTH < 0 means an infinite
4557 field width.
4558
4559 MULTIBYTE = 0 means disable processing of multibyte characters,
4560 MULTIBYTE > 0 means enable it,
4561 MULTIBYTE < 0 means use IT->multibyte_p.
4562
4563 IT must be initialized via a prior call to init_iterator before
4564 calling this function. */
4565
4566 static void
4567 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
4568 struct it *it;
4569 unsigned char *s;
4570 Lisp_Object string;
4571 int charpos;
4572 int precision, field_width, multibyte;
4573 {
4574 /* No region in strings. */
4575 it->region_beg_charpos = it->region_end_charpos = -1;
4576
4577 /* No text property checks performed by default, but see below. */
4578 it->stop_charpos = -1;
4579
4580 /* Set iterator position and end position. */
4581 bzero (&it->current, sizeof it->current);
4582 it->current.overlay_string_index = -1;
4583 it->current.dpvec_index = -1;
4584 xassert (charpos >= 0);
4585
4586 /* If STRING is specified, use its multibyteness, otherwise use the
4587 setting of MULTIBYTE, if specified. */
4588 if (multibyte >= 0)
4589 it->multibyte_p = multibyte > 0;
4590
4591 if (s == NULL)
4592 {
4593 xassert (STRINGP (string));
4594 it->string = string;
4595 it->s = NULL;
4596 it->end_charpos = it->string_nchars = SCHARS (string);
4597 it->method = next_element_from_string;
4598 it->current.string_pos = string_pos (charpos, string);
4599 }
4600 else
4601 {
4602 it->s = s;
4603 it->string = Qnil;
4604
4605 /* Note that we use IT->current.pos, not it->current.string_pos,
4606 for displaying C strings. */
4607 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
4608 if (it->multibyte_p)
4609 {
4610 it->current.pos = c_string_pos (charpos, s, 1);
4611 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
4612 }
4613 else
4614 {
4615 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
4616 it->end_charpos = it->string_nchars = strlen (s);
4617 }
4618
4619 it->method = next_element_from_c_string;
4620 }
4621
4622 /* PRECISION > 0 means don't return more than PRECISION characters
4623 from the string. */
4624 if (precision > 0 && it->end_charpos - charpos > precision)
4625 it->end_charpos = it->string_nchars = charpos + precision;
4626
4627 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
4628 characters have been returned. FIELD_WIDTH == 0 means don't pad,
4629 FIELD_WIDTH < 0 means infinite field width. This is useful for
4630 padding with `-' at the end of a mode line. */
4631 if (field_width < 0)
4632 field_width = INFINITY;
4633 if (field_width > it->end_charpos - charpos)
4634 it->end_charpos = charpos + field_width;
4635
4636 /* Use the standard display table for displaying strings. */
4637 if (DISP_TABLE_P (Vstandard_display_table))
4638 it->dp = XCHAR_TABLE (Vstandard_display_table);
4639
4640 it->stop_charpos = charpos;
4641 CHECK_IT (it);
4642 }
4643
4644
4645 \f
4646 /***********************************************************************
4647 Iteration
4648 ***********************************************************************/
4649
4650 /* Load IT's display element fields with information about the next
4651 display element from the current position of IT. Value is zero if
4652 end of buffer (or C string) is reached. */
4653
4654 int
4655 get_next_display_element (it)
4656 struct it *it;
4657 {
4658 /* Non-zero means that we found a display element. Zero means that
4659 we hit the end of what we iterate over. Performance note: the
4660 function pointer `method' used here turns out to be faster than
4661 using a sequence of if-statements. */
4662 int success_p = (*it->method) (it);
4663
4664 if (it->what == IT_CHARACTER)
4665 {
4666 /* Map via display table or translate control characters.
4667 IT->c, IT->len etc. have been set to the next character by
4668 the function call above. If we have a display table, and it
4669 contains an entry for IT->c, translate it. Don't do this if
4670 IT->c itself comes from a display table, otherwise we could
4671 end up in an infinite recursion. (An alternative could be to
4672 count the recursion depth of this function and signal an
4673 error when a certain maximum depth is reached.) Is it worth
4674 it? */
4675 if (success_p && it->dpvec == NULL)
4676 {
4677 Lisp_Object dv;
4678
4679 if (it->dp
4680 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
4681 VECTORP (dv)))
4682 {
4683 struct Lisp_Vector *v = XVECTOR (dv);
4684
4685 /* Return the first character from the display table
4686 entry, if not empty. If empty, don't display the
4687 current character. */
4688 if (v->size)
4689 {
4690 it->dpvec_char_len = it->len;
4691 it->dpvec = v->contents;
4692 it->dpend = v->contents + v->size;
4693 it->current.dpvec_index = 0;
4694 it->method = next_element_from_display_vector;
4695 success_p = get_next_display_element (it);
4696 }
4697 else
4698 {
4699 set_iterator_to_next (it, 0);
4700 success_p = get_next_display_element (it);
4701 }
4702 }
4703
4704 /* Translate control characters into `\003' or `^C' form.
4705 Control characters coming from a display table entry are
4706 currently not translated because we use IT->dpvec to hold
4707 the translation. This could easily be changed but I
4708 don't believe that it is worth doing.
4709
4710 If it->multibyte_p is nonzero, eight-bit characters and
4711 non-printable multibyte characters are also translated to
4712 octal form.
4713
4714 If it->multibyte_p is zero, eight-bit characters that
4715 don't have corresponding multibyte char code are also
4716 translated to octal form. */
4717 else if ((it->c < ' '
4718 && (it->area != TEXT_AREA
4719 || (it->c != '\n' && it->c != '\t')))
4720 || (it->multibyte_p
4721 ? ((it->c >= 127
4722 && it->len == 1)
4723 || !CHAR_PRINTABLE_P (it->c))
4724 : (it->c >= 127
4725 && it->c == unibyte_char_to_multibyte (it->c))))
4726 {
4727 /* IT->c is a control character which must be displayed
4728 either as '\003' or as `^C' where the '\\' and '^'
4729 can be defined in the display table. Fill
4730 IT->ctl_chars with glyphs for what we have to
4731 display. Then, set IT->dpvec to these glyphs. */
4732 GLYPH g;
4733
4734 if (it->c < 128 && it->ctl_arrow_p)
4735 {
4736 /* Set IT->ctl_chars[0] to the glyph for `^'. */
4737 if (it->dp
4738 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
4739 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
4740 g = XINT (DISP_CTRL_GLYPH (it->dp));
4741 else
4742 g = FAST_MAKE_GLYPH ('^', 0);
4743 XSETINT (it->ctl_chars[0], g);
4744
4745 g = FAST_MAKE_GLYPH (it->c ^ 0100, 0);
4746 XSETINT (it->ctl_chars[1], g);
4747
4748 /* Set up IT->dpvec and return first character from it. */
4749 it->dpvec_char_len = it->len;
4750 it->dpvec = it->ctl_chars;
4751 it->dpend = it->dpvec + 2;
4752 it->current.dpvec_index = 0;
4753 it->method = next_element_from_display_vector;
4754 get_next_display_element (it);
4755 }
4756 else
4757 {
4758 unsigned char str[MAX_MULTIBYTE_LENGTH];
4759 int len;
4760 int i;
4761 GLYPH escape_glyph;
4762
4763 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
4764 if (it->dp
4765 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
4766 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
4767 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
4768 else
4769 escape_glyph = FAST_MAKE_GLYPH ('\\', 0);
4770
4771 if (SINGLE_BYTE_CHAR_P (it->c))
4772 str[0] = it->c, len = 1;
4773 else
4774 {
4775 len = CHAR_STRING_NO_SIGNAL (it->c, str);
4776 if (len < 0)
4777 {
4778 /* It's an invalid character, which
4779 shouldn't happen actually, but due to
4780 bugs it may happen. Let's print the char
4781 as is, there's not much meaningful we can
4782 do with it. */
4783 str[0] = it->c;
4784 str[1] = it->c >> 8;
4785 str[2] = it->c >> 16;
4786 str[3] = it->c >> 24;
4787 len = 4;
4788 }
4789 }
4790
4791 for (i = 0; i < len; i++)
4792 {
4793 XSETINT (it->ctl_chars[i * 4], escape_glyph);
4794 /* Insert three more glyphs into IT->ctl_chars for
4795 the octal display of the character. */
4796 g = FAST_MAKE_GLYPH (((str[i] >> 6) & 7) + '0', 0);
4797 XSETINT (it->ctl_chars[i * 4 + 1], g);
4798 g = FAST_MAKE_GLYPH (((str[i] >> 3) & 7) + '0', 0);
4799 XSETINT (it->ctl_chars[i * 4 + 2], g);
4800 g = FAST_MAKE_GLYPH ((str[i] & 7) + '0', 0);
4801 XSETINT (it->ctl_chars[i * 4 + 3], g);
4802 }
4803
4804 /* Set up IT->dpvec and return the first character
4805 from it. */
4806 it->dpvec_char_len = it->len;
4807 it->dpvec = it->ctl_chars;
4808 it->dpend = it->dpvec + len * 4;
4809 it->current.dpvec_index = 0;
4810 it->method = next_element_from_display_vector;
4811 get_next_display_element (it);
4812 }
4813 }
4814 }
4815
4816 /* Adjust face id for a multibyte character. There are no
4817 multibyte character in unibyte text. */
4818 if (it->multibyte_p
4819 && success_p
4820 && FRAME_WINDOW_P (it->f))
4821 {
4822 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4823 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
4824 }
4825 }
4826
4827 /* Is this character the last one of a run of characters with
4828 box? If yes, set IT->end_of_box_run_p to 1. */
4829 if (it->face_box_p
4830 && it->s == NULL)
4831 {
4832 int face_id;
4833 struct face *face;
4834
4835 it->end_of_box_run_p
4836 = ((face_id = face_after_it_pos (it),
4837 face_id != it->face_id)
4838 && (face = FACE_FROM_ID (it->f, face_id),
4839 face->box == FACE_NO_BOX));
4840 }
4841
4842 /* Value is 0 if end of buffer or string reached. */
4843 return success_p;
4844 }
4845
4846
4847 /* Move IT to the next display element.
4848
4849 RESEAT_P non-zero means if called on a newline in buffer text,
4850 skip to the next visible line start.
4851
4852 Functions get_next_display_element and set_iterator_to_next are
4853 separate because I find this arrangement easier to handle than a
4854 get_next_display_element function that also increments IT's
4855 position. The way it is we can first look at an iterator's current
4856 display element, decide whether it fits on a line, and if it does,
4857 increment the iterator position. The other way around we probably
4858 would either need a flag indicating whether the iterator has to be
4859 incremented the next time, or we would have to implement a
4860 decrement position function which would not be easy to write. */
4861
4862 void
4863 set_iterator_to_next (it, reseat_p)
4864 struct it *it;
4865 int reseat_p;
4866 {
4867 /* Reset flags indicating start and end of a sequence of characters
4868 with box. Reset them at the start of this function because
4869 moving the iterator to a new position might set them. */
4870 it->start_of_box_run_p = it->end_of_box_run_p = 0;
4871
4872 if (it->method == next_element_from_buffer)
4873 {
4874 /* The current display element of IT is a character from
4875 current_buffer. Advance in the buffer, and maybe skip over
4876 invisible lines that are so because of selective display. */
4877 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
4878 reseat_at_next_visible_line_start (it, 0);
4879 else
4880 {
4881 xassert (it->len != 0);
4882 IT_BYTEPOS (*it) += it->len;
4883 IT_CHARPOS (*it) += 1;
4884 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
4885 }
4886 }
4887 else if (it->method == next_element_from_composition)
4888 {
4889 xassert (it->cmp_id >= 0 && it ->cmp_id < n_compositions);
4890 if (STRINGP (it->string))
4891 {
4892 IT_STRING_BYTEPOS (*it) += it->len;
4893 IT_STRING_CHARPOS (*it) += it->cmp_len;
4894 it->method = next_element_from_string;
4895 goto consider_string_end;
4896 }
4897 else
4898 {
4899 IT_BYTEPOS (*it) += it->len;
4900 IT_CHARPOS (*it) += it->cmp_len;
4901 it->method = next_element_from_buffer;
4902 }
4903 }
4904 else if (it->method == next_element_from_c_string)
4905 {
4906 /* Current display element of IT is from a C string. */
4907 IT_BYTEPOS (*it) += it->len;
4908 IT_CHARPOS (*it) += 1;
4909 }
4910 else if (it->method == next_element_from_display_vector)
4911 {
4912 /* Current display element of IT is from a display table entry.
4913 Advance in the display table definition. Reset it to null if
4914 end reached, and continue with characters from buffers/
4915 strings. */
4916 ++it->current.dpvec_index;
4917
4918 /* Restore face of the iterator to what they were before the
4919 display vector entry (these entries may contain faces). */
4920 it->face_id = it->saved_face_id;
4921
4922 if (it->dpvec + it->current.dpvec_index == it->dpend)
4923 {
4924 if (it->s)
4925 it->method = next_element_from_c_string;
4926 else if (STRINGP (it->string))
4927 it->method = next_element_from_string;
4928 else
4929 it->method = next_element_from_buffer;
4930
4931 it->dpvec = NULL;
4932 it->current.dpvec_index = -1;
4933
4934 /* Skip over characters which were displayed via IT->dpvec. */
4935 if (it->dpvec_char_len < 0)
4936 reseat_at_next_visible_line_start (it, 1);
4937 else if (it->dpvec_char_len > 0)
4938 {
4939 it->len = it->dpvec_char_len;
4940 set_iterator_to_next (it, reseat_p);
4941 }
4942 }
4943 }
4944 else if (it->method == next_element_from_string)
4945 {
4946 /* Current display element is a character from a Lisp string. */
4947 xassert (it->s == NULL && STRINGP (it->string));
4948 IT_STRING_BYTEPOS (*it) += it->len;
4949 IT_STRING_CHARPOS (*it) += 1;
4950
4951 consider_string_end:
4952
4953 if (it->current.overlay_string_index >= 0)
4954 {
4955 /* IT->string is an overlay string. Advance to the
4956 next, if there is one. */
4957 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
4958 next_overlay_string (it);
4959 }
4960 else
4961 {
4962 /* IT->string is not an overlay string. If we reached
4963 its end, and there is something on IT->stack, proceed
4964 with what is on the stack. This can be either another
4965 string, this time an overlay string, or a buffer. */
4966 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
4967 && it->sp > 0)
4968 {
4969 pop_it (it);
4970 if (!STRINGP (it->string))
4971 it->method = next_element_from_buffer;
4972 else
4973 goto consider_string_end;
4974 }
4975 }
4976 }
4977 else if (it->method == next_element_from_image
4978 || it->method == next_element_from_stretch)
4979 {
4980 /* The position etc with which we have to proceed are on
4981 the stack. The position may be at the end of a string,
4982 if the `display' property takes up the whole string. */
4983 pop_it (it);
4984 it->image_id = 0;
4985 if (STRINGP (it->string))
4986 {
4987 it->method = next_element_from_string;
4988 goto consider_string_end;
4989 }
4990 else
4991 it->method = next_element_from_buffer;
4992 }
4993 else
4994 /* There are no other methods defined, so this should be a bug. */
4995 abort ();
4996
4997 xassert (it->method != next_element_from_string
4998 || (STRINGP (it->string)
4999 && IT_STRING_CHARPOS (*it) >= 0));
5000 }
5001
5002
5003 /* Load IT's display element fields with information about the next
5004 display element which comes from a display table entry or from the
5005 result of translating a control character to one of the forms `^C'
5006 or `\003'. IT->dpvec holds the glyphs to return as characters. */
5007
5008 static int
5009 next_element_from_display_vector (it)
5010 struct it *it;
5011 {
5012 /* Precondition. */
5013 xassert (it->dpvec && it->current.dpvec_index >= 0);
5014
5015 /* Remember the current face id in case glyphs specify faces.
5016 IT's face is restored in set_iterator_to_next. */
5017 it->saved_face_id = it->face_id;
5018
5019 if (INTEGERP (*it->dpvec)
5020 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5021 {
5022 int lface_id;
5023 GLYPH g;
5024
5025 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5026 it->c = FAST_GLYPH_CHAR (g);
5027 it->len = CHAR_BYTES (it->c);
5028
5029 /* The entry may contain a face id to use. Such a face id is
5030 the id of a Lisp face, not a realized face. A face id of
5031 zero means no face is specified. */
5032 lface_id = FAST_GLYPH_FACE (g);
5033 if (lface_id)
5034 {
5035 /* The function returns -1 if lface_id is invalid. */
5036 int face_id = ascii_face_of_lisp_face (it->f, lface_id);
5037 if (face_id >= 0)
5038 it->face_id = face_id;
5039 }
5040 }
5041 else
5042 /* Display table entry is invalid. Return a space. */
5043 it->c = ' ', it->len = 1;
5044
5045 /* Don't change position and object of the iterator here. They are
5046 still the values of the character that had this display table
5047 entry or was translated, and that's what we want. */
5048 it->what = IT_CHARACTER;
5049 return 1;
5050 }
5051
5052
5053 /* Load IT with the next display element from Lisp string IT->string.
5054 IT->current.string_pos is the current position within the string.
5055 If IT->current.overlay_string_index >= 0, the Lisp string is an
5056 overlay string. */
5057
5058 static int
5059 next_element_from_string (it)
5060 struct it *it;
5061 {
5062 struct text_pos position;
5063
5064 xassert (STRINGP (it->string));
5065 xassert (IT_STRING_CHARPOS (*it) >= 0);
5066 position = it->current.string_pos;
5067
5068 /* Time to check for invisible text? */
5069 if (IT_STRING_CHARPOS (*it) < it->end_charpos
5070 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
5071 {
5072 handle_stop (it);
5073
5074 /* Since a handler may have changed IT->method, we must
5075 recurse here. */
5076 return get_next_display_element (it);
5077 }
5078
5079 if (it->current.overlay_string_index >= 0)
5080 {
5081 /* Get the next character from an overlay string. In overlay
5082 strings, There is no field width or padding with spaces to
5083 do. */
5084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5085 {
5086 it->what = IT_EOB;
5087 return 0;
5088 }
5089 else if (STRING_MULTIBYTE (it->string))
5090 {
5091 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5092 const unsigned char *s = (SDATA (it->string)
5093 + IT_STRING_BYTEPOS (*it));
5094 it->c = string_char_and_length (s, remaining, &it->len);
5095 }
5096 else
5097 {
5098 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5099 it->len = 1;
5100 }
5101 }
5102 else
5103 {
5104 /* Get the next character from a Lisp string that is not an
5105 overlay string. Such strings come from the mode line, for
5106 example. We may have to pad with spaces, or truncate the
5107 string. See also next_element_from_c_string. */
5108 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
5109 {
5110 it->what = IT_EOB;
5111 return 0;
5112 }
5113 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
5114 {
5115 /* Pad with spaces. */
5116 it->c = ' ', it->len = 1;
5117 CHARPOS (position) = BYTEPOS (position) = -1;
5118 }
5119 else if (STRING_MULTIBYTE (it->string))
5120 {
5121 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5122 const unsigned char *s = (SDATA (it->string)
5123 + IT_STRING_BYTEPOS (*it));
5124 it->c = string_char_and_length (s, maxlen, &it->len);
5125 }
5126 else
5127 {
5128 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5129 it->len = 1;
5130 }
5131 }
5132
5133 /* Record what we have and where it came from. Note that we store a
5134 buffer position in IT->position although it could arguably be a
5135 string position. */
5136 it->what = IT_CHARACTER;
5137 it->object = it->string;
5138 it->position = position;
5139 return 1;
5140 }
5141
5142
5143 /* Load IT with next display element from C string IT->s.
5144 IT->string_nchars is the maximum number of characters to return
5145 from the string. IT->end_charpos may be greater than
5146 IT->string_nchars when this function is called, in which case we
5147 may have to return padding spaces. Value is zero if end of string
5148 reached, including padding spaces. */
5149
5150 static int
5151 next_element_from_c_string (it)
5152 struct it *it;
5153 {
5154 int success_p = 1;
5155
5156 xassert (it->s);
5157 it->what = IT_CHARACTER;
5158 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
5159 it->object = Qnil;
5160
5161 /* IT's position can be greater IT->string_nchars in case a field
5162 width or precision has been specified when the iterator was
5163 initialized. */
5164 if (IT_CHARPOS (*it) >= it->end_charpos)
5165 {
5166 /* End of the game. */
5167 it->what = IT_EOB;
5168 success_p = 0;
5169 }
5170 else if (IT_CHARPOS (*it) >= it->string_nchars)
5171 {
5172 /* Pad with spaces. */
5173 it->c = ' ', it->len = 1;
5174 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
5175 }
5176 else if (it->multibyte_p)
5177 {
5178 /* Implementation note: The calls to strlen apparently aren't a
5179 performance problem because there is no noticeable performance
5180 difference between Emacs running in unibyte or multibyte mode. */
5181 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
5182 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
5183 maxlen, &it->len);
5184 }
5185 else
5186 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
5187
5188 return success_p;
5189 }
5190
5191
5192 /* Set up IT to return characters from an ellipsis, if appropriate.
5193 The definition of the ellipsis glyphs may come from a display table
5194 entry. This function Fills IT with the first glyph from the
5195 ellipsis if an ellipsis is to be displayed. */
5196
5197 static int
5198 next_element_from_ellipsis (it)
5199 struct it *it;
5200 {
5201 if (it->selective_display_ellipsis_p)
5202 {
5203 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
5204 {
5205 /* Use the display table definition for `...'. Invalid glyphs
5206 will be handled by the method returning elements from dpvec. */
5207 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
5208 it->dpvec_char_len = it->len;
5209 it->dpvec = v->contents;
5210 it->dpend = v->contents + v->size;
5211 it->current.dpvec_index = 0;
5212 it->method = next_element_from_display_vector;
5213 }
5214 else
5215 {
5216 /* Use default `...' which is stored in default_invis_vector. */
5217 it->dpvec_char_len = it->len;
5218 it->dpvec = default_invis_vector;
5219 it->dpend = default_invis_vector + 3;
5220 it->current.dpvec_index = 0;
5221 it->method = next_element_from_display_vector;
5222 }
5223 }
5224 else
5225 {
5226 /* The face at the current position may be different from the
5227 face we find after the invisible text. Remember what it
5228 was in IT->saved_face_id, and signal that it's there by
5229 setting face_before_selective_p. */
5230 it->saved_face_id = it->face_id;
5231 it->method = next_element_from_buffer;
5232 reseat_at_next_visible_line_start (it, 1);
5233 it->face_before_selective_p = 1;
5234 }
5235
5236 return get_next_display_element (it);
5237 }
5238
5239
5240 /* Deliver an image display element. The iterator IT is already
5241 filled with image information (done in handle_display_prop). Value
5242 is always 1. */
5243
5244
5245 static int
5246 next_element_from_image (it)
5247 struct it *it;
5248 {
5249 it->what = IT_IMAGE;
5250 return 1;
5251 }
5252
5253
5254 /* Fill iterator IT with next display element from a stretch glyph
5255 property. IT->object is the value of the text property. Value is
5256 always 1. */
5257
5258 static int
5259 next_element_from_stretch (it)
5260 struct it *it;
5261 {
5262 it->what = IT_STRETCH;
5263 return 1;
5264 }
5265
5266
5267 /* Load IT with the next display element from current_buffer. Value
5268 is zero if end of buffer reached. IT->stop_charpos is the next
5269 position at which to stop and check for text properties or buffer
5270 end. */
5271
5272 static int
5273 next_element_from_buffer (it)
5274 struct it *it;
5275 {
5276 int success_p = 1;
5277
5278 /* Check this assumption, otherwise, we would never enter the
5279 if-statement, below. */
5280 xassert (IT_CHARPOS (*it) >= BEGV
5281 && IT_CHARPOS (*it) <= it->stop_charpos);
5282
5283 if (IT_CHARPOS (*it) >= it->stop_charpos)
5284 {
5285 if (IT_CHARPOS (*it) >= it->end_charpos)
5286 {
5287 int overlay_strings_follow_p;
5288
5289 /* End of the game, except when overlay strings follow that
5290 haven't been returned yet. */
5291 if (it->overlay_strings_at_end_processed_p)
5292 overlay_strings_follow_p = 0;
5293 else
5294 {
5295 it->overlay_strings_at_end_processed_p = 1;
5296 overlay_strings_follow_p = get_overlay_strings (it, 0);
5297 }
5298
5299 if (overlay_strings_follow_p)
5300 success_p = get_next_display_element (it);
5301 else
5302 {
5303 it->what = IT_EOB;
5304 it->position = it->current.pos;
5305 success_p = 0;
5306 }
5307 }
5308 else
5309 {
5310 handle_stop (it);
5311 return get_next_display_element (it);
5312 }
5313 }
5314 else
5315 {
5316 /* No face changes, overlays etc. in sight, so just return a
5317 character from current_buffer. */
5318 unsigned char *p;
5319
5320 /* Maybe run the redisplay end trigger hook. Performance note:
5321 This doesn't seem to cost measurable time. */
5322 if (it->redisplay_end_trigger_charpos
5323 && it->glyph_row
5324 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
5325 run_redisplay_end_trigger_hook (it);
5326
5327 /* Get the next character, maybe multibyte. */
5328 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
5329 if (it->multibyte_p && !ASCII_BYTE_P (*p))
5330 {
5331 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
5332 - IT_BYTEPOS (*it));
5333 it->c = string_char_and_length (p, maxlen, &it->len);
5334 }
5335 else
5336 it->c = *p, it->len = 1;
5337
5338 /* Record what we have and where it came from. */
5339 it->what = IT_CHARACTER;;
5340 it->object = it->w->buffer;
5341 it->position = it->current.pos;
5342
5343 /* Normally we return the character found above, except when we
5344 really want to return an ellipsis for selective display. */
5345 if (it->selective)
5346 {
5347 if (it->c == '\n')
5348 {
5349 /* A value of selective > 0 means hide lines indented more
5350 than that number of columns. */
5351 if (it->selective > 0
5352 && IT_CHARPOS (*it) + 1 < ZV
5353 && indented_beyond_p (IT_CHARPOS (*it) + 1,
5354 IT_BYTEPOS (*it) + 1,
5355 (double) it->selective)) /* iftc */
5356 {
5357 success_p = next_element_from_ellipsis (it);
5358 it->dpvec_char_len = -1;
5359 }
5360 }
5361 else if (it->c == '\r' && it->selective == -1)
5362 {
5363 /* A value of selective == -1 means that everything from the
5364 CR to the end of the line is invisible, with maybe an
5365 ellipsis displayed for it. */
5366 success_p = next_element_from_ellipsis (it);
5367 it->dpvec_char_len = -1;
5368 }
5369 }
5370 }
5371
5372 /* Value is zero if end of buffer reached. */
5373 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
5374 return success_p;
5375 }
5376
5377
5378 /* Run the redisplay end trigger hook for IT. */
5379
5380 static void
5381 run_redisplay_end_trigger_hook (it)
5382 struct it *it;
5383 {
5384 Lisp_Object args[3];
5385
5386 /* IT->glyph_row should be non-null, i.e. we should be actually
5387 displaying something, or otherwise we should not run the hook. */
5388 xassert (it->glyph_row);
5389
5390 /* Set up hook arguments. */
5391 args[0] = Qredisplay_end_trigger_functions;
5392 args[1] = it->window;
5393 XSETINT (args[2], it->redisplay_end_trigger_charpos);
5394 it->redisplay_end_trigger_charpos = 0;
5395
5396 /* Since we are *trying* to run these functions, don't try to run
5397 them again, even if they get an error. */
5398 it->w->redisplay_end_trigger = Qnil;
5399 Frun_hook_with_args (3, args);
5400
5401 /* Notice if it changed the face of the character we are on. */
5402 handle_face_prop (it);
5403 }
5404
5405
5406 /* Deliver a composition display element. The iterator IT is already
5407 filled with composition information (done in
5408 handle_composition_prop). Value is always 1. */
5409
5410 static int
5411 next_element_from_composition (it)
5412 struct it *it;
5413 {
5414 it->what = IT_COMPOSITION;
5415 it->position = (STRINGP (it->string)
5416 ? it->current.string_pos
5417 : it->current.pos);
5418 return 1;
5419 }
5420
5421
5422 \f
5423 /***********************************************************************
5424 Moving an iterator without producing glyphs
5425 ***********************************************************************/
5426
5427 /* Move iterator IT to a specified buffer or X position within one
5428 line on the display without producing glyphs.
5429
5430 OP should be a bit mask including some or all of these bits:
5431 MOVE_TO_X: Stop on reaching x-position TO_X.
5432 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
5433 Regardless of OP's value, stop in reaching the end of the display line.
5434
5435 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
5436 This means, in particular, that TO_X includes window's horizontal
5437 scroll amount.
5438
5439 The return value has several possible values that
5440 say what condition caused the scan to stop:
5441
5442 MOVE_POS_MATCH_OR_ZV
5443 - when TO_POS or ZV was reached.
5444
5445 MOVE_X_REACHED
5446 -when TO_X was reached before TO_POS or ZV were reached.
5447
5448 MOVE_LINE_CONTINUED
5449 - when we reached the end of the display area and the line must
5450 be continued.
5451
5452 MOVE_LINE_TRUNCATED
5453 - when we reached the end of the display area and the line is
5454 truncated.
5455
5456 MOVE_NEWLINE_OR_CR
5457 - when we stopped at a line end, i.e. a newline or a CR and selective
5458 display is on. */
5459
5460 static enum move_it_result
5461 move_it_in_display_line_to (it, to_charpos, to_x, op)
5462 struct it *it;
5463 int to_charpos, to_x, op;
5464 {
5465 enum move_it_result result = MOVE_UNDEFINED;
5466 struct glyph_row *saved_glyph_row;
5467
5468 /* Don't produce glyphs in produce_glyphs. */
5469 saved_glyph_row = it->glyph_row;
5470 it->glyph_row = NULL;
5471
5472 while (1)
5473 {
5474 int x, i, ascent = 0, descent = 0;
5475
5476 /* Stop when ZV or TO_CHARPOS reached. */
5477 if (!get_next_display_element (it)
5478 || ((op & MOVE_TO_POS) != 0
5479 && BUFFERP (it->object)
5480 && IT_CHARPOS (*it) >= to_charpos))
5481 {
5482 result = MOVE_POS_MATCH_OR_ZV;
5483 break;
5484 }
5485
5486 /* The call to produce_glyphs will get the metrics of the
5487 display element IT is loaded with. We record in x the
5488 x-position before this display element in case it does not
5489 fit on the line. */
5490 x = it->current_x;
5491
5492 /* Remember the line height so far in case the next element doesn't
5493 fit on the line. */
5494 if (!it->truncate_lines_p)
5495 {
5496 ascent = it->max_ascent;
5497 descent = it->max_descent;
5498 }
5499
5500 PRODUCE_GLYPHS (it);
5501
5502 if (it->area != TEXT_AREA)
5503 {
5504 set_iterator_to_next (it, 1);
5505 continue;
5506 }
5507
5508 /* The number of glyphs we get back in IT->nglyphs will normally
5509 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
5510 character on a terminal frame, or (iii) a line end. For the
5511 second case, IT->nglyphs - 1 padding glyphs will be present
5512 (on X frames, there is only one glyph produced for a
5513 composite character.
5514
5515 The behavior implemented below means, for continuation lines,
5516 that as many spaces of a TAB as fit on the current line are
5517 displayed there. For terminal frames, as many glyphs of a
5518 multi-glyph character are displayed in the current line, too.
5519 This is what the old redisplay code did, and we keep it that
5520 way. Under X, the whole shape of a complex character must
5521 fit on the line or it will be completely displayed in the
5522 next line.
5523
5524 Note that both for tabs and padding glyphs, all glyphs have
5525 the same width. */
5526 if (it->nglyphs)
5527 {
5528 /* More than one glyph or glyph doesn't fit on line. All
5529 glyphs have the same width. */
5530 int single_glyph_width = it->pixel_width / it->nglyphs;
5531 int new_x;
5532
5533 for (i = 0; i < it->nglyphs; ++i, x = new_x)
5534 {
5535 new_x = x + single_glyph_width;
5536
5537 /* We want to leave anything reaching TO_X to the caller. */
5538 if ((op & MOVE_TO_X) && new_x > to_x)
5539 {
5540 it->current_x = x;
5541 result = MOVE_X_REACHED;
5542 break;
5543 }
5544 else if (/* Lines are continued. */
5545 !it->truncate_lines_p
5546 && (/* And glyph doesn't fit on the line. */
5547 new_x > it->last_visible_x
5548 /* Or it fits exactly and we're on a window
5549 system frame. */
5550 || (new_x == it->last_visible_x
5551 && FRAME_WINDOW_P (it->f))))
5552 {
5553 if (/* IT->hpos == 0 means the very first glyph
5554 doesn't fit on the line, e.g. a wide image. */
5555 it->hpos == 0
5556 || (new_x == it->last_visible_x
5557 && FRAME_WINDOW_P (it->f)))
5558 {
5559 ++it->hpos;
5560 it->current_x = new_x;
5561 if (i == it->nglyphs - 1)
5562 set_iterator_to_next (it, 1);
5563 }
5564 else
5565 {
5566 it->current_x = x;
5567 it->max_ascent = ascent;
5568 it->max_descent = descent;
5569 }
5570
5571 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
5572 IT_CHARPOS (*it)));
5573 result = MOVE_LINE_CONTINUED;
5574 break;
5575 }
5576 else if (new_x > it->first_visible_x)
5577 {
5578 /* Glyph is visible. Increment number of glyphs that
5579 would be displayed. */
5580 ++it->hpos;
5581 }
5582 else
5583 {
5584 /* Glyph is completely off the left margin of the display
5585 area. Nothing to do. */
5586 }
5587 }
5588
5589 if (result != MOVE_UNDEFINED)
5590 break;
5591 }
5592 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
5593 {
5594 /* Stop when TO_X specified and reached. This check is
5595 necessary here because of lines consisting of a line end,
5596 only. The line end will not produce any glyphs and we
5597 would never get MOVE_X_REACHED. */
5598 xassert (it->nglyphs == 0);
5599 result = MOVE_X_REACHED;
5600 break;
5601 }
5602
5603 /* Is this a line end? If yes, we're done. */
5604 if (ITERATOR_AT_END_OF_LINE_P (it))
5605 {
5606 result = MOVE_NEWLINE_OR_CR;
5607 break;
5608 }
5609
5610 /* The current display element has been consumed. Advance
5611 to the next. */
5612 set_iterator_to_next (it, 1);
5613
5614 /* Stop if lines are truncated and IT's current x-position is
5615 past the right edge of the window now. */
5616 if (it->truncate_lines_p
5617 && it->current_x >= it->last_visible_x)
5618 {
5619 result = MOVE_LINE_TRUNCATED;
5620 break;
5621 }
5622 }
5623
5624 /* Restore the iterator settings altered at the beginning of this
5625 function. */
5626 it->glyph_row = saved_glyph_row;
5627 return result;
5628 }
5629
5630
5631 /* Move IT forward until it satisfies one or more of the criteria in
5632 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
5633
5634 OP is a bit-mask that specifies where to stop, and in particular,
5635 which of those four position arguments makes a difference. See the
5636 description of enum move_operation_enum.
5637
5638 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
5639 screen line, this function will set IT to the next position >
5640 TO_CHARPOS. */
5641
5642 void
5643 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
5644 struct it *it;
5645 int to_charpos, to_x, to_y, to_vpos;
5646 int op;
5647 {
5648 enum move_it_result skip, skip2 = MOVE_X_REACHED;
5649 int line_height;
5650 int reached = 0;
5651
5652 for (;;)
5653 {
5654 if (op & MOVE_TO_VPOS)
5655 {
5656 /* If no TO_CHARPOS and no TO_X specified, stop at the
5657 start of the line TO_VPOS. */
5658 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
5659 {
5660 if (it->vpos == to_vpos)
5661 {
5662 reached = 1;
5663 break;
5664 }
5665 else
5666 skip = move_it_in_display_line_to (it, -1, -1, 0);
5667 }
5668 else
5669 {
5670 /* TO_VPOS >= 0 means stop at TO_X in the line at
5671 TO_VPOS, or at TO_POS, whichever comes first. */
5672 if (it->vpos == to_vpos)
5673 {
5674 reached = 2;
5675 break;
5676 }
5677
5678 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
5679
5680 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
5681 {
5682 reached = 3;
5683 break;
5684 }
5685 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
5686 {
5687 /* We have reached TO_X but not in the line we want. */
5688 skip = move_it_in_display_line_to (it, to_charpos,
5689 -1, MOVE_TO_POS);
5690 if (skip == MOVE_POS_MATCH_OR_ZV)
5691 {
5692 reached = 4;
5693 break;
5694 }
5695 }
5696 }
5697 }
5698 else if (op & MOVE_TO_Y)
5699 {
5700 struct it it_backup;
5701
5702 /* TO_Y specified means stop at TO_X in the line containing
5703 TO_Y---or at TO_CHARPOS if this is reached first. The
5704 problem is that we can't really tell whether the line
5705 contains TO_Y before we have completely scanned it, and
5706 this may skip past TO_X. What we do is to first scan to
5707 TO_X.
5708
5709 If TO_X is not specified, use a TO_X of zero. The reason
5710 is to make the outcome of this function more predictable.
5711 If we didn't use TO_X == 0, we would stop at the end of
5712 the line which is probably not what a caller would expect
5713 to happen. */
5714 skip = move_it_in_display_line_to (it, to_charpos,
5715 ((op & MOVE_TO_X)
5716 ? to_x : 0),
5717 (MOVE_TO_X
5718 | (op & MOVE_TO_POS)));
5719
5720 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
5721 if (skip == MOVE_POS_MATCH_OR_ZV)
5722 {
5723 reached = 5;
5724 break;
5725 }
5726
5727 /* If TO_X was reached, we would like to know whether TO_Y
5728 is in the line. This can only be said if we know the
5729 total line height which requires us to scan the rest of
5730 the line. */
5731 if (skip == MOVE_X_REACHED)
5732 {
5733 it_backup = *it;
5734 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
5735 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
5736 op & MOVE_TO_POS);
5737 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
5738 }
5739
5740 /* Now, decide whether TO_Y is in this line. */
5741 line_height = it->max_ascent + it->max_descent;
5742 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
5743
5744 if (to_y >= it->current_y
5745 && to_y < it->current_y + line_height)
5746 {
5747 if (skip == MOVE_X_REACHED)
5748 /* If TO_Y is in this line and TO_X was reached above,
5749 we scanned too far. We have to restore IT's settings
5750 to the ones before skipping. */
5751 *it = it_backup;
5752 reached = 6;
5753 }
5754 else if (skip == MOVE_X_REACHED)
5755 {
5756 skip = skip2;
5757 if (skip == MOVE_POS_MATCH_OR_ZV)
5758 reached = 7;
5759 }
5760
5761 if (reached)
5762 break;
5763 }
5764 else
5765 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
5766
5767 switch (skip)
5768 {
5769 case MOVE_POS_MATCH_OR_ZV:
5770 reached = 8;
5771 goto out;
5772
5773 case MOVE_NEWLINE_OR_CR:
5774 set_iterator_to_next (it, 1);
5775 it->continuation_lines_width = 0;
5776 break;
5777
5778 case MOVE_LINE_TRUNCATED:
5779 it->continuation_lines_width = 0;
5780 reseat_at_next_visible_line_start (it, 0);
5781 if ((op & MOVE_TO_POS) != 0
5782 && IT_CHARPOS (*it) > to_charpos)
5783 {
5784 reached = 9;
5785 goto out;
5786 }
5787 break;
5788
5789 case MOVE_LINE_CONTINUED:
5790 it->continuation_lines_width += it->current_x;
5791 break;
5792
5793 default:
5794 abort ();
5795 }
5796
5797 /* Reset/increment for the next run. */
5798 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
5799 it->current_x = it->hpos = 0;
5800 it->current_y += it->max_ascent + it->max_descent;
5801 ++it->vpos;
5802 last_height = it->max_ascent + it->max_descent;
5803 last_max_ascent = it->max_ascent;
5804 it->max_ascent = it->max_descent = 0;
5805 }
5806
5807 out:
5808
5809 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
5810 }
5811
5812
5813 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
5814
5815 If DY > 0, move IT backward at least that many pixels. DY = 0
5816 means move IT backward to the preceding line start or BEGV. This
5817 function may move over more than DY pixels if IT->current_y - DY
5818 ends up in the middle of a line; in this case IT->current_y will be
5819 set to the top of the line moved to. */
5820
5821 void
5822 move_it_vertically_backward (it, dy)
5823 struct it *it;
5824 int dy;
5825 {
5826 int nlines, h;
5827 struct it it2, it3;
5828 int start_pos = IT_CHARPOS (*it);
5829
5830 xassert (dy >= 0);
5831
5832 /* Estimate how many newlines we must move back. */
5833 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
5834
5835 /* Set the iterator's position that many lines back. */
5836 while (nlines-- && IT_CHARPOS (*it) > BEGV)
5837 back_to_previous_visible_line_start (it);
5838
5839 /* Reseat the iterator here. When moving backward, we don't want
5840 reseat to skip forward over invisible text, set up the iterator
5841 to deliver from overlay strings at the new position etc. So,
5842 use reseat_1 here. */
5843 reseat_1 (it, it->current.pos, 1);
5844
5845 /* We are now surely at a line start. */
5846 it->current_x = it->hpos = 0;
5847 it->continuation_lines_width = 0;
5848
5849 /* Move forward and see what y-distance we moved. First move to the
5850 start of the next line so that we get its height. We need this
5851 height to be able to tell whether we reached the specified
5852 y-distance. */
5853 it2 = *it;
5854 it2.max_ascent = it2.max_descent = 0;
5855 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
5856 MOVE_TO_POS | MOVE_TO_VPOS);
5857 xassert (IT_CHARPOS (*it) >= BEGV);
5858 it3 = it2;
5859
5860 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
5861 xassert (IT_CHARPOS (*it) >= BEGV);
5862 /* H is the actual vertical distance from the position in *IT
5863 and the starting position. */
5864 h = it2.current_y - it->current_y;
5865 /* NLINES is the distance in number of lines. */
5866 nlines = it2.vpos - it->vpos;
5867
5868 /* Correct IT's y and vpos position
5869 so that they are relative to the starting point. */
5870 it->vpos -= nlines;
5871 it->current_y -= h;
5872
5873 if (dy == 0)
5874 {
5875 /* DY == 0 means move to the start of the screen line. The
5876 value of nlines is > 0 if continuation lines were involved. */
5877 if (nlines > 0)
5878 move_it_by_lines (it, nlines, 1);
5879 xassert (IT_CHARPOS (*it) <= start_pos);
5880 }
5881 else
5882 {
5883 /* The y-position we try to reach, relative to *IT.
5884 Note that H has been subtracted in front of the if-statement. */
5885 int target_y = it->current_y + h - dy;
5886 int y0 = it3.current_y;
5887 int y1 = line_bottom_y (&it3);
5888 int line_height = y1 - y0;
5889
5890 /* If we did not reach target_y, try to move further backward if
5891 we can. If we moved too far backward, try to move forward. */
5892 if (target_y < it->current_y
5893 /* This is heuristic. In a window that's 3 lines high, with
5894 a line height of 13 pixels each, recentering with point
5895 on the bottom line will try to move -39/2 = 19 pixels
5896 backward. Try to avoid moving into the first line. */
5897 && it->current_y - target_y > line_height / 3 * 2
5898 && IT_CHARPOS (*it) > BEGV)
5899 {
5900 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
5901 target_y - it->current_y));
5902 move_it_vertically (it, target_y - it->current_y);
5903 xassert (IT_CHARPOS (*it) >= BEGV);
5904 }
5905 else if (target_y >= it->current_y + line_height
5906 && IT_CHARPOS (*it) < ZV)
5907 {
5908 /* Should move forward by at least one line, maybe more.
5909
5910 Note: Calling move_it_by_lines can be expensive on
5911 terminal frames, where compute_motion is used (via
5912 vmotion) to do the job, when there are very long lines
5913 and truncate-lines is nil. That's the reason for
5914 treating terminal frames specially here. */
5915
5916 if (!FRAME_WINDOW_P (it->f))
5917 move_it_vertically (it, target_y - (it->current_y + line_height));
5918 else
5919 {
5920 do
5921 {
5922 move_it_by_lines (it, 1, 1);
5923 }
5924 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
5925 }
5926
5927 xassert (IT_CHARPOS (*it) >= BEGV);
5928 }
5929 }
5930 }
5931
5932
5933 /* Move IT by a specified amount of pixel lines DY. DY negative means
5934 move backwards. DY = 0 means move to start of screen line. At the
5935 end, IT will be on the start of a screen line. */
5936
5937 void
5938 move_it_vertically (it, dy)
5939 struct it *it;
5940 int dy;
5941 {
5942 if (dy <= 0)
5943 move_it_vertically_backward (it, -dy);
5944 else if (dy > 0)
5945 {
5946 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
5947 move_it_to (it, ZV, -1, it->current_y + dy, -1,
5948 MOVE_TO_POS | MOVE_TO_Y);
5949 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
5950
5951 /* If buffer ends in ZV without a newline, move to the start of
5952 the line to satisfy the post-condition. */
5953 if (IT_CHARPOS (*it) == ZV
5954 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
5955 move_it_by_lines (it, 0, 0);
5956 }
5957 }
5958
5959
5960 /* Move iterator IT past the end of the text line it is in. */
5961
5962 void
5963 move_it_past_eol (it)
5964 struct it *it;
5965 {
5966 enum move_it_result rc;
5967
5968 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
5969 if (rc == MOVE_NEWLINE_OR_CR)
5970 set_iterator_to_next (it, 0);
5971 }
5972
5973
5974 #if 0 /* Currently not used. */
5975
5976 /* Return non-zero if some text between buffer positions START_CHARPOS
5977 and END_CHARPOS is invisible. IT->window is the window for text
5978 property lookup. */
5979
5980 static int
5981 invisible_text_between_p (it, start_charpos, end_charpos)
5982 struct it *it;
5983 int start_charpos, end_charpos;
5984 {
5985 Lisp_Object prop, limit;
5986 int invisible_found_p;
5987
5988 xassert (it != NULL && start_charpos <= end_charpos);
5989
5990 /* Is text at START invisible? */
5991 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
5992 it->window);
5993 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5994 invisible_found_p = 1;
5995 else
5996 {
5997 limit = Fnext_single_char_property_change (make_number (start_charpos),
5998 Qinvisible, Qnil,
5999 make_number (end_charpos));
6000 invisible_found_p = XFASTINT (limit) < end_charpos;
6001 }
6002
6003 return invisible_found_p;
6004 }
6005
6006 #endif /* 0 */
6007
6008
6009 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
6010 negative means move up. DVPOS == 0 means move to the start of the
6011 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
6012 NEED_Y_P is zero, IT->current_y will be left unchanged.
6013
6014 Further optimization ideas: If we would know that IT->f doesn't use
6015 a face with proportional font, we could be faster for
6016 truncate-lines nil. */
6017
6018 void
6019 move_it_by_lines (it, dvpos, need_y_p)
6020 struct it *it;
6021 int dvpos, need_y_p;
6022 {
6023 struct position pos;
6024
6025 if (!FRAME_WINDOW_P (it->f))
6026 {
6027 struct text_pos textpos;
6028
6029 /* We can use vmotion on frames without proportional fonts. */
6030 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
6031 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
6032 reseat (it, textpos, 1);
6033 it->vpos += pos.vpos;
6034 it->current_y += pos.vpos;
6035 }
6036 else if (dvpos == 0)
6037 {
6038 /* DVPOS == 0 means move to the start of the screen line. */
6039 move_it_vertically_backward (it, 0);
6040 xassert (it->current_x == 0 && it->hpos == 0);
6041 }
6042 else if (dvpos > 0)
6043 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
6044 else
6045 {
6046 struct it it2;
6047 int start_charpos, i;
6048
6049 /* Start at the beginning of the screen line containing IT's
6050 position. */
6051 move_it_vertically_backward (it, 0);
6052
6053 /* Go back -DVPOS visible lines and reseat the iterator there. */
6054 start_charpos = IT_CHARPOS (*it);
6055 for (i = -dvpos; i && IT_CHARPOS (*it) > BEGV; --i)
6056 back_to_previous_visible_line_start (it);
6057 reseat (it, it->current.pos, 1);
6058 it->current_x = it->hpos = 0;
6059
6060 /* Above call may have moved too far if continuation lines
6061 are involved. Scan forward and see if it did. */
6062 it2 = *it;
6063 it2.vpos = it2.current_y = 0;
6064 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
6065 it->vpos -= it2.vpos;
6066 it->current_y -= it2.current_y;
6067 it->current_x = it->hpos = 0;
6068
6069 /* If we moved too far, move IT some lines forward. */
6070 if (it2.vpos > -dvpos)
6071 {
6072 int delta = it2.vpos + dvpos;
6073 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
6074 }
6075 }
6076 }
6077
6078 /* Return 1 if IT points into the middle of a display vector. */
6079
6080 int
6081 in_display_vector_p (it)
6082 struct it *it;
6083 {
6084 return (it->method == next_element_from_display_vector
6085 && it->current.dpvec_index > 0
6086 && it->dpvec + it->current.dpvec_index != it->dpend);
6087 }
6088
6089 \f
6090 /***********************************************************************
6091 Messages
6092 ***********************************************************************/
6093
6094
6095 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
6096 to *Messages*. */
6097
6098 void
6099 add_to_log (format, arg1, arg2)
6100 char *format;
6101 Lisp_Object arg1, arg2;
6102 {
6103 Lisp_Object args[3];
6104 Lisp_Object msg, fmt;
6105 char *buffer;
6106 int len;
6107 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
6108
6109 /* Do nothing if called asynchronously. Inserting text into
6110 a buffer may call after-change-functions and alike and
6111 that would means running Lisp asynchronously. */
6112 if (handling_signal)
6113 return;
6114
6115 fmt = msg = Qnil;
6116 GCPRO4 (fmt, msg, arg1, arg2);
6117
6118 args[0] = fmt = build_string (format);
6119 args[1] = arg1;
6120 args[2] = arg2;
6121 msg = Fformat (3, args);
6122
6123 len = SBYTES (msg) + 1;
6124 buffer = (char *) alloca (len);
6125 bcopy (SDATA (msg), buffer, len);
6126
6127 message_dolog (buffer, len - 1, 1, 0);
6128 UNGCPRO;
6129 }
6130
6131
6132 /* Output a newline in the *Messages* buffer if "needs" one. */
6133
6134 void
6135 message_log_maybe_newline ()
6136 {
6137 if (message_log_need_newline)
6138 message_dolog ("", 0, 1, 0);
6139 }
6140
6141
6142 /* Add a string M of length NBYTES to the message log, optionally
6143 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
6144 nonzero, means interpret the contents of M as multibyte. This
6145 function calls low-level routines in order to bypass text property
6146 hooks, etc. which might not be safe to run. */
6147
6148 void
6149 message_dolog (m, nbytes, nlflag, multibyte)
6150 const char *m;
6151 int nbytes, nlflag, multibyte;
6152 {
6153 if (!NILP (Vmemory_full))
6154 return;
6155
6156 if (!NILP (Vmessage_log_max))
6157 {
6158 struct buffer *oldbuf;
6159 Lisp_Object oldpoint, oldbegv, oldzv;
6160 int old_windows_or_buffers_changed = windows_or_buffers_changed;
6161 int point_at_end = 0;
6162 int zv_at_end = 0;
6163 Lisp_Object old_deactivate_mark, tem;
6164 struct gcpro gcpro1;
6165
6166 old_deactivate_mark = Vdeactivate_mark;
6167 oldbuf = current_buffer;
6168 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
6169 current_buffer->undo_list = Qt;
6170
6171 oldpoint = message_dolog_marker1;
6172 set_marker_restricted (oldpoint, make_number (PT), Qnil);
6173 oldbegv = message_dolog_marker2;
6174 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
6175 oldzv = message_dolog_marker3;
6176 set_marker_restricted (oldzv, make_number (ZV), Qnil);
6177 GCPRO1 (old_deactivate_mark);
6178
6179 if (PT == Z)
6180 point_at_end = 1;
6181 if (ZV == Z)
6182 zv_at_end = 1;
6183
6184 BEGV = BEG;
6185 BEGV_BYTE = BEG_BYTE;
6186 ZV = Z;
6187 ZV_BYTE = Z_BYTE;
6188 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6189
6190 /* Insert the string--maybe converting multibyte to single byte
6191 or vice versa, so that all the text fits the buffer. */
6192 if (multibyte
6193 && NILP (current_buffer->enable_multibyte_characters))
6194 {
6195 int i, c, char_bytes;
6196 unsigned char work[1];
6197
6198 /* Convert a multibyte string to single-byte
6199 for the *Message* buffer. */
6200 for (i = 0; i < nbytes; i += char_bytes)
6201 {
6202 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
6203 work[0] = (SINGLE_BYTE_CHAR_P (c)
6204 ? c
6205 : multibyte_char_to_unibyte (c, Qnil));
6206 insert_1_both (work, 1, 1, 1, 0, 0);
6207 }
6208 }
6209 else if (! multibyte
6210 && ! NILP (current_buffer->enable_multibyte_characters))
6211 {
6212 int i, c, char_bytes;
6213 unsigned char *msg = (unsigned char *) m;
6214 unsigned char str[MAX_MULTIBYTE_LENGTH];
6215 /* Convert a single-byte string to multibyte
6216 for the *Message* buffer. */
6217 for (i = 0; i < nbytes; i++)
6218 {
6219 c = unibyte_char_to_multibyte (msg[i]);
6220 char_bytes = CHAR_STRING (c, str);
6221 insert_1_both (str, 1, char_bytes, 1, 0, 0);
6222 }
6223 }
6224 else if (nbytes)
6225 insert_1 (m, nbytes, 1, 0, 0);
6226
6227 if (nlflag)
6228 {
6229 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
6230 insert_1 ("\n", 1, 1, 0, 0);
6231
6232 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
6233 this_bol = PT;
6234 this_bol_byte = PT_BYTE;
6235
6236 /* See if this line duplicates the previous one.
6237 If so, combine duplicates. */
6238 if (this_bol > BEG)
6239 {
6240 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
6241 prev_bol = PT;
6242 prev_bol_byte = PT_BYTE;
6243
6244 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
6245 this_bol, this_bol_byte);
6246 if (dup)
6247 {
6248 del_range_both (prev_bol, prev_bol_byte,
6249 this_bol, this_bol_byte, 0);
6250 if (dup > 1)
6251 {
6252 char dupstr[40];
6253 int duplen;
6254
6255 /* If you change this format, don't forget to also
6256 change message_log_check_duplicate. */
6257 sprintf (dupstr, " [%d times]", dup);
6258 duplen = strlen (dupstr);
6259 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
6260 insert_1 (dupstr, duplen, 1, 0, 1);
6261 }
6262 }
6263 }
6264
6265 /* If we have more than the desired maximum number of lines
6266 in the *Messages* buffer now, delete the oldest ones.
6267 This is safe because we don't have undo in this buffer. */
6268
6269 if (NATNUMP (Vmessage_log_max))
6270 {
6271 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
6272 -XFASTINT (Vmessage_log_max) - 1, 0);
6273 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
6274 }
6275 }
6276 BEGV = XMARKER (oldbegv)->charpos;
6277 BEGV_BYTE = marker_byte_position (oldbegv);
6278
6279 if (zv_at_end)
6280 {
6281 ZV = Z;
6282 ZV_BYTE = Z_BYTE;
6283 }
6284 else
6285 {
6286 ZV = XMARKER (oldzv)->charpos;
6287 ZV_BYTE = marker_byte_position (oldzv);
6288 }
6289
6290 if (point_at_end)
6291 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6292 else
6293 /* We can't do Fgoto_char (oldpoint) because it will run some
6294 Lisp code. */
6295 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
6296 XMARKER (oldpoint)->bytepos);
6297
6298 UNGCPRO;
6299 unchain_marker (XMARKER (oldpoint));
6300 unchain_marker (XMARKER (oldbegv));
6301 unchain_marker (XMARKER (oldzv));
6302
6303 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
6304 set_buffer_internal (oldbuf);
6305 if (NILP (tem))
6306 windows_or_buffers_changed = old_windows_or_buffers_changed;
6307 message_log_need_newline = !nlflag;
6308 Vdeactivate_mark = old_deactivate_mark;
6309 }
6310 }
6311
6312
6313 /* We are at the end of the buffer after just having inserted a newline.
6314 (Note: We depend on the fact we won't be crossing the gap.)
6315 Check to see if the most recent message looks a lot like the previous one.
6316 Return 0 if different, 1 if the new one should just replace it, or a
6317 value N > 1 if we should also append " [N times]". */
6318
6319 static int
6320 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
6321 int prev_bol, this_bol;
6322 int prev_bol_byte, this_bol_byte;
6323 {
6324 int i;
6325 int len = Z_BYTE - 1 - this_bol_byte;
6326 int seen_dots = 0;
6327 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
6328 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
6329
6330 for (i = 0; i < len; i++)
6331 {
6332 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
6333 seen_dots = 1;
6334 if (p1[i] != p2[i])
6335 return seen_dots;
6336 }
6337 p1 += len;
6338 if (*p1 == '\n')
6339 return 2;
6340 if (*p1++ == ' ' && *p1++ == '[')
6341 {
6342 int n = 0;
6343 while (*p1 >= '0' && *p1 <= '9')
6344 n = n * 10 + *p1++ - '0';
6345 if (strncmp (p1, " times]\n", 8) == 0)
6346 return n+1;
6347 }
6348 return 0;
6349 }
6350
6351
6352 /* Display an echo area message M with a specified length of NBYTES
6353 bytes. The string may include null characters. If M is 0, clear
6354 out any existing message, and let the mini-buffer text show
6355 through.
6356
6357 The buffer M must continue to exist until after the echo area gets
6358 cleared or some other message gets displayed there. This means do
6359 not pass text that is stored in a Lisp string; do not pass text in
6360 a buffer that was alloca'd. */
6361
6362 void
6363 message2 (m, nbytes, multibyte)
6364 const char *m;
6365 int nbytes;
6366 int multibyte;
6367 {
6368 /* First flush out any partial line written with print. */
6369 message_log_maybe_newline ();
6370 if (m)
6371 message_dolog (m, nbytes, 1, multibyte);
6372 message2_nolog (m, nbytes, multibyte);
6373 }
6374
6375
6376 /* The non-logging counterpart of message2. */
6377
6378 void
6379 message2_nolog (m, nbytes, multibyte)
6380 const char *m;
6381 int nbytes, multibyte;
6382 {
6383 struct frame *sf = SELECTED_FRAME ();
6384 message_enable_multibyte = multibyte;
6385
6386 if (noninteractive)
6387 {
6388 if (noninteractive_need_newline)
6389 putc ('\n', stderr);
6390 noninteractive_need_newline = 0;
6391 if (m)
6392 fwrite (m, nbytes, 1, stderr);
6393 if (cursor_in_echo_area == 0)
6394 fprintf (stderr, "\n");
6395 fflush (stderr);
6396 }
6397 /* A null message buffer means that the frame hasn't really been
6398 initialized yet. Error messages get reported properly by
6399 cmd_error, so this must be just an informative message; toss it. */
6400 else if (INTERACTIVE
6401 && sf->glyphs_initialized_p
6402 && FRAME_MESSAGE_BUF (sf))
6403 {
6404 Lisp_Object mini_window;
6405 struct frame *f;
6406
6407 /* Get the frame containing the mini-buffer
6408 that the selected frame is using. */
6409 mini_window = FRAME_MINIBUF_WINDOW (sf);
6410 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6411
6412 FRAME_SAMPLE_VISIBILITY (f);
6413 if (FRAME_VISIBLE_P (sf)
6414 && ! FRAME_VISIBLE_P (f))
6415 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
6416
6417 if (m)
6418 {
6419 set_message (m, Qnil, nbytes, multibyte);
6420 if (minibuffer_auto_raise)
6421 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
6422 }
6423 else
6424 clear_message (1, 1);
6425
6426 do_pending_window_change (0);
6427 echo_area_display (1);
6428 do_pending_window_change (0);
6429 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6430 (*frame_up_to_date_hook) (f);
6431 }
6432 }
6433
6434
6435 /* Display an echo area message M with a specified length of NBYTES
6436 bytes. The string may include null characters. If M is not a
6437 string, clear out any existing message, and let the mini-buffer
6438 text show through. */
6439
6440 void
6441 message3 (m, nbytes, multibyte)
6442 Lisp_Object m;
6443 int nbytes;
6444 int multibyte;
6445 {
6446 struct gcpro gcpro1;
6447
6448 GCPRO1 (m);
6449
6450 /* First flush out any partial line written with print. */
6451 message_log_maybe_newline ();
6452 if (STRINGP (m))
6453 message_dolog (SDATA (m), nbytes, 1, multibyte);
6454 message3_nolog (m, nbytes, multibyte);
6455
6456 UNGCPRO;
6457 }
6458
6459
6460 /* The non-logging version of message3. */
6461
6462 void
6463 message3_nolog (m, nbytes, multibyte)
6464 Lisp_Object m;
6465 int nbytes, multibyte;
6466 {
6467 struct frame *sf = SELECTED_FRAME ();
6468 message_enable_multibyte = multibyte;
6469
6470 if (noninteractive)
6471 {
6472 if (noninteractive_need_newline)
6473 putc ('\n', stderr);
6474 noninteractive_need_newline = 0;
6475 if (STRINGP (m))
6476 fwrite (SDATA (m), nbytes, 1, stderr);
6477 if (cursor_in_echo_area == 0)
6478 fprintf (stderr, "\n");
6479 fflush (stderr);
6480 }
6481 /* A null message buffer means that the frame hasn't really been
6482 initialized yet. Error messages get reported properly by
6483 cmd_error, so this must be just an informative message; toss it. */
6484 else if (INTERACTIVE
6485 && sf->glyphs_initialized_p
6486 && FRAME_MESSAGE_BUF (sf))
6487 {
6488 Lisp_Object mini_window;
6489 Lisp_Object frame;
6490 struct frame *f;
6491
6492 /* Get the frame containing the mini-buffer
6493 that the selected frame is using. */
6494 mini_window = FRAME_MINIBUF_WINDOW (sf);
6495 frame = XWINDOW (mini_window)->frame;
6496 f = XFRAME (frame);
6497
6498 FRAME_SAMPLE_VISIBILITY (f);
6499 if (FRAME_VISIBLE_P (sf)
6500 && !FRAME_VISIBLE_P (f))
6501 Fmake_frame_visible (frame);
6502
6503 if (STRINGP (m) && SCHARS (m) > 0)
6504 {
6505 set_message (NULL, m, nbytes, multibyte);
6506 if (minibuffer_auto_raise)
6507 Fraise_frame (frame);
6508 }
6509 else
6510 clear_message (1, 1);
6511
6512 do_pending_window_change (0);
6513 echo_area_display (1);
6514 do_pending_window_change (0);
6515 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6516 (*frame_up_to_date_hook) (f);
6517 }
6518 }
6519
6520
6521 /* Display a null-terminated echo area message M. If M is 0, clear
6522 out any existing message, and let the mini-buffer text show through.
6523
6524 The buffer M must continue to exist until after the echo area gets
6525 cleared or some other message gets displayed there. Do not pass
6526 text that is stored in a Lisp string. Do not pass text in a buffer
6527 that was alloca'd. */
6528
6529 void
6530 message1 (m)
6531 char *m;
6532 {
6533 message2 (m, (m ? strlen (m) : 0), 0);
6534 }
6535
6536
6537 /* The non-logging counterpart of message1. */
6538
6539 void
6540 message1_nolog (m)
6541 char *m;
6542 {
6543 message2_nolog (m, (m ? strlen (m) : 0), 0);
6544 }
6545
6546 /* Display a message M which contains a single %s
6547 which gets replaced with STRING. */
6548
6549 void
6550 message_with_string (m, string, log)
6551 char *m;
6552 Lisp_Object string;
6553 int log;
6554 {
6555 CHECK_STRING (string);
6556
6557 if (noninteractive)
6558 {
6559 if (m)
6560 {
6561 if (noninteractive_need_newline)
6562 putc ('\n', stderr);
6563 noninteractive_need_newline = 0;
6564 fprintf (stderr, m, SDATA (string));
6565 if (cursor_in_echo_area == 0)
6566 fprintf (stderr, "\n");
6567 fflush (stderr);
6568 }
6569 }
6570 else if (INTERACTIVE)
6571 {
6572 /* The frame whose minibuffer we're going to display the message on.
6573 It may be larger than the selected frame, so we need
6574 to use its buffer, not the selected frame's buffer. */
6575 Lisp_Object mini_window;
6576 struct frame *f, *sf = SELECTED_FRAME ();
6577
6578 /* Get the frame containing the minibuffer
6579 that the selected frame is using. */
6580 mini_window = FRAME_MINIBUF_WINDOW (sf);
6581 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6582
6583 /* A null message buffer means that the frame hasn't really been
6584 initialized yet. Error messages get reported properly by
6585 cmd_error, so this must be just an informative message; toss it. */
6586 if (FRAME_MESSAGE_BUF (f))
6587 {
6588 Lisp_Object args[2], message;
6589 struct gcpro gcpro1, gcpro2;
6590
6591 args[0] = build_string (m);
6592 args[1] = message = string;
6593 GCPRO2 (args[0], message);
6594 gcpro1.nvars = 2;
6595
6596 message = Fformat (2, args);
6597
6598 if (log)
6599 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
6600 else
6601 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
6602
6603 UNGCPRO;
6604
6605 /* Print should start at the beginning of the message
6606 buffer next time. */
6607 message_buf_print = 0;
6608 }
6609 }
6610 }
6611
6612
6613 /* Dump an informative message to the minibuf. If M is 0, clear out
6614 any existing message, and let the mini-buffer text show through. */
6615
6616 /* VARARGS 1 */
6617 void
6618 message (m, a1, a2, a3)
6619 char *m;
6620 EMACS_INT a1, a2, a3;
6621 {
6622 if (noninteractive)
6623 {
6624 if (m)
6625 {
6626 if (noninteractive_need_newline)
6627 putc ('\n', stderr);
6628 noninteractive_need_newline = 0;
6629 fprintf (stderr, m, a1, a2, a3);
6630 if (cursor_in_echo_area == 0)
6631 fprintf (stderr, "\n");
6632 fflush (stderr);
6633 }
6634 }
6635 else if (INTERACTIVE)
6636 {
6637 /* The frame whose mini-buffer we're going to display the message
6638 on. It may be larger than the selected frame, so we need to
6639 use its buffer, not the selected frame's buffer. */
6640 Lisp_Object mini_window;
6641 struct frame *f, *sf = SELECTED_FRAME ();
6642
6643 /* Get the frame containing the mini-buffer
6644 that the selected frame is using. */
6645 mini_window = FRAME_MINIBUF_WINDOW (sf);
6646 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6647
6648 /* A null message buffer means that the frame hasn't really been
6649 initialized yet. Error messages get reported properly by
6650 cmd_error, so this must be just an informative message; toss
6651 it. */
6652 if (FRAME_MESSAGE_BUF (f))
6653 {
6654 if (m)
6655 {
6656 int len;
6657 #ifdef NO_ARG_ARRAY
6658 char *a[3];
6659 a[0] = (char *) a1;
6660 a[1] = (char *) a2;
6661 a[2] = (char *) a3;
6662
6663 len = doprnt (FRAME_MESSAGE_BUF (f),
6664 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
6665 #else
6666 len = doprnt (FRAME_MESSAGE_BUF (f),
6667 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
6668 (char **) &a1);
6669 #endif /* NO_ARG_ARRAY */
6670
6671 message2 (FRAME_MESSAGE_BUF (f), len, 0);
6672 }
6673 else
6674 message1 (0);
6675
6676 /* Print should start at the beginning of the message
6677 buffer next time. */
6678 message_buf_print = 0;
6679 }
6680 }
6681 }
6682
6683
6684 /* The non-logging version of message. */
6685
6686 void
6687 message_nolog (m, a1, a2, a3)
6688 char *m;
6689 EMACS_INT a1, a2, a3;
6690 {
6691 Lisp_Object old_log_max;
6692 old_log_max = Vmessage_log_max;
6693 Vmessage_log_max = Qnil;
6694 message (m, a1, a2, a3);
6695 Vmessage_log_max = old_log_max;
6696 }
6697
6698
6699 /* Display the current message in the current mini-buffer. This is
6700 only called from error handlers in process.c, and is not time
6701 critical. */
6702
6703 void
6704 update_echo_area ()
6705 {
6706 if (!NILP (echo_area_buffer[0]))
6707 {
6708 Lisp_Object string;
6709 string = Fcurrent_message ();
6710 message3 (string, SBYTES (string),
6711 !NILP (current_buffer->enable_multibyte_characters));
6712 }
6713 }
6714
6715
6716 /* Make sure echo area buffers in `echo_buffers' are live.
