]> code.delx.au - gnu-emacs/blob - src/xdisp.c
Merge from emacs-24; up to 2014-07-28T06:28:15Z!dmantipov@yandex.ru
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1028
1029 return height;
1030 }
1031
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1035
1036 int
1037 window_box_width (struct window *w, enum glyph_row_area area)
1038 {
1039 int width = w->pixel_width;
1040
1041 if (!w->pseudo_window_p)
1042 {
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1045
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1053 }
1054
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1058 }
1059
1060
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1063
1064 int
1065 window_box_height (struct window *w)
1066 {
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1069
1070 eassert (height >= 0);
1071
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1074
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1080
1081 if (WINDOW_WANTS_MODELINE_P (w))
1082 {
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1091 }
1092
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1094 {
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1103 }
1104
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1108 }
1109
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1113
1114 int
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1116 {
1117 int x;
1118
1119 if (w->pseudo_window_p)
1120 return 0;
1121
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1123
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1132 ? 0
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1137
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1140 }
1141
1142
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1146
1147 static int
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1149 {
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1153 }
1154
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1158
1159 int
1160 window_box_left (struct window *w, enum glyph_row_area area)
1161 {
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1164
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1167
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1170
1171 return x;
1172 }
1173
1174
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1178
1179 int
1180 window_box_right (struct window *w, enum glyph_row_area area)
1181 {
1182 return window_box_left (w, area) + window_box_width (w, area);
1183 }
1184
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1191
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1195 {
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1203 {
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1207 }
1208 }
1209
1210 #ifdef HAVE_WINDOW_SYSTEM
1211
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1218
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1222 {
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1227 }
1228
1229 #endif /* HAVE_WINDOW_SYSTEM */
1230
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1234
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1237
1238 int
1239 line_bottom_y (struct it *it)
1240 {
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1243
1244 if (line_height == 0)
1245 {
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1249 {
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1254 }
1255 else
1256 {
1257 struct glyph_row *row = it->glyph_row;
1258
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1267 }
1268 }
1269
1270 return line_top_y + line_height;
1271 }
1272
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1276
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1279 {
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1285
1286 if (XBUFFER (w->contents) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1290 }
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1298
1299 return result;
1300 }
1301
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1306
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1316 int
1317 default_line_pixel_height (struct window *w)
1318 {
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1321
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1323 {
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1326
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1330 {
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1334 {
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1336
1337 if (addon >= 0)
1338 height += addon;
1339 }
1340 }
1341 else
1342 height += f->extra_line_spacing;
1343 }
1344
1345 return height;
1346 }
1347
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1352 {
1353 if (CONSP (spec))
1354 {
1355 while (CONSP (spec))
1356 {
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1360 }
1361 }
1362 else if (VECTORP (spec))
1363 {
1364 ptrdiff_t i;
1365
1366 for (i = 0; i < ASIZE (spec); i++)
1367 {
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1370 }
1371 return Qnil;
1372 }
1373
1374 return spec;
1375 }
1376
1377
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1383 {
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1387
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1390
1391 return window_hscroll;
1392 }
1393
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1399
1400 int
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1403 {
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1409
1410 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1411 return visible_p;
1412
1413 if (XBUFFER (w->contents) != current_buffer)
1414 {
1415 old_buffer = current_buffer;
1416 set_buffer_internal_1 (XBUFFER (w->contents));
1417 }
1418
1419 SET_TEXT_POS_FROM_MARKER (top, w->start);
1420 /* Scrolling a minibuffer window via scroll bar when the echo area
1421 shows long text sometimes resets the minibuffer contents behind
1422 our backs. */
1423 if (CHARPOS (top) > ZV)
1424 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1425
1426 /* Compute exact mode line heights. */
1427 if (WINDOW_WANTS_MODELINE_P (w))
1428 w->mode_line_height
1429 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1430 BVAR (current_buffer, mode_line_format));
1431
1432 if (WINDOW_WANTS_HEADER_LINE_P (w))
1433 w->header_line_height
1434 = display_mode_line (w, HEADER_LINE_FACE_ID,
1435 BVAR (current_buffer, header_line_format));
1436
1437 start_display (&it, w, top);
1438 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1439 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1440
1441 if (charpos >= 0
1442 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1443 && IT_CHARPOS (it) >= charpos)
1444 /* When scanning backwards under bidi iteration, move_it_to
1445 stops at or _before_ CHARPOS, because it stops at or to
1446 the _right_ of the character at CHARPOS. */
1447 || (it.bidi_p && it.bidi_it.scan_dir == -1
1448 && IT_CHARPOS (it) <= charpos)))
1449 {
1450 /* We have reached CHARPOS, or passed it. How the call to
1451 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1452 or covered by a display property, move_it_to stops at the end
1453 of the invisible text, to the right of CHARPOS. (ii) If
1454 CHARPOS is in a display vector, move_it_to stops on its last
1455 glyph. */
1456 int top_x = it.current_x;
1457 int top_y = it.current_y;
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459 int bottom_y;
1460 struct it save_it;
1461 void *save_it_data = NULL;
1462
1463 /* Calling line_bottom_y may change it.method, it.position, etc. */
1464 SAVE_IT (save_it, it, save_it_data);
1465 last_height = 0;
1466 bottom_y = line_bottom_y (&it);
1467 if (top_y < window_top_y)
1468 visible_p = bottom_y > window_top_y;
1469 else if (top_y < it.last_visible_y)
1470 visible_p = 1;
1471 if (bottom_y >= it.last_visible_y
1472 && it.bidi_p && it.bidi_it.scan_dir == -1
1473 && IT_CHARPOS (it) < charpos)
1474 {
1475 /* When the last line of the window is scanned backwards
1476 under bidi iteration, we could be duped into thinking
1477 that we have passed CHARPOS, when in fact move_it_to
1478 simply stopped short of CHARPOS because it reached
1479 last_visible_y. To see if that's what happened, we call
1480 move_it_to again with a slightly larger vertical limit,
1481 and see if it actually moved vertically; if it did, we
1482 didn't really reach CHARPOS, which is beyond window end. */
1483 /* Why 10? because we don't know how many canonical lines
1484 will the height of the next line(s) be. So we guess. */
1485 int ten_more_lines = 10 * default_line_pixel_height (w);
1486
1487 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1488 MOVE_TO_POS | MOVE_TO_Y);
1489 if (it.current_y > top_y)
1490 visible_p = 0;
1491
1492 }
1493 RESTORE_IT (&it, &save_it, save_it_data);
1494 if (visible_p)
1495 {
1496 if (it.method == GET_FROM_DISPLAY_VECTOR)
1497 {
1498 /* We stopped on the last glyph of a display vector.
1499 Try and recompute. Hack alert! */
1500 if (charpos < 2 || top.charpos >= charpos)
1501 top_x = it.glyph_row->x;
1502 else
1503 {
1504 struct it it2, it2_prev;
1505 /* The idea is to get to the previous buffer
1506 position, consume the character there, and use
1507 the pixel coordinates we get after that. But if
1508 the previous buffer position is also displayed
1509 from a display vector, we need to consume all of
1510 the glyphs from that display vector. */
1511 start_display (&it2, w, top);
1512 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1513 /* If we didn't get to CHARPOS - 1, there's some
1514 replacing display property at that position, and
1515 we stopped after it. That is exactly the place
1516 whose coordinates we want. */
1517 if (IT_CHARPOS (it2) != charpos - 1)
1518 it2_prev = it2;
1519 else
1520 {
1521 /* Iterate until we get out of the display
1522 vector that displays the character at
1523 CHARPOS - 1. */
1524 do {
1525 get_next_display_element (&it2);
1526 PRODUCE_GLYPHS (&it2);
1527 it2_prev = it2;
1528 set_iterator_to_next (&it2, 1);
1529 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1530 && IT_CHARPOS (it2) < charpos);
1531 }
1532 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1533 || it2_prev.current_x > it2_prev.last_visible_x)
1534 top_x = it.glyph_row->x;
1535 else
1536 {
1537 top_x = it2_prev.current_x;
1538 top_y = it2_prev.current_y;
1539 }
1540 }
1541 }
1542 else if (IT_CHARPOS (it) != charpos)
1543 {
1544 Lisp_Object cpos = make_number (charpos);
1545 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1546 Lisp_Object string = string_from_display_spec (spec);
1547 struct text_pos tpos;
1548 int replacing_spec_p;
1549 bool newline_in_string
1550 = (STRINGP (string)
1551 && memchr (SDATA (string), '\n', SBYTES (string)));
1552
1553 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1554 replacing_spec_p
1555 = (!NILP (spec)
1556 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1557 charpos, FRAME_WINDOW_P (it.f)));
1558 /* The tricky code below is needed because there's a
1559 discrepancy between move_it_to and how we set cursor
1560 when PT is at the beginning of a portion of text
1561 covered by a display property or an overlay with a
1562 display property, or the display line ends in a
1563 newline from a display string. move_it_to will stop
1564 _after_ such display strings, whereas
1565 set_cursor_from_row conspires with cursor_row_p to
1566 place the cursor on the first glyph produced from the
1567 display string. */
1568
1569 /* We have overshoot PT because it is covered by a
1570 display property that replaces the text it covers.
1571 If the string includes embedded newlines, we are also
1572 in the wrong display line. Backtrack to the correct
1573 line, where the display property begins. */
1574 if (replacing_spec_p)
1575 {
1576 Lisp_Object startpos, endpos;
1577 EMACS_INT start, end;
1578 struct it it3;
1579 int it3_moved;
1580
1581 /* Find the first and the last buffer positions
1582 covered by the display string. */
1583 endpos =
1584 Fnext_single_char_property_change (cpos, Qdisplay,
1585 Qnil, Qnil);
1586 startpos =
1587 Fprevious_single_char_property_change (endpos, Qdisplay,
1588 Qnil, Qnil);
1589 start = XFASTINT (startpos);
1590 end = XFASTINT (endpos);
1591 /* Move to the last buffer position before the
1592 display property. */
1593 start_display (&it3, w, top);
1594 if (start > CHARPOS (top))
1595 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1596 /* Move forward one more line if the position before
1597 the display string is a newline or if it is the
1598 rightmost character on a line that is
1599 continued or word-wrapped. */
1600 if (it3.method == GET_FROM_BUFFER
1601 && (it3.c == '\n'
1602 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1603 move_it_by_lines (&it3, 1);
1604 else if (move_it_in_display_line_to (&it3, -1,
1605 it3.current_x
1606 + it3.pixel_width,
1607 MOVE_TO_X)
1608 == MOVE_LINE_CONTINUED)
1609 {
1610 move_it_by_lines (&it3, 1);
1611 /* When we are under word-wrap, the #$@%!
1612 move_it_by_lines moves 2 lines, so we need to
1613 fix that up. */
1614 if (it3.line_wrap == WORD_WRAP)
1615 move_it_by_lines (&it3, -1);
1616 }
1617
1618 /* Record the vertical coordinate of the display
1619 line where we wound up. */
1620 top_y = it3.current_y;
1621 if (it3.bidi_p)
1622 {
1623 /* When characters are reordered for display,
1624 the character displayed to the left of the
1625 display string could be _after_ the display
1626 property in the logical order. Use the
1627 smallest vertical position of these two. */
1628 start_display (&it3, w, top);
1629 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1630 if (it3.current_y < top_y)
1631 top_y = it3.current_y;
1632 }
1633 /* Move from the top of the window to the beginning
1634 of the display line where the display string
1635 begins. */
1636 start_display (&it3, w, top);
1637 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1638 /* If it3_moved stays zero after the 'while' loop
1639 below, that means we already were at a newline
1640 before the loop (e.g., the display string begins
1641 with a newline), so we don't need to (and cannot)
1642 inspect the glyphs of it3.glyph_row, because
1643 PRODUCE_GLYPHS will not produce anything for a
1644 newline, and thus it3.glyph_row stays at its
1645 stale content it got at top of the window. */
1646 it3_moved = 0;
1647 /* Finally, advance the iterator until we hit the
1648 first display element whose character position is
1649 CHARPOS, or until the first newline from the
1650 display string, which signals the end of the
1651 display line. */
1652 while (get_next_display_element (&it3))
1653 {
1654 PRODUCE_GLYPHS (&it3);
1655 if (IT_CHARPOS (it3) == charpos
1656 || ITERATOR_AT_END_OF_LINE_P (&it3))
1657 break;
1658 it3_moved = 1;
1659 set_iterator_to_next (&it3, 0);
1660 }
1661 top_x = it3.current_x - it3.pixel_width;
1662 /* Normally, we would exit the above loop because we
1663 found the display element whose character
1664 position is CHARPOS. For the contingency that we
1665 didn't, and stopped at the first newline from the
1666 display string, move back over the glyphs
1667 produced from the string, until we find the
1668 rightmost glyph not from the string. */
1669 if (it3_moved
1670 && newline_in_string
1671 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1672 {
1673 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1674 + it3.glyph_row->used[TEXT_AREA];
1675
1676 while (EQ ((g - 1)->object, string))
1677 {
1678 --g;
1679 top_x -= g->pixel_width;
1680 }
1681 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1682 + it3.glyph_row->used[TEXT_AREA]);
1683 }
1684 }
1685 }
1686
1687 *x = top_x;
1688 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1689 *rtop = max (0, window_top_y - top_y);
1690 *rbot = max (0, bottom_y - it.last_visible_y);
1691 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1692 - max (top_y, window_top_y)));
1693 *vpos = it.vpos;
1694 }
1695 }
1696 else
1697 {
1698 /* Either we were asked to provide info about WINDOW_END, or
1699 CHARPOS is in the partially visible glyph row at end of
1700 window. */
1701 struct it it2;
1702 void *it2data = NULL;
1703
1704 SAVE_IT (it2, it, it2data);
1705 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1706 move_it_by_lines (&it, 1);
1707 if (charpos < IT_CHARPOS (it)
1708 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1709 {
1710 visible_p = true;
1711 RESTORE_IT (&it2, &it2, it2data);
1712 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1713 *x = it2.current_x;
1714 *y = it2.current_y + it2.max_ascent - it2.ascent;
1715 *rtop = max (0, -it2.current_y);
1716 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1717 - it.last_visible_y));
1718 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1719 it.last_visible_y)
1720 - max (it2.current_y,
1721 WINDOW_HEADER_LINE_HEIGHT (w))));
1722 *vpos = it2.vpos;
1723 }
1724 else
1725 bidi_unshelve_cache (it2data, 1);
1726 }
1727 bidi_unshelve_cache (itdata, 0);
1728
1729 if (old_buffer)
1730 set_buffer_internal_1 (old_buffer);
1731
1732 if (visible_p && w->hscroll > 0)
1733 *x -=
1734 window_hscroll_limited (w, WINDOW_XFRAME (w))
1735 * WINDOW_FRAME_COLUMN_WIDTH (w);
1736
1737 #if 0
1738 /* Debugging code. */
1739 if (visible_p)
1740 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1741 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1742 else
1743 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1744 #endif
1745
1746 return visible_p;
1747 }
1748
1749
1750 /* Return the next character from STR. Return in *LEN the length of
1751 the character. This is like STRING_CHAR_AND_LENGTH but never
1752 returns an invalid character. If we find one, we return a `?', but
1753 with the length of the invalid character. */
1754
1755 static int
1756 string_char_and_length (const unsigned char *str, int *len)
1757 {
1758 int c;
1759
1760 c = STRING_CHAR_AND_LENGTH (str, *len);
1761 if (!CHAR_VALID_P (c))
1762 /* We may not change the length here because other places in Emacs
1763 don't use this function, i.e. they silently accept invalid
1764 characters. */
1765 c = '?';
1766
1767 return c;
1768 }
1769
1770
1771
1772 /* Given a position POS containing a valid character and byte position
1773 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1774
1775 static struct text_pos
1776 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1777 {
1778 eassert (STRINGP (string) && nchars >= 0);
1779
1780 if (STRING_MULTIBYTE (string))
1781 {
1782 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1783 int len;
1784
1785 while (nchars--)
1786 {
1787 string_char_and_length (p, &len);
1788 p += len;
1789 CHARPOS (pos) += 1;
1790 BYTEPOS (pos) += len;
1791 }
1792 }
1793 else
1794 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1795
1796 return pos;
1797 }
1798
1799
1800 /* Value is the text position, i.e. character and byte position,
1801 for character position CHARPOS in STRING. */
1802
1803 static struct text_pos
1804 string_pos (ptrdiff_t charpos, Lisp_Object string)
1805 {
1806 struct text_pos pos;
1807 eassert (STRINGP (string));
1808 eassert (charpos >= 0);
1809 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1810 return pos;
1811 }
1812
1813
1814 /* Value is a text position, i.e. character and byte position, for
1815 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1816 means recognize multibyte characters. */
1817
1818 static struct text_pos
1819 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1820 {
1821 struct text_pos pos;
1822
1823 eassert (s != NULL);
1824 eassert (charpos >= 0);
1825
1826 if (multibyte_p)
1827 {
1828 int len;
1829
1830 SET_TEXT_POS (pos, 0, 0);
1831 while (charpos--)
1832 {
1833 string_char_and_length ((const unsigned char *) s, &len);
1834 s += len;
1835 CHARPOS (pos) += 1;
1836 BYTEPOS (pos) += len;
1837 }
1838 }
1839 else
1840 SET_TEXT_POS (pos, charpos, charpos);
1841
1842 return pos;
1843 }
1844
1845
1846 /* Value is the number of characters in C string S. MULTIBYTE_P
1847 non-zero means recognize multibyte characters. */
1848
1849 static ptrdiff_t
1850 number_of_chars (const char *s, bool multibyte_p)
1851 {
1852 ptrdiff_t nchars;
1853
1854 if (multibyte_p)
1855 {
1856 ptrdiff_t rest = strlen (s);
1857 int len;
1858 const unsigned char *p = (const unsigned char *) s;
1859
1860 for (nchars = 0; rest > 0; ++nchars)
1861 {
1862 string_char_and_length (p, &len);
1863 rest -= len, p += len;
1864 }
1865 }
1866 else
1867 nchars = strlen (s);
1868
1869 return nchars;
1870 }
1871
1872
1873 /* Compute byte position NEWPOS->bytepos corresponding to
1874 NEWPOS->charpos. POS is a known position in string STRING.
1875 NEWPOS->charpos must be >= POS.charpos. */
1876
1877 static void
1878 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1879 {
1880 eassert (STRINGP (string));
1881 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1882
1883 if (STRING_MULTIBYTE (string))
1884 *newpos = string_pos_nchars_ahead (pos, string,
1885 CHARPOS (*newpos) - CHARPOS (pos));
1886 else
1887 BYTEPOS (*newpos) = CHARPOS (*newpos);
1888 }
1889
1890 /* EXPORT:
1891 Return an estimation of the pixel height of mode or header lines on
1892 frame F. FACE_ID specifies what line's height to estimate. */
1893
1894 int
1895 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1896 {
1897 #ifdef HAVE_WINDOW_SYSTEM
1898 if (FRAME_WINDOW_P (f))
1899 {
1900 int height = FONT_HEIGHT (FRAME_FONT (f));
1901
1902 /* This function is called so early when Emacs starts that the face
1903 cache and mode line face are not yet initialized. */
1904 if (FRAME_FACE_CACHE (f))
1905 {
1906 struct face *face = FACE_FROM_ID (f, face_id);
1907 if (face)
1908 {
1909 if (face->font)
1910 height = FONT_HEIGHT (face->font);
1911 if (face->box_line_width > 0)
1912 height += 2 * face->box_line_width;
1913 }
1914 }
1915
1916 return height;
1917 }
1918 #endif
1919
1920 return 1;
1921 }
1922
1923 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1924 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1925 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1926 not force the value into range. */
1927
1928 void
1929 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1930 int *x, int *y, NativeRectangle *bounds, int noclip)
1931 {
1932
1933 #ifdef HAVE_WINDOW_SYSTEM
1934 if (FRAME_WINDOW_P (f))
1935 {
1936 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1937 even for negative values. */
1938 if (pix_x < 0)
1939 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1940 if (pix_y < 0)
1941 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1942
1943 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1944 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1945
1946 if (bounds)
1947 STORE_NATIVE_RECT (*bounds,
1948 FRAME_COL_TO_PIXEL_X (f, pix_x),
1949 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1950 FRAME_COLUMN_WIDTH (f) - 1,
1951 FRAME_LINE_HEIGHT (f) - 1);
1952
1953 /* PXW: Should we clip pixels before converting to columns/lines? */
1954 if (!noclip)
1955 {
1956 if (pix_x < 0)
1957 pix_x = 0;
1958 else if (pix_x > FRAME_TOTAL_COLS (f))
1959 pix_x = FRAME_TOTAL_COLS (f);
1960
1961 if (pix_y < 0)
1962 pix_y = 0;
1963 else if (pix_y > FRAME_TOTAL_LINES (f))
1964 pix_y = FRAME_TOTAL_LINES (f);
1965 }
1966 }
1967 #endif
1968
1969 *x = pix_x;
1970 *y = pix_y;
1971 }
1972
1973
1974 /* Find the glyph under window-relative coordinates X/Y in window W.
1975 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1976 strings. Return in *HPOS and *VPOS the row and column number of
1977 the glyph found. Return in *AREA the glyph area containing X.
1978 Value is a pointer to the glyph found or null if X/Y is not on
1979 text, or we can't tell because W's current matrix is not up to
1980 date. */
1981
1982 static struct glyph *
1983 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1984 int *dx, int *dy, int *area)
1985 {
1986 struct glyph *glyph, *end;
1987 struct glyph_row *row = NULL;
1988 int x0, i;
1989
1990 /* Find row containing Y. Give up if some row is not enabled. */
1991 for (i = 0; i < w->current_matrix->nrows; ++i)
1992 {
1993 row = MATRIX_ROW (w->current_matrix, i);
1994 if (!row->enabled_p)
1995 return NULL;
1996 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1997 break;
1998 }
1999
2000 *vpos = i;
2001 *hpos = 0;
2002
2003 /* Give up if Y is not in the window. */
2004 if (i == w->current_matrix->nrows)
2005 return NULL;
2006
2007 /* Get the glyph area containing X. */
2008 if (w->pseudo_window_p)
2009 {
2010 *area = TEXT_AREA;
2011 x0 = 0;
2012 }
2013 else
2014 {
2015 if (x < window_box_left_offset (w, TEXT_AREA))
2016 {
2017 *area = LEFT_MARGIN_AREA;
2018 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2019 }
2020 else if (x < window_box_right_offset (w, TEXT_AREA))
2021 {
2022 *area = TEXT_AREA;
2023 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2024 }
2025 else
2026 {
2027 *area = RIGHT_MARGIN_AREA;
2028 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2029 }
2030 }
2031
2032 /* Find glyph containing X. */
2033 glyph = row->glyphs[*area];
2034 end = glyph + row->used[*area];
2035 x -= x0;
2036 while (glyph < end && x >= glyph->pixel_width)
2037 {
2038 x -= glyph->pixel_width;
2039 ++glyph;
2040 }
2041
2042 if (glyph == end)
2043 return NULL;
2044
2045 if (dx)
2046 {
2047 *dx = x;
2048 *dy = y - (row->y + row->ascent - glyph->ascent);
2049 }
2050
2051 *hpos = glyph - row->glyphs[*area];
2052 return glyph;
2053 }
2054
2055 /* Convert frame-relative x/y to coordinates relative to window W.
2056 Takes pseudo-windows into account. */
2057
2058 static void
2059 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2060 {
2061 if (w->pseudo_window_p)
2062 {
2063 /* A pseudo-window is always full-width, and starts at the
2064 left edge of the frame, plus a frame border. */
2065 struct frame *f = XFRAME (w->frame);
2066 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2067 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2068 }
2069 else
2070 {
2071 *x -= WINDOW_LEFT_EDGE_X (w);
2072 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2073 }
2074 }
2075
2076 #ifdef HAVE_WINDOW_SYSTEM
2077
2078 /* EXPORT:
2079 Return in RECTS[] at most N clipping rectangles for glyph string S.
2080 Return the number of stored rectangles. */
2081
2082 int
2083 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2084 {
2085 XRectangle r;
2086
2087 if (n <= 0)
2088 return 0;
2089
2090 if (s->row->full_width_p)
2091 {
2092 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2093 r.x = WINDOW_LEFT_EDGE_X (s->w);
2094 if (s->row->mode_line_p)
2095 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2096 else
2097 r.width = WINDOW_PIXEL_WIDTH (s->w);
2098
2099 /* Unless displaying a mode or menu bar line, which are always
2100 fully visible, clip to the visible part of the row. */
2101 if (s->w->pseudo_window_p)
2102 r.height = s->row->visible_height;
2103 else
2104 r.height = s->height;
2105 }
2106 else
2107 {
2108 /* This is a text line that may be partially visible. */
2109 r.x = window_box_left (s->w, s->area);
2110 r.width = window_box_width (s->w, s->area);
2111 r.height = s->row->visible_height;
2112 }
2113
2114 if (s->clip_head)
2115 if (r.x < s->clip_head->x)
2116 {
2117 if (r.width >= s->clip_head->x - r.x)
2118 r.width -= s->clip_head->x - r.x;
2119 else
2120 r.width = 0;
2121 r.x = s->clip_head->x;
2122 }
2123 if (s->clip_tail)
2124 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2125 {
2126 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2127 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2128 else
2129 r.width = 0;
2130 }
2131
2132 /* If S draws overlapping rows, it's sufficient to use the top and
2133 bottom of the window for clipping because this glyph string
2134 intentionally draws over other lines. */
2135 if (s->for_overlaps)
2136 {
2137 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2138 r.height = window_text_bottom_y (s->w) - r.y;
2139
2140 /* Alas, the above simple strategy does not work for the
2141 environments with anti-aliased text: if the same text is
2142 drawn onto the same place multiple times, it gets thicker.
2143 If the overlap we are processing is for the erased cursor, we
2144 take the intersection with the rectangle of the cursor. */
2145 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2146 {
2147 XRectangle rc, r_save = r;
2148
2149 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2150 rc.y = s->w->phys_cursor.y;
2151 rc.width = s->w->phys_cursor_width;
2152 rc.height = s->w->phys_cursor_height;
2153
2154 x_intersect_rectangles (&r_save, &rc, &r);
2155 }
2156 }
2157 else
2158 {
2159 /* Don't use S->y for clipping because it doesn't take partially
2160 visible lines into account. For example, it can be negative for
2161 partially visible lines at the top of a window. */
2162 if (!s->row->full_width_p
2163 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2164 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2165 else
2166 r.y = max (0, s->row->y);
2167 }
2168
2169 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2170
2171 /* If drawing the cursor, don't let glyph draw outside its
2172 advertised boundaries. Cleartype does this under some circumstances. */
2173 if (s->hl == DRAW_CURSOR)
2174 {
2175 struct glyph *glyph = s->first_glyph;
2176 int height, max_y;
2177
2178 if (s->x > r.x)
2179 {
2180 if (r.width >= s->x - r.x)
2181 r.width -= s->x - r.x;
2182 else /* R2L hscrolled row with cursor outside text area */
2183 r.width = 0;
2184 r.x = s->x;
2185 }
2186 r.width = min (r.width, glyph->pixel_width);
2187
2188 /* If r.y is below window bottom, ensure that we still see a cursor. */
2189 height = min (glyph->ascent + glyph->descent,
2190 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2191 max_y = window_text_bottom_y (s->w) - height;
2192 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2193 if (s->ybase - glyph->ascent > max_y)
2194 {
2195 r.y = max_y;
2196 r.height = height;
2197 }
2198 else
2199 {
2200 /* Don't draw cursor glyph taller than our actual glyph. */
2201 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2202 if (height < r.height)
2203 {
2204 max_y = r.y + r.height;
2205 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2206 r.height = min (max_y - r.y, height);
2207 }
2208 }
2209 }
2210
2211 if (s->row->clip)
2212 {
2213 XRectangle r_save = r;
2214
2215 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2216 r.width = 0;
2217 }
2218
2219 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2220 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2221 {
2222 #ifdef CONVERT_FROM_XRECT
2223 CONVERT_FROM_XRECT (r, *rects);
2224 #else
2225 *rects = r;
2226 #endif
2227 return 1;
2228 }
2229 else
2230 {
2231 /* If we are processing overlapping and allowed to return
2232 multiple clipping rectangles, we exclude the row of the glyph
2233 string from the clipping rectangle. This is to avoid drawing
2234 the same text on the environment with anti-aliasing. */
2235 #ifdef CONVERT_FROM_XRECT
2236 XRectangle rs[2];
2237 #else
2238 XRectangle *rs = rects;
2239 #endif
2240 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2241
2242 if (s->for_overlaps & OVERLAPS_PRED)
2243 {
2244 rs[i] = r;
2245 if (r.y + r.height > row_y)
2246 {
2247 if (r.y < row_y)
2248 rs[i].height = row_y - r.y;
2249 else
2250 rs[i].height = 0;
2251 }
2252 i++;
2253 }
2254 if (s->for_overlaps & OVERLAPS_SUCC)
2255 {
2256 rs[i] = r;
2257 if (r.y < row_y + s->row->visible_height)
2258 {
2259 if (r.y + r.height > row_y + s->row->visible_height)
2260 {
2261 rs[i].y = row_y + s->row->visible_height;
2262 rs[i].height = r.y + r.height - rs[i].y;
2263 }
2264 else
2265 rs[i].height = 0;
2266 }
2267 i++;
2268 }
2269
2270 n = i;
2271 #ifdef CONVERT_FROM_XRECT
2272 for (i = 0; i < n; i++)
2273 CONVERT_FROM_XRECT (rs[i], rects[i]);
2274 #endif
2275 return n;
2276 }
2277 }
2278
2279 /* EXPORT:
2280 Return in *NR the clipping rectangle for glyph string S. */
2281
2282 void
2283 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2284 {
2285 get_glyph_string_clip_rects (s, nr, 1);
2286 }
2287
2288
2289 /* EXPORT:
2290 Return the position and height of the phys cursor in window W.
2291 Set w->phys_cursor_width to width of phys cursor.
2292 */
2293
2294 void
2295 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2296 struct glyph *glyph, int *xp, int *yp, int *heightp)
2297 {
2298 struct frame *f = XFRAME (WINDOW_FRAME (w));
2299 int x, y, wd, h, h0, y0;
2300
2301 /* Compute the width of the rectangle to draw. If on a stretch
2302 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2303 rectangle as wide as the glyph, but use a canonical character
2304 width instead. */
2305 wd = glyph->pixel_width;
2306
2307 x = w->phys_cursor.x;
2308 if (x < 0)
2309 {
2310 wd += x;
2311 x = 0;
2312 }
2313
2314 if (glyph->type == STRETCH_GLYPH
2315 && !x_stretch_cursor_p)
2316 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2317 w->phys_cursor_width = wd;
2318
2319 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2320
2321 /* If y is below window bottom, ensure that we still see a cursor. */
2322 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2323
2324 h = max (h0, glyph->ascent + glyph->descent);
2325 h0 = min (h0, glyph->ascent + glyph->descent);
2326
2327 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2328 if (y < y0)
2329 {
2330 h = max (h - (y0 - y) + 1, h0);
2331 y = y0 - 1;
2332 }
2333 else
2334 {
2335 y0 = window_text_bottom_y (w) - h0;
2336 if (y > y0)
2337 {
2338 h += y - y0;
2339 y = y0;
2340 }
2341 }
2342
2343 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2344 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2345 *heightp = h;
2346 }
2347
2348 /*
2349 * Remember which glyph the mouse is over.
2350 */
2351
2352 void
2353 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2354 {
2355 Lisp_Object window;
2356 struct window *w;
2357 struct glyph_row *r, *gr, *end_row;
2358 enum window_part part;
2359 enum glyph_row_area area;
2360 int x, y, width, height;
2361
2362 /* Try to determine frame pixel position and size of the glyph under
2363 frame pixel coordinates X/Y on frame F. */
2364
2365 if (window_resize_pixelwise)
2366 {
2367 width = height = 1;
2368 goto virtual_glyph;
2369 }
2370 else if (!f->glyphs_initialized_p
2371 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2372 NILP (window)))
2373 {
2374 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2375 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2376 goto virtual_glyph;
2377 }
2378
2379 w = XWINDOW (window);
2380 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2381 height = WINDOW_FRAME_LINE_HEIGHT (w);
2382
2383 x = window_relative_x_coord (w, part, gx);
2384 y = gy - WINDOW_TOP_EDGE_Y (w);
2385
2386 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2387 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2388
2389 if (w->pseudo_window_p)
2390 {
2391 area = TEXT_AREA;
2392 part = ON_MODE_LINE; /* Don't adjust margin. */
2393 goto text_glyph;
2394 }
2395
2396 switch (part)
2397 {
2398 case ON_LEFT_MARGIN:
2399 area = LEFT_MARGIN_AREA;
2400 goto text_glyph;
2401
2402 case ON_RIGHT_MARGIN:
2403 area = RIGHT_MARGIN_AREA;
2404 goto text_glyph;
2405
2406 case ON_HEADER_LINE:
2407 case ON_MODE_LINE:
2408 gr = (part == ON_HEADER_LINE
2409 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2410 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2411 gy = gr->y;
2412 area = TEXT_AREA;
2413 goto text_glyph_row_found;
2414
2415 case ON_TEXT:
2416 area = TEXT_AREA;
2417
2418 text_glyph:
2419 gr = 0; gy = 0;
2420 for (; r <= end_row && r->enabled_p; ++r)
2421 if (r->y + r->height > y)
2422 {
2423 gr = r; gy = r->y;
2424 break;
2425 }
2426
2427 text_glyph_row_found:
2428 if (gr && gy <= y)
2429 {
2430 struct glyph *g = gr->glyphs[area];
2431 struct glyph *end = g + gr->used[area];
2432
2433 height = gr->height;
2434 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2435 if (gx + g->pixel_width > x)
2436 break;
2437
2438 if (g < end)
2439 {
2440 if (g->type == IMAGE_GLYPH)
2441 {
2442 /* Don't remember when mouse is over image, as
2443 image may have hot-spots. */
2444 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2445 return;
2446 }
2447 width = g->pixel_width;
2448 }
2449 else
2450 {
2451 /* Use nominal char spacing at end of line. */
2452 x -= gx;
2453 gx += (x / width) * width;
2454 }
2455
2456 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2457 {
2458 gx += window_box_left_offset (w, area);
2459 /* Don't expand over the modeline to make sure the vertical
2460 drag cursor is shown early enough. */
2461 height = min (height,
2462 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2463 }
2464 }
2465 else
2466 {
2467 /* Use nominal line height at end of window. */
2468 gx = (x / width) * width;
2469 y -= gy;
2470 gy += (y / height) * height;
2471 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2472 /* See comment above. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2475 }
2476 break;
2477
2478 case ON_LEFT_FRINGE:
2479 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2480 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2481 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2482 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2483 goto row_glyph;
2484
2485 case ON_RIGHT_FRINGE:
2486 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2487 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2488 : window_box_right_offset (w, TEXT_AREA));
2489 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2490 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2491 && !WINDOW_RIGHTMOST_P (w))
2492 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2493 /* Make sure the vertical border can get her own glyph to the
2494 right of the one we build here. */
2495 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2496 else
2497 width = WINDOW_PIXEL_WIDTH (w) - gx;
2498 else
2499 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2500
2501 goto row_glyph;
2502
2503 case ON_VERTICAL_BORDER:
2504 gx = WINDOW_PIXEL_WIDTH (w) - width;
2505 goto row_glyph;
2506
2507 case ON_VERTICAL_SCROLL_BAR:
2508 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2509 ? 0
2510 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2511 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2512 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2513 : 0)));
2514 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2515
2516 row_glyph:
2517 gr = 0, gy = 0;
2518 for (; r <= end_row && r->enabled_p; ++r)
2519 if (r->y + r->height > y)
2520 {
2521 gr = r; gy = r->y;
2522 break;
2523 }
2524
2525 if (gr && gy <= y)
2526 height = gr->height;
2527 else
2528 {
2529 /* Use nominal line height at end of window. */
2530 y -= gy;
2531 gy += (y / height) * height;
2532 }
2533 break;
2534
2535 case ON_RIGHT_DIVIDER:
2536 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2537 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2538 gy = 0;
2539 /* The bottom divider prevails. */
2540 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2541 goto add_edge;
2542
2543 case ON_BOTTOM_DIVIDER:
2544 gx = 0;
2545 width = WINDOW_PIXEL_WIDTH (w);
2546 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2547 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2548 goto add_edge;
2549
2550 default:
2551 ;
2552 virtual_glyph:
2553 /* If there is no glyph under the mouse, then we divide the screen
2554 into a grid of the smallest glyph in the frame, and use that
2555 as our "glyph". */
2556
2557 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2558 round down even for negative values. */
2559 if (gx < 0)
2560 gx -= width - 1;
2561 if (gy < 0)
2562 gy -= height - 1;
2563
2564 gx = (gx / width) * width;
2565 gy = (gy / height) * height;
2566
2567 goto store_rect;
2568 }
2569
2570 add_edge:
2571 gx += WINDOW_LEFT_EDGE_X (w);
2572 gy += WINDOW_TOP_EDGE_Y (w);
2573
2574 store_rect:
2575 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2576
2577 /* Visible feedback for debugging. */
2578 #if 0
2579 #if HAVE_X_WINDOWS
2580 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2581 f->output_data.x->normal_gc,
2582 gx, gy, width, height);
2583 #endif
2584 #endif
2585 }
2586
2587
2588 #endif /* HAVE_WINDOW_SYSTEM */
2589
2590 static void
2591 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2592 {
2593 eassert (w);
2594 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2595 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2596 w->window_end_vpos
2597 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2598 }
2599
2600 /***********************************************************************
2601 Lisp form evaluation
2602 ***********************************************************************/
2603
2604 /* Error handler for safe_eval and safe_call. */
2605
2606 static Lisp_Object
2607 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2608 {
2609 add_to_log ("Error during redisplay: %S signaled %S",
2610 Flist (nargs, args), arg);
2611 return Qnil;
2612 }
2613
2614 /* Call function FUNC with the rest of NARGS - 1 arguments
2615 following. Return the result, or nil if something went
2616 wrong. Prevent redisplay during the evaluation. */
2617
2618 static Lisp_Object
2619 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2620 {
2621 Lisp_Object val;
2622
2623 if (inhibit_eval_during_redisplay)
2624 val = Qnil;
2625 else
2626 {
2627 ptrdiff_t i;
2628 ptrdiff_t count = SPECPDL_INDEX ();
2629 Lisp_Object *args;
2630 USE_SAFE_ALLOCA;
2631 SAFE_ALLOCA_LISP (args, nargs);
2632
2633 args[0] = func;
2634 for (i = 1; i < nargs; i++)
2635 args[i] = va_arg (ap, Lisp_Object);
2636
2637 specbind (Qinhibit_redisplay, Qt);
2638 if (inhibit_quit)
2639 specbind (Qinhibit_quit, Qt);
2640 /* Use Qt to ensure debugger does not run,
2641 so there is no possibility of wanting to redisplay. */
2642 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2643 safe_eval_handler);
2644 SAFE_FREE ();
2645 val = unbind_to (count, val);
2646 }
2647
2648 return val;
2649 }
2650
2651 Lisp_Object
2652 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2653 {
2654 Lisp_Object retval;
2655 va_list ap;
2656
2657 va_start (ap, func);
2658 retval = safe__call (false, nargs, func, ap);
2659 va_end (ap);
2660 return retval;
2661 }
2662
2663 /* Call function FN with one argument ARG.
2664 Return the result, or nil if something went wrong. */
2665
2666 Lisp_Object
2667 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2668 {
2669 return safe_call (2, fn, arg);
2670 }
2671
2672 static Lisp_Object
2673 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2674 {
2675 Lisp_Object retval;
2676 va_list ap;
2677
2678 va_start (ap, fn);
2679 retval = safe__call (inhibit_quit, 2, fn, ap);
2680 va_end (ap);
2681 return retval;
2682 }
2683
2684 static Lisp_Object Qeval;
2685
2686 Lisp_Object
2687 safe_eval (Lisp_Object sexpr)
2688 {
2689 return safe__call1 (false, Qeval, sexpr);
2690 }
2691
2692 static Lisp_Object
2693 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2694 {
2695 return safe__call1 (inhibit_quit, Qeval, sexpr);
2696 }
2697
2698 /* Call function FN with two arguments ARG1 and ARG2.
2699 Return the result, or nil if something went wrong. */
2700
2701 Lisp_Object
2702 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2703 {
2704 return safe_call (3, fn, arg1, arg2);
2705 }
2706
2707
2708 \f
2709 /***********************************************************************
2710 Debugging
2711 ***********************************************************************/
2712
2713 #if 0
2714
2715 /* Define CHECK_IT to perform sanity checks on iterators.
2716 This is for debugging. It is too slow to do unconditionally. */
2717
2718 static void
2719 check_it (struct it *it)
2720 {
2721 if (it->method == GET_FROM_STRING)
2722 {
2723 eassert (STRINGP (it->string));
2724 eassert (IT_STRING_CHARPOS (*it) >= 0);
2725 }
2726 else
2727 {
2728 eassert (IT_STRING_CHARPOS (*it) < 0);
2729 if (it->method == GET_FROM_BUFFER)
2730 {
2731 /* Check that character and byte positions agree. */
2732 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2733 }
2734 }
2735
2736 if (it->dpvec)
2737 eassert (it->current.dpvec_index >= 0);
2738 else
2739 eassert (it->current.dpvec_index < 0);
2740 }
2741
2742 #define CHECK_IT(IT) check_it ((IT))
2743
2744 #else /* not 0 */
2745
2746 #define CHECK_IT(IT) (void) 0
2747
2748 #endif /* not 0 */
2749
2750
2751 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2752
2753 /* Check that the window end of window W is what we expect it
2754 to be---the last row in the current matrix displaying text. */
2755
2756 static void
2757 check_window_end (struct window *w)
2758 {
2759 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2760 {
2761 struct glyph_row *row;
2762 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2763 !row->enabled_p
2764 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2765 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2766 }
2767 }
2768
2769 #define CHECK_WINDOW_END(W) check_window_end ((W))
2770
2771 #else
2772
2773 #define CHECK_WINDOW_END(W) (void) 0
2774
2775 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2776
2777 /***********************************************************************
2778 Iterator initialization
2779 ***********************************************************************/
2780
2781 /* Initialize IT for displaying current_buffer in window W, starting
2782 at character position CHARPOS. CHARPOS < 0 means that no buffer
2783 position is specified which is useful when the iterator is assigned
2784 a position later. BYTEPOS is the byte position corresponding to
2785 CHARPOS.
2786
2787 If ROW is not null, calls to produce_glyphs with IT as parameter
2788 will produce glyphs in that row.
2789
2790 BASE_FACE_ID is the id of a base face to use. It must be one of
2791 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2792 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2793 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2794
2795 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2796 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2797 will be initialized to use the corresponding mode line glyph row of
2798 the desired matrix of W. */
2799
2800 void
2801 init_iterator (struct it *it, struct window *w,
2802 ptrdiff_t charpos, ptrdiff_t bytepos,
2803 struct glyph_row *row, enum face_id base_face_id)
2804 {
2805 enum face_id remapped_base_face_id = base_face_id;
2806
2807 /* Some precondition checks. */
2808 eassert (w != NULL && it != NULL);
2809 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2810 && charpos <= ZV));
2811
2812 /* If face attributes have been changed since the last redisplay,
2813 free realized faces now because they depend on face definitions
2814 that might have changed. Don't free faces while there might be
2815 desired matrices pending which reference these faces. */
2816 if (face_change_count && !inhibit_free_realized_faces)
2817 {
2818 face_change_count = 0;
2819 free_all_realized_faces (Qnil);
2820 }
2821
2822 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2823 if (! NILP (Vface_remapping_alist))
2824 remapped_base_face_id
2825 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2826
2827 /* Use one of the mode line rows of W's desired matrix if
2828 appropriate. */
2829 if (row == NULL)
2830 {
2831 if (base_face_id == MODE_LINE_FACE_ID
2832 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2833 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2834 else if (base_face_id == HEADER_LINE_FACE_ID)
2835 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2836 }
2837
2838 /* Clear IT. */
2839 memset (it, 0, sizeof *it);
2840 it->current.overlay_string_index = -1;
2841 it->current.dpvec_index = -1;
2842 it->base_face_id = remapped_base_face_id;
2843 it->string = Qnil;
2844 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2845 it->paragraph_embedding = L2R;
2846 it->bidi_it.string.lstring = Qnil;
2847 it->bidi_it.string.s = NULL;
2848 it->bidi_it.string.bufpos = 0;
2849 it->bidi_it.w = w;
2850
2851 /* The window in which we iterate over current_buffer: */
2852 XSETWINDOW (it->window, w);
2853 it->w = w;
2854 it->f = XFRAME (w->frame);
2855
2856 it->cmp_it.id = -1;
2857
2858 /* Extra space between lines (on window systems only). */
2859 if (base_face_id == DEFAULT_FACE_ID
2860 && FRAME_WINDOW_P (it->f))
2861 {
2862 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2864 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2865 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2866 * FRAME_LINE_HEIGHT (it->f));
2867 else if (it->f->extra_line_spacing > 0)
2868 it->extra_line_spacing = it->f->extra_line_spacing;
2869 it->max_extra_line_spacing = 0;
2870 }
2871
2872 /* If realized faces have been removed, e.g. because of face
2873 attribute changes of named faces, recompute them. When running
2874 in batch mode, the face cache of the initial frame is null. If
2875 we happen to get called, make a dummy face cache. */
2876 if (FRAME_FACE_CACHE (it->f) == NULL)
2877 init_frame_faces (it->f);
2878 if (FRAME_FACE_CACHE (it->f)->used == 0)
2879 recompute_basic_faces (it->f);
2880
2881 /* Current value of the `slice', `space-width', and 'height' properties. */
2882 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2883 it->space_width = Qnil;
2884 it->font_height = Qnil;
2885 it->override_ascent = -1;
2886
2887 /* Are control characters displayed as `^C'? */
2888 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2889
2890 /* -1 means everything between a CR and the following line end
2891 is invisible. >0 means lines indented more than this value are
2892 invisible. */
2893 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2894 ? (clip_to_bounds
2895 (-1, XINT (BVAR (current_buffer, selective_display)),
2896 PTRDIFF_MAX))
2897 : (!NILP (BVAR (current_buffer, selective_display))
2898 ? -1 : 0));
2899 it->selective_display_ellipsis_p
2900 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2901
2902 /* Display table to use. */
2903 it->dp = window_display_table (w);
2904
2905 /* Are multibyte characters enabled in current_buffer? */
2906 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2907
2908 /* Get the position at which the redisplay_end_trigger hook should
2909 be run, if it is to be run at all. */
2910 if (MARKERP (w->redisplay_end_trigger)
2911 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2912 it->redisplay_end_trigger_charpos
2913 = marker_position (w->redisplay_end_trigger);
2914 else if (INTEGERP (w->redisplay_end_trigger))
2915 it->redisplay_end_trigger_charpos
2916 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2917 PTRDIFF_MAX);
2918
2919 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2920
2921 /* Are lines in the display truncated? */
2922 if (base_face_id != DEFAULT_FACE_ID
2923 || it->w->hscroll
2924 || (! WINDOW_FULL_WIDTH_P (it->w)
2925 && ((!NILP (Vtruncate_partial_width_windows)
2926 && !INTEGERP (Vtruncate_partial_width_windows))
2927 || (INTEGERP (Vtruncate_partial_width_windows)
2928 /* PXW: Shall we do something about this? */
2929 && (WINDOW_TOTAL_COLS (it->w)
2930 < XINT (Vtruncate_partial_width_windows))))))
2931 it->line_wrap = TRUNCATE;
2932 else if (NILP (BVAR (current_buffer, truncate_lines)))
2933 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2934 ? WINDOW_WRAP : WORD_WRAP;
2935 else
2936 it->line_wrap = TRUNCATE;
2937
2938 /* Get dimensions of truncation and continuation glyphs. These are
2939 displayed as fringe bitmaps under X, but we need them for such
2940 frames when the fringes are turned off. But leave the dimensions
2941 zero for tooltip frames, as these glyphs look ugly there and also
2942 sabotage calculations of tooltip dimensions in x-show-tip. */
2943 #ifdef HAVE_WINDOW_SYSTEM
2944 if (!(FRAME_WINDOW_P (it->f)
2945 && FRAMEP (tip_frame)
2946 && it->f == XFRAME (tip_frame)))
2947 #endif
2948 {
2949 if (it->line_wrap == TRUNCATE)
2950 {
2951 /* We will need the truncation glyph. */
2952 eassert (it->glyph_row == NULL);
2953 produce_special_glyphs (it, IT_TRUNCATION);
2954 it->truncation_pixel_width = it->pixel_width;
2955 }
2956 else
2957 {
2958 /* We will need the continuation glyph. */
2959 eassert (it->glyph_row == NULL);
2960 produce_special_glyphs (it, IT_CONTINUATION);
2961 it->continuation_pixel_width = it->pixel_width;
2962 }
2963 }
2964
2965 /* Reset these values to zero because the produce_special_glyphs
2966 above has changed them. */
2967 it->pixel_width = it->ascent = it->descent = 0;
2968 it->phys_ascent = it->phys_descent = 0;
2969
2970 /* Set this after getting the dimensions of truncation and
2971 continuation glyphs, so that we don't produce glyphs when calling
2972 produce_special_glyphs, above. */
2973 it->glyph_row = row;
2974 it->area = TEXT_AREA;
2975
2976 /* Get the dimensions of the display area. The display area
2977 consists of the visible window area plus a horizontally scrolled
2978 part to the left of the window. All x-values are relative to the
2979 start of this total display area. */
2980 if (base_face_id != DEFAULT_FACE_ID)
2981 {
2982 /* Mode lines, menu bar in terminal frames. */
2983 it->first_visible_x = 0;
2984 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2985 }
2986 else
2987 {
2988 it->first_visible_x
2989 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2990 it->last_visible_x = (it->first_visible_x
2991 + window_box_width (w, TEXT_AREA));
2992
2993 /* If we truncate lines, leave room for the truncation glyph(s) at
2994 the right margin. Otherwise, leave room for the continuation
2995 glyph(s). Done only if the window has no right fringe. */
2996 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2997 {
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3002 }
3003
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3006 }
3007
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3012
3013 it->last_visible_y = window_text_bottom_y (w);
3014
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3018 {
3019 struct face *face;
3020
3021 it->face_id = remapped_base_face_id;
3022
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3028 }
3029
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3033 {
3034 it->stop_charpos = charpos;
3035 it->end_charpos = ZV;
3036 eassert (charpos == BYTE_TO_CHAR (bytepos));
3037 IT_CHARPOS (*it) = charpos;
3038 IT_BYTEPOS (*it) = bytepos;
3039
3040 /* We will rely on `reseat' to set this up properly, via
3041 handle_face_prop. */
3042 it->face_id = it->base_face_id;
3043
3044 it->start = it->current;
3045 /* Do we need to reorder bidirectional text? Not if this is a
3046 unibyte buffer: by definition, none of the single-byte
3047 characters are strong R2L, so no reordering is needed. And
3048 bidi.c doesn't support unibyte buffers anyway. Also, don't
3049 reorder while we are loading loadup.el, since the tables of
3050 character properties needed for reordering are not yet
3051 available. */
3052 it->bidi_p =
3053 NILP (Vpurify_flag)
3054 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3055 && it->multibyte_p;
3056
3057 /* If we are to reorder bidirectional text, init the bidi
3058 iterator. */
3059 if (it->bidi_p)
3060 {
3061 /* Since we don't know at this point whether there will be
3062 any R2L lines in the window, we reserve space for
3063 truncation/continuation glyphs even if only the left
3064 fringe is absent. */
3065 if (base_face_id == DEFAULT_FACE_ID
3066 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3067 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3068 {
3069 if (it->line_wrap == TRUNCATE)
3070 it->last_visible_x -= it->truncation_pixel_width;
3071 else
3072 it->last_visible_x -= it->continuation_pixel_width;
3073 }
3074 /* Note the paragraph direction that this buffer wants to
3075 use. */
3076 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3077 Qleft_to_right))
3078 it->paragraph_embedding = L2R;
3079 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3080 Qright_to_left))
3081 it->paragraph_embedding = R2L;
3082 else
3083 it->paragraph_embedding = NEUTRAL_DIR;
3084 bidi_unshelve_cache (NULL, 0);
3085 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3086 &it->bidi_it);
3087 }
3088
3089 /* Compute faces etc. */
3090 reseat (it, it->current.pos, 1);
3091 }
3092
3093 CHECK_IT (it);
3094 }
3095
3096
3097 /* Initialize IT for the display of window W with window start POS. */
3098
3099 void
3100 start_display (struct it *it, struct window *w, struct text_pos pos)
3101 {
3102 struct glyph_row *row;
3103 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3104
3105 row = w->desired_matrix->rows + first_vpos;
3106 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3107 it->first_vpos = first_vpos;
3108
3109 /* Don't reseat to previous visible line start if current start
3110 position is in a string or image. */
3111 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3112 {
3113 int start_at_line_beg_p;
3114 int first_y = it->current_y;
3115
3116 /* If window start is not at a line start, skip forward to POS to
3117 get the correct continuation lines width. */
3118 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3119 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3120 if (!start_at_line_beg_p)
3121 {
3122 int new_x;
3123
3124 reseat_at_previous_visible_line_start (it);
3125 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3126
3127 new_x = it->current_x + it->pixel_width;
3128
3129 /* If lines are continued, this line may end in the middle
3130 of a multi-glyph character (e.g. a control character
3131 displayed as \003, or in the middle of an overlay
3132 string). In this case move_it_to above will not have
3133 taken us to the start of the continuation line but to the
3134 end of the continued line. */
3135 if (it->current_x > 0
3136 && it->line_wrap != TRUNCATE /* Lines are continued. */
3137 && (/* And glyph doesn't fit on the line. */
3138 new_x > it->last_visible_x
3139 /* Or it fits exactly and we're on a window
3140 system frame. */
3141 || (new_x == it->last_visible_x
3142 && FRAME_WINDOW_P (it->f)
3143 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3144 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3145 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3146 {
3147 if ((it->current.dpvec_index >= 0
3148 || it->current.overlay_string_index >= 0)
3149 /* If we are on a newline from a display vector or
3150 overlay string, then we are already at the end of
3151 a screen line; no need to go to the next line in
3152 that case, as this line is not really continued.
3153 (If we do go to the next line, C-e will not DTRT.) */
3154 && it->c != '\n')
3155 {
3156 set_iterator_to_next (it, 1);
3157 move_it_in_display_line_to (it, -1, -1, 0);
3158 }
3159
3160 it->continuation_lines_width += it->current_x;
3161 }
3162 /* If the character at POS is displayed via a display
3163 vector, move_it_to above stops at the final glyph of
3164 IT->dpvec. To make the caller redisplay that character
3165 again (a.k.a. start at POS), we need to reset the
3166 dpvec_index to the beginning of IT->dpvec. */
3167 else if (it->current.dpvec_index >= 0)
3168 it->current.dpvec_index = 0;
3169
3170 /* We're starting a new display line, not affected by the
3171 height of the continued line, so clear the appropriate
3172 fields in the iterator structure. */
3173 it->max_ascent = it->max_descent = 0;
3174 it->max_phys_ascent = it->max_phys_descent = 0;
3175
3176 it->current_y = first_y;
3177 it->vpos = 0;
3178 it->current_x = it->hpos = 0;
3179 }
3180 }
3181 }
3182
3183
3184 /* Return 1 if POS is a position in ellipses displayed for invisible
3185 text. W is the window we display, for text property lookup. */
3186
3187 static int
3188 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3189 {
3190 Lisp_Object prop, window;
3191 int ellipses_p = 0;
3192 ptrdiff_t charpos = CHARPOS (pos->pos);
3193
3194 /* If POS specifies a position in a display vector, this might
3195 be for an ellipsis displayed for invisible text. We won't
3196 get the iterator set up for delivering that ellipsis unless
3197 we make sure that it gets aware of the invisible text. */
3198 if (pos->dpvec_index >= 0
3199 && pos->overlay_string_index < 0
3200 && CHARPOS (pos->string_pos) < 0
3201 && charpos > BEGV
3202 && (XSETWINDOW (window, w),
3203 prop = Fget_char_property (make_number (charpos),
3204 Qinvisible, window),
3205 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3206 {
3207 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3208 window);
3209 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3210 }
3211
3212 return ellipses_p;
3213 }
3214
3215
3216 /* Initialize IT for stepping through current_buffer in window W,
3217 starting at position POS that includes overlay string and display
3218 vector/ control character translation position information. Value
3219 is zero if there are overlay strings with newlines at POS. */
3220
3221 static int
3222 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3223 {
3224 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3225 int i, overlay_strings_with_newlines = 0;
3226
3227 /* If POS specifies a position in a display vector, this might
3228 be for an ellipsis displayed for invisible text. We won't
3229 get the iterator set up for delivering that ellipsis unless
3230 we make sure that it gets aware of the invisible text. */
3231 if (in_ellipses_for_invisible_text_p (pos, w))
3232 {
3233 --charpos;
3234 bytepos = 0;
3235 }
3236
3237 /* Keep in mind: the call to reseat in init_iterator skips invisible
3238 text, so we might end up at a position different from POS. This
3239 is only a problem when POS is a row start after a newline and an
3240 overlay starts there with an after-string, and the overlay has an
3241 invisible property. Since we don't skip invisible text in
3242 display_line and elsewhere immediately after consuming the
3243 newline before the row start, such a POS will not be in a string,
3244 but the call to init_iterator below will move us to the
3245 after-string. */
3246 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3247
3248 /* This only scans the current chunk -- it should scan all chunks.
3249 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3250 to 16 in 22.1 to make this a lesser problem. */
3251 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3252 {
3253 const char *s = SSDATA (it->overlay_strings[i]);
3254 const char *e = s + SBYTES (it->overlay_strings[i]);
3255
3256 while (s < e && *s != '\n')
3257 ++s;
3258
3259 if (s < e)
3260 {
3261 overlay_strings_with_newlines = 1;
3262 break;
3263 }
3264 }
3265
3266 /* If position is within an overlay string, set up IT to the right
3267 overlay string. */
3268 if (pos->overlay_string_index >= 0)
3269 {
3270 int relative_index;
3271
3272 /* If the first overlay string happens to have a `display'
3273 property for an image, the iterator will be set up for that
3274 image, and we have to undo that setup first before we can
3275 correct the overlay string index. */
3276 if (it->method == GET_FROM_IMAGE)
3277 pop_it (it);
3278
3279 /* We already have the first chunk of overlay strings in
3280 IT->overlay_strings. Load more until the one for
3281 pos->overlay_string_index is in IT->overlay_strings. */
3282 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3283 {
3284 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3285 it->current.overlay_string_index = 0;
3286 while (n--)
3287 {
3288 load_overlay_strings (it, 0);
3289 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3290 }
3291 }
3292
3293 it->current.overlay_string_index = pos->overlay_string_index;
3294 relative_index = (it->current.overlay_string_index
3295 % OVERLAY_STRING_CHUNK_SIZE);
3296 it->string = it->overlay_strings[relative_index];
3297 eassert (STRINGP (it->string));
3298 it->current.string_pos = pos->string_pos;
3299 it->method = GET_FROM_STRING;
3300 it->end_charpos = SCHARS (it->string);
3301 /* Set up the bidi iterator for this overlay string. */
3302 if (it->bidi_p)
3303 {
3304 it->bidi_it.string.lstring = it->string;
3305 it->bidi_it.string.s = NULL;
3306 it->bidi_it.string.schars = SCHARS (it->string);
3307 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3308 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3309 it->bidi_it.string.unibyte = !it->multibyte_p;
3310 it->bidi_it.w = it->w;
3311 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3312 FRAME_WINDOW_P (it->f), &it->bidi_it);
3313
3314 /* Synchronize the state of the bidi iterator with
3315 pos->string_pos. For any string position other than
3316 zero, this will be done automagically when we resume
3317 iteration over the string and get_visually_first_element
3318 is called. But if string_pos is zero, and the string is
3319 to be reordered for display, we need to resync manually,
3320 since it could be that the iteration state recorded in
3321 pos ended at string_pos of 0 moving backwards in string. */
3322 if (CHARPOS (pos->string_pos) == 0)
3323 {
3324 get_visually_first_element (it);
3325 if (IT_STRING_CHARPOS (*it) != 0)
3326 do {
3327 /* Paranoia. */
3328 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3329 bidi_move_to_visually_next (&it->bidi_it);
3330 } while (it->bidi_it.charpos != 0);
3331 }
3332 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3333 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3334 }
3335 }
3336
3337 if (CHARPOS (pos->string_pos) >= 0)
3338 {
3339 /* Recorded position is not in an overlay string, but in another
3340 string. This can only be a string from a `display' property.
3341 IT should already be filled with that string. */
3342 it->current.string_pos = pos->string_pos;
3343 eassert (STRINGP (it->string));
3344 if (it->bidi_p)
3345 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3346 FRAME_WINDOW_P (it->f), &it->bidi_it);
3347 }
3348
3349 /* Restore position in display vector translations, control
3350 character translations or ellipses. */
3351 if (pos->dpvec_index >= 0)
3352 {
3353 if (it->dpvec == NULL)
3354 get_next_display_element (it);
3355 eassert (it->dpvec && it->current.dpvec_index == 0);
3356 it->current.dpvec_index = pos->dpvec_index;
3357 }
3358
3359 CHECK_IT (it);
3360 return !overlay_strings_with_newlines;
3361 }
3362
3363
3364 /* Initialize IT for stepping through current_buffer in window W
3365 starting at ROW->start. */
3366
3367 static void
3368 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3369 {
3370 init_from_display_pos (it, w, &row->start);
3371 it->start = row->start;
3372 it->continuation_lines_width = row->continuation_lines_width;
3373 CHECK_IT (it);
3374 }
3375
3376
3377 /* Initialize IT for stepping through current_buffer in window W
3378 starting in the line following ROW, i.e. starting at ROW->end.
3379 Value is zero if there are overlay strings with newlines at ROW's
3380 end position. */
3381
3382 static int
3383 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3384 {
3385 int success = 0;
3386
3387 if (init_from_display_pos (it, w, &row->end))
3388 {
3389 if (row->continued_p)
3390 it->continuation_lines_width
3391 = row->continuation_lines_width + row->pixel_width;
3392 CHECK_IT (it);
3393 success = 1;
3394 }
3395
3396 return success;
3397 }
3398
3399
3400
3401 \f
3402 /***********************************************************************
3403 Text properties
3404 ***********************************************************************/
3405
3406 /* Called when IT reaches IT->stop_charpos. Handle text property and
3407 overlay changes. Set IT->stop_charpos to the next position where
3408 to stop. */
3409
3410 static void
3411 handle_stop (struct it *it)
3412 {
3413 enum prop_handled handled;
3414 int handle_overlay_change_p;
3415 struct props *p;
3416
3417 it->dpvec = NULL;
3418 it->current.dpvec_index = -1;
3419 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3420 it->ignore_overlay_strings_at_pos_p = 0;
3421 it->ellipsis_p = 0;
3422
3423 /* Use face of preceding text for ellipsis (if invisible) */
3424 if (it->selective_display_ellipsis_p)
3425 it->saved_face_id = it->face_id;
3426
3427 /* Here's the description of the semantics of, and the logic behind,
3428 the various HANDLED_* statuses:
3429
3430 HANDLED_NORMALLY means the handler did its job, and the loop
3431 should proceed to calling the next handler in order.
3432
3433 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3434 change in the properties and overlays at current position, so the
3435 loop should be restarted, to re-invoke the handlers that were
3436 already called. This happens when fontification-functions were
3437 called by handle_fontified_prop, and actually fontified
3438 something. Another case where HANDLED_RECOMPUTE_PROPS is
3439 returned is when we discover overlay strings that need to be
3440 displayed right away. The loop below will continue for as long
3441 as the status is HANDLED_RECOMPUTE_PROPS.
3442
3443 HANDLED_RETURN means return immediately to the caller, to
3444 continue iteration without calling any further handlers. This is
3445 used when we need to act on some property right away, for example
3446 when we need to display the ellipsis or a replacing display
3447 property, such as display string or image.
3448
3449 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3450 consumed, and the handler switched to the next overlay string.
3451 This signals the loop below to refrain from looking for more
3452 overlays before all the overlay strings of the current overlay
3453 are processed.
3454
3455 Some of the handlers called by the loop push the iterator state
3456 onto the stack (see 'push_it'), and arrange for the iteration to
3457 continue with another object, such as an image, a display string,
3458 or an overlay string. In most such cases, it->stop_charpos is
3459 set to the first character of the string, so that when the
3460 iteration resumes, this function will immediately be called
3461 again, to examine the properties at the beginning of the string.
3462
3463 When a display or overlay string is exhausted, the iterator state
3464 is popped (see 'pop_it'), and iteration continues with the
3465 previous object. Again, in many such cases this function is
3466 called again to find the next position where properties might
3467 change. */
3468
3469 do
3470 {
3471 handled = HANDLED_NORMALLY;
3472
3473 /* Call text property handlers. */
3474 for (p = it_props; p->handler; ++p)
3475 {
3476 handled = p->handler (it);
3477
3478 if (handled == HANDLED_RECOMPUTE_PROPS)
3479 break;
3480 else if (handled == HANDLED_RETURN)
3481 {
3482 /* We still want to show before and after strings from
3483 overlays even if the actual buffer text is replaced. */
3484 if (!handle_overlay_change_p
3485 || it->sp > 1
3486 /* Don't call get_overlay_strings_1 if we already
3487 have overlay strings loaded, because doing so
3488 will load them again and push the iterator state
3489 onto the stack one more time, which is not
3490 expected by the rest of the code that processes
3491 overlay strings. */
3492 || (it->current.overlay_string_index < 0
3493 ? !get_overlay_strings_1 (it, 0, 0)
3494 : 0))
3495 {
3496 if (it->ellipsis_p)
3497 setup_for_ellipsis (it, 0);
3498 /* When handling a display spec, we might load an
3499 empty string. In that case, discard it here. We
3500 used to discard it in handle_single_display_spec,
3501 but that causes get_overlay_strings_1, above, to
3502 ignore overlay strings that we must check. */
3503 if (STRINGP (it->string) && !SCHARS (it->string))
3504 pop_it (it);
3505 return;
3506 }
3507 else if (STRINGP (it->string) && !SCHARS (it->string))
3508 pop_it (it);
3509 else
3510 {
3511 it->ignore_overlay_strings_at_pos_p = true;
3512 it->string_from_display_prop_p = 0;
3513 it->from_disp_prop_p = 0;
3514 handle_overlay_change_p = 0;
3515 }
3516 handled = HANDLED_RECOMPUTE_PROPS;
3517 break;
3518 }
3519 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3520 handle_overlay_change_p = 0;
3521 }
3522
3523 if (handled != HANDLED_RECOMPUTE_PROPS)
3524 {
3525 /* Don't check for overlay strings below when set to deliver
3526 characters from a display vector. */
3527 if (it->method == GET_FROM_DISPLAY_VECTOR)
3528 handle_overlay_change_p = 0;
3529
3530 /* Handle overlay changes.
