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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #ifdef HAVE_XWIDGETS
52 #include "xwidget.h"
53 #endif
54
55 #include <errno.h>
56
57 #include <fpending.h>
58 #include <timespec.h>
59
60 #ifdef WINDOWSNT
61 #include "w32.h"
62 #endif
63 \f
64 /* Structure to pass dimensions around. Used for character bounding
65 boxes, glyph matrix dimensions and alike. */
66
67 struct dim
68 {
69 int width;
70 int height;
71 };
72
73 \f
74 /* Function prototypes. */
75
76 static void update_frame_line (struct frame *, int);
77 static int required_matrix_height (struct window *);
78 static int required_matrix_width (struct window *);
79 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
80 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
81 struct window *);
82 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
83 struct window *);
84 static void adjust_decode_mode_spec_buffer (struct frame *);
85 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
86 static void clear_window_matrices (struct window *, bool);
87 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
88 static int scrolling_window (struct window *, bool);
89 static bool update_window_line (struct window *, int, bool *);
90 static void mirror_make_current (struct window *, int);
91 #ifdef GLYPH_DEBUG
92 static void check_matrix_pointers (struct glyph_matrix *,
93 struct glyph_matrix *);
94 #endif
95 static void mirror_line_dance (struct window *, int, int, int *, char *);
96 static bool update_window_tree (struct window *, bool);
97 static bool update_window (struct window *, bool);
98 static bool update_frame_1 (struct frame *, bool, bool, bool);
99 static bool scrolling (struct frame *);
100 static void set_window_cursor_after_update (struct window *);
101 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
102 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
103 static void set_window_update_flags (struct window *w, bool on_p);
104
105 /* True means last display completed. False means it was preempted. */
106
107 bool display_completed;
108
109 /* True means SIGWINCH happened when not safe. */
110
111 static bool delayed_size_change;
112
113 /* A glyph for a space. */
114
115 struct glyph space_glyph;
116
117 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
118
119 /* Counts of allocated structures. These counts serve to diagnose
120 memory leaks and double frees. */
121
122 static int glyph_matrix_count;
123 static int glyph_pool_count;
124
125 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
126
127 /* If non-null, the frame whose frame matrices are manipulated. If
128 null, window matrices are worked on. */
129
130 static struct frame *frame_matrix_frame;
131
132 /* Convert vpos and hpos from frame to window and vice versa.
133 This may only be used for terminal frames. */
134
135 #ifdef GLYPH_DEBUG
136
137 static int window_to_frame_vpos (struct window *, int);
138 static int window_to_frame_hpos (struct window *, int);
139 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
140 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
141
142 /* One element of the ring buffer containing redisplay history
143 information. */
144
145 struct redisplay_history
146 {
147 char trace[512 + 100];
148 };
149
150 /* The size of the history buffer. */
151
152 #define REDISPLAY_HISTORY_SIZE 30
153
154 /* The redisplay history buffer. */
155
156 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
157
158 /* Next free entry in redisplay_history. */
159
160 static int history_idx;
161
162 /* A tick that's incremented each time something is added to the
163 history. */
164
165 static uprintmax_t history_tick;
166 \f
167 /* Add to the redisplay history how window W has been displayed.
168 MSG is a trace containing the information how W's glyph matrix
169 has been constructed. PAUSED_P means that the update
170 has been interrupted for pending input. */
171
172 static void
173 add_window_display_history (struct window *w, const char *msg, bool paused_p)
174 {
175 char *buf;
176 void *ptr = w;
177
178 if (history_idx >= REDISPLAY_HISTORY_SIZE)
179 history_idx = 0;
180 buf = redisplay_history[history_idx].trace;
181 ++history_idx;
182
183 snprintf (buf, sizeof redisplay_history[0].trace,
184 "%"pMu": window %p (`%s')%s\n%s",
185 history_tick++,
186 ptr,
187 ((BUFFERP (w->contents)
188 && STRINGP (BVAR (XBUFFER (w->contents), name)))
189 ? SSDATA (BVAR (XBUFFER (w->contents), name))
190 : "???"),
191 paused_p ? " ***paused***" : "",
192 msg);
193 }
194
195
196 /* Add to the redisplay history that frame F has been displayed.
197 PAUSED_P means that the update has been interrupted for
198 pending input. */
199
200 static void
201 add_frame_display_history (struct frame *f, bool paused_p)
202 {
203 char *buf;
204 void *ptr = f;
205
206 if (history_idx >= REDISPLAY_HISTORY_SIZE)
207 history_idx = 0;
208 buf = redisplay_history[history_idx].trace;
209 ++history_idx;
210
211 sprintf (buf, "%"pMu": update frame %p%s",
212 history_tick++,
213 ptr, paused_p ? " ***paused***" : "");
214 }
215
216
217 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
218 Sdump_redisplay_history, 0, 0, "",
219 doc: /* Dump redisplay history to stderr. */)
220 (void)
221 {
222 int i;
223
224 for (i = history_idx - 1; i != history_idx; --i)
225 {
226 if (i < 0)
227 i = REDISPLAY_HISTORY_SIZE - 1;
228 fprintf (stderr, "%s\n", redisplay_history[i].trace);
229 }
230
231 return Qnil;
232 }
233
234
235 #else /* not GLYPH_DEBUG */
236
237 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
238 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
239
240 #endif /* GLYPH_DEBUG */
241
242
243 #if (defined PROFILING \
244 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
245 && !HAVE___EXECUTABLE_START)
246 /* This function comes first in the Emacs executable and is used only
247 to estimate the text start for profiling. */
248 void
249 __executable_start (void)
250 {
251 emacs_abort ();
252 }
253 #endif
254 \f
255 /***********************************************************************
256 Glyph Matrices
257 ***********************************************************************/
258
259 /* Allocate and return a glyph_matrix structure. POOL is the glyph
260 pool from which memory for the matrix should be allocated, or null
261 for window-based redisplay where no glyph pools are used. The
262 member `pool' of the glyph matrix structure returned is set to
263 POOL, the structure is otherwise zeroed. */
264
265 static struct glyph_matrix *
266 new_glyph_matrix (struct glyph_pool *pool)
267 {
268 struct glyph_matrix *result = xzalloc (sizeof *result);
269
270 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
271 /* Increment number of allocated matrices. This count is used
272 to detect memory leaks. */
273 ++glyph_matrix_count;
274 #endif
275
276 /* Set pool and return. */
277 result->pool = pool;
278 return result;
279 }
280
281
282 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
283
284 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
285 glyph_matrix_count is decremented when a matrix is freed. If the count
286 gets negative, more structures were freed than allocated, i.e. one matrix
287 was freed more than once or a bogus pointer was passed to this function.
288
289 If MATRIX->pool is null, this means that the matrix manages its own
290 glyph memory---this is done for matrices on X frames. Freeing the
291 matrix also frees the glyph memory in this case. */
292
293 static void
294 free_glyph_matrix (struct glyph_matrix *matrix)
295 {
296 if (matrix)
297 {
298 int i;
299
300 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
301 /* Detect the case that more matrices are freed than were
302 allocated. */
303 --glyph_matrix_count;
304 eassert (glyph_matrix_count >= 0);
305 #endif
306
307 /* Free glyph memory if MATRIX owns it. */
308 if (matrix->pool == NULL)
309 for (i = 0; i < matrix->rows_allocated; ++i)
310 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
311
312 /* Free row structures and the matrix itself. */
313 xfree (matrix->rows);
314 xfree (matrix);
315 }
316 }
317
318
319 /* Return the number of glyphs to reserve for a marginal area of
320 window W. TOTAL_GLYPHS is the number of glyphs in a complete
321 display line of window W. MARGIN gives the width of the marginal
322 area in canonical character units. */
323
324 static int
325 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
326 {
327 if (margin > 0)
328 {
329 int width = w->total_cols;
330 double d = max (0, margin);
331 d = min (width / 2 - 1, d);
332 return (int) ((double) total_glyphs / width * d);
333 }
334 return 0;
335 }
336
337 /* Return true if ROW's hash value is correct.
338 Optimized away if ENABLE_CHECKING is not defined. */
339
340 static bool
341 verify_row_hash (struct glyph_row *row)
342 {
343 return row->hash == row_hash (row);
344 }
345
346 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
347 window sizes.
348
349 W is null if the function is called for a frame glyph matrix.
350 Otherwise it is the window MATRIX is a member of. X and Y are the
351 indices of the first column and row of MATRIX within the frame
352 matrix, if such a matrix exists. They are zero for purely
353 window-based redisplay. DIM is the needed size of the matrix.
354
355 In window-based redisplay, where no frame matrices exist, glyph
356 matrices manage their own glyph storage. Otherwise, they allocate
357 storage from a common frame glyph pool which can be found in
358 MATRIX->pool.
359
360 The reason for this memory management strategy is to avoid complete
361 frame redraws if possible. When we allocate from a common pool, a
362 change of the location or size of a sub-matrix within the pool
363 requires a complete redisplay of the frame because we cannot easily
364 make sure that the current matrices of all windows still agree with
365 what is displayed on the screen. While this is usually fast, it
366 leads to screen flickering. */
367
368 static void
369 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
370 {
371 int i;
372 int new_rows;
373 bool marginal_areas_changed_p = 0;
374 bool header_line_changed_p = 0;
375 bool header_line_p = 0;
376 int left = -1, right = -1;
377 int window_width = -1, window_height = -1;
378
379 /* See if W had a header line that has disappeared now, or vice versa.
380 Get W's size. */
381 if (w)
382 {
383 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
384
385 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
386 header_line_changed_p = header_line_p != matrix->header_line_p;
387 }
388 matrix->header_line_p = header_line_p;
389
390 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
391 Do nothing if MATRIX' size, position, vscroll, and marginal areas
392 haven't changed. This optimization is important because preserving
393 the matrix means preventing redisplay. */
394 if (matrix->pool == NULL)
395 {
396 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
397 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
398 eassert (left >= 0 && right >= 0);
399 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
400 || right != matrix->right_margin_glyphs);
401
402 if (!marginal_areas_changed_p
403 && !XFRAME (w->frame)->fonts_changed
404 && !header_line_changed_p
405 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
406 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
407 && matrix->window_height == window_height
408 && matrix->window_vscroll == w->vscroll
409 && matrix->window_width == window_width)
410 return;
411 }
412
413 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
414 if (matrix->rows_allocated < dim.height)
415 {
416 int old_alloc = matrix->rows_allocated;
417 new_rows = dim.height - matrix->rows_allocated;
418 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
419 new_rows, INT_MAX, sizeof *matrix->rows);
420 memset (matrix->rows + old_alloc, 0,
421 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
422 }
423 else
424 new_rows = 0;
425
426 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
427 on a frame not using window-based redisplay. Set up pointers for
428 each row into the glyph pool. */
429 if (matrix->pool)
430 {
431 eassert (matrix->pool->glyphs);
432
433 if (w)
434 {
435 left = margin_glyphs_to_reserve (w, dim.width,
436 w->left_margin_cols);
437 right = margin_glyphs_to_reserve (w, dim.width,
438 w->right_margin_cols);
439 }
440 else
441 left = right = 0;
442
443 for (i = 0; i < dim.height; ++i)
444 {
445 struct glyph_row *row = &matrix->rows[i];
446
447 row->glyphs[LEFT_MARGIN_AREA]
448 = (matrix->pool->glyphs
449 + (y + i) * matrix->pool->ncolumns
450 + x);
451
452 if (w == NULL
453 || (row == matrix->rows + dim.height - 1
454 && WINDOW_WANTS_MODELINE_P (w))
455 || (row == matrix->rows && matrix->header_line_p))
456 {
457 row->glyphs[TEXT_AREA]
458 = row->glyphs[LEFT_MARGIN_AREA];
459 row->glyphs[RIGHT_MARGIN_AREA]
460 = row->glyphs[TEXT_AREA] + dim.width;
461 row->glyphs[LAST_AREA]
462 = row->glyphs[RIGHT_MARGIN_AREA];
463 }
464 else
465 {
466 row->glyphs[TEXT_AREA]
467 = row->glyphs[LEFT_MARGIN_AREA] + left;
468 row->glyphs[RIGHT_MARGIN_AREA]
469 = row->glyphs[TEXT_AREA] + dim.width - left - right;
470 row->glyphs[LAST_AREA]
471 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
472 }
473 }
474
475 matrix->left_margin_glyphs = left;
476 matrix->right_margin_glyphs = right;
477 }
478 else
479 {
480 /* If MATRIX->pool is null, MATRIX is responsible for managing
481 its own memory. It is a window matrix for window-based redisplay.
482 Allocate glyph memory from the heap. */
483 if (dim.width > matrix->matrix_w
484 || new_rows
485 || header_line_changed_p
486 || marginal_areas_changed_p)
487 {
488 struct glyph_row *row = matrix->rows;
489 struct glyph_row *end = row + matrix->rows_allocated;
490
491 while (row < end)
492 {
493 row->glyphs[LEFT_MARGIN_AREA]
494 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
495 dim.width, sizeof (struct glyph));
496
497 /* The mode line, if displayed, never has marginal areas. */
498 if ((row == matrix->rows + dim.height - 1
499 && !(w && WINDOW_WANTS_MODELINE_P (w)))
500 || (row == matrix->rows && matrix->header_line_p))
501 {
502 row->glyphs[TEXT_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA];
504 row->glyphs[RIGHT_MARGIN_AREA]
505 = row->glyphs[TEXT_AREA] + dim.width;
506 row->glyphs[LAST_AREA]
507 = row->glyphs[RIGHT_MARGIN_AREA];
508 }
509 else
510 {
511 row->glyphs[TEXT_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + left;
513 row->glyphs[RIGHT_MARGIN_AREA]
514 = row->glyphs[TEXT_AREA] + dim.width - left - right;
515 row->glyphs[LAST_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
517 }
518 ++row;
519 }
520 }
521
522 eassert (left >= 0 && right >= 0);
523 matrix->left_margin_glyphs = left;
524 matrix->right_margin_glyphs = right;
525 }
526
527 /* Number of rows to be used by MATRIX. */
528 matrix->nrows = dim.height;
529 eassert (matrix->nrows >= 0);
530
531 if (w)
532 {
533 if (matrix == w->current_matrix)
534 {
535 /* Mark rows in a current matrix of a window as not having
536 valid contents. It's important to not do this for
537 desired matrices. When Emacs starts, it may already be
538 building desired matrices when this function runs. */
539 if (window_width < 0)
540 window_width = window_box_width (w, -1);
541
542 /* Optimize the case that only the height has changed (C-x 2,
543 upper window). Invalidate all rows that are no longer part
544 of the window. */
545 if (!marginal_areas_changed_p
546 && !header_line_changed_p
547 && new_rows == 0
548 && dim.width == matrix->matrix_w
549 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
550 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
551 && matrix->window_width == window_width)
552 {
553 /* Find the last row in the window. */
554 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
555 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
556 {
557 ++i;
558 break;
559 }
560
561 /* Window end is invalid, if inside of the rows that
562 are invalidated below. */
563 if (w->window_end_vpos >= i)
564 w->window_end_valid = 0;
565
566 while (i < matrix->nrows)
567 matrix->rows[i++].enabled_p = false;
568 }
569 else
570 {
571 for (i = 0; i < matrix->nrows; ++i)
572 matrix->rows[i].enabled_p = false;
573 }
574 }
575 else if (matrix == w->desired_matrix)
576 {
577 /* Rows in desired matrices always have to be cleared;
578 redisplay expects this is the case when it runs, so it
579 had better be the case when we adjust matrices between
580 redisplays. */
581 for (i = 0; i < matrix->nrows; ++i)
582 matrix->rows[i].enabled_p = false;
583 }
584 }
585
586
587 /* Remember last values to be able to optimize frame redraws. */
588 matrix->matrix_x = x;
589 matrix->matrix_y = y;
590 matrix->matrix_w = dim.width;
591 matrix->matrix_h = dim.height;
592
593 /* Record the top y location and height of W at the time the matrix
594 was last adjusted. This is used to optimize redisplay above. */
595 if (w)
596 {
597 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
598 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
599 matrix->window_height = window_height;
600 matrix->window_width = window_width;
601 matrix->window_vscroll = w->vscroll;
602 }
603 }
604
605
606 /* Reverse the contents of rows in MATRIX between START and END. The
607 contents of the row at END - 1 end up at START, END - 2 at START +
608 1 etc. This is part of the implementation of rotate_matrix (see
609 below). */
610
611 static void
612 reverse_rows (struct glyph_matrix *matrix, int start, int end)
613 {
614 int i, j;
615
616 for (i = start, j = end - 1; i < j; ++i, --j)
617 {
618 /* Non-ISO HP/UX compiler doesn't like auto struct
619 initialization. */
620 struct glyph_row temp;
621 temp = matrix->rows[i];
622 matrix->rows[i] = matrix->rows[j];
623 matrix->rows[j] = temp;
624 }
625 }
626
627
628 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
629 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
630 indices. (Note: this does not copy glyphs, only glyph pointers in
631 row structures are moved around).
632
633 The algorithm used for rotating the vector was, I believe, first
634 described by Kernighan. See the vector R as consisting of two
635 sub-vectors AB, where A has length BY for BY >= 0. The result
636 after rotating is then BA. Reverse both sub-vectors to get ArBr
637 and reverse the result to get (ArBr)r which is BA. Similar for
638 rotating right. */
639
640 void
641 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
642 {
643 if (by < 0)
644 {
645 /* Up (rotate left, i.e. towards lower indices). */
646 by = -by;
647 reverse_rows (matrix, first, first + by);
648 reverse_rows (matrix, first + by, last);
649 reverse_rows (matrix, first, last);
650 }
651 else if (by > 0)
652 {
653 /* Down (rotate right, i.e. towards higher indices). */
654 reverse_rows (matrix, last - by, last);
655 reverse_rows (matrix, first, last - by);
656 reverse_rows (matrix, first, last);
657 }
658 }
659
660
661 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
662 with indices START <= index < END. Increment positions by DELTA/
663 DELTA_BYTES. */
664
665 void
666 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
667 ptrdiff_t delta, ptrdiff_t delta_bytes)
668 {
669 /* Check that START and END are reasonable values. */
670 eassert (start >= 0 && start <= matrix->nrows);
671 eassert (end >= 0 && end <= matrix->nrows);
672 eassert (start <= end);
673
674 for (; start < end; ++start)
675 increment_row_positions (matrix->rows + start, delta, delta_bytes);
676 }
677
678
679 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
680 START and END are the row indices of the first and last + 1 row to clear. */
681
682 void
683 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
684 {
685 eassert (start <= end);
686 eassert (start >= 0 && start < matrix->nrows);
687 eassert (end >= 0 && end <= matrix->nrows);
688
689 for (; start < end; ++start)
690 matrix->rows[start].enabled_p = false;
691 }
692
693
694 /* Clear MATRIX.
695
696 Empty all rows in MATRIX by clearing their enabled_p flags.
697 The function prepare_desired_row will eventually really clear a row
698 when it sees one with a false enabled_p flag.
699
700 Reset update hints to default values. The only update hint
701 currently present is the flag MATRIX->no_scrolling_p. */
702
703 void
704 clear_glyph_matrix (struct glyph_matrix *matrix)
705 {
706 if (matrix)
707 {
708 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
709 matrix->no_scrolling_p = 0;
710 }
711 }
712
713
714 /* Shift part of the glyph matrix MATRIX of window W up or down.
715 Increment y-positions in glyph rows between START and END by DY,
716 and recompute their visible height. */
717
718 void
719 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
720 {
721 int min_y, max_y;
722
723 eassert (start <= end);
724 eassert (start >= 0 && start < matrix->nrows);
725 eassert (end >= 0 && end <= matrix->nrows);
726
727 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
728 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
729
730 for (; start < end; ++start)
731 {
732 struct glyph_row *row = &matrix->rows[start];
733
734 row->y += dy;
735 row->visible_height = row->height;
736
737 if (row->y < min_y)
738 row->visible_height -= min_y - row->y;
739 if (row->y + row->height > max_y)
740 row->visible_height -= row->y + row->height - max_y;
741 if (row->fringe_bitmap_periodic_p)
742 row->redraw_fringe_bitmaps_p = 1;
743 }
744 }
745
746
747 /* Mark all rows in current matrices of frame F as invalid. Marking
748 invalid is done by setting enabled_p to zero for all rows in a
749 current matrix. */
750
751 void
752 clear_current_matrices (register struct frame *f)
753 {
754 /* Clear frame current matrix, if we have one. */
755 if (f->current_matrix)
756 clear_glyph_matrix (f->current_matrix);
757
758 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
759 /* Clear the matrix of the menu bar window, if such a window exists.
