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(compute_motion): Likewise.
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1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "keyboard.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "region-cache.h"
36
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
39
40 int indent_tabs_mode;
41
42 #define CR 015
43
44 /* These three values memorize the current column to avoid recalculation. */
45
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
49
50 int last_known_column;
51
52 /* Value of point when current_column was called. */
53
54 int last_known_column_point;
55
56 /* Value of MODIFF when current_column was called. */
57
58 int last_known_column_modified;
59
60 static int current_column_1 P_ ((void));
61 static int position_indentation P_ ((int));
62
63 /* Cache of beginning of line found by the last call of
64 current_column. */
65
66 int current_column_bol_cache;
67
68 /* Get the display table to use for the current buffer. */
69
70 struct Lisp_Char_Table *
71 buffer_display_table ()
72 {
73 Lisp_Object thisbuf;
74
75 thisbuf = current_buffer->display_table;
76 if (DISP_TABLE_P (thisbuf))
77 return XCHAR_TABLE (thisbuf);
78 if (DISP_TABLE_P (Vstandard_display_table))
79 return XCHAR_TABLE (Vstandard_display_table);
80 return 0;
81 }
82 \f
83 /* Width run cache considerations. */
84
85 /* Return the width of character C under display table DP. */
86
87 static int
88 character_width (c, dp)
89 int c;
90 struct Lisp_Char_Table *dp;
91 {
92 Lisp_Object elt;
93
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
96
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
100 return XVECTOR (elt)->size;
101
102 /* Some characters are special. */
103 if (c == '\n' || c == '\t' || c == '\015')
104 return 0;
105
106 /* Printing characters have width 1. */
107 else if (c >= 040 && c < 0177)
108 return 1;
109
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
114 widths. */
115 else
116 return 0;
117 }
118
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
122
123 int
124 disptab_matches_widthtab (disptab, widthtab)
125 struct Lisp_Char_Table *disptab;
126 struct Lisp_Vector *widthtab;
127 {
128 int i;
129
130 if (widthtab->size != 256)
131 abort ();
132
133 for (i = 0; i < 256; i++)
134 if (character_width (i, disptab)
135 != XFASTINT (widthtab->contents[i]))
136 return 0;
137
138 return 1;
139 }
140
141 /* Recompute BUF's width table, using the display table DISPTAB. */
142
143 void
144 recompute_width_table (buf, disptab)
145 struct buffer *buf;
146 struct Lisp_Char_Table *disptab;
147 {
148 int i;
149 struct Lisp_Vector *widthtab;
150
151 if (!VECTORP (buf->width_table))
152 buf->width_table = Fmake_vector (make_number (256), make_number (0));
153 widthtab = XVECTOR (buf->width_table);
154 if (widthtab->size != 256)
155 abort ();
156
157 for (i = 0; i < 256; i++)
158 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
159 }
160
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
163
164 static void
165 width_run_cache_on_off ()
166 {
167 if (NILP (current_buffer->cache_long_line_scans)
168 /* And, for the moment, this feature doesn't work on multibyte
169 characters. */
170 || !NILP (current_buffer->enable_multibyte_characters))
171 {
172 /* It should be off. */
173 if (current_buffer->width_run_cache)
174 {
175 free_region_cache (current_buffer->width_run_cache);
176 current_buffer->width_run_cache = 0;
177 current_buffer->width_table = Qnil;
178 }
179 }
180 else
181 {
182 /* It should be on. */
183 if (current_buffer->width_run_cache == 0)
184 {
185 current_buffer->width_run_cache = new_region_cache ();
186 recompute_width_table (current_buffer, buffer_display_table ());
187 }
188 }
189 }
190
191 \f
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
195
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
199
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
202
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
205
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
208
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
214
215 int
216 skip_invisible (pos, next_boundary_p, to, window)
217 int pos;
218 int *next_boundary_p;
219 int to;
220 Lisp_Object window;
221 {
222 Lisp_Object prop, position, overlay_limit, proplimit;
223 Lisp_Object buffer;
224 int end;
225
226 XSETFASTINT (position, pos);
227 XSETBUFFER (buffer, current_buffer);
228
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer, pos);
231
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit = Fnext_overlay_change (position);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit = Fnext_property_change (position, buffer, Qt);
239 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
240 proplimit = overlay_limit;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
245 *next_boundary_p = XFASTINT (proplimit);
246 /* Otherwise, scan for the next `invisible' property change. */
247 else
248 {
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit, min (pos + 100, to));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
253 proplimit = overlay_limit;
254 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
255 buffer, proplimit));
256 #if 0
257 /* Don't put the boundary in the middle of multibyte form if
258 there is no actual property change. */
259 if (end == pos + 100
260 && !NILP (current_buffer->enable_multibyte_characters)
261 && end < ZV)
262 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
263 end--;
264 #endif
265 *next_boundary_p = end;
266 }
267 /* if the `invisible' property is set, we can skip to
268 the next property change */
269 if (!NILP (window) && EQ (XWINDOW (window)->buffer, buffer))
270 prop = Fget_char_property (position, Qinvisible, window);
271 else
272 prop = Fget_char_property (position, Qinvisible, buffer);
273 if (TEXT_PROP_MEANS_INVISIBLE (prop) > NILP (window))
274 return *next_boundary_p;
275 return pos;
276 }
277 \f
278 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
279 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
280 to the width, and return 1. Otherwise, return 0. */
281
282 static int
283 check_composition (pos, pos_byte, point, len, len_byte, width)
284 int pos, pos_byte, point;
285 int *len, *len_byte, *width;
286 {
287 Lisp_Object prop;
288 int start, end;
289 int id;
290
291 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
292 || pos != start || point < end
293 || !COMPOSITION_VALID_P (start, end, prop))
294 return 0;
295 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
296 return 0;
297
298 *len = COMPOSITION_LENGTH (prop);
299 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
300 *width = composition_table[id]->width;
301 return 1;
302 }
303 \f
304 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
305
306 DP is a display table or NULL.
307
308 This macro is used in current_column_1, Fmove_to_column, and
309 compute_motion. */
310
311 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
312 do { \
313 int c; \
314 \
315 wide_column = 0; \
316 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
317 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
318 width = bytes * 4; \
319 else \
320 { \
321 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
322 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
323 else \
324 width = WIDTH_BY_CHAR_HEAD (*p); \
325 if (width > 1) \
326 wide_column = width; \
327 } \
328 } while (0)
329
330 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
331 doc: /* Return the horizontal position of point. Beginning of line is column 0.
332 This is calculated by adding together the widths of all the displayed
333 representations of the character between the start of the previous line
334 and point. (eg control characters will have a width of 2 or 4, tabs
335 will have a variable width)
336 Ignores finite width of frame, which means that this function may return
337 values greater than (frame-width).