6717 If they aren't, make new ones. */
6718
6719 static void
6720 ensure_echo_area_buffers ()
6721 {
6722 int i;
6723
6724 for (i = 0; i < 2; ++i)
6725 if (!BUFFERP (echo_buffer[i])
6726 || NILP (XBUFFER (echo_buffer[i])->name))
6727 {
6728 char name[30];
6729 Lisp_Object old_buffer;
6730 int j;
6731
6732 old_buffer = echo_buffer[i];
6733 sprintf (name, " *Echo Area %d*", i);
6734 echo_buffer[i] = Fget_buffer_create (build_string (name));
6735 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
6736
6737 for (j = 0; j < 2; ++j)
6738 if (EQ (old_buffer, echo_area_buffer[j]))
6739 echo_area_buffer[j] = echo_buffer[i];
6740 }
6741 }
6742
6743
6744 /* Call FN with args A1..A4 with either the current or last displayed
6745 echo_area_buffer as current buffer.
6746
6747 WHICH zero means use the current message buffer
6748 echo_area_buffer[0]. If that is nil, choose a suitable buffer
6749 from echo_buffer[] and clear it.
6750
6751 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
6752 suitable buffer from echo_buffer[] and clear it.
6753
6754 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
6755 that the current message becomes the last displayed one, make
6756 choose a suitable buffer for echo_area_buffer[0], and clear it.
6757
6758 Value is what FN returns. */
6759
6760 static int
6761 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
6762 struct window *w;
6763 int which;
6764 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
6765 EMACS_INT a1;
6766 Lisp_Object a2;
6767 EMACS_INT a3, a4;
6768 {
6769 Lisp_Object buffer;
6770 int this_one, the_other, clear_buffer_p, rc;
6771 int count = SPECPDL_INDEX ();
6772
6773 /* If buffers aren't live, make new ones. */
6774 ensure_echo_area_buffers ();
6775
6776 clear_buffer_p = 0;
6777
6778 if (which == 0)
6779 this_one = 0, the_other = 1;
6780 else if (which > 0)
6781 this_one = 1, the_other = 0;
6782 else
6783 {
6784 this_one = 0, the_other = 1;
6785 clear_buffer_p = 1;
6786
6787 /* We need a fresh one in case the current echo buffer equals
6788 the one containing the last displayed echo area message. */
6789 if (!NILP (echo_area_buffer[this_one])
6790 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
6791 echo_area_buffer[this_one] = Qnil;
6792 }
6793
6794 /* Choose a suitable buffer from echo_buffer[] is we don't
6795 have one. */
6796 if (NILP (echo_area_buffer[this_one]))
6797 {
6798 echo_area_buffer[this_one]
6799 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
6800 ? echo_buffer[the_other]
6801 : echo_buffer[this_one]);
6802 clear_buffer_p = 1;
6803 }
6804
6805 buffer = echo_area_buffer[this_one];
6806
6807 /* Don't get confused by reusing the buffer used for echoing
6808 for a different purpose. */
6809 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
6810 cancel_echoing ();
6811
6812 record_unwind_protect (unwind_with_echo_area_buffer,
6813 with_echo_area_buffer_unwind_data (w));
6814
6815 /* Make the echo area buffer current. Note that for display
6816 purposes, it is not necessary that the displayed window's buffer
6817 == current_buffer, except for text property lookup. So, let's
6818 only set that buffer temporarily here without doing a full
6819 Fset_window_buffer. We must also change w->pointm, though,
6820 because otherwise an assertions in unshow_buffer fails, and Emacs
6821 aborts. */
6822 set_buffer_internal_1 (XBUFFER (buffer));
6823 if (w)
6824 {
6825 w->buffer = buffer;
6826 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
6827 }
6828
6829 current_buffer->undo_list = Qt;
6830 current_buffer->read_only = Qnil;
6831 specbind (Qinhibit_read_only, Qt);
6832 specbind (Qinhibit_modification_hooks, Qt);
6833
6834 if (clear_buffer_p && Z > BEG)
6835 del_range (BEG, Z);
6836
6837 xassert (BEGV >= BEG);
6838 xassert (ZV <= Z && ZV >= BEGV);
6839
6840 rc = fn (a1, a2, a3, a4);
6841
6842 xassert (BEGV >= BEG);
6843 xassert (ZV <= Z && ZV >= BEGV);
6844
6845 unbind_to (count, Qnil);
6846 return rc;
6847 }
6848
6849
6850 /* Save state that should be preserved around the call to the function
6851 FN called in with_echo_area_buffer. */
6852
6853 static Lisp_Object
6854 with_echo_area_buffer_unwind_data (w)
6855 struct window *w;
6856 {
6857 int i = 0;
6858 Lisp_Object vector;
6859
6860 /* Reduce consing by keeping one vector in
6861 Vwith_echo_area_save_vector. */
6862 vector = Vwith_echo_area_save_vector;
6863 Vwith_echo_area_save_vector = Qnil;
6864
6865 if (NILP (vector))
6866 vector = Fmake_vector (make_number (7), Qnil);
6867
6868 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
6869 AREF (vector, i) = Vdeactivate_mark, ++i;
6870 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
6871
6872 if (w)
6873 {
6874 XSETWINDOW (AREF (vector, i), w); ++i;
6875 AREF (vector, i) = w->buffer; ++i;
6876 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
6877 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
6878 }
6879 else
6880 {
6881 int end = i + 4;
6882 for (; i < end; ++i)
6883 AREF (vector, i) = Qnil;
6884 }
6885
6886 xassert (i == ASIZE (vector));
6887 return vector;
6888 }
6889
6890
6891 /* Restore global state from VECTOR which was created by
6892 with_echo_area_buffer_unwind_data. */
6893
6894 static Lisp_Object
6895 unwind_with_echo_area_buffer (vector)
6896 Lisp_Object vector;
6897 {
6898 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
6899 Vdeactivate_mark = AREF (vector, 1);
6900 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
6901
6902 if (WINDOWP (AREF (vector, 3)))
6903 {
6904 struct window *w;
6905 Lisp_Object buffer, charpos, bytepos;
6906
6907 w = XWINDOW (AREF (vector, 3));
6908 buffer = AREF (vector, 4);
6909 charpos = AREF (vector, 5);
6910 bytepos = AREF (vector, 6);
6911
6912 w->buffer = buffer;
6913 set_marker_both (w->pointm, buffer,
6914 XFASTINT (charpos), XFASTINT (bytepos));
6915 }
6916
6917 Vwith_echo_area_save_vector = vector;
6918 return Qnil;
6919 }
6920
6921
6922 /* Set up the echo area for use by print functions. MULTIBYTE_P
6923 non-zero means we will print multibyte. */
6924
6925 void
6926 setup_echo_area_for_printing (multibyte_p)
6927 int multibyte_p;
6928 {
6929 /* If we can't find an echo area any more, exit. */
6930 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
6931 Fkill_emacs (Qnil);
6932
6933 ensure_echo_area_buffers ();
6934
6935 if (!message_buf_print)
6936 {
6937 /* A message has been output since the last time we printed.
6938 Choose a fresh echo area buffer. */
6939 if (EQ (echo_area_buffer[1], echo_buffer[0]))
6940 echo_area_buffer[0] = echo_buffer[1];
6941 else
6942 echo_area_buffer[0] = echo_buffer[0];
6943
6944 /* Switch to that buffer and clear it. */
6945 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
6946 current_buffer->truncate_lines = Qnil;
6947
6948 if (Z > BEG)
6949 {
6950 int count = SPECPDL_INDEX ();
6951 specbind (Qinhibit_read_only, Qt);
6952 /* Note that undo recording is always disabled. */
6953 del_range (BEG, Z);
6954 unbind_to (count, Qnil);
6955 }
6956 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
6957
6958 /* Set up the buffer for the multibyteness we need. */
6959 if (multibyte_p
6960 != !NILP (current_buffer->enable_multibyte_characters))
6961 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
6962
6963 /* Raise the frame containing the echo area. */
6964 if (minibuffer_auto_raise)
6965 {
6966 struct frame *sf = SELECTED_FRAME ();
6967 Lisp_Object mini_window;
6968 mini_window = FRAME_MINIBUF_WINDOW (sf);
6969 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
6970 }
6971
6972 message_log_maybe_newline ();
6973 message_buf_print = 1;
6974 }
6975 else
6976 {
6977 if (NILP (echo_area_buffer[0]))
6978 {
6979 if (EQ (echo_area_buffer[1], echo_buffer[0]))
6980 echo_area_buffer[0] = echo_buffer[1];
6981 else
6982 echo_area_buffer[0] = echo_buffer[0];
6983 }
6984
6985 if (current_buffer != XBUFFER (echo_area_buffer[0]))
6986 {
6987 /* Someone switched buffers between print requests. */
6988 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
6989 current_buffer->truncate_lines = Qnil;
6990 }
6991 }
6992 }
6993
6994
6995 /* Display an echo area message in window W. Value is non-zero if W's
6996 height is changed. If display_last_displayed_message_p is
6997 non-zero, display the message that was last displayed, otherwise
6998 display the current message. */
6999
7000 static int
7001 display_echo_area (w)
7002 struct window *w;
7003 {
7004 int i, no_message_p, window_height_changed_p, count;
7005
7006 /* Temporarily disable garbage collections while displaying the echo
7007 area. This is done because a GC can print a message itself.
7008 That message would modify the echo area buffer's contents while a
7009 redisplay of the buffer is going on, and seriously confuse
7010 redisplay. */
7011 count = inhibit_garbage_collection ();
7012
7013 /* If there is no message, we must call display_echo_area_1
7014 nevertheless because it resizes the window. But we will have to
7015 reset the echo_area_buffer in question to nil at the end because
7016 with_echo_area_buffer will sets it to an empty buffer. */
7017 i = display_last_displayed_message_p ? 1 : 0;
7018 no_message_p = NILP (echo_area_buffer[i]);
7019
7020 window_height_changed_p
7021 = with_echo_area_buffer (w, display_last_displayed_message_p,
7022 display_echo_area_1,
7023 (EMACS_INT) w, Qnil, 0, 0);
7024
7025 if (no_message_p)
7026 echo_area_buffer[i] = Qnil;
7027
7028 unbind_to (count, Qnil);
7029 return window_height_changed_p;
7030 }
7031
7032
7033 /* Helper for display_echo_area. Display the current buffer which
7034 contains the current echo area message in window W, a mini-window,
7035 a pointer to which is passed in A1. A2..A4 are currently not used.
7036 Change the height of W so that all of the message is displayed.
7037 Value is non-zero if height of W was changed. */
7038
7039 static int
7040 display_echo_area_1 (a1, a2, a3, a4)
7041 EMACS_INT a1;
7042 Lisp_Object a2;
7043 EMACS_INT a3, a4;
7044 {
7045 struct window *w = (struct window *) a1;
7046 Lisp_Object window;
7047 struct text_pos start;
7048 int window_height_changed_p = 0;
7049
7050 /* Do this before displaying, so that we have a large enough glyph
7051 matrix for the display. */
7052 window_height_changed_p = resize_mini_window (w, 0);
7053
7054 /* Display. */
7055 clear_glyph_matrix (w->desired_matrix);
7056 XSETWINDOW (window, w);
7057 SET_TEXT_POS (start, BEG, BEG_BYTE);
7058 try_window (window, start);
7059
7060 return window_height_changed_p;
7061 }
7062
7063
7064 /* Resize the echo area window to exactly the size needed for the
7065 currently displayed message, if there is one. If a mini-buffer
7066 is active, don't shrink it. */
7067
7068 void
7069 resize_echo_area_exactly ()
7070 {
7071 if (BUFFERP (echo_area_buffer[0])
7072 && WINDOWP (echo_area_window))
7073 {
7074 struct window *w = XWINDOW (echo_area_window);
7075 int resized_p;
7076 Lisp_Object resize_exactly;
7077
7078 if (minibuf_level == 0)
7079 resize_exactly = Qt;
7080 else
7081 resize_exactly = Qnil;
7082
7083 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
7084 (EMACS_INT) w, resize_exactly, 0, 0);
7085 if (resized_p)
7086 {
7087 ++windows_or_buffers_changed;
7088 ++update_mode_lines;
7089 redisplay_internal (0);
7090 }
7091 }
7092 }
7093
7094
7095 /* Callback function for with_echo_area_buffer, when used from
7096 resize_echo_area_exactly. A1 contains a pointer to the window to
7097 resize, EXACTLY non-nil means resize the mini-window exactly to the
7098 size of the text displayed. A3 and A4 are not used. Value is what
7099 resize_mini_window returns. */
7100
7101 static int
7102 resize_mini_window_1 (a1, exactly, a3, a4)
7103 EMACS_INT a1;
7104 Lisp_Object exactly;
7105 EMACS_INT a3, a4;
7106 {
7107 return resize_mini_window ((struct window *) a1, !NILP (exactly));
7108 }
7109
7110
7111 /* Resize mini-window W to fit the size of its contents. EXACT:P
7112 means size the window exactly to the size needed. Otherwise, it's
7113 only enlarged until W's buffer is empty. Value is non-zero if
7114 the window height has been changed. */
7115
7116 int
7117 resize_mini_window (w, exact_p)
7118 struct window *w;
7119 int exact_p;
7120 {
7121 struct frame *f = XFRAME (w->frame);
7122 int window_height_changed_p = 0;
7123
7124 xassert (MINI_WINDOW_P (w));
7125
7126 /* Don't resize windows while redisplaying a window; it would
7127 confuse redisplay functions when the size of the window they are
7128 displaying changes from under them. Such a resizing can happen,
7129 for instance, when which-func prints a long message while
7130 we are running fontification-functions. We're running these
7131 functions with safe_call which binds inhibit-redisplay to t. */
7132 if (!NILP (Vinhibit_redisplay))
7133 return 0;
7134
7135 /* Nil means don't try to resize. */
7136 if (NILP (Vresize_mini_windows)
7137 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
7138 return 0;
7139
7140 if (!FRAME_MINIBUF_ONLY_P (f))
7141 {
7142 struct it it;
7143 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
7144 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
7145 int height, max_height;
7146 int unit = FRAME_LINE_HEIGHT (f);
7147 struct text_pos start;
7148 struct buffer *old_current_buffer = NULL;
7149
7150 if (current_buffer != XBUFFER (w->buffer))
7151 {
7152 old_current_buffer = current_buffer;
7153 set_buffer_internal (XBUFFER (w->buffer));
7154 }
7155
7156 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
7157
7158 /* Compute the max. number of lines specified by the user. */
7159 if (FLOATP (Vmax_mini_window_height))
7160 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
7161 else if (INTEGERP (Vmax_mini_window_height))
7162 max_height = XINT (Vmax_mini_window_height);
7163 else
7164 max_height = total_height / 4;
7165
7166 /* Correct that max. height if it's bogus. */
7167 max_height = max (1, max_height);
7168 max_height = min (total_height, max_height);
7169
7170 /* Find out the height of the text in the window. */
7171 if (it.truncate_lines_p)
7172 height = 1;
7173 else
7174 {
7175 last_height = 0;
7176 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
7177 if (it.max_ascent == 0 && it.max_descent == 0)
7178 height = it.current_y + last_height;
7179 else
7180 height = it.current_y + it.max_ascent + it.max_descent;
7181 height -= it.extra_line_spacing;
7182 height = (height + unit - 1) / unit;
7183 }
7184
7185 /* Compute a suitable window start. */
7186 if (height > max_height)
7187 {
7188 height = max_height;
7189 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
7190 move_it_vertically_backward (&it, (height - 1) * unit);
7191 start = it.current.pos;
7192 }
7193 else
7194 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
7195 SET_MARKER_FROM_TEXT_POS (w->start, start);
7196
7197 if (EQ (Vresize_mini_windows, Qgrow_only))
7198 {
7199 /* Let it grow only, until we display an empty message, in which
7200 case the window shrinks again. */
7201 if (height > WINDOW_TOTAL_LINES (w))
7202 {
7203 int old_height = WINDOW_TOTAL_LINES (w);
7204 freeze_window_starts (f, 1);
7205 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7206 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7207 }
7208 else if (height < WINDOW_TOTAL_LINES (w)
7209 && (exact_p || BEGV == ZV))
7210 {
7211 int old_height = WINDOW_TOTAL_LINES (w);
7212 freeze_window_starts (f, 0);
7213 shrink_mini_window (w);
7214 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7215 }
7216 }
7217 else
7218 {
7219 /* Always resize to exact size needed. */
7220 if (height > WINDOW_TOTAL_LINES (w))
7221 {
7222 int old_height = WINDOW_TOTAL_LINES (w);
7223 freeze_window_starts (f, 1);
7224 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7225 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7226 }
7227 else if (height < WINDOW_TOTAL_LINES (w))
7228 {
7229 int old_height = WINDOW_TOTAL_LINES (w);
7230 freeze_window_starts (f, 0);
7231 shrink_mini_window (w);
7232
7233 if (height)
7234 {
7235 freeze_window_starts (f, 1);
7236 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7237 }
7238
7239 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7240 }
7241 }
7242
7243 if (old_current_buffer)
7244 set_buffer_internal (old_current_buffer);
7245 }
7246
7247 return window_height_changed_p;
7248 }
7249
7250
7251 /* Value is the current message, a string, or nil if there is no
7252 current message. */
7253
7254 Lisp_Object
7255 current_message ()
7256 {
7257 Lisp_Object msg;
7258
7259 if (NILP (echo_area_buffer[0]))
7260 msg = Qnil;
7261 else
7262 {
7263 with_echo_area_buffer (0, 0, current_message_1,
7264 (EMACS_INT) &msg, Qnil, 0, 0);
7265 if (NILP (msg))
7266 echo_area_buffer[0] = Qnil;
7267 }
7268
7269 return msg;
7270 }
7271
7272
7273 static int
7274 current_message_1 (a1, a2, a3, a4)
7275 EMACS_INT a1;
7276 Lisp_Object a2;
7277 EMACS_INT a3, a4;
7278 {
7279 Lisp_Object *msg = (Lisp_Object *) a1;
7280
7281 if (Z > BEG)
7282 *msg = make_buffer_string (BEG, Z, 1);
7283 else
7284 *msg = Qnil;
7285 return 0;
7286 }
7287
7288
7289 /* Push the current message on Vmessage_stack for later restauration
7290 by restore_message. Value is non-zero if the current message isn't
7291 empty. This is a relatively infrequent operation, so it's not
7292 worth optimizing. */
7293
7294 int
7295 push_message ()
7296 {
7297 Lisp_Object msg;
7298 msg = current_message ();
7299 Vmessage_stack = Fcons (msg, Vmessage_stack);
7300 return STRINGP (msg);
7301 }
7302
7303
7304 /* Restore message display from the top of Vmessage_stack. */
7305
7306 void
7307 restore_message ()
7308 {
7309 Lisp_Object msg;
7310
7311 xassert (CONSP (Vmessage_stack));
7312 msg = XCAR (Vmessage_stack);
7313 if (STRINGP (msg))
7314 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
7315 else
7316 message3_nolog (msg, 0, 0);
7317 }
7318
7319
7320 /* Handler for record_unwind_protect calling pop_message. */
7321
7322 Lisp_Object
7323 pop_message_unwind (dummy)
7324 Lisp_Object dummy;
7325 {
7326 pop_message ();
7327 return Qnil;
7328 }
7329
7330 /* Pop the top-most entry off Vmessage_stack. */
7331
7332 void
7333 pop_message ()
7334 {
7335 xassert (CONSP (Vmessage_stack));
7336 Vmessage_stack = XCDR (Vmessage_stack);
7337 }
7338
7339
7340 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
7341 exits. If the stack is not empty, we have a missing pop_message
7342 somewhere. */
7343
7344 void
7345 check_message_stack ()
7346 {
7347 if (!NILP (Vmessage_stack))
7348 abort ();
7349 }
7350
7351
7352 /* Truncate to NCHARS what will be displayed in the echo area the next
7353 time we display it---but don't redisplay it now. */
7354
7355 void
7356 truncate_echo_area (nchars)
7357 int nchars;
7358 {
7359 if (nchars == 0)
7360 echo_area_buffer[0] = Qnil;
7361 /* A null message buffer means that the frame hasn't really been
7362 initialized yet. Error messages get reported properly by
7363 cmd_error, so this must be just an informative message; toss it. */
7364 else if (!noninteractive
7365 && INTERACTIVE
7366 && !NILP (echo_area_buffer[0]))
7367 {
7368 struct frame *sf = SELECTED_FRAME ();
7369 if (FRAME_MESSAGE_BUF (sf))
7370 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
7371 }
7372 }
7373
7374
7375 /* Helper function for truncate_echo_area. Truncate the current
7376 message to at most NCHARS characters. */
7377
7378 static int
7379 truncate_message_1 (nchars, a2, a3, a4)
7380 EMACS_INT nchars;
7381 Lisp_Object a2;
7382 EMACS_INT a3, a4;
7383 {
7384 if (BEG + nchars < Z)
7385 del_range (BEG + nchars, Z);
7386 if (Z == BEG)
7387 echo_area_buffer[0] = Qnil;
7388 return 0;
7389 }
7390
7391
7392 /* Set the current message to a substring of S or STRING.
7393
7394 If STRING is a Lisp string, set the message to the first NBYTES
7395 bytes from STRING. NBYTES zero means use the whole string. If
7396 STRING is multibyte, the message will be displayed multibyte.
7397
7398 If S is not null, set the message to the first LEN bytes of S. LEN
7399 zero means use the whole string. MULTIBYTE_P non-zero means S is
7400 multibyte. Display the message multibyte in that case. */
7401
7402 void
7403 set_message (s, string, nbytes, multibyte_p)
7404 const char *s;
7405 Lisp_Object string;
7406 int nbytes, multibyte_p;
7407 {
7408 message_enable_multibyte
7409 = ((s && multibyte_p)
7410 || (STRINGP (string) && STRING_MULTIBYTE (string)));
7411
7412 with_echo_area_buffer (0, -1, set_message_1,
7413 (EMACS_INT) s, string, nbytes, multibyte_p);
7414 message_buf_print = 0;
7415 help_echo_showing_p = 0;
7416 }
7417
7418
7419 /* Helper function for set_message. Arguments have the same meaning
7420 as there, with A1 corresponding to S and A2 corresponding to STRING
7421 This function is called with the echo area buffer being
7422 current. */
7423
7424 static int
7425 set_message_1 (a1, a2, nbytes, multibyte_p)
7426 EMACS_INT a1;
7427 Lisp_Object a2;
7428 EMACS_INT nbytes, multibyte_p;
7429 {
7430 const char *s = (const char *) a1;
7431 Lisp_Object string = a2;
7432
7433 xassert (BEG == Z);
7434
7435 /* Change multibyteness of the echo buffer appropriately. */
7436 if (message_enable_multibyte
7437 != !NILP (current_buffer->enable_multibyte_characters))
7438 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
7439
7440 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
7441
7442 /* Insert new message at BEG. */
7443 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7444
7445 if (STRINGP (string))
7446 {
7447 int nchars;
7448
7449 if (nbytes == 0)
7450 nbytes = SBYTES (string);
7451 nchars = string_byte_to_char (string, nbytes);
7452
7453 /* This function takes care of single/multibyte conversion. We
7454 just have to ensure that the echo area buffer has the right
7455 setting of enable_multibyte_characters. */
7456 insert_from_string (string, 0, 0, nchars, nbytes, 1);
7457 }
7458 else if (s)
7459 {
7460 if (nbytes == 0)
7461 nbytes = strlen (s);
7462
7463 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
7464 {
7465 /* Convert from multi-byte to single-byte. */
7466 int i, c, n;
7467 unsigned char work[1];
7468
7469 /* Convert a multibyte string to single-byte. */
7470 for (i = 0; i < nbytes; i += n)
7471 {
7472 c = string_char_and_length (s + i, nbytes - i, &n);
7473 work[0] = (SINGLE_BYTE_CHAR_P (c)
7474 ? c
7475 : multibyte_char_to_unibyte (c, Qnil));
7476 insert_1_both (work, 1, 1, 1, 0, 0);
7477 }
7478 }
7479 else if (!multibyte_p
7480 && !NILP (current_buffer->enable_multibyte_characters))
7481 {
7482 /* Convert from single-byte to multi-byte. */
7483 int i, c, n;
7484 const unsigned char *msg = (const unsigned char *) s;
7485 unsigned char str[MAX_MULTIBYTE_LENGTH];
7486
7487 /* Convert a single-byte string to multibyte. */
7488 for (i = 0; i < nbytes; i++)
7489 {
7490 c = unibyte_char_to_multibyte (msg[i]);
7491 n = CHAR_STRING (c, str);
7492 insert_1_both (str, 1, n, 1, 0, 0);
7493 }
7494 }
7495 else
7496 insert_1 (s, nbytes, 1, 0, 0);
7497 }
7498
7499 return 0;
7500 }
7501
7502
7503 /* Clear messages. CURRENT_P non-zero means clear the current
7504 message. LAST_DISPLAYED_P non-zero means clear the message
7505 last displayed. */
7506
7507 void
7508 clear_message (current_p, last_displayed_p)
7509 int current_p, last_displayed_p;
7510 {
7511 if (current_p)
7512 {
7513 echo_area_buffer[0] = Qnil;
7514 message_cleared_p = 1;
7515 }
7516
7517 if (last_displayed_p)
7518 echo_area_buffer[1] = Qnil;
7519
7520 message_buf_print = 0;
7521 }
7522
7523 /* Clear garbaged frames.
7524
7525 This function is used where the old redisplay called
7526 redraw_garbaged_frames which in turn called redraw_frame which in
7527 turn called clear_frame. The call to clear_frame was a source of
7528 flickering. I believe a clear_frame is not necessary. It should
7529 suffice in the new redisplay to invalidate all current matrices,
7530 and ensure a complete redisplay of all windows. */
7531
7532 static void
7533 clear_garbaged_frames ()
7534 {
7535 if (frame_garbaged)
7536 {
7537 Lisp_Object tail, frame;
7538 int changed_count = 0;
7539
7540 FOR_EACH_FRAME (tail, frame)
7541 {
7542 struct frame *f = XFRAME (frame);
7543
7544 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
7545 {
7546 if (f->resized_p)
7547 Fredraw_frame (frame);
7548 clear_current_matrices (f);
7549 changed_count++;
7550 f->garbaged = 0;
7551 f->resized_p = 0;
7552 }
7553 }
7554
7555 frame_garbaged = 0;
7556 if (changed_count)
7557 ++windows_or_buffers_changed;
7558 }
7559 }
7560
7561
7562 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
7563 is non-zero update selected_frame. Value is non-zero if the
7564 mini-windows height has been changed. */
7565
7566 static int
7567 echo_area_display (update_frame_p)
7568 int update_frame_p;
7569 {
7570 Lisp_Object mini_window;
7571 struct window *w;
7572 struct frame *f;
7573 int window_height_changed_p = 0;
7574 struct frame *sf = SELECTED_FRAME ();
7575
7576 mini_window = FRAME_MINIBUF_WINDOW (sf);
7577 w = XWINDOW (mini_window);
7578 f = XFRAME (WINDOW_FRAME (w));
7579
7580 /* Don't display if frame is invisible or not yet initialized. */
7581 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
7582 return 0;
7583
7584 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
7585 #ifndef MAC_OS8
7586 #ifdef HAVE_WINDOW_SYSTEM
7587 /* When Emacs starts, selected_frame may be a visible terminal
7588 frame, even if we run under a window system. If we let this
7589 through, a message would be displayed on the terminal. */
7590 if (EQ (selected_frame, Vterminal_frame)
7591 && !NILP (Vwindow_system))
7592 return 0;
7593 #endif /* HAVE_WINDOW_SYSTEM */
7594 #endif
7595
7596 /* Redraw garbaged frames. */
7597 if (frame_garbaged)
7598 clear_garbaged_frames ();
7599
7600 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
7601 {
7602 echo_area_window = mini_window;
7603 window_height_changed_p = display_echo_area (w);
7604 w->must_be_updated_p = 1;
7605
7606 /* Update the display, unless called from redisplay_internal.
7607 Also don't update the screen during redisplay itself. The
7608 update will happen at the end of redisplay, and an update
7609 here could cause confusion. */
7610 if (update_frame_p && !redisplaying_p)
7611 {
7612 int n = 0;
7613
7614 /* If the display update has been interrupted by pending
7615 input, update mode lines in the frame. Due to the
7616 pending input, it might have been that redisplay hasn't
7617 been called, so that mode lines above the echo area are
7618 garbaged. This looks odd, so we prevent it here. */
7619 if (!display_completed)
7620 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
7621
7622 if (window_height_changed_p
7623 /* Don't do this if Emacs is shutting down. Redisplay
7624 needs to run hooks. */
7625 && !NILP (Vrun_hooks))
7626 {
7627 /* Must update other windows. Likewise as in other
7628 cases, don't let this update be interrupted by
7629 pending input. */
7630 int count = SPECPDL_INDEX ();
7631 specbind (Qredisplay_dont_pause, Qt);
7632 windows_or_buffers_changed = 1;
7633 redisplay_internal (0);
7634 unbind_to (count, Qnil);
7635 }
7636 else if (FRAME_WINDOW_P (f) && n == 0)
7637 {
7638 /* Window configuration is the same as before.
7639 Can do with a display update of the echo area,
7640 unless we displayed some mode lines. */
7641 update_single_window (w, 1);
7642 rif->flush_display (f);
7643 }
7644 else
7645 update_frame (f, 1, 1);
7646
7647 /* If cursor is in the echo area, make sure that the next
7648 redisplay displays the minibuffer, so that the cursor will
7649 be replaced with what the minibuffer wants. */
7650 if (cursor_in_echo_area)
7651 ++windows_or_buffers_changed;
7652 }
7653 }
7654 else if (!EQ (mini_window, selected_window))
7655 windows_or_buffers_changed++;
7656
7657 /* Last displayed message is now the current message. */
7658 echo_area_buffer[1] = echo_area_buffer[0];
7659
7660 /* Prevent redisplay optimization in redisplay_internal by resetting
7661 this_line_start_pos. This is done because the mini-buffer now
7662 displays the message instead of its buffer text. */
7663 if (EQ (mini_window, selected_window))
7664 CHARPOS (this_line_start_pos) = 0;
7665
7666 return window_height_changed_p;
7667 }
7668
7669
7670 \f
7671 /***********************************************************************
7672 Frame Titles
7673 ***********************************************************************/
7674
7675
7676 /* The frame title buffering code is also used by Fformat_mode_line.
7677 So it is not conditioned by HAVE_WINDOW_SYSTEM. */
7678
7679 /* A buffer for constructing frame titles in it; allocated from the
7680 heap in init_xdisp and resized as needed in store_frame_title_char. */
7681
7682 static char *frame_title_buf;
7683
7684 /* The buffer's end, and a current output position in it. */
7685
7686 static char *frame_title_buf_end;
7687 static char *frame_title_ptr;
7688
7689
7690 /* Store a single character C for the frame title in frame_title_buf.
7691 Re-allocate frame_title_buf if necessary. */
7692
7693 static void
7694 #ifdef PROTOTYPES
7695 store_frame_title_char (char c)
7696 #else
7697 store_frame_title_char (c)
7698 char c;
7699 #endif
7700 {
7701 /* If output position has reached the end of the allocated buffer,
7702 double the buffer's size. */
7703 if (frame_title_ptr == frame_title_buf_end)
7704 {
7705 int len = frame_title_ptr - frame_title_buf;
7706 int new_size = 2 * len * sizeof *frame_title_buf;
7707 frame_title_buf = (char *) xrealloc (frame_title_buf, new_size);
7708 frame_title_buf_end = frame_title_buf + new_size;
7709 frame_title_ptr = frame_title_buf + len;
7710 }
7711
7712 *frame_title_ptr++ = c;
7713 }
7714
7715
7716 /* Store part of a frame title in frame_title_buf, beginning at
7717 frame_title_ptr. STR is the string to store. Do not copy
7718 characters that yield more columns than PRECISION; PRECISION <= 0
7719 means copy the whole string. Pad with spaces until FIELD_WIDTH
7720 number of characters have been copied; FIELD_WIDTH <= 0 means don't
7721 pad. Called from display_mode_element when it is used to build a
7722 frame title. */
7723
7724 static int
7725 store_frame_title (str, field_width, precision)
7726 const unsigned char *str;
7727 int field_width, precision;
7728 {
7729 int n = 0;
7730 int dummy, nbytes;
7731
7732 /* Copy at most PRECISION chars from STR. */
7733 nbytes = strlen (str);
7734 n+= c_string_width (str, nbytes, precision, &dummy, &nbytes);
7735 while (nbytes--)
7736 store_frame_title_char (*str++);
7737
7738 /* Fill up with spaces until FIELD_WIDTH reached. */
7739 while (field_width > 0
7740 && n < field_width)
7741 {
7742 store_frame_title_char (' ');
7743 ++n;
7744 }
7745
7746 return n;
7747 }
7748
7749 #ifdef HAVE_WINDOW_SYSTEM
7750
7751 /* Set the title of FRAME, if it has changed. The title format is
7752 Vicon_title_format if FRAME is iconified, otherwise it is
7753 frame_title_format. */
7754
7755 static void
7756 x_consider_frame_title (frame)
7757 Lisp_Object frame;
7758 {
7759 struct frame *f = XFRAME (frame);
7760
7761 if (FRAME_WINDOW_P (f)
7762 || FRAME_MINIBUF_ONLY_P (f)
7763 || f->explicit_name)
7764 {
7765 /* Do we have more than one visible frame on this X display? */
7766 Lisp_Object tail;
7767 Lisp_Object fmt;
7768 struct buffer *obuf;
7769 int len;
7770 struct it it;
7771
7772 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
7773 {
7774 Lisp_Object other_frame = XCAR (tail);
7775 struct frame *tf = XFRAME (other_frame);
7776
7777 if (tf != f
7778 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
7779 && !FRAME_MINIBUF_ONLY_P (tf)
7780 && !EQ (other_frame, tip_frame)
7781 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
7782 break;
7783 }
7784
7785 /* Set global variable indicating that multiple frames exist. */
7786 multiple_frames = CONSP (tail);
7787
7788 /* Switch to the buffer of selected window of the frame. Set up
7789 frame_title_ptr so that display_mode_element will output into it;
7790 then display the title. */
7791 obuf = current_buffer;
7792 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
7793 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
7794 frame_title_ptr = frame_title_buf;
7795 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
7796 NULL, DEFAULT_FACE_ID);
7797 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
7798 len = frame_title_ptr - frame_title_buf;
7799 frame_title_ptr = NULL;
7800 set_buffer_internal_1 (obuf);
7801
7802 /* Set the title only if it's changed. This avoids consing in
7803 the common case where it hasn't. (If it turns out that we've
7804 already wasted too much time by walking through the list with
7805 display_mode_element, then we might need to optimize at a
7806 higher level than this.) */
7807 if (! STRINGP (f->name)
7808 || SBYTES (f->name) != len
7809 || bcmp (frame_title_buf, SDATA (f->name), len) != 0)
7810 x_implicitly_set_name (f, make_string (frame_title_buf, len), Qnil);
7811 }
7812 }
7813
7814 #endif /* not HAVE_WINDOW_SYSTEM */
7815
7816
7817
7818 \f
7819 /***********************************************************************
7820 Menu Bars
7821 ***********************************************************************/
7822
7823
7824 /* Prepare for redisplay by updating menu-bar item lists when
7825 appropriate. This can call eval. */
7826
7827 void
7828 prepare_menu_bars ()
7829 {
7830 int all_windows;
7831 struct gcpro gcpro1, gcpro2;
7832 struct frame *f;
7833 Lisp_Object tooltip_frame;
7834
7835 #ifdef HAVE_WINDOW_SYSTEM
7836 tooltip_frame = tip_frame;
7837 #else
7838 tooltip_frame = Qnil;
7839 #endif
7840
7841 /* Update all frame titles based on their buffer names, etc. We do
7842 this before the menu bars so that the buffer-menu will show the
7843 up-to-date frame titles. */
7844 #ifdef HAVE_WINDOW_SYSTEM
7845 if (windows_or_buffers_changed || update_mode_lines)
7846 {
7847 Lisp_Object tail, frame;
7848
7849 FOR_EACH_FRAME (tail, frame)
7850 {
7851 f = XFRAME (frame);
7852 if (!EQ (frame, tooltip_frame)
7853 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
7854 x_consider_frame_title (frame);
7855 }
7856 }
7857 #endif /* HAVE_WINDOW_SYSTEM */
7858
7859 /* Update the menu bar item lists, if appropriate. This has to be
7860 done before any actual redisplay or generation of display lines. */
7861 all_windows = (update_mode_lines
7862 || buffer_shared > 1
7863 || windows_or_buffers_changed);
7864 if (all_windows)
7865 {
7866 Lisp_Object tail, frame;
7867 int count = SPECPDL_INDEX ();
7868
7869 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
7870
7871 FOR_EACH_FRAME (tail, frame)
7872 {
7873 f = XFRAME (frame);
7874
7875 /* Ignore tooltip frame. */
7876 if (EQ (frame, tooltip_frame))
7877 continue;
7878
7879 /* If a window on this frame changed size, report that to
7880 the user and clear the size-change flag. */
7881 if (FRAME_WINDOW_SIZES_CHANGED (f))
7882 {
7883 Lisp_Object functions;
7884
7885 /* Clear flag first in case we get an error below. */
7886 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
7887 functions = Vwindow_size_change_functions;
7888 GCPRO2 (tail, functions);
7889
7890 while (CONSP (functions))
7891 {
7892 call1 (XCAR (functions), frame);
7893 functions = XCDR (functions);
7894 }
7895 UNGCPRO;
7896 }
7897
7898 GCPRO1 (tail);
7899 update_menu_bar (f, 0);
7900 #ifdef HAVE_WINDOW_SYSTEM
7901 update_tool_bar (f, 0);
7902 #endif
7903 UNGCPRO;
7904 }
7905
7906 unbind_to (count, Qnil);
7907 }
7908 else
7909 {
7910 struct frame *sf = SELECTED_FRAME ();
7911 update_menu_bar (sf, 1);
7912 #ifdef HAVE_WINDOW_SYSTEM
7913 update_tool_bar (sf, 1);
7914 #endif
7915 }
7916
7917 /* Motif needs this. See comment in xmenu.c. Turn it off when
7918 pending_menu_activation is not defined. */
7919 #ifdef USE_X_TOOLKIT
7920 pending_menu_activation = 0;
7921 #endif
7922 }
7923
7924
7925 /* Update the menu bar item list for frame F. This has to be done
7926 before we start to fill in any display lines, because it can call
7927 eval.
7928
7929 If SAVE_MATCH_DATA is non-zero, we must save and restore it here. */
7930
7931 static void
7932 update_menu_bar (f, save_match_data)
7933 struct frame *f;
7934 int save_match_data;
7935 {
7936 Lisp_Object window;
7937 register struct window *w;
7938
7939 /* If called recursively during a menu update, do nothing. This can
7940 happen when, for instance, an activate-menubar-hook causes a
7941 redisplay. */
7942 if (inhibit_menubar_update)
7943 return;
7944
7945 window = FRAME_SELECTED_WINDOW (f);
7946 w = XWINDOW (window);
7947
7948 #if 0 /* The if statement below this if statement used to include the
7949 condition !NILP (w->update_mode_line), rather than using
7950 update_mode_lines directly, and this if statement may have
7951 been added to make that condition work. Now the if
7952 statement below matches its comment, this isn't needed. */
7953 if (update_mode_lines)
7954 w->update_mode_line = Qt;
7955 #endif
7956
7957 if (FRAME_WINDOW_P (f)
7958 ?
7959 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
7960 || defined (USE_GTK)
7961 FRAME_EXTERNAL_MENU_BAR (f)
7962 #else
7963 FRAME_MENU_BAR_LINES (f) > 0
7964 #endif
7965 : FRAME_MENU_BAR_LINES (f) > 0)
7966 {
7967 /* If the user has switched buffers or windows, we need to
7968 recompute to reflect the new bindings. But we'll
7969 recompute when update_mode_lines is set too; that means
7970 that people can use force-mode-line-update to request
7971 that the menu bar be recomputed. The adverse effect on
7972 the rest of the redisplay algorithm is about the same as
7973 windows_or_buffers_changed anyway. */
7974 if (windows_or_buffers_changed
7975 /* This used to test w->update_mode_line, but we believe
7976 there is no need to recompute the menu in that case. */
7977 || update_mode_lines
7978 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
7979 < BUF_MODIFF (XBUFFER (w->buffer)))
7980 != !NILP (w->last_had_star))
7981 || ((!NILP (Vtransient_mark_mode)
7982 && !NILP (XBUFFER (w->buffer)->mark_active))
7983 != !NILP (w->region_showing)))
7984 {
7985 struct buffer *prev = current_buffer;
7986 int count = SPECPDL_INDEX ();
7987
7988 specbind (Qinhibit_menubar_update, Qt);
7989
7990 set_buffer_internal_1 (XBUFFER (w->buffer));
7991 if (save_match_data)
7992 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
7993 if (NILP (Voverriding_local_map_menu_flag))
7994 {
7995 specbind (Qoverriding_terminal_local_map, Qnil);
7996 specbind (Qoverriding_local_map, Qnil);
7997 }
7998
7999 /* Run the Lucid hook. */
8000 safe_run_hooks (Qactivate_menubar_hook);
8001
8002 /* If it has changed current-menubar from previous value,
8003 really recompute the menu-bar from the value. */
8004 if (! NILP (Vlucid_menu_bar_dirty_flag))
8005 call0 (Qrecompute_lucid_menubar);
8006
8007 safe_run_hooks (Qmenu_bar_update_hook);
8008 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
8009
8010 /* Redisplay the menu bar in case we changed it. */
8011 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
8012 || defined (USE_GTK)
8013 if (FRAME_WINDOW_P (f)
8014 #if defined (MAC_OS)
8015 /* All frames on Mac OS share the same menubar. So only the
8016 selected frame should be allowed to set it. */
8017 && f == SELECTED_FRAME ()
8018 #endif
8019 )
8020 set_frame_menubar (f, 0, 0);
8021 else
8022 /* On a terminal screen, the menu bar is an ordinary screen
8023 line, and this makes it get updated. */
8024 w->update_mode_line = Qt;
8025 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8026 /* In the non-toolkit version, the menu bar is an ordinary screen
8027 line, and this makes it get updated. */
8028 w->update_mode_line = Qt;
8029 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8030
8031 unbind_to (count, Qnil);
8032 set_buffer_internal_1 (prev);
8033 }
8034 }
8035 }
8036
8037
8038 \f
8039 /***********************************************************************
8040 Output Cursor
8041 ***********************************************************************/
8042
8043 #ifdef HAVE_WINDOW_SYSTEM
8044
8045 /* EXPORT:
8046 Nominal cursor position -- where to draw output.
8047 HPOS and VPOS are window relative glyph matrix coordinates.
8048 X and Y are window relative pixel coordinates. */
8049
8050 struct cursor_pos output_cursor;
8051
8052
8053 /* EXPORT:
8054 Set the global variable output_cursor to CURSOR. All cursor
8055 positions are relative to updated_window. */
8056
8057 void
8058 set_output_cursor (cursor)
8059 struct cursor_pos *cursor;
8060 {
8061 output_cursor.hpos = cursor->hpos;
8062 output_cursor.vpos = cursor->vpos;
8063 output_cursor.x = cursor->x;
8064 output_cursor.y = cursor->y;
8065 }
8066
8067
8068 /* EXPORT for RIF:
8069 Set a nominal cursor position.
8070
8071 HPOS and VPOS are column/row positions in a window glyph matrix. X
8072 and Y are window text area relative pixel positions.
8073
8074 If this is done during an update, updated_window will contain the
8075 window that is being updated and the position is the future output
8076 cursor position for that window. If updated_window is null, use
8077 selected_window and display the cursor at the given position. */
8078
8079 void
8080 x_cursor_to (vpos, hpos, y, x)
8081 int vpos, hpos, y, x;
8082 {
8083 struct window *w;
8084
8085 /* If updated_window is not set, work on selected_window. */
8086 if (updated_window)
8087 w = updated_window;
8088 else
8089 w = XWINDOW (selected_window);
8090
8091 /* Set the output cursor. */
8092 output_cursor.hpos = hpos;
8093 output_cursor.vpos = vpos;
8094 output_cursor.x = x;
8095 output_cursor.y = y;
8096
8097 /* If not called as part of an update, really display the cursor.
8098 This will also set the cursor position of W. */
8099 if (updated_window == NULL)
8100 {
8101 BLOCK_INPUT;
8102 display_and_set_cursor (w, 1, hpos, vpos, x, y);
8103 if (rif->flush_display_optional)
8104 rif->flush_display_optional (SELECTED_FRAME ());
8105 UNBLOCK_INPUT;
8106 }
8107 }
8108
8109 #endif /* HAVE_WINDOW_SYSTEM */
8110
8111 \f
8112 /***********************************************************************
8113 Tool-bars
8114 ***********************************************************************/
8115
8116 #ifdef HAVE_WINDOW_SYSTEM
8117
8118 /* Where the mouse was last time we reported a mouse event. */
8119
8120 FRAME_PTR last_mouse_frame;
8121
8122 /* Tool-bar item index of the item on which a mouse button was pressed
8123 or -1. */
8124
8125 int last_tool_bar_item;
8126
8127
8128 /* Update the tool-bar item list for frame F. This has to be done
8129 before we start to fill in any display lines. Called from
8130 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
8131 and restore it here. */
8132
8133 static void
8134 update_tool_bar (f, save_match_data)
8135 struct frame *f;
8136 int save_match_data;
8137 {
8138 #ifdef USE_GTK
8139 int do_update = FRAME_EXTERNAL_TOOL_BAR(f);
8140 #else
8141 int do_update = WINDOWP (f->tool_bar_window)
8142 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
8143 #endif
8144
8145 if (do_update)
8146 {
8147 Lisp_Object window;
8148 struct window *w;
8149
8150 window = FRAME_SELECTED_WINDOW (f);
8151 w = XWINDOW (window);
8152
8153 /* If the user has switched buffers or windows, we need to
8154 recompute to reflect the new bindings. But we'll
8155 recompute when update_mode_lines is set too; that means
8156 that people can use force-mode-line-update to request
8157 that the menu bar be recomputed. The adverse effect on
8158 the rest of the redisplay algorithm is about the same as
8159 windows_or_buffers_changed anyway. */
8160 if (windows_or_buffers_changed
8161 || !NILP (w->update_mode_line)
8162 || update_mode_lines
8163 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8164 < BUF_MODIFF (XBUFFER (w->buffer)))
8165 != !NILP (w->last_had_star))
8166 || ((!NILP (Vtransient_mark_mode)
8167 && !NILP (XBUFFER (w->buffer)->mark_active))
8168 != !NILP (w->region_showing)))
8169 {
8170 struct buffer *prev = current_buffer;
8171 int count = SPECPDL_INDEX ();
8172 Lisp_Object old_tool_bar;
8173 struct gcpro gcpro1;
8174
8175 /* Set current_buffer to the buffer of the selected
8176 window of the frame, so that we get the right local
8177 keymaps. */
8178 set_buffer_internal_1 (XBUFFER (w->buffer));
8179
8180 /* Save match data, if we must. */
8181 if (save_match_data)
8182 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8183
8184 /* Make sure that we don't accidentally use bogus keymaps. */
8185 if (NILP (Voverriding_local_map_menu_flag))
8186 {
8187 specbind (Qoverriding_terminal_local_map, Qnil);
8188 specbind (Qoverriding_local_map, Qnil);
8189 }
8190
8191 old_tool_bar = f->tool_bar_items;
8192 GCPRO1 (old_tool_bar);
8193
8194 /* Build desired tool-bar items from keymaps. */
8195 BLOCK_INPUT;
8196 f->tool_bar_items
8197 = tool_bar_items (f->tool_bar_items, &f->n_tool_bar_items);
8198 UNBLOCK_INPUT;
8199
8200 /* Redisplay the tool-bar if we changed it. */
8201 if (! NILP (Fequal (old_tool_bar, f->tool_bar_items)))
8202 w->update_mode_line = Qt;
8203
8204 UNGCPRO;
8205
8206 unbind_to (count, Qnil);
8207 set_buffer_internal_1 (prev);
8208 }
8209 }
8210 }
8211
8212
8213 /* Set F->desired_tool_bar_string to a Lisp string representing frame
8214 F's desired tool-bar contents. F->tool_bar_items must have
8215 been set up previously by calling prepare_menu_bars. */
8216
8217 static void
8218 build_desired_tool_bar_string (f)
8219 struct frame *f;
8220 {
8221 int i, size, size_needed;
8222 struct gcpro gcpro1, gcpro2, gcpro3;
8223 Lisp_Object image, plist, props;
8224
8225 image = plist = props = Qnil;
8226 GCPRO3 (image, plist, props);
8227
8228 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
8229 Otherwise, make a new string. */
8230
8231 /* The size of the string we might be able to reuse. */
8232 size = (STRINGP (f->desired_tool_bar_string)
8233 ? SCHARS (f->desired_tool_bar_string)
8234 : 0);
8235
8236 /* We need one space in the string for each image. */
8237 size_needed = f->n_tool_bar_items;
8238
8239 /* Reuse f->desired_tool_bar_string, if possible. */
8240 if (size < size_needed || NILP (f->desired_tool_bar_string))
8241 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
8242 make_number (' '));
8243 else
8244 {
8245 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
8246 Fremove_text_properties (make_number (0), make_number (size),
8247 props, f->desired_tool_bar_string);
8248 }
8249
8250 /* Put a `display' property on the string for the images to display,
8251 put a `menu_item' property on tool-bar items with a value that
8252 is the index of the item in F's tool-bar item vector. */
8253 for (i = 0; i < f->n_tool_bar_items; ++i)
8254 {
8255 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
8256
8257 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
8258 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
8259 int hmargin, vmargin, relief, idx, end;
8260 extern Lisp_Object QCrelief, QCmargin, QCconversion, Qimage;
8261
8262 /* If image is a vector, choose the image according to the
8263 button state. */
8264 image = PROP (TOOL_BAR_ITEM_IMAGES);
8265 if (VECTORP (image))
8266 {
8267 if (enabled_p)
8268 idx = (selected_p
8269 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
8270 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
8271 else
8272 idx = (selected_p
8273 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
8274 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
8275
8276 xassert (ASIZE (image) >= idx);
8277 image = AREF (image, idx);
8278 }
8279 else
8280 idx = -1;
8281
8282 /* Ignore invalid image specifications. */
8283 if (!valid_image_p (image))
8284 continue;
8285
8286 /* Display the tool-bar button pressed, or depressed. */
8287 plist = Fcopy_sequence (XCDR (image));
8288
8289 /* Compute margin and relief to draw. */
8290 relief = (tool_bar_button_relief >= 0
8291 ? tool_bar_button_relief
8292 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
8293 hmargin = vmargin = relief;
8294
8295 if (INTEGERP (Vtool_bar_button_margin)
8296 && XINT (Vtool_bar_button_margin) > 0)
8297 {
8298 hmargin += XFASTINT (Vtool_bar_button_margin);
8299 vmargin += XFASTINT (Vtool_bar_button_margin);
8300 }
8301 else if (CONSP (Vtool_bar_button_margin))
8302 {
8303 if (INTEGERP (XCAR (Vtool_bar_button_margin))
8304 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
8305 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
8306
8307 if (INTEGERP (XCDR (Vtool_bar_button_margin))
8308 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
8309 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
8310 }
8311
8312 if (auto_raise_tool_bar_buttons_p)
8313 {
8314 /* Add a `:relief' property to the image spec if the item is
8315 selected. */
8316 if (selected_p)
8317 {
8318 plist = Fplist_put (plist, QCrelief, make_number (-relief));
8319 hmargin -= relief;
8320 vmargin -= relief;
8321 }
8322 }
8323 else
8324 {
8325 /* If image is selected, display it pressed, i.e. with a
8326 negative relief. If it's not selected, display it with a
8327 raised relief. */
8328 plist = Fplist_put (plist, QCrelief,
8329 (selected_p
8330 ? make_number (-relief)
8331 : make_number (relief)));
8332 hmargin -= relief;
8333 vmargin -= relief;
8334 }
8335
8336 /* Put a margin around the image. */
8337 if (hmargin || vmargin)
8338 {
8339 if (hmargin == vmargin)
8340 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
8341 else
8342 plist = Fplist_put (plist, QCmargin,
8343 Fcons (make_number (hmargin),
8344 make_number (vmargin)));
8345 }
8346
8347 /* If button is not enabled, and we don't have special images
8348 for the disabled state, make the image appear disabled by
8349 applying an appropriate algorithm to it. */
8350 if (!enabled_p && idx < 0)
8351 plist = Fplist_put (plist, QCconversion, Qdisabled);
8352
8353 /* Put a `display' text property on the string for the image to
8354 display. Put a `menu-item' property on the string that gives
8355 the start of this item's properties in the tool-bar items
8356 vector. */
8357 image = Fcons (Qimage, plist);
8358 props = list4 (Qdisplay, image,
8359 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
8360
8361 /* Let the last image hide all remaining spaces in the tool bar
8362 string. The string can be longer than needed when we reuse a
8363 previous string. */
8364 if (i + 1 == f->n_tool_bar_items)
8365 end = SCHARS (f->desired_tool_bar_string);
8366 else
8367 end = i + 1;
8368 Fadd_text_properties (make_number (i), make_number (end),
8369 props, f->desired_tool_bar_string);
8370 #undef PROP
8371 }
8372
8373 UNGCPRO;
8374 }
8375
8376
8377 /* Display one line of the tool-bar of frame IT->f. */
8378
8379 static void
8380 display_tool_bar_line (it)
8381 struct it *it;
8382 {
8383 struct glyph_row *row = it->glyph_row;
8384 int max_x = it->last_visible_x;
8385 struct glyph *last;
8386
8387 prepare_desired_row (row);
8388 row->y = it->current_y;
8389
8390 /* Note that this isn't made use of if the face hasn't a box,
8391 so there's no need to check the face here. */
8392 it->start_of_box_run_p = 1;
8393
8394 while (it->current_x < max_x)
8395 {
8396 int x_before, x, n_glyphs_before, i, nglyphs;
8397
8398 /* Get the next display element. */
8399 if (!get_next_display_element (it))
8400 break;
8401
8402 /* Produce glyphs. */
8403 x_before = it->current_x;
8404 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
8405 PRODUCE_GLYPHS (it);
8406
8407 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
8408 i = 0;
8409 x = x_before;
8410 while (i < nglyphs)
8411 {
8412 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
8413
8414 if (x + glyph->pixel_width > max_x)
8415 {
8416 /* Glyph doesn't fit on line. */
8417 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
8418 it->current_x = x;
8419 goto out;
8420 }
8421
8422 ++it->hpos;
8423 x += glyph->pixel_width;
8424 ++i;
8425 }
8426
8427 /* Stop at line ends. */
8428 if (ITERATOR_AT_END_OF_LINE_P (it))
8429 break;
8430
8431 set_iterator_to_next (it, 1);
8432 }
8433
8434 out:;
8435
8436 row->displays_text_p = row->used[TEXT_AREA] != 0;
8437 extend_face_to_end_of_line (it);
8438 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
8439 last->right_box_line_p = 1;
8440 if (last == row->glyphs[TEXT_AREA])
8441 last->left_box_line_p = 1;
8442 compute_line_metrics (it);
8443
8444 /* If line is empty, make it occupy the rest of the tool-bar. */
8445 if (!row->displays_text_p)
8446 {
8447 row->height = row->phys_height = it->last_visible_y - row->y;
8448 row->ascent = row->phys_ascent = 0;
8449 }
8450
8451 row->full_width_p = 1;
8452 row->continued_p = 0;
8453 row->truncated_on_left_p = 0;
8454 row->truncated_on_right_p = 0;
8455
8456 it->current_x = it->hpos = 0;
8457 it->current_y += row->height;
8458 ++it->vpos;
8459 ++it->glyph_row;
8460 }
8461
8462
8463 /* Value is the number of screen lines needed to make all tool-bar
8464 items of frame F visible. */
8465
8466 static int
8467 tool_bar_lines_needed (f)
8468 struct frame *f;
8469 {
8470 struct window *w = XWINDOW (f->tool_bar_window);
8471 struct it it;
8472
8473 /* Initialize an iterator for iteration over
8474 F->desired_tool_bar_string in the tool-bar window of frame F. */
8475 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
8476 it.first_visible_x = 0;
8477 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
8478 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
8479
8480 while (!ITERATOR_AT_END_P (&it))
8481 {
8482 it.glyph_row = w->desired_matrix->rows;
8483 clear_glyph_row (it.glyph_row);
8484 display_tool_bar_line (&it);
8485 }
8486
8487 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
8488 }
8489
8490
8491 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
8492 0, 1, 0,
8493 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
8494 (frame)
8495 Lisp_Object frame;
8496 {
8497 struct frame *f;
8498 struct window *w;
8499 int nlines = 0;
8500
8501 if (NILP (frame))
8502 frame = selected_frame;
8503 else
8504 CHECK_FRAME (frame);
8505 f = XFRAME (frame);
8506
8507 if (WINDOWP (f->tool_bar_window)
8508 || (w = XWINDOW (f->tool_bar_window),
8509 WINDOW_TOTAL_LINES (w) > 0))
8510 {
8511 update_tool_bar (f, 1);
8512 if (f->n_tool_bar_items)
8513 {
8514 build_desired_tool_bar_string (f);
8515 nlines = tool_bar_lines_needed (f);
8516 }
8517 }
8518
8519 return make_number (nlines);
8520 }
8521
8522
8523 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
8524 height should be changed. */
8525
8526 static int
8527 redisplay_tool_bar (f)
8528 struct frame *f;
8529 {
8530 struct window *w;
8531 struct it it;
8532 struct glyph_row *row;
8533 int change_height_p = 0;
8534
8535 #ifdef USE_GTK
8536 if (FRAME_EXTERNAL_TOOL_BAR(f))
8537 update_frame_tool_bar (f);
8538 return 0;
8539 #endif
8540
8541 /* If frame hasn't a tool-bar window or if it is zero-height, don't
8542 do anything. This means you must start with tool-bar-lines
8543 non-zero to get the auto-sizing effect. Or in other words, you
8544 can turn off tool-bars by specifying tool-bar-lines zero. */
8545 if (!WINDOWP (f->tool_bar_window)
8546 || (w = XWINDOW (f->tool_bar_window),
8547 WINDOW_TOTAL_LINES (w) == 0))
8548 return 0;
8549
8550 /* Set up an iterator for the tool-bar window. */
8551 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
8552 it.first_visible_x = 0;
8553 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
8554 row = it.glyph_row;
8555
8556 /* Build a string that represents the contents of the tool-bar. */
8557 build_desired_tool_bar_string (f);
8558 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
8559
8560 /* Display as many lines as needed to display all tool-bar items. */
8561 while (it.current_y < it.last_visible_y)
8562 display_tool_bar_line (&it);
8563
8564 /* It doesn't make much sense to try scrolling in the tool-bar
8565 window, so don't do it. */
8566 w->desired_matrix->no_scrolling_p = 1;
8567 w->must_be_updated_p = 1;
8568
8569 if (auto_resize_tool_bars_p)
8570 {
8571 int nlines;
8572
8573 /* If we couldn't display everything, change the tool-bar's
8574 height. */
8575 if (IT_STRING_CHARPOS (it) < it.end_charpos)
8576 change_height_p = 1;
8577
8578 /* If there are blank lines at the end, except for a partially
8579 visible blank line at the end that is smaller than
8580 FRAME_LINE_HEIGHT, change the tool-bar's height. */
8581 row = it.glyph_row - 1;
8582 if (!row->displays_text_p
8583 && row->height >= FRAME_LINE_HEIGHT (f))
8584 change_height_p = 1;
8585
8586 /* If row displays tool-bar items, but is partially visible,
8587 change the tool-bar's height. */
8588 if (row->displays_text_p
8589 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
8590 change_height_p = 1;
8591
8592 /* Resize windows as needed by changing the `tool-bar-lines'
8593 frame parameter. */
8594 if (change_height_p
8595 && (nlines = tool_bar_lines_needed (f),
8596 nlines != WINDOW_TOTAL_LINES (w)))
8597 {
8598 extern Lisp_Object Qtool_bar_lines;
8599 Lisp_Object frame;
8600 int old_height = WINDOW_TOTAL_LINES (w);
8601
8602 XSETFRAME (frame, f);
8603 clear_glyph_matrix (w->desired_matrix);
8604 Fmodify_frame_parameters (frame,
8605 Fcons (Fcons (Qtool_bar_lines,
8606 make_number (nlines)),
8607 Qnil));
8608 if (WINDOW_TOTAL_LINES (w) != old_height)
8609 fonts_changed_p = 1;
8610 }
8611 }
8612
8613 return change_height_p;
8614 }
8615
8616
8617 /* Get information about the tool-bar item which is displayed in GLYPH
8618 on frame F. Return in *PROP_IDX the index where tool-bar item
8619 properties start in F->tool_bar_items. Value is zero if
8620 GLYPH doesn't display a tool-bar item. */
8621
8622 static int
8623 tool_bar_item_info (f, glyph, prop_idx)
8624 struct frame *f;
8625 struct glyph *glyph;
8626 int *prop_idx;
8627 {
8628 Lisp_Object prop;
8629 int success_p;
8630 int charpos;
8631
8632 /* This function can be called asynchronously, which means we must
8633 exclude any possibility that Fget_text_property signals an
8634 error. */
8635 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
8636 charpos = max (0, charpos);
8637
8638 /* Get the text property `menu-item' at pos. The value of that
8639 property is the start index of this item's properties in
8640 F->tool_bar_items. */
8641 prop = Fget_text_property (make_number (charpos),
8642 Qmenu_item, f->current_tool_bar_string);
8643 if (INTEGERP (prop))
8644 {
8645 *prop_idx = XINT (prop);
8646 success_p = 1;
8647 }
8648 else
8649 success_p = 0;
8650
8651 return success_p;
8652 }
8653
8654 \f
8655 /* Get information about the tool-bar item at position X/Y on frame F.
8656 Return in *GLYPH a pointer to the glyph of the tool-bar item in
8657 the current matrix of the tool-bar window of F, or NULL if not
8658 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
8659 item in F->tool_bar_items. Value is
8660
8661 -1 if X/Y is not on a tool-bar item
8662 0 if X/Y is on the same item that was highlighted before.