760 The menu bar window is currently used to display menus on X when
761 no toolkit support is compiled in. */
762 if (WINDOWP (f->menu_bar_window))
763 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
764 #endif
765
766 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
767 /* Clear the matrix of the tool-bar window, if any. */
768 if (WINDOWP (f->tool_bar_window))
769 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
770 #endif
771
772 /* Clear current window matrices. */
773 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
774 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
775 }
776
777
778 /* Clear out all display lines of F for a coming redisplay. */
779
780 void
781 clear_desired_matrices (register struct frame *f)
782 {
783 if (f->desired_matrix)
784 clear_glyph_matrix (f->desired_matrix);
785
786 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
787 if (WINDOWP (f->menu_bar_window))
788 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
789 #endif
790
791 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
792 if (WINDOWP (f->tool_bar_window))
793 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
794 #endif
795
796 /* Do it for window matrices. */
797 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
798 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
799 }
800
801
802 /* Clear matrices in window tree rooted in W. If DESIRED_P,
803 clear desired matrices, otherwise clear current matrices. */
804
805 static void
806 clear_window_matrices (struct window *w, bool desired_p)
807 {
808 while (w)
809 {
810 if (WINDOWP (w->contents))
811 clear_window_matrices (XWINDOW (w->contents), desired_p);
812 else
813 {
814 if (desired_p)
815 clear_glyph_matrix (w->desired_matrix);
816 else
817 {
818 clear_glyph_matrix (w->current_matrix);
819 w->window_end_valid = 0;
820 }
821 }
822
823 w = NILP (w->next) ? 0 : XWINDOW (w->next);
824 }
825 }
826
827
828 \f
829 /***********************************************************************
830 Glyph Rows
831
832 See dispextern.h for an overall explanation of glyph rows.
833 ***********************************************************************/
834
835 /* Clear glyph row ROW. NOTE: this code relies on the current
836 layout of `glyphs' and `used' fields of `struct glyph_row'. */
837
838 void
839 clear_glyph_row (struct glyph_row *row)
840 {
841 enum { off = offsetof (struct glyph_row, used) };
842
843 /* Zero everything except pointers in `glyphs'. */
844 memset (row->used, 0, sizeof *row - off);
845 }
846
847
848 /* Make ROW an empty, enabled row of canonical character height,
849 in window W starting at y-position Y. */
850
851 void
852 blank_row (struct window *w, struct glyph_row *row, int y)
853 {
854 int min_y, max_y;
855
856 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
857 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
858
859 clear_glyph_row (row);
860 row->y = y;
861 row->ascent = row->phys_ascent = 0;
862 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
863 row->visible_height = row->height;
864
865 if (row->y < min_y)
866 row->visible_height -= min_y - row->y;
867 if (row->y + row->height > max_y)
868 row->visible_height -= row->y + row->height - max_y;
869
870 row->enabled_p = true;
871 }
872
873
874 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
875 are the amounts by which to change positions. Note that the first
876 glyph of the text area of a row can have a buffer position even if
877 the used count of the text area is zero. Such rows display line
878 ends. */
879
880 static void
881 increment_row_positions (struct glyph_row *row,
882 ptrdiff_t delta, ptrdiff_t delta_bytes)
883 {
884 int area, i;
885
886 /* Increment start and end positions. */
887 MATRIX_ROW_START_CHARPOS (row) += delta;
888 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
889 MATRIX_ROW_END_CHARPOS (row) += delta;
890 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
891 CHARPOS (row->start.pos) += delta;
892 BYTEPOS (row->start.pos) += delta_bytes;
893 CHARPOS (row->end.pos) += delta;
894 BYTEPOS (row->end.pos) += delta_bytes;
895
896 if (!row->enabled_p)
897 return;
898
899 /* Increment positions in glyphs. */
900 for (area = 0; area < LAST_AREA; ++area)
901 for (i = 0; i < row->used[area]; ++i)
902 if (BUFFERP (row->glyphs[area][i].object)
903 && row->glyphs[area][i].charpos > 0)
904 row->glyphs[area][i].charpos += delta;
905
906 /* Capture the case of rows displaying a line end. */
907 if (row->used[TEXT_AREA] == 0
908 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
909 row->glyphs[TEXT_AREA]->charpos += delta;
910 }
911
912
913 #if 0
914 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
915 contents, i.e. glyph structure contents are exchanged between A and
916 B without changing glyph pointers in A and B. */
917
918 static void
919 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
920 {
921 int area;
922
923 for (area = 0; area < LAST_AREA; ++area)
924 {
925 /* Number of glyphs to swap. */
926 int max_used = max (a->used[area], b->used[area]);
927
928 /* Start of glyphs in area of row A. */
929 struct glyph *glyph_a = a->glyphs[area];
930
931 /* End + 1 of glyphs in area of row A. */
932 struct glyph *glyph_a_end = a->glyphs[max_used];
933
934 /* Start of glyphs in area of row B. */
935 struct glyph *glyph_b = b->glyphs[area];
936
937 while (glyph_a < glyph_a_end)
938 {
939 /* Non-ISO HP/UX compiler doesn't like auto struct
940 initialization. */
941 struct glyph temp;
942 temp = *glyph_a;
943 *glyph_a = *glyph_b;
944 *glyph_b = temp;
945 ++glyph_a;
946 ++glyph_b;
947 }
948 }
949 }
950
951 #endif /* 0 */
952
953 /* Exchange pointers to glyph memory between glyph rows A and B. Also
954 exchange the used[] array and the hash values of the rows, because
955 these should all go together for the row's hash value to be
956 correct. */
957
958 static void
959 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
960 {
961 int i;
962 unsigned hash_tem = a->hash;
963
964 for (i = 0; i < LAST_AREA + 1; ++i)
965 {
966 struct glyph *temp = a->glyphs[i];
967
968 a->glyphs[i] = b->glyphs[i];
969 b->glyphs[i] = temp;
970 if (i < LAST_AREA)
971 {
972 short used_tem = a->used[i];
973
974 a->used[i] = b->used[i];
975 b->used[i] = used_tem;
976 }
977 }
978 a->hash = b->hash;
979 b->hash = hash_tem;
980 }
981
982
983 /* Copy glyph row structure FROM to glyph row structure TO, except that
984 glyph pointers, the `used' counts, and the hash values in the structures
985 are left unchanged. NOTE: this code relies on the current layout of
986 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
987
988 static void
989 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
990 {
991 enum { off = offsetof (struct glyph_row, x) };
992
993 memcpy (&to->x, &from->x, sizeof *to - off);
994 }
995
996
997 /* Assign glyph row FROM to glyph row TO. This works like a structure
998 assignment TO = FROM, except that glyph pointers are not copied but
999 exchanged between TO and FROM. Pointers must be exchanged to avoid
1000 a memory leak. */
1001
1002 static void
1003 assign_row (struct glyph_row *to, struct glyph_row *from)
1004 {
1005 swap_glyph_pointers (to, from);
1006 copy_row_except_pointers (to, from);
1007 }
1008
1009
1010 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1011 a row in a window matrix, is a slice of the glyph memory of the
1012 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1013 is true if the glyph memory of WINDOW_ROW is part of the glyph
1014 memory of FRAME_ROW. */
1015
1016 #ifdef GLYPH_DEBUG
1017
1018 static bool
1019 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1020 {
1021 struct glyph *window_glyph_start = window_row->glyphs[0];
1022 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1023 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1024
1025 return (frame_glyph_start <= window_glyph_start
1026 && window_glyph_start < frame_glyph_end);
1027 }
1028
1029 #endif /* GLYPH_DEBUG */
1030
1031 #if 0
1032
1033 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1034 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1035 in WINDOW_MATRIX is found satisfying the condition. */
1036
1037 static struct glyph_row *
1038 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1039 struct glyph_matrix *frame_matrix, int row)
1040 {
1041 int i;
1042
1043 eassert (row >= 0 && row < frame_matrix->nrows);
1044
1045 for (i = 0; i < window_matrix->nrows; ++i)
1046 if (glyph_row_slice_p (window_matrix->rows + i,
1047 frame_matrix->rows + row))
1048 break;
1049
1050 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1051 }
1052
1053 #endif /* 0 */
1054
1055 /* Prepare ROW for display in windows W. Desired rows are cleared
1056 lazily, i.e. they are only marked as to be cleared by setting their
1057 enabled_p flag to zero. When a row is to be displayed, a prior
1058 call to this function really clears it. In addition, this function
1059 makes sure the marginal areas of ROW are in sync with the window's
1060 display margins. MODE_LINE_P non-zero means we are preparing a
1061 glyph row for header line or mode line. */
1062
1063 void
1064 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1065 {
1066 if (!row->enabled_p)
1067 {
1068 bool rp = row->reversed_p;
1069
1070 clear_glyph_row (row);
1071 row->enabled_p = true;
1072 row->reversed_p = rp;
1073 }
1074 if (mode_line_p)
1075 {
1076 /* Mode and header lines, if displayed, never have marginal
1077 areas. If we are called with MODE_LINE_P non-zero, we are
1078 displaying the mode/header line in this window, and so the
1079 marginal areas of this glyph row should be eliminated. This
1080 is needed when the mode/header line is switched on in a
1081 window that has display margins. */
1082 if (w->left_margin_cols > 0)
1083 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1084 if (w->right_margin_cols > 0)
1085 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1086 }
1087 else
1088 {
1089 /* The real number of glyphs reserved for the margins is
1090 recorded in the glyph matrix, and can be different from
1091 window's left_margin_cols and right_margin_cols; see
1092 margin_glyphs_to_reserve for when that happens. */
1093 int left = w->desired_matrix->left_margin_glyphs;
1094 int right = w->desired_matrix->right_margin_glyphs;
1095
1096 /* Make sure the marginal areas of this row are in sync with
1097 what the window wants, when the row actually displays text
1098 and not header/mode line. */
1099 if (w->left_margin_cols > 0
1100 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1101 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1102 if (w->right_margin_cols > 0
1103 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1104 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1105 }
1106 }
1107
1108
1109 /* Return a hash code for glyph row ROW, which may
1110 be from current or desired matrix of frame F. */
1111
1112 static unsigned
1113 line_hash_code (struct frame *f, struct glyph_row *row)
1114 {
1115 unsigned hash = 0;
1116
1117 if (row->enabled_p)
1118 {
1119 struct glyph *glyph = row->glyphs[TEXT_AREA];
1120 struct glyph *end = glyph + row->used[TEXT_AREA];
1121
1122 while (glyph < end)
1123 {
1124 int c = glyph->u.ch;
1125 int face_id = glyph->face_id;
1126 if (FRAME_MUST_WRITE_SPACES (f))
1127 c -= SPACEGLYPH;
1128 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1129 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1130 ++glyph;
1131 }
1132
1133 if (hash == 0)
1134 hash = 1;
1135 }
1136
1137 return hash;
1138 }
1139
1140
1141 /* Return the cost of drawing line VPOS in MATRIX, which may
1142 be current or desired matrix of frame F. The cost equals
1143 the number of characters in the line. If must_write_spaces
1144 is zero, leading and trailing spaces are ignored. */
1145
1146 static int
1147 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1148 {
1149 struct glyph_row *row = matrix->rows + vpos;
1150 struct glyph *beg = row->glyphs[TEXT_AREA];
1151 struct glyph *end = beg + row->used[TEXT_AREA];
1152 int len;
1153 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1154 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1155
1156 /* Ignore trailing and leading spaces if we can. */
1157 if (!FRAME_MUST_WRITE_SPACES (f))
1158 {
1159 /* Skip from the end over trailing spaces. */
1160 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1161 --end;
1162
1163 /* All blank line. */
1164 if (end == beg)
1165 return 0;
1166
1167 /* Skip over leading spaces. */
1168 while (CHAR_GLYPH_SPACE_P (*beg))
1169 ++beg;
1170 }
1171
1172 /* If we don't have a glyph-table, each glyph is one character,
1173 so return the number of glyphs. */
1174 if (glyph_table_base == 0)
1175 len = end - beg;
1176 else
1177 {
1178 /* Otherwise, scan the glyphs and accumulate their total length
1179 in LEN. */
1180 len = 0;
1181 while (beg < end)
1182 {
1183 GLYPH g;
1184
1185 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1186
1187 if (GLYPH_INVALID_P (g)
1188 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1189 len += 1;
1190 else
1191 len += GLYPH_LENGTH (glyph_table_base, g);
1192
1193 ++beg;
1194 }
1195 }
1196
1197 return len;
1198 }
1199
1200
1201 /* Return true if the glyph rows A and B have equal contents.
1202 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1203
1204 static bool
1205 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1206 {
1207 eassert (verify_row_hash (a));
1208 eassert (verify_row_hash (b));
1209
1210 if (a == b)
1211 return 1;
1212 else if (a->hash != b->hash)
1213 return 0;
1214 else
1215 {
1216 struct glyph *a_glyph, *b_glyph, *a_end;
1217 int area;
1218
1219 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1220 return 0;
1221
1222 /* Compare glyphs. */
1223 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1224 {
1225 if (a->used[area] != b->used[area])
1226 return 0;
1227
1228 a_glyph = a->glyphs[area];
1229 a_end = a_glyph + a->used[area];
1230 b_glyph = b->glyphs[area];
1231
1232 while (a_glyph < a_end
1233 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1234 ++a_glyph, ++b_glyph;
1235
1236 if (a_glyph != a_end)
1237 return 0;
1238 }
1239
1240 if (a->fill_line_p != b->fill_line_p
1241 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1242 || a->left_fringe_bitmap != b->left_fringe_bitmap
1243 || a->left_fringe_face_id != b->left_fringe_face_id
1244 || a->left_fringe_offset != b->left_fringe_offset
1245 || a->right_fringe_bitmap != b->right_fringe_bitmap
1246 || a->right_fringe_face_id != b->right_fringe_face_id
1247 || a->right_fringe_offset != b->right_fringe_offset
1248 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1249 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1250 || a->exact_window_width_line_p != b->exact_window_width_line_p
1251 || a->overlapped_p != b->overlapped_p
1252 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1253 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1254 || a->reversed_p != b->reversed_p
1255 /* Different partially visible characters on left margin. */
1256 || a->x != b->x
1257 /* Different height. */
1258 || a->ascent != b->ascent
1259 || a->phys_ascent != b->phys_ascent
1260 || a->phys_height != b->phys_height
1261 || a->visible_height != b->visible_height)
1262 return 0;
1263 }
1264
1265 return 1;
1266 }
1267
1268
1269 \f
1270 /***********************************************************************
1271 Glyph Pool
1272
1273 See dispextern.h for an overall explanation of glyph pools.
1274 ***********************************************************************/
1275
1276 /* Allocate a glyph_pool structure. The structure returned is initialized
1277 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1278 variable glyph_pool_count is incremented for each pool allocated. */
1279
1280 static struct glyph_pool *
1281 new_glyph_pool (void)
1282 {
1283 struct glyph_pool *result = xzalloc (sizeof *result);
1284
1285 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1286 /* For memory leak and double deletion checking. */
1287 ++glyph_pool_count;
1288 #endif
1289
1290 return result;
1291 }
1292
1293
1294 /* Free a glyph_pool structure POOL. The function may be called with
1295 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1296 global variable glyph_pool_count is decremented with every pool structure
1297 freed. If this count gets negative, more structures were freed than
1298 allocated, i.e. one structure must have been freed more than once or
1299 a bogus pointer was passed to free_glyph_pool. */
1300
1301 static void
1302 free_glyph_pool (struct glyph_pool *pool)
1303 {
1304 if (pool)
1305 {
1306 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1307 /* More freed than allocated? */
1308 --glyph_pool_count;
1309 eassert (glyph_pool_count >= 0);
1310 #endif
1311 xfree (pool->glyphs);
1312 xfree (pool);
1313 }
1314 }
1315
1316
1317 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1318 columns we need. This function never shrinks a pool. The only
1319 case in which this would make sense, would be when a frame's size
1320 is changed from a large value to a smaller one. But, if someone
1321 does it once, we can expect that he will do it again.
1322
1323 Return true if the pool changed in a way which makes
1324 re-adjusting window glyph matrices necessary. */
1325
1326 static bool
1327 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1328 {
1329 ptrdiff_t needed;
1330 bool changed_p;
1331
1332 changed_p = (pool->glyphs == 0
1333 || matrix_dim.height != pool->nrows
1334 || matrix_dim.width != pool->ncolumns);
1335
1336 /* Enlarge the glyph pool. */
1337 needed = matrix_dim.width;
1338 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1339 memory_full (SIZE_MAX);
1340 needed *= matrix_dim.height;
1341 if (needed > pool->nglyphs)
1342 {
1343 ptrdiff_t old_nglyphs = pool->nglyphs;
1344 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1345 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1346
1347 /* Redisplay relies on nil as the object of special glyphs
1348 (truncation and continuation glyphs and also blanks used to
1349 extend each line on a TTY), so verify that memset does this. */
1350 verify (NIL_IS_ZERO);
1351
1352 memset (pool->glyphs + old_nglyphs, 0,
1353 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1354 }
1355
1356 /* Remember the number of rows and columns because (a) we use them
1357 to do sanity checks, and (b) the number of columns determines
1358 where rows in the frame matrix start---this must be available to
1359 determine pointers to rows of window sub-matrices. */
1360 pool->nrows = matrix_dim.height;
1361 pool->ncolumns = matrix_dim.width;
1362
1363 return changed_p;
1364 }
1365
1366
1367 \f
1368 /***********************************************************************
1369 Debug Code
1370 ***********************************************************************/
1371
1372 #ifdef GLYPH_DEBUG
1373
1374
1375 /* Flush standard output. This is sometimes useful to call from the debugger.
1376 XXX Maybe this should be changed to flush the current terminal instead of
1377 stdout.
1378 */
1379
1380 void flush_stdout (void) EXTERNALLY_VISIBLE;
1381
1382 void
1383 flush_stdout (void)
1384 {
1385 fflush (stdout);
1386 }
1387
1388
1389 /* Check that no glyph pointers have been lost in MATRIX. If a
1390 pointer has been lost, e.g. by using a structure assignment between
1391 rows, at least one pointer must occur more than once in the rows of
1392 MATRIX. */
1393
1394 void
1395 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1396 {
1397 int i, j;
1398
1399 for (i = 0; i < matrix->nrows; ++i)
1400 for (j = 0; j < matrix->nrows; ++j)
1401 eassert (i == j
1402 || (matrix->rows[i].glyphs[TEXT_AREA]
1403 != matrix->rows[j].glyphs[TEXT_AREA]));
1404 }
1405
1406
1407 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1408
1409 struct glyph_row *
1410 matrix_row (struct glyph_matrix *matrix, int row)
1411 {
1412 eassert (matrix && matrix->rows);
1413 eassert (row >= 0 && row < matrix->nrows);
1414
1415 /* That's really too slow for normal testing because this function
1416 is called almost everywhere. Although---it's still astonishingly
1417 fast, so it is valuable to have for debugging purposes. */
1418 #if 0
1419 check_matrix_pointer_lossage (matrix);
1420 #endif
1421
1422 return matrix->rows + row;
1423 }
1424
1425
1426 #if 0 /* This function makes invalid assumptions when text is
1427 partially invisible. But it might come handy for debugging
1428 nevertheless. */
1429
1430 /* Check invariants that must hold for an up to date current matrix of
1431 window W. */
1432
1433 static void
1434 check_matrix_invariants (struct window *w)
1435 {
1436 struct glyph_matrix *matrix = w->current_matrix;
1437 int yb = window_text_bottom_y (w);
1438 struct glyph_row *row = matrix->rows;
1439 struct glyph_row *last_text_row = NULL;
1440 struct buffer *saved = current_buffer;
1441 struct buffer *buffer = XBUFFER (w->contents);
1442 int c;
1443
1444 /* This can sometimes happen for a fresh window. */
1445 if (matrix->nrows < 2)
1446 return;
1447
1448 set_buffer_temp (buffer);
1449
1450 /* Note: last row is always reserved for the mode line. */
1451 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1452 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1453 {
1454 struct glyph_row *next = row + 1;
1455
1456 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1457 last_text_row = row;
1458
1459 /* Check that character and byte positions are in sync. */
1460 eassert (MATRIX_ROW_START_BYTEPOS (row)
1461 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1462 eassert (BYTEPOS (row->start.pos)
1463 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1464
1465 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1466 have such a position temporarily in case of a minibuffer
1467 displaying something like `[Sole completion]' at its end. */
1468 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1469 {
1470 eassert (MATRIX_ROW_END_BYTEPOS (row)
1471 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1472 eassert (BYTEPOS (row->end.pos)
1473 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1474 }
1475
1476 /* Check that end position of `row' is equal to start position
1477 of next row. */
1478 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1479 {
1480 eassert (MATRIX_ROW_END_CHARPOS (row)
1481 == MATRIX_ROW_START_CHARPOS (next));
1482 eassert (MATRIX_ROW_END_BYTEPOS (row)
1483 == MATRIX_ROW_START_BYTEPOS (next));
1484 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1485 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1486 }
1487 row = next;
1488 }
1489
1490 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1491 eassert (w->desired_matrix->rows != NULL);
1492 set_buffer_temp (saved);
1493 }
1494
1495 #endif /* 0 */
1496
1497 #endif /* GLYPH_DEBUG */
1498
1499
1500 \f
1501 /**********************************************************************
1502 Allocating/ Adjusting Glyph Matrices
1503 **********************************************************************/
1504
1505 /* Allocate glyph matrices over a window tree for a frame-based
1506 redisplay
1507
1508 X and Y are column/row within the frame glyph matrix where
1509 sub-matrices for the window tree rooted at WINDOW must be
1510 allocated. DIM_ONLY_P means that the caller of this
1511 function is only interested in the result matrix dimension, and
1512 matrix adjustments should not be performed.
1513
1514 The function returns the total width/height of the sub-matrices of
1515 the window tree. If called on a frame root window, the computation
1516 will take the mini-buffer window into account.
1517
1518 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1519
1520 NEW_LEAF_MATRIX set if any window in the tree did not have a
1521 glyph matrices yet, and
1522
1523 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1524 any window in the tree will be changed or have been changed (see
1525 DIM_ONLY_P)
1526
1527 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1528 function.
1529
1530 Windows are arranged into chains of windows on the same level
1531 through the next fields of window structures. Such a level can be
1532 either a sequence of horizontally adjacent windows from left to
1533 right, or a sequence of vertically adjacent windows from top to
1534 bottom. Each window in a horizontal sequence can be either a leaf
1535 window or a vertical sequence; a window in a vertical sequence can
1536 be either a leaf or a horizontal sequence. All windows in a
1537 horizontal sequence have the same height, and all windows in a
1538 vertical sequence have the same width.
1539
1540 This function uses, for historical reasons, a more general
1541 algorithm to determine glyph matrix dimensions that would be
1542 necessary.
1543
1544 The matrix height of a horizontal sequence is determined by the
1545 maximum height of any matrix in the sequence. The matrix width of
1546 a horizontal sequence is computed by adding up matrix widths of
1547 windows in the sequence.
1548
1549 |<------- result width ------->|
1550 +---------+----------+---------+ ---
1551 | | | | |
1552 | | | |
1553 +---------+ | | result height
1554 | +---------+
1555 | | |
1556 +----------+ ---
1557
1558 The matrix width of a vertical sequence is the maximum matrix width
1559 of any window in the sequence. Its height is computed by adding up
1560 matrix heights of windows in the sequence.
1561
1562 |<---- result width -->|
1563 +---------+ ---
1564 | | |
1565 | | |
1566 +---------+--+ |
1567 | | |
1568 | | result height
1569 | |
1570 +------------+---------+ |
1571 | | |
1572 | | |
1573 +------------+---------+ --- */
1574
1575 /* Bit indicating that a new matrix will be allocated or has been
1576 allocated. */
1577
1578 #define NEW_LEAF_MATRIX (1 << 0)
1579
1580 /* Bit indicating that a matrix will or has changed its location or
1581 size. */
1582
1583 #define CHANGED_LEAF_MATRIX (1 << 1)
1584
1585 static struct dim
1586 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1587 bool dim_only_p, int *window_change_flags)
1588 {
1589 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1590 int x0 = x, y0 = y;
1591 int wmax = 0, hmax = 0;
1592 struct dim total;
1593 struct dim dim;
1594 struct window *w;
1595 bool in_horz_combination_p;
1596
1597 /* What combination is WINDOW part of? Compute this once since the
1598 result is the same for all windows in the `next' chain. The
1599 special case of a root window (parent equal to nil) is treated
1600 like a vertical combination because a root window's `next'
1601 points to the mini-buffer window, if any, which is arranged
1602 vertically below other windows. */
1603 in_horz_combination_p
1604 = (!NILP (XWINDOW (window)->parent)
1605 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1606
1607 /* For WINDOW and all windows on the same level. */
1608 do
1609 {
1610 w = XWINDOW (window);
1611
1612 /* Get the dimension of the window sub-matrix for W, depending
1613 on whether this is a combination or a leaf window. */
1614 if (WINDOWP (w->contents))
1615 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1616 dim_only_p,
1617 window_change_flags);
1618 else
1619 {
1620 /* If not already done, allocate sub-matrix structures. */
1621 if (w->desired_matrix == NULL)
1622 {
1623 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1624 w->current_matrix = new_glyph_matrix (f->current_pool);
1625 *window_change_flags |= NEW_LEAF_MATRIX;
1626 }
1627
1628 /* Width and height MUST be chosen so that there are no
1629 holes in the frame matrix. */
1630 dim.width = required_matrix_width (w);
1631 dim.height = required_matrix_height (w);
1632
1633 /* Will matrix be re-allocated? */
1634 if (x != w->desired_matrix->matrix_x
1635 || y != w->desired_matrix->matrix_y
1636 || dim.width != w->desired_matrix->matrix_w
1637 || dim.height != w->desired_matrix->matrix_h
1638 || (margin_glyphs_to_reserve (w, dim.width,
1639 w->left_margin_cols)
1640 != w->desired_matrix->left_margin_glyphs)
1641 || (margin_glyphs_to_reserve (w, dim.width,
1642 w->right_margin_cols)
1643 != w->desired_matrix->right_margin_glyphs))
1644 *window_change_flags |= CHANGED_LEAF_MATRIX;
1645
1646 /* Actually change matrices, if allowed. Do not consider
1647 CHANGED_LEAF_MATRIX computed above here because the pool
1648 may have been changed which we don't know here. We trust
1649 that we only will be called with DIM_ONLY_P when
1650 necessary. */
1651 if (!dim_only_p)
1652 {
1653 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1654 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1655 }
1656 }
1657
1658 /* If we are part of a horizontal combination, advance x for
1659 windows to the right of W; otherwise advance y for windows
1660 below W. */
1661 if (in_horz_combination_p)
1662 x += dim.width;
1663 else
1664 y += dim.height;
1665
1666 /* Remember maximum glyph matrix dimensions. */
1667 wmax = max (wmax, dim.width);
1668 hmax = max (hmax, dim.height);
1669
1670 /* Next window on same level. */
1671 window = w->next;
1672 }
1673 while (!NILP (window));
1674
1675 /* Set `total' to the total glyph matrix dimension of this window
1676 level. In a vertical combination, the width is the width of the
1677 widest window; the height is the y we finally reached, corrected
1678 by the y we started with. In a horizontal combination, the total
1679 height is the height of the tallest window, and the width is the
1680 x we finally reached, corrected by the x we started with. */
1681 if (in_horz_combination_p)
1682 {
1683 total.width = x - x0;
1684 total.height = hmax;
1685 }
1686 else
1687 {
1688 total.width = wmax;
1689 total.height = y - y0;
1690 }
1691
1692 return total;
1693 }
1694
1695
1696 /* Return the required height of glyph matrices for window W. */
1697
1698 static int
1699 required_matrix_height (struct window *w)
1700 {
1701 #ifdef HAVE_WINDOW_SYSTEM
1702 struct frame *f = XFRAME (w->frame);
1703
1704 if (FRAME_WINDOW_P (f))
1705 {
1706 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1707 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1708
1709 return (((window_pixel_height + ch_height - 1)
1710 / ch_height) * w->nrows_scale_factor
1711 /* One partially visible line at the top and
1712 bottom of the window. */
1713 + 2
1714 /* 2 for header and mode line. */
1715 + 2);
1716 }
1717 #endif /* HAVE_WINDOW_SYSTEM */
1718
1719 return WINDOW_TOTAL_LINES (w);
1720 }
1721
1722
1723 /* Return the required width of glyph matrices for window W. */
1724
1725 static int
1726 required_matrix_width (struct window *w)
1727 {
1728 #ifdef HAVE_WINDOW_SYSTEM
1729 struct frame *f = XFRAME (w->frame);
1730 if (FRAME_WINDOW_P (f))
1731 {
1732 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1733
1734 /* Compute number of glyphs needed in a glyph row. */
1735 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1736 / ch_width) * w->ncols_scale_factor
1737 /* 2 partially visible columns in the text area. */
1738 + 2
1739 /* One partially visible column at the right
1740 edge of each marginal area. */
1741 + 1 + 1);
1742 }
1743 #endif /* HAVE_WINDOW_SYSTEM */
1744
1745 return w->total_cols;
1746 }
1747
1748
1749 /* Allocate window matrices for window-based redisplay. W is the
1750 window whose matrices must be allocated/reallocated. */
1751
1752 static void
1753 allocate_matrices_for_window_redisplay (struct window *w)
1754 {
1755 while (w)
1756 {
1757 if (WINDOWP (w->contents))
1758 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1759 else
1760 {
1761 /* W is a leaf window. */
1762 struct dim dim;
1763
1764 /* If matrices are not yet allocated, allocate them now. */
1765 if (w->desired_matrix == NULL)
1766 {
1767 w->desired_matrix = new_glyph_matrix (NULL);
1768 w->current_matrix = new_glyph_matrix (NULL);
1769 }
1770
1771 dim.width = required_matrix_width (w);
1772 dim.height = required_matrix_height (w);
1773 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1774 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1775 }
1776
1777 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1778 }
1779 }
1780
1781 /* Allocate/reallocate glyph matrices of a single frame F.
