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1 /* Header for fontset handler.
2 Copyright (C) 1998, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
3 Copyright (C) 1995, 1997, 2000
4 National Institute of Advanced Industrial Science and Technology (AIST)
5 Registration Number H14PRO021
6 Copyright (C) 2003
7 National Institute of Advanced Industrial Science and Technology (AIST)
8 Registration Number H13PRO009
9
10 This file is part of GNU Emacs.
11
12 GNU Emacs is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2, or (at your option)
15 any later version.
16
17 GNU Emacs is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with GNU Emacs; see the file COPYING. If not, write to
24 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
25 Boston, MA 02110-1301, USA. */
26
27 #ifndef EMACS_FONTSET_H
28 #define EMACS_FONTSET_H
29
30 /* This data type is used for the font_table field of window system
31 depending data area (e.g. struct x_display_info on X window). */
32
33 struct font_info
34 {
35 /* Pointer to window system dependent font structure. On X window,
36 this value should be coerced to (XFontStruct *). */
37 void *font;
38
39 /* Index number of the font. */
40 int font_idx;
41
42 /* Name to be used to find the font. */
43 char *name;
44
45 /* Full name of the font given by a window system. */
46 char *full_name;
47
48 /* Charset to encode a character code into a glyph code of the
49 font. */
50 int charset;
51
52 #ifdef WINDOWSNT
53 /* Codepage of characters that will be displayed by the font. */
54 int codepage;
55 #endif
56
57 /* Maximum bound width over all existing characters of the font. On
58 X window, this is same as (font->max_bounds.width) */
59 int size;
60
61 /* Height of the font. On X window, this is the same as
62 (font->ascent + font->descent). */
63 int height;
64
65 /* Width of the space glyph of the font. */
66 int space_width;
67
68 /* Average width of glyphs in the font. */
69 int average_width;
70
71 /* 1 iff `vertical-centering-font-regexp' matches this font name.
72 In this case, we render characters at vartical center positions
73 of lines. */
74 int vertical_centering;
75
76 /* Encoding type of the font. The value is one of
77 0, 1, 2, or 3:
78 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
79 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
80 2: code points 0x20A0..0x7FFF are used
81 3: code points 0xA020..0xFF7F are used
82 If the member `font_encoder' is not NULL, this member is ignored.
83 */
84 unsigned char encoding_type;
85
86 /* The baseline position of a font is normally `ascent' value of the
87 font. However, there exists many fonts which don't set `ascent'
88 an appropriate value to be used as baseline position. This is
89 typical in such ASCII fonts which are designed to be used with
90 Chinese, Japanese, Korean characters. When we use mixture of
91 such fonts and normal fonts (having correct `ascent' value), a
92 display line gets very ugly. Since we have no way to fix it
93 automatically, it is users responsibility to supply well designed
94 fonts or correct `ascent' value of fonts. But, the latter
95 requires heavy work (modifying all bitmap data in BDF files).
96 So, Emacs accepts a private font property
97 `_MULE_BASELINE_OFFSET'. If a font has this property, we
98 calculate the baseline position by subtracting the value from
99 `ascent'. In other words, the value indicates how many bits
100 higher we should draw a character of the font than normal ASCII
101 text for a better looking.
102
103 We also have to consider the fact that the concept of `baseline'
104 differs among languages to which each character belongs. For
105 instance, baseline should be at the bottom most position of all
106 glyphs for Chinese, Japanese, and Korean. But, many of existing
107 fonts for those characters doesn't have correct `ascent' values
108 because they are designed to be used with ASCII fonts. To
109 display characters of different language on the same line, the
110 best way will be to arrange them in the middle of the line. So,
111 in such a case, again, we utilize the font property
112 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
113 calculate baseline so that a character is arranged in the middle
114 of a line. */
115
116 int baseline_offset;
117
118 /* Non zero means a character should be composed at a position
119 relative to the height (or depth) of previous glyphs in the
120 following cases:
121 (1) The bottom of the character is higher than this value. In
122 this case, the character is drawn above the previous glyphs.
123 (2) The top of the character is lower than 0 (i.e. baseline
124 height). In this case, the character is drawn beneath the
125 previous glyphs.
126
127 This value is taken from a private font property
128 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
129 int relative_compose;
130
131 /* Non zero means an ascent value to be used for a character
132 registered in char-table `use-default-ascent'. */
133 int default_ascent;
134
135 /* CCL program to calculate code points of the font. */
136 struct ccl_program *font_encoder;
137 };
138
139 /* A value which may appear in the member `encoding' of struch
140 font_info indicating that a font itself doesn't tell which encoding
141 to be used. */
142 #define FONT_ENCODING_NOT_DECIDED 255
143
144 enum FONT_SPEC_INDEX
145 {
146 FONT_SPEC_FAMILY_INDEX,
147 FONT_SPEC_WEIGHT_INDEX,
148 FONT_SPEC_SLANT_INDEX,
149 FONT_SPEC_SWIDTH_INDEX,
150 FONT_SPEC_ADSTYLE_INDEX,
151 FONT_SPEC_REGISTRY_INDEX,
152 FONT_SPEC_MAX_INDEX
153 };
154
155 /* Forward declaration for prototypes. */
156 struct frame;
157
158 /* The following six are window system dependent functions.
