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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <signal.h>
23
24 #include <config.h>
25
26 #include <stdio.h>
27 #include <ctype.h>
28
29 #include "lisp.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 #include "termhooks.h"
33 /* cm.h must come after dispextern.h on Windows. */
34 #include "dispextern.h"
35 #include "cm.h"
36 #include "buffer.h"
37 #include "frame.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44
45 #include "systty.h"
46 #include "syssignal.h"
47
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
51
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
55
56 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
57 #include "systime.h"
58
59 #include <errno.h>
60
61 #define max(a, b) ((a) > (b) ? (a) : (b))
62 #define min(a, b) ((a) < (b) ? (a) : (b))
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't.
66 Some s- files override this because their stdio internals differ. */
67 #ifdef __GNU_LIBRARY__
68 /* The s- file might have overridden the definition with one that works for
69 the system's C library. But we are using the GNU C library, so this is
70 the right definition for every system. */
71 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
72 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
73 #else
74 #undef PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
76 #endif
77 #else /* not __GNU_LIBRARY__ */
78 #ifndef PENDING_OUTPUT_COUNT
79 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
80 #endif
81 #endif
82
83 static void change_frame_size_1 ();
84
85 /* Nonzero upon entry to redisplay means do not assume anything about
86 current contents of actual terminal frame; clear and redraw it. */
87
88 int frame_garbaged;
89
90 /* Nonzero means last display completed. Zero means it was preempted. */
91
92 int display_completed;
93
94 /* Lisp variable visible-bell; enables use of screen-flash
95 instead of audible bell. */
96
97 int visible_bell;
98
99 /* Invert the color of the whole frame, at a low level. */
100
101 int inverse_video;
102
103 /* Line speed of the terminal. */
104
105 int baud_rate;
106
107 /* nil or a symbol naming the window system under which emacs is
108 running ('x is the only current possibility). */
109
110 Lisp_Object Vwindow_system;
111
112 /* Version number of X windows: 10, 11 or nil. */
113 Lisp_Object Vwindow_system_version;
114
115 /* Vector of glyph definitions. Indexed by glyph number,
116 the contents are a string which is how to output the glyph.
117
118 If Vglyph_table is nil, a glyph is output by using its low 8 bits
119 as a character code. */
120
121 Lisp_Object Vglyph_table;
122
123 /* Display table to use for vectors that don't specify their own. */
124
125 Lisp_Object Vstandard_display_table;
126
127 /* Nonzero means reading single-character input with prompt
128 so put cursor on minibuffer after the prompt.
129 positive means at end of text in echo area;
130 negative means at beginning of line. */
131 int cursor_in_echo_area;
132
133 Lisp_Object Qdisplay_table;
134 \f
135 /* The currently selected frame.
136 In a single-frame version, this variable always holds the address of
137 the_only_frame. */
138
139 FRAME_PTR selected_frame;
140
141 /* A frame which is not just a minibuffer, or 0 if there are no such
142 frames. This is usually the most recent such frame that was
143 selected. In a single-frame version, this variable always holds
144 the address of the_only_frame. */
145 FRAME_PTR last_nonminibuf_frame;
146
147 /* This is a vector, made larger whenever it isn't large enough,
148 which is used inside `update_frame' to hold the old contents
149 of the FRAME_PHYS_LINES of the frame being updated. */
150 struct frame_glyphs **ophys_lines;
151 /* Length of vector currently allocated. */
152 int ophys_lines_length;
153
154 FILE *termscript; /* Stdio stream being used for copy of all output. */
155
156 struct cm Wcm; /* Structure for info on cursor positioning */
157
158 int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
159 \f
160 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
161 "Clear frame FRAME and output again what is supposed to appear on it.")
162 (frame)
163 Lisp_Object frame;
164 {
165 FRAME_PTR f;
166
167 CHECK_LIVE_FRAME (frame, 0);
168 f = XFRAME (frame);
169 update_begin (f);
170 if (FRAME_MSDOS_P (f))
171 set_terminal_modes ();
172 clear_frame ();
173 clear_frame_records (f);
174 update_end (f);
175 fflush (stdout);
176 windows_or_buffers_changed++;
177 /* Mark all windows as INaccurate,
178 so that every window will have its redisplay done. */
179 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
180 f->garbaged = 0;
181 return Qnil;
182 }
183
184 redraw_frame (f)
185 FRAME_PTR f;
186 {
187 Lisp_Object frame;
188 XSETFRAME (frame, f);
189 Fredraw_frame (frame);
190 }
191
192 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
193 "Clear and redisplay all visible frames.")
194 ()
195 {
196 Lisp_Object tail, frame;
197
198 FOR_EACH_FRAME (tail, frame)
199 if (FRAME_VISIBLE_P (XFRAME (frame)))
200 Fredraw_frame (frame);
201
202 return Qnil;
203 }
204
205 /* This is used when frame_garbaged is set.
206 Redraw the individual frames marked as garbaged. */
207
208 void
209 redraw_garbaged_frames ()
210 {
211 Lisp_Object tail, frame;
212
213 FOR_EACH_FRAME (tail, frame)
214 if (FRAME_VISIBLE_P (XFRAME (frame))
215 && FRAME_GARBAGED_P (XFRAME (frame)))
216 Fredraw_frame (frame);
217 }
218
219 \f
220 static struct frame_glyphs *
221 make_frame_glyphs (frame, empty)
222 register FRAME_PTR frame;
223 int empty;
224 {
225 register int i;
226 register width = FRAME_WIDTH (frame);
227 register height = FRAME_HEIGHT (frame);
228 register struct frame_glyphs *new
229 = (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
230
231 SET_GLYPHS_FRAME (new, frame);
232 new->height = height;
233 new->width = width;
234 new->used = (int *) xmalloc (height * sizeof (int));
235 new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
236 new->charstarts = (int **) xmalloc (height * sizeof (int *));
237 new->highlight = (char *) xmalloc (height * sizeof (char));
238 new->enable = (char *) xmalloc (height * sizeof (char));
239 bzero (new->enable, height * sizeof (char));
240 new->bufp = (int *) xmalloc (height * sizeof (int));
241
242 #ifdef HAVE_WINDOW_SYSTEM
243 if (FRAME_WINDOW_P (frame))
244 {
245 new->top_left_x = (short *) xmalloc (height * sizeof (short));
246 new->top_left_y = (short *) xmalloc (height * sizeof (short));
247 new->pix_width = (short *) xmalloc (height * sizeof (short));
248 new->pix_height = (short *) xmalloc (height * sizeof (short));
249 new->max_ascent = (short *) xmalloc (height * sizeof (short));
250 }
251 #endif /* HAVE_WINDOW_SYSTEM */
252
253 if (empty)
254 {
255 /* Make the buffer used by decode_mode_spec. This buffer is also
256 used as temporary storage when updating the frame. See scroll.c. */
257 unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
258 unsigned int total_charstarts = (width + 2) * sizeof (int);
259
260 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
261 bzero (new->total_contents, total_glyphs);
262
263 new->total_charstarts = (int *) xmalloc (total_charstarts);
264 bzero (new->total_charstarts, total_charstarts);
265 }
266 else
267 {
268 unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
269
270 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
271 bzero (new->total_contents, total_glyphs);
272 for (i = 0; i < height; i++)
273 new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
274
275 if (!FRAME_TERMCAP_P (frame))
276 {
277 unsigned int total_charstarts = height * (width + 2) * sizeof (int);
278
279 new->total_charstarts = (int *) xmalloc (total_charstarts);
280 bzero (new->total_charstarts, total_charstarts);
281 for (i = 0; i < height; i++)
282 new->charstarts[i] = new->total_charstarts + i * (width + 2) + 1;
283 }
284 else
285 {
286 /* Without a window system, we don't really need charstarts.
287 So use a small amount of space to make enough data structure
288 to prevent crashes in display_text_line. */
289 new->total_charstarts = (int *) xmalloc ((width + 2) * sizeof (int));
290 for (i = 0; i < height; i++)
291 new->charstarts[i] = new->total_charstarts;
292 }
293 }
294
295 return new;
296 }
297
298 void
299 free_frame_glyphs (frame, glyphs)
300 FRAME_PTR frame;
301 struct frame_glyphs *glyphs;
302 {
303 if (glyphs->total_contents)
304 xfree (glyphs->total_contents);
305 if (glyphs->total_charstarts)
306 xfree (glyphs->total_charstarts);
307
308 xfree (glyphs->used);
309 xfree (glyphs->glyphs);
310 xfree (glyphs->highlight);
311 xfree (glyphs->enable);
312 xfree (glyphs->bufp);
313 if (glyphs->charstarts)
314 xfree (glyphs->charstarts);
315
316 #ifdef HAVE_WINDOW_SYSTEM
317 if (FRAME_WINDOW_P (frame))
318 {
319 xfree (glyphs->top_left_x);
320 xfree (glyphs->top_left_y);
321 xfree (glyphs->pix_width);
322 xfree (glyphs->pix_height);
323 xfree (glyphs->max_ascent);
324 }
325 #endif /* HAVE_WINDOW_SYSTEM */
326
327 xfree (glyphs);
328 }
329
330 void
331 remake_frame_glyphs (frame)
332 FRAME_PTR frame;
333 {
334 if (FRAME_CURRENT_GLYPHS (frame))
335 free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
336 if (FRAME_DESIRED_GLYPHS (frame))
337 free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
338 if (FRAME_TEMP_GLYPHS (frame))
339 free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
340
341 if (FRAME_MESSAGE_BUF (frame))
342 {
343 /* Reallocate the frame's message buffer; remember that
344 echo_area_glyphs may be pointing here. */
345 char *old_message_buf = FRAME_MESSAGE_BUF (frame);
346
347 FRAME_MESSAGE_BUF (frame)
348 = (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
349 FRAME_WIDTH (frame) + 1);
350
351 if (echo_area_glyphs == old_message_buf)
352 echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
353 if (previous_echo_glyphs == old_message_buf)
354 previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
355 }
356 else
357 FRAME_MESSAGE_BUF (frame)
358 = (char *) xmalloc (FRAME_WIDTH (frame) + 1);
359
360 FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
361 FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
362 FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
363 if (FRAME_WINDOW_P (frame) || frame == selected_frame)
364 SET_FRAME_GARBAGED (frame);
365 }
366 \f
367 /* Return the hash code of contents of line VPOS in frame-matrix M. */
368
369 static int
370 line_hash_code (m, vpos)
371 register struct frame_glyphs *m;
372 int vpos;
373 {
374 register GLYPH *body, *end;
375 register int h = 0;
376
377 if (!m->enable[vpos])
378 return 0;
379
380 /* Give all highlighted lines the same hash code
381 so as to encourage scrolling to leave them in place. */
382 if (m->highlight[vpos])
383 return -1;
384
385 body = m->glyphs[vpos];
386
387 if (must_write_spaces)
388 while (1)
389 {
390 GLYPH g = *body++;
391
392 if (g == 0)
393 break;
394 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
395 }
396 else
397 while (1)
398 {
399 GLYPH g = *body++;
400
401 if (g == 0)
402 break;
403 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
404 }
405
406 if (h)
407 return h;
408 return 1;
409 }
410
411 /* Return number of characters in line in M at vpos VPOS,
412 except don't count leading and trailing spaces
413 unless the terminal requires those to be explicitly output. */
414
415 static unsigned int
416 line_draw_cost (m, vpos)
417 struct frame_glyphs *m;
418 int vpos;
419 {
420 register GLYPH *beg = m->glyphs[vpos];
421 register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
422 register int i;
423 register int tlen = GLYPH_TABLE_LENGTH;
424 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
425
426 /* Ignore trailing and leading spaces if we can. */
427 if (!must_write_spaces)
428 {
429 while ((end != beg) && (*end == SPACEGLYPH))
430 --end;
431 if (end == beg)
432 return (0); /* All blank line. */
433
434 while (*beg == SPACEGLYPH)
435 ++beg;
436 }
437
438 /* If we don't have a glyph-table, each glyph is one character,
439 so return the number of glyphs. */
440 if (tbase == 0)
441 return end - beg;
442
443 /* Otherwise, scan the glyphs and accumulate their total size in I. */
444 i = 0;
445 while ((beg <= end) && *beg)
446 {
447 register GLYPH g = *beg++;
448
449 if (GLYPH_SIMPLE_P (tbase, tlen, g))
450 i += 1;
451 else
452 i += GLYPH_LENGTH (tbase, g);
453 }
454 return i;
455 }
456 \f
457 /* The functions on this page are the interface from xdisp.c to redisplay.