1782 This function must be called when a new frame is created,
1783 its size changes, or its window configuration changes. */
1784
1785 void
1786 adjust_frame_glyphs (struct frame *f)
1787 {
1788 /* Block input so that expose events and other events that access
1789 glyph matrices are not processed while we are changing them. */
1790 block_input ();
1791
1792 if (FRAME_WINDOW_P (f))
1793 adjust_frame_glyphs_for_window_redisplay (f);
1794 else
1795 adjust_frame_glyphs_for_frame_redisplay (f);
1796
1797 /* Don't forget the buffer for decode_mode_spec. */
1798 adjust_decode_mode_spec_buffer (f);
1799
1800 f->glyphs_initialized_p = 1;
1801
1802 unblock_input ();
1803 }
1804
1805 /* Return true if any window in the tree has nonzero window margins. See
1806 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1807 static bool
1808 showing_window_margins_p (struct window *w)
1809 {
1810 while (w)
1811 {
1812 if (WINDOWP (w->contents))
1813 {
1814 if (showing_window_margins_p (XWINDOW (w->contents)))
1815 return 1;
1816 }
1817 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1818 return 1;
1819
1820 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1821 }
1822 return 0;
1823 }
1824
1825
1826 /* In the window tree with root W, build current matrices of leaf
1827 windows from the frame's current matrix. */
1828
1829 static void
1830 fake_current_matrices (Lisp_Object window)
1831 {
1832 struct window *w;
1833
1834 for (; !NILP (window); window = w->next)
1835 {
1836 w = XWINDOW (window);
1837
1838 if (WINDOWP (w->contents))
1839 fake_current_matrices (w->contents);
1840 else
1841 {
1842 int i;
1843 struct frame *f = XFRAME (w->frame);
1844 struct glyph_matrix *m = w->current_matrix;
1845 struct glyph_matrix *fm = f->current_matrix;
1846
1847 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1848 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1849
1850 for (i = 0; i < m->matrix_h; ++i)
1851 {
1852 struct glyph_row *r = m->rows + i;
1853 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1854
1855 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1856 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1857
1858 r->enabled_p = fr->enabled_p;
1859 if (r->enabled_p)
1860 {
1861 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1862 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1863 r->used[TEXT_AREA] = (m->matrix_w
1864 - r->used[LEFT_MARGIN_AREA]
1865 - r->used[RIGHT_MARGIN_AREA]);
1866 r->mode_line_p = 0;
1867 }
1868 }
1869 }
1870 }
1871 }
1872
1873
1874 /* Save away the contents of frame F's current frame matrix. Value is
1875 a glyph matrix holding the contents of F's current frame matrix. */
1876
1877 static struct glyph_matrix *
1878 save_current_matrix (struct frame *f)
1879 {
1880 int i;
1881 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1882 saved->nrows = f->current_matrix->nrows;
1883 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1884
1885 for (i = 0; i < saved->nrows; ++i)
1886 {
1887 struct glyph_row *from = f->current_matrix->rows + i;
1888 struct glyph_row *to = saved->rows + i;
1889 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1890
1891 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1892 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1893 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1894 to->enabled_p = from->enabled_p;
1895 to->hash = from->hash;
1896 if (from->used[LEFT_MARGIN_AREA])
1897 {
1898 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1899 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1900 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1901 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1902 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1903 }
1904 if (from->used[RIGHT_MARGIN_AREA])
1905 {
1906 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1907 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1908 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1909 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1910 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1911 }
1912 }
1913
1914 return saved;
1915 }
1916
1917
1918 /* Restore the contents of frame F's current frame matrix from SAVED,
1919 and free memory associated with SAVED. */
1920
1921 static void
1922 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1923 {
1924 int i;
1925
1926 for (i = 0; i < saved->nrows; ++i)
1927 {
1928 struct glyph_row *from = saved->rows + i;
1929 struct glyph_row *to = f->current_matrix->rows + i;
1930 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1931
1932 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1933 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1934 xfree (from->glyphs[TEXT_AREA]);
1935 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1936 if (nbytes)
1937 {
1938 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1939 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1940 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1941 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1942 }
1943 else
1944 to->used[LEFT_MARGIN_AREA] = 0;
1945 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1946 if (nbytes)
1947 {
1948 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1949 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1950 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1951 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1952 }
1953 else
1954 to->used[RIGHT_MARGIN_AREA] = 0;
1955 }
1956
1957 xfree (saved->rows);
1958 xfree (saved);
1959 }
1960
1961
1962
1963 /* Allocate/reallocate glyph matrices of a single frame F for
1964 frame-based redisplay. */
1965
1966 static void
1967 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1968 {
1969 struct dim matrix_dim;
1970 bool pool_changed_p;
1971 int window_change_flags;
1972 int top_window_y;
1973
1974 if (!FRAME_LIVE_P (f))
1975 return;
1976
1977 top_window_y = FRAME_TOP_MARGIN (f);
1978
1979 /* Allocate glyph pool structures if not already done. */
1980 if (f->desired_pool == NULL)
1981 {
1982 f->desired_pool = new_glyph_pool ();
1983 f->current_pool = new_glyph_pool ();
1984 }
1985
1986 /* Allocate frames matrix structures if needed. */
1987 if (f->desired_matrix == NULL)
1988 {
1989 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1990 f->current_matrix = new_glyph_matrix (f->current_pool);
1991 }
1992
1993 /* Compute window glyph matrices. (This takes the mini-buffer
1994 window into account). The result is the size of the frame glyph
1995 matrix needed. The variable window_change_flags is set to a bit
1996 mask indicating whether new matrices will be allocated or
1997 existing matrices change their size or location within the frame
1998 matrix. */
1999 window_change_flags = 0;
2000 matrix_dim
2001 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2002 0, top_window_y,
2003 1,
2004 &window_change_flags);
2005
2006 /* Add in menu bar lines, if any. */
2007 matrix_dim.height += top_window_y;
2008
2009 /* Enlarge pools as necessary. */
2010 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2011 realloc_glyph_pool (f->current_pool, matrix_dim);
2012
2013 /* Set up glyph pointers within window matrices. Do this only if
2014 absolutely necessary since it requires a frame redraw. */
2015 if (pool_changed_p || window_change_flags)
2016 {
2017 /* Do it for window matrices. */
2018 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2019 0, top_window_y, 0,
2020 &window_change_flags);
2021
2022 /* Size of frame matrices must equal size of frame. Note
2023 that we are called for X frames with window widths NOT equal
2024 to the frame width (from CHANGE_FRAME_SIZE_1). */
2025 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2026 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2027 return;
2028
2029 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2030 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2031
2032 /* Pointers to glyph memory in glyph rows are exchanged during
2033 the update phase of redisplay, which means in general that a
2034 frame's current matrix consists of pointers into both the
2035 desired and current glyph pool of the frame. Adjusting a
2036 matrix sets the frame matrix up so that pointers are all into
2037 the same pool. If we want to preserve glyph contents of the
2038 current matrix over a call to adjust_glyph_matrix, we must
2039 make a copy of the current glyphs, and restore the current
2040 matrix' contents from that copy. */
2041 if (display_completed
2042 && !FRAME_GARBAGED_P (f)
2043 && matrix_dim.width == f->current_matrix->matrix_w
2044 && matrix_dim.height == f->current_matrix->matrix_h
2045 /* For some reason, the frame glyph matrix gets corrupted if
2046 any of the windows contain margins. I haven't been able
2047 to hunt down the reason, but for the moment this prevents
2048 the problem from manifesting. -- cyd */
2049 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2050 {
2051 struct glyph_matrix *copy = save_current_matrix (f);
2052 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2053 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2054 restore_current_matrix (f, copy);
2055 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2056 }
2057 else
2058 {
2059 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2060 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2061 SET_FRAME_GARBAGED (f);
2062 }
2063 }
2064 }
2065
2066
2067 /* Allocate/reallocate glyph matrices of a single frame F for
2068 window-based redisplay. */
2069
2070 static void
2071 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2072 {
2073 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2074
2075 /* Allocate/reallocate window matrices. */
2076 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2077
2078 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2079 /* Allocate/ reallocate matrices of the dummy window used to display
2080 the menu bar under X when no X toolkit support is available. */
2081 {
2082 /* Allocate a dummy window if not already done. */
2083 struct window *w;
2084 if (NILP (f->menu_bar_window))
2085 {
2086 Lisp_Object frame;
2087 fset_menu_bar_window (f, make_window ());
2088 w = XWINDOW (f->menu_bar_window);
2089 XSETFRAME (frame, f);
2090 wset_frame (w, frame);
2091 w->pseudo_window_p = 1;
2092 }
2093 else
2094 w = XWINDOW (f->menu_bar_window);
2095
2096 /* Set window dimensions to frame dimensions and allocate or
2097 adjust glyph matrices of W. */
2098 w->pixel_left = 0;
2099 w->left_col = 0;
2100 w->pixel_top = 0;
2101 w->top_line = 0;
2102 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2103 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2104 w->total_cols = FRAME_TOTAL_COLS (f);
2105 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2106 w->total_lines = FRAME_MENU_BAR_LINES (f);
2107 allocate_matrices_for_window_redisplay (w);
2108 }
2109 #endif
2110
2111 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2112 {
2113 /* Allocate/ reallocate matrices of the tool bar window. If we
2114 don't have a tool bar window yet, make one. */
2115 struct window *w;
2116 if (NILP (f->tool_bar_window))
2117 {
2118 Lisp_Object frame;
2119 fset_tool_bar_window (f, make_window ());
2120 w = XWINDOW (f->tool_bar_window);
2121 XSETFRAME (frame, f);
2122 wset_frame (w, frame);
2123 w->pseudo_window_p = 1;
2124 }
2125 else
2126 w = XWINDOW (f->tool_bar_window);
2127
2128 w->pixel_left = 0;
2129 w->left_col = 0;
2130 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2131 w->top_line = FRAME_MENU_BAR_LINES (f);
2132 w->total_cols = FRAME_TOTAL_COLS (f);
2133 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2134 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2135 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2136 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2137 allocate_matrices_for_window_redisplay (w);
2138 }
2139 #endif
2140 }
2141
2142
2143 /* Re-allocate buffer for decode_mode_spec on frame F. */
2144
2145 static void
2146 adjust_decode_mode_spec_buffer (struct frame *f)
2147 {
2148 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2149
2150 eassert (frame_message_buf_size >= 0);
2151 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2152 frame_message_buf_size + 1);
2153 }
2154
2155
2156 \f
2157 /**********************************************************************
2158 Freeing Glyph Matrices
2159 **********************************************************************/
2160
2161 /* Free glyph memory for a frame F. F may be null. This function can
2162 be called for the same frame more than once. The root window of
2163 F may be nil when this function is called. This is the case when
2164 the function is called when F is destroyed. */
2165
2166 void
2167 free_glyphs (struct frame *f)
2168 {
2169 if (f && f->glyphs_initialized_p)
2170 {
2171 /* Block interrupt input so that we don't get surprised by an X
2172 event while we're in an inconsistent state. */
2173 block_input ();
2174 f->glyphs_initialized_p = 0;
2175
2176 /* Release window sub-matrices. */
2177 if (!NILP (f->root_window))
2178 free_window_matrices (XWINDOW (f->root_window));
2179
2180 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2181 /* Free the dummy window for menu bars without X toolkit and its
2182 glyph matrices. */
2183 if (!NILP (f->menu_bar_window))
2184 {
2185 struct window *w = XWINDOW (f->menu_bar_window);
2186 free_glyph_matrix (w->desired_matrix);
2187 free_glyph_matrix (w->current_matrix);
2188 w->desired_matrix = w->current_matrix = NULL;
2189 fset_menu_bar_window (f, Qnil);
2190 }
2191 #endif
2192
2193 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2194 /* Free the tool bar window and its glyph matrices. */
2195 if (!NILP (f->tool_bar_window))
2196 {
2197 struct window *w = XWINDOW (f->tool_bar_window);
2198 free_glyph_matrix (w->desired_matrix);
2199 free_glyph_matrix (w->current_matrix);
2200 w->desired_matrix = w->current_matrix = NULL;
2201 fset_tool_bar_window (f, Qnil);
2202 }
2203 #endif
2204
2205 /* Release frame glyph matrices. Reset fields to zero in
2206 case we are called a second time. */
2207 if (f->desired_matrix)
2208 {
2209 free_glyph_matrix (f->desired_matrix);
2210 free_glyph_matrix (f->current_matrix);
2211 f->desired_matrix = f->current_matrix = NULL;
2212 }
2213
2214 /* Release glyph pools. */
2215 if (f->desired_pool)
2216 {
2217 free_glyph_pool (f->desired_pool);
2218 free_glyph_pool (f->current_pool);
2219 f->desired_pool = f->current_pool = NULL;
2220 }
2221
2222 unblock_input ();
2223 }
2224 }
2225
2226
2227 /* Free glyph sub-matrices in the window tree rooted at W. This
2228 function may be called with a null pointer, and it may be called on
2229 the same tree more than once. */
2230
2231 void
2232 free_window_matrices (struct window *w)
2233 {
2234 while (w)
2235 {
2236 if (WINDOWP (w->contents))
2237 free_window_matrices (XWINDOW (w->contents));
2238 else
2239 {
2240 /* This is a leaf window. Free its memory and reset fields
2241 to zero in case this function is called a second time for
2242 W. */
2243 free_glyph_matrix (w->current_matrix);
2244 free_glyph_matrix (w->desired_matrix);
2245 w->current_matrix = w->desired_matrix = NULL;
2246 }
2247
2248 /* Next window on same level. */
2249 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2250 }
2251 }
2252
2253
2254 /* Check glyph memory leaks. This function is called from
2255 shut_down_emacs. Note that frames are not destroyed when Emacs
2256 exits. We therefore free all glyph memory for all active frames
2257 explicitly and check that nothing is left allocated. */
2258
2259 void
2260 check_glyph_memory (void)
2261 {
2262 Lisp_Object tail, frame;
2263
2264 /* Free glyph memory for all frames. */
2265 FOR_EACH_FRAME (tail, frame)
2266 free_glyphs (XFRAME (frame));
2267
2268 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2269 /* Check that nothing is left allocated. */
2270 eassert (glyph_matrix_count == 0);
2271 eassert (glyph_pool_count == 0);
2272 #endif
2273 }
2274
2275
2276 \f
2277 /**********************************************************************
2278 Building a Frame Matrix
2279 **********************************************************************/
2280
2281 /* Most of the redisplay code works on glyph matrices attached to
2282 windows. This is a good solution most of the time, but it is not
2283 suitable for terminal code. Terminal output functions cannot rely
2284 on being able to set an arbitrary terminal window. Instead they
2285 must be provided with a view of the whole frame, i.e. the whole
2286 screen. We build such a view by constructing a frame matrix from
2287 window matrices in this section.
2288
2289 Windows that must be updated have their must_be_updated_p flag set.
2290 For all such windows, their desired matrix is made part of the
2291 desired frame matrix. For other windows, their current matrix is
2292 made part of the desired frame matrix.
2293
2294 +-----------------+----------------+
2295 | desired | desired |
2296 | | |
2297 +-----------------+----------------+
2298 | current |
2299 | |
2300 +----------------------------------+
2301
2302 Desired window matrices can be made part of the frame matrix in a
2303 cheap way: We exploit the fact that the desired frame matrix and
2304 desired window matrices share their glyph memory. This is not
2305 possible for current window matrices. Their glyphs are copied to
2306 the desired frame matrix. The latter is equivalent to
2307 preserve_other_columns in the old redisplay.
2308
2309 Used glyphs counters for frame matrix rows are the result of adding
2310 up glyph lengths of the window matrices. A line in the frame
2311 matrix is enabled, if a corresponding line in a window matrix is
2312 enabled.
2313
2314 After building the desired frame matrix, it will be passed to
2315 terminal code, which will manipulate both the desired and current
2316 frame matrix. Changes applied to the frame's current matrix have
2317 to be visible in current window matrices afterwards, of course.
2318
2319 This problem is solved like this:
2320
2321 1. Window and frame matrices share glyphs. Window matrices are
2322 constructed in a way that their glyph contents ARE the glyph
2323 contents needed in a frame matrix. Thus, any modification of
2324 glyphs done in terminal code will be reflected in window matrices
2325 automatically.
2326
2327 2. Exchanges of rows in a frame matrix done by terminal code are
2328 intercepted by hook functions so that corresponding row operations
2329 on window matrices can be performed. This is necessary because we
2330 use pointers to glyphs in glyph row structures. To satisfy the
2331 assumption of point 1 above that glyphs are updated implicitly in
2332 window matrices when they are manipulated via the frame matrix,
2333 window and frame matrix must of course agree where to find the
2334 glyphs for their rows. Possible manipulations that must be
2335 mirrored are assignments of rows of the desired frame matrix to the
2336 current frame matrix and scrolling the current frame matrix. */
2337
2338 /* Build frame F's desired matrix from window matrices. Only windows
2339 which have the flag must_be_updated_p set have to be updated. Menu
2340 bar lines of a frame are not covered by window matrices, so make
2341 sure not to touch them in this function. */
2342
2343 static void
2344 build_frame_matrix (struct frame *f)
2345 {
2346 int i;
2347
2348 /* F must have a frame matrix when this function is called. */
2349 eassert (!FRAME_WINDOW_P (f));
2350
2351 /* Clear all rows in the frame matrix covered by window matrices.
2352 Menu bar lines are not covered by windows. */
2353 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2354 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2355
2356 /* Build the matrix by walking the window tree. */
2357 build_frame_matrix_from_window_tree (f->desired_matrix,
2358 XWINDOW (FRAME_ROOT_WINDOW (f)));
2359 }
2360
2361
2362 /* Walk a window tree, building a frame matrix MATRIX from window
2363 matrices. W is the root of a window tree. */
2364
2365 static void
2366 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2367 {
2368 while (w)
2369 {
2370 if (WINDOWP (w->contents))
2371 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2372 else
2373 build_frame_matrix_from_leaf_window (matrix, w);
2374
2375 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2376 }
2377 }
2378
2379
2380 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2381 desired frame matrix built. W is a leaf window whose desired or
2382 current matrix is to be added to FRAME_MATRIX. W's flag
2383 must_be_updated_p determines which matrix it contributes to
2384 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2385 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2386 Adding a desired matrix means setting up used counters and such in
2387 frame rows, while adding a current window matrix to FRAME_MATRIX
2388 means copying glyphs. The latter case corresponds to
2389 preserve_other_columns in the old redisplay. */
2390
2391 static void
2392 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2393 {
2394 struct glyph_matrix *window_matrix;
2395 int window_y, frame_y;
2396 /* If non-zero, a glyph to insert at the right border of W. */
2397 GLYPH right_border_glyph;
2398
2399 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2400
2401 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2402 if (w->must_be_updated_p)
2403 {
2404 window_matrix = w->desired_matrix;
2405
2406 /* Decide whether we want to add a vertical border glyph. */
2407 if (!WINDOW_RIGHTMOST_P (w))
2408 {
2409 struct Lisp_Char_Table *dp = window_display_table (w);
2410 Lisp_Object gc;
2411
2412 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2413 if (dp
2414 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2415 {
2416 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2417 spec_glyph_lookup_face (w, &right_border_glyph);
2418 }
2419
2420 if (GLYPH_FACE (right_border_glyph) <= 0)
2421 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2422 }
2423 }
2424 else
2425 window_matrix = w->current_matrix;
2426
2427 /* For all rows in the window matrix and corresponding rows in the
2428 frame matrix. */
2429 window_y = 0;
2430 frame_y = window_matrix->matrix_y;
2431 while (window_y < window_matrix->nrows)
2432 {
2433 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2434 struct glyph_row *window_row = window_matrix->rows + window_y;
2435 bool current_row_p = window_matrix == w->current_matrix;
2436
2437 /* Fill up the frame row with spaces up to the left margin of the
2438 window row. */
2439 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2440
2441 /* Fill up areas in the window matrix row with spaces. */
2442 fill_up_glyph_row_with_spaces (window_row);
2443
2444 /* If only part of W's desired matrix has been built, and
2445 window_row wasn't displayed, use the corresponding current
2446 row instead. */
2447 if (window_matrix == w->desired_matrix
2448 && !window_row->enabled_p)
2449 {
2450 window_row = w->current_matrix->rows + window_y;
2451 current_row_p = 1;
2452 }
2453
2454 if (current_row_p)
2455 {
2456 /* Copy window row to frame row. */
2457 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2458 window_row->glyphs[0],
2459 window_matrix->matrix_w * sizeof (struct glyph));
2460 }
2461 else
2462 {
2463 eassert (window_row->enabled_p);
2464
2465 /* Only when a desired row has been displayed, we want
2466 the corresponding frame row to be updated. */
2467 frame_row->enabled_p = true;
2468
2469 /* Maybe insert a vertical border between horizontally adjacent
2470 windows. */
2471 if (GLYPH_CHAR (right_border_glyph) != 0)
2472 {
2473 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2474 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2475 }
2476
2477 #ifdef GLYPH_DEBUG
2478 /* Window row window_y must be a slice of frame row
2479 frame_y. */
2480 eassert (glyph_row_slice_p (window_row, frame_row));
2481
2482 /* If rows are in sync, we don't have to copy glyphs because
2483 frame and window share glyphs. */
2484
2485 strcpy (w->current_matrix->method, w->desired_matrix->method);
2486 add_window_display_history (w, w->current_matrix->method, 0);
2487 #endif
2488 }
2489
2490 /* Set number of used glyphs in the frame matrix. Since we fill
2491 up with spaces, and visit leaf windows from left to right it
2492 can be done simply. */
2493 frame_row->used[TEXT_AREA]
2494 = window_matrix->matrix_x + window_matrix->matrix_w;
2495
2496 /* Next row. */
2497 ++window_y;
2498 ++frame_y;
2499 }
2500 }
2501
2502 /* Given a user-specified glyph, possibly including a Lisp-level face
2503 ID, return a glyph that has a realized face ID.
2504 This is used for glyphs displayed specially and not part of the text;
2505 for instance, vertical separators, truncation markers, etc. */
2506
2507 void
2508 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2509 {
2510 int lface_id = GLYPH_FACE (*glyph);
2511 /* Convert the glyph's specified face to a realized (cache) face. */
2512 if (lface_id > 0)
2513 {
2514 int face_id = merge_faces (XFRAME (w->frame),
2515 Qt, lface_id, DEFAULT_FACE_ID);
2516 SET_GLYPH_FACE (*glyph, face_id);
2517 }
2518 }
2519
2520 /* Add spaces to a glyph row ROW in a window matrix.
