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1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1989, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* Xt features made by Fred Pierresteguy. */
21
22 /* On 4.3 these lose if they come after xterm.h. */
23 /* On HP-UX 8.0 signal.h loses if it comes after config.h. */
24 /* Putting these at the beginning seems to be standard for other .c files. */
25 #include <signal.h>
26
27 #include <config.h>
28
29 #include <stdio.h>
30
31 /* Need syssignal.h for various externs and definitions that may be required
32 by some configurations for calls to signal later in this source file. */
33 #include "syssignal.h"
34
35 #ifdef HAVE_X_WINDOWS
36
37 #include "lisp.h"
38 #include "blockinput.h"
39
40 /* This may include sys/types.h, and that somehow loses
41 if this is not done before the other system files. */
42 #include "xterm.h"
43 #include <X11/cursorfont.h>
44
45 #ifndef USG
46 /* Load sys/types.h if not already loaded.
47 In some systems loading it twice is suicidal. */
48 #ifndef makedev
49 #include <sys/types.h>
50 #endif /* makedev */
51 #endif /* USG */
52
53 #ifdef BSD
54 #include <sys/ioctl.h>
55 #endif /* ! defined (BSD) */
56
57 #include "systty.h"
58 #include "systime.h"
59
60 #ifndef INCLUDED_FCNTL
61 #include <fcntl.h>
62 #endif
63 #include <ctype.h>
64 #include <errno.h>
65 #include <setjmp.h>
66 #include <sys/stat.h>
67 #include <sys/param.h>
68
69 #include "dispextern.h"
70 #include "termhooks.h"
71 #include "termopts.h"
72 #include "termchar.h"
73 #if 0
74 #include "sink.h"
75 #include "sinkmask.h"
76 #endif /* ! 0 */
77 #include "gnu.h"
78 #include "frame.h"
79 #include "disptab.h"
80 #include "buffer.h"
81 #include "window.h"
82 #include "keyboard.h"
83 #include "intervals.h"
84
85 #ifdef USE_X_TOOLKIT
86 extern XtAppContext Xt_app_con;
87 extern Widget Xt_app_shell;
88 extern void free_frame_menubar ();
89 extern void _XEditResCheckMessages ();
90 #endif /* USE_X_TOOLKIT */
91
92 #ifndef USE_X_TOOLKIT
93 #define x_any_window_to_frame x_window_to_frame
94 #define x_top_window_to_frame x_window_to_frame
95 #endif
96
97 #ifdef USE_X_TOOLKIT
98 #ifndef XtNinitialState
99 #define XtNinitialState "initialState"
100 #endif
101 #endif
102
103 #define XMapWindow XMapRaised /* Raise them when mapping. */
104
105 #ifdef FD_SET
106 /* We could get this from param.h, but better not to depend on finding that.
107 And better not to risk that it might define other symbols used in this
108 file. */
109 #ifdef FD_SETSIZE
110 #define MAXDESC FD_SETSIZE
111 #else
112 #define MAXDESC 64
113 #endif
114 #define SELECT_TYPE fd_set
115 #else /* no FD_SET */
116 #define MAXDESC 32
117 #define SELECT_TYPE int
118
119 /* Define the macros to access a single-int bitmap of descriptors. */
120 #define FD_SET(n, p) (*(p) |= (1 << (n)))
121 #define FD_CLR(n, p) (*(p) &= ~(1 << (n)))
122 #define FD_ISSET(n, p) (*(p) & (1 << (n)))
123 #define FD_ZERO(p) (*(p) = 0)
124 #endif /* no FD_SET */
125
126 /* For sending Meta-characters. Do we need this? */
127 #define METABIT 0200
128
129 #define min(a,b) ((a)<(b) ? (a) : (b))
130 #define max(a,b) ((a)>(b) ? (a) : (b))
131 \f
132 /* Nonzero means we must reprint all windows
133 because 1) we received an ExposeWindow event
134 or 2) we received too many ExposeRegion events to record.
135
136 This is never needed under X11. */
137 static int expose_all_windows;
138
139 /* Nonzero means we must reprint all icon windows. */
140
141 static int expose_all_icons;
142
143 #if defined (SIGIO) && defined (FIONREAD)
144 int BLOCK_INPUT_mask;
145 #endif /* ! defined (SIGIO) && defined (FIONREAD) */
146
147 /* The id of a bitmap used for icon windows, in frames
148 for which no specific bitmap was specified.
149 This is 0 if we have not yet had a need to create the bitmap. */
150
151 static int icon_bitmap;
152
153 /* Font used for text icons. */
154
155 static FONT_TYPE *icon_font_info;
156
157 /* Stuff for dealing with the main icon title. */
158
159 extern Lisp_Object Vcommand_line_args, Vsystem_name;
160 char *x_id_name;
161
162 /* Initial values of argv and argc. */
163 extern char **initial_argv;
164 extern int initial_argc;
165
166 /* This is the X connection that we are using. */
167
168 Display *x_current_display;
169
170 /* The cursor to use for vertical scroll bars on x_current_display. */
171 static Cursor x_vertical_scroll_bar_cursor;
172
173 /* Frame being updated by update_frame. This is declared in term.c.
174 This is set by update_begin and looked at by all the
175 XT functions. It is zero while not inside an update.
176 In that case, the XT functions assume that `selected_frame'
177 is the frame to apply to. */
178 extern struct frame *updating_frame;
179
180 /* The frame (if any) which has the X window that has keyboard focus.
181 Zero if none. This is examined by Ffocus_frame in frame.c. Note
182 that a mere EnterNotify event can set this; if you need to know the
183 last frame specified in a FocusIn or FocusOut event, use
184 x_focus_event_frame. */
185 struct frame *x_focus_frame;
186
187 /* This is a frame waiting to be autoraised, within XTread_socket. */
188 struct frame *pending_autoraise_frame;
189
190 /* The last frame mentioned in a FocusIn or FocusOut event. This is
191 separate from x_focus_frame, because whether or not LeaveNotify
192 events cause us to lose focus depends on whether or not we have
193 received a FocusIn event for it. */
194 struct frame *x_focus_event_frame;
195
196 /* The frame which currently has the visual highlight, and should get
197 keyboard input (other sorts of input have the frame encoded in the
198 event). It points to the X focus frame's selected window's
199 frame. It differs from x_focus_frame when we're using a global
200 minibuffer. */
201 static struct frame *x_highlight_frame;
202
203 /* From .Xdefaults, the value of "emacs.WarpMouse". If non-zero,
204 mouse is moved to inside of frame when frame is de-iconified. */
205
206 static int warp_mouse_on_deiconify;
207
208 /* During an update, maximum vpos for ins/del line operations to affect. */
209
210 static int flexlines;
211
212 /* During an update, nonzero if chars output now should be highlighted. */
213
214 static int highlight;
215
216 /* Nominal cursor position -- where to draw output.
217 During an update, these are different from the cursor-box position. */
218
219 static int curs_x;
220 static int curs_y;
221
222 /* Reusable Graphics Context for drawing a cursor in a non-default face. */
223 static GC scratch_cursor_gc;
224
225 /* Mouse movement.
226
227 In order to avoid asking for motion events and then throwing most
228 of them away or busy-polling the server for mouse positions, we ask
229 the server for pointer motion hints. This means that we get only
230 one event per group of mouse movements. "Groups" are delimited by
231 other kinds of events (focus changes and button clicks, for
232 example), or by XQueryPointer calls; when one of these happens, we
233 get another MotionNotify event the next time the mouse moves. This
234 is at least as efficient as getting motion events when mouse
235 tracking is on, and I suspect only negligibly worse when tracking
236 is off.
237
238 The silly O'Reilly & Associates Nutshell guides barely document
239 pointer motion hints at all (I think you have to infer how they
240 work from an example), and the description of XQueryPointer doesn't
241 mention that calling it causes you to get another motion hint from
242 the server, which is very important. */
243
244 /* Where the mouse was last time we reported a mouse event. */
245 static FRAME_PTR last_mouse_frame;
246 static XRectangle last_mouse_glyph;
247
248 /* The scroll bar in which the last X motion event occurred.
249
250 If the last X motion event occurred in a scroll bar, we set this
251 so XTmouse_position can know whether to report a scroll bar motion or
252 an ordinary motion.
253
254 If the last X motion event didn't occur in a scroll bar, we set this
255 to Qnil, to tell XTmouse_position to return an ordinary motion event. */
256 static Lisp_Object last_mouse_scroll_bar;
257
258 /* Record which buttons are currently pressed. */
259 unsigned int x_mouse_grabbed;
260
261 /* This is a hack. We would really prefer that XTmouse_position would
262 return the time associated with the position it returns, but there
263 doesn't seem to be any way to wrest the timestamp from the server
264 along with the position query. So, we just keep track of the time
265 of the last movement we received, and return that in hopes that
266 it's somewhat accurate. */
267 static Time last_mouse_movement_time;
268
269 /* These variables describe the range of text currently shown
270 in its mouse-face, together with the window they apply to.
271 As long as the mouse stays within this range, we need not
272 redraw anything on its account. */
273 static int mouse_face_beg_row, mouse_face_beg_col;
274 static int mouse_face_end_row, mouse_face_end_col;
275 static int mouse_face_past_end;
276 static Lisp_Object mouse_face_window;
277 static int mouse_face_face_id;
278
279 /* 1 if a mouse motion event came and we didn't handle it right away because
280 gc was in progress. */
281 static int mouse_face_deferred_gc;
282
283 /* FRAME and X, Y position of mouse when last checked for
284 highlighting. X and Y can be negative or out of range for the frame. */
285 static FRAME_PTR mouse_face_mouse_frame;
286 static int mouse_face_mouse_x, mouse_face_mouse_y;
287
288 /* Nonzero means defer mouse-motion highlighting. */
289 static int mouse_face_defer;
290
291 /* Incremented by XTread_socket whenever it really tries to read events. */
292 #ifdef __STDC__
293 static int volatile input_signal_count;
294 #else
295 static int input_signal_count;
296 #endif
297
298 /* `t' if a mouse button is depressed. */
299
300 extern Lisp_Object Vmouse_depressed;
301
302 /* Tells if a window manager is present or not. */
303
304 extern Lisp_Object Vx_no_window_manager;
305
306 /* Timestamp that we requested selection data was made. */
307 extern Time requestor_time;
308
309 /* ID of the window requesting selection data. */
310 extern Window requestor_window;
311
312 /* Nonzero enables some debugging for the X interface code. */
313 extern int _Xdebug;
314
315 extern Lisp_Object Qface, Qmouse_face;
316
317 static int x_noop_count;
318
319
320 /* From time to time we get info on an Emacs window, here. */
321
322 static WINDOWINFO_TYPE windowinfo;
323
324 extern int errno;
325
326 /* A mask of extra modifier bits to put into every keyboard char. */
327 extern int extra_keyboard_modifiers;
328
329 extern Display *XOpenDisplay ();
330 extern Window XCreateWindow ();
331
332 extern Cursor XCreateCursor ();
333 extern FONT_TYPE *XOpenFont ();
334
335 static void flashback ();
336 static void redraw_previous_char ();
337 static void redraw_following_char ();
338 static unsigned int x_x_to_emacs_modifiers ();
339
340 static int fast_find_position ();
341 static void note_mouse_highlight ();
342 static void clear_mouse_face ();
343 static void show_mouse_face ();
344 static void do_line_dance ();
345
346 void dumpborder ();
347 static int XTcursor_to ();
348 static int XTclear_end_of_line ();
349
350 \f
351 /* Starting and ending updates.
352
353 These hooks are called by update_frame at the beginning and end
354 of a frame update. We record in `updating_frame' the identity
355 of the frame being updated, so that the XT... functions do not
356 need to take a frame as argument. Most of the XT... functions
357 should never be called except during an update, the only exceptions
358 being XTcursor_to, XTwrite_glyphs and XTreassert_line_highlight. */
359
360 extern int mouse_track_top, mouse_track_left, mouse_track_width;
361
362 static
363 XTupdate_begin (f)
364 struct frame *f;
365 {
366 int mask;
367
368 if (f == 0)
369 abort ();
370
371 flexlines = f->height;
372 highlight = 0;
373
374 BLOCK_INPUT;
375
376 if (f == mouse_face_mouse_frame)
377 {
378 /* Don't do highlighting for mouse motion during the update. */
379 mouse_face_defer = 1;
380 if (!NILP (mouse_face_window))
381 {
382 int firstline, lastline, i;
383 struct window *w = XWINDOW (mouse_face_window);
384
385 /* Find the first, and the last+1, lines affected by redisplay. */
386 for (firstline = 0; firstline < f->height; firstline++)
387 if (FRAME_DESIRED_GLYPHS (f)->enable[firstline])
388 break;
389
390 lastline = f->height;
391 for (i = f->height - 1; i >= 0; i--)
392 {
393 if (FRAME_DESIRED_GLYPHS (f)->enable[i])
394 break;
395 else
396 lastline = i;
397 }
398
399 /* Can we tell that this update does not affect the window
400 where the mouse highlight is? If so, no need to turn off. */
401 if (! (firstline > (XFASTINT (w->top) + window_internal_height (w))
402 || lastline < XFASTINT (w->top)))
403 /* Otherwise turn off the mouse highlight now. */
404 clear_mouse_face ();
405 }
406 }
407
408 UNBLOCK_INPUT;
409 }
410
411 static
412 XTupdate_end (f)
413 struct frame *f;
414 {
415 int mask;
416
417 BLOCK_INPUT;
418
419 do_line_dance ();
420 x_display_cursor (f, 1);
421
422 if (f == mouse_face_mouse_frame)
423 mouse_face_defer = 0;
424 #if 0
425 /* This fails in the case of having updated only the echo area
426 if we have switched buffers. In that case, FRAME_CURRENT_GLYPHS
427 has no relation to the current contents, and its charstarts
428 have no relation to the contents of the window-buffer.
429 I don't know a clean way to check
430 for that case. window_end_valid isn't set up yet. */
431 if (f == mouse_face_mouse_frame)
432 note_mouse_highlight (f, mouse_face_mouse_x, mouse_face_mouse_y);
433 #endif
434
435 XFlushQueue ();
436 UNBLOCK_INPUT;
437 }
438
439 /* This is called after a redisplay on frame F. */
440
441 static
442 XTframe_up_to_date (f)
443 FRAME_PTR f;
444 {
445 if (mouse_face_deferred_gc || f == mouse_face_mouse_frame)
446 {
447 note_mouse_highlight (mouse_face_mouse_frame,
448 mouse_face_mouse_x, mouse_face_mouse_y);
449 mouse_face_deferred_gc = 0;
450 }
451 }
452 \f
453 /* External interface to control of standout mode.
454 Call this when about to modify line at position VPOS
455 and not change whether it is highlighted. */
456
457 XTreassert_line_highlight (new, vpos)
458 int new, vpos;
459 {
460 highlight = new;
461 }
462
463 /* Call this when about to modify line at position VPOS
464 and change whether it is highlighted. */
465
466 static
467 XTchange_line_highlight (new_highlight, vpos, first_unused_hpos)
468 int new_highlight, vpos, first_unused_hpos;
469 {
470 highlight = new_highlight;
471 XTcursor_to (vpos, 0);
472 XTclear_end_of_line (updating_frame->width);
473 }
474
475 /* This is used when starting Emacs and when restarting after suspend.
476 When starting Emacs, no X window is mapped. And nothing must be done
477 to Emacs's own window if it is suspended (though that rarely happens). */
478
479 static
480 XTset_terminal_modes ()
481 {
482 }
483
484 /* This is called when exiting or suspending Emacs.
485 Exiting will make the X-windows go away, and suspending
486 requires no action. */
487
488 static
489 XTreset_terminal_modes ()
490 {
491 /* XTclear_frame (); */
492 }
493 \f
494 /* Set the nominal cursor position of the frame.
495 This is where display update commands will take effect.
496 This does not affect the place where the cursor-box is displayed. */
497
498 static int
499 XTcursor_to (row, col)
500 register int row, col;
501 {
502 int mask;
503 int orow = row;
504
505 curs_x = col;
506 curs_y = row;
507
508 if (updating_frame == 0)
509 {
510 BLOCK_INPUT;
511 x_display_cursor (selected_frame, 1);
512 XFlushQueue ();
513 UNBLOCK_INPUT;
514 }
515 }
516 \f
517 /* Display a sequence of N glyphs found at GP.
518 WINDOW is the x-window to output to. LEFT and TOP are starting coords.
519 HL is 1 if this text is highlighted, 2 if the cursor is on it,
520 3 if should appear in its mouse-face.
521 JUST_FOREGROUND if 1 means draw only the foreground;
522 don't alter the background.
523
524 FONT is the default font to use (for glyphs whose font-code is 0).
525
526 Since the display generation code is responsible for calling
527 compute_char_face and compute_glyph_face on everything it puts in
528 the display structure, we can assume that the face code on each
529 glyph is a valid index into FRAME_COMPUTED_FACES (f), and the one
530 to which we can actually apply intern_face.
531 Call this function with input blocked. */
532
533 #if 1
534 /* This is the multi-face code. */
535
536 static void
537 dumpglyphs (f, left, top, gp, n, hl, just_foreground)
538 struct frame *f;
539 int left, top;
540 register GLYPH *gp; /* Points to first GLYPH. */
541 register int n; /* Number of glyphs to display. */
542 int hl;
543 int just_foreground;
544 {
545 /* Holds characters to be displayed. */
546 char *buf = (char *) alloca (f->width * sizeof (*buf));
547 register char *cp; /* Steps through buf[]. */
548 register int tlen = GLYPH_TABLE_LENGTH;
549 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
550 Window window = FRAME_X_WINDOW (f);
551 int orig_left = left;
552
553 while (n > 0)
554 {
555 /* Get the face-code of the next GLYPH. */
556 int cf, len;
557 int g = *gp;
558
559 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
560 cf = FAST_GLYPH_FACE (g);
561
562 /* Find the run of consecutive glyphs with the same face-code.
563 Extract their character codes into BUF. */
564 cp = buf;
565 while (n > 0)
566 {
567 g = *gp;
568 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
569 if (FAST_GLYPH_FACE (g) != cf)
570 break;
571
572 *cp++ = FAST_GLYPH_CHAR (g);
573 --n;
574 ++gp;
575 }
576
577 /* LEN gets the length of the run. */
578 len = cp - buf;
579
580 /* Now output this run of chars, with the font and pixel values
581 determined by the face code CF. */
582 {
583 struct face *face = FRAME_DEFAULT_FACE (f);
584 FONT_TYPE *font = FACE_FONT (face);
585 GC gc = FACE_GC (face);
586
587 /* HL = 3 means use a mouse face previously chosen. */
588 if (hl == 3)
589 cf = mouse_face_face_id;
590
591 /* First look at the face of the text itself. */
592 if (cf != 0)
593 {
594 /* It's possible for the display table to specify
595 a face code that is out of range. Use 0 in that case. */
596 if (cf < 0 || cf >= FRAME_N_COMPUTED_FACES (f)
597 || FRAME_COMPUTED_FACES (f) [cf] == 0)
598 cf = 0;
599
600 if (cf == 1)
601 face = FRAME_MODE_LINE_FACE (f);
602 else
603 face = intern_face (f, FRAME_COMPUTED_FACES (f) [cf]);
604 font = FACE_FONT (face);
605 gc = FACE_GC (face);
606 }
607
608 /* Then comes the distinction between modeline and normal text. */
609 else if (hl == 0)
610 ;
611 else if (hl == 1)
612 {
613 face = FRAME_MODE_LINE_FACE (f);
614 font = FACE_FONT (face);
615 gc = FACE_GC (face);
616 }
617
618 #define FACE_DEFAULT (~0)
619
620 /* Now override that if the cursor's on this character. */
621 if (hl == 2)
622 {
623 if ((!face->font
624 || (int) face->font == FACE_DEFAULT
625 || face->font == f->display.x->font)
626 && face->background == f->display.x->background_pixel
627 && face->foreground == f->display.x->foreground_pixel)
628 {
629 gc = f->display.x->cursor_gc;
630 }
631 /* Cursor on non-default face: must merge. */
632 else
633 {
634 XGCValues xgcv;
635 unsigned long mask;
636
637 xgcv.background = f->display.x->cursor_pixel;
638 xgcv.foreground = face->background;
639 /* If the glyph would be invisible,
640 try a different foreground. */
641 if (xgcv.foreground == xgcv.background)
642 xgcv.foreground = face->foreground;
643 if (xgcv.foreground == xgcv.background)
644 xgcv.foreground = f->display.x->cursor_foreground_pixel;
645 if (xgcv.foreground == xgcv.background)
646 xgcv.foreground = face->foreground;
647 /* Make sure the cursor is distinct from text in this face. */
648 if (xgcv.background == face->background
649 && xgcv.foreground == face->foreground)
650 {
651 xgcv.background = face->foreground;
652 xgcv.foreground = face->background;
653 }
654 xgcv.font = face->font->fid;
655 xgcv.graphics_exposures = 0;
656 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
657 if (scratch_cursor_gc)
658 XChangeGC (x_current_display, scratch_cursor_gc, mask, &xgcv);
659 else
660 scratch_cursor_gc =
661 XCreateGC (x_current_display, window, mask, &xgcv);
662 gc = scratch_cursor_gc;
663 #if 0
664 /* If this code is restored, it must also reset to the default stipple
665 if necessary. */
666 if (face->stipple && face->stipple != FACE_DEFAULT)
667 XSetStipple (x_current_display, gc, face->stipple);
668 #endif
669 }
670 }
671
672 if ((int) font == FACE_DEFAULT)
673 font = f->display.x->font;
674
675 if (just_foreground)
676 XDrawString (x_current_display, window, gc,
677 left, top + FONT_BASE (font), buf, len);
678 else
679 {
680 XDrawImageString (x_current_display, window, gc,
681 left, top + FONT_BASE (font), buf, len);
682 /* Clear the rest of the line's height. */
683 if (f->display.x->line_height != FONT_HEIGHT (font))
684 XClearArea (x_current_display, window, left,
685 top + FONT_HEIGHT (font),
686 FONT_WIDTH (font) * len,
687 /* This is how many pixels of height
688 we have to clear. */
689 f->display.x->line_height - FONT_HEIGHT (font),
690 False);
691 }
692
693 #if 0 /* Doesn't work, because it uses FRAME_CURRENT_GLYPHS,
694 which often is not up to date yet. */
695 if (!just_foreground)
696 {
697 if (left == orig_left)
698 redraw_previous_char (f, PIXEL_TO_CHAR_COL (f, left),
699 PIXEL_TO_CHAR_ROW (f, top), hl == 1);
700 if (n == 0)
701 redraw_following_char (f, PIXEL_TO_CHAR_COL (f, left + len * FONT_WIDTH (font)),
702 PIXEL_TO_CHAR_ROW (f, top), hl == 1);
703 }
704 #endif
705
706 /* We should probably check for XA_UNDERLINE_POSITION and
707 XA_UNDERLINE_THICKNESS properties on the font, but let's
708 just get the thing working, and come back to that. */
709 {
710 int underline_position = 1;
711
712 if (font->descent <= underline_position)
713 underline_position = font->descent - 1;
714
715 if (face->underline)
716 XFillRectangle (x_current_display, FRAME_X_WINDOW (f),
717 FACE_GC (face),
718 left, (top
719 + FONT_BASE (font)
720 + underline_position),
721 len * FONT_WIDTH (font), 1);
722 }
723
724 left += len * FONT_WIDTH (font);
725 }
726 }
727 }
728 #endif /* 1 */
729
730 #if 0
731 /* This is the old single-face code. */
732
733 static void
734 dumpglyphs (f, left, top, gp, n, hl, font)
735 struct frame *f;
736 int left, top;
737 register GLYPH *gp; /* Points to first GLYPH. */
738 register int n; /* Number of glyphs to display. */
739 int hl;
740 FONT_TYPE *font;
741 {
742 register int len;
743 Window window = FRAME_X_WINDOW (f);
744 GC drawing_gc = (hl == 2 ? f->display.x->cursor_gc
745 : (hl ? f->display.x->reverse_gc
746 : f->display.x->normal_gc));
747
748 if (sizeof (GLYPH) == sizeof (XChar2b))
749 XDrawImageString16 (x_current_display, window, drawing_gc,
750 left, top + FONT_BASE (font), (XChar2b *) gp, n);
751 else if (sizeof (GLYPH) == sizeof (unsigned char))
752 XDrawImageString (x_current_display, window, drawing_gc,
753 left, top + FONT_BASE (font), (char *) gp, n);
754 else
755 /* What size of glyph ARE you using? And does X have a function to
756 draw them? */
757 abort ();
758 }
759 #endif
760 \f
761 /* Output some text at the nominal frame cursor position.