3531 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3532 if it finds overlays. */
3533 if (handle_overlay_change_p)
3534 handled = handle_overlay_change (it);
3535 }
3536
3537 if (it->ellipsis_p)
3538 {
3539 setup_for_ellipsis (it, 0);
3540 break;
3541 }
3542 }
3543 while (handled == HANDLED_RECOMPUTE_PROPS);
3544
3545 /* Determine where to stop next. */
3546 if (handled == HANDLED_NORMALLY)
3547 compute_stop_pos (it);
3548 }
3549
3550
3551 /* Compute IT->stop_charpos from text property and overlay change
3552 information for IT's current position. */
3553
3554 static void
3555 compute_stop_pos (struct it *it)
3556 {
3557 register INTERVAL iv, next_iv;
3558 Lisp_Object object, limit, position;
3559 ptrdiff_t charpos, bytepos;
3560
3561 if (STRINGP (it->string))
3562 {
3563 /* Strings are usually short, so don't limit the search for
3564 properties. */
3565 it->stop_charpos = it->end_charpos;
3566 object = it->string;
3567 limit = Qnil;
3568 charpos = IT_STRING_CHARPOS (*it);
3569 bytepos = IT_STRING_BYTEPOS (*it);
3570 }
3571 else
3572 {
3573 ptrdiff_t pos;
3574
3575 /* If end_charpos is out of range for some reason, such as a
3576 misbehaving display function, rationalize it (Bug#5984). */
3577 if (it->end_charpos > ZV)
3578 it->end_charpos = ZV;
3579 it->stop_charpos = it->end_charpos;
3580
3581 /* If next overlay change is in front of the current stop pos
3582 (which is IT->end_charpos), stop there. Note: value of
3583 next_overlay_change is point-max if no overlay change
3584 follows. */
3585 charpos = IT_CHARPOS (*it);
3586 bytepos = IT_BYTEPOS (*it);
3587 pos = next_overlay_change (charpos);
3588 if (pos < it->stop_charpos)
3589 it->stop_charpos = pos;
3590
3591 /* Set up variables for computing the stop position from text
3592 property changes. */
3593 XSETBUFFER (object, current_buffer);
3594 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3595 }
3596
3597 /* Get the interval containing IT's position. Value is a null
3598 interval if there isn't such an interval. */
3599 position = make_number (charpos);
3600 iv = validate_interval_range (object, &position, &position, 0);
3601 if (iv)
3602 {
3603 Lisp_Object values_here[LAST_PROP_IDX];
3604 struct props *p;
3605
3606 /* Get properties here. */
3607 for (p = it_props; p->handler; ++p)
3608 values_here[p->idx] = textget (iv->plist, *p->name);
3609
3610 /* Look for an interval following iv that has different
3611 properties. */
3612 for (next_iv = next_interval (iv);
3613 (next_iv
3614 && (NILP (limit)
3615 || XFASTINT (limit) > next_iv->position));
3616 next_iv = next_interval (next_iv))
3617 {
3618 for (p = it_props; p->handler; ++p)
3619 {
3620 Lisp_Object new_value;
3621
3622 new_value = textget (next_iv->plist, *p->name);
3623 if (!EQ (values_here[p->idx], new_value))
3624 break;
3625 }
3626
3627 if (p->handler)
3628 break;
3629 }
3630
3631 if (next_iv)
3632 {
3633 if (INTEGERP (limit)
3634 && next_iv->position >= XFASTINT (limit))
3635 /* No text property change up to limit. */
3636 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3637 else
3638 /* Text properties change in next_iv. */
3639 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3640 }
3641 }
3642
3643 if (it->cmp_it.id < 0)
3644 {
3645 ptrdiff_t stoppos = it->end_charpos;
3646
3647 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3648 stoppos = -1;
3649 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3650 stoppos, it->string);
3651 }
3652
3653 eassert (STRINGP (it->string)
3654 || (it->stop_charpos >= BEGV
3655 && it->stop_charpos >= IT_CHARPOS (*it)));
3656 }
3657
3658
3659 /* Return the position of the next overlay change after POS in
3660 current_buffer. Value is point-max if no overlay change
3661 follows. This is like `next-overlay-change' but doesn't use
3662 xmalloc. */
3663
3664 static ptrdiff_t
3665 next_overlay_change (ptrdiff_t pos)
3666 {
3667 ptrdiff_t i, noverlays;
3668 ptrdiff_t endpos;
3669 Lisp_Object *overlays;
3670 USE_SAFE_ALLOCA;
3671
3672 /* Get all overlays at the given position. */
3673 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3674
3675 /* If any of these overlays ends before endpos,
3676 use its ending point instead. */
3677 for (i = 0; i < noverlays; ++i)
3678 {
3679 Lisp_Object oend;
3680 ptrdiff_t oendpos;
3681
3682 oend = OVERLAY_END (overlays[i]);
3683 oendpos = OVERLAY_POSITION (oend);
3684 endpos = min (endpos, oendpos);
3685 }
3686
3687 SAFE_FREE ();
3688 return endpos;
3689 }
3690
3691 /* How many characters forward to search for a display property or
3692 display string. Searching too far forward makes the bidi display
3693 sluggish, especially in small windows. */
3694 #define MAX_DISP_SCAN 250
3695
3696 /* Return the character position of a display string at or after
3697 position specified by POSITION. If no display string exists at or
3698 after POSITION, return ZV. A display string is either an overlay
3699 with `display' property whose value is a string, or a `display'
3700 text property whose value is a string. STRING is data about the
3701 string to iterate; if STRING->lstring is nil, we are iterating a
3702 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3703 on a GUI frame. DISP_PROP is set to zero if we searched
3704 MAX_DISP_SCAN characters forward without finding any display
3705 strings, non-zero otherwise. It is set to 2 if the display string
3706 uses any kind of `(space ...)' spec that will produce a stretch of
3707 white space in the text area. */
3708 ptrdiff_t
3709 compute_display_string_pos (struct text_pos *position,
3710 struct bidi_string_data *string,
3711 struct window *w,
3712 int frame_window_p, int *disp_prop)
3713 {
3714 /* OBJECT = nil means current buffer. */
3715 Lisp_Object object, object1;
3716 Lisp_Object pos, spec, limpos;
3717 int string_p = (string && (STRINGP (string->lstring) || string->s));
3718 ptrdiff_t eob = string_p ? string->schars : ZV;
3719 ptrdiff_t begb = string_p ? 0 : BEGV;
3720 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3721 ptrdiff_t lim =
3722 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3723 struct text_pos tpos;
3724 int rv = 0;
3725
3726 if (string && STRINGP (string->lstring))
3727 object1 = object = string->lstring;
3728 else if (w && !string_p)
3729 {
3730 XSETWINDOW (object, w);
3731 object1 = Qnil;
3732 }
3733 else
3734 object1 = object = Qnil;
3735
3736 *disp_prop = 1;
3737
3738 if (charpos >= eob
3739 /* We don't support display properties whose values are strings
3740 that have display string properties. */
3741 || string->from_disp_str
3742 /* C strings cannot have display properties. */
3743 || (string->s && !STRINGP (object)))
3744 {
3745 *disp_prop = 0;
3746 return eob;
3747 }
3748
3749 /* If the character at CHARPOS is where the display string begins,
3750 return CHARPOS. */
3751 pos = make_number (charpos);
3752 if (STRINGP (object))
3753 bufpos = string->bufpos;
3754 else
3755 bufpos = charpos;
3756 tpos = *position;
3757 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3758 && (charpos <= begb
3759 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3760 object),
3761 spec))
3762 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3763 frame_window_p)))
3764 {
3765 if (rv == 2)
3766 *disp_prop = 2;
3767 return charpos;
3768 }
3769
3770 /* Look forward for the first character with a `display' property
3771 that will replace the underlying text when displayed. */
3772 limpos = make_number (lim);
3773 do {
3774 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3775 CHARPOS (tpos) = XFASTINT (pos);
3776 if (CHARPOS (tpos) >= lim)
3777 {
3778 *disp_prop = 0;
3779 break;
3780 }
3781 if (STRINGP (object))
3782 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3783 else
3784 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3785 spec = Fget_char_property (pos, Qdisplay, object);
3786 if (!STRINGP (object))
3787 bufpos = CHARPOS (tpos);
3788 } while (NILP (spec)
3789 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3790 bufpos, frame_window_p)));
3791 if (rv == 2)
3792 *disp_prop = 2;
3793
3794 return CHARPOS (tpos);
3795 }
3796
3797 /* Return the character position of the end of the display string that
3798 started at CHARPOS. If there's no display string at CHARPOS,
3799 return -1. A display string is either an overlay with `display'
3800 property whose value is a string or a `display' text property whose
3801 value is a string. */
3802 ptrdiff_t
3803 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3804 {
3805 /* OBJECT = nil means current buffer. */
3806 Lisp_Object object =
3807 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3808 Lisp_Object pos = make_number (charpos);
3809 ptrdiff_t eob =
3810 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3811
3812 if (charpos >= eob || (string->s && !STRINGP (object)))
3813 return eob;
3814
3815 /* It could happen that the display property or overlay was removed
3816 since we found it in compute_display_string_pos above. One way
3817 this can happen is if JIT font-lock was called (through
3818 handle_fontified_prop), and jit-lock-functions remove text
3819 properties or overlays from the portion of buffer that includes
3820 CHARPOS. Muse mode is known to do that, for example. In this
3821 case, we return -1 to the caller, to signal that no display
3822 string is actually present at CHARPOS. See bidi_fetch_char for
3823 how this is handled.
3824
3825 An alternative would be to never look for display properties past
3826 it->stop_charpos. But neither compute_display_string_pos nor
3827 bidi_fetch_char that calls it know or care where the next
3828 stop_charpos is. */
3829 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3830 return -1;
3831
3832 /* Look forward for the first character where the `display' property
3833 changes. */
3834 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3835
3836 return XFASTINT (pos);
3837 }
3838
3839
3840 \f
3841 /***********************************************************************
3842 Fontification
3843 ***********************************************************************/
3844
3845 /* Handle changes in the `fontified' property of the current buffer by
3846 calling hook functions from Qfontification_functions to fontify
3847 regions of text. */
3848
3849 static enum prop_handled
3850 handle_fontified_prop (struct it *it)
3851 {
3852 Lisp_Object prop, pos;
3853 enum prop_handled handled = HANDLED_NORMALLY;
3854
3855 if (!NILP (Vmemory_full))
3856 return handled;
3857
3858 /* Get the value of the `fontified' property at IT's current buffer
3859 position. (The `fontified' property doesn't have a special
3860 meaning in strings.) If the value is nil, call functions from
3861 Qfontification_functions. */
3862 if (!STRINGP (it->string)
3863 && it->s == NULL
3864 && !NILP (Vfontification_functions)
3865 && !NILP (Vrun_hooks)
3866 && (pos = make_number (IT_CHARPOS (*it)),
3867 prop = Fget_char_property (pos, Qfontified, Qnil),
3868 /* Ignore the special cased nil value always present at EOB since
3869 no amount of fontifying will be able to change it. */
3870 NILP (prop) && IT_CHARPOS (*it) < Z))
3871 {
3872 ptrdiff_t count = SPECPDL_INDEX ();
3873 Lisp_Object val;
3874 struct buffer *obuf = current_buffer;
3875 ptrdiff_t begv = BEGV, zv = ZV;
3876 bool old_clip_changed = current_buffer->clip_changed;
3877
3878 val = Vfontification_functions;
3879 specbind (Qfontification_functions, Qnil);
3880
3881 eassert (it->end_charpos == ZV);
3882
3883 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3884 safe_call1 (val, pos);
3885 else
3886 {
3887 Lisp_Object fns, fn;
3888 struct gcpro gcpro1, gcpro2;
3889
3890 fns = Qnil;
3891 GCPRO2 (val, fns);
3892
3893 for (; CONSP (val); val = XCDR (val))
3894 {
3895 fn = XCAR (val);
3896
3897 if (EQ (fn, Qt))
3898 {
3899 /* A value of t indicates this hook has a local
3900 binding; it means to run the global binding too.
3901 In a global value, t should not occur. If it
3902 does, we must ignore it to avoid an endless
3903 loop. */
3904 for (fns = Fdefault_value (Qfontification_functions);
3905 CONSP (fns);
3906 fns = XCDR (fns))
3907 {
3908 fn = XCAR (fns);
3909 if (!EQ (fn, Qt))
3910 safe_call1 (fn, pos);
3911 }
3912 }
3913 else
3914 safe_call1 (fn, pos);
3915 }
3916
3917 UNGCPRO;
3918 }
3919
3920 unbind_to (count, Qnil);
3921
3922 /* Fontification functions routinely call `save-restriction'.
3923 Normally, this tags clip_changed, which can confuse redisplay
3924 (see discussion in Bug#6671). Since we don't perform any
3925 special handling of fontification changes in the case where
3926 `save-restriction' isn't called, there's no point doing so in
3927 this case either. So, if the buffer's restrictions are
3928 actually left unchanged, reset clip_changed. */
3929 if (obuf == current_buffer)
3930 {
3931 if (begv == BEGV && zv == ZV)
3932 current_buffer->clip_changed = old_clip_changed;
3933 }
3934 /* There isn't much we can reasonably do to protect against
3935 misbehaving fontification, but here's a fig leaf. */
3936 else if (BUFFER_LIVE_P (obuf))
3937 set_buffer_internal_1 (obuf);
3938
3939 /* The fontification code may have added/removed text.
3940 It could do even a lot worse, but let's at least protect against
3941 the most obvious case where only the text past `pos' gets changed',
3942 as is/was done in grep.el where some escapes sequences are turned
3943 into face properties (bug#7876). */
3944 it->end_charpos = ZV;
3945
3946 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3947 something. This avoids an endless loop if they failed to
3948 fontify the text for which reason ever. */
3949 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3950 handled = HANDLED_RECOMPUTE_PROPS;
3951 }
3952
3953 return handled;
3954 }
3955
3956
3957 \f
3958 /***********************************************************************
3959 Faces
3960 ***********************************************************************/
3961
3962 /* Set up iterator IT from face properties at its current position.
3963 Called from handle_stop. */
3964
3965 static enum prop_handled
3966 handle_face_prop (struct it *it)
3967 {
3968 int new_face_id;
3969 ptrdiff_t next_stop;
3970
3971 if (!STRINGP (it->string))
3972 {
3973 new_face_id
3974 = face_at_buffer_position (it->w,
3975 IT_CHARPOS (*it),
3976 &next_stop,
3977 (IT_CHARPOS (*it)
3978 + TEXT_PROP_DISTANCE_LIMIT),
3979 0, it->base_face_id);
3980
3981 /* Is this a start of a run of characters with box face?
3982 Caveat: this can be called for a freshly initialized
3983 iterator; face_id is -1 in this case. We know that the new
3984 face will not change until limit, i.e. if the new face has a
3985 box, all characters up to limit will have one. But, as
3986 usual, we don't know whether limit is really the end. */
3987 if (new_face_id != it->face_id)
3988 {
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 /* If it->face_id is -1, old_face below will be NULL, see
3991 the definition of FACE_FROM_ID. This will happen if this
3992 is the initial call that gets the face. */
3993 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3994
3995 /* If the value of face_id of the iterator is -1, we have to
3996 look in front of IT's position and see whether there is a
3997 face there that's different from new_face_id. */
3998 if (!old_face && IT_CHARPOS (*it) > BEG)
3999 {
4000 int prev_face_id = face_before_it_pos (it);
4001
4002 old_face = FACE_FROM_ID (it->f, prev_face_id);
4003 }
4004
4005 /* If the new face has a box, but the old face does not,
4006 this is the start of a run of characters with box face,
4007 i.e. this character has a shadow on the left side. */
4008 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4009 && (old_face == NULL || !old_face->box));
4010 it->face_box_p = new_face->box != FACE_NO_BOX;
4011 }
4012 }
4013 else
4014 {
4015 int base_face_id;
4016 ptrdiff_t bufpos;
4017 int i;
4018 Lisp_Object from_overlay
4019 = (it->current.overlay_string_index >= 0
4020 ? it->string_overlays[it->current.overlay_string_index
4021 % OVERLAY_STRING_CHUNK_SIZE]
4022 : Qnil);
4023
4024 /* See if we got to this string directly or indirectly from
4025 an overlay property. That includes the before-string or
4026 after-string of an overlay, strings in display properties
4027 provided by an overlay, their text properties, etc.
4028
4029 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4030 if (! NILP (from_overlay))
4031 for (i = it->sp - 1; i >= 0; i--)
4032 {
4033 if (it->stack[i].current.overlay_string_index >= 0)
4034 from_overlay
4035 = it->string_overlays[it->stack[i].current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE];
4037 else if (! NILP (it->stack[i].from_overlay))
4038 from_overlay = it->stack[i].from_overlay;
4039
4040 if (!NILP (from_overlay))
4041 break;
4042 }
4043
4044 if (! NILP (from_overlay))
4045 {
4046 bufpos = IT_CHARPOS (*it);
4047 /* For a string from an overlay, the base face depends
4048 only on text properties and ignores overlays. */
4049 base_face_id
4050 = face_for_overlay_string (it->w,
4051 IT_CHARPOS (*it),
4052 &next_stop,
4053 (IT_CHARPOS (*it)
4054 + TEXT_PROP_DISTANCE_LIMIT),
4055 0,
4056 from_overlay);
4057 }
4058 else
4059 {
4060 bufpos = 0;
4061
4062 /* For strings from a `display' property, use the face at
4063 IT's current buffer position as the base face to merge
4064 with, so that overlay strings appear in the same face as
4065 surrounding text, unless they specify their own faces.
4066 For strings from wrap-prefix and line-prefix properties,
4067 use the default face, possibly remapped via
4068 Vface_remapping_alist. */
4069 /* Note that the fact that we use the face at _buffer_
4070 position means that a 'display' property on an overlay
4071 string will not inherit the face of that overlay string,
4072 but will instead revert to the face of buffer text
4073 covered by the overlay. This is visible, e.g., when the
4074 overlay specifies a box face, but neither the buffer nor
4075 the display string do. This sounds like a design bug,
4076 but Emacs always did that since v21.1, so changing that
4077 might be a big deal. */
4078 base_face_id = it->string_from_prefix_prop_p
4079 ? (!NILP (Vface_remapping_alist)
4080 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4081 : DEFAULT_FACE_ID)
4082 : underlying_face_id (it);
4083 }
4084
4085 new_face_id = face_at_string_position (it->w,
4086 it->string,
4087 IT_STRING_CHARPOS (*it),
4088 bufpos,
4089 &next_stop,
4090 base_face_id, 0);
4091
4092 /* Is this a start of a run of characters with box? Caveat:
4093 this can be called for a freshly allocated iterator; face_id
4094 is -1 is this case. We know that the new face will not
4095 change until the next check pos, i.e. if the new face has a
4096 box, all characters up to that position will have a
4097 box. But, as usual, we don't know whether that position
4098 is really the end. */
4099 if (new_face_id != it->face_id)
4100 {
4101 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4102 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4103
4104 /* If new face has a box but old face hasn't, this is the
4105 start of a run of characters with box, i.e. it has a
4106 shadow on the left side. */
4107 it->start_of_box_run_p
4108 = new_face->box && (old_face == NULL || !old_face->box);
4109 it->face_box_p = new_face->box != FACE_NO_BOX;
4110 }
4111 }
4112
4113 it->face_id = new_face_id;
4114 return HANDLED_NORMALLY;
4115 }
4116
4117
4118 /* Return the ID of the face ``underlying'' IT's current position,
4119 which is in a string. If the iterator is associated with a
4120 buffer, return the face at IT's current buffer position.
4121 Otherwise, use the iterator's base_face_id. */
4122
4123 static int
4124 underlying_face_id (struct it *it)
4125 {
4126 int face_id = it->base_face_id, i;
4127
4128 eassert (STRINGP (it->string));
4129
4130 for (i = it->sp - 1; i >= 0; --i)
4131 if (NILP (it->stack[i].string))
4132 face_id = it->stack[i].face_id;
4133
4134 return face_id;
4135 }
4136
4137
4138 /* Compute the face one character before or after the current position
4139 of IT, in the visual order. BEFORE_P non-zero means get the face
4140 in front (to the left in L2R paragraphs, to the right in R2L
4141 paragraphs) of IT's screen position. Value is the ID of the face. */
4142
4143 static int
4144 face_before_or_after_it_pos (struct it *it, int before_p)
4145 {
4146 int face_id, limit;
4147 ptrdiff_t next_check_charpos;
4148 struct it it_copy;
4149 void *it_copy_data = NULL;
4150
4151 eassert (it->s == NULL);
4152
4153 if (STRINGP (it->string))
4154 {
4155 ptrdiff_t bufpos, charpos;
4156 int base_face_id;
4157
4158 /* No face change past the end of the string (for the case
4159 we are padding with spaces). No face change before the
4160 string start. */
4161 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4162 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4163 return it->face_id;
4164
4165 if (!it->bidi_p)
4166 {
4167 /* Set charpos to the position before or after IT's current
4168 position, in the logical order, which in the non-bidi
4169 case is the same as the visual order. */
4170 if (before_p)
4171 charpos = IT_STRING_CHARPOS (*it) - 1;
4172 else if (it->what == IT_COMPOSITION)
4173 /* For composition, we must check the character after the
4174 composition. */
4175 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4176 else
4177 charpos = IT_STRING_CHARPOS (*it) + 1;
4178 }
4179 else
4180 {
4181 if (before_p)
4182 {
4183 /* With bidi iteration, the character before the current
4184 in the visual order cannot be found by simple
4185 iteration, because "reverse" reordering is not
4186 supported. Instead, we need to use the move_it_*
4187 family of functions. */
4188 /* Ignore face changes before the first visible
4189 character on this display line. */
4190 if (it->current_x <= it->first_visible_x)
4191 return it->face_id;
4192 SAVE_IT (it_copy, *it, it_copy_data);
4193 /* Implementation note: Since move_it_in_display_line
4194 works in the iterator geometry, and thinks the first
4195 character is always the leftmost, even in R2L lines,
4196 we don't need to distinguish between the R2L and L2R
4197 cases here. */
4198 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4199 it_copy.current_x - 1, MOVE_TO_X);
4200 charpos = IT_STRING_CHARPOS (it_copy);
4201 RESTORE_IT (it, it, it_copy_data);
4202 }
4203 else
4204 {
4205 /* Set charpos to the string position of the character
4206 that comes after IT's current position in the visual
4207 order. */
4208 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4209
4210 it_copy = *it;
4211 while (n--)
4212 bidi_move_to_visually_next (&it_copy.bidi_it);
4213
4214 charpos = it_copy.bidi_it.charpos;
4215 }
4216 }
4217 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4218
4219 if (it->current.overlay_string_index >= 0)
4220 bufpos = IT_CHARPOS (*it);
4221 else
4222 bufpos = 0;
4223
4224 base_face_id = underlying_face_id (it);
4225
4226 /* Get the face for ASCII, or unibyte. */
4227 face_id = face_at_string_position (it->w,
4228 it->string,
4229 charpos,
4230 bufpos,
4231 &next_check_charpos,
4232 base_face_id, 0);
4233
4234 /* Correct the face for charsets different from ASCII. Do it
4235 for the multibyte case only. The face returned above is
4236 suitable for unibyte text if IT->string is unibyte. */
4237 if (STRING_MULTIBYTE (it->string))
4238 {
4239 struct text_pos pos1 = string_pos (charpos, it->string);
4240 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4241 int c, len;
4242 struct face *face = FACE_FROM_ID (it->f, face_id);
4243
4244 c = string_char_and_length (p, &len);
4245 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4246 }
4247 }
4248 else
4249 {
4250 struct text_pos pos;
4251
4252 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4253 || (IT_CHARPOS (*it) <= BEGV && before_p))
4254 return it->face_id;
4255
4256 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4257 pos = it->current.pos;
4258
4259 if (!it->bidi_p)
4260 {
4261 if (before_p)
4262 DEC_TEXT_POS (pos, it->multibyte_p);
4263 else
4264 {
4265 if (it->what == IT_COMPOSITION)
4266 {
4267 /* For composition, we must check the position after
4268 the composition. */
4269 pos.charpos += it->cmp_it.nchars;
4270 pos.bytepos += it->len;
4271 }
4272 else
4273 INC_TEXT_POS (pos, it->multibyte_p);
4274 }
4275 }
4276 else
4277 {
4278 if (before_p)
4279 {
4280 /* With bidi iteration, the character before the current
4281 in the visual order cannot be found by simple
4282 iteration, because "reverse" reordering is not
4283 supported. Instead, we need to use the move_it_*
4284 family of functions. */
4285 /* Ignore face changes before the first visible
4286 character on this display line. */
4287 if (it->current_x <= it->first_visible_x)
4288 return it->face_id;
4289 SAVE_IT (it_copy, *it, it_copy_data);
4290 /* Implementation note: Since move_it_in_display_line
4291 works in the iterator geometry, and thinks the first
4292 character is always the leftmost, even in R2L lines,
4293 we don't need to distinguish between the R2L and L2R
4294 cases here. */
4295 move_it_in_display_line (&it_copy, ZV,
4296 it_copy.current_x - 1, MOVE_TO_X);
4297 pos = it_copy.current.pos;
4298 RESTORE_IT (it, it, it_copy_data);
4299 }
4300 else
4301 {
4302 /* Set charpos to the buffer position of the character
4303 that comes after IT's current position in the visual
4304 order. */
4305 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4306
4307 it_copy = *it;
4308 while (n--)
4309 bidi_move_to_visually_next (&it_copy.bidi_it);
4310
4311 SET_TEXT_POS (pos,
4312 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4313 }
4314 }
4315 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4316
4317 /* Determine face for CHARSET_ASCII, or unibyte. */
4318 face_id = face_at_buffer_position (it->w,
4319 CHARPOS (pos),
4320 &next_check_charpos,
4321 limit, 0, -1);
4322
4323 /* Correct the face for charsets different from ASCII. Do it
4324 for the multibyte case only. The face returned above is
4325 suitable for unibyte text if current_buffer is unibyte. */
4326 if (it->multibyte_p)
4327 {
4328 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4329 struct face *face = FACE_FROM_ID (it->f, face_id);
4330 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4331 }
4332 }
4333
4334 return face_id;
4335 }
4336
4337
4338 \f
4339 /***********************************************************************
4340 Invisible text
4341 ***********************************************************************/
4342
4343 /* Set up iterator IT from invisible properties at its current
4344 position. Called from handle_stop. */
4345
4346 static enum prop_handled
4347 handle_invisible_prop (struct it *it)
4348 {
4349 enum prop_handled handled = HANDLED_NORMALLY;
4350 int invis_p;
4351 Lisp_Object prop;
4352
4353 if (STRINGP (it->string))
4354 {
4355 Lisp_Object end_charpos, limit, charpos;
4356
4357 /* Get the value of the invisible text property at the
4358 current position. Value will be nil if there is no such
4359 property. */
4360 charpos = make_number (IT_STRING_CHARPOS (*it));
4361 prop = Fget_text_property (charpos, Qinvisible, it->string);
4362 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4363
4364 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4365 {
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 int display_ellipsis_p = (invis_p == 2);
4369 ptrdiff_t len, endpos;
4370
4371 handled = HANDLED_RECOMPUTE_PROPS;
4372
4373 /* Get the position at which the next visible text can be
4374 found in IT->string, if any. */
4375 endpos = len = SCHARS (it->string);
4376 XSETINT (limit, len);
4377 do
4378 {
4379 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4380 it->string, limit);
4381 if (INTEGERP (end_charpos))
4382 {
4383 endpos = XFASTINT (end_charpos);
4384 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4385 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4386 if (invis_p == 2)
4387 display_ellipsis_p = true;
4388 }
4389 }
4390 while (invis_p && endpos < len);
4391
4392 if (display_ellipsis_p)
4393 it->ellipsis_p = true;
4394
4395 if (endpos < len)
4396 {
4397 /* Text at END_CHARPOS is visible. Move IT there. */
4398 struct text_pos old;
4399 ptrdiff_t oldpos;
4400
4401 old = it->current.string_pos;
4402 oldpos = CHARPOS (old);
4403 if (it->bidi_p)
4404 {
4405 if (it->bidi_it.first_elt
4406 && it->bidi_it.charpos < SCHARS (it->string))
4407 bidi_paragraph_init (it->paragraph_embedding,
4408 &it->bidi_it, 1);
4409 /* Bidi-iterate out of the invisible text. */
4410 do
4411 {
4412 bidi_move_to_visually_next (&it->bidi_it);
4413 }
4414 while (oldpos <= it->bidi_it.charpos
4415 && it->bidi_it.charpos < endpos);
4416
4417 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4418 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4419 if (IT_CHARPOS (*it) >= endpos)
4420 it->prev_stop = endpos;
4421 }
4422 else
4423 {
4424 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4425 compute_string_pos (&it->current.string_pos, old, it->string);
4426 }
4427 }
4428 else
4429 {
4430 /* The rest of the string is invisible. If this is an
4431 overlay string, proceed with the next overlay string
4432 or whatever comes and return a character from there. */
4433 if (it->current.overlay_string_index >= 0
4434 && !display_ellipsis_p)
4435 {
4436 next_overlay_string (it);
4437 /* Don't check for overlay strings when we just
4438 finished processing them. */
4439 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4440 }
4441 else
4442 {
4443 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4444 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4445 }
4446 }
4447 }
4448 }
4449 else
4450 {
4451 ptrdiff_t newpos, next_stop, start_charpos, tem;
4452 Lisp_Object pos, overlay;
4453
4454 /* First of all, is there invisible text at this position? */
4455 tem = start_charpos = IT_CHARPOS (*it);
4456 pos = make_number (tem);
4457 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4458 &overlay);
4459 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4460
4461 /* If we are on invisible text, skip over it. */
4462 if (invis_p && start_charpos < it->end_charpos)
4463 {
4464 /* Record whether we have to display an ellipsis for the
4465 invisible text. */
4466 int display_ellipsis_p = invis_p == 2;
4467
4468 handled = HANDLED_RECOMPUTE_PROPS;
4469
4470 /* Loop skipping over invisible text. The loop is left at
4471 ZV or with IT on the first char being visible again. */
4472 do
4473 {
4474 /* Try to skip some invisible text. Return value is the
4475 position reached which can be equal to where we start
4476 if there is nothing invisible there. This skips both
4477 over invisible text properties and overlays with
4478 invisible property. */
4479 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4480
4481 /* If we skipped nothing at all we weren't at invisible
4482 text in the first place. If everything to the end of
4483 the buffer was skipped, end the loop. */
4484 if (newpos == tem || newpos >= ZV)
4485 invis_p = 0;
4486 else
4487 {
4488 /* We skipped some characters but not necessarily
4489 all there are. Check if we ended up on visible
4490 text. Fget_char_property returns the property of
4491 the char before the given position, i.e. if we
4492 get invis_p = 0, this means that the char at
4493 newpos is visible. */
4494 pos = make_number (newpos);
4495 prop = Fget_char_property (pos, Qinvisible, it->window);
4496 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4497 }
4498
4499 /* If we ended up on invisible text, proceed to
4500 skip starting with next_stop. */
4501 if (invis_p)
4502 tem = next_stop;
4503
4504 /* If there are adjacent invisible texts, don't lose the
4505 second one's ellipsis. */
4506 if (invis_p == 2)
4507 display_ellipsis_p = true;
4508 }
4509 while (invis_p);
4510
4511 /* The position newpos is now either ZV or on visible text. */
4512 if (it->bidi_p)
4513 {
4514 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4515 int on_newline
4516 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4517 int after_newline
4518 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4519
4520 /* If the invisible text ends on a newline or on a
4521 character after a newline, we can avoid the costly,
4522 character by character, bidi iteration to NEWPOS, and
4523 instead simply reseat the iterator there. That's
4524 because all bidi reordering information is tossed at
4525 the newline. This is a big win for modes that hide
4526 complete lines, like Outline, Org, etc. */
4527 if (on_newline || after_newline)
4528 {
4529 struct text_pos tpos;
4530 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4531
4532 SET_TEXT_POS (tpos, newpos, bpos);
4533 reseat_1 (it, tpos, 0);
4534 /* If we reseat on a newline/ZV, we need to prep the
4535 bidi iterator for advancing to the next character
4536 after the newline/EOB, keeping the current paragraph
4537 direction (so that PRODUCE_GLYPHS does TRT wrt
4538 prepending/appending glyphs to a glyph row). */
4539 if (on_newline)
4540 {
4541 it->bidi_it.first_elt = 0;
4542 it->bidi_it.paragraph_dir = pdir;
4543 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4544 it->bidi_it.nchars = 1;
4545 it->bidi_it.ch_len = 1;
4546 }
4547 }
4548 else /* Must use the slow method. */
4549 {
4550 /* With bidi iteration, the region of invisible text
4551 could start and/or end in the middle of a
4552 non-base embedding level. Therefore, we need to
4553 skip invisible text using the bidi iterator,
4554 starting at IT's current position, until we find
4555 ourselves outside of the invisible text.
4556 Skipping invisible text _after_ bidi iteration
4557 avoids affecting the visual order of the
4558 displayed text when invisible properties are
4559 added or removed. */
4560 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4561 {
4562 /* If we were `reseat'ed to a new paragraph,
4563 determine the paragraph base direction. We
4564 need to do it now because
4565 next_element_from_buffer may not have a
4566 chance to do it, if we are going to skip any
4567 text at the beginning, which resets the
4568 FIRST_ELT flag. */
4569 bidi_paragraph_init (it->paragraph_embedding,
4570 &it->bidi_it, 1);
4571 }
4572 do
4573 {
4574 bidi_move_to_visually_next (&it->bidi_it);
4575 }
4576 while (it->stop_charpos <= it->bidi_it.charpos
4577 && it->bidi_it.charpos < newpos);
4578 IT_CHARPOS (*it) = it->bidi_it.charpos;
4579 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4580 /* If we overstepped NEWPOS, record its position in
4581 the iterator, so that we skip invisible text if
4582 later the bidi iteration lands us in the
4583 invisible region again. */
4584 if (IT_CHARPOS (*it) >= newpos)
4585 it->prev_stop = newpos;
4586 }
4587 }
4588 else
4589 {
4590 IT_CHARPOS (*it) = newpos;
4591 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4592 }
4593
4594 /* If there are before-strings at the start of invisible
4595 text, and the text is invisible because of a text
4596 property, arrange to show before-strings because 20.x did
4597 it that way. (If the text is invisible because of an
4598 overlay property instead of a text property, this is
4599 already handled in the overlay code.) */
4600 if (NILP (overlay)
4601 && get_overlay_strings (it, it->stop_charpos))
4602 {
4603 handled = HANDLED_RECOMPUTE_PROPS;
4604 if (it->sp > 0)
4605 {
4606 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4607 /* The call to get_overlay_strings above recomputes
4608 it->stop_charpos, but it only considers changes
4609 in properties and overlays beyond iterator's
4610 current position. This causes us to miss changes
4611 that happen exactly where the invisible property
4612 ended. So we play it safe here and force the
4613 iterator to check for potential stop positions
4614 immediately after the invisible text. Note that
4615 if get_overlay_strings returns non-zero, it
4616 normally also pushed the iterator stack, so we
4617 need to update the stop position in the slot
4618 below the current one. */
4619 it->stack[it->sp - 1].stop_charpos
4620 = CHARPOS (it->stack[it->sp - 1].current.pos);
4621 }
4622 }
4623 else if (display_ellipsis_p)
4624 {
4625 /* Make sure that the glyphs of the ellipsis will get
4626 correct `charpos' values. If we would not update
4627 it->position here, the glyphs would belong to the
4628 last visible character _before_ the invisible
4629 text, which confuses `set_cursor_from_row'.
4630
4631 We use the last invisible position instead of the
4632 first because this way the cursor is always drawn on
4633 the first "." of the ellipsis, whenever PT is inside
4634 the invisible text. Otherwise the cursor would be
4635 placed _after_ the ellipsis when the point is after the
4636 first invisible character. */
4637 if (!STRINGP (it->object))
4638 {
4639 it->position.charpos = newpos - 1;
4640 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4641 }
4642 it->ellipsis_p = true;
4643 /* Let the ellipsis display before
4644 considering any properties of the following char.
4645 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4646 handled = HANDLED_RETURN;
4647 }
4648 }
4649 }
4650
4651 return handled;
4652 }
4653
4654
4655 /* Make iterator IT return `...' next.
4656 Replaces LEN characters from buffer. */
4657
4658 static void
4659 setup_for_ellipsis (struct it *it, int len)
4660 {
4661 /* Use the display table definition for `...'. Invalid glyphs
4662 will be handled by the method returning elements from dpvec. */
4663 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4664 {
4665 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4666 it->dpvec = v->contents;
4667 it->dpend = v->contents + v->header.size;
4668 }
4669 else
4670 {
4671 /* Default `...'. */
4672 it->dpvec = default_invis_vector;
4673 it->dpend = default_invis_vector + 3;
4674 }
4675
4676 it->dpvec_char_len = len;
4677 it->current.dpvec_index = 0;
4678 it->dpvec_face_id = -1;
4679
4680 /* Remember the current face id in case glyphs specify faces.
4681 IT's face is restored in set_iterator_to_next.
4682 saved_face_id was set to preceding char's face in handle_stop. */
4683 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4684 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4685
4686 it->method = GET_FROM_DISPLAY_VECTOR;
4687 it->ellipsis_p = true;
4688 }
4689
4690
4691 \f
4692 /***********************************************************************
4693 'display' property
4694 ***********************************************************************/
4695
4696 /* Set up iterator IT from `display' property at its current position.
4697 Called from handle_stop.
4698 We return HANDLED_RETURN if some part of the display property
4699 overrides the display of the buffer text itself.
4700 Otherwise we return HANDLED_NORMALLY. */
4701
4702 static enum prop_handled
4703 handle_display_prop (struct it *it)
4704 {
4705 Lisp_Object propval, object, overlay;
4706 struct text_pos *position;
4707 ptrdiff_t bufpos;
4708 /* Nonzero if some property replaces the display of the text itself. */
4709 int display_replaced_p = 0;
4710
4711 if (STRINGP (it->string))
4712 {
4713 object = it->string;
4714 position = &it->current.string_pos;
4715 bufpos = CHARPOS (it->current.pos);
4716 }
4717 else
4718 {
4719 XSETWINDOW (object, it->w);
4720 position = &it->current.pos;
4721 bufpos = CHARPOS (*position);
4722 }
4723
4724 /* Reset those iterator values set from display property values. */
4725 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4726 it->space_width = Qnil;
4727 it->font_height = Qnil;
4728 it->voffset = 0;
4729
4730 /* We don't support recursive `display' properties, i.e. string
4731 values that have a string `display' property, that have a string
4732 `display' property etc. */
4733 if (!it->string_from_display_prop_p)
4734 it->area = TEXT_AREA;
4735
4736 propval = get_char_property_and_overlay (make_number (position->charpos),
4737 Qdisplay, object, &overlay);
4738 if (NILP (propval))
4739 return HANDLED_NORMALLY;
4740 /* Now OVERLAY is the overlay that gave us this property, or nil
4741 if it was a text property. */
4742
4743 if (!STRINGP (it->string))
4744 object = it->w->contents;
4745
4746 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4747 position, bufpos,
4748 FRAME_WINDOW_P (it->f));
4749
4750 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4751 }
4752
4753 /* Subroutine of handle_display_prop. Returns non-zero if the display
4754 specification in SPEC is a replacing specification, i.e. it would
4755 replace the text covered by `display' property with something else,
4756 such as an image or a display string. If SPEC includes any kind or
4757 `(space ...) specification, the value is 2; this is used by
4758 compute_display_string_pos, which see.
4759
4760 See handle_single_display_spec for documentation of arguments.
4761 frame_window_p is non-zero if the window being redisplayed is on a
4762 GUI frame; this argument is used only if IT is NULL, see below.
4763
4764 IT can be NULL, if this is called by the bidi reordering code
4765 through compute_display_string_pos, which see. In that case, this
4766 function only examines SPEC, but does not otherwise "handle" it, in
4767 the sense that it doesn't set up members of IT from the display
4768 spec. */
4769 static int
4770 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4771 Lisp_Object overlay, struct text_pos *position,
4772 ptrdiff_t bufpos, int frame_window_p)
4773 {
4774 int replacing_p = 0;
4775 int rv;
4776
4777 if (CONSP (spec)
4778 /* Simple specifications. */
4779 && !EQ (XCAR (spec), Qimage)
4780 && !EQ (XCAR (spec), Qspace)
4781 && !EQ (XCAR (spec), Qwhen)
4782 && !EQ (XCAR (spec), Qslice)
4783 && !EQ (XCAR (spec), Qspace_width)
4784 && !EQ (XCAR (spec), Qheight)
4785 && !EQ (XCAR (spec), Qraise)
4786 /* Marginal area specifications. */
4787 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4788 && !EQ (XCAR (spec), Qleft_fringe)
4789 && !EQ (XCAR (spec), Qright_fringe)
4790 && !NILP (XCAR (spec)))
4791 {
4792 for (; CONSP (spec); spec = XCDR (spec))
4793 {
4794 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4795 overlay, position, bufpos,
4796 replacing_p, frame_window_p)))
4797 {
4798 replacing_p = rv;
4799 /* If some text in a string is replaced, `position' no
4800 longer points to the position of `object'. */
4801 if (!it || STRINGP (object))
4802 break;
4803 }
4804 }
4805 }
4806 else if (VECTORP (spec))
4807 {
4808 ptrdiff_t i;
4809 for (i = 0; i < ASIZE (spec); ++i)
4810 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4811 overlay, position, bufpos,
4812 replacing_p, frame_window_p)))
4813 {
4814 replacing_p = rv;
4815 /* If some text in a string is replaced, `position' no
4816 longer points to the position of `object'. */
4817 if (!it || STRINGP (object))
4818 break;
4819 }
4820 }
4821 else
4822 {
4823 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4824 position, bufpos, 0,
4825 frame_window_p)))
4826 replacing_p = rv;
4827 }
4828
4829 return replacing_p;
4830 }
4831
4832 /* Value is the position of the end of the `display' property starting
4833 at START_POS in OBJECT. */
4834
4835 static struct text_pos
4836 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4837 {
4838 Lisp_Object end;
4839 struct text_pos end_pos;
4840
4841 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4842 Qdisplay, object, Qnil);
4843 CHARPOS (end_pos) = XFASTINT (end);
4844 if (STRINGP (object))
4845 compute_string_pos (&end_pos, start_pos, it->string);
4846 else
4847 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4848
4849 return end_pos;
4850 }
4851
4852
4853 /* Set up IT from a single `display' property specification SPEC. OBJECT
4854 is the object in which the `display' property was found. *POSITION
4855 is the position in OBJECT at which the `display' property was found.
4856 BUFPOS is the buffer position of OBJECT (different from POSITION if
4857 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4858 previously saw a display specification which already replaced text
4859 display with something else, for example an image; we ignore such
4860 properties after the first one has been processed.
4861
4862 OVERLAY is the overlay this `display' property came from,
4863 or nil if it was a text property.
4864
4865 If SPEC is a `space' or `image' specification, and in some other
4866 cases too, set *POSITION to the position where the `display'
4867 property ends.
4868
4869 If IT is NULL, only examine the property specification in SPEC, but
4870 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4871 is intended to be displayed in a window on a GUI frame.
4872
4873 Value is non-zero if something was found which replaces the display
4874 of buffer or string text. */
4875
4876 static int
4877 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4878 Lisp_Object overlay, struct text_pos *position,
4879 ptrdiff_t bufpos, int display_replaced_p,
4880 int frame_window_p)
4881 {
4882 Lisp_Object form;
4883 Lisp_Object location, value;
4884 struct text_pos start_pos = *position;
4885 int valid_p;
4886
4887 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4888 If the result is non-nil, use VALUE instead of SPEC. */
4889 form = Qt;
4890 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4891 {
4892 spec = XCDR (spec);
4893 if (!CONSP (spec))
4894 return 0;
4895 form = XCAR (spec);
4896 spec = XCDR (spec);
4897 }
4898
4899 if (!NILP (form) && !EQ (form, Qt))
4900 {
4901 ptrdiff_t count = SPECPDL_INDEX ();
4902 struct gcpro gcpro1;
4903
4904 /* Bind `object' to the object having the `display' property, a
4905 buffer or string. Bind `position' to the position in the
4906 object where the property was found, and `buffer-position'
4907 to the current position in the buffer. */
4908
4909 if (NILP (object))
4910 XSETBUFFER (object, current_buffer);
4911 specbind (Qobject, object);
4912 specbind (Qposition, make_number (CHARPOS (*position)));
4913 specbind (Qbuffer_position, make_number (bufpos));
4914 GCPRO1 (form);
4915 form = safe_eval (form);
4916 UNGCPRO;
4917 unbind_to (count, Qnil);
4918 }
4919
4920 if (NILP (form))
4921 return 0;
4922
4923 /* Handle `(height HEIGHT)' specifications. */
4924 if (CONSP (spec)
4925 && EQ (XCAR (spec), Qheight)
4926 && CONSP (XCDR (spec)))
4927 {
4928 if (it)
4929 {
4930 if (!FRAME_WINDOW_P (it->f))
4931 return 0;
4932
4933 it->font_height = XCAR (XCDR (spec));
4934 if (!NILP (it->font_height))
4935 {
4936 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4937 int new_height = -1;
4938
4939 if (CONSP (it->font_height)
4940 && (EQ (XCAR (it->font_height), Qplus)
4941 || EQ (XCAR (it->font_height), Qminus))
4942 && CONSP (XCDR (it->font_height))
4943 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4944 {
4945 /* `(+ N)' or `(- N)' where N is an integer. */
4946 int steps = XINT (XCAR (XCDR (it->font_height)));
4947 if (EQ (XCAR (it->font_height), Qplus))
4948 steps = - steps;
4949 it->face_id = smaller_face (it->f, it->face_id, steps);
4950 }
4951 else if (FUNCTIONP (it->font_height))
4952 {
4953 /* Call function with current height as argument.
4954 Value is the new height. */
4955 Lisp_Object height;
4956 height = safe_call1 (it->font_height,
4957 face->lface[LFACE_HEIGHT_INDEX]);
4958 if (NUMBERP (height))
4959 new_height = XFLOATINT (height);
4960 }
4961 else if (NUMBERP (it->font_height))
4962 {
4963 /* Value is a multiple of the canonical char height. */
4964 struct face *f;
4965
4966 f = FACE_FROM_ID (it->f,
4967 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4968 new_height = (XFLOATINT (it->font_height)
4969 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4970 }
4971 else
4972 {
4973 /* Evaluate IT->font_height with `height' bound to the
4974 current specified height to get the new height. */
4975 ptrdiff_t count = SPECPDL_INDEX ();
4976
4977 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4978 value = safe_eval (it->font_height);
4979 unbind_to (count, Qnil);
4980
4981 if (NUMBERP (value))
4982 new_height = XFLOATINT (value);
4983 }
4984
4985 if (new_height > 0)
4986 it->face_id = face_with_height (it->f, it->face_id, new_height);
4987 }
4988 }
4989
4990 return 0;
4991 }
4992
4993 /* Handle `(space-width WIDTH)'. */
4994 if (CONSP (spec)
4995 && EQ (XCAR (spec), Qspace_width)
4996 && CONSP (XCDR (spec)))
4997 {
4998 if (it)
4999 {
5000 if (!FRAME_WINDOW_P (it->f))
5001 return 0;
5002
5003 value = XCAR (XCDR (spec));
5004 if (NUMBERP (value) && XFLOATINT (value) > 0)
5005 it->space_width = value;
5006 }
5007
5008 return 0;
5009 }
5010
5011 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5012 if (CONSP (spec)
5013 && EQ (XCAR (spec), Qslice))
5014 {
5015 Lisp_Object tem;
5016
5017 if (it)
5018 {
5019 if (!FRAME_WINDOW_P (it->f))
5020 return 0;
5021
5022 if (tem = XCDR (spec), CONSP (tem))
5023 {
5024 it->slice.x = XCAR (tem);
5025 if (tem = XCDR (tem), CONSP (tem))
5026 {
5027 it->slice.y = XCAR (tem);
5028 if (tem = XCDR (tem), CONSP (tem))
5029 {
5030 it->slice.width = XCAR (tem);
5031 if (tem = XCDR (tem), CONSP (tem))
5032 it->slice.height = XCAR (tem);
5033 }
5034 }
5035 }
5036 }
5037
5038 return 0;
5039 }
5040
5041 /* Handle `(raise FACTOR)'. */
5042 if (CONSP (spec)
5043 && EQ (XCAR (spec), Qraise)
5044 && CONSP (XCDR (spec)))
5045 {
5046 if (it)
5047 {
5048 if (!FRAME_WINDOW_P (it->f))
5049 return 0;
5050
5051 #ifdef HAVE_WINDOW_SYSTEM
5052 value = XCAR (XCDR (spec));
5053 if (NUMBERP (value))
5054 {
5055 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5056 it->voffset = - (XFLOATINT (value)
5057 * (FONT_HEIGHT (face->font)));
5058 }
5059 #endif /* HAVE_WINDOW_SYSTEM */
5060 }
5061
5062 return 0;
5063 }
5064
5065 /* Don't handle the other kinds of display specifications
5066 inside a string that we got from a `display' property. */
5067 if (it && it->string_from_display_prop_p)
5068 return 0;
5069
5070 /* Characters having this form of property are not displayed, so
5071 we have to find the end of the property. */
5072 if (it)
5073 {
5074 start_pos = *position;
5075 *position = display_prop_end (it, object, start_pos);
5076 }
5077 value = Qnil;
5078
5079 /* Stop the scan at that end position--we assume that all
5080 text properties change there. */
5081 if (it)
5082 it->stop_charpos = position->charpos;
5083
5084 /* Handle `(left-fringe BITMAP [FACE])'
5085 and `(right-fringe BITMAP [FACE])'. */
5086 if (CONSP (spec)
5087 && (EQ (XCAR (spec), Qleft_fringe)
5088 || EQ (XCAR (spec), Qright_fringe))
5089 && CONSP (XCDR (spec)))
5090 {
5091 int fringe_bitmap;
5092
5093 if (it)
5094 {
5095 if (!FRAME_WINDOW_P (it->f))
5096 /* If we return here, POSITION has been advanced
5097 across the text with this property. */
5098 {
5099 /* Synchronize the bidi iterator with POSITION. This is
5100 needed because we are not going to push the iterator
5101 on behalf of this display property, so there will be
5102 no pop_it call to do this synchronization for us. */
5103 if (it->bidi_p)
5104 {
5105 it->position = *position;
5106 iterate_out_of_display_property (it);
5107 *position = it->position;
5108 }
5109 return 1;
5110 }
5111 }
5112 else if (!frame_window_p)
5113 return 1;
5114
5115 #ifdef HAVE_WINDOW_SYSTEM
5116 value = XCAR (XCDR (spec));
5117 if (!SYMBOLP (value)
5118 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5119 /* If we return here, POSITION has been advanced
5120 across the text with this property. */
5121 {
5122 if (it && it->bidi_p)
5123 {
5124 it->position = *position;
5125 iterate_out_of_display_property (it);
5126 *position = it->position;
5127 }
5128 return 1;
5129 }
5130
5131 if (it)
5132 {
5133 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5134
5135 if (CONSP (XCDR (XCDR (spec))))
5136 {
5137 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5138 int face_id2 = lookup_derived_face (it->f, face_name,
5139 FRINGE_FACE_ID, 0);
5140 if (face_id2 >= 0)
5141 face_id = face_id2;
5142 }
5143
5144 /* Save current settings of IT so that we can restore them
5145 when we are finished with the glyph property value. */
5146 push_it (it, position);
5147
5148 it->area = TEXT_AREA;
5149 it->what = IT_IMAGE;
5150 it->image_id = -1; /* no image */
5151 it->position = start_pos;
5152 it->object = NILP (object) ? it->w->contents : object;
5153 it->method = GET_FROM_IMAGE;
5154 it->from_overlay = Qnil;
5155 it->face_id = face_id;
5156 it->from_disp_prop_p = true;
5157
5158 /* Say that we haven't consumed the characters with
5159 `display' property yet. The call to pop_it in
5160 set_iterator_to_next will clean this up. */
5161 *position = start_pos;
5162
5163 if (EQ (XCAR (spec), Qleft_fringe))
5164 {
5165 it->left_user_fringe_bitmap = fringe_bitmap;
5166 it->left_user_fringe_face_id = face_id;
5167 }
5168 else
5169 {
5170 it->right_user_fringe_bitmap = fringe_bitmap;
5171 it->right_user_fringe_face_id = face_id;
5172 }
5173 }
5174 #endif /* HAVE_WINDOW_SYSTEM */
5175 return 1;
5176 }
5177
5178 /* Prepare to handle `((margin left-margin) ...)',
5179 `((margin right-margin) ...)' and `((margin nil) ...)'
5180 prefixes for display specifications. */
5181 location = Qunbound;
5182 if (CONSP (spec) && CONSP (XCAR (spec)))
5183 {
5184 Lisp_Object tem;
5185
5186 value = XCDR (spec);
5187 if (CONSP (value))
5188 value = XCAR (value);
5189
5190 tem = XCAR (spec);
5191 if (EQ (XCAR (tem), Qmargin)
5192 && (tem = XCDR (tem),
5193 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5194 (NILP (tem)
5195 || EQ (tem, Qleft_margin)
5196 || EQ (tem, Qright_margin))))
5197 location = tem;
5198 }
5199
5200 if (EQ (location, Qunbound))
5201 {
5202 location = Qnil;
5203 value = spec;
5204 }
5205
5206 /* After this point, VALUE is the property after any
5207 margin prefix has been stripped. It must be a string,
5208 an image specification, or `(space ...)'.
5209
5210 LOCATION specifies where to display: `left-margin',
5211 `right-margin' or nil. */
5212
5213 valid_p = (STRINGP (value)
5214 #ifdef HAVE_WINDOW_SYSTEM
5215 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5216 && valid_image_p (value))
5217 #endif /* not HAVE_WINDOW_SYSTEM */
5218 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5219
5220 if (valid_p && !display_replaced_p)
5221 {
5222 int retval = 1;
5223
5224 if (!it)
5225 {
5226 /* Callers need to know whether the display spec is any kind
5227 of `(space ...)' spec that is about to affect text-area
5228 display. */
5229 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5230 retval = 2;
5231 return retval;
5232 }
5233
5234 /* Save current settings of IT so that we can restore them
5235 when we are finished with the glyph property value. */
5236 push_it (it, position);
5237 it->from_overlay = overlay;
5238 it->from_disp_prop_p = true;
5239
5240 if (NILP (location))
5241 it->area = TEXT_AREA;
5242 else if (EQ (location, Qleft_margin))
5243 it->area = LEFT_MARGIN_AREA;
5244 else
5245 it->area = RIGHT_MARGIN_AREA;
5246
5247 if (STRINGP (value))
5248 {
5249 it->string = value;
5250 it->multibyte_p = STRING_MULTIBYTE (it->string);
5251 it->current.overlay_string_index = -1;
5252 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5253 it->end_charpos = it->string_nchars = SCHARS (it->string);
5254 it->method = GET_FROM_STRING;
5255 it->stop_charpos = 0;
5256 it->prev_stop = 0;
5257 it->base_level_stop = 0;
5258 it->string_from_display_prop_p = true;
5259 /* Say that we haven't consumed the characters with
5260 `display' property yet. The call to pop_it in
5261 set_iterator_to_next will clean this up. */
5262 if (BUFFERP (object))
5263 *position = start_pos;
5264
5265 /* Force paragraph direction to be that of the parent
5266 object. If the parent object's paragraph direction is
5267 not yet determined, default to L2R. */
5268 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5269 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5270 else
5271 it->paragraph_embedding = L2R;
5272
5273 /* Set up the bidi iterator for this display string. */
5274 if (it->bidi_p)
5275 {
5276 it->bidi_it.string.lstring = it->string;
5277 it->bidi_it.string.s = NULL;
5278 it->bidi_it.string.schars = it->end_charpos;
5279 it->bidi_it.string.bufpos = bufpos;
5280 it->bidi_it.string.from_disp_str = 1;
5281 it->bidi_it.string.unibyte = !it->multibyte_p;
5282 it->bidi_it.w = it->w;
5283 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5284 }
5285 }
5286 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5287 {
5288 it->method = GET_FROM_STRETCH;
5289 it->object = value;
5290 *position = it->position = start_pos;
5291 retval = 1 + (it->area == TEXT_AREA);
5292 }
5293 #ifdef HAVE_WINDOW_SYSTEM
5294 else
5295 {
5296 it->what = IT_IMAGE;
5297 it->image_id = lookup_image (it->f, value);
5298 it->position = start_pos;
5299 it->object = NILP (object) ? it->w->contents : object;
5300 it->method = GET_FROM_IMAGE;
5301
5302 /* Say that we haven't consumed the characters with
5303 `display' property yet. The call to pop_it in
5304 set_iterator_to_next will clean this up. */
5305 *position = start_pos;
5306 }
5307 #endif /* HAVE_WINDOW_SYSTEM */
5308
5309 return retval;
5310 }
5311
5312 /* Invalid property or property not supported. Restore
5313 POSITION to what it was before. */
5314 *position = start_pos;
5315 return 0;
5316 }
5317
5318 /* Check if PROP is a display property value whose text should be
5319 treated as intangible. OVERLAY is the overlay from which PROP
5320 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5321 specify the buffer position covered by PROP. */
5322
5323 int
5324 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5325 ptrdiff_t charpos, ptrdiff_t bytepos)
5326 {
5327 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5328 struct text_pos position;
5329
5330 SET_TEXT_POS (position, charpos, bytepos);
5331 return handle_display_spec (NULL, prop, Qnil, overlay,
5332 &position, charpos, frame_window_p);
5333 }
5334
5335
5336 /* Return 1 if PROP is a display sub-property value containing STRING.
5337
5338 Implementation note: this and the following function are really
5339 special cases of handle_display_spec and
5340 handle_single_display_spec, and should ideally use the same code.
5341 Until they do, these two pairs must be consistent and must be
5342 modified in sync. */
5343
5344 static int
5345 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5346 {
5347 if (EQ (string, prop))
5348 return 1;
5349
5350 /* Skip over `when FORM'. */
5351 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5352 {
5353 prop = XCDR (prop);
5354 if (!CONSP (prop))
5355 return 0;
5356 /* Actually, the condition following `when' should be eval'ed,
5357 like handle_single_display_spec does, and we should return
5358 zero if it evaluates to nil. However, this function is
5359 called only when the buffer was already displayed and some
5360 glyph in the glyph matrix was found to come from a display
5361 string. Therefore, the condition was already evaluated, and
5362 the result was non-nil, otherwise the display string wouldn't
5363 have been displayed and we would have never been called for
5364 this property. Thus, we can skip the evaluation and assume
5365 its result is non-nil. */
5366 prop = XCDR (prop);
5367 }
5368
5369 if (CONSP (prop))
5370 /* Skip over `margin LOCATION'. */
5371 if (EQ (XCAR (prop), Qmargin))
5372 {
5373 prop = XCDR (prop);
5374 if (!CONSP (prop))
5375 return 0;
5376
5377 prop = XCDR (prop);
5378 if (!CONSP (prop))
5379 return 0;
5380 }
5381
5382 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5383 }
5384
5385
5386 /* Return 1 if STRING appears in the `display' property PROP. */
5387
5388 static int
5389 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5390 {
5391 if (CONSP (prop)
5392 && !EQ (XCAR (prop), Qwhen)
5393 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5394 {
5395 /* A list of sub-properties. */
5396 while (CONSP (prop))
5397 {
5398 if (single_display_spec_string_p (XCAR (prop), string))
5399 return 1;
5400 prop = XCDR (prop);
5401 }
5402 }
5403 else if (VECTORP (prop))
5404 {
5405 /* A vector of sub-properties. */
5406 ptrdiff_t i;
5407 for (i = 0; i < ASIZE (prop); ++i)
5408 if (single_display_spec_string_p (AREF (prop, i), string))
5409 return 1;
5410 }
5411 else
5412 return single_display_spec_string_p (prop, string);
5413
5414 return 0;
5415 }
5416
5417 /* Look for STRING in overlays and text properties in the current
5418 buffer, between character positions FROM and TO (excluding TO).
5419 BACK_P non-zero means look back (in this case, TO is supposed to be
5420 less than FROM).
5421 Value is the first character position where STRING was found, or
5422 zero if it wasn't found before hitting TO.
5423
5424 This function may only use code that doesn't eval because it is
5425 called asynchronously from note_mouse_highlight. */
5426
5427 static ptrdiff_t
5428 string_buffer_position_lim (Lisp_Object string,
5429 ptrdiff_t from, ptrdiff_t to, int back_p)
5430 {
5431 Lisp_Object limit, prop, pos;
5432 int found = 0;
5433
5434 pos = make_number (max (from, BEGV));
5435
5436 if (!back_p) /* looking forward */
5437 {
5438 limit = make_number (min (to, ZV));
5439 while (!found && !EQ (pos, limit))
5440 {
5441 prop = Fget_char_property (pos, Qdisplay, Qnil);
5442 if (!NILP (prop) && display_prop_string_p (prop, string))
5443 found = 1;
5444 else
5445 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5446 limit);
5447 }
5448 }
5449 else /* looking back */
5450 {
5451 limit = make_number (max (to, BEGV));
5452 while (!found && !EQ (pos, limit))
5453 {
5454 prop = Fget_char_property (pos, Qdisplay, Qnil);
5455 if (!NILP (prop) && display_prop_string_p (prop, string))
5456 found = 1;
5457 else
5458 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5459 limit);
5460 }
5461 }
5462
5463 return found ? XINT (pos) : 0;
5464 }
5465
5466 /* Determine which buffer position in current buffer STRING comes from.
5467 AROUND_CHARPOS is an approximate position where it could come from.
5468 Value is the buffer position or 0 if it couldn't be determined.
5469
5470 This function is necessary because we don't record buffer positions
5471 in glyphs generated from strings (to keep struct glyph small).
5472 This function may only use code that doesn't eval because it is
5473 called asynchronously from note_mouse_highlight. */
5474
5475 static ptrdiff_t
5476 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5477 {
5478 const int MAX_DISTANCE = 1000;
5479 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5480 around_charpos + MAX_DISTANCE,
5481 0);
5482
5483 if (!found)
5484 found = string_buffer_position_lim (string, around_charpos,
5485 around_charpos - MAX_DISTANCE, 1);
5486 return found;
5487 }
5488
5489
5490 \f
5491 /***********************************************************************
5492 `composition' property
5493 ***********************************************************************/
5494
5495 /* Set up iterator IT from `composition' property at its current
5496 position. Called from handle_stop. */
5497
5498 static enum prop_handled
5499 handle_composition_prop (struct it *it)
5500 {
5501 Lisp_Object prop, string;
5502 ptrdiff_t pos, pos_byte, start, end;
5503
5504 if (STRINGP (it->string))
5505 {
5506 unsigned char *s;
5507
5508 pos = IT_STRING_CHARPOS (*it);
5509 pos_byte = IT_STRING_BYTEPOS (*it);
5510 string = it->string;
5511 s = SDATA (string) + pos_byte;
5512 it->c = STRING_CHAR (s);
5513 }
5514 else
5515 {
5516 pos = IT_CHARPOS (*it);
5517 pos_byte = IT_BYTEPOS (*it);
5518 string = Qnil;
5519 it->c = FETCH_CHAR (pos_byte);
5520 }
5521
5522 /* If there's a valid composition and point is not inside of the
5523 composition (in the case that the composition is from the current
5524 buffer), draw a glyph composed from the composition components. */
5525 if (find_composition (pos, -1, &start, &end, &prop, string)
5526 && composition_valid_p (start, end, prop)
5527 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5528 {
5529 if (start < pos)
5530 /* As we can't handle this situation (perhaps font-lock added
5531 a new composition), we just return here hoping that next
5532 redisplay will detect this composition much earlier. */
5533 return HANDLED_NORMALLY;
5534 if (start != pos)
5535 {
5536 if (STRINGP (it->string))
5537 pos_byte = string_char_to_byte (it->string, start);
5538 else
5539 pos_byte = CHAR_TO_BYTE (start);
5540 }
5541 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5542 prop, string);
5543
5544 if (it->cmp_it.id >= 0)
5545 {
5546 it->cmp_it.ch = -1;
5547 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5548 it->cmp_it.nglyphs = -1;
5549 }
5550 }
5551
5552 return HANDLED_NORMALLY;
5553 }
5554
5555
5556 \f
5557 /***********************************************************************
5558 Overlay strings
5559 ***********************************************************************/
5560
5561 /* The following structure is used to record overlay strings for
5562 later sorting in load_overlay_strings. */
5563
5564 struct overlay_entry
5565 {
5566 Lisp_Object overlay;
5567 Lisp_Object string;
5568 EMACS_INT priority;
5569 int after_string_p;
5570 };
5571
5572
5573 /* Set up iterator IT from overlay strings at its current position.
5574 Called from handle_stop. */
5575
5576 static enum prop_handled
5577 handle_overlay_change (struct it *it)
5578 {
5579 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5580 return HANDLED_RECOMPUTE_PROPS;
5581 else
5582 return HANDLED_NORMALLY;
5583 }
5584
5585
5586 /* Set up the next overlay string for delivery by IT, if there is an
5587 overlay string to deliver. Called by set_iterator_to_next when the
5588 end of the current overlay string is reached. If there are more
5589 overlay strings to display, IT->string and
5590 IT->current.overlay_string_index are set appropriately here.
5591 Otherwise IT->string is set to nil. */
5592
5593 static void
5594 next_overlay_string (struct it *it)
5595 {
5596 ++it->current.overlay_string_index;
5597 if (it->current.overlay_string_index == it->n_overlay_strings)
5598 {
5599 /* No more overlay strings. Restore IT's settings to what
5600 they were before overlay strings were processed, and
5601 continue to deliver from current_buffer. */
5602
5603 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5604 pop_it (it);
5605 eassert (it->sp > 0
5606 || (NILP (it->string)
5607 && it->method == GET_FROM_BUFFER
5608 && it->stop_charpos >= BEGV
5609 && it->stop_charpos <= it->end_charpos));
5610 it->current.overlay_string_index = -1;
5611 it->n_overlay_strings = 0;
5612 it->overlay_strings_charpos = -1;
5613 /* If there's an empty display string on the stack, pop the
5614 stack, to resync the bidi iterator with IT's position. Such
5615 empty strings are pushed onto the stack in
5616 get_overlay_strings_1. */
5617 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5618 pop_it (it);
5619
5620 /* If we're at the end of the buffer, record that we have
5621 processed the overlay strings there already, so that
5622 next_element_from_buffer doesn't try it again. */
5623 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5624 it->overlay_strings_at_end_processed_p = true;
5625 }
5626 else
5627 {
5628 /* There are more overlay strings to process. If
5629 IT->current.overlay_string_index has advanced to a position
5630 where we must load IT->overlay_strings with more strings, do
5631 it. We must load at the IT->overlay_strings_charpos where
5632 IT->n_overlay_strings was originally computed; when invisible
5633 text is present, this might not be IT_CHARPOS (Bug#7016). */
5634 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5635
5636 if (it->current.overlay_string_index && i == 0)
5637 load_overlay_strings (it, it->overlay_strings_charpos);
5638
5639 /* Initialize IT to deliver display elements from the overlay
5640 string. */
5641 it->string = it->overlay_strings[i];
5642 it->multibyte_p = STRING_MULTIBYTE (it->string);
5643 SET_TEXT_POS (it->current.string_pos, 0, 0);
5644 it->method = GET_FROM_STRING;
5645 it->stop_charpos = 0;
5646 it->end_charpos = SCHARS (it->string);
5647 if (it->cmp_it.stop_pos >= 0)
5648 it->cmp_it.stop_pos = 0;
5649 it->prev_stop = 0;
5650 it->base_level_stop = 0;
5651
5652 /* Set up the bidi iterator for this overlay string. */
5653 if (it->bidi_p)
5654 {
5655 it->bidi_it.string.lstring = it->string;
5656 it->bidi_it.string.s = NULL;
5657 it->bidi_it.string.schars = SCHARS (it->string);
5658 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5659 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5660 it->bidi_it.string.unibyte = !it->multibyte_p;
5661 it->bidi_it.w = it->w;
5662 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5663 }
5664 }
5665
5666 CHECK_IT (it);
5667 }
5668
5669
5670 /* Compare two overlay_entry structures E1 and E2. Used as a
5671 comparison function for qsort in load_overlay_strings. Overlay
5672 strings for the same position are sorted so that
5673
5674 1. All after-strings come in front of before-strings, except
5675 when they come from the same overlay.
5676
5677 2. Within after-strings, strings are sorted so that overlay strings
5678 from overlays with higher priorities come first.
5679
5680 2. Within before-strings, strings are sorted so that overlay
5681 strings from overlays with higher priorities come last.
5682
5683 Value is analogous to strcmp. */
5684
5685
5686 static int
5687 compare_overlay_entries (const void *e1, const void *e2)
5688 {
5689 struct overlay_entry const *entry1 = e1;
5690 struct overlay_entry const *entry2 = e2;
5691 int result;
5692
5693 if (entry1->after_string_p != entry2->after_string_p)
5694 {
5695 /* Let after-strings appear in front of before-strings if
5696 they come from different overlays. */
5697 if (EQ (entry1->overlay, entry2->overlay))
5698 result = entry1->after_string_p ? 1 : -1;
5699 else
5700 result = entry1->after_string_p ? -1 : 1;
5701 }
5702 else if (entry1->priority != entry2->priority)
5703 {
5704 if (entry1->after_string_p)
5705 /* After-strings sorted in order of decreasing priority. */
5706 result = entry2->priority < entry1->priority ? -1 : 1;
5707 else
5708 /* Before-strings sorted in order of increasing priority. */
5709 result = entry1->priority < entry2->priority ? -1 : 1;
5710 }
5711 else
5712 result = 0;
5713
5714 return result;
5715 }
5716
5717
5718 /* Load the vector IT->overlay_strings with overlay strings from IT's
5719 current buffer position, or from CHARPOS if that is > 0. Set
5720 IT->n_overlays to the total number of overlay strings found.
5721
5722 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5723 a time. On entry into load_overlay_strings,
5724 IT->current.overlay_string_index gives the number of overlay
5725 strings that have already been loaded by previous calls to this
5726 function.
5727
5728 IT->add_overlay_start contains an additional overlay start
5729 position to consider for taking overlay strings from, if non-zero.
5730 This position comes into play when the overlay has an `invisible'
5731 property, and both before and after-strings. When we've skipped to
5732 the end of the overlay, because of its `invisible' property, we
5733 nevertheless want its before-string to appear.
5734 IT->add_overlay_start will contain the overlay start position
5735 in this case.