2521
2522 Each row has the form:
2523
2524 +---------+-----------------------------+------------+
2525 | left | text | right |
2526 +---------+-----------------------------+------------+
2527
2528 Left and right marginal areas are optional. This function adds
2529 spaces to areas so that there are no empty holes between areas.
2530 In other words: If the right area is not empty, the text area
2531 is filled up with spaces up to the right area. If the text area
2532 is not empty, the left area is filled up.
2533
2534 To be called for frame-based redisplay, only. */
2535
2536 static void
2537 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2538 {
2539 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2540 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2541 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2542 }
2543
2544
2545 /* Fill area AREA of glyph row ROW with spaces. To be called for
2546 frame-based redisplay only. */
2547
2548 static void
2549 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2550 {
2551 if (row->glyphs[area] < row->glyphs[area + 1])
2552 {
2553 struct glyph *end = row->glyphs[area + 1];
2554 struct glyph *text = row->glyphs[area] + row->used[area];
2555
2556 while (text < end)
2557 *text++ = space_glyph;
2558 row->used[area] = text - row->glyphs[area];
2559 }
2560 }
2561
2562
2563 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2564 reached. In frame matrices only one area, TEXT_AREA, is used. */
2565
2566 void
2567 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2568 {
2569 int i = row->used[TEXT_AREA];
2570 struct glyph *glyph = row->glyphs[TEXT_AREA];
2571
2572 while (i < upto)
2573 glyph[i++] = space_glyph;
2574
2575 row->used[TEXT_AREA] = i;
2576 }
2577
2578
2579 \f
2580 /**********************************************************************
2581 Mirroring operations on frame matrices in window matrices
2582 **********************************************************************/
2583
2584 /* Set frame being updated via frame-based redisplay to F. This
2585 function must be called before updates to make explicit that we are
2586 working on frame matrices or not. */
2587
2588 static void
2589 set_frame_matrix_frame (struct frame *f)
2590 {
2591 frame_matrix_frame = f;
2592 }
2593
2594
2595 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2596 DESIRED_MATRIX is the desired matrix corresponding to
2597 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2598 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2599 frame_matrix_frame is non-null, this indicates that the exchange is
2600 done in frame matrices, and that we have to perform analogous
2601 operations in window matrices of frame_matrix_frame. */
2602
2603 static void
2604 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2605 {
2606 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2607 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2608 bool mouse_face_p = current_row->mouse_face_p;
2609
2610 /* Do current_row = desired_row. This exchanges glyph pointers
2611 between both rows, and does a structure assignment otherwise. */
2612 assign_row (current_row, desired_row);
2613
2614 /* Enable current_row to mark it as valid. */
2615 current_row->enabled_p = true;
2616 current_row->mouse_face_p = mouse_face_p;
2617
2618 /* If we are called on frame matrices, perform analogous operations
2619 for window matrices. */
2620 if (frame_matrix_frame)
2621 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2622 }
2623
2624
2625 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2626 W's frame which has been made current (by swapping pointers between
2627 current and desired matrix). Perform analogous operations in the
2628 matrices of leaf windows in the window tree rooted at W. */
2629
2630 static void
2631 mirror_make_current (struct window *w, int frame_row)
2632 {
2633 while (w)
2634 {
2635 if (WINDOWP (w->contents))
2636 mirror_make_current (XWINDOW (w->contents), frame_row);
2637 else
2638 {
2639 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2640 here because the checks performed in debug mode there
2641 will not allow the conversion. */
2642 int row = frame_row - w->desired_matrix->matrix_y;
2643
2644 /* If FRAME_ROW is within W, assign the desired row to the
2645 current row (exchanging glyph pointers). */
2646 if (row >= 0 && row < w->desired_matrix->matrix_h)
2647 {
2648 struct glyph_row *current_row
2649 = MATRIX_ROW (w->current_matrix, row);
2650 struct glyph_row *desired_row
2651 = MATRIX_ROW (w->desired_matrix, row);
2652
2653 if (desired_row->enabled_p)
2654 assign_row (current_row, desired_row);
2655 else
2656 swap_glyph_pointers (desired_row, current_row);
2657 current_row->enabled_p = true;
2658
2659 /* Set the Y coordinate of the mode/header line's row.
2660 It is needed in draw_row_with_mouse_face to find the
2661 screen coordinates. (Window-based redisplay sets
2662 this in update_window, but no one seems to do that
2663 for frame-based redisplay.) */
2664 if (current_row->mode_line_p)
2665 current_row->y = row;
2666 }
2667 }
2668
2669 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2670 }
2671 }
2672
2673
2674 /* Perform row dance after scrolling. We are working on the range of
2675 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2676 including) in MATRIX. COPY_FROM is a vector containing, for each
2677 row I in the range 0 <= I < NLINES, the index of the original line
2678 to move to I. This index is relative to the row range, i.e. 0 <=
2679 index < NLINES. RETAINED_P is a vector containing zero for each
2680 row 0 <= I < NLINES which is empty.
2681
2682 This function is called from do_scrolling and do_direct_scrolling. */
2683
2684 void
2685 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2686 int *copy_from, char *retained_p)
2687 {
2688 /* A copy of original rows. */
2689 struct glyph_row *old_rows;
2690
2691 /* Rows to assign to. */
2692 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2693
2694 int i;
2695
2696 /* Make a copy of the original rows. */
2697 USE_SAFE_ALLOCA;
2698 SAFE_NALLOCA (old_rows, 1, nlines);
2699 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2700
2701 /* Assign new rows, maybe clear lines. */
2702 for (i = 0; i < nlines; ++i)
2703 {
2704 bool enabled_before_p = new_rows[i].enabled_p;
2705
2706 eassert (i + unchanged_at_top < matrix->nrows);
2707 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2708 new_rows[i] = old_rows[copy_from[i]];
2709 new_rows[i].enabled_p = enabled_before_p;
2710
2711 /* RETAINED_P is zero for empty lines. */
2712 if (!retained_p[copy_from[i]])
2713 new_rows[i].enabled_p = false;
2714 }
2715
2716 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2717 if (frame_matrix_frame)
2718 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2719 unchanged_at_top, nlines, copy_from, retained_p);
2720
2721 SAFE_FREE ();
2722 }
2723
2724
2725 /* Synchronize glyph pointers in the current matrix of window W with
2726 the current frame matrix. */
2727
2728 static void
2729 sync_window_with_frame_matrix_rows (struct window *w)
2730 {
2731 struct frame *f = XFRAME (w->frame);
2732 struct glyph_row *window_row, *window_row_end, *frame_row;
2733 int left, right, x, width;
2734
2735 /* Preconditions: W must be a live window on a tty frame. */
2736 eassert (BUFFERP (w->contents));
2737 eassert (!FRAME_WINDOW_P (f));
2738
2739 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2740 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2741 x = w->current_matrix->matrix_x;
2742 width = w->current_matrix->matrix_w;
2743
2744 window_row = w->current_matrix->rows;
2745 window_row_end = window_row + w->current_matrix->nrows;
2746 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2747
2748 for (; window_row < window_row_end; ++window_row, ++frame_row)
2749 {
2750 window_row->glyphs[LEFT_MARGIN_AREA]
2751 = frame_row->glyphs[0] + x;
2752 window_row->glyphs[TEXT_AREA]
2753 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2754 window_row->glyphs[LAST_AREA]
2755 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2756 window_row->glyphs[RIGHT_MARGIN_AREA]
2757 = window_row->glyphs[LAST_AREA] - right;
2758 }
2759 }
2760
2761
2762 /* Return the window in the window tree rooted in W containing frame
2763 row ROW. Value is null if none is found. */
2764
2765 static struct window *
2766 frame_row_to_window (struct window *w, int row)
2767 {
2768 struct window *found = NULL;
2769
2770 while (w && !found)
2771 {
2772 if (WINDOWP (w->contents))
2773 found = frame_row_to_window (XWINDOW (w->contents), row);
2774 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2775 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2776 found = w;
2777
2778 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2779 }
2780
2781 return found;
2782 }
2783
2784
2785 /* Perform a line dance in the window tree rooted at W, after
2786 scrolling a frame matrix in mirrored_line_dance.
2787
2788 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2789 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2790 COPY_FROM is a vector containing, for each row I in the range 0 <=
2791 I < NLINES, the index of the original line to move to I. This
2792 index is relative to the row range, i.e. 0 <= index < NLINES.
2793 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2794 which is empty. */
2795
2796 static void
2797 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2798 {
2799 while (w)
2800 {
2801 if (WINDOWP (w->contents))
2802 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2803 nlines, copy_from, retained_p);
2804 else
2805 {
2806 /* W is a leaf window, and we are working on its current
2807 matrix m. */
2808 struct glyph_matrix *m = w->current_matrix;
2809 int i;
2810 bool sync_p = 0;
2811 struct glyph_row *old_rows;
2812
2813 /* Make a copy of the original rows of matrix m. */
2814 USE_SAFE_ALLOCA;
2815 SAFE_NALLOCA (old_rows, 1, m->nrows);
2816 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2817
2818 for (i = 0; i < nlines; ++i)
2819 {
2820 /* Frame relative line assigned to. */
2821 int frame_to = i + unchanged_at_top;
2822
2823 /* Frame relative line assigned. */
2824 int frame_from = copy_from[i] + unchanged_at_top;
2825
2826 /* Window relative line assigned to. */
2827 int window_to = frame_to - m->matrix_y;
2828
2829 /* Window relative line assigned. */
2830 int window_from = frame_from - m->matrix_y;
2831
2832 /* Is assigned line inside window? */
2833 bool from_inside_window_p
2834 = window_from >= 0 && window_from < m->matrix_h;
2835
2836 /* Is assigned to line inside window? */
2837 bool to_inside_window_p
2838 = window_to >= 0 && window_to < m->matrix_h;
2839
2840 if (from_inside_window_p && to_inside_window_p)
2841 {
2842 /* Do the assignment. The enabled_p flag is saved
2843 over the assignment because the old redisplay did
2844 that. */
2845 bool enabled_before_p = m->rows[window_to].enabled_p;
2846 m->rows[window_to] = old_rows[window_from];
2847 m->rows[window_to].enabled_p = enabled_before_p;
2848
2849 /* If frame line is empty, window line is empty, too. */
2850 if (!retained_p[copy_from[i]])
2851 m->rows[window_to].enabled_p = false;
2852 }
2853 else if (to_inside_window_p)
2854 {
2855 /* A copy between windows. This is an infrequent
2856 case not worth optimizing. */
2857 struct frame *f = XFRAME (w->frame);
2858 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2859 struct window *w2;
2860 struct glyph_matrix *m2;
2861 int m2_from;
2862
2863 w2 = frame_row_to_window (root, frame_from);
2864 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2865 -nw', FROM_FRAME sometimes has no associated window.
2866 This check avoids a segfault if W2 is null. */
2867 if (w2)
2868 {
2869 m2 = w2->current_matrix;
2870 m2_from = frame_from - m2->matrix_y;
2871 copy_row_except_pointers (m->rows + window_to,
2872 m2->rows + m2_from);
2873
2874 /* If frame line is empty, window line is empty, too. */
2875 if (!retained_p[copy_from[i]])
2876 m->rows[window_to].enabled_p = false;
2877 }
2878 sync_p = 1;
2879 }
2880 else if (from_inside_window_p)
2881 sync_p = 1;
2882 }
2883
2884 /* If there was a copy between windows, make sure glyph
2885 pointers are in sync with the frame matrix. */
2886 if (sync_p)
2887 sync_window_with_frame_matrix_rows (w);
2888
2889 /* Check that no pointers are lost. */
2890 CHECK_MATRIX (m);
2891
2892 SAFE_FREE ();
2893 }
2894
2895 /* Next window on same level. */
2896 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2897 }
2898 }
2899
2900
2901 #ifdef GLYPH_DEBUG
2902
2903 /* Check that window and frame matrices agree about their
2904 understanding where glyphs of the rows are to find. For each
2905 window in the window tree rooted at W, check that rows in the
2906 matrices of leaf window agree with their frame matrices about
2907 glyph pointers. */
2908
2909 static void
2910 check_window_matrix_pointers (struct window *w)
2911 {
2912 while (w)
2913 {
2914 if (WINDOWP (w->contents))
2915 check_window_matrix_pointers (XWINDOW (w->contents));
2916 else
2917 {
2918 struct frame *f = XFRAME (w->frame);
2919 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2920 check_matrix_pointers (w->current_matrix, f->current_matrix);
2921 }
2922
2923 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2924 }
2925 }
2926
2927
2928 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2929 a window and FRAME_MATRIX is the corresponding frame matrix. For
2930 each row in WINDOW_MATRIX check that it's a slice of the
2931 corresponding frame row. If it isn't, abort. */
2932
2933 static void
2934 check_matrix_pointers (struct glyph_matrix *window_matrix,
2935 struct glyph_matrix *frame_matrix)
2936 {
2937 /* Row number in WINDOW_MATRIX. */
2938 int i = 0;
2939
2940 /* Row number corresponding to I in FRAME_MATRIX. */
2941 int j = window_matrix->matrix_y;
2942
2943 /* For all rows check that the row in the window matrix is a
2944 slice of the row in the frame matrix. If it isn't we didn't
2945 mirror an operation on the frame matrix correctly. */
2946 while (i < window_matrix->nrows)
2947 {
2948 if (!glyph_row_slice_p (window_matrix->rows + i,
2949 frame_matrix->rows + j))
2950 emacs_abort ();
2951 ++i, ++j;
2952 }
2953 }
2954
2955 #endif /* GLYPH_DEBUG */
2956
2957
2958 \f
2959 /**********************************************************************
2960 VPOS and HPOS translations
2961 **********************************************************************/
2962
2963 #ifdef GLYPH_DEBUG
2964
2965 /* Translate vertical position VPOS which is relative to window W to a
2966 vertical position relative to W's frame. */
2967
2968 static int
2969 window_to_frame_vpos (struct window *w, int vpos)
2970 {
2971 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2972 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2973 vpos += WINDOW_TOP_EDGE_LINE (w);
2974 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2975 return vpos;
2976 }
2977
2978
2979 /* Translate horizontal position HPOS which is relative to window W to
2980 a horizontal position relative to W's frame. */
2981
2982 static int
2983 window_to_frame_hpos (struct window *w, int hpos)
2984 {
2985 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2986 hpos += WINDOW_LEFT_EDGE_COL (w);
2987 return hpos;
2988 }
2989
2990 #endif /* GLYPH_DEBUG */
2991
2992
2993 \f
2994 /**********************************************************************
2995 Redrawing Frames
2996 **********************************************************************/
2997
2998 /* Redraw frame F. */
2999
3000 void
3001 redraw_frame (struct frame *f)
3002 {
3003 /* Error if F has no glyphs. */
3004 eassert (f->glyphs_initialized_p);
3005 update_begin (f);
3006 if (FRAME_MSDOS_P (f))
3007 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3008 clear_frame (f);
3009 clear_current_matrices (f);
3010 update_end (f);
3011 windows_or_buffers_changed = 13;
3012 /* Mark all windows as inaccurate, so that every window will have
3013 its redisplay done. */
3014 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3015 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3016 f->garbaged = false;
3017 }
3018
3019 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3020 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3021 If FRAME is omitted or nil, the selected frame is used. */)
3022 (Lisp_Object frame)
3023 {
3024 redraw_frame (decode_live_frame (frame));
3025 return Qnil;
3026 }
3027
3028 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3029 doc: /* Clear and redisplay all visible frames. */)
3030 (void)
3031 {
3032 Lisp_Object tail, frame;
3033
3034 FOR_EACH_FRAME (tail, frame)
3035 if (FRAME_VISIBLE_P (XFRAME (frame)))
3036 redraw_frame (XFRAME (frame));
3037
3038 return Qnil;
3039 }
3040
3041
3042 \f
3043 /***********************************************************************
3044 Frame Update
3045 ***********************************************************************/
3046
3047 /* Update frame F based on the data in desired matrices.
3048
3049 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3050 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3051
3052 Value is true if redisplay was stopped due to pending input. */
3053
3054 bool
3055 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3056 {
3057 /* True means display has been paused because of pending input. */
3058 bool paused_p;
3059 struct window *root_window = XWINDOW (f->root_window);
3060
3061 if (redisplay_dont_pause)
3062 force_p = true;
3063 else if (!force_p && detect_input_pending_ignore_squeezables ())
3064 {
3065 paused_p = true;
3066 goto do_pause;
3067 }
3068
3069 if (FRAME_WINDOW_P (f))
3070 {
3071 /* We are working on window matrix basis. All windows whose
3072 flag must_be_updated_p is set have to be updated. */
3073
3074 /* Record that we are not working on frame matrices. */
3075 set_frame_matrix_frame (NULL);
3076
3077 /* Update all windows in the window tree of F, maybe stopping
3078 when pending input is detected. */
3079 update_begin (f);
3080
3081 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3082 /* Update the menu bar on X frames that don't have toolkit
3083 support. */
3084 if (WINDOWP (f->menu_bar_window))
3085 update_window (XWINDOW (f->menu_bar_window), true);
3086 #endif
3087
3088 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3089 /* Update the tool-bar window, if present. */
3090 if (WINDOWP (f->tool_bar_window))
3091 {
3092 struct window *w = XWINDOW (f->tool_bar_window);
3093
3094 /* Update tool-bar window. */
3095 if (w->must_be_updated_p)
3096 {
3097 Lisp_Object tem;
3098
3099 update_window (w, true);
3100 w->must_be_updated_p = false;
3101
3102 /* Swap tool-bar strings. We swap because we want to
3103 reuse strings. */
3104 tem = f->current_tool_bar_string;
3105 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3106 fset_desired_tool_bar_string (f, tem);
3107 }
3108 }
3109 #endif
3110
3111 /* Update windows. */
3112 paused_p = update_window_tree (root_window, force_p);
3113 update_end (f);
3114 }
3115 else
3116 {
3117 /* We are working on frame matrix basis. Set the frame on whose
3118 frame matrix we operate. */
3119 set_frame_matrix_frame (f);
3120
3121 /* Build F's desired matrix from window matrices. */
3122 build_frame_matrix (f);
3123
3124 /* Update the display. */
3125 update_begin (f);
3126 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3127 update_end (f);
3128
3129 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3130 {
3131 if (FRAME_TTY (f)->termscript)
3132 fflush (FRAME_TTY (f)->termscript);
3133 if (FRAME_TERMCAP_P (f))
3134 fflush (FRAME_TTY (f)->output);
3135 }
3136
3137 /* Check window matrices for lost pointers. */
3138 #ifdef GLYPH_DEBUG
3139 check_window_matrix_pointers (root_window);
3140 add_frame_display_history (f, paused_p);
3141 #endif
3142 }
3143
3144 do_pause:
3145 /* Reset flags indicating that a window should be updated. */
3146 set_window_update_flags (root_window, false);
3147
3148 display_completed = !paused_p;
3149 return paused_p;
3150 }
3151
3152 /* Update a TTY frame F that has a menu dropped down over some of its
3153 glyphs. This is like the second part of update_frame, but it
3154 doesn't call build_frame_matrix, because we already have the
3155 desired matrix prepared, and don't want it to be overwritten by the
3156 text of the normal display.
3157
3158 ROW and COL, if non-negative, are the row and column of the TTY
3159 frame where to position the cursor after the frame update is
3160 complete. Negative values mean ask update_frame_1 to position the
3161 cursor "normally", i.e. at point in the selected window. */
3162 void
3163 update_frame_with_menu (struct frame *f, int row, int col)
3164 {
3165 struct window *root_window = XWINDOW (f->root_window);
3166 bool paused_p, cursor_at_point_p;
3167
3168 eassert (FRAME_TERMCAP_P (f));
3169
3170 /* We are working on frame matrix basis. Set the frame on whose
3171 frame matrix we operate. */
3172 set_frame_matrix_frame (f);
3173
3174 /* Update the display. */
3175 update_begin (f);
3176 cursor_at_point_p = !(row >= 0 && col >= 0);
3177 /* Force update_frame_1 not to stop due to pending input, and not
3178 try scrolling. */
3179 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3180 /* ROW and COL tell us where in the menu to position the cursor, so
3181 that screen readers know the active region on the screen. */
3182 if (!cursor_at_point_p)
3183 cursor_to (f, row, col);
3184 update_end (f);
3185
3186 if (FRAME_TTY (f)->termscript)
3187 fflush (FRAME_TTY (f)->termscript);
3188 fflush (FRAME_TTY (f)->output);
3189 /* Check window matrices for lost pointers. */
3190 #if GLYPH_DEBUG
3191 #if 0
3192 /* We cannot possibly survive the matrix pointers check, since
3193 we have overwritten parts of the frame glyph matrix without
3194 making any updates to the window matrices. */
3195 check_window_matrix_pointers (root_window);
3196 #endif
3197 add_frame_display_history (f, paused_p);
3198 #endif
3199
3200 /* Reset flags indicating that a window should be updated. */
3201 set_window_update_flags (root_window, false);
3202 display_completed = !paused_p;
3203 }
3204
3205 \f
3206 /************************************************************************
3207 Window-based updates
3208 ************************************************************************/
3209
3210 /* Perform updates in window tree rooted at W.
3211 If FORCE_P, don't stop updating if input is pending. */
3212
3213 static bool
3214 update_window_tree (struct window *w, bool force_p)
3215 {
3216 bool paused_p = 0;
3217
3218 while (w && !paused_p)
3219 {
3220 if (WINDOWP (w->contents))
3221 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3222 else if (w->must_be_updated_p)
3223 paused_p |= update_window (w, force_p);
3224
3225 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3226 }
3227
3228 return paused_p;
3229 }
3230
3231
3232 /* Update window W if its flag must_be_updated_p is set.
