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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 ptrdiff_t help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, ptrdiff_t);
799 static void pint2hrstr (char *, int, ptrdiff_t);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 ptrdiff_t, ptrdiff_t);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, ptrdiff_t);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
815 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
818 static void pop_message (void);
819 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
820 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
821 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
824 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (ptrdiff_t);
840 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
866 ptrdiff_t *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, ptrdiff_t);
872 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, ptrdiff_t);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, ptrdiff_t);
905 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
906 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
907 static ptrdiff_t number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static ptrdiff_t next_overlay_change (ptrdiff_t);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, ptrdiff_t, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, ptrdiff_t, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 prfoduced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (ptrdiff_t charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static ptrdiff_t
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 ptrdiff_t nchars;
1630
1631 if (multibyte_p)
1632 {
1633 ptrdiff_t rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectagle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 ptrdiff_t count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 ptrdiff_t charpos, ptrdiff_t bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? clip_to_bounds (-1, XINT (BVAR (current_buffer,
2591 selective_display)),
2592 PTRDIFF_MAX)
2593 : (!NILP (BVAR (current_buffer, selective_display))
2594 ? -1 : 0));
2595 it->selective_display_ellipsis_p
2596 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2597
2598 /* Display table to use. */
2599 it->dp = window_display_table (w);
2600
2601 /* Are multibyte characters enabled in current_buffer? */
2602 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2603
2604 /* Non-zero if we should highlight the region. */
2605 highlight_region_p
2606 = (!NILP (Vtransient_mark_mode)
2607 && !NILP (BVAR (current_buffer, mark_active))
2608 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2609
2610 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2611 start and end of a visible region in window IT->w. Set both to
2612 -1 to indicate no region. */
2613 if (highlight_region_p
2614 /* Maybe highlight only in selected window. */
2615 && (/* Either show region everywhere. */
2616 highlight_nonselected_windows
2617 /* Or show region in the selected window. */
2618 || w == XWINDOW (selected_window)
2619 /* Or show the region if we are in the mini-buffer and W is
2620 the window the mini-buffer refers to. */
2621 || (MINI_WINDOW_P (XWINDOW (selected_window))
2622 && WINDOWP (minibuf_selected_window)
2623 && w == XWINDOW (minibuf_selected_window))))
2624 {
2625 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2626 it->region_beg_charpos = min (PT, markpos);
2627 it->region_end_charpos = max (PT, markpos);
2628 }
2629 else
2630 it->region_beg_charpos = it->region_end_charpos = -1;
2631
2632 /* Get the position at which the redisplay_end_trigger hook should
2633 be run, if it is to be run at all. */
2634 if (MARKERP (w->redisplay_end_trigger)
2635 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2636 it->redisplay_end_trigger_charpos
2637 = marker_position (w->redisplay_end_trigger);
2638 else if (INTEGERP (w->redisplay_end_trigger))
2639 it->redisplay_end_trigger_charpos =
2640 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2641
2642 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2643
2644 /* Are lines in the display truncated? */
2645 if (base_face_id != DEFAULT_FACE_ID
2646 || XINT (it->w->hscroll)
2647 || (! WINDOW_FULL_WIDTH_P (it->w)
2648 && ((!NILP (Vtruncate_partial_width_windows)
2649 && !INTEGERP (Vtruncate_partial_width_windows))
2650 || (INTEGERP (Vtruncate_partial_width_windows)
2651 && (WINDOW_TOTAL_COLS (it->w)
2652 < XINT (Vtruncate_partial_width_windows))))))
2653 it->line_wrap = TRUNCATE;
2654 else if (NILP (BVAR (current_buffer, truncate_lines)))
2655 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2656 ? WINDOW_WRAP : WORD_WRAP;
2657 else
2658 it->line_wrap = TRUNCATE;
2659
2660 /* Get dimensions of truncation and continuation glyphs. These are
2661 displayed as fringe bitmaps under X, so we don't need them for such
2662 frames. */
2663 if (!FRAME_WINDOW_P (it->f))
2664 {
2665 if (it->line_wrap == TRUNCATE)
2666 {
2667 /* We will need the truncation glyph. */
2668 xassert (it->glyph_row == NULL);
2669 produce_special_glyphs (it, IT_TRUNCATION);
2670 it->truncation_pixel_width = it->pixel_width;
2671 }
2672 else
2673 {
2674 /* We will need the continuation glyph. */
2675 xassert (it->glyph_row == NULL);
2676 produce_special_glyphs (it, IT_CONTINUATION);
2677 it->continuation_pixel_width = it->pixel_width;
2678 }
2679
2680 /* Reset these values to zero because the produce_special_glyphs
2681 above has changed them. */
2682 it->pixel_width = it->ascent = it->descent = 0;
2683 it->phys_ascent = it->phys_descent = 0;
2684 }
2685
2686 /* Set this after getting the dimensions of truncation and
2687 continuation glyphs, so that we don't produce glyphs when calling
2688 produce_special_glyphs, above. */
2689 it->glyph_row = row;
2690 it->area = TEXT_AREA;
2691
2692 /* Forget any previous info about this row being reversed. */
2693 if (it->glyph_row)
2694 it->glyph_row->reversed_p = 0;
2695
2696 /* Get the dimensions of the display area. The display area
2697 consists of the visible window area plus a horizontally scrolled
2698 part to the left of the window. All x-values are relative to the
2699 start of this total display area. */
2700 if (base_face_id != DEFAULT_FACE_ID)
2701 {
2702 /* Mode lines, menu bar in terminal frames. */
2703 it->first_visible_x = 0;
2704 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2705 }
2706 else
2707 {
2708 it->first_visible_x
2709 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2710 it->last_visible_x = (it->first_visible_x
2711 + window_box_width (w, TEXT_AREA));
2712
2713 /* If we truncate lines, leave room for the truncator glyph(s) at
2714 the right margin. Otherwise, leave room for the continuation
2715 glyph(s). Truncation and continuation glyphs are not inserted
2716 for window-based redisplay. */
2717 if (!FRAME_WINDOW_P (it->f))
2718 {
2719 if (it->line_wrap == TRUNCATE)
2720 it->last_visible_x -= it->truncation_pixel_width;
2721 else
2722 it->last_visible_x -= it->continuation_pixel_width;
2723 }
2724
2725 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2726 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2727 }
2728
2729 /* Leave room for a border glyph. */
2730 if (!FRAME_WINDOW_P (it->f)
2731 && !WINDOW_RIGHTMOST_P (it->w))
2732 it->last_visible_x -= 1;
2733
2734 it->last_visible_y = window_text_bottom_y (w);
2735
2736 /* For mode lines and alike, arrange for the first glyph having a
2737 left box line if the face specifies a box. */
2738 if (base_face_id != DEFAULT_FACE_ID)
2739 {
2740 struct face *face;
2741
2742 it->face_id = remapped_base_face_id;
2743
2744 /* If we have a boxed mode line, make the first character appear
2745 with a left box line. */
2746 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2747 if (face->box != FACE_NO_BOX)
2748 it->start_of_box_run_p = 1;
2749 }
2750
2751 /* If a buffer position was specified, set the iterator there,
2752 getting overlays and face properties from that position. */
2753 if (charpos >= BUF_BEG (current_buffer))
2754 {
2755 it->end_charpos = ZV;
2756 it->face_id = -1;
2757 IT_CHARPOS (*it) = charpos;
2758
2759 /* Compute byte position if not specified. */
2760 if (bytepos < charpos)
2761 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2762 else
2763 IT_BYTEPOS (*it) = bytepos;
2764
2765 it->start = it->current;
2766 /* Do we need to reorder bidirectional text? Not if this is a
2767 unibyte buffer: by definition, none of the single-byte
2768 characters are strong R2L, so no reordering is needed. And
2769 bidi.c doesn't support unibyte buffers anyway. Also, don't
2770 reorder while we are loading loadup.el, since the tables of
2771 character properties needed for reordering are not yet
2772 available. */
2773 it->bidi_p =
2774 NILP (Vpurify_flag)
2775 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2776 && it->multibyte_p;
2777
2778 /* If we are to reorder bidirectional text, init the bidi
2779 iterator. */
2780 if (it->bidi_p)
2781 {
2782 /* Note the paragraph direction that this buffer wants to
2783 use. */
2784 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qleft_to_right))
2786 it->paragraph_embedding = L2R;
2787 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2788 Qright_to_left))
2789 it->paragraph_embedding = R2L;
2790 else
2791 it->paragraph_embedding = NEUTRAL_DIR;
2792 bidi_unshelve_cache (NULL, 0);
2793 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2794 &it->bidi_it);
2795 }
2796
2797 /* Compute faces etc. */
2798 reseat (it, it->current.pos, 1);
2799 }
2800
2801 CHECK_IT (it);
2802 }
2803
2804
2805 /* Initialize IT for the display of window W with window start POS. */
2806
2807 void
2808 start_display (struct it *it, struct window *w, struct text_pos pos)
2809 {
2810 struct glyph_row *row;
2811 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2812
2813 row = w->desired_matrix->rows + first_vpos;
2814 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2815 it->first_vpos = first_vpos;
2816
2817 /* Don't reseat to previous visible line start if current start
2818 position is in a string or image. */
2819 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2820 {
2821 int start_at_line_beg_p;
2822 int first_y = it->current_y;
2823
2824 /* If window start is not at a line start, skip forward to POS to
2825 get the correct continuation lines width. */
2826 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2827 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2828 if (!start_at_line_beg_p)
2829 {
2830 int new_x;
2831
2832 reseat_at_previous_visible_line_start (it);
2833 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2834
2835 new_x = it->current_x + it->pixel_width;
2836
2837 /* If lines are continued, this line may end in the middle
2838 of a multi-glyph character (e.g. a control character
2839 displayed as \003, or in the middle of an overlay
2840 string). In this case move_it_to above will not have
2841 taken us to the start of the continuation line but to the
2842 end of the continued line. */
2843 if (it->current_x > 0
2844 && it->line_wrap != TRUNCATE /* Lines are continued. */
2845 && (/* And glyph doesn't fit on the line. */
2846 new_x > it->last_visible_x
2847 /* Or it fits exactly and we're on a window
2848 system frame. */
2849 || (new_x == it->last_visible_x
2850 && FRAME_WINDOW_P (it->f))))
2851 {
2852 if (it->current.dpvec_index >= 0
2853 || it->current.overlay_string_index >= 0)
2854 {
2855 set_iterator_to_next (it, 1);
2856 move_it_in_display_line_to (it, -1, -1, 0);
2857 }
2858
2859 it->continuation_lines_width += it->current_x;
2860 }
2861 /* If the character at POS is displayed via a display
2862 vector, move_it_to above stops at the final glyph of
2863 IT->dpvec. To make the caller redisplay that character
2864 again (a.k.a. start at POS), we need to reset the
2865 dpvec_index to the beginning of IT->dpvec. */
2866 else if (it->current.dpvec_index >= 0)
2867 it->current.dpvec_index = 0;
2868
2869 /* We're starting a new display line, not affected by the
2870 height of the continued line, so clear the appropriate
2871 fields in the iterator structure. */
2872 it->max_ascent = it->max_descent = 0;
2873 it->max_phys_ascent = it->max_phys_descent = 0;
2874
2875 it->current_y = first_y;
2876 it->vpos = 0;
2877 it->current_x = it->hpos = 0;
2878 }
2879 }
2880 }
2881
2882
2883 /* Return 1 if POS is a position in ellipses displayed for invisible
2884 text. W is the window we display, for text property lookup. */
2885
2886 static int
2887 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2888 {
2889 Lisp_Object prop, window;
2890 int ellipses_p = 0;
2891 ptrdiff_t charpos = CHARPOS (pos->pos);
2892
2893 /* If POS specifies a position in a display vector, this might
2894 be for an ellipsis displayed for invisible text. We won't
2895 get the iterator set up for delivering that ellipsis unless
2896 we make sure that it gets aware of the invisible text. */
2897 if (pos->dpvec_index >= 0
2898 && pos->overlay_string_index < 0
2899 && CHARPOS (pos->string_pos) < 0
2900 && charpos > BEGV
2901 && (XSETWINDOW (window, w),
2902 prop = Fget_char_property (make_number (charpos),
2903 Qinvisible, window),
2904 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2905 {
2906 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2907 window);
2908 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2909 }
2910
2911 return ellipses_p;
2912 }
2913
2914
2915 /* Initialize IT for stepping through current_buffer in window W,
2916 starting at position POS that includes overlay string and display
2917 vector/ control character translation position information. Value
2918 is zero if there are overlay strings with newlines at POS. */
2919
2920 static int
2921 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2922 {
2923 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2924 int i, overlay_strings_with_newlines = 0;
2925
2926 /* If POS specifies a position in a display vector, this might
2927 be for an ellipsis displayed for invisible text. We won't
2928 get the iterator set up for delivering that ellipsis unless
2929 we make sure that it gets aware of the invisible text. */
2930 if (in_ellipses_for_invisible_text_p (pos, w))
2931 {
2932 --charpos;
2933 bytepos = 0;
2934 }
2935
2936 /* Keep in mind: the call to reseat in init_iterator skips invisible
2937 text, so we might end up at a position different from POS. This
2938 is only a problem when POS is a row start after a newline and an
2939 overlay starts there with an after-string, and the overlay has an
2940 invisible property. Since we don't skip invisible text in
2941 display_line and elsewhere immediately after consuming the
2942 newline before the row start, such a POS will not be in a string,
2943 but the call to init_iterator below will move us to the
2944 after-string. */
2945 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2946
2947 /* This only scans the current chunk -- it should scan all chunks.
2948 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2949 to 16 in 22.1 to make this a lesser problem. */
2950 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2951 {
2952 const char *s = SSDATA (it->overlay_strings[i]);
2953 const char *e = s + SBYTES (it->overlay_strings[i]);
2954
2955 while (s < e && *s != '\n')
2956 ++s;
2957
2958 if (s < e)
2959 {
2960 overlay_strings_with_newlines = 1;
2961 break;
2962 }
2963 }
2964
2965 /* If position is within an overlay string, set up IT to the right
2966 overlay string. */
2967 if (pos->overlay_string_index >= 0)
2968 {
2969 int relative_index;
2970
2971 /* If the first overlay string happens to have a `display'
2972 property for an image, the iterator will be set up for that
2973 image, and we have to undo that setup first before we can
2974 correct the overlay string index. */
2975 if (it->method == GET_FROM_IMAGE)
2976 pop_it (it);
2977
2978 /* We already have the first chunk of overlay strings in
2979 IT->overlay_strings. Load more until the one for
2980 pos->overlay_string_index is in IT->overlay_strings. */
2981 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2982 {
2983 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2984 it->current.overlay_string_index = 0;
2985 while (n--)
2986 {
2987 load_overlay_strings (it, 0);
2988 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2989 }
2990 }
2991
2992 it->current.overlay_string_index = pos->overlay_string_index;
2993 relative_index = (it->current.overlay_string_index
2994 % OVERLAY_STRING_CHUNK_SIZE);
2995 it->string = it->overlay_strings[relative_index];
2996 xassert (STRINGP (it->string));
2997 it->current.string_pos = pos->string_pos;
2998 it->method = GET_FROM_STRING;
2999 }
3000
3001 if (CHARPOS (pos->string_pos) >= 0)
3002 {
3003 /* Recorded position is not in an overlay string, but in another
3004 string. This can only be a string from a `display' property.
3005 IT should already be filled with that string. */
3006 it->current.string_pos = pos->string_pos;
3007 xassert (STRINGP (it->string));
3008 }
3009
3010 /* Restore position in display vector translations, control
3011 character translations or ellipses. */
3012 if (pos->dpvec_index >= 0)
3013 {
3014 if (it->dpvec == NULL)
3015 get_next_display_element (it);
3016 xassert (it->dpvec && it->current.dpvec_index == 0);
3017 it->current.dpvec_index = pos->dpvec_index;
3018 }
3019
3020 CHECK_IT (it);
3021 return !overlay_strings_with_newlines;
3022 }
3023
3024
3025 /* Initialize IT for stepping through current_buffer in window W
3026 starting at ROW->start. */
3027
3028 static void
3029 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3030 {
3031 init_from_display_pos (it, w, &row->start);
3032 it->start = row->start;
3033 it->continuation_lines_width = row->continuation_lines_width;
3034 CHECK_IT (it);
3035 }
3036
3037
3038 /* Initialize IT for stepping through current_buffer in window W
3039 starting in the line following ROW, i.e. starting at ROW->end.
3040 Value is zero if there are overlay strings with newlines at ROW's
3041 end position. */
3042
3043 static int
3044 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3045 {
3046 int success = 0;
3047
3048 if (init_from_display_pos (it, w, &row->end))
3049 {
3050 if (row->continued_p)
3051 it->continuation_lines_width
3052 = row->continuation_lines_width + row->pixel_width;
3053 CHECK_IT (it);
3054 success = 1;
3055 }
3056
3057 return success;
3058 }
3059
3060
3061
3062 \f
3063 /***********************************************************************
3064 Text properties
3065 ***********************************************************************/
3066
3067 /* Called when IT reaches IT->stop_charpos. Handle text property and
3068 overlay changes. Set IT->stop_charpos to the next position where
3069 to stop. */
3070
3071 static void
3072 handle_stop (struct it *it)
3073 {
3074 enum prop_handled handled;
3075 int handle_overlay_change_p;
3076 struct props *p;
3077
3078 it->dpvec = NULL;
3079 it->current.dpvec_index = -1;
3080 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3081 it->ignore_overlay_strings_at_pos_p = 0;
3082 it->ellipsis_p = 0;
3083
3084 /* Use face of preceding text for ellipsis (if invisible) */
3085 if (it->selective_display_ellipsis_p)
3086 it->saved_face_id = it->face_id;
3087
3088 do
3089 {
3090 handled = HANDLED_NORMALLY;
3091
3092 /* Call text property handlers. */
3093 for (p = it_props; p->handler; ++p)
3094 {
3095 handled = p->handler (it);
3096
3097 if (handled == HANDLED_RECOMPUTE_PROPS)
3098 break;
3099 else if (handled == HANDLED_RETURN)
3100 {
3101 /* We still want to show before and after strings from
3102 overlays even if the actual buffer text is replaced. */
3103 if (!handle_overlay_change_p
3104 || it->sp > 1
3105 || !get_overlay_strings_1 (it, 0, 0))
3106 {
3107 if (it->ellipsis_p)
3108 setup_for_ellipsis (it, 0);
3109 /* When handling a display spec, we might load an
3110 empty string. In that case, discard it here. We
3111 used to discard it in handle_single_display_spec,
3112 but that causes get_overlay_strings_1, above, to
3113 ignore overlay strings that we must check. */
3114 if (STRINGP (it->string) && !SCHARS (it->string))
3115 pop_it (it);
3116 return;
3117 }
3118 else if (STRINGP (it->string) && !SCHARS (it->string))
3119 pop_it (it);
3120 else
3121 {
3122 it->ignore_overlay_strings_at_pos_p = 1;
3123 it->string_from_display_prop_p = 0;
3124 it->from_disp_prop_p = 0;
3125 handle_overlay_change_p = 0;
3126 }
3127 handled = HANDLED_RECOMPUTE_PROPS;
3128 break;
3129 }
3130 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3131 handle_overlay_change_p = 0;
3132 }
3133
3134 if (handled != HANDLED_RECOMPUTE_PROPS)
3135 {
3136 /* Don't check for overlay strings below when set to deliver
3137 characters from a display vector. */
3138 if (it->method == GET_FROM_DISPLAY_VECTOR)
3139 handle_overlay_change_p = 0;
3140
3141 /* Handle overlay changes.
3142 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3143 if it finds overlays. */
3144 if (handle_overlay_change_p)
3145 handled = handle_overlay_change (it);
3146 }
3147
3148 if (it->ellipsis_p)
3149 {
3150 setup_for_ellipsis (it, 0);
3151 break;
3152 }
3153 }
3154 while (handled == HANDLED_RECOMPUTE_PROPS);
3155
3156 /* Determine where to stop next. */
3157 if (handled == HANDLED_NORMALLY)
3158 compute_stop_pos (it);
3159 }
3160
3161
3162 /* Compute IT->stop_charpos from text property and overlay change
3163 information for IT's current position. */
3164
3165 static void
3166 compute_stop_pos (struct it *it)
3167 {
3168 register INTERVAL iv, next_iv;
3169 Lisp_Object object, limit, position;
3170 ptrdiff_t charpos, bytepos;
3171
3172 /* If nowhere else, stop at the end. */
3173 it->stop_charpos = it->end_charpos;
3174
3175 if (STRINGP (it->string))
3176 {
3177 /* Strings are usually short, so don't limit the search for
3178 properties. */
3179 object = it->string;
3180 limit = Qnil;
3181 charpos = IT_STRING_CHARPOS (*it);
3182 bytepos = IT_STRING_BYTEPOS (*it);
3183 }
3184 else
3185 {
3186 ptrdiff_t pos;
3187
3188 /* If next overlay change is in front of the current stop pos
3189 (which is IT->end_charpos), stop there. Note: value of
3190 next_overlay_change is point-max if no overlay change
3191 follows. */
3192 charpos = IT_CHARPOS (*it);
3193 bytepos = IT_BYTEPOS (*it);
3194 pos = next_overlay_change (charpos);
3195 if (pos < it->stop_charpos)
3196 it->stop_charpos = pos;
3197
3198 /* If showing the region, we have to stop at the region
3199 start or end because the face might change there. */
3200 if (it->region_beg_charpos > 0)
3201 {
3202 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3203 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3204 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3205 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3206 }
3207
3208 /* Set up variables for computing the stop position from text
3209 property changes. */
3210 XSETBUFFER (object, current_buffer);
3211 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3212 }
3213
3214 /* Get the interval containing IT's position. Value is a null
3215 interval if there isn't such an interval. */
3216 position = make_number (charpos);
3217 iv = validate_interval_range (object, &position, &position, 0);
3218 if (!NULL_INTERVAL_P (iv))
3219 {
3220 Lisp_Object values_here[LAST_PROP_IDX];
3221 struct props *p;
3222
3223 /* Get properties here. */
3224 for (p = it_props; p->handler; ++p)
3225 values_here[p->idx] = textget (iv->plist, *p->name);
3226
3227 /* Look for an interval following iv that has different
3228 properties. */
3229 for (next_iv = next_interval (iv);
3230 (!NULL_INTERVAL_P (next_iv)
3231 && (NILP (limit)
3232 || XFASTINT (limit) > next_iv->position));
3233 next_iv = next_interval (next_iv))
3234 {
3235 for (p = it_props; p->handler; ++p)
3236 {
3237 Lisp_Object new_value;
3238
3239 new_value = textget (next_iv->plist, *p->name);
3240 if (!EQ (values_here[p->idx], new_value))
3241 break;
3242 }
3243
3244 if (p->handler)
3245 break;
3246 }
3247
3248 if (!NULL_INTERVAL_P (next_iv))
3249 {
3250 if (INTEGERP (limit)
3251 && next_iv->position >= XFASTINT (limit))
3252 /* No text property change up to limit. */
3253 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3254 else
3255 /* Text properties change in next_iv. */
3256 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3257 }
3258 }
3259
3260 if (it->cmp_it.id < 0)
3261 {
3262 ptrdiff_t stoppos = it->end_charpos;
3263
3264 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3265 stoppos = -1;
3266 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3267 stoppos, it->string);
3268 }
3269
3270 xassert (STRINGP (it->string)
3271 || (it->stop_charpos >= BEGV
3272 && it->stop_charpos >= IT_CHARPOS (*it)));
3273 }
3274
3275
3276 /* Return the position of the next overlay change after POS in
3277 current_buffer. Value is point-max if no overlay change
3278 follows. This is like `next-overlay-change' but doesn't use
3279 xmalloc. */
3280
3281 static ptrdiff_t
3282 next_overlay_change (ptrdiff_t pos)
3283 {
3284 ptrdiff_t i, noverlays;
3285 ptrdiff_t endpos;
3286 Lisp_Object *overlays;
3287
3288 /* Get all overlays at the given position. */
3289 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3290
3291 /* If any of these overlays ends before endpos,
3292 use its ending point instead. */
3293 for (i = 0; i < noverlays; ++i)
3294 {
3295 Lisp_Object oend;
3296 ptrdiff_t oendpos;
3297
3298 oend = OVERLAY_END (overlays[i]);
3299 oendpos = OVERLAY_POSITION (oend);
3300 endpos = min (endpos, oendpos);
3301 }
3302
3303 return endpos;
3304 }
3305
3306 /* How many characters forward to search for a display property or
3307 display string. Searching too far forward makes the bidi display
3308 sluggish, especially in small windows. */
3309 #define MAX_DISP_SCAN 250
3310
3311 /* Return the character position of a display string at or after
3312 position specified by POSITION. If no display string exists at or
3313 after POSITION, return ZV. A display string is either an overlay
3314 with `display' property whose value is a string, or a `display'
3315 text property whose value is a string. STRING is data about the
3316 string to iterate; if STRING->lstring is nil, we are iterating a
3317 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3318 on a GUI frame. DISP_PROP is set to zero if we searched
3319 MAX_DISP_SCAN characters forward without finding any display
3320 strings, non-zero otherwise. It is set to 2 if the display string
3321 uses any kind of `(space ...)' spec that will produce a stretch of
3322 white space in the text area. */
3323 ptrdiff_t
3324 compute_display_string_pos (struct text_pos *position,
3325 struct bidi_string_data *string,
3326 int frame_window_p, int *disp_prop)
3327 {
3328 /* OBJECT = nil means current buffer. */
3329 Lisp_Object object =
3330 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3331 Lisp_Object pos, spec, limpos;
3332 int string_p = (string && (STRINGP (string->lstring) || string->s));
3333 ptrdiff_t eob = string_p ? string->schars : ZV;
3334 ptrdiff_t begb = string_p ? 0 : BEGV;
3335 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3336 ptrdiff_t lim =
3337 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3338 struct text_pos tpos;
3339 int rv = 0;
3340
3341 *disp_prop = 1;
3342
3343 if (charpos >= eob
3344 /* We don't support display properties whose values are strings
3345 that have display string properties. */
3346 || string->from_disp_str
3347 /* C strings cannot have display properties. */
3348 || (string->s && !STRINGP (object)))
3349 {
3350 *disp_prop = 0;
3351 return eob;
3352 }
3353
3354 /* If the character at CHARPOS is where the display string begins,
3355 return CHARPOS. */
3356 pos = make_number (charpos);
3357 if (STRINGP (object))
3358 bufpos = string->bufpos;
3359 else
3360 bufpos = charpos;
3361 tpos = *position;
3362 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3363 && (charpos <= begb
3364 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3365 object),
3366 spec))
3367 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3368 frame_window_p)))
3369 {
3370 if (rv == 2)
3371 *disp_prop = 2;
3372 return charpos;
3373 }
3374
3375 /* Look forward for the first character with a `display' property
3376 that will replace the underlying text when displayed. */
3377 limpos = make_number (lim);
3378 do {
3379 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3380 CHARPOS (tpos) = XFASTINT (pos);
3381 if (CHARPOS (tpos) >= lim)
3382 {
3383 *disp_prop = 0;
3384 break;
3385 }
3386 if (STRINGP (object))
3387 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3388 else
3389 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3390 spec = Fget_char_property (pos, Qdisplay, object);
3391 if (!STRINGP (object))
3392 bufpos = CHARPOS (tpos);
3393 } while (NILP (spec)
3394 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3395 bufpos, frame_window_p)));
3396 if (rv == 2)
3397 *disp_prop = 2;
3398
3399 return CHARPOS (tpos);
3400 }
3401
3402 /* Return the character position of the end of the display string that
3403 started at CHARPOS. If there's no display string at CHARPOS,
3404 return -1. A display string is either an overlay with `display'
3405 property whose value is a string or a `display' text property whose
3406 value is a string. */
3407 ptrdiff_t
3408 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3409 {
3410 /* OBJECT = nil means current buffer. */
3411 Lisp_Object object =
3412 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3413 Lisp_Object pos = make_number (charpos);
3414 ptrdiff_t eob =
3415 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3416
3417 if (charpos >= eob || (string->s && !STRINGP (object)))
3418 return eob;
3419
3420 /* It could happen that the display property or overlay was removed
3421 since we found it in compute_display_string_pos above. One way
3422 this can happen is if JIT font-lock was called (through
3423 handle_fontified_prop), and jit-lock-functions remove text
3424 properties or overlays from the portion of buffer that includes
3425 CHARPOS. Muse mode is known to do that, for example. In this
3426 case, we return -1 to the caller, to signal that no display
3427 string is actually present at CHARPOS. See bidi_fetch_char for
3428 how this is handled.
3429
3430 An alternative would be to never look for display properties past
3431 it->stop_charpos. But neither compute_display_string_pos nor
3432 bidi_fetch_char that calls it know or care where the next
3433 stop_charpos is. */
3434 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3435 return -1;
3436
3437 /* Look forward for the first character where the `display' property
3438 changes. */
3439 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3440
3441 return XFASTINT (pos);
3442 }
3443
3444
3445 \f
3446 /***********************************************************************
3447 Fontification
3448 ***********************************************************************/
3449
3450 /* Handle changes in the `fontified' property of the current buffer by
3451 calling hook functions from Qfontification_functions to fontify
3452 regions of text. */
3453
3454 static enum prop_handled
3455 handle_fontified_prop (struct it *it)
3456 {
3457 Lisp_Object prop, pos;
3458 enum prop_handled handled = HANDLED_NORMALLY;
3459
3460 if (!NILP (Vmemory_full))
3461 return handled;
3462
3463 /* Get the value of the `fontified' property at IT's current buffer
3464 position. (The `fontified' property doesn't have a special
3465 meaning in strings.) If the value is nil, call functions from
3466 Qfontification_functions. */
3467 if (!STRINGP (it->string)
3468 && it->s == NULL
3469 && !NILP (Vfontification_functions)
3470 && !NILP (Vrun_hooks)
3471 && (pos = make_number (IT_CHARPOS (*it)),
3472 prop = Fget_char_property (pos, Qfontified, Qnil),
3473 /* Ignore the special cased nil value always present at EOB since
3474 no amount of fontifying will be able to change it. */
3475 NILP (prop) && IT_CHARPOS (*it) < Z))
3476 {
3477 ptrdiff_t count = SPECPDL_INDEX ();
3478 Lisp_Object val;
3479 struct buffer *obuf = current_buffer;
3480 int begv = BEGV, zv = ZV;
3481 int old_clip_changed = current_buffer->clip_changed;
3482
3483 val = Vfontification_functions;
3484 specbind (Qfontification_functions, Qnil);
3485
3486 xassert (it->end_charpos == ZV);
3487
3488 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3489 safe_call1 (val, pos);
3490 else
3491 {
3492 Lisp_Object fns, fn;
3493 struct gcpro gcpro1, gcpro2;
3494
3495 fns = Qnil;
3496 GCPRO2 (val, fns);
3497
3498 for (; CONSP (val); val = XCDR (val))
3499 {
3500 fn = XCAR (val);
3501
3502 if (EQ (fn, Qt))
3503 {
3504 /* A value of t indicates this hook has a local
3505 binding; it means to run the global binding too.
3506 In a global value, t should not occur. If it
3507 does, we must ignore it to avoid an endless
3508 loop. */
3509 for (fns = Fdefault_value (Qfontification_functions);
3510 CONSP (fns);
3511 fns = XCDR (fns))
3512 {
3513 fn = XCAR (fns);
3514 if (!EQ (fn, Qt))
3515 safe_call1 (fn, pos);
3516 }
3517 }
3518 else
3519 safe_call1 (fn, pos);
3520 }
3521
3522 UNGCPRO;
3523 }
3524
3525 unbind_to (count, Qnil);
3526
3527 /* Fontification functions routinely call `save-restriction'.
3528 Normally, this tags clip_changed, which can confuse redisplay
3529 (see discussion in Bug#6671). Since we don't perform any
3530 special handling of fontification changes in the case where
3531 `save-restriction' isn't called, there's no point doing so in
3532 this case either. So, if the buffer's restrictions are
3533 actually left unchanged, reset clip_changed. */
3534 if (obuf == current_buffer)
3535 {
3536 if (begv == BEGV && zv == ZV)
3537 current_buffer->clip_changed = old_clip_changed;
3538 }
3539 /* There isn't much we can reasonably do to protect against
3540 misbehaving fontification, but here's a fig leaf. */
3541 else if (!NILP (BVAR (obuf, name)))
3542 set_buffer_internal_1 (obuf);
3543
3544 /* The fontification code may have added/removed text.
3545 It could do even a lot worse, but let's at least protect against
3546 the most obvious case where only the text past `pos' gets changed',
3547 as is/was done in grep.el where some escapes sequences are turned
3548 into face properties (bug#7876). */
3549 it->end_charpos = ZV;
3550
3551 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3552 something. This avoids an endless loop if they failed to
3553 fontify the text for which reason ever. */
3554 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3555 handled = HANDLED_RECOMPUTE_PROPS;
3556 }
3557
3558 return handled;
3559 }
3560
3561
3562 \f
3563 /***********************************************************************
3564 Faces
3565 ***********************************************************************/
3566
3567 /* Set up iterator IT from face properties at its current position.
3568 Called from handle_stop. */
3569
3570 static enum prop_handled
3571 handle_face_prop (struct it *it)
3572 {
3573 int new_face_id;
3574 ptrdiff_t next_stop;
3575
3576 if (!STRINGP (it->string))
3577 {
3578 new_face_id
3579 = face_at_buffer_position (it->w,
3580 IT_CHARPOS (*it),
3581 it->region_beg_charpos,
3582 it->region_end_charpos,
3583 &next_stop,
3584 (IT_CHARPOS (*it)
3585 + TEXT_PROP_DISTANCE_LIMIT),
3586 0, it->base_face_id);
3587
3588 /* Is this a start of a run of characters with box face?
3589 Caveat: this can be called for a freshly initialized
3590 iterator; face_id is -1 in this case. We know that the new
3591 face will not change until limit, i.e. if the new face has a
3592 box, all characters up to limit will have one. But, as
3593 usual, we don't know whether limit is really the end. */
3594 if (new_face_id != it->face_id)
3595 {
3596 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3597
3598 /* If new face has a box but old face has not, this is
3599 the start of a run of characters with box, i.e. it has
3600 a shadow on the left side. The value of face_id of the
3601 iterator will be -1 if this is the initial call that gets
3602 the face. In this case, we have to look in front of IT's
3603 position and see whether there is a face != new_face_id. */
3604 it->start_of_box_run_p
3605 = (new_face->box != FACE_NO_BOX
3606 && (it->face_id >= 0
3607 || IT_CHARPOS (*it) == BEG
3608 || new_face_id != face_before_it_pos (it)));
3609 it->face_box_p = new_face->box != FACE_NO_BOX;
3610 }
3611 }
3612 else
3613 {
3614 int base_face_id;
3615 ptrdiff_t bufpos;
3616 int i;
3617 Lisp_Object from_overlay
3618 = (it->current.overlay_string_index >= 0
3619 ? it->string_overlays[it->current.overlay_string_index]
3620 : Qnil);
3621
3622 /* See if we got to this string directly or indirectly from
3623 an overlay property. That includes the before-string or
3624 after-string of an overlay, strings in display properties
3625 provided by an overlay, their text properties, etc.
3626
3627 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3628 if (! NILP (from_overlay))
3629 for (i = it->sp - 1; i >= 0; i--)
3630 {
3631 if (it->stack[i].current.overlay_string_index >= 0)
3632 from_overlay
3633 = it->string_overlays[it->stack[i].current.overlay_string_index];
3634 else if (! NILP (it->stack[i].from_overlay))
3635 from_overlay = it->stack[i].from_overlay;
3636
3637 if (!NILP (from_overlay))
3638 break;
3639 }
3640
3641 if (! NILP (from_overlay))
3642 {
3643 bufpos = IT_CHARPOS (*it);
3644 /* For a string from an overlay, the base face depends
3645 only on text properties and ignores overlays. */
3646 base_face_id
3647 = face_for_overlay_string (it->w,
3648 IT_CHARPOS (*it),
3649 it->region_beg_charpos,
3650 it->region_end_charpos,
3651 &next_stop,
3652 (IT_CHARPOS (*it)
3653 + TEXT_PROP_DISTANCE_LIMIT),
3654 0,
3655 from_overlay);
3656 }
3657 else
3658 {
3659 bufpos = 0;
3660
3661 /* For strings from a `display' property, use the face at
3662 IT's current buffer position as the base face to merge
3663 with, so that overlay strings appear in the same face as
3664 surrounding text, unless they specify their own
3665 faces. */
3666 base_face_id = underlying_face_id (it);
3667 }
3668
3669 new_face_id = face_at_string_position (it->w,
3670 it->string,
3671 IT_STRING_CHARPOS (*it),
3672 bufpos,
3673 it->region_beg_charpos,
3674 it->region_end_charpos,
3675 &next_stop,
3676 base_face_id, 0);
3677
3678 /* Is this a start of a run of characters with box? Caveat:
3679 this can be called for a freshly allocated iterator; face_id
3680 is -1 is this case. We know that the new face will not
3681 change until the next check pos, i.e. if the new face has a
3682 box, all characters up to that position will have a
3683 box. But, as usual, we don't know whether that position
3684 is really the end. */
3685 if (new_face_id != it->face_id)
3686 {
3687 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3688 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3689
3690 /* If new face has a box but old face hasn't, this is the
3691 start of a run of characters with box, i.e. it has a
3692 shadow on the left side. */
3693 it->start_of_box_run_p
3694 = new_face->box && (old_face == NULL || !old_face->box);
3695 it->face_box_p = new_face->box != FACE_NO_BOX;
3696 }
3697 }
3698
3699 it->face_id = new_face_id;
3700 return HANDLED_NORMALLY;
3701 }
3702
3703
3704 /* Return the ID of the face ``underlying'' IT's current position,
3705 which is in a string. If the iterator is associated with a
3706 buffer, return the face at IT's current buffer position.
3707 Otherwise, use the iterator's base_face_id. */
3708
3709 static int
3710 underlying_face_id (struct it *it)
3711 {
3712 int face_id = it->base_face_id, i;
3713
3714 xassert (STRINGP (it->string));
3715
3716 for (i = it->sp - 1; i >= 0; --i)
3717 if (NILP (it->stack[i].string))
3718 face_id = it->stack[i].face_id;
3719
3720 return face_id;
3721 }
3722
3723
3724 /* Compute the face one character before or after the current position
3725 of IT, in the visual order. BEFORE_P non-zero means get the face
3726 in front (to the left in L2R paragraphs, to the right in R2L
3727 paragraphs) of IT's screen position. Value is the ID of the face. */
3728
3729 static int
3730 face_before_or_after_it_pos (struct it *it, int before_p)
3731 {
3732 int face_id, limit;
3733 ptrdiff_t next_check_charpos;
3734 struct it it_copy;
3735 void *it_copy_data = NULL;
3736
3737 xassert (it->s == NULL);
3738
3739 if (STRINGP (it->string))
3740 {
3741 ptrdiff_t bufpos, charpos;
3742 int base_face_id;
3743
3744 /* No face change past the end of the string (for the case
3745 we are padding with spaces). No face change before the
3746 string start. */
3747 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3748 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3749 return it->face_id;
3750
3751 if (!it->bidi_p)
3752 {
3753 /* Set charpos to the position before or after IT's current
3754 position, in the logical order, which in the non-bidi
3755 case is the same as the visual order. */
3756 if (before_p)
3757 charpos = IT_STRING_CHARPOS (*it) - 1;
3758 else if (it->what == IT_COMPOSITION)
3759 /* For composition, we must check the character after the
3760 composition. */
3761 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3762 else
3763 charpos = IT_STRING_CHARPOS (*it) + 1;
3764 }
3765 else
3766 {
3767 if (before_p)
3768 {
3769 /* With bidi iteration, the character before the current
3770 in the visual order cannot be found by simple
3771 iteration, because "reverse" reordering is not
3772 supported. Instead, we need to use the move_it_*
3773 family of functions. */
3774 /* Ignore face changes before the first visible
3775 character on this display line. */
3776 if (it->current_x <= it->first_visible_x)
3777 return it->face_id;
3778 SAVE_IT (it_copy, *it, it_copy_data);
3779 /* Implementation note: Since move_it_in_display_line
3780 works in the iterator geometry, and thinks the first
3781 character is always the leftmost, even in R2L lines,
3782 we don't need to distinguish between the R2L and L2R
3783 cases here. */
3784 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3785 it_copy.current_x - 1, MOVE_TO_X);
3786 charpos = IT_STRING_CHARPOS (it_copy);
3787 RESTORE_IT (it, it, it_copy_data);
3788 }
3789 else
3790 {
3791 /* Set charpos to the string position of the character
3792 that comes after IT's current position in the visual
3793 order. */
3794 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3795
3796 it_copy = *it;
3797 while (n--)
3798 bidi_move_to_visually_next (&it_copy.bidi_it);
3799
3800 charpos = it_copy.bidi_it.charpos;
3801 }
3802 }
3803 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3804
3805 if (it->current.overlay_string_index >= 0)
3806 bufpos = IT_CHARPOS (*it);
3807 else
3808 bufpos = 0;
3809
3810 base_face_id = underlying_face_id (it);
3811
3812 /* Get the face for ASCII, or unibyte. */
3813 face_id = face_at_string_position (it->w,
3814 it->string,
3815 charpos,
3816 bufpos,
3817 it->region_beg_charpos,
3818 it->region_end_charpos,
3819 &next_check_charpos,
3820 base_face_id, 0);
3821
3822 /* Correct the face for charsets different from ASCII. Do it
3823 for the multibyte case only. The face returned above is
3824 suitable for unibyte text if IT->string is unibyte. */
3825 if (STRING_MULTIBYTE (it->string))
3826 {
3827 struct text_pos pos1 = string_pos (charpos, it->string);
3828 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3829 int c, len;
3830 struct face *face = FACE_FROM_ID (it->f, face_id);
3831
3832 c = string_char_and_length (p, &len);
3833 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3834 }
3835 }
3836 else
3837 {
3838 struct text_pos pos;
3839
3840 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3841 || (IT_CHARPOS (*it) <= BEGV && before_p))
3842 return it->face_id;
3843
3844 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3845 pos = it->current.pos;
3846
3847 if (!it->bidi_p)
3848 {
3849 if (before_p)
3850 DEC_TEXT_POS (pos, it->multibyte_p);
3851 else
3852 {
3853 if (it->what == IT_COMPOSITION)
3854 {
3855 /* For composition, we must check the position after
3856 the composition. */
3857 pos.charpos += it->cmp_it.nchars;
3858 pos.bytepos += it->len;
3859 }
3860 else
3861 INC_TEXT_POS (pos, it->multibyte_p);
3862 }
3863 }
3864 else
3865 {
3866 if (before_p)
3867 {
3868 /* With bidi iteration, the character before the current
3869 in the visual order cannot be found by simple
3870 iteration, because "reverse" reordering is not
3871 supported. Instead, we need to use the move_it_*
3872 family of functions. */
3873 /* Ignore face changes before the first visible
3874 character on this display line. */
3875 if (it->current_x <= it->first_visible_x)
3876 return it->face_id;
3877 SAVE_IT (it_copy, *it, it_copy_data);
3878 /* Implementation note: Since move_it_in_display_line
3879 works in the iterator geometry, and thinks the first
3880 character is always the leftmost, even in R2L lines,
3881 we don't need to distinguish between the R2L and L2R
3882 cases here. */
3883 move_it_in_display_line (&it_copy, ZV,
3884 it_copy.current_x - 1, MOVE_TO_X);
3885 pos = it_copy.current.pos;
3886 RESTORE_IT (it, it, it_copy_data);
3887 }
3888 else
3889 {
3890 /* Set charpos to the buffer position of the character
3891 that comes after IT's current position in the visual
3892 order. */
3893 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3894
3895 it_copy = *it;
3896 while (n--)
3897 bidi_move_to_visually_next (&it_copy.bidi_it);
3898
3899 SET_TEXT_POS (pos,
3900 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3901 }
3902 }
3903 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3904
3905 /* Determine face for CHARSET_ASCII, or unibyte. */
3906 face_id = face_at_buffer_position (it->w,
3907 CHARPOS (pos),
3908 it->region_beg_charpos,
3909 it->region_end_charpos,
3910 &next_check_charpos,
3911 limit, 0, -1);
3912
3913 /* Correct the face for charsets different from ASCII. Do it
3914 for the multibyte case only. The face returned above is
3915 suitable for unibyte text if current_buffer is unibyte. */
3916 if (it->multibyte_p)
3917 {
3918 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3919 struct face *face = FACE_FROM_ID (it->f, face_id);
3920 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3921 }
3922 }
3923
3924 return face_id;
3925 }
3926
3927
3928 \f
3929 /***********************************************************************
3930 Invisible text
3931 ***********************************************************************/
3932
3933 /* Set up iterator IT from invisible properties at its current
3934 position. Called from handle_stop. */
3935
3936 static enum prop_handled
3937 handle_invisible_prop (struct it *it)
3938 {
3939 enum prop_handled handled = HANDLED_NORMALLY;
3940
3941 if (STRINGP (it->string))
3942 {
3943 Lisp_Object prop, end_charpos, limit, charpos;
3944
3945 /* Get the value of the invisible text property at the
3946 current position. Value will be nil if there is no such
3947 property. */
3948 charpos = make_number (IT_STRING_CHARPOS (*it));
3949 prop = Fget_text_property (charpos, Qinvisible, it->string);
3950
3951 if (!NILP (prop)
3952 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3953 {
3954 ptrdiff_t endpos;
3955
3956 handled = HANDLED_RECOMPUTE_PROPS;
3957
3958 /* Get the position at which the next change of the
3959 invisible text property can be found in IT->string.
3960 Value will be nil if the property value is the same for
3961 all the rest of IT->string. */
3962 XSETINT (limit, SCHARS (it->string));
3963 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3964 it->string, limit);
3965
3966 /* Text at current position is invisible. The next
3967 change in the property is at position end_charpos.
3968 Move IT's current position to that position. */
3969 if (INTEGERP (end_charpos)
3970 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3971 {
3972 struct text_pos old;
3973 ptrdiff_t oldpos;
3974
3975 old = it->current.string_pos;
3976 oldpos = CHARPOS (old);
3977 if (it->bidi_p)
3978 {
3979 if (it->bidi_it.first_elt
3980 && it->bidi_it.charpos < SCHARS (it->string))
3981 bidi_paragraph_init (it->paragraph_embedding,
3982 &it->bidi_it, 1);
3983 /* Bidi-iterate out of the invisible text. */
3984 do
3985 {
3986 bidi_move_to_visually_next (&it->bidi_it);
3987 }
3988 while (oldpos <= it->bidi_it.charpos
3989 && it->bidi_it.charpos < endpos);
3990
3991 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3992 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3993 if (IT_CHARPOS (*it) >= endpos)
3994 it->prev_stop = endpos;
3995 }
3996 else
3997 {
3998 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3999 compute_string_pos (&it->current.string_pos, old, it->string);
4000 }
4001 }
4002 else
4003 {
4004 /* The rest of the string is invisible. If this is an
4005 overlay string, proceed with the next overlay string
4006 or whatever comes and return a character from there. */
4007 if (it->current.overlay_string_index >= 0)
4008 {
4009 next_overlay_string (it);
4010 /* Don't check for overlay strings when we just
4011 finished processing them. */
4012 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4013 }
4014 else
4015 {
4016 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4017 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4018 }
4019 }
4020 }
4021 }
4022 else
4023 {
4024 int invis_p;
4025 ptrdiff_t newpos, next_stop, start_charpos, tem;
4026 Lisp_Object pos, prop, overlay;
4027
4028 /* First of all, is there invisible text at this position? */
4029 tem = start_charpos = IT_CHARPOS (*it);
4030 pos = make_number (tem);
4031 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4032 &overlay);
4033 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4034
4035 /* If we are on invisible text, skip over it. */
4036 if (invis_p && start_charpos < it->end_charpos)
4037 {
4038 /* Record whether we have to display an ellipsis for the
4039 invisible text. */
4040 int display_ellipsis_p = invis_p == 2;
4041
4042 handled = HANDLED_RECOMPUTE_PROPS;
4043
4044 /* Loop skipping over invisible text. The loop is left at
4045 ZV or with IT on the first char being visible again. */
4046 do
4047 {
4048 /* Try to skip some invisible text. Return value is the
4049 position reached which can be equal to where we start
4050 if there is nothing invisible there. This skips both
4051 over invisible text properties and overlays with
4052 invisible property. */
4053 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4054
4055 /* If we skipped nothing at all we weren't at invisible
4056 text in the first place. If everything to the end of
4057 the buffer was skipped, end the loop. */
4058 if (newpos == tem || newpos >= ZV)
4059 invis_p = 0;
4060 else
4061 {
4062 /* We skipped some characters but not necessarily
4063 all there are. Check if we ended up on visible
4064 text. Fget_char_property returns the property of
4065 the char before the given position, i.e. if we
4066 get invis_p = 0, this means that the char at
4067 newpos is visible. */
4068 pos = make_number (newpos);
4069 prop = Fget_char_property (pos, Qinvisible, it->window);
4070 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4071 }
4072
4073 /* If we ended up on invisible text, proceed to
4074 skip starting with next_stop. */
4075 if (invis_p)
4076 tem = next_stop;
4077
4078 /* If there are adjacent invisible texts, don't lose the
4079 second one's ellipsis. */
4080 if (invis_p == 2)
4081 display_ellipsis_p = 1;
4082 }
4083 while (invis_p);
4084
4085 /* The position newpos is now either ZV or on visible text. */
4086 if (it->bidi_p && newpos < ZV)
4087 {
4088 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4089
4090 if (FETCH_BYTE (bpos) == '\n'
4091 || (newpos > BEGV && FETCH_BYTE (bpos - 1) == '\n'))
4092 {
4093 /* If the invisible text ends on a newline or the
4094 character after a newline, we can avoid the
4095 costly, character by character, bidi iteration to
4096 newpos, and instead simply reseat the iterator
4097 there. That's because all bidi reordering
4098 information is tossed at the newline. This is a
4099 big win for modes that hide complete lines, like
4100 Outline, Org, etc. (Implementation note: the
4101 call to reseat_1 is necessary, because it signals
4102 to the bidi iterator that it needs to reinit its
4103 internal information when the next element for
4104 display is requested. */
4105 struct text_pos tpos;
4106
4107 SET_TEXT_POS (tpos, newpos, bpos);
4108 reseat_1 (it, tpos, 0);
4109 }
4110 else /* Must use the slow method. */
4111 {
4112 /* With bidi iteration, the region of invisible text
4113 could start and/or end in the middle of a
4114 non-base embedding level. Therefore, we need to
4115 skip invisible text using the bidi iterator,
4116 starting at IT's current position, until we find
4117 ourselves outside the invisible text. Skipping
4118 invisible text _after_ bidi iteration avoids
4119 affecting the visual order of the displayed text
4120 when invisible properties are added or
4121 removed. */
4122 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4123 {
4124 /* If we were `reseat'ed to a new paragraph,
4125 determine the paragraph base direction. We
4126 need to do it now because
4127 next_element_from_buffer may not have a
4128 chance to do it, if we are going to skip any
4129 text at the beginning, which resets the
4130 FIRST_ELT flag. */
4131 bidi_paragraph_init (it->paragraph_embedding,
4132 &it->bidi_it, 1);
4133 }
4134 do
4135 {
4136 bidi_move_to_visually_next (&it->bidi_it);
4137 }
4138 while (it->stop_charpos <= it->bidi_it.charpos
4139 && it->bidi_it.charpos < newpos);
4140 IT_CHARPOS (*it) = it->bidi_it.charpos;
4141 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4142 /* If we overstepped NEWPOS, record its position in
4143 the iterator, so that we skip invisible text if
4144 later the bidi iteration lands us in the
4145 invisible region again. */
4146 if (IT_CHARPOS (*it) >= newpos)
4147 it->prev_stop = newpos;
4148 }
4149 }
4150 else
4151 {
4152 IT_CHARPOS (*it) = newpos;
4153 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4154 }
4155
4156 /* If there are before-strings at the start of invisible
4157 text, and the text is invisible because of a text
4158 property, arrange to show before-strings because 20.x did
4159 it that way. (If the text is invisible because of an
4160 overlay property instead of a text property, this is
4161 already handled in the overlay code.) */
4162 if (NILP (overlay)
4163 && get_overlay_strings (it, it->stop_charpos))
4164 {
4165 handled = HANDLED_RECOMPUTE_PROPS;
4166 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4167 }
4168 else if (display_ellipsis_p)
4169 {
4170 /* Make sure that the glyphs of the ellipsis will get
4171 correct `charpos' values. If we would not update
4172 it->position here, the glyphs would belong to the
4173 last visible character _before_ the invisible
4174 text, which confuses `set_cursor_from_row'.
4175
4176 We use the last invisible position instead of the
4177 first because this way the cursor is always drawn on
4178 the first "." of the ellipsis, whenever PT is inside
4179 the invisible text. Otherwise the cursor would be
4180 placed _after_ the ellipsis when the point is after the
4181 first invisible character. */
4182 if (!STRINGP (it->object))
4183 {
4184 it->position.charpos = newpos - 1;
4185 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4186 }
4187 it->ellipsis_p = 1;
4188 /* Let the ellipsis display before
4189 considering any properties of the following char.
4190 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4191 handled = HANDLED_RETURN;
4192 }
4193 }
4194 }
4195
4196 return handled;
4197 }
4198
4199
4200 /* Make iterator IT return `...' next.
4201 Replaces LEN characters from buffer. */
4202
4203 static void
4204 setup_for_ellipsis (struct it *it, int len)
4205 {
4206 /* Use the display table definition for `...'. Invalid glyphs
4207 will be handled by the method returning elements from dpvec. */
4208 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4209 {
4210 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4211 it->dpvec = v->contents;
4212 it->dpend = v->contents + v->header.size;
4213 }
4214 else
4215 {
4216 /* Default `...'. */
4217 it->dpvec = default_invis_vector;
4218 it->dpend = default_invis_vector + 3;
4219 }
4220
4221 it->dpvec_char_len = len;
4222 it->current.dpvec_index = 0;
4223 it->dpvec_face_id = -1;
4224
4225 /* Remember the current face id in case glyphs specify faces.
4226 IT's face is restored in set_iterator_to_next.
4227 saved_face_id was set to preceding char's face in handle_stop. */
4228 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4229 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4230
4231 it->method = GET_FROM_DISPLAY_VECTOR;
4232 it->ellipsis_p = 1;
4233 }
4234
4235
4236 \f
4237 /***********************************************************************
4238 'display' property
4239 ***********************************************************************/
4240
4241 /* Set up iterator IT from `display' property at its current position.
4242 Called from handle_stop.
4243 We return HANDLED_RETURN if some part of the display property
4244 overrides the display of the buffer text itself.
4245 Otherwise we return HANDLED_NORMALLY. */
4246
4247 static enum prop_handled
4248 handle_display_prop (struct it *it)
4249 {
4250 Lisp_Object propval, object, overlay;
4251 struct text_pos *position;
4252 ptrdiff_t bufpos;
4253 /* Nonzero if some property replaces the display of the text itself. */
4254 int display_replaced_p = 0;
4255
4256 if (STRINGP (it->string))
4257 {
4258 object = it->string;
4259 position = &it->current.string_pos;
4260 bufpos = CHARPOS (it->current.pos);
4261 }
4262 else
4263 {
4264 XSETWINDOW (object, it->w);
4265 position = &it->current.pos;
4266 bufpos = CHARPOS (*position);
4267 }
4268
4269 /* Reset those iterator values set from display property values. */
4270 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4271 it->space_width = Qnil;
4272 it->font_height = Qnil;
4273 it->voffset = 0;
4274
4275 /* We don't support recursive `display' properties, i.e. string
4276 values that have a string `display' property, that have a string
4277 `display' property etc. */
4278 if (!it->string_from_display_prop_p)
4279 it->area = TEXT_AREA;
4280
4281 propval = get_char_property_and_overlay (make_number (position->charpos),
4282 Qdisplay, object, &overlay);
4283 if (NILP (propval))
4284 return HANDLED_NORMALLY;
4285 /* Now OVERLAY is the overlay that gave us this property, or nil
4286 if it was a text property. */
4287
4288 if (!STRINGP (it->string))
4289 object = it->w->buffer;
4290
4291 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4292 position, bufpos,
4293 FRAME_WINDOW_P (it->f));
4294
4295 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4296 }
4297
4298 /* Subroutine of handle_display_prop. Returns non-zero if the display
4299 specification in SPEC is a replacing specification, i.e. it would
4300 replace the text covered by `display' property with something else,
4301 such as an image or a display string. If SPEC includes any kind or
4302 `(space ...) specification, the value is 2; this is used by
4303 compute_display_string_pos, which see.
4304
4305 See handle_single_display_spec for documentation of arguments.
4306 frame_window_p is non-zero if the window being redisplayed is on a
4307 GUI frame; this argument is used only if IT is NULL, see below.
4308
4309 IT can be NULL, if this is called by the bidi reordering code
4310 through compute_display_string_pos, which see. In that case, this
4311 function only examines SPEC, but does not otherwise "handle" it, in
4312 the sense that it doesn't set up members of IT from the display
4313 spec. */
4314 static int
4315 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4316 Lisp_Object overlay, struct text_pos *position,
4317 ptrdiff_t bufpos, int frame_window_p)
4318 {
4319 int replacing_p = 0;
4320 int rv;
4321
4322 if (CONSP (spec)
4323 /* Simple specerties. */
4324 && !EQ (XCAR (spec), Qimage)
4325 && !EQ (XCAR (spec), Qspace)
4326 && !EQ (XCAR (spec), Qwhen)
4327 && !EQ (XCAR (spec), Qslice)
4328 && !EQ (XCAR (spec), Qspace_width)
4329 && !EQ (XCAR (spec), Qheight)
4330 && !EQ (XCAR (spec), Qraise)
4331 /* Marginal area specifications. */
4332 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4333 && !EQ (XCAR (spec), Qleft_fringe)
4334 && !EQ (XCAR (spec), Qright_fringe)
4335 && !NILP (XCAR (spec)))
4336 {
4337 for (; CONSP (spec); spec = XCDR (spec))
4338 {
4339 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4340 overlay, position, bufpos,
4341 replacing_p, frame_window_p)))
4342 {
4343 replacing_p = rv;
4344 /* If some text in a string is replaced, `position' no
4345 longer points to the position of `object'. */
4346 if (!it || STRINGP (object))
4347 break;
4348 }
4349 }
4350 }
4351 else if (VECTORP (spec))
4352 {
4353 ptrdiff_t i;
4354 for (i = 0; i < ASIZE (spec); ++i)
4355 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4356 overlay, position, bufpos,
4357 replacing_p, frame_window_p)))
4358 {
4359 replacing_p = rv;
4360 /* If some text in a string is replaced, `position' no
4361 longer points to the position of `object'. */
4362 if (!it || STRINGP (object))
4363 break;
4364 }
4365 }
4366 else
4367 {
4368 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4369 position, bufpos, 0,
4370 frame_window_p)))
4371 replacing_p = rv;
4372 }
4373
4374 return replacing_p;
4375 }
4376
4377 /* Value is the position of the end of the `display' property starting
4378 at START_POS in OBJECT. */
4379
4380 static struct text_pos
4381 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4382 {
4383 Lisp_Object end;
4384 struct text_pos end_pos;
4385
4386 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4387 Qdisplay, object, Qnil);
4388 CHARPOS (end_pos) = XFASTINT (end);
4389 if (STRINGP (object))
4390 compute_string_pos (&end_pos, start_pos, it->string);
4391 else
4392 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4393
4394 return end_pos;
4395 }
4396
4397
4398 /* Set up IT from a single `display' property specification SPEC. OBJECT
4399 is the object in which the `display' property was found. *POSITION
4400 is the position in OBJECT at which the `display' property was found.
4401 BUFPOS is the buffer position of OBJECT (different from POSITION if
4402 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4403 previously saw a display specification which already replaced text
4404 display with something else, for example an image; we ignore such
4405 properties after the first one has been processed.
4406
4407 OVERLAY is the overlay this `display' property came from,
4408 or nil if it was a text property.
4409
4410 If SPEC is a `space' or `image' specification, and in some other
4411 cases too, set *POSITION to the position where the `display'
4412 property ends.
4413
4414 If IT is NULL, only examine the property specification in SPEC, but
4415 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4416 is intended to be displayed in a window on a GUI frame.
4417
4418 Value is non-zero if something was found which replaces the display
4419 of buffer or string text. */
4420
4421 static int
4422 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4423 Lisp_Object overlay, struct text_pos *position,
4424 ptrdiff_t bufpos, int display_replaced_p,
4425 int frame_window_p)
4426 {
4427 Lisp_Object form;
4428 Lisp_Object location, value;
4429 struct text_pos start_pos = *position;
4430 int valid_p;
4431
4432 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4433 If the result is non-nil, use VALUE instead of SPEC. */
4434 form = Qt;
4435 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4436 {
4437 spec = XCDR (spec);
4438 if (!CONSP (spec))
4439 return 0;
4440 form = XCAR (spec);
4441 spec = XCDR (spec);
4442 }
4443
4444 if (!NILP (form) && !EQ (form, Qt))
4445 {
4446 ptrdiff_t count = SPECPDL_INDEX ();
4447 struct gcpro gcpro1;
4448
4449 /* Bind `object' to the object having the `display' property, a
4450 buffer or string. Bind `position' to the position in the
4451 object where the property was found, and `buffer-position'
4452 to the current position in the buffer. */
4453
4454 if (NILP (object))
4455 XSETBUFFER (object, current_buffer);
4456 specbind (Qobject, object);
4457 specbind (Qposition, make_number (CHARPOS (*position)));
4458 specbind (Qbuffer_position, make_number (bufpos));
4459 GCPRO1 (form);
4460 form = safe_eval (form);
4461 UNGCPRO;
4462 unbind_to (count, Qnil);
4463 }
4464
4465 if (NILP (form))
4466 return 0;
4467
4468 /* Handle `(height HEIGHT)' specifications. */
4469 if (CONSP (spec)
4470 && EQ (XCAR (spec), Qheight)
4471 && CONSP (XCDR (spec)))
4472 {
4473 if (it)
4474 {
4475 if (!FRAME_WINDOW_P (it->f))
4476 return 0;
4477
4478 it->font_height = XCAR (XCDR (spec));
4479 if (!NILP (it->font_height))
4480 {
4481 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4482 int new_height = -1;
4483
4484 if (CONSP (it->font_height)
4485 && (EQ (XCAR (it->font_height), Qplus)
4486 || EQ (XCAR (it->font_height), Qminus))
4487 && CONSP (XCDR (it->font_height))
4488 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4489 {
4490 /* `(+ N)' or `(- N)' where N is an integer. */
4491 int steps = XINT (XCAR (XCDR (it->font_height)));
4492 if (EQ (XCAR (it->font_height), Qplus))
4493 steps = - steps;
4494 it->face_id = smaller_face (it->f, it->face_id, steps);
4495 }
4496 else if (FUNCTIONP (it->font_height))
4497 {
4498 /* Call function with current height as argument.
4499 Value is the new height. */
4500 Lisp_Object height;
4501 height = safe_call1 (it->font_height,
4502 face->lface[LFACE_HEIGHT_INDEX]);
4503 if (NUMBERP (height))
4504 new_height = XFLOATINT (height);
4505 }
4506 else if (NUMBERP (it->font_height))
4507 {
4508 /* Value is a multiple of the canonical char height. */
4509 struct face *f;
4510
4511 f = FACE_FROM_ID (it->f,
4512 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4513 new_height = (XFLOATINT (it->font_height)
4514 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4515 }
4516 else
4517 {
4518 /* Evaluate IT->font_height with `height' bound to the
4519 current specified height to get the new height. */
4520 ptrdiff_t count = SPECPDL_INDEX ();
4521
4522 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4523 value = safe_eval (it->font_height);
4524 unbind_to (count, Qnil);
4525
4526 if (NUMBERP (value))
4527 new_height = XFLOATINT (value);
4528 }
4529
4530 if (new_height > 0)
4531 it->face_id = face_with_height (it->f, it->face_id, new_height);
4532 }
4533 }
4534
4535 return 0;
4536 }
4537
4538 /* Handle `(space-width WIDTH)'. */
4539 if (CONSP (spec)
4540 && EQ (XCAR (spec), Qspace_width)
4541 && CONSP (XCDR (spec)))
4542 {
4543 if (it)
4544 {
4545 if (!FRAME_WINDOW_P (it->f))
4546 return 0;
4547
4548 value = XCAR (XCDR (spec));
4549 if (NUMBERP (value) && XFLOATINT (value) > 0)
4550 it->space_width = value;
4551 }
4552
4553 return 0;
4554 }
4555
4556 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4557 if (CONSP (spec)
4558 && EQ (XCAR (spec), Qslice))
4559 {
4560 Lisp_Object tem;
4561
4562 if (it)
4563 {
4564 if (!FRAME_WINDOW_P (it->f))
4565 return 0;
4566
4567 if (tem = XCDR (spec), CONSP (tem))
4568 {
4569 it->slice.x = XCAR (tem);
4570 if (tem = XCDR (tem), CONSP (tem))
4571 {
4572 it->slice.y = XCAR (tem);
4573 if (tem = XCDR (tem), CONSP (tem))
4574 {
4575 it->slice.width = XCAR (tem);
4576 if (tem = XCDR (tem), CONSP (tem))
4577 it->slice.height = XCAR (tem);
4578 }
4579 }
4580 }
4581 }
4582
4583 return 0;
4584 }
4585
4586 /* Handle `(raise FACTOR)'. */
4587 if (CONSP (spec)
4588 && EQ (XCAR (spec), Qraise)
4589 && CONSP (XCDR (spec)))
4590 {
4591 if (it)
4592 {
4593 if (!FRAME_WINDOW_P (it->f))
4594 return 0;
4595
4596 #ifdef HAVE_WINDOW_SYSTEM
4597 value = XCAR (XCDR (spec));
4598 if (NUMBERP (value))
4599 {
4600 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4601 it->voffset = - (XFLOATINT (value)
4602 * (FONT_HEIGHT (face->font)));
4603 }
4604 #endif /* HAVE_WINDOW_SYSTEM */
4605 }
4606
4607 return 0;
4608 }
4609
4610 /* Don't handle the other kinds of display specifications
4611 inside a string that we got from a `display' property. */
4612 if (it && it->string_from_display_prop_p)
4613 return 0;
4614
4615 /* Characters having this form of property are not displayed, so
4616 we have to find the end of the property. */
4617 if (it)
4618 {
4619 start_pos = *position;
4620 *position = display_prop_end (it, object, start_pos);
4621 }
4622 value = Qnil;
4623
4624 /* Stop the scan at that end position--we assume that all
4625 text properties change there. */
4626 if (it)
4627 it->stop_charpos = position->charpos;
4628
4629 /* Handle `(left-fringe BITMAP [FACE])'
4630 and `(right-fringe BITMAP [FACE])'. */
4631 if (CONSP (spec)
4632 && (EQ (XCAR (spec), Qleft_fringe)
4633 || EQ (XCAR (spec), Qright_fringe))
4634 && CONSP (XCDR (spec)))
4635 {
4636 int fringe_bitmap;
4637
4638 if (it)
4639 {
4640 if (!FRAME_WINDOW_P (it->f))
4641 /* If we return here, POSITION has been advanced
4642 across the text with this property. */
4643 return 0;
4644 }
4645 else if (!frame_window_p)
4646 return 0;
4647
4648 #ifdef HAVE_WINDOW_SYSTEM
4649 value = XCAR (XCDR (spec));
4650 if (!SYMBOLP (value)
4651 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4652 /* If we return here, POSITION has been advanced
4653 across the text with this property. */
4654 return 0;
4655
4656 if (it)
4657 {
4658 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4659
4660 if (CONSP (XCDR (XCDR (spec))))
4661 {
4662 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4663 int face_id2 = lookup_derived_face (it->f, face_name,
4664 FRINGE_FACE_ID, 0);
4665 if (face_id2 >= 0)
4666 face_id = face_id2;
4667 }
4668
4669 /* Save current settings of IT so that we can restore them
4670 when we are finished with the glyph property value. */
4671 push_it (it, position);
4672
4673 it->area = TEXT_AREA;
4674 it->what = IT_IMAGE;
4675 it->image_id = -1; /* no image */
4676 it->position = start_pos;
4677 it->object = NILP (object) ? it->w->buffer : object;
4678 it->method = GET_FROM_IMAGE;
4679 it->from_overlay = Qnil;
4680 it->face_id = face_id;
4681 it->from_disp_prop_p = 1;
4682
4683 /* Say that we haven't consumed the characters with
4684 `display' property yet. The call to pop_it in
4685 set_iterator_to_next will clean this up. */
4686 *position = start_pos;
4687
4688 if (EQ (XCAR (spec), Qleft_fringe))
4689 {
4690 it->left_user_fringe_bitmap = fringe_bitmap;
4691 it->left_user_fringe_face_id = face_id;
4692 }
4693 else
4694 {
4695 it->right_user_fringe_bitmap = fringe_bitmap;
4696 it->right_user_fringe_face_id = face_id;
4697 }
4698 }
4699 #endif /* HAVE_WINDOW_SYSTEM */
4700 return 1;
4701 }
4702
4703 /* Prepare to handle `((margin left-margin) ...)',
4704 `((margin right-margin) ...)' and `((margin nil) ...)'
4705 prefixes for display specifications. */
4706 location = Qunbound;
4707 if (CONSP (spec) && CONSP (XCAR (spec)))
4708 {
4709 Lisp_Object tem;
4710
4711 value = XCDR (spec);
4712 if (CONSP (value))
4713 value = XCAR (value);
4714
4715 tem = XCAR (spec);
4716 if (EQ (XCAR (tem), Qmargin)
4717 && (tem = XCDR (tem),
4718 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4719 (NILP (tem)
4720 || EQ (tem, Qleft_margin)
4721 || EQ (tem, Qright_margin))))
4722 location = tem;
4723 }
4724
4725 if (EQ (location, Qunbound))
4726 {
4727 location = Qnil;
4728 value = spec;
4729 }
4730
4731 /* After this point, VALUE is the property after any
4732 margin prefix has been stripped. It must be a string,
4733 an image specification, or `(space ...)'.
4734
4735 LOCATION specifies where to display: `left-margin',
4736 `right-margin' or nil. */
4737
4738 valid_p = (STRINGP (value)
4739 #ifdef HAVE_WINDOW_SYSTEM
4740 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4741 && valid_image_p (value))
4742 #endif /* not HAVE_WINDOW_SYSTEM */
4743 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4744
4745 if (valid_p && !display_replaced_p)
4746 {
4747 int retval = 1;
4748
4749 if (!it)
4750 {
4751 /* Callers need to know whether the display spec is any kind
4752 of `(space ...)' spec that is about to affect text-area
4753 display. */
4754 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4755 retval = 2;
4756 return retval;
4757 }
4758
4759 /* Save current settings of IT so that we can restore them
4760 when we are finished with the glyph property value. */
4761 push_it (it, position);
4762 it->from_overlay = overlay;
4763 it->from_disp_prop_p = 1;
4764
4765 if (NILP (location))
4766 it->area = TEXT_AREA;
4767 else if (EQ (location, Qleft_margin))
4768 it->area = LEFT_MARGIN_AREA;
4769 else
4770 it->area = RIGHT_MARGIN_AREA;
4771
4772 if (STRINGP (value))
4773 {
4774 it->string = value;
4775 it->multibyte_p = STRING_MULTIBYTE (it->string);
4776 it->current.overlay_string_index = -1;
4777 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4778 it->end_charpos = it->string_nchars = SCHARS (it->string);
4779 it->method = GET_FROM_STRING;
4780 it->stop_charpos = 0;
4781 it->prev_stop = 0;
4782 it->base_level_stop = 0;
4783 it->string_from_display_prop_p = 1;
4784 /* Say that we haven't consumed the characters with
4785 `display' property yet. The call to pop_it in
4786 set_iterator_to_next will clean this up. */
4787 if (BUFFERP (object))
4788 *position = start_pos;
4789
4790 /* Force paragraph direction to be that of the parent
4791 object. If the parent object's paragraph direction is
4792 not yet determined, default to L2R. */
4793 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4794 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4795 else
4796 it->paragraph_embedding = L2R;
4797
4798 /* Set up the bidi iterator for this display string. */
4799 if (it->bidi_p)
4800 {
4801 it->bidi_it.string.lstring = it->string;
4802 it->bidi_it.string.s = NULL;
4803 it->bidi_it.string.schars = it->end_charpos;
4804 it->bidi_it.string.bufpos = bufpos;
4805 it->bidi_it.string.from_disp_str = 1;
4806 it->bidi_it.string.unibyte = !it->multibyte_p;
4807 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4808 }
4809 }
4810 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4811 {
4812 it->method = GET_FROM_STRETCH;
4813 it->object = value;
4814 *position = it->position = start_pos;
4815 retval = 1 + (it->area == TEXT_AREA);
4816 }
4817 #ifdef HAVE_WINDOW_SYSTEM
4818 else
4819 {
4820 it->what = IT_IMAGE;
4821 it->image_id = lookup_image (it->f, value);
4822 it->position = start_pos;
4823 it->object = NILP (object) ? it->w->buffer : object;
4824 it->method = GET_FROM_IMAGE;
4825
4826 /* Say that we haven't consumed the characters with
4827 `display' property yet. The call to pop_it in
4828 set_iterator_to_next will clean this up. */
4829 *position = start_pos;
4830 }
4831 #endif /* HAVE_WINDOW_SYSTEM */
4832
4833 return retval;
4834 }
4835
4836 /* Invalid property or property not supported. Restore
4837 POSITION to what it was before. */
4838 *position = start_pos;
4839 return 0;
4840 }
4841
4842 /* Check if PROP is a display property value whose text should be
4843 treated as intangible. OVERLAY is the overlay from which PROP
4844 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4845 specify the buffer position covered by PROP. */
4846
4847 int
4848 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4849 ptrdiff_t charpos, ptrdiff_t bytepos)
4850 {
4851 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4852 struct text_pos position;
4853
4854 SET_TEXT_POS (position, charpos, bytepos);
4855 return handle_display_spec (NULL, prop, Qnil, overlay,
4856 &position, charpos, frame_window_p);
4857 }
4858
4859
4860 /* Return 1 if PROP is a display sub-property value containing STRING.
4861
4862 Implementation note: this and the following function are really
4863 special cases of handle_display_spec and
4864 handle_single_display_spec, and should ideally use the same code.
4865 Until they do, these two pairs must be consistent and must be
4866 modified in sync. */
4867
4868 static int
4869 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4870 {
4871 if (EQ (string, prop))
4872 return 1;
4873
4874 /* Skip over `when FORM'. */
4875 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4876 {
4877 prop = XCDR (prop);
4878 if (!CONSP (prop))
4879 return 0;
4880 /* Actually, the condition following `when' should be eval'ed,
4881 like handle_single_display_spec does, and we should return
4882 zero if it evaluates to nil. However, this function is
4883 called only when the buffer was already displayed and some
4884 glyph in the glyph matrix was found to come from a display
4885 string. Therefore, the condition was already evaluated, and
4886 the result was non-nil, otherwise the display string wouldn't
4887 have been displayed and we would have never been called for
4888 this property. Thus, we can skip the evaluation and assume
4889 its result is non-nil. */
4890 prop = XCDR (prop);
4891 }
4892
4893 if (CONSP (prop))
4894 /* Skip over `margin LOCATION'. */
4895 if (EQ (XCAR (prop), Qmargin))
4896 {
4897 prop = XCDR (prop);
4898 if (!CONSP (prop))
4899 return 0;
4900
4901 prop = XCDR (prop);
4902 if (!CONSP (prop))
4903 return 0;
4904 }
4905
4906 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4907 }
4908
4909
4910 /* Return 1 if STRING appears in the `display' property PROP. */
4911
4912 static int
4913 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4914 {
4915 if (CONSP (prop)
4916 && !EQ (XCAR (prop), Qwhen)
4917 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4918 {
4919 /* A list of sub-properties. */
4920 while (CONSP (prop))
4921 {
4922 if (single_display_spec_string_p (XCAR (prop), string))
4923 return 1;
4924 prop = XCDR (prop);
4925 }
4926 }
4927 else if (VECTORP (prop))
4928 {
4929 /* A vector of sub-properties. */
4930 ptrdiff_t i;
4931 for (i = 0; i < ASIZE (prop); ++i)
4932 if (single_display_spec_string_p (AREF (prop, i), string))
4933 return 1;
4934 }
4935 else
4936 return single_display_spec_string_p (prop, string);
4937
4938 return 0;
4939 }
4940
4941 /* Look for STRING in overlays and text properties in the current
4942 buffer, between character positions FROM and TO (excluding TO).
4943 BACK_P non-zero means look back (in this case, TO is supposed to be
4944 less than FROM).
4945 Value is the first character position where STRING was found, or
4946 zero if it wasn't found before hitting TO.
4947
4948 This function may only use code that doesn't eval because it is
4949 called asynchronously from note_mouse_highlight. */
4950
4951 static ptrdiff_t
4952 string_buffer_position_lim (Lisp_Object string,
4953 ptrdiff_t from, ptrdiff_t to, int back_p)
4954 {
4955 Lisp_Object limit, prop, pos;
4956 int found = 0;
4957
4958 pos = make_number (from);
4959
4960 if (!back_p) /* looking forward */
4961 {
4962 limit = make_number (min (to, ZV));
4963 while (!found && !EQ (pos, limit))
4964 {
4965 prop = Fget_char_property (pos, Qdisplay, Qnil);
4966 if (!NILP (prop) && display_prop_string_p (prop, string))
4967 found = 1;
4968 else
4969 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4970 limit);
4971 }
4972 }
4973 else /* looking back */
4974 {
4975 limit = make_number (max (to, BEGV));
4976 while (!found && !EQ (pos, limit))
4977 {
4978 prop = Fget_char_property (pos, Qdisplay, Qnil);
4979 if (!NILP (prop) && display_prop_string_p (prop, string))
4980 found = 1;
4981 else
4982 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4983 limit);
4984 }
4985 }
4986
4987 return found ? XINT (pos) : 0;
4988 }
4989
4990 /* Determine which buffer position in current buffer STRING comes from.
4991 AROUND_CHARPOS is an approximate position where it could come from.
4992 Value is the buffer position or 0 if it couldn't be determined.
4993
4994 This function is necessary because we don't record buffer positions
4995 in glyphs generated from strings (to keep struct glyph small).
4996 This function may only use code that doesn't eval because it is
4997 called asynchronously from note_mouse_highlight. */
4998
4999 static ptrdiff_t
5000 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5001 {
5002 const int MAX_DISTANCE = 1000;
5003 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5004 around_charpos + MAX_DISTANCE,
5005 0);
5006
5007 if (!found)
5008 found = string_buffer_position_lim (string, around_charpos,
5009 around_charpos - MAX_DISTANCE, 1);
5010 return found;
5011 }
5012
5013
5014 \f
5015 /***********************************************************************
5016 `composition' property
5017 ***********************************************************************/
5018
5019 /* Set up iterator IT from `composition' property at its current
5020 position. Called from handle_stop. */
5021
5022 static enum prop_handled
5023 handle_composition_prop (struct it *it)
5024 {
5025 Lisp_Object prop, string;
5026 ptrdiff_t pos, pos_byte, start, end;
5027
5028 if (STRINGP (it->string))
5029 {
5030 unsigned char *s;
5031
5032 pos = IT_STRING_CHARPOS (*it);
5033 pos_byte = IT_STRING_BYTEPOS (*it);
5034 string = it->string;
5035 s = SDATA (string) + pos_byte;
5036 it->c = STRING_CHAR (s);
5037 }
5038 else
5039 {
5040 pos = IT_CHARPOS (*it);
5041 pos_byte = IT_BYTEPOS (*it);
5042 string = Qnil;
5043 it->c = FETCH_CHAR (pos_byte);
5044 }
5045
5046 /* If there's a valid composition and point is not inside of the
5047 composition (in the case that the composition is from the current
5048 buffer), draw a glyph composed from the composition components. */
5049 if (find_composition (pos, -1, &start, &end, &prop, string)
5050 && COMPOSITION_VALID_P (start, end, prop)
5051 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5052 {
5053 if (start < pos)
5054 /* As we can't handle this situation (perhaps font-lock added
5055 a new composition), we just return here hoping that next
5056 redisplay will detect this composition much earlier. */
5057 return HANDLED_NORMALLY;
5058 if (start != pos)
5059 {
5060 if (STRINGP (it->string))
5061 pos_byte = string_char_to_byte (it->string, start);
5062 else
5063 pos_byte = CHAR_TO_BYTE (start);
5064 }
5065 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5066 prop, string);
5067
5068 if (it->cmp_it.id >= 0)
5069 {
5070 it->cmp_it.ch = -1;
5071 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5072 it->cmp_it.nglyphs = -1;
5073 }
5074 }
5075
5076 return HANDLED_NORMALLY;
5077 }
5078
5079
5080 \f
5081 /***********************************************************************
5082 Overlay strings
5083 ***********************************************************************/
5084
5085 /* The following structure is used to record overlay strings for
5086 later sorting in load_overlay_strings. */
5087
5088 struct overlay_entry
5089 {
5090 Lisp_Object overlay;
5091 Lisp_Object string;
5092 EMACS_INT priority;
5093 int after_string_p;
5094 };
5095
5096
5097 /* Set up iterator IT from overlay strings at its current position.
5098 Called from handle_stop. */
5099
5100 static enum prop_handled
5101 handle_overlay_change (struct it *it)
5102 {
5103 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5104 return HANDLED_RECOMPUTE_PROPS;
5105 else
5106 return HANDLED_NORMALLY;
5107 }
5108
5109
5110 /* Set up the next overlay string for delivery by IT, if there is an
5111 overlay string to deliver. Called by set_iterator_to_next when the
5112 end of the current overlay string is reached. If there are more
5113 overlay strings to display, IT->string and
5114 IT->current.overlay_string_index are set appropriately here.
5115 Otherwise IT->string is set to nil. */
5116
5117 static void
5118 next_overlay_string (struct it *it)
5119 {
5120 ++it->current.overlay_string_index;
5121 if (it->current.overlay_string_index == it->n_overlay_strings)
5122 {
5123 /* No more overlay strings. Restore IT's settings to what
5124 they were before overlay strings were processed, and
5125 continue to deliver from current_buffer. */
5126
5127 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5128 pop_it (it);
5129 xassert (it->sp > 0
5130 || (NILP (it->string)
5131 && it->method == GET_FROM_BUFFER
5132 && it->stop_charpos >= BEGV
5133 && it->stop_charpos <= it->end_charpos));
5134 it->current.overlay_string_index = -1;
5135 it->n_overlay_strings = 0;
5136 it->overlay_strings_charpos = -1;
5137
5138 /* If we're at the end of the buffer, record that we have
5139 processed the overlay strings there already, so that
5140 next_element_from_buffer doesn't try it again. */
5141 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5142 it->overlay_strings_at_end_processed_p = 1;
5143 }
5144 else
5145 {
5146 /* There are more overlay strings to process. If
5147 IT->current.overlay_string_index has advanced to a position
5148 where we must load IT->overlay_strings with more strings, do
5149 it. We must load at the IT->overlay_strings_charpos where
5150 IT->n_overlay_strings was originally computed; when invisible
5151 text is present, this might not be IT_CHARPOS (Bug#7016). */
5152 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5153
5154 if (it->current.overlay_string_index && i == 0)
5155 load_overlay_strings (it, it->overlay_strings_charpos);
5156
5157 /* Initialize IT to deliver display elements from the overlay
5158 string. */
5159 it->string = it->overlay_strings[i];
5160 it->multibyte_p = STRING_MULTIBYTE (it->string);
5161 SET_TEXT_POS (it->current.string_pos, 0, 0);
5162 it->method = GET_FROM_STRING;
5163 it->stop_charpos = 0;
5164 if (it->cmp_it.stop_pos >= 0)
5165 it->cmp_it.stop_pos = 0;
5166 it->prev_stop = 0;
5167 it->base_level_stop = 0;
5168
5169 /* Set up the bidi iterator for this overlay string. */
5170 if (it->bidi_p)
5171 {
5172 it->bidi_it.string.lstring = it->string;
5173 it->bidi_it.string.s = NULL;
5174 it->bidi_it.string.schars = SCHARS (it->string);
5175 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5176 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5177 it->bidi_it.string.unibyte = !it->multibyte_p;
5178 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5179 }
5180 }
5181
5182 CHECK_IT (it);
5183 }
5184
5185
5186 /* Compare two overlay_entry structures E1 and E2. Used as a
5187 comparison function for qsort in load_overlay_strings. Overlay
5188 strings for the same position are sorted so that
5189
5190 1. All after-strings come in front of before-strings, except
5191 when they come from the same overlay.
5192
5193 2. Within after-strings, strings are sorted so that overlay strings
5194 from overlays with higher priorities come first.
5195
5196 2. Within before-strings, strings are sorted so that overlay
5197 strings from overlays with higher priorities come last.
5198
5199 Value is analogous to strcmp. */
5200
5201
5202 static int
5203 compare_overlay_entries (const void *e1, const void *e2)
5204 {
5205 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5206 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5207 int result;
5208
5209 if (entry1->after_string_p != entry2->after_string_p)
5210 {
5211 /* Let after-strings appear in front of before-strings if
5212 they come from different overlays. */
5213 if (EQ (entry1->overlay, entry2->overlay))
5214 result = entry1->after_string_p ? 1 : -1;
5215 else
5216 result = entry1->after_string_p ? -1 : 1;
5217 }
5218 else if (entry1->priority != entry2->priority)
5219 {
5220 if (entry1->after_string_p)
5221 /* After-strings sorted in order of decreasing priority. */
5222 result = entry2->priority < entry1->priority ? -1 : 1;
5223 else
5224 /* Before-strings sorted in order of increasing priority. */
5225 result = entry1->priority < entry2->priority ? -1 : 1;
5226 }
5227 else
5228 result = 0;
5229
5230 return result;
5231 }
5232
5233
5234 /* Load the vector IT->overlay_strings with overlay strings from IT's
5235 current buffer position, or from CHARPOS if that is > 0. Set
5236 IT->n_overlays to the total number of overlay strings found.
5237
5238 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5239 a time. On entry into load_overlay_strings,
5240 IT->current.overlay_string_index gives the number of overlay
5241 strings that have already been loaded by previous calls to this
5242 function.
5243
5244 IT->add_overlay_start contains an additional overlay start
5245 position to consider for taking overlay strings from, if non-zero.
5246 This position comes into play when the overlay has an `invisible'
5247 property, and both before and after-strings. When we've skipped to
5248 the end of the overlay, because of its `invisible' property, we
5249 nevertheless want its before-string to appear.
5250 IT->add_overlay_start will contain the overlay start position
5251 in this case.
5252
5253 Overlay strings are sorted so that after-string strings come in
5254 front of before-string strings. Within before and after-strings,
5255 strings are sorted by overlay priority. See also function
5256 compare_overlay_entries. */
5257
5258 static void
5259 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5260 {
5261 Lisp_Object overlay, window, str, invisible;
5262 struct Lisp_Overlay *ov;
5263 ptrdiff_t start, end;
5264 ptrdiff_t size = 20;
5265 ptrdiff_t n = 0, i, j;
5266 int invis_p;
5267 struct overlay_entry *entries
5268 = (struct overlay_entry *) alloca (size * sizeof *entries);
5269 USE_SAFE_ALLOCA;
5270
5271 if (charpos <= 0)
5272 charpos = IT_CHARPOS (*it);
5273
5274 /* Append the overlay string STRING of overlay OVERLAY to vector
5275 `entries' which has size `size' and currently contains `n'
5276 elements. AFTER_P non-zero means STRING is an after-string of
5277 OVERLAY. */
5278 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5279 do \
5280 { \
5281 Lisp_Object priority; \
5282 \
5283 if (n == size) \
5284 { \
5285 struct overlay_entry *old = entries; \
5286 SAFE_NALLOCA (entries, 2, size); \
5287 memcpy (entries, old, size * sizeof *entries); \
5288 size *= 2; \
5289 } \
5290 \
5291 entries[n].string = (STRING); \
5292 entries[n].overlay = (OVERLAY); \
5293 priority = Foverlay_get ((OVERLAY), Qpriority); \
5294 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5295 entries[n].after_string_p = (AFTER_P); \
5296 ++n; \
5297 } \
5298 while (0)
5299
5300 /* Process overlay before the overlay center. */
5301 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5302 {
5303 XSETMISC (overlay, ov);
5304 xassert (OVERLAYP (overlay));
5305 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5306 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5307
5308 if (end < charpos)
5309 break;
5310
5311 /* Skip this overlay if it doesn't start or end at IT's current
5312 position. */
5313 if (end != charpos && start != charpos)
5314 continue;
5315
5316 /* Skip this overlay if it doesn't apply to IT->w. */
5317 window = Foverlay_get (overlay, Qwindow);
5318 if (WINDOWP (window) && XWINDOW (window) != it->w)
5319 continue;
5320
5321 /* If the text ``under'' the overlay is invisible, both before-
5322 and after-strings from this overlay are visible; start and
5323 end position are indistinguishable. */
5324 invisible = Foverlay_get (overlay, Qinvisible);
5325 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5326
5327 /* If overlay has a non-empty before-string, record it. */
5328 if ((start == charpos || (end == charpos && invis_p))
5329 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5330 && SCHARS (str))
5331 RECORD_OVERLAY_STRING (overlay, str, 0);
5332
5333 /* If overlay has a non-empty after-string, record it. */
5334 if ((end == charpos || (start == charpos && invis_p))
5335 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5336 && SCHARS (str))
5337 RECORD_OVERLAY_STRING (overlay, str, 1);
5338 }
5339
5340 /* Process overlays after the overlay center. */
5341 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5342 {
5343 XSETMISC (overlay, ov);
5344 xassert (OVERLAYP (overlay));
5345 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5346 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5347
5348 if (start > charpos)
5349 break;
5350
5351 /* Skip this overlay if it doesn't start or end at IT's current
5352 position. */
5353 if (end != charpos && start != charpos)
5354 continue;
5355
5356 /* Skip this overlay if it doesn't apply to IT->w. */
5357 window = Foverlay_get (overlay, Qwindow);
5358 if (WINDOWP (window) && XWINDOW (window) != it->w)
5359 continue;
5360
5361 /* If the text ``under'' the overlay is invisible, it has a zero
5362 dimension, and both before- and after-strings apply. */
5363 invisible = Foverlay_get (overlay, Qinvisible);
5364 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5365
5366 /* If overlay has a non-empty before-string, record it. */
5367 if ((start == charpos || (end == charpos && invis_p))
5368 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5369 && SCHARS (str))
5370 RECORD_OVERLAY_STRING (overlay, str, 0);
5371
5372 /* If overlay has a non-empty after-string, record it. */
5373 if ((end == charpos || (start == charpos && invis_p))
5374 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5375 && SCHARS (str))
5376 RECORD_OVERLAY_STRING (overlay, str, 1);
5377 }
5378
5379 #undef RECORD_OVERLAY_STRING
5380
5381 /* Sort entries. */
5382 if (n > 1)
5383 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5384
5385 /* Record number of overlay strings, and where we computed it. */
5386 it->n_overlay_strings = n;
5387 it->overlay_strings_charpos = charpos;
5388
5389 /* IT->current.overlay_string_index is the number of overlay strings
5390 that have already been consumed by IT. Copy some of the
5391 remaining overlay strings to IT->overlay_strings. */
5392 i = 0;
5393 j = it->current.overlay_string_index;
5394 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5395 {
5396 it->overlay_strings[i] = entries[j].string;
5397 it->string_overlays[i++] = entries[j++].overlay;
5398 }
5399
5400 CHECK_IT (it);
5401 SAFE_FREE ();
5402 }
5403
5404
5405 /* Get the first chunk of overlay strings at IT's current buffer
5406 position, or at CHARPOS if that is > 0. Value is non-zero if at
5407 least one overlay string was found. */
5408
5409 static int
5410 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5411 {
5412 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5413 process. This fills IT->overlay_strings with strings, and sets
5414 IT->n_overlay_strings to the total number of strings to process.
5415 IT->pos.overlay_string_index has to be set temporarily to zero
5416 because load_overlay_strings needs this; it must be set to -1
5417 when no overlay strings are found because a zero value would
5418 indicate a position in the first overlay string. */
5419 it->current.overlay_string_index = 0;
5420 load_overlay_strings (it, charpos);
5421
5422 /* If we found overlay strings, set up IT to deliver display
5423 elements from the first one. Otherwise set up IT to deliver
5424 from current_buffer. */
5425 if (it->n_overlay_strings)
5426 {
5427 /* Make sure we know settings in current_buffer, so that we can
5428 restore meaningful values when we're done with the overlay
5429 strings. */
5430 if (compute_stop_p)
5431 compute_stop_pos (it);
5432 xassert (it->face_id >= 0);
5433
5434 /* Save IT's settings. They are restored after all overlay
5435 strings have been processed. */
5436 xassert (!compute_stop_p || it->sp == 0);
5437
5438 /* When called from handle_stop, there might be an empty display
5439 string loaded. In that case, don't bother saving it. */
5440 if (!STRINGP (it->string) || SCHARS (it->string))
5441 push_it (it, NULL);
5442
5443 /* Set up IT to deliver display elements from the first overlay
5444 string. */
5445 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5446 it->string = it->overlay_strings[0];
5447 it->from_overlay = Qnil;
5448 it->stop_charpos = 0;
5449 xassert (STRINGP (it->string));
5450 it->end_charpos = SCHARS (it->string);
5451 it->prev_stop = 0;
5452 it->base_level_stop = 0;
5453 it->multibyte_p = STRING_MULTIBYTE (it->string);
5454 it->method = GET_FROM_STRING;
5455 it->from_disp_prop_p = 0;
5456
5457 /* Force paragraph direction to be that of the parent
5458 buffer. */
5459 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5460 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5461 else
5462 it->paragraph_embedding = L2R;
5463
5464 /* Set up the bidi iterator for this overlay string. */
5465 if (it->bidi_p)
5466 {
5467 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5468
5469 it->bidi_it.string.lstring = it->string;
5470 it->bidi_it.string.s = NULL;
5471 it->bidi_it.string.schars = SCHARS (it->string);
5472 it->bidi_it.string.bufpos = pos;
5473 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5474 it->bidi_it.string.unibyte = !it->multibyte_p;
5475 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5476 }
5477 return 1;
5478 }
5479
5480 it->current.overlay_string_index = -1;
5481 return 0;
5482 }
5483
5484 static int
5485 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5486 {
5487 it->string = Qnil;
5488 it->method = GET_FROM_BUFFER;
5489
5490 (void) get_overlay_strings_1 (it, charpos, 1);
5491
5492 CHECK_IT (it);
5493
5494 /* Value is non-zero if we found at least one overlay string. */
5495 return STRINGP (it->string);
5496 }
5497
5498
5499 \f
5500 /***********************************************************************
5501 Saving and restoring state
5502 ***********************************************************************/
5503
5504 /* Save current settings of IT on IT->stack. Called, for example,
5505 before setting up IT for an overlay string, to be able to restore
5506 IT's settings to what they were after the overlay string has been
5507 processed. If POSITION is non-NULL, it is the position to save on
5508 the stack instead of IT->position. */
5509
5510 static void
5511 push_it (struct it *it, struct text_pos *position)
5512 {
5513 struct iterator_stack_entry *p;
5514
5515 xassert (it->sp < IT_STACK_SIZE);
5516 p = it->stack + it->sp;
5517
5518 p->stop_charpos = it->stop_charpos;
5519 p->prev_stop = it->prev_stop;
5520 p->base_level_stop = it->base_level_stop;
5521 p->cmp_it = it->cmp_it;
5522 xassert (it->face_id >= 0);
5523 p->face_id = it->face_id;
5524 p->string = it->string;
5525 p->method = it->method;
5526 p->from_overlay = it->from_overlay;
5527 switch (p->method)
5528 {
5529 case GET_FROM_IMAGE:
5530 p->u.image.object = it->object;
5531 p->u.image.image_id = it->image_id;
5532 p->u.image.slice = it->slice;
5533 break;
5534 case GET_FROM_STRETCH:
5535 p->u.stretch.object = it->object;
5536 break;
5537 }
5538 p->position = position ? *position : it->position;
5539 p->current = it->current;
5540 p->end_charpos = it->end_charpos;
5541 p->string_nchars = it->string_nchars;
5542 p->area = it->area;
5543 p->multibyte_p = it->multibyte_p;
5544 p->avoid_cursor_p = it->avoid_cursor_p;
5545 p->space_width = it->space_width;
5546 p->font_height = it->font_height;
5547 p->voffset = it->voffset;
5548 p->string_from_display_prop_p = it->string_from_display_prop_p;
5549 p->display_ellipsis_p = 0;
5550 p->line_wrap = it->line_wrap;
5551 p->bidi_p = it->bidi_p;
5552 p->paragraph_embedding = it->paragraph_embedding;
5553 p->from_disp_prop_p = it->from_disp_prop_p;
5554 ++it->sp;
5555
5556 /* Save the state of the bidi iterator as well. */
5557 if (it->bidi_p)
5558 bidi_push_it (&it->bidi_it);
5559 }
5560
5561 static void
5562 iterate_out_of_display_property (struct it *it)
5563 {
5564 int buffer_p = BUFFERP (it->object);
5565 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5566 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5567
5568 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5569
5570 /* Maybe initialize paragraph direction. If we are at the beginning
5571 of a new paragraph, next_element_from_buffer may not have a
5572 chance to do that. */
5573 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5574 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5575 /* prev_stop can be zero, so check against BEGV as well. */
5576 while (it->bidi_it.charpos >= bob
5577 && it->prev_stop <= it->bidi_it.charpos
5578 && it->bidi_it.charpos < CHARPOS (it->position)
5579 && it->bidi_it.charpos < eob)
5580 bidi_move_to_visually_next (&it->bidi_it);
5581 /* Record the stop_pos we just crossed, for when we cross it
5582 back, maybe. */
5583 if (it->bidi_it.charpos > CHARPOS (it->position))
5584 it->prev_stop = CHARPOS (it->position);
5585 /* If we ended up not where pop_it put us, resync IT's
5586 positional members with the bidi iterator. */
5587 if (it->bidi_it.charpos != CHARPOS (it->position))
5588 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5589 if (buffer_p)
5590 it->current.pos = it->position;
5591 else
5592 it->current.string_pos = it->position;
5593 }
5594
5595 /* Restore IT's settings from IT->stack. Called, for example, when no
5596 more overlay strings must be processed, and we return to delivering
5597 display elements from a buffer, or when the end of a string from a
5598 `display' property is reached and we return to delivering display
5599 elements from an overlay string, or from a buffer. */
5600
5601 static void
5602 pop_it (struct it *it)
5603 {
5604 struct iterator_stack_entry *p;
5605 int from_display_prop = it->from_disp_prop_p;
5606
5607 xassert (it->sp > 0);
5608 --it->sp;
5609 p = it->stack + it->sp;
5610 it->stop_charpos = p->stop_charpos;
5611 it->prev_stop = p->prev_stop;
5612 it->base_level_stop = p->base_level_stop;
5613 it->cmp_it = p->cmp_it;
5614 it->face_id = p->face_id;
5615 it->current = p->current;
5616 it->position = p->position;
5617 it->string = p->string;
5618 it->from_overlay = p->from_overlay;
5619 if (NILP (it->string))
5620 SET_TEXT_POS (it->current.string_pos, -1, -1);
5621 it->method = p->method;
5622 switch (it->method)
5623 {
5624 case GET_FROM_IMAGE:
5625 it->image_id = p->u.image.image_id;
5626 it->object = p->u.image.object;
5627 it->slice = p->u.image.slice;
5628 break;
5629 case GET_FROM_STRETCH:
5630 it->object = p->u.stretch.object;
5631 break;
5632 case GET_FROM_BUFFER:
5633 it->object = it->w->buffer;
5634 break;
5635 case GET_FROM_STRING:
5636 it->object = it->string;
5637 break;
5638 case GET_FROM_DISPLAY_VECTOR:
5639 if (it->s)
5640 it->method = GET_FROM_C_STRING;
5641 else if (STRINGP (it->string))
5642 it->method = GET_FROM_STRING;
5643 else
5644 {
5645 it->method = GET_FROM_BUFFER;
5646 it->object = it->w->buffer;
5647 }
5648 }
5649 it->end_charpos = p->end_charpos;
5650 it->string_nchars = p->string_nchars;
5651 it->area = p->area;
5652 it->multibyte_p = p->multibyte_p;
5653 it->avoid_cursor_p = p->avoid_cursor_p;
5654 it->space_width = p->space_width;
5655 it->font_height = p->font_height;
5656 it->voffset = p->voffset;
5657 it->string_from_display_prop_p = p->string_from_display_prop_p;
5658 it->line_wrap = p->line_wrap;
5659 it->bidi_p = p->bidi_p;
5660 it->paragraph_embedding = p->paragraph_embedding;
5661 it->from_disp_prop_p = p->from_disp_prop_p;
5662 if (it->bidi_p)
5663 {
5664 bidi_pop_it (&it->bidi_it);
5665 /* Bidi-iterate until we get out of the portion of text, if any,
5666 covered by a `display' text property or by an overlay with
5667 `display' property. (We cannot just jump there, because the
5668 internal coherency of the bidi iterator state can not be
5669 preserved across such jumps.) We also must determine the
5670 paragraph base direction if the overlay we just processed is
5671 at the beginning of a new paragraph. */
5672 if (from_display_prop
5673 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5674 iterate_out_of_display_property (it);
5675
5676 xassert ((BUFFERP (it->object)
5677 && IT_CHARPOS (*it) == it->bidi_it.charpos
5678 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5679 || (STRINGP (it->object)
5680 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5681 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5682 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5683 }
5684 }
5685
5686
5687 \f
5688 /***********************************************************************
5689 Moving over lines
5690 ***********************************************************************/
5691
5692 /* Set IT's current position to the previous line start. */
5693
5694 static void
5695 back_to_previous_line_start (struct it *it)
5696 {
5697 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5698 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5699 }
5700
5701
5702 /* Move IT to the next line start.
5703
5704 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5705 we skipped over part of the text (as opposed to moving the iterator
5706 continuously over the text). Otherwise, don't change the value
5707 of *SKIPPED_P.
5708
5709 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5710 iterator on the newline, if it was found.
5711
5712 Newlines may come from buffer text, overlay strings, or strings
5713 displayed via the `display' property. That's the reason we can't
5714 simply use find_next_newline_no_quit.