5736
5737 Overlay strings are sorted so that after-string strings come in
5738 front of before-string strings. Within before and after-strings,
5739 strings are sorted by overlay priority. See also function
5740 compare_overlay_entries. */
5741
5742 static void
5743 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5744 {
5745 Lisp_Object overlay, window, str, invisible;
5746 struct Lisp_Overlay *ov;
5747 ptrdiff_t start, end;
5748 ptrdiff_t n = 0, i, j;
5749 int invis_p;
5750 struct overlay_entry entriesbuf[20];
5751 ptrdiff_t size = ARRAYELTS (entriesbuf);
5752 struct overlay_entry *entries = entriesbuf;
5753 USE_SAFE_ALLOCA;
5754
5755 if (charpos <= 0)
5756 charpos = IT_CHARPOS (*it);
5757
5758 /* Append the overlay string STRING of overlay OVERLAY to vector
5759 `entries' which has size `size' and currently contains `n'
5760 elements. AFTER_P non-zero means STRING is an after-string of
5761 OVERLAY. */
5762 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5763 do \
5764 { \
5765 Lisp_Object priority; \
5766 \
5767 if (n == size) \
5768 { \
5769 struct overlay_entry *old = entries; \
5770 SAFE_NALLOCA (entries, 2, size); \
5771 memcpy (entries, old, size * sizeof *entries); \
5772 size *= 2; \
5773 } \
5774 \
5775 entries[n].string = (STRING); \
5776 entries[n].overlay = (OVERLAY); \
5777 priority = Foverlay_get ((OVERLAY), Qpriority); \
5778 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5779 entries[n].after_string_p = (AFTER_P); \
5780 ++n; \
5781 } \
5782 while (0)
5783
5784 /* Process overlay before the overlay center. */
5785 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5786 {
5787 XSETMISC (overlay, ov);
5788 eassert (OVERLAYP (overlay));
5789 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5790 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5791
5792 if (end < charpos)
5793 break;
5794
5795 /* Skip this overlay if it doesn't start or end at IT's current
5796 position. */
5797 if (end != charpos && start != charpos)
5798 continue;
5799
5800 /* Skip this overlay if it doesn't apply to IT->w. */
5801 window = Foverlay_get (overlay, Qwindow);
5802 if (WINDOWP (window) && XWINDOW (window) != it->w)
5803 continue;
5804
5805 /* If the text ``under'' the overlay is invisible, both before-
5806 and after-strings from this overlay are visible; start and
5807 end position are indistinguishable. */
5808 invisible = Foverlay_get (overlay, Qinvisible);
5809 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5810
5811 /* If overlay has a non-empty before-string, record it. */
5812 if ((start == charpos || (end == charpos && invis_p))
5813 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, 0);
5816
5817 /* If overlay has a non-empty after-string, record it. */
5818 if ((end == charpos || (start == charpos && invis_p))
5819 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5820 && SCHARS (str))
5821 RECORD_OVERLAY_STRING (overlay, str, 1);
5822 }
5823
5824 /* Process overlays after the overlay center. */
5825 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5826 {
5827 XSETMISC (overlay, ov);
5828 eassert (OVERLAYP (overlay));
5829 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5830 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5831
5832 if (start > charpos)
5833 break;
5834
5835 /* Skip this overlay if it doesn't start or end at IT's current
5836 position. */
5837 if (end != charpos && start != charpos)
5838 continue;
5839
5840 /* Skip this overlay if it doesn't apply to IT->w. */
5841 window = Foverlay_get (overlay, Qwindow);
5842 if (WINDOWP (window) && XWINDOW (window) != it->w)
5843 continue;
5844
5845 /* If the text ``under'' the overlay is invisible, it has a zero
5846 dimension, and both before- and after-strings apply. */
5847 invisible = Foverlay_get (overlay, Qinvisible);
5848 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5849
5850 /* If overlay has a non-empty before-string, record it. */
5851 if ((start == charpos || (end == charpos && invis_p))
5852 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5853 && SCHARS (str))
5854 RECORD_OVERLAY_STRING (overlay, str, 0);
5855
5856 /* If overlay has a non-empty after-string, record it. */
5857 if ((end == charpos || (start == charpos && invis_p))
5858 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5859 && SCHARS (str))
5860 RECORD_OVERLAY_STRING (overlay, str, 1);
5861 }
5862
5863 #undef RECORD_OVERLAY_STRING
5864
5865 /* Sort entries. */
5866 if (n > 1)
5867 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5868
5869 /* Record number of overlay strings, and where we computed it. */
5870 it->n_overlay_strings = n;
5871 it->overlay_strings_charpos = charpos;
5872
5873 /* IT->current.overlay_string_index is the number of overlay strings
5874 that have already been consumed by IT. Copy some of the
5875 remaining overlay strings to IT->overlay_strings. */
5876 i = 0;
5877 j = it->current.overlay_string_index;
5878 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5879 {
5880 it->overlay_strings[i] = entries[j].string;
5881 it->string_overlays[i++] = entries[j++].overlay;
5882 }
5883
5884 CHECK_IT (it);
5885 SAFE_FREE ();
5886 }
5887
5888
5889 /* Get the first chunk of overlay strings at IT's current buffer
5890 position, or at CHARPOS if that is > 0. Value is non-zero if at
5891 least one overlay string was found. */
5892
5893 static int
5894 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5895 {
5896 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5897 process. This fills IT->overlay_strings with strings, and sets
5898 IT->n_overlay_strings to the total number of strings to process.
5899 IT->pos.overlay_string_index has to be set temporarily to zero
5900 because load_overlay_strings needs this; it must be set to -1
5901 when no overlay strings are found because a zero value would
5902 indicate a position in the first overlay string. */
5903 it->current.overlay_string_index = 0;
5904 load_overlay_strings (it, charpos);
5905
5906 /* If we found overlay strings, set up IT to deliver display
5907 elements from the first one. Otherwise set up IT to deliver
5908 from current_buffer. */
5909 if (it->n_overlay_strings)
5910 {
5911 /* Make sure we know settings in current_buffer, so that we can
5912 restore meaningful values when we're done with the overlay
5913 strings. */
5914 if (compute_stop_p)
5915 compute_stop_pos (it);
5916 eassert (it->face_id >= 0);
5917
5918 /* Save IT's settings. They are restored after all overlay
5919 strings have been processed. */
5920 eassert (!compute_stop_p || it->sp == 0);
5921
5922 /* When called from handle_stop, there might be an empty display
5923 string loaded. In that case, don't bother saving it. But
5924 don't use this optimization with the bidi iterator, since we
5925 need the corresponding pop_it call to resync the bidi
5926 iterator's position with IT's position, after we are done
5927 with the overlay strings. (The corresponding call to pop_it
5928 in case of an empty display string is in
5929 next_overlay_string.) */
5930 if (!(!it->bidi_p
5931 && STRINGP (it->string) && !SCHARS (it->string)))
5932 push_it (it, NULL);
5933
5934 /* Set up IT to deliver display elements from the first overlay
5935 string. */
5936 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5937 it->string = it->overlay_strings[0];
5938 it->from_overlay = Qnil;
5939 it->stop_charpos = 0;
5940 eassert (STRINGP (it->string));
5941 it->end_charpos = SCHARS (it->string);
5942 it->prev_stop = 0;
5943 it->base_level_stop = 0;
5944 it->multibyte_p = STRING_MULTIBYTE (it->string);
5945 it->method = GET_FROM_STRING;
5946 it->from_disp_prop_p = 0;
5947
5948 /* Force paragraph direction to be that of the parent
5949 buffer. */
5950 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5951 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5952 else
5953 it->paragraph_embedding = L2R;
5954
5955 /* Set up the bidi iterator for this overlay string. */
5956 if (it->bidi_p)
5957 {
5958 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5959
5960 it->bidi_it.string.lstring = it->string;
5961 it->bidi_it.string.s = NULL;
5962 it->bidi_it.string.schars = SCHARS (it->string);
5963 it->bidi_it.string.bufpos = pos;
5964 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5965 it->bidi_it.string.unibyte = !it->multibyte_p;
5966 it->bidi_it.w = it->w;
5967 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5968 }
5969 return 1;
5970 }
5971
5972 it->current.overlay_string_index = -1;
5973 return 0;
5974 }
5975
5976 static int
5977 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5978 {
5979 it->string = Qnil;
5980 it->method = GET_FROM_BUFFER;
5981
5982 (void) get_overlay_strings_1 (it, charpos, 1);
5983
5984 CHECK_IT (it);
5985
5986 /* Value is non-zero if we found at least one overlay string. */
5987 return STRINGP (it->string);
5988 }
5989
5990
5991 \f
5992 /***********************************************************************
5993 Saving and restoring state
5994 ***********************************************************************/
5995
5996 /* Save current settings of IT on IT->stack. Called, for example,
5997 before setting up IT for an overlay string, to be able to restore
5998 IT's settings to what they were after the overlay string has been
5999 processed. If POSITION is non-NULL, it is the position to save on
6000 the stack instead of IT->position. */
6001
6002 static void
6003 push_it (struct it *it, struct text_pos *position)
6004 {
6005 struct iterator_stack_entry *p;
6006
6007 eassert (it->sp < IT_STACK_SIZE);
6008 p = it->stack + it->sp;
6009
6010 p->stop_charpos = it->stop_charpos;
6011 p->prev_stop = it->prev_stop;
6012 p->base_level_stop = it->base_level_stop;
6013 p->cmp_it = it->cmp_it;
6014 eassert (it->face_id >= 0);
6015 p->face_id = it->face_id;
6016 p->string = it->string;
6017 p->method = it->method;
6018 p->from_overlay = it->from_overlay;
6019 switch (p->method)
6020 {
6021 case GET_FROM_IMAGE:
6022 p->u.image.object = it->object;
6023 p->u.image.image_id = it->image_id;
6024 p->u.image.slice = it->slice;
6025 break;
6026 case GET_FROM_STRETCH:
6027 p->u.stretch.object = it->object;
6028 break;
6029 }
6030 p->position = position ? *position : it->position;
6031 p->current = it->current;
6032 p->end_charpos = it->end_charpos;
6033 p->string_nchars = it->string_nchars;
6034 p->area = it->area;
6035 p->multibyte_p = it->multibyte_p;
6036 p->avoid_cursor_p = it->avoid_cursor_p;
6037 p->space_width = it->space_width;
6038 p->font_height = it->font_height;
6039 p->voffset = it->voffset;
6040 p->string_from_display_prop_p = it->string_from_display_prop_p;
6041 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6042 p->display_ellipsis_p = 0;
6043 p->line_wrap = it->line_wrap;
6044 p->bidi_p = it->bidi_p;
6045 p->paragraph_embedding = it->paragraph_embedding;
6046 p->from_disp_prop_p = it->from_disp_prop_p;
6047 ++it->sp;
6048
6049 /* Save the state of the bidi iterator as well. */
6050 if (it->bidi_p)
6051 bidi_push_it (&it->bidi_it);
6052 }
6053
6054 static void
6055 iterate_out_of_display_property (struct it *it)
6056 {
6057 int buffer_p = !STRINGP (it->string);
6058 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6059 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6060
6061 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6062
6063 /* Maybe initialize paragraph direction. If we are at the beginning
6064 of a new paragraph, next_element_from_buffer may not have a
6065 chance to do that. */
6066 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6067 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6068 /* prev_stop can be zero, so check against BEGV as well. */
6069 while (it->bidi_it.charpos >= bob
6070 && it->prev_stop <= it->bidi_it.charpos
6071 && it->bidi_it.charpos < CHARPOS (it->position)
6072 && it->bidi_it.charpos < eob)
6073 bidi_move_to_visually_next (&it->bidi_it);
6074 /* Record the stop_pos we just crossed, for when we cross it
6075 back, maybe. */
6076 if (it->bidi_it.charpos > CHARPOS (it->position))
6077 it->prev_stop = CHARPOS (it->position);
6078 /* If we ended up not where pop_it put us, resync IT's
6079 positional members with the bidi iterator. */
6080 if (it->bidi_it.charpos != CHARPOS (it->position))
6081 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6082 if (buffer_p)
6083 it->current.pos = it->position;
6084 else
6085 it->current.string_pos = it->position;
6086 }
6087
6088 /* Restore IT's settings from IT->stack. Called, for example, when no
6089 more overlay strings must be processed, and we return to delivering
6090 display elements from a buffer, or when the end of a string from a
6091 `display' property is reached and we return to delivering display
6092 elements from an overlay string, or from a buffer. */
6093
6094 static void
6095 pop_it (struct it *it)
6096 {
6097 struct iterator_stack_entry *p;
6098 int from_display_prop = it->from_disp_prop_p;
6099
6100 eassert (it->sp > 0);
6101 --it->sp;
6102 p = it->stack + it->sp;
6103 it->stop_charpos = p->stop_charpos;
6104 it->prev_stop = p->prev_stop;
6105 it->base_level_stop = p->base_level_stop;
6106 it->cmp_it = p->cmp_it;
6107 it->face_id = p->face_id;
6108 it->current = p->current;
6109 it->position = p->position;
6110 it->string = p->string;
6111 it->from_overlay = p->from_overlay;
6112 if (NILP (it->string))
6113 SET_TEXT_POS (it->current.string_pos, -1, -1);
6114 it->method = p->method;
6115 switch (it->method)
6116 {
6117 case GET_FROM_IMAGE:
6118 it->image_id = p->u.image.image_id;
6119 it->object = p->u.image.object;
6120 it->slice = p->u.image.slice;
6121 break;
6122 case GET_FROM_STRETCH:
6123 it->object = p->u.stretch.object;
6124 break;
6125 case GET_FROM_BUFFER:
6126 it->object = it->w->contents;
6127 break;
6128 case GET_FROM_STRING:
6129 {
6130 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6131
6132 /* Restore the face_box_p flag, since it could have been
6133 overwritten by the face of the object that we just finished
6134 displaying. */
6135 if (face)
6136 it->face_box_p = face->box != FACE_NO_BOX;
6137 it->object = it->string;
6138 }
6139 break;
6140 case GET_FROM_DISPLAY_VECTOR:
6141 if (it->s)
6142 it->method = GET_FROM_C_STRING;
6143 else if (STRINGP (it->string))
6144 it->method = GET_FROM_STRING;
6145 else
6146 {
6147 it->method = GET_FROM_BUFFER;
6148 it->object = it->w->contents;
6149 }
6150 }
6151 it->end_charpos = p->end_charpos;
6152 it->string_nchars = p->string_nchars;
6153 it->area = p->area;
6154 it->multibyte_p = p->multibyte_p;
6155 it->avoid_cursor_p = p->avoid_cursor_p;
6156 it->space_width = p->space_width;
6157 it->font_height = p->font_height;
6158 it->voffset = p->voffset;
6159 it->string_from_display_prop_p = p->string_from_display_prop_p;
6160 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6161 it->line_wrap = p->line_wrap;
6162 it->bidi_p = p->bidi_p;
6163 it->paragraph_embedding = p->paragraph_embedding;
6164 it->from_disp_prop_p = p->from_disp_prop_p;
6165 if (it->bidi_p)
6166 {
6167 bidi_pop_it (&it->bidi_it);
6168 /* Bidi-iterate until we get out of the portion of text, if any,
6169 covered by a `display' text property or by an overlay with
6170 `display' property. (We cannot just jump there, because the
6171 internal coherency of the bidi iterator state can not be
6172 preserved across such jumps.) We also must determine the
6173 paragraph base direction if the overlay we just processed is
6174 at the beginning of a new paragraph. */
6175 if (from_display_prop
6176 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6177 iterate_out_of_display_property (it);
6178
6179 eassert ((BUFFERP (it->object)
6180 && IT_CHARPOS (*it) == it->bidi_it.charpos
6181 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6182 || (STRINGP (it->object)
6183 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6184 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6185 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6186 }
6187 }
6188
6189
6190 \f
6191 /***********************************************************************
6192 Moving over lines
6193 ***********************************************************************/
6194
6195 /* Set IT's current position to the previous line start. */
6196
6197 static void
6198 back_to_previous_line_start (struct it *it)
6199 {
6200 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6201
6202 DEC_BOTH (cp, bp);
6203 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6204 }
6205
6206
6207 /* Move IT to the next line start.
6208
6209 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6210 we skipped over part of the text (as opposed to moving the iterator
6211 continuously over the text). Otherwise, don't change the value
6212 of *SKIPPED_P.
6213
6214 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6215 iterator on the newline, if it was found.
6216
6217 Newlines may come from buffer text, overlay strings, or strings
6218 displayed via the `display' property. That's the reason we can't
6219 simply use find_newline_no_quit.
6220
6221 Note that this function may not skip over invisible text that is so
6222 because of text properties and immediately follows a newline. If
6223 it would, function reseat_at_next_visible_line_start, when called
6224 from set_iterator_to_next, would effectively make invisible
6225 characters following a newline part of the wrong glyph row, which
6226 leads to wrong cursor motion. */
6227
6228 static int
6229 forward_to_next_line_start (struct it *it, int *skipped_p,
6230 struct bidi_it *bidi_it_prev)
6231 {
6232 ptrdiff_t old_selective;
6233 int newline_found_p, n;
6234 const int MAX_NEWLINE_DISTANCE = 500;
6235
6236 /* If already on a newline, just consume it to avoid unintended
6237 skipping over invisible text below. */
6238 if (it->what == IT_CHARACTER
6239 && it->c == '\n'
6240 && CHARPOS (it->position) == IT_CHARPOS (*it))
6241 {
6242 if (it->bidi_p && bidi_it_prev)
6243 *bidi_it_prev = it->bidi_it;
6244 set_iterator_to_next (it, 0);
6245 it->c = 0;
6246 return 1;
6247 }
6248
6249 /* Don't handle selective display in the following. It's (a)
6250 unnecessary because it's done by the caller, and (b) leads to an
6251 infinite recursion because next_element_from_ellipsis indirectly
6252 calls this function. */
6253 old_selective = it->selective;
6254 it->selective = 0;
6255
6256 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6257 from buffer text. */
6258 for (n = newline_found_p = 0;
6259 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6260 n += STRINGP (it->string) ? 0 : 1)
6261 {
6262 if (!get_next_display_element (it))
6263 return 0;
6264 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6265 if (newline_found_p && it->bidi_p && bidi_it_prev)
6266 *bidi_it_prev = it->bidi_it;
6267 set_iterator_to_next (it, 0);
6268 }
6269
6270 /* If we didn't find a newline near enough, see if we can use a
6271 short-cut. */
6272 if (!newline_found_p)
6273 {
6274 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6275 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6276 1, &bytepos);
6277 Lisp_Object pos;
6278
6279 eassert (!STRINGP (it->string));
6280
6281 /* If there isn't any `display' property in sight, and no
6282 overlays, we can just use the position of the newline in
6283 buffer text. */
6284 if (it->stop_charpos >= limit
6285 || ((pos = Fnext_single_property_change (make_number (start),
6286 Qdisplay, Qnil,
6287 make_number (limit)),
6288 NILP (pos))
6289 && next_overlay_change (start) == ZV))
6290 {
6291 if (!it->bidi_p)
6292 {
6293 IT_CHARPOS (*it) = limit;
6294 IT_BYTEPOS (*it) = bytepos;
6295 }
6296 else
6297 {
6298 struct bidi_it bprev;
6299
6300 /* Help bidi.c avoid expensive searches for display
6301 properties and overlays, by telling it that there are
6302 none up to `limit'. */
6303 if (it->bidi_it.disp_pos < limit)
6304 {
6305 it->bidi_it.disp_pos = limit;
6306 it->bidi_it.disp_prop = 0;
6307 }
6308 do {
6309 bprev = it->bidi_it;
6310 bidi_move_to_visually_next (&it->bidi_it);
6311 } while (it->bidi_it.charpos != limit);
6312 IT_CHARPOS (*it) = limit;
6313 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6314 if (bidi_it_prev)
6315 *bidi_it_prev = bprev;
6316 }
6317 *skipped_p = newline_found_p = true;
6318 }
6319 else
6320 {
6321 while (get_next_display_element (it)
6322 && !newline_found_p)
6323 {
6324 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6325 if (newline_found_p && it->bidi_p && bidi_it_prev)
6326 *bidi_it_prev = it->bidi_it;
6327 set_iterator_to_next (it, 0);
6328 }
6329 }
6330 }
6331
6332 it->selective = old_selective;
6333 return newline_found_p;
6334 }
6335
6336
6337 /* Set IT's current position to the previous visible line start. Skip
6338 invisible text that is so either due to text properties or due to
6339 selective display. Caution: this does not change IT->current_x and
6340 IT->hpos. */
6341
6342 static void
6343 back_to_previous_visible_line_start (struct it *it)
6344 {
6345 while (IT_CHARPOS (*it) > BEGV)
6346 {
6347 back_to_previous_line_start (it);
6348
6349 if (IT_CHARPOS (*it) <= BEGV)
6350 break;
6351
6352 /* If selective > 0, then lines indented more than its value are
6353 invisible. */
6354 if (it->selective > 0
6355 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6356 it->selective))
6357 continue;
6358
6359 /* Check the newline before point for invisibility. */
6360 {
6361 Lisp_Object prop;
6362 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6363 Qinvisible, it->window);
6364 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6365 continue;
6366 }
6367
6368 if (IT_CHARPOS (*it) <= BEGV)
6369 break;
6370
6371 {
6372 struct it it2;
6373 void *it2data = NULL;
6374 ptrdiff_t pos;
6375 ptrdiff_t beg, end;
6376 Lisp_Object val, overlay;
6377
6378 SAVE_IT (it2, *it, it2data);
6379
6380 /* If newline is part of a composition, continue from start of composition */
6381 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6382 && beg < IT_CHARPOS (*it))
6383 goto replaced;
6384
6385 /* If newline is replaced by a display property, find start of overlay
6386 or interval and continue search from that point. */
6387 pos = --IT_CHARPOS (it2);
6388 --IT_BYTEPOS (it2);
6389 it2.sp = 0;
6390 bidi_unshelve_cache (NULL, 0);
6391 it2.string_from_display_prop_p = 0;
6392 it2.from_disp_prop_p = 0;
6393 if (handle_display_prop (&it2) == HANDLED_RETURN
6394 && !NILP (val = get_char_property_and_overlay
6395 (make_number (pos), Qdisplay, Qnil, &overlay))
6396 && (OVERLAYP (overlay)
6397 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6398 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6399 {
6400 RESTORE_IT (it, it, it2data);
6401 goto replaced;
6402 }
6403
6404 /* Newline is not replaced by anything -- so we are done. */
6405 RESTORE_IT (it, it, it2data);
6406 break;
6407
6408 replaced:
6409 if (beg < BEGV)
6410 beg = BEGV;
6411 IT_CHARPOS (*it) = beg;
6412 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6413 }
6414 }
6415
6416 it->continuation_lines_width = 0;
6417
6418 eassert (IT_CHARPOS (*it) >= BEGV);
6419 eassert (IT_CHARPOS (*it) == BEGV
6420 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6421 CHECK_IT (it);
6422 }
6423
6424
6425 /* Reseat iterator IT at the previous visible line start. Skip
6426 invisible text that is so either due to text properties or due to
6427 selective display. At the end, update IT's overlay information,
6428 face information etc. */
6429
6430 void
6431 reseat_at_previous_visible_line_start (struct it *it)
6432 {
6433 back_to_previous_visible_line_start (it);
6434 reseat (it, it->current.pos, 1);
6435 CHECK_IT (it);
6436 }
6437
6438
6439 /* Reseat iterator IT on the next visible line start in the current
6440 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6441 preceding the line start. Skip over invisible text that is so
6442 because of selective display. Compute faces, overlays etc at the
6443 new position. Note that this function does not skip over text that
6444 is invisible because of text properties. */
6445
6446 static void
6447 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6448 {
6449 int newline_found_p, skipped_p = 0;
6450 struct bidi_it bidi_it_prev;
6451
6452 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6453
6454 /* Skip over lines that are invisible because they are indented
6455 more than the value of IT->selective. */
6456 if (it->selective > 0)
6457 while (IT_CHARPOS (*it) < ZV
6458 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6459 it->selective))
6460 {
6461 eassert (IT_BYTEPOS (*it) == BEGV
6462 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6463 newline_found_p =
6464 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6465 }
6466
6467 /* Position on the newline if that's what's requested. */
6468 if (on_newline_p && newline_found_p)
6469 {
6470 if (STRINGP (it->string))
6471 {
6472 if (IT_STRING_CHARPOS (*it) > 0)
6473 {
6474 if (!it->bidi_p)
6475 {
6476 --IT_STRING_CHARPOS (*it);
6477 --IT_STRING_BYTEPOS (*it);
6478 }
6479 else
6480 {
6481 /* We need to restore the bidi iterator to the state
6482 it had on the newline, and resync the IT's
6483 position with that. */
6484 it->bidi_it = bidi_it_prev;
6485 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6486 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6487 }
6488 }
6489 }
6490 else if (IT_CHARPOS (*it) > BEGV)
6491 {
6492 if (!it->bidi_p)
6493 {
6494 --IT_CHARPOS (*it);
6495 --IT_BYTEPOS (*it);
6496 }
6497 else
6498 {
6499 /* We need to restore the bidi iterator to the state it
6500 had on the newline and resync IT with that. */
6501 it->bidi_it = bidi_it_prev;
6502 IT_CHARPOS (*it) = it->bidi_it.charpos;
6503 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6504 }
6505 reseat (it, it->current.pos, 0);
6506 }
6507 }
6508 else if (skipped_p)
6509 reseat (it, it->current.pos, 0);
6510
6511 CHECK_IT (it);
6512 }
6513
6514
6515 \f
6516 /***********************************************************************
6517 Changing an iterator's position
6518 ***********************************************************************/
6519
6520 /* Change IT's current position to POS in current_buffer. If FORCE_P
6521 is non-zero, always check for text properties at the new position.
6522 Otherwise, text properties are only looked up if POS >=
6523 IT->check_charpos of a property. */
6524
6525 static void
6526 reseat (struct it *it, struct text_pos pos, int force_p)
6527 {
6528 ptrdiff_t original_pos = IT_CHARPOS (*it);
6529
6530 reseat_1 (it, pos, 0);
6531
6532 /* Determine where to check text properties. Avoid doing it
6533 where possible because text property lookup is very expensive. */
6534 if (force_p
6535 || CHARPOS (pos) > it->stop_charpos
6536 || CHARPOS (pos) < original_pos)
6537 {
6538 if (it->bidi_p)
6539 {
6540 /* For bidi iteration, we need to prime prev_stop and
6541 base_level_stop with our best estimations. */
6542 /* Implementation note: Of course, POS is not necessarily a
6543 stop position, so assigning prev_pos to it is a lie; we
6544 should have called compute_stop_backwards. However, if
6545 the current buffer does not include any R2L characters,
6546 that call would be a waste of cycles, because the
6547 iterator will never move back, and thus never cross this
6548 "fake" stop position. So we delay that backward search
6549 until the time we really need it, in next_element_from_buffer. */
6550 if (CHARPOS (pos) != it->prev_stop)
6551 it->prev_stop = CHARPOS (pos);
6552 if (CHARPOS (pos) < it->base_level_stop)
6553 it->base_level_stop = 0; /* meaning it's unknown */
6554 handle_stop (it);
6555 }
6556 else
6557 {
6558 handle_stop (it);
6559 it->prev_stop = it->base_level_stop = 0;
6560 }
6561
6562 }
6563
6564 CHECK_IT (it);
6565 }
6566
6567
6568 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6569 IT->stop_pos to POS, also. */
6570
6571 static void
6572 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6573 {
6574 /* Don't call this function when scanning a C string. */
6575 eassert (it->s == NULL);
6576
6577 /* POS must be a reasonable value. */
6578 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6579
6580 it->current.pos = it->position = pos;
6581 it->end_charpos = ZV;
6582 it->dpvec = NULL;
6583 it->current.dpvec_index = -1;
6584 it->current.overlay_string_index = -1;
6585 IT_STRING_CHARPOS (*it) = -1;
6586 IT_STRING_BYTEPOS (*it) = -1;
6587 it->string = Qnil;
6588 it->method = GET_FROM_BUFFER;
6589 it->object = it->w->contents;
6590 it->area = TEXT_AREA;
6591 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6592 it->sp = 0;
6593 it->string_from_display_prop_p = 0;
6594 it->string_from_prefix_prop_p = 0;
6595
6596 it->from_disp_prop_p = 0;
6597 it->face_before_selective_p = 0;
6598 if (it->bidi_p)
6599 {
6600 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6601 &it->bidi_it);
6602 bidi_unshelve_cache (NULL, 0);
6603 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6604 it->bidi_it.string.s = NULL;
6605 it->bidi_it.string.lstring = Qnil;
6606 it->bidi_it.string.bufpos = 0;
6607 it->bidi_it.string.from_disp_str = 0;
6608 it->bidi_it.string.unibyte = 0;
6609 it->bidi_it.w = it->w;
6610 }
6611
6612 if (set_stop_p)
6613 {
6614 it->stop_charpos = CHARPOS (pos);
6615 it->base_level_stop = CHARPOS (pos);
6616 }
6617 /* This make the information stored in it->cmp_it invalidate. */
6618 it->cmp_it.id = -1;
6619 }
6620
6621
6622 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6623 If S is non-null, it is a C string to iterate over. Otherwise,
6624 STRING gives a Lisp string to iterate over.
6625
6626 If PRECISION > 0, don't return more then PRECISION number of
6627 characters from the string.
6628
6629 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6630 characters have been returned. FIELD_WIDTH < 0 means an infinite
6631 field width.
6632
6633 MULTIBYTE = 0 means disable processing of multibyte characters,
6634 MULTIBYTE > 0 means enable it,
6635 MULTIBYTE < 0 means use IT->multibyte_p.
6636
6637 IT must be initialized via a prior call to init_iterator before
6638 calling this function. */
6639
6640 static void
6641 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6642 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6643 int multibyte)
6644 {
6645 /* No text property checks performed by default, but see below. */
6646 it->stop_charpos = -1;
6647
6648 /* Set iterator position and end position. */
6649 memset (&it->current, 0, sizeof it->current);
6650 it->current.overlay_string_index = -1;
6651 it->current.dpvec_index = -1;
6652 eassert (charpos >= 0);
6653
6654 /* If STRING is specified, use its multibyteness, otherwise use the
6655 setting of MULTIBYTE, if specified. */
6656 if (multibyte >= 0)
6657 it->multibyte_p = multibyte > 0;
6658
6659 /* Bidirectional reordering of strings is controlled by the default
6660 value of bidi-display-reordering. Don't try to reorder while
6661 loading loadup.el, as the necessary character property tables are
6662 not yet available. */
6663 it->bidi_p =
6664 NILP (Vpurify_flag)
6665 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6666
6667 if (s == NULL)
6668 {
6669 eassert (STRINGP (string));
6670 it->string = string;
6671 it->s = NULL;
6672 it->end_charpos = it->string_nchars = SCHARS (string);
6673 it->method = GET_FROM_STRING;
6674 it->current.string_pos = string_pos (charpos, string);
6675
6676 if (it->bidi_p)
6677 {
6678 it->bidi_it.string.lstring = string;
6679 it->bidi_it.string.s = NULL;
6680 it->bidi_it.string.schars = it->end_charpos;
6681 it->bidi_it.string.bufpos = 0;
6682 it->bidi_it.string.from_disp_str = 0;
6683 it->bidi_it.string.unibyte = !it->multibyte_p;
6684 it->bidi_it.w = it->w;
6685 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6686 FRAME_WINDOW_P (it->f), &it->bidi_it);
6687 }
6688 }
6689 else
6690 {
6691 it->s = (const unsigned char *) s;
6692 it->string = Qnil;
6693
6694 /* Note that we use IT->current.pos, not it->current.string_pos,
6695 for displaying C strings. */
6696 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6697 if (it->multibyte_p)
6698 {
6699 it->current.pos = c_string_pos (charpos, s, 1);
6700 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6701 }
6702 else
6703 {
6704 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6705 it->end_charpos = it->string_nchars = strlen (s);
6706 }
6707
6708 if (it->bidi_p)
6709 {
6710 it->bidi_it.string.lstring = Qnil;
6711 it->bidi_it.string.s = (const unsigned char *) s;
6712 it->bidi_it.string.schars = it->end_charpos;
6713 it->bidi_it.string.bufpos = 0;
6714 it->bidi_it.string.from_disp_str = 0;
6715 it->bidi_it.string.unibyte = !it->multibyte_p;
6716 it->bidi_it.w = it->w;
6717 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6718 &it->bidi_it);
6719 }
6720 it->method = GET_FROM_C_STRING;
6721 }
6722
6723 /* PRECISION > 0 means don't return more than PRECISION characters
6724 from the string. */
6725 if (precision > 0 && it->end_charpos - charpos > precision)
6726 {
6727 it->end_charpos = it->string_nchars = charpos + precision;
6728 if (it->bidi_p)
6729 it->bidi_it.string.schars = it->end_charpos;
6730 }
6731
6732 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6733 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6734 FIELD_WIDTH < 0 means infinite field width. This is useful for
6735 padding with `-' at the end of a mode line. */
6736 if (field_width < 0)
6737 field_width = INFINITY;
6738 /* Implementation note: We deliberately don't enlarge
6739 it->bidi_it.string.schars here to fit it->end_charpos, because
6740 the bidi iterator cannot produce characters out of thin air. */
6741 if (field_width > it->end_charpos - charpos)
6742 it->end_charpos = charpos + field_width;
6743
6744 /* Use the standard display table for displaying strings. */
6745 if (DISP_TABLE_P (Vstandard_display_table))
6746 it->dp = XCHAR_TABLE (Vstandard_display_table);
6747
6748 it->stop_charpos = charpos;
6749 it->prev_stop = charpos;
6750 it->base_level_stop = 0;
6751 if (it->bidi_p)
6752 {
6753 it->bidi_it.first_elt = 1;
6754 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6755 it->bidi_it.disp_pos = -1;
6756 }
6757 if (s == NULL && it->multibyte_p)
6758 {
6759 ptrdiff_t endpos = SCHARS (it->string);
6760 if (endpos > it->end_charpos)
6761 endpos = it->end_charpos;
6762 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6763 it->string);
6764 }
6765 CHECK_IT (it);
6766 }
6767
6768
6769 \f
6770 /***********************************************************************
6771 Iteration
6772 ***********************************************************************/
6773
6774 /* Map enum it_method value to corresponding next_element_from_* function. */
6775
6776 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6777 {
6778 next_element_from_buffer,
6779 next_element_from_display_vector,
6780 next_element_from_string,
6781 next_element_from_c_string,
6782 next_element_from_image,
6783 next_element_from_stretch
6784 };
6785
6786 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6787
6788
6789 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6790 (possibly with the following characters). */
6791
6792 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6793 ((IT)->cmp_it.id >= 0 \
6794 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6795 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6796 END_CHARPOS, (IT)->w, \
6797 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6798 (IT)->string)))
6799
6800
6801 /* Lookup the char-table Vglyphless_char_display for character C (-1
6802 if we want information for no-font case), and return the display
6803 method symbol. By side-effect, update it->what and
6804 it->glyphless_method. This function is called from
6805 get_next_display_element for each character element, and from
6806 x_produce_glyphs when no suitable font was found. */
6807
6808 Lisp_Object
6809 lookup_glyphless_char_display (int c, struct it *it)
6810 {
6811 Lisp_Object glyphless_method = Qnil;
6812
6813 if (CHAR_TABLE_P (Vglyphless_char_display)
6814 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6815 {
6816 if (c >= 0)
6817 {
6818 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6819 if (CONSP (glyphless_method))
6820 glyphless_method = FRAME_WINDOW_P (it->f)
6821 ? XCAR (glyphless_method)
6822 : XCDR (glyphless_method);
6823 }
6824 else
6825 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6826 }
6827
6828 retry:
6829 if (NILP (glyphless_method))
6830 {
6831 if (c >= 0)
6832 /* The default is to display the character by a proper font. */
6833 return Qnil;
6834 /* The default for the no-font case is to display an empty box. */
6835 glyphless_method = Qempty_box;
6836 }
6837 if (EQ (glyphless_method, Qzero_width))
6838 {
6839 if (c >= 0)
6840 return glyphless_method;
6841 /* This method can't be used for the no-font case. */
6842 glyphless_method = Qempty_box;
6843 }
6844 if (EQ (glyphless_method, Qthin_space))
6845 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6846 else if (EQ (glyphless_method, Qempty_box))
6847 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6848 else if (EQ (glyphless_method, Qhex_code))
6849 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6850 else if (STRINGP (glyphless_method))
6851 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6852 else
6853 {
6854 /* Invalid value. We use the default method. */
6855 glyphless_method = Qnil;
6856 goto retry;
6857 }
6858 it->what = IT_GLYPHLESS;
6859 return glyphless_method;
6860 }
6861
6862 /* Merge escape glyph face and cache the result. */
6863
6864 static struct frame *last_escape_glyph_frame = NULL;
6865 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6866 static int last_escape_glyph_merged_face_id = 0;
6867
6868 static int
6869 merge_escape_glyph_face (struct it *it)
6870 {
6871 int face_id;
6872
6873 if (it->f == last_escape_glyph_frame
6874 && it->face_id == last_escape_glyph_face_id)
6875 face_id = last_escape_glyph_merged_face_id;
6876 else
6877 {
6878 /* Merge the `escape-glyph' face into the current face. */
6879 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6880 last_escape_glyph_frame = it->f;
6881 last_escape_glyph_face_id = it->face_id;
6882 last_escape_glyph_merged_face_id = face_id;
6883 }
6884 return face_id;
6885 }
6886
6887 /* Likewise for glyphless glyph face. */
6888
6889 static struct frame *last_glyphless_glyph_frame = NULL;
6890 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6891 static int last_glyphless_glyph_merged_face_id = 0;
6892
6893 int
6894 merge_glyphless_glyph_face (struct it *it)
6895 {
6896 int face_id;
6897
6898 if (it->f == last_glyphless_glyph_frame
6899 && it->face_id == last_glyphless_glyph_face_id)
6900 face_id = last_glyphless_glyph_merged_face_id;
6901 else
6902 {
6903 /* Merge the `glyphless-char' face into the current face. */
6904 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6905 last_glyphless_glyph_frame = it->f;
6906 last_glyphless_glyph_face_id = it->face_id;
6907 last_glyphless_glyph_merged_face_id = face_id;
6908 }
6909 return face_id;
6910 }
6911
6912 /* Load IT's display element fields with information about the next
6913 display element from the current position of IT. Value is zero if
6914 end of buffer (or C string) is reached. */
6915
6916 static int
6917 get_next_display_element (struct it *it)
6918 {
6919 /* Non-zero means that we found a display element. Zero means that
6920 we hit the end of what we iterate over. Performance note: the
6921 function pointer `method' used here turns out to be faster than
6922 using a sequence of if-statements. */
6923 int success_p;
6924
6925 get_next:
6926 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6927
6928 if (it->what == IT_CHARACTER)
6929 {
6930 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6931 and only if (a) the resolved directionality of that character
6932 is R..." */
6933 /* FIXME: Do we need an exception for characters from display
6934 tables? */
6935 if (it->bidi_p && it->bidi_it.type == STRONG_R
6936 && !inhibit_bidi_mirroring)
6937 it->c = bidi_mirror_char (it->c);
6938 /* Map via display table or translate control characters.
6939 IT->c, IT->len etc. have been set to the next character by
6940 the function call above. If we have a display table, and it
6941 contains an entry for IT->c, translate it. Don't do this if
6942 IT->c itself comes from a display table, otherwise we could
6943 end up in an infinite recursion. (An alternative could be to
6944 count the recursion depth of this function and signal an
6945 error when a certain maximum depth is reached.) Is it worth
6946 it? */
6947 if (success_p && it->dpvec == NULL)
6948 {
6949 Lisp_Object dv;
6950 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6951 int nonascii_space_p = 0;
6952 int nonascii_hyphen_p = 0;
6953 int c = it->c; /* This is the character to display. */
6954
6955 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6956 {
6957 eassert (SINGLE_BYTE_CHAR_P (c));
6958 if (unibyte_display_via_language_environment)
6959 {
6960 c = DECODE_CHAR (unibyte, c);
6961 if (c < 0)
6962 c = BYTE8_TO_CHAR (it->c);
6963 }
6964 else
6965 c = BYTE8_TO_CHAR (it->c);
6966 }
6967
6968 if (it->dp
6969 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6970 VECTORP (dv)))
6971 {
6972 struct Lisp_Vector *v = XVECTOR (dv);
6973
6974 /* Return the first character from the display table
6975 entry, if not empty. If empty, don't display the
6976 current character. */
6977 if (v->header.size)
6978 {
6979 it->dpvec_char_len = it->len;
6980 it->dpvec = v->contents;
6981 it->dpend = v->contents + v->header.size;
6982 it->current.dpvec_index = 0;
6983 it->dpvec_face_id = -1;
6984 it->saved_face_id = it->face_id;
6985 it->method = GET_FROM_DISPLAY_VECTOR;
6986 it->ellipsis_p = 0;
6987 }
6988 else
6989 {
6990 set_iterator_to_next (it, 0);
6991 }
6992 goto get_next;
6993 }
6994
6995 if (! NILP (lookup_glyphless_char_display (c, it)))
6996 {
6997 if (it->what == IT_GLYPHLESS)
6998 goto done;
6999 /* Don't display this character. */
7000 set_iterator_to_next (it, 0);
7001 goto get_next;
7002 }
7003
7004 /* If `nobreak-char-display' is non-nil, we display
7005 non-ASCII spaces and hyphens specially. */
7006 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7007 {
7008 if (c == 0xA0)
7009 nonascii_space_p = true;
7010 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7011 nonascii_hyphen_p = true;
7012 }
7013
7014 /* Translate control characters into `\003' or `^C' form.
7015 Control characters coming from a display table entry are
7016 currently not translated because we use IT->dpvec to hold
7017 the translation. This could easily be changed but I
7018 don't believe that it is worth doing.
7019
7020 The characters handled by `nobreak-char-display' must be
7021 translated too.
7022
7023 Non-printable characters and raw-byte characters are also
7024 translated to octal form. */
7025 if (((c < ' ' || c == 127) /* ASCII control chars. */
7026 ? (it->area != TEXT_AREA
7027 /* In mode line, treat \n, \t like other crl chars. */
7028 || (c != '\t'
7029 && it->glyph_row
7030 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7031 || (c != '\n' && c != '\t'))
7032 : (nonascii_space_p
7033 || nonascii_hyphen_p
7034 || CHAR_BYTE8_P (c)
7035 || ! CHAR_PRINTABLE_P (c))))
7036 {
7037 /* C is a control character, non-ASCII space/hyphen,
7038 raw-byte, or a non-printable character which must be
7039 displayed either as '\003' or as `^C' where the '\\'
7040 and '^' can be defined in the display table. Fill
7041 IT->ctl_chars with glyphs for what we have to
7042 display. Then, set IT->dpvec to these glyphs. */
7043 Lisp_Object gc;
7044 int ctl_len;
7045 int face_id;
7046 int lface_id = 0;
7047 int escape_glyph;
7048
7049 /* Handle control characters with ^. */
7050
7051 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7052 {
7053 int g;
7054
7055 g = '^'; /* default glyph for Control */
7056 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7057 if (it->dp
7058 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7059 {
7060 g = GLYPH_CODE_CHAR (gc);
7061 lface_id = GLYPH_CODE_FACE (gc);
7062 }
7063
7064 face_id = (lface_id
7065 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7066 : merge_escape_glyph_face (it));
7067
7068 XSETINT (it->ctl_chars[0], g);
7069 XSETINT (it->ctl_chars[1], c ^ 0100);
7070 ctl_len = 2;
7071 goto display_control;
7072 }
7073
7074 /* Handle non-ascii space in the mode where it only gets
7075 highlighting. */
7076
7077 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7078 {
7079 /* Merge `nobreak-space' into the current face. */
7080 face_id = merge_faces (it->f, Qnobreak_space, 0,
7081 it->face_id);
7082 XSETINT (it->ctl_chars[0], ' ');
7083 ctl_len = 1;
7084 goto display_control;
7085 }
7086
7087 /* Handle sequences that start with the "escape glyph". */
7088
7089 /* the default escape glyph is \. */
7090 escape_glyph = '\\';
7091
7092 if (it->dp
7093 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7094 {
7095 escape_glyph = GLYPH_CODE_CHAR (gc);
7096 lface_id = GLYPH_CODE_FACE (gc);
7097 }
7098
7099 face_id = (lface_id
7100 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7101 : merge_escape_glyph_face (it));
7102
7103 /* Draw non-ASCII hyphen with just highlighting: */
7104
7105 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7106 {
7107 XSETINT (it->ctl_chars[0], '-');
7108 ctl_len = 1;
7109 goto display_control;
7110 }
7111
7112 /* Draw non-ASCII space/hyphen with escape glyph: */
7113
7114 if (nonascii_space_p || nonascii_hyphen_p)
7115 {
7116 XSETINT (it->ctl_chars[0], escape_glyph);
7117 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7118 ctl_len = 2;
7119 goto display_control;
7120 }
7121
7122 {
7123 char str[10];
7124 int len, i;
7125
7126 if (CHAR_BYTE8_P (c))
7127 /* Display \200 instead of \17777600. */
7128 c = CHAR_TO_BYTE8 (c);
7129 len = sprintf (str, "%03o", c);
7130
7131 XSETINT (it->ctl_chars[0], escape_glyph);
7132 for (i = 0; i < len; i++)
7133 XSETINT (it->ctl_chars[i + 1], str[i]);
7134 ctl_len = len + 1;
7135 }
7136
7137 display_control:
7138 /* Set up IT->dpvec and return first character from it. */
7139 it->dpvec_char_len = it->len;
7140 it->dpvec = it->ctl_chars;
7141 it->dpend = it->dpvec + ctl_len;
7142 it->current.dpvec_index = 0;
7143 it->dpvec_face_id = face_id;
7144 it->saved_face_id = it->face_id;
7145 it->method = GET_FROM_DISPLAY_VECTOR;
7146 it->ellipsis_p = 0;
7147 goto get_next;
7148 }
7149 it->char_to_display = c;
7150 }
7151 else if (success_p)
7152 {
7153 it->char_to_display = it->c;
7154 }
7155 }
7156
7157 #ifdef HAVE_WINDOW_SYSTEM
7158 /* Adjust face id for a multibyte character. There are no multibyte
7159 character in unibyte text. */
7160 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7161 && it->multibyte_p
7162 && success_p
7163 && FRAME_WINDOW_P (it->f))
7164 {
7165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7166
7167 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7168 {
7169 /* Automatic composition with glyph-string. */
7170 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7171
7172 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7173 }
7174 else
7175 {
7176 ptrdiff_t pos = (it->s ? -1
7177 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7178 : IT_CHARPOS (*it));
7179 int c;
7180
7181 if (it->what == IT_CHARACTER)
7182 c = it->char_to_display;
7183 else
7184 {
7185 struct composition *cmp = composition_table[it->cmp_it.id];
7186 int i;
7187
7188 c = ' ';
7189 for (i = 0; i < cmp->glyph_len; i++)
7190 /* TAB in a composition means display glyphs with
7191 padding space on the left or right. */
7192 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7193 break;
7194 }
7195 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7196 }
7197 }
7198 #endif /* HAVE_WINDOW_SYSTEM */
7199
7200 done:
7201 /* Is this character the last one of a run of characters with
7202 box? If yes, set IT->end_of_box_run_p to 1. */
7203 if (it->face_box_p
7204 && it->s == NULL)
7205 {
7206 if (it->method == GET_FROM_STRING && it->sp)
7207 {
7208 int face_id = underlying_face_id (it);
7209 struct face *face = FACE_FROM_ID (it->f, face_id);
7210
7211 if (face)
7212 {
7213 if (face->box == FACE_NO_BOX)
7214 {
7215 /* If the box comes from face properties in a
7216 display string, check faces in that string. */
7217 int string_face_id = face_after_it_pos (it);
7218 it->end_of_box_run_p
7219 = (FACE_FROM_ID (it->f, string_face_id)->box
7220 == FACE_NO_BOX);
7221 }
7222 /* Otherwise, the box comes from the underlying face.
7223 If this is the last string character displayed, check
7224 the next buffer location. */
7225 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7226 /* n_overlay_strings is unreliable unless
7227 overlay_string_index is non-negative. */
7228 && ((it->current.overlay_string_index >= 0
7229 && (it->current.overlay_string_index
7230 == it->n_overlay_strings - 1))
7231 /* A string from display property. */
7232 || it->from_disp_prop_p))
7233 {
7234 ptrdiff_t ignore;
7235 int next_face_id;
7236 struct text_pos pos = it->current.pos;
7237
7238 /* For a string from a display property, the next
7239 buffer position is stored in the 'position'
7240 member of the iteration stack slot below the
7241 current one, see handle_single_display_spec. By
7242 contrast, it->current.pos was is not yet updated
7243 to point to that buffer position; that will
7244 happen in pop_it, after we finish displaying the
7245 current string. Note that we already checked
7246 above that it->sp is positive, so subtracting one
7247 from it is safe. */
7248 if (it->from_disp_prop_p)
7249 pos = (it->stack + it->sp - 1)->position;
7250 else
7251 INC_TEXT_POS (pos, it->multibyte_p);
7252
7253 if (CHARPOS (pos) >= ZV)
7254 it->end_of_box_run_p = true;
7255 else
7256 {
7257 next_face_id = face_at_buffer_position
7258 (it->w, CHARPOS (pos), &ignore,
7259 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7260 it->end_of_box_run_p
7261 = (FACE_FROM_ID (it->f, next_face_id)->box
7262 == FACE_NO_BOX);
7263 }
7264 }
7265 }
7266 }
7267 /* next_element_from_display_vector sets this flag according to
7268 faces of the display vector glyphs, see there. */
7269 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7270 {
7271 int face_id = face_after_it_pos (it);
7272 it->end_of_box_run_p
7273 = (face_id != it->face_id
7274 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7275 }
7276 }
7277 /* If we reached the end of the object we've been iterating (e.g., a
7278 display string or an overlay string), and there's something on
7279 IT->stack, proceed with what's on the stack. It doesn't make
7280 sense to return zero if there's unprocessed stuff on the stack,
7281 because otherwise that stuff will never be displayed. */
7282 if (!success_p && it->sp > 0)
7283 {
7284 set_iterator_to_next (it, 0);
7285 success_p = get_next_display_element (it);
7286 }
7287
7288 /* Value is 0 if end of buffer or string reached. */
7289 return success_p;
7290 }
7291
7292
7293 /* Move IT to the next display element.
7294
7295 RESEAT_P non-zero means if called on a newline in buffer text,
7296 skip to the next visible line start.
7297
7298 Functions get_next_display_element and set_iterator_to_next are
7299 separate because I find this arrangement easier to handle than a
7300 get_next_display_element function that also increments IT's
7301 position. The way it is we can first look at an iterator's current
7302 display element, decide whether it fits on a line, and if it does,
7303 increment the iterator position. The other way around we probably
7304 would either need a flag indicating whether the iterator has to be
7305 incremented the next time, or we would have to implement a
7306 decrement position function which would not be easy to write. */
7307
7308 void
7309 set_iterator_to_next (struct it *it, int reseat_p)
7310 {
7311 /* Reset flags indicating start and end of a sequence of characters
7312 with box. Reset them at the start of this function because
7313 moving the iterator to a new position might set them. */
7314 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7315
7316 switch (it->method)
7317 {
7318 case GET_FROM_BUFFER:
7319 /* The current display element of IT is a character from
7320 current_buffer. Advance in the buffer, and maybe skip over
7321 invisible lines that are so because of selective display. */
7322 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7323 reseat_at_next_visible_line_start (it, 0);
7324 else if (it->cmp_it.id >= 0)
7325 {
7326 /* We are currently getting glyphs from a composition. */
7327 int i;
7328
7329 if (! it->bidi_p)
7330 {
7331 IT_CHARPOS (*it) += it->cmp_it.nchars;
7332 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7333 if (it->cmp_it.to < it->cmp_it.nglyphs)
7334 {
7335 it->cmp_it.from = it->cmp_it.to;
7336 }
7337 else
7338 {
7339 it->cmp_it.id = -1;
7340 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7341 IT_BYTEPOS (*it),
7342 it->end_charpos, Qnil);
7343 }
7344 }
7345 else if (! it->cmp_it.reversed_p)
7346 {
7347 /* Composition created while scanning forward. */
7348 /* Update IT's char/byte positions to point to the first
7349 character of the next grapheme cluster, or to the
7350 character visually after the current composition. */
7351 for (i = 0; i < it->cmp_it.nchars; i++)
7352 bidi_move_to_visually_next (&it->bidi_it);
7353 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7354 IT_CHARPOS (*it) = it->bidi_it.charpos;
7355
7356 if (it->cmp_it.to < it->cmp_it.nglyphs)
7357 {
7358 /* Proceed to the next grapheme cluster. */
7359 it->cmp_it.from = it->cmp_it.to;
7360 }
7361 else
7362 {
7363 /* No more grapheme clusters in this composition.
7364 Find the next stop position. */
7365 ptrdiff_t stop = it->end_charpos;
7366 if (it->bidi_it.scan_dir < 0)
7367 /* Now we are scanning backward and don't know
7368 where to stop. */
7369 stop = -1;
7370 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7371 IT_BYTEPOS (*it), stop, Qnil);
7372 }
7373 }
7374 else
7375 {
7376 /* Composition created while scanning backward. */
7377 /* Update IT's char/byte positions to point to the last
7378 character of the previous grapheme cluster, or the
7379 character visually after the current composition. */
7380 for (i = 0; i < it->cmp_it.nchars; i++)
7381 bidi_move_to_visually_next (&it->bidi_it);
7382 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7383 IT_CHARPOS (*it) = it->bidi_it.charpos;
7384 if (it->cmp_it.from > 0)
7385 {
7386 /* Proceed to the previous grapheme cluster. */
7387 it->cmp_it.to = it->cmp_it.from;
7388 }
7389 else
7390 {
7391 /* No more grapheme clusters in this composition.
7392 Find the next stop position. */
7393 ptrdiff_t stop = it->end_charpos;
7394 if (it->bidi_it.scan_dir < 0)
7395 /* Now we are scanning backward and don't know
7396 where to stop. */
7397 stop = -1;
7398 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7399 IT_BYTEPOS (*it), stop, Qnil);
7400 }
7401 }
7402 }
7403 else
7404 {
7405 eassert (it->len != 0);
7406
7407 if (!it->bidi_p)
7408 {
7409 IT_BYTEPOS (*it) += it->len;
7410 IT_CHARPOS (*it) += 1;
7411 }
7412 else
7413 {
7414 int prev_scan_dir = it->bidi_it.scan_dir;
7415 /* If this is a new paragraph, determine its base
7416 direction (a.k.a. its base embedding level). */
7417 if (it->bidi_it.new_paragraph)
7418 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7419 bidi_move_to_visually_next (&it->bidi_it);
7420 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7421 IT_CHARPOS (*it) = it->bidi_it.charpos;
7422 if (prev_scan_dir != it->bidi_it.scan_dir)
7423 {
7424 /* As the scan direction was changed, we must
7425 re-compute the stop position for composition. */
7426 ptrdiff_t stop = it->end_charpos;
7427 if (it->bidi_it.scan_dir < 0)
7428 stop = -1;
7429 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7430 IT_BYTEPOS (*it), stop, Qnil);
7431 }
7432 }
7433 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7434 }
7435 break;
7436
7437 case GET_FROM_C_STRING:
7438 /* Current display element of IT is from a C string. */
7439 if (!it->bidi_p
7440 /* If the string position is beyond string's end, it means
7441 next_element_from_c_string is padding the string with
7442 blanks, in which case we bypass the bidi iterator,
7443 because it cannot deal with such virtual characters. */
7444 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7445 {
7446 IT_BYTEPOS (*it) += it->len;
7447 IT_CHARPOS (*it) += 1;
7448 }
7449 else
7450 {
7451 bidi_move_to_visually_next (&it->bidi_it);
7452 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7453 IT_CHARPOS (*it) = it->bidi_it.charpos;
7454 }
7455 break;
7456
7457 case GET_FROM_DISPLAY_VECTOR:
7458 /* Current display element of IT is from a display table entry.
7459 Advance in the display table definition. Reset it to null if
7460 end reached, and continue with characters from buffers/
7461 strings. */
7462 ++it->current.dpvec_index;
7463
7464 /* Restore face of the iterator to what they were before the
7465 display vector entry (these entries may contain faces). */
7466 it->face_id = it->saved_face_id;
7467
7468 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7469 {
7470 int recheck_faces = it->ellipsis_p;
7471
7472 if (it->s)
7473 it->method = GET_FROM_C_STRING;
7474 else if (STRINGP (it->string))
7475 it->method = GET_FROM_STRING;
7476 else
7477 {
7478 it->method = GET_FROM_BUFFER;
7479 it->object = it->w->contents;
7480 }
7481
7482 it->dpvec = NULL;
7483 it->current.dpvec_index = -1;
7484
7485 /* Skip over characters which were displayed via IT->dpvec. */
7486 if (it->dpvec_char_len < 0)
7487 reseat_at_next_visible_line_start (it, 1);
7488 else if (it->dpvec_char_len > 0)
7489 {
7490 if (it->method == GET_FROM_STRING
7491 && it->current.overlay_string_index >= 0
7492 && it->n_overlay_strings > 0)
7493 it->ignore_overlay_strings_at_pos_p = true;
7494 it->len = it->dpvec_char_len;
7495 set_iterator_to_next (it, reseat_p);
7496 }
7497
7498 /* Maybe recheck faces after display vector. */
7499 if (recheck_faces)
7500 it->stop_charpos = IT_CHARPOS (*it);
7501 }
7502 break;
7503
7504 case GET_FROM_STRING:
7505 /* Current display element is a character from a Lisp string. */
7506 eassert (it->s == NULL && STRINGP (it->string));
7507 /* Don't advance past string end. These conditions are true
7508 when set_iterator_to_next is called at the end of
7509 get_next_display_element, in which case the Lisp string is
7510 already exhausted, and all we want is pop the iterator
7511 stack. */
7512 if (it->current.overlay_string_index >= 0)
7513 {
7514 /* This is an overlay string, so there's no padding with
7515 spaces, and the number of characters in the string is
7516 where the string ends. */
7517 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7518 goto consider_string_end;
7519 }
7520 else
7521 {
7522 /* Not an overlay string. There could be padding, so test
7523 against it->end_charpos. */
7524 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7525 goto consider_string_end;
7526 }
7527 if (it->cmp_it.id >= 0)
7528 {
7529 int i;
7530
7531 if (! it->bidi_p)
7532 {
7533 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7534 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7535 if (it->cmp_it.to < it->cmp_it.nglyphs)
7536 it->cmp_it.from = it->cmp_it.to;
7537 else
7538 {
7539 it->cmp_it.id = -1;
7540 composition_compute_stop_pos (&it->cmp_it,
7541 IT_STRING_CHARPOS (*it),
7542 IT_STRING_BYTEPOS (*it),
7543 it->end_charpos, it->string);
7544 }
7545 }
7546 else if (! it->cmp_it.reversed_p)
7547 {
7548 for (i = 0; i < it->cmp_it.nchars; i++)
7549 bidi_move_to_visually_next (&it->bidi_it);
7550 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7551 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7552
7553 if (it->cmp_it.to < it->cmp_it.nglyphs)
7554 it->cmp_it.from = it->cmp_it.to;
7555 else
7556 {
7557 ptrdiff_t stop = it->end_charpos;
7558 if (it->bidi_it.scan_dir < 0)
7559 stop = -1;
7560 composition_compute_stop_pos (&it->cmp_it,
7561 IT_STRING_CHARPOS (*it),
7562 IT_STRING_BYTEPOS (*it), stop,
7563 it->string);
7564 }
7565 }
7566 else
7567 {
7568 for (i = 0; i < it->cmp_it.nchars; i++)
7569 bidi_move_to_visually_next (&it->bidi_it);
7570 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7571 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7572 if (it->cmp_it.from > 0)
7573 it->cmp_it.to = it->cmp_it.from;
7574 else
7575 {
7576 ptrdiff_t stop = it->end_charpos;
7577 if (it->bidi_it.scan_dir < 0)
7578 stop = -1;
7579 composition_compute_stop_pos (&it->cmp_it,
7580 IT_STRING_CHARPOS (*it),
7581 IT_STRING_BYTEPOS (*it), stop,
7582 it->string);
7583 }
7584 }
7585 }
7586 else
7587 {
7588 if (!it->bidi_p
7589 /* If the string position is beyond string's end, it
7590 means next_element_from_string is padding the string
7591 with blanks, in which case we bypass the bidi
7592 iterator, because it cannot deal with such virtual
7593 characters. */
7594 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7595 {
7596 IT_STRING_BYTEPOS (*it) += it->len;
7597 IT_STRING_CHARPOS (*it) += 1;
7598 }
7599 else
7600 {
7601 int prev_scan_dir = it->bidi_it.scan_dir;
7602
7603 bidi_move_to_visually_next (&it->bidi_it);
7604 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 if (prev_scan_dir != it->bidi_it.scan_dir)
7607 {
7608 ptrdiff_t stop = it->end_charpos;
7609
7610 if (it->bidi_it.scan_dir < 0)
7611 stop = -1;
7612 composition_compute_stop_pos (&it->cmp_it,
7613 IT_STRING_CHARPOS (*it),
7614 IT_STRING_BYTEPOS (*it), stop,
7615 it->string);
7616 }
7617 }
7618 }
7619
7620 consider_string_end:
7621
7622 if (it->current.overlay_string_index >= 0)
7623 {
7624 /* IT->string is an overlay string. Advance to the
7625 next, if there is one. */
7626 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7627 {
7628 it->ellipsis_p = 0;
7629 next_overlay_string (it);
7630 if (it->ellipsis_p)
7631 setup_for_ellipsis (it, 0);
7632 }
7633 }
7634 else
7635 {
7636 /* IT->string is not an overlay string. If we reached
7637 its end, and there is something on IT->stack, proceed
7638 with what is on the stack. This can be either another
7639 string, this time an overlay string, or a buffer. */
7640 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7641 && it->sp > 0)
7642 {
7643 pop_it (it);
7644 if (it->method == GET_FROM_STRING)
7645 goto consider_string_end;
7646 }
7647 }
7648 break;
7649
7650 case GET_FROM_IMAGE:
7651 case GET_FROM_STRETCH:
7652 /* The position etc with which we have to proceed are on
7653 the stack. The position may be at the end of a string,
7654 if the `display' property takes up the whole string. */
7655 eassert (it->sp > 0);
7656 pop_it (it);
7657 if (it->method == GET_FROM_STRING)
7658 goto consider_string_end;
7659 break;
7660
7661 default:
7662 /* There are no other methods defined, so this should be a bug. */
7663 emacs_abort ();
7664 }
7665
7666 eassert (it->method != GET_FROM_STRING
7667 || (STRINGP (it->string)
7668 && IT_STRING_CHARPOS (*it) >= 0));
7669 }
7670
7671 /* Load IT's display element fields with information about the next
7672 display element which comes from a display table entry or from the
7673 result of translating a control character to one of the forms `^C'
7674 or `\003'.
7675
7676 IT->dpvec holds the glyphs to return as characters.
7677 IT->saved_face_id holds the face id before the display vector--it
7678 is restored into IT->face_id in set_iterator_to_next. */
7679
7680 static int
7681 next_element_from_display_vector (struct it *it)
7682 {
7683 Lisp_Object gc;
7684 int prev_face_id = it->face_id;
7685 int next_face_id;
7686
7687 /* Precondition. */
7688 eassert (it->dpvec && it->current.dpvec_index >= 0);
7689
7690 it->face_id = it->saved_face_id;
7691
7692 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7693 That seemed totally bogus - so I changed it... */
7694 gc = it->dpvec[it->current.dpvec_index];
7695
7696 if (GLYPH_CODE_P (gc))
7697 {
7698 struct face *this_face, *prev_face, *next_face;
7699
7700 it->c = GLYPH_CODE_CHAR (gc);
7701 it->len = CHAR_BYTES (it->c);
7702
7703 /* The entry may contain a face id to use. Such a face id is
7704 the id of a Lisp face, not a realized face. A face id of
7705 zero means no face is specified. */
7706 if (it->dpvec_face_id >= 0)
7707 it->face_id = it->dpvec_face_id;
7708 else
7709 {
7710 int lface_id = GLYPH_CODE_FACE (gc);
7711 if (lface_id > 0)
7712 it->face_id = merge_faces (it->f, Qt, lface_id,
7713 it->saved_face_id);
7714 }
7715
7716 /* Glyphs in the display vector could have the box face, so we
7717 need to set the related flags in the iterator, as
7718 appropriate. */
7719 this_face = FACE_FROM_ID (it->f, it->face_id);
7720 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7721
7722 /* Is this character the first character of a box-face run? */
7723 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7724 && (!prev_face
7725 || prev_face->box == FACE_NO_BOX));
7726
7727 /* For the last character of the box-face run, we need to look
7728 either at the next glyph from the display vector, or at the
7729 face we saw before the display vector. */
7730 next_face_id = it->saved_face_id;
7731 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7732 {
7733 if (it->dpvec_face_id >= 0)
7734 next_face_id = it->dpvec_face_id;
7735 else
7736 {
7737 int lface_id =
7738 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7739
7740 if (lface_id > 0)
7741 next_face_id = merge_faces (it->f, Qt, lface_id,
7742 it->saved_face_id);
7743 }
7744 }
7745 next_face = FACE_FROM_ID (it->f, next_face_id);
7746 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7747 && (!next_face
7748 || next_face->box == FACE_NO_BOX));
7749 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7750 }
7751 else
7752 /* Display table entry is invalid. Return a space. */
7753 it->c = ' ', it->len = 1;
7754
7755 /* Don't change position and object of the iterator here. They are
7756 still the values of the character that had this display table
7757 entry or was translated, and that's what we want. */
7758 it->what = IT_CHARACTER;
7759 return 1;
7760 }
7761
7762 /* Get the first element of string/buffer in the visual order, after
7763 being reseated to a new position in a string or a buffer. */
7764 static void
7765 get_visually_first_element (struct it *it)
7766 {
7767 int string_p = STRINGP (it->string) || it->s;
7768 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7769 ptrdiff_t bob = (string_p ? 0 : BEGV);
7770
7771 if (STRINGP (it->string))
7772 {
7773 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7774 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7775 }
7776 else
7777 {
7778 it->bidi_it.charpos = IT_CHARPOS (*it);
7779 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7780 }
7781
7782 if (it->bidi_it.charpos == eob)
7783 {
7784 /* Nothing to do, but reset the FIRST_ELT flag, like
7785 bidi_paragraph_init does, because we are not going to
7786 call it. */
7787 it->bidi_it.first_elt = 0;
7788 }
7789 else if (it->bidi_it.charpos == bob
7790 || (!string_p
7791 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7792 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7793 {
7794 /* If we are at the beginning of a line/string, we can produce
7795 the next element right away. */
7796 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7797 bidi_move_to_visually_next (&it->bidi_it);
7798 }
7799 else
7800 {
7801 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7802
7803 /* We need to prime the bidi iterator starting at the line's or
7804 string's beginning, before we will be able to produce the
7805 next element. */
7806 if (string_p)
7807 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7808 else
7809 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7810 IT_BYTEPOS (*it), -1,
7811 &it->bidi_it.bytepos);
7812 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7813 do
7814 {
7815 /* Now return to buffer/string position where we were asked
7816 to get the next display element, and produce that. */
7817 bidi_move_to_visually_next (&it->bidi_it);
7818 }
7819 while (it->bidi_it.bytepos != orig_bytepos
7820 && it->bidi_it.charpos < eob);
7821 }
7822
7823 /* Adjust IT's position information to where we ended up. */
7824 if (STRINGP (it->string))
7825 {
7826 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7827 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7828 }
7829 else
7830 {
7831 IT_CHARPOS (*it) = it->bidi_it.charpos;
7832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7833 }
7834
7835 if (STRINGP (it->string) || !it->s)
7836 {
7837 ptrdiff_t stop, charpos, bytepos;
7838
7839 if (STRINGP (it->string))
7840 {
7841 eassert (!it->s);
7842 stop = SCHARS (it->string);
7843 if (stop > it->end_charpos)
7844 stop = it->end_charpos;
7845 charpos = IT_STRING_CHARPOS (*it);
7846 bytepos = IT_STRING_BYTEPOS (*it);
7847 }
7848 else
7849 {
7850 stop = it->end_charpos;
7851 charpos = IT_CHARPOS (*it);
7852 bytepos = IT_BYTEPOS (*it);
7853 }
7854 if (it->bidi_it.scan_dir < 0)
7855 stop = -1;
7856 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7857 it->string);
7858 }
7859 }
7860
7861 /* Load IT with the next display element from Lisp string IT->string.
7862 IT->current.string_pos is the current position within the string.
7863 If IT->current.overlay_string_index >= 0, the Lisp string is an
7864 overlay string. */
7865
7866 static int
7867 next_element_from_string (struct it *it)
7868 {
7869 struct text_pos position;
7870
7871 eassert (STRINGP (it->string));
7872 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7873 eassert (IT_STRING_CHARPOS (*it) >= 0);
7874 position = it->current.string_pos;
7875
7876 /* With bidi reordering, the character to display might not be the
7877 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7878 that we were reseat()ed to a new string, whose paragraph
7879 direction is not known. */
7880 if (it->bidi_p && it->bidi_it.first_elt)
7881 {
7882 get_visually_first_element (it);
7883 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7884 }
7885
7886 /* Time to check for invisible text? */
7887 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7888 {
7889 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7890 {
7891 if (!(!it->bidi_p
7892 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7893 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7894 {
7895 /* With bidi non-linear iteration, we could find
7896 ourselves far beyond the last computed stop_charpos,
7897 with several other stop positions in between that we
7898 missed. Scan them all now, in buffer's logical
7899 order, until we find and handle the last stop_charpos
7900 that precedes our current position. */
7901 handle_stop_backwards (it, it->stop_charpos);
7902 return GET_NEXT_DISPLAY_ELEMENT (it);
7903 }
7904 else
7905 {
7906 if (it->bidi_p)
7907 {
7908 /* Take note of the stop position we just moved
7909 across, for when we will move back across it. */
7910 it->prev_stop = it->stop_charpos;
7911 /* If we are at base paragraph embedding level, take
7912 note of the last stop position seen at this
7913 level. */
7914 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7915 it->base_level_stop = it->stop_charpos;
7916 }
7917 handle_stop (it);
7918
7919 /* Since a handler may have changed IT->method, we must
7920 recurse here. */
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7922 }
7923 }
7924 else if (it->bidi_p
7925 /* If we are before prev_stop, we may have overstepped
7926 on our way backwards a stop_pos, and if so, we need
7927 to handle that stop_pos. */
7928 && IT_STRING_CHARPOS (*it) < it->prev_stop
7929 /* We can sometimes back up for reasons that have nothing
7930 to do with bidi reordering. E.g., compositions. The
7931 code below is only needed when we are above the base
7932 embedding level, so test for that explicitly. */
7933 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 {
7935 /* If we lost track of base_level_stop, we have no better
7936 place for handle_stop_backwards to start from than string
7937 beginning. This happens, e.g., when we were reseated to
7938 the previous screenful of text by vertical-motion. */
7939 if (it->base_level_stop <= 0
7940 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7941 it->base_level_stop = 0;
7942 handle_stop_backwards (it, it->base_level_stop);
7943 return GET_NEXT_DISPLAY_ELEMENT (it);
7944 }
7945 }
7946
7947 if (it->current.overlay_string_index >= 0)
7948 {
7949 /* Get the next character from an overlay string. In overlay
7950 strings, there is no field width or padding with spaces to
7951 do. */
7952 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7953 {
7954 it->what = IT_EOB;
7955 return 0;
7956 }
7957 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7958 IT_STRING_BYTEPOS (*it),
7959 it->bidi_it.scan_dir < 0
7960 ? -1
7961 : SCHARS (it->string))
7962 && next_element_from_composition (it))
7963 {
7964 return 1;
7965 }
7966 else if (STRING_MULTIBYTE (it->string))
7967 {
7968 const unsigned char *s = (SDATA (it->string)
7969 + IT_STRING_BYTEPOS (*it));
7970 it->c = string_char_and_length (s, &it->len);
7971 }
7972 else
7973 {
7974 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7975 it->len = 1;
7976 }
7977 }
7978 else
7979 {
7980 /* Get the next character from a Lisp string that is not an
7981 overlay string. Such strings come from the mode line, for
7982 example. We may have to pad with spaces, or truncate the
7983 string. See also next_element_from_c_string. */
7984 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7985 {
7986 it->what = IT_EOB;
7987 return 0;
7988 }
7989 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7990 {
7991 /* Pad with spaces. */
7992 it->c = ' ', it->len = 1;
7993 CHARPOS (position) = BYTEPOS (position) = -1;
7994 }
7995 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7996 IT_STRING_BYTEPOS (*it),
7997 it->bidi_it.scan_dir < 0
7998 ? -1
7999 : it->string_nchars)
8000 && next_element_from_composition (it))
8001 {
8002 return 1;
8003 }
8004 else if (STRING_MULTIBYTE (it->string))
8005 {
8006 const unsigned char *s = (SDATA (it->string)
8007 + IT_STRING_BYTEPOS (*it));
8008 it->c = string_char_and_length (s, &it->len);
8009 }
8010 else
8011 {
8012 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8013 it->len = 1;
8014 }
8015 }
8016
8017 /* Record what we have and where it came from. */
8018 it->what = IT_CHARACTER;
8019 it->object = it->string;
8020 it->position = position;
8021 return 1;
8022 }
8023
8024
8025 /* Load IT with next display element from C string IT->s.
8026 IT->string_nchars is the maximum number of characters to return
8027 from the string. IT->end_charpos may be greater than
8028 IT->string_nchars when this function is called, in which case we
8029 may have to return padding spaces. Value is zero if end of string
8030 reached, including padding spaces. */
8031
8032 static int
8033 next_element_from_c_string (struct it *it)
8034 {
8035 bool success_p = true;
8036
8037 eassert (it->s);
8038 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8039 it->what = IT_CHARACTER;
8040 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8041 it->object = Qnil;
8042
8043 /* With bidi reordering, the character to display might not be the
8044 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8045 we were reseated to a new string, whose paragraph direction is
8046 not known. */
8047 if (it->bidi_p && it->bidi_it.first_elt)
8048 get_visually_first_element (it);
8049
8050 /* IT's position can be greater than IT->string_nchars in case a
8051 field width or precision has been specified when the iterator was
8052 initialized. */
8053 if (IT_CHARPOS (*it) >= it->end_charpos)
8054 {
8055 /* End of the game. */
8056 it->what = IT_EOB;
8057 success_p = 0;
8058 }
8059 else if (IT_CHARPOS (*it) >= it->string_nchars)
8060 {
8061 /* Pad with spaces. */
8062 it->c = ' ', it->len = 1;
8063 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8064 }
8065 else if (it->multibyte_p)
8066 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8067 else
8068 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8069
8070 return success_p;
8071 }
8072
8073
8074 /* Set up IT to return characters from an ellipsis, if appropriate.