3233 If FORCE_P, don't stop updating if input is pending. */
3234
3235 void
3236 update_single_window (struct window *w)
3237 {
3238 if (w->must_be_updated_p)
3239 {
3240 struct frame *f = XFRAME (WINDOW_FRAME (w));
3241
3242 /* Record that this is not a frame-based redisplay. */
3243 set_frame_matrix_frame (NULL);
3244
3245 /* Update W. */
3246 update_begin (f);
3247 update_window (w, true);
3248 update_end (f);
3249
3250 /* Reset flag in W. */
3251 w->must_be_updated_p = false;
3252 }
3253 }
3254
3255 #ifdef HAVE_WINDOW_SYSTEM
3256
3257 /* Redraw lines from the current matrix of window W that are
3258 overlapped by other rows. YB is bottom-most y-position in W. */
3259
3260 static void
3261 redraw_overlapped_rows (struct window *w, int yb)
3262 {
3263 int i;
3264 struct frame *f = XFRAME (WINDOW_FRAME (w));
3265
3266 /* If rows overlapping others have been changed, the rows being
3267 overlapped have to be redrawn. This won't draw lines that have
3268 already been drawn in update_window_line because overlapped_p in
3269 desired rows is 0, so after row assignment overlapped_p in
3270 current rows is 0. */
3271 for (i = 0; i < w->current_matrix->nrows; ++i)
3272 {
3273 struct glyph_row *row = w->current_matrix->rows + i;
3274
3275 if (!row->enabled_p)
3276 break;
3277 else if (row->mode_line_p)
3278 continue;
3279
3280 if (row->overlapped_p)
3281 {
3282 enum glyph_row_area area;
3283
3284 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3285 {
3286 output_cursor_to (w, i, 0, row->y,
3287 area == TEXT_AREA ? row->x : 0);
3288 if (row->used[area])
3289 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3290 area, row->used[area]);
3291 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3292 }
3293
3294 row->overlapped_p = 0;
3295 }
3296
3297 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3298 break;
3299 }
3300 }
3301
3302
3303 /* Redraw lines from the current matrix of window W that overlap
3304 others. YB is bottom-most y-position in W. */
3305
3306 static void
3307 redraw_overlapping_rows (struct window *w, int yb)
3308 {
3309 int i, bottom_y;
3310 struct glyph_row *row;
3311 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3312
3313 for (i = 0; i < w->current_matrix->nrows; ++i)
3314 {
3315 row = w->current_matrix->rows + i;
3316
3317 if (!row->enabled_p)
3318 break;
3319 else if (row->mode_line_p)
3320 continue;
3321
3322 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3323
3324 if (row->overlapping_p)
3325 {
3326 int overlaps = 0;
3327
3328 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3329 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3330 overlaps |= OVERLAPS_PRED;
3331 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3332 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3333 overlaps |= OVERLAPS_SUCC;
3334
3335 if (overlaps)
3336 {
3337 if (row->used[LEFT_MARGIN_AREA])
3338 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3339
3340 if (row->used[TEXT_AREA])
3341 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3342
3343 if (row->used[RIGHT_MARGIN_AREA])
3344 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3345
3346 /* Record in neighbor rows that ROW overwrites part of
3347 their display. */
3348 if (overlaps & OVERLAPS_PRED)
3349 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3350 if (overlaps & OVERLAPS_SUCC)
3351 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3352 }
3353 }
3354
3355 if (bottom_y >= yb)
3356 break;
3357 }
3358 }
3359
3360 #endif /* HAVE_WINDOW_SYSTEM */
3361
3362
3363 #if defined GLYPH_DEBUG && 0
3364
3365 /* Check that no row in the current matrix of window W is enabled
3366 which is below what's displayed in the window. */
3367
3368 static void
3369 check_current_matrix_flags (struct window *w)
3370 {
3371 bool last_seen_p = 0;
3372 int i, yb = window_text_bottom_y (w);
3373
3374 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3375 {
3376 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3377 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3378 last_seen_p = 1;
3379 else if (last_seen_p && row->enabled_p)
3380 emacs_abort ();
3381 }
3382 }
3383
3384 #endif /* GLYPH_DEBUG */
3385
3386
3387 /* Update display of window W.
3388 If FORCE_P, don't stop updating when input is pending. */
3389
3390 static bool
3391 update_window (struct window *w, bool force_p)
3392 {
3393 struct glyph_matrix *desired_matrix = w->desired_matrix;
3394 bool paused_p;
3395 int preempt_count = baud_rate / 2400 + 1;
3396 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3397 #ifdef GLYPH_DEBUG
3398 /* Check that W's frame doesn't have glyph matrices. */
3399 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3400 #endif
3401
3402 /* Check pending input the first time so that we can quickly return. */
3403 if (!force_p)
3404 detect_input_pending_ignore_squeezables ();
3405
3406 /* If forced to complete the update, or if no input is pending, do
3407 the update. */
3408 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3409 {
3410 struct glyph_row *row, *end;
3411 struct glyph_row *mode_line_row;
3412 struct glyph_row *header_line_row;
3413 int yb;
3414 bool changed_p = 0, mouse_face_overwritten_p = 0;
3415 int n_updated = 0;
3416
3417 rif->update_window_begin_hook (w);
3418 yb = window_text_bottom_y (w);
3419 row = MATRIX_ROW (desired_matrix, 0);
3420 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3421
3422 /* Take note of the header line, if there is one. We will
3423 update it below, after updating all of the window's lines. */
3424 if (row->mode_line_p)
3425 {
3426 header_line_row = row;
3427 ++row;
3428 }
3429 else
3430 header_line_row = NULL;
3431
3432 /* Update the mode line, if necessary. */
3433 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3434 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3435 {
3436 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3437 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3438 desired_matrix),
3439 &mouse_face_overwritten_p);
3440 }
3441
3442 /* Find first enabled row. Optimizations in redisplay_internal
3443 may lead to an update with only one row enabled. There may
3444 be also completely empty matrices. */
3445 while (row < end && !row->enabled_p)
3446 ++row;
3447
3448 /* Try reusing part of the display by copying. */
3449 if (row < end && !desired_matrix->no_scrolling_p)
3450 {
3451 int rc = scrolling_window (w, header_line_row != NULL);
3452 if (rc < 0)
3453 {
3454 /* All rows were found to be equal. */
3455 paused_p = 0;
3456 goto set_cursor;
3457 }
3458 else if (rc > 0)
3459 {
3460 /* We've scrolled the display. */
3461 force_p = 1;
3462 changed_p = 1;
3463 }
3464 }
3465
3466 /* Update the rest of the lines. */
3467 for (; row < end && (force_p || !input_pending); ++row)
3468 /* scrolling_window resets the enabled_p flag of the rows it
3469 reuses from current_matrix. */
3470 if (row->enabled_p)
3471 {
3472 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3473 int i;
3474
3475 /* We'll have to play a little bit with when to
3476 detect_input_pending. If it's done too often,
3477 scrolling large windows with repeated scroll-up
3478 commands will too quickly pause redisplay. */
3479 if (!force_p && ++n_updated % preempt_count == 0)
3480 detect_input_pending_ignore_squeezables ();
3481 changed_p |= update_window_line (w, vpos,
3482 &mouse_face_overwritten_p);
3483
3484 /* Mark all rows below the last visible one in the current
3485 matrix as invalid. This is necessary because of
3486 variable line heights. Consider the case of three
3487 successive redisplays, where the first displays 5
3488 lines, the second 3 lines, and the third 5 lines again.
3489 If the second redisplay wouldn't mark rows in the
3490 current matrix invalid, the third redisplay might be
3491 tempted to optimize redisplay based on lines displayed
3492 in the first redisplay. */
3493 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3494 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3495 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3496 }
3497
3498 /* Was display preempted? */
3499 paused_p = row < end;
3500
3501 set_cursor:
3502
3503 /* Update the header line after scrolling because a new header
3504 line would otherwise overwrite lines at the top of the window
3505 that can be scrolled. */
3506 if (header_line_row && header_line_row->enabled_p)
3507 {
3508 header_line_row->y = 0;
3509 update_window_line (w, 0, &mouse_face_overwritten_p);
3510 }
3511
3512 /* Fix the appearance of overlapping/overlapped rows. */
3513 if (!paused_p && !w->pseudo_window_p)
3514 {
3515 #ifdef HAVE_WINDOW_SYSTEM
3516 if (changed_p && rif->fix_overlapping_area)
3517 {
3518 redraw_overlapped_rows (w, yb);
3519 redraw_overlapping_rows (w, yb);
3520 }
3521 #endif
3522
3523 /* Make cursor visible at cursor position of W. */
3524 set_window_cursor_after_update (w);
3525
3526 #if 0 /* Check that current matrix invariants are satisfied. This is
3527 for debugging only. See the comment of check_matrix_invariants. */
3528 IF_DEBUG (check_matrix_invariants (w));
3529 #endif
3530 }
3531
3532 #ifdef GLYPH_DEBUG
3533 /* Remember the redisplay method used to display the matrix. */
3534 strcpy (w->current_matrix->method, w->desired_matrix->method);
3535 #endif
3536
3537 #ifdef HAVE_WINDOW_SYSTEM
3538 update_window_fringes (w, 0);
3539 #endif
3540
3541 /* End the update of window W. Don't set the cursor if we
3542 paused updating the display because in this case,
3543 set_window_cursor_after_update hasn't been called, and
3544 W->output_cursor doesn't contain the cursor location. */
3545 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3546 }
3547 else
3548 paused_p = 1;
3549
3550 #ifdef GLYPH_DEBUG
3551 /* check_current_matrix_flags (w); */
3552 add_window_display_history (w, w->current_matrix->method, paused_p);
3553 #endif
3554
3555 #ifdef HAVE_XWIDGETS
3556 xwidget_end_redisplay(w, w->current_matrix);
3557 #endif
3558 clear_glyph_matrix (desired_matrix);
3559
3560 return paused_p;
3561 }
3562
3563
3564 /* Update the display of area AREA in window W, row number VPOS.
3565 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3566
3567 static void
3568 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3569 enum glyph_row_area area, int vpos)
3570 {
3571 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3572 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3573
3574 /* Set cursor to start of glyphs, write them, and clear to the end
3575 of the area. I don't think that something more sophisticated is
3576 necessary here, since marginal areas will not be the default. */
3577 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3578 if (desired_row->used[area])
3579 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3580 area, desired_row->used[area]);
3581 rif->clear_end_of_line (w, updated_row, area, -1);
3582 }
3583
3584
3585 /* Update the display of the text area of row VPOS in window W.
3586 Value is true if display has changed. */
3587
3588 static bool
3589 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3590 {
3591 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3592 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3593 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3594 bool changed_p = 0;
3595
3596 /* If rows are at different X or Y, or rows have different height,
3597 or the current row is marked invalid, write the entire line. */
3598 if (!current_row->enabled_p
3599 || desired_row->y != current_row->y
3600 || desired_row->ascent != current_row->ascent
3601 || desired_row->phys_ascent != current_row->phys_ascent
3602 || desired_row->phys_height != current_row->phys_height
3603 || desired_row->visible_height != current_row->visible_height
3604 || current_row->overlapped_p
3605 /* This next line is necessary for correctly redrawing
3606 mouse-face areas after scrolling and other operations.
3607 However, it causes excessive flickering when mouse is moved
3608 across the mode line. Luckily, turning it off for the mode
3609 line doesn't seem to hurt anything. -- cyd.
3610 But it is still needed for the header line. -- kfs. */
3611 || (current_row->mouse_face_p
3612 && !(current_row->mode_line_p && vpos > 0))
3613 || current_row->x != desired_row->x)
3614 {
3615 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3616
3617 if (desired_row->used[TEXT_AREA])
3618 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3619 TEXT_AREA, desired_row->used[TEXT_AREA]);
3620
3621 /* Clear to end of window. */
3622 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3623 changed_p = 1;
3624
3625 /* This erases the cursor. We do this here because
3626 notice_overwritten_cursor cannot easily check this, which
3627 might indicate that the whole functionality of
3628 notice_overwritten_cursor would better be implemented here.
3629 On the other hand, we need notice_overwritten_cursor as long
3630 as mouse highlighting is done asynchronously outside of
3631 redisplay. */
3632 if (vpos == w->phys_cursor.vpos)
3633 w->phys_cursor_on_p = 0;
3634 }
3635 else
3636 {
3637 int stop, i, x;
3638 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3639 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3640 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3641 int desired_stop_pos = desired_row->used[TEXT_AREA];
3642 bool abort_skipping = 0;
3643
3644 /* If the desired row extends its face to the text area end, and
3645 unless the current row also does so at the same position,
3646 make sure we write at least one glyph, so that the face
3647 extension actually takes place. */
3648 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3649 && (desired_stop_pos < current_row->used[TEXT_AREA]
3650 || (desired_stop_pos == current_row->used[TEXT_AREA]
3651 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3652 --desired_stop_pos;
3653
3654 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3655 i = 0;
3656 x = desired_row->x;
3657
3658 /* Loop over glyphs that current and desired row may have
3659 in common. */
3660 while (i < stop)
3661 {
3662 bool can_skip_p = !abort_skipping;
3663
3664 /* Skip over glyphs that both rows have in common. These
3665 don't have to be written. We can't skip if the last
3666 current glyph overlaps the glyph to its right. For
3667 example, consider a current row of `if ' with the `f' in
3668 Courier bold so that it overlaps the ` ' to its right.
3669 If the desired row is ` ', we would skip over the space
3670 after the `if' and there would remain a pixel from the
3671 `f' on the screen. */
3672 if (overlapping_glyphs_p && i > 0)
3673 {
3674 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3675 int left, right;
3676
3677 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3678 &left, &right);
3679 can_skip_p = (right == 0 && !abort_skipping);
3680 }
3681
3682 if (can_skip_p)
3683 {
3684 int start_hpos = i;
3685
3686 while (i < stop
3687 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3688 {
3689 x += desired_glyph->pixel_width;
3690 ++desired_glyph, ++current_glyph, ++i;
3691 }
3692
3693 /* Consider the case that the current row contains "xxx
3694 ppp ggg" in italic Courier font, and the desired row
3695 is "xxx ggg". The character `p' has lbearing, `g'
3696 has not. The loop above will stop in front of the
3697 first `p' in the current row. If we would start
3698 writing glyphs there, we wouldn't erase the lbearing
3699 of the `p'. The rest of the lbearing problem is then
3700 taken care of by draw_glyphs. */
3701 if (overlapping_glyphs_p
3702 && i > 0
3703 && i < current_row->used[TEXT_AREA]
3704 && (current_row->used[TEXT_AREA]
3705 != desired_row->used[TEXT_AREA]))
3706 {
3707 int left, right;
3708
3709 rif->get_glyph_overhangs (current_glyph,
3710 XFRAME (w->frame),
3711 &left, &right);
3712 while (left > 0 && i > 0)
3713 {
3714 --i, --desired_glyph, --current_glyph;
3715 x -= desired_glyph->pixel_width;
3716 left -= desired_glyph->pixel_width;
3717 }
3718
3719 /* Abort the skipping algorithm if we end up before
3720 our starting point, to avoid looping (bug#1070).
3721 This can happen when the lbearing is larger than
3722 the pixel width. */
3723 abort_skipping = (i < start_hpos);
3724 }
3725 }
3726
3727 /* Try to avoid writing the entire rest of the desired row
3728 by looking for a resync point. This mainly prevents
3729 mode line flickering in the case the mode line is in
3730 fixed-pitch font, which it usually will be. */
3731 if (i < desired_row->used[TEXT_AREA])
3732 {
3733 int start_x = x, start_hpos = i;
3734 struct glyph *start = desired_glyph;
3735 int current_x = x;
3736 bool skip_first_p = !can_skip_p;
3737
3738 /* Find the next glyph that's equal again. */
3739 while (i < stop
3740 && (skip_first_p
3741 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3742 && x == current_x)
3743 {
3744 x += desired_glyph->pixel_width;
3745 current_x += current_glyph->pixel_width;
3746 ++desired_glyph, ++current_glyph, ++i;
3747 skip_first_p = 0;
3748 }
3749
3750 if (i == start_hpos || x != current_x)
3751 {
3752 i = start_hpos;
3753 x = start_x;
3754 desired_glyph = start;
3755 break;
3756 }
3757
3758 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3759 rif->write_glyphs (w, updated_row, start,
3760 TEXT_AREA, i - start_hpos);
3761 changed_p = 1;
3762 }
3763 }
3764
3765 /* Write the rest. */
3766 if (i < desired_row->used[TEXT_AREA])
3767 {
3768 output_cursor_to (w, vpos, i, desired_row->y, x);
3769 rif->write_glyphs (w, updated_row, desired_glyph,
3770 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3771 changed_p = 1;
3772 }
3773
3774 /* Maybe clear to end of line. */
3775 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3776 {
3777 /* If new row extends to the end of the text area, nothing
3778 has to be cleared, if and only if we did a write_glyphs
3779 above. This is made sure by setting desired_stop_pos
3780 appropriately above. */
3781 eassert (i < desired_row->used[TEXT_AREA]
3782 || ((desired_row->used[TEXT_AREA]
3783 == current_row->used[TEXT_AREA])
3784 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3785 }
3786 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3787 {
3788 /* If old row extends to the end of the text area, clear. */
3789 if (i >= desired_row->used[TEXT_AREA])
3790 output_cursor_to (w, vpos, i, desired_row->y,
3791 desired_row->pixel_width);
3792 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3793 changed_p = 1;
3794 }
3795 else if (desired_row->pixel_width < current_row->pixel_width)
3796 {
3797 /* Otherwise clear to the end of the old row. Everything
3798 after that position should be clear already. */
3799 int xlim;
3800
3801 if (i >= desired_row->used[TEXT_AREA])
3802 output_cursor_to (w, vpos, i, desired_row->y,
3803 desired_row->pixel_width);
3804
3805 /* If cursor is displayed at the end of the line, make sure
3806 it's cleared. Nowadays we don't have a phys_cursor_glyph
3807 with which to erase the cursor (because this method
3808 doesn't work with lbearing/rbearing), so we must do it
3809 this way. */
3810 if (vpos == w->phys_cursor.vpos
3811 && (desired_row->reversed_p
3812 ? (w->phys_cursor.hpos < 0)
3813 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3814 {
3815 w->phys_cursor_on_p = 0;
3816 xlim = -1;
3817 }
3818 else
3819 xlim = current_row->pixel_width;
3820 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3821 changed_p = 1;
3822 }
3823 }
3824
3825 return changed_p;
3826 }
3827
3828
3829 /* Update row VPOS in window W. Value is true if display has been changed. */
3830
3831 static bool
3832 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3833 {
3834 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3835 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3836 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3837 bool changed_p = 0;
3838
3839 /* A row can be completely invisible in case a desired matrix was
3840 built with a vscroll and then make_cursor_line_fully_visible shifts
3841 the matrix. Make sure to make such rows current anyway, since
3842 we need the correct y-position, for example, in the current matrix. */
3843 if (desired_row->mode_line_p
3844 || desired_row->visible_height > 0)
3845 {
3846 eassert (desired_row->enabled_p);
3847
3848 /* Update display of the left margin area, if there is one. */
3849 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3850 {
3851 changed_p = 1;
3852 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3853 /* Setting this flag will ensure the vertical border, if
3854 any, between this window and the one on its left will be
3855 redrawn. This is necessary because updating the left
3856 margin area can potentially draw over the border. */
3857 current_row->redraw_fringe_bitmaps_p = 1;
3858 }
3859
3860 /* Update the display of the text area. */
3861 if (update_text_area (w, desired_row, vpos))
3862 {
3863 changed_p = 1;
3864 if (current_row->mouse_face_p)
3865 *mouse_face_overwritten_p = 1;
3866 }
3867
3868 /* Update display of the right margin area, if there is one. */
3869 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3870 {
3871 changed_p = 1;
3872 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3873 }
3874
3875 /* Draw truncation marks etc. */
3876 if (!current_row->enabled_p
3877 || desired_row->y != current_row->y
3878 || desired_row->visible_height != current_row->visible_height
3879 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3880 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3881 || current_row->redraw_fringe_bitmaps_p
3882 || desired_row->mode_line_p != current_row->mode_line_p
3883 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3884 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3885 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3886 rif->after_update_window_line_hook (w, desired_row);
3887 }
3888
3889 /* Update current_row from desired_row. */
3890 make_current (w->desired_matrix, w->current_matrix, vpos);
3891 return changed_p;
3892 }
3893
3894
3895 /* Set the cursor after an update of window W. This function may only
3896 be called from update_window. */
3897
3898 static void
3899 set_window_cursor_after_update (struct window *w)
3900 {
3901 struct frame *f = XFRAME (w->frame);
3902 int cx, cy, vpos, hpos;
3903
3904 /* Not intended for frame matrix updates. */
3905 eassert (FRAME_WINDOW_P (f));
3906
3907 if (cursor_in_echo_area
3908 && !NILP (echo_area_buffer[0])
3909 /* If we are showing a message instead of the mini-buffer,
3910 show the cursor for the message instead. */
3911 && XWINDOW (minibuf_window) == w
3912 && EQ (minibuf_window, echo_area_window)
3913 /* These cases apply only to the frame that contains
3914 the active mini-buffer window. */
3915 && FRAME_HAS_MINIBUF_P (f)
3916 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3917 {
3918 cx = cy = vpos = hpos = 0;
3919
3920 if (cursor_in_echo_area >= 0)
3921 {
3922 /* If the mini-buffer is several lines high, find the last
3923 line that has any text on it. Note: either all lines
3924 are enabled or none. Otherwise we wouldn't be able to
3925 determine Y. */
3926 struct glyph_row *row, *last_row;
3927 struct glyph *glyph;
3928 int yb = window_text_bottom_y (w);
3929
3930 last_row = NULL;
3931 row = w->current_matrix->rows;
3932 while (row->enabled_p
3933 && (last_row == NULL
3934 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3935 {
3936 if (row->used[TEXT_AREA]
3937 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3938 last_row = row;
3939 ++row;
3940 }
3941
3942 if (last_row)
3943 {
3944 struct glyph *start = last_row->glyphs[TEXT_AREA];
3945 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3946
3947 while (last > start && last->charpos < 0)
3948 --last;
3949
3950 for (glyph = start; glyph < last; ++glyph)
3951 {
3952 cx += glyph->pixel_width;
3953 ++hpos;
3954 }
3955
3956 cy = last_row->y;
3957 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3958 }
3959 }
3960 }
3961 else
3962 {
3963 cx = w->cursor.x;
3964 cy = w->cursor.y;
3965 hpos = w->cursor.hpos;
3966 vpos = w->cursor.vpos;
3967 }
3968
3969 /* Window cursor can be out of sync for horizontally split windows.