458
459 The only other interface into redisplay is through setting
460 FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
461 and SET_FRAME_GARBAGED (frame). */
462
463 /* cancel_line eliminates any request to display a line at position `vpos' */
464
465 cancel_line (vpos, frame)
466 int vpos;
467 register FRAME_PTR frame;
468 {
469 FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
470 }
471
472 clear_frame_records (frame)
473 register FRAME_PTR frame;
474 {
475 bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
476 }
477
478 /* Clear out all display lines for a coming redisplay. */
479
480 void
481 init_desired_glyphs (frame)
482 register FRAME_PTR frame;
483 {
484 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
485 int vpos;
486 int height = FRAME_HEIGHT (frame);
487
488 for (vpos = 0; vpos < height; vpos++)
489 desired_glyphs->enable[vpos] = 0;
490 }
491
492 /* Prepare to display on line VPOS starting at HPOS within it. */
493
494 void
495 get_display_line (frame, vpos, hpos)
496 register FRAME_PTR frame;
497 int vpos;
498 register int hpos;
499 {
500 register struct frame_glyphs *glyphs;
501 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
502 register GLYPH *p;
503
504 if (vpos < 0)
505 abort ();
506
507 if (! desired_glyphs->enable[vpos])
508 {
509 desired_glyphs->used[vpos] = 0;
510 desired_glyphs->highlight[vpos] = 0;
511 desired_glyphs->enable[vpos] = 1;
512 }
513
514 if (hpos > desired_glyphs->used[vpos])
515 {
516 GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
517 GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
518
519 desired_glyphs->used[vpos] = hpos;
520 while (g != end)
521 *g++ = SPACEGLYPH;
522 }
523 }
524
525 /* Like bcopy except never gets confused by overlap. */
526
527 void
528 safe_bcopy (from, to, size)
529 char *from, *to;
530 int size;
531 {
532 if (size <= 0 || from == to)
533 return;
534
535 /* If the source and destination don't overlap, then bcopy can
536 handle it. If they do overlap, but the destination is lower in
537 memory than the source, we'll assume bcopy can handle that. */
538 if (to < from || from + size <= to)
539 bcopy (from, to, size);
540
541 /* Otherwise, we'll copy from the end. */
542 else
543 {
544 register char *endf = from + size;
545 register char *endt = to + size;
546
547 /* If TO - FROM is large, then we should break the copy into
548 nonoverlapping chunks of TO - FROM bytes each. However, if
549 TO - FROM is small, then the bcopy function call overhead
550 makes this not worth it. The crossover point could be about
551 anywhere. Since I don't think the obvious copy loop is too
552 bad, I'm trying to err in its favor. */
553 if (to - from < 64)
554 {
555 do
556 *--endt = *--endf;
557 while (endf != from);
558 }
559 else
560 {
561 for (;;)
562 {
563 endt -= (to - from);
564 endf -= (to - from);
565
566 if (endt < to)
567 break;
568
569 bcopy (endf, endt, to - from);
570 }
571
572 /* If SIZE wasn't a multiple of TO - FROM, there will be a
573 little left over. The amount left over is
574 (endt + (to - from)) - to, which is endt - from. */
575 bcopy (from, to, endt - from);
576 }
577 }
578 }
579
580 /* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
581 DISTANCE may be negative. */
582
583 static void
584 rotate_vector (vector, size, distance)
585 char *vector;
586 int size;
587 int distance;
588 {
589 char *temp = (char *) alloca (size);
590
591 if (distance < 0)
592 distance += size;
593
594 bcopy (vector, temp + distance, size - distance);
595 bcopy (vector + size - distance, temp, distance);
596 bcopy (temp, vector, size);
597 }
598
599 /* Scroll lines from vpos FROM up to but not including vpos END
600 down by AMOUNT lines (AMOUNT may be negative).
601 Returns nonzero if done, zero if terminal cannot scroll them. */
602
603 int
604 scroll_frame_lines (frame, from, end, amount, newpos)
605 register FRAME_PTR frame;
606 int from, end, amount, newpos;
607 {
608 register int i;
609 register struct frame_glyphs *current_frame
610 = FRAME_CURRENT_GLYPHS (frame);
611 int pos_adjust;
612 int width = FRAME_WIDTH (frame);
613
614 if (!line_ins_del_ok)
615 return 0;
616
617 if (amount == 0)
618 return 1;
619
620 if (amount > 0)
621 {
622 update_begin (frame);
623 set_terminal_window (end + amount);
624 if (!scroll_region_ok)
625 ins_del_lines (end, -amount);
626 ins_del_lines (from, amount);
627 set_terminal_window (0);
628
629 rotate_vector (current_frame->glyphs + from,
630 sizeof (GLYPH *) * (end + amount - from),
631 amount * sizeof (GLYPH *));
632
633 rotate_vector (current_frame->charstarts + from,
634 sizeof (int *) * (end + amount - from),
635 amount * sizeof (int *));
636
637 safe_bcopy (current_frame->used + from,
638 current_frame->used + from + amount,
639 (end - from) * sizeof current_frame->used[0]);
640
641 safe_bcopy (current_frame->highlight + from,
642 current_frame->highlight + from + amount,
643 (end - from) * sizeof current_frame->highlight[0]);
644
645 safe_bcopy (current_frame->enable + from,
646 current_frame->enable + from + amount,
647 (end - from) * sizeof current_frame->enable[0]);
648
649 /* Adjust the lines by an amount
650 that puts the first of them at NEWPOS. */
651 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
652
653 /* Offset each char position in the charstarts lines we moved
654 by pos_adjust. */
655 for (i = from + amount; i < end + amount; i++)
656 {
657 int *line = current_frame->charstarts[i];
658 int col;
659 for (col = 0; col < width; col++)
660 if (line[col] > 0)
661 line[col] += pos_adjust;
662 }
663 for (i = from; i < from + amount; i++)
664 {
665 int *line = current_frame->charstarts[i];
666 int col;
667 line[0] = -1;
668 for (col = 0; col < width; col++)
669 line[col] = 0;
670 }
671
672 /* Mark the lines made empty by scrolling as enabled, empty and
673 normal video. */
674 bzero (current_frame->used + from,
675 amount * sizeof current_frame->used[0]);
676 bzero (current_frame->highlight + from,
677 amount * sizeof current_frame->highlight[0]);
678 for (i = from; i < from + amount; i++)
679 {
680 current_frame->glyphs[i][0] = '\0';
681 current_frame->charstarts[i][0] = -1;
682 current_frame->enable[i] = 1;
683 }
684
685 safe_bcopy (current_frame->bufp + from,
686 current_frame->bufp + from + amount,
687 (end - from) * sizeof current_frame->bufp[0]);
688
689 #ifdef HAVE_WINDOW_SYSTEM
690 if (FRAME_WINDOW_P (frame))
691 {
692 safe_bcopy (current_frame->top_left_x + from,
693 current_frame->top_left_x + from + amount,
694 (end - from) * sizeof current_frame->top_left_x[0]);
695
696 safe_bcopy (current_frame->top_left_y + from,
697 current_frame->top_left_y + from + amount,
698 (end - from) * sizeof current_frame->top_left_y[0]);
699
700 safe_bcopy (current_frame->pix_width + from,
701 current_frame->pix_width + from + amount,
702 (end - from) * sizeof current_frame->pix_width[0]);
703
704 safe_bcopy (current_frame->pix_height + from,
705 current_frame->pix_height + from + amount,
706 (end - from) * sizeof current_frame->pix_height[0]);
707
708 safe_bcopy (current_frame->max_ascent + from,
709 current_frame->max_ascent + from + amount,
710 (end - from) * sizeof current_frame->max_ascent[0]);
711 }
712 #endif /* HAVE_WINDOW_SYSTEM */
713
714 update_end (frame);
715 }
716 if (amount < 0)
717 {
718 update_begin (frame);
719 set_terminal_window (end);
720 ins_del_lines (from + amount, amount);
721 if (!scroll_region_ok)
722 ins_del_lines (end + amount, -amount);
723 set_terminal_window (0);
724
725 rotate_vector (current_frame->glyphs + from + amount,
726 sizeof (GLYPH *) * (end - from - amount),
727 amount * sizeof (GLYPH *));
728
729 rotate_vector (current_frame->charstarts + from + amount,
730 sizeof (int *) * (end - from - amount),
731 amount * sizeof (int *));
732
733 safe_bcopy (current_frame->used + from,
734 current_frame->used + from + amount,
735 (end - from) * sizeof current_frame->used[0]);
736
737 safe_bcopy (current_frame->highlight + from,
738 current_frame->highlight + from + amount,
739 (end - from) * sizeof current_frame->highlight[0]);
740
741 safe_bcopy (current_frame->enable + from,
742 current_frame->enable + from + amount,
743 (end - from) * sizeof current_frame->enable[0]);
744
745 /* Adjust the lines by an amount
746 that puts the first of them at NEWPOS. */
747 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
748
749 /* Offset each char position in the charstarts lines we moved
750 by pos_adjust. */
751 for (i = from + amount; i < end + amount; i++)
752 {
753 int *line = current_frame->charstarts[i];
754 int col;
755 for (col = 0; col < width; col++)
756 if (line[col] > 0)
757 line[col] += pos_adjust;
758 }
759 for (i = end + amount; i < end; i++)
760 {
761 int *line = current_frame->charstarts[i];
762 int col;
763 line[0] = -1;
764 for (col = 0; col < width; col++)
765 line[col] = 0;
766 }
767
768 /* Mark the lines made empty by scrolling as enabled, empty and
769 normal video. */
770 bzero (current_frame->used + end + amount,
771 - amount * sizeof current_frame->used[0]);
772 bzero (current_frame->highlight + end + amount,
773 - amount * sizeof current_frame->highlight[0]);
774 for (i = end + amount; i < end; i++)
775 {
776 current_frame->glyphs[i][0] = '\0';