338 Whether the line is visible (if `selective-display' is t) has no effect;
339 however, ^M is treated as end of line when `selective-display' is t. */)
340 ()
341 {
342 Lisp_Object temp;
343 XSETFASTINT (temp, current_column ());
344 return temp;
345 }
346
347 /* Cancel any recorded value of the horizontal position. */
348
349 void
350 invalidate_current_column ()
351 {
352 last_known_column_point = 0;
353 }
354
355 int
356 current_column ()
357 {
358 register int col;
359 register unsigned char *ptr, *stop;
360 register int tab_seen;
361 int post_tab;
362 register int c;
363 register int tab_width = XINT (current_buffer->tab_width);
364 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
365 register struct Lisp_Char_Table *dp = buffer_display_table ();
366
367 if (PT == last_known_column_point
368 && MODIFF == last_known_column_modified)
369 return last_known_column;
370
371 /* If the buffer has overlays, text properties,
372 or multibyte characters, use a more general algorithm. */
373 if (BUF_INTERVALS (current_buffer)
374 || !NILP (current_buffer->overlays_before)
375 || !NILP (current_buffer->overlays_after)
376 || Z != Z_BYTE)
377 return current_column_1 ();
378
379 /* Scan backwards from point to the previous newline,
380 counting width. Tab characters are the only complicated case. */
381
382 /* Make a pointer for decrementing through the chars before point. */
383 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
384 /* Make a pointer to where consecutive chars leave off,
385 going backwards from point. */
386 if (PT == BEGV)
387 stop = ptr;
388 else if (PT <= GPT || BEGV > GPT)
389 stop = BEGV_ADDR;
390 else
391 stop = GAP_END_ADDR;
392
393 if (tab_width <= 0 || tab_width > 1000)
394 tab_width = 8;
395
396 col = 0, tab_seen = 0, post_tab = 0;
397
398 while (1)
399 {
400 EMACS_INT i, n;
401 Lisp_Object charvec;
402
403 if (ptr == stop)
404 {
405 /* We stopped either for the beginning of the buffer
406 or for the gap. */
407 if (ptr == BEGV_ADDR)
408 break;
409
410 /* It was the gap. Jump back over it. */
411 stop = BEGV_ADDR;
412 ptr = GPT_ADDR;
413
414 /* Check whether that brings us to beginning of buffer. */
415 if (BEGV >= GPT)
416 break;
417 }
418
419 c = *--ptr;
420
421 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
422 {
423 charvec = DISP_CHAR_VECTOR (dp, c);
424 n = ASIZE (charvec);
425 }
426 else
427 {
428 charvec = Qnil;
429 n = 1;
430 }
431
432 for (i = n - 1; i >= 0; --i)
433 {
434 if (VECTORP (charvec))
435 {
436 /* This should be handled the same as
437 next_element_from_display_vector does it. */
438 Lisp_Object entry = AREF (charvec, i);
439
440 if (INTEGERP (entry)
441 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
442 c = FAST_GLYPH_CHAR (XFASTINT (entry));
443 else
444 c = ' ';
445 }
446
447 if (c >= 040 && c < 0177)
448 col++;
449 else if (c == '\n'
450 || (c == '\r'
451 && EQ (current_buffer->selective_display, Qt)))
452 {
453 ptr++;
454 goto start_of_line_found;
455 }
456 else if (c == '\t')
457 {
458 if (tab_seen)
459 col = ((col + tab_width) / tab_width) * tab_width;
460
461 post_tab += col;
462 col = 0;
463 tab_seen = 1;
464 }
465 else if (VECTORP (charvec))
466 /* With a display table entry, C is displayed as is, and
467 not displayed as \NNN or as ^N. If C is a single-byte
468 character, it takes one column. If C is multi-byte in
469 an unibyte buffer, it's translated to unibyte, so it
470 also takes one column. */
471 ++col;
472 else
473 col += (ctl_arrow && c < 0200) ? 2 : 4;
474 }
475 }
476
477 start_of_line_found:
478
479 if (tab_seen)
480 {
481 col = ((col + tab_width) / tab_width) * tab_width;
482 col += post_tab;
483 }
484
485 if (ptr == BEGV_ADDR)
486 current_column_bol_cache = BEGV;
487 else
488 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
489
490 last_known_column = col;
491 last_known_column_point = PT;
492 last_known_column_modified = MODIFF;
493
494 return col;
495 }
496 \f
497 /* Return the column number of position POS
498 by scanning forward from the beginning of the line.
499 This function handles characters that are invisible
500 due to text properties or overlays. */
501
502 static int
503 current_column_1 ()
504 {
505 register int tab_width = XINT (current_buffer->tab_width);
506 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
507 register struct Lisp_Char_Table *dp = buffer_display_table ();
508 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
509
510 /* Start the scan at the beginning of this line with column number 0. */
511 register int col = 0;
512 int scan, scan_byte;
513 int next_boundary, next_boundary_byte;
514 int opoint = PT, opoint_byte = PT_BYTE;
515
516 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
517 current_column_bol_cache = PT;
518 scan = PT, scan_byte = PT_BYTE;
519 SET_PT_BOTH (opoint, opoint_byte);
520 next_boundary = scan;
521 next_boundary_byte = scan_byte;
522
523 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
524
525 /* Scan forward to the target position. */
526 while (scan < opoint)
527 {
528 int c;
529
530 /* Occasionally we may need to skip invisible text. */
531 while (scan == next_boundary)
532 {
533 int old_scan = scan;
534 /* This updates NEXT_BOUNDARY to the next place
535 where we might need to skip more invisible text. */
536 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
537 if (scan >= opoint)
538 goto endloop;
539 if (scan != old_scan)
540 scan_byte = CHAR_TO_BYTE (scan);
541 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
542 }
543
544 /* Check composition sequence. */
545 {
546 int len, len_byte, width;
547
548 if (check_composition (scan, scan_byte, opoint,
549 &len, &len_byte, &width))
550 {
551 scan += len;
552 scan_byte += len_byte;
553 if (scan <= opoint)
554 col += width;
555 continue;
556 }
557 }
558
559 c = FETCH_BYTE (scan_byte);
560
561 if (dp != 0
562 && ! (multibyte && BASE_LEADING_CODE_P (c))
563 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
564 {
565 Lisp_Object charvec;
566 EMACS_INT i, n;
567
568 /* This character is displayed using a vector of glyphs.
569 Update the column based on those glyphs. */
570
571 charvec = DISP_CHAR_VECTOR (dp, c);
572 n = ASIZE (charvec);
573
574 for (i = 0; i < n; i++)
575 {
576 /* This should be handled the same as
577 next_element_from_display_vector does it. */
578 Lisp_Object entry;
579 entry = AREF (charvec, i);
580
581 if (INTEGERP (entry)
582 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
583 c = FAST_GLYPH_CHAR (XFASTINT (entry));
584 else
585 c = ' ';
586
587 if (c == '\n')
588 goto endloop;
589 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
590 goto endloop;
591 if (c == '\t')
592 {
593 col += tab_width;
594 col = col / tab_width * tab_width;
595 }
596 else
597 ++col;
598 }
599 }
600 else
601 {
602 /* The display table says nothing for this character.
603 Display it as itself. */
604
605 if (c == '\n')
606 goto endloop;
607 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
608 goto endloop;
609 if (c == '\t')
610 {
611 col += tab_width;
612 col = col / tab_width * tab_width;
613 }
614 else if (multibyte && BASE_LEADING_CODE_P (c))
615 {
616 unsigned char *ptr;
617 int bytes, width, wide_column;
618
619 ptr = BYTE_POS_ADDR (scan_byte);
620 MULTIBYTE_BYTES_WIDTH (ptr, dp);
621 scan_byte += bytes;
622 /* Subtract one to compensate for the increment
623 that is going to happen below. */
624 scan_byte--;
625 col += width;
626 }
627 else if (ctl_arrow && (c < 040 || c == 0177))
628 col += 2;
629 else if (c < 040 || c >= 0177)
630 col += 4;
631 else
632 col++;
633 }
634 scan++;
635 scan_byte++;
636
637 }
638 endloop:
639
640 last_known_column = col;
641 last_known_column_point = PT;
642 last_known_column_modified = MODIFF;
643
644 return col;
645 }
646 \f
647
648 #if 0 /* Not used. */
649
650 /* Return the width in columns of the part of STRING from BEG to END.