8075 The definition of the ellipsis glyphs may come from a display table
8076 entry. This function fills IT with the first glyph from the
8077 ellipsis if an ellipsis is to be displayed. */
8078
8079 static int
8080 next_element_from_ellipsis (struct it *it)
8081 {
8082 if (it->selective_display_ellipsis_p)
8083 setup_for_ellipsis (it, it->len);
8084 else
8085 {
8086 /* The face at the current position may be different from the
8087 face we find after the invisible text. Remember what it
8088 was in IT->saved_face_id, and signal that it's there by
8089 setting face_before_selective_p. */
8090 it->saved_face_id = it->face_id;
8091 it->method = GET_FROM_BUFFER;
8092 it->object = it->w->contents;
8093 reseat_at_next_visible_line_start (it, 1);
8094 it->face_before_selective_p = true;
8095 }
8096
8097 return GET_NEXT_DISPLAY_ELEMENT (it);
8098 }
8099
8100
8101 /* Deliver an image display element. The iterator IT is already
8102 filled with image information (done in handle_display_prop). Value
8103 is always 1. */
8104
8105
8106 static int
8107 next_element_from_image (struct it *it)
8108 {
8109 it->what = IT_IMAGE;
8110 it->ignore_overlay_strings_at_pos_p = 0;
8111 return 1;
8112 }
8113
8114
8115 /* Fill iterator IT with next display element from a stretch glyph
8116 property. IT->object is the value of the text property. Value is
8117 always 1. */
8118
8119 static int
8120 next_element_from_stretch (struct it *it)
8121 {
8122 it->what = IT_STRETCH;
8123 return 1;
8124 }
8125
8126 /* Scan backwards from IT's current position until we find a stop
8127 position, or until BEGV. This is called when we find ourself
8128 before both the last known prev_stop and base_level_stop while
8129 reordering bidirectional text. */
8130
8131 static void
8132 compute_stop_pos_backwards (struct it *it)
8133 {
8134 const int SCAN_BACK_LIMIT = 1000;
8135 struct text_pos pos;
8136 struct display_pos save_current = it->current;
8137 struct text_pos save_position = it->position;
8138 ptrdiff_t charpos = IT_CHARPOS (*it);
8139 ptrdiff_t where_we_are = charpos;
8140 ptrdiff_t save_stop_pos = it->stop_charpos;
8141 ptrdiff_t save_end_pos = it->end_charpos;
8142
8143 eassert (NILP (it->string) && !it->s);
8144 eassert (it->bidi_p);
8145 it->bidi_p = 0;
8146 do
8147 {
8148 it->end_charpos = min (charpos + 1, ZV);
8149 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8150 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8151 reseat_1 (it, pos, 0);
8152 compute_stop_pos (it);
8153 /* We must advance forward, right? */
8154 if (it->stop_charpos <= charpos)
8155 emacs_abort ();
8156 }
8157 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8158
8159 if (it->stop_charpos <= where_we_are)
8160 it->prev_stop = it->stop_charpos;
8161 else
8162 it->prev_stop = BEGV;
8163 it->bidi_p = true;
8164 it->current = save_current;
8165 it->position = save_position;
8166 it->stop_charpos = save_stop_pos;
8167 it->end_charpos = save_end_pos;
8168 }
8169
8170 /* Scan forward from CHARPOS in the current buffer/string, until we
8171 find a stop position > current IT's position. Then handle the stop
8172 position before that. This is called when we bump into a stop
8173 position while reordering bidirectional text. CHARPOS should be
8174 the last previously processed stop_pos (or BEGV/0, if none were
8175 processed yet) whose position is less that IT's current
8176 position. */
8177
8178 static void
8179 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8180 {
8181 int bufp = !STRINGP (it->string);
8182 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8183 struct display_pos save_current = it->current;
8184 struct text_pos save_position = it->position;
8185 struct text_pos pos1;
8186 ptrdiff_t next_stop;
8187
8188 /* Scan in strict logical order. */
8189 eassert (it->bidi_p);
8190 it->bidi_p = 0;
8191 do
8192 {
8193 it->prev_stop = charpos;
8194 if (bufp)
8195 {
8196 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8197 reseat_1 (it, pos1, 0);
8198 }
8199 else
8200 it->current.string_pos = string_pos (charpos, it->string);
8201 compute_stop_pos (it);
8202 /* We must advance forward, right? */
8203 if (it->stop_charpos <= it->prev_stop)
8204 emacs_abort ();
8205 charpos = it->stop_charpos;
8206 }
8207 while (charpos <= where_we_are);
8208
8209 it->bidi_p = true;
8210 it->current = save_current;
8211 it->position = save_position;
8212 next_stop = it->stop_charpos;
8213 it->stop_charpos = it->prev_stop;
8214 handle_stop (it);
8215 it->stop_charpos = next_stop;
8216 }
8217
8218 /* Load IT with the next display element from current_buffer. Value
8219 is zero if end of buffer reached. IT->stop_charpos is the next
8220 position at which to stop and check for text properties or buffer
8221 end. */
8222
8223 static int
8224 next_element_from_buffer (struct it *it)
8225 {
8226 bool success_p = true;
8227
8228 eassert (IT_CHARPOS (*it) >= BEGV);
8229 eassert (NILP (it->string) && !it->s);
8230 eassert (!it->bidi_p
8231 || (EQ (it->bidi_it.string.lstring, Qnil)
8232 && it->bidi_it.string.s == NULL));
8233
8234 /* With bidi reordering, the character to display might not be the
8235 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8236 we were reseat()ed to a new buffer position, which is potentially
8237 a different paragraph. */
8238 if (it->bidi_p && it->bidi_it.first_elt)
8239 {
8240 get_visually_first_element (it);
8241 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8242 }
8243
8244 if (IT_CHARPOS (*it) >= it->stop_charpos)
8245 {
8246 if (IT_CHARPOS (*it) >= it->end_charpos)
8247 {
8248 int overlay_strings_follow_p;
8249
8250 /* End of the game, except when overlay strings follow that
8251 haven't been returned yet. */
8252 if (it->overlay_strings_at_end_processed_p)
8253 overlay_strings_follow_p = 0;
8254 else
8255 {
8256 it->overlay_strings_at_end_processed_p = true;
8257 overlay_strings_follow_p = get_overlay_strings (it, 0);
8258 }
8259
8260 if (overlay_strings_follow_p)
8261 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8262 else
8263 {
8264 it->what = IT_EOB;
8265 it->position = it->current.pos;
8266 success_p = 0;
8267 }
8268 }
8269 else if (!(!it->bidi_p
8270 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8271 || IT_CHARPOS (*it) == it->stop_charpos))
8272 {
8273 /* With bidi non-linear iteration, we could find ourselves
8274 far beyond the last computed stop_charpos, with several
8275 other stop positions in between that we missed. Scan
8276 them all now, in buffer's logical order, until we find
8277 and handle the last stop_charpos that precedes our
8278 current position. */
8279 handle_stop_backwards (it, it->stop_charpos);
8280 return GET_NEXT_DISPLAY_ELEMENT (it);
8281 }
8282 else
8283 {
8284 if (it->bidi_p)
8285 {
8286 /* Take note of the stop position we just moved across,
8287 for when we will move back across it. */
8288 it->prev_stop = it->stop_charpos;
8289 /* If we are at base paragraph embedding level, take
8290 note of the last stop position seen at this
8291 level. */
8292 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8293 it->base_level_stop = it->stop_charpos;
8294 }
8295 handle_stop (it);
8296 return GET_NEXT_DISPLAY_ELEMENT (it);
8297 }
8298 }
8299 else if (it->bidi_p
8300 /* If we are before prev_stop, we may have overstepped on
8301 our way backwards a stop_pos, and if so, we need to
8302 handle that stop_pos. */
8303 && IT_CHARPOS (*it) < it->prev_stop
8304 /* We can sometimes back up for reasons that have nothing
8305 to do with bidi reordering. E.g., compositions. The
8306 code below is only needed when we are above the base
8307 embedding level, so test for that explicitly. */
8308 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8309 {
8310 if (it->base_level_stop <= 0
8311 || IT_CHARPOS (*it) < it->base_level_stop)
8312 {
8313 /* If we lost track of base_level_stop, we need to find
8314 prev_stop by looking backwards. This happens, e.g., when
8315 we were reseated to the previous screenful of text by
8316 vertical-motion. */
8317 it->base_level_stop = BEGV;
8318 compute_stop_pos_backwards (it);
8319 handle_stop_backwards (it, it->prev_stop);
8320 }
8321 else
8322 handle_stop_backwards (it, it->base_level_stop);
8323 return GET_NEXT_DISPLAY_ELEMENT (it);
8324 }
8325 else
8326 {
8327 /* No face changes, overlays etc. in sight, so just return a
8328 character from current_buffer. */
8329 unsigned char *p;
8330 ptrdiff_t stop;
8331
8332 /* Maybe run the redisplay end trigger hook. Performance note:
8333 This doesn't seem to cost measurable time. */
8334 if (it->redisplay_end_trigger_charpos
8335 && it->glyph_row
8336 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8337 run_redisplay_end_trigger_hook (it);
8338
8339 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8340 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8341 stop)
8342 && next_element_from_composition (it))
8343 {
8344 return 1;
8345 }
8346
8347 /* Get the next character, maybe multibyte. */
8348 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8349 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8350 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8351 else
8352 it->c = *p, it->len = 1;
8353
8354 /* Record what we have and where it came from. */
8355 it->what = IT_CHARACTER;
8356 it->object = it->w->contents;
8357 it->position = it->current.pos;
8358
8359 /* Normally we return the character found above, except when we
8360 really want to return an ellipsis for selective display. */
8361 if (it->selective)
8362 {
8363 if (it->c == '\n')
8364 {
8365 /* A value of selective > 0 means hide lines indented more
8366 than that number of columns. */
8367 if (it->selective > 0
8368 && IT_CHARPOS (*it) + 1 < ZV
8369 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8370 IT_BYTEPOS (*it) + 1,
8371 it->selective))
8372 {
8373 success_p = next_element_from_ellipsis (it);
8374 it->dpvec_char_len = -1;
8375 }
8376 }
8377 else if (it->c == '\r' && it->selective == -1)
8378 {
8379 /* A value of selective == -1 means that everything from the
8380 CR to the end of the line is invisible, with maybe an
8381 ellipsis displayed for it. */
8382 success_p = next_element_from_ellipsis (it);
8383 it->dpvec_char_len = -1;
8384 }
8385 }
8386 }
8387
8388 /* Value is zero if end of buffer reached. */
8389 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8390 return success_p;
8391 }
8392
8393
8394 /* Run the redisplay end trigger hook for IT. */
8395
8396 static void
8397 run_redisplay_end_trigger_hook (struct it *it)
8398 {
8399 Lisp_Object args[3];
8400
8401 /* IT->glyph_row should be non-null, i.e. we should be actually
8402 displaying something, or otherwise we should not run the hook. */
8403 eassert (it->glyph_row);
8404
8405 /* Set up hook arguments. */
8406 args[0] = Qredisplay_end_trigger_functions;
8407 args[1] = it->window;
8408 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8409 it->redisplay_end_trigger_charpos = 0;
8410
8411 /* Since we are *trying* to run these functions, don't try to run
8412 them again, even if they get an error. */
8413 wset_redisplay_end_trigger (it->w, Qnil);
8414 Frun_hook_with_args (3, args);
8415
8416 /* Notice if it changed the face of the character we are on. */
8417 handle_face_prop (it);
8418 }
8419
8420
8421 /* Deliver a composition display element. Unlike the other
8422 next_element_from_XXX, this function is not registered in the array
8423 get_next_element[]. It is called from next_element_from_buffer and
8424 next_element_from_string when necessary. */
8425
8426 static int
8427 next_element_from_composition (struct it *it)
8428 {
8429 it->what = IT_COMPOSITION;
8430 it->len = it->cmp_it.nbytes;
8431 if (STRINGP (it->string))
8432 {
8433 if (it->c < 0)
8434 {
8435 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8436 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8437 return 0;
8438 }
8439 it->position = it->current.string_pos;
8440 it->object = it->string;
8441 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8442 IT_STRING_BYTEPOS (*it), it->string);
8443 }
8444 else
8445 {
8446 if (it->c < 0)
8447 {
8448 IT_CHARPOS (*it) += it->cmp_it.nchars;
8449 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8450 if (it->bidi_p)
8451 {
8452 if (it->bidi_it.new_paragraph)
8453 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8454 /* Resync the bidi iterator with IT's new position.
8455 FIXME: this doesn't support bidirectional text. */
8456 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8457 bidi_move_to_visually_next (&it->bidi_it);
8458 }
8459 return 0;
8460 }
8461 it->position = it->current.pos;
8462 it->object = it->w->contents;
8463 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8464 IT_BYTEPOS (*it), Qnil);
8465 }
8466 return 1;
8467 }
8468
8469
8470 \f
8471 /***********************************************************************
8472 Moving an iterator without producing glyphs
8473 ***********************************************************************/
8474
8475 /* Check if iterator is at a position corresponding to a valid buffer
8476 position after some move_it_ call. */
8477
8478 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8479 ((it)->method == GET_FROM_STRING \
8480 ? IT_STRING_CHARPOS (*it) == 0 \
8481 : 1)
8482
8483
8484 /* Move iterator IT to a specified buffer or X position within one
8485 line on the display without producing glyphs.
8486
8487 OP should be a bit mask including some or all of these bits:
8488 MOVE_TO_X: Stop upon reaching x-position TO_X.
8489 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8490 Regardless of OP's value, stop upon reaching the end of the display line.
8491
8492 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8493 This means, in particular, that TO_X includes window's horizontal
8494 scroll amount.
8495
8496 The return value has several possible values that
8497 say what condition caused the scan to stop:
8498
8499 MOVE_POS_MATCH_OR_ZV
8500 - when TO_POS or ZV was reached.
8501
8502 MOVE_X_REACHED
8503 -when TO_X was reached before TO_POS or ZV were reached.
8504
8505 MOVE_LINE_CONTINUED
8506 - when we reached the end of the display area and the line must
8507 be continued.
8508
8509 MOVE_LINE_TRUNCATED
8510 - when we reached the end of the display area and the line is
8511 truncated.
8512
8513 MOVE_NEWLINE_OR_CR
8514 - when we stopped at a line end, i.e. a newline or a CR and selective
8515 display is on. */
8516
8517 static enum move_it_result
8518 move_it_in_display_line_to (struct it *it,
8519 ptrdiff_t to_charpos, int to_x,
8520 enum move_operation_enum op)
8521 {
8522 enum move_it_result result = MOVE_UNDEFINED;
8523 struct glyph_row *saved_glyph_row;
8524 struct it wrap_it, atpos_it, atx_it, ppos_it;
8525 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8526 void *ppos_data = NULL;
8527 int may_wrap = 0;
8528 enum it_method prev_method = it->method;
8529 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8530 int saw_smaller_pos = prev_pos < to_charpos;
8531
8532 /* Don't produce glyphs in produce_glyphs. */
8533 saved_glyph_row = it->glyph_row;
8534 it->glyph_row = NULL;
8535
8536 /* Use wrap_it to save a copy of IT wherever a word wrap could
8537 occur. Use atpos_it to save a copy of IT at the desired buffer
8538 position, if found, so that we can scan ahead and check if the
8539 word later overshoots the window edge. Use atx_it similarly, for
8540 pixel positions. */
8541 wrap_it.sp = -1;
8542 atpos_it.sp = -1;
8543 atx_it.sp = -1;
8544
8545 /* Use ppos_it under bidi reordering to save a copy of IT for the
8546 initial position. We restore that position in IT when we have
8547 scanned the entire display line without finding a match for
8548 TO_CHARPOS and all the character positions are greater than
8549 TO_CHARPOS. We then restart the scan from the initial position,
8550 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8551 the closest to TO_CHARPOS. */
8552 if (it->bidi_p)
8553 {
8554 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8555 {
8556 SAVE_IT (ppos_it, *it, ppos_data);
8557 closest_pos = IT_CHARPOS (*it);
8558 }
8559 else
8560 closest_pos = ZV;
8561 }
8562
8563 #define BUFFER_POS_REACHED_P() \
8564 ((op & MOVE_TO_POS) != 0 \
8565 && BUFFERP (it->object) \
8566 && (IT_CHARPOS (*it) == to_charpos \
8567 || ((!it->bidi_p \
8568 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8569 && IT_CHARPOS (*it) > to_charpos) \
8570 || (it->what == IT_COMPOSITION \
8571 && ((IT_CHARPOS (*it) > to_charpos \
8572 && to_charpos >= it->cmp_it.charpos) \
8573 || (IT_CHARPOS (*it) < to_charpos \
8574 && to_charpos <= it->cmp_it.charpos)))) \
8575 && (it->method == GET_FROM_BUFFER \
8576 || (it->method == GET_FROM_DISPLAY_VECTOR \
8577 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8578
8579 /* If there's a line-/wrap-prefix, handle it. */
8580 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8581 && it->current_y < it->last_visible_y)
8582 handle_line_prefix (it);
8583
8584 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8585 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8586
8587 while (1)
8588 {
8589 int x, i, ascent = 0, descent = 0;
8590
8591 /* Utility macro to reset an iterator with x, ascent, and descent. */
8592 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8593 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8594 (IT)->max_descent = descent)
8595
8596 /* Stop if we move beyond TO_CHARPOS (after an image or a
8597 display string or stretch glyph). */
8598 if ((op & MOVE_TO_POS) != 0
8599 && BUFFERP (it->object)
8600 && it->method == GET_FROM_BUFFER
8601 && (((!it->bidi_p
8602 /* When the iterator is at base embedding level, we
8603 are guaranteed that characters are delivered for
8604 display in strictly increasing order of their
8605 buffer positions. */
8606 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8607 && IT_CHARPOS (*it) > to_charpos)
8608 || (it->bidi_p
8609 && (prev_method == GET_FROM_IMAGE
8610 || prev_method == GET_FROM_STRETCH
8611 || prev_method == GET_FROM_STRING)
8612 /* Passed TO_CHARPOS from left to right. */
8613 && ((prev_pos < to_charpos
8614 && IT_CHARPOS (*it) > to_charpos)
8615 /* Passed TO_CHARPOS from right to left. */
8616 || (prev_pos > to_charpos
8617 && IT_CHARPOS (*it) < to_charpos)))))
8618 {
8619 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8620 {
8621 result = MOVE_POS_MATCH_OR_ZV;
8622 break;
8623 }
8624 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8625 /* If wrap_it is valid, the current position might be in a
8626 word that is wrapped. So, save the iterator in
8627 atpos_it and continue to see if wrapping happens. */
8628 SAVE_IT (atpos_it, *it, atpos_data);
8629 }
8630
8631 /* Stop when ZV reached.
8632 We used to stop here when TO_CHARPOS reached as well, but that is
8633 too soon if this glyph does not fit on this line. So we handle it
8634 explicitly below. */
8635 if (!get_next_display_element (it))
8636 {
8637 result = MOVE_POS_MATCH_OR_ZV;
8638 break;
8639 }
8640
8641 if (it->line_wrap == TRUNCATE)
8642 {
8643 if (BUFFER_POS_REACHED_P ())
8644 {
8645 result = MOVE_POS_MATCH_OR_ZV;
8646 break;
8647 }
8648 }
8649 else
8650 {
8651 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8652 {
8653 if (IT_DISPLAYING_WHITESPACE (it))
8654 may_wrap = 1;
8655 else if (may_wrap)
8656 {
8657 /* We have reached a glyph that follows one or more
8658 whitespace characters. If the position is
8659 already found, we are done. */
8660 if (atpos_it.sp >= 0)
8661 {
8662 RESTORE_IT (it, &atpos_it, atpos_data);
8663 result = MOVE_POS_MATCH_OR_ZV;
8664 goto done;
8665 }
8666 if (atx_it.sp >= 0)
8667 {
8668 RESTORE_IT (it, &atx_it, atx_data);
8669 result = MOVE_X_REACHED;
8670 goto done;
8671 }
8672 /* Otherwise, we can wrap here. */
8673 SAVE_IT (wrap_it, *it, wrap_data);
8674 may_wrap = 0;
8675 }
8676 }
8677 }
8678
8679 /* Remember the line height for the current line, in case
8680 the next element doesn't fit on the line. */
8681 ascent = it->max_ascent;
8682 descent = it->max_descent;
8683
8684 /* The call to produce_glyphs will get the metrics of the
8685 display element IT is loaded with. Record the x-position
8686 before this display element, in case it doesn't fit on the
8687 line. */
8688 x = it->current_x;
8689
8690 PRODUCE_GLYPHS (it);
8691
8692 if (it->area != TEXT_AREA)
8693 {
8694 prev_method = it->method;
8695 if (it->method == GET_FROM_BUFFER)
8696 prev_pos = IT_CHARPOS (*it);
8697 set_iterator_to_next (it, 1);
8698 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8699 SET_TEXT_POS (this_line_min_pos,
8700 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8701 if (it->bidi_p
8702 && (op & MOVE_TO_POS)
8703 && IT_CHARPOS (*it) > to_charpos
8704 && IT_CHARPOS (*it) < closest_pos)
8705 closest_pos = IT_CHARPOS (*it);
8706 continue;
8707 }
8708
8709 /* The number of glyphs we get back in IT->nglyphs will normally
8710 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8711 character on a terminal frame, or (iii) a line end. For the
8712 second case, IT->nglyphs - 1 padding glyphs will be present.
8713 (On X frames, there is only one glyph produced for a
8714 composite character.)
8715
8716 The behavior implemented below means, for continuation lines,
8717 that as many spaces of a TAB as fit on the current line are
8718 displayed there. For terminal frames, as many glyphs of a
8719 multi-glyph character are displayed in the current line, too.
8720 This is what the old redisplay code did, and we keep it that
8721 way. Under X, the whole shape of a complex character must
8722 fit on the line or it will be completely displayed in the
8723 next line.
8724
8725 Note that both for tabs and padding glyphs, all glyphs have
8726 the same width. */
8727 if (it->nglyphs)
8728 {
8729 /* More than one glyph or glyph doesn't fit on line. All
8730 glyphs have the same width. */
8731 int single_glyph_width = it->pixel_width / it->nglyphs;
8732 int new_x;
8733 int x_before_this_char = x;
8734 int hpos_before_this_char = it->hpos;
8735
8736 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8737 {
8738 new_x = x + single_glyph_width;
8739
8740 /* We want to leave anything reaching TO_X to the caller. */
8741 if ((op & MOVE_TO_X) && new_x > to_x)
8742 {
8743 if (BUFFER_POS_REACHED_P ())
8744 {
8745 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8746 goto buffer_pos_reached;
8747 if (atpos_it.sp < 0)
8748 {
8749 SAVE_IT (atpos_it, *it, atpos_data);
8750 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8751 }
8752 }
8753 else
8754 {
8755 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8756 {
8757 it->current_x = x;
8758 result = MOVE_X_REACHED;
8759 break;
8760 }
8761 if (atx_it.sp < 0)
8762 {
8763 SAVE_IT (atx_it, *it, atx_data);
8764 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8765 }
8766 }
8767 }
8768
8769 if (/* Lines are continued. */
8770 it->line_wrap != TRUNCATE
8771 && (/* And glyph doesn't fit on the line. */
8772 new_x > it->last_visible_x
8773 /* Or it fits exactly and we're on a window
8774 system frame. */
8775 || (new_x == it->last_visible_x
8776 && FRAME_WINDOW_P (it->f)
8777 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8778 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8779 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8780 {
8781 if (/* IT->hpos == 0 means the very first glyph
8782 doesn't fit on the line, e.g. a wide image. */
8783 it->hpos == 0
8784 || (new_x == it->last_visible_x
8785 && FRAME_WINDOW_P (it->f)
8786 /* When word-wrap is ON and we have a valid
8787 wrap point, we don't allow the last glyph
8788 to "just barely fit" on the line. */
8789 && (it->line_wrap != WORD_WRAP
8790 || wrap_it.sp < 0)))
8791 {
8792 ++it->hpos;
8793 it->current_x = new_x;
8794
8795 /* The character's last glyph just barely fits
8796 in this row. */
8797 if (i == it->nglyphs - 1)
8798 {
8799 /* If this is the destination position,
8800 return a position *before* it in this row,
8801 now that we know it fits in this row. */
8802 if (BUFFER_POS_REACHED_P ())
8803 {
8804 if (it->line_wrap != WORD_WRAP
8805 || wrap_it.sp < 0)
8806 {
8807 it->hpos = hpos_before_this_char;
8808 it->current_x = x_before_this_char;
8809 result = MOVE_POS_MATCH_OR_ZV;
8810 break;
8811 }
8812 if (it->line_wrap == WORD_WRAP
8813 && atpos_it.sp < 0)
8814 {
8815 SAVE_IT (atpos_it, *it, atpos_data);
8816 atpos_it.current_x = x_before_this_char;
8817 atpos_it.hpos = hpos_before_this_char;
8818 }
8819 }
8820
8821 prev_method = it->method;
8822 if (it->method == GET_FROM_BUFFER)
8823 prev_pos = IT_CHARPOS (*it);
8824 set_iterator_to_next (it, 1);
8825 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8826 SET_TEXT_POS (this_line_min_pos,
8827 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8828 /* On graphical terminals, newlines may
8829 "overflow" into the fringe if
8830 overflow-newline-into-fringe is non-nil.
8831 On text terminals, and on graphical
8832 terminals with no right margin, newlines
8833 may overflow into the last glyph on the
8834 display line.*/
8835 if (!FRAME_WINDOW_P (it->f)
8836 || ((it->bidi_p
8837 && it->bidi_it.paragraph_dir == R2L)
8838 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8839 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8840 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8841 {
8842 if (!get_next_display_element (it))
8843 {
8844 result = MOVE_POS_MATCH_OR_ZV;
8845 break;
8846 }
8847 if (BUFFER_POS_REACHED_P ())
8848 {
8849 if (ITERATOR_AT_END_OF_LINE_P (it))
8850 result = MOVE_POS_MATCH_OR_ZV;
8851 else
8852 result = MOVE_LINE_CONTINUED;
8853 break;
8854 }
8855 if (ITERATOR_AT_END_OF_LINE_P (it)
8856 && (it->line_wrap != WORD_WRAP
8857 || wrap_it.sp < 0))
8858 {
8859 result = MOVE_NEWLINE_OR_CR;
8860 break;
8861 }
8862 }
8863 }
8864 }
8865 else
8866 IT_RESET_X_ASCENT_DESCENT (it);
8867
8868 if (wrap_it.sp >= 0)
8869 {
8870 RESTORE_IT (it, &wrap_it, wrap_data);
8871 atpos_it.sp = -1;
8872 atx_it.sp = -1;
8873 }
8874
8875 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8876 IT_CHARPOS (*it)));
8877 result = MOVE_LINE_CONTINUED;
8878 break;
8879 }
8880
8881 if (BUFFER_POS_REACHED_P ())
8882 {
8883 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8884 goto buffer_pos_reached;
8885 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8886 {
8887 SAVE_IT (atpos_it, *it, atpos_data);
8888 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8889 }
8890 }
8891
8892 if (new_x > it->first_visible_x)
8893 {
8894 /* Glyph is visible. Increment number of glyphs that
8895 would be displayed. */
8896 ++it->hpos;
8897 }
8898 }
8899
8900 if (result != MOVE_UNDEFINED)
8901 break;
8902 }
8903 else if (BUFFER_POS_REACHED_P ())
8904 {
8905 buffer_pos_reached:
8906 IT_RESET_X_ASCENT_DESCENT (it);
8907 result = MOVE_POS_MATCH_OR_ZV;
8908 break;
8909 }
8910 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8911 {
8912 /* Stop when TO_X specified and reached. This check is
8913 necessary here because of lines consisting of a line end,
8914 only. The line end will not produce any glyphs and we
8915 would never get MOVE_X_REACHED. */
8916 eassert (it->nglyphs == 0);
8917 result = MOVE_X_REACHED;
8918 break;
8919 }
8920
8921 /* Is this a line end? If yes, we're done. */
8922 if (ITERATOR_AT_END_OF_LINE_P (it))
8923 {
8924 /* If we are past TO_CHARPOS, but never saw any character
8925 positions smaller than TO_CHARPOS, return
8926 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8927 did. */
8928 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8929 {
8930 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8931 {
8932 if (closest_pos < ZV)
8933 {
8934 RESTORE_IT (it, &ppos_it, ppos_data);
8935 /* Don't recurse if closest_pos is equal to
8936 to_charpos, since we have just tried that. */
8937 if (closest_pos != to_charpos)
8938 move_it_in_display_line_to (it, closest_pos, -1,
8939 MOVE_TO_POS);
8940 result = MOVE_POS_MATCH_OR_ZV;
8941 }
8942 else
8943 goto buffer_pos_reached;
8944 }
8945 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8946 && IT_CHARPOS (*it) > to_charpos)
8947 goto buffer_pos_reached;
8948 else
8949 result = MOVE_NEWLINE_OR_CR;
8950 }
8951 else
8952 result = MOVE_NEWLINE_OR_CR;
8953 break;
8954 }
8955
8956 prev_method = it->method;
8957 if (it->method == GET_FROM_BUFFER)
8958 prev_pos = IT_CHARPOS (*it);
8959 /* The current display element has been consumed. Advance
8960 to the next. */
8961 set_iterator_to_next (it, 1);
8962 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8963 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8964 if (IT_CHARPOS (*it) < to_charpos)
8965 saw_smaller_pos = 1;
8966 if (it->bidi_p
8967 && (op & MOVE_TO_POS)
8968 && IT_CHARPOS (*it) >= to_charpos
8969 && IT_CHARPOS (*it) < closest_pos)
8970 closest_pos = IT_CHARPOS (*it);
8971
8972 /* Stop if lines are truncated and IT's current x-position is
8973 past the right edge of the window now. */
8974 if (it->line_wrap == TRUNCATE
8975 && it->current_x >= it->last_visible_x)
8976 {
8977 if (!FRAME_WINDOW_P (it->f)
8978 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8979 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8980 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8981 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8982 {
8983 int at_eob_p = 0;
8984
8985 if ((at_eob_p = !get_next_display_element (it))
8986 || BUFFER_POS_REACHED_P ()
8987 /* If we are past TO_CHARPOS, but never saw any
8988 character positions smaller than TO_CHARPOS,
8989 return MOVE_POS_MATCH_OR_ZV, like the
8990 unidirectional display did. */
8991 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8992 && !saw_smaller_pos
8993 && IT_CHARPOS (*it) > to_charpos))
8994 {
8995 if (it->bidi_p
8996 && !BUFFER_POS_REACHED_P ()
8997 && !at_eob_p && closest_pos < ZV)
8998 {
8999 RESTORE_IT (it, &ppos_it, ppos_data);
9000 if (closest_pos != to_charpos)
9001 move_it_in_display_line_to (it, closest_pos, -1,
9002 MOVE_TO_POS);
9003 }
9004 result = MOVE_POS_MATCH_OR_ZV;
9005 break;
9006 }
9007 if (ITERATOR_AT_END_OF_LINE_P (it))
9008 {
9009 result = MOVE_NEWLINE_OR_CR;
9010 break;
9011 }
9012 }
9013 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9014 && !saw_smaller_pos
9015 && IT_CHARPOS (*it) > to_charpos)
9016 {
9017 if (closest_pos < ZV)
9018 {
9019 RESTORE_IT (it, &ppos_it, ppos_data);
9020 if (closest_pos != to_charpos)
9021 move_it_in_display_line_to (it, closest_pos, -1,
9022 MOVE_TO_POS);
9023 }
9024 result = MOVE_POS_MATCH_OR_ZV;
9025 break;
9026 }
9027 result = MOVE_LINE_TRUNCATED;
9028 break;
9029 }
9030 #undef IT_RESET_X_ASCENT_DESCENT
9031 }
9032
9033 #undef BUFFER_POS_REACHED_P
9034
9035 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9036 restore the saved iterator. */
9037 if (atpos_it.sp >= 0)
9038 RESTORE_IT (it, &atpos_it, atpos_data);
9039 else if (atx_it.sp >= 0)
9040 RESTORE_IT (it, &atx_it, atx_data);
9041
9042 done:
9043
9044 if (atpos_data)
9045 bidi_unshelve_cache (atpos_data, 1);
9046 if (atx_data)
9047 bidi_unshelve_cache (atx_data, 1);
9048 if (wrap_data)
9049 bidi_unshelve_cache (wrap_data, 1);
9050 if (ppos_data)
9051 bidi_unshelve_cache (ppos_data, 1);
9052
9053 /* Restore the iterator settings altered at the beginning of this
9054 function. */
9055 it->glyph_row = saved_glyph_row;
9056 return result;
9057 }
9058
9059 /* For external use. */
9060 void
9061 move_it_in_display_line (struct it *it,
9062 ptrdiff_t to_charpos, int to_x,
9063 enum move_operation_enum op)
9064 {
9065 if (it->line_wrap == WORD_WRAP
9066 && (op & MOVE_TO_X))
9067 {
9068 struct it save_it;
9069 void *save_data = NULL;
9070 int skip;
9071
9072 SAVE_IT (save_it, *it, save_data);
9073 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9074 /* When word-wrap is on, TO_X may lie past the end
9075 of a wrapped line. Then it->current is the
9076 character on the next line, so backtrack to the
9077 space before the wrap point. */
9078 if (skip == MOVE_LINE_CONTINUED)
9079 {
9080 int prev_x = max (it->current_x - 1, 0);
9081 RESTORE_IT (it, &save_it, save_data);
9082 move_it_in_display_line_to
9083 (it, -1, prev_x, MOVE_TO_X);
9084 }
9085 else
9086 bidi_unshelve_cache (save_data, 1);
9087 }
9088 else
9089 move_it_in_display_line_to (it, to_charpos, to_x, op);
9090 }
9091
9092
9093 /* Move IT forward until it satisfies one or more of the criteria in
9094 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9095
9096 OP is a bit-mask that specifies where to stop, and in particular,
9097 which of those four position arguments makes a difference. See the
9098 description of enum move_operation_enum.
9099
9100 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9101 screen line, this function will set IT to the next position that is
9102 displayed to the right of TO_CHARPOS on the screen.
9103
9104 Return the maximum pixel length of any line scanned but never more
9105 than it.last_visible_x. */
9106
9107 int
9108 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9109 {
9110 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9111 int line_height, line_start_x = 0, reached = 0;
9112 int max_current_x = 0;
9113 void *backup_data = NULL;
9114
9115 for (;;)
9116 {
9117 if (op & MOVE_TO_VPOS)
9118 {
9119 /* If no TO_CHARPOS and no TO_X specified, stop at the
9120 start of the line TO_VPOS. */
9121 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9122 {
9123 if (it->vpos == to_vpos)
9124 {
9125 reached = 1;
9126 break;
9127 }
9128 else
9129 skip = move_it_in_display_line_to (it, -1, -1, 0);
9130 }
9131 else
9132 {
9133 /* TO_VPOS >= 0 means stop at TO_X in the line at
9134 TO_VPOS, or at TO_POS, whichever comes first. */
9135 if (it->vpos == to_vpos)
9136 {
9137 reached = 2;
9138 break;
9139 }
9140
9141 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9142
9143 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9144 {
9145 reached = 3;
9146 break;
9147 }
9148 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9149 {
9150 /* We have reached TO_X but not in the line we want. */
9151 skip = move_it_in_display_line_to (it, to_charpos,
9152 -1, MOVE_TO_POS);
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9154 {
9155 reached = 4;
9156 break;
9157 }
9158 }
9159 }
9160 }
9161 else if (op & MOVE_TO_Y)
9162 {
9163 struct it it_backup;
9164
9165 if (it->line_wrap == WORD_WRAP)
9166 SAVE_IT (it_backup, *it, backup_data);
9167
9168 /* TO_Y specified means stop at TO_X in the line containing
9169 TO_Y---or at TO_CHARPOS if this is reached first. The
9170 problem is that we can't really tell whether the line
9171 contains TO_Y before we have completely scanned it, and
9172 this may skip past TO_X. What we do is to first scan to
9173 TO_X.
9174
9175 If TO_X is not specified, use a TO_X of zero. The reason
9176 is to make the outcome of this function more predictable.
9177 If we didn't use TO_X == 0, we would stop at the end of
9178 the line which is probably not what a caller would expect
9179 to happen. */
9180 skip = move_it_in_display_line_to
9181 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9182 (MOVE_TO_X | (op & MOVE_TO_POS)));
9183
9184 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9185 if (skip == MOVE_POS_MATCH_OR_ZV)
9186 reached = 5;
9187 else if (skip == MOVE_X_REACHED)
9188 {
9189 /* If TO_X was reached, we want to know whether TO_Y is
9190 in the line. We know this is the case if the already
9191 scanned glyphs make the line tall enough. Otherwise,
9192 we must check by scanning the rest of the line. */
9193 line_height = it->max_ascent + it->max_descent;
9194 if (to_y >= it->current_y
9195 && to_y < it->current_y + line_height)
9196 {
9197 reached = 6;
9198 break;
9199 }
9200 SAVE_IT (it_backup, *it, backup_data);
9201 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9202 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9203 op & MOVE_TO_POS);
9204 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9205 line_height = it->max_ascent + it->max_descent;
9206 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9207
9208 if (to_y >= it->current_y
9209 && to_y < it->current_y + line_height)
9210 {
9211 /* If TO_Y is in this line and TO_X was reached
9212 above, we scanned too far. We have to restore
9213 IT's settings to the ones before skipping. But
9214 keep the more accurate values of max_ascent and
9215 max_descent we've found while skipping the rest
9216 of the line, for the sake of callers, such as
9217 pos_visible_p, that need to know the line
9218 height. */
9219 int max_ascent = it->max_ascent;
9220 int max_descent = it->max_descent;
9221
9222 RESTORE_IT (it, &it_backup, backup_data);
9223 it->max_ascent = max_ascent;
9224 it->max_descent = max_descent;
9225 reached = 6;
9226 }
9227 else
9228 {
9229 skip = skip2;
9230 if (skip == MOVE_POS_MATCH_OR_ZV)
9231 reached = 7;
9232 }
9233 }
9234 else
9235 {
9236 /* Check whether TO_Y is in this line. */
9237 line_height = it->max_ascent + it->max_descent;
9238 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9239
9240 if (to_y >= it->current_y
9241 && to_y < it->current_y + line_height)
9242 {
9243 if (to_y > it->current_y)
9244 max_current_x = max (it->current_x, max_current_x);
9245
9246 /* When word-wrap is on, TO_X may lie past the end
9247 of a wrapped line. Then it->current is the
9248 character on the next line, so backtrack to the
9249 space before the wrap point. */
9250 if (skip == MOVE_LINE_CONTINUED
9251 && it->line_wrap == WORD_WRAP)
9252 {
9253 int prev_x = max (it->current_x - 1, 0);
9254 RESTORE_IT (it, &it_backup, backup_data);
9255 skip = move_it_in_display_line_to
9256 (it, -1, prev_x, MOVE_TO_X);
9257 }
9258
9259 reached = 6;
9260 }
9261 }
9262
9263 if (reached)
9264 {
9265 max_current_x = max (it->current_x, max_current_x);
9266 break;
9267 }
9268 }
9269 else if (BUFFERP (it->object)
9270 && (it->method == GET_FROM_BUFFER
9271 || it->method == GET_FROM_STRETCH)
9272 && IT_CHARPOS (*it) >= to_charpos
9273 /* Under bidi iteration, a call to set_iterator_to_next
9274 can scan far beyond to_charpos if the initial
9275 portion of the next line needs to be reordered. In
9276 that case, give move_it_in_display_line_to another
9277 chance below. */
9278 && !(it->bidi_p
9279 && it->bidi_it.scan_dir == -1))
9280 skip = MOVE_POS_MATCH_OR_ZV;
9281 else
9282 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9283
9284 switch (skip)
9285 {
9286 case MOVE_POS_MATCH_OR_ZV:
9287 max_current_x = max (it->current_x, max_current_x);
9288 reached = 8;
9289 goto out;
9290
9291 case MOVE_NEWLINE_OR_CR:
9292 max_current_x = max (it->current_x, max_current_x);
9293 set_iterator_to_next (it, 1);
9294 it->continuation_lines_width = 0;
9295 break;
9296
9297 case MOVE_LINE_TRUNCATED:
9298 max_current_x = it->last_visible_x;
9299 it->continuation_lines_width = 0;
9300 reseat_at_next_visible_line_start (it, 0);
9301 if ((op & MOVE_TO_POS) != 0
9302 && IT_CHARPOS (*it) > to_charpos)
9303 {
9304 reached = 9;
9305 goto out;
9306 }
9307 break;
9308
9309 case MOVE_LINE_CONTINUED:
9310 max_current_x = it->last_visible_x;
9311 /* For continued lines ending in a tab, some of the glyphs
9312 associated with the tab are displayed on the current
9313 line. Since it->current_x does not include these glyphs,
9314 we use it->last_visible_x instead. */
9315 if (it->c == '\t')
9316 {
9317 it->continuation_lines_width += it->last_visible_x;
9318 /* When moving by vpos, ensure that the iterator really
9319 advances to the next line (bug#847, bug#969). Fixme:
9320 do we need to do this in other circumstances? */
9321 if (it->current_x != it->last_visible_x
9322 && (op & MOVE_TO_VPOS)
9323 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9324 {
9325 line_start_x = it->current_x + it->pixel_width
9326 - it->last_visible_x;
9327 if (FRAME_WINDOW_P (it->f))
9328 {
9329 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9330 struct font *face_font = face->font;
9331
9332 /* When display_line produces a continued line
9333 that ends in a TAB, it skips a tab stop that
9334 is closer than the font's space character
9335 width (see x_produce_glyphs where it produces
9336 the stretch glyph which represents a TAB).
9337 We need to reproduce the same logic here. */
9338 eassert (face_font);
9339 if (face_font)
9340 {
9341 if (line_start_x < face_font->space_width)
9342 line_start_x
9343 += it->tab_width * face_font->space_width;
9344 }
9345 }
9346 set_iterator_to_next (it, 0);
9347 }
9348 }
9349 else
9350 it->continuation_lines_width += it->current_x;
9351 break;
9352
9353 default:
9354 emacs_abort ();
9355 }
9356
9357 /* Reset/increment for the next run. */
9358 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9359 it->current_x = line_start_x;
9360 line_start_x = 0;
9361 it->hpos = 0;
9362 it->current_y += it->max_ascent + it->max_descent;
9363 ++it->vpos;
9364 last_height = it->max_ascent + it->max_descent;
9365 it->max_ascent = it->max_descent = 0;
9366 }
9367
9368 out:
9369
9370 /* On text terminals, we may stop at the end of a line in the middle
9371 of a multi-character glyph. If the glyph itself is continued,
9372 i.e. it is actually displayed on the next line, don't treat this
9373 stopping point as valid; move to the next line instead (unless
9374 that brings us offscreen). */
9375 if (!FRAME_WINDOW_P (it->f)
9376 && op & MOVE_TO_POS
9377 && IT_CHARPOS (*it) == to_charpos
9378 && it->what == IT_CHARACTER
9379 && it->nglyphs > 1
9380 && it->line_wrap == WINDOW_WRAP
9381 && it->current_x == it->last_visible_x - 1
9382 && it->c != '\n'
9383 && it->c != '\t'
9384 && it->vpos < it->w->window_end_vpos)
9385 {
9386 it->continuation_lines_width += it->current_x;
9387 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9388 it->current_y += it->max_ascent + it->max_descent;
9389 ++it->vpos;
9390 last_height = it->max_ascent + it->max_descent;
9391 }
9392
9393 if (backup_data)
9394 bidi_unshelve_cache (backup_data, 1);
9395
9396 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9397
9398 return max_current_x;
9399 }
9400
9401
9402 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9403
9404 If DY > 0, move IT backward at least that many pixels. DY = 0
9405 means move IT backward to the preceding line start or BEGV. This
9406 function may move over more than DY pixels if IT->current_y - DY
9407 ends up in the middle of a line; in this case IT->current_y will be
9408 set to the top of the line moved to. */
9409
9410 void
9411 move_it_vertically_backward (struct it *it, int dy)
9412 {
9413 int nlines, h;
9414 struct it it2, it3;
9415 void *it2data = NULL, *it3data = NULL;
9416 ptrdiff_t start_pos;
9417 int nchars_per_row
9418 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9419 ptrdiff_t pos_limit;
9420
9421 move_further_back:
9422 eassert (dy >= 0);
9423
9424 start_pos = IT_CHARPOS (*it);
9425
9426 /* Estimate how many newlines we must move back. */
9427 nlines = max (1, dy / default_line_pixel_height (it->w));
9428 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9429 pos_limit = BEGV;
9430 else
9431 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9432
9433 /* Set the iterator's position that many lines back. But don't go
9434 back more than NLINES full screen lines -- this wins a day with
9435 buffers which have very long lines. */
9436 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9437 back_to_previous_visible_line_start (it);
9438
9439 /* Reseat the iterator here. When moving backward, we don't want
9440 reseat to skip forward over invisible text, set up the iterator
9441 to deliver from overlay strings at the new position etc. So,
9442 use reseat_1 here. */
9443 reseat_1 (it, it->current.pos, 1);
9444
9445 /* We are now surely at a line start. */
9446 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9447 reordering is in effect. */
9448 it->continuation_lines_width = 0;
9449
9450 /* Move forward and see what y-distance we moved. First move to the
9451 start of the next line so that we get its height. We need this
9452 height to be able to tell whether we reached the specified
9453 y-distance. */
9454 SAVE_IT (it2, *it, it2data);
9455 it2.max_ascent = it2.max_descent = 0;
9456 do
9457 {
9458 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9459 MOVE_TO_POS | MOVE_TO_VPOS);
9460 }
9461 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9462 /* If we are in a display string which starts at START_POS,
9463 and that display string includes a newline, and we are
9464 right after that newline (i.e. at the beginning of a
9465 display line), exit the loop, because otherwise we will
9466 infloop, since move_it_to will see that it is already at
9467 START_POS and will not move. */
9468 || (it2.method == GET_FROM_STRING
9469 && IT_CHARPOS (it2) == start_pos
9470 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9471 eassert (IT_CHARPOS (*it) >= BEGV);
9472 SAVE_IT (it3, it2, it3data);
9473
9474 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9475 eassert (IT_CHARPOS (*it) >= BEGV);
9476 /* H is the actual vertical distance from the position in *IT
9477 and the starting position. */
9478 h = it2.current_y - it->current_y;
9479 /* NLINES is the distance in number of lines. */
9480 nlines = it2.vpos - it->vpos;
9481
9482 /* Correct IT's y and vpos position
9483 so that they are relative to the starting point. */
9484 it->vpos -= nlines;
9485 it->current_y -= h;
9486
9487 if (dy == 0)
9488 {
9489 /* DY == 0 means move to the start of the screen line. The
9490 value of nlines is > 0 if continuation lines were involved,
9491 or if the original IT position was at start of a line. */
9492 RESTORE_IT (it, it, it2data);
9493 if (nlines > 0)
9494 move_it_by_lines (it, nlines);
9495 /* The above code moves us to some position NLINES down,
9496 usually to its first glyph (leftmost in an L2R line), but
9497 that's not necessarily the start of the line, under bidi
9498 reordering. We want to get to the character position
9499 that is immediately after the newline of the previous
9500 line. */
9501 if (it->bidi_p
9502 && !it->continuation_lines_width
9503 && !STRINGP (it->string)
9504 && IT_CHARPOS (*it) > BEGV
9505 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9506 {
9507 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9508
9509 DEC_BOTH (cp, bp);
9510 cp = find_newline_no_quit (cp, bp, -1, NULL);
9511 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9512 }
9513 bidi_unshelve_cache (it3data, 1);
9514 }
9515 else
9516 {
9517 /* The y-position we try to reach, relative to *IT.
9518 Note that H has been subtracted in front of the if-statement. */
9519 int target_y = it->current_y + h - dy;
9520 int y0 = it3.current_y;
9521 int y1;
9522 int line_height;
9523
9524 RESTORE_IT (&it3, &it3, it3data);
9525 y1 = line_bottom_y (&it3);
9526 line_height = y1 - y0;
9527 RESTORE_IT (it, it, it2data);
9528 /* If we did not reach target_y, try to move further backward if
9529 we can. If we moved too far backward, try to move forward. */
9530 if (target_y < it->current_y
9531 /* This is heuristic. In a window that's 3 lines high, with
9532 a line height of 13 pixels each, recentering with point
9533 on the bottom line will try to move -39/2 = 19 pixels
9534 backward. Try to avoid moving into the first line. */
9535 && (it->current_y - target_y
9536 > min (window_box_height (it->w), line_height * 2 / 3))
9537 && IT_CHARPOS (*it) > BEGV)
9538 {
9539 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9540 target_y - it->current_y));
9541 dy = it->current_y - target_y;
9542 goto move_further_back;
9543 }
9544 else if (target_y >= it->current_y + line_height
9545 && IT_CHARPOS (*it) < ZV)
9546 {
9547 /* Should move forward by at least one line, maybe more.
9548
9549 Note: Calling move_it_by_lines can be expensive on
9550 terminal frames, where compute_motion is used (via
9551 vmotion) to do the job, when there are very long lines
9552 and truncate-lines is nil. That's the reason for
9553 treating terminal frames specially here. */
9554
9555 if (!FRAME_WINDOW_P (it->f))
9556 move_it_vertically (it, target_y - (it->current_y + line_height));
9557 else
9558 {
9559 do
9560 {
9561 move_it_by_lines (it, 1);
9562 }
9563 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9564 }
9565 }
9566 }
9567 }
9568
9569
9570 /* Move IT by a specified amount of pixel lines DY. DY negative means
9571 move backwards. DY = 0 means move to start of screen line. At the
9572 end, IT will be on the start of a screen line. */
9573
9574 void
9575 move_it_vertically (struct it *it, int dy)
9576 {
9577 if (dy <= 0)
9578 move_it_vertically_backward (it, -dy);
9579 else
9580 {
9581 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9582 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9583 MOVE_TO_POS | MOVE_TO_Y);
9584 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9585
9586 /* If buffer ends in ZV without a newline, move to the start of
9587 the line to satisfy the post-condition. */
9588 if (IT_CHARPOS (*it) == ZV
9589 && ZV > BEGV
9590 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9591 move_it_by_lines (it, 0);
9592 }
9593 }
9594
9595
9596 /* Move iterator IT past the end of the text line it is in. */
9597
9598 void
9599 move_it_past_eol (struct it *it)
9600 {
9601 enum move_it_result rc;
9602
9603 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9604 if (rc == MOVE_NEWLINE_OR_CR)
9605 set_iterator_to_next (it, 0);
9606 }
9607
9608
9609 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9610 negative means move up. DVPOS == 0 means move to the start of the
9611 screen line.
9612
9613 Optimization idea: If we would know that IT->f doesn't use
9614 a face with proportional font, we could be faster for
9615 truncate-lines nil. */
9616
9617 void
9618 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9619 {
9620
9621 /* The commented-out optimization uses vmotion on terminals. This
9622 gives bad results, because elements like it->what, on which
9623 callers such as pos_visible_p rely, aren't updated. */
9624 /* struct position pos;
9625 if (!FRAME_WINDOW_P (it->f))
9626 {
9627 struct text_pos textpos;
9628
9629 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9630 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9631 reseat (it, textpos, 1);
9632 it->vpos += pos.vpos;
9633 it->current_y += pos.vpos;
9634 }
9635 else */
9636
9637 if (dvpos == 0)
9638 {
9639 /* DVPOS == 0 means move to the start of the screen line. */
9640 move_it_vertically_backward (it, 0);
9641 /* Let next call to line_bottom_y calculate real line height. */
9642 last_height = 0;
9643 }
9644 else if (dvpos > 0)
9645 {
9646 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9647 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9648 {
9649 /* Only move to the next buffer position if we ended up in a
9650 string from display property, not in an overlay string
9651 (before-string or after-string). That is because the
9652 latter don't conceal the underlying buffer position, so
9653 we can ask to move the iterator to the exact position we
9654 are interested in. Note that, even if we are already at
9655 IT_CHARPOS (*it), the call below is not a no-op, as it
9656 will detect that we are at the end of the string, pop the
9657 iterator, and compute it->current_x and it->hpos
9658 correctly. */
9659 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9660 -1, -1, -1, MOVE_TO_POS);
9661 }
9662 }
9663 else
9664 {
9665 struct it it2;
9666 void *it2data = NULL;
9667 ptrdiff_t start_charpos, i;
9668 int nchars_per_row
9669 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9670 bool hit_pos_limit = false;
9671 ptrdiff_t pos_limit;
9672
9673 /* Start at the beginning of the screen line containing IT's
9674 position. This may actually move vertically backwards,
9675 in case of overlays, so adjust dvpos accordingly. */
9676 dvpos += it->vpos;
9677 move_it_vertically_backward (it, 0);
9678 dvpos -= it->vpos;
9679
9680 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9681 screen lines, and reseat the iterator there. */
9682 start_charpos = IT_CHARPOS (*it);
9683 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9684 pos_limit = BEGV;
9685 else
9686 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9687
9688 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9689 back_to_previous_visible_line_start (it);
9690 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9691 hit_pos_limit = true;
9692 reseat (it, it->current.pos, 1);
9693
9694 /* Move further back if we end up in a string or an image. */
9695 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9696 {
9697 /* First try to move to start of display line. */
9698 dvpos += it->vpos;
9699 move_it_vertically_backward (it, 0);
9700 dvpos -= it->vpos;
9701 if (IT_POS_VALID_AFTER_MOVE_P (it))
9702 break;
9703 /* If start of line is still in string or image,
9704 move further back. */
9705 back_to_previous_visible_line_start (it);
9706 reseat (it, it->current.pos, 1);
9707 dvpos--;
9708 }
9709
9710 it->current_x = it->hpos = 0;
9711
9712 /* Above call may have moved too far if continuation lines
9713 are involved. Scan forward and see if it did. */
9714 SAVE_IT (it2, *it, it2data);
9715 it2.vpos = it2.current_y = 0;
9716 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9717 it->vpos -= it2.vpos;
9718 it->current_y -= it2.current_y;
9719 it->current_x = it->hpos = 0;
9720
9721 /* If we moved too far back, move IT some lines forward. */
9722 if (it2.vpos > -dvpos)
9723 {
9724 int delta = it2.vpos + dvpos;
9725
9726 RESTORE_IT (&it2, &it2, it2data);
9727 SAVE_IT (it2, *it, it2data);
9728 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9729 /* Move back again if we got too far ahead. */
9730 if (IT_CHARPOS (*it) >= start_charpos)
9731 RESTORE_IT (it, &it2, it2data);
9732 else
9733 bidi_unshelve_cache (it2data, 1);
9734 }
9735 else if (hit_pos_limit && pos_limit > BEGV
9736 && dvpos < 0 && it2.vpos < -dvpos)
9737 {
9738 /* If we hit the limit, but still didn't make it far enough
9739 back, that means there's a display string with a newline
9740 covering a large chunk of text, and that caused
9741 back_to_previous_visible_line_start try to go too far.
9742 Punish those who commit such atrocities by going back
9743 until we've reached DVPOS, after lifting the limit, which
9744 could make it slow for very long lines. "If it hurts,
9745 don't do that!" */
9746 dvpos += it2.vpos;
9747 RESTORE_IT (it, it, it2data);
9748 for (i = -dvpos; i > 0; --i)
9749 {
9750 back_to_previous_visible_line_start (it);
9751 it->vpos--;
9752 }
9753 reseat_1 (it, it->current.pos, 1);
9754 }
9755 else
9756 RESTORE_IT (it, it, it2data);
9757 }
9758 }
9759
9760 /* Return true if IT points into the middle of a display vector. */
9761
9762 bool
9763 in_display_vector_p (struct it *it)
9764 {
9765 return (it->method == GET_FROM_DISPLAY_VECTOR
9766 && it->current.dpvec_index > 0
9767 && it->dpvec + it->current.dpvec_index != it->dpend);
9768 }
9769
9770 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9771 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9772 WINDOW must be a live window and defaults to the selected one. The
9773 return value is a cons of the maximum pixel-width of any text line and
9774 the maximum pixel-height of all text lines.
9775
9776 The optional argument FROM, if non-nil, specifies the first text
9777 position and defaults to the minimum accessible position of the buffer.
9778 If FROM is t, use the minimum accessible position that is not a newline
9779 character. TO, if non-nil, specifies the last text position and
9780 defaults to the maximum accessible position of the buffer. If TO is t,
9781 use the maximum accessible position that is not a newline character.
9782
9783 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9784 width that can be returned. X-LIMIT nil or omitted, means to use the
9785 pixel-width of WINDOW's body; use this if you do not intend to change
9786 the width of WINDOW. Use the maximum width WINDOW may assume if you
9787 intend to change WINDOW's width. In any case, text whose x-coordinate
9788 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9789 can take some time, it's always a good idea to make this argument as
9790 small as possible; in particular, if the buffer contains long lines that
9791 shall be truncated anyway.
9792
9793 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9794 height that can be returned. Text lines whose y-coordinate is beyond
9795 Y-LIMIT are ignored. Since calculating the text height of a large
9796 buffer can take some time, it makes sense to specify this argument if
9797 the size of the buffer is unknown.
9798
9799 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9800 include the height of the mode- or header-line of WINDOW in the return
9801 value. If it is either the symbol `mode-line' or `header-line', include
9802 only the height of that line, if present, in the return value. If t,
9803 include the height of both, if present, in the return value. */)
9804 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9805 Lisp_Object mode_and_header_line)
9806 {
9807 struct window *w = decode_live_window (window);
9808 Lisp_Object buf;
9809 struct buffer *b;
9810 struct it it;
9811 struct buffer *old_buffer = NULL;
9812 ptrdiff_t start, end, pos;
9813 struct text_pos startp;
9814 void *itdata = NULL;
9815 int c, max_y = -1, x = 0, y = 0;
9816
9817 buf = w->contents;
9818 CHECK_BUFFER (buf);
9819 b = XBUFFER (buf);
9820
9821 if (b != current_buffer)
9822 {
9823 old_buffer = current_buffer;
9824 set_buffer_internal (b);
9825 }
9826
9827 if (NILP (from))
9828 start = BEGV;
9829 else if (EQ (from, Qt))
9830 {
9831 start = pos = BEGV;
9832 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9833 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9834 start = pos;
9835 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9836 start = pos;
9837 }
9838 else
9839 {
9840 CHECK_NUMBER_COERCE_MARKER (from);
9841 start = min (max (XINT (from), BEGV), ZV);
9842 }
9843
9844 if (NILP (to))
9845 end = ZV;
9846 else if (EQ (to, Qt))
9847 {
9848 end = pos = ZV;
9849 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9850 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9851 end = pos;
9852 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9853 end = pos;
9854 }
9855 else
9856 {
9857 CHECK_NUMBER_COERCE_MARKER (to);
9858 end = max (start, min (XINT (to), ZV));
9859 }
9860
9861 if (!NILP (y_limit))
9862 {
9863 CHECK_NUMBER (y_limit);
9864 max_y = min (XINT (y_limit), INT_MAX);
9865 }
9866
9867 itdata = bidi_shelve_cache ();
9868 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9869 start_display (&it, w, startp);
9870
9871 if (NILP (x_limit))
9872 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9873 else
9874 {
9875 CHECK_NUMBER (x_limit);
9876 it.last_visible_x = min (XINT (x_limit), INFINITY);
9877 /* Actually, we never want move_it_to stop at to_x. But to make
9878 sure that move_it_in_display_line_to always moves far enough,
9879 we set it to INT_MAX and specify MOVE_TO_X. */
9880 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9881 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9882 }
9883
9884 y = it.current_y + it.max_ascent + it.max_descent;
9885
9886 if (!EQ (mode_and_header_line, Qheader_line)
9887 && !EQ (mode_and_header_line, Qt))
9888 /* Do not count the header-line which was counted automatically by
9889 start_display. */
9890 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9891
9892 if (EQ (mode_and_header_line, Qmode_line)
9893 || EQ (mode_and_header_line, Qt))
9894 /* Do count the mode-line which is not included automatically by
9895 start_display. */
9896 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9897
9898 bidi_unshelve_cache (itdata, 0);
9899
9900 if (old_buffer)
9901 set_buffer_internal (old_buffer);
9902
9903 return Fcons (make_number (x), make_number (y));
9904 }
9905 \f
9906 /***********************************************************************
9907 Messages
9908 ***********************************************************************/
9909
9910
9911 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9912 to *Messages*. */
9913
9914 void
9915 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9916 {
9917 Lisp_Object args[3];
9918 Lisp_Object msg, fmt;
9919 char *buffer;
9920 ptrdiff_t len;
9921 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9922 USE_SAFE_ALLOCA;
9923
9924 fmt = msg = Qnil;
9925 GCPRO4 (fmt, msg, arg1, arg2);
9926
9927 args[0] = fmt = build_string (format);
9928 args[1] = arg1;
9929 args[2] = arg2;
9930 msg = Fformat (3, args);
9931
9932 len = SBYTES (msg) + 1;
9933 buffer = SAFE_ALLOCA (len);
9934 memcpy (buffer, SDATA (msg), len);
9935
9936 message_dolog (buffer, len - 1, 1, 0);
9937 SAFE_FREE ();
9938
9939 UNGCPRO;
9940 }
9941
9942
9943 /* Output a newline in the *Messages* buffer if "needs" one. */
9944
9945 void
9946 message_log_maybe_newline (void)
9947 {
9948 if (message_log_need_newline)
9949 message_dolog ("", 0, 1, 0);
9950 }
9951
9952
9953 /* Add a string M of length NBYTES to the message log, optionally
9954 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9955 true, means interpret the contents of M as multibyte. This
9956 function calls low-level routines in order to bypass text property
9957 hooks, etc. which might not be safe to run.
9958
9959 This may GC (insert may run before/after change hooks),
9960 so the buffer M must NOT point to a Lisp string. */
9961
9962 void
9963 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9964 {
9965 const unsigned char *msg = (const unsigned char *) m;
9966
9967 if (!NILP (Vmemory_full))
9968 return;
9969
9970 if (!NILP (Vmessage_log_max))
9971 {
9972 struct buffer *oldbuf;
9973 Lisp_Object oldpoint, oldbegv, oldzv;
9974 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9975 ptrdiff_t point_at_end = 0;
9976 ptrdiff_t zv_at_end = 0;
9977 Lisp_Object old_deactivate_mark;
9978 struct gcpro gcpro1;
9979
9980 old_deactivate_mark = Vdeactivate_mark;
9981 oldbuf = current_buffer;
9982
9983 /* Ensure the Messages buffer exists, and switch to it.
9984 If we created it, set the major-mode. */
9985 {
9986 int newbuffer = 0;
9987 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9988
9989 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9990
9991 if (newbuffer
9992 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9993 call0 (intern ("messages-buffer-mode"));
9994 }
9995
9996 bset_undo_list (current_buffer, Qt);
9997 bset_cache_long_scans (current_buffer, Qnil);
9998
9999 oldpoint = message_dolog_marker1;
10000 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10001 oldbegv = message_dolog_marker2;
10002 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10003 oldzv = message_dolog_marker3;
10004 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10005 GCPRO1 (old_deactivate_mark);
10006
10007 if (PT == Z)
10008 point_at_end = 1;
10009 if (ZV == Z)
10010 zv_at_end = 1;
10011
10012 BEGV = BEG;
10013 BEGV_BYTE = BEG_BYTE;
10014 ZV = Z;
10015 ZV_BYTE = Z_BYTE;
10016 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10017
10018 /* Insert the string--maybe converting multibyte to single byte
10019 or vice versa, so that all the text fits the buffer. */
10020 if (multibyte
10021 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10022 {
10023 ptrdiff_t i;
10024 int c, char_bytes;
10025 char work[1];
10026
10027 /* Convert a multibyte string to single-byte
10028 for the *Message* buffer. */
10029 for (i = 0; i < nbytes; i += char_bytes)
10030 {
10031 c = string_char_and_length (msg + i, &char_bytes);
10032 work[0] = CHAR_TO_BYTE8 (c);
10033 insert_1_both (work, 1, 1, 1, 0, 0);
10034 }
10035 }
10036 else if (! multibyte
10037 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10038 {
10039 ptrdiff_t i;
10040 int c, char_bytes;
10041 unsigned char str[MAX_MULTIBYTE_LENGTH];
10042 /* Convert a single-byte string to multibyte
10043 for the *Message* buffer. */
10044 for (i = 0; i < nbytes; i++)
10045 {
10046 c = msg[i];
10047 MAKE_CHAR_MULTIBYTE (c);
10048 char_bytes = CHAR_STRING (c, str);
10049 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10050 }
10051 }
10052 else if (nbytes)
10053 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10054
10055 if (nlflag)
10056 {
10057 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10058 printmax_t dups;
10059
10060 insert_1_both ("\n", 1, 1, 1, 0, 0);
10061
10062 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10063 this_bol = PT;
10064 this_bol_byte = PT_BYTE;
10065
10066 /* See if this line duplicates the previous one.
10067 If so, combine duplicates. */
10068 if (this_bol > BEG)
10069 {
10070 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10071 prev_bol = PT;
10072 prev_bol_byte = PT_BYTE;
10073
10074 dups = message_log_check_duplicate (prev_bol_byte,
10075 this_bol_byte);
10076 if (dups)
10077 {
10078 del_range_both (prev_bol, prev_bol_byte,
10079 this_bol, this_bol_byte, 0);
10080 if (dups > 1)
10081 {
10082 char dupstr[sizeof " [ times]"
10083 + INT_STRLEN_BOUND (printmax_t)];
10084
10085 /* If you change this format, don't forget to also
10086 change message_log_check_duplicate. */
10087 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10088 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10089 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10090 }
10091 }
10092 }
10093
10094 /* If we have more than the desired maximum number of lines
10095 in the *Messages* buffer now, delete the oldest ones.
10096 This is safe because we don't have undo in this buffer. */
10097
10098 if (NATNUMP (Vmessage_log_max))
10099 {
10100 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10101 -XFASTINT (Vmessage_log_max) - 1, 0);
10102 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10103 }
10104 }
10105 BEGV = marker_position (oldbegv);
10106 BEGV_BYTE = marker_byte_position (oldbegv);
10107
10108 if (zv_at_end)
10109 {
10110 ZV = Z;
10111 ZV_BYTE = Z_BYTE;
10112 }
10113 else
10114 {
10115 ZV = marker_position (oldzv);
10116 ZV_BYTE = marker_byte_position (oldzv);
10117 }
10118
10119 if (point_at_end)
10120 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10121 else
10122 /* We can't do Fgoto_char (oldpoint) because it will run some
10123 Lisp code. */
10124 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10125 marker_byte_position (oldpoint));
10126
10127 UNGCPRO;
10128 unchain_marker (XMARKER (oldpoint));
10129 unchain_marker (XMARKER (oldbegv));
10130 unchain_marker (XMARKER (oldzv));
10131
10132 /* We called insert_1_both above with its 5th argument (PREPARE)
10133 zero, which prevents insert_1_both from calling
10134 prepare_to_modify_buffer, which in turns prevents us from
10135 incrementing windows_or_buffers_changed even if *Messages* is
10136 shown in some window. So we must manually set
10137 windows_or_buffers_changed here to make up for that. */
10138 windows_or_buffers_changed = old_windows_or_buffers_changed;
10139 bset_redisplay (current_buffer);
10140
10141 set_buffer_internal (oldbuf);
10142
10143 message_log_need_newline = !nlflag;
10144 Vdeactivate_mark = old_deactivate_mark;
10145 }
10146 }
10147
10148
10149 /* We are at the end of the buffer after just having inserted a newline.
10150 (Note: We depend on the fact we won't be crossing the gap.)
10151 Check to see if the most recent message looks a lot like the previous one.
10152 Return 0 if different, 1 if the new one should just replace it, or a
10153 value N > 1 if we should also append " [N times]". */
10154
10155 static intmax_t
10156 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10157 {
10158 ptrdiff_t i;
10159 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10160 int seen_dots = 0;
10161 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10162 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10163
10164 for (i = 0; i < len; i++)
10165 {
10166 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10167 seen_dots = 1;
10168 if (p1[i] != p2[i])
10169 return seen_dots;
10170 }
10171 p1 += len;
10172 if (*p1 == '\n')
10173 return 2;
10174 if (*p1++ == ' ' && *p1++ == '[')
10175 {
10176 char *pend;
10177 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10178 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10179 return n + 1;
10180 }
10181 return 0;
10182 }
10183 \f
10184
10185 /* Display an echo area message M with a specified length of NBYTES
10186 bytes. The string may include null characters. If M is not a
10187 string, clear out any existing message, and let the mini-buffer
10188 text show through.
10189
10190 This function cancels echoing. */
10191
10192 void
10193 message3 (Lisp_Object m)
10194 {
10195 struct gcpro gcpro1;
10196
10197 GCPRO1 (m);
10198 clear_message (true, true);
10199 cancel_echoing ();
10200
10201 /* First flush out any partial line written with print. */
10202 message_log_maybe_newline ();
10203 if (STRINGP (m))
10204 {
10205 ptrdiff_t nbytes = SBYTES (m);
10206 bool multibyte = STRING_MULTIBYTE (m);
10207 char *buffer;
10208 USE_SAFE_ALLOCA;
10209 SAFE_ALLOCA_STRING (buffer, m);
10210 message_dolog (buffer, nbytes, 1, multibyte);
10211 SAFE_FREE ();
10212 }
10213 message3_nolog (m);
10214
10215 UNGCPRO;
10216 }
10217
10218
10219 /* The non-logging version of message3.