762 Advance the cursor over the text.
763 Output LEN glyphs at START.
764
765 `highlight', set up by XTreassert_line_highlight or XTchange_line_highlight,
766 controls the pixel values used for foreground and background. */
767
768 static
769 XTwrite_glyphs (start, len)
770 register GLYPH *start;
771 int len;
772 {
773 register int temp_length;
774 int mask;
775 struct frame *f;
776
777 BLOCK_INPUT;
778
779 do_line_dance ();
780 f = updating_frame;
781 if (f == 0)
782 {
783 f = selected_frame;
784 /* If not within an update,
785 output at the frame's visible cursor. */
786 curs_x = f->cursor_x;
787 curs_y = f->cursor_y;
788 }
789
790 dumpglyphs (f,
791 CHAR_TO_PIXEL_COL (f, curs_x),
792 CHAR_TO_PIXEL_ROW (f, curs_y),
793 start, len, highlight, 0);
794
795 /* If we drew on top of the cursor, note that it is turned off. */
796 if (curs_y == f->phys_cursor_y
797 && curs_x <= f->phys_cursor_x
798 && curs_x + len > f->phys_cursor_x)
799 f->phys_cursor_x = -1;
800
801 if (updating_frame == 0)
802 {
803 f->cursor_x += len;
804 x_display_cursor (f, 1);
805 f->cursor_x -= len;
806 }
807 else
808 curs_x += len;
809
810 UNBLOCK_INPUT;
811 }
812 \f
813 /* Clear to the end of the line.
814 Erase the current text line from the nominal cursor position (inclusive)
815 to column FIRST_UNUSED (exclusive). The idea is that everything
816 from FIRST_UNUSED onward is already erased. */
817
818 static int
819 XTclear_end_of_line (first_unused)
820 register int first_unused;
821 {
822 struct frame *f = updating_frame;
823 int mask;
824
825 if (f == 0)
826 abort ();
827
828 if (curs_y < 0 || curs_y >= f->height)
829 return;
830 if (first_unused <= 0)
831 return;
832
833 if (first_unused >= f->width)
834 first_unused = f->width;
835
836 BLOCK_INPUT;
837
838 /* Notice if the cursor will be cleared by this operation. */
839 if (curs_y == f->phys_cursor_y
840 && curs_x <= f->phys_cursor_x
841 && f->phys_cursor_x < first_unused)
842 f->phys_cursor_x = -1;
843
844 XClearArea (x_current_display, FRAME_X_WINDOW (f),
845 CHAR_TO_PIXEL_COL (f, curs_x),
846 CHAR_TO_PIXEL_ROW (f, curs_y),
847 FONT_WIDTH (f->display.x->font) * (first_unused - curs_x),
848 f->display.x->line_height, False);
849 #if 0
850 redraw_previous_char (f, curs_x, curs_y, highlight);
851 #endif
852
853 UNBLOCK_INPUT;
854 }
855
856 static
857 XTclear_frame ()
858 {
859 int mask;
860 struct frame *f = updating_frame;
861
862 if (f == 0)
863 f = selected_frame;
864
865 f->phys_cursor_x = -1; /* Cursor not visible. */
866 curs_x = 0; /* Nominal cursor position is top left. */
867 curs_y = 0;
868
869 BLOCK_INPUT;
870
871 XClear (FRAME_X_WINDOW (f));
872
873 /* We have to clear the scroll bars, too. If we have changed
874 colors or something like that, then they should be notified. */
875 x_scroll_bar_clear (f);
876
877 XFlushQueue ();
878 UNBLOCK_INPUT;
879 }
880 \f
881 #if 0
882 /* This currently does not work because FRAME_CURRENT_GLYPHS doesn't
883 always contain the right glyphs to use.
884
885 It also needs to be changed to look at the details of the font and
886 see whether there is really overlap, and do nothing when there is
887 not. This can use font_char_overlap_left and font_char_overlap_right,
888 but just how to use them is not clear. */
889
890 /* Erase the character (if any) at the position just before X, Y in frame F,
891 then redraw it and the character before it.
892 This is necessary when we erase starting at X,
893 in case the character after X overlaps into the one before X.
894 Call this function with input blocked. */
895
896 static void
897 redraw_previous_char (f, x, y, highlight_flag)
898 FRAME_PTR f;
899 int x, y;
900 int highlight_flag;
901 {
902 /* Erase the character before the new ones, in case
903 what was here before overlaps it.
904 Reoutput that character, and the previous character
905 (in case the previous character overlaps it). */
906 if (x > 0)
907 {
908 int start_x = x - 2;
909 if (start_x < 0)
910 start_x = 0;
911 XClearArea (x_current_display, FRAME_X_WINDOW (f),
912 CHAR_TO_PIXEL_COL (f, x - 1),
913 CHAR_TO_PIXEL_ROW (f, y),
914 FONT_WIDTH (f->display.x->font),
915 f->display.x->line_height, False);
916
917 dumpglyphs (f, CHAR_TO_PIXEL_COL (f, start_x),
918 CHAR_TO_PIXEL_ROW (f, y),
919 &FRAME_CURRENT_GLYPHS (f)->glyphs[y][start_x],
920 x - start_x, highlight_flag, 1);
921 }
922 }
923
924 /* Erase the character (if any) at the position X, Y in frame F,
925 then redraw it and the character after it.
926 This is necessary when we erase endng at X,
927 in case the character after X overlaps into the one before X.
928 Call this function with input blocked. */
929
930 static void
931 redraw_following_char (f, x, y, highlight_flag)
932 FRAME_PTR f;
933 int x, y;
934 int highlight_flag;
935 {
936 int limit = FRAME_CURRENT_GLYPHS (f)->used[y];
937 /* Erase the character after the new ones, in case
938 what was here before overlaps it.
939 Reoutput that character, and the following character
940 (in case the following character overlaps it). */
941 if (x < limit
942 && FRAME_CURRENT_GLYPHS (f)->glyphs[y][x] != SPACEGLYPH)
943 {
944 int end_x = x + 2;
945 if (end_x > limit)
946 end_x = limit;
947 XClearArea (x_current_display, FRAME_X_WINDOW (f),
948 CHAR_TO_PIXEL_COL (f, x),
949 CHAR_TO_PIXEL_ROW (f, y),
950 FONT_WIDTH (f->display.x->font),
951 f->display.x->line_height, False);
952
953 dumpglyphs (f, CHAR_TO_PIXEL_COL (f, x),
954 CHAR_TO_PIXEL_ROW (f, y),
955 &FRAME_CURRENT_GLYPHS (f)->glyphs[y][x],
956 end_x - x, highlight_flag, 1);
957 }
958 }
959 #endif /* 0 */
960 \f
961 #if 0 /* Not in use yet */
962
963 /* Return 1 if character C in font F extends past its left edge. */
964
965 static int
966 font_char_overlap_left (font, c)
967 XFontStruct *font;
968 int c;
969 {
970 XCharStruct *s;
971
972 /* Find the bounding-box info for C. */
973 if (font->per_char == 0)
974 s = &font->max_bounds;
975 else
976 {
977 int rowlen = font->max_char_or_byte2 - font->min_char_or_byte2 + 1;
978 int row, within;
979
980 /* Decode char into row number (byte 1) and code within row (byte 2). */
981 row = c >> 8;
982 within = c & 0177;
983 if (!(within >= font->min_char_or_byte2
984 && within <= font->max_char_or_byte2
985 && row >= font->min_byte1
986 && row <= font->max_byte1))
987 {
988 /* If char is out of range, try the font's default char instead. */
989 c = font->default_char;
990 row = c >> (INTBITS - 8);
991 within = c & 0177;
992 }
993 if (!(within >= font->min_char_or_byte2
994 && within <= font->max_char_or_byte2
995 && row >= font->min_byte1
996 && row <= font->max_byte1))
997 /* Still out of range means this char does not overlap. */
998 return 0;
999 else
1000 /* We found the info for this char. */
1001 s = (font->per_char + (within - font->min_char_or_byte2)
1002 + row * rowlen);
1003 }
1004
1005 return (s && s->lbearing < 0);
1006 }
1007
1008 /* Return 1 if character C in font F extends past its right edge. */
1009
1010 static int
1011 font_char_overlap_right (font, c)
1012 XFontStruct *font;
1013 int c;
1014 {
1015 XCharStruct *s;
1016
1017 /* Find the bounding-box info for C. */
1018 if (font->per_char == 0)
1019 s = &font->max_bounds;
1020 else
1021 {
1022 int rowlen = font->max_char_or_byte2 - font->min_char_or_byte2 + 1;
1023 int row, within;
1024
1025 /* Decode char into row number (byte 1) and code within row (byte 2). */
1026 row = c >> 8;
1027 within = c & 0177;
1028 if (!(within >= font->min_char_or_byte2
1029 && within <= font->max_char_or_byte2
1030 && row >= font->min_byte1
1031 && row <= font->max_byte1))
1032 {
1033 /* If char is out of range, try the font's default char instead. */
1034 c = font->default_char;
1035 row = c >> (INTBITS - 8);
1036 within = c & 0177;
1037 }
1038 if (!(within >= font->min_char_or_byte2
1039 && within <= font->max_char_or_byte2
1040 && row >= font->min_byte1
1041 && row <= font->max_byte1))
1042 /* Still out of range means this char does not overlap. */
1043 return 0;
1044 else
1045 /* We found the info for this char. */
1046 s = (font->per_char + (within - font->min_char_or_byte2)
1047 + row * rowlen);
1048 }
1049
1050 return (s && s->rbearing >= s->width);
1051 }
1052 #endif /* 0 */
1053 \f
1054 /* Invert the middle quarter of the frame for .15 sec. */
1055
1056 /* We use the select system call to do the waiting, so we have to make sure
1057 it's available. If it isn't, we just won't do visual bells. */
1058 #if defined (HAVE_TIMEVAL) && defined (HAVE_SELECT)
1059
1060 /* Subtract the `struct timeval' values X and Y,
1061 storing the result in RESULT.
1062 Return 1 if the difference is negative, otherwise 0. */
1063
1064 static int
1065 timeval_subtract (result, x, y)
1066 struct timeval *result, x, y;
1067 {
1068 /* Perform the carry for the later subtraction by updating y.
1069 This is safer because on some systems
1070 the tv_sec member is unsigned. */
1071 if (x.tv_usec < y.tv_usec)
1072 {
1073 int nsec = (y.tv_usec - x.tv_usec) / 1000000 + 1;
1074 y.tv_usec -= 1000000 * nsec;
1075 y.tv_sec += nsec;
1076 }
1077 if (x.tv_usec - y.tv_usec > 1000000)
1078 {
1079 int nsec = (y.tv_usec - x.tv_usec) / 1000000;
1080 y.tv_usec += 1000000 * nsec;
1081 y.tv_sec -= nsec;
1082 }
1083
1084 /* Compute the time remaining to wait. tv_usec is certainly positive. */
1085 result->tv_sec = x.tv_sec - y.tv_sec;
1086 result->tv_usec = x.tv_usec - y.tv_usec;
1087
1088 /* Return indication of whether the result should be considered negative. */
1089 return x.tv_sec < y.tv_sec;
1090 }
1091
1092 XTflash (f)
1093 struct frame *f;
1094 {
1095 BLOCK_INPUT;
1096
1097 {
1098 GC gc;
1099
1100 /* Create a GC that will use the GXxor function to flip foreground pixels
1101 into background pixels. */
1102 {
1103 XGCValues values;
1104
1105 values.function = GXxor;
1106 values.foreground = (f->display.x->foreground_pixel
1107 ^ f->display.x->background_pixel);
1108
1109 gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f),
1110 GCFunction | GCForeground, &values);
1111 }
1112
1113 {
1114 int width = PIXEL_WIDTH (f);
1115 int height = PIXEL_HEIGHT (f);
1116
1117 XFillRectangle (x_current_display, FRAME_X_WINDOW (f), gc,
1118 width/4, height/4, width/2, height/2);
1119 XFlush (x_current_display);
1120
1121 {
1122 struct timeval wakeup, now;
1123
1124 EMACS_GET_TIME (wakeup);
1125
1126 /* Compute time to wait until, propagating carry from usecs. */
1127 wakeup.tv_usec += 150000;
1128 wakeup.tv_sec += (wakeup.tv_usec / 1000000);
1129 wakeup.tv_usec %= 1000000;
1130
1131 /* Keep waiting until past the time wakeup. */
1132 while (1)
1133 {
1134 struct timeval timeout;
1135
1136 EMACS_GET_TIME (timeout);
1137
1138 /* In effect, timeout = wakeup - timeout.
1139 Break if result would be negative. */
1140 if (timeval_subtract (&timeout, wakeup, timeout))
1141 break;
1142
1143 /* Try to wait that long--but we might wake up sooner. */
1144 select (0, 0, 0, 0, &timeout);
1145 }
1146 }
1147
1148 XFillRectangle (x_current_display, FRAME_X_WINDOW (f), gc,
1149 width/4, height/4, width/2, height/2);
1150 XFreeGC (x_current_display, gc);
1151 XFlush (x_current_display);
1152 }
1153 }
1154
1155 UNBLOCK_INPUT;
1156 }
1157
1158 #endif
1159
1160
1161 /* Make audible bell. */
1162
1163 #define XRINGBELL XBell (x_current_display, 0)
1164
1165 XTring_bell ()
1166 {
1167 if (x_current_display == 0)
1168 return;
1169
1170 #if defined (HAVE_TIMEVAL) && defined (HAVE_SELECT)
1171 if (visible_bell)
1172 XTflash (selected_frame);
1173 else
1174 #endif
1175 {
1176 BLOCK_INPUT;
1177 XRINGBELL;
1178 XFlushQueue ();
1179 UNBLOCK_INPUT;
1180 }
1181 }
1182 \f
1183 /* Insert and delete character.
1184 These are not supposed to be used because we are supposed to turn
1185 off the feature of using them. */
1186
1187 static
1188 XTinsert_glyphs (start, len)
1189 register char *start;
1190 register int len;
1191 {
1192 abort ();
1193 }
1194
1195 static
1196 XTdelete_glyphs (n)
1197 register int n;
1198 {
1199 abort ();
1200 }
1201 \f
1202 /* Specify how many text lines, from the top of the window,
1203 should be affected by insert-lines and delete-lines operations.
1204 This, and those operations, are used only within an update
1205 that is bounded by calls to XTupdate_begin and XTupdate_end. */
1206
1207 static
1208 XTset_terminal_window (n)
1209 register int n;
1210 {
1211 if (updating_frame == 0)
1212 abort ();
1213
1214 if ((n <= 0) || (n > updating_frame->height))
1215 flexlines = updating_frame->height;
1216 else
1217 flexlines = n;
1218 }
1219 \f
1220 /* Array of line numbers from cached insert/delete operations.
1221 line_dance[i] is the old position of the line that we want
1222 to move to line i, or -1 if we want a blank line there. */
1223 static int *line_dance;
1224
1225 /* Allocated length of that array. */
1226 static int line_dance_len;
1227
1228 /* Flag indicating whether we've done any work. */
1229 static int line_dance_in_progress;
1230
1231 /* Perform an insert-lines or delete-lines operation,
1232 inserting N lines or deleting -N lines at vertical position VPOS. */
1233 XTins_del_lines (vpos, n)
1234 int vpos, n;
1235 {
1236 register int fence, i;
1237
1238 if (vpos >= flexlines)
1239 return;
1240
1241 if (!line_dance_in_progress)
1242 {
1243 int ht = updating_frame->height;
1244 if (ht > line_dance_len)
1245 {
1246 line_dance = (int *)xrealloc (line_dance, ht * sizeof (int));
1247 line_dance_len = ht;
1248 }
1249 for (i = 0; i < ht; ++i) line_dance[i] = i;
1250 line_dance_in_progress = 1;
1251 }
1252 if (n >= 0)
1253 {
1254 if (n > flexlines - vpos)
1255 n = flexlines - vpos;
1256 fence = vpos + n;
1257 for (i = flexlines; --i >= fence;)
1258 line_dance[i] = line_dance[i-n];
1259 for (i = fence; --i >= vpos;)
1260 line_dance[i] = -1;
1261 }
1262 else
1263 {
1264 n = -n;
1265 if (n > flexlines - vpos)
1266 n = flexlines - vpos;
1267 fence = flexlines - n;
1268 for (i = vpos; i < fence; ++i)
1269 line_dance[i] = line_dance[i + n];
1270 for (i = fence; i < flexlines; ++i)
1271 line_dance[i] = -1;
1272 }
1273 }
1274
1275 /* Here's where we actually move the pixels around.
1276 Must be called with input blocked. */
1277 static void
1278 do_line_dance ()
1279 {
1280 register int i, j, distance;
1281 register struct frame *f;
1282 int ht;
1283 int intborder;
1284
1285 /* Must check this flag first. If it's not set, then not only is the
1286 array uninitialized, but we might not even have a frame. */
1287 if (!line_dance_in_progress)
1288 return;
1289
1290 f = updating_frame;
1291 if (f == 0)
1292 abort ();
1293
1294 ht = f->height;
1295 intborder = f->display.x->internal_border_width;
1296
1297 x_display_cursor (updating_frame, 0);
1298
1299 for (i = 0; i < ht; ++i)
1300 if (line_dance[i] != -1 && (distance = line_dance[i]-i) > 0)
1301 {
1302 for (j = i; (j < ht && line_dance[j] != -1
1303 && line_dance[j]-j == distance); ++j);
1304 /* Copy [i,j) upward from [i+distance,j+distance) */
1305 XCopyArea (x_current_display, FRAME_X_WINDOW (f),
1306 FRAME_X_WINDOW (f), f->display.x->normal_gc,
1307 intborder, CHAR_TO_PIXEL_ROW (f, i+distance),
1308 f->width * FONT_WIDTH (f->display.x->font),
1309 (j-i) * f->display.x->line_height,
1310 intborder, CHAR_TO_PIXEL_ROW (f, i));
1311 i = j-1;
1312 }
1313
1314 for (i = ht; --i >=0; )
1315 if (line_dance[i] != -1 && (distance = line_dance[i]-i) < 0)
1316 {
1317 for (j = i; (--j >= 0 && line_dance[j] != -1
1318 && line_dance[j]-j == distance); --j);
1319 /* Copy (j,i] downward from (j+distance, i+distance] */
1320 XCopyArea (x_current_display, FRAME_X_WINDOW (f),
1321 FRAME_X_WINDOW (f), f->display.x->normal_gc,
1322 intborder, CHAR_TO_PIXEL_ROW (f, j+1+distance),
1323 f->width * FONT_WIDTH (f->display.x->font),
1324 (i-j) * f->display.x->line_height,
1325 intborder, CHAR_TO_PIXEL_ROW (f, j+1));
1326 i = j+1;
1327 }
1328
1329 for (i = 0; i < ht; ++i)
1330 if (line_dance[i] == -1)
1331 {
1332 for (j = i; j < ht && line_dance[j] == -1; ++j);
1333 /* Clear [i,j) */
1334 XClearArea (x_current_display, FRAME_X_WINDOW (f),
1335 intborder, CHAR_TO_PIXEL_ROW (f, i),
1336 f->width * FONT_WIDTH (f->display.x->font),
1337 (j-i) * f->display.x->line_height, False);
1338 i = j-1;
1339 }
1340 line_dance_in_progress = 0;
1341 }
1342 \f
1343 /* Support routines for exposure events. */
1344 static void clear_cursor ();
1345
1346 /* Output into a rectangle of an X-window (for frame F)
1347 the characters in f->phys_lines that overlap that rectangle.
1348 TOP and LEFT are the position of the upper left corner of the rectangle.
1349 ROWS and COLS are the size of the rectangle.
1350 Call this function with input blocked. */
1351
1352 static void
1353 dumprectangle (f, left, top, cols, rows)
1354 struct frame *f;
1355 register int left, top, cols, rows;
1356 {
1357 register struct frame_glyphs *active_frame = FRAME_CURRENT_GLYPHS (f);
1358 int cursor_cleared = 0;
1359 int bottom, right;
1360 register int y;
1361
1362 if (FRAME_GARBAGED_P (f))
1363 return;
1364
1365 /* Express rectangle as four edges, instead of position-and-size. */
1366 bottom = top + rows;
1367 right = left + cols;
1368
1369 /* Convert rectangle edges in pixels to edges in chars.
1370 Round down for left and top, up for right and bottom. */
1371 top = PIXEL_TO_CHAR_ROW (f, top);
1372 left = PIXEL_TO_CHAR_COL (f, left);
1373 bottom += (f->display.x->line_height - 1);
1374 right += (FONT_WIDTH (f->display.x->font) - 1);
1375 bottom = PIXEL_TO_CHAR_ROW (f, bottom);
1376 right = PIXEL_TO_CHAR_COL (f, right);
1377
1378 /* Clip the rectangle to what can be visible. */
1379 if (left < 0)
1380 left = 0;
1381 if (top < 0)
1382 top = 0;
1383 if (right > f->width)
1384 right = f->width;
1385 if (bottom > f->height)
1386 bottom = f->height;
1387
1388 /* Get size in chars of the rectangle. */
1389 cols = right - left;
1390 rows = bottom - top;
1391
1392 /* If rectangle has zero area, return. */
1393 if (rows <= 0) return;
1394 if (cols <= 0) return;
1395
1396 /* Turn off the cursor if it is in the rectangle.
1397 We will turn it back on afterward. */
1398 if ((f->phys_cursor_x >= left) && (f->phys_cursor_x < right)
1399 && (f->phys_cursor_y >= top) && (f->phys_cursor_y < bottom))
1400 {
1401 clear_cursor (f);
1402 cursor_cleared = 1;
1403 }
1404
1405 /* Display the text in the rectangle, one text line at a time. */
1406
1407 for (y = top; y < bottom; y++)
1408 {
1409 GLYPH *line = &active_frame->glyphs[y][left];
1410
1411 if (! active_frame->enable[y] || left > active_frame->used[y])
1412 continue;
1413
1414 dumpglyphs (f,
1415 CHAR_TO_PIXEL_COL (f, left),
1416 CHAR_TO_PIXEL_ROW (f, y),
1417 line, min (cols, active_frame->used[y] - left),
1418 active_frame->highlight[y], 0);
1419 }
1420
1421 /* Turn the cursor on if we turned it off. */
1422
1423 if (cursor_cleared)
1424 x_display_cursor (f, 1);
1425 }
1426 \f
1427 static void
1428 frame_highlight (frame)
1429 struct frame *frame;
1430 {
1431 /* We used to only do this if Vx_no_window_manager was non-nil, but
1432 the ICCCM (section 4.1.6) says that the window's border pixmap
1433 and border pixel are window attributes which are "private to the
1434 client", so we can always change it to whatever we want. */
1435 BLOCK_INPUT;
1436 XSetWindowBorder (x_current_display, FRAME_X_WINDOW (frame),
1437 frame->display.x->border_pixel);
1438 UNBLOCK_INPUT;
1439 x_display_cursor (frame, 1);
1440 }
1441
1442 static void
1443 frame_unhighlight (frame)
1444 struct frame *frame;
1445 {
1446 /* We used to only do this if Vx_no_window_manager was non-nil, but
1447 the ICCCM (section 4.1.6) says that the window's border pixmap
1448 and border pixel are window attributes which are "private to the
1449 client", so we can always change it to whatever we want. */
1450 BLOCK_INPUT;
1451 XSetWindowBorderPixmap (x_current_display, FRAME_X_WINDOW (frame),
1452 frame->display.x->border_tile);
1453 UNBLOCK_INPUT;
1454 x_display_cursor (frame, 1);
1455 }
1456
1457 static void XTframe_rehighlight ();
1458
1459 /* The focus has changed. Update the frames as necessary to reflect
1460 the new situation. Note that we can't change the selected frame
1461 here, because the lisp code we are interrupting might become confused.