651 If BEG is nil, that stands for the beginning of STRING.
652 If END is nil, that stands for the end of STRING. */
653
654 static int
655 string_display_width (string, beg, end)
656 Lisp_Object string, beg, end;
657 {
658 register int col;
659 register unsigned char *ptr, *stop;
660 register int tab_seen;
661 int post_tab;
662 register int c;
663 register int tab_width = XINT (current_buffer->tab_width);
664 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
665 register struct Lisp_Char_Table *dp = buffer_display_table ();
666 int b, e;
667
668 if (NILP (end))
669 e = XSTRING (string)->size;
670 else
671 {
672 CHECK_NUMBER (end);
673 e = XINT (end);
674 }
675
676 if (NILP (beg))
677 b = 0;
678 else
679 {
680 CHECK_NUMBER (beg);
681 b = XINT (beg);
682 }
683
684 /* Make a pointer for decrementing through the chars before point. */
685 ptr = XSTRING (string)->data + e;
686 /* Make a pointer to where consecutive chars leave off,
687 going backwards from point. */
688 stop = XSTRING (string)->data + b;
689
690 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
691
692 col = 0, tab_seen = 0, post_tab = 0;
693
694 while (1)
695 {
696 if (ptr == stop)
697 break;
698
699 c = *--ptr;
700 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
701 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
702 else if (c >= 040 && c < 0177)
703 col++;
704 else if (c == '\n')
705 break;
706 else if (c == '\t')
707 {
708 if (tab_seen)
709 col = ((col + tab_width) / tab_width) * tab_width;
710
711 post_tab += col;
712 col = 0;
713 tab_seen = 1;
714 }
715 else
716 col += (ctl_arrow && c < 0200) ? 2 : 4;
717 }
718
719 if (tab_seen)
720 {
721 col = ((col + tab_width) / tab_width) * tab_width;
722 col += post_tab;
723 }
724
725 return col;
726 }
727
728 #endif /* 0 */
729
730 \f
731 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
732 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
733 Optional second argument MININUM says always do at least MININUM spaces
734 even if that goes past COLUMN; by default, MININUM is zero. */)
735 (column, minimum)
736 Lisp_Object column, minimum;
737 {
738 int mincol;
739 register int fromcol;
740 register int tab_width = XINT (current_buffer->tab_width);
741
742 CHECK_NUMBER (column);
743 if (NILP (minimum))
744 XSETFASTINT (minimum, 0);
745 CHECK_NUMBER (minimum);
746
747 fromcol = current_column ();
748 mincol = fromcol + XINT (minimum);
749 if (mincol < XINT (column)) mincol = XINT (column);
750
751 if (fromcol == mincol)
752 return make_number (mincol);
753
754 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
755
756 if (indent_tabs_mode)
757 {
758 Lisp_Object n;
759 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
760 if (XFASTINT (n) != 0)
761 {
762 Finsert_char (make_number ('\t'), n, Qt);
763
764 fromcol = (mincol / tab_width) * tab_width;
765 }
766 }
767
768 XSETFASTINT (column, mincol - fromcol);
769 Finsert_char (make_number (' '), column, Qt);
770
771 last_known_column = mincol;
772 last_known_column_point = PT;
773 last_known_column_modified = MODIFF;
774
775 XSETINT (column, mincol);
776 return column;
777 }
778
779 \f
780 static int position_indentation P_ ((int));
781
782 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
783 0, 0, 0,
784 doc: /* Return the indentation of the current line.
785 This is the horizontal position of the character
786 following any initial whitespace. */)
787 ()
788 {
789 Lisp_Object val;
790 int opoint = PT, opoint_byte = PT_BYTE;
791
792 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
793
794 XSETFASTINT (val, position_indentation (PT_BYTE));
795 SET_PT_BOTH (opoint, opoint_byte);
796 return val;
797 }
798
799 static int
800 position_indentation (pos_byte)
801 register int pos_byte;
802 {
803 register int column = 0;
804 register int tab_width = XINT (current_buffer->tab_width);
805 register unsigned char *p;
806 register unsigned char *stop;
807 unsigned char *start;
808 int next_boundary_byte = pos_byte;
809 int ceiling = next_boundary_byte;
810
811 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
812
813 p = BYTE_POS_ADDR (pos_byte);
814 /* STOP records the value of P at which we will need
815 to think about the gap, or about invisible text,
816 or about the end of the buffer. */
817 stop = p;
818 /* START records the starting value of P. */
819 start = p;
820 while (1)
821 {
822 while (p == stop)
823 {
824 int stop_pos_byte;
825
826 /* If we have updated P, set POS_BYTE to match.
827 The first time we enter the loop, POS_BYTE is already right. */
828 if (p != start)
829 pos_byte = PTR_BYTE_POS (p);
830 /* Consider the various reasons STOP might have been set here. */
831 if (pos_byte == ZV_BYTE)
832 return column;
833 if (pos_byte == next_boundary_byte)
834 {
835 int next_boundary;
836 int pos = BYTE_TO_CHAR (pos_byte);
837 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
838 pos_byte = CHAR_TO_BYTE (pos);
839 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
840 }
841 if (pos_byte >= ceiling)
842 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
843 /* Compute the next place we need to stop and think,
844 and set STOP accordingly. */
845 stop_pos_byte = min (ceiling, next_boundary_byte);
846 /* The -1 and +1 arrange to point at the first byte of gap
847 (if STOP_POS_BYTE is the position of the gap)
848 rather than at the data after the gap. */
849
850 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
851 p = BYTE_POS_ADDR (pos_byte);
852 }
853 switch (*p++)
854 {
855 case 0240:
856 if (! NILP (current_buffer->enable_multibyte_characters))
857 return column;
858 case ' ':
859 column++;
860 break;
861 case '\t':
862 column += tab_width - column % tab_width;
863 break;
864 default:
865 if (ASCII_BYTE_P (p[-1])
866 || NILP (current_buffer->enable_multibyte_characters))
867 return column;
868 {
869 int c;
870 pos_byte = PTR_BYTE_POS (p - 1);
871 c = FETCH_MULTIBYTE_CHAR (pos_byte);
872 if (CHAR_HAS_CATEGORY (c, ' '))
873 {
874 column++;
875 INC_POS (pos_byte);
876 p = BYTE_POS_ADDR (pos_byte);
877 }
878 else
879 return column;
880 }
881 }
882 }
883 }
884
885 /* Test whether the line beginning at POS is indented beyond COLUMN.
886 Blank lines are treated as if they had the same indentation as the
887 preceding line. */
888
889 int
890 indented_beyond_p (pos, pos_byte, column)
891 int pos, pos_byte, column;
892 {
893 int val;
894 int opoint = PT, opoint_byte = PT_BYTE;
895
896 SET_PT_BOTH (pos, pos_byte);
897 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
898 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
899
900 val = position_indentation (PT_BYTE);
901 SET_PT_BOTH (opoint, opoint_byte);
902 return val >= column;
903 }
904 \f
905 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
906 doc: /* Move point to column COLUMN in the current line.