5715
5716 Note that this function may not skip over invisible text that is so
5717 because of text properties and immediately follows a newline. If
5718 it would, function reseat_at_next_visible_line_start, when called
5719 from set_iterator_to_next, would effectively make invisible
5720 characters following a newline part of the wrong glyph row, which
5721 leads to wrong cursor motion. */
5722
5723 static int
5724 forward_to_next_line_start (struct it *it, int *skipped_p,
5725 struct bidi_it *bidi_it_prev)
5726 {
5727 ptrdiff_t old_selective;
5728 int newline_found_p, n;
5729 const int MAX_NEWLINE_DISTANCE = 500;
5730
5731 /* If already on a newline, just consume it to avoid unintended
5732 skipping over invisible text below. */
5733 if (it->what == IT_CHARACTER
5734 && it->c == '\n'
5735 && CHARPOS (it->position) == IT_CHARPOS (*it))
5736 {
5737 if (it->bidi_p && bidi_it_prev)
5738 *bidi_it_prev = it->bidi_it;
5739 set_iterator_to_next (it, 0);
5740 it->c = 0;
5741 return 1;
5742 }
5743
5744 /* Don't handle selective display in the following. It's (a)
5745 unnecessary because it's done by the caller, and (b) leads to an
5746 infinite recursion because next_element_from_ellipsis indirectly
5747 calls this function. */
5748 old_selective = it->selective;
5749 it->selective = 0;
5750
5751 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5752 from buffer text. */
5753 for (n = newline_found_p = 0;
5754 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5755 n += STRINGP (it->string) ? 0 : 1)
5756 {
5757 if (!get_next_display_element (it))
5758 return 0;
5759 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5760 if (newline_found_p && it->bidi_p && bidi_it_prev)
5761 *bidi_it_prev = it->bidi_it;
5762 set_iterator_to_next (it, 0);
5763 }
5764
5765 /* If we didn't find a newline near enough, see if we can use a
5766 short-cut. */
5767 if (!newline_found_p)
5768 {
5769 ptrdiff_t start = IT_CHARPOS (*it);
5770 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5771 Lisp_Object pos;
5772
5773 xassert (!STRINGP (it->string));
5774
5775 /* If there isn't any `display' property in sight, and no
5776 overlays, we can just use the position of the newline in
5777 buffer text. */
5778 if (it->stop_charpos >= limit
5779 || ((pos = Fnext_single_property_change (make_number (start),
5780 Qdisplay, Qnil,
5781 make_number (limit)),
5782 NILP (pos))
5783 && next_overlay_change (start) == ZV))
5784 {
5785 if (!it->bidi_p)
5786 {
5787 IT_CHARPOS (*it) = limit;
5788 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5789 }
5790 else
5791 {
5792 struct bidi_it bprev;
5793
5794 /* Help bidi.c avoid expensive searches for display
5795 properties and overlays, by telling it that there are
5796 none up to `limit'. */
5797 if (it->bidi_it.disp_pos < limit)
5798 {
5799 it->bidi_it.disp_pos = limit;
5800 it->bidi_it.disp_prop = 0;
5801 }
5802 do {
5803 bprev = it->bidi_it;
5804 bidi_move_to_visually_next (&it->bidi_it);
5805 } while (it->bidi_it.charpos != limit);
5806 IT_CHARPOS (*it) = limit;
5807 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5808 if (bidi_it_prev)
5809 *bidi_it_prev = bprev;
5810 }
5811 *skipped_p = newline_found_p = 1;
5812 }
5813 else
5814 {
5815 while (get_next_display_element (it)
5816 && !newline_found_p)
5817 {
5818 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5819 if (newline_found_p && it->bidi_p && bidi_it_prev)
5820 *bidi_it_prev = it->bidi_it;
5821 set_iterator_to_next (it, 0);
5822 }
5823 }
5824 }
5825
5826 it->selective = old_selective;
5827 return newline_found_p;
5828 }
5829
5830
5831 /* Set IT's current position to the previous visible line start. Skip
5832 invisible text that is so either due to text properties or due to
5833 selective display. Caution: this does not change IT->current_x and
5834 IT->hpos. */
5835
5836 static void
5837 back_to_previous_visible_line_start (struct it *it)
5838 {
5839 while (IT_CHARPOS (*it) > BEGV)
5840 {
5841 back_to_previous_line_start (it);
5842
5843 if (IT_CHARPOS (*it) <= BEGV)
5844 break;
5845
5846 /* If selective > 0, then lines indented more than its value are
5847 invisible. */
5848 if (it->selective > 0
5849 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5850 it->selective))
5851 continue;
5852
5853 /* Check the newline before point for invisibility. */
5854 {
5855 Lisp_Object prop;
5856 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5857 Qinvisible, it->window);
5858 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5859 continue;
5860 }
5861
5862 if (IT_CHARPOS (*it) <= BEGV)
5863 break;
5864
5865 {
5866 struct it it2;
5867 void *it2data = NULL;
5868 ptrdiff_t pos;
5869 ptrdiff_t beg, end;
5870 Lisp_Object val, overlay;
5871
5872 SAVE_IT (it2, *it, it2data);
5873
5874 /* If newline is part of a composition, continue from start of composition */
5875 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5876 && beg < IT_CHARPOS (*it))
5877 goto replaced;
5878
5879 /* If newline is replaced by a display property, find start of overlay
5880 or interval and continue search from that point. */
5881 pos = --IT_CHARPOS (it2);
5882 --IT_BYTEPOS (it2);
5883 it2.sp = 0;
5884 bidi_unshelve_cache (NULL, 0);
5885 it2.string_from_display_prop_p = 0;
5886 it2.from_disp_prop_p = 0;
5887 if (handle_display_prop (&it2) == HANDLED_RETURN
5888 && !NILP (val = get_char_property_and_overlay
5889 (make_number (pos), Qdisplay, Qnil, &overlay))
5890 && (OVERLAYP (overlay)
5891 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5892 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5893 {
5894 RESTORE_IT (it, it, it2data);
5895 goto replaced;
5896 }
5897
5898 /* Newline is not replaced by anything -- so we are done. */
5899 RESTORE_IT (it, it, it2data);
5900 break;
5901
5902 replaced:
5903 if (beg < BEGV)
5904 beg = BEGV;
5905 IT_CHARPOS (*it) = beg;
5906 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5907 }
5908 }
5909
5910 it->continuation_lines_width = 0;
5911
5912 xassert (IT_CHARPOS (*it) >= BEGV);
5913 xassert (IT_CHARPOS (*it) == BEGV
5914 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5915 CHECK_IT (it);
5916 }
5917
5918
5919 /* Reseat iterator IT at the previous visible line start. Skip
5920 invisible text that is so either due to text properties or due to
5921 selective display. At the end, update IT's overlay information,
5922 face information etc. */
5923
5924 void
5925 reseat_at_previous_visible_line_start (struct it *it)
5926 {
5927 back_to_previous_visible_line_start (it);
5928 reseat (it, it->current.pos, 1);
5929 CHECK_IT (it);
5930 }
5931
5932
5933 /* Reseat iterator IT on the next visible line start in the current
5934 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5935 preceding the line start. Skip over invisible text that is so
5936 because of selective display. Compute faces, overlays etc at the
5937 new position. Note that this function does not skip over text that
5938 is invisible because of text properties. */
5939
5940 static void
5941 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5942 {
5943 int newline_found_p, skipped_p = 0;
5944 struct bidi_it bidi_it_prev;
5945
5946 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5947
5948 /* Skip over lines that are invisible because they are indented
5949 more than the value of IT->selective. */
5950 if (it->selective > 0)
5951 while (IT_CHARPOS (*it) < ZV
5952 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5953 it->selective))
5954 {
5955 xassert (IT_BYTEPOS (*it) == BEGV
5956 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5957 newline_found_p =
5958 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5959 }
5960
5961 /* Position on the newline if that's what's requested. */
5962 if (on_newline_p && newline_found_p)
5963 {
5964 if (STRINGP (it->string))
5965 {
5966 if (IT_STRING_CHARPOS (*it) > 0)
5967 {
5968 if (!it->bidi_p)
5969 {
5970 --IT_STRING_CHARPOS (*it);
5971 --IT_STRING_BYTEPOS (*it);
5972 }
5973 else
5974 {
5975 /* We need to restore the bidi iterator to the state
5976 it had on the newline, and resync the IT's
5977 position with that. */
5978 it->bidi_it = bidi_it_prev;
5979 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5980 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5981 }
5982 }
5983 }
5984 else if (IT_CHARPOS (*it) > BEGV)
5985 {
5986 if (!it->bidi_p)
5987 {
5988 --IT_CHARPOS (*it);
5989 --IT_BYTEPOS (*it);
5990 }
5991 else
5992 {
5993 /* We need to restore the bidi iterator to the state it
5994 had on the newline and resync IT with that. */
5995 it->bidi_it = bidi_it_prev;
5996 IT_CHARPOS (*it) = it->bidi_it.charpos;
5997 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5998 }
5999 reseat (it, it->current.pos, 0);
6000 }
6001 }
6002 else if (skipped_p)
6003 reseat (it, it->current.pos, 0);
6004
6005 CHECK_IT (it);
6006 }
6007
6008
6009 \f
6010 /***********************************************************************
6011 Changing an iterator's position
6012 ***********************************************************************/
6013
6014 /* Change IT's current position to POS in current_buffer. If FORCE_P
6015 is non-zero, always check for text properties at the new position.
6016 Otherwise, text properties are only looked up if POS >=
6017 IT->check_charpos of a property. */
6018
6019 static void
6020 reseat (struct it *it, struct text_pos pos, int force_p)
6021 {
6022 ptrdiff_t original_pos = IT_CHARPOS (*it);
6023
6024 reseat_1 (it, pos, 0);
6025
6026 /* Determine where to check text properties. Avoid doing it
6027 where possible because text property lookup is very expensive. */
6028 if (force_p
6029 || CHARPOS (pos) > it->stop_charpos
6030 || CHARPOS (pos) < original_pos)
6031 {
6032 if (it->bidi_p)
6033 {
6034 /* For bidi iteration, we need to prime prev_stop and
6035 base_level_stop with our best estimations. */
6036 /* Implementation note: Of course, POS is not necessarily a
6037 stop position, so assigning prev_pos to it is a lie; we
6038 should have called compute_stop_backwards. However, if
6039 the current buffer does not include any R2L characters,
6040 that call would be a waste of cycles, because the
6041 iterator will never move back, and thus never cross this
6042 "fake" stop position. So we delay that backward search
6043 until the time we really need it, in next_element_from_buffer. */
6044 if (CHARPOS (pos) != it->prev_stop)
6045 it->prev_stop = CHARPOS (pos);
6046 if (CHARPOS (pos) < it->base_level_stop)
6047 it->base_level_stop = 0; /* meaning it's unknown */
6048 handle_stop (it);
6049 }
6050 else
6051 {
6052 handle_stop (it);
6053 it->prev_stop = it->base_level_stop = 0;
6054 }
6055
6056 }
6057
6058 CHECK_IT (it);
6059 }
6060
6061
6062 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6063 IT->stop_pos to POS, also. */
6064
6065 static void
6066 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6067 {
6068 /* Don't call this function when scanning a C string. */
6069 xassert (it->s == NULL);
6070
6071 /* POS must be a reasonable value. */
6072 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6073
6074 it->current.pos = it->position = pos;
6075 it->end_charpos = ZV;
6076 it->dpvec = NULL;
6077 it->current.dpvec_index = -1;
6078 it->current.overlay_string_index = -1;
6079 IT_STRING_CHARPOS (*it) = -1;
6080 IT_STRING_BYTEPOS (*it) = -1;
6081 it->string = Qnil;
6082 it->method = GET_FROM_BUFFER;
6083 it->object = it->w->buffer;
6084 it->area = TEXT_AREA;
6085 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6086 it->sp = 0;
6087 it->string_from_display_prop_p = 0;
6088 it->from_disp_prop_p = 0;
6089 it->face_before_selective_p = 0;
6090 if (it->bidi_p)
6091 {
6092 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6093 &it->bidi_it);
6094 bidi_unshelve_cache (NULL, 0);
6095 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6096 it->bidi_it.string.s = NULL;
6097 it->bidi_it.string.lstring = Qnil;
6098 it->bidi_it.string.bufpos = 0;
6099 it->bidi_it.string.unibyte = 0;
6100 }
6101
6102 if (set_stop_p)
6103 {
6104 it->stop_charpos = CHARPOS (pos);
6105 it->base_level_stop = CHARPOS (pos);
6106 }
6107 }
6108
6109
6110 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6111 If S is non-null, it is a C string to iterate over. Otherwise,
6112 STRING gives a Lisp string to iterate over.
6113
6114 If PRECISION > 0, don't return more then PRECISION number of
6115 characters from the string.
6116
6117 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6118 characters have been returned. FIELD_WIDTH < 0 means an infinite
6119 field width.
6120
6121 MULTIBYTE = 0 means disable processing of multibyte characters,
6122 MULTIBYTE > 0 means enable it,
6123 MULTIBYTE < 0 means use IT->multibyte_p.
6124
6125 IT must be initialized via a prior call to init_iterator before
6126 calling this function. */
6127
6128 static void
6129 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6130 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6131 int multibyte)
6132 {
6133 /* No region in strings. */
6134 it->region_beg_charpos = it->region_end_charpos = -1;
6135
6136 /* No text property checks performed by default, but see below. */
6137 it->stop_charpos = -1;
6138
6139 /* Set iterator position and end position. */
6140 memset (&it->current, 0, sizeof it->current);
6141 it->current.overlay_string_index = -1;
6142 it->current.dpvec_index = -1;
6143 xassert (charpos >= 0);
6144
6145 /* If STRING is specified, use its multibyteness, otherwise use the
6146 setting of MULTIBYTE, if specified. */
6147 if (multibyte >= 0)
6148 it->multibyte_p = multibyte > 0;
6149
6150 /* Bidirectional reordering of strings is controlled by the default
6151 value of bidi-display-reordering. Don't try to reorder while
6152 loading loadup.el, as the necessary character property tables are
6153 not yet available. */
6154 it->bidi_p =
6155 NILP (Vpurify_flag)
6156 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6157
6158 if (s == NULL)
6159 {
6160 xassert (STRINGP (string));
6161 it->string = string;
6162 it->s = NULL;
6163 it->end_charpos = it->string_nchars = SCHARS (string);
6164 it->method = GET_FROM_STRING;
6165 it->current.string_pos = string_pos (charpos, string);
6166
6167 if (it->bidi_p)
6168 {
6169 it->bidi_it.string.lstring = string;
6170 it->bidi_it.string.s = NULL;
6171 it->bidi_it.string.schars = it->end_charpos;
6172 it->bidi_it.string.bufpos = 0;
6173 it->bidi_it.string.from_disp_str = 0;
6174 it->bidi_it.string.unibyte = !it->multibyte_p;
6175 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6176 FRAME_WINDOW_P (it->f), &it->bidi_it);
6177 }
6178 }
6179 else
6180 {
6181 it->s = (const unsigned char *) s;
6182 it->string = Qnil;
6183
6184 /* Note that we use IT->current.pos, not it->current.string_pos,
6185 for displaying C strings. */
6186 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6187 if (it->multibyte_p)
6188 {
6189 it->current.pos = c_string_pos (charpos, s, 1);
6190 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6191 }
6192 else
6193 {
6194 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6195 it->end_charpos = it->string_nchars = strlen (s);
6196 }
6197
6198 if (it->bidi_p)
6199 {
6200 it->bidi_it.string.lstring = Qnil;
6201 it->bidi_it.string.s = (const unsigned char *) s;
6202 it->bidi_it.string.schars = it->end_charpos;
6203 it->bidi_it.string.bufpos = 0;
6204 it->bidi_it.string.from_disp_str = 0;
6205 it->bidi_it.string.unibyte = !it->multibyte_p;
6206 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6207 &it->bidi_it);
6208 }
6209 it->method = GET_FROM_C_STRING;
6210 }
6211
6212 /* PRECISION > 0 means don't return more than PRECISION characters
6213 from the string. */
6214 if (precision > 0 && it->end_charpos - charpos > precision)
6215 {
6216 it->end_charpos = it->string_nchars = charpos + precision;
6217 if (it->bidi_p)
6218 it->bidi_it.string.schars = it->end_charpos;
6219 }
6220
6221 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6222 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6223 FIELD_WIDTH < 0 means infinite field width. This is useful for
6224 padding with `-' at the end of a mode line. */
6225 if (field_width < 0)
6226 field_width = INFINITY;
6227 /* Implementation note: We deliberately don't enlarge
6228 it->bidi_it.string.schars here to fit it->end_charpos, because
6229 the bidi iterator cannot produce characters out of thin air. */
6230 if (field_width > it->end_charpos - charpos)
6231 it->end_charpos = charpos + field_width;
6232
6233 /* Use the standard display table for displaying strings. */
6234 if (DISP_TABLE_P (Vstandard_display_table))
6235 it->dp = XCHAR_TABLE (Vstandard_display_table);
6236
6237 it->stop_charpos = charpos;
6238 it->prev_stop = charpos;
6239 it->base_level_stop = 0;
6240 if (it->bidi_p)
6241 {
6242 it->bidi_it.first_elt = 1;
6243 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6244 it->bidi_it.disp_pos = -1;
6245 }
6246 if (s == NULL && it->multibyte_p)
6247 {
6248 ptrdiff_t endpos = SCHARS (it->string);
6249 if (endpos > it->end_charpos)
6250 endpos = it->end_charpos;
6251 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6252 it->string);
6253 }
6254 CHECK_IT (it);
6255 }
6256
6257
6258 \f
6259 /***********************************************************************
6260 Iteration
6261 ***********************************************************************/
6262
6263 /* Map enum it_method value to corresponding next_element_from_* function. */
6264
6265 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6266 {
6267 next_element_from_buffer,
6268 next_element_from_display_vector,
6269 next_element_from_string,
6270 next_element_from_c_string,
6271 next_element_from_image,
6272 next_element_from_stretch
6273 };
6274
6275 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6276
6277
6278 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6279 (possibly with the following characters). */
6280
6281 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6282 ((IT)->cmp_it.id >= 0 \
6283 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6284 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6285 END_CHARPOS, (IT)->w, \
6286 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6287 (IT)->string)))
6288
6289
6290 /* Lookup the char-table Vglyphless_char_display for character C (-1
6291 if we want information for no-font case), and return the display
6292 method symbol. By side-effect, update it->what and
6293 it->glyphless_method. This function is called from
6294 get_next_display_element for each character element, and from
6295 x_produce_glyphs when no suitable font was found. */
6296
6297 Lisp_Object
6298 lookup_glyphless_char_display (int c, struct it *it)
6299 {
6300 Lisp_Object glyphless_method = Qnil;
6301
6302 if (CHAR_TABLE_P (Vglyphless_char_display)
6303 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6304 {
6305 if (c >= 0)
6306 {
6307 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6308 if (CONSP (glyphless_method))
6309 glyphless_method = FRAME_WINDOW_P (it->f)
6310 ? XCAR (glyphless_method)
6311 : XCDR (glyphless_method);
6312 }
6313 else
6314 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6315 }
6316
6317 retry:
6318 if (NILP (glyphless_method))
6319 {
6320 if (c >= 0)
6321 /* The default is to display the character by a proper font. */
6322 return Qnil;
6323 /* The default for the no-font case is to display an empty box. */
6324 glyphless_method = Qempty_box;
6325 }
6326 if (EQ (glyphless_method, Qzero_width))
6327 {
6328 if (c >= 0)
6329 return glyphless_method;
6330 /* This method can't be used for the no-font case. */
6331 glyphless_method = Qempty_box;
6332 }
6333 if (EQ (glyphless_method, Qthin_space))
6334 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6335 else if (EQ (glyphless_method, Qempty_box))
6336 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6337 else if (EQ (glyphless_method, Qhex_code))
6338 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6339 else if (STRINGP (glyphless_method))
6340 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6341 else
6342 {
6343 /* Invalid value. We use the default method. */
6344 glyphless_method = Qnil;
6345 goto retry;
6346 }
6347 it->what = IT_GLYPHLESS;
6348 return glyphless_method;
6349 }
6350
6351 /* Load IT's display element fields with information about the next
6352 display element from the current position of IT. Value is zero if
6353 end of buffer (or C string) is reached. */
6354
6355 static struct frame *last_escape_glyph_frame = NULL;
6356 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6357 static int last_escape_glyph_merged_face_id = 0;
6358
6359 struct frame *last_glyphless_glyph_frame = NULL;
6360 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6361 int last_glyphless_glyph_merged_face_id = 0;
6362
6363 static int
6364 get_next_display_element (struct it *it)
6365 {
6366 /* Non-zero means that we found a display element. Zero means that
6367 we hit the end of what we iterate over. Performance note: the
6368 function pointer `method' used here turns out to be faster than
6369 using a sequence of if-statements. */
6370 int success_p;
6371
6372 get_next:
6373 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6374
6375 if (it->what == IT_CHARACTER)
6376 {
6377 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6378 and only if (a) the resolved directionality of that character
6379 is R..." */
6380 /* FIXME: Do we need an exception for characters from display
6381 tables? */
6382 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6383 it->c = bidi_mirror_char (it->c);
6384 /* Map via display table or translate control characters.
6385 IT->c, IT->len etc. have been set to the next character by
6386 the function call above. If we have a display table, and it
6387 contains an entry for IT->c, translate it. Don't do this if
6388 IT->c itself comes from a display table, otherwise we could
6389 end up in an infinite recursion. (An alternative could be to
6390 count the recursion depth of this function and signal an
6391 error when a certain maximum depth is reached.) Is it worth
6392 it? */
6393 if (success_p && it->dpvec == NULL)
6394 {
6395 Lisp_Object dv;
6396 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6397 int nonascii_space_p = 0;
6398 int nonascii_hyphen_p = 0;
6399 int c = it->c; /* This is the character to display. */
6400
6401 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6402 {
6403 xassert (SINGLE_BYTE_CHAR_P (c));
6404 if (unibyte_display_via_language_environment)
6405 {
6406 c = DECODE_CHAR (unibyte, c);
6407 if (c < 0)
6408 c = BYTE8_TO_CHAR (it->c);
6409 }
6410 else
6411 c = BYTE8_TO_CHAR (it->c);
6412 }
6413
6414 if (it->dp
6415 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6416 VECTORP (dv)))
6417 {
6418 struct Lisp_Vector *v = XVECTOR (dv);
6419
6420 /* Return the first character from the display table
6421 entry, if not empty. If empty, don't display the
6422 current character. */
6423 if (v->header.size)
6424 {
6425 it->dpvec_char_len = it->len;
6426 it->dpvec = v->contents;
6427 it->dpend = v->contents + v->header.size;
6428 it->current.dpvec_index = 0;
6429 it->dpvec_face_id = -1;
6430 it->saved_face_id = it->face_id;
6431 it->method = GET_FROM_DISPLAY_VECTOR;
6432 it->ellipsis_p = 0;
6433 }
6434 else
6435 {
6436 set_iterator_to_next (it, 0);
6437 }
6438 goto get_next;
6439 }
6440
6441 if (! NILP (lookup_glyphless_char_display (c, it)))
6442 {
6443 if (it->what == IT_GLYPHLESS)
6444 goto done;
6445 /* Don't display this character. */
6446 set_iterator_to_next (it, 0);
6447 goto get_next;
6448 }
6449
6450 /* If `nobreak-char-display' is non-nil, we display
6451 non-ASCII spaces and hyphens specially. */
6452 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6453 {
6454 if (c == 0xA0)
6455 nonascii_space_p = 1;
6456 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6457 nonascii_hyphen_p = 1;
6458 }
6459
6460 /* Translate control characters into `\003' or `^C' form.
6461 Control characters coming from a display table entry are
6462 currently not translated because we use IT->dpvec to hold
6463 the translation. This could easily be changed but I
6464 don't believe that it is worth doing.
6465
6466 The characters handled by `nobreak-char-display' must be
6467 translated too.
6468
6469 Non-printable characters and raw-byte characters are also
6470 translated to octal form. */
6471 if (((c < ' ' || c == 127) /* ASCII control chars */
6472 ? (it->area != TEXT_AREA
6473 /* In mode line, treat \n, \t like other crl chars. */
6474 || (c != '\t'
6475 && it->glyph_row
6476 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6477 || (c != '\n' && c != '\t'))
6478 : (nonascii_space_p
6479 || nonascii_hyphen_p
6480 || CHAR_BYTE8_P (c)
6481 || ! CHAR_PRINTABLE_P (c))))
6482 {
6483 /* C is a control character, non-ASCII space/hyphen,
6484 raw-byte, or a non-printable character which must be
6485 displayed either as '\003' or as `^C' where the '\\'
6486 and '^' can be defined in the display table. Fill
6487 IT->ctl_chars with glyphs for what we have to
6488 display. Then, set IT->dpvec to these glyphs. */
6489 Lisp_Object gc;
6490 int ctl_len;
6491 int face_id;
6492 int lface_id = 0;
6493 int escape_glyph;
6494
6495 /* Handle control characters with ^. */
6496
6497 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6498 {
6499 int g;
6500
6501 g = '^'; /* default glyph for Control */
6502 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6503 if (it->dp
6504 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6505 {
6506 g = GLYPH_CODE_CHAR (gc);
6507 lface_id = GLYPH_CODE_FACE (gc);
6508 }
6509 if (lface_id)
6510 {
6511 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6512 }
6513 else if (it->f == last_escape_glyph_frame
6514 && it->face_id == last_escape_glyph_face_id)
6515 {
6516 face_id = last_escape_glyph_merged_face_id;
6517 }
6518 else
6519 {
6520 /* Merge the escape-glyph face into the current face. */
6521 face_id = merge_faces (it->f, Qescape_glyph, 0,
6522 it->face_id);
6523 last_escape_glyph_frame = it->f;
6524 last_escape_glyph_face_id = it->face_id;
6525 last_escape_glyph_merged_face_id = face_id;
6526 }
6527
6528 XSETINT (it->ctl_chars[0], g);
6529 XSETINT (it->ctl_chars[1], c ^ 0100);
6530 ctl_len = 2;
6531 goto display_control;
6532 }
6533
6534 /* Handle non-ascii space in the mode where it only gets
6535 highlighting. */
6536
6537 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6538 {
6539 /* Merge `nobreak-space' into the current face. */
6540 face_id = merge_faces (it->f, Qnobreak_space, 0,
6541 it->face_id);
6542 XSETINT (it->ctl_chars[0], ' ');
6543 ctl_len = 1;
6544 goto display_control;
6545 }
6546
6547 /* Handle sequences that start with the "escape glyph". */
6548
6549 /* the default escape glyph is \. */
6550 escape_glyph = '\\';
6551
6552 if (it->dp
6553 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6554 {
6555 escape_glyph = GLYPH_CODE_CHAR (gc);
6556 lface_id = GLYPH_CODE_FACE (gc);
6557 }
6558 if (lface_id)
6559 {
6560 /* The display table specified a face.
6561 Merge it into face_id and also into escape_glyph. */
6562 face_id = merge_faces (it->f, Qt, lface_id,
6563 it->face_id);
6564 }
6565 else if (it->f == last_escape_glyph_frame
6566 && it->face_id == last_escape_glyph_face_id)
6567 {
6568 face_id = last_escape_glyph_merged_face_id;
6569 }
6570 else
6571 {
6572 /* Merge the escape-glyph face into the current face. */
6573 face_id = merge_faces (it->f, Qescape_glyph, 0,
6574 it->face_id);
6575 last_escape_glyph_frame = it->f;
6576 last_escape_glyph_face_id = it->face_id;
6577 last_escape_glyph_merged_face_id = face_id;
6578 }
6579
6580 /* Draw non-ASCII hyphen with just highlighting: */
6581
6582 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6583 {
6584 XSETINT (it->ctl_chars[0], '-');
6585 ctl_len = 1;
6586 goto display_control;
6587 }
6588
6589 /* Draw non-ASCII space/hyphen with escape glyph: */
6590
6591 if (nonascii_space_p || nonascii_hyphen_p)
6592 {
6593 XSETINT (it->ctl_chars[0], escape_glyph);
6594 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6595 ctl_len = 2;
6596 goto display_control;
6597 }
6598
6599 {
6600 char str[10];
6601 int len, i;
6602
6603 if (CHAR_BYTE8_P (c))
6604 /* Display \200 instead of \17777600. */
6605 c = CHAR_TO_BYTE8 (c);
6606 len = sprintf (str, "%03o", c);
6607
6608 XSETINT (it->ctl_chars[0], escape_glyph);
6609 for (i = 0; i < len; i++)
6610 XSETINT (it->ctl_chars[i + 1], str[i]);
6611 ctl_len = len + 1;
6612 }
6613
6614 display_control:
6615 /* Set up IT->dpvec and return first character from it. */
6616 it->dpvec_char_len = it->len;
6617 it->dpvec = it->ctl_chars;
6618 it->dpend = it->dpvec + ctl_len;
6619 it->current.dpvec_index = 0;
6620 it->dpvec_face_id = face_id;
6621 it->saved_face_id = it->face_id;
6622 it->method = GET_FROM_DISPLAY_VECTOR;
6623 it->ellipsis_p = 0;
6624 goto get_next;
6625 }
6626 it->char_to_display = c;
6627 }
6628 else if (success_p)
6629 {
6630 it->char_to_display = it->c;
6631 }
6632 }
6633
6634 /* Adjust face id for a multibyte character. There are no multibyte
6635 character in unibyte text. */
6636 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6637 && it->multibyte_p
6638 && success_p
6639 && FRAME_WINDOW_P (it->f))
6640 {
6641 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6642
6643 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6644 {
6645 /* Automatic composition with glyph-string. */
6646 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6647
6648 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6649 }
6650 else
6651 {
6652 ptrdiff_t pos = (it->s ? -1
6653 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6654 : IT_CHARPOS (*it));
6655 int c;
6656
6657 if (it->what == IT_CHARACTER)
6658 c = it->char_to_display;
6659 else
6660 {
6661 struct composition *cmp = composition_table[it->cmp_it.id];
6662 int i;
6663
6664 c = ' ';
6665 for (i = 0; i < cmp->glyph_len; i++)
6666 /* TAB in a composition means display glyphs with
6667 padding space on the left or right. */
6668 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6669 break;
6670 }
6671 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6672 }
6673 }
6674
6675 done:
6676 /* Is this character the last one of a run of characters with
6677 box? If yes, set IT->end_of_box_run_p to 1. */
6678 if (it->face_box_p
6679 && it->s == NULL)
6680 {
6681 if (it->method == GET_FROM_STRING && it->sp)
6682 {
6683 int face_id = underlying_face_id (it);
6684 struct face *face = FACE_FROM_ID (it->f, face_id);
6685
6686 if (face)
6687 {
6688 if (face->box == FACE_NO_BOX)
6689 {
6690 /* If the box comes from face properties in a
6691 display string, check faces in that string. */
6692 int string_face_id = face_after_it_pos (it);
6693 it->end_of_box_run_p
6694 = (FACE_FROM_ID (it->f, string_face_id)->box
6695 == FACE_NO_BOX);
6696 }
6697 /* Otherwise, the box comes from the underlying face.
6698 If this is the last string character displayed, check
6699 the next buffer location. */
6700 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6701 && (it->current.overlay_string_index
6702 == it->n_overlay_strings - 1))
6703 {
6704 ptrdiff_t ignore;
6705 int next_face_id;
6706 struct text_pos pos = it->current.pos;
6707 INC_TEXT_POS (pos, it->multibyte_p);
6708
6709 next_face_id = face_at_buffer_position
6710 (it->w, CHARPOS (pos), it->region_beg_charpos,
6711 it->region_end_charpos, &ignore,
6712 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6713 -1);
6714 it->end_of_box_run_p
6715 = (FACE_FROM_ID (it->f, next_face_id)->box
6716 == FACE_NO_BOX);
6717 }
6718 }
6719 }
6720 else
6721 {
6722 int face_id = face_after_it_pos (it);
6723 it->end_of_box_run_p
6724 = (face_id != it->face_id
6725 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6726 }
6727 }
6728
6729 /* Value is 0 if end of buffer or string reached. */
6730 return success_p;
6731 }
6732
6733
6734 /* Move IT to the next display element.
6735
6736 RESEAT_P non-zero means if called on a newline in buffer text,
6737 skip to the next visible line start.
6738
6739 Functions get_next_display_element and set_iterator_to_next are
6740 separate because I find this arrangement easier to handle than a
6741 get_next_display_element function that also increments IT's
6742 position. The way it is we can first look at an iterator's current
6743 display element, decide whether it fits on a line, and if it does,
6744 increment the iterator position. The other way around we probably
6745 would either need a flag indicating whether the iterator has to be
6746 incremented the next time, or we would have to implement a
6747 decrement position function which would not be easy to write. */
6748
6749 void
6750 set_iterator_to_next (struct it *it, int reseat_p)
6751 {
6752 /* Reset flags indicating start and end of a sequence of characters
6753 with box. Reset them at the start of this function because
6754 moving the iterator to a new position might set them. */
6755 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6756
6757 switch (it->method)
6758 {
6759 case GET_FROM_BUFFER:
6760 /* The current display element of IT is a character from
6761 current_buffer. Advance in the buffer, and maybe skip over
6762 invisible lines that are so because of selective display. */
6763 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6764 reseat_at_next_visible_line_start (it, 0);
6765 else if (it->cmp_it.id >= 0)
6766 {
6767 /* We are currently getting glyphs from a composition. */
6768 int i;
6769
6770 if (! it->bidi_p)
6771 {
6772 IT_CHARPOS (*it) += it->cmp_it.nchars;
6773 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6774 if (it->cmp_it.to < it->cmp_it.nglyphs)
6775 {
6776 it->cmp_it.from = it->cmp_it.to;
6777 }
6778 else
6779 {
6780 it->cmp_it.id = -1;
6781 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6782 IT_BYTEPOS (*it),
6783 it->end_charpos, Qnil);
6784 }
6785 }
6786 else if (! it->cmp_it.reversed_p)
6787 {
6788 /* Composition created while scanning forward. */
6789 /* Update IT's char/byte positions to point to the first
6790 character of the next grapheme cluster, or to the
6791 character visually after the current composition. */
6792 for (i = 0; i < it->cmp_it.nchars; i++)
6793 bidi_move_to_visually_next (&it->bidi_it);
6794 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6795 IT_CHARPOS (*it) = it->bidi_it.charpos;
6796
6797 if (it->cmp_it.to < it->cmp_it.nglyphs)
6798 {
6799 /* Proceed to the next grapheme cluster. */
6800 it->cmp_it.from = it->cmp_it.to;
6801 }
6802 else
6803 {
6804 /* No more grapheme clusters in this composition.
6805 Find the next stop position. */
6806 ptrdiff_t stop = it->end_charpos;
6807 if (it->bidi_it.scan_dir < 0)
6808 /* Now we are scanning backward and don't know
6809 where to stop. */
6810 stop = -1;
6811 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6812 IT_BYTEPOS (*it), stop, Qnil);
6813 }
6814 }
6815 else
6816 {
6817 /* Composition created while scanning backward. */
6818 /* Update IT's char/byte positions to point to the last
6819 character of the previous grapheme cluster, or the
6820 character visually after the current composition. */
6821 for (i = 0; i < it->cmp_it.nchars; i++)
6822 bidi_move_to_visually_next (&it->bidi_it);
6823 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6824 IT_CHARPOS (*it) = it->bidi_it.charpos;
6825 if (it->cmp_it.from > 0)
6826 {
6827 /* Proceed to the previous grapheme cluster. */
6828 it->cmp_it.to = it->cmp_it.from;
6829 }
6830 else
6831 {
6832 /* No more grapheme clusters in this composition.
6833 Find the next stop position. */
6834 ptrdiff_t stop = it->end_charpos;
6835 if (it->bidi_it.scan_dir < 0)
6836 /* Now we are scanning backward and don't know
6837 where to stop. */
6838 stop = -1;
6839 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6840 IT_BYTEPOS (*it), stop, Qnil);
6841 }
6842 }
6843 }
6844 else
6845 {
6846 xassert (it->len != 0);
6847
6848 if (!it->bidi_p)
6849 {
6850 IT_BYTEPOS (*it) += it->len;
6851 IT_CHARPOS (*it) += 1;
6852 }
6853 else
6854 {
6855 int prev_scan_dir = it->bidi_it.scan_dir;
6856 /* If this is a new paragraph, determine its base
6857 direction (a.k.a. its base embedding level). */
6858 if (it->bidi_it.new_paragraph)
6859 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6860 bidi_move_to_visually_next (&it->bidi_it);
6861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6862 IT_CHARPOS (*it) = it->bidi_it.charpos;
6863 if (prev_scan_dir != it->bidi_it.scan_dir)
6864 {
6865 /* As the scan direction was changed, we must
6866 re-compute the stop position for composition. */
6867 ptrdiff_t stop = it->end_charpos;
6868 if (it->bidi_it.scan_dir < 0)
6869 stop = -1;
6870 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6871 IT_BYTEPOS (*it), stop, Qnil);
6872 }
6873 }
6874 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6875 }
6876 break;
6877
6878 case GET_FROM_C_STRING:
6879 /* Current display element of IT is from a C string. */
6880 if (!it->bidi_p
6881 /* If the string position is beyond string's end, it means
6882 next_element_from_c_string is padding the string with
6883 blanks, in which case we bypass the bidi iterator,
6884 because it cannot deal with such virtual characters. */
6885 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6886 {
6887 IT_BYTEPOS (*it) += it->len;
6888 IT_CHARPOS (*it) += 1;
6889 }
6890 else
6891 {
6892 bidi_move_to_visually_next (&it->bidi_it);
6893 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6894 IT_CHARPOS (*it) = it->bidi_it.charpos;
6895 }
6896 break;
6897
6898 case GET_FROM_DISPLAY_VECTOR:
6899 /* Current display element of IT is from a display table entry.
6900 Advance in the display table definition. Reset it to null if
6901 end reached, and continue with characters from buffers/
6902 strings. */
6903 ++it->current.dpvec_index;
6904
6905 /* Restore face of the iterator to what they were before the
6906 display vector entry (these entries may contain faces). */
6907 it->face_id = it->saved_face_id;
6908
6909 if (it->dpvec + it->current.dpvec_index == it->dpend)
6910 {
6911 int recheck_faces = it->ellipsis_p;
6912
6913 if (it->s)
6914 it->method = GET_FROM_C_STRING;
6915 else if (STRINGP (it->string))
6916 it->method = GET_FROM_STRING;
6917 else
6918 {
6919 it->method = GET_FROM_BUFFER;
6920 it->object = it->w->buffer;
6921 }
6922
6923 it->dpvec = NULL;
6924 it->current.dpvec_index = -1;
6925
6926 /* Skip over characters which were displayed via IT->dpvec. */
6927 if (it->dpvec_char_len < 0)
6928 reseat_at_next_visible_line_start (it, 1);
6929 else if (it->dpvec_char_len > 0)
6930 {
6931 if (it->method == GET_FROM_STRING
6932 && it->n_overlay_strings > 0)
6933 it->ignore_overlay_strings_at_pos_p = 1;
6934 it->len = it->dpvec_char_len;
6935 set_iterator_to_next (it, reseat_p);
6936 }
6937
6938 /* Maybe recheck faces after display vector */
6939 if (recheck_faces)
6940 it->stop_charpos = IT_CHARPOS (*it);
6941 }
6942 break;
6943
6944 case GET_FROM_STRING:
6945 /* Current display element is a character from a Lisp string. */
6946 xassert (it->s == NULL && STRINGP (it->string));
6947 if (it->cmp_it.id >= 0)
6948 {
6949 int i;
6950
6951 if (! it->bidi_p)
6952 {
6953 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6954 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6955 if (it->cmp_it.to < it->cmp_it.nglyphs)
6956 it->cmp_it.from = it->cmp_it.to;
6957 else
6958 {
6959 it->cmp_it.id = -1;
6960 composition_compute_stop_pos (&it->cmp_it,
6961 IT_STRING_CHARPOS (*it),
6962 IT_STRING_BYTEPOS (*it),
6963 it->end_charpos, it->string);
6964 }
6965 }
6966 else if (! it->cmp_it.reversed_p)
6967 {
6968 for (i = 0; i < it->cmp_it.nchars; i++)
6969 bidi_move_to_visually_next (&it->bidi_it);
6970 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6971 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6972
6973 if (it->cmp_it.to < it->cmp_it.nglyphs)
6974 it->cmp_it.from = it->cmp_it.to;
6975 else
6976 {
6977 ptrdiff_t stop = it->end_charpos;
6978 if (it->bidi_it.scan_dir < 0)
6979 stop = -1;
6980 composition_compute_stop_pos (&it->cmp_it,
6981 IT_STRING_CHARPOS (*it),
6982 IT_STRING_BYTEPOS (*it), stop,
6983 it->string);
6984 }
6985 }
6986 else
6987 {
6988 for (i = 0; i < it->cmp_it.nchars; i++)
6989 bidi_move_to_visually_next (&it->bidi_it);
6990 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6991 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6992 if (it->cmp_it.from > 0)
6993 it->cmp_it.to = it->cmp_it.from;
6994 else
6995 {
6996 ptrdiff_t stop = it->end_charpos;
6997 if (it->bidi_it.scan_dir < 0)
6998 stop = -1;
6999 composition_compute_stop_pos (&it->cmp_it,
7000 IT_STRING_CHARPOS (*it),
7001 IT_STRING_BYTEPOS (*it), stop,
7002 it->string);
7003 }
7004 }
7005 }
7006 else
7007 {
7008 if (!it->bidi_p
7009 /* If the string position is beyond string's end, it
7010 means next_element_from_string is padding the string
7011 with blanks, in which case we bypass the bidi
7012 iterator, because it cannot deal with such virtual
7013 characters. */
7014 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7015 {
7016 IT_STRING_BYTEPOS (*it) += it->len;
7017 IT_STRING_CHARPOS (*it) += 1;
7018 }
7019 else
7020 {
7021 int prev_scan_dir = it->bidi_it.scan_dir;
7022
7023 bidi_move_to_visually_next (&it->bidi_it);
7024 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7025 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7026 if (prev_scan_dir != it->bidi_it.scan_dir)
7027 {
7028 ptrdiff_t stop = it->end_charpos;
7029
7030 if (it->bidi_it.scan_dir < 0)
7031 stop = -1;
7032 composition_compute_stop_pos (&it->cmp_it,
7033 IT_STRING_CHARPOS (*it),
7034 IT_STRING_BYTEPOS (*it), stop,
7035 it->string);
7036 }
7037 }
7038 }
7039
7040 consider_string_end:
7041
7042 if (it->current.overlay_string_index >= 0)
7043 {
7044 /* IT->string is an overlay string. Advance to the
7045 next, if there is one. */
7046 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7047 {
7048 it->ellipsis_p = 0;
7049 next_overlay_string (it);
7050 if (it->ellipsis_p)
7051 setup_for_ellipsis (it, 0);
7052 }
7053 }
7054 else
7055 {
7056 /* IT->string is not an overlay string. If we reached
7057 its end, and there is something on IT->stack, proceed
7058 with what is on the stack. This can be either another
7059 string, this time an overlay string, or a buffer. */
7060 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7061 && it->sp > 0)
7062 {
7063 pop_it (it);
7064 if (it->method == GET_FROM_STRING)
7065 goto consider_string_end;
7066 }
7067 }
7068 break;
7069
7070 case GET_FROM_IMAGE:
7071 case GET_FROM_STRETCH:
7072 /* The position etc with which we have to proceed are on
7073 the stack. The position may be at the end of a string,
7074 if the `display' property takes up the whole string. */
7075 xassert (it->sp > 0);
7076 pop_it (it);
7077 if (it->method == GET_FROM_STRING)
7078 goto consider_string_end;
7079 break;
7080
7081 default:
7082 /* There are no other methods defined, so this should be a bug. */
7083 abort ();
7084 }
7085
7086 xassert (it->method != GET_FROM_STRING
7087 || (STRINGP (it->string)
7088 && IT_STRING_CHARPOS (*it) >= 0));
7089 }
7090
7091 /* Load IT's display element fields with information about the next
7092 display element which comes from a display table entry or from the
7093 result of translating a control character to one of the forms `^C'
7094 or `\003'.
7095
7096 IT->dpvec holds the glyphs to return as characters.
7097 IT->saved_face_id holds the face id before the display vector--it
7098 is restored into IT->face_id in set_iterator_to_next. */
7099
7100 static int
7101 next_element_from_display_vector (struct it *it)
7102 {
7103 Lisp_Object gc;
7104
7105 /* Precondition. */
7106 xassert (it->dpvec && it->current.dpvec_index >= 0);
7107
7108 it->face_id = it->saved_face_id;
7109
7110 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7111 That seemed totally bogus - so I changed it... */
7112 gc = it->dpvec[it->current.dpvec_index];
7113
7114 if (GLYPH_CODE_P (gc))
7115 {
7116 it->c = GLYPH_CODE_CHAR (gc);
7117 it->len = CHAR_BYTES (it->c);
7118
7119 /* The entry may contain a face id to use. Such a face id is
7120 the id of a Lisp face, not a realized face. A face id of
7121 zero means no face is specified. */
7122 if (it->dpvec_face_id >= 0)
7123 it->face_id = it->dpvec_face_id;
7124 else
7125 {
7126 int lface_id = GLYPH_CODE_FACE (gc);
7127 if (lface_id > 0)
7128 it->face_id = merge_faces (it->f, Qt, lface_id,
7129 it->saved_face_id);
7130 }
7131 }
7132 else
7133 /* Display table entry is invalid. Return a space. */
7134 it->c = ' ', it->len = 1;
7135
7136 /* Don't change position and object of the iterator here. They are
7137 still the values of the character that had this display table
7138 entry or was translated, and that's what we want. */
7139 it->what = IT_CHARACTER;
7140 return 1;
7141 }
7142
7143 /* Get the first element of string/buffer in the visual order, after
7144 being reseated to a new position in a string or a buffer. */
7145 static void
7146 get_visually_first_element (struct it *it)
7147 {
7148 int string_p = STRINGP (it->string) || it->s;
7149 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7150 ptrdiff_t bob = (string_p ? 0 : BEGV);
7151
7152 if (STRINGP (it->string))
7153 {
7154 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7155 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7156 }
7157 else
7158 {
7159 it->bidi_it.charpos = IT_CHARPOS (*it);
7160 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7161 }
7162
7163 if (it->bidi_it.charpos == eob)
7164 {
7165 /* Nothing to do, but reset the FIRST_ELT flag, like
7166 bidi_paragraph_init does, because we are not going to
7167 call it. */
7168 it->bidi_it.first_elt = 0;
7169 }
7170 else if (it->bidi_it.charpos == bob
7171 || (!string_p
7172 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7173 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7174 {
7175 /* If we are at the beginning of a line/string, we can produce
7176 the next element right away. */
7177 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7178 bidi_move_to_visually_next (&it->bidi_it);
7179 }
7180 else
7181 {
7182 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7183
7184 /* We need to prime the bidi iterator starting at the line's or
7185 string's beginning, before we will be able to produce the
7186 next element. */
7187 if (string_p)
7188 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7189 else
7190 {
7191 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7192 -1);
7193 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7194 }
7195 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7196 do
7197 {
7198 /* Now return to buffer/string position where we were asked
7199 to get the next display element, and produce that. */
7200 bidi_move_to_visually_next (&it->bidi_it);
7201 }
7202 while (it->bidi_it.bytepos != orig_bytepos
7203 && it->bidi_it.charpos < eob);
7204 }
7205
7206 /* Adjust IT's position information to where we ended up. */
7207 if (STRINGP (it->string))
7208 {
7209 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7210 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7211 }
7212 else
7213 {
7214 IT_CHARPOS (*it) = it->bidi_it.charpos;
7215 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7216 }
7217
7218 if (STRINGP (it->string) || !it->s)
7219 {
7220 ptrdiff_t stop, charpos, bytepos;
7221
7222 if (STRINGP (it->string))
7223 {
7224 xassert (!it->s);
7225 stop = SCHARS (it->string);
7226 if (stop > it->end_charpos)
7227 stop = it->end_charpos;
7228 charpos = IT_STRING_CHARPOS (*it);
7229 bytepos = IT_STRING_BYTEPOS (*it);
7230 }
7231 else
7232 {
7233 stop = it->end_charpos;
7234 charpos = IT_CHARPOS (*it);
7235 bytepos = IT_BYTEPOS (*it);
7236 }
7237 if (it->bidi_it.scan_dir < 0)
7238 stop = -1;
7239 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7240 it->string);
7241 }
7242 }
7243
7244 /* Load IT with the next display element from Lisp string IT->string.
7245 IT->current.string_pos is the current position within the string.
7246 If IT->current.overlay_string_index >= 0, the Lisp string is an
7247 overlay string. */
7248
7249 static int
7250 next_element_from_string (struct it *it)
7251 {
7252 struct text_pos position;
7253
7254 xassert (STRINGP (it->string));
7255 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7256 xassert (IT_STRING_CHARPOS (*it) >= 0);
7257 position = it->current.string_pos;
7258
7259 /* With bidi reordering, the character to display might not be the
7260 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7261 that we were reseat()ed to a new string, whose paragraph
7262 direction is not known. */
7263 if (it->bidi_p && it->bidi_it.first_elt)
7264 {
7265 get_visually_first_element (it);
7266 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7267 }
7268
7269 /* Time to check for invisible text? */
7270 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7271 {
7272 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7273 {
7274 if (!(!it->bidi_p
7275 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7276 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7277 {
7278 /* With bidi non-linear iteration, we could find
7279 ourselves far beyond the last computed stop_charpos,
7280 with several other stop positions in between that we
7281 missed. Scan them all now, in buffer's logical
7282 order, until we find and handle the last stop_charpos
7283 that precedes our current position. */
7284 handle_stop_backwards (it, it->stop_charpos);
7285 return GET_NEXT_DISPLAY_ELEMENT (it);
7286 }
7287 else
7288 {
7289 if (it->bidi_p)
7290 {
7291 /* Take note of the stop position we just moved
7292 across, for when we will move back across it. */
7293 it->prev_stop = it->stop_charpos;
7294 /* If we are at base paragraph embedding level, take
7295 note of the last stop position seen at this
7296 level. */
7297 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7298 it->base_level_stop = it->stop_charpos;
7299 }
7300 handle_stop (it);
7301
7302 /* Since a handler may have changed IT->method, we must
7303 recurse here. */
7304 return GET_NEXT_DISPLAY_ELEMENT (it);
7305 }
7306 }
7307 else if (it->bidi_p
7308 /* If we are before prev_stop, we may have overstepped
7309 on our way backwards a stop_pos, and if so, we need
7310 to handle that stop_pos. */
7311 && IT_STRING_CHARPOS (*it) < it->prev_stop
7312 /* We can sometimes back up for reasons that have nothing
7313 to do with bidi reordering. E.g., compositions. The
7314 code below is only needed when we are above the base
7315 embedding level, so test for that explicitly. */
7316 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7317 {
7318 /* If we lost track of base_level_stop, we have no better
7319 place for handle_stop_backwards to start from than string
7320 beginning. This happens, e.g., when we were reseated to
7321 the previous screenful of text by vertical-motion. */
7322 if (it->base_level_stop <= 0
7323 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7324 it->base_level_stop = 0;
7325 handle_stop_backwards (it, it->base_level_stop);
7326 return GET_NEXT_DISPLAY_ELEMENT (it);
7327 }
7328 }
7329
7330 if (it->current.overlay_string_index >= 0)
7331 {
7332 /* Get the next character from an overlay string. In overlay
7333 strings, There is no field width or padding with spaces to
7334 do. */
7335 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7336 {
7337 it->what = IT_EOB;
7338 return 0;
7339 }
7340 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7341 IT_STRING_BYTEPOS (*it),
7342 it->bidi_it.scan_dir < 0
7343 ? -1
7344 : SCHARS (it->string))
7345 && next_element_from_composition (it))
7346 {
7347 return 1;
7348 }
7349 else if (STRING_MULTIBYTE (it->string))
7350 {
7351 const unsigned char *s = (SDATA (it->string)
7352 + IT_STRING_BYTEPOS (*it));
7353 it->c = string_char_and_length (s, &it->len);
7354 }
7355 else
7356 {
7357 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7358 it->len = 1;
7359 }
7360 }
7361 else
7362 {
7363 /* Get the next character from a Lisp string that is not an
7364 overlay string. Such strings come from the mode line, for
7365 example. We may have to pad with spaces, or truncate the
7366 string. See also next_element_from_c_string. */
7367 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7368 {
7369 it->what = IT_EOB;
7370 return 0;
7371 }
7372 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7373 {
7374 /* Pad with spaces. */
7375 it->c = ' ', it->len = 1;
7376 CHARPOS (position) = BYTEPOS (position) = -1;
7377 }
7378 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7379 IT_STRING_BYTEPOS (*it),
7380 it->bidi_it.scan_dir < 0
7381 ? -1
7382 : it->string_nchars)
7383 && next_element_from_composition (it))
7384 {
7385 return 1;
7386 }
7387 else if (STRING_MULTIBYTE (it->string))
7388 {
7389 const unsigned char *s = (SDATA (it->string)
7390 + IT_STRING_BYTEPOS (*it));
7391 it->c = string_char_and_length (s, &it->len);
7392 }
7393 else
7394 {
7395 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7396 it->len = 1;
7397 }
7398 }
7399
7400 /* Record what we have and where it came from. */
7401 it->what = IT_CHARACTER;
7402 it->object = it->string;
7403 it->position = position;
7404 return 1;
7405 }
7406
7407
7408 /* Load IT with next display element from C string IT->s.
7409 IT->string_nchars is the maximum number of characters to return
7410 from the string. IT->end_charpos may be greater than
7411 IT->string_nchars when this function is called, in which case we
7412 may have to return padding spaces. Value is zero if end of string
7413 reached, including padding spaces. */
7414
7415 static int
7416 next_element_from_c_string (struct it *it)
7417 {
7418 int success_p = 1;
7419
7420 xassert (it->s);
7421 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7422 it->what = IT_CHARACTER;
7423 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7424 it->object = Qnil;
7425
7426 /* With bidi reordering, the character to display might not be the
7427 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7428 we were reseated to a new string, whose paragraph direction is
7429 not known. */
7430 if (it->bidi_p && it->bidi_it.first_elt)
7431 get_visually_first_element (it);
7432
7433 /* IT's position can be greater than IT->string_nchars in case a
7434 field width or precision has been specified when the iterator was
7435 initialized. */
7436 if (IT_CHARPOS (*it) >= it->end_charpos)
7437 {
7438 /* End of the game. */
7439 it->what = IT_EOB;
7440 success_p = 0;
7441 }
7442 else if (IT_CHARPOS (*it) >= it->string_nchars)
7443 {
7444 /* Pad with spaces. */
7445 it->c = ' ', it->len = 1;
7446 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7447 }
7448 else if (it->multibyte_p)
7449 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7450 else
7451 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7452
7453 return success_p;
7454 }
7455
7456
7457 /* Set up IT to return characters from an ellipsis, if appropriate.
7458 The definition of the ellipsis glyphs may come from a display table
7459 entry. This function fills IT with the first glyph from the
7460 ellipsis if an ellipsis is to be displayed. */
7461
7462 static int
7463 next_element_from_ellipsis (struct it *it)
7464 {
7465 if (it->selective_display_ellipsis_p)
7466 setup_for_ellipsis (it, it->len);
7467 else
7468 {
7469 /* The face at the current position may be different from the
7470 face we find after the invisible text. Remember what it
7471 was in IT->saved_face_id, and signal that it's there by
7472 setting face_before_selective_p. */
7473 it->saved_face_id = it->face_id;
7474 it->method = GET_FROM_BUFFER;
7475 it->object = it->w->buffer;
7476 reseat_at_next_visible_line_start (it, 1);
7477 it->face_before_selective_p = 1;
7478 }
7479
7480 return GET_NEXT_DISPLAY_ELEMENT (it);
7481 }
7482
7483
7484 /* Deliver an image display element. The iterator IT is already
7485 filled with image information (done in handle_display_prop). Value
7486 is always 1. */
7487
7488
7489 static int
7490 next_element_from_image (struct it *it)
7491 {
7492 it->what = IT_IMAGE;
7493 it->ignore_overlay_strings_at_pos_p = 0;
7494 return 1;
7495 }
7496
7497
7498 /* Fill iterator IT with next display element from a stretch glyph
7499 property. IT->object is the value of the text property. Value is
7500 always 1. */
7501
7502 static int
7503 next_element_from_stretch (struct it *it)
7504 {
7505 it->what = IT_STRETCH;
7506 return 1;
7507 }
7508
7509 /* Scan backwards from IT's current position until we find a stop
7510 position, or until BEGV. This is called when we find ourself
7511 before both the last known prev_stop and base_level_stop while
7512 reordering bidirectional text. */
7513
7514 static void
7515 compute_stop_pos_backwards (struct it *it)
7516 {
7517 const int SCAN_BACK_LIMIT = 1000;
7518 struct text_pos pos;
7519 struct display_pos save_current = it->current;
7520 struct text_pos save_position = it->position;
7521 ptrdiff_t charpos = IT_CHARPOS (*it);
7522 ptrdiff_t where_we_are = charpos;
7523 ptrdiff_t save_stop_pos = it->stop_charpos;
7524 ptrdiff_t save_end_pos = it->end_charpos;
7525
7526 xassert (NILP (it->string) && !it->s);
7527 xassert (it->bidi_p);
7528 it->bidi_p = 0;
7529 do
7530 {
7531 it->end_charpos = min (charpos + 1, ZV);
7532 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7533 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7534 reseat_1 (it, pos, 0);
7535 compute_stop_pos (it);
7536 /* We must advance forward, right? */
7537 if (it->stop_charpos <= charpos)
7538 abort ();
7539 }
7540 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7541
7542 if (it->stop_charpos <= where_we_are)
7543 it->prev_stop = it->stop_charpos;
7544 else
7545 it->prev_stop = BEGV;
7546 it->bidi_p = 1;
7547 it->current = save_current;
7548 it->position = save_position;
7549 it->stop_charpos = save_stop_pos;
7550 it->end_charpos = save_end_pos;
7551 }
7552
7553 /* Scan forward from CHARPOS in the current buffer/string, until we
7554 find a stop position > current IT's position. Then handle the stop
7555 position before that. This is called when we bump into a stop
7556 position while reordering bidirectional text. CHARPOS should be
7557 the last previously processed stop_pos (or BEGV/0, if none were
7558 processed yet) whose position is less that IT's current
7559 position. */
7560
7561 static void
7562 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7563 {
7564 int bufp = !STRINGP (it->string);
7565 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7566 struct display_pos save_current = it->current;
7567 struct text_pos save_position = it->position;
7568 struct text_pos pos1;
7569 ptrdiff_t next_stop;
7570
7571 /* Scan in strict logical order. */
7572 xassert (it->bidi_p);
7573 it->bidi_p = 0;
7574 do
7575 {
7576 it->prev_stop = charpos;
7577 if (bufp)
7578 {
7579 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7580 reseat_1 (it, pos1, 0);
7581 }
7582 else
7583 it->current.string_pos = string_pos (charpos, it->string);
7584 compute_stop_pos (it);
7585 /* We must advance forward, right? */
7586 if (it->stop_charpos <= it->prev_stop)
7587 abort ();
7588 charpos = it->stop_charpos;
7589 }
7590 while (charpos <= where_we_are);
7591
7592 it->bidi_p = 1;
7593 it->current = save_current;
7594 it->position = save_position;
7595 next_stop = it->stop_charpos;
7596 it->stop_charpos = it->prev_stop;
7597 handle_stop (it);
7598 it->stop_charpos = next_stop;
7599 }
7600
7601 /* Load IT with the next display element from current_buffer. Value
7602 is zero if end of buffer reached. IT->stop_charpos is the next
7603 position at which to stop and check for text properties or buffer
7604 end. */
7605
7606 static int
7607 next_element_from_buffer (struct it *it)
7608 {
7609 int success_p = 1;
7610
7611 xassert (IT_CHARPOS (*it) >= BEGV);
7612 xassert (NILP (it->string) && !it->s);
7613 xassert (!it->bidi_p
7614 || (EQ (it->bidi_it.string.lstring, Qnil)
7615 && it->bidi_it.string.s == NULL));
7616
7617 /* With bidi reordering, the character to display might not be the
7618 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7619 we were reseat()ed to a new buffer position, which is potentially
7620 a different paragraph. */
7621 if (it->bidi_p && it->bidi_it.first_elt)
7622 {
7623 get_visually_first_element (it);
7624 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7625 }
7626
7627 if (IT_CHARPOS (*it) >= it->stop_charpos)
7628 {
7629 if (IT_CHARPOS (*it) >= it->end_charpos)
7630 {
7631 int overlay_strings_follow_p;
7632
7633 /* End of the game, except when overlay strings follow that
7634 haven't been returned yet. */
7635 if (it->overlay_strings_at_end_processed_p)
7636 overlay_strings_follow_p = 0;
7637 else
7638 {
7639 it->overlay_strings_at_end_processed_p = 1;
7640 overlay_strings_follow_p = get_overlay_strings (it, 0);
7641 }
7642
7643 if (overlay_strings_follow_p)
7644 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7645 else
7646 {
7647 it->what = IT_EOB;
7648 it->position = it->current.pos;
7649 success_p = 0;
7650 }
7651 }
7652 else if (!(!it->bidi_p
7653 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7654 || IT_CHARPOS (*it) == it->stop_charpos))
7655 {
7656 /* With bidi non-linear iteration, we could find ourselves
7657 far beyond the last computed stop_charpos, with several
7658 other stop positions in between that we missed. Scan
7659 them all now, in buffer's logical order, until we find
7660 and handle the last stop_charpos that precedes our
7661 current position. */
7662 handle_stop_backwards (it, it->stop_charpos);
7663 return GET_NEXT_DISPLAY_ELEMENT (it);
7664 }
7665 else
7666 {
7667 if (it->bidi_p)
7668 {
7669 /* Take note of the stop position we just moved across,
7670 for when we will move back across it. */
7671 it->prev_stop = it->stop_charpos;
7672 /* If we are at base paragraph embedding level, take
7673 note of the last stop position seen at this
7674 level. */
7675 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7676 it->base_level_stop = it->stop_charpos;
7677 }
7678 handle_stop (it);
7679 return GET_NEXT_DISPLAY_ELEMENT (it);
7680 }
7681 }
7682 else if (it->bidi_p
7683 /* If we are before prev_stop, we may have overstepped on
7684 our way backwards a stop_pos, and if so, we need to
7685 handle that stop_pos. */
7686 && IT_CHARPOS (*it) < it->prev_stop
7687 /* We can sometimes back up for reasons that have nothing
7688 to do with bidi reordering. E.g., compositions. The
7689 code below is only needed when we are above the base
7690 embedding level, so test for that explicitly. */
7691 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7692 {
7693 if (it->base_level_stop <= 0
7694 || IT_CHARPOS (*it) < it->base_level_stop)
7695 {
7696 /* If we lost track of base_level_stop, we need to find
7697 prev_stop by looking backwards. This happens, e.g., when
7698 we were reseated to the previous screenful of text by
7699 vertical-motion. */
7700 it->base_level_stop = BEGV;
7701 compute_stop_pos_backwards (it);
7702 handle_stop_backwards (it, it->prev_stop);
7703 }
7704 else
7705 handle_stop_backwards (it, it->base_level_stop);
7706 return GET_NEXT_DISPLAY_ELEMENT (it);
7707 }
7708 else
7709 {
7710 /* No face changes, overlays etc. in sight, so just return a
7711 character from current_buffer. */
7712 unsigned char *p;
7713 ptrdiff_t stop;
7714
7715 /* Maybe run the redisplay end trigger hook. Performance note:
7716 This doesn't seem to cost measurable time. */
7717 if (it->redisplay_end_trigger_charpos
7718 && it->glyph_row
7719 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7720 run_redisplay_end_trigger_hook (it);
7721
7722 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7723 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7724 stop)
7725 && next_element_from_composition (it))
7726 {
7727 return 1;
7728 }
7729
7730 /* Get the next character, maybe multibyte. */
7731 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7732 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7733 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7734 else
7735 it->c = *p, it->len = 1;
7736
7737 /* Record what we have and where it came from. */
7738 it->what = IT_CHARACTER;
7739 it->object = it->w->buffer;
7740 it->position = it->current.pos;
7741
7742 /* Normally we return the character found above, except when we
7743 really want to return an ellipsis for selective display. */
7744 if (it->selective)
7745 {
7746 if (it->c == '\n')
7747 {
7748 /* A value of selective > 0 means hide lines indented more
7749 than that number of columns. */
7750 if (it->selective > 0
7751 && IT_CHARPOS (*it) + 1 < ZV
7752 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7753 IT_BYTEPOS (*it) + 1,
7754 it->selective))
7755 {
7756 success_p = next_element_from_ellipsis (it);
7757 it->dpvec_char_len = -1;
7758 }
7759 }
7760 else if (it->c == '\r' && it->selective == -1)
7761 {
7762 /* A value of selective == -1 means that everything from the
7763 CR to the end of the line is invisible, with maybe an
7764 ellipsis displayed for it. */
7765 success_p = next_element_from_ellipsis (it);
7766 it->dpvec_char_len = -1;
7767 }
7768 }
7769 }
7770
7771 /* Value is zero if end of buffer reached. */
7772 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7773 return success_p;
7774 }
7775
7776
7777 /* Run the redisplay end trigger hook for IT. */
7778
7779 static void
7780 run_redisplay_end_trigger_hook (struct it *it)
7781 {
7782 Lisp_Object args[3];
7783
7784 /* IT->glyph_row should be non-null, i.e. we should be actually
7785 displaying something, or otherwise we should not run the hook. */
7786 xassert (it->glyph_row);
7787
7788 /* Set up hook arguments. */
7789 args[0] = Qredisplay_end_trigger_functions;
7790 args[1] = it->window;
7791 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7792 it->redisplay_end_trigger_charpos = 0;
7793
7794 /* Since we are *trying* to run these functions, don't try to run
7795 them again, even if they get an error. */
7796 it->w->redisplay_end_trigger = Qnil;
7797 Frun_hook_with_args (3, args);
7798
7799 /* Notice if it changed the face of the character we are on. */
7800 handle_face_prop (it);
7801 }
7802
7803
7804 /* Deliver a composition display element. Unlike the other
7805 next_element_from_XXX, this function is not registered in the array
7806 get_next_element[]. It is called from next_element_from_buffer and
7807 next_element_from_string when necessary. */
7808
7809 static int
7810 next_element_from_composition (struct it *it)
7811 {
7812 it->what = IT_COMPOSITION;
7813 it->len = it->cmp_it.nbytes;
7814 if (STRINGP (it->string))
7815 {
7816 if (it->c < 0)
7817 {
7818 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7819 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7820 return 0;
7821 }
7822 it->position = it->current.string_pos;
7823 it->object = it->string;
7824 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7825 IT_STRING_BYTEPOS (*it), it->string);
7826 }
7827 else
7828 {
7829 if (it->c < 0)
7830 {
7831 IT_CHARPOS (*it) += it->cmp_it.nchars;
7832 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7833 if (it->bidi_p)
7834 {
7835 if (it->bidi_it.new_paragraph)
7836 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7837 /* Resync the bidi iterator with IT's new position.
7838 FIXME: this doesn't support bidirectional text. */
7839 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7840 bidi_move_to_visually_next (&it->bidi_it);
7841 }
7842 return 0;
7843 }
7844 it->position = it->current.pos;
7845 it->object = it->w->buffer;
7846 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7847 IT_BYTEPOS (*it), Qnil);
7848 }
7849 return 1;
7850 }
7851
7852
7853 \f
7854 /***********************************************************************
7855 Moving an iterator without producing glyphs
7856 ***********************************************************************/
7857
7858 /* Check if iterator is at a position corresponding to a valid buffer
7859 position after some move_it_ call. */
7860
7861 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7862 ((it)->method == GET_FROM_STRING \
7863 ? IT_STRING_CHARPOS (*it) == 0 \
7864 : 1)
7865
7866
7867 /* Move iterator IT to a specified buffer or X position within one
7868 line on the display without producing glyphs.
7869
7870 OP should be a bit mask including some or all of these bits:
7871 MOVE_TO_X: Stop upon reaching x-position TO_X.
7872 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7873 Regardless of OP's value, stop upon reaching the end of the display line.
7874
7875 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7876 This means, in particular, that TO_X includes window's horizontal
7877 scroll amount.
7878
7879 The return value has several possible values that
7880 say what condition caused the scan to stop:
7881
7882 MOVE_POS_MATCH_OR_ZV
7883 - when TO_POS or ZV was reached.
7884
7885 MOVE_X_REACHED
7886 -when TO_X was reached before TO_POS or ZV were reached.
7887
7888 MOVE_LINE_CONTINUED
7889 - when we reached the end of the display area and the line must
7890 be continued.
7891
7892 MOVE_LINE_TRUNCATED
7893 - when we reached the end of the display area and the line is
7894 truncated.
7895
7896 MOVE_NEWLINE_OR_CR
7897 - when we stopped at a line end, i.e. a newline or a CR and selective
7898 display is on. */
7899
7900 static enum move_it_result
7901 move_it_in_display_line_to (struct it *it,
7902 ptrdiff_t to_charpos, int to_x,
7903 enum move_operation_enum op)
7904 {
7905 enum move_it_result result = MOVE_UNDEFINED;
7906 struct glyph_row *saved_glyph_row;
7907 struct it wrap_it, atpos_it, atx_it, ppos_it;
7908 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7909 void *ppos_data = NULL;
7910 int may_wrap = 0;
7911 enum it_method prev_method = it->method;
7912 ptrdiff_t prev_pos = IT_CHARPOS (*it);
7913 int saw_smaller_pos = prev_pos < to_charpos;
7914
7915 /* Don't produce glyphs in produce_glyphs. */
7916 saved_glyph_row = it->glyph_row;
7917 it->glyph_row = NULL;
7918
7919 /* Use wrap_it to save a copy of IT wherever a word wrap could
7920 occur. Use atpos_it to save a copy of IT at the desired buffer
7921 position, if found, so that we can scan ahead and check if the
7922 word later overshoots the window edge. Use atx_it similarly, for
7923 pixel positions. */
7924 wrap_it.sp = -1;
7925 atpos_it.sp = -1;
7926 atx_it.sp = -1;
7927
7928 /* Use ppos_it under bidi reordering to save a copy of IT for the
7929 position > CHARPOS that is the closest to CHARPOS. We restore
7930 that position in IT when we have scanned the entire display line
7931 without finding a match for CHARPOS and all the character
7932 positions are greater than CHARPOS. */
7933 if (it->bidi_p)
7934 {
7935 SAVE_IT (ppos_it, *it, ppos_data);
7936 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7937 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7938 SAVE_IT (ppos_it, *it, ppos_data);
7939 }
7940
7941 #define BUFFER_POS_REACHED_P() \
7942 ((op & MOVE_TO_POS) != 0 \
7943 && BUFFERP (it->object) \
7944 && (IT_CHARPOS (*it) == to_charpos \
7945 || ((!it->bidi_p \
7946 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7947 && IT_CHARPOS (*it) > to_charpos) \
7948 || (it->what == IT_COMPOSITION \
7949 && ((IT_CHARPOS (*it) > to_charpos \
7950 && to_charpos >= it->cmp_it.charpos) \
7951 || (IT_CHARPOS (*it) < to_charpos \
7952 && to_charpos <= it->cmp_it.charpos)))) \
7953 && (it->method == GET_FROM_BUFFER \
7954 || (it->method == GET_FROM_DISPLAY_VECTOR \
7955 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7956
7957 /* If there's a line-/wrap-prefix, handle it. */
7958 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7959 && it->current_y < it->last_visible_y)
7960 handle_line_prefix (it);
7961
7962 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7963 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7964
7965 while (1)
7966 {
7967 int x, i, ascent = 0, descent = 0;
7968
7969 /* Utility macro to reset an iterator with x, ascent, and descent. */
7970 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7971 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7972 (IT)->max_descent = descent)
7973
7974 /* Stop if we move beyond TO_CHARPOS (after an image or a
7975 display string or stretch glyph). */
7976 if ((op & MOVE_TO_POS) != 0
7977 && BUFFERP (it->object)
7978 && it->method == GET_FROM_BUFFER
7979 && (((!it->bidi_p
7980 /* When the iterator is at base embedding level, we
7981 are guaranteed that characters are delivered for
7982 display in strictly increasing order of their
7983 buffer positions. */
7984 || BIDI_AT_BASE_LEVEL (it->bidi_it))
7985 && IT_CHARPOS (*it) > to_charpos)
7986 || (it->bidi_p
7987 && (prev_method == GET_FROM_IMAGE
7988 || prev_method == GET_FROM_STRETCH
7989 || prev_method == GET_FROM_STRING)
7990 /* Passed TO_CHARPOS from left to right. */
7991 && ((prev_pos < to_charpos
7992 && IT_CHARPOS (*it) > to_charpos)
7993 /* Passed TO_CHARPOS from right to left. */
7994 || (prev_pos > to_charpos
7995 && IT_CHARPOS (*it) < to_charpos)))))
7996 {
7997 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7998 {
7999 result = MOVE_POS_MATCH_OR_ZV;
8000 break;
8001 }
8002 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8003 /* If wrap_it is valid, the current position might be in a
8004 word that is wrapped. So, save the iterator in
8005 atpos_it and continue to see if wrapping happens. */
8006 SAVE_IT (atpos_it, *it, atpos_data);
8007 }
8008
8009 /* Stop when ZV reached.
8010 We used to stop here when TO_CHARPOS reached as well, but that is
8011 too soon if this glyph does not fit on this line. So we handle it
8012 explicitly below. */
8013 if (!get_next_display_element (it))
8014 {
8015 result = MOVE_POS_MATCH_OR_ZV;
8016 break;
8017 }
8018
8019 if (it->line_wrap == TRUNCATE)
8020 {
8021 if (BUFFER_POS_REACHED_P ())
8022 {
8023 result = MOVE_POS_MATCH_OR_ZV;
8024 break;
8025 }
8026 }
8027 else
8028 {
8029 if (it->line_wrap == WORD_WRAP)
8030 {
8031 if (IT_DISPLAYING_WHITESPACE (it))
8032 may_wrap = 1;
8033 else if (may_wrap)
8034 {
8035 /* We have reached a glyph that follows one or more
8036 whitespace characters. If the position is
8037 already found, we are done. */
8038 if (atpos_it.sp >= 0)
8039 {
8040 RESTORE_IT (it, &atpos_it, atpos_data);
8041 result = MOVE_POS_MATCH_OR_ZV;
8042 goto done;
8043 }
8044 if (atx_it.sp >= 0)
8045 {
8046 RESTORE_IT (it, &atx_it, atx_data);
8047 result = MOVE_X_REACHED;
8048 goto done;
8049 }
8050 /* Otherwise, we can wrap here. */
8051 SAVE_IT (wrap_it, *it, wrap_data);
8052 may_wrap = 0;
8053 }
8054 }
8055 }
8056
8057 /* Remember the line height for the current line, in case
8058 the next element doesn't fit on the line. */
8059 ascent = it->max_ascent;
8060 descent = it->max_descent;
8061
8062 /* The call to produce_glyphs will get the metrics of the
8063 display element IT is loaded with. Record the x-position
8064 before this display element, in case it doesn't fit on the
8065 line. */
8066 x = it->current_x;
8067
8068 PRODUCE_GLYPHS (it);
8069
8070 if (it->area != TEXT_AREA)
8071 {
8072 prev_method = it->method;
8073 if (it->method == GET_FROM_BUFFER)
8074 prev_pos = IT_CHARPOS (*it);
8075 set_iterator_to_next (it, 1);
8076 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8077 SET_TEXT_POS (this_line_min_pos,
8078 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8079 if (it->bidi_p
8080 && (op & MOVE_TO_POS)
8081 && IT_CHARPOS (*it) > to_charpos
8082 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8083 SAVE_IT (ppos_it, *it, ppos_data);
8084 continue;
8085 }
8086
8087 /* The number of glyphs we get back in IT->nglyphs will normally
8088 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8089 character on a terminal frame, or (iii) a line end. For the
8090 second case, IT->nglyphs - 1 padding glyphs will be present.
8091 (On X frames, there is only one glyph produced for a
8092 composite character.)
8093
8094 The behavior implemented below means, for continuation lines,
8095 that as many spaces of a TAB as fit on the current line are
8096 displayed there. For terminal frames, as many glyphs of a
8097 multi-glyph character are displayed in the current line, too.
8098 This is what the old redisplay code did, and we keep it that
8099 way. Under X, the whole shape of a complex character must
8100 fit on the line or it will be completely displayed in the
8101 next line.
8102
8103 Note that both for tabs and padding glyphs, all glyphs have
8104 the same width. */
8105 if (it->nglyphs)
8106 {
8107 /* More than one glyph or glyph doesn't fit on line. All
8108 glyphs have the same width. */
8109 int single_glyph_width = it->pixel_width / it->nglyphs;
8110 int new_x;
8111 int x_before_this_char = x;
8112 int hpos_before_this_char = it->hpos;
8113
8114 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8115 {
8116 new_x = x + single_glyph_width;
8117
8118 /* We want to leave anything reaching TO_X to the caller. */
8119 if ((op & MOVE_TO_X) && new_x > to_x)
8120 {
8121 if (BUFFER_POS_REACHED_P ())
8122 {
8123 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8124 goto buffer_pos_reached;
8125 if (atpos_it.sp < 0)
8126 {
8127 SAVE_IT (atpos_it, *it, atpos_data);
8128 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8129 }
8130 }
8131 else
8132 {
8133 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8134 {
8135 it->current_x = x;
8136 result = MOVE_X_REACHED;
8137 break;
8138 }
8139 if (atx_it.sp < 0)
8140 {
8141 SAVE_IT (atx_it, *it, atx_data);
8142 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8143 }
8144 }
8145 }
8146
8147 if (/* Lines are continued. */
8148 it->line_wrap != TRUNCATE
8149 && (/* And glyph doesn't fit on the line. */
8150 new_x > it->last_visible_x
8151 /* Or it fits exactly and we're on a window
8152 system frame. */
8153 || (new_x == it->last_visible_x
8154 && FRAME_WINDOW_P (it->f))))
8155 {
8156 if (/* IT->hpos == 0 means the very first glyph
8157 doesn't fit on the line, e.g. a wide image. */
8158 it->hpos == 0
8159 || (new_x == it->last_visible_x
8160 && FRAME_WINDOW_P (it->f)))
8161 {
8162 ++it->hpos;
8163 it->current_x = new_x;
8164
8165 /* The character's last glyph just barely fits
8166 in this row. */
8167 if (i == it->nglyphs - 1)
8168 {
8169 /* If this is the destination position,
8170 return a position *before* it in this row,
8171 now that we know it fits in this row. */
8172 if (BUFFER_POS_REACHED_P ())
8173 {
8174 if (it->line_wrap != WORD_WRAP
8175 || wrap_it.sp < 0)
8176 {
8177 it->hpos = hpos_before_this_char;
8178 it->current_x = x_before_this_char;
8179 result = MOVE_POS_MATCH_OR_ZV;
8180 break;
8181 }
8182 if (it->line_wrap == WORD_WRAP
8183 && atpos_it.sp < 0)
8184 {
8185 SAVE_IT (atpos_it, *it, atpos_data);
8186 atpos_it.current_x = x_before_this_char;
8187 atpos_it.hpos = hpos_before_this_char;
8188 }
8189 }
8190
8191 prev_method = it->method;
8192 if (it->method == GET_FROM_BUFFER)
8193 prev_pos = IT_CHARPOS (*it);
8194 set_iterator_to_next (it, 1);
8195 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8196 SET_TEXT_POS (this_line_min_pos,
8197 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8198 /* On graphical terminals, newlines may
8199 "overflow" into the fringe if
8200 overflow-newline-into-fringe is non-nil.
8201 On text-only terminals, newlines may
8202 overflow into the last glyph on the
8203 display line.*/
8204 if (!FRAME_WINDOW_P (it->f)
8205 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8206 {
8207 if (!get_next_display_element (it))
8208 {
8209 result = MOVE_POS_MATCH_OR_ZV;
8210 break;
8211 }
8212 if (BUFFER_POS_REACHED_P ())
8213 {
8214 if (ITERATOR_AT_END_OF_LINE_P (it))
8215 result = MOVE_POS_MATCH_OR_ZV;
8216 else
8217 result = MOVE_LINE_CONTINUED;
8218 break;
8219 }
8220 if (ITERATOR_AT_END_OF_LINE_P (it))
8221 {
8222 result = MOVE_NEWLINE_OR_CR;
8223 break;
8224 }
8225 }
8226 }
8227 }
8228 else
8229 IT_RESET_X_ASCENT_DESCENT (it);
8230
8231 if (wrap_it.sp >= 0)
8232 {
8233 RESTORE_IT (it, &wrap_it, wrap_data);
8234 atpos_it.sp = -1;
8235 atx_it.sp = -1;
8236 }
8237
8238 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8239 IT_CHARPOS (*it)));
8240 result = MOVE_LINE_CONTINUED;
8241 break;
8242 }
8243
8244 if (BUFFER_POS_REACHED_P ())
8245 {
8246 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8247 goto buffer_pos_reached;
8248 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8249 {
8250 SAVE_IT (atpos_it, *it, atpos_data);
8251 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8252 }
8253 }
8254
8255 if (new_x > it->first_visible_x)
8256 {
8257 /* Glyph is visible. Increment number of glyphs that
8258 would be displayed. */
8259 ++it->hpos;
8260 }
8261 }
8262
8263 if (result != MOVE_UNDEFINED)
8264 break;
8265 }
8266 else if (BUFFER_POS_REACHED_P ())
8267 {
8268 buffer_pos_reached:
8269 IT_RESET_X_ASCENT_DESCENT (it);
8270 result = MOVE_POS_MATCH_OR_ZV;
8271 break;
8272 }
8273 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8274 {
8275 /* Stop when TO_X specified and reached. This check is
8276 necessary here because of lines consisting of a line end,
8277 only. The line end will not produce any glyphs and we
8278 would never get MOVE_X_REACHED. */
8279 xassert (it->nglyphs == 0);
8280 result = MOVE_X_REACHED;
8281 break;
8282 }
8283
8284 /* Is this a line end? If yes, we're done. */
8285 if (ITERATOR_AT_END_OF_LINE_P (it))
8286 {
8287 /* If we are past TO_CHARPOS, but never saw any character
8288 positions smaller than TO_CHARPOS, return
8289 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8290 did. */
8291 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8292 {
8293 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8294 {
8295 if (IT_CHARPOS (ppos_it) < ZV)
8296 {
8297 RESTORE_IT (it, &ppos_it, ppos_data);
8298 result = MOVE_POS_MATCH_OR_ZV;
8299 }
8300 else
8301 goto buffer_pos_reached;
8302 }
8303 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8304 && IT_CHARPOS (*it) > to_charpos)
8305 goto buffer_pos_reached;
8306 else
8307 result = MOVE_NEWLINE_OR_CR;
8308 }
8309 else
8310 result = MOVE_NEWLINE_OR_CR;
8311 break;
8312 }
8313
8314 prev_method = it->method;
8315 if (it->method == GET_FROM_BUFFER)
8316 prev_pos = IT_CHARPOS (*it);
8317 /* The current display element has been consumed. Advance
8318 to the next. */
8319 set_iterator_to_next (it, 1);
8320 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8321 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8322 if (IT_CHARPOS (*it) < to_charpos)
8323 saw_smaller_pos = 1;
8324 if (it->bidi_p
8325 && (op & MOVE_TO_POS)
8326 && IT_CHARPOS (*it) >= to_charpos
8327 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8328 SAVE_IT (ppos_it, *it, ppos_data);
8329
8330 /* Stop if lines are truncated and IT's current x-position is
8331 past the right edge of the window now. */
8332 if (it->line_wrap == TRUNCATE
8333 && it->current_x >= it->last_visible_x)
8334 {
8335 if (!FRAME_WINDOW_P (it->f)
8336 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8337 {
8338 int at_eob_p = 0;
8339
8340 if ((at_eob_p = !get_next_display_element (it))
8341 || BUFFER_POS_REACHED_P ()
8342 /* If we are past TO_CHARPOS, but never saw any
8343 character positions smaller than TO_CHARPOS,
8344 return MOVE_POS_MATCH_OR_ZV, like the
8345 unidirectional display did. */
8346 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8347 && !saw_smaller_pos
8348 && IT_CHARPOS (*it) > to_charpos))
8349 {
8350 if (it->bidi_p
8351 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8352 RESTORE_IT (it, &ppos_it, ppos_data);
8353 result = MOVE_POS_MATCH_OR_ZV;
8354 break;
8355 }
8356 if (ITERATOR_AT_END_OF_LINE_P (it))
8357 {
8358 result = MOVE_NEWLINE_OR_CR;
8359 break;
8360 }
8361 }
8362 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8363 && !saw_smaller_pos
8364 && IT_CHARPOS (*it) > to_charpos)
8365 {
8366 if (IT_CHARPOS (ppos_it) < ZV)
8367 RESTORE_IT (it, &ppos_it, ppos_data);
8368 result = MOVE_POS_MATCH_OR_ZV;
8369 break;
8370 }
8371 result = MOVE_LINE_TRUNCATED;
8372 break;
8373 }
8374 #undef IT_RESET_X_ASCENT_DESCENT
8375 }
8376
8377 #undef BUFFER_POS_REACHED_P
8378
8379 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8380 restore the saved iterator. */
8381 if (atpos_it.sp >= 0)
8382 RESTORE_IT (it, &atpos_it, atpos_data);
8383 else if (atx_it.sp >= 0)
8384 RESTORE_IT (it, &atx_it, atx_data);
8385
8386 done:
8387
8388 if (atpos_data)
8389 bidi_unshelve_cache (atpos_data, 1);
8390 if (atx_data)
8391 bidi_unshelve_cache (atx_data, 1);
8392 if (wrap_data)
8393 bidi_unshelve_cache (wrap_data, 1);
8394 if (ppos_data)
8395 bidi_unshelve_cache (ppos_data, 1);
8396
8397 /* Restore the iterator settings altered at the beginning of this
8398 function. */
8399 it->glyph_row = saved_glyph_row;
8400 return result;
8401 }
8402
8403 /* For external use. */
8404 void
8405 move_it_in_display_line (struct it *it,
8406 ptrdiff_t to_charpos, int to_x,
8407 enum move_operation_enum op)
8408 {
8409 if (it->line_wrap == WORD_WRAP
8410 && (op & MOVE_TO_X))
8411 {
8412 struct it save_it;
8413 void *save_data = NULL;
8414 int skip;
8415
8416 SAVE_IT (save_it, *it, save_data);
8417 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8418 /* When word-wrap is on, TO_X may lie past the end
8419 of a wrapped line. Then it->current is the
8420 character on the next line, so backtrack to the
8421 space before the wrap point. */
8422 if (skip == MOVE_LINE_CONTINUED)
8423 {
8424 int prev_x = max (it->current_x - 1, 0);
8425 RESTORE_IT (it, &save_it, save_data);
8426 move_it_in_display_line_to
8427 (it, -1, prev_x, MOVE_TO_X);
8428 }
8429 else
8430 bidi_unshelve_cache (save_data, 1);
8431 }
8432 else
8433 move_it_in_display_line_to (it, to_charpos, to_x, op);
8434 }
8435
8436
8437 /* Move IT forward until it satisfies one or more of the criteria in
8438 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8439
8440 OP is a bit-mask that specifies where to stop, and in particular,
8441 which of those four position arguments makes a difference. See the
8442 description of enum move_operation_enum.
8443
8444 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8445 screen line, this function will set IT to the next position that is
8446 displayed to the right of TO_CHARPOS on the screen. */
8447
8448 void
8449 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8450 {
8451 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8452 int line_height, line_start_x = 0, reached = 0;
8453 void *backup_data = NULL;
8454
8455 for (;;)
8456 {
8457 if (op & MOVE_TO_VPOS)
8458 {
8459 /* If no TO_CHARPOS and no TO_X specified, stop at the
8460 start of the line TO_VPOS. */
8461 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8462 {
8463 if (it->vpos == to_vpos)
8464 {
8465 reached = 1;
8466 break;
8467 }
8468 else
8469 skip = move_it_in_display_line_to (it, -1, -1, 0);
8470 }
8471 else
8472 {
8473 /* TO_VPOS >= 0 means stop at TO_X in the line at
8474 TO_VPOS, or at TO_POS, whichever comes first. */
8475 if (it->vpos == to_vpos)
8476 {
8477 reached = 2;
8478 break;
8479 }
8480
8481 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8482
8483 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8484 {
8485 reached = 3;
8486 break;
8487 }
8488 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8489 {
8490 /* We have reached TO_X but not in the line we want. */
8491 skip = move_it_in_display_line_to (it, to_charpos,
8492 -1, MOVE_TO_POS);
8493 if (skip == MOVE_POS_MATCH_OR_ZV)
8494 {
8495 reached = 4;
8496 break;
8497 }
8498 }
8499 }
8500 }
8501 else if (op & MOVE_TO_Y)
8502 {
8503 struct it it_backup;
8504
8505 if (it->line_wrap == WORD_WRAP)
8506 SAVE_IT (it_backup, *it, backup_data);
8507
8508 /* TO_Y specified means stop at TO_X in the line containing
8509 TO_Y---or at TO_CHARPOS if this is reached first. The
8510 problem is that we can't really tell whether the line
8511 contains TO_Y before we have completely scanned it, and
8512 this may skip past TO_X. What we do is to first scan to
8513 TO_X.
8514
8515 If TO_X is not specified, use a TO_X of zero. The reason
8516 is to make the outcome of this function more predictable.
8517 If we didn't use TO_X == 0, we would stop at the end of
8518 the line which is probably not what a caller would expect
8519 to happen. */
8520 skip = move_it_in_display_line_to
8521 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8522 (MOVE_TO_X | (op & MOVE_TO_POS)));
8523
8524 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8525 if (skip == MOVE_POS_MATCH_OR_ZV)
8526 reached = 5;
8527 else if (skip == MOVE_X_REACHED)
8528 {
8529 /* If TO_X was reached, we want to know whether TO_Y is
8530 in the line. We know this is the case if the already
8531 scanned glyphs make the line tall enough. Otherwise,
8532 we must check by scanning the rest of the line. */
8533 line_height = it->max_ascent + it->max_descent;
8534 if (to_y >= it->current_y
8535 && to_y < it->current_y + line_height)
8536 {
8537 reached = 6;
8538 break;
8539 }
8540 SAVE_IT (it_backup, *it, backup_data);
8541 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8542 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8543 op & MOVE_TO_POS);
8544 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8545 line_height = it->max_ascent + it->max_descent;
8546 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8547
8548 if (to_y >= it->current_y
8549 && to_y < it->current_y + line_height)
8550 {
8551 /* If TO_Y is in this line and TO_X was reached
8552 above, we scanned too far. We have to restore
8553 IT's settings to the ones before skipping. */
8554 RESTORE_IT (it, &it_backup, backup_data);
8555 reached = 6;
8556 }
8557 else
8558 {
8559 skip = skip2;
8560 if (skip == MOVE_POS_MATCH_OR_ZV)
8561 reached = 7;
8562 }
8563 }
8564 else
8565 {
8566 /* Check whether TO_Y is in this line. */
8567 line_height = it->max_ascent + it->max_descent;
8568 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8569
8570 if (to_y >= it->current_y
8571 && to_y < it->current_y + line_height)
8572 {
8573 /* When word-wrap is on, TO_X may lie past the end
8574 of a wrapped line. Then it->current is the
8575 character on the next line, so backtrack to the
8576 space before the wrap point. */
8577 if (skip == MOVE_LINE_CONTINUED
8578 && it->line_wrap == WORD_WRAP)
8579 {
8580 int prev_x = max (it->current_x - 1, 0);
8581 RESTORE_IT (it, &it_backup, backup_data);
8582 skip = move_it_in_display_line_to
8583 (it, -1, prev_x, MOVE_TO_X);
8584 }
8585 reached = 6;
8586 }
8587 }
8588
8589 if (reached)
8590 break;
8591 }
8592 else if (BUFFERP (it->object)
8593 && (it->method == GET_FROM_BUFFER
8594 || it->method == GET_FROM_STRETCH)
8595 && IT_CHARPOS (*it) >= to_charpos
8596 /* Under bidi iteration, a call to set_iterator_to_next
8597 can scan far beyond to_charpos if the initial
8598 portion of the next line needs to be reordered. In
8599 that case, give move_it_in_display_line_to another
8600 chance below. */
8601 && !(it->bidi_p
8602 && it->bidi_it.scan_dir == -1))
8603 skip = MOVE_POS_MATCH_OR_ZV;
8604 else
8605 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8606
8607 switch (skip)
8608 {
8609 case MOVE_POS_MATCH_OR_ZV:
8610 reached = 8;
8611 goto out;
8612
8613 case MOVE_NEWLINE_OR_CR:
8614 set_iterator_to_next (it, 1);
8615 it->continuation_lines_width = 0;
8616 break;
8617
8618 case MOVE_LINE_TRUNCATED:
8619 it->continuation_lines_width = 0;
8620 reseat_at_next_visible_line_start (it, 0);
8621 if ((op & MOVE_TO_POS) != 0
8622 && IT_CHARPOS (*it) > to_charpos)
8623 {
8624 reached = 9;
8625 goto out;
8626 }
8627 break;
8628
8629 case MOVE_LINE_CONTINUED:
8630 /* For continued lines ending in a tab, some of the glyphs
8631 associated with the tab are displayed on the current
8632 line. Since it->current_x does not include these glyphs,
8633 we use it->last_visible_x instead. */
8634 if (it->c == '\t')
8635 {
8636 it->continuation_lines_width += it->last_visible_x;
8637 /* When moving by vpos, ensure that the iterator really
8638 advances to the next line (bug#847, bug#969). Fixme:
8639 do we need to do this in other circumstances? */
8640 if (it->current_x != it->last_visible_x
8641 && (op & MOVE_TO_VPOS)
8642 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8643 {
8644 line_start_x = it->current_x + it->pixel_width
8645 - it->last_visible_x;
8646 set_iterator_to_next (it, 0);
8647 }
8648 }
8649 else
8650 it->continuation_lines_width += it->current_x;
8651 break;
8652
8653 default:
8654 abort ();
8655 }
8656
8657 /* Reset/increment for the next run. */
8658 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8659 it->current_x = line_start_x;
8660 line_start_x = 0;
8661 it->hpos = 0;
8662 it->current_y += it->max_ascent + it->max_descent;
8663 ++it->vpos;
8664 last_height = it->max_ascent + it->max_descent;
8665 last_max_ascent = it->max_ascent;
8666 it->max_ascent = it->max_descent = 0;
8667 }
8668
8669 out:
8670
8671 /* On text terminals, we may stop at the end of a line in the middle
8672 of a multi-character glyph. If the glyph itself is continued,
8673 i.e. it is actually displayed on the next line, don't treat this
8674 stopping point as valid; move to the next line instead (unless
8675 that brings us offscreen). */
8676 if (!FRAME_WINDOW_P (it->f)
8677 && op & MOVE_TO_POS
8678 && IT_CHARPOS (*it) == to_charpos
8679 && it->what == IT_CHARACTER
8680 && it->nglyphs > 1
8681 && it->line_wrap == WINDOW_WRAP
8682 && it->current_x == it->last_visible_x - 1
8683 && it->c != '\n'
8684 && it->c != '\t'
8685 && it->vpos < XFASTINT (it->w->window_end_vpos))
8686 {
8687 it->continuation_lines_width += it->current_x;
8688 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8689 it->current_y += it->max_ascent + it->max_descent;
8690 ++it->vpos;
8691 last_height = it->max_ascent + it->max_descent;
8692 last_max_ascent = it->max_ascent;
8693 }
8694
8695 if (backup_data)
8696 bidi_unshelve_cache (backup_data, 1);
8697
8698 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8699 }
8700
8701
8702 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8703
8704 If DY > 0, move IT backward at least that many pixels. DY = 0
8705 means move IT backward to the preceding line start or BEGV. This
8706 function may move over more than DY pixels if IT->current_y - DY
8707 ends up in the middle of a line; in this case IT->current_y will be
8708 set to the top of the line moved to. */
8709
8710 void
8711 move_it_vertically_backward (struct it *it, int dy)
8712 {
8713 int nlines, h;
8714 struct it it2, it3;
8715 void *it2data = NULL, *it3data = NULL;
8716 ptrdiff_t start_pos;
8717
8718 move_further_back:
8719 xassert (dy >= 0);
8720
8721 start_pos = IT_CHARPOS (*it);
8722
8723 /* Estimate how many newlines we must move back. */
8724 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8725
8726 /* Set the iterator's position that many lines back. */
8727 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8728 back_to_previous_visible_line_start (it);
8729
8730 /* Reseat the iterator here. When moving backward, we don't want
8731 reseat to skip forward over invisible text, set up the iterator
8732 to deliver from overlay strings at the new position etc. So,
8733 use reseat_1 here. */
8734 reseat_1 (it, it->current.pos, 1);
8735
8736 /* We are now surely at a line start. */
8737 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8738 reordering is in effect. */
8739 it->continuation_lines_width = 0;
8740
8741 /* Move forward and see what y-distance we moved. First move to the
8742 start of the next line so that we get its height. We need this
8743 height to be able to tell whether we reached the specified
8744 y-distance. */
8745 SAVE_IT (it2, *it, it2data);
8746 it2.max_ascent = it2.max_descent = 0;
8747 do
8748 {
8749 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8750 MOVE_TO_POS | MOVE_TO_VPOS);
8751 }
8752 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8753 /* If we are in a display string which starts at START_POS,
8754 and that display string includes a newline, and we are
8755 right after that newline (i.e. at the beginning of a
8756 display line), exit the loop, because otherwise we will
8757 infloop, since move_it_to will see that it is already at
8758 START_POS and will not move. */
8759 || (it2.method == GET_FROM_STRING
8760 && IT_CHARPOS (it2) == start_pos
8761 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8762 xassert (IT_CHARPOS (*it) >= BEGV);
8763 SAVE_IT (it3, it2, it3data);
8764
8765 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8766 xassert (IT_CHARPOS (*it) >= BEGV);
8767 /* H is the actual vertical distance from the position in *IT
8768 and the starting position. */
8769 h = it2.current_y - it->current_y;
8770 /* NLINES is the distance in number of lines. */
8771 nlines = it2.vpos - it->vpos;
8772
8773 /* Correct IT's y and vpos position
8774 so that they are relative to the starting point. */
8775 it->vpos -= nlines;
8776 it->current_y -= h;
8777
8778 if (dy == 0)
8779 {
8780 /* DY == 0 means move to the start of the screen line. The
8781 value of nlines is > 0 if continuation lines were involved,
8782 or if the original IT position was at start of a line. */
8783 RESTORE_IT (it, it, it2data);
8784 if (nlines > 0)
8785 move_it_by_lines (it, nlines);
8786 /* The above code moves us to some position NLINES down,
8787 usually to its first glyph (leftmost in an L2R line), but
8788 that's not necessarily the start of the line, under bidi
8789 reordering. We want to get to the character position
8790 that is immediately after the newline of the previous
8791 line. */
8792 if (it->bidi_p
8793 && !it->continuation_lines_width
8794 && !STRINGP (it->string)
8795 && IT_CHARPOS (*it) > BEGV
8796 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8797 {
8798 ptrdiff_t nl_pos =
8799 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8800
8801 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8802 }
8803 bidi_unshelve_cache (it3data, 1);
8804 }
8805 else
8806 {
8807 /* The y-position we try to reach, relative to *IT.
8808 Note that H has been subtracted in front of the if-statement. */
8809 int target_y = it->current_y + h - dy;
8810 int y0 = it3.current_y;
8811 int y1;
8812 int line_height;
8813
8814 RESTORE_IT (&it3, &it3, it3data);
8815 y1 = line_bottom_y (&it3);
8816 line_height = y1 - y0;
8817 RESTORE_IT (it, it, it2data);
8818 /* If we did not reach target_y, try to move further backward if
8819 we can. If we moved too far backward, try to move forward. */
8820 if (target_y < it->current_y
8821 /* This is heuristic. In a window that's 3 lines high, with
8822 a line height of 13 pixels each, recentering with point
8823 on the bottom line will try to move -39/2 = 19 pixels
8824 backward. Try to avoid moving into the first line. */
8825 && (it->current_y - target_y
8826 > min (window_box_height (it->w), line_height * 2 / 3))
8827 && IT_CHARPOS (*it) > BEGV)
8828 {
8829 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8830 target_y - it->current_y));
8831 dy = it->current_y - target_y;
8832 goto move_further_back;
8833 }
8834 else if (target_y >= it->current_y + line_height
8835 && IT_CHARPOS (*it) < ZV)
8836 {
8837 /* Should move forward by at least one line, maybe more.
8838
8839 Note: Calling move_it_by_lines can be expensive on
8840 terminal frames, where compute_motion is used (via
8841 vmotion) to do the job, when there are very long lines
8842 and truncate-lines is nil. That's the reason for
8843 treating terminal frames specially here. */
8844
8845 if (!FRAME_WINDOW_P (it->f))
8846 move_it_vertically (it, target_y - (it->current_y + line_height));
8847 else
8848 {
8849 do
8850 {
8851 move_it_by_lines (it, 1);
8852 }
8853 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8854 }
8855 }
8856 }
8857 }
8858
8859
8860 /* Move IT by a specified amount of pixel lines DY. DY negative means
8861 move backwards. DY = 0 means move to start of screen line. At the
8862 end, IT will be on the start of a screen line. */
8863
8864 void
8865 move_it_vertically (struct it *it, int dy)
8866 {
8867 if (dy <= 0)
8868 move_it_vertically_backward (it, -dy);
8869 else
8870 {
8871 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8872 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8873 MOVE_TO_POS | MOVE_TO_Y);
8874 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8875
8876 /* If buffer ends in ZV without a newline, move to the start of
8877 the line to satisfy the post-condition. */
8878 if (IT_CHARPOS (*it) == ZV
8879 && ZV > BEGV
8880 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8881 move_it_by_lines (it, 0);
8882 }
8883 }
8884
8885
8886 /* Move iterator IT past the end of the text line it is in. */
8887
8888 void
8889 move_it_past_eol (struct it *it)
8890 {
8891 enum move_it_result rc;
8892
8893 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8894 if (rc == MOVE_NEWLINE_OR_CR)
8895 set_iterator_to_next (it, 0);
8896 }
8897
8898
8899 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8900 negative means move up. DVPOS == 0 means move to the start of the
8901 screen line.