777 current_frame->charstarts[i][0] = 0;
778 current_frame->enable[i] = 1;
779 }
780
781 safe_bcopy (current_frame->bufp + from,
782 current_frame->bufp + from + amount,
783 (end - from) * sizeof current_frame->bufp[0]);
784
785 #ifdef HAVE_WINDOW_SYSTEM
786 if (FRAME_WINDOW_P (frame))
787 {
788 safe_bcopy (current_frame->top_left_x + from,
789 current_frame->top_left_x + from + amount,
790 (end - from) * sizeof current_frame->top_left_x[0]);
791
792 safe_bcopy (current_frame->top_left_y + from,
793 current_frame->top_left_y + from + amount,
794 (end - from) * sizeof current_frame->top_left_y[0]);
795
796 safe_bcopy (current_frame->pix_width + from,
797 current_frame->pix_width + from + amount,
798 (end - from) * sizeof current_frame->pix_width[0]);
799
800 safe_bcopy (current_frame->pix_height + from,
801 current_frame->pix_height + from + amount,
802 (end - from) * sizeof current_frame->pix_height[0]);
803
804 safe_bcopy (current_frame->max_ascent + from,
805 current_frame->max_ascent + from + amount,
806 (end - from) * sizeof current_frame->max_ascent[0]);
807 }
808 #endif /* HAVE_WINDOW_SYSTEM */
809
810 update_end (frame);
811 }
812 return 1;
813 }
814 \f
815 /* After updating a window W that isn't the full frame wide,
816 copy all the columns that W does not occupy
817 into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
818 so that update_frame will not change those columns. */
819
820 preserve_other_columns (w)
821 struct window *w;
822 {
823 register int vpos;
824 register struct frame_glyphs *current_frame, *desired_frame;
825 register FRAME_PTR frame = XFRAME (w->frame);
826 int start = WINDOW_LEFT_MARGIN (w);
827 int end = WINDOW_RIGHT_EDGE (w);
828 int bot = XFASTINT (w->top) + XFASTINT (w->height);
829
830 current_frame = FRAME_CURRENT_GLYPHS (frame);
831 desired_frame = FRAME_DESIRED_GLYPHS (frame);
832
833 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
834 {
835 if (current_frame->enable[vpos] && desired_frame->enable[vpos])
836 {
837 if (start > 0)
838 {
839 int len;
840
841 bcopy (current_frame->glyphs[vpos],
842 desired_frame->glyphs[vpos],
843 start * sizeof (current_frame->glyphs[vpos][0]));
844 bcopy (current_frame->charstarts[vpos],
845 desired_frame->charstarts[vpos],
846 start * sizeof (current_frame->charstarts[vpos][0]));
847 len = min (start, current_frame->used[vpos]);
848 if (desired_frame->used[vpos] < len)
849 desired_frame->used[vpos] = len;
850 }
851 if (current_frame->used[vpos] > end
852 && desired_frame->used[vpos] < current_frame->used[vpos])
853 {
854 while (desired_frame->used[vpos] < end)
855 {
856 int used = desired_frame->used[vpos]++;
857 desired_frame->glyphs[vpos][used] = SPACEGLYPH;
858 desired_frame->glyphs[vpos][used] = 0;
859 }
860 bcopy (current_frame->glyphs[vpos] + end,
861 desired_frame->glyphs[vpos] + end,
862 ((current_frame->used[vpos] - end)
863 * sizeof (current_frame->glyphs[vpos][0])));
864 bcopy (current_frame->charstarts[vpos] + end,
865 desired_frame->charstarts[vpos] + end,
866 ((current_frame->used[vpos] - end)
867 * sizeof (current_frame->charstarts[vpos][0])));
868 desired_frame->used[vpos] = current_frame->used[vpos];
869 }
870 }
871 }
872 }
873 \f
874 #if 0
875
876 /* If window w does not need to be updated and isn't the full frame wide,
877 copy all the columns that w does occupy
878 into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
879 so that update_frame will not change those columns.
880
881 Have not been able to figure out how to use this correctly. */
882
883 preserve_my_columns (w)
884 struct window *w;
885 {
886 register int vpos, fin;
887 register struct frame_glyphs *l1, *l2;
888 register FRAME_PTR frame = XFRAME (w->frame);
889 int start = WINDOW_LEFT_MARGIN (w);
890 int end = WINDOW_RIGHT_EDGE (w);
891 int bot = XFASTINT (w->top) + XFASTINT (w->height);
892
893 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
894 {
895 if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
896 && (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
897 {
898 if (l2->length > start && l1->length < l2->length)
899 {
900 fin = l2->length;
901 if (fin > end) fin = end;
902 while (l1->length < start)
903 l1->body[l1->length++] = ' ';
904 bcopy (l2->body + start, l1->body + start, fin - start);
905 l1->length = fin;
906 }
907 }
908 }
909 }
910
911 #endif
912 \f
913 /* Adjust by ADJUST the charstart values in window W
914 after vpos VPOS, which counts relative to the frame
915 (not relative to W itself). */
916
917 void
918 adjust_window_charstarts (w, vpos, adjust)
919 struct window *w;
920 int vpos;
921 int adjust;
922 {
923 int left = WINDOW_LEFT_MARGIN (w);
924 int top = XFASTINT (w->top);
925 int right = left + window_internal_width (w);
926 int bottom = top + window_internal_height (w);
927 int i;
928
929 for (i = vpos + 1; i < bottom; i++)
930 {
931 int *charstart
932 = FRAME_CURRENT_GLYPHS (XFRAME (WINDOW_FRAME (w)))->charstarts[i];
933 int j;
934 for (j = left; j < right; j++)
935 if (charstart[j] > 0)
936 charstart[j] += adjust;
937 }
938 }
939
940 /* Check the charstarts values in the area of window W
941 for internal consistency. We cannot check that they are "right";
942 we can only look for something nonsensical. */
943
944 verify_charstarts (w)
945 struct window *w;
946 {
947 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
948 int i;
949 int top = XFASTINT (w->top);
950 int bottom = top + window_internal_height (w);
951 int left = WINDOW_LEFT_MARGIN (w);
952 int right = left + window_internal_width (w);
953 int next_line;
954 int truncate = (XINT (w->hscroll)
955 || (truncate_partial_width_windows
956 && !WINDOW_FULL_WIDTH_P (w))
957 || !NILP (XBUFFER (w->buffer)->truncate_lines));
958
959 for (i = top; i < bottom; i++)
960 {
961 int j;
962 int last;
963 int *charstart = FRAME_CURRENT_GLYPHS (f)->charstarts[i];
964
965 if (i != top)
966 {
967 if (truncate)
968 {
969 /* If we are truncating lines, allow a jump
970 in charstarts from one line to the next. */
971 if (charstart[left] < next_line)
972 abort ();
973 }
974 else
975 {
976 if (charstart[left] != next_line)
977 abort ();
978 }
979 }
980
981 for (j = left; j < right; j++)
982 if (charstart[j] > 0)
983 last = charstart[j];
984 /* Record where the next line should start. */
985 next_line = last;
986 if (BUF_ZV (XBUFFER (w->buffer)) != last)
987 {
988 /* If there's a newline between the two lines, count that. */
989 int endchar = *BUF_CHAR_ADDRESS (XBUFFER (w->buffer), last);
990 if (endchar == '\n')
991 next_line++;
992 }
993 }
994 }
995 \f
996 /* On discovering that the redisplay for a window was no good,
997 cancel the columns of that window, so that when the window is
998 displayed over again get_display_line will not complain. */
999
1000 cancel_my_columns (w)
1001 struct window *w;
1002 {
1003 register int vpos;
1004 register struct frame_glyphs *desired_glyphs
1005 = FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
1006 register int start = WINDOW_LEFT_MARGIN (w);
1007 register int bot = XFASTINT (w->top) + XFASTINT (w->height);
1008
1009 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
1010 if (desired_glyphs->enable[vpos]
1011 && desired_glyphs->used[vpos] >= start)
1012 desired_glyphs->used[vpos] = start;
1013 }
1014 \f
1015 /* These functions try to perform directly and immediately on the frame
1016 the necessary output for one change in the buffer.
1017 They may return 0 meaning nothing was done if anything is difficult,
1018 or 1 meaning the output was performed properly.
1019 They assume that the frame was up to date before the buffer
1020 change being displayed. They make various other assumptions too;
1021 see command_loop_1 where these are called. */
1022
1023 int
1024 direct_output_for_insert (g)
1025 int g;
1026 {
1027 register FRAME_PTR frame = selected_frame;
1028 register struct frame_glyphs *current_frame
1029 = FRAME_CURRENT_GLYPHS (frame);
1030
1031 #ifndef COMPILER_REGISTER_BUG
1032 register
1033 #endif /* COMPILER_REGISTER_BUG */
1034 struct window *w = XWINDOW (selected_window);
1035 #ifndef COMPILER_REGISTER_BUG
1036 register
1037 #endif /* COMPILER_REGISTER_BUG */
1038 int hpos = FRAME_CURSOR_X (frame);
1039 #ifndef COMPILER_REGISTER_BUG
1040 register
1041 #endif /* COMPILER_REGISTER_BUG */
1042 int vpos = FRAME_CURSOR_Y (frame);
1043
1044 /* Give up if about to continue line. */
1045 if (hpos >= WINDOW_LEFT_MARGIN (w) + window_internal_width (w) - 1
1046
1047 /* Avoid losing if cursor is in invisible text off left margin */
1048 || (XINT (w->hscroll) && hpos == WINDOW_LEFT_MARGIN (w))
1049
1050 /* Give up if cursor outside window (in minibuf, probably) */
1051 || cursor_in_echo_area
1052 || FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
1053 || FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
1054
1055 /* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
1056 || !display_completed
1057
1058 /* Give up if buffer appears in two places. */
1059 || buffer_shared > 1
1060
1061 #ifdef USE_TEXT_PROPERTIES
1062 /* Intervals have already been adjusted, point is after the
1063 character that was just inserted. */
1064 /* Give up if character is invisible. */
1065 /* Give up if character has a face property.