8663 1 otherwise. */
8664
8665 static int
8666 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
8667 struct frame *f;
8668 int x, y;
8669 struct glyph **glyph;
8670 int *hpos, *vpos, *prop_idx;
8671 {
8672 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8673 struct window *w = XWINDOW (f->tool_bar_window);
8674 int area;
8675
8676 /* Find the glyph under X/Y. */
8677 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, &area, 0);
8678 if (*glyph == NULL)
8679 return -1;
8680
8681 /* Get the start of this tool-bar item's properties in
8682 f->tool_bar_items. */
8683 if (!tool_bar_item_info (f, *glyph, prop_idx))
8684 return -1;
8685
8686 /* Is mouse on the highlighted item? */
8687 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
8688 && *vpos >= dpyinfo->mouse_face_beg_row
8689 && *vpos <= dpyinfo->mouse_face_end_row
8690 && (*vpos > dpyinfo->mouse_face_beg_row
8691 || *hpos >= dpyinfo->mouse_face_beg_col)
8692 && (*vpos < dpyinfo->mouse_face_end_row
8693 || *hpos < dpyinfo->mouse_face_end_col
8694 || dpyinfo->mouse_face_past_end))
8695 return 0;
8696
8697 return 1;
8698 }
8699
8700
8701 /* EXPORT:
8702 Handle mouse button event on the tool-bar of frame F, at
8703 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
8704 0 for button release. MODIFIERS is event modifiers for button
8705 release. */
8706
8707 void
8708 handle_tool_bar_click (f, x, y, down_p, modifiers)
8709 struct frame *f;
8710 int x, y, down_p;
8711 unsigned int modifiers;
8712 {
8713 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8714 struct window *w = XWINDOW (f->tool_bar_window);
8715 int hpos, vpos, prop_idx;
8716 struct glyph *glyph;
8717 Lisp_Object enabled_p;
8718
8719 /* If not on the highlighted tool-bar item, return. */
8720 frame_to_window_pixel_xy (w, &x, &y);
8721 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
8722 return;
8723
8724 /* If item is disabled, do nothing. */
8725 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
8726 if (NILP (enabled_p))
8727 return;
8728
8729 if (down_p)
8730 {
8731 /* Show item in pressed state. */
8732 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
8733 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
8734 last_tool_bar_item = prop_idx;
8735 }
8736 else
8737 {
8738 Lisp_Object key, frame;
8739 struct input_event event;
8740 EVENT_INIT (event);
8741
8742 /* Show item in released state. */
8743 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
8744 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
8745
8746 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
8747
8748 XSETFRAME (frame, f);
8749 event.kind = TOOL_BAR_EVENT;
8750 event.frame_or_window = frame;
8751 event.arg = frame;
8752 kbd_buffer_store_event (&event);
8753
8754 event.kind = TOOL_BAR_EVENT;
8755 event.frame_or_window = frame;
8756 event.arg = key;
8757 event.modifiers = modifiers;
8758 kbd_buffer_store_event (&event);
8759 last_tool_bar_item = -1;
8760 }
8761 }
8762
8763
8764 /* Possibly highlight a tool-bar item on frame F when mouse moves to
8765 tool-bar window-relative coordinates X/Y. Called from
8766 note_mouse_highlight. */
8767
8768 static void
8769 note_tool_bar_highlight (f, x, y)
8770 struct frame *f;
8771 int x, y;
8772 {
8773 Lisp_Object window = f->tool_bar_window;
8774 struct window *w = XWINDOW (window);
8775 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8776 int hpos, vpos;
8777 struct glyph *glyph;
8778 struct glyph_row *row;
8779 int i;
8780 Lisp_Object enabled_p;
8781 int prop_idx;
8782 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
8783 int mouse_down_p, rc;
8784
8785 /* Function note_mouse_highlight is called with negative x(y
8786 values when mouse moves outside of the frame. */
8787 if (x <= 0 || y <= 0)
8788 {
8789 clear_mouse_face (dpyinfo);
8790 return;
8791 }
8792
8793 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
8794 if (rc < 0)
8795 {
8796 /* Not on tool-bar item. */
8797 clear_mouse_face (dpyinfo);
8798 return;
8799 }
8800 else if (rc == 0)
8801 /* On same tool-bar item as before. */
8802 goto set_help_echo;
8803
8804 clear_mouse_face (dpyinfo);
8805
8806 /* Mouse is down, but on different tool-bar item? */
8807 mouse_down_p = (dpyinfo->grabbed
8808 && f == last_mouse_frame
8809 && FRAME_LIVE_P (f));
8810 if (mouse_down_p
8811 && last_tool_bar_item != prop_idx)
8812 return;
8813
8814 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
8815 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
8816
8817 /* If tool-bar item is not enabled, don't highlight it. */
8818 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
8819 if (!NILP (enabled_p))
8820 {
8821 /* Compute the x-position of the glyph. In front and past the
8822 image is a space. We include this in the highlighted area. */
8823 row = MATRIX_ROW (w->current_matrix, vpos);
8824 for (i = x = 0; i < hpos; ++i)
8825 x += row->glyphs[TEXT_AREA][i].pixel_width;
8826
8827 /* Record this as the current active region. */
8828 dpyinfo->mouse_face_beg_col = hpos;
8829 dpyinfo->mouse_face_beg_row = vpos;
8830 dpyinfo->mouse_face_beg_x = x;
8831 dpyinfo->mouse_face_beg_y = row->y;
8832 dpyinfo->mouse_face_past_end = 0;
8833
8834 dpyinfo->mouse_face_end_col = hpos + 1;
8835 dpyinfo->mouse_face_end_row = vpos;
8836 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
8837 dpyinfo->mouse_face_end_y = row->y;
8838 dpyinfo->mouse_face_window = window;
8839 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
8840
8841 /* Display it as active. */
8842 show_mouse_face (dpyinfo, draw);
8843 dpyinfo->mouse_face_image_state = draw;
8844 }
8845
8846 set_help_echo:
8847
8848 /* Set help_echo_string to a help string to display for this tool-bar item.
8849 XTread_socket does the rest. */
8850 help_echo_object = help_echo_window = Qnil;
8851 help_echo_pos = -1;
8852 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
8853 if (NILP (help_echo_string))
8854 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
8855 }
8856
8857 #endif /* HAVE_WINDOW_SYSTEM */
8858
8859
8860 \f
8861 /***********************************************************************
8862 Fringes
8863 ***********************************************************************/
8864
8865 #ifdef HAVE_WINDOW_SYSTEM
8866
8867 /* An arrow like this: `<-'. */
8868 static unsigned char left_bits[] = {
8869 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
8870
8871 /* Right truncation arrow bitmap `->'. */
8872 static unsigned char right_bits[] = {
8873 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
8874
8875 /* Marker for continued lines. */
8876 static unsigned char continued_bits[] = {
8877 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
8878
8879 /* Marker for continuation lines. */
8880 static unsigned char continuation_bits[] = {
8881 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
8882
8883 /* Overlay arrow bitmap. A triangular arrow. */
8884 static unsigned char ov_bits[] = {
8885 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
8886
8887 /* Bitmap drawn to indicate lines not displaying text if
8888 `indicate-empty-lines' is non-nil. */
8889 static unsigned char zv_bits[] = {
8890 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8891 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8892 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8893 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8894 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8895 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8896 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8897 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
8898
8899 struct fringe_bitmap fringe_bitmaps[MAX_FRINGE_BITMAPS] =
8900 {
8901 { 0, 0, 0, NULL /* NO_FRINGE_BITMAP */ },
8902 { 8, sizeof (left_bits), 0, left_bits },
8903 { 8, sizeof (right_bits), 0, right_bits },
8904 { 8, sizeof (continued_bits), 0, continued_bits },
8905 { 8, sizeof (continuation_bits), 0, continuation_bits },
8906 { 8, sizeof (ov_bits), 0, ov_bits },
8907 { 8, sizeof (zv_bits), 3, zv_bits }
8908 };
8909
8910
8911 /* Draw the bitmap WHICH in one of the left or right fringes of
8912 window W. ROW is the glyph row for which to display the bitmap; it
8913 determines the vertical position at which the bitmap has to be
8914 drawn. */
8915
8916 static void
8917 draw_fringe_bitmap (w, row, which, left_p)
8918 struct window *w;
8919 struct glyph_row *row;
8920 enum fringe_bitmap_type which;
8921 int left_p;
8922 {
8923 struct frame *f = XFRAME (WINDOW_FRAME (w));
8924 struct draw_fringe_bitmap_params p;
8925
8926 /* Convert row to frame coordinates. */
8927 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
8928
8929 p.which = which;
8930 p.wd = fringe_bitmaps[which].width;
8931
8932 p.h = fringe_bitmaps[which].height;
8933 p.dh = (fringe_bitmaps[which].period
8934 ? (p.y % fringe_bitmaps[which].period)
8935 : 0);
8936 p.h -= p.dh;
8937 /* Clip bitmap if too high. */
8938 if (p.h > row->height)
8939 p.h = row->height;
8940
8941 p.face = FACE_FROM_ID (f, FRINGE_FACE_ID);
8942 PREPARE_FACE_FOR_DISPLAY (f, p.face);
8943
8944 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
8945 the fringe. */
8946 p.bx = -1;
8947 if (left_p)
8948 {
8949 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
8950 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
8951 ? LEFT_MARGIN_AREA
8952 : TEXT_AREA));
8953 if (p.wd > wd)
8954 p.wd = wd;
8955 p.x = x - p.wd - (wd - p.wd) / 2;
8956
8957 if (p.wd < wd || row->height > p.h)
8958 {
8959 /* If W has a vertical border to its left, don't draw over it. */
8960 wd -= ((!WINDOW_LEFTMOST_P (w)
8961 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
8962 ? 1 : 0);
8963 p.bx = x - wd;
8964 p.nx = wd;
8965 }
8966 }
8967 else
8968 {
8969 int x = window_box_right (w,
8970 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
8971 ? RIGHT_MARGIN_AREA
8972 : TEXT_AREA));
8973 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
8974 if (p.wd > wd)
8975 p.wd = wd;
8976 p.x = x + (wd - p.wd) / 2;
8977 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
8978 the fringe. */
8979 if (p.wd < wd || row->height > p.h)
8980 {
8981 p.bx = x;
8982 p.nx = wd;
8983 }
8984 }
8985
8986 if (p.bx >= 0)
8987 {
8988 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
8989
8990 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
8991 p.ny = row->visible_height;
8992 }
8993
8994 /* Adjust y to the offset in the row to start drawing the bitmap. */
8995 p.y += (row->height - p.h) / 2;
8996
8997 rif->draw_fringe_bitmap (w, row, &p);
8998 }
8999
9000 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
9001 function with input blocked. */
9002
9003 void
9004 draw_row_fringe_bitmaps (w, row)
9005 struct window *w;
9006 struct glyph_row *row;
9007 {
9008 enum fringe_bitmap_type bitmap;
9009
9010 xassert (interrupt_input_blocked);
9011
9012 /* If row is completely invisible, because of vscrolling, we
9013 don't have to draw anything. */
9014 if (row->visible_height <= 0)
9015 return;
9016
9017 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
9018 {
9019 /* Decide which bitmap to draw in the left fringe. */
9020 if (row->overlay_arrow_p)
9021 bitmap = OVERLAY_ARROW_BITMAP;
9022 else if (row->truncated_on_left_p)
9023 bitmap = LEFT_TRUNCATION_BITMAP;
9024 else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
9025 bitmap = CONTINUATION_LINE_BITMAP;
9026 else if (row->indicate_empty_line_p)
9027 bitmap = ZV_LINE_BITMAP;
9028 else
9029 bitmap = NO_FRINGE_BITMAP;
9030
9031 draw_fringe_bitmap (w, row, bitmap, 1);
9032 }
9033
9034 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
9035 {
9036 /* Decide which bitmap to draw in the right fringe. */
9037 if (row->truncated_on_right_p)
9038 bitmap = RIGHT_TRUNCATION_BITMAP;
9039 else if (row->continued_p)
9040 bitmap = CONTINUED_LINE_BITMAP;
9041 else if (row->indicate_empty_line_p && WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
9042 bitmap = ZV_LINE_BITMAP;
9043 else
9044 bitmap = NO_FRINGE_BITMAP;
9045
9046 draw_fringe_bitmap (w, row, bitmap, 0);
9047 }
9048 }
9049
9050
9051 /* Compute actual fringe widths */
9052
9053 void
9054 compute_fringe_widths (f, redraw)
9055 struct frame *f;
9056 int redraw;
9057 {
9058 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
9059 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
9060 int o_cols = FRAME_FRINGE_COLS (f);
9061
9062 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
9063 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
9064 int left_fringe_width, right_fringe_width;
9065
9066 if (!NILP (left_fringe))
9067 left_fringe = Fcdr (left_fringe);
9068 if (!NILP (right_fringe))
9069 right_fringe = Fcdr (right_fringe);
9070
9071 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
9072 XINT (left_fringe));
9073 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
9074 XINT (right_fringe));
9075
9076 if (left_fringe_width || right_fringe_width)
9077 {
9078 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
9079 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
9080 int conf_wid = left_wid + right_wid;
9081 int font_wid = FRAME_COLUMN_WIDTH (f);
9082 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
9083 int real_wid = cols * font_wid;
9084 if (left_wid && right_wid)
9085 {
9086 if (left_fringe_width < 0)
9087 {
9088 /* Left fringe width is fixed, adjust right fringe if necessary */
9089 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
9090 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
9091 }
9092 else if (right_fringe_width < 0)
9093 {
9094 /* Right fringe width is fixed, adjust left fringe if necessary */
9095 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
9096 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
9097 }
9098 else
9099 {
9100 /* Adjust both fringes with an equal amount.
9101 Note that we are doing integer arithmetic here, so don't
9102 lose a pixel if the total width is an odd number. */
9103 int fill = real_wid - conf_wid;
9104 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
9105 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
9106 }
9107 }
9108 else if (left_fringe_width)
9109 {
9110 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
9111 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
9112 }
9113 else
9114 {
9115 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
9116 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
9117 }
9118 FRAME_FRINGE_COLS (f) = cols;
9119 }
9120 else
9121 {
9122 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
9123 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
9124 FRAME_FRINGE_COLS (f) = 0;
9125 }
9126
9127 if (redraw && FRAME_VISIBLE_P (f))
9128 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
9129 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
9130 o_cols != FRAME_FRINGE_COLS (f))
9131 redraw_frame (f);
9132 }
9133
9134 #endif /* HAVE_WINDOW_SYSTEM */
9135
9136
9137 \f
9138 /************************************************************************
9139 Horizontal scrolling
9140 ************************************************************************/
9141
9142 static int hscroll_window_tree P_ ((Lisp_Object));
9143 static int hscroll_windows P_ ((Lisp_Object));
9144
9145 /* For all leaf windows in the window tree rooted at WINDOW, set their
9146 hscroll value so that PT is (i) visible in the window, and (ii) so
9147 that it is not within a certain margin at the window's left and
9148 right border. Value is non-zero if any window's hscroll has been
9149 changed. */
9150
9151 static int
9152 hscroll_window_tree (window)
9153 Lisp_Object window;
9154 {
9155 int hscrolled_p = 0;
9156 int hscroll_relative_p = FLOATP (Vhscroll_step);
9157 int hscroll_step_abs = 0;
9158 double hscroll_step_rel = 0;
9159
9160 if (hscroll_relative_p)
9161 {
9162 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
9163 if (hscroll_step_rel < 0)
9164 {
9165 hscroll_relative_p = 0;
9166 hscroll_step_abs = 0;
9167 }
9168 }
9169 else if (INTEGERP (Vhscroll_step))
9170 {
9171 hscroll_step_abs = XINT (Vhscroll_step);
9172 if (hscroll_step_abs < 0)
9173 hscroll_step_abs = 0;
9174 }
9175 else
9176 hscroll_step_abs = 0;
9177
9178 while (WINDOWP (window))
9179 {
9180 struct window *w = XWINDOW (window);
9181
9182 if (WINDOWP (w->hchild))
9183 hscrolled_p |= hscroll_window_tree (w->hchild);
9184 else if (WINDOWP (w->vchild))
9185 hscrolled_p |= hscroll_window_tree (w->vchild);
9186 else if (w->cursor.vpos >= 0)
9187 {
9188 int h_margin;
9189 int text_area_width;
9190 struct glyph_row *current_cursor_row
9191 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
9192 struct glyph_row *desired_cursor_row
9193 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
9194 struct glyph_row *cursor_row
9195 = (desired_cursor_row->enabled_p
9196 ? desired_cursor_row
9197 : current_cursor_row);
9198
9199 text_area_width = window_box_width (w, TEXT_AREA);
9200
9201 /* Scroll when cursor is inside this scroll margin. */
9202 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
9203
9204 if ((XFASTINT (w->hscroll)
9205 && w->cursor.x <= h_margin)
9206 || (cursor_row->enabled_p
9207 && cursor_row->truncated_on_right_p
9208 && (w->cursor.x >= text_area_width - h_margin)))
9209 {
9210 struct it it;
9211 int hscroll;
9212 struct buffer *saved_current_buffer;
9213 int pt;
9214 int wanted_x;
9215
9216 /* Find point in a display of infinite width. */
9217 saved_current_buffer = current_buffer;
9218 current_buffer = XBUFFER (w->buffer);
9219
9220 if (w == XWINDOW (selected_window))
9221 pt = BUF_PT (current_buffer);
9222 else
9223 {
9224 pt = marker_position (w->pointm);
9225 pt = max (BEGV, pt);
9226 pt = min (ZV, pt);
9227 }
9228
9229 /* Move iterator to pt starting at cursor_row->start in
9230 a line with infinite width. */
9231 init_to_row_start (&it, w, cursor_row);
9232 it.last_visible_x = INFINITY;
9233 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
9234 current_buffer = saved_current_buffer;
9235
9236 /* Position cursor in window. */
9237 if (!hscroll_relative_p && hscroll_step_abs == 0)
9238 hscroll = max (0, it.current_x - text_area_width / 2)
9239 / FRAME_COLUMN_WIDTH (it.f);
9240 else if (w->cursor.x >= text_area_width - h_margin)
9241 {
9242 if (hscroll_relative_p)
9243 wanted_x = text_area_width * (1 - hscroll_step_rel)
9244 - h_margin;
9245 else
9246 wanted_x = text_area_width
9247 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9248 - h_margin;
9249 hscroll
9250 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9251 }
9252 else
9253 {
9254 if (hscroll_relative_p)
9255 wanted_x = text_area_width * hscroll_step_rel
9256 + h_margin;
9257 else
9258 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9259 + h_margin;
9260 hscroll
9261 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9262 }
9263 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
9264
9265 /* Don't call Fset_window_hscroll if value hasn't
9266 changed because it will prevent redisplay
9267 optimizations. */
9268 if (XFASTINT (w->hscroll) != hscroll)
9269 {
9270 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
9271 w->hscroll = make_number (hscroll);
9272 hscrolled_p = 1;
9273 }
9274 }
9275 }
9276
9277 window = w->next;
9278 }
9279
9280 /* Value is non-zero if hscroll of any leaf window has been changed. */
9281 return hscrolled_p;
9282 }
9283
9284
9285 /* Set hscroll so that cursor is visible and not inside horizontal
9286 scroll margins for all windows in the tree rooted at WINDOW. See
9287 also hscroll_window_tree above. Value is non-zero if any window's
9288 hscroll has been changed. If it has, desired matrices on the frame
9289 of WINDOW are cleared. */
9290
9291 static int
9292 hscroll_windows (window)
9293 Lisp_Object window;
9294 {
9295 int hscrolled_p;
9296
9297 if (automatic_hscrolling_p)
9298 {
9299 hscrolled_p = hscroll_window_tree (window);
9300 if (hscrolled_p)
9301 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
9302 }
9303 else
9304 hscrolled_p = 0;
9305 return hscrolled_p;
9306 }
9307
9308
9309 \f
9310 /************************************************************************
9311 Redisplay
9312 ************************************************************************/
9313
9314 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
9315 to a non-zero value. This is sometimes handy to have in a debugger
9316 session. */
9317
9318 #if GLYPH_DEBUG
9319
9320 /* First and last unchanged row for try_window_id. */
9321
9322 int debug_first_unchanged_at_end_vpos;
9323 int debug_last_unchanged_at_beg_vpos;
9324
9325 /* Delta vpos and y. */
9326
9327 int debug_dvpos, debug_dy;
9328
9329 /* Delta in characters and bytes for try_window_id. */
9330
9331 int debug_delta, debug_delta_bytes;
9332
9333 /* Values of window_end_pos and window_end_vpos at the end of
9334 try_window_id. */
9335
9336 EMACS_INT debug_end_pos, debug_end_vpos;
9337
9338 /* Append a string to W->desired_matrix->method. FMT is a printf
9339 format string. A1...A9 are a supplement for a variable-length
9340 argument list. If trace_redisplay_p is non-zero also printf the
9341 resulting string to stderr. */
9342
9343 static void
9344 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
9345 struct window *w;
9346 char *fmt;
9347 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
9348 {
9349 char buffer[512];
9350 char *method = w->desired_matrix->method;
9351 int len = strlen (method);
9352 int size = sizeof w->desired_matrix->method;
9353 int remaining = size - len - 1;
9354
9355 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
9356 if (len && remaining)
9357 {
9358 method[len] = '|';
9359 --remaining, ++len;
9360 }
9361
9362 strncpy (method + len, buffer, remaining);
9363
9364 if (trace_redisplay_p)
9365 fprintf (stderr, "%p (%s): %s\n",
9366 w,
9367 ((BUFFERP (w->buffer)
9368 && STRINGP (XBUFFER (w->buffer)->name))
9369 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9370 : "no buffer"),
9371 buffer);
9372 }
9373
9374 #endif /* GLYPH_DEBUG */
9375
9376
9377 /* Value is non-zero if all changes in window W, which displays
9378 current_buffer, are in the text between START and END. START is a
9379 buffer position, END is given as a distance from Z. Used in
9380 redisplay_internal for display optimization. */
9381
9382 static INLINE int
9383 text_outside_line_unchanged_p (w, start, end)
9384 struct window *w;
9385 int start, end;
9386 {
9387 int unchanged_p = 1;
9388
9389 /* If text or overlays have changed, see where. */
9390 if (XFASTINT (w->last_modified) < MODIFF
9391 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
9392 {
9393 /* Gap in the line? */
9394 if (GPT < start || Z - GPT < end)
9395 unchanged_p = 0;
9396
9397 /* Changes start in front of the line, or end after it? */
9398 if (unchanged_p
9399 && (BEG_UNCHANGED < start - 1
9400 || END_UNCHANGED < end))
9401 unchanged_p = 0;
9402
9403 /* If selective display, can't optimize if changes start at the
9404 beginning of the line. */
9405 if (unchanged_p
9406 && INTEGERP (current_buffer->selective_display)
9407 && XINT (current_buffer->selective_display) > 0
9408 && (BEG_UNCHANGED < start || GPT <= start))
9409 unchanged_p = 0;
9410
9411 /* If there are overlays at the start or end of the line, these
9412 may have overlay strings with newlines in them. A change at
9413 START, for instance, may actually concern the display of such
9414 overlay strings as well, and they are displayed on different
9415 lines. So, quickly rule out this case. (For the future, it
9416 might be desirable to implement something more telling than
9417 just BEG/END_UNCHANGED.) */
9418 if (unchanged_p)
9419 {
9420 if (BEG + BEG_UNCHANGED == start
9421 && overlay_touches_p (start))
9422 unchanged_p = 0;
9423 if (END_UNCHANGED == end
9424 && overlay_touches_p (Z - end))
9425 unchanged_p = 0;
9426 }
9427 }
9428
9429 return unchanged_p;
9430 }
9431
9432
9433 /* Do a frame update, taking possible shortcuts into account. This is
9434 the main external entry point for redisplay.
9435
9436 If the last redisplay displayed an echo area message and that message
9437 is no longer requested, we clear the echo area or bring back the
9438 mini-buffer if that is in use. */
9439
9440 void
9441 redisplay ()
9442 {
9443 redisplay_internal (0);
9444 }
9445
9446
9447 /* Return 1 if point moved out of or into a composition. Otherwise
9448 return 0. PREV_BUF and PREV_PT are the last point buffer and
9449 position. BUF and PT are the current point buffer and position. */
9450
9451 int
9452 check_point_in_composition (prev_buf, prev_pt, buf, pt)
9453 struct buffer *prev_buf, *buf;
9454 int prev_pt, pt;
9455 {
9456 int start, end;
9457 Lisp_Object prop;
9458 Lisp_Object buffer;
9459
9460 XSETBUFFER (buffer, buf);
9461 /* Check a composition at the last point if point moved within the
9462 same buffer. */
9463 if (prev_buf == buf)
9464 {
9465 if (prev_pt == pt)
9466 /* Point didn't move. */
9467 return 0;
9468
9469 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
9470 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
9471 && COMPOSITION_VALID_P (start, end, prop)
9472 && start < prev_pt && end > prev_pt)
9473 /* The last point was within the composition. Return 1 iff
9474 point moved out of the composition. */
9475 return (pt <= start || pt >= end);
9476 }
9477
9478 /* Check a composition at the current point. */
9479 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
9480 && find_composition (pt, -1, &start, &end, &prop, buffer)
9481 && COMPOSITION_VALID_P (start, end, prop)
9482 && start < pt && end > pt);
9483 }
9484
9485
9486 /* Reconsider the setting of B->clip_changed which is displayed
9487 in window W. */
9488
9489 static INLINE void
9490 reconsider_clip_changes (w, b)
9491 struct window *w;
9492 struct buffer *b;
9493 {
9494 if (b->clip_changed
9495 && !NILP (w->window_end_valid)
9496 && w->current_matrix->buffer == b
9497 && w->current_matrix->zv == BUF_ZV (b)
9498 && w->current_matrix->begv == BUF_BEGV (b))
9499 b->clip_changed = 0;
9500
9501 /* If display wasn't paused, and W is not a tool bar window, see if
9502 point has been moved into or out of a composition. In that case,
9503 we set b->clip_changed to 1 to force updating the screen. If
9504 b->clip_changed has already been set to 1, we can skip this
9505 check. */
9506 if (!b->clip_changed
9507 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
9508 {
9509 int pt;
9510
9511 if (w == XWINDOW (selected_window))
9512 pt = BUF_PT (current_buffer);
9513 else
9514 pt = marker_position (w->pointm);
9515
9516 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
9517 || pt != XINT (w->last_point))
9518 && check_point_in_composition (w->current_matrix->buffer,
9519 XINT (w->last_point),
9520 XBUFFER (w->buffer), pt))
9521 b->clip_changed = 1;
9522 }
9523 }
9524 \f
9525 #define STOP_POLLING \
9526 do { if (! polling_stopped_here) stop_polling (); \
9527 polling_stopped_here = 1; } while (0)
9528
9529 #define RESUME_POLLING \
9530 do { if (polling_stopped_here) start_polling (); \
9531 polling_stopped_here = 0; } while (0)
9532
9533
9534 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
9535 response to any user action; therefore, we should preserve the echo
9536 area. (Actually, our caller does that job.) Perhaps in the future
9537 avoid recentering windows if it is not necessary; currently that
9538 causes some problems. */
9539
9540 static void
9541 redisplay_internal (preserve_echo_area)
9542 int preserve_echo_area;
9543 {
9544 struct window *w = XWINDOW (selected_window);
9545 struct frame *f = XFRAME (w->frame);
9546 int pause;
9547 int must_finish = 0;
9548 struct text_pos tlbufpos, tlendpos;
9549 int number_of_visible_frames;
9550 int count;
9551 struct frame *sf = SELECTED_FRAME ();
9552 int polling_stopped_here = 0;
9553
9554 /* Non-zero means redisplay has to consider all windows on all
9555 frames. Zero means, only selected_window is considered. */
9556 int consider_all_windows_p;
9557
9558 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
9559
9560 /* No redisplay if running in batch mode or frame is not yet fully
9561 initialized, or redisplay is explicitly turned off by setting
9562 Vinhibit_redisplay. */
9563 if (noninteractive
9564 || !NILP (Vinhibit_redisplay)
9565 || !f->glyphs_initialized_p)
9566 return;
9567
9568 /* The flag redisplay_performed_directly_p is set by
9569 direct_output_for_insert when it already did the whole screen
9570 update necessary. */
9571 if (redisplay_performed_directly_p)
9572 {
9573 redisplay_performed_directly_p = 0;
9574 if (!hscroll_windows (selected_window))
9575 return;
9576 }
9577
9578 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
9579 if (popup_activated ())
9580 return;
9581 #endif
9582
9583 /* I don't think this happens but let's be paranoid. */
9584 if (redisplaying_p)
9585 return;
9586
9587 /* Record a function that resets redisplaying_p to its old value
9588 when we leave this function. */
9589 count = SPECPDL_INDEX ();
9590 record_unwind_protect (unwind_redisplay, make_number (redisplaying_p));
9591 ++redisplaying_p;
9592 specbind (Qinhibit_free_realized_faces, Qnil);
9593
9594 retry:
9595 pause = 0;
9596 reconsider_clip_changes (w, current_buffer);
9597
9598 /* If new fonts have been loaded that make a glyph matrix adjustment
9599 necessary, do it. */
9600 if (fonts_changed_p)
9601 {
9602 adjust_glyphs (NULL);
9603 ++windows_or_buffers_changed;
9604 fonts_changed_p = 0;
9605 }
9606
9607 /* If face_change_count is non-zero, init_iterator will free all
9608 realized faces, which includes the faces referenced from current
9609 matrices. So, we can't reuse current matrices in this case. */
9610 if (face_change_count)
9611 ++windows_or_buffers_changed;
9612
9613 if (! FRAME_WINDOW_P (sf)
9614 && previous_terminal_frame != sf)
9615 {
9616 /* Since frames on an ASCII terminal share the same display
9617 area, displaying a different frame means redisplay the whole
9618 thing. */
9619 windows_or_buffers_changed++;
9620 SET_FRAME_GARBAGED (sf);
9621 XSETFRAME (Vterminal_frame, sf);
9622 }
9623 previous_terminal_frame = sf;
9624
9625 /* Set the visible flags for all frames. Do this before checking
9626 for resized or garbaged frames; they want to know if their frames
9627 are visible. See the comment in frame.h for
9628 FRAME_SAMPLE_VISIBILITY. */
9629 {
9630 Lisp_Object tail, frame;
9631
9632 number_of_visible_frames = 0;
9633
9634 FOR_EACH_FRAME (tail, frame)
9635 {
9636 struct frame *f = XFRAME (frame);
9637
9638 FRAME_SAMPLE_VISIBILITY (f);
9639 if (FRAME_VISIBLE_P (f))
9640 ++number_of_visible_frames;
9641 clear_desired_matrices (f);
9642 }
9643 }
9644
9645 /* Notice any pending interrupt request to change frame size. */
9646 do_pending_window_change (1);
9647
9648 /* Clear frames marked as garbaged. */
9649 if (frame_garbaged)
9650 clear_garbaged_frames ();
9651
9652 /* Build menubar and tool-bar items. */
9653 prepare_menu_bars ();
9654
9655 if (windows_or_buffers_changed)
9656 update_mode_lines++;
9657
9658 /* Detect case that we need to write or remove a star in the mode line. */
9659 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
9660 {
9661 w->update_mode_line = Qt;
9662 if (buffer_shared > 1)
9663 update_mode_lines++;
9664 }
9665
9666 /* If %c is in the mode line, update it if needed. */
9667 if (!NILP (w->column_number_displayed)
9668 /* This alternative quickly identifies a common case
9669 where no change is needed. */
9670 && !(PT == XFASTINT (w->last_point)
9671 && XFASTINT (w->last_modified) >= MODIFF
9672 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
9673 && (XFASTINT (w->column_number_displayed)
9674 != (int) current_column ())) /* iftc */
9675 w->update_mode_line = Qt;
9676
9677 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
9678
9679 /* The variable buffer_shared is set in redisplay_window and
9680 indicates that we redisplay a buffer in different windows. See
9681 there. */
9682 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
9683 || cursor_type_changed);
9684
9685 /* If specs for an arrow have changed, do thorough redisplay
9686 to ensure we remove any arrow that should no longer exist. */
9687 if (! EQ (COERCE_MARKER (Voverlay_arrow_position), last_arrow_position)
9688 || ! EQ (Voverlay_arrow_string, last_arrow_string))
9689 consider_all_windows_p = windows_or_buffers_changed = 1;
9690
9691 /* Normally the message* functions will have already displayed and
9692 updated the echo area, but the frame may have been trashed, or
9693 the update may have been preempted, so display the echo area
9694 again here. Checking message_cleared_p captures the case that
9695 the echo area should be cleared. */
9696 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
9697 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
9698 || (message_cleared_p
9699 && minibuf_level == 0
9700 /* If the mini-window is currently selected, this means the
9701 echo-area doesn't show through. */
9702 && !MINI_WINDOW_P (XWINDOW (selected_window))))
9703 {
9704 int window_height_changed_p = echo_area_display (0);
9705 must_finish = 1;
9706
9707 /* If we don't display the current message, don't clear the
9708 message_cleared_p flag, because, if we did, we wouldn't clear
9709 the echo area in the next redisplay which doesn't preserve
9710 the echo area. */
9711 if (!display_last_displayed_message_p)
9712 message_cleared_p = 0;
9713
9714 if (fonts_changed_p)
9715 goto retry;
9716 else if (window_height_changed_p)
9717 {
9718 consider_all_windows_p = 1;
9719 ++update_mode_lines;
9720 ++windows_or_buffers_changed;
9721
9722 /* If window configuration was changed, frames may have been
9723 marked garbaged. Clear them or we will experience
9724 surprises wrt scrolling. */
9725 if (frame_garbaged)
9726 clear_garbaged_frames ();
9727 }
9728 }
9729 else if (EQ (selected_window, minibuf_window)
9730 && (current_buffer->clip_changed
9731 || XFASTINT (w->last_modified) < MODIFF
9732 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
9733 && resize_mini_window (w, 0))
9734 {
9735 /* Resized active mini-window to fit the size of what it is
9736 showing if its contents might have changed. */
9737 must_finish = 1;
9738 consider_all_windows_p = 1;
9739 ++windows_or_buffers_changed;
9740 ++update_mode_lines;
9741
9742 /* If window configuration was changed, frames may have been
9743 marked garbaged. Clear them or we will experience
9744 surprises wrt scrolling. */
9745 if (frame_garbaged)
9746 clear_garbaged_frames ();
9747 }
9748
9749
9750 /* If showing the region, and mark has changed, we must redisplay
9751 the whole window. The assignment to this_line_start_pos prevents
9752 the optimization directly below this if-statement. */
9753 if (((!NILP (Vtransient_mark_mode)
9754 && !NILP (XBUFFER (w->buffer)->mark_active))
9755 != !NILP (w->region_showing))
9756 || (!NILP (w->region_showing)
9757 && !EQ (w->region_showing,
9758 Fmarker_position (XBUFFER (w->buffer)->mark))))
9759 CHARPOS (this_line_start_pos) = 0;
9760
9761 /* Optimize the case that only the line containing the cursor in the
9762 selected window has changed. Variables starting with this_ are
9763 set in display_line and record information about the line
9764 containing the cursor. */
9765 tlbufpos = this_line_start_pos;
9766 tlendpos = this_line_end_pos;
9767 if (!consider_all_windows_p
9768 && CHARPOS (tlbufpos) > 0
9769 && NILP (w->update_mode_line)
9770 && !current_buffer->clip_changed
9771 && !current_buffer->prevent_redisplay_optimizations_p
9772 && FRAME_VISIBLE_P (XFRAME (w->frame))
9773 && !FRAME_OBSCURED_P (XFRAME (w->frame))
9774 /* Make sure recorded data applies to current buffer, etc. */
9775 && this_line_buffer == current_buffer
9776 && current_buffer == XBUFFER (w->buffer)
9777 && NILP (w->force_start)
9778 && NILP (w->optional_new_start)
9779 /* Point must be on the line that we have info recorded about. */
9780 && PT >= CHARPOS (tlbufpos)
9781 && PT <= Z - CHARPOS (tlendpos)
9782 /* All text outside that line, including its final newline,
9783 must be unchanged */
9784 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
9785 CHARPOS (tlendpos)))
9786 {
9787 if (CHARPOS (tlbufpos) > BEGV
9788 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
9789 && (CHARPOS (tlbufpos) == ZV
9790 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
9791 /* Former continuation line has disappeared by becoming empty */
9792 goto cancel;
9793 else if (XFASTINT (w->last_modified) < MODIFF
9794 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
9795 || MINI_WINDOW_P (w))
9796 {
9797 /* We have to handle the case of continuation around a
9798 wide-column character (See the comment in indent.c around
9799 line 885).
9800
9801 For instance, in the following case:
9802
9803 -------- Insert --------
9804 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
9805 J_I_ ==> J_I_ `^^' are cursors.
9806 ^^ ^^
9807 -------- --------
9808
9809 As we have to redraw the line above, we should goto cancel. */
9810
9811 struct it it;
9812 int line_height_before = this_line_pixel_height;
9813
9814 /* Note that start_display will handle the case that the
9815 line starting at tlbufpos is a continuation lines. */
9816 start_display (&it, w, tlbufpos);
9817
9818 /* Implementation note: It this still necessary? */
9819 if (it.current_x != this_line_start_x)
9820 goto cancel;
9821
9822 TRACE ((stderr, "trying display optimization 1\n"));
9823 w->cursor.vpos = -1;
9824 overlay_arrow_seen = 0;
9825 it.vpos = this_line_vpos;
9826 it.current_y = this_line_y;
9827 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
9828 display_line (&it);
9829
9830 /* If line contains point, is not continued,
9831 and ends at same distance from eob as before, we win */
9832 if (w->cursor.vpos >= 0
9833 /* Line is not continued, otherwise this_line_start_pos
9834 would have been set to 0 in display_line. */
9835 && CHARPOS (this_line_start_pos)
9836 /* Line ends as before. */
9837 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
9838 /* Line has same height as before. Otherwise other lines
9839 would have to be shifted up or down. */
9840 && this_line_pixel_height == line_height_before)
9841 {
9842 /* If this is not the window's last line, we must adjust
9843 the charstarts of the lines below. */
9844 if (it.current_y < it.last_visible_y)
9845 {
9846 struct glyph_row *row
9847 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
9848 int delta, delta_bytes;
9849
9850 if (Z - CHARPOS (tlendpos) == ZV)
9851 {
9852 /* This line ends at end of (accessible part of)
9853 buffer. There is no newline to count. */
9854 delta = (Z
9855 - CHARPOS (tlendpos)
9856 - MATRIX_ROW_START_CHARPOS (row));
9857 delta_bytes = (Z_BYTE
9858 - BYTEPOS (tlendpos)
9859 - MATRIX_ROW_START_BYTEPOS (row));
9860 }
9861 else
9862 {
9863 /* This line ends in a newline. Must take
9864 account of the newline and the rest of the
9865 text that follows. */
9866 delta = (Z
9867 - CHARPOS (tlendpos)
9868 - MATRIX_ROW_START_CHARPOS (row));
9869 delta_bytes = (Z_BYTE
9870 - BYTEPOS (tlendpos)
9871 - MATRIX_ROW_START_BYTEPOS (row));
9872 }
9873
9874 increment_matrix_positions (w->current_matrix,
9875 this_line_vpos + 1,
9876 w->current_matrix->nrows,
9877 delta, delta_bytes);
9878 }
9879
9880 /* If this row displays text now but previously didn't,
9881 or vice versa, w->window_end_vpos may have to be
9882 adjusted. */
9883 if ((it.glyph_row - 1)->displays_text_p)
9884 {
9885 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
9886 XSETINT (w->window_end_vpos, this_line_vpos);
9887 }
9888 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
9889 && this_line_vpos > 0)
9890 XSETINT (w->window_end_vpos, this_line_vpos - 1);
9891 w->window_end_valid = Qnil;
9892
9893 /* Update hint: No need to try to scroll in update_window. */
9894 w->desired_matrix->no_scrolling_p = 1;
9895
9896 #if GLYPH_DEBUG
9897 *w->desired_matrix->method = 0;
9898 debug_method_add (w, "optimization 1");
9899 #endif
9900 goto update;
9901 }
9902 else
9903 goto cancel;
9904 }
9905 else if (/* Cursor position hasn't changed. */
9906 PT == XFASTINT (w->last_point)
9907 /* Make sure the cursor was last displayed
9908 in this window. Otherwise we have to reposition it. */
9909 && 0 <= w->cursor.vpos
9910 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
9911 {
9912 if (!must_finish)
9913 {
9914 do_pending_window_change (1);
9915
9916 /* We used to always goto end_of_redisplay here, but this
9917 isn't enough if we have a blinking cursor. */
9918 if (w->cursor_off_p == w->last_cursor_off_p)
9919 goto end_of_redisplay;
9920 }
9921 goto update;
9922 }
9923 /* If highlighting the region, or if the cursor is in the echo area,
9924 then we can't just move the cursor. */
9925 else if (! (!NILP (Vtransient_mark_mode)
9926 && !NILP (current_buffer->mark_active))
9927 && (EQ (selected_window, current_buffer->last_selected_window)
9928 || highlight_nonselected_windows)
9929 && NILP (w->region_showing)
9930 && NILP (Vshow_trailing_whitespace)
9931 && !cursor_in_echo_area)
9932 {
9933 struct it it;
9934 struct glyph_row *row;
9935
9936 /* Skip from tlbufpos to PT and see where it is. Note that
9937 PT may be in invisible text. If so, we will end at the
9938 next visible position. */
9939 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
9940 NULL, DEFAULT_FACE_ID);
9941 it.current_x = this_line_start_x;
9942 it.current_y = this_line_y;
9943 it.vpos = this_line_vpos;
9944
9945 /* The call to move_it_to stops in front of PT, but
9946 moves over before-strings. */
9947 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
9948
9949 if (it.vpos == this_line_vpos
9950 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
9951 row->enabled_p))
9952 {
9953 xassert (this_line_vpos == it.vpos);
9954 xassert (this_line_y == it.current_y);
9955 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
9956 #if GLYPH_DEBUG
9957 *w->desired_matrix->method = 0;
9958 debug_method_add (w, "optimization 3");
9959 #endif
9960 goto update;
9961 }
9962 else
9963 goto cancel;
9964 }
9965
9966 cancel:
9967 /* Text changed drastically or point moved off of line. */
9968 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
9969 }
9970
9971 CHARPOS (this_line_start_pos) = 0;
9972 consider_all_windows_p |= buffer_shared > 1;
9973 ++clear_face_cache_count;
9974
9975
9976 /* Build desired matrices, and update the display. If
9977 consider_all_windows_p is non-zero, do it for all windows on all
9978 frames. Otherwise do it for selected_window, only. */
9979
9980 if (consider_all_windows_p)
9981 {
9982 Lisp_Object tail, frame;
9983 int i, n = 0, size = 50;
9984 struct frame **updated
9985 = (struct frame **) alloca (size * sizeof *updated);
9986
9987 /* Clear the face cache eventually. */
9988 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
9989 {
9990 clear_face_cache (0);
9991 clear_face_cache_count = 0;
9992 }
9993
9994 /* Recompute # windows showing selected buffer. This will be
9995 incremented each time such a window is displayed. */
9996 buffer_shared = 0;
9997
9998 FOR_EACH_FRAME (tail, frame)
9999 {
10000 struct frame *f = XFRAME (frame);
10001
10002 if (FRAME_WINDOW_P (f) || f == sf)
10003 {
10004 #ifdef HAVE_WINDOW_SYSTEM
10005 if (clear_face_cache_count % 50 == 0
10006 && FRAME_WINDOW_P (f))
10007 clear_image_cache (f, 0);
10008 #endif /* HAVE_WINDOW_SYSTEM */
10009
10010 /* Mark all the scroll bars to be removed; we'll redeem
10011 the ones we want when we redisplay their windows. */
10012 if (condemn_scroll_bars_hook)
10013 condemn_scroll_bars_hook (f);
10014
10015 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10016 redisplay_windows (FRAME_ROOT_WINDOW (f));
10017
10018 /* Any scroll bars which redisplay_windows should have
10019 nuked should now go away. */
10020 if (judge_scroll_bars_hook)
10021 judge_scroll_bars_hook (f);
10022
10023 /* If fonts changed, display again. */
10024 /* ??? rms: I suspect it is a mistake to jump all the way
10025 back to retry here. It should just retry this frame. */
10026 if (fonts_changed_p)
10027 goto retry;
10028
10029 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10030 {
10031 /* See if we have to hscroll. */
10032 if (hscroll_windows (f->root_window))
10033 goto retry;
10034
10035 /* Prevent various kinds of signals during display
10036 update. stdio is not robust about handling
10037 signals, which can cause an apparent I/O
10038 error. */
10039 if (interrupt_input)
10040 unrequest_sigio ();
10041 STOP_POLLING;
10042
10043 /* Update the display. */
10044 set_window_update_flags (XWINDOW (f->root_window), 1);
10045 pause |= update_frame (f, 0, 0);
10046 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
10047 if (pause)
10048 break;
10049 #endif
10050
10051 if (n == size)
10052 {
10053 int nbytes = size * sizeof *updated;
10054 struct frame **p = (struct frame **) alloca (2 * nbytes);
10055 bcopy (updated, p, nbytes);
10056 size *= 2;
10057 }
10058
10059 updated[n++] = f;
10060 }
10061 }
10062 }
10063
10064 /* Do the mark_window_display_accurate after all windows have
10065 been redisplayed because this call resets flags in buffers
10066 which are needed for proper redisplay. */
10067 for (i = 0; i < n; ++i)
10068 {
10069 struct frame *f = updated[i];
10070 mark_window_display_accurate (f->root_window, 1);
10071 if (frame_up_to_date_hook)
10072 frame_up_to_date_hook (f);
10073 }
10074 }
10075 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10076 {
10077 Lisp_Object mini_window;
10078 struct frame *mini_frame;
10079
10080 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
10081 /* Use list_of_error, not Qerror, so that
10082 we catch only errors and don't run the debugger. */
10083 internal_condition_case_1 (redisplay_window_1, selected_window,
10084 list_of_error,
10085 redisplay_window_error);
10086
10087 /* Compare desired and current matrices, perform output. */
10088
10089 update:
10090 /* If fonts changed, display again. */
10091 if (fonts_changed_p)
10092 goto retry;
10093
10094 /* Prevent various kinds of signals during display update.
10095 stdio is not robust about handling signals,
10096 which can cause an apparent I/O error. */
10097 if (interrupt_input)
10098 unrequest_sigio ();
10099 STOP_POLLING;
10100
10101 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10102 {
10103 if (hscroll_windows (selected_window))
10104 goto retry;
10105
10106 XWINDOW (selected_window)->must_be_updated_p = 1;
10107 pause = update_frame (sf, 0, 0);
10108 }
10109
10110 /* We may have called echo_area_display at the top of this
10111 function. If the echo area is on another frame, that may
10112 have put text on a frame other than the selected one, so the
10113 above call to update_frame would not have caught it. Catch
10114 it here. */
10115 mini_window = FRAME_MINIBUF_WINDOW (sf);
10116 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10117
10118 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
10119 {
10120 XWINDOW (mini_window)->must_be_updated_p = 1;
10121 pause |= update_frame (mini_frame, 0, 0);
10122 if (!pause && hscroll_windows (mini_window))
10123 goto retry;
10124 }
10125 }
10126
10127 /* If display was paused because of pending input, make sure we do a
10128 thorough update the next time. */
10129 if (pause)
10130 {
10131 /* Prevent the optimization at the beginning of
10132 redisplay_internal that tries a single-line update of the
10133 line containing the cursor in the selected window. */
10134 CHARPOS (this_line_start_pos) = 0;
10135
10136 /* Let the overlay arrow be updated the next time. */
10137 if (!NILP (last_arrow_position))
10138 {
10139 last_arrow_position = Qt;
10140 last_arrow_string = Qt;
10141 }
10142
10143 /* If we pause after scrolling, some rows in the current
10144 matrices of some windows are not valid. */
10145 if (!WINDOW_FULL_WIDTH_P (w)
10146 && !FRAME_WINDOW_P (XFRAME (w->frame)))
10147 update_mode_lines = 1;
10148 }
10149 else
10150 {
10151 if (!consider_all_windows_p)
10152 {
10153 /* This has already been done above if
10154 consider_all_windows_p is set. */
10155 mark_window_display_accurate_1 (w, 1);
10156
10157 last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
10158 last_arrow_string = Voverlay_arrow_string;
10159
10160 if (frame_up_to_date_hook != 0)
10161 frame_up_to_date_hook (sf);
10162 }
10163
10164 update_mode_lines = 0;
10165 windows_or_buffers_changed = 0;
10166 cursor_type_changed = 0;
10167 }
10168
10169 /* Start SIGIO interrupts coming again. Having them off during the
10170 code above makes it less likely one will discard output, but not
10171 impossible, since there might be stuff in the system buffer here.
10172 But it is much hairier to try to do anything about that. */
10173 if (interrupt_input)
10174 request_sigio ();
10175 RESUME_POLLING;
10176
10177 /* If a frame has become visible which was not before, redisplay
10178 again, so that we display it. Expose events for such a frame
10179 (which it gets when becoming visible) don't call the parts of
10180 redisplay constructing glyphs, so simply exposing a frame won't
10181 display anything in this case. So, we have to display these
10182 frames here explicitly. */
10183 if (!pause)
10184 {
10185 Lisp_Object tail, frame;
10186 int new_count = 0;
10187
10188 FOR_EACH_FRAME (tail, frame)
10189 {
10190 int this_is_visible = 0;
10191
10192 if (XFRAME (frame)->visible)
10193 this_is_visible = 1;
10194 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
10195 if (XFRAME (frame)->visible)
10196 this_is_visible = 1;
10197
10198 if (this_is_visible)
10199 new_count++;
10200 }
10201
10202 if (new_count != number_of_visible_frames)
10203 windows_or_buffers_changed++;
10204 }
10205
10206 /* Change frame size now if a change is pending. */
10207 do_pending_window_change (1);
10208
10209 /* If we just did a pending size change, or have additional
10210 visible frames, redisplay again. */
10211 if (windows_or_buffers_changed && !pause)
10212 goto retry;
10213
10214 end_of_redisplay:
10215 unbind_to (count, Qnil);
10216 RESUME_POLLING;
10217 }
10218
10219
10220 /* Redisplay, but leave alone any recent echo area message unless
10221 another message has been requested in its place.
10222
10223 This is useful in situations where you need to redisplay but no
10224 user action has occurred, making it inappropriate for the message
10225 area to be cleared. See tracking_off and
10226 wait_reading_process_input for examples of these situations.
10227
10228 FROM_WHERE is an integer saying from where this function was
10229 called. This is useful for debugging. */
10230
10231 void
10232 redisplay_preserve_echo_area (from_where)
10233 int from_where;
10234 {
10235 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
10236
10237 if (!NILP (echo_area_buffer[1]))
10238 {
10239 /* We have a previously displayed message, but no current
10240 message. Redisplay the previous message. */
10241 display_last_displayed_message_p = 1;
10242 redisplay_internal (1);
10243 display_last_displayed_message_p = 0;
10244 }
10245 else
10246 redisplay_internal (1);
10247 }
10248
10249
10250 /* Function registered with record_unwind_protect in
10251 redisplay_internal. Reset redisplaying_p to the value it had
10252 before redisplay_internal was called, and clear
10253 prevent_freeing_realized_faces_p. */
10254
10255 static Lisp_Object
10256 unwind_redisplay (old_redisplaying_p)
10257 Lisp_Object old_redisplaying_p;
10258 {
10259 redisplaying_p = XFASTINT (old_redisplaying_p);
10260 return Qnil;
10261 }
10262
10263
10264 /* Mark the display of window W as accurate or inaccurate. If
10265 ACCURATE_P is non-zero mark display of W as accurate. If
10266 ACCURATE_P is zero, arrange for W to be redisplayed the next time
10267 redisplay_internal is called. */
10268
10269 static void
10270 mark_window_display_accurate_1 (w, accurate_p)
10271 struct window *w;
10272 int accurate_p;
10273 {
10274 if (BUFFERP (w->buffer))
10275 {
10276 struct buffer *b = XBUFFER (w->buffer);
10277
10278 w->last_modified
10279 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
10280 w->last_overlay_modified
10281 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
10282 w->last_had_star
10283 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
10284
10285 if (accurate_p)
10286 {
10287 b->clip_changed = 0;
10288 b->prevent_redisplay_optimizations_p = 0;
10289
10290 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
10291 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
10292 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
10293 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
10294
10295 w->current_matrix->buffer = b;
10296 w->current_matrix->begv = BUF_BEGV (b);
10297 w->current_matrix->zv = BUF_ZV (b);
10298
10299 w->last_cursor = w->cursor;
10300 w->last_cursor_off_p = w->cursor_off_p;
10301
10302 if (w == XWINDOW (selected_window))
10303 w->last_point = make_number (BUF_PT (b));
10304 else
10305 w->last_point = make_number (XMARKER (w->pointm)->charpos);
10306 }
10307 }
10308
10309 if (accurate_p)
10310 {
10311 w->window_end_valid = w->buffer;
10312 #if 0 /* This is incorrect with variable-height lines. */
10313 xassert (XINT (w->window_end_vpos)
10314 < (WINDOW_TOTAL_LINES (w)
10315 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
10316 #endif
10317 w->update_mode_line = Qnil;
10318 }
10319 }
10320
10321
10322 /* Mark the display of windows in the window tree rooted at WINDOW as
10323 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
10324 windows as accurate. If ACCURATE_P is zero, arrange for windows to
10325 be redisplayed the next time redisplay_internal is called. */
10326
10327 void
10328 mark_window_display_accurate (window, accurate_p)
10329 Lisp_Object window;
10330 int accurate_p;
10331 {
10332 struct window *w;
10333
10334 for (; !NILP (window); window = w->next)
10335 {
10336 w = XWINDOW (window);
10337 mark_window_display_accurate_1 (w, accurate_p);
10338
10339 if (!NILP (w->vchild))
10340 mark_window_display_accurate (w->vchild, accurate_p);
10341 if (!NILP (w->hchild))
10342 mark_window_display_accurate (w->hchild, accurate_p);
10343 }
10344
10345 if (accurate_p)
10346 {
10347 last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
10348 last_arrow_string = Voverlay_arrow_string;
10349 }
10350 else
10351 {
10352 /* Force a thorough redisplay the next time by setting
10353 last_arrow_position and last_arrow_string to t, which is
10354 unequal to any useful value of Voverlay_arrow_... */
10355 last_arrow_position = Qt;
10356 last_arrow_string = Qt;
10357 }
10358 }
10359
10360
10361 /* Return value in display table DP (Lisp_Char_Table *) for character
10362 C. Since a display table doesn't have any parent, we don't have to
10363 follow parent. Do not call this function directly but use the
10364 macro DISP_CHAR_VECTOR. */
10365
10366 Lisp_Object
10367 disp_char_vector (dp, c)
10368 struct Lisp_Char_Table *dp;
10369 int c;
10370 {
10371 int code[4], i;
10372 Lisp_Object val;
10373
10374 if (SINGLE_BYTE_CHAR_P (c))
10375 return (dp->contents[c]);
10376
10377 SPLIT_CHAR (c, code[0], code[1], code[2]);
10378 if (code[1] < 32)
10379 code[1] = -1;
10380 else if (code[2] < 32)
10381 code[2] = -1;
10382
10383 /* Here, the possible range of code[0] (== charset ID) is
10384 128..max_charset. Since the top level char table contains data
10385 for multibyte characters after 256th element, we must increment
10386 code[0] by 128 to get a correct index. */
10387 code[0] += 128;
10388 code[3] = -1; /* anchor */
10389
10390 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
10391 {
10392 val = dp->contents[code[i]];
10393 if (!SUB_CHAR_TABLE_P (val))
10394 return (NILP (val) ? dp->defalt : val);
10395 }
10396
10397 /* Here, val is a sub char table. We return the default value of
10398 it. */
10399 return (dp->defalt);
10400 }
10401
10402
10403 \f
10404 /***********************************************************************
10405 Window Redisplay
10406 ***********************************************************************/
10407
10408 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
10409
10410 static void
10411 redisplay_windows (window)
10412 Lisp_Object window;
10413 {
10414 while (!NILP (window))
10415 {
10416 struct window *w = XWINDOW (window);
10417
10418 if (!NILP (w->hchild))
10419 redisplay_windows (w->hchild);
10420 else if (!NILP (w->vchild))
10421 redisplay_windows (w->vchild);
10422 else
10423 {
10424 displayed_buffer = XBUFFER (w->buffer);
10425 /* Use list_of_error, not Qerror, so that
10426 we catch only errors and don't run the debugger. */
10427 internal_condition_case_1 (redisplay_window_0, window,
10428 list_of_error,
10429 redisplay_window_error);
10430 }
10431
10432 window = w->next;
10433 }
10434 }
10435
10436 static Lisp_Object
10437 redisplay_window_error ()
10438 {
10439 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
10440 return Qnil;
10441 }
10442
10443 static Lisp_Object
10444 redisplay_window_0 (window)
10445 Lisp_Object window;
10446 {
10447 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10448 redisplay_window (window, 0);
10449 return Qnil;
10450 }
10451
10452 static Lisp_Object
10453 redisplay_window_1 (window)
10454 Lisp_Object window;
10455 {
10456 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10457 redisplay_window (window, 1);
10458 return Qnil;
10459 }
10460 \f
10461
10462 /* Increment GLYPH until it reaches END or CONDITION fails while
10463 adding (GLYPH)->pixel_width to X. */
10464
10465 #define SKIP_GLYPHS(glyph, end, x, condition) \
10466 do \
10467 { \
10468 (x) += (glyph)->pixel_width; \
10469 ++(glyph); \
10470 } \
10471 while ((glyph) < (end) && (condition))
10472
10473
10474 /* Set cursor position of W. PT is assumed to be displayed in ROW.
10475 DELTA is the number of bytes by which positions recorded in ROW
10476 differ from current buffer positions. */
10477
10478 void
10479 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
10480 struct window *w;
10481 struct glyph_row *row;
10482 struct glyph_matrix *matrix;
10483 int delta, delta_bytes, dy, dvpos;
10484 {
10485 struct glyph *glyph = row->glyphs[TEXT_AREA];
10486 struct glyph *end = glyph + row->used[TEXT_AREA];
10487 /* The first glyph that starts a sequence of glyphs from string. */
10488 struct glyph *string_start;
10489 /* The X coordinate of string_start. */
10490 int string_start_x;
10491 /* The last known character position. */
10492 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
10493 /* The last known character position before string_start. */
10494 int string_before_pos;
10495 int x = row->x;
10496 int pt_old = PT - delta;
10497
10498 /* Skip over glyphs not having an object at the start of the row.
10499 These are special glyphs like truncation marks on terminal
10500 frames. */
10501 if (row->displays_text_p)
10502 while (glyph < end
10503 && INTEGERP (glyph->object)
10504 && glyph->charpos < 0)
10505 {
10506 x += glyph->pixel_width;
10507 ++glyph;
10508 }
10509
10510 string_start = NULL;
10511 while (glyph < end
10512 && !INTEGERP (glyph->object)
10513 && (!BUFFERP (glyph->object)
10514 || (last_pos = glyph->charpos) < pt_old))
10515 {
10516 if (! STRINGP (glyph->object))
10517 {
10518 string_start = NULL;
10519 x += glyph->pixel_width;
10520 ++glyph;
10521 }
10522 else
10523 {
10524 string_before_pos = last_pos;
10525 string_start = glyph;
10526 string_start_x = x;
10527 /* Skip all glyphs from string. */
10528 SKIP_GLYPHS (glyph, end, x, STRINGP (glyph->object));
10529 }
10530 }
10531
10532 if (string_start
10533 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
10534 {
10535 /* We may have skipped over point because the previous glyphs
10536 are from string. As there's no easy way to know the
10537 character position of the current glyph, find the correct
10538 glyph on point by scanning from string_start again. */
10539 Lisp_Object limit;
10540 Lisp_Object string;
10541 int pos;
10542
10543 limit = make_number (pt_old + 1);
10544 end = glyph;
10545 glyph = string_start;
10546 x = string_start_x;
10547 string = glyph->object;
10548 pos = string_buffer_position (w, string, string_before_pos);
10549 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
10550 because we always put cursor after overlay strings. */
10551 while (pos == 0 && glyph < end)
10552 {
10553 string = glyph->object;
10554 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10555 if (glyph < end)
10556 pos = string_buffer_position (w, glyph->object, string_before_pos);
10557 }
10558
10559 while (glyph < end)
10560 {
10561 pos = XINT (Fnext_single_char_property_change
10562 (make_number (pos), Qdisplay, Qnil, limit));
10563 if (pos > pt_old)
10564 break;
10565 /* Skip glyphs from the same string. */
10566 string = glyph->object;
10567 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10568 /* Skip glyphs from an overlay. */
10569 while (glyph < end
10570 && ! string_buffer_position (w, glyph->object, pos))
10571 {
10572 string = glyph->object;
10573 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10574 }
10575 }
10576 }
10577
10578 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
10579 w->cursor.x = x;
10580 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
10581 w->cursor.y = row->y + dy;
10582
10583 if (w == XWINDOW (selected_window))
10584 {
10585 if (!row->continued_p
10586 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
10587 && row->x == 0)
10588 {
10589 this_line_buffer = XBUFFER (w->buffer);
10590
10591 CHARPOS (this_line_start_pos)
10592 = MATRIX_ROW_START_CHARPOS (row) + delta;
10593 BYTEPOS (this_line_start_pos)
10594 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
10595
10596 CHARPOS (this_line_end_pos)
10597 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
10598 BYTEPOS (this_line_end_pos)
10599 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
10600
10601 this_line_y = w->cursor.y;
10602 this_line_pixel_height = row->height;
10603 this_line_vpos = w->cursor.vpos;
10604 this_line_start_x = row->x;
10605 }
10606 else
10607 CHARPOS (this_line_start_pos) = 0;
10608 }
10609 }
10610
10611
10612 /* Run window scroll functions, if any, for WINDOW with new window
10613 start STARTP. Sets the window start of WINDOW to that position.
10614
10615 We assume that the window's buffer is really current. */
10616
10617 static INLINE struct text_pos
10618 run_window_scroll_functions (window, startp)
10619 Lisp_Object window;
10620 struct text_pos startp;
10621 {
10622 struct window *w = XWINDOW (window);
10623 SET_MARKER_FROM_TEXT_POS (w->start, startp);
10624
10625 if (current_buffer != XBUFFER (w->buffer))
10626 abort ();
10627
10628 if (!NILP (Vwindow_scroll_functions))
10629 {
10630 run_hook_with_args_2 (Qwindow_scroll_functions, window,
10631 make_number (CHARPOS (startp)));
10632 SET_TEXT_POS_FROM_MARKER (startp, w->start);
10633 /* In case the hook functions switch buffers. */
10634 if (current_buffer != XBUFFER (w->buffer))
10635 set_buffer_internal_1 (XBUFFER (w->buffer));
10636 }
10637
10638 return startp;
10639 }
10640
10641
10642 /* Make sure the line containing the cursor is fully visible.
10643 A value of 1 means there is nothing to be done.
10644 (Either the line is fully visible, or it cannot be made so,
10645 or we cannot tell.)
10646 A value of 0 means the caller should do scrolling
10647 as if point had gone off the screen. */
10648
10649 static int
10650 make_cursor_line_fully_visible (w)
10651 struct window *w;
10652 {
10653 struct glyph_matrix *matrix;
10654 struct glyph_row *row;
10655 int window_height;
10656
10657 /* It's not always possible to find the cursor, e.g, when a window
10658 is full of overlay strings. Don't do anything in that case. */
10659 if (w->cursor.vpos < 0)
10660 return 1;
10661
10662 matrix = w->desired_matrix;
10663 row = MATRIX_ROW (matrix, w->cursor.vpos);
10664
10665 /* If the cursor row is not partially visible, there's nothing to do. */
10666 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
10667 return 1;
10668
10669 /* If the row the cursor is in is taller than the window's height,
10670 it's not clear what to do, so do nothing. */
10671 window_height = window_box_height (w);
10672 if (row->height >= window_height)
10673 return 1;
10674
10675 return 0;
10676
10677 #if 0
10678 /* This code used to try to scroll the window just enough to make
10679 the line visible. It returned 0 to say that the caller should
10680 allocate larger glyph matrices. */
10681
10682 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
10683 {
10684 int dy = row->height - row->visible_height;
10685 w->vscroll = 0;
10686 w->cursor.y += dy;
10687 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
10688 }
10689 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
10690 {
10691 int dy = - (row->height - row->visible_height);
10692 w->vscroll = dy;
10693 w->cursor.y += dy;
10694 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
10695 }
10696
10697 /* When we change the cursor y-position of the selected window,
10698 change this_line_y as well so that the display optimization for
10699 the cursor line of the selected window in redisplay_internal uses
10700 the correct y-position. */
10701 if (w == XWINDOW (selected_window))
10702 this_line_y = w->cursor.y;
10703
10704 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
10705 redisplay with larger matrices. */
10706 if (matrix->nrows < required_matrix_height (w))
10707 {
10708 fonts_changed_p = 1;
10709 return 0;
10710 }
10711
10712 return 1;
10713 #endif /* 0 */
10714 }
10715
10716
10717 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
10718 non-zero means only WINDOW is redisplayed in redisplay_internal.
10719 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
10720 in redisplay_window to bring a partially visible line into view in
10721 the case that only the cursor has moved.
10722
10723 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
10724 last screen line's vertical height extends past the end of the screen.
10725
10726 Value is
10727
10728 1 if scrolling succeeded
10729
10730 0 if scrolling didn't find point.
10731
10732 -1 if new fonts have been loaded so that we must interrupt
10733 redisplay, adjust glyph matrices, and try again. */
10734
10735 enum
10736 {
10737 SCROLLING_SUCCESS,
10738 SCROLLING_FAILED,
10739 SCROLLING_NEED_LARGER_MATRICES
10740 };
10741
10742 static int
10743 try_scrolling (window, just_this_one_p, scroll_conservatively,
10744 scroll_step, temp_scroll_step, last_line_misfit)
10745 Lisp_Object window;
10746 int just_this_one_p;
10747 EMACS_INT scroll_conservatively, scroll_step;
10748 int temp_scroll_step;
10749 int last_line_misfit;
10750 {
10751 struct window *w = XWINDOW (window);
10752 struct frame *f = XFRAME (w->frame);
10753 struct text_pos scroll_margin_pos;
10754 struct text_pos pos;
10755 struct text_pos startp;
10756 struct it it;
10757 Lisp_Object window_end;
10758 int this_scroll_margin;
10759 int dy = 0;
10760 int scroll_max;
10761 int rc;
10762 int amount_to_scroll = 0;
10763 Lisp_Object aggressive;
10764 int height;
10765 int end_scroll_margin;
10766
10767 #if GLYPH_DEBUG
10768 debug_method_add (w, "try_scrolling");
10769 #endif
10770
10771 SET_TEXT_POS_FROM_MARKER (startp, w->start);
10772
10773 /* Compute scroll margin height in pixels. We scroll when point is
10774 within this distance from the top or bottom of the window. */
10775 if (scroll_margin > 0)
10776 {
10777 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
10778 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
10779 }
10780 else
10781 this_scroll_margin = 0;
10782
10783 /* Compute how much we should try to scroll maximally to bring point
10784 into view. */
10785 if (scroll_step || scroll_conservatively || temp_scroll_step)
10786 scroll_max = max (scroll_step,
10787 max (scroll_conservatively, temp_scroll_step));
10788 else if (NUMBERP (current_buffer->scroll_down_aggressively)
10789 || NUMBERP (current_buffer->scroll_up_aggressively))
10790 /* We're trying to scroll because of aggressive scrolling
10791 but no scroll_step is set. Choose an arbitrary one. Maybe
10792 there should be a variable for this. */
10793 scroll_max = 10;
10794 else
10795 scroll_max = 0;
10796 scroll_max *= FRAME_LINE_HEIGHT (f);
10797
10798 /* Decide whether we have to scroll down. Start at the window end
10799 and move this_scroll_margin up to find the position of the scroll
10800 margin. */
10801 window_end = Fwindow_end (window, Qt);
10802
10803 too_near_end:
10804
10805 CHARPOS (scroll_margin_pos) = XINT (window_end);
10806 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
10807
10808 end_scroll_margin = this_scroll_margin + !!last_line_misfit;
10809 if (end_scroll_margin)
10810 {
10811 start_display (&it, w, scroll_margin_pos);
10812 move_it_vertically (&it, - end_scroll_margin);
10813 scroll_margin_pos = it.current.pos;
10814 }
10815
10816 if (PT >= CHARPOS (scroll_margin_pos))
10817 {
10818 int y0;
10819
10820 /* Point is in the scroll margin at the bottom of the window, or
10821 below. Compute a new window start that makes point visible. */
10822
10823 /* Compute the distance from the scroll margin to PT.