8902
8903 Optimization idea: If we would know that IT->f doesn't use
8904 a face with proportional font, we could be faster for
8905 truncate-lines nil. */
8906
8907 void
8908 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
8909 {
8910
8911 /* The commented-out optimization uses vmotion on terminals. This
8912 gives bad results, because elements like it->what, on which
8913 callers such as pos_visible_p rely, aren't updated. */
8914 /* struct position pos;
8915 if (!FRAME_WINDOW_P (it->f))
8916 {
8917 struct text_pos textpos;
8918
8919 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8920 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8921 reseat (it, textpos, 1);
8922 it->vpos += pos.vpos;
8923 it->current_y += pos.vpos;
8924 }
8925 else */
8926
8927 if (dvpos == 0)
8928 {
8929 /* DVPOS == 0 means move to the start of the screen line. */
8930 move_it_vertically_backward (it, 0);
8931 xassert (it->current_x == 0 && it->hpos == 0);
8932 /* Let next call to line_bottom_y calculate real line height */
8933 last_height = 0;
8934 }
8935 else if (dvpos > 0)
8936 {
8937 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8938 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8939 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8940 }
8941 else
8942 {
8943 struct it it2;
8944 void *it2data = NULL;
8945 ptrdiff_t start_charpos, i;
8946
8947 /* Start at the beginning of the screen line containing IT's
8948 position. This may actually move vertically backwards,
8949 in case of overlays, so adjust dvpos accordingly. */
8950 dvpos += it->vpos;
8951 move_it_vertically_backward (it, 0);
8952 dvpos -= it->vpos;
8953
8954 /* Go back -DVPOS visible lines and reseat the iterator there. */
8955 start_charpos = IT_CHARPOS (*it);
8956 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8957 back_to_previous_visible_line_start (it);
8958 reseat (it, it->current.pos, 1);
8959
8960 /* Move further back if we end up in a string or an image. */
8961 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8962 {
8963 /* First try to move to start of display line. */
8964 dvpos += it->vpos;
8965 move_it_vertically_backward (it, 0);
8966 dvpos -= it->vpos;
8967 if (IT_POS_VALID_AFTER_MOVE_P (it))
8968 break;
8969 /* If start of line is still in string or image,
8970 move further back. */
8971 back_to_previous_visible_line_start (it);
8972 reseat (it, it->current.pos, 1);
8973 dvpos--;
8974 }
8975
8976 it->current_x = it->hpos = 0;
8977
8978 /* Above call may have moved too far if continuation lines
8979 are involved. Scan forward and see if it did. */
8980 SAVE_IT (it2, *it, it2data);
8981 it2.vpos = it2.current_y = 0;
8982 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8983 it->vpos -= it2.vpos;
8984 it->current_y -= it2.current_y;
8985 it->current_x = it->hpos = 0;
8986
8987 /* If we moved too far back, move IT some lines forward. */
8988 if (it2.vpos > -dvpos)
8989 {
8990 int delta = it2.vpos + dvpos;
8991
8992 RESTORE_IT (&it2, &it2, it2data);
8993 SAVE_IT (it2, *it, it2data);
8994 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8995 /* Move back again if we got too far ahead. */
8996 if (IT_CHARPOS (*it) >= start_charpos)
8997 RESTORE_IT (it, &it2, it2data);
8998 else
8999 bidi_unshelve_cache (it2data, 1);
9000 }
9001 else
9002 RESTORE_IT (it, it, it2data);
9003 }
9004 }
9005
9006 /* Return 1 if IT points into the middle of a display vector. */
9007
9008 int
9009 in_display_vector_p (struct it *it)
9010 {
9011 return (it->method == GET_FROM_DISPLAY_VECTOR
9012 && it->current.dpvec_index > 0
9013 && it->dpvec + it->current.dpvec_index != it->dpend);
9014 }
9015
9016 \f
9017 /***********************************************************************
9018 Messages
9019 ***********************************************************************/
9020
9021
9022 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9023 to *Messages*. */
9024
9025 void
9026 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9027 {
9028 Lisp_Object args[3];
9029 Lisp_Object msg, fmt;
9030 char *buffer;
9031 ptrdiff_t len;
9032 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9033 USE_SAFE_ALLOCA;
9034
9035 /* Do nothing if called asynchronously. Inserting text into
9036 a buffer may call after-change-functions and alike and
9037 that would means running Lisp asynchronously. */
9038 if (handling_signal)
9039 return;
9040
9041 fmt = msg = Qnil;
9042 GCPRO4 (fmt, msg, arg1, arg2);
9043
9044 args[0] = fmt = build_string (format);
9045 args[1] = arg1;
9046 args[2] = arg2;
9047 msg = Fformat (3, args);
9048
9049 len = SBYTES (msg) + 1;
9050 SAFE_ALLOCA (buffer, char *, len);
9051 memcpy (buffer, SDATA (msg), len);
9052
9053 message_dolog (buffer, len - 1, 1, 0);
9054 SAFE_FREE ();
9055
9056 UNGCPRO;
9057 }
9058
9059
9060 /* Output a newline in the *Messages* buffer if "needs" one. */
9061
9062 void
9063 message_log_maybe_newline (void)
9064 {
9065 if (message_log_need_newline)
9066 message_dolog ("", 0, 1, 0);
9067 }
9068
9069
9070 /* Add a string M of length NBYTES to the message log, optionally
9071 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9072 nonzero, means interpret the contents of M as multibyte. This
9073 function calls low-level routines in order to bypass text property
9074 hooks, etc. which might not be safe to run.
9075
9076 This may GC (insert may run before/after change hooks),
9077 so the buffer M must NOT point to a Lisp string. */
9078
9079 void
9080 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9081 {
9082 const unsigned char *msg = (const unsigned char *) m;
9083
9084 if (!NILP (Vmemory_full))
9085 return;
9086
9087 if (!NILP (Vmessage_log_max))
9088 {
9089 struct buffer *oldbuf;
9090 Lisp_Object oldpoint, oldbegv, oldzv;
9091 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9092 ptrdiff_t point_at_end = 0;
9093 ptrdiff_t zv_at_end = 0;
9094 Lisp_Object old_deactivate_mark, tem;
9095 struct gcpro gcpro1;
9096
9097 old_deactivate_mark = Vdeactivate_mark;
9098 oldbuf = current_buffer;
9099 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9100 BVAR (current_buffer, undo_list) = Qt;
9101
9102 oldpoint = message_dolog_marker1;
9103 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9104 oldbegv = message_dolog_marker2;
9105 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9106 oldzv = message_dolog_marker3;
9107 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9108 GCPRO1 (old_deactivate_mark);
9109
9110 if (PT == Z)
9111 point_at_end = 1;
9112 if (ZV == Z)
9113 zv_at_end = 1;
9114
9115 BEGV = BEG;
9116 BEGV_BYTE = BEG_BYTE;
9117 ZV = Z;
9118 ZV_BYTE = Z_BYTE;
9119 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9120
9121 /* Insert the string--maybe converting multibyte to single byte
9122 or vice versa, so that all the text fits the buffer. */
9123 if (multibyte
9124 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9125 {
9126 ptrdiff_t i;
9127 int c, char_bytes;
9128 char work[1];
9129
9130 /* Convert a multibyte string to single-byte
9131 for the *Message* buffer. */
9132 for (i = 0; i < nbytes; i += char_bytes)
9133 {
9134 c = string_char_and_length (msg + i, &char_bytes);
9135 work[0] = (ASCII_CHAR_P (c)
9136 ? c
9137 : multibyte_char_to_unibyte (c));
9138 insert_1_both (work, 1, 1, 1, 0, 0);
9139 }
9140 }
9141 else if (! multibyte
9142 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9143 {
9144 ptrdiff_t i;
9145 int c, char_bytes;
9146 unsigned char str[MAX_MULTIBYTE_LENGTH];
9147 /* Convert a single-byte string to multibyte
9148 for the *Message* buffer. */
9149 for (i = 0; i < nbytes; i++)
9150 {
9151 c = msg[i];
9152 MAKE_CHAR_MULTIBYTE (c);
9153 char_bytes = CHAR_STRING (c, str);
9154 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9155 }
9156 }
9157 else if (nbytes)
9158 insert_1 (m, nbytes, 1, 0, 0);
9159
9160 if (nlflag)
9161 {
9162 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9163 printmax_t dups;
9164 insert_1 ("\n", 1, 1, 0, 0);
9165
9166 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9167 this_bol = PT;
9168 this_bol_byte = PT_BYTE;
9169
9170 /* See if this line duplicates the previous one.
9171 If so, combine duplicates. */
9172 if (this_bol > BEG)
9173 {
9174 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9175 prev_bol = PT;
9176 prev_bol_byte = PT_BYTE;
9177
9178 dups = message_log_check_duplicate (prev_bol_byte,
9179 this_bol_byte);
9180 if (dups)
9181 {
9182 del_range_both (prev_bol, prev_bol_byte,
9183 this_bol, this_bol_byte, 0);
9184 if (dups > 1)
9185 {
9186 char dupstr[sizeof " [ times]"
9187 + INT_STRLEN_BOUND (printmax_t)];
9188 int duplen;
9189
9190 /* If you change this format, don't forget to also
9191 change message_log_check_duplicate. */
9192 sprintf (dupstr, " [%"pMd" times]", dups);
9193 duplen = strlen (dupstr);
9194 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9195 insert_1 (dupstr, duplen, 1, 0, 1);
9196 }
9197 }
9198 }
9199
9200 /* If we have more than the desired maximum number of lines
9201 in the *Messages* buffer now, delete the oldest ones.
9202 This is safe because we don't have undo in this buffer. */
9203
9204 if (NATNUMP (Vmessage_log_max))
9205 {
9206 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9207 -XFASTINT (Vmessage_log_max) - 1, 0);
9208 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9209 }
9210 }
9211 BEGV = XMARKER (oldbegv)->charpos;
9212 BEGV_BYTE = marker_byte_position (oldbegv);
9213
9214 if (zv_at_end)
9215 {
9216 ZV = Z;
9217 ZV_BYTE = Z_BYTE;
9218 }
9219 else
9220 {
9221 ZV = XMARKER (oldzv)->charpos;
9222 ZV_BYTE = marker_byte_position (oldzv);
9223 }
9224
9225 if (point_at_end)
9226 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9227 else
9228 /* We can't do Fgoto_char (oldpoint) because it will run some
9229 Lisp code. */
9230 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9231 XMARKER (oldpoint)->bytepos);
9232
9233 UNGCPRO;
9234 unchain_marker (XMARKER (oldpoint));
9235 unchain_marker (XMARKER (oldbegv));
9236 unchain_marker (XMARKER (oldzv));
9237
9238 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9239 set_buffer_internal (oldbuf);
9240 if (NILP (tem))
9241 windows_or_buffers_changed = old_windows_or_buffers_changed;
9242 message_log_need_newline = !nlflag;
9243 Vdeactivate_mark = old_deactivate_mark;
9244 }
9245 }
9246
9247
9248 /* We are at the end of the buffer after just having inserted a newline.
9249 (Note: We depend on the fact we won't be crossing the gap.)
9250 Check to see if the most recent message looks a lot like the previous one.
9251 Return 0 if different, 1 if the new one should just replace it, or a
9252 value N > 1 if we should also append " [N times]". */
9253
9254 static intmax_t
9255 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9256 {
9257 ptrdiff_t i;
9258 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9259 int seen_dots = 0;
9260 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9261 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9262
9263 for (i = 0; i < len; i++)
9264 {
9265 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9266 seen_dots = 1;
9267 if (p1[i] != p2[i])
9268 return seen_dots;
9269 }
9270 p1 += len;
9271 if (*p1 == '\n')
9272 return 2;
9273 if (*p1++ == ' ' && *p1++ == '[')
9274 {
9275 char *pend;
9276 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9277 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9278 return n+1;
9279 }
9280 return 0;
9281 }
9282 \f
9283
9284 /* Display an echo area message M with a specified length of NBYTES
9285 bytes. The string may include null characters. If M is 0, clear
9286 out any existing message, and let the mini-buffer text show
9287 through.
9288
9289 This may GC, so the buffer M must NOT point to a Lisp string. */
9290
9291 void
9292 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9293 {
9294 /* First flush out any partial line written with print. */
9295 message_log_maybe_newline ();
9296 if (m)
9297 message_dolog (m, nbytes, 1, multibyte);
9298 message2_nolog (m, nbytes, multibyte);
9299 }
9300
9301
9302 /* The non-logging counterpart of message2. */
9303
9304 void
9305 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9306 {
9307 struct frame *sf = SELECTED_FRAME ();
9308 message_enable_multibyte = multibyte;
9309
9310 if (FRAME_INITIAL_P (sf))
9311 {
9312 if (noninteractive_need_newline)
9313 putc ('\n', stderr);
9314 noninteractive_need_newline = 0;
9315 if (m)
9316 fwrite (m, nbytes, 1, stderr);
9317 if (cursor_in_echo_area == 0)
9318 fprintf (stderr, "\n");
9319 fflush (stderr);
9320 }
9321 /* A null message buffer means that the frame hasn't really been
9322 initialized yet. Error messages get reported properly by
9323 cmd_error, so this must be just an informative message; toss it. */
9324 else if (INTERACTIVE
9325 && sf->glyphs_initialized_p
9326 && FRAME_MESSAGE_BUF (sf))
9327 {
9328 Lisp_Object mini_window;
9329 struct frame *f;
9330
9331 /* Get the frame containing the mini-buffer
9332 that the selected frame is using. */
9333 mini_window = FRAME_MINIBUF_WINDOW (sf);
9334 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9335
9336 FRAME_SAMPLE_VISIBILITY (f);
9337 if (FRAME_VISIBLE_P (sf)
9338 && ! FRAME_VISIBLE_P (f))
9339 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9340
9341 if (m)
9342 {
9343 set_message (m, Qnil, nbytes, multibyte);
9344 if (minibuffer_auto_raise)
9345 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9346 }
9347 else
9348 clear_message (1, 1);
9349
9350 do_pending_window_change (0);
9351 echo_area_display (1);
9352 do_pending_window_change (0);
9353 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9354 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9355 }
9356 }
9357
9358
9359 /* Display an echo area message M with a specified length of NBYTES
9360 bytes. The string may include null characters. If M is not a
9361 string, clear out any existing message, and let the mini-buffer
9362 text show through.
9363
9364 This function cancels echoing. */
9365
9366 void
9367 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9368 {
9369 struct gcpro gcpro1;
9370
9371 GCPRO1 (m);
9372 clear_message (1,1);
9373 cancel_echoing ();
9374
9375 /* First flush out any partial line written with print. */
9376 message_log_maybe_newline ();
9377 if (STRINGP (m))
9378 {
9379 char *buffer;
9380 USE_SAFE_ALLOCA;
9381
9382 SAFE_ALLOCA (buffer, char *, nbytes);
9383 memcpy (buffer, SDATA (m), nbytes);
9384 message_dolog (buffer, nbytes, 1, multibyte);
9385 SAFE_FREE ();
9386 }
9387 message3_nolog (m, nbytes, multibyte);
9388
9389 UNGCPRO;
9390 }
9391
9392
9393 /* The non-logging version of message3.
9394 This does not cancel echoing, because it is used for echoing.
9395 Perhaps we need to make a separate function for echoing
9396 and make this cancel echoing. */
9397
9398 void
9399 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9400 {
9401 struct frame *sf = SELECTED_FRAME ();
9402 message_enable_multibyte = multibyte;
9403
9404 if (FRAME_INITIAL_P (sf))
9405 {
9406 if (noninteractive_need_newline)
9407 putc ('\n', stderr);
9408 noninteractive_need_newline = 0;
9409 if (STRINGP (m))
9410 fwrite (SDATA (m), nbytes, 1, stderr);
9411 if (cursor_in_echo_area == 0)
9412 fprintf (stderr, "\n");
9413 fflush (stderr);
9414 }
9415 /* A null message buffer means that the frame hasn't really been
9416 initialized yet. Error messages get reported properly by
9417 cmd_error, so this must be just an informative message; toss it. */
9418 else if (INTERACTIVE
9419 && sf->glyphs_initialized_p
9420 && FRAME_MESSAGE_BUF (sf))
9421 {
9422 Lisp_Object mini_window;
9423 Lisp_Object frame;
9424 struct frame *f;
9425
9426 /* Get the frame containing the mini-buffer
9427 that the selected frame is using. */
9428 mini_window = FRAME_MINIBUF_WINDOW (sf);
9429 frame = XWINDOW (mini_window)->frame;
9430 f = XFRAME (frame);
9431
9432 FRAME_SAMPLE_VISIBILITY (f);
9433 if (FRAME_VISIBLE_P (sf)
9434 && !FRAME_VISIBLE_P (f))
9435 Fmake_frame_visible (frame);
9436
9437 if (STRINGP (m) && SCHARS (m) > 0)
9438 {
9439 set_message (NULL, m, nbytes, multibyte);
9440 if (minibuffer_auto_raise)
9441 Fraise_frame (frame);
9442 /* Assume we are not echoing.
9443 (If we are, echo_now will override this.) */
9444 echo_message_buffer = Qnil;
9445 }
9446 else
9447 clear_message (1, 1);
9448
9449 do_pending_window_change (0);
9450 echo_area_display (1);
9451 do_pending_window_change (0);
9452 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9453 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9454 }
9455 }
9456
9457
9458 /* Display a null-terminated echo area message M. If M is 0, clear
9459 out any existing message, and let the mini-buffer text show through.
9460
9461 The buffer M must continue to exist until after the echo area gets
9462 cleared or some other message gets displayed there. Do not pass
9463 text that is stored in a Lisp string. Do not pass text in a buffer
9464 that was alloca'd. */
9465
9466 void
9467 message1 (const char *m)
9468 {
9469 message2 (m, (m ? strlen (m) : 0), 0);
9470 }
9471
9472
9473 /* The non-logging counterpart of message1. */
9474
9475 void
9476 message1_nolog (const char *m)
9477 {
9478 message2_nolog (m, (m ? strlen (m) : 0), 0);
9479 }
9480
9481 /* Display a message M which contains a single %s
9482 which gets replaced with STRING. */
9483
9484 void
9485 message_with_string (const char *m, Lisp_Object string, int log)
9486 {
9487 CHECK_STRING (string);
9488
9489 if (noninteractive)
9490 {
9491 if (m)
9492 {
9493 if (noninteractive_need_newline)
9494 putc ('\n', stderr);
9495 noninteractive_need_newline = 0;
9496 fprintf (stderr, m, SDATA (string));
9497 if (!cursor_in_echo_area)
9498 fprintf (stderr, "\n");
9499 fflush (stderr);
9500 }
9501 }
9502 else if (INTERACTIVE)
9503 {
9504 /* The frame whose minibuffer we're going to display the message on.
9505 It may be larger than the selected frame, so we need
9506 to use its buffer, not the selected frame's buffer. */
9507 Lisp_Object mini_window;
9508 struct frame *f, *sf = SELECTED_FRAME ();
9509
9510 /* Get the frame containing the minibuffer
9511 that the selected frame is using. */
9512 mini_window = FRAME_MINIBUF_WINDOW (sf);
9513 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9514
9515 /* A null message buffer means that the frame hasn't really been
9516 initialized yet. Error messages get reported properly by
9517 cmd_error, so this must be just an informative message; toss it. */
9518 if (FRAME_MESSAGE_BUF (f))
9519 {
9520 Lisp_Object args[2], msg;
9521 struct gcpro gcpro1, gcpro2;
9522
9523 args[0] = build_string (m);
9524 args[1] = msg = string;
9525 GCPRO2 (args[0], msg);
9526 gcpro1.nvars = 2;
9527
9528 msg = Fformat (2, args);
9529
9530 if (log)
9531 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9532 else
9533 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9534
9535 UNGCPRO;
9536
9537 /* Print should start at the beginning of the message
9538 buffer next time. */
9539 message_buf_print = 0;
9540 }
9541 }
9542 }
9543
9544
9545 /* Dump an informative message to the minibuf. If M is 0, clear out
9546 any existing message, and let the mini-buffer text show through. */
9547
9548 static void
9549 vmessage (const char *m, va_list ap)
9550 {
9551 if (noninteractive)
9552 {
9553 if (m)
9554 {
9555 if (noninteractive_need_newline)
9556 putc ('\n', stderr);
9557 noninteractive_need_newline = 0;
9558 vfprintf (stderr, m, ap);
9559 if (cursor_in_echo_area == 0)
9560 fprintf (stderr, "\n");
9561 fflush (stderr);
9562 }
9563 }
9564 else if (INTERACTIVE)
9565 {
9566 /* The frame whose mini-buffer we're going to display the message
9567 on. It may be larger than the selected frame, so we need to
9568 use its buffer, not the selected frame's buffer. */
9569 Lisp_Object mini_window;
9570 struct frame *f, *sf = SELECTED_FRAME ();
9571
9572 /* Get the frame containing the mini-buffer
9573 that the selected frame is using. */
9574 mini_window = FRAME_MINIBUF_WINDOW (sf);
9575 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9576
9577 /* A null message buffer means that the frame hasn't really been
9578 initialized yet. Error messages get reported properly by
9579 cmd_error, so this must be just an informative message; toss
9580 it. */
9581 if (FRAME_MESSAGE_BUF (f))
9582 {
9583 if (m)
9584 {
9585 ptrdiff_t len;
9586
9587 len = doprnt (FRAME_MESSAGE_BUF (f),
9588 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9589
9590 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9591 }
9592 else
9593 message1 (0);
9594
9595 /* Print should start at the beginning of the message
9596 buffer next time. */
9597 message_buf_print = 0;
9598 }
9599 }
9600 }
9601
9602 void
9603 message (const char *m, ...)
9604 {
9605 va_list ap;
9606 va_start (ap, m);
9607 vmessage (m, ap);
9608 va_end (ap);
9609 }
9610
9611
9612 #if 0
9613 /* The non-logging version of message. */
9614
9615 void
9616 message_nolog (const char *m, ...)
9617 {
9618 Lisp_Object old_log_max;
9619 va_list ap;
9620 va_start (ap, m);
9621 old_log_max = Vmessage_log_max;
9622 Vmessage_log_max = Qnil;
9623 vmessage (m, ap);
9624 Vmessage_log_max = old_log_max;
9625 va_end (ap);
9626 }
9627 #endif
9628
9629
9630 /* Display the current message in the current mini-buffer. This is
9631 only called from error handlers in process.c, and is not time
9632 critical. */
9633
9634 void
9635 update_echo_area (void)
9636 {
9637 if (!NILP (echo_area_buffer[0]))
9638 {
9639 Lisp_Object string;
9640 string = Fcurrent_message ();
9641 message3 (string, SBYTES (string),
9642 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9643 }
9644 }
9645
9646
9647 /* Make sure echo area buffers in `echo_buffers' are live.
9648 If they aren't, make new ones. */
9649
9650 static void
9651 ensure_echo_area_buffers (void)
9652 {
9653 int i;
9654
9655 for (i = 0; i < 2; ++i)
9656 if (!BUFFERP (echo_buffer[i])
9657 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9658 {
9659 char name[30];
9660 Lisp_Object old_buffer;
9661 int j;
9662
9663 old_buffer = echo_buffer[i];
9664 sprintf (name, " *Echo Area %d*", i);
9665 echo_buffer[i] = Fget_buffer_create (build_string (name));
9666 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9667 /* to force word wrap in echo area -
9668 it was decided to postpone this*/
9669 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9670
9671 for (j = 0; j < 2; ++j)
9672 if (EQ (old_buffer, echo_area_buffer[j]))
9673 echo_area_buffer[j] = echo_buffer[i];
9674 }
9675 }
9676
9677
9678 /* Call FN with args A1..A4 with either the current or last displayed
9679 echo_area_buffer as current buffer.
9680
9681 WHICH zero means use the current message buffer
9682 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9683 from echo_buffer[] and clear it.
9684
9685 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9686 suitable buffer from echo_buffer[] and clear it.
9687
9688 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9689 that the current message becomes the last displayed one, make
9690 choose a suitable buffer for echo_area_buffer[0], and clear it.
9691
9692 Value is what FN returns. */
9693
9694 static int
9695 with_echo_area_buffer (struct window *w, int which,
9696 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9697 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9698 {
9699 Lisp_Object buffer;
9700 int this_one, the_other, clear_buffer_p, rc;
9701 ptrdiff_t count = SPECPDL_INDEX ();
9702
9703 /* If buffers aren't live, make new ones. */
9704 ensure_echo_area_buffers ();
9705
9706 clear_buffer_p = 0;
9707
9708 if (which == 0)
9709 this_one = 0, the_other = 1;
9710 else if (which > 0)
9711 this_one = 1, the_other = 0;
9712 else
9713 {
9714 this_one = 0, the_other = 1;
9715 clear_buffer_p = 1;
9716
9717 /* We need a fresh one in case the current echo buffer equals
9718 the one containing the last displayed echo area message. */
9719 if (!NILP (echo_area_buffer[this_one])
9720 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9721 echo_area_buffer[this_one] = Qnil;
9722 }
9723
9724 /* Choose a suitable buffer from echo_buffer[] is we don't
9725 have one. */
9726 if (NILP (echo_area_buffer[this_one]))
9727 {
9728 echo_area_buffer[this_one]
9729 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9730 ? echo_buffer[the_other]
9731 : echo_buffer[this_one]);
9732 clear_buffer_p = 1;
9733 }
9734
9735 buffer = echo_area_buffer[this_one];
9736
9737 /* Don't get confused by reusing the buffer used for echoing
9738 for a different purpose. */
9739 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9740 cancel_echoing ();
9741
9742 record_unwind_protect (unwind_with_echo_area_buffer,
9743 with_echo_area_buffer_unwind_data (w));
9744
9745 /* Make the echo area buffer current. Note that for display
9746 purposes, it is not necessary that the displayed window's buffer
9747 == current_buffer, except for text property lookup. So, let's
9748 only set that buffer temporarily here without doing a full
9749 Fset_window_buffer. We must also change w->pointm, though,
9750 because otherwise an assertions in unshow_buffer fails, and Emacs
9751 aborts. */
9752 set_buffer_internal_1 (XBUFFER (buffer));
9753 if (w)
9754 {
9755 w->buffer = buffer;
9756 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9757 }
9758
9759 BVAR (current_buffer, undo_list) = Qt;
9760 BVAR (current_buffer, read_only) = Qnil;
9761 specbind (Qinhibit_read_only, Qt);
9762 specbind (Qinhibit_modification_hooks, Qt);
9763
9764 if (clear_buffer_p && Z > BEG)
9765 del_range (BEG, Z);
9766
9767 xassert (BEGV >= BEG);
9768 xassert (ZV <= Z && ZV >= BEGV);
9769
9770 rc = fn (a1, a2, a3, a4);
9771
9772 xassert (BEGV >= BEG);
9773 xassert (ZV <= Z && ZV >= BEGV);
9774
9775 unbind_to (count, Qnil);
9776 return rc;
9777 }
9778
9779
9780 /* Save state that should be preserved around the call to the function
9781 FN called in with_echo_area_buffer. */
9782
9783 static Lisp_Object
9784 with_echo_area_buffer_unwind_data (struct window *w)
9785 {
9786 int i = 0;
9787 Lisp_Object vector, tmp;
9788
9789 /* Reduce consing by keeping one vector in
9790 Vwith_echo_area_save_vector. */
9791 vector = Vwith_echo_area_save_vector;
9792 Vwith_echo_area_save_vector = Qnil;
9793
9794 if (NILP (vector))
9795 vector = Fmake_vector (make_number (7), Qnil);
9796
9797 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9798 ASET (vector, i, Vdeactivate_mark); ++i;
9799 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9800
9801 if (w)
9802 {
9803 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9804 ASET (vector, i, w->buffer); ++i;
9805 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9806 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9807 }
9808 else
9809 {
9810 int end = i + 4;
9811 for (; i < end; ++i)
9812 ASET (vector, i, Qnil);
9813 }
9814
9815 xassert (i == ASIZE (vector));
9816 return vector;
9817 }
9818
9819
9820 /* Restore global state from VECTOR which was created by
9821 with_echo_area_buffer_unwind_data. */
9822
9823 static Lisp_Object
9824 unwind_with_echo_area_buffer (Lisp_Object vector)
9825 {
9826 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9827 Vdeactivate_mark = AREF (vector, 1);
9828 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9829
9830 if (WINDOWP (AREF (vector, 3)))
9831 {
9832 struct window *w;
9833 Lisp_Object buffer, charpos, bytepos;
9834
9835 w = XWINDOW (AREF (vector, 3));
9836 buffer = AREF (vector, 4);
9837 charpos = AREF (vector, 5);
9838 bytepos = AREF (vector, 6);
9839
9840 w->buffer = buffer;
9841 set_marker_both (w->pointm, buffer,
9842 XFASTINT (charpos), XFASTINT (bytepos));
9843 }
9844
9845 Vwith_echo_area_save_vector = vector;
9846 return Qnil;
9847 }
9848
9849
9850 /* Set up the echo area for use by print functions. MULTIBYTE_P
9851 non-zero means we will print multibyte. */
9852
9853 void
9854 setup_echo_area_for_printing (int multibyte_p)
9855 {
9856 /* If we can't find an echo area any more, exit. */
9857 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9858 Fkill_emacs (Qnil);
9859
9860 ensure_echo_area_buffers ();
9861
9862 if (!message_buf_print)
9863 {
9864 /* A message has been output since the last time we printed.
9865 Choose a fresh echo area buffer. */
9866 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9867 echo_area_buffer[0] = echo_buffer[1];
9868 else
9869 echo_area_buffer[0] = echo_buffer[0];
9870
9871 /* Switch to that buffer and clear it. */
9872 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9873 BVAR (current_buffer, truncate_lines) = Qnil;
9874
9875 if (Z > BEG)
9876 {
9877 ptrdiff_t count = SPECPDL_INDEX ();
9878 specbind (Qinhibit_read_only, Qt);
9879 /* Note that undo recording is always disabled. */
9880 del_range (BEG, Z);
9881 unbind_to (count, Qnil);
9882 }
9883 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9884
9885 /* Set up the buffer for the multibyteness we need. */
9886 if (multibyte_p
9887 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9888 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9889
9890 /* Raise the frame containing the echo area. */
9891 if (minibuffer_auto_raise)
9892 {
9893 struct frame *sf = SELECTED_FRAME ();
9894 Lisp_Object mini_window;
9895 mini_window = FRAME_MINIBUF_WINDOW (sf);
9896 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9897 }
9898
9899 message_log_maybe_newline ();
9900 message_buf_print = 1;
9901 }
9902 else
9903 {
9904 if (NILP (echo_area_buffer[0]))
9905 {
9906 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9907 echo_area_buffer[0] = echo_buffer[1];
9908 else
9909 echo_area_buffer[0] = echo_buffer[0];
9910 }
9911
9912 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9913 {
9914 /* Someone switched buffers between print requests. */
9915 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9916 BVAR (current_buffer, truncate_lines) = Qnil;
9917 }
9918 }
9919 }
9920
9921
9922 /* Display an echo area message in window W. Value is non-zero if W's
9923 height is changed. If display_last_displayed_message_p is
9924 non-zero, display the message that was last displayed, otherwise
9925 display the current message. */
9926
9927 static int
9928 display_echo_area (struct window *w)
9929 {
9930 int i, no_message_p, window_height_changed_p;
9931
9932 /* Temporarily disable garbage collections while displaying the echo
9933 area. This is done because a GC can print a message itself.
9934 That message would modify the echo area buffer's contents while a
9935 redisplay of the buffer is going on, and seriously confuse
9936 redisplay. */
9937 ptrdiff_t count = inhibit_garbage_collection ();
9938
9939 /* If there is no message, we must call display_echo_area_1
9940 nevertheless because it resizes the window. But we will have to
9941 reset the echo_area_buffer in question to nil at the end because
9942 with_echo_area_buffer will sets it to an empty buffer. */
9943 i = display_last_displayed_message_p ? 1 : 0;
9944 no_message_p = NILP (echo_area_buffer[i]);
9945
9946 window_height_changed_p
9947 = with_echo_area_buffer (w, display_last_displayed_message_p,
9948 display_echo_area_1,
9949 (intptr_t) w, Qnil, 0, 0);
9950
9951 if (no_message_p)
9952 echo_area_buffer[i] = Qnil;
9953
9954 unbind_to (count, Qnil);
9955 return window_height_changed_p;
9956 }
9957
9958
9959 /* Helper for display_echo_area. Display the current buffer which
9960 contains the current echo area message in window W, a mini-window,
9961 a pointer to which is passed in A1. A2..A4 are currently not used.
9962 Change the height of W so that all of the message is displayed.
9963 Value is non-zero if height of W was changed. */
9964
9965 static int
9966 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9967 {
9968 intptr_t i1 = a1;
9969 struct window *w = (struct window *) i1;
9970 Lisp_Object window;
9971 struct text_pos start;
9972 int window_height_changed_p = 0;
9973
9974 /* Do this before displaying, so that we have a large enough glyph
9975 matrix for the display. If we can't get enough space for the
9976 whole text, display the last N lines. That works by setting w->start. */
9977 window_height_changed_p = resize_mini_window (w, 0);
9978
9979 /* Use the starting position chosen by resize_mini_window. */
9980 SET_TEXT_POS_FROM_MARKER (start, w->start);
9981
9982 /* Display. */
9983 clear_glyph_matrix (w->desired_matrix);
9984 XSETWINDOW (window, w);
9985 try_window (window, start, 0);
9986
9987 return window_height_changed_p;
9988 }
9989
9990
9991 /* Resize the echo area window to exactly the size needed for the
9992 currently displayed message, if there is one. If a mini-buffer
9993 is active, don't shrink it. */
9994
9995 void
9996 resize_echo_area_exactly (void)
9997 {
9998 if (BUFFERP (echo_area_buffer[0])
9999 && WINDOWP (echo_area_window))
10000 {
10001 struct window *w = XWINDOW (echo_area_window);
10002 int resized_p;
10003 Lisp_Object resize_exactly;
10004
10005 if (minibuf_level == 0)
10006 resize_exactly = Qt;
10007 else
10008 resize_exactly = Qnil;
10009
10010 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10011 (intptr_t) w, resize_exactly,
10012 0, 0);
10013 if (resized_p)
10014 {
10015 ++windows_or_buffers_changed;
10016 ++update_mode_lines;
10017 redisplay_internal ();
10018 }
10019 }
10020 }
10021
10022
10023 /* Callback function for with_echo_area_buffer, when used from
10024 resize_echo_area_exactly. A1 contains a pointer to the window to
10025 resize, EXACTLY non-nil means resize the mini-window exactly to the
10026 size of the text displayed. A3 and A4 are not used. Value is what
10027 resize_mini_window returns. */
10028
10029 static int
10030 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10031 {
10032 intptr_t i1 = a1;
10033 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10034 }
10035
10036
10037 /* Resize mini-window W to fit the size of its contents. EXACT_P
10038 means size the window exactly to the size needed. Otherwise, it's
10039 only enlarged until W's buffer is empty.
10040
10041 Set W->start to the right place to begin display. If the whole
10042 contents fit, start at the beginning. Otherwise, start so as
10043 to make the end of the contents appear. This is particularly
10044 important for y-or-n-p, but seems desirable generally.
10045
10046 Value is non-zero if the window height has been changed. */
10047
10048 int
10049 resize_mini_window (struct window *w, int exact_p)
10050 {
10051 struct frame *f = XFRAME (w->frame);
10052 int window_height_changed_p = 0;
10053
10054 xassert (MINI_WINDOW_P (w));
10055
10056 /* By default, start display at the beginning. */
10057 set_marker_both (w->start, w->buffer,
10058 BUF_BEGV (XBUFFER (w->buffer)),
10059 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10060
10061 /* Don't resize windows while redisplaying a window; it would
10062 confuse redisplay functions when the size of the window they are
10063 displaying changes from under them. Such a resizing can happen,
10064 for instance, when which-func prints a long message while
10065 we are running fontification-functions. We're running these
10066 functions with safe_call which binds inhibit-redisplay to t. */
10067 if (!NILP (Vinhibit_redisplay))
10068 return 0;
10069
10070 /* Nil means don't try to resize. */
10071 if (NILP (Vresize_mini_windows)
10072 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10073 return 0;
10074
10075 if (!FRAME_MINIBUF_ONLY_P (f))
10076 {
10077 struct it it;
10078 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10079 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10080 int height;
10081 EMACS_INT max_height;
10082 int unit = FRAME_LINE_HEIGHT (f);
10083 struct text_pos start;
10084 struct buffer *old_current_buffer = NULL;
10085
10086 if (current_buffer != XBUFFER (w->buffer))
10087 {
10088 old_current_buffer = current_buffer;
10089 set_buffer_internal (XBUFFER (w->buffer));
10090 }
10091
10092 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10093
10094 /* Compute the max. number of lines specified by the user. */
10095 if (FLOATP (Vmax_mini_window_height))
10096 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10097 else if (INTEGERP (Vmax_mini_window_height))
10098 max_height = XINT (Vmax_mini_window_height);
10099 else
10100 max_height = total_height / 4;
10101
10102 /* Correct that max. height if it's bogus. */
10103 max_height = max (1, max_height);
10104 max_height = min (total_height, max_height);
10105
10106 /* Find out the height of the text in the window. */
10107 if (it.line_wrap == TRUNCATE)
10108 height = 1;
10109 else
10110 {
10111 last_height = 0;
10112 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10113 if (it.max_ascent == 0 && it.max_descent == 0)
10114 height = it.current_y + last_height;
10115 else
10116 height = it.current_y + it.max_ascent + it.max_descent;
10117 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10118 height = (height + unit - 1) / unit;
10119 }
10120
10121 /* Compute a suitable window start. */
10122 if (height > max_height)
10123 {
10124 height = max_height;
10125 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10126 move_it_vertically_backward (&it, (height - 1) * unit);
10127 start = it.current.pos;
10128 }
10129 else
10130 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10131 SET_MARKER_FROM_TEXT_POS (w->start, start);
10132
10133 if (EQ (Vresize_mini_windows, Qgrow_only))
10134 {
10135 /* Let it grow only, until we display an empty message, in which
10136 case the window shrinks again. */
10137 if (height > WINDOW_TOTAL_LINES (w))
10138 {
10139 int old_height = WINDOW_TOTAL_LINES (w);
10140 freeze_window_starts (f, 1);
10141 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10142 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10143 }
10144 else if (height < WINDOW_TOTAL_LINES (w)
10145 && (exact_p || BEGV == ZV))
10146 {
10147 int old_height = WINDOW_TOTAL_LINES (w);
10148 freeze_window_starts (f, 0);
10149 shrink_mini_window (w);
10150 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10151 }
10152 }
10153 else
10154 {
10155 /* Always resize to exact size needed. */
10156 if (height > WINDOW_TOTAL_LINES (w))
10157 {
10158 int old_height = WINDOW_TOTAL_LINES (w);
10159 freeze_window_starts (f, 1);
10160 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10161 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10162 }
10163 else if (height < WINDOW_TOTAL_LINES (w))
10164 {
10165 int old_height = WINDOW_TOTAL_LINES (w);
10166 freeze_window_starts (f, 0);
10167 shrink_mini_window (w);
10168
10169 if (height)
10170 {
10171 freeze_window_starts (f, 1);
10172 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10173 }
10174
10175 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10176 }
10177 }
10178
10179 if (old_current_buffer)
10180 set_buffer_internal (old_current_buffer);
10181 }
10182
10183 return window_height_changed_p;
10184 }
10185
10186
10187 /* Value is the current message, a string, or nil if there is no
10188 current message. */
10189
10190 Lisp_Object
10191 current_message (void)
10192 {
10193 Lisp_Object msg;
10194
10195 if (!BUFFERP (echo_area_buffer[0]))
10196 msg = Qnil;
10197 else
10198 {
10199 with_echo_area_buffer (0, 0, current_message_1,
10200 (intptr_t) &msg, Qnil, 0, 0);
10201 if (NILP (msg))
10202 echo_area_buffer[0] = Qnil;
10203 }
10204
10205 return msg;
10206 }
10207
10208
10209 static int
10210 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10211 {
10212 intptr_t i1 = a1;
10213 Lisp_Object *msg = (Lisp_Object *) i1;
10214
10215 if (Z > BEG)
10216 *msg = make_buffer_string (BEG, Z, 1);
10217 else
10218 *msg = Qnil;
10219 return 0;
10220 }
10221
10222
10223 /* Push the current message on Vmessage_stack for later restauration
10224 by restore_message. Value is non-zero if the current message isn't
10225 empty. This is a relatively infrequent operation, so it's not
10226 worth optimizing. */
10227
10228 int
10229 push_message (void)
10230 {
10231 Lisp_Object msg;
10232 msg = current_message ();
10233 Vmessage_stack = Fcons (msg, Vmessage_stack);
10234 return STRINGP (msg);
10235 }
10236
10237
10238 /* Restore message display from the top of Vmessage_stack. */
10239
10240 void
10241 restore_message (void)
10242 {
10243 Lisp_Object msg;
10244
10245 xassert (CONSP (Vmessage_stack));
10246 msg = XCAR (Vmessage_stack);
10247 if (STRINGP (msg))
10248 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10249 else
10250 message3_nolog (msg, 0, 0);
10251 }
10252
10253
10254 /* Handler for record_unwind_protect calling pop_message. */
10255
10256 Lisp_Object
10257 pop_message_unwind (Lisp_Object dummy)
10258 {
10259 pop_message ();
10260 return Qnil;
10261 }
10262
10263 /* Pop the top-most entry off Vmessage_stack. */
10264
10265 static void
10266 pop_message (void)
10267 {
10268 xassert (CONSP (Vmessage_stack));
10269 Vmessage_stack = XCDR (Vmessage_stack);
10270 }
10271
10272
10273 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10274 exits. If the stack is not empty, we have a missing pop_message
10275 somewhere. */
10276
10277 void
10278 check_message_stack (void)
10279 {
10280 if (!NILP (Vmessage_stack))
10281 abort ();
10282 }
10283
10284
10285 /* Truncate to NCHARS what will be displayed in the echo area the next
10286 time we display it---but don't redisplay it now. */
10287
10288 void
10289 truncate_echo_area (ptrdiff_t nchars)
10290 {
10291 if (nchars == 0)
10292 echo_area_buffer[0] = Qnil;
10293 /* A null message buffer means that the frame hasn't really been
10294 initialized yet. Error messages get reported properly by
10295 cmd_error, so this must be just an informative message; toss it. */
10296 else if (!noninteractive
10297 && INTERACTIVE
10298 && !NILP (echo_area_buffer[0]))
10299 {
10300 struct frame *sf = SELECTED_FRAME ();
10301 if (FRAME_MESSAGE_BUF (sf))
10302 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10303 }
10304 }
10305
10306
10307 /* Helper function for truncate_echo_area. Truncate the current
10308 message to at most NCHARS characters. */
10309
10310 static int
10311 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10312 {
10313 if (BEG + nchars < Z)
10314 del_range (BEG + nchars, Z);
10315 if (Z == BEG)
10316 echo_area_buffer[0] = Qnil;
10317 return 0;
10318 }
10319
10320
10321 /* Set the current message to a substring of S or STRING.
10322
10323 If STRING is a Lisp string, set the message to the first NBYTES
10324 bytes from STRING. NBYTES zero means use the whole string. If
10325 STRING is multibyte, the message will be displayed multibyte.
10326
10327 If S is not null, set the message to the first LEN bytes of S. LEN
10328 zero means use the whole string. MULTIBYTE_P non-zero means S is
10329 multibyte. Display the message multibyte in that case.
10330
10331 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10332 to t before calling set_message_1 (which calls insert).
10333 */
10334
10335 static void
10336 set_message (const char *s, Lisp_Object string,
10337 ptrdiff_t nbytes, int multibyte_p)
10338 {
10339 message_enable_multibyte
10340 = ((s && multibyte_p)
10341 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10342
10343 with_echo_area_buffer (0, -1, set_message_1,
10344 (intptr_t) s, string, nbytes, multibyte_p);
10345 message_buf_print = 0;
10346 help_echo_showing_p = 0;
10347 }
10348
10349
10350 /* Helper function for set_message. Arguments have the same meaning
10351 as there, with A1 corresponding to S and A2 corresponding to STRING
10352 This function is called with the echo area buffer being
10353 current. */
10354
10355 static int
10356 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10357 {
10358 intptr_t i1 = a1;
10359 const char *s = (const char *) i1;
10360 const unsigned char *msg = (const unsigned char *) s;
10361 Lisp_Object string = a2;
10362
10363 /* Change multibyteness of the echo buffer appropriately. */
10364 if (message_enable_multibyte
10365 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10366 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10367
10368 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10369 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10370 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10371
10372 /* Insert new message at BEG. */
10373 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10374
10375 if (STRINGP (string))
10376 {
10377 ptrdiff_t nchars;
10378
10379 if (nbytes == 0)
10380 nbytes = SBYTES (string);
10381 nchars = string_byte_to_char (string, nbytes);
10382
10383 /* This function takes care of single/multibyte conversion. We
10384 just have to ensure that the echo area buffer has the right
10385 setting of enable_multibyte_characters. */
10386 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10387 }
10388 else if (s)
10389 {
10390 if (nbytes == 0)
10391 nbytes = strlen (s);
10392
10393 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10394 {
10395 /* Convert from multi-byte to single-byte. */
10396 ptrdiff_t i;
10397 int c, n;
10398 char work[1];
10399
10400 /* Convert a multibyte string to single-byte. */
10401 for (i = 0; i < nbytes; i += n)
10402 {
10403 c = string_char_and_length (msg + i, &n);
10404 work[0] = (ASCII_CHAR_P (c)
10405 ? c
10406 : multibyte_char_to_unibyte (c));
10407 insert_1_both (work, 1, 1, 1, 0, 0);
10408 }
10409 }
10410 else if (!multibyte_p
10411 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10412 {
10413 /* Convert from single-byte to multi-byte. */
10414 ptrdiff_t i;
10415 int c, n;
10416 unsigned char str[MAX_MULTIBYTE_LENGTH];
10417
10418 /* Convert a single-byte string to multibyte. */
10419 for (i = 0; i < nbytes; i++)
10420 {
10421 c = msg[i];
10422 MAKE_CHAR_MULTIBYTE (c);
10423 n = CHAR_STRING (c, str);
10424 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10425 }
10426 }
10427 else
10428 insert_1 (s, nbytes, 1, 0, 0);
10429 }
10430
10431 return 0;
10432 }
10433
10434
10435 /* Clear messages. CURRENT_P non-zero means clear the current
10436 message. LAST_DISPLAYED_P non-zero means clear the message
10437 last displayed. */
10438
10439 void
10440 clear_message (int current_p, int last_displayed_p)
10441 {
10442 if (current_p)
10443 {
10444 echo_area_buffer[0] = Qnil;
10445 message_cleared_p = 1;
10446 }
10447
10448 if (last_displayed_p)
10449 echo_area_buffer[1] = Qnil;
10450
10451 message_buf_print = 0;
10452 }
10453
10454 /* Clear garbaged frames.
10455
10456 This function is used where the old redisplay called
10457 redraw_garbaged_frames which in turn called redraw_frame which in
10458 turn called clear_frame. The call to clear_frame was a source of
10459 flickering. I believe a clear_frame is not necessary. It should
10460 suffice in the new redisplay to invalidate all current matrices,
10461 and ensure a complete redisplay of all windows. */
10462
10463 static void
10464 clear_garbaged_frames (void)
10465 {
10466 if (frame_garbaged)
10467 {
10468 Lisp_Object tail, frame;
10469 int changed_count = 0;
10470
10471 FOR_EACH_FRAME (tail, frame)
10472 {
10473 struct frame *f = XFRAME (frame);
10474
10475 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10476 {
10477 if (f->resized_p)
10478 {
10479 Fredraw_frame (frame);
10480 f->force_flush_display_p = 1;
10481 }
10482 clear_current_matrices (f);
10483 changed_count++;
10484 f->garbaged = 0;
10485 f->resized_p = 0;
10486 }
10487 }
10488
10489 frame_garbaged = 0;
10490 if (changed_count)
10491 ++windows_or_buffers_changed;
10492 }
10493 }
10494
10495
10496 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10497 is non-zero update selected_frame. Value is non-zero if the
10498 mini-windows height has been changed. */
10499
10500 static int
10501 echo_area_display (int update_frame_p)
10502 {
10503 Lisp_Object mini_window;
10504 struct window *w;
10505 struct frame *f;
10506 int window_height_changed_p = 0;
10507 struct frame *sf = SELECTED_FRAME ();
10508
10509 mini_window = FRAME_MINIBUF_WINDOW (sf);
10510 w = XWINDOW (mini_window);
10511 f = XFRAME (WINDOW_FRAME (w));
10512
10513 /* Don't display if frame is invisible or not yet initialized. */
10514 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10515 return 0;
10516
10517 #ifdef HAVE_WINDOW_SYSTEM
10518 /* When Emacs starts, selected_frame may be the initial terminal
10519 frame. If we let this through, a message would be displayed on
10520 the terminal. */
10521 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10522 return 0;
10523 #endif /* HAVE_WINDOW_SYSTEM */
10524
10525 /* Redraw garbaged frames. */
10526 if (frame_garbaged)
10527 clear_garbaged_frames ();
10528
10529 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10530 {
10531 echo_area_window = mini_window;
10532 window_height_changed_p = display_echo_area (w);
10533 w->must_be_updated_p = 1;
10534
10535 /* Update the display, unless called from redisplay_internal.
10536 Also don't update the screen during redisplay itself. The
10537 update will happen at the end of redisplay, and an update
10538 here could cause confusion. */
10539 if (update_frame_p && !redisplaying_p)
10540 {
10541 int n = 0;
10542
10543 /* If the display update has been interrupted by pending
10544 input, update mode lines in the frame. Due to the
10545 pending input, it might have been that redisplay hasn't
10546 been called, so that mode lines above the echo area are
10547 garbaged. This looks odd, so we prevent it here. */
10548 if (!display_completed)
10549 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10550
10551 if (window_height_changed_p
10552 /* Don't do this if Emacs is shutting down. Redisplay
10553 needs to run hooks. */
10554 && !NILP (Vrun_hooks))
10555 {
10556 /* Must update other windows. Likewise as in other
10557 cases, don't let this update be interrupted by
10558 pending input. */
10559 ptrdiff_t count = SPECPDL_INDEX ();
10560 specbind (Qredisplay_dont_pause, Qt);
10561 windows_or_buffers_changed = 1;
10562 redisplay_internal ();
10563 unbind_to (count, Qnil);
10564 }
10565 else if (FRAME_WINDOW_P (f) && n == 0)
10566 {
10567 /* Window configuration is the same as before.
10568 Can do with a display update of the echo area,
10569 unless we displayed some mode lines. */
10570 update_single_window (w, 1);
10571 FRAME_RIF (f)->flush_display (f);
10572 }
10573 else
10574 update_frame (f, 1, 1);
10575
10576 /* If cursor is in the echo area, make sure that the next
10577 redisplay displays the minibuffer, so that the cursor will
10578 be replaced with what the minibuffer wants. */
10579 if (cursor_in_echo_area)
10580 ++windows_or_buffers_changed;
10581 }
10582 }
10583 else if (!EQ (mini_window, selected_window))
10584 windows_or_buffers_changed++;
10585
10586 /* Last displayed message is now the current message. */
10587 echo_area_buffer[1] = echo_area_buffer[0];
10588 /* Inform read_char that we're not echoing. */
10589 echo_message_buffer = Qnil;
10590
10591 /* Prevent redisplay optimization in redisplay_internal by resetting
10592 this_line_start_pos. This is done because the mini-buffer now
10593 displays the message instead of its buffer text. */
10594 if (EQ (mini_window, selected_window))
10595 CHARPOS (this_line_start_pos) = 0;
10596
10597 return window_height_changed_p;
10598 }
10599
10600
10601 \f
10602 /***********************************************************************
10603 Mode Lines and Frame Titles
10604 ***********************************************************************/
10605
10606 /* A buffer for constructing non-propertized mode-line strings and
10607 frame titles in it; allocated from the heap in init_xdisp and
10608 resized as needed in store_mode_line_noprop_char. */
10609
10610 static char *mode_line_noprop_buf;
10611
10612 /* The buffer's end, and a current output position in it. */
10613
10614 static char *mode_line_noprop_buf_end;
10615 static char *mode_line_noprop_ptr;
10616
10617 #define MODE_LINE_NOPROP_LEN(start) \
10618 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10619
10620 static enum {
10621 MODE_LINE_DISPLAY = 0,
10622 MODE_LINE_TITLE,
10623 MODE_LINE_NOPROP,
10624 MODE_LINE_STRING
10625 } mode_line_target;
10626
10627 /* Alist that caches the results of :propertize.
10628 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10629 static Lisp_Object mode_line_proptrans_alist;
10630
10631 /* List of strings making up the mode-line. */
10632 static Lisp_Object mode_line_string_list;
10633
10634 /* Base face property when building propertized mode line string. */
10635 static Lisp_Object mode_line_string_face;
10636 static Lisp_Object mode_line_string_face_prop;
10637
10638
10639 /* Unwind data for mode line strings */
10640
10641 static Lisp_Object Vmode_line_unwind_vector;
10642
10643 static Lisp_Object
10644 format_mode_line_unwind_data (struct buffer *obuf,
10645 Lisp_Object owin,
10646 int save_proptrans)
10647 {
10648 Lisp_Object vector, tmp;
10649
10650 /* Reduce consing by keeping one vector in
10651 Vwith_echo_area_save_vector. */
10652 vector = Vmode_line_unwind_vector;
10653 Vmode_line_unwind_vector = Qnil;
10654
10655 if (NILP (vector))
10656 vector = Fmake_vector (make_number (8), Qnil);
10657
10658 ASET (vector, 0, make_number (mode_line_target));
10659 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10660 ASET (vector, 2, mode_line_string_list);
10661 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10662 ASET (vector, 4, mode_line_string_face);
10663 ASET (vector, 5, mode_line_string_face_prop);
10664
10665 if (obuf)
10666 XSETBUFFER (tmp, obuf);
10667 else
10668 tmp = Qnil;
10669 ASET (vector, 6, tmp);
10670 ASET (vector, 7, owin);
10671
10672 return vector;
10673 }
10674
10675 static Lisp_Object
10676 unwind_format_mode_line (Lisp_Object vector)
10677 {
10678 mode_line_target = XINT (AREF (vector, 0));
10679 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10680 mode_line_string_list = AREF (vector, 2);
10681 if (! EQ (AREF (vector, 3), Qt))
10682 mode_line_proptrans_alist = AREF (vector, 3);
10683 mode_line_string_face = AREF (vector, 4);
10684 mode_line_string_face_prop = AREF (vector, 5);
10685
10686 if (!NILP (AREF (vector, 7)))
10687 /* Select window before buffer, since it may change the buffer. */
10688 Fselect_window (AREF (vector, 7), Qt);
10689
10690 if (!NILP (AREF (vector, 6)))
10691 {
10692 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10693 ASET (vector, 6, Qnil);
10694 }
10695
10696 Vmode_line_unwind_vector = vector;
10697 return Qnil;
10698 }
10699
10700
10701 /* Store a single character C for the frame title in mode_line_noprop_buf.
10702 Re-allocate mode_line_noprop_buf if necessary. */
10703
10704 static void
10705 store_mode_line_noprop_char (char c)
10706 {
10707 /* If output position has reached the end of the allocated buffer,
10708 increase the buffer's size. */
10709 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10710 {
10711 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10712 ptrdiff_t size = len;
10713 mode_line_noprop_buf =
10714 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10715 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10716 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10717 }
10718
10719 *mode_line_noprop_ptr++ = c;
10720 }
10721
10722
10723 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10724 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10725 characters that yield more columns than PRECISION; PRECISION <= 0
10726 means copy the whole string. Pad with spaces until FIELD_WIDTH
10727 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10728 pad. Called from display_mode_element when it is used to build a
10729 frame title. */
10730
10731 static int
10732 store_mode_line_noprop (const char *string, int field_width, int precision)
10733 {
10734 const unsigned char *str = (const unsigned char *) string;
10735 int n = 0;
10736 ptrdiff_t dummy, nbytes;
10737
10738 /* Copy at most PRECISION chars from STR. */
10739 nbytes = strlen (string);
10740 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10741 while (nbytes--)
10742 store_mode_line_noprop_char (*str++);
10743
10744 /* Fill up with spaces until FIELD_WIDTH reached. */
10745 while (field_width > 0
10746 && n < field_width)
10747 {
10748 store_mode_line_noprop_char (' ');
10749 ++n;
10750 }
10751
10752 return n;
10753 }
10754
10755 /***********************************************************************
10756 Frame Titles
10757 ***********************************************************************/
10758
10759 #ifdef HAVE_WINDOW_SYSTEM
10760
10761 /* Set the title of FRAME, if it has changed. The title format is
10762 Vicon_title_format if FRAME is iconified, otherwise it is
10763 frame_title_format. */
10764
10765 static void
10766 x_consider_frame_title (Lisp_Object frame)
10767 {
10768 struct frame *f = XFRAME (frame);
10769
10770 if (FRAME_WINDOW_P (f)
10771 || FRAME_MINIBUF_ONLY_P (f)
10772 || f->explicit_name)
10773 {
10774 /* Do we have more than one visible frame on this X display? */
10775 Lisp_Object tail;
10776 Lisp_Object fmt;
10777 ptrdiff_t title_start;
10778 char *title;
10779 ptrdiff_t len;
10780 struct it it;
10781 ptrdiff_t count = SPECPDL_INDEX ();
10782
10783 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10784 {
10785 Lisp_Object other_frame = XCAR (tail);
10786 struct frame *tf = XFRAME (other_frame);
10787
10788 if (tf != f
10789 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10790 && !FRAME_MINIBUF_ONLY_P (tf)
10791 && !EQ (other_frame, tip_frame)
10792 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10793 break;
10794 }
10795
10796 /* Set global variable indicating that multiple frames exist. */
10797 multiple_frames = CONSP (tail);
10798
10799 /* Switch to the buffer of selected window of the frame. Set up
10800 mode_line_target so that display_mode_element will output into
10801 mode_line_noprop_buf; then display the title. */
10802 record_unwind_protect (unwind_format_mode_line,
10803 format_mode_line_unwind_data
10804 (current_buffer, selected_window, 0));
10805
10806 Fselect_window (f->selected_window, Qt);
10807 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10808 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10809
10810 mode_line_target = MODE_LINE_TITLE;
10811 title_start = MODE_LINE_NOPROP_LEN (0);
10812 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10813 NULL, DEFAULT_FACE_ID);
10814 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10815 len = MODE_LINE_NOPROP_LEN (title_start);
10816 title = mode_line_noprop_buf + title_start;
10817 unbind_to (count, Qnil);
10818
10819 /* Set the title only if it's changed. This avoids consing in
10820 the common case where it hasn't. (If it turns out that we've
10821 already wasted too much time by walking through the list with
10822 display_mode_element, then we might need to optimize at a
10823 higher level than this.) */
10824 if (! STRINGP (f->name)
10825 || SBYTES (f->name) != len
10826 || memcmp (title, SDATA (f->name), len) != 0)
10827 x_implicitly_set_name (f, make_string (title, len), Qnil);
10828 }
10829 }
10830
10831 #endif /* not HAVE_WINDOW_SYSTEM */
10832
10833
10834
10835 \f
10836 /***********************************************************************
10837 Menu Bars
10838 ***********************************************************************/
10839
10840
10841 /* Prepare for redisplay by updating menu-bar item lists when
10842 appropriate. This can call eval. */
10843
10844 void
10845 prepare_menu_bars (void)
10846 {
10847 int all_windows;
10848 struct gcpro gcpro1, gcpro2;
10849 struct frame *f;
10850 Lisp_Object tooltip_frame;
10851
10852 #ifdef HAVE_WINDOW_SYSTEM
10853 tooltip_frame = tip_frame;
10854 #else
10855 tooltip_frame = Qnil;
10856 #endif
10857
10858 /* Update all frame titles based on their buffer names, etc. We do
10859 this before the menu bars so that the buffer-menu will show the
10860 up-to-date frame titles. */
10861 #ifdef HAVE_WINDOW_SYSTEM
10862 if (windows_or_buffers_changed || update_mode_lines)
10863 {
10864 Lisp_Object tail, frame;
10865
10866 FOR_EACH_FRAME (tail, frame)
10867 {
10868 f = XFRAME (frame);
10869 if (!EQ (frame, tooltip_frame)
10870 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10871 x_consider_frame_title (frame);
10872 }
10873 }
10874 #endif /* HAVE_WINDOW_SYSTEM */
10875
10876 /* Update the menu bar item lists, if appropriate. This has to be
10877 done before any actual redisplay or generation of display lines. */
10878 all_windows = (update_mode_lines
10879 || buffer_shared > 1
10880 || windows_or_buffers_changed);
10881 if (all_windows)
10882 {
10883 Lisp_Object tail, frame;
10884 ptrdiff_t count = SPECPDL_INDEX ();
10885 /* 1 means that update_menu_bar has run its hooks
10886 so any further calls to update_menu_bar shouldn't do so again. */
10887 int menu_bar_hooks_run = 0;
10888
10889 record_unwind_save_match_data ();
10890
10891 FOR_EACH_FRAME (tail, frame)
10892 {
10893 f = XFRAME (frame);
10894
10895 /* Ignore tooltip frame. */
10896 if (EQ (frame, tooltip_frame))
10897 continue;
10898
10899 /* If a window on this frame changed size, report that to
10900 the user and clear the size-change flag. */
10901 if (FRAME_WINDOW_SIZES_CHANGED (f))
10902 {
10903 Lisp_Object functions;
10904
10905 /* Clear flag first in case we get an error below. */
10906 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10907 functions = Vwindow_size_change_functions;
10908 GCPRO2 (tail, functions);
10909
10910 while (CONSP (functions))
10911 {
10912 if (!EQ (XCAR (functions), Qt))
10913 call1 (XCAR (functions), frame);
10914 functions = XCDR (functions);
10915 }
10916 UNGCPRO;
10917 }
10918
10919 GCPRO1 (tail);
10920 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10921 #ifdef HAVE_WINDOW_SYSTEM
10922 update_tool_bar (f, 0);
10923 #endif
10924 #ifdef HAVE_NS
10925 if (windows_or_buffers_changed
10926 && FRAME_NS_P (f))
10927 ns_set_doc_edited (f, Fbuffer_modified_p
10928 (XWINDOW (f->selected_window)->buffer));
10929 #endif
10930 UNGCPRO;
10931 }
10932
10933 unbind_to (count, Qnil);
10934 }
10935 else
10936 {
10937 struct frame *sf = SELECTED_FRAME ();
10938 update_menu_bar (sf, 1, 0);
10939 #ifdef HAVE_WINDOW_SYSTEM
10940 update_tool_bar (sf, 1);
10941 #endif
10942 }
10943 }
10944
10945
10946 /* Update the menu bar item list for frame F. This has to be done
10947 before we start to fill in any display lines, because it can call
10948 eval.
10949
10950 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10951
10952 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10953 already ran the menu bar hooks for this redisplay, so there
10954 is no need to run them again. The return value is the
10955 updated value of this flag, to pass to the next call. */
10956
10957 static int
10958 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10959 {
10960 Lisp_Object window;
10961 register struct window *w;
10962
10963 /* If called recursively during a menu update, do nothing. This can
10964 happen when, for instance, an activate-menubar-hook causes a
10965 redisplay. */
10966 if (inhibit_menubar_update)
10967 return hooks_run;
10968
10969 window = FRAME_SELECTED_WINDOW (f);
10970 w = XWINDOW (window);
10971
10972 if (FRAME_WINDOW_P (f)
10973 ?
10974 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10975 || defined (HAVE_NS) || defined (USE_GTK)
10976 FRAME_EXTERNAL_MENU_BAR (f)
10977 #else
10978 FRAME_MENU_BAR_LINES (f) > 0
10979 #endif
10980 : FRAME_MENU_BAR_LINES (f) > 0)
10981 {
10982 /* If the user has switched buffers or windows, we need to
10983 recompute to reflect the new bindings. But we'll
10984 recompute when update_mode_lines is set too; that means
10985 that people can use force-mode-line-update to request
10986 that the menu bar be recomputed. The adverse effect on
10987 the rest of the redisplay algorithm is about the same as
10988 windows_or_buffers_changed anyway. */
10989 if (windows_or_buffers_changed
10990 /* This used to test w->update_mode_line, but we believe
10991 there is no need to recompute the menu in that case. */
10992 || update_mode_lines
10993 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10994 < BUF_MODIFF (XBUFFER (w->buffer)))
10995 != !NILP (w->last_had_star))
10996 || ((!NILP (Vtransient_mark_mode)
10997 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10998 != !NILP (w->region_showing)))
10999 {
11000 struct buffer *prev = current_buffer;
11001 ptrdiff_t count = SPECPDL_INDEX ();
11002
11003 specbind (Qinhibit_menubar_update, Qt);
11004
11005 set_buffer_internal_1 (XBUFFER (w->buffer));
11006 if (save_match_data)
11007 record_unwind_save_match_data ();
11008 if (NILP (Voverriding_local_map_menu_flag))
11009 {
11010 specbind (Qoverriding_terminal_local_map, Qnil);
11011 specbind (Qoverriding_local_map, Qnil);
11012 }
11013
11014 if (!hooks_run)
11015 {
11016 /* Run the Lucid hook. */
11017 safe_run_hooks (Qactivate_menubar_hook);
11018
11019 /* If it has changed current-menubar from previous value,
11020 really recompute the menu-bar from the value. */
11021 if (! NILP (Vlucid_menu_bar_dirty_flag))
11022 call0 (Qrecompute_lucid_menubar);
11023
11024 safe_run_hooks (Qmenu_bar_update_hook);
11025
11026 hooks_run = 1;
11027 }
11028
11029 XSETFRAME (Vmenu_updating_frame, f);
11030 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11031
11032 /* Redisplay the menu bar in case we changed it. */
11033 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11034 || defined (HAVE_NS) || defined (USE_GTK)
11035 if (FRAME_WINDOW_P (f))
11036 {
11037 #if defined (HAVE_NS)
11038 /* All frames on Mac OS share the same menubar. So only
11039 the selected frame should be allowed to set it. */
11040 if (f == SELECTED_FRAME ())
11041 #endif
11042 set_frame_menubar (f, 0, 0);
11043 }
11044 else
11045 /* On a terminal screen, the menu bar is an ordinary screen
11046 line, and this makes it get updated. */
11047 w->update_mode_line = Qt;
11048 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11049 /* In the non-toolkit version, the menu bar is an ordinary screen
11050 line, and this makes it get updated. */
11051 w->update_mode_line = Qt;
11052 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11053
11054 unbind_to (count, Qnil);
11055 set_buffer_internal_1 (prev);
11056 }
11057 }
11058
11059 return hooks_run;
11060 }
11061
11062
11063 \f
11064 /***********************************************************************
11065 Output Cursor
11066 ***********************************************************************/
11067
11068 #ifdef HAVE_WINDOW_SYSTEM
11069
11070 /* EXPORT:
11071 Nominal cursor position -- where to draw output.
11072 HPOS and VPOS are window relative glyph matrix coordinates.
11073 X and Y are window relative pixel coordinates. */
11074
11075 struct cursor_pos output_cursor;
11076
11077
11078 /* EXPORT:
11079 Set the global variable output_cursor to CURSOR. All cursor
11080 positions are relative to updated_window. */
11081
11082 void
11083 set_output_cursor (struct cursor_pos *cursor)
11084 {
11085 output_cursor.hpos = cursor->hpos;
11086 output_cursor.vpos = cursor->vpos;
11087 output_cursor.x = cursor->x;
11088 output_cursor.y = cursor->y;
11089 }
11090
11091
11092 /* EXPORT for RIF:
11093 Set a nominal cursor position.
11094
11095 HPOS and VPOS are column/row positions in a window glyph matrix. X
11096 and Y are window text area relative pixel positions.
11097
11098 If this is done during an update, updated_window will contain the
11099 window that is being updated and the position is the future output
11100 cursor position for that window. If updated_window is null, use
11101 selected_window and display the cursor at the given position. */
11102
11103 void
11104 x_cursor_to (int vpos, int hpos, int y, int x)
11105 {
11106 struct window *w;
11107
11108 /* If updated_window is not set, work on selected_window. */
11109 if (updated_window)
11110 w = updated_window;
11111 else
11112 w = XWINDOW (selected_window);
11113
11114 /* Set the output cursor. */
11115 output_cursor.hpos = hpos;
11116 output_cursor.vpos = vpos;
11117 output_cursor.x = x;
11118 output_cursor.y = y;
11119
11120 /* If not called as part of an update, really display the cursor.
11121 This will also set the cursor position of W. */
11122 if (updated_window == NULL)
11123 {
11124 BLOCK_INPUT;
11125 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11126 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11127 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11128 UNBLOCK_INPUT;
11129 }
11130 }
11131
11132 #endif /* HAVE_WINDOW_SYSTEM */
11133
11134 \f
11135 /***********************************************************************
11136 Tool-bars
11137 ***********************************************************************/
11138
11139 #ifdef HAVE_WINDOW_SYSTEM
11140
11141 /* Where the mouse was last time we reported a mouse event. */
11142
11143 FRAME_PTR last_mouse_frame;
11144
11145 /* Tool-bar item index of the item on which a mouse button was pressed
11146 or -1. */
11147
11148 int last_tool_bar_item;
11149
11150
11151 static Lisp_Object
11152 update_tool_bar_unwind (Lisp_Object frame)
11153 {
11154 selected_frame = frame;
11155 return Qnil;
11156 }
11157
11158 /* Update the tool-bar item list for frame F. This has to be done
11159 before we start to fill in any display lines. Called from
11160 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11161 and restore it here. */
11162
11163 static void
11164 update_tool_bar (struct frame *f, int save_match_data)
11165 {
11166 #if defined (USE_GTK) || defined (HAVE_NS)
11167 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11168 #else
11169 int do_update = WINDOWP (f->tool_bar_window)
11170 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11171 #endif
11172
11173 if (do_update)
11174 {
11175 Lisp_Object window;
11176 struct window *w;
11177
11178 window = FRAME_SELECTED_WINDOW (f);
11179 w = XWINDOW (window);
11180
11181 /* If the user has switched buffers or windows, we need to
11182 recompute to reflect the new bindings. But we'll
11183 recompute when update_mode_lines is set too; that means
11184 that people can use force-mode-line-update to request
11185 that the menu bar be recomputed. The adverse effect on
11186 the rest of the redisplay algorithm is about the same as
11187 windows_or_buffers_changed anyway. */
11188 if (windows_or_buffers_changed
11189 || !NILP (w->update_mode_line)
11190 || update_mode_lines
11191 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11192 < BUF_MODIFF (XBUFFER (w->buffer)))
11193 != !NILP (w->last_had_star))
11194 || ((!NILP (Vtransient_mark_mode)
11195 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11196 != !NILP (w->region_showing)))
11197 {
11198 struct buffer *prev = current_buffer;
11199 ptrdiff_t count = SPECPDL_INDEX ();
11200 Lisp_Object frame, new_tool_bar;
11201 int new_n_tool_bar;
11202 struct gcpro gcpro1;
11203
11204 /* Set current_buffer to the buffer of the selected
11205 window of the frame, so that we get the right local
11206 keymaps. */
11207 set_buffer_internal_1 (XBUFFER (w->buffer));
11208
11209 /* Save match data, if we must. */
11210 if (save_match_data)
11211 record_unwind_save_match_data ();
11212
11213 /* Make sure that we don't accidentally use bogus keymaps. */
11214 if (NILP (Voverriding_local_map_menu_flag))
11215 {
11216 specbind (Qoverriding_terminal_local_map, Qnil);
11217 specbind (Qoverriding_local_map, Qnil);
11218 }
11219
11220 GCPRO1 (new_tool_bar);
11221
11222 /* We must temporarily set the selected frame to this frame
11223 before calling tool_bar_items, because the calculation of
11224 the tool-bar keymap uses the selected frame (see
11225 `tool-bar-make-keymap' in tool-bar.el). */
11226 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11227 XSETFRAME (frame, f);
11228 selected_frame = frame;
11229
11230 /* Build desired tool-bar items from keymaps. */
11231 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11232 &new_n_tool_bar);
11233
11234 /* Redisplay the tool-bar if we changed it. */
11235 if (new_n_tool_bar != f->n_tool_bar_items
11236 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11237 {
11238 /* Redisplay that happens asynchronously due to an expose event
11239 may access f->tool_bar_items. Make sure we update both
11240 variables within BLOCK_INPUT so no such event interrupts. */
11241 BLOCK_INPUT;
11242 f->tool_bar_items = new_tool_bar;
11243 f->n_tool_bar_items = new_n_tool_bar;
11244 w->update_mode_line = Qt;
11245 UNBLOCK_INPUT;
11246 }
11247
11248 UNGCPRO;
11249
11250 unbind_to (count, Qnil);
11251 set_buffer_internal_1 (prev);
11252 }
11253 }
11254 }
11255
11256
11257 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11258 F's desired tool-bar contents. F->tool_bar_items must have
11259 been set up previously by calling prepare_menu_bars. */
11260
11261 static void
11262 build_desired_tool_bar_string (struct frame *f)
11263 {
11264 int i, size, size_needed;
11265 struct gcpro gcpro1, gcpro2, gcpro3;
11266 Lisp_Object image, plist, props;
11267
11268 image = plist = props = Qnil;
11269 GCPRO3 (image, plist, props);
11270
11271 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11272 Otherwise, make a new string. */
11273
11274 /* The size of the string we might be able to reuse. */
11275 size = (STRINGP (f->desired_tool_bar_string)
11276 ? SCHARS (f->desired_tool_bar_string)
11277 : 0);
11278
11279 /* We need one space in the string for each image. */
11280 size_needed = f->n_tool_bar_items;
11281
11282 /* Reuse f->desired_tool_bar_string, if possible. */
11283 if (size < size_needed || NILP (f->desired_tool_bar_string))
11284 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11285 make_number (' '));
11286 else
11287 {
11288 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11289 Fremove_text_properties (make_number (0), make_number (size),
11290 props, f->desired_tool_bar_string);
11291 }
11292
11293 /* Put a `display' property on the string for the images to display,
11294 put a `menu_item' property on tool-bar items with a value that
11295 is the index of the item in F's tool-bar item vector. */
11296 for (i = 0; i < f->n_tool_bar_items; ++i)
11297 {
11298 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11299
11300 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11301 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11302 int hmargin, vmargin, relief, idx, end;
11303
11304 /* If image is a vector, choose the image according to the
11305 button state. */
11306 image = PROP (TOOL_BAR_ITEM_IMAGES);
11307 if (VECTORP (image))
11308 {
11309 if (enabled_p)
11310 idx = (selected_p
11311 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11312 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11313 else
11314 idx = (selected_p
11315 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11316 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11317
11318 xassert (ASIZE (image) >= idx);
11319 image = AREF (image, idx);
11320 }
11321 else
11322 idx = -1;
11323
11324 /* Ignore invalid image specifications. */
11325 if (!valid_image_p (image))
11326 continue;
11327
11328 /* Display the tool-bar button pressed, or depressed. */
11329 plist = Fcopy_sequence (XCDR (image));
11330
11331 /* Compute margin and relief to draw. */
11332 relief = (tool_bar_button_relief >= 0
11333 ? tool_bar_button_relief
11334 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11335 hmargin = vmargin = relief;
11336
11337 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11338 INT_MAX - max (hmargin, vmargin)))
11339 {
11340 hmargin += XFASTINT (Vtool_bar_button_margin);
11341 vmargin += XFASTINT (Vtool_bar_button_margin);
11342 }
11343 else if (CONSP (Vtool_bar_button_margin))
11344 {
11345 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11346 INT_MAX - hmargin))
11347 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11348
11349 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11350 INT_MAX - vmargin))
11351 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11352 }
11353
11354 if (auto_raise_tool_bar_buttons_p)
11355 {
11356 /* Add a `:relief' property to the image spec if the item is
11357 selected. */
11358 if (selected_p)
11359 {
11360 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11361 hmargin -= relief;
11362 vmargin -= relief;
11363 }
11364 }
11365 else
11366 {
11367 /* If image is selected, display it pressed, i.e. with a
11368 negative relief. If it's not selected, display it with a
11369 raised relief. */
11370 plist = Fplist_put (plist, QCrelief,
11371 (selected_p
11372 ? make_number (-relief)
11373 : make_number (relief)));
11374 hmargin -= relief;
11375 vmargin -= relief;
11376 }
11377
11378 /* Put a margin around the image. */
11379 if (hmargin || vmargin)
11380 {
11381 if (hmargin == vmargin)
11382 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11383 else
11384 plist = Fplist_put (plist, QCmargin,
11385 Fcons (make_number (hmargin),
11386 make_number (vmargin)));
11387 }
11388
11389 /* If button is not enabled, and we don't have special images
11390 for the disabled state, make the image appear disabled by
11391 applying an appropriate algorithm to it. */
11392 if (!enabled_p && idx < 0)
11393 plist = Fplist_put (plist, QCconversion, Qdisabled);
11394
11395 /* Put a `display' text property on the string for the image to
11396 display. Put a `menu-item' property on the string that gives
11397 the start of this item's properties in the tool-bar items
11398 vector. */
11399 image = Fcons (Qimage, plist);
11400 props = list4 (Qdisplay, image,
11401 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11402
11403 /* Let the last image hide all remaining spaces in the tool bar
11404 string. The string can be longer than needed when we reuse a
11405 previous string. */
11406 if (i + 1 == f->n_tool_bar_items)
11407 end = SCHARS (f->desired_tool_bar_string);
11408 else
11409 end = i + 1;
11410 Fadd_text_properties (make_number (i), make_number (end),
11411 props, f->desired_tool_bar_string);
11412 #undef PROP
11413 }
11414
11415 UNGCPRO;
11416 }
11417
11418
11419 /* Display one line of the tool-bar of frame IT->f.
11420
11421 HEIGHT specifies the desired height of the tool-bar line.
11422 If the actual height of the glyph row is less than HEIGHT, the
11423 row's height is increased to HEIGHT, and the icons are centered
11424 vertically in the new height.
11425
11426 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11427 count a final empty row in case the tool-bar width exactly matches
11428 the window width.
11429 */
11430
11431 static void
11432 display_tool_bar_line (struct it *it, int height)
11433 {
11434 struct glyph_row *row = it->glyph_row;
11435 int max_x = it->last_visible_x;
11436 struct glyph *last;
11437
11438 prepare_desired_row (row);
11439 row->y = it->current_y;
11440
11441 /* Note that this isn't made use of if the face hasn't a box,
11442 so there's no need to check the face here. */
11443 it->start_of_box_run_p = 1;
11444
11445 while (it->current_x < max_x)
11446 {
11447 int x, n_glyphs_before, i, nglyphs;
11448 struct it it_before;
11449
11450 /* Get the next display element. */
11451 if (!get_next_display_element (it))
11452 {
11453 /* Don't count empty row if we are counting needed tool-bar lines. */
11454 if (height < 0 && !it->hpos)
11455 return;
11456 break;
11457 }
11458
11459 /* Produce glyphs. */
11460 n_glyphs_before = row->used[TEXT_AREA];
11461 it_before = *it;
11462
11463 PRODUCE_GLYPHS (it);
11464
11465 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11466 i = 0;
11467 x = it_before.current_x;
11468 while (i < nglyphs)
11469 {
11470 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11471
11472 if (x + glyph->pixel_width > max_x)
11473 {
11474 /* Glyph doesn't fit on line. Backtrack. */
11475 row->used[TEXT_AREA] = n_glyphs_before;
11476 *it = it_before;
11477 /* If this is the only glyph on this line, it will never fit on the
11478 tool-bar, so skip it. But ensure there is at least one glyph,
11479 so we don't accidentally disable the tool-bar. */
11480 if (n_glyphs_before == 0
11481 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11482 break;
11483 goto out;
11484 }
11485
11486 ++it->hpos;
11487 x += glyph->pixel_width;
11488 ++i;
11489 }
11490
11491 /* Stop at line end. */
11492 if (ITERATOR_AT_END_OF_LINE_P (it))
11493 break;
11494
11495 set_iterator_to_next (it, 1);
11496 }
11497
11498 out:;
11499
11500 row->displays_text_p = row->used[TEXT_AREA] != 0;
11501
11502 /* Use default face for the border below the tool bar.
11503
11504 FIXME: When auto-resize-tool-bars is grow-only, there is
11505 no additional border below the possibly empty tool-bar lines.
11506 So to make the extra empty lines look "normal", we have to
11507 use the tool-bar face for the border too. */
11508 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11509 it->face_id = DEFAULT_FACE_ID;
11510
11511 extend_face_to_end_of_line (it);
11512 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11513 last->right_box_line_p = 1;
11514 if (last == row->glyphs[TEXT_AREA])
11515 last->left_box_line_p = 1;
11516
11517 /* Make line the desired height and center it vertically. */
11518 if ((height -= it->max_ascent + it->max_descent) > 0)
11519 {
11520 /* Don't add more than one line height. */
11521 height %= FRAME_LINE_HEIGHT (it->f);
11522 it->max_ascent += height / 2;
11523 it->max_descent += (height + 1) / 2;
11524 }
11525
11526 compute_line_metrics (it);
11527
11528 /* If line is empty, make it occupy the rest of the tool-bar. */
11529 if (!row->displays_text_p)
11530 {
11531 row->height = row->phys_height = it->last_visible_y - row->y;
11532 row->visible_height = row->height;
11533 row->ascent = row->phys_ascent = 0;
11534 row->extra_line_spacing = 0;
11535 }
11536
11537 row->full_width_p = 1;
11538 row->continued_p = 0;
11539 row->truncated_on_left_p = 0;
11540 row->truncated_on_right_p = 0;
11541
11542 it->current_x = it->hpos = 0;
11543 it->current_y += row->height;
11544 ++it->vpos;
11545 ++it->glyph_row;
11546 }
11547
11548
11549 /* Max tool-bar height. */
11550
11551 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11552 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11553
11554 /* Value is the number of screen lines needed to make all tool-bar
11555 items of frame F visible. The number of actual rows needed is
11556 returned in *N_ROWS if non-NULL. */
11557
11558 static int
11559 tool_bar_lines_needed (struct frame *f, int *n_rows)
11560 {
11561 struct window *w = XWINDOW (f->tool_bar_window);
11562 struct it it;
11563 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11564 the desired matrix, so use (unused) mode-line row as temporary row to
11565 avoid destroying the first tool-bar row. */
11566 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11567
11568 /* Initialize an iterator for iteration over
11569 F->desired_tool_bar_string in the tool-bar window of frame F. */
11570 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11571 it.first_visible_x = 0;
11572 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11573 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11574 it.paragraph_embedding = L2R;
11575
11576 while (!ITERATOR_AT_END_P (&it))
11577 {
11578 clear_glyph_row (temp_row);
11579 it.glyph_row = temp_row;
11580 display_tool_bar_line (&it, -1);
11581 }
11582 clear_glyph_row (temp_row);
11583
11584 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11585 if (n_rows)
11586 *n_rows = it.vpos > 0 ? it.vpos : -1;
11587
11588 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11589 }
11590
11591
11592 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11593 0, 1, 0,
11594 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11595 (Lisp_Object frame)
11596 {
11597 struct frame *f;
11598 struct window *w;
11599 int nlines = 0;
11600
11601 if (NILP (frame))
11602 frame = selected_frame;
11603 else
11604 CHECK_FRAME (frame);
11605 f = XFRAME (frame);
11606
11607 if (WINDOWP (f->tool_bar_window)
11608 && (w = XWINDOW (f->tool_bar_window),
11609 WINDOW_TOTAL_LINES (w) > 0))
11610 {
11611 update_tool_bar (f, 1);
11612 if (f->n_tool_bar_items)
11613 {
11614 build_desired_tool_bar_string (f);
11615 nlines = tool_bar_lines_needed (f, NULL);
11616 }
11617 }
11618
11619 return make_number (nlines);
11620 }
11621
11622
11623 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11624 height should be changed. */
11625
11626 static int
11627 redisplay_tool_bar (struct frame *f)
11628 {
11629 struct window *w;
11630 struct it it;
11631 struct glyph_row *row;
11632
11633 #if defined (USE_GTK) || defined (HAVE_NS)
11634 if (FRAME_EXTERNAL_TOOL_BAR (f))
11635 update_frame_tool_bar (f);
11636 return 0;
11637 #endif
11638
11639 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11640 do anything. This means you must start with tool-bar-lines
11641 non-zero to get the auto-sizing effect. Or in other words, you
11642 can turn off tool-bars by specifying tool-bar-lines zero. */
11643 if (!WINDOWP (f->tool_bar_window)
11644 || (w = XWINDOW (f->tool_bar_window),
11645 WINDOW_TOTAL_LINES (w) == 0))
11646 return 0;
11647
11648 /* Set up an iterator for the tool-bar window. */
11649 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11650 it.first_visible_x = 0;
11651 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11652 row = it.glyph_row;
11653
11654 /* Build a string that represents the contents of the tool-bar. */
11655 build_desired_tool_bar_string (f);
11656 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11657 /* FIXME: This should be controlled by a user option. But it
11658 doesn't make sense to have an R2L tool bar if the menu bar cannot
11659 be drawn also R2L, and making the menu bar R2L is tricky due
11660 toolkit-specific code that implements it. If an R2L tool bar is
11661 ever supported, display_tool_bar_line should also be augmented to
11662 call unproduce_glyphs like display_line and display_string
11663 do. */
11664 it.paragraph_embedding = L2R;
11665
11666 if (f->n_tool_bar_rows == 0)
11667 {
11668 int nlines;
11669
11670 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11671 nlines != WINDOW_TOTAL_LINES (w)))
11672 {
11673 Lisp_Object frame;
11674 int old_height = WINDOW_TOTAL_LINES (w);
11675
11676 XSETFRAME (frame, f);
11677 Fmodify_frame_parameters (frame,
11678 Fcons (Fcons (Qtool_bar_lines,
11679 make_number (nlines)),
11680 Qnil));
11681 if (WINDOW_TOTAL_LINES (w) != old_height)
11682 {
11683 clear_glyph_matrix (w->desired_matrix);
11684 fonts_changed_p = 1;
11685 return 1;
11686 }
11687 }
11688 }
11689
11690 /* Display as many lines as needed to display all tool-bar items. */
11691
11692 if (f->n_tool_bar_rows > 0)
11693 {
11694 int border, rows, height, extra;
11695
11696 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11697 border = XINT (Vtool_bar_border);
11698 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11699 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11700 else if (EQ (Vtool_bar_border, Qborder_width))
11701 border = f->border_width;
11702 else
11703 border = 0;
11704 if (border < 0)
11705 border = 0;
11706
11707 rows = f->n_tool_bar_rows;
11708 height = max (1, (it.last_visible_y - border) / rows);
11709 extra = it.last_visible_y - border - height * rows;
11710
11711 while (it.current_y < it.last_visible_y)
11712 {
11713 int h = 0;
11714 if (extra > 0 && rows-- > 0)
11715 {
11716 h = (extra + rows - 1) / rows;
11717 extra -= h;
11718 }
11719 display_tool_bar_line (&it, height + h);
11720 }
11721 }
11722 else
11723 {
11724 while (it.current_y < it.last_visible_y)
11725 display_tool_bar_line (&it, 0);
11726 }
11727
11728 /* It doesn't make much sense to try scrolling in the tool-bar
11729 window, so don't do it. */
11730 w->desired_matrix->no_scrolling_p = 1;
11731 w->must_be_updated_p = 1;
11732
11733 if (!NILP (Vauto_resize_tool_bars))
11734 {
11735 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11736 int change_height_p = 0;
11737
11738 /* If we couldn't display everything, change the tool-bar's
11739 height if there is room for more. */
11740 if (IT_STRING_CHARPOS (it) < it.end_charpos
11741 && it.current_y < max_tool_bar_height)
11742 change_height_p = 1;
11743
11744 row = it.glyph_row - 1;
11745
11746 /* If there are blank lines at the end, except for a partially
11747 visible blank line at the end that is smaller than
11748 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11749 if (!row->displays_text_p
11750 && row->height >= FRAME_LINE_HEIGHT (f))
11751 change_height_p = 1;
11752
11753 /* If row displays tool-bar items, but is partially visible,
11754 change the tool-bar's height. */
11755 if (row->displays_text_p
11756 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11757 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11758 change_height_p = 1;
11759
11760 /* Resize windows as needed by changing the `tool-bar-lines'
11761 frame parameter. */
11762 if (change_height_p)
11763 {
11764 Lisp_Object frame;
11765 int old_height = WINDOW_TOTAL_LINES (w);
11766 int nrows;
11767 int nlines = tool_bar_lines_needed (f, &nrows);
11768
11769 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11770 && !f->minimize_tool_bar_window_p)
11771 ? (nlines > old_height)
11772 : (nlines != old_height));
11773 f->minimize_tool_bar_window_p = 0;
11774
11775 if (change_height_p)
11776 {
11777 XSETFRAME (frame, f);
11778 Fmodify_frame_parameters (frame,
11779 Fcons (Fcons (Qtool_bar_lines,
11780 make_number (nlines)),
11781 Qnil));
11782 if (WINDOW_TOTAL_LINES (w) != old_height)
11783 {
11784 clear_glyph_matrix (w->desired_matrix);
11785 f->n_tool_bar_rows = nrows;
11786 fonts_changed_p = 1;
11787 return 1;
11788 }
11789 }
11790 }
11791 }
11792
11793 f->minimize_tool_bar_window_p = 0;
11794 return 0;
11795 }
11796
11797
11798 /* Get information about the tool-bar item which is displayed in GLYPH
11799 on frame F. Return in *PROP_IDX the index where tool-bar item
11800 properties start in F->tool_bar_items. Value is zero if
11801 GLYPH doesn't display a tool-bar item. */
11802
11803 static int
11804 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11805 {
11806 Lisp_Object prop;
11807 int success_p;
11808 int charpos;
11809
11810 /* This function can be called asynchronously, which means we must
11811 exclude any possibility that Fget_text_property signals an
11812 error. */
11813 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11814 charpos = max (0, charpos);
11815
11816 /* Get the text property `menu-item' at pos. The value of that
11817 property is the start index of this item's properties in
11818 F->tool_bar_items. */
11819 prop = Fget_text_property (make_number (charpos),
11820 Qmenu_item, f->current_tool_bar_string);
11821 if (INTEGERP (prop))
11822 {
11823 *prop_idx = XINT (prop);
11824 success_p = 1;
11825 }
11826 else
11827 success_p = 0;
11828
11829 return success_p;
11830 }
11831
11832 \f
11833 /* Get information about the tool-bar item at position X/Y on frame F.
11834 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11835 the current matrix of the tool-bar window of F, or NULL if not
11836 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11837 item in F->tool_bar_items. Value is
11838
11839 -1 if X/Y is not on a tool-bar item
11840 0 if X/Y is on the same item that was highlighted before.
11841 1 otherwise. */
11842
11843 static int
11844 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11845 int *hpos, int *vpos, int *prop_idx)
11846 {
11847 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11848 struct window *w = XWINDOW (f->tool_bar_window);
11849 int area;
11850
11851 /* Find the glyph under X/Y. */
11852 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11853 if (*glyph == NULL)
11854 return -1;
11855
11856 /* Get the start of this tool-bar item's properties in
11857 f->tool_bar_items. */
11858 if (!tool_bar_item_info (f, *glyph, prop_idx))
11859 return -1;
11860
11861 /* Is mouse on the highlighted item? */
11862 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11863 && *vpos >= hlinfo->mouse_face_beg_row
11864 && *vpos <= hlinfo->mouse_face_end_row
11865 && (*vpos > hlinfo->mouse_face_beg_row
11866 || *hpos >= hlinfo->mouse_face_beg_col)
11867 && (*vpos < hlinfo->mouse_face_end_row
11868 || *hpos < hlinfo->mouse_face_end_col
11869 || hlinfo->mouse_face_past_end))
11870 return 0;
11871
11872 return 1;
11873 }
11874
11875
11876 /* EXPORT:
11877 Handle mouse button event on the tool-bar of frame F, at
11878 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11879 0 for button release. MODIFIERS is event modifiers for button
11880 release. */
11881
11882 void
11883 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11884 int modifiers)
11885 {
11886 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11887 struct window *w = XWINDOW (f->tool_bar_window);
11888 int hpos, vpos, prop_idx;
11889 struct glyph *glyph;
11890 Lisp_Object enabled_p;
11891
11892 /* If not on the highlighted tool-bar item, return. */
11893 frame_to_window_pixel_xy (w, &x, &y);
11894 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11895 return;
11896
11897 /* If item is disabled, do nothing. */
11898 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11899 if (NILP (enabled_p))
11900 return;
11901
11902 if (down_p)
11903 {
11904 /* Show item in pressed state. */
11905 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11906 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11907 last_tool_bar_item = prop_idx;
11908 }
11909 else
11910 {
11911 Lisp_Object key, frame;
11912 struct input_event event;
11913 EVENT_INIT (event);
11914
11915 /* Show item in released state. */
11916 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11917 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11918
11919 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11920
11921 XSETFRAME (frame, f);
11922 event.kind = TOOL_BAR_EVENT;
11923 event.frame_or_window = frame;
11924 event.arg = frame;
11925 kbd_buffer_store_event (&event);
11926
11927 event.kind = TOOL_BAR_EVENT;
11928 event.frame_or_window = frame;
11929 event.arg = key;
11930 event.modifiers = modifiers;
11931 kbd_buffer_store_event (&event);
11932 last_tool_bar_item = -1;
11933 }
11934 }
11935
11936
11937 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11938 tool-bar window-relative coordinates X/Y. Called from
11939 note_mouse_highlight. */
11940
11941 static void
11942 note_tool_bar_highlight (struct frame *f, int x, int y)
11943 {
11944 Lisp_Object window = f->tool_bar_window;
11945 struct window *w = XWINDOW (window);
11946 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11947 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11948 int hpos, vpos;
11949 struct glyph *glyph;
11950 struct glyph_row *row;
11951 int i;
11952 Lisp_Object enabled_p;
11953 int prop_idx;
11954 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11955 int mouse_down_p, rc;
11956
11957 /* Function note_mouse_highlight is called with negative X/Y
11958 values when mouse moves outside of the frame. */
11959 if (x <= 0 || y <= 0)
11960 {
11961 clear_mouse_face (hlinfo);
11962 return;
11963 }
11964
11965 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11966 if (rc < 0)
11967 {
11968 /* Not on tool-bar item. */
11969 clear_mouse_face (hlinfo);
11970 return;
11971 }
11972 else if (rc == 0)
11973 /* On same tool-bar item as before. */
11974 goto set_help_echo;
11975
11976 clear_mouse_face (hlinfo);
11977
11978 /* Mouse is down, but on different tool-bar item? */
11979 mouse_down_p = (dpyinfo->grabbed
11980 && f == last_mouse_frame
11981 && FRAME_LIVE_P (f));
11982 if (mouse_down_p
11983 && last_tool_bar_item != prop_idx)
11984 return;
11985
11986 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11987 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11988
11989 /* If tool-bar item is not enabled, don't highlight it. */
11990 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11991 if (!NILP (enabled_p))
11992 {
11993 /* Compute the x-position of the glyph. In front and past the
11994 image is a space. We include this in the highlighted area. */
11995 row = MATRIX_ROW (w->current_matrix, vpos);
11996 for (i = x = 0; i < hpos; ++i)
11997 x += row->glyphs[TEXT_AREA][i].pixel_width;
11998
11999 /* Record this as the current active region. */
12000 hlinfo->mouse_face_beg_col = hpos;
12001 hlinfo->mouse_face_beg_row = vpos;
12002 hlinfo->mouse_face_beg_x = x;
12003 hlinfo->mouse_face_beg_y = row->y;
12004 hlinfo->mouse_face_past_end = 0;
12005
12006 hlinfo->mouse_face_end_col = hpos + 1;
12007 hlinfo->mouse_face_end_row = vpos;
12008 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12009 hlinfo->mouse_face_end_y = row->y;
12010 hlinfo->mouse_face_window = window;
12011 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12012
12013 /* Display it as active. */
12014 show_mouse_face (hlinfo, draw);
12015 hlinfo->mouse_face_image_state = draw;
12016 }
12017
12018 set_help_echo:
12019
12020 /* Set help_echo_string to a help string to display for this tool-bar item.
12021 XTread_socket does the rest. */
12022 help_echo_object = help_echo_window = Qnil;
12023 help_echo_pos = -1;
12024 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12025 if (NILP (help_echo_string))
12026 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12027 }
12028
12029 #endif /* HAVE_WINDOW_SYSTEM */
12030
12031
12032 \f
12033 /************************************************************************
12034 Horizontal scrolling
12035 ************************************************************************/
12036
12037 static int hscroll_window_tree (Lisp_Object);
12038 static int hscroll_windows (Lisp_Object);
12039
12040 /* For all leaf windows in the window tree rooted at WINDOW, set their
12041 hscroll value so that PT is (i) visible in the window, and (ii) so
12042 that it is not within a certain margin at the window's left and
12043 right border. Value is non-zero if any window's hscroll has been
12044 changed. */
12045
12046 static int
12047 hscroll_window_tree (Lisp_Object window)
12048 {
12049 int hscrolled_p = 0;
12050 int hscroll_relative_p = FLOATP (Vhscroll_step);
12051 int hscroll_step_abs = 0;
12052 double hscroll_step_rel = 0;
12053
12054 if (hscroll_relative_p)
12055 {
12056 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12057 if (hscroll_step_rel < 0)
12058 {
12059 hscroll_relative_p = 0;
12060 hscroll_step_abs = 0;
12061 }
12062 }
12063 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12064 {
12065 hscroll_step_abs = XINT (Vhscroll_step);
12066 if (hscroll_step_abs < 0)
12067 hscroll_step_abs = 0;
12068 }
12069 else
12070 hscroll_step_abs = 0;
12071
12072 while (WINDOWP (window))
12073 {
12074 struct window *w = XWINDOW (window);
12075
12076 if (WINDOWP (w->hchild))
12077 hscrolled_p |= hscroll_window_tree (w->hchild);
12078 else if (WINDOWP (w->vchild))
12079 hscrolled_p |= hscroll_window_tree (w->vchild);
12080 else if (w->cursor.vpos >= 0)
12081 {
12082 int h_margin;
12083 int text_area_width;
12084 struct glyph_row *current_cursor_row
12085 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12086 struct glyph_row *desired_cursor_row
12087 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12088 struct glyph_row *cursor_row
12089 = (desired_cursor_row->enabled_p
12090 ? desired_cursor_row
12091 : current_cursor_row);
12092 int row_r2l_p = cursor_row->reversed_p;
12093
12094 text_area_width = window_box_width (w, TEXT_AREA);
12095
12096 /* Scroll when cursor is inside this scroll margin. */
12097 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12098
12099 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12100 /* For left-to-right rows, hscroll when cursor is either
12101 (i) inside the right hscroll margin, or (ii) if it is
12102 inside the left margin and the window is already
12103 hscrolled. */
12104 && ((!row_r2l_p
12105 && ((XFASTINT (w->hscroll)
12106 && w->cursor.x <= h_margin)
12107 || (cursor_row->enabled_p
12108 && cursor_row->truncated_on_right_p
12109 && (w->cursor.x >= text_area_width - h_margin))))
12110 /* For right-to-left rows, the logic is similar,
12111 except that rules for scrolling to left and right
12112 are reversed. E.g., if cursor.x <= h_margin, we
12113 need to hscroll "to the right" unconditionally,
12114 and that will scroll the screen to the left so as
12115 to reveal the next portion of the row. */
12116 || (row_r2l_p
12117 && ((cursor_row->enabled_p
12118 /* FIXME: It is confusing to set the
12119 truncated_on_right_p flag when R2L rows
12120 are actually truncated on the left. */
12121 && cursor_row->truncated_on_right_p
12122 && w->cursor.x <= h_margin)
12123 || (XFASTINT (w->hscroll)
12124 && (w->cursor.x >= text_area_width - h_margin))))))
12125 {
12126 struct it it;
12127 ptrdiff_t hscroll;
12128 struct buffer *saved_current_buffer;
12129 ptrdiff_t pt;
12130 int wanted_x;
12131
12132 /* Find point in a display of infinite width. */
12133 saved_current_buffer = current_buffer;
12134 current_buffer = XBUFFER (w->buffer);
12135
12136 if (w == XWINDOW (selected_window))
12137 pt = PT;
12138 else
12139 {
12140 pt = marker_position (w->pointm);
12141 pt = max (BEGV, pt);
12142 pt = min (ZV, pt);
12143 }
12144
12145 /* Move iterator to pt starting at cursor_row->start in
12146 a line with infinite width. */
12147 init_to_row_start (&it, w, cursor_row);
12148 it.last_visible_x = INFINITY;
12149 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12150 current_buffer = saved_current_buffer;
12151
12152 /* Position cursor in window. */
12153 if (!hscroll_relative_p && hscroll_step_abs == 0)
12154 hscroll = max (0, (it.current_x
12155 - (ITERATOR_AT_END_OF_LINE_P (&it)
12156 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12157 : (text_area_width / 2))))
12158 / FRAME_COLUMN_WIDTH (it.f);
12159 else if ((!row_r2l_p
12160 && w->cursor.x >= text_area_width - h_margin)
12161 || (row_r2l_p && w->cursor.x <= h_margin))
12162 {
12163 if (hscroll_relative_p)
12164 wanted_x = text_area_width * (1 - hscroll_step_rel)
12165 - h_margin;
12166 else
12167 wanted_x = text_area_width
12168 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12169 - h_margin;
12170 hscroll
12171 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12172 }
12173 else
12174 {
12175 if (hscroll_relative_p)
12176 wanted_x = text_area_width * hscroll_step_rel
12177 + h_margin;
12178 else
12179 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12180 + h_margin;
12181 hscroll
12182 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12183 }
12184 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12185
12186 /* Don't prevent redisplay optimizations if hscroll
12187 hasn't changed, as it will unnecessarily slow down
12188 redisplay. */
12189 if (XFASTINT (w->hscroll) != hscroll)
12190 {
12191 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12192 w->hscroll = make_number (hscroll);
12193 hscrolled_p = 1;
12194 }
12195 }
12196 }
12197
12198 window = w->next;
12199 }
12200
12201 /* Value is non-zero if hscroll of any leaf window has been changed. */
12202 return hscrolled_p;
12203 }
12204
12205
12206 /* Set hscroll so that cursor is visible and not inside horizontal
12207 scroll margins for all windows in the tree rooted at WINDOW. See
12208 also hscroll_window_tree above. Value is non-zero if any window's
12209 hscroll has been changed. If it has, desired matrices on the frame
12210 of WINDOW are cleared. */
12211
12212 static int
12213 hscroll_windows (Lisp_Object window)
12214 {
12215 int hscrolled_p = hscroll_window_tree (window);
12216 if (hscrolled_p)
12217 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12218 return hscrolled_p;
12219 }
12220
12221
12222 \f
12223 /************************************************************************
12224 Redisplay
12225 ************************************************************************/
12226
12227 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12228 to a non-zero value. This is sometimes handy to have in a debugger
12229 session. */
12230
12231 #if GLYPH_DEBUG
12232
12233 /* First and last unchanged row for try_window_id. */
12234
12235 static int debug_first_unchanged_at_end_vpos;
12236 static int debug_last_unchanged_at_beg_vpos;
12237
12238 /* Delta vpos and y. */
12239
12240 static int debug_dvpos, debug_dy;
12241
12242 /* Delta in characters and bytes for try_window_id. */
12243
12244 static ptrdiff_t debug_delta, debug_delta_bytes;
12245
12246 /* Values of window_end_pos and window_end_vpos at the end of
12247 try_window_id. */
12248
12249 static ptrdiff_t debug_end_vpos;
12250
12251 /* Append a string to W->desired_matrix->method. FMT is a printf
12252 format string. If trace_redisplay_p is non-zero also printf the
12253 resulting string to stderr. */
12254
12255 static void debug_method_add (struct window *, char const *, ...)
12256 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12257
12258 static void
12259 debug_method_add (struct window *w, char const *fmt, ...)