1066 At the moment we only lose at end of line or end of buffer
1067 and only with faces that have some background */
1068 /* Instead of wasting time, give up if character has any text properties */
1069 || ! NILP (Ftext_properties_at (make_number (PT - 1), Qnil))
1070 #endif
1071
1072 /* Give up if w is minibuffer and a message is being displayed there */
1073 || (MINI_WINDOW_P (w) && echo_area_glyphs))
1074 return 0;
1075
1076 {
1077 int face = 0;
1078 #ifdef HAVE_FACES
1079 int dummy;
1080
1081 if (FRAME_WINDOW_P (frame) || FRAME_MSDOS_P (frame))
1082 face = compute_char_face (frame, w, PT - 1, -1, -1, &dummy, PT, 0);
1083 #endif
1084 current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (frame, g, face);
1085 current_frame->charstarts[vpos][hpos] = PT - 1;
1086 /* Record the entry for after the newly inserted character. */
1087 current_frame->charstarts[vpos][hpos + 1] = PT;
1088 adjust_window_charstarts (w, vpos, 1);
1089 }
1090 unchanged_modified = MODIFF;
1091 beg_unchanged = GPT - BEG;
1092 XSETFASTINT (w->last_point, PT);
1093 XSETFASTINT (w->last_point_x, hpos);
1094 XSETFASTINT (w->last_modified, MODIFF);
1095 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
1096
1097 reassert_line_highlight (0, vpos);
1098 write_glyphs (&current_frame->glyphs[vpos][hpos], 1);
1099 fflush (stdout);
1100 ++FRAME_CURSOR_X (frame);
1101 if (hpos == current_frame->used[vpos])
1102 {
1103 current_frame->used[vpos] = hpos + 1;
1104 current_frame->glyphs[vpos][hpos + 1] = 0;
1105 }
1106
1107 return 1;
1108 }
1109
1110 int
1111 direct_output_forward_char (n)
1112 int n;
1113 {
1114 register FRAME_PTR frame = selected_frame;
1115 register struct window *w = XWINDOW (selected_window);
1116 Lisp_Object position;
1117 int hpos = FRAME_CURSOR_X (frame);
1118
1119 /* Give up if in truncated text at end of line. */
1120 if (hpos >= WINDOW_LEFT_MARGIN (w) + window_internal_width (w) - 1)
1121 return 0;
1122
1123 /* Avoid losing if cursor is in invisible text off left margin
1124 or about to go off either side of window. */
1125 if ((FRAME_CURSOR_X (frame) == WINDOW_LEFT_MARGIN (w)
1126 && (XINT (w->hscroll) || n < 0))
1127 || (n > 0
1128 && (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
1129 || cursor_in_echo_area)
1130 return 0;
1131
1132 /* Can't use direct output if highlighting a region. */
1133 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
1134 return 0;
1135
1136 /* Can't use direct output at an overlay boundary; it might have
1137 before-string or after-string properties. */
1138 if (overlay_touches_p (PT) || overlay_touches_p (PT - n))
1139 return 0;
1140
1141 #ifdef USE_TEXT_PROPERTIES
1142 /* Don't use direct output next to an invisible character
1143 since we might need to do something special. */
1144
1145 XSETFASTINT (position, PT);
1146 if (XFASTINT (position) < ZV
1147 && ! NILP (Fget_char_property (position,
1148 Qinvisible,
1149 selected_window)))
1150 return 0;
1151
1152 XSETFASTINT (position, PT - 1);
1153 if (XFASTINT (position) >= BEGV
1154 && ! NILP (Fget_char_property (position,
1155 Qinvisible,
1156 selected_window)))
1157 return 0;
1158 #endif
1159
1160 FRAME_CURSOR_X (frame) += n;
1161 XSETFASTINT (w->last_point_x, FRAME_CURSOR_X (frame));
1162 XSETFASTINT (w->last_point, PT);
1163 cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
1164 fflush (stdout);
1165
1166 return 1;
1167 }
1168 \f
1169 static void update_line ();
1170
1171 /* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
1172 Value is nonzero if redisplay stopped due to pending input.
1173 FORCE nonzero means do not stop for pending input. */
1174
1175 int
1176 update_frame (f, force, inhibit_hairy_id)
1177 FRAME_PTR f;
1178 int force;
1179 int inhibit_hairy_id;
1180 {
1181 register struct frame_glyphs *current_frame;
1182 register struct frame_glyphs *desired_frame = 0;
1183 register int i;
1184 int pause;
1185 int preempt_count = baud_rate / 2400 + 1;
1186 extern input_pending;
1187 #ifdef HAVE_WINDOW_SYSTEM
1188 register int downto, leftmost;
1189 #endif
1190
1191 if (baud_rate != FRAME_COST_BAUD_RATE (f))
1192 calculate_costs (f);
1193
1194 if (preempt_count <= 0)
1195 preempt_count = 1;
1196
1197 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1198
1199 detect_input_pending ();
1200 if (input_pending && !force)
1201 {
1202 pause = 1;
1203 goto do_pause;
1204 }
1205
1206 update_begin (f);
1207
1208 if (!line_ins_del_ok)
1209 inhibit_hairy_id = 1;
1210
1211 /* These are separate to avoid a possible bug in the AIX C compiler. */
1212 current_frame = FRAME_CURRENT_GLYPHS (f);
1213 desired_frame = FRAME_DESIRED_GLYPHS (f);
1214
1215 /* See if any of the desired lines are enabled; don't compute for
1216 i/d line if just want cursor motion. */
1217 for (i = 0; i < FRAME_HEIGHT (f); i++)
1218 if (desired_frame->enable[i])
1219 break;
1220
1221 /* Try doing i/d line, if not yet inhibited. */
1222 if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
1223 force |= scrolling (f);
1224
1225 /* Update the individual lines as needed. Do bottom line first. */
1226
1227 if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
1228 update_line (f, FRAME_HEIGHT (f) - 1);
1229
1230 #ifdef HAVE_WINDOW_SYSTEM
1231 if (FRAME_WINDOW_P (f))
1232 {
1233 leftmost = downto = FRAME_INTERNAL_BORDER_WIDTH (f);
1234 if (desired_frame->enable[0])
1235 {
1236 current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
1237 current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
1238 = PIXEL_HEIGHT (f) - FRAME_INTERNAL_BORDER_WIDTH (f)
1239 - current_frame->pix_height[FRAME_HEIGHT (f) - 1];
1240 current_frame->top_left_x[0] = leftmost;
1241 current_frame->top_left_y[0] = downto;
1242 }
1243 }
1244 #endif /* HAVE_WINDOW_SYSTEM */
1245
1246 /* Now update the rest of the lines. */
1247 for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
1248 {
1249 if (desired_frame->enable[i])
1250 {
1251 if (FRAME_TERMCAP_P (f))
1252 {
1253 /* Flush out every so many lines.
1254 Also flush out if likely to have more than 1k buffered
1255 otherwise. I'm told that some telnet connections get
1256 really screwed by more than 1k output at once. */
1257 int outq = PENDING_OUTPUT_COUNT (stdout);
1258 if (outq > 900
1259 || (outq > 20 && ((i - 1) % preempt_count == 0)))
1260 {
1261 fflush (stdout);
1262 if (preempt_count == 1)
1263 {
1264 #ifdef EMACS_OUTQSIZE
1265 if (EMACS_OUTQSIZE (0, &outq) < 0)
1266 /* Probably not a tty. Ignore the error and reset
1267 * the outq count. */
1268 outq = PENDING_OUTPUT_COUNT (stdout);
1269 #endif
1270 outq *= 10;
1271 if (baud_rate <= outq && baud_rate > 0)
1272 sleep (outq / baud_rate);
1273 }
1274 }
1275 if ((i - 1) % preempt_count == 0)
1276 detect_input_pending ();
1277 }
1278
1279 update_line (f, i);
1280 #ifdef HAVE_WINDOW_SYSTEM
1281 if (FRAME_WINDOW_P (f))
1282 {
1283 current_frame->top_left_y[i] = downto;
1284 current_frame->top_left_x[i] = leftmost;
1285 }
1286 #endif /* HAVE_WINDOW_SYSTEM */
1287 }
1288
1289 #ifdef HAVE_WINDOW_SYSTEM
1290 if (FRAME_WINDOW_P (f))
1291 downto += current_frame->pix_height[i];
1292 #endif /* HAVE_WINDOW_SYSTEM */
1293 }
1294 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
1295
1296 /* Now just clean up termcap drivers and set cursor, etc. */
1297 if (!pause)
1298 {
1299 if ((cursor_in_echo_area
1300 /* If we are showing a message instead of the minibuffer,
1301 show the cursor for the message instead of for the
1302 (now hidden) minibuffer contents. */
1303 || (EQ (minibuf_window, selected_window)
1304 && EQ (minibuf_window, echo_area_window)
1305 && echo_area_glyphs != 0))
1306 /* These cases apply only to the frame that contains
1307 the active minibuffer window. */
1308 && FRAME_HAS_MINIBUF_P (f)
1309 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1310 {
1311 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
1312 int row, col;
1313
1314 if (cursor_in_echo_area < 0)
1315 {
1316 row = top;
1317 col = 0;
1318 }
1319 else
1320 {
1321 /* If the minibuffer is several lines high, find the last
1322 line that has any text on it. */
1323 row = FRAME_HEIGHT (f);
1324 do
1325 {
1326 row--;
1327 if (current_frame->enable[row])
1328 col = current_frame->used[row];
1329 else
1330 col = 0;
1331 }
1332 while (row > top && col == 0);
1333
1334 if (col >= FRAME_WIDTH (f))
1335 {
1336 col = 0;
1337 if (row < FRAME_HEIGHT (f) - 1)
1338 row++;
1339 }
1340 }
1341
1342 cursor_to (row, col);
1343 }
1344 else
1345 cursor_to (FRAME_CURSOR_Y (f),
1346 max (min (FRAME_CURSOR_X (f),
1347 FRAME_WINDOW_WIDTH (f) - 1), 0));
1348 }
1349
1350 update_end (f);
1351
1352 if (termscript)
1353 fflush (termscript);
1354 fflush (stdout);
1355
1356 /* Here if output is preempted because input is detected. */
1357 do_pause:
1358
1359 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1360 display_completed = !pause;
1361
1362 bzero (FRAME_DESIRED_GLYPHS (f)->enable, FRAME_HEIGHT (f));
1363 return pause;
1364 }
1365
1366 /* Called when about to quit, to check for doing so
1367 at an improper time. */
1368
1369 void
1370 quit_error_check ()
1371 {
1372 #if 0
1373 if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
1374 return;
1375 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
1376 abort ();
1377 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
1378 abort ();
1379 #endif
1380 }
1381 \f
1382 /* Decide what insert/delete line to do, and do it */
1383
1384 extern void scrolling_1 ();
1385
1386 scrolling (frame)
1387 FRAME_PTR frame;
1388 {
1389 int unchanged_at_top, unchanged_at_bottom;
1390 int window_size;
1391 int changed_lines;
1392 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1393 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1394 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1395 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1396 register int i;
1397 int free_at_end_vpos = FRAME_HEIGHT (frame);
1398 register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
1399 register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
1400
1401 /* Compute hash codes of all the lines.