1462 Each event gets marked with the frame in which it occurred, so the
1463 lisp code can tell when the switch took place by examining the events. */
1464
1465 static void
1466 x_new_focus_frame (frame)
1467 struct frame *frame;
1468 {
1469 struct frame *old_focus = x_focus_frame;
1470 int events_enqueued = 0;
1471
1472 if (frame != x_focus_frame)
1473 {
1474 /* Set this before calling other routines, so that they see
1475 the correct value of x_focus_frame. */
1476 x_focus_frame = frame;
1477
1478 if (old_focus && old_focus->auto_lower)
1479 x_lower_frame (old_focus);
1480
1481 #if 0
1482 selected_frame = frame;
1483 XSETFRAME (XWINDOW (selected_frame->selected_window)->frame,
1484 selected_frame);
1485 Fselect_window (selected_frame->selected_window);
1486 choose_minibuf_frame ();
1487 #endif /* ! 0 */
1488
1489 if (x_focus_frame && x_focus_frame->auto_raise)
1490 pending_autoraise_frame = x_focus_frame;
1491 else
1492 pending_autoraise_frame = 0;
1493 }
1494
1495 XTframe_rehighlight ();
1496 }
1497
1498
1499 /* The focus has changed, or we have redirected a frame's focus to
1500 another frame (this happens when a frame uses a surrogate
1501 minibuffer frame). Shift the highlight as appropriate. */
1502 static void
1503 XTframe_rehighlight ()
1504 {
1505 struct frame *old_highlight = x_highlight_frame;
1506
1507 if (x_focus_frame)
1508 {
1509 x_highlight_frame =
1510 ((XGCTYPE (FRAME_FOCUS_FRAME (x_focus_frame)) == Lisp_Frame)
1511 ? XFRAME (FRAME_FOCUS_FRAME (x_focus_frame))
1512 : x_focus_frame);
1513 if (! FRAME_LIVE_P (x_highlight_frame))
1514 {
1515 FRAME_FOCUS_FRAME (x_focus_frame) = Qnil;
1516 x_highlight_frame = x_focus_frame;
1517 }
1518 }
1519 else
1520 x_highlight_frame = 0;
1521
1522 if (x_highlight_frame != old_highlight)
1523 {
1524 if (old_highlight)
1525 frame_unhighlight (old_highlight);
1526 if (x_highlight_frame)
1527 frame_highlight (x_highlight_frame);
1528 }
1529 }
1530 \f
1531 /* Keyboard processing - modifier keys, vendor-specific keysyms, etc. */
1532
1533 /* Which modifier keys are on which modifier bits?
1534
1535 With each keystroke, X returns eight bits indicating which modifier
1536 keys were held down when the key was pressed. The interpretation
1537 of the top five modifier bits depends on what keys are attached
1538 to them. If the Meta_L and Meta_R keysyms are on mod5, then mod5
1539 is the meta bit.
1540
1541 x_meta_mod_mask is a mask containing the bits used for the meta key.
1542 It may have more than one bit set, if more than one modifier bit
1543 has meta keys on it. Basically, if EVENT is a KeyPress event,
1544 the meta key is pressed if (EVENT.state & x_meta_mod_mask) != 0.
1545
1546 x_shift_lock_mask is LockMask if the XK_Shift_Lock keysym is on the
1547 lock modifier bit, or zero otherwise. Non-alphabetic keys should
1548 only be affected by the lock modifier bit if XK_Shift_Lock is in
1549 use; XK_Caps_Lock should only affect alphabetic keys. With this
1550 arrangement, the lock modifier should shift the character if
1551 (EVENT.state & x_shift_lock_mask) != 0. */
1552 static int x_meta_mod_mask, x_shift_lock_mask;
1553
1554 /* These are like x_meta_mod_mask, but for different modifiers. */
1555 static int x_alt_mod_mask, x_super_mod_mask, x_hyper_mod_mask;
1556
1557 /* Initialize mode_switch_bit and modifier_meaning. */
1558 static void
1559 x_find_modifier_meanings ()
1560 {
1561 int min_code, max_code;
1562 KeySym *syms;
1563 int syms_per_code;
1564 XModifierKeymap *mods;
1565
1566 x_meta_mod_mask = 0;
1567 x_shift_lock_mask = 0;
1568 x_alt_mod_mask = 0;
1569 x_super_mod_mask = 0;
1570 x_hyper_mod_mask = 0;
1571
1572 #ifdef HAVE_X11R4
1573 XDisplayKeycodes (x_current_display, &min_code, &max_code);
1574 #else
1575 min_code = x_current_display->min_keycode;
1576 max_code = x_current_display->max_keycode;
1577 #endif
1578
1579 syms = XGetKeyboardMapping (x_current_display,
1580 min_code, max_code - min_code + 1,
1581 &syms_per_code);
1582 mods = XGetModifierMapping (x_current_display);
1583
1584 /* Scan the modifier table to see which modifier bits the Meta and
1585 Alt keysyms are on. */
1586 {
1587 int row, col; /* The row and column in the modifier table. */
1588
1589 for (row = 3; row < 8; row++)
1590 for (col = 0; col < mods->max_keypermod; col++)
1591 {
1592 KeyCode code =
1593 mods->modifiermap[(row * mods->max_keypermod) + col];
1594
1595 /* Zeroes are used for filler. Skip them. */
1596 if (code == 0)
1597 continue;
1598
1599 /* Are any of this keycode's keysyms a meta key? */
1600 {
1601 int code_col;
1602
1603 for (code_col = 0; code_col < syms_per_code; code_col++)
1604 {
1605 int sym = syms[((code - min_code) * syms_per_code) + code_col];
1606
1607 switch (sym)
1608 {
1609 case XK_Meta_L:
1610 case XK_Meta_R:
1611 x_meta_mod_mask |= (1 << row);
1612 break;
1613
1614 case XK_Alt_L:
1615 case XK_Alt_R:
1616 x_alt_mod_mask |= (1 << row);
1617 break;
1618
1619 case XK_Hyper_L:
1620 case XK_Hyper_R:
1621 x_hyper_mod_mask |= (1 << row);
1622 break;
1623
1624 case XK_Super_L:
1625 case XK_Super_R:
1626 x_super_mod_mask |= (1 << row);
1627 break;
1628
1629 case XK_Shift_Lock:
1630 /* Ignore this if it's not on the lock modifier. */
1631 if ((1 << row) == LockMask)
1632 x_shift_lock_mask = LockMask;
1633 break;
1634 }
1635 }
1636 }
1637 }
1638 }
1639
1640 /* If we couldn't find any meta keys, accept any alt keys as meta keys. */
1641 if (! x_meta_mod_mask)
1642 {
1643 x_meta_mod_mask = x_alt_mod_mask;
1644 x_alt_mod_mask = 0;
1645 }
1646
1647 /* If some keys are both alt and meta,
1648 make them just meta, not alt. */
1649 if (x_alt_mod_mask & x_meta_mod_mask)
1650 {
1651 x_alt_mod_mask &= ~x_meta_mod_mask;
1652 }
1653
1654 XFree ((char *) syms);
1655 XFreeModifiermap (mods);
1656 }
1657
1658 /* Convert between the modifier bits X uses and the modifier bits
1659 Emacs uses. */
1660 static unsigned int
1661 x_x_to_emacs_modifiers (state)
1662 unsigned int state;
1663 {
1664 return ( ((state & (ShiftMask | x_shift_lock_mask)) ? shift_modifier : 0)
1665 | ((state & ControlMask) ? ctrl_modifier : 0)
1666 | ((state & x_meta_mod_mask) ? meta_modifier : 0)
1667 | ((state & x_alt_mod_mask) ? alt_modifier : 0)
1668 | ((state & x_super_mod_mask) ? super_modifier : 0)
1669 | ((state & x_hyper_mod_mask) ? hyper_modifier : 0));
1670 }
1671
1672 static unsigned int
1673 x_emacs_to_x_modifiers (state)
1674 unsigned int state;
1675 {
1676 return ( ((state & alt_modifier) ? x_alt_mod_mask : 0)
1677 | ((state & super_modifier) ? x_super_mod_mask : 0)
1678 | ((state & hyper_modifier) ? x_hyper_mod_mask : 0)
1679 | ((state & shift_modifier) ? ShiftMask : 0)
1680 | ((state & ctrl_modifier) ? ControlMask : 0)
1681 | ((state & meta_modifier) ? x_meta_mod_mask : 0));
1682 }
1683 \f
1684 /* Mouse clicks and mouse movement. Rah. */
1685
1686 /* Given a pixel position (PIX_X, PIX_Y) on the frame F, return
1687 glyph co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle
1688 that the glyph at X, Y occupies, if BOUNDS != 0.
1689 If NOCLIP is nonzero, do not force the value into range. */
1690
1691 void
1692 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1693 FRAME_PTR f;
1694 register int pix_x, pix_y;
1695 register int *x, *y;
1696 XRectangle *bounds;
1697 int noclip;
1698 {
1699 /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
1700 even for negative values. */
1701 if (pix_x < 0)
1702 pix_x -= FONT_WIDTH ((f)->display.x->font) - 1;
1703 if (pix_y < 0)
1704 pix_y -= (f)->display.x->line_height - 1;
1705
1706 pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
1707 pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
1708
1709 if (bounds)
1710 {
1711 bounds->width = FONT_WIDTH (f->display.x->font);
1712 bounds->height = f->display.x->line_height;
1713 bounds->x = CHAR_TO_PIXEL_COL (f, pix_x);
1714 bounds->y = CHAR_TO_PIXEL_ROW (f, pix_y);
1715 }
1716
1717 if (!noclip)
1718 {
1719 if (pix_x < 0)
1720 pix_x = 0;
1721 else if (pix_x > f->width)
1722 pix_x = f->width;
1723
1724 if (pix_y < 0)
1725 pix_y = 0;
1726 else if (pix_y > f->height)
1727 pix_y = f->height;
1728 }
1729
1730 *x = pix_x;
1731 *y = pix_y;
1732 }
1733
1734 void
1735 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
1736 FRAME_PTR f;
1737 register int x, y;
1738 register int *pix_x, *pix_y;
1739 {
1740 *pix_x = CHAR_TO_PIXEL_COL (f, x);
1741 *pix_y = CHAR_TO_PIXEL_ROW (f, y);
1742 }
1743
1744 /* Prepare a mouse-event in *RESULT for placement in the input queue.
1745
1746 If the event is a button press, then note that we have grabbed
1747 the mouse. */
1748
1749 static Lisp_Object
1750 construct_mouse_click (result, event, f)
1751 struct input_event *result;
1752 XButtonEvent *event;
1753 struct frame *f;
1754 {
1755 /* Make the event type no_event; we'll change that when we decide
1756 otherwise. */
1757 result->kind = mouse_click;
1758 result->code = event->button - Button1;
1759 result->timestamp = event->time;
1760 result->modifiers = (x_x_to_emacs_modifiers (event->state)
1761 | (event->type == ButtonRelease
1762 ? up_modifier
1763 : down_modifier));
1764
1765 {
1766 int row, column;
1767
1768 #if 0
1769 pixel_to_glyph_coords (f, event->x, event->y, &column, &row, NULL, 0);
1770 XSETFASTINT (result->x, column);
1771 XSETFASTINT (result->y, row);
1772 #endif
1773 XSETINT (result->x, event->x);
1774 XSETINT (result->y, event->y);
1775 XSETFRAME (result->frame_or_window, f);
1776 }
1777 }
1778
1779 /* Prepare a menu-event in *RESULT for placement in the input queue. */
1780
1781 static Lisp_Object
1782 construct_menu_click (result, event, f)
1783 struct input_event *result;
1784 XButtonEvent *event;
1785 struct frame *f;
1786 {
1787 /* Make the event type no_event; we'll change that when we decide
1788 otherwise. */
1789 result->kind = mouse_click;
1790 XSETINT (result->code, event->button - Button1);
1791 result->timestamp = event->time;
1792 result->modifiers = (x_x_to_emacs_modifiers (event->state)
1793 | (event->type == ButtonRelease
1794 ? up_modifier
1795 : down_modifier));
1796
1797 XSETINT (result->x, event->x);
1798 XSETINT (result->y, -1);
1799 XSETFRAME (result->frame_or_window, f);
1800 }
1801 \f
1802 /* Function to report a mouse movement to the mainstream Emacs code.
1803 The input handler calls this.
1804
1805 We have received a mouse movement event, which is given in *event.
1806 If the mouse is over a different glyph than it was last time, tell
1807 the mainstream emacs code by setting mouse_moved. If not, ask for
1808 another motion event, so we can check again the next time it moves. */
1809
1810 static void
1811 note_mouse_movement (frame, event)
1812 FRAME_PTR frame;
1813 XMotionEvent *event;
1814
1815 {
1816 last_mouse_movement_time = event->time;
1817
1818 if (event->window != FRAME_X_WINDOW (frame))
1819 {
1820 mouse_moved = 1;
1821 last_mouse_scroll_bar = Qnil;
1822
1823 note_mouse_highlight (frame, -1, -1);
1824
1825 /* Ask for another mouse motion event. */
1826 {
1827 int dummy;
1828 Window dummy_window;
1829
1830 XQueryPointer (event->display, FRAME_X_WINDOW (frame),
1831 &dummy_window, &dummy_window,
1832 &dummy, &dummy, &dummy, &dummy,
1833 (unsigned int *) &dummy);
1834 }
1835 }
1836
1837 /* Has the mouse moved off the glyph it was on at the last sighting? */
1838 else if (event->x < last_mouse_glyph.x
1839 || event->x >= last_mouse_glyph.x + last_mouse_glyph.width
1840 || event->y < last_mouse_glyph.y
1841 || event->y >= last_mouse_glyph.y + last_mouse_glyph.height)
1842 {
1843 mouse_moved = 1;
1844 last_mouse_scroll_bar = Qnil;
1845
1846 note_mouse_highlight (frame, event->x, event->y);
1847
1848 /* Ask for another mouse motion event. */
1849 {
1850 int dummy;
1851 Window dummy_window;
1852
1853 XQueryPointer (event->display, FRAME_X_WINDOW (frame),
1854 &dummy_window, &dummy_window,
1855 &dummy, &dummy, &dummy, &dummy,
1856 (unsigned int *) &dummy);
1857 }
1858 }
1859 else
1860 {
1861 /* It's on the same glyph. Call XQueryPointer so we'll get an
1862 event the next time the mouse moves and we can see if it's
1863 *still* on the same glyph. */
1864 int dummy;
1865 Window dummy_window;
1866
1867 XQueryPointer (event->display, FRAME_X_WINDOW (frame),
1868 &dummy_window, &dummy_window,
1869 &dummy, &dummy, &dummy, &dummy,
1870 (unsigned int *) &dummy);
1871 }
1872 }
1873
1874 /* This is used for debugging, to turn off note_mouse_highlight. */
1875 static int disable_mouse_highlight;
1876
1877 /* Take proper action when the mouse has moved to position X, Y on frame F
1878 as regards highlighting characters that have mouse-face properties.
1879 Also dehighlighting chars where the mouse was before.
1880 X and Y can be negative or out of range. */
1881
1882 static void
1883 note_mouse_highlight (f, x, y)
1884 FRAME_PTR f;
1885 {
1886 int row, column, portion;
1887 XRectangle new_glyph;
1888 Lisp_Object window;
1889 struct window *w;
1890
1891 if (disable_mouse_highlight)
1892 return;
1893
1894 mouse_face_mouse_x = x;
1895 mouse_face_mouse_y = y;
1896 mouse_face_mouse_frame = f;
1897
1898 if (mouse_face_defer)
1899 return;
1900
1901 if (gc_in_progress)
1902 {
1903 mouse_face_deferred_gc = 1;
1904 return;
1905 }
1906
1907 /* Find out which glyph the mouse is on. */
1908 pixel_to_glyph_coords (f, x, y, &column, &row,
1909 &new_glyph, x_mouse_grabbed);
1910
1911 /* Which window is that in? */
1912 window = window_from_coordinates (f, column, row, &portion);
1913 w = XWINDOW (window);
1914
1915 /* If we were displaying active text in another window, clear that. */
1916 if (! EQ (window, mouse_face_window))
1917 clear_mouse_face ();
1918
1919 /* Are we in a window whose display is up to date?
1920 And verify the buffer's text has not changed. */
1921 if (WINDOWP (window) && portion == 0 && row >= 0 && column >= 0
1922 && row < FRAME_HEIGHT (f) && column < FRAME_WIDTH (f)
1923 && EQ (w->window_end_valid, w->buffer)
1924 && w->last_modified == BUF_MODIFF (XBUFFER (w->buffer)))
1925 {
1926 int *ptr = FRAME_CURRENT_GLYPHS (f)->charstarts[row];
1927 int i, pos;
1928
1929 /* Find which buffer position the mouse corresponds to. */
1930 for (i = column; i >= 0; i--)
1931 if (ptr[i] > 0)
1932 break;
1933 pos = ptr[i];
1934 /* Is it outside the displayed active region (if any)? */
1935 if (pos <= 0)
1936 clear_mouse_face ();
1937 else if (! (EQ (window, mouse_face_window)
1938 && row >= mouse_face_beg_row
1939 && row <= mouse_face_end_row
1940 && (row > mouse_face_beg_row || column >= mouse_face_beg_col)
1941 && (row < mouse_face_end_row || column < mouse_face_end_col
1942 || mouse_face_past_end)))
1943 {
1944 Lisp_Object mouse_face, overlay, position;
1945 Lisp_Object *overlay_vec;
1946 int len, noverlays, ignor1;
1947 struct buffer *obuf;
1948 int obegv, ozv;
1949
1950 /* If we get an out-of-range value, return now; avoid an error. */
1951 if (pos > BUF_Z (XBUFFER (w->buffer)))
1952 return;
1953
1954 /* Make the window's buffer temporarily current for
1955 overlays_at and compute_char_face. */
1956 obuf = current_buffer;
1957 current_buffer = XBUFFER (w->buffer);
1958 obegv = BEGV;
1959 ozv = ZV;
1960 BEGV = BEG;
1961 ZV = Z;
1962
1963 /* Yes. Clear the display of the old active region, if any. */
1964 clear_mouse_face ();
1965
1966 /* Is this char mouse-active? */
1967 XSETINT (position, pos);
1968
1969 len = 10;
1970 overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object));
1971
1972 /* Put all the overlays we want in a vector in overlay_vec.
1973 Store the length in len. */
1974 noverlays = overlays_at (XINT (pos), 1, &overlay_vec, &len,
1975 NULL, NULL);
1976 noverlays = sort_overlays (overlay_vec, noverlays, w);
1977
1978 /* Find the highest priority overlay that has a mouse-face prop. */
1979 overlay = Qnil;
1980 for (i = 0; i < noverlays; i++)
1981 {
1982 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1983 if (!NILP (mouse_face))
1984 {
1985 overlay = overlay_vec[i];
1986 break;
1987 }
1988 }
1989 free (overlay_vec);
1990 /* If no overlay applies, get a text property. */
1991 if (NILP (overlay))
1992 mouse_face = Fget_text_property (position, Qmouse_face, w->buffer);
1993
1994 /* Handle the overlay case. */
1995 if (! NILP (overlay))
1996 {
1997 /* Find the range of text around this char that
1998 should be active. */
1999 Lisp_Object before, after;
2000 int ignore;
2001
2002 before = Foverlay_start (overlay);
2003 after = Foverlay_end (overlay);
2004 /* Record this as the current active region. */
2005 fast_find_position (window, before, &mouse_face_beg_col,
2006 &mouse_face_beg_row);
2007 mouse_face_past_end
2008 = !fast_find_position (window, after, &mouse_face_end_col,
2009 &mouse_face_end_row);
2010 mouse_face_window = window;
2011 mouse_face_face_id = compute_char_face (f, w, pos, 0, 0,
2012 &ignore, pos + 1, 1);
2013
2014 /* Display it as active. */
2015 show_mouse_face (1);
2016 }
2017 /* Handle the text property case. */
2018 else if (! NILP (mouse_face))
2019 {
2020 /* Find the range of text around this char that
2021 should be active. */
2022 Lisp_Object before, after, beginning, end;
2023 int ignore;
2024
2025 beginning = Fmarker_position (w->start);
2026 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
2027 - XFASTINT (w->window_end_pos)));
2028 before
2029 = Fprevious_single_property_change (make_number (pos + 1),
2030 Qmouse_face,
2031 w->buffer, beginning);
2032 after
2033 = Fnext_single_property_change (position, Qmouse_face,
2034 w->buffer, end);
2035 /* Record this as the current active region. */
2036 fast_find_position (window, before, &mouse_face_beg_col,
2037 &mouse_face_beg_row);
2038 mouse_face_past_end
2039 = !fast_find_position (window, after, &mouse_face_end_col,
2040 &mouse_face_end_row);
2041 mouse_face_window = window;
2042 mouse_face_face_id
2043 = compute_char_face (f, w, pos, 0, 0,
2044 &ignore, pos + 1, 1);
2045
2046 /* Display it as active. */
2047 show_mouse_face (1);
2048 }
2049 BEGV = obegv;
2050 ZV = ozv;
2051 current_buffer = obuf;
2052 }
2053 }
2054 }
2055 \f
2056 /* Find the row and column of position POS in window WINDOW.
2057 Store them in *COLUMNP and *ROWP.
2058 This assumes display in WINDOW is up to date.
2059 If POS is above start of WINDOW, return coords
2060 of start of first screen line.
2061 If POS is after end of WINDOW, return coords of end of last screen line.
2062
2063 Value is 1 if POS is in range, 0 if it was off screen. */
2064
2065 static int
2066 fast_find_position (window, pos, columnp, rowp)
2067 Lisp_Object window;
2068 int pos;
2069 int *columnp, *rowp;
2070 {
2071 struct window *w = XWINDOW (window);
2072 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
2073 int i;
2074 int row = 0;
2075 int left = w->left;
2076 int top = w->top;
2077 int height = XFASTINT (w->height) - ! MINI_WINDOW_P (w);
2078 int width = window_internal_width (w);
2079 int *charstarts;
2080 int lastcol;
2081
2082 /* Find the right row. */
2083 for (i = 0;
2084 i < height;
2085 i++)
2086 {
2087 int linestart = FRAME_CURRENT_GLYPHS (f)->charstarts[top + i][left];
2088 if (linestart > pos)
2089 break;
2090 if (linestart > 0)
2091 row = i;
2092 }
2093
2094 /* Find the right column with in it. */
2095 charstarts = FRAME_CURRENT_GLYPHS (f)->charstarts[top + row];
2096 lastcol = left;
2097 for (i = 0; i < width; i++)
2098 {
2099 if (charstarts[left + i] == pos)
2100 {
2101 *rowp = row + top;
2102 *columnp = i + left;
2103 return 1;
2104 }
2105 else if (charstarts[left + i] > pos)
2106 break;
2107 else if (charstarts[left + i] > 0)
2108 lastcol = left + i;
2109 }
2110
2111 *rowp = row + top;
2112 *columnp = lastcol;
2113 return 0;
2114 }
2115
2116 /* Display the active region described by mouse_face_*
2117 in its mouse-face if HL > 0, in its normal face if HL = 0. */
2118
2119 static void
2120 show_mouse_face (hl)
2121 int hl;
2122 {
2123 struct window *w = XWINDOW (mouse_face_window);
2124 int width = window_internal_width (w);
2125 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
2126 int i;
2127 int cursor_off = 0;
2128 int old_curs_x = curs_x;
2129 int old_curs_y = curs_y;
2130
2131 /* Set these variables temporarily
2132 so that if we have to turn the cursor off and on again
2133 we will put it back at the same place. */
2134 curs_x = f->phys_cursor_x;
2135 curs_y = f->phys_cursor_y;
2136
2137 for (i = mouse_face_beg_row; i <= mouse_face_end_row; i++)
2138 {
2139 int column = (i == mouse_face_beg_row ? mouse_face_beg_col : w->left);
2140 int endcolumn = (i == mouse_face_end_row ? mouse_face_end_col : w->left + width);
2141 endcolumn = min (endcolumn, FRAME_CURRENT_GLYPHS (f)->used[i]);
2142
2143 /* If the cursor's in the text we are about to rewrite,
2144 turn the cursor off. */
2145 if (i == curs_y
2146 && curs_x >= mouse_face_beg_col - 1 && curs_x <= mouse_face_end_col)
2147 {
2148 x_display_cursor (f, 0);
2149 cursor_off = 1;
2150 }
2151
2152 dumpglyphs (f,
2153 CHAR_TO_PIXEL_COL (f, column),
2154 CHAR_TO_PIXEL_ROW (f, i),
2155 FRAME_CURRENT_GLYPHS (f)->glyphs[i] + column,
2156 endcolumn - column,
2157 /* Highlight with mouse face if hl > 0. */
2158 hl > 0 ? 3 : 0, 0);
2159 }
2160
2161 /* If we turned the cursor off, turn it back on. */
2162 if (cursor_off)
2163 x_display_cursor (f, 1);
2164
2165 curs_x = old_curs_x;
2166 curs_y = old_curs_y;
2167
2168 /* Change the mouse cursor according to the value of HL. */
2169 if (hl > 0)
2170 XDefineCursor (XDISPLAY FRAME_X_WINDOW (f), f->display.x->cross_cursor);
2171 else
2172 XDefineCursor (XDISPLAY FRAME_X_WINDOW (f), f->display.x->text_cursor);
2173 }
2174
2175 /* Clear out the mouse-highlighted active region.