3970 Horizontal position is -1 when cursor is on the left fringe. */
3971 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3972 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3973 output_cursor_to (w, vpos, hpos, cy, cx);
3974 }
3975
3976
3977 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3978 the window tree rooted at W. */
3979
3980 static void
3981 set_window_update_flags (struct window *w, bool on_p)
3982 {
3983 while (w)
3984 {
3985 if (WINDOWP (w->contents))
3986 set_window_update_flags (XWINDOW (w->contents), on_p);
3987 else
3988 w->must_be_updated_p = on_p;
3989
3990 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3991 }
3992 }
3993
3994
3995 \f
3996 /***********************************************************************
3997 Window-Based Scrolling
3998 ***********************************************************************/
3999
4000 /* Structure describing rows in scrolling_window. */
4001
4002 struct row_entry
4003 {
4004 /* Number of occurrences of this row in desired and current matrix. */
4005 int old_uses, new_uses;
4006
4007 /* Vpos of row in new matrix. */
4008 int new_line_number;
4009
4010 /* Bucket index of this row_entry in the hash table row_table. */
4011 ptrdiff_t bucket;
4012
4013 /* The row described by this entry. */
4014 struct glyph_row *row;
4015
4016 /* Hash collision chain. */
4017 struct row_entry *next;
4018 };
4019
4020 /* A pool to allocate row_entry structures from, and the size of the
4021 pool. The pool is reallocated in scrolling_window when we find
4022 that we need a larger one. */
4023
4024 static struct row_entry *row_entry_pool;
4025 static ptrdiff_t row_entry_pool_size;
4026
4027 /* Index of next free entry in row_entry_pool. */
4028
4029 static ptrdiff_t row_entry_idx;
4030
4031 /* The hash table used during scrolling, and the table's size. This
4032 table is used to quickly identify equal rows in the desired and
4033 current matrix. */
4034
4035 static struct row_entry **row_table;
4036 static ptrdiff_t row_table_size;
4037
4038 /* Vectors of pointers to row_entry structures belonging to the
4039 current and desired matrix, and the size of the vectors. */
4040
4041 static struct row_entry **old_lines, **new_lines;
4042 static ptrdiff_t old_lines_size, new_lines_size;
4043
4044 /* A pool to allocate run structures from, and its size. */
4045
4046 static struct run *run_pool;
4047 static ptrdiff_t runs_size;
4048
4049 /* A vector of runs of lines found during scrolling. */
4050
4051 static struct run **runs;
4052
4053 /* Add glyph row ROW to the scrolling hash table. */
4054
4055 static struct row_entry *
4056 add_row_entry (struct glyph_row *row)
4057 {
4058 struct row_entry *entry;
4059 ptrdiff_t i = row->hash % row_table_size;
4060
4061 entry = row_table[i];
4062 eassert (entry || verify_row_hash (row));
4063 while (entry && !row_equal_p (entry->row, row, 1))
4064 entry = entry->next;
4065
4066 if (entry == NULL)
4067 {
4068 entry = row_entry_pool + row_entry_idx++;
4069 entry->row = row;
4070 entry->old_uses = entry->new_uses = 0;
4071 entry->new_line_number = 0;
4072 entry->bucket = i;
4073 entry->next = row_table[i];
4074 row_table[i] = entry;
4075 }
4076
4077 return entry;
4078 }
4079
4080
4081 /* Try to reuse part of the current display of W by scrolling lines.
4082 HEADER_LINE_P means W has a header line.
4083
4084 The algorithm is taken from Communications of the ACM, Apr78 "A
4085 Technique for Isolating Differences Between Files." It should take
4086 O(N) time.
4087
4088 A short outline of the steps of the algorithm
4089
4090 1. Skip lines equal at the start and end of both matrices.
4091
4092 2. Enter rows in the current and desired matrix into a symbol
4093 table, counting how often they appear in both matrices.
4094
4095 3. Rows that appear exactly once in both matrices serve as anchors,
4096 i.e. we assume that such lines are likely to have been moved.
4097
4098 4. Starting from anchor lines, extend regions to be scrolled both
4099 forward and backward.
4100
4101 Value is
4102
4103 -1 if all rows were found to be equal.
4104 0 to indicate that we did not scroll the display, or
4105 1 if we did scroll. */
4106
4107 static int
4108 scrolling_window (struct window *w, bool header_line_p)
4109 {
4110 struct glyph_matrix *desired_matrix = w->desired_matrix;
4111 struct glyph_matrix *current_matrix = w->current_matrix;
4112 int yb = window_text_bottom_y (w);
4113 ptrdiff_t i;
4114 int j, first_old, first_new, last_old, last_new;
4115 int nruns, run_idx;
4116 ptrdiff_t n;
4117 struct row_entry *entry;
4118 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4119
4120 /* Skip over rows equal at the start. */
4121 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4122 {
4123 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4124 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4125
4126 if (c->enabled_p
4127 && d->enabled_p
4128 && !d->redraw_fringe_bitmaps_p
4129 && c->y == d->y
4130 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4131 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4132 && row_equal_p (c, d, 1))
4133 {
4134 assign_row (c, d);
4135 d->enabled_p = false;
4136 }
4137 else
4138 break;
4139 }
4140
4141 #ifdef HAVE_XWIDGETS
4142 //currently this is needed to detect xwidget movement reliably. or probably not.
4143 //printf("scrolling_window\n");
4144 return 0;
4145 #endif
4146
4147 /* Give up if some rows in the desired matrix are not enabled. */
4148 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4149 return -1;
4150
4151 first_old = first_new = i;
4152
4153 /* Set last_new to the index + 1 of the row that reaches the
4154 bottom boundary in the desired matrix. Give up if we find a
4155 disabled row before we reach the bottom boundary. */
4156 i = first_new + 1;
4157 while (i < desired_matrix->nrows - 1)
4158 {
4159 int bottom;
4160
4161 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4162 return 0;
4163 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4164 if (bottom <= yb)
4165 ++i;
4166 if (bottom >= yb)
4167 break;
4168 }
4169
4170 last_new = i;
4171
4172 /* Set last_old to the index + 1 of the row that reaches the bottom
4173 boundary in the current matrix. We don't look at the enabled
4174 flag here because we plan to reuse part of the display even if
4175 other parts are disabled. */
4176 i = first_old + 1;
4177 while (i < current_matrix->nrows - 1)
4178 {
4179 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4180 if (bottom <= yb)
4181 ++i;
4182 if (bottom >= yb)
4183 break;
4184 }
4185
4186 last_old = i;
4187
4188 /* Skip over rows equal at the bottom. */
4189 i = last_new;
4190 j = last_old;
4191 while (i - 1 > first_new
4192 && j - 1 > first_old
4193 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4194 && (MATRIX_ROW (current_matrix, j - 1)->y
4195 == MATRIX_ROW (desired_matrix, i - 1)->y)
4196 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4197 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4198 MATRIX_ROW (current_matrix, j - 1), 1))
4199 --i, --j;
4200 last_new = i;
4201 last_old = j;
4202
4203 /* Nothing to do if all rows are equal. */
4204 if (last_new == first_new)
4205 return 0;
4206
4207 /* Check for integer overflow in size calculation.
4208
4209 If next_almost_prime checks (N) for divisibility by 2..10, then
4210 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4211 So, set next_almost_prime_increment_max to 10.
4212
4213 It's just a coincidence that next_almost_prime_increment_max ==
4214 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4215 13, then next_almost_prime_increment_max would be 14, e.g.,
4216 because next_almost_prime (113) would be 127. */
4217 {
4218 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4219 enum { next_almost_prime_increment_max = 10 };
4220 ptrdiff_t row_table_max =
4221 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4222 - next_almost_prime_increment_max);
4223 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4224 if (current_nrows_max < current_matrix->nrows)
4225 memory_full (SIZE_MAX);
4226 }
4227
4228 /* Reallocate vectors, tables etc. if necessary. */
4229
4230 if (current_matrix->nrows > old_lines_size)
4231 old_lines = xpalloc (old_lines, &old_lines_size,
4232 current_matrix->nrows - old_lines_size,
4233 INT_MAX, sizeof *old_lines);
4234
4235 if (desired_matrix->nrows > new_lines_size)
4236 new_lines = xpalloc (new_lines, &new_lines_size,
4237 desired_matrix->nrows - new_lines_size,
4238 INT_MAX, sizeof *new_lines);
4239
4240 n = desired_matrix->nrows;
4241 n += current_matrix->nrows;
4242 if (row_table_size < 3 * n)
4243 {
4244 ptrdiff_t size = next_almost_prime (3 * n);
4245 row_table = xnrealloc (row_table, size, sizeof *row_table);
4246 row_table_size = size;
4247 memset (row_table, 0, size * sizeof *row_table);
4248 }
4249
4250 if (n > row_entry_pool_size)
4251 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4252 n - row_entry_pool_size,
4253 -1, sizeof *row_entry_pool);
4254
4255 if (desired_matrix->nrows > runs_size)
4256 {
4257 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4258 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4259 runs_size = desired_matrix->nrows;
4260 }
4261
4262 nruns = run_idx = 0;
4263 row_entry_idx = 0;
4264
4265 /* Add rows from the current and desired matrix to the hash table
4266 row_hash_table to be able to find equal ones quickly. */
4267
4268 for (i = first_old; i < last_old; ++i)
4269 {
4270 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4271 {
4272 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4273 old_lines[i] = entry;
4274 ++entry->old_uses;
4275 }
4276 else
4277 old_lines[i] = NULL;
4278 }
4279
4280 for (i = first_new; i < last_new; ++i)
4281 {
4282 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4283 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4284 ++entry->new_uses;
4285 entry->new_line_number = i;
4286 new_lines[i] = entry;
4287 }
4288
4289 /* Identify moves based on lines that are unique and equal
4290 in both matrices. */
4291 for (i = first_old; i < last_old;)
4292 if (old_lines[i]
4293 && old_lines[i]->old_uses == 1
4294 && old_lines[i]->new_uses == 1)
4295 {
4296 int p, q;
4297 int new_line = old_lines[i]->new_line_number;
4298 struct run *run = run_pool + run_idx++;
4299
4300 /* Record move. */
4301 run->current_vpos = i;
4302 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4303 run->desired_vpos = new_line;
4304 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4305 run->nrows = 1;
4306 run->height = MATRIX_ROW (current_matrix, i)->height;
4307
4308 /* Extend backward. */
4309 p = i - 1;
4310 q = new_line - 1;
4311 while (p > first_old
4312 && q > first_new
4313 && old_lines[p] == new_lines[q])
4314 {
4315 int h = MATRIX_ROW (current_matrix, p)->height;
4316 --run->current_vpos;
4317 --run->desired_vpos;
4318 ++run->nrows;
4319 run->height += h;
4320 run->desired_y -= h;
4321 run->current_y -= h;
4322 --p, --q;
4323 }
4324
4325 /* Extend forward. */
4326 p = i + 1;
4327 q = new_line + 1;
4328 while (p < last_old
4329 && q < last_new
4330 && old_lines[p] == new_lines[q])
4331 {
4332 int h = MATRIX_ROW (current_matrix, p)->height;
4333 ++run->nrows;
4334 run->height += h;
4335 ++p, ++q;
4336 }
4337
4338 /* Insert run into list of all runs. Order runs by copied
4339 pixel lines. Note that we record runs that don't have to
4340 be copied because they are already in place. This is done
4341 because we can avoid calling update_window_line in this
4342 case. */
4343 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4344 ;
4345 for (q = nruns; q > p; --q)
4346 runs[q] = runs[q - 1];
4347 runs[p] = run;
4348 ++nruns;
4349
4350 i += run->nrows;
4351 }
4352 else
4353 ++i;
4354
4355 /* Do the moves. Do it in a way that we don't overwrite something
4356 we want to copy later on. This is not solvable in general
4357 because there is only one display and we don't have a way to
4358 exchange areas on this display. Example:
4359
4360 +-----------+ +-----------+
4361 | A | | B |
4362 +-----------+ --> +-----------+
4363 | B | | A |
4364 +-----------+ +-----------+
4365
4366 Instead, prefer bigger moves, and invalidate moves that would
4367 copy from where we copied to. */
4368
4369 for (i = 0; i < nruns; ++i)
4370 if (runs[i]->nrows > 0)
4371 {
4372 struct run *r = runs[i];
4373
4374 /* Copy on the display. */
4375 if (r->current_y != r->desired_y)
4376 {
4377 rif->clear_window_mouse_face (w);
4378 rif->scroll_run_hook (w, r);
4379 }
4380
4381 /* Truncate runs that copy to where we copied to, and
4382 invalidate runs that copy from where we copied to. */
4383 for (j = nruns - 1; j > i; --j)
4384 {
4385 struct run *p = runs[j];
4386 bool truncated_p = 0;
4387
4388 if (p->nrows > 0
4389 && p->desired_y < r->desired_y + r->height
4390 && p->desired_y + p->height > r->desired_y)
4391 {
4392 if (p->desired_y < r->desired_y)
4393 {
4394 p->nrows = r->desired_vpos - p->desired_vpos;
4395 p->height = r->desired_y - p->desired_y;
4396 truncated_p = 1;
4397 }
4398 else
4399 {
4400 int nrows_copied = (r->desired_vpos + r->nrows
4401 - p->desired_vpos);
4402
4403 if (p->nrows <= nrows_copied)
4404 p->nrows = 0;
4405 else
4406 {
4407 int height_copied = (r->desired_y + r->height
4408 - p->desired_y);
4409
4410 p->current_vpos += nrows_copied;
4411 p->desired_vpos += nrows_copied;
4412 p->nrows -= nrows_copied;
4413 p->current_y += height_copied;
4414 p->desired_y += height_copied;
4415 p->height -= height_copied;
4416 truncated_p = 1;
4417 }
4418 }
4419 }
4420
4421 if (r->current_y != r->desired_y
4422 /* The condition below is equivalent to
4423 ((p->current_y >= r->desired_y
4424 && p->current_y < r->desired_y + r->height)
4425 || (p->current_y + p->height > r->desired_y
4426 && (p->current_y + p->height
4427 <= r->desired_y + r->height)))
4428 because we have 0 < p->height <= r->height. */
4429 && p->current_y < r->desired_y + r->height
4430 && p->current_y + p->height > r->desired_y)
4431 p->nrows = 0;
4432
4433 /* Reorder runs by copied pixel lines if truncated. */
4434 if (truncated_p && p->nrows > 0)
4435 {
4436 int k = nruns - 1;
4437
4438 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4439 k--;
4440 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4441 runs[k] = p;
4442 }
4443 }
4444
4445 /* Assign matrix rows. */
4446 for (j = 0; j < r->nrows; ++j)
4447 {
4448 struct glyph_row *from, *to;
4449 bool to_overlapped_p;
4450
4451 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4452 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4453 to_overlapped_p = to->overlapped_p;
4454 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4455 assign_row (to, from);
4456 /* The above `assign_row' actually does swap, so if we had
4457 an overlap in the copy destination of two runs, then
4458 the second run would assign a previously disabled bogus
4459 row. But thanks to the truncation code in the
4460 preceding for-loop, we no longer have such an overlap,
4461 and thus the assigned row should always be enabled. */
4462 eassert (to->enabled_p);
4463 from->enabled_p = false;
4464 to->overlapped_p = to_overlapped_p;
4465 }
4466 }
4467
4468 /* Clear the hash table, for the next time. */
4469 for (i = 0; i < row_entry_idx; ++i)
4470 row_table[row_entry_pool[i].bucket] = NULL;
4471
4472 /* Value is 1 to indicate that we scrolled the display. */
4473 return nruns > 0;
4474 }
4475
4476
4477 \f
4478 /************************************************************************
4479 Frame-Based Updates
4480 ************************************************************************/
4481
4482 /* Update the desired frame matrix of frame F.
4483
4484 FORCE_P means that the update should not be stopped by pending input.
4485 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4486 SET_CURSOR_P false means do not set cursor at point in selected window.
4487
4488 Value is true if update was stopped due to pending input. */
4489
4490 static bool
4491 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4492 bool set_cursor_p)
4493 {
4494 /* Frame matrices to work on. */
4495 struct glyph_matrix *current_matrix = f->current_matrix;
4496 struct glyph_matrix *desired_matrix = f->desired_matrix;
4497 int i;
4498 bool pause_p;
4499 int preempt_count = baud_rate / 2400 + 1;
4500
4501 eassert (current_matrix && desired_matrix);
4502
4503 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4504 calculate_costs (f);
4505
4506 if (preempt_count <= 0)
4507 preempt_count = 1;
4508
4509 if (!force_p && detect_input_pending_ignore_squeezables ())
4510 {
4511 pause_p = 1;
4512 goto do_pause;
4513 }
4514
4515 /* If we cannot insert/delete lines, it's no use trying it. */
4516 if (!FRAME_LINE_INS_DEL_OK (f))
4517 inhibit_id_p = 1;
4518
4519 /* See if any of the desired lines are enabled; don't compute for
4520 i/d line if just want cursor motion. */
4521 for (i = 0; i < desired_matrix->nrows; i++)
4522 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4523 break;
4524
4525 /* Try doing i/d line, if not yet inhibited. */
4526 if (!inhibit_id_p && i < desired_matrix->nrows)
4527 force_p |= scrolling (f);
4528
4529 /* Update the individual lines as needed. Do bottom line first. */
4530 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4531 update_frame_line (f, desired_matrix->nrows - 1);
4532
4533 /* Now update the rest of the lines. */
4534 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4535 {
4536 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4537 {
4538 if (FRAME_TERMCAP_P (f))
4539 {
4540 /* Flush out every so many lines.
4541 Also flush out if likely to have more than 1k buffered
4542 otherwise. I'm told that some telnet connections get
4543 really screwed by more than 1k output at once. */
4544 FILE *display_output = FRAME_TTY (f)->output;
4545 if (display_output)
4546 {
4547 ptrdiff_t outq = __fpending (display_output);
4548 if (outq > 900
4549 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4550 fflush (display_output);
4551 }
4552 }
4553
4554 if (!force_p && (i - 1) % preempt_count == 0)
4555 detect_input_pending_ignore_squeezables ();
4556
4557 update_frame_line (f, i);
4558 }
4559 }
4560
4561 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4562
4563 /* Now just clean up termcap drivers and set cursor, etc. */
4564 if (!pause_p && set_cursor_p)
4565 {
4566 if ((cursor_in_echo_area
4567 /* If we are showing a message instead of the mini-buffer,
4568 show the cursor for the message instead of for the
4569 (now hidden) mini-buffer contents. */
4570 || (EQ (minibuf_window, selected_window)
4571 && EQ (minibuf_window, echo_area_window)
4572 && !NILP (echo_area_buffer[0])))
4573 /* These cases apply only to the frame that contains
4574 the active mini-buffer window. */
4575 && FRAME_HAS_MINIBUF_P (f)
4576 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4577 {
4578 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4579 int row, col;
4580
4581 if (cursor_in_echo_area < 0)
4582 {
4583 /* Negative value of cursor_in_echo_area means put
4584 cursor at beginning of line. */
4585 row = top;
4586 col = 0;
4587 }
4588 else
4589 {
4590 /* Positive value of cursor_in_echo_area means put
4591 cursor at the end of the prompt. If the mini-buffer
4592 is several lines high, find the last line that has
4593 any text on it. */
4594 row = FRAME_TOTAL_LINES (f);
4595 do
4596 {
4597 --row;
4598 col = 0;
4599
4600 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4601 {
4602 /* Frame rows are filled up with spaces that
4603 must be ignored here. */
4604 struct glyph_row *r = MATRIX_ROW (current_matrix,
4605 row);
4606 struct glyph *start = r->glyphs[TEXT_AREA];
4607 struct glyph *last = start + r->used[TEXT_AREA];
4608
4609 while (last > start
4610 && (last - 1)->charpos < 0)
4611 --last;
4612
4613 col = last - start;
4614 }
4615 }
4616 while (row > top && col == 0);
4617
4618 /* Make sure COL is not out of range. */
4619 if (col >= FRAME_CURSOR_X_LIMIT (f))
4620 {
4621 /* If we have another row, advance cursor into it. */
4622 if (row < FRAME_TOTAL_LINES (f) - 1)
4623 {
4624 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4625 row++;
4626 }
4627 /* Otherwise move it back in range. */
4628 else
4629 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4630 }
4631 }
4632
4633 cursor_to (f, row, col);
4634 }
4635 else
4636 {
4637 /* We have only one cursor on terminal frames. Use it to
4638 display the cursor of the selected window. */
4639 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4640 if (w->cursor.vpos >= 0
4641 /* The cursor vpos may be temporarily out of bounds
4642 in the following situation: There is one window,
4643 with the cursor in the lower half of it. The window
4644 is split, and a message causes a redisplay before
4645 a new cursor position has been computed. */
4646 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4647 {
4648 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4649 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4650
4651 x += max (0, w->left_margin_cols);
4652 cursor_to (f, y, x);
4653 }
4654 }
4655 }
4656
4657 do_pause:
4658
4659 clear_desired_matrices (f);
4660 return pause_p;
4661 }
4662
4663
4664 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4665
4666 static bool
4667 scrolling (struct frame *frame)
4668 {
4669 int unchanged_at_top, unchanged_at_bottom;
4670 int window_size;
4671 int changed_lines;
4672 int i;
4673 int height = FRAME_TOTAL_LINES (frame);
4674 int free_at_end_vpos = height;
4675 struct glyph_matrix *current_matrix = frame->current_matrix;
4676 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4677 verify (sizeof (int) <= sizeof (unsigned));
4678 verify (alignof (unsigned) % alignof (int) == 0);
4679 unsigned *old_hash;
4680 USE_SAFE_ALLOCA;
4681 SAFE_NALLOCA (old_hash, 4, height);
4682 unsigned *new_hash = old_hash + height;
4683 int *draw_cost = (int *) (new_hash + height);
4684 int *old_draw_cost = draw_cost + height;
4685
4686 eassert (current_matrix);
4687
4688 /* Compute hash codes of all the lines. Also calculate number of
4689 changed lines, number of unchanged lines at the beginning, and
4690 number of unchanged lines at the end. */
4691 changed_lines = 0;
4692 unchanged_at_top = 0;
4693 unchanged_at_bottom = height;
4694 for (i = 0; i < height; i++)
4695 {
4696 /* Give up on this scrolling if some old lines are not enabled. */
4697 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4698 {
4699 SAFE_FREE ();
4700 return false;
4701 }
4702 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4703 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4704 {
4705 /* This line cannot be redrawn, so don't let scrolling mess it. */
4706 new_hash[i] = old_hash[i];
4707 #define INFINITY 1000000 /* Taken from scroll.c */
4708 draw_cost[i] = INFINITY;
4709 }
4710 else
4711 {
4712 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4713 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4714 }
4715
4716 if (old_hash[i] != new_hash[i])
4717 {
4718 changed_lines++;
4719 unchanged_at_bottom = height - i - 1;
4720 }
4721 else if (i == unchanged_at_top)
4722 unchanged_at_top++;
4723 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4724 }
4725
4726 /* If changed lines are few, don't allow preemption, don't scroll. */
4727 if ((!FRAME_SCROLL_REGION_OK (frame)
4728 && changed_lines < baud_rate / 2400)
4729 || unchanged_at_bottom == height)
4730 {
4731 SAFE_FREE ();
4732 return true;
4733 }
4734
4735 window_size = (height - unchanged_at_top
4736 - unchanged_at_bottom);
4737
4738 if (FRAME_SCROLL_REGION_OK (frame))
4739 free_at_end_vpos -= unchanged_at_bottom;
4740 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4741 free_at_end_vpos = -1;
4742
4743 /* Do id/calc only if small window, or slow terminal, or many lines
4744 in common between current frame and desired frame. But the
4745 window size must be at least 2. */
4746 if ((FRAME_SCROLL_REGION_OK (frame)
4747 || window_size < 18 || baud_rate <= 2400
4748 || (window_size
4749 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4750 height - unchanged_at_bottom,
4751 old_hash, new_hash, draw_cost)))
4752 && 2 <= window_size)
4753 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4754 draw_cost + unchanged_at_top - 1,
4755 old_draw_cost + unchanged_at_top - 1,
4756 old_hash + unchanged_at_top - 1,
4757 new_hash + unchanged_at_top - 1,
4758 free_at_end_vpos - unchanged_at_top);
4759
4760 SAFE_FREE ();
4761 return false;
4762 }
4763
4764
4765 /* Count the number of blanks at the start of the vector of glyphs R
4766 which is LEN glyphs long. */
4767
4768 static int
4769 count_blanks (struct glyph *r, int len)
4770 {
4771 int i;
4772
4773 for (i = 0; i < len; ++i)
4774 if (!CHAR_GLYPH_SPACE_P (r[i]))
4775 break;
4776
4777 return i;
4778 }
4779
4780
4781 /* Count the number of glyphs in common at the start of the glyph
4782 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4783 of STR2. Value is the number of equal glyphs equal at the start. */
4784
4785 static int
4786 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4787 {
4788 struct glyph *p1 = str1;
4789 struct glyph *p2 = str2;
4790
4791 while (p1 < end1
4792 && p2 < end2
4793 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4794 ++p1, ++p2;
4795
4796 return p1 - str1;
4797 }
4798
4799
4800 /* Char insertion/deletion cost vector, from term.c */
4801
4802 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4803
4804
4805 /* Perform a frame-based update on line VPOS in frame FRAME. */
4806
4807 static void
4808 update_frame_line (struct frame *f, int vpos)
4809 {
4810 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4811 int tem;
4812 int osp, nsp, begmatch, endmatch, olen, nlen;
4813 struct glyph_matrix *current_matrix = f->current_matrix;
4814 struct glyph_matrix *desired_matrix = f->desired_matrix;
4815 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4816 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4817 bool must_write_whole_line_p;
4818 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4819 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4820 != FACE_TTY_DEFAULT_BG_COLOR);
4821
4822 if (colored_spaces_p)
4823 write_spaces_p = 1;
4824
4825 /* Current row not enabled means it has unknown contents. We must
4826 write the whole desired line in that case. */
4827 must_write_whole_line_p = !current_row->enabled_p;
4828 if (must_write_whole_line_p)
4829 {
4830 obody = 0;
4831 olen = 0;
4832 }
4833 else
4834 {
4835 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4836 olen = current_row->used[TEXT_AREA];
4837
4838 /* Ignore trailing spaces, if we can. */
4839 if (!write_spaces_p)
4840 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4841 olen--;
4842 }
4843
4844 current_row->enabled_p = true;
4845 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4846
4847 /* If desired line is empty, just clear the line. */
4848 if (!desired_row->enabled_p)
4849 {
4850 nlen = 0;
4851 goto just_erase;
4852 }
4853
4854 nbody = desired_row->glyphs[TEXT_AREA];
4855 nlen = desired_row->used[TEXT_AREA];
4856 nend = nbody + nlen;
4857
4858 /* If display line has unknown contents, write the whole line. */
4859 if (must_write_whole_line_p)
4860 {
4861 /* Ignore spaces at the end, if we can. */
4862 if (!write_spaces_p)
4863 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4864 --nlen;
4865
4866 /* Write the contents of the desired line. */
4867 if (nlen)
4868 {
4869 cursor_to (f, vpos, 0);
4870 write_glyphs (f, nbody, nlen);
4871 }
4872
4873 /* Don't call clear_end_of_line if we already wrote the whole
4874 line. The cursor will not be at the right margin in that
4875 case but in the line below. */
4876 if (nlen < FRAME_TOTAL_COLS (f))
4877 {
4878 cursor_to (f, vpos, nlen);
4879 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4880 }
4881 else
4882 /* Make sure we are in the right row, otherwise cursor movement
4883 with cmgoto might use `ch' in the wrong row. */
4884 cursor_to (f, vpos, 0);
4885
4886 make_current (desired_matrix, current_matrix, vpos);
4887 return;
4888 }
4889
4890 /* Pretend trailing spaces are not there at all,
4891 unless for one reason or another we must write all spaces. */
4892 if (!write_spaces_p)
4893 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4894 nlen--;
4895
4896 /* If there's no i/d char, quickly do the best we can without it. */
4897 if (!FRAME_CHAR_INS_DEL_OK (f))
4898 {
4899 int i, j;
4900
4901 /* Find the first glyph in desired row that doesn't agree with
4902 a glyph in the current row, and write the rest from there on. */
4903 for (i = 0; i < nlen; i++)
4904 {
4905 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4906 {
4907 /* Find the end of the run of different glyphs. */
4908 j = i + 1;
4909 while (j < nlen
4910 && (j >= olen
4911 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4912 || CHAR_GLYPH_PADDING_P (nbody[j])))
4913 ++j;
4914
4915 /* Output this run of non-matching chars. */
4916 cursor_to (f, vpos, i);
4917 write_glyphs (f, nbody + i, j - i);
4918 i = j - 1;
4919
4920 /* Now find the next non-match. */
4921 }
4922 }
4923
4924 /* Clear the rest of the line, or the non-clear part of it. */
4925 if (olen > nlen)
4926 {
4927 cursor_to (f, vpos, nlen);
4928 clear_end_of_line (f, olen);
4929 }
4930
4931 /* Make current row = desired row. */
4932 make_current (desired_matrix, current_matrix, vpos);
4933 return;
4934 }
4935
4936 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4937 characters in a row. */
4938
4939 if (!olen)
4940 {
4941 /* If current line is blank, skip over initial spaces, if
4942 possible, and write the rest. */
4943 if (write_spaces_p)
4944 nsp = 0;
4945 else
4946 nsp = count_blanks (nbody, nlen);
4947
4948 if (nlen > nsp)
4949 {
4950 cursor_to (f, vpos, nsp);
4951 write_glyphs (f, nbody + nsp, nlen - nsp);
4952 }
4953
4954 /* Exchange contents between current_frame and new_frame. */
4955 make_current (desired_matrix, current_matrix, vpos);
4956 return;
4957 }
4958
4959 /* Compute number of leading blanks in old and new contents. */
4960 osp = count_blanks (obody, olen);
4961 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4962
4963 /* Compute number of matching chars starting with first non-blank. */
4964 begmatch = count_match (obody + osp, obody + olen,
4965 nbody + nsp, nbody + nlen);
4966
4967 /* Spaces in new match implicit space past the end of old. */
4968 /* A bug causing this to be a no-op was fixed in 18.29. */
4969 if (!write_spaces_p && osp + begmatch == olen)
4970 {
4971 np1 = nbody + nsp;
4972 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4973 ++begmatch;
4974 }
4975
4976 /* Avoid doing insert/delete char
4977 just cause number of leading spaces differs
4978 when the following text does not match. */
4979 if (begmatch == 0 && osp != nsp)
4980 osp = nsp = min (osp, nsp);
4981
4982 /* Find matching characters at end of line */
4983 op1 = obody + olen;
4984 np1 = nbody + nlen;
4985 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4986 while (op1 > op2
4987 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4988 {
4989 op1--;
4990 np1--;
4991 }
4992 endmatch = obody + olen - op1;
4993
4994 /* tem gets the distance to insert or delete.