1402 Also calculate number of changed lines,
1403 number of unchanged lines at the beginning,
1404 and number of unchanged lines at the end. */
1405
1406 changed_lines = 0;
1407 unchanged_at_top = 0;
1408 unchanged_at_bottom = FRAME_HEIGHT (frame);
1409 for (i = 0; i < FRAME_HEIGHT (frame); i++)
1410 {
1411 /* Give up on this scrolling if some old lines are not enabled. */
1412 if (!current_frame->enable[i])
1413 return 0;
1414 old_hash[i] = line_hash_code (current_frame, i);
1415 if (! desired_frame->enable[i])
1416 new_hash[i] = old_hash[i];
1417 else
1418 new_hash[i] = line_hash_code (desired_frame, i);
1419
1420 if (old_hash[i] != new_hash[i])
1421 {
1422 changed_lines++;
1423 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
1424 }
1425 else if (i == unchanged_at_top)
1426 unchanged_at_top++;
1427 draw_cost[i] = line_draw_cost (desired_frame, i);
1428 old_draw_cost[i] = line_draw_cost (current_frame, i);
1429 }
1430
1431 /* If changed lines are few, don't allow preemption, don't scroll. */
1432 if (!scroll_region_ok && changed_lines < baud_rate / 2400
1433 || unchanged_at_bottom == FRAME_HEIGHT (frame))
1434 return 1;
1435
1436 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
1437 - unchanged_at_bottom);
1438
1439 if (scroll_region_ok)
1440 free_at_end_vpos -= unchanged_at_bottom;
1441 else if (memory_below_frame)
1442 free_at_end_vpos = -1;
1443
1444 /* If large window, fast terminal and few lines in common between
1445 current frame and desired frame, don't bother with i/d calc. */
1446 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
1447 && (window_size >=
1448 10 * scrolling_max_lines_saved (unchanged_at_top,
1449 FRAME_HEIGHT (frame) - unchanged_at_bottom,
1450 old_hash, new_hash, draw_cost)))
1451 return 0;
1452
1453 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
1454 draw_cost + unchanged_at_top - 1,
1455 old_draw_cost + unchanged_at_top - 1,
1456 old_hash + unchanged_at_top - 1,
1457 new_hash + unchanged_at_top - 1,
1458 free_at_end_vpos - unchanged_at_top);
1459
1460 return 0;
1461 }
1462 \f
1463 /* Return the offset in its buffer of the character at location col, line
1464 in the given window. */
1465 int
1466 buffer_posn_from_coords (window, col, line)
1467 struct window *window;
1468 int col, line;
1469 {
1470 int hscroll = XINT (window->hscroll);
1471 int window_left = WINDOW_LEFT_MARGIN (window);
1472
1473 /* The actual width of the window is window->width less one for the
1474 DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
1475 window. */
1476 int window_width = window_internal_width (window) - 1;
1477
1478 int startp = marker_position (window->start);
1479
1480 /* Since compute_motion will only operate on the current buffer,
1481 we need to save the old one and restore it when we're done. */
1482 struct buffer *old_current_buffer = current_buffer;
1483 struct position *posn;
1484
1485 current_buffer = XBUFFER (window->buffer);
1486
1487 /* We can't get a correct result in this case,
1488 but at least prevent compute_motion from crashing. */
1489 if (startp < BEGV)
1490 startp = BEGV;
1491
1492 /* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
1493 (window->frame))->bufp to avoid scanning from the very top of
1494 the window, but it isn't maintained correctly, and I'm not even
1495 sure I will keep it. */
1496 posn = compute_motion (startp, 0,
1497 ((window == XWINDOW (minibuf_window) && startp == BEG
1498 ? minibuf_prompt_width : 0)
1499 + (hscroll ? 1 - hscroll : 0)),
1500 0,
1501 ZV, line, col,
1502 window_width, hscroll, 0, window);
1503
1504 current_buffer = old_current_buffer;
1505
1506 /* compute_motion considers frame points past the end of a line
1507 to be *after* the newline, i.e. at the start of the next line.
1508 This is reasonable, but not really what we want. So if the
1509 result is on a line below LINE, back it up one character. */
1510 if (posn->vpos > line)
1511 return posn->bufpos - 1;
1512 else
1513 return posn->bufpos;
1514 }
1515 \f
1516 static int
1517 count_blanks (r)
1518 register GLYPH *r;
1519 {
1520 register GLYPH *p = r;
1521 while (*p++ == SPACEGLYPH);
1522 return p - r - 1;
1523 }
1524
1525 static int
1526 count_match (str1, str2)
1527 GLYPH *str1, *str2;
1528 {
1529 register GLYPH *p1 = str1;
1530 register GLYPH *p2 = str2;
1531 while (*p1++ == *p2++);
1532 return p1 - str1 - 1;
1533 }
1534
1535 /* Char insertion/deletion cost vector, from term.c */
1536 extern int *char_ins_del_vector;
1537
1538 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WIDTH((f))])
1539
1540 static void
1541 update_line (frame, vpos)
1542 register FRAME_PTR frame;
1543 int vpos;
1544 {
1545 register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
1546 int *temp1;
1547 int tem;
1548 int osp, nsp, begmatch, endmatch, olen, nlen;
1549 int save;
1550 register struct frame_glyphs *current_frame
1551 = FRAME_CURRENT_GLYPHS (frame);
1552 register struct frame_glyphs *desired_frame
1553 = FRAME_DESIRED_GLYPHS (frame);
1554
1555 if (desired_frame->highlight[vpos]
1556 != (current_frame->enable[vpos] && current_frame->highlight[vpos]))
1557 {
1558 change_line_highlight (desired_frame->highlight[vpos], vpos,
1559 (current_frame->enable[vpos] ?
1560 current_frame->used[vpos] : 0));
1561 current_frame->enable[vpos] = 0;
1562 }
1563 else
1564 reassert_line_highlight (desired_frame->highlight[vpos], vpos);
1565
1566 if (! current_frame->enable[vpos])
1567 {
1568 olen = 0;
1569 }
1570 else
1571 {
1572 obody = current_frame->glyphs[vpos];
1573 olen = current_frame->used[vpos];
1574 if (! current_frame->highlight[vpos])
1575 {
1576 if (!must_write_spaces)
1577 while (olen > 0 && obody[olen - 1] == SPACEGLYPH)
1578 olen--;
1579 }
1580 else
1581 {
1582 /* For an inverse-video line, remember we gave it
1583 spaces all the way to the frame edge
1584 so that the reverse video extends all the way across. */
1585
1586 while (olen < FRAME_WIDTH (frame) - 1)
1587 obody[olen++] = SPACEGLYPH;
1588 }
1589 }
1590
1591 /* One way or another, this will enable the line being updated. */
1592 current_frame->enable[vpos] = 1;
1593 current_frame->used[vpos] = desired_frame->used[vpos];
1594 current_frame->highlight[vpos] = desired_frame->highlight[vpos];
1595 current_frame->bufp[vpos] = desired_frame->bufp[vpos];
1596
1597 #ifdef HAVE_WINDOW_SYSTEM
1598 if (FRAME_WINDOW_P (frame))
1599 {
1600 current_frame->pix_width[vpos]
1601 = current_frame->used[vpos]
1602 * FONT_WIDTH (FRAME_FONT (frame));
1603 current_frame->pix_height[vpos]
1604 = FRAME_LINE_HEIGHT (frame);
1605 }
1606 #endif /* HAVE_WINDOW_SYSTEM */
1607
1608 if (!desired_frame->enable[vpos])
1609 {
1610 nlen = 0;
1611 goto just_erase;
1612 }
1613
1614 nbody = desired_frame->glyphs[vpos];
1615 nlen = desired_frame->used[vpos];
1616
1617 /* Pretend trailing spaces are not there at all,
1618 unless for one reason or another we must write all spaces. */
1619 if (! desired_frame->highlight[vpos])
1620 {
1621 if (!must_write_spaces)
1622 /* We know that the previous character byte contains 0. */
1623 while (nbody[nlen - 1] == SPACEGLYPH)
1624 nlen--;
1625 }
1626 else
1627 {
1628 /* For an inverse-video line, give it extra trailing spaces
1629 all the way to the frame edge
1630 so that the reverse video extends all the way across. */
1631
1632 while (nlen < FRAME_WIDTH (frame) - 1)
1633 nbody[nlen++] = SPACEGLYPH;
1634 }
1635
1636 /* If there's no i/d char, quickly do the best we can without it. */
1637 if (!char_ins_del_ok)
1638 {
1639 int i,j;
1640
1641 #if 0
1642 if (FRAME_X_P (frame))
1643 {
1644 /* Under X, erase everything we are going to rewrite,
1645 and rewrite everything from the first char that's changed.