12260 {
12261 char buffer[512];
12262 char *method = w->desired_matrix->method;
12263 int len = strlen (method);
12264 int size = sizeof w->desired_matrix->method;
12265 int remaining = size - len - 1;
12266 va_list ap;
12267
12268 va_start (ap, fmt);
12269 vsprintf (buffer, fmt, ap);
12270 va_end (ap);
12271 if (len && remaining)
12272 {
12273 method[len] = '|';
12274 --remaining, ++len;
12275 }
12276
12277 strncpy (method + len, buffer, remaining);
12278
12279 if (trace_redisplay_p)
12280 fprintf (stderr, "%p (%s): %s\n",
12281 w,
12282 ((BUFFERP (w->buffer)
12283 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12284 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12285 : "no buffer"),
12286 buffer);
12287 }
12288
12289 #endif /* GLYPH_DEBUG */
12290
12291
12292 /* Value is non-zero if all changes in window W, which displays
12293 current_buffer, are in the text between START and END. START is a
12294 buffer position, END is given as a distance from Z. Used in
12295 redisplay_internal for display optimization. */
12296
12297 static inline int
12298 text_outside_line_unchanged_p (struct window *w,
12299 ptrdiff_t start, ptrdiff_t end)
12300 {
12301 int unchanged_p = 1;
12302
12303 /* If text or overlays have changed, see where. */
12304 if (XFASTINT (w->last_modified) < MODIFF
12305 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12306 {
12307 /* Gap in the line? */
12308 if (GPT < start || Z - GPT < end)
12309 unchanged_p = 0;
12310
12311 /* Changes start in front of the line, or end after it? */
12312 if (unchanged_p
12313 && (BEG_UNCHANGED < start - 1
12314 || END_UNCHANGED < end))
12315 unchanged_p = 0;
12316
12317 /* If selective display, can't optimize if changes start at the
12318 beginning of the line. */
12319 if (unchanged_p
12320 && INTEGERP (BVAR (current_buffer, selective_display))
12321 && XINT (BVAR (current_buffer, selective_display)) > 0
12322 && (BEG_UNCHANGED < start || GPT <= start))
12323 unchanged_p = 0;
12324
12325 /* If there are overlays at the start or end of the line, these
12326 may have overlay strings with newlines in them. A change at
12327 START, for instance, may actually concern the display of such
12328 overlay strings as well, and they are displayed on different
12329 lines. So, quickly rule out this case. (For the future, it
12330 might be desirable to implement something more telling than
12331 just BEG/END_UNCHANGED.) */
12332 if (unchanged_p)
12333 {
12334 if (BEG + BEG_UNCHANGED == start
12335 && overlay_touches_p (start))
12336 unchanged_p = 0;
12337 if (END_UNCHANGED == end
12338 && overlay_touches_p (Z - end))
12339 unchanged_p = 0;
12340 }
12341
12342 /* Under bidi reordering, adding or deleting a character in the
12343 beginning of a paragraph, before the first strong directional
12344 character, can change the base direction of the paragraph (unless
12345 the buffer specifies a fixed paragraph direction), which will
12346 require to redisplay the whole paragraph. It might be worthwhile
12347 to find the paragraph limits and widen the range of redisplayed
12348 lines to that, but for now just give up this optimization. */
12349 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12350 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12351 unchanged_p = 0;
12352 }
12353
12354 return unchanged_p;
12355 }
12356
12357
12358 /* Do a frame update, taking possible shortcuts into account. This is
12359 the main external entry point for redisplay.
12360
12361 If the last redisplay displayed an echo area message and that message
12362 is no longer requested, we clear the echo area or bring back the
12363 mini-buffer if that is in use. */
12364
12365 void
12366 redisplay (void)
12367 {
12368 redisplay_internal ();
12369 }
12370
12371
12372 static Lisp_Object
12373 overlay_arrow_string_or_property (Lisp_Object var)
12374 {
12375 Lisp_Object val;
12376
12377 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12378 return val;
12379
12380 return Voverlay_arrow_string;
12381 }
12382
12383 /* Return 1 if there are any overlay-arrows in current_buffer. */
12384 static int
12385 overlay_arrow_in_current_buffer_p (void)
12386 {
12387 Lisp_Object vlist;
12388
12389 for (vlist = Voverlay_arrow_variable_list;
12390 CONSP (vlist);
12391 vlist = XCDR (vlist))
12392 {
12393 Lisp_Object var = XCAR (vlist);
12394 Lisp_Object val;
12395
12396 if (!SYMBOLP (var))
12397 continue;
12398 val = find_symbol_value (var);
12399 if (MARKERP (val)
12400 && current_buffer == XMARKER (val)->buffer)
12401 return 1;
12402 }
12403 return 0;
12404 }
12405
12406
12407 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12408 has changed. */
12409
12410 static int
12411 overlay_arrows_changed_p (void)
12412 {
12413 Lisp_Object vlist;
12414
12415 for (vlist = Voverlay_arrow_variable_list;
12416 CONSP (vlist);
12417 vlist = XCDR (vlist))
12418 {
12419 Lisp_Object var = XCAR (vlist);
12420 Lisp_Object val, pstr;
12421
12422 if (!SYMBOLP (var))
12423 continue;
12424 val = find_symbol_value (var);
12425 if (!MARKERP (val))
12426 continue;
12427 if (! EQ (COERCE_MARKER (val),
12428 Fget (var, Qlast_arrow_position))
12429 || ! (pstr = overlay_arrow_string_or_property (var),
12430 EQ (pstr, Fget (var, Qlast_arrow_string))))
12431 return 1;
12432 }
12433 return 0;
12434 }
12435
12436 /* Mark overlay arrows to be updated on next redisplay. */
12437
12438 static void
12439 update_overlay_arrows (int up_to_date)
12440 {
12441 Lisp_Object vlist;
12442
12443 for (vlist = Voverlay_arrow_variable_list;
12444 CONSP (vlist);
12445 vlist = XCDR (vlist))
12446 {
12447 Lisp_Object var = XCAR (vlist);
12448
12449 if (!SYMBOLP (var))
12450 continue;
12451
12452 if (up_to_date > 0)
12453 {
12454 Lisp_Object val = find_symbol_value (var);
12455 Fput (var, Qlast_arrow_position,
12456 COERCE_MARKER (val));
12457 Fput (var, Qlast_arrow_string,
12458 overlay_arrow_string_or_property (var));
12459 }
12460 else if (up_to_date < 0
12461 || !NILP (Fget (var, Qlast_arrow_position)))
12462 {
12463 Fput (var, Qlast_arrow_position, Qt);
12464 Fput (var, Qlast_arrow_string, Qt);
12465 }
12466 }
12467 }
12468
12469
12470 /* Return overlay arrow string to display at row.
12471 Return integer (bitmap number) for arrow bitmap in left fringe.
12472 Return nil if no overlay arrow. */
12473
12474 static Lisp_Object
12475 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12476 {
12477 Lisp_Object vlist;
12478
12479 for (vlist = Voverlay_arrow_variable_list;
12480 CONSP (vlist);
12481 vlist = XCDR (vlist))
12482 {
12483 Lisp_Object var = XCAR (vlist);
12484 Lisp_Object val;
12485
12486 if (!SYMBOLP (var))
12487 continue;
12488
12489 val = find_symbol_value (var);
12490
12491 if (MARKERP (val)
12492 && current_buffer == XMARKER (val)->buffer
12493 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12494 {
12495 if (FRAME_WINDOW_P (it->f)
12496 /* FIXME: if ROW->reversed_p is set, this should test
12497 the right fringe, not the left one. */
12498 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12499 {
12500 #ifdef HAVE_WINDOW_SYSTEM
12501 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12502 {
12503 int fringe_bitmap;
12504 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12505 return make_number (fringe_bitmap);
12506 }
12507 #endif
12508 return make_number (-1); /* Use default arrow bitmap */
12509 }
12510 return overlay_arrow_string_or_property (var);
12511 }
12512 }
12513
12514 return Qnil;
12515 }
12516
12517 /* Return 1 if point moved out of or into a composition. Otherwise
12518 return 0. PREV_BUF and PREV_PT are the last point buffer and
12519 position. BUF and PT are the current point buffer and position. */
12520
12521 static int
12522 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12523 struct buffer *buf, ptrdiff_t pt)
12524 {
12525 ptrdiff_t start, end;
12526 Lisp_Object prop;
12527 Lisp_Object buffer;
12528
12529 XSETBUFFER (buffer, buf);
12530 /* Check a composition at the last point if point moved within the
12531 same buffer. */
12532 if (prev_buf == buf)
12533 {
12534 if (prev_pt == pt)
12535 /* Point didn't move. */
12536 return 0;
12537
12538 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12539 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12540 && COMPOSITION_VALID_P (start, end, prop)
12541 && start < prev_pt && end > prev_pt)
12542 /* The last point was within the composition. Return 1 iff
12543 point moved out of the composition. */
12544 return (pt <= start || pt >= end);
12545 }
12546
12547 /* Check a composition at the current point. */
12548 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12549 && find_composition (pt, -1, &start, &end, &prop, buffer)
12550 && COMPOSITION_VALID_P (start, end, prop)
12551 && start < pt && end > pt);
12552 }
12553
12554
12555 /* Reconsider the setting of B->clip_changed which is displayed
12556 in window W. */
12557
12558 static inline void
12559 reconsider_clip_changes (struct window *w, struct buffer *b)
12560 {
12561 if (b->clip_changed
12562 && !NILP (w->window_end_valid)
12563 && w->current_matrix->buffer == b
12564 && w->current_matrix->zv == BUF_ZV (b)
12565 && w->current_matrix->begv == BUF_BEGV (b))
12566 b->clip_changed = 0;
12567
12568 /* If display wasn't paused, and W is not a tool bar window, see if
12569 point has been moved into or out of a composition. In that case,
12570 we set b->clip_changed to 1 to force updating the screen. If
12571 b->clip_changed has already been set to 1, we can skip this
12572 check. */
12573 if (!b->clip_changed
12574 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12575 {
12576 ptrdiff_t pt;
12577
12578 if (w == XWINDOW (selected_window))
12579 pt = PT;
12580 else
12581 pt = marker_position (w->pointm);
12582
12583 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12584 || pt != XINT (w->last_point))
12585 && check_point_in_composition (w->current_matrix->buffer,
12586 XINT (w->last_point),
12587 XBUFFER (w->buffer), pt))
12588 b->clip_changed = 1;
12589 }
12590 }
12591 \f
12592
12593 /* Select FRAME to forward the values of frame-local variables into C
12594 variables so that the redisplay routines can access those values
12595 directly. */
12596
12597 static void
12598 select_frame_for_redisplay (Lisp_Object frame)
12599 {
12600 Lisp_Object tail, tem;
12601 Lisp_Object old = selected_frame;
12602 struct Lisp_Symbol *sym;
12603
12604 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12605
12606 selected_frame = frame;
12607
12608 do {
12609 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12610 if (CONSP (XCAR (tail))
12611 && (tem = XCAR (XCAR (tail)),
12612 SYMBOLP (tem))
12613 && (sym = indirect_variable (XSYMBOL (tem)),
12614 sym->redirect == SYMBOL_LOCALIZED)
12615 && sym->val.blv->frame_local)
12616 /* Use find_symbol_value rather than Fsymbol_value
12617 to avoid an error if it is void. */
12618 find_symbol_value (tem);
12619 } while (!EQ (frame, old) && (frame = old, 1));
12620 }
12621
12622
12623 #define STOP_POLLING \
12624 do { if (! polling_stopped_here) stop_polling (); \
12625 polling_stopped_here = 1; } while (0)
12626
12627 #define RESUME_POLLING \
12628 do { if (polling_stopped_here) start_polling (); \
12629 polling_stopped_here = 0; } while (0)
12630
12631
12632 /* Perhaps in the future avoid recentering windows if it
12633 is not necessary; currently that causes some problems. */
12634
12635 static void
12636 redisplay_internal (void)
12637 {
12638 struct window *w = XWINDOW (selected_window);
12639 struct window *sw;
12640 struct frame *fr;
12641 int pending;
12642 int must_finish = 0;
12643 struct text_pos tlbufpos, tlendpos;
12644 int number_of_visible_frames;
12645 ptrdiff_t count, count1;
12646 struct frame *sf;
12647 int polling_stopped_here = 0;
12648 Lisp_Object old_frame = selected_frame;
12649
12650 /* Non-zero means redisplay has to consider all windows on all
12651 frames. Zero means, only selected_window is considered. */
12652 int consider_all_windows_p;
12653
12654 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12655
12656 /* No redisplay if running in batch mode or frame is not yet fully
12657 initialized, or redisplay is explicitly turned off by setting
12658 Vinhibit_redisplay. */
12659 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12660 || !NILP (Vinhibit_redisplay))
12661 return;
12662
12663 /* Don't examine these until after testing Vinhibit_redisplay.
12664 When Emacs is shutting down, perhaps because its connection to
12665 X has dropped, we should not look at them at all. */
12666 fr = XFRAME (w->frame);
12667 sf = SELECTED_FRAME ();
12668
12669 if (!fr->glyphs_initialized_p)
12670 return;
12671
12672 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12673 if (popup_activated ())
12674 return;
12675 #endif
12676
12677 /* I don't think this happens but let's be paranoid. */
12678 if (redisplaying_p)
12679 return;
12680
12681 /* Record a function that resets redisplaying_p to its old value
12682 when we leave this function. */
12683 count = SPECPDL_INDEX ();
12684 record_unwind_protect (unwind_redisplay,
12685 Fcons (make_number (redisplaying_p), selected_frame));
12686 ++redisplaying_p;
12687 specbind (Qinhibit_free_realized_faces, Qnil);
12688
12689 {
12690 Lisp_Object tail, frame;
12691
12692 FOR_EACH_FRAME (tail, frame)
12693 {
12694 struct frame *f = XFRAME (frame);
12695 f->already_hscrolled_p = 0;
12696 }
12697 }
12698
12699 retry:
12700 /* Remember the currently selected window. */
12701 sw = w;
12702
12703 if (!EQ (old_frame, selected_frame)
12704 && FRAME_LIVE_P (XFRAME (old_frame)))
12705 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12706 selected_frame and selected_window to be temporarily out-of-sync so
12707 when we come back here via `goto retry', we need to resync because we
12708 may need to run Elisp code (via prepare_menu_bars). */
12709 select_frame_for_redisplay (old_frame);
12710
12711 pending = 0;
12712 reconsider_clip_changes (w, current_buffer);
12713 last_escape_glyph_frame = NULL;
12714 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12715 last_glyphless_glyph_frame = NULL;
12716 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12717
12718 /* If new fonts have been loaded that make a glyph matrix adjustment
12719 necessary, do it. */
12720 if (fonts_changed_p)
12721 {
12722 adjust_glyphs (NULL);
12723 ++windows_or_buffers_changed;
12724 fonts_changed_p = 0;
12725 }
12726
12727 /* If face_change_count is non-zero, init_iterator will free all
12728 realized faces, which includes the faces referenced from current
12729 matrices. So, we can't reuse current matrices in this case. */
12730 if (face_change_count)
12731 ++windows_or_buffers_changed;
12732
12733 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12734 && FRAME_TTY (sf)->previous_frame != sf)
12735 {
12736 /* Since frames on a single ASCII terminal share the same
12737 display area, displaying a different frame means redisplay
12738 the whole thing. */
12739 windows_or_buffers_changed++;
12740 SET_FRAME_GARBAGED (sf);
12741 #ifndef DOS_NT
12742 set_tty_color_mode (FRAME_TTY (sf), sf);
12743 #endif
12744 FRAME_TTY (sf)->previous_frame = sf;
12745 }
12746
12747 /* Set the visible flags for all frames. Do this before checking
12748 for resized or garbaged frames; they want to know if their frames
12749 are visible. See the comment in frame.h for
12750 FRAME_SAMPLE_VISIBILITY. */
12751 {
12752 Lisp_Object tail, frame;
12753
12754 number_of_visible_frames = 0;
12755
12756 FOR_EACH_FRAME (tail, frame)
12757 {
12758 struct frame *f = XFRAME (frame);
12759
12760 FRAME_SAMPLE_VISIBILITY (f);
12761 if (FRAME_VISIBLE_P (f))
12762 ++number_of_visible_frames;
12763 clear_desired_matrices (f);
12764 }
12765 }
12766
12767 /* Notice any pending interrupt request to change frame size. */
12768 do_pending_window_change (1);
12769
12770 /* do_pending_window_change could change the selected_window due to
12771 frame resizing which makes the selected window too small. */
12772 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12773 {
12774 sw = w;
12775 reconsider_clip_changes (w, current_buffer);
12776 }
12777
12778 /* Clear frames marked as garbaged. */
12779 if (frame_garbaged)
12780 clear_garbaged_frames ();
12781
12782 /* Build menubar and tool-bar items. */
12783 if (NILP (Vmemory_full))
12784 prepare_menu_bars ();
12785
12786 if (windows_or_buffers_changed)
12787 update_mode_lines++;
12788
12789 /* Detect case that we need to write or remove a star in the mode line. */
12790 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12791 {
12792 w->update_mode_line = Qt;
12793 if (buffer_shared > 1)
12794 update_mode_lines++;
12795 }
12796
12797 /* Avoid invocation of point motion hooks by `current_column' below. */
12798 count1 = SPECPDL_INDEX ();
12799 specbind (Qinhibit_point_motion_hooks, Qt);
12800
12801 /* If %c is in the mode line, update it if needed. */
12802 if (!NILP (w->column_number_displayed)
12803 /* This alternative quickly identifies a common case
12804 where no change is needed. */
12805 && !(PT == XFASTINT (w->last_point)
12806 && XFASTINT (w->last_modified) >= MODIFF
12807 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12808 && (XFASTINT (w->column_number_displayed) != current_column ()))
12809 w->update_mode_line = Qt;
12810
12811 unbind_to (count1, Qnil);
12812
12813 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12814
12815 /* The variable buffer_shared is set in redisplay_window and
12816 indicates that we redisplay a buffer in different windows. See
12817 there. */
12818 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12819 || cursor_type_changed);
12820
12821 /* If specs for an arrow have changed, do thorough redisplay
12822 to ensure we remove any arrow that should no longer exist. */
12823 if (overlay_arrows_changed_p ())
12824 consider_all_windows_p = windows_or_buffers_changed = 1;
12825
12826 /* Normally the message* functions will have already displayed and
12827 updated the echo area, but the frame may have been trashed, or
12828 the update may have been preempted, so display the echo area
12829 again here. Checking message_cleared_p captures the case that
12830 the echo area should be cleared. */
12831 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12832 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12833 || (message_cleared_p
12834 && minibuf_level == 0
12835 /* If the mini-window is currently selected, this means the
12836 echo-area doesn't show through. */
12837 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12838 {
12839 int window_height_changed_p = echo_area_display (0);
12840 must_finish = 1;
12841
12842 /* If we don't display the current message, don't clear the
12843 message_cleared_p flag, because, if we did, we wouldn't clear
12844 the echo area in the next redisplay which doesn't preserve
12845 the echo area. */
12846 if (!display_last_displayed_message_p)
12847 message_cleared_p = 0;
12848
12849 if (fonts_changed_p)
12850 goto retry;
12851 else if (window_height_changed_p)
12852 {
12853 consider_all_windows_p = 1;
12854 ++update_mode_lines;
12855 ++windows_or_buffers_changed;
12856
12857 /* If window configuration was changed, frames may have been
12858 marked garbaged. Clear them or we will experience
12859 surprises wrt scrolling. */
12860 if (frame_garbaged)
12861 clear_garbaged_frames ();
12862 }
12863 }
12864 else if (EQ (selected_window, minibuf_window)
12865 && (current_buffer->clip_changed
12866 || XFASTINT (w->last_modified) < MODIFF
12867 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12868 && resize_mini_window (w, 0))
12869 {
12870 /* Resized active mini-window to fit the size of what it is
12871 showing if its contents might have changed. */
12872 must_finish = 1;
12873 /* FIXME: this causes all frames to be updated, which seems unnecessary
12874 since only the current frame needs to be considered. This function needs
12875 to be rewritten with two variables, consider_all_windows and
12876 consider_all_frames. */
12877 consider_all_windows_p = 1;
12878 ++windows_or_buffers_changed;
12879 ++update_mode_lines;
12880
12881 /* If window configuration was changed, frames may have been
12882 marked garbaged. Clear them or we will experience
12883 surprises wrt scrolling. */
12884 if (frame_garbaged)
12885 clear_garbaged_frames ();
12886 }
12887
12888
12889 /* If showing the region, and mark has changed, we must redisplay
12890 the whole window. The assignment to this_line_start_pos prevents
12891 the optimization directly below this if-statement. */
12892 if (((!NILP (Vtransient_mark_mode)
12893 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12894 != !NILP (w->region_showing))
12895 || (!NILP (w->region_showing)
12896 && !EQ (w->region_showing,
12897 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12898 CHARPOS (this_line_start_pos) = 0;
12899
12900 /* Optimize the case that only the line containing the cursor in the
12901 selected window has changed. Variables starting with this_ are
12902 set in display_line and record information about the line
12903 containing the cursor. */
12904 tlbufpos = this_line_start_pos;
12905 tlendpos = this_line_end_pos;
12906 if (!consider_all_windows_p
12907 && CHARPOS (tlbufpos) > 0
12908 && NILP (w->update_mode_line)
12909 && !current_buffer->clip_changed
12910 && !current_buffer->prevent_redisplay_optimizations_p
12911 && FRAME_VISIBLE_P (XFRAME (w->frame))
12912 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12913 /* Make sure recorded data applies to current buffer, etc. */
12914 && this_line_buffer == current_buffer
12915 && current_buffer == XBUFFER (w->buffer)
12916 && NILP (w->force_start)
12917 && NILP (w->optional_new_start)
12918 /* Point must be on the line that we have info recorded about. */
12919 && PT >= CHARPOS (tlbufpos)
12920 && PT <= Z - CHARPOS (tlendpos)
12921 /* All text outside that line, including its final newline,
12922 must be unchanged. */
12923 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12924 CHARPOS (tlendpos)))
12925 {
12926 if (CHARPOS (tlbufpos) > BEGV
12927 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12928 && (CHARPOS (tlbufpos) == ZV
12929 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12930 /* Former continuation line has disappeared by becoming empty. */
12931 goto cancel;
12932 else if (XFASTINT (w->last_modified) < MODIFF
12933 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12934 || MINI_WINDOW_P (w))
12935 {
12936 /* We have to handle the case of continuation around a
12937 wide-column character (see the comment in indent.c around
12938 line 1340).
12939
12940 For instance, in the following case:
12941
12942 -------- Insert --------
12943 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12944 J_I_ ==> J_I_ `^^' are cursors.
12945 ^^ ^^
12946 -------- --------
12947
12948 As we have to redraw the line above, we cannot use this
12949 optimization. */
12950
12951 struct it it;
12952 int line_height_before = this_line_pixel_height;
12953
12954 /* Note that start_display will handle the case that the
12955 line starting at tlbufpos is a continuation line. */
12956 start_display (&it, w, tlbufpos);
12957
12958 /* Implementation note: It this still necessary? */
12959 if (it.current_x != this_line_start_x)
12960 goto cancel;
12961
12962 TRACE ((stderr, "trying display optimization 1\n"));
12963 w->cursor.vpos = -1;
12964 overlay_arrow_seen = 0;
12965 it.vpos = this_line_vpos;
12966 it.current_y = this_line_y;
12967 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12968 display_line (&it);
12969
12970 /* If line contains point, is not continued,
12971 and ends at same distance from eob as before, we win. */
12972 if (w->cursor.vpos >= 0
12973 /* Line is not continued, otherwise this_line_start_pos
12974 would have been set to 0 in display_line. */
12975 && CHARPOS (this_line_start_pos)
12976 /* Line ends as before. */
12977 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12978 /* Line has same height as before. Otherwise other lines
12979 would have to be shifted up or down. */
12980 && this_line_pixel_height == line_height_before)
12981 {
12982 /* If this is not the window's last line, we must adjust
12983 the charstarts of the lines below. */
12984 if (it.current_y < it.last_visible_y)
12985 {
12986 struct glyph_row *row
12987 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12988 ptrdiff_t delta, delta_bytes;
12989
12990 /* We used to distinguish between two cases here,
12991 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12992 when the line ends in a newline or the end of the
12993 buffer's accessible portion. But both cases did
12994 the same, so they were collapsed. */
12995 delta = (Z
12996 - CHARPOS (tlendpos)
12997 - MATRIX_ROW_START_CHARPOS (row));
12998 delta_bytes = (Z_BYTE
12999 - BYTEPOS (tlendpos)
13000 - MATRIX_ROW_START_BYTEPOS (row));
13001
13002 increment_matrix_positions (w->current_matrix,
13003 this_line_vpos + 1,
13004 w->current_matrix->nrows,
13005 delta, delta_bytes);
13006 }
13007
13008 /* If this row displays text now but previously didn't,
13009 or vice versa, w->window_end_vpos may have to be
13010 adjusted. */
13011 if ((it.glyph_row - 1)->displays_text_p)
13012 {
13013 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13014 XSETINT (w->window_end_vpos, this_line_vpos);
13015 }
13016 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13017 && this_line_vpos > 0)
13018 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13019 w->window_end_valid = Qnil;
13020
13021 /* Update hint: No need to try to scroll in update_window. */
13022 w->desired_matrix->no_scrolling_p = 1;
13023
13024 #if GLYPH_DEBUG
13025 *w->desired_matrix->method = 0;
13026 debug_method_add (w, "optimization 1");
13027 #endif
13028 #ifdef HAVE_WINDOW_SYSTEM
13029 update_window_fringes (w, 0);
13030 #endif
13031 goto update;
13032 }
13033 else
13034 goto cancel;
13035 }
13036 else if (/* Cursor position hasn't changed. */
13037 PT == XFASTINT (w->last_point)
13038 /* Make sure the cursor was last displayed
13039 in this window. Otherwise we have to reposition it. */
13040 && 0 <= w->cursor.vpos
13041 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13042 {
13043 if (!must_finish)
13044 {
13045 do_pending_window_change (1);
13046 /* If selected_window changed, redisplay again. */
13047 if (WINDOWP (selected_window)
13048 && (w = XWINDOW (selected_window)) != sw)
13049 goto retry;
13050
13051 /* We used to always goto end_of_redisplay here, but this
13052 isn't enough if we have a blinking cursor. */
13053 if (w->cursor_off_p == w->last_cursor_off_p)
13054 goto end_of_redisplay;
13055 }
13056 goto update;
13057 }
13058 /* If highlighting the region, or if the cursor is in the echo area,
13059 then we can't just move the cursor. */
13060 else if (! (!NILP (Vtransient_mark_mode)
13061 && !NILP (BVAR (current_buffer, mark_active)))
13062 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13063 || highlight_nonselected_windows)
13064 && NILP (w->region_showing)
13065 && NILP (Vshow_trailing_whitespace)
13066 && !cursor_in_echo_area)
13067 {
13068 struct it it;
13069 struct glyph_row *row;
13070
13071 /* Skip from tlbufpos to PT and see where it is. Note that
13072 PT may be in invisible text. If so, we will end at the
13073 next visible position. */
13074 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13075 NULL, DEFAULT_FACE_ID);
13076 it.current_x = this_line_start_x;
13077 it.current_y = this_line_y;
13078 it.vpos = this_line_vpos;
13079
13080 /* The call to move_it_to stops in front of PT, but
13081 moves over before-strings. */
13082 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13083
13084 if (it.vpos == this_line_vpos
13085 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13086 row->enabled_p))
13087 {
13088 xassert (this_line_vpos == it.vpos);
13089 xassert (this_line_y == it.current_y);
13090 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13091 #if GLYPH_DEBUG
13092 *w->desired_matrix->method = 0;
13093 debug_method_add (w, "optimization 3");
13094 #endif
13095 goto update;
13096 }
13097 else
13098 goto cancel;
13099 }
13100
13101 cancel:
13102 /* Text changed drastically or point moved off of line. */
13103 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13104 }
13105
13106 CHARPOS (this_line_start_pos) = 0;
13107 consider_all_windows_p |= buffer_shared > 1;
13108 ++clear_face_cache_count;
13109 #ifdef HAVE_WINDOW_SYSTEM
13110 ++clear_image_cache_count;
13111 #endif
13112
13113 /* Build desired matrices, and update the display. If
13114 consider_all_windows_p is non-zero, do it for all windows on all
13115 frames. Otherwise do it for selected_window, only. */
13116
13117 if (consider_all_windows_p)
13118 {
13119 Lisp_Object tail, frame;
13120
13121 FOR_EACH_FRAME (tail, frame)
13122 XFRAME (frame)->updated_p = 0;
13123
13124 /* Recompute # windows showing selected buffer. This will be
13125 incremented each time such a window is displayed. */
13126 buffer_shared = 0;
13127
13128 FOR_EACH_FRAME (tail, frame)
13129 {
13130 struct frame *f = XFRAME (frame);
13131
13132 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13133 {
13134 if (! EQ (frame, selected_frame))
13135 /* Select the frame, for the sake of frame-local
13136 variables. */
13137 select_frame_for_redisplay (frame);
13138
13139 /* Mark all the scroll bars to be removed; we'll redeem
13140 the ones we want when we redisplay their windows. */
13141 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13142 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13143
13144 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13145 redisplay_windows (FRAME_ROOT_WINDOW (f));
13146
13147 /* The X error handler may have deleted that frame. */
13148 if (!FRAME_LIVE_P (f))
13149 continue;
13150
13151 /* Any scroll bars which redisplay_windows should have
13152 nuked should now go away. */
13153 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13154 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13155
13156 /* If fonts changed, display again. */
13157 /* ??? rms: I suspect it is a mistake to jump all the way
13158 back to retry here. It should just retry this frame. */
13159 if (fonts_changed_p)
13160 goto retry;
13161
13162 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13163 {
13164 /* See if we have to hscroll. */
13165 if (!f->already_hscrolled_p)
13166 {
13167 f->already_hscrolled_p = 1;
13168 if (hscroll_windows (f->root_window))
13169 goto retry;
13170 }
13171
13172 /* Prevent various kinds of signals during display
13173 update. stdio is not robust about handling
13174 signals, which can cause an apparent I/O
13175 error. */
13176 if (interrupt_input)
13177 unrequest_sigio ();
13178 STOP_POLLING;
13179
13180 /* Update the display. */
13181 set_window_update_flags (XWINDOW (f->root_window), 1);
13182 pending |= update_frame (f, 0, 0);
13183 f->updated_p = 1;
13184 }
13185 }
13186 }
13187
13188 if (!EQ (old_frame, selected_frame)
13189 && FRAME_LIVE_P (XFRAME (old_frame)))
13190 /* We played a bit fast-and-loose above and allowed selected_frame
13191 and selected_window to be temporarily out-of-sync but let's make
13192 sure this stays contained. */
13193 select_frame_for_redisplay (old_frame);
13194 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13195
13196 if (!pending)
13197 {
13198 /* Do the mark_window_display_accurate after all windows have
13199 been redisplayed because this call resets flags in buffers
13200 which are needed for proper redisplay. */
13201 FOR_EACH_FRAME (tail, frame)
13202 {
13203 struct frame *f = XFRAME (frame);
13204 if (f->updated_p)
13205 {
13206 mark_window_display_accurate (f->root_window, 1);
13207 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13208 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13209 }
13210 }
13211 }
13212 }
13213 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13214 {
13215 Lisp_Object mini_window;
13216 struct frame *mini_frame;
13217
13218 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13219 /* Use list_of_error, not Qerror, so that
13220 we catch only errors and don't run the debugger. */
13221 internal_condition_case_1 (redisplay_window_1, selected_window,
13222 list_of_error,
13223 redisplay_window_error);
13224
13225 /* Compare desired and current matrices, perform output. */
13226
13227 update:
13228 /* If fonts changed, display again. */
13229 if (fonts_changed_p)
13230 goto retry;
13231
13232 /* Prevent various kinds of signals during display update.
13233 stdio is not robust about handling signals,
13234 which can cause an apparent I/O error. */
13235 if (interrupt_input)
13236 unrequest_sigio ();
13237 STOP_POLLING;
13238
13239 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13240 {
13241 if (hscroll_windows (selected_window))
13242 goto retry;
13243
13244 XWINDOW (selected_window)->must_be_updated_p = 1;
13245 pending = update_frame (sf, 0, 0);
13246 }
13247
13248 /* We may have called echo_area_display at the top of this
13249 function. If the echo area is on another frame, that may
13250 have put text on a frame other than the selected one, so the
13251 above call to update_frame would not have caught it. Catch
13252 it here. */
13253 mini_window = FRAME_MINIBUF_WINDOW (sf);
13254 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13255
13256 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13257 {
13258 XWINDOW (mini_window)->must_be_updated_p = 1;
13259 pending |= update_frame (mini_frame, 0, 0);
13260 if (!pending && hscroll_windows (mini_window))
13261 goto retry;
13262 }
13263 }
13264
13265 /* If display was paused because of pending input, make sure we do a
13266 thorough update the next time. */
13267 if (pending)
13268 {
13269 /* Prevent the optimization at the beginning of
13270 redisplay_internal that tries a single-line update of the
13271 line containing the cursor in the selected window. */
13272 CHARPOS (this_line_start_pos) = 0;
13273
13274 /* Let the overlay arrow be updated the next time. */
13275 update_overlay_arrows (0);
13276
13277 /* If we pause after scrolling, some rows in the current
13278 matrices of some windows are not valid. */
13279 if (!WINDOW_FULL_WIDTH_P (w)
13280 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13281 update_mode_lines = 1;
13282 }
13283 else
13284 {
13285 if (!consider_all_windows_p)
13286 {
13287 /* This has already been done above if
13288 consider_all_windows_p is set. */
13289 mark_window_display_accurate_1 (w, 1);
13290
13291 /* Say overlay arrows are up to date. */
13292 update_overlay_arrows (1);
13293
13294 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13295 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13296 }
13297
13298 update_mode_lines = 0;
13299 windows_or_buffers_changed = 0;
13300 cursor_type_changed = 0;
13301 }
13302
13303 /* Start SIGIO interrupts coming again. Having them off during the
13304 code above makes it less likely one will discard output, but not
13305 impossible, since there might be stuff in the system buffer here.
13306 But it is much hairier to try to do anything about that. */
13307 if (interrupt_input)
13308 request_sigio ();
13309 RESUME_POLLING;
13310
13311 /* If a frame has become visible which was not before, redisplay
13312 again, so that we display it. Expose events for such a frame
13313 (which it gets when becoming visible) don't call the parts of
13314 redisplay constructing glyphs, so simply exposing a frame won't
13315 display anything in this case. So, we have to display these
13316 frames here explicitly. */
13317 if (!pending)
13318 {
13319 Lisp_Object tail, frame;
13320 int new_count = 0;
13321
13322 FOR_EACH_FRAME (tail, frame)
13323 {
13324 int this_is_visible = 0;
13325
13326 if (XFRAME (frame)->visible)
13327 this_is_visible = 1;
13328 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13329 if (XFRAME (frame)->visible)
13330 this_is_visible = 1;
13331
13332 if (this_is_visible)
13333 new_count++;
13334 }
13335
13336 if (new_count != number_of_visible_frames)
13337 windows_or_buffers_changed++;
13338 }
13339
13340 /* Change frame size now if a change is pending. */
13341 do_pending_window_change (1);
13342
13343 /* If we just did a pending size change, or have additional
13344 visible frames, or selected_window changed, redisplay again. */
13345 if ((windows_or_buffers_changed && !pending)
13346 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13347 goto retry;
13348
13349 /* Clear the face and image caches.
13350
13351 We used to do this only if consider_all_windows_p. But the cache
13352 needs to be cleared if a timer creates images in the current
13353 buffer (e.g. the test case in Bug#6230). */
13354
13355 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13356 {
13357 clear_face_cache (0);
13358 clear_face_cache_count = 0;
13359 }
13360
13361 #ifdef HAVE_WINDOW_SYSTEM
13362 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13363 {
13364 clear_image_caches (Qnil);
13365 clear_image_cache_count = 0;
13366 }
13367 #endif /* HAVE_WINDOW_SYSTEM */
13368
13369 end_of_redisplay:
13370 unbind_to (count, Qnil);
13371 RESUME_POLLING;
13372 }
13373
13374
13375 /* Redisplay, but leave alone any recent echo area message unless
13376 another message has been requested in its place.
13377
13378 This is useful in situations where you need to redisplay but no
13379 user action has occurred, making it inappropriate for the message
13380 area to be cleared. See tracking_off and
13381 wait_reading_process_output for examples of these situations.
13382
13383 FROM_WHERE is an integer saying from where this function was
13384 called. This is useful for debugging. */
13385
13386 void
13387 redisplay_preserve_echo_area (int from_where)
13388 {
13389 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13390
13391 if (!NILP (echo_area_buffer[1]))
13392 {
13393 /* We have a previously displayed message, but no current
13394 message. Redisplay the previous message. */
13395 display_last_displayed_message_p = 1;
13396 redisplay_internal ();
13397 display_last_displayed_message_p = 0;
13398 }
13399 else
13400 redisplay_internal ();
13401
13402 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13403 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13404 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13405 }
13406
13407
13408 /* Function registered with record_unwind_protect in
13409 redisplay_internal. Reset redisplaying_p to the value it had
13410 before redisplay_internal was called, and clear
13411 prevent_freeing_realized_faces_p. It also selects the previously
13412 selected frame, unless it has been deleted (by an X connection
13413 failure during redisplay, for example). */
13414
13415 static Lisp_Object
13416 unwind_redisplay (Lisp_Object val)
13417 {
13418 Lisp_Object old_redisplaying_p, old_frame;
13419
13420 old_redisplaying_p = XCAR (val);
13421 redisplaying_p = XFASTINT (old_redisplaying_p);
13422 old_frame = XCDR (val);
13423 if (! EQ (old_frame, selected_frame)
13424 && FRAME_LIVE_P (XFRAME (old_frame)))
13425 select_frame_for_redisplay (old_frame);
13426 return Qnil;
13427 }
13428
13429
13430 /* Mark the display of window W as accurate or inaccurate. If
13431 ACCURATE_P is non-zero mark display of W as accurate. If
13432 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13433 redisplay_internal is called. */
13434
13435 static void
13436 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13437 {
13438 if (BUFFERP (w->buffer))
13439 {
13440 struct buffer *b = XBUFFER (w->buffer);
13441
13442 w->last_modified
13443 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13444 w->last_overlay_modified
13445 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13446 w->last_had_star
13447 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13448
13449 if (accurate_p)
13450 {
13451 b->clip_changed = 0;
13452 b->prevent_redisplay_optimizations_p = 0;
13453
13454 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13455 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13456 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13457 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13458
13459 w->current_matrix->buffer = b;
13460 w->current_matrix->begv = BUF_BEGV (b);
13461 w->current_matrix->zv = BUF_ZV (b);
13462
13463 w->last_cursor = w->cursor;
13464 w->last_cursor_off_p = w->cursor_off_p;
13465
13466 if (w == XWINDOW (selected_window))
13467 w->last_point = make_number (BUF_PT (b));
13468 else
13469 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13470 }
13471 }
13472
13473 if (accurate_p)
13474 {
13475 w->window_end_valid = w->buffer;
13476 w->update_mode_line = Qnil;
13477 }
13478 }
13479
13480
13481 /* Mark the display of windows in the window tree rooted at WINDOW as
13482 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13483 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13484 be redisplayed the next time redisplay_internal is called. */
13485
13486 void
13487 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13488 {
13489 struct window *w;
13490
13491 for (; !NILP (window); window = w->next)
13492 {
13493 w = XWINDOW (window);
13494 mark_window_display_accurate_1 (w, accurate_p);
13495
13496 if (!NILP (w->vchild))
13497 mark_window_display_accurate (w->vchild, accurate_p);
13498 if (!NILP (w->hchild))
13499 mark_window_display_accurate (w->hchild, accurate_p);
13500 }
13501
13502 if (accurate_p)
13503 {
13504 update_overlay_arrows (1);
13505 }
13506 else
13507 {
13508 /* Force a thorough redisplay the next time by setting
13509 last_arrow_position and last_arrow_string to t, which is
13510 unequal to any useful value of Voverlay_arrow_... */
13511 update_overlay_arrows (-1);
13512 }
13513 }
13514
13515
13516 /* Return value in display table DP (Lisp_Char_Table *) for character
13517 C. Since a display table doesn't have any parent, we don't have to
13518 follow parent. Do not call this function directly but use the
13519 macro DISP_CHAR_VECTOR. */
13520
13521 Lisp_Object
13522 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13523 {
13524 Lisp_Object val;
13525
13526 if (ASCII_CHAR_P (c))
13527 {
13528 val = dp->ascii;
13529 if (SUB_CHAR_TABLE_P (val))
13530 val = XSUB_CHAR_TABLE (val)->contents[c];
13531 }
13532 else
13533 {
13534 Lisp_Object table;
13535
13536 XSETCHAR_TABLE (table, dp);
13537 val = char_table_ref (table, c);
13538 }
13539 if (NILP (val))
13540 val = dp->defalt;
13541 return val;
13542 }
13543
13544
13545 \f
13546 /***********************************************************************
13547 Window Redisplay
13548 ***********************************************************************/
13549
13550 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13551
13552 static void
13553 redisplay_windows (Lisp_Object window)
13554 {
13555 while (!NILP (window))
13556 {
13557 struct window *w = XWINDOW (window);
13558
13559 if (!NILP (w->hchild))
13560 redisplay_windows (w->hchild);
13561 else if (!NILP (w->vchild))
13562 redisplay_windows (w->vchild);
13563 else if (!NILP (w->buffer))
13564 {
13565 displayed_buffer = XBUFFER (w->buffer);
13566 /* Use list_of_error, not Qerror, so that
13567 we catch only errors and don't run the debugger. */
13568 internal_condition_case_1 (redisplay_window_0, window,
13569 list_of_error,
13570 redisplay_window_error);
13571 }
13572
13573 window = w->next;
13574 }
13575 }
13576
13577 static Lisp_Object
13578 redisplay_window_error (Lisp_Object ignore)
13579 {
13580 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13581 return Qnil;
13582 }
13583
13584 static Lisp_Object
13585 redisplay_window_0 (Lisp_Object window)
13586 {
13587 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13588 redisplay_window (window, 0);
13589 return Qnil;
13590 }
13591
13592 static Lisp_Object
13593 redisplay_window_1 (Lisp_Object window)
13594 {
13595 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13596 redisplay_window (window, 1);
13597 return Qnil;
13598 }
13599 \f
13600
13601 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13602 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13603 which positions recorded in ROW differ from current buffer
13604 positions.
13605
13606 Return 0 if cursor is not on this row, 1 otherwise. */
13607
13608 static int
13609 set_cursor_from_row (struct window *w, struct glyph_row *row,
13610 struct glyph_matrix *matrix,
13611 ptrdiff_t delta, ptrdiff_t delta_bytes,
13612 int dy, int dvpos)
13613 {
13614 struct glyph *glyph = row->glyphs[TEXT_AREA];
13615 struct glyph *end = glyph + row->used[TEXT_AREA];
13616 struct glyph *cursor = NULL;
13617 /* The last known character position in row. */
13618 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13619 int x = row->x;
13620 ptrdiff_t pt_old = PT - delta;
13621 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13622 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13623 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13624 /* A glyph beyond the edge of TEXT_AREA which we should never
13625 touch. */
13626 struct glyph *glyphs_end = end;
13627 /* Non-zero means we've found a match for cursor position, but that
13628 glyph has the avoid_cursor_p flag set. */
13629 int match_with_avoid_cursor = 0;
13630 /* Non-zero means we've seen at least one glyph that came from a
13631 display string. */
13632 int string_seen = 0;
13633 /* Largest and smalles buffer positions seen so far during scan of
13634 glyph row. */
13635 ptrdiff_t bpos_max = pos_before;
13636 ptrdiff_t bpos_min = pos_after;
13637 /* Last buffer position covered by an overlay string with an integer
13638 `cursor' property. */
13639 ptrdiff_t bpos_covered = 0;
13640 /* Non-zero means the display string on which to display the cursor
13641 comes from a text property, not from an overlay. */
13642 int string_from_text_prop = 0;
13643
13644 /* Skip over glyphs not having an object at the start and the end of
13645 the row. These are special glyphs like truncation marks on
13646 terminal frames. */
13647 if (row->displays_text_p)
13648 {
13649 if (!row->reversed_p)
13650 {
13651 while (glyph < end
13652 && INTEGERP (glyph->object)
13653 && glyph->charpos < 0)
13654 {
13655 x += glyph->pixel_width;
13656 ++glyph;
13657 }
13658 while (end > glyph
13659 && INTEGERP ((end - 1)->object)
13660 /* CHARPOS is zero for blanks and stretch glyphs
13661 inserted by extend_face_to_end_of_line. */
13662 && (end - 1)->charpos <= 0)
13663 --end;
13664 glyph_before = glyph - 1;
13665 glyph_after = end;
13666 }
13667 else
13668 {
13669 struct glyph *g;
13670
13671 /* If the glyph row is reversed, we need to process it from back
13672 to front, so swap the edge pointers. */
13673 glyphs_end = end = glyph - 1;
13674 glyph += row->used[TEXT_AREA] - 1;
13675
13676 while (glyph > end + 1
13677 && INTEGERP (glyph->object)
13678 && glyph->charpos < 0)
13679 {
13680 --glyph;
13681 x -= glyph->pixel_width;
13682 }
13683 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13684 --glyph;
13685 /* By default, in reversed rows we put the cursor on the
13686 rightmost (first in the reading order) glyph. */
13687 for (g = end + 1; g < glyph; g++)
13688 x += g->pixel_width;
13689 while (end < glyph
13690 && INTEGERP ((end + 1)->object)
13691 && (end + 1)->charpos <= 0)
13692 ++end;
13693 glyph_before = glyph + 1;
13694 glyph_after = end;
13695 }
13696 }
13697 else if (row->reversed_p)
13698 {
13699 /* In R2L rows that don't display text, put the cursor on the
13700 rightmost glyph. Case in point: an empty last line that is
13701 part of an R2L paragraph. */
13702 cursor = end - 1;
13703 /* Avoid placing the cursor on the last glyph of the row, where
13704 on terminal frames we hold the vertical border between
13705 adjacent windows. */
13706 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13707 && !WINDOW_RIGHTMOST_P (w)
13708 && cursor == row->glyphs[LAST_AREA] - 1)
13709 cursor--;
13710 x = -1; /* will be computed below, at label compute_x */
13711 }
13712
13713 /* Step 1: Try to find the glyph whose character position
13714 corresponds to point. If that's not possible, find 2 glyphs
13715 whose character positions are the closest to point, one before
13716 point, the other after it. */
13717 if (!row->reversed_p)
13718 while (/* not marched to end of glyph row */
13719 glyph < end
13720 /* glyph was not inserted by redisplay for internal purposes */
13721 && !INTEGERP (glyph->object))
13722 {
13723 if (BUFFERP (glyph->object))
13724 {
13725 ptrdiff_t dpos = glyph->charpos - pt_old;
13726
13727 if (glyph->charpos > bpos_max)
13728 bpos_max = glyph->charpos;
13729 if (glyph->charpos < bpos_min)
13730 bpos_min = glyph->charpos;
13731 if (!glyph->avoid_cursor_p)
13732 {
13733 /* If we hit point, we've found the glyph on which to
13734 display the cursor. */
13735 if (dpos == 0)
13736 {
13737 match_with_avoid_cursor = 0;
13738 break;
13739 }
13740 /* See if we've found a better approximation to
13741 POS_BEFORE or to POS_AFTER. Note that we want the
13742 first (leftmost) glyph of all those that are the
13743 closest from below, and the last (rightmost) of all
13744 those from above. */
13745 if (0 > dpos && dpos > pos_before - pt_old)
13746 {
13747 pos_before = glyph->charpos;
13748 glyph_before = glyph;
13749 }
13750 else if (0 < dpos && dpos <= pos_after - pt_old)
13751 {
13752 pos_after = glyph->charpos;
13753 glyph_after = glyph;
13754 }
13755 }
13756 else if (dpos == 0)
13757 match_with_avoid_cursor = 1;
13758 }
13759 else if (STRINGP (glyph->object))
13760 {
13761 Lisp_Object chprop;
13762 ptrdiff_t glyph_pos = glyph->charpos;
13763
13764 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13765 glyph->object);
13766 if (INTEGERP (chprop))
13767 {
13768 bpos_covered = bpos_max + XINT (chprop);
13769 /* If the `cursor' property covers buffer positions up
13770 to and including point, we should display cursor on
13771 this glyph. Note that overlays and text properties
13772 with string values stop bidi reordering, so every
13773 buffer position to the left of the string is always
13774 smaller than any position to the right of the
13775 string. Therefore, if a `cursor' property on one
13776 of the string's characters has an integer value, we
13777 will break out of the loop below _before_ we get to
13778 the position match above. IOW, integer values of
13779 the `cursor' property override the "exact match for
13780 point" strategy of positioning the cursor. */
13781 /* Implementation note: bpos_max == pt_old when, e.g.,
13782 we are in an empty line, where bpos_max is set to
13783 MATRIX_ROW_START_CHARPOS, see above. */
13784 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13785 {
13786 cursor = glyph;
13787 break;
13788 }
13789 }
13790
13791 string_seen = 1;
13792 }
13793 x += glyph->pixel_width;
13794 ++glyph;
13795 }
13796 else if (glyph > end) /* row is reversed */
13797 while (!INTEGERP (glyph->object))
13798 {
13799 if (BUFFERP (glyph->object))
13800 {
13801 ptrdiff_t dpos = glyph->charpos - pt_old;
13802
13803 if (glyph->charpos > bpos_max)
13804 bpos_max = glyph->charpos;
13805 if (glyph->charpos < bpos_min)
13806 bpos_min = glyph->charpos;
13807 if (!glyph->avoid_cursor_p)
13808 {
13809 if (dpos == 0)
13810 {
13811 match_with_avoid_cursor = 0;
13812 break;
13813 }
13814 if (0 > dpos && dpos > pos_before - pt_old)
13815 {
13816 pos_before = glyph->charpos;
13817 glyph_before = glyph;
13818 }
13819 else if (0 < dpos && dpos <= pos_after - pt_old)
13820 {
13821 pos_after = glyph->charpos;
13822 glyph_after = glyph;
13823 }
13824 }
13825 else if (dpos == 0)
13826 match_with_avoid_cursor = 1;
13827 }
13828 else if (STRINGP (glyph->object))
13829 {
13830 Lisp_Object chprop;
13831 ptrdiff_t glyph_pos = glyph->charpos;
13832
13833 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13834 glyph->object);
13835 if (INTEGERP (chprop))
13836 {
13837 bpos_covered = bpos_max + XINT (chprop);
13838 /* If the `cursor' property covers buffer positions up
13839 to and including point, we should display cursor on
13840 this glyph. */
13841 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13842 {
13843 cursor = glyph;
13844 break;
13845 }
13846 }
13847 string_seen = 1;
13848 }
13849 --glyph;
13850 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13851 {
13852 x--; /* can't use any pixel_width */
13853 break;
13854 }
13855 x -= glyph->pixel_width;
13856 }
13857
13858 /* Step 2: If we didn't find an exact match for point, we need to
13859 look for a proper place to put the cursor among glyphs between
13860 GLYPH_BEFORE and GLYPH_AFTER. */
13861 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13862 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13863 && bpos_covered < pt_old)
13864 {
13865 /* An empty line has a single glyph whose OBJECT is zero and
13866 whose CHARPOS is the position of a newline on that line.
13867 Note that on a TTY, there are more glyphs after that, which
13868 were produced by extend_face_to_end_of_line, but their
13869 CHARPOS is zero or negative. */
13870 int empty_line_p =
13871 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13872 && INTEGERP (glyph->object) && glyph->charpos > 0;
13873
13874 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13875 {
13876 ptrdiff_t ellipsis_pos;
13877
13878 /* Scan back over the ellipsis glyphs. */
13879 if (!row->reversed_p)
13880 {
13881 ellipsis_pos = (glyph - 1)->charpos;
13882 while (glyph > row->glyphs[TEXT_AREA]
13883 && (glyph - 1)->charpos == ellipsis_pos)
13884 glyph--, x -= glyph->pixel_width;
13885 /* That loop always goes one position too far, including
13886 the glyph before the ellipsis. So scan forward over
13887 that one. */
13888 x += glyph->pixel_width;
13889 glyph++;
13890 }
13891 else /* row is reversed */
13892 {
13893 ellipsis_pos = (glyph + 1)->charpos;
13894 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13895 && (glyph + 1)->charpos == ellipsis_pos)
13896 glyph++, x += glyph->pixel_width;
13897 x -= glyph->pixel_width;
13898 glyph--;
13899 }
13900 }
13901 else if (match_with_avoid_cursor)
13902 {
13903 cursor = glyph_after;
13904 x = -1;
13905 }
13906 else if (string_seen)
13907 {
13908 int incr = row->reversed_p ? -1 : +1;
13909
13910 /* Need to find the glyph that came out of a string which is
13911 present at point. That glyph is somewhere between
13912 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13913 positioned between POS_BEFORE and POS_AFTER in the
13914 buffer. */
13915 struct glyph *start, *stop;
13916 ptrdiff_t pos = pos_before;
13917
13918 x = -1;
13919
13920 /* If the row ends in a newline from a display string,
13921 reordering could have moved the glyphs belonging to the
13922 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13923 in this case we extend the search to the last glyph in
13924 the row that was not inserted by redisplay. */
13925 if (row->ends_in_newline_from_string_p)
13926 {
13927 glyph_after = end;
13928 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13929 }
13930
13931 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13932 correspond to POS_BEFORE and POS_AFTER, respectively. We
13933 need START and STOP in the order that corresponds to the
13934 row's direction as given by its reversed_p flag. If the
13935 directionality of characters between POS_BEFORE and
13936 POS_AFTER is the opposite of the row's base direction,
13937 these characters will have been reordered for display,
13938 and we need to reverse START and STOP. */
13939 if (!row->reversed_p)
13940 {
13941 start = min (glyph_before, glyph_after);
13942 stop = max (glyph_before, glyph_after);
13943 }
13944 else
13945 {
13946 start = max (glyph_before, glyph_after);
13947 stop = min (glyph_before, glyph_after);
13948 }
13949 for (glyph = start + incr;
13950 row->reversed_p ? glyph > stop : glyph < stop; )
13951 {
13952
13953 /* Any glyphs that come from the buffer are here because
13954 of bidi reordering. Skip them, and only pay
13955 attention to glyphs that came from some string. */
13956 if (STRINGP (glyph->object))
13957 {
13958 Lisp_Object str;
13959 ptrdiff_t tem;
13960 /* If the display property covers the newline, we
13961 need to search for it one position farther. */
13962 ptrdiff_t lim = pos_after
13963 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13964
13965 string_from_text_prop = 0;
13966 str = glyph->object;
13967 tem = string_buffer_position_lim (str, pos, lim, 0);
13968 if (tem == 0 /* from overlay */
13969 || pos <= tem)
13970 {
13971 /* If the string from which this glyph came is
13972 found in the buffer at point, then we've
13973 found the glyph we've been looking for. If
13974 it comes from an overlay (tem == 0), and it
13975 has the `cursor' property on one of its
13976 glyphs, record that glyph as a candidate for
13977 displaying the cursor. (As in the
13978 unidirectional version, we will display the
13979 cursor on the last candidate we find.) */
13980 if (tem == 0 || tem == pt_old)
13981 {
13982 /* The glyphs from this string could have
13983 been reordered. Find the one with the
13984 smallest string position. Or there could
13985 be a character in the string with the
13986 `cursor' property, which means display
13987 cursor on that character's glyph. */
13988 ptrdiff_t strpos = glyph->charpos;
13989
13990 if (tem)
13991 {
13992 cursor = glyph;
13993 string_from_text_prop = 1;
13994 }
13995 for ( ;
13996 (row->reversed_p ? glyph > stop : glyph < stop)
13997 && EQ (glyph->object, str);
13998 glyph += incr)
13999 {
14000 Lisp_Object cprop;
14001 ptrdiff_t gpos = glyph->charpos;
14002
14003 cprop = Fget_char_property (make_number (gpos),
14004 Qcursor,
14005 glyph->object);
14006 if (!NILP (cprop))
14007 {
14008 cursor = glyph;
14009 break;
14010 }
14011 if (tem && glyph->charpos < strpos)
14012 {
14013 strpos = glyph->charpos;
14014 cursor = glyph;
14015 }
14016 }
14017
14018 if (tem == pt_old)
14019 goto compute_x;
14020 }
14021 if (tem)
14022 pos = tem + 1; /* don't find previous instances */
14023 }
14024 /* This string is not what we want; skip all of the
14025 glyphs that came from it. */
14026 while ((row->reversed_p ? glyph > stop : glyph < stop)
14027 && EQ (glyph->object, str))
14028 glyph += incr;
14029 }
14030 else
14031 glyph += incr;
14032 }
14033
14034 /* If we reached the end of the line, and END was from a string,
14035 the cursor is not on this line. */
14036 if (cursor == NULL
14037 && (row->reversed_p ? glyph <= end : glyph >= end)
14038 && STRINGP (end->object)
14039 && row->continued_p)
14040 return 0;
14041 }
14042 /* A truncated row may not include PT among its character positions.
14043 Setting the cursor inside the scroll margin will trigger
14044 recalculation of hscroll in hscroll_window_tree. But if a
14045 display string covers point, defer to the string-handling
14046 code below to figure this out. */
14047 else if (row->truncated_on_left_p && pt_old < bpos_min)
14048 {
14049 cursor = glyph_before;
14050 x = -1;
14051 }
14052 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14053 /* Zero-width characters produce no glyphs. */
14054 || (!empty_line_p
14055 && (row->reversed_p
14056 ? glyph_after > glyphs_end
14057 : glyph_after < glyphs_end)))
14058 {
14059 cursor = glyph_after;
14060 x = -1;
14061 }
14062 }
14063
14064 compute_x:
14065 if (cursor != NULL)
14066 glyph = cursor;
14067 if (x < 0)
14068 {
14069 struct glyph *g;
14070
14071 /* Need to compute x that corresponds to GLYPH. */
14072 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14073 {
14074 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14075 abort ();
14076 x += g->pixel_width;
14077 }
14078 }
14079
14080 /* ROW could be part of a continued line, which, under bidi
14081 reordering, might have other rows whose start and end charpos
14082 occlude point. Only set w->cursor if we found a better
14083 approximation to the cursor position than we have from previously
14084 examined candidate rows belonging to the same continued line. */
14085 if (/* we already have a candidate row */
14086 w->cursor.vpos >= 0
14087 /* that candidate is not the row we are processing */
14088 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14089 /* Make sure cursor.vpos specifies a row whose start and end
14090 charpos occlude point, and it is valid candidate for being a
14091 cursor-row. This is because some callers of this function
14092 leave cursor.vpos at the row where the cursor was displayed
14093 during the last redisplay cycle. */
14094 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14095 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14096 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14097 {
14098 struct glyph *g1 =
14099 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14100
14101 /* Don't consider glyphs that are outside TEXT_AREA. */
14102 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14103 return 0;
14104 /* Keep the candidate whose buffer position is the closest to
14105 point or has the `cursor' property. */
14106 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14107 w->cursor.hpos >= 0
14108 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14109 && ((BUFFERP (g1->object)
14110 && (g1->charpos == pt_old /* an exact match always wins */
14111 || (BUFFERP (glyph->object)
14112 && eabs (g1->charpos - pt_old)
14113 < eabs (glyph->charpos - pt_old))))
14114 /* previous candidate is a glyph from a string that has
14115 a non-nil `cursor' property */
14116 || (STRINGP (g1->object)
14117 && (!NILP (Fget_char_property (make_number (g1->charpos),
14118 Qcursor, g1->object))
14119 /* pevious candidate is from the same display
14120 string as this one, and the display string
14121 came from a text property */
14122 || (EQ (g1->object, glyph->object)
14123 && string_from_text_prop)
14124 /* this candidate is from newline and its
14125 position is not an exact match */
14126 || (INTEGERP (glyph->object)
14127 && glyph->charpos != pt_old)))))
14128 return 0;
14129 /* If this candidate gives an exact match, use that. */
14130 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14131 /* If this candidate is a glyph created for the
14132 terminating newline of a line, and point is on that
14133 newline, it wins because it's an exact match. */
14134 || (!row->continued_p
14135 && INTEGERP (glyph->object)
14136 && glyph->charpos == 0
14137 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14138 /* Otherwise, keep the candidate that comes from a row
14139 spanning less buffer positions. This may win when one or
14140 both candidate positions are on glyphs that came from
14141 display strings, for which we cannot compare buffer
14142 positions. */
14143 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14144 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14145 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14146 return 0;
14147 }
14148 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14149 w->cursor.x = x;
14150 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14151 w->cursor.y = row->y + dy;
14152
14153 if (w == XWINDOW (selected_window))
14154 {
14155 if (!row->continued_p
14156 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14157 && row->x == 0)
14158 {
14159 this_line_buffer = XBUFFER (w->buffer);
14160
14161 CHARPOS (this_line_start_pos)
14162 = MATRIX_ROW_START_CHARPOS (row) + delta;
14163 BYTEPOS (this_line_start_pos)
14164 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14165
14166 CHARPOS (this_line_end_pos)
14167 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14168 BYTEPOS (this_line_end_pos)
14169 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14170
14171 this_line_y = w->cursor.y;
14172 this_line_pixel_height = row->height;
14173 this_line_vpos = w->cursor.vpos;
14174 this_line_start_x = row->x;
14175 }
14176 else
14177 CHARPOS (this_line_start_pos) = 0;
14178 }
14179
14180 return 1;
14181 }
14182
14183
14184 /* Run window scroll functions, if any, for WINDOW with new window
14185 start STARTP. Sets the window start of WINDOW to that position.
14186
14187 We assume that the window's buffer is really current. */
14188
14189 static inline struct text_pos
14190 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14191 {
14192 struct window *w = XWINDOW (window);
14193 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14194
14195 if (current_buffer != XBUFFER (w->buffer))
14196 abort ();
14197
14198 if (!NILP (Vwindow_scroll_functions))
14199 {
14200 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14201 make_number (CHARPOS (startp)));
14202 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14203 /* In case the hook functions switch buffers. */
14204 if (current_buffer != XBUFFER (w->buffer))
14205 set_buffer_internal_1 (XBUFFER (w->buffer));
14206 }
14207
14208 return startp;
14209 }
14210
14211
14212 /* Make sure the line containing the cursor is fully visible.
14213 A value of 1 means there is nothing to be done.
14214 (Either the line is fully visible, or it cannot be made so,
14215 or we cannot tell.)
14216
14217 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14218 is higher than window.
14219
14220 A value of 0 means the caller should do scrolling
14221 as if point had gone off the screen. */
14222
14223 static int
14224 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14225 {
14226 struct glyph_matrix *matrix;
14227 struct glyph_row *row;
14228 int window_height;
14229
14230 if (!make_cursor_line_fully_visible_p)
14231 return 1;
14232
14233 /* It's not always possible to find the cursor, e.g, when a window
14234 is full of overlay strings. Don't do anything in that case. */
14235 if (w->cursor.vpos < 0)
14236 return 1;
14237
14238 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14239 row = MATRIX_ROW (matrix, w->cursor.vpos);
14240
14241 /* If the cursor row is not partially visible, there's nothing to do. */
14242 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14243 return 1;
14244
14245 /* If the row the cursor is in is taller than the window's height,
14246 it's not clear what to do, so do nothing. */
14247 window_height = window_box_height (w);
14248 if (row->height >= window_height)
14249 {
14250 if (!force_p || MINI_WINDOW_P (w)
14251 || w->vscroll || w->cursor.vpos == 0)
14252 return 1;
14253 }
14254 return 0;
14255 }
14256
14257
14258 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14259 non-zero means only WINDOW is redisplayed in redisplay_internal.
14260 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14261 in redisplay_window to bring a partially visible line into view in
14262 the case that only the cursor has moved.
14263
14264 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14265 last screen line's vertical height extends past the end of the screen.
14266
14267 Value is
14268
14269 1 if scrolling succeeded
14270
14271 0 if scrolling didn't find point.
14272
14273 -1 if new fonts have been loaded so that we must interrupt
14274 redisplay, adjust glyph matrices, and try again. */
14275
14276 enum
14277 {
14278 SCROLLING_SUCCESS,
14279 SCROLLING_FAILED,
14280 SCROLLING_NEED_LARGER_MATRICES
14281 };
14282
14283 /* If scroll-conservatively is more than this, never recenter.
14284
14285 If you change this, don't forget to update the doc string of
14286 `scroll-conservatively' and the Emacs manual. */
14287 #define SCROLL_LIMIT 100
14288
14289 static int
14290 try_scrolling (Lisp_Object window, int just_this_one_p,
14291 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14292 int temp_scroll_step, int last_line_misfit)
14293 {
14294 struct window *w = XWINDOW (window);
14295 struct frame *f = XFRAME (w->frame);
14296 struct text_pos pos, startp;
14297 struct it it;
14298 int this_scroll_margin, scroll_max, rc, height;
14299 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14300 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14301 Lisp_Object aggressive;
14302 /* We will never try scrolling more than this number of lines. */
14303 int scroll_limit = SCROLL_LIMIT;
14304
14305 #if GLYPH_DEBUG
14306 debug_method_add (w, "try_scrolling");
14307 #endif
14308
14309 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14310
14311 /* Compute scroll margin height in pixels. We scroll when point is
14312 within this distance from the top or bottom of the window. */
14313 if (scroll_margin > 0)
14314 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14315 * FRAME_LINE_HEIGHT (f);
14316 else
14317 this_scroll_margin = 0;
14318
14319 /* Force arg_scroll_conservatively to have a reasonable value, to
14320 avoid scrolling too far away with slow move_it_* functions. Note
14321 that the user can supply scroll-conservatively equal to
14322 `most-positive-fixnum', which can be larger than INT_MAX. */
14323 if (arg_scroll_conservatively > scroll_limit)
14324 {
14325 arg_scroll_conservatively = scroll_limit + 1;
14326 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14327 }
14328 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14329 /* Compute how much we should try to scroll maximally to bring
14330 point into view. */
14331 scroll_max = (max (scroll_step,
14332 max (arg_scroll_conservatively, temp_scroll_step))
14333 * FRAME_LINE_HEIGHT (f));
14334 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14335 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14336 /* We're trying to scroll because of aggressive scrolling but no
14337 scroll_step is set. Choose an arbitrary one. */
14338 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14339 else
14340 scroll_max = 0;
14341
14342 too_near_end:
14343
14344 /* Decide whether to scroll down. */
14345 if (PT > CHARPOS (startp))
14346 {
14347 int scroll_margin_y;
14348
14349 /* Compute the pixel ypos of the scroll margin, then move it to
14350 either that ypos or PT, whichever comes first. */
14351 start_display (&it, w, startp);
14352 scroll_margin_y = it.last_visible_y - this_scroll_margin
14353 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14354 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14355 (MOVE_TO_POS | MOVE_TO_Y));
14356
14357 if (PT > CHARPOS (it.current.pos))
14358 {
14359 int y0 = line_bottom_y (&it);
14360 /* Compute how many pixels below window bottom to stop searching
14361 for PT. This avoids costly search for PT that is far away if
14362 the user limited scrolling by a small number of lines, but
14363 always finds PT if scroll_conservatively is set to a large
14364 number, such as most-positive-fixnum. */
14365 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14366 int y_to_move = it.last_visible_y + slack;
14367
14368 /* Compute the distance from the scroll margin to PT or to
14369 the scroll limit, whichever comes first. This should
14370 include the height of the cursor line, to make that line
14371 fully visible. */
14372 move_it_to (&it, PT, -1, y_to_move,
14373 -1, MOVE_TO_POS | MOVE_TO_Y);
14374 dy = line_bottom_y (&it) - y0;
14375
14376 if (dy > scroll_max)
14377 return SCROLLING_FAILED;
14378
14379 scroll_down_p = 1;
14380 }
14381 }
14382
14383 if (scroll_down_p)
14384 {
14385 /* Point is in or below the bottom scroll margin, so move the
14386 window start down. If scrolling conservatively, move it just
14387 enough down to make point visible. If scroll_step is set,
14388 move it down by scroll_step. */
14389 if (arg_scroll_conservatively)
14390 amount_to_scroll
14391 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14392 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14393 else if (scroll_step || temp_scroll_step)
14394 amount_to_scroll = scroll_max;
14395 else
14396 {
14397 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14398 height = WINDOW_BOX_TEXT_HEIGHT (w);
14399 if (NUMBERP (aggressive))
14400 {
14401 double float_amount = XFLOATINT (aggressive) * height;
14402 amount_to_scroll = float_amount;
14403 if (amount_to_scroll == 0 && float_amount > 0)
14404 amount_to_scroll = 1;
14405 /* Don't let point enter the scroll margin near top of
14406 the window. */
14407 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14408 amount_to_scroll = height - 2*this_scroll_margin + dy;
14409 }
14410 }
14411
14412 if (amount_to_scroll <= 0)
14413 return SCROLLING_FAILED;
14414
14415 start_display (&it, w, startp);
14416 if (arg_scroll_conservatively <= scroll_limit)
14417 move_it_vertically (&it, amount_to_scroll);
14418 else
14419 {
14420 /* Extra precision for users who set scroll-conservatively
14421 to a large number: make sure the amount we scroll
14422 the window start is never less than amount_to_scroll,
14423 which was computed as distance from window bottom to
14424 point. This matters when lines at window top and lines
14425 below window bottom have different height. */
14426 struct it it1;
14427 void *it1data = NULL;
14428 /* We use a temporary it1 because line_bottom_y can modify
14429 its argument, if it moves one line down; see there. */
14430 int start_y;
14431
14432 SAVE_IT (it1, it, it1data);
14433 start_y = line_bottom_y (&it1);
14434 do {
14435 RESTORE_IT (&it, &it, it1data);
14436 move_it_by_lines (&it, 1);
14437 SAVE_IT (it1, it, it1data);
14438 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14439 }
14440
14441 /* If STARTP is unchanged, move it down another screen line. */
14442 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14443 move_it_by_lines (&it, 1);
14444 startp = it.current.pos;
14445 }
14446 else
14447 {
14448 struct text_pos scroll_margin_pos = startp;
14449
14450 /* See if point is inside the scroll margin at the top of the
14451 window. */
14452 if (this_scroll_margin)
14453 {
14454 start_display (&it, w, startp);
14455 move_it_vertically (&it, this_scroll_margin);
14456 scroll_margin_pos = it.current.pos;
14457 }
14458
14459 if (PT < CHARPOS (scroll_margin_pos))
14460 {
14461 /* Point is in the scroll margin at the top of the window or
14462 above what is displayed in the window. */
14463 int y0, y_to_move;
14464
14465 /* Compute the vertical distance from PT to the scroll
14466 margin position. Move as far as scroll_max allows, or
14467 one screenful, or 10 screen lines, whichever is largest.
14468 Give up if distance is greater than scroll_max. */
14469 SET_TEXT_POS (pos, PT, PT_BYTE);
14470 start_display (&it, w, pos);
14471 y0 = it.current_y;
14472 y_to_move = max (it.last_visible_y,
14473 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14474 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14475 y_to_move, -1,
14476 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14477 dy = it.current_y - y0;
14478 if (dy > scroll_max)
14479 return SCROLLING_FAILED;
14480
14481 /* Compute new window start. */
14482 start_display (&it, w, startp);
14483
14484 if (arg_scroll_conservatively)
14485 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14486 max (scroll_step, temp_scroll_step));
14487 else if (scroll_step || temp_scroll_step)
14488 amount_to_scroll = scroll_max;
14489 else
14490 {
14491 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14492 height = WINDOW_BOX_TEXT_HEIGHT (w);
14493 if (NUMBERP (aggressive))
14494 {
14495 double float_amount = XFLOATINT (aggressive) * height;
14496 amount_to_scroll = float_amount;
14497 if (amount_to_scroll == 0 && float_amount > 0)
14498 amount_to_scroll = 1;
14499 amount_to_scroll -=
14500 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14501 /* Don't let point enter the scroll margin near
14502 bottom of the window. */
14503 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14504 amount_to_scroll = height - 2*this_scroll_margin + dy;
14505 }
14506 }
14507
14508 if (amount_to_scroll <= 0)
14509 return SCROLLING_FAILED;
14510
14511 move_it_vertically_backward (&it, amount_to_scroll);
14512 startp = it.current.pos;
14513 }
14514 }
14515
14516 /* Run window scroll functions. */
14517 startp = run_window_scroll_functions (window, startp);
14518
14519 /* Display the window. Give up if new fonts are loaded, or if point
14520 doesn't appear. */
14521 if (!try_window (window, startp, 0))
14522 rc = SCROLLING_NEED_LARGER_MATRICES;
14523 else if (w->cursor.vpos < 0)
14524 {
14525 clear_glyph_matrix (w->desired_matrix);
14526 rc = SCROLLING_FAILED;
14527 }
14528 else
14529 {
14530 /* Maybe forget recorded base line for line number display. */
14531 if (!just_this_one_p
14532 || current_buffer->clip_changed
14533 || BEG_UNCHANGED < CHARPOS (startp))
14534 w->base_line_number = Qnil;
14535
14536 /* If cursor ends up on a partially visible line,
14537 treat that as being off the bottom of the screen. */
14538 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14539 /* It's possible that the cursor is on the first line of the
14540 buffer, which is partially obscured due to a vscroll
14541 (Bug#7537). In that case, avoid looping forever . */
14542 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14543 {
14544 clear_glyph_matrix (w->desired_matrix);
14545 ++extra_scroll_margin_lines;
14546 goto too_near_end;
14547 }
14548 rc = SCROLLING_SUCCESS;
14549 }
14550
14551 return rc;
14552 }
14553
14554
14555 /* Compute a suitable window start for window W if display of W starts
14556 on a continuation line. Value is non-zero if a new window start
14557 was computed.
14558
14559 The new window start will be computed, based on W's width, starting
14560 from the start of the continued line. It is the start of the
14561 screen line with the minimum distance from the old start W->start. */
14562
14563 static int
14564 compute_window_start_on_continuation_line (struct window *w)
14565 {
14566 struct text_pos pos, start_pos;
14567 int window_start_changed_p = 0;
14568
14569 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14570
14571 /* If window start is on a continuation line... Window start may be
14572 < BEGV in case there's invisible text at the start of the
14573 buffer (M-x rmail, for example). */
14574 if (CHARPOS (start_pos) > BEGV
14575 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14576 {
14577 struct it it;
14578 struct glyph_row *row;
14579
14580 /* Handle the case that the window start is out of range. */
14581 if (CHARPOS (start_pos) < BEGV)
14582 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14583 else if (CHARPOS (start_pos) > ZV)
14584 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14585
14586 /* Find the start of the continued line. This should be fast
14587 because scan_buffer is fast (newline cache). */
14588 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14589 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14590 row, DEFAULT_FACE_ID);
14591 reseat_at_previous_visible_line_start (&it);
14592
14593 /* If the line start is "too far" away from the window start,
14594 say it takes too much time to compute a new window start. */
14595 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14596 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14597 {
14598 int min_distance, distance;
14599
14600 /* Move forward by display lines to find the new window
14601 start. If window width was enlarged, the new start can
14602 be expected to be > the old start. If window width was
14603 decreased, the new window start will be < the old start.
14604 So, we're looking for the display line start with the
14605 minimum distance from the old window start. */
14606 pos = it.current.pos;
14607 min_distance = INFINITY;
14608 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14609 distance < min_distance)
14610 {
14611 min_distance = distance;
14612 pos = it.current.pos;
14613 move_it_by_lines (&it, 1);
14614 }
14615
14616 /* Set the window start there. */
14617 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14618 window_start_changed_p = 1;
14619 }
14620 }
14621
14622 return window_start_changed_p;
14623 }
14624
14625
14626 /* Try cursor movement in case text has not changed in window WINDOW,
14627 with window start STARTP. Value is
14628
14629 CURSOR_MOVEMENT_SUCCESS if successful
14630
14631 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14632
14633 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14634 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14635 we want to scroll as if scroll-step were set to 1. See the code.
14636
14637 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14638 which case we have to abort this redisplay, and adjust matrices
14639 first. */
14640
14641 enum
14642 {
14643 CURSOR_MOVEMENT_SUCCESS,
14644 CURSOR_MOVEMENT_CANNOT_BE_USED,
14645 CURSOR_MOVEMENT_MUST_SCROLL,
14646 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14647 };
14648
14649 static int
14650 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14651 {
14652 struct window *w = XWINDOW (window);
14653 struct frame *f = XFRAME (w->frame);
14654 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14655
14656 #if GLYPH_DEBUG
14657 if (inhibit_try_cursor_movement)
14658 return rc;
14659 #endif
14660
14661 /* Handle case where text has not changed, only point, and it has
14662 not moved off the frame. */
14663 if (/* Point may be in this window. */
14664 PT >= CHARPOS (startp)
14665 /* Selective display hasn't changed. */
14666 && !current_buffer->clip_changed
14667 /* Function force-mode-line-update is used to force a thorough
14668 redisplay. It sets either windows_or_buffers_changed or
14669 update_mode_lines. So don't take a shortcut here for these
14670 cases. */
14671 && !update_mode_lines
14672 && !windows_or_buffers_changed
14673 && !cursor_type_changed
14674 /* Can't use this case if highlighting a region. When a
14675 region exists, cursor movement has to do more than just
14676 set the cursor. */
14677 && !(!NILP (Vtransient_mark_mode)
14678 && !NILP (BVAR (current_buffer, mark_active)))
14679 && NILP (w->region_showing)
14680 && NILP (Vshow_trailing_whitespace)
14681 /* Right after splitting windows, last_point may be nil. */
14682 && INTEGERP (w->last_point)
14683 /* This code is not used for mini-buffer for the sake of the case
14684 of redisplaying to replace an echo area message; since in
14685 that case the mini-buffer contents per se are usually
14686 unchanged. This code is of no real use in the mini-buffer
14687 since the handling of this_line_start_pos, etc., in redisplay
14688 handles the same cases. */
14689 && !EQ (window, minibuf_window)
14690 /* When splitting windows or for new windows, it happens that
14691 redisplay is called with a nil window_end_vpos or one being
14692 larger than the window. This should really be fixed in
14693 window.c. I don't have this on my list, now, so we do
14694 approximately the same as the old redisplay code. --gerd. */
14695 && INTEGERP (w->window_end_vpos)
14696 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14697 && (FRAME_WINDOW_P (f)
14698 || !overlay_arrow_in_current_buffer_p ()))
14699 {
14700 int this_scroll_margin, top_scroll_margin;
14701 struct glyph_row *row = NULL;
14702
14703 #if GLYPH_DEBUG
14704 debug_method_add (w, "cursor movement");
14705 #endif
14706
14707 /* Scroll if point within this distance from the top or bottom
14708 of the window. This is a pixel value. */
14709 if (scroll_margin > 0)
14710 {
14711 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14712 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14713 }
14714 else
14715 this_scroll_margin = 0;
14716
14717 top_scroll_margin = this_scroll_margin;
14718 if (WINDOW_WANTS_HEADER_LINE_P (w))
14719 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14720
14721 /* Start with the row the cursor was displayed during the last
14722 not paused redisplay. Give up if that row is not valid. */
14723 if (w->last_cursor.vpos < 0
14724 || w->last_cursor.vpos >= w->current_matrix->nrows)
14725 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14726 else
14727 {
14728 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14729 if (row->mode_line_p)
14730 ++row;
14731 if (!row->enabled_p)
14732 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14733 }
14734
14735 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14736 {
14737 int scroll_p = 0, must_scroll = 0;
14738 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14739
14740 if (PT > XFASTINT (w->last_point))
14741 {
14742 /* Point has moved forward. */
14743 while (MATRIX_ROW_END_CHARPOS (row) < PT
14744 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14745 {
14746 xassert (row->enabled_p);
14747 ++row;
14748 }
14749
14750 /* If the end position of a row equals the start
14751 position of the next row, and PT is at that position,
14752 we would rather display cursor in the next line. */
14753 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14754 && MATRIX_ROW_END_CHARPOS (row) == PT
14755 && row < w->current_matrix->rows
14756 + w->current_matrix->nrows - 1
14757 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14758 && !cursor_row_p (row))
14759 ++row;
14760
14761 /* If within the scroll margin, scroll. Note that
14762 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14763 the next line would be drawn, and that
14764 this_scroll_margin can be zero. */
14765 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14766 || PT > MATRIX_ROW_END_CHARPOS (row)
14767 /* Line is completely visible last line in window
14768 and PT is to be set in the next line. */
14769 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14770 && PT == MATRIX_ROW_END_CHARPOS (row)
14771 && !row->ends_at_zv_p
14772 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14773 scroll_p = 1;
14774 }
14775 else if (PT < XFASTINT (w->last_point))
14776 {
14777 /* Cursor has to be moved backward. Note that PT >=
14778 CHARPOS (startp) because of the outer if-statement. */
14779 while (!row->mode_line_p
14780 && (MATRIX_ROW_START_CHARPOS (row) > PT
14781 || (MATRIX_ROW_START_CHARPOS (row) == PT
14782 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14783 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14784 row > w->current_matrix->rows
14785 && (row-1)->ends_in_newline_from_string_p))))
14786 && (row->y > top_scroll_margin
14787 || CHARPOS (startp) == BEGV))
14788 {
14789 xassert (row->enabled_p);
14790 --row;
14791 }
14792
14793 /* Consider the following case: Window starts at BEGV,
14794 there is invisible, intangible text at BEGV, so that
14795 display starts at some point START > BEGV. It can
14796 happen that we are called with PT somewhere between
14797 BEGV and START. Try to handle that case. */
14798 if (row < w->current_matrix->rows
14799 || row->mode_line_p)
14800 {
14801 row = w->current_matrix->rows;
14802 if (row->mode_line_p)
14803 ++row;
14804 }
14805
14806 /* Due to newlines in overlay strings, we may have to
14807 skip forward over overlay strings. */
14808 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14809 && MATRIX_ROW_END_CHARPOS (row) == PT
14810 && !cursor_row_p (row))
14811 ++row;
14812
14813 /* If within the scroll margin, scroll. */
14814 if (row->y < top_scroll_margin
14815 && CHARPOS (startp) != BEGV)
14816 scroll_p = 1;
14817 }
14818 else
14819 {
14820 /* Cursor did not move. So don't scroll even if cursor line
14821 is partially visible, as it was so before. */
14822 rc = CURSOR_MOVEMENT_SUCCESS;
14823 }
14824
14825 if (PT < MATRIX_ROW_START_CHARPOS (row)
14826 || PT > MATRIX_ROW_END_CHARPOS (row))
14827 {
14828 /* if PT is not in the glyph row, give up. */
14829 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14830 must_scroll = 1;
14831 }
14832 else if (rc != CURSOR_MOVEMENT_SUCCESS
14833 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14834 {
14835 /* If rows are bidi-reordered and point moved, back up
14836 until we find a row that does not belong to a
14837 continuation line. This is because we must consider
14838 all rows of a continued line as candidates for the
14839 new cursor positioning, since row start and end
14840 positions change non-linearly with vertical position
14841 in such rows. */
14842 /* FIXME: Revisit this when glyph ``spilling'' in
14843 continuation lines' rows is implemented for
14844 bidi-reordered rows. */
14845 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14846 {
14847 /* If we hit the beginning of the displayed portion
14848 without finding the first row of a continued
14849 line, give up. */
14850 if (row <= w->current_matrix->rows)
14851 {
14852 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14853 break;
14854 }
14855 xassert (row->enabled_p);
14856 --row;
14857 }
14858 }
14859 if (must_scroll)
14860 ;
14861 else if (rc != CURSOR_MOVEMENT_SUCCESS
14862 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14863 && make_cursor_line_fully_visible_p)
14864 {
14865 if (PT == MATRIX_ROW_END_CHARPOS (row)
14866 && !row->ends_at_zv_p
14867 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14868 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14869 else if (row->height > window_box_height (w))
14870 {
14871 /* If we end up in a partially visible line, let's
14872 make it fully visible, except when it's taller
14873 than the window, in which case we can't do much
14874 about it. */
14875 *scroll_step = 1;
14876 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14877 }
14878 else
14879 {
14880 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14881 if (!cursor_row_fully_visible_p (w, 0, 1))
14882 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14883 else
14884 rc = CURSOR_MOVEMENT_SUCCESS;
14885 }
14886 }
14887 else if (scroll_p)
14888 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14889 else if (rc != CURSOR_MOVEMENT_SUCCESS
14890 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14891 {
14892 /* With bidi-reordered rows, there could be more than
14893 one candidate row whose start and end positions
14894 occlude point. We need to let set_cursor_from_row
14895 find the best candidate. */
14896 /* FIXME: Revisit this when glyph ``spilling'' in
14897 continuation lines' rows is implemented for
14898 bidi-reordered rows. */
14899 int rv = 0;
14900
14901 do
14902 {
14903 int at_zv_p = 0, exact_match_p = 0;
14904
14905 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14906 && PT <= MATRIX_ROW_END_CHARPOS (row)
14907 && cursor_row_p (row))
14908 rv |= set_cursor_from_row (w, row, w->current_matrix,
14909 0, 0, 0, 0);
14910 /* As soon as we've found the exact match for point,
14911 or the first suitable row whose ends_at_zv_p flag
14912 is set, we are done. */
14913 at_zv_p =
14914 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14915 if (rv && !at_zv_p
14916 && w->cursor.hpos >= 0
14917 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14918 w->cursor.vpos))
14919 {
14920 struct glyph_row *candidate =
14921 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14922 struct glyph *g =
14923 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14924 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
14925
14926 exact_match_p =
14927 (BUFFERP (g->object) && g->charpos == PT)
14928 || (INTEGERP (g->object)
14929 && (g->charpos == PT
14930 || (g->charpos == 0 && endpos - 1 == PT)));
14931 }
14932 if (rv && (at_zv_p || exact_match_p))
14933 {
14934 rc = CURSOR_MOVEMENT_SUCCESS;
14935 break;
14936 }
14937 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14938 break;
14939 ++row;
14940 }
14941 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14942 || row->continued_p)
14943 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14944 || (MATRIX_ROW_START_CHARPOS (row) == PT
14945 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14946 /* If we didn't find any candidate rows, or exited the
14947 loop before all the candidates were examined, signal
14948 to the caller that this method failed. */
14949 if (rc != CURSOR_MOVEMENT_SUCCESS
14950 && !(rv
14951 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14952 && !row->continued_p))
14953 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14954 else if (rv)
14955 rc = CURSOR_MOVEMENT_SUCCESS;
14956 }
14957 else
14958 {
14959 do
14960 {
14961 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14962 {
14963 rc = CURSOR_MOVEMENT_SUCCESS;
14964 break;
14965 }
14966 ++row;
14967 }
14968 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14969 && MATRIX_ROW_START_CHARPOS (row) == PT
14970 && cursor_row_p (row));
14971 }
14972 }
14973 }
14974
14975 return rc;
14976 }
14977
14978 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14979 static
14980 #endif
14981 void
14982 set_vertical_scroll_bar (struct window *w)
14983 {
14984 ptrdiff_t start, end, whole;
14985
14986 /* Calculate the start and end positions for the current window.
14987 At some point, it would be nice to choose between scrollbars
14988 which reflect the whole buffer size, with special markers
14989 indicating narrowing, and scrollbars which reflect only the
14990 visible region.
14991
14992 Note that mini-buffers sometimes aren't displaying any text. */
14993 if (!MINI_WINDOW_P (w)
14994 || (w == XWINDOW (minibuf_window)
14995 && NILP (echo_area_buffer[0])))
14996 {
14997 struct buffer *buf = XBUFFER (w->buffer);
14998 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14999 start = marker_position (w->start) - BUF_BEGV (buf);
15000 /* I don't think this is guaranteed to be right. For the
15001 moment, we'll pretend it is. */
15002 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15003
15004 if (end < start)
15005 end = start;
15006 if (whole < (end - start))
15007 whole = end - start;
15008 }
15009 else
15010 start = end = whole = 0;
15011
15012 /* Indicate what this scroll bar ought to be displaying now. */
15013 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15014 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15015 (w, end - start, whole, start);
15016 }
15017
15018
15019 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15020 selected_window is redisplayed.
15021
15022 We can return without actually redisplaying the window if
15023 fonts_changed_p is nonzero. In that case, redisplay_internal will
15024 retry. */
15025
15026 static void
15027 redisplay_window (Lisp_Object window, int just_this_one_p)
15028 {
15029 struct window *w = XWINDOW (window);
15030 struct frame *f = XFRAME (w->frame);
15031 struct buffer *buffer = XBUFFER (w->buffer);
15032 struct buffer *old = current_buffer;
15033 struct text_pos lpoint, opoint, startp;
15034 int update_mode_line;
15035 int tem;
15036 struct it it;
15037 /* Record it now because it's overwritten. */
15038 int current_matrix_up_to_date_p = 0;
15039 int used_current_matrix_p = 0;
15040 /* This is less strict than current_matrix_up_to_date_p.
15041 It indictes that the buffer contents and narrowing are unchanged. */
15042 int buffer_unchanged_p = 0;
15043 int temp_scroll_step = 0;
15044 ptrdiff_t count = SPECPDL_INDEX ();
15045 int rc;
15046 int centering_position = -1;
15047 int last_line_misfit = 0;
15048 ptrdiff_t beg_unchanged, end_unchanged;
15049
15050 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15051 opoint = lpoint;
15052
15053 /* W must be a leaf window here. */
15054 xassert (!NILP (w->buffer));
15055 #if GLYPH_DEBUG
15056 *w->desired_matrix->method = 0;
15057 #endif
15058
15059 restart:
15060 reconsider_clip_changes (w, buffer);
15061
15062 /* Has the mode line to be updated? */
15063 update_mode_line = (!NILP (w->update_mode_line)
15064 || update_mode_lines
15065 || buffer->clip_changed
15066 || buffer->prevent_redisplay_optimizations_p);
15067
15068 if (MINI_WINDOW_P (w))
15069 {
15070 if (w == XWINDOW (echo_area_window)
15071 && !NILP (echo_area_buffer[0]))
15072 {
15073 if (update_mode_line)
15074 /* We may have to update a tty frame's menu bar or a
15075 tool-bar. Example `M-x C-h C-h C-g'. */
15076 goto finish_menu_bars;
15077 else
15078 /* We've already displayed the echo area glyphs in this window. */
15079 goto finish_scroll_bars;
15080 }
15081 else if ((w != XWINDOW (minibuf_window)
15082 || minibuf_level == 0)
15083 /* When buffer is nonempty, redisplay window normally. */
15084 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15085 /* Quail displays non-mini buffers in minibuffer window.
15086 In that case, redisplay the window normally. */
15087 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15088 {
15089 /* W is a mini-buffer window, but it's not active, so clear
15090 it. */
15091 int yb = window_text_bottom_y (w);
15092 struct glyph_row *row;
15093 int y;
15094
15095 for (y = 0, row = w->desired_matrix->rows;
15096 y < yb;
15097 y += row->height, ++row)
15098 blank_row (w, row, y);
15099 goto finish_scroll_bars;
15100 }
15101
15102 clear_glyph_matrix (w->desired_matrix);
15103 }
15104
15105 /* Otherwise set up data on this window; select its buffer and point
15106 value. */
15107 /* Really select the buffer, for the sake of buffer-local
15108 variables. */
15109 set_buffer_internal_1 (XBUFFER (w->buffer));
15110
15111 current_matrix_up_to_date_p
15112 = (!NILP (w->window_end_valid)
15113 && !current_buffer->clip_changed
15114 && !current_buffer->prevent_redisplay_optimizations_p
15115 && XFASTINT (w->last_modified) >= MODIFF
15116 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15117
15118 /* Run the window-bottom-change-functions
15119 if it is possible that the text on the screen has changed
15120 (either due to modification of the text, or any other reason). */
15121 if (!current_matrix_up_to_date_p
15122 && !NILP (Vwindow_text_change_functions))
15123 {
15124 safe_run_hooks (Qwindow_text_change_functions);
15125 goto restart;
15126 }
15127
15128 beg_unchanged = BEG_UNCHANGED;
15129 end_unchanged = END_UNCHANGED;
15130
15131 SET_TEXT_POS (opoint, PT, PT_BYTE);
15132
15133 specbind (Qinhibit_point_motion_hooks, Qt);
15134
15135 buffer_unchanged_p
15136 = (!NILP (w->window_end_valid)
15137 && !current_buffer->clip_changed
15138 && XFASTINT (w->last_modified) >= MODIFF
15139 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15140
15141 /* When windows_or_buffers_changed is non-zero, we can't rely on
15142 the window end being valid, so set it to nil there. */
15143 if (windows_or_buffers_changed)
15144 {
15145 /* If window starts on a continuation line, maybe adjust the
15146 window start in case the window's width changed. */
15147 if (XMARKER (w->start)->buffer == current_buffer)
15148 compute_window_start_on_continuation_line (w);
15149
15150 w->window_end_valid = Qnil;
15151 }
15152
15153 /* Some sanity checks. */
15154 CHECK_WINDOW_END (w);
15155 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15156 abort ();
15157 if (BYTEPOS (opoint) < CHARPOS (opoint))
15158 abort ();
15159
15160 /* If %c is in mode line, update it if needed. */
15161 if (!NILP (w->column_number_displayed)
15162 /* This alternative quickly identifies a common case
15163 where no change is needed. */
15164 && !(PT == XFASTINT (w->last_point)
15165 && XFASTINT (w->last_modified) >= MODIFF
15166 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15167 && (XFASTINT (w->column_number_displayed) != current_column ()))
15168 update_mode_line = 1;
15169
15170 /* Count number of windows showing the selected buffer. An indirect
15171 buffer counts as its base buffer. */
15172 if (!just_this_one_p)
15173 {
15174 struct buffer *current_base, *window_base;
15175 current_base = current_buffer;
15176 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15177 if (current_base->base_buffer)
15178 current_base = current_base->base_buffer;
15179 if (window_base->base_buffer)
15180 window_base = window_base->base_buffer;
15181 if (current_base == window_base)
15182 buffer_shared++;
15183 }
15184
15185 /* Point refers normally to the selected window. For any other
15186 window, set up appropriate value. */
15187 if (!EQ (window, selected_window))
15188 {
15189 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15190 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15191 if (new_pt < BEGV)
15192 {
15193 new_pt = BEGV;
15194 new_pt_byte = BEGV_BYTE;
15195 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15196 }
15197 else if (new_pt > (ZV - 1))
15198 {
15199 new_pt = ZV;
15200 new_pt_byte = ZV_BYTE;
15201 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15202 }
15203
15204 /* We don't use SET_PT so that the point-motion hooks don't run. */
15205 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15206 }
15207
15208 /* If any of the character widths specified in the display table
15209 have changed, invalidate the width run cache. It's true that
15210 this may be a bit late to catch such changes, but the rest of
15211 redisplay goes (non-fatally) haywire when the display table is
15212 changed, so why should we worry about doing any better? */
15213 if (current_buffer->width_run_cache)
15214 {
15215 struct Lisp_Char_Table *disptab = buffer_display_table ();
15216
15217 if (! disptab_matches_widthtab (disptab,
15218 XVECTOR (BVAR (current_buffer, width_table))))
15219 {
15220 invalidate_region_cache (current_buffer,
15221 current_buffer->width_run_cache,
15222 BEG, Z);
15223 recompute_width_table (current_buffer, disptab);
15224 }
15225 }
15226
15227 /* If window-start is screwed up, choose a new one. */
15228 if (XMARKER (w->start)->buffer != current_buffer)
15229 goto recenter;
15230
15231 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15232
15233 /* If someone specified a new starting point but did not insist,
15234 check whether it can be used. */
15235 if (!NILP (w->optional_new_start)
15236 && CHARPOS (startp) >= BEGV
15237 && CHARPOS (startp) <= ZV)
15238 {
15239 w->optional_new_start = Qnil;
15240 start_display (&it, w, startp);
15241 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15242 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15243 if (IT_CHARPOS (it) == PT)
15244 w->force_start = Qt;
15245 /* IT may overshoot PT if text at PT is invisible. */
15246 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15247 w->force_start = Qt;
15248 }
15249
15250 force_start:
15251
15252 /* Handle case where place to start displaying has been specified,
15253 unless the specified location is outside the accessible range. */
15254 if (!NILP (w->force_start)
15255 || w->frozen_window_start_p)
15256 {
15257 /* We set this later on if we have to adjust point. */
15258 int new_vpos = -1;
15259
15260 w->force_start = Qnil;
15261 w->vscroll = 0;
15262 w->window_end_valid = Qnil;
15263
15264 /* Forget any recorded base line for line number display. */
15265 if (!buffer_unchanged_p)
15266 w->base_line_number = Qnil;
15267
15268 /* Redisplay the mode line. Select the buffer properly for that.
15269 Also, run the hook window-scroll-functions
15270 because we have scrolled. */
15271 /* Note, we do this after clearing force_start because
15272 if there's an error, it is better to forget about force_start
15273 than to get into an infinite loop calling the hook functions
15274 and having them get more errors. */
15275 if (!update_mode_line
15276 || ! NILP (Vwindow_scroll_functions))
15277 {
15278 update_mode_line = 1;
15279 w->update_mode_line = Qt;
15280 startp = run_window_scroll_functions (window, startp);
15281 }
15282
15283 w->last_modified = make_number (0);
15284 w->last_overlay_modified = make_number (0);
15285 if (CHARPOS (startp) < BEGV)
15286 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15287 else if (CHARPOS (startp) > ZV)
15288 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15289
15290 /* Redisplay, then check if cursor has been set during the
15291 redisplay. Give up if new fonts were loaded. */
15292 /* We used to issue a CHECK_MARGINS argument to try_window here,
15293 but this causes scrolling to fail when point begins inside
15294 the scroll margin (bug#148) -- cyd */
15295 if (!try_window (window, startp, 0))
15296 {
15297 w->force_start = Qt;
15298 clear_glyph_matrix (w->desired_matrix);
15299 goto need_larger_matrices;
15300 }
15301
15302 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15303 {
15304 /* If point does not appear, try to move point so it does
15305 appear. The desired matrix has been built above, so we
15306 can use it here. */
15307 new_vpos = window_box_height (w) / 2;
15308 }
15309
15310 if (!cursor_row_fully_visible_p (w, 0, 0))
15311 {
15312 /* Point does appear, but on a line partly visible at end of window.
15313 Move it back to a fully-visible line. */
15314 new_vpos = window_box_height (w);
15315 }
15316
15317 /* If we need to move point for either of the above reasons,
15318 now actually do it. */
15319 if (new_vpos >= 0)
15320 {
15321 struct glyph_row *row;
15322
15323 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15324 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15325 ++row;
15326
15327 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15328 MATRIX_ROW_START_BYTEPOS (row));
15329
15330 if (w != XWINDOW (selected_window))
15331 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15332 else if (current_buffer == old)
15333 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15334
15335 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15336
15337 /* If we are highlighting the region, then we just changed
15338 the region, so redisplay to show it. */
15339 if (!NILP (Vtransient_mark_mode)
15340 && !NILP (BVAR (current_buffer, mark_active)))
15341 {
15342 clear_glyph_matrix (w->desired_matrix);
15343 if (!try_window (window, startp, 0))
15344 goto need_larger_matrices;
15345 }
15346 }
15347
15348 #if GLYPH_DEBUG
15349 debug_method_add (w, "forced window start");
15350 #endif
15351 goto done;
15352 }
15353
15354 /* Handle case where text has not changed, only point, and it has
15355 not moved off the frame, and we are not retrying after hscroll.
15356 (current_matrix_up_to_date_p is nonzero when retrying.) */
15357 if (current_matrix_up_to_date_p
15358 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15359 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15360 {
15361 switch (rc)
15362 {
15363 case CURSOR_MOVEMENT_SUCCESS:
15364 used_current_matrix_p = 1;
15365 goto done;
15366
15367 case CURSOR_MOVEMENT_MUST_SCROLL:
15368 goto try_to_scroll;
15369
15370 default:
15371 abort ();
15372 }
15373 }
15374 /* If current starting point was originally the beginning of a line
15375 but no longer is, find a new starting point. */
15376 else if (!NILP (w->start_at_line_beg)
15377 && !(CHARPOS (startp) <= BEGV
15378 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15379 {
15380 #if GLYPH_DEBUG
15381 debug_method_add (w, "recenter 1");
15382 #endif
15383 goto recenter;
15384 }
15385
15386 /* Try scrolling with try_window_id. Value is > 0 if update has
15387 been done, it is -1 if we know that the same window start will
15388 not work. It is 0 if unsuccessful for some other reason. */
15389 else if ((tem = try_window_id (w)) != 0)
15390 {
15391 #if GLYPH_DEBUG
15392 debug_method_add (w, "try_window_id %d", tem);
15393 #endif
15394
15395 if (fonts_changed_p)
15396 goto need_larger_matrices;
15397 if (tem > 0)
15398 goto done;
15399
15400 /* Otherwise try_window_id has returned -1 which means that we
15401 don't want the alternative below this comment to execute. */
15402 }
15403 else if (CHARPOS (startp) >= BEGV
15404 && CHARPOS (startp) <= ZV
15405 && PT >= CHARPOS (startp)
15406 && (CHARPOS (startp) < ZV
15407 /* Avoid starting at end of buffer. */
15408 || CHARPOS (startp) == BEGV
15409 || (XFASTINT (w->last_modified) >= MODIFF
15410 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15411 {
15412 int d1, d2, d3, d4, d5, d6;
15413
15414 /* If first window line is a continuation line, and window start
15415 is inside the modified region, but the first change is before
15416 current window start, we must select a new window start.
15417
15418 However, if this is the result of a down-mouse event (e.g. by
15419 extending the mouse-drag-overlay), we don't want to select a
15420 new window start, since that would change the position under
15421 the mouse, resulting in an unwanted mouse-movement rather
15422 than a simple mouse-click. */
15423 if (NILP (w->start_at_line_beg)
15424 && NILP (do_mouse_tracking)
15425 && CHARPOS (startp) > BEGV
15426 && CHARPOS (startp) > BEG + beg_unchanged
15427 && CHARPOS (startp) <= Z - end_unchanged
15428 /* Even if w->start_at_line_beg is nil, a new window may
15429 start at a line_beg, since that's how set_buffer_window
15430 sets it. So, we need to check the return value of
15431 compute_window_start_on_continuation_line. (See also
15432 bug#197). */
15433 && XMARKER (w->start)->buffer == current_buffer
15434 && compute_window_start_on_continuation_line (w)
15435 /* It doesn't make sense to force the window start like we
15436 do at label force_start if it is already known that point
15437 will not be visible in the resulting window, because
15438 doing so will move point from its correct position
15439 instead of scrolling the window to bring point into view.
15440 See bug#9324. */
15441 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15442 {
15443 w->force_start = Qt;
15444 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15445 goto force_start;
15446 }
15447
15448 #if GLYPH_DEBUG
15449 debug_method_add (w, "same window start");
15450 #endif
15451
15452 /* Try to redisplay starting at same place as before.
15453 If point has not moved off frame, accept the results. */
15454 if (!current_matrix_up_to_date_p
15455 /* Don't use try_window_reusing_current_matrix in this case
15456 because a window scroll function can have changed the
15457 buffer. */
15458 || !NILP (Vwindow_scroll_functions)
15459 || MINI_WINDOW_P (w)
15460 || !(used_current_matrix_p
15461 = try_window_reusing_current_matrix (w)))
15462 {
15463 IF_DEBUG (debug_method_add (w, "1"));
15464 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15465 /* -1 means we need to scroll.
