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1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010
4 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <stdio.h>
23 #include <setjmp.h>
24
25 #include "lisp.h"
26 #include "buffer.h"
27 #include "character.h"
28 #include "category.h"
29 #include "composite.h"
30 #include "indent.h"
31 #include "keyboard.h"
32 #include "frame.h"
33 #include "window.h"
34 #include "termchar.h"
35 #include "termopts.h"
36 #include "disptab.h"
37 #include "intervals.h"
38 #include "dispextern.h"
39 #include "region-cache.h"
40
41 /* Indentation can insert tabs if this is non-zero;
42 otherwise always uses spaces. */
43
44 static int indent_tabs_mode;
45
46 #define CR 015
47
48 /* These three values memorize the current column to avoid recalculation. */
49
50 /* Last value returned by current_column.
51 Some things in set last_known_column_point to -1
52 to mark the memorized value as invalid. */
53
54 static double last_known_column;
55
56 /* Value of point when current_column was called. */
57
58 EMACS_INT last_known_column_point;
59
60 /* Value of MODIFF when current_column was called. */
61
62 static int last_known_column_modified;
63
64 static double current_column_1 (void);
65 static double position_indentation (int);
66
67 /* Cache of beginning of line found by the last call of
68 current_column. */
69
70 static EMACS_INT current_column_bol_cache;
71
72 /* Get the display table to use for the current buffer. */
73
74 struct Lisp_Char_Table *
75 buffer_display_table (void)
76 {
77 Lisp_Object thisbuf;
78
79 thisbuf = current_buffer->display_table;
80 if (DISP_TABLE_P (thisbuf))
81 return XCHAR_TABLE (thisbuf);
82 if (DISP_TABLE_P (Vstandard_display_table))
83 return XCHAR_TABLE (Vstandard_display_table);
84 return 0;
85 }
86 \f
87 /* Width run cache considerations. */
88
89 /* Return the width of character C under display table DP. */
90
91 static int
92 character_width (int c, struct Lisp_Char_Table *dp)
93 {
94 Lisp_Object elt;
95
96 /* These width computations were determined by examining the cases
97 in display_text_line. */
98
99 /* Everything can be handled by the display table, if it's
100 present and the element is right. */
101 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
102 return XVECTOR (elt)->size;
103
104 /* Some characters are special. */
105 if (c == '\n' || c == '\t' || c == '\015')
106 return 0;
107
108 /* Printing characters have width 1. */
109 else if (c >= 040 && c < 0177)
110 return 1;
111
112 /* Everybody else (control characters, metacharacters) has other
113 widths. We could return their actual widths here, but they
114 depend on things like ctl_arrow and crud like that, and they're
115 not very common at all. So we'll just claim we don't know their
116 widths. */
117 else
118 return 0;
119 }
120
121 /* Return true if the display table DISPTAB specifies the same widths
122 for characters as WIDTHTAB. We use this to decide when to
123 invalidate the buffer's width_run_cache. */
124
125 int
126 disptab_matches_widthtab (struct Lisp_Char_Table *disptab, struct Lisp_Vector *widthtab)
127 {
128 int i;
129
130 if (widthtab->size != 256)
131 abort ();
132
133 for (i = 0; i < 256; i++)
134 if (character_width (i, disptab)
135 != XFASTINT (widthtab->contents[i]))
136 return 0;
137
138 return 1;
139 }
140
141 /* Recompute BUF's width table, using the display table DISPTAB. */
142
143 void
144 recompute_width_table (struct buffer *buf, struct Lisp_Char_Table *disptab)
145 {
146 int i;
147 struct Lisp_Vector *widthtab;
148
149 if (!VECTORP (buf->width_table))
150 buf->width_table = Fmake_vector (make_number (256), make_number (0));
151 widthtab = XVECTOR (buf->width_table);
152 if (widthtab->size != 256)
153 abort ();
154
155 for (i = 0; i < 256; i++)
156 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
157 }
158
159 /* Allocate or free the width run cache, as requested by the current
160 state of current_buffer's cache_long_line_scans variable. */
161
162 static void
163 width_run_cache_on_off (void)
164 {
165 if (NILP (current_buffer->cache_long_line_scans)
166 /* And, for the moment, this feature doesn't work on multibyte
167 characters. */
168 || !NILP (current_buffer->enable_multibyte_characters))
169 {
170 /* It should be off. */
171 if (current_buffer->width_run_cache)
172 {
173 free_region_cache (current_buffer->width_run_cache);
174 current_buffer->width_run_cache = 0;
175 current_buffer->width_table = Qnil;
176 }
177 }
178 else
179 {
180 /* It should be on. */
181 if (current_buffer->width_run_cache == 0)
182 {
183 current_buffer->width_run_cache = new_region_cache ();
184 recompute_width_table (current_buffer, buffer_display_table ());
185 }
186 }
187 }
188
189 \f
190 /* Skip some invisible characters starting from POS.
191 This includes characters invisible because of text properties
192 and characters invisible because of overlays.
193
194 If position POS is followed by invisible characters,
195 skip some of them and return the position after them.
196 Otherwise return POS itself.
197
198 Set *NEXT_BOUNDARY_P to the next position at which
199 it will be necessary to call this function again.
200
201 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
202 to a value greater than TO.
203
204 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
205 take account of overlays that apply only in WINDOW.
206
207 We don't necessarily skip all the invisible characters after POS
208 because that could take a long time. We skip a reasonable number
209 which can be skipped quickly. If there might be more invisible
210 characters immediately following, then *NEXT_BOUNDARY_P
211 will equal the return value. */
212
213 EMACS_INT
214 skip_invisible (EMACS_INT pos, EMACS_INT *next_boundary_p, EMACS_INT to, Lisp_Object window)
215 {
216 Lisp_Object prop, position, overlay_limit, proplimit;
217 Lisp_Object buffer, tmp;
218 EMACS_INT end;
219 int inv_p;
220
221 XSETFASTINT (position, pos);
222 XSETBUFFER (buffer, current_buffer);
223
224 /* Give faster response for overlay lookup near POS. */
225 recenter_overlay_lists (current_buffer, pos);
226
227 /* We must not advance farther than the next overlay change.
228 The overlay change might change the invisible property;
229 or there might be overlay strings to be displayed there. */
230 overlay_limit = Fnext_overlay_change (position);
231 /* As for text properties, this gives a lower bound
232 for where the invisible text property could change. */
233 proplimit = Fnext_property_change (position, buffer, Qt);
234 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
235 proplimit = overlay_limit;
236 /* PROPLIMIT is now a lower bound for the next change
237 in invisible status. If that is plenty far away,
238 use that lower bound. */
239 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
240 *next_boundary_p = XFASTINT (proplimit);
241 /* Otherwise, scan for the next `invisible' property change. */
242 else
243 {
244 /* Don't scan terribly far. */
245 XSETFASTINT (proplimit, min (pos + 100, to));
246 /* No matter what, don't go past next overlay change. */
247 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
248 proplimit = overlay_limit;
249 tmp = Fnext_single_property_change (position, Qinvisible,
250 buffer, proplimit);
251 end = XFASTINT (tmp);
252 #if 0
253 /* Don't put the boundary in the middle of multibyte form if
254 there is no actual property change. */
255 if (end == pos + 100
256 && !NILP (current_buffer->enable_multibyte_characters)
257 && end < ZV)
258 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
259 end--;
260 #endif
261 *next_boundary_p = end;
262 }
263 /* if the `invisible' property is set, we can skip to
264 the next property change */
265 prop = Fget_char_property (position, Qinvisible,
266 (!NILP (window)
267 && EQ (XWINDOW (window)->buffer, buffer))
268 ? window : buffer);
269 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
270 /* When counting columns (window == nil), don't skip over ellipsis text. */
271 if (NILP (window) ? inv_p == 1 : inv_p)
272 return *next_boundary_p;
273 return pos;
274 }
275 \f
276 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
277
278 DP is a display table or NULL.
279
280 This macro is used in current_column_1, Fmove_to_column, and
281 compute_motion. */
282
283 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
284 do { \
285 int c; \
286 \
287 wide_column = 0; \
288 c = STRING_CHAR_AND_LENGTH (p, bytes); \
289 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
290 width = bytes * 4; \
291 else \
292 { \
293 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
294 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
295 else \
296 width = CHAR_WIDTH (c); \
297 if (width > 1) \
298 wide_column = width; \
299 } \
300 } while (0)
301
302
303 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
304 doc: /* Return the horizontal position of point. Beginning of line is column 0.
305 This is calculated by adding together the widths of all the displayed
306 representations of the character between the start of the previous line
307 and point (eg. control characters will have a width of 2 or 4, tabs
308 will have a variable width).