10824 Give up if the distance is greater than scroll_max. */
10825 start_display (&it, w, scroll_margin_pos);
10826 y0 = it.current_y;
10827 move_it_to (&it, PT, 0, it.last_visible_y, -1,
10828 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
10829
10830 /* To make point visible, we have to move the window start
10831 down so that the line the cursor is in is visible, which
10832 means we have to add in the height of the cursor line. */
10833 dy = line_bottom_y (&it) - y0;
10834
10835 if (dy > scroll_max)
10836 return SCROLLING_FAILED;
10837
10838 /* Move the window start down. If scrolling conservatively,
10839 move it just enough down to make point visible. If
10840 scroll_step is set, move it down by scroll_step. */
10841 start_display (&it, w, startp);
10842
10843 if (scroll_conservatively)
10844 /* Set AMOUNT_TO_SCROLL to at least one line,
10845 and at most scroll_conservatively lines. */
10846 amount_to_scroll
10847 = min (max (dy, FRAME_LINE_HEIGHT (f)),
10848 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
10849 else if (scroll_step || temp_scroll_step)
10850 amount_to_scroll = scroll_max;
10851 else
10852 {
10853 aggressive = current_buffer->scroll_up_aggressively;
10854 height = WINDOW_BOX_TEXT_HEIGHT (w);
10855 if (NUMBERP (aggressive))
10856 amount_to_scroll = XFLOATINT (aggressive) * height;
10857 }
10858
10859 if (amount_to_scroll <= 0)
10860 return SCROLLING_FAILED;
10861
10862 /* If moving by amount_to_scroll leaves STARTP unchanged,
10863 move it down one screen line. */
10864
10865 move_it_vertically (&it, amount_to_scroll);
10866 if (CHARPOS (it.current.pos) == CHARPOS (startp))
10867 move_it_by_lines (&it, 1, 1);
10868 startp = it.current.pos;
10869 }
10870 else
10871 {
10872 /* See if point is inside the scroll margin at the top of the
10873 window. */
10874 scroll_margin_pos = startp;
10875 if (this_scroll_margin)
10876 {
10877 start_display (&it, w, startp);
10878 move_it_vertically (&it, this_scroll_margin);
10879 scroll_margin_pos = it.current.pos;
10880 }
10881
10882 if (PT < CHARPOS (scroll_margin_pos))
10883 {
10884 /* Point is in the scroll margin at the top of the window or
10885 above what is displayed in the window. */
10886 int y0;
10887
10888 /* Compute the vertical distance from PT to the scroll
10889 margin position. Give up if distance is greater than
10890 scroll_max. */
10891 SET_TEXT_POS (pos, PT, PT_BYTE);
10892 start_display (&it, w, pos);
10893 y0 = it.current_y;
10894 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
10895 it.last_visible_y, -1,
10896 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
10897 dy = it.current_y - y0;
10898 if (dy > scroll_max)
10899 return SCROLLING_FAILED;
10900
10901 /* Compute new window start. */
10902 start_display (&it, w, startp);
10903
10904 if (scroll_conservatively)
10905 amount_to_scroll =
10906 max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
10907 else if (scroll_step || temp_scroll_step)
10908 amount_to_scroll = scroll_max;
10909 else
10910 {
10911 aggressive = current_buffer->scroll_down_aggressively;
10912 height = WINDOW_BOX_TEXT_HEIGHT (w);
10913 if (NUMBERP (aggressive))
10914 amount_to_scroll = XFLOATINT (aggressive) * height;
10915 }
10916
10917 if (amount_to_scroll <= 0)
10918 return SCROLLING_FAILED;
10919
10920 move_it_vertically (&it, - amount_to_scroll);
10921 startp = it.current.pos;
10922 }
10923 }
10924
10925 /* Run window scroll functions. */
10926 startp = run_window_scroll_functions (window, startp);
10927
10928 /* Display the window. Give up if new fonts are loaded, or if point
10929 doesn't appear. */
10930 if (!try_window (window, startp))
10931 rc = SCROLLING_NEED_LARGER_MATRICES;
10932 else if (w->cursor.vpos < 0)
10933 {
10934 clear_glyph_matrix (w->desired_matrix);
10935 rc = SCROLLING_FAILED;
10936 }
10937 else
10938 {
10939 /* Maybe forget recorded base line for line number display. */
10940 if (!just_this_one_p
10941 || current_buffer->clip_changed
10942 || BEG_UNCHANGED < CHARPOS (startp))
10943 w->base_line_number = Qnil;
10944
10945 /* If cursor ends up on a partially visible line,
10946 treat that as being off the bottom of the screen. */
10947 if (! make_cursor_line_fully_visible (w))
10948 {
10949 clear_glyph_matrix (w->desired_matrix);
10950 last_line_misfit = 1;
10951 goto too_near_end;
10952 }
10953 rc = SCROLLING_SUCCESS;
10954 }
10955
10956 return rc;
10957 }
10958
10959
10960 /* Compute a suitable window start for window W if display of W starts
10961 on a continuation line. Value is non-zero if a new window start
10962 was computed.
10963
10964 The new window start will be computed, based on W's width, starting
10965 from the start of the continued line. It is the start of the
10966 screen line with the minimum distance from the old start W->start. */
10967
10968 static int
10969 compute_window_start_on_continuation_line (w)
10970 struct window *w;
10971 {
10972 struct text_pos pos, start_pos;
10973 int window_start_changed_p = 0;
10974
10975 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
10976
10977 /* If window start is on a continuation line... Window start may be
10978 < BEGV in case there's invisible text at the start of the
10979 buffer (M-x rmail, for example). */
10980 if (CHARPOS (start_pos) > BEGV
10981 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
10982 {
10983 struct it it;
10984 struct glyph_row *row;
10985
10986 /* Handle the case that the window start is out of range. */
10987 if (CHARPOS (start_pos) < BEGV)
10988 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
10989 else if (CHARPOS (start_pos) > ZV)
10990 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
10991
10992 /* Find the start of the continued line. This should be fast
10993 because scan_buffer is fast (newline cache). */
10994 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
10995 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
10996 row, DEFAULT_FACE_ID);
10997 reseat_at_previous_visible_line_start (&it);
10998
10999 /* If the line start is "too far" away from the window start,
11000 say it takes too much time to compute a new window start. */
11001 if (CHARPOS (start_pos) - IT_CHARPOS (it)
11002 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
11003 {
11004 int min_distance, distance;
11005
11006 /* Move forward by display lines to find the new window
11007 start. If window width was enlarged, the new start can
11008 be expected to be > the old start. If window width was
11009 decreased, the new window start will be < the old start.
11010 So, we're looking for the display line start with the
11011 minimum distance from the old window start. */
11012 pos = it.current.pos;
11013 min_distance = INFINITY;
11014 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
11015 distance < min_distance)
11016 {
11017 min_distance = distance;
11018 pos = it.current.pos;
11019 move_it_by_lines (&it, 1, 0);
11020 }
11021
11022 /* Set the window start there. */
11023 SET_MARKER_FROM_TEXT_POS (w->start, pos);
11024 window_start_changed_p = 1;
11025 }
11026 }
11027
11028 return window_start_changed_p;
11029 }
11030
11031
11032 /* Try cursor movement in case text has not changed in window WINDOW,
11033 with window start STARTP. Value is
11034
11035 CURSOR_MOVEMENT_SUCCESS if successful
11036
11037 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
11038
11039 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
11040 display. *SCROLL_STEP is set to 1, under certain circumstances, if
11041 we want to scroll as if scroll-step were set to 1. See the code.
11042
11043 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
11044 which case we have to abort this redisplay, and adjust matrices
11045 first. */
11046
11047 enum
11048 {
11049 CURSOR_MOVEMENT_SUCCESS,
11050 CURSOR_MOVEMENT_CANNOT_BE_USED,
11051 CURSOR_MOVEMENT_MUST_SCROLL,
11052 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
11053 };
11054
11055 static int
11056 try_cursor_movement (window, startp, scroll_step)
11057 Lisp_Object window;
11058 struct text_pos startp;
11059 int *scroll_step;
11060 {
11061 struct window *w = XWINDOW (window);
11062 struct frame *f = XFRAME (w->frame);
11063 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
11064
11065 #if GLYPH_DEBUG
11066 if (inhibit_try_cursor_movement)
11067 return rc;
11068 #endif
11069
11070 /* Handle case where text has not changed, only point, and it has
11071 not moved off the frame. */
11072 if (/* Point may be in this window. */
11073 PT >= CHARPOS (startp)
11074 /* Selective display hasn't changed. */
11075 && !current_buffer->clip_changed
11076 /* Function force-mode-line-update is used to force a thorough
11077 redisplay. It sets either windows_or_buffers_changed or
11078 update_mode_lines. So don't take a shortcut here for these
11079 cases. */
11080 && !update_mode_lines
11081 && !windows_or_buffers_changed
11082 && !cursor_type_changed
11083 /* Can't use this case if highlighting a region. When a
11084 region exists, cursor movement has to do more than just
11085 set the cursor. */
11086 && !(!NILP (Vtransient_mark_mode)
11087 && !NILP (current_buffer->mark_active))
11088 && NILP (w->region_showing)
11089 && NILP (Vshow_trailing_whitespace)
11090 /* Right after splitting windows, last_point may be nil. */
11091 && INTEGERP (w->last_point)
11092 /* This code is not used for mini-buffer for the sake of the case
11093 of redisplaying to replace an echo area message; since in
11094 that case the mini-buffer contents per se are usually
11095 unchanged. This code is of no real use in the mini-buffer
11096 since the handling of this_line_start_pos, etc., in redisplay
11097 handles the same cases. */
11098 && !EQ (window, minibuf_window)
11099 /* When splitting windows or for new windows, it happens that
11100 redisplay is called with a nil window_end_vpos or one being
11101 larger than the window. This should really be fixed in
11102 window.c. I don't have this on my list, now, so we do
11103 approximately the same as the old redisplay code. --gerd. */
11104 && INTEGERP (w->window_end_vpos)
11105 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
11106 && (FRAME_WINDOW_P (f)
11107 || !MARKERP (Voverlay_arrow_position)
11108 || current_buffer != XMARKER (Voverlay_arrow_position)->buffer))
11109 {
11110 int this_scroll_margin;
11111 struct glyph_row *row = NULL;
11112
11113 #if GLYPH_DEBUG
11114 debug_method_add (w, "cursor movement");
11115 #endif
11116
11117 /* Scroll if point within this distance from the top or bottom
11118 of the window. This is a pixel value. */
11119 this_scroll_margin = max (0, scroll_margin);
11120 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
11121 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
11122
11123 /* Start with the row the cursor was displayed during the last
11124 not paused redisplay. Give up if that row is not valid. */
11125 if (w->last_cursor.vpos < 0
11126 || w->last_cursor.vpos >= w->current_matrix->nrows)
11127 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11128 else
11129 {
11130 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
11131 if (row->mode_line_p)
11132 ++row;
11133 if (!row->enabled_p)
11134 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11135 }
11136
11137 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
11138 {
11139 int scroll_p = 0;
11140 int last_y = window_text_bottom_y (w) - this_scroll_margin;
11141
11142 if (PT > XFASTINT (w->last_point))
11143 {
11144 /* Point has moved forward. */
11145 while (MATRIX_ROW_END_CHARPOS (row) < PT
11146 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
11147 {
11148 xassert (row->enabled_p);
11149 ++row;
11150 }
11151
11152 /* The end position of a row equals the start position
11153 of the next row. If PT is there, we would rather
11154 display it in the next line. */
11155 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11156 && MATRIX_ROW_END_CHARPOS (row) == PT
11157 && !cursor_row_p (w, row))
11158 ++row;
11159
11160 /* If within the scroll margin, scroll. Note that
11161 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
11162 the next line would be drawn, and that
11163 this_scroll_margin can be zero. */
11164 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
11165 || PT > MATRIX_ROW_END_CHARPOS (row)
11166 /* Line is completely visible last line in window
11167 and PT is to be set in the next line. */
11168 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
11169 && PT == MATRIX_ROW_END_CHARPOS (row)
11170 && !row->ends_at_zv_p
11171 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
11172 scroll_p = 1;
11173 }
11174 else if (PT < XFASTINT (w->last_point))
11175 {
11176 /* Cursor has to be moved backward. Note that PT >=
11177 CHARPOS (startp) because of the outer
11178 if-statement. */
11179 while (!row->mode_line_p
11180 && (MATRIX_ROW_START_CHARPOS (row) > PT
11181 || (MATRIX_ROW_START_CHARPOS (row) == PT
11182 && MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)))
11183 && (row->y > this_scroll_margin
11184 || CHARPOS (startp) == BEGV))
11185 {
11186 xassert (row->enabled_p);
11187 --row;
11188 }
11189
11190 /* Consider the following case: Window starts at BEGV,
11191 there is invisible, intangible text at BEGV, so that
11192 display starts at some point START > BEGV. It can
11193 happen that we are called with PT somewhere between
11194 BEGV and START. Try to handle that case. */
11195 if (row < w->current_matrix->rows
11196 || row->mode_line_p)
11197 {
11198 row = w->current_matrix->rows;
11199 if (row->mode_line_p)
11200 ++row;
11201 }
11202
11203 /* Due to newlines in overlay strings, we may have to
11204 skip forward over overlay strings. */
11205 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11206 && MATRIX_ROW_END_CHARPOS (row) == PT
11207 && !cursor_row_p (w, row))
11208 ++row;
11209
11210 /* If within the scroll margin, scroll. */
11211 if (row->y < this_scroll_margin
11212 && CHARPOS (startp) != BEGV)
11213 scroll_p = 1;
11214 }
11215
11216 if (PT < MATRIX_ROW_START_CHARPOS (row)
11217 || PT > MATRIX_ROW_END_CHARPOS (row))
11218 {
11219 /* if PT is not in the glyph row, give up. */
11220 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11221 }
11222 else if (MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
11223 {
11224 if (PT == MATRIX_ROW_END_CHARPOS (row)
11225 && !row->ends_at_zv_p
11226 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
11227 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11228 else if (row->height > window_box_height (w))
11229 {
11230 /* If we end up in a partially visible line, let's
11231 make it fully visible, except when it's taller
11232 than the window, in which case we can't do much
11233 about it. */
11234 *scroll_step = 1;
11235 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11236 }
11237 else
11238 {
11239 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11240 if (!make_cursor_line_fully_visible (w))
11241 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11242 else
11243 rc = CURSOR_MOVEMENT_SUCCESS;
11244 }
11245 }
11246 else if (scroll_p)
11247 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11248 else
11249 {
11250 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11251 rc = CURSOR_MOVEMENT_SUCCESS;
11252 }
11253 }
11254 }
11255
11256 return rc;
11257 }
11258
11259 void
11260 set_vertical_scroll_bar (w)
11261 struct window *w;
11262 {
11263 int start, end, whole;
11264
11265 /* Calculate the start and end positions for the current window.
11266 At some point, it would be nice to choose between scrollbars
11267 which reflect the whole buffer size, with special markers
11268 indicating narrowing, and scrollbars which reflect only the
11269 visible region.
11270
11271 Note that mini-buffers sometimes aren't displaying any text. */
11272 if (!MINI_WINDOW_P (w)
11273 || (w == XWINDOW (minibuf_window)
11274 && NILP (echo_area_buffer[0])))
11275 {
11276 struct buffer *buf = XBUFFER (w->buffer);
11277 whole = BUF_ZV (buf) - BUF_BEGV (buf);
11278 start = marker_position (w->start) - BUF_BEGV (buf);
11279 /* I don't think this is guaranteed to be right. For the
11280 moment, we'll pretend it is. */
11281 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
11282
11283 if (end < start)
11284 end = start;
11285 if (whole < (end - start))
11286 whole = end - start;
11287 }
11288 else
11289 start = end = whole = 0;
11290
11291 /* Indicate what this scroll bar ought to be displaying now. */
11292 set_vertical_scroll_bar_hook (w, end - start, whole, start);
11293 }
11294
11295 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
11296 selected_window is redisplayed.
11297
11298 We can return without actually redisplaying the window if
11299 fonts_changed_p is nonzero. In that case, redisplay_internal will
11300 retry. */
11301
11302 static void
11303 redisplay_window (window, just_this_one_p)
11304 Lisp_Object window;
11305 int just_this_one_p;
11306 {
11307 struct window *w = XWINDOW (window);
11308 struct frame *f = XFRAME (w->frame);
11309 struct buffer *buffer = XBUFFER (w->buffer);
11310 struct buffer *old = current_buffer;
11311 struct text_pos lpoint, opoint, startp;
11312 int update_mode_line;
11313 int tem;
11314 struct it it;
11315 /* Record it now because it's overwritten. */
11316 int current_matrix_up_to_date_p = 0;
11317 /* This is less strict than current_matrix_up_to_date_p.
11318 It indictes that the buffer contents and narrowing are unchanged. */
11319 int buffer_unchanged_p = 0;
11320 int temp_scroll_step = 0;
11321 int count = SPECPDL_INDEX ();
11322 int rc;
11323 int centering_position;
11324 int last_line_misfit = 0;
11325
11326 SET_TEXT_POS (lpoint, PT, PT_BYTE);
11327 opoint = lpoint;
11328
11329 /* W must be a leaf window here. */
11330 xassert (!NILP (w->buffer));
11331 #if GLYPH_DEBUG
11332 *w->desired_matrix->method = 0;
11333 #endif
11334
11335 specbind (Qinhibit_point_motion_hooks, Qt);
11336
11337 reconsider_clip_changes (w, buffer);
11338
11339 /* Has the mode line to be updated? */
11340 update_mode_line = (!NILP (w->update_mode_line)
11341 || update_mode_lines
11342 || buffer->clip_changed
11343 || buffer->prevent_redisplay_optimizations_p);
11344
11345 if (MINI_WINDOW_P (w))
11346 {
11347 if (w == XWINDOW (echo_area_window)
11348 && !NILP (echo_area_buffer[0]))
11349 {
11350 if (update_mode_line)
11351 /* We may have to update a tty frame's menu bar or a
11352 tool-bar. Example `M-x C-h C-h C-g'. */
11353 goto finish_menu_bars;
11354 else
11355 /* We've already displayed the echo area glyphs in this window. */
11356 goto finish_scroll_bars;
11357 }
11358 else if ((w != XWINDOW (minibuf_window)
11359 || minibuf_level == 0)
11360 /* When buffer is nonempty, redisplay window normally. */
11361 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
11362 /* Quail displays non-mini buffers in minibuffer window.
11363 In that case, redisplay the window normally. */
11364 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
11365 {
11366 /* W is a mini-buffer window, but it's not active, so clear
11367 it. */
11368 int yb = window_text_bottom_y (w);
11369 struct glyph_row *row;
11370 int y;
11371
11372 for (y = 0, row = w->desired_matrix->rows;
11373 y < yb;
11374 y += row->height, ++row)
11375 blank_row (w, row, y);
11376 goto finish_scroll_bars;
11377 }
11378
11379 clear_glyph_matrix (w->desired_matrix);
11380 }
11381
11382 /* Otherwise set up data on this window; select its buffer and point
11383 value. */
11384 /* Really select the buffer, for the sake of buffer-local
11385 variables. */
11386 set_buffer_internal_1 (XBUFFER (w->buffer));
11387 SET_TEXT_POS (opoint, PT, PT_BYTE);
11388
11389 current_matrix_up_to_date_p
11390 = (!NILP (w->window_end_valid)
11391 && !current_buffer->clip_changed
11392 && !current_buffer->prevent_redisplay_optimizations_p
11393 && XFASTINT (w->last_modified) >= MODIFF
11394 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11395
11396 buffer_unchanged_p
11397 = (!NILP (w->window_end_valid)
11398 && !current_buffer->clip_changed
11399 && XFASTINT (w->last_modified) >= MODIFF
11400 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11401
11402 /* When windows_or_buffers_changed is non-zero, we can't rely on
11403 the window end being valid, so set it to nil there. */
11404 if (windows_or_buffers_changed)
11405 {
11406 /* If window starts on a continuation line, maybe adjust the
11407 window start in case the window's width changed. */
11408 if (XMARKER (w->start)->buffer == current_buffer)
11409 compute_window_start_on_continuation_line (w);
11410
11411 w->window_end_valid = Qnil;
11412 }
11413
11414 /* Some sanity checks. */
11415 CHECK_WINDOW_END (w);
11416 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
11417 abort ();
11418 if (BYTEPOS (opoint) < CHARPOS (opoint))
11419 abort ();
11420
11421 /* If %c is in mode line, update it if needed. */
11422 if (!NILP (w->column_number_displayed)
11423 /* This alternative quickly identifies a common case
11424 where no change is needed. */
11425 && !(PT == XFASTINT (w->last_point)
11426 && XFASTINT (w->last_modified) >= MODIFF
11427 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11428 && (XFASTINT (w->column_number_displayed)
11429 != (int) current_column ())) /* iftc */
11430 update_mode_line = 1;
11431
11432 /* Count number of windows showing the selected buffer. An indirect
11433 buffer counts as its base buffer. */
11434 if (!just_this_one_p)
11435 {
11436 struct buffer *current_base, *window_base;
11437 current_base = current_buffer;
11438 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
11439 if (current_base->base_buffer)
11440 current_base = current_base->base_buffer;
11441 if (window_base->base_buffer)
11442 window_base = window_base->base_buffer;
11443 if (current_base == window_base)
11444 buffer_shared++;
11445 }
11446
11447 /* Point refers normally to the selected window. For any other
11448 window, set up appropriate value. */
11449 if (!EQ (window, selected_window))
11450 {
11451 int new_pt = XMARKER (w->pointm)->charpos;
11452 int new_pt_byte = marker_byte_position (w->pointm);
11453 if (new_pt < BEGV)
11454 {
11455 new_pt = BEGV;
11456 new_pt_byte = BEGV_BYTE;
11457 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
11458 }
11459 else if (new_pt > (ZV - 1))
11460 {
11461 new_pt = ZV;
11462 new_pt_byte = ZV_BYTE;
11463 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
11464 }
11465
11466 /* We don't use SET_PT so that the point-motion hooks don't run. */
11467 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
11468 }
11469
11470 /* If any of the character widths specified in the display table
11471 have changed, invalidate the width run cache. It's true that
11472 this may be a bit late to catch such changes, but the rest of
11473 redisplay goes (non-fatally) haywire when the display table is
11474 changed, so why should we worry about doing any better? */
11475 if (current_buffer->width_run_cache)
11476 {
11477 struct Lisp_Char_Table *disptab = buffer_display_table ();
11478
11479 if (! disptab_matches_widthtab (disptab,
11480 XVECTOR (current_buffer->width_table)))
11481 {
11482 invalidate_region_cache (current_buffer,
11483 current_buffer->width_run_cache,
11484 BEG, Z);
11485 recompute_width_table (current_buffer, disptab);
11486 }
11487 }
11488
11489 /* If window-start is screwed up, choose a new one. */
11490 if (XMARKER (w->start)->buffer != current_buffer)
11491 goto recenter;
11492
11493 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11494
11495 /* If someone specified a new starting point but did not insist,
11496 check whether it can be used. */
11497 if (!NILP (w->optional_new_start)
11498 && CHARPOS (startp) >= BEGV
11499 && CHARPOS (startp) <= ZV)
11500 {
11501 w->optional_new_start = Qnil;
11502 start_display (&it, w, startp);
11503 move_it_to (&it, PT, 0, it.last_visible_y, -1,
11504 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11505 if (IT_CHARPOS (it) == PT)
11506 w->force_start = Qt;
11507 }
11508
11509 /* Handle case where place to start displaying has been specified,
11510 unless the specified location is outside the accessible range. */
11511 if (!NILP (w->force_start)
11512 || w->frozen_window_start_p)
11513 {
11514 /* We set this later on if we have to adjust point. */
11515 int new_vpos = -1;
11516
11517 w->force_start = Qnil;
11518 w->vscroll = 0;
11519 w->window_end_valid = Qnil;
11520
11521 /* Forget any recorded base line for line number display. */
11522 if (!buffer_unchanged_p)
11523 w->base_line_number = Qnil;
11524
11525 /* Redisplay the mode line. Select the buffer properly for that.
11526 Also, run the hook window-scroll-functions
11527 because we have scrolled. */
11528 /* Note, we do this after clearing force_start because
11529 if there's an error, it is better to forget about force_start
11530 than to get into an infinite loop calling the hook functions
11531 and having them get more errors. */
11532 if (!update_mode_line
11533 || ! NILP (Vwindow_scroll_functions))
11534 {
11535 update_mode_line = 1;
11536 w->update_mode_line = Qt;
11537 startp = run_window_scroll_functions (window, startp);
11538 }
11539
11540 w->last_modified = make_number (0);
11541 w->last_overlay_modified = make_number (0);
11542 if (CHARPOS (startp) < BEGV)
11543 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
11544 else if (CHARPOS (startp) > ZV)
11545 SET_TEXT_POS (startp, ZV, ZV_BYTE);
11546
11547 /* Redisplay, then check if cursor has been set during the
11548 redisplay. Give up if new fonts were loaded. */
11549 if (!try_window (window, startp))
11550 {
11551 w->force_start = Qt;
11552 clear_glyph_matrix (w->desired_matrix);
11553 goto need_larger_matrices;
11554 }
11555
11556 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
11557 {
11558 /* If point does not appear, try to move point so it does
11559 appear. The desired matrix has been built above, so we
11560 can use it here. */
11561 new_vpos = window_box_height (w) / 2;
11562 }
11563
11564 if (!make_cursor_line_fully_visible (w))
11565 {
11566 /* Point does appear, but on a line partly visible at end of window.
11567 Move it back to a fully-visible line. */
11568 new_vpos = window_box_height (w);
11569 }
11570
11571 /* If we need to move point for either of the above reasons,
11572 now actually do it. */
11573 if (new_vpos >= 0)
11574 {
11575 struct glyph_row *row;
11576
11577 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
11578 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
11579 ++row;
11580
11581 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
11582 MATRIX_ROW_START_BYTEPOS (row));
11583
11584 if (w != XWINDOW (selected_window))
11585 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
11586 else if (current_buffer == old)
11587 SET_TEXT_POS (lpoint, PT, PT_BYTE);
11588
11589 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
11590
11591 /* If we are highlighting the region, then we just changed
11592 the region, so redisplay to show it. */
11593 if (!NILP (Vtransient_mark_mode)
11594 && !NILP (current_buffer->mark_active))
11595 {
11596 clear_glyph_matrix (w->desired_matrix);
11597 if (!try_window (window, startp))
11598 goto need_larger_matrices;
11599 }
11600 }
11601
11602 #if GLYPH_DEBUG
11603 debug_method_add (w, "forced window start");
11604 #endif
11605 goto done;
11606 }
11607
11608 /* Handle case where text has not changed, only point, and it has
11609 not moved off the frame, and we are not retrying after hscroll.
11610 (current_matrix_up_to_date_p is nonzero when retrying.) */
11611 if (current_matrix_up_to_date_p
11612 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
11613 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
11614 {
11615 switch (rc)
11616 {
11617 case CURSOR_MOVEMENT_SUCCESS:
11618 goto done;
11619
11620 #if 0 /* try_cursor_movement never returns this value. */
11621 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
11622 goto need_larger_matrices;
11623 #endif
11624
11625 case CURSOR_MOVEMENT_MUST_SCROLL:
11626 goto try_to_scroll;
11627
11628 default:
11629 abort ();
11630 }
11631 }
11632 /* If current starting point was originally the beginning of a line
11633 but no longer is, find a new starting point. */
11634 else if (!NILP (w->start_at_line_beg)
11635 && !(CHARPOS (startp) <= BEGV
11636 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
11637 {
11638 #if GLYPH_DEBUG
11639 debug_method_add (w, "recenter 1");
11640 #endif
11641 goto recenter;
11642 }
11643
11644 /* Try scrolling with try_window_id. Value is > 0 if update has
11645 been done, it is -1 if we know that the same window start will
11646 not work. It is 0 if unsuccessful for some other reason. */
11647 else if ((tem = try_window_id (w)) != 0)
11648 {
11649 #if GLYPH_DEBUG
11650 debug_method_add (w, "try_window_id %d", tem);
11651 #endif
11652
11653 if (fonts_changed_p)
11654 goto need_larger_matrices;
11655 if (tem > 0)
11656 goto done;
11657
11658 /* Otherwise try_window_id has returned -1 which means that we
11659 don't want the alternative below this comment to execute. */
11660 }
11661 else if (CHARPOS (startp) >= BEGV
11662 && CHARPOS (startp) <= ZV
11663 && PT >= CHARPOS (startp)
11664 && (CHARPOS (startp) < ZV
11665 /* Avoid starting at end of buffer. */
11666 || CHARPOS (startp) == BEGV
11667 || (XFASTINT (w->last_modified) >= MODIFF
11668 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
11669 {
11670 #if GLYPH_DEBUG
11671 debug_method_add (w, "same window start");
11672 #endif
11673
11674 /* Try to redisplay starting at same place as before.
11675 If point has not moved off frame, accept the results. */
11676 if (!current_matrix_up_to_date_p
11677 /* Don't use try_window_reusing_current_matrix in this case
11678 because a window scroll function can have changed the
11679 buffer. */
11680 || !NILP (Vwindow_scroll_functions)
11681 || MINI_WINDOW_P (w)
11682 || !try_window_reusing_current_matrix (w))
11683 {
11684 IF_DEBUG (debug_method_add (w, "1"));
11685 try_window (window, startp);
11686 }
11687
11688 if (fonts_changed_p)
11689 goto need_larger_matrices;
11690
11691 if (w->cursor.vpos >= 0)
11692 {
11693 if (!just_this_one_p
11694 || current_buffer->clip_changed
11695 || BEG_UNCHANGED < CHARPOS (startp))
11696 /* Forget any recorded base line for line number display. */
11697 w->base_line_number = Qnil;
11698
11699 if (!make_cursor_line_fully_visible (w))
11700 {
11701 clear_glyph_matrix (w->desired_matrix);
11702 last_line_misfit = 1;
11703 }
11704 /* Drop through and scroll. */
11705 else
11706 goto done;
11707 }
11708 else
11709 clear_glyph_matrix (w->desired_matrix);
11710 }
11711
11712 try_to_scroll:
11713
11714 w->last_modified = make_number (0);
11715 w->last_overlay_modified = make_number (0);
11716
11717 /* Redisplay the mode line. Select the buffer properly for that. */
11718 if (!update_mode_line)
11719 {
11720 update_mode_line = 1;
11721 w->update_mode_line = Qt;
11722 }
11723
11724 /* Try to scroll by specified few lines. */
11725 if ((scroll_conservatively
11726 || scroll_step
11727 || temp_scroll_step
11728 || NUMBERP (current_buffer->scroll_up_aggressively)
11729 || NUMBERP (current_buffer->scroll_down_aggressively))
11730 && !current_buffer->clip_changed
11731 && CHARPOS (startp) >= BEGV
11732 && CHARPOS (startp) <= ZV)
11733 {
11734 /* The function returns -1 if new fonts were loaded, 1 if
11735 successful, 0 if not successful. */
11736 int rc = try_scrolling (window, just_this_one_p,
11737 scroll_conservatively,
11738 scroll_step,
11739 temp_scroll_step, last_line_misfit);
11740 switch (rc)
11741 {
11742 case SCROLLING_SUCCESS:
11743 goto done;
11744
11745 case SCROLLING_NEED_LARGER_MATRICES:
11746 goto need_larger_matrices;
11747
11748 case SCROLLING_FAILED:
11749 break;
11750
11751 default:
11752 abort ();
11753 }
11754 }
11755
11756 /* Finally, just choose place to start which centers point */
11757
11758 recenter:
11759 centering_position = window_box_height (w) / 2;
11760
11761 point_at_top:
11762 /* Jump here with centering_position already set to 0. */
11763
11764 #if GLYPH_DEBUG
11765 debug_method_add (w, "recenter");
11766 #endif
11767
11768 /* w->vscroll = 0; */
11769
11770 /* Forget any previously recorded base line for line number display. */
11771 if (!buffer_unchanged_p)
11772 w->base_line_number = Qnil;
11773
11774 /* Move backward half the height of the window. */
11775 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
11776 it.current_y = it.last_visible_y;
11777 move_it_vertically_backward (&it, centering_position);
11778 xassert (IT_CHARPOS (it) >= BEGV);
11779
11780 /* The function move_it_vertically_backward may move over more
11781 than the specified y-distance. If it->w is small, e.g. a
11782 mini-buffer window, we may end up in front of the window's
11783 display area. Start displaying at the start of the line
11784 containing PT in this case. */
11785 if (it.current_y <= 0)
11786 {
11787 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
11788 move_it_vertically (&it, 0);
11789 xassert (IT_CHARPOS (it) <= PT);
11790 it.current_y = 0;
11791 }
11792
11793 it.current_x = it.hpos = 0;
11794
11795 /* Set startp here explicitly in case that helps avoid an infinite loop
11796 in case the window-scroll-functions functions get errors. */
11797 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
11798
11799 /* Run scroll hooks. */
11800 startp = run_window_scroll_functions (window, it.current.pos);
11801
11802 /* Redisplay the window. */
11803 if (!current_matrix_up_to_date_p
11804 || windows_or_buffers_changed
11805 || cursor_type_changed
11806 /* Don't use try_window_reusing_current_matrix in this case
11807 because it can have changed the buffer. */
11808 || !NILP (Vwindow_scroll_functions)
11809 || !just_this_one_p
11810 || MINI_WINDOW_P (w)
11811 || !try_window_reusing_current_matrix (w))
11812 try_window (window, startp);
11813
11814 /* If new fonts have been loaded (due to fontsets), give up. We
11815 have to start a new redisplay since we need to re-adjust glyph
11816 matrices. */
11817 if (fonts_changed_p)
11818 goto need_larger_matrices;
11819
11820 /* If cursor did not appear assume that the middle of the window is
11821 in the first line of the window. Do it again with the next line.
11822 (Imagine a window of height 100, displaying two lines of height
11823 60. Moving back 50 from it->last_visible_y will end in the first
11824 line.) */
11825 if (w->cursor.vpos < 0)
11826 {
11827 if (!NILP (w->window_end_valid)
11828 && PT >= Z - XFASTINT (w->window_end_pos))
11829 {
11830 clear_glyph_matrix (w->desired_matrix);
11831 move_it_by_lines (&it, 1, 0);
11832 try_window (window, it.current.pos);
11833 }
11834 else if (PT < IT_CHARPOS (it))
11835 {
11836 clear_glyph_matrix (w->desired_matrix);
11837 move_it_by_lines (&it, -1, 0);
11838 try_window (window, it.current.pos);
11839 }
11840 else
11841 {
11842 /* Not much we can do about it. */
11843 }
11844 }
11845
11846 /* Consider the following case: Window starts at BEGV, there is
11847 invisible, intangible text at BEGV, so that display starts at
11848 some point START > BEGV. It can happen that we are called with
11849 PT somewhere between BEGV and START. Try to handle that case. */
11850 if (w->cursor.vpos < 0)
11851 {
11852 struct glyph_row *row = w->current_matrix->rows;
11853 if (row->mode_line_p)
11854 ++row;
11855 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11856 }
11857
11858 if (!make_cursor_line_fully_visible (w))
11859 {
11860 /* If vscroll is enabled, disable it and try again. */
11861 if (w->vscroll)
11862 {
11863 w->vscroll = 0;
11864 clear_glyph_matrix (w->desired_matrix);
11865 goto recenter;
11866 }
11867
11868 /* If centering point failed to make the whole line visible,
11869 put point at the top instead. That has to make the whole line
11870 visible, if it can be done. */
11871 centering_position = 0;
11872 goto point_at_top;
11873 }
11874
11875 done:
11876
11877 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11878 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
11879 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
11880 ? Qt : Qnil);
11881
11882 /* Display the mode line, if we must. */
11883 if ((update_mode_line
11884 /* If window not full width, must redo its mode line
11885 if (a) the window to its side is being redone and
11886 (b) we do a frame-based redisplay. This is a consequence
11887 of how inverted lines are drawn in frame-based redisplay. */
11888 || (!just_this_one_p
11889 && !FRAME_WINDOW_P (f)
11890 && !WINDOW_FULL_WIDTH_P (w))
11891 /* Line number to display. */
11892 || INTEGERP (w->base_line_pos)
11893 /* Column number is displayed and different from the one displayed. */
11894 || (!NILP (w->column_number_displayed)
11895 && (XFASTINT (w->column_number_displayed)
11896 != (int) current_column ()))) /* iftc */
11897 /* This means that the window has a mode line. */
11898 && (WINDOW_WANTS_MODELINE_P (w)
11899 || WINDOW_WANTS_HEADER_LINE_P (w)))
11900 {
11901 display_mode_lines (w);
11902
11903 /* If mode line height has changed, arrange for a thorough
11904 immediate redisplay using the correct mode line height. */
11905 if (WINDOW_WANTS_MODELINE_P (w)
11906 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
11907 {
11908 fonts_changed_p = 1;
11909 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
11910 = DESIRED_MODE_LINE_HEIGHT (w);
11911 }
11912
11913 /* If top line height has changed, arrange for a thorough
11914 immediate redisplay using the correct mode line height. */
11915 if (WINDOW_WANTS_HEADER_LINE_P (w)
11916 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
11917 {
11918 fonts_changed_p = 1;
11919 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
11920 = DESIRED_HEADER_LINE_HEIGHT (w);
11921 }
11922
11923 if (fonts_changed_p)
11924 goto need_larger_matrices;
11925 }
11926
11927 if (!line_number_displayed
11928 && !BUFFERP (w->base_line_pos))
11929 {
11930 w->base_line_pos = Qnil;
11931 w->base_line_number = Qnil;
11932 }
11933
11934 finish_menu_bars:
11935
11936 /* When we reach a frame's selected window, redo the frame's menu bar. */
11937 if (update_mode_line
11938 && EQ (FRAME_SELECTED_WINDOW (f), window))
11939 {
11940 int redisplay_menu_p = 0;
11941 int redisplay_tool_bar_p = 0;
11942
11943 if (FRAME_WINDOW_P (f))
11944 {
11945 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
11946 || defined (USE_GTK)
11947 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
11948 #else
11949 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
11950 #endif
11951 }
11952 else
11953 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
11954
11955 if (redisplay_menu_p)
11956 display_menu_bar (w);
11957
11958 #ifdef HAVE_WINDOW_SYSTEM
11959 #ifdef USE_GTK
11960 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
11961 #else
11962 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
11963 && (FRAME_TOOL_BAR_LINES (f) > 0
11964 || auto_resize_tool_bars_p);
11965
11966 #endif
11967
11968 if (redisplay_tool_bar_p)
11969 redisplay_tool_bar (f);
11970 #endif
11971 }
11972
11973 /* We go to this label, with fonts_changed_p nonzero,
11974 if it is necessary to try again using larger glyph matrices.
11975 We have to redeem the scroll bar even in this case,
11976 because the loop in redisplay_internal expects that. */
11977 need_larger_matrices:
11978 ;
11979 finish_scroll_bars:
11980
11981 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
11982 {
11983 /* Set the thumb's position and size. */
11984 set_vertical_scroll_bar (w);
11985
11986 /* Note that we actually used the scroll bar attached to this
11987 window, so it shouldn't be deleted at the end of redisplay. */
11988 redeem_scroll_bar_hook (w);
11989 }
11990
11991 /* Restore current_buffer and value of point in it. */
11992 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
11993 set_buffer_internal_1 (old);
11994 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
11995
11996 unbind_to (count, Qnil);
11997 }
11998
11999
12000 /* Build the complete desired matrix of WINDOW with a window start
12001 buffer position POS. Value is non-zero if successful. It is zero
12002 if fonts were loaded during redisplay which makes re-adjusting
12003 glyph matrices necessary. */
12004
12005 int
12006 try_window (window, pos)
12007 Lisp_Object window;
12008 struct text_pos pos;
12009 {
12010 struct window *w = XWINDOW (window);
12011 struct it it;
12012 struct glyph_row *last_text_row = NULL;
12013
12014 /* Make POS the new window start. */
12015 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
12016
12017 /* Mark cursor position as unknown. No overlay arrow seen. */
12018 w->cursor.vpos = -1;
12019 overlay_arrow_seen = 0;
12020
12021 /* Initialize iterator and info to start at POS. */
12022 start_display (&it, w, pos);
12023
12024 /* Display all lines of W. */
12025 while (it.current_y < it.last_visible_y)
12026 {
12027 if (display_line (&it))
12028 last_text_row = it.glyph_row - 1;
12029 if (fonts_changed_p)
12030 return 0;
12031 }
12032
12033 /* If bottom moved off end of frame, change mode line percentage. */
12034 if (XFASTINT (w->window_end_pos) <= 0
12035 && Z != IT_CHARPOS (it))
12036 w->update_mode_line = Qt;
12037
12038 /* Set window_end_pos to the offset of the last character displayed
12039 on the window from the end of current_buffer. Set
12040 window_end_vpos to its row number. */
12041 if (last_text_row)
12042 {
12043 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
12044 w->window_end_bytepos
12045 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12046 w->window_end_pos
12047 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12048 w->window_end_vpos
12049 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12050 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
12051 ->displays_text_p);
12052 }
12053 else
12054 {
12055 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12056 w->window_end_pos = make_number (Z - ZV);
12057 w->window_end_vpos = make_number (0);
12058 }
12059
12060 /* But that is not valid info until redisplay finishes. */
12061 w->window_end_valid = Qnil;
12062 return 1;
12063 }
12064
12065
12066 \f
12067 /************************************************************************
12068 Window redisplay reusing current matrix when buffer has not changed
12069 ************************************************************************/
12070
12071 /* Try redisplay of window W showing an unchanged buffer with a
12072 different window start than the last time it was displayed by
12073 reusing its current matrix. Value is non-zero if successful.
12074 W->start is the new window start. */
12075
12076 static int
12077 try_window_reusing_current_matrix (w)
12078 struct window *w;
12079 {
12080 struct frame *f = XFRAME (w->frame);
12081 struct glyph_row *row, *bottom_row;
12082 struct it it;
12083 struct run run;
12084 struct text_pos start, new_start;
12085 int nrows_scrolled, i;
12086 struct glyph_row *last_text_row;
12087 struct glyph_row *last_reused_text_row;
12088 struct glyph_row *start_row;
12089 int start_vpos, min_y, max_y;
12090
12091 #if GLYPH_DEBUG
12092 if (inhibit_try_window_reusing)
12093 return 0;
12094 #endif
12095
12096 if (/* This function doesn't handle terminal frames. */
12097 !FRAME_WINDOW_P (f)
12098 /* Don't try to reuse the display if windows have been split
12099 or such. */
12100 || windows_or_buffers_changed
12101 || cursor_type_changed)
12102 return 0;
12103
12104 /* Can't do this if region may have changed. */
12105 if ((!NILP (Vtransient_mark_mode)
12106 && !NILP (current_buffer->mark_active))
12107 || !NILP (w->region_showing)
12108 || !NILP (Vshow_trailing_whitespace))
12109 return 0;
12110
12111 /* If top-line visibility has changed, give up. */
12112 if (WINDOW_WANTS_HEADER_LINE_P (w)
12113 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
12114 return 0;
12115
12116 /* Give up if old or new display is scrolled vertically. We could
12117 make this function handle this, but right now it doesn't. */
12118 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12119 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (start_row))
12120 return 0;
12121
12122 /* The variable new_start now holds the new window start. The old
12123 start `start' can be determined from the current matrix. */
12124 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
12125 start = start_row->start.pos;
12126 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
12127
12128 /* Clear the desired matrix for the display below. */
12129 clear_glyph_matrix (w->desired_matrix);
12130
12131 if (CHARPOS (new_start) <= CHARPOS (start))
12132 {
12133 int first_row_y;
12134
12135 /* Don't use this method if the display starts with an ellipsis
12136 displayed for invisible text. It's not easy to handle that case
12137 below, and it's certainly not worth the effort since this is
12138 not a frequent case. */
12139 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
12140 return 0;
12141
12142 IF_DEBUG (debug_method_add (w, "twu1"));
12143
12144 /* Display up to a row that can be reused. The variable
12145 last_text_row is set to the last row displayed that displays
12146 text. Note that it.vpos == 0 if or if not there is a
12147 header-line; it's not the same as the MATRIX_ROW_VPOS! */
12148 start_display (&it, w, new_start);
12149 first_row_y = it.current_y;
12150 w->cursor.vpos = -1;
12151 last_text_row = last_reused_text_row = NULL;
12152
12153 while (it.current_y < it.last_visible_y
12154 && IT_CHARPOS (it) < CHARPOS (start)
12155 && !fonts_changed_p)
12156 if (display_line (&it))
12157 last_text_row = it.glyph_row - 1;
12158
12159 /* A value of current_y < last_visible_y means that we stopped
12160 at the previous window start, which in turn means that we
12161 have at least one reusable row. */
12162 if (it.current_y < it.last_visible_y)
12163 {
12164 /* IT.vpos always starts from 0; it counts text lines. */
12165 nrows_scrolled = it.vpos;
12166
12167 /* Find PT if not already found in the lines displayed. */
12168 if (w->cursor.vpos < 0)
12169 {
12170 int dy = it.current_y - first_row_y;
12171
12172 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12173 row = row_containing_pos (w, PT, row, NULL, dy);
12174 if (row)
12175 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
12176 dy, nrows_scrolled);
12177 else
12178 {
12179 clear_glyph_matrix (w->desired_matrix);
12180 return 0;
12181 }
12182 }
12183
12184 /* Scroll the display. Do it before the current matrix is
12185 changed. The problem here is that update has not yet
12186 run, i.e. part of the current matrix is not up to date.
12187 scroll_run_hook will clear the cursor, and use the
12188 current matrix to get the height of the row the cursor is
12189 in. */
12190 run.current_y = first_row_y;
12191 run.desired_y = it.current_y;
12192 run.height = it.last_visible_y - it.current_y;
12193
12194 if (run.height > 0 && run.current_y != run.desired_y)
12195 {
12196 update_begin (f);
12197 rif->update_window_begin_hook (w);
12198 rif->clear_window_mouse_face (w);
12199 rif->scroll_run_hook (w, &run);
12200 rif->update_window_end_hook (w, 0, 0);
12201 update_end (f);
12202 }
12203
12204 /* Shift current matrix down by nrows_scrolled lines. */
12205 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12206 rotate_matrix (w->current_matrix,
12207 start_vpos,
12208 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12209 nrows_scrolled);
12210
12211 /* Disable lines that must be updated. */
12212 for (i = 0; i < it.vpos; ++i)
12213 (start_row + i)->enabled_p = 0;
12214
12215 /* Re-compute Y positions. */
12216 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12217 max_y = it.last_visible_y;
12218 for (row = start_row + nrows_scrolled;
12219 row < bottom_row;
12220 ++row)
12221 {
12222 row->y = it.current_y;
12223 row->visible_height = row->height;
12224
12225 if (row->y < min_y)
12226 row->visible_height -= min_y - row->y;
12227 if (row->y + row->height > max_y)
12228 row->visible_height -= row->y + row->height - max_y;
12229
12230 it.current_y += row->height;
12231
12232 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12233 last_reused_text_row = row;
12234 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
12235 break;
12236 }
12237
12238 /* Disable lines in the current matrix which are now
12239 below the window. */
12240 for (++row; row < bottom_row; ++row)
12241 row->enabled_p = 0;
12242 }
12243
12244 /* Update window_end_pos etc.; last_reused_text_row is the last
12245 reused row from the current matrix containing text, if any.
12246 The value of last_text_row is the last displayed line
12247 containing text. */
12248 if (last_reused_text_row)
12249 {
12250 w->window_end_bytepos
12251 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
12252 w->window_end_pos
12253 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
12254 w->window_end_vpos
12255 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
12256 w->current_matrix));
12257 }
12258 else if (last_text_row)
12259 {
12260 w->window_end_bytepos
12261 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12262 w->window_end_pos
12263 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12264 w->window_end_vpos
12265 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12266 }
12267 else
12268 {
12269 /* This window must be completely empty. */
12270 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12271 w->window_end_pos = make_number (Z - ZV);
12272 w->window_end_vpos = make_number (0);
12273 }
12274 w->window_end_valid = Qnil;
12275
12276 /* Update hint: don't try scrolling again in update_window. */
12277 w->desired_matrix->no_scrolling_p = 1;
12278
12279 #if GLYPH_DEBUG
12280 debug_method_add (w, "try_window_reusing_current_matrix 1");
12281 #endif
12282 return 1;
12283 }
12284 else if (CHARPOS (new_start) > CHARPOS (start))
12285 {
12286 struct glyph_row *pt_row, *row;
12287 struct glyph_row *first_reusable_row;
12288 struct glyph_row *first_row_to_display;
12289 int dy;
12290 int yb = window_text_bottom_y (w);
12291
12292 /* Find the row starting at new_start, if there is one. Don't
12293 reuse a partially visible line at the end. */
12294 first_reusable_row = start_row;
12295 while (first_reusable_row->enabled_p
12296 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
12297 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12298 < CHARPOS (new_start)))
12299 ++first_reusable_row;
12300
12301 /* Give up if there is no row to reuse. */
12302 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
12303 || !first_reusable_row->enabled_p
12304 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12305 != CHARPOS (new_start)))
12306 return 0;
12307
12308 /* We can reuse fully visible rows beginning with
12309 first_reusable_row to the end of the window. Set
12310 first_row_to_display to the first row that cannot be reused.
12311 Set pt_row to the row containing point, if there is any. */
12312 pt_row = NULL;
12313 for (first_row_to_display = first_reusable_row;
12314 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
12315 ++first_row_to_display)
12316 {
12317 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
12318 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
12319 pt_row = first_row_to_display;
12320 }
12321
12322 /* Start displaying at the start of first_row_to_display. */
12323 xassert (first_row_to_display->y < yb);
12324 init_to_row_start (&it, w, first_row_to_display);
12325
12326 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
12327 - start_vpos);
12328 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
12329 - nrows_scrolled);
12330 it.current_y = (first_row_to_display->y - first_reusable_row->y
12331 + WINDOW_HEADER_LINE_HEIGHT (w));
12332
12333 /* Display lines beginning with first_row_to_display in the
12334 desired matrix. Set last_text_row to the last row displayed
12335 that displays text. */
12336 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
12337 if (pt_row == NULL)
12338 w->cursor.vpos = -1;
12339 last_text_row = NULL;
12340 while (it.current_y < it.last_visible_y && !fonts_changed_p)
12341 if (display_line (&it))
12342 last_text_row = it.glyph_row - 1;
12343
12344 /* Give up If point isn't in a row displayed or reused. */
12345 if (w->cursor.vpos < 0)
12346 {
12347 clear_glyph_matrix (w->desired_matrix);
12348 return 0;
12349 }
12350
12351 /* If point is in a reused row, adjust y and vpos of the cursor
12352 position. */
12353 if (pt_row)
12354 {
12355 w->cursor.vpos -= MATRIX_ROW_VPOS (first_reusable_row,
12356 w->current_matrix);
12357 w->cursor.y -= first_reusable_row->y;
12358 }
12359
12360 /* Scroll the display. */
12361 run.current_y = first_reusable_row->y;
12362 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
12363 run.height = it.last_visible_y - run.current_y;
12364 dy = run.current_y - run.desired_y;
12365
12366 if (run.height)
12367 {
12368 struct frame *f = XFRAME (WINDOW_FRAME (w));
12369 update_begin (f);
12370 rif->update_window_begin_hook (w);
12371 rif->clear_window_mouse_face (w);
12372 rif->scroll_run_hook (w, &run);
12373 rif->update_window_end_hook (w, 0, 0);
12374 update_end (f);
12375 }
12376
12377 /* Adjust Y positions of reused rows. */
12378 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12379 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12380 max_y = it.last_visible_y;
12381 for (row = first_reusable_row; row < first_row_to_display; ++row)
12382 {
12383 row->y -= dy;
12384 row->visible_height = row->height;
12385 if (row->y < min_y)
12386 row->visible_height -= min_y - row->y;
12387 if (row->y + row->height > max_y)
12388 row->visible_height -= row->y + row->height - max_y;
12389 }
12390
12391 /* Scroll the current matrix. */
12392 xassert (nrows_scrolled > 0);
12393 rotate_matrix (w->current_matrix,
12394 start_vpos,
12395 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12396 -nrows_scrolled);
12397
12398 /* Disable rows not reused. */
12399 for (row -= nrows_scrolled; row < bottom_row; ++row)
12400 row->enabled_p = 0;
12401
12402 /* Adjust window end. A null value of last_text_row means that
12403 the window end is in reused rows which in turn means that
12404 only its vpos can have changed. */
12405 if (last_text_row)
12406 {
12407 w->window_end_bytepos
12408 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12409 w->window_end_pos
12410 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12411 w->window_end_vpos
12412 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12413 }
12414 else
12415 {
12416 w->window_end_vpos
12417 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
12418 }
12419
12420 w->window_end_valid = Qnil;
12421 w->desired_matrix->no_scrolling_p = 1;
12422
12423 #if GLYPH_DEBUG
12424 debug_method_add (w, "try_window_reusing_current_matrix 2");
12425 #endif
12426 return 1;
12427 }
12428
12429 return 0;
12430 }
12431
12432
12433 \f
12434 /************************************************************************
12435 Window redisplay reusing current matrix when buffer has changed
12436 ************************************************************************/
12437
12438 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
12439 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
12440 int *, int *));
12441 static struct glyph_row *
12442 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
12443 struct glyph_row *));
12444
12445
12446 /* Return the last row in MATRIX displaying text. If row START is
12447 non-null, start searching with that row. IT gives the dimensions
12448 of the display. Value is null if matrix is empty; otherwise it is
12449 a pointer to the row found. */
12450
12451 static struct glyph_row *
12452 find_last_row_displaying_text (matrix, it, start)
12453 struct glyph_matrix *matrix;
12454 struct it *it;
12455 struct glyph_row *start;
12456 {
12457 struct glyph_row *row, *row_found;
12458
12459 /* Set row_found to the last row in IT->w's current matrix
12460 displaying text. The loop looks funny but think of partially
12461 visible lines. */
12462 row_found = NULL;
12463 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
12464 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12465 {
12466 xassert (row->enabled_p);
12467 row_found = row;
12468 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
12469 break;
12470 ++row;
12471 }
12472
12473 return row_found;
12474 }
12475
12476
12477 /* Return the last row in the current matrix of W that is not affected
12478 by changes at the start of current_buffer that occurred since W's
12479 current matrix was built. Value is null if no such row exists.
12480
12481 BEG_UNCHANGED us the number of characters unchanged at the start of
12482 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
12483 first changed character in current_buffer. Characters at positions <
12484 BEG + BEG_UNCHANGED are at the same buffer positions as they were
12485 when the current matrix was built. */
12486
12487 static struct glyph_row *
12488 find_last_unchanged_at_beg_row (w)
12489 struct window *w;
12490 {
12491 int first_changed_pos = BEG + BEG_UNCHANGED;
12492 struct glyph_row *row;
12493 struct glyph_row *row_found = NULL;
12494 int yb = window_text_bottom_y (w);
12495
12496 /* Find the last row displaying unchanged text. */
12497 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12498 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12499 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
12500 {
12501 if (/* If row ends before first_changed_pos, it is unchanged,
12502 except in some case. */
12503 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
12504 /* When row ends in ZV and we write at ZV it is not
12505 unchanged. */
12506 && !row->ends_at_zv_p
12507 /* When first_changed_pos is the end of a continued line,
12508 row is not unchanged because it may be no longer
12509 continued. */
12510 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
12511 && row->continued_p))
12512 row_found = row;
12513
12514 /* Stop if last visible row. */
12515 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
12516 break;
12517
12518 ++row;
12519 }
12520
12521 return row_found;
12522 }
12523
12524
12525 /* Find the first glyph row in the current matrix of W that is not
12526 affected by changes at the end of current_buffer since the
12527 time W's current matrix was built.
12528
12529 Return in *DELTA the number of chars by which buffer positions in
12530 unchanged text at the end of current_buffer must be adjusted.
12531
12532 Return in *DELTA_BYTES the corresponding number of bytes.
12533
12534 Value is null if no such row exists, i.e. all rows are affected by
12535 changes. */
12536
12537 static struct glyph_row *
12538 find_first_unchanged_at_end_row (w, delta, delta_bytes)
12539 struct window *w;
12540 int *delta, *delta_bytes;
12541 {
12542 struct glyph_row *row;
12543 struct glyph_row *row_found = NULL;
12544
12545 *delta = *delta_bytes = 0;
12546
12547 /* Display must not have been paused, otherwise the current matrix
12548 is not up to date. */
12549 if (NILP (w->window_end_valid))
12550 abort ();
12551
12552 /* A value of window_end_pos >= END_UNCHANGED means that the window
12553 end is in the range of changed text. If so, there is no
12554 unchanged row at the end of W's current matrix. */
12555 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
12556 return NULL;
12557
12558 /* Set row to the last row in W's current matrix displaying text. */
12559 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
12560
12561 /* If matrix is entirely empty, no unchanged row exists. */
12562 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12563 {
12564 /* The value of row is the last glyph row in the matrix having a
12565 meaningful buffer position in it. The end position of row
12566 corresponds to window_end_pos. This allows us to translate
12567 buffer positions in the current matrix to current buffer
12568 positions for characters not in changed text. */
12569 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
12570 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
12571 int last_unchanged_pos, last_unchanged_pos_old;
12572 struct glyph_row *first_text_row
12573 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12574
12575 *delta = Z - Z_old;
12576 *delta_bytes = Z_BYTE - Z_BYTE_old;
12577
12578 /* Set last_unchanged_pos to the buffer position of the last
12579 character in the buffer that has not been changed. Z is the
12580 index + 1 of the last character in current_buffer, i.e. by
12581 subtracting END_UNCHANGED we get the index of the last
12582 unchanged character, and we have to add BEG to get its buffer
12583 position. */
12584 last_unchanged_pos = Z - END_UNCHANGED + BEG;
12585 last_unchanged_pos_old = last_unchanged_pos - *delta;
12586
12587 /* Search backward from ROW for a row displaying a line that
12588 starts at a minimum position >= last_unchanged_pos_old. */
12589 for (; row > first_text_row; --row)
12590 {
12591 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
12592 abort ();
12593
12594 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
12595 row_found = row;
12596 }
12597 }
12598
12599 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
12600 abort ();
12601
12602 return row_found;
12603 }
12604
12605
12606 /* Make sure that glyph rows in the current matrix of window W
12607 reference the same glyph memory as corresponding rows in the
12608 frame's frame matrix. This function is called after scrolling W's
12609 current matrix on a terminal frame in try_window_id and
12610 try_window_reusing_current_matrix. */
12611
12612 static void
12613 sync_frame_with_window_matrix_rows (w)
12614 struct window *w;
12615 {
12616 struct frame *f = XFRAME (w->frame);
12617 struct glyph_row *window_row, *window_row_end, *frame_row;
12618
12619 /* Preconditions: W must be a leaf window and full-width. Its frame
12620 must have a frame matrix. */
12621 xassert (NILP (w->hchild) && NILP (w->vchild));
12622 xassert (WINDOW_FULL_WIDTH_P (w));
12623 xassert (!FRAME_WINDOW_P (f));
12624
12625 /* If W is a full-width window, glyph pointers in W's current matrix
12626 have, by definition, to be the same as glyph pointers in the
12627 corresponding frame matrix. Note that frame matrices have no
12628 marginal areas (see build_frame_matrix). */
12629 window_row = w->current_matrix->rows;
12630 window_row_end = window_row + w->current_matrix->nrows;
12631 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
12632 while (window_row < window_row_end)
12633 {
12634 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
12635 struct glyph *end = window_row->glyphs[LAST_AREA];
12636
12637 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
12638 frame_row->glyphs[TEXT_AREA] = start;
12639 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
12640 frame_row->glyphs[LAST_AREA] = end;
12641
12642 /* Disable frame rows whose corresponding window rows have
12643 been disabled in try_window_id. */
12644 if (!window_row->enabled_p)
12645 frame_row->enabled_p = 0;
12646
12647 ++window_row, ++frame_row;
12648 }
12649 }
12650
12651
12652 /* Find the glyph row in window W containing CHARPOS. Consider all
12653 rows between START and END (not inclusive). END null means search
12654 all rows to the end of the display area of W. Value is the row
12655 containing CHARPOS or null. */
12656
12657 struct glyph_row *
12658 row_containing_pos (w, charpos, start, end, dy)
12659 struct window *w;
12660 int charpos;
12661 struct glyph_row *start, *end;
12662 int dy;
12663 {
12664 struct glyph_row *row = start;
12665 int last_y;
12666
12667 /* If we happen to start on a header-line, skip that. */
12668 if (row->mode_line_p)
12669 ++row;
12670
12671 if ((end && row >= end) || !row->enabled_p)
12672 return NULL;
12673
12674 last_y = window_text_bottom_y (w) - dy;
12675
12676 while (1)
12677 {
12678 /* Give up if we have gone too far. */
12679 if (end && row >= end)
12680 return NULL;
12681 /* This formerly returned if they were equal.
12682 I think that both quantities are of a "last plus one" type;
12683 if so, when they are equal, the row is within the screen. -- rms. */
12684 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
12685 return NULL;
12686
12687 /* If it is in this row, return this row. */
12688 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
12689 || (MATRIX_ROW_END_CHARPOS (row) == charpos
12690 /* The end position of a row equals the start
12691 position of the next row. If CHARPOS is there, we
12692 would rather display it in the next line, except
12693 when this line ends in ZV. */
12694 && !row->ends_at_zv_p
12695 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12696 && charpos >= MATRIX_ROW_START_CHARPOS (row))
12697 return row;
12698 ++row;
12699 }
12700 }
12701
12702
12703 /* Try to redisplay window W by reusing its existing display. W's
12704 current matrix must be up to date when this function is called,
12705 i.e. window_end_valid must not be nil.
12706
12707 Value is
12708
12709 1 if display has been updated
12710 0 if otherwise unsuccessful
12711 -1 if redisplay with same window start is known not to succeed
12712
12713 The following steps are performed:
12714
12715 1. Find the last row in the current matrix of W that is not
12716 affected by changes at the start of current_buffer. If no such row
12717 is found, give up.
12718
12719 2. Find the first row in W's current matrix that is not affected by
12720 changes at the end of current_buffer. Maybe there is no such row.
12721
12722 3. Display lines beginning with the row + 1 found in step 1 to the
12723 row found in step 2 or, if step 2 didn't find a row, to the end of
12724 the window.
12725
12726 4. If cursor is not known to appear on the window, give up.
12727
12728 5. If display stopped at the row found in step 2, scroll the
12729 display and current matrix as needed.
12730
12731 6. Maybe display some lines at the end of W, if we must. This can
12732 happen under various circumstances, like a partially visible line
12733 becoming fully visible, or because newly displayed lines are displayed
12734 in smaller font sizes.
12735
12736 7. Update W's window end information. */
12737
12738 static int
12739 try_window_id (w)
12740 struct window *w;
12741 {
12742 struct frame *f = XFRAME (w->frame);
12743 struct glyph_matrix *current_matrix = w->current_matrix;
12744 struct glyph_matrix *desired_matrix = w->desired_matrix;
12745 struct glyph_row *last_unchanged_at_beg_row;
12746 struct glyph_row *first_unchanged_at_end_row;
12747 struct glyph_row *row;
12748 struct glyph_row *bottom_row;
12749 int bottom_vpos;
12750 struct it it;
12751 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
12752 struct text_pos start_pos;
12753 struct run run;
12754 int first_unchanged_at_end_vpos = 0;
12755 struct glyph_row *last_text_row, *last_text_row_at_end;
12756 struct text_pos start;
12757 int first_changed_charpos, last_changed_charpos;
12758
12759 #if GLYPH_DEBUG
12760 if (inhibit_try_window_id)
12761 return 0;
12762 #endif
12763
12764 /* This is handy for debugging. */
12765 #if 0
12766 #define GIVE_UP(X) \
12767 do { \
12768 fprintf (stderr, "try_window_id give up %d\n", (X)); \
12769 return 0; \
12770 } while (0)
12771 #else
12772 #define GIVE_UP(X) return 0
12773 #endif
12774
12775 SET_TEXT_POS_FROM_MARKER (start, w->start);
12776
12777 /* Don't use this for mini-windows because these can show
12778 messages and mini-buffers, and we don't handle that here. */
12779 if (MINI_WINDOW_P (w))
12780 GIVE_UP (1);
12781
12782 /* This flag is used to prevent redisplay optimizations. */
12783 if (windows_or_buffers_changed || cursor_type_changed)
12784 GIVE_UP (2);
12785
12786 /* Verify that narrowing has not changed.
12787 Also verify that we were not told to prevent redisplay optimizations.
12788 It would be nice to further
12789 reduce the number of cases where this prevents try_window_id. */
12790 if (current_buffer->clip_changed
12791 || current_buffer->prevent_redisplay_optimizations_p)
12792 GIVE_UP (3);
12793
12794 /* Window must either use window-based redisplay or be full width. */
12795 if (!FRAME_WINDOW_P (f)
12796 && (!line_ins_del_ok
12797 || !WINDOW_FULL_WIDTH_P (w)))
12798 GIVE_UP (4);
12799
12800 /* Give up if point is not known NOT to appear in W. */
12801 if (PT < CHARPOS (start))
12802 GIVE_UP (5);
12803
12804 /* Another way to prevent redisplay optimizations. */
12805 if (XFASTINT (w->last_modified) == 0)
12806 GIVE_UP (6);
12807
12808 /* Verify that window is not hscrolled. */
12809 if (XFASTINT (w->hscroll) != 0)
12810 GIVE_UP (7);
12811
12812 /* Verify that display wasn't paused. */
12813 if (NILP (w->window_end_valid))
12814 GIVE_UP (8);
12815
12816 /* Can't use this if highlighting a region because a cursor movement
12817 will do more than just set the cursor. */
12818 if (!NILP (Vtransient_mark_mode)
12819 && !NILP (current_buffer->mark_active))
12820 GIVE_UP (9);
12821
12822 /* Likewise if highlighting trailing whitespace. */
12823 if (!NILP (Vshow_trailing_whitespace))
12824 GIVE_UP (11);
12825
12826 /* Likewise if showing a region. */
12827 if (!NILP (w->region_showing))
12828 GIVE_UP (10);
12829
12830 /* Can use this if overlay arrow position and or string have changed. */
12831 if (!EQ (last_arrow_position, COERCE_MARKER (Voverlay_arrow_position))
12832 || !EQ (last_arrow_string, Voverlay_arrow_string))
12833 GIVE_UP (12);
12834
12835
12836 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
12837 only if buffer has really changed. The reason is that the gap is
12838 initially at Z for freshly visited files. The code below would
12839 set end_unchanged to 0 in that case. */
12840 if (MODIFF > SAVE_MODIFF
12841 /* This seems to happen sometimes after saving a buffer. */
12842 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
12843 {
12844 if (GPT - BEG < BEG_UNCHANGED)
12845 BEG_UNCHANGED = GPT - BEG;
12846 if (Z - GPT < END_UNCHANGED)
12847 END_UNCHANGED = Z - GPT;
12848 }
12849
12850 /* The position of the first and last character that has been changed. */
12851 first_changed_charpos = BEG + BEG_UNCHANGED;
12852 last_changed_charpos = Z - END_UNCHANGED;
12853
12854 /* If window starts after a line end, and the last change is in
12855 front of that newline, then changes don't affect the display.