1646 This is part of supporting fonts like Courier
1647 whose chars can overlap outside the char width. */
1648 for (i = 0; i < nlen; i++)
1649 if (i >= olen || nbody[i] != obody[i])
1650 break;
1651
1652 cursor_to (vpos, i);
1653 if (i != olen)
1654 clear_end_of_line (olen);
1655 write_glyphs (nbody + i, nlen - i);
1656 }
1657 else
1658 {}
1659 #endif /* 0 */
1660 for (i = 0; i < nlen; i++)
1661 {
1662 if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
1663 {
1664 cursor_to (vpos, i);
1665 for (j = 1; (i + j < nlen &&
1666 (i + j >= olen || nbody[i+j] != obody[i+j]));
1667 j++);
1668
1669 /* Output this run of non-matching chars. */
1670 write_glyphs (nbody + i, j);
1671 i += j - 1;
1672
1673 /* Now find the next non-match. */
1674 }
1675 }
1676
1677 /* Clear the rest of the line, or the non-clear part of it. */
1678 if (olen > nlen)
1679 {
1680 cursor_to (vpos, nlen);
1681 clear_end_of_line (olen);
1682 }
1683
1684 /* Exchange contents between current_frame and new_frame. */
1685 temp = desired_frame->glyphs[vpos];
1686 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1687 current_frame->glyphs[vpos] = temp;
1688
1689 /* Exchange charstarts between current_frame and new_frame. */
1690 temp1 = desired_frame->charstarts[vpos];
1691 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1692 current_frame->charstarts[vpos] = temp1;
1693
1694 return;
1695 }
1696
1697 if (!olen)
1698 {
1699 nsp = (must_write_spaces || desired_frame->highlight[vpos])
1700 ? 0 : count_blanks (nbody);
1701 if (nlen > nsp)
1702 {
1703 cursor_to (vpos, nsp);
1704 write_glyphs (nbody + nsp, nlen - nsp);
1705 }
1706
1707 /* Exchange contents between current_frame and new_frame. */
1708 temp = desired_frame->glyphs[vpos];
1709 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1710 current_frame->glyphs[vpos] = temp;
1711
1712 /* Exchange charstarts between current_frame and new_frame. */
1713 temp1 = desired_frame->charstarts[vpos];
1714 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1715 current_frame->charstarts[vpos] = temp1;
1716
1717 return;
1718 }
1719
1720 obody[olen] = 1;
1721 save = nbody[nlen];
1722 nbody[nlen] = 0;
1723
1724 /* Compute number of leading blanks in old and new contents. */
1725 osp = count_blanks (obody);
1726 if (!desired_frame->highlight[vpos])
1727 nsp = count_blanks (nbody);
1728 else
1729 nsp = 0;
1730
1731 /* Compute number of matching chars starting with first nonblank. */
1732 begmatch = count_match (obody + osp, nbody + nsp);
1733
1734 /* Spaces in new match implicit space past the end of old. */
1735 /* A bug causing this to be a no-op was fixed in 18.29. */
1736 if (!must_write_spaces && osp + begmatch == olen)
1737 {
1738 np1 = nbody + nsp;
1739 while (np1[begmatch] == SPACEGLYPH)
1740 begmatch++;
1741 }
1742
1743 /* Avoid doing insert/delete char
1744 just cause number of leading spaces differs
1745 when the following text does not match. */
1746 if (begmatch == 0 && osp != nsp)
1747 osp = nsp = min (osp, nsp);
1748
1749 /* Find matching characters at end of line */
1750 op1 = obody + olen;
1751 np1 = nbody + nlen;
1752 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
1753 while (op1 > op2 && op1[-1] == np1[-1])
1754 {
1755 op1--;
1756 np1--;
1757 }
1758 endmatch = obody + olen - op1;
1759
1760 /* Put correct value back in nbody[nlen].
1761 This is important because direct_output_for_insert
1762 can write into the line at a later point.
1763 If this screws up the zero at the end of the line, re-establish it. */
1764 nbody[nlen] = save;
1765 obody[olen] = 0;
1766
1767 /* tem gets the distance to insert or delete.
1768 endmatch is how many characters we save by doing so.
1769 Is it worth it? */
1770
1771 tem = (nlen - nsp) - (olen - osp);
1772 if (endmatch && tem
1773 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
1774 endmatch = 0;
1775
1776 /* nsp - osp is the distance to insert or delete.
1777 If that is nonzero, begmatch is known to be nonzero also.
1778 begmatch + endmatch is how much we save by doing the ins/del.
1779 Is it worth it? */
1780
1781 if (nsp != osp
1782 && (!char_ins_del_ok
1783 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
1784 {
1785 begmatch = 0;
1786 endmatch = 0;
1787 osp = nsp = min (osp, nsp);
1788 }
1789
1790 /* Now go through the line, inserting, writing and
1791 deleting as appropriate. */
1792
1793 if (osp > nsp)
1794 {
1795 cursor_to (vpos, nsp);
1796 delete_glyphs (osp - nsp);
1797 }
1798 else if (nsp > osp)
1799 {
1800 /* If going to delete chars later in line
1801 and insert earlier in the line,
1802 must delete first to avoid losing data in the insert */
1803 if (endmatch && nlen < olen + nsp - osp)
1804 {
1805 cursor_to (vpos, nlen - endmatch + osp - nsp);
1806 delete_glyphs (olen + nsp - osp - nlen);
1807 olen = nlen - (nsp - osp);
1808 }
1809 cursor_to (vpos, osp);
1810 insert_glyphs ((char *)0, nsp - osp);
1811 }
1812 olen += nsp - osp;
1813
1814 tem = nsp + begmatch + endmatch;
1815 if (nlen != tem || olen != tem)
1816 {
1817 cursor_to (vpos, nsp + begmatch);
1818 if (!endmatch || nlen == olen)
1819 {
1820 /* If new text being written reaches right margin,
1821 there is no need to do clear-to-eol at the end.
1822 (and it would not be safe, since cursor is not
1823 going to be "at the margin" after the text is done) */
1824 if (nlen == FRAME_WIDTH (frame))
1825 olen = 0;
1826 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1827
1828 #ifdef obsolete
1829
1830 /* the following code loses disastrously if tem == nlen.
1831 Rather than trying to fix that case, I am trying the simpler
1832 solution found above. */
1833
1834 /* If the text reaches to the right margin,
1835 it will lose one way or another (depending on AutoWrap)
1836 to clear to end of line after outputting all the text.
1837 So pause with one character to go and clear the line then. */
1838 if (nlen == FRAME_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
1839 {
1840 /* endmatch must be zero, and tem must equal nsp + begmatch */
1841 write_glyphs (nbody + tem, nlen - tem - 1);
1842 clear_end_of_line (olen);
1843 olen = 0; /* Don't let it be cleared again later */
1844 write_glyphs (nbody + nlen - 1, 1);
1845 }
1846 else
1847 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1848 #endif /* OBSOLETE */
1849
1850 }
1851 else if (nlen > olen)
1852 {
1853 write_glyphs (nbody + nsp + begmatch, olen - tem);
1854 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
1855 olen = nlen;
1856 }
1857 else if (olen > nlen)
1858 {
1859 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1860 delete_glyphs (olen - nlen);
1861 olen = nlen;
1862 }
1863 }
1864
1865 just_erase:
1866 /* If any unerased characters remain after the new line, erase them. */
1867 if (olen > nlen)
1868 {
1869 cursor_to (vpos, nlen);
1870 clear_end_of_line (olen);
1871 }
1872
1873 /* Exchange contents between current_frame and new_frame. */
1874 temp = desired_frame->glyphs[vpos];
1875 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1876 current_frame->glyphs[vpos] = temp;
1877
1878 /* Exchange charstarts between current_frame and new_frame. */
1879 temp1 = desired_frame->charstarts[vpos];
1880 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1881 current_frame->charstarts[vpos] = temp1;
1882 }
1883 \f
1884 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
1885 session's frames, frame names, buffers, buffer-read-only flags, and
1886 buffer-modified-flags, and a trailing sentinel (so we don't need to
1887 add length checks). */
1888 static Lisp_Object frame_and_buffer_state;
1889
1890 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
1891 Sframe_or_buffer_changed_p, 0, 0, 0,
1892 "Return non-nil if the frame and buffer state appears to have changed.\n\
1893 The state variable is an internal vector containing all frames and buffers,\n\
1894 aside from buffers whose names start with space,\n\
1895 along with the buffers' read-only and modified flags, which allows a fast\n\
1896 check to see whether the menu bars might need to be recomputed.\n\
1897 If this function returns non-nil, it updates the internal vector to reflect\n\
1898 the current state.\n")
1899 ()
1900 {
1901 Lisp_Object tail, frame, buf;
1902 Lisp_Object *vecp;
1903 int n;
1904
1905 vecp = XVECTOR (frame_and_buffer_state)->contents;
1906 FOR_EACH_FRAME (tail, frame)
1907 {
1908 if (!EQ (*vecp++, frame))
1909 goto changed;
1910 if (!EQ (*vecp++, XFRAME (frame)->name))
1911 goto changed;
1912 }
1913 /* Check that the buffer info matches.
1914 No need to test for the end of the vector
1915 because the last element of the vector is lambda
1916 and that will always cause a mismatch. */
1917 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1918 {
1919 buf = XCONS (XCONS (tail)->car)->cdr;
1920 /* Ignore buffers that aren't included in buffer lists. */
1921 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1922 continue;
1923 if (!EQ (*vecp++, buf))
1924 goto changed;
1925 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
1926 goto changed;
1927 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
1928 goto changed;
1929 }
1930 /* Detect deletion of a buffer at the end of the list. */
1931 if (*vecp == Qlambda)
1932 return Qnil;
1933 changed:
1934 /* Start with 1 so there is room for at least one lambda at the end. */
1935 n = 1;
1936 FOR_EACH_FRAME (tail, frame)
1937 n += 2;
1938 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1939 n += 3;
1940 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
1941 if (n > XVECTOR (frame_and_buffer_state)->size
1942 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
1943 /* Add 20 extra so we grow it less often. */
1944 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
1945 vecp = XVECTOR (frame_and_buffer_state)->contents;
1946 FOR_EACH_FRAME (tail, frame)
1947 {
1948 *vecp++ = frame;
1949 *vecp++ = XFRAME (frame)->name;
1950 }
1951 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1952 {
1953 buf = XCONS (XCONS (tail)->car)->cdr;
1954 /* Ignore buffers that aren't included in buffer lists. */
1955 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1956 continue;
1957 *vecp++ = buf;
1958 *vecp++ = XBUFFER (buf)->read_only;
1959 *vecp++ = Fbuffer_modified_p (buf);
1960 }
1961 /* Fill up the vector with lambdas (always at least one). */
1962 *vecp++ = Qlambda;
1963 while (vecp - XVECTOR (frame_and_buffer_state)->contents
1964 < XVECTOR (frame_and_buffer_state)->size)
1965 *vecp++ = Qlambda;
1966 /* Make sure we didn't overflow the vector. */
1967 if (vecp - XVECTOR (frame_and_buffer_state)->contents
1968 > XVECTOR (frame_and_buffer_state)->size)
1969 abort ();
1970 return Qt;