10220 This does not cancel echoing, because it is used for echoing.
10221 Perhaps we need to make a separate function for echoing
10222 and make this cancel echoing. */
10223
10224 void
10225 message3_nolog (Lisp_Object m)
10226 {
10227 struct frame *sf = SELECTED_FRAME ();
10228
10229 if (FRAME_INITIAL_P (sf))
10230 {
10231 if (noninteractive_need_newline)
10232 putc ('\n', stderr);
10233 noninteractive_need_newline = 0;
10234 if (STRINGP (m))
10235 {
10236 Lisp_Object s = ENCODE_SYSTEM (m);
10237
10238 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10239 }
10240 if (cursor_in_echo_area == 0)
10241 fprintf (stderr, "\n");
10242 fflush (stderr);
10243 }
10244 /* Error messages get reported properly by cmd_error, so this must be just an
10245 informative message; if the frame hasn't really been initialized yet, just
10246 toss it. */
10247 else if (INTERACTIVE && sf->glyphs_initialized_p)
10248 {
10249 /* Get the frame containing the mini-buffer
10250 that the selected frame is using. */
10251 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10252 Lisp_Object frame = XWINDOW (mini_window)->frame;
10253 struct frame *f = XFRAME (frame);
10254
10255 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10256 Fmake_frame_visible (frame);
10257
10258 if (STRINGP (m) && SCHARS (m) > 0)
10259 {
10260 set_message (m);
10261 if (minibuffer_auto_raise)
10262 Fraise_frame (frame);
10263 /* Assume we are not echoing.
10264 (If we are, echo_now will override this.) */
10265 echo_message_buffer = Qnil;
10266 }
10267 else
10268 clear_message (true, true);
10269
10270 do_pending_window_change (0);
10271 echo_area_display (1);
10272 do_pending_window_change (0);
10273 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10274 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10275 }
10276 }
10277
10278
10279 /* Display a null-terminated echo area message M. If M is 0, clear
10280 out any existing message, and let the mini-buffer text show through.
10281
10282 The buffer M must continue to exist until after the echo area gets
10283 cleared or some other message gets displayed there. Do not pass
10284 text that is stored in a Lisp string. Do not pass text in a buffer
10285 that was alloca'd. */
10286
10287 void
10288 message1 (const char *m)
10289 {
10290 message3 (m ? build_unibyte_string (m) : Qnil);
10291 }
10292
10293
10294 /* The non-logging counterpart of message1. */
10295
10296 void
10297 message1_nolog (const char *m)
10298 {
10299 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10300 }
10301
10302 /* Display a message M which contains a single %s
10303 which gets replaced with STRING. */
10304
10305 void
10306 message_with_string (const char *m, Lisp_Object string, int log)
10307 {
10308 CHECK_STRING (string);
10309
10310 if (noninteractive)
10311 {
10312 if (m)
10313 {
10314 /* ENCODE_SYSTEM below can GC and/or relocate the
10315 Lisp data, so make sure we don't use it here. */
10316 eassert (relocatable_string_data_p (m) != 1);
10317
10318 if (noninteractive_need_newline)
10319 putc ('\n', stderr);
10320 noninteractive_need_newline = 0;
10321 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10322 if (!cursor_in_echo_area)
10323 fprintf (stderr, "\n");
10324 fflush (stderr);
10325 }
10326 }
10327 else if (INTERACTIVE)
10328 {
10329 /* The frame whose minibuffer we're going to display the message on.
10330 It may be larger than the selected frame, so we need
10331 to use its buffer, not the selected frame's buffer. */
10332 Lisp_Object mini_window;
10333 struct frame *f, *sf = SELECTED_FRAME ();
10334
10335 /* Get the frame containing the minibuffer
10336 that the selected frame is using. */
10337 mini_window = FRAME_MINIBUF_WINDOW (sf);
10338 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10339
10340 /* Error messages get reported properly by cmd_error, so this must be
10341 just an informative message; if the frame hasn't really been
10342 initialized yet, just toss it. */
10343 if (f->glyphs_initialized_p)
10344 {
10345 Lisp_Object args[2], msg;
10346 struct gcpro gcpro1, gcpro2;
10347
10348 args[0] = build_string (m);
10349 args[1] = msg = string;
10350 GCPRO2 (args[0], msg);
10351 gcpro1.nvars = 2;
10352
10353 msg = Fformat (2, args);
10354
10355 if (log)
10356 message3 (msg);
10357 else
10358 message3_nolog (msg);
10359
10360 UNGCPRO;
10361
10362 /* Print should start at the beginning of the message
10363 buffer next time. */
10364 message_buf_print = 0;
10365 }
10366 }
10367 }
10368
10369
10370 /* Dump an informative message to the minibuf. If M is 0, clear out
10371 any existing message, and let the mini-buffer text show through. */
10372
10373 static void
10374 vmessage (const char *m, va_list ap)
10375 {
10376 if (noninteractive)
10377 {
10378 if (m)
10379 {
10380 if (noninteractive_need_newline)
10381 putc ('\n', stderr);
10382 noninteractive_need_newline = 0;
10383 vfprintf (stderr, m, ap);
10384 if (cursor_in_echo_area == 0)
10385 fprintf (stderr, "\n");
10386 fflush (stderr);
10387 }
10388 }
10389 else if (INTERACTIVE)
10390 {
10391 /* The frame whose mini-buffer we're going to display the message
10392 on. It may be larger than the selected frame, so we need to
10393 use its buffer, not the selected frame's buffer. */
10394 Lisp_Object mini_window;
10395 struct frame *f, *sf = SELECTED_FRAME ();
10396
10397 /* Get the frame containing the mini-buffer
10398 that the selected frame is using. */
10399 mini_window = FRAME_MINIBUF_WINDOW (sf);
10400 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10401
10402 /* Error messages get reported properly by cmd_error, so this must be
10403 just an informative message; if the frame hasn't really been
10404 initialized yet, just toss it. */
10405 if (f->glyphs_initialized_p)
10406 {
10407 if (m)
10408 {
10409 ptrdiff_t len;
10410 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10411 USE_SAFE_ALLOCA;
10412 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10413
10414 len = doprnt (message_buf, maxsize, m, 0, ap);
10415
10416 message3 (make_string (message_buf, len));
10417 SAFE_FREE ();
10418 }
10419 else
10420 message1 (0);
10421
10422 /* Print should start at the beginning of the message
10423 buffer next time. */
10424 message_buf_print = 0;
10425 }
10426 }
10427 }
10428
10429 void
10430 message (const char *m, ...)
10431 {
10432 va_list ap;
10433 va_start (ap, m);
10434 vmessage (m, ap);
10435 va_end (ap);
10436 }
10437
10438
10439 #if 0
10440 /* The non-logging version of message. */
10441
10442 void
10443 message_nolog (const char *m, ...)
10444 {
10445 Lisp_Object old_log_max;
10446 va_list ap;
10447 va_start (ap, m);
10448 old_log_max = Vmessage_log_max;
10449 Vmessage_log_max = Qnil;
10450 vmessage (m, ap);
10451 Vmessage_log_max = old_log_max;
10452 va_end (ap);
10453 }
10454 #endif
10455
10456
10457 /* Display the current message in the current mini-buffer. This is
10458 only called from error handlers in process.c, and is not time
10459 critical. */
10460
10461 void
10462 update_echo_area (void)
10463 {
10464 if (!NILP (echo_area_buffer[0]))
10465 {
10466 Lisp_Object string;
10467 string = Fcurrent_message ();
10468 message3 (string);
10469 }
10470 }
10471
10472
10473 /* Make sure echo area buffers in `echo_buffers' are live.
10474 If they aren't, make new ones. */
10475
10476 static void
10477 ensure_echo_area_buffers (void)
10478 {
10479 int i;
10480
10481 for (i = 0; i < 2; ++i)
10482 if (!BUFFERP (echo_buffer[i])
10483 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10484 {
10485 char name[30];
10486 Lisp_Object old_buffer;
10487 int j;
10488
10489 old_buffer = echo_buffer[i];
10490 echo_buffer[i] = Fget_buffer_create
10491 (make_formatted_string (name, " *Echo Area %d*", i));
10492 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10493 /* to force word wrap in echo area -
10494 it was decided to postpone this*/
10495 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10496
10497 for (j = 0; j < 2; ++j)
10498 if (EQ (old_buffer, echo_area_buffer[j]))
10499 echo_area_buffer[j] = echo_buffer[i];
10500 }
10501 }
10502
10503
10504 /* Call FN with args A1..A2 with either the current or last displayed
10505 echo_area_buffer as current buffer.
10506
10507 WHICH zero means use the current message buffer
10508 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10509 from echo_buffer[] and clear it.
10510
10511 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10512 suitable buffer from echo_buffer[] and clear it.
10513
10514 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10515 that the current message becomes the last displayed one, make
10516 choose a suitable buffer for echo_area_buffer[0], and clear it.
10517
10518 Value is what FN returns. */
10519
10520 static int
10521 with_echo_area_buffer (struct window *w, int which,
10522 int (*fn) (ptrdiff_t, Lisp_Object),
10523 ptrdiff_t a1, Lisp_Object a2)
10524 {
10525 Lisp_Object buffer;
10526 int this_one, the_other, clear_buffer_p, rc;
10527 ptrdiff_t count = SPECPDL_INDEX ();
10528
10529 /* If buffers aren't live, make new ones. */
10530 ensure_echo_area_buffers ();
10531
10532 clear_buffer_p = 0;
10533
10534 if (which == 0)
10535 this_one = 0, the_other = 1;
10536 else if (which > 0)
10537 this_one = 1, the_other = 0;
10538 else
10539 {
10540 this_one = 0, the_other = 1;
10541 clear_buffer_p = true;
10542
10543 /* We need a fresh one in case the current echo buffer equals
10544 the one containing the last displayed echo area message. */
10545 if (!NILP (echo_area_buffer[this_one])
10546 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10547 echo_area_buffer[this_one] = Qnil;
10548 }
10549
10550 /* Choose a suitable buffer from echo_buffer[] is we don't
10551 have one. */
10552 if (NILP (echo_area_buffer[this_one]))
10553 {
10554 echo_area_buffer[this_one]
10555 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10556 ? echo_buffer[the_other]
10557 : echo_buffer[this_one]);
10558 clear_buffer_p = true;
10559 }
10560
10561 buffer = echo_area_buffer[this_one];
10562
10563 /* Don't get confused by reusing the buffer used for echoing
10564 for a different purpose. */
10565 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10566 cancel_echoing ();
10567
10568 record_unwind_protect (unwind_with_echo_area_buffer,
10569 with_echo_area_buffer_unwind_data (w));
10570
10571 /* Make the echo area buffer current. Note that for display
10572 purposes, it is not necessary that the displayed window's buffer
10573 == current_buffer, except for text property lookup. So, let's
10574 only set that buffer temporarily here without doing a full
10575 Fset_window_buffer. We must also change w->pointm, though,
10576 because otherwise an assertions in unshow_buffer fails, and Emacs
10577 aborts. */
10578 set_buffer_internal_1 (XBUFFER (buffer));
10579 if (w)
10580 {
10581 wset_buffer (w, buffer);
10582 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10583 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10584 }
10585
10586 bset_undo_list (current_buffer, Qt);
10587 bset_read_only (current_buffer, Qnil);
10588 specbind (Qinhibit_read_only, Qt);
10589 specbind (Qinhibit_modification_hooks, Qt);
10590
10591 if (clear_buffer_p && Z > BEG)
10592 del_range (BEG, Z);
10593
10594 eassert (BEGV >= BEG);
10595 eassert (ZV <= Z && ZV >= BEGV);
10596
10597 rc = fn (a1, a2);
10598
10599 eassert (BEGV >= BEG);
10600 eassert (ZV <= Z && ZV >= BEGV);
10601
10602 unbind_to (count, Qnil);
10603 return rc;
10604 }
10605
10606
10607 /* Save state that should be preserved around the call to the function
10608 FN called in with_echo_area_buffer. */
10609
10610 static Lisp_Object
10611 with_echo_area_buffer_unwind_data (struct window *w)
10612 {
10613 int i = 0;
10614 Lisp_Object vector, tmp;
10615
10616 /* Reduce consing by keeping one vector in
10617 Vwith_echo_area_save_vector. */
10618 vector = Vwith_echo_area_save_vector;
10619 Vwith_echo_area_save_vector = Qnil;
10620
10621 if (NILP (vector))
10622 vector = Fmake_vector (make_number (11), Qnil);
10623
10624 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10625 ASET (vector, i, Vdeactivate_mark); ++i;
10626 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10627
10628 if (w)
10629 {
10630 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10631 ASET (vector, i, w->contents); ++i;
10632 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10633 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10634 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10635 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10636 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10637 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10638 }
10639 else
10640 {
10641 int end = i + 8;
10642 for (; i < end; ++i)
10643 ASET (vector, i, Qnil);
10644 }
10645
10646 eassert (i == ASIZE (vector));
10647 return vector;
10648 }
10649
10650
10651 /* Restore global state from VECTOR which was created by
10652 with_echo_area_buffer_unwind_data. */
10653
10654 static void
10655 unwind_with_echo_area_buffer (Lisp_Object vector)
10656 {
10657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10658 Vdeactivate_mark = AREF (vector, 1);
10659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10660
10661 if (WINDOWP (AREF (vector, 3)))
10662 {
10663 struct window *w;
10664 Lisp_Object buffer;
10665
10666 w = XWINDOW (AREF (vector, 3));
10667 buffer = AREF (vector, 4);
10668
10669 wset_buffer (w, buffer);
10670 set_marker_both (w->pointm, buffer,
10671 XFASTINT (AREF (vector, 5)),
10672 XFASTINT (AREF (vector, 6)));
10673 set_marker_both (w->old_pointm, buffer,
10674 XFASTINT (AREF (vector, 7)),
10675 XFASTINT (AREF (vector, 8)));
10676 set_marker_both (w->start, buffer,
10677 XFASTINT (AREF (vector, 9)),
10678 XFASTINT (AREF (vector, 10)));
10679 }
10680
10681 Vwith_echo_area_save_vector = vector;
10682 }
10683
10684
10685 /* Set up the echo area for use by print functions. MULTIBYTE_P
10686 non-zero means we will print multibyte. */
10687
10688 void
10689 setup_echo_area_for_printing (int multibyte_p)
10690 {
10691 /* If we can't find an echo area any more, exit. */
10692 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10693 Fkill_emacs (Qnil);
10694
10695 ensure_echo_area_buffers ();
10696
10697 if (!message_buf_print)
10698 {
10699 /* A message has been output since the last time we printed.
10700 Choose a fresh echo area buffer. */
10701 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10702 echo_area_buffer[0] = echo_buffer[1];
10703 else
10704 echo_area_buffer[0] = echo_buffer[0];
10705
10706 /* Switch to that buffer and clear it. */
10707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10708 bset_truncate_lines (current_buffer, Qnil);
10709
10710 if (Z > BEG)
10711 {
10712 ptrdiff_t count = SPECPDL_INDEX ();
10713 specbind (Qinhibit_read_only, Qt);
10714 /* Note that undo recording is always disabled. */
10715 del_range (BEG, Z);
10716 unbind_to (count, Qnil);
10717 }
10718 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10719
10720 /* Set up the buffer for the multibyteness we need. */
10721 if (multibyte_p
10722 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10723 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10724
10725 /* Raise the frame containing the echo area. */
10726 if (minibuffer_auto_raise)
10727 {
10728 struct frame *sf = SELECTED_FRAME ();
10729 Lisp_Object mini_window;
10730 mini_window = FRAME_MINIBUF_WINDOW (sf);
10731 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10732 }
10733
10734 message_log_maybe_newline ();
10735 message_buf_print = 1;
10736 }
10737 else
10738 {
10739 if (NILP (echo_area_buffer[0]))
10740 {
10741 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10742 echo_area_buffer[0] = echo_buffer[1];
10743 else
10744 echo_area_buffer[0] = echo_buffer[0];
10745 }
10746
10747 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10748 {
10749 /* Someone switched buffers between print requests. */
10750 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10751 bset_truncate_lines (current_buffer, Qnil);
10752 }
10753 }
10754 }
10755
10756
10757 /* Display an echo area message in window W. Value is non-zero if W's
10758 height is changed. If display_last_displayed_message_p is
10759 non-zero, display the message that was last displayed, otherwise
10760 display the current message. */
10761
10762 static int
10763 display_echo_area (struct window *w)
10764 {
10765 int i, no_message_p, window_height_changed_p;
10766
10767 /* Temporarily disable garbage collections while displaying the echo
10768 area. This is done because a GC can print a message itself.
10769 That message would modify the echo area buffer's contents while a
10770 redisplay of the buffer is going on, and seriously confuse
10771 redisplay. */
10772 ptrdiff_t count = inhibit_garbage_collection ();
10773
10774 /* If there is no message, we must call display_echo_area_1
10775 nevertheless because it resizes the window. But we will have to
10776 reset the echo_area_buffer in question to nil at the end because
10777 with_echo_area_buffer will sets it to an empty buffer. */
10778 i = display_last_displayed_message_p ? 1 : 0;
10779 no_message_p = NILP (echo_area_buffer[i]);
10780
10781 window_height_changed_p
10782 = with_echo_area_buffer (w, display_last_displayed_message_p,
10783 display_echo_area_1,
10784 (intptr_t) w, Qnil);
10785
10786 if (no_message_p)
10787 echo_area_buffer[i] = Qnil;
10788
10789 unbind_to (count, Qnil);
10790 return window_height_changed_p;
10791 }
10792
10793
10794 /* Helper for display_echo_area. Display the current buffer which
10795 contains the current echo area message in window W, a mini-window,
10796 a pointer to which is passed in A1. A2..A4 are currently not used.
10797 Change the height of W so that all of the message is displayed.
10798 Value is non-zero if height of W was changed. */
10799
10800 static int
10801 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10802 {
10803 intptr_t i1 = a1;
10804 struct window *w = (struct window *) i1;
10805 Lisp_Object window;
10806 struct text_pos start;
10807 int window_height_changed_p = 0;
10808
10809 /* Do this before displaying, so that we have a large enough glyph
10810 matrix for the display. If we can't get enough space for the
10811 whole text, display the last N lines. That works by setting w->start. */
10812 window_height_changed_p = resize_mini_window (w, 0);
10813
10814 /* Use the starting position chosen by resize_mini_window. */
10815 SET_TEXT_POS_FROM_MARKER (start, w->start);
10816
10817 /* Display. */
10818 clear_glyph_matrix (w->desired_matrix);
10819 XSETWINDOW (window, w);
10820 try_window (window, start, 0);
10821
10822 return window_height_changed_p;
10823 }
10824
10825
10826 /* Resize the echo area window to exactly the size needed for the
10827 currently displayed message, if there is one. If a mini-buffer
10828 is active, don't shrink it. */
10829
10830 void
10831 resize_echo_area_exactly (void)
10832 {
10833 if (BUFFERP (echo_area_buffer[0])
10834 && WINDOWP (echo_area_window))
10835 {
10836 struct window *w = XWINDOW (echo_area_window);
10837 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10838 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10839 (intptr_t) w, resize_exactly);
10840 if (resized_p)
10841 {
10842 windows_or_buffers_changed = 42;
10843 update_mode_lines = 30;
10844 redisplay_internal ();
10845 }
10846 }
10847 }
10848
10849
10850 /* Callback function for with_echo_area_buffer, when used from
10851 resize_echo_area_exactly. A1 contains a pointer to the window to
10852 resize, EXACTLY non-nil means resize the mini-window exactly to the
10853 size of the text displayed. A3 and A4 are not used. Value is what
10854 resize_mini_window returns. */
10855
10856 static int
10857 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10858 {
10859 intptr_t i1 = a1;
10860 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10861 }
10862
10863
10864 /* Resize mini-window W to fit the size of its contents. EXACT_P
10865 means size the window exactly to the size needed. Otherwise, it's
10866 only enlarged until W's buffer is empty.
10867
10868 Set W->start to the right place to begin display. If the whole
10869 contents fit, start at the beginning. Otherwise, start so as
10870 to make the end of the contents appear. This is particularly
10871 important for y-or-n-p, but seems desirable generally.
10872
10873 Value is non-zero if the window height has been changed. */
10874
10875 int
10876 resize_mini_window (struct window *w, int exact_p)
10877 {
10878 struct frame *f = XFRAME (w->frame);
10879 int window_height_changed_p = 0;
10880
10881 eassert (MINI_WINDOW_P (w));
10882
10883 /* By default, start display at the beginning. */
10884 set_marker_both (w->start, w->contents,
10885 BUF_BEGV (XBUFFER (w->contents)),
10886 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10887
10888 /* Don't resize windows while redisplaying a window; it would
10889 confuse redisplay functions when the size of the window they are
10890 displaying changes from under them. Such a resizing can happen,
10891 for instance, when which-func prints a long message while
10892 we are running fontification-functions. We're running these
10893 functions with safe_call which binds inhibit-redisplay to t. */
10894 if (!NILP (Vinhibit_redisplay))
10895 return 0;
10896
10897 /* Nil means don't try to resize. */
10898 if (NILP (Vresize_mini_windows)
10899 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10900 return 0;
10901
10902 if (!FRAME_MINIBUF_ONLY_P (f))
10903 {
10904 struct it it;
10905 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10906 + WINDOW_PIXEL_HEIGHT (w));
10907 int unit = FRAME_LINE_HEIGHT (f);
10908 int height, max_height;
10909 struct text_pos start;
10910 struct buffer *old_current_buffer = NULL;
10911
10912 if (current_buffer != XBUFFER (w->contents))
10913 {
10914 old_current_buffer = current_buffer;
10915 set_buffer_internal (XBUFFER (w->contents));
10916 }
10917
10918 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10919
10920 /* Compute the max. number of lines specified by the user. */
10921 if (FLOATP (Vmax_mini_window_height))
10922 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10923 else if (INTEGERP (Vmax_mini_window_height))
10924 max_height = XINT (Vmax_mini_window_height) * unit;
10925 else
10926 max_height = total_height / 4;
10927
10928 /* Correct that max. height if it's bogus. */
10929 max_height = clip_to_bounds (unit, max_height, total_height);
10930
10931 /* Find out the height of the text in the window. */
10932 if (it.line_wrap == TRUNCATE)
10933 height = unit;
10934 else
10935 {
10936 last_height = 0;
10937 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10938 if (it.max_ascent == 0 && it.max_descent == 0)
10939 height = it.current_y + last_height;
10940 else
10941 height = it.current_y + it.max_ascent + it.max_descent;
10942 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10943 }
10944
10945 /* Compute a suitable window start. */
10946 if (height > max_height)
10947 {
10948 height = (max_height / unit) * unit;
10949 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10950 move_it_vertically_backward (&it, height - unit);
10951 start = it.current.pos;
10952 }
10953 else
10954 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10955 SET_MARKER_FROM_TEXT_POS (w->start, start);
10956
10957 if (EQ (Vresize_mini_windows, Qgrow_only))
10958 {
10959 /* Let it grow only, until we display an empty message, in which
10960 case the window shrinks again. */
10961 if (height > WINDOW_PIXEL_HEIGHT (w))
10962 {
10963 int old_height = WINDOW_PIXEL_HEIGHT (w);
10964
10965 FRAME_WINDOWS_FROZEN (f) = 1;
10966 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10967 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10968 }
10969 else if (height < WINDOW_PIXEL_HEIGHT (w)
10970 && (exact_p || BEGV == ZV))
10971 {
10972 int old_height = WINDOW_PIXEL_HEIGHT (w);
10973
10974 FRAME_WINDOWS_FROZEN (f) = 0;
10975 shrink_mini_window (w, 1);
10976 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10977 }
10978 }
10979 else
10980 {
10981 /* Always resize to exact size needed. */
10982 if (height > WINDOW_PIXEL_HEIGHT (w))
10983 {
10984 int old_height = WINDOW_PIXEL_HEIGHT (w);
10985
10986 FRAME_WINDOWS_FROZEN (f) = 1;
10987 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10988 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10989 }
10990 else if (height < WINDOW_PIXEL_HEIGHT (w))
10991 {
10992 int old_height = WINDOW_PIXEL_HEIGHT (w);
10993
10994 FRAME_WINDOWS_FROZEN (f) = 0;
10995 shrink_mini_window (w, 1);
10996
10997 if (height)
10998 {
10999 FRAME_WINDOWS_FROZEN (f) = 1;
11000 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11001 }
11002
11003 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11004 }
11005 }
11006
11007 if (old_current_buffer)
11008 set_buffer_internal (old_current_buffer);
11009 }
11010
11011 return window_height_changed_p;
11012 }
11013
11014
11015 /* Value is the current message, a string, or nil if there is no
11016 current message. */
11017
11018 Lisp_Object
11019 current_message (void)
11020 {
11021 Lisp_Object msg;
11022
11023 if (!BUFFERP (echo_area_buffer[0]))
11024 msg = Qnil;
11025 else
11026 {
11027 with_echo_area_buffer (0, 0, current_message_1,
11028 (intptr_t) &msg, Qnil);
11029 if (NILP (msg))
11030 echo_area_buffer[0] = Qnil;
11031 }
11032
11033 return msg;
11034 }
11035
11036
11037 static int
11038 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11039 {
11040 intptr_t i1 = a1;
11041 Lisp_Object *msg = (Lisp_Object *) i1;
11042
11043 if (Z > BEG)
11044 *msg = make_buffer_string (BEG, Z, 1);
11045 else
11046 *msg = Qnil;
11047 return 0;
11048 }
11049
11050
11051 /* Push the current message on Vmessage_stack for later restoration
11052 by restore_message. Value is non-zero if the current message isn't
11053 empty. This is a relatively infrequent operation, so it's not
11054 worth optimizing. */
11055
11056 bool
11057 push_message (void)
11058 {
11059 Lisp_Object msg = current_message ();
11060 Vmessage_stack = Fcons (msg, Vmessage_stack);
11061 return STRINGP (msg);
11062 }
11063
11064
11065 /* Restore message display from the top of Vmessage_stack. */
11066
11067 void
11068 restore_message (void)
11069 {
11070 eassert (CONSP (Vmessage_stack));
11071 message3_nolog (XCAR (Vmessage_stack));
11072 }
11073
11074
11075 /* Handler for unwind-protect calling pop_message. */
11076
11077 void
11078 pop_message_unwind (void)
11079 {
11080 /* Pop the top-most entry off Vmessage_stack. */
11081 eassert (CONSP (Vmessage_stack));
11082 Vmessage_stack = XCDR (Vmessage_stack);
11083 }
11084
11085
11086 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11087 exits. If the stack is not empty, we have a missing pop_message
11088 somewhere. */
11089
11090 void
11091 check_message_stack (void)
11092 {
11093 if (!NILP (Vmessage_stack))
11094 emacs_abort ();
11095 }
11096
11097
11098 /* Truncate to NCHARS what will be displayed in the echo area the next
11099 time we display it---but don't redisplay it now. */
11100
11101 void
11102 truncate_echo_area (ptrdiff_t nchars)
11103 {
11104 if (nchars == 0)
11105 echo_area_buffer[0] = Qnil;
11106 else if (!noninteractive
11107 && INTERACTIVE
11108 && !NILP (echo_area_buffer[0]))
11109 {
11110 struct frame *sf = SELECTED_FRAME ();
11111 /* Error messages get reported properly by cmd_error, so this must be
11112 just an informative message; if the frame hasn't really been
11113 initialized yet, just toss it. */
11114 if (sf->glyphs_initialized_p)
11115 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11116 }
11117 }
11118
11119
11120 /* Helper function for truncate_echo_area. Truncate the current
11121 message to at most NCHARS characters. */
11122
11123 static int
11124 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11125 {
11126 if (BEG + nchars < Z)
11127 del_range (BEG + nchars, Z);
11128 if (Z == BEG)
11129 echo_area_buffer[0] = Qnil;
11130 return 0;
11131 }
11132
11133 /* Set the current message to STRING. */
11134
11135 static void
11136 set_message (Lisp_Object string)
11137 {
11138 eassert (STRINGP (string));
11139
11140 message_enable_multibyte = STRING_MULTIBYTE (string);
11141
11142 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11143 message_buf_print = 0;
11144 help_echo_showing_p = 0;
11145
11146 if (STRINGP (Vdebug_on_message)
11147 && STRINGP (string)
11148 && fast_string_match (Vdebug_on_message, string) >= 0)
11149 call_debugger (list2 (Qerror, string));
11150 }
11151
11152
11153 /* Helper function for set_message. First argument is ignored and second
11154 argument has the same meaning as for set_message.
11155 This function is called with the echo area buffer being current. */
11156
11157 static int
11158 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11159 {
11160 eassert (STRINGP (string));
11161
11162 /* Change multibyteness of the echo buffer appropriately. */
11163 if (message_enable_multibyte
11164 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11165 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11166
11167 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11168 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11169 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11170
11171 /* Insert new message at BEG. */
11172 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11173
11174 /* This function takes care of single/multibyte conversion.
11175 We just have to ensure that the echo area buffer has the right
11176 setting of enable_multibyte_characters. */
11177 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11178
11179 return 0;
11180 }
11181
11182
11183 /* Clear messages. CURRENT_P non-zero means clear the current
11184 message. LAST_DISPLAYED_P non-zero means clear the message
11185 last displayed. */
11186
11187 void
11188 clear_message (bool current_p, bool last_displayed_p)
11189 {
11190 if (current_p)
11191 {
11192 echo_area_buffer[0] = Qnil;
11193 message_cleared_p = true;
11194 }
11195
11196 if (last_displayed_p)
11197 echo_area_buffer[1] = Qnil;
11198
11199 message_buf_print = 0;
11200 }
11201
11202 /* Clear garbaged frames.
11203
11204 This function is used where the old redisplay called
11205 redraw_garbaged_frames which in turn called redraw_frame which in
11206 turn called clear_frame. The call to clear_frame was a source of
11207 flickering. I believe a clear_frame is not necessary. It should
11208 suffice in the new redisplay to invalidate all current matrices,
11209 and ensure a complete redisplay of all windows. */
11210
11211 static void
11212 clear_garbaged_frames (void)
11213 {
11214 if (frame_garbaged)
11215 {
11216 Lisp_Object tail, frame;
11217
11218 FOR_EACH_FRAME (tail, frame)
11219 {
11220 struct frame *f = XFRAME (frame);
11221
11222 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11223 {
11224 if (f->resized_p)
11225 redraw_frame (f);
11226 else
11227 clear_current_matrices (f);
11228 fset_redisplay (f);
11229 f->garbaged = false;
11230 f->resized_p = false;
11231 }
11232 }
11233
11234 frame_garbaged = false;
11235 }
11236 }
11237
11238
11239 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11240 is non-zero update selected_frame. Value is non-zero if the
11241 mini-windows height has been changed. */
11242
11243 static int
11244 echo_area_display (int update_frame_p)
11245 {
11246 Lisp_Object mini_window;
11247 struct window *w;
11248 struct frame *f;
11249 int window_height_changed_p = 0;
11250 struct frame *sf = SELECTED_FRAME ();
11251
11252 mini_window = FRAME_MINIBUF_WINDOW (sf);
11253 w = XWINDOW (mini_window);
11254 f = XFRAME (WINDOW_FRAME (w));
11255
11256 /* Don't display if frame is invisible or not yet initialized. */
11257 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11258 return 0;
11259
11260 #ifdef HAVE_WINDOW_SYSTEM
11261 /* When Emacs starts, selected_frame may be the initial terminal
11262 frame. If we let this through, a message would be displayed on
11263 the terminal. */
11264 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11265 return 0;
11266 #endif /* HAVE_WINDOW_SYSTEM */
11267
11268 /* Redraw garbaged frames. */
11269 clear_garbaged_frames ();
11270
11271 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11272 {
11273 echo_area_window = mini_window;
11274 window_height_changed_p = display_echo_area (w);
11275 w->must_be_updated_p = true;
11276
11277 /* Update the display, unless called from redisplay_internal.
11278 Also don't update the screen during redisplay itself. The
11279 update will happen at the end of redisplay, and an update
11280 here could cause confusion. */
11281 if (update_frame_p && !redisplaying_p)
11282 {
11283 int n = 0;
11284
11285 /* If the display update has been interrupted by pending
11286 input, update mode lines in the frame. Due to the
11287 pending input, it might have been that redisplay hasn't
11288 been called, so that mode lines above the echo area are
11289 garbaged. This looks odd, so we prevent it here. */
11290 if (!display_completed)
11291 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11292
11293 if (window_height_changed_p
11294 /* Don't do this if Emacs is shutting down. Redisplay
11295 needs to run hooks. */
11296 && !NILP (Vrun_hooks))
11297 {
11298 /* Must update other windows. Likewise as in other
11299 cases, don't let this update be interrupted by
11300 pending input. */
11301 ptrdiff_t count = SPECPDL_INDEX ();
11302 specbind (Qredisplay_dont_pause, Qt);
11303 windows_or_buffers_changed = 44;
11304 redisplay_internal ();
11305 unbind_to (count, Qnil);
11306 }
11307 else if (FRAME_WINDOW_P (f) && n == 0)
11308 {
11309 /* Window configuration is the same as before.
11310 Can do with a display update of the echo area,
11311 unless we displayed some mode lines. */
11312 update_single_window (w, 1);
11313 flush_frame (f);
11314 }
11315 else
11316 update_frame (f, 1, 1);
11317
11318 /* If cursor is in the echo area, make sure that the next
11319 redisplay displays the minibuffer, so that the cursor will
11320 be replaced with what the minibuffer wants. */
11321 if (cursor_in_echo_area)
11322 wset_redisplay (XWINDOW (mini_window));
11323 }
11324 }
11325 else if (!EQ (mini_window, selected_window))
11326 wset_redisplay (XWINDOW (mini_window));
11327
11328 /* Last displayed message is now the current message. */
11329 echo_area_buffer[1] = echo_area_buffer[0];
11330 /* Inform read_char that we're not echoing. */
11331 echo_message_buffer = Qnil;
11332
11333 /* Prevent redisplay optimization in redisplay_internal by resetting
11334 this_line_start_pos. This is done because the mini-buffer now
11335 displays the message instead of its buffer text. */
11336 if (EQ (mini_window, selected_window))
11337 CHARPOS (this_line_start_pos) = 0;
11338
11339 return window_height_changed_p;
11340 }
11341
11342 /* Nonzero if W's buffer was changed but not saved. */
11343
11344 static int
11345 window_buffer_changed (struct window *w)
11346 {
11347 struct buffer *b = XBUFFER (w->contents);
11348
11349 eassert (BUFFER_LIVE_P (b));
11350
11351 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11352 }
11353
11354 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11355
11356 static int
11357 mode_line_update_needed (struct window *w)
11358 {
11359 return (w->column_number_displayed != -1
11360 && !(PT == w->last_point && !window_outdated (w))
11361 && (w->column_number_displayed != current_column ()));
11362 }
11363
11364 /* Nonzero if window start of W is frozen and may not be changed during
11365 redisplay. */
11366
11367 static bool
11368 window_frozen_p (struct window *w)
11369 {
11370 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11371 {
11372 Lisp_Object window;
11373
11374 XSETWINDOW (window, w);
11375 if (MINI_WINDOW_P (w))
11376 return 0;
11377 else if (EQ (window, selected_window))
11378 return 0;
11379 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11380 && EQ (window, Vminibuf_scroll_window))
11381 /* This special window can't be frozen too. */
11382 return 0;
11383 else
11384 return 1;
11385 }
11386 return 0;
11387 }
11388
11389 /***********************************************************************
11390 Mode Lines and Frame Titles
11391 ***********************************************************************/
11392
11393 /* A buffer for constructing non-propertized mode-line strings and
11394 frame titles in it; allocated from the heap in init_xdisp and
11395 resized as needed in store_mode_line_noprop_char. */
11396
11397 static char *mode_line_noprop_buf;
11398
11399 /* The buffer's end, and a current output position in it. */
11400
11401 static char *mode_line_noprop_buf_end;
11402 static char *mode_line_noprop_ptr;
11403
11404 #define MODE_LINE_NOPROP_LEN(start) \
11405 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11406
11407 static enum {
11408 MODE_LINE_DISPLAY = 0,
11409 MODE_LINE_TITLE,
11410 MODE_LINE_NOPROP,
11411 MODE_LINE_STRING
11412 } mode_line_target;
11413
11414 /* Alist that caches the results of :propertize.
11415 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11416 static Lisp_Object mode_line_proptrans_alist;
11417
11418 /* List of strings making up the mode-line. */
11419 static Lisp_Object mode_line_string_list;
11420
11421 /* Base face property when building propertized mode line string. */
11422 static Lisp_Object mode_line_string_face;
11423 static Lisp_Object mode_line_string_face_prop;
11424
11425
11426 /* Unwind data for mode line strings */
11427
11428 static Lisp_Object Vmode_line_unwind_vector;
11429
11430 static Lisp_Object
11431 format_mode_line_unwind_data (struct frame *target_frame,
11432 struct buffer *obuf,
11433 Lisp_Object owin,
11434 int save_proptrans)
11435 {
11436 Lisp_Object vector, tmp;
11437
11438 /* Reduce consing by keeping one vector in
11439 Vwith_echo_area_save_vector. */
11440 vector = Vmode_line_unwind_vector;
11441 Vmode_line_unwind_vector = Qnil;
11442
11443 if (NILP (vector))
11444 vector = Fmake_vector (make_number (10), Qnil);
11445
11446 ASET (vector, 0, make_number (mode_line_target));
11447 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11448 ASET (vector, 2, mode_line_string_list);
11449 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11450 ASET (vector, 4, mode_line_string_face);
11451 ASET (vector, 5, mode_line_string_face_prop);
11452
11453 if (obuf)
11454 XSETBUFFER (tmp, obuf);
11455 else
11456 tmp = Qnil;
11457 ASET (vector, 6, tmp);
11458 ASET (vector, 7, owin);
11459 if (target_frame)
11460 {
11461 /* Similarly to `with-selected-window', if the operation selects
11462 a window on another frame, we must restore that frame's
11463 selected window, and (for a tty) the top-frame. */
11464 ASET (vector, 8, target_frame->selected_window);
11465 if (FRAME_TERMCAP_P (target_frame))
11466 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11467 }
11468
11469 return vector;
11470 }
11471
11472 static void
11473 unwind_format_mode_line (Lisp_Object vector)
11474 {
11475 Lisp_Object old_window = AREF (vector, 7);
11476 Lisp_Object target_frame_window = AREF (vector, 8);
11477 Lisp_Object old_top_frame = AREF (vector, 9);
11478
11479 mode_line_target = XINT (AREF (vector, 0));
11480 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11481 mode_line_string_list = AREF (vector, 2);
11482 if (! EQ (AREF (vector, 3), Qt))
11483 mode_line_proptrans_alist = AREF (vector, 3);
11484 mode_line_string_face = AREF (vector, 4);
11485 mode_line_string_face_prop = AREF (vector, 5);
11486
11487 /* Select window before buffer, since it may change the buffer. */
11488 if (!NILP (old_window))
11489 {
11490 /* If the operation that we are unwinding had selected a window
11491 on a different frame, reset its frame-selected-window. For a
11492 text terminal, reset its top-frame if necessary. */
11493 if (!NILP (target_frame_window))
11494 {
11495 Lisp_Object frame
11496 = WINDOW_FRAME (XWINDOW (target_frame_window));
11497
11498 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11499 Fselect_window (target_frame_window, Qt);
11500
11501 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11502 Fselect_frame (old_top_frame, Qt);
11503 }
11504
11505 Fselect_window (old_window, Qt);
11506 }
11507
11508 if (!NILP (AREF (vector, 6)))
11509 {
11510 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11511 ASET (vector, 6, Qnil);
11512 }
11513
11514 Vmode_line_unwind_vector = vector;
11515 }
11516
11517
11518 /* Store a single character C for the frame title in mode_line_noprop_buf.
11519 Re-allocate mode_line_noprop_buf if necessary. */
11520
11521 static void
11522 store_mode_line_noprop_char (char c)
11523 {
11524 /* If output position has reached the end of the allocated buffer,
11525 increase the buffer's size. */
11526 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11527 {
11528 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11529 ptrdiff_t size = len;
11530 mode_line_noprop_buf =
11531 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11532 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11533 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11534 }
11535
11536 *mode_line_noprop_ptr++ = c;
11537 }
11538
11539
11540 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11541 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11542 characters that yield more columns than PRECISION; PRECISION <= 0
11543 means copy the whole string. Pad with spaces until FIELD_WIDTH
11544 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11545 pad. Called from display_mode_element when it is used to build a
11546 frame title. */
11547
11548 static int
11549 store_mode_line_noprop (const char *string, int field_width, int precision)
11550 {
11551 const unsigned char *str = (const unsigned char *) string;
11552 int n = 0;
11553 ptrdiff_t dummy, nbytes;
11554
11555 /* Copy at most PRECISION chars from STR. */
11556 nbytes = strlen (string);
11557 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11558 while (nbytes--)
11559 store_mode_line_noprop_char (*str++);
11560
11561 /* Fill up with spaces until FIELD_WIDTH reached. */
11562 while (field_width > 0
11563 && n < field_width)
11564 {
11565 store_mode_line_noprop_char (' ');
11566 ++n;
11567 }
11568
11569 return n;
11570 }
11571
11572 /***********************************************************************
11573 Frame Titles
11574 ***********************************************************************/
11575
11576 #ifdef HAVE_WINDOW_SYSTEM
11577
11578 /* Set the title of FRAME, if it has changed. The title format is
11579 Vicon_title_format if FRAME is iconified, otherwise it is
11580 frame_title_format. */
11581
11582 static void
11583 x_consider_frame_title (Lisp_Object frame)
11584 {
11585 struct frame *f = XFRAME (frame);
11586
11587 if (FRAME_WINDOW_P (f)
11588 || FRAME_MINIBUF_ONLY_P (f)
11589 || f->explicit_name)
11590 {
11591 /* Do we have more than one visible frame on this X display? */
11592 Lisp_Object tail, other_frame, fmt;
11593 ptrdiff_t title_start;
11594 char *title;
11595 ptrdiff_t len;
11596 struct it it;
11597 ptrdiff_t count = SPECPDL_INDEX ();
11598
11599 FOR_EACH_FRAME (tail, other_frame)
11600 {
11601 struct frame *tf = XFRAME (other_frame);
11602
11603 if (tf != f
11604 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11605 && !FRAME_MINIBUF_ONLY_P (tf)
11606 && !EQ (other_frame, tip_frame)
11607 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11608 break;
11609 }
11610
11611 /* Set global variable indicating that multiple frames exist. */
11612 multiple_frames = CONSP (tail);
11613
11614 /* Switch to the buffer of selected window of the frame. Set up
11615 mode_line_target so that display_mode_element will output into
11616 mode_line_noprop_buf; then display the title. */
11617 record_unwind_protect (unwind_format_mode_line,
11618 format_mode_line_unwind_data
11619 (f, current_buffer, selected_window, 0));
11620
11621 Fselect_window (f->selected_window, Qt);
11622 set_buffer_internal_1
11623 (XBUFFER (XWINDOW (f->selected_window)->contents));
11624 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11625
11626 mode_line_target = MODE_LINE_TITLE;
11627 title_start = MODE_LINE_NOPROP_LEN (0);
11628 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11629 NULL, DEFAULT_FACE_ID);
11630 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11631 len = MODE_LINE_NOPROP_LEN (title_start);
11632 title = mode_line_noprop_buf + title_start;
11633 unbind_to (count, Qnil);
11634
11635 /* Set the title only if it's changed. This avoids consing in
11636 the common case where it hasn't. (If it turns out that we've
11637 already wasted too much time by walking through the list with
11638 display_mode_element, then we might need to optimize at a
11639 higher level than this.) */
11640 if (! STRINGP (f->name)
11641 || SBYTES (f->name) != len
11642 || memcmp (title, SDATA (f->name), len) != 0)
11643 x_implicitly_set_name (f, make_string (title, len), Qnil);
11644 }
11645 }
11646
11647 #endif /* not HAVE_WINDOW_SYSTEM */
11648
11649 \f
11650 /***********************************************************************
11651 Menu Bars
11652 ***********************************************************************/
11653
11654 /* Non-zero if we will not redisplay all visible windows. */
11655 #define REDISPLAY_SOME_P() \
11656 ((windows_or_buffers_changed == 0 \
11657 || windows_or_buffers_changed == REDISPLAY_SOME) \
11658 && (update_mode_lines == 0 \
11659 || update_mode_lines == REDISPLAY_SOME))
11660
11661 /* Prepare for redisplay by updating menu-bar item lists when
11662 appropriate. This can call eval. */
11663
11664 static void
11665 prepare_menu_bars (void)
11666 {
11667 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11668 bool some_windows = REDISPLAY_SOME_P ();
11669 struct gcpro gcpro1, gcpro2;
11670 Lisp_Object tooltip_frame;
11671
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 tooltip_frame = tip_frame;
11674 #else
11675 tooltip_frame = Qnil;
11676 #endif
11677
11678 if (FUNCTIONP (Vpre_redisplay_function))
11679 {
11680 Lisp_Object windows = all_windows ? Qt : Qnil;
11681 if (all_windows && some_windows)
11682 {
11683 Lisp_Object ws = window_list ();
11684 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11685 {
11686 Lisp_Object this = XCAR (ws);
11687 struct window *w = XWINDOW (this);
11688 if (w->redisplay
11689 || XFRAME (w->frame)->redisplay
11690 || XBUFFER (w->contents)->text->redisplay)
11691 {
11692 windows = Fcons (this, windows);
11693 }
11694 }
11695 }
11696 safe__call1 (true, Vpre_redisplay_function, windows);
11697 }
11698
11699 /* Update all frame titles based on their buffer names, etc. We do
11700 this before the menu bars so that the buffer-menu will show the
11701 up-to-date frame titles. */
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 if (all_windows)
11704 {
11705 Lisp_Object tail, frame;
11706
11707 FOR_EACH_FRAME (tail, frame)
11708 {
11709 struct frame *f = XFRAME (frame);
11710 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11711 if (some_windows
11712 && !f->redisplay
11713 && !w->redisplay
11714 && !XBUFFER (w->contents)->text->redisplay)
11715 continue;
11716
11717 if (!EQ (frame, tooltip_frame)
11718 && (FRAME_ICONIFIED_P (f)
11719 || FRAME_VISIBLE_P (f) == 1
11720 /* Exclude TTY frames that are obscured because they
11721 are not the top frame on their console. This is
11722 because x_consider_frame_title actually switches
11723 to the frame, which for TTY frames means it is
11724 marked as garbaged, and will be completely
11725 redrawn on the next redisplay cycle. This causes
11726 TTY frames to be completely redrawn, when there
11727 are more than one of them, even though nothing
11728 should be changed on display. */
11729 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11730 x_consider_frame_title (frame);
11731 }
11732 }
11733 #endif /* HAVE_WINDOW_SYSTEM */
11734
11735 /* Update the menu bar item lists, if appropriate. This has to be
11736 done before any actual redisplay or generation of display lines. */
11737
11738 if (all_windows)
11739 {
11740 Lisp_Object tail, frame;
11741 ptrdiff_t count = SPECPDL_INDEX ();
11742 /* 1 means that update_menu_bar has run its hooks
11743 so any further calls to update_menu_bar shouldn't do so again. */
11744 int menu_bar_hooks_run = 0;
11745
11746 record_unwind_save_match_data ();
11747
11748 FOR_EACH_FRAME (tail, frame)
11749 {
11750 struct frame *f = XFRAME (frame);
11751 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11752
11753 /* Ignore tooltip frame. */
11754 if (EQ (frame, tooltip_frame))
11755 continue;
11756
11757 if (some_windows
11758 && !f->redisplay
11759 && !w->redisplay
11760 && !XBUFFER (w->contents)->text->redisplay)
11761 continue;
11762
11763 /* If a window on this frame changed size, report that to
11764 the user and clear the size-change flag. */
11765 if (FRAME_WINDOW_SIZES_CHANGED (f))
11766 {
11767 Lisp_Object functions;
11768
11769 /* Clear flag first in case we get an error below. */
11770 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11771 functions = Vwindow_size_change_functions;
11772 GCPRO2 (tail, functions);
11773
11774 while (CONSP (functions))
11775 {
11776 if (!EQ (XCAR (functions), Qt))
11777 call1 (XCAR (functions), frame);
11778 functions = XCDR (functions);
11779 }
11780 UNGCPRO;
11781 }
11782
11783 GCPRO1 (tail);
11784 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11785 #ifdef HAVE_WINDOW_SYSTEM
11786 update_tool_bar (f, 0);
11787 #endif
11788 #ifdef HAVE_NS
11789 if (windows_or_buffers_changed
11790 && FRAME_NS_P (f))
11791 ns_set_doc_edited
11792 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11793 #endif
11794 UNGCPRO;
11795 }
11796
11797 unbind_to (count, Qnil);
11798 }
11799 else
11800 {
11801 struct frame *sf = SELECTED_FRAME ();
11802 update_menu_bar (sf, 1, 0);
11803 #ifdef HAVE_WINDOW_SYSTEM
11804 update_tool_bar (sf, 1);
11805 #endif
11806 }
11807 }
11808
11809
11810 /* Update the menu bar item list for frame F. This has to be done
11811 before we start to fill in any display lines, because it can call
11812 eval.
11813
11814 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11815
11816 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11817 already ran the menu bar hooks for this redisplay, so there
11818 is no need to run them again. The return value is the
11819 updated value of this flag, to pass to the next call. */
11820
11821 static int
11822 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11823 {
11824 Lisp_Object window;
11825 register struct window *w;
11826
11827 /* If called recursively during a menu update, do nothing. This can
11828 happen when, for instance, an activate-menubar-hook causes a
11829 redisplay. */
11830 if (inhibit_menubar_update)
11831 return hooks_run;
11832
11833 window = FRAME_SELECTED_WINDOW (f);
11834 w = XWINDOW (window);
11835
11836 if (FRAME_WINDOW_P (f)
11837 ?
11838 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11839 || defined (HAVE_NS) || defined (USE_GTK)
11840 FRAME_EXTERNAL_MENU_BAR (f)
11841 #else
11842 FRAME_MENU_BAR_LINES (f) > 0
11843 #endif
11844 : FRAME_MENU_BAR_LINES (f) > 0)
11845 {
11846 /* If the user has switched buffers or windows, we need to
11847 recompute to reflect the new bindings. But we'll
11848 recompute when update_mode_lines is set too; that means
11849 that people can use force-mode-line-update to request
11850 that the menu bar be recomputed. The adverse effect on
11851 the rest of the redisplay algorithm is about the same as
11852 windows_or_buffers_changed anyway. */
11853 if (windows_or_buffers_changed
11854 /* This used to test w->update_mode_line, but we believe
11855 there is no need to recompute the menu in that case. */
11856 || update_mode_lines
11857 || window_buffer_changed (w))
11858 {
11859 struct buffer *prev = current_buffer;
11860 ptrdiff_t count = SPECPDL_INDEX ();
11861
11862 specbind (Qinhibit_menubar_update, Qt);
11863
11864 set_buffer_internal_1 (XBUFFER (w->contents));
11865 if (save_match_data)
11866 record_unwind_save_match_data ();
11867 if (NILP (Voverriding_local_map_menu_flag))
11868 {
11869 specbind (Qoverriding_terminal_local_map, Qnil);
11870 specbind (Qoverriding_local_map, Qnil);
11871 }
11872
11873 if (!hooks_run)
11874 {
11875 /* Run the Lucid hook. */
11876 safe_run_hooks (Qactivate_menubar_hook);
11877
11878 /* If it has changed current-menubar from previous value,
11879 really recompute the menu-bar from the value. */
11880 if (! NILP (Vlucid_menu_bar_dirty_flag))
11881 call0 (Qrecompute_lucid_menubar);
11882
11883 safe_run_hooks (Qmenu_bar_update_hook);
11884
11885 hooks_run = 1;
11886 }
11887
11888 XSETFRAME (Vmenu_updating_frame, f);
11889 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11890
11891 /* Redisplay the menu bar in case we changed it. */
11892 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11893 || defined (HAVE_NS) || defined (USE_GTK)
11894 if (FRAME_WINDOW_P (f))
11895 {
11896 #if defined (HAVE_NS)
11897 /* All frames on Mac OS share the same menubar. So only
11898 the selected frame should be allowed to set it. */
11899 if (f == SELECTED_FRAME ())
11900 #endif
11901 set_frame_menubar (f, 0, 0);
11902 }
11903 else
11904 /* On a terminal screen, the menu bar is an ordinary screen
11905 line, and this makes it get updated. */
11906 w->update_mode_line = 1;
11907 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11908 /* In the non-toolkit version, the menu bar is an ordinary screen
11909 line, and this makes it get updated. */
11910 w->update_mode_line = 1;
11911 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11912
11913 unbind_to (count, Qnil);
11914 set_buffer_internal_1 (prev);
11915 }
11916 }
11917
11918 return hooks_run;
11919 }
11920
11921 /***********************************************************************
11922 Tool-bars
11923 ***********************************************************************/
11924
11925 #ifdef HAVE_WINDOW_SYSTEM
11926
11927 /* Select `frame' temporarily without running all the code in
11928 do_switch_frame.
11929 FIXME: Maybe do_switch_frame should be trimmed down similarly
11930 when `norecord' is set. */
11931 static void
11932 fast_set_selected_frame (Lisp_Object frame)
11933 {
11934 if (!EQ (selected_frame, frame))
11935 {
11936 selected_frame = frame;
11937 selected_window = XFRAME (frame)->selected_window;
11938 }
11939 }
11940
11941 /* Update the tool-bar item list for frame F. This has to be done
11942 before we start to fill in any display lines. Called from
11943 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11944 and restore it here. */
11945
11946 static void
11947 update_tool_bar (struct frame *f, int save_match_data)
11948 {
11949 #if defined (USE_GTK) || defined (HAVE_NS)
11950 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11951 #else
11952 int do_update = (WINDOWP (f->tool_bar_window)
11953 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11954 #endif
11955
11956 if (do_update)
11957 {
11958 Lisp_Object window;
11959 struct window *w;
11960
11961 window = FRAME_SELECTED_WINDOW (f);
11962 w = XWINDOW (window);
11963
11964 /* If the user has switched buffers or windows, we need to
11965 recompute to reflect the new bindings. But we'll
11966 recompute when update_mode_lines is set too; that means
11967 that people can use force-mode-line-update to request
11968 that the menu bar be recomputed. The adverse effect on
11969 the rest of the redisplay algorithm is about the same as
11970 windows_or_buffers_changed anyway. */
11971 if (windows_or_buffers_changed
11972 || w->update_mode_line
11973 || update_mode_lines
11974 || window_buffer_changed (w))
11975 {
11976 struct buffer *prev = current_buffer;
11977 ptrdiff_t count = SPECPDL_INDEX ();
11978 Lisp_Object frame, new_tool_bar;
11979 int new_n_tool_bar;
11980 struct gcpro gcpro1;
11981
11982 /* Set current_buffer to the buffer of the selected
11983 window of the frame, so that we get the right local
11984 keymaps. */
11985 set_buffer_internal_1 (XBUFFER (w->contents));
11986
11987 /* Save match data, if we must. */
11988 if (save_match_data)
11989 record_unwind_save_match_data ();
11990
11991 /* Make sure that we don't accidentally use bogus keymaps. */
11992 if (NILP (Voverriding_local_map_menu_flag))
11993 {
11994 specbind (Qoverriding_terminal_local_map, Qnil);
11995 specbind (Qoverriding_local_map, Qnil);
11996 }
11997
11998 GCPRO1 (new_tool_bar);
11999
12000 /* We must temporarily set the selected frame to this frame
12001 before calling tool_bar_items, because the calculation of
12002 the tool-bar keymap uses the selected frame (see
12003 `tool-bar-make-keymap' in tool-bar.el). */
12004 eassert (EQ (selected_window,
12005 /* Since we only explicitly preserve selected_frame,
12006 check that selected_window would be redundant. */
12007 XFRAME (selected_frame)->selected_window));
12008 record_unwind_protect (fast_set_selected_frame, selected_frame);
12009 XSETFRAME (frame, f);
12010 fast_set_selected_frame (frame);
12011
12012 /* Build desired tool-bar items from keymaps. */
12013 new_tool_bar
12014 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12015 &new_n_tool_bar);
12016
12017 /* Redisplay the tool-bar if we changed it. */
12018 if (new_n_tool_bar != f->n_tool_bar_items
12019 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12020 {
12021 /* Redisplay that happens asynchronously due to an expose event
12022 may access f->tool_bar_items. Make sure we update both
12023 variables within BLOCK_INPUT so no such event interrupts. */
12024 block_input ();
12025 fset_tool_bar_items (f, new_tool_bar);
12026 f->n_tool_bar_items = new_n_tool_bar;
12027 w->update_mode_line = 1;
12028 unblock_input ();
12029 }
12030
12031 UNGCPRO;
12032
12033 unbind_to (count, Qnil);
12034 set_buffer_internal_1 (prev);
12035 }
12036 }
12037 }
12038
12039 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12040
12041 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12042 F's desired tool-bar contents. F->tool_bar_items must have
12043 been set up previously by calling prepare_menu_bars. */
12044
12045 static void
12046 build_desired_tool_bar_string (struct frame *f)
12047 {
12048 int i, size, size_needed;
12049 struct gcpro gcpro1, gcpro2;
12050 Lisp_Object image, plist;
12051
12052 image = plist = Qnil;
12053 GCPRO2 (image, plist);
12054
12055 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12056 Otherwise, make a new string. */
12057
12058 /* The size of the string we might be able to reuse. */
12059 size = (STRINGP (f->desired_tool_bar_string)
12060 ? SCHARS (f->desired_tool_bar_string)
12061 : 0);
12062
12063 /* We need one space in the string for each image. */
12064 size_needed = f->n_tool_bar_items;
12065
12066 /* Reuse f->desired_tool_bar_string, if possible. */
12067 if (size < size_needed || NILP (f->desired_tool_bar_string))
12068 fset_desired_tool_bar_string
12069 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12070 else
12071 {
12072 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12073 struct gcpro gcpro1;
12074 GCPRO1 (props);
12075 Fremove_text_properties (make_number (0), make_number (size),
12076 props, f->desired_tool_bar_string);
12077 UNGCPRO;
12078 }
12079
12080 /* Put a `display' property on the string for the images to display,
12081 put a `menu_item' property on tool-bar items with a value that
12082 is the index of the item in F's tool-bar item vector. */
12083 for (i = 0; i < f->n_tool_bar_items; ++i)
12084 {
12085 #define PROP(IDX) \
12086 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12087
12088 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12089 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12090 int hmargin, vmargin, relief, idx, end;
12091
12092 /* If image is a vector, choose the image according to the
12093 button state. */
12094 image = PROP (TOOL_BAR_ITEM_IMAGES);
12095 if (VECTORP (image))
12096 {
12097 if (enabled_p)
12098 idx = (selected_p
12099 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12100 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12101 else
12102 idx = (selected_p
12103 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12104 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12105
12106 eassert (ASIZE (image) >= idx);
12107 image = AREF (image, idx);
12108 }
12109 else
12110 idx = -1;
12111
12112 /* Ignore invalid image specifications. */
12113 if (!valid_image_p (image))
12114 continue;
12115
12116 /* Display the tool-bar button pressed, or depressed. */
12117 plist = Fcopy_sequence (XCDR (image));
12118
12119 /* Compute margin and relief to draw. */
12120 relief = (tool_bar_button_relief >= 0
12121 ? tool_bar_button_relief
12122 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12123 hmargin = vmargin = relief;
12124
12125 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12126 INT_MAX - max (hmargin, vmargin)))
12127 {
12128 hmargin += XFASTINT (Vtool_bar_button_margin);
12129 vmargin += XFASTINT (Vtool_bar_button_margin);
12130 }
12131 else if (CONSP (Vtool_bar_button_margin))
12132 {
12133 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12134 INT_MAX - hmargin))
12135 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12136
12137 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12138 INT_MAX - vmargin))
12139 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12140 }
12141
12142 if (auto_raise_tool_bar_buttons_p)
12143 {
12144 /* Add a `:relief' property to the image spec if the item is
12145 selected. */
12146 if (selected_p)
12147 {
12148 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12149 hmargin -= relief;
12150 vmargin -= relief;
12151 }
12152 }
12153 else
12154 {
12155 /* If image is selected, display it pressed, i.e. with a
12156 negative relief. If it's not selected, display it with a
12157 raised relief. */
12158 plist = Fplist_put (plist, QCrelief,
12159 (selected_p
12160 ? make_number (-relief)
12161 : make_number (relief)));
12162 hmargin -= relief;
12163 vmargin -= relief;
12164 }
12165
12166 /* Put a margin around the image. */
12167 if (hmargin || vmargin)
12168 {
12169 if (hmargin == vmargin)
12170 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12171 else
12172 plist = Fplist_put (plist, QCmargin,
12173 Fcons (make_number (hmargin),
12174 make_number (vmargin)));
12175 }
12176
12177 /* If button is not enabled, and we don't have special images
12178 for the disabled state, make the image appear disabled by
12179 applying an appropriate algorithm to it. */
12180 if (!enabled_p && idx < 0)
12181 plist = Fplist_put (plist, QCconversion, Qdisabled);
12182
12183 /* Put a `display' text property on the string for the image to
12184 display. Put a `menu-item' property on the string that gives
12185 the start of this item's properties in the tool-bar items
12186 vector. */
12187 image = Fcons (Qimage, plist);
12188 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12189 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12190 struct gcpro gcpro1;
12191 GCPRO1 (props);
12192
12193 /* Let the last image hide all remaining spaces in the tool bar
12194 string. The string can be longer than needed when we reuse a
12195 previous string. */
12196 if (i + 1 == f->n_tool_bar_items)
12197 end = SCHARS (f->desired_tool_bar_string);
12198 else
12199 end = i + 1;
12200 Fadd_text_properties (make_number (i), make_number (end),
12201 props, f->desired_tool_bar_string);
12202 UNGCPRO;
12203 #undef PROP
12204 }
12205
12206 UNGCPRO;
12207 }
12208
12209
12210 /* Display one line of the tool-bar of frame IT->f.
12211
12212 HEIGHT specifies the desired height of the tool-bar line.
12213 If the actual height of the glyph row is less than HEIGHT, the
12214 row's height is increased to HEIGHT, and the icons are centered
12215 vertically in the new height.
12216
12217 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12218 count a final empty row in case the tool-bar width exactly matches
12219 the window width.
12220 */
12221
12222 static void
12223 display_tool_bar_line (struct it *it, int height)
12224 {
12225 struct glyph_row *row = it->glyph_row;
12226 int max_x = it->last_visible_x;
12227 struct glyph *last;
12228
12229 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12230 clear_glyph_row (row);
12231 row->enabled_p = true;
12232 row->y = it->current_y;
12233
12234 /* Note that this isn't made use of if the face hasn't a box,
12235 so there's no need to check the face here. */
12236 it->start_of_box_run_p = 1;
12237
12238 while (it->current_x < max_x)
12239 {
12240 int x, n_glyphs_before, i, nglyphs;
12241 struct it it_before;
12242
12243 /* Get the next display element. */
12244 if (!get_next_display_element (it))
12245 {
12246 /* Don't count empty row if we are counting needed tool-bar lines. */
12247 if (height < 0 && !it->hpos)
12248 return;
12249 break;
12250 }
12251
12252 /* Produce glyphs. */
12253 n_glyphs_before = row->used[TEXT_AREA];
12254 it_before = *it;
12255
12256 PRODUCE_GLYPHS (it);
12257
12258 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12259 i = 0;
12260 x = it_before.current_x;
12261 while (i < nglyphs)
12262 {
12263 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12264
12265 if (x + glyph->pixel_width > max_x)
12266 {
12267 /* Glyph doesn't fit on line. Backtrack. */
12268 row->used[TEXT_AREA] = n_glyphs_before;
12269 *it = it_before;
12270 /* If this is the only glyph on this line, it will never fit on the
12271 tool-bar, so skip it. But ensure there is at least one glyph,
12272 so we don't accidentally disable the tool-bar. */
12273 if (n_glyphs_before == 0
12274 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12275 break;
12276 goto out;
12277 }
12278
12279 ++it->hpos;
12280 x += glyph->pixel_width;
12281 ++i;
12282 }
12283
12284 /* Stop at line end. */
12285 if (ITERATOR_AT_END_OF_LINE_P (it))
12286 break;
12287
12288 set_iterator_to_next (it, 1);
12289 }
12290
12291 out:;
12292
12293 row->displays_text_p = row->used[TEXT_AREA] != 0;
12294
12295 /* Use default face for the border below the tool bar.
12296
12297 FIXME: When auto-resize-tool-bars is grow-only, there is
12298 no additional border below the possibly empty tool-bar lines.
12299 So to make the extra empty lines look "normal", we have to
12300 use the tool-bar face for the border too. */
12301 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12302 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12303 it->face_id = DEFAULT_FACE_ID;
12304
12305 extend_face_to_end_of_line (it);
12306 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12307 last->right_box_line_p = 1;
12308 if (last == row->glyphs[TEXT_AREA])
12309 last->left_box_line_p = 1;
12310
12311 /* Make line the desired height and center it vertically. */
12312 if ((height -= it->max_ascent + it->max_descent) > 0)
12313 {
12314 /* Don't add more than one line height. */
12315 height %= FRAME_LINE_HEIGHT (it->f);
12316 it->max_ascent += height / 2;
12317 it->max_descent += (height + 1) / 2;
12318 }
12319
12320 compute_line_metrics (it);
12321
12322 /* If line is empty, make it occupy the rest of the tool-bar. */
12323 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12324 {
12325 row->height = row->phys_height = it->last_visible_y - row->y;
12326 row->visible_height = row->height;
12327 row->ascent = row->phys_ascent = 0;
12328 row->extra_line_spacing = 0;
12329 }
12330
12331 row->full_width_p = 1;
12332 row->continued_p = 0;
12333 row->truncated_on_left_p = 0;
12334 row->truncated_on_right_p = 0;
12335
12336 it->current_x = it->hpos = 0;
12337 it->current_y += row->height;
12338 ++it->vpos;
12339 ++it->glyph_row;
12340 }
12341
12342
12343 /* Value is the number of pixels needed to make all tool-bar items of
12344 frame F visible. The actual number of glyph rows needed is
12345 returned in *N_ROWS if non-NULL. */
12346 static int
12347 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12348 {
12349 struct window *w = XWINDOW (f->tool_bar_window);
12350 struct it it;
12351 /* tool_bar_height is called from redisplay_tool_bar after building
12352 the desired matrix, so use (unused) mode-line row as temporary row to
12353 avoid destroying the first tool-bar row. */
12354 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12355
12356 /* Initialize an iterator for iteration over
12357 F->desired_tool_bar_string in the tool-bar window of frame F. */
12358 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12359 temp_row->reversed_p = false;
12360 it.first_visible_x = 0;
12361 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12362 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12363 it.paragraph_embedding = L2R;
12364
12365 while (!ITERATOR_AT_END_P (&it))
12366 {
12367 clear_glyph_row (temp_row);
12368 it.glyph_row = temp_row;
12369 display_tool_bar_line (&it, -1);
12370 }
12371 clear_glyph_row (temp_row);
12372
12373 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12374 if (n_rows)
12375 *n_rows = it.vpos > 0 ? it.vpos : -1;
12376
12377 if (pixelwise)
12378 return it.current_y;
12379 else
12380 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12381 }
12382
12383 #endif /* !USE_GTK && !HAVE_NS */
12384
12385 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12386 0, 2, 0,
12387 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12388 If FRAME is nil or omitted, use the selected frame. Optional argument
12389 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12390 (Lisp_Object frame, Lisp_Object pixelwise)
12391 {
12392 int height = 0;
12393
12394 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12395 struct frame *f = decode_any_frame (frame);
12396
12397 if (WINDOWP (f->tool_bar_window)
12398 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12399 {
12400 update_tool_bar (f, 1);
12401 if (f->n_tool_bar_items)
12402 {
12403 build_desired_tool_bar_string (f);
12404 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12405 }
12406 }
12407 #endif
12408
12409 return make_number (height);
12410 }
12411
12412
12413 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12414 height should be changed. */
12415 static int
12416 redisplay_tool_bar (struct frame *f)
12417 {
12418 #if defined (USE_GTK) || defined (HAVE_NS)
12419
12420 if (FRAME_EXTERNAL_TOOL_BAR (f))
12421 update_frame_tool_bar (f);
12422 return 0;
12423
12424 #else /* !USE_GTK && !HAVE_NS */
12425
12426 struct window *w;
12427 struct it it;
12428 struct glyph_row *row;
12429
12430 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12431 do anything. This means you must start with tool-bar-lines
12432 non-zero to get the auto-sizing effect. Or in other words, you
12433 can turn off tool-bars by specifying tool-bar-lines zero. */
12434 if (!WINDOWP (f->tool_bar_window)
12435 || (w = XWINDOW (f->tool_bar_window),
12436 WINDOW_TOTAL_LINES (w) == 0))
12437 return 0;
12438
12439 /* Set up an iterator for the tool-bar window. */
12440 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12441 it.first_visible_x = 0;
12442 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12443 row = it.glyph_row;
12444 row->reversed_p = false;
12445
12446 /* Build a string that represents the contents of the tool-bar. */
12447 build_desired_tool_bar_string (f);
12448 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12449 /* FIXME: This should be controlled by a user option. But it
12450 doesn't make sense to have an R2L tool bar if the menu bar cannot
12451 be drawn also R2L, and making the menu bar R2L is tricky due
12452 toolkit-specific code that implements it. If an R2L tool bar is
12453 ever supported, display_tool_bar_line should also be augmented to
12454 call unproduce_glyphs like display_line and display_string
12455 do. */
12456 it.paragraph_embedding = L2R;
12457
12458 if (f->n_tool_bar_rows == 0)
12459 {
12460 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12461
12462 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12463 {
12464 x_change_tool_bar_height (f, new_height);
12465 /* Always do that now. */
12466 clear_glyph_matrix (w->desired_matrix);
12467 f->fonts_changed = 1;
12468 return 1;
12469 }
12470 }
12471
12472 /* Display as many lines as needed to display all tool-bar items. */
12473
12474 if (f->n_tool_bar_rows > 0)
12475 {
12476 int border, rows, height, extra;
12477
12478 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12479 border = XINT (Vtool_bar_border);
12480 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12481 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12482 else if (EQ (Vtool_bar_border, Qborder_width))
12483 border = f->border_width;
12484 else
12485 border = 0;
12486 if (border < 0)
12487 border = 0;
12488
12489 rows = f->n_tool_bar_rows;
12490 height = max (1, (it.last_visible_y - border) / rows);
12491 extra = it.last_visible_y - border - height * rows;
12492
12493 while (it.current_y < it.last_visible_y)
12494 {
12495 int h = 0;
12496 if (extra > 0 && rows-- > 0)
12497 {
12498 h = (extra + rows - 1) / rows;
12499 extra -= h;
12500 }
12501 display_tool_bar_line (&it, height + h);
12502 }
12503 }
12504 else
12505 {
12506 while (it.current_y < it.last_visible_y)
12507 display_tool_bar_line (&it, 0);
12508 }
12509
12510 /* It doesn't make much sense to try scrolling in the tool-bar
12511 window, so don't do it. */
12512 w->desired_matrix->no_scrolling_p = 1;
12513 w->must_be_updated_p = 1;
12514
12515 if (!NILP (Vauto_resize_tool_bars))
12516 {
12517 int change_height_p = 0;
12518
12519 /* If we couldn't display everything, change the tool-bar's
12520 height if there is room for more. */
12521 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12522 change_height_p = 1;
12523
12524 /* We subtract 1 because display_tool_bar_line advances the
12525 glyph_row pointer before returning to its caller. We want to
12526 examine the last glyph row produced by
12527 display_tool_bar_line. */
12528 row = it.glyph_row - 1;
12529
12530 /* If there are blank lines at the end, except for a partially
12531 visible blank line at the end that is smaller than
12532 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12533 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12534 && row->height >= FRAME_LINE_HEIGHT (f))
12535 change_height_p = 1;
12536
12537 /* If row displays tool-bar items, but is partially visible,
12538 change the tool-bar's height. */
12539 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12540 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12541 change_height_p = 1;
12542
12543 /* Resize windows as needed by changing the `tool-bar-lines'
12544 frame parameter. */
12545 if (change_height_p)
12546 {
12547 int nrows;
12548 int new_height = tool_bar_height (f, &nrows, 1);
12549
12550 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12551 && !f->minimize_tool_bar_window_p)
12552 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12553 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12554 f->minimize_tool_bar_window_p = 0;
12555
12556 if (change_height_p)
12557 {
12558 x_change_tool_bar_height (f, new_height);
12559 clear_glyph_matrix (w->desired_matrix);
12560 f->n_tool_bar_rows = nrows;
12561 f->fonts_changed = 1;
12562
12563 return 1;
12564 }
12565 }
12566 }
12567
12568 f->minimize_tool_bar_window_p = 0;
12569 return 0;
12570
12571 #endif /* USE_GTK || HAVE_NS */
12572 }
12573
12574 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12575
12576 /* Get information about the tool-bar item which is displayed in GLYPH
12577 on frame F. Return in *PROP_IDX the index where tool-bar item
12578 properties start in F->tool_bar_items. Value is zero if
12579 GLYPH doesn't display a tool-bar item. */
12580
12581 static int
12582 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12583 {
12584 Lisp_Object prop;
12585 int success_p;
12586 int charpos;
12587
12588 /* This function can be called asynchronously, which means we must
12589 exclude any possibility that Fget_text_property signals an
12590 error. */
12591 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12592 charpos = max (0, charpos);
12593
12594 /* Get the text property `menu-item' at pos. The value of that
12595 property is the start index of this item's properties in
12596 F->tool_bar_items. */
12597 prop = Fget_text_property (make_number (charpos),
12598 Qmenu_item, f->current_tool_bar_string);
12599 if (INTEGERP (prop))
12600 {
12601 *prop_idx = XINT (prop);
12602 success_p = 1;
12603 }
12604 else
12605 success_p = 0;
12606
12607 return success_p;
12608 }
12609
12610 \f
12611 /* Get information about the tool-bar item at position X/Y on frame F.