12856 This case happens with stealth-fontification. Note that although
12857 the display is unchanged, glyph positions in the matrix have to
12858 be adjusted, of course. */
12859 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
12860 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12861 && ((last_changed_charpos < CHARPOS (start)
12862 && CHARPOS (start) == BEGV)
12863 || (last_changed_charpos < CHARPOS (start) - 1
12864 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
12865 {
12866 int Z_old, delta, Z_BYTE_old, delta_bytes;
12867 struct glyph_row *r0;
12868
12869 /* Compute how many chars/bytes have been added to or removed
12870 from the buffer. */
12871 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
12872 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
12873 delta = Z - Z_old;
12874 delta_bytes = Z_BYTE - Z_BYTE_old;
12875
12876 /* Give up if PT is not in the window. Note that it already has
12877 been checked at the start of try_window_id that PT is not in
12878 front of the window start. */
12879 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
12880 GIVE_UP (13);
12881
12882 /* If window start is unchanged, we can reuse the whole matrix
12883 as is, after adjusting glyph positions. No need to compute
12884 the window end again, since its offset from Z hasn't changed. */
12885 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
12886 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
12887 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
12888 /* PT must not be in a partially visible line. */
12889 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
12890 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
12891 {
12892 /* Adjust positions in the glyph matrix. */
12893 if (delta || delta_bytes)
12894 {
12895 struct glyph_row *r1
12896 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
12897 increment_matrix_positions (w->current_matrix,
12898 MATRIX_ROW_VPOS (r0, current_matrix),
12899 MATRIX_ROW_VPOS (r1, current_matrix),
12900 delta, delta_bytes);
12901 }
12902
12903 /* Set the cursor. */
12904 row = row_containing_pos (w, PT, r0, NULL, 0);
12905 if (row)
12906 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
12907 else
12908 abort ();
12909 return 1;
12910 }
12911 }
12912
12913 /* Handle the case that changes are all below what is displayed in
12914 the window, and that PT is in the window. This shortcut cannot
12915 be taken if ZV is visible in the window, and text has been added
12916 there that is visible in the window. */
12917 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
12918 /* ZV is not visible in the window, or there are no
12919 changes at ZV, actually. */
12920 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
12921 || first_changed_charpos == last_changed_charpos))
12922 {
12923 struct glyph_row *r0;
12924
12925 /* Give up if PT is not in the window. Note that it already has
12926 been checked at the start of try_window_id that PT is not in
12927 front of the window start. */
12928 if (PT >= MATRIX_ROW_END_CHARPOS (row))
12929 GIVE_UP (14);
12930
12931 /* If window start is unchanged, we can reuse the whole matrix
12932 as is, without changing glyph positions since no text has
12933 been added/removed in front of the window end. */
12934 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
12935 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
12936 /* PT must not be in a partially visible line. */
12937 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
12938 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
12939 {
12940 /* We have to compute the window end anew since text
12941 can have been added/removed after it. */
12942 w->window_end_pos
12943 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
12944 w->window_end_bytepos
12945 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
12946
12947 /* Set the cursor. */
12948 row = row_containing_pos (w, PT, r0, NULL, 0);
12949 if (row)
12950 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
12951 else
12952 abort ();
12953 return 2;
12954 }
12955 }
12956
12957 /* Give up if window start is in the changed area.
12958
12959 The condition used to read
12960
12961 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
12962
12963 but why that was tested escapes me at the moment. */
12964 if (CHARPOS (start) >= first_changed_charpos
12965 && CHARPOS (start) <= last_changed_charpos)
12966 GIVE_UP (15);
12967
12968 /* Check that window start agrees with the start of the first glyph
12969 row in its current matrix. Check this after we know the window
12970 start is not in changed text, otherwise positions would not be
12971 comparable. */
12972 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
12973 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
12974 GIVE_UP (16);
12975
12976 /* Give up if the window ends in strings. Overlay strings
12977 at the end are difficult to handle, so don't try. */
12978 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
12979 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
12980 GIVE_UP (20);
12981
12982 /* Compute the position at which we have to start displaying new
12983 lines. Some of the lines at the top of the window might be
12984 reusable because they are not displaying changed text. Find the
12985 last row in W's current matrix not affected by changes at the
12986 start of current_buffer. Value is null if changes start in the
12987 first line of window. */
12988 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
12989 if (last_unchanged_at_beg_row)
12990 {
12991 /* Avoid starting to display in the moddle of a character, a TAB
12992 for instance. This is easier than to set up the iterator
12993 exactly, and it's not a frequent case, so the additional
12994 effort wouldn't really pay off. */
12995 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
12996 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
12997 && last_unchanged_at_beg_row > w->current_matrix->rows)
12998 --last_unchanged_at_beg_row;
12999
13000 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
13001 GIVE_UP (17);
13002
13003 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
13004 GIVE_UP (18);
13005 start_pos = it.current.pos;
13006
13007 /* Start displaying new lines in the desired matrix at the same
13008 vpos we would use in the current matrix, i.e. below
13009 last_unchanged_at_beg_row. */
13010 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
13011 current_matrix);
13012 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13013 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
13014
13015 xassert (it.hpos == 0 && it.current_x == 0);
13016 }
13017 else
13018 {
13019 /* There are no reusable lines at the start of the window.
13020 Start displaying in the first line. */
13021 start_display (&it, w, start);
13022 start_pos = it.current.pos;
13023 }
13024
13025 /* Find the first row that is not affected by changes at the end of
13026 the buffer. Value will be null if there is no unchanged row, in
13027 which case we must redisplay to the end of the window. delta
13028 will be set to the value by which buffer positions beginning with
13029 first_unchanged_at_end_row have to be adjusted due to text
13030 changes. */
13031 first_unchanged_at_end_row
13032 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
13033 IF_DEBUG (debug_delta = delta);
13034 IF_DEBUG (debug_delta_bytes = delta_bytes);
13035
13036 /* Set stop_pos to the buffer position up to which we will have to
13037 display new lines. If first_unchanged_at_end_row != NULL, this
13038 is the buffer position of the start of the line displayed in that
13039 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
13040 that we don't stop at a buffer position. */
13041 stop_pos = 0;
13042 if (first_unchanged_at_end_row)
13043 {
13044 xassert (last_unchanged_at_beg_row == NULL
13045 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
13046
13047 /* If this is a continuation line, move forward to the next one
13048 that isn't. Changes in lines above affect this line.
13049 Caution: this may move first_unchanged_at_end_row to a row
13050 not displaying text. */
13051 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
13052 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13053 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13054 < it.last_visible_y))
13055 ++first_unchanged_at_end_row;
13056
13057 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13058 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13059 >= it.last_visible_y))
13060 first_unchanged_at_end_row = NULL;
13061 else
13062 {
13063 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
13064 + delta);
13065 first_unchanged_at_end_vpos
13066 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
13067 xassert (stop_pos >= Z - END_UNCHANGED);
13068 }
13069 }
13070 else if (last_unchanged_at_beg_row == NULL)
13071 GIVE_UP (19);
13072
13073
13074 #if GLYPH_DEBUG
13075
13076 /* Either there is no unchanged row at the end, or the one we have
13077 now displays text. This is a necessary condition for the window
13078 end pos calculation at the end of this function. */
13079 xassert (first_unchanged_at_end_row == NULL
13080 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
13081
13082 debug_last_unchanged_at_beg_vpos
13083 = (last_unchanged_at_beg_row
13084 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
13085 : -1);
13086 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
13087
13088 #endif /* GLYPH_DEBUG != 0 */
13089
13090
13091 /* Display new lines. Set last_text_row to the last new line
13092 displayed which has text on it, i.e. might end up as being the
13093 line where the window_end_vpos is. */
13094 w->cursor.vpos = -1;
13095 last_text_row = NULL;
13096 overlay_arrow_seen = 0;
13097 while (it.current_y < it.last_visible_y
13098 && !fonts_changed_p
13099 && (first_unchanged_at_end_row == NULL
13100 || IT_CHARPOS (it) < stop_pos))
13101 {
13102 if (display_line (&it))
13103 last_text_row = it.glyph_row - 1;
13104 }
13105
13106 if (fonts_changed_p)
13107 return -1;
13108
13109
13110 /* Compute differences in buffer positions, y-positions etc. for
13111 lines reused at the bottom of the window. Compute what we can
13112 scroll. */
13113 if (first_unchanged_at_end_row
13114 /* No lines reused because we displayed everything up to the
13115 bottom of the window. */
13116 && it.current_y < it.last_visible_y)
13117 {
13118 dvpos = (it.vpos
13119 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
13120 current_matrix));
13121 dy = it.current_y - first_unchanged_at_end_row->y;
13122 run.current_y = first_unchanged_at_end_row->y;
13123 run.desired_y = run.current_y + dy;
13124 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
13125 }
13126 else
13127 {
13128 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
13129 first_unchanged_at_end_row = NULL;
13130 }
13131 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
13132
13133
13134 /* Find the cursor if not already found. We have to decide whether
13135 PT will appear on this window (it sometimes doesn't, but this is
13136 not a very frequent case.) This decision has to be made before
13137 the current matrix is altered. A value of cursor.vpos < 0 means
13138 that PT is either in one of the lines beginning at
13139 first_unchanged_at_end_row or below the window. Don't care for
13140 lines that might be displayed later at the window end; as
13141 mentioned, this is not a frequent case. */
13142 if (w->cursor.vpos < 0)
13143 {
13144 /* Cursor in unchanged rows at the top? */
13145 if (PT < CHARPOS (start_pos)
13146 && last_unchanged_at_beg_row)
13147 {
13148 row = row_containing_pos (w, PT,
13149 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
13150 last_unchanged_at_beg_row + 1, 0);
13151 if (row)
13152 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13153 }
13154
13155 /* Start from first_unchanged_at_end_row looking for PT. */
13156 else if (first_unchanged_at_end_row)
13157 {
13158 row = row_containing_pos (w, PT - delta,
13159 first_unchanged_at_end_row, NULL, 0);
13160 if (row)
13161 set_cursor_from_row (w, row, w->current_matrix, delta,
13162 delta_bytes, dy, dvpos);
13163 }
13164
13165 /* Give up if cursor was not found. */
13166 if (w->cursor.vpos < 0)
13167 {
13168 clear_glyph_matrix (w->desired_matrix);
13169 return -1;
13170 }
13171 }
13172
13173 /* Don't let the cursor end in the scroll margins. */
13174 {
13175 int this_scroll_margin, cursor_height;
13176
13177 this_scroll_margin = max (0, scroll_margin);
13178 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13179 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13180 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
13181
13182 if ((w->cursor.y < this_scroll_margin
13183 && CHARPOS (start) > BEGV)
13184 /* Don't take scroll margin into account at the bottom because
13185 old redisplay didn't do it either. */
13186 || w->cursor.y + cursor_height > it.last_visible_y)
13187 {
13188 w->cursor.vpos = -1;
13189 clear_glyph_matrix (w->desired_matrix);
13190 return -1;
13191 }
13192 }
13193
13194 /* Scroll the display. Do it before changing the current matrix so
13195 that xterm.c doesn't get confused about where the cursor glyph is
13196 found. */
13197 if (dy && run.height)
13198 {
13199 update_begin (f);
13200
13201 if (FRAME_WINDOW_P (f))
13202 {
13203 rif->update_window_begin_hook (w);
13204 rif->clear_window_mouse_face (w);
13205 rif->scroll_run_hook (w, &run);
13206 rif->update_window_end_hook (w, 0, 0);
13207 }
13208 else
13209 {
13210 /* Terminal frame. In this case, dvpos gives the number of
13211 lines to scroll by; dvpos < 0 means scroll up. */
13212 int first_unchanged_at_end_vpos
13213 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
13214 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
13215 int end = (WINDOW_TOP_EDGE_LINE (w)
13216 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
13217 + window_internal_height (w));
13218
13219 /* Perform the operation on the screen. */
13220 if (dvpos > 0)
13221 {
13222 /* Scroll last_unchanged_at_beg_row to the end of the
13223 window down dvpos lines. */
13224 set_terminal_window (end);
13225
13226 /* On dumb terminals delete dvpos lines at the end
13227 before inserting dvpos empty lines. */
13228 if (!scroll_region_ok)
13229 ins_del_lines (end - dvpos, -dvpos);
13230
13231 /* Insert dvpos empty lines in front of
13232 last_unchanged_at_beg_row. */
13233 ins_del_lines (from, dvpos);
13234 }
13235 else if (dvpos < 0)
13236 {
13237 /* Scroll up last_unchanged_at_beg_vpos to the end of
13238 the window to last_unchanged_at_beg_vpos - |dvpos|. */
13239 set_terminal_window (end);
13240
13241 /* Delete dvpos lines in front of
13242 last_unchanged_at_beg_vpos. ins_del_lines will set
13243 the cursor to the given vpos and emit |dvpos| delete
13244 line sequences. */
13245 ins_del_lines (from + dvpos, dvpos);
13246
13247 /* On a dumb terminal insert dvpos empty lines at the
13248 end. */
13249 if (!scroll_region_ok)
13250 ins_del_lines (end + dvpos, -dvpos);
13251 }
13252
13253 set_terminal_window (0);
13254 }
13255
13256 update_end (f);
13257 }
13258
13259 /* Shift reused rows of the current matrix to the right position.
13260 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
13261 text. */
13262 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
13263 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
13264 if (dvpos < 0)
13265 {
13266 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
13267 bottom_vpos, dvpos);
13268 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
13269 bottom_vpos, 0);
13270 }
13271 else if (dvpos > 0)
13272 {
13273 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
13274 bottom_vpos, dvpos);
13275 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
13276 first_unchanged_at_end_vpos + dvpos, 0);
13277 }
13278
13279 /* For frame-based redisplay, make sure that current frame and window
13280 matrix are in sync with respect to glyph memory. */
13281 if (!FRAME_WINDOW_P (f))
13282 sync_frame_with_window_matrix_rows (w);
13283
13284 /* Adjust buffer positions in reused rows. */
13285 if (delta)
13286 increment_matrix_positions (current_matrix,
13287 first_unchanged_at_end_vpos + dvpos,
13288 bottom_vpos, delta, delta_bytes);
13289
13290 /* Adjust Y positions. */
13291 if (dy)
13292 shift_glyph_matrix (w, current_matrix,
13293 first_unchanged_at_end_vpos + dvpos,
13294 bottom_vpos, dy);
13295
13296 if (first_unchanged_at_end_row)
13297 first_unchanged_at_end_row += dvpos;
13298
13299 /* If scrolling up, there may be some lines to display at the end of
13300 the window. */
13301 last_text_row_at_end = NULL;
13302 if (dy < 0)
13303 {
13304 /* Scrolling up can leave for example a partially visible line
13305 at the end of the window to be redisplayed. */
13306 /* Set last_row to the glyph row in the current matrix where the
13307 window end line is found. It has been moved up or down in
13308 the matrix by dvpos. */
13309 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
13310 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
13311
13312 /* If last_row is the window end line, it should display text. */
13313 xassert (last_row->displays_text_p);
13314
13315 /* If window end line was partially visible before, begin
13316 displaying at that line. Otherwise begin displaying with the
13317 line following it. */
13318 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
13319 {
13320 init_to_row_start (&it, w, last_row);
13321 it.vpos = last_vpos;
13322 it.current_y = last_row->y;
13323 }
13324 else
13325 {
13326 init_to_row_end (&it, w, last_row);
13327 it.vpos = 1 + last_vpos;
13328 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
13329 ++last_row;
13330 }
13331
13332 /* We may start in a continuation line. If so, we have to
13333 get the right continuation_lines_width and current_x. */
13334 it.continuation_lines_width = last_row->continuation_lines_width;
13335 it.hpos = it.current_x = 0;
13336
13337 /* Display the rest of the lines at the window end. */
13338 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13339 while (it.current_y < it.last_visible_y
13340 && !fonts_changed_p)
13341 {
13342 /* Is it always sure that the display agrees with lines in
13343 the current matrix? I don't think so, so we mark rows
13344 displayed invalid in the current matrix by setting their
13345 enabled_p flag to zero. */
13346 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
13347 if (display_line (&it))
13348 last_text_row_at_end = it.glyph_row - 1;
13349 }
13350 }
13351
13352 /* Update window_end_pos and window_end_vpos. */
13353 if (first_unchanged_at_end_row
13354 && first_unchanged_at_end_row->y < it.last_visible_y
13355 && !last_text_row_at_end)
13356 {
13357 /* Window end line if one of the preserved rows from the current
13358 matrix. Set row to the last row displaying text in current
13359 matrix starting at first_unchanged_at_end_row, after
13360 scrolling. */
13361 xassert (first_unchanged_at_end_row->displays_text_p);
13362 row = find_last_row_displaying_text (w->current_matrix, &it,
13363 first_unchanged_at_end_row);
13364 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
13365
13366 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13367 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13368 w->window_end_vpos
13369 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
13370 xassert (w->window_end_bytepos >= 0);
13371 IF_DEBUG (debug_method_add (w, "A"));
13372 }
13373 else if (last_text_row_at_end)
13374 {
13375 w->window_end_pos
13376 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
13377 w->window_end_bytepos
13378 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
13379 w->window_end_vpos
13380 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
13381 xassert (w->window_end_bytepos >= 0);
13382 IF_DEBUG (debug_method_add (w, "B"));
13383 }
13384 else if (last_text_row)
13385 {
13386 /* We have displayed either to the end of the window or at the
13387 end of the window, i.e. the last row with text is to be found
13388 in the desired matrix. */
13389 w->window_end_pos
13390 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13391 w->window_end_bytepos
13392 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13393 w->window_end_vpos
13394 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
13395 xassert (w->window_end_bytepos >= 0);
13396 }
13397 else if (first_unchanged_at_end_row == NULL
13398 && last_text_row == NULL
13399 && last_text_row_at_end == NULL)
13400 {
13401 /* Displayed to end of window, but no line containing text was
13402 displayed. Lines were deleted at the end of the window. */
13403 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
13404 int vpos = XFASTINT (w->window_end_vpos);
13405 struct glyph_row *current_row = current_matrix->rows + vpos;
13406 struct glyph_row *desired_row = desired_matrix->rows + vpos;
13407
13408 for (row = NULL;
13409 row == NULL && vpos >= first_vpos;
13410 --vpos, --current_row, --desired_row)
13411 {
13412 if (desired_row->enabled_p)
13413 {
13414 if (desired_row->displays_text_p)
13415 row = desired_row;
13416 }
13417 else if (current_row->displays_text_p)
13418 row = current_row;
13419 }
13420
13421 xassert (row != NULL);
13422 w->window_end_vpos = make_number (vpos + 1);
13423 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13424 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13425 xassert (w->window_end_bytepos >= 0);
13426 IF_DEBUG (debug_method_add (w, "C"));
13427 }
13428 else
13429 abort ();
13430
13431 #if 0 /* This leads to problems, for instance when the cursor is
13432 at ZV, and the cursor line displays no text. */
13433 /* Disable rows below what's displayed in the window. This makes
13434 debugging easier. */
13435 enable_glyph_matrix_rows (current_matrix,
13436 XFASTINT (w->window_end_vpos) + 1,
13437 bottom_vpos, 0);
13438 #endif
13439
13440 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
13441 debug_end_vpos = XFASTINT (w->window_end_vpos));
13442
13443 /* Record that display has not been completed. */
13444 w->window_end_valid = Qnil;
13445 w->desired_matrix->no_scrolling_p = 1;
13446 return 3;
13447
13448 #undef GIVE_UP
13449 }
13450
13451
13452 \f
13453 /***********************************************************************
13454 More debugging support
13455 ***********************************************************************/
13456
13457 #if GLYPH_DEBUG
13458
13459 void dump_glyph_row P_ ((struct glyph_row *, int, int));
13460 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
13461 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
13462
13463
13464 /* Dump the contents of glyph matrix MATRIX on stderr.
13465
13466 GLYPHS 0 means don't show glyph contents.
13467 GLYPHS 1 means show glyphs in short form
13468 GLYPHS > 1 means show glyphs in long form. */
13469
13470 void
13471 dump_glyph_matrix (matrix, glyphs)
13472 struct glyph_matrix *matrix;
13473 int glyphs;
13474 {
13475 int i;
13476 for (i = 0; i < matrix->nrows; ++i)
13477 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
13478 }
13479
13480
13481 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
13482 the glyph row and area where the glyph comes from. */
13483
13484 void
13485 dump_glyph (row, glyph, area)
13486 struct glyph_row *row;
13487 struct glyph *glyph;
13488 int area;
13489 {
13490 if (glyph->type == CHAR_GLYPH)
13491 {
13492 fprintf (stderr,
13493 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13494 glyph - row->glyphs[TEXT_AREA],
13495 'C',
13496 glyph->charpos,
13497 (BUFFERP (glyph->object)
13498 ? 'B'
13499 : (STRINGP (glyph->object)
13500 ? 'S'
13501 : '-')),
13502 glyph->pixel_width,
13503 glyph->u.ch,
13504 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
13505 ? glyph->u.ch
13506 : '.'),
13507 glyph->face_id,
13508 glyph->left_box_line_p,
13509 glyph->right_box_line_p);
13510 }
13511 else if (glyph->type == STRETCH_GLYPH)
13512 {
13513 fprintf (stderr,
13514 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13515 glyph - row->glyphs[TEXT_AREA],
13516 'S',
13517 glyph->charpos,
13518 (BUFFERP (glyph->object)
13519 ? 'B'
13520 : (STRINGP (glyph->object)
13521 ? 'S'
13522 : '-')),
13523 glyph->pixel_width,
13524 0,
13525 '.',
13526 glyph->face_id,
13527 glyph->left_box_line_p,
13528 glyph->right_box_line_p);
13529 }
13530 else if (glyph->type == IMAGE_GLYPH)
13531 {
13532 fprintf (stderr,
13533 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13534 glyph - row->glyphs[TEXT_AREA],
13535 'I',
13536 glyph->charpos,
13537 (BUFFERP (glyph->object)
13538 ? 'B'
13539 : (STRINGP (glyph->object)
13540 ? 'S'
13541 : '-')),
13542 glyph->pixel_width,
13543 glyph->u.img_id,
13544 '.',
13545 glyph->face_id,
13546 glyph->left_box_line_p,
13547 glyph->right_box_line_p);
13548 }
13549 }
13550
13551
13552 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
13553 GLYPHS 0 means don't show glyph contents.
13554 GLYPHS 1 means show glyphs in short form
13555 GLYPHS > 1 means show glyphs in long form. */
13556
13557 void
13558 dump_glyph_row (row, vpos, glyphs)
13559 struct glyph_row *row;
13560 int vpos, glyphs;
13561 {
13562 if (glyphs != 1)
13563 {
13564 fprintf (stderr, "Row Start End Used oEI><O\\CTZFesm X Y W H V A P\n");
13565 fprintf (stderr, "=======================================================================\n");
13566
13567 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d%1.1d\
13568 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
13569 vpos,
13570 MATRIX_ROW_START_CHARPOS (row),
13571 MATRIX_ROW_END_CHARPOS (row),
13572 row->used[TEXT_AREA],
13573 row->contains_overlapping_glyphs_p,
13574 row->enabled_p,
13575 row->truncated_on_left_p,
13576 row->truncated_on_right_p,
13577 row->overlay_arrow_p,
13578 row->continued_p,
13579 MATRIX_ROW_CONTINUATION_LINE_P (row),
13580 row->displays_text_p,
13581 row->ends_at_zv_p,
13582 row->fill_line_p,
13583 row->ends_in_middle_of_char_p,
13584 row->starts_in_middle_of_char_p,
13585 row->mouse_face_p,
13586 row->x,
13587 row->y,
13588 row->pixel_width,
13589 row->height,
13590 row->visible_height,
13591 row->ascent,
13592 row->phys_ascent);
13593 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
13594 row->end.overlay_string_index,
13595 row->continuation_lines_width);
13596 fprintf (stderr, "%9d %5d\n",
13597 CHARPOS (row->start.string_pos),
13598 CHARPOS (row->end.string_pos));
13599 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
13600 row->end.dpvec_index);
13601 }
13602
13603 if (glyphs > 1)
13604 {
13605 int area;
13606
13607 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13608 {
13609 struct glyph *glyph = row->glyphs[area];
13610 struct glyph *glyph_end = glyph + row->used[area];
13611
13612 /* Glyph for a line end in text. */
13613 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
13614 ++glyph_end;
13615
13616 if (glyph < glyph_end)
13617 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
13618
13619 for (; glyph < glyph_end; ++glyph)
13620 dump_glyph (row, glyph, area);
13621 }
13622 }
13623 else if (glyphs == 1)
13624 {
13625 int area;
13626
13627 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13628 {
13629 char *s = (char *) alloca (row->used[area] + 1);
13630 int i;
13631
13632 for (i = 0; i < row->used[area]; ++i)
13633 {
13634 struct glyph *glyph = row->glyphs[area] + i;
13635 if (glyph->type == CHAR_GLYPH
13636 && glyph->u.ch < 0x80
13637 && glyph->u.ch >= ' ')
13638 s[i] = glyph->u.ch;
13639 else
13640 s[i] = '.';
13641 }
13642
13643 s[i] = '\0';
13644 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
13645 }
13646 }
13647 }
13648
13649
13650 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
13651 Sdump_glyph_matrix, 0, 1, "p",
13652 doc: /* Dump the current matrix of the selected window to stderr.
13653 Shows contents of glyph row structures. With non-nil
13654 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
13655 glyphs in short form, otherwise show glyphs in long form. */)
13656 (glyphs)
13657 Lisp_Object glyphs;
13658 {
13659 struct window *w = XWINDOW (selected_window);
13660 struct buffer *buffer = XBUFFER (w->buffer);
13661
13662 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
13663 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
13664 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
13665 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
13666 fprintf (stderr, "=============================================\n");
13667 dump_glyph_matrix (w->current_matrix,
13668 NILP (glyphs) ? 0 : XINT (glyphs));
13669 return Qnil;
13670 }
13671
13672
13673 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
13674 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
13675 ()
13676 {
13677 struct frame *f = XFRAME (selected_frame);
13678 dump_glyph_matrix (f->current_matrix, 1);
13679 return Qnil;
13680 }
13681
13682
13683 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
13684 doc: /* Dump glyph row ROW to stderr.
13685 GLYPH 0 means don't dump glyphs.
13686 GLYPH 1 means dump glyphs in short form.
13687 GLYPH > 1 or omitted means dump glyphs in long form. */)
13688 (row, glyphs)
13689 Lisp_Object row, glyphs;
13690 {
13691 struct glyph_matrix *matrix;
13692 int vpos;
13693
13694 CHECK_NUMBER (row);
13695 matrix = XWINDOW (selected_window)->current_matrix;
13696 vpos = XINT (row);
13697 if (vpos >= 0 && vpos < matrix->nrows)
13698 dump_glyph_row (MATRIX_ROW (matrix, vpos),
13699 vpos,
13700 INTEGERP (glyphs) ? XINT (glyphs) : 2);
13701 return Qnil;
13702 }
13703
13704
13705 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
13706 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
13707 GLYPH 0 means don't dump glyphs.
13708 GLYPH 1 means dump glyphs in short form.
13709 GLYPH > 1 or omitted means dump glyphs in long form. */)
13710 (row, glyphs)
13711 Lisp_Object row, glyphs;
13712 {
13713 struct frame *sf = SELECTED_FRAME ();
13714 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
13715 int vpos;
13716
13717 CHECK_NUMBER (row);
13718 vpos = XINT (row);
13719 if (vpos >= 0 && vpos < m->nrows)
13720 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
13721 INTEGERP (glyphs) ? XINT (glyphs) : 2);
13722 return Qnil;
13723 }
13724
13725
13726 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
13727 doc: /* Toggle tracing of redisplay.
13728 With ARG, turn tracing on if and only if ARG is positive. */)
13729 (arg)
13730 Lisp_Object arg;
13731 {
13732 if (NILP (arg))
13733 trace_redisplay_p = !trace_redisplay_p;
13734 else
13735 {
13736 arg = Fprefix_numeric_value (arg);
13737 trace_redisplay_p = XINT (arg) > 0;
13738 }
13739
13740 return Qnil;
13741 }
13742
13743
13744 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
13745 doc: /* Like `format', but print result to stderr.
13746 usage: (trace-to-stderr STRING &rest OBJECTS) */)
13747 (nargs, args)
13748 int nargs;
13749 Lisp_Object *args;
13750 {
13751 Lisp_Object s = Fformat (nargs, args);
13752 fprintf (stderr, "%s", SDATA (s));
13753 return Qnil;
13754 }
13755
13756 #endif /* GLYPH_DEBUG */
13757
13758
13759 \f
13760 /***********************************************************************
13761 Building Desired Matrix Rows
13762 ***********************************************************************/
13763
13764 /* Return a temporary glyph row holding the glyphs of an overlay
13765 arrow. Only used for non-window-redisplay windows. */
13766
13767 static struct glyph_row *
13768 get_overlay_arrow_glyph_row (w)
13769 struct window *w;
13770 {
13771 struct frame *f = XFRAME (WINDOW_FRAME (w));
13772 struct buffer *buffer = XBUFFER (w->buffer);
13773 struct buffer *old = current_buffer;
13774 const unsigned char *arrow_string = SDATA (Voverlay_arrow_string);
13775 int arrow_len = SCHARS (Voverlay_arrow_string);
13776 const unsigned char *arrow_end = arrow_string + arrow_len;
13777 const unsigned char *p;
13778 struct it it;
13779 int multibyte_p;
13780 int n_glyphs_before;
13781
13782 set_buffer_temp (buffer);
13783 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
13784 it.glyph_row->used[TEXT_AREA] = 0;
13785 SET_TEXT_POS (it.position, 0, 0);
13786
13787 multibyte_p = !NILP (buffer->enable_multibyte_characters);
13788 p = arrow_string;
13789 while (p < arrow_end)
13790 {
13791 Lisp_Object face, ilisp;
13792
13793 /* Get the next character. */
13794 if (multibyte_p)
13795 it.c = string_char_and_length (p, arrow_len, &it.len);
13796 else
13797 it.c = *p, it.len = 1;
13798 p += it.len;
13799
13800 /* Get its face. */
13801 ilisp = make_number (p - arrow_string);
13802 face = Fget_text_property (ilisp, Qface, Voverlay_arrow_string);
13803 it.face_id = compute_char_face (f, it.c, face);
13804
13805 /* Compute its width, get its glyphs. */
13806 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
13807 SET_TEXT_POS (it.position, -1, -1);
13808 PRODUCE_GLYPHS (&it);
13809
13810 /* If this character doesn't fit any more in the line, we have
13811 to remove some glyphs. */
13812 if (it.current_x > it.last_visible_x)
13813 {
13814 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
13815 break;
13816 }
13817 }
13818
13819 set_buffer_temp (old);
13820 return it.glyph_row;
13821 }
13822
13823
13824 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
13825 glyphs are only inserted for terminal frames since we can't really
13826 win with truncation glyphs when partially visible glyphs are
13827 involved. Which glyphs to insert is determined by
13828 produce_special_glyphs. */
13829
13830 static void
13831 insert_left_trunc_glyphs (it)
13832 struct it *it;
13833 {
13834 struct it truncate_it;
13835 struct glyph *from, *end, *to, *toend;
13836
13837 xassert (!FRAME_WINDOW_P (it->f));
13838
13839 /* Get the truncation glyphs. */
13840 truncate_it = *it;
13841 truncate_it.current_x = 0;
13842 truncate_it.face_id = DEFAULT_FACE_ID;
13843 truncate_it.glyph_row = &scratch_glyph_row;
13844 truncate_it.glyph_row->used[TEXT_AREA] = 0;
13845 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
13846 truncate_it.object = make_number (0);
13847 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
13848
13849 /* Overwrite glyphs from IT with truncation glyphs. */
13850 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
13851 end = from + truncate_it.glyph_row->used[TEXT_AREA];
13852 to = it->glyph_row->glyphs[TEXT_AREA];
13853 toend = to + it->glyph_row->used[TEXT_AREA];
13854
13855 while (from < end)
13856 *to++ = *from++;
13857
13858 /* There may be padding glyphs left over. Overwrite them too. */
13859 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
13860 {
13861 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
13862 while (from < end)
13863 *to++ = *from++;
13864 }
13865
13866 if (to > toend)
13867 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
13868 }
13869
13870
13871 /* Compute the pixel height and width of IT->glyph_row.
13872
13873 Most of the time, ascent and height of a display line will be equal
13874 to the max_ascent and max_height values of the display iterator
13875 structure. This is not the case if
13876
13877 1. We hit ZV without displaying anything. In this case, max_ascent
13878 and max_height will be zero.
13879
13880 2. We have some glyphs that don't contribute to the line height.
13881 (The glyph row flag contributes_to_line_height_p is for future
13882 pixmap extensions).
13883
13884 The first case is easily covered by using default values because in
13885 these cases, the line height does not really matter, except that it
13886 must not be zero. */
13887
13888 static void
13889 compute_line_metrics (it)
13890 struct it *it;
13891 {
13892 struct glyph_row *row = it->glyph_row;
13893 int area, i;
13894
13895 if (FRAME_WINDOW_P (it->f))
13896 {
13897 int i, min_y, max_y;
13898
13899 /* The line may consist of one space only, that was added to
13900 place the cursor on it. If so, the row's height hasn't been
13901 computed yet. */
13902 if (row->height == 0)
13903 {
13904 if (it->max_ascent + it->max_descent == 0)
13905 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
13906 row->ascent = it->max_ascent;
13907 row->height = it->max_ascent + it->max_descent;
13908 row->phys_ascent = it->max_phys_ascent;
13909 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
13910 }
13911
13912 /* Compute the width of this line. */
13913 row->pixel_width = row->x;
13914 for (i = 0; i < row->used[TEXT_AREA]; ++i)
13915 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
13916
13917 xassert (row->pixel_width >= 0);
13918 xassert (row->ascent >= 0 && row->height > 0);
13919
13920 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
13921 || MATRIX_ROW_OVERLAPS_PRED_P (row));
13922
13923 /* If first line's physical ascent is larger than its logical
13924 ascent, use the physical ascent, and make the row taller.
13925 This makes accented characters fully visible. */
13926 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
13927 && row->phys_ascent > row->ascent)
13928 {
13929 row->height += row->phys_ascent - row->ascent;
13930 row->ascent = row->phys_ascent;
13931 }
13932
13933 /* Compute how much of the line is visible. */
13934 row->visible_height = row->height;
13935
13936 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
13937 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
13938
13939 if (row->y < min_y)
13940 row->visible_height -= min_y - row->y;
13941 if (row->y + row->height > max_y)
13942 row->visible_height -= row->y + row->height - max_y;
13943 }
13944 else
13945 {
13946 row->pixel_width = row->used[TEXT_AREA];
13947 if (row->continued_p)
13948 row->pixel_width -= it->continuation_pixel_width;
13949 else if (row->truncated_on_right_p)
13950 row->pixel_width -= it->truncation_pixel_width;
13951 row->ascent = row->phys_ascent = 0;
13952 row->height = row->phys_height = row->visible_height = 1;
13953 }
13954
13955 /* Compute a hash code for this row. */
13956 row->hash = 0;
13957 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13958 for (i = 0; i < row->used[area]; ++i)
13959 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
13960 + row->glyphs[area][i].u.val
13961 + row->glyphs[area][i].face_id
13962 + row->glyphs[area][i].padding_p
13963 + (row->glyphs[area][i].type << 2));
13964
13965 it->max_ascent = it->max_descent = 0;
13966 it->max_phys_ascent = it->max_phys_descent = 0;
13967 }
13968
13969
13970 /* Append one space to the glyph row of iterator IT if doing a
13971 window-based redisplay. DEFAULT_FACE_P non-zero means let the
13972 space have the default face, otherwise let it have the same face as
13973 IT->face_id. Value is non-zero if a space was added.
13974
13975 This function is called to make sure that there is always one glyph
13976 at the end of a glyph row that the cursor can be set on under
13977 window-systems. (If there weren't such a glyph we would not know
13978 how wide and tall a box cursor should be displayed).
13979
13980 At the same time this space let's a nicely handle clearing to the
13981 end of the line if the row ends in italic text. */
13982
13983 static int
13984 append_space (it, default_face_p)
13985 struct it *it;
13986 int default_face_p;
13987 {
13988 if (FRAME_WINDOW_P (it->f))
13989 {
13990 int n = it->glyph_row->used[TEXT_AREA];
13991
13992 if (it->glyph_row->glyphs[TEXT_AREA] + n
13993 < it->glyph_row->glyphs[1 + TEXT_AREA])
13994 {
13995 /* Save some values that must not be changed.
13996 Must save IT->c and IT->len because otherwise
13997 ITERATOR_AT_END_P wouldn't work anymore after
13998 append_space has been called. */
13999 enum display_element_type saved_what = it->what;
14000 int saved_c = it->c, saved_len = it->len;
14001 int saved_x = it->current_x;
14002 int saved_face_id = it->face_id;
14003 struct text_pos saved_pos;
14004 Lisp_Object saved_object;
14005 struct face *face;
14006
14007 saved_object = it->object;
14008 saved_pos = it->position;
14009
14010 it->what = IT_CHARACTER;
14011 bzero (&it->position, sizeof it->position);
14012 it->object = make_number (0);
14013 it->c = ' ';
14014 it->len = 1;
14015
14016 if (default_face_p)
14017 it->face_id = DEFAULT_FACE_ID;
14018 else if (it->face_before_selective_p)
14019 it->face_id = it->saved_face_id;
14020 face = FACE_FROM_ID (it->f, it->face_id);
14021 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
14022
14023 PRODUCE_GLYPHS (it);
14024
14025 it->current_x = saved_x;
14026 it->object = saved_object;
14027 it->position = saved_pos;
14028 it->what = saved_what;
14029 it->face_id = saved_face_id;
14030 it->len = saved_len;
14031 it->c = saved_c;
14032 return 1;
14033 }
14034 }
14035
14036 return 0;
14037 }
14038
14039
14040 /* Extend the face of the last glyph in the text area of IT->glyph_row
14041 to the end of the display line. Called from display_line.
14042 If the glyph row is empty, add a space glyph to it so that we
14043 know the face to draw. Set the glyph row flag fill_line_p. */
14044
14045 static void
14046 extend_face_to_end_of_line (it)
14047 struct it *it;
14048 {
14049 struct face *face;
14050 struct frame *f = it->f;
14051
14052 /* If line is already filled, do nothing. */
14053 if (it->current_x >= it->last_visible_x)
14054 return;
14055
14056 /* Face extension extends the background and box of IT->face_id
14057 to the end of the line. If the background equals the background
14058 of the frame, we don't have to do anything. */
14059 if (it->face_before_selective_p)
14060 face = FACE_FROM_ID (it->f, it->saved_face_id);
14061 else
14062 face = FACE_FROM_ID (f, it->face_id);
14063
14064 if (FRAME_WINDOW_P (f)
14065 && face->box == FACE_NO_BOX
14066 && face->background == FRAME_BACKGROUND_PIXEL (f)
14067 && !face->stipple)
14068 return;
14069
14070 /* Set the glyph row flag indicating that the face of the last glyph
14071 in the text area has to be drawn to the end of the text area. */
14072 it->glyph_row->fill_line_p = 1;
14073
14074 /* If current character of IT is not ASCII, make sure we have the
14075 ASCII face. This will be automatically undone the next time
14076 get_next_display_element returns a multibyte character. Note
14077 that the character will always be single byte in unibyte text. */
14078 if (!SINGLE_BYTE_CHAR_P (it->c))
14079 {
14080 it->face_id = FACE_FOR_CHAR (f, face, 0);
14081 }
14082
14083 if (FRAME_WINDOW_P (f))
14084 {
14085 /* If the row is empty, add a space with the current face of IT,
14086 so that we know which face to draw. */
14087 if (it->glyph_row->used[TEXT_AREA] == 0)
14088 {
14089 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
14090 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
14091 it->glyph_row->used[TEXT_AREA] = 1;
14092 }
14093 }
14094 else
14095 {
14096 /* Save some values that must not be changed. */
14097 int saved_x = it->current_x;
14098 struct text_pos saved_pos;
14099 Lisp_Object saved_object;
14100 enum display_element_type saved_what = it->what;
14101 int saved_face_id = it->face_id;
14102
14103 saved_object = it->object;
14104 saved_pos = it->position;
14105
14106 it->what = IT_CHARACTER;
14107 bzero (&it->position, sizeof it->position);
14108 it->object = make_number (0);
14109 it->c = ' ';
14110 it->len = 1;
14111 it->face_id = face->id;
14112
14113 PRODUCE_GLYPHS (it);
14114
14115 while (it->current_x <= it->last_visible_x)
14116 PRODUCE_GLYPHS (it);
14117
14118 /* Don't count these blanks really. It would let us insert a left
14119 truncation glyph below and make us set the cursor on them, maybe. */
14120 it->current_x = saved_x;
14121 it->object = saved_object;
14122 it->position = saved_pos;
14123 it->what = saved_what;
14124 it->face_id = saved_face_id;
14125 }
14126 }
14127
14128
14129 /* Value is non-zero if text starting at CHARPOS in current_buffer is
14130 trailing whitespace. */
14131
14132 static int
14133 trailing_whitespace_p (charpos)
14134 int charpos;
14135 {
14136 int bytepos = CHAR_TO_BYTE (charpos);
14137 int c = 0;
14138
14139 while (bytepos < ZV_BYTE
14140 && (c = FETCH_CHAR (bytepos),
14141 c == ' ' || c == '\t'))
14142 ++bytepos;
14143
14144 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
14145 {
14146 if (bytepos != PT_BYTE)
14147 return 1;
14148 }
14149 return 0;
14150 }
14151
14152
14153 /* Highlight trailing whitespace, if any, in ROW. */
14154
14155 void
14156 highlight_trailing_whitespace (f, row)
14157 struct frame *f;
14158 struct glyph_row *row;
14159 {
14160 int used = row->used[TEXT_AREA];
14161
14162 if (used)
14163 {
14164 struct glyph *start = row->glyphs[TEXT_AREA];
14165 struct glyph *glyph = start + used - 1;
14166
14167 /* Skip over glyphs inserted to display the cursor at the
14168 end of a line, for extending the face of the last glyph
14169 to the end of the line on terminals, and for truncation
14170 and continuation glyphs. */
14171 while (glyph >= start
14172 && glyph->type == CHAR_GLYPH
14173 && INTEGERP (glyph->object))
14174 --glyph;
14175
14176 /* If last glyph is a space or stretch, and it's trailing
14177 whitespace, set the face of all trailing whitespace glyphs in
14178 IT->glyph_row to `trailing-whitespace'. */
14179 if (glyph >= start
14180 && BUFFERP (glyph->object)
14181 && (glyph->type == STRETCH_GLYPH
14182 || (glyph->type == CHAR_GLYPH
14183 && glyph->u.ch == ' '))
14184 && trailing_whitespace_p (glyph->charpos))
14185 {
14186 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
14187
14188 while (glyph >= start
14189 && BUFFERP (glyph->object)
14190 && (glyph->type == STRETCH_GLYPH
14191 || (glyph->type == CHAR_GLYPH
14192 && glyph->u.ch == ' ')))
14193 (glyph--)->face_id = face_id;
14194 }
14195 }
14196 }
14197
14198
14199 /* Value is non-zero if glyph row ROW in window W should be
14200 used to hold the cursor. */
14201
14202 static int
14203 cursor_row_p (w, row)
14204 struct window *w;
14205 struct glyph_row *row;
14206 {
14207 int cursor_row_p = 1;
14208
14209 if (PT == MATRIX_ROW_END_CHARPOS (row))
14210 {
14211 /* If the row ends with a newline from a string, we don't want
14212 the cursor there (if the row is continued it doesn't end in a
14213 newline). */
14214 if (CHARPOS (row->end.string_pos) >= 0
14215 || MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14216 cursor_row_p = row->continued_p;
14217
14218 /* If the row ends at ZV, display the cursor at the end of that
14219 row instead of at the start of the row below. */
14220 else if (row->ends_at_zv_p)
14221 cursor_row_p = 1;
14222 else
14223 cursor_row_p = 0;
14224 }
14225
14226 return cursor_row_p;
14227 }
14228
14229
14230 /* Construct the glyph row IT->glyph_row in the desired matrix of
14231 IT->w from text at the current position of IT. See dispextern.h
14232 for an overview of struct it. Value is non-zero if
14233 IT->glyph_row displays text, as opposed to a line displaying ZV
14234 only. */
14235
14236 static int
14237 display_line (it)
14238 struct it *it;
14239 {
14240 struct glyph_row *row = it->glyph_row;
14241
14242 /* We always start displaying at hpos zero even if hscrolled. */
14243 xassert (it->hpos == 0 && it->current_x == 0);
14244
14245 /* We must not display in a row that's not a text row. */
14246 xassert (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
14247 < it->w->desired_matrix->nrows);
14248
14249 /* Is IT->w showing the region? */
14250 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
14251
14252 /* Clear the result glyph row and enable it. */
14253 prepare_desired_row (row);
14254
14255 row->y = it->current_y;
14256 row->start = it->current;
14257 row->continuation_lines_width = it->continuation_lines_width;
14258 row->displays_text_p = 1;
14259 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
14260 it->starts_in_middle_of_char_p = 0;
14261
14262 /* Arrange the overlays nicely for our purposes. Usually, we call
14263 display_line on only one line at a time, in which case this
14264 can't really hurt too much, or we call it on lines which appear
14265 one after another in the buffer, in which case all calls to
14266 recenter_overlay_lists but the first will be pretty cheap. */
14267 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
14268
14269 /* Move over display elements that are not visible because we are
14270 hscrolled. This may stop at an x-position < IT->first_visible_x
14271 if the first glyph is partially visible or if we hit a line end. */
14272 if (it->current_x < it->first_visible_x)
14273 move_it_in_display_line_to (it, ZV, it->first_visible_x,
14274 MOVE_TO_POS | MOVE_TO_X);
14275
14276 /* Get the initial row height. This is either the height of the
14277 text hscrolled, if there is any, or zero. */
14278 row->ascent = it->max_ascent;
14279 row->height = it->max_ascent + it->max_descent;
14280 row->phys_ascent = it->max_phys_ascent;
14281 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
14282
14283 /* Loop generating characters. The loop is left with IT on the next
14284 character to display. */
14285 while (1)
14286 {
14287 int n_glyphs_before, hpos_before, x_before;
14288 int x, i, nglyphs;
14289 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
14290
14291 /* Retrieve the next thing to display. Value is zero if end of
14292 buffer reached. */
14293 if (!get_next_display_element (it))
14294 {
14295 /* Maybe add a space at the end of this line that is used to
14296 display the cursor there under X. Set the charpos of the
14297 first glyph of blank lines not corresponding to any text
14298 to -1. */
14299 if ((append_space (it, 1) && row->used[TEXT_AREA] == 1)
14300 || row->used[TEXT_AREA] == 0)
14301 {
14302 row->glyphs[TEXT_AREA]->charpos = -1;
14303 row->displays_text_p = 0;
14304
14305 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
14306 && (!MINI_WINDOW_P (it->w)
14307 || (minibuf_level && EQ (it->window, minibuf_window))))
14308 row->indicate_empty_line_p = 1;
14309 }
14310
14311 it->continuation_lines_width = 0;
14312 row->ends_at_zv_p = 1;
14313 break;
14314 }
14315
14316 /* Now, get the metrics of what we want to display. This also
14317 generates glyphs in `row' (which is IT->glyph_row). */
14318 n_glyphs_before = row->used[TEXT_AREA];
14319 x = it->current_x;
14320
14321 /* Remember the line height so far in case the next element doesn't
14322 fit on the line. */
14323 if (!it->truncate_lines_p)
14324 {
14325 ascent = it->max_ascent;
14326 descent = it->max_descent;
14327 phys_ascent = it->max_phys_ascent;
14328 phys_descent = it->max_phys_descent;
14329 }
14330
14331 PRODUCE_GLYPHS (it);
14332
14333 /* If this display element was in marginal areas, continue with
14334 the next one. */
14335 if (it->area != TEXT_AREA)
14336 {
14337 row->ascent = max (row->ascent, it->max_ascent);
14338 row->height = max (row->height, it->max_ascent + it->max_descent);
14339 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14340 row->phys_height = max (row->phys_height,
14341 it->max_phys_ascent + it->max_phys_descent);
14342 set_iterator_to_next (it, 1);
14343 continue;
14344 }
14345
14346 /* Does the display element fit on the line? If we truncate
14347 lines, we should draw past the right edge of the window. If
14348 we don't truncate, we want to stop so that we can display the
14349 continuation glyph before the right margin. If lines are
14350 continued, there are two possible strategies for characters
14351 resulting in more than 1 glyph (e.g. tabs): Display as many
14352 glyphs as possible in this line and leave the rest for the
14353 continuation line, or display the whole element in the next
14354 line. Original redisplay did the former, so we do it also. */
14355 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
14356 hpos_before = it->hpos;
14357 x_before = x;
14358
14359 if (/* Not a newline. */
14360 nglyphs > 0
14361 /* Glyphs produced fit entirely in the line. */
14362 && it->current_x < it->last_visible_x)
14363 {
14364 it->hpos += nglyphs;
14365 row->ascent = max (row->ascent, it->max_ascent);
14366 row->height = max (row->height, it->max_ascent + it->max_descent);
14367 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14368 row->phys_height = max (row->phys_height,
14369 it->max_phys_ascent + it->max_phys_descent);
14370 if (it->current_x - it->pixel_width < it->first_visible_x)
14371 row->x = x - it->first_visible_x;
14372 }
14373 else
14374 {
14375 int new_x;
14376 struct glyph *glyph;
14377
14378 for (i = 0; i < nglyphs; ++i, x = new_x)
14379 {
14380 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
14381 new_x = x + glyph->pixel_width;
14382
14383 if (/* Lines are continued. */
14384 !it->truncate_lines_p
14385 && (/* Glyph doesn't fit on the line. */
14386 new_x > it->last_visible_x
14387 /* Or it fits exactly on a window system frame. */
14388 || (new_x == it->last_visible_x
14389 && FRAME_WINDOW_P (it->f))))
14390 {
14391 /* End of a continued line. */
14392
14393 if (it->hpos == 0
14394 || (new_x == it->last_visible_x
14395 && FRAME_WINDOW_P (it->f)))
14396 {
14397 /* Current glyph is the only one on the line or
14398 fits exactly on the line. We must continue
14399 the line because we can't draw the cursor
14400 after the glyph. */
14401 row->continued_p = 1;
14402 it->current_x = new_x;
14403 it->continuation_lines_width += new_x;
14404 ++it->hpos;
14405 if (i == nglyphs - 1)
14406 set_iterator_to_next (it, 1);
14407 }
14408 else if (CHAR_GLYPH_PADDING_P (*glyph)
14409 && !FRAME_WINDOW_P (it->f))
14410 {
14411 /* A padding glyph that doesn't fit on this line.
14412 This means the whole character doesn't fit
14413 on the line. */
14414 row->used[TEXT_AREA] = n_glyphs_before;
14415
14416 /* Fill the rest of the row with continuation
14417 glyphs like in 20.x. */
14418 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
14419 < row->glyphs[1 + TEXT_AREA])
14420 produce_special_glyphs (it, IT_CONTINUATION);
14421
14422 row->continued_p = 1;
14423 it->current_x = x_before;
14424 it->continuation_lines_width += x_before;
14425
14426 /* Restore the height to what it was before the
14427 element not fitting on the line. */
14428 it->max_ascent = ascent;
14429 it->max_descent = descent;
14430 it->max_phys_ascent = phys_ascent;
14431 it->max_phys_descent = phys_descent;
14432 }
14433 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
14434 {
14435 /* A TAB that extends past the right edge of the
14436 window. This produces a single glyph on
14437 window system frames. We leave the glyph in
14438 this row and let it fill the row, but don't
14439 consume the TAB. */
14440 it->continuation_lines_width += it->last_visible_x;
14441 row->ends_in_middle_of_char_p = 1;
14442 row->continued_p = 1;
14443 glyph->pixel_width = it->last_visible_x - x;
14444 it->starts_in_middle_of_char_p = 1;
14445 }
14446 else
14447 {
14448 /* Something other than a TAB that draws past
14449 the right edge of the window. Restore
14450 positions to values before the element. */
14451 row->used[TEXT_AREA] = n_glyphs_before + i;
14452
14453 /* Display continuation glyphs. */
14454 if (!FRAME_WINDOW_P (it->f))
14455 produce_special_glyphs (it, IT_CONTINUATION);
14456 row->continued_p = 1;
14457
14458 it->continuation_lines_width += x;
14459
14460 if (nglyphs > 1 && i > 0)
14461 {
14462 row->ends_in_middle_of_char_p = 1;
14463 it->starts_in_middle_of_char_p = 1;
14464 }
14465
14466 /* Restore the height to what it was before the
14467 element not fitting on the line. */
14468 it->max_ascent = ascent;
14469 it->max_descent = descent;
14470 it->max_phys_ascent = phys_ascent;
14471 it->max_phys_descent = phys_descent;
14472 }
14473
14474 break;
14475 }
14476 else if (new_x > it->first_visible_x)
14477 {
14478 /* Increment number of glyphs actually displayed. */
14479 ++it->hpos;
14480
14481 if (x < it->first_visible_x)
14482 /* Glyph is partially visible, i.e. row starts at
14483 negative X position. */
14484 row->x = x - it->first_visible_x;
14485 }
14486 else
14487 {
14488 /* Glyph is completely off the left margin of the
14489 window. This should not happen because of the
14490 move_it_in_display_line at the start of this
14491 function, unless the text display area of the
14492 window is empty. */
14493 xassert (it->first_visible_x <= it->last_visible_x);
14494 }
14495 }
14496
14497 row->ascent = max (row->ascent, it->max_ascent);
14498 row->height = max (row->height, it->max_ascent + it->max_descent);
14499 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14500 row->phys_height = max (row->phys_height,
14501 it->max_phys_ascent + it->max_phys_descent);
14502
14503 /* End of this display line if row is continued. */
14504 if (row->continued_p)
14505 break;
14506 }
14507
14508 /* Is this a line end? If yes, we're also done, after making
14509 sure that a non-default face is extended up to the right
14510 margin of the window. */
14511 if (ITERATOR_AT_END_OF_LINE_P (it))
14512 {
14513 int used_before = row->used[TEXT_AREA];
14514
14515 row->ends_in_newline_from_string_p = STRINGP (it->object);
14516
14517 /* Add a space at the end of the line that is used to
14518 display the cursor there. */
14519 append_space (it, 0);
14520
14521 /* Extend the face to the end of the line. */
14522 extend_face_to_end_of_line (it);
14523
14524 /* Make sure we have the position. */
14525 if (used_before == 0)
14526 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
14527
14528 /* Consume the line end. This skips over invisible lines. */
14529 set_iterator_to_next (it, 1);
14530 it->continuation_lines_width = 0;
14531 break;
14532 }
14533
14534 /* Proceed with next display element. Note that this skips
14535 over lines invisible because of selective display. */
14536 set_iterator_to_next (it, 1);
14537
14538 /* If we truncate lines, we are done when the last displayed
14539 glyphs reach past the right margin of the window. */
14540 if (it->truncate_lines_p
14541 && (FRAME_WINDOW_P (it->f)
14542 ? (it->current_x >= it->last_visible_x)
14543 : (it->current_x > it->last_visible_x)))
14544 {
14545 /* Maybe add truncation glyphs. */
14546 if (!FRAME_WINDOW_P (it->f))
14547 {
14548 int i, n;
14549
14550 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
14551 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
14552 break;
14553
14554 for (n = row->used[TEXT_AREA]; i < n; ++i)
14555 {
14556 row->used[TEXT_AREA] = i;
14557 produce_special_glyphs (it, IT_TRUNCATION);
14558 }
14559 }
14560
14561 row->truncated_on_right_p = 1;
14562 it->continuation_lines_width = 0;
14563 reseat_at_next_visible_line_start (it, 0);
14564 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
14565 it->hpos = hpos_before;
14566 it->current_x = x_before;
14567 break;
14568 }
14569 }
14570
14571 /* If line is not empty and hscrolled, maybe insert truncation glyphs
14572 at the left window margin. */
14573 if (it->first_visible_x
14574 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
14575 {
14576 if (!FRAME_WINDOW_P (it->f))
14577 insert_left_trunc_glyphs (it);
14578 row->truncated_on_left_p = 1;
14579 }
14580
14581 /* If the start of this line is the overlay arrow-position, then
14582 mark this glyph row as the one containing the overlay arrow.
14583 This is clearly a mess with variable size fonts. It would be
14584 better to let it be displayed like cursors under X. */
14585 if (MARKERP (Voverlay_arrow_position)
14586 && current_buffer == XMARKER (Voverlay_arrow_position)->buffer
14587 && (MATRIX_ROW_START_CHARPOS (row)
14588 == marker_position (Voverlay_arrow_position))
14589 && STRINGP (Voverlay_arrow_string)
14590 && ! overlay_arrow_seen)
14591 {
14592 /* Overlay arrow in window redisplay is a fringe bitmap. */
14593 if (!FRAME_WINDOW_P (it->f))
14594 {
14595 struct glyph_row *arrow_row = get_overlay_arrow_glyph_row (it->w);
14596 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
14597 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
14598 struct glyph *p = row->glyphs[TEXT_AREA];
14599 struct glyph *p2, *end;
14600
14601 /* Copy the arrow glyphs. */
14602 while (glyph < arrow_end)
14603 *p++ = *glyph++;
14604
14605 /* Throw away padding glyphs. */
14606 p2 = p;
14607 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
14608 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
14609 ++p2;
14610 if (p2 > p)
14611 {
14612 while (p2 < end)
14613 *p++ = *p2++;
14614 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
14615 }
14616 }
14617
14618 overlay_arrow_seen = 1;
14619 row->overlay_arrow_p = 1;
14620 }
14621
14622 /* Compute pixel dimensions of this line. */
14623 compute_line_metrics (it);
14624
14625 /* Remember the position at which this line ends. */
14626 row->end = it->current;
14627
14628 /* Maybe set the cursor. */
14629 if (it->w->cursor.vpos < 0
14630 && PT >= MATRIX_ROW_START_CHARPOS (row)
14631 && PT <= MATRIX_ROW_END_CHARPOS (row)
14632 && cursor_row_p (it->w, row))
14633 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
14634
14635 /* Highlight trailing whitespace. */
14636 if (!NILP (Vshow_trailing_whitespace))
14637 highlight_trailing_whitespace (it->f, it->glyph_row);
14638
14639 /* Prepare for the next line. This line starts horizontally at (X
14640 HPOS) = (0 0). Vertical positions are incremented. As a
14641 convenience for the caller, IT->glyph_row is set to the next
14642 row to be used. */
14643 it->current_x = it->hpos = 0;
14644 it->current_y += row->height;
14645 ++it->vpos;
14646 ++it->glyph_row;
14647 return row->displays_text_p;
14648 }
14649
14650
14651 \f
14652 /***********************************************************************
14653 Menu Bar
14654 ***********************************************************************/
14655
14656 /* Redisplay the menu bar in the frame for window W.
14657
14658 The menu bar of X frames that don't have X toolkit support is
14659 displayed in a special window W->frame->menu_bar_window.
14660
14661 The menu bar of terminal frames is treated specially as far as
14662 glyph matrices are concerned. Menu bar lines are not part of
14663 windows, so the update is done directly on the frame matrix rows
14664 for the menu bar. */
14665
14666 static void
14667 display_menu_bar (w)
14668 struct window *w;
14669 {
14670 struct frame *f = XFRAME (WINDOW_FRAME (w));
14671 struct it it;
14672 Lisp_Object items;
14673 int i;
14674
14675 /* Don't do all this for graphical frames. */
14676 #ifdef HAVE_NTGUI
14677 if (!NILP (Vwindow_system))
14678 return;
14679 #endif
14680 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
14681 if (FRAME_X_P (f))
14682 return;
14683 #endif
14684 #ifdef MAC_OS
14685 if (FRAME_MAC_P (f))
14686 return;
14687 #endif
14688
14689 #ifdef USE_X_TOOLKIT
14690 xassert (!FRAME_WINDOW_P (f));
14691 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
14692 it.first_visible_x = 0;
14693 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
14694 #else /* not USE_X_TOOLKIT */
14695 if (FRAME_WINDOW_P (f))
14696 {
14697 /* Menu bar lines are displayed in the desired matrix of the
14698 dummy window menu_bar_window. */
14699 struct window *menu_w;
14700 xassert (WINDOWP (f->menu_bar_window));
14701 menu_w = XWINDOW (f->menu_bar_window);
14702 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
14703 MENU_FACE_ID);
14704 it.first_visible_x = 0;
14705 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
14706 }
14707 else
14708 {
14709 /* This is a TTY frame, i.e. character hpos/vpos are used as
14710 pixel x/y. */
14711 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
14712 MENU_FACE_ID);
14713 it.first_visible_x = 0;
14714 it.last_visible_x = FRAME_COLS (f);
14715 }
14716 #endif /* not USE_X_TOOLKIT */
14717
14718 if (! mode_line_inverse_video)
14719 /* Force the menu-bar to be displayed in the default face. */
14720 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
14721
14722 /* Clear all rows of the menu bar. */
14723 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
14724 {
14725 struct glyph_row *row = it.glyph_row + i;
14726 clear_glyph_row (row);
14727 row->enabled_p = 1;
14728 row->full_width_p = 1;
14729 }
14730
14731 /* Display all items of the menu bar. */
14732 items = FRAME_MENU_BAR_ITEMS (it.f);
14733 for (i = 0; i < XVECTOR (items)->size; i += 4)
14734 {
14735 Lisp_Object string;
14736
14737 /* Stop at nil string. */
14738 string = AREF (items, i + 1);
14739 if (NILP (string))
14740 break;
14741
14742 /* Remember where item was displayed. */
14743 AREF (items, i + 3) = make_number (it.hpos);
14744
14745 /* Display the item, pad with one space. */
14746 if (it.current_x < it.last_visible_x)
14747 display_string (NULL, string, Qnil, 0, 0, &it,
14748 SCHARS (string) + 1, 0, 0, -1);
14749 }
14750
14751 /* Fill out the line with spaces. */
14752 if (it.current_x < it.last_visible_x)
14753 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
14754
14755 /* Compute the total height of the lines. */
14756 compute_line_metrics (&it);
14757 }
14758
14759
14760 \f
14761 /***********************************************************************
14762 Mode Line
14763 ***********************************************************************/
14764
14765 /* Redisplay mode lines in the window tree whose root is WINDOW. If
14766 FORCE is non-zero, redisplay mode lines unconditionally.
14767 Otherwise, redisplay only mode lines that are garbaged. Value is
14768 the number of windows whose mode lines were redisplayed. */
14769
14770 static int
14771 redisplay_mode_lines (window, force)
14772 Lisp_Object window;
14773 int force;
14774 {
14775 int nwindows = 0;
14776
14777 while (!NILP (window))
14778 {
14779 struct window *w = XWINDOW (window);
14780
14781 if (WINDOWP (w->hchild))
14782 nwindows += redisplay_mode_lines (w->hchild, force);
14783 else if (WINDOWP (w->vchild))
14784 nwindows += redisplay_mode_lines (w->vchild, force);
14785 else if (force
14786 || FRAME_GARBAGED_P (XFRAME (w->frame))
14787 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
14788 {
14789 struct text_pos lpoint;
14790 struct buffer *old = current_buffer;
14791
14792 /* Set the window's buffer for the mode line display. */
14793 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14794 set_buffer_internal_1 (XBUFFER (w->buffer));
14795
14796 /* Point refers normally to the selected window. For any
14797 other window, set up appropriate value. */
14798 if (!EQ (window, selected_window))
14799 {
14800 struct text_pos pt;
14801
14802 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
14803 if (CHARPOS (pt) < BEGV)
14804 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14805 else if (CHARPOS (pt) > (ZV - 1))
14806 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
14807 else
14808 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
14809 }
14810
14811 /* Display mode lines. */
14812 clear_glyph_matrix (w->desired_matrix);
14813 if (display_mode_lines (w))
14814 {
14815 ++nwindows;
14816 w->must_be_updated_p = 1;
14817 }
14818
14819 /* Restore old settings. */
14820 set_buffer_internal_1 (old);
14821 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14822 }
14823
14824 window = w->next;
14825 }
14826
14827 return nwindows;
14828 }
14829
14830
14831 /* Display the mode and/or top line of window W. Value is the number
14832 of mode lines displayed. */
14833
14834 static int
14835 display_mode_lines (w)
14836 struct window *w;
14837 {
14838 Lisp_Object old_selected_window, old_selected_frame;
14839 int n = 0;
14840
14841 old_selected_frame = selected_frame;
14842 selected_frame = w->frame;
14843 old_selected_window = selected_window;
14844 XSETWINDOW (selected_window, w);
14845
14846 /* These will be set while the mode line specs are processed. */
14847 line_number_displayed = 0;
14848 w->column_number_displayed = Qnil;
14849
14850 if (WINDOW_WANTS_MODELINE_P (w))
14851 {
14852 struct window *sel_w = XWINDOW (old_selected_window);
14853
14854 /* Select mode line face based on the real selected window. */
14855 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
14856 current_buffer->mode_line_format);
14857 ++n;
14858 }
14859
14860 if (WINDOW_WANTS_HEADER_LINE_P (w))
14861 {
14862 display_mode_line (w, HEADER_LINE_FACE_ID,
14863 current_buffer->header_line_format);
14864 ++n;
14865 }
14866
14867 selected_frame = old_selected_frame;
14868 selected_window = old_selected_window;
14869 return n;
14870 }
14871
14872
14873 /* Display mode or top line of window W. FACE_ID specifies which line
14874 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
14875 FORMAT is the mode line format to display. Value is the pixel
14876 height of the mode line displayed. */
14877
14878 static int
14879 display_mode_line (w, face_id, format)
14880 struct window *w;
14881 enum face_id face_id;
14882 Lisp_Object format;
14883 {
14884 struct it it;
14885 struct face *face;
14886
14887 init_iterator (&it, w, -1, -1, NULL, face_id);
14888 prepare_desired_row (it.glyph_row);
14889
14890 if (! mode_line_inverse_video)
14891 /* Force the mode-line to be displayed in the default face. */
14892 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
14893
14894 /* Temporarily make frame's keyboard the current kboard so that
14895 kboard-local variables in the mode_line_format will get the right
14896 values. */
14897 push_frame_kboard (it.f);
14898 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
14899 pop_frame_kboard ();
14900
14901 /* Fill up with spaces. */
14902 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
14903
14904 compute_line_metrics (&it);
14905 it.glyph_row->full_width_p = 1;
14906 it.glyph_row->mode_line_p = 1;
14907 it.glyph_row->continued_p = 0;
14908 it.glyph_row->truncated_on_left_p = 0;
14909 it.glyph_row->truncated_on_right_p = 0;
14910
14911 /* Make a 3D mode-line have a shadow at its right end. */
14912 face = FACE_FROM_ID (it.f, face_id);
14913 extend_face_to_end_of_line (&it);
14914 if (face->box != FACE_NO_BOX)
14915 {
14916 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
14917 + it.glyph_row->used[TEXT_AREA] - 1);
14918 last->right_box_line_p = 1;
14919 }
14920
14921 return it.glyph_row->height;
14922 }
14923
14924 /* Alist that caches the results of :propertize.