1971 }
1972 \f
1973 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
1974 1, 1, "FOpen termscript file: ",
1975 "Start writing all terminal output to FILE as well as the terminal.\n\
1976 FILE = nil means just close any termscript file currently open.")
1977 (file)
1978 Lisp_Object file;
1979 {
1980 if (termscript != 0) fclose (termscript);
1981 termscript = 0;
1982
1983 if (! NILP (file))
1984 {
1985 file = Fexpand_file_name (file, Qnil);
1986 termscript = fopen (XSTRING (file)->data, "w");
1987 if (termscript == 0)
1988 report_file_error ("Opening termscript", Fcons (file, Qnil));
1989 }
1990 return Qnil;
1991 }
1992 \f
1993
1994 #ifdef SIGWINCH
1995 SIGTYPE
1996 window_change_signal (signalnum) /* If we don't have an argument, */
1997 int signalnum; /* some compilers complain in signal calls. */
1998 {
1999 int width, height;
2000 extern int errno;
2001 int old_errno = errno;
2002
2003 get_frame_size (&width, &height);
2004
2005 /* The frame size change obviously applies to a termcap-controlled
2006 frame. Find such a frame in the list, and assume it's the only
2007 one (since the redisplay code always writes to stdout, not a
2008 FILE * specified in the frame structure). Record the new size,
2009 but don't reallocate the data structures now. Let that be done
2010 later outside of the signal handler. */
2011
2012 {
2013 Lisp_Object tail, frame;
2014
2015 FOR_EACH_FRAME (tail, frame)
2016 {
2017 if (FRAME_TERMCAP_P (XFRAME (frame)))
2018 {
2019 change_frame_size (XFRAME (frame), height, width, 0, 1);
2020 break;
2021 }
2022 }
2023 }
2024
2025 signal (SIGWINCH, window_change_signal);
2026 errno = old_errno;
2027 }
2028 #endif /* SIGWINCH */
2029
2030
2031 /* Do any change in frame size that was requested by a signal. */
2032
2033 do_pending_window_change ()
2034 {
2035 /* If window_change_signal should have run before, run it now. */
2036 while (delayed_size_change)
2037 {
2038 Lisp_Object tail, frame;
2039
2040 delayed_size_change = 0;
2041
2042 FOR_EACH_FRAME (tail, frame)
2043 {
2044 FRAME_PTR f = XFRAME (frame);
2045
2046 int height = FRAME_NEW_HEIGHT (f);
2047 int width = FRAME_NEW_WIDTH (f);
2048
2049 if (height != 0 || width != 0)
2050 change_frame_size (f, height, width, 0, 0);
2051 }
2052 }
2053 }
2054
2055
2056 /* Change the frame height and/or width. Values may be given as zero to
2057 indicate no change is to take place.
2058
2059 If DELAY is non-zero, then assume we're being called from a signal
2060 handler, and queue the change for later - perhaps the next
2061 redisplay. Since this tries to resize windows, we can't call it
2062 from a signal handler. */
2063
2064 change_frame_size (f, newheight, newwidth, pretend, delay)
2065 register FRAME_PTR f;
2066 int newheight, newwidth, pretend;
2067 {
2068 Lisp_Object tail, frame;
2069 if (! FRAME_WINDOW_P (f))
2070 {
2071 /* When using termcap, or on MS-DOS, all frames use
2072 the same screen, so a change in size affects all frames. */
2073 FOR_EACH_FRAME (tail, frame)
2074 if (! FRAME_WINDOW_P (XFRAME (frame)))
2075 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
2076 pretend, delay);
2077 }
2078 else
2079 change_frame_size_1 (f, newheight, newwidth, pretend, delay);
2080 }
2081
2082 static void
2083 change_frame_size_1 (frame, newheight, newwidth, pretend, delay)
2084 register FRAME_PTR frame;
2085 int newheight, newwidth, pretend, delay;
2086 {
2087 int new_frame_window_width;
2088 /* If we can't deal with the change now, queue it for later. */
2089 if (delay)
2090 {
2091 FRAME_NEW_HEIGHT (frame) = newheight;
2092 FRAME_NEW_WIDTH (frame) = newwidth;
2093 delayed_size_change = 1;
2094 return;
2095 }
2096
2097 /* This size-change overrides any pending one for this frame. */
2098 FRAME_NEW_HEIGHT (frame) = 0;
2099 FRAME_NEW_WIDTH (frame) = 0;
2100
2101 /* If an argument is zero, set it to the current value. */
2102 if (newheight == 0)
2103 newheight = FRAME_HEIGHT (frame);
2104 if (newwidth == 0)
2105 newwidth = FRAME_WIDTH (frame);
2106 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (frame, newwidth);
2107
2108 /* Round up to the smallest acceptable size. */
2109 check_frame_size (frame, &newheight, &newwidth);
2110
2111 /* If we're not changing the frame size, quit now. */
2112 if (newheight == FRAME_HEIGHT (frame)
2113 && new_frame_window_width == FRAME_WINDOW_WIDTH (frame))
2114 return;
2115
2116 BLOCK_INPUT;
2117
2118 #ifdef MSDOS
2119 /* We only can set screen dimensions to certain values supported
2120 by our video hardware. Try to find the smallest size greater
2121 or equal to the requested dimensions. */
2122 dos_set_window_size (&newheight, &newwidth);
2123 #endif
2124
2125 if (newheight != FRAME_HEIGHT (frame))
2126 {
2127 if (FRAME_HAS_MINIBUF_P (frame)
2128 && ! FRAME_MINIBUF_ONLY_P (frame))
2129 {
2130 /* Frame has both root and minibuffer. */
2131 set_window_height (FRAME_ROOT_WINDOW (frame),
2132 newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
2133 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top,
2134 newheight - 1);
2135 set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
2136 }
2137 else
2138 /* Frame has just one top-level window. */
2139 set_window_height (FRAME_ROOT_WINDOW (frame),
2140 newheight - FRAME_MENU_BAR_LINES (frame), 0);
2141
2142 if (FRAME_TERMCAP_P (frame) && !pretend)
2143 FrameRows = newheight;
2144
2145 #if 0
2146 if (frame->output_method == output_termcap)
2147 {
2148 frame_height = newheight;
2149 if (!pretend)
2150 FrameRows = newheight;
2151 }
2152 #endif
2153 }
2154
2155 if (new_frame_window_width != FRAME_WINDOW_WIDTH (frame))
2156 {
2157 set_window_width (FRAME_ROOT_WINDOW (frame), new_frame_window_width, 0);
2158 if (FRAME_HAS_MINIBUF_P (frame))
2159 set_window_width (FRAME_MINIBUF_WINDOW (frame), new_frame_window_width, 0);
2160
2161 if (FRAME_TERMCAP_P (frame) && !pretend)
2162 FrameCols = newwidth;
2163 #if 0
2164 if (frame->output_method == output_termcap)
2165 {
2166 frame_width = newwidth;
2167 if (!pretend)
2168 FrameCols = newwidth;
2169 }
2170 #endif
2171 }
2172
2173 FRAME_HEIGHT (frame) = newheight;
2174 SET_FRAME_WIDTH (frame, newwidth);
2175
2176 if (FRAME_CURSOR_X (frame) >= FRAME_WIDTH (frame))
2177 FRAME_CURSOR_X (frame) = FRAME_WIDTH (frame) - 1;
2178 if (FRAME_CURSOR_Y (frame) >= FRAME_HEIGHT (frame))
2179 FRAME_CURSOR_Y (frame) = FRAME_HEIGHT (frame) - 1;
2180
2181 remake_frame_glyphs (frame);
2182 calculate_costs (frame);
2183
2184 UNBLOCK_INPUT;
2185 }
2186 \f
2187 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
2188 Ssend_string_to_terminal, 1, 1, 0,
2189 "Send STRING to the terminal without alteration.\n\
2190 Control characters in STRING will have terminal-dependent effects.")
2191 (string)
2192 Lisp_Object string;
2193 {
2194 CHECK_STRING (string, 0);
2195 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, stdout);
2196 fflush (stdout);
2197 if (termscript)
2198 {
2199 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, termscript);
2200 fflush (termscript);
2201 }
2202 return Qnil;
2203 }
2204
2205 DEFUN ("ding", Fding, Sding, 0, 1, 0,
2206 "Beep, or flash the screen.\n\
2207 Also, unless an argument is given,\n\
2208 terminate any keyboard macro currently executing.")
2209 (arg)
2210 Lisp_Object arg;
2211 {
2212 if (!NILP (arg))
2213 {
2214 if (noninteractive)
2215 putchar (07);
2216 else
2217 ring_bell ();
2218 fflush (stdout);
2219 }
2220 else
2221 bitch_at_user ();
2222
2223 return Qnil;
2224 }
2225
2226 bitch_at_user ()
2227 {
2228 if (noninteractive)
2229 putchar (07);
2230 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
2231 error ("Keyboard macro terminated by a command ringing the bell");
2232 else
2233 ring_bell ();
2234 fflush (stdout);
2235 }
2236
2237 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
2238 "Pause, without updating display, for SECONDS seconds.\n\
2239 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2240 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2241 additional wait period, in milliseconds; this may be useful if your\n\
2242 Emacs was built without floating point support.\n\
2243 \(Not all operating systems support waiting for a fraction of a second.)")
2244 (seconds, milliseconds)
2245 Lisp_Object seconds, milliseconds;
2246 {
2247 int sec, usec;
2248
2249 if (NILP (milliseconds))
2250 XSETINT (milliseconds, 0);
2251 else
2252 CHECK_NUMBER (milliseconds, 1);
2253 usec = XINT (milliseconds) * 1000;
2254
2255 #ifdef LISP_FLOAT_TYPE
2256 {
2257 double duration = extract_float (seconds);
2258 sec = (int) duration;
2259 usec += (duration - sec) * 1000000;
2260 }
2261 #else
2262 CHECK_NUMBER (seconds, 0);
2263 sec = XINT (seconds);
2264 #endif
2265
2266 #ifndef EMACS_HAS_USECS
2267 if (sec == 0 && usec != 0)
2268 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
2269 #endif
2270
2271 /* Assure that 0 <= usec < 1000000. */
2272 if (usec < 0)
2273 {
2274 /* We can't rely on the rounding being correct if user is negative. */
2275 if (-1000000 < usec)
2276 sec--, usec += 1000000;
2277 else
2278 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
2279 }
2280 else
2281 sec += usec / 1000000, usec %= 1000000;
2282
2283 if (sec < 0 || (sec == 0 && usec == 0))
2284 return Qnil;
2285
2286 {
2287 Lisp_Object zero;
2288
2289 XSETFASTINT (zero, 0);
2290 wait_reading_process_input (sec, usec, zero, 0);
2291 }
2292
2293 /* We should always have wait_reading_process_input; we have a dummy
2294 implementation for systems which don't support subprocesses. */
2295 #if 0
2296 /* No wait_reading_process_input */
2297 immediate_quit = 1;
2298 QUIT;
2299
2300 #ifdef VMS
2301 sys_sleep (sec);
2302 #else /* not VMS */
2303 /* The reason this is done this way
2304 (rather than defined (H_S) && defined (H_T))
2305 is because the VMS preprocessor doesn't grok `defined' */
2306 #ifdef HAVE_SELECT
2307 EMACS_GET_TIME (end_time);
2308 EMACS_SET_SECS_USECS (timeout, sec, usec);
2309 EMACS_ADD_TIME (end_time, end_time, timeout);
2310
2311 while (1)
2312 {
2313 EMACS_GET_TIME (timeout);
2314 EMACS_SUB_TIME (timeout, end_time, timeout);
2315 if (EMACS_TIME_NEG_P (timeout)
2316 || !select (1, 0, 0, 0, &timeout))
2317 break;
2318 }
2319 #else /* not HAVE_SELECT */
2320 sleep (sec);
2321 #endif /* HAVE_SELECT */
2322 #endif /* not VMS */
2323
2324 immediate_quit = 0;
2325 #endif /* no subprocesses */
2326
2327 return Qnil;
2328 }
2329
2330 /* This is just like wait_reading_process_input, except that
2331 it does the redisplay.