2176 Redraw it unhighlighted first. */
2177
2178 static void
2179 clear_mouse_face ()
2180 {
2181 if (! NILP (mouse_face_window))
2182 show_mouse_face (0);
2183
2184 mouse_face_beg_row = mouse_face_beg_col = -1;
2185 mouse_face_end_row = mouse_face_end_col = -1;
2186 mouse_face_window = Qnil;
2187 }
2188 \f
2189 static struct scroll_bar *x_window_to_scroll_bar ();
2190 static void x_scroll_bar_report_motion ();
2191
2192 /* Return the current position of the mouse.
2193
2194 If the mouse movement started in a scroll bar, set *f, *bar_window,
2195 and *part to the frame, window, and scroll bar part that the mouse
2196 is over. Set *x and *y to the portion and whole of the mouse's
2197 position on the scroll bar.
2198
2199 If the mouse movement started elsewhere, set *f to the frame the
2200 mouse is on, *bar_window to nil, and *x and *y to the character cell
2201 the mouse is over.
2202
2203 Set *time to the server timestamp for the time at which the mouse
2204 was at this position.
2205
2206 Don't store anything if we don't have a valid set of values to report.
2207
2208 This clears the mouse_moved flag, so we can wait for the next mouse
2209 movement. This also calls XQueryPointer, which will cause the
2210 server to give us another MotionNotify when the mouse moves
2211 again. */
2212
2213 static void
2214 XTmouse_position (f, bar_window, part, x, y, time)
2215 FRAME_PTR *f;
2216 Lisp_Object *bar_window;
2217 enum scroll_bar_part *part;
2218 Lisp_Object *x, *y;
2219 unsigned long *time;
2220 {
2221 FRAME_PTR f1;
2222
2223 BLOCK_INPUT;
2224
2225 if (! NILP (last_mouse_scroll_bar))
2226 x_scroll_bar_report_motion (f, bar_window, part, x, y, time);
2227 else
2228 {
2229 Window root;
2230 int root_x, root_y;
2231
2232 Window dummy_window;
2233 int dummy;
2234
2235 mouse_moved = 0;
2236 last_mouse_scroll_bar = Qnil;
2237
2238 /* Figure out which root window we're on. */
2239 XQueryPointer (x_current_display,
2240 DefaultRootWindow (x_current_display),
2241
2242 /* The root window which contains the pointer. */
2243 &root,
2244
2245 /* Trash which we can't trust if the pointer is on
2246 a different screen. */
2247 &dummy_window,
2248
2249 /* The position on that root window. */
2250 &root_x, &root_y,
2251
2252 /* More trash we can't trust. */
2253 &dummy, &dummy,
2254
2255 /* Modifier keys and pointer buttons, about which
2256 we don't care. */
2257 (unsigned int *) &dummy);
2258
2259 /* Now we have a position on the root; find the innermost window
2260 containing the pointer. */
2261 {
2262 Window win, child;
2263 int win_x, win_y;
2264 int parent_x, parent_y;
2265
2266 win = root;
2267
2268 if (x_mouse_grabbed && last_mouse_frame
2269 && FRAME_LIVE_P (last_mouse_frame))
2270 {
2271 /* If mouse was grabbed on a frame, give coords for that frame
2272 even if the mouse is now outside it. */
2273 XTranslateCoordinates (x_current_display,
2274
2275 /* From-window, to-window. */
2276 root, FRAME_X_WINDOW (last_mouse_frame),
2277
2278 /* From-position, to-position. */
2279 root_x, root_y, &win_x, &win_y,
2280
2281 /* Child of win. */
2282 &child);
2283 f1 = last_mouse_frame;
2284 }
2285 else
2286 {
2287 while (1)
2288 {
2289 XTranslateCoordinates (x_current_display,
2290
2291 /* From-window, to-window. */
2292 root, win,
2293
2294 /* From-position, to-position. */
2295 root_x, root_y, &win_x, &win_y,
2296
2297 /* Child of win. */
2298 &child);
2299
2300 if (child == None)
2301 break;
2302
2303 win = child;
2304 parent_x = win_x;
2305 parent_y = win_y;
2306 }
2307
2308 /* Now we know that:
2309 win is the innermost window containing the pointer
2310 (XTC says it has no child containing the pointer),
2311 win_x and win_y are the pointer's position in it
2312 (XTC did this the last time through), and
2313 parent_x and parent_y are the pointer's position in win's parent.
2314 (They are what win_x and win_y were when win was child.
2315 If win is the root window, it has no parent, and
2316 parent_{x,y} are invalid, but that's okay, because we'll
2317 never use them in that case.) */
2318
2319 /* Is win one of our frames? */
2320 f1 = x_any_window_to_frame (win);
2321 }
2322
2323 /* If not, is it one of our scroll bars? */
2324 if (! f1)
2325 {
2326 struct scroll_bar *bar = x_window_to_scroll_bar (win);
2327
2328 if (bar)
2329 {
2330 f1 = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
2331 win_x = parent_x;
2332 win_y = parent_y;
2333 }
2334 }
2335
2336 if (f1)
2337 {
2338 int ignore1, ignore2;
2339
2340 /* Ok, we found a frame. Store all the values. */
2341
2342 pixel_to_glyph_coords (f1, win_x, win_y, &ignore1, &ignore2,
2343 &last_mouse_glyph, x_mouse_grabbed);
2344
2345 *bar_window = Qnil;
2346 *part = 0;
2347 *f = f1;
2348 XSETINT (*x, win_x);
2349 XSETINT (*y, win_y);
2350 *time = last_mouse_movement_time;
2351 }
2352 }
2353 }
2354
2355 UNBLOCK_INPUT;
2356 }
2357 \f
2358 /* Scroll bar support. */
2359
2360 /* Given an X window ID, find the struct scroll_bar which manages it.
2361 This can be called in GC, so we have to make sure to strip off mark
2362 bits. */
2363 static struct scroll_bar *
2364 x_window_to_scroll_bar (window_id)
2365 Window window_id;
2366 {
2367 Lisp_Object tail, frame;
2368
2369 for (tail = Vframe_list;
2370 XGCTYPE (tail) == Lisp_Cons;
2371 tail = XCONS (tail)->cdr)
2372 {
2373 Lisp_Object frame, bar, condemned;
2374
2375 frame = XCONS (tail)->car;
2376 /* All elements of Vframe_list should be frames. */
2377 if (XGCTYPE (frame) != Lisp_Frame)
2378 abort ();
2379
2380 /* Scan this frame's scroll bar list for a scroll bar with the
2381 right window ID. */
2382 condemned = FRAME_CONDEMNED_SCROLL_BARS (XFRAME (frame));
2383 for (bar = FRAME_SCROLL_BARS (XFRAME (frame));
2384 /* This trick allows us to search both the ordinary and
2385 condemned scroll bar lists with one loop. */
2386 ! GC_NILP (bar) || (bar = condemned,
2387 condemned = Qnil,
2388 ! GC_NILP (bar));
2389 bar = XSCROLL_BAR (bar)->next)
2390 if (SCROLL_BAR_X_WINDOW (XSCROLL_BAR (bar)) == window_id)
2391 return XSCROLL_BAR (bar);
2392 }
2393
2394 return 0;
2395 }
2396
2397 /* Open a new X window to serve as a scroll bar, and return the
2398 scroll bar vector for it. */
2399 static struct scroll_bar *
2400 x_scroll_bar_create (window, top, left, width, height)
2401 struct window *window;
2402 int top, left, width, height;
2403 {
2404 FRAME_PTR frame = XFRAME (WINDOW_FRAME (window));
2405 struct scroll_bar *bar =
2406 XSCROLL_BAR (Fmake_vector (make_number (SCROLL_BAR_VEC_SIZE), Qnil));
2407
2408 BLOCK_INPUT;
2409
2410 {
2411 XSetWindowAttributes a;
2412 unsigned long mask;
2413 a.background_pixel = frame->display.x->background_pixel;
2414 a.event_mask = (ButtonPressMask | ButtonReleaseMask
2415 | ButtonMotionMask | PointerMotionHintMask
2416 | ExposureMask);
2417 a.cursor = x_vertical_scroll_bar_cursor;
2418
2419 mask = (CWBackPixel | CWEventMask | CWCursor);
2420
2421 #if 0
2422
2423 ac = 0;
2424 XtSetArg (al[ac], XtNx, left); ac++;
2425 XtSetArg (al[ac], XtNy, top); ac++;
2426 XtSetArg (al[ac], XtNwidth, width); ac++;
2427 XtSetArg (al[ac], XtNheight, height); ac++;
2428 XtSetArg (al[ac], XtNborderWidth, 0); ac++;
2429 sb_widget = XtCreateManagedWidget ("box",
2430 boxWidgetClass,
2431 frame->display.x->edit_widget, al, ac);
2432 SET_SCROLL_BAR_X_WINDOW
2433 (bar, sb_widget->core.window);
2434 #endif
2435 SET_SCROLL_BAR_X_WINDOW
2436 (bar,
2437 XCreateWindow (x_current_display, FRAME_X_WINDOW (frame),
2438
2439 /* Position and size of scroll bar. */
2440 left, top, width, height,
2441
2442 /* Border width, depth, class, and visual. */
2443 0, CopyFromParent, CopyFromParent, CopyFromParent,
2444
2445 /* Attributes. */
2446 mask, &a));
2447 }
2448
2449 XSETWINDOW (bar->window, window);
2450 XSETINT (bar->top, top);
2451 XSETINT (bar->left, left);
2452 XSETINT (bar->width, width);
2453 XSETINT (bar->height, height);
2454 XSETINT (bar->start, 0);
2455 XSETINT (bar->end, 0);
2456 bar->dragging = Qnil;
2457
2458 /* Add bar to its frame's list of scroll bars. */
2459 bar->next = FRAME_SCROLL_BARS (frame);
2460 bar->prev = Qnil;
2461 XSETVECTOR (FRAME_SCROLL_BARS (frame), bar);
2462 if (! NILP (bar->next))
2463 XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
2464
2465 XMapWindow (x_current_display, SCROLL_BAR_X_WINDOW (bar));
2466
2467 UNBLOCK_INPUT;
2468
2469 return bar;
2470 }
2471
2472 /* Draw BAR's handle in the proper position.
2473 If the handle is already drawn from START to END, don't bother
2474 redrawing it, unless REBUILD is non-zero; in that case, always
2475 redraw it. (REBUILD is handy for drawing the handle after expose
2476 events.)
2477
2478 Normally, we want to constrain the start and end of the handle to
2479 fit inside its rectangle, but if the user is dragging the scroll bar
2480 handle, we want to let them drag it down all the way, so that the
2481 bar's top is as far down as it goes; otherwise, there's no way to
2482 move to the very end of the buffer. */
2483 static void
2484 x_scroll_bar_set_handle (bar, start, end, rebuild)
2485 struct scroll_bar *bar;
2486 int start, end;
2487 int rebuild;
2488 {
2489 int dragging = ! NILP (bar->dragging);
2490 Window w = SCROLL_BAR_X_WINDOW (bar);
2491 GC gc = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)))->display.x->normal_gc;
2492
2493 /* If the display is already accurate, do nothing. */
2494 if (! rebuild
2495 && start == XINT (bar->start)
2496 && end == XINT (bar->end))
2497 return;
2498
2499 BLOCK_INPUT;
2500
2501 {
2502 int inside_width = VERTICAL_SCROLL_BAR_INSIDE_WIDTH (XINT (bar->width));
2503 int inside_height = VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (XINT (bar->height));
2504 int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height));
2505
2506 /* Make sure the values are reasonable, and try to preserve
2507 the distance between start and end. */
2508 {
2509 int length = end - start;
2510
2511 if (start < 0)
2512 start = 0;
2513 else if (start > top_range)
2514 start = top_range;
2515 end = start + length;
2516
2517 if (end < start)
2518 end = start;
2519 else if (end > top_range && ! dragging)
2520 end = top_range;
2521 }
2522
2523 /* Store the adjusted setting in the scroll bar. */
2524 XSETINT (bar->start, start);
2525 XSETINT (bar->end, end);
2526
2527 /* Clip the end position, just for display. */
2528 if (end > top_range)
2529 end = top_range;
2530
2531 /* Draw bottom positions VERTICAL_SCROLL_BAR_MIN_HANDLE pixels
2532 below top positions, to make sure the handle is always at least
2533 that many pixels tall. */
2534 end += VERTICAL_SCROLL_BAR_MIN_HANDLE;
2535
2536 /* Draw the empty space above the handle. Note that we can't clear
2537 zero-height areas; that means "clear to end of window." */
2538 if (0 < start)
2539 XClearArea (x_current_display, w,
2540
2541 /* x, y, width, height, and exposures. */
2542 VERTICAL_SCROLL_BAR_LEFT_BORDER,
2543 VERTICAL_SCROLL_BAR_TOP_BORDER,
2544 inside_width, start,
2545 False);
2546
2547 /* Draw the handle itself. */
2548 XFillRectangle (x_current_display, w, gc,
2549
2550 /* x, y, width, height */
2551 VERTICAL_SCROLL_BAR_LEFT_BORDER,
2552 VERTICAL_SCROLL_BAR_TOP_BORDER + start,
2553 inside_width, end - start);
2554
2555
2556 /* Draw the empty space below the handle. Note that we can't
2557 clear zero-height areas; that means "clear to end of window." */
2558 if (end < inside_height)
2559 XClearArea (x_current_display, w,
2560
2561 /* x, y, width, height, and exposures. */
2562 VERTICAL_SCROLL_BAR_LEFT_BORDER,
2563 VERTICAL_SCROLL_BAR_TOP_BORDER + end,
2564 inside_width, inside_height - end,
2565 False);
2566
2567 }
2568
2569 UNBLOCK_INPUT;
2570 }
2571
2572 /* Move a scroll bar around on the screen, to accommodate changing
2573 window configurations. */
2574 static void
2575 x_scroll_bar_move (bar, top, left, width, height)
2576 struct scroll_bar *bar;
2577 int top, left, width, height;
2578 {
2579 BLOCK_INPUT;
2580
2581 {
2582 XWindowChanges wc;
2583 unsigned int mask = 0;
2584
2585 wc.x = left;
2586 wc.y = top;
2587 wc.width = width;
2588 wc.height = height;
2589
2590 if (left != XINT (bar->left)) mask |= CWX;
2591 if (top != XINT (bar->top)) mask |= CWY;
2592 if (width != XINT (bar->width)) mask |= CWWidth;
2593 if (height != XINT (bar->height)) mask |= CWHeight;
2594
2595 if (mask)
2596 XConfigureWindow (x_current_display, SCROLL_BAR_X_WINDOW (bar),
2597 mask, &wc);
2598 }
2599
2600 XSETINT (bar->left, left);
2601 XSETINT (bar->top, top);
2602 XSETINT (bar->width, width);
2603 XSETINT (bar->height, height);
2604
2605 UNBLOCK_INPUT;
2606 }
2607
2608 /* Destroy the X window for BAR, and set its Emacs window's scroll bar
2609 to nil. */
2610 static void
2611 x_scroll_bar_remove (bar)
2612 struct scroll_bar *bar;
2613 {
2614 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
2615
2616 BLOCK_INPUT;
2617
2618 /* Destroy the window. */
2619 XDestroyWindow (x_current_display, SCROLL_BAR_X_WINDOW (bar));
2620
2621 /* Disassociate this scroll bar from its window. */
2622 XWINDOW (bar->window)->vertical_scroll_bar = Qnil;
2623
2624 UNBLOCK_INPUT;
2625 }
2626
2627 /* Set the handle of the vertical scroll bar for WINDOW to indicate
2628 that we are displaying PORTION characters out of a total of WHOLE
2629 characters, starting at POSITION. If WINDOW has no scroll bar,
2630 create one. */
2631 static void
2632 XTset_vertical_scroll_bar (window, portion, whole, position)
2633 struct window *window;
2634 int portion, whole, position;
2635 {
2636 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
2637 int top = XINT (window->top);
2638 int left = WINDOW_VERTICAL_SCROLL_BAR_COLUMN (window);
2639 int height = WINDOW_VERTICAL_SCROLL_BAR_HEIGHT (window);
2640
2641 /* Where should this scroll bar be, pixelwise? */
2642 int pixel_top = CHAR_TO_PIXEL_ROW (f, top);
2643 int pixel_left = CHAR_TO_PIXEL_COL (f, left);
2644 int pixel_width
2645 = (FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
2646 ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
2647 : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->display.x->font)));
2648 int pixel_height = VERTICAL_SCROLL_BAR_PIXEL_HEIGHT (f, height);
2649
2650 struct scroll_bar *bar;
2651
2652 /* Does the scroll bar exist yet? */
2653 if (NILP (window->vertical_scroll_bar))
2654 bar = x_scroll_bar_create (window,
2655 pixel_top, pixel_left,
2656 pixel_width, pixel_height);
2657 else
2658 {
2659 /* It may just need to be moved and resized. */
2660 bar = XSCROLL_BAR (window->vertical_scroll_bar);
2661 x_scroll_bar_move (bar, pixel_top, pixel_left, pixel_width, pixel_height);
2662 }
2663
2664 /* Set the scroll bar's current state, unless we're currently being
2665 dragged. */
2666 if (NILP (bar->dragging))
2667 {
2668 int top_range =
2669 VERTICAL_SCROLL_BAR_TOP_RANGE (pixel_height);
2670
2671 if (whole == 0)
2672 x_scroll_bar_set_handle (bar, 0, top_range, 0);
2673 else
2674 {
2675 int start = ((double) position * top_range) / whole;
2676 int end = ((double) (position + portion) * top_range) / whole;
2677
2678 x_scroll_bar_set_handle (bar, start, end, 0);
2679 }
2680 }
2681
2682 XSETVECTOR (window->vertical_scroll_bar, bar);
2683 }
2684
2685
2686 /* The following three hooks are used when we're doing a thorough
2687 redisplay of the frame. We don't explicitly know which scroll bars
2688 are going to be deleted, because keeping track of when windows go
2689 away is a real pain - "Can you say set-window-configuration, boys
2690 and girls?" Instead, we just assert at the beginning of redisplay
2691 that *all* scroll bars are to be removed, and then save a scroll bar
2692 from the fiery pit when we actually redisplay its window. */
2693
2694 /* Arrange for all scroll bars on FRAME to be removed at the next call
2695 to `*judge_scroll_bars_hook'. A scroll bar may be spared if
2696 `*redeem_scroll_bar_hook' is applied to its window before the judgement. */
2697 static void
2698 XTcondemn_scroll_bars (frame)
2699 FRAME_PTR frame;
2700 {
2701 /* The condemned list should be empty at this point; if it's not,
2702 then the rest of Emacs isn't using the condemn/redeem/judge
2703 protocol correctly. */
2704 if (! NILP (FRAME_CONDEMNED_SCROLL_BARS (frame)))
2705 abort ();
2706
2707 /* Move them all to the "condemned" list. */
2708 FRAME_CONDEMNED_SCROLL_BARS (frame) = FRAME_SCROLL_BARS (frame);
2709 FRAME_SCROLL_BARS (frame) = Qnil;
2710 }
2711
2712 /* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
2713 Note that WINDOW isn't necessarily condemned at all. */
2714 static void
2715 XTredeem_scroll_bar (window)
2716 struct window *window;
2717 {
2718 struct scroll_bar *bar;
2719
2720 /* We can't redeem this window's scroll bar if it doesn't have one. */
2721 if (NILP (window->vertical_scroll_bar))
2722 abort ();
2723
2724 bar = XSCROLL_BAR (window->vertical_scroll_bar);
2725
2726 /* Unlink it from the condemned list. */
2727 {
2728 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
2729
2730 if (NILP (bar->prev))
2731 {
2732 /* If the prev pointer is nil, it must be the first in one of
2733 the lists. */
2734 if (EQ (FRAME_SCROLL_BARS (f), window->vertical_scroll_bar))
2735 /* It's not condemned. Everything's fine. */
2736 return;
2737 else if (EQ (FRAME_CONDEMNED_SCROLL_BARS (f),
2738 window->vertical_scroll_bar))
2739 FRAME_CONDEMNED_SCROLL_BARS (f) = bar->next;
2740 else
2741 /* If its prev pointer is nil, it must be at the front of
2742 one or the other! */
2743 abort ();
2744 }
2745 else
2746 XSCROLL_BAR (bar->prev)->next = bar->next;
2747
2748 if (! NILP (bar->next))
2749 XSCROLL_BAR (bar->next)->prev = bar->prev;
2750
2751 bar->next = FRAME_SCROLL_BARS (f);
2752 bar->prev = Qnil;
2753 XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
2754 if (! NILP (bar->next))
2755 XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
2756 }
2757 }
2758
2759 /* Remove all scroll bars on FRAME that haven't been saved since the
2760 last call to `*condemn_scroll_bars_hook'. */
2761 static void
2762 XTjudge_scroll_bars (f)
2763 FRAME_PTR f;
2764 {
2765 Lisp_Object bar, next;
2766
2767 bar = FRAME_CONDEMNED_SCROLL_BARS (f);
2768
2769 /* Clear out the condemned list now so we won't try to process any
2770 more events on the hapless scroll bars. */
2771 FRAME_CONDEMNED_SCROLL_BARS (f) = Qnil;
2772
2773 for (; ! NILP (bar); bar = next)
2774 {
2775 struct scroll_bar *b = XSCROLL_BAR (bar);
2776
2777 x_scroll_bar_remove (b);
2778
2779 next = b->next;
2780 b->next = b->prev = Qnil;
2781 }
2782
2783 /* Now there should be no references to the condemned scroll bars,
2784 and they should get garbage-collected. */
2785 }
2786
2787
2788 /* Handle an Expose or GraphicsExpose event on a scroll bar.
2789
2790 This may be called from a signal handler, so we have to ignore GC
2791 mark bits. */
2792 static void
2793 x_scroll_bar_expose (bar, event)
2794 struct scroll_bar *bar;
2795 XEvent *event;
2796 {
2797 Window w = SCROLL_BAR_X_WINDOW (bar);
2798 GC gc = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)))->display.x->normal_gc;
2799
2800 BLOCK_INPUT;
2801
2802 x_scroll_bar_set_handle (bar, XINT (bar->start), XINT (bar->end), 1);
2803
2804 /* Draw a one-pixel border just inside the edges of the scroll bar. */
2805 XDrawRectangle (x_current_display, w, gc,
2806
2807 /* x, y, width, height */
2808 0, 0, XINT (bar->width) - 1, XINT (bar->height) - 1);
2809
2810 UNBLOCK_INPUT;
2811 }
2812
2813 /* Handle a mouse click on the scroll bar BAR. If *EMACS_EVENT's kind
2814 is set to something other than no_event, it is enqueued.
2815
2816 This may be called from a signal handler, so we have to ignore GC
2817 mark bits. */
2818 static void
2819 x_scroll_bar_handle_click (bar, event, emacs_event)
2820 struct scroll_bar *bar;
2821 XEvent *event;
2822 struct input_event *emacs_event;
2823 {
2824 if (XGCTYPE (bar->window) != Lisp_Window)
2825 abort ();
2826
2827 emacs_event->kind = scroll_bar_click;
2828 emacs_event->code = event->xbutton.button - Button1;
2829 emacs_event->modifiers =
2830 (x_x_to_emacs_modifiers (event->xbutton.state)
2831 | (event->type == ButtonRelease
2832 ? up_modifier
2833 : down_modifier));
2834 emacs_event->frame_or_window = bar->window;
2835 emacs_event->timestamp = event->xbutton.time;
2836 {
2837 int internal_height =
2838 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (XINT (bar->height));
2839 int top_range =
2840 VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height));
2841 int y = event->xbutton.y - VERTICAL_SCROLL_BAR_TOP_BORDER;
2842
2843 if (y < 0) y = 0;
2844 if (y > top_range) y = top_range;
2845
2846 if (y < XINT (bar->start))
2847 emacs_event->part = scroll_bar_above_handle;
2848 else if (y < XINT (bar->end) + VERTICAL_SCROLL_BAR_MIN_HANDLE)
2849 emacs_event->part = scroll_bar_handle;
2850 else
2851 emacs_event->part = scroll_bar_below_handle;
2852
2853 /* Just because the user has clicked on the handle doesn't mean
2854 they want to drag it. Lisp code needs to be able to decide
2855 whether or not we're dragging. */
2856 #if 0
2857 /* If the user has just clicked on the handle, record where they're
2858 holding it. */
2859 if (event->type == ButtonPress
2860 && emacs_event->part == scroll_bar_handle)
2861 XSETINT (bar->dragging, y - XINT (bar->start));
2862 #endif
2863
2864 /* If the user has released the handle, set it to its final position. */
2865 if (event->type == ButtonRelease
2866 && ! NILP (bar->dragging))
2867 {
2868 int new_start = y - XINT (bar->dragging);
2869 int new_end = new_start + (XINT (bar->end) - XINT (bar->start));
2870
2871 x_scroll_bar_set_handle (bar, new_start, new_end, 0);
2872 bar->dragging = Qnil;
2873 }
2874
2875 /* Same deal here as the other #if 0. */
2876 #if 0
2877 /* Clicks on the handle are always reported as occurring at the top of
2878 the handle. */
2879 if (emacs_event->part == scroll_bar_handle)
2880 emacs_event->x = bar->start;
2881 else
2882 XSETINT (emacs_event->x, y);
2883 #else
2884 XSETINT (emacs_event->x, y);
2885 #endif
2886
2887 XSETINT (emacs_event->y, top_range);
2888 }
2889 }
2890
2891 /* Handle some mouse motion while someone is dragging the scroll bar.