14925 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
14926 Lisp_Object mode_line_proptrans_alist;
14927
14928 /* List of strings making up the mode-line. */
14929 Lisp_Object mode_line_string_list;
14930
14931 /* Base face property when building propertized mode line string. */
14932 static Lisp_Object mode_line_string_face;
14933 static Lisp_Object mode_line_string_face_prop;
14934
14935
14936 /* Contribute ELT to the mode line for window IT->w. How it
14937 translates into text depends on its data type.
14938
14939 IT describes the display environment in which we display, as usual.
14940
14941 DEPTH is the depth in recursion. It is used to prevent
14942 infinite recursion here.
14943
14944 FIELD_WIDTH is the number of characters the display of ELT should
14945 occupy in the mode line, and PRECISION is the maximum number of
14946 characters to display from ELT's representation. See
14947 display_string for details.
14948
14949 Returns the hpos of the end of the text generated by ELT.
14950
14951 PROPS is a property list to add to any string we encounter.
14952
14953 If RISKY is nonzero, remove (disregard) any properties in any string
14954 we encounter, and ignore :eval and :propertize.
14955
14956 If the global variable `frame_title_ptr' is non-NULL, then the output
14957 is passed to `store_frame_title' instead of `display_string'. */
14958
14959 static int
14960 display_mode_element (it, depth, field_width, precision, elt, props, risky)
14961 struct it *it;
14962 int depth;
14963 int field_width, precision;
14964 Lisp_Object elt, props;
14965 int risky;
14966 {
14967 int n = 0, field, prec;
14968 int literal = 0;
14969
14970 tail_recurse:
14971 if (depth > 100)
14972 elt = build_string ("*too-deep*");
14973
14974 depth++;
14975
14976 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
14977 {
14978 case Lisp_String:
14979 {
14980 /* A string: output it and check for %-constructs within it. */
14981 unsigned char c;
14982 const unsigned char *this, *lisp_string;
14983
14984 if (!NILP (props) || risky)
14985 {
14986 Lisp_Object oprops, aelt;
14987 oprops = Ftext_properties_at (make_number (0), elt);
14988
14989 if (NILP (Fequal (props, oprops)) || risky)
14990 {
14991 /* If the starting string has properties,
14992 merge the specified ones onto the existing ones. */
14993 if (! NILP (oprops) && !risky)
14994 {
14995 Lisp_Object tem;
14996
14997 oprops = Fcopy_sequence (oprops);
14998 tem = props;
14999 while (CONSP (tem))
15000 {
15001 oprops = Fplist_put (oprops, XCAR (tem),
15002 XCAR (XCDR (tem)));
15003 tem = XCDR (XCDR (tem));
15004 }
15005 props = oprops;
15006 }
15007
15008 aelt = Fassoc (elt, mode_line_proptrans_alist);
15009 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
15010 {
15011 mode_line_proptrans_alist
15012 = Fcons (aelt, Fdelq (aelt, mode_line_proptrans_alist));
15013 elt = XCAR (aelt);
15014 }
15015 else
15016 {
15017 Lisp_Object tem;
15018
15019 elt = Fcopy_sequence (elt);
15020 Fset_text_properties (make_number (0), Flength (elt),
15021 props, elt);
15022 /* Add this item to mode_line_proptrans_alist. */
15023 mode_line_proptrans_alist
15024 = Fcons (Fcons (elt, props),
15025 mode_line_proptrans_alist);
15026 /* Truncate mode_line_proptrans_alist
15027 to at most 50 elements. */
15028 tem = Fnthcdr (make_number (50),
15029 mode_line_proptrans_alist);
15030 if (! NILP (tem))
15031 XSETCDR (tem, Qnil);
15032 }
15033 }
15034 }
15035
15036 this = SDATA (elt);
15037 lisp_string = this;
15038
15039 if (literal)
15040 {
15041 prec = precision - n;
15042 if (frame_title_ptr)
15043 n += store_frame_title (SDATA (elt), -1, prec);
15044 else if (!NILP (mode_line_string_list))
15045 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
15046 else
15047 n += display_string (NULL, elt, Qnil, 0, 0, it,
15048 0, prec, 0, STRING_MULTIBYTE (elt));
15049
15050 break;
15051 }
15052
15053 while ((precision <= 0 || n < precision)
15054 && *this
15055 && (frame_title_ptr
15056 || !NILP (mode_line_string_list)
15057 || it->current_x < it->last_visible_x))
15058 {
15059 const unsigned char *last = this;
15060
15061 /* Advance to end of string or next format specifier. */
15062 while ((c = *this++) != '\0' && c != '%')
15063 ;
15064
15065 if (this - 1 != last)
15066 {
15067 /* Output to end of string or up to '%'. Field width
15068 is length of string. Don't output more than
15069 PRECISION allows us. */
15070 --this;
15071
15072 prec = chars_in_text (last, this - last);
15073 if (precision > 0 && prec > precision - n)
15074 prec = precision - n;
15075
15076 if (frame_title_ptr)
15077 n += store_frame_title (last, 0, prec);
15078 else if (!NILP (mode_line_string_list))
15079 {
15080 int bytepos = last - lisp_string;
15081 int charpos = string_byte_to_char (elt, bytepos);
15082 n += store_mode_line_string (NULL,
15083 Fsubstring (elt, make_number (charpos),
15084 make_number (charpos + prec)),
15085 0, 0, 0, Qnil);
15086 }
15087 else
15088 {
15089 int bytepos = last - lisp_string;
15090 int charpos = string_byte_to_char (elt, bytepos);
15091 n += display_string (NULL, elt, Qnil, 0, charpos,
15092 it, 0, prec, 0,
15093 STRING_MULTIBYTE (elt));
15094 }
15095 }
15096 else /* c == '%' */
15097 {
15098 const unsigned char *percent_position = this;
15099
15100 /* Get the specified minimum width. Zero means
15101 don't pad. */
15102 field = 0;
15103 while ((c = *this++) >= '0' && c <= '9')
15104 field = field * 10 + c - '0';
15105
15106 /* Don't pad beyond the total padding allowed. */
15107 if (field_width - n > 0 && field > field_width - n)
15108 field = field_width - n;
15109
15110 /* Note that either PRECISION <= 0 or N < PRECISION. */
15111 prec = precision - n;
15112
15113 if (c == 'M')
15114 n += display_mode_element (it, depth, field, prec,
15115 Vglobal_mode_string, props,
15116 risky);
15117 else if (c != 0)
15118 {
15119 int multibyte;
15120 int bytepos, charpos;
15121 unsigned char *spec;
15122
15123 bytepos = percent_position - lisp_string;
15124 charpos = (STRING_MULTIBYTE (elt)
15125 ? string_byte_to_char (elt, bytepos)
15126 : bytepos);
15127
15128 spec
15129 = decode_mode_spec (it->w, c, field, prec, &multibyte);
15130
15131 if (frame_title_ptr)
15132 n += store_frame_title (spec, field, prec);
15133 else if (!NILP (mode_line_string_list))
15134 {
15135 int len = strlen (spec);
15136 Lisp_Object tem = make_string (spec, len);
15137 props = Ftext_properties_at (make_number (charpos), elt);
15138 /* Should only keep face property in props */
15139 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
15140 }
15141 else
15142 {
15143 int nglyphs_before, nwritten;
15144
15145 nglyphs_before = it->glyph_row->used[TEXT_AREA];
15146 nwritten = display_string (spec, Qnil, elt,
15147 charpos, 0, it,
15148 field, prec, 0,
15149 multibyte);
15150
15151 /* Assign to the glyphs written above the
15152 string where the `%x' came from, position
15153 of the `%'. */
15154 if (nwritten > 0)
15155 {
15156 struct glyph *glyph
15157 = (it->glyph_row->glyphs[TEXT_AREA]
15158 + nglyphs_before);
15159 int i;
15160
15161 for (i = 0; i < nwritten; ++i)
15162 {
15163 glyph[i].object = elt;
15164 glyph[i].charpos = charpos;
15165 }
15166
15167 n += nwritten;
15168 }
15169 }
15170 }
15171 else /* c == 0 */
15172 break;
15173 }
15174 }
15175 }
15176 break;
15177
15178 case Lisp_Symbol:
15179 /* A symbol: process the value of the symbol recursively
15180 as if it appeared here directly. Avoid error if symbol void.
15181 Special case: if value of symbol is a string, output the string
15182 literally. */
15183 {
15184 register Lisp_Object tem;
15185
15186 /* If the variable is not marked as risky to set
15187 then its contents are risky to use. */
15188 if (NILP (Fget (elt, Qrisky_local_variable)))
15189 risky = 1;
15190
15191 tem = Fboundp (elt);
15192 if (!NILP (tem))
15193 {
15194 tem = Fsymbol_value (elt);
15195 /* If value is a string, output that string literally:
15196 don't check for % within it. */
15197 if (STRINGP (tem))
15198 literal = 1;
15199
15200 if (!EQ (tem, elt))
15201 {
15202 /* Give up right away for nil or t. */
15203 elt = tem;
15204 goto tail_recurse;
15205 }
15206 }
15207 }
15208 break;
15209
15210 case Lisp_Cons:
15211 {
15212 register Lisp_Object car, tem;
15213
15214 /* A cons cell: five distinct cases.
15215 If first element is :eval or :propertize, do something special.
15216 If first element is a string or a cons, process all the elements
15217 and effectively concatenate them.
15218 If first element is a negative number, truncate displaying cdr to
15219 at most that many characters. If positive, pad (with spaces)
15220 to at least that many characters.
15221 If first element is a symbol, process the cadr or caddr recursively
15222 according to whether the symbol's value is non-nil or nil. */
15223 car = XCAR (elt);
15224 if (EQ (car, QCeval))
15225 {
15226 /* An element of the form (:eval FORM) means evaluate FORM
15227 and use the result as mode line elements. */
15228
15229 if (risky)
15230 break;
15231
15232 if (CONSP (XCDR (elt)))
15233 {
15234 Lisp_Object spec;
15235 spec = safe_eval (XCAR (XCDR (elt)));
15236 n += display_mode_element (it, depth, field_width - n,
15237 precision - n, spec, props,
15238 risky);
15239 }
15240 }
15241 else if (EQ (car, QCpropertize))
15242 {
15243 /* An element of the form (:propertize ELT PROPS...)
15244 means display ELT but applying properties PROPS. */
15245
15246 if (risky)
15247 break;
15248
15249 if (CONSP (XCDR (elt)))
15250 n += display_mode_element (it, depth, field_width - n,
15251 precision - n, XCAR (XCDR (elt)),
15252 XCDR (XCDR (elt)), risky);
15253 }
15254 else if (SYMBOLP (car))
15255 {
15256 tem = Fboundp (car);
15257 elt = XCDR (elt);
15258 if (!CONSP (elt))
15259 goto invalid;
15260 /* elt is now the cdr, and we know it is a cons cell.
15261 Use its car if CAR has a non-nil value. */
15262 if (!NILP (tem))
15263 {
15264 tem = Fsymbol_value (car);
15265 if (!NILP (tem))
15266 {
15267 elt = XCAR (elt);
15268 goto tail_recurse;
15269 }
15270 }
15271 /* Symbol's value is nil (or symbol is unbound)
15272 Get the cddr of the original list
15273 and if possible find the caddr and use that. */
15274 elt = XCDR (elt);
15275 if (NILP (elt))
15276 break;
15277 else if (!CONSP (elt))
15278 goto invalid;
15279 elt = XCAR (elt);
15280 goto tail_recurse;
15281 }
15282 else if (INTEGERP (car))
15283 {
15284 register int lim = XINT (car);
15285 elt = XCDR (elt);
15286 if (lim < 0)
15287 {
15288 /* Negative int means reduce maximum width. */
15289 if (precision <= 0)
15290 precision = -lim;
15291 else
15292 precision = min (precision, -lim);
15293 }
15294 else if (lim > 0)
15295 {
15296 /* Padding specified. Don't let it be more than
15297 current maximum. */
15298 if (precision > 0)
15299 lim = min (precision, lim);
15300
15301 /* If that's more padding than already wanted, queue it.
15302 But don't reduce padding already specified even if
15303 that is beyond the current truncation point. */
15304 field_width = max (lim, field_width);
15305 }
15306 goto tail_recurse;
15307 }
15308 else if (STRINGP (car) || CONSP (car))
15309 {
15310 register int limit = 50;
15311 /* Limit is to protect against circular lists. */
15312 while (CONSP (elt)
15313 && --limit > 0
15314 && (precision <= 0 || n < precision))
15315 {
15316 n += display_mode_element (it, depth, field_width - n,
15317 precision - n, XCAR (elt),
15318 props, risky);
15319 elt = XCDR (elt);
15320 }
15321 }
15322 }
15323 break;
15324
15325 default:
15326 invalid:
15327 elt = build_string ("*invalid*");
15328 goto tail_recurse;
15329 }
15330
15331 /* Pad to FIELD_WIDTH. */
15332 if (field_width > 0 && n < field_width)
15333 {
15334 if (frame_title_ptr)
15335 n += store_frame_title ("", field_width - n, 0);
15336 else if (!NILP (mode_line_string_list))
15337 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
15338 else
15339 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
15340 0, 0, 0);
15341 }
15342
15343 return n;
15344 }
15345
15346 /* Store a mode-line string element in mode_line_string_list.
15347
15348 If STRING is non-null, display that C string. Otherwise, the Lisp
15349 string LISP_STRING is displayed.
15350
15351 FIELD_WIDTH is the minimum number of output glyphs to produce.
15352 If STRING has fewer characters than FIELD_WIDTH, pad to the right
15353 with spaces. FIELD_WIDTH <= 0 means don't pad.
15354
15355 PRECISION is the maximum number of characters to output from
15356 STRING. PRECISION <= 0 means don't truncate the string.
15357
15358 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
15359 properties to the string.
15360
15361 PROPS are the properties to add to the string.
15362 The mode_line_string_face face property is always added to the string.
15363 */
15364
15365 static int store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
15366 char *string;
15367 Lisp_Object lisp_string;
15368 int copy_string;
15369 int field_width;
15370 int precision;
15371 Lisp_Object props;
15372 {
15373 int len;
15374 int n = 0;
15375
15376 if (string != NULL)
15377 {
15378 len = strlen (string);
15379 if (precision > 0 && len > precision)
15380 len = precision;
15381 lisp_string = make_string (string, len);
15382 if (NILP (props))
15383 props = mode_line_string_face_prop;
15384 else if (!NILP (mode_line_string_face))
15385 {
15386 Lisp_Object face = Fplist_get (props, Qface);
15387 props = Fcopy_sequence (props);
15388 if (NILP (face))
15389 face = mode_line_string_face;
15390 else
15391 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
15392 props = Fplist_put (props, Qface, face);
15393 }
15394 Fadd_text_properties (make_number (0), make_number (len),
15395 props, lisp_string);
15396 }
15397 else
15398 {
15399 len = XFASTINT (Flength (lisp_string));
15400 if (precision > 0 && len > precision)
15401 {
15402 len = precision;
15403 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
15404 precision = -1;
15405 }
15406 if (!NILP (mode_line_string_face))
15407 {
15408 Lisp_Object face;
15409 if (NILP (props))
15410 props = Ftext_properties_at (make_number (0), lisp_string);
15411 face = Fplist_get (props, Qface);
15412 if (NILP (face))
15413 face = mode_line_string_face;
15414 else
15415 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
15416 props = Fcons (Qface, Fcons (face, Qnil));
15417 if (copy_string)
15418 lisp_string = Fcopy_sequence (lisp_string);
15419 }
15420 if (!NILP (props))
15421 Fadd_text_properties (make_number (0), make_number (len),
15422 props, lisp_string);
15423 }
15424
15425 if (len > 0)
15426 {
15427 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
15428 n += len;
15429 }
15430
15431 if (field_width > len)
15432 {
15433 field_width -= len;
15434 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
15435 if (!NILP (props))
15436 Fadd_text_properties (make_number (0), make_number (field_width),
15437 props, lisp_string);
15438 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
15439 n += field_width;
15440 }
15441
15442 return n;
15443 }
15444
15445
15446 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
15447 0, 3, 0,
15448 doc: /* Return the mode-line of selected window as a string.
15449 First optional arg FORMAT specifies a different format string (see
15450 `mode-line-format' for details) to use. If FORMAT is t, return
15451 the buffer's header-line. Second optional arg WINDOW specifies a
15452 different window to use as the context for the formatting.
15453 If third optional arg NO-PROPS is non-nil, string is not propertized. */)
15454 (format, window, no_props)
15455 Lisp_Object format, window, no_props;
15456 {
15457 struct it it;
15458 int len;
15459 struct window *w;
15460 struct buffer *old_buffer = NULL;
15461 enum face_id face_id = DEFAULT_FACE_ID;
15462
15463 if (NILP (window))
15464 window = selected_window;
15465 CHECK_WINDOW (window);
15466 w = XWINDOW (window);
15467 CHECK_BUFFER (w->buffer);
15468
15469 if (XBUFFER (w->buffer) != current_buffer)
15470 {
15471 old_buffer = current_buffer;
15472 set_buffer_internal_1 (XBUFFER (w->buffer));
15473 }
15474
15475 if (NILP (format) || EQ (format, Qt))
15476 {
15477 face_id = NILP (format)
15478 ? CURRENT_MODE_LINE_FACE_ID (w) :
15479 HEADER_LINE_FACE_ID;
15480 format = NILP (format)
15481 ? current_buffer->mode_line_format
15482 : current_buffer->header_line_format;
15483 }
15484
15485 init_iterator (&it, w, -1, -1, NULL, face_id);
15486
15487 if (NILP (no_props))
15488 {
15489 mode_line_string_face =
15490 (face_id == MODE_LINE_FACE_ID ? Qmode_line :
15491 face_id == MODE_LINE_INACTIVE_FACE_ID ? Qmode_line_inactive :
15492 face_id == HEADER_LINE_FACE_ID ? Qheader_line : Qnil);
15493
15494 mode_line_string_face_prop =
15495 NILP (mode_line_string_face) ? Qnil :
15496 Fcons (Qface, Fcons (mode_line_string_face, Qnil));
15497
15498 /* We need a dummy last element in mode_line_string_list to
15499 indicate we are building the propertized mode-line string.
15500 Using mode_line_string_face_prop here GC protects it. */
15501 mode_line_string_list =
15502 Fcons (mode_line_string_face_prop, Qnil);
15503 frame_title_ptr = NULL;
15504 }
15505 else
15506 {
15507 mode_line_string_face_prop = Qnil;
15508 mode_line_string_list = Qnil;
15509 frame_title_ptr = frame_title_buf;
15510 }
15511
15512 push_frame_kboard (it.f);
15513 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
15514 pop_frame_kboard ();
15515
15516 if (old_buffer)
15517 set_buffer_internal_1 (old_buffer);
15518
15519 if (NILP (no_props))
15520 {
15521 Lisp_Object str;
15522 mode_line_string_list = Fnreverse (mode_line_string_list);
15523 str = Fmapconcat (intern ("identity"), XCDR (mode_line_string_list),
15524 make_string ("", 0));
15525 mode_line_string_face_prop = Qnil;
15526 mode_line_string_list = Qnil;
15527 return str;
15528 }
15529
15530 len = frame_title_ptr - frame_title_buf;
15531 if (len > 0 && frame_title_ptr[-1] == '-')
15532 {
15533 /* Mode lines typically ends with numerous dashes; reduce to two dashes. */
15534 while (frame_title_ptr > frame_title_buf && *--frame_title_ptr == '-')
15535 ;
15536 frame_title_ptr += 3; /* restore last non-dash + two dashes */
15537 if (len > frame_title_ptr - frame_title_buf)
15538 len = frame_title_ptr - frame_title_buf;
15539 }
15540
15541 frame_title_ptr = NULL;
15542 return make_string (frame_title_buf, len);
15543 }
15544
15545 /* Write a null-terminated, right justified decimal representation of
15546 the positive integer D to BUF using a minimal field width WIDTH. */
15547
15548 static void
15549 pint2str (buf, width, d)
15550 register char *buf;
15551 register int width;
15552 register int d;
15553 {
15554 register char *p = buf;
15555
15556 if (d <= 0)
15557 *p++ = '0';
15558 else
15559 {
15560 while (d > 0)
15561 {
15562 *p++ = d % 10 + '0';
15563 d /= 10;
15564 }
15565 }
15566
15567 for (width -= (int) (p - buf); width > 0; --width)
15568 *p++ = ' ';
15569 *p-- = '\0';
15570 while (p > buf)
15571 {
15572 d = *buf;
15573 *buf++ = *p;
15574 *p-- = d;
15575 }
15576 }
15577
15578 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
15579 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
15580 type of CODING_SYSTEM. Return updated pointer into BUF. */
15581
15582 static unsigned char invalid_eol_type[] = "(*invalid*)";
15583
15584 static char *
15585 decode_mode_spec_coding (coding_system, buf, eol_flag)
15586 Lisp_Object coding_system;
15587 register char *buf;
15588 int eol_flag;
15589 {
15590 Lisp_Object val;
15591 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
15592 const unsigned char *eol_str;
15593 int eol_str_len;
15594 /* The EOL conversion we are using. */
15595 Lisp_Object eoltype;
15596
15597 val = Fget (coding_system, Qcoding_system);
15598 eoltype = Qnil;
15599
15600 if (!VECTORP (val)) /* Not yet decided. */
15601 {
15602 if (multibyte)
15603 *buf++ = '-';
15604 if (eol_flag)
15605 eoltype = eol_mnemonic_undecided;
15606 /* Don't mention EOL conversion if it isn't decided. */
15607 }
15608 else
15609 {
15610 Lisp_Object eolvalue;
15611
15612 eolvalue = Fget (coding_system, Qeol_type);
15613
15614 if (multibyte)
15615 *buf++ = XFASTINT (AREF (val, 1));
15616
15617 if (eol_flag)
15618 {
15619 /* The EOL conversion that is normal on this system. */
15620
15621 if (NILP (eolvalue)) /* Not yet decided. */
15622 eoltype = eol_mnemonic_undecided;
15623 else if (VECTORP (eolvalue)) /* Not yet decided. */
15624 eoltype = eol_mnemonic_undecided;
15625 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
15626 eoltype = (XFASTINT (eolvalue) == 0
15627 ? eol_mnemonic_unix
15628 : (XFASTINT (eolvalue) == 1
15629 ? eol_mnemonic_dos : eol_mnemonic_mac));
15630 }
15631 }
15632
15633 if (eol_flag)
15634 {
15635 /* Mention the EOL conversion if it is not the usual one. */
15636 if (STRINGP (eoltype))
15637 {
15638 eol_str = SDATA (eoltype);
15639 eol_str_len = SBYTES (eoltype);
15640 }
15641 else if (INTEGERP (eoltype)
15642 && CHAR_VALID_P (XINT (eoltype), 0))
15643 {
15644 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
15645 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
15646 eol_str = tmp;
15647 }
15648 else
15649 {
15650 eol_str = invalid_eol_type;
15651 eol_str_len = sizeof (invalid_eol_type) - 1;
15652 }
15653 bcopy (eol_str, buf, eol_str_len);
15654 buf += eol_str_len;
15655 }
15656
15657 return buf;
15658 }
15659
15660 /* Return a string for the output of a mode line %-spec for window W,
15661 generated by character C. PRECISION >= 0 means don't return a
15662 string longer than that value. FIELD_WIDTH > 0 means pad the
15663 string returned with spaces to that value. Return 1 in *MULTIBYTE
15664 if the result is multibyte text. */
15665
15666 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
15667
15668 static char *
15669 decode_mode_spec (w, c, field_width, precision, multibyte)
15670 struct window *w;
15671 register int c;
15672 int field_width, precision;
15673 int *multibyte;
15674 {
15675 Lisp_Object obj;
15676 struct frame *f = XFRAME (WINDOW_FRAME (w));
15677 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
15678 struct buffer *b = XBUFFER (w->buffer);
15679
15680 obj = Qnil;
15681 *multibyte = 0;
15682
15683 switch (c)
15684 {
15685 case '*':
15686 if (!NILP (b->read_only))
15687 return "%";
15688 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
15689 return "*";
15690 return "-";
15691
15692 case '+':
15693 /* This differs from %* only for a modified read-only buffer. */
15694 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
15695 return "*";
15696 if (!NILP (b->read_only))
15697 return "%";
15698 return "-";
15699
15700 case '&':
15701 /* This differs from %* in ignoring read-only-ness. */
15702 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
15703 return "*";
15704 return "-";
15705
15706 case '%':
15707 return "%";
15708
15709 case '[':
15710 {
15711 int i;
15712 char *p;
15713
15714 if (command_loop_level > 5)
15715 return "[[[... ";
15716 p = decode_mode_spec_buf;
15717 for (i = 0; i < command_loop_level; i++)
15718 *p++ = '[';
15719 *p = 0;
15720 return decode_mode_spec_buf;
15721 }
15722
15723 case ']':
15724 {
15725 int i;
15726 char *p;
15727
15728 if (command_loop_level > 5)
15729 return " ...]]]";
15730 p = decode_mode_spec_buf;
15731 for (i = 0; i < command_loop_level; i++)
15732 *p++ = ']';
15733 *p = 0;
15734 return decode_mode_spec_buf;
15735 }
15736
15737 case '-':
15738 {
15739 register int i;
15740
15741 /* Let lots_of_dashes be a string of infinite length. */
15742 if (!NILP (mode_line_string_list))
15743 return "--";
15744 if (field_width <= 0
15745 || field_width > sizeof (lots_of_dashes))
15746 {
15747 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
15748 decode_mode_spec_buf[i] = '-';
15749 decode_mode_spec_buf[i] = '\0';
15750 return decode_mode_spec_buf;
15751 }
15752 else
15753 return lots_of_dashes;
15754 }
15755
15756 case 'b':
15757 obj = b->name;
15758 break;
15759
15760 case 'c':
15761 {
15762 int col = (int) current_column (); /* iftc */
15763 w->column_number_displayed = make_number (col);
15764 pint2str (decode_mode_spec_buf, field_width, col);
15765 return decode_mode_spec_buf;
15766 }
15767
15768 case 'F':
15769 /* %F displays the frame name. */
15770 if (!NILP (f->title))
15771 return (char *) SDATA (f->title);
15772 if (f->explicit_name || ! FRAME_WINDOW_P (f))
15773 return (char *) SDATA (f->name);
15774 return "Emacs";
15775
15776 case 'f':
15777 obj = b->filename;
15778 break;
15779
15780 case 'l':
15781 {
15782 int startpos = XMARKER (w->start)->charpos;
15783 int startpos_byte = marker_byte_position (w->start);
15784 int line, linepos, linepos_byte, topline;
15785 int nlines, junk;
15786 int height = WINDOW_TOTAL_LINES (w);
15787
15788 /* If we decided that this buffer isn't suitable for line numbers,
15789 don't forget that too fast. */
15790 if (EQ (w->base_line_pos, w->buffer))
15791 goto no_value;
15792 /* But do forget it, if the window shows a different buffer now. */
15793 else if (BUFFERP (w->base_line_pos))
15794 w->base_line_pos = Qnil;
15795
15796 /* If the buffer is very big, don't waste time. */
15797 if (INTEGERP (Vline_number_display_limit)
15798 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
15799 {
15800 w->base_line_pos = Qnil;
15801 w->base_line_number = Qnil;
15802 goto no_value;
15803 }
15804
15805 if (!NILP (w->base_line_number)
15806 && !NILP (w->base_line_pos)
15807 && XFASTINT (w->base_line_pos) <= startpos)
15808 {
15809 line = XFASTINT (w->base_line_number);
15810 linepos = XFASTINT (w->base_line_pos);
15811 linepos_byte = buf_charpos_to_bytepos (b, linepos);
15812 }
15813 else
15814 {
15815 line = 1;
15816 linepos = BUF_BEGV (b);
15817 linepos_byte = BUF_BEGV_BYTE (b);
15818 }
15819
15820 /* Count lines from base line to window start position. */
15821 nlines = display_count_lines (linepos, linepos_byte,
15822 startpos_byte,
15823 startpos, &junk);
15824
15825 topline = nlines + line;
15826
15827 /* Determine a new base line, if the old one is too close
15828 or too far away, or if we did not have one.
15829 "Too close" means it's plausible a scroll-down would
15830 go back past it. */
15831 if (startpos == BUF_BEGV (b))
15832 {
15833 w->base_line_number = make_number (topline);
15834 w->base_line_pos = make_number (BUF_BEGV (b));
15835 }
15836 else if (nlines < height + 25 || nlines > height * 3 + 50
15837 || linepos == BUF_BEGV (b))
15838 {
15839 int limit = BUF_BEGV (b);
15840 int limit_byte = BUF_BEGV_BYTE (b);
15841 int position;
15842 int distance = (height * 2 + 30) * line_number_display_limit_width;
15843
15844 if (startpos - distance > limit)
15845 {
15846 limit = startpos - distance;
15847 limit_byte = CHAR_TO_BYTE (limit);
15848 }
15849
15850 nlines = display_count_lines (startpos, startpos_byte,
15851 limit_byte,
15852 - (height * 2 + 30),
15853 &position);
15854 /* If we couldn't find the lines we wanted within
15855 line_number_display_limit_width chars per line,
15856 give up on line numbers for this window. */
15857 if (position == limit_byte && limit == startpos - distance)
15858 {
15859 w->base_line_pos = w->buffer;
15860 w->base_line_number = Qnil;
15861 goto no_value;
15862 }
15863
15864 w->base_line_number = make_number (topline - nlines);
15865 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
15866 }
15867
15868 /* Now count lines from the start pos to point. */
15869 nlines = display_count_lines (startpos, startpos_byte,
15870 PT_BYTE, PT, &junk);
15871
15872 /* Record that we did display the line number. */
15873 line_number_displayed = 1;
15874
15875 /* Make the string to show. */
15876 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
15877 return decode_mode_spec_buf;
15878 no_value:
15879 {
15880 char* p = decode_mode_spec_buf;
15881 int pad = field_width - 2;
15882 while (pad-- > 0)
15883 *p++ = ' ';
15884 *p++ = '?';
15885 *p++ = '?';
15886 *p = '\0';
15887 return decode_mode_spec_buf;
15888 }
15889 }
15890 break;
15891
15892 case 'm':
15893 obj = b->mode_name;
15894 break;
15895
15896 case 'n':
15897 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
15898 return " Narrow";
15899 break;
15900
15901 case 'p':
15902 {
15903 int pos = marker_position (w->start);
15904 int total = BUF_ZV (b) - BUF_BEGV (b);
15905
15906 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
15907 {
15908 if (pos <= BUF_BEGV (b))
15909 return "All";
15910 else
15911 return "Bottom";
15912 }
15913 else if (pos <= BUF_BEGV (b))
15914 return "Top";
15915 else
15916 {
15917 if (total > 1000000)
15918 /* Do it differently for a large value, to avoid overflow. */
15919 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
15920 else
15921 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
15922 /* We can't normally display a 3-digit number,
15923 so get us a 2-digit number that is close. */
15924 if (total == 100)
15925 total = 99;
15926 sprintf (decode_mode_spec_buf, "%2d%%", total);
15927 return decode_mode_spec_buf;
15928 }
15929 }
15930
15931 /* Display percentage of size above the bottom of the screen. */
15932 case 'P':
15933 {
15934 int toppos = marker_position (w->start);
15935 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
15936 int total = BUF_ZV (b) - BUF_BEGV (b);
15937
15938 if (botpos >= BUF_ZV (b))
15939 {
15940 if (toppos <= BUF_BEGV (b))
15941 return "All";
15942 else
15943 return "Bottom";
15944 }
15945 else
15946 {
15947 if (total > 1000000)
15948 /* Do it differently for a large value, to avoid overflow. */
15949 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
15950 else
15951 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
15952 /* We can't normally display a 3-digit number,
15953 so get us a 2-digit number that is close. */
15954 if (total == 100)
15955 total = 99;
15956 if (toppos <= BUF_BEGV (b))
15957 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
15958 else
15959 sprintf (decode_mode_spec_buf, "%2d%%", total);
15960 return decode_mode_spec_buf;
15961 }
15962 }
15963
15964 case 's':
15965 /* status of process */
15966 obj = Fget_buffer_process (w->buffer);
15967 if (NILP (obj))
15968 return "no process";
15969 #ifdef subprocesses
15970 obj = Fsymbol_name (Fprocess_status (obj));
15971 #endif
15972 break;
15973
15974 case 't': /* indicate TEXT or BINARY */
15975 #ifdef MODE_LINE_BINARY_TEXT
15976 return MODE_LINE_BINARY_TEXT (b);
15977 #else
15978 return "T";
15979 #endif
15980
15981 case 'z':
15982 /* coding-system (not including end-of-line format) */
15983 case 'Z':
15984 /* coding-system (including end-of-line type) */
15985 {
15986 int eol_flag = (c == 'Z');
15987 char *p = decode_mode_spec_buf;
15988
15989 if (! FRAME_WINDOW_P (f))
15990 {
15991 /* No need to mention EOL here--the terminal never needs
15992 to do EOL conversion. */
15993 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
15994 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
15995 }
15996 p = decode_mode_spec_coding (b->buffer_file_coding_system,
15997 p, eol_flag);
15998
15999 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
16000 #ifdef subprocesses
16001 obj = Fget_buffer_process (Fcurrent_buffer ());
16002 if (PROCESSP (obj))
16003 {
16004 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
16005 p, eol_flag);
16006 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
16007 p, eol_flag);
16008 }
16009 #endif /* subprocesses */
16010 #endif /* 0 */
16011 *p = 0;
16012 return decode_mode_spec_buf;
16013 }
16014 }
16015
16016 if (STRINGP (obj))
16017 {
16018 *multibyte = STRING_MULTIBYTE (obj);
16019 return (char *) SDATA (obj);
16020 }
16021 else
16022 return "";
16023 }
16024
16025
16026 /* Count up to COUNT lines starting from START / START_BYTE.
16027 But don't go beyond LIMIT_BYTE.
16028 Return the number of lines thus found (always nonnegative).
16029
16030 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
16031
16032 static int
16033 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
16034 int start, start_byte, limit_byte, count;
16035 int *byte_pos_ptr;
16036 {
16037 register unsigned char *cursor;
16038 unsigned char *base;
16039
16040 register int ceiling;
16041 register unsigned char *ceiling_addr;
16042 int orig_count = count;
16043
16044 /* If we are not in selective display mode,
16045 check only for newlines. */
16046 int selective_display = (!NILP (current_buffer->selective_display)
16047 && !INTEGERP (current_buffer->selective_display));
16048
16049 if (count > 0)
16050 {
16051 while (start_byte < limit_byte)
16052 {
16053 ceiling = BUFFER_CEILING_OF (start_byte);
16054 ceiling = min (limit_byte - 1, ceiling);
16055 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
16056 base = (cursor = BYTE_POS_ADDR (start_byte));
16057 while (1)
16058 {
16059 if (selective_display)
16060 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
16061 ;
16062 else
16063 while (*cursor != '\n' && ++cursor != ceiling_addr)
16064 ;
16065
16066 if (cursor != ceiling_addr)
16067 {
16068 if (--count == 0)
16069 {
16070 start_byte += cursor - base + 1;
16071 *byte_pos_ptr = start_byte;
16072 return orig_count;
16073 }
16074 else
16075 if (++cursor == ceiling_addr)
16076 break;
16077 }
16078 else
16079 break;
16080 }
16081 start_byte += cursor - base;
16082 }
16083 }
16084 else
16085 {
16086 while (start_byte > limit_byte)
16087 {
16088 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
16089 ceiling = max (limit_byte, ceiling);
16090 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
16091 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
16092 while (1)
16093 {
16094 if (selective_display)
16095 while (--cursor != ceiling_addr
16096 && *cursor != '\n' && *cursor != 015)
16097 ;
16098 else
16099 while (--cursor != ceiling_addr && *cursor != '\n')
16100 ;
16101
16102 if (cursor != ceiling_addr)
16103 {
16104 if (++count == 0)
16105 {
16106 start_byte += cursor - base + 1;
16107 *byte_pos_ptr = start_byte;
16108 /* When scanning backwards, we should
16109 not count the newline posterior to which we stop. */
16110 return - orig_count - 1;
16111 }
16112 }
16113 else
16114 break;
16115 }
16116 /* Here we add 1 to compensate for the last decrement
16117 of CURSOR, which took it past the valid range. */
16118 start_byte += cursor - base + 1;
16119 }
16120 }
16121
16122 *byte_pos_ptr = limit_byte;
16123
16124 if (count < 0)
16125 return - orig_count + count;
16126 return orig_count - count;
16127
16128 }
16129
16130
16131 \f
16132 /***********************************************************************
16133 Displaying strings
16134 ***********************************************************************/
16135
16136 /* Display a NUL-terminated string, starting with index START.
16137
16138 If STRING is non-null, display that C string. Otherwise, the Lisp
16139 string LISP_STRING is displayed.
16140
16141 If FACE_STRING is not nil, FACE_STRING_POS is a position in
16142 FACE_STRING. Display STRING or LISP_STRING with the face at
16143 FACE_STRING_POS in FACE_STRING:
16144
16145 Display the string in the environment given by IT, but use the
16146 standard display table, temporarily.
16147
16148 FIELD_WIDTH is the minimum number of output glyphs to produce.
16149 If STRING has fewer characters than FIELD_WIDTH, pad to the right
16150 with spaces. If STRING has more characters, more than FIELD_WIDTH
16151 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
16152
16153 PRECISION is the maximum number of characters to output from
16154 STRING. PRECISION < 0 means don't truncate the string.
16155
16156 This is roughly equivalent to printf format specifiers:
16157
16158 FIELD_WIDTH PRECISION PRINTF
16159 ----------------------------------------
16160 -1 -1 %s
16161 -1 10 %.10s
16162 10 -1 %10s
16163 20 10 %20.10s
16164
16165 MULTIBYTE zero means do not display multibyte chars, > 0 means do
16166 display them, and < 0 means obey the current buffer's value of
16167 enable_multibyte_characters.
16168
16169 Value is the number of glyphs produced. */
16170
16171 static int
16172 display_string (string, lisp_string, face_string, face_string_pos,
16173 start, it, field_width, precision, max_x, multibyte)
16174 unsigned char *string;
16175 Lisp_Object lisp_string;
16176 Lisp_Object face_string;
16177 int face_string_pos;
16178 int start;
16179 struct it *it;
16180 int field_width, precision, max_x;
16181 int multibyte;
16182 {
16183 int hpos_at_start = it->hpos;
16184 int saved_face_id = it->face_id;
16185 struct glyph_row *row = it->glyph_row;
16186
16187 /* Initialize the iterator IT for iteration over STRING beginning
16188 with index START. */
16189 reseat_to_string (it, string, lisp_string, start,
16190 precision, field_width, multibyte);
16191
16192 /* If displaying STRING, set up the face of the iterator
16193 from LISP_STRING, if that's given. */
16194 if (STRINGP (face_string))
16195 {
16196 int endptr;
16197 struct face *face;
16198
16199 it->face_id
16200 = face_at_string_position (it->w, face_string, face_string_pos,
16201 0, it->region_beg_charpos,
16202 it->region_end_charpos,
16203 &endptr, it->base_face_id, 0);
16204 face = FACE_FROM_ID (it->f, it->face_id);
16205 it->face_box_p = face->box != FACE_NO_BOX;
16206 }
16207
16208 /* Set max_x to the maximum allowed X position. Don't let it go
16209 beyond the right edge of the window. */
16210 if (max_x <= 0)
16211 max_x = it->last_visible_x;
16212 else
16213 max_x = min (max_x, it->last_visible_x);
16214
16215 /* Skip over display elements that are not visible. because IT->w is
16216 hscrolled. */
16217 if (it->current_x < it->first_visible_x)
16218 move_it_in_display_line_to (it, 100000, it->first_visible_x,
16219 MOVE_TO_POS | MOVE_TO_X);
16220
16221 row->ascent = it->max_ascent;
16222 row->height = it->max_ascent + it->max_descent;
16223 row->phys_ascent = it->max_phys_ascent;
16224 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16225
16226 /* This condition is for the case that we are called with current_x
16227 past last_visible_x. */
16228 while (it->current_x < max_x)
16229 {
16230 int x_before, x, n_glyphs_before, i, nglyphs;
16231
16232 /* Get the next display element. */
16233 if (!get_next_display_element (it))
16234 break;
16235
16236 /* Produce glyphs. */
16237 x_before = it->current_x;
16238 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
16239 PRODUCE_GLYPHS (it);
16240
16241 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
16242 i = 0;
16243 x = x_before;
16244 while (i < nglyphs)
16245 {
16246 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16247
16248 if (!it->truncate_lines_p
16249 && x + glyph->pixel_width > max_x)
16250 {
16251 /* End of continued line or max_x reached. */
16252 if (CHAR_GLYPH_PADDING_P (*glyph))
16253 {
16254 /* A wide character is unbreakable. */
16255 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
16256 it->current_x = x_before;
16257 }
16258 else
16259 {
16260 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
16261 it->current_x = x;
16262 }
16263 break;
16264 }
16265 else if (x + glyph->pixel_width > it->first_visible_x)
16266 {
16267 /* Glyph is at least partially visible. */
16268 ++it->hpos;
16269 if (x < it->first_visible_x)
16270 it->glyph_row->x = x - it->first_visible_x;
16271 }
16272 else
16273 {
16274 /* Glyph is off the left margin of the display area.
16275 Should not happen. */
16276 abort ();
16277 }
16278
16279 row->ascent = max (row->ascent, it->max_ascent);
16280 row->height = max (row->height, it->max_ascent + it->max_descent);
16281 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16282 row->phys_height = max (row->phys_height,
16283 it->max_phys_ascent + it->max_phys_descent);
16284 x += glyph->pixel_width;
16285 ++i;
16286 }
16287
16288 /* Stop if max_x reached. */
16289 if (i < nglyphs)
16290 break;
16291
16292 /* Stop at line ends. */
16293 if (ITERATOR_AT_END_OF_LINE_P (it))
16294 {
16295 it->continuation_lines_width = 0;
16296 break;
16297 }
16298
16299 set_iterator_to_next (it, 1);
16300
16301 /* Stop if truncating at the right edge. */
16302 if (it->truncate_lines_p
16303 && it->current_x >= it->last_visible_x)
16304 {
16305 /* Add truncation mark, but don't do it if the line is
16306 truncated at a padding space. */
16307 if (IT_CHARPOS (*it) < it->string_nchars)
16308 {
16309 if (!FRAME_WINDOW_P (it->f))
16310 {
16311 int i, n;
16312
16313 if (it->current_x > it->last_visible_x)
16314 {
16315 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16316 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16317 break;
16318 for (n = row->used[TEXT_AREA]; i < n; ++i)
16319 {
16320 row->used[TEXT_AREA] = i;
16321 produce_special_glyphs (it, IT_TRUNCATION);
16322 }
16323 }
16324 produce_special_glyphs (it, IT_TRUNCATION);
16325 }
16326 it->glyph_row->truncated_on_right_p = 1;
16327 }
16328 break;
16329 }
16330 }
16331
16332 /* Maybe insert a truncation at the left. */
16333 if (it->first_visible_x
16334 && IT_CHARPOS (*it) > 0)
16335 {
16336 if (!FRAME_WINDOW_P (it->f))
16337 insert_left_trunc_glyphs (it);
16338 it->glyph_row->truncated_on_left_p = 1;
16339 }
16340
16341 it->face_id = saved_face_id;
16342
16343 /* Value is number of columns displayed. */
16344 return it->hpos - hpos_at_start;
16345 }
16346
16347
16348 \f
16349 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
16350 appears as an element of LIST or as the car of an element of LIST.
16351 If PROPVAL is a list, compare each element against LIST in that
16352 way, and return 1/2 if any element of PROPVAL is found in LIST.
16353 Otherwise return 0. This function cannot quit.
16354 The return value is 2 if the text is invisible but with an ellipsis
16355 and 1 if it's invisible and without an ellipsis. */
16356
16357 int
16358 invisible_p (propval, list)
16359 register Lisp_Object propval;
16360 Lisp_Object list;
16361 {
16362 register Lisp_Object tail, proptail;
16363
16364 for (tail = list; CONSP (tail); tail = XCDR (tail))
16365 {
16366 register Lisp_Object tem;
16367 tem = XCAR (tail);
16368 if (EQ (propval, tem))
16369 return 1;
16370 if (CONSP (tem) && EQ (propval, XCAR (tem)))
16371 return NILP (XCDR (tem)) ? 1 : 2;
16372 }
16373
16374 if (CONSP (propval))
16375 {
16376 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
16377 {
16378 Lisp_Object propelt;
16379 propelt = XCAR (proptail);
16380 for (tail = list; CONSP (tail); tail = XCDR (tail))
16381 {
16382 register Lisp_Object tem;
16383 tem = XCAR (tail);
16384 if (EQ (propelt, tem))
16385 return 1;
16386 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
16387 return NILP (XCDR (tem)) ? 1 : 2;
16388 }
16389 }
16390 }
16391
16392 return 0;
16393 }
16394
16395 \f
16396 /***********************************************************************
16397 Glyph Display
16398 ***********************************************************************/
16399
16400 #ifdef HAVE_WINDOW_SYSTEM
16401
16402 #if GLYPH_DEBUG
16403
16404 void
16405 dump_glyph_string (s)
16406 struct glyph_string *s;
16407 {
16408 fprintf (stderr, "glyph string\n");
16409 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
16410 s->x, s->y, s->width, s->height);
16411 fprintf (stderr, " ybase = %d\n", s->ybase);
16412 fprintf (stderr, " hl = %d\n", s->hl);
16413 fprintf (stderr, " left overhang = %d, right = %d\n",
16414 s->left_overhang, s->right_overhang);
16415 fprintf (stderr, " nchars = %d\n", s->nchars);
16416 fprintf (stderr, " extends to end of line = %d\n",
16417 s->extends_to_end_of_line_p);
16418 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
16419 fprintf (stderr, " bg width = %d\n", s->background_width);
16420 }
16421
16422 #endif /* GLYPH_DEBUG */
16423
16424 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
16425 of XChar2b structures for S; it can't be allocated in
16426 init_glyph_string because it must be allocated via `alloca'. W
16427 is the window on which S is drawn. ROW and AREA are the glyph row
16428 and area within the row from which S is constructed. START is the
16429 index of the first glyph structure covered by S. HL is a
16430 face-override for drawing S. */
16431
16432 #ifdef HAVE_NTGUI
16433 #define OPTIONAL_HDC(hdc) hdc,
16434 #define DECLARE_HDC(hdc) HDC hdc;
16435 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
16436 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
16437 #endif
16438
16439 #ifndef OPTIONAL_HDC
16440 #define OPTIONAL_HDC(hdc)
16441 #define DECLARE_HDC(hdc)
16442 #define ALLOCATE_HDC(hdc, f)
16443 #define RELEASE_HDC(hdc, f)
16444 #endif
16445
16446 static void
16447 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
16448 struct glyph_string *s;
16449 DECLARE_HDC (hdc)
16450 XChar2b *char2b;
16451 struct window *w;
16452 struct glyph_row *row;
16453 enum glyph_row_area area;
16454 int start;
16455 enum draw_glyphs_face hl;
16456 {
16457 bzero (s, sizeof *s);
16458 s->w = w;
16459 s->f = XFRAME (w->frame);
16460 #ifdef HAVE_NTGUI
16461 s->hdc = hdc;
16462 #endif
16463 s->display = FRAME_X_DISPLAY (s->f);
16464 s->window = FRAME_X_WINDOW (s->f);
16465 s->char2b = char2b;
16466 s->hl = hl;
16467 s->row = row;
16468 s->area = area;
16469 s->first_glyph = row->glyphs[area] + start;
16470 s->height = row->height;
16471 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
16472
16473 /* Display the internal border below the tool-bar window. */
16474 if (s->w == XWINDOW (s->f->tool_bar_window))
16475 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
16476
16477 s->ybase = s->y + row->ascent;
16478 }
16479
16480
16481 /* Append the list of glyph strings with head H and tail T to the list
16482 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
16483
16484 static INLINE void
16485 append_glyph_string_lists (head, tail, h, t)
16486 struct glyph_string **head, **tail;
16487 struct glyph_string *h, *t;
16488 {
16489 if (h)
16490 {
16491 if (*head)
16492 (*tail)->next = h;
16493 else
16494 *head = h;
16495 h->prev = *tail;
16496 *tail = t;
16497 }
16498 }
16499
16500
16501 /* Prepend the list of glyph strings with head H and tail T to the
16502 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
16503 result. */
16504
16505 static INLINE void
16506 prepend_glyph_string_lists (head, tail, h, t)
16507 struct glyph_string **head, **tail;
16508 struct glyph_string *h, *t;
16509 {
16510 if (h)
16511 {
16512 if (*head)
16513 (*head)->prev = t;
16514 else
16515 *tail = t;
16516 t->next = *head;
16517 *head = h;
16518 }
16519 }
16520
16521
16522 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
16523 Set *HEAD and *TAIL to the resulting list. */
16524
16525 static INLINE void
16526 append_glyph_string (head, tail, s)
16527 struct glyph_string **head, **tail;
16528 struct glyph_string *s;
16529 {
16530 s->next = s->prev = NULL;
16531 append_glyph_string_lists (head, tail, s, s);
16532 }
16533
16534
16535 /* Get face and two-byte form of character glyph GLYPH on frame F.
16536 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
16537 a pointer to a realized face that is ready for display. */
16538
16539 static INLINE struct face *
16540 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
16541 struct frame *f;
16542 struct glyph *glyph;
16543 XChar2b *char2b;
16544 int *two_byte_p;
16545 {
16546 struct face *face;
16547
16548 xassert (glyph->type == CHAR_GLYPH);
16549 face = FACE_FROM_ID (f, glyph->face_id);
16550
16551 if (two_byte_p)
16552 *two_byte_p = 0;
16553
16554 if (!glyph->multibyte_p)
16555 {
16556 /* Unibyte case. We don't have to encode, but we have to make
16557 sure to use a face suitable for unibyte. */
16558 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
16559 }
16560 else if (glyph->u.ch < 128
16561 && glyph->face_id < BASIC_FACE_ID_SENTINEL)
16562 {
16563 /* Case of ASCII in a face known to fit ASCII. */
16564 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
16565 }
16566 else
16567 {
16568 int c1, c2, charset;
16569
16570 /* Split characters into bytes. If c2 is -1 afterwards, C is
16571 really a one-byte character so that byte1 is zero. */
16572 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
16573 if (c2 > 0)
16574 STORE_XCHAR2B (char2b, c1, c2);
16575 else
16576 STORE_XCHAR2B (char2b, 0, c1);
16577
16578 /* Maybe encode the character in *CHAR2B. */
16579 if (charset != CHARSET_ASCII)
16580 {
16581 struct font_info *font_info
16582 = FONT_INFO_FROM_ID (f, face->font_info_id);
16583 if (font_info)
16584 glyph->font_type
16585 = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
16586 }
16587 }
16588
16589 /* Make sure X resources of the face are allocated. */
16590 xassert (face != NULL);
16591 PREPARE_FACE_FOR_DISPLAY (f, face);
16592 return face;
16593 }
16594
16595
16596 /* Fill glyph string S with composition components specified by S->cmp.
16597
16598 FACES is an array of faces for all components of this composition.
16599 S->gidx is the index of the first component for S.
16600 OVERLAPS_P non-zero means S should draw the foreground only, and
16601 use its physical height for clipping.
16602
16603 Value is the index of a component not in S. */
16604
16605 static int
16606 fill_composite_glyph_string (s, faces, overlaps_p)
16607 struct glyph_string *s;
16608 struct face **faces;
16609 int overlaps_p;
16610 {
16611 int i;
16612
16613 xassert (s);
16614
16615 s->for_overlaps_p = overlaps_p;
16616
16617 s->face = faces[s->gidx];
16618 s->font = s->face->font;
16619 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
16620
16621 /* For all glyphs of this composition, starting at the offset
16622 S->gidx, until we reach the end of the definition or encounter a
16623 glyph that requires the different face, add it to S. */
16624 ++s->nchars;
16625 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
16626 ++s->nchars;
16627
16628 /* All glyph strings for the same composition has the same width,
16629 i.e. the width set for the first component of the composition. */
16630
16631 s->width = s->first_glyph->pixel_width;
16632
16633 /* If the specified font could not be loaded, use the frame's
16634 default font, but record the fact that we couldn't load it in
16635 the glyph string so that we can draw rectangles for the
16636 characters of the glyph string. */
16637 if (s->font == NULL)
16638 {
16639 s->font_not_found_p = 1;
16640 s->font = FRAME_FONT (s->f);
16641 }
16642
16643 /* Adjust base line for subscript/superscript text. */
16644 s->ybase += s->first_glyph->voffset;
16645
16646 xassert (s->face && s->face->gc);
16647
16648 /* This glyph string must always be drawn with 16-bit functions. */
16649 s->two_byte_p = 1;
16650
16651 return s->gidx + s->nchars;
16652 }
16653
16654
16655 /* Fill glyph string S from a sequence of character glyphs.
16656
16657 FACE_ID is the face id of the string. START is the index of the
16658 first glyph to consider, END is the index of the last + 1.
16659 OVERLAPS_P non-zero means S should draw the foreground only, and
16660 use its physical height for clipping.
16661
16662 Value is the index of the first glyph not in S. */
16663
16664 static int
16665 fill_glyph_string (s, face_id, start, end, overlaps_p)
16666 struct glyph_string *s;
16667 int face_id;
16668 int start, end, overlaps_p;
16669 {
16670 struct glyph *glyph, *last;
16671 int voffset;
16672 int glyph_not_available_p;
16673
16674 xassert (s->f == XFRAME (s->w->frame));
16675 xassert (s->nchars == 0);
16676 xassert (start >= 0 && end > start);
16677
16678 s->for_overlaps_p = overlaps_p,
16679 glyph = s->row->glyphs[s->area] + start;
16680 last = s->row->glyphs[s->area] + end;
16681 voffset = glyph->voffset;
16682
16683 glyph_not_available_p = glyph->glyph_not_available_p;
16684
16685 while (glyph < last
16686 && glyph->type == CHAR_GLYPH
16687 && glyph->voffset == voffset
16688 /* Same face id implies same font, nowadays. */
16689 && glyph->face_id == face_id
16690 && glyph->glyph_not_available_p == glyph_not_available_p)
16691 {
16692 int two_byte_p;
16693
16694 s->face = get_glyph_face_and_encoding (s->f, glyph,
16695 s->char2b + s->nchars,
16696 &two_byte_p);
16697 s->two_byte_p = two_byte_p;
16698 ++s->nchars;
16699 xassert (s->nchars <= end - start);
16700 s->width += glyph->pixel_width;
16701 ++glyph;
16702 }
16703
16704 s->font = s->face->font;
16705 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
16706
16707 /* If the specified font could not be loaded, use the frame's font,
16708 but record the fact that we couldn't load it in
16709 S->font_not_found_p so that we can draw rectangles for the
16710 characters of the glyph string. */
16711 if (s->font == NULL || glyph_not_available_p)
16712 {
16713 s->font_not_found_p = 1;
16714 s->font = FRAME_FONT (s->f);
16715 }
16716
16717 /* Adjust base line for subscript/superscript text. */
16718 s->ybase += voffset;
16719
16720 xassert (s->face && s->face->gc);
16721 return glyph - s->row->glyphs[s->area];
16722 }
16723
16724
16725 /* Fill glyph string S from image glyph S->first_glyph. */
16726
16727 static void
16728 fill_image_glyph_string (s)
16729 struct glyph_string *s;
16730 {
16731 xassert (s->first_glyph->type == IMAGE_GLYPH);
16732 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
16733 xassert (s->img);
16734 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
16735 s->font = s->face->font;
16736 s->width = s->first_glyph->pixel_width;
16737
16738 /* Adjust base line for subscript/superscript text. */
16739 s->ybase += s->first_glyph->voffset;
16740 }
16741
16742
16743 /* Fill glyph string S from a sequence of stretch glyphs.
16744
16745 ROW is the glyph row in which the glyphs are found, AREA is the
16746 area within the row. START is the index of the first glyph to
16747 consider, END is the index of the last + 1.
16748
16749 Value is the index of the first glyph not in S. */
16750
16751 static int
16752 fill_stretch_glyph_string (s, row, area, start, end)
16753 struct glyph_string *s;
16754 struct glyph_row *row;
16755 enum glyph_row_area area;
16756 int start, end;
16757 {
16758 struct glyph *glyph, *last;
16759 int voffset, face_id;
16760
16761 xassert (s->first_glyph->type == STRETCH_GLYPH);
16762
16763 glyph = s->row->glyphs[s->area] + start;
16764 last = s->row->glyphs[s->area] + end;
16765 face_id = glyph->face_id;
16766 s->face = FACE_FROM_ID (s->f, face_id);
16767 s->font = s->face->font;
16768 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
16769 s->width = glyph->pixel_width;
16770 voffset = glyph->voffset;
16771
16772 for (++glyph;
16773 (glyph < last
16774 && glyph->type == STRETCH_GLYPH
16775 && glyph->voffset == voffset
16776 && glyph->face_id == face_id);
16777 ++glyph)
16778 s->width += glyph->pixel_width;
16779
16780 /* Adjust base line for subscript/superscript text. */
16781 s->ybase += voffset;
16782
16783 /* The case that face->gc == 0 is handled when drawing the glyph
16784 string by calling PREPARE_FACE_FOR_DISPLAY. */
16785 xassert (s->face);
16786 return glyph - s->row->glyphs[s->area];
16787 }
16788
16789
16790 /* EXPORT for RIF:
16791 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
16792 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
16793 assumed to be zero. */
16794
16795 void
16796 x_get_glyph_overhangs (glyph, f, left, right)
16797 struct glyph *glyph;
16798 struct frame *f;
16799 int *left, *right;
16800 {
16801 *left = *right = 0;
16802
16803 if (glyph->type == CHAR_GLYPH)
16804 {
16805 XFontStruct *font;
16806 struct face *face;
16807 struct font_info *font_info;
16808 XChar2b char2b;
16809 XCharStruct *pcm;
16810
16811 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
16812 font = face->font;
16813 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
16814 if (font /* ++KFS: Should this be font_info ? */
16815 && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
16816 {
16817 if (pcm->rbearing > pcm->width)
16818 *right = pcm->rbearing - pcm->width;
16819 if (pcm->lbearing < 0)
16820 *left = -pcm->lbearing;
16821 }
16822 }
16823 }
16824
16825
16826 /* Return the index of the first glyph preceding glyph string S that
16827 is overwritten by S because of S's left overhang. Value is -1
16828 if no glyphs are overwritten. */
16829
16830 static int
16831 left_overwritten (s)
16832 struct glyph_string *s;
16833 {
16834 int k;
16835
16836 if (s->left_overhang)
16837 {
16838 int x = 0, i;
16839 struct glyph *glyphs = s->row->glyphs[s->area];
16840 int first = s->first_glyph - glyphs;
16841
16842 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
16843 x -= glyphs[i].pixel_width;
16844
16845 k = i + 1;
16846 }
16847 else
16848 k = -1;
16849
16850 return k;
16851 }
16852
16853
16854 /* Return the index of the first glyph preceding glyph string S that
16855 is overwriting S because of its right overhang. Value is -1 if no
16856 glyph in front of S overwrites S. */
16857
16858 static int
16859 left_overwriting (s)
16860 struct glyph_string *s;
16861 {
16862 int i, k, x;
16863 struct glyph *glyphs = s->row->glyphs[s->area];
16864 int first = s->first_glyph - glyphs;
16865
16866 k = -1;
16867 x = 0;
16868 for (i = first - 1; i >= 0; --i)
16869 {
16870 int left, right;
16871 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
16872 if (x + right > 0)
16873 k = i;
16874 x -= glyphs[i].pixel_width;
16875 }
16876
16877 return k;
16878 }
16879
16880
16881 /* Return the index of the last glyph following glyph string S that is
16882 not overwritten by S because of S's right overhang. Value is -1 if
16883 no such glyph is found. */
16884
16885 static int
16886 right_overwritten (s)
16887 struct glyph_string *s;
16888 {
16889 int k = -1;
16890
16891 if (s->right_overhang)
16892 {
16893 int x = 0, i;
16894 struct glyph *glyphs = s->row->glyphs[s->area];
16895 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
16896 int end = s->row->used[s->area];
16897
16898 for (i = first; i < end && s->right_overhang > x; ++i)
16899 x += glyphs[i].pixel_width;
16900
16901 k = i;
16902 }
16903
16904 return k;
16905 }
16906
16907
16908 /* Return the index of the last glyph following glyph string S that
16909 overwrites S because of its left overhang. Value is negative
16910 if no such glyph is found. */
16911
16912 static int
16913 right_overwriting (s)
16914 struct glyph_string *s;
16915 {
16916 int i, k, x;
16917 int end = s->row->used[s->area];
16918 struct glyph *glyphs = s->row->glyphs[s->area];
16919 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
16920
16921 k = -1;
16922 x = 0;
16923 for (i = first; i < end; ++i)
16924 {
16925 int left, right;
16926 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
16927 if (x - left < 0)
16928 k = i;
16929 x += glyphs[i].pixel_width;
16930 }
16931
16932 return k;
16933 }
16934
16935
16936 /* Get face and two-byte form of character C in face FACE_ID on frame
16937 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
16938 means we want to display multibyte text. DISPLAY_P non-zero means
16939 make sure that X resources for the face returned are allocated.
16940 Value is a pointer to a realized face that is ready for display if
16941 DISPLAY_P is non-zero. */
16942
16943 static INLINE struct face *
16944 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
16945 struct frame *f;
16946 int c, face_id;
16947 XChar2b *char2b;
16948 int multibyte_p, display_p;
16949 {
16950 struct face *face = FACE_FROM_ID (f, face_id);
16951
16952 if (!multibyte_p)
16953 {
16954 /* Unibyte case. We don't have to encode, but we have to make
16955 sure to use a face suitable for unibyte. */
16956 STORE_XCHAR2B (char2b, 0, c);
16957 face_id = FACE_FOR_CHAR (f, face, c);
16958 face = FACE_FROM_ID (f, face_id);
16959 }
16960 else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
16961 {
16962 /* Case of ASCII in a face known to fit ASCII. */
16963 STORE_XCHAR2B (char2b, 0, c);
16964 }
16965 else
16966 {
16967 int c1, c2, charset;
16968
16969 /* Split characters into bytes. If c2 is -1 afterwards, C is
16970 really a one-byte character so that byte1 is zero. */
16971 SPLIT_CHAR (c, charset, c1, c2);
16972 if (c2 > 0)
16973 STORE_XCHAR2B (char2b, c1, c2);
16974 else
16975 STORE_XCHAR2B (char2b, 0, c1);
16976
16977 /* Maybe encode the character in *CHAR2B. */
16978 if (face->font != NULL)
16979 {
16980 struct font_info *font_info
16981 = FONT_INFO_FROM_ID (f, face->font_info_id);
16982 if (font_info)
16983 rif->encode_char (c, char2b, font_info, 0);
16984 }
16985 }
16986
16987 /* Make sure X resources of the face are allocated. */
16988 #ifdef HAVE_X_WINDOWS
16989 if (display_p)
16990 #endif
16991 {
16992 xassert (face != NULL);
16993 PREPARE_FACE_FOR_DISPLAY (f, face);
16994 }
16995
16996 return face;
16997 }
16998
16999
17000 /* Set background width of glyph string S. START is the index of the
17001 first glyph following S. LAST_X is the right-most x-position + 1
17002 in the drawing area. */
17003
17004 static INLINE void
17005 set_glyph_string_background_width (s, start, last_x)
17006 struct glyph_string *s;
17007 int start;
17008 int last_x;
17009 {
17010 /* If the face of this glyph string has to be drawn to the end of
17011 the drawing area, set S->extends_to_end_of_line_p. */
17012 struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
17013
17014 if (start == s->row->used[s->area]
17015 && s->area == TEXT_AREA
17016 && ((s->hl == DRAW_NORMAL_TEXT
17017 && (s->row->fill_line_p
17018 || s->face->background != default_face->background
17019 || s->face->stipple != default_face->stipple
17020 || s->row->mouse_face_p))
17021 || s->hl == DRAW_MOUSE_FACE
17022 || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
17023 && s->row->fill_line_p)))
17024 s->extends_to_end_of_line_p = 1;
17025
17026 /* If S extends its face to the end of the line, set its
17027 background_width to the distance to the right edge of the drawing
17028 area. */
17029 if (s->extends_to_end_of_line_p)
17030 s->background_width = last_x - s->x + 1;
17031 else
17032 s->background_width = s->width;
17033 }
17034
17035
17036 /* Compute overhangs and x-positions for glyph string S and its
17037 predecessors, or successors. X is the starting x-position for S.
17038 BACKWARD_P non-zero means process predecessors. */
17039
17040 static void
17041 compute_overhangs_and_x (s, x, backward_p)
17042 struct glyph_string *s;
17043 int x;
17044 int backward_p;
17045 {
17046 if (backward_p)
17047 {
17048 while (s)
17049 {
17050 if (rif->compute_glyph_string_overhangs)
17051 rif->compute_glyph_string_overhangs (s);
17052 x -= s->width;
17053 s->x = x;
17054 s = s->prev;
17055 }
17056 }
17057 else
17058 {
17059 while (s)
17060 {
17061 if (rif->compute_glyph_string_overhangs)
17062 rif->compute_glyph_string_overhangs (s);
17063 s->x = x;
17064 x += s->width;
17065 s = s->next;
17066 }
17067 }
17068 }
17069
17070
17071
17072 /* The following macros are only called from draw_glyphs below.