907 The column of a character is calculated by adding together the widths
908 as displayed of the previous characters in the line.
909 This function ignores line-continuation;
910 there is no upper limit on the column number a character can have
911 and horizontal scrolling has no effect.
912
913 If specified column is within a character, point goes after that character.
914 If it's past end of line, point goes to end of line.
915
916 A non-nil second (optional) argument FORCE means,
917 if COLUMN is in the middle of a tab character, change it to spaces.
918 In addition, if FORCE is t, and the line is too short
919 to reach column COLUMN, add spaces/tabs to get there.
920
921 The return value is the current column. */)
922 (column, force)
923 Lisp_Object column, force;
924 {
925 register int pos;
926 register int col = current_column ();
927 register int goal;
928 register int end;
929 register int tab_width = XINT (current_buffer->tab_width);
930 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
931 register struct Lisp_Char_Table *dp = buffer_display_table ();
932 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
933
934 Lisp_Object val;
935 int prev_col = 0;
936 int c = 0;
937 int next_boundary;
938
939 int pos_byte, end_byte, next_boundary_byte;
940
941 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
942 CHECK_NATNUM (column);
943 goal = XINT (column);
944
945 pos = PT;
946 pos_byte = PT_BYTE;
947 end = ZV;
948 end_byte = ZV_BYTE;
949 next_boundary = pos;
950 next_boundary_byte = PT_BYTE;
951
952 /* If we're starting past the desired column,
953 back up to beginning of line and scan from there. */
954 if (col > goal)
955 {
956 end = pos;
957 pos = current_column_bol_cache;
958 pos_byte = CHAR_TO_BYTE (pos);
959 col = 0;
960 }
961
962 while (pos < end)
963 {
964 while (pos == next_boundary)
965 {
966 int prev = pos;
967 pos = skip_invisible (pos, &next_boundary, end, Qnil);
968 if (pos != prev)
969 pos_byte = CHAR_TO_BYTE (pos);
970 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
971 if (pos >= end)
972 goto endloop;
973 }
974
975 /* Test reaching the goal column. We do this after skipping
976 invisible characters, so that we put point before the
977 character on which the cursor will appear. */
978 if (col >= goal)
979 break;
980
981 /* Check composition sequence. */
982 {
983 int len, len_byte, width;
984
985 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
986 {
987 pos += len;
988 pos_byte += len_byte;
989 col += width;
990 continue;
991 }
992 }
993
994 c = FETCH_BYTE (pos_byte);
995
996 /* See if there is a display table and it relates
997 to this character. */
998
999 if (dp != 0
1000 && ! (multibyte && BASE_LEADING_CODE_P (c))
1001 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1002 {
1003 Lisp_Object charvec;
1004 EMACS_INT i, n;
1005
1006 /* This character is displayed using a vector of glyphs.
1007 Update the position based on those glyphs. */
1008
1009 charvec = DISP_CHAR_VECTOR (dp, c);
1010 n = ASIZE (charvec);
1011
1012 for (i = 0; i < n; i++)
1013 {
1014 /* This should be handled the same as
1015 next_element_from_display_vector does it. */
1016
1017 Lisp_Object entry;
1018 entry = AREF (charvec, i);
1019
1020 if (INTEGERP (entry)
1021 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1022 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1023 else
1024 c = ' ';
1025
1026 if (c == '\n')
1027 goto endloop;
1028 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1029 goto endloop;
1030 if (c == '\t')
1031 {
1032 prev_col = col;
1033 col += tab_width;
1034 col = col / tab_width * tab_width;
1035 }
1036 else
1037 ++col;
1038 }
1039 }
1040 else
1041 {
1042 /* The display table doesn't affect this character;
1043 it displays as itself. */
1044
1045 if (c == '\n')
1046 goto endloop;
1047 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1048 goto endloop;
1049 if (c == '\t')
1050 {
1051 prev_col = col;
1052 col += tab_width;
1053 col = col / tab_width * tab_width;
1054 }
1055 else if (ctl_arrow && (c < 040 || c == 0177))
1056 col += 2;
1057 else if (c < 040 || c == 0177)
1058 col += 4;
1059 else if (c < 0177)
1060 col++;
1061 else if (multibyte && BASE_LEADING_CODE_P (c))
1062 {
1063 /* Start of multi-byte form. */
1064 unsigned char *ptr;
1065 int bytes, width, wide_column;
1066
1067 ptr = BYTE_POS_ADDR (pos_byte);
1068 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1069 pos_byte += bytes - 1;
1070 col += width;
1071 }
1072 else
1073 col += 4;
1074 }
1075
1076 pos++;
1077 pos_byte++;
1078 }
1079 endloop:
1080
1081 SET_PT_BOTH (pos, pos_byte);
1082
1083 /* If a tab char made us overshoot, change it to spaces
1084 and scan through it again. */
1085 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1086 {
1087 int goal_pt, goal_pt_byte;
1088
1089 /* Insert spaces in front of the tab to reach GOAL. Do this
1090 first so that a marker at the end of the tab gets
1091 adjusted. */
1092 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1093 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1094
1095 /* Now delete the tab, and indent to COL. */
1096 del_range (PT, PT + 1);
1097 goal_pt = PT;
1098 goal_pt_byte = PT_BYTE;
1099 Findent_to (make_number (col), Qnil);
1100 SET_PT_BOTH (goal_pt, goal_pt_byte);
1101
1102 /* Set the last_known... vars consistently. */
1103 col = goal;
1104 }
1105
1106 /* If line ends prematurely, add space to the end. */
1107 if (col < goal && EQ (force, Qt))
1108 Findent_to (make_number (col = goal), Qnil);
1109
1110 last_known_column = col;
1111 last_known_column_point = PT;
1112 last_known_column_modified = MODIFF;
1113
1114 XSETFASTINT (val, col);
1115 return val;
1116 }
1117 \f
1118 /* compute_motion: compute buffer posn given screen posn and vice versa */
1119
1120 struct position val_compute_motion;
1121
1122 /* Scan the current buffer forward from offset FROM, pretending that
1123 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1124 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1125 and return the ending buffer position and screen location. If we
1126 can't hit the requested column exactly (because of a tab or other
1127 multi-column character), overshoot.
1128
1129 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1130 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1131 earlier call to compute_motion. The other common case is that FROMHPOS
1132 is zero and FROM is a position that "belongs" at column zero, but might
1133 be shifted by overlay strings; in this case DID_MOTION should be 0.
1134
1135 WIDTH is the number of columns available to display text;
1136 compute_motion uses this to handle continuation lines and such.
1137 HSCROLL is the number of columns not being displayed at the left
1138 margin; this is usually taken from a window's hscroll member.
1139 TAB_OFFSET is the number of columns of the first tab that aren't
1140 being displayed, perhaps because of a continuation line or
1141 something.
1142
1143 compute_motion returns a pointer to a struct position. The bufpos
1144 member gives the buffer position at the end of the scan, and hpos
1145 and vpos give its cartesian location. prevhpos is the column at
1146 which the character before bufpos started, and contin is non-zero
1147 if we reached the current line by continuing the previous.
1148
1149 Note that FROMHPOS and TOHPOS should be expressed in real screen
1150 columns, taking HSCROLL and the truncation glyph at the left margin
1151 into account. That is, beginning-of-line moves you to the hpos
1152 -HSCROLL + (HSCROLL > 0).