309 Ignores finite width of frame, which means that this function may return
310 values greater than (frame-width).
311 Whether the line is visible (if `selective-display' is t) has no effect;
312 however, ^M is treated as end of line when `selective-display' is t.
313 Text that has an invisible property is considered as having width 0, unless
314 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
315 (void)
316 {
317 Lisp_Object temp;
318 XSETFASTINT (temp, (int) current_column ()); /* iftc */
319 return temp;
320 }
321
322 /* Cancel any recorded value of the horizontal position. */
323
324 void
325 invalidate_current_column (void)
326 {
327 last_known_column_point = 0;
328 }
329
330 double
331 current_column (void)
332 {
333 register int col;
334 register unsigned char *ptr, *stop;
335 register int tab_seen;
336 int post_tab;
337 register int c;
338 register int tab_width = XINT (current_buffer->tab_width);
339 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
340 register struct Lisp_Char_Table *dp = buffer_display_table ();
341
342 if (PT == last_known_column_point
343 && MODIFF == last_known_column_modified)
344 return last_known_column;
345
346 /* If the buffer has overlays, text properties,
347 or multibyte characters, use a more general algorithm. */
348 if (BUF_INTERVALS (current_buffer)
349 || current_buffer->overlays_before
350 || current_buffer->overlays_after
351 || Z != Z_BYTE)
352 return current_column_1 ();
353
354 /* Scan backwards from point to the previous newline,
355 counting width. Tab characters are the only complicated case. */
356
357 /* Make a pointer for decrementing through the chars before point. */
358 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
359 /* Make a pointer to where consecutive chars leave off,
360 going backwards from point. */
361 if (PT == BEGV)
362 stop = ptr;
363 else if (PT <= GPT || BEGV > GPT)
364 stop = BEGV_ADDR;
365 else
366 stop = GAP_END_ADDR;
367
368 if (tab_width <= 0 || tab_width > 1000)
369 tab_width = 8;
370
371 col = 0, tab_seen = 0, post_tab = 0;
372
373 while (1)
374 {
375 EMACS_INT i, n;
376 Lisp_Object charvec;
377
378 if (ptr == stop)
379 {
380 /* We stopped either for the beginning of the buffer
381 or for the gap. */
382 if (ptr == BEGV_ADDR)
383 break;
384
385 /* It was the gap. Jump back over it. */
386 stop = BEGV_ADDR;
387 ptr = GPT_ADDR;
388
389 /* Check whether that brings us to beginning of buffer. */
390 if (BEGV >= GPT)
391 break;
392 }
393
394 c = *--ptr;
395
396 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
397 {
398 charvec = DISP_CHAR_VECTOR (dp, c);
399 n = ASIZE (charvec);
400 }
401 else
402 {
403 charvec = Qnil;
404 n = 1;
405 }
406
407 for (i = n - 1; i >= 0; --i)
408 {
409 if (VECTORP (charvec))
410 {
411 /* This should be handled the same as
412 next_element_from_display_vector does it. */
413 Lisp_Object entry = AREF (charvec, i);
414
415 if (GLYPH_CODE_P (entry)
416 && GLYPH_CODE_CHAR_VALID_P (entry))
417 c = GLYPH_CODE_CHAR (entry);
418 else
419 c = ' ';
420 }
421
422 if (c >= 040 && c < 0177)
423 col++;
424 else if (c == '\n'
425 || (c == '\r'
426 && EQ (current_buffer->selective_display, Qt)))
427 {
428 ptr++;
429 goto start_of_line_found;
430 }
431 else if (c == '\t')
432 {
433 if (tab_seen)
434 col = ((col + tab_width) / tab_width) * tab_width;
435
436 post_tab += col;
437 col = 0;
438 tab_seen = 1;
439 }
440 else if (VECTORP (charvec))
441 /* With a display table entry, C is displayed as is, and
442 not displayed as \NNN or as ^N. If C is a single-byte
443 character, it takes one column. If C is multi-byte in
444 an unibyte buffer, it's translated to unibyte, so it
445 also takes one column. */
446 ++col;
447 else
448 col += (ctl_arrow && c < 0200) ? 2 : 4;
449 }
450 }
451
452 start_of_line_found:
453
454 if (tab_seen)
455 {
456 col = ((col + tab_width) / tab_width) * tab_width;
457 col += post_tab;
458 }
459
460 if (ptr == BEGV_ADDR)
461 current_column_bol_cache = BEGV;
462 else
463 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
464
465 last_known_column = col;
466 last_known_column_point = PT;
467 last_known_column_modified = MODIFF;
468
469 return col;
470 }
471 \f
472 extern Lisp_Object Qspace, QCwidth, QCalign_to;
473
474 /* Check the presence of a display property and compute its width.
475 If a property was found and its width was found as well, return
476 its width (>= 0) and set the position of the end of the property
477 in ENDPOS.
478 Otherwise just return -1. */
479 static int
480 check_display_width (EMACS_INT pos, EMACS_INT col, EMACS_INT *endpos)
481 {
482 Lisp_Object val, overlay;
483
484 if (CONSP (val = get_char_property_and_overlay
485 (make_number (pos), Qdisplay, Qnil, &overlay))
486 && EQ (Qspace, XCAR (val)))
487 { /* FIXME: Use calc_pixel_width_or_height, as in term.c. */
488 Lisp_Object plist = XCDR (val), prop;
489 int width = -1;
490
491 if ((prop = Fplist_get (plist, QCwidth), NATNUMP (prop)))
492 width = XINT (prop);
493 else if (FLOATP (prop))
494 width = (int)(XFLOAT_DATA (prop) + 0.5);
495 else if ((prop = Fplist_get (plist, QCalign_to), NATNUMP (prop)))
496 width = XINT (prop) - col;
497 else if (FLOATP (prop))
498 width = (int)(XFLOAT_DATA (prop) + 0.5) - col;
499
500 if (width >= 0)
501 {
502 EMACS_INT start;
503 if (OVERLAYP (overlay))
504 *endpos = OVERLAY_POSITION (OVERLAY_END (overlay));
505 else
506 get_property_and_range (pos, Qdisplay, &val, &start, endpos, Qnil);
507 return width;
508 }
509 }
510 return -1;
511 }
512
513 /* Scanning from the beginning of the current line, stop at the buffer
514 position ENDPOS or at the column GOALCOL or at the end of line, whichever
515 comes first.
516 Return the resulting buffer position and column in ENDPOS and GOALCOL.
517 PREVCOL gets set to the column of the previous position (it's always
518 strictly smaller than the goal column). */
519 static void
520 scan_for_column (EMACS_INT *endpos, EMACS_INT *goalcol, EMACS_INT *prevcol)
521 {
522 register EMACS_INT tab_width = XINT (current_buffer->tab_width);
523 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
524 register struct Lisp_Char_Table *dp = buffer_display_table ();
525 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
526 struct composition_it cmp_it;
527 Lisp_Object window;
528 struct window *w;
529
530 /* Start the scan at the beginning of this line with column number 0. */
531 register EMACS_INT col = 0, prev_col = 0;
532 EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
533 EMACS_INT end = endpos ? *endpos : PT;
534 EMACS_INT scan, scan_byte;
535 EMACS_INT next_boundary;
536 {
537 EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
538 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
539 current_column_bol_cache = PT;
540 scan = PT, scan_byte = PT_BYTE;
541 SET_PT_BOTH (opoint, opoint_byte);
542 next_boundary = scan;
543 }
544
545 window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
546 w = ! NILP (window) ? XWINDOW (window) : NULL;
547
548 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
549 memset (&cmp_it, 0, sizeof cmp_it);
550 cmp_it.id = -1;
551 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end, Qnil);
552
553 /* Scan forward to the target position. */
554 while (scan < end)
555 {
556 int c;
557
558 /* Occasionally we may need to skip invisible text. */
559 while (scan == next_boundary)
560 {
561 EMACS_INT old_scan = scan;
562 /* This updates NEXT_BOUNDARY to the next place
563 where we might need to skip more invisible text. */
564 scan = skip_invisible (scan, &next_boundary, end, Qnil);
565 if (scan != old_scan)
566 scan_byte = CHAR_TO_BYTE (scan);
567 if (scan >= end)
568 goto endloop;
569 }
570
571 /* Test reaching the goal column. We do this after skipping
572 invisible characters, so that we put point before the
573 character on which the cursor will appear. */
574 if (col >= goal)
575 break;
576 prev_col = col;
577
578 { /* Check display property. */
579 EMACS_INT end;
580 int width = check_display_width (scan, col, &end);
581 if (width >= 0)
582 {
583 col += width;
584 if (end > scan) /* Avoid infinite loops with 0-width overlays. */
585 {
586 scan = end; scan_byte = charpos_to_bytepos (scan);
587 continue;
588 }
589 }
590 }
591
592 /* Check composition sequence. */
593 if (cmp_it.id >= 0
594 || (scan == cmp_it.stop_pos
595 && composition_reseat_it (&cmp_it, scan, scan_byte, end,
596 w, NULL, Qnil)))
597 composition_update_it (&cmp_it, scan, scan_byte, Qnil);
598 if (cmp_it.id >= 0)
599 {
600 scan += cmp_it.nchars;
601 scan_byte += cmp_it.nbytes;
602 if (scan <= end)
603 col += cmp_it.width;
604 if (cmp_it.to == cmp_it.nglyphs)
605 {
606 cmp_it.id = -1;
607 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end,
608 Qnil);
609 }
610 else
611 cmp_it.from = cmp_it.to;
612 continue;
613 }
614
615 c = FETCH_BYTE (scan_byte);
616
617 /* See if there is a display table and it relates
618 to this character. */
619
620 if (dp != 0
621 && ! (multibyte && LEADING_CODE_P (c))
622 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
623 {
624 Lisp_Object charvec;
625 EMACS_INT i, n;
626
627 /* This character is displayed using a vector of glyphs.