159 Initialization routine of each window system should set appropriate
160 functions to these variables. For instance, in case of X window,
161 x_term_init does this. */
162
163 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
164 extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
165 int font_idx));
166
167 /* Return a list of font names which matches PATTERN. See the document of
168 `x-list-fonts' for more detail. */
169 extern Lisp_Object (*list_fonts_func) P_ ((struct frame *f,
170 Lisp_Object pattern,
171 int size,
172 int maxnames));
173
174 /* Load a font named NAME for frame F and return a pointer to the
175 information of the loaded font. If loading is failed, return -1. */
176 extern struct font_info *(*load_font_func) P_ ((struct frame *f,
177 char *name, int));
178
179 /* Return a pointer to struct font_info of a font named NAME for frame F.
180 If no such font is loaded, return NULL. */
181 extern struct font_info *(*query_font_func) P_ ((struct frame *f, char *name));
182
183 /* Additional function for setting fontset or changing fontset
184 contents of frame F. This function may change the coordinate of
185 the frame. */
186 extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
187 Lisp_Object oldval));
188
189 /* To find a CCL program, fs_load_font calls this function.
190 The argument is a pointer to the struct font_info.
191 This function set the memer `encoder' of the structure. */
192 extern void (*find_ccl_program_func) P_ ((struct font_info *));
193
194 extern Lisp_Object (*get_font_repertory_func) P_ ((struct frame *,
195 struct font_info *));
196
197 /* Check if any window system is used now. */
198 extern void (*check_window_system_func) P_ ((void));
199
200 struct face;
201
202 extern void free_face_fontset P_ ((FRAME_PTR, struct face *));
203 extern Lisp_Object fontset_font_pattern P_ ((FRAME_PTR, struct face *, int));
204 extern int face_suitable_for_char_p P_ ((struct face *, int));
205 extern int face_for_char P_ ((FRAME_PTR, struct face *, int,
206 int, Lisp_Object));
207 extern int make_fontset_for_ascii_face P_ ((FRAME_PTR, int, struct face *));
208 extern int new_fontset_from_font_name P_ ((Lisp_Object));
209 extern void set_default_ascii_font P_ ((Lisp_Object));
210 extern struct font_info *fs_load_font P_ ((struct frame *, char *, int));
211 extern int fs_query_fontset P_ ((Lisp_Object, int));
212 EXFUN (Fquery_fontset, 2);
213 extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
214
215 extern Lisp_Object Vuse_default_ascent;
216 extern Lisp_Object Vignore_relative_composition;
217 extern Lisp_Object Valternate_fontname_alist;
218 extern Lisp_Object Vfontset_alias_alist;
219 extern Lisp_Object Vvertical_centering_font_regexp;
220
221 /* Load a font named FONTNAME on frame F. All fonts for frame F is
222 stored in a table pointed by FONT_TABLE. Return a pointer to the
223 struct font_info of the loaded font. If loading fails, return
224 NULL. */
225
226 #define FS_LOAD_FONT(f, fontname) fs_load_font (f, fontname, -1)
227
228
229 /* Return an immutable id for font_info FONT_INFO on frame F. The
230 reason for this macro is hat one cannot hold pointers to font_info
231 structures in other data structures, because the table is
232 reallocated in x_list_fonts. */
233
234 #define FONT_INFO_ID(F, FONT_INFO) \
235 (FONT_INFO) - (FRAME_X_DISPLAY_INFO ((F))->font_table)
236
237 /* Given a font_info id ID, return a pointer to the font_info
238 structure on frame F. If ID is invalid, return null. */
239
240 #define FONT_INFO_FROM_ID(F, ID) \
241 (((ID) >= 0 && (ID) < FRAME_X_DISPLAY_INFO ((F))->font_table_size) \
242 ? (FRAME_X_DISPLAY_INFO ((F))->font_table + (ID)) \
243 : 0)
244
245 extern Lisp_Object fontset_name P_ ((int));
246 extern Lisp_Object fontset_ascii P_ ((int));
247 extern int fontset_height P_ ((int));
248
249 #endif /* EMACS_FONTSET_H */
250
251 /* arch-tag: c27cef7b-3cab-488a-8398-7a4daa96bb77
252 (do not change this comment) */