2892
2893 This may be called from a signal handler, so we have to ignore GC
2894 mark bits. */
2895 static void
2896 x_scroll_bar_note_movement (bar, event)
2897 struct scroll_bar *bar;
2898 XEvent *event;
2899 {
2900 last_mouse_movement_time = event->xmotion.time;
2901
2902 mouse_moved = 1;
2903 XSETVECTOR (last_mouse_scroll_bar, bar);
2904
2905 /* If we're dragging the bar, display it. */
2906 if (! GC_NILP (bar->dragging))
2907 {
2908 /* Where should the handle be now? */
2909 int new_start = event->xmotion.y - XINT (bar->dragging);
2910
2911 if (new_start != XINT (bar->start))
2912 {
2913 int new_end = new_start + (XINT (bar->end) - XINT (bar->start));
2914
2915 x_scroll_bar_set_handle (bar, new_start, new_end, 0);
2916 }
2917 }
2918
2919 /* Call XQueryPointer so we'll get an event the next time the mouse
2920 moves and we can see *still* on the same position. */
2921 {
2922 int dummy;
2923 Window dummy_window;
2924
2925 XQueryPointer (event->xmotion.display, event->xmotion.window,
2926 &dummy_window, &dummy_window,
2927 &dummy, &dummy, &dummy, &dummy,
2928 (unsigned int *) &dummy);
2929 }
2930 }
2931
2932 /* Return information to the user about the current position of the mouse
2933 on the scroll bar. */
2934 static void
2935 x_scroll_bar_report_motion (f, bar_window, part, x, y, time)
2936 FRAME_PTR *f;
2937 Lisp_Object *bar_window;
2938 enum scroll_bar_part *part;
2939 Lisp_Object *x, *y;
2940 unsigned long *time;
2941 {
2942 struct scroll_bar *bar = XSCROLL_BAR (last_mouse_scroll_bar);
2943 int win_x, win_y;
2944 Window dummy_window;
2945 int dummy_coord;
2946 unsigned int dummy_mask;
2947
2948 BLOCK_INPUT;
2949
2950 /* Get the mouse's position relative to the scroll bar window, and
2951 report that. */
2952 if (! XQueryPointer (x_current_display,
2953 SCROLL_BAR_X_WINDOW (bar),
2954
2955 /* Root, child, root x and root y. */
2956 &dummy_window, &dummy_window,
2957 &dummy_coord, &dummy_coord,
2958
2959 /* Position relative to scroll bar. */
2960 &win_x, &win_y,
2961
2962 /* Mouse buttons and modifier keys. */
2963 &dummy_mask))
2964 *f = 0;
2965 else
2966 {
2967 int inside_height
2968 = VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (XINT (bar->height));
2969 int top_range
2970 = VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height));
2971
2972 win_y -= VERTICAL_SCROLL_BAR_TOP_BORDER;
2973
2974 if (! NILP (bar->dragging))
2975 win_y -= XINT (bar->dragging);
2976
2977 if (win_y < 0)
2978 win_y = 0;
2979 if (win_y > top_range)
2980 win_y = top_range;
2981
2982 *f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
2983 *bar_window = bar->window;
2984
2985 if (! NILP (bar->dragging))
2986 *part = scroll_bar_handle;
2987 else if (win_y < XINT (bar->start))
2988 *part = scroll_bar_above_handle;
2989 else if (win_y < XINT (bar->end) + VERTICAL_SCROLL_BAR_MIN_HANDLE)
2990 *part = scroll_bar_handle;
2991 else
2992 *part = scroll_bar_below_handle;
2993
2994 XSETINT (*x, win_y);
2995 XSETINT (*y, top_range);
2996
2997 mouse_moved = 0;
2998 last_mouse_scroll_bar = Qnil;
2999 }
3000
3001 *time = last_mouse_movement_time;
3002
3003 UNBLOCK_INPUT;
3004 }
3005
3006
3007 /* The screen has been cleared so we may have changed foreground or
3008 background colors, and the scroll bars may need to be redrawn.
3009 Clear out the scroll bars, and ask for expose events, so we can
3010 redraw them. */
3011
3012 x_scroll_bar_clear (f)
3013 FRAME_PTR f;
3014 {
3015 Lisp_Object bar;
3016
3017 for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar);
3018 bar = XSCROLL_BAR (bar)->next)
3019 XClearArea (x_current_display, SCROLL_BAR_X_WINDOW (XSCROLL_BAR (bar)),
3020 0, 0, 0, 0, True);
3021 }
3022
3023 /* This processes Expose events from the menubar specific X event
3024 loop in menubar.c. This allows to redisplay the frame if necessary
3025 when handling menubar or popup items. */
3026
3027 void
3028 process_expose_from_menu (event)
3029 XEvent event;
3030 {
3031 FRAME_PTR f;
3032
3033 BLOCK_INPUT;
3034
3035 f = x_window_to_frame (event.xexpose.window);
3036 if (f)
3037 {
3038 if (f->async_visible == 0)
3039 {
3040 f->async_visible = 1;
3041 f->async_iconified = 0;
3042 SET_FRAME_GARBAGED (f);
3043 }
3044 else
3045 {
3046 dumprectangle (x_window_to_frame (event.xexpose.window),
3047 event.xexpose.x, event.xexpose.y,
3048 event.xexpose.width, event.xexpose.height);
3049 }
3050 }
3051 else
3052 {
3053 struct scroll_bar *bar
3054 = x_window_to_scroll_bar (event.xexpose.window);
3055
3056 if (bar)
3057 x_scroll_bar_expose (bar, &event);
3058 }
3059
3060 UNBLOCK_INPUT;
3061 }
3062 \f
3063 /* Define a queue to save up SelectionRequest events for later handling. */
3064
3065 struct selection_event_queue
3066 {
3067 XEvent event;
3068 struct selection_event_queue *next;
3069 };
3070
3071 static struct selection_event_queue *queue;
3072
3073 /* Nonzero means queue up certain events--don't process them yet. */
3074 static int x_queue_selection_requests;
3075
3076 /* Queue up an X event *EVENT, to be processed later. */
3077
3078 static void
3079 x_queue_event (event)
3080 XEvent *event;
3081 {
3082 struct selection_event_queue *queue_tmp
3083 = (struct selection_event_queue *) malloc (sizeof (struct selection_event_queue));
3084
3085 if (queue_tmp != NULL)
3086 {
3087 queue_tmp->event = *event;
3088 queue_tmp->next = queue;
3089 queue = queue_tmp;
3090 }
3091 }
3092
3093 /* Take all the queued events and put them back
3094 so that they get processed afresh. */
3095
3096 static void
3097 x_unqueue_events ()
3098 {
3099 while (queue != NULL)
3100 {
3101 struct selection_event_queue *queue_tmp = queue;
3102 XPutBackEvent (XDISPLAY &queue_tmp->event);
3103 queue = queue_tmp->next;
3104 free ((char *)queue_tmp);
3105 }
3106 }
3107
3108 /* Start queuing SelectionRequest events. */
3109
3110 void
3111 x_start_queuing_selection_requests ()
3112 {
3113 x_queue_selection_requests++;
3114 }
3115
3116 /* Stop queuing SelectionRequest events. */
3117
3118 void
3119 x_stop_queuing_selection_requests ()
3120 {
3121 x_queue_selection_requests--;
3122 x_unqueue_events ();
3123 }
3124 \f
3125 /* The main X event-reading loop - XTread_socket. */
3126
3127 /* Timestamp of enter window event. This is only used by XTread_socket,
3128 but we have to put it out here, since static variables within functions
3129 sometimes don't work. */
3130 static Time enter_timestamp;
3131
3132 /* This holds the state XLookupString needs to implement dead keys
3133 and other tricks known as "compose processing". _X Window System_
3134 says that a portable program can't use this, but Stephen Gildea assures
3135 me that letting the compiler initialize it to zeros will work okay.
3136
3137 This must be defined outside of XTread_socket, for the same reasons
3138 given for enter_timestamp, above. */
3139 static XComposeStatus compose_status;
3140
3141 /* Communication with window managers. */
3142 Atom Xatom_wm_protocols;
3143
3144 /* Kinds of protocol things we may receive. */
3145 Atom Xatom_wm_take_focus;
3146 Atom Xatom_wm_save_yourself;
3147 Atom Xatom_wm_delete_window;
3148
3149 /* Other WM communication */
3150 Atom Xatom_wm_configure_denied; /* When our config request is denied */
3151 Atom Xatom_wm_window_moved; /* When the WM moves us. */
3152
3153 /* Window manager communication. */
3154 Atom Xatom_wm_change_state;
3155
3156 /* EditRes protocol */
3157 Atom Xatom_editres_name;
3158
3159 /* Record the last 100 characters stored
3160 to help debug the loss-of-chars-during-GC problem. */
3161 int temp_index;
3162 short temp_buffer[100];
3163
3164 /* Read events coming from the X server.
3165 This routine is called by the SIGIO handler.
3166 We return as soon as there are no more events to be read.
3167
3168 Events representing keys are stored in buffer BUFP,
3169 which can hold up to NUMCHARS characters.
3170 We return the number of characters stored into the buffer,
3171 thus pretending to be `read'.
3172
3173 WAITP is nonzero if we should block until input arrives.
3174 EXPECTED is nonzero if the caller knows input is available. */
3175
3176 int
3177 XTread_socket (sd, bufp, numchars, waitp, expected)
3178 register int sd;
3179 register struct input_event *bufp;
3180 register int numchars;
3181 int waitp;
3182 int expected;
3183 {
3184 int count = 0;
3185 int nbytes = 0;
3186 int mask;
3187 int items_pending; /* How many items are in the X queue. */
3188 XEvent event;
3189 struct frame *f;
3190 int event_found = 0;
3191 int prefix;
3192 Lisp_Object part;
3193
3194 if (interrupt_input_blocked)
3195 {
3196 interrupt_input_pending = 1;
3197 return -1;
3198 }
3199
3200 interrupt_input_pending = 0;
3201 BLOCK_INPUT;
3202
3203 /* So people can tell when we have read the available input. */
3204 input_signal_count++;
3205
3206 if (numchars <= 0)
3207 abort (); /* Don't think this happens. */
3208
3209 #ifdef FIOSNBIO
3210 /* If available, Xlib uses FIOSNBIO to make the socket
3211 non-blocking, and then looks for EWOULDBLOCK. If O_NDELAY is set,
3212 FIOSNBIO is ignored, and instead of signalling EWOULDBLOCK,
3213 a read returns 0, which Xlib interprets as equivalent to EPIPE. */
3214 fcntl (fileno (stdin), F_SETFL, 0);
3215 #endif /* ! defined (FIOSNBIO) */
3216
3217 #ifndef SIGIO
3218 #ifndef HAVE_SELECT
3219 if (! (fcntl (fileno (stdin), F_GETFL, 0) & O_NDELAY))
3220 {
3221 extern int read_alarm_should_throw;
3222 read_alarm_should_throw = 1;
3223 XPeekEvent (XDISPLAY &event);
3224 read_alarm_should_throw = 0;
3225 }
3226 #endif /* HAVE_SELECT */
3227 #endif /* SIGIO */
3228
3229 while (XStuffPending () != 0)
3230 {
3231 XNextEvent (XDISPLAY &event);
3232 event_found = 1;
3233
3234 switch (event.type)
3235 {
3236 case ClientMessage:
3237 {
3238 if (event.xclient.message_type == Xatom_wm_protocols
3239 && event.xclient.format == 32)
3240 {
3241 if (event.xclient.data.l[0] == Xatom_wm_take_focus)
3242 {
3243 f = x_window_to_frame (event.xclient.window);
3244 /* Since we set WM_TAKE_FOCUS, we must call
3245 XSetInputFocus explicitly. But not if f is null,
3246 since that might be an event for a deleted frame. */
3247 if (f)
3248 XSetInputFocus (event.xclient.display,
3249 event.xclient.window,
3250 RevertToPointerRoot,
3251 event.xclient.data.l[1]);
3252 /* Not certain about handling scroll bars here */
3253 }
3254 else if (event.xclient.data.l[0] == Xatom_wm_save_yourself)
3255 {
3256 /* Save state modify the WM_COMMAND property to
3257 something which can reinstate us. This notifies
3258 the session manager, who's looking for such a
3259 PropertyNotify. Can restart processing when
3260 a keyboard or mouse event arrives. */
3261 if (numchars > 0)
3262 {
3263 /* This is just so we only give real data once
3264 for a single Emacs process. */
3265 if (x_top_window_to_frame (event.xclient.window)
3266 == selected_frame)
3267 XSetCommand (x_current_display,
3268 event.xclient.window,
3269 initial_argv, initial_argc);
3270 else
3271 XSetCommand (x_current_display,
3272 event.xclient.window,
3273 0, 0);
3274 }
3275 }
3276 else if (event.xclient.data.l[0] == Xatom_wm_delete_window)
3277 {
3278 struct frame *f = x_any_window_to_frame (event.xclient.window);
3279
3280 if (f)
3281 {
3282 if (numchars == 0)
3283 abort ();
3284
3285 bufp->kind = delete_window_event;
3286 XSETFRAME (bufp->frame_or_window, f);
3287 bufp++;
3288
3289 count += 1;
3290 numchars -= 1;
3291 }
3292 }
3293 }
3294 else if (event.xclient.message_type == Xatom_wm_configure_denied)
3295 {
3296 }
3297 else if (event.xclient.message_type == Xatom_wm_window_moved)
3298 {
3299 int new_x, new_y;
3300 struct frame *f = x_window_to_frame (event.xclient.window);
3301
3302 new_x = event.xclient.data.s[0];
3303 new_y = event.xclient.data.s[1];
3304
3305 if (f)
3306 {
3307 f->display.x->left_pos = new_x;
3308 f->display.x->top_pos = new_y;
3309 }
3310 }
3311 #if defined (USE_X_TOOLKIT) && defined (HAVE_X11R5)
3312 else if (event.xclient.message_type == Xatom_editres_name)
3313 {
3314 struct frame *f = x_any_window_to_frame (event.xclient.window);
3315 _XEditResCheckMessages (f->display.x->widget, NULL, &event, NULL);
3316 }
3317 #endif /* USE_X_TOOLKIT and HAVE_X11R5 */
3318 }
3319 break;
3320
3321 case SelectionNotify:
3322 #ifdef USE_X_TOOLKIT
3323 if (! x_window_to_frame (event.xselection.requestor))
3324 goto OTHER;
3325 #endif /* not USE_X_TOOLKIT */
3326 x_handle_selection_notify (&event);
3327 break;
3328
3329 case SelectionClear: /* Someone has grabbed ownership. */
3330 #ifdef USE_X_TOOLKIT
3331 if (! x_window_to_frame (event.xselectionclear.window))
3332 goto OTHER;
3333 #endif /* USE_X_TOOLKIT */
3334 {
3335 XSelectionClearEvent *eventp = (XSelectionClearEvent *) &event;
3336
3337 if (numchars == 0)
3338 abort ();
3339
3340 bufp->kind = selection_clear_event;
3341 SELECTION_EVENT_DISPLAY (bufp) = eventp->display;
3342 SELECTION_EVENT_SELECTION (bufp) = eventp->selection;
3343 SELECTION_EVENT_TIME (bufp) = eventp->time;
3344 bufp++;
3345
3346 count += 1;
3347 numchars -= 1;
3348 }
3349 break;
3350
3351 case SelectionRequest: /* Someone wants our selection. */
3352 #ifdef USE_X_TOOLKIT
3353 if (!x_window_to_frame (event.xselectionrequest.owner))
3354 goto OTHER;
3355 #endif /* USE_X_TOOLKIT */
3356 if (x_queue_selection_requests)
3357 x_queue_event (&event);
3358 else
3359 {
3360 XSelectionRequestEvent *eventp = (XSelectionRequestEvent *) &event;
3361
3362 if (numchars == 0)
3363 abort ();
3364
3365 bufp->kind = selection_request_event;
3366 SELECTION_EVENT_DISPLAY (bufp) = eventp->display;
3367 SELECTION_EVENT_REQUESTOR (bufp) = eventp->requestor;
3368 SELECTION_EVENT_SELECTION (bufp) = eventp->selection;
3369 SELECTION_EVENT_TARGET (bufp) = eventp->target;
3370 SELECTION_EVENT_PROPERTY (bufp) = eventp->property;
3371 SELECTION_EVENT_TIME (bufp) = eventp->time;
3372 bufp++;
3373
3374 count += 1;
3375 numchars -= 1;
3376 }
3377 break;
3378
3379 case PropertyNotify:
3380 #ifdef USE_X_TOOLKIT
3381 if (!x_any_window_to_frame (event.xproperty.window))
3382 goto OTHER;
3383 #endif /* not USE_X_TOOLKIT */
3384 x_handle_property_notify (&event);
3385 break;
3386
3387 case ReparentNotify:
3388 f = x_top_window_to_frame (event.xreparent.window);
3389 if (f)
3390 {
3391 int x, y;
3392 f->display.x->parent_desc = event.xreparent.parent;
3393 x_real_positions (f, &x, &y);
3394 f->display.x->left_pos = x;
3395 f->display.x->top_pos = y;
3396 }
3397 break;
3398
3399 case Expose:
3400 f = x_window_to_frame (event.xexpose.window);
3401 if (f)
3402 {
3403 if (f->async_visible == 0)
3404 {
3405 f->async_visible = 1;
3406 f->async_iconified = 0;
3407 SET_FRAME_GARBAGED (f);
3408 }
3409 else
3410 dumprectangle (x_window_to_frame (event.xexpose.window),
3411 event.xexpose.x, event.xexpose.y,
3412 event.xexpose.width, event.xexpose.height);
3413 }
3414 else
3415 {
3416 struct scroll_bar *bar
3417 = x_window_to_scroll_bar (event.xexpose.window);
3418
3419 if (bar)
3420 x_scroll_bar_expose (bar, &event);
3421 #ifdef USE_X_TOOLKIT
3422 else
3423 goto OTHER;
3424 #endif /* USE_X_TOOLKIT */
3425 }
3426 break;
3427
3428 case GraphicsExpose: /* This occurs when an XCopyArea's
3429 source area was obscured or not
3430 available.*/
3431 f = x_window_to_frame (event.xgraphicsexpose.drawable);
3432 if (f)
3433 {
3434 dumprectangle (f,
3435 event.xgraphicsexpose.x, event.xgraphicsexpose.y,
3436 event.xgraphicsexpose.width,
3437 event.xgraphicsexpose.height);
3438 }
3439 #ifdef USE_X_TOOLKIT
3440 else
3441 goto OTHER;
3442 #endif /* USE_X_TOOLKIT */
3443 break;
3444
3445 case NoExpose: /* This occurs when an XCopyArea's
3446 source area was completely
3447 available */
3448 break;
3449
3450 case UnmapNotify:
3451 f = x_any_window_to_frame (event.xunmap.window);
3452 if (f) /* F may no longer exist if
3453 the frame was deleted. */
3454 {
3455 /* While a frame is unmapped, display generation is
3456 disabled; you don't want to spend time updating a
3457 display that won't ever be seen. */
3458 f->async_visible = 0;
3459 /* We can't distinguish, from the event, whether the window
3460 has become iconified or invisible. So assume, if it
3461 was previously visible, than now it is iconified.
3462 We depend on x_make_frame_invisible to mark it iconified. */
3463 if (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f))
3464 f->async_iconified = 1;
3465 }
3466 #ifdef USE_X_TOOLKIT
3467 goto OTHER;
3468 #endif /* USE_X_TOOLKIT */
3469 break;
3470
3471 case MapNotify:
3472 /* We use x_top_window_to_frame because map events can come
3473 for subwindows and they don't mean that the frame is visible. */
3474 f = x_top_window_to_frame (event.xmap.window);
3475 if (f)
3476 {
3477 f->async_visible = 1;
3478 f->async_iconified = 0;
3479
3480 /* wait_reading_process_input will notice this and update
3481 the frame's display structures. */
3482 SET_FRAME_GARBAGED (f);
3483 }
3484 #ifdef USE_X_TOOLKIT
3485 goto OTHER;
3486 #endif /* USE_X_TOOLKIT */
3487 break;
3488
3489 /* Turn off processing if we become fully obscured. */
3490 case VisibilityNotify:
3491 break;
3492
3493 case KeyPress:
3494 f = x_any_window_to_frame (event.xkey.window);
3495
3496 if (f != 0)
3497 {
3498 KeySym keysym, orig_keysym;
3499 /* al%imercury@uunet.uu.net says that making this 81 instead of
3500 80 fixed a bug whereby meta chars made his Emacs hang. */
3501 unsigned char copy_buffer[81];
3502 int modifiers;
3503
3504 event.xkey.state
3505 |= x_emacs_to_x_modifiers (extra_keyboard_modifiers);
3506 modifiers = event.xkey.state;
3507
3508 /* This will have to go some day... */
3509
3510 /* make_lispy_event turns chars into control chars.
3511 Don't do it here because XLookupString is too eager. */
3512 event.xkey.state &= ~ControlMask;
3513 nbytes =
3514 XLookupString (&event.xkey, copy_buffer, 80, &keysym,
3515 &compose_status);
3516
3517 orig_keysym = keysym;
3518
3519 if (numchars > 1)
3520 {
3521 if (((keysym >= XK_BackSpace && keysym <= XK_Escape)
3522 || keysym == XK_Delete
3523 || IsCursorKey (keysym) /* 0xff50 <= x < 0xff60 */
3524 || IsMiscFunctionKey (keysym) /* 0xff60 <= x < VARIES */
3525 #ifdef HPUX
3526 /* This recognizes the "extended function keys".