2332
2333 It's also much like Fsit_for, except that it can be used for
2334 waiting for input as well. */
2335
2336 Lisp_Object
2337 sit_for (sec, usec, reading, display)
2338 int sec, usec, reading, display;
2339 {
2340 Lisp_Object read_kbd;
2341
2342 swallow_events (display);
2343
2344 if (detect_input_pending_run_timers (display))
2345 return Qnil;
2346
2347 if (display)
2348 redisplay_preserve_echo_area ();
2349
2350 if (sec == 0 && usec == 0)
2351 return Qt;
2352
2353 #ifdef SIGIO
2354 gobble_input (0);
2355 #endif
2356
2357 XSETINT (read_kbd, reading ? -1 : 1);
2358 wait_reading_process_input (sec, usec, read_kbd, display);
2359
2360
2361 /* wait_reading_process_input should always be available now; it is
2362 simulated in a simple way on systems that don't support
2363 subprocesses. */
2364 #if 0
2365 /* No wait_reading_process_input available. */
2366 immediate_quit = 1;
2367 QUIT;
2368
2369 waitchannels = 1;
2370 #ifdef VMS
2371 input_wait_timeout (XINT (arg));
2372 #else /* not VMS */
2373 #ifndef HAVE_TIMEVAL
2374 timeout_sec = sec;
2375 select (1, &waitchannels, 0, 0, &timeout_sec);
2376 #else /* HAVE_TIMEVAL */
2377 timeout.tv_sec = sec;
2378 timeout.tv_usec = usec;
2379 select (1, &waitchannels, 0, 0, &timeout);
2380 #endif /* HAVE_TIMEVAL */
2381 #endif /* not VMS */
2382
2383 immediate_quit = 0;
2384 #endif
2385
2386 return detect_input_pending () ? Qnil : Qt;
2387 }
2388
2389 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
2390 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
2391 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2392 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2393 additional wait period, in milliseconds; this may be useful if your\n\
2394 Emacs was built without floating point support.\n\
2395 \(Not all operating systems support waiting for a fraction of a second.)\n\
2396 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
2397 Redisplay is preempted as always if input arrives, and does not happen\n\
2398 if input is available before it starts.\n\
2399 Value is t if waited the full time with no input arriving.")
2400 (seconds, milliseconds, nodisp)
2401 Lisp_Object seconds, milliseconds, nodisp;
2402 {
2403 int sec, usec;
2404
2405 if (NILP (milliseconds))
2406 XSETINT (milliseconds, 0);
2407 else
2408 CHECK_NUMBER (milliseconds, 1);
2409 usec = XINT (milliseconds) * 1000;
2410
2411 #ifdef LISP_FLOAT_TYPE
2412 {
2413 double duration = extract_float (seconds);
2414 sec = (int) duration;
2415 usec += (duration - sec) * 1000000;
2416 }
2417 #else
2418 CHECK_NUMBER (seconds, 0);
2419 sec = XINT (seconds);
2420 #endif
2421
2422 #ifndef EMACS_HAS_USECS
2423 if (usec != 0 && sec == 0)
2424 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
2425 #endif
2426
2427 return sit_for (sec, usec, 0, NILP (nodisp));
2428 }
2429 \f
2430 char *terminal_type;
2431
2432 /* Initialization done when Emacs fork is started, before doing stty. */
2433 /* Determine terminal type and set terminal_driver */
2434 /* Then invoke its decoding routine to set up variables
2435 in the terminal package */
2436
2437 init_display ()
2438 {
2439 #ifdef HAVE_X_WINDOWS
2440 extern int display_arg;
2441 #endif
2442
2443 meta_key = 0;
2444 inverse_video = 0;
2445 cursor_in_echo_area = 0;
2446 terminal_type = (char *) 0;
2447
2448 /* Now is the time to initialize this; it's used by init_sys_modes
2449 during startup. */
2450 Vwindow_system = Qnil;
2451
2452 /* If the user wants to use a window system, we shouldn't bother
2453 initializing the terminal. This is especially important when the
2454 terminal is so dumb that emacs gives up before and doesn't bother
2455 using the window system.
2456
2457 If the DISPLAY environment variable is set and nonempty,
2458 try to use X, and die with an error message if that doesn't work. */
2459
2460 #ifdef HAVE_X_WINDOWS
2461 if (! display_arg)
2462 {
2463 char *display;
2464 #ifdef VMS
2465 display = getenv ("DECW$DISPLAY");
2466 #else
2467 display = getenv ("DISPLAY");
2468 #endif
2469
2470 display_arg = (display != 0 && *display != 0);
2471 }
2472
2473 if (!inhibit_window_system && display_arg)
2474 {
2475 Vwindow_system = intern ("x");
2476 #ifdef HAVE_X11
2477 Vwindow_system_version = make_number (11);
2478 #else
2479 Vwindow_system_version = make_number (10);
2480 #endif
2481 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
2482 /* In some versions of ncurses,
2483 tputs crashes if we have not called tgetent.
2484 So call tgetent. */
2485 { char b[2044]; tgetent (b, "xterm");}
2486 #endif
2487 return;
2488 }
2489 #endif /* HAVE_X_WINDOWS */
2490
2491 #ifdef HAVE_NTGUI
2492 if (!inhibit_window_system)
2493 {
2494 Vwindow_system = intern ("win32");
2495 Vwindow_system_version = make_number (1);
2496 return;
2497 }
2498 #endif /* HAVE_NTGUI */
2499
2500 /* If no window system has been specified, try to use the terminal. */
2501 if (! isatty (0))
2502 {
2503 fprintf (stderr, "emacs: standard input is not a tty\n");
2504 exit (1);
2505 }
2506
2507 /* Look at the TERM variable */
2508 terminal_type = (char *) getenv ("TERM");
2509 if (!terminal_type)
2510 {
2511 #ifdef VMS
2512 fprintf (stderr, "Please specify your terminal type.\n\
2513 For types defined in VMS, use set term /device=TYPE.\n\
2514 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
2515 \(The quotation marks are necessary since terminal types are lower case.)\n");
2516 #else
2517 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
2518 #endif
2519 exit (1);
2520 }
2521
2522 #ifdef VMS
2523 /* VMS DCL tends to upcase things, so downcase term type.
2524 Hardly any uppercase letters in terminal types; should be none. */
2525 {
2526 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
2527 char *p;
2528
2529 strcpy (new, terminal_type);
2530
2531 for (p = new; *p; p++)
2532 if (isupper (*p))
2533 *p = tolower (*p);
2534
2535 terminal_type = new;
2536 }
2537 #endif
2538
2539 term_init (terminal_type);
2540
2541 remake_frame_glyphs (selected_frame);
2542 calculate_costs (selected_frame);
2543
2544 /* X and Y coordinates of the cursor between updates. */
2545 FRAME_CURSOR_X (selected_frame) = 0;
2546 FRAME_CURSOR_Y (selected_frame) = 0;
2547
2548 #ifdef SIGWINCH
2549 #ifndef CANNOT_DUMP
2550 if (initialized)
2551 #endif /* CANNOT_DUMP */
2552 signal (SIGWINCH, window_change_signal);
2553 #endif /* SIGWINCH */
2554 }
2555 \f
2556 syms_of_display ()
2557 {
2558 defsubr (&Sredraw_frame);
2559 defsubr (&Sredraw_display);
2560 defsubr (&Sframe_or_buffer_changed_p);
2561 defsubr (&Sopen_termscript);
2562 defsubr (&Sding);
2563 defsubr (&Ssit_for);
2564 defsubr (&Ssleep_for);
2565 defsubr (&Ssend_string_to_terminal);
2566
2567 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
2568 staticpro (&frame_and_buffer_state);
2569
2570 Qdisplay_table = intern ("display-table");
2571 staticpro (&Qdisplay_table);
2572
2573 DEFVAR_INT ("baud-rate", &baud_rate,
2574 "*The output baud rate of the terminal.\n\
2575 On most systems, changing this value will affect the amount of padding\n\
2576 and the other strategic decisions made during redisplay.");
2577 DEFVAR_BOOL ("inverse-video", &inverse_video,
2578 "*Non-nil means invert the entire frame display.\n\
2579 This means everything is in inverse video which otherwise would not be.");
2580 DEFVAR_BOOL ("visible-bell", &visible_bell,
2581 "*Non-nil means try to flash the frame to represent a bell.");
2582 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
2583 "*Non-nil means no need to redraw entire frame after suspending.\n\
2584 A non-nil value is useful if the terminal can automatically preserve\n\
2585 Emacs's frame display when you reenter Emacs.\n\
2586 It is up to you to set this variable if your terminal can do that.");
2587 DEFVAR_LISP ("window-system", &Vwindow_system,
2588 "A symbol naming the window-system under which Emacs is running\n\
2589 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
2590 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
2591 "The version number of the window system in use.\n\
2592 For X windows, this is 10 or 11.");
2593 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
2594 "Non-nil means put cursor in minibuffer, at end of any message there.");
2595 DEFVAR_LISP ("glyph-table", &Vglyph_table,
2596 "Table defining how to output a glyph code to the frame.\n\
2597 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
2598 Each element can be:\n\
2599 integer: a glyph code which this glyph is an alias for.\n\
2600 string: output this glyph using that string (not impl. in X windows).\n\
2601 nil: this glyph mod 256 is char code to output,\n\
2602 and this glyph / 256 is face code for X windows (see `face-id').");
2603 Vglyph_table = Qnil;
2604
2605 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
2606 "Display table to use for buffers that specify none.\n\
2607 See `buffer-display-table' for more information.");
2608 Vstandard_display_table = Qnil;
2609
2610 /* Initialize `window-system', unless init_display already decided it. */
2611 #ifdef CANNOT_DUMP
2612 if (noninteractive)
2613 #endif
2614 {
2615 Vwindow_system = Qnil;
2616 Vwindow_system_version = Qnil;
2617 }
2618 }