628 Update the column/position based on those glyphs. */
629
630 charvec = DISP_CHAR_VECTOR (dp, c);
631 n = ASIZE (charvec);
632
633 for (i = 0; i < n; i++)
634 {
635 /* This should be handled the same as
636 next_element_from_display_vector does it. */
637 Lisp_Object entry = AREF (charvec, i);
638
639 if (GLYPH_CODE_P (entry)
640 && GLYPH_CODE_CHAR_VALID_P (entry))
641 c = GLYPH_CODE_CHAR (entry);
642 else
643 c = ' ';
644
645 if (c == '\n')
646 goto endloop;
647 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
648 goto endloop;
649 if (c == '\t')
650 {
651 col += tab_width;
652 col = col / tab_width * tab_width;
653 }
654 else
655 ++col;
656 }
657 }
658 else
659 {
660 /* The display table doesn't affect this character;
661 it displays as itself. */
662
663 if (c == '\n')
664 goto endloop;
665 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
666 goto endloop;
667 if (c == '\t')
668 {
669 col += tab_width;
670 col = col / tab_width * tab_width;
671 }
672 else if (multibyte && LEADING_CODE_P (c))
673 {
674 /* Start of multi-byte form. */
675 unsigned char *ptr;
676 int bytes, width, wide_column;
677
678 ptr = BYTE_POS_ADDR (scan_byte);
679 MULTIBYTE_BYTES_WIDTH (ptr, dp);
680 /* Subtract one to compensate for the increment
681 that is going to happen below. */
682 scan_byte += bytes - 1;
683 col += width;
684 }
685 else if (ctl_arrow && (c < 040 || c == 0177))
686 col += 2;
687 else if (c < 040 || c >= 0177)
688 col += 4;
689 else
690 col++;
691 }
692 scan++;
693 scan_byte++;
694
695 }
696 endloop:
697
698 last_known_column = col;
699 last_known_column_point = PT;
700 last_known_column_modified = MODIFF;
701
702 if (goalcol)
703 *goalcol = col;
704 if (endpos)
705 *endpos = scan;
706 if (prevcol)
707 *prevcol = prev_col;
708 }
709
710 /* Return the column number of position POS
711 by scanning forward from the beginning of the line.
712 This function handles characters that are invisible
713 due to text properties or overlays. */
714
715 static double
716 current_column_1 (void)
717 {
718 EMACS_INT col = MOST_POSITIVE_FIXNUM;
719 EMACS_INT opoint = PT;
720
721 scan_for_column (&opoint, &col, NULL);
722 return col;
723 }
724 \f
725
726 #if 0 /* Not used. */
727
728 /* Return the width in columns of the part of STRING from BEG to END.
729 If BEG is nil, that stands for the beginning of STRING.
730 If END is nil, that stands for the end of STRING. */
731
732 static double
733 string_display_width (string, beg, end)
734 Lisp_Object string, beg, end;
735 {
736 register int col;
737 register unsigned char *ptr, *stop;
738 register int tab_seen;
739 int post_tab;
740 register int c;
741 register int tab_width = XINT (current_buffer->tab_width);
742 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
743 register struct Lisp_Char_Table *dp = buffer_display_table ();
744 int b, e;
745
746 if (NILP (end))
747 e = SCHARS (string);
748 else
749 {
750 CHECK_NUMBER (end);
751 e = XINT (end);
752 }
753
754 if (NILP (beg))
755 b = 0;
756 else
757 {
758 CHECK_NUMBER (beg);
759 b = XINT (beg);
760 }
761
762 /* Make a pointer for decrementing through the chars before point. */
763 ptr = SDATA (string) + e;
764 /* Make a pointer to where consecutive chars leave off,
765 going backwards from point. */
766 stop = SDATA (string) + b;
767
768 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
769
770 col = 0, tab_seen = 0, post_tab = 0;
771
772 while (1)
773 {
774 if (ptr == stop)
775 break;
776
777 c = *--ptr;
778 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
779 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
780 else if (c >= 040 && c < 0177)
781 col++;
782 else if (c == '\n')
783 break;
784 else if (c == '\t')
785 {
786 if (tab_seen)
787 col = ((col + tab_width) / tab_width) * tab_width;
788
789 post_tab += col;
790 col = 0;
791 tab_seen = 1;
792 }
793 else
794 col += (ctl_arrow && c < 0200) ? 2 : 4;
795 }
796
797 if (tab_seen)
798 {
799 col = ((col + tab_width) / tab_width) * tab_width;
800 col += post_tab;
801 }
802
803 return col;
804 }
805
806 #endif /* 0 */
807
808 \f
809 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
810 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
811 Optional second argument MINIMUM says always do at least MINIMUM spaces
812 even if that goes past COLUMN; by default, MINIMUM is zero.
813
814 The return value is COLUMN. */)
815 (Lisp_Object column, Lisp_Object minimum)
816 {
817 int mincol;
818 register int fromcol;
819 register int tab_width = XINT (current_buffer->tab_width);
820
821 CHECK_NUMBER (column);
822 if (NILP (minimum))
823 XSETFASTINT (minimum, 0);
824 CHECK_NUMBER (minimum);
825
826 fromcol = current_column ();
827 mincol = fromcol + XINT (minimum);
828 if (mincol < XINT (column)) mincol = XINT (column);
829
830 if (fromcol == mincol)
831 return make_number (mincol);
832
833 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
834
835 if (indent_tabs_mode)
836 {
837 Lisp_Object n;
838 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
839 if (XFASTINT (n) != 0)
840 {
841 Finsert_char (make_number ('\t'), n, Qt);
842
843 fromcol = (mincol / tab_width) * tab_width;
844 }
845 }
846
847 XSETFASTINT (column, mincol - fromcol);
848 Finsert_char (make_number (' '), column, Qt);
849
850 last_known_column = mincol;
851 last_known_column_point = PT;
852 last_known_column_modified = MODIFF;
853
854 XSETINT (column, mincol);
855 return column;
856 }
857
858 \f
859 static double position_indentation (int);
860
861 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
862 0, 0, 0,
863 doc: /* Return the indentation of the current line.
864 This is the horizontal position of the character
865 following any initial whitespace. */)
866 (void)
867 {
868 Lisp_Object val;
869 int opoint = PT, opoint_byte = PT_BYTE;
870
871 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
872
873 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
874 SET_PT_BOTH (opoint, opoint_byte);
875 return val;
876 }
877
878 static double
879 position_indentation (register int pos_byte)
880 {
881 register EMACS_INT column = 0;
882 register EMACS_INT tab_width = XINT (current_buffer->tab_width);
883 register unsigned char *p;
884 register unsigned char *stop;
885 unsigned char *start;
886 EMACS_INT next_boundary_byte = pos_byte;
887 EMACS_INT ceiling = next_boundary_byte;
888
889 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
890
891 p = BYTE_POS_ADDR (pos_byte);
892 /* STOP records the value of P at which we will need
893 to think about the gap, or about invisible text,
894 or about the end of the buffer. */
895 stop = p;
896 /* START records the starting value of P. */
897 start = p;
898 while (1)
899 {
900 while (p == stop)
901 {
902 EMACS_INT stop_pos_byte;
903
904 /* If we have updated P, set POS_BYTE to match.