1153
1154 For example, to find the buffer position of column COL of line LINE
1155 of a certain window, pass the window's starting location as FROM
1156 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1157 Pass the buffer's ZV as TO, to limit the scan to the end of the
1158 visible section of the buffer, and pass LINE and COL as TOVPOS and
1159 TOHPOS.
1160
1161 When displaying in window w, a typical formula for WIDTH is:
1162
1163 window_width - 1
1164 - (has_vertical_scroll_bars
1165 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1166 : (window_width + window_left != frame_width))
1167
1168 where
1169 window_width is XFASTINT (w->width),
1170 window_left is XFASTINT (w->left),
1171 has_vertical_scroll_bars is
1172 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1173 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1174
1175 Or you can let window_internal_width do this all for you, and write:
1176 window_internal_width (w) - 1
1177
1178 The `-1' accounts for the continuation-line backslashes; the rest
1179 accounts for window borders if the window is split horizontally, and
1180 the scroll bars if they are turned on. */
1181
1182 struct position *
1183 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1184 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1185 int did_motion;
1186 register int width;
1187 int hscroll, tab_offset;
1188 struct window *win;
1189 {
1190 register int hpos = fromhpos;
1191 register int vpos = fromvpos;
1192
1193 register int pos;
1194 int pos_byte;
1195 register int c = 0;
1196 register int tab_width = XFASTINT (current_buffer->tab_width);
1197 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1198 register struct Lisp_Char_Table *dp = window_display_table (win);
1199 int selective
1200 = (INTEGERP (current_buffer->selective_display)
1201 ? XINT (current_buffer->selective_display)
1202 : !NILP (current_buffer->selective_display) ? -1 : 0);
1203 int prev_hpos = 0;
1204 int selective_rlen
1205 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1206 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1207 /* The next location where the `invisible' property changes, or an
1208 overlay starts or ends. */
1209 int next_boundary = from;
1210
1211 /* For computing runs of characters with similar widths.
1212 Invariant: width_run_width is zero, or all the characters
1213 from width_run_start to width_run_end have a fixed width of
1214 width_run_width. */
1215 int width_run_start = from;
1216 int width_run_end = from;
1217 int width_run_width = 0;
1218 Lisp_Object *width_table;
1219 Lisp_Object buffer;
1220
1221 /* The next buffer pos where we should consult the width run cache. */
1222 int next_width_run = from;
1223 Lisp_Object window;
1224
1225 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1226 /* If previous char scanned was a wide character,
1227 this is the column where it ended. Otherwise, this is 0. */
1228 int wide_column_end_hpos = 0;
1229 int prev_pos; /* Previous buffer position. */
1230 int prev_pos_byte; /* Previous buffer position. */
1231 int contin_hpos; /* HPOS of last column of continued line. */
1232 int prev_tab_offset; /* Previous tab offset. */
1233
1234 XSETBUFFER (buffer, current_buffer);
1235 XSETWINDOW (window, win);
1236
1237 width_run_cache_on_off ();
1238 if (dp == buffer_display_table ())
1239 width_table = (VECTORP (current_buffer->width_table)
1240 ? XVECTOR (current_buffer->width_table)->contents
1241 : 0);
1242 else
1243 /* If the window has its own display table, we can't use the width
1244 run cache, because that's based on the buffer's display table. */
1245 width_table = 0;
1246
1247 if (tab_width <= 0 || tab_width > 1000)
1248 tab_width = 8;
1249
1250 immediate_quit = 1;
1251 QUIT;
1252
1253 pos = prev_pos = from;
1254 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1255 contin_hpos = 0;
1256 prev_tab_offset = tab_offset;
1257 while (1)
1258 {
1259 while (pos == next_boundary)
1260 {
1261 int pos_here = pos;
1262 int newpos;
1263
1264 /* Don't skip invisible if we are already at the margin. */
1265 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1266 {
1267 if (contin_hpos && prev_hpos == 0
1268 && hpos > tohpos
1269 && (contin_hpos == width || wide_column_end_hpos > width))
1270 { /* Line breaks because we can't put the character at the
1271 previous line any more. It is not the multi-column
1272 character continued in middle. Go back to previous
1273 buffer position, screen position, and set tab offset
1274 to previous value. It's the beginning of the
1275 line. */
1276 pos = prev_pos;
1277 pos_byte = prev_pos_byte;
1278 hpos = prev_hpos;
1279 tab_offset = prev_tab_offset;
1280 }
1281 break;
1282 }
1283
1284 /* If the caller says that the screen position came from an earlier
1285 call to compute_motion, then we've already accounted for the
1286 overlay strings at point. This is only true the first time
1287 through, so clear the flag after testing it. */
1288 if (!did_motion)
1289 /* We need to skip past the overlay strings. Currently those
1290 strings must not contain TAB;
1291 if we want to relax that restriction, something will have
1292 to be changed here. */
1293 {
1294 unsigned char *ovstr;
1295 int ovlen = overlay_strings (pos, win, &ovstr);
1296 hpos += ((multibyte && ovlen > 0)
1297 ? strwidth (ovstr, ovlen) : ovlen);
1298 }
1299 did_motion = 0;
1300
1301 if (pos >= to)
1302 break;
1303
1304 /* Advance POS past invisible characters
1305 (but not necessarily all that there are here),
1306 and store in next_boundary the next position where
1307 we need to call skip_invisible. */
1308 newpos = skip_invisible (pos, &next_boundary, to, window);
1309
1310 if (newpos >= to)
1311 {
1312 pos = min (to, newpos);
1313 pos_byte = CHAR_TO_BYTE (pos);
1314 goto after_loop;
1315 }
1316
1317 if (newpos != pos_here)
1318 {
1319 pos = newpos;
1320 pos_byte = CHAR_TO_BYTE (pos);
1321 }
1322 }
1323
1324 /* Handle right margin. */
1325 /* Note on a wide-column character.
1326
1327 Characters are classified into the following three categories
1328 according to the width (columns occupied on screen).
1329
1330 (1) single-column character: ex. `a'
1331 (2) multi-column character: ex. `^A', TAB, `\033'
1332 (3) wide-column character: ex. Japanese character, Chinese character
1333 (In the following example, `W_' stands for them.)
1334
1335 Multi-column characters can be divided around the right margin,
1336 but wide-column characters cannot.
1337
1338 NOTE:
1339
1340 (*) The cursor is placed on the next character after the point.
1341
1342 ----------
1343 abcdefghi\
1344 j ^---- next after the point
1345 ^--- next char. after the point.
1346 ----------
1347 In case of sigle-column character
1348
1349 ----------
1350 abcdefgh\\
1351 033 ^---- next after the point, next char. after the point.
1352 ----------
1353 In case of multi-column character
1354
1355 ----------
1356 abcdefgh\\
1357 W_ ^---- next after the point
1358 ^---- next char. after the point.