4995 endmatch is how many characters we save by doing so.
4996 Is it worth it? */
4997
4998 tem = (nlen - nsp) - (olen - osp);
4999 if (endmatch && tem
5000 && (!FRAME_CHAR_INS_DEL_OK (f)
5001 || endmatch <= char_ins_del_cost (f)[tem]))
5002 endmatch = 0;
5003
5004 /* nsp - osp is the distance to insert or delete.
5005 If that is nonzero, begmatch is known to be nonzero also.
5006 begmatch + endmatch is how much we save by doing the ins/del.
5007 Is it worth it? */
5008
5009 if (nsp != osp
5010 && (!FRAME_CHAR_INS_DEL_OK (f)
5011 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5012 {
5013 begmatch = 0;
5014 endmatch = 0;
5015 osp = nsp = min (osp, nsp);
5016 }
5017
5018 /* Now go through the line, inserting, writing and
5019 deleting as appropriate. */
5020
5021 if (osp > nsp)
5022 {
5023 cursor_to (f, vpos, nsp);
5024 delete_glyphs (f, osp - nsp);
5025 }
5026 else if (nsp > osp)
5027 {
5028 /* If going to delete chars later in line
5029 and insert earlier in the line,
5030 must delete first to avoid losing data in the insert */
5031 if (endmatch && nlen < olen + nsp - osp)
5032 {
5033 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5034 delete_glyphs (f, olen + nsp - osp - nlen);
5035 olen = nlen - (nsp - osp);
5036 }
5037 cursor_to (f, vpos, osp);
5038 insert_glyphs (f, 0, nsp - osp);
5039 }
5040 olen += nsp - osp;
5041
5042 tem = nsp + begmatch + endmatch;
5043 if (nlen != tem || olen != tem)
5044 {
5045 if (!endmatch || nlen == olen)
5046 {
5047 /* If new text being written reaches right margin, there is
5048 no need to do clear-to-eol at the end of this function
5049 (and it would not be safe, since cursor is not going to
5050 be "at the margin" after the text is done). */
5051 if (nlen == FRAME_TOTAL_COLS (f))
5052 olen = 0;
5053
5054 /* Function write_glyphs is prepared to do nothing
5055 if passed a length <= 0. Check it here to avoid
5056 unnecessary cursor movement. */
5057 if (nlen - tem > 0)
5058 {
5059 cursor_to (f, vpos, nsp + begmatch);
5060 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5061 }
5062 }
5063 else if (nlen > olen)
5064 {
5065 /* Here, we used to have the following simple code:
5066 ----------------------------------------
5067 write_glyphs (nbody + nsp + begmatch, olen - tem);
5068 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5069 ----------------------------------------
5070 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5071 is a padding glyph. */
5072 int out = olen - tem; /* Columns to be overwritten originally. */
5073 int del;
5074
5075 cursor_to (f, vpos, nsp + begmatch);
5076
5077 /* Calculate columns we can actually overwrite. */
5078 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5079 out--;
5080 write_glyphs (f, nbody + nsp + begmatch, out);
5081
5082 /* If we left columns to be overwritten, we must delete them. */
5083 del = olen - tem - out;
5084 if (del > 0)
5085 delete_glyphs (f, del);
5086
5087 /* At last, we insert columns not yet written out. */
5088 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5089 olen = nlen;
5090 }
5091 else if (olen > nlen)
5092 {
5093 cursor_to (f, vpos, nsp + begmatch);
5094 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5095 delete_glyphs (f, olen - nlen);
5096 olen = nlen;
5097 }
5098 }
5099
5100 just_erase:
5101 /* If any unerased characters remain after the new line, erase them. */
5102 if (olen > nlen)
5103 {
5104 cursor_to (f, vpos, nlen);
5105 clear_end_of_line (f, olen);
5106 }
5107
5108 /* Exchange contents between current_frame and new_frame. */
5109 make_current (desired_matrix, current_matrix, vpos);
5110 }
5111
5112
5113 \f
5114 /***********************************************************************
5115 X/Y Position -> Buffer Position
5116 ***********************************************************************/
5117
5118 /* Determine what's under window-relative pixel position (*X, *Y).
5119 Return the OBJECT (string or buffer) that's there.
5120 Return in *POS the position in that object.
5121 Adjust *X and *Y to character positions.
5122 Return in *DX and *DY the pixel coordinates of the click,
5123 relative to the top left corner of OBJECT, or relative to
5124 the top left corner of the character glyph at (*X, *Y)
5125 if OBJECT is nil.
5126 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5127 if the coordinates point to an empty area of the display. */
5128
5129 Lisp_Object
5130 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5131 {
5132 struct it it;
5133 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5134 struct text_pos startp;
5135 Lisp_Object string;
5136 struct glyph_row *row;
5137 #ifdef HAVE_WINDOW_SYSTEM
5138 struct image *img = 0;
5139 #endif
5140 int x0, x1, to_x, it_vpos;
5141 void *itdata = NULL;
5142
5143 /* We used to set current_buffer directly here, but that does the
5144 wrong thing with `face-remapping-alist' (bug#2044). */
5145 Fset_buffer (w->contents);
5146 itdata = bidi_shelve_cache ();
5147 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5148 start_display (&it, w, startp);
5149 x0 = *x;
5150
5151 /* First, move to the beginning of the row corresponding to *Y. We
5152 need to be in that row to get the correct value of base paragraph
5153 direction for the text at (*X, *Y). */
5154 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5155
5156 /* TO_X is the pixel position that the iterator will compute for the
5157 glyph at *X. */
5158 to_x = x0;
5159 if (it.bidi_it.paragraph_dir == R2L)
5160 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5161 text area. This is because the iterator, even in R2L
5162 paragraphs, delivers glyphs as if they started at the left
5163 margin of the window. (When we actually produce glyphs for
5164 display, we reverse their order in PRODUCE_GLYPHS, but the
5165 iterator doesn't know about that.) The following line adjusts
5166 the pixel position to the iterator geometry, which is what
5167 move_it_* routines use. (The -1 is because in a window whose
5168 text-area width is W, the rightmost pixel position is W-1, and
5169 it should be mirrored into zero pixel position.) */
5170 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5171
5172 /* We need to add it.first_visible_x because iterator positions
5173 include the hscroll. */
5174 to_x += it.first_visible_x;
5175
5176 /* Now move horizontally in the row to the glyph under *X. Second
5177 argument is ZV to prevent move_it_in_display_line from matching
5178 based on buffer positions. */
5179 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5180 bidi_unshelve_cache (itdata, 0);
5181
5182 Fset_buffer (old_current_buffer);
5183
5184 *dx = to_x - it.current_x;
5185 *dy = *y - it.current_y;
5186
5187 string = w->contents;
5188 if (STRINGP (it.string))
5189 string = it.string;
5190 *pos = it.current;
5191 if (it.what == IT_COMPOSITION
5192 && it.cmp_it.nchars > 1
5193 && it.cmp_it.reversed_p)
5194 {
5195 /* The current display element is a grapheme cluster in a
5196 composition. In that case, we need the position of the first
5197 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5198 it.current points to the last character of the cluster, thus
5199 we must move back to the first character of the same
5200 cluster. */
5201 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5202 if (STRINGP (it.string))
5203 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5204 else
5205 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5206 CHARPOS (pos->pos));
5207 }
5208
5209 #ifdef HAVE_WINDOW_SYSTEM
5210 if (it.what == IT_IMAGE)
5211 {
5212 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5213 && !NILP (img->spec))
5214 *object = img->spec;
5215 }
5216 #endif
5217
5218 /* IT's vpos counts from the glyph row that includes the window's
5219 start position, i.e. it excludes the header-line row, but
5220 MATRIX_ROW includes the header-line row. Adjust for a possible
5221 header-line row. */
5222 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5223 if (it_vpos < w->current_matrix->nrows
5224 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5225 row->enabled_p))
5226 {
5227 if (it.hpos < row->used[TEXT_AREA])
5228 {
5229 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5230 #ifdef HAVE_WINDOW_SYSTEM
5231 if (img)
5232 {
5233 *dy -= row->ascent - glyph->ascent;
5234 *dx += glyph->slice.img.x;
5235 *dy += glyph->slice.img.y;
5236 /* Image slices positions are still relative to the entire image */
5237 *width = img->width;
5238 *height = img->height;
5239 }
5240 else
5241 #endif
5242 {
5243 *width = glyph->pixel_width;
5244 *height = glyph->ascent + glyph->descent;
5245 }
5246 }
5247 else
5248 {
5249 *width = 0;
5250 *height = row->height;
5251 }
5252 }
5253 else
5254 {
5255 *width = *height = 0;
5256 }
5257
5258 /* Add extra (default width) columns if clicked after EOL. */
5259 x1 = max (0, it.current_x + it.pixel_width);
5260 if (to_x > x1)
5261 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5262
5263 *x = it.hpos;
5264 *y = it.vpos;
5265
5266 return string;
5267 }
5268
5269
5270 /* Value is the string under window-relative coordinates X/Y in the
5271 mode line or header line (PART says which) of window W, or nil if none.
5272 *CHARPOS is set to the position in the string returned. */
5273
5274 Lisp_Object
5275 mode_line_string (struct window *w, enum window_part part,
5276 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5277 int *dx, int *dy, int *width, int *height)
5278 {
5279 struct glyph_row *row;
5280 struct glyph *glyph, *end;
5281 int x0, y0;
5282 Lisp_Object string = Qnil;
5283
5284 if (part == ON_MODE_LINE)
5285 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5286 else
5287 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5288 y0 = *y - row->y;
5289 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5290
5291 if (row->mode_line_p && row->enabled_p)
5292 {
5293 /* Find the glyph under X. If we find one with a string object,
5294 it's the one we were looking for. */
5295 glyph = row->glyphs[TEXT_AREA];
5296 end = glyph + row->used[TEXT_AREA];
5297 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5298 x0 -= glyph->pixel_width;
5299 *x = glyph - row->glyphs[TEXT_AREA];
5300 if (glyph < end)
5301 {
5302 string = glyph->object;
5303 *charpos = glyph->charpos;
5304 *width = glyph->pixel_width;
5305 *height = glyph->ascent + glyph->descent;
5306 #ifdef HAVE_WINDOW_SYSTEM
5307 if (glyph->type == IMAGE_GLYPH)
5308 {
5309 struct image *img;
5310 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5311 if (img != NULL)
5312 *object = img->spec;
5313 y0 -= row->ascent - glyph->ascent;
5314 }
5315 #endif
5316 }
5317 else
5318 {
5319 /* Add extra (default width) columns if clicked after EOL. */
5320 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5321 *width = 0;
5322 *height = row->height;
5323 }
5324 }
5325 else
5326 {
5327 *x = 0;
5328 x0 = 0;
5329 *width = *height = 0;
5330 }
5331
5332 *dx = x0;
5333 *dy = y0;
5334
5335 return string;
5336 }
5337
5338
5339 /* Value is the string under window-relative coordinates X/Y in either
5340 marginal area, or nil if none. *CHARPOS is set to the position in
5341 the string returned. */
5342
5343 Lisp_Object
5344 marginal_area_string (struct window *w, enum window_part part,
5345 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5346 int *dx, int *dy, int *width, int *height)
5347 {
5348 struct glyph_row *row = w->current_matrix->rows;
5349 struct glyph *glyph, *end;
5350 int x0, y0, i, wy = *y;
5351 int area;
5352 Lisp_Object string = Qnil;
5353
5354 if (part == ON_LEFT_MARGIN)
5355 area = LEFT_MARGIN_AREA;
5356 else if (part == ON_RIGHT_MARGIN)
5357 area = RIGHT_MARGIN_AREA;
5358 else
5359 emacs_abort ();
5360
5361 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5362 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5363 break;
5364 y0 = *y - row->y;
5365 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5366
5367 if (row->enabled_p)
5368 {
5369 /* Find the glyph under X. If we find one with a string object,
5370 it's the one we were looking for. */
5371 if (area == RIGHT_MARGIN_AREA)
5372 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5373 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5374 : WINDOW_FRINGES_WIDTH (w))
5375 + window_box_width (w, LEFT_MARGIN_AREA)
5376 + window_box_width (w, TEXT_AREA));
5377 else
5378 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5379 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5380 : 0);
5381
5382 glyph = row->glyphs[area];
5383 end = glyph + row->used[area];
5384 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5385 x0 -= glyph->pixel_width;
5386 *x = glyph - row->glyphs[area];
5387 if (glyph < end)
5388 {
5389 string = glyph->object;
5390 *charpos = glyph->charpos;
5391 *width = glyph->pixel_width;
5392 *height = glyph->ascent + glyph->descent;
5393 #ifdef HAVE_WINDOW_SYSTEM
5394 if (glyph->type == IMAGE_GLYPH)
5395 {
5396 struct image *img;
5397 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5398 if (img != NULL)
5399 *object = img->spec;
5400 y0 -= row->ascent - glyph->ascent;
5401 x0 += glyph->slice.img.x;
5402 y0 += glyph->slice.img.y;
5403 }
5404 #endif
5405 }
5406 else
5407 {
5408 /* Add extra (default width) columns if clicked after EOL. */
5409 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5410 *width = 0;
5411 *height = row->height;
5412 }
5413 }
5414 else
5415 {
5416 x0 = 0;
5417 *x = 0;
5418 *width = *height = 0;
5419 }
5420
5421 *dx = x0;
5422 *dy = y0;
5423
5424 return string;
5425 }
5426
5427
5428 /***********************************************************************
5429 Changing Frame Sizes
5430 ***********************************************************************/
5431
5432 #ifdef SIGWINCH
5433
5434 static void deliver_window_change_signal (int);
5435
5436 static void
5437 handle_window_change_signal (int sig)
5438 {
5439 int width, height;
5440 struct tty_display_info *tty;
5441
5442 /* The frame size change obviously applies to a single
5443 termcap-controlled terminal, but we can't decide which.
5444 Therefore, we resize the frames corresponding to each tty.
5445 */
5446 for (tty = tty_list; tty; tty = tty->next) {
5447
5448 if (! tty->term_initted)
5449 continue;
5450
5451 /* Suspended tty frames have tty->input == NULL avoid trying to
5452 use it. */
5453 if (!tty->input)
5454 continue;
5455
5456 get_tty_size (fileno (tty->input), &width, &height);
5457
5458 if (width > 5 && height > 2) {
5459 Lisp_Object tail, frame;
5460
5461 FOR_EACH_FRAME (tail, frame)
5462 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5463 /* Record the new sizes, but don't reallocate the data
5464 structures now. Let that be done later outside of the
5465 signal handler. */
5466 change_frame_size (XFRAME (frame), width,
5467 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5468 0, 1, 0, 0);
5469 }
5470 }
5471 }
5472
5473 static void
5474 deliver_window_change_signal (int sig)
5475 {
5476 deliver_process_signal (sig, handle_window_change_signal);
5477 }
5478 #endif /* SIGWINCH */
5479
5480
5481 /* Do any change in frame size that was requested by a signal.
5482 SAFE means this function is called from a place where it is
5483 safe to change frame sizes while a redisplay is in progress. */
5484
5485 void
5486 do_pending_window_change (bool safe)
5487 {
5488 /* If window change signal handler should have run before, run it now. */
5489 if (redisplaying_p && !safe)
5490 return;
5491
5492 while (delayed_size_change)
5493 {
5494 Lisp_Object tail, frame;
5495
5496 delayed_size_change = 0;
5497
5498 FOR_EACH_FRAME (tail, frame)
5499 {
5500 struct frame *f = XFRAME (frame);
5501
5502 if (f->new_height != 0 || f->new_width != 0)
5503 change_frame_size (f, f->new_width, f->new_height,
5504 0, 0, safe, f->new_pixelwise);
5505 }
5506 }
5507 }
5508
5509
5510 static void
5511 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5512 bool pretend, bool delay, bool safe, bool pixelwise)
5513 {
5514 /* If we can't deal with the change now, queue it for later. */
5515 if (delay || (redisplaying_p && !safe))
5516 {
5517 f->new_width = new_width;
5518 f->new_height = new_height;
5519 f->new_pixelwise = pixelwise;
5520 delayed_size_change = 1;
5521 }
5522 else
5523 {
5524 /* This size-change overrides any pending one for this frame. */
5525 f->new_height = 0;
5526 f->new_width = 0;
5527 f->new_pixelwise = 0;
5528
5529 /* If an argument is zero, set it to the current value. */
5530 if (pixelwise)
5531 {
5532 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5533 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5534 }
5535 else
5536 {
5537 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5538 * FRAME_COLUMN_WIDTH (f));
5539 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5540 * FRAME_LINE_HEIGHT (f));
5541 }
5542
5543 /* Adjust frame size but make sure x_set_window_size does not
5544 get called. */
5545 adjust_frame_size (f, new_width, new_height, 5, pretend,
5546 Qchange_frame_size);
5547 }
5548 }
5549
5550
5551 /* Change text height/width of frame F. Values may be given as zero to
5552 indicate that no change is needed.
5553
5554 If DELAY, assume we're being called from a signal handler, and queue
5555 the change for later - perhaps the next redisplay. Since this tries
5556 to resize windows, we can't call it from a signal handler.