3527 It seems there's no cleaner way.
3528 Test IsModifierKey to avoid handling mode_switch
3529 incorrectly. */
3530 || ((unsigned) (keysym) >= XK_Select
3531 && (unsigned)(keysym) < XK_KP_Space)
3532 #endif
3533 #ifdef XK_dead_circumflex
3534 || orig_keysym == XK_dead_circumflex
3535 #endif
3536 #ifdef XK_dead_grave
3537 || orig_keysym == XK_dead_grave
3538 #endif
3539 #ifdef XK_dead_tilde
3540 || orig_keysym == XK_dead_tilde
3541 #endif
3542 #ifdef XK_dead_diaeresis
3543 || orig_keysym == XK_dead_diaeresis
3544 #endif
3545 #ifdef XK_dead_macron
3546 || orig_keysym == XK_dead_macron
3547 #endif
3548 #ifdef XK_dead_degree
3549 || orig_keysym == XK_dead_degree
3550 #endif
3551 #ifdef XK_dead_acute
3552 || orig_keysym == XK_dead_acute
3553 #endif
3554 #ifdef XK_dead_cedilla
3555 || orig_keysym == XK_dead_cedilla
3556 #endif
3557 #ifdef XK_dead_breve
3558 || orig_keysym == XK_dead_breve
3559 #endif
3560 #ifdef XK_dead_ogonek
3561 || orig_keysym == XK_dead_ogonek
3562 #endif
3563 #ifdef XK_dead_caron
3564 || orig_keysym == XK_dead_caron
3565 #endif
3566 #ifdef XK_dead_doubleacute
3567 || orig_keysym == XK_dead_doubleacute
3568 #endif
3569 #ifdef XK_dead_abovedot
3570 || orig_keysym == XK_dead_abovedot
3571 #endif
3572 || IsKeypadKey (keysym) /* 0xff80 <= x < 0xffbe */
3573 || IsFunctionKey (keysym) /* 0xffbe <= x < 0xffe1 */
3574 /* Any "vendor-specific" key is ok. */
3575 || (orig_keysym & (1 << 28)))
3576 && ! (IsModifierKey (orig_keysym)
3577 #ifndef HAVE_X11R5
3578 #ifdef XK_Mode_switch
3579 || ((unsigned)(orig_keysym) == XK_Mode_switch)
3580 #endif
3581 #ifdef XK_Num_Lock
3582 || ((unsigned)(orig_keysym) == XK_Num_Lock)
3583 #endif
3584 #endif /* not HAVE_X11R5 */
3585 ))
3586 {
3587 if (temp_index == sizeof temp_buffer / sizeof (short))
3588 temp_index = 0;
3589 temp_buffer[temp_index++] = keysym;
3590 bufp->kind = non_ascii_keystroke;
3591 bufp->code = keysym;
3592 XSETFRAME (bufp->frame_or_window, f);
3593 bufp->modifiers = x_x_to_emacs_modifiers (modifiers);
3594 bufp->timestamp = event.xkey.time;
3595 bufp++;
3596 count++;
3597 numchars--;
3598 }
3599 else if (numchars > nbytes)
3600 {
3601 register int i;
3602
3603 for (i = 0; i < nbytes; i++)
3604 {
3605 if (temp_index == sizeof temp_buffer / sizeof (short))
3606 temp_index = 0;
3607 temp_buffer[temp_index++] = copy_buffer[i];
3608 bufp->kind = ascii_keystroke;
3609 bufp->code = copy_buffer[i];
3610 XSETFRAME (bufp->frame_or_window, f);
3611 bufp->modifiers = x_x_to_emacs_modifiers (modifiers);
3612 bufp->timestamp = event.xkey.time;
3613 bufp++;
3614 }
3615
3616 count += nbytes;
3617 numchars -= nbytes;
3618 }
3619 else
3620 abort ();
3621 }
3622 else
3623 abort ();
3624 }
3625 break;
3626
3627 /* Here's a possible interpretation of the whole
3628 FocusIn-EnterNotify FocusOut-LeaveNotify mess. If you get a
3629 FocusIn event, you have to get a FocusOut event before you
3630 relinquish the focus. If you haven't received a FocusIn event,
3631 then a mere LeaveNotify is enough to free you. */
3632
3633 case EnterNotify:
3634 f = x_any_window_to_frame (event.xcrossing.window);
3635
3636 if (event.xcrossing.focus) /* Entered Window */
3637 {
3638 /* Avoid nasty pop/raise loops. */
3639 if (f && (!(f->auto_raise)
3640 || !(f->auto_lower)
3641 || (event.xcrossing.time - enter_timestamp) > 500))
3642 {
3643 x_new_focus_frame (f);
3644 enter_timestamp = event.xcrossing.time;
3645 }
3646 }
3647 else if (f == x_focus_frame)
3648 x_new_focus_frame (0);
3649 /* EnterNotify counts as mouse movement,
3650 so update things that depend on mouse position. */
3651 if (f)
3652 note_mouse_movement (f, &event.xmotion);
3653 #ifdef USE_X_TOOLKIT
3654 goto OTHER;
3655 #endif /* USE_X_TOOLKIT */
3656 break;
3657
3658 case FocusIn:
3659 f = x_any_window_to_frame (event.xfocus.window);
3660 if (event.xfocus.detail != NotifyPointer)
3661 x_focus_event_frame = f;
3662 if (f)
3663 x_new_focus_frame (f);
3664 #ifdef USE_X_TOOLKIT
3665 goto OTHER;
3666 #endif /* USE_X_TOOLKIT */
3667 break;
3668
3669
3670 case LeaveNotify:
3671 f = x_top_window_to_frame (event.xcrossing.window);
3672 if (f)
3673 {
3674 if (f == mouse_face_mouse_frame)
3675 /* If we move outside the frame,
3676 then we're certainly no longer on any text in the frame. */
3677 clear_mouse_face ();
3678
3679 if (event.xcrossing.focus)
3680 {
3681 if (! x_focus_event_frame)
3682 x_new_focus_frame (0);
3683 else
3684 x_new_focus_frame (f);
3685 }
3686 else
3687 {
3688 if (f == x_focus_event_frame)
3689 x_focus_event_frame = 0;
3690 if (f == x_focus_frame)
3691 x_new_focus_frame (0);
3692 }
3693 }
3694 #ifdef USE_X_TOOLKIT
3695 goto OTHER;
3696 #endif /* USE_X_TOOLKIT */
3697 break;
3698
3699 case FocusOut:
3700 f = x_any_window_to_frame (event.xfocus.window);
3701 if (event.xfocus.detail != NotifyPointer
3702 && f == x_focus_event_frame)
3703 x_focus_event_frame = 0;
3704 if (f && f == x_focus_frame)
3705 x_new_focus_frame (0);
3706 #ifdef USE_X_TOOLKIT
3707 goto OTHER;
3708 #endif /* USE_X_TOOLKIT */
3709 break;
3710
3711 case MotionNotify:
3712 {
3713 if (x_mouse_grabbed && last_mouse_frame
3714 && FRAME_LIVE_P (last_mouse_frame))
3715 f = last_mouse_frame;
3716 else
3717 f = x_window_to_frame (event.xmotion.window);
3718 if (f)
3719 note_mouse_movement (f, &event.xmotion);
3720 else
3721 {
3722 struct scroll_bar *bar
3723 = x_window_to_scroll_bar (event.xmotion.window);
3724
3725 if (bar)
3726 x_scroll_bar_note_movement (bar, &event);
3727
3728 /* If we move outside the frame,
3729 then we're certainly no longer on any text in the frame. */
3730 clear_mouse_face ();
3731 }
3732 }
3733 #if 0 /* This should be unnecessary, since the toolkit has no use
3734 for motion events that happen outside of the menu event loop,
3735 and it seems to cause the bug that mouse events stop coming
3736 after a while. */
3737 #ifdef USE_X_TOOLKIT
3738 goto OTHER;
3739 #endif /* USE_X_TOOLKIT */
3740 #endif
3741 break;
3742
3743 case ConfigureNotify:
3744 f = x_any_window_to_frame (event.xconfigure.window);
3745 #ifdef USE_X_TOOLKIT
3746 if (f
3747 #if 0
3748 && ! event.xconfigure.send_event
3749 #endif
3750 && (event.xconfigure.window == XtWindow (f->display.x->widget)))
3751 {
3752 Window win, child;
3753 int win_x, win_y;
3754
3755 /* Find the position of the outside upper-left corner of
3756 the window, in the root coordinate system. Don't
3757 refer to the parent window here; we may be processing
3758 this event after the window manager has changed our
3759 parent, but before we have reached the ReparentNotify. */
3760 XTranslateCoordinates (x_current_display,
3761
3762 /* From-window, to-window. */
3763 XtWindow (f->display.x->widget),
3764 ROOT_WINDOW,
3765
3766 /* From-position, to-position. */
3767 -event.xconfigure.border_width,
3768 -event.xconfigure.border_width,
3769 &win_x, &win_y,
3770
3771 /* Child of win. */
3772 &child);
3773 event.xconfigure.x = win_x;
3774 event.xconfigure.y = win_y;
3775
3776 f->display.x->pixel_width = event.xconfigure.width;
3777 f->display.x->pixel_height = event.xconfigure.height;
3778 f->display.x->left_pos = event.xconfigure.x;
3779 f->display.x->top_pos = event.xconfigure.y;
3780
3781 /* What we have now is the position of Emacs's own window.
3782 Convert that to the position of the window manager window. */
3783 {
3784 int x, y;
3785 x_real_positions (f, &x, &y);
3786 f->display.x->left_pos = x;
3787 f->display.x->top_pos = y;
3788 }
3789 }
3790 goto OTHER;
3791 #else /* not USE_X_TOOLKIT */
3792 if (f)
3793 {
3794 int rows = PIXEL_TO_CHAR_HEIGHT (f, event.xconfigure.height);
3795 int columns = PIXEL_TO_CHAR_WIDTH (f, event.xconfigure.width);
3796
3797 /* Even if the number of character rows and columns has
3798 not changed, the font size may have changed, so we need
3799 to check the pixel dimensions as well. */
3800 if (columns != f->width
3801 || rows != f->height
3802 || event.xconfigure.width != f->display.x->pixel_width
3803 || event.xconfigure.height != f->display.x->pixel_height)
3804 {
3805 change_frame_size (f, rows, columns, 0, 1);
3806 SET_FRAME_GARBAGED (f);
3807 }
3808
3809 if (! event.xconfigure.send_event)
3810 {
3811 Window win, child;
3812 int win_x, win_y;
3813
3814 /* Find the position of the outside upper-left corner of
3815 the window, in the root coordinate system. Don't
3816 refer to the parent window here; we may be processing
3817 this event after the window manager has changed our
3818 parent, but before we have reached the ReparentNotify. */
3819 XTranslateCoordinates (x_current_display,
3820
3821 /* From-window, to-window. */
3822 f->display.x->window_desc,
3823 ROOT_WINDOW,
3824
3825 /* From-position, to-position. */
3826 -event.xconfigure.border_width,
3827 -event.xconfigure.border_width,
3828 &win_x, &win_y,
3829
3830 /* Child of win. */
3831 &child);
3832 event.xconfigure.x = win_x;
3833 event.xconfigure.y = win_y;
3834 }
3835
3836 f->display.x->pixel_width = event.xconfigure.width;
3837 f->display.x->pixel_height = event.xconfigure.height;
3838 f->display.x->left_pos = event.xconfigure.x;
3839 f->display.x->top_pos = event.xconfigure.y;
3840
3841 /* What we have now is the position of Emacs's own window.
3842 Convert that to the position of the window manager window. */
3843 {
3844 int x, y;
3845 x_real_positions (f, &x, &y);
3846 f->display.x->left_pos = x;
3847 f->display.x->top_pos = y;
3848 if (y != event.xconfigure.y)
3849 {
3850 /* Since the WM decorations come below top_pos now,
3851 we must put them below top_pos in the future. */
3852 f->display.x->win_gravity = NorthWestGravity;
3853 x_wm_set_size_hint (f, 0, 0);
3854 }
3855 }
3856 }
3857 #endif /* not USE_X_TOOLKIT */
3858 break;
3859
3860 case ButtonPress:
3861 case ButtonRelease:
3862 {
3863 /* If we decide we want to generate an event to be seen
3864 by the rest of Emacs, we put it here. */
3865 struct input_event emacs_event;
3866 emacs_event.kind = no_event;
3867
3868 bzero (&compose_status, sizeof (compose_status));
3869
3870 f = x_window_to_frame (event.xbutton.window);
3871 if (f)
3872 {
3873 if (!x_focus_frame || (f == x_focus_frame))
3874 construct_mouse_click (&emacs_event, &event, f);
3875 }
3876 else
3877 {
3878 struct scroll_bar *bar
3879 = x_window_to_scroll_bar (event.xbutton.window);
3880
3881 if (bar)
3882 x_scroll_bar_handle_click (bar, &event, &emacs_event);
3883 #ifdef USE_X_TOOLKIT
3884 else
3885 {
3886 /* Assume we have a menubar button press. A bad
3887 assumption should behave benignly. */
3888 popup_get_selection (&event);
3889 break;
3890 }
3891 #endif /* USE_X_TOOLKIT */
3892 }
3893
3894 if (event.type == ButtonPress)
3895 {
3896 x_mouse_grabbed |= (1 << event.xbutton.button);
3897 Vmouse_depressed = Qt;
3898 last_mouse_frame = f;
3899 }
3900 else
3901 {
3902 x_mouse_grabbed &= ~(1 << event.xbutton.button);
3903 if (!x_mouse_grabbed)
3904 Vmouse_depressed = Qnil;
3905 }
3906
3907 if (numchars >= 1 && emacs_event.kind != no_event)
3908 {
3909 bcopy (&emacs_event, bufp, sizeof (struct input_event));
3910 bufp++;
3911 count++;
3912 numchars--;
3913 }
3914
3915 #ifdef USE_X_TOOLKIT
3916 goto OTHER;
3917 #endif /* USE_X_TOOLKIT */
3918 }
3919 break;
3920
3921 case CirculateNotify:
3922 break;
3923 case CirculateRequest:
3924 break;
3925
3926 case MappingNotify:
3927 /* Someone has changed the keyboard mapping - update the
3928 local cache. */
3929 switch (event.xmapping.request)
3930 {
3931 case MappingModifier:
3932 x_find_modifier_meanings ();
3933 /* This is meant to fall through. */
3934 case MappingKeyboard:
3935 XRefreshKeyboardMapping (&event.xmapping);
3936 }
3937 #ifdef USE_X_TOOLKIT
3938 goto OTHER;
3939 #endif /* USE_X_TOOLKIT */
3940 break;
3941
3942 default:
3943 #ifdef USE_X_TOOLKIT
3944 OTHER:
3945 BLOCK_INPUT;
3946 XtDispatchEvent (&event);
3947 UNBLOCK_INPUT;
3948 #endif /* USE_X_TOOLKIT */
3949 break;
3950 }
3951 }
3952
3953 /* On some systems, an X bug causes Emacs to get no more events
3954 when the window is destroyed. Detect that. (1994.) */
3955 if (! event_found)
3956 {
3957 /* Emacs and the X Server eats up CPU time if XNoOp is done every time.
3958 One XNOOP in 100 loops will make Emacs terminate.
3959 B. Bretthauer, 1994 */
3960 x_noop_count++;
3961 if (x_noop_count >= 100)
3962 {
3963 x_noop_count=0;
3964 XNoOp (x_current_display);
3965 }
3966 }
3967
3968 #if 0 /* This fails for serial-line connections to the X server,
3969 because the characters arrive one by one, and a partial
3970 command makes select return but gives nothing to read.
3971 We'll have to hope that the bug that this tried to fix
3972 in 1988 has been fixed in Xlib or the X server. */
3973 #ifdef HAVE_SELECT
3974 if (expected && ! event_found)
3975 {
3976 /* AOJ 880406: if select returns true but XPending doesn't, it means that
3977 there is an EOF condition; in other words, that X has died.
3978 Act as if there had been a hangup. */
3979 int fd = ConnectionNumber (x_current_display);
3980 SELECT_TYPE mask, junk1, junk2;
3981 EMACS_TIME timeout;
3982
3983 FD_ZERO (&mask);
3984 FD_SET (fd, &mask);
3985 EMACS_SET_SECS_USECS (timeout, 0, 0);
3986 FD_ZERO (&junk1);
3987 FD_ZERO (&junk2);
3988 if (0 != select (fd + 1, &mask, &junk1, &junk2, &timeout)
3989 && !XStuffPending ())
3990 kill (getpid (), SIGHUP);
3991 }
3992 #endif /* HAVE_SELECT */
3993 #endif /* 0 */
3994
3995 /* If the focus was just given to an autoraising frame,
3996 raise it now. */
3997 if (pending_autoraise_frame)
3998 {
3999 x_raise_frame (pending_autoraise_frame);
4000 pending_autoraise_frame = 0;
4001 }
4002
4003 UNBLOCK_INPUT;
4004 return count;
4005 }
4006 \f
4007 /* Drawing the cursor. */
4008
4009
4010 /* Draw a hollow box cursor. Don't change the inside of the box. */
4011
4012 static void
4013 x_draw_box (f)
4014 struct frame *f;
4015 {
4016 int left = CHAR_TO_PIXEL_COL (f, curs_x);
4017 int top = CHAR_TO_PIXEL_ROW (f, curs_y);
4018 int width = FONT_WIDTH (f->display.x->font);
4019 int height = f->display.x->line_height;
4020
4021 XDrawRectangle (x_current_display, FRAME_X_WINDOW (f),
4022 f->display.x->cursor_gc,
4023 left, top, width - 1, height - 1);
4024 }
4025
4026 /* Clear the cursor of frame F to background color,
4027 and mark the cursor as not shown.
4028 This is used when the text where the cursor is
4029 is about to be rewritten. */
4030
4031 static void
4032 clear_cursor (f)
4033 struct frame *f;
4034 {
4035 int mask;
4036
4037 if (! FRAME_VISIBLE_P (f)
4038 || f->phys_cursor_x < 0)
4039 return;
4040
4041 x_display_cursor (f, 0);
4042 f->phys_cursor_x = -1;
4043 }
4044
4045 /* Redraw the glyph at ROW, COLUMN on frame F, in the style
4046 HIGHLIGHT. HIGHLIGHT is as defined for dumpglyphs. Return the
4047 glyph drawn. */
4048
4049 static void
4050 x_draw_single_glyph (f, row, column, glyph, highlight)
4051 struct frame *f;
4052 int row, column;
4053 GLYPH glyph;
4054 int highlight;
4055 {
4056 dumpglyphs (f,
4057 CHAR_TO_PIXEL_COL (f, column),
4058 CHAR_TO_PIXEL_ROW (f, row),
4059 &glyph, 1, highlight, 0);
4060 }
4061
4062 static void
4063 x_display_bar_cursor (f, on)
4064 struct frame *f;
4065 int on;
4066 {
4067 struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
4068
4069 /* This is pointless on invisible frames, and dangerous on garbaged
4070 frames; in the latter case, the frame may be in the midst of
4071 changing its size, and curs_x and curs_y may be off the frame. */
4072 if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
4073 return;
4074
4075 if (! on && f->phys_cursor_x < 0)
4076 return;
4077
4078 /* If we're not updating, then we want to use the current frame's
4079 cursor position, not our local idea of where the cursor ought to be. */
4080 if (f != updating_frame)
4081 {
4082 curs_x = FRAME_CURSOR_X (f);
4083 curs_y = FRAME_CURSOR_Y (f);
4084 }
4085
4086 /* If there is anything wrong with the current cursor state, remove it. */
4087 if (f->phys_cursor_x >= 0
4088 && (!on
4089 || f->phys_cursor_x != curs_x
4090 || f->phys_cursor_y != curs_y
4091 || f->display.x->current_cursor != bar_cursor))
4092 {
4093 /* Erase the cursor by redrawing the character underneath it. */
4094 x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
4095 f->phys_cursor_glyph,
4096 current_glyphs->highlight[f->phys_cursor_y]);
4097 f->phys_cursor_x = -1;
4098 }
4099
4100 /* If we now need a cursor in the new place or in the new form, do it so. */
4101 if (on
4102 && (f->phys_cursor_x < 0
4103 || (f->display.x->current_cursor != bar_cursor)))
4104 {
4105 f->phys_cursor_glyph
4106 = ((current_glyphs->enable[curs_y]
4107 && curs_x < current_glyphs->used[curs_y])
4108 ? current_glyphs->glyphs[curs_y][curs_x]
4109 : SPACEGLYPH);
4110 XFillRectangle (x_current_display, FRAME_X_WINDOW (f),
4111 f->display.x->cursor_gc,
4112 CHAR_TO_PIXEL_COL (f, curs_x),
4113 CHAR_TO_PIXEL_ROW (f, curs_y),
4114 1, f->display.x->line_height);
4115
4116 f->phys_cursor_x = curs_x;
4117 f->phys_cursor_y = curs_y;
4118
4119 f->display.x->current_cursor = bar_cursor;
4120 }
4121
4122 if (updating_frame != f)
4123 XFlushQueue ();
4124 }
4125
4126
4127 /* Turn the displayed cursor of frame F on or off according to ON.
4128 If ON is nonzero, where to put the cursor is specified
4129 by F->cursor_x and F->cursor_y. */
4130
4131 static void
4132 x_display_box_cursor (f, on)
4133 struct frame *f;
4134 int on;
4135 {
4136 struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
4137
4138 /* This is pointless on invisible frames, and dangerous on garbaged
4139 frames; in the latter case, the frame may be in the midst of
4140 changing its size, and curs_x and curs_y may be off the frame. */
4141 if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
4142 return;
4143
4144 /* If cursor is off and we want it off, return quickly. */
4145 if (!on && f->phys_cursor_x < 0)
4146 return;
4147
4148 /* If we're not updating, then we want to use the current frame's
4149 cursor position, not our local idea of where the cursor ought to be. */
4150 if (f != updating_frame)
4151 {
4152 curs_x = FRAME_CURSOR_X (f);
4153 curs_y = FRAME_CURSOR_Y (f);
4154 }
4155
4156 /* If cursor is currently being shown and we don't want it to be
4157 or it is in the wrong place,
4158 or we want a hollow box and it's not so, (pout!)
4159 erase it. */
4160 if (f->phys_cursor_x >= 0
4161 && (!on
4162 || f->phys_cursor_x != curs_x
4163 || f->phys_cursor_y != curs_y
4164 || (f->display.x->current_cursor != hollow_box_cursor
4165 && (f != x_highlight_frame))))
4166 {
4167 int mouse_face_here = 0;
4168
4169 /* If the cursor is in the mouse face area, redisplay that when
4170 we clear the cursor. */
4171 if (f == mouse_face_mouse_frame
4172 &&
4173 (f->phys_cursor_y > mouse_face_beg_row
4174 || (f->phys_cursor_y == mouse_face_beg_row
4175 && f->phys_cursor_x >= mouse_face_beg_col))
4176 &&
4177 (f->phys_cursor_y < mouse_face_end_row
4178 || (f->phys_cursor_y == mouse_face_end_row
4179 && f->phys_cursor_x < mouse_face_end_col)))
4180 mouse_face_here = 1;
4181
4182 /* If the font is not as tall as a whole line,
4183 we must explicitly clear the line's whole height. */
4184 if (FONT_HEIGHT (f->display.x->font) != f->display.x->line_height)
4185 XClearArea (x_current_display, FRAME_X_WINDOW (f),
4186 CHAR_TO_PIXEL_COL (f, f->phys_cursor_x),
4187 CHAR_TO_PIXEL_ROW (f, f->phys_cursor_y),
4188 FONT_WIDTH (f->display.x->font),
4189 f->display.x->line_height, False);
4190 /* Erase the cursor by redrawing the character underneath it. */
4191 x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
4192 f->phys_cursor_glyph,
4193 (mouse_face_here
4194 ? 3
4195 : current_glyphs->highlight[f->phys_cursor_y]));
4196 f->phys_cursor_x = -1;
4197 }
4198
4199 /* If we want to show a cursor,
4200 or we want a box cursor and it's not so,
4201 write it in the right place. */
4202 if (on
4203 && (f->phys_cursor_x < 0
4204 || (f->display.x->current_cursor != filled_box_cursor
4205 && f == x_highlight_frame)))
4206 {
4207 f->phys_cursor_glyph
4208 = ((current_glyphs->enable[curs_y]
4209 && curs_x < current_glyphs->used[curs_y])
4210 ? current_glyphs->glyphs[curs_y][curs_x]
4211 : SPACEGLYPH);
4212 if (f != x_highlight_frame)
4213 {
4214 x_draw_box (f);
4215 f->display.x->current_cursor = hollow_box_cursor;
4216 }
4217 else
4218 {
4219 x_draw_single_glyph (f, curs_y, curs_x,
4220 f->phys_cursor_glyph, 2);
4221 f->display.x->current_cursor = filled_box_cursor;
4222 }
4223
4224 f->phys_cursor_x = curs_x;
4225 f->phys_cursor_y = curs_y;
4226 }
4227
4228 if (updating_frame != f)
4229 XFlushQueue ();
4230 }
4231
4232 x_display_cursor (f, on)
4233 struct frame *f;
4234 int on;
4235 {
4236 BLOCK_INPUT;
4237
4238 if (FRAME_DESIRED_CURSOR (f) == filled_box_cursor)
4239 x_display_box_cursor (f, on);
4240 else if (FRAME_DESIRED_CURSOR (f) == bar_cursor)
4241 x_display_bar_cursor (f, on);
4242 else
4243 /* Those are the only two we have implemented! */
4244 abort ();
4245
4246 UNBLOCK_INPUT;
4247 }
4248 \f
4249 /* Icons. */
4250
4251 /* Refresh bitmap kitchen sink icon for frame F
4252 when we get an expose event for it. */
4253
4254 refreshicon (f)
4255 struct frame *f;
4256 {
4257 /* Normally, the window manager handles this function. */
4258 }
4259
4260 /* Make the x-window of frame F use the gnu icon bitmap. */
4261
4262 int
4263 x_bitmap_icon (f)
4264 struct frame *f;
4265 {
4266 int mask, bitmap_id;
4267 Window icon_window;
4268
4269 if (FRAME_X_WINDOW (f) == 0)
4270 return 1;
4271
4272 #ifdef HAVE_X11
4273 if (file)
4274 bitmap_id = x_create_bitmap_from_file (f, file);
4275 else
4276 {
4277 if (!icon_bitmap)
4278 icon_bitmap = x_create_bitmap_from_data (f, gnu_bits,
4279 gnu_width, gnu_height);
4280 x_reference_bitmap (icon_bitmap);
4281 bitmap_id = icon_bitmap;
4282 }
4283
4284 x_wm_set_icon_pixmap (f, bitmap_id);
4285 f->display.x->icon_bitmap = bitmap_id;
4286
4287 return 0;
4288 }
4289
4290
4291 /* Make the x-window of frame F use a rectangle with text. */
4292
4293 int
4294 x_text_icon (f, icon_name)
4295 struct frame *f;
4296 char *icon_name;
4297 {
4298 if (FRAME_X_WINDOW (f) == 0)
4299 return 1;
4300
4301 if (icon_name)
4302 f->display.x->icon_label = icon_name;
4303 else
4304 if (! f->display.x->icon_label)
4305 f->display.x->icon_label = " *emacs* ";
4306
4307 #if 0
4308 XSetIconName (x_current_display, FRAME_X_WINDOW (f),
4309 (char *) f->display.x->icon_label);
4310 #endif
4311
4312 x_destroy_bitmap (f->display.x->icon_bitmap);
4313 f->display.x->icon_bitmap = 0;
4314 x_wm_set_icon_pixmap (f, 0);
4315
4316 return 0;
4317 }
4318 \f
4319 /* Handling X errors. */
4320
4321 /* Shut down Emacs in an orderly fashion, because of a SIGPIPE on the
4322 X server's connection, or an error reported via the X protocol. */
4323
4324 static SIGTYPE
4325 x_connection_closed ()
4326 {
4327 if (_Xdebug)
4328 abort ();
4329
4330 shut_down_emacs (0, 1, Qnil);
4331
4332 exit (70);
4333 }
4334
4335 /* An X error handler which prints an error message and then kills
4336 Emacs. This is what's normally installed as Xlib's handler for
4337 protocol errors. */
4338 static int
4339 x_error_quitter (display, error)
4340 Display *display;
4341 XErrorEvent *error;
4342 {
4343 char buf[256];
4344
4345 /* Note that there is no real way portable across R3/R4 to get the
4346 original error handler. */
4347
4348 XGetErrorText (display, error->error_code, buf, sizeof (buf));
4349 fprintf (stderr, "X protocol error: %s on protocol request %d\n",
4350 buf, error->request_code);
4351
4352 #if 0
4353 /* While we're testing Emacs 19, we'll just dump core whenever we
4354 get an X error, so we can figure out why it happened. */
4355 abort ();
4356 #endif
4357
4358 x_connection_closed ();
4359 }
4360
4361 /* A handler for X IO errors which prints an error message and then
4362 kills Emacs. This is what is always installed as Xlib's handler
4363 for I/O errors. */
4364 static int
4365 x_io_error_quitter (display)
4366 Display *display;
4367 {
4368 fprintf (stderr, "Connection to X server %s lost.\n",
4369 XDisplayName (DisplayString (display)));
4370
4371 #if 0
4372 /* While we're testing Emacs 19, we'll just dump core whenever we
4373 get an X error, so we can figure out why it happened. */
4374 abort ();
4375 #endif
4376
4377 x_connection_closed ();
4378 }
4379
4380 /* A buffer for storing X error messages. */
4381 static char *x_caught_error_message;
4382 #define X_CAUGHT_ERROR_MESSAGE_SIZE 200
4383
4384 /* An X error handler which stores the error message in
4385 x_caught_error_message. This is what's installed when
4386 x_catch_errors is in effect. */
4387 static int
4388 x_error_catcher (display, error)
4389 Display *display;
4390 XErrorEvent *error;
4391 {
4392 XGetErrorText (display, error->error_code,
4393 x_caught_error_message, X_CAUGHT_ERROR_MESSAGE_SIZE);
4394 }
4395
4396
4397 /* Begin trapping X errors.