905 The first time we enter the loop, POS_BYTE is already right. */
906 if (p != start)
907 pos_byte = PTR_BYTE_POS (p);
908 /* Consider the various reasons STOP might have been set here. */
909 if (pos_byte == ZV_BYTE)
910 return column;
911 if (pos_byte == next_boundary_byte)
912 {
913 EMACS_INT next_boundary;
914 EMACS_INT pos = BYTE_TO_CHAR (pos_byte);
915 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
916 pos_byte = CHAR_TO_BYTE (pos);
917 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
918 }
919 if (pos_byte >= ceiling)
920 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
921 /* Compute the next place we need to stop and think,
922 and set STOP accordingly. */
923 stop_pos_byte = min (ceiling, next_boundary_byte);
924 /* The -1 and +1 arrange to point at the first byte of gap
925 (if STOP_POS_BYTE is the position of the gap)
926 rather than at the data after the gap. */
927
928 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
929 p = BYTE_POS_ADDR (pos_byte);
930 }
931 switch (*p++)
932 {
933 case 0240:
934 if (! NILP (current_buffer->enable_multibyte_characters))
935 return column;
936 case ' ':
937 column++;
938 break;
939 case '\t':
940 column += tab_width - column % tab_width;
941 break;
942 default:
943 if (ASCII_BYTE_P (p[-1])
944 || NILP (current_buffer->enable_multibyte_characters))
945 return column;
946 {
947 int c;
948 pos_byte = PTR_BYTE_POS (p - 1);
949 c = FETCH_MULTIBYTE_CHAR (pos_byte);
950 if (CHAR_HAS_CATEGORY (c, ' '))
951 {
952 column++;
953 INC_POS (pos_byte);
954 p = BYTE_POS_ADDR (pos_byte);
955 }
956 else
957 return column;
958 }
959 }
960 }
961 }
962
963 /* Test whether the line beginning at POS is indented beyond COLUMN.
964 Blank lines are treated as if they had the same indentation as the
965 preceding line. */
966
967 int
968 indented_beyond_p (int pos, int pos_byte, double column)
969 {
970 double val;
971 int opoint = PT, opoint_byte = PT_BYTE;
972
973 SET_PT_BOTH (pos, pos_byte);
974 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
975 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
976
977 val = position_indentation (PT_BYTE);
978 SET_PT_BOTH (opoint, opoint_byte);
979 return val >= column; /* hmm, float comparison */
980 }
981 \f
982 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
983 doc: /* Move point to column COLUMN in the current line.
984 Interactively, COLUMN is the value of prefix numeric argument.
985 The column of a character is calculated by adding together the widths
986 as displayed of the previous characters in the line.
987 This function ignores line-continuation;
988 there is no upper limit on the column number a character can have
989 and horizontal scrolling has no effect.
990
991 If specified column is within a character, point goes after that character.
992 If it's past end of line, point goes to end of line.
993
994 Optional second argument FORCE non-nil means if COLUMN is in the
995 middle of a tab character, change it to spaces.
996 In addition, if FORCE is t, and the line is too short to reach
997 COLUMN, add spaces/tabs to get there.
998
999 The return value is the current column. */)
1000 (Lisp_Object column, Lisp_Object force)
1001 {
1002 EMACS_INT pos;
1003 EMACS_INT col, prev_col;
1004 EMACS_INT goal;
1005
1006 CHECK_NATNUM (column);
1007 goal = XINT (column);
1008
1009 col = goal;
1010 pos = ZV;
1011 scan_for_column (&pos, &col, &prev_col);
1012
1013 SET_PT (pos);
1014
1015 /* If a tab char made us overshoot, change it to spaces
1016 and scan through it again. */
1017 if (!NILP (force) && col > goal)
1018 {
1019 int c;
1020 EMACS_INT pos_byte = PT_BYTE;
1021
1022 DEC_POS (pos_byte);
1023 c = FETCH_CHAR (pos_byte);
1024 if (c == '\t' && prev_col < goal)
1025 {
1026 EMACS_INT goal_pt, goal_pt_byte;
1027
1028 /* Insert spaces in front of the tab to reach GOAL. Do this
1029 first so that a marker at the end of the tab gets
1030 adjusted. */
1031 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1032 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1033
1034 /* Now delete the tab, and indent to COL. */
1035 del_range (PT, PT + 1);
1036 goal_pt = PT;
1037 goal_pt_byte = PT_BYTE;
1038 Findent_to (make_number (col), Qnil);
1039 SET_PT_BOTH (goal_pt, goal_pt_byte);
1040
1041 /* Set the last_known... vars consistently. */
1042 col = goal;
1043 }
1044 }
1045
1046 /* If line ends prematurely, add space to the end. */
1047 if (col < goal && EQ (force, Qt))
1048 Findent_to (make_number (col = goal), Qnil);
1049
1050 last_known_column = col;
1051 last_known_column_point = PT;
1052 last_known_column_modified = MODIFF;
1053
1054 return make_number (col);
1055 }
1056 \f
1057 /* compute_motion: compute buffer posn given screen posn and vice versa */
1058
1059 struct position val_compute_motion;
1060
1061 /* Scan the current buffer forward from offset FROM, pretending that
1062 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1063 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1064 and return the ending buffer position and screen location. If we
1065 can't hit the requested column exactly (because of a tab or other
1066 multi-column character), overshoot.
1067
1068 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1069 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1070 earlier call to compute_motion. The other common case is that FROMHPOS
1071 is zero and FROM is a position that "belongs" at column zero, but might
1072 be shifted by overlay strings; in this case DID_MOTION should be 0.
1073
1074 WIDTH is the number of columns available to display text;
1075 compute_motion uses this to handle continuation lines and such.
1076 If WIDTH is -1, use width of window's text area adjusted for
1077 continuation glyph when needed.
1078
1079 HSCROLL is the number of columns not being displayed at the left
1080 margin; this is usually taken from a window's hscroll member.
1081 TAB_OFFSET is the number of columns of the first tab that aren't
1082 being displayed, perhaps because of a continuation line or
1083 something.
1084
1085 compute_motion returns a pointer to a struct position. The bufpos
1086 member gives the buffer position at the end of the scan, and hpos
1087 and vpos give its cartesian location. prevhpos is the column at
1088 which the character before bufpos started, and contin is non-zero
1089 if we reached the current line by continuing the previous.
1090
1091 Note that FROMHPOS and TOHPOS should be expressed in real screen
1092 columns, taking HSCROLL and the truncation glyph at the left margin
1093 into account. That is, beginning-of-line moves you to the hpos
1094 -HSCROLL + (HSCROLL > 0).
1095
1096 For example, to find the buffer position of column COL of line LINE
1097 of a certain window, pass the window's starting location as FROM
1098 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1099 Pass the buffer's ZV as TO, to limit the scan to the end of the
1100 visible section of the buffer, and pass LINE and COL as TOVPOS and
1101 TOHPOS.
1102
1103 When displaying in window w, a typical formula for WIDTH is:
1104
1105 window_width - 1
1106 - (has_vertical_scroll_bars
1107 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1108 : (window_width + window_left != frame_cols))
1109
1110 where
1111 window_width is XFASTINT (w->total_cols),
1112 window_left is XFASTINT (w->left_col),
1113 has_vertical_scroll_bars is
1114 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1115 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1116
1117 Or you can let window_box_text_cols do this all for you, and write:
1118 window_box_text_cols (w) - 1
1119
1120 The `-1' accounts for the continuation-line backslashes; the rest
1121 accounts for window borders if the window is split horizontally, and
1122 the scroll bars if they are turned on. */
1123
1124 struct position *
1125 compute_motion (EMACS_INT from, EMACS_INT fromvpos, EMACS_INT fromhpos, int did_motion, EMACS_INT to, EMACS_INT tovpos, EMACS_INT tohpos, EMACS_INT width, EMACS_INT hscroll, EMACS_INT tab_offset, struct window *win)
1126 {
1127 register EMACS_INT hpos = fromhpos;
1128 register EMACS_INT vpos = fromvpos;
1129
1130 register EMACS_INT pos;
1131 EMACS_INT pos_byte;
1132 register int c = 0;
1133 register EMACS_INT tab_width = XFASTINT (current_buffer->tab_width);
1134 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1135 register struct Lisp_Char_Table *dp = window_display_table (win);
1136 int selective
1137 = (INTEGERP (current_buffer->selective_display)
1138 ? XINT (current_buffer->selective_display)
1139 : !NILP (current_buffer->selective_display) ? -1 : 0);
1140 int selective_rlen
1141 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1142 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1143 /* The next location where the `invisible' property changes, or an
1144 overlay starts or ends. */
1145 EMACS_INT next_boundary = from;
1146
1147 /* For computing runs of characters with similar widths.