15466 0 means we need new matrices, but fonts_changed_p
15467 is set in that case, so we will detect it below. */
15468 goto try_to_scroll;
15469 }
15470
15471 if (fonts_changed_p)
15472 goto need_larger_matrices;
15473
15474 if (w->cursor.vpos >= 0)
15475 {
15476 if (!just_this_one_p
15477 || current_buffer->clip_changed
15478 || BEG_UNCHANGED < CHARPOS (startp))
15479 /* Forget any recorded base line for line number display. */
15480 w->base_line_number = Qnil;
15481
15482 if (!cursor_row_fully_visible_p (w, 1, 0))
15483 {
15484 clear_glyph_matrix (w->desired_matrix);
15485 last_line_misfit = 1;
15486 }
15487 /* Drop through and scroll. */
15488 else
15489 goto done;
15490 }
15491 else
15492 clear_glyph_matrix (w->desired_matrix);
15493 }
15494
15495 try_to_scroll:
15496
15497 w->last_modified = make_number (0);
15498 w->last_overlay_modified = make_number (0);
15499
15500 /* Redisplay the mode line. Select the buffer properly for that. */
15501 if (!update_mode_line)
15502 {
15503 update_mode_line = 1;
15504 w->update_mode_line = Qt;
15505 }
15506
15507 /* Try to scroll by specified few lines. */
15508 if ((scroll_conservatively
15509 || emacs_scroll_step
15510 || temp_scroll_step
15511 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15512 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15513 && CHARPOS (startp) >= BEGV
15514 && CHARPOS (startp) <= ZV)
15515 {
15516 /* The function returns -1 if new fonts were loaded, 1 if
15517 successful, 0 if not successful. */
15518 int ss = try_scrolling (window, just_this_one_p,
15519 scroll_conservatively,
15520 emacs_scroll_step,
15521 temp_scroll_step, last_line_misfit);
15522 switch (ss)
15523 {
15524 case SCROLLING_SUCCESS:
15525 goto done;
15526
15527 case SCROLLING_NEED_LARGER_MATRICES:
15528 goto need_larger_matrices;
15529
15530 case SCROLLING_FAILED:
15531 break;
15532
15533 default:
15534 abort ();
15535 }
15536 }
15537
15538 /* Finally, just choose a place to start which positions point
15539 according to user preferences. */
15540
15541 recenter:
15542
15543 #if GLYPH_DEBUG
15544 debug_method_add (w, "recenter");
15545 #endif
15546
15547 /* w->vscroll = 0; */
15548
15549 /* Forget any previously recorded base line for line number display. */
15550 if (!buffer_unchanged_p)
15551 w->base_line_number = Qnil;
15552
15553 /* Determine the window start relative to point. */
15554 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15555 it.current_y = it.last_visible_y;
15556 if (centering_position < 0)
15557 {
15558 int margin =
15559 scroll_margin > 0
15560 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15561 : 0;
15562 ptrdiff_t margin_pos = CHARPOS (startp);
15563 int scrolling_up;
15564 Lisp_Object aggressive;
15565
15566 /* If there is a scroll margin at the top of the window, find
15567 its character position. */
15568 if (margin
15569 /* Cannot call start_display if startp is not in the
15570 accessible region of the buffer. This can happen when we
15571 have just switched to a different buffer and/or changed
15572 its restriction. In that case, startp is initialized to
15573 the character position 1 (BEG) because we did not yet
15574 have chance to display the buffer even once. */
15575 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15576 {
15577 struct it it1;
15578 void *it1data = NULL;
15579
15580 SAVE_IT (it1, it, it1data);
15581 start_display (&it1, w, startp);
15582 move_it_vertically (&it1, margin);
15583 margin_pos = IT_CHARPOS (it1);
15584 RESTORE_IT (&it, &it, it1data);
15585 }
15586 scrolling_up = PT > margin_pos;
15587 aggressive =
15588 scrolling_up
15589 ? BVAR (current_buffer, scroll_up_aggressively)
15590 : BVAR (current_buffer, scroll_down_aggressively);
15591
15592 if (!MINI_WINDOW_P (w)
15593 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15594 {
15595 int pt_offset = 0;
15596
15597 /* Setting scroll-conservatively overrides
15598 scroll-*-aggressively. */
15599 if (!scroll_conservatively && NUMBERP (aggressive))
15600 {
15601 double float_amount = XFLOATINT (aggressive);
15602
15603 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15604 if (pt_offset == 0 && float_amount > 0)
15605 pt_offset = 1;
15606 if (pt_offset)
15607 margin -= 1;
15608 }
15609 /* Compute how much to move the window start backward from
15610 point so that point will be displayed where the user
15611 wants it. */
15612 if (scrolling_up)
15613 {
15614 centering_position = it.last_visible_y;
15615 if (pt_offset)
15616 centering_position -= pt_offset;
15617 centering_position -=
15618 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15619 + WINDOW_HEADER_LINE_HEIGHT (w);
15620 /* Don't let point enter the scroll margin near top of
15621 the window. */
15622 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15623 centering_position = margin * FRAME_LINE_HEIGHT (f);
15624 }
15625 else
15626 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15627 }
15628 else
15629 /* Set the window start half the height of the window backward
15630 from point. */
15631 centering_position = window_box_height (w) / 2;
15632 }
15633 move_it_vertically_backward (&it, centering_position);
15634
15635 xassert (IT_CHARPOS (it) >= BEGV);
15636
15637 /* The function move_it_vertically_backward may move over more
15638 than the specified y-distance. If it->w is small, e.g. a
15639 mini-buffer window, we may end up in front of the window's
15640 display area. Start displaying at the start of the line
15641 containing PT in this case. */
15642 if (it.current_y <= 0)
15643 {
15644 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15645 move_it_vertically_backward (&it, 0);
15646 it.current_y = 0;
15647 }
15648
15649 it.current_x = it.hpos = 0;
15650
15651 /* Set the window start position here explicitly, to avoid an
15652 infinite loop in case the functions in window-scroll-functions
15653 get errors. */
15654 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15655
15656 /* Run scroll hooks. */
15657 startp = run_window_scroll_functions (window, it.current.pos);
15658
15659 /* Redisplay the window. */
15660 if (!current_matrix_up_to_date_p
15661 || windows_or_buffers_changed
15662 || cursor_type_changed
15663 /* Don't use try_window_reusing_current_matrix in this case
15664 because it can have changed the buffer. */
15665 || !NILP (Vwindow_scroll_functions)
15666 || !just_this_one_p
15667 || MINI_WINDOW_P (w)
15668 || !(used_current_matrix_p
15669 = try_window_reusing_current_matrix (w)))
15670 try_window (window, startp, 0);
15671
15672 /* If new fonts have been loaded (due to fontsets), give up. We
15673 have to start a new redisplay since we need to re-adjust glyph
15674 matrices. */
15675 if (fonts_changed_p)
15676 goto need_larger_matrices;
15677
15678 /* If cursor did not appear assume that the middle of the window is
15679 in the first line of the window. Do it again with the next line.
15680 (Imagine a window of height 100, displaying two lines of height
15681 60. Moving back 50 from it->last_visible_y will end in the first
15682 line.) */
15683 if (w->cursor.vpos < 0)
15684 {
15685 if (!NILP (w->window_end_valid)
15686 && PT >= Z - XFASTINT (w->window_end_pos))
15687 {
15688 clear_glyph_matrix (w->desired_matrix);
15689 move_it_by_lines (&it, 1);
15690 try_window (window, it.current.pos, 0);
15691 }
15692 else if (PT < IT_CHARPOS (it))
15693 {
15694 clear_glyph_matrix (w->desired_matrix);
15695 move_it_by_lines (&it, -1);
15696 try_window (window, it.current.pos, 0);
15697 }
15698 else
15699 {
15700 /* Not much we can do about it. */
15701 }
15702 }
15703
15704 /* Consider the following case: Window starts at BEGV, there is
15705 invisible, intangible text at BEGV, so that display starts at
15706 some point START > BEGV. It can happen that we are called with
15707 PT somewhere between BEGV and START. Try to handle that case. */
15708 if (w->cursor.vpos < 0)
15709 {
15710 struct glyph_row *row = w->current_matrix->rows;
15711 if (row->mode_line_p)
15712 ++row;
15713 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15714 }
15715
15716 if (!cursor_row_fully_visible_p (w, 0, 0))
15717 {
15718 /* If vscroll is enabled, disable it and try again. */
15719 if (w->vscroll)
15720 {
15721 w->vscroll = 0;
15722 clear_glyph_matrix (w->desired_matrix);
15723 goto recenter;
15724 }
15725
15726 /* If centering point failed to make the whole line visible,
15727 put point at the top instead. That has to make the whole line
15728 visible, if it can be done. */
15729 if (centering_position == 0)
15730 goto done;
15731
15732 clear_glyph_matrix (w->desired_matrix);
15733 centering_position = 0;
15734 goto recenter;
15735 }
15736
15737 done:
15738
15739 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15740 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15741 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15742 ? Qt : Qnil);
15743
15744 /* Display the mode line, if we must. */
15745 if ((update_mode_line
15746 /* If window not full width, must redo its mode line
15747 if (a) the window to its side is being redone and
15748 (b) we do a frame-based redisplay. This is a consequence
15749 of how inverted lines are drawn in frame-based redisplay. */
15750 || (!just_this_one_p
15751 && !FRAME_WINDOW_P (f)
15752 && !WINDOW_FULL_WIDTH_P (w))
15753 /* Line number to display. */
15754 || INTEGERP (w->base_line_pos)
15755 /* Column number is displayed and different from the one displayed. */
15756 || (!NILP (w->column_number_displayed)
15757 && (XFASTINT (w->column_number_displayed) != current_column ())))
15758 /* This means that the window has a mode line. */
15759 && (WINDOW_WANTS_MODELINE_P (w)
15760 || WINDOW_WANTS_HEADER_LINE_P (w)))
15761 {
15762 display_mode_lines (w);
15763
15764 /* If mode line height has changed, arrange for a thorough
15765 immediate redisplay using the correct mode line height. */
15766 if (WINDOW_WANTS_MODELINE_P (w)
15767 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15768 {
15769 fonts_changed_p = 1;
15770 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15771 = DESIRED_MODE_LINE_HEIGHT (w);
15772 }
15773
15774 /* If header line height has changed, arrange for a thorough
15775 immediate redisplay using the correct header line height. */
15776 if (WINDOW_WANTS_HEADER_LINE_P (w)
15777 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15778 {
15779 fonts_changed_p = 1;
15780 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15781 = DESIRED_HEADER_LINE_HEIGHT (w);
15782 }
15783
15784 if (fonts_changed_p)
15785 goto need_larger_matrices;
15786 }
15787
15788 if (!line_number_displayed
15789 && !BUFFERP (w->base_line_pos))
15790 {
15791 w->base_line_pos = Qnil;
15792 w->base_line_number = Qnil;
15793 }
15794
15795 finish_menu_bars:
15796
15797 /* When we reach a frame's selected window, redo the frame's menu bar. */
15798 if (update_mode_line
15799 && EQ (FRAME_SELECTED_WINDOW (f), window))
15800 {
15801 int redisplay_menu_p = 0;
15802
15803 if (FRAME_WINDOW_P (f))
15804 {
15805 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15806 || defined (HAVE_NS) || defined (USE_GTK)
15807 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15808 #else
15809 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15810 #endif
15811 }
15812 else
15813 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15814
15815 if (redisplay_menu_p)
15816 display_menu_bar (w);
15817
15818 #ifdef HAVE_WINDOW_SYSTEM
15819 if (FRAME_WINDOW_P (f))
15820 {
15821 #if defined (USE_GTK) || defined (HAVE_NS)
15822 if (FRAME_EXTERNAL_TOOL_BAR (f))
15823 redisplay_tool_bar (f);
15824 #else
15825 if (WINDOWP (f->tool_bar_window)
15826 && (FRAME_TOOL_BAR_LINES (f) > 0
15827 || !NILP (Vauto_resize_tool_bars))
15828 && redisplay_tool_bar (f))
15829 ignore_mouse_drag_p = 1;
15830 #endif
15831 }
15832 #endif
15833 }
15834
15835 #ifdef HAVE_WINDOW_SYSTEM
15836 if (FRAME_WINDOW_P (f)
15837 && update_window_fringes (w, (just_this_one_p
15838 || (!used_current_matrix_p && !overlay_arrow_seen)
15839 || w->pseudo_window_p)))
15840 {
15841 update_begin (f);
15842 BLOCK_INPUT;
15843 if (draw_window_fringes (w, 1))
15844 x_draw_vertical_border (w);
15845 UNBLOCK_INPUT;
15846 update_end (f);
15847 }
15848 #endif /* HAVE_WINDOW_SYSTEM */
15849
15850 /* We go to this label, with fonts_changed_p nonzero,
15851 if it is necessary to try again using larger glyph matrices.
15852 We have to redeem the scroll bar even in this case,
15853 because the loop in redisplay_internal expects that. */
15854 need_larger_matrices:
15855 ;
15856 finish_scroll_bars:
15857
15858 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15859 {
15860 /* Set the thumb's position and size. */
15861 set_vertical_scroll_bar (w);
15862
15863 /* Note that we actually used the scroll bar attached to this
15864 window, so it shouldn't be deleted at the end of redisplay. */
15865 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15866 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15867 }
15868
15869 /* Restore current_buffer and value of point in it. The window
15870 update may have changed the buffer, so first make sure `opoint'
15871 is still valid (Bug#6177). */
15872 if (CHARPOS (opoint) < BEGV)
15873 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15874 else if (CHARPOS (opoint) > ZV)
15875 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15876 else
15877 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15878
15879 set_buffer_internal_1 (old);
15880 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15881 shorter. This can be caused by log truncation in *Messages*. */
15882 if (CHARPOS (lpoint) <= ZV)
15883 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15884
15885 unbind_to (count, Qnil);
15886 }
15887
15888
15889 /* Build the complete desired matrix of WINDOW with a window start
15890 buffer position POS.
15891
15892 Value is 1 if successful. It is zero if fonts were loaded during
15893 redisplay which makes re-adjusting glyph matrices necessary, and -1
15894 if point would appear in the scroll margins.
15895 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15896 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15897 set in FLAGS.) */
15898
15899 int
15900 try_window (Lisp_Object window, struct text_pos pos, int flags)
15901 {
15902 struct window *w = XWINDOW (window);
15903 struct it it;
15904 struct glyph_row *last_text_row = NULL;
15905 struct frame *f = XFRAME (w->frame);
15906
15907 /* Make POS the new window start. */
15908 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15909
15910 /* Mark cursor position as unknown. No overlay arrow seen. */
15911 w->cursor.vpos = -1;
15912 overlay_arrow_seen = 0;
15913
15914 /* Initialize iterator and info to start at POS. */
15915 start_display (&it, w, pos);
15916
15917 /* Display all lines of W. */
15918 while (it.current_y < it.last_visible_y)
15919 {
15920 if (display_line (&it))
15921 last_text_row = it.glyph_row - 1;
15922 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15923 return 0;
15924 }
15925
15926 /* Don't let the cursor end in the scroll margins. */
15927 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15928 && !MINI_WINDOW_P (w))
15929 {
15930 int this_scroll_margin;
15931
15932 if (scroll_margin > 0)
15933 {
15934 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15935 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15936 }
15937 else
15938 this_scroll_margin = 0;
15939
15940 if ((w->cursor.y >= 0 /* not vscrolled */
15941 && w->cursor.y < this_scroll_margin
15942 && CHARPOS (pos) > BEGV
15943 && IT_CHARPOS (it) < ZV)
15944 /* rms: considering make_cursor_line_fully_visible_p here
15945 seems to give wrong results. We don't want to recenter
15946 when the last line is partly visible, we want to allow
15947 that case to be handled in the usual way. */
15948 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15949 {
15950 w->cursor.vpos = -1;
15951 clear_glyph_matrix (w->desired_matrix);
15952 return -1;
15953 }
15954 }
15955
15956 /* If bottom moved off end of frame, change mode line percentage. */
15957 if (XFASTINT (w->window_end_pos) <= 0
15958 && Z != IT_CHARPOS (it))
15959 w->update_mode_line = Qt;
15960
15961 /* Set window_end_pos to the offset of the last character displayed
15962 on the window from the end of current_buffer. Set
15963 window_end_vpos to its row number. */
15964 if (last_text_row)
15965 {
15966 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15967 w->window_end_bytepos
15968 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15969 w->window_end_pos
15970 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15971 w->window_end_vpos
15972 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15973 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15974 ->displays_text_p);
15975 }
15976 else
15977 {
15978 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15979 w->window_end_pos = make_number (Z - ZV);
15980 w->window_end_vpos = make_number (0);
15981 }
15982
15983 /* But that is not valid info until redisplay finishes. */
15984 w->window_end_valid = Qnil;
15985 return 1;
15986 }
15987
15988
15989 \f
15990 /************************************************************************
15991 Window redisplay reusing current matrix when buffer has not changed
15992 ************************************************************************/
15993
15994 /* Try redisplay of window W showing an unchanged buffer with a
15995 different window start than the last time it was displayed by
15996 reusing its current matrix. Value is non-zero if successful.
15997 W->start is the new window start. */
15998
15999 static int
16000 try_window_reusing_current_matrix (struct window *w)
16001 {
16002 struct frame *f = XFRAME (w->frame);
16003 struct glyph_row *bottom_row;
16004 struct it it;
16005 struct run run;
16006 struct text_pos start, new_start;
16007 int nrows_scrolled, i;
16008 struct glyph_row *last_text_row;
16009 struct glyph_row *last_reused_text_row;
16010 struct glyph_row *start_row;
16011 int start_vpos, min_y, max_y;
16012
16013 #if GLYPH_DEBUG
16014 if (inhibit_try_window_reusing)
16015 return 0;
16016 #endif
16017
16018 if (/* This function doesn't handle terminal frames. */
16019 !FRAME_WINDOW_P (f)
16020 /* Don't try to reuse the display if windows have been split
16021 or such. */
16022 || windows_or_buffers_changed
16023 || cursor_type_changed)
16024 return 0;
16025
16026 /* Can't do this if region may have changed. */
16027 if ((!NILP (Vtransient_mark_mode)
16028 && !NILP (BVAR (current_buffer, mark_active)))
16029 || !NILP (w->region_showing)
16030 || !NILP (Vshow_trailing_whitespace))
16031 return 0;
16032
16033 /* If top-line visibility has changed, give up. */
16034 if (WINDOW_WANTS_HEADER_LINE_P (w)
16035 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16036 return 0;
16037
16038 /* Give up if old or new display is scrolled vertically. We could
16039 make this function handle this, but right now it doesn't. */
16040 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16041 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16042 return 0;
16043
16044 /* The variable new_start now holds the new window start. The old
16045 start `start' can be determined from the current matrix. */
16046 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16047 start = start_row->minpos;
16048 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16049
16050 /* Clear the desired matrix for the display below. */
16051 clear_glyph_matrix (w->desired_matrix);
16052
16053 if (CHARPOS (new_start) <= CHARPOS (start))
16054 {
16055 /* Don't use this method if the display starts with an ellipsis
16056 displayed for invisible text. It's not easy to handle that case
16057 below, and it's certainly not worth the effort since this is
16058 not a frequent case. */
16059 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16060 return 0;
16061
16062 IF_DEBUG (debug_method_add (w, "twu1"));
16063
16064 /* Display up to a row that can be reused. The variable
16065 last_text_row is set to the last row displayed that displays
16066 text. Note that it.vpos == 0 if or if not there is a
16067 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16068 start_display (&it, w, new_start);
16069 w->cursor.vpos = -1;
16070 last_text_row = last_reused_text_row = NULL;
16071
16072 while (it.current_y < it.last_visible_y
16073 && !fonts_changed_p)
16074 {
16075 /* If we have reached into the characters in the START row,
16076 that means the line boundaries have changed. So we
16077 can't start copying with the row START. Maybe it will
16078 work to start copying with the following row. */
16079 while (IT_CHARPOS (it) > CHARPOS (start))
16080 {
16081 /* Advance to the next row as the "start". */
16082 start_row++;
16083 start = start_row->minpos;
16084 /* If there are no more rows to try, or just one, give up. */
16085 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16086 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16087 || CHARPOS (start) == ZV)
16088 {
16089 clear_glyph_matrix (w->desired_matrix);
16090 return 0;
16091 }
16092
16093 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16094 }
16095 /* If we have reached alignment, we can copy the rest of the
16096 rows. */
16097 if (IT_CHARPOS (it) == CHARPOS (start)
16098 /* Don't accept "alignment" inside a display vector,
16099 since start_row could have started in the middle of
16100 that same display vector (thus their character
16101 positions match), and we have no way of telling if
16102 that is the case. */
16103 && it.current.dpvec_index < 0)
16104 break;
16105
16106 if (display_line (&it))
16107 last_text_row = it.glyph_row - 1;
16108
16109 }
16110
16111 /* A value of current_y < last_visible_y means that we stopped
16112 at the previous window start, which in turn means that we
16113 have at least one reusable row. */
16114 if (it.current_y < it.last_visible_y)
16115 {
16116 struct glyph_row *row;
16117
16118 /* IT.vpos always starts from 0; it counts text lines. */
16119 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16120
16121 /* Find PT if not already found in the lines displayed. */
16122 if (w->cursor.vpos < 0)
16123 {
16124 int dy = it.current_y - start_row->y;
16125
16126 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16127 row = row_containing_pos (w, PT, row, NULL, dy);
16128 if (row)
16129 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16130 dy, nrows_scrolled);
16131 else
16132 {
16133 clear_glyph_matrix (w->desired_matrix);
16134 return 0;
16135 }
16136 }
16137
16138 /* Scroll the display. Do it before the current matrix is
16139 changed. The problem here is that update has not yet
16140 run, i.e. part of the current matrix is not up to date.
16141 scroll_run_hook will clear the cursor, and use the
16142 current matrix to get the height of the row the cursor is
16143 in. */
16144 run.current_y = start_row->y;
16145 run.desired_y = it.current_y;
16146 run.height = it.last_visible_y - it.current_y;
16147
16148 if (run.height > 0 && run.current_y != run.desired_y)
16149 {
16150 update_begin (f);
16151 FRAME_RIF (f)->update_window_begin_hook (w);
16152 FRAME_RIF (f)->clear_window_mouse_face (w);
16153 FRAME_RIF (f)->scroll_run_hook (w, &run);
16154 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16155 update_end (f);
16156 }
16157
16158 /* Shift current matrix down by nrows_scrolled lines. */
16159 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16160 rotate_matrix (w->current_matrix,
16161 start_vpos,
16162 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16163 nrows_scrolled);
16164
16165 /* Disable lines that must be updated. */
16166 for (i = 0; i < nrows_scrolled; ++i)
16167 (start_row + i)->enabled_p = 0;
16168
16169 /* Re-compute Y positions. */
16170 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16171 max_y = it.last_visible_y;
16172 for (row = start_row + nrows_scrolled;
16173 row < bottom_row;
16174 ++row)
16175 {
16176 row->y = it.current_y;
16177 row->visible_height = row->height;
16178
16179 if (row->y < min_y)
16180 row->visible_height -= min_y - row->y;
16181 if (row->y + row->height > max_y)
16182 row->visible_height -= row->y + row->height - max_y;
16183 if (row->fringe_bitmap_periodic_p)
16184 row->redraw_fringe_bitmaps_p = 1;
16185
16186 it.current_y += row->height;
16187
16188 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16189 last_reused_text_row = row;
16190 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16191 break;
16192 }
16193
16194 /* Disable lines in the current matrix which are now
16195 below the window. */
16196 for (++row; row < bottom_row; ++row)
16197 row->enabled_p = row->mode_line_p = 0;
16198 }
16199
16200 /* Update window_end_pos etc.; last_reused_text_row is the last
16201 reused row from the current matrix containing text, if any.
16202 The value of last_text_row is the last displayed line
16203 containing text. */
16204 if (last_reused_text_row)
16205 {
16206 w->window_end_bytepos
16207 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16208 w->window_end_pos
16209 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16210 w->window_end_vpos
16211 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16212 w->current_matrix));
16213 }
16214 else if (last_text_row)
16215 {
16216 w->window_end_bytepos
16217 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16218 w->window_end_pos
16219 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16220 w->window_end_vpos
16221 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16222 }
16223 else
16224 {
16225 /* This window must be completely empty. */
16226 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16227 w->window_end_pos = make_number (Z - ZV);
16228 w->window_end_vpos = make_number (0);
16229 }
16230 w->window_end_valid = Qnil;
16231
16232 /* Update hint: don't try scrolling again in update_window. */
16233 w->desired_matrix->no_scrolling_p = 1;
16234
16235 #if GLYPH_DEBUG
16236 debug_method_add (w, "try_window_reusing_current_matrix 1");
16237 #endif
16238 return 1;
16239 }
16240 else if (CHARPOS (new_start) > CHARPOS (start))
16241 {
16242 struct glyph_row *pt_row, *row;
16243 struct glyph_row *first_reusable_row;
16244 struct glyph_row *first_row_to_display;
16245 int dy;
16246 int yb = window_text_bottom_y (w);
16247
16248 /* Find the row starting at new_start, if there is one. Don't
16249 reuse a partially visible line at the end. */
16250 first_reusable_row = start_row;
16251 while (first_reusable_row->enabled_p
16252 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16253 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16254 < CHARPOS (new_start)))
16255 ++first_reusable_row;
16256
16257 /* Give up if there is no row to reuse. */
16258 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16259 || !first_reusable_row->enabled_p
16260 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16261 != CHARPOS (new_start)))
16262 return 0;
16263
16264 /* We can reuse fully visible rows beginning with
16265 first_reusable_row to the end of the window. Set
16266 first_row_to_display to the first row that cannot be reused.
16267 Set pt_row to the row containing point, if there is any. */
16268 pt_row = NULL;
16269 for (first_row_to_display = first_reusable_row;
16270 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16271 ++first_row_to_display)
16272 {
16273 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16274 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16275 pt_row = first_row_to_display;
16276 }
16277
16278 /* Start displaying at the start of first_row_to_display. */
16279 xassert (first_row_to_display->y < yb);
16280 init_to_row_start (&it, w, first_row_to_display);
16281
16282 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16283 - start_vpos);
16284 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16285 - nrows_scrolled);
16286 it.current_y = (first_row_to_display->y - first_reusable_row->y
16287 + WINDOW_HEADER_LINE_HEIGHT (w));
16288
16289 /* Display lines beginning with first_row_to_display in the
16290 desired matrix. Set last_text_row to the last row displayed
16291 that displays text. */
16292 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16293 if (pt_row == NULL)
16294 w->cursor.vpos = -1;
16295 last_text_row = NULL;
16296 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16297 if (display_line (&it))
16298 last_text_row = it.glyph_row - 1;
16299
16300 /* If point is in a reused row, adjust y and vpos of the cursor
16301 position. */
16302 if (pt_row)
16303 {
16304 w->cursor.vpos -= nrows_scrolled;
16305 w->cursor.y -= first_reusable_row->y - start_row->y;
16306 }
16307
16308 /* Give up if point isn't in a row displayed or reused. (This
16309 also handles the case where w->cursor.vpos < nrows_scrolled
16310 after the calls to display_line, which can happen with scroll
16311 margins. See bug#1295.) */
16312 if (w->cursor.vpos < 0)
16313 {
16314 clear_glyph_matrix (w->desired_matrix);
16315 return 0;
16316 }
16317
16318 /* Scroll the display. */
16319 run.current_y = first_reusable_row->y;
16320 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16321 run.height = it.last_visible_y - run.current_y;
16322 dy = run.current_y - run.desired_y;
16323
16324 if (run.height)
16325 {
16326 update_begin (f);
16327 FRAME_RIF (f)->update_window_begin_hook (w);
16328 FRAME_RIF (f)->clear_window_mouse_face (w);
16329 FRAME_RIF (f)->scroll_run_hook (w, &run);
16330 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16331 update_end (f);
16332 }
16333
16334 /* Adjust Y positions of reused rows. */
16335 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16336 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16337 max_y = it.last_visible_y;
16338 for (row = first_reusable_row; row < first_row_to_display; ++row)
16339 {
16340 row->y -= dy;
16341 row->visible_height = row->height;
16342 if (row->y < min_y)
16343 row->visible_height -= min_y - row->y;
16344 if (row->y + row->height > max_y)
16345 row->visible_height -= row->y + row->height - max_y;
16346 if (row->fringe_bitmap_periodic_p)
16347 row->redraw_fringe_bitmaps_p = 1;
16348 }
16349
16350 /* Scroll the current matrix. */
16351 xassert (nrows_scrolled > 0);
16352 rotate_matrix (w->current_matrix,
16353 start_vpos,
16354 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16355 -nrows_scrolled);
16356
16357 /* Disable rows not reused. */
16358 for (row -= nrows_scrolled; row < bottom_row; ++row)
16359 row->enabled_p = 0;
16360
16361 /* Point may have moved to a different line, so we cannot assume that
16362 the previous cursor position is valid; locate the correct row. */
16363 if (pt_row)
16364 {
16365 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16366 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16367 row++)
16368 {
16369 w->cursor.vpos++;
16370 w->cursor.y = row->y;
16371 }
16372 if (row < bottom_row)
16373 {
16374 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16375 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16376
16377 /* Can't use this optimization with bidi-reordered glyph
16378 rows, unless cursor is already at point. */
16379 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16380 {
16381 if (!(w->cursor.hpos >= 0
16382 && w->cursor.hpos < row->used[TEXT_AREA]
16383 && BUFFERP (glyph->object)
16384 && glyph->charpos == PT))
16385 return 0;
16386 }
16387 else
16388 for (; glyph < end
16389 && (!BUFFERP (glyph->object)
16390 || glyph->charpos < PT);
16391 glyph++)
16392 {
16393 w->cursor.hpos++;
16394 w->cursor.x += glyph->pixel_width;
16395 }
16396 }
16397 }
16398
16399 /* Adjust window end. A null value of last_text_row means that
16400 the window end is in reused rows which in turn means that
16401 only its vpos can have changed. */
16402 if (last_text_row)
16403 {
16404 w->window_end_bytepos
16405 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16406 w->window_end_pos
16407 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16408 w->window_end_vpos
16409 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16410 }
16411 else
16412 {
16413 w->window_end_vpos
16414 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16415 }
16416
16417 w->window_end_valid = Qnil;
16418 w->desired_matrix->no_scrolling_p = 1;
16419
16420 #if GLYPH_DEBUG
16421 debug_method_add (w, "try_window_reusing_current_matrix 2");
16422 #endif
16423 return 1;
16424 }
16425
16426 return 0;
16427 }
16428
16429
16430 \f
16431 /************************************************************************
16432 Window redisplay reusing current matrix when buffer has changed
16433 ************************************************************************/
16434
16435 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16436 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16437 ptrdiff_t *, ptrdiff_t *);
16438 static struct glyph_row *
16439 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16440 struct glyph_row *);
16441
16442
16443 /* Return the last row in MATRIX displaying text. If row START is
16444 non-null, start searching with that row. IT gives the dimensions
16445 of the display. Value is null if matrix is empty; otherwise it is
16446 a pointer to the row found. */
16447
16448 static struct glyph_row *
16449 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16450 struct glyph_row *start)
16451 {
16452 struct glyph_row *row, *row_found;
16453
16454 /* Set row_found to the last row in IT->w's current matrix
16455 displaying text. The loop looks funny but think of partially
16456 visible lines. */
16457 row_found = NULL;
16458 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16459 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16460 {
16461 xassert (row->enabled_p);
16462 row_found = row;
16463 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16464 break;
16465 ++row;
16466 }
16467
16468 return row_found;
16469 }
16470
16471
16472 /* Return the last row in the current matrix of W that is not affected
16473 by changes at the start of current_buffer that occurred since W's
16474 current matrix was built. Value is null if no such row exists.
16475
16476 BEG_UNCHANGED us the number of characters unchanged at the start of
16477 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16478 first changed character in current_buffer. Characters at positions <
16479 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16480 when the current matrix was built. */
16481
16482 static struct glyph_row *
16483 find_last_unchanged_at_beg_row (struct window *w)
16484 {
16485 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16486 struct glyph_row *row;
16487 struct glyph_row *row_found = NULL;
16488 int yb = window_text_bottom_y (w);
16489
16490 /* Find the last row displaying unchanged text. */
16491 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16492 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16493 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16494 ++row)
16495 {
16496 if (/* If row ends before first_changed_pos, it is unchanged,
16497 except in some case. */
16498 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16499 /* When row ends in ZV and we write at ZV it is not
16500 unchanged. */
16501 && !row->ends_at_zv_p
16502 /* When first_changed_pos is the end of a continued line,
16503 row is not unchanged because it may be no longer
16504 continued. */
16505 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16506 && (row->continued_p
16507 || row->exact_window_width_line_p)))
16508 row_found = row;
16509
16510 /* Stop if last visible row. */
16511 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16512 break;
16513 }
16514
16515 return row_found;
16516 }
16517
16518
16519 /* Find the first glyph row in the current matrix of W that is not
16520 affected by changes at the end of current_buffer since the
16521 time W's current matrix was built.
16522
16523 Return in *DELTA the number of chars by which buffer positions in
16524 unchanged text at the end of current_buffer must be adjusted.
16525
16526 Return in *DELTA_BYTES the corresponding number of bytes.
16527
16528 Value is null if no such row exists, i.e. all rows are affected by
16529 changes. */
16530
16531 static struct glyph_row *
16532 find_first_unchanged_at_end_row (struct window *w,
16533 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16534 {
16535 struct glyph_row *row;
16536 struct glyph_row *row_found = NULL;
16537
16538 *delta = *delta_bytes = 0;
16539
16540 /* Display must not have been paused, otherwise the current matrix
16541 is not up to date. */
16542 eassert (!NILP (w->window_end_valid));
16543
16544 /* A value of window_end_pos >= END_UNCHANGED means that the window
16545 end is in the range of changed text. If so, there is no
16546 unchanged row at the end of W's current matrix. */
16547 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16548 return NULL;
16549
16550 /* Set row to the last row in W's current matrix displaying text. */
16551 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16552
16553 /* If matrix is entirely empty, no unchanged row exists. */
16554 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16555 {
16556 /* The value of row is the last glyph row in the matrix having a
16557 meaningful buffer position in it. The end position of row
16558 corresponds to window_end_pos. This allows us to translate
16559 buffer positions in the current matrix to current buffer
16560 positions for characters not in changed text. */
16561 ptrdiff_t Z_old =
16562 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16563 ptrdiff_t Z_BYTE_old =
16564 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16565 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16566 struct glyph_row *first_text_row
16567 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16568
16569 *delta = Z - Z_old;
16570 *delta_bytes = Z_BYTE - Z_BYTE_old;
16571
16572 /* Set last_unchanged_pos to the buffer position of the last
16573 character in the buffer that has not been changed. Z is the
16574 index + 1 of the last character in current_buffer, i.e. by
16575 subtracting END_UNCHANGED we get the index of the last
16576 unchanged character, and we have to add BEG to get its buffer
16577 position. */
16578 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16579 last_unchanged_pos_old = last_unchanged_pos - *delta;
16580
16581 /* Search backward from ROW for a row displaying a line that
16582 starts at a minimum position >= last_unchanged_pos_old. */
16583 for (; row > first_text_row; --row)
16584 {
16585 /* This used to abort, but it can happen.
16586 It is ok to just stop the search instead here. KFS. */
16587 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16588 break;
16589
16590 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16591 row_found = row;
16592 }
16593 }
16594
16595 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16596
16597 return row_found;
16598 }
16599
16600
16601 /* Make sure that glyph rows in the current matrix of window W
16602 reference the same glyph memory as corresponding rows in the
16603 frame's frame matrix. This function is called after scrolling W's
16604 current matrix on a terminal frame in try_window_id and
16605 try_window_reusing_current_matrix. */
16606
16607 static void
16608 sync_frame_with_window_matrix_rows (struct window *w)
16609 {
16610 struct frame *f = XFRAME (w->frame);
16611 struct glyph_row *window_row, *window_row_end, *frame_row;
16612
16613 /* Preconditions: W must be a leaf window and full-width. Its frame
16614 must have a frame matrix. */
16615 xassert (NILP (w->hchild) && NILP (w->vchild));
16616 xassert (WINDOW_FULL_WIDTH_P (w));
16617 xassert (!FRAME_WINDOW_P (f));
16618
16619 /* If W is a full-width window, glyph pointers in W's current matrix
16620 have, by definition, to be the same as glyph pointers in the
16621 corresponding frame matrix. Note that frame matrices have no
16622 marginal areas (see build_frame_matrix). */
16623 window_row = w->current_matrix->rows;
16624 window_row_end = window_row + w->current_matrix->nrows;
16625 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16626 while (window_row < window_row_end)
16627 {
16628 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16629 struct glyph *end = window_row->glyphs[LAST_AREA];
16630
16631 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16632 frame_row->glyphs[TEXT_AREA] = start;
16633 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16634 frame_row->glyphs[LAST_AREA] = end;
16635
16636 /* Disable frame rows whose corresponding window rows have
16637 been disabled in try_window_id. */
16638 if (!window_row->enabled_p)
16639 frame_row->enabled_p = 0;
16640
16641 ++window_row, ++frame_row;
16642 }
16643 }
16644
16645
16646 /* Find the glyph row in window W containing CHARPOS. Consider all
16647 rows between START and END (not inclusive). END null means search
16648 all rows to the end of the display area of W. Value is the row
16649 containing CHARPOS or null. */
16650
16651 struct glyph_row *
16652 row_containing_pos (struct window *w, ptrdiff_t charpos,
16653 struct glyph_row *start, struct glyph_row *end, int dy)
16654 {
16655 struct glyph_row *row = start;
16656 struct glyph_row *best_row = NULL;
16657 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16658 int last_y;
16659
16660 /* If we happen to start on a header-line, skip that. */
16661 if (row->mode_line_p)
16662 ++row;
16663
16664 if ((end && row >= end) || !row->enabled_p)
16665 return NULL;
16666
16667 last_y = window_text_bottom_y (w) - dy;
16668
16669 while (1)
16670 {
16671 /* Give up if we have gone too far. */
16672 if (end && row >= end)
16673 return NULL;
16674 /* This formerly returned if they were equal.
16675 I think that both quantities are of a "last plus one" type;
16676 if so, when they are equal, the row is within the screen. -- rms. */
16677 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16678 return NULL;
16679
16680 /* If it is in this row, return this row. */
16681 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16682 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16683 /* The end position of a row equals the start
16684 position of the next row. If CHARPOS is there, we
16685 would rather display it in the next line, except
16686 when this line ends in ZV. */
16687 && !row->ends_at_zv_p
16688 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16689 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16690 {
16691 struct glyph *g;
16692
16693 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16694 || (!best_row && !row->continued_p))
16695 return row;
16696 /* In bidi-reordered rows, there could be several rows
16697 occluding point, all of them belonging to the same
16698 continued line. We need to find the row which fits
16699 CHARPOS the best. */
16700 for (g = row->glyphs[TEXT_AREA];
16701 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16702 g++)
16703 {
16704 if (!STRINGP (g->object))
16705 {
16706 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16707 {
16708 mindif = eabs (g->charpos - charpos);
16709 best_row = row;
16710 /* Exact match always wins. */
16711 if (mindif == 0)
16712 return best_row;
16713 }
16714 }
16715 }
16716 }
16717 else if (best_row && !row->continued_p)
16718 return best_row;
16719 ++row;
16720 }
16721 }
16722
16723
16724 /* Try to redisplay window W by reusing its existing display. W's
16725 current matrix must be up to date when this function is called,
16726 i.e. window_end_valid must not be nil.
16727
16728 Value is
16729
16730 1 if display has been updated
16731 0 if otherwise unsuccessful
16732 -1 if redisplay with same window start is known not to succeed
16733
16734 The following steps are performed:
16735
16736 1. Find the last row in the current matrix of W that is not
16737 affected by changes at the start of current_buffer. If no such row
16738 is found, give up.
16739
16740 2. Find the first row in W's current matrix that is not affected by
16741 changes at the end of current_buffer. Maybe there is no such row.
16742
16743 3. Display lines beginning with the row + 1 found in step 1 to the
16744 row found in step 2 or, if step 2 didn't find a row, to the end of
16745 the window.
16746
16747 4. If cursor is not known to appear on the window, give up.
16748
16749 5. If display stopped at the row found in step 2, scroll the
16750 display and current matrix as needed.
16751
16752 6. Maybe display some lines at the end of W, if we must. This can
16753 happen under various circumstances, like a partially visible line
16754 becoming fully visible, or because newly displayed lines are displayed
16755 in smaller font sizes.
16756
16757 7. Update W's window end information. */
16758
16759 static int
16760 try_window_id (struct window *w)
16761 {
16762 struct frame *f = XFRAME (w->frame);
16763 struct glyph_matrix *current_matrix = w->current_matrix;
16764 struct glyph_matrix *desired_matrix = w->desired_matrix;
16765 struct glyph_row *last_unchanged_at_beg_row;
16766 struct glyph_row *first_unchanged_at_end_row;
16767 struct glyph_row *row;
16768 struct glyph_row *bottom_row;
16769 int bottom_vpos;
16770 struct it it;
16771 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
16772 int dvpos, dy;
16773 struct text_pos start_pos;
16774 struct run run;
16775 int first_unchanged_at_end_vpos = 0;
16776 struct glyph_row *last_text_row, *last_text_row_at_end;
16777 struct text_pos start;
16778 ptrdiff_t first_changed_charpos, last_changed_charpos;
16779
16780 #if GLYPH_DEBUG
16781 if (inhibit_try_window_id)
16782 return 0;
16783 #endif
16784
16785 /* This is handy for debugging. */
16786 #if 0
16787 #define GIVE_UP(X) \
16788 do { \
16789 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16790 return 0; \
16791 } while (0)
16792 #else
16793 #define GIVE_UP(X) return 0
16794 #endif
16795
16796 SET_TEXT_POS_FROM_MARKER (start, w->start);
16797
16798 /* Don't use this for mini-windows because these can show
16799 messages and mini-buffers, and we don't handle that here. */
16800 if (MINI_WINDOW_P (w))
16801 GIVE_UP (1);
16802
16803 /* This flag is used to prevent redisplay optimizations. */
16804 if (windows_or_buffers_changed || cursor_type_changed)
16805 GIVE_UP (2);
16806
16807 /* Verify that narrowing has not changed.
16808 Also verify that we were not told to prevent redisplay optimizations.
16809 It would be nice to further
16810 reduce the number of cases where this prevents try_window_id. */
16811 if (current_buffer->clip_changed
16812 || current_buffer->prevent_redisplay_optimizations_p)
16813 GIVE_UP (3);
16814
16815 /* Window must either use window-based redisplay or be full width. */
16816 if (!FRAME_WINDOW_P (f)
16817 && (!FRAME_LINE_INS_DEL_OK (f)
16818 || !WINDOW_FULL_WIDTH_P (w)))
16819 GIVE_UP (4);
16820
16821 /* Give up if point is known NOT to appear in W. */
16822 if (PT < CHARPOS (start))
16823 GIVE_UP (5);
16824
16825 /* Another way to prevent redisplay optimizations. */
16826 if (XFASTINT (w->last_modified) == 0)
16827 GIVE_UP (6);
16828
16829 /* Verify that window is not hscrolled. */
16830 if (XFASTINT (w->hscroll) != 0)
16831 GIVE_UP (7);
16832
16833 /* Verify that display wasn't paused. */
16834 if (NILP (w->window_end_valid))
16835 GIVE_UP (8);
16836
16837 /* Can't use this if highlighting a region because a cursor movement
16838 will do more than just set the cursor. */
16839 if (!NILP (Vtransient_mark_mode)
16840 && !NILP (BVAR (current_buffer, mark_active)))
16841 GIVE_UP (9);
16842
16843 /* Likewise if highlighting trailing whitespace. */
16844 if (!NILP (Vshow_trailing_whitespace))
16845 GIVE_UP (11);
16846
16847 /* Likewise if showing a region. */
16848 if (!NILP (w->region_showing))
16849 GIVE_UP (10);
16850
16851 /* Can't use this if overlay arrow position and/or string have
16852 changed. */
16853 if (overlay_arrows_changed_p ())
16854 GIVE_UP (12);
16855
16856 /* When word-wrap is on, adding a space to the first word of a
16857 wrapped line can change the wrap position, altering the line
16858 above it. It might be worthwhile to handle this more
16859 intelligently, but for now just redisplay from scratch. */
16860 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16861 GIVE_UP (21);
16862
16863 /* Under bidi reordering, adding or deleting a character in the
16864 beginning of a paragraph, before the first strong directional
16865 character, can change the base direction of the paragraph (unless
16866 the buffer specifies a fixed paragraph direction), which will
16867 require to redisplay the whole paragraph. It might be worthwhile
16868 to find the paragraph limits and widen the range of redisplayed
16869 lines to that, but for now just give up this optimization and
16870 redisplay from scratch. */
16871 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16872 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16873 GIVE_UP (22);
16874
16875 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16876 only if buffer has really changed. The reason is that the gap is
16877 initially at Z for freshly visited files. The code below would
16878 set end_unchanged to 0 in that case. */
16879 if (MODIFF > SAVE_MODIFF
16880 /* This seems to happen sometimes after saving a buffer. */
16881 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16882 {
16883 if (GPT - BEG < BEG_UNCHANGED)
16884 BEG_UNCHANGED = GPT - BEG;
16885 if (Z - GPT < END_UNCHANGED)
16886 END_UNCHANGED = Z - GPT;
16887 }
16888
16889 /* The position of the first and last character that has been changed. */
16890 first_changed_charpos = BEG + BEG_UNCHANGED;
16891 last_changed_charpos = Z - END_UNCHANGED;
16892
16893 /* If window starts after a line end, and the last change is in
16894 front of that newline, then changes don't affect the display.
16895 This case happens with stealth-fontification. Note that although
16896 the display is unchanged, glyph positions in the matrix have to
16897 be adjusted, of course. */
16898 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16899 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16900 && ((last_changed_charpos < CHARPOS (start)
16901 && CHARPOS (start) == BEGV)
16902 || (last_changed_charpos < CHARPOS (start) - 1
16903 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16904 {
16905 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16906 struct glyph_row *r0;
16907
16908 /* Compute how many chars/bytes have been added to or removed
16909 from the buffer. */
16910 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16911 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16912 Z_delta = Z - Z_old;
16913 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16914
16915 /* Give up if PT is not in the window. Note that it already has
16916 been checked at the start of try_window_id that PT is not in
16917 front of the window start. */
16918 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16919 GIVE_UP (13);
16920
16921 /* If window start is unchanged, we can reuse the whole matrix
16922 as is, after adjusting glyph positions. No need to compute
16923 the window end again, since its offset from Z hasn't changed. */
16924 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16925 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16926 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16927 /* PT must not be in a partially visible line. */
16928 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16929 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16930 {
16931 /* Adjust positions in the glyph matrix. */
16932 if (Z_delta || Z_delta_bytes)
16933 {
16934 struct glyph_row *r1
16935 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16936 increment_matrix_positions (w->current_matrix,
16937 MATRIX_ROW_VPOS (r0, current_matrix),
16938 MATRIX_ROW_VPOS (r1, current_matrix),
16939 Z_delta, Z_delta_bytes);
16940 }
16941
16942 /* Set the cursor. */
16943 row = row_containing_pos (w, PT, r0, NULL, 0);
16944 if (row)
16945 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16946 else
16947 abort ();
16948 return 1;
16949 }
16950 }
16951
16952 /* Handle the case that changes are all below what is displayed in
16953 the window, and that PT is in the window. This shortcut cannot
16954 be taken if ZV is visible in the window, and text has been added
16955 there that is visible in the window. */
16956 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16957 /* ZV is not visible in the window, or there are no
16958 changes at ZV, actually. */
16959 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16960 || first_changed_charpos == last_changed_charpos))
16961 {
16962 struct glyph_row *r0;
16963
16964 /* Give up if PT is not in the window. Note that it already has
16965 been checked at the start of try_window_id that PT is not in
16966 front of the window start. */
16967 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16968 GIVE_UP (14);
16969
16970 /* If window start is unchanged, we can reuse the whole matrix
16971 as is, without changing glyph positions since no text has
16972 been added/removed in front of the window end. */
16973 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16974 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16975 /* PT must not be in a partially visible line. */
16976 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16977 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16978 {
16979 /* We have to compute the window end anew since text
16980 could have been added/removed after it. */
16981 w->window_end_pos
16982 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16983 w->window_end_bytepos
16984 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16985
16986 /* Set the cursor. */
16987 row = row_containing_pos (w, PT, r0, NULL, 0);
16988 if (row)
16989 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16990 else
16991 abort ();
16992 return 2;
16993 }
16994 }
16995
16996 /* Give up if window start is in the changed area.
16997
16998 The condition used to read
16999
17000 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17001
17002 but why that was tested escapes me at the moment. */
17003 if (CHARPOS (start) >= first_changed_charpos
17004 && CHARPOS (start) <= last_changed_charpos)
17005 GIVE_UP (15);
17006
17007 /* Check that window start agrees with the start of the first glyph
17008 row in its current matrix. Check this after we know the window
17009 start is not in changed text, otherwise positions would not be
17010 comparable. */
17011 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17012 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17013 GIVE_UP (16);
17014
17015 /* Give up if the window ends in strings. Overlay strings
17016 at the end are difficult to handle, so don't try. */
17017 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17018 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17019 GIVE_UP (20);
17020
17021 /* Compute the position at which we have to start displaying new
17022 lines. Some of the lines at the top of the window might be
17023 reusable because they are not displaying changed text. Find the
17024 last row in W's current matrix not affected by changes at the
17025 start of current_buffer. Value is null if changes start in the
17026 first line of window. */
17027 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17028 if (last_unchanged_at_beg_row)
17029 {
17030 /* Avoid starting to display in the moddle of a character, a TAB
17031 for instance. This is easier than to set up the iterator
17032 exactly, and it's not a frequent case, so the additional
17033 effort wouldn't really pay off. */
17034 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17035 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17036 && last_unchanged_at_beg_row > w->current_matrix->rows)
17037 --last_unchanged_at_beg_row;
17038
17039 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17040 GIVE_UP (17);
17041
17042 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17043 GIVE_UP (18);
17044 start_pos = it.current.pos;
17045
17046 /* Start displaying new lines in the desired matrix at the same
17047 vpos we would use in the current matrix, i.e. below
17048 last_unchanged_at_beg_row. */
17049 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17050 current_matrix);
17051 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17052 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17053
17054 xassert (it.hpos == 0 && it.current_x == 0);
17055 }
17056 else
17057 {
17058 /* There are no reusable lines at the start of the window.
17059 Start displaying in the first text line. */
17060 start_display (&it, w, start);
17061 it.vpos = it.first_vpos;
17062 start_pos = it.current.pos;
17063 }
17064
17065 /* Find the first row that is not affected by changes at the end of
17066 the buffer. Value will be null if there is no unchanged row, in
17067 which case we must redisplay to the end of the window. delta
17068 will be set to the value by which buffer positions beginning with
17069 first_unchanged_at_end_row have to be adjusted due to text
17070 changes. */
17071 first_unchanged_at_end_row
17072 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17073 IF_DEBUG (debug_delta = delta);
17074 IF_DEBUG (debug_delta_bytes = delta_bytes);
17075
17076 /* Set stop_pos to the buffer position up to which we will have to
17077 display new lines. If first_unchanged_at_end_row != NULL, this
17078 is the buffer position of the start of the line displayed in that
17079 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17080 that we don't stop at a buffer position. */
17081 stop_pos = 0;
17082 if (first_unchanged_at_end_row)
17083 {
17084 xassert (last_unchanged_at_beg_row == NULL
17085 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17086
17087 /* If this is a continuation line, move forward to the next one
17088 that isn't. Changes in lines above affect this line.
17089 Caution: this may move first_unchanged_at_end_row to a row
17090 not displaying text. */
17091 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17092 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17093 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17094 < it.last_visible_y))
17095 ++first_unchanged_at_end_row;
17096
17097 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17098 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17099 >= it.last_visible_y))
17100 first_unchanged_at_end_row = NULL;
17101 else
17102 {
17103 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17104 + delta);
17105 first_unchanged_at_end_vpos
17106 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17107 xassert (stop_pos >= Z - END_UNCHANGED);
17108 }
17109 }
17110 else if (last_unchanged_at_beg_row == NULL)
17111 GIVE_UP (19);
17112
17113
17114 #if GLYPH_DEBUG
17115
17116 /* Either there is no unchanged row at the end, or the one we have
17117 now displays text. This is a necessary condition for the window
17118 end pos calculation at the end of this function. */
17119 xassert (first_unchanged_at_end_row == NULL
17120 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17121
17122 debug_last_unchanged_at_beg_vpos
17123 = (last_unchanged_at_beg_row
17124 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17125 : -1);
17126 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17127
17128 #endif /* GLYPH_DEBUG != 0 */
17129
17130
17131 /* Display new lines. Set last_text_row to the last new line
17132 displayed which has text on it, i.e. might end up as being the
17133 line where the window_end_vpos is. */
17134 w->cursor.vpos = -1;
17135 last_text_row = NULL;
17136 overlay_arrow_seen = 0;
17137 while (it.current_y < it.last_visible_y
17138 && !fonts_changed_p
17139 && (first_unchanged_at_end_row == NULL
17140 || IT_CHARPOS (it) < stop_pos))
17141 {
17142 if (display_line (&it))
17143 last_text_row = it.glyph_row - 1;
17144 }
17145
17146 if (fonts_changed_p)
17147 return -1;
17148
17149
17150 /* Compute differences in buffer positions, y-positions etc. for
17151 lines reused at the bottom of the window. Compute what we can
17152 scroll. */
17153 if (first_unchanged_at_end_row
17154 /* No lines reused because we displayed everything up to the
17155 bottom of the window. */
17156 && it.current_y < it.last_visible_y)
17157 {
17158 dvpos = (it.vpos
17159 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17160 current_matrix));
17161 dy = it.current_y - first_unchanged_at_end_row->y;
17162 run.current_y = first_unchanged_at_end_row->y;
17163 run.desired_y = run.current_y + dy;
17164 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17165 }
17166 else
17167 {
17168 delta = delta_bytes = dvpos = dy
17169 = run.current_y = run.desired_y = run.height = 0;
17170 first_unchanged_at_end_row = NULL;
17171 }
17172 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17173
17174
17175 /* Find the cursor if not already found. We have to decide whether
17176 PT will appear on this window (it sometimes doesn't, but this is
17177 not a very frequent case.) This decision has to be made before
17178 the current matrix is altered. A value of cursor.vpos < 0 means
17179 that PT is either in one of the lines beginning at
17180 first_unchanged_at_end_row or below the window. Don't care for
17181 lines that might be displayed later at the window end; as
17182 mentioned, this is not a frequent case. */
17183 if (w->cursor.vpos < 0)
17184 {
17185 /* Cursor in unchanged rows at the top? */
17186 if (PT < CHARPOS (start_pos)
17187 && last_unchanged_at_beg_row)
17188 {
17189 row = row_containing_pos (w, PT,
17190 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17191 last_unchanged_at_beg_row + 1, 0);
17192 if (row)
17193 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17194 }
17195
17196 /* Start from first_unchanged_at_end_row looking for PT. */
17197 else if (first_unchanged_at_end_row)
17198 {
17199 row = row_containing_pos (w, PT - delta,
17200 first_unchanged_at_end_row, NULL, 0);
17201 if (row)
17202 set_cursor_from_row (w, row, w->current_matrix, delta,
17203 delta_bytes, dy, dvpos);
17204 }
17205
17206 /* Give up if cursor was not found. */
17207 if (w->cursor.vpos < 0)
17208 {
17209 clear_glyph_matrix (w->desired_matrix);
17210 return -1;
17211 }
17212 }
17213
17214 /* Don't let the cursor end in the scroll margins. */
17215 {
17216 int this_scroll_margin, cursor_height;
17217
17218 this_scroll_margin =
17219 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17220 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17221 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17222
17223 if ((w->cursor.y < this_scroll_margin
17224 && CHARPOS (start) > BEGV)
17225 /* Old redisplay didn't take scroll margin into account at the bottom,
17226 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17227 || (w->cursor.y + (make_cursor_line_fully_visible_p
17228 ? cursor_height + this_scroll_margin
17229 : 1)) > it.last_visible_y)
17230 {
17231 w->cursor.vpos = -1;
17232 clear_glyph_matrix (w->desired_matrix);
17233 return -1;
17234 }
17235 }
17236
17237 /* Scroll the display. Do it before changing the current matrix so
17238 that xterm.c doesn't get confused about where the cursor glyph is
17239 found. */
17240 if (dy && run.height)
17241 {
17242 update_begin (f);
17243
17244 if (FRAME_WINDOW_P (f))
17245 {
17246 FRAME_RIF (f)->update_window_begin_hook (w);
17247 FRAME_RIF (f)->clear_window_mouse_face (w);
17248 FRAME_RIF (f)->scroll_run_hook (w, &run);
17249 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17250 }
17251 else
17252 {
17253 /* Terminal frame. In this case, dvpos gives the number of
17254 lines to scroll by; dvpos < 0 means scroll up. */
17255 int from_vpos
17256 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17257 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17258 int end = (WINDOW_TOP_EDGE_LINE (w)
17259 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17260 + window_internal_height (w));
17261
17262 #if defined (HAVE_GPM) || defined (MSDOS)
17263 x_clear_window_mouse_face (w);
17264 #endif
17265 /* Perform the operation on the screen. */
17266 if (dvpos > 0)
17267 {
17268 /* Scroll last_unchanged_at_beg_row to the end of the
17269 window down dvpos lines. */
17270 set_terminal_window (f, end);
17271
17272 /* On dumb terminals delete dvpos lines at the end
17273 before inserting dvpos empty lines. */
17274 if (!FRAME_SCROLL_REGION_OK (f))
17275 ins_del_lines (f, end - dvpos, -dvpos);
17276
17277 /* Insert dvpos empty lines in front of
17278 last_unchanged_at_beg_row. */
17279 ins_del_lines (f, from, dvpos);
17280 }
17281 else if (dvpos < 0)
17282 {
17283 /* Scroll up last_unchanged_at_beg_vpos to the end of
17284 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17285 set_terminal_window (f, end);
17286
17287 /* Delete dvpos lines in front of
17288 last_unchanged_at_beg_vpos. ins_del_lines will set
17289 the cursor to the given vpos and emit |dvpos| delete
17290 line sequences. */
17291 ins_del_lines (f, from + dvpos, dvpos);
17292
17293 /* On a dumb terminal insert dvpos empty lines at the
17294 end. */
17295 if (!FRAME_SCROLL_REGION_OK (f))
17296 ins_del_lines (f, end + dvpos, -dvpos);
17297 }
17298
17299 set_terminal_window (f, 0);
17300 }
17301
17302 update_end (f);
17303 }
17304
17305 /* Shift reused rows of the current matrix to the right position.
17306 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17307 text. */
17308 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17309 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17310 if (dvpos < 0)
17311 {
17312 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17313 bottom_vpos, dvpos);
17314 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17315 bottom_vpos, 0);
17316 }
17317 else if (dvpos > 0)
17318 {
17319 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17320 bottom_vpos, dvpos);
17321 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17322 first_unchanged_at_end_vpos + dvpos, 0);
17323 }
17324
17325 /* For frame-based redisplay, make sure that current frame and window
17326 matrix are in sync with respect to glyph memory. */
17327 if (!FRAME_WINDOW_P (f))
17328 sync_frame_with_window_matrix_rows (w);
17329
17330 /* Adjust buffer positions in reused rows. */
17331 if (delta || delta_bytes)
17332 increment_matrix_positions (current_matrix,
17333 first_unchanged_at_end_vpos + dvpos,
17334 bottom_vpos, delta, delta_bytes);
17335
17336 /* Adjust Y positions. */
17337 if (dy)
17338 shift_glyph_matrix (w, current_matrix,
17339 first_unchanged_at_end_vpos + dvpos,
17340 bottom_vpos, dy);
17341
17342 if (first_unchanged_at_end_row)
17343 {
17344 first_unchanged_at_end_row += dvpos;
17345 if (first_unchanged_at_end_row->y >= it.last_visible_y
17346 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17347 first_unchanged_at_end_row = NULL;
17348 }
17349
17350 /* If scrolling up, there may be some lines to display at the end of
17351 the window. */
17352 last_text_row_at_end = NULL;
17353 if (dy < 0)
17354 {
17355 /* Scrolling up can leave for example a partially visible line
17356 at the end of the window to be redisplayed. */
17357 /* Set last_row to the glyph row in the current matrix where the
17358 window end line is found. It has been moved up or down in
17359 the matrix by dvpos. */
17360 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17361 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17362
17363 /* If last_row is the window end line, it should display text. */
17364 xassert (last_row->displays_text_p);
17365
17366 /* If window end line was partially visible before, begin
17367 displaying at that line. Otherwise begin displaying with the
17368 line following it. */
17369 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17370 {
17371 init_to_row_start (&it, w, last_row);
17372 it.vpos = last_vpos;
17373 it.current_y = last_row->y;
17374 }
17375 else
17376 {
17377 init_to_row_end (&it, w, last_row);
17378 it.vpos = 1 + last_vpos;
17379 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17380 ++last_row;
17381 }
17382
17383 /* We may start in a continuation line. If so, we have to
17384 get the right continuation_lines_width and current_x. */
17385 it.continuation_lines_width = last_row->continuation_lines_width;
17386 it.hpos = it.current_x = 0;
17387
17388 /* Display the rest of the lines at the window end. */
17389 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17390 while (it.current_y < it.last_visible_y
17391 && !fonts_changed_p)
17392 {
17393 /* Is it always sure that the display agrees with lines in
17394 the current matrix? I don't think so, so we mark rows
17395 displayed invalid in the current matrix by setting their
17396 enabled_p flag to zero. */
17397 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17398 if (display_line (&it))
17399 last_text_row_at_end = it.glyph_row - 1;
17400 }
17401 }
17402
17403 /* Update window_end_pos and window_end_vpos. */
17404 if (first_unchanged_at_end_row
17405 && !last_text_row_at_end)
17406 {
17407 /* Window end line if one of the preserved rows from the current
17408 matrix. Set row to the last row displaying text in current
17409 matrix starting at first_unchanged_at_end_row, after
17410 scrolling. */
17411 xassert (first_unchanged_at_end_row->displays_text_p);
17412 row = find_last_row_displaying_text (w->current_matrix, &it,
17413 first_unchanged_at_end_row);
17414 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17415
17416 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17417 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17418 w->window_end_vpos
17419 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17420 xassert (w->window_end_bytepos >= 0);
17421 IF_DEBUG (debug_method_add (w, "A"));
17422 }
17423 else if (last_text_row_at_end)
17424 {
17425 w->window_end_pos
17426 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17427 w->window_end_bytepos
17428 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17429 w->window_end_vpos
17430 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17431 xassert (w->window_end_bytepos >= 0);
17432 IF_DEBUG (debug_method_add (w, "B"));
17433 }
17434 else if (last_text_row)
17435 {
17436 /* We have displayed either to the end of the window or at the
17437 end of the window, i.e. the last row with text is to be found
17438 in the desired matrix. */
17439 w->window_end_pos
17440 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17441 w->window_end_bytepos
17442 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17443 w->window_end_vpos
17444 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17445 xassert (w->window_end_bytepos >= 0);
17446 }
17447 else if (first_unchanged_at_end_row == NULL
17448 && last_text_row == NULL
17449 && last_text_row_at_end == NULL)
17450 {
17451 /* Displayed to end of window, but no line containing text was
17452 displayed. Lines were deleted at the end of the window. */
17453 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17454 int vpos = XFASTINT (w->window_end_vpos);
17455 struct glyph_row *current_row = current_matrix->rows + vpos;
17456 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17457
17458 for (row = NULL;
17459 row == NULL && vpos >= first_vpos;
17460 --vpos, --current_row, --desired_row)
17461 {
17462 if (desired_row->enabled_p)
17463 {
17464 if (desired_row->displays_text_p)
17465 row = desired_row;
17466 }
17467 else if (current_row->displays_text_p)
17468 row = current_row;
17469 }
17470
17471 xassert (row != NULL);
17472 w->window_end_vpos = make_number (vpos + 1);
17473 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17474 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17475 xassert (w->window_end_bytepos >= 0);
17476 IF_DEBUG (debug_method_add (w, "C"));
17477 }
17478 else
17479 abort ();
17480
17481 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17482 debug_end_vpos = XFASTINT (w->window_end_vpos));
17483
17484 /* Record that display has not been completed. */
17485 w->window_end_valid = Qnil;
17486 w->desired_matrix->no_scrolling_p = 1;
17487 return 3;
17488
17489 #undef GIVE_UP
17490 }
17491
17492
17493 \f
17494 /***********************************************************************
17495 More debugging support
17496 ***********************************************************************/
17497
17498 #if GLYPH_DEBUG
17499
17500 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17501 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17502 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17503
17504
17505 /* Dump the contents of glyph matrix MATRIX on stderr.
17506
17507 GLYPHS 0 means don't show glyph contents.
17508 GLYPHS 1 means show glyphs in short form
17509 GLYPHS > 1 means show glyphs in long form. */
17510
17511 void
17512 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17513 {
17514 int i;
17515 for (i = 0; i < matrix->nrows; ++i)
17516 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17517 }
17518
17519
17520 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17521 the glyph row and area where the glyph comes from. */
17522
17523 void
17524 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17525 {
17526 if (glyph->type == CHAR_GLYPH)
17527 {
17528 fprintf (stderr,
17529 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17530 glyph - row->glyphs[TEXT_AREA],
17531 'C',
17532 glyph->charpos,
17533 (BUFFERP (glyph->object)
17534 ? 'B'
17535 : (STRINGP (glyph->object)
17536 ? 'S'
17537 : '-')),
17538 glyph->pixel_width,
17539 glyph->u.ch,
17540 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17541 ? glyph->u.ch
17542 : '.'),
17543 glyph->face_id,
17544 glyph->left_box_line_p,
17545 glyph->right_box_line_p);
17546 }
17547 else if (glyph->type == STRETCH_GLYPH)
17548 {
17549 fprintf (stderr,
17550 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17551 glyph - row->glyphs[TEXT_AREA],
17552 'S',
17553 glyph->charpos,
17554 (BUFFERP (glyph->object)
17555 ? 'B'
17556 : (STRINGP (glyph->object)
17557 ? 'S'
17558 : '-')),
17559 glyph->pixel_width,
17560 0,
17561 '.',
17562 glyph->face_id,
17563 glyph->left_box_line_p,
17564 glyph->right_box_line_p);
17565 }
17566 else if (glyph->type == IMAGE_GLYPH)
17567 {
17568 fprintf (stderr,
17569 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17570 glyph - row->glyphs[TEXT_AREA],
17571 'I',
17572 glyph->charpos,
17573 (BUFFERP (glyph->object)
17574 ? 'B'
17575 : (STRINGP (glyph->object)
17576 ? 'S'
17577 : '-')),
17578 glyph->pixel_width,
17579 glyph->u.img_id,
17580 '.',
17581 glyph->face_id,
17582 glyph->left_box_line_p,
17583 glyph->right_box_line_p);
17584 }
17585 else if (glyph->type == COMPOSITE_GLYPH)
17586 {
17587 fprintf (stderr,
17588 " %5td %4c %6"pI"d %c %3d 0x%05x",
17589 glyph - row->glyphs[TEXT_AREA],
17590 '+',
17591 glyph->charpos,
17592 (BUFFERP (glyph->object)
17593 ? 'B'
17594 : (STRINGP (glyph->object)
17595 ? 'S'
17596 : '-')),
17597 glyph->pixel_width,
17598 glyph->u.cmp.id);
17599 if (glyph->u.cmp.automatic)
17600 fprintf (stderr,
17601 "[%d-%d]",
17602 glyph->slice.cmp.from, glyph->slice.cmp.to);
17603 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17604 glyph->face_id,
17605 glyph->left_box_line_p,
17606 glyph->right_box_line_p);
17607 }
17608 }
17609
17610
17611 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17612 GLYPHS 0 means don't show glyph contents.
17613 GLYPHS 1 means show glyphs in short form
17614 GLYPHS > 1 means show glyphs in long form. */
17615
17616 void
17617 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17618 {
17619 if (glyphs != 1)
17620 {
17621 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17622 fprintf (stderr, "======================================================================\n");
17623
17624 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17625 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17626 vpos,
17627 MATRIX_ROW_START_CHARPOS (row),
17628 MATRIX_ROW_END_CHARPOS (row),
17629 row->used[TEXT_AREA],
17630 row->contains_overlapping_glyphs_p,
17631 row->enabled_p,
17632 row->truncated_on_left_p,
17633 row->truncated_on_right_p,
17634 row->continued_p,
17635 MATRIX_ROW_CONTINUATION_LINE_P (row),
17636 row->displays_text_p,
17637 row->ends_at_zv_p,
17638 row->fill_line_p,
17639 row->ends_in_middle_of_char_p,
17640 row->starts_in_middle_of_char_p,
17641 row->mouse_face_p,
17642 row->x,
17643 row->y,
17644 row->pixel_width,
17645 row->height,
17646 row->visible_height,
17647 row->ascent,
17648 row->phys_ascent);
17649 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
17650 row->end.overlay_string_index,
17651 row->continuation_lines_width);
17652 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17653 CHARPOS (row->start.string_pos),
17654 CHARPOS (row->end.string_pos));
17655 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17656 row->end.dpvec_index);
17657 }
17658
17659 if (glyphs > 1)
17660 {
17661 int area;
17662
17663 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17664 {
17665 struct glyph *glyph = row->glyphs[area];
17666 struct glyph *glyph_end = glyph + row->used[area];
17667
17668 /* Glyph for a line end in text. */
17669 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17670 ++glyph_end;
17671
17672 if (glyph < glyph_end)
17673 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17674
17675 for (; glyph < glyph_end; ++glyph)
17676 dump_glyph (row, glyph, area);
17677 }
17678 }
17679 else if (glyphs == 1)
17680 {
17681 int area;
17682
17683 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17684 {
17685 char *s = (char *) alloca (row->used[area] + 1);
17686 int i;
17687
17688 for (i = 0; i < row->used[area]; ++i)
17689 {
17690 struct glyph *glyph = row->glyphs[area] + i;
17691 if (glyph->type == CHAR_GLYPH
17692 && glyph->u.ch < 0x80
17693 && glyph->u.ch >= ' ')
17694 s[i] = glyph->u.ch;
17695 else
17696 s[i] = '.';
17697 }
17698
17699 s[i] = '\0';
17700 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17701 }
17702 }
17703 }
17704
17705
17706 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17707 Sdump_glyph_matrix, 0, 1, "p",
17708 doc: /* Dump the current matrix of the selected window to stderr.
17709 Shows contents of glyph row structures. With non-nil
17710 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17711 glyphs in short form, otherwise show glyphs in long form. */)
17712 (Lisp_Object glyphs)
17713 {
17714 struct window *w = XWINDOW (selected_window);
17715 struct buffer *buffer = XBUFFER (w->buffer);
17716
17717 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17718 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17719 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17720 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17721 fprintf (stderr, "=============================================\n");
17722 dump_glyph_matrix (w->current_matrix,
17723 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
17724 return Qnil;
17725 }
17726
17727
17728 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17729 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17730 (void)
17731 {
17732 struct frame *f = XFRAME (selected_frame);
17733 dump_glyph_matrix (f->current_matrix, 1);
17734 return Qnil;
17735 }
17736
17737
17738 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17739 doc: /* Dump glyph row ROW to stderr.
17740 GLYPH 0 means don't dump glyphs.
17741 GLYPH 1 means dump glyphs in short form.
17742 GLYPH > 1 or omitted means dump glyphs in long form. */)
17743 (Lisp_Object row, Lisp_Object glyphs)
17744 {
17745 struct glyph_matrix *matrix;
17746 EMACS_INT vpos;
17747
17748 CHECK_NUMBER (row);
17749 matrix = XWINDOW (selected_window)->current_matrix;
17750 vpos = XINT (row);
17751 if (vpos >= 0 && vpos < matrix->nrows)
17752 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17753 vpos,
17754 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17755 return Qnil;
17756 }
17757
17758
17759 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17760 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17761 GLYPH 0 means don't dump glyphs.
17762 GLYPH 1 means dump glyphs in short form.
17763 GLYPH > 1 or omitted means dump glyphs in long form. */)
17764 (Lisp_Object row, Lisp_Object glyphs)
17765 {
17766 struct frame *sf = SELECTED_FRAME ();
17767 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17768 EMACS_INT vpos;
17769
17770 CHECK_NUMBER (row);
17771 vpos = XINT (row);
17772 if (vpos >= 0 && vpos < m->nrows)
17773 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17774 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17775 return Qnil;
17776 }
17777
17778
17779 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17780 doc: /* Toggle tracing of redisplay.
17781 With ARG, turn tracing on if and only if ARG is positive. */)
17782 (Lisp_Object arg)
17783 {
17784 if (NILP (arg))
17785 trace_redisplay_p = !trace_redisplay_p;
17786 else
17787 {
17788 arg = Fprefix_numeric_value (arg);
17789 trace_redisplay_p = XINT (arg) > 0;
17790 }
17791
17792 return Qnil;
17793 }
17794
17795
17796 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17797 doc: /* Like `format', but print result to stderr.
17798 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17799 (ptrdiff_t nargs, Lisp_Object *args)
17800 {
17801 Lisp_Object s = Fformat (nargs, args);
17802 fprintf (stderr, "%s", SDATA (s));
17803 return Qnil;
17804 }
17805
17806 #endif /* GLYPH_DEBUG */
17807
17808
17809 \f
17810 /***********************************************************************
17811 Building Desired Matrix Rows
17812 ***********************************************************************/
17813
17814 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17815 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17816
17817 static struct glyph_row *
17818 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17819 {
17820 struct frame *f = XFRAME (WINDOW_FRAME (w));
17821 struct buffer *buffer = XBUFFER (w->buffer);
17822 struct buffer *old = current_buffer;
17823 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17824 int arrow_len = SCHARS (overlay_arrow_string);
17825 const unsigned char *arrow_end = arrow_string + arrow_len;
17826 const unsigned char *p;
17827 struct it it;
17828 int multibyte_p;
17829 int n_glyphs_before;
17830
17831 set_buffer_temp (buffer);
17832 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17833 it.glyph_row->used[TEXT_AREA] = 0;
17834 SET_TEXT_POS (it.position, 0, 0);
17835
17836 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17837 p = arrow_string;
17838 while (p < arrow_end)
17839 {
17840 Lisp_Object face, ilisp;
17841
17842 /* Get the next character. */
17843 if (multibyte_p)
17844 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17845 else
17846 {
17847 it.c = it.char_to_display = *p, it.len = 1;
17848 if (! ASCII_CHAR_P (it.c))
17849 it.char_to_display = BYTE8_TO_CHAR (it.c);
17850 }
17851 p += it.len;
17852
17853 /* Get its face. */
17854 ilisp = make_number (p - arrow_string);
17855 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17856 it.face_id = compute_char_face (f, it.char_to_display, face);
17857
17858 /* Compute its width, get its glyphs. */
17859 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17860 SET_TEXT_POS (it.position, -1, -1);
17861 PRODUCE_GLYPHS (&it);
17862
17863 /* If this character doesn't fit any more in the line, we have
17864 to remove some glyphs. */
17865 if (it.current_x > it.last_visible_x)
17866 {
17867 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17868 break;
17869 }
17870 }
17871
17872 set_buffer_temp (old);
17873 return it.glyph_row;
17874 }
17875
17876
17877 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17878 glyphs are only inserted for terminal frames since we can't really
17879 win with truncation glyphs when partially visible glyphs are
17880 involved. Which glyphs to insert is determined by
17881 produce_special_glyphs. */
17882
17883 static void
17884 insert_left_trunc_glyphs (struct it *it)
17885 {
17886 struct it truncate_it;
17887 struct glyph *from, *end, *to, *toend;
17888
17889 xassert (!FRAME_WINDOW_P (it->f));
17890
17891 /* Get the truncation glyphs. */
17892 truncate_it = *it;
17893 truncate_it.current_x = 0;
17894 truncate_it.face_id = DEFAULT_FACE_ID;
17895 truncate_it.glyph_row = &scratch_glyph_row;
17896 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17897 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17898 truncate_it.object = make_number (0);
17899 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17900
17901 /* Overwrite glyphs from IT with truncation glyphs. */
17902 if (!it->glyph_row->reversed_p)
17903 {
17904 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17905 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17906 to = it->glyph_row->glyphs[TEXT_AREA];
17907 toend = to + it->glyph_row->used[TEXT_AREA];
17908
17909 while (from < end)
17910 *to++ = *from++;
17911
17912 /* There may be padding glyphs left over. Overwrite them too. */
17913 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17914 {
17915 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17916 while (from < end)
17917 *to++ = *from++;
17918 }
17919
17920 if (to > toend)
17921 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17922 }
17923 else
17924 {
17925 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17926 that back to front. */
17927 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17928 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17929 toend = it->glyph_row->glyphs[TEXT_AREA];
17930 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17931
17932 while (from >= end && to >= toend)
17933 *to-- = *from--;
17934 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17935 {
17936 from =
17937 truncate_it.glyph_row->glyphs[TEXT_AREA]
17938 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17939 while (from >= end && to >= toend)
17940 *to-- = *from--;
17941 }
17942 if (from >= end)
17943 {
17944 /* Need to free some room before prepending additional
17945 glyphs. */
17946 int move_by = from - end + 1;
17947 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17948 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17949
17950 for ( ; g >= g0; g--)
17951 g[move_by] = *g;
17952 while (from >= end)
17953 *to-- = *from--;
17954 it->glyph_row->used[TEXT_AREA] += move_by;
17955 }
17956 }
17957 }
17958
17959 /* Compute the hash code for ROW. */
17960 #if !XASSERTS
17961 static
17962 #endif
17963 unsigned
17964 row_hash (struct glyph_row *row)
17965 {
17966 int area, k;
17967 unsigned hashval = 0;
17968
17969 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17970 for (k = 0; k < row->used[area]; ++k)
17971 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
17972 + row->glyphs[area][k].u.val
17973 + row->glyphs[area][k].face_id
17974 + row->glyphs[area][k].padding_p
17975 + (row->glyphs[area][k].type << 2));
17976
17977 return hashval;
17978 }
17979
17980 /* Compute the pixel height and width of IT->glyph_row.
17981
17982 Most of the time, ascent and height of a display line will be equal
17983 to the max_ascent and max_height values of the display iterator
17984 structure. This is not the case if
17985
17986 1. We hit ZV without displaying anything. In this case, max_ascent
17987 and max_height will be zero.
17988
17989 2. We have some glyphs that don't contribute to the line height.
17990 (The glyph row flag contributes_to_line_height_p is for future
17991 pixmap extensions).
17992
17993 The first case is easily covered by using default values because in
17994 these cases, the line height does not really matter, except that it
17995 must not be zero. */
17996
17997 static void
17998 compute_line_metrics (struct it *it)
17999 {
18000 struct glyph_row *row = it->glyph_row;
18001
18002 if (FRAME_WINDOW_P (it->f))
18003 {
18004 int i, min_y, max_y;
18005
18006 /* The line may consist of one space only, that was added to
18007 place the cursor on it. If so, the row's height hasn't been
18008 computed yet. */
18009 if (row->height == 0)
18010 {
18011 if (it->max_ascent + it->max_descent == 0)
18012 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18013 row->ascent = it->max_ascent;
18014 row->height = it->max_ascent + it->max_descent;
18015 row->phys_ascent = it->max_phys_ascent;
18016 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18017 row->extra_line_spacing = it->max_extra_line_spacing;
18018 }
18019
18020 /* Compute the width of this line. */
18021 row->pixel_width = row->x;
18022 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18023 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18024
18025 xassert (row->pixel_width >= 0);
18026 xassert (row->ascent >= 0 && row->height > 0);
18027
18028 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18029 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18030
18031 /* If first line's physical ascent is larger than its logical
18032 ascent, use the physical ascent, and make the row taller.
18033 This makes accented characters fully visible. */
18034 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18035 && row->phys_ascent > row->ascent)
18036 {
18037 row->height += row->phys_ascent - row->ascent;
18038 row->ascent = row->phys_ascent;
18039 }
18040
18041 /* Compute how much of the line is visible. */
18042 row->visible_height = row->height;
18043
18044 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18045 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18046
18047 if (row->y < min_y)
18048 row->visible_height -= min_y - row->y;
18049 if (row->y + row->height > max_y)
18050 row->visible_height -= row->y + row->height - max_y;
18051 }
18052 else
18053 {
18054 row->pixel_width = row->used[TEXT_AREA];
18055 if (row->continued_p)
18056 row->pixel_width -= it->continuation_pixel_width;
18057 else if (row->truncated_on_right_p)
18058 row->pixel_width -= it->truncation_pixel_width;
18059 row->ascent = row->phys_ascent = 0;
18060 row->height = row->phys_height = row->visible_height = 1;
18061 row->extra_line_spacing = 0;
18062 }
18063
18064 /* Compute a hash code for this row. */
18065 row->hash = row_hash (row);
18066
18067 it->max_ascent = it->max_descent = 0;
18068 it->max_phys_ascent = it->max_phys_descent = 0;
18069 }
18070
18071
18072 /* Append one space to the glyph row of iterator IT if doing a
18073 window-based redisplay. The space has the same face as
18074 IT->face_id. Value is non-zero if a space was added.
18075
18076 This function is called to make sure that there is always one glyph
18077 at the end of a glyph row that the cursor can be set on under
18078 window-systems. (If there weren't such a glyph we would not know
18079 how wide and tall a box cursor should be displayed).
18080
18081 At the same time this space let's a nicely handle clearing to the
18082 end of the line if the row ends in italic text. */
18083
18084 static int
18085 append_space_for_newline (struct it *it, int default_face_p)
18086 {
18087 if (FRAME_WINDOW_P (it->f))
18088 {
18089 int n = it->glyph_row->used[TEXT_AREA];
18090
18091 if (it->glyph_row->glyphs[TEXT_AREA] + n
18092 < it->glyph_row->glyphs[1 + TEXT_AREA])
18093 {
18094 /* Save some values that must not be changed.
18095 Must save IT->c and IT->len because otherwise
18096 ITERATOR_AT_END_P wouldn't work anymore after
18097 append_space_for_newline has been called. */
18098 enum display_element_type saved_what = it->what;
18099 int saved_c = it->c, saved_len = it->len;
18100 int saved_char_to_display = it->char_to_display;
18101 int saved_x = it->current_x;
18102 int saved_face_id = it->face_id;
18103 struct text_pos saved_pos;
18104 Lisp_Object saved_object;
18105 struct face *face;
18106
18107 saved_object = it->object;
18108 saved_pos = it->position;
18109
18110 it->what = IT_CHARACTER;
18111 memset (&it->position, 0, sizeof it->position);
18112 it->object = make_number (0);
18113 it->c = it->char_to_display = ' ';
18114 it->len = 1;
18115
18116 if (default_face_p)
18117 it->face_id = DEFAULT_FACE_ID;
18118 else if (it->face_before_selective_p)
18119 it->face_id = it->saved_face_id;
18120 face = FACE_FROM_ID (it->f, it->face_id);
18121 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18122
18123 PRODUCE_GLYPHS (it);
18124
18125 it->override_ascent = -1;
18126 it->constrain_row_ascent_descent_p = 0;
18127 it->current_x = saved_x;
18128 it->object = saved_object;
18129 it->position = saved_pos;
18130 it->what = saved_what;
18131 it->face_id = saved_face_id;
18132 it->len = saved_len;
18133 it->c = saved_c;
18134 it->char_to_display = saved_char_to_display;
18135 return 1;
18136 }
18137 }
18138
18139 return 0;
18140 }
18141
18142
18143 /* Extend the face of the last glyph in the text area of IT->glyph_row
18144 to the end of the display line. Called from display_line. If the
18145 glyph row is empty, add a space glyph to it so that we know the
18146 face to draw. Set the glyph row flag fill_line_p. If the glyph
18147 row is R2L, prepend a stretch glyph to cover the empty space to the
18148 left of the leftmost glyph. */
18149
18150 static void
18151 extend_face_to_end_of_line (struct it *it)
18152 {
18153 struct face *face;
18154 struct frame *f = it->f;
18155
18156 /* If line is already filled, do nothing. Non window-system frames
18157 get a grace of one more ``pixel'' because their characters are
18158 1-``pixel'' wide, so they hit the equality too early. This grace
18159 is needed only for R2L rows that are not continued, to produce
18160 one extra blank where we could display the cursor. */
18161 if (it->current_x >= it->last_visible_x
18162 + (!FRAME_WINDOW_P (f)
18163 && it->glyph_row->reversed_p
18164 && !it->glyph_row->continued_p))
18165 return;
18166
18167 /* Face extension extends the background and box of IT->face_id
18168 to the end of the line. If the background equals the background
18169 of the frame, we don't have to do anything. */
18170 if (it->face_before_selective_p)
18171 face = FACE_FROM_ID (f, it->saved_face_id);
18172 else
18173 face = FACE_FROM_ID (f, it->face_id);
18174
18175 if (FRAME_WINDOW_P (f)
18176 && it->glyph_row->displays_text_p
18177 && face->box == FACE_NO_BOX
18178 && face->background == FRAME_BACKGROUND_PIXEL (f)
18179 && !face->stipple
18180 && !it->glyph_row->reversed_p)
18181 return;
18182
18183 /* Set the glyph row flag indicating that the face of the last glyph
18184 in the text area has to be drawn to the end of the text area. */
18185 it->glyph_row->fill_line_p = 1;
18186
18187 /* If current character of IT is not ASCII, make sure we have the
18188 ASCII face. This will be automatically undone the next time
18189 get_next_display_element returns a multibyte character. Note
18190 that the character will always be single byte in unibyte
18191 text. */
18192 if (!ASCII_CHAR_P (it->c))
18193 {
18194 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18195 }
18196
18197 if (FRAME_WINDOW_P (f))
18198 {
18199 /* If the row is empty, add a space with the current face of IT,
18200 so that we know which face to draw. */
18201 if (it->glyph_row->used[TEXT_AREA] == 0)
18202 {
18203 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18204 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18205 it->glyph_row->used[TEXT_AREA] = 1;
18206 }
18207 #ifdef HAVE_WINDOW_SYSTEM
18208 if (it->glyph_row->reversed_p)
18209 {
18210 /* Prepend a stretch glyph to the row, such that the
18211 rightmost glyph will be drawn flushed all the way to the
18212 right margin of the window. The stretch glyph that will
18213 occupy the empty space, if any, to the left of the
18214 glyphs. */
18215 struct font *font = face->font ? face->font : FRAME_FONT (f);
18216 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18217 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18218 struct glyph *g;
18219 int row_width, stretch_ascent, stretch_width;
18220 struct text_pos saved_pos;
18221 int saved_face_id, saved_avoid_cursor;
18222
18223 for (row_width = 0, g = row_start; g < row_end; g++)
18224 row_width += g->pixel_width;
18225 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18226 if (stretch_width > 0)
18227 {
18228 stretch_ascent =
18229 (((it->ascent + it->descent)
18230 * FONT_BASE (font)) / FONT_HEIGHT (font));
18231 saved_pos = it->position;
18232 memset (&it->position, 0, sizeof it->position);
18233 saved_avoid_cursor = it->avoid_cursor_p;
18234 it->avoid_cursor_p = 1;
18235 saved_face_id = it->face_id;
18236 /* The last row's stretch glyph should get the default
18237 face, to avoid painting the rest of the window with
18238 the region face, if the region ends at ZV. */
18239 if (it->glyph_row->ends_at_zv_p)
18240 it->face_id = DEFAULT_FACE_ID;
18241 else
18242 it->face_id = face->id;
18243 append_stretch_glyph (it, make_number (0), stretch_width,
18244 it->ascent + it->descent, stretch_ascent);
18245 it->position = saved_pos;
18246 it->avoid_cursor_p = saved_avoid_cursor;
18247 it->face_id = saved_face_id;
18248 }
18249 }
18250 #endif /* HAVE_WINDOW_SYSTEM */
18251 }
18252 else
18253 {
18254 /* Save some values that must not be changed. */
18255 int saved_x = it->current_x;
18256 struct text_pos saved_pos;
18257 Lisp_Object saved_object;
18258 enum display_element_type saved_what = it->what;
18259 int saved_face_id = it->face_id;
18260
18261 saved_object = it->object;
18262 saved_pos = it->position;
18263
18264 it->what = IT_CHARACTER;
18265 memset (&it->position, 0, sizeof it->position);
18266 it->object = make_number (0);
18267 it->c = it->char_to_display = ' ';
18268 it->len = 1;
18269 /* The last row's blank glyphs should get the default face, to
18270 avoid painting the rest of the window with the region face,
18271 if the region ends at ZV. */
18272 if (it->glyph_row->ends_at_zv_p)
18273 it->face_id = DEFAULT_FACE_ID;
18274 else
18275 it->face_id = face->id;
18276
18277 PRODUCE_GLYPHS (it);
18278
18279 while (it->current_x <= it->last_visible_x)
18280 PRODUCE_GLYPHS (it);
18281
18282 /* Don't count these blanks really. It would let us insert a left
18283 truncation glyph below and make us set the cursor on them, maybe. */
18284 it->current_x = saved_x;
18285 it->object = saved_object;
18286 it->position = saved_pos;
18287 it->what = saved_what;
18288 it->face_id = saved_face_id;
18289 }
18290 }
18291
18292
18293 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18294 trailing whitespace. */
18295
18296 static int
18297 trailing_whitespace_p (ptrdiff_t charpos)
18298 {
18299 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18300 int c = 0;
18301
18302 while (bytepos < ZV_BYTE
18303 && (c = FETCH_CHAR (bytepos),
18304 c == ' ' || c == '\t'))
18305 ++bytepos;
18306
18307 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18308 {
18309 if (bytepos != PT_BYTE)
18310 return 1;
18311 }
18312 return 0;
18313 }
18314
18315
18316 /* Highlight trailing whitespace, if any, in ROW. */
18317
18318 static void
18319 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18320 {
18321 int used = row->used[TEXT_AREA];
18322
18323 if (used)
18324 {
18325 struct glyph *start = row->glyphs[TEXT_AREA];
18326 struct glyph *glyph = start + used - 1;
18327
18328 if (row->reversed_p)
18329 {
18330 /* Right-to-left rows need to be processed in the opposite
18331 direction, so swap the edge pointers. */
18332 glyph = start;
18333 start = row->glyphs[TEXT_AREA] + used - 1;
18334 }
18335
18336 /* Skip over glyphs inserted to display the cursor at the
18337 end of a line, for extending the face of the last glyph
18338 to the end of the line on terminals, and for truncation
18339 and continuation glyphs. */
18340 if (!row->reversed_p)
18341 {
18342 while (glyph >= start
18343 && glyph->type == CHAR_GLYPH
18344 && INTEGERP (glyph->object))
18345 --glyph;
18346 }
18347 else
18348 {
18349 while (glyph <= start
18350 && glyph->type == CHAR_GLYPH
18351 && INTEGERP (glyph->object))
18352 ++glyph;
18353 }
18354
18355 /* If last glyph is a space or stretch, and it's trailing
18356 whitespace, set the face of all trailing whitespace glyphs in
18357 IT->glyph_row to `trailing-whitespace'. */
18358 if ((row->reversed_p ? glyph <= start : glyph >= start)
18359 && BUFFERP (glyph->object)
18360 && (glyph->type == STRETCH_GLYPH
18361 || (glyph->type == CHAR_GLYPH
18362 && glyph->u.ch == ' '))
18363 && trailing_whitespace_p (glyph->charpos))
18364 {
18365 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18366 if (face_id < 0)
18367 return;
18368
18369 if (!row->reversed_p)
18370 {
18371 while (glyph >= start
18372 && BUFFERP (glyph->object)
18373 && (glyph->type == STRETCH_GLYPH
18374 || (glyph->type == CHAR_GLYPH
18375 && glyph->u.ch == ' ')))
18376 (glyph--)->face_id = face_id;
18377 }
18378 else
18379 {
18380 while (glyph <= start
18381 && BUFFERP (glyph->object)
18382 && (glyph->type == STRETCH_GLYPH
18383 || (glyph->type == CHAR_GLYPH
18384 && glyph->u.ch == ' ')))
18385 (glyph++)->face_id = face_id;
18386 }
18387 }
18388 }
18389 }
18390
18391
18392 /* Value is non-zero if glyph row ROW should be
18393 used to hold the cursor. */
18394
18395 static int
18396 cursor_row_p (struct glyph_row *row)
18397 {
18398 int result = 1;
18399
18400 if (PT == CHARPOS (row->end.pos)
18401 || PT == MATRIX_ROW_END_CHARPOS (row))
18402 {
18403 /* Suppose the row ends on a string.
18404 Unless the row is continued, that means it ends on a newline
18405 in the string. If it's anything other than a display string
18406 (e.g. a before-string from an overlay), we don't want the
18407 cursor there. (This heuristic seems to give the optimal
18408 behavior for the various types of multi-line strings.) */
18409 if (CHARPOS (row->end.string_pos) >= 0)
18410 {
18411 if (row->continued_p)
18412 result = 1;
18413 else
18414 {
18415 /* Check for `display' property. */
18416 struct glyph *beg = row->glyphs[TEXT_AREA];
18417 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18418 struct glyph *glyph;
18419
18420 result = 0;
18421 for (glyph = end; glyph >= beg; --glyph)
18422 if (STRINGP (glyph->object))
18423 {
18424 Lisp_Object prop
18425 = Fget_char_property (make_number (PT),
18426 Qdisplay, Qnil);
18427 result =
18428 (!NILP (prop)
18429 && display_prop_string_p (prop, glyph->object));
18430 break;
18431 }
18432 }
18433 }
18434 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18435 {
18436 /* If the row ends in middle of a real character,
18437 and the line is continued, we want the cursor here.