12612 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12613 the current matrix of the tool-bar window of F, or NULL if not
12614 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12615 item in F->tool_bar_items. Value is
12616
12617 -1 if X/Y is not on a tool-bar item
12618 0 if X/Y is on the same item that was highlighted before.
12619 1 otherwise. */
12620
12621 static int
12622 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12623 int *hpos, int *vpos, int *prop_idx)
12624 {
12625 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12626 struct window *w = XWINDOW (f->tool_bar_window);
12627 int area;
12628
12629 /* Find the glyph under X/Y. */
12630 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12631 if (*glyph == NULL)
12632 return -1;
12633
12634 /* Get the start of this tool-bar item's properties in
12635 f->tool_bar_items. */
12636 if (!tool_bar_item_info (f, *glyph, prop_idx))
12637 return -1;
12638
12639 /* Is mouse on the highlighted item? */
12640 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12641 && *vpos >= hlinfo->mouse_face_beg_row
12642 && *vpos <= hlinfo->mouse_face_end_row
12643 && (*vpos > hlinfo->mouse_face_beg_row
12644 || *hpos >= hlinfo->mouse_face_beg_col)
12645 && (*vpos < hlinfo->mouse_face_end_row
12646 || *hpos < hlinfo->mouse_face_end_col
12647 || hlinfo->mouse_face_past_end))
12648 return 0;
12649
12650 return 1;
12651 }
12652
12653
12654 /* EXPORT:
12655 Handle mouse button event on the tool-bar of frame F, at
12656 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12657 0 for button release. MODIFIERS is event modifiers for button
12658 release. */
12659
12660 void
12661 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12662 int modifiers)
12663 {
12664 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12665 struct window *w = XWINDOW (f->tool_bar_window);
12666 int hpos, vpos, prop_idx;
12667 struct glyph *glyph;
12668 Lisp_Object enabled_p;
12669 int ts;
12670
12671 /* If not on the highlighted tool-bar item, and mouse-highlight is
12672 non-nil, return. This is so we generate the tool-bar button
12673 click only when the mouse button is released on the same item as
12674 where it was pressed. However, when mouse-highlight is disabled,
12675 generate the click when the button is released regardless of the
12676 highlight, since tool-bar items are not highlighted in that
12677 case. */
12678 frame_to_window_pixel_xy (w, &x, &y);
12679 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12680 if (ts == -1
12681 || (ts != 0 && !NILP (Vmouse_highlight)))
12682 return;
12683
12684 /* When mouse-highlight is off, generate the click for the item
12685 where the button was pressed, disregarding where it was
12686 released. */
12687 if (NILP (Vmouse_highlight) && !down_p)
12688 prop_idx = f->last_tool_bar_item;
12689
12690 /* If item is disabled, do nothing. */
12691 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12692 if (NILP (enabled_p))
12693 return;
12694
12695 if (down_p)
12696 {
12697 /* Show item in pressed state. */
12698 if (!NILP (Vmouse_highlight))
12699 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12700 f->last_tool_bar_item = prop_idx;
12701 }
12702 else
12703 {
12704 Lisp_Object key, frame;
12705 struct input_event event;
12706 EVENT_INIT (event);
12707
12708 /* Show item in released state. */
12709 if (!NILP (Vmouse_highlight))
12710 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12711
12712 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12713
12714 XSETFRAME (frame, f);
12715 event.kind = TOOL_BAR_EVENT;
12716 event.frame_or_window = frame;
12717 event.arg = frame;
12718 kbd_buffer_store_event (&event);
12719
12720 event.kind = TOOL_BAR_EVENT;
12721 event.frame_or_window = frame;
12722 event.arg = key;
12723 event.modifiers = modifiers;
12724 kbd_buffer_store_event (&event);
12725 f->last_tool_bar_item = -1;
12726 }
12727 }
12728
12729
12730 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12731 tool-bar window-relative coordinates X/Y. Called from
12732 note_mouse_highlight. */
12733
12734 static void
12735 note_tool_bar_highlight (struct frame *f, int x, int y)
12736 {
12737 Lisp_Object window = f->tool_bar_window;
12738 struct window *w = XWINDOW (window);
12739 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12740 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12741 int hpos, vpos;
12742 struct glyph *glyph;
12743 struct glyph_row *row;
12744 int i;
12745 Lisp_Object enabled_p;
12746 int prop_idx;
12747 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12748 int mouse_down_p, rc;
12749
12750 /* Function note_mouse_highlight is called with negative X/Y
12751 values when mouse moves outside of the frame. */
12752 if (x <= 0 || y <= 0)
12753 {
12754 clear_mouse_face (hlinfo);
12755 return;
12756 }
12757
12758 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12759 if (rc < 0)
12760 {
12761 /* Not on tool-bar item. */
12762 clear_mouse_face (hlinfo);
12763 return;
12764 }
12765 else if (rc == 0)
12766 /* On same tool-bar item as before. */
12767 goto set_help_echo;
12768
12769 clear_mouse_face (hlinfo);
12770
12771 /* Mouse is down, but on different tool-bar item? */
12772 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12773 && f == dpyinfo->last_mouse_frame);
12774
12775 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12776 return;
12777
12778 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12779
12780 /* If tool-bar item is not enabled, don't highlight it. */
12781 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12782 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12783 {
12784 /* Compute the x-position of the glyph. In front and past the
12785 image is a space. We include this in the highlighted area. */
12786 row = MATRIX_ROW (w->current_matrix, vpos);
12787 for (i = x = 0; i < hpos; ++i)
12788 x += row->glyphs[TEXT_AREA][i].pixel_width;
12789
12790 /* Record this as the current active region. */
12791 hlinfo->mouse_face_beg_col = hpos;
12792 hlinfo->mouse_face_beg_row = vpos;
12793 hlinfo->mouse_face_beg_x = x;
12794 hlinfo->mouse_face_past_end = 0;
12795
12796 hlinfo->mouse_face_end_col = hpos + 1;
12797 hlinfo->mouse_face_end_row = vpos;
12798 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12799 hlinfo->mouse_face_window = window;
12800 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12801
12802 /* Display it as active. */
12803 show_mouse_face (hlinfo, draw);
12804 }
12805
12806 set_help_echo:
12807
12808 /* Set help_echo_string to a help string to display for this tool-bar item.
12809 XTread_socket does the rest. */
12810 help_echo_object = help_echo_window = Qnil;
12811 help_echo_pos = -1;
12812 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12813 if (NILP (help_echo_string))
12814 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12815 }
12816
12817 #endif /* !USE_GTK && !HAVE_NS */
12818
12819 #endif /* HAVE_WINDOW_SYSTEM */
12820
12821
12822 \f
12823 /************************************************************************
12824 Horizontal scrolling
12825 ************************************************************************/
12826
12827 static int hscroll_window_tree (Lisp_Object);
12828 static int hscroll_windows (Lisp_Object);
12829
12830 /* For all leaf windows in the window tree rooted at WINDOW, set their
12831 hscroll value so that PT is (i) visible in the window, and (ii) so
12832 that it is not within a certain margin at the window's left and
12833 right border. Value is non-zero if any window's hscroll has been
12834 changed. */
12835
12836 static int
12837 hscroll_window_tree (Lisp_Object window)
12838 {
12839 int hscrolled_p = 0;
12840 int hscroll_relative_p = FLOATP (Vhscroll_step);
12841 int hscroll_step_abs = 0;
12842 double hscroll_step_rel = 0;
12843
12844 if (hscroll_relative_p)
12845 {
12846 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12847 if (hscroll_step_rel < 0)
12848 {
12849 hscroll_relative_p = 0;
12850 hscroll_step_abs = 0;
12851 }
12852 }
12853 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12854 {
12855 hscroll_step_abs = XINT (Vhscroll_step);
12856 if (hscroll_step_abs < 0)
12857 hscroll_step_abs = 0;
12858 }
12859 else
12860 hscroll_step_abs = 0;
12861
12862 while (WINDOWP (window))
12863 {
12864 struct window *w = XWINDOW (window);
12865
12866 if (WINDOWP (w->contents))
12867 hscrolled_p |= hscroll_window_tree (w->contents);
12868 else if (w->cursor.vpos >= 0)
12869 {
12870 int h_margin;
12871 int text_area_width;
12872 struct glyph_row *cursor_row;
12873 struct glyph_row *bottom_row;
12874 int row_r2l_p;
12875
12876 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12877 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12878 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12879 else
12880 cursor_row = bottom_row - 1;
12881
12882 if (!cursor_row->enabled_p)
12883 {
12884 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12885 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12886 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12887 else
12888 cursor_row = bottom_row - 1;
12889 }
12890 row_r2l_p = cursor_row->reversed_p;
12891
12892 text_area_width = window_box_width (w, TEXT_AREA);
12893
12894 /* Scroll when cursor is inside this scroll margin. */
12895 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12896
12897 /* If the position of this window's point has explicitly
12898 changed, no more suspend auto hscrolling. */
12899 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12900 w->suspend_auto_hscroll = 0;
12901
12902 /* Remember window point. */
12903 Fset_marker (w->old_pointm,
12904 ((w == XWINDOW (selected_window))
12905 ? make_number (BUF_PT (XBUFFER (w->contents)))
12906 : Fmarker_position (w->pointm)),
12907 w->contents);
12908
12909 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12910 && w->suspend_auto_hscroll == 0
12911 /* In some pathological cases, like restoring a window
12912 configuration into a frame that is much smaller than
12913 the one from which the configuration was saved, we
12914 get glyph rows whose start and end have zero buffer
12915 positions, which we cannot handle below. Just skip
12916 such windows. */
12917 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12918 /* For left-to-right rows, hscroll when cursor is either
12919 (i) inside the right hscroll margin, or (ii) if it is
12920 inside the left margin and the window is already
12921 hscrolled. */
12922 && ((!row_r2l_p
12923 && ((w->hscroll && w->cursor.x <= h_margin)
12924 || (cursor_row->enabled_p
12925 && cursor_row->truncated_on_right_p
12926 && (w->cursor.x >= text_area_width - h_margin))))
12927 /* For right-to-left rows, the logic is similar,
12928 except that rules for scrolling to left and right
12929 are reversed. E.g., if cursor.x <= h_margin, we
12930 need to hscroll "to the right" unconditionally,
12931 and that will scroll the screen to the left so as
12932 to reveal the next portion of the row. */
12933 || (row_r2l_p
12934 && ((cursor_row->enabled_p
12935 /* FIXME: It is confusing to set the
12936 truncated_on_right_p flag when R2L rows
12937 are actually truncated on the left. */
12938 && cursor_row->truncated_on_right_p
12939 && w->cursor.x <= h_margin)
12940 || (w->hscroll
12941 && (w->cursor.x >= text_area_width - h_margin))))))
12942 {
12943 struct it it;
12944 ptrdiff_t hscroll;
12945 struct buffer *saved_current_buffer;
12946 ptrdiff_t pt;
12947 int wanted_x;
12948
12949 /* Find point in a display of infinite width. */
12950 saved_current_buffer = current_buffer;
12951 current_buffer = XBUFFER (w->contents);
12952
12953 if (w == XWINDOW (selected_window))
12954 pt = PT;
12955 else
12956 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12957
12958 /* Move iterator to pt starting at cursor_row->start in
12959 a line with infinite width. */
12960 init_to_row_start (&it, w, cursor_row);
12961 it.last_visible_x = INFINITY;
12962 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12963 current_buffer = saved_current_buffer;
12964
12965 /* Position cursor in window. */
12966 if (!hscroll_relative_p && hscroll_step_abs == 0)
12967 hscroll = max (0, (it.current_x
12968 - (ITERATOR_AT_END_OF_LINE_P (&it)
12969 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12970 : (text_area_width / 2))))
12971 / FRAME_COLUMN_WIDTH (it.f);
12972 else if ((!row_r2l_p
12973 && w->cursor.x >= text_area_width - h_margin)
12974 || (row_r2l_p && w->cursor.x <= h_margin))
12975 {
12976 if (hscroll_relative_p)
12977 wanted_x = text_area_width * (1 - hscroll_step_rel)
12978 - h_margin;
12979 else
12980 wanted_x = text_area_width
12981 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12982 - h_margin;
12983 hscroll
12984 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12985 }
12986 else
12987 {
12988 if (hscroll_relative_p)
12989 wanted_x = text_area_width * hscroll_step_rel
12990 + h_margin;
12991 else
12992 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12993 + h_margin;
12994 hscroll
12995 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12996 }
12997 hscroll = max (hscroll, w->min_hscroll);
12998
12999 /* Don't prevent redisplay optimizations if hscroll
13000 hasn't changed, as it will unnecessarily slow down
13001 redisplay. */
13002 if (w->hscroll != hscroll)
13003 {
13004 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
13005 w->hscroll = hscroll;
13006 hscrolled_p = 1;
13007 }
13008 }
13009 }
13010
13011 window = w->next;
13012 }
13013
13014 /* Value is non-zero if hscroll of any leaf window has been changed. */
13015 return hscrolled_p;
13016 }
13017
13018
13019 /* Set hscroll so that cursor is visible and not inside horizontal
13020 scroll margins for all windows in the tree rooted at WINDOW. See
13021 also hscroll_window_tree above. Value is non-zero if any window's
13022 hscroll has been changed. If it has, desired matrices on the frame
13023 of WINDOW are cleared. */
13024
13025 static int
13026 hscroll_windows (Lisp_Object window)
13027 {
13028 int hscrolled_p = hscroll_window_tree (window);
13029 if (hscrolled_p)
13030 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13031 return hscrolled_p;
13032 }
13033
13034
13035 \f
13036 /************************************************************************
13037 Redisplay
13038 ************************************************************************/
13039
13040 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13041 to a non-zero value. This is sometimes handy to have in a debugger
13042 session. */
13043
13044 #ifdef GLYPH_DEBUG
13045
13046 /* First and last unchanged row for try_window_id. */
13047
13048 static int debug_first_unchanged_at_end_vpos;
13049 static int debug_last_unchanged_at_beg_vpos;
13050
13051 /* Delta vpos and y. */
13052
13053 static int debug_dvpos, debug_dy;
13054
13055 /* Delta in characters and bytes for try_window_id. */
13056
13057 static ptrdiff_t debug_delta, debug_delta_bytes;
13058
13059 /* Values of window_end_pos and window_end_vpos at the end of
13060 try_window_id. */
13061
13062 static ptrdiff_t debug_end_vpos;
13063
13064 /* Append a string to W->desired_matrix->method. FMT is a printf
13065 format string. If trace_redisplay_p is true also printf the
13066 resulting string to stderr. */
13067
13068 static void debug_method_add (struct window *, char const *, ...)
13069 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13070
13071 static void
13072 debug_method_add (struct window *w, char const *fmt, ...)
13073 {
13074 void *ptr = w;
13075 char *method = w->desired_matrix->method;
13076 int len = strlen (method);
13077 int size = sizeof w->desired_matrix->method;
13078 int remaining = size - len - 1;
13079 va_list ap;
13080
13081 if (len && remaining)
13082 {
13083 method[len] = '|';
13084 --remaining, ++len;
13085 }
13086
13087 va_start (ap, fmt);
13088 vsnprintf (method + len, remaining + 1, fmt, ap);
13089 va_end (ap);
13090
13091 if (trace_redisplay_p)
13092 fprintf (stderr, "%p (%s): %s\n",
13093 ptr,
13094 ((BUFFERP (w->contents)
13095 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13096 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13097 : "no buffer"),
13098 method + len);
13099 }
13100
13101 #endif /* GLYPH_DEBUG */
13102
13103
13104 /* Value is non-zero if all changes in window W, which displays
13105 current_buffer, are in the text between START and END. START is a
13106 buffer position, END is given as a distance from Z. Used in
13107 redisplay_internal for display optimization. */
13108
13109 static int
13110 text_outside_line_unchanged_p (struct window *w,
13111 ptrdiff_t start, ptrdiff_t end)
13112 {
13113 int unchanged_p = 1;
13114
13115 /* If text or overlays have changed, see where. */
13116 if (window_outdated (w))
13117 {
13118 /* Gap in the line? */
13119 if (GPT < start || Z - GPT < end)
13120 unchanged_p = 0;
13121
13122 /* Changes start in front of the line, or end after it? */
13123 if (unchanged_p
13124 && (BEG_UNCHANGED < start - 1
13125 || END_UNCHANGED < end))
13126 unchanged_p = 0;
13127
13128 /* If selective display, can't optimize if changes start at the
13129 beginning of the line. */
13130 if (unchanged_p
13131 && INTEGERP (BVAR (current_buffer, selective_display))
13132 && XINT (BVAR (current_buffer, selective_display)) > 0
13133 && (BEG_UNCHANGED < start || GPT <= start))
13134 unchanged_p = 0;
13135
13136 /* If there are overlays at the start or end of the line, these
13137 may have overlay strings with newlines in them. A change at
13138 START, for instance, may actually concern the display of such
13139 overlay strings as well, and they are displayed on different
13140 lines. So, quickly rule out this case. (For the future, it
13141 might be desirable to implement something more telling than
13142 just BEG/END_UNCHANGED.) */
13143 if (unchanged_p)
13144 {
13145 if (BEG + BEG_UNCHANGED == start
13146 && overlay_touches_p (start))
13147 unchanged_p = 0;
13148 if (END_UNCHANGED == end
13149 && overlay_touches_p (Z - end))
13150 unchanged_p = 0;
13151 }
13152
13153 /* Under bidi reordering, adding or deleting a character in the
13154 beginning of a paragraph, before the first strong directional
13155 character, can change the base direction of the paragraph (unless
13156 the buffer specifies a fixed paragraph direction), which will
13157 require to redisplay the whole paragraph. It might be worthwhile
13158 to find the paragraph limits and widen the range of redisplayed
13159 lines to that, but for now just give up this optimization. */
13160 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13161 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13162 unchanged_p = 0;
13163 }
13164
13165 return unchanged_p;
13166 }
13167
13168
13169 /* Do a frame update, taking possible shortcuts into account. This is
13170 the main external entry point for redisplay.
13171
13172 If the last redisplay displayed an echo area message and that message
13173 is no longer requested, we clear the echo area or bring back the
13174 mini-buffer if that is in use. */
13175
13176 void
13177 redisplay (void)
13178 {
13179 redisplay_internal ();
13180 }
13181
13182
13183 static Lisp_Object
13184 overlay_arrow_string_or_property (Lisp_Object var)
13185 {
13186 Lisp_Object val;
13187
13188 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13189 return val;
13190
13191 return Voverlay_arrow_string;
13192 }
13193
13194 /* Return 1 if there are any overlay-arrows in current_buffer. */
13195 static int
13196 overlay_arrow_in_current_buffer_p (void)
13197 {
13198 Lisp_Object vlist;
13199
13200 for (vlist = Voverlay_arrow_variable_list;
13201 CONSP (vlist);
13202 vlist = XCDR (vlist))
13203 {
13204 Lisp_Object var = XCAR (vlist);
13205 Lisp_Object val;
13206
13207 if (!SYMBOLP (var))
13208 continue;
13209 val = find_symbol_value (var);
13210 if (MARKERP (val)
13211 && current_buffer == XMARKER (val)->buffer)
13212 return 1;
13213 }
13214 return 0;
13215 }
13216
13217
13218 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13219 has changed. */
13220
13221 static int
13222 overlay_arrows_changed_p (void)
13223 {
13224 Lisp_Object vlist;
13225
13226 for (vlist = Voverlay_arrow_variable_list;
13227 CONSP (vlist);
13228 vlist = XCDR (vlist))
13229 {
13230 Lisp_Object var = XCAR (vlist);
13231 Lisp_Object val, pstr;
13232
13233 if (!SYMBOLP (var))
13234 continue;
13235 val = find_symbol_value (var);
13236 if (!MARKERP (val))
13237 continue;
13238 if (! EQ (COERCE_MARKER (val),
13239 Fget (var, Qlast_arrow_position))
13240 || ! (pstr = overlay_arrow_string_or_property (var),
13241 EQ (pstr, Fget (var, Qlast_arrow_string))))
13242 return 1;
13243 }
13244 return 0;
13245 }
13246
13247 /* Mark overlay arrows to be updated on next redisplay. */
13248
13249 static void
13250 update_overlay_arrows (int up_to_date)
13251 {
13252 Lisp_Object vlist;
13253
13254 for (vlist = Voverlay_arrow_variable_list;
13255 CONSP (vlist);
13256 vlist = XCDR (vlist))
13257 {
13258 Lisp_Object var = XCAR (vlist);
13259
13260 if (!SYMBOLP (var))
13261 continue;
13262
13263 if (up_to_date > 0)
13264 {
13265 Lisp_Object val = find_symbol_value (var);
13266 Fput (var, Qlast_arrow_position,
13267 COERCE_MARKER (val));
13268 Fput (var, Qlast_arrow_string,
13269 overlay_arrow_string_or_property (var));
13270 }
13271 else if (up_to_date < 0
13272 || !NILP (Fget (var, Qlast_arrow_position)))
13273 {
13274 Fput (var, Qlast_arrow_position, Qt);
13275 Fput (var, Qlast_arrow_string, Qt);
13276 }
13277 }
13278 }
13279
13280
13281 /* Return overlay arrow string to display at row.
13282 Return integer (bitmap number) for arrow bitmap in left fringe.
13283 Return nil if no overlay arrow. */
13284
13285 static Lisp_Object
13286 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13287 {
13288 Lisp_Object vlist;
13289
13290 for (vlist = Voverlay_arrow_variable_list;
13291 CONSP (vlist);
13292 vlist = XCDR (vlist))
13293 {
13294 Lisp_Object var = XCAR (vlist);
13295 Lisp_Object val;
13296
13297 if (!SYMBOLP (var))
13298 continue;
13299
13300 val = find_symbol_value (var);
13301
13302 if (MARKERP (val)
13303 && current_buffer == XMARKER (val)->buffer
13304 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13305 {
13306 if (FRAME_WINDOW_P (it->f)
13307 /* FIXME: if ROW->reversed_p is set, this should test
13308 the right fringe, not the left one. */
13309 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13310 {
13311 #ifdef HAVE_WINDOW_SYSTEM
13312 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13313 {
13314 int fringe_bitmap;
13315 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13316 return make_number (fringe_bitmap);
13317 }
13318 #endif
13319 return make_number (-1); /* Use default arrow bitmap. */
13320 }
13321 return overlay_arrow_string_or_property (var);
13322 }
13323 }
13324
13325 return Qnil;
13326 }
13327
13328 /* Return 1 if point moved out of or into a composition. Otherwise
13329 return 0. PREV_BUF and PREV_PT are the last point buffer and
13330 position. BUF and PT are the current point buffer and position. */
13331
13332 static int
13333 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13334 struct buffer *buf, ptrdiff_t pt)
13335 {
13336 ptrdiff_t start, end;
13337 Lisp_Object prop;
13338 Lisp_Object buffer;
13339
13340 XSETBUFFER (buffer, buf);
13341 /* Check a composition at the last point if point moved within the
13342 same buffer. */
13343 if (prev_buf == buf)
13344 {
13345 if (prev_pt == pt)
13346 /* Point didn't move. */
13347 return 0;
13348
13349 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13350 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13351 && composition_valid_p (start, end, prop)
13352 && start < prev_pt && end > prev_pt)
13353 /* The last point was within the composition. Return 1 iff
13354 point moved out of the composition. */
13355 return (pt <= start || pt >= end);
13356 }
13357
13358 /* Check a composition at the current point. */
13359 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13360 && find_composition (pt, -1, &start, &end, &prop, buffer)
13361 && composition_valid_p (start, end, prop)
13362 && start < pt && end > pt);
13363 }
13364
13365 /* Reconsider the clip changes of buffer which is displayed in W. */
13366
13367 static void
13368 reconsider_clip_changes (struct window *w)
13369 {
13370 struct buffer *b = XBUFFER (w->contents);
13371
13372 if (b->clip_changed
13373 && w->window_end_valid
13374 && w->current_matrix->buffer == b
13375 && w->current_matrix->zv == BUF_ZV (b)
13376 && w->current_matrix->begv == BUF_BEGV (b))
13377 b->clip_changed = 0;
13378
13379 /* If display wasn't paused, and W is not a tool bar window, see if
13380 point has been moved into or out of a composition. In that case,
13381 we set b->clip_changed to 1 to force updating the screen. If
13382 b->clip_changed has already been set to 1, we can skip this
13383 check. */
13384 if (!b->clip_changed && w->window_end_valid)
13385 {
13386 ptrdiff_t pt = (w == XWINDOW (selected_window)
13387 ? PT : marker_position (w->pointm));
13388
13389 if ((w->current_matrix->buffer != b || pt != w->last_point)
13390 && check_point_in_composition (w->current_matrix->buffer,
13391 w->last_point, b, pt))
13392 b->clip_changed = 1;
13393 }
13394 }
13395
13396 static void
13397 propagate_buffer_redisplay (void)
13398 { /* Resetting b->text->redisplay is problematic!
13399 We can't just reset it in the case that some window that displays
13400 it has not been redisplayed; and such a window can stay
13401 unredisplayed for a long time if it's currently invisible.
13402 But we do want to reset it at the end of redisplay otherwise
13403 its displayed windows will keep being redisplayed over and over
13404 again.
13405 So we copy all b->text->redisplay flags up to their windows here,
13406 such that mark_window_display_accurate can safely reset
13407 b->text->redisplay. */
13408 Lisp_Object ws = window_list ();
13409 for (; CONSP (ws); ws = XCDR (ws))
13410 {
13411 struct window *thisw = XWINDOW (XCAR (ws));
13412 struct buffer *thisb = XBUFFER (thisw->contents);
13413 if (thisb->text->redisplay)
13414 thisw->redisplay = true;
13415 }
13416 }
13417
13418 #define STOP_POLLING \
13419 do { if (! polling_stopped_here) stop_polling (); \
13420 polling_stopped_here = 1; } while (0)
13421
13422 #define RESUME_POLLING \
13423 do { if (polling_stopped_here) start_polling (); \
13424 polling_stopped_here = 0; } while (0)
13425
13426
13427 /* Perhaps in the future avoid recentering windows if it
13428 is not necessary; currently that causes some problems. */
13429
13430 static void
13431 redisplay_internal (void)
13432 {
13433 struct window *w = XWINDOW (selected_window);
13434 struct window *sw;
13435 struct frame *fr;
13436 int pending;
13437 bool must_finish = 0, match_p;
13438 struct text_pos tlbufpos, tlendpos;
13439 int number_of_visible_frames;
13440 ptrdiff_t count;
13441 struct frame *sf;
13442 int polling_stopped_here = 0;
13443 Lisp_Object tail, frame;
13444
13445 /* True means redisplay has to consider all windows on all
13446 frames. False, only selected_window is considered. */
13447 bool consider_all_windows_p;
13448
13449 /* True means redisplay has to redisplay the miniwindow. */
13450 bool update_miniwindow_p = false;
13451
13452 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13453
13454 /* No redisplay if running in batch mode or frame is not yet fully
13455 initialized, or redisplay is explicitly turned off by setting
13456 Vinhibit_redisplay. */
13457 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13458 || !NILP (Vinhibit_redisplay))
13459 return;
13460
13461 /* Don't examine these until after testing Vinhibit_redisplay.
13462 When Emacs is shutting down, perhaps because its connection to
13463 X has dropped, we should not look at them at all. */
13464 fr = XFRAME (w->frame);
13465 sf = SELECTED_FRAME ();
13466
13467 if (!fr->glyphs_initialized_p)
13468 return;
13469
13470 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13471 if (popup_activated ())
13472 return;
13473 #endif
13474
13475 /* I don't think this happens but let's be paranoid. */
13476 if (redisplaying_p)
13477 return;
13478
13479 /* Record a function that clears redisplaying_p
13480 when we leave this function. */
13481 count = SPECPDL_INDEX ();
13482 record_unwind_protect_void (unwind_redisplay);
13483 redisplaying_p = 1;
13484 specbind (Qinhibit_free_realized_faces, Qnil);
13485
13486 /* Record this function, so it appears on the profiler's backtraces. */
13487 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13488
13489 FOR_EACH_FRAME (tail, frame)
13490 XFRAME (frame)->already_hscrolled_p = 0;
13491
13492 retry:
13493 /* Remember the currently selected window. */
13494 sw = w;
13495
13496 pending = 0;
13497 last_escape_glyph_frame = NULL;
13498 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13499 last_glyphless_glyph_frame = NULL;
13500 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13501
13502 /* If face_change_count is non-zero, init_iterator will free all
13503 realized faces, which includes the faces referenced from current
13504 matrices. So, we can't reuse current matrices in this case. */
13505 if (face_change_count)
13506 windows_or_buffers_changed = 47;
13507
13508 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13509 && FRAME_TTY (sf)->previous_frame != sf)
13510 {
13511 /* Since frames on a single ASCII terminal share the same
13512 display area, displaying a different frame means redisplay
13513 the whole thing. */
13514 SET_FRAME_GARBAGED (sf);
13515 #ifndef DOS_NT
13516 set_tty_color_mode (FRAME_TTY (sf), sf);
13517 #endif
13518 FRAME_TTY (sf)->previous_frame = sf;
13519 }
13520
13521 /* Set the visible flags for all frames. Do this before checking for
13522 resized or garbaged frames; they want to know if their frames are
13523 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13524 number_of_visible_frames = 0;
13525
13526 FOR_EACH_FRAME (tail, frame)
13527 {
13528 struct frame *f = XFRAME (frame);
13529
13530 if (FRAME_VISIBLE_P (f))
13531 {
13532 ++number_of_visible_frames;
13533 /* Adjust matrices for visible frames only. */
13534 if (f->fonts_changed)
13535 {
13536 adjust_frame_glyphs (f);
13537 f->fonts_changed = 0;
13538 }
13539 /* If cursor type has been changed on the frame
13540 other than selected, consider all frames. */
13541 if (f != sf && f->cursor_type_changed)
13542 update_mode_lines = 31;
13543 }
13544 clear_desired_matrices (f);
13545 }
13546
13547 /* Notice any pending interrupt request to change frame size. */
13548 do_pending_window_change (1);
13549
13550 /* do_pending_window_change could change the selected_window due to
13551 frame resizing which makes the selected window too small. */
13552 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13553 sw = w;
13554
13555 /* Clear frames marked as garbaged. */
13556 clear_garbaged_frames ();
13557
13558 /* Build menubar and tool-bar items. */
13559 if (NILP (Vmemory_full))
13560 prepare_menu_bars ();
13561
13562 reconsider_clip_changes (w);
13563
13564 /* In most cases selected window displays current buffer. */
13565 match_p = XBUFFER (w->contents) == current_buffer;
13566 if (match_p)
13567 {
13568 /* Detect case that we need to write or remove a star in the mode line. */
13569 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13570 w->update_mode_line = 1;
13571
13572 if (mode_line_update_needed (w))
13573 w->update_mode_line = 1;
13574
13575 /* If reconsider_clip_changes above decided that the narrowing
13576 in the current buffer changed, make sure all other windows
13577 showing that buffer will be redisplayed. */
13578 if (current_buffer->clip_changed)
13579 bset_update_mode_line (current_buffer);
13580 }
13581
13582 /* Normally the message* functions will have already displayed and
13583 updated the echo area, but the frame may have been trashed, or
13584 the update may have been preempted, so display the echo area
13585 again here. Checking message_cleared_p captures the case that
13586 the echo area should be cleared. */
13587 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13588 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13589 || (message_cleared_p
13590 && minibuf_level == 0
13591 /* If the mini-window is currently selected, this means the
13592 echo-area doesn't show through. */
13593 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13594 {
13595 int window_height_changed_p = echo_area_display (0);
13596
13597 if (message_cleared_p)
13598 update_miniwindow_p = true;
13599
13600 must_finish = 1;
13601
13602 /* If we don't display the current message, don't clear the
13603 message_cleared_p flag, because, if we did, we wouldn't clear
13604 the echo area in the next redisplay which doesn't preserve
13605 the echo area. */
13606 if (!display_last_displayed_message_p)
13607 message_cleared_p = 0;
13608
13609 if (window_height_changed_p)
13610 {
13611 windows_or_buffers_changed = 50;
13612
13613 /* If window configuration was changed, frames may have been
13614 marked garbaged. Clear them or we will experience
13615 surprises wrt scrolling. */
13616 clear_garbaged_frames ();
13617 }
13618 }
13619 else if (EQ (selected_window, minibuf_window)
13620 && (current_buffer->clip_changed || window_outdated (w))
13621 && resize_mini_window (w, 0))
13622 {
13623 /* Resized active mini-window to fit the size of what it is
13624 showing if its contents might have changed. */
13625 must_finish = 1;
13626
13627 /* If window configuration was changed, frames may have been
13628 marked garbaged. Clear them or we will experience
13629 surprises wrt scrolling. */
13630 clear_garbaged_frames ();
13631 }
13632
13633 if (windows_or_buffers_changed && !update_mode_lines)
13634 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13635 only the windows's contents needs to be refreshed, or whether the
13636 mode-lines also need a refresh. */
13637 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13638 ? REDISPLAY_SOME : 32);
13639
13640 /* If specs for an arrow have changed, do thorough redisplay
13641 to ensure we remove any arrow that should no longer exist. */
13642 if (overlay_arrows_changed_p ())
13643 /* Apparently, this is the only case where we update other windows,
13644 without updating other mode-lines. */
13645 windows_or_buffers_changed = 49;
13646
13647 consider_all_windows_p = (update_mode_lines
13648 || windows_or_buffers_changed);
13649
13650 #define AINC(a,i) \
13651 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13652 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13653
13654 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13655 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13656
13657 /* Optimize the case that only the line containing the cursor in the
13658 selected window has changed. Variables starting with this_ are
13659 set in display_line and record information about the line
13660 containing the cursor. */
13661 tlbufpos = this_line_start_pos;
13662 tlendpos = this_line_end_pos;
13663 if (!consider_all_windows_p
13664 && CHARPOS (tlbufpos) > 0
13665 && !w->update_mode_line
13666 && !current_buffer->clip_changed
13667 && !current_buffer->prevent_redisplay_optimizations_p
13668 && FRAME_VISIBLE_P (XFRAME (w->frame))
13669 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13670 && !XFRAME (w->frame)->cursor_type_changed
13671 /* Make sure recorded data applies to current buffer, etc. */
13672 && this_line_buffer == current_buffer
13673 && match_p
13674 && !w->force_start
13675 && !w->optional_new_start
13676 /* Point must be on the line that we have info recorded about. */
13677 && PT >= CHARPOS (tlbufpos)
13678 && PT <= Z - CHARPOS (tlendpos)
13679 /* All text outside that line, including its final newline,
13680 must be unchanged. */
13681 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13682 CHARPOS (tlendpos)))
13683 {
13684 if (CHARPOS (tlbufpos) > BEGV
13685 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13686 && (CHARPOS (tlbufpos) == ZV
13687 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13688 /* Former continuation line has disappeared by becoming empty. */
13689 goto cancel;
13690 else if (window_outdated (w) || MINI_WINDOW_P (w))
13691 {
13692 /* We have to handle the case of continuation around a
13693 wide-column character (see the comment in indent.c around
13694 line 1340).
13695
13696 For instance, in the following case:
13697
13698 -------- Insert --------
13699 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13700 J_I_ ==> J_I_ `^^' are cursors.
13701 ^^ ^^
13702 -------- --------
13703
13704 As we have to redraw the line above, we cannot use this
13705 optimization. */
13706
13707 struct it it;
13708 int line_height_before = this_line_pixel_height;
13709
13710 /* Note that start_display will handle the case that the
13711 line starting at tlbufpos is a continuation line. */
13712 start_display (&it, w, tlbufpos);
13713
13714 /* Implementation note: It this still necessary? */
13715 if (it.current_x != this_line_start_x)
13716 goto cancel;
13717
13718 TRACE ((stderr, "trying display optimization 1\n"));
13719 w->cursor.vpos = -1;
13720 overlay_arrow_seen = 0;
13721 it.vpos = this_line_vpos;
13722 it.current_y = this_line_y;
13723 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13724 display_line (&it);
13725
13726 /* If line contains point, is not continued,
13727 and ends at same distance from eob as before, we win. */
13728 if (w->cursor.vpos >= 0
13729 /* Line is not continued, otherwise this_line_start_pos
13730 would have been set to 0 in display_line. */
13731 && CHARPOS (this_line_start_pos)
13732 /* Line ends as before. */
13733 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13734 /* Line has same height as before. Otherwise other lines
13735 would have to be shifted up or down. */
13736 && this_line_pixel_height == line_height_before)
13737 {
13738 /* If this is not the window's last line, we must adjust
13739 the charstarts of the lines below. */
13740 if (it.current_y < it.last_visible_y)
13741 {
13742 struct glyph_row *row
13743 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13744 ptrdiff_t delta, delta_bytes;
13745
13746 /* We used to distinguish between two cases here,
13747 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13748 when the line ends in a newline or the end of the
13749 buffer's accessible portion. But both cases did
13750 the same, so they were collapsed. */
13751 delta = (Z
13752 - CHARPOS (tlendpos)
13753 - MATRIX_ROW_START_CHARPOS (row));
13754 delta_bytes = (Z_BYTE
13755 - BYTEPOS (tlendpos)
13756 - MATRIX_ROW_START_BYTEPOS (row));
13757
13758 increment_matrix_positions (w->current_matrix,
13759 this_line_vpos + 1,
13760 w->current_matrix->nrows,
13761 delta, delta_bytes);
13762 }
13763
13764 /* If this row displays text now but previously didn't,
13765 or vice versa, w->window_end_vpos may have to be
13766 adjusted. */
13767 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13768 {
13769 if (w->window_end_vpos < this_line_vpos)
13770 w->window_end_vpos = this_line_vpos;
13771 }
13772 else if (w->window_end_vpos == this_line_vpos
13773 && this_line_vpos > 0)
13774 w->window_end_vpos = this_line_vpos - 1;
13775 w->window_end_valid = 0;
13776
13777 /* Update hint: No need to try to scroll in update_window. */
13778 w->desired_matrix->no_scrolling_p = 1;
13779
13780 #ifdef GLYPH_DEBUG
13781 *w->desired_matrix->method = 0;
13782 debug_method_add (w, "optimization 1");
13783 #endif
13784 #ifdef HAVE_WINDOW_SYSTEM
13785 update_window_fringes (w, 0);
13786 #endif
13787 goto update;
13788 }
13789 else
13790 goto cancel;
13791 }
13792 else if (/* Cursor position hasn't changed. */
13793 PT == w->last_point
13794 /* Make sure the cursor was last displayed
13795 in this window. Otherwise we have to reposition it. */
13796
13797 /* PXW: Must be converted to pixels, probably. */
13798 && 0 <= w->cursor.vpos
13799 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13800 {
13801 if (!must_finish)
13802 {
13803 do_pending_window_change (1);
13804 /* If selected_window changed, redisplay again. */
13805 if (WINDOWP (selected_window)
13806 && (w = XWINDOW (selected_window)) != sw)
13807 goto retry;
13808
13809 /* We used to always goto end_of_redisplay here, but this
13810 isn't enough if we have a blinking cursor. */
13811 if (w->cursor_off_p == w->last_cursor_off_p)
13812 goto end_of_redisplay;
13813 }
13814 goto update;
13815 }
13816 /* If highlighting the region, or if the cursor is in the echo area,
13817 then we can't just move the cursor. */
13818 else if (NILP (Vshow_trailing_whitespace)
13819 && !cursor_in_echo_area)
13820 {
13821 struct it it;
13822 struct glyph_row *row;
13823
13824 /* Skip from tlbufpos to PT and see where it is. Note that
13825 PT may be in invisible text. If so, we will end at the
13826 next visible position. */
13827 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13828 NULL, DEFAULT_FACE_ID);
13829 it.current_x = this_line_start_x;
13830 it.current_y = this_line_y;
13831 it.vpos = this_line_vpos;
13832
13833 /* The call to move_it_to stops in front of PT, but
13834 moves over before-strings. */
13835 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13836
13837 if (it.vpos == this_line_vpos
13838 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13839 row->enabled_p))
13840 {
13841 eassert (this_line_vpos == it.vpos);
13842 eassert (this_line_y == it.current_y);
13843 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13844 #ifdef GLYPH_DEBUG
13845 *w->desired_matrix->method = 0;
13846 debug_method_add (w, "optimization 3");
13847 #endif
13848 goto update;
13849 }
13850 else
13851 goto cancel;
13852 }
13853
13854 cancel:
13855 /* Text changed drastically or point moved off of line. */
13856 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13857 }
13858
13859 CHARPOS (this_line_start_pos) = 0;
13860 ++clear_face_cache_count;
13861 #ifdef HAVE_WINDOW_SYSTEM
13862 ++clear_image_cache_count;
13863 #endif
13864
13865 /* Build desired matrices, and update the display. If
13866 consider_all_windows_p is non-zero, do it for all windows on all
13867 frames. Otherwise do it for selected_window, only. */
13868
13869 if (consider_all_windows_p)
13870 {
13871 FOR_EACH_FRAME (tail, frame)
13872 XFRAME (frame)->updated_p = 0;
13873
13874 propagate_buffer_redisplay ();
13875
13876 FOR_EACH_FRAME (tail, frame)
13877 {
13878 struct frame *f = XFRAME (frame);
13879
13880 /* We don't have to do anything for unselected terminal
13881 frames. */
13882 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13883 && !EQ (FRAME_TTY (f)->top_frame, frame))
13884 continue;
13885
13886 retry_frame:
13887
13888 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13889 {
13890 bool gcscrollbars
13891 /* Only GC scrollbars when we redisplay the whole frame. */
13892 = f->redisplay || !REDISPLAY_SOME_P ();
13893 /* Mark all the scroll bars to be removed; we'll redeem
13894 the ones we want when we redisplay their windows. */
13895 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13896 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13897
13898 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13899 redisplay_windows (FRAME_ROOT_WINDOW (f));
13900 /* Remember that the invisible frames need to be redisplayed next
13901 time they're visible. */
13902 else if (!REDISPLAY_SOME_P ())
13903 f->redisplay = true;
13904
13905 /* The X error handler may have deleted that frame. */
13906 if (!FRAME_LIVE_P (f))
13907 continue;
13908
13909 /* Any scroll bars which redisplay_windows should have
13910 nuked should now go away. */
13911 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13912 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13913
13914 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13915 {
13916 /* If fonts changed on visible frame, display again. */
13917 if (f->fonts_changed)
13918 {
13919 adjust_frame_glyphs (f);
13920 f->fonts_changed = 0;
13921 goto retry_frame;
13922 }
13923
13924 /* See if we have to hscroll. */
13925 if (!f->already_hscrolled_p)
13926 {
13927 f->already_hscrolled_p = 1;
13928 if (hscroll_windows (f->root_window))
13929 goto retry_frame;
13930 }
13931
13932 /* Prevent various kinds of signals during display
13933 update. stdio is not robust about handling
13934 signals, which can cause an apparent I/O error. */
13935 if (interrupt_input)
13936 unrequest_sigio ();
13937 STOP_POLLING;
13938
13939 pending |= update_frame (f, 0, 0);
13940 f->cursor_type_changed = 0;
13941 f->updated_p = 1;
13942 }
13943 }
13944 }
13945
13946 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13947
13948 if (!pending)
13949 {
13950 /* Do the mark_window_display_accurate after all windows have
13951 been redisplayed because this call resets flags in buffers
13952 which are needed for proper redisplay. */
13953 FOR_EACH_FRAME (tail, frame)
13954 {
13955 struct frame *f = XFRAME (frame);
13956 if (f->updated_p)
13957 {
13958 f->redisplay = false;
13959 mark_window_display_accurate (f->root_window, 1);
13960 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13961 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13962 }
13963 }
13964 }
13965 }
13966 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13967 {
13968 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13969 struct frame *mini_frame;
13970
13971 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13972 /* Use list_of_error, not Qerror, so that
13973 we catch only errors and don't run the debugger. */
13974 internal_condition_case_1 (redisplay_window_1, selected_window,
13975 list_of_error,
13976 redisplay_window_error);
13977 if (update_miniwindow_p)
13978 internal_condition_case_1 (redisplay_window_1, mini_window,
13979 list_of_error,
13980 redisplay_window_error);
13981
13982 /* Compare desired and current matrices, perform output. */
13983
13984 update:
13985 /* If fonts changed, display again. */
13986 if (sf->fonts_changed)
13987 goto retry;
13988
13989 /* Prevent various kinds of signals during display update.
13990 stdio is not robust about handling signals,
13991 which can cause an apparent I/O error. */
13992 if (interrupt_input)
13993 unrequest_sigio ();
13994 STOP_POLLING;
13995
13996 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13997 {
13998 if (hscroll_windows (selected_window))
13999 goto retry;
14000
14001 XWINDOW (selected_window)->must_be_updated_p = true;
14002 pending = update_frame (sf, 0, 0);
14003 sf->cursor_type_changed = 0;
14004 }
14005
14006 /* We may have called echo_area_display at the top of this
14007 function. If the echo area is on another frame, that may
14008 have put text on a frame other than the selected one, so the
14009 above call to update_frame would not have caught it. Catch
14010 it here. */
14011 mini_window = FRAME_MINIBUF_WINDOW (sf);
14012 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14013
14014 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14015 {
14016 XWINDOW (mini_window)->must_be_updated_p = true;
14017 pending |= update_frame (mini_frame, 0, 0);
14018 mini_frame->cursor_type_changed = 0;
14019 if (!pending && hscroll_windows (mini_window))
14020 goto retry;
14021 }
14022 }
14023
14024 /* If display was paused because of pending input, make sure we do a
14025 thorough update the next time. */
14026 if (pending)
14027 {
14028 /* Prevent the optimization at the beginning of
14029 redisplay_internal that tries a single-line update of the
14030 line containing the cursor in the selected window. */
14031 CHARPOS (this_line_start_pos) = 0;
14032
14033 /* Let the overlay arrow be updated the next time. */
14034 update_overlay_arrows (0);
14035
14036 /* If we pause after scrolling, some rows in the current
14037 matrices of some windows are not valid. */
14038 if (!WINDOW_FULL_WIDTH_P (w)
14039 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14040 update_mode_lines = 36;
14041 }
14042 else
14043 {
14044 if (!consider_all_windows_p)
14045 {
14046 /* This has already been done above if
14047 consider_all_windows_p is set. */
14048 if (XBUFFER (w->contents)->text->redisplay
14049 && buffer_window_count (XBUFFER (w->contents)) > 1)
14050 /* This can happen if b->text->redisplay was set during
14051 jit-lock. */
14052 propagate_buffer_redisplay ();
14053 mark_window_display_accurate_1 (w, 1);
14054
14055 /* Say overlay arrows are up to date. */
14056 update_overlay_arrows (1);
14057
14058 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14059 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14060 }
14061
14062 update_mode_lines = 0;
14063 windows_or_buffers_changed = 0;
14064 }
14065
14066 /* Start SIGIO interrupts coming again. Having them off during the
14067 code above makes it less likely one will discard output, but not
14068 impossible, since there might be stuff in the system buffer here.
14069 But it is much hairier to try to do anything about that. */
14070 if (interrupt_input)
14071 request_sigio ();
14072 RESUME_POLLING;
14073
14074 /* If a frame has become visible which was not before, redisplay
14075 again, so that we display it. Expose events for such a frame
14076 (which it gets when becoming visible) don't call the parts of
14077 redisplay constructing glyphs, so simply exposing a frame won't
14078 display anything in this case. So, we have to display these
14079 frames here explicitly. */
14080 if (!pending)
14081 {
14082 int new_count = 0;
14083
14084 FOR_EACH_FRAME (tail, frame)
14085 {
14086 if (XFRAME (frame)->visible)
14087 new_count++;
14088 }
14089
14090 if (new_count != number_of_visible_frames)
14091 windows_or_buffers_changed = 52;
14092 }
14093
14094 /* Change frame size now if a change is pending. */
14095 do_pending_window_change (1);
14096
14097 /* If we just did a pending size change, or have additional
14098 visible frames, or selected_window changed, redisplay again. */
14099 if ((windows_or_buffers_changed && !pending)
14100 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14101 goto retry;
14102
14103 /* Clear the face and image caches.
14104
14105 We used to do this only if consider_all_windows_p. But the cache
14106 needs to be cleared if a timer creates images in the current
14107 buffer (e.g. the test case in Bug#6230). */
14108
14109 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14110 {
14111 clear_face_cache (0);
14112 clear_face_cache_count = 0;
14113 }
14114
14115 #ifdef HAVE_WINDOW_SYSTEM
14116 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14117 {
14118 clear_image_caches (Qnil);
14119 clear_image_cache_count = 0;
14120 }
14121 #endif /* HAVE_WINDOW_SYSTEM */
14122
14123 end_of_redisplay:
14124 if (interrupt_input && interrupts_deferred)
14125 request_sigio ();
14126
14127 unbind_to (count, Qnil);
14128 RESUME_POLLING;
14129 }
14130
14131
14132 /* Redisplay, but leave alone any recent echo area message unless
14133 another message has been requested in its place.
14134
14135 This is useful in situations where you need to redisplay but no
14136 user action has occurred, making it inappropriate for the message
14137 area to be cleared. See tracking_off and
14138 wait_reading_process_output for examples of these situations.
14139
14140 FROM_WHERE is an integer saying from where this function was
14141 called. This is useful for debugging. */
14142
14143 void
14144 redisplay_preserve_echo_area (int from_where)
14145 {
14146 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14147
14148 if (!NILP (echo_area_buffer[1]))
14149 {
14150 /* We have a previously displayed message, but no current
14151 message. Redisplay the previous message. */
14152 display_last_displayed_message_p = 1;
14153 redisplay_internal ();
14154 display_last_displayed_message_p = 0;
14155 }
14156 else
14157 redisplay_internal ();
14158
14159 flush_frame (SELECTED_FRAME ());
14160 }
14161
14162
14163 /* Function registered with record_unwind_protect in redisplay_internal. */
14164
14165 static void
14166 unwind_redisplay (void)
14167 {
14168 redisplaying_p = 0;
14169 }
14170
14171
14172 /* Mark the display of leaf window W as accurate or inaccurate.
14173 If ACCURATE_P is non-zero mark display of W as accurate. If
14174 ACCURATE_P is zero, arrange for W to be redisplayed the next
14175 time redisplay_internal is called. */
14176
14177 static void
14178 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14179 {
14180 struct buffer *b = XBUFFER (w->contents);
14181
14182 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14183 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14184 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14185
14186 if (accurate_p)
14187 {
14188 b->clip_changed = false;
14189 b->prevent_redisplay_optimizations_p = false;
14190 eassert (buffer_window_count (b) > 0);
14191 /* Resetting b->text->redisplay is problematic!
14192 In order to make it safer to do it here, redisplay_internal must
14193 have copied all b->text->redisplay to their respective windows. */
14194 b->text->redisplay = false;
14195
14196 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14197 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14198 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14199 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14200
14201 w->current_matrix->buffer = b;
14202 w->current_matrix->begv = BUF_BEGV (b);
14203 w->current_matrix->zv = BUF_ZV (b);
14204
14205 w->last_cursor_vpos = w->cursor.vpos;
14206 w->last_cursor_off_p = w->cursor_off_p;
14207
14208 if (w == XWINDOW (selected_window))
14209 w->last_point = BUF_PT (b);
14210 else
14211 w->last_point = marker_position (w->pointm);
14212
14213 w->window_end_valid = true;
14214 w->update_mode_line = false;
14215 }
14216
14217 w->redisplay = !accurate_p;
14218 }
14219
14220
14221 /* Mark the display of windows in the window tree rooted at WINDOW as
14222 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14223 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14224 be redisplayed the next time redisplay_internal is called. */
14225
14226 void
14227 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14228 {
14229 struct window *w;
14230
14231 for (; !NILP (window); window = w->next)
14232 {
14233 w = XWINDOW (window);
14234 if (WINDOWP (w->contents))
14235 mark_window_display_accurate (w->contents, accurate_p);
14236 else
14237 mark_window_display_accurate_1 (w, accurate_p);
14238 }
14239
14240 if (accurate_p)
14241 update_overlay_arrows (1);
14242 else
14243 /* Force a thorough redisplay the next time by setting
14244 last_arrow_position and last_arrow_string to t, which is
14245 unequal to any useful value of Voverlay_arrow_... */
14246 update_overlay_arrows (-1);
14247 }
14248
14249
14250 /* Return value in display table DP (Lisp_Char_Table *) for character
14251 C. Since a display table doesn't have any parent, we don't have to
14252 follow parent. Do not call this function directly but use the
14253 macro DISP_CHAR_VECTOR. */
14254
14255 Lisp_Object
14256 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14257 {
14258 Lisp_Object val;
14259
14260 if (ASCII_CHAR_P (c))
14261 {
14262 val = dp->ascii;
14263 if (SUB_CHAR_TABLE_P (val))
14264 val = XSUB_CHAR_TABLE (val)->contents[c];
14265 }
14266 else
14267 {
14268 Lisp_Object table;
14269
14270 XSETCHAR_TABLE (table, dp);
14271 val = char_table_ref (table, c);
14272 }
14273 if (NILP (val))
14274 val = dp->defalt;
14275 return val;
14276 }
14277
14278
14279 \f
14280 /***********************************************************************
14281 Window Redisplay
14282 ***********************************************************************/
14283
14284 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14285
14286 static void
14287 redisplay_windows (Lisp_Object window)
14288 {
14289 while (!NILP (window))
14290 {
14291 struct window *w = XWINDOW (window);
14292
14293 if (WINDOWP (w->contents))
14294 redisplay_windows (w->contents);
14295 else if (BUFFERP (w->contents))
14296 {
14297 displayed_buffer = XBUFFER (w->contents);
14298 /* Use list_of_error, not Qerror, so that
14299 we catch only errors and don't run the debugger. */
14300 internal_condition_case_1 (redisplay_window_0, window,
14301 list_of_error,
14302 redisplay_window_error);
14303 }
14304
14305 window = w->next;
14306 }
14307 }
14308
14309 static Lisp_Object
14310 redisplay_window_error (Lisp_Object ignore)
14311 {
14312 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14313 return Qnil;
14314 }
14315
14316 static Lisp_Object
14317 redisplay_window_0 (Lisp_Object window)
14318 {
14319 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14320 redisplay_window (window, false);
14321 return Qnil;
14322 }
14323
14324 static Lisp_Object
14325 redisplay_window_1 (Lisp_Object window)
14326 {
14327 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14328 redisplay_window (window, true);
14329 return Qnil;
14330 }
14331 \f
14332
14333 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14334 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14335 which positions recorded in ROW differ from current buffer
14336 positions.
14337
14338 Return 0 if cursor is not on this row, 1 otherwise. */
14339
14340 static int
14341 set_cursor_from_row (struct window *w, struct glyph_row *row,
14342 struct glyph_matrix *matrix,
14343 ptrdiff_t delta, ptrdiff_t delta_bytes,
14344 int dy, int dvpos)
14345 {
14346 struct glyph *glyph = row->glyphs[TEXT_AREA];
14347 struct glyph *end = glyph + row->used[TEXT_AREA];
14348 struct glyph *cursor = NULL;
14349 /* The last known character position in row. */
14350 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14351 int x = row->x;
14352 ptrdiff_t pt_old = PT - delta;
14353 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14354 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14355 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14356 /* A glyph beyond the edge of TEXT_AREA which we should never
14357 touch. */
14358 struct glyph *glyphs_end = end;
14359 /* Non-zero means we've found a match for cursor position, but that
14360 glyph has the avoid_cursor_p flag set. */
14361 int match_with_avoid_cursor = 0;
14362 /* Non-zero means we've seen at least one glyph that came from a
14363 display string. */
14364 int string_seen = 0;
14365 /* Largest and smallest buffer positions seen so far during scan of
14366 glyph row. */
14367 ptrdiff_t bpos_max = pos_before;
14368 ptrdiff_t bpos_min = pos_after;
14369 /* Last buffer position covered by an overlay string with an integer
14370 `cursor' property. */
14371 ptrdiff_t bpos_covered = 0;
14372 /* Non-zero means the display string on which to display the cursor
14373 comes from a text property, not from an overlay. */
14374 int string_from_text_prop = 0;
14375
14376 /* Don't even try doing anything if called for a mode-line or
14377 header-line row, since the rest of the code isn't prepared to
14378 deal with such calamities. */
14379 eassert (!row->mode_line_p);
14380 if (row->mode_line_p)
14381 return 0;
14382
14383 /* Skip over glyphs not having an object at the start and the end of
14384 the row. These are special glyphs like truncation marks on
14385 terminal frames. */
14386 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14387 {
14388 if (!row->reversed_p)
14389 {
14390 while (glyph < end
14391 && INTEGERP (glyph->object)
14392 && glyph->charpos < 0)
14393 {
14394 x += glyph->pixel_width;
14395 ++glyph;
14396 }
14397 while (end > glyph
14398 && INTEGERP ((end - 1)->object)
14399 /* CHARPOS is zero for blanks and stretch glyphs
14400 inserted by extend_face_to_end_of_line. */
14401 && (end - 1)->charpos <= 0)
14402 --end;
14403 glyph_before = glyph - 1;
14404 glyph_after = end;
14405 }
14406 else
14407 {
14408 struct glyph *g;
14409
14410 /* If the glyph row is reversed, we need to process it from back
14411 to front, so swap the edge pointers. */
14412 glyphs_end = end = glyph - 1;
14413 glyph += row->used[TEXT_AREA] - 1;
14414
14415 while (glyph > end + 1
14416 && INTEGERP (glyph->object)
14417 && glyph->charpos < 0)
14418 {
14419 --glyph;
14420 x -= glyph->pixel_width;
14421 }
14422 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14423 --glyph;
14424 /* By default, in reversed rows we put the cursor on the
14425 rightmost (first in the reading order) glyph. */
14426 for (g = end + 1; g < glyph; g++)
14427 x += g->pixel_width;
14428 while (end < glyph
14429 && INTEGERP ((end + 1)->object)
14430 && (end + 1)->charpos <= 0)
14431 ++end;
14432 glyph_before = glyph + 1;
14433 glyph_after = end;
14434 }
14435 }
14436 else if (row->reversed_p)
14437 {
14438 /* In R2L rows that don't display text, put the cursor on the
14439 rightmost glyph. Case in point: an empty last line that is
14440 part of an R2L paragraph. */
14441 cursor = end - 1;
14442 /* Avoid placing the cursor on the last glyph of the row, where
14443 on terminal frames we hold the vertical border between
14444 adjacent windows. */
14445 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14446 && !WINDOW_RIGHTMOST_P (w)
14447 && cursor == row->glyphs[LAST_AREA] - 1)
14448 cursor--;
14449 x = -1; /* will be computed below, at label compute_x */
14450 }
14451
14452 /* Step 1: Try to find the glyph whose character position
14453 corresponds to point. If that's not possible, find 2 glyphs
14454 whose character positions are the closest to point, one before
14455 point, the other after it. */
14456 if (!row->reversed_p)
14457 while (/* not marched to end of glyph row */
14458 glyph < end
14459 /* glyph was not inserted by redisplay for internal purposes */
14460 && !INTEGERP (glyph->object))
14461 {
14462 if (BUFFERP (glyph->object))
14463 {
14464 ptrdiff_t dpos = glyph->charpos - pt_old;
14465
14466 if (glyph->charpos > bpos_max)
14467 bpos_max = glyph->charpos;
14468 if (glyph->charpos < bpos_min)
14469 bpos_min = glyph->charpos;
14470 if (!glyph->avoid_cursor_p)
14471 {
14472 /* If we hit point, we've found the glyph on which to
14473 display the cursor. */
14474 if (dpos == 0)
14475 {
14476 match_with_avoid_cursor = 0;
14477 break;
14478 }
14479 /* See if we've found a better approximation to
14480 POS_BEFORE or to POS_AFTER. */
14481 if (0 > dpos && dpos > pos_before - pt_old)
14482 {
14483 pos_before = glyph->charpos;
14484 glyph_before = glyph;
14485 }
14486 else if (0 < dpos && dpos < pos_after - pt_old)
14487 {
14488 pos_after = glyph->charpos;
14489 glyph_after = glyph;
14490 }
14491 }
14492 else if (dpos == 0)
14493 match_with_avoid_cursor = 1;
14494 }
14495 else if (STRINGP (glyph->object))
14496 {
14497 Lisp_Object chprop;
14498 ptrdiff_t glyph_pos = glyph->charpos;
14499
14500 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14501 glyph->object);
14502 if (!NILP (chprop))
14503 {
14504 /* If the string came from a `display' text property,
14505 look up the buffer position of that property and
14506 use that position to update bpos_max, as if we
14507 actually saw such a position in one of the row's
14508 glyphs. This helps with supporting integer values
14509 of `cursor' property on the display string in
14510 situations where most or all of the row's buffer
14511 text is completely covered by display properties,
14512 so that no glyph with valid buffer positions is
14513 ever seen in the row. */
14514 ptrdiff_t prop_pos =
14515 string_buffer_position_lim (glyph->object, pos_before,
14516 pos_after, 0);
14517
14518 if (prop_pos >= pos_before)
14519 bpos_max = prop_pos;
14520 }
14521 if (INTEGERP (chprop))
14522 {
14523 bpos_covered = bpos_max + XINT (chprop);
14524 /* If the `cursor' property covers buffer positions up
14525 to and including point, we should display cursor on
14526 this glyph. Note that, if a `cursor' property on one
14527 of the string's characters has an integer value, we
14528 will break out of the loop below _before_ we get to
14529 the position match above. IOW, integer values of
14530 the `cursor' property override the "exact match for
14531 point" strategy of positioning the cursor. */
14532 /* Implementation note: bpos_max == pt_old when, e.g.,
14533 we are in an empty line, where bpos_max is set to
14534 MATRIX_ROW_START_CHARPOS, see above. */
14535 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14536 {
14537 cursor = glyph;
14538 break;
14539 }
14540 }
14541
14542 string_seen = 1;
14543 }
14544 x += glyph->pixel_width;
14545 ++glyph;
14546 }
14547 else if (glyph > end) /* row is reversed */
14548 while (!INTEGERP (glyph->object))
14549 {
14550 if (BUFFERP (glyph->object))
14551 {
14552 ptrdiff_t dpos = glyph->charpos - pt_old;
14553
14554 if (glyph->charpos > bpos_max)
14555 bpos_max = glyph->charpos;
14556 if (glyph->charpos < bpos_min)
14557 bpos_min = glyph->charpos;
14558 if (!glyph->avoid_cursor_p)
14559 {
14560 if (dpos == 0)
14561 {
14562 match_with_avoid_cursor = 0;
14563 break;
14564 }
14565 if (0 > dpos && dpos > pos_before - pt_old)
14566 {
14567 pos_before = glyph->charpos;
14568 glyph_before = glyph;
14569 }
14570 else if (0 < dpos && dpos < pos_after - pt_old)
14571 {
14572 pos_after = glyph->charpos;
14573 glyph_after = glyph;
14574 }
14575 }
14576 else if (dpos == 0)
14577 match_with_avoid_cursor = 1;
14578 }
14579 else if (STRINGP (glyph->object))
14580 {
14581 Lisp_Object chprop;
14582 ptrdiff_t glyph_pos = glyph->charpos;
14583
14584 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14585 glyph->object);
14586 if (!NILP (chprop))
14587 {
14588 ptrdiff_t prop_pos =
14589 string_buffer_position_lim (glyph->object, pos_before,
14590 pos_after, 0);
14591
14592 if (prop_pos >= pos_before)
14593 bpos_max = prop_pos;
14594 }
14595 if (INTEGERP (chprop))
14596 {
14597 bpos_covered = bpos_max + XINT (chprop);
14598 /* If the `cursor' property covers buffer positions up
14599 to and including point, we should display cursor on
14600 this glyph. */
14601 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14602 {
14603 cursor = glyph;
14604 break;
14605 }
14606 }
14607 string_seen = 1;
14608 }
14609 --glyph;
14610 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14611 {
14612 x--; /* can't use any pixel_width */
14613 break;
14614 }
14615 x -= glyph->pixel_width;
14616 }
14617
14618 /* Step 2: If we didn't find an exact match for point, we need to
14619 look for a proper place to put the cursor among glyphs between
14620 GLYPH_BEFORE and GLYPH_AFTER. */
14621 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14622 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14623 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14624 {
14625 /* An empty line has a single glyph whose OBJECT is zero and
14626 whose CHARPOS is the position of a newline on that line.
14627 Note that on a TTY, there are more glyphs after that, which
14628 were produced by extend_face_to_end_of_line, but their
14629 CHARPOS is zero or negative. */
14630 int empty_line_p =
14631 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14632 && INTEGERP (glyph->object) && glyph->charpos > 0
14633 /* On a TTY, continued and truncated rows also have a glyph at
14634 their end whose OBJECT is zero and whose CHARPOS is
14635 positive (the continuation and truncation glyphs), but such
14636 rows are obviously not "empty". */
14637 && !(row->continued_p || row->truncated_on_right_p);
14638
14639 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14640 {
14641 ptrdiff_t ellipsis_pos;
14642
14643 /* Scan back over the ellipsis glyphs. */
14644 if (!row->reversed_p)
14645 {
14646 ellipsis_pos = (glyph - 1)->charpos;
14647 while (glyph > row->glyphs[TEXT_AREA]
14648 && (glyph - 1)->charpos == ellipsis_pos)
14649 glyph--, x -= glyph->pixel_width;
14650 /* That loop always goes one position too far, including
14651 the glyph before the ellipsis. So scan forward over
14652 that one. */
14653 x += glyph->pixel_width;
14654 glyph++;
14655 }
14656 else /* row is reversed */
14657 {
14658 ellipsis_pos = (glyph + 1)->charpos;
14659 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14660 && (glyph + 1)->charpos == ellipsis_pos)
14661 glyph++, x += glyph->pixel_width;
14662 x -= glyph->pixel_width;
14663 glyph--;
14664 }
14665 }
14666 else if (match_with_avoid_cursor)
14667 {
14668 cursor = glyph_after;
14669 x = -1;
14670 }
14671 else if (string_seen)
14672 {
14673 int incr = row->reversed_p ? -1 : +1;
14674
14675 /* Need to find the glyph that came out of a string which is
14676 present at point. That glyph is somewhere between
14677 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14678 positioned between POS_BEFORE and POS_AFTER in the
14679 buffer. */
14680 struct glyph *start, *stop;
14681 ptrdiff_t pos = pos_before;
14682
14683 x = -1;
14684
14685 /* If the row ends in a newline from a display string,
14686 reordering could have moved the glyphs belonging to the
14687 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14688 in this case we extend the search to the last glyph in
14689 the row that was not inserted by redisplay. */
14690 if (row->ends_in_newline_from_string_p)
14691 {
14692 glyph_after = end;
14693 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14694 }
14695
14696 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14697 correspond to POS_BEFORE and POS_AFTER, respectively. We
14698 need START and STOP in the order that corresponds to the
14699 row's direction as given by its reversed_p flag. If the
14700 directionality of characters between POS_BEFORE and
14701 POS_AFTER is the opposite of the row's base direction,
14702 these characters will have been reordered for display,
14703 and we need to reverse START and STOP. */
14704 if (!row->reversed_p)
14705 {
14706 start = min (glyph_before, glyph_after);
14707 stop = max (glyph_before, glyph_after);
14708 }
14709 else
14710 {
14711 start = max (glyph_before, glyph_after);
14712 stop = min (glyph_before, glyph_after);
14713 }
14714 for (glyph = start + incr;
14715 row->reversed_p ? glyph > stop : glyph < stop; )
14716 {
14717
14718 /* Any glyphs that come from the buffer are here because
14719 of bidi reordering. Skip them, and only pay
14720 attention to glyphs that came from some string. */
14721 if (STRINGP (glyph->object))
14722 {
14723 Lisp_Object str;
14724 ptrdiff_t tem;
14725 /* If the display property covers the newline, we
14726 need to search for it one position farther. */
14727 ptrdiff_t lim = pos_after
14728 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14729
14730 string_from_text_prop = 0;
14731 str = glyph->object;
14732 tem = string_buffer_position_lim (str, pos, lim, 0);
14733 if (tem == 0 /* from overlay */
14734 || pos <= tem)
14735 {
14736 /* If the string from which this glyph came is
14737 found in the buffer at point, or at position
14738 that is closer to point than pos_after, then
14739 we've found the glyph we've been looking for.