1359 ----------
1360 In case of wide-column character
1361
1362 The problem here is continuation at a wide-column character.
1363 In this case, the line may shorter less than WIDTH.
1364 And we find the continuation AFTER it occurs.
1365
1366 */
1367
1368 if (hpos > width)
1369 {
1370 if (hscroll
1371 || (truncate_partial_width_windows
1372 && width + 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win))))
1373 || !NILP (current_buffer->truncate_lines))
1374 {
1375 /* Truncating: skip to newline, unless we are already past
1376 TO (we need to go back below). */
1377 if (pos <= to)
1378 {
1379 pos = find_before_next_newline (pos, to, 1);
1380 pos_byte = CHAR_TO_BYTE (pos);
1381 hpos = width;
1382 /* If we just skipped next_boundary,
1383 loop around in the main while
1384 and handle it. */
1385 if (pos >= next_boundary)
1386 next_boundary = pos + 1;
1387 prev_hpos = width;
1388 prev_tab_offset = tab_offset;
1389 }
1390 }
1391 else
1392 {
1393 /* Continuing. */
1394 /* Remember the previous value. */
1395 prev_tab_offset = tab_offset;
1396
1397 if (wide_column_end_hpos > width)
1398 {
1399 hpos -= prev_hpos;
1400 tab_offset += prev_hpos;
1401 }
1402 else
1403 {
1404 tab_offset += width;
1405 hpos -= width;
1406 }
1407 vpos++;
1408 contin_hpos = prev_hpos;
1409 prev_hpos = 0;
1410 }
1411 }
1412
1413 /* Stop if past the target buffer position or screen position. */
1414 if (pos > to)
1415 {
1416 /* Go back to the previous position. */
1417 pos = prev_pos;
1418 pos_byte = prev_pos_byte;
1419 hpos = prev_hpos;
1420 tab_offset = prev_tab_offset;
1421
1422 /* NOTE on contin_hpos, hpos, and prev_hpos.
1423
1424 ----------
1425 abcdefgh\\
1426 W_ ^---- contin_hpos
1427 | ^----- hpos
1428 \---- prev_hpos
1429 ----------
1430 */
1431
1432 if (contin_hpos && prev_hpos == 0
1433 && contin_hpos < width && !wide_column_end_hpos)
1434 {
1435 /* Line breaking occurs in the middle of multi-column
1436 character. Go back to previous line. */
1437 hpos = contin_hpos;
1438 vpos = vpos - 1;
1439 }
1440 else if (c == '\n')
1441 /* If previous character is NEWLINE,
1442 set VPOS back to previous line */
1443 vpos = vpos - 1;
1444 break;
1445 }
1446
1447 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1448 {
1449 if (contin_hpos && prev_hpos == 0
1450 && hpos > tohpos
1451 && (contin_hpos == width || wide_column_end_hpos > width))
1452 { /* Line breaks because we can't put the character at the
1453 previous line any more. It is not the multi-column
1454 character continued in middle. Go back to previous
1455 buffer position, screen position, and set tab offset
1456 to previous value. It's the beginning of the
1457 line. */
1458 pos = prev_pos;
1459 pos_byte = prev_pos_byte;
1460 hpos = prev_hpos;
1461 tab_offset = prev_tab_offset;
1462 }
1463 break;
1464 }
1465 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1466 break;
1467
1468 prev_hpos = hpos;
1469 prev_pos = pos;
1470 prev_pos_byte = pos_byte;
1471 wide_column_end_hpos = 0;
1472
1473 /* Consult the width run cache to see if we can avoid inspecting
1474 the text character-by-character. */
1475 if (current_buffer->width_run_cache && pos >= next_width_run)
1476 {
1477 int run_end;
1478 int common_width
1479 = region_cache_forward (current_buffer,
1480 current_buffer->width_run_cache,
1481 pos, &run_end);
1482
1483 /* A width of zero means the character's width varies (like
1484 a tab), is meaningless (like a newline), or we just don't
1485 want to skip over it for some other reason. */
1486 if (common_width != 0)
1487 {
1488 int run_end_hpos;
1489
1490 /* Don't go past the final buffer posn the user
1491 requested. */
1492 if (run_end > to)
1493 run_end = to;
1494
1495 run_end_hpos = hpos + (run_end - pos) * common_width;
1496
1497 /* Don't go past the final horizontal position the user
1498 requested. */
1499 if (vpos == tovpos && run_end_hpos > tohpos)
1500 {
1501 run_end = pos + (tohpos - hpos) / common_width;
1502 run_end_hpos = hpos + (run_end - pos) * common_width;
1503 }
1504
1505 /* Don't go past the margin. */
1506 if (run_end_hpos >= width)
1507 {
1508 run_end = pos + (width - hpos) / common_width;
1509 run_end_hpos = hpos + (run_end - pos) * common_width;
1510 }
1511
1512 hpos = run_end_hpos;
1513 if (run_end > pos)
1514 prev_hpos = hpos - common_width;
1515 if (pos != run_end)
1516 {
1517 pos = run_end;
1518 pos_byte = CHAR_TO_BYTE (pos);
1519 }
1520 }
1521
1522 next_width_run = run_end + 1;
1523 }
1524
1525 /* We have to scan the text character-by-character. */
1526 else
1527 {
1528 EMACS_INT i, n;
1529 Lisp_Object charvec;
1530
1531 c = FETCH_BYTE (pos_byte);
1532
1533 /* Check composition sequence. */
1534 {
1535 int len, len_byte, width;
1536
1537 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1538 {
1539 pos += len;
1540 pos_byte += len_byte;
1541 hpos += width;
1542 continue;
1543 }
1544 }
1545
1546 pos++, pos_byte++;
1547
1548 /* Perhaps add some info to the width_run_cache. */
1549 if (current_buffer->width_run_cache)
1550 {
1551 /* Is this character part of the current run? If so, extend
1552 the run. */
1553 if (pos - 1 == width_run_end
1554 && XFASTINT (width_table[c]) == width_run_width)
1555 width_run_end = pos;
1556
1557 /* The previous run is over, since this is a character at a
1558 different position, or a different width. */
1559 else
1560 {
1561 /* Have we accumulated a run to put in the cache?
1562 (Currently, we only cache runs of width == 1). */
1563 if (width_run_start < width_run_end
1564 && width_run_width == 1)
1565 know_region_cache (current_buffer,
1566 current_buffer->width_run_cache,
1567 width_run_start, width_run_end);
1568
1569 /* Start recording a new width run. */
1570 width_run_width = XFASTINT (width_table[c]);
1571 width_run_start = pos - 1;
1572 width_run_end = pos;
1573 }
1574 }
1575
1576 if (dp != 0
1577 && ! (multibyte && BASE_LEADING_CODE_P (c))
1578 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1579 {
1580 charvec = DISP_CHAR_VECTOR (dp, c);
1581 n = ASIZE (charvec);
1582 }
1583 else
1584 {
1585 charvec = Qnil;
1586 n = 1;
1587 }
1588
1589 for (i = n - 1; i >= 0; --i)
1590 {
1591 if (VECTORP (charvec))
1592 {
1593 /* This should be handled the same as
1594 next_element_from_display_vector does it. */
1595 Lisp_Object entry = AREF (charvec, i);
1596
1597 if (INTEGERP (entry)
1598 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1599 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1600 else
1601 c = ' ';
1602 }
1603
1604 if (c >= 040 && c < 0177)
1605 hpos++;
1606 else if (c == '\t')
1607 {
1608 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1609 % tab_width);
1610 if (tem < 0)
1611 tem += tab_width;
1612 hpos += tab_width - tem;
1613 }
1614 else if (c == '\n')
1615 {
1616 if (selective > 0
1617 && indented_beyond_p (pos, pos_byte, selective))
1618 {
1619 /* If (pos == to), we don't have to take care of
1620 selective display. */
1621 if (pos < to)
1622 {
1623 /* Skip any number of invisible lines all at once */
1624 do
1625 {
1626 pos = find_before_next_newline (pos, to, 1);
1627 if (pos < to)
1628 pos++;
1629 pos_byte = CHAR_TO_BYTE (pos);
1630 }
1631 while (pos < to
1632 && indented_beyond_p (pos, pos_byte, selective));
1633 /* Allow for the " ..." that is displayed for them. */
1634 if (selective_rlen)
1635 {
1636 hpos += selective_rlen;
1637 if (hpos >= width)
1638 hpos = width;
1639 }
1640 DEC_BOTH (pos, pos_byte);
1641 /* We have skipped the invis text, but not the
1642 newline after. */
1643 }
1644 }
1645 else
1646 {
1647 /* A visible line. */
1648 vpos++;
1649 hpos = 0;
1650 hpos -= hscroll;
1651 /* Count the truncation glyph on column 0 */
1652 if (hscroll > 0)
1653 hpos++;
1654 tab_offset = 0;
1655 }
1656 contin_hpos = 0;
1657 }
1658 else if (c == CR && selective < 0)
1659 {
1660 /* In selective display mode,
1661 everything from a ^M to the end of the line is invisible.