18438 That's because CHARPOS (ROW->end.pos) would equal
18439 PT if PT is before the character. */
18440 if (!row->ends_in_ellipsis_p)
18441 result = row->continued_p;
18442 else
18443 /* If the row ends in an ellipsis, then
18444 CHARPOS (ROW->end.pos) will equal point after the
18445 invisible text. We want that position to be displayed
18446 after the ellipsis. */
18447 result = 0;
18448 }
18449 /* If the row ends at ZV, display the cursor at the end of that
18450 row instead of at the start of the row below. */
18451 else if (row->ends_at_zv_p)
18452 result = 1;
18453 else
18454 result = 0;
18455 }
18456
18457 return result;
18458 }
18459
18460 \f
18461
18462 /* Push the property PROP so that it will be rendered at the current
18463 position in IT. Return 1 if PROP was successfully pushed, 0
18464 otherwise. Called from handle_line_prefix to handle the
18465 `line-prefix' and `wrap-prefix' properties. */
18466
18467 static int
18468 push_display_prop (struct it *it, Lisp_Object prop)
18469 {
18470 struct text_pos pos =
18471 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18472
18473 xassert (it->method == GET_FROM_BUFFER
18474 || it->method == GET_FROM_DISPLAY_VECTOR
18475 || it->method == GET_FROM_STRING);
18476
18477 /* We need to save the current buffer/string position, so it will be
18478 restored by pop_it, because iterate_out_of_display_property
18479 depends on that being set correctly, but some situations leave
18480 it->position not yet set when this function is called. */
18481 push_it (it, &pos);
18482
18483 if (STRINGP (prop))
18484 {
18485 if (SCHARS (prop) == 0)
18486 {
18487 pop_it (it);
18488 return 0;
18489 }
18490
18491 it->string = prop;
18492 it->multibyte_p = STRING_MULTIBYTE (it->string);
18493 it->current.overlay_string_index = -1;
18494 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18495 it->end_charpos = it->string_nchars = SCHARS (it->string);
18496 it->method = GET_FROM_STRING;
18497 it->stop_charpos = 0;
18498 it->prev_stop = 0;
18499 it->base_level_stop = 0;
18500
18501 /* Force paragraph direction to be that of the parent
18502 buffer/string. */
18503 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18504 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18505 else
18506 it->paragraph_embedding = L2R;
18507
18508 /* Set up the bidi iterator for this display string. */
18509 if (it->bidi_p)
18510 {
18511 it->bidi_it.string.lstring = it->string;
18512 it->bidi_it.string.s = NULL;
18513 it->bidi_it.string.schars = it->end_charpos;
18514 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18515 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18516 it->bidi_it.string.unibyte = !it->multibyte_p;
18517 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18518 }
18519 }
18520 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18521 {
18522 it->method = GET_FROM_STRETCH;
18523 it->object = prop;
18524 }
18525 #ifdef HAVE_WINDOW_SYSTEM
18526 else if (IMAGEP (prop))
18527 {
18528 it->what = IT_IMAGE;
18529 it->image_id = lookup_image (it->f, prop);
18530 it->method = GET_FROM_IMAGE;
18531 }
18532 #endif /* HAVE_WINDOW_SYSTEM */
18533 else
18534 {
18535 pop_it (it); /* bogus display property, give up */
18536 return 0;
18537 }
18538
18539 return 1;
18540 }
18541
18542 /* Return the character-property PROP at the current position in IT. */
18543
18544 static Lisp_Object
18545 get_it_property (struct it *it, Lisp_Object prop)
18546 {
18547 Lisp_Object position;
18548
18549 if (STRINGP (it->object))
18550 position = make_number (IT_STRING_CHARPOS (*it));
18551 else if (BUFFERP (it->object))
18552 position = make_number (IT_CHARPOS (*it));
18553 else
18554 return Qnil;
18555
18556 return Fget_char_property (position, prop, it->object);
18557 }
18558
18559 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18560
18561 static void
18562 handle_line_prefix (struct it *it)
18563 {
18564 Lisp_Object prefix;
18565
18566 if (it->continuation_lines_width > 0)
18567 {
18568 prefix = get_it_property (it, Qwrap_prefix);
18569 if (NILP (prefix))
18570 prefix = Vwrap_prefix;
18571 }
18572 else
18573 {
18574 prefix = get_it_property (it, Qline_prefix);
18575 if (NILP (prefix))
18576 prefix = Vline_prefix;
18577 }
18578 if (! NILP (prefix) && push_display_prop (it, prefix))
18579 {
18580 /* If the prefix is wider than the window, and we try to wrap
18581 it, it would acquire its own wrap prefix, and so on till the
18582 iterator stack overflows. So, don't wrap the prefix. */
18583 it->line_wrap = TRUNCATE;
18584 it->avoid_cursor_p = 1;
18585 }
18586 }
18587
18588 \f
18589
18590 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18591 only for R2L lines from display_line and display_string, when they
18592 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18593 the line/string needs to be continued on the next glyph row. */
18594 static void
18595 unproduce_glyphs (struct it *it, int n)
18596 {
18597 struct glyph *glyph, *end;
18598
18599 xassert (it->glyph_row);
18600 xassert (it->glyph_row->reversed_p);
18601 xassert (it->area == TEXT_AREA);
18602 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18603
18604 if (n > it->glyph_row->used[TEXT_AREA])
18605 n = it->glyph_row->used[TEXT_AREA];
18606 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18607 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18608 for ( ; glyph < end; glyph++)
18609 glyph[-n] = *glyph;
18610 }
18611
18612 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18613 and ROW->maxpos. */
18614 static void
18615 find_row_edges (struct it *it, struct glyph_row *row,
18616 ptrdiff_t min_pos, ptrdiff_t min_bpos,
18617 ptrdiff_t max_pos, ptrdiff_t max_bpos)
18618 {
18619 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18620 lines' rows is implemented for bidi-reordered rows. */
18621
18622 /* ROW->minpos is the value of min_pos, the minimal buffer position
18623 we have in ROW, or ROW->start.pos if that is smaller. */
18624 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18625 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18626 else
18627 /* We didn't find buffer positions smaller than ROW->start, or
18628 didn't find _any_ valid buffer positions in any of the glyphs,
18629 so we must trust the iterator's computed positions. */
18630 row->minpos = row->start.pos;
18631 if (max_pos <= 0)
18632 {
18633 max_pos = CHARPOS (it->current.pos);
18634 max_bpos = BYTEPOS (it->current.pos);
18635 }
18636
18637 /* Here are the various use-cases for ending the row, and the
18638 corresponding values for ROW->maxpos:
18639
18640 Line ends in a newline from buffer eol_pos + 1
18641 Line is continued from buffer max_pos + 1
18642 Line is truncated on right it->current.pos
18643 Line ends in a newline from string max_pos + 1(*)
18644 (*) + 1 only when line ends in a forward scan
18645 Line is continued from string max_pos
18646 Line is continued from display vector max_pos
18647 Line is entirely from a string min_pos == max_pos
18648 Line is entirely from a display vector min_pos == max_pos
18649 Line that ends at ZV ZV
18650
18651 If you discover other use-cases, please add them here as
18652 appropriate. */
18653 if (row->ends_at_zv_p)
18654 row->maxpos = it->current.pos;
18655 else if (row->used[TEXT_AREA])
18656 {
18657 int seen_this_string = 0;
18658 struct glyph_row *r1 = row - 1;
18659
18660 /* Did we see the same display string on the previous row? */
18661 if (STRINGP (it->object)
18662 /* this is not the first row */
18663 && row > it->w->desired_matrix->rows
18664 /* previous row is not the header line */
18665 && !r1->mode_line_p
18666 /* previous row also ends in a newline from a string */
18667 && r1->ends_in_newline_from_string_p)
18668 {
18669 struct glyph *start, *end;
18670
18671 /* Search for the last glyph of the previous row that came
18672 from buffer or string. Depending on whether the row is
18673 L2R or R2L, we need to process it front to back or the
18674 other way round. */
18675 if (!r1->reversed_p)
18676 {
18677 start = r1->glyphs[TEXT_AREA];
18678 end = start + r1->used[TEXT_AREA];
18679 /* Glyphs inserted by redisplay have an integer (zero)
18680 as their object. */
18681 while (end > start
18682 && INTEGERP ((end - 1)->object)
18683 && (end - 1)->charpos <= 0)
18684 --end;
18685 if (end > start)
18686 {
18687 if (EQ ((end - 1)->object, it->object))
18688 seen_this_string = 1;
18689 }
18690 else
18691 /* If all the glyphs of the previous row were inserted
18692 by redisplay, it means the previous row was
18693 produced from a single newline, which is only
18694 possible if that newline came from the same string
18695 as the one which produced this ROW. */
18696 seen_this_string = 1;
18697 }
18698 else
18699 {
18700 end = r1->glyphs[TEXT_AREA] - 1;
18701 start = end + r1->used[TEXT_AREA];
18702 while (end < start
18703 && INTEGERP ((end + 1)->object)
18704 && (end + 1)->charpos <= 0)
18705 ++end;
18706 if (end < start)
18707 {
18708 if (EQ ((end + 1)->object, it->object))
18709 seen_this_string = 1;
18710 }
18711 else
18712 seen_this_string = 1;
18713 }
18714 }
18715 /* Take note of each display string that covers a newline only
18716 once, the first time we see it. This is for when a display
18717 string includes more than one newline in it. */
18718 if (row->ends_in_newline_from_string_p && !seen_this_string)
18719 {
18720 /* If we were scanning the buffer forward when we displayed
18721 the string, we want to account for at least one buffer
18722 position that belongs to this row (position covered by
18723 the display string), so that cursor positioning will
18724 consider this row as a candidate when point is at the end
18725 of the visual line represented by this row. This is not
18726 required when scanning back, because max_pos will already
18727 have a much larger value. */
18728 if (CHARPOS (row->end.pos) > max_pos)
18729 INC_BOTH (max_pos, max_bpos);
18730 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18731 }
18732 else if (CHARPOS (it->eol_pos) > 0)
18733 SET_TEXT_POS (row->maxpos,
18734 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18735 else if (row->continued_p)
18736 {
18737 /* If max_pos is different from IT's current position, it
18738 means IT->method does not belong to the display element
18739 at max_pos. However, it also means that the display
18740 element at max_pos was displayed in its entirety on this
18741 line, which is equivalent to saying that the next line
18742 starts at the next buffer position. */
18743 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18744 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18745 else
18746 {
18747 INC_BOTH (max_pos, max_bpos);
18748 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18749 }
18750 }
18751 else if (row->truncated_on_right_p)
18752 /* display_line already called reseat_at_next_visible_line_start,
18753 which puts the iterator at the beginning of the next line, in
18754 the logical order. */
18755 row->maxpos = it->current.pos;
18756 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18757 /* A line that is entirely from a string/image/stretch... */
18758 row->maxpos = row->minpos;
18759 else
18760 abort ();
18761 }
18762 else
18763 row->maxpos = it->current.pos;
18764 }
18765
18766 /* Construct the glyph row IT->glyph_row in the desired matrix of
18767 IT->w from text at the current position of IT. See dispextern.h
18768 for an overview of struct it. Value is non-zero if
18769 IT->glyph_row displays text, as opposed to a line displaying ZV
18770 only. */
18771
18772 static int
18773 display_line (struct it *it)
18774 {
18775 struct glyph_row *row = it->glyph_row;
18776 Lisp_Object overlay_arrow_string;
18777 struct it wrap_it;
18778 void *wrap_data = NULL;
18779 int may_wrap = 0, wrap_x IF_LINT (= 0);
18780 int wrap_row_used = -1;
18781 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18782 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18783 int wrap_row_extra_line_spacing IF_LINT (= 0);
18784 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18785 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18786 int cvpos;
18787 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
18788 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18789
18790 /* We always start displaying at hpos zero even if hscrolled. */
18791 xassert (it->hpos == 0 && it->current_x == 0);
18792
18793 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18794 >= it->w->desired_matrix->nrows)
18795 {
18796 it->w->nrows_scale_factor++;
18797 fonts_changed_p = 1;
18798 return 0;
18799 }
18800
18801 /* Is IT->w showing the region? */
18802 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18803
18804 /* Clear the result glyph row and enable it. */
18805 prepare_desired_row (row);
18806
18807 row->y = it->current_y;
18808 row->start = it->start;
18809 row->continuation_lines_width = it->continuation_lines_width;
18810 row->displays_text_p = 1;
18811 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18812 it->starts_in_middle_of_char_p = 0;
18813
18814 /* Arrange the overlays nicely for our purposes. Usually, we call
18815 display_line on only one line at a time, in which case this
18816 can't really hurt too much, or we call it on lines which appear
18817 one after another in the buffer, in which case all calls to
18818 recenter_overlay_lists but the first will be pretty cheap. */
18819 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18820
18821 /* Move over display elements that are not visible because we are
18822 hscrolled. This may stop at an x-position < IT->first_visible_x
18823 if the first glyph is partially visible or if we hit a line end. */
18824 if (it->current_x < it->first_visible_x)
18825 {
18826 this_line_min_pos = row->start.pos;
18827 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18828 MOVE_TO_POS | MOVE_TO_X);
18829 /* Record the smallest positions seen while we moved over
18830 display elements that are not visible. This is needed by
18831 redisplay_internal for optimizing the case where the cursor
18832 stays inside the same line. The rest of this function only
18833 considers positions that are actually displayed, so
18834 RECORD_MAX_MIN_POS will not otherwise record positions that
18835 are hscrolled to the left of the left edge of the window. */
18836 min_pos = CHARPOS (this_line_min_pos);
18837 min_bpos = BYTEPOS (this_line_min_pos);
18838 }
18839 else
18840 {
18841 /* We only do this when not calling `move_it_in_display_line_to'
18842 above, because move_it_in_display_line_to calls
18843 handle_line_prefix itself. */
18844 handle_line_prefix (it);
18845 }
18846
18847 /* Get the initial row height. This is either the height of the
18848 text hscrolled, if there is any, or zero. */
18849 row->ascent = it->max_ascent;
18850 row->height = it->max_ascent + it->max_descent;
18851 row->phys_ascent = it->max_phys_ascent;
18852 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18853 row->extra_line_spacing = it->max_extra_line_spacing;
18854
18855 /* Utility macro to record max and min buffer positions seen until now. */
18856 #define RECORD_MAX_MIN_POS(IT) \
18857 do \
18858 { \
18859 int composition_p = (IT)->what == IT_COMPOSITION; \
18860 ptrdiff_t current_pos = \
18861 composition_p ? (IT)->cmp_it.charpos \
18862 : IT_CHARPOS (*(IT)); \
18863 ptrdiff_t current_bpos = \
18864 composition_p ? CHAR_TO_BYTE (current_pos) \
18865 : IT_BYTEPOS (*(IT)); \
18866 if (current_pos < min_pos) \
18867 { \
18868 min_pos = current_pos; \
18869 min_bpos = current_bpos; \
18870 } \
18871 if (IT_CHARPOS (*it) > max_pos) \
18872 { \
18873 max_pos = IT_CHARPOS (*it); \
18874 max_bpos = IT_BYTEPOS (*it); \
18875 } \
18876 } \
18877 while (0)
18878
18879 /* Loop generating characters. The loop is left with IT on the next
18880 character to display. */
18881 while (1)
18882 {
18883 int n_glyphs_before, hpos_before, x_before;
18884 int x, nglyphs;
18885 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18886
18887 /* Retrieve the next thing to display. Value is zero if end of
18888 buffer reached. */
18889 if (!get_next_display_element (it))
18890 {
18891 /* Maybe add a space at the end of this line that is used to
18892 display the cursor there under X. Set the charpos of the
18893 first glyph of blank lines not corresponding to any text
18894 to -1. */
18895 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18896 row->exact_window_width_line_p = 1;
18897 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18898 || row->used[TEXT_AREA] == 0)
18899 {
18900 row->glyphs[TEXT_AREA]->charpos = -1;
18901 row->displays_text_p = 0;
18902
18903 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18904 && (!MINI_WINDOW_P (it->w)
18905 || (minibuf_level && EQ (it->window, minibuf_window))))
18906 row->indicate_empty_line_p = 1;
18907 }
18908
18909 it->continuation_lines_width = 0;
18910 row->ends_at_zv_p = 1;
18911 /* A row that displays right-to-left text must always have
18912 its last face extended all the way to the end of line,
18913 even if this row ends in ZV, because we still write to
18914 the screen left to right. */
18915 if (row->reversed_p)
18916 extend_face_to_end_of_line (it);
18917 break;
18918 }
18919
18920 /* Now, get the metrics of what we want to display. This also
18921 generates glyphs in `row' (which is IT->glyph_row). */
18922 n_glyphs_before = row->used[TEXT_AREA];
18923 x = it->current_x;
18924
18925 /* Remember the line height so far in case the next element doesn't
18926 fit on the line. */
18927 if (it->line_wrap != TRUNCATE)
18928 {
18929 ascent = it->max_ascent;
18930 descent = it->max_descent;
18931 phys_ascent = it->max_phys_ascent;
18932 phys_descent = it->max_phys_descent;
18933
18934 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18935 {
18936 if (IT_DISPLAYING_WHITESPACE (it))
18937 may_wrap = 1;
18938 else if (may_wrap)
18939 {
18940 SAVE_IT (wrap_it, *it, wrap_data);
18941 wrap_x = x;
18942 wrap_row_used = row->used[TEXT_AREA];
18943 wrap_row_ascent = row->ascent;
18944 wrap_row_height = row->height;
18945 wrap_row_phys_ascent = row->phys_ascent;
18946 wrap_row_phys_height = row->phys_height;
18947 wrap_row_extra_line_spacing = row->extra_line_spacing;
18948 wrap_row_min_pos = min_pos;
18949 wrap_row_min_bpos = min_bpos;
18950 wrap_row_max_pos = max_pos;
18951 wrap_row_max_bpos = max_bpos;
18952 may_wrap = 0;
18953 }
18954 }
18955 }
18956
18957 PRODUCE_GLYPHS (it);
18958
18959 /* If this display element was in marginal areas, continue with
18960 the next one. */
18961 if (it->area != TEXT_AREA)
18962 {
18963 row->ascent = max (row->ascent, it->max_ascent);
18964 row->height = max (row->height, it->max_ascent + it->max_descent);
18965 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18966 row->phys_height = max (row->phys_height,
18967 it->max_phys_ascent + it->max_phys_descent);
18968 row->extra_line_spacing = max (row->extra_line_spacing,
18969 it->max_extra_line_spacing);
18970 set_iterator_to_next (it, 1);
18971 continue;
18972 }
18973
18974 /* Does the display element fit on the line? If we truncate
18975 lines, we should draw past the right edge of the window. If
18976 we don't truncate, we want to stop so that we can display the
18977 continuation glyph before the right margin. If lines are
18978 continued, there are two possible strategies for characters
18979 resulting in more than 1 glyph (e.g. tabs): Display as many
18980 glyphs as possible in this line and leave the rest for the
18981 continuation line, or display the whole element in the next
18982 line. Original redisplay did the former, so we do it also. */
18983 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18984 hpos_before = it->hpos;
18985 x_before = x;
18986
18987 if (/* Not a newline. */
18988 nglyphs > 0
18989 /* Glyphs produced fit entirely in the line. */
18990 && it->current_x < it->last_visible_x)
18991 {
18992 it->hpos += nglyphs;
18993 row->ascent = max (row->ascent, it->max_ascent);
18994 row->height = max (row->height, it->max_ascent + it->max_descent);
18995 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18996 row->phys_height = max (row->phys_height,
18997 it->max_phys_ascent + it->max_phys_descent);
18998 row->extra_line_spacing = max (row->extra_line_spacing,
18999 it->max_extra_line_spacing);
19000 if (it->current_x - it->pixel_width < it->first_visible_x)
19001 row->x = x - it->first_visible_x;
19002 /* Record the maximum and minimum buffer positions seen so
19003 far in glyphs that will be displayed by this row. */
19004 if (it->bidi_p)
19005 RECORD_MAX_MIN_POS (it);
19006 }
19007 else
19008 {
19009 int i, new_x;
19010 struct glyph *glyph;
19011
19012 for (i = 0; i < nglyphs; ++i, x = new_x)
19013 {
19014 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19015 new_x = x + glyph->pixel_width;
19016
19017 if (/* Lines are continued. */
19018 it->line_wrap != TRUNCATE
19019 && (/* Glyph doesn't fit on the line. */
19020 new_x > it->last_visible_x
19021 /* Or it fits exactly on a window system frame. */
19022 || (new_x == it->last_visible_x
19023 && FRAME_WINDOW_P (it->f))))
19024 {
19025 /* End of a continued line. */
19026
19027 if (it->hpos == 0
19028 || (new_x == it->last_visible_x
19029 && FRAME_WINDOW_P (it->f)))
19030 {
19031 /* Current glyph is the only one on the line or
19032 fits exactly on the line. We must continue
19033 the line because we can't draw the cursor
19034 after the glyph. */
19035 row->continued_p = 1;
19036 it->current_x = new_x;
19037 it->continuation_lines_width += new_x;
19038 ++it->hpos;
19039 if (i == nglyphs - 1)
19040 {
19041 /* If line-wrap is on, check if a previous
19042 wrap point was found. */
19043 if (wrap_row_used > 0
19044 /* Even if there is a previous wrap
19045 point, continue the line here as
19046 usual, if (i) the previous character
19047 was a space or tab AND (ii) the
19048 current character is not. */
19049 && (!may_wrap
19050 || IT_DISPLAYING_WHITESPACE (it)))
19051 goto back_to_wrap;
19052
19053 /* Record the maximum and minimum buffer
19054 positions seen so far in glyphs that will be
19055 displayed by this row. */
19056 if (it->bidi_p)
19057 RECORD_MAX_MIN_POS (it);
19058 set_iterator_to_next (it, 1);
19059 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19060 {
19061 if (!get_next_display_element (it))
19062 {
19063 row->exact_window_width_line_p = 1;
19064 it->continuation_lines_width = 0;
19065 row->continued_p = 0;
19066 row->ends_at_zv_p = 1;
19067 }
19068 else if (ITERATOR_AT_END_OF_LINE_P (it))
19069 {
19070 row->continued_p = 0;
19071 row->exact_window_width_line_p = 1;
19072 }
19073 }
19074 }
19075 else if (it->bidi_p)
19076 RECORD_MAX_MIN_POS (it);
19077 }
19078 else if (CHAR_GLYPH_PADDING_P (*glyph)
19079 && !FRAME_WINDOW_P (it->f))
19080 {
19081 /* A padding glyph that doesn't fit on this line.
19082 This means the whole character doesn't fit
19083 on the line. */
19084 if (row->reversed_p)
19085 unproduce_glyphs (it, row->used[TEXT_AREA]
19086 - n_glyphs_before);
19087 row->used[TEXT_AREA] = n_glyphs_before;
19088
19089 /* Fill the rest of the row with continuation
19090 glyphs like in 20.x. */
19091 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19092 < row->glyphs[1 + TEXT_AREA])
19093 produce_special_glyphs (it, IT_CONTINUATION);
19094
19095 row->continued_p = 1;
19096 it->current_x = x_before;
19097 it->continuation_lines_width += x_before;
19098
19099 /* Restore the height to what it was before the
19100 element not fitting on the line. */
19101 it->max_ascent = ascent;
19102 it->max_descent = descent;
19103 it->max_phys_ascent = phys_ascent;
19104 it->max_phys_descent = phys_descent;
19105 }
19106 else if (wrap_row_used > 0)
19107 {
19108 back_to_wrap:
19109 if (row->reversed_p)
19110 unproduce_glyphs (it,
19111 row->used[TEXT_AREA] - wrap_row_used);
19112 RESTORE_IT (it, &wrap_it, wrap_data);
19113 it->continuation_lines_width += wrap_x;
19114 row->used[TEXT_AREA] = wrap_row_used;
19115 row->ascent = wrap_row_ascent;
19116 row->height = wrap_row_height;
19117 row->phys_ascent = wrap_row_phys_ascent;
19118 row->phys_height = wrap_row_phys_height;
19119 row->extra_line_spacing = wrap_row_extra_line_spacing;
19120 min_pos = wrap_row_min_pos;
19121 min_bpos = wrap_row_min_bpos;
19122 max_pos = wrap_row_max_pos;
19123 max_bpos = wrap_row_max_bpos;
19124 row->continued_p = 1;
19125 row->ends_at_zv_p = 0;
19126 row->exact_window_width_line_p = 0;
19127 it->continuation_lines_width += x;
19128
19129 /* Make sure that a non-default face is extended
19130 up to the right margin of the window. */
19131 extend_face_to_end_of_line (it);
19132 }
19133 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19134 {
19135 /* A TAB that extends past the right edge of the
19136 window. This produces a single glyph on
19137 window system frames. We leave the glyph in
19138 this row and let it fill the row, but don't
19139 consume the TAB. */
19140 it->continuation_lines_width += it->last_visible_x;
19141 row->ends_in_middle_of_char_p = 1;
19142 row->continued_p = 1;
19143 glyph->pixel_width = it->last_visible_x - x;
19144 it->starts_in_middle_of_char_p = 1;
19145 }
19146 else
19147 {
19148 /* Something other than a TAB that draws past
19149 the right edge of the window. Restore
19150 positions to values before the element. */
19151 if (row->reversed_p)
19152 unproduce_glyphs (it, row->used[TEXT_AREA]
19153 - (n_glyphs_before + i));
19154 row->used[TEXT_AREA] = n_glyphs_before + i;
19155
19156 /* Display continuation glyphs. */
19157 if (!FRAME_WINDOW_P (it->f))
19158 produce_special_glyphs (it, IT_CONTINUATION);
19159 row->continued_p = 1;
19160
19161 it->current_x = x_before;
19162 it->continuation_lines_width += x;
19163 extend_face_to_end_of_line (it);
19164
19165 if (nglyphs > 1 && i > 0)
19166 {
19167 row->ends_in_middle_of_char_p = 1;
19168 it->starts_in_middle_of_char_p = 1;
19169 }
19170
19171 /* Restore the height to what it was before the
19172 element not fitting on the line. */
19173 it->max_ascent = ascent;
19174 it->max_descent = descent;
19175 it->max_phys_ascent = phys_ascent;
19176 it->max_phys_descent = phys_descent;
19177 }
19178
19179 break;
19180 }
19181 else if (new_x > it->first_visible_x)
19182 {
19183 /* Increment number of glyphs actually displayed. */
19184 ++it->hpos;
19185
19186 /* Record the maximum and minimum buffer positions
19187 seen so far in glyphs that will be displayed by
19188 this row. */
19189 if (it->bidi_p)
19190 RECORD_MAX_MIN_POS (it);
19191
19192 if (x < it->first_visible_x)
19193 /* Glyph is partially visible, i.e. row starts at
19194 negative X position. */
19195 row->x = x - it->first_visible_x;
19196 }
19197 else
19198 {
19199 /* Glyph is completely off the left margin of the
19200 window. This should not happen because of the
19201 move_it_in_display_line at the start of this
19202 function, unless the text display area of the
19203 window is empty. */
19204 xassert (it->first_visible_x <= it->last_visible_x);
19205 }
19206 }
19207 /* Even if this display element produced no glyphs at all,
19208 we want to record its position. */
19209 if (it->bidi_p && nglyphs == 0)
19210 RECORD_MAX_MIN_POS (it);
19211
19212 row->ascent = max (row->ascent, it->max_ascent);
19213 row->height = max (row->height, it->max_ascent + it->max_descent);
19214 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19215 row->phys_height = max (row->phys_height,
19216 it->max_phys_ascent + it->max_phys_descent);
19217 row->extra_line_spacing = max (row->extra_line_spacing,
19218 it->max_extra_line_spacing);
19219
19220 /* End of this display line if row is continued. */
19221 if (row->continued_p || row->ends_at_zv_p)
19222 break;
19223 }
19224
19225 at_end_of_line:
19226 /* Is this a line end? If yes, we're also done, after making
19227 sure that a non-default face is extended up to the right
19228 margin of the window. */
19229 if (ITERATOR_AT_END_OF_LINE_P (it))
19230 {
19231 int used_before = row->used[TEXT_AREA];
19232
19233 row->ends_in_newline_from_string_p = STRINGP (it->object);
19234
19235 /* Add a space at the end of the line that is used to
19236 display the cursor there. */
19237 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19238 append_space_for_newline (it, 0);
19239
19240 /* Extend the face to the end of the line. */
19241 extend_face_to_end_of_line (it);
19242
19243 /* Make sure we have the position. */
19244 if (used_before == 0)
19245 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19246
19247 /* Record the position of the newline, for use in
19248 find_row_edges. */
19249 it->eol_pos = it->current.pos;
19250
19251 /* Consume the line end. This skips over invisible lines. */
19252 set_iterator_to_next (it, 1);
19253 it->continuation_lines_width = 0;
19254 break;
19255 }
19256
19257 /* Proceed with next display element. Note that this skips
19258 over lines invisible because of selective display. */
19259 set_iterator_to_next (it, 1);
19260
19261 /* If we truncate lines, we are done when the last displayed
19262 glyphs reach past the right margin of the window. */
19263 if (it->line_wrap == TRUNCATE
19264 && (FRAME_WINDOW_P (it->f)
19265 ? (it->current_x >= it->last_visible_x)
19266 : (it->current_x > it->last_visible_x)))
19267 {
19268 /* Maybe add truncation glyphs. */
19269 if (!FRAME_WINDOW_P (it->f))
19270 {
19271 int i, n;
19272
19273 if (!row->reversed_p)
19274 {
19275 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19276 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19277 break;
19278 }
19279 else
19280 {
19281 for (i = 0; i < row->used[TEXT_AREA]; i++)
19282 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19283 break;
19284 /* Remove any padding glyphs at the front of ROW, to
19285 make room for the truncation glyphs we will be
19286 adding below. The loop below always inserts at
19287 least one truncation glyph, so also remove the
19288 last glyph added to ROW. */
19289 unproduce_glyphs (it, i + 1);
19290 /* Adjust i for the loop below. */
19291 i = row->used[TEXT_AREA] - (i + 1);
19292 }
19293
19294 for (n = row->used[TEXT_AREA]; i < n; ++i)
19295 {
19296 row->used[TEXT_AREA] = i;
19297 produce_special_glyphs (it, IT_TRUNCATION);
19298 }
19299 }
19300 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19301 {
19302 /* Don't truncate if we can overflow newline into fringe. */
19303 if (!get_next_display_element (it))
19304 {
19305 it->continuation_lines_width = 0;
19306 row->ends_at_zv_p = 1;
19307 row->exact_window_width_line_p = 1;
19308 break;
19309 }
19310 if (ITERATOR_AT_END_OF_LINE_P (it))
19311 {
19312 row->exact_window_width_line_p = 1;
19313 goto at_end_of_line;
19314 }
19315 }
19316
19317 row->truncated_on_right_p = 1;
19318 it->continuation_lines_width = 0;
19319 reseat_at_next_visible_line_start (it, 0);
19320 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19321 it->hpos = hpos_before;
19322 it->current_x = x_before;
19323 break;
19324 }
19325 }
19326
19327 if (wrap_data)
19328 bidi_unshelve_cache (wrap_data, 1);
19329
19330 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19331 at the left window margin. */
19332 if (it->first_visible_x
19333 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19334 {
19335 if (!FRAME_WINDOW_P (it->f))
19336 insert_left_trunc_glyphs (it);
19337 row->truncated_on_left_p = 1;
19338 }
19339
19340 /* Remember the position at which this line ends.
19341
19342 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19343 cannot be before the call to find_row_edges below, since that is
19344 where these positions are determined. */
19345 row->end = it->current;
19346 if (!it->bidi_p)
19347 {
19348 row->minpos = row->start.pos;
19349 row->maxpos = row->end.pos;
19350 }
19351 else
19352 {
19353 /* ROW->minpos and ROW->maxpos must be the smallest and
19354 `1 + the largest' buffer positions in ROW. But if ROW was
19355 bidi-reordered, these two positions can be anywhere in the
19356 row, so we must determine them now. */
19357 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19358 }
19359
19360 /* If the start of this line is the overlay arrow-position, then
19361 mark this glyph row as the one containing the overlay arrow.
19362 This is clearly a mess with variable size fonts. It would be
19363 better to let it be displayed like cursors under X. */
19364 if ((row->displays_text_p || !overlay_arrow_seen)
19365 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19366 !NILP (overlay_arrow_string)))
19367 {
19368 /* Overlay arrow in window redisplay is a fringe bitmap. */
19369 if (STRINGP (overlay_arrow_string))
19370 {
19371 struct glyph_row *arrow_row
19372 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19373 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19374 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19375 struct glyph *p = row->glyphs[TEXT_AREA];
19376 struct glyph *p2, *end;
19377
19378 /* Copy the arrow glyphs. */
19379 while (glyph < arrow_end)
19380 *p++ = *glyph++;
19381
19382 /* Throw away padding glyphs. */
19383 p2 = p;
19384 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19385 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19386 ++p2;
19387 if (p2 > p)
19388 {
19389 while (p2 < end)
19390 *p++ = *p2++;
19391 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19392 }
19393 }
19394 else
19395 {
19396 xassert (INTEGERP (overlay_arrow_string));
19397 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19398 }
19399 overlay_arrow_seen = 1;
19400 }
19401
19402 /* Highlight trailing whitespace. */
19403 if (!NILP (Vshow_trailing_whitespace))
19404 highlight_trailing_whitespace (it->f, it->glyph_row);
19405
19406 /* Compute pixel dimensions of this line. */
19407 compute_line_metrics (it);
19408
19409 /* Implementation note: No changes in the glyphs of ROW or in their
19410 faces can be done past this point, because compute_line_metrics
19411 computes ROW's hash value and stores it within the glyph_row
19412 structure. */
19413
19414 /* Record whether this row ends inside an ellipsis. */
19415 row->ends_in_ellipsis_p
19416 = (it->method == GET_FROM_DISPLAY_VECTOR
19417 && it->ellipsis_p);
19418
19419 /* Save fringe bitmaps in this row. */
19420 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19421 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19422 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19423 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19424
19425 it->left_user_fringe_bitmap = 0;
19426 it->left_user_fringe_face_id = 0;
19427 it->right_user_fringe_bitmap = 0;
19428 it->right_user_fringe_face_id = 0;
19429
19430 /* Maybe set the cursor. */
19431 cvpos = it->w->cursor.vpos;
19432 if ((cvpos < 0
19433 /* In bidi-reordered rows, keep checking for proper cursor
19434 position even if one has been found already, because buffer
19435 positions in such rows change non-linearly with ROW->VPOS,
19436 when a line is continued. One exception: when we are at ZV,
19437 display cursor on the first suitable glyph row, since all
19438 the empty rows after that also have their position set to ZV. */
19439 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19440 lines' rows is implemented for bidi-reordered rows. */
19441 || (it->bidi_p
19442 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19443 && PT >= MATRIX_ROW_START_CHARPOS (row)
19444 && PT <= MATRIX_ROW_END_CHARPOS (row)
19445 && cursor_row_p (row))
19446 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19447
19448 /* Prepare for the next line. This line starts horizontally at (X
19449 HPOS) = (0 0). Vertical positions are incremented. As a
19450 convenience for the caller, IT->glyph_row is set to the next
19451 row to be used. */
19452 it->current_x = it->hpos = 0;
19453 it->current_y += row->height;
19454 SET_TEXT_POS (it->eol_pos, 0, 0);
19455 ++it->vpos;
19456 ++it->glyph_row;
19457 /* The next row should by default use the same value of the
19458 reversed_p flag as this one. set_iterator_to_next decides when
19459 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19460 the flag accordingly. */
19461 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19462 it->glyph_row->reversed_p = row->reversed_p;
19463 it->start = row->end;
19464 return row->displays_text_p;
19465
19466 #undef RECORD_MAX_MIN_POS
19467 }
19468
19469 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19470 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19471 doc: /* Return paragraph direction at point in BUFFER.
19472 Value is either `left-to-right' or `right-to-left'.
19473 If BUFFER is omitted or nil, it defaults to the current buffer.
19474
19475 Paragraph direction determines how the text in the paragraph is displayed.
19476 In left-to-right paragraphs, text begins at the left margin of the window
19477 and the reading direction is generally left to right. In right-to-left
19478 paragraphs, text begins at the right margin and is read from right to left.
19479
19480 See also `bidi-paragraph-direction'. */)
19481 (Lisp_Object buffer)
19482 {
19483 struct buffer *buf = current_buffer;
19484 struct buffer *old = buf;
19485
19486 if (! NILP (buffer))
19487 {
19488 CHECK_BUFFER (buffer);
19489 buf = XBUFFER (buffer);
19490 }
19491
19492 if (NILP (BVAR (buf, bidi_display_reordering))
19493 || NILP (BVAR (buf, enable_multibyte_characters))
19494 /* When we are loading loadup.el, the character property tables
19495 needed for bidi iteration are not yet available. */
19496 || !NILP (Vpurify_flag))
19497 return Qleft_to_right;
19498 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19499 return BVAR (buf, bidi_paragraph_direction);
19500 else
19501 {
19502 /* Determine the direction from buffer text. We could try to
19503 use current_matrix if it is up to date, but this seems fast
19504 enough as it is. */
19505 struct bidi_it itb;
19506 ptrdiff_t pos = BUF_PT (buf);
19507 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19508 int c;
19509 void *itb_data = bidi_shelve_cache ();
19510
19511 set_buffer_temp (buf);
19512 /* bidi_paragraph_init finds the base direction of the paragraph
19513 by searching forward from paragraph start. We need the base
19514 direction of the current or _previous_ paragraph, so we need
19515 to make sure we are within that paragraph. To that end, find
19516 the previous non-empty line. */
19517 if (pos >= ZV && pos > BEGV)
19518 {
19519 pos--;
19520 bytepos = CHAR_TO_BYTE (pos);
19521 }
19522 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19523 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19524 {
19525 while ((c = FETCH_BYTE (bytepos)) == '\n'
19526 || c == ' ' || c == '\t' || c == '\f')
19527 {
19528 if (bytepos <= BEGV_BYTE)
19529 break;
19530 bytepos--;
19531 pos--;
19532 }
19533 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19534 bytepos--;
19535 }
19536 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19537 itb.paragraph_dir = NEUTRAL_DIR;
19538 itb.string.s = NULL;
19539 itb.string.lstring = Qnil;
19540 itb.string.bufpos = 0;
19541 itb.string.unibyte = 0;
19542 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19543 bidi_unshelve_cache (itb_data, 0);
19544 set_buffer_temp (old);
19545 switch (itb.paragraph_dir)
19546 {
19547 case L2R:
19548 return Qleft_to_right;
19549 break;
19550 case R2L:
19551 return Qright_to_left;
19552 break;
19553 default:
19554 abort ();
19555 }
19556 }
19557 }
19558
19559
19560 \f
19561 /***********************************************************************
19562 Menu Bar
19563 ***********************************************************************/
19564
19565 /* Redisplay the menu bar in the frame for window W.
19566
19567 The menu bar of X frames that don't have X toolkit support is
19568 displayed in a special window W->frame->menu_bar_window.
19569
19570 The menu bar of terminal frames is treated specially as far as
19571 glyph matrices are concerned. Menu bar lines are not part of
19572 windows, so the update is done directly on the frame matrix rows
19573 for the menu bar. */
19574
19575 static void
19576 display_menu_bar (struct window *w)
19577 {
19578 struct frame *f = XFRAME (WINDOW_FRAME (w));
19579 struct it it;
19580 Lisp_Object items;
19581 int i;
19582
19583 /* Don't do all this for graphical frames. */
19584 #ifdef HAVE_NTGUI
19585 if (FRAME_W32_P (f))
19586 return;
19587 #endif
19588 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19589 if (FRAME_X_P (f))
19590 return;
19591 #endif
19592
19593 #ifdef HAVE_NS
19594 if (FRAME_NS_P (f))
19595 return;
19596 #endif /* HAVE_NS */
19597
19598 #ifdef USE_X_TOOLKIT
19599 xassert (!FRAME_WINDOW_P (f));
19600 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19601 it.first_visible_x = 0;
19602 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19603 #else /* not USE_X_TOOLKIT */
19604 if (FRAME_WINDOW_P (f))
19605 {
19606 /* Menu bar lines are displayed in the desired matrix of the
19607 dummy window menu_bar_window. */
19608 struct window *menu_w;
19609 xassert (WINDOWP (f->menu_bar_window));
19610 menu_w = XWINDOW (f->menu_bar_window);
19611 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19612 MENU_FACE_ID);
19613 it.first_visible_x = 0;
19614 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19615 }
19616 else
19617 {
19618 /* This is a TTY frame, i.e. character hpos/vpos are used as
19619 pixel x/y. */
19620 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19621 MENU_FACE_ID);
19622 it.first_visible_x = 0;
19623 it.last_visible_x = FRAME_COLS (f);
19624 }
19625 #endif /* not USE_X_TOOLKIT */
19626
19627 /* FIXME: This should be controlled by a user option. See the
19628 comments in redisplay_tool_bar and display_mode_line about
19629 this. */
19630 it.paragraph_embedding = L2R;
19631
19632 if (! mode_line_inverse_video)
19633 /* Force the menu-bar to be displayed in the default face. */
19634 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19635
19636 /* Clear all rows of the menu bar. */
19637 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19638 {
19639 struct glyph_row *row = it.glyph_row + i;
19640 clear_glyph_row (row);
19641 row->enabled_p = 1;
19642 row->full_width_p = 1;
19643 }
19644
19645 /* Display all items of the menu bar. */
19646 items = FRAME_MENU_BAR_ITEMS (it.f);
19647 for (i = 0; i < ASIZE (items); i += 4)
19648 {
19649 Lisp_Object string;
19650
19651 /* Stop at nil string. */
19652 string = AREF (items, i + 1);
19653 if (NILP (string))
19654 break;
19655
19656 /* Remember where item was displayed. */
19657 ASET (items, i + 3, make_number (it.hpos));
19658
19659 /* Display the item, pad with one space. */
19660 if (it.current_x < it.last_visible_x)
19661 display_string (NULL, string, Qnil, 0, 0, &it,
19662 SCHARS (string) + 1, 0, 0, -1);
19663 }
19664
19665 /* Fill out the line with spaces. */
19666 if (it.current_x < it.last_visible_x)
19667 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19668
19669 /* Compute the total height of the lines. */
19670 compute_line_metrics (&it);
19671 }
19672
19673
19674 \f
19675 /***********************************************************************
19676 Mode Line
19677 ***********************************************************************/
19678
19679 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19680 FORCE is non-zero, redisplay mode lines unconditionally.
19681 Otherwise, redisplay only mode lines that are garbaged. Value is
19682 the number of windows whose mode lines were redisplayed. */
19683
19684 static int
19685 redisplay_mode_lines (Lisp_Object window, int force)
19686 {
19687 int nwindows = 0;
19688
19689 while (!NILP (window))
19690 {
19691 struct window *w = XWINDOW (window);
19692
19693 if (WINDOWP (w->hchild))
19694 nwindows += redisplay_mode_lines (w->hchild, force);
19695 else if (WINDOWP (w->vchild))
19696 nwindows += redisplay_mode_lines (w->vchild, force);
19697 else if (force
19698 || FRAME_GARBAGED_P (XFRAME (w->frame))
19699 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19700 {
19701 struct text_pos lpoint;
19702 struct buffer *old = current_buffer;
19703
19704 /* Set the window's buffer for the mode line display. */
19705 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19706 set_buffer_internal_1 (XBUFFER (w->buffer));
19707
19708 /* Point refers normally to the selected window. For any
19709 other window, set up appropriate value. */
19710 if (!EQ (window, selected_window))
19711 {
19712 struct text_pos pt;
19713
19714 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19715 if (CHARPOS (pt) < BEGV)
19716 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19717 else if (CHARPOS (pt) > (ZV - 1))
19718 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19719 else
19720 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19721 }
19722
19723 /* Display mode lines. */
19724 clear_glyph_matrix (w->desired_matrix);
19725 if (display_mode_lines (w))
19726 {
19727 ++nwindows;
19728 w->must_be_updated_p = 1;
19729 }
19730
19731 /* Restore old settings. */
19732 set_buffer_internal_1 (old);
19733 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19734 }
19735
19736 window = w->next;
19737 }
19738
19739 return nwindows;
19740 }
19741
19742
19743 /* Display the mode and/or header line of window W. Value is the
19744 sum number of mode lines and header lines displayed. */
19745
19746 static int
19747 display_mode_lines (struct window *w)
19748 {
19749 Lisp_Object old_selected_window, old_selected_frame;
19750 int n = 0;
19751
19752 old_selected_frame = selected_frame;
19753 selected_frame = w->frame;
19754 old_selected_window = selected_window;
19755 XSETWINDOW (selected_window, w);
19756
19757 /* These will be set while the mode line specs are processed. */
19758 line_number_displayed = 0;
19759 w->column_number_displayed = Qnil;
19760
19761 if (WINDOW_WANTS_MODELINE_P (w))
19762 {
19763 struct window *sel_w = XWINDOW (old_selected_window);
19764
19765 /* Select mode line face based on the real selected window. */
19766 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19767 BVAR (current_buffer, mode_line_format));
19768 ++n;
19769 }
19770
19771 if (WINDOW_WANTS_HEADER_LINE_P (w))
19772 {
19773 display_mode_line (w, HEADER_LINE_FACE_ID,
19774 BVAR (current_buffer, header_line_format));
19775 ++n;
19776 }
19777
19778 selected_frame = old_selected_frame;
19779 selected_window = old_selected_window;
19780 return n;
19781 }
19782
19783
19784 /* Display mode or header line of window W. FACE_ID specifies which
19785 line to display; it is either MODE_LINE_FACE_ID or
19786 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19787 display. Value is the pixel height of the mode/header line
19788 displayed. */
19789
19790 static int
19791 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19792 {
19793 struct it it;
19794 struct face *face;
19795 ptrdiff_t count = SPECPDL_INDEX ();
19796
19797 init_iterator (&it, w, -1, -1, NULL, face_id);
19798 /* Don't extend on a previously drawn mode-line.
19799 This may happen if called from pos_visible_p. */
19800 it.glyph_row->enabled_p = 0;
19801 prepare_desired_row (it.glyph_row);
19802
19803 it.glyph_row->mode_line_p = 1;
19804
19805 if (! mode_line_inverse_video)
19806 /* Force the mode-line to be displayed in the default face. */
19807 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19808
19809 /* FIXME: This should be controlled by a user option. But
19810 supporting such an option is not trivial, since the mode line is
19811 made up of many separate strings. */
19812 it.paragraph_embedding = L2R;
19813
19814 record_unwind_protect (unwind_format_mode_line,
19815 format_mode_line_unwind_data (NULL, Qnil, 0));
19816
19817 mode_line_target = MODE_LINE_DISPLAY;
19818
19819 /* Temporarily make frame's keyboard the current kboard so that
19820 kboard-local variables in the mode_line_format will get the right
19821 values. */
19822 push_kboard (FRAME_KBOARD (it.f));
19823 record_unwind_save_match_data ();
19824 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19825 pop_kboard ();
19826
19827 unbind_to (count, Qnil);
19828
19829 /* Fill up with spaces. */
19830 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19831
19832 compute_line_metrics (&it);
19833 it.glyph_row->full_width_p = 1;
19834 it.glyph_row->continued_p = 0;
19835 it.glyph_row->truncated_on_left_p = 0;
19836 it.glyph_row->truncated_on_right_p = 0;
19837
19838 /* Make a 3D mode-line have a shadow at its right end. */
19839 face = FACE_FROM_ID (it.f, face_id);
19840 extend_face_to_end_of_line (&it);
19841 if (face->box != FACE_NO_BOX)
19842 {
19843 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19844 + it.glyph_row->used[TEXT_AREA] - 1);
19845 last->right_box_line_p = 1;
19846 }
19847
19848 return it.glyph_row->height;
19849 }
19850
19851 /* Move element ELT in LIST to the front of LIST.
19852 Return the updated list. */
19853
19854 static Lisp_Object
19855 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19856 {
19857 register Lisp_Object tail, prev;
19858 register Lisp_Object tem;
19859
19860 tail = list;
19861 prev = Qnil;
19862 while (CONSP (tail))
19863 {
19864 tem = XCAR (tail);
19865
19866 if (EQ (elt, tem))
19867 {
19868 /* Splice out the link TAIL. */
19869 if (NILP (prev))
19870 list = XCDR (tail);
19871 else
19872 Fsetcdr (prev, XCDR (tail));
19873
19874 /* Now make it the first. */
19875 Fsetcdr (tail, list);
19876 return tail;
19877 }
19878 else
19879 prev = tail;
19880 tail = XCDR (tail);
19881 QUIT;
19882 }
19883
19884 /* Not found--return unchanged LIST. */
19885 return list;
19886 }
19887
19888 /* Contribute ELT to the mode line for window IT->w. How it
19889 translates into text depends on its data type.
19890
19891 IT describes the display environment in which we display, as usual.
19892
19893 DEPTH is the depth in recursion. It is used to prevent
19894 infinite recursion here.
19895
19896 FIELD_WIDTH is the number of characters the display of ELT should
19897 occupy in the mode line, and PRECISION is the maximum number of
19898 characters to display from ELT's representation. See
19899 display_string for details.
19900
19901 Returns the hpos of the end of the text generated by ELT.
19902
19903 PROPS is a property list to add to any string we encounter.
19904
19905 If RISKY is nonzero, remove (disregard) any properties in any string
19906 we encounter, and ignore :eval and :propertize.
19907
19908 The global variable `mode_line_target' determines whether the
19909 output is passed to `store_mode_line_noprop',
19910 `store_mode_line_string', or `display_string'. */
19911
19912 static int
19913 display_mode_element (struct it *it, int depth, int field_width, int precision,
19914 Lisp_Object elt, Lisp_Object props, int risky)
19915 {
19916 int n = 0, field, prec;
19917 int literal = 0;
19918
19919 tail_recurse:
19920 if (depth > 100)
19921 elt = build_string ("*too-deep*");
19922
19923 depth++;
19924
19925 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19926 {
19927 case Lisp_String:
19928 {
19929 /* A string: output it and check for %-constructs within it. */
19930 unsigned char c;
19931 ptrdiff_t offset = 0;
19932
19933 if (SCHARS (elt) > 0
19934 && (!NILP (props) || risky))
19935 {
19936 Lisp_Object oprops, aelt;
19937 oprops = Ftext_properties_at (make_number (0), elt);
19938
19939 /* If the starting string's properties are not what
19940 we want, translate the string. Also, if the string
19941 is risky, do that anyway. */
19942
19943 if (NILP (Fequal (props, oprops)) || risky)
19944 {
19945 /* If the starting string has properties,
19946 merge the specified ones onto the existing ones. */
19947 if (! NILP (oprops) && !risky)
19948 {
19949 Lisp_Object tem;
19950
19951 oprops = Fcopy_sequence (oprops);
19952 tem = props;
19953 while (CONSP (tem))
19954 {
19955 oprops = Fplist_put (oprops, XCAR (tem),
19956 XCAR (XCDR (tem)));
19957 tem = XCDR (XCDR (tem));
19958 }
19959 props = oprops;
19960 }
19961
19962 aelt = Fassoc (elt, mode_line_proptrans_alist);
19963 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19964 {
19965 /* AELT is what we want. Move it to the front
19966 without consing. */
19967 elt = XCAR (aelt);
19968 mode_line_proptrans_alist
19969 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19970 }
19971 else
19972 {
19973 Lisp_Object tem;
19974
19975 /* If AELT has the wrong props, it is useless.
19976 so get rid of it. */
19977 if (! NILP (aelt))
19978 mode_line_proptrans_alist
19979 = Fdelq (aelt, mode_line_proptrans_alist);
19980
19981 elt = Fcopy_sequence (elt);
19982 Fset_text_properties (make_number (0), Flength (elt),
19983 props, elt);
19984 /* Add this item to mode_line_proptrans_alist. */
19985 mode_line_proptrans_alist
19986 = Fcons (Fcons (elt, props),
19987 mode_line_proptrans_alist);
19988 /* Truncate mode_line_proptrans_alist
19989 to at most 50 elements. */
19990 tem = Fnthcdr (make_number (50),
19991 mode_line_proptrans_alist);
19992 if (! NILP (tem))
19993 XSETCDR (tem, Qnil);
19994 }
19995 }
19996 }
19997
19998 offset = 0;
19999
20000 if (literal)
20001 {
20002 prec = precision - n;
20003 switch (mode_line_target)
20004 {
20005 case MODE_LINE_NOPROP:
20006 case MODE_LINE_TITLE:
20007 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20008 break;
20009 case MODE_LINE_STRING:
20010 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20011 break;
20012 case MODE_LINE_DISPLAY:
20013 n += display_string (NULL, elt, Qnil, 0, 0, it,
20014 0, prec, 0, STRING_MULTIBYTE (elt));
20015 break;
20016 }
20017
20018 break;
20019 }
20020
20021 /* Handle the non-literal case. */
20022
20023 while ((precision <= 0 || n < precision)
20024 && SREF (elt, offset) != 0
20025 && (mode_line_target != MODE_LINE_DISPLAY
20026 || it->current_x < it->last_visible_x))
20027 {
20028 ptrdiff_t last_offset = offset;
20029
20030 /* Advance to end of string or next format specifier. */
20031 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20032 ;
20033
20034 if (offset - 1 != last_offset)
20035 {
20036 ptrdiff_t nchars, nbytes;
20037
20038 /* Output to end of string or up to '%'. Field width
20039 is length of string. Don't output more than
20040 PRECISION allows us. */
20041 offset--;
20042
20043 prec = c_string_width (SDATA (elt) + last_offset,
20044 offset - last_offset, precision - n,
20045 &nchars, &nbytes);
20046
20047 switch (mode_line_target)
20048 {
20049 case MODE_LINE_NOPROP:
20050 case MODE_LINE_TITLE:
20051 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20052 break;
20053 case MODE_LINE_STRING:
20054 {
20055 ptrdiff_t bytepos = last_offset;
20056 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20057 ptrdiff_t endpos = (precision <= 0
20058 ? string_byte_to_char (elt, offset)
20059 : charpos + nchars);
20060
20061 n += store_mode_line_string (NULL,
20062 Fsubstring (elt, make_number (charpos),
20063 make_number (endpos)),
20064 0, 0, 0, Qnil);
20065 }
20066 break;
20067 case MODE_LINE_DISPLAY:
20068 {
20069 ptrdiff_t bytepos = last_offset;
20070 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20071
20072 if (precision <= 0)
20073 nchars = string_byte_to_char (elt, offset) - charpos;
20074 n += display_string (NULL, elt, Qnil, 0, charpos,
20075 it, 0, nchars, 0,
20076 STRING_MULTIBYTE (elt));
20077 }
20078 break;
20079 }
20080 }
20081 else /* c == '%' */
20082 {
20083 ptrdiff_t percent_position = offset;
20084
20085 /* Get the specified minimum width. Zero means
20086 don't pad. */
20087 field = 0;
20088 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20089 field = field * 10 + c - '0';
20090
20091 /* Don't pad beyond the total padding allowed. */
20092 if (field_width - n > 0 && field > field_width - n)
20093 field = field_width - n;
20094
20095 /* Note that either PRECISION <= 0 or N < PRECISION. */
20096 prec = precision - n;
20097
20098 if (c == 'M')
20099 n += display_mode_element (it, depth, field, prec,
20100 Vglobal_mode_string, props,
20101 risky);
20102 else if (c != 0)
20103 {
20104 int multibyte;
20105 ptrdiff_t bytepos, charpos;
20106 const char *spec;
20107 Lisp_Object string;
20108
20109 bytepos = percent_position;
20110 charpos = (STRING_MULTIBYTE (elt)
20111 ? string_byte_to_char (elt, bytepos)
20112 : bytepos);
20113 spec = decode_mode_spec (it->w, c, field, &string);
20114 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20115
20116 switch (mode_line_target)
20117 {
20118 case MODE_LINE_NOPROP:
20119 case MODE_LINE_TITLE:
20120 n += store_mode_line_noprop (spec, field, prec);
20121 break;
20122 case MODE_LINE_STRING:
20123 {
20124 Lisp_Object tem = build_string (spec);
20125 props = Ftext_properties_at (make_number (charpos), elt);
20126 /* Should only keep face property in props */
20127 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20128 }
20129 break;
20130 case MODE_LINE_DISPLAY:
20131 {
20132 int nglyphs_before, nwritten;
20133
20134 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20135 nwritten = display_string (spec, string, elt,
20136 charpos, 0, it,
20137 field, prec, 0,
20138 multibyte);
20139
20140 /* Assign to the glyphs written above the
20141 string where the `%x' came from, position
20142 of the `%'. */
20143 if (nwritten > 0)
20144 {
20145 struct glyph *glyph
20146 = (it->glyph_row->glyphs[TEXT_AREA]
20147 + nglyphs_before);
20148 int i;
20149
20150 for (i = 0; i < nwritten; ++i)
20151 {
20152 glyph[i].object = elt;
20153 glyph[i].charpos = charpos;
20154 }
20155
20156 n += nwritten;
20157 }
20158 }
20159 break;
20160 }
20161 }
20162 else /* c == 0 */
20163 break;
20164 }
20165 }
20166 }
20167 break;
20168
20169 case Lisp_Symbol:
20170 /* A symbol: process the value of the symbol recursively
20171 as if it appeared here directly. Avoid error if symbol void.
20172 Special case: if value of symbol is a string, output the string
20173 literally. */
20174 {
20175 register Lisp_Object tem;
20176
20177 /* If the variable is not marked as risky to set
20178 then its contents are risky to use. */
20179 if (NILP (Fget (elt, Qrisky_local_variable)))
20180 risky = 1;
20181
20182 tem = Fboundp (elt);
20183 if (!NILP (tem))
20184 {
20185 tem = Fsymbol_value (elt);
20186 /* If value is a string, output that string literally:
20187 don't check for % within it. */
20188 if (STRINGP (tem))
20189 literal = 1;
20190
20191 if (!EQ (tem, elt))
20192 {
20193 /* Give up right away for nil or t. */
20194 elt = tem;
20195 goto tail_recurse;
20196 }
20197 }
20198 }
20199 break;
20200
20201 case Lisp_Cons:
20202 {
20203 register Lisp_Object car, tem;
20204
20205 /* A cons cell: five distinct cases.
20206 If first element is :eval or :propertize, do something special.
20207 If first element is a string or a cons, process all the elements
20208 and effectively concatenate them.
20209 If first element is a negative number, truncate displaying cdr to
20210 at most that many characters. If positive, pad (with spaces)
20211 to at least that many characters.
20212 If first element is a symbol, process the cadr or caddr recursively
20213 according to whether the symbol's value is non-nil or nil. */
20214 car = XCAR (elt);
20215 if (EQ (car, QCeval))
20216 {
20217 /* An element of the form (:eval FORM) means evaluate FORM
20218 and use the result as mode line elements. */
20219
20220 if (risky)
20221 break;
20222
20223 if (CONSP (XCDR (elt)))
20224 {
20225 Lisp_Object spec;
20226 spec = safe_eval (XCAR (XCDR (elt)));
20227 n += display_mode_element (it, depth, field_width - n,
20228 precision - n, spec, props,
20229 risky);
20230 }
20231 }
20232 else if (EQ (car, QCpropertize))
20233 {
20234 /* An element of the form (:propertize ELT PROPS...)
20235 means display ELT but applying properties PROPS. */
20236
20237 if (risky)
20238 break;
20239
20240 if (CONSP (XCDR (elt)))
20241 n += display_mode_element (it, depth, field_width - n,
20242 precision - n, XCAR (XCDR (elt)),
20243 XCDR (XCDR (elt)), risky);
20244 }
20245 else if (SYMBOLP (car))
20246 {
20247 tem = Fboundp (car);
20248 elt = XCDR (elt);
20249 if (!CONSP (elt))
20250 goto invalid;
20251 /* elt is now the cdr, and we know it is a cons cell.
20252 Use its car if CAR has a non-nil value. */
20253 if (!NILP (tem))
20254 {
20255 tem = Fsymbol_value (car);
20256 if (!NILP (tem))
20257 {
20258 elt = XCAR (elt);
20259 goto tail_recurse;
20260 }
20261 }
20262 /* Symbol's value is nil (or symbol is unbound)
20263 Get the cddr of the original list
20264 and if possible find the caddr and use that. */
20265 elt = XCDR (elt);
20266 if (NILP (elt))
20267 break;
20268 else if (!CONSP (elt))
20269 goto invalid;
20270 elt = XCAR (elt);
20271 goto tail_recurse;
20272 }
20273 else if (INTEGERP (car))
20274 {
20275 register int lim = XINT (car);
20276 elt = XCDR (elt);
20277 if (lim < 0)
20278 {
20279 /* Negative int means reduce maximum width. */
20280 if (precision <= 0)
20281 precision = -lim;
20282 else
20283 precision = min (precision, -lim);
20284 }
20285 else if (lim > 0)
20286 {
20287 /* Padding specified. Don't let it be more than
20288 current maximum. */
20289 if (precision > 0)
20290 lim = min (precision, lim);
20291
20292 /* If that's more padding than already wanted, queue it.
20293 But don't reduce padding already specified even if
20294 that is beyond the current truncation point. */
20295 field_width = max (lim, field_width);
20296 }
20297 goto tail_recurse;
20298 }
20299 else if (STRINGP (car) || CONSP (car))
20300 {
20301 Lisp_Object halftail = elt;
20302 int len = 0;
20303
20304 while (CONSP (elt)
20305 && (precision <= 0 || n < precision))
20306 {
20307 n += display_mode_element (it, depth,
20308 /* Do padding only after the last
20309 element in the list. */
20310 (! CONSP (XCDR (elt))
20311 ? field_width - n
20312 : 0),
20313 precision - n, XCAR (elt),
20314 props, risky);
20315 elt = XCDR (elt);
20316 len++;
20317 if ((len & 1) == 0)
20318 halftail = XCDR (halftail);
20319 /* Check for cycle. */
20320 if (EQ (halftail, elt))
20321 break;
20322 }
20323 }
20324 }
20325 break;
20326
20327 default:
20328 invalid:
20329 elt = build_string ("*invalid*");
20330 goto tail_recurse;
20331 }
20332
20333 /* Pad to FIELD_WIDTH. */
20334 if (field_width > 0 && n < field_width)
20335 {
20336 switch (mode_line_target)
20337 {
20338 case MODE_LINE_NOPROP:
20339 case MODE_LINE_TITLE:
20340 n += store_mode_line_noprop ("", field_width - n, 0);
20341 break;
20342 case MODE_LINE_STRING:
20343 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20344 break;
20345 case MODE_LINE_DISPLAY:
20346 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20347 0, 0, 0);
20348 break;
20349 }
20350 }
20351
20352 return n;
20353 }
20354
20355 /* Store a mode-line string element in mode_line_string_list.
20356
20357 If STRING is non-null, display that C string. Otherwise, the Lisp
20358 string LISP_STRING is displayed.
20359
20360 FIELD_WIDTH is the minimum number of output glyphs to produce.
20361 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20362 with spaces. FIELD_WIDTH <= 0 means don't pad.
20363
20364 PRECISION is the maximum number of characters to output from
20365 STRING. PRECISION <= 0 means don't truncate the string.
20366
20367 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20368 properties to the string.
20369
20370 PROPS are the properties to add to the string.
20371 The mode_line_string_face face property is always added to the string.
20372 */
20373
20374 static int
20375 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20376 int field_width, int precision, Lisp_Object props)
20377 {
20378 ptrdiff_t len;
20379 int n = 0;
20380
20381 if (string != NULL)
20382 {
20383 len = strlen (string);
20384 if (precision > 0 && len > precision)
20385 len = precision;
20386 lisp_string = make_string (string, len);
20387 if (NILP (props))
20388 props = mode_line_string_face_prop;
20389 else if (!NILP (mode_line_string_face))
20390 {
20391 Lisp_Object face = Fplist_get (props, Qface);
20392 props = Fcopy_sequence (props);
20393 if (NILP (face))
20394 face = mode_line_string_face;
20395 else
20396 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20397 props = Fplist_put (props, Qface, face);
20398 }
20399 Fadd_text_properties (make_number (0), make_number (len),
20400 props, lisp_string);
20401 }
20402 else
20403 {
20404 len = XFASTINT (Flength (lisp_string));
20405 if (precision > 0 && len > precision)
20406 {
20407 len = precision;
20408 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20409 precision = -1;
20410 }
20411 if (!NILP (mode_line_string_face))
20412 {
20413 Lisp_Object face;
20414 if (NILP (props))
20415 props = Ftext_properties_at (make_number (0), lisp_string);
20416 face = Fplist_get (props, Qface);
20417 if (NILP (face))
20418 face = mode_line_string_face;
20419 else
20420 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20421 props = Fcons (Qface, Fcons (face, Qnil));
20422 if (copy_string)
20423 lisp_string = Fcopy_sequence (lisp_string);
20424 }
20425 if (!NILP (props))
20426 Fadd_text_properties (make_number (0), make_number (len),
20427 props, lisp_string);
20428 }
20429
20430 if (len > 0)
20431 {
20432 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20433 n += len;
20434 }
20435
20436 if (field_width > len)
20437 {
20438 field_width -= len;
20439 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20440 if (!NILP (props))
20441 Fadd_text_properties (make_number (0), make_number (field_width),
20442 props, lisp_string);
20443 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20444 n += field_width;
20445 }
20446
20447 return n;
20448 }
20449
20450
20451 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20452 1, 4, 0,
20453 doc: /* Format a string out of a mode line format specification.
20454 First arg FORMAT specifies the mode line format (see `mode-line-format'
20455 for details) to use.
20456
20457 By default, the format is evaluated for the currently selected window.
20458
20459 Optional second arg FACE specifies the face property to put on all
20460 characters for which no face is specified. The value nil means the
20461 default face. The value t means whatever face the window's mode line
20462 currently uses (either `mode-line' or `mode-line-inactive',
20463 depending on whether the window is the selected window or not).
20464 An integer value means the value string has no text
20465 properties.
20466
20467 Optional third and fourth args WINDOW and BUFFER specify the window
20468 and buffer to use as the context for the formatting (defaults
20469 are the selected window and the WINDOW's buffer). */)
20470 (Lisp_Object format, Lisp_Object face,
20471 Lisp_Object window, Lisp_Object buffer)
20472 {
20473 struct it it;
20474 int len;
20475 struct window *w;
20476 struct buffer *old_buffer = NULL;
20477 int face_id;
20478 int no_props = INTEGERP (face);
20479 ptrdiff_t count = SPECPDL_INDEX ();
20480 Lisp_Object str;
20481 int string_start = 0;
20482
20483 if (NILP (window))
20484 window = selected_window;
20485 CHECK_WINDOW (window);
20486 w = XWINDOW (window);
20487
20488 if (NILP (buffer))
20489 buffer = w->buffer;
20490 CHECK_BUFFER (buffer);
20491
20492 /* Make formatting the modeline a non-op when noninteractive, otherwise
20493 there will be problems later caused by a partially initialized frame. */
20494 if (NILP (format) || noninteractive)
20495 return empty_unibyte_string;
20496
20497 if (no_props)
20498 face = Qnil;
20499
20500 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20501 : EQ (face, Qt) ? (EQ (window, selected_window)
20502 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20503 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20504 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20505 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20506 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20507 : DEFAULT_FACE_ID;
20508
20509 if (XBUFFER (buffer) != current_buffer)
20510 old_buffer = current_buffer;
20511
20512 /* Save things including mode_line_proptrans_alist,
20513 and set that to nil so that we don't alter the outer value. */
20514 record_unwind_protect (unwind_format_mode_line,
20515 format_mode_line_unwind_data
20516 (old_buffer, selected_window, 1));
20517 mode_line_proptrans_alist = Qnil;
20518
20519 Fselect_window (window, Qt);
20520 if (old_buffer)
20521 set_buffer_internal_1 (XBUFFER (buffer));
20522
20523 init_iterator (&it, w, -1, -1, NULL, face_id);
20524
20525 if (no_props)
20526 {
20527 mode_line_target = MODE_LINE_NOPROP;
20528 mode_line_string_face_prop = Qnil;
20529 mode_line_string_list = Qnil;
20530 string_start = MODE_LINE_NOPROP_LEN (0);
20531 }
20532 else
20533 {
20534 mode_line_target = MODE_LINE_STRING;
20535 mode_line_string_list = Qnil;
20536 mode_line_string_face = face;
20537 mode_line_string_face_prop
20538 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20539 }
20540
20541 push_kboard (FRAME_KBOARD (it.f));
20542 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20543 pop_kboard ();
20544
20545 if (no_props)
20546 {
20547 len = MODE_LINE_NOPROP_LEN (string_start);
20548 str = make_string (mode_line_noprop_buf + string_start, len);
20549 }
20550 else
20551 {
20552 mode_line_string_list = Fnreverse (mode_line_string_list);
20553 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20554 empty_unibyte_string);
20555 }
20556
20557 unbind_to (count, Qnil);
20558 return str;
20559 }
20560
20561 /* Write a null-terminated, right justified decimal representation of
20562 the positive integer D to BUF using a minimal field width WIDTH. */
20563
20564 static void
20565 pint2str (register char *buf, register int width, register ptrdiff_t d)
20566 {
20567 register char *p = buf;
20568
20569 if (d <= 0)
20570 *p++ = '0';
20571 else
20572 {
20573 while (d > 0)
20574 {
20575 *p++ = d % 10 + '0';
20576 d /= 10;
20577 }
20578 }
20579
20580 for (width -= (int) (p - buf); width > 0; --width)
20581 *p++ = ' ';
20582 *p-- = '\0';
20583 while (p > buf)
20584 {
20585 d = *buf;
20586 *buf++ = *p;
20587 *p-- = d;
20588 }
20589 }
20590
20591 /* Write a null-terminated, right justified decimal and "human
20592 readable" representation of the nonnegative integer D to BUF using
20593 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20594
20595 static const char power_letter[] =
20596 {
20597 0, /* no letter */
20598 'k', /* kilo */
20599 'M', /* mega */
20600 'G', /* giga */
20601 'T', /* tera */
20602 'P', /* peta */
20603 'E', /* exa */
20604 'Z', /* zetta */
20605 'Y' /* yotta */
20606 };
20607
20608 static void
20609 pint2hrstr (char *buf, int width, ptrdiff_t d)
20610 {
20611 /* We aim to represent the nonnegative integer D as
20612 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20613 ptrdiff_t quotient = d;
20614 int remainder = 0;
20615 /* -1 means: do not use TENTHS. */
20616 int tenths = -1;
20617 int exponent = 0;
20618
20619 /* Length of QUOTIENT.TENTHS as a string. */
20620 int length;
20621
20622 char * psuffix;
20623 char * p;
20624
20625 if (1000 <= quotient)
20626 {
20627 /* Scale to the appropriate EXPONENT. */
20628 do
20629 {
20630 remainder = quotient % 1000;
20631 quotient /= 1000;
20632 exponent++;
20633 }
20634 while (1000 <= quotient);
20635
20636 /* Round to nearest and decide whether to use TENTHS or not. */
20637 if (quotient <= 9)
20638 {
20639 tenths = remainder / 100;
20640 if (50 <= remainder % 100)
20641 {
20642 if (tenths < 9)
20643 tenths++;
20644 else
20645 {
20646 quotient++;
20647 if (quotient == 10)
20648 tenths = -1;
20649 else
20650 tenths = 0;
20651 }
20652 }
20653 }
20654 else
20655 if (500 <= remainder)
20656 {
20657 if (quotient < 999)
20658 quotient++;
20659 else
20660 {
20661 quotient = 1;
20662 exponent++;
20663 tenths = 0;
20664 }
20665 }
20666 }
20667
20668 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20669 if (tenths == -1 && quotient <= 99)
20670 if (quotient <= 9)
20671 length = 1;
20672 else
20673 length = 2;
20674 else
20675 length = 3;
20676 p = psuffix = buf + max (width, length);
20677
20678 /* Print EXPONENT. */
20679 *psuffix++ = power_letter[exponent];
20680 *psuffix = '\0';
20681
20682 /* Print TENTHS. */
20683 if (tenths >= 0)
20684 {
20685 *--p = '0' + tenths;
20686 *--p = '.';
20687 }
20688
20689 /* Print QUOTIENT. */
20690 do
20691 {
20692 int digit = quotient % 10;
20693 *--p = '0' + digit;
20694 }
20695 while ((quotient /= 10) != 0);
20696
20697 /* Print leading spaces. */
20698 while (buf < p)
20699 *--p = ' ';
20700 }
20701
20702 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20703 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20704 type of CODING_SYSTEM. Return updated pointer into BUF. */
20705
20706 static unsigned char invalid_eol_type[] = "(*invalid*)";
20707
20708 static char *
20709 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20710 {
20711 Lisp_Object val;
20712 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20713 const unsigned char *eol_str;
20714 int eol_str_len;
20715 /* The EOL conversion we are using. */
20716 Lisp_Object eoltype;
20717
20718 val = CODING_SYSTEM_SPEC (coding_system);
20719 eoltype = Qnil;
20720
20721 if (!VECTORP (val)) /* Not yet decided. */
20722 {
20723 if (multibyte)
20724 *buf++ = '-';
20725 if (eol_flag)
20726 eoltype = eol_mnemonic_undecided;
20727 /* Don't mention EOL conversion if it isn't decided. */
20728 }
20729 else
20730 {
20731 Lisp_Object attrs;
20732 Lisp_Object eolvalue;
20733
20734 attrs = AREF (val, 0);
20735 eolvalue = AREF (val, 2);
20736
20737 if (multibyte)
20738 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20739
20740 if (eol_flag)
20741 {
20742 /* The EOL conversion that is normal on this system. */
20743
20744 if (NILP (eolvalue)) /* Not yet decided. */
20745 eoltype = eol_mnemonic_undecided;
20746 else if (VECTORP (eolvalue)) /* Not yet decided. */
20747 eoltype = eol_mnemonic_undecided;
20748 else /* eolvalue is Qunix, Qdos, or Qmac. */
20749 eoltype = (EQ (eolvalue, Qunix)
20750 ? eol_mnemonic_unix
20751 : (EQ (eolvalue, Qdos) == 1
20752 ? eol_mnemonic_dos : eol_mnemonic_mac));
20753 }
20754 }
20755
20756 if (eol_flag)
20757 {
20758 /* Mention the EOL conversion if it is not the usual one. */
20759 if (STRINGP (eoltype))
20760 {
20761 eol_str = SDATA (eoltype);
20762 eol_str_len = SBYTES (eoltype);
20763 }
20764 else if (CHARACTERP (eoltype))
20765 {
20766 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20767 int c = XFASTINT (eoltype);
20768 eol_str_len = CHAR_STRING (c, tmp);
20769 eol_str = tmp;
20770 }
20771 else
20772 {
20773 eol_str = invalid_eol_type;
20774 eol_str_len = sizeof (invalid_eol_type) - 1;
20775 }
20776 memcpy (buf, eol_str, eol_str_len);
20777 buf += eol_str_len;
20778 }
20779
20780 return buf;
20781 }
20782
20783 /* Return a string for the output of a mode line %-spec for window W,
20784 generated by character C. FIELD_WIDTH > 0 means pad the string
20785 returned with spaces to that value. Return a Lisp string in
20786 *STRING if the resulting string is taken from that Lisp string.
20787
20788 Note we operate on the current buffer for most purposes,
20789 the exception being w->base_line_pos. */
20790
20791 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20792
20793 static const char *
20794 decode_mode_spec (struct window *w, register int c, int field_width,
20795 Lisp_Object *string)
20796 {
20797 Lisp_Object obj;
20798 struct frame *f = XFRAME (WINDOW_FRAME (w));
20799 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20800 struct buffer *b = current_buffer;
20801
20802 obj = Qnil;
20803 *string = Qnil;
20804
20805 switch (c)
20806 {
20807 case '*':
20808 if (!NILP (BVAR (b, read_only)))
20809 return "%";
20810 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20811 return "*";
20812 return "-";
20813
20814 case '+':
20815 /* This differs from %* only for a modified read-only buffer. */
20816 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20817 return "*";
20818 if (!NILP (BVAR (b, read_only)))
20819 return "%";
20820 return "-";
20821
20822 case '&':
20823 /* This differs from %* in ignoring read-only-ness. */
20824 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20825 return "*";
20826 return "-";
20827
20828 case '%':
20829 return "%";
20830
20831 case '[':
20832 {
20833 int i;
20834 char *p;
20835
20836 if (command_loop_level > 5)
20837 return "[[[... ";
20838 p = decode_mode_spec_buf;
20839 for (i = 0; i < command_loop_level; i++)
20840 *p++ = '[';
20841 *p = 0;
20842 return decode_mode_spec_buf;
20843 }
20844
20845 case ']':
20846 {
20847 int i;
20848 char *p;
20849
20850 if (command_loop_level > 5)
20851 return " ...]]]";
20852 p = decode_mode_spec_buf;
20853 for (i = 0; i < command_loop_level; i++)
20854 *p++ = ']';
20855 *p = 0;
20856 return decode_mode_spec_buf;
20857 }
20858
20859 case '-':
20860 {
20861 register int i;
20862
20863 /* Let lots_of_dashes be a string of infinite length. */
20864 if (mode_line_target == MODE_LINE_NOPROP ||
20865 mode_line_target == MODE_LINE_STRING)
20866 return "--";
20867 if (field_width <= 0
20868 || field_width > sizeof (lots_of_dashes))
20869 {
20870 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20871 decode_mode_spec_buf[i] = '-';
20872 decode_mode_spec_buf[i] = '\0';
20873 return decode_mode_spec_buf;
20874 }
20875 else
20876 return lots_of_dashes;
20877 }
20878
20879 case 'b':
20880 obj = BVAR (b, name);
20881 break;
20882
20883 case 'c':
20884 /* %c and %l are ignored in `frame-title-format'.
20885 (In redisplay_internal, the frame title is drawn _before_ the
20886 windows are updated, so the stuff which depends on actual
20887 window contents (such as %l) may fail to render properly, or
20888 even crash emacs.) */
20889 if (mode_line_target == MODE_LINE_TITLE)
20890 return "";
20891 else
20892 {
20893 ptrdiff_t col = current_column ();
20894 w->column_number_displayed = make_number (col);
20895 pint2str (decode_mode_spec_buf, field_width, col);
20896 return decode_mode_spec_buf;
20897 }
20898
20899 case 'e':
20900 #ifndef SYSTEM_MALLOC
20901 {
20902 if (NILP (Vmemory_full))
20903 return "";
20904 else
20905 return "!MEM FULL! ";
20906 }
20907 #else
20908 return "";
20909 #endif
20910
20911 case 'F':
20912 /* %F displays the frame name. */
20913 if (!NILP (f->title))
20914 return SSDATA (f->title);
20915 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20916 return SSDATA (f->name);
20917 return "Emacs";
20918
20919 case 'f':
20920 obj = BVAR (b, filename);
20921 break;
20922
20923 case 'i':
20924 {
20925 ptrdiff_t size = ZV - BEGV;
20926 pint2str (decode_mode_spec_buf, field_width, size);
20927 return decode_mode_spec_buf;
20928 }
20929
20930 case 'I':
20931 {
20932 ptrdiff_t size = ZV - BEGV;
20933 pint2hrstr (decode_mode_spec_buf, field_width, size);
20934 return decode_mode_spec_buf;
20935 }
20936
20937 case 'l':
20938 {
20939 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
20940 ptrdiff_t topline, nlines, height;
20941 ptrdiff_t junk;
20942
20943 /* %c and %l are ignored in `frame-title-format'. */
20944 if (mode_line_target == MODE_LINE_TITLE)
20945 return "";
20946
20947 startpos = XMARKER (w->start)->charpos;
20948 startpos_byte = marker_byte_position (w->start);
20949 height = WINDOW_TOTAL_LINES (w);
20950
20951 /* If we decided that this buffer isn't suitable for line numbers,
20952 don't forget that too fast. */
20953 if (EQ (w->base_line_pos, w->buffer))
20954 goto no_value;
20955 /* But do forget it, if the window shows a different buffer now. */
20956 else if (BUFFERP (w->base_line_pos))
20957 w->base_line_pos = Qnil;
20958
20959 /* If the buffer is very big, don't waste time. */
20960 if (INTEGERP (Vline_number_display_limit)
20961 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20962 {
20963 w->base_line_pos = Qnil;
20964 w->base_line_number = Qnil;
20965 goto no_value;
20966 }
20967
20968 if (INTEGERP (w->base_line_number)
20969 && INTEGERP (w->base_line_pos)
20970 && XFASTINT (w->base_line_pos) <= startpos)
20971 {
20972 line = XFASTINT (w->base_line_number);
20973 linepos = XFASTINT (w->base_line_pos);
20974 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20975 }
20976 else
20977 {
20978 line = 1;
20979 linepos = BUF_BEGV (b);
20980 linepos_byte = BUF_BEGV_BYTE (b);
20981 }
20982
20983 /* Count lines from base line to window start position. */
20984 nlines = display_count_lines (linepos_byte,
20985 startpos_byte,
20986 startpos, &junk);
20987
20988 topline = nlines + line;
20989
20990 /* Determine a new base line, if the old one is too close
20991 or too far away, or if we did not have one.
20992 "Too close" means it's plausible a scroll-down would
20993 go back past it. */
20994 if (startpos == BUF_BEGV (b))
20995 {
20996 w->base_line_number = make_number (topline);
20997 w->base_line_pos = make_number (BUF_BEGV (b));
20998 }
20999 else if (nlines < height + 25 || nlines > height * 3 + 50
21000 || linepos == BUF_BEGV (b))
21001 {
21002 ptrdiff_t limit = BUF_BEGV (b);
21003 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21004 ptrdiff_t position;
21005 ptrdiff_t distance =
21006 (height * 2 + 30) * line_number_display_limit_width;
21007
21008 if (startpos - distance > limit)
21009 {
21010 limit = startpos - distance;
21011 limit_byte = CHAR_TO_BYTE (limit);
21012 }
21013
21014 nlines = display_count_lines (startpos_byte,
21015 limit_byte,
21016 - (height * 2 + 30),
21017 &position);
21018 /* If we couldn't find the lines we wanted within
21019 line_number_display_limit_width chars per line,
21020 give up on line numbers for this window. */
21021 if (position == limit_byte && limit == startpos - distance)
21022 {
21023 w->base_line_pos = w->buffer;
21024 w->base_line_number = Qnil;
21025 goto no_value;
21026 }
21027
21028 w->base_line_number = make_number (topline - nlines);
21029 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21030 }
21031
21032 /* Now count lines from the start pos to point. */
21033 nlines = display_count_lines (startpos_byte,
21034 PT_BYTE, PT, &junk);
21035
21036 /* Record that we did display the line number. */
21037 line_number_displayed = 1;
21038
21039 /* Make the string to show. */
21040 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21041 return decode_mode_spec_buf;
21042 no_value:
21043 {
21044 char* p = decode_mode_spec_buf;
21045 int pad = field_width - 2;
21046 while (pad-- > 0)
21047 *p++ = ' ';
21048 *p++ = '?';
21049 *p++ = '?';
21050 *p = '\0';
21051 return decode_mode_spec_buf;
21052 }
21053 }
21054 break;
21055
21056 case 'm':
21057 obj = BVAR (b, mode_name);
21058 break;
21059
21060 case 'n':
21061 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21062 return " Narrow";
21063 break;
21064
21065 case 'p':
21066 {
21067 ptrdiff_t pos = marker_position (w->start);
21068 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21069
21070 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21071 {
21072 if (pos <= BUF_BEGV (b))
21073 return "All";
21074 else
21075 return "Bottom";
21076 }
21077 else if (pos <= BUF_BEGV (b))
21078 return "Top";
21079 else
21080 {
21081 if (total > 1000000)
21082 /* Do it differently for a large value, to avoid overflow. */
21083 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21084 else
21085 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21086 /* We can't normally display a 3-digit number,
21087 so get us a 2-digit number that is close. */
21088 if (total == 100)
21089 total = 99;
21090 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21091 return decode_mode_spec_buf;
21092 }
21093 }
21094
21095 /* Display percentage of size above the bottom of the screen. */
21096 case 'P':
21097 {
21098 ptrdiff_t toppos = marker_position (w->start);
21099 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21100 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21101
21102 if (botpos >= BUF_ZV (b))
21103 {
21104 if (toppos <= BUF_BEGV (b))
21105 return "All";
21106 else
21107 return "Bottom";
21108 }
21109 else
21110 {
21111 if (total > 1000000)
21112 /* Do it differently for a large value, to avoid overflow. */
21113 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21114 else
21115 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21116 /* We can't normally display a 3-digit number,
21117 so get us a 2-digit number that is close. */
21118 if (total == 100)
21119 total = 99;
21120 if (toppos <= BUF_BEGV (b))
21121 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21122 else
21123 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21124 return decode_mode_spec_buf;
21125 }
21126 }
21127
21128 case 's':
21129 /* status of process */
21130 obj = Fget_buffer_process (Fcurrent_buffer ());
21131 if (NILP (obj))
21132 return "no process";
21133 #ifndef MSDOS
21134 obj = Fsymbol_name (Fprocess_status (obj));
21135 #endif
21136 break;
21137
21138 case '@':
21139 {
21140 ptrdiff_t count = inhibit_garbage_collection ();
21141 Lisp_Object val = call1 (intern ("file-remote-p"),
21142 BVAR (current_buffer, directory));
21143 unbind_to (count, Qnil);
21144
21145 if (NILP (val))
21146 return "-";
21147 else
21148 return "@";
21149 }
21150
21151 case 't': /* indicate TEXT or BINARY */
21152 return "T";
21153
21154 case 'z':
21155 /* coding-system (not including end-of-line format) */
21156 case 'Z':
21157 /* coding-system (including end-of-line type) */
21158 {
21159 int eol_flag = (c == 'Z');
21160 char *p = decode_mode_spec_buf;
21161
21162 if (! FRAME_WINDOW_P (f))
21163 {
21164 /* No need to mention EOL here--the terminal never needs
21165 to do EOL conversion. */
21166 p = decode_mode_spec_coding (CODING_ID_NAME
21167 (FRAME_KEYBOARD_CODING (f)->id),
21168 p, 0);
21169 p = decode_mode_spec_coding (CODING_ID_NAME
21170 (FRAME_TERMINAL_CODING (f)->id),
21171 p, 0);
21172 }
21173 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21174 p, eol_flag);
21175
21176 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21177 #ifdef subprocesses
21178 obj = Fget_buffer_process (Fcurrent_buffer ());
21179 if (PROCESSP (obj))
21180 {
21181 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21182 p, eol_flag);
21183 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21184 p, eol_flag);
21185 }
21186 #endif /* subprocesses */
21187 #endif /* 0 */
21188 *p = 0;
21189 return decode_mode_spec_buf;
21190 }
21191 }
21192
21193 if (STRINGP (obj))
21194 {
21195 *string = obj;
21196 return SSDATA (obj);
21197 }
21198 else
21199 return "";
21200 }
21201
21202
21203 /* Count up to COUNT lines starting from START_BYTE.
21204 But don't go beyond LIMIT_BYTE.
21205 Return the number of lines thus found (always nonnegative).
21206
21207 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21208
21209 static ptrdiff_t
21210 display_count_lines (ptrdiff_t start_byte,
21211 ptrdiff_t limit_byte, ptrdiff_t count,
21212 ptrdiff_t *byte_pos_ptr)
21213 {
21214 register unsigned char *cursor;
21215 unsigned char *base;
21216
21217 register ptrdiff_t ceiling;
21218 register unsigned char *ceiling_addr;
21219 ptrdiff_t orig_count = count;
21220
21221 /* If we are not in selective display mode,
21222 check only for newlines. */
21223 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21224 && !INTEGERP (BVAR (current_buffer, selective_display)));
21225
21226 if (count > 0)
21227 {
21228 while (start_byte < limit_byte)
21229 {
21230 ceiling = BUFFER_CEILING_OF (start_byte);
21231 ceiling = min (limit_byte - 1, ceiling);
21232 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21233 base = (cursor = BYTE_POS_ADDR (start_byte));
21234 while (1)
21235 {
21236 if (selective_display)
21237 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21238 ;
21239 else
21240 while (*cursor != '\n' && ++cursor != ceiling_addr)
21241 ;
21242
21243 if (cursor != ceiling_addr)
21244 {
21245 if (--count == 0)
21246 {
21247 start_byte += cursor - base + 1;
21248 *byte_pos_ptr = start_byte;
21249 return orig_count;
21250 }
21251 else
21252 if (++cursor == ceiling_addr)
21253 break;
21254 }
21255 else
21256 break;
21257 }
21258 start_byte += cursor - base;
21259 }
21260 }
21261 else
21262 {
21263 while (start_byte > limit_byte)
21264 {
21265 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21266 ceiling = max (limit_byte, ceiling);
21267 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21268 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21269 while (1)
21270 {
21271 if (selective_display)
21272 while (--cursor != ceiling_addr
21273 && *cursor != '\n' && *cursor != 015)
21274 ;
21275 else
21276 while (--cursor != ceiling_addr && *cursor != '\n')
21277 ;
21278
21279 if (cursor != ceiling_addr)
21280 {
21281 if (++count == 0)
21282 {
21283 start_byte += cursor - base + 1;
21284 *byte_pos_ptr = start_byte;
21285 /* When scanning backwards, we should
21286 not count the newline posterior to which we stop. */
21287 return - orig_count - 1;
21288 }
21289 }
21290 else
21291 break;
21292 }
21293 /* Here we add 1 to compensate for the last decrement
21294 of CURSOR, which took it past the valid range. */
21295 start_byte += cursor - base + 1;
21296 }
21297 }
21298
21299 *byte_pos_ptr = limit_byte;
21300
21301 if (count < 0)
21302 return - orig_count + count;
21303 return orig_count - count;
21304
21305 }
21306
21307
21308 \f
21309 /***********************************************************************
21310 Displaying strings
21311 ***********************************************************************/
21312
21313 /* Display a NUL-terminated string, starting with index START.
21314
21315 If STRING is non-null, display that C string. Otherwise, the Lisp
21316 string LISP_STRING is displayed. There's a case that STRING is
21317 non-null and LISP_STRING is not nil. It means STRING is a string
21318 data of LISP_STRING. In that case, we display LISP_STRING while
21319 ignoring its text properties.
21320
21321 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21322 FACE_STRING. Display STRING or LISP_STRING with the face at
21323 FACE_STRING_POS in FACE_STRING:
21324
21325 Display the string in the environment given by IT, but use the
21326 standard display table, temporarily.
21327
21328 FIELD_WIDTH is the minimum number of output glyphs to produce.
21329 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21330 with spaces. If STRING has more characters, more than FIELD_WIDTH
21331 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21332
21333 PRECISION is the maximum number of characters to output from
21334 STRING. PRECISION < 0 means don't truncate the string.
21335
21336 This is roughly equivalent to printf format specifiers:
21337
21338 FIELD_WIDTH PRECISION PRINTF
21339 ----------------------------------------
21340 -1 -1 %s
21341 -1 10 %.10s
21342 10 -1 %10s
21343 20 10 %20.10s
21344
21345 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21346 display them, and < 0 means obey the current buffer's value of
21347 enable_multibyte_characters.
21348
21349 Value is the number of columns displayed. */
21350
21351 static int
21352 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21353 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21354 int field_width, int precision, int max_x, int multibyte)
21355 {
21356 int hpos_at_start = it->hpos;
21357 int saved_face_id = it->face_id;
21358 struct glyph_row *row = it->glyph_row;
21359 ptrdiff_t it_charpos;
21360
21361 /* Initialize the iterator IT for iteration over STRING beginning
21362 with index START. */
21363 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21364 precision, field_width, multibyte);
21365 if (string && STRINGP (lisp_string))
21366 /* LISP_STRING is the one returned by decode_mode_spec. We should
21367 ignore its text properties. */
21368 it->stop_charpos = it->end_charpos;
21369
21370 /* If displaying STRING, set up the face of the iterator from
21371 FACE_STRING, if that's given. */
21372 if (STRINGP (face_string))
21373 {
21374 ptrdiff_t endptr;
21375 struct face *face;
21376
21377 it->face_id
21378 = face_at_string_position (it->w, face_string, face_string_pos,
21379 0, it->region_beg_charpos,
21380 it->region_end_charpos,
21381 &endptr, it->base_face_id, 0);
21382 face = FACE_FROM_ID (it->f, it->face_id);
21383 it->face_box_p = face->box != FACE_NO_BOX;
21384 }
21385
21386 /* Set max_x to the maximum allowed X position. Don't let it go
21387 beyond the right edge of the window. */
21388 if (max_x <= 0)
21389 max_x = it->last_visible_x;
21390 else
21391 max_x = min (max_x, it->last_visible_x);
21392
21393 /* Skip over display elements that are not visible. because IT->w is
21394 hscrolled. */
21395 if (it->current_x < it->first_visible_x)
21396 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21397 MOVE_TO_POS | MOVE_TO_X);
21398
21399 row->ascent = it->max_ascent;
21400 row->height = it->max_ascent + it->max_descent;
21401 row->phys_ascent = it->max_phys_ascent;
21402 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21403 row->extra_line_spacing = it->max_extra_line_spacing;
21404
21405 if (STRINGP (it->string))
21406 it_charpos = IT_STRING_CHARPOS (*it);
21407 else
21408 it_charpos = IT_CHARPOS (*it);
21409
21410 /* This condition is for the case that we are called with current_x
21411 past last_visible_x. */
21412 while (it->current_x < max_x)
21413 {
21414 int x_before, x, n_glyphs_before, i, nglyphs;
21415
21416 /* Get the next display element. */
21417 if (!get_next_display_element (it))
21418 break;
21419
21420 /* Produce glyphs. */
21421 x_before = it->current_x;
21422 n_glyphs_before = row->used[TEXT_AREA];
21423 PRODUCE_GLYPHS (it);
21424
21425 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21426 i = 0;
21427 x = x_before;
21428 while (i < nglyphs)
21429 {
21430 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21431
21432 if (it->line_wrap != TRUNCATE
21433 && x + glyph->pixel_width > max_x)
21434 {
21435 /* End of continued line or max_x reached. */
21436 if (CHAR_GLYPH_PADDING_P (*glyph))
21437 {
21438 /* A wide character is unbreakable. */
21439 if (row->reversed_p)
21440 unproduce_glyphs (it, row->used[TEXT_AREA]
21441 - n_glyphs_before);
21442 row->used[TEXT_AREA] = n_glyphs_before;
21443 it->current_x = x_before;
21444 }
21445 else
21446 {
21447 if (row->reversed_p)
21448 unproduce_glyphs (it, row->used[TEXT_AREA]
21449 - (n_glyphs_before + i));
21450 row->used[TEXT_AREA] = n_glyphs_before + i;
21451 it->current_x = x;
21452 }
21453 break;
21454 }
21455 else if (x + glyph->pixel_width >= it->first_visible_x)
21456 {
21457 /* Glyph is at least partially visible. */
21458 ++it->hpos;
21459 if (x < it->first_visible_x)
21460 row->x = x - it->first_visible_x;
21461 }
21462 else
21463 {
21464 /* Glyph is off the left margin of the display area.
21465 Should not happen. */
21466 abort ();
21467 }
21468
21469 row->ascent = max (row->ascent, it->max_ascent);
21470 row->height = max (row->height, it->max_ascent + it->max_descent);
21471 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21472 row->phys_height = max (row->phys_height,
21473 it->max_phys_ascent + it->max_phys_descent);
21474 row->extra_line_spacing = max (row->extra_line_spacing,
21475 it->max_extra_line_spacing);
21476 x += glyph->pixel_width;
21477 ++i;
21478 }
21479
21480 /* Stop if max_x reached. */
21481 if (i < nglyphs)
21482 break;
21483
21484 /* Stop at line ends. */
21485 if (ITERATOR_AT_END_OF_LINE_P (it))
21486 {
21487 it->continuation_lines_width = 0;
21488 break;
21489 }
21490
21491 set_iterator_to_next (it, 1);
21492 if (STRINGP (it->string))
21493 it_charpos = IT_STRING_CHARPOS (*it);
21494 else
21495 it_charpos = IT_CHARPOS (*it);
21496
21497 /* Stop if truncating at the right edge. */
21498 if (it->line_wrap == TRUNCATE
21499 && it->current_x >= it->last_visible_x)
21500 {
21501 /* Add truncation mark, but don't do it if the line is
21502 truncated at a padding space. */
21503 if (it_charpos < it->string_nchars)
21504 {
21505 if (!FRAME_WINDOW_P (it->f))
21506 {
21507 int ii, n;
21508
21509 if (it->current_x > it->last_visible_x)
21510 {
21511 if (!row->reversed_p)
21512 {
21513 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21514 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21515 break;
21516 }
21517 else
21518 {
21519 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21520 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21521 break;
21522 unproduce_glyphs (it, ii + 1);
21523 ii = row->used[TEXT_AREA] - (ii + 1);
21524 }
21525 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21526 {
21527 row->used[TEXT_AREA] = ii;
21528 produce_special_glyphs (it, IT_TRUNCATION);
21529 }
21530 }
21531 produce_special_glyphs (it, IT_TRUNCATION);
21532 }
21533 row->truncated_on_right_p = 1;
21534 }
21535 break;
21536 }
21537 }
21538
21539 /* Maybe insert a truncation at the left. */
21540 if (it->first_visible_x
21541 && it_charpos > 0)
21542 {
21543 if (!FRAME_WINDOW_P (it->f))
21544 insert_left_trunc_glyphs (it);
21545 row->truncated_on_left_p = 1;
21546 }
21547
21548 it->face_id = saved_face_id;
21549
21550 /* Value is number of columns displayed. */
21551 return it->hpos - hpos_at_start;
21552 }
21553
21554
21555 \f
21556 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21557 appears as an element of LIST or as the car of an element of LIST.
21558 If PROPVAL is a list, compare each element against LIST in that
21559 way, and return 1/2 if any element of PROPVAL is found in LIST.
21560 Otherwise return 0. This function cannot quit.
21561 The return value is 2 if the text is invisible but with an ellipsis
21562 and 1 if it's invisible and without an ellipsis. */
21563
21564 int
21565 invisible_p (register Lisp_Object propval, Lisp_Object list)
21566 {
21567 register Lisp_Object tail, proptail;
21568
21569 for (tail = list; CONSP (tail); tail = XCDR (tail))
21570 {
21571 register Lisp_Object tem;
21572 tem = XCAR (tail);
21573 if (EQ (propval, tem))
21574 return 1;
21575 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21576 return NILP (XCDR (tem)) ? 1 : 2;
21577 }
21578
21579 if (CONSP (propval))
21580 {
21581 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21582 {
21583 Lisp_Object propelt;
21584 propelt = XCAR (proptail);
21585 for (tail = list; CONSP (tail); tail = XCDR (tail))
21586 {
21587 register Lisp_Object tem;
21588 tem = XCAR (tail);
21589 if (EQ (propelt, tem))
21590 return 1;
21591 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21592 return NILP (XCDR (tem)) ? 1 : 2;
21593 }
21594 }
21595 }
21596
21597 return 0;
21598 }
21599
21600 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21601 doc: /* Non-nil if the property makes the text invisible.
21602 POS-OR-PROP can be a marker or number, in which case it is taken to be
21603 a position in the current buffer and the value of the `invisible' property
21604 is checked; or it can be some other value, which is then presumed to be the
21605 value of the `invisible' property of the text of interest.
21606 The non-nil value returned can be t for truly invisible text or something
21607 else if the text is replaced by an ellipsis. */)
21608 (Lisp_Object pos_or_prop)
21609 {
21610 Lisp_Object prop
21611 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21612 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21613 : pos_or_prop);
21614 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21615 return (invis == 0 ? Qnil
21616 : invis == 1 ? Qt
21617 : make_number (invis));
21618 }
21619
21620 /* Calculate a width or height in pixels from a specification using
21621 the following elements:
21622
21623 SPEC ::=
21624 NUM - a (fractional) multiple of the default font width/height
21625 (NUM) - specifies exactly NUM pixels
21626 UNIT - a fixed number of pixels, see below.
21627 ELEMENT - size of a display element in pixels, see below.
21628 (NUM . SPEC) - equals NUM * SPEC
21629 (+ SPEC SPEC ...) - add pixel values
21630 (- SPEC SPEC ...) - subtract pixel values
21631 (- SPEC) - negate pixel value
21632
21633 NUM ::=
21634 INT or FLOAT - a number constant
21635 SYMBOL - use symbol's (buffer local) variable binding.
21636
21637 UNIT ::=
21638 in - pixels per inch *)
21639 mm - pixels per 1/1000 meter *)
21640 cm - pixels per 1/100 meter *)
21641 width - width of current font in pixels.
21642 height - height of current font in pixels.
21643
21644 *) using the ratio(s) defined in display-pixels-per-inch.
21645
21646 ELEMENT ::=
21647
21648 left-fringe - left fringe width in pixels
21649 right-fringe - right fringe width in pixels
21650
21651 left-margin - left margin width in pixels
21652 right-margin - right margin width in pixels
21653
21654 scroll-bar - scroll-bar area width in pixels
21655
21656 Examples:
21657
21658 Pixels corresponding to 5 inches:
21659 (5 . in)
21660
21661 Total width of non-text areas on left side of window (if scroll-bar is on left):
21662 '(space :width (+ left-fringe left-margin scroll-bar))
21663
21664 Align to first text column (in header line):
21665 '(space :align-to 0)
21666
21667 Align to middle of text area minus half the width of variable `my-image'
21668 containing a loaded image:
21669 '(space :align-to (0.5 . (- text my-image)))
21670
21671 Width of left margin minus width of 1 character in the default font:
21672 '(space :width (- left-margin 1))
21673
21674 Width of left margin minus width of 2 characters in the current font:
21675 '(space :width (- left-margin (2 . width)))
21676
21677 Center 1 character over left-margin (in header line):
21678 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21679
21680 Different ways to express width of left fringe plus left margin minus one pixel:
21681 '(space :width (- (+ left-fringe left-margin) (1)))
21682 '(space :width (+ left-fringe left-margin (- (1))))
21683 '(space :width (+ left-fringe left-margin (-1)))
21684
21685 */
21686
21687 #define NUMVAL(X) \
21688 ((INTEGERP (X) || FLOATP (X)) \
21689 ? XFLOATINT (X) \
21690 : - 1)
21691
21692 static int
21693 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21694 struct font *font, int width_p, int *align_to)
21695 {
21696 double pixels;
21697
21698 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21699 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21700
21701 if (NILP (prop))
21702 return OK_PIXELS (0);
21703
21704 xassert (FRAME_LIVE_P (it->f));
21705
21706 if (SYMBOLP (prop))
21707 {
21708 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21709 {
21710 char *unit = SSDATA (SYMBOL_NAME (prop));
21711
21712 if (unit[0] == 'i' && unit[1] == 'n')
21713 pixels = 1.0;
21714 else if (unit[0] == 'm' && unit[1] == 'm')
21715 pixels = 25.4;
21716 else if (unit[0] == 'c' && unit[1] == 'm')
21717 pixels = 2.54;
21718 else
21719 pixels = 0;
21720 if (pixels > 0)
21721 {
21722 double ppi;
21723 #ifdef HAVE_WINDOW_SYSTEM
21724 if (FRAME_WINDOW_P (it->f)
21725 && (ppi = (width_p
21726 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21727 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21728 ppi > 0))
21729 return OK_PIXELS (ppi / pixels);
21730 #endif
21731
21732 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21733 || (CONSP (Vdisplay_pixels_per_inch)
21734 && (ppi = (width_p
21735 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21736 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21737 ppi > 0)))
21738 return OK_PIXELS (ppi / pixels);
21739
21740 return 0;
21741 }
21742 }
21743
21744 #ifdef HAVE_WINDOW_SYSTEM
21745 if (EQ (prop, Qheight))
21746 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21747 if (EQ (prop, Qwidth))
21748 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21749 #else
21750 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21751 return OK_PIXELS (1);
21752 #endif
21753
21754 if (EQ (prop, Qtext))
21755 return OK_PIXELS (width_p
21756 ? window_box_width (it->w, TEXT_AREA)
21757 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21758
21759 if (align_to && *align_to < 0)
21760 {
21761 *res = 0;
21762 if (EQ (prop, Qleft))
21763 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21764 if (EQ (prop, Qright))
21765 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21766 if (EQ (prop, Qcenter))
21767 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21768 + window_box_width (it->w, TEXT_AREA) / 2);
21769 if (EQ (prop, Qleft_fringe))
21770 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21771 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21772 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21773 if (EQ (prop, Qright_fringe))
21774 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21775 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21776 : window_box_right_offset (it->w, TEXT_AREA));
21777 if (EQ (prop, Qleft_margin))
21778 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21779 if (EQ (prop, Qright_margin))
21780 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21781 if (EQ (prop, Qscroll_bar))
21782 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21783 ? 0
21784 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21785 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21786 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21787 : 0)));
21788 }
21789 else
21790 {
21791 if (EQ (prop, Qleft_fringe))
21792 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21793 if (EQ (prop, Qright_fringe))
21794 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21795 if (EQ (prop, Qleft_margin))
21796 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21797 if (EQ (prop, Qright_margin))
21798 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21799 if (EQ (prop, Qscroll_bar))
21800 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21801 }
21802
21803 prop = Fbuffer_local_value (prop, it->w->buffer);
21804 }
21805
21806 if (INTEGERP (prop) || FLOATP (prop))
21807 {
21808 int base_unit = (width_p
21809 ? FRAME_COLUMN_WIDTH (it->f)
21810 : FRAME_LINE_HEIGHT (it->f));
21811 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21812 }
21813
21814 if (CONSP (prop))
21815 {
21816 Lisp_Object car = XCAR (prop);
21817 Lisp_Object cdr = XCDR (prop);
21818
21819 if (SYMBOLP (car))
21820 {
21821 #ifdef HAVE_WINDOW_SYSTEM
21822 if (FRAME_WINDOW_P (it->f)
21823 && valid_image_p (prop))
21824 {
21825 ptrdiff_t id = lookup_image (it->f, prop);
21826 struct image *img = IMAGE_FROM_ID (it->f, id);
21827
21828 return OK_PIXELS (width_p ? img->width : img->height);
21829 }
21830 #endif
21831 if (EQ (car, Qplus) || EQ (car, Qminus))
21832 {
21833 int first = 1;
21834 double px;
21835
21836 pixels = 0;
21837 while (CONSP (cdr))
21838 {
21839 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21840 font, width_p, align_to))
21841 return 0;
21842 if (first)
21843 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21844 else
21845 pixels += px;
21846 cdr = XCDR (cdr);
21847 }
21848 if (EQ (car, Qminus))
21849 pixels = -pixels;
21850 return OK_PIXELS (pixels);
21851 }
21852
21853 car = Fbuffer_local_value (car, it->w->buffer);
21854 }
21855
21856 if (INTEGERP (car) || FLOATP (car))
21857 {
21858 double fact;
21859 pixels = XFLOATINT (car);
21860 if (NILP (cdr))
21861 return OK_PIXELS (pixels);
21862 if (calc_pixel_width_or_height (&fact, it, cdr,
21863 font, width_p, align_to))
21864 return OK_PIXELS (pixels * fact);
21865 return 0;
21866 }
21867
21868 return 0;
21869 }
21870
21871 return 0;
21872 }
21873
21874 \f
21875 /***********************************************************************
21876 Glyph Display
21877 ***********************************************************************/
21878
21879 #ifdef HAVE_WINDOW_SYSTEM
21880
21881 #if GLYPH_DEBUG
21882
21883 void
21884 dump_glyph_string (struct glyph_string *s)
21885 {
21886 fprintf (stderr, "glyph string\n");
21887 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21888 s->x, s->y, s->width, s->height);
21889 fprintf (stderr, " ybase = %d\n", s->ybase);
21890 fprintf (stderr, " hl = %d\n", s->hl);
21891 fprintf (stderr, " left overhang = %d, right = %d\n",
21892 s->left_overhang, s->right_overhang);
21893 fprintf (stderr, " nchars = %d\n", s->nchars);
21894 fprintf (stderr, " extends to end of line = %d\n",
21895 s->extends_to_end_of_line_p);
21896 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21897 fprintf (stderr, " bg width = %d\n", s->background_width);
21898 }
21899
21900 #endif /* GLYPH_DEBUG */
21901
21902 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21903 of XChar2b structures for S; it can't be allocated in
21904 init_glyph_string because it must be allocated via `alloca'. W
21905 is the window on which S is drawn. ROW and AREA are the glyph row
21906 and area within the row from which S is constructed. START is the
21907 index of the first glyph structure covered by S. HL is a
21908 face-override for drawing S. */
21909
21910 #ifdef HAVE_NTGUI
21911 #define OPTIONAL_HDC(hdc) HDC hdc,
21912 #define DECLARE_HDC(hdc) HDC hdc;
21913 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21914 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21915 #endif
21916
21917 #ifndef OPTIONAL_HDC
21918 #define OPTIONAL_HDC(hdc)
21919 #define DECLARE_HDC(hdc)
21920 #define ALLOCATE_HDC(hdc, f)
21921 #define RELEASE_HDC(hdc, f)
21922 #endif
21923
21924 static void
21925 init_glyph_string (struct glyph_string *s,
21926 OPTIONAL_HDC (hdc)
21927 XChar2b *char2b, struct window *w, struct glyph_row *row,
21928 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21929 {
21930 memset (s, 0, sizeof *s);
21931 s->w = w;
21932 s->f = XFRAME (w->frame);
21933 #ifdef HAVE_NTGUI
21934 s->hdc = hdc;
21935 #endif
21936 s->display = FRAME_X_DISPLAY (s->f);
21937 s->window = FRAME_X_WINDOW (s->f);
21938 s->char2b = char2b;
21939 s->hl = hl;
21940 s->row = row;
21941 s->area = area;
21942 s->first_glyph = row->glyphs[area] + start;
21943 s->height = row->height;
21944 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21945 s->ybase = s->y + row->ascent;
21946 }
21947
21948
21949 /* Append the list of glyph strings with head H and tail T to the list
21950 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21951
21952 static inline void
21953 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21954 struct glyph_string *h, struct glyph_string *t)
21955 {
21956 if (h)
21957 {
21958 if (*head)
21959 (*tail)->next = h;
21960 else
21961 *head = h;
21962 h->prev = *tail;
21963 *tail = t;
21964 }
21965 }
21966
21967
21968 /* Prepend the list of glyph strings with head H and tail T to the
21969 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21970 result. */
21971
21972 static inline void
21973 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21974 struct glyph_string *h, struct glyph_string *t)
21975 {
21976 if (h)
21977 {
21978 if (*head)
21979 (*head)->prev = t;
21980 else
21981 *tail = t;
21982 t->next = *head;
21983 *head = h;
21984 }
21985 }
21986
21987
21988 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21989 Set *HEAD and *TAIL to the resulting list. */
21990
21991 static inline void
21992 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21993 struct glyph_string *s)
21994 {
21995 s->next = s->prev = NULL;
21996 append_glyph_string_lists (head, tail, s, s);
21997 }
21998
21999
22000 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22001 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22002 make sure that X resources for the face returned are allocated.
22003 Value is a pointer to a realized face that is ready for display if
22004 DISPLAY_P is non-zero. */
22005
22006 static inline struct face *
22007 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22008 XChar2b *char2b, int display_p)
22009 {
22010 struct face *face = FACE_FROM_ID (f, face_id);
22011
22012 if (face->font)
22013 {
22014 unsigned code = face->font->driver->encode_char (face->font, c);
22015
22016 if (code != FONT_INVALID_CODE)
22017 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22018 else
22019 STORE_XCHAR2B (char2b, 0, 0);
22020 }
22021
22022 /* Make sure X resources of the face are allocated. */
22023 #ifdef HAVE_X_WINDOWS
22024 if (display_p)
22025 #endif
22026 {
22027 xassert (face != NULL);
22028 PREPARE_FACE_FOR_DISPLAY (f, face);
22029 }
22030
22031 return face;
22032 }
22033
22034
22035 /* Get face and two-byte form of character glyph GLYPH on frame F.
22036 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22037 a pointer to a realized face that is ready for display. */
22038
22039 static inline struct face *
22040 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22041 XChar2b *char2b, int *two_byte_p)
22042 {
22043 struct face *face;
22044
22045 xassert (glyph->type == CHAR_GLYPH);
22046 face = FACE_FROM_ID (f, glyph->face_id);
22047
22048 if (two_byte_p)
22049 *two_byte_p = 0;
22050
22051 if (face->font)
22052 {
22053 unsigned code;
22054
22055 if (CHAR_BYTE8_P (glyph->u.ch))
22056 code = CHAR_TO_BYTE8 (glyph->u.ch);
22057 else
22058 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22059
22060 if (code != FONT_INVALID_CODE)
22061 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22062 else
22063 STORE_XCHAR2B (char2b, 0, 0);
22064 }
22065
22066 /* Make sure X resources of the face are allocated. */
22067 xassert (face != NULL);
22068 PREPARE_FACE_FOR_DISPLAY (f, face);
22069 return face;
22070 }
22071
22072
22073 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22074 Return 1 if FONT has a glyph for C, otherwise return 0. */
22075
22076 static inline int
22077 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22078 {
22079 unsigned code;
22080
22081 if (CHAR_BYTE8_P (c))
22082 code = CHAR_TO_BYTE8 (c);
22083 else
22084 code = font->driver->encode_char (font, c);
22085
22086 if (code == FONT_INVALID_CODE)
22087 return 0;
22088 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22089 return 1;
22090 }
22091
22092
22093 /* Fill glyph string S with composition components specified by S->cmp.
22094
22095 BASE_FACE is the base face of the composition.
22096 S->cmp_from is the index of the first component for S.
22097
22098 OVERLAPS non-zero means S should draw the foreground only, and use
22099 its physical height for clipping. See also draw_glyphs.