1148 Invariant: width_run_width is zero, or all the characters
1149 from width_run_start to width_run_end have a fixed width of
1150 width_run_width. */
1151 EMACS_INT width_run_start = from;
1152 EMACS_INT width_run_end = from;
1153 EMACS_INT width_run_width = 0;
1154 Lisp_Object *width_table;
1155 Lisp_Object buffer;
1156
1157 /* The next buffer pos where we should consult the width run cache. */
1158 EMACS_INT next_width_run = from;
1159 Lisp_Object window;
1160
1161 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1162 /* If previous char scanned was a wide character,
1163 this is the column where it ended. Otherwise, this is 0. */
1164 EMACS_INT wide_column_end_hpos = 0;
1165 EMACS_INT prev_pos; /* Previous buffer position. */
1166 EMACS_INT prev_pos_byte; /* Previous buffer position. */
1167 EMACS_INT prev_hpos = 0;
1168 EMACS_INT prev_vpos = 0;
1169 EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
1170 EMACS_INT prev_tab_offset; /* Previous tab offset. */
1171 EMACS_INT continuation_glyph_width;
1172
1173 struct composition_it cmp_it;
1174
1175 XSETBUFFER (buffer, current_buffer);
1176 XSETWINDOW (window, win);
1177
1178 width_run_cache_on_off ();
1179 if (dp == buffer_display_table ())
1180 width_table = (VECTORP (current_buffer->width_table)
1181 ? XVECTOR (current_buffer->width_table)->contents
1182 : 0);
1183 else
1184 /* If the window has its own display table, we can't use the width
1185 run cache, because that's based on the buffer's display table. */
1186 width_table = 0;
1187
1188 if (tab_width <= 0 || tab_width > 1000)
1189 tab_width = 8;
1190
1191 /* Negative width means use all available text columns. */
1192 if (width < 0)
1193 {
1194 width = window_box_text_cols (win);
1195 /* We must make room for continuation marks if we don't have fringes. */
1196 #ifdef HAVE_WINDOW_SYSTEM
1197 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1198 #endif
1199 width -= 1;
1200 }
1201
1202 continuation_glyph_width = 1;
1203 #ifdef HAVE_WINDOW_SYSTEM
1204 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1205 continuation_glyph_width = 0; /* In the fringe. */
1206 #endif
1207
1208 immediate_quit = 1;
1209 QUIT;
1210
1211 pos = prev_pos = from;
1212 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1213 contin_hpos = 0;
1214 prev_tab_offset = tab_offset;
1215 memset (&cmp_it, 0, sizeof cmp_it);
1216 cmp_it.id = -1;
1217 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to, Qnil);
1218
1219 while (1)
1220 {
1221 while (pos == next_boundary)
1222 {
1223 EMACS_INT pos_here = pos;
1224 EMACS_INT newpos;
1225
1226 /* Don't skip invisible if we are already at the margin. */
1227 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1228 {
1229 if (contin_hpos && prev_hpos == 0
1230 && hpos > tohpos
1231 && (contin_hpos == width || wide_column_end_hpos > width))
1232 { /* Line breaks because we can't put the character at the
1233 previous line any more. It is not the multi-column
1234 character continued in middle. Go back to previous
1235 buffer position, screen position, and set tab offset
1236 to previous value. It's the beginning of the
1237 line. */
1238 pos = prev_pos;
1239 pos_byte = prev_pos_byte;
1240 hpos = prev_hpos;
1241 vpos = prev_vpos;
1242 tab_offset = prev_tab_offset;
1243 }
1244 break;
1245 }
1246
1247 /* If the caller says that the screen position came from an earlier
1248 call to compute_motion, then we've already accounted for the
1249 overlay strings at point. This is only true the first time
1250 through, so clear the flag after testing it. */
1251 if (!did_motion)
1252 /* We need to skip past the overlay strings. Currently those
1253 strings must not contain TAB;
1254 if we want to relax that restriction, something will have
1255 to be changed here. */
1256 {
1257 unsigned char *ovstr;
1258 int ovlen = overlay_strings (pos, win, &ovstr);
1259 hpos += ((multibyte && ovlen > 0)
1260 ? strwidth (ovstr, ovlen) : ovlen);
1261 }
1262 did_motion = 0;
1263
1264 if (pos >= to)
1265 break;
1266
1267 /* Advance POS past invisible characters
1268 (but not necessarily all that there are here),
1269 and store in next_boundary the next position where
1270 we need to call skip_invisible. */
1271 newpos = skip_invisible (pos, &next_boundary, to, window);
1272
1273 if (newpos >= to)
1274 {
1275 pos = min (to, newpos);
1276 pos_byte = CHAR_TO_BYTE (pos);
1277 goto after_loop;
1278 }
1279
1280 if (newpos != pos_here)
1281 {
1282 pos = newpos;
1283 pos_byte = CHAR_TO_BYTE (pos);
1284 }
1285 }
1286
1287 /* Handle right margin. */
1288 /* Note on a wide-column character.
1289
1290 Characters are classified into the following three categories
1291 according to the width (columns occupied on screen).
1292
1293 (1) single-column character: ex. `a'
1294 (2) multi-column character: ex. `^A', TAB, `\033'
1295 (3) wide-column character: ex. Japanese character, Chinese character
1296 (In the following example, `W_' stands for them.)
1297
1298 Multi-column characters can be divided around the right margin,
1299 but wide-column characters cannot.
1300
1301 NOTE:
1302
1303 (*) The cursor is placed on the next character after the point.
1304
1305 ----------
1306 abcdefghi\
1307 j ^---- next after the point
1308 ^--- next char. after the point.
1309 ----------
1310 In case of sigle-column character
1311
1312 ----------
1313 abcdefgh\\
1314 033 ^---- next after the point, next char. after the point.
1315 ----------
1316 In case of multi-column character
1317
1318 ----------
1319 abcdefgh\\
1320 W_ ^---- next after the point
1321 ^---- next char. after the point.
1322 ----------
1323 In case of wide-column character
1324
1325 The problem here is continuation at a wide-column character.
1326 In this case, the line may shorter less than WIDTH.
1327 And we find the continuation AFTER it occurs.
1328
1329 */
1330
1331 if (hpos > width)
1332 {
1333 int total_width = width + continuation_glyph_width;
1334 int truncate = 0;
1335
1336 if (!NILP (Vtruncate_partial_width_windows)
1337 && (total_width < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1338 {
1339 if (INTEGERP (Vtruncate_partial_width_windows))
1340 truncate
1341 = total_width < XFASTINT (Vtruncate_partial_width_windows);
1342 else
1343 truncate = 1;
1344 }
1345
1346 if (hscroll || truncate
1347 || !NILP (current_buffer->truncate_lines))
1348 {
1349 /* Truncating: skip to newline, unless we are already past
1350 TO (we need to go back below). */
1351 if (pos <= to)
1352 {
1353 pos = find_before_next_newline (pos, to, 1);
1354 pos_byte = CHAR_TO_BYTE (pos);
1355 hpos = width;
1356 /* If we just skipped next_boundary,
1357 loop around in the main while
1358 and handle it. */
1359 if (pos >= next_boundary)
1360 next_boundary = pos + 1;
1361 prev_hpos = width;
1362 prev_vpos = vpos;
1363 prev_tab_offset = tab_offset;
1364 }
1365 }
1366 else
1367 {
1368 /* Continuing. */
1369 /* Remember the previous value. */
1370 prev_tab_offset = tab_offset;
1371
1372 if (wide_column_end_hpos > width)
1373 {
1374 hpos -= prev_hpos;
1375 tab_offset += prev_hpos;
1376 }
1377 else
1378 {
1379 tab_offset += width;
1380 hpos -= width;
1381 }
1382 vpos++;
1383 contin_hpos = prev_hpos;
1384 prev_hpos = 0;
1385 prev_vpos = vpos;
1386 }
1387 }
1388
1389 /* Stop if past the target buffer position or screen position. */
1390 if (pos > to)
1391 {
1392 /* Go back to the previous position. */
1393 pos = prev_pos;
1394 pos_byte = prev_pos_byte;
1395 hpos = prev_hpos;
1396 vpos = prev_vpos;
1397 tab_offset = prev_tab_offset;
1398
1399 /* NOTE on contin_hpos, hpos, and prev_hpos.