17073 They reference the following parameters of that function directly:
17074 `w', `row', `area', and `overlap_p'
17075 as well as the following local variables:
17076 `s', `f', and `hdc' (in W32) */
17077
17078 #ifdef HAVE_NTGUI
17079 /* On W32, silently add local `hdc' variable to argument list of
17080 init_glyph_string. */
17081 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
17082 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
17083 #else
17084 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
17085 init_glyph_string (s, char2b, w, row, area, start, hl)
17086 #endif
17087
17088 /* Add a glyph string for a stretch glyph to the list of strings
17089 between HEAD and TAIL. START is the index of the stretch glyph in
17090 row area AREA of glyph row ROW. END is the index of the last glyph
17091 in that glyph row area. X is the current output position assigned
17092 to the new glyph string constructed. HL overrides that face of the
17093 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
17094 is the right-most x-position of the drawing area. */
17095
17096 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
17097 and below -- keep them on one line. */
17098 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17099 do \
17100 { \
17101 s = (struct glyph_string *) alloca (sizeof *s); \
17102 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
17103 START = fill_stretch_glyph_string (s, row, area, START, END); \
17104 append_glyph_string (&HEAD, &TAIL, s); \
17105 s->x = (X); \
17106 } \
17107 while (0)
17108
17109
17110 /* Add a glyph string for an image glyph to the list of strings
17111 between HEAD and TAIL. START is the index of the image glyph in
17112 row area AREA of glyph row ROW. END is the index of the last glyph
17113 in that glyph row area. X is the current output position assigned
17114 to the new glyph string constructed. HL overrides that face of the
17115 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
17116 is the right-most x-position of the drawing area. */
17117
17118 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17119 do \
17120 { \
17121 s = (struct glyph_string *) alloca (sizeof *s); \
17122 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
17123 fill_image_glyph_string (s); \
17124 append_glyph_string (&HEAD, &TAIL, s); \
17125 ++START; \
17126 s->x = (X); \
17127 } \
17128 while (0)
17129
17130
17131 /* Add a glyph string for a sequence of character glyphs to the list
17132 of strings between HEAD and TAIL. START is the index of the first
17133 glyph in row area AREA of glyph row ROW that is part of the new
17134 glyph string. END is the index of the last glyph in that glyph row
17135 area. X is the current output position assigned to the new glyph
17136 string constructed. HL overrides that face of the glyph; e.g. it
17137 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
17138 right-most x-position of the drawing area. */
17139
17140 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
17141 do \
17142 { \
17143 int c, face_id; \
17144 XChar2b *char2b; \
17145 \
17146 c = (row)->glyphs[area][START].u.ch; \
17147 face_id = (row)->glyphs[area][START].face_id; \
17148 \
17149 s = (struct glyph_string *) alloca (sizeof *s); \
17150 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
17151 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
17152 append_glyph_string (&HEAD, &TAIL, s); \
17153 s->x = (X); \
17154 START = fill_glyph_string (s, face_id, START, END, overlaps_p); \
17155 } \
17156 while (0)
17157
17158
17159 /* Add a glyph string for a composite sequence to the list of strings
17160 between HEAD and TAIL. START is the index of the first glyph in
17161 row area AREA of glyph row ROW that is part of the new glyph
17162 string. END is the index of the last glyph in that glyph row area.
17163 X is the current output position assigned to the new glyph string
17164 constructed. HL overrides that face of the glyph; e.g. it is
17165 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
17166 x-position of the drawing area. */
17167
17168 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17169 do { \
17170 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
17171 int face_id = (row)->glyphs[area][START].face_id; \
17172 struct face *base_face = FACE_FROM_ID (f, face_id); \
17173 struct composition *cmp = composition_table[cmp_id]; \
17174 int glyph_len = cmp->glyph_len; \
17175 XChar2b *char2b; \
17176 struct face **faces; \
17177 struct glyph_string *first_s = NULL; \
17178 int n; \
17179 \
17180 base_face = base_face->ascii_face; \
17181 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
17182 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
17183 /* At first, fill in `char2b' and `faces'. */ \
17184 for (n = 0; n < glyph_len; n++) \
17185 { \
17186 int c = COMPOSITION_GLYPH (cmp, n); \
17187 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
17188 faces[n] = FACE_FROM_ID (f, this_face_id); \
17189 get_char_face_and_encoding (f, c, this_face_id, \
17190 char2b + n, 1, 1); \
17191 } \
17192 \
17193 /* Make glyph_strings for each glyph sequence that is drawable by \
17194 the same face, and append them to HEAD/TAIL. */ \
17195 for (n = 0; n < cmp->glyph_len;) \
17196 { \
17197 s = (struct glyph_string *) alloca (sizeof *s); \
17198 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
17199 append_glyph_string (&(HEAD), &(TAIL), s); \
17200 s->cmp = cmp; \
17201 s->gidx = n; \
17202 s->x = (X); \
17203 \
17204 if (n == 0) \
17205 first_s = s; \
17206 \
17207 n = fill_composite_glyph_string (s, faces, overlaps_p); \
17208 } \
17209 \
17210 ++START; \
17211 s = first_s; \
17212 } while (0)
17213
17214
17215 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
17216 of AREA of glyph row ROW on window W between indices START and END.
17217 HL overrides the face for drawing glyph strings, e.g. it is
17218 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
17219 x-positions of the drawing area.
17220
17221 This is an ugly monster macro construct because we must use alloca
17222 to allocate glyph strings (because draw_glyphs can be called
17223 asynchronously). */
17224
17225 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
17226 do \
17227 { \
17228 HEAD = TAIL = NULL; \
17229 while (START < END) \
17230 { \
17231 struct glyph *first_glyph = (row)->glyphs[area] + START; \
17232 switch (first_glyph->type) \
17233 { \
17234 case CHAR_GLYPH: \
17235 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
17236 HL, X, LAST_X); \
17237 break; \
17238 \
17239 case COMPOSITE_GLYPH: \
17240 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
17241 HL, X, LAST_X); \
17242 break; \
17243 \
17244 case STRETCH_GLYPH: \
17245 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
17246 HL, X, LAST_X); \
17247 break; \
17248 \
17249 case IMAGE_GLYPH: \
17250 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
17251 HL, X, LAST_X); \
17252 break; \
17253 \
17254 default: \
17255 abort (); \
17256 } \
17257 \
17258 set_glyph_string_background_width (s, START, LAST_X); \
17259 (X) += s->width; \
17260 } \
17261 } \
17262 while (0)
17263
17264
17265 /* Draw glyphs between START and END in AREA of ROW on window W,
17266 starting at x-position X. X is relative to AREA in W. HL is a
17267 face-override with the following meaning:
17268
17269 DRAW_NORMAL_TEXT draw normally
17270 DRAW_CURSOR draw in cursor face
17271 DRAW_MOUSE_FACE draw in mouse face.
17272 DRAW_INVERSE_VIDEO draw in mode line face
17273 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
17274 DRAW_IMAGE_RAISED draw an image with a raised relief around it
17275
17276 If OVERLAPS_P is non-zero, draw only the foreground of characters
17277 and clip to the physical height of ROW.
17278
17279 Value is the x-position reached, relative to AREA of W. */
17280
17281 static int
17282 draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
17283 struct window *w;
17284 int x;
17285 struct glyph_row *row;
17286 enum glyph_row_area area;
17287 int start, end;
17288 enum draw_glyphs_face hl;
17289 int overlaps_p;
17290 {
17291 struct glyph_string *head, *tail;
17292 struct glyph_string *s;
17293 int last_x, area_width;
17294 int x_reached;
17295 int i, j;
17296 struct frame *f = XFRAME (WINDOW_FRAME (w));
17297 DECLARE_HDC (hdc);
17298
17299 ALLOCATE_HDC (hdc, f);
17300
17301 /* Let's rather be paranoid than getting a SEGV. */
17302 end = min (end, row->used[area]);
17303 start = max (0, start);
17304 start = min (end, start);
17305
17306 /* Translate X to frame coordinates. Set last_x to the right
17307 end of the drawing area. */
17308 if (row->full_width_p)
17309 {
17310 /* X is relative to the left edge of W, without scroll bars
17311 or fringes. */
17312 x += WINDOW_LEFT_EDGE_X (w);
17313 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
17314 }
17315 else
17316 {
17317 int area_left = window_box_left (w, area);
17318 x += area_left;
17319 area_width = window_box_width (w, area);
17320 last_x = area_left + area_width;
17321 }
17322
17323 /* Build a doubly-linked list of glyph_string structures between
17324 head and tail from what we have to draw. Note that the macro
17325 BUILD_GLYPH_STRINGS will modify its start parameter. That's
17326 the reason we use a separate variable `i'. */
17327 i = start;
17328 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
17329 if (tail)
17330 x_reached = tail->x + tail->background_width;
17331 else
17332 x_reached = x;
17333
17334 /* If there are any glyphs with lbearing < 0 or rbearing > width in
17335 the row, redraw some glyphs in front or following the glyph
17336 strings built above. */
17337 if (head && !overlaps_p && row->contains_overlapping_glyphs_p)
17338 {
17339 int dummy_x = 0;
17340 struct glyph_string *h, *t;
17341
17342 /* Compute overhangs for all glyph strings. */
17343 if (rif->compute_glyph_string_overhangs)
17344 for (s = head; s; s = s->next)
17345 rif->compute_glyph_string_overhangs (s);
17346
17347 /* Prepend glyph strings for glyphs in front of the first glyph
17348 string that are overwritten because of the first glyph
17349 string's left overhang. The background of all strings
17350 prepended must be drawn because the first glyph string
17351 draws over it. */
17352 i = left_overwritten (head);
17353 if (i >= 0)
17354 {
17355 j = i;
17356 BUILD_GLYPH_STRINGS (j, start, h, t,
17357 DRAW_NORMAL_TEXT, dummy_x, last_x);
17358 start = i;
17359 compute_overhangs_and_x (t, head->x, 1);
17360 prepend_glyph_string_lists (&head, &tail, h, t);
17361 }
17362
17363 /* Prepend glyph strings for glyphs in front of the first glyph
17364 string that overwrite that glyph string because of their
17365 right overhang. For these strings, only the foreground must
17366 be drawn, because it draws over the glyph string at `head'.
17367 The background must not be drawn because this would overwrite
17368 right overhangs of preceding glyphs for which no glyph
17369 strings exist. */
17370 i = left_overwriting (head);
17371 if (i >= 0)
17372 {
17373 BUILD_GLYPH_STRINGS (i, start, h, t,
17374 DRAW_NORMAL_TEXT, dummy_x, last_x);
17375 for (s = h; s; s = s->next)
17376 s->background_filled_p = 1;
17377 compute_overhangs_and_x (t, head->x, 1);
17378 prepend_glyph_string_lists (&head, &tail, h, t);
17379 }
17380
17381 /* Append glyphs strings for glyphs following the last glyph
17382 string tail that are overwritten by tail. The background of
17383 these strings has to be drawn because tail's foreground draws
17384 over it. */
17385 i = right_overwritten (tail);
17386 if (i >= 0)
17387 {
17388 BUILD_GLYPH_STRINGS (end, i, h, t,
17389 DRAW_NORMAL_TEXT, x, last_x);
17390 compute_overhangs_and_x (h, tail->x + tail->width, 0);
17391 append_glyph_string_lists (&head, &tail, h, t);
17392 }
17393
17394 /* Append glyph strings for glyphs following the last glyph
17395 string tail that overwrite tail. The foreground of such
17396 glyphs has to be drawn because it writes into the background
17397 of tail. The background must not be drawn because it could
17398 paint over the foreground of following glyphs. */
17399 i = right_overwriting (tail);
17400 if (i >= 0)
17401 {
17402 BUILD_GLYPH_STRINGS (end, i, h, t,
17403 DRAW_NORMAL_TEXT, x, last_x);
17404 for (s = h; s; s = s->next)
17405 s->background_filled_p = 1;
17406 compute_overhangs_and_x (h, tail->x + tail->width, 0);
17407 append_glyph_string_lists (&head, &tail, h, t);
17408 }
17409 }
17410
17411 /* Draw all strings. */
17412 for (s = head; s; s = s->next)
17413 rif->draw_glyph_string (s);
17414
17415 if (area == TEXT_AREA
17416 && !row->full_width_p
17417 /* When drawing overlapping rows, only the glyph strings'
17418 foreground is drawn, which doesn't erase a cursor
17419 completely. */
17420 && !overlaps_p)
17421 {
17422 int x0 = head ? head->x : x;
17423 int x1 = tail ? tail->x + tail->background_width : x;
17424
17425 int text_left = window_box_left (w, TEXT_AREA);
17426 x0 -= text_left;
17427 x1 -= text_left;
17428
17429 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
17430 row->y, MATRIX_ROW_BOTTOM_Y (row));
17431 }
17432
17433 /* Value is the x-position up to which drawn, relative to AREA of W.
17434 This doesn't include parts drawn because of overhangs. */
17435 if (row->full_width_p)
17436 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
17437 else
17438 x_reached -= window_box_left (w, area);
17439
17440 RELEASE_HDC (hdc, f);
17441
17442 return x_reached;
17443 }
17444
17445
17446 /* Store one glyph for IT->char_to_display in IT->glyph_row.
17447 Called from x_produce_glyphs when IT->glyph_row is non-null. */
17448
17449 static INLINE void
17450 append_glyph (it)
17451 struct it *it;
17452 {
17453 struct glyph *glyph;
17454 enum glyph_row_area area = it->area;
17455
17456 xassert (it->glyph_row);
17457 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
17458
17459 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
17460 if (glyph < it->glyph_row->glyphs[area + 1])
17461 {
17462 glyph->charpos = CHARPOS (it->position);
17463 glyph->object = it->object;
17464 glyph->pixel_width = it->pixel_width;
17465 glyph->voffset = it->voffset;
17466 glyph->type = CHAR_GLYPH;
17467 glyph->multibyte_p = it->multibyte_p;
17468 glyph->left_box_line_p = it->start_of_box_run_p;
17469 glyph->right_box_line_p = it->end_of_box_run_p;
17470 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
17471 || it->phys_descent > it->descent);
17472 glyph->padding_p = 0;
17473 glyph->glyph_not_available_p = it->glyph_not_available_p;
17474 glyph->face_id = it->face_id;
17475 glyph->u.ch = it->char_to_display;
17476 glyph->font_type = FONT_TYPE_UNKNOWN;
17477 ++it->glyph_row->used[area];
17478 }
17479 }
17480
17481 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
17482 Called from x_produce_glyphs when IT->glyph_row is non-null. */
17483
17484 static INLINE void
17485 append_composite_glyph (it)
17486 struct it *it;
17487 {
17488 struct glyph *glyph;
17489 enum glyph_row_area area = it->area;
17490
17491 xassert (it->glyph_row);
17492
17493 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
17494 if (glyph < it->glyph_row->glyphs[area + 1])
17495 {
17496 glyph->charpos = CHARPOS (it->position);
17497 glyph->object = it->object;
17498 glyph->pixel_width = it->pixel_width;
17499 glyph->voffset = it->voffset;
17500 glyph->type = COMPOSITE_GLYPH;
17501 glyph->multibyte_p = it->multibyte_p;
17502 glyph->left_box_line_p = it->start_of_box_run_p;
17503 glyph->right_box_line_p = it->end_of_box_run_p;
17504 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
17505 || it->phys_descent > it->descent);
17506 glyph->padding_p = 0;
17507 glyph->glyph_not_available_p = 0;
17508 glyph->face_id = it->face_id;
17509 glyph->u.cmp_id = it->cmp_id;
17510 glyph->font_type = FONT_TYPE_UNKNOWN;
17511 ++it->glyph_row->used[area];
17512 }
17513 }
17514
17515
17516 /* Change IT->ascent and IT->height according to the setting of
17517 IT->voffset. */
17518
17519 static INLINE void
17520 take_vertical_position_into_account (it)
17521 struct it *it;
17522 {
17523 if (it->voffset)
17524 {
17525 if (it->voffset < 0)
17526 /* Increase the ascent so that we can display the text higher
17527 in the line. */
17528 it->ascent += abs (it->voffset);
17529 else
17530 /* Increase the descent so that we can display the text lower
17531 in the line. */
17532 it->descent += it->voffset;
17533 }
17534 }
17535
17536
17537 /* Produce glyphs/get display metrics for the image IT is loaded with.
17538 See the description of struct display_iterator in dispextern.h for
17539 an overview of struct display_iterator. */
17540
17541 static void
17542 produce_image_glyph (it)
17543 struct it *it;
17544 {
17545 struct image *img;
17546 struct face *face;
17547
17548 xassert (it->what == IT_IMAGE);
17549
17550 face = FACE_FROM_ID (it->f, it->face_id);
17551 img = IMAGE_FROM_ID (it->f, it->image_id);
17552 xassert (img);
17553
17554 /* Make sure X resources of the face and image are loaded. */
17555 PREPARE_FACE_FOR_DISPLAY (it->f, face);
17556 prepare_image_for_display (it->f, img);
17557
17558 it->ascent = it->phys_ascent = image_ascent (img, face);
17559 it->descent = it->phys_descent = img->height + 2 * img->vmargin - it->ascent;
17560 it->pixel_width = img->width + 2 * img->hmargin;
17561
17562 it->nglyphs = 1;
17563
17564 if (face->box != FACE_NO_BOX)
17565 {
17566 if (face->box_line_width > 0)
17567 {
17568 it->ascent += face->box_line_width;
17569 it->descent += face->box_line_width;
17570 }
17571
17572 if (it->start_of_box_run_p)
17573 it->pixel_width += abs (face->box_line_width);
17574 if (it->end_of_box_run_p)
17575 it->pixel_width += abs (face->box_line_width);
17576 }
17577
17578 take_vertical_position_into_account (it);
17579
17580 if (it->glyph_row)
17581 {
17582 struct glyph *glyph;
17583 enum glyph_row_area area = it->area;
17584
17585 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
17586 if (glyph < it->glyph_row->glyphs[area + 1])
17587 {
17588 glyph->charpos = CHARPOS (it->position);
17589 glyph->object = it->object;
17590 glyph->pixel_width = it->pixel_width;
17591 glyph->voffset = it->voffset;
17592 glyph->type = IMAGE_GLYPH;
17593 glyph->multibyte_p = it->multibyte_p;
17594 glyph->left_box_line_p = it->start_of_box_run_p;
17595 glyph->right_box_line_p = it->end_of_box_run_p;
17596 glyph->overlaps_vertically_p = 0;
17597 glyph->padding_p = 0;
17598 glyph->glyph_not_available_p = 0;
17599 glyph->face_id = it->face_id;
17600 glyph->u.img_id = img->id;
17601 glyph->font_type = FONT_TYPE_UNKNOWN;
17602 ++it->glyph_row->used[area];
17603 }
17604 }
17605 }
17606
17607
17608 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
17609 of the glyph, WIDTH and HEIGHT are the width and height of the
17610 stretch. ASCENT is the percentage/100 of HEIGHT to use for the
17611 ascent of the glyph (0 <= ASCENT <= 1). */
17612
17613 static void
17614 append_stretch_glyph (it, object, width, height, ascent)
17615 struct it *it;
17616 Lisp_Object object;
17617 int width, height;
17618 double ascent;
17619 {
17620 struct glyph *glyph;
17621 enum glyph_row_area area = it->area;
17622
17623 xassert (ascent >= 0 && ascent <= 1);
17624
17625 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
17626 if (glyph < it->glyph_row->glyphs[area + 1])
17627 {
17628 glyph->charpos = CHARPOS (it->position);
17629 glyph->object = object;
17630 glyph->pixel_width = width;
17631 glyph->voffset = it->voffset;
17632 glyph->type = STRETCH_GLYPH;
17633 glyph->multibyte_p = it->multibyte_p;
17634 glyph->left_box_line_p = it->start_of_box_run_p;
17635 glyph->right_box_line_p = it->end_of_box_run_p;
17636 glyph->overlaps_vertically_p = 0;
17637 glyph->padding_p = 0;
17638 glyph->glyph_not_available_p = 0;
17639 glyph->face_id = it->face_id;
17640 glyph->u.stretch.ascent = height * ascent;
17641 glyph->u.stretch.height = height;
17642 glyph->font_type = FONT_TYPE_UNKNOWN;
17643 ++it->glyph_row->used[area];
17644 }
17645 }
17646
17647
17648 /* Produce a stretch glyph for iterator IT. IT->object is the value
17649 of the glyph property displayed. The value must be a list
17650 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
17651 being recognized:
17652
17653 1. `:width WIDTH' specifies that the space should be WIDTH *
17654 canonical char width wide. WIDTH may be an integer or floating
17655 point number.
17656
17657 2. `:relative-width FACTOR' specifies that the width of the stretch
17658 should be computed from the width of the first character having the
17659 `glyph' property, and should be FACTOR times that width.
17660
17661 3. `:align-to HPOS' specifies that the space should be wide enough
17662 to reach HPOS, a value in canonical character units.
17663
17664 Exactly one of the above pairs must be present.
17665
17666 4. `:height HEIGHT' specifies that the height of the stretch produced
17667 should be HEIGHT, measured in canonical character units.
17668
17669 5. `:relative-height FACTOR' specifies that the height of the
17670 stretch should be FACTOR times the height of the characters having
17671 the glyph property.
17672
17673 Either none or exactly one of 4 or 5 must be present.
17674
17675 6. `:ascent ASCENT' specifies that ASCENT percent of the height
17676 of the stretch should be used for the ascent of the stretch.
17677 ASCENT must be in the range 0 <= ASCENT <= 100. */
17678
17679 #define NUMVAL(X) \
17680 ((INTEGERP (X) || FLOATP (X)) \
17681 ? XFLOATINT (X) \
17682 : - 1)
17683
17684
17685 static void
17686 produce_stretch_glyph (it)
17687 struct it *it;
17688 {
17689 /* (space :width WIDTH :height HEIGHT. */
17690 Lisp_Object prop, plist;
17691 int width = 0, height = 0;
17692 double ascent = 0;
17693 struct face *face = FACE_FROM_ID (it->f, it->face_id);
17694 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
17695
17696 PREPARE_FACE_FOR_DISPLAY (it->f, face);
17697
17698 /* List should start with `space'. */
17699 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
17700 plist = XCDR (it->object);
17701
17702 /* Compute the width of the stretch. */
17703 if (prop = Fplist_get (plist, QCwidth),
17704 NUMVAL (prop) > 0)
17705 /* Absolute width `:width WIDTH' specified and valid. */
17706 width = NUMVAL (prop) * FRAME_COLUMN_WIDTH (it->f);
17707 else if (prop = Fplist_get (plist, QCrelative_width),
17708 NUMVAL (prop) > 0)
17709 {
17710 /* Relative width `:relative-width FACTOR' specified and valid.
17711 Compute the width of the characters having the `glyph'
17712 property. */
17713 struct it it2;
17714 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
17715
17716 it2 = *it;
17717 if (it->multibyte_p)
17718 {
17719 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
17720 - IT_BYTEPOS (*it));
17721 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
17722 }
17723 else
17724 it2.c = *p, it2.len = 1;
17725
17726 it2.glyph_row = NULL;
17727 it2.what = IT_CHARACTER;
17728 x_produce_glyphs (&it2);
17729 width = NUMVAL (prop) * it2.pixel_width;
17730 }
17731 else if (prop = Fplist_get (plist, QCalign_to),
17732 NUMVAL (prop) > 0)
17733 width = NUMVAL (prop) * FRAME_COLUMN_WIDTH (it->f) - it->current_x;
17734 else
17735 /* Nothing specified -> width defaults to canonical char width. */
17736 width = FRAME_COLUMN_WIDTH (it->f);
17737
17738 /* Compute height. */
17739 if (prop = Fplist_get (plist, QCheight),
17740 NUMVAL (prop) > 0)
17741 height = NUMVAL (prop) * FRAME_LINE_HEIGHT (it->f);
17742 else if (prop = Fplist_get (plist, QCrelative_height),
17743 NUMVAL (prop) > 0)
17744 height = FONT_HEIGHT (font) * NUMVAL (prop);
17745 else
17746 height = FONT_HEIGHT (font);
17747
17748 /* Compute percentage of height used for ascent. If
17749 `:ascent ASCENT' is present and valid, use that. Otherwise,
17750 derive the ascent from the font in use. */
17751 if (prop = Fplist_get (plist, QCascent),
17752 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
17753 ascent = NUMVAL (prop) / 100.0;
17754 else
17755 ascent = (double) FONT_BASE (font) / FONT_HEIGHT (font);
17756
17757 if (width <= 0)
17758 width = 1;
17759 if (height <= 0)
17760 height = 1;
17761
17762 if (it->glyph_row)
17763 {
17764 Lisp_Object object = it->stack[it->sp - 1].string;
17765 if (!STRINGP (object))
17766 object = it->w->buffer;
17767 append_stretch_glyph (it, object, width, height, ascent);
17768 }
17769
17770 it->pixel_width = width;
17771 it->ascent = it->phys_ascent = height * ascent;
17772 it->descent = it->phys_descent = height - it->ascent;
17773 it->nglyphs = 1;
17774
17775 if (face->box != FACE_NO_BOX)
17776 {
17777 if (face->box_line_width > 0)
17778 {
17779 it->ascent += face->box_line_width;
17780 it->descent += face->box_line_width;
17781 }
17782
17783 if (it->start_of_box_run_p)
17784 it->pixel_width += abs (face->box_line_width);
17785 if (it->end_of_box_run_p)
17786 it->pixel_width += abs (face->box_line_width);
17787 }
17788
17789 take_vertical_position_into_account (it);
17790 }
17791
17792 /* RIF:
17793 Produce glyphs/get display metrics for the display element IT is
17794 loaded with. See the description of struct display_iterator in
17795 dispextern.h for an overview of struct display_iterator. */
17796
17797 void
17798 x_produce_glyphs (it)
17799 struct it *it;
17800 {
17801 it->glyph_not_available_p = 0;
17802
17803 if (it->what == IT_CHARACTER)
17804 {
17805 XChar2b char2b;
17806 XFontStruct *font;
17807 struct face *face = FACE_FROM_ID (it->f, it->face_id);
17808 XCharStruct *pcm;
17809 int font_not_found_p;
17810 struct font_info *font_info;
17811 int boff; /* baseline offset */
17812 /* We may change it->multibyte_p upon unibyte<->multibyte
17813 conversion. So, save the current value now and restore it
17814 later.
17815
17816 Note: It seems that we don't have to record multibyte_p in
17817 struct glyph because the character code itself tells if or
17818 not the character is multibyte. Thus, in the future, we must
17819 consider eliminating the field `multibyte_p' in the struct
17820 glyph. */
17821 int saved_multibyte_p = it->multibyte_p;
17822
17823 /* Maybe translate single-byte characters to multibyte, or the
17824 other way. */
17825 it->char_to_display = it->c;
17826 if (!ASCII_BYTE_P (it->c))
17827 {
17828 if (unibyte_display_via_language_environment
17829 && SINGLE_BYTE_CHAR_P (it->c)
17830 && (it->c >= 0240
17831 || !NILP (Vnonascii_translation_table)))
17832 {
17833 it->char_to_display = unibyte_char_to_multibyte (it->c);
17834 it->multibyte_p = 1;
17835 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
17836 face = FACE_FROM_ID (it->f, it->face_id);
17837 }
17838 else if (!SINGLE_BYTE_CHAR_P (it->c)
17839 && !it->multibyte_p)
17840 {
17841 it->multibyte_p = 1;
17842 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
17843 face = FACE_FROM_ID (it->f, it->face_id);
17844 }
17845 }
17846
17847 /* Get font to use. Encode IT->char_to_display. */
17848 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
17849 &char2b, it->multibyte_p, 0);
17850 font = face->font;
17851
17852 /* When no suitable font found, use the default font. */
17853 font_not_found_p = font == NULL;
17854 if (font_not_found_p)
17855 {
17856 font = FRAME_FONT (it->f);
17857 boff = FRAME_BASELINE_OFFSET (it->f);
17858 font_info = NULL;
17859 }
17860 else
17861 {
17862 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
17863 boff = font_info->baseline_offset;
17864 if (font_info->vertical_centering)
17865 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
17866 }
17867
17868 if (it->char_to_display >= ' '
17869 && (!it->multibyte_p || it->char_to_display < 128))
17870 {
17871 /* Either unibyte or ASCII. */
17872 int stretched_p;
17873
17874 it->nglyphs = 1;
17875
17876 pcm = rif->per_char_metric (font, &char2b,
17877 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
17878 it->ascent = FONT_BASE (font) + boff;
17879 it->descent = FONT_DESCENT (font) - boff;
17880
17881 if (pcm)
17882 {
17883 it->phys_ascent = pcm->ascent + boff;
17884 it->phys_descent = pcm->descent - boff;
17885 it->pixel_width = pcm->width;
17886 }
17887 else
17888 {
17889 it->glyph_not_available_p = 1;
17890 it->phys_ascent = FONT_BASE (font) + boff;
17891 it->phys_descent = FONT_DESCENT (font) - boff;
17892 it->pixel_width = FONT_WIDTH (font);
17893 }
17894
17895 /* If this is a space inside a region of text with
17896 `space-width' property, change its width. */
17897 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
17898 if (stretched_p)
17899 it->pixel_width *= XFLOATINT (it->space_width);
17900
17901 /* If face has a box, add the box thickness to the character
17902 height. If character has a box line to the left and/or
17903 right, add the box line width to the character's width. */
17904 if (face->box != FACE_NO_BOX)
17905 {
17906 int thick = face->box_line_width;
17907
17908 if (thick > 0)
17909 {
17910 it->ascent += thick;
17911 it->descent += thick;
17912 }
17913 else
17914 thick = -thick;
17915
17916 if (it->start_of_box_run_p)
17917 it->pixel_width += thick;
17918 if (it->end_of_box_run_p)
17919 it->pixel_width += thick;
17920 }
17921
17922 /* If face has an overline, add the height of the overline
17923 (1 pixel) and a 1 pixel margin to the character height. */
17924 if (face->overline_p)
17925 it->ascent += 2;
17926
17927 take_vertical_position_into_account (it);
17928
17929 /* If we have to actually produce glyphs, do it. */
17930 if (it->glyph_row)
17931 {
17932 if (stretched_p)
17933 {
17934 /* Translate a space with a `space-width' property
17935 into a stretch glyph. */
17936 double ascent = (double) FONT_BASE (font)
17937 / FONT_HEIGHT (font);
17938 append_stretch_glyph (it, it->object, it->pixel_width,
17939 it->ascent + it->descent, ascent);
17940 }
17941 else
17942 append_glyph (it);
17943
17944 /* If characters with lbearing or rbearing are displayed
17945 in this line, record that fact in a flag of the
17946 glyph row. This is used to optimize X output code. */
17947 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
17948 it->glyph_row->contains_overlapping_glyphs_p = 1;
17949 }
17950 }
17951 else if (it->char_to_display == '\n')
17952 {
17953 /* A newline has no width but we need the height of the line. */
17954 it->pixel_width = 0;
17955 it->nglyphs = 0;
17956 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
17957 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
17958
17959 if (face->box != FACE_NO_BOX
17960 && face->box_line_width > 0)
17961 {
17962 it->ascent += face->box_line_width;
17963 it->descent += face->box_line_width;
17964 }
17965 }
17966 else if (it->char_to_display == '\t')
17967 {
17968 int tab_width = it->tab_width * FRAME_COLUMN_WIDTH (it->f);
17969 int x = it->current_x + it->continuation_lines_width;
17970 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
17971
17972 /* If the distance from the current position to the next tab
17973 stop is less than a canonical character width, use the
17974 tab stop after that. */
17975 if (next_tab_x - x < FRAME_COLUMN_WIDTH (it->f))
17976 next_tab_x += tab_width;
17977
17978 it->pixel_width = next_tab_x - x;
17979 it->nglyphs = 1;
17980 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
17981 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
17982
17983 if (it->glyph_row)
17984 {
17985 double ascent = (double) it->ascent / (it->ascent + it->descent);
17986 append_stretch_glyph (it, it->object, it->pixel_width,
17987 it->ascent + it->descent, ascent);
17988 }
17989 }
17990 else
17991 {
17992 /* A multi-byte character. Assume that the display width of the
17993 character is the width of the character multiplied by the
17994 width of the font. */
17995
17996 /* If we found a font, this font should give us the right
17997 metrics. If we didn't find a font, use the frame's
17998 default font and calculate the width of the character
17999 from the charset width; this is what old redisplay code
18000 did. */
18001
18002 pcm = rif->per_char_metric (font, &char2b,
18003 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
18004
18005 if (font_not_found_p || !pcm)
18006 {
18007 int charset = CHAR_CHARSET (it->char_to_display);
18008
18009 it->glyph_not_available_p = 1;
18010 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
18011 * CHARSET_WIDTH (charset));
18012 it->phys_ascent = FONT_BASE (font) + boff;
18013 it->phys_descent = FONT_DESCENT (font) - boff;
18014 }
18015 else
18016 {
18017 it->pixel_width = pcm->width;
18018 it->phys_ascent = pcm->ascent + boff;
18019 it->phys_descent = pcm->descent - boff;
18020 if (it->glyph_row
18021 && (pcm->lbearing < 0
18022 || pcm->rbearing > pcm->width))
18023 it->glyph_row->contains_overlapping_glyphs_p = 1;
18024 }
18025 it->nglyphs = 1;
18026 it->ascent = FONT_BASE (font) + boff;
18027 it->descent = FONT_DESCENT (font) - boff;
18028 if (face->box != FACE_NO_BOX)
18029 {
18030 int thick = face->box_line_width;
18031
18032 if (thick > 0)
18033 {
18034 it->ascent += thick;
18035 it->descent += thick;
18036 }
18037 else
18038 thick = - thick;
18039
18040 if (it->start_of_box_run_p)
18041 it->pixel_width += thick;
18042 if (it->end_of_box_run_p)
18043 it->pixel_width += thick;
18044 }
18045
18046 /* If face has an overline, add the height of the overline
18047 (1 pixel) and a 1 pixel margin to the character height. */
18048 if (face->overline_p)
18049 it->ascent += 2;
18050
18051 take_vertical_position_into_account (it);
18052
18053 if (it->glyph_row)
18054 append_glyph (it);
18055 }
18056 it->multibyte_p = saved_multibyte_p;
18057 }
18058 else if (it->what == IT_COMPOSITION)
18059 {
18060 /* Note: A composition is represented as one glyph in the
18061 glyph matrix. There are no padding glyphs. */
18062 XChar2b char2b;
18063 XFontStruct *font;
18064 struct face *face = FACE_FROM_ID (it->f, it->face_id);
18065 XCharStruct *pcm;
18066 int font_not_found_p;
18067 struct font_info *font_info;
18068 int boff; /* baseline offset */
18069 struct composition *cmp = composition_table[it->cmp_id];
18070
18071 /* Maybe translate single-byte characters to multibyte. */
18072 it->char_to_display = it->c;
18073 if (unibyte_display_via_language_environment
18074 && SINGLE_BYTE_CHAR_P (it->c)
18075 && (it->c >= 0240
18076 || (it->c >= 0200
18077 && !NILP (Vnonascii_translation_table))))
18078 {
18079 it->char_to_display = unibyte_char_to_multibyte (it->c);
18080 }
18081
18082 /* Get face and font to use. Encode IT->char_to_display. */
18083 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
18084 face = FACE_FROM_ID (it->f, it->face_id);
18085 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
18086 &char2b, it->multibyte_p, 0);
18087 font = face->font;
18088
18089 /* When no suitable font found, use the default font. */
18090 font_not_found_p = font == NULL;
18091 if (font_not_found_p)
18092 {
18093 font = FRAME_FONT (it->f);
18094 boff = FRAME_BASELINE_OFFSET (it->f);
18095 font_info = NULL;
18096 }
18097 else
18098 {
18099 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
18100 boff = font_info->baseline_offset;
18101 if (font_info->vertical_centering)
18102 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
18103 }
18104
18105 /* There are no padding glyphs, so there is only one glyph to
18106 produce for the composition. Important is that pixel_width,
18107 ascent and descent are the values of what is drawn by
18108 draw_glyphs (i.e. the values of the overall glyphs composed). */
18109 it->nglyphs = 1;
18110
18111 /* If we have not yet calculated pixel size data of glyphs of
18112 the composition for the current face font, calculate them
18113 now. Theoretically, we have to check all fonts for the
18114 glyphs, but that requires much time and memory space. So,
18115 here we check only the font of the first glyph. This leads
18116 to incorrect display very rarely, and C-l (recenter) can
18117 correct the display anyway. */
18118 if (cmp->font != (void *) font)
18119 {
18120 /* Ascent and descent of the font of the first character of
18121 this composition (adjusted by baseline offset). Ascent
18122 and descent of overall glyphs should not be less than
18123 them respectively. */
18124 int font_ascent = FONT_BASE (font) + boff;
18125 int font_descent = FONT_DESCENT (font) - boff;
18126 /* Bounding box of the overall glyphs. */
18127 int leftmost, rightmost, lowest, highest;
18128 int i, width, ascent, descent;
18129
18130 cmp->font = (void *) font;
18131
18132 /* Initialize the bounding box. */
18133 if (font_info
18134 && (pcm = rif->per_char_metric (font, &char2b,
18135 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
18136 {
18137 width = pcm->width;
18138 ascent = pcm->ascent;
18139 descent = pcm->descent;
18140 }
18141 else
18142 {
18143 width = FONT_WIDTH (font);
18144 ascent = FONT_BASE (font);
18145 descent = FONT_DESCENT (font);
18146 }
18147
18148 rightmost = width;
18149 lowest = - descent + boff;
18150 highest = ascent + boff;
18151 leftmost = 0;
18152
18153 if (font_info
18154 && font_info->default_ascent
18155 && CHAR_TABLE_P (Vuse_default_ascent)
18156 && !NILP (Faref (Vuse_default_ascent,
18157 make_number (it->char_to_display))))
18158 highest = font_info->default_ascent + boff;
18159
18160 /* Draw the first glyph at the normal position. It may be
18161 shifted to right later if some other glyphs are drawn at
18162 the left. */
18163 cmp->offsets[0] = 0;
18164 cmp->offsets[1] = boff;
18165
18166 /* Set cmp->offsets for the remaining glyphs. */
18167 for (i = 1; i < cmp->glyph_len; i++)
18168 {
18169 int left, right, btm, top;
18170 int ch = COMPOSITION_GLYPH (cmp, i);
18171 int face_id = FACE_FOR_CHAR (it->f, face, ch);
18172
18173 face = FACE_FROM_ID (it->f, face_id);
18174 get_char_face_and_encoding (it->f, ch, face->id,
18175 &char2b, it->multibyte_p, 0);
18176 font = face->font;
18177 if (font == NULL)
18178 {
18179 font = FRAME_FONT (it->f);
18180 boff = FRAME_BASELINE_OFFSET (it->f);
18181 font_info = NULL;
18182 }
18183 else
18184 {
18185 font_info
18186 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
18187 boff = font_info->baseline_offset;
18188 if (font_info->vertical_centering)
18189 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
18190 }
18191
18192 if (font_info
18193 && (pcm = rif->per_char_metric (font, &char2b,
18194 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
18195 {
18196 width = pcm->width;
18197 ascent = pcm->ascent;
18198 descent = pcm->descent;
18199 }
18200 else
18201 {
18202 width = FONT_WIDTH (font);
18203 ascent = 1;
18204 descent = 0;
18205 }
18206
18207 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
18208 {
18209 /* Relative composition with or without
18210 alternate chars. */
18211 left = (leftmost + rightmost - width) / 2;
18212 btm = - descent + boff;
18213 if (font_info && font_info->relative_compose
18214 && (! CHAR_TABLE_P (Vignore_relative_composition)
18215 || NILP (Faref (Vignore_relative_composition,
18216 make_number (ch)))))
18217 {
18218
18219 if (- descent >= font_info->relative_compose)
18220 /* One extra pixel between two glyphs. */
18221 btm = highest + 1;
18222 else if (ascent <= 0)
18223 /* One extra pixel between two glyphs. */
18224 btm = lowest - 1 - ascent - descent;
18225 }
18226 }
18227 else
18228 {
18229 /* A composition rule is specified by an integer
18230 value that encodes global and new reference
18231 points (GREF and NREF). GREF and NREF are
18232 specified by numbers as below:
18233
18234 0---1---2 -- ascent
18235 | |
18236 | |
18237 | |
18238 9--10--11 -- center
18239 | |
18240 ---3---4---5--- baseline
18241 | |
18242 6---7---8 -- descent
18243 */
18244 int rule = COMPOSITION_RULE (cmp, i);
18245 int gref, nref, grefx, grefy, nrefx, nrefy;
18246
18247 COMPOSITION_DECODE_RULE (rule, gref, nref);
18248 grefx = gref % 3, nrefx = nref % 3;
18249 grefy = gref / 3, nrefy = nref / 3;
18250
18251 left = (leftmost
18252 + grefx * (rightmost - leftmost) / 2
18253 - nrefx * width / 2);
18254 btm = ((grefy == 0 ? highest
18255 : grefy == 1 ? 0
18256 : grefy == 2 ? lowest
18257 : (highest + lowest) / 2)
18258 - (nrefy == 0 ? ascent + descent
18259 : nrefy == 1 ? descent - boff
18260 : nrefy == 2 ? 0
18261 : (ascent + descent) / 2));
18262 }
18263
18264 cmp->offsets[i * 2] = left;
18265 cmp->offsets[i * 2 + 1] = btm + descent;
18266
18267 /* Update the bounding box of the overall glyphs. */
18268 right = left + width;
18269 top = btm + descent + ascent;
18270 if (left < leftmost)
18271 leftmost = left;
18272 if (right > rightmost)
18273 rightmost = right;
18274 if (top > highest)
18275 highest = top;
18276 if (btm < lowest)
18277 lowest = btm;
18278 }
18279
18280 /* If there are glyphs whose x-offsets are negative,
18281 shift all glyphs to the right and make all x-offsets
18282 non-negative. */
18283 if (leftmost < 0)
18284 {
18285 for (i = 0; i < cmp->glyph_len; i++)
18286 cmp->offsets[i * 2] -= leftmost;
18287 rightmost -= leftmost;
18288 }
18289
18290 cmp->pixel_width = rightmost;
18291 cmp->ascent = highest;
18292 cmp->descent = - lowest;
18293 if (cmp->ascent < font_ascent)
18294 cmp->ascent = font_ascent;
18295 if (cmp->descent < font_descent)
18296 cmp->descent = font_descent;
18297 }
18298
18299 it->pixel_width = cmp->pixel_width;
18300 it->ascent = it->phys_ascent = cmp->ascent;
18301 it->descent = it->phys_descent = cmp->descent;
18302
18303 if (face->box != FACE_NO_BOX)
18304 {
18305 int thick = face->box_line_width;
18306
18307 if (thick > 0)
18308 {
18309 it->ascent += thick;
18310 it->descent += thick;
18311 }
18312 else
18313 thick = - thick;
18314
18315 if (it->start_of_box_run_p)
18316 it->pixel_width += thick;
18317 if (it->end_of_box_run_p)
18318 it->pixel_width += thick;
18319 }
18320
18321 /* If face has an overline, add the height of the overline
18322 (1 pixel) and a 1 pixel margin to the character height. */
18323 if (face->overline_p)
18324 it->ascent += 2;
18325
18326 take_vertical_position_into_account (it);
18327
18328 if (it->glyph_row)
18329 append_composite_glyph (it);
18330 }
18331 else if (it->what == IT_IMAGE)
18332 produce_image_glyph (it);
18333 else if (it->what == IT_STRETCH)
18334 produce_stretch_glyph (it);
18335
18336 /* Accumulate dimensions. Note: can't assume that it->descent > 0
18337 because this isn't true for images with `:ascent 100'. */
18338 xassert (it->ascent >= 0 && it->descent >= 0);
18339 if (it->area == TEXT_AREA)
18340 it->current_x += it->pixel_width;
18341
18342 it->descent += it->extra_line_spacing;
18343
18344 it->max_ascent = max (it->max_ascent, it->ascent);
18345 it->max_descent = max (it->max_descent, it->descent);
18346 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
18347 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
18348 }
18349
18350 /* EXPORT for RIF:
18351 Output LEN glyphs starting at START at the nominal cursor position.
18352 Advance the nominal cursor over the text. The global variable
18353 updated_window contains the window being updated, updated_row is
18354 the glyph row being updated, and updated_area is the area of that
18355 row being updated. */
18356
18357 void
18358 x_write_glyphs (start, len)
18359 struct glyph *start;
18360 int len;
18361 {
18362 int x, hpos;
18363
18364 xassert (updated_window && updated_row);
18365 BLOCK_INPUT;
18366
18367 /* Write glyphs. */
18368
18369 hpos = start - updated_row->glyphs[updated_area];
18370 x = draw_glyphs (updated_window, output_cursor.x,
18371 updated_row, updated_area,
18372 hpos, hpos + len,
18373 DRAW_NORMAL_TEXT, 0);
18374
18375 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
18376 if (updated_area == TEXT_AREA
18377 && updated_window->phys_cursor_on_p
18378 && updated_window->phys_cursor.vpos == output_cursor.vpos
18379 && updated_window->phys_cursor.hpos >= hpos
18380 && updated_window->phys_cursor.hpos < hpos + len)
18381 updated_window->phys_cursor_on_p = 0;
18382
18383 UNBLOCK_INPUT;
18384
18385 /* Advance the output cursor. */
18386 output_cursor.hpos += len;
18387 output_cursor.x = x;
18388 }
18389
18390
18391 /* EXPORT for RIF:
18392 Insert LEN glyphs from START at the nominal cursor position. */
18393
18394 void
18395 x_insert_glyphs (start, len)
18396 struct glyph *start;
18397 int len;
18398 {
18399 struct frame *f;
18400 struct window *w;
18401 int line_height, shift_by_width, shifted_region_width;
18402 struct glyph_row *row;
18403 struct glyph *glyph;
18404 int frame_x, frame_y, hpos;
18405
18406 xassert (updated_window && updated_row);
18407 BLOCK_INPUT;
18408 w = updated_window;
18409 f = XFRAME (WINDOW_FRAME (w));
18410
18411 /* Get the height of the line we are in. */
18412 row = updated_row;
18413 line_height = row->height;
18414
18415 /* Get the width of the glyphs to insert. */
18416 shift_by_width = 0;
18417 for (glyph = start; glyph < start + len; ++glyph)
18418 shift_by_width += glyph->pixel_width;
18419
18420 /* Get the width of the region to shift right. */
18421 shifted_region_width = (window_box_width (w, updated_area)
18422 - output_cursor.x
18423 - shift_by_width);
18424
18425 /* Shift right. */
18426 frame_x = window_box_left (w, updated_area) + output_cursor.x;
18427 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
18428
18429 rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
18430 line_height, shift_by_width);
18431
18432 /* Write the glyphs. */
18433 hpos = start - row->glyphs[updated_area];
18434 draw_glyphs (w, output_cursor.x, row, updated_area,
18435 hpos, hpos + len,
18436 DRAW_NORMAL_TEXT, 0);
18437
18438 /* Advance the output cursor. */
18439 output_cursor.hpos += len;
18440 output_cursor.x += shift_by_width;
18441 UNBLOCK_INPUT;
18442 }
18443
18444
18445 /* EXPORT for RIF:
18446 Erase the current text line from the nominal cursor position
18447 (inclusive) to pixel column TO_X (exclusive). The idea is that
18448 everything from TO_X onward is already erased.
18449
18450 TO_X is a pixel position relative to updated_area of
18451 updated_window. TO_X == -1 means clear to the end of this area. */
18452
18453 void
18454 x_clear_end_of_line (to_x)
18455 int to_x;
18456 {
18457 struct frame *f;
18458 struct window *w = updated_window;
18459 int max_x, min_y, max_y;
18460 int from_x, from_y, to_y;
18461
18462 xassert (updated_window && updated_row);
18463 f = XFRAME (w->frame);
18464
18465 if (updated_row->full_width_p)
18466 max_x = WINDOW_TOTAL_WIDTH (w);
18467 else
18468 max_x = window_box_width (w, updated_area);
18469 max_y = window_text_bottom_y (w);
18470
18471 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
18472 of window. For TO_X > 0, truncate to end of drawing area. */
18473 if (to_x == 0)
18474 return;
18475 else if (to_x < 0)
18476 to_x = max_x;
18477 else
18478 to_x = min (to_x, max_x);
18479
18480 to_y = min (max_y, output_cursor.y + updated_row->height);
18481
18482 /* Notice if the cursor will be cleared by this operation. */
18483 if (!updated_row->full_width_p)
18484 notice_overwritten_cursor (w, updated_area,
18485 output_cursor.x, -1,
18486 updated_row->y,
18487 MATRIX_ROW_BOTTOM_Y (updated_row));
18488
18489 from_x = output_cursor.x;
18490
18491 /* Translate to frame coordinates. */
18492 if (updated_row->full_width_p)
18493 {
18494 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
18495 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
18496 }
18497 else
18498 {
18499 int area_left = window_box_left (w, updated_area);
18500 from_x += area_left;
18501 to_x += area_left;
18502 }
18503
18504 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
18505 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
18506 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
18507
18508 /* Prevent inadvertently clearing to end of the X window. */
18509 if (to_x > from_x && to_y > from_y)
18510 {
18511 BLOCK_INPUT;
18512 rif->clear_frame_area (f, from_x, from_y,
18513 to_x - from_x, to_y - from_y);
18514 UNBLOCK_INPUT;
18515 }
18516 }
18517
18518 #endif /* HAVE_WINDOW_SYSTEM */
18519
18520
18521 \f
18522 /***********************************************************************
18523 Cursor types
18524 ***********************************************************************/
18525
18526 /* Value is the internal representation of the specified cursor type
18527 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
18528 of the bar cursor. */
18529
18530 enum text_cursor_kinds
18531 get_specified_cursor_type (arg, width)
18532 Lisp_Object arg;
18533 int *width;
18534 {
18535 enum text_cursor_kinds type;
18536
18537 if (NILP (arg))
18538 return NO_CURSOR;
18539
18540 if (EQ (arg, Qbox))
18541 return FILLED_BOX_CURSOR;
18542
18543 if (EQ (arg, Qhollow))
18544 return HOLLOW_BOX_CURSOR;
18545
18546 if (EQ (arg, Qbar))
18547 {
18548 *width = 2;
18549 return BAR_CURSOR;
18550 }
18551
18552 if (CONSP (arg)
18553 && EQ (XCAR (arg), Qbar)
18554 && INTEGERP (XCDR (arg))
18555 && XINT (XCDR (arg)) >= 0)
18556 {
18557 *width = XINT (XCDR (arg));
18558 return BAR_CURSOR;
18559 }
18560
18561 if (EQ (arg, Qhbar))
18562 {
18563 *width = 2;
18564 return HBAR_CURSOR;
18565 }
18566
18567 if (CONSP (arg)
18568 && EQ (XCAR (arg), Qhbar)
18569 && INTEGERP (XCDR (arg))
18570 && XINT (XCDR (arg)) >= 0)
18571 {
18572 *width = XINT (XCDR (arg));
18573 return HBAR_CURSOR;
18574 }
18575
18576 /* Treat anything unknown as "hollow box cursor".
18577 It was bad to signal an error; people have trouble fixing
18578 .Xdefaults with Emacs, when it has something bad in it. */
18579 type = HOLLOW_BOX_CURSOR;
18580
18581 return type;
18582 }
18583
18584 /* Set the default cursor types for specified frame. */
18585 void
18586 set_frame_cursor_types (f, arg)
18587 struct frame *f;
18588 Lisp_Object arg;
18589 {
18590 int width;
18591 Lisp_Object tem;
18592
18593 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
18594 FRAME_CURSOR_WIDTH (f) = width;
18595
18596 /* By default, set up the blink-off state depending on the on-state. */
18597
18598 tem = Fassoc (arg, Vblink_cursor_alist);
18599 if (!NILP (tem))
18600 {
18601 FRAME_BLINK_OFF_CURSOR (f)
18602 = get_specified_cursor_type (XCDR (tem), &width);
18603 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
18604 }
18605 else
18606 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
18607 }
18608
18609
18610 /* Return the cursor we want to be displayed in window W. Return
18611 width of bar/hbar cursor through WIDTH arg. Return with
18612 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
18613 (i.e. if the `system caret' should track this cursor).
18614
18615 In a mini-buffer window, we want the cursor only to appear if we
18616 are reading input from this window. For the selected window, we
18617 want the cursor type given by the frame parameter or buffer local
18618 setting of cursor-type. If explicitly marked off, draw no cursor.
18619 In all other cases, we want a hollow box cursor. */
18620
18621 enum text_cursor_kinds
18622 get_window_cursor_type (w, width, active_cursor)
18623 struct window *w;
18624 int *width;
18625 int *active_cursor;
18626 {
18627 struct frame *f = XFRAME (w->frame);
18628 struct buffer *b = XBUFFER (w->buffer);
18629 int cursor_type = DEFAULT_CURSOR;
18630 Lisp_Object alt_cursor;
18631 int non_selected = 0;
18632
18633 *active_cursor = 1;
18634
18635 /* Echo area */
18636 if (cursor_in_echo_area
18637 && FRAME_HAS_MINIBUF_P (f)
18638 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
18639 {
18640 if (w == XWINDOW (echo_area_window))
18641 {
18642 *width = FRAME_CURSOR_WIDTH (f);
18643 return FRAME_DESIRED_CURSOR (f);
18644 }
18645
18646 *active_cursor = 0;
18647 non_selected = 1;
18648 }
18649
18650 /* Nonselected window or nonselected frame. */
18651 else if (w != XWINDOW (f->selected_window)
18652 #ifdef HAVE_WINDOW_SYSTEM
18653 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
18654 #endif
18655 )
18656 {
18657 *active_cursor = 0;
18658
18659 if (MINI_WINDOW_P (w) && minibuf_level == 0)
18660 return NO_CURSOR;
18661
18662 non_selected = 1;
18663 }
18664
18665 /* Never display a cursor in a window in which cursor-type is nil. */
18666 if (NILP (b->cursor_type))
18667 return NO_CURSOR;
18668
18669 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
18670 if (non_selected)
18671 {
18672 alt_cursor = Fbuffer_local_value (Qcursor_in_non_selected_windows, w->buffer);
18673 return get_specified_cursor_type (alt_cursor, width);
18674 }
18675
18676 /* Get the normal cursor type for this window. */
18677 if (EQ (b->cursor_type, Qt))
18678 {
18679 cursor_type = FRAME_DESIRED_CURSOR (f);
18680 *width = FRAME_CURSOR_WIDTH (f);
18681 }
18682 else
18683 cursor_type = get_specified_cursor_type (b->cursor_type, width);
18684
18685 /* Use normal cursor if not blinked off. */
18686 if (!w->cursor_off_p)
18687 return cursor_type;
18688
18689 /* Cursor is blinked off, so determine how to "toggle" it. */
18690
18691 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
18692 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
18693 return get_specified_cursor_type (XCDR (alt_cursor), width);
18694
18695 /* Then see if frame has specified a specific blink off cursor type. */
18696 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
18697 {
18698 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
18699 return FRAME_BLINK_OFF_CURSOR (f);
18700 }
18701
18702 /* Finally perform built-in cursor blinking:
18703 filled box <-> hollow box
18704 wide [h]bar <-> narrow [h]bar
18705 narrow [h]bar <-> no cursor
18706 other type <-> no cursor */
18707
18708 if (cursor_type == FILLED_BOX_CURSOR)
18709 return HOLLOW_BOX_CURSOR;
18710
18711 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
18712 {
18713 *width = 1;
18714 return cursor_type;
18715 }
18716
18717 return NO_CURSOR;
18718 }
18719
18720
18721 #ifdef HAVE_WINDOW_SYSTEM
18722
18723 /* Notice when the text cursor of window W has been completely
18724 overwritten by a drawing operation that outputs glyphs in AREA
18725 starting at X0 and ending at X1 in the line starting at Y0 and
18726 ending at Y1. X coordinates are area-relative. X1 < 0 means all
18727 the rest of the line after X0 has been written. Y coordinates
18728 are window-relative. */
18729
18730 static void
18731 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
18732 struct window *w;
18733 enum glyph_row_area area;
18734 int x0, y0, x1, y1;
18735 {
18736 if (area == TEXT_AREA && w->phys_cursor_on_p)
18737 {
18738 int cx0 = w->phys_cursor.x;
18739 int cx1 = cx0 + w->phys_cursor_width;
18740 int cy0 = w->phys_cursor.y;
18741 int cy1 = cy0 + w->phys_cursor_height;
18742
18743 if (x0 <= cx0 && (x1 < 0 || x1 >= cx1))
18744 {
18745 /* The cursor image will be completely removed from the
18746 screen if the output area intersects the cursor area in
18747 y-direction. When we draw in [y0 y1[, and some part of
18748 the cursor is at y < y0, that part must have been drawn
18749 before. When scrolling, the cursor is erased before
18750 actually scrolling, so we don't come here. When not
18751 scrolling, the rows above the old cursor row must have
18752 changed, and in this case these rows must have written
18753 over the cursor image.
18754
18755 Likewise if part of the cursor is below y1, with the
18756 exception of the cursor being in the first blank row at
18757 the buffer and window end because update_text_area
18758 doesn't draw that row. (Except when it does, but
18759 that's handled in update_text_area.) */
18760
18761 if (((y0 >= cy0 && y0 < cy1) || (y1 > cy0 && y1 < cy1))
18762 && w->current_matrix->rows[w->phys_cursor.vpos].displays_text_p)
18763 w->phys_cursor_on_p = 0;
18764 }
18765 }
18766 }
18767
18768 #endif /* HAVE_WINDOW_SYSTEM */
18769
18770 \f
18771 /************************************************************************
18772 Mouse Face
18773 ************************************************************************/
18774
18775 #ifdef HAVE_WINDOW_SYSTEM
18776
18777 /* EXPORT for RIF:
18778 Fix the display of area AREA of overlapping row ROW in window W. */
18779
18780 void
18781 x_fix_overlapping_area (w, row, area)
18782 struct window *w;
18783 struct glyph_row *row;
18784 enum glyph_row_area area;
18785 {
18786 int i, x;
18787
18788 BLOCK_INPUT;
18789
18790 x = 0;
18791 for (i = 0; i < row->used[area];)
18792 {
18793 if (row->glyphs[area][i].overlaps_vertically_p)
18794 {
18795 int start = i, start_x = x;
18796
18797 do
18798 {
18799 x += row->glyphs[area][i].pixel_width;
18800 ++i;
18801 }
18802 while (i < row->used[area]
18803 && row->glyphs[area][i].overlaps_vertically_p);
18804
18805 draw_glyphs (w, start_x, row, area,
18806 start, i,
18807 DRAW_NORMAL_TEXT, 1);
18808 }
18809 else
18810 {
18811 x += row->glyphs[area][i].pixel_width;
18812 ++i;
18813 }
18814 }
18815
18816 UNBLOCK_INPUT;
18817 }
18818
18819
18820 /* EXPORT:
18821 Draw the cursor glyph of window W in glyph row ROW. See the
18822 comment of draw_glyphs for the meaning of HL. */
18823
18824 void
18825 draw_phys_cursor_glyph (w, row, hl)
18826 struct window *w;
18827 struct glyph_row *row;
18828 enum draw_glyphs_face hl;
18829 {
18830 /* If cursor hpos is out of bounds, don't draw garbage. This can
18831 happen in mini-buffer windows when switching between echo area
18832 glyphs and mini-buffer. */
18833 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
18834 {
18835 int on_p = w->phys_cursor_on_p;
18836 int x1;
18837 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
18838 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
18839 hl, 0);
18840 w->phys_cursor_on_p = on_p;
18841
18842 if (hl == DRAW_CURSOR)
18843 w->phys_cursor_width = x1 - w->phys_cursor.x;
18844 /* When we erase the cursor, and ROW is overlapped by other
18845 rows, make sure that these overlapping parts of other rows
18846 are redrawn. */
18847 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
18848 {
18849 if (row > w->current_matrix->rows
18850 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
18851 x_fix_overlapping_area (w, row - 1, TEXT_AREA);
18852
18853 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
18854 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
18855 x_fix_overlapping_area (w, row + 1, TEXT_AREA);
18856 }
18857 }
18858 }
18859
18860
18861 /* EXPORT:
18862 Erase the image of a cursor of window W from the screen. */
18863
18864 void
18865 erase_phys_cursor (w)
18866 struct window *w;
18867 {
18868 struct frame *f = XFRAME (w->frame);
18869 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
18870 int hpos = w->phys_cursor.hpos;
18871 int vpos = w->phys_cursor.vpos;
18872 int mouse_face_here_p = 0;
18873 struct glyph_matrix *active_glyphs = w->current_matrix;
18874 struct glyph_row *cursor_row;
18875 struct glyph *cursor_glyph;
18876 enum draw_glyphs_face hl;
18877
18878 /* No cursor displayed or row invalidated => nothing to do on the
18879 screen. */
18880 if (w->phys_cursor_type == NO_CURSOR)
18881 goto mark_cursor_off;
18882
18883 /* VPOS >= active_glyphs->nrows means that window has been resized.
18884 Don't bother to erase the cursor. */
18885 if (vpos >= active_glyphs->nrows)
18886 goto mark_cursor_off;
18887
18888 /* If row containing cursor is marked invalid, there is nothing we
18889 can do. */
18890 cursor_row = MATRIX_ROW (active_glyphs, vpos);
18891 if (!cursor_row->enabled_p)
18892 goto mark_cursor_off;
18893
18894 /* If row is completely invisible, don't attempt to delete a cursor which
18895 isn't there. This can happen if cursor is at top of a window, and
18896 we switch to a buffer with a header line in that window. */
18897 if (cursor_row->visible_height <= 0)
18898 goto mark_cursor_off;
18899
18900 /* This can happen when the new row is shorter than the old one.