22100
22101 Value is the index of a component not in S. */
22102
22103 static int
22104 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22105 int overlaps)
22106 {
22107 int i;
22108 /* For all glyphs of this composition, starting at the offset
22109 S->cmp_from, until we reach the end of the definition or encounter a
22110 glyph that requires the different face, add it to S. */
22111 struct face *face;
22112
22113 xassert (s);
22114
22115 s->for_overlaps = overlaps;
22116 s->face = NULL;
22117 s->font = NULL;
22118 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22119 {
22120 int c = COMPOSITION_GLYPH (s->cmp, i);
22121
22122 /* TAB in a composition means display glyphs with padding space
22123 on the left or right. */
22124 if (c != '\t')
22125 {
22126 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22127 -1, Qnil);
22128
22129 face = get_char_face_and_encoding (s->f, c, face_id,
22130 s->char2b + i, 1);
22131 if (face)
22132 {
22133 if (! s->face)
22134 {
22135 s->face = face;
22136 s->font = s->face->font;
22137 }
22138 else if (s->face != face)
22139 break;
22140 }
22141 }
22142 ++s->nchars;
22143 }
22144 s->cmp_to = i;
22145
22146 if (s->face == NULL)
22147 {
22148 s->face = base_face->ascii_face;
22149 s->font = s->face->font;
22150 }
22151
22152 /* All glyph strings for the same composition has the same width,
22153 i.e. the width set for the first component of the composition. */
22154 s->width = s->first_glyph->pixel_width;
22155
22156 /* If the specified font could not be loaded, use the frame's
22157 default font, but record the fact that we couldn't load it in
22158 the glyph string so that we can draw rectangles for the
22159 characters of the glyph string. */
22160 if (s->font == NULL)
22161 {
22162 s->font_not_found_p = 1;
22163 s->font = FRAME_FONT (s->f);
22164 }
22165
22166 /* Adjust base line for subscript/superscript text. */
22167 s->ybase += s->first_glyph->voffset;
22168
22169 /* This glyph string must always be drawn with 16-bit functions. */
22170 s->two_byte_p = 1;
22171
22172 return s->cmp_to;
22173 }
22174
22175 static int
22176 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22177 int start, int end, int overlaps)
22178 {
22179 struct glyph *glyph, *last;
22180 Lisp_Object lgstring;
22181 int i;
22182
22183 s->for_overlaps = overlaps;
22184 glyph = s->row->glyphs[s->area] + start;
22185 last = s->row->glyphs[s->area] + end;
22186 s->cmp_id = glyph->u.cmp.id;
22187 s->cmp_from = glyph->slice.cmp.from;
22188 s->cmp_to = glyph->slice.cmp.to + 1;
22189 s->face = FACE_FROM_ID (s->f, face_id);
22190 lgstring = composition_gstring_from_id (s->cmp_id);
22191 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22192 glyph++;
22193 while (glyph < last
22194 && glyph->u.cmp.automatic
22195 && glyph->u.cmp.id == s->cmp_id
22196 && s->cmp_to == glyph->slice.cmp.from)
22197 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22198
22199 for (i = s->cmp_from; i < s->cmp_to; i++)
22200 {
22201 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22202 unsigned code = LGLYPH_CODE (lglyph);
22203
22204 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22205 }
22206 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22207 return glyph - s->row->glyphs[s->area];
22208 }
22209
22210
22211 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22212 See the comment of fill_glyph_string for arguments.
22213 Value is the index of the first glyph not in S. */
22214
22215
22216 static int
22217 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22218 int start, int end, int overlaps)
22219 {
22220 struct glyph *glyph, *last;
22221 int voffset;
22222
22223 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22224 s->for_overlaps = overlaps;
22225 glyph = s->row->glyphs[s->area] + start;
22226 last = s->row->glyphs[s->area] + end;
22227 voffset = glyph->voffset;
22228 s->face = FACE_FROM_ID (s->f, face_id);
22229 s->font = s->face->font;
22230 s->nchars = 1;
22231 s->width = glyph->pixel_width;
22232 glyph++;
22233 while (glyph < last
22234 && glyph->type == GLYPHLESS_GLYPH
22235 && glyph->voffset == voffset
22236 && glyph->face_id == face_id)
22237 {
22238 s->nchars++;
22239 s->width += glyph->pixel_width;
22240 glyph++;
22241 }
22242 s->ybase += voffset;
22243 return glyph - s->row->glyphs[s->area];
22244 }
22245
22246
22247 /* Fill glyph string S from a sequence of character glyphs.
22248
22249 FACE_ID is the face id of the string. START is the index of the
22250 first glyph to consider, END is the index of the last + 1.
22251 OVERLAPS non-zero means S should draw the foreground only, and use
22252 its physical height for clipping. See also draw_glyphs.
22253
22254 Value is the index of the first glyph not in S. */
22255
22256 static int
22257 fill_glyph_string (struct glyph_string *s, int face_id,
22258 int start, int end, int overlaps)
22259 {
22260 struct glyph *glyph, *last;
22261 int voffset;
22262 int glyph_not_available_p;
22263
22264 xassert (s->f == XFRAME (s->w->frame));
22265 xassert (s->nchars == 0);
22266 xassert (start >= 0 && end > start);
22267
22268 s->for_overlaps = overlaps;
22269 glyph = s->row->glyphs[s->area] + start;
22270 last = s->row->glyphs[s->area] + end;
22271 voffset = glyph->voffset;
22272 s->padding_p = glyph->padding_p;
22273 glyph_not_available_p = glyph->glyph_not_available_p;
22274
22275 while (glyph < last
22276 && glyph->type == CHAR_GLYPH
22277 && glyph->voffset == voffset
22278 /* Same face id implies same font, nowadays. */
22279 && glyph->face_id == face_id
22280 && glyph->glyph_not_available_p == glyph_not_available_p)
22281 {
22282 int two_byte_p;
22283
22284 s->face = get_glyph_face_and_encoding (s->f, glyph,
22285 s->char2b + s->nchars,
22286 &two_byte_p);
22287 s->two_byte_p = two_byte_p;
22288 ++s->nchars;
22289 xassert (s->nchars <= end - start);
22290 s->width += glyph->pixel_width;
22291 if (glyph++->padding_p != s->padding_p)
22292 break;
22293 }
22294
22295 s->font = s->face->font;
22296
22297 /* If the specified font could not be loaded, use the frame's font,
22298 but record the fact that we couldn't load it in
22299 S->font_not_found_p so that we can draw rectangles for the
22300 characters of the glyph string. */
22301 if (s->font == NULL || glyph_not_available_p)
22302 {
22303 s->font_not_found_p = 1;
22304 s->font = FRAME_FONT (s->f);
22305 }
22306
22307 /* Adjust base line for subscript/superscript text. */
22308 s->ybase += voffset;
22309
22310 xassert (s->face && s->face->gc);
22311 return glyph - s->row->glyphs[s->area];
22312 }
22313
22314
22315 /* Fill glyph string S from image glyph S->first_glyph. */
22316
22317 static void
22318 fill_image_glyph_string (struct glyph_string *s)
22319 {
22320 xassert (s->first_glyph->type == IMAGE_GLYPH);
22321 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22322 xassert (s->img);
22323 s->slice = s->first_glyph->slice.img;
22324 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22325 s->font = s->face->font;
22326 s->width = s->first_glyph->pixel_width;
22327
22328 /* Adjust base line for subscript/superscript text. */
22329 s->ybase += s->first_glyph->voffset;
22330 }
22331
22332
22333 /* Fill glyph string S from a sequence of stretch glyphs.
22334
22335 START is the index of the first glyph to consider,
22336 END is the index of the last + 1.
22337
22338 Value is the index of the first glyph not in S. */
22339
22340 static int
22341 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22342 {
22343 struct glyph *glyph, *last;
22344 int voffset, face_id;
22345
22346 xassert (s->first_glyph->type == STRETCH_GLYPH);
22347
22348 glyph = s->row->glyphs[s->area] + start;
22349 last = s->row->glyphs[s->area] + end;
22350 face_id = glyph->face_id;
22351 s->face = FACE_FROM_ID (s->f, face_id);
22352 s->font = s->face->font;
22353 s->width = glyph->pixel_width;
22354 s->nchars = 1;
22355 voffset = glyph->voffset;
22356
22357 for (++glyph;
22358 (glyph < last
22359 && glyph->type == STRETCH_GLYPH
22360 && glyph->voffset == voffset
22361 && glyph->face_id == face_id);
22362 ++glyph)
22363 s->width += glyph->pixel_width;
22364
22365 /* Adjust base line for subscript/superscript text. */
22366 s->ybase += voffset;
22367
22368 /* The case that face->gc == 0 is handled when drawing the glyph
22369 string by calling PREPARE_FACE_FOR_DISPLAY. */
22370 xassert (s->face);
22371 return glyph - s->row->glyphs[s->area];
22372 }
22373
22374 static struct font_metrics *
22375 get_per_char_metric (struct font *font, XChar2b *char2b)
22376 {
22377 static struct font_metrics metrics;
22378 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22379
22380 if (! font || code == FONT_INVALID_CODE)
22381 return NULL;
22382 font->driver->text_extents (font, &code, 1, &metrics);
22383 return &metrics;
22384 }
22385
22386 /* EXPORT for RIF:
22387 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22388 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22389 assumed to be zero. */
22390
22391 void
22392 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22393 {
22394 *left = *right = 0;
22395
22396 if (glyph->type == CHAR_GLYPH)
22397 {
22398 struct face *face;
22399 XChar2b char2b;
22400 struct font_metrics *pcm;
22401
22402 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22403 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22404 {
22405 if (pcm->rbearing > pcm->width)
22406 *right = pcm->rbearing - pcm->width;
22407 if (pcm->lbearing < 0)
22408 *left = -pcm->lbearing;
22409 }
22410 }
22411 else if (glyph->type == COMPOSITE_GLYPH)
22412 {
22413 if (! glyph->u.cmp.automatic)
22414 {
22415 struct composition *cmp = composition_table[glyph->u.cmp.id];
22416
22417 if (cmp->rbearing > cmp->pixel_width)
22418 *right = cmp->rbearing - cmp->pixel_width;
22419 if (cmp->lbearing < 0)
22420 *left = - cmp->lbearing;
22421 }
22422 else
22423 {
22424 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22425 struct font_metrics metrics;
22426
22427 composition_gstring_width (gstring, glyph->slice.cmp.from,
22428 glyph->slice.cmp.to + 1, &metrics);
22429 if (metrics.rbearing > metrics.width)
22430 *right = metrics.rbearing - metrics.width;
22431 if (metrics.lbearing < 0)
22432 *left = - metrics.lbearing;
22433 }
22434 }
22435 }
22436
22437
22438 /* Return the index of the first glyph preceding glyph string S that
22439 is overwritten by S because of S's left overhang. Value is -1
22440 if no glyphs are overwritten. */
22441
22442 static int
22443 left_overwritten (struct glyph_string *s)
22444 {
22445 int k;
22446
22447 if (s->left_overhang)
22448 {
22449 int x = 0, i;
22450 struct glyph *glyphs = s->row->glyphs[s->area];
22451 int first = s->first_glyph - glyphs;
22452
22453 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22454 x -= glyphs[i].pixel_width;
22455
22456 k = i + 1;
22457 }
22458 else
22459 k = -1;
22460
22461 return k;
22462 }
22463
22464
22465 /* Return the index of the first glyph preceding glyph string S that
22466 is overwriting S because of its right overhang. Value is -1 if no
22467 glyph in front of S overwrites S. */
22468
22469 static int
22470 left_overwriting (struct glyph_string *s)
22471 {
22472 int i, k, x;
22473 struct glyph *glyphs = s->row->glyphs[s->area];
22474 int first = s->first_glyph - glyphs;
22475
22476 k = -1;
22477 x = 0;
22478 for (i = first - 1; i >= 0; --i)
22479 {
22480 int left, right;
22481 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22482 if (x + right > 0)
22483 k = i;
22484 x -= glyphs[i].pixel_width;
22485 }
22486
22487 return k;
22488 }
22489
22490
22491 /* Return the index of the last glyph following glyph string S that is
22492 overwritten by S because of S's right overhang. Value is -1 if
22493 no such glyph is found. */
22494
22495 static int
22496 right_overwritten (struct glyph_string *s)
22497 {
22498 int k = -1;
22499
22500 if (s->right_overhang)
22501 {
22502 int x = 0, i;
22503 struct glyph *glyphs = s->row->glyphs[s->area];
22504 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22505 int end = s->row->used[s->area];
22506
22507 for (i = first; i < end && s->right_overhang > x; ++i)
22508 x += glyphs[i].pixel_width;
22509
22510 k = i;
22511 }
22512
22513 return k;
22514 }
22515
22516
22517 /* Return the index of the last glyph following glyph string S that
22518 overwrites S because of its left overhang. Value is negative
22519 if no such glyph is found. */
22520
22521 static int
22522 right_overwriting (struct glyph_string *s)
22523 {
22524 int i, k, x;
22525 int end = s->row->used[s->area];
22526 struct glyph *glyphs = s->row->glyphs[s->area];
22527 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22528
22529 k = -1;
22530 x = 0;
22531 for (i = first; i < end; ++i)
22532 {
22533 int left, right;
22534 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22535 if (x - left < 0)
22536 k = i;
22537 x += glyphs[i].pixel_width;
22538 }
22539
22540 return k;
22541 }
22542
22543
22544 /* Set background width of glyph string S. START is the index of the
22545 first glyph following S. LAST_X is the right-most x-position + 1
22546 in the drawing area. */
22547
22548 static inline void
22549 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22550 {
22551 /* If the face of this glyph string has to be drawn to the end of
22552 the drawing area, set S->extends_to_end_of_line_p. */
22553
22554 if (start == s->row->used[s->area]
22555 && s->area == TEXT_AREA
22556 && ((s->row->fill_line_p
22557 && (s->hl == DRAW_NORMAL_TEXT
22558 || s->hl == DRAW_IMAGE_RAISED
22559 || s->hl == DRAW_IMAGE_SUNKEN))
22560 || s->hl == DRAW_MOUSE_FACE))
22561 s->extends_to_end_of_line_p = 1;
22562
22563 /* If S extends its face to the end of the line, set its
22564 background_width to the distance to the right edge of the drawing
22565 area. */
22566 if (s->extends_to_end_of_line_p)
22567 s->background_width = last_x - s->x + 1;
22568 else
22569 s->background_width = s->width;
22570 }
22571
22572
22573 /* Compute overhangs and x-positions for glyph string S and its
22574 predecessors, or successors. X is the starting x-position for S.
22575 BACKWARD_P non-zero means process predecessors. */
22576
22577 static void
22578 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22579 {
22580 if (backward_p)
22581 {
22582 while (s)
22583 {
22584 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22585 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22586 x -= s->width;
22587 s->x = x;
22588 s = s->prev;
22589 }
22590 }
22591 else
22592 {
22593 while (s)
22594 {
22595 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22596 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22597 s->x = x;
22598 x += s->width;
22599 s = s->next;
22600 }
22601 }
22602 }
22603
22604
22605
22606 /* The following macros are only called from draw_glyphs below.
22607 They reference the following parameters of that function directly:
22608 `w', `row', `area', and `overlap_p'
22609 as well as the following local variables:
22610 `s', `f', and `hdc' (in W32) */
22611
22612 #ifdef HAVE_NTGUI
22613 /* On W32, silently add local `hdc' variable to argument list of
22614 init_glyph_string. */
22615 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22616 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22617 #else
22618 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22619 init_glyph_string (s, char2b, w, row, area, start, hl)
22620 #endif
22621
22622 /* Add a glyph string for a stretch glyph to the list of strings
22623 between HEAD and TAIL. START is the index of the stretch glyph in
22624 row area AREA of glyph row ROW. END is the index of the last glyph
22625 in that glyph row area. X is the current output position assigned
22626 to the new glyph string constructed. HL overrides that face of the
22627 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22628 is the right-most x-position of the drawing area. */
22629
22630 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22631 and below -- keep them on one line. */
22632 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22633 do \
22634 { \
22635 s = (struct glyph_string *) alloca (sizeof *s); \
22636 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22637 START = fill_stretch_glyph_string (s, START, END); \
22638 append_glyph_string (&HEAD, &TAIL, s); \
22639 s->x = (X); \
22640 } \
22641 while (0)
22642
22643
22644 /* Add a glyph string for an image glyph to the list of strings
22645 between HEAD and TAIL. START is the index of the image glyph in
22646 row area AREA of glyph row ROW. END is the index of the last glyph
22647 in that glyph row area. X is the current output position assigned
22648 to the new glyph string constructed. HL overrides that face of the
22649 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22650 is the right-most x-position of the drawing area. */
22651
22652 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22653 do \
22654 { \
22655 s = (struct glyph_string *) alloca (sizeof *s); \
22656 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22657 fill_image_glyph_string (s); \
22658 append_glyph_string (&HEAD, &TAIL, s); \
22659 ++START; \
22660 s->x = (X); \
22661 } \
22662 while (0)
22663
22664
22665 /* Add a glyph string for a sequence of character glyphs to the list
22666 of strings between HEAD and TAIL. START is the index of the first
22667 glyph in row area AREA of glyph row ROW that is part of the new
22668 glyph string. END is the index of the last glyph in that glyph row
22669 area. X is the current output position assigned to the new glyph
22670 string constructed. HL overrides that face of the glyph; e.g. it
22671 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22672 right-most x-position of the drawing area. */
22673
22674 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22675 do \
22676 { \
22677 int face_id; \
22678 XChar2b *char2b; \
22679 \
22680 face_id = (row)->glyphs[area][START].face_id; \
22681 \
22682 s = (struct glyph_string *) alloca (sizeof *s); \
22683 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22684 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22685 append_glyph_string (&HEAD, &TAIL, s); \
22686 s->x = (X); \
22687 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22688 } \
22689 while (0)
22690
22691
22692 /* Add a glyph string for a composite sequence to the list of strings
22693 between HEAD and TAIL. START is the index of the first glyph in
22694 row area AREA of glyph row ROW that is part of the new glyph
22695 string. END is the index of the last glyph in that glyph row area.
22696 X is the current output position assigned to the new glyph string
22697 constructed. HL overrides that face of the glyph; e.g. it is
22698 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22699 x-position of the drawing area. */
22700
22701 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22702 do { \
22703 int face_id = (row)->glyphs[area][START].face_id; \
22704 struct face *base_face = FACE_FROM_ID (f, face_id); \
22705 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22706 struct composition *cmp = composition_table[cmp_id]; \
22707 XChar2b *char2b; \
22708 struct glyph_string *first_s IF_LINT (= NULL); \
22709 int n; \
22710 \
22711 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22712 \
22713 /* Make glyph_strings for each glyph sequence that is drawable by \
22714 the same face, and append them to HEAD/TAIL. */ \
22715 for (n = 0; n < cmp->glyph_len;) \
22716 { \
22717 s = (struct glyph_string *) alloca (sizeof *s); \
22718 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22719 append_glyph_string (&(HEAD), &(TAIL), s); \
22720 s->cmp = cmp; \
22721 s->cmp_from = n; \
22722 s->x = (X); \
22723 if (n == 0) \
22724 first_s = s; \
22725 n = fill_composite_glyph_string (s, base_face, overlaps); \
22726 } \
22727 \
22728 ++START; \
22729 s = first_s; \
22730 } while (0)
22731
22732
22733 /* Add a glyph string for a glyph-string sequence to the list of strings
22734 between HEAD and TAIL. */
22735
22736 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22737 do { \
22738 int face_id; \
22739 XChar2b *char2b; \
22740 Lisp_Object gstring; \
22741 \
22742 face_id = (row)->glyphs[area][START].face_id; \
22743 gstring = (composition_gstring_from_id \
22744 ((row)->glyphs[area][START].u.cmp.id)); \
22745 s = (struct glyph_string *) alloca (sizeof *s); \
22746 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22747 * LGSTRING_GLYPH_LEN (gstring)); \
22748 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22749 append_glyph_string (&(HEAD), &(TAIL), s); \
22750 s->x = (X); \
22751 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22752 } while (0)
22753
22754
22755 /* Add a glyph string for a sequence of glyphless character's glyphs
22756 to the list of strings between HEAD and TAIL. The meanings of
22757 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22758
22759 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22760 do \
22761 { \
22762 int face_id; \
22763 \
22764 face_id = (row)->glyphs[area][START].face_id; \
22765 \
22766 s = (struct glyph_string *) alloca (sizeof *s); \
22767 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22768 append_glyph_string (&HEAD, &TAIL, s); \
22769 s->x = (X); \
22770 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22771 overlaps); \
22772 } \
22773 while (0)
22774
22775
22776 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22777 of AREA of glyph row ROW on window W between indices START and END.
22778 HL overrides the face for drawing glyph strings, e.g. it is
22779 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22780 x-positions of the drawing area.
22781
22782 This is an ugly monster macro construct because we must use alloca
22783 to allocate glyph strings (because draw_glyphs can be called
22784 asynchronously). */
22785
22786 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22787 do \
22788 { \
22789 HEAD = TAIL = NULL; \
22790 while (START < END) \
22791 { \
22792 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22793 switch (first_glyph->type) \
22794 { \
22795 case CHAR_GLYPH: \
22796 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22797 HL, X, LAST_X); \
22798 break; \
22799 \
22800 case COMPOSITE_GLYPH: \
22801 if (first_glyph->u.cmp.automatic) \
22802 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22803 HL, X, LAST_X); \
22804 else \
22805 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22806 HL, X, LAST_X); \
22807 break; \
22808 \
22809 case STRETCH_GLYPH: \
22810 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22811 HL, X, LAST_X); \
22812 break; \
22813 \
22814 case IMAGE_GLYPH: \
22815 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22816 HL, X, LAST_X); \
22817 break; \
22818 \
22819 case GLYPHLESS_GLYPH: \
22820 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22821 HL, X, LAST_X); \
22822 break; \
22823 \
22824 default: \
22825 abort (); \
22826 } \
22827 \
22828 if (s) \
22829 { \
22830 set_glyph_string_background_width (s, START, LAST_X); \
22831 (X) += s->width; \
22832 } \
22833 } \
22834 } while (0)
22835
22836
22837 /* Draw glyphs between START and END in AREA of ROW on window W,
22838 starting at x-position X. X is relative to AREA in W. HL is a
22839 face-override with the following meaning:
22840
22841 DRAW_NORMAL_TEXT draw normally
22842 DRAW_CURSOR draw in cursor face
22843 DRAW_MOUSE_FACE draw in mouse face.
22844 DRAW_INVERSE_VIDEO draw in mode line face
22845 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22846 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22847
22848 If OVERLAPS is non-zero, draw only the foreground of characters and
22849 clip to the physical height of ROW. Non-zero value also defines
22850 the overlapping part to be drawn:
22851
22852 OVERLAPS_PRED overlap with preceding rows
22853 OVERLAPS_SUCC overlap with succeeding rows
22854 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22855 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22856
22857 Value is the x-position reached, relative to AREA of W. */
22858
22859 static int
22860 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22861 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
22862 enum draw_glyphs_face hl, int overlaps)
22863 {
22864 struct glyph_string *head, *tail;
22865 struct glyph_string *s;
22866 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22867 int i, j, x_reached, last_x, area_left = 0;
22868 struct frame *f = XFRAME (WINDOW_FRAME (w));
22869 DECLARE_HDC (hdc);
22870
22871 ALLOCATE_HDC (hdc, f);
22872
22873 /* Let's rather be paranoid than getting a SEGV. */
22874 end = min (end, row->used[area]);
22875 start = max (0, start);
22876 start = min (end, start);
22877
22878 /* Translate X to frame coordinates. Set last_x to the right
22879 end of the drawing area. */
22880 if (row->full_width_p)
22881 {
22882 /* X is relative to the left edge of W, without scroll bars
22883 or fringes. */
22884 area_left = WINDOW_LEFT_EDGE_X (w);
22885 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22886 }
22887 else
22888 {
22889 area_left = window_box_left (w, area);
22890 last_x = area_left + window_box_width (w, area);
22891 }
22892 x += area_left;
22893
22894 /* Build a doubly-linked list of glyph_string structures between
22895 head and tail from what we have to draw. Note that the macro
22896 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22897 the reason we use a separate variable `i'. */
22898 i = start;
22899 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22900 if (tail)
22901 x_reached = tail->x + tail->background_width;
22902 else
22903 x_reached = x;
22904
22905 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22906 the row, redraw some glyphs in front or following the glyph
22907 strings built above. */
22908 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22909 {
22910 struct glyph_string *h, *t;
22911 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22912 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22913 int check_mouse_face = 0;
22914 int dummy_x = 0;
22915
22916 /* If mouse highlighting is on, we may need to draw adjacent
22917 glyphs using mouse-face highlighting. */
22918 if (area == TEXT_AREA && row->mouse_face_p)
22919 {
22920 struct glyph_row *mouse_beg_row, *mouse_end_row;
22921
22922 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22923 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22924
22925 if (row >= mouse_beg_row && row <= mouse_end_row)
22926 {
22927 check_mouse_face = 1;
22928 mouse_beg_col = (row == mouse_beg_row)
22929 ? hlinfo->mouse_face_beg_col : 0;
22930 mouse_end_col = (row == mouse_end_row)
22931 ? hlinfo->mouse_face_end_col
22932 : row->used[TEXT_AREA];
22933 }
22934 }
22935
22936 /* Compute overhangs for all glyph strings. */
22937 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22938 for (s = head; s; s = s->next)
22939 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22940
22941 /* Prepend glyph strings for glyphs in front of the first glyph
22942 string that are overwritten because of the first glyph
22943 string's left overhang. The background of all strings
22944 prepended must be drawn because the first glyph string
22945 draws over it. */
22946 i = left_overwritten (head);
22947 if (i >= 0)
22948 {
22949 enum draw_glyphs_face overlap_hl;
22950
22951 /* If this row contains mouse highlighting, attempt to draw
22952 the overlapped glyphs with the correct highlight. This
22953 code fails if the overlap encompasses more than one glyph
22954 and mouse-highlight spans only some of these glyphs.
22955 However, making it work perfectly involves a lot more
22956 code, and I don't know if the pathological case occurs in
22957 practice, so we'll stick to this for now. --- cyd */
22958 if (check_mouse_face
22959 && mouse_beg_col < start && mouse_end_col > i)
22960 overlap_hl = DRAW_MOUSE_FACE;
22961 else
22962 overlap_hl = DRAW_NORMAL_TEXT;
22963
22964 j = i;
22965 BUILD_GLYPH_STRINGS (j, start, h, t,
22966 overlap_hl, dummy_x, last_x);
22967 start = i;
22968 compute_overhangs_and_x (t, head->x, 1);
22969 prepend_glyph_string_lists (&head, &tail, h, t);
22970 clip_head = head;
22971 }
22972
22973 /* Prepend glyph strings for glyphs in front of the first glyph
22974 string that overwrite that glyph string because of their
22975 right overhang. For these strings, only the foreground must
22976 be drawn, because it draws over the glyph string at `head'.
22977 The background must not be drawn because this would overwrite
22978 right overhangs of preceding glyphs for which no glyph
22979 strings exist. */
22980 i = left_overwriting (head);
22981 if (i >= 0)
22982 {
22983 enum draw_glyphs_face overlap_hl;
22984
22985 if (check_mouse_face
22986 && mouse_beg_col < start && mouse_end_col > i)
22987 overlap_hl = DRAW_MOUSE_FACE;
22988 else
22989 overlap_hl = DRAW_NORMAL_TEXT;
22990
22991 clip_head = head;
22992 BUILD_GLYPH_STRINGS (i, start, h, t,
22993 overlap_hl, dummy_x, last_x);
22994 for (s = h; s; s = s->next)
22995 s->background_filled_p = 1;
22996 compute_overhangs_and_x (t, head->x, 1);
22997 prepend_glyph_string_lists (&head, &tail, h, t);
22998 }
22999
23000 /* Append glyphs strings for glyphs following the last glyph
23001 string tail that are overwritten by tail. The background of
23002 these strings has to be drawn because tail's foreground draws
23003 over it. */
23004 i = right_overwritten (tail);
23005 if (i >= 0)
23006 {
23007 enum draw_glyphs_face overlap_hl;
23008
23009 if (check_mouse_face
23010 && mouse_beg_col < i && mouse_end_col > end)
23011 overlap_hl = DRAW_MOUSE_FACE;
23012 else
23013 overlap_hl = DRAW_NORMAL_TEXT;
23014
23015 BUILD_GLYPH_STRINGS (end, i, h, t,
23016 overlap_hl, x, last_x);
23017 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23018 we don't have `end = i;' here. */
23019 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23020 append_glyph_string_lists (&head, &tail, h, t);
23021 clip_tail = tail;
23022 }
23023
23024 /* Append glyph strings for glyphs following the last glyph
23025 string tail that overwrite tail. The foreground of such
23026 glyphs has to be drawn because it writes into the background
23027 of tail. The background must not be drawn because it could
23028 paint over the foreground of following glyphs. */
23029 i = right_overwriting (tail);
23030 if (i >= 0)
23031 {
23032 enum draw_glyphs_face overlap_hl;
23033 if (check_mouse_face
23034 && mouse_beg_col < i && mouse_end_col > end)
23035 overlap_hl = DRAW_MOUSE_FACE;
23036 else
23037 overlap_hl = DRAW_NORMAL_TEXT;
23038
23039 clip_tail = tail;
23040 i++; /* We must include the Ith glyph. */
23041 BUILD_GLYPH_STRINGS (end, i, h, t,
23042 overlap_hl, x, last_x);
23043 for (s = h; s; s = s->next)
23044 s->background_filled_p = 1;
23045 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23046 append_glyph_string_lists (&head, &tail, h, t);
23047 }
23048 if (clip_head || clip_tail)
23049 for (s = head; s; s = s->next)
23050 {
23051 s->clip_head = clip_head;
23052 s->clip_tail = clip_tail;
23053 }
23054 }
23055
23056 /* Draw all strings. */
23057 for (s = head; s; s = s->next)
23058 FRAME_RIF (f)->draw_glyph_string (s);
23059
23060 #ifndef HAVE_NS
23061 /* When focus a sole frame and move horizontally, this sets on_p to 0
23062 causing a failure to erase prev cursor position. */
23063 if (area == TEXT_AREA
23064 && !row->full_width_p
23065 /* When drawing overlapping rows, only the glyph strings'
23066 foreground is drawn, which doesn't erase a cursor
23067 completely. */
23068 && !overlaps)
23069 {
23070 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23071 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23072 : (tail ? tail->x + tail->background_width : x));
23073 x0 -= area_left;
23074 x1 -= area_left;
23075
23076 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23077 row->y, MATRIX_ROW_BOTTOM_Y (row));
23078 }
23079 #endif
23080
23081 /* Value is the x-position up to which drawn, relative to AREA of W.
23082 This doesn't include parts drawn because of overhangs. */
23083 if (row->full_width_p)
23084 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23085 else
23086 x_reached -= area_left;
23087
23088 RELEASE_HDC (hdc, f);
23089
23090 return x_reached;
23091 }
23092
23093 /* Expand row matrix if too narrow. Don't expand if area
23094 is not present. */
23095
23096 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23097 { \
23098 if (!fonts_changed_p \
23099 && (it->glyph_row->glyphs[area] \
23100 < it->glyph_row->glyphs[area + 1])) \
23101 { \
23102 it->w->ncols_scale_factor++; \
23103 fonts_changed_p = 1; \
23104 } \
23105 }
23106
23107 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23108 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23109
23110 static inline void
23111 append_glyph (struct it *it)
23112 {
23113 struct glyph *glyph;
23114 enum glyph_row_area area = it->area;
23115
23116 xassert (it->glyph_row);
23117 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23118
23119 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23120 if (glyph < it->glyph_row->glyphs[area + 1])
23121 {
23122 /* If the glyph row is reversed, we need to prepend the glyph
23123 rather than append it. */
23124 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23125 {
23126 struct glyph *g;
23127
23128 /* Make room for the additional glyph. */
23129 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23130 g[1] = *g;
23131 glyph = it->glyph_row->glyphs[area];
23132 }
23133 glyph->charpos = CHARPOS (it->position);
23134 glyph->object = it->object;
23135 if (it->pixel_width > 0)
23136 {
23137 glyph->pixel_width = it->pixel_width;
23138 glyph->padding_p = 0;
23139 }
23140 else
23141 {
23142 /* Assure at least 1-pixel width. Otherwise, cursor can't
23143 be displayed correctly. */
23144 glyph->pixel_width = 1;
23145 glyph->padding_p = 1;
23146 }
23147 glyph->ascent = it->ascent;
23148 glyph->descent = it->descent;
23149 glyph->voffset = it->voffset;
23150 glyph->type = CHAR_GLYPH;
23151 glyph->avoid_cursor_p = it->avoid_cursor_p;
23152 glyph->multibyte_p = it->multibyte_p;
23153 glyph->left_box_line_p = it->start_of_box_run_p;
23154 glyph->right_box_line_p = it->end_of_box_run_p;
23155 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23156 || it->phys_descent > it->descent);
23157 glyph->glyph_not_available_p = it->glyph_not_available_p;
23158 glyph->face_id = it->face_id;
23159 glyph->u.ch = it->char_to_display;
23160 glyph->slice.img = null_glyph_slice;
23161 glyph->font_type = FONT_TYPE_UNKNOWN;
23162 if (it->bidi_p)
23163 {
23164 glyph->resolved_level = it->bidi_it.resolved_level;
23165 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23166 abort ();
23167 glyph->bidi_type = it->bidi_it.type;
23168 }
23169 else
23170 {
23171 glyph->resolved_level = 0;
23172 glyph->bidi_type = UNKNOWN_BT;
23173 }
23174 ++it->glyph_row->used[area];
23175 }
23176 else
23177 IT_EXPAND_MATRIX_WIDTH (it, area);
23178 }
23179
23180 /* Store one glyph for the composition IT->cmp_it.id in
23181 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23182 non-null. */
23183
23184 static inline void
23185 append_composite_glyph (struct it *it)
23186 {
23187 struct glyph *glyph;
23188 enum glyph_row_area area = it->area;
23189
23190 xassert (it->glyph_row);
23191
23192 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23193 if (glyph < it->glyph_row->glyphs[area + 1])
23194 {
23195 /* If the glyph row is reversed, we need to prepend the glyph
23196 rather than append it. */
23197 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23198 {
23199 struct glyph *g;
23200
23201 /* Make room for the new glyph. */
23202 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23203 g[1] = *g;
23204 glyph = it->glyph_row->glyphs[it->area];
23205 }
23206 glyph->charpos = it->cmp_it.charpos;
23207 glyph->object = it->object;
23208 glyph->pixel_width = it->pixel_width;
23209 glyph->ascent = it->ascent;
23210 glyph->descent = it->descent;
23211 glyph->voffset = it->voffset;
23212 glyph->type = COMPOSITE_GLYPH;
23213 if (it->cmp_it.ch < 0)
23214 {
23215 glyph->u.cmp.automatic = 0;
23216 glyph->u.cmp.id = it->cmp_it.id;
23217 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23218 }
23219 else
23220 {
23221 glyph->u.cmp.automatic = 1;
23222 glyph->u.cmp.id = it->cmp_it.id;
23223 glyph->slice.cmp.from = it->cmp_it.from;
23224 glyph->slice.cmp.to = it->cmp_it.to - 1;
23225 }
23226 glyph->avoid_cursor_p = it->avoid_cursor_p;
23227 glyph->multibyte_p = it->multibyte_p;
23228 glyph->left_box_line_p = it->start_of_box_run_p;
23229 glyph->right_box_line_p = it->end_of_box_run_p;
23230 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23231 || it->phys_descent > it->descent);
23232 glyph->padding_p = 0;
23233 glyph->glyph_not_available_p = 0;
23234 glyph->face_id = it->face_id;
23235 glyph->font_type = FONT_TYPE_UNKNOWN;
23236 if (it->bidi_p)
23237 {
23238 glyph->resolved_level = it->bidi_it.resolved_level;
23239 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23240 abort ();
23241 glyph->bidi_type = it->bidi_it.type;
23242 }
23243 ++it->glyph_row->used[area];
23244 }
23245 else
23246 IT_EXPAND_MATRIX_WIDTH (it, area);
23247 }
23248
23249
23250 /* Change IT->ascent and IT->height according to the setting of
23251 IT->voffset. */
23252
23253 static inline void
23254 take_vertical_position_into_account (struct it *it)
23255 {
23256 if (it->voffset)
23257 {
23258 if (it->voffset < 0)
23259 /* Increase the ascent so that we can display the text higher
23260 in the line. */
23261 it->ascent -= it->voffset;
23262 else
23263 /* Increase the descent so that we can display the text lower
23264 in the line. */
23265 it->descent += it->voffset;
23266 }
23267 }
23268
23269
23270 /* Produce glyphs/get display metrics for the image IT is loaded with.
23271 See the description of struct display_iterator in dispextern.h for
23272 an overview of struct display_iterator. */
23273
23274 static void
23275 produce_image_glyph (struct it *it)
23276 {
23277 struct image *img;
23278 struct face *face;
23279 int glyph_ascent, crop;
23280 struct glyph_slice slice;
23281
23282 xassert (it->what == IT_IMAGE);
23283
23284 face = FACE_FROM_ID (it->f, it->face_id);
23285 xassert (face);
23286 /* Make sure X resources of the face is loaded. */
23287 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23288
23289 if (it->image_id < 0)
23290 {
23291 /* Fringe bitmap. */
23292 it->ascent = it->phys_ascent = 0;
23293 it->descent = it->phys_descent = 0;
23294 it->pixel_width = 0;
23295 it->nglyphs = 0;
23296 return;
23297 }
23298
23299 img = IMAGE_FROM_ID (it->f, it->image_id);
23300 xassert (img);
23301 /* Make sure X resources of the image is loaded. */
23302 prepare_image_for_display (it->f, img);
23303
23304 slice.x = slice.y = 0;
23305 slice.width = img->width;
23306 slice.height = img->height;
23307
23308 if (INTEGERP (it->slice.x))
23309 slice.x = XINT (it->slice.x);
23310 else if (FLOATP (it->slice.x))
23311 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23312
23313 if (INTEGERP (it->slice.y))
23314 slice.y = XINT (it->slice.y);
23315 else if (FLOATP (it->slice.y))
23316 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23317
23318 if (INTEGERP (it->slice.width))
23319 slice.width = XINT (it->slice.width);
23320 else if (FLOATP (it->slice.width))
23321 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23322
23323 if (INTEGERP (it->slice.height))
23324 slice.height = XINT (it->slice.height);
23325 else if (FLOATP (it->slice.height))
23326 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23327
23328 if (slice.x >= img->width)
23329 slice.x = img->width;
23330 if (slice.y >= img->height)
23331 slice.y = img->height;
23332 if (slice.x + slice.width >= img->width)
23333 slice.width = img->width - slice.x;
23334 if (slice.y + slice.height > img->height)
23335 slice.height = img->height - slice.y;
23336
23337 if (slice.width == 0 || slice.height == 0)
23338 return;
23339
23340 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23341
23342 it->descent = slice.height - glyph_ascent;
23343 if (slice.y == 0)
23344 it->descent += img->vmargin;
23345 if (slice.y + slice.height == img->height)
23346 it->descent += img->vmargin;
23347 it->phys_descent = it->descent;
23348
23349 it->pixel_width = slice.width;
23350 if (slice.x == 0)
23351 it->pixel_width += img->hmargin;
23352 if (slice.x + slice.width == img->width)
23353 it->pixel_width += img->hmargin;
23354
23355 /* It's quite possible for images to have an ascent greater than
23356 their height, so don't get confused in that case. */
23357 if (it->descent < 0)
23358 it->descent = 0;
23359
23360 it->nglyphs = 1;
23361
23362 if (face->box != FACE_NO_BOX)
23363 {
23364 if (face->box_line_width > 0)
23365 {
23366 if (slice.y == 0)
23367 it->ascent += face->box_line_width;
23368 if (slice.y + slice.height == img->height)
23369 it->descent += face->box_line_width;
23370 }
23371
23372 if (it->start_of_box_run_p && slice.x == 0)
23373 it->pixel_width += eabs (face->box_line_width);
23374 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23375 it->pixel_width += eabs (face->box_line_width);
23376 }
23377
23378 take_vertical_position_into_account (it);
23379
23380 /* Automatically crop wide image glyphs at right edge so we can
23381 draw the cursor on same display row. */
23382 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23383 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23384 {
23385 it->pixel_width -= crop;
23386 slice.width -= crop;
23387 }
23388
23389 if (it->glyph_row)
23390 {
23391 struct glyph *glyph;
23392 enum glyph_row_area area = it->area;
23393
23394 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23395 if (glyph < it->glyph_row->glyphs[area + 1])
23396 {
23397 glyph->charpos = CHARPOS (it->position);
23398 glyph->object = it->object;
23399 glyph->pixel_width = it->pixel_width;
23400 glyph->ascent = glyph_ascent;
23401 glyph->descent = it->descent;
23402 glyph->voffset = it->voffset;
23403 glyph->type = IMAGE_GLYPH;
23404 glyph->avoid_cursor_p = it->avoid_cursor_p;
23405 glyph->multibyte_p = it->multibyte_p;
23406 glyph->left_box_line_p = it->start_of_box_run_p;
23407 glyph->right_box_line_p = it->end_of_box_run_p;
23408 glyph->overlaps_vertically_p = 0;
23409 glyph->padding_p = 0;
23410 glyph->glyph_not_available_p = 0;
23411 glyph->face_id = it->face_id;
23412 glyph->u.img_id = img->id;
23413 glyph->slice.img = slice;
23414 glyph->font_type = FONT_TYPE_UNKNOWN;
23415 if (it->bidi_p)
23416 {
23417 glyph->resolved_level = it->bidi_it.resolved_level;
23418 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23419 abort ();
23420 glyph->bidi_type = it->bidi_it.type;
23421 }
23422 ++it->glyph_row->used[area];
23423 }
23424 else
23425 IT_EXPAND_MATRIX_WIDTH (it, area);
23426 }
23427 }
23428
23429
23430 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23431 of the glyph, WIDTH and HEIGHT are the width and height of the
23432 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23433
23434 static void
23435 append_stretch_glyph (struct it *it, Lisp_Object object,
23436 int width, int height, int ascent)
23437 {
23438 struct glyph *glyph;
23439 enum glyph_row_area area = it->area;
23440
23441 xassert (ascent >= 0 && ascent <= height);
23442
23443 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23444 if (glyph < it->glyph_row->glyphs[area + 1])
23445 {
23446 /* If the glyph row is reversed, we need to prepend the glyph
23447 rather than append it. */
23448 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23449 {
23450 struct glyph *g;
23451
23452 /* Make room for the additional glyph. */
23453 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23454 g[1] = *g;
23455 glyph = it->glyph_row->glyphs[area];
23456 }
23457 glyph->charpos = CHARPOS (it->position);
23458 glyph->object = object;
23459 glyph->pixel_width = width;
23460 glyph->ascent = ascent;
23461 glyph->descent = height - ascent;
23462 glyph->voffset = it->voffset;
23463 glyph->type = STRETCH_GLYPH;
23464 glyph->avoid_cursor_p = it->avoid_cursor_p;
23465 glyph->multibyte_p = it->multibyte_p;
23466 glyph->left_box_line_p = it->start_of_box_run_p;
23467 glyph->right_box_line_p = it->end_of_box_run_p;
23468 glyph->overlaps_vertically_p = 0;
23469 glyph->padding_p = 0;
23470 glyph->glyph_not_available_p = 0;
23471 glyph->face_id = it->face_id;
23472 glyph->u.stretch.ascent = ascent;
23473 glyph->u.stretch.height = height;
23474 glyph->slice.img = null_glyph_slice;
23475 glyph->font_type = FONT_TYPE_UNKNOWN;
23476 if (it->bidi_p)
23477 {
23478 glyph->resolved_level = it->bidi_it.resolved_level;
23479 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23480 abort ();
23481 glyph->bidi_type = it->bidi_it.type;
23482 }
23483 else
23484 {
23485 glyph->resolved_level = 0;
23486 glyph->bidi_type = UNKNOWN_BT;
23487 }
23488 ++it->glyph_row->used[area];
23489 }
23490 else
23491 IT_EXPAND_MATRIX_WIDTH (it, area);
23492 }
23493
23494 #endif /* HAVE_WINDOW_SYSTEM */
23495
23496 /* Produce a stretch glyph for iterator IT. IT->object is the value
23497 of the glyph property displayed. The value must be a list
23498 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23499 being recognized:
23500
23501 1. `:width WIDTH' specifies that the space should be WIDTH *
23502 canonical char width wide. WIDTH may be an integer or floating
23503 point number.
23504
23505 2. `:relative-width FACTOR' specifies that the width of the stretch
23506 should be computed from the width of the first character having the
23507 `glyph' property, and should be FACTOR times that width.
23508
23509 3. `:align-to HPOS' specifies that the space should be wide enough
23510 to reach HPOS, a value in canonical character units.
23511
23512 Exactly one of the above pairs must be present.
23513
23514 4. `:height HEIGHT' specifies that the height of the stretch produced
23515 should be HEIGHT, measured in canonical character units.
23516
23517 5. `:relative-height FACTOR' specifies that the height of the
23518 stretch should be FACTOR times the height of the characters having
23519 the glyph property.
23520
23521 Either none or exactly one of 4 or 5 must be present.
23522
23523 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23524 of the stretch should be used for the ascent of the stretch.
23525 ASCENT must be in the range 0 <= ASCENT <= 100. */
23526
23527 void
23528 produce_stretch_glyph (struct it *it)
23529 {
23530 /* (space :width WIDTH :height HEIGHT ...) */
23531 Lisp_Object prop, plist;
23532 int width = 0, height = 0, align_to = -1;
23533 int zero_width_ok_p = 0;
23534 int ascent = 0;
23535 double tem;
23536 struct face *face = NULL;
23537 struct font *font = NULL;
23538
23539 #ifdef HAVE_WINDOW_SYSTEM
23540 int zero_height_ok_p = 0;
23541
23542 if (FRAME_WINDOW_P (it->f))
23543 {
23544 face = FACE_FROM_ID (it->f, it->face_id);
23545 font = face->font ? face->font : FRAME_FONT (it->f);
23546 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23547 }
23548 #endif
23549
23550 /* List should start with `space'. */
23551 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23552 plist = XCDR (it->object);
23553
23554 /* Compute the width of the stretch. */
23555 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23556 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23557 {
23558 /* Absolute width `:width WIDTH' specified and valid. */
23559 zero_width_ok_p = 1;
23560 width = (int)tem;
23561 }
23562 #ifdef HAVE_WINDOW_SYSTEM
23563 else if (FRAME_WINDOW_P (it->f)
23564 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23565 {
23566 /* Relative width `:relative-width FACTOR' specified and valid.
23567 Compute the width of the characters having the `glyph'
23568 property. */
23569 struct it it2;
23570 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23571
23572 it2 = *it;
23573 if (it->multibyte_p)
23574 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23575 else
23576 {
23577 it2.c = it2.char_to_display = *p, it2.len = 1;
23578 if (! ASCII_CHAR_P (it2.c))
23579 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23580 }
23581
23582 it2.glyph_row = NULL;
23583 it2.what = IT_CHARACTER;
23584 x_produce_glyphs (&it2);
23585 width = NUMVAL (prop) * it2.pixel_width;
23586 }
23587 #endif /* HAVE_WINDOW_SYSTEM */
23588 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23589 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23590 {
23591 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23592 align_to = (align_to < 0
23593 ? 0
23594 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23595 else if (align_to < 0)
23596 align_to = window_box_left_offset (it->w, TEXT_AREA);
23597 width = max (0, (int)tem + align_to - it->current_x);
23598 zero_width_ok_p = 1;
23599 }
23600 else
23601 /* Nothing specified -> width defaults to canonical char width. */
23602 width = FRAME_COLUMN_WIDTH (it->f);
23603
23604 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23605 width = 1;
23606
23607 #ifdef HAVE_WINDOW_SYSTEM
23608 /* Compute height. */
23609 if (FRAME_WINDOW_P (it->f))
23610 {
23611 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23612 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23613 {
23614 height = (int)tem;
23615 zero_height_ok_p = 1;
23616 }
23617 else if (prop = Fplist_get (plist, QCrelative_height),
23618 NUMVAL (prop) > 0)
23619 height = FONT_HEIGHT (font) * NUMVAL (prop);
23620 else
23621 height = FONT_HEIGHT (font);
23622
23623 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23624 height = 1;
23625
23626 /* Compute percentage of height used for ascent. If
23627 `:ascent ASCENT' is present and valid, use that. Otherwise,
23628 derive the ascent from the font in use. */
23629 if (prop = Fplist_get (plist, QCascent),
23630 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23631 ascent = height * NUMVAL (prop) / 100.0;
23632 else if (!NILP (prop)
23633 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23634 ascent = min (max (0, (int)tem), height);
23635 else
23636 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23637 }
23638 else
23639 #endif /* HAVE_WINDOW_SYSTEM */
23640 height = 1;
23641
23642 if (width > 0 && it->line_wrap != TRUNCATE
23643 && it->current_x + width > it->last_visible_x)
23644 {
23645 width = it->last_visible_x - it->current_x;
23646 #ifdef HAVE_WINDOW_SYSTEM
23647 /* Subtract one more pixel from the stretch width, but only on
23648 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23649 width -= FRAME_WINDOW_P (it->f);
23650 #endif
23651 }
23652
23653 if (width > 0 && height > 0 && it->glyph_row)
23654 {
23655 Lisp_Object o_object = it->object;
23656 Lisp_Object object = it->stack[it->sp - 1].string;
23657 int n = width;
23658
23659 if (!STRINGP (object))
23660 object = it->w->buffer;
23661 #ifdef HAVE_WINDOW_SYSTEM
23662 if (FRAME_WINDOW_P (it->f))
23663 append_stretch_glyph (it, object, width, height, ascent);
23664 else
23665 #endif
23666 {
23667 it->object = object;
23668 it->char_to_display = ' ';
23669 it->pixel_width = it->len = 1;
23670 while (n--)
23671 tty_append_glyph (it);
23672 it->object = o_object;
23673 }
23674 }
23675
23676 it->pixel_width = width;
23677 #ifdef HAVE_WINDOW_SYSTEM
23678 if (FRAME_WINDOW_P (it->f))
23679 {
23680 it->ascent = it->phys_ascent = ascent;
23681 it->descent = it->phys_descent = height - it->ascent;
23682 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23683 take_vertical_position_into_account (it);
23684 }
23685 else
23686 #endif
23687 it->nglyphs = width;
23688 }
23689
23690 #ifdef HAVE_WINDOW_SYSTEM
23691
23692 /* Calculate line-height and line-spacing properties.
23693 An integer value specifies explicit pixel value.
23694 A float value specifies relative value to current face height.
23695 A cons (float . face-name) specifies relative value to
23696 height of specified face font.
23697
23698 Returns height in pixels, or nil. */
23699
23700
23701 static Lisp_Object
23702 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23703 int boff, int override)
23704 {
23705 Lisp_Object face_name = Qnil;
23706 int ascent, descent, height;
23707
23708 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23709 return val;
23710
23711 if (CONSP (val))
23712 {
23713 face_name = XCAR (val);
23714 val = XCDR (val);
23715 if (!NUMBERP (val))
23716 val = make_number (1);
23717 if (NILP (face_name))
23718 {
23719 height = it->ascent + it->descent;
23720 goto scale;
23721 }
23722 }
23723
23724 if (NILP (face_name))
23725 {
23726 font = FRAME_FONT (it->f);
23727 boff = FRAME_BASELINE_OFFSET (it->f);
23728 }
23729 else if (EQ (face_name, Qt))
23730 {
23731 override = 0;
23732 }
23733 else
23734 {
23735 int face_id;
23736 struct face *face;
23737
23738 face_id = lookup_named_face (it->f, face_name, 0);
23739 if (face_id < 0)
23740 return make_number (-1);
23741
23742 face = FACE_FROM_ID (it->f, face_id);
23743 font = face->font;
23744 if (font == NULL)
23745 return make_number (-1);
23746 boff = font->baseline_offset;
23747 if (font->vertical_centering)
23748 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23749 }
23750
23751 ascent = FONT_BASE (font) + boff;
23752 descent = FONT_DESCENT (font) - boff;
23753
23754 if (override)
23755 {
23756 it->override_ascent = ascent;
23757 it->override_descent = descent;
23758 it->override_boff = boff;
23759 }
23760
23761 height = ascent + descent;
23762
23763 scale:
23764 if (FLOATP (val))
23765 height = (int)(XFLOAT_DATA (val) * height);
23766 else if (INTEGERP (val))
23767 height *= XINT (val);
23768
23769 return make_number (height);
23770 }
23771
23772
23773 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23774 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23775 and only if this is for a character for which no font was found.
23776
23777 If the display method (it->glyphless_method) is
23778 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23779 length of the acronym or the hexadecimal string, UPPER_XOFF and
23780 UPPER_YOFF are pixel offsets for the upper part of the string,
23781 LOWER_XOFF and LOWER_YOFF are for the lower part.
23782
23783 For the other display methods, LEN through LOWER_YOFF are zero. */
23784
23785 static void
23786 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23787 short upper_xoff, short upper_yoff,
23788 short lower_xoff, short lower_yoff)
23789 {
23790 struct glyph *glyph;
23791 enum glyph_row_area area = it->area;
23792
23793 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23794 if (glyph < it->glyph_row->glyphs[area + 1])
23795 {
23796 /* If the glyph row is reversed, we need to prepend the glyph
23797 rather than append it. */
23798 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23799 {
23800 struct glyph *g;
23801
23802 /* Make room for the additional glyph. */
23803 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23804 g[1] = *g;
23805 glyph = it->glyph_row->glyphs[area];
23806 }
23807 glyph->charpos = CHARPOS (it->position);
23808 glyph->object = it->object;
23809 glyph->pixel_width = it->pixel_width;
23810 glyph->ascent = it->ascent;
23811 glyph->descent = it->descent;
23812 glyph->voffset = it->voffset;
23813 glyph->type = GLYPHLESS_GLYPH;
23814 glyph->u.glyphless.method = it->glyphless_method;
23815 glyph->u.glyphless.for_no_font = for_no_font;
23816 glyph->u.glyphless.len = len;
23817 glyph->u.glyphless.ch = it->c;
23818 glyph->slice.glyphless.upper_xoff = upper_xoff;
23819 glyph->slice.glyphless.upper_yoff = upper_yoff;
23820 glyph->slice.glyphless.lower_xoff = lower_xoff;
23821 glyph->slice.glyphless.lower_yoff = lower_yoff;
23822 glyph->avoid_cursor_p = it->avoid_cursor_p;
23823 glyph->multibyte_p = it->multibyte_p;
23824 glyph->left_box_line_p = it->start_of_box_run_p;
23825 glyph->right_box_line_p = it->end_of_box_run_p;
23826 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23827 || it->phys_descent > it->descent);
23828 glyph->padding_p = 0;
23829 glyph->glyph_not_available_p = 0;
23830 glyph->face_id = face_id;
23831 glyph->font_type = FONT_TYPE_UNKNOWN;
23832 if (it->bidi_p)
23833 {
23834 glyph->resolved_level = it->bidi_it.resolved_level;
23835 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23836 abort ();
23837 glyph->bidi_type = it->bidi_it.type;
23838 }
23839 ++it->glyph_row->used[area];
23840 }
23841 else
23842 IT_EXPAND_MATRIX_WIDTH (it, area);
23843 }
23844
23845
23846 /* Produce a glyph for a glyphless character for iterator IT.
23847 IT->glyphless_method specifies which method to use for displaying
23848 the character. See the description of enum
23849 glyphless_display_method in dispextern.h for the detail.
23850
23851 FOR_NO_FONT is nonzero if and only if this is for a character for
23852 which no font was found. ACRONYM, if non-nil, is an acronym string
23853 for the character. */
23854
23855 static void
23856 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23857 {
23858 int face_id;
23859 struct face *face;
23860 struct font *font;
23861 int base_width, base_height, width, height;
23862 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23863 int len;
23864
23865 /* Get the metrics of the base font. We always refer to the current
23866 ASCII face. */
23867 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23868 font = face->font ? face->font : FRAME_FONT (it->f);
23869 it->ascent = FONT_BASE (font) + font->baseline_offset;
23870 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23871 base_height = it->ascent + it->descent;
23872 base_width = font->average_width;
23873
23874 /* Get a face ID for the glyph by utilizing a cache (the same way as
23875 done for `escape-glyph' in get_next_display_element). */
23876 if (it->f == last_glyphless_glyph_frame
23877 && it->face_id == last_glyphless_glyph_face_id)
23878 {
23879 face_id = last_glyphless_glyph_merged_face_id;
23880 }
23881 else
23882 {
23883 /* Merge the `glyphless-char' face into the current face. */
23884 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23885 last_glyphless_glyph_frame = it->f;
23886 last_glyphless_glyph_face_id = it->face_id;
23887 last_glyphless_glyph_merged_face_id = face_id;
23888 }
23889
23890 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23891 {
23892 it->pixel_width = THIN_SPACE_WIDTH;
23893 len = 0;
23894 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23895 }
23896 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23897 {
23898 width = CHAR_WIDTH (it->c);
23899 if (width == 0)
23900 width = 1;
23901 else if (width > 4)
23902 width = 4;
23903 it->pixel_width = base_width * width;
23904 len = 0;
23905 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23906 }
23907 else
23908 {
23909 char buf[7];
23910 const char *str;
23911 unsigned int code[6];
23912 int upper_len;
23913 int ascent, descent;
23914 struct font_metrics metrics_upper, metrics_lower;
23915
23916 face = FACE_FROM_ID (it->f, face_id);
23917 font = face->font ? face->font : FRAME_FONT (it->f);
23918 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23919
23920 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23921 {
23922 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23923 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23924 if (CONSP (acronym))
23925 acronym = XCAR (acronym);
23926 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23927 }
23928 else
23929 {
23930 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23931 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23932 str = buf;
23933 }
23934 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23935 code[len] = font->driver->encode_char (font, str[len]);
23936 upper_len = (len + 1) / 2;
23937 font->driver->text_extents (font, code, upper_len,
23938 &metrics_upper);
23939 font->driver->text_extents (font, code + upper_len, len - upper_len,
23940 &metrics_lower);
23941
23942
23943
23944 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23945 width = max (metrics_upper.width, metrics_lower.width) + 4;
23946 upper_xoff = upper_yoff = 2; /* the typical case */
23947 if (base_width >= width)
23948 {
23949 /* Align the upper to the left, the lower to the right. */
23950 it->pixel_width = base_width;
23951 lower_xoff = base_width - 2 - metrics_lower.width;
23952 }
23953 else
23954 {
23955 /* Center the shorter one. */
23956 it->pixel_width = width;
23957 if (metrics_upper.width >= metrics_lower.width)
23958 lower_xoff = (width - metrics_lower.width) / 2;
23959 else
23960 {
23961 /* FIXME: This code doesn't look right. It formerly was
23962 missing the "lower_xoff = 0;", which couldn't have
23963 been right since it left lower_xoff uninitialized. */
23964 lower_xoff = 0;
23965 upper_xoff = (width - metrics_upper.width) / 2;
23966 }
23967 }
23968
23969 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23970 top, bottom, and between upper and lower strings. */
23971 height = (metrics_upper.ascent + metrics_upper.descent
23972 + metrics_lower.ascent + metrics_lower.descent) + 5;
23973 /* Center vertically.
23974 H:base_height, D:base_descent
23975 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23976
23977 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23978 descent = D - H/2 + h/2;
23979 lower_yoff = descent - 2 - ld;
23980 upper_yoff = lower_yoff - la - 1 - ud; */
23981 ascent = - (it->descent - (base_height + height + 1) / 2);
23982 descent = it->descent - (base_height - height) / 2;
23983 lower_yoff = descent - 2 - metrics_lower.descent;
23984 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23985 - metrics_upper.descent);
23986 /* Don't make the height shorter than the base height. */
23987 if (height > base_height)
23988 {
23989 it->ascent = ascent;
23990 it->descent = descent;
23991 }
23992 }
23993
23994 it->phys_ascent = it->ascent;
23995 it->phys_descent = it->descent;
23996 if (it->glyph_row)
23997 append_glyphless_glyph (it, face_id, for_no_font, len,
23998 upper_xoff, upper_yoff,
23999 lower_xoff, lower_yoff);
24000 it->nglyphs = 1;
24001 take_vertical_position_into_account (it);
24002 }
24003
24004
24005 /* RIF:
24006 Produce glyphs/get display metrics for the display element IT is
24007 loaded with. See the description of struct it in dispextern.h
24008 for an overview of struct it. */
24009
24010 void
24011 x_produce_glyphs (struct it *it)
24012 {
24013 int extra_line_spacing = it->extra_line_spacing;
24014
24015 it->glyph_not_available_p = 0;
24016
24017 if (it->what == IT_CHARACTER)
24018 {
24019 XChar2b char2b;
24020 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24021 struct font *font = face->font;
24022 struct font_metrics *pcm = NULL;
24023 int boff; /* baseline offset */
24024
24025 if (font == NULL)
24026 {
24027 /* When no suitable font is found, display this character by
24028 the method specified in the first extra slot of
24029 Vglyphless_char_display. */
24030 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24031
24032 xassert (it->what == IT_GLYPHLESS);
24033 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24034 goto done;
24035 }
24036
24037 boff = font->baseline_offset;
24038 if (font->vertical_centering)
24039 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24040
24041 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24042 {
24043 int stretched_p;
24044
24045 it->nglyphs = 1;
24046
24047 if (it->override_ascent >= 0)
24048 {
24049 it->ascent = it->override_ascent;
24050 it->descent = it->override_descent;
24051 boff = it->override_boff;
24052 }
24053 else
24054 {
24055 it->ascent = FONT_BASE (font) + boff;
24056 it->descent = FONT_DESCENT (font) - boff;
24057 }
24058
24059 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24060 {
24061 pcm = get_per_char_metric (font, &char2b);
24062 if (pcm->width == 0
24063 && pcm->rbearing == 0 && pcm->lbearing == 0)
24064 pcm = NULL;
24065 }
24066
24067 if (pcm)
24068 {
24069 it->phys_ascent = pcm->ascent + boff;
24070 it->phys_descent = pcm->descent - boff;
24071 it->pixel_width = pcm->width;
24072 }
24073 else
24074 {
24075 it->glyph_not_available_p = 1;
24076 it->phys_ascent = it->ascent;
24077 it->phys_descent = it->descent;
24078 it->pixel_width = font->space_width;
24079 }
24080
24081 if (it->constrain_row_ascent_descent_p)
24082 {
24083 if (it->descent > it->max_descent)
24084 {
24085 it->ascent += it->descent - it->max_descent;
24086 it->descent = it->max_descent;
24087 }
24088 if (it->ascent > it->max_ascent)
24089 {
24090 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24091 it->ascent = it->max_ascent;
24092 }
24093 it->phys_ascent = min (it->phys_ascent, it->ascent);
24094 it->phys_descent = min (it->phys_descent, it->descent);
24095 extra_line_spacing = 0;
24096 }
24097
24098 /* If this is a space inside a region of text with
24099 `space-width' property, change its width. */
24100 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24101 if (stretched_p)
24102 it->pixel_width *= XFLOATINT (it->space_width);
24103
24104 /* If face has a box, add the box thickness to the character
24105 height. If character has a box line to the left and/or
24106 right, add the box line width to the character's width. */
24107 if (face->box != FACE_NO_BOX)
24108 {
24109 int thick = face->box_line_width;
24110
24111 if (thick > 0)
24112 {
24113 it->ascent += thick;
24114 it->descent += thick;
24115 }
24116 else
24117 thick = -thick;
24118
24119 if (it->start_of_box_run_p)
24120 it->pixel_width += thick;
24121 if (it->end_of_box_run_p)
24122 it->pixel_width += thick;
24123 }
24124
24125 /* If face has an overline, add the height of the overline
24126 (1 pixel) and a 1 pixel margin to the character height. */
24127 if (face->overline_p)
24128 it->ascent += overline_margin;
24129
24130 if (it->constrain_row_ascent_descent_p)
24131 {
24132 if (it->ascent > it->max_ascent)
24133 it->ascent = it->max_ascent;
24134 if (it->descent > it->max_descent)
24135 it->descent = it->max_descent;
24136 }
24137
24138 take_vertical_position_into_account (it);
24139
24140 /* If we have to actually produce glyphs, do it. */
24141 if (it->glyph_row)
24142 {
24143 if (stretched_p)
24144 {
24145 /* Translate a space with a `space-width' property
24146 into a stretch glyph. */
24147 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24148 / FONT_HEIGHT (font));
24149 append_stretch_glyph (it, it->object, it->pixel_width,
24150 it->ascent + it->descent, ascent);
24151 }
24152 else
24153 append_glyph (it);
24154
24155 /* If characters with lbearing or rbearing are displayed
24156 in this line, record that fact in a flag of the
24157 glyph row. This is used to optimize X output code. */
24158 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24159 it->glyph_row->contains_overlapping_glyphs_p = 1;
24160 }
24161 if (! stretched_p && it->pixel_width == 0)
24162 /* We assure that all visible glyphs have at least 1-pixel
24163 width. */
24164 it->pixel_width = 1;
24165 }
24166 else if (it->char_to_display == '\n')
24167 {
24168 /* A newline has no width, but we need the height of the
24169 line. But if previous part of the line sets a height,
24170 don't increase that height */
24171
24172 Lisp_Object height;
24173 Lisp_Object total_height = Qnil;
24174
24175 it->override_ascent = -1;
24176 it->pixel_width = 0;
24177 it->nglyphs = 0;
24178
24179 height = get_it_property (it, Qline_height);
24180 /* Split (line-height total-height) list */
24181 if (CONSP (height)
24182 && CONSP (XCDR (height))
24183 && NILP (XCDR (XCDR (height))))
24184 {
24185 total_height = XCAR (XCDR (height));
24186 height = XCAR (height);
24187 }
24188 height = calc_line_height_property (it, height, font, boff, 1);
24189
24190 if (it->override_ascent >= 0)
24191 {
24192 it->ascent = it->override_ascent;
24193 it->descent = it->override_descent;
24194 boff = it->override_boff;
24195 }
24196 else
24197 {
24198 it->ascent = FONT_BASE (font) + boff;
24199 it->descent = FONT_DESCENT (font) - boff;
24200 }
24201
24202 if (EQ (height, Qt))
24203 {
24204 if (it->descent > it->max_descent)
24205 {
24206 it->ascent += it->descent - it->max_descent;
24207 it->descent = it->max_descent;
24208 }
24209 if (it->ascent > it->max_ascent)
24210 {
24211 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24212 it->ascent = it->max_ascent;
24213 }
24214 it->phys_ascent = min (it->phys_ascent, it->ascent);
24215 it->phys_descent = min (it->phys_descent, it->descent);
24216 it->constrain_row_ascent_descent_p = 1;
24217 extra_line_spacing = 0;
24218 }
24219 else
24220 {
24221 Lisp_Object spacing;
24222
24223 it->phys_ascent = it->ascent;
24224 it->phys_descent = it->descent;
24225
24226 if ((it->max_ascent > 0 || it->max_descent > 0)
24227 && face->box != FACE_NO_BOX
24228 && face->box_line_width > 0)
24229 {
24230 it->ascent += face->box_line_width;
24231 it->descent += face->box_line_width;
24232 }
24233 if (!NILP (height)
24234 && XINT (height) > it->ascent + it->descent)
24235 it->ascent = XINT (height) - it->descent;
24236
24237 if (!NILP (total_height))
24238 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24239 else
24240 {
24241 spacing = get_it_property (it, Qline_spacing);
24242 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24243 }
24244 if (INTEGERP (spacing))
24245 {
24246 extra_line_spacing = XINT (spacing);
24247 if (!NILP (total_height))
24248 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24249 }
24250 }
24251 }
24252 else /* i.e. (it->char_to_display == '\t') */
24253 {
24254 if (font->space_width > 0)
24255 {
24256 int tab_width = it->tab_width * font->space_width;
24257 int x = it->current_x + it->continuation_lines_width;
24258 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24259
24260 /* If the distance from the current position to the next tab
24261 stop is less than a space character width, use the
24262 tab stop after that. */
24263 if (next_tab_x - x < font->space_width)
24264 next_tab_x += tab_width;
24265
24266 it->pixel_width = next_tab_x - x;
24267 it->nglyphs = 1;
24268 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24269 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24270
24271 if (it->glyph_row)
24272 {
24273 append_stretch_glyph (it, it->object, it->pixel_width,
24274 it->ascent + it->descent, it->ascent);
24275 }
24276 }
24277 else
24278 {
24279 it->pixel_width = 0;
24280 it->nglyphs = 1;
24281 }
24282 }
24283 }
24284 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24285 {
24286 /* A static composition.
24287
24288 Note: A composition is represented as one glyph in the
24289 glyph matrix. There are no padding glyphs.
24290
24291 Important note: pixel_width, ascent, and descent are the
24292 values of what is drawn by draw_glyphs (i.e. the values of
24293 the overall glyphs composed). */
24294 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24295 int boff; /* baseline offset */
24296 struct composition *cmp = composition_table[it->cmp_it.id];
24297 int glyph_len = cmp->glyph_len;
24298 struct font *font = face->font;
24299
24300 it->nglyphs = 1;
24301
24302 /* If we have not yet calculated pixel size data of glyphs of
24303 the composition for the current face font, calculate them
24304 now. Theoretically, we have to check all fonts for the
24305 glyphs, but that requires much time and memory space. So,
24306 here we check only the font of the first glyph. This may
24307 lead to incorrect display, but it's very rare, and C-l
24308 (recenter-top-bottom) can correct the display anyway. */
24309 if (! cmp->font || cmp->font != font)
24310 {
24311 /* Ascent and descent of the font of the first character
24312 of this composition (adjusted by baseline offset).
24313 Ascent and descent of overall glyphs should not be less
24314 than these, respectively. */
24315 int font_ascent, font_descent, font_height;
24316 /* Bounding box of the overall glyphs. */
24317 int leftmost, rightmost, lowest, highest;
24318 int lbearing, rbearing;
24319 int i, width, ascent, descent;
24320 int left_padded = 0, right_padded = 0;
24321 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24322 XChar2b char2b;
24323 struct font_metrics *pcm;
24324 int font_not_found_p;
24325 ptrdiff_t pos;
24326
24327 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24328 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24329 break;
24330 if (glyph_len < cmp->glyph_len)
24331 right_padded = 1;
24332 for (i = 0; i < glyph_len; i++)
24333 {
24334 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24335 break;
24336 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24337 }
24338 if (i > 0)
24339 left_padded = 1;
24340
24341 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24342 : IT_CHARPOS (*it));
24343 /* If no suitable font is found, use the default font. */
24344 font_not_found_p = font == NULL;
24345 if (font_not_found_p)
24346 {
24347 face = face->ascii_face;
24348 font = face->font;
24349 }
24350 boff = font->baseline_offset;
24351 if (font->vertical_centering)
24352 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24353 font_ascent = FONT_BASE (font) + boff;
24354 font_descent = FONT_DESCENT (font) - boff;
24355 font_height = FONT_HEIGHT (font);
24356
24357 cmp->font = (void *) font;
24358
24359 pcm = NULL;
24360 if (! font_not_found_p)
24361 {
24362 get_char_face_and_encoding (it->f, c, it->face_id,
24363 &char2b, 0);
24364 pcm = get_per_char_metric (font, &char2b);
24365 }
24366
24367 /* Initialize the bounding box. */
24368 if (pcm)
24369 {
24370 width = pcm->width;
24371 ascent = pcm->ascent;
24372 descent = pcm->descent;
24373 lbearing = pcm->lbearing;
24374 rbearing = pcm->rbearing;
24375 }
24376 else
24377 {
24378 width = font->space_width;
24379 ascent = FONT_BASE (font);
24380 descent = FONT_DESCENT (font);
24381 lbearing = 0;
24382 rbearing = width;
24383 }
24384
24385 rightmost = width;
24386 leftmost = 0;
24387 lowest = - descent + boff;
24388 highest = ascent + boff;
24389
24390 if (! font_not_found_p
24391 && font->default_ascent
24392 && CHAR_TABLE_P (Vuse_default_ascent)
24393 && !NILP (Faref (Vuse_default_ascent,
24394 make_number (it->char_to_display))))
24395 highest = font->default_ascent + boff;
24396
24397 /* Draw the first glyph at the normal position. It may be
24398 shifted to right later if some other glyphs are drawn
24399 at the left. */
24400 cmp->offsets[i * 2] = 0;
24401 cmp->offsets[i * 2 + 1] = boff;
24402 cmp->lbearing = lbearing;
24403 cmp->rbearing = rbearing;
24404
24405 /* Set cmp->offsets for the remaining glyphs. */
24406 for (i++; i < glyph_len; i++)
24407 {
24408 int left, right, btm, top;
24409 int ch = COMPOSITION_GLYPH (cmp, i);
24410 int face_id;
24411 struct face *this_face;
24412
24413 if (ch == '\t')
24414 ch = ' ';
24415 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24416 this_face = FACE_FROM_ID (it->f, face_id);
24417 font = this_face->font;
24418
24419 if (font == NULL)
24420 pcm = NULL;
24421 else
24422 {
24423 get_char_face_and_encoding (it->f, ch, face_id,
24424 &char2b, 0);
24425 pcm = get_per_char_metric (font, &char2b);
24426 }
24427 if (! pcm)
24428 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24429 else
24430 {
24431 width = pcm->width;
24432 ascent = pcm->ascent;
24433 descent = pcm->descent;
24434 lbearing = pcm->lbearing;
24435 rbearing = pcm->rbearing;
24436 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24437 {
24438 /* Relative composition with or without
24439 alternate chars. */
24440 left = (leftmost + rightmost - width) / 2;
24441 btm = - descent + boff;
24442 if (font->relative_compose
24443 && (! CHAR_TABLE_P (Vignore_relative_composition)
24444 || NILP (Faref (Vignore_relative_composition,
24445 make_number (ch)))))
24446 {
24447
24448 if (- descent >= font->relative_compose)
24449 /* One extra pixel between two glyphs. */
24450 btm = highest + 1;
24451 else if (ascent <= 0)
24452 /* One extra pixel between two glyphs. */
24453 btm = lowest - 1 - ascent - descent;
24454 }
24455 }
24456 else
24457 {
24458 /* A composition rule is specified by an integer
24459 value that encodes global and new reference
24460 points (GREF and NREF). GREF and NREF are
24461 specified by numbers as below:
24462
24463 0---1---2 -- ascent
24464 | |
24465 | |
24466 | |
24467 9--10--11 -- center
24468 | |
24469 ---3---4---5--- baseline
24470 | |
24471 6---7---8 -- descent
24472 */
24473 int rule = COMPOSITION_RULE (cmp, i);
24474 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24475
24476 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24477 grefx = gref % 3, nrefx = nref % 3;
24478 grefy = gref / 3, nrefy = nref / 3;
24479 if (xoff)
24480 xoff = font_height * (xoff - 128) / 256;
24481 if (yoff)
24482 yoff = font_height * (yoff - 128) / 256;
24483
24484 left = (leftmost
24485 + grefx * (rightmost - leftmost) / 2
24486 - nrefx * width / 2
24487 + xoff);
24488
24489 btm = ((grefy == 0 ? highest
24490 : grefy == 1 ? 0
24491 : grefy == 2 ? lowest
24492 : (highest + lowest) / 2)
24493 - (nrefy == 0 ? ascent + descent
24494 : nrefy == 1 ? descent - boff
24495 : nrefy == 2 ? 0
24496 : (ascent + descent) / 2)
24497 + yoff);
24498 }
24499
24500 cmp->offsets[i * 2] = left;
24501 cmp->offsets[i * 2 + 1] = btm + descent;
24502
24503 /* Update the bounding box of the overall glyphs. */
24504 if (width > 0)
24505 {
24506 right = left + width;
24507 if (left < leftmost)
24508 leftmost = left;
24509 if (right > rightmost)
24510 rightmost = right;
24511 }
24512 top = btm + descent + ascent;
24513 if (top > highest)
24514 highest = top;
24515 if (btm < lowest)
24516 lowest = btm;
24517
24518 if (cmp->lbearing > left + lbearing)
24519 cmp->lbearing = left + lbearing;
24520 if (cmp->rbearing < left + rbearing)
24521 cmp->rbearing = left + rbearing;
24522 }
24523 }
24524
24525 /* If there are glyphs whose x-offsets are negative,
24526 shift all glyphs to the right and make all x-offsets
24527 non-negative. */
24528 if (leftmost < 0)
24529 {
24530 for (i = 0; i < cmp->glyph_len; i++)
24531 cmp->offsets[i * 2] -= leftmost;
24532 rightmost -= leftmost;
24533 cmp->lbearing -= leftmost;
24534 cmp->rbearing -= leftmost;
24535 }
24536
24537 if (left_padded && cmp->lbearing < 0)
24538 {
24539 for (i = 0; i < cmp->glyph_len; i++)
24540 cmp->offsets[i * 2] -= cmp->lbearing;
24541 rightmost -= cmp->lbearing;
24542 cmp->rbearing -= cmp->lbearing;
24543 cmp->lbearing = 0;
24544 }
24545 if (right_padded && rightmost < cmp->rbearing)
24546 {
24547 rightmost = cmp->rbearing;
24548 }
24549
24550 cmp->pixel_width = rightmost;
24551 cmp->ascent = highest;
24552 cmp->descent = - lowest;
24553 if (cmp->ascent < font_ascent)
24554 cmp->ascent = font_ascent;
24555 if (cmp->descent < font_descent)
24556 cmp->descent = font_descent;
24557 }
24558
24559 if (it->glyph_row
24560 && (cmp->lbearing < 0
24561 || cmp->rbearing > cmp->pixel_width))
24562 it->glyph_row->contains_overlapping_glyphs_p = 1;
24563
24564 it->pixel_width = cmp->pixel_width;
24565 it->ascent = it->phys_ascent = cmp->ascent;
24566 it->descent = it->phys_descent = cmp->descent;
24567 if (face->box != FACE_NO_BOX)
24568 {
24569 int thick = face->box_line_width;
24570
24571 if (thick > 0)
24572 {
24573 it->ascent += thick;
24574 it->descent += thick;
24575 }
24576 else
24577 thick = - thick;
24578
24579 if (it->start_of_box_run_p)
24580 it->pixel_width += thick;
24581 if (it->end_of_box_run_p)
24582 it->pixel_width += thick;
24583 }
24584
24585 /* If face has an overline, add the height of the overline
24586 (1 pixel) and a 1 pixel margin to the character height. */
24587 if (face->overline_p)
24588 it->ascent += overline_margin;
24589
24590 take_vertical_position_into_account (it);
24591 if (it->ascent < 0)
24592 it->ascent = 0;
24593 if (it->descent < 0)
24594 it->descent = 0;
24595
24596 if (it->glyph_row)
24597 append_composite_glyph (it);
24598 }
24599 else if (it->what == IT_COMPOSITION)
24600 {
24601 /* A dynamic (automatic) composition. */
24602 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24603 Lisp_Object gstring;
24604 struct font_metrics metrics;
24605
24606 it->nglyphs = 1;
24607
24608 gstring = composition_gstring_from_id (it->cmp_it.id);
24609 it->pixel_width
24610 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24611 &metrics);
24612 if (it->glyph_row
24613 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24614 it->glyph_row->contains_overlapping_glyphs_p = 1;
24615 it->ascent = it->phys_ascent = metrics.ascent;
24616 it->descent = it->phys_descent = metrics.descent;
24617 if (face->box != FACE_NO_BOX)
24618 {
24619 int thick = face->box_line_width;
24620
24621 if (thick > 0)
24622 {
24623 it->ascent += thick;
24624 it->descent += thick;
24625 }
24626 else
24627 thick = - thick;
24628
24629 if (it->start_of_box_run_p)
24630 it->pixel_width += thick;
24631 if (it->end_of_box_run_p)
24632 it->pixel_width += thick;
24633 }
24634 /* If face has an overline, add the height of the overline
24635 (1 pixel) and a 1 pixel margin to the character height. */
24636 if (face->overline_p)
24637 it->ascent += overline_margin;
24638 take_vertical_position_into_account (it);
24639 if (it->ascent < 0)
24640 it->ascent = 0;
24641 if (it->descent < 0)
24642 it->descent = 0;
24643
24644 if (it->glyph_row)
24645 append_composite_glyph (it);
24646 }
24647 else if (it->what == IT_GLYPHLESS)
24648 produce_glyphless_glyph (it, 0, Qnil);
24649 else if (it->what == IT_IMAGE)
24650 produce_image_glyph (it);
24651 else if (it->what == IT_STRETCH)
24652 produce_stretch_glyph (it);
24653
24654 done:
24655 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24656 because this isn't true for images with `:ascent 100'. */
24657 xassert (it->ascent >= 0 && it->descent >= 0);
24658 if (it->area == TEXT_AREA)
24659 it->current_x += it->pixel_width;
24660
24661 if (extra_line_spacing > 0)
24662 {
24663 it->descent += extra_line_spacing;
24664 if (extra_line_spacing > it->max_extra_line_spacing)
24665 it->max_extra_line_spacing = extra_line_spacing;
24666 }
24667
24668 it->max_ascent = max (it->max_ascent, it->ascent);
24669 it->max_descent = max (it->max_descent, it->descent);
24670 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24671 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24672 }
24673
24674 /* EXPORT for RIF:
24675 Output LEN glyphs starting at START at the nominal cursor position.
24676 Advance the nominal cursor over the text. The global variable
24677 updated_window contains the window being updated, updated_row is
24678 the glyph row being updated, and updated_area is the area of that
24679 row being updated. */
24680
24681 void
24682 x_write_glyphs (struct glyph *start, int len)
24683 {
24684 int x, hpos;
24685
24686 xassert (updated_window && updated_row);
24687 BLOCK_INPUT;
24688
24689 /* Write glyphs. */
24690
24691 hpos = start - updated_row->glyphs[updated_area];
24692 x = draw_glyphs (updated_window, output_cursor.x,
24693 updated_row, updated_area,
24694 hpos, hpos + len,
24695 DRAW_NORMAL_TEXT, 0);
24696
24697 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24698 if (updated_area == TEXT_AREA
24699 && updated_window->phys_cursor_on_p
24700 && updated_window->phys_cursor.vpos == output_cursor.vpos
24701 && updated_window->phys_cursor.hpos >= hpos
24702 && updated_window->phys_cursor.hpos < hpos + len)
24703 updated_window->phys_cursor_on_p = 0;
24704
24705 UNBLOCK_INPUT;
24706
24707 /* Advance the output cursor. */
24708 output_cursor.hpos += len;
24709 output_cursor.x = x;
24710 }
24711
24712
24713 /* EXPORT for RIF:
24714 Insert LEN glyphs from START at the nominal cursor position. */
24715
24716 void
24717 x_insert_glyphs (struct glyph *start, int len)
24718 {
24719 struct frame *f;
24720 struct window *w;
24721 int line_height, shift_by_width, shifted_region_width;
24722 struct glyph_row *row;
24723 struct glyph *glyph;
24724 int frame_x, frame_y;
24725 ptrdiff_t hpos;
24726
24727 xassert (updated_window && updated_row);
24728 BLOCK_INPUT;
24729 w = updated_window;
24730 f = XFRAME (WINDOW_FRAME (w));
24731
24732 /* Get the height of the line we are in. */
24733 row = updated_row;
24734 line_height = row->height;
24735
24736 /* Get the width of the glyphs to insert. */
24737 shift_by_width = 0;
24738 for (glyph = start; glyph < start + len; ++glyph)
24739 shift_by_width += glyph->pixel_width;
24740
24741 /* Get the width of the region to shift right. */
24742 shifted_region_width = (window_box_width (w, updated_area)
24743 - output_cursor.x
24744 - shift_by_width);
24745
24746 /* Shift right. */
24747 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24748 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24749
24750 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24751 line_height, shift_by_width);
24752
24753 /* Write the glyphs. */
24754 hpos = start - row->glyphs[updated_area];
24755 draw_glyphs (w, output_cursor.x, row, updated_area,
24756 hpos, hpos + len,
24757 DRAW_NORMAL_TEXT, 0);
24758
24759 /* Advance the output cursor. */
24760 output_cursor.hpos += len;
24761 output_cursor.x += shift_by_width;
24762 UNBLOCK_INPUT;
24763 }
24764
24765
24766 /* EXPORT for RIF:
24767 Erase the current text line from the nominal cursor position
24768 (inclusive) to pixel column TO_X (exclusive). The idea is that
24769 everything from TO_X onward is already erased.
24770
24771 TO_X is a pixel position relative to updated_area of
24772 updated_window. TO_X == -1 means clear to the end of this area. */
24773
24774 void
24775 x_clear_end_of_line (int to_x)
24776 {
24777 struct frame *f;
24778 struct window *w = updated_window;
24779 int max_x, min_y, max_y;
24780 int from_x, from_y, to_y;
24781
24782 xassert (updated_window && updated_row);
24783 f = XFRAME (w->frame);
24784
24785 if (updated_row->full_width_p)
24786 max_x = WINDOW_TOTAL_WIDTH (w);
24787 else
24788 max_x = window_box_width (w, updated_area);
24789 max_y = window_text_bottom_y (w);
24790
24791 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24792 of window. For TO_X > 0, truncate to end of drawing area. */
24793 if (to_x == 0)
24794 return;
24795 else if (to_x < 0)
24796 to_x = max_x;
24797 else
24798 to_x = min (to_x, max_x);
24799
24800 to_y = min (max_y, output_cursor.y + updated_row->height);
24801
24802 /* Notice if the cursor will be cleared by this operation. */
24803 if (!updated_row->full_width_p)
24804 notice_overwritten_cursor (w, updated_area,
24805 output_cursor.x, -1,
24806 updated_row->y,
24807 MATRIX_ROW_BOTTOM_Y (updated_row));
24808
24809 from_x = output_cursor.x;
24810
24811 /* Translate to frame coordinates. */
24812 if (updated_row->full_width_p)
24813 {
24814 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24815 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24816 }
24817 else
24818 {
24819 int area_left = window_box_left (w, updated_area);
24820 from_x += area_left;
24821 to_x += area_left;
24822 }
24823
24824 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24825 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24826 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24827
24828 /* Prevent inadvertently clearing to end of the X window. */
24829 if (to_x > from_x && to_y > from_y)
24830 {
24831 BLOCK_INPUT;
24832 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24833 to_x - from_x, to_y - from_y);
24834 UNBLOCK_INPUT;
24835 }
24836 }
24837
24838 #endif /* HAVE_WINDOW_SYSTEM */
24839
24840
24841 \f
24842 /***********************************************************************
24843 Cursor types
24844 ***********************************************************************/
24845
24846 /* Value is the internal representation of the specified cursor type
24847 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24848 of the bar cursor. */
24849
24850 static enum text_cursor_kinds
24851 get_specified_cursor_type (Lisp_Object arg, int *width)
24852 {
24853 enum text_cursor_kinds type;
24854
24855 if (NILP (arg))
24856 return NO_CURSOR;
24857
24858 if (EQ (arg, Qbox))
24859 return FILLED_BOX_CURSOR;
24860
24861 if (EQ (arg, Qhollow))
24862 return HOLLOW_BOX_CURSOR;
24863
24864 if (EQ (arg, Qbar))
24865 {
24866 *width = 2;
24867 return BAR_CURSOR;
24868 }
24869
24870 if (CONSP (arg)
24871 && EQ (XCAR (arg), Qbar)
24872 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
24873 {
24874 *width = XINT (XCDR (arg));
24875 return BAR_CURSOR;
24876 }
24877
24878 if (EQ (arg, Qhbar))
24879 {
24880 *width = 2;
24881 return HBAR_CURSOR;
24882 }
24883
24884 if (CONSP (arg)
24885 && EQ (XCAR (arg), Qhbar)
24886 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
24887 {
24888 *width = XINT (XCDR (arg));
24889 return HBAR_CURSOR;
24890 }
24891
24892 /* Treat anything unknown as "hollow box cursor".
24893 It was bad to signal an error; people have trouble fixing
24894 .Xdefaults with Emacs, when it has something bad in it. */
24895 type = HOLLOW_BOX_CURSOR;
24896
24897 return type;
24898 }
24899
24900 /* Set the default cursor types for specified frame. */
24901 void
24902 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24903 {
24904 int width = 1;
24905 Lisp_Object tem;
24906
24907 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24908 FRAME_CURSOR_WIDTH (f) = width;
24909
24910 /* By default, set up the blink-off state depending on the on-state. */
24911
24912 tem = Fassoc (arg, Vblink_cursor_alist);
24913 if (!NILP (tem))
24914 {
24915 FRAME_BLINK_OFF_CURSOR (f)
24916 = get_specified_cursor_type (XCDR (tem), &width);
24917 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24918 }
24919 else
24920 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24921 }
24922
24923
24924 #ifdef HAVE_WINDOW_SYSTEM
24925
24926 /* Return the cursor we want to be displayed in window W. Return
24927 width of bar/hbar cursor through WIDTH arg. Return with
24928 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24929 (i.e. if the `system caret' should track this cursor).
24930
24931 In a mini-buffer window, we want the cursor only to appear if we
24932 are reading input from this window. For the selected window, we
24933 want the cursor type given by the frame parameter or buffer local
24934 setting of cursor-type. If explicitly marked off, draw no cursor.
24935 In all other cases, we want a hollow box cursor. */
24936
24937 static enum text_cursor_kinds
24938 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24939 int *active_cursor)
24940 {
24941 struct frame *f = XFRAME (w->frame);
24942 struct buffer *b = XBUFFER (w->buffer);
24943 int cursor_type = DEFAULT_CURSOR;
24944 Lisp_Object alt_cursor;
24945 int non_selected = 0;
24946
24947 *active_cursor = 1;
24948
24949 /* Echo area */
24950 if (cursor_in_echo_area
24951 && FRAME_HAS_MINIBUF_P (f)
24952 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24953 {
24954 if (w == XWINDOW (echo_area_window))
24955 {
24956 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24957 {
24958 *width = FRAME_CURSOR_WIDTH (f);
24959 return FRAME_DESIRED_CURSOR (f);
24960 }
24961 else
24962 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24963 }
24964
24965 *active_cursor = 0;
24966 non_selected = 1;
24967 }
24968
24969 /* Detect a nonselected window or nonselected frame. */
24970 else if (w != XWINDOW (f->selected_window)
24971 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24972 {
24973 *active_cursor = 0;
24974
24975 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24976 return NO_CURSOR;
24977
24978 non_selected = 1;
24979 }
24980
24981 /* Never display a cursor in a window in which cursor-type is nil. */
24982 if (NILP (BVAR (b, cursor_type)))
24983 return NO_CURSOR;
24984
24985 /* Get the normal cursor type for this window. */
24986 if (EQ (BVAR (b, cursor_type), Qt))
24987 {
24988 cursor_type = FRAME_DESIRED_CURSOR (f);
24989 *width = FRAME_CURSOR_WIDTH (f);
24990 }
24991 else
24992 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24993
24994 /* Use cursor-in-non-selected-windows instead
24995 for non-selected window or frame. */
24996 if (non_selected)
24997 {
24998 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24999 if (!EQ (Qt, alt_cursor))
25000 return get_specified_cursor_type (alt_cursor, width);
25001 /* t means modify the normal cursor type. */
25002 if (cursor_type == FILLED_BOX_CURSOR)
25003 cursor_type = HOLLOW_BOX_CURSOR;
25004 else if (cursor_type == BAR_CURSOR && *width > 1)
25005 --*width;
25006 return cursor_type;
25007 }
25008
25009 /* Use normal cursor if not blinked off. */
25010 if (!w->cursor_off_p)
25011 {
25012 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25013 {
25014 if (cursor_type == FILLED_BOX_CURSOR)
25015 {
25016 /* Using a block cursor on large images can be very annoying.
25017 So use a hollow cursor for "large" images.
25018 If image is not transparent (no mask), also use hollow cursor. */
25019 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25020 if (img != NULL && IMAGEP (img->spec))
25021 {
25022 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25023 where N = size of default frame font size.
25024 This should cover most of the "tiny" icons people may use. */
25025 if (!img->mask
25026 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25027 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25028 cursor_type = HOLLOW_BOX_CURSOR;
25029 }
25030 }
25031 else if (cursor_type != NO_CURSOR)
25032 {
25033 /* Display current only supports BOX and HOLLOW cursors for images.
25034 So for now, unconditionally use a HOLLOW cursor when cursor is
25035 not a solid box cursor. */
25036 cursor_type = HOLLOW_BOX_CURSOR;
25037 }
25038 }
25039 return cursor_type;
25040 }
25041
25042 /* Cursor is blinked off, so determine how to "toggle" it. */
25043
25044 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25045 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25046 return get_specified_cursor_type (XCDR (alt_cursor), width);
25047
25048 /* Then see if frame has specified a specific blink off cursor type. */
25049 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25050 {
25051 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25052 return FRAME_BLINK_OFF_CURSOR (f);
25053 }
25054
25055 #if 0
25056 /* Some people liked having a permanently visible blinking cursor,
25057 while others had very strong opinions against it. So it was
25058 decided to remove it. KFS 2003-09-03 */
25059
25060 /* Finally perform built-in cursor blinking:
25061 filled box <-> hollow box
25062 wide [h]bar <-> narrow [h]bar
25063 narrow [h]bar <-> no cursor
25064 other type <-> no cursor */
25065
25066 if (cursor_type == FILLED_BOX_CURSOR)
25067 return HOLLOW_BOX_CURSOR;
25068
25069 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25070 {
25071 *width = 1;
25072 return cursor_type;
25073 }
25074 #endif
25075
25076 return NO_CURSOR;
25077 }
25078
25079
25080 /* Notice when the text cursor of window W has been completely
25081 overwritten by a drawing operation that outputs glyphs in AREA
25082 starting at X0 and ending at X1 in the line starting at Y0 and
25083 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25084 the rest of the line after X0 has been written. Y coordinates
25085 are window-relative. */
25086
25087 static void
25088 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25089 int x0, int x1, int y0, int y1)
25090 {
25091 int cx0, cx1, cy0, cy1;
25092 struct glyph_row *row;
25093
25094 if (!w->phys_cursor_on_p)
25095 return;
25096 if (area != TEXT_AREA)
25097 return;
25098
25099 if (w->phys_cursor.vpos < 0
25100 || w->phys_cursor.vpos >= w->current_matrix->nrows
25101 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25102 !(row->enabled_p && row->displays_text_p)))
25103 return;
25104
25105 if (row->cursor_in_fringe_p)
25106 {
25107 row->cursor_in_fringe_p = 0;
25108 draw_fringe_bitmap (w, row, row->reversed_p);
25109 w->phys_cursor_on_p = 0;
25110 return;
25111 }
25112
25113 cx0 = w->phys_cursor.x;
25114 cx1 = cx0 + w->phys_cursor_width;
25115 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25116 return;
25117
25118 /* The cursor image will be completely removed from the
25119 screen if the output area intersects the cursor area in
25120 y-direction. When we draw in [y0 y1[, and some part of
25121 the cursor is at y < y0, that part must have been drawn
25122 before. When scrolling, the cursor is erased before
25123 actually scrolling, so we don't come here. When not
25124 scrolling, the rows above the old cursor row must have
25125 changed, and in this case these rows must have written
25126 over the cursor image.
25127
25128 Likewise if part of the cursor is below y1, with the
25129 exception of the cursor being in the first blank row at
25130 the buffer and window end because update_text_area
25131 doesn't draw that row. (Except when it does, but
25132 that's handled in update_text_area.) */
25133
25134 cy0 = w->phys_cursor.y;
25135 cy1 = cy0 + w->phys_cursor_height;
25136 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25137 return;
25138
25139 w->phys_cursor_on_p = 0;
25140 }
25141
25142 #endif /* HAVE_WINDOW_SYSTEM */
25143
25144 \f
25145 /************************************************************************
25146 Mouse Face
25147 ************************************************************************/
25148
25149 #ifdef HAVE_WINDOW_SYSTEM
25150
25151 /* EXPORT for RIF:
25152 Fix the display of area AREA of overlapping row ROW in window W
25153 with respect to the overlapping part OVERLAPS. */
25154
25155 void
25156 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25157 enum glyph_row_area area, int overlaps)
25158 {
25159 int i, x;
25160
25161 BLOCK_INPUT;
25162
25163 x = 0;
25164 for (i = 0; i < row->used[area];)
25165 {
25166 if (row->glyphs[area][i].overlaps_vertically_p)
25167 {
25168 int start = i, start_x = x;
25169
25170 do
25171 {
25172 x += row->glyphs[area][i].pixel_width;
25173 ++i;
25174 }
25175 while (i < row->used[area]
25176 && row->glyphs[area][i].overlaps_vertically_p);
25177
25178 draw_glyphs (w, start_x, row, area,
25179 start, i,
25180 DRAW_NORMAL_TEXT, overlaps);
25181 }
25182 else
25183 {
25184 x += row->glyphs[area][i].pixel_width;
25185 ++i;
25186 }
25187 }
25188
25189 UNBLOCK_INPUT;
25190 }
25191
25192
25193 /* EXPORT:
25194 Draw the cursor glyph of window W in glyph row ROW. See the
25195 comment of draw_glyphs for the meaning of HL. */
25196
25197 void
25198 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25199 enum draw_glyphs_face hl)
25200 {
25201 /* If cursor hpos is out of bounds, don't draw garbage. This can
25202 happen in mini-buffer windows when switching between echo area
25203 glyphs and mini-buffer. */
25204 if ((row->reversed_p
25205 ? (w->phys_cursor.hpos >= 0)
25206 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25207 {
25208 int on_p = w->phys_cursor_on_p;
25209 int x1;
25210 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
25211 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
25212 hl, 0);
25213 w->phys_cursor_on_p = on_p;
25214
25215 if (hl == DRAW_CURSOR)
25216 w->phys_cursor_width = x1 - w->phys_cursor.x;
25217 /* When we erase the cursor, and ROW is overlapped by other
25218 rows, make sure that these overlapping parts of other rows
25219 are redrawn. */
25220 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25221 {
25222 w->phys_cursor_width = x1 - w->phys_cursor.x;
25223
25224 if (row > w->current_matrix->rows
25225 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25226 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25227 OVERLAPS_ERASED_CURSOR);
25228
25229 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25230 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25231 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25232 OVERLAPS_ERASED_CURSOR);
25233 }
25234 }
25235 }
25236
25237
25238 /* EXPORT:
25239 Erase the image of a cursor of window W from the screen. */
25240
25241 void
25242 erase_phys_cursor (struct window *w)
25243 {
25244 struct frame *f = XFRAME (w->frame);
25245 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25246 int hpos = w->phys_cursor.hpos;
25247 int vpos = w->phys_cursor.vpos;
25248 int mouse_face_here_p = 0;
25249 struct glyph_matrix *active_glyphs = w->current_matrix;
25250 struct glyph_row *cursor_row;
25251 struct glyph *cursor_glyph;
25252 enum draw_glyphs_face hl;
25253
25254 /* No cursor displayed or row invalidated => nothing to do on the
25255 screen. */
25256 if (w->phys_cursor_type == NO_CURSOR)
25257 goto mark_cursor_off;
25258
25259 /* VPOS >= active_glyphs->nrows means that window has been resized.
25260 Don't bother to erase the cursor. */
25261 if (vpos >= active_glyphs->nrows)
25262 goto mark_cursor_off;
25263
25264 /* If row containing cursor is marked invalid, there is nothing we
25265 can do. */
25266 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25267 if (!cursor_row->enabled_p)
25268 goto mark_cursor_off;
25269
25270 /* If line spacing is > 0, old cursor may only be partially visible in
25271 window after split-window. So adjust visible height. */
25272 cursor_row->visible_height = min (cursor_row->visible_height,
25273 window_text_bottom_y (w) - cursor_row->y);
25274
25275 /* If row is completely invisible, don't attempt to delete a cursor which
25276 isn't there. This can happen if cursor is at top of a window, and
25277 we switch to a buffer with a header line in that window. */
25278 if (cursor_row->visible_height <= 0)
25279 goto mark_cursor_off;
25280
25281 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25282 if (cursor_row->cursor_in_fringe_p)
25283 {
25284 cursor_row->cursor_in_fringe_p = 0;
25285 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25286 goto mark_cursor_off;
25287 }
25288
25289 /* This can happen when the new row is shorter than the old one.