1400
1401 ----------
1402 abcdefgh\\
1403 W_ ^---- contin_hpos
1404 | ^----- hpos
1405 \---- prev_hpos
1406 ----------
1407 */
1408
1409 if (contin_hpos && prev_hpos == 0
1410 && contin_hpos < width && !wide_column_end_hpos)
1411 {
1412 /* Line breaking occurs in the middle of multi-column
1413 character. Go back to previous line. */
1414 hpos = contin_hpos;
1415 vpos = vpos - 1;
1416 }
1417 break;
1418 }
1419
1420 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1421 {
1422 if (contin_hpos && prev_hpos == 0
1423 && hpos > tohpos
1424 && (contin_hpos == width || wide_column_end_hpos > width))
1425 { /* Line breaks because we can't put the character at the
1426 previous line any more. It is not the multi-column
1427 character continued in middle. Go back to previous
1428 buffer position, screen position, and set tab offset
1429 to previous value. It's the beginning of the
1430 line. */
1431 pos = prev_pos;
1432 pos_byte = prev_pos_byte;
1433 hpos = prev_hpos;
1434 vpos = prev_vpos;
1435 tab_offset = prev_tab_offset;
1436 }
1437 break;
1438 }
1439 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1440 break;
1441
1442 prev_hpos = hpos;
1443 prev_vpos = vpos;
1444 prev_pos = pos;
1445 prev_pos_byte = pos_byte;
1446 wide_column_end_hpos = 0;
1447
1448 /* Consult the width run cache to see if we can avoid inspecting
1449 the text character-by-character. */
1450 if (current_buffer->width_run_cache && pos >= next_width_run)
1451 {
1452 int run_end;
1453 int common_width
1454 = region_cache_forward (current_buffer,
1455 current_buffer->width_run_cache,
1456 pos, &run_end);
1457
1458 /* A width of zero means the character's width varies (like
1459 a tab), is meaningless (like a newline), or we just don't
1460 want to skip over it for some other reason. */
1461 if (common_width != 0)
1462 {
1463 int run_end_hpos;
1464
1465 /* Don't go past the final buffer posn the user
1466 requested. */
1467 if (run_end > to)
1468 run_end = to;
1469
1470 run_end_hpos = hpos + (run_end - pos) * common_width;
1471
1472 /* Don't go past the final horizontal position the user
1473 requested. */
1474 if (vpos == tovpos && run_end_hpos > tohpos)
1475 {
1476 run_end = pos + (tohpos - hpos) / common_width;
1477 run_end_hpos = hpos + (run_end - pos) * common_width;
1478 }
1479
1480 /* Don't go past the margin. */
1481 if (run_end_hpos >= width)
1482 {
1483 run_end = pos + (width - hpos) / common_width;
1484 run_end_hpos = hpos + (run_end - pos) * common_width;
1485 }
1486
1487 hpos = run_end_hpos;
1488 if (run_end > pos)
1489 prev_hpos = hpos - common_width;
1490 if (pos != run_end)
1491 {
1492 pos = run_end;
1493 pos_byte = CHAR_TO_BYTE (pos);
1494 }
1495 }
1496
1497 next_width_run = run_end + 1;
1498 }
1499
1500 /* We have to scan the text character-by-character. */
1501 else
1502 {
1503 EMACS_INT i, n;
1504 Lisp_Object charvec;
1505
1506 /* Check composition sequence. */
1507 if (cmp_it.id >= 0
1508 || (pos == cmp_it.stop_pos
1509 && composition_reseat_it (&cmp_it, pos, pos_byte, to, win,
1510 NULL, Qnil)))
1511 composition_update_it (&cmp_it, pos, pos_byte, Qnil);
1512 if (cmp_it.id >= 0)
1513 {
1514 pos += cmp_it.nchars;
1515 pos_byte += cmp_it.nbytes;
1516 hpos += cmp_it.width;
1517 if (cmp_it.to == cmp_it.nglyphs)
1518 {
1519 cmp_it.id = -1;
1520 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to,
1521 Qnil);
1522 }
1523 else
1524 cmp_it.from = cmp_it.to;
1525 continue;
1526 }
1527
1528 c = FETCH_BYTE (pos_byte);
1529 pos++, pos_byte++;
1530
1531 /* Perhaps add some info to the width_run_cache. */
1532 if (current_buffer->width_run_cache)
1533 {
1534 /* Is this character part of the current run? If so, extend
1535 the run. */
1536 if (pos - 1 == width_run_end
1537 && XFASTINT (width_table[c]) == width_run_width)
1538 width_run_end = pos;
1539
1540 /* The previous run is over, since this is a character at a
1541 different position, or a different width. */
1542 else
1543 {
1544 /* Have we accumulated a run to put in the cache?
1545 (Currently, we only cache runs of width == 1). */
1546 if (width_run_start < width_run_end
1547 && width_run_width == 1)
1548 know_region_cache (current_buffer,
1549 current_buffer->width_run_cache,
1550 width_run_start, width_run_end);
1551
1552 /* Start recording a new width run. */
1553 width_run_width = XFASTINT (width_table[c]);
1554 width_run_start = pos - 1;
1555 width_run_end = pos;
1556 }
1557 }
1558
1559 if (dp != 0
1560 && ! (multibyte && LEADING_CODE_P (c))
1561 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1562 {
1563 charvec = DISP_CHAR_VECTOR (dp, c);
1564 n = ASIZE (charvec);
1565 }
1566 else
1567 {
1568 charvec = Qnil;
1569 n = 1;
1570 }
1571
1572 for (i = n - 1; i >= 0; --i)
1573 {
1574 if (VECTORP (charvec))
1575 {
1576 /* This should be handled the same as
1577 next_element_from_display_vector does it. */
1578 Lisp_Object entry = AREF (charvec, i);
1579
1580 if (GLYPH_CODE_P (entry)
1581 && GLYPH_CODE_CHAR_VALID_P (entry))
1582 c = GLYPH_CODE_CHAR (entry);
1583 else
1584 c = ' ';
1585 }
1586
1587 if (c >= 040 && c < 0177)
1588 hpos++;
1589 else if (c == '\t')
1590 {
1591 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1592 % tab_width);
1593 if (tem < 0)
1594 tem += tab_width;
1595 hpos += tab_width - tem;
1596 }
1597 else if (c == '\n')
1598 {
1599 if (selective > 0
1600 && indented_beyond_p (pos, pos_byte,
1601 (double) selective)) /* iftc */
1602 {
1603 /* If (pos == to), we don't have to take care of
1604 selective display. */
1605 if (pos < to)
1606 {
1607 /* Skip any number of invisible lines all at once */
1608 do
1609 {
1610 pos = find_before_next_newline (pos, to, 1);
1611 if (pos < to)
1612 pos++;
1613 pos_byte = CHAR_TO_BYTE (pos);
1614 }
1615 while (pos < to
1616 && indented_beyond_p (pos, pos_byte,
1617 (double) selective)); /* iftc */
1618 /* Allow for the " ..." that is displayed for them. */
1619 if (selective_rlen)
1620 {
1621 hpos += selective_rlen;
1622 if (hpos >= width)
1623 hpos = width;
1624 }
1625 DEC_BOTH (pos, pos_byte);
1626 /* We have skipped the invis text, but not the
1627 newline after. */
1628 }
1629 }
1630 else
1631 {
1632 /* A visible line. */
1633 vpos++;
1634 hpos = 0;
1635 hpos -= hscroll;
1636 /* Count the truncation glyph on column 0 */
1637 if (hscroll > 0)
1638 hpos += continuation_glyph_width;
1639 tab_offset = 0;
1640 }
1641 contin_hpos = 0;
1642 }
1643 else if (c == CR && selective < 0)
1644 {
1645 /* In selective display mode,
1646 everything from a ^M to the end of the line is invisible.
1647 Stop *before* the real newline. */
1648 if (pos < to)
1649 {
1650 pos = find_before_next_newline (pos, to, 1);
1651 pos_byte = CHAR_TO_BYTE (pos);
1652 }
1653 /* If we just skipped next_boundary,
1654 loop around in the main while
1655 and handle it. */
1656 if (pos > next_boundary)
1657 next_boundary = pos;
1658 /* Allow for the " ..." that is displayed for them. */
1659 if (selective_rlen)
1660 {
1661 hpos += selective_rlen;
1662 if (hpos >= width)
1663 hpos = width;
1664 }
1665 }
1666 else if (multibyte && LEADING_CODE_P (c))
1667 {
1668 /* Start of multi-byte form. */
1669 unsigned char *ptr;
1670 int bytes, width, wide_column;
1671
1672 pos_byte--; /* rewind POS_BYTE */
1673 ptr = BYTE_POS_ADDR (pos_byte);
1674 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1675 pos_byte += bytes;
1676 if (wide_column)
1677 wide_column_end_hpos = hpos + wide_column;
1678 hpos += width;
1679 }
1680 else if (VECTORP (charvec))
1681 ++hpos;
1682 else
1683 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1684 }
1685 }
1686 }
1687
1688 after_loop:
1689
1690 /* Remember any final width run in the cache. */
1691 if (current_buffer->width_run_cache
1692 && width_run_width == 1
1693 && width_run_start < width_run_end)
1694 know_region_cache (current_buffer, current_buffer->width_run_cache,
1695 width_run_start, width_run_end);
1696
1697 val_compute_motion.bufpos = pos;
1698 val_compute_motion.bytepos = pos_byte;
1699 val_compute_motion.hpos = hpos;
1700 val_compute_motion.vpos = vpos;
1701 if (contin_hpos && prev_hpos == 0)
1702 val_compute_motion.prevhpos = contin_hpos;
1703 else
1704 val_compute_motion.prevhpos = prev_hpos;
1705 /* We alalways handle all of them here; none of them remain to do. */
1706 val_compute_motion.ovstring_chars_done = 0;
1707
1708 /* Nonzero if have just continued a line */
1709 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1710
1711 immediate_quit = 0;
1712 return &val_compute_motion;
1713 }
1714
1715
1716 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1717 doc: /* Scan through the current buffer, calculating screen position.