18901 In this case, either draw_glyphs or clear_end_of_line
18902 should have cleared the cursor. Note that we wouldn't be
18903 able to erase the cursor in this case because we don't have a
18904 cursor glyph at hand. */
18905 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
18906 goto mark_cursor_off;
18907
18908 /* If the cursor is in the mouse face area, redisplay that when
18909 we clear the cursor. */
18910 if (! NILP (dpyinfo->mouse_face_window)
18911 && w == XWINDOW (dpyinfo->mouse_face_window)
18912 && (vpos > dpyinfo->mouse_face_beg_row
18913 || (vpos == dpyinfo->mouse_face_beg_row
18914 && hpos >= dpyinfo->mouse_face_beg_col))
18915 && (vpos < dpyinfo->mouse_face_end_row
18916 || (vpos == dpyinfo->mouse_face_end_row
18917 && hpos < dpyinfo->mouse_face_end_col))
18918 /* Don't redraw the cursor's spot in mouse face if it is at the
18919 end of a line (on a newline). The cursor appears there, but
18920 mouse highlighting does not. */
18921 && cursor_row->used[TEXT_AREA] > hpos)
18922 mouse_face_here_p = 1;
18923
18924 /* Maybe clear the display under the cursor. */
18925 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
18926 {
18927 int x, y;
18928 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
18929
18930 cursor_glyph = get_phys_cursor_glyph (w);
18931 if (cursor_glyph == NULL)
18932 goto mark_cursor_off;
18933
18934 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
18935 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
18936
18937 rif->clear_frame_area (f, x, y,
18938 cursor_glyph->pixel_width, cursor_row->visible_height);
18939 }
18940
18941 /* Erase the cursor by redrawing the character underneath it. */
18942 if (mouse_face_here_p)
18943 hl = DRAW_MOUSE_FACE;
18944 else
18945 hl = DRAW_NORMAL_TEXT;
18946 draw_phys_cursor_glyph (w, cursor_row, hl);
18947
18948 mark_cursor_off:
18949 w->phys_cursor_on_p = 0;
18950 w->phys_cursor_type = NO_CURSOR;
18951 }
18952
18953
18954 /* EXPORT:
18955 Display or clear cursor of window W. If ON is zero, clear the
18956 cursor. If it is non-zero, display the cursor. If ON is nonzero,
18957 where to put the cursor is specified by HPOS, VPOS, X and Y. */
18958
18959 void
18960 display_and_set_cursor (w, on, hpos, vpos, x, y)
18961 struct window *w;
18962 int on, hpos, vpos, x, y;
18963 {
18964 struct frame *f = XFRAME (w->frame);
18965 int new_cursor_type;
18966 int new_cursor_width;
18967 int active_cursor;
18968 struct glyph_matrix *current_glyphs;
18969 struct glyph_row *glyph_row;
18970 struct glyph *glyph;
18971
18972 /* This is pointless on invisible frames, and dangerous on garbaged
18973 windows and frames; in the latter case, the frame or window may
18974 be in the midst of changing its size, and x and y may be off the
18975 window. */
18976 if (! FRAME_VISIBLE_P (f)
18977 || FRAME_GARBAGED_P (f)
18978 || vpos >= w->current_matrix->nrows
18979 || hpos >= w->current_matrix->matrix_w)
18980 return;
18981
18982 /* If cursor is off and we want it off, return quickly. */
18983 if (!on && !w->phys_cursor_on_p)
18984 return;
18985
18986 current_glyphs = w->current_matrix;
18987 glyph_row = MATRIX_ROW (current_glyphs, vpos);
18988 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
18989
18990 /* If cursor row is not enabled, we don't really know where to
18991 display the cursor. */
18992 if (!glyph_row->enabled_p)
18993 {
18994 w->phys_cursor_on_p = 0;
18995 return;
18996 }
18997
18998 xassert (interrupt_input_blocked);
18999
19000 /* Set new_cursor_type to the cursor we want to be displayed. */
19001 new_cursor_type = get_window_cursor_type (w, &new_cursor_width, &active_cursor);
19002
19003 /* If cursor is currently being shown and we don't want it to be or
19004 it is in the wrong place, or the cursor type is not what we want,
19005 erase it. */
19006 if (w->phys_cursor_on_p
19007 && (!on
19008 || w->phys_cursor.x != x
19009 || w->phys_cursor.y != y
19010 || new_cursor_type != w->phys_cursor_type
19011 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
19012 && new_cursor_width != w->phys_cursor_width)))
19013 erase_phys_cursor (w);
19014
19015 /* Don't check phys_cursor_on_p here because that flag is only set
19016 to zero in some cases where we know that the cursor has been
19017 completely erased, to avoid the extra work of erasing the cursor
19018 twice. In other words, phys_cursor_on_p can be 1 and the cursor
19019 still not be visible, or it has only been partly erased. */
19020 if (on)
19021 {
19022 w->phys_cursor_ascent = glyph_row->ascent;
19023 w->phys_cursor_height = glyph_row->height;
19024
19025 /* Set phys_cursor_.* before x_draw_.* is called because some
19026 of them may need the information. */
19027 w->phys_cursor.x = x;
19028 w->phys_cursor.y = glyph_row->y;
19029 w->phys_cursor.hpos = hpos;
19030 w->phys_cursor.vpos = vpos;
19031 }
19032
19033 rif->draw_window_cursor (w, glyph_row, x, y,
19034 new_cursor_type, new_cursor_width,
19035 on, active_cursor);
19036 }
19037
19038
19039 /* Switch the display of W's cursor on or off, according to the value
19040 of ON. */
19041
19042 static void
19043 update_window_cursor (w, on)
19044 struct window *w;
19045 int on;
19046 {
19047 /* Don't update cursor in windows whose frame is in the process
19048 of being deleted. */
19049 if (w->current_matrix)
19050 {
19051 BLOCK_INPUT;
19052 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
19053 w->phys_cursor.x, w->phys_cursor.y);
19054 UNBLOCK_INPUT;
19055 }
19056 }
19057
19058
19059 /* Call update_window_cursor with parameter ON_P on all leaf windows
19060 in the window tree rooted at W. */
19061
19062 static void
19063 update_cursor_in_window_tree (w, on_p)
19064 struct window *w;
19065 int on_p;
19066 {
19067 while (w)
19068 {
19069 if (!NILP (w->hchild))
19070 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
19071 else if (!NILP (w->vchild))
19072 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
19073 else
19074 update_window_cursor (w, on_p);
19075
19076 w = NILP (w->next) ? 0 : XWINDOW (w->next);
19077 }
19078 }
19079
19080
19081 /* EXPORT:
19082 Display the cursor on window W, or clear it, according to ON_P.
19083 Don't change the cursor's position. */
19084
19085 void
19086 x_update_cursor (f, on_p)
19087 struct frame *f;
19088 int on_p;
19089 {
19090 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
19091 }
19092
19093
19094 /* EXPORT:
19095 Clear the cursor of window W to background color, and mark the
19096 cursor as not shown. This is used when the text where the cursor
19097 is is about to be rewritten. */
19098
19099 void
19100 x_clear_cursor (w)
19101 struct window *w;
19102 {
19103 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
19104 update_window_cursor (w, 0);
19105 }
19106
19107
19108 /* EXPORT:
19109 Display the active region described by mouse_face_* according to DRAW. */
19110
19111 void
19112 show_mouse_face (dpyinfo, draw)
19113 Display_Info *dpyinfo;
19114 enum draw_glyphs_face draw;
19115 {
19116 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
19117 struct frame *f = XFRAME (WINDOW_FRAME (w));
19118
19119 if (/* If window is in the process of being destroyed, don't bother
19120 to do anything. */
19121 w->current_matrix != NULL
19122 /* Don't update mouse highlight if hidden */
19123 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
19124 /* Recognize when we are called to operate on rows that don't exist
19125 anymore. This can happen when a window is split. */
19126 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
19127 {
19128 int phys_cursor_on_p = w->phys_cursor_on_p;
19129 struct glyph_row *row, *first, *last;
19130
19131 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
19132 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
19133
19134 for (row = first; row <= last && row->enabled_p; ++row)
19135 {
19136 int start_hpos, end_hpos, start_x;
19137
19138 /* For all but the first row, the highlight starts at column 0. */
19139 if (row == first)
19140 {
19141 start_hpos = dpyinfo->mouse_face_beg_col;
19142 start_x = dpyinfo->mouse_face_beg_x;
19143 }
19144 else
19145 {
19146 start_hpos = 0;
19147 start_x = 0;
19148 }
19149
19150 if (row == last)
19151 end_hpos = dpyinfo->mouse_face_end_col;
19152 else
19153 end_hpos = row->used[TEXT_AREA];
19154
19155 if (end_hpos > start_hpos)
19156 {
19157 draw_glyphs (w, start_x, row, TEXT_AREA,
19158 start_hpos, end_hpos,
19159 draw, 0);
19160
19161 row->mouse_face_p
19162 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
19163 }
19164 }
19165
19166 /* When we've written over the cursor, arrange for it to
19167 be displayed again. */
19168 if (phys_cursor_on_p && !w->phys_cursor_on_p)
19169 {
19170 BLOCK_INPUT;
19171 display_and_set_cursor (w, 1,
19172 w->phys_cursor.hpos, w->phys_cursor.vpos,
19173 w->phys_cursor.x, w->phys_cursor.y);
19174 UNBLOCK_INPUT;
19175 }
19176 }
19177
19178 /* Change the mouse cursor. */
19179 if (draw == DRAW_NORMAL_TEXT)
19180 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
19181 else if (draw == DRAW_MOUSE_FACE)
19182 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
19183 else
19184 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
19185 }
19186
19187 /* EXPORT:
19188 Clear out the mouse-highlighted active region.
19189 Redraw it un-highlighted first. Value is non-zero if mouse
19190 face was actually drawn unhighlighted. */
19191
19192 int
19193 clear_mouse_face (dpyinfo)
19194 Display_Info *dpyinfo;
19195 {
19196 int cleared = 0;
19197
19198 if (!NILP (dpyinfo->mouse_face_window))
19199 {
19200 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
19201 cleared = 1;
19202 }
19203
19204 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
19205 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
19206 dpyinfo->mouse_face_window = Qnil;
19207 dpyinfo->mouse_face_overlay = Qnil;
19208 return cleared;
19209 }
19210
19211
19212 /* EXPORT:
19213 Non-zero if physical cursor of window W is within mouse face. */
19214
19215 int
19216 cursor_in_mouse_face_p (w)
19217 struct window *w;
19218 {
19219 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
19220 int in_mouse_face = 0;
19221
19222 if (WINDOWP (dpyinfo->mouse_face_window)
19223 && XWINDOW (dpyinfo->mouse_face_window) == w)
19224 {
19225 int hpos = w->phys_cursor.hpos;
19226 int vpos = w->phys_cursor.vpos;
19227
19228 if (vpos >= dpyinfo->mouse_face_beg_row
19229 && vpos <= dpyinfo->mouse_face_end_row
19230 && (vpos > dpyinfo->mouse_face_beg_row
19231 || hpos >= dpyinfo->mouse_face_beg_col)
19232 && (vpos < dpyinfo->mouse_face_end_row
19233 || hpos < dpyinfo->mouse_face_end_col
19234 || dpyinfo->mouse_face_past_end))
19235 in_mouse_face = 1;
19236 }
19237
19238 return in_mouse_face;
19239 }
19240
19241
19242
19243 \f
19244 /* Find the glyph matrix position of buffer position CHARPOS in window
19245 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
19246 current glyphs must be up to date. If CHARPOS is above window
19247 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
19248 of last line in W. In the row containing CHARPOS, stop before glyphs
19249 having STOP as object. */
19250
19251 #if 1 /* This is a version of fast_find_position that's more correct
19252 in the presence of hscrolling, for example. I didn't install
19253 it right away because the problem fixed is minor, it failed
19254 in 20.x as well, and I think it's too risky to install
19255 so near the release of 21.1. 2001-09-25 gerd. */
19256
19257 static int
19258 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
19259 struct window *w;
19260 int charpos;
19261 int *hpos, *vpos, *x, *y;
19262 Lisp_Object stop;
19263 {
19264 struct glyph_row *row, *first;
19265 struct glyph *glyph, *end;
19266 int i, past_end = 0;
19267
19268 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
19269 row = row_containing_pos (w, charpos, first, NULL, 0);
19270 if (row == NULL)
19271 {
19272 if (charpos < MATRIX_ROW_START_CHARPOS (first))
19273 {
19274 *x = *y = *hpos = *vpos = 0;
19275 return 0;
19276 }
19277 else
19278 {
19279 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
19280 past_end = 1;
19281 }
19282 }
19283
19284 *x = row->x;
19285 *y = row->y;
19286 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
19287
19288 glyph = row->glyphs[TEXT_AREA];
19289 end = glyph + row->used[TEXT_AREA];
19290
19291 /* Skip over glyphs not having an object at the start of the row.
19292 These are special glyphs like truncation marks on terminal
19293 frames. */
19294 if (row->displays_text_p)
19295 while (glyph < end
19296 && INTEGERP (glyph->object)
19297 && !EQ (stop, glyph->object)
19298 && glyph->charpos < 0)
19299 {
19300 *x += glyph->pixel_width;
19301 ++glyph;
19302 }
19303
19304 while (glyph < end
19305 && !INTEGERP (glyph->object)
19306 && !EQ (stop, glyph->object)
19307 && (!BUFFERP (glyph->object)
19308 || glyph->charpos < charpos))
19309 {
19310 *x += glyph->pixel_width;
19311 ++glyph;
19312 }
19313
19314 *hpos = glyph - row->glyphs[TEXT_AREA];
19315 return past_end;
19316 }
19317
19318 #else /* not 1 */
19319
19320 static int
19321 fast_find_position (w, pos, hpos, vpos, x, y, stop)
19322 struct window *w;
19323 int pos;
19324 int *hpos, *vpos, *x, *y;
19325 Lisp_Object stop;
19326 {
19327 int i;
19328 int lastcol;
19329 int maybe_next_line_p = 0;
19330 int line_start_position;
19331 int yb = window_text_bottom_y (w);
19332 struct glyph_row *row, *best_row;
19333 int row_vpos, best_row_vpos;
19334 int current_x;
19335
19336 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
19337 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
19338
19339 while (row->y < yb)
19340 {
19341 if (row->used[TEXT_AREA])
19342 line_start_position = row->glyphs[TEXT_AREA]->charpos;
19343 else
19344 line_start_position = 0;
19345
19346 if (line_start_position > pos)
19347 break;
19348 /* If the position sought is the end of the buffer,
19349 don't include the blank lines at the bottom of the window. */
19350 else if (line_start_position == pos
19351 && pos == BUF_ZV (XBUFFER (w->buffer)))
19352 {
19353 maybe_next_line_p = 1;
19354 break;
19355 }
19356 else if (line_start_position > 0)
19357 {
19358 best_row = row;
19359 best_row_vpos = row_vpos;
19360 }
19361
19362 if (row->y + row->height >= yb)
19363 break;
19364
19365 ++row;
19366 ++row_vpos;
19367 }
19368
19369 /* Find the right column within BEST_ROW. */
19370 lastcol = 0;
19371 current_x = best_row->x;
19372 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
19373 {
19374 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
19375 int charpos = glyph->charpos;
19376
19377 if (BUFFERP (glyph->object))
19378 {
19379 if (charpos == pos)
19380 {
19381 *hpos = i;
19382 *vpos = best_row_vpos;
19383 *x = current_x;
19384 *y = best_row->y;
19385 return 1;
19386 }
19387 else if (charpos > pos)
19388 break;
19389 }
19390 else if (EQ (glyph->object, stop))
19391 break;
19392
19393 if (charpos > 0)
19394 lastcol = i;
19395 current_x += glyph->pixel_width;
19396 }
19397
19398 /* If we're looking for the end of the buffer,
19399 and we didn't find it in the line we scanned,
19400 use the start of the following line. */
19401 if (maybe_next_line_p)
19402 {
19403 ++best_row;
19404 ++best_row_vpos;
19405 lastcol = 0;
19406 current_x = best_row->x;
19407 }
19408
19409 *vpos = best_row_vpos;
19410 *hpos = lastcol + 1;
19411 *x = current_x;
19412 *y = best_row->y;
19413 return 0;
19414 }
19415
19416 #endif /* not 1 */
19417
19418
19419 /* Find the position of the glyph for position POS in OBJECT in
19420 window W's current matrix, and return in *X, *Y the pixel
19421 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
19422
19423 RIGHT_P non-zero means return the position of the right edge of the
19424 glyph, RIGHT_P zero means return the left edge position.
19425
19426 If no glyph for POS exists in the matrix, return the position of
19427 the glyph with the next smaller position that is in the matrix, if
19428 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
19429 exists in the matrix, return the position of the glyph with the
19430 next larger position in OBJECT.
19431
19432 Value is non-zero if a glyph was found. */
19433
19434 static int
19435 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
19436 struct window *w;
19437 int pos;
19438 Lisp_Object object;
19439 int *hpos, *vpos, *x, *y;
19440 int right_p;
19441 {
19442 int yb = window_text_bottom_y (w);
19443 struct glyph_row *r;
19444 struct glyph *best_glyph = NULL;
19445 struct glyph_row *best_row = NULL;
19446 int best_x = 0;
19447
19448 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
19449 r->enabled_p && r->y < yb;
19450 ++r)
19451 {
19452 struct glyph *g = r->glyphs[TEXT_AREA];
19453 struct glyph *e = g + r->used[TEXT_AREA];
19454 int gx;
19455
19456 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
19457 if (EQ (g->object, object))
19458 {
19459 if (g->charpos == pos)
19460 {
19461 best_glyph = g;
19462 best_x = gx;
19463 best_row = r;
19464 goto found;
19465 }
19466 else if (best_glyph == NULL
19467 || ((abs (g->charpos - pos)
19468 < abs (best_glyph->charpos - pos))
19469 && (right_p
19470 ? g->charpos < pos
19471 : g->charpos > pos)))
19472 {
19473 best_glyph = g;
19474 best_x = gx;
19475 best_row = r;
19476 }
19477 }
19478 }
19479
19480 found:
19481
19482 if (best_glyph)
19483 {
19484 *x = best_x;
19485 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
19486
19487 if (right_p)
19488 {
19489 *x += best_glyph->pixel_width;
19490 ++*hpos;
19491 }
19492
19493 *y = best_row->y;
19494 *vpos = best_row - w->current_matrix->rows;
19495 }
19496
19497 return best_glyph != NULL;
19498 }
19499
19500
19501 /* Take proper action when mouse has moved to the mode or header line
19502 or marginal area AREA of window W, x-position X and y-position Y.
19503 X is relative to the start of the text display area of W, so the
19504 width of bitmap areas and scroll bars must be subtracted to get a
19505 position relative to the start of the mode line. */
19506
19507 static void
19508 note_mode_line_or_margin_highlight (w, x, y, area)
19509 struct window *w;
19510 int x, y;
19511 enum window_part area;
19512 {
19513 struct frame *f = XFRAME (w->frame);
19514 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
19515 Cursor cursor = dpyinfo->vertical_scroll_bar_cursor;
19516 int charpos;
19517 Lisp_Object string, help, map, pos;
19518
19519 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
19520 string = mode_line_string (w, x, y, area, &charpos);
19521 else
19522 string = marginal_area_string (w, x, y, area, &charpos);
19523
19524 if (STRINGP (string))
19525 {
19526 pos = make_number (charpos);
19527
19528 /* If we're on a string with `help-echo' text property, arrange
19529 for the help to be displayed. This is done by setting the
19530 global variable help_echo_string to the help string. */
19531 help = Fget_text_property (pos, Qhelp_echo, string);
19532 if (!NILP (help))
19533 {
19534 help_echo_string = help;
19535 XSETWINDOW (help_echo_window, w);
19536 help_echo_object = string;
19537 help_echo_pos = charpos;
19538 }
19539
19540 /* Change the mouse pointer according to what is under X/Y. */
19541 map = Fget_text_property (pos, Qlocal_map, string);
19542 if (!KEYMAPP (map))
19543 map = Fget_text_property (pos, Qkeymap, string);
19544 if (KEYMAPP (map))
19545 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
19546 }
19547
19548 rif->define_frame_cursor (f, cursor);
19549 }
19550
19551
19552 /* EXPORT:
19553 Take proper action when the mouse has moved to position X, Y on
19554 frame F as regards highlighting characters that have mouse-face
19555 properties. Also de-highlighting chars where the mouse was before.
19556 X and Y can be negative or out of range. */
19557
19558 void
19559 note_mouse_highlight (f, x, y)
19560 struct frame *f;
19561 int x, y;
19562 {
19563 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
19564 enum window_part part;
19565 Lisp_Object window;
19566 struct window *w;
19567 Cursor cursor = No_Cursor;
19568 struct buffer *b;
19569
19570 /* When a menu is active, don't highlight because this looks odd. */
19571 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NTGUI)
19572 if (popup_activated ())
19573 return;
19574 #endif
19575
19576 if (NILP (Vmouse_highlight)
19577 || !f->glyphs_initialized_p)
19578 return;
19579
19580 dpyinfo->mouse_face_mouse_x = x;
19581 dpyinfo->mouse_face_mouse_y = y;
19582 dpyinfo->mouse_face_mouse_frame = f;
19583
19584 if (dpyinfo->mouse_face_defer)
19585 return;
19586
19587 if (gc_in_progress)
19588 {
19589 dpyinfo->mouse_face_deferred_gc = 1;
19590 return;
19591 }
19592
19593 /* Which window is that in? */
19594 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
19595
19596 /* If we were displaying active text in another window, clear that. */
19597 if (! EQ (window, dpyinfo->mouse_face_window))
19598 clear_mouse_face (dpyinfo);
19599
19600 /* Not on a window -> return. */
19601 if (!WINDOWP (window))
19602 return;
19603
19604 /* Reset help_echo_string. It will get recomputed below. */
19605 /* ++KFS: X version didn't do this, but it looks harmless. */
19606 help_echo_string = Qnil;
19607
19608 /* Convert to window-relative pixel coordinates. */
19609 w = XWINDOW (window);
19610 frame_to_window_pixel_xy (w, &x, &y);
19611
19612 /* Handle tool-bar window differently since it doesn't display a
19613 buffer. */
19614 if (EQ (window, f->tool_bar_window))
19615 {
19616 note_tool_bar_highlight (f, x, y);
19617 return;
19618 }
19619
19620 /* Mouse is on the mode, header line or margin? */
19621 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
19622 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
19623 {
19624 note_mode_line_or_margin_highlight (w, x, y, part);
19625 return;
19626 }
19627
19628 if (part == ON_VERTICAL_BORDER)
19629 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
19630 else
19631 cursor = FRAME_X_OUTPUT (f)->text_cursor;
19632
19633 /* Are we in a window whose display is up to date?
19634 And verify the buffer's text has not changed. */
19635 b = XBUFFER (w->buffer);
19636 if (part == ON_TEXT
19637 && EQ (w->window_end_valid, w->buffer)
19638 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
19639 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
19640 {
19641 int hpos, vpos, pos, i, area;
19642 struct glyph *glyph;
19643 Lisp_Object object;
19644 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
19645 Lisp_Object *overlay_vec = NULL;
19646 int len, noverlays;
19647 struct buffer *obuf;
19648 int obegv, ozv, same_region;
19649
19650 /* Find the glyph under X/Y. */
19651 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &area, 0);
19652
19653 /* Clear mouse face if X/Y not over text. */
19654 if (glyph == NULL
19655 || area != TEXT_AREA
19656 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
19657 {
19658 #if defined (HAVE_NTGUI)
19659 /* ++KFS: Why is this necessary on W32 ? */
19660 clear_mouse_face (dpyinfo);
19661 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
19662 #else
19663 if (clear_mouse_face (dpyinfo))
19664 cursor = No_Cursor;
19665 #endif
19666 goto set_cursor;
19667 }
19668
19669 pos = glyph->charpos;
19670 object = glyph->object;
19671 if (!STRINGP (object) && !BUFFERP (object))
19672 goto set_cursor;
19673
19674 /* If we get an out-of-range value, return now; avoid an error. */
19675 if (BUFFERP (object) && pos > BUF_Z (b))
19676 goto set_cursor;
19677
19678 /* Make the window's buffer temporarily current for
19679 overlays_at and compute_char_face. */
19680 obuf = current_buffer;
19681 current_buffer = b;
19682 obegv = BEGV;
19683 ozv = ZV;
19684 BEGV = BEG;
19685 ZV = Z;
19686
19687 /* Is this char mouse-active or does it have help-echo? */
19688 position = make_number (pos);
19689
19690 if (BUFFERP (object))
19691 {
19692 /* Put all the overlays we want in a vector in overlay_vec.
19693 Store the length in len. If there are more than 10, make
19694 enough space for all, and try again. */
19695 len = 10;
19696 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
19697 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
19698 if (noverlays > len)
19699 {
19700 len = noverlays;
19701 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
19702 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL,0);
19703 }
19704
19705 /* Sort overlays into increasing priority order. */
19706 noverlays = sort_overlays (overlay_vec, noverlays, w);
19707 }
19708 else
19709 noverlays = 0;
19710
19711 same_region = (EQ (window, dpyinfo->mouse_face_window)
19712 && vpos >= dpyinfo->mouse_face_beg_row
19713 && vpos <= dpyinfo->mouse_face_end_row
19714 && (vpos > dpyinfo->mouse_face_beg_row
19715 || hpos >= dpyinfo->mouse_face_beg_col)
19716 && (vpos < dpyinfo->mouse_face_end_row
19717 || hpos < dpyinfo->mouse_face_end_col
19718 || dpyinfo->mouse_face_past_end));
19719
19720 if (same_region)
19721 cursor = No_Cursor;
19722
19723 /* Check mouse-face highlighting. */
19724 if (! same_region
19725 /* If there exists an overlay with mouse-face overlapping
19726 the one we are currently highlighting, we have to
19727 check if we enter the overlapping overlay, and then
19728 highlight only that. */
19729 || (OVERLAYP (dpyinfo->mouse_face_overlay)
19730 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
19731 {
19732 /* Find the highest priority overlay that has a mouse-face
19733 property. */
19734 overlay = Qnil;
19735 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
19736 {
19737 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
19738 if (!NILP (mouse_face))
19739 overlay = overlay_vec[i];
19740 }
19741
19742 /* If we're actually highlighting the same overlay as
19743 before, there's no need to do that again. */
19744 if (!NILP (overlay)
19745 && EQ (overlay, dpyinfo->mouse_face_overlay))
19746 goto check_help_echo;
19747
19748 dpyinfo->mouse_face_overlay = overlay;
19749
19750 /* Clear the display of the old active region, if any. */
19751 if (clear_mouse_face (dpyinfo))
19752 cursor = No_Cursor;
19753
19754 /* If no overlay applies, get a text property. */
19755 if (NILP (overlay))
19756 mouse_face = Fget_text_property (position, Qmouse_face, object);
19757
19758 /* Handle the overlay case. */
19759 if (!NILP (overlay))
19760 {
19761 /* Find the range of text around this char that
19762 should be active. */
19763 Lisp_Object before, after;
19764 int ignore;
19765
19766 before = Foverlay_start (overlay);
19767 after = Foverlay_end (overlay);
19768 /* Record this as the current active region. */
19769 fast_find_position (w, XFASTINT (before),
19770 &dpyinfo->mouse_face_beg_col,
19771 &dpyinfo->mouse_face_beg_row,
19772 &dpyinfo->mouse_face_beg_x,
19773 &dpyinfo->mouse_face_beg_y, Qnil);
19774
19775 dpyinfo->mouse_face_past_end
19776 = !fast_find_position (w, XFASTINT (after),
19777 &dpyinfo->mouse_face_end_col,
19778 &dpyinfo->mouse_face_end_row,
19779 &dpyinfo->mouse_face_end_x,
19780 &dpyinfo->mouse_face_end_y, Qnil);
19781 dpyinfo->mouse_face_window = window;
19782
19783 dpyinfo->mouse_face_face_id
19784 = face_at_buffer_position (w, pos, 0, 0,
19785 &ignore, pos + 1,
19786 !dpyinfo->mouse_face_hidden);
19787
19788 /* Display it as active. */
19789 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
19790 cursor = No_Cursor;
19791 }
19792 /* Handle the text property case. */
19793 else if (!NILP (mouse_face) && BUFFERP (object))
19794 {
19795 /* Find the range of text around this char that
19796 should be active. */
19797 Lisp_Object before, after, beginning, end;
19798 int ignore;
19799
19800 beginning = Fmarker_position (w->start);
19801 end = make_number (BUF_Z (XBUFFER (object))
19802 - XFASTINT (w->window_end_pos));
19803 before
19804 = Fprevious_single_property_change (make_number (pos + 1),
19805 Qmouse_face,
19806 object, beginning);
19807 after
19808 = Fnext_single_property_change (position, Qmouse_face,
19809 object, end);
19810
19811 /* Record this as the current active region. */
19812 fast_find_position (w, XFASTINT (before),
19813 &dpyinfo->mouse_face_beg_col,
19814 &dpyinfo->mouse_face_beg_row,
19815 &dpyinfo->mouse_face_beg_x,
19816 &dpyinfo->mouse_face_beg_y, Qnil);
19817 dpyinfo->mouse_face_past_end
19818 = !fast_find_position (w, XFASTINT (after),
19819 &dpyinfo->mouse_face_end_col,
19820 &dpyinfo->mouse_face_end_row,
19821 &dpyinfo->mouse_face_end_x,
19822 &dpyinfo->mouse_face_end_y, Qnil);
19823 dpyinfo->mouse_face_window = window;
19824
19825 if (BUFFERP (object))
19826 dpyinfo->mouse_face_face_id
19827 = face_at_buffer_position (w, pos, 0, 0,
19828 &ignore, pos + 1,
19829 !dpyinfo->mouse_face_hidden);
19830
19831 /* Display it as active. */
19832 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
19833 cursor = No_Cursor;
19834 }
19835 else if (!NILP (mouse_face) && STRINGP (object))
19836 {
19837 Lisp_Object b, e;
19838 int ignore;
19839
19840 b = Fprevious_single_property_change (make_number (pos + 1),
19841 Qmouse_face,
19842 object, Qnil);
19843 e = Fnext_single_property_change (position, Qmouse_face,
19844 object, Qnil);
19845 if (NILP (b))
19846 b = make_number (0);
19847 if (NILP (e))
19848 e = make_number (SCHARS (object) - 1);
19849 fast_find_string_pos (w, XINT (b), object,
19850 &dpyinfo->mouse_face_beg_col,
19851 &dpyinfo->mouse_face_beg_row,
19852 &dpyinfo->mouse_face_beg_x,
19853 &dpyinfo->mouse_face_beg_y, 0);
19854 fast_find_string_pos (w, XINT (e), object,
19855 &dpyinfo->mouse_face_end_col,
19856 &dpyinfo->mouse_face_end_row,
19857 &dpyinfo->mouse_face_end_x,
19858 &dpyinfo->mouse_face_end_y, 1);
19859 dpyinfo->mouse_face_past_end = 0;
19860 dpyinfo->mouse_face_window = window;
19861 dpyinfo->mouse_face_face_id
19862 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
19863 glyph->face_id, 1);
19864 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
19865 cursor = No_Cursor;
19866 }
19867 else if (STRINGP (object) && NILP (mouse_face))
19868 {
19869 /* A string which doesn't have mouse-face, but
19870 the text ``under'' it might have. */
19871 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
19872 int start = MATRIX_ROW_START_CHARPOS (r);
19873
19874 pos = string_buffer_position (w, object, start);
19875 if (pos > 0)
19876 mouse_face = get_char_property_and_overlay (make_number (pos),
19877 Qmouse_face,
19878 w->buffer,
19879 &overlay);
19880 if (!NILP (mouse_face) && !NILP (overlay))
19881 {
19882 Lisp_Object before = Foverlay_start (overlay);
19883 Lisp_Object after = Foverlay_end (overlay);
19884 int ignore;
19885
19886 /* Note that we might not be able to find position
19887 BEFORE in the glyph matrix if the overlay is
19888 entirely covered by a `display' property. In
19889 this case, we overshoot. So let's stop in
19890 the glyph matrix before glyphs for OBJECT. */
19891 fast_find_position (w, XFASTINT (before),
19892 &dpyinfo->mouse_face_beg_col,
19893 &dpyinfo->mouse_face_beg_row,
19894 &dpyinfo->mouse_face_beg_x,
19895 &dpyinfo->mouse_face_beg_y,
19896 object);
19897
19898 dpyinfo->mouse_face_past_end
19899 = !fast_find_position (w, XFASTINT (after),
19900 &dpyinfo->mouse_face_end_col,
19901 &dpyinfo->mouse_face_end_row,
19902 &dpyinfo->mouse_face_end_x,
19903 &dpyinfo->mouse_face_end_y,
19904 Qnil);
19905 dpyinfo->mouse_face_window = window;
19906 dpyinfo->mouse_face_face_id
19907 = face_at_buffer_position (w, pos, 0, 0,
19908 &ignore, pos + 1,
19909 !dpyinfo->mouse_face_hidden);
19910
19911 /* Display it as active. */
19912 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
19913 cursor = No_Cursor;
19914 }
19915 }
19916 }
19917
19918 check_help_echo:
19919
19920 /* Look for a `help-echo' property. */
19921 {
19922 Lisp_Object help, overlay;
19923
19924 /* Check overlays first. */
19925 help = overlay = Qnil;
19926 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
19927 {
19928 overlay = overlay_vec[i];
19929 help = Foverlay_get (overlay, Qhelp_echo);
19930 }
19931
19932 if (!NILP (help))
19933 {
19934 help_echo_string = help;
19935 help_echo_window = window;
19936 help_echo_object = overlay;
19937 help_echo_pos = pos;
19938 }
19939 else
19940 {
19941 Lisp_Object object = glyph->object;
19942 int charpos = glyph->charpos;
19943
19944 /* Try text properties. */
19945 if (STRINGP (object)
19946 && charpos >= 0
19947 && charpos < SCHARS (object))
19948 {
19949 help = Fget_text_property (make_number (charpos),
19950 Qhelp_echo, object);
19951 if (NILP (help))
19952 {
19953 /* If the string itself doesn't specify a help-echo,
19954 see if the buffer text ``under'' it does. */
19955 struct glyph_row *r
19956 = MATRIX_ROW (w->current_matrix, vpos);
19957 int start = MATRIX_ROW_START_CHARPOS (r);
19958 int pos = string_buffer_position (w, object, start);
19959 if (pos > 0)
19960 {
19961 help = Fget_char_property (make_number (pos),
19962 Qhelp_echo, w->buffer);
19963 if (!NILP (help))
19964 {
19965 charpos = pos;
19966 object = w->buffer;
19967 }
19968 }
19969 }
19970 }
19971 else if (BUFFERP (object)
19972 && charpos >= BEGV
19973 && charpos < ZV)
19974 help = Fget_text_property (make_number (charpos), Qhelp_echo,
19975 object);
19976
19977 if (!NILP (help))
19978 {
19979 help_echo_string = help;
19980 help_echo_window = window;
19981 help_echo_object = object;
19982 help_echo_pos = charpos;
19983 }
19984 }
19985 }
19986
19987 BEGV = obegv;
19988 ZV = ozv;
19989 current_buffer = obuf;
19990 }
19991
19992 set_cursor:
19993
19994 #ifndef HAVE_CARBON
19995 if (cursor != No_Cursor)
19996 #else
19997 if (bcmp (&cursor, &No_Cursor, sizeof (Cursor)))
19998 #endif
19999 rif->define_frame_cursor (f, cursor);
20000 }
20001
20002
20003 /* EXPORT for RIF:
20004 Clear any mouse-face on window W. This function is part of the
20005 redisplay interface, and is called from try_window_id and similar
20006 functions to ensure the mouse-highlight is off. */
20007
20008 void
20009 x_clear_window_mouse_face (w)
20010 struct window *w;
20011 {
20012 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
20013 Lisp_Object window;
20014
20015 BLOCK_INPUT;
20016 XSETWINDOW (window, w);
20017 if (EQ (window, dpyinfo->mouse_face_window))
20018 clear_mouse_face (dpyinfo);
20019 UNBLOCK_INPUT;
20020 }
20021
20022
20023 /* EXPORT:
20024 Just discard the mouse face information for frame F, if any.
20025 This is used when the size of F is changed. */
20026
20027 void
20028 cancel_mouse_face (f)
20029 struct frame *f;
20030 {
20031 Lisp_Object window;
20032 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20033
20034 window = dpyinfo->mouse_face_window;
20035 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
20036 {
20037 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
20038 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
20039 dpyinfo->mouse_face_window = Qnil;
20040 }
20041 }
20042
20043
20044 #endif /* HAVE_WINDOW_SYSTEM */
20045
20046 \f
20047 /***********************************************************************
20048 Exposure Events
20049 ***********************************************************************/
20050
20051 #ifdef HAVE_WINDOW_SYSTEM
20052
20053 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
20054 which intersects rectangle R. R is in window-relative coordinates. */
20055
20056 static void
20057 expose_area (w, row, r, area)
20058 struct window *w;
20059 struct glyph_row *row;
20060 XRectangle *r;
20061 enum glyph_row_area area;
20062 {
20063 struct glyph *first = row->glyphs[area];
20064 struct glyph *end = row->glyphs[area] + row->used[area];
20065 struct glyph *last;
20066 int first_x, start_x, x;
20067
20068 if (area == TEXT_AREA && row->fill_line_p)
20069 /* If row extends face to end of line write the whole line. */
20070 draw_glyphs (w, 0, row, area,
20071 0, row->used[area],
20072 DRAW_NORMAL_TEXT, 0);
20073 else
20074 {
20075 /* Set START_X to the window-relative start position for drawing glyphs of
20076 AREA. The first glyph of the text area can be partially visible.
20077 The first glyphs of other areas cannot. */
20078 start_x = window_box_left_offset (w, area);
20079 if (area == TEXT_AREA)
20080 start_x += row->x;
20081 x = start_x;
20082
20083 /* Find the first glyph that must be redrawn. */
20084 while (first < end
20085 && x + first->pixel_width < r->x)
20086 {
20087 x += first->pixel_width;
20088 ++first;
20089 }
20090
20091 /* Find the last one. */
20092 last = first;
20093 first_x = x;
20094 while (last < end
20095 && x < r->x + r->width)
20096 {
20097 x += last->pixel_width;
20098 ++last;
20099 }
20100
20101 /* Repaint. */
20102 if (last > first)
20103 draw_glyphs (w, first_x - start_x, row, area,
20104 first - row->glyphs[area], last - row->glyphs[area],
20105 DRAW_NORMAL_TEXT, 0);
20106 }
20107 }
20108
20109
20110 /* Redraw the parts of the glyph row ROW on window W intersecting
20111 rectangle R. R is in window-relative coordinates. Value is
20112 non-zero if mouse-face was overwritten. */
20113
20114 static int
20115 expose_line (w, row, r)
20116 struct window *w;
20117 struct glyph_row *row;
20118 XRectangle *r;
20119 {
20120 xassert (row->enabled_p);
20121
20122 if (row->mode_line_p || w->pseudo_window_p)
20123 draw_glyphs (w, 0, row, TEXT_AREA,
20124 0, row->used[TEXT_AREA],
20125 DRAW_NORMAL_TEXT, 0);
20126 else
20127 {
20128 if (row->used[LEFT_MARGIN_AREA])
20129 expose_area (w, row, r, LEFT_MARGIN_AREA);
20130 if (row->used[TEXT_AREA])
20131 expose_area (w, row, r, TEXT_AREA);
20132 if (row->used[RIGHT_MARGIN_AREA])
20133 expose_area (w, row, r, RIGHT_MARGIN_AREA);
20134 draw_row_fringe_bitmaps (w, row);
20135 }
20136
20137 return row->mouse_face_p;
20138 }
20139
20140
20141 /* Redraw those parts of glyphs rows during expose event handling that
20142 overlap other rows. Redrawing of an exposed line writes over parts
20143 of lines overlapping that exposed line; this function fixes that.
20144
20145 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
20146 row in W's current matrix that is exposed and overlaps other rows.
20147 LAST_OVERLAPPING_ROW is the last such row. */
20148
20149 static void
20150 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
20151 struct window *w;
20152 struct glyph_row *first_overlapping_row;
20153 struct glyph_row *last_overlapping_row;
20154 {
20155 struct glyph_row *row;
20156
20157 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
20158 if (row->overlapping_p)
20159 {
20160 xassert (row->enabled_p && !row->mode_line_p);
20161
20162 if (row->used[LEFT_MARGIN_AREA])
20163 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
20164
20165 if (row->used[TEXT_AREA])
20166 x_fix_overlapping_area (w, row, TEXT_AREA);
20167
20168 if (row->used[RIGHT_MARGIN_AREA])
20169 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
20170 }
20171 }
20172
20173
20174 /* Return non-zero if W's cursor intersects rectangle R. */
20175
20176 static int
20177 phys_cursor_in_rect_p (w, r)
20178 struct window *w;
20179 XRectangle *r;
20180 {
20181 XRectangle cr, result;
20182 struct glyph *cursor_glyph;
20183
20184 cursor_glyph = get_phys_cursor_glyph (w);
20185 if (cursor_glyph)
20186 {
20187 /* r is relative to W's box, but w->phys_cursor.x is relative
20188 to left edge of W's TEXT area. Adjust it. */
20189 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
20190 cr.y = w->phys_cursor.y;
20191 cr.width = cursor_glyph->pixel_width;
20192 cr.height = w->phys_cursor_height;
20193 /* ++KFS: W32 version used W32-specific IntersectRect here, but
20194 I assume the effect is the same -- and this is portable. */
20195 return x_intersect_rectangles (&cr, r, &result);
20196 }
20197 else
20198 return 0;
20199 }
20200
20201
20202 /* EXPORT:
20203 Draw a vertical window border to the right of window W if W doesn't
20204 have vertical scroll bars. */
20205
20206 void
20207 x_draw_vertical_border (w)
20208 struct window *w;
20209 {
20210 /* We could do better, if we knew what type of scroll-bar the adjacent
20211 windows (on either side) have... But we don't :-(
20212 However, I think this works ok. ++KFS 2003-04-25 */
20213
20214 /* Redraw borders between horizontally adjacent windows. Don't
20215 do it for frames with vertical scroll bars because either the
20216 right scroll bar of a window, or the left scroll bar of its
20217 neighbor will suffice as a border. */
20218 if (!WINDOW_RIGHTMOST_P (w)
20219 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
20220 {
20221 int x0, x1, y0, y1;
20222
20223 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
20224 y1 -= 1;
20225
20226 rif->draw_vertical_window_border (w, x1, y0, y1);
20227 }
20228 else if (!WINDOW_LEFTMOST_P (w)
20229 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
20230 {
20231 int x0, x1, y0, y1;
20232
20233 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
20234 y1 -= 1;
20235
20236 rif->draw_vertical_window_border (w, x0, y0, y1);
20237 }
20238 }
20239
20240
20241 /* Redraw the part of window W intersection rectangle FR. Pixel
20242 coordinates in FR are frame-relative. Call this function with
20243 input blocked. Value is non-zero if the exposure overwrites
20244 mouse-face. */
20245
20246 static int
20247 expose_window (w, fr)
20248 struct window *w;
20249 XRectangle *fr;
20250 {
20251 struct frame *f = XFRAME (w->frame);
20252 XRectangle wr, r;
20253 int mouse_face_overwritten_p = 0;
20254
20255 /* If window is not yet fully initialized, do nothing. This can
20256 happen when toolkit scroll bars are used and a window is split.
20257 Reconfiguring the scroll bar will generate an expose for a newly
20258 created window. */
20259 if (w->current_matrix == NULL)
20260 return 0;
20261
20262 /* When we're currently updating the window, display and current
20263 matrix usually don't agree. Arrange for a thorough display
20264 later. */
20265 if (w == updated_window)
20266 {
20267 SET_FRAME_GARBAGED (f);
20268 return 0;
20269 }
20270
20271 /* Frame-relative pixel rectangle of W. */
20272 wr.x = WINDOW_LEFT_EDGE_X (w);
20273 wr.y = WINDOW_TOP_EDGE_Y (w);
20274 wr.width = WINDOW_TOTAL_WIDTH (w);
20275 wr.height = WINDOW_TOTAL_HEIGHT (w);
20276
20277 if (x_intersect_rectangles (fr, &wr, &r))
20278 {
20279 int yb = window_text_bottom_y (w);
20280 struct glyph_row *row;
20281 int cursor_cleared_p;
20282 struct glyph_row *first_overlapping_row, *last_overlapping_row;
20283
20284 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
20285 r.x, r.y, r.width, r.height));
20286
20287 /* Convert to window coordinates. */
20288 r.x -= WINDOW_LEFT_EDGE_X (w);
20289 r.y -= WINDOW_TOP_EDGE_Y (w);
20290
20291 /* Turn off the cursor. */
20292 if (!w->pseudo_window_p
20293 && phys_cursor_in_rect_p (w, &r))
20294 {
20295 x_clear_cursor (w);
20296 cursor_cleared_p = 1;
20297 }
20298 else
20299 cursor_cleared_p = 0;
20300
20301 /* Update lines intersecting rectangle R. */
20302 first_overlapping_row = last_overlapping_row = NULL;
20303 for (row = w->current_matrix->rows;
20304 row->enabled_p;
20305 ++row)
20306 {
20307 int y0 = row->y;
20308 int y1 = MATRIX_ROW_BOTTOM_Y (row);
20309
20310 if ((y0 >= r.y && y0 < r.y + r.height)
20311 || (y1 > r.y && y1 < r.y + r.height)
20312 || (r.y >= y0 && r.y < y1)
20313 || (r.y + r.height > y0 && r.y + r.height < y1))
20314 {
20315 if (row->overlapping_p)
20316 {
20317 if (first_overlapping_row == NULL)
20318 first_overlapping_row = row;
20319 last_overlapping_row = row;
20320 }
20321
20322 if (expose_line (w, row, &r))
20323 mouse_face_overwritten_p = 1;
20324 }
20325
20326 if (y1 >= yb)
20327 break;
20328 }
20329
20330 /* Display the mode line if there is one. */
20331 if (WINDOW_WANTS_MODELINE_P (w)
20332 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
20333 row->enabled_p)
20334 && row->y < r.y + r.height)
20335 {
20336 if (expose_line (w, row, &r))
20337 mouse_face_overwritten_p = 1;
20338 }
20339
20340 if (!w->pseudo_window_p)
20341 {
20342 /* Fix the display of overlapping rows. */
20343 if (first_overlapping_row)
20344 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
20345
20346 /* Draw border between windows. */
20347 x_draw_vertical_border (w);
20348
20349 /* Turn the cursor on again. */
20350 if (cursor_cleared_p)
20351 update_window_cursor (w, 1);
20352 }
20353 }
20354
20355 #ifdef HAVE_CARBON
20356 /* Display scroll bar for this window. */
20357 if (!NILP (w->vertical_scroll_bar))
20358 {
20359 /* ++KFS:
20360 If this doesn't work here (maybe some header files are missing),
20361 make a function in macterm.c and call it to do the job! */
20362 ControlHandle ch
20363 = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (w->vertical_scroll_bar));
20364
20365 Draw1Control (ch);
20366 }
20367 #endif
20368
20369 return mouse_face_overwritten_p;
20370 }
20371
20372
20373
20374 /* Redraw (parts) of all windows in the window tree rooted at W that
20375 intersect R. R contains frame pixel coordinates. Value is
20376 non-zero if the exposure overwrites mouse-face. */
20377
20378 static int
20379 expose_window_tree (w, r)
20380 struct window *w;
20381 XRectangle *r;
20382 {
20383 struct frame *f = XFRAME (w->frame);
20384 int mouse_face_overwritten_p = 0;
20385
20386 while (w && !FRAME_GARBAGED_P (f))
20387 {
20388 if (!NILP (w->hchild))
20389 mouse_face_overwritten_p
20390 |= expose_window_tree (XWINDOW (w->hchild), r);
20391 else if (!NILP (w->vchild))
20392 mouse_face_overwritten_p
20393 |= expose_window_tree (XWINDOW (w->vchild), r);
20394 else
20395 mouse_face_overwritten_p |= expose_window (w, r);
20396
20397 w = NILP (w->next) ? NULL : XWINDOW (w->next);
20398 }
20399
20400 return mouse_face_overwritten_p;
20401 }
20402
20403
20404 /* EXPORT:
20405 Redisplay an exposed area of frame F. X and Y are the upper-left
20406 corner of the exposed rectangle. W and H are width and height of
20407 the exposed area. All are pixel values. W or H zero means redraw
20408 the entire frame. */
20409
20410 void
20411 expose_frame (f, x, y, w, h)
20412 struct frame *f;
20413 int x, y, w, h;
20414 {
20415 XRectangle r;
20416 int mouse_face_overwritten_p = 0;
20417
20418 TRACE ((stderr, "expose_frame "));
20419
20420 /* No need to redraw if frame will be redrawn soon. */
20421 if (FRAME_GARBAGED_P (f))
20422 {
20423 TRACE ((stderr, " garbaged\n"));
20424 return;
20425 }
20426
20427 #ifdef HAVE_CARBON
20428 /* MAC_TODO: this is a kludge, but if scroll bars are not activated
20429 or deactivated here, for unknown reasons, activated scroll bars
20430 are shown in deactivated frames in some instances. */
20431 if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
20432 activate_scroll_bars (f);
20433 else
20434 deactivate_scroll_bars (f);
20435 #endif
20436
20437 /* If basic faces haven't been realized yet, there is no point in
20438 trying to redraw anything. This can happen when we get an expose
20439 event while Emacs is starting, e.g. by moving another window. */
20440 if (FRAME_FACE_CACHE (f) == NULL
20441 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
20442 {
20443 TRACE ((stderr, " no faces\n"));
20444 return;
20445 }
20446
20447 if (w == 0 || h == 0)
20448 {
20449 r.x = r.y = 0;
20450 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
20451 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
20452 }
20453 else
20454 {
20455 r.x = x;
20456 r.y = y;
20457 r.width = w;
20458 r.height = h;
20459 }
20460
20461 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
20462 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
20463
20464 if (WINDOWP (f->tool_bar_window))
20465 mouse_face_overwritten_p
20466 |= expose_window (XWINDOW (f->tool_bar_window), &r);
20467
20468 #ifdef HAVE_X_WINDOWS
20469 #ifndef MSDOS
20470 #ifndef USE_X_TOOLKIT
20471 if (WINDOWP (f->menu_bar_window))
20472 mouse_face_overwritten_p
20473 |= expose_window (XWINDOW (f->menu_bar_window), &r);
20474 #endif /* not USE_X_TOOLKIT */
20475 #endif
20476 #endif
20477
20478 /* Some window managers support a focus-follows-mouse style with
20479 delayed raising of frames. Imagine a partially obscured frame,
20480 and moving the mouse into partially obscured mouse-face on that
20481 frame. The visible part of the mouse-face will be highlighted,
20482 then the WM raises the obscured frame. With at least one WM, KDE
20483 2.1, Emacs is not getting any event for the raising of the frame
20484 (even tried with SubstructureRedirectMask), only Expose events.
20485 These expose events will draw text normally, i.e. not
20486 highlighted. Which means we must redo the highlight here.
20487 Subsume it under ``we love X''. --gerd 2001-08-15 */
20488 /* Included in Windows version because Windows most likely does not
20489 do the right thing if any third party tool offers
20490 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
20491 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
20492 {
20493 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20494 if (f == dpyinfo->mouse_face_mouse_frame)
20495 {
20496 int x = dpyinfo->mouse_face_mouse_x;
20497 int y = dpyinfo->mouse_face_mouse_y;
20498 clear_mouse_face (dpyinfo);
20499 note_mouse_highlight (f, x, y);
20500 }
20501 }
20502 }
20503
20504
20505 /* EXPORT:
20506 Determine the intersection of two rectangles R1 and R2. Return
20507 the intersection in *RESULT. Value is non-zero if RESULT is not
20508 empty. */
20509
20510 int
20511 x_intersect_rectangles (r1, r2, result)
20512 XRectangle *r1, *r2, *result;
20513 {
20514 XRectangle *left, *right;
20515 XRectangle *upper, *lower;
20516 int intersection_p = 0;
20517
20518 /* Rearrange so that R1 is the left-most rectangle. */
20519 if (r1->x < r2->x)
20520 left = r1, right = r2;
20521 else
20522 left = r2, right = r1;
20523
20524 /* X0 of the intersection is right.x0, if this is inside R1,
20525 otherwise there is no intersection. */
20526 if (right->x <= left->x + left->width)
20527 {
20528 result->x = right->x;
20529
20530 /* The right end of the intersection is the minimum of the
20531 the right ends of left and right. */
20532 result->width = (min (left->x + left->width, right->x + right->width)
20533 - result->x);
20534
20535 /* Same game for Y. */
20536 if (r1->y < r2->y)
20537 upper = r1, lower = r2;
20538 else
20539 upper = r2, lower = r1;
20540
20541 /* The upper end of the intersection is lower.y0, if this is inside
20542 of upper. Otherwise, there is no intersection. */
20543 if (lower->y <= upper->y + upper->height)
20544 {
20545 result->y = lower->y;
20546
20547 /* The lower end of the intersection is the minimum of the lower
20548 ends of upper and lower. */
20549 result->height = (min (lower->y + lower->height,
20550 upper->y + upper->height)
20551 - result->y);
20552 intersection_p = 1;
20553 }
20554 }
20555
20556 return intersection_p;
20557 }
20558
20559 #endif /* HAVE_WINDOW_SYSTEM */
20560
20561 \f
20562 /***********************************************************************
20563 Initialization
20564 ***********************************************************************/
20565
20566 void
20567 syms_of_xdisp ()
20568 {
20569 Vwith_echo_area_save_vector = Qnil;
20570 staticpro (&Vwith_echo_area_save_vector);
20571
20572 Vmessage_stack = Qnil;
20573 staticpro (&Vmessage_stack);
20574
20575 Qinhibit_redisplay = intern ("inhibit-redisplay");
20576 staticpro (&Qinhibit_redisplay);
20577
20578 message_dolog_marker1 = Fmake_marker ();
20579 staticpro (&message_dolog_marker1);
20580 message_dolog_marker2 = Fmake_marker ();
20581 staticpro (&message_dolog_marker2);
20582 message_dolog_marker3 = Fmake_marker ();
20583 staticpro (&message_dolog_marker3);
20584
20585 #if GLYPH_DEBUG
20586 defsubr (&Sdump_frame_glyph_matrix);
20587 defsubr (&Sdump_glyph_matrix);
20588 defsubr (&Sdump_glyph_row);
20589 defsubr (&Sdump_tool_bar_row);
20590 defsubr (&Strace_redisplay);
20591 defsubr (&Strace_to_stderr);
20592 #endif
20593 #ifdef HAVE_WINDOW_SYSTEM
20594 defsubr (&Stool_bar_lines_needed);
20595 #endif
20596 defsubr (&Sformat_mode_line);
20597
20598 staticpro (&Qmenu_bar_update_hook);
20599 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
20600
20601 staticpro (&Qoverriding_terminal_local_map);
20602 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
20603
20604 staticpro (&Qoverriding_local_map);
20605 Qoverriding_local_map = intern ("overriding-local-map");
20606
20607 staticpro (&Qwindow_scroll_functions);
20608 Qwindow_scroll_functions = intern ("window-scroll-functions");
20609
20610 staticpro (&Qredisplay_end_trigger_functions);
20611 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
20612
20613 staticpro (&Qinhibit_point_motion_hooks);
20614 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
20615
20616 QCdata = intern (":data");
20617 staticpro (&QCdata);
20618 Qdisplay = intern ("display");
20619 staticpro (&Qdisplay);
20620 Qspace_width = intern ("space-width");
20621 staticpro (&Qspace_width);
20622 Qraise = intern ("raise");
20623 staticpro (&Qraise);
20624 Qspace = intern ("space");
20625 staticpro (&Qspace);
20626 Qmargin = intern ("margin");
20627 staticpro (&Qmargin);
20628 Qleft_margin = intern ("left-margin");
20629 staticpro (&Qleft_margin);
20630 Qright_margin = intern ("right-margin");
20631 staticpro (&Qright_margin);
20632 Qalign_to = intern ("align-to");
20633 staticpro (&Qalign_to);
20634 QCalign_to = intern (":align-to");
20635 staticpro (&QCalign_to);
20636 Qrelative_width = intern ("relative-width");
20637 staticpro (&Qrelative_width);
20638 QCrelative_width = intern (":relative-width");
20639 staticpro (&QCrelative_width);
20640 QCrelative_height = intern (":relative-height");
20641 staticpro (&QCrelative_height);
20642 QCeval = intern (":eval");
20643 staticpro (&QCeval);
20644 QCpropertize = intern (":propertize");
20645 staticpro (&QCpropertize);
20646 QCfile = intern (":file");
20647 staticpro (&QCfile);
20648 Qfontified = intern ("fontified");
20649 staticpro (&Qfontified);
20650 Qfontification_functions = intern ("fontification-functions");
20651 staticpro (&Qfontification_functions);
20652 Qtrailing_whitespace = intern ("trailing-whitespace");
20653 staticpro (&Qtrailing_whitespace);
20654 Qimage = intern ("image");
20655 staticpro (&Qimage);
20656 Qmessage_truncate_lines = intern ("message-truncate-lines");
20657 staticpro (&Qmessage_truncate_lines);
20658 Qcursor_in_non_selected_windows = intern ("cursor-in-non-selected-windows");
20659 staticpro (&Qcursor_in_non_selected_windows);
20660 Qgrow_only = intern ("grow-only");
20661 staticpro (&Qgrow_only);
20662 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
20663 staticpro (&Qinhibit_menubar_update);
20664 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
20665 staticpro (&Qinhibit_eval_during_redisplay);
20666 Qposition = intern ("position");
20667 staticpro (&Qposition);
20668 Qbuffer_position = intern ("buffer-position");
20669 staticpro (&Qbuffer_position);
20670 Qobject = intern ("object");
20671 staticpro (&Qobject);
20672 Qbar = intern ("bar");
20673 staticpro (&Qbar);
20674 Qhbar = intern ("hbar");
20675 staticpro (&Qhbar);
20676 Qbox = intern ("box");
20677 staticpro (&Qbox);
20678 Qhollow = intern ("hollow");
20679 staticpro (&Qhollow);
20680 Qrisky_local_variable = intern ("risky-local-variable");
20681 staticpro (&Qrisky_local_variable);
20682 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
20683 staticpro (&Qinhibit_free_realized_faces);
20684
20685 list_of_error = Fcons (intern ("error"), Qnil);
20686 staticpro (&list_of_error);
20687
20688 last_arrow_position = Qnil;
20689 last_arrow_string = Qnil;
20690 staticpro (&last_arrow_position);
20691 staticpro (&last_arrow_string);
20692
20693 echo_buffer[0] = echo_buffer[1] = Qnil;
20694 staticpro (&echo_buffer[0]);
20695 staticpro (&echo_buffer[1]);
20696
20697 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
20698 staticpro (&echo_area_buffer[0]);
20699 staticpro (&echo_area_buffer[1]);
20700
20701 Vmessages_buffer_name = build_string ("*Messages*");
20702 staticpro (&Vmessages_buffer_name);
20703
20704 mode_line_proptrans_alist = Qnil;
20705 staticpro (&mode_line_proptrans_alist);
20706
20707 mode_line_string_list = Qnil;
20708 staticpro (&mode_line_string_list);
20709
20710 help_echo_string = Qnil;
20711 staticpro (&help_echo_string);
20712 help_echo_object = Qnil;
20713 staticpro (&help_echo_object);
20714 help_echo_window = Qnil;
20715 staticpro (&help_echo_window);
20716 previous_help_echo_string = Qnil;
20717 staticpro (&previous_help_echo_string);
20718 help_echo_pos = -1;
20719
20720 #ifdef HAVE_WINDOW_SYSTEM
20721 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
20722 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
20723 For example, if a block cursor is over a tab, it will be drawn as
20724 wide as that tab on the display. */);
20725 x_stretch_cursor_p = 0;
20726 #endif
20727
20728 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
20729 doc: /* Non-nil means highlight trailing whitespace.
20730 The face used for trailing whitespace is `trailing-whitespace'. */);
20731 Vshow_trailing_whitespace = Qnil;
20732
20733 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
20734 doc: /* Non-nil means don't actually do any redisplay.
20735 This is used for internal purposes. */);
20736 Vinhibit_redisplay = Qnil;
20737
20738 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
20739 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
20740 Vglobal_mode_string = Qnil;
20741
20742 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
20743 doc: /* Marker for where to display an arrow on top of the buffer text.
20744 This must be the beginning of a line in order to work.
20745 See also `overlay-arrow-string'. */);
20746 Voverlay_arrow_position = Qnil;
20747
20748 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
20749 doc: /* String to display as an arrow. See also `overlay-arrow-position'. */);
20750 Voverlay_arrow_string = Qnil;
20751
20752 DEFVAR_INT ("scroll-step", &scroll_step,
20753 doc: /* *The number of lines to try scrolling a window by when point moves out.
20754 If that fails to bring point back on frame, point is centered instead.
20755 If this is zero, point is always centered after it moves off frame.
20756 If you want scrolling to always be a line at a time, you should set
20757 `scroll-conservatively' to a large value rather than set this to 1. */);
20758
20759 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
20760 doc: /* *Scroll up to this many lines, to bring point back on screen.
20761 A value of zero means to scroll the text to center point vertically
20762 in the window. */);
20763 scroll_conservatively = 0;
20764
20765 DEFVAR_INT ("scroll-margin", &scroll_margin,
20766 doc: /* *Number of lines of margin at the top and bottom of a window.
20767 Recenter the window whenever point gets within this many lines
20768 of the top or bottom of the window. */);
20769 scroll_margin = 0;
20770
20771 #if GLYPH_DEBUG
20772 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
20773 #endif
20774
20775 DEFVAR_BOOL ("truncate-partial-width-windows",
20776 &truncate_partial_width_windows,
20777 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
20778 truncate_partial_width_windows = 1;
20779
20780 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
20781 doc: /* nil means display the mode-line/header-line/menu-bar in the default face.
20782 Any other value means to use the appropriate face, `mode-line',
20783 `header-line', or `menu' respectively. */);
20784 mode_line_inverse_video = 1;
20785
20786 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
20787 doc: /* *Maximum buffer size for which line number should be displayed.
20788 If the buffer is bigger than this, the line number does not appear
20789 in the mode line. A value of nil means no limit. */);
20790 Vline_number_display_limit = Qnil;
20791
20792 DEFVAR_INT ("line-number-display-limit-width",
20793 &line_number_display_limit_width,
20794 doc: /* *Maximum line width (in characters) for line number display.
20795 If the average length of the lines near point is bigger than this, then the
20796 line number may be omitted from the mode line. */);
20797 line_number_display_limit_width = 200;
20798
20799 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
20800 doc: /* *Non-nil means highlight region even in nonselected windows. */);
20801 highlight_nonselected_windows = 0;
20802
20803 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
20804 doc: /* Non-nil if more than one frame is visible on this display.
20805 Minibuffer-only frames don't count, but iconified frames do.
20806 This variable is not guaranteed to be accurate except while processing
20807 `frame-title-format' and `icon-title-format'. */);
20808
20809 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
20810 doc: /* Template for displaying the title bar of visible frames.
20811 \(Assuming the window manager supports this feature.)
20812 This variable has the same structure as `mode-line-format' (which see),
20813 and is used only on frames for which no explicit name has been set
20814 \(see `modify-frame-parameters'). */);
20815 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
20816 doc: /* Template for displaying the title bar of an iconified frame.
20817 \(Assuming the window manager supports this feature.)
20818 This variable has the same structure as `mode-line-format' (which see),
20819 and is used only on frames for which no explicit name has been set
20820 \(see `modify-frame-parameters'). */);
20821 Vicon_title_format
20822 = Vframe_title_format
20823 = Fcons (intern ("multiple-frames"),
20824 Fcons (build_string ("%b"),
20825 Fcons (Fcons (empty_string,
20826 Fcons (intern ("invocation-name"),
20827 Fcons (build_string ("@"),
20828 Fcons (intern ("system-name"),
20829 Qnil)))),
20830 Qnil)));
20831
20832 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
20833 doc: /* Maximum number of lines to keep in the message log buffer.
20834 If nil, disable message logging. If t, log messages but don't truncate
20835 the buffer when it becomes large. */);
20836 Vmessage_log_max = make_number (50);
20837
20838 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
20839 doc: /* Functions called before redisplay, if window sizes have changed.
20840 The value should be a list of functions that take one argument.
20841 Just before redisplay, for each frame, if any of its windows have changed
20842 size since the last redisplay, or have been split or deleted,
20843 all the functions in the list are called, with the frame as argument. */);
20844 Vwindow_size_change_functions = Qnil;
20845
20846 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
20847 doc: /* List of Functions to call before redisplaying a window with scrolling.
20848 Each function is called with two arguments, the window
20849 and its new display-start position. Note that the value of `window-end'
20850 is not valid when these functions are called. */);
20851 Vwindow_scroll_functions = Qnil;
20852
20853 DEFVAR_BOOL ("mouse-autoselect-window", &mouse_autoselect_window,
20854 doc: /* *Non-nil means autoselect window with mouse pointer. */);
20855 mouse_autoselect_window = 0;
20856
20857 DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
20858 doc: /* *Non-nil means automatically resize tool-bars.
20859 This increases a tool-bar's height if not all tool-bar items are visible.
20860 It decreases a tool-bar's height when it would display blank lines
20861 otherwise. */);
20862 auto_resize_tool_bars_p = 1;
20863
20864 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
20865 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
20866 auto_raise_tool_bar_buttons_p = 1;
20867
20868 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
20869 doc: /* *Margin around tool-bar buttons in pixels.
20870 If an integer, use that for both horizontal and vertical margins.
20871 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
20872 HORZ specifying the horizontal margin, and VERT specifying the
20873 vertical margin. */);
20874 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
20875
20876 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
20877 doc: /* *Relief thickness of tool-bar buttons. */);
20878 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
20879
20880 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
20881 doc: /* List of functions to call to fontify regions of text.
20882 Each function is called with one argument POS. Functions must
20883 fontify a region starting at POS in the current buffer, and give
20884 fontified regions the property `fontified'. */);
20885 Vfontification_functions = Qnil;
20886 Fmake_variable_buffer_local (Qfontification_functions);
20887
20888 DEFVAR_BOOL ("unibyte-display-via-language-environment",
20889 &unibyte_display_via_language_environment,
20890 doc: /* *Non-nil means display unibyte text according to language environment.
20891 Specifically this means that unibyte non-ASCII characters
20892 are displayed by converting them to the equivalent multibyte characters
20893 according to the current language environment. As a result, they are
20894 displayed according to the current fontset. */);
20895 unibyte_display_via_language_environment = 0;
20896
20897 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
20898 doc: /* *Maximum height for resizing mini-windows.
20899 If a float, it specifies a fraction of the mini-window frame's height.
20900 If an integer, it specifies a number of lines. */);
20901 Vmax_mini_window_height = make_float (0.25);
20902
20903 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
20904 doc: /* *How to resize mini-windows.
20905 A value of nil means don't automatically resize mini-windows.
20906 A value of t means resize them to fit the text displayed in them.
20907 A value of `grow-only', the default, means let mini-windows grow
20908 only, until their display becomes empty, at which point the windows
20909 go back to their normal size. */);
20910 Vresize_mini_windows = Qgrow_only;
20911
20912 DEFVAR_LISP ("cursor-in-non-selected-windows",
20913 &Vcursor_in_non_selected_windows,
20914 doc: /* *Cursor type to display in non-selected windows.
20915 t means to use hollow box cursor. See `cursor-type' for other values. */);
20916 Vcursor_in_non_selected_windows = Qt;
20917
20918 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
20919 doc: /* Alist specifying how to blink the cursor off.
20920 Each element has the form (ON-STATE . OFF-STATE). Whenever the
20921 `cursor-type' frame-parameter or variable equals ON-STATE,
20922 comparing using `equal', Emacs uses OFF-STATE to specify
20923 how to blink it off. */);
20924 Vblink_cursor_alist = Qnil;
20925
20926 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
20927 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
20928 automatic_hscrolling_p = 1;
20929
20930 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
20931 doc: /* *How many columns away from the window edge point is allowed to get
20932 before automatic hscrolling will horizontally scroll the window. */);
20933 hscroll_margin = 5;
20934
20935 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
20936 doc: /* *How many columns to scroll the window when point gets too close to the edge.
20937 When point is less than `automatic-hscroll-margin' columns from the window
20938 edge, automatic hscrolling will scroll the window by the amount of columns
20939 determined by this variable. If its value is a positive integer, scroll that
20940 many columns. If it's a positive floating-point number, it specifies the
20941 fraction of the window's width to scroll. If it's nil or zero, point will be
20942 centered horizontally after the scroll. Any other value, including negative
20943 numbers, are treated as if the value were zero.
20944
20945 Automatic hscrolling always moves point outside the scroll margin, so if
20946 point was more than scroll step columns inside the margin, the window will
20947 scroll more than the value given by the scroll step.
20948
20949 Note that the lower bound for automatic hscrolling specified by `scroll-left'
20950 and `scroll-right' overrides this variable's effect. */);
20951 Vhscroll_step = make_number (0);
20952
20953 DEFVAR_LISP ("image-types", &Vimage_types,
20954 doc: /* List of supported image types.
20955 Each element of the list is a symbol for a supported image type. */);
20956 Vimage_types = Qnil;
20957
20958 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
20959 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
20960 Bind this around calls to `message' to let it take effect. */);
20961 message_truncate_lines = 0;
20962
20963 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
20964 doc: /* Normal hook run for clicks on menu bar, before displaying a submenu.
20965 Can be used to update submenus whose contents should vary. */);
20966 Vmenu_bar_update_hook = Qnil;
20967
20968 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
20969 doc: /* Non-nil means don't update menu bars. Internal use only. */);
20970 inhibit_menubar_update = 0;
20971
20972 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
20973 doc: /* Non-nil means don't eval Lisp during redisplay. */);
20974 inhibit_eval_during_redisplay = 0;
20975
20976 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
20977 doc: /* Non-nil means don't free realized faces. Internal use only. */);
20978 inhibit_free_realized_faces = 0;
20979
20980 #if GLYPH_DEBUG
20981 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
20982 doc: /* Inhibit try_window_id display optimization. */);
20983 inhibit_try_window_id = 0;
20984
20985 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
20986 doc: /* Inhibit try_window_reusing display optimization. */);
20987 inhibit_try_window_reusing = 0;
20988
20989 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
20990 doc: /* Inhibit try_cursor_movement display optimization. */);
20991 inhibit_try_cursor_movement = 0;
20992 #endif /* GLYPH_DEBUG */
20993 }
20994
20995
20996 /* Initialize this module when Emacs starts. */
20997
20998 void
20999 init_xdisp ()
21000 {
21001 Lisp_Object root_window;
21002 struct window *mini_w;
21003
21004 current_header_line_height = current_mode_line_height = -1;
21005
21006 CHARPOS (this_line_start_pos) = 0;
21007
21008 mini_w = XWINDOW (minibuf_window);
21009 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
21010
21011 if (!noninteractive)
21012 {
21013 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
21014 int i;
21015
21016 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
21017 set_window_height (root_window,
21018 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
21019 0);
21020 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
21021 set_window_height (minibuf_window, 1, 0);
21022
21023 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
21024 mini_w->total_cols = make_number (FRAME_COLS (f));
21025
21026 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
21027 scratch_glyph_row.glyphs[TEXT_AREA + 1]
21028 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
21029
21030 /* The default ellipsis glyphs `...'. */
21031 for (i = 0; i < 3; ++i)
21032 default_invis_vector[i] = make_number ('.');
21033 }
21034
21035 {
21036 /* Allocate the buffer for frame titles.
21037 Also used for `format-mode-line'. */
21038 int size = 100;
21039 frame_title_buf = (char *) xmalloc (size);
21040 frame_title_buf_end = frame_title_buf + size;
21041 frame_title_ptr = NULL;
21042 }
21043
21044 help_echo_showing_p = 0;
21045 }
21046
21047