4398
4399 After calling this function, X protocol errors no longer cause
4400 Emacs to exit; instead, they are recorded in x_cfc_error_message.
4401
4402 Calling x_check_errors signals an Emacs error if an X error has
4403 occurred since the last call to x_catch_errors or x_check_errors.
4404
4405 Calling x_uncatch_errors resumes the normal error handling. */
4406
4407 void x_catch_errors (), x_check_errors (), x_uncatch_errors ();
4408
4409 void
4410 x_catch_errors ()
4411 {
4412 /* Make sure any errors from previous requests have been dealt with. */
4413 XSync (x_current_display, False);
4414
4415 /* Set up the error buffer. */
4416 x_caught_error_message
4417 = (char*) xmalloc (X_CAUGHT_ERROR_MESSAGE_SIZE);
4418 x_caught_error_message[0] = '\0';
4419
4420 /* Install our little error handler. */
4421 XHandleError (x_error_catcher);
4422 }
4423
4424 /* If any X protocol errors have arrived since the last call to
4425 x_catch_errors or x_check_errors, signal an Emacs error using
4426 sprintf (a buffer, FORMAT, the x error message text) as the text. */
4427
4428 void
4429 x_check_errors (format)
4430 char *format;
4431 {
4432 /* Make sure to catch any errors incurred so far. */
4433 XSync (x_current_display, False);
4434
4435 if (x_caught_error_message[0])
4436 {
4437 char buf[X_CAUGHT_ERROR_MESSAGE_SIZE + 56];
4438
4439 sprintf (buf, format, x_caught_error_message);
4440 x_uncatch_errors ();
4441 error (buf);
4442 }
4443 }
4444
4445 /* Nonzero if we had any X protocol errors since we did x_catch_errors. */
4446
4447 int
4448 x_had_errors_p ()
4449 {
4450 /* Make sure to catch any errors incurred so far. */
4451 XSync (x_current_display, False);
4452
4453 return x_caught_error_message[0] != 0;
4454 }
4455
4456 /* Stop catching X protocol errors and let them make Emacs die. */
4457
4458 void
4459 x_uncatch_errors ()
4460 {
4461 xfree (x_caught_error_message);
4462 x_caught_error_message = 0;
4463 XHandleError (x_error_quitter);
4464 }
4465
4466 #if 0
4467 static unsigned int x_wire_count;
4468 x_trace_wire ()
4469 {
4470 fprintf (stderr, "Lib call: %d\n", ++x_wire_count);
4471 }
4472 #endif /* ! 0 */
4473
4474 \f
4475 /* Changing the font of the frame. */
4476
4477 /* Set the font of the x-window specified by frame F
4478 to the font named NEWNAME. This is safe to use
4479 even before F has an actual x-window. */
4480
4481 struct font_info
4482 {
4483 XFontStruct *font;
4484 char *name;
4485 char *full_name;
4486 };
4487
4488 /* A table of all the fonts we have already loaded. */
4489 static struct font_info *x_font_table;
4490
4491 /* The current capacity of x_font_table. */
4492 static int x_font_table_size;
4493
4494 /* The number of fonts actually stored in x_font_table.
4495 x_font_table[n] is used and valid iff 0 <= n < n_fonts.
4496 0 <= n_fonts <= x_font_table_size. */
4497 static int n_fonts;
4498
4499 /* Give frame F the font named FONTNAME as its default font, and
4500 return the full name of that font. FONTNAME may be a wildcard
4501 pattern; in that case, we choose some font that fits the pattern.
4502 The return value shows which font we chose. */
4503
4504 Lisp_Object
4505 x_new_font (f, fontname)
4506 struct frame *f;
4507 register char *fontname;
4508 {
4509 int already_loaded;
4510 int n_matching_fonts;
4511 XFontStruct *font_info;
4512 char **font_names;
4513
4514 /* Get a list of all the fonts that match this name. Once we
4515 have a list of matching fonts, we compare them against the fonts
4516 we already have by comparing font ids. */
4517 font_names = (char **) XListFonts (x_current_display, fontname,
4518 1024, &n_matching_fonts);
4519 /* Apparently it doesn't set n_matching_fonts to zero when it can't
4520 find any matches; font_names == 0 is the only clue. */
4521 if (! font_names)
4522 n_matching_fonts = 0;
4523
4524 /* Don't just give up if n_matching_fonts is 0.
4525 Apparently there's a bug on Suns: XListFontsWithInfo can
4526 fail to find a font, but XLoadQueryFont may still find it. */
4527
4528 /* See if we've already loaded a matching font. */
4529 already_loaded = -1;
4530 if (n_matching_fonts != 0)
4531 {
4532 int i, j;
4533
4534 for (i = 0; i < n_fonts; i++)
4535 for (j = 0; j < n_matching_fonts; j++)
4536 if (!strcmp (x_font_table[i].name, font_names[j])
4537 || !strcmp (x_font_table[i].full_name, font_names[j]))
4538 {
4539 already_loaded = i;
4540 fontname = x_font_table[i].full_name;
4541 goto found_font;
4542 }
4543 }
4544 found_font:
4545
4546 /* If we have, just return it from the table. */
4547 if (already_loaded >= 0)
4548 f->display.x->font = x_font_table[already_loaded].font;
4549 /* Otherwise, load the font and add it to the table. */
4550 else
4551 {
4552 int i;
4553 char *full_name;
4554 XFontStruct *font;
4555
4556 /* Try to find a character-cell font in the list. */
4557 #if 0
4558 /* A laudable goal, but this isn't how to do it. */
4559 for (i = 0; i < n_matching_fonts; i++)
4560 if (! font_info[i].per_char)
4561 break;
4562 #else
4563 i = 0;
4564 #endif
4565
4566 /* See comment above. */
4567 if (n_matching_fonts != 0)
4568 fontname = font_names[i];
4569
4570 font = (XFontStruct *) XLoadQueryFont (x_current_display, fontname);
4571 if (! font)
4572 {
4573 /* Free the information from XListFonts. */
4574 if (n_matching_fonts)
4575 XFreeFontNames (font_names);
4576 return Qnil;
4577 }
4578
4579 /* Do we need to create the table? */
4580 if (x_font_table_size == 0)
4581 {
4582 x_font_table_size = 16;
4583 x_font_table
4584 = (struct font_info *) xmalloc (x_font_table_size
4585 * sizeof (x_font_table[0]));
4586 }
4587 /* Do we need to grow the table? */
4588 else if (n_fonts >= x_font_table_size)
4589 {
4590 x_font_table_size *= 2;
4591 x_font_table
4592 = (struct font_info *) xrealloc (x_font_table,
4593 (x_font_table_size
4594 * sizeof (x_font_table[0])));
4595 }
4596
4597 /* Try to get the full name of FONT. Put it in full_name. */
4598 full_name = 0;
4599 for (i = 0; i < font->n_properties; i++)
4600 {
4601 char *atom
4602 = XGetAtomName (x_current_display, font->properties[i].name);
4603 if (!strcmp (atom, "FONT"))
4604 {
4605 char *name = XGetAtomName (x_current_display,
4606 (Atom) (font->properties[i].card32));
4607 char *p = name;
4608 int dashes = 0;
4609
4610 /* Count the number of dashes in the "full name".
4611 If it is too few, this isn't really the font's full name,
4612 so don't use it.
4613 In X11R4, the fonts did not come with their canonical names
4614 stored in them. */
4615 while (*p)
4616 {
4617 if (*p == '-')
4618 dashes++;
4619 p++;
4620 }
4621
4622 if (dashes >= 13)
4623 full_name = name;
4624
4625 break;
4626 }
4627
4628 XFree (atom);
4629 }
4630
4631 x_font_table[n_fonts].name = (char *) xmalloc (strlen (fontname) + 1);
4632 bcopy (fontname, x_font_table[n_fonts].name, strlen (fontname) + 1);
4633 if (full_name != 0)
4634 x_font_table[n_fonts].full_name = full_name;
4635 else
4636 x_font_table[n_fonts].full_name = x_font_table[n_fonts].name;
4637 f->display.x->font = x_font_table[n_fonts++].font = font;
4638
4639 if (full_name)
4640 fontname = full_name;
4641 }
4642
4643 /* Compute the scroll bar width in character columns. */
4644 if (f->scroll_bar_pixel_width > 0)
4645 {
4646 int wid = FONT_WIDTH (f->display.x->font);
4647 f->scroll_bar_cols = (f->scroll_bar_pixel_width + wid-1) / wid;
4648 }
4649 else
4650 f->scroll_bar_cols = 2;
4651
4652 /* Now make the frame display the given font. */
4653 if (FRAME_X_WINDOW (f) != 0)
4654 {
4655 XSetFont (x_current_display, f->display.x->normal_gc,
4656 f->display.x->font->fid);
4657 XSetFont (x_current_display, f->display.x->reverse_gc,
4658 f->display.x->font->fid);
4659 XSetFont (x_current_display, f->display.x->cursor_gc,
4660 f->display.x->font->fid);
4661
4662 frame_update_line_height (f);
4663 x_set_window_size (f, 0, f->width, f->height);
4664 }
4665 else
4666 /* If we are setting a new frame's font for the first time,
4667 there are no faces yet, so this font's height is the line height. */
4668 f->display.x->line_height = FONT_HEIGHT (f->display.x->font);
4669
4670 {
4671 Lisp_Object lispy_name;
4672
4673 lispy_name = build_string (fontname);
4674
4675 /* Free the information from XListFonts. The data
4676 we actually retain comes from XLoadQueryFont. */
4677 XFreeFontNames (font_names);
4678
4679 return lispy_name;
4680 }
4681 }
4682 \f
4683 x_calc_absolute_position (f)
4684 struct frame *f;
4685 {
4686 Window win, child;
4687 int win_x = 0, win_y = 0;
4688 int flags = f->display.x->size_hint_flags;
4689
4690 /* Find the position of the outside upper-left corner of
4691 the inner window, with respect to the outer window. */
4692 if (f->display.x->parent_desc != ROOT_WINDOW)
4693 {
4694 BLOCK_INPUT;
4695 XTranslateCoordinates (x_current_display,
4696
4697 /* From-window, to-window. */
4698 f->display.x->window_desc,
4699 f->display.x->parent_desc,
4700
4701 /* From-position, to-position. */
4702 0, 0, &win_x, &win_y,
4703
4704 /* Child of win. */
4705 &child);
4706 UNBLOCK_INPUT;
4707 }
4708
4709 /* Treat negative positions as relative to the leftmost bottommost
4710 position that fits on the screen. */
4711 if (flags & XNegative)
4712 f->display.x->left_pos = (x_screen_width
4713 - 2 * f->display.x->border_width - win_x
4714 - PIXEL_WIDTH (f)
4715 + f->display.x->left_pos);
4716
4717 if (flags & YNegative)
4718 f->display.x->top_pos = (x_screen_height
4719 - 2 * f->display.x->border_width - win_y
4720 - PIXEL_HEIGHT (f)
4721 + f->display.x->top_pos);
4722 /* The left_pos and top_pos
4723 are now relative to the top and left screen edges,
4724 so the flags should correspond. */
4725 f->display.x->size_hint_flags &= ~ (XNegative | YNegative);
4726 }
4727
4728 /* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
4729 to really change the position, and 0 when calling from
4730 x_make_frame_visible (in that case, XOFF and YOFF are the current
4731 position values). */
4732
4733 x_set_offset (f, xoff, yoff, change_gravity)
4734 struct frame *f;
4735 register int xoff, yoff;
4736 int change_gravity;
4737 {
4738 if (change_gravity)
4739 {
4740 f->display.x->top_pos = yoff;
4741 f->display.x->left_pos = xoff;
4742 f->display.x->size_hint_flags &= ~ (XNegative | YNegative);
4743 if (xoff < 0)
4744 f->display.x->size_hint_flags |= XNegative;
4745 if (yoff < 0)
4746 f->display.x->size_hint_flags |= YNegative;
4747 f->display.x->win_gravity = NorthWestGravity;
4748 }
4749 x_calc_absolute_position (f);
4750
4751 BLOCK_INPUT;
4752 x_wm_set_size_hint (f, 0, 0);
4753
4754 #ifdef USE_X_TOOLKIT
4755 XMoveWindow (XDISPLAY XtWindow (f->display.x->widget),
4756 f->display.x->left_pos, f->display.x->top_pos);
4757 #else /* not USE_X_TOOLKIT */
4758 XMoveWindow (XDISPLAY FRAME_X_WINDOW (f),
4759 f->display.x->left_pos, f->display.x->top_pos);
4760 #endif /* not USE_X_TOOLKIT */
4761 UNBLOCK_INPUT;
4762 }
4763
4764 /* Call this to change the size of frame F's x-window.
4765 If CHANGE_GRAVITY is 1, we change to top-left-corner window gravity
4766 for this size change and subsequent size changes.
4767 Otherwise we leave the window gravity unchanged. */
4768
4769 x_set_window_size (f, change_gravity, cols, rows)
4770 struct frame *f;
4771 int change_gravity;
4772 int cols, rows;
4773 {
4774 int pixelwidth, pixelheight;
4775 int mask;
4776
4777 #ifdef USE_X_TOOLKIT
4778 BLOCK_INPUT;
4779 {
4780 /* The x and y position of the widget is clobbered by the
4781 call to XtSetValues within EmacsFrameSetCharSize.
4782 This is a real kludge, but I don't understand Xt so I can't
4783 figure out a correct fix. Can anyone else tell me? -- rms. */
4784 int xpos = f->display.x->widget->core.x;
4785 int ypos = f->display.x->widget->core.y;
4786 EmacsFrameSetCharSize (f->display.x->edit_widget, cols, rows);
4787 f->display.x->widget->core.x = xpos;
4788 f->display.x->widget->core.y = ypos;
4789 }
4790 UNBLOCK_INPUT;
4791
4792 #else /* not USE_X_TOOLKIT */
4793
4794 BLOCK_INPUT;
4795
4796 check_frame_size (f, &rows, &cols);
4797 f->display.x->vertical_scroll_bar_extra
4798 = (!FRAME_HAS_VERTICAL_SCROLL_BARS (f)
4799 ? 0
4800 : FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
4801 ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
4802 : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->display.x->font)));
4803 pixelwidth = CHAR_TO_PIXEL_WIDTH (f, cols);
4804 pixelheight = CHAR_TO_PIXEL_HEIGHT (f, rows);
4805
4806 f->display.x->win_gravity = NorthWestGravity;
4807 x_wm_set_size_hint (f, 0, 0);
4808
4809 XSync (x_current_display, False);
4810 XChangeWindowSize (FRAME_X_WINDOW (f), pixelwidth, pixelheight);
4811
4812 /* Now, strictly speaking, we can't be sure that this is accurate,
4813 but the window manager will get around to dealing with the size
4814 change request eventually, and we'll hear how it went when the
4815 ConfigureNotify event gets here.
4816
4817 We could just not bother storing any of this information here,
4818 and let the ConfigureNotify event set everything up, but that
4819 might be kind of confusing to the lisp code, since size changes
4820 wouldn't be reported in the frame parameters until some random
4821 point in the future when the ConfigureNotify event arrives. */
4822 change_frame_size (f, rows, cols, 0, 0);
4823 PIXEL_WIDTH (f) = pixelwidth;
4824 PIXEL_HEIGHT (f) = pixelheight;
4825
4826 /* If cursor was outside the new size, mark it as off. */
4827 if (f->phys_cursor_y >= rows
4828 || f->phys_cursor_x >= cols)
4829 {
4830 f->phys_cursor_x = -1;
4831 f->phys_cursor_y = -1;
4832 }
4833
4834 /* We've set {FRAME,PIXEL}_{WIDTH,HEIGHT} to the values we hope to
4835 receive in the ConfigureNotify event; if we get what we asked
4836 for, then the event won't cause the screen to become garbaged, so
4837 we have to make sure to do it here. */
4838 SET_FRAME_GARBAGED (f);
4839
4840 XFlushQueue ();
4841 UNBLOCK_INPUT;
4842 #endif /* not USE_X_TOOLKIT */
4843 }
4844 \f
4845 /* Mouse warping, focus shifting, raising and lowering. */
4846
4847 void
4848 x_set_mouse_position (f, x, y)
4849 struct frame *f;
4850 int x, y;
4851 {
4852 int pix_x, pix_y;
4853
4854 pix_x = CHAR_TO_PIXEL_COL (f, x) + FONT_WIDTH (f->display.x->font) / 2;
4855 pix_y = CHAR_TO_PIXEL_ROW (f, y) + f->display.x->line_height / 2;
4856
4857 if (pix_x < 0) pix_x = 0;
4858 if (pix_x > PIXEL_WIDTH (f)) pix_x = PIXEL_WIDTH (f);
4859
4860 if (pix_y < 0) pix_y = 0;
4861 if (pix_y > PIXEL_HEIGHT (f)) pix_y = PIXEL_HEIGHT (f);
4862
4863 BLOCK_INPUT;
4864
4865 XWarpMousePointer (FRAME_X_WINDOW (f), pix_x, pix_y);
4866 UNBLOCK_INPUT;
4867 }
4868
4869 /* Move the mouse to position pixel PIX_X, PIX_Y relative to frame F. */
4870
4871 void
4872 x_set_mouse_pixel_position (f, pix_x, pix_y)
4873 struct frame *f;
4874 int pix_x, pix_y;
4875 {
4876 BLOCK_INPUT;
4877
4878 XWarpMousePointer (FRAME_X_WINDOW (f), pix_x, pix_y);
4879 UNBLOCK_INPUT;
4880 }
4881
4882 x_focus_on_frame (f)
4883 struct frame *f;
4884 {
4885 #if 0 /* This proves to be unpleasant. */
4886 x_raise_frame (f);
4887 #endif
4888 #if 0
4889 /* I don't think that the ICCCM allows programs to do things like this
4890 without the interaction of the window manager. Whatever you end up
4891 doing with this code, do it to x_unfocus_frame too. */
4892 XSetInputFocus (x_current_display, FRAME_X_WINDOW (f),
4893 RevertToPointerRoot, CurrentTime);
4894 #endif /* ! 0 */
4895 }
4896
4897 x_unfocus_frame (f)
4898 struct frame *f;
4899 {
4900 #if 0
4901 /* Look at the remarks in x_focus_on_frame. */
4902 if (x_focus_frame == f)
4903 XSetInputFocus (x_current_display, PointerRoot,
4904 RevertToPointerRoot, CurrentTime);
4905 #endif /* ! 0 */
4906 }
4907
4908 /* Raise frame F. */
4909
4910 x_raise_frame (f)
4911 struct frame *f;
4912 {
4913 if (f->async_visible)
4914 {
4915 BLOCK_INPUT;
4916 #ifdef USE_X_TOOLKIT
4917 XRaiseWindow (XDISPLAY XtWindow (f->display.x->widget));
4918 #else /* not USE_X_TOOLKIT */
4919 XRaiseWindow (XDISPLAY FRAME_X_WINDOW (f));
4920 #endif /* not USE_X_TOOLKIT */
4921 XFlushQueue ();
4922 UNBLOCK_INPUT;
4923 }
4924 }
4925
4926 /* Lower frame F. */
4927
4928 x_lower_frame (f)
4929 struct frame *f;
4930 {
4931 if (f->async_visible)
4932 {
4933 BLOCK_INPUT;
4934 #ifdef USE_X_TOOLKIT
4935 XLowerWindow (XDISPLAY XtWindow (f->display.x->widget));
4936 #else /* not USE_X_TOOLKIT */
4937 XLowerWindow (XDISPLAY FRAME_X_WINDOW (f));
4938 #endif /* not USE_X_TOOLKIT */
4939 XFlushQueue ();
4940 UNBLOCK_INPUT;
4941 }
4942 }
4943
4944 static void
4945 XTframe_raise_lower (f, raise)
4946 FRAME_PTR f;
4947 int raise;
4948 {
4949 if (raise)
4950 x_raise_frame (f);
4951 else
4952 x_lower_frame (f);
4953 }
4954
4955 /* Change from withdrawn state to mapped state,
4956 or deiconify. */
4957
4958 x_make_frame_visible (f)
4959 struct frame *f;
4960 {
4961 int mask;
4962
4963 BLOCK_INPUT;
4964
4965 if (x_icon_type (f))
4966 x_bitmap_icon (f);
4967
4968 if (! FRAME_VISIBLE_P (f))
4969 {
4970 #ifndef USE_X_TOOLKIT
4971 if (! FRAME_ICONIFIED_P (f))
4972 x_set_offset (f, f->display.x->left_pos, f->display.x->top_pos, 0);
4973 #endif
4974
4975 if (! EQ (Vx_no_window_manager, Qt))
4976 x_wm_set_window_state (f, NormalState);
4977 #ifdef USE_X_TOOLKIT
4978 /* This was XtPopup, but that did nothing for an iconified frame. */
4979 XtMapWidget (f->display.x->widget);
4980 #else /* not USE_X_TOOLKIT */
4981 XMapWindow (XDISPLAY FRAME_X_WINDOW (f));
4982 #endif /* not USE_X_TOOLKIT */
4983 #if 0 /* This seems to bring back scroll bars in the wrong places
4984 if the window configuration has changed. They seem
4985 to come back ok without this. */
4986 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
4987 XMapSubwindows (x_current_display, FRAME_X_WINDOW (f));
4988 #endif
4989 }
4990
4991 XFlushQueue ();
4992
4993 /* Synchronize to ensure Emacs knows the frame is visible
4994 before we do anything else. We do this loop with input not blocked
4995 so that incoming events are handled. */
4996 {
4997 Lisp_Object frame;
4998 int count = input_signal_count;
4999
5000 /* This must come after we set COUNT. */
5001 UNBLOCK_INPUT;
5002
5003 XSETFRAME (frame, f);
5004
5005 while (1)
5006 {
5007 x_sync (frame);
5008 /* Once we have handled input events,
5009 we should have received the MapNotify if one is coming.