5557
5558 SAFE means this function is called from a place where it's safe to
5559 change frame sizes while a redisplay is in progress. */
5560 void
5561 change_frame_size (struct frame *f, int new_width, int new_height,
5562 bool pretend, bool delay, bool safe, bool pixelwise)
5563 {
5564 Lisp_Object tail, frame;
5565
5566 if (FRAME_MSDOS_P (f))
5567 {
5568 /* On MS-DOS, all frames use the same screen, so a change in
5569 size affects all frames. Termcap now supports multiple
5570 ttys. */
5571 FOR_EACH_FRAME (tail, frame)
5572 if (! FRAME_WINDOW_P (XFRAME (frame)))
5573 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5574 pretend, delay, safe, pixelwise);
5575 }
5576 else
5577 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5578 pixelwise);
5579 }
5580 \f
5581 /***********************************************************************
5582 Terminal Related Lisp Functions
5583 ***********************************************************************/
5584
5585 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5586 1, 1, "FOpen termscript file: ",
5587 doc: /* Start writing all terminal output to FILE as well as the terminal.
5588 FILE = nil means just close any termscript file currently open. */)
5589 (Lisp_Object file)
5590 {
5591 struct tty_display_info *tty;
5592
5593 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5594 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5595 error ("Current frame is not on a tty device");
5596
5597 tty = CURTTY ();
5598
5599 if (tty->termscript != 0)
5600 {
5601 block_input ();
5602 fclose (tty->termscript);
5603 tty->termscript = 0;
5604 unblock_input ();
5605 }
5606
5607 if (! NILP (file))
5608 {
5609 file = Fexpand_file_name (file, Qnil);
5610 tty->termscript = emacs_fopen (SSDATA (file), "w");
5611 if (tty->termscript == 0)
5612 report_file_error ("Opening termscript", file);
5613 }
5614 return Qnil;
5615 }
5616
5617
5618 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5619 Ssend_string_to_terminal, 1, 2, 0,
5620 doc: /* Send STRING to the terminal without alteration.
5621 Control characters in STRING will have terminal-dependent effects.
5622
5623 Optional parameter TERMINAL specifies the tty terminal device to use.
5624 It may be a terminal object, a frame, or nil for the terminal used by
5625 the currently selected frame. In batch mode, STRING is sent to stdout
5626 when TERMINAL is nil. */)
5627 (Lisp_Object string, Lisp_Object terminal)
5628 {
5629 struct terminal *t = decode_live_terminal (terminal);
5630 FILE *out;
5631
5632 /* ??? Perhaps we should do something special for multibyte strings here. */
5633 CHECK_STRING (string);
5634 block_input ();
5635
5636 if (t->type == output_initial)
5637 out = stdout;
5638 else if (t->type != output_termcap && t->type != output_msdos_raw)
5639 error ("Device %d is not a termcap terminal device", t->id);
5640 else
5641 {
5642 struct tty_display_info *tty = t->display_info.tty;
5643
5644 if (! tty->output)
5645 error ("Terminal is currently suspended");
5646
5647 if (tty->termscript)
5648 {
5649 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5650 fflush (tty->termscript);
5651 }
5652 out = tty->output;
5653 }
5654 fwrite (SDATA (string), 1, SBYTES (string), out);
5655 fflush (out);
5656 unblock_input ();
5657 return Qnil;
5658 }
5659
5660
5661 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5662 doc: /* Beep, or flash the screen.
5663 Also, unless an argument is given,
5664 terminate any keyboard macro currently executing. */)
5665 (Lisp_Object arg)
5666 {
5667 if (!NILP (arg))
5668 {
5669 if (noninteractive)
5670 putchar (07);
5671 else
5672 ring_bell (XFRAME (selected_frame));
5673 }
5674 else
5675 bitch_at_user ();
5676
5677 return Qnil;
5678 }
5679
5680 void
5681 bitch_at_user (void)
5682 {
5683 if (noninteractive)
5684 putchar (07);
5685 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5686 {
5687 const char *msg
5688 = "Keyboard macro terminated by a command ringing the bell";
5689 Fsignal (Quser_error, list1 (build_string (msg)));
5690 }
5691 else
5692 ring_bell (XFRAME (selected_frame));
5693 }
5694
5695
5696 \f
5697 /***********************************************************************
5698 Sleeping, Waiting
5699 ***********************************************************************/
5700
5701 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5702 doc: /* Pause, without updating display, for SECONDS seconds.
5703 SECONDS may be a floating-point value, meaning that you can wait for a
5704 fraction of a second. Optional second arg MILLISECONDS specifies an
5705 additional wait period, in milliseconds; this is for backwards compatibility.
5706 \(Not all operating systems support waiting for a fraction of a second.) */)
5707 (Lisp_Object seconds, Lisp_Object milliseconds)
5708 {
5709 double duration = extract_float (seconds);
5710
5711 if (!NILP (milliseconds))
5712 {
5713 CHECK_NUMBER (milliseconds);
5714 duration += XINT (milliseconds) / 1000.0;
5715 }
5716
5717 if (duration > 0)
5718 {
5719 struct timespec t = dtotimespec (duration);
5720 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5721 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5722 }
5723
5724 return Qnil;
5725 }
5726
5727
5728 /* This is just like wait_reading_process_output, except that
5729 it does redisplay.
5730
5731 TIMEOUT is number of seconds to wait (float or integer),
5732 or t to wait forever.
5733 READING is true if reading input.
5734 If DISPLAY_OPTION is >0 display process output while waiting.
5735 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5736 */
5737
5738 Lisp_Object
5739 sit_for (Lisp_Object timeout, bool reading, int display_option)
5740 {
5741 intmax_t sec;
5742 int nsec;
5743 bool do_display = display_option > 0;
5744
5745 swallow_events (do_display);
5746
5747 if ((detect_input_pending_run_timers (do_display))
5748 || !NILP (Vexecuting_kbd_macro))
5749 return Qnil;
5750
5751 if (display_option > 1)
5752 redisplay_preserve_echo_area (2);
5753
5754 if (INTEGERP (timeout))
5755 {
5756 sec = XINT (timeout);
5757 if (sec <= 0)
5758 return Qt;
5759 nsec = 0;
5760 }
5761 else if (FLOATP (timeout))
5762 {
5763 double seconds = XFLOAT_DATA (timeout);
5764 if (! (0 < seconds))
5765 return Qt;
5766 else
5767 {
5768 struct timespec t = dtotimespec (seconds);
5769 sec = min (t.tv_sec, WAIT_READING_MAX);
5770 nsec = t.tv_nsec;
5771 }
5772 }
5773 else if (EQ (timeout, Qt))
5774 {
5775 sec = 0;
5776 nsec = 0;
5777 }
5778 else
5779 wrong_type_argument (Qnumberp, timeout);
5780
5781
5782 #ifdef USABLE_SIGIO
5783 gobble_input ();
5784 #endif
5785
5786 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5787 Qnil, NULL, 0);
5788
5789 return detect_input_pending () ? Qnil : Qt;
5790 }
5791
5792
5793 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5794 doc: /* Perform redisplay.
5795 Optional arg FORCE, if non-nil, prevents redisplay from being
5796 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5797 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5798 preempted by arriving input, so FORCE does nothing.
5799
5800 Return t if redisplay was performed, nil if redisplay was preempted
5801 immediately by pending input. */)
5802 (Lisp_Object force)
5803 {
5804 ptrdiff_t count;
5805
5806 swallow_events (true);
5807 if ((detect_input_pending_run_timers (1)
5808 && NILP (force) && !redisplay_dont_pause)
5809 || !NILP (Vexecuting_kbd_macro))
5810 return Qnil;
5811
5812 count = SPECPDL_INDEX ();
5813 if (!NILP (force) && !redisplay_dont_pause)
5814 specbind (Qredisplay_dont_pause, Qt);
5815 redisplay_preserve_echo_area (2);
5816 unbind_to (count, Qnil);
5817 return Qt;
5818 }
5819
5820
5821 \f
5822 /***********************************************************************
5823 Other Lisp Functions
5824 ***********************************************************************/
5825
5826 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5827 session's frames, frame names, buffers, buffer-read-only flags, and
5828 buffer-modified-flags. */
5829
5830 static Lisp_Object frame_and_buffer_state;
5831
5832
5833 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5834 Sframe_or_buffer_changed_p, 0, 1, 0,
5835 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5836 VARIABLE is a variable name whose value is either nil or a state vector
5837 that will be updated to contain all frames and buffers,
5838 aside from buffers whose names start with space,
5839 along with the buffers' read-only and modified flags. This allows a fast
5840 check to see whether buffer menus might need to be recomputed.
5841 If this function returns non-nil, it updates the internal vector to reflect
5842 the current state.
5843
5844 If VARIABLE is nil, an internal variable is used. Users should not
5845 pass nil for VARIABLE. */)
5846 (Lisp_Object variable)
5847 {
5848 Lisp_Object state, tail, frame, buf;
5849 ptrdiff_t n, idx;
5850
5851 if (! NILP (variable))
5852 {
5853 CHECK_SYMBOL (variable);
5854 state = Fsymbol_value (variable);
5855 if (! VECTORP (state))
5856 goto changed;
5857 }
5858 else
5859 state = frame_and_buffer_state;
5860
5861 idx = 0;
5862 FOR_EACH_FRAME (tail, frame)
5863 {
5864 if (idx == ASIZE (state))
5865 goto changed;
5866 if (!EQ (AREF (state, idx++), frame))
5867 goto changed;
5868 if (idx == ASIZE (state))
5869 goto changed;
5870 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5871 goto changed;
5872 }
5873 /* Check that the buffer info matches. */
5874 FOR_EACH_LIVE_BUFFER (tail, buf)
5875 {
5876 /* Ignore buffers that aren't included in buffer lists. */
5877 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5878 continue;
5879 if (idx == ASIZE (state))
5880 goto changed;
5881 if (!EQ (AREF (state, idx++), buf))
5882 goto changed;
5883 if (idx == ASIZE (state))
5884 goto changed;
5885 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5886 goto changed;
5887 if (idx == ASIZE (state))
5888 goto changed;
5889 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5890 goto changed;
5891 }
5892 if (idx == ASIZE (state))
5893 goto changed;
5894 /* Detect deletion of a buffer at the end of the list. */
5895 if (EQ (AREF (state, idx), Qlambda))
5896 return Qnil;
5897
5898 /* Come here if we decide the data has changed. */
5899 changed:
5900 /* Count the size we will need.
5901 Start with 1 so there is room for at least one lambda at the end. */
5902 n = 1;
5903 FOR_EACH_FRAME (tail, frame)
5904 n += 2;
5905 FOR_EACH_LIVE_BUFFER (tail, buf)
5906 n += 3;
5907 /* Reallocate the vector if data has grown to need it,
5908 or if it has shrunk a lot. */
5909 if (! VECTORP (state)
5910 || n > ASIZE (state)
5911 || n + 20 < ASIZE (state) / 2)
5912 /* Add 20 extra so we grow it less often. */
5913 {
5914 state = Fmake_vector (make_number (n + 20), Qlambda);
5915 if (! NILP (variable))
5916 Fset (variable, state);
5917 else
5918 frame_and_buffer_state = state;
5919 }
5920
5921 /* Record the new data in the (possibly reallocated) vector. */
5922 idx = 0;
5923 FOR_EACH_FRAME (tail, frame)
5924 {
5925 ASET (state, idx, frame);
5926 idx++;
5927 ASET (state, idx, XFRAME (frame)->name);
5928 idx++;
5929 }
5930 FOR_EACH_LIVE_BUFFER (tail, buf)
5931 {
5932 /* Ignore buffers that aren't included in buffer lists. */
5933 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5934 continue;
5935 ASET (state, idx, buf);
5936 idx++;
5937 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5938 idx++;
5939 ASET (state, idx, Fbuffer_modified_p (buf));
5940 idx++;
5941 }
5942 /* Fill up the vector with lambdas (always at least one). */
5943 ASET (state, idx, Qlambda);
5944 idx++;
5945 while (idx < ASIZE (state))
5946 {
5947 ASET (state, idx, Qlambda);
5948 idx++;
5949 }
5950 /* Make sure we didn't overflow the vector. */
5951 eassert (idx <= ASIZE (state));
5952 return Qt;
5953 }
5954
5955
5956 \f
5957 /***********************************************************************
5958 Initialization
5959 ***********************************************************************/
5960
5961 /* Initialization done when Emacs fork is started, before doing stty.
5962 Determine terminal type and set terminal_driver. Then invoke its
5963 decoding routine to set up variables in the terminal package. */
5964
5965 void
5966 init_display (void)
5967 {
5968 char *terminal_type;
5969
5970 /* Construct the space glyph. */
5971 space_glyph.type = CHAR_GLYPH;
5972 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5973 space_glyph.charpos = -1;
5974
5975 inverse_video = 0;
5976 cursor_in_echo_area = 0;
5977
5978 /* Now is the time to initialize this; it's used by init_sys_modes
5979 during startup. */
5980 Vinitial_window_system = Qnil;
5981
5982 /* SIGWINCH needs to be handled no matter what display we start
5983 with. Otherwise newly opened tty frames will not resize
5984 automatically. */
5985 #ifdef SIGWINCH
5986 #ifndef CANNOT_DUMP
5987 if (initialized)
5988 #endif /* CANNOT_DUMP */
5989 {
5990 struct sigaction action;
5991 emacs_sigaction_init (&action, deliver_window_change_signal);
5992 sigaction (SIGWINCH, &action, 0);
5993 }
5994 #endif /* SIGWINCH */
5995
5996 /* If running as a daemon, no need to initialize any frames/terminal. */
5997 if (IS_DAEMON)
5998 return;
5999
6000 /* If the user wants to use a window system, we shouldn't bother
6001 initializing the terminal. This is especially important when the
6002 terminal is so dumb that emacs gives up before and doesn't bother
6003 using the window system.
6004
6005 If the DISPLAY environment variable is set and nonempty,
6006 try to use X, and die with an error message if that doesn't work. */
6007
6008 #ifdef HAVE_X_WINDOWS
6009 if (! inhibit_window_system && ! display_arg)
6010 {
6011 char *display;
6012 display = getenv ("DISPLAY");
6013 display_arg = (display != 0 && *display != 0);
6014
6015 if (display_arg && !x_display_ok (display))
6016 {
6017 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6018 display);
6019 inhibit_window_system = 1;
6020 }
6021 }
6022
6023 if (!inhibit_window_system && display_arg)
6024 {
6025 Vinitial_window_system = Qx;
6026 #ifdef HAVE_X11
6027 Vwindow_system_version = make_number (11);
6028 #endif
6029 #ifdef USE_NCURSES
6030 /* In some versions of ncurses,
6031 tputs crashes if we have not called tgetent.
6032 So call tgetent. */
6033 { char b[2044]; tgetent (b, "xterm");}
6034 #endif
6035 return;
6036 }
6037 #endif /* HAVE_X_WINDOWS */
6038
6039 #ifdef HAVE_NTGUI
6040 if (!inhibit_window_system)
6041 {
6042 Vinitial_window_system = Qw32;
6043 Vwindow_system_version = make_number (1);
6044 return;
6045 }
6046 #endif /* HAVE_NTGUI */
6047
6048 #ifdef HAVE_NS
6049 if (!inhibit_window_system
6050 #ifndef CANNOT_DUMP
6051 && initialized
6052 #endif
6053 )
6054 {
6055 Vinitial_window_system = Qns;
6056 Vwindow_system_version = make_number (10);
6057 return;
6058 }
6059 #endif
6060
6061 /* If no window system has been specified, try to use the terminal. */
6062 if (! isatty (0))
6063 fatal ("standard input is not a tty");
6064
6065 #ifdef WINDOWSNT
6066 terminal_type = "w32console";
6067 #else
6068 terminal_type = getenv ("TERM");
6069 #endif
6070 if (!terminal_type)
6071 {
6072 #ifdef HAVE_WINDOW_SYSTEM
6073 if (! inhibit_window_system)
6074 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6075 else
6076 #endif /* HAVE_WINDOW_SYSTEM */
6077 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6078 exit (1);
6079 }
6080
6081 {
6082 struct terminal *t;
6083 struct frame *f = XFRAME (selected_frame);
6084
6085 init_foreground_group ();
6086
6087 /* Open a display on the controlling tty. */
6088 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6089
6090 /* Convert the initial frame to use the new display. */
6091 if (f->output_method != output_initial)
6092 emacs_abort ();
6093 f->output_method = t->type;
6094 f->terminal = t;
6095
6096 t->reference_count++;
6097 #ifdef MSDOS
6098 f->output_data.tty->display_info = &the_only_display_info;
6099 #else
6100 if (f->output_method == output_termcap)
6101 create_tty_output (f);
6102 #endif
6103 t->display_info.tty->top_frame = selected_frame;
6104 change_frame_size (XFRAME (selected_frame),
6105 FrameCols (t->display_info.tty),
6106 FrameRows (t->display_info.tty)
6107 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6108
6109 /* Delete the initial terminal. */
6110 if (--initial_terminal->reference_count == 0
6111 && initial_terminal->delete_terminal_hook)
6112 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6113
6114 /* Update frame parameters to reflect the new type. */
6115 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6116 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6117 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6118 ? build_string (t->display_info.tty->name)
6119 : Qnil));
6120 Fmodify_frame_parameters (selected_frame, tty_arg);
6121 }
6122
6123 {
6124 struct frame *sf = SELECTED_FRAME ();
6125 int width = FRAME_TOTAL_COLS (sf);
6126 int height = FRAME_TOTAL_LINES (sf);
6127
6128 /* If these sizes are so big they cause overflow, just ignore the
6129 change. It's not clear what better we could do. The rest of
6130 the code assumes that (width + 2) * height * sizeof (struct glyph)
6131 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6132 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6133 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6134 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6135 < (width + 2) * height))
6136 fatal ("screen size %dx%d too big", width, height);
6137 }
6138
6139 calculate_costs (XFRAME (selected_frame));
6140
6141 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6142 if (initialized
6143 && !noninteractive
6144 && NILP (Vinitial_window_system))
6145 {
6146 /* For the initial frame, we don't have any way of knowing what
6147 are the foreground and background colors of the terminal. */
6148 struct frame *sf = SELECTED_FRAME ();
6149
6150 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6151 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6152 call0 (intern ("tty-set-up-initial-frame-faces"));
6153 }
6154 }
6155
6156
6157 \f
6158 /***********************************************************************
6159 Blinking cursor
6160 ***********************************************************************/
6161
6162 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6163 Sinternal_show_cursor, 2, 2, 0,
6164 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6165 WINDOW nil means use the selected window. SHOW non-nil means
6166 show a cursor in WINDOW in the next redisplay. SHOW nil means
6167 don't show a cursor. */)
6168 (Lisp_Object window, Lisp_Object show)
6169 {
6170 /* Don't change cursor state while redisplaying. This could confuse
6171 output routines. */
6172 if (!redisplaying_p)
6173 decode_any_window (window)->cursor_off_p = NILP (show);
6174 return Qnil;
6175 }
6176
6177
6178 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6179 Sinternal_show_cursor_p, 0, 1, 0,
6180 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6181 WINDOW nil or omitted means report on the selected window. */)
6182 (Lisp_Object window)
6183 {
6184 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6185 }
6186 \f
6187 /***********************************************************************
6188 Initialization
6189 ***********************************************************************/
6190
6191 void
6192 syms_of_display (void)
6193 {
6194 defsubr (&Sredraw_frame);
6195 defsubr (&Sredraw_display);
6196 defsubr (&Sframe_or_buffer_changed_p);
6197 defsubr (&Sopen_termscript);
6198 defsubr (&Sding);
6199 defsubr (&Sredisplay);
6200 defsubr (&Ssleep_for);
6201 defsubr (&Ssend_string_to_terminal);
6202 defsubr (&Sinternal_show_cursor);
6203 defsubr (&Sinternal_show_cursor_p);
6204
6205 #ifdef GLYPH_DEBUG
6206 defsubr (&Sdump_redisplay_history);
6207 #endif
6208
6209 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6210 staticpro (&frame_and_buffer_state);
6211
6212 /* This is the "purpose" slot of a display table. */
6213 DEFSYM (Qdisplay_table, "display-table");
6214
6215 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6216
6217 DEFVAR_INT ("baud-rate", baud_rate,
6218 doc: /* The output baud rate of the terminal.
6219 On most systems, changing this value will affect the amount of padding
6220 and the other strategic decisions made during redisplay. */);
6221
6222 DEFVAR_BOOL ("inverse-video", inverse_video,
6223 doc: /* Non-nil means invert the entire frame display.
6224 This means everything is in inverse video which otherwise would not be. */);
6225
6226 DEFVAR_BOOL ("visible-bell", visible_bell,
6227 doc: /* Non-nil means try to flash the frame to represent a bell.
6228
6229 See also `ring-bell-function'. */);
6230
6231 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6232 doc: /* Non-nil means no need to redraw entire frame after suspending.
6233 A non-nil value is useful if the terminal can automatically preserve
6234 Emacs's frame display when you reenter Emacs.
6235 It is up to you to set this variable if your terminal can do that. */);
6236
6237 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6238 doc: /* Name of the window system that Emacs uses for the first frame.
6239 The value is a symbol:
6240 nil for a termcap frame (a character-only terminal),
6241 'x' for an Emacs frame that is really an X window,
6242 'w32' for an Emacs frame that is a window on MS-Windows display,
6243 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6244 'pc' for a direct-write MS-DOS frame.
6245
6246 Use of this variable as a boolean is deprecated. Instead,
6247 use `display-graphic-p' or any of the other `display-*-p'
6248 predicates which report frame's specific UI-related capabilities. */);
6249
6250 DEFVAR_KBOARD ("window-system", Vwindow_system,
6251 doc: /* Name of window system through which the selected frame is displayed.
6252 The value is a symbol:
6253 nil for a termcap frame (a character-only terminal),
6254 'x' for an Emacs frame that is really an X window,
6255 'w32' for an Emacs frame that is a window on MS-Windows display,
6256 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6257 'pc' for a direct-write MS-DOS frame.
6258
6259 Use of this variable as a boolean is deprecated. Instead,
6260 use `display-graphic-p' or any of the other `display-*-p'
6261 predicates which report frame's specific UI-related capabilities. */);
6262
6263 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6264 doc: /* The version number of the window system in use.
6265 For X windows, this is 11. */);
6266
6267 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6268 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6269
6270 DEFVAR_LISP ("glyph-table", Vglyph_table,
6271 doc: /* Table defining how to output a glyph code to the frame.
6272 If not nil, this is a vector indexed by glyph code to define the glyph.
6273 Each element can be:
6274 integer: a glyph code which this glyph is an alias for.
6275 string: output this glyph using that string (not impl. in X windows).
6276 nil: this glyph mod 524288 is the code of a character to output,
6277 and this glyph / 524288 is the face number (see `face-id') to use
6278 while outputting it. */);
6279 Vglyph_table = Qnil;
6280
6281 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6282 doc: /* Display table to use for buffers that specify none.
6283 See `buffer-display-table' for more information. */);
6284 Vstandard_display_table = Qnil;
6285
6286 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6287 doc: /* Nil means display update is paused when input is detected. */);
6288 /* Contrary to expectations, a value of "false" can be detrimental to
6289 responsiveness since aborting a redisplay throws away some of the
6290 work already performed. It's usually more efficient (and gives
6291 more prompt feedback to the user) to let the redisplay terminate,
6292 and just completely skip the next command's redisplay (which is
6293 done regardless of this setting if there's pending input at the
6294 beginning of the next redisplay). */
6295 redisplay_dont_pause = true;
6296
6297 #ifdef CANNOT_DUMP
6298 if (noninteractive)
6299 #endif
6300 {
6301 Vinitial_window_system = Qnil;
6302 Vwindow_system_version = Qnil;
6303 }
6304 }