25290 In this case, either draw_glyphs or clear_end_of_line
25291 should have cleared the cursor. Note that we wouldn't be
25292 able to erase the cursor in this case because we don't have a
25293 cursor glyph at hand. */
25294 if ((cursor_row->reversed_p
25295 ? (w->phys_cursor.hpos < 0)
25296 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25297 goto mark_cursor_off;
25298
25299 /* If the cursor is in the mouse face area, redisplay that when
25300 we clear the cursor. */
25301 if (! NILP (hlinfo->mouse_face_window)
25302 && coords_in_mouse_face_p (w, hpos, vpos)
25303 /* Don't redraw the cursor's spot in mouse face if it is at the
25304 end of a line (on a newline). The cursor appears there, but
25305 mouse highlighting does not. */
25306 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25307 mouse_face_here_p = 1;
25308
25309 /* Maybe clear the display under the cursor. */
25310 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25311 {
25312 int x, y, left_x;
25313 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25314 int width;
25315
25316 cursor_glyph = get_phys_cursor_glyph (w);
25317 if (cursor_glyph == NULL)
25318 goto mark_cursor_off;
25319
25320 width = cursor_glyph->pixel_width;
25321 left_x = window_box_left_offset (w, TEXT_AREA);
25322 x = w->phys_cursor.x;
25323 if (x < left_x)
25324 width -= left_x - x;
25325 width = min (width, window_box_width (w, TEXT_AREA) - x);
25326 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25327 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25328
25329 if (width > 0)
25330 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25331 }
25332
25333 /* Erase the cursor by redrawing the character underneath it. */
25334 if (mouse_face_here_p)
25335 hl = DRAW_MOUSE_FACE;
25336 else
25337 hl = DRAW_NORMAL_TEXT;
25338 draw_phys_cursor_glyph (w, cursor_row, hl);
25339
25340 mark_cursor_off:
25341 w->phys_cursor_on_p = 0;
25342 w->phys_cursor_type = NO_CURSOR;
25343 }
25344
25345
25346 /* EXPORT:
25347 Display or clear cursor of window W. If ON is zero, clear the
25348 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25349 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25350
25351 void
25352 display_and_set_cursor (struct window *w, int on,
25353 int hpos, int vpos, int x, int y)
25354 {
25355 struct frame *f = XFRAME (w->frame);
25356 int new_cursor_type;
25357 int new_cursor_width;
25358 int active_cursor;
25359 struct glyph_row *glyph_row;
25360 struct glyph *glyph;
25361
25362 /* This is pointless on invisible frames, and dangerous on garbaged
25363 windows and frames; in the latter case, the frame or window may
25364 be in the midst of changing its size, and x and y may be off the
25365 window. */
25366 if (! FRAME_VISIBLE_P (f)
25367 || FRAME_GARBAGED_P (f)
25368 || vpos >= w->current_matrix->nrows
25369 || hpos >= w->current_matrix->matrix_w)
25370 return;
25371
25372 /* If cursor is off and we want it off, return quickly. */
25373 if (!on && !w->phys_cursor_on_p)
25374 return;
25375
25376 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25377 /* If cursor row is not enabled, we don't really know where to
25378 display the cursor. */
25379 if (!glyph_row->enabled_p)
25380 {
25381 w->phys_cursor_on_p = 0;
25382 return;
25383 }
25384
25385 glyph = NULL;
25386 if (!glyph_row->exact_window_width_line_p
25387 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25388 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25389
25390 xassert (interrupt_input_blocked);
25391
25392 /* Set new_cursor_type to the cursor we want to be displayed. */
25393 new_cursor_type = get_window_cursor_type (w, glyph,
25394 &new_cursor_width, &active_cursor);
25395
25396 /* If cursor is currently being shown and we don't want it to be or
25397 it is in the wrong place, or the cursor type is not what we want,
25398 erase it. */
25399 if (w->phys_cursor_on_p
25400 && (!on
25401 || w->phys_cursor.x != x
25402 || w->phys_cursor.y != y
25403 || new_cursor_type != w->phys_cursor_type
25404 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25405 && new_cursor_width != w->phys_cursor_width)))
25406 erase_phys_cursor (w);
25407
25408 /* Don't check phys_cursor_on_p here because that flag is only set
25409 to zero in some cases where we know that the cursor has been
25410 completely erased, to avoid the extra work of erasing the cursor
25411 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25412 still not be visible, or it has only been partly erased. */
25413 if (on)
25414 {
25415 w->phys_cursor_ascent = glyph_row->ascent;
25416 w->phys_cursor_height = glyph_row->height;
25417
25418 /* Set phys_cursor_.* before x_draw_.* is called because some
25419 of them may need the information. */
25420 w->phys_cursor.x = x;
25421 w->phys_cursor.y = glyph_row->y;
25422 w->phys_cursor.hpos = hpos;
25423 w->phys_cursor.vpos = vpos;
25424 }
25425
25426 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25427 new_cursor_type, new_cursor_width,
25428 on, active_cursor);
25429 }
25430
25431
25432 /* Switch the display of W's cursor on or off, according to the value
25433 of ON. */
25434
25435 static void
25436 update_window_cursor (struct window *w, int on)
25437 {
25438 /* Don't update cursor in windows whose frame is in the process
25439 of being deleted. */
25440 if (w->current_matrix)
25441 {
25442 BLOCK_INPUT;
25443 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25444 w->phys_cursor.x, w->phys_cursor.y);
25445 UNBLOCK_INPUT;
25446 }
25447 }
25448
25449
25450 /* Call update_window_cursor with parameter ON_P on all leaf windows
25451 in the window tree rooted at W. */
25452
25453 static void
25454 update_cursor_in_window_tree (struct window *w, int on_p)
25455 {
25456 while (w)
25457 {
25458 if (!NILP (w->hchild))
25459 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25460 else if (!NILP (w->vchild))
25461 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25462 else
25463 update_window_cursor (w, on_p);
25464
25465 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25466 }
25467 }
25468
25469
25470 /* EXPORT:
25471 Display the cursor on window W, or clear it, according to ON_P.
25472 Don't change the cursor's position. */
25473
25474 void
25475 x_update_cursor (struct frame *f, int on_p)
25476 {
25477 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25478 }
25479
25480
25481 /* EXPORT:
25482 Clear the cursor of window W to background color, and mark the
25483 cursor as not shown. This is used when the text where the cursor
25484 is about to be rewritten. */
25485
25486 void
25487 x_clear_cursor (struct window *w)
25488 {
25489 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25490 update_window_cursor (w, 0);
25491 }
25492
25493 #endif /* HAVE_WINDOW_SYSTEM */
25494
25495 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25496 and MSDOS. */
25497 static void
25498 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25499 int start_hpos, int end_hpos,
25500 enum draw_glyphs_face draw)
25501 {
25502 #ifdef HAVE_WINDOW_SYSTEM
25503 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25504 {
25505 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25506 return;
25507 }
25508 #endif
25509 #if defined (HAVE_GPM) || defined (MSDOS)
25510 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25511 #endif
25512 }
25513
25514 /* Display the active region described by mouse_face_* according to DRAW. */
25515
25516 static void
25517 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25518 {
25519 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25520 struct frame *f = XFRAME (WINDOW_FRAME (w));
25521
25522 if (/* If window is in the process of being destroyed, don't bother
25523 to do anything. */
25524 w->current_matrix != NULL
25525 /* Don't update mouse highlight if hidden */
25526 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25527 /* Recognize when we are called to operate on rows that don't exist
25528 anymore. This can happen when a window is split. */
25529 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25530 {
25531 int phys_cursor_on_p = w->phys_cursor_on_p;
25532 struct glyph_row *row, *first, *last;
25533
25534 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25535 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25536
25537 for (row = first; row <= last && row->enabled_p; ++row)
25538 {
25539 int start_hpos, end_hpos, start_x;
25540
25541 /* For all but the first row, the highlight starts at column 0. */
25542 if (row == first)
25543 {
25544 /* R2L rows have BEG and END in reversed order, but the
25545 screen drawing geometry is always left to right. So
25546 we need to mirror the beginning and end of the
25547 highlighted area in R2L rows. */
25548 if (!row->reversed_p)
25549 {
25550 start_hpos = hlinfo->mouse_face_beg_col;
25551 start_x = hlinfo->mouse_face_beg_x;
25552 }
25553 else if (row == last)
25554 {
25555 start_hpos = hlinfo->mouse_face_end_col;
25556 start_x = hlinfo->mouse_face_end_x;
25557 }
25558 else
25559 {
25560 start_hpos = 0;
25561 start_x = 0;
25562 }
25563 }
25564 else if (row->reversed_p && row == last)
25565 {
25566 start_hpos = hlinfo->mouse_face_end_col;
25567 start_x = hlinfo->mouse_face_end_x;
25568 }
25569 else
25570 {
25571 start_hpos = 0;
25572 start_x = 0;
25573 }
25574
25575 if (row == last)
25576 {
25577 if (!row->reversed_p)
25578 end_hpos = hlinfo->mouse_face_end_col;
25579 else if (row == first)
25580 end_hpos = hlinfo->mouse_face_beg_col;
25581 else
25582 {
25583 end_hpos = row->used[TEXT_AREA];
25584 if (draw == DRAW_NORMAL_TEXT)
25585 row->fill_line_p = 1; /* Clear to end of line */
25586 }
25587 }
25588 else if (row->reversed_p && row == first)
25589 end_hpos = hlinfo->mouse_face_beg_col;
25590 else
25591 {
25592 end_hpos = row->used[TEXT_AREA];
25593 if (draw == DRAW_NORMAL_TEXT)
25594 row->fill_line_p = 1; /* Clear to end of line */
25595 }
25596
25597 if (end_hpos > start_hpos)
25598 {
25599 draw_row_with_mouse_face (w, start_x, row,
25600 start_hpos, end_hpos, draw);
25601
25602 row->mouse_face_p
25603 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25604 }
25605 }
25606
25607 #ifdef HAVE_WINDOW_SYSTEM
25608 /* When we've written over the cursor, arrange for it to
25609 be displayed again. */
25610 if (FRAME_WINDOW_P (f)
25611 && phys_cursor_on_p && !w->phys_cursor_on_p)
25612 {
25613 BLOCK_INPUT;
25614 display_and_set_cursor (w, 1,
25615 w->phys_cursor.hpos, w->phys_cursor.vpos,
25616 w->phys_cursor.x, w->phys_cursor.y);
25617 UNBLOCK_INPUT;
25618 }
25619 #endif /* HAVE_WINDOW_SYSTEM */
25620 }
25621
25622 #ifdef HAVE_WINDOW_SYSTEM
25623 /* Change the mouse cursor. */
25624 if (FRAME_WINDOW_P (f))
25625 {
25626 if (draw == DRAW_NORMAL_TEXT
25627 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25628 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25629 else if (draw == DRAW_MOUSE_FACE)
25630 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25631 else
25632 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25633 }
25634 #endif /* HAVE_WINDOW_SYSTEM */
25635 }
25636
25637 /* EXPORT:
25638 Clear out the mouse-highlighted active region.
25639 Redraw it un-highlighted first. Value is non-zero if mouse
25640 face was actually drawn unhighlighted. */
25641
25642 int
25643 clear_mouse_face (Mouse_HLInfo *hlinfo)
25644 {
25645 int cleared = 0;
25646
25647 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25648 {
25649 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25650 cleared = 1;
25651 }
25652
25653 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25654 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25655 hlinfo->mouse_face_window = Qnil;
25656 hlinfo->mouse_face_overlay = Qnil;
25657 return cleared;
25658 }
25659
25660 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25661 within the mouse face on that window. */
25662 static int
25663 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25664 {
25665 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25666
25667 /* Quickly resolve the easy cases. */
25668 if (!(WINDOWP (hlinfo->mouse_face_window)
25669 && XWINDOW (hlinfo->mouse_face_window) == w))
25670 return 0;
25671 if (vpos < hlinfo->mouse_face_beg_row
25672 || vpos > hlinfo->mouse_face_end_row)
25673 return 0;
25674 if (vpos > hlinfo->mouse_face_beg_row
25675 && vpos < hlinfo->mouse_face_end_row)
25676 return 1;
25677
25678 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25679 {
25680 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25681 {
25682 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25683 return 1;
25684 }
25685 else if ((vpos == hlinfo->mouse_face_beg_row
25686 && hpos >= hlinfo->mouse_face_beg_col)
25687 || (vpos == hlinfo->mouse_face_end_row
25688 && hpos < hlinfo->mouse_face_end_col))
25689 return 1;
25690 }
25691 else
25692 {
25693 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25694 {
25695 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25696 return 1;
25697 }
25698 else if ((vpos == hlinfo->mouse_face_beg_row
25699 && hpos <= hlinfo->mouse_face_beg_col)
25700 || (vpos == hlinfo->mouse_face_end_row
25701 && hpos > hlinfo->mouse_face_end_col))
25702 return 1;
25703 }
25704 return 0;
25705 }
25706
25707
25708 /* EXPORT:
25709 Non-zero if physical cursor of window W is within mouse face. */
25710
25711 int
25712 cursor_in_mouse_face_p (struct window *w)
25713 {
25714 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25715 }
25716
25717
25718 \f
25719 /* Find the glyph rows START_ROW and END_ROW of window W that display
25720 characters between buffer positions START_CHARPOS and END_CHARPOS
25721 (excluding END_CHARPOS). This is similar to row_containing_pos,
25722 but is more accurate when bidi reordering makes buffer positions
25723 change non-linearly with glyph rows. */
25724 static void
25725 rows_from_pos_range (struct window *w,
25726 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
25727 struct glyph_row **start, struct glyph_row **end)
25728 {
25729 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25730 int last_y = window_text_bottom_y (w);
25731 struct glyph_row *row;
25732
25733 *start = NULL;
25734 *end = NULL;
25735
25736 while (!first->enabled_p
25737 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25738 first++;
25739
25740 /* Find the START row. */
25741 for (row = first;
25742 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25743 row++)
25744 {
25745 /* A row can potentially be the START row if the range of the
25746 characters it displays intersects the range
25747 [START_CHARPOS..END_CHARPOS). */
25748 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25749 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25750 /* See the commentary in row_containing_pos, for the
25751 explanation of the complicated way to check whether
25752 some position is beyond the end of the characters
25753 displayed by a row. */
25754 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25755 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25756 && !row->ends_at_zv_p
25757 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25758 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25759 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25760 && !row->ends_at_zv_p
25761 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25762 {
25763 /* Found a candidate row. Now make sure at least one of the
25764 glyphs it displays has a charpos from the range
25765 [START_CHARPOS..END_CHARPOS).
25766
25767 This is not obvious because bidi reordering could make
25768 buffer positions of a row be 1,2,3,102,101,100, and if we
25769 want to highlight characters in [50..60), we don't want
25770 this row, even though [50..60) does intersect [1..103),
25771 the range of character positions given by the row's start
25772 and end positions. */
25773 struct glyph *g = row->glyphs[TEXT_AREA];
25774 struct glyph *e = g + row->used[TEXT_AREA];
25775
25776 while (g < e)
25777 {
25778 if ((BUFFERP (g->object) || INTEGERP (g->object))
25779 && start_charpos <= g->charpos && g->charpos < end_charpos)
25780 *start = row;
25781 g++;
25782 }
25783 if (*start)
25784 break;
25785 }
25786 }
25787
25788 /* Find the END row. */
25789 if (!*start
25790 /* If the last row is partially visible, start looking for END
25791 from that row, instead of starting from FIRST. */
25792 && !(row->enabled_p
25793 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25794 row = first;
25795 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25796 {
25797 struct glyph_row *next = row + 1;
25798
25799 if (!next->enabled_p
25800 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25801 /* The first row >= START whose range of displayed characters
25802 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25803 is the row END + 1. */
25804 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25805 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25806 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25807 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25808 && !next->ends_at_zv_p
25809 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25810 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25811 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25812 && !next->ends_at_zv_p
25813 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25814 {
25815 *end = row;
25816 break;
25817 }
25818 else
25819 {
25820 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25821 but none of the characters it displays are in the range, it is
25822 also END + 1. */
25823 struct glyph *g = next->glyphs[TEXT_AREA];
25824 struct glyph *e = g + next->used[TEXT_AREA];
25825
25826 while (g < e)
25827 {
25828 if ((BUFFERP (g->object) || INTEGERP (g->object))
25829 && start_charpos <= g->charpos && g->charpos < end_charpos)
25830 break;
25831 g++;
25832 }
25833 if (g == e)
25834 {
25835 *end = row;
25836 break;
25837 }
25838 }
25839 }
25840 }
25841
25842 /* This function sets the mouse_face_* elements of HLINFO, assuming
25843 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25844 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25845 for the overlay or run of text properties specifying the mouse
25846 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25847 before-string and after-string that must also be highlighted.
25848 DISP_STRING, if non-nil, is a display string that may cover some
25849 or all of the highlighted text. */
25850
25851 static void
25852 mouse_face_from_buffer_pos (Lisp_Object window,
25853 Mouse_HLInfo *hlinfo,
25854 ptrdiff_t mouse_charpos,
25855 ptrdiff_t start_charpos,
25856 ptrdiff_t end_charpos,
25857 Lisp_Object before_string,
25858 Lisp_Object after_string,
25859 Lisp_Object disp_string)
25860 {
25861 struct window *w = XWINDOW (window);
25862 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25863 struct glyph_row *r1, *r2;
25864 struct glyph *glyph, *end;
25865 ptrdiff_t ignore, pos;
25866 int x;
25867
25868 xassert (NILP (disp_string) || STRINGP (disp_string));
25869 xassert (NILP (before_string) || STRINGP (before_string));
25870 xassert (NILP (after_string) || STRINGP (after_string));
25871
25872 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25873 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25874 if (r1 == NULL)
25875 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25876 /* If the before-string or display-string contains newlines,
25877 rows_from_pos_range skips to its last row. Move back. */
25878 if (!NILP (before_string) || !NILP (disp_string))
25879 {
25880 struct glyph_row *prev;
25881 while ((prev = r1 - 1, prev >= first)
25882 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25883 && prev->used[TEXT_AREA] > 0)
25884 {
25885 struct glyph *beg = prev->glyphs[TEXT_AREA];
25886 glyph = beg + prev->used[TEXT_AREA];
25887 while (--glyph >= beg && INTEGERP (glyph->object));
25888 if (glyph < beg
25889 || !(EQ (glyph->object, before_string)
25890 || EQ (glyph->object, disp_string)))
25891 break;
25892 r1 = prev;
25893 }
25894 }
25895 if (r2 == NULL)
25896 {
25897 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25898 hlinfo->mouse_face_past_end = 1;
25899 }
25900 else if (!NILP (after_string))
25901 {
25902 /* If the after-string has newlines, advance to its last row. */
25903 struct glyph_row *next;
25904 struct glyph_row *last
25905 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25906
25907 for (next = r2 + 1;
25908 next <= last
25909 && next->used[TEXT_AREA] > 0
25910 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25911 ++next)
25912 r2 = next;
25913 }
25914 /* The rest of the display engine assumes that mouse_face_beg_row is
25915 either above mouse_face_end_row or identical to it. But with
25916 bidi-reordered continued lines, the row for START_CHARPOS could
25917 be below the row for END_CHARPOS. If so, swap the rows and store
25918 them in correct order. */
25919 if (r1->y > r2->y)
25920 {
25921 struct glyph_row *tem = r2;
25922
25923 r2 = r1;
25924 r1 = tem;
25925 }
25926
25927 hlinfo->mouse_face_beg_y = r1->y;
25928 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25929 hlinfo->mouse_face_end_y = r2->y;
25930 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25931
25932 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25933 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
25934 could be anywhere in the row and in any order. The strategy
25935 below is to find the leftmost and the rightmost glyph that
25936 belongs to either of these 3 strings, or whose position is
25937 between START_CHARPOS and END_CHARPOS, and highlight all the
25938 glyphs between those two. This may cover more than just the text
25939 between START_CHARPOS and END_CHARPOS if the range of characters
25940 strides the bidi level boundary, e.g. if the beginning is in R2L
25941 text while the end is in L2R text or vice versa. */
25942 if (!r1->reversed_p)
25943 {
25944 /* This row is in a left to right paragraph. Scan it left to
25945 right. */
25946 glyph = r1->glyphs[TEXT_AREA];
25947 end = glyph + r1->used[TEXT_AREA];
25948 x = r1->x;
25949
25950 /* Skip truncation glyphs at the start of the glyph row. */
25951 if (r1->displays_text_p)
25952 for (; glyph < end
25953 && INTEGERP (glyph->object)
25954 && glyph->charpos < 0;
25955 ++glyph)
25956 x += glyph->pixel_width;
25957
25958 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25959 or DISP_STRING, and the first glyph from buffer whose
25960 position is between START_CHARPOS and END_CHARPOS. */
25961 for (; glyph < end
25962 && !INTEGERP (glyph->object)
25963 && !EQ (glyph->object, disp_string)
25964 && !(BUFFERP (glyph->object)
25965 && (glyph->charpos >= start_charpos
25966 && glyph->charpos < end_charpos));
25967 ++glyph)
25968 {
25969 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25970 are present at buffer positions between START_CHARPOS and
25971 END_CHARPOS, or if they come from an overlay. */
25972 if (EQ (glyph->object, before_string))
25973 {
25974 pos = string_buffer_position (before_string,
25975 start_charpos);
25976 /* If pos == 0, it means before_string came from an
25977 overlay, not from a buffer position. */
25978 if (!pos || (pos >= start_charpos && pos < end_charpos))
25979 break;
25980 }
25981 else if (EQ (glyph->object, after_string))
25982 {
25983 pos = string_buffer_position (after_string, end_charpos);
25984 if (!pos || (pos >= start_charpos && pos < end_charpos))
25985 break;
25986 }
25987 x += glyph->pixel_width;
25988 }
25989 hlinfo->mouse_face_beg_x = x;
25990 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25991 }
25992 else
25993 {
25994 /* This row is in a right to left paragraph. Scan it right to
25995 left. */
25996 struct glyph *g;
25997
25998 end = r1->glyphs[TEXT_AREA] - 1;
25999 glyph = end + r1->used[TEXT_AREA];
26000
26001 /* Skip truncation glyphs at the start of the glyph row. */
26002 if (r1->displays_text_p)
26003 for (; glyph > end
26004 && INTEGERP (glyph->object)
26005 && glyph->charpos < 0;
26006 --glyph)
26007 ;
26008
26009 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26010 or DISP_STRING, and the first glyph from buffer whose
26011 position is between START_CHARPOS and END_CHARPOS. */
26012 for (; glyph > end
26013 && !INTEGERP (glyph->object)
26014 && !EQ (glyph->object, disp_string)
26015 && !(BUFFERP (glyph->object)
26016 && (glyph->charpos >= start_charpos
26017 && glyph->charpos < end_charpos));
26018 --glyph)
26019 {
26020 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26021 are present at buffer positions between START_CHARPOS and
26022 END_CHARPOS, or if they come from an overlay. */
26023 if (EQ (glyph->object, before_string))
26024 {
26025 pos = string_buffer_position (before_string, start_charpos);
26026 /* If pos == 0, it means before_string came from an
26027 overlay, not from a buffer position. */
26028 if (!pos || (pos >= start_charpos && pos < end_charpos))
26029 break;
26030 }
26031 else if (EQ (glyph->object, after_string))
26032 {
26033 pos = string_buffer_position (after_string, end_charpos);
26034 if (!pos || (pos >= start_charpos && pos < end_charpos))
26035 break;
26036 }
26037 }
26038
26039 glyph++; /* first glyph to the right of the highlighted area */
26040 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26041 x += g->pixel_width;
26042 hlinfo->mouse_face_beg_x = x;
26043 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26044 }
26045
26046 /* If the highlight ends in a different row, compute GLYPH and END
26047 for the end row. Otherwise, reuse the values computed above for
26048 the row where the highlight begins. */
26049 if (r2 != r1)
26050 {
26051 if (!r2->reversed_p)
26052 {
26053 glyph = r2->glyphs[TEXT_AREA];
26054 end = glyph + r2->used[TEXT_AREA];
26055 x = r2->x;
26056 }
26057 else
26058 {
26059 end = r2->glyphs[TEXT_AREA] - 1;
26060 glyph = end + r2->used[TEXT_AREA];
26061 }
26062 }
26063
26064 if (!r2->reversed_p)
26065 {
26066 /* Skip truncation and continuation glyphs near the end of the
26067 row, and also blanks and stretch glyphs inserted by
26068 extend_face_to_end_of_line. */
26069 while (end > glyph
26070 && INTEGERP ((end - 1)->object))
26071 --end;
26072 /* Scan the rest of the glyph row from the end, looking for the
26073 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26074 DISP_STRING, or whose position is between START_CHARPOS
26075 and END_CHARPOS */
26076 for (--end;
26077 end > glyph
26078 && !INTEGERP (end->object)
26079 && !EQ (end->object, disp_string)
26080 && !(BUFFERP (end->object)
26081 && (end->charpos >= start_charpos
26082 && end->charpos < end_charpos));
26083 --end)
26084 {
26085 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26086 are present at buffer positions between START_CHARPOS and
26087 END_CHARPOS, or if they come from an overlay. */
26088 if (EQ (end->object, before_string))
26089 {
26090 pos = string_buffer_position (before_string, start_charpos);
26091 if (!pos || (pos >= start_charpos && pos < end_charpos))
26092 break;
26093 }
26094 else if (EQ (end->object, after_string))
26095 {
26096 pos = string_buffer_position (after_string, end_charpos);
26097 if (!pos || (pos >= start_charpos && pos < end_charpos))
26098 break;
26099 }
26100 }
26101 /* Find the X coordinate of the last glyph to be highlighted. */
26102 for (; glyph <= end; ++glyph)
26103 x += glyph->pixel_width;
26104
26105 hlinfo->mouse_face_end_x = x;
26106 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26107 }
26108 else
26109 {
26110 /* Skip truncation and continuation glyphs near the end of the
26111 row, and also blanks and stretch glyphs inserted by
26112 extend_face_to_end_of_line. */
26113 x = r2->x;
26114 end++;
26115 while (end < glyph
26116 && INTEGERP (end->object))
26117 {
26118 x += end->pixel_width;
26119 ++end;
26120 }
26121 /* Scan the rest of the glyph row from the end, looking for the
26122 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26123 DISP_STRING, or whose position is between START_CHARPOS
26124 and END_CHARPOS */
26125 for ( ;
26126 end < glyph
26127 && !INTEGERP (end->object)
26128 && !EQ (end->object, disp_string)
26129 && !(BUFFERP (end->object)
26130 && (end->charpos >= start_charpos
26131 && end->charpos < end_charpos));
26132 ++end)
26133 {
26134 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26135 are present at buffer positions between START_CHARPOS and
26136 END_CHARPOS, or if they come from an overlay. */
26137 if (EQ (end->object, before_string))
26138 {
26139 pos = string_buffer_position (before_string, start_charpos);
26140 if (!pos || (pos >= start_charpos && pos < end_charpos))
26141 break;
26142 }
26143 else if (EQ (end->object, after_string))
26144 {
26145 pos = string_buffer_position (after_string, end_charpos);
26146 if (!pos || (pos >= start_charpos && pos < end_charpos))
26147 break;
26148 }
26149 x += end->pixel_width;
26150 }
26151 hlinfo->mouse_face_end_x = x;
26152 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26153 }
26154
26155 hlinfo->mouse_face_window = window;
26156 hlinfo->mouse_face_face_id
26157 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26158 mouse_charpos + 1,
26159 !hlinfo->mouse_face_hidden, -1);
26160 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26161 }
26162
26163 /* The following function is not used anymore (replaced with
26164 mouse_face_from_string_pos), but I leave it here for the time
26165 being, in case someone would. */
26166
26167 #if 0 /* not used */
26168
26169 /* Find the position of the glyph for position POS in OBJECT in
26170 window W's current matrix, and return in *X, *Y the pixel
26171 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26172
26173 RIGHT_P non-zero means return the position of the right edge of the
26174 glyph, RIGHT_P zero means return the left edge position.
26175
26176 If no glyph for POS exists in the matrix, return the position of
26177 the glyph with the next smaller position that is in the matrix, if
26178 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26179 exists in the matrix, return the position of the glyph with the
26180 next larger position in OBJECT.
26181
26182 Value is non-zero if a glyph was found. */
26183
26184 static int
26185 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26186 int *hpos, int *vpos, int *x, int *y, int right_p)
26187 {
26188 int yb = window_text_bottom_y (w);
26189 struct glyph_row *r;
26190 struct glyph *best_glyph = NULL;
26191 struct glyph_row *best_row = NULL;
26192 int best_x = 0;
26193
26194 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26195 r->enabled_p && r->y < yb;
26196 ++r)
26197 {
26198 struct glyph *g = r->glyphs[TEXT_AREA];
26199 struct glyph *e = g + r->used[TEXT_AREA];
26200 int gx;
26201
26202 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26203 if (EQ (g->object, object))
26204 {
26205 if (g->charpos == pos)
26206 {
26207 best_glyph = g;
26208 best_x = gx;
26209 best_row = r;
26210 goto found;
26211 }
26212 else if (best_glyph == NULL
26213 || ((eabs (g->charpos - pos)
26214 < eabs (best_glyph->charpos - pos))
26215 && (right_p
26216 ? g->charpos < pos
26217 : g->charpos > pos)))
26218 {
26219 best_glyph = g;
26220 best_x = gx;
26221 best_row = r;
26222 }
26223 }
26224 }
26225
26226 found:
26227
26228 if (best_glyph)
26229 {
26230 *x = best_x;
26231 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26232
26233 if (right_p)
26234 {
26235 *x += best_glyph->pixel_width;
26236 ++*hpos;
26237 }
26238
26239 *y = best_row->y;
26240 *vpos = best_row - w->current_matrix->rows;
26241 }
26242
26243 return best_glyph != NULL;
26244 }
26245 #endif /* not used */
26246
26247 /* Find the positions of the first and the last glyphs in window W's
26248 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26249 (assumed to be a string), and return in HLINFO's mouse_face_*
26250 members the pixel and column/row coordinates of those glyphs. */
26251
26252 static void
26253 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26254 Lisp_Object object,
26255 ptrdiff_t startpos, ptrdiff_t endpos)
26256 {
26257 int yb = window_text_bottom_y (w);
26258 struct glyph_row *r;
26259 struct glyph *g, *e;
26260 int gx;
26261 int found = 0;
26262
26263 /* Find the glyph row with at least one position in the range
26264 [STARTPOS..ENDPOS], and the first glyph in that row whose
26265 position belongs to that range. */
26266 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26267 r->enabled_p && r->y < yb;
26268 ++r)
26269 {
26270 if (!r->reversed_p)
26271 {
26272 g = r->glyphs[TEXT_AREA];
26273 e = g + r->used[TEXT_AREA];
26274 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26275 if (EQ (g->object, object)
26276 && startpos <= g->charpos && g->charpos <= endpos)
26277 {
26278 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26279 hlinfo->mouse_face_beg_y = r->y;
26280 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26281 hlinfo->mouse_face_beg_x = gx;
26282 found = 1;
26283 break;
26284 }
26285 }
26286 else
26287 {
26288 struct glyph *g1;
26289
26290 e = r->glyphs[TEXT_AREA];
26291 g = e + r->used[TEXT_AREA];
26292 for ( ; g > e; --g)
26293 if (EQ ((g-1)->object, object)
26294 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26295 {
26296 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26297 hlinfo->mouse_face_beg_y = r->y;
26298 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26299 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26300 gx += g1->pixel_width;
26301 hlinfo->mouse_face_beg_x = gx;
26302 found = 1;
26303 break;
26304 }
26305 }
26306 if (found)
26307 break;
26308 }
26309
26310 if (!found)
26311 return;
26312
26313 /* Starting with the next row, look for the first row which does NOT
26314 include any glyphs whose positions are in the range. */
26315 for (++r; r->enabled_p && r->y < yb; ++r)
26316 {
26317 g = r->glyphs[TEXT_AREA];
26318 e = g + r->used[TEXT_AREA];
26319 found = 0;
26320 for ( ; g < e; ++g)
26321 if (EQ (g->object, object)
26322 && startpos <= g->charpos && g->charpos <= endpos)
26323 {
26324 found = 1;
26325 break;
26326 }
26327 if (!found)
26328 break;
26329 }
26330
26331 /* The highlighted region ends on the previous row. */
26332 r--;
26333
26334 /* Set the end row and its vertical pixel coordinate. */
26335 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26336 hlinfo->mouse_face_end_y = r->y;
26337
26338 /* Compute and set the end column and the end column's horizontal
26339 pixel coordinate. */
26340 if (!r->reversed_p)
26341 {
26342 g = r->glyphs[TEXT_AREA];
26343 e = g + r->used[TEXT_AREA];
26344 for ( ; e > g; --e)
26345 if (EQ ((e-1)->object, object)
26346 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26347 break;
26348 hlinfo->mouse_face_end_col = e - g;
26349
26350 for (gx = r->x; g < e; ++g)
26351 gx += g->pixel_width;
26352 hlinfo->mouse_face_end_x = gx;
26353 }
26354 else
26355 {
26356 e = r->glyphs[TEXT_AREA];
26357 g = e + r->used[TEXT_AREA];
26358 for (gx = r->x ; e < g; ++e)
26359 {
26360 if (EQ (e->object, object)
26361 && startpos <= e->charpos && e->charpos <= endpos)
26362 break;
26363 gx += e->pixel_width;
26364 }
26365 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26366 hlinfo->mouse_face_end_x = gx;
26367 }
26368 }
26369
26370 #ifdef HAVE_WINDOW_SYSTEM
26371
26372 /* See if position X, Y is within a hot-spot of an image. */
26373
26374 static int
26375 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26376 {
26377 if (!CONSP (hot_spot))
26378 return 0;
26379
26380 if (EQ (XCAR (hot_spot), Qrect))
26381 {
26382 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26383 Lisp_Object rect = XCDR (hot_spot);
26384 Lisp_Object tem;
26385 if (!CONSP (rect))
26386 return 0;
26387 if (!CONSP (XCAR (rect)))
26388 return 0;
26389 if (!CONSP (XCDR (rect)))
26390 return 0;
26391 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26392 return 0;
26393 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26394 return 0;
26395 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26396 return 0;
26397 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26398 return 0;
26399 return 1;
26400 }
26401 else if (EQ (XCAR (hot_spot), Qcircle))
26402 {
26403 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26404 Lisp_Object circ = XCDR (hot_spot);
26405 Lisp_Object lr, lx0, ly0;
26406 if (CONSP (circ)
26407 && CONSP (XCAR (circ))
26408 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26409 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26410 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26411 {
26412 double r = XFLOATINT (lr);
26413 double dx = XINT (lx0) - x;
26414 double dy = XINT (ly0) - y;
26415 return (dx * dx + dy * dy <= r * r);
26416 }
26417 }
26418 else if (EQ (XCAR (hot_spot), Qpoly))
26419 {
26420 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26421 if (VECTORP (XCDR (hot_spot)))
26422 {
26423 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26424 Lisp_Object *poly = v->contents;
26425 ptrdiff_t n = v->header.size;
26426 ptrdiff_t i;
26427 int inside = 0;
26428 Lisp_Object lx, ly;
26429 int x0, y0;
26430
26431 /* Need an even number of coordinates, and at least 3 edges. */
26432 if (n < 6 || n & 1)
26433 return 0;
26434
26435 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26436 If count is odd, we are inside polygon. Pixels on edges
26437 may or may not be included depending on actual geometry of the
26438 polygon. */
26439 if ((lx = poly[n-2], !INTEGERP (lx))
26440 || (ly = poly[n-1], !INTEGERP (lx)))
26441 return 0;
26442 x0 = XINT (lx), y0 = XINT (ly);
26443 for (i = 0; i < n; i += 2)
26444 {
26445 int x1 = x0, y1 = y0;
26446 if ((lx = poly[i], !INTEGERP (lx))
26447 || (ly = poly[i+1], !INTEGERP (ly)))
26448 return 0;
26449 x0 = XINT (lx), y0 = XINT (ly);
26450
26451 /* Does this segment cross the X line? */
26452 if (x0 >= x)
26453 {
26454 if (x1 >= x)
26455 continue;
26456 }
26457 else if (x1 < x)
26458 continue;
26459 if (y > y0 && y > y1)
26460 continue;
26461 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26462 inside = !inside;
26463 }
26464 return inside;
26465 }
26466 }
26467 return 0;
26468 }
26469
26470 Lisp_Object
26471 find_hot_spot (Lisp_Object map, int x, int y)
26472 {
26473 while (CONSP (map))
26474 {
26475 if (CONSP (XCAR (map))
26476 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26477 return XCAR (map);
26478 map = XCDR (map);
26479 }
26480
26481 return Qnil;
26482 }
26483
26484 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26485 3, 3, 0,
26486 doc: /* Lookup in image map MAP coordinates X and Y.
26487 An image map is an alist where each element has the format (AREA ID PLIST).
26488 An AREA is specified as either a rectangle, a circle, or a polygon:
26489 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26490 pixel coordinates of the upper left and bottom right corners.
26491 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26492 and the radius of the circle; r may be a float or integer.
26493 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26494 vector describes one corner in the polygon.
26495 Returns the alist element for the first matching AREA in MAP. */)
26496 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26497 {
26498 if (NILP (map))
26499 return Qnil;
26500
26501 CHECK_NUMBER (x);
26502 CHECK_NUMBER (y);
26503
26504 return find_hot_spot (map,
26505 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
26506 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
26507 }
26508
26509
26510 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26511 static void
26512 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26513 {
26514 /* Do not change cursor shape while dragging mouse. */
26515 if (!NILP (do_mouse_tracking))
26516 return;
26517
26518 if (!NILP (pointer))
26519 {
26520 if (EQ (pointer, Qarrow))
26521 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26522 else if (EQ (pointer, Qhand))
26523 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26524 else if (EQ (pointer, Qtext))
26525 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26526 else if (EQ (pointer, intern ("hdrag")))
26527 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26528 #ifdef HAVE_X_WINDOWS
26529 else if (EQ (pointer, intern ("vdrag")))
26530 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26531 #endif
26532 else if (EQ (pointer, intern ("hourglass")))
26533 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26534 else if (EQ (pointer, Qmodeline))
26535 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26536 else
26537 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26538 }
26539
26540 if (cursor != No_Cursor)
26541 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26542 }
26543
26544 #endif /* HAVE_WINDOW_SYSTEM */
26545
26546 /* Take proper action when mouse has moved to the mode or header line
26547 or marginal area AREA of window W, x-position X and y-position Y.
26548 X is relative to the start of the text display area of W, so the
26549 width of bitmap areas and scroll bars must be subtracted to get a
26550 position relative to the start of the mode line. */
26551
26552 static void
26553 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26554 enum window_part area)
26555 {
26556 struct window *w = XWINDOW (window);
26557 struct frame *f = XFRAME (w->frame);
26558 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26559 #ifdef HAVE_WINDOW_SYSTEM
26560 Display_Info *dpyinfo;
26561 #endif
26562 Cursor cursor = No_Cursor;
26563 Lisp_Object pointer = Qnil;
26564 int dx, dy, width, height;
26565 ptrdiff_t charpos;
26566 Lisp_Object string, object = Qnil;
26567 Lisp_Object pos, help;
26568
26569 Lisp_Object mouse_face;
26570 int original_x_pixel = x;
26571 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26572 struct glyph_row *row;
26573
26574 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26575 {
26576 int x0;
26577 struct glyph *end;
26578
26579 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26580 returns them in row/column units! */
26581 string = mode_line_string (w, area, &x, &y, &charpos,
26582 &object, &dx, &dy, &width, &height);
26583
26584 row = (area == ON_MODE_LINE
26585 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26586 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26587
26588 /* Find the glyph under the mouse pointer. */
26589 if (row->mode_line_p && row->enabled_p)
26590 {
26591 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26592 end = glyph + row->used[TEXT_AREA];
26593
26594 for (x0 = original_x_pixel;
26595 glyph < end && x0 >= glyph->pixel_width;
26596 ++glyph)
26597 x0 -= glyph->pixel_width;
26598
26599 if (glyph >= end)
26600 glyph = NULL;
26601 }
26602 }
26603 else
26604 {
26605 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26606 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26607 returns them in row/column units! */
26608 string = marginal_area_string (w, area, &x, &y, &charpos,
26609 &object, &dx, &dy, &width, &height);
26610 }
26611
26612 help = Qnil;
26613
26614 #ifdef HAVE_WINDOW_SYSTEM
26615 if (IMAGEP (object))
26616 {
26617 Lisp_Object image_map, hotspot;
26618 if ((image_map = Fplist_get (XCDR (object), QCmap),
26619 !NILP (image_map))
26620 && (hotspot = find_hot_spot (image_map, dx, dy),
26621 CONSP (hotspot))
26622 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26623 {
26624 Lisp_Object plist;
26625
26626 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26627 If so, we could look for mouse-enter, mouse-leave
26628 properties in PLIST (and do something...). */
26629 hotspot = XCDR (hotspot);
26630 if (CONSP (hotspot)
26631 && (plist = XCAR (hotspot), CONSP (plist)))
26632 {
26633 pointer = Fplist_get (plist, Qpointer);
26634 if (NILP (pointer))
26635 pointer = Qhand;
26636 help = Fplist_get (plist, Qhelp_echo);
26637 if (!NILP (help))
26638 {
26639 help_echo_string = help;
26640 /* Is this correct? ++kfs */
26641 XSETWINDOW (help_echo_window, w);
26642 help_echo_object = w->buffer;
26643 help_echo_pos = charpos;
26644 }
26645 }
26646 }
26647 if (NILP (pointer))
26648 pointer = Fplist_get (XCDR (object), QCpointer);
26649 }
26650 #endif /* HAVE_WINDOW_SYSTEM */
26651
26652 if (STRINGP (string))
26653 {
26654 pos = make_number (charpos);
26655 /* If we're on a string with `help-echo' text property, arrange
26656 for the help to be displayed. This is done by setting the
26657 global variable help_echo_string to the help string. */
26658 if (NILP (help))
26659 {
26660 help = Fget_text_property (pos, Qhelp_echo, string);
26661 if (!NILP (help))
26662 {
26663 help_echo_string = help;
26664 XSETWINDOW (help_echo_window, w);
26665 help_echo_object = string;
26666 help_echo_pos = charpos;
26667 }
26668 }
26669
26670 #ifdef HAVE_WINDOW_SYSTEM
26671 if (FRAME_WINDOW_P (f))
26672 {
26673 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26674 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26675 if (NILP (pointer))
26676 pointer = Fget_text_property (pos, Qpointer, string);
26677
26678 /* Change the mouse pointer according to what is under X/Y. */
26679 if (NILP (pointer)
26680 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26681 {
26682 Lisp_Object map;
26683 map = Fget_text_property (pos, Qlocal_map, string);
26684 if (!KEYMAPP (map))
26685 map = Fget_text_property (pos, Qkeymap, string);
26686 if (!KEYMAPP (map))
26687 cursor = dpyinfo->vertical_scroll_bar_cursor;
26688 }
26689 }
26690 #endif
26691
26692 /* Change the mouse face according to what is under X/Y. */
26693 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26694 if (!NILP (mouse_face)
26695 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26696 && glyph)
26697 {
26698 Lisp_Object b, e;
26699
26700 struct glyph * tmp_glyph;
26701
26702 int gpos;
26703 int gseq_length;
26704 int total_pixel_width;
26705 ptrdiff_t begpos, endpos, ignore;
26706
26707 int vpos, hpos;
26708
26709 b = Fprevious_single_property_change (make_number (charpos + 1),
26710 Qmouse_face, string, Qnil);
26711 if (NILP (b))
26712 begpos = 0;
26713 else
26714 begpos = XINT (b);
26715
26716 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26717 if (NILP (e))
26718 endpos = SCHARS (string);
26719 else
26720 endpos = XINT (e);
26721
26722 /* Calculate the glyph position GPOS of GLYPH in the
26723 displayed string, relative to the beginning of the
26724 highlighted part of the string.
26725
26726 Note: GPOS is different from CHARPOS. CHARPOS is the
26727 position of GLYPH in the internal string object. A mode
26728 line string format has structures which are converted to
26729 a flattened string by the Emacs Lisp interpreter. The
26730 internal string is an element of those structures. The
26731 displayed string is the flattened string. */
26732 tmp_glyph = row_start_glyph;
26733 while (tmp_glyph < glyph
26734 && (!(EQ (tmp_glyph->object, glyph->object)
26735 && begpos <= tmp_glyph->charpos
26736 && tmp_glyph->charpos < endpos)))
26737 tmp_glyph++;
26738 gpos = glyph - tmp_glyph;
26739
26740 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26741 the highlighted part of the displayed string to which
26742 GLYPH belongs. Note: GSEQ_LENGTH is different from
26743 SCHARS (STRING), because the latter returns the length of
26744 the internal string. */
26745 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26746 tmp_glyph > glyph
26747 && (!(EQ (tmp_glyph->object, glyph->object)
26748 && begpos <= tmp_glyph->charpos
26749 && tmp_glyph->charpos < endpos));
26750 tmp_glyph--)
26751 ;
26752 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26753
26754 /* Calculate the total pixel width of all the glyphs between
26755 the beginning of the highlighted area and GLYPH. */
26756 total_pixel_width = 0;
26757 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26758 total_pixel_width += tmp_glyph->pixel_width;
26759
26760 /* Pre calculation of re-rendering position. Note: X is in
26761 column units here, after the call to mode_line_string or
26762 marginal_area_string. */
26763 hpos = x - gpos;
26764 vpos = (area == ON_MODE_LINE
26765 ? (w->current_matrix)->nrows - 1
26766 : 0);
26767
26768 /* If GLYPH's position is included in the region that is
26769 already drawn in mouse face, we have nothing to do. */
26770 if ( EQ (window, hlinfo->mouse_face_window)
26771 && (!row->reversed_p
26772 ? (hlinfo->mouse_face_beg_col <= hpos
26773 && hpos < hlinfo->mouse_face_end_col)
26774 /* In R2L rows we swap BEG and END, see below. */
26775 : (hlinfo->mouse_face_end_col <= hpos
26776 && hpos < hlinfo->mouse_face_beg_col))
26777 && hlinfo->mouse_face_beg_row == vpos )
26778 return;
26779
26780 if (clear_mouse_face (hlinfo))
26781 cursor = No_Cursor;
26782
26783 if (!row->reversed_p)
26784 {
26785 hlinfo->mouse_face_beg_col = hpos;
26786 hlinfo->mouse_face_beg_x = original_x_pixel
26787 - (total_pixel_width + dx);
26788 hlinfo->mouse_face_end_col = hpos + gseq_length;
26789 hlinfo->mouse_face_end_x = 0;
26790 }
26791 else
26792 {
26793 /* In R2L rows, show_mouse_face expects BEG and END
26794 coordinates to be swapped. */
26795 hlinfo->mouse_face_end_col = hpos;
26796 hlinfo->mouse_face_end_x = original_x_pixel
26797 - (total_pixel_width + dx);
26798 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26799 hlinfo->mouse_face_beg_x = 0;
26800 }
26801
26802 hlinfo->mouse_face_beg_row = vpos;
26803 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26804 hlinfo->mouse_face_beg_y = 0;
26805 hlinfo->mouse_face_end_y = 0;
26806 hlinfo->mouse_face_past_end = 0;
26807 hlinfo->mouse_face_window = window;
26808
26809 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26810 charpos,
26811 0, 0, 0,
26812 &ignore,
26813 glyph->face_id,
26814 1);
26815 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26816
26817 if (NILP (pointer))
26818 pointer = Qhand;
26819 }
26820 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26821 clear_mouse_face (hlinfo);
26822 }
26823 #ifdef HAVE_WINDOW_SYSTEM
26824 if (FRAME_WINDOW_P (f))
26825 define_frame_cursor1 (f, cursor, pointer);
26826 #endif
26827 }
26828
26829
26830 /* EXPORT:
26831 Take proper action when the mouse has moved to position X, Y on
26832 frame F as regards highlighting characters that have mouse-face
26833 properties. Also de-highlighting chars where the mouse was before.
26834 X and Y can be negative or out of range. */
26835
26836 void
26837 note_mouse_highlight (struct frame *f, int x, int y)
26838 {
26839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26840 enum window_part part = ON_NOTHING;
26841 Lisp_Object window;
26842 struct window *w;
26843 Cursor cursor = No_Cursor;
26844 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26845 struct buffer *b;
26846
26847 /* When a menu is active, don't highlight because this looks odd. */
26848 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26849 if (popup_activated ())
26850 return;
26851 #endif
26852
26853 if (NILP (Vmouse_highlight)
26854 || !f->glyphs_initialized_p
26855 || f->pointer_invisible)
26856 return;
26857
26858 hlinfo->mouse_face_mouse_x = x;
26859 hlinfo->mouse_face_mouse_y = y;
26860 hlinfo->mouse_face_mouse_frame = f;
26861
26862 if (hlinfo->mouse_face_defer)
26863 return;
26864
26865 if (gc_in_progress)
26866 {
26867 hlinfo->mouse_face_deferred_gc = 1;
26868 return;
26869 }
26870
26871 /* Which window is that in? */
26872 window = window_from_coordinates (f, x, y, &part, 1);
26873
26874 /* If displaying active text in another window, clear that. */
26875 if (! EQ (window, hlinfo->mouse_face_window)
26876 /* Also clear if we move out of text area in same window. */
26877 || (!NILP (hlinfo->mouse_face_window)
26878 && !NILP (window)
26879 && part != ON_TEXT
26880 && part != ON_MODE_LINE
26881 && part != ON_HEADER_LINE))
26882 clear_mouse_face (hlinfo);
26883
26884 /* Not on a window -> return. */
26885 if (!WINDOWP (window))
26886 return;
26887
26888 /* Reset help_echo_string. It will get recomputed below. */
26889 help_echo_string = Qnil;
26890
26891 /* Convert to window-relative pixel coordinates. */
26892 w = XWINDOW (window);
26893 frame_to_window_pixel_xy (w, &x, &y);
26894
26895 #ifdef HAVE_WINDOW_SYSTEM
26896 /* Handle tool-bar window differently since it doesn't display a
26897 buffer. */
26898 if (EQ (window, f->tool_bar_window))
26899 {
26900 note_tool_bar_highlight (f, x, y);
26901 return;
26902 }
26903 #endif
26904
26905 /* Mouse is on the mode, header line or margin? */
26906 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26907 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26908 {
26909 note_mode_line_or_margin_highlight (window, x, y, part);
26910 return;
26911 }
26912
26913 #ifdef HAVE_WINDOW_SYSTEM
26914 if (part == ON_VERTICAL_BORDER)
26915 {
26916 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26917 help_echo_string = build_string ("drag-mouse-1: resize");
26918 }
26919 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26920 || part == ON_SCROLL_BAR)
26921 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26922 else
26923 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26924 #endif
26925
26926 /* Are we in a window whose display is up to date?
26927 And verify the buffer's text has not changed. */
26928 b = XBUFFER (w->buffer);
26929 if (part == ON_TEXT
26930 && EQ (w->window_end_valid, w->buffer)
26931 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26932 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26933 {
26934 int hpos, vpos, dx, dy, area = LAST_AREA;
26935 ptrdiff_t pos;
26936 struct glyph *glyph;
26937 Lisp_Object object;
26938 Lisp_Object mouse_face = Qnil, position;
26939 Lisp_Object *overlay_vec = NULL;
26940 ptrdiff_t i, noverlays;
26941 struct buffer *obuf;
26942 ptrdiff_t obegv, ozv;
26943 int same_region;
26944
26945 /* Find the glyph under X/Y. */
26946 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26947
26948 #ifdef HAVE_WINDOW_SYSTEM
26949 /* Look for :pointer property on image. */
26950 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26951 {
26952 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26953 if (img != NULL && IMAGEP (img->spec))
26954 {
26955 Lisp_Object image_map, hotspot;
26956 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26957 !NILP (image_map))
26958 && (hotspot = find_hot_spot (image_map,
26959 glyph->slice.img.x + dx,
26960 glyph->slice.img.y + dy),
26961 CONSP (hotspot))
26962 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26963 {
26964 Lisp_Object plist;
26965
26966 /* Could check XCAR (hotspot) to see if we enter/leave
26967 this hot-spot.
26968 If so, we could look for mouse-enter, mouse-leave
26969 properties in PLIST (and do something...). */
26970 hotspot = XCDR (hotspot);
26971 if (CONSP (hotspot)
26972 && (plist = XCAR (hotspot), CONSP (plist)))
26973 {
26974 pointer = Fplist_get (plist, Qpointer);
26975 if (NILP (pointer))
26976 pointer = Qhand;
26977 help_echo_string = Fplist_get (plist, Qhelp_echo);
26978 if (!NILP (help_echo_string))
26979 {
26980 help_echo_window = window;
26981 help_echo_object = glyph->object;
26982 help_echo_pos = glyph->charpos;
26983 }
26984 }
26985 }
26986 if (NILP (pointer))
26987 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26988 }
26989 }
26990 #endif /* HAVE_WINDOW_SYSTEM */
26991
26992 /* Clear mouse face if X/Y not over text. */
26993 if (glyph == NULL
26994 || area != TEXT_AREA
26995 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26996 /* Glyph's OBJECT is an integer for glyphs inserted by the
26997 display engine for its internal purposes, like truncation
26998 and continuation glyphs and blanks beyond the end of
26999 line's text on text terminals. If we are over such a
27000 glyph, we are not over any text. */
27001 || INTEGERP (glyph->object)
27002 /* R2L rows have a stretch glyph at their front, which
27003 stands for no text, whereas L2R rows have no glyphs at
27004 all beyond the end of text. Treat such stretch glyphs
27005 like we do with NULL glyphs in L2R rows. */
27006 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27007 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27008 && glyph->type == STRETCH_GLYPH
27009 && glyph->avoid_cursor_p))
27010 {
27011 if (clear_mouse_face (hlinfo))
27012 cursor = No_Cursor;
27013 #ifdef HAVE_WINDOW_SYSTEM
27014 if (FRAME_WINDOW_P (f) && NILP (pointer))
27015 {
27016 if (area != TEXT_AREA)
27017 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27018 else
27019 pointer = Vvoid_text_area_pointer;
27020 }
27021 #endif
27022 goto set_cursor;
27023 }
27024
27025 pos = glyph->charpos;
27026 object = glyph->object;
27027 if (!STRINGP (object) && !BUFFERP (object))
27028 goto set_cursor;
27029
27030 /* If we get an out-of-range value, return now; avoid an error. */
27031 if (BUFFERP (object) && pos > BUF_Z (b))
27032 goto set_cursor;
27033
27034 /* Make the window's buffer temporarily current for
27035 overlays_at and compute_char_face. */
27036 obuf = current_buffer;
27037 current_buffer = b;
27038 obegv = BEGV;
27039 ozv = ZV;
27040 BEGV = BEG;
27041 ZV = Z;
27042
27043 /* Is this char mouse-active or does it have help-echo? */
27044 position = make_number (pos);
27045
27046 if (BUFFERP (object))
27047 {
27048 /* Put all the overlays we want in a vector in overlay_vec. */
27049 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27050 /* Sort overlays into increasing priority order. */
27051 noverlays = sort_overlays (overlay_vec, noverlays, w);
27052 }
27053 else
27054 noverlays = 0;
27055
27056 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27057
27058 if (same_region)
27059 cursor = No_Cursor;
27060
27061 /* Check mouse-face highlighting. */
27062 if (! same_region
27063 /* If there exists an overlay with mouse-face overlapping
27064 the one we are currently highlighting, we have to
27065 check if we enter the overlapping overlay, and then
27066 highlight only that. */
27067 || (OVERLAYP (hlinfo->mouse_face_overlay)
27068 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27069 {
27070 /* Find the highest priority overlay with a mouse-face. */
27071 Lisp_Object overlay = Qnil;
27072 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27073 {
27074 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27075 if (!NILP (mouse_face))
27076 overlay = overlay_vec[i];
27077 }
27078
27079 /* If we're highlighting the same overlay as before, there's
27080 no need to do that again. */
27081 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27082 goto check_help_echo;
27083 hlinfo->mouse_face_overlay = overlay;
27084
27085 /* Clear the display of the old active region, if any. */
27086 if (clear_mouse_face (hlinfo))
27087 cursor = No_Cursor;
27088
27089 /* If no overlay applies, get a text property. */
27090 if (NILP (overlay))
27091 mouse_face = Fget_text_property (position, Qmouse_face, object);
27092
27093 /* Next, compute the bounds of the mouse highlighting and
27094 display it. */
27095 if (!NILP (mouse_face) && STRINGP (object))
27096 {
27097 /* The mouse-highlighting comes from a display string
27098 with a mouse-face. */
27099 Lisp_Object s, e;
27100 ptrdiff_t ignore;
27101
27102 s = Fprevious_single_property_change
27103 (make_number (pos + 1), Qmouse_face, object, Qnil);
27104 e = Fnext_single_property_change
27105 (position, Qmouse_face, object, Qnil);
27106 if (NILP (s))
27107 s = make_number (0);
27108 if (NILP (e))
27109 e = make_number (SCHARS (object) - 1);
27110 mouse_face_from_string_pos (w, hlinfo, object,
27111 XINT (s), XINT (e));
27112 hlinfo->mouse_face_past_end = 0;
27113 hlinfo->mouse_face_window = window;
27114 hlinfo->mouse_face_face_id
27115 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27116 glyph->face_id, 1);
27117 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27118 cursor = No_Cursor;
27119 }
27120 else
27121 {
27122 /* The mouse-highlighting, if any, comes from an overlay
27123 or text property in the buffer. */
27124 Lisp_Object buffer IF_LINT (= Qnil);
27125 Lisp_Object disp_string IF_LINT (= Qnil);
27126
27127 if (STRINGP (object))
27128 {
27129 /* If we are on a display string with no mouse-face,
27130 check if the text under it has one. */
27131 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27132 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27133 pos = string_buffer_position (object, start);
27134 if (pos > 0)
27135 {
27136 mouse_face = get_char_property_and_overlay
27137 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27138 buffer = w->buffer;
27139 disp_string = object;
27140 }
27141 }
27142 else
27143 {
27144 buffer = object;
27145 disp_string = Qnil;
27146 }
27147
27148 if (!NILP (mouse_face))
27149 {
27150 Lisp_Object before, after;
27151 Lisp_Object before_string, after_string;
27152 /* To correctly find the limits of mouse highlight
27153 in a bidi-reordered buffer, we must not use the
27154 optimization of limiting the search in
27155 previous-single-property-change and
27156 next-single-property-change, because
27157 rows_from_pos_range needs the real start and end
27158 positions to DTRT in this case. That's because
27159 the first row visible in a window does not
27160 necessarily display the character whose position
27161 is the smallest. */
27162 Lisp_Object lim1 =
27163 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27164 ? Fmarker_position (w->start)
27165 : Qnil;
27166 Lisp_Object lim2 =
27167 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27168 ? make_number (BUF_Z (XBUFFER (buffer))
27169 - XFASTINT (w->window_end_pos))
27170 : Qnil;
27171
27172 if (NILP (overlay))
27173 {
27174 /* Handle the text property case. */
27175 before = Fprevious_single_property_change
27176 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27177 after = Fnext_single_property_change
27178 (make_number (pos), Qmouse_face, buffer, lim2);
27179 before_string = after_string = Qnil;
27180 }
27181 else
27182 {
27183 /* Handle the overlay case. */
27184 before = Foverlay_start (overlay);
27185 after = Foverlay_end (overlay);
27186 before_string = Foverlay_get (overlay, Qbefore_string);
27187 after_string = Foverlay_get (overlay, Qafter_string);
27188
27189 if (!STRINGP (before_string)) before_string = Qnil;
27190 if (!STRINGP (after_string)) after_string = Qnil;
27191 }
27192
27193 mouse_face_from_buffer_pos (window, hlinfo, pos,
27194 NILP (before)
27195 ? 1
27196 : XFASTINT (before),
27197 NILP (after)
27198 ? BUF_Z (XBUFFER (buffer))
27199 : XFASTINT (after),
27200 before_string, after_string,
27201 disp_string);
27202 cursor = No_Cursor;
27203 }
27204 }
27205 }
27206
27207 check_help_echo:
27208
27209 /* Look for a `help-echo' property. */
27210 if (NILP (help_echo_string)) {
27211 Lisp_Object help, overlay;
27212
27213 /* Check overlays first. */
27214 help = overlay = Qnil;
27215 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27216 {
27217 overlay = overlay_vec[i];
27218 help = Foverlay_get (overlay, Qhelp_echo);
27219 }
27220
27221 if (!NILP (help))
27222 {
27223 help_echo_string = help;
27224 help_echo_window = window;
27225 help_echo_object = overlay;
27226 help_echo_pos = pos;
27227 }
27228 else
27229 {
27230 Lisp_Object obj = glyph->object;
27231 ptrdiff_t charpos = glyph->charpos;
27232
27233 /* Try text properties. */
27234 if (STRINGP (obj)
27235 && charpos >= 0
27236 && charpos < SCHARS (obj))
27237 {
27238 help = Fget_text_property (make_number (charpos),
27239 Qhelp_echo, obj);
27240 if (NILP (help))
27241 {
27242 /* If the string itself doesn't specify a help-echo,
27243 see if the buffer text ``under'' it does. */
27244 struct glyph_row *r
27245 = MATRIX_ROW (w->current_matrix, vpos);
27246 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27247 ptrdiff_t p = string_buffer_position (obj, start);
27248 if (p > 0)
27249 {
27250 help = Fget_char_property (make_number (p),
27251 Qhelp_echo, w->buffer);
27252 if (!NILP (help))
27253 {
27254 charpos = p;
27255 obj = w->buffer;
27256 }
27257 }
27258 }
27259 }
27260 else if (BUFFERP (obj)
27261 && charpos >= BEGV
27262 && charpos < ZV)
27263 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27264 obj);
27265
27266 if (!NILP (help))
27267 {
27268 help_echo_string = help;
27269 help_echo_window = window;
27270 help_echo_object = obj;
27271 help_echo_pos = charpos;
27272 }
27273 }
27274 }
27275
27276 #ifdef HAVE_WINDOW_SYSTEM
27277 /* Look for a `pointer' property. */
27278 if (FRAME_WINDOW_P (f) && NILP (pointer))
27279 {
27280 /* Check overlays first. */
27281 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27282 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27283
27284 if (NILP (pointer))
27285 {
27286 Lisp_Object obj = glyph->object;
27287 ptrdiff_t charpos = glyph->charpos;
27288
27289 /* Try text properties. */
27290 if (STRINGP (obj)
27291 && charpos >= 0
27292 && charpos < SCHARS (obj))
27293 {
27294 pointer = Fget_text_property (make_number (charpos),
27295 Qpointer, obj);
27296 if (NILP (pointer))
27297 {
27298 /* If the string itself doesn't specify a pointer,
27299 see if the buffer text ``under'' it does. */
27300 struct glyph_row *r
27301 = MATRIX_ROW (w->current_matrix, vpos);
27302 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27303 ptrdiff_t p = string_buffer_position (obj, start);
27304 if (p > 0)
27305 pointer = Fget_char_property (make_number (p),
27306 Qpointer, w->buffer);
27307 }
27308 }
27309 else if (BUFFERP (obj)
27310 && charpos >= BEGV
27311 && charpos < ZV)
27312 pointer = Fget_text_property (make_number (charpos),
27313 Qpointer, obj);
27314 }
27315 }
27316 #endif /* HAVE_WINDOW_SYSTEM */
27317
27318 BEGV = obegv;
27319 ZV = ozv;
27320 current_buffer = obuf;
27321 }
27322
27323 set_cursor:
27324
27325 #ifdef HAVE_WINDOW_SYSTEM
27326 if (FRAME_WINDOW_P (f))
27327 define_frame_cursor1 (f, cursor, pointer);
27328 #else
27329 /* This is here to prevent a compiler error, about "label at end of
27330 compound statement". */
27331 return;
27332 #endif
27333 }
27334
27335
27336 /* EXPORT for RIF:
27337 Clear any mouse-face on window W. This function is part of the
27338 redisplay interface, and is called from try_window_id and similar
27339 functions to ensure the mouse-highlight is off. */
27340
27341 void
27342 x_clear_window_mouse_face (struct window *w)
27343 {
27344 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27345 Lisp_Object window;
27346
27347 BLOCK_INPUT;
27348 XSETWINDOW (window, w);
27349 if (EQ (window, hlinfo->mouse_face_window))
27350 clear_mouse_face (hlinfo);
27351 UNBLOCK_INPUT;
27352 }
27353
27354
27355 /* EXPORT:
27356 Just discard the mouse face information for frame F, if any.
27357 This is used when the size of F is changed. */
27358
27359 void
27360 cancel_mouse_face (struct frame *f)
27361 {
27362 Lisp_Object window;
27363 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27364
27365 window = hlinfo->mouse_face_window;
27366 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27367 {
27368 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27369 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27370 hlinfo->mouse_face_window = Qnil;
27371 }
27372 }
27373
27374
27375 \f
27376 /***********************************************************************
27377 Exposure Events
27378 ***********************************************************************/
27379
27380 #ifdef HAVE_WINDOW_SYSTEM
27381
27382 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27383 which intersects rectangle R. R is in window-relative coordinates. */
27384
27385 static void
27386 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27387 enum glyph_row_area area)
27388 {
27389 struct glyph *first = row->glyphs[area];
27390 struct glyph *end = row->glyphs[area] + row->used[area];
27391 struct glyph *last;
27392 int first_x, start_x, x;
27393
27394 if (area == TEXT_AREA && row->fill_line_p)
27395 /* If row extends face to end of line write the whole line. */
27396 draw_glyphs (w, 0, row, area,
27397 0, row->used[area],
27398 DRAW_NORMAL_TEXT, 0);
27399 else
27400 {
27401 /* Set START_X to the window-relative start position for drawing glyphs of
27402 AREA. The first glyph of the text area can be partially visible.
27403 The first glyphs of other areas cannot. */
27404 start_x = window_box_left_offset (w, area);
27405 x = start_x;
27406 if (area == TEXT_AREA)
27407 x += row->x;
27408
27409 /* Find the first glyph that must be redrawn. */
27410 while (first < end
27411 && x + first->pixel_width < r->x)
27412 {
27413 x += first->pixel_width;
27414 ++first;
27415 }
27416
27417 /* Find the last one. */
27418 last = first;
27419 first_x = x;
27420 while (last < end
27421 && x < r->x + r->width)
27422 {
27423 x += last->pixel_width;
27424 ++last;
27425 }
27426
27427 /* Repaint. */
27428 if (last > first)
27429 draw_glyphs (w, first_x - start_x, row, area,
27430 first - row->glyphs[area], last - row->glyphs[area],
27431 DRAW_NORMAL_TEXT, 0);
27432 }
27433 }
27434
27435
27436 /* Redraw the parts of the glyph row ROW on window W intersecting
27437 rectangle R. R is in window-relative coordinates. Value is
27438 non-zero if mouse-face was overwritten. */
27439
27440 static int
27441 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27442 {
27443 xassert (row->enabled_p);
27444
27445 if (row->mode_line_p || w->pseudo_window_p)
27446 draw_glyphs (w, 0, row, TEXT_AREA,
27447 0, row->used[TEXT_AREA],
27448 DRAW_NORMAL_TEXT, 0);
27449 else
27450 {
27451 if (row->used[LEFT_MARGIN_AREA])
27452 expose_area (w, row, r, LEFT_MARGIN_AREA);
27453 if (row->used[TEXT_AREA])
27454 expose_area (w, row, r, TEXT_AREA);
27455 if (row->used[RIGHT_MARGIN_AREA])
27456 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27457 draw_row_fringe_bitmaps (w, row);
27458 }
27459
27460 return row->mouse_face_p;
27461 }
27462
27463
27464 /* Redraw those parts of glyphs rows during expose event handling that
27465 overlap other rows. Redrawing of an exposed line writes over parts
27466 of lines overlapping that exposed line; this function fixes that.
27467
27468 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27469 row in W's current matrix that is exposed and overlaps other rows.
27470 LAST_OVERLAPPING_ROW is the last such row. */
27471
27472 static void
27473 expose_overlaps (struct window *w,
27474 struct glyph_row *first_overlapping_row,
27475 struct glyph_row *last_overlapping_row,
27476 XRectangle *r)
27477 {
27478 struct glyph_row *row;
27479
27480 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27481 if (row->overlapping_p)
27482 {
27483 xassert (row->enabled_p && !row->mode_line_p);
27484
27485 row->clip = r;
27486 if (row->used[LEFT_MARGIN_AREA])
27487 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27488
27489 if (row->used[TEXT_AREA])
27490 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27491
27492 if (row->used[RIGHT_MARGIN_AREA])
27493 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27494 row->clip = NULL;
27495 }
27496 }
27497
27498
27499 /* Return non-zero if W's cursor intersects rectangle R. */
27500
27501 static int
27502 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27503 {
27504 XRectangle cr, result;
27505 struct glyph *cursor_glyph;
27506 struct glyph_row *row;
27507
27508 if (w->phys_cursor.vpos >= 0
27509 && w->phys_cursor.vpos < w->current_matrix->nrows
27510 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27511 row->enabled_p)
27512 && row->cursor_in_fringe_p)
27513 {
27514 /* Cursor is in the fringe. */
27515 cr.x = window_box_right_offset (w,
27516 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27517 ? RIGHT_MARGIN_AREA
27518 : TEXT_AREA));
27519 cr.y = row->y;
27520 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27521 cr.height = row->height;
27522 return x_intersect_rectangles (&cr, r, &result);
27523 }
27524
27525 cursor_glyph = get_phys_cursor_glyph (w);
27526 if (cursor_glyph)
27527 {
27528 /* r is relative to W's box, but w->phys_cursor.x is relative
27529 to left edge of W's TEXT area. Adjust it. */
27530 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27531 cr.y = w->phys_cursor.y;
27532 cr.width = cursor_glyph->pixel_width;
27533 cr.height = w->phys_cursor_height;
27534 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27535 I assume the effect is the same -- and this is portable. */
27536 return x_intersect_rectangles (&cr, r, &result);
27537 }
27538 /* If we don't understand the format, pretend we're not in the hot-spot. */
27539 return 0;
27540 }
27541
27542
27543 /* EXPORT:
27544 Draw a vertical window border to the right of window W if W doesn't
27545 have vertical scroll bars. */
27546
27547 void
27548 x_draw_vertical_border (struct window *w)
27549 {
27550 struct frame *f = XFRAME (WINDOW_FRAME (w));
27551
27552 /* We could do better, if we knew what type of scroll-bar the adjacent
27553 windows (on either side) have... But we don't :-(
27554 However, I think this works ok. ++KFS 2003-04-25 */
27555
27556 /* Redraw borders between horizontally adjacent windows. Don't
27557 do it for frames with vertical scroll bars because either the
27558 right scroll bar of a window, or the left scroll bar of its
27559 neighbor will suffice as a border. */
27560 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27561 return;
27562
27563 if (!WINDOW_RIGHTMOST_P (w)
27564 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27565 {
27566 int x0, x1, y0, y1;
27567
27568 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27569 y1 -= 1;
27570
27571 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27572 x1 -= 1;
27573
27574 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27575 }
27576 else if (!WINDOW_LEFTMOST_P (w)
27577 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27578 {
27579 int x0, x1, y0, y1;
27580
27581 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27582 y1 -= 1;
27583
27584 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27585 x0 -= 1;
27586
27587 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27588 }
27589 }
27590
27591
27592 /* Redraw the part of window W intersection rectangle FR. Pixel
27593 coordinates in FR are frame-relative. Call this function with
27594 input blocked. Value is non-zero if the exposure overwrites
27595 mouse-face. */
27596
27597 static int
27598 expose_window (struct window *w, XRectangle *fr)
27599 {
27600 struct frame *f = XFRAME (w->frame);
27601 XRectangle wr, r;
27602 int mouse_face_overwritten_p = 0;
27603
27604 /* If window is not yet fully initialized, do nothing. This can
27605 happen when toolkit scroll bars are used and a window is split.
27606 Reconfiguring the scroll bar will generate an expose for a newly
27607 created window. */
27608 if (w->current_matrix == NULL)
27609 return 0;
27610
27611 /* When we're currently updating the window, display and current
27612 matrix usually don't agree. Arrange for a thorough display
27613 later. */
27614 if (w == updated_window)
27615 {
27616 SET_FRAME_GARBAGED (f);
27617 return 0;
27618 }
27619
27620 /* Frame-relative pixel rectangle of W. */
27621 wr.x = WINDOW_LEFT_EDGE_X (w);
27622 wr.y = WINDOW_TOP_EDGE_Y (w);
27623 wr.width = WINDOW_TOTAL_WIDTH (w);
27624 wr.height = WINDOW_TOTAL_HEIGHT (w);
27625
27626 if (x_intersect_rectangles (fr, &wr, &r))
27627 {
27628 int yb = window_text_bottom_y (w);
27629 struct glyph_row *row;
27630 int cursor_cleared_p, phys_cursor_on_p;
27631 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27632
27633 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27634 r.x, r.y, r.width, r.height));
27635
27636 /* Convert to window coordinates. */
27637 r.x -= WINDOW_LEFT_EDGE_X (w);
27638 r.y -= WINDOW_TOP_EDGE_Y (w);
27639
27640 /* Turn off the cursor. */
27641 if (!w->pseudo_window_p
27642 && phys_cursor_in_rect_p (w, &r))
27643 {
27644 x_clear_cursor (w);
27645 cursor_cleared_p = 1;
27646 }
27647 else
27648 cursor_cleared_p = 0;
27649
27650 /* If the row containing the cursor extends face to end of line,
27651 then expose_area might overwrite the cursor outside the
27652 rectangle and thus notice_overwritten_cursor might clear
27653 w->phys_cursor_on_p. We remember the original value and
27654 check later if it is changed. */
27655 phys_cursor_on_p = w->phys_cursor_on_p;
27656
27657 /* Update lines intersecting rectangle R. */
27658 first_overlapping_row = last_overlapping_row = NULL;
27659 for (row = w->current_matrix->rows;
27660 row->enabled_p;
27661 ++row)
27662 {
27663 int y0 = row->y;
27664 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27665
27666 if ((y0 >= r.y && y0 < r.y + r.height)
27667 || (y1 > r.y && y1 < r.y + r.height)
27668 || (r.y >= y0 && r.y < y1)
27669 || (r.y + r.height > y0 && r.y + r.height < y1))
27670 {
27671 /* A header line may be overlapping, but there is no need
27672 to fix overlapping areas for them. KFS 2005-02-12 */
27673 if (row->overlapping_p && !row->mode_line_p)
27674 {
27675 if (first_overlapping_row == NULL)
27676 first_overlapping_row = row;
27677 last_overlapping_row = row;
27678 }
27679
27680 row->clip = fr;
27681 if (expose_line (w, row, &r))
27682 mouse_face_overwritten_p = 1;
27683 row->clip = NULL;
27684 }
27685 else if (row->overlapping_p)
27686 {
27687 /* We must redraw a row overlapping the exposed area. */
27688 if (y0 < r.y
27689 ? y0 + row->phys_height > r.y
27690 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27691 {
27692 if (first_overlapping_row == NULL)
27693 first_overlapping_row = row;
27694 last_overlapping_row = row;
27695 }
27696 }
27697
27698 if (y1 >= yb)
27699 break;
27700 }
27701
27702 /* Display the mode line if there is one. */
27703 if (WINDOW_WANTS_MODELINE_P (w)
27704 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27705 row->enabled_p)
27706 && row->y < r.y + r.height)
27707 {
27708 if (expose_line (w, row, &r))
27709 mouse_face_overwritten_p = 1;
27710 }
27711
27712 if (!w->pseudo_window_p)
27713 {
27714 /* Fix the display of overlapping rows. */
27715 if (first_overlapping_row)
27716 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27717 fr);
27718
27719 /* Draw border between windows. */
27720 x_draw_vertical_border (w);
27721
27722 /* Turn the cursor on again. */
27723 if (cursor_cleared_p
27724 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27725 update_window_cursor (w, 1);
27726 }
27727 }
27728
27729 return mouse_face_overwritten_p;
27730 }
27731
27732
27733
27734 /* Redraw (parts) of all windows in the window tree rooted at W that
27735 intersect R. R contains frame pixel coordinates. Value is
27736 non-zero if the exposure overwrites mouse-face. */
27737
27738 static int
27739 expose_window_tree (struct window *w, XRectangle *r)
27740 {
27741 struct frame *f = XFRAME (w->frame);
27742 int mouse_face_overwritten_p = 0;
27743
27744 while (w && !FRAME_GARBAGED_P (f))
27745 {
27746 if (!NILP (w->hchild))
27747 mouse_face_overwritten_p
27748 |= expose_window_tree (XWINDOW (w->hchild), r);
27749 else if (!NILP (w->vchild))
27750 mouse_face_overwritten_p
27751 |= expose_window_tree (XWINDOW (w->vchild), r);
27752 else
27753 mouse_face_overwritten_p |= expose_window (w, r);
27754
27755 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27756 }
27757
27758 return mouse_face_overwritten_p;
27759 }
27760
27761
27762 /* EXPORT:
27763 Redisplay an exposed area of frame F. X and Y are the upper-left
27764 corner of the exposed rectangle. W and H are width and height of
27765 the exposed area. All are pixel values. W or H zero means redraw
27766 the entire frame. */
27767
27768 void
27769 expose_frame (struct frame *f, int x, int y, int w, int h)
27770 {
27771 XRectangle r;
27772 int mouse_face_overwritten_p = 0;
27773
27774 TRACE ((stderr, "expose_frame "));
27775
27776 /* No need to redraw if frame will be redrawn soon. */
27777 if (FRAME_GARBAGED_P (f))
27778 {
27779 TRACE ((stderr, " garbaged\n"));
27780 return;
27781 }
27782
27783 /* If basic faces haven't been realized yet, there is no point in
27784 trying to redraw anything. This can happen when we get an expose
27785 event while Emacs is starting, e.g. by moving another window. */
27786 if (FRAME_FACE_CACHE (f) == NULL
27787 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27788 {
27789 TRACE ((stderr, " no faces\n"));
27790 return;
27791 }
27792
27793 if (w == 0 || h == 0)
27794 {
27795 r.x = r.y = 0;
27796 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27797 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27798 }
27799 else
27800 {
27801 r.x = x;
27802 r.y = y;
27803 r.width = w;
27804 r.height = h;
27805 }
27806
27807 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27808 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27809
27810 if (WINDOWP (f->tool_bar_window))
27811 mouse_face_overwritten_p
27812 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27813
27814 #ifdef HAVE_X_WINDOWS
27815 #ifndef MSDOS
27816 #ifndef USE_X_TOOLKIT
27817 if (WINDOWP (f->menu_bar_window))
27818 mouse_face_overwritten_p
27819 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27820 #endif /* not USE_X_TOOLKIT */
27821 #endif
27822 #endif
27823
27824 /* Some window managers support a focus-follows-mouse style with
27825 delayed raising of frames. Imagine a partially obscured frame,
27826 and moving the mouse into partially obscured mouse-face on that
27827 frame. The visible part of the mouse-face will be highlighted,
27828 then the WM raises the obscured frame. With at least one WM, KDE
27829 2.1, Emacs is not getting any event for the raising of the frame
27830 (even tried with SubstructureRedirectMask), only Expose events.
27831 These expose events will draw text normally, i.e. not
27832 highlighted. Which means we must redo the highlight here.
27833 Subsume it under ``we love X''. --gerd 2001-08-15 */
27834 /* Included in Windows version because Windows most likely does not
27835 do the right thing if any third party tool offers
27836 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27837 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27838 {
27839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27840 if (f == hlinfo->mouse_face_mouse_frame)
27841 {
27842 int mouse_x = hlinfo->mouse_face_mouse_x;
27843 int mouse_y = hlinfo->mouse_face_mouse_y;
27844 clear_mouse_face (hlinfo);
27845 note_mouse_highlight (f, mouse_x, mouse_y);
27846 }
27847 }
27848 }
27849
27850
27851 /* EXPORT:
27852 Determine the intersection of two rectangles R1 and R2. Return
27853 the intersection in *RESULT. Value is non-zero if RESULT is not
27854 empty. */
27855
27856 int
27857 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27858 {
27859 XRectangle *left, *right;
27860 XRectangle *upper, *lower;
27861 int intersection_p = 0;
27862
27863 /* Rearrange so that R1 is the left-most rectangle. */
27864 if (r1->x < r2->x)
27865 left = r1, right = r2;
27866 else
27867 left = r2, right = r1;
27868
27869 /* X0 of the intersection is right.x0, if this is inside R1,
27870 otherwise there is no intersection. */
27871 if (right->x <= left->x + left->width)
27872 {
27873 result->x = right->x;
27874
27875 /* The right end of the intersection is the minimum of
27876 the right ends of left and right. */
27877 result->width = (min (left->x + left->width, right->x + right->width)
27878 - result->x);
27879
27880 /* Same game for Y. */
27881 if (r1->y < r2->y)
27882 upper = r1, lower = r2;
27883 else
27884 upper = r2, lower = r1;
27885
27886 /* The upper end of the intersection is lower.y0, if this is inside
27887 of upper. Otherwise, there is no intersection. */
27888 if (lower->y <= upper->y + upper->height)
27889 {
27890 result->y = lower->y;
27891
27892 /* The lower end of the intersection is the minimum of the lower
27893 ends of upper and lower. */
27894 result->height = (min (lower->y + lower->height,
27895 upper->y + upper->height)
27896 - result->y);
27897 intersection_p = 1;
27898 }
27899 }
27900
27901 return intersection_p;
27902 }
27903
27904 #endif /* HAVE_WINDOW_SYSTEM */
27905
27906 \f
27907 /***********************************************************************
27908 Initialization
27909 ***********************************************************************/
27910
27911 void
27912 syms_of_xdisp (void)
27913 {
27914 Vwith_echo_area_save_vector = Qnil;
27915 staticpro (&Vwith_echo_area_save_vector);
27916
27917 Vmessage_stack = Qnil;
27918 staticpro (&Vmessage_stack);
27919
27920 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27921
27922 message_dolog_marker1 = Fmake_marker ();
27923 staticpro (&message_dolog_marker1);
27924 message_dolog_marker2 = Fmake_marker ();
27925 staticpro (&message_dolog_marker2);
27926 message_dolog_marker3 = Fmake_marker ();
27927 staticpro (&message_dolog_marker3);
27928
27929 #if GLYPH_DEBUG
27930 defsubr (&Sdump_frame_glyph_matrix);
27931 defsubr (&Sdump_glyph_matrix);
27932 defsubr (&Sdump_glyph_row);
27933 defsubr (&Sdump_tool_bar_row);
27934 defsubr (&Strace_redisplay);
27935 defsubr (&Strace_to_stderr);
27936 #endif
27937 #ifdef HAVE_WINDOW_SYSTEM
27938 defsubr (&Stool_bar_lines_needed);
27939 defsubr (&Slookup_image_map);
27940 #endif
27941 defsubr (&Sformat_mode_line);
27942 defsubr (&Sinvisible_p);
27943 defsubr (&Scurrent_bidi_paragraph_direction);
27944
27945 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27946 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27947 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27948 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27949 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27950 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27951 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27952 DEFSYM (Qeval, "eval");
27953 DEFSYM (QCdata, ":data");
27954 DEFSYM (Qdisplay, "display");
27955 DEFSYM (Qspace_width, "space-width");
27956 DEFSYM (Qraise, "raise");
27957 DEFSYM (Qslice, "slice");
27958 DEFSYM (Qspace, "space");
27959 DEFSYM (Qmargin, "margin");
27960 DEFSYM (Qpointer, "pointer");
27961 DEFSYM (Qleft_margin, "left-margin");
27962 DEFSYM (Qright_margin, "right-margin");
27963 DEFSYM (Qcenter, "center");
27964 DEFSYM (Qline_height, "line-height");
27965 DEFSYM (QCalign_to, ":align-to");
27966 DEFSYM (QCrelative_width, ":relative-width");
27967 DEFSYM (QCrelative_height, ":relative-height");
27968 DEFSYM (QCeval, ":eval");
27969 DEFSYM (QCpropertize, ":propertize");
27970 DEFSYM (QCfile, ":file");
27971 DEFSYM (Qfontified, "fontified");
27972 DEFSYM (Qfontification_functions, "fontification-functions");
27973 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27974 DEFSYM (Qescape_glyph, "escape-glyph");
27975 DEFSYM (Qnobreak_space, "nobreak-space");
27976 DEFSYM (Qimage, "image");
27977 DEFSYM (Qtext, "text");
27978 DEFSYM (Qboth, "both");
27979 DEFSYM (Qboth_horiz, "both-horiz");
27980 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27981 DEFSYM (QCmap, ":map");
27982 DEFSYM (QCpointer, ":pointer");
27983 DEFSYM (Qrect, "rect");
27984 DEFSYM (Qcircle, "circle");
27985 DEFSYM (Qpoly, "poly");
27986 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27987 DEFSYM (Qgrow_only, "grow-only");
27988 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27989 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27990 DEFSYM (Qposition, "position");
27991 DEFSYM (Qbuffer_position, "buffer-position");
27992 DEFSYM (Qobject, "object");
27993 DEFSYM (Qbar, "bar");
27994 DEFSYM (Qhbar, "hbar");
27995 DEFSYM (Qbox, "box");
27996 DEFSYM (Qhollow, "hollow");
27997 DEFSYM (Qhand, "hand");
27998 DEFSYM (Qarrow, "arrow");
27999 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28000
28001 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28002 Fcons (intern_c_string ("void-variable"), Qnil)),
28003 Qnil);
28004 staticpro (&list_of_error);
28005
28006 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28007 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28008 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28009 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28010
28011 echo_buffer[0] = echo_buffer[1] = Qnil;
28012 staticpro (&echo_buffer[0]);
28013 staticpro (&echo_buffer[1]);
28014
28015 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28016 staticpro (&echo_area_buffer[0]);
28017 staticpro (&echo_area_buffer[1]);
28018
28019 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28020 staticpro (&Vmessages_buffer_name);
28021
28022 mode_line_proptrans_alist = Qnil;
28023 staticpro (&mode_line_proptrans_alist);
28024 mode_line_string_list = Qnil;
28025 staticpro (&mode_line_string_list);
28026 mode_line_string_face = Qnil;
28027 staticpro (&mode_line_string_face);
28028 mode_line_string_face_prop = Qnil;
28029 staticpro (&mode_line_string_face_prop);
28030 Vmode_line_unwind_vector = Qnil;
28031 staticpro (&Vmode_line_unwind_vector);
28032
28033 help_echo_string = Qnil;
28034 staticpro (&help_echo_string);
28035 help_echo_object = Qnil;
28036 staticpro (&help_echo_object);
28037 help_echo_window = Qnil;
28038 staticpro (&help_echo_window);
28039 previous_help_echo_string = Qnil;
28040 staticpro (&previous_help_echo_string);
28041 help_echo_pos = -1;
28042
28043 DEFSYM (Qright_to_left, "right-to-left");
28044 DEFSYM (Qleft_to_right, "left-to-right");
28045
28046 #ifdef HAVE_WINDOW_SYSTEM
28047 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28048 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28049 For example, if a block cursor is over a tab, it will be drawn as
28050 wide as that tab on the display. */);
28051 x_stretch_cursor_p = 0;
28052 #endif
28053
28054 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28055 doc: /* *Non-nil means highlight trailing whitespace.
28056 The face used for trailing whitespace is `trailing-whitespace'. */);
28057 Vshow_trailing_whitespace = Qnil;
28058
28059 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28060 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28061 If the value is t, Emacs highlights non-ASCII chars which have the
28062 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28063 or `escape-glyph' face respectively.
28064
28065 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28066 U+2011 (non-breaking hyphen) are affected.
28067
28068 Any other non-nil value means to display these characters as a escape
28069 glyph followed by an ordinary space or hyphen.
28070
28071 A value of nil means no special handling of these characters. */);
28072 Vnobreak_char_display = Qt;
28073
28074 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28075 doc: /* *The pointer shape to show in void text areas.
28076 A value of nil means to show the text pointer. Other options are `arrow',
28077 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28078 Vvoid_text_area_pointer = Qarrow;
28079
28080 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28081 doc: /* Non-nil means don't actually do any redisplay.
28082 This is used for internal purposes. */);
28083 Vinhibit_redisplay = Qnil;
28084
28085 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28086 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28087 Vglobal_mode_string = Qnil;
28088
28089 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28090 doc: /* Marker for where to display an arrow on top of the buffer text.
28091 This must be the beginning of a line in order to work.
28092 See also `overlay-arrow-string'. */);
28093 Voverlay_arrow_position = Qnil;
28094
28095 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28096 doc: /* String to display as an arrow in non-window frames.
28097 See also `overlay-arrow-position'. */);
28098 Voverlay_arrow_string = make_pure_c_string ("=>");
28099
28100 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28101 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28102 The symbols on this list are examined during redisplay to determine
28103 where to display overlay arrows. */);
28104 Voverlay_arrow_variable_list
28105 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28106
28107 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28108 doc: /* *The number of lines to try scrolling a window by when point moves out.
28109 If that fails to bring point back on frame, point is centered instead.
28110 If this is zero, point is always centered after it moves off frame.
28111 If you want scrolling to always be a line at a time, you should set
28112 `scroll-conservatively' to a large value rather than set this to 1. */);
28113
28114 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28115 doc: /* *Scroll up to this many lines, to bring point back on screen.
28116 If point moves off-screen, redisplay will scroll by up to
28117 `scroll-conservatively' lines in order to bring point just barely
28118 onto the screen again. If that cannot be done, then redisplay
28119 recenters point as usual.
28120
28121 If the value is greater than 100, redisplay will never recenter point,
28122 but will always scroll just enough text to bring point into view, even
28123 if you move far away.
28124
28125 A value of zero means always recenter point if it moves off screen. */);
28126 scroll_conservatively = 0;
28127
28128 DEFVAR_INT ("scroll-margin", scroll_margin,
28129 doc: /* *Number of lines of margin at the top and bottom of a window.
28130 Recenter the window whenever point gets within this many lines
28131 of the top or bottom of the window. */);
28132 scroll_margin = 0;
28133
28134 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28135 doc: /* Pixels per inch value for non-window system displays.
28136 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28137 Vdisplay_pixels_per_inch = make_float (72.0);
28138
28139 #if GLYPH_DEBUG
28140 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28141 #endif
28142
28143 DEFVAR_LISP ("truncate-partial-width-windows",
28144 Vtruncate_partial_width_windows,
28145 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28146 For an integer value, truncate lines in each window narrower than the
28147 full frame width, provided the window width is less than that integer;
28148 otherwise, respect the value of `truncate-lines'.
28149
28150 For any other non-nil value, truncate lines in all windows that do
28151 not span the full frame width.
28152
28153 A value of nil means to respect the value of `truncate-lines'.
28154
28155 If `word-wrap' is enabled, you might want to reduce this. */);
28156 Vtruncate_partial_width_windows = make_number (50);
28157
28158 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28159 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28160 Any other value means to use the appropriate face, `mode-line',
28161 `header-line', or `menu' respectively. */);
28162 mode_line_inverse_video = 1;
28163
28164 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28165 doc: /* *Maximum buffer size for which line number should be displayed.
28166 If the buffer is bigger than this, the line number does not appear
28167 in the mode line. A value of nil means no limit. */);
28168 Vline_number_display_limit = Qnil;
28169
28170 DEFVAR_INT ("line-number-display-limit-width",
28171 line_number_display_limit_width,
28172 doc: /* *Maximum line width (in characters) for line number display.
28173 If the average length of the lines near point is bigger than this, then the
28174 line number may be omitted from the mode line. */);
28175 line_number_display_limit_width = 200;
28176
28177 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28178 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28179 highlight_nonselected_windows = 0;
28180
28181 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28182 doc: /* Non-nil if more than one frame is visible on this display.
28183 Minibuffer-only frames don't count, but iconified frames do.
28184 This variable is not guaranteed to be accurate except while processing
28185 `frame-title-format' and `icon-title-format'. */);
28186
28187 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28188 doc: /* Template for displaying the title bar of visible frames.
28189 \(Assuming the window manager supports this feature.)
28190
28191 This variable has the same structure as `mode-line-format', except that
28192 the %c and %l constructs are ignored. It is used only on frames for
28193 which no explicit name has been set \(see `modify-frame-parameters'). */);
28194
28195 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28196 doc: /* Template for displaying the title bar of an iconified frame.
28197 \(Assuming the window manager supports this feature.)
28198 This variable has the same structure as `mode-line-format' (which see),
28199 and is used only on frames for which no explicit name has been set
28200 \(see `modify-frame-parameters'). */);
28201 Vicon_title_format
28202 = Vframe_title_format
28203 = pure_cons (intern_c_string ("multiple-frames"),
28204 pure_cons (make_pure_c_string ("%b"),
28205 pure_cons (pure_cons (empty_unibyte_string,
28206 pure_cons (intern_c_string ("invocation-name"),
28207 pure_cons (make_pure_c_string ("@"),
28208 pure_cons (intern_c_string ("system-name"),
28209 Qnil)))),
28210 Qnil)));
28211
28212 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28213 doc: /* Maximum number of lines to keep in the message log buffer.
28214 If nil, disable message logging. If t, log messages but don't truncate
28215 the buffer when it becomes large. */);
28216 Vmessage_log_max = make_number (100);
28217
28218 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28219 doc: /* Functions called before redisplay, if window sizes have changed.
28220 The value should be a list of functions that take one argument.
28221 Just before redisplay, for each frame, if any of its windows have changed
28222 size since the last redisplay, or have been split or deleted,
28223 all the functions in the list are called, with the frame as argument. */);
28224 Vwindow_size_change_functions = Qnil;
28225
28226 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28227 doc: /* List of functions to call before redisplaying a window with scrolling.
28228 Each function is called with two arguments, the window and its new
28229 display-start position. Note that these functions are also called by
28230 `set-window-buffer'. Also note that the value of `window-end' is not
28231 valid when these functions are called. */);
28232 Vwindow_scroll_functions = Qnil;
28233
28234 DEFVAR_LISP ("window-text-change-functions",
28235 Vwindow_text_change_functions,
28236 doc: /* Functions to call in redisplay when text in the window might change. */);
28237 Vwindow_text_change_functions = Qnil;
28238
28239 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28240 doc: /* Functions called when redisplay of a window reaches the end trigger.
28241 Each function is called with two arguments, the window and the end trigger value.
28242 See `set-window-redisplay-end-trigger'. */);
28243 Vredisplay_end_trigger_functions = Qnil;
28244
28245 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28246 doc: /* *Non-nil means autoselect window with mouse pointer.
28247 If nil, do not autoselect windows.
28248 A positive number means delay autoselection by that many seconds: a
28249 window is autoselected only after the mouse has remained in that
28250 window for the duration of the delay.
28251 A negative number has a similar effect, but causes windows to be
28252 autoselected only after the mouse has stopped moving. \(Because of
28253 the way Emacs compares mouse events, you will occasionally wait twice
28254 that time before the window gets selected.\)
28255 Any other value means to autoselect window instantaneously when the
28256 mouse pointer enters it.
28257
28258 Autoselection selects the minibuffer only if it is active, and never
28259 unselects the minibuffer if it is active.
28260
28261 When customizing this variable make sure that the actual value of
28262 `focus-follows-mouse' matches the behavior of your window manager. */);
28263 Vmouse_autoselect_window = Qnil;
28264
28265 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28266 doc: /* *Non-nil means automatically resize tool-bars.
28267 This dynamically changes the tool-bar's height to the minimum height
28268 that is needed to make all tool-bar items visible.
28269 If value is `grow-only', the tool-bar's height is only increased
28270 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28271 Vauto_resize_tool_bars = Qt;
28272
28273 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28274 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28275 auto_raise_tool_bar_buttons_p = 1;
28276
28277 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28278 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28279 make_cursor_line_fully_visible_p = 1;
28280
28281 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28282 doc: /* *Border below tool-bar in pixels.
28283 If an integer, use it as the height of the border.
28284 If it is one of `internal-border-width' or `border-width', use the
28285 value of the corresponding frame parameter.
28286 Otherwise, no border is added below the tool-bar. */);
28287 Vtool_bar_border = Qinternal_border_width;
28288
28289 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28290 doc: /* *Margin around tool-bar buttons in pixels.
28291 If an integer, use that for both horizontal and vertical margins.
28292 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28293 HORZ specifying the horizontal margin, and VERT specifying the
28294 vertical margin. */);
28295 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28296
28297 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28298 doc: /* *Relief thickness of tool-bar buttons. */);
28299 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28300
28301 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28302 doc: /* Tool bar style to use.
28303 It can be one of
28304 image - show images only
28305 text - show text only
28306 both - show both, text below image
28307 both-horiz - show text to the right of the image
28308 text-image-horiz - show text to the left of the image
28309 any other - use system default or image if no system default. */);
28310 Vtool_bar_style = Qnil;
28311
28312 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28313 doc: /* *Maximum number of characters a label can have to be shown.
28314 The tool bar style must also show labels for this to have any effect, see
28315 `tool-bar-style'. */);
28316 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28317
28318 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28319 doc: /* List of functions to call to fontify regions of text.
28320 Each function is called with one argument POS. Functions must
28321 fontify a region starting at POS in the current buffer, and give
28322 fontified regions the property `fontified'. */);
28323 Vfontification_functions = Qnil;
28324 Fmake_variable_buffer_local (Qfontification_functions);
28325
28326 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28327 unibyte_display_via_language_environment,
28328 doc: /* *Non-nil means display unibyte text according to language environment.
28329 Specifically, this means that raw bytes in the range 160-255 decimal
28330 are displayed by converting them to the equivalent multibyte characters
28331 according to the current language environment. As a result, they are
28332 displayed according to the current fontset.
28333
28334 Note that this variable affects only how these bytes are displayed,
28335 but does not change the fact they are interpreted as raw bytes. */);
28336 unibyte_display_via_language_environment = 0;
28337
28338 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28339 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28340 If a float, it specifies a fraction of the mini-window frame's height.
28341 If an integer, it specifies a number of lines. */);
28342 Vmax_mini_window_height = make_float (0.25);
28343
28344 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28345 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28346 A value of nil means don't automatically resize mini-windows.
28347 A value of t means resize them to fit the text displayed in them.
28348 A value of `grow-only', the default, means let mini-windows grow only;
28349 they return to their normal size when the minibuffer is closed, or the
28350 echo area becomes empty. */);
28351 Vresize_mini_windows = Qgrow_only;
28352
28353 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28354 doc: /* Alist specifying how to blink the cursor off.
28355 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28356 `cursor-type' frame-parameter or variable equals ON-STATE,
28357 comparing using `equal', Emacs uses OFF-STATE to specify
28358 how to blink it off. ON-STATE and OFF-STATE are values for
28359 the `cursor-type' frame parameter.
28360
28361 If a frame's ON-STATE has no entry in this list,
28362 the frame's other specifications determine how to blink the cursor off. */);
28363 Vblink_cursor_alist = Qnil;
28364
28365 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28366 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28367 If non-nil, windows are automatically scrolled horizontally to make
28368 point visible. */);
28369 automatic_hscrolling_p = 1;
28370 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28371
28372 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28373 doc: /* *How many columns away from the window edge point is allowed to get
28374 before automatic hscrolling will horizontally scroll the window. */);
28375 hscroll_margin = 5;
28376
28377 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28378 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28379 When point is less than `hscroll-margin' columns from the window
28380 edge, automatic hscrolling will scroll the window by the amount of columns
28381 determined by this variable. If its value is a positive integer, scroll that
28382 many columns. If it's a positive floating-point number, it specifies the
28383 fraction of the window's width to scroll. If it's nil or zero, point will be
28384 centered horizontally after the scroll. Any other value, including negative
28385 numbers, are treated as if the value were zero.
28386
28387 Automatic hscrolling always moves point outside the scroll margin, so if
28388 point was more than scroll step columns inside the margin, the window will
28389 scroll more than the value given by the scroll step.
28390
28391 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28392 and `scroll-right' overrides this variable's effect. */);
28393 Vhscroll_step = make_number (0);
28394
28395 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28396 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28397 Bind this around calls to `message' to let it take effect. */);
28398 message_truncate_lines = 0;
28399
28400 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28401 doc: /* Normal hook run to update the menu bar definitions.
28402 Redisplay runs this hook before it redisplays the menu bar.
28403 This is used to update submenus such as Buffers,
28404 whose contents depend on various data. */);
28405 Vmenu_bar_update_hook = Qnil;
28406
28407 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28408 doc: /* Frame for which we are updating a menu.
28409 The enable predicate for a menu binding should check this variable. */);
28410 Vmenu_updating_frame = Qnil;
28411
28412 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28413 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28414 inhibit_menubar_update = 0;
28415
28416 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28417 doc: /* Prefix prepended to all continuation lines at display time.
28418 The value may be a string, an image, or a stretch-glyph; it is
28419 interpreted in the same way as the value of a `display' text property.
28420
28421 This variable is overridden by any `wrap-prefix' text or overlay
28422 property.
28423
28424 To add a prefix to non-continuation lines, use `line-prefix'. */);
28425 Vwrap_prefix = Qnil;
28426 DEFSYM (Qwrap_prefix, "wrap-prefix");
28427 Fmake_variable_buffer_local (Qwrap_prefix);
28428
28429 DEFVAR_LISP ("line-prefix", Vline_prefix,
28430 doc: /* Prefix prepended to all non-continuation lines at display time.
28431 The value may be a string, an image, or a stretch-glyph; it is
28432 interpreted in the same way as the value of a `display' text property.
28433
28434 This variable is overridden by any `line-prefix' text or overlay
28435 property.
28436
28437 To add a prefix to continuation lines, use `wrap-prefix'. */);
28438 Vline_prefix = Qnil;
28439 DEFSYM (Qline_prefix, "line-prefix");
28440 Fmake_variable_buffer_local (Qline_prefix);
28441
28442 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28443 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28444 inhibit_eval_during_redisplay = 0;
28445
28446 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28447 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28448 inhibit_free_realized_faces = 0;
28449
28450 #if GLYPH_DEBUG
28451 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28452 doc: /* Inhibit try_window_id display optimization. */);
28453 inhibit_try_window_id = 0;
28454
28455 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28456 doc: /* Inhibit try_window_reusing display optimization. */);
28457 inhibit_try_window_reusing = 0;
28458
28459 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28460 doc: /* Inhibit try_cursor_movement display optimization. */);
28461 inhibit_try_cursor_movement = 0;
28462 #endif /* GLYPH_DEBUG */
28463
28464 DEFVAR_INT ("overline-margin", overline_margin,
28465 doc: /* *Space between overline and text, in pixels.
28466 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28467 margin to the character height. */);
28468 overline_margin = 2;
28469
28470 DEFVAR_INT ("underline-minimum-offset",
28471 underline_minimum_offset,
28472 doc: /* Minimum distance between baseline and underline.
28473 This can improve legibility of underlined text at small font sizes,
28474 particularly when using variable `x-use-underline-position-properties'
28475 with fonts that specify an UNDERLINE_POSITION relatively close to the
28476 baseline. The default value is 1. */);
28477 underline_minimum_offset = 1;
28478
28479 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28480 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28481 This feature only works when on a window system that can change
28482 cursor shapes. */);
28483 display_hourglass_p = 1;
28484
28485 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28486 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28487 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28488
28489 hourglass_atimer = NULL;
28490 hourglass_shown_p = 0;
28491
28492 DEFSYM (Qglyphless_char, "glyphless-char");
28493 DEFSYM (Qhex_code, "hex-code");
28494 DEFSYM (Qempty_box, "empty-box");
28495 DEFSYM (Qthin_space, "thin-space");
28496 DEFSYM (Qzero_width, "zero-width");
28497
28498 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28499 /* Intern this now in case it isn't already done.
28500 Setting this variable twice is harmless.
28501 But don't staticpro it here--that is done in alloc.c. */
28502 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28503 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28504
28505 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28506 doc: /* Char-table defining glyphless characters.
28507 Each element, if non-nil, should be one of the following:
28508 an ASCII acronym string: display this string in a box
28509 `hex-code': display the hexadecimal code of a character in a box
28510 `empty-box': display as an empty box
28511 `thin-space': display as 1-pixel width space
28512 `zero-width': don't display
28513 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28514 display method for graphical terminals and text terminals respectively.
28515 GRAPHICAL and TEXT should each have one of the values listed above.
28516
28517 The char-table has one extra slot to control the display of a character for
28518 which no font is found. This slot only takes effect on graphical terminals.
28519 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28520 `thin-space'. The default is `empty-box'. */);
28521 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28522 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28523 Qempty_box);
28524 }
28525
28526
28527 /* Initialize this module when Emacs starts. */
28528
28529 void
28530 init_xdisp (void)
28531 {
28532 current_header_line_height = current_mode_line_height = -1;
28533
28534 CHARPOS (this_line_start_pos) = 0;
28535
28536 if (!noninteractive)
28537 {
28538 struct window *m = XWINDOW (minibuf_window);
28539 Lisp_Object frame = m->frame;
28540 struct frame *f = XFRAME (frame);
28541 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28542 struct window *r = XWINDOW (root);
28543 int i;
28544
28545 echo_area_window = minibuf_window;
28546
28547 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28548 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28549 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28550 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28551 XSETFASTINT (m->total_lines, 1);
28552 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28553
28554 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28555 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28556 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28557
28558 /* The default ellipsis glyphs `...'. */
28559 for (i = 0; i < 3; ++i)
28560 default_invis_vector[i] = make_number ('.');
28561 }
28562
28563 {
28564 /* Allocate the buffer for frame titles.
28565 Also used for `format-mode-line'. */
28566 int size = 100;
28567 mode_line_noprop_buf = (char *) xmalloc (size);
28568 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28569 mode_line_noprop_ptr = mode_line_noprop_buf;
28570 mode_line_target = MODE_LINE_DISPLAY;
28571 }
28572
28573 help_echo_showing_p = 0;
28574 }
28575
28576 /* Since w32 does not support atimers, it defines its own implementation of
28577 the following three functions in w32fns.c. */
28578 #ifndef WINDOWSNT
28579
28580 /* Platform-independent portion of hourglass implementation. */
28581
28582 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28583 int
28584 hourglass_started (void)
28585 {
28586 return hourglass_shown_p || hourglass_atimer != NULL;
28587 }
28588
28589 /* Cancel a currently active hourglass timer, and start a new one. */
28590 void
28591 start_hourglass (void)
28592 {
28593 #if defined (HAVE_WINDOW_SYSTEM)
28594 EMACS_TIME delay;
28595 int secs = DEFAULT_HOURGLASS_DELAY, usecs = 0;
28596
28597 cancel_hourglass ();
28598
28599 if (NUMBERP (Vhourglass_delay))
28600 {
28601 double duration = extract_float (Vhourglass_delay);
28602 if (0 < duration)
28603 duration_to_sec_usec (duration, &secs, &usecs);
28604 }
28605
28606 EMACS_SET_SECS_USECS (delay, secs, usecs);
28607 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28608 show_hourglass, NULL);
28609 #endif
28610 }
28611
28612
28613 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28614 shown. */
28615 void
28616 cancel_hourglass (void)
28617 {
28618 #if defined (HAVE_WINDOW_SYSTEM)
28619 if (hourglass_atimer)
28620 {
28621 cancel_atimer (hourglass_atimer);
28622 hourglass_atimer = NULL;
28623 }
28624
28625 if (hourglass_shown_p)
28626 hide_hourglass ();
28627 #endif
28628 }
28629 #endif /* ! WINDOWSNT */