5010 So if we have not got it yet, stop looping.
5011 Some window managers make their own decisions
5012 about visibility. */
5013 if (input_signal_count != count)
5014 break;
5015 /* Machines that do polling rather than SIGIO have been observed
5016 to go into a busy-wait here. So we'll fake an alarm signal
5017 to let the handler know that there's something to be read.
5018 We used to raise a real alarm, but it seems that the handler
5019 isn't always enabled here. This is probably a bug. */
5020 if (input_polling_used ())
5021 {
5022 /* It could be confusing if a real alarm arrives while processing
5023 the fake one. Turn it off and let the handler reset it. */
5024 alarm (0);
5025 input_poll_signal ();
5026 }
5027 /* Once we have handled input events,
5028 we should have received the MapNotify if one is coming.
5029 So if we have not got it yet, stop looping.
5030 Some window managers make their own decisions
5031 about visibility. */
5032 if (input_signal_count != count)
5033 break;
5034 }
5035 FRAME_SAMPLE_VISIBILITY (f);
5036 }
5037 }
5038
5039 /* Change from mapped state to withdrawn state. */
5040
5041 x_make_frame_invisible (f)
5042 struct frame *f;
5043 {
5044 int mask;
5045 Window window;
5046
5047 #ifdef USE_X_TOOLKIT
5048 /* Use the frame's outermost window, not the one we normally draw on. */
5049 window = XtWindow (f->display.x->widget);
5050 #else /* not USE_X_TOOLKIT */
5051 window = FRAME_X_WINDOW (f);
5052 #endif /* not USE_X_TOOLKIT */
5053
5054 /* Don't keep the highlight on an invisible frame. */
5055 if (x_highlight_frame == f)
5056 x_highlight_frame = 0;
5057
5058 #if 0/* This might add unreliability; I don't trust it -- rms. */
5059 if (! f->async_visible && ! f->async_iconified)
5060 return;
5061 #endif
5062
5063 BLOCK_INPUT;
5064
5065 /* Before unmapping the window, update the WM_SIZE_HINTS property to claim
5066 that the current position of the window is user-specified, rather than
5067 program-specified, so that when the window is mapped again, it will be
5068 placed at the same location, without forcing the user to position it
5069 by hand again (they have already done that once for this window.) */
5070 x_wm_set_size_hint (f, 0, 1);
5071
5072 #ifdef HAVE_X11R4
5073
5074 if (! XWithdrawWindow (x_current_display, window,
5075 DefaultScreen (x_current_display)))
5076 {
5077 UNBLOCK_INPUT_RESIGNAL;
5078 error ("Can't notify window manager of window withdrawal");
5079 }
5080 #else /* ! defined (HAVE_X11R4) */
5081
5082 /* Tell the window manager what we're going to do. */
5083 if (! EQ (Vx_no_window_manager, Qt))
5084 {
5085 XEvent unmap;
5086
5087 unmap.xunmap.type = UnmapNotify;
5088 unmap.xunmap.window = window;
5089 unmap.xunmap.event = DefaultRootWindow (x_current_display);
5090 unmap.xunmap.from_configure = False;
5091 if (! XSendEvent (x_current_display,
5092 DefaultRootWindow (x_current_display),
5093 False,
5094 SubstructureRedirectMask|SubstructureNotifyMask,
5095 &unmap))
5096 {
5097 UNBLOCK_INPUT_RESIGNAL;
5098 error ("Can't notify window manager of withdrawal");
5099 }
5100 }
5101
5102 /* Unmap the window ourselves. Cheeky! */
5103 XUnmapWindow (x_current_display, window);
5104 #endif /* ! defined (HAVE_X11R4) */
5105
5106 /* We can't distinguish this from iconification
5107 just by the event that we get from the server.
5108 So we can't win using the usual strategy of letting
5109 FRAME_SAMPLE_VISIBILITY set this. So do it by hand,
5110 and synchronize with the server to make sure we agree. */
5111 f->visible = 0;
5112 FRAME_ICONIFIED_P (f) = 0;
5113 f->async_visible = 0;
5114 f->async_iconified = 0;
5115
5116 x_sync ();
5117
5118 UNBLOCK_INPUT;
5119 }
5120
5121 /* Change window state from mapped to iconified. */
5122
5123 x_iconify_frame (f)
5124 struct frame *f;
5125 {
5126 int mask;
5127 int result;
5128
5129 /* Don't keep the highlight on an invisible frame. */
5130 if (x_highlight_frame == f)
5131 x_highlight_frame = 0;
5132
5133 if (f->async_iconified)
5134 return;
5135
5136 BLOCK_INPUT;
5137
5138 if (x_icon_type (f))
5139 x_bitmap_icon (f);
5140
5141 #ifdef USE_X_TOOLKIT
5142
5143 if (! FRAME_VISIBLE_P (f))
5144 {
5145 if (! EQ (Vx_no_window_manager, Qt))
5146 x_wm_set_window_state (f, IconicState);
5147 /* This was XtPopup, but that did nothing for an iconified frame. */
5148 XtMapWidget (f->display.x->widget);
5149 UNBLOCK_INPUT;
5150 return;
5151 }
5152
5153 result = XIconifyWindow (x_current_display,
5154 XtWindow (f->display.x->widget),
5155 DefaultScreen (x_current_display));
5156 UNBLOCK_INPUT;
5157
5158 if (!result)
5159 error ("Can't notify window manager of iconification");
5160
5161 f->async_iconified = 1;
5162
5163 BLOCK_INPUT;
5164 XFlushQueue ();
5165 UNBLOCK_INPUT;
5166 #else /* not USE_X_TOOLKIT */
5167
5168 /* Make sure the X server knows where the window should be positioned,
5169 in case the user deiconifies with the window manager. */
5170 if (! FRAME_VISIBLE_P (f) && !FRAME_ICONIFIED_P (f))
5171 x_set_offset (f, f->display.x->left_pos, f->display.x->top_pos, 0);
5172
5173 /* Since we don't know which revision of X we're running, we'll use both
5174 the X11R3 and X11R4 techniques. I don't know if this is a good idea. */
5175
5176 /* X11R4: send a ClientMessage to the window manager using the
5177 WM_CHANGE_STATE type. */
5178 {
5179 XEvent message;
5180
5181 message.xclient.window = FRAME_X_WINDOW (f);
5182 message.xclient.type = ClientMessage;
5183 message.xclient.message_type = Xatom_wm_change_state;
5184 message.xclient.format = 32;
5185 message.xclient.data.l[0] = IconicState;
5186
5187 if (! XSendEvent (x_current_display,
5188 DefaultRootWindow (x_current_display),
5189 False,
5190 SubstructureRedirectMask | SubstructureNotifyMask,
5191 &message))
5192 {
5193 UNBLOCK_INPUT_RESIGNAL;
5194 error ("Can't notify window manager of iconification");
5195 }
5196 }
5197
5198 /* X11R3: set the initial_state field of the window manager hints to
5199 IconicState. */
5200 x_wm_set_window_state (f, IconicState);
5201
5202 if (!FRAME_VISIBLE_P (f))
5203 {
5204 /* If the frame was withdrawn, before, we must map it. */
5205 XMapWindow (XDISPLAY FRAME_X_WINDOW (f));
5206 #if 0 /* We don't have subwindows in the icon. */
5207 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
5208 XMapSubwindows (x_current_display, FRAME_X_WINDOW (f));
5209 #endif
5210 }
5211
5212 f->async_iconified = 1;
5213
5214 XFlushQueue ();
5215 UNBLOCK_INPUT;
5216 #endif /* not USE_X_TOOLKIT */
5217 }
5218
5219 /* Destroy the X window of frame F. */
5220
5221 x_destroy_window (f)
5222 struct frame *f;
5223 {
5224 BLOCK_INPUT;
5225
5226 if (f->display.x->icon_desc != 0)
5227 XDestroyWindow (XDISPLAY f->display.x->icon_desc);
5228 XDestroyWindow (XDISPLAY f->display.x->window_desc);
5229 #ifdef USE_X_TOOLKIT
5230 XtDestroyWidget (f->display.x->widget);
5231 free_frame_menubar (f);
5232 #endif /* USE_X_TOOLKIT */
5233
5234 free_frame_faces (f);
5235 XFlushQueue ();
5236
5237 FRAME_X_SCREEN (f)->reference_count--;
5238 #if 0
5239 if (FRAME_X_SCREEN (f)->reference_count == 0)
5240 free (FRAME_X_SCREEN (f));
5241 #endif
5242
5243 xfree (f->display.x);
5244 f->display.x = 0;
5245 if (f == x_focus_frame)
5246 x_focus_frame = 0;
5247 if (f == x_highlight_frame)
5248 x_highlight_frame = 0;
5249
5250 if (f == mouse_face_mouse_frame)
5251 {
5252 mouse_face_beg_row = mouse_face_beg_col = -1;
5253 mouse_face_end_row = mouse_face_end_col = -1;
5254 mouse_face_window = Qnil;
5255 }
5256
5257 UNBLOCK_INPUT;
5258 }
5259 \f
5260 /* Setting window manager hints. */
5261
5262 /* Set the normal size hints for the window manager, for frame F.
5263 FLAGS is the flags word to use--or 0 meaning preserve the flags
5264 that the window now has.
5265 If USER_POSITION is nonzero, we set the USPosition
5266 flag (this is useful when FLAGS is 0). */
5267
5268 x_wm_set_size_hint (f, flags, user_position)
5269 struct frame *f;
5270 long flags;
5271 int user_position;
5272 {
5273 XSizeHints size_hints;
5274
5275 #ifdef USE_X_TOOLKIT
5276 Arg al[2];
5277 int ac = 0;
5278 Dimension widget_width, widget_height;
5279 Window window = XtWindow (f->display.x->widget);
5280 #else /* not USE_X_TOOLKIT */
5281 Window window = FRAME_X_WINDOW (f);
5282 #endif /* not USE_X_TOOLKIT */
5283
5284 /* Setting PMaxSize caused various problems. */
5285 size_hints.flags = PResizeInc | PMinSize /* | PMaxSize */;
5286
5287 flexlines = f->height;
5288
5289 size_hints.x = f->display.x->left_pos;
5290 size_hints.y = f->display.x->top_pos;
5291
5292 #ifdef USE_X_TOOLKIT
5293 XtSetArg (al[ac], XtNwidth, &widget_width); ac++;
5294 XtSetArg (al[ac], XtNheight, &widget_height); ac++;
5295 XtGetValues (f->display.x->column_widget, al, ac);
5296 size_hints.height = widget_height;
5297 size_hints.width = widget_width;
5298 #else /* not USE_X_TOOLKIT */
5299 size_hints.height = PIXEL_HEIGHT (f);
5300 size_hints.width = PIXEL_WIDTH (f);
5301 #endif /* not USE_X_TOOLKIT */
5302
5303 size_hints.width_inc = FONT_WIDTH (f->display.x->font);
5304 size_hints.height_inc = f->display.x->line_height;
5305 size_hints.max_width = x_screen_width - CHAR_TO_PIXEL_WIDTH (f, 0);
5306 size_hints.max_height = x_screen_height - CHAR_TO_PIXEL_HEIGHT (f, 0);
5307
5308 {
5309 int base_width, base_height;
5310 int min_rows = 0, min_cols = 0;
5311
5312 base_width = CHAR_TO_PIXEL_WIDTH (f, 0);
5313 base_height = CHAR_TO_PIXEL_HEIGHT (f, 0);
5314
5315 check_frame_size (f, &min_rows, &min_cols);
5316
5317 /* The window manager uses the base width hints to calculate the
5318 current number of rows and columns in the frame while
5319 resizing; min_width and min_height aren't useful for this
5320 purpose, since they might not give the dimensions for a
5321 zero-row, zero-column frame.
5322
5323 We use the base_width and base_height members if we have
5324 them; otherwise, we set the min_width and min_height members
5325 to the size for a zero x zero frame. */
5326
5327 #ifdef HAVE_X11R4
5328 size_hints.flags |= PBaseSize;
5329 size_hints.base_width = base_width;
5330 size_hints.base_height = base_height;
5331 size_hints.min_width = base_width + min_cols * size_hints.width_inc;
5332 size_hints.min_height = base_height + min_rows * size_hints.height_inc;
5333 #else
5334 size_hints.min_width = base_width;
5335 size_hints.min_height = base_height;
5336 #endif
5337 }
5338
5339 if (flags)
5340 size_hints.flags |= flags;
5341 else
5342 {
5343 XSizeHints hints; /* Sometimes I hate X Windows... */
5344 long supplied_return;
5345 int value;
5346
5347 #ifdef HAVE_X11R4
5348 value = XGetWMNormalHints (x_current_display, window, &hints,
5349 &supplied_return);
5350 #else
5351 value = XGetNormalHints (x_current_display, window, &hints);
5352 #endif
5353
5354 if (value == 0)
5355 hints.flags = 0;
5356 if (hints.flags & PSize)
5357 size_hints.flags |= PSize;
5358 if (hints.flags & PPosition)
5359 size_hints.flags |= PPosition;
5360 if (hints.flags & USPosition)
5361 size_hints.flags |= USPosition;
5362 if (hints.flags & USSize)
5363 size_hints.flags |= USSize;
5364 }
5365
5366 #ifdef PWinGravity
5367 size_hints.win_gravity = f->display.x->win_gravity;
5368 size_hints.flags |= PWinGravity;
5369
5370 if (user_position)
5371 {
5372 size_hints.flags &= ~ PPosition;
5373 size_hints.flags |= USPosition;
5374 }
5375 #endif /* PWinGravity */
5376
5377 #ifdef HAVE_X11R4
5378 XSetWMNormalHints (x_current_display, window, &size_hints);
5379 #else
5380 XSetNormalHints (x_current_display, window, &size_hints);
5381 #endif
5382 }
5383
5384 /* Used for IconicState or NormalState */
5385 x_wm_set_window_state (f, state)
5386 struct frame *f;
5387 int state;
5388 {
5389 #ifdef USE_X_TOOLKIT
5390 Arg al[1];
5391
5392 XtSetArg (al[0], XtNinitialState, state);
5393 XtSetValues (f->display.x->widget, al, 1);
5394 #else /* not USE_X_TOOLKIT */
5395 Window window = FRAME_X_WINDOW (f);
5396
5397 f->display.x->wm_hints.flags |= StateHint;
5398 f->display.x->wm_hints.initial_state = state;
5399
5400 XSetWMHints (x_current_display, window, &f->display.x->wm_hints);
5401 #endif /* not USE_X_TOOLKIT */
5402 }
5403
5404 x_wm_set_icon_pixmap (f, pixmap_id)
5405 struct frame *f;
5406 int pixmap_id;
5407 {
5408 #ifdef USE_X_TOOLKIT
5409 Window window = XtWindow (f->display.x->widget);
5410 #else
5411 Window window = FRAME_X_WINDOW (f);
5412 #endif
5413
5414 if (pixmap_id > 0)
5415 {
5416 Pixmap icon_pixmap = x_lookup_pixmap (pixmap_id);
5417 f->display.x->wm_hints.icon_pixmap = icon_pixmap;
5418 f->display.x->wm_hints.flags |= IconPixmapHint;
5419 }
5420 else
5421 {
5422 f->display.x->wm_hints.icon_pixmap = None;
5423 f->display.x->wm_hints.flags &= ~IconPixmapHint;
5424 }
5425
5426 XSetWMHints (x_current_display, window, &f->display.x->wm_hints);
5427 }
5428
5429 x_wm_set_icon_position (f, icon_x, icon_y)
5430 struct frame *f;
5431 int icon_x, icon_y;
5432 {
5433 #ifdef USE_X_TOOLKIT
5434 Window window = XtWindow (f->display.x->widget);
5435 #else
5436 Window window = FRAME_X_WINDOW (f);
5437 #endif
5438
5439 f->display.x->wm_hints.flags |= IconPositionHint;
5440 f->display.x->wm_hints.icon_x = icon_x;
5441 f->display.x->wm_hints.icon_y = icon_y;
5442
5443 XSetWMHints (x_current_display, window, &f->display.x->wm_hints);
5444 }
5445
5446 \f
5447 /* Initialization. */
5448
5449 #ifdef USE_X_TOOLKIT
5450 static XrmOptionDescRec emacs_options[] = {
5451 {"-geometry", ".geometry", XrmoptionSepArg, NULL},
5452 {"-iconic", ".iconic", XrmoptionNoArg, (XtPointer) "yes"},
5453
5454 {"-internal-border-width", "*EmacsScreen.internalBorderWidth",
5455 XrmoptionSepArg, NULL},
5456 {"-ib", "*EmacsScreen.internalBorderWidth", XrmoptionSepArg, NULL},
5457
5458 {"-T", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
5459 {"-wn", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
5460 {"-title", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
5461 {"-iconname", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
5462 {"-in", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
5463 {"-mc", "*pointerColor", XrmoptionSepArg, (XtPointer) NULL},
5464 {"-cr", "*cursorColor", XrmoptionSepArg, (XtPointer) NULL}
5465 };
5466 #endif /* USE_X_TOOLKIT */
5467
5468 void
5469 x_term_init (display_name, xrm_option, resource_name)
5470 char *display_name;
5471 char *xrm_option;
5472 char *resource_name;
5473 {
5474 Lisp_Object frame;
5475 char *defaultvalue;
5476 int argc = 0;
5477 char** argv = 0;
5478 #ifndef F_SETOWN_BUG
5479 #ifdef F_SETOWN
5480 extern int old_fcntl_owner;
5481 #endif /* ! defined (F_SETOWN) */
5482 #endif /* F_SETOWN_BUG */
5483
5484 x_noop_count = 0;
5485
5486 x_focus_frame = x_highlight_frame = 0;
5487
5488 #ifdef USE_X_TOOLKIT
5489 #ifdef HAVE_X11R5
5490 XtSetLanguageProc (NULL, NULL, NULL);
5491 #endif
5492
5493 argv = (char **) XtMalloc (7 * sizeof (char *));
5494 argv[0] = "";
5495 argv[1] = "-display";
5496 argv[2] = display_name;
5497 argv[3] = "-name";
5498 /* Usually `emacs', but not always. */
5499 argv[4] = resource_name;
5500 argc = 5;
5501 if (xrm_option)
5502 {
5503 argv[argc++] = "-xrm";
5504 argv[argc++] = xrm_option;
5505 }
5506 Xt_app_shell = XtAppInitialize (&Xt_app_con, "Emacs",
5507 emacs_options, XtNumber (emacs_options),
5508 &argc, argv,
5509 NULL, NULL, 0);
5510 XtFree ((char *)argv);
5511 x_current_display = XtDisplay (Xt_app_shell);
5512
5513 #else /* not USE_X_TOOLKIT */
5514 #ifdef HAVE_X11R5
5515 XSetLocaleModifiers ("");
5516 #endif
5517 x_current_display = XOpenDisplay (display_name);
5518 #endif /* not USE_X_TOOLKIT */
5519 if (x_current_display == 0)
5520 fatal ("X server %s not responding.\n\
5521 Check the DISPLAY environment variable or use \"-d\"\n",
5522 display_name);
5523
5524 {
5525 #if 0
5526 XSetAfterFunction (x_current_display, x_trace_wire);
5527 #endif /* ! 0 */
5528 x_id_name = (char *) xmalloc (XSTRING (Vinvocation_name)->size
5529 + XSTRING (Vsystem_name)->size
5530 + 2);
5531 sprintf (x_id_name, "%s@%s",
5532 XSTRING (Vinvocation_name)->data, XSTRING (Vsystem_name)->data);
5533 }
5534
5535 /* Figure out which modifier bits mean what. */
5536 x_find_modifier_meanings ();
5537
5538 /* Get the scroll bar cursor. */
5539 x_vertical_scroll_bar_cursor
5540 = XCreateFontCursor (x_current_display, XC_sb_v_double_arrow);
5541
5542 #if 0
5543 /* Watch for PropertyNotify events on the root window; we use them
5544 to figure out when to invalidate our cache of the cut buffers. */
5545 x_watch_cut_buffer_cache ();
5546 #endif
5547
5548 if (ConnectionNumber (x_current_display) != 0)
5549 change_keyboard_wait_descriptor (ConnectionNumber (x_current_display));
5550 change_input_fd (ConnectionNumber (x_current_display));
5551
5552 #ifndef F_SETOWN_BUG
5553 #ifdef F_SETOWN
5554 old_fcntl_owner = fcntl (ConnectionNumber (x_current_display), F_GETOWN, 0);
5555 #ifdef F_SETOWN_SOCK_NEG
5556 /* stdin is a socket here */
5557 fcntl (ConnectionNumber (x_current_display), F_SETOWN, -getpid ());
5558 #else /* ! defined (F_SETOWN_SOCK_NEG) */
5559 fcntl (ConnectionNumber (x_current_display), F_SETOWN, getpid ());
5560 #endif /* ! defined (F_SETOWN_SOCK_NEG) */
5561 #endif /* ! defined (F_SETOWN) */
5562 #endif /* F_SETOWN_BUG */
5563
5564 #ifdef SIGIO
5565 init_sigio ();
5566 #endif /* ! defined (SIGIO) */
5567
5568 expose_all_windows = 0;
5569
5570 clear_frame_hook = XTclear_frame;
5571 clear_end_of_line_hook = XTclear_end_of_line;
5572 ins_del_lines_hook = XTins_del_lines;
5573 change_line_highlight_hook = XTchange_line_highlight;
5574 insert_glyphs_hook = XTinsert_glyphs;
5575 write_glyphs_hook = XTwrite_glyphs;
5576 delete_glyphs_hook = XTdelete_glyphs;
5577 ring_bell_hook = XTring_bell;
5578 reset_terminal_modes_hook = XTreset_terminal_modes;
5579 set_terminal_modes_hook = XTset_terminal_modes;
5580 update_begin_hook = XTupdate_begin;
5581 update_end_hook = XTupdate_end;
5582 set_terminal_window_hook = XTset_terminal_window;
5583 read_socket_hook = XTread_socket;
5584 frame_up_to_date_hook = XTframe_up_to_date;
5585 cursor_to_hook = XTcursor_to;
5586 reassert_line_highlight_hook = XTreassert_line_highlight;
5587 mouse_position_hook = XTmouse_position;
5588 frame_rehighlight_hook = XTframe_rehighlight;
5589 frame_raise_lower_hook = XTframe_raise_lower;
5590 set_vertical_scroll_bar_hook = XTset_vertical_scroll_bar;
5591 condemn_scroll_bars_hook = XTcondemn_scroll_bars;
5592 redeem_scroll_bar_hook = XTredeem_scroll_bar;
5593 judge_scroll_bars_hook = XTjudge_scroll_bars;
5594
5595 scroll_region_ok = 1; /* we'll scroll partial frames */
5596 char_ins_del_ok = 0; /* just as fast to write the line */
5597 line_ins_del_ok = 1; /* we'll just blt 'em */
5598 fast_clear_end_of_line = 1; /* X does this well */
5599 memory_below_frame = 0; /* we don't remember what scrolls
5600 off the bottom */
5601 baud_rate = 19200;
5602
5603 /* Try to use interrupt input; if we can't, then start polling. */
5604 Fset_input_mode (Qt, Qnil, Qt, Qnil);
5605
5606 /* Note that there is no real way portable across R3/R4 to get the
5607 original error handler. */
5608 XHandleError (x_error_quitter);
5609 XHandleIOError (x_io_error_quitter);
5610
5611 /* Disable Window Change signals; they are handled by X events. */
5612 #ifdef SIGWINCH
5613 signal (SIGWINCH, SIG_DFL);
5614 #endif /* ! defined (SIGWINCH) */
5615
5616 signal (SIGPIPE, x_connection_closed);
5617 }
5618
5619 void
5620 syms_of_xterm ()
5621 {
5622 staticpro (&last_mouse_scroll_bar);
5623 last_mouse_scroll_bar = Qnil;
5624 staticpro (&mouse_face_window);
5625 mouse_face_window = Qnil;
5626 }
5627 #endif /* ! defined (HAVE_X_WINDOWS) */