1718 Scan the current buffer forward from offset FROM,
1719 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1720 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1721 and return the ending buffer position and screen location.
1722
1723 If TOPOS is nil, the actual width and height of the window's
1724 text area are used.
1725
1726 There are three additional arguments:
1727
1728 WIDTH is the number of columns available to display text;
1729 this affects handling of continuation lines. A value of nil
1730 corresponds to the actual number of available text columns.
1731
1732 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1733 HSCROLL is the number of columns not being displayed at the left
1734 margin; this is usually taken from a window's hscroll member.
1735 TAB-OFFSET is the number of columns of the first tab that aren't
1736 being displayed, perhaps because the line was continued within it.
1737 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1738
1739 WINDOW is the window to operate on. It is used to choose the display table;
1740 if it is showing the current buffer, it is used also for
1741 deciding which overlay properties apply.
1742 Note that `compute-motion' always operates on the current buffer.
1743
1744 The value is a list of five elements:
1745 (POS HPOS VPOS PREVHPOS CONTIN)
1746 POS is the buffer position where the scan stopped.
1747 VPOS is the vertical position where the scan stopped.
1748 HPOS is the horizontal position where the scan stopped.
1749
1750 PREVHPOS is the horizontal position one character back from POS.
1751 CONTIN is t if a line was continued after (or within) the previous character.
1752
1753 For example, to find the buffer position of column COL of line LINE
1754 of a certain window, pass the window's starting location as FROM
1755 and the window's upper-left coordinates as FROMPOS.
1756 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1757 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1758 (Lisp_Object from, Lisp_Object frompos, Lisp_Object to, Lisp_Object topos, Lisp_Object width, Lisp_Object offsets, Lisp_Object window)
1759 {
1760 struct window *w;
1761 Lisp_Object bufpos, hpos, vpos, prevhpos;
1762 struct position *pos;
1763 int hscroll, tab_offset;
1764
1765 CHECK_NUMBER_COERCE_MARKER (from);
1766 CHECK_CONS (frompos);
1767 CHECK_NUMBER_CAR (frompos);
1768 CHECK_NUMBER_CDR (frompos);
1769 CHECK_NUMBER_COERCE_MARKER (to);
1770 if (!NILP (topos))
1771 {
1772 CHECK_CONS (topos);
1773 CHECK_NUMBER_CAR (topos);
1774 CHECK_NUMBER_CDR (topos);
1775 }
1776 if (!NILP (width))
1777 CHECK_NUMBER (width);
1778
1779 if (!NILP (offsets))
1780 {
1781 CHECK_CONS (offsets);
1782 CHECK_NUMBER_CAR (offsets);
1783 CHECK_NUMBER_CDR (offsets);
1784 hscroll = XINT (XCAR (offsets));
1785 tab_offset = XINT (XCDR (offsets));
1786 }
1787 else
1788 hscroll = tab_offset = 0;
1789
1790 if (NILP (window))
1791 window = Fselected_window ();
1792 else
1793 CHECK_LIVE_WINDOW (window);
1794 w = XWINDOW (window);
1795
1796 if (XINT (from) < BEGV || XINT (from) > ZV)
1797 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1798 if (XINT (to) < BEGV || XINT (to) > ZV)
1799 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1800
1801 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1802 XINT (XCAR (frompos)), 0,
1803 XINT (to),
1804 (NILP (topos)
1805 ? window_internal_height (w)
1806 : XINT (XCDR (topos))),
1807 (NILP (topos)
1808 ? (window_box_text_cols (w)
1809 - (
1810 #ifdef HAVE_WINDOW_SYSTEM
1811 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1812 #endif
1813 1))
1814 : XINT (XCAR (topos))),
1815 (NILP (width) ? -1 : XINT (width)),
1816 hscroll, tab_offset,
1817 XWINDOW (window));
1818
1819 XSETFASTINT (bufpos, pos->bufpos);
1820 XSETINT (hpos, pos->hpos);
1821 XSETINT (vpos, pos->vpos);
1822 XSETINT (prevhpos, pos->prevhpos);
1823
1824 return Fcons (bufpos,
1825 Fcons (hpos,
1826 Fcons (vpos,
1827 Fcons (prevhpos,
1828 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1829
1830 }
1831 \f
1832 /* Fvertical_motion and vmotion */
1833
1834 struct position val_vmotion;
1835
1836 struct position *
1837 vmotion (register EMACS_INT from, register EMACS_INT vtarget, struct window *w)
1838 {
1839 EMACS_INT hscroll = XINT (w->hscroll);
1840 struct position pos;
1841 /* vpos is cumulative vertical position, changed as from is changed */
1842 register int vpos = 0;
1843 EMACS_INT prevline;
1844 register EMACS_INT first;
1845 EMACS_INT from_byte;
1846 EMACS_INT lmargin = hscroll > 0 ? 1 - hscroll : 0;
1847 int selective
1848 = (INTEGERP (current_buffer->selective_display)
1849 ? XINT (current_buffer->selective_display)
1850 : !NILP (current_buffer->selective_display) ? -1 : 0);
1851 Lisp_Object window;
1852 EMACS_INT start_hpos = 0;
1853 int did_motion;
1854 /* This is the object we use for fetching character properties. */
1855 Lisp_Object text_prop_object;
1856
1857 XSETWINDOW (window, w);
1858
1859 /* If the window contains this buffer, use it for getting text properties.
1860 Otherwise use the current buffer as arg for doing that. */
1861 if (EQ (w->buffer, Fcurrent_buffer ()))
1862 text_prop_object = window;
1863 else
1864 text_prop_object = Fcurrent_buffer ();
1865
1866 if (vpos >= vtarget)
1867 {
1868 /* To move upward, go a line at a time until
1869 we have gone at least far enough. */
1870
1871 first = 1;
1872
1873 while ((vpos > vtarget || first) && from > BEGV)
1874 {
1875 Lisp_Object propval;
1876
1877 prevline = find_next_newline_no_quit (from - 1, -1);
1878 while (prevline > BEGV
1879 && ((selective > 0
1880 && indented_beyond_p (prevline,
1881 CHAR_TO_BYTE (prevline),
1882 (double) selective)) /* iftc */
1883 /* Watch out for newlines with `invisible' property.
1884 When moving upward, check the newline before. */
1885 || (propval = Fget_char_property (make_number (prevline - 1),
1886 Qinvisible,
1887 text_prop_object),
1888 TEXT_PROP_MEANS_INVISIBLE (propval))))
1889 prevline = find_next_newline_no_quit (prevline - 1, -1);
1890 pos = *compute_motion (prevline, 0,
1891 lmargin + (prevline == BEG ? start_hpos : 0),
1892 0,
1893 from,
1894 /* Don't care for VPOS... */
1895 1 << (BITS_PER_SHORT - 1),
1896 /* ... nor HPOS. */
1897 1 << (BITS_PER_SHORT - 1),
1898 -1, hscroll,
1899 /* This compensates for start_hpos
1900 so that a tab as first character
1901 still occupies 8 columns. */
1902 (prevline == BEG ? -start_hpos : 0),
1903 w);
1904 vpos -= pos.vpos;
1905 first = 0;
1906 from = prevline;
1907 }
1908
1909 /* If we made exactly the desired vertical distance,
1910 or if we hit beginning of buffer,
1911 return point found */
1912 if (vpos >= vtarget)
1913 {
1914 val_vmotion.bufpos = from;
1915 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1916 val_vmotion.vpos = vpos;
1917 val_vmotion.hpos = lmargin;
1918 val_vmotion.contin = 0;
1919 val_vmotion.prevhpos = 0;
1920 val_vmotion.ovstring_chars_done = 0;
1921 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1922 return &val_vmotion;
1923 }
1924
1925 /* Otherwise find the correct spot by moving down */
1926 }
1927 /* Moving downward is simple, but must calculate from beg of line
1928 to determine hpos of starting point */
1929 from_byte = CHAR_TO_BYTE (from);
1930 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1931 {
1932 Lisp_Object propval;
1933
1934 prevline = find_next_newline_no_quit (from, -1);
1935 while (prevline > BEGV
1936 && ((selective > 0
1937 && indented_beyond_p (prevline,
1938 CHAR_TO_BYTE (prevline),
1939 (double) selective)) /* iftc */
1940 /* Watch out for newlines with `invisible' property.