1662 Stop *before* the real newline. */
1663 if (pos < to)
1664 {
1665 pos = find_before_next_newline (pos, to, 1);
1666 pos_byte = CHAR_TO_BYTE (pos);
1667 }
1668 /* If we just skipped next_boundary,
1669 loop around in the main while
1670 and handle it. */
1671 if (pos > next_boundary)
1672 next_boundary = pos;
1673 /* Allow for the " ..." that is displayed for them. */
1674 if (selective_rlen)
1675 {
1676 hpos += selective_rlen;
1677 if (hpos >= width)
1678 hpos = width;
1679 }
1680 }
1681 else if (multibyte && BASE_LEADING_CODE_P (c))
1682 {
1683 /* Start of multi-byte form. */
1684 unsigned char *ptr;
1685 int bytes, width, wide_column;
1686
1687 pos_byte--; /* rewind POS_BYTE */
1688 ptr = BYTE_POS_ADDR (pos_byte);
1689 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1690 pos_byte += bytes;
1691 if (wide_column)
1692 wide_column_end_hpos = hpos + wide_column;
1693 hpos += width;
1694 }
1695 else if (VECTORP (charvec))
1696 ++hpos;
1697 else
1698 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1699 }
1700 }
1701 }
1702
1703 after_loop:
1704
1705 /* Remember any final width run in the cache. */
1706 if (current_buffer->width_run_cache
1707 && width_run_width == 1
1708 && width_run_start < width_run_end)
1709 know_region_cache (current_buffer, current_buffer->width_run_cache,
1710 width_run_start, width_run_end);
1711
1712 val_compute_motion.bufpos = pos;
1713 val_compute_motion.bytepos = pos_byte;
1714 val_compute_motion.hpos = hpos;
1715 val_compute_motion.vpos = vpos;
1716 if (contin_hpos && prev_hpos == 0)
1717 val_compute_motion.prevhpos = contin_hpos;
1718 else
1719 val_compute_motion.prevhpos = prev_hpos;
1720 /* We alalways handle all of them here; none of them remain to do. */
1721 val_compute_motion.ovstring_chars_done = 0;
1722
1723 /* Nonzero if have just continued a line */
1724 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1725
1726 immediate_quit = 0;
1727 return &val_compute_motion;
1728 }
1729
1730
1731 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1732 doc: /* Scan through the current buffer, calculating screen position.
1733 Scan the current buffer forward from offset FROM,
1734 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1735 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1736 and return the ending buffer position and screen location.
1737
1738 There are three additional arguments:
1739
1740 WIDTH is the number of columns available to display text;
1741 this affects handling of continuation lines.
1742 This is usually the value returned by `window-width', less one (to allow
1743 for the continuation glyph).
1744
1745 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1746 HSCROLL is the number of columns not being displayed at the left
1747 margin; this is usually taken from a window's hscroll member.
1748 TAB-OFFSET is the number of columns of the first tab that aren't
1749 being displayed, perhaps because the line was continued within it.
1750 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1751
1752 WINDOW is the window to operate on. It is used to choose the display table;
1753 if it is showing the current buffer, it is used also for
1754 deciding which overlay properties apply.
1755 Note that `compute-motion' always operates on the current buffer.
1756
1757 The value is a list of five elements:
1758 (POS HPOS VPOS PREVHPOS CONTIN)
1759 POS is the buffer position where the scan stopped.
1760 VPOS is the vertical position where the scan stopped.
1761 HPOS is the horizontal position where the scan stopped.
1762
1763 PREVHPOS is the horizontal position one character back from POS.
1764 CONTIN is t if a line was continued after (or within) the previous character.
1765
1766 For example, to find the buffer position of column COL of line LINE
1767 of a certain window, pass the window's starting location as FROM
1768 and the window's upper-left coordinates as FROMPOS.
1769 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1770 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1771 (from, frompos, to, topos, width, offsets, window)
1772 Lisp_Object from, frompos, to, topos;
1773 Lisp_Object width, offsets, window;
1774 {
1775 Lisp_Object bufpos, hpos, vpos, prevhpos;
1776 struct position *pos;
1777 int hscroll, tab_offset;
1778
1779 CHECK_NUMBER_COERCE_MARKER (from);
1780 CHECK_CONS (frompos);
1781 CHECK_NUMBER_CAR (frompos);
1782 CHECK_NUMBER_CDR (frompos);
1783 CHECK_NUMBER_COERCE_MARKER (to);
1784 CHECK_CONS (topos);
1785 CHECK_NUMBER_CAR (topos);
1786 CHECK_NUMBER_CDR (topos);
1787 CHECK_NUMBER (width);
1788 if (!NILP (offsets))
1789 {
1790 CHECK_CONS (offsets);
1791 CHECK_NUMBER_CAR (offsets);
1792 CHECK_NUMBER_CDR (offsets);
1793 hscroll = XINT (XCAR (offsets));
1794 tab_offset = XINT (XCDR (offsets));
1795 }
1796 else
1797 hscroll = tab_offset = 0;
1798
1799 if (NILP (window))
1800 window = Fselected_window ();
1801 else
1802 CHECK_LIVE_WINDOW (window);
1803
1804 if (XINT (from) < BEGV || XINT (from) > ZV)
1805 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1806 if (XINT (to) < BEGV || XINT (to) > ZV)
1807 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1808
1809 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1810 XINT (XCAR (frompos)), 0,
1811 XINT (to), XINT (XCDR (topos)),
1812 XINT (XCAR (topos)),
1813 XINT (width), hscroll, tab_offset,
1814 XWINDOW (window));
1815
1816 XSETFASTINT (bufpos, pos->bufpos);
1817 XSETINT (hpos, pos->hpos);
1818 XSETINT (vpos, pos->vpos);
1819 XSETINT (prevhpos, pos->prevhpos);
1820
1821 return Fcons (bufpos,
1822 Fcons (hpos,
1823 Fcons (vpos,
1824 Fcons (prevhpos,
1825 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1826
1827 }
1828 \f
1829 /* Fvertical_motion and vmotion */
1830
1831 struct position val_vmotion;
1832
1833 struct position *
1834 vmotion (from, vtarget, w)
1835 register int from, vtarget;
1836 struct window *w;
1837 {
1838 int width = window_internal_width (w) - 1;
1839 int hscroll = XINT (w->hscroll);
1840 struct position pos;
1841 /* vpos is cumulative vertical position, changed as from is changed */
1842 register int vpos = 0;
1843 Lisp_Object prevline;
1844 register int first;
1845 int from_byte;
1846 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1847 int selective
1848 = (INTEGERP (current_buffer->selective_display)
1849 ? XINT (current_buffer->selective_display)
1850 : !NILP (current_buffer->selective_display) ? -1 : 0);
1851 Lisp_Object window;
1852 int start_hpos = 0;
1853 int did_motion;
1854 /* This is the object we use for fetching character properties. */
1855 Lisp_Object text_prop_object;
1856
1857 XSETWINDOW (window, w);
1858
1859 /* If the window contains this buffer, use it for getting text properties.