14740 If it comes from an overlay (tem == 0), and
14741 it has the `cursor' property on one of its
14742 glyphs, record that glyph as a candidate for
14743 displaying the cursor. (As in the
14744 unidirectional version, we will display the
14745 cursor on the last candidate we find.) */
14746 if (tem == 0
14747 || tem == pt_old
14748 || (tem - pt_old > 0 && tem < pos_after))
14749 {
14750 /* The glyphs from this string could have
14751 been reordered. Find the one with the
14752 smallest string position. Or there could
14753 be a character in the string with the
14754 `cursor' property, which means display
14755 cursor on that character's glyph. */
14756 ptrdiff_t strpos = glyph->charpos;
14757
14758 if (tem)
14759 {
14760 cursor = glyph;
14761 string_from_text_prop = 1;
14762 }
14763 for ( ;
14764 (row->reversed_p ? glyph > stop : glyph < stop)
14765 && EQ (glyph->object, str);
14766 glyph += incr)
14767 {
14768 Lisp_Object cprop;
14769 ptrdiff_t gpos = glyph->charpos;
14770
14771 cprop = Fget_char_property (make_number (gpos),
14772 Qcursor,
14773 glyph->object);
14774 if (!NILP (cprop))
14775 {
14776 cursor = glyph;
14777 break;
14778 }
14779 if (tem && glyph->charpos < strpos)
14780 {
14781 strpos = glyph->charpos;
14782 cursor = glyph;
14783 }
14784 }
14785
14786 if (tem == pt_old
14787 || (tem - pt_old > 0 && tem < pos_after))
14788 goto compute_x;
14789 }
14790 if (tem)
14791 pos = tem + 1; /* don't find previous instances */
14792 }
14793 /* This string is not what we want; skip all of the
14794 glyphs that came from it. */
14795 while ((row->reversed_p ? glyph > stop : glyph < stop)
14796 && EQ (glyph->object, str))
14797 glyph += incr;
14798 }
14799 else
14800 glyph += incr;
14801 }
14802
14803 /* If we reached the end of the line, and END was from a string,
14804 the cursor is not on this line. */
14805 if (cursor == NULL
14806 && (row->reversed_p ? glyph <= end : glyph >= end)
14807 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14808 && STRINGP (end->object)
14809 && row->continued_p)
14810 return 0;
14811 }
14812 /* A truncated row may not include PT among its character positions.
14813 Setting the cursor inside the scroll margin will trigger
14814 recalculation of hscroll in hscroll_window_tree. But if a
14815 display string covers point, defer to the string-handling
14816 code below to figure this out. */
14817 else if (row->truncated_on_left_p && pt_old < bpos_min)
14818 {
14819 cursor = glyph_before;
14820 x = -1;
14821 }
14822 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14823 /* Zero-width characters produce no glyphs. */
14824 || (!empty_line_p
14825 && (row->reversed_p
14826 ? glyph_after > glyphs_end
14827 : glyph_after < glyphs_end)))
14828 {
14829 cursor = glyph_after;
14830 x = -1;
14831 }
14832 }
14833
14834 compute_x:
14835 if (cursor != NULL)
14836 glyph = cursor;
14837 else if (glyph == glyphs_end
14838 && pos_before == pos_after
14839 && STRINGP ((row->reversed_p
14840 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14841 : row->glyphs[TEXT_AREA])->object))
14842 {
14843 /* If all the glyphs of this row came from strings, put the
14844 cursor on the first glyph of the row. This avoids having the
14845 cursor outside of the text area in this very rare and hard
14846 use case. */
14847 glyph =
14848 row->reversed_p
14849 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14850 : row->glyphs[TEXT_AREA];
14851 }
14852 if (x < 0)
14853 {
14854 struct glyph *g;
14855
14856 /* Need to compute x that corresponds to GLYPH. */
14857 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14858 {
14859 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14860 emacs_abort ();
14861 x += g->pixel_width;
14862 }
14863 }
14864
14865 /* ROW could be part of a continued line, which, under bidi
14866 reordering, might have other rows whose start and end charpos
14867 occlude point. Only set w->cursor if we found a better
14868 approximation to the cursor position than we have from previously
14869 examined candidate rows belonging to the same continued line. */
14870 if (/* We already have a candidate row. */
14871 w->cursor.vpos >= 0
14872 /* That candidate is not the row we are processing. */
14873 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14874 /* Make sure cursor.vpos specifies a row whose start and end
14875 charpos occlude point, and it is valid candidate for being a
14876 cursor-row. This is because some callers of this function
14877 leave cursor.vpos at the row where the cursor was displayed
14878 during the last redisplay cycle. */
14879 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14880 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14881 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14882 {
14883 struct glyph *g1
14884 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14885
14886 /* Don't consider glyphs that are outside TEXT_AREA. */
14887 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14888 return 0;
14889 /* Keep the candidate whose buffer position is the closest to
14890 point or has the `cursor' property. */
14891 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14892 w->cursor.hpos >= 0
14893 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14894 && ((BUFFERP (g1->object)
14895 && (g1->charpos == pt_old /* An exact match always wins. */
14896 || (BUFFERP (glyph->object)
14897 && eabs (g1->charpos - pt_old)
14898 < eabs (glyph->charpos - pt_old))))
14899 /* Previous candidate is a glyph from a string that has
14900 a non-nil `cursor' property. */
14901 || (STRINGP (g1->object)
14902 && (!NILP (Fget_char_property (make_number (g1->charpos),
14903 Qcursor, g1->object))
14904 /* Previous candidate is from the same display
14905 string as this one, and the display string
14906 came from a text property. */
14907 || (EQ (g1->object, glyph->object)
14908 && string_from_text_prop)
14909 /* this candidate is from newline and its
14910 position is not an exact match */
14911 || (INTEGERP (glyph->object)
14912 && glyph->charpos != pt_old)))))
14913 return 0;
14914 /* If this candidate gives an exact match, use that. */
14915 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14916 /* If this candidate is a glyph created for the
14917 terminating newline of a line, and point is on that
14918 newline, it wins because it's an exact match. */
14919 || (!row->continued_p
14920 && INTEGERP (glyph->object)
14921 && glyph->charpos == 0
14922 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14923 /* Otherwise, keep the candidate that comes from a row
14924 spanning less buffer positions. This may win when one or
14925 both candidate positions are on glyphs that came from
14926 display strings, for which we cannot compare buffer
14927 positions. */
14928 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14929 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14930 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14931 return 0;
14932 }
14933 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14934 w->cursor.x = x;
14935 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14936 w->cursor.y = row->y + dy;
14937
14938 if (w == XWINDOW (selected_window))
14939 {
14940 if (!row->continued_p
14941 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14942 && row->x == 0)
14943 {
14944 this_line_buffer = XBUFFER (w->contents);
14945
14946 CHARPOS (this_line_start_pos)
14947 = MATRIX_ROW_START_CHARPOS (row) + delta;
14948 BYTEPOS (this_line_start_pos)
14949 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14950
14951 CHARPOS (this_line_end_pos)
14952 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14953 BYTEPOS (this_line_end_pos)
14954 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14955
14956 this_line_y = w->cursor.y;
14957 this_line_pixel_height = row->height;
14958 this_line_vpos = w->cursor.vpos;
14959 this_line_start_x = row->x;
14960 }
14961 else
14962 CHARPOS (this_line_start_pos) = 0;
14963 }
14964
14965 return 1;
14966 }
14967
14968
14969 /* Run window scroll functions, if any, for WINDOW with new window
14970 start STARTP. Sets the window start of WINDOW to that position.
14971
14972 We assume that the window's buffer is really current. */
14973
14974 static struct text_pos
14975 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14976 {
14977 struct window *w = XWINDOW (window);
14978 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14979
14980 eassert (current_buffer == XBUFFER (w->contents));
14981
14982 if (!NILP (Vwindow_scroll_functions))
14983 {
14984 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14985 make_number (CHARPOS (startp)));
14986 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14987 /* In case the hook functions switch buffers. */
14988 set_buffer_internal (XBUFFER (w->contents));
14989 }
14990
14991 return startp;
14992 }
14993
14994
14995 /* Make sure the line containing the cursor is fully visible.
14996 A value of 1 means there is nothing to be done.
14997 (Either the line is fully visible, or it cannot be made so,
14998 or we cannot tell.)
14999
15000 If FORCE_P is non-zero, return 0 even if partial visible cursor row
15001 is higher than window.
15002
15003 If CURRENT_MATRIX_P is non-zero, use the information from the
15004 window's current glyph matrix; otherwise use the desired glyph
15005 matrix.
15006
15007 A value of 0 means the caller should do scrolling
15008 as if point had gone off the screen. */
15009
15010 static int
15011 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15012 {
15013 struct glyph_matrix *matrix;
15014 struct glyph_row *row;
15015 int window_height;
15016
15017 if (!make_cursor_line_fully_visible_p)
15018 return 1;
15019
15020 /* It's not always possible to find the cursor, e.g, when a window
15021 is full of overlay strings. Don't do anything in that case. */
15022 if (w->cursor.vpos < 0)
15023 return 1;
15024
15025 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15026 row = MATRIX_ROW (matrix, w->cursor.vpos);
15027
15028 /* If the cursor row is not partially visible, there's nothing to do. */
15029 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15030 return 1;
15031
15032 /* If the row the cursor is in is taller than the window's height,
15033 it's not clear what to do, so do nothing. */
15034 window_height = window_box_height (w);
15035 if (row->height >= window_height)
15036 {
15037 if (!force_p || MINI_WINDOW_P (w)
15038 || w->vscroll || w->cursor.vpos == 0)
15039 return 1;
15040 }
15041 return 0;
15042 }
15043
15044
15045 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15046 non-zero means only WINDOW is redisplayed in redisplay_internal.
15047 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15048 in redisplay_window to bring a partially visible line into view in
15049 the case that only the cursor has moved.
15050
15051 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15052 last screen line's vertical height extends past the end of the screen.
15053
15054 Value is
15055
15056 1 if scrolling succeeded
15057
15058 0 if scrolling didn't find point.
15059
15060 -1 if new fonts have been loaded so that we must interrupt
15061 redisplay, adjust glyph matrices, and try again. */
15062
15063 enum
15064 {
15065 SCROLLING_SUCCESS,
15066 SCROLLING_FAILED,
15067 SCROLLING_NEED_LARGER_MATRICES
15068 };
15069
15070 /* If scroll-conservatively is more than this, never recenter.
15071
15072 If you change this, don't forget to update the doc string of
15073 `scroll-conservatively' and the Emacs manual. */
15074 #define SCROLL_LIMIT 100
15075
15076 static int
15077 try_scrolling (Lisp_Object window, int just_this_one_p,
15078 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15079 int temp_scroll_step, int last_line_misfit)
15080 {
15081 struct window *w = XWINDOW (window);
15082 struct frame *f = XFRAME (w->frame);
15083 struct text_pos pos, startp;
15084 struct it it;
15085 int this_scroll_margin, scroll_max, rc, height;
15086 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15087 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15088 Lisp_Object aggressive;
15089 /* We will never try scrolling more than this number of lines. */
15090 int scroll_limit = SCROLL_LIMIT;
15091 int frame_line_height = default_line_pixel_height (w);
15092 int window_total_lines
15093 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15094
15095 #ifdef GLYPH_DEBUG
15096 debug_method_add (w, "try_scrolling");
15097 #endif
15098
15099 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15100
15101 /* Compute scroll margin height in pixels. We scroll when point is
15102 within this distance from the top or bottom of the window. */
15103 if (scroll_margin > 0)
15104 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15105 * frame_line_height;
15106 else
15107 this_scroll_margin = 0;
15108
15109 /* Force arg_scroll_conservatively to have a reasonable value, to
15110 avoid scrolling too far away with slow move_it_* functions. Note
15111 that the user can supply scroll-conservatively equal to
15112 `most-positive-fixnum', which can be larger than INT_MAX. */
15113 if (arg_scroll_conservatively > scroll_limit)
15114 {
15115 arg_scroll_conservatively = scroll_limit + 1;
15116 scroll_max = scroll_limit * frame_line_height;
15117 }
15118 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15119 /* Compute how much we should try to scroll maximally to bring
15120 point into view. */
15121 scroll_max = (max (scroll_step,
15122 max (arg_scroll_conservatively, temp_scroll_step))
15123 * frame_line_height);
15124 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15125 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15126 /* We're trying to scroll because of aggressive scrolling but no
15127 scroll_step is set. Choose an arbitrary one. */
15128 scroll_max = 10 * frame_line_height;
15129 else
15130 scroll_max = 0;
15131
15132 too_near_end:
15133
15134 /* Decide whether to scroll down. */
15135 if (PT > CHARPOS (startp))
15136 {
15137 int scroll_margin_y;
15138
15139 /* Compute the pixel ypos of the scroll margin, then move IT to
15140 either that ypos or PT, whichever comes first. */
15141 start_display (&it, w, startp);
15142 scroll_margin_y = it.last_visible_y - this_scroll_margin
15143 - frame_line_height * extra_scroll_margin_lines;
15144 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15145 (MOVE_TO_POS | MOVE_TO_Y));
15146
15147 if (PT > CHARPOS (it.current.pos))
15148 {
15149 int y0 = line_bottom_y (&it);
15150 /* Compute how many pixels below window bottom to stop searching
15151 for PT. This avoids costly search for PT that is far away if
15152 the user limited scrolling by a small number of lines, but
15153 always finds PT if scroll_conservatively is set to a large
15154 number, such as most-positive-fixnum. */
15155 int slack = max (scroll_max, 10 * frame_line_height);
15156 int y_to_move = it.last_visible_y + slack;
15157
15158 /* Compute the distance from the scroll margin to PT or to
15159 the scroll limit, whichever comes first. This should
15160 include the height of the cursor line, to make that line
15161 fully visible. */
15162 move_it_to (&it, PT, -1, y_to_move,
15163 -1, MOVE_TO_POS | MOVE_TO_Y);
15164 dy = line_bottom_y (&it) - y0;
15165
15166 if (dy > scroll_max)
15167 return SCROLLING_FAILED;
15168
15169 if (dy > 0)
15170 scroll_down_p = 1;
15171 }
15172 }
15173
15174 if (scroll_down_p)
15175 {
15176 /* Point is in or below the bottom scroll margin, so move the
15177 window start down. If scrolling conservatively, move it just
15178 enough down to make point visible. If scroll_step is set,
15179 move it down by scroll_step. */
15180 if (arg_scroll_conservatively)
15181 amount_to_scroll
15182 = min (max (dy, frame_line_height),
15183 frame_line_height * arg_scroll_conservatively);
15184 else if (scroll_step || temp_scroll_step)
15185 amount_to_scroll = scroll_max;
15186 else
15187 {
15188 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15189 height = WINDOW_BOX_TEXT_HEIGHT (w);
15190 if (NUMBERP (aggressive))
15191 {
15192 double float_amount = XFLOATINT (aggressive) * height;
15193 int aggressive_scroll = float_amount;
15194 if (aggressive_scroll == 0 && float_amount > 0)
15195 aggressive_scroll = 1;
15196 /* Don't let point enter the scroll margin near top of
15197 the window. This could happen if the value of
15198 scroll_up_aggressively is too large and there are
15199 non-zero margins, because scroll_up_aggressively
15200 means put point that fraction of window height
15201 _from_the_bottom_margin_. */
15202 if (aggressive_scroll + 2*this_scroll_margin > height)
15203 aggressive_scroll = height - 2*this_scroll_margin;
15204 amount_to_scroll = dy + aggressive_scroll;
15205 }
15206 }
15207
15208 if (amount_to_scroll <= 0)
15209 return SCROLLING_FAILED;
15210
15211 start_display (&it, w, startp);
15212 if (arg_scroll_conservatively <= scroll_limit)
15213 move_it_vertically (&it, amount_to_scroll);
15214 else
15215 {
15216 /* Extra precision for users who set scroll-conservatively
15217 to a large number: make sure the amount we scroll
15218 the window start is never less than amount_to_scroll,
15219 which was computed as distance from window bottom to
15220 point. This matters when lines at window top and lines
15221 below window bottom have different height. */
15222 struct it it1;
15223 void *it1data = NULL;
15224 /* We use a temporary it1 because line_bottom_y can modify
15225 its argument, if it moves one line down; see there. */
15226 int start_y;
15227
15228 SAVE_IT (it1, it, it1data);
15229 start_y = line_bottom_y (&it1);
15230 do {
15231 RESTORE_IT (&it, &it, it1data);
15232 move_it_by_lines (&it, 1);
15233 SAVE_IT (it1, it, it1data);
15234 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15235 }
15236
15237 /* If STARTP is unchanged, move it down another screen line. */
15238 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15239 move_it_by_lines (&it, 1);
15240 startp = it.current.pos;
15241 }
15242 else
15243 {
15244 struct text_pos scroll_margin_pos = startp;
15245 int y_offset = 0;
15246
15247 /* See if point is inside the scroll margin at the top of the
15248 window. */
15249 if (this_scroll_margin)
15250 {
15251 int y_start;
15252
15253 start_display (&it, w, startp);
15254 y_start = it.current_y;
15255 move_it_vertically (&it, this_scroll_margin);
15256 scroll_margin_pos = it.current.pos;
15257 /* If we didn't move enough before hitting ZV, request
15258 additional amount of scroll, to move point out of the
15259 scroll margin. */
15260 if (IT_CHARPOS (it) == ZV
15261 && it.current_y - y_start < this_scroll_margin)
15262 y_offset = this_scroll_margin - (it.current_y - y_start);
15263 }
15264
15265 if (PT < CHARPOS (scroll_margin_pos))
15266 {
15267 /* Point is in the scroll margin at the top of the window or
15268 above what is displayed in the window. */
15269 int y0, y_to_move;
15270
15271 /* Compute the vertical distance from PT to the scroll
15272 margin position. Move as far as scroll_max allows, or
15273 one screenful, or 10 screen lines, whichever is largest.
15274 Give up if distance is greater than scroll_max or if we
15275 didn't reach the scroll margin position. */
15276 SET_TEXT_POS (pos, PT, PT_BYTE);
15277 start_display (&it, w, pos);
15278 y0 = it.current_y;
15279 y_to_move = max (it.last_visible_y,
15280 max (scroll_max, 10 * frame_line_height));
15281 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15282 y_to_move, -1,
15283 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15284 dy = it.current_y - y0;
15285 if (dy > scroll_max
15286 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15287 return SCROLLING_FAILED;
15288
15289 /* Additional scroll for when ZV was too close to point. */
15290 dy += y_offset;
15291
15292 /* Compute new window start. */
15293 start_display (&it, w, startp);
15294
15295 if (arg_scroll_conservatively)
15296 amount_to_scroll = max (dy, frame_line_height *
15297 max (scroll_step, temp_scroll_step));
15298 else if (scroll_step || temp_scroll_step)
15299 amount_to_scroll = scroll_max;
15300 else
15301 {
15302 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15303 height = WINDOW_BOX_TEXT_HEIGHT (w);
15304 if (NUMBERP (aggressive))
15305 {
15306 double float_amount = XFLOATINT (aggressive) * height;
15307 int aggressive_scroll = float_amount;
15308 if (aggressive_scroll == 0 && float_amount > 0)
15309 aggressive_scroll = 1;
15310 /* Don't let point enter the scroll margin near
15311 bottom of the window, if the value of
15312 scroll_down_aggressively happens to be too
15313 large. */
15314 if (aggressive_scroll + 2*this_scroll_margin > height)
15315 aggressive_scroll = height - 2*this_scroll_margin;
15316 amount_to_scroll = dy + aggressive_scroll;
15317 }
15318 }
15319
15320 if (amount_to_scroll <= 0)
15321 return SCROLLING_FAILED;
15322
15323 move_it_vertically_backward (&it, amount_to_scroll);
15324 startp = it.current.pos;
15325 }
15326 }
15327
15328 /* Run window scroll functions. */
15329 startp = run_window_scroll_functions (window, startp);
15330
15331 /* Display the window. Give up if new fonts are loaded, or if point
15332 doesn't appear. */
15333 if (!try_window (window, startp, 0))
15334 rc = SCROLLING_NEED_LARGER_MATRICES;
15335 else if (w->cursor.vpos < 0)
15336 {
15337 clear_glyph_matrix (w->desired_matrix);
15338 rc = SCROLLING_FAILED;
15339 }
15340 else
15341 {
15342 /* Maybe forget recorded base line for line number display. */
15343 if (!just_this_one_p
15344 || current_buffer->clip_changed
15345 || BEG_UNCHANGED < CHARPOS (startp))
15346 w->base_line_number = 0;
15347
15348 /* If cursor ends up on a partially visible line,
15349 treat that as being off the bottom of the screen. */
15350 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15351 /* It's possible that the cursor is on the first line of the
15352 buffer, which is partially obscured due to a vscroll
15353 (Bug#7537). In that case, avoid looping forever. */
15354 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15355 {
15356 clear_glyph_matrix (w->desired_matrix);
15357 ++extra_scroll_margin_lines;
15358 goto too_near_end;
15359 }
15360 rc = SCROLLING_SUCCESS;
15361 }
15362
15363 return rc;
15364 }
15365
15366
15367 /* Compute a suitable window start for window W if display of W starts
15368 on a continuation line. Value is non-zero if a new window start
15369 was computed.
15370
15371 The new window start will be computed, based on W's width, starting
15372 from the start of the continued line. It is the start of the
15373 screen line with the minimum distance from the old start W->start. */
15374
15375 static int
15376 compute_window_start_on_continuation_line (struct window *w)
15377 {
15378 struct text_pos pos, start_pos;
15379 int window_start_changed_p = 0;
15380
15381 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15382
15383 /* If window start is on a continuation line... Window start may be
15384 < BEGV in case there's invisible text at the start of the
15385 buffer (M-x rmail, for example). */
15386 if (CHARPOS (start_pos) > BEGV
15387 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15388 {
15389 struct it it;
15390 struct glyph_row *row;
15391
15392 /* Handle the case that the window start is out of range. */
15393 if (CHARPOS (start_pos) < BEGV)
15394 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15395 else if (CHARPOS (start_pos) > ZV)
15396 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15397
15398 /* Find the start of the continued line. This should be fast
15399 because find_newline is fast (newline cache). */
15400 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15401 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15402 row, DEFAULT_FACE_ID);
15403 reseat_at_previous_visible_line_start (&it);
15404
15405 /* If the line start is "too far" away from the window start,
15406 say it takes too much time to compute a new window start. */
15407 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15408 /* PXW: Do we need upper bounds here? */
15409 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15410 {
15411 int min_distance, distance;
15412
15413 /* Move forward by display lines to find the new window
15414 start. If window width was enlarged, the new start can
15415 be expected to be > the old start. If window width was
15416 decreased, the new window start will be < the old start.
15417 So, we're looking for the display line start with the
15418 minimum distance from the old window start. */
15419 pos = it.current.pos;
15420 min_distance = INFINITY;
15421 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15422 distance < min_distance)
15423 {
15424 min_distance = distance;
15425 pos = it.current.pos;
15426 if (it.line_wrap == WORD_WRAP)
15427 {
15428 /* Under WORD_WRAP, move_it_by_lines is likely to
15429 overshoot and stop not at the first, but the
15430 second character from the left margin. So in
15431 that case, we need a more tight control on the X
15432 coordinate of the iterator than move_it_by_lines
15433 promises in its contract. The method is to first
15434 go to the last (rightmost) visible character of a
15435 line, then move to the leftmost character on the
15436 next line in a separate call. */
15437 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15438 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15439 move_it_to (&it, ZV, 0,
15440 it.current_y + it.max_ascent + it.max_descent, -1,
15441 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15442 }
15443 else
15444 move_it_by_lines (&it, 1);
15445 }
15446
15447 /* Set the window start there. */
15448 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15449 window_start_changed_p = 1;
15450 }
15451 }
15452
15453 return window_start_changed_p;
15454 }
15455
15456
15457 /* Try cursor movement in case text has not changed in window WINDOW,
15458 with window start STARTP. Value is
15459
15460 CURSOR_MOVEMENT_SUCCESS if successful
15461
15462 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15463
15464 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15465 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15466 we want to scroll as if scroll-step were set to 1. See the code.
15467
15468 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15469 which case we have to abort this redisplay, and adjust matrices
15470 first. */
15471
15472 enum
15473 {
15474 CURSOR_MOVEMENT_SUCCESS,
15475 CURSOR_MOVEMENT_CANNOT_BE_USED,
15476 CURSOR_MOVEMENT_MUST_SCROLL,
15477 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15478 };
15479
15480 static int
15481 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15482 {
15483 struct window *w = XWINDOW (window);
15484 struct frame *f = XFRAME (w->frame);
15485 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15486
15487 #ifdef GLYPH_DEBUG
15488 if (inhibit_try_cursor_movement)
15489 return rc;
15490 #endif
15491
15492 /* Previously, there was a check for Lisp integer in the
15493 if-statement below. Now, this field is converted to
15494 ptrdiff_t, thus zero means invalid position in a buffer. */
15495 eassert (w->last_point > 0);
15496 /* Likewise there was a check whether window_end_vpos is nil or larger
15497 than the window. Now window_end_vpos is int and so never nil, but
15498 let's leave eassert to check whether it fits in the window. */
15499 eassert (w->window_end_vpos < w->current_matrix->nrows);
15500
15501 /* Handle case where text has not changed, only point, and it has
15502 not moved off the frame. */
15503 if (/* Point may be in this window. */
15504 PT >= CHARPOS (startp)
15505 /* Selective display hasn't changed. */
15506 && !current_buffer->clip_changed
15507 /* Function force-mode-line-update is used to force a thorough
15508 redisplay. It sets either windows_or_buffers_changed or
15509 update_mode_lines. So don't take a shortcut here for these
15510 cases. */
15511 && !update_mode_lines
15512 && !windows_or_buffers_changed
15513 && !f->cursor_type_changed
15514 && NILP (Vshow_trailing_whitespace)
15515 /* This code is not used for mini-buffer for the sake of the case
15516 of redisplaying to replace an echo area message; since in
15517 that case the mini-buffer contents per se are usually
15518 unchanged. This code is of no real use in the mini-buffer
15519 since the handling of this_line_start_pos, etc., in redisplay
15520 handles the same cases. */
15521 && !EQ (window, minibuf_window)
15522 && (FRAME_WINDOW_P (f)
15523 || !overlay_arrow_in_current_buffer_p ()))
15524 {
15525 int this_scroll_margin, top_scroll_margin;
15526 struct glyph_row *row = NULL;
15527 int frame_line_height = default_line_pixel_height (w);
15528 int window_total_lines
15529 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15530
15531 #ifdef GLYPH_DEBUG
15532 debug_method_add (w, "cursor movement");
15533 #endif
15534
15535 /* Scroll if point within this distance from the top or bottom
15536 of the window. This is a pixel value. */
15537 if (scroll_margin > 0)
15538 {
15539 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15540 this_scroll_margin *= frame_line_height;
15541 }
15542 else
15543 this_scroll_margin = 0;
15544
15545 top_scroll_margin = this_scroll_margin;
15546 if (WINDOW_WANTS_HEADER_LINE_P (w))
15547 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15548
15549 /* Start with the row the cursor was displayed during the last
15550 not paused redisplay. Give up if that row is not valid. */
15551 if (w->last_cursor_vpos < 0
15552 || w->last_cursor_vpos >= w->current_matrix->nrows)
15553 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15554 else
15555 {
15556 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15557 if (row->mode_line_p)
15558 ++row;
15559 if (!row->enabled_p)
15560 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15561 }
15562
15563 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15564 {
15565 int scroll_p = 0, must_scroll = 0;
15566 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15567
15568 if (PT > w->last_point)
15569 {
15570 /* Point has moved forward. */
15571 while (MATRIX_ROW_END_CHARPOS (row) < PT
15572 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15573 {
15574 eassert (row->enabled_p);
15575 ++row;
15576 }
15577
15578 /* If the end position of a row equals the start
15579 position of the next row, and PT is at that position,
15580 we would rather display cursor in the next line. */
15581 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15582 && MATRIX_ROW_END_CHARPOS (row) == PT
15583 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15584 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15585 && !cursor_row_p (row))
15586 ++row;
15587
15588 /* If within the scroll margin, scroll. Note that
15589 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15590 the next line would be drawn, and that
15591 this_scroll_margin can be zero. */
15592 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15593 || PT > MATRIX_ROW_END_CHARPOS (row)
15594 /* Line is completely visible last line in window
15595 and PT is to be set in the next line. */
15596 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15597 && PT == MATRIX_ROW_END_CHARPOS (row)
15598 && !row->ends_at_zv_p
15599 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15600 scroll_p = 1;
15601 }
15602 else if (PT < w->last_point)
15603 {
15604 /* Cursor has to be moved backward. Note that PT >=
15605 CHARPOS (startp) because of the outer if-statement. */
15606 while (!row->mode_line_p
15607 && (MATRIX_ROW_START_CHARPOS (row) > PT
15608 || (MATRIX_ROW_START_CHARPOS (row) == PT
15609 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15610 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15611 row > w->current_matrix->rows
15612 && (row-1)->ends_in_newline_from_string_p))))
15613 && (row->y > top_scroll_margin
15614 || CHARPOS (startp) == BEGV))
15615 {
15616 eassert (row->enabled_p);
15617 --row;
15618 }
15619
15620 /* Consider the following case: Window starts at BEGV,
15621 there is invisible, intangible text at BEGV, so that
15622 display starts at some point START > BEGV. It can
15623 happen that we are called with PT somewhere between
15624 BEGV and START. Try to handle that case. */
15625 if (row < w->current_matrix->rows
15626 || row->mode_line_p)
15627 {
15628 row = w->current_matrix->rows;
15629 if (row->mode_line_p)
15630 ++row;
15631 }
15632
15633 /* Due to newlines in overlay strings, we may have to
15634 skip forward over overlay strings. */
15635 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15636 && MATRIX_ROW_END_CHARPOS (row) == PT
15637 && !cursor_row_p (row))
15638 ++row;
15639
15640 /* If within the scroll margin, scroll. */
15641 if (row->y < top_scroll_margin
15642 && CHARPOS (startp) != BEGV)
15643 scroll_p = 1;
15644 }
15645 else
15646 {
15647 /* Cursor did not move. So don't scroll even if cursor line
15648 is partially visible, as it was so before. */
15649 rc = CURSOR_MOVEMENT_SUCCESS;
15650 }
15651
15652 if (PT < MATRIX_ROW_START_CHARPOS (row)
15653 || PT > MATRIX_ROW_END_CHARPOS (row))
15654 {
15655 /* if PT is not in the glyph row, give up. */
15656 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15657 must_scroll = 1;
15658 }
15659 else if (rc != CURSOR_MOVEMENT_SUCCESS
15660 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15661 {
15662 struct glyph_row *row1;
15663
15664 /* If rows are bidi-reordered and point moved, back up
15665 until we find a row that does not belong to a
15666 continuation line. This is because we must consider
15667 all rows of a continued line as candidates for the
15668 new cursor positioning, since row start and end
15669 positions change non-linearly with vertical position
15670 in such rows. */
15671 /* FIXME: Revisit this when glyph ``spilling'' in
15672 continuation lines' rows is implemented for
15673 bidi-reordered rows. */
15674 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15675 MATRIX_ROW_CONTINUATION_LINE_P (row);
15676 --row)
15677 {
15678 /* If we hit the beginning of the displayed portion
15679 without finding the first row of a continued
15680 line, give up. */
15681 if (row <= row1)
15682 {
15683 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15684 break;
15685 }
15686 eassert (row->enabled_p);
15687 }
15688 }
15689 if (must_scroll)
15690 ;
15691 else if (rc != CURSOR_MOVEMENT_SUCCESS
15692 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15693 /* Make sure this isn't a header line by any chance, since
15694 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15695 && !row->mode_line_p
15696 && make_cursor_line_fully_visible_p)
15697 {
15698 if (PT == MATRIX_ROW_END_CHARPOS (row)
15699 && !row->ends_at_zv_p
15700 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15701 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15702 else if (row->height > window_box_height (w))
15703 {
15704 /* If we end up in a partially visible line, let's
15705 make it fully visible, except when it's taller
15706 than the window, in which case we can't do much
15707 about it. */
15708 *scroll_step = 1;
15709 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15710 }
15711 else
15712 {
15713 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15714 if (!cursor_row_fully_visible_p (w, 0, 1))
15715 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15716 else
15717 rc = CURSOR_MOVEMENT_SUCCESS;
15718 }
15719 }
15720 else if (scroll_p)
15721 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15722 else if (rc != CURSOR_MOVEMENT_SUCCESS
15723 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15724 {
15725 /* With bidi-reordered rows, there could be more than
15726 one candidate row whose start and end positions
15727 occlude point. We need to let set_cursor_from_row
15728 find the best candidate. */
15729 /* FIXME: Revisit this when glyph ``spilling'' in
15730 continuation lines' rows is implemented for
15731 bidi-reordered rows. */
15732 int rv = 0;
15733
15734 do
15735 {
15736 int at_zv_p = 0, exact_match_p = 0;
15737
15738 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15739 && PT <= MATRIX_ROW_END_CHARPOS (row)
15740 && cursor_row_p (row))
15741 rv |= set_cursor_from_row (w, row, w->current_matrix,
15742 0, 0, 0, 0);
15743 /* As soon as we've found the exact match for point,
15744 or the first suitable row whose ends_at_zv_p flag
15745 is set, we are done. */
15746 if (rv)
15747 {
15748 at_zv_p = MATRIX_ROW (w->current_matrix,
15749 w->cursor.vpos)->ends_at_zv_p;
15750 if (!at_zv_p
15751 && w->cursor.hpos >= 0
15752 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15753 w->cursor.vpos))
15754 {
15755 struct glyph_row *candidate =
15756 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15757 struct glyph *g =
15758 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15759 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15760
15761 exact_match_p =
15762 (BUFFERP (g->object) && g->charpos == PT)
15763 || (INTEGERP (g->object)
15764 && (g->charpos == PT
15765 || (g->charpos == 0 && endpos - 1 == PT)));
15766 }
15767 if (at_zv_p || exact_match_p)
15768 {
15769 rc = CURSOR_MOVEMENT_SUCCESS;
15770 break;
15771 }
15772 }
15773 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15774 break;
15775 ++row;
15776 }
15777 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15778 || row->continued_p)
15779 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15780 || (MATRIX_ROW_START_CHARPOS (row) == PT
15781 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15782 /* If we didn't find any candidate rows, or exited the
15783 loop before all the candidates were examined, signal
15784 to the caller that this method failed. */
15785 if (rc != CURSOR_MOVEMENT_SUCCESS
15786 && !(rv
15787 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15788 && !row->continued_p))
15789 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15790 else if (rv)
15791 rc = CURSOR_MOVEMENT_SUCCESS;
15792 }
15793 else
15794 {
15795 do
15796 {
15797 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15798 {
15799 rc = CURSOR_MOVEMENT_SUCCESS;
15800 break;
15801 }
15802 ++row;
15803 }
15804 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15805 && MATRIX_ROW_START_CHARPOS (row) == PT
15806 && cursor_row_p (row));
15807 }
15808 }
15809 }
15810
15811 return rc;
15812 }
15813
15814
15815 void
15816 set_vertical_scroll_bar (struct window *w)
15817 {
15818 ptrdiff_t start, end, whole;
15819
15820 /* Calculate the start and end positions for the current window.
15821 At some point, it would be nice to choose between scrollbars
15822 which reflect the whole buffer size, with special markers
15823 indicating narrowing, and scrollbars which reflect only the
15824 visible region.
15825
15826 Note that mini-buffers sometimes aren't displaying any text. */
15827 if (!MINI_WINDOW_P (w)
15828 || (w == XWINDOW (minibuf_window)
15829 && NILP (echo_area_buffer[0])))
15830 {
15831 struct buffer *buf = XBUFFER (w->contents);
15832 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15833 start = marker_position (w->start) - BUF_BEGV (buf);
15834 /* I don't think this is guaranteed to be right. For the
15835 moment, we'll pretend it is. */
15836 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15837
15838 if (end < start)
15839 end = start;
15840 if (whole < (end - start))
15841 whole = end - start;
15842 }
15843 else
15844 start = end = whole = 0;
15845
15846 /* Indicate what this scroll bar ought to be displaying now. */
15847 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15848 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15849 (w, end - start, whole, start);
15850 }
15851
15852
15853 void
15854 set_horizontal_scroll_bar (struct window *w)
15855 {
15856 int start, end, whole, portion;
15857
15858 if (!MINI_WINDOW_P (w)
15859 || (w == XWINDOW (minibuf_window)
15860 && NILP (echo_area_buffer[0])))
15861 {
15862 struct buffer *b = XBUFFER (w->contents);
15863 struct buffer *old_buffer = NULL;
15864 struct it it;
15865 struct text_pos startp;
15866
15867 if (b != current_buffer)
15868 {
15869 old_buffer = current_buffer;
15870 set_buffer_internal (b);
15871 }
15872
15873 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15874 start_display (&it, w, startp);
15875 it.last_visible_x = INT_MAX;
15876 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15877 MOVE_TO_X | MOVE_TO_Y);
15878 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15879 window_box_height (w), -1,
15880 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15881
15882 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15883 end = start + window_box_width (w, TEXT_AREA);
15884 portion = end - start;
15885 /* After enlarging a horizontally scrolled window such that it
15886 gets at least as wide as the text it contains, make sure that
15887 the thumb doesn't fill the entire scroll bar so we can still
15888 drag it back to see the entire text. */
15889 whole = max (whole, end);
15890
15891 if (it.bidi_p)
15892 {
15893 Lisp_Object pdir;
15894
15895 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15896 if (EQ (pdir, Qright_to_left))
15897 {
15898 start = whole - end;
15899 end = start + portion;
15900 }
15901 }
15902
15903 if (old_buffer)
15904 set_buffer_internal (old_buffer);
15905 }
15906 else
15907 start = end = whole = portion = 0;
15908
15909 w->hscroll_whole = whole;
15910
15911 /* Indicate what this scroll bar ought to be displaying now. */
15912 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15913 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15914 (w, portion, whole, start);
15915 }
15916
15917
15918 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15919 selected_window is redisplayed.
15920
15921 We can return without actually redisplaying the window if fonts has been
15922 changed on window's frame. In that case, redisplay_internal will retry.
15923
15924 As one of the important parts of redisplaying a window, we need to
15925 decide whether the previous window-start position (stored in the
15926 window's w->start marker position) is still valid, and if it isn't,
15927 recompute it. Some details about that:
15928
15929 . The previous window-start could be in a continuation line, in
15930 which case we need to recompute it when the window width
15931 changes. See compute_window_start_on_continuation_line and its
15932 call below.
15933
15934 . The text that changed since last redisplay could include the
15935 previous window-start position. In that case, we try to salvage
15936 what we can from the current glyph matrix by calling
15937 try_scrolling, which see.
15938
15939 . Some Emacs command could force us to use a specific window-start
15940 position by setting the window's force_start flag, or gently
15941 propose doing that by setting the window's optional_new_start
15942 flag. In these cases, we try using the specified start point if
15943 that succeeds (i.e. the window desired matrix is successfully
15944 recomputed, and point location is within the window). In case
15945 of optional_new_start, we first check if the specified start
15946 position is feasible, i.e. if it will allow point to be
15947 displayed in the window. If using the specified start point
15948 fails, e.g., if new fonts are needed to be loaded, we abort the
15949 redisplay cycle and leave it up to the next cycle to figure out
15950 things.
15951
15952 . Note that the window's force_start flag is sometimes set by
15953 redisplay itself, when it decides that the previous window start
15954 point is fine and should be kept. Search for "goto force_start"
15955 below to see the details. Like the values of window-start
15956 specified outside of redisplay, these internally-deduced values
15957 are tested for feasibility, and ignored if found to be
15958 unfeasible.
15959
15960 . Note that the function try_window, used to completely redisplay
15961 a window, accepts the window's start point as its argument.
15962 This is used several times in the redisplay code to control
15963 where the window start will be, according to user options such
15964 as scroll-conservatively, and also to ensure the screen line
15965 showing point will be fully (as opposed to partially) visible on
15966 display. */
15967
15968 static void
15969 redisplay_window (Lisp_Object window, bool just_this_one_p)
15970 {
15971 struct window *w = XWINDOW (window);
15972 struct frame *f = XFRAME (w->frame);
15973 struct buffer *buffer = XBUFFER (w->contents);
15974 struct buffer *old = current_buffer;
15975 struct text_pos lpoint, opoint, startp;
15976 int update_mode_line;
15977 int tem;
15978 struct it it;
15979 /* Record it now because it's overwritten. */
15980 bool current_matrix_up_to_date_p = false;
15981 bool used_current_matrix_p = false;
15982 /* This is less strict than current_matrix_up_to_date_p.
15983 It indicates that the buffer contents and narrowing are unchanged. */
15984 bool buffer_unchanged_p = false;
15985 int temp_scroll_step = 0;
15986 ptrdiff_t count = SPECPDL_INDEX ();
15987 int rc;
15988 int centering_position = -1;
15989 int last_line_misfit = 0;
15990 ptrdiff_t beg_unchanged, end_unchanged;
15991 int frame_line_height;
15992
15993 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15994 opoint = lpoint;
15995
15996 #ifdef GLYPH_DEBUG
15997 *w->desired_matrix->method = 0;
15998 #endif
15999
16000 if (!just_this_one_p
16001 && REDISPLAY_SOME_P ()
16002 && !w->redisplay
16003 && !f->redisplay
16004 && !buffer->text->redisplay
16005 && BUF_PT (buffer) == w->last_point)
16006 return;
16007
16008 /* Make sure that both W's markers are valid. */
16009 eassert (XMARKER (w->start)->buffer == buffer);
16010 eassert (XMARKER (w->pointm)->buffer == buffer);
16011
16012 /* We come here again if we need to run window-text-change-functions
16013 below. */
16014 restart:
16015 reconsider_clip_changes (w);
16016 frame_line_height = default_line_pixel_height (w);
16017
16018 /* Has the mode line to be updated? */
16019 update_mode_line = (w->update_mode_line
16020 || update_mode_lines
16021 || buffer->clip_changed
16022 || buffer->prevent_redisplay_optimizations_p);
16023
16024 if (!just_this_one_p)
16025 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16026 cleverly elsewhere. */
16027 w->must_be_updated_p = true;
16028
16029 if (MINI_WINDOW_P (w))
16030 {
16031 if (w == XWINDOW (echo_area_window)
16032 && !NILP (echo_area_buffer[0]))
16033 {
16034 if (update_mode_line)
16035 /* We may have to update a tty frame's menu bar or a
16036 tool-bar. Example `M-x C-h C-h C-g'. */
16037 goto finish_menu_bars;
16038 else
16039 /* We've already displayed the echo area glyphs in this window. */
16040 goto finish_scroll_bars;
16041 }
16042 else if ((w != XWINDOW (minibuf_window)
16043 || minibuf_level == 0)
16044 /* When buffer is nonempty, redisplay window normally. */
16045 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16046 /* Quail displays non-mini buffers in minibuffer window.
16047 In that case, redisplay the window normally. */
16048 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16049 {
16050 /* W is a mini-buffer window, but it's not active, so clear
16051 it. */
16052 int yb = window_text_bottom_y (w);
16053 struct glyph_row *row;
16054 int y;
16055
16056 for (y = 0, row = w->desired_matrix->rows;
16057 y < yb;
16058 y += row->height, ++row)
16059 blank_row (w, row, y);
16060 goto finish_scroll_bars;
16061 }
16062
16063 clear_glyph_matrix (w->desired_matrix);
16064 }
16065
16066 /* Otherwise set up data on this window; select its buffer and point
16067 value. */
16068 /* Really select the buffer, for the sake of buffer-local
16069 variables. */
16070 set_buffer_internal_1 (XBUFFER (w->contents));
16071
16072 current_matrix_up_to_date_p
16073 = (w->window_end_valid
16074 && !current_buffer->clip_changed
16075 && !current_buffer->prevent_redisplay_optimizations_p
16076 && !window_outdated (w));
16077
16078 /* Run the window-text-change-functions
16079 if it is possible that the text on the screen has changed
16080 (either due to modification of the text, or any other reason). */
16081 if (!current_matrix_up_to_date_p
16082 && !NILP (Vwindow_text_change_functions))
16083 {
16084 safe_run_hooks (Qwindow_text_change_functions);
16085 goto restart;
16086 }
16087
16088 beg_unchanged = BEG_UNCHANGED;
16089 end_unchanged = END_UNCHANGED;
16090
16091 SET_TEXT_POS (opoint, PT, PT_BYTE);
16092
16093 specbind (Qinhibit_point_motion_hooks, Qt);
16094
16095 buffer_unchanged_p
16096 = (w->window_end_valid
16097 && !current_buffer->clip_changed
16098 && !window_outdated (w));
16099
16100 /* When windows_or_buffers_changed is non-zero, we can't rely
16101 on the window end being valid, so set it to zero there. */
16102 if (windows_or_buffers_changed)
16103 {
16104 /* If window starts on a continuation line, maybe adjust the
16105 window start in case the window's width changed. */
16106 if (XMARKER (w->start)->buffer == current_buffer)
16107 compute_window_start_on_continuation_line (w);
16108
16109 w->window_end_valid = false;
16110 /* If so, we also can't rely on current matrix
16111 and should not fool try_cursor_movement below. */
16112 current_matrix_up_to_date_p = false;
16113 }
16114
16115 /* Some sanity checks. */
16116 CHECK_WINDOW_END (w);
16117 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16118 emacs_abort ();
16119 if (BYTEPOS (opoint) < CHARPOS (opoint))
16120 emacs_abort ();
16121
16122 if (mode_line_update_needed (w))
16123 update_mode_line = 1;
16124
16125 /* Point refers normally to the selected window. For any other
16126 window, set up appropriate value. */
16127 if (!EQ (window, selected_window))
16128 {
16129 ptrdiff_t new_pt = marker_position (w->pointm);
16130 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16131
16132 if (new_pt < BEGV)
16133 {
16134 new_pt = BEGV;
16135 new_pt_byte = BEGV_BYTE;
16136 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16137 }
16138 else if (new_pt > (ZV - 1))
16139 {
16140 new_pt = ZV;
16141 new_pt_byte = ZV_BYTE;
16142 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16143 }
16144
16145 /* We don't use SET_PT so that the point-motion hooks don't run. */
16146 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16147 }
16148
16149 /* If any of the character widths specified in the display table
16150 have changed, invalidate the width run cache. It's true that
16151 this may be a bit late to catch such changes, but the rest of
16152 redisplay goes (non-fatally) haywire when the display table is
16153 changed, so why should we worry about doing any better? */
16154 if (current_buffer->width_run_cache
16155 || (current_buffer->base_buffer
16156 && current_buffer->base_buffer->width_run_cache))
16157 {
16158 struct Lisp_Char_Table *disptab = buffer_display_table ();
16159
16160 if (! disptab_matches_widthtab
16161 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16162 {
16163 struct buffer *buf = current_buffer;
16164
16165 if (buf->base_buffer)
16166 buf = buf->base_buffer;
16167 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16168 recompute_width_table (current_buffer, disptab);
16169 }
16170 }
16171
16172 /* If window-start is screwed up, choose a new one. */
16173 if (XMARKER (w->start)->buffer != current_buffer)
16174 goto recenter;
16175
16176 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16177
16178 /* If someone specified a new starting point but did not insist,
16179 check whether it can be used. */
16180 if ((w->optional_new_start || window_frozen_p (w))
16181 && CHARPOS (startp) >= BEGV
16182 && CHARPOS (startp) <= ZV)
16183 {
16184 ptrdiff_t it_charpos;
16185
16186 w->optional_new_start = 0;
16187 start_display (&it, w, startp);
16188 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16189 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16190 /* Record IT's position now, since line_bottom_y might change
16191 that. */
16192 it_charpos = IT_CHARPOS (it);
16193 /* Make sure we set the force_start flag only if the cursor row
16194 will be fully visible. Otherwise, the code under force_start
16195 label below will try to move point back into view, which is
16196 not what the code which sets optional_new_start wants. */
16197 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16198 && !w->force_start)
16199 {
16200 if (it_charpos == PT)
16201 w->force_start = 1;
16202 /* IT may overshoot PT if text at PT is invisible. */
16203 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16204 w->force_start = 1;
16205 #ifdef GLYPH_DEBUG
16206 if (w->force_start)
16207 {
16208 if (window_frozen_p (w))
16209 debug_method_add (w, "set force_start from frozen window start");
16210 else
16211 debug_method_add (w, "set force_start from optional_new_start");
16212 }
16213 #endif
16214 }
16215 }
16216
16217 force_start:
16218
16219 /* Handle case where place to start displaying has been specified,
16220 unless the specified location is outside the accessible range. */
16221 if (w->force_start)
16222 {
16223 /* We set this later on if we have to adjust point. */
16224 int new_vpos = -1;
16225
16226 w->force_start = 0;
16227 w->vscroll = 0;
16228 w->window_end_valid = 0;
16229
16230 /* Forget any recorded base line for line number display. */
16231 if (!buffer_unchanged_p)
16232 w->base_line_number = 0;
16233
16234 /* Redisplay the mode line. Select the buffer properly for that.
16235 Also, run the hook window-scroll-functions
16236 because we have scrolled. */
16237 /* Note, we do this after clearing force_start because
16238 if there's an error, it is better to forget about force_start
16239 than to get into an infinite loop calling the hook functions
16240 and having them get more errors. */
16241 if (!update_mode_line
16242 || ! NILP (Vwindow_scroll_functions))
16243 {
16244 update_mode_line = 1;
16245 w->update_mode_line = 1;
16246 startp = run_window_scroll_functions (window, startp);
16247 }
16248
16249 if (CHARPOS (startp) < BEGV)
16250 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16251 else if (CHARPOS (startp) > ZV)
16252 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16253
16254 /* Redisplay, then check if cursor has been set during the
16255 redisplay. Give up if new fonts were loaded. */
16256 /* We used to issue a CHECK_MARGINS argument to try_window here,
16257 but this causes scrolling to fail when point begins inside
16258 the scroll margin (bug#148) -- cyd */
16259 if (!try_window (window, startp, 0))
16260 {
16261 w->force_start = 1;
16262 clear_glyph_matrix (w->desired_matrix);
16263 goto need_larger_matrices;
16264 }
16265
16266 if (w->cursor.vpos < 0)
16267 {
16268 /* If point does not appear, try to move point so it does
16269 appear. The desired matrix has been built above, so we
16270 can use it here. */
16271 new_vpos = window_box_height (w) / 2;
16272 }
16273
16274 if (!cursor_row_fully_visible_p (w, 0, 0))
16275 {
16276 /* Point does appear, but on a line partly visible at end of window.
16277 Move it back to a fully-visible line. */
16278 new_vpos = window_box_height (w);
16279 /* But if window_box_height suggests a Y coordinate that is
16280 not less than we already have, that line will clearly not
16281 be fully visible, so give up and scroll the display.
16282 This can happen when the default face uses a font whose
16283 dimensions are different from the frame's default
16284 font. */
16285 if (new_vpos >= w->cursor.y)
16286 {
16287 w->cursor.vpos = -1;
16288 clear_glyph_matrix (w->desired_matrix);
16289 goto try_to_scroll;
16290 }
16291 }
16292 else if (w->cursor.vpos >= 0)
16293 {
16294 /* Some people insist on not letting point enter the scroll
16295 margin, even though this part handles windows that didn't
16296 scroll at all. */
16297 int window_total_lines
16298 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16299 int margin = min (scroll_margin, window_total_lines / 4);
16300 int pixel_margin = margin * frame_line_height;
16301 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16302
16303 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16304 below, which finds the row to move point to, advances by
16305 the Y coordinate of the _next_ row, see the definition of
16306 MATRIX_ROW_BOTTOM_Y. */
16307 if (w->cursor.vpos < margin + header_line)
16308 {
16309 w->cursor.vpos = -1;
16310 clear_glyph_matrix (w->desired_matrix);
16311 goto try_to_scroll;
16312 }
16313 else
16314 {
16315 int window_height = window_box_height (w);
16316
16317 if (header_line)
16318 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16319 if (w->cursor.y >= window_height - pixel_margin)
16320 {
16321 w->cursor.vpos = -1;
16322 clear_glyph_matrix (w->desired_matrix);
16323 goto try_to_scroll;
16324 }
16325 }
16326 }
16327
16328 /* If we need to move point for either of the above reasons,
16329 now actually do it. */
16330 if (new_vpos >= 0)
16331 {
16332 struct glyph_row *row;
16333
16334 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16335 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16336 ++row;
16337
16338 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16339 MATRIX_ROW_START_BYTEPOS (row));
16340
16341 if (w != XWINDOW (selected_window))
16342 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16343 else if (current_buffer == old)
16344 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16345
16346 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16347
16348 /* If we are highlighting the region, then we just changed
16349 the region, so redisplay to show it. */
16350 /* FIXME: We need to (re)run pre-redisplay-function! */
16351 /* if (markpos_of_region () >= 0)
16352 {
16353 clear_glyph_matrix (w->desired_matrix);
16354 if (!try_window (window, startp, 0))
16355 goto need_larger_matrices;
16356 }
16357 */
16358 }
16359 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16360 {
16361 clear_glyph_matrix (w->desired_matrix);
16362 goto try_to_scroll;
16363 }
16364
16365 #ifdef GLYPH_DEBUG
16366 debug_method_add (w, "forced window start");
16367 #endif
16368 goto done;
16369 }
16370
16371 /* Handle case where text has not changed, only point, and it has
16372 not moved off the frame, and we are not retrying after hscroll.
16373 (current_matrix_up_to_date_p is nonzero when retrying.) */
16374 if (current_matrix_up_to_date_p
16375 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16376 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16377 {
16378 switch (rc)
16379 {
16380 case CURSOR_MOVEMENT_SUCCESS:
16381 used_current_matrix_p = 1;
16382 goto done;
16383
16384 case CURSOR_MOVEMENT_MUST_SCROLL:
16385 goto try_to_scroll;
16386
16387 default:
16388 emacs_abort ();
16389 }
16390 }
16391 /* If current starting point was originally the beginning of a line
16392 but no longer is, find a new starting point. */
16393 else if (w->start_at_line_beg
16394 && !(CHARPOS (startp) <= BEGV
16395 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16396 {
16397 #ifdef GLYPH_DEBUG
16398 debug_method_add (w, "recenter 1");
16399 #endif
16400 goto recenter;
16401 }
16402
16403 /* Try scrolling with try_window_id. Value is > 0 if update has
16404 been done, it is -1 if we know that the same window start will
16405 not work. It is 0 if unsuccessful for some other reason. */
16406 else if ((tem = try_window_id (w)) != 0)
16407 {
16408 #ifdef GLYPH_DEBUG
16409 debug_method_add (w, "try_window_id %d", tem);
16410 #endif
16411
16412 if (f->fonts_changed)
16413 goto need_larger_matrices;
16414 if (tem > 0)
16415 goto done;
16416
16417 /* Otherwise try_window_id has returned -1 which means that we
16418 don't want the alternative below this comment to execute. */
16419 }
16420 else if (CHARPOS (startp) >= BEGV
16421 && CHARPOS (startp) <= ZV
16422 && PT >= CHARPOS (startp)
16423 && (CHARPOS (startp) < ZV
16424 /* Avoid starting at end of buffer. */
16425 || CHARPOS (startp) == BEGV
16426 || !window_outdated (w)))
16427 {
16428 int d1, d2, d5, d6;
16429 int rtop, rbot;
16430
16431 /* If first window line is a continuation line, and window start
16432 is inside the modified region, but the first change is before
16433 current window start, we must select a new window start.
16434
16435 However, if this is the result of a down-mouse event (e.g. by
16436 extending the mouse-drag-overlay), we don't want to select a
16437 new window start, since that would change the position under
16438 the mouse, resulting in an unwanted mouse-movement rather
16439 than a simple mouse-click. */
16440 if (!w->start_at_line_beg
16441 && NILP (do_mouse_tracking)
16442 && CHARPOS (startp) > BEGV
16443 && CHARPOS (startp) > BEG + beg_unchanged
16444 && CHARPOS (startp) <= Z - end_unchanged
16445 /* Even if w->start_at_line_beg is nil, a new window may
16446 start at a line_beg, since that's how set_buffer_window
16447 sets it. So, we need to check the return value of
16448 compute_window_start_on_continuation_line. (See also
16449 bug#197). */
16450 && XMARKER (w->start)->buffer == current_buffer
16451 && compute_window_start_on_continuation_line (w)
16452 /* It doesn't make sense to force the window start like we
16453 do at label force_start if it is already known that point
16454 will not be fully visible in the resulting window, because
16455 doing so will move point from its correct position
16456 instead of scrolling the window to bring point into view.
16457 See bug#9324. */
16458 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16459 /* A very tall row could need more than the window height,
16460 in which case we accept that it is partially visible. */
16461 && (rtop != 0) == (rbot != 0))
16462 {
16463 w->force_start = 1;
16464 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16465 #ifdef GLYPH_DEBUG
16466 debug_method_add (w, "recomputed window start in continuation line");
16467 #endif
16468 goto force_start;
16469 }
16470
16471 #ifdef GLYPH_DEBUG
16472 debug_method_add (w, "same window start");
16473 #endif
16474
16475 /* Try to redisplay starting at same place as before.
16476 If point has not moved off frame, accept the results. */
16477 if (!current_matrix_up_to_date_p
16478 /* Don't use try_window_reusing_current_matrix in this case
16479 because a window scroll function can have changed the
16480 buffer. */
16481 || !NILP (Vwindow_scroll_functions)
16482 || MINI_WINDOW_P (w)
16483 || !(used_current_matrix_p
16484 = try_window_reusing_current_matrix (w)))
16485 {
16486 IF_DEBUG (debug_method_add (w, "1"));
16487 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16488 /* -1 means we need to scroll.
16489 0 means we need new matrices, but fonts_changed
16490 is set in that case, so we will detect it below. */
16491 goto try_to_scroll;
16492 }
16493
16494 if (f->fonts_changed)
16495 goto need_larger_matrices;
16496
16497 if (w->cursor.vpos >= 0)
16498 {
16499 if (!just_this_one_p
16500 || current_buffer->clip_changed
16501 || BEG_UNCHANGED < CHARPOS (startp))
16502 /* Forget any recorded base line for line number display. */
16503 w->base_line_number = 0;
16504
16505 if (!cursor_row_fully_visible_p (w, 1, 0))
16506 {
16507 clear_glyph_matrix (w->desired_matrix);
16508 last_line_misfit = 1;
16509 }
16510 /* Drop through and scroll. */
16511 else
16512 goto done;
16513 }
16514 else
16515 clear_glyph_matrix (w->desired_matrix);
16516 }
16517
16518 try_to_scroll:
16519
16520 /* Redisplay the mode line. Select the buffer properly for that. */
16521 if (!update_mode_line)
16522 {
16523 update_mode_line = 1;
16524 w->update_mode_line = 1;
16525 }
16526
16527 /* Try to scroll by specified few lines. */
16528 if ((scroll_conservatively
16529 || emacs_scroll_step
16530 || temp_scroll_step
16531 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16532 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16533 && CHARPOS (startp) >= BEGV
16534 && CHARPOS (startp) <= ZV)
16535 {
16536 /* The function returns -1 if new fonts were loaded, 1 if
16537 successful, 0 if not successful. */
16538 int ss = try_scrolling (window, just_this_one_p,
16539 scroll_conservatively,
16540 emacs_scroll_step,
16541 temp_scroll_step, last_line_misfit);
16542 switch (ss)
16543 {
16544 case SCROLLING_SUCCESS:
16545 goto done;
16546
16547 case SCROLLING_NEED_LARGER_MATRICES:
16548 goto need_larger_matrices;
16549
16550 case SCROLLING_FAILED:
16551 break;
16552
16553 default:
16554 emacs_abort ();
16555 }
16556 }
16557
16558 /* Finally, just choose a place to start which positions point
16559 according to user preferences. */
16560
16561 recenter:
16562
16563 #ifdef GLYPH_DEBUG
16564 debug_method_add (w, "recenter");
16565 #endif
16566
16567 /* Forget any previously recorded base line for line number display. */
16568 if (!buffer_unchanged_p)
16569 w->base_line_number = 0;
16570
16571 /* Determine the window start relative to point. */
16572 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16573 it.current_y = it.last_visible_y;
16574 if (centering_position < 0)
16575 {
16576 int window_total_lines
16577 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16578 int margin =
16579 scroll_margin > 0
16580 ? min (scroll_margin, window_total_lines / 4)
16581 : 0;
16582 ptrdiff_t margin_pos = CHARPOS (startp);
16583 Lisp_Object aggressive;
16584 int scrolling_up;
16585
16586 /* If there is a scroll margin at the top of the window, find
16587 its character position. */
16588 if (margin
16589 /* Cannot call start_display if startp is not in the
16590 accessible region of the buffer. This can happen when we
16591 have just switched to a different buffer and/or changed
16592 its restriction. In that case, startp is initialized to
16593 the character position 1 (BEGV) because we did not yet
16594 have chance to display the buffer even once. */
16595 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16596 {
16597 struct it it1;
16598 void *it1data = NULL;
16599
16600 SAVE_IT (it1, it, it1data);
16601 start_display (&it1, w, startp);
16602 move_it_vertically (&it1, margin * frame_line_height);
16603 margin_pos = IT_CHARPOS (it1);
16604 RESTORE_IT (&it, &it, it1data);
16605 }
16606 scrolling_up = PT > margin_pos;
16607 aggressive =
16608 scrolling_up
16609 ? BVAR (current_buffer, scroll_up_aggressively)
16610 : BVAR (current_buffer, scroll_down_aggressively);
16611
16612 if (!MINI_WINDOW_P (w)
16613 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16614 {
16615 int pt_offset = 0;
16616
16617 /* Setting scroll-conservatively overrides
16618 scroll-*-aggressively. */
16619 if (!scroll_conservatively && NUMBERP (aggressive))
16620 {
16621 double float_amount = XFLOATINT (aggressive);
16622
16623 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16624 if (pt_offset == 0 && float_amount > 0)
16625 pt_offset = 1;
16626 if (pt_offset && margin > 0)
16627 margin -= 1;
16628 }
16629 /* Compute how much to move the window start backward from
16630 point so that point will be displayed where the user
16631 wants it. */
16632 if (scrolling_up)
16633 {
16634 centering_position = it.last_visible_y;
16635 if (pt_offset)
16636 centering_position -= pt_offset;
16637 centering_position -=
16638 frame_line_height * (1 + margin + (last_line_misfit != 0))
16639 + WINDOW_HEADER_LINE_HEIGHT (w);
16640 /* Don't let point enter the scroll margin near top of
16641 the window. */
16642 if (centering_position < margin * frame_line_height)
16643 centering_position = margin * frame_line_height;
16644 }
16645 else
16646 centering_position = margin * frame_line_height + pt_offset;
16647 }
16648 else
16649 /* Set the window start half the height of the window backward
16650 from point. */
16651 centering_position = window_box_height (w) / 2;
16652 }
16653 move_it_vertically_backward (&it, centering_position);
16654
16655 eassert (IT_CHARPOS (it) >= BEGV);
16656
16657 /* The function move_it_vertically_backward may move over more
16658 than the specified y-distance. If it->w is small, e.g. a
16659 mini-buffer window, we may end up in front of the window's
16660 display area. Start displaying at the start of the line
16661 containing PT in this case. */
16662 if (it.current_y <= 0)
16663 {
16664 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16665 move_it_vertically_backward (&it, 0);
16666 it.current_y = 0;
16667 }
16668
16669 it.current_x = it.hpos = 0;
16670
16671 /* Set the window start position here explicitly, to avoid an
16672 infinite loop in case the functions in window-scroll-functions
16673 get errors. */
16674 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16675
16676 /* Run scroll hooks. */
16677 startp = run_window_scroll_functions (window, it.current.pos);
16678
16679 /* Redisplay the window. */
16680 if (!current_matrix_up_to_date_p
16681 || windows_or_buffers_changed
16682 || f->cursor_type_changed
16683 /* Don't use try_window_reusing_current_matrix in this case
16684 because it can have changed the buffer. */
16685 || !NILP (Vwindow_scroll_functions)
16686 || !just_this_one_p
16687 || MINI_WINDOW_P (w)
16688 || !(used_current_matrix_p
16689 = try_window_reusing_current_matrix (w)))
16690 try_window (window, startp, 0);
16691
16692 /* If new fonts have been loaded (due to fontsets), give up. We
16693 have to start a new redisplay since we need to re-adjust glyph
16694 matrices. */
16695 if (f->fonts_changed)
16696 goto need_larger_matrices;
16697
16698 /* If cursor did not appear assume that the middle of the window is
16699 in the first line of the window. Do it again with the next line.
16700 (Imagine a window of height 100, displaying two lines of height
16701 60. Moving back 50 from it->last_visible_y will end in the first
16702 line.) */
16703 if (w->cursor.vpos < 0)
16704 {
16705 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16706 {
16707 clear_glyph_matrix (w->desired_matrix);
16708 move_it_by_lines (&it, 1);
16709 try_window (window, it.current.pos, 0);
16710 }
16711 else if (PT < IT_CHARPOS (it))
16712 {
16713 clear_glyph_matrix (w->desired_matrix);
16714 move_it_by_lines (&it, -1);
16715 try_window (window, it.current.pos, 0);
16716 }
16717 else
16718 {
16719 /* Not much we can do about it. */
16720 }
16721 }
16722
16723 /* Consider the following case: Window starts at BEGV, there is
16724 invisible, intangible text at BEGV, so that display starts at
16725 some point START > BEGV. It can happen that we are called with
16726 PT somewhere between BEGV and START. Try to handle that case,
16727 and similar ones. */
16728 if (w->cursor.vpos < 0)
16729 {
16730 /* First, try locating the proper glyph row for PT. */
16731 struct glyph_row *row =
16732 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16733
16734 /* Sometimes point is at the beginning of invisible text that is
16735 before the 1st character displayed in the row. In that case,
16736 row_containing_pos fails to find the row, because no glyphs
16737 with appropriate buffer positions are present in the row.
16738 Therefore, we next try to find the row which shows the 1st
16739 position after the invisible text. */
16740 if (!row)
16741 {
16742 Lisp_Object val =
16743 get_char_property_and_overlay (make_number (PT), Qinvisible,
16744 Qnil, NULL);
16745
16746 if (TEXT_PROP_MEANS_INVISIBLE (val))
16747 {
16748 ptrdiff_t alt_pos;
16749 Lisp_Object invis_end =
16750 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16751 Qnil, Qnil);
16752
16753 if (NATNUMP (invis_end))
16754 alt_pos = XFASTINT (invis_end);
16755 else
16756 alt_pos = ZV;
16757 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16758 NULL, 0);
16759 }
16760 }
16761 /* Finally, fall back on the first row of the window after the
16762 header line (if any). This is slightly better than not
16763 displaying the cursor at all. */
16764 if (!row)
16765 {
16766 row = w->current_matrix->rows;
16767 if (row->mode_line_p)
16768 ++row;
16769 }
16770 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16771 }
16772
16773 if (!cursor_row_fully_visible_p (w, 0, 0))
16774 {
16775 /* If vscroll is enabled, disable it and try again. */
16776 if (w->vscroll)
16777 {
16778 w->vscroll = 0;
16779 clear_glyph_matrix (w->desired_matrix);
16780 goto recenter;
16781 }
16782
16783 /* Users who set scroll-conservatively to a large number want
16784 point just above/below the scroll margin. If we ended up
16785 with point's row partially visible, move the window start to
16786 make that row fully visible and out of the margin. */
16787 if (scroll_conservatively > SCROLL_LIMIT)
16788 {
16789 int window_total_lines
16790 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16791 int margin =
16792 scroll_margin > 0
16793 ? min (scroll_margin, window_total_lines / 4)
16794 : 0;
16795 int move_down = w->cursor.vpos >= window_total_lines / 2;
16796
16797 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16798 clear_glyph_matrix (w->desired_matrix);
16799 if (1 == try_window (window, it.current.pos,
16800 TRY_WINDOW_CHECK_MARGINS))
16801 goto done;
16802 }
16803
16804 /* If centering point failed to make the whole line visible,
16805 put point at the top instead. That has to make the whole line
16806 visible, if it can be done. */
16807 if (centering_position == 0)
16808 goto done;
16809
16810 clear_glyph_matrix (w->desired_matrix);
16811 centering_position = 0;
16812 goto recenter;
16813 }
16814
16815 done:
16816
16817 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16818 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16819 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16820
16821 /* Display the mode line, if we must. */
16822 if ((update_mode_line
16823 /* If window not full width, must redo its mode line
16824 if (a) the window to its side is being redone and
16825 (b) we do a frame-based redisplay. This is a consequence
16826 of how inverted lines are drawn in frame-based redisplay. */
16827 || (!just_this_one_p
16828 && !FRAME_WINDOW_P (f)
16829 && !WINDOW_FULL_WIDTH_P (w))
16830 /* Line number to display. */
16831 || w->base_line_pos > 0
16832 /* Column number is displayed and different from the one displayed. */
16833 || (w->column_number_displayed != -1
16834 && (w->column_number_displayed != current_column ())))
16835 /* This means that the window has a mode line. */
16836 && (WINDOW_WANTS_MODELINE_P (w)
16837 || WINDOW_WANTS_HEADER_LINE_P (w)))
16838 {
16839
16840 display_mode_lines (w);
16841
16842 /* If mode line height has changed, arrange for a thorough
16843 immediate redisplay using the correct mode line height. */
16844 if (WINDOW_WANTS_MODELINE_P (w)
16845 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16846 {
16847 f->fonts_changed = 1;
16848 w->mode_line_height = -1;
16849 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16850 = DESIRED_MODE_LINE_HEIGHT (w);
16851 }
16852
16853 /* If header line height has changed, arrange for a thorough
16854 immediate redisplay using the correct header line height. */
16855 if (WINDOW_WANTS_HEADER_LINE_P (w)
16856 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16857 {
16858 f->fonts_changed = 1;
16859 w->header_line_height = -1;
16860 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16861 = DESIRED_HEADER_LINE_HEIGHT (w);
16862 }
16863
16864 if (f->fonts_changed)
16865 goto need_larger_matrices;
16866 }
16867
16868 if (!line_number_displayed && w->base_line_pos != -1)
16869 {
16870 w->base_line_pos = 0;
16871 w->base_line_number = 0;
16872 }
16873
16874 finish_menu_bars:
16875
16876 /* When we reach a frame's selected window, redo the frame's menu bar. */
16877 if (update_mode_line
16878 && EQ (FRAME_SELECTED_WINDOW (f), window))
16879 {
16880 int redisplay_menu_p = 0;
16881
16882 if (FRAME_WINDOW_P (f))
16883 {
16884 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16885 || defined (HAVE_NS) || defined (USE_GTK)
16886 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16887 #else
16888 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16889 #endif
16890 }
16891 else
16892 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16893
16894 if (redisplay_menu_p)
16895 display_menu_bar (w);
16896
16897 #ifdef HAVE_WINDOW_SYSTEM
16898 if (FRAME_WINDOW_P (f))
16899 {
16900 #if defined (USE_GTK) || defined (HAVE_NS)
16901 if (FRAME_EXTERNAL_TOOL_BAR (f))
16902 redisplay_tool_bar (f);
16903 #else
16904 if (WINDOWP (f->tool_bar_window)
16905 && (FRAME_TOOL_BAR_LINES (f) > 0
16906 || !NILP (Vauto_resize_tool_bars))
16907 && redisplay_tool_bar (f))
16908 ignore_mouse_drag_p = 1;
16909 #endif
16910 }
16911 #endif
16912 }
16913
16914 #ifdef HAVE_WINDOW_SYSTEM
16915 if (FRAME_WINDOW_P (f)
16916 && update_window_fringes (w, (just_this_one_p
16917 || (!used_current_matrix_p && !overlay_arrow_seen)
16918 || w->pseudo_window_p)))
16919 {
16920 update_begin (f);
16921 block_input ();
16922 if (draw_window_fringes (w, 1))
16923 {
16924 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16925 x_draw_right_divider (w);
16926 else
16927 x_draw_vertical_border (w);
16928 }
16929 unblock_input ();
16930 update_end (f);
16931 }
16932
16933 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16934 x_draw_bottom_divider (w);
16935 #endif /* HAVE_WINDOW_SYSTEM */
16936
16937 /* We go to this label, with fonts_changed set, if it is
16938 necessary to try again using larger glyph matrices.