1941 When moving downward, check the newline after. */
1942 || (propval = Fget_char_property (make_number (prevline),
1943 Qinvisible,
1944 text_prop_object),
1945 TEXT_PROP_MEANS_INVISIBLE (propval))))
1946 prevline = find_next_newline_no_quit (prevline - 1, -1);
1947 pos = *compute_motion (prevline, 0,
1948 lmargin + (prevline == BEG
1949 ? start_hpos : 0),
1950 0,
1951 from,
1952 /* Don't care for VPOS... */
1953 1 << (BITS_PER_SHORT - 1),
1954 /* ... nor HPOS. */
1955 1 << (BITS_PER_SHORT - 1),
1956 -1, hscroll,
1957 (prevline == BEG ? -start_hpos : 0),
1958 w);
1959 did_motion = 1;
1960 }
1961 else
1962 {
1963 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1964 pos.vpos = 0;
1965 pos.tab_offset = 0;
1966 did_motion = 0;
1967 }
1968 return compute_motion (from, vpos, pos.hpos, did_motion,
1969 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1970 -1, hscroll,
1971 pos.tab_offset - (from == BEG ? start_hpos : 0),
1972 w);
1973 }
1974
1975 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1976 doc: /* Move point to start of the screen line LINES lines down.
1977 If LINES is negative, this means moving up.
1978
1979 This function is an ordinary cursor motion function
1980 which calculates the new position based on how text would be displayed.
1981 The new position may be the start of a line,
1982 or just the start of a continuation line.
1983 The function returns number of screen lines moved over;
1984 that usually equals LINES, but may be closer to zero
1985 if beginning or end of buffer was reached.
1986
1987 The optional second argument WINDOW specifies the window to use for
1988 parameters such as width, horizontal scrolling, and so on.
1989 The default is to use the selected window's parameters.
1990
1991 LINES can optionally take the form (COLS . LINES), in which case
1992 the motion will not stop at the start of a screen line but on
1993 its column COLS (if such exists on that line, that is).
1994
1995 `vertical-motion' always uses the current buffer,
1996 regardless of which buffer is displayed in WINDOW.
1997 This is consistent with other cursor motion functions
1998 and makes it possible to use `vertical-motion' in any buffer,
1999 whether or not it is currently displayed in some window. */)
2000 (Lisp_Object lines, Lisp_Object window)
2001 {
2002 struct it it;
2003 struct text_pos pt;
2004 struct window *w;
2005 Lisp_Object old_buffer;
2006 struct gcpro gcpro1;
2007 Lisp_Object lcols = Qnil;
2008 double cols;
2009
2010 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
2011 if (CONSP (lines) && (NUMBERP (XCAR (lines))))
2012 {
2013 lcols = XCAR (lines);
2014 cols = INTEGERP (lcols) ? (double) XINT (lcols) : XFLOAT_DATA (lcols);
2015 lines = XCDR (lines);
2016 }
2017
2018 CHECK_NUMBER (lines);
2019 if (! NILP (window))
2020 CHECK_WINDOW (window);
2021 else
2022 window = selected_window;
2023 w = XWINDOW (window);
2024
2025 old_buffer = Qnil;
2026 GCPRO1 (old_buffer);
2027 if (XBUFFER (w->buffer) != current_buffer)
2028 {
2029 /* Set the window's buffer temporarily to the current buffer. */
2030 old_buffer = w->buffer;
2031 XSETBUFFER (w->buffer, current_buffer);
2032 }
2033
2034 if (noninteractive)
2035 {
2036 struct position pos;
2037 pos = *vmotion (PT, XINT (lines), w);
2038 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2039 }
2040 else
2041 {
2042 int it_start, first_x, it_overshoot_expected;
2043
2044 SET_TEXT_POS (pt, PT, PT_BYTE);
2045 start_display (&it, w, pt);
2046 first_x = it.first_visible_x;
2047 it_start = IT_CHARPOS (it);
2048
2049 /* See comments below for why we calculate this. */
2050 if (XINT (lines) > 0)
2051 {
2052 if (it.cmp_it.id >= 0)
2053 it_overshoot_expected = 1;
2054 else if (it.method == GET_FROM_STRING)
2055 {
2056 const char *s = SDATA (it.string);
2057 const char *e = s + SBYTES (it.string);
2058 while (s < e && *s != '\n')
2059 ++s;
2060 it_overshoot_expected = (s == e) ? -1 : 0;
2061 }
2062 else
2063 it_overshoot_expected = (it.method == GET_FROM_IMAGE
2064 || it.method == GET_FROM_STRETCH);
2065 }
2066
2067 /* Scan from the start of the line containing PT. If we don't
2068 do this, we start moving with IT->current_x == 0, while PT is
2069 really at some x > 0. */
2070 reseat_at_previous_visible_line_start (&it);
2071 it.current_x = it.hpos = 0;
2072 if (IT_CHARPOS (it) != PT)
2073 /* We used to temporarily disable selective display here; the
2074 comment said this is "so we don't move too far" (2005-01-19
2075 checkin by kfs). But this does nothing useful that I can
2076 tell, and it causes Bug#2694 . -- cyd */
2077 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2078
2079 if (XINT (lines) <= 0)
2080 {
2081 it.vpos = 0;
2082 /* Do this even if LINES is 0, so that we move back to the
2083 beginning of the current line as we ought. */
2084 if (XINT (lines) == 0 || IT_CHARPOS (it) > 0)
2085 move_it_by_lines (&it, XINT (lines), 0);
2086 }
2087 else
2088 {
2089 if (IT_CHARPOS (it) > it_start)
2090 {
2091 /* IT may move too far if truncate-lines is on and PT
2092 lies beyond the right margin. In that case,
2093 backtrack unless the starting point is on an image,
2094 stretch glyph, composition, or Lisp string. */
2095 if (!it_overshoot_expected
2096 /* Also, backtrack if the Lisp string contains no
2097 newline, but there is a newline right after it.
2098 In this case, IT overshoots if there is an
2099 after-string just before the newline. */
2100 || (it_overshoot_expected < 0
2101 && it.method == GET_FROM_BUFFER
2102 && it.c == '\n'))
2103 move_it_by_lines (&it, -1, 0);
2104 it.vpos = 0;
2105 move_it_by_lines (&it, XINT (lines), 0);
2106 }
2107 else
2108 {
2109 /* Otherwise, we are at the first row occupied by PT,
2110 which might span multiple screen lines (e.g., if it's
2111 on a multi-line display string). We want to start
2112 from the last line that it occupies. */
2113 if (it_start < ZV)
2114 {
2115 while (IT_CHARPOS (it) <= it_start)
2116 {
2117 it.vpos = 0;
2118 move_it_by_lines (&it, 1, 0);
2119 }
2120 if (XINT (lines) > 1)
2121 move_it_by_lines (&it, XINT (lines) - 1, 0);
2122 }
2123 else
2124 {
2125 it.vpos = 0;
2126 move_it_by_lines (&it, XINT (lines), 0);
2127 }
2128 }
2129 }
2130
2131 /* Move to the goal column, if one was specified. */
2132 if (!NILP (lcols))
2133 {
2134 /* If the window was originally hscrolled, move forward by
2135 the hscrolled amount first. */
2136 if (first_x > 0)
2137 {
2138 move_it_in_display_line (&it, ZV, first_x, MOVE_TO_X);
2139 it.current_x = 0;
2140 }
2141 move_it_in_display_line
2142 (&it, ZV,
2143 (int)(cols * FRAME_COLUMN_WIDTH (XFRAME (w->frame)) + 0.5),
2144 MOVE_TO_X);
2145 }
2146
2147 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2148 }
2149
2150 if (BUFFERP (old_buffer))
2151 w->buffer = old_buffer;
2152
2153 RETURN_UNGCPRO (make_number (it.vpos));
2154 }
2155
2156
2157 \f
2158 /* File's initialization. */
2159
2160 void
2161 syms_of_indent (void)
2162 {
2163 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2164 doc: /* *Indentation can insert tabs if this is non-nil. */);
2165 indent_tabs_mode = 1;
2166
2167 defsubr (&Scurrent_indentation);
2168 defsubr (&Sindent_to);
2169 defsubr (&Scurrent_column);
2170 defsubr (&Smove_to_column);
2171 defsubr (&Svertical_motion);
2172 defsubr (&Scompute_motion);
2173 }
2174
2175 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2176 (do not change this comment) */