1860 Otherwise use the current buffer as arg for doing that. */
1861 if (EQ (w->buffer, Fcurrent_buffer ()))
1862 text_prop_object = window;
1863 else
1864 text_prop_object = Fcurrent_buffer ();
1865
1866 if (vpos >= vtarget)
1867 {
1868 /* To move upward, go a line at a time until
1869 we have gone at least far enough. */
1870
1871 first = 1;
1872
1873 while ((vpos > vtarget || first) && from > BEGV)
1874 {
1875 Lisp_Object propval;
1876
1877 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1878 while (XFASTINT (prevline) > BEGV
1879 && ((selective > 0
1880 && indented_beyond_p (XFASTINT (prevline),
1881 CHAR_TO_BYTE (XFASTINT (prevline)),
1882 selective))
1883 /* watch out for newlines with `invisible' property */
1884 || (propval = Fget_char_property (prevline,
1885 Qinvisible,
1886 text_prop_object),
1887 TEXT_PROP_MEANS_INVISIBLE (propval))))
1888 XSETFASTINT (prevline,
1889 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1890 -1));
1891 pos = *compute_motion (XFASTINT (prevline), 0,
1892 lmargin + (XFASTINT (prevline) == BEG
1893 ? start_hpos : 0),
1894 0,
1895 from,
1896 /* Don't care for VPOS... */
1897 1 << (BITS_PER_SHORT - 1),
1898 /* ... nor HPOS. */
1899 1 << (BITS_PER_SHORT - 1),
1900 width, hscroll,
1901 /* This compensates for start_hpos
1902 so that a tab as first character
1903 still occupies 8 columns. */
1904 (XFASTINT (prevline) == BEG
1905 ? -start_hpos : 0),
1906 w);
1907 vpos -= pos.vpos;
1908 first = 0;
1909 from = XFASTINT (prevline);
1910 }
1911
1912 /* If we made exactly the desired vertical distance,
1913 or if we hit beginning of buffer,
1914 return point found */
1915 if (vpos >= vtarget)
1916 {
1917 val_vmotion.bufpos = from;
1918 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1919 val_vmotion.vpos = vpos;
1920 val_vmotion.hpos = lmargin;
1921 val_vmotion.contin = 0;
1922 val_vmotion.prevhpos = 0;
1923 val_vmotion.ovstring_chars_done = 0;
1924 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1925 return &val_vmotion;
1926 }
1927
1928 /* Otherwise find the correct spot by moving down */
1929 }
1930 /* Moving downward is simple, but must calculate from beg of line
1931 to determine hpos of starting point */
1932 from_byte = CHAR_TO_BYTE (from);
1933 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1934 {
1935 Lisp_Object propval;
1936
1937 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1938 while (XFASTINT (prevline) > BEGV
1939 && ((selective > 0
1940 && indented_beyond_p (XFASTINT (prevline),
1941 CHAR_TO_BYTE (XFASTINT (prevline)),
1942 selective))
1943 /* watch out for newlines with `invisible' property */
1944 || (propval = Fget_char_property (prevline, Qinvisible,
1945 text_prop_object),
1946 TEXT_PROP_MEANS_INVISIBLE (propval))))
1947 XSETFASTINT (prevline,
1948 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1949 -1));
1950 pos = *compute_motion (XFASTINT (prevline), 0,
1951 lmargin + (XFASTINT (prevline) == BEG
1952 ? start_hpos : 0),
1953 0,
1954 from,
1955 /* Don't care for VPOS... */
1956 1 << (BITS_PER_SHORT - 1),
1957 /* ... nor HPOS. */
1958 1 << (BITS_PER_SHORT - 1),
1959 width, hscroll,
1960 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1961 w);
1962 did_motion = 1;
1963 }
1964 else
1965 {
1966 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1967 pos.vpos = 0;
1968 pos.tab_offset = 0;
1969 did_motion = 0;
1970 }
1971 return compute_motion (from, vpos, pos.hpos, did_motion,
1972 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1973 width, hscroll,
1974 pos.tab_offset - (from == BEG ? start_hpos : 0),
1975 w);
1976 }
1977
1978 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1979 doc: /* Move point to start of the screen line LINES lines down.
1980 If LINES is negative, this means moving up.
1981
1982 This function is an ordinary cursor motion function
1983 which calculates the new position based on how text would be displayed.
1984 The new position may be the start of a line,
1985 or just the start of a continuation line.
1986 The function returns number of screen lines moved over;
1987 that usually equals LINES, but may be closer to zero
1988 if beginning or end of buffer was reached.
1989
1990 The optional second argument WINDOW specifies the window to use for
1991 parameters such as width, horizontal scrolling, and so on.
1992 The default is to use the selected window's parameters.
1993
1994 `vertical-motion' always uses the current buffer,
1995 regardless of which buffer is displayed in WINDOW.
1996 This is consistent with other cursor motion functions
1997 and makes it possible to use `vertical-motion' in any buffer,
1998 whether or not it is currently displayed in some window. */)
1999 (lines, window)
2000 Lisp_Object lines, window;
2001 {
2002 struct it it;
2003 struct text_pos pt;
2004 struct window *w;
2005 Lisp_Object old_buffer;
2006 struct gcpro gcpro1;
2007
2008 CHECK_NUMBER (lines);
2009 if (! NILP (window))
2010 CHECK_WINDOW (window);
2011 else
2012 window = selected_window;
2013 w = XWINDOW (window);
2014
2015 old_buffer = Qnil;
2016 GCPRO1 (old_buffer);
2017 if (XBUFFER (w->buffer) != current_buffer)
2018 {
2019 /* Set the window's buffer temporarily to the current buffer. */
2020 old_buffer = w->buffer;
2021 XSETBUFFER (w->buffer, current_buffer);
2022 }
2023
2024 SET_TEXT_POS (pt, PT, PT_BYTE);
2025 start_display (&it, w, pt);
2026 move_it_by_lines (&it, XINT (lines), 0);
2027 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2028
2029 if (BUFFERP (old_buffer))
2030 w->buffer = old_buffer;
2031
2032 RETURN_UNGCPRO (make_number (it.vpos));
2033 }
2034
2035
2036 \f
2037 /* File's initialization. */
2038
2039 void
2040 syms_of_indent ()
2041 {
2042 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2043 doc: /* *Indentation can insert tabs if this is non-nil.
2044 Setting this variable automatically makes it local to the current buffer. */);
2045 indent_tabs_mode = 1;
2046
2047 defsubr (&Scurrent_indentation);
2048 defsubr (&Sindent_to);
2049 defsubr (&Scurrent_column);
2050 defsubr (&Smove_to_column);
2051 defsubr (&Svertical_motion);
2052 defsubr (&Scompute_motion);
2053 }