16939 We have to redeem the scroll bar even in this case,
16940 because the loop in redisplay_internal expects that. */
16941 need_larger_matrices:
16942 ;
16943 finish_scroll_bars:
16944
16945 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16946 {
16947 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16948 /* Set the thumb's position and size. */
16949 set_vertical_scroll_bar (w);
16950
16951 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16952 /* Set the thumb's position and size. */
16953 set_horizontal_scroll_bar (w);
16954
16955 /* Note that we actually used the scroll bar attached to this
16956 window, so it shouldn't be deleted at the end of redisplay. */
16957 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16958 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16959 }
16960
16961 /* Restore current_buffer and value of point in it. The window
16962 update may have changed the buffer, so first make sure `opoint'
16963 is still valid (Bug#6177). */
16964 if (CHARPOS (opoint) < BEGV)
16965 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16966 else if (CHARPOS (opoint) > ZV)
16967 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16968 else
16969 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16970
16971 set_buffer_internal_1 (old);
16972 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16973 shorter. This can be caused by log truncation in *Messages*. */
16974 if (CHARPOS (lpoint) <= ZV)
16975 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16976
16977 unbind_to (count, Qnil);
16978 }
16979
16980
16981 /* Build the complete desired matrix of WINDOW with a window start
16982 buffer position POS.
16983
16984 Value is 1 if successful. It is zero if fonts were loaded during
16985 redisplay which makes re-adjusting glyph matrices necessary, and -1
16986 if point would appear in the scroll margins.
16987 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16988 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16989 set in FLAGS.) */
16990
16991 int
16992 try_window (Lisp_Object window, struct text_pos pos, int flags)
16993 {
16994 struct window *w = XWINDOW (window);
16995 struct it it;
16996 struct glyph_row *last_text_row = NULL;
16997 struct frame *f = XFRAME (w->frame);
16998 int frame_line_height = default_line_pixel_height (w);
16999
17000 /* Make POS the new window start. */
17001 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17002
17003 /* Mark cursor position as unknown. No overlay arrow seen. */
17004 w->cursor.vpos = -1;
17005 overlay_arrow_seen = 0;
17006
17007 /* Initialize iterator and info to start at POS. */
17008 start_display (&it, w, pos);
17009 it.glyph_row->reversed_p = false;
17010
17011 /* Display all lines of W. */
17012 while (it.current_y < it.last_visible_y)
17013 {
17014 if (display_line (&it))
17015 last_text_row = it.glyph_row - 1;
17016 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17017 return 0;
17018 }
17019
17020 /* Don't let the cursor end in the scroll margins. */
17021 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17022 && !MINI_WINDOW_P (w))
17023 {
17024 int this_scroll_margin;
17025 int window_total_lines
17026 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17027
17028 if (scroll_margin > 0)
17029 {
17030 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17031 this_scroll_margin *= frame_line_height;
17032 }
17033 else
17034 this_scroll_margin = 0;
17035
17036 if ((w->cursor.y >= 0 /* not vscrolled */
17037 && w->cursor.y < this_scroll_margin
17038 && CHARPOS (pos) > BEGV
17039 && IT_CHARPOS (it) < ZV)
17040 /* rms: considering make_cursor_line_fully_visible_p here
17041 seems to give wrong results. We don't want to recenter
17042 when the last line is partly visible, we want to allow
17043 that case to be handled in the usual way. */
17044 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17045 {
17046 w->cursor.vpos = -1;
17047 clear_glyph_matrix (w->desired_matrix);
17048 return -1;
17049 }
17050 }
17051
17052 /* If bottom moved off end of frame, change mode line percentage. */
17053 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17054 w->update_mode_line = 1;
17055
17056 /* Set window_end_pos to the offset of the last character displayed
17057 on the window from the end of current_buffer. Set
17058 window_end_vpos to its row number. */
17059 if (last_text_row)
17060 {
17061 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17062 adjust_window_ends (w, last_text_row, 0);
17063 eassert
17064 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17065 w->window_end_vpos)));
17066 }
17067 else
17068 {
17069 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17070 w->window_end_pos = Z - ZV;
17071 w->window_end_vpos = 0;
17072 }
17073
17074 /* But that is not valid info until redisplay finishes. */
17075 w->window_end_valid = 0;
17076 return 1;
17077 }
17078
17079
17080 \f
17081 /************************************************************************
17082 Window redisplay reusing current matrix when buffer has not changed
17083 ************************************************************************/
17084
17085 /* Try redisplay of window W showing an unchanged buffer with a
17086 different window start than the last time it was displayed by
17087 reusing its current matrix. Value is non-zero if successful.
17088 W->start is the new window start. */
17089
17090 static int
17091 try_window_reusing_current_matrix (struct window *w)
17092 {
17093 struct frame *f = XFRAME (w->frame);
17094 struct glyph_row *bottom_row;
17095 struct it it;
17096 struct run run;
17097 struct text_pos start, new_start;
17098 int nrows_scrolled, i;
17099 struct glyph_row *last_text_row;
17100 struct glyph_row *last_reused_text_row;
17101 struct glyph_row *start_row;
17102 int start_vpos, min_y, max_y;
17103
17104 #ifdef GLYPH_DEBUG
17105 if (inhibit_try_window_reusing)
17106 return 0;
17107 #endif
17108
17109 if (/* This function doesn't handle terminal frames. */
17110 !FRAME_WINDOW_P (f)
17111 /* Don't try to reuse the display if windows have been split
17112 or such. */
17113 || windows_or_buffers_changed
17114 || f->cursor_type_changed)
17115 return 0;
17116
17117 /* Can't do this if showing trailing whitespace. */
17118 if (!NILP (Vshow_trailing_whitespace))
17119 return 0;
17120
17121 /* If top-line visibility has changed, give up. */
17122 if (WINDOW_WANTS_HEADER_LINE_P (w)
17123 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17124 return 0;
17125
17126 /* Give up if old or new display is scrolled vertically. We could
17127 make this function handle this, but right now it doesn't. */
17128 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17129 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17130 return 0;
17131
17132 /* The variable new_start now holds the new window start. The old
17133 start `start' can be determined from the current matrix. */
17134 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17135 start = start_row->minpos;
17136 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17137
17138 /* Clear the desired matrix for the display below. */
17139 clear_glyph_matrix (w->desired_matrix);
17140
17141 if (CHARPOS (new_start) <= CHARPOS (start))
17142 {
17143 /* Don't use this method if the display starts with an ellipsis
17144 displayed for invisible text. It's not easy to handle that case
17145 below, and it's certainly not worth the effort since this is
17146 not a frequent case. */
17147 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17148 return 0;
17149
17150 IF_DEBUG (debug_method_add (w, "twu1"));
17151
17152 /* Display up to a row that can be reused. The variable
17153 last_text_row is set to the last row displayed that displays
17154 text. Note that it.vpos == 0 if or if not there is a
17155 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17156 start_display (&it, w, new_start);
17157 w->cursor.vpos = -1;
17158 last_text_row = last_reused_text_row = NULL;
17159
17160 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17161 {
17162 /* If we have reached into the characters in the START row,
17163 that means the line boundaries have changed. So we
17164 can't start copying with the row START. Maybe it will
17165 work to start copying with the following row. */
17166 while (IT_CHARPOS (it) > CHARPOS (start))
17167 {
17168 /* Advance to the next row as the "start". */
17169 start_row++;
17170 start = start_row->minpos;
17171 /* If there are no more rows to try, or just one, give up. */
17172 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17173 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17174 || CHARPOS (start) == ZV)
17175 {
17176 clear_glyph_matrix (w->desired_matrix);
17177 return 0;
17178 }
17179
17180 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17181 }
17182 /* If we have reached alignment, we can copy the rest of the
17183 rows. */
17184 if (IT_CHARPOS (it) == CHARPOS (start)
17185 /* Don't accept "alignment" inside a display vector,
17186 since start_row could have started in the middle of
17187 that same display vector (thus their character
17188 positions match), and we have no way of telling if
17189 that is the case. */
17190 && it.current.dpvec_index < 0)
17191 break;
17192
17193 it.glyph_row->reversed_p = false;
17194 if (display_line (&it))
17195 last_text_row = it.glyph_row - 1;
17196
17197 }
17198
17199 /* A value of current_y < last_visible_y means that we stopped
17200 at the previous window start, which in turn means that we
17201 have at least one reusable row. */
17202 if (it.current_y < it.last_visible_y)
17203 {
17204 struct glyph_row *row;
17205
17206 /* IT.vpos always starts from 0; it counts text lines. */
17207 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17208
17209 /* Find PT if not already found in the lines displayed. */
17210 if (w->cursor.vpos < 0)
17211 {
17212 int dy = it.current_y - start_row->y;
17213
17214 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17215 row = row_containing_pos (w, PT, row, NULL, dy);
17216 if (row)
17217 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17218 dy, nrows_scrolled);
17219 else
17220 {
17221 clear_glyph_matrix (w->desired_matrix);
17222 return 0;
17223 }
17224 }
17225
17226 /* Scroll the display. Do it before the current matrix is
17227 changed. The problem here is that update has not yet
17228 run, i.e. part of the current matrix is not up to date.
17229 scroll_run_hook will clear the cursor, and use the
17230 current matrix to get the height of the row the cursor is
17231 in. */
17232 run.current_y = start_row->y;
17233 run.desired_y = it.current_y;
17234 run.height = it.last_visible_y - it.current_y;
17235
17236 if (run.height > 0 && run.current_y != run.desired_y)
17237 {
17238 update_begin (f);
17239 FRAME_RIF (f)->update_window_begin_hook (w);
17240 FRAME_RIF (f)->clear_window_mouse_face (w);
17241 FRAME_RIF (f)->scroll_run_hook (w, &run);
17242 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17243 update_end (f);
17244 }
17245
17246 /* Shift current matrix down by nrows_scrolled lines. */
17247 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17248 rotate_matrix (w->current_matrix,
17249 start_vpos,
17250 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17251 nrows_scrolled);
17252
17253 /* Disable lines that must be updated. */
17254 for (i = 0; i < nrows_scrolled; ++i)
17255 (start_row + i)->enabled_p = false;
17256
17257 /* Re-compute Y positions. */
17258 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17259 max_y = it.last_visible_y;
17260 for (row = start_row + nrows_scrolled;
17261 row < bottom_row;
17262 ++row)
17263 {
17264 row->y = it.current_y;
17265 row->visible_height = row->height;
17266
17267 if (row->y < min_y)
17268 row->visible_height -= min_y - row->y;
17269 if (row->y + row->height > max_y)
17270 row->visible_height -= row->y + row->height - max_y;
17271 if (row->fringe_bitmap_periodic_p)
17272 row->redraw_fringe_bitmaps_p = 1;
17273
17274 it.current_y += row->height;
17275
17276 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17277 last_reused_text_row = row;
17278 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17279 break;
17280 }
17281
17282 /* Disable lines in the current matrix which are now
17283 below the window. */
17284 for (++row; row < bottom_row; ++row)
17285 row->enabled_p = row->mode_line_p = 0;
17286 }
17287
17288 /* Update window_end_pos etc.; last_reused_text_row is the last
17289 reused row from the current matrix containing text, if any.
17290 The value of last_text_row is the last displayed line
17291 containing text. */
17292 if (last_reused_text_row)
17293 adjust_window_ends (w, last_reused_text_row, 1);
17294 else if (last_text_row)
17295 adjust_window_ends (w, last_text_row, 0);
17296 else
17297 {
17298 /* This window must be completely empty. */
17299 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17300 w->window_end_pos = Z - ZV;
17301 w->window_end_vpos = 0;
17302 }
17303 w->window_end_valid = 0;
17304
17305 /* Update hint: don't try scrolling again in update_window. */
17306 w->desired_matrix->no_scrolling_p = 1;
17307
17308 #ifdef GLYPH_DEBUG
17309 debug_method_add (w, "try_window_reusing_current_matrix 1");
17310 #endif
17311 return 1;
17312 }
17313 else if (CHARPOS (new_start) > CHARPOS (start))
17314 {
17315 struct glyph_row *pt_row, *row;
17316 struct glyph_row *first_reusable_row;
17317 struct glyph_row *first_row_to_display;
17318 int dy;
17319 int yb = window_text_bottom_y (w);
17320
17321 /* Find the row starting at new_start, if there is one. Don't
17322 reuse a partially visible line at the end. */
17323 first_reusable_row = start_row;
17324 while (first_reusable_row->enabled_p
17325 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17326 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17327 < CHARPOS (new_start)))
17328 ++first_reusable_row;
17329
17330 /* Give up if there is no row to reuse. */
17331 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17332 || !first_reusable_row->enabled_p
17333 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17334 != CHARPOS (new_start)))
17335 return 0;
17336
17337 /* We can reuse fully visible rows beginning with
17338 first_reusable_row to the end of the window. Set
17339 first_row_to_display to the first row that cannot be reused.
17340 Set pt_row to the row containing point, if there is any. */
17341 pt_row = NULL;
17342 for (first_row_to_display = first_reusable_row;
17343 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17344 ++first_row_to_display)
17345 {
17346 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17347 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17348 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17349 && first_row_to_display->ends_at_zv_p
17350 && pt_row == NULL)))
17351 pt_row = first_row_to_display;
17352 }
17353
17354 /* Start displaying at the start of first_row_to_display. */
17355 eassert (first_row_to_display->y < yb);
17356 init_to_row_start (&it, w, first_row_to_display);
17357
17358 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17359 - start_vpos);
17360 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17361 - nrows_scrolled);
17362 it.current_y = (first_row_to_display->y - first_reusable_row->y
17363 + WINDOW_HEADER_LINE_HEIGHT (w));
17364
17365 /* Display lines beginning with first_row_to_display in the
17366 desired matrix. Set last_text_row to the last row displayed
17367 that displays text. */
17368 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17369 if (pt_row == NULL)
17370 w->cursor.vpos = -1;
17371 last_text_row = NULL;
17372 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17373 if (display_line (&it))
17374 last_text_row = it.glyph_row - 1;
17375
17376 /* If point is in a reused row, adjust y and vpos of the cursor
17377 position. */
17378 if (pt_row)
17379 {
17380 w->cursor.vpos -= nrows_scrolled;
17381 w->cursor.y -= first_reusable_row->y - start_row->y;
17382 }
17383
17384 /* Give up if point isn't in a row displayed or reused. (This
17385 also handles the case where w->cursor.vpos < nrows_scrolled
17386 after the calls to display_line, which can happen with scroll
17387 margins. See bug#1295.) */
17388 if (w->cursor.vpos < 0)
17389 {
17390 clear_glyph_matrix (w->desired_matrix);
17391 return 0;
17392 }
17393
17394 /* Scroll the display. */
17395 run.current_y = first_reusable_row->y;
17396 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17397 run.height = it.last_visible_y - run.current_y;
17398 dy = run.current_y - run.desired_y;
17399
17400 if (run.height)
17401 {
17402 update_begin (f);
17403 FRAME_RIF (f)->update_window_begin_hook (w);
17404 FRAME_RIF (f)->clear_window_mouse_face (w);
17405 FRAME_RIF (f)->scroll_run_hook (w, &run);
17406 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17407 update_end (f);
17408 }
17409
17410 /* Adjust Y positions of reused rows. */
17411 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17412 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17413 max_y = it.last_visible_y;
17414 for (row = first_reusable_row; row < first_row_to_display; ++row)
17415 {
17416 row->y -= dy;
17417 row->visible_height = row->height;
17418 if (row->y < min_y)
17419 row->visible_height -= min_y - row->y;
17420 if (row->y + row->height > max_y)
17421 row->visible_height -= row->y + row->height - max_y;
17422 if (row->fringe_bitmap_periodic_p)
17423 row->redraw_fringe_bitmaps_p = 1;
17424 }
17425
17426 /* Scroll the current matrix. */
17427 eassert (nrows_scrolled > 0);
17428 rotate_matrix (w->current_matrix,
17429 start_vpos,
17430 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17431 -nrows_scrolled);
17432
17433 /* Disable rows not reused. */
17434 for (row -= nrows_scrolled; row < bottom_row; ++row)
17435 row->enabled_p = false;
17436
17437 /* Point may have moved to a different line, so we cannot assume that
17438 the previous cursor position is valid; locate the correct row. */
17439 if (pt_row)
17440 {
17441 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17442 row < bottom_row
17443 && PT >= MATRIX_ROW_END_CHARPOS (row)
17444 && !row->ends_at_zv_p;
17445 row++)
17446 {
17447 w->cursor.vpos++;
17448 w->cursor.y = row->y;
17449 }
17450 if (row < bottom_row)
17451 {
17452 /* Can't simply scan the row for point with
17453 bidi-reordered glyph rows. Let set_cursor_from_row
17454 figure out where to put the cursor, and if it fails,
17455 give up. */
17456 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17457 {
17458 if (!set_cursor_from_row (w, row, w->current_matrix,
17459 0, 0, 0, 0))
17460 {
17461 clear_glyph_matrix (w->desired_matrix);
17462 return 0;
17463 }
17464 }
17465 else
17466 {
17467 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17468 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17469
17470 for (; glyph < end
17471 && (!BUFFERP (glyph->object)
17472 || glyph->charpos < PT);
17473 glyph++)
17474 {
17475 w->cursor.hpos++;
17476 w->cursor.x += glyph->pixel_width;
17477 }
17478 }
17479 }
17480 }
17481
17482 /* Adjust window end. A null value of last_text_row means that
17483 the window end is in reused rows which in turn means that
17484 only its vpos can have changed. */
17485 if (last_text_row)
17486 adjust_window_ends (w, last_text_row, 0);
17487 else
17488 w->window_end_vpos -= nrows_scrolled;
17489
17490 w->window_end_valid = 0;
17491 w->desired_matrix->no_scrolling_p = 1;
17492
17493 #ifdef GLYPH_DEBUG
17494 debug_method_add (w, "try_window_reusing_current_matrix 2");
17495 #endif
17496 return 1;
17497 }
17498
17499 return 0;
17500 }
17501
17502
17503 \f
17504 /************************************************************************
17505 Window redisplay reusing current matrix when buffer has changed
17506 ************************************************************************/
17507
17508 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17509 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17510 ptrdiff_t *, ptrdiff_t *);
17511 static struct glyph_row *
17512 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17513 struct glyph_row *);
17514
17515
17516 /* Return the last row in MATRIX displaying text. If row START is
17517 non-null, start searching with that row. IT gives the dimensions
17518 of the display. Value is null if matrix is empty; otherwise it is
17519 a pointer to the row found. */
17520
17521 static struct glyph_row *
17522 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17523 struct glyph_row *start)
17524 {
17525 struct glyph_row *row, *row_found;
17526
17527 /* Set row_found to the last row in IT->w's current matrix
17528 displaying text. The loop looks funny but think of partially
17529 visible lines. */
17530 row_found = NULL;
17531 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17532 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17533 {
17534 eassert (row->enabled_p);
17535 row_found = row;
17536 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17537 break;
17538 ++row;
17539 }
17540
17541 return row_found;
17542 }
17543
17544
17545 /* Return the last row in the current matrix of W that is not affected
17546 by changes at the start of current_buffer that occurred since W's
17547 current matrix was built. Value is null if no such row exists.
17548
17549 BEG_UNCHANGED us the number of characters unchanged at the start of
17550 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17551 first changed character in current_buffer. Characters at positions <
17552 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17553 when the current matrix was built. */
17554
17555 static struct glyph_row *
17556 find_last_unchanged_at_beg_row (struct window *w)
17557 {
17558 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17559 struct glyph_row *row;
17560 struct glyph_row *row_found = NULL;
17561 int yb = window_text_bottom_y (w);
17562
17563 /* Find the last row displaying unchanged text. */
17564 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17565 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17566 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17567 ++row)
17568 {
17569 if (/* If row ends before first_changed_pos, it is unchanged,
17570 except in some case. */
17571 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17572 /* When row ends in ZV and we write at ZV it is not
17573 unchanged. */
17574 && !row->ends_at_zv_p
17575 /* When first_changed_pos is the end of a continued line,
17576 row is not unchanged because it may be no longer
17577 continued. */
17578 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17579 && (row->continued_p
17580 || row->exact_window_width_line_p))
17581 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17582 needs to be recomputed, so don't consider this row as
17583 unchanged. This happens when the last line was
17584 bidi-reordered and was killed immediately before this
17585 redisplay cycle. In that case, ROW->end stores the
17586 buffer position of the first visual-order character of
17587 the killed text, which is now beyond ZV. */
17588 && CHARPOS (row->end.pos) <= ZV)
17589 row_found = row;
17590
17591 /* Stop if last visible row. */
17592 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17593 break;
17594 }
17595
17596 return row_found;
17597 }
17598
17599
17600 /* Find the first glyph row in the current matrix of W that is not
17601 affected by changes at the end of current_buffer since the
17602 time W's current matrix was built.
17603
17604 Return in *DELTA the number of chars by which buffer positions in
17605 unchanged text at the end of current_buffer must be adjusted.
17606
17607 Return in *DELTA_BYTES the corresponding number of bytes.
17608
17609 Value is null if no such row exists, i.e. all rows are affected by
17610 changes. */
17611
17612 static struct glyph_row *
17613 find_first_unchanged_at_end_row (struct window *w,
17614 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17615 {
17616 struct glyph_row *row;
17617 struct glyph_row *row_found = NULL;
17618
17619 *delta = *delta_bytes = 0;
17620
17621 /* Display must not have been paused, otherwise the current matrix
17622 is not up to date. */
17623 eassert (w->window_end_valid);
17624
17625 /* A value of window_end_pos >= END_UNCHANGED means that the window
17626 end is in the range of changed text. If so, there is no
17627 unchanged row at the end of W's current matrix. */
17628 if (w->window_end_pos >= END_UNCHANGED)
17629 return NULL;
17630
17631 /* Set row to the last row in W's current matrix displaying text. */
17632 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17633
17634 /* If matrix is entirely empty, no unchanged row exists. */
17635 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17636 {
17637 /* The value of row is the last glyph row in the matrix having a
17638 meaningful buffer position in it. The end position of row
17639 corresponds to window_end_pos. This allows us to translate
17640 buffer positions in the current matrix to current buffer
17641 positions for characters not in changed text. */
17642 ptrdiff_t Z_old =
17643 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17644 ptrdiff_t Z_BYTE_old =
17645 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17646 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17647 struct glyph_row *first_text_row
17648 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17649
17650 *delta = Z - Z_old;
17651 *delta_bytes = Z_BYTE - Z_BYTE_old;
17652
17653 /* Set last_unchanged_pos to the buffer position of the last
17654 character in the buffer that has not been changed. Z is the
17655 index + 1 of the last character in current_buffer, i.e. by
17656 subtracting END_UNCHANGED we get the index of the last
17657 unchanged character, and we have to add BEG to get its buffer
17658 position. */
17659 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17660 last_unchanged_pos_old = last_unchanged_pos - *delta;
17661
17662 /* Search backward from ROW for a row displaying a line that
17663 starts at a minimum position >= last_unchanged_pos_old. */
17664 for (; row > first_text_row; --row)
17665 {
17666 /* This used to abort, but it can happen.
17667 It is ok to just stop the search instead here. KFS. */
17668 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17669 break;
17670
17671 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17672 row_found = row;
17673 }
17674 }
17675
17676 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17677
17678 return row_found;
17679 }
17680
17681
17682 /* Make sure that glyph rows in the current matrix of window W
17683 reference the same glyph memory as corresponding rows in the
17684 frame's frame matrix. This function is called after scrolling W's
17685 current matrix on a terminal frame in try_window_id and
17686 try_window_reusing_current_matrix. */
17687
17688 static void
17689 sync_frame_with_window_matrix_rows (struct window *w)
17690 {
17691 struct frame *f = XFRAME (w->frame);
17692 struct glyph_row *window_row, *window_row_end, *frame_row;
17693
17694 /* Preconditions: W must be a leaf window and full-width. Its frame
17695 must have a frame matrix. */
17696 eassert (BUFFERP (w->contents));
17697 eassert (WINDOW_FULL_WIDTH_P (w));
17698 eassert (!FRAME_WINDOW_P (f));
17699
17700 /* If W is a full-width window, glyph pointers in W's current matrix
17701 have, by definition, to be the same as glyph pointers in the
17702 corresponding frame matrix. Note that frame matrices have no
17703 marginal areas (see build_frame_matrix). */
17704 window_row = w->current_matrix->rows;
17705 window_row_end = window_row + w->current_matrix->nrows;
17706 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17707 while (window_row < window_row_end)
17708 {
17709 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17710 struct glyph *end = window_row->glyphs[LAST_AREA];
17711
17712 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17713 frame_row->glyphs[TEXT_AREA] = start;
17714 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17715 frame_row->glyphs[LAST_AREA] = end;
17716
17717 /* Disable frame rows whose corresponding window rows have
17718 been disabled in try_window_id. */
17719 if (!window_row->enabled_p)
17720 frame_row->enabled_p = false;
17721
17722 ++window_row, ++frame_row;
17723 }
17724 }
17725
17726
17727 /* Find the glyph row in window W containing CHARPOS. Consider all
17728 rows between START and END (not inclusive). END null means search
17729 all rows to the end of the display area of W. Value is the row
17730 containing CHARPOS or null. */
17731
17732 struct glyph_row *
17733 row_containing_pos (struct window *w, ptrdiff_t charpos,
17734 struct glyph_row *start, struct glyph_row *end, int dy)
17735 {
17736 struct glyph_row *row = start;
17737 struct glyph_row *best_row = NULL;
17738 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17739 int last_y;
17740
17741 /* If we happen to start on a header-line, skip that. */
17742 if (row->mode_line_p)
17743 ++row;
17744
17745 if ((end && row >= end) || !row->enabled_p)
17746 return NULL;
17747
17748 last_y = window_text_bottom_y (w) - dy;
17749
17750 while (1)
17751 {
17752 /* Give up if we have gone too far. */
17753 if (end && row >= end)
17754 return NULL;
17755 /* This formerly returned if they were equal.
17756 I think that both quantities are of a "last plus one" type;
17757 if so, when they are equal, the row is within the screen. -- rms. */
17758 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17759 return NULL;
17760
17761 /* If it is in this row, return this row. */
17762 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17763 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17764 /* The end position of a row equals the start
17765 position of the next row. If CHARPOS is there, we
17766 would rather consider it displayed in the next
17767 line, except when this line ends in ZV. */
17768 && !row_for_charpos_p (row, charpos)))
17769 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17770 {
17771 struct glyph *g;
17772
17773 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17774 || (!best_row && !row->continued_p))
17775 return row;
17776 /* In bidi-reordered rows, there could be several rows whose
17777 edges surround CHARPOS, all of these rows belonging to
17778 the same continued line. We need to find the row which
17779 fits CHARPOS the best. */
17780 for (g = row->glyphs[TEXT_AREA];
17781 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17782 g++)
17783 {
17784 if (!STRINGP (g->object))
17785 {
17786 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17787 {
17788 mindif = eabs (g->charpos - charpos);
17789 best_row = row;
17790 /* Exact match always wins. */
17791 if (mindif == 0)
17792 return best_row;
17793 }
17794 }
17795 }
17796 }
17797 else if (best_row && !row->continued_p)
17798 return best_row;
17799 ++row;
17800 }
17801 }
17802
17803
17804 /* Try to redisplay window W by reusing its existing display. W's
17805 current matrix must be up to date when this function is called,
17806 i.e. window_end_valid must be nonzero.
17807
17808 Value is
17809
17810 >= 1 if successful, i.e. display has been updated
17811 specifically:
17812 1 means the changes were in front of a newline that precedes
17813 the window start, and the whole current matrix was reused
17814 2 means the changes were after the last position displayed
17815 in the window, and the whole current matrix was reused
17816 3 means portions of the current matrix were reused, while
17817 some of the screen lines were redrawn
17818 -1 if redisplay with same window start is known not to succeed
17819 0 if otherwise unsuccessful
17820
17821 The following steps are performed:
17822
17823 1. Find the last row in the current matrix of W that is not
17824 affected by changes at the start of current_buffer. If no such row
17825 is found, give up.
17826
17827 2. Find the first row in W's current matrix that is not affected by
17828 changes at the end of current_buffer. Maybe there is no such row.
17829
17830 3. Display lines beginning with the row + 1 found in step 1 to the
17831 row found in step 2 or, if step 2 didn't find a row, to the end of
17832 the window.
17833
17834 4. If cursor is not known to appear on the window, give up.
17835
17836 5. If display stopped at the row found in step 2, scroll the
17837 display and current matrix as needed.
17838
17839 6. Maybe display some lines at the end of W, if we must. This can
17840 happen under various circumstances, like a partially visible line
17841 becoming fully visible, or because newly displayed lines are displayed
17842 in smaller font sizes.
17843
17844 7. Update W's window end information. */
17845
17846 static int
17847 try_window_id (struct window *w)
17848 {
17849 struct frame *f = XFRAME (w->frame);
17850 struct glyph_matrix *current_matrix = w->current_matrix;
17851 struct glyph_matrix *desired_matrix = w->desired_matrix;
17852 struct glyph_row *last_unchanged_at_beg_row;
17853 struct glyph_row *first_unchanged_at_end_row;
17854 struct glyph_row *row;
17855 struct glyph_row *bottom_row;
17856 int bottom_vpos;
17857 struct it it;
17858 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17859 int dvpos, dy;
17860 struct text_pos start_pos;
17861 struct run run;
17862 int first_unchanged_at_end_vpos = 0;
17863 struct glyph_row *last_text_row, *last_text_row_at_end;
17864 struct text_pos start;
17865 ptrdiff_t first_changed_charpos, last_changed_charpos;
17866
17867 #ifdef GLYPH_DEBUG
17868 if (inhibit_try_window_id)
17869 return 0;
17870 #endif
17871
17872 /* This is handy for debugging. */
17873 #if 0
17874 #define GIVE_UP(X) \
17875 do { \
17876 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17877 return 0; \
17878 } while (0)
17879 #else
17880 #define GIVE_UP(X) return 0
17881 #endif
17882
17883 SET_TEXT_POS_FROM_MARKER (start, w->start);
17884
17885 /* Don't use this for mini-windows because these can show
17886 messages and mini-buffers, and we don't handle that here. */
17887 if (MINI_WINDOW_P (w))
17888 GIVE_UP (1);
17889
17890 /* This flag is used to prevent redisplay optimizations. */
17891 if (windows_or_buffers_changed || f->cursor_type_changed)
17892 GIVE_UP (2);
17893
17894 /* This function's optimizations cannot be used if overlays have
17895 changed in the buffer displayed by the window, so give up if they
17896 have. */
17897 if (w->last_overlay_modified != OVERLAY_MODIFF)
17898 GIVE_UP (21);
17899
17900 /* Verify that narrowing has not changed.
17901 Also verify that we were not told to prevent redisplay optimizations.
17902 It would be nice to further
17903 reduce the number of cases where this prevents try_window_id. */
17904 if (current_buffer->clip_changed
17905 || current_buffer->prevent_redisplay_optimizations_p)
17906 GIVE_UP (3);
17907
17908 /* Window must either use window-based redisplay or be full width. */
17909 if (!FRAME_WINDOW_P (f)
17910 && (!FRAME_LINE_INS_DEL_OK (f)
17911 || !WINDOW_FULL_WIDTH_P (w)))
17912 GIVE_UP (4);
17913
17914 /* Give up if point is known NOT to appear in W. */
17915 if (PT < CHARPOS (start))
17916 GIVE_UP (5);
17917
17918 /* Another way to prevent redisplay optimizations. */
17919 if (w->last_modified == 0)
17920 GIVE_UP (6);
17921
17922 /* Verify that window is not hscrolled. */
17923 if (w->hscroll != 0)
17924 GIVE_UP (7);
17925
17926 /* Verify that display wasn't paused. */
17927 if (!w->window_end_valid)
17928 GIVE_UP (8);
17929
17930 /* Likewise if highlighting trailing whitespace. */
17931 if (!NILP (Vshow_trailing_whitespace))
17932 GIVE_UP (11);
17933
17934 /* Can't use this if overlay arrow position and/or string have
17935 changed. */
17936 if (overlay_arrows_changed_p ())
17937 GIVE_UP (12);
17938
17939 /* When word-wrap is on, adding a space to the first word of a
17940 wrapped line can change the wrap position, altering the line
17941 above it. It might be worthwhile to handle this more
17942 intelligently, but for now just redisplay from scratch. */
17943 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17944 GIVE_UP (21);
17945
17946 /* Under bidi reordering, adding or deleting a character in the
17947 beginning of a paragraph, before the first strong directional
17948 character, can change the base direction of the paragraph (unless
17949 the buffer specifies a fixed paragraph direction), which will
17950 require to redisplay the whole paragraph. It might be worthwhile
17951 to find the paragraph limits and widen the range of redisplayed
17952 lines to that, but for now just give up this optimization and
17953 redisplay from scratch. */
17954 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17955 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17956 GIVE_UP (22);
17957
17958 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17959 only if buffer has really changed. The reason is that the gap is
17960 initially at Z for freshly visited files. The code below would
17961 set end_unchanged to 0 in that case. */
17962 if (MODIFF > SAVE_MODIFF
17963 /* This seems to happen sometimes after saving a buffer. */
17964 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17965 {
17966 if (GPT - BEG < BEG_UNCHANGED)
17967 BEG_UNCHANGED = GPT - BEG;
17968 if (Z - GPT < END_UNCHANGED)
17969 END_UNCHANGED = Z - GPT;
17970 }
17971
17972 /* The position of the first and last character that has been changed. */
17973 first_changed_charpos = BEG + BEG_UNCHANGED;
17974 last_changed_charpos = Z - END_UNCHANGED;
17975
17976 /* If window starts after a line end, and the last change is in
17977 front of that newline, then changes don't affect the display.
17978 This case happens with stealth-fontification. Note that although
17979 the display is unchanged, glyph positions in the matrix have to
17980 be adjusted, of course. */
17981 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17982 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17983 && ((last_changed_charpos < CHARPOS (start)
17984 && CHARPOS (start) == BEGV)
17985 || (last_changed_charpos < CHARPOS (start) - 1
17986 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17987 {
17988 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17989 struct glyph_row *r0;
17990
17991 /* Compute how many chars/bytes have been added to or removed
17992 from the buffer. */
17993 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17994 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17995 Z_delta = Z - Z_old;
17996 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17997
17998 /* Give up if PT is not in the window. Note that it already has
17999 been checked at the start of try_window_id that PT is not in
18000 front of the window start. */
18001 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18002 GIVE_UP (13);
18003
18004 /* If window start is unchanged, we can reuse the whole matrix
18005 as is, after adjusting glyph positions. No need to compute
18006 the window end again, since its offset from Z hasn't changed. */
18007 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18008 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18009 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18010 /* PT must not be in a partially visible line. */
18011 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18012 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18013 {
18014 /* Adjust positions in the glyph matrix. */
18015 if (Z_delta || Z_delta_bytes)
18016 {
18017 struct glyph_row *r1
18018 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18019 increment_matrix_positions (w->current_matrix,
18020 MATRIX_ROW_VPOS (r0, current_matrix),
18021 MATRIX_ROW_VPOS (r1, current_matrix),
18022 Z_delta, Z_delta_bytes);
18023 }
18024
18025 /* Set the cursor. */
18026 row = row_containing_pos (w, PT, r0, NULL, 0);
18027 if (row)
18028 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18029 return 1;
18030 }
18031 }
18032
18033 /* Handle the case that changes are all below what is displayed in
18034 the window, and that PT is in the window. This shortcut cannot
18035 be taken if ZV is visible in the window, and text has been added
18036 there that is visible in the window. */
18037 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18038 /* ZV is not visible in the window, or there are no
18039 changes at ZV, actually. */
18040 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18041 || first_changed_charpos == last_changed_charpos))
18042 {
18043 struct glyph_row *r0;
18044
18045 /* Give up if PT is not in the window. Note that it already has
18046 been checked at the start of try_window_id that PT is not in
18047 front of the window start. */
18048 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18049 GIVE_UP (14);
18050
18051 /* If window start is unchanged, we can reuse the whole matrix
18052 as is, without changing glyph positions since no text has
18053 been added/removed in front of the window end. */
18054 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18055 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18056 /* PT must not be in a partially visible line. */
18057 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18058 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18059 {
18060 /* We have to compute the window end anew since text
18061 could have been added/removed after it. */
18062 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18063 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18064
18065 /* Set the cursor. */
18066 row = row_containing_pos (w, PT, r0, NULL, 0);
18067 if (row)
18068 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18069 return 2;
18070 }
18071 }
18072
18073 /* Give up if window start is in the changed area.
18074
18075 The condition used to read
18076
18077 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18078
18079 but why that was tested escapes me at the moment. */
18080 if (CHARPOS (start) >= first_changed_charpos
18081 && CHARPOS (start) <= last_changed_charpos)
18082 GIVE_UP (15);
18083
18084 /* Check that window start agrees with the start of the first glyph
18085 row in its current matrix. Check this after we know the window
18086 start is not in changed text, otherwise positions would not be
18087 comparable. */
18088 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18089 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18090 GIVE_UP (16);
18091
18092 /* Give up if the window ends in strings. Overlay strings
18093 at the end are difficult to handle, so don't try. */
18094 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18095 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18096 GIVE_UP (20);
18097
18098 /* Compute the position at which we have to start displaying new
18099 lines. Some of the lines at the top of the window might be
18100 reusable because they are not displaying changed text. Find the
18101 last row in W's current matrix not affected by changes at the
18102 start of current_buffer. Value is null if changes start in the
18103 first line of window. */
18104 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18105 if (last_unchanged_at_beg_row)
18106 {
18107 /* Avoid starting to display in the middle of a character, a TAB
18108 for instance. This is easier than to set up the iterator
18109 exactly, and it's not a frequent case, so the additional
18110 effort wouldn't really pay off. */
18111 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18112 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18113 && last_unchanged_at_beg_row > w->current_matrix->rows)
18114 --last_unchanged_at_beg_row;
18115
18116 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18117 GIVE_UP (17);
18118
18119 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18120 GIVE_UP (18);
18121 start_pos = it.current.pos;
18122
18123 /* Start displaying new lines in the desired matrix at the same
18124 vpos we would use in the current matrix, i.e. below
18125 last_unchanged_at_beg_row. */
18126 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18127 current_matrix);
18128 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18129 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18130
18131 eassert (it.hpos == 0 && it.current_x == 0);
18132 }
18133 else
18134 {
18135 /* There are no reusable lines at the start of the window.
18136 Start displaying in the first text line. */
18137 start_display (&it, w, start);
18138 it.vpos = it.first_vpos;
18139 start_pos = it.current.pos;
18140 }
18141
18142 /* Find the first row that is not affected by changes at the end of
18143 the buffer. Value will be null if there is no unchanged row, in
18144 which case we must redisplay to the end of the window. delta
18145 will be set to the value by which buffer positions beginning with
18146 first_unchanged_at_end_row have to be adjusted due to text
18147 changes. */
18148 first_unchanged_at_end_row
18149 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18150 IF_DEBUG (debug_delta = delta);
18151 IF_DEBUG (debug_delta_bytes = delta_bytes);
18152
18153 /* Set stop_pos to the buffer position up to which we will have to
18154 display new lines. If first_unchanged_at_end_row != NULL, this
18155 is the buffer position of the start of the line displayed in that
18156 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18157 that we don't stop at a buffer position. */
18158 stop_pos = 0;
18159 if (first_unchanged_at_end_row)
18160 {
18161 eassert (last_unchanged_at_beg_row == NULL
18162 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18163
18164 /* If this is a continuation line, move forward to the next one
18165 that isn't. Changes in lines above affect this line.
18166 Caution: this may move first_unchanged_at_end_row to a row
18167 not displaying text. */
18168 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18169 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18170 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18171 < it.last_visible_y))
18172 ++first_unchanged_at_end_row;
18173
18174 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18175 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18176 >= it.last_visible_y))
18177 first_unchanged_at_end_row = NULL;
18178 else
18179 {
18180 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18181 + delta);
18182 first_unchanged_at_end_vpos
18183 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18184 eassert (stop_pos >= Z - END_UNCHANGED);
18185 }
18186 }
18187 else if (last_unchanged_at_beg_row == NULL)
18188 GIVE_UP (19);
18189
18190
18191 #ifdef GLYPH_DEBUG
18192
18193 /* Either there is no unchanged row at the end, or the one we have
18194 now displays text. This is a necessary condition for the window
18195 end pos calculation at the end of this function. */
18196 eassert (first_unchanged_at_end_row == NULL
18197 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18198
18199 debug_last_unchanged_at_beg_vpos
18200 = (last_unchanged_at_beg_row
18201 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18202 : -1);
18203 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18204
18205 #endif /* GLYPH_DEBUG */
18206
18207
18208 /* Display new lines. Set last_text_row to the last new line
18209 displayed which has text on it, i.e. might end up as being the
18210 line where the window_end_vpos is. */
18211 w->cursor.vpos = -1;
18212 last_text_row = NULL;
18213 overlay_arrow_seen = 0;
18214 if (it.current_y < it.last_visible_y
18215 && !f->fonts_changed
18216 && (first_unchanged_at_end_row == NULL
18217 || IT_CHARPOS (it) < stop_pos))
18218 it.glyph_row->reversed_p = false;
18219 while (it.current_y < it.last_visible_y
18220 && !f->fonts_changed
18221 && (first_unchanged_at_end_row == NULL
18222 || IT_CHARPOS (it) < stop_pos))
18223 {
18224 if (display_line (&it))
18225 last_text_row = it.glyph_row - 1;
18226 }
18227
18228 if (f->fonts_changed)
18229 return -1;
18230
18231
18232 /* Compute differences in buffer positions, y-positions etc. for
18233 lines reused at the bottom of the window. Compute what we can
18234 scroll. */
18235 if (first_unchanged_at_end_row
18236 /* No lines reused because we displayed everything up to the
18237 bottom of the window. */
18238 && it.current_y < it.last_visible_y)
18239 {
18240 dvpos = (it.vpos
18241 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18242 current_matrix));
18243 dy = it.current_y - first_unchanged_at_end_row->y;
18244 run.current_y = first_unchanged_at_end_row->y;
18245 run.desired_y = run.current_y + dy;
18246 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18247 }
18248 else
18249 {
18250 delta = delta_bytes = dvpos = dy
18251 = run.current_y = run.desired_y = run.height = 0;
18252 first_unchanged_at_end_row = NULL;
18253 }
18254 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18255
18256
18257 /* Find the cursor if not already found. We have to decide whether
18258 PT will appear on this window (it sometimes doesn't, but this is
18259 not a very frequent case.) This decision has to be made before
18260 the current matrix is altered. A value of cursor.vpos < 0 means
18261 that PT is either in one of the lines beginning at
18262 first_unchanged_at_end_row or below the window. Don't care for
18263 lines that might be displayed later at the window end; as
18264 mentioned, this is not a frequent case. */
18265 if (w->cursor.vpos < 0)
18266 {
18267 /* Cursor in unchanged rows at the top? */
18268 if (PT < CHARPOS (start_pos)
18269 && last_unchanged_at_beg_row)
18270 {
18271 row = row_containing_pos (w, PT,
18272 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18273 last_unchanged_at_beg_row + 1, 0);
18274 if (row)
18275 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18276 }
18277
18278 /* Start from first_unchanged_at_end_row looking for PT. */
18279 else if (first_unchanged_at_end_row)
18280 {
18281 row = row_containing_pos (w, PT - delta,
18282 first_unchanged_at_end_row, NULL, 0);
18283 if (row)
18284 set_cursor_from_row (w, row, w->current_matrix, delta,
18285 delta_bytes, dy, dvpos);
18286 }
18287
18288 /* Give up if cursor was not found. */
18289 if (w->cursor.vpos < 0)
18290 {
18291 clear_glyph_matrix (w->desired_matrix);
18292 return -1;
18293 }
18294 }
18295
18296 /* Don't let the cursor end in the scroll margins. */
18297 {
18298 int this_scroll_margin, cursor_height;
18299 int frame_line_height = default_line_pixel_height (w);
18300 int window_total_lines
18301 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18302
18303 this_scroll_margin =
18304 max (0, min (scroll_margin, window_total_lines / 4));
18305 this_scroll_margin *= frame_line_height;
18306 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18307
18308 if ((w->cursor.y < this_scroll_margin
18309 && CHARPOS (start) > BEGV)
18310 /* Old redisplay didn't take scroll margin into account at the bottom,
18311 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18312 || (w->cursor.y + (make_cursor_line_fully_visible_p
18313 ? cursor_height + this_scroll_margin
18314 : 1)) > it.last_visible_y)
18315 {
18316 w->cursor.vpos = -1;
18317 clear_glyph_matrix (w->desired_matrix);
18318 return -1;
18319 }
18320 }
18321
18322 /* Scroll the display. Do it before changing the current matrix so
18323 that xterm.c doesn't get confused about where the cursor glyph is
18324 found. */
18325 if (dy && run.height)
18326 {
18327 update_begin (f);
18328
18329 if (FRAME_WINDOW_P (f))
18330 {
18331 FRAME_RIF (f)->update_window_begin_hook (w);
18332 FRAME_RIF (f)->clear_window_mouse_face (w);
18333 FRAME_RIF (f)->scroll_run_hook (w, &run);
18334 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18335 }
18336 else
18337 {
18338 /* Terminal frame. In this case, dvpos gives the number of
18339 lines to scroll by; dvpos < 0 means scroll up. */
18340 int from_vpos
18341 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18342 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18343 int end = (WINDOW_TOP_EDGE_LINE (w)
18344 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18345 + window_internal_height (w));
18346
18347 #if defined (HAVE_GPM) || defined (MSDOS)
18348 x_clear_window_mouse_face (w);
18349 #endif
18350 /* Perform the operation on the screen. */
18351 if (dvpos > 0)
18352 {
18353 /* Scroll last_unchanged_at_beg_row to the end of the
18354 window down dvpos lines. */
18355 set_terminal_window (f, end);
18356
18357 /* On dumb terminals delete dvpos lines at the end
18358 before inserting dvpos empty lines. */
18359 if (!FRAME_SCROLL_REGION_OK (f))
18360 ins_del_lines (f, end - dvpos, -dvpos);
18361
18362 /* Insert dvpos empty lines in front of
18363 last_unchanged_at_beg_row. */
18364 ins_del_lines (f, from, dvpos);
18365 }
18366 else if (dvpos < 0)
18367 {
18368 /* Scroll up last_unchanged_at_beg_vpos to the end of
18369 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18370 set_terminal_window (f, end);
18371
18372 /* Delete dvpos lines in front of
18373 last_unchanged_at_beg_vpos. ins_del_lines will set
18374 the cursor to the given vpos and emit |dvpos| delete
18375 line sequences. */
18376 ins_del_lines (f, from + dvpos, dvpos);
18377
18378 /* On a dumb terminal insert dvpos empty lines at the
18379 end. */
18380 if (!FRAME_SCROLL_REGION_OK (f))
18381 ins_del_lines (f, end + dvpos, -dvpos);
18382 }
18383
18384 set_terminal_window (f, 0);
18385 }
18386
18387 update_end (f);
18388 }
18389
18390 /* Shift reused rows of the current matrix to the right position.
18391 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18392 text. */
18393 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18394 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18395 if (dvpos < 0)
18396 {
18397 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18398 bottom_vpos, dvpos);
18399 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18400 bottom_vpos);
18401 }
18402 else if (dvpos > 0)
18403 {
18404 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18405 bottom_vpos, dvpos);
18406 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18407 first_unchanged_at_end_vpos + dvpos);
18408 }
18409
18410 /* For frame-based redisplay, make sure that current frame and window
18411 matrix are in sync with respect to glyph memory. */
18412 if (!FRAME_WINDOW_P (f))
18413 sync_frame_with_window_matrix_rows (w);
18414
18415 /* Adjust buffer positions in reused rows. */
18416 if (delta || delta_bytes)
18417 increment_matrix_positions (current_matrix,
18418 first_unchanged_at_end_vpos + dvpos,
18419 bottom_vpos, delta, delta_bytes);
18420
18421 /* Adjust Y positions. */
18422 if (dy)
18423 shift_glyph_matrix (w, current_matrix,
18424 first_unchanged_at_end_vpos + dvpos,
18425 bottom_vpos, dy);
18426
18427 if (first_unchanged_at_end_row)
18428 {
18429 first_unchanged_at_end_row += dvpos;
18430 if (first_unchanged_at_end_row->y >= it.last_visible_y
18431 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18432 first_unchanged_at_end_row = NULL;
18433 }
18434
18435 /* If scrolling up, there may be some lines to display at the end of
18436 the window. */
18437 last_text_row_at_end = NULL;
18438 if (dy < 0)
18439 {
18440 /* Scrolling up can leave for example a partially visible line
18441 at the end of the window to be redisplayed. */
18442 /* Set last_row to the glyph row in the current matrix where the
18443 window end line is found. It has been moved up or down in
18444 the matrix by dvpos. */
18445 int last_vpos = w->window_end_vpos + dvpos;
18446 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18447
18448 /* If last_row is the window end line, it should display text. */
18449 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18450
18451 /* If window end line was partially visible before, begin
18452 displaying at that line. Otherwise begin displaying with the
18453 line following it. */
18454 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18455 {
18456 init_to_row_start (&it, w, last_row);
18457 it.vpos = last_vpos;
18458 it.current_y = last_row->y;
18459 }
18460 else
18461 {
18462 init_to_row_end (&it, w, last_row);
18463 it.vpos = 1 + last_vpos;
18464 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18465 ++last_row;
18466 }
18467
18468 /* We may start in a continuation line. If so, we have to
18469 get the right continuation_lines_width and current_x. */
18470 it.continuation_lines_width = last_row->continuation_lines_width;
18471 it.hpos = it.current_x = 0;
18472
18473 /* Display the rest of the lines at the window end. */
18474 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18475 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18476 {
18477 /* Is it always sure that the display agrees with lines in
18478 the current matrix? I don't think so, so we mark rows
18479 displayed invalid in the current matrix by setting their
18480 enabled_p flag to zero. */
18481 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18482 if (display_line (&it))
18483 last_text_row_at_end = it.glyph_row - 1;
18484 }
18485 }
18486
18487 /* Update window_end_pos and window_end_vpos. */
18488 if (first_unchanged_at_end_row && !last_text_row_at_end)
18489 {
18490 /* Window end line if one of the preserved rows from the current
18491 matrix. Set row to the last row displaying text in current
18492 matrix starting at first_unchanged_at_end_row, after
18493 scrolling. */
18494 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18495 row = find_last_row_displaying_text (w->current_matrix, &it,
18496 first_unchanged_at_end_row);
18497 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18498 adjust_window_ends (w, row, 1);
18499 eassert (w->window_end_bytepos >= 0);
18500 IF_DEBUG (debug_method_add (w, "A"));
18501 }
18502 else if (last_text_row_at_end)
18503 {
18504 adjust_window_ends (w, last_text_row_at_end, 0);
18505 eassert (w->window_end_bytepos >= 0);
18506 IF_DEBUG (debug_method_add (w, "B"));
18507 }
18508 else if (last_text_row)
18509 {
18510 /* We have displayed either to the end of the window or at the
18511 end of the window, i.e. the last row with text is to be found
18512 in the desired matrix. */
18513 adjust_window_ends (w, last_text_row, 0);
18514 eassert (w->window_end_bytepos >= 0);
18515 }
18516 else if (first_unchanged_at_end_row == NULL
18517 && last_text_row == NULL
18518 && last_text_row_at_end == NULL)
18519 {
18520 /* Displayed to end of window, but no line containing text was
18521 displayed. Lines were deleted at the end of the window. */
18522 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18523 int vpos = w->window_end_vpos;
18524 struct glyph_row *current_row = current_matrix->rows + vpos;
18525 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18526
18527 for (row = NULL;
18528 row == NULL && vpos >= first_vpos;
18529 --vpos, --current_row, --desired_row)
18530 {
18531 if (desired_row->enabled_p)
18532 {
18533 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18534 row = desired_row;
18535 }
18536 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18537 row = current_row;
18538 }
18539
18540 eassert (row != NULL);
18541 w->window_end_vpos = vpos + 1;
18542 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18543 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18544 eassert (w->window_end_bytepos >= 0);
18545 IF_DEBUG (debug_method_add (w, "C"));
18546 }
18547 else
18548 emacs_abort ();
18549
18550 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18551 debug_end_vpos = w->window_end_vpos));
18552
18553 /* Record that display has not been completed. */
18554 w->window_end_valid = 0;
18555 w->desired_matrix->no_scrolling_p = 1;
18556 return 3;
18557
18558 #undef GIVE_UP
18559 }
18560
18561
18562 \f
18563 /***********************************************************************
18564 More debugging support
18565 ***********************************************************************/
18566
18567 #ifdef GLYPH_DEBUG
18568
18569 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18570 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18571 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18572
18573
18574 /* Dump the contents of glyph matrix MATRIX on stderr.
18575
18576 GLYPHS 0 means don't show glyph contents.
18577 GLYPHS 1 means show glyphs in short form
18578 GLYPHS > 1 means show glyphs in long form. */
18579
18580 void
18581 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18582 {
18583 int i;
18584 for (i = 0; i < matrix->nrows; ++i)
18585 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18586 }
18587
18588
18589 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18590 the glyph row and area where the glyph comes from. */
18591
18592 void
18593 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18594 {
18595 if (glyph->type == CHAR_GLYPH
18596 || glyph->type == GLYPHLESS_GLYPH)
18597 {
18598 fprintf (stderr,
18599 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18600 glyph - row->glyphs[TEXT_AREA],
18601 (glyph->type == CHAR_GLYPH
18602 ? 'C'
18603 : 'G'),
18604 glyph->charpos,
18605 (BUFFERP (glyph->object)
18606 ? 'B'
18607 : (STRINGP (glyph->object)
18608 ? 'S'
18609 : (INTEGERP (glyph->object)
18610 ? '0'
18611 : '-'))),
18612 glyph->pixel_width,
18613 glyph->u.ch,
18614 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18615 ? glyph->u.ch
18616 : '.'),
18617 glyph->face_id,
18618 glyph->left_box_line_p,
18619 glyph->right_box_line_p);
18620 }
18621 else if (glyph->type == STRETCH_GLYPH)
18622 {
18623 fprintf (stderr,
18624 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18625 glyph - row->glyphs[TEXT_AREA],
18626 'S',
18627 glyph->charpos,
18628 (BUFFERP (glyph->object)
18629 ? 'B'
18630 : (STRINGP (glyph->object)
18631 ? 'S'
18632 : (INTEGERP (glyph->object)
18633 ? '0'
18634 : '-'))),
18635 glyph->pixel_width,
18636 0,
18637 ' ',
18638 glyph->face_id,
18639 glyph->left_box_line_p,
18640 glyph->right_box_line_p);
18641 }
18642 else if (glyph->type == IMAGE_GLYPH)
18643 {
18644 fprintf (stderr,
18645 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18646 glyph - row->glyphs[TEXT_AREA],
18647 'I',
18648 glyph->charpos,
18649 (BUFFERP (glyph->object)
18650 ? 'B'
18651 : (STRINGP (glyph->object)
18652 ? 'S'
18653 : (INTEGERP (glyph->object)
18654 ? '0'
18655 : '-'))),
18656 glyph->pixel_width,
18657 glyph->u.img_id,
18658 '.',
18659 glyph->face_id,
18660 glyph->left_box_line_p,
18661 glyph->right_box_line_p);
18662 }
18663 else if (glyph->type == COMPOSITE_GLYPH)
18664 {
18665 fprintf (stderr,
18666 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18667 glyph - row->glyphs[TEXT_AREA],
18668 '+',
18669 glyph->charpos,
18670 (BUFFERP (glyph->object)
18671 ? 'B'
18672 : (STRINGP (glyph->object)
18673 ? 'S'
18674 : (INTEGERP (glyph->object)
18675 ? '0'
18676 : '-'))),
18677 glyph->pixel_width,
18678 glyph->u.cmp.id);
18679 if (glyph->u.cmp.automatic)
18680 fprintf (stderr,
18681 "[%d-%d]",
18682 glyph->slice.cmp.from, glyph->slice.cmp.to);
18683 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18684 glyph->face_id,
18685 glyph->left_box_line_p,
18686 glyph->right_box_line_p);
18687 }
18688 }
18689
18690
18691 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18692 GLYPHS 0 means don't show glyph contents.
18693 GLYPHS 1 means show glyphs in short form
18694 GLYPHS > 1 means show glyphs in long form. */
18695
18696 void
18697 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18698 {
18699 if (glyphs != 1)
18700 {
18701 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18702 fprintf (stderr, "==============================================================================\n");
18703
18704 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18705 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18706 vpos,
18707 MATRIX_ROW_START_CHARPOS (row),
18708 MATRIX_ROW_END_CHARPOS (row),
18709 row->used[TEXT_AREA],
18710 row->contains_overlapping_glyphs_p,
18711 row->enabled_p,
18712 row->truncated_on_left_p,
18713 row->truncated_on_right_p,
18714 row->continued_p,
18715 MATRIX_ROW_CONTINUATION_LINE_P (row),
18716 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18717 row->ends_at_zv_p,
18718 row->fill_line_p,
18719 row->ends_in_middle_of_char_p,
18720 row->starts_in_middle_of_char_p,
18721 row->mouse_face_p,
18722 row->x,
18723 row->y,
18724 row->pixel_width,
18725 row->height,
18726 row->visible_height,
18727 row->ascent,
18728 row->phys_ascent);
18729 /* The next 3 lines should align to "Start" in the header. */
18730 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18731 row->end.overlay_string_index,
18732 row->continuation_lines_width);
18733 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18734 CHARPOS (row->start.string_pos),
18735 CHARPOS (row->end.string_pos));
18736 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18737 row->end.dpvec_index);
18738 }
18739
18740 if (glyphs > 1)
18741 {
18742 int area;
18743
18744 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18745 {
18746 struct glyph *glyph = row->glyphs[area];
18747 struct glyph *glyph_end = glyph + row->used[area];
18748
18749 /* Glyph for a line end in text. */
18750 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18751 ++glyph_end;
18752
18753 if (glyph < glyph_end)
18754 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18755
18756 for (; glyph < glyph_end; ++glyph)
18757 dump_glyph (row, glyph, area);
18758 }
18759 }
18760 else if (glyphs == 1)
18761 {
18762 int area;
18763 char s[SHRT_MAX + 4];
18764
18765 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18766 {
18767 int i;
18768
18769 for (i = 0; i < row->used[area]; ++i)
18770 {
18771 struct glyph *glyph = row->glyphs[area] + i;
18772 if (i == row->used[area] - 1
18773 && area == TEXT_AREA
18774 && INTEGERP (glyph->object)
18775 && glyph->type == CHAR_GLYPH
18776 && glyph->u.ch == ' ')
18777 {
18778 strcpy (&s[i], "[\\n]");
18779 i += 4;
18780 }
18781 else if (glyph->type == CHAR_GLYPH
18782 && glyph->u.ch < 0x80
18783 && glyph->u.ch >= ' ')
18784 s[i] = glyph->u.ch;
18785 else
18786 s[i] = '.';
18787 }
18788
18789 s[i] = '\0';
18790 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18791 }
18792 }
18793 }
18794
18795
18796 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18797 Sdump_glyph_matrix, 0, 1, "p",
18798 doc: /* Dump the current matrix of the selected window to stderr.
18799 Shows contents of glyph row structures. With non-nil
18800 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18801 glyphs in short form, otherwise show glyphs in long form. */)
18802 (Lisp_Object glyphs)
18803 {
18804 struct window *w = XWINDOW (selected_window);
18805 struct buffer *buffer = XBUFFER (w->contents);
18806
18807 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18808 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18809 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18810 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18811 fprintf (stderr, "=============================================\n");
18812 dump_glyph_matrix (w->current_matrix,
18813 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18814 return Qnil;
18815 }
18816
18817
18818 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18819 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18820 (void)
18821 {
18822 struct frame *f = XFRAME (selected_frame);
18823 dump_glyph_matrix (f->current_matrix, 1);
18824 return Qnil;
18825 }
18826
18827
18828 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18829 doc: /* Dump glyph row ROW to stderr.
18830 GLYPH 0 means don't dump glyphs.
18831 GLYPH 1 means dump glyphs in short form.
18832 GLYPH > 1 or omitted means dump glyphs in long form. */)
18833 (Lisp_Object row, Lisp_Object glyphs)
18834 {
18835 struct glyph_matrix *matrix;
18836 EMACS_INT vpos;
18837
18838 CHECK_NUMBER (row);
18839 matrix = XWINDOW (selected_window)->current_matrix;
18840 vpos = XINT (row);
18841 if (vpos >= 0 && vpos < matrix->nrows)
18842 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18843 vpos,
18844 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18845 return Qnil;
18846 }
18847
18848
18849 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18850 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18851 GLYPH 0 means don't dump glyphs.
18852 GLYPH 1 means dump glyphs in short form.
18853 GLYPH > 1 or omitted means dump glyphs in long form.
18854
18855 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18856 do nothing. */)
18857 (Lisp_Object row, Lisp_Object glyphs)
18858 {
18859 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18860 struct frame *sf = SELECTED_FRAME ();
18861 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18862 EMACS_INT vpos;
18863
18864 CHECK_NUMBER (row);
18865 vpos = XINT (row);
18866 if (vpos >= 0 && vpos < m->nrows)
18867 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18868 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18869 #endif
18870 return Qnil;
18871 }
18872
18873
18874 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18875 doc: /* Toggle tracing of redisplay.
18876 With ARG, turn tracing on if and only if ARG is positive. */)
18877 (Lisp_Object arg)
18878 {
18879 if (NILP (arg))
18880 trace_redisplay_p = !trace_redisplay_p;
18881 else
18882 {
18883 arg = Fprefix_numeric_value (arg);
18884 trace_redisplay_p = XINT (arg) > 0;
18885 }
18886
18887 return Qnil;
18888 }
18889
18890
18891 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18892 doc: /* Like `format', but print result to stderr.
18893 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18894 (ptrdiff_t nargs, Lisp_Object *args)
18895 {
18896 Lisp_Object s = Fformat (nargs, args);
18897 fprintf (stderr, "%s", SDATA (s));
18898 return Qnil;
18899 }
18900
18901 #endif /* GLYPH_DEBUG */
18902
18903
18904 \f
18905 /***********************************************************************
18906 Building Desired Matrix Rows
18907 ***********************************************************************/
18908
18909 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18910 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18911
18912 static struct glyph_row *
18913 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18914 {
18915 struct frame *f = XFRAME (WINDOW_FRAME (w));
18916 struct buffer *buffer = XBUFFER (w->contents);
18917 struct buffer *old = current_buffer;
18918 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18919 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18920 const unsigned char *arrow_end = arrow_string + arrow_len;
18921 const unsigned char *p;
18922 struct it it;
18923 bool multibyte_p;
18924 int n_glyphs_before;
18925
18926 set_buffer_temp (buffer);
18927 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18928 scratch_glyph_row.reversed_p = false;
18929 it.glyph_row->used[TEXT_AREA] = 0;
18930 SET_TEXT_POS (it.position, 0, 0);
18931
18932 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18933 p = arrow_string;
18934 while (p < arrow_end)
18935 {
18936 Lisp_Object face, ilisp;
18937
18938 /* Get the next character. */
18939 if (multibyte_p)
18940 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18941 else
18942 {
18943 it.c = it.char_to_display = *p, it.len = 1;
18944 if (! ASCII_CHAR_P (it.c))
18945 it.char_to_display = BYTE8_TO_CHAR (it.c);
18946 }
18947 p += it.len;
18948
18949 /* Get its face. */
18950 ilisp = make_number (p - arrow_string);
18951 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18952 it.face_id = compute_char_face (f, it.char_to_display, face);
18953
18954 /* Compute its width, get its glyphs. */
18955 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18956 SET_TEXT_POS (it.position, -1, -1);
18957 PRODUCE_GLYPHS (&it);
18958
18959 /* If this character doesn't fit any more in the line, we have
18960 to remove some glyphs. */
18961 if (it.current_x > it.last_visible_x)
18962 {
18963 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18964 break;
18965 }
18966 }
18967
18968 set_buffer_temp (old);
18969 return it.glyph_row;
18970 }
18971
18972
18973 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18974 glyphs to insert is determined by produce_special_glyphs. */
18975
18976 static void
18977 insert_left_trunc_glyphs (struct it *it)
18978 {
18979 struct it truncate_it;
18980 struct glyph *from, *end, *to, *toend;
18981
18982 eassert (!FRAME_WINDOW_P (it->f)
18983 || (!it->glyph_row->reversed_p
18984 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18985 || (it->glyph_row->reversed_p
18986 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18987
18988 /* Get the truncation glyphs. */
18989 truncate_it = *it;
18990 truncate_it.current_x = 0;
18991 truncate_it.face_id = DEFAULT_FACE_ID;
18992 truncate_it.glyph_row = &scratch_glyph_row;
18993 truncate_it.area = TEXT_AREA;
18994 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18995 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18996 truncate_it.object = make_number (0);
18997 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18998
18999 /* Overwrite glyphs from IT with truncation glyphs. */
19000 if (!it->glyph_row->reversed_p)
19001 {
19002 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19003
19004 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19005 end = from + tused;
19006 to = it->glyph_row->glyphs[TEXT_AREA];
19007 toend = to + it->glyph_row->used[TEXT_AREA];
19008 if (FRAME_WINDOW_P (it->f))
19009 {
19010 /* On GUI frames, when variable-size fonts are displayed,
19011 the truncation glyphs may need more pixels than the row's
19012 glyphs they overwrite. We overwrite more glyphs to free
19013 enough screen real estate, and enlarge the stretch glyph
19014 on the right (see display_line), if there is one, to
19015 preserve the screen position of the truncation glyphs on
19016 the right. */
19017 int w = 0;
19018 struct glyph *g = to;
19019 short used;
19020
19021 /* The first glyph could be partially visible, in which case
19022 it->glyph_row->x will be negative. But we want the left
19023 truncation glyphs to be aligned at the left margin of the
19024 window, so we override the x coordinate at which the row
19025 will begin. */
19026 it->glyph_row->x = 0;
19027 while (g < toend && w < it->truncation_pixel_width)
19028 {
19029 w += g->pixel_width;
19030 ++g;
19031 }
19032 if (g - to - tused > 0)
19033 {
19034 memmove (to + tused, g, (toend - g) * sizeof(*g));
19035 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19036 }
19037 used = it->glyph_row->used[TEXT_AREA];
19038 if (it->glyph_row->truncated_on_right_p
19039 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19040 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19041 == STRETCH_GLYPH)
19042 {
19043 int extra = w - it->truncation_pixel_width;
19044
19045 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19046 }
19047 }
19048
19049 while (from < end)
19050 *to++ = *from++;
19051
19052 /* There may be padding glyphs left over. Overwrite them too. */
19053 if (!FRAME_WINDOW_P (it->f))
19054 {
19055 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19056 {
19057 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19058 while (from < end)
19059 *to++ = *from++;
19060 }
19061 }
19062
19063 if (to > toend)
19064 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19065 }
19066 else
19067 {
19068 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19069
19070 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19071 that back to front. */
19072 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19073 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19074 toend = it->glyph_row->glyphs[TEXT_AREA];
19075 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19076 if (FRAME_WINDOW_P (it->f))
19077 {
19078 int w = 0;
19079 struct glyph *g = to;
19080
19081 while (g >= toend && w < it->truncation_pixel_width)
19082 {
19083 w += g->pixel_width;
19084 --g;
19085 }
19086 if (to - g - tused > 0)
19087 to = g + tused;
19088 if (it->glyph_row->truncated_on_right_p
19089 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19090 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19091 {
19092 int extra = w - it->truncation_pixel_width;
19093
19094 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19095 }
19096 }
19097
19098 while (from >= end && to >= toend)
19099 *to-- = *from--;
19100 if (!FRAME_WINDOW_P (it->f))
19101 {
19102 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19103 {
19104 from =
19105 truncate_it.glyph_row->glyphs[TEXT_AREA]
19106 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19107 while (from >= end && to >= toend)
19108 *to-- = *from--;
19109 }
19110 }
19111 if (from >= end)
19112 {
19113 /* Need to free some room before prepending additional
19114 glyphs. */
19115 int move_by = from - end + 1;
19116 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19117 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19118
19119 for ( ; g >= g0; g--)
19120 g[move_by] = *g;
19121 while (from >= end)
19122 *to-- = *from--;
19123 it->glyph_row->used[TEXT_AREA] += move_by;
19124 }
19125 }
19126 }
19127
19128 /* Compute the hash code for ROW. */
19129 unsigned
19130 row_hash (struct glyph_row *row)
19131 {
19132 int area, k;
19133 unsigned hashval = 0;
19134
19135 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19136 for (k = 0; k < row->used[area]; ++k)
19137 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19138 + row->glyphs[area][k].u.val
19139 + row->glyphs[area][k].face_id
19140 + row->glyphs[area][k].padding_p
19141 + (row->glyphs[area][k].type << 2));
19142
19143 return hashval;
19144 }
19145
19146 /* Compute the pixel height and width of IT->glyph_row.
19147
19148 Most of the time, ascent and height of a display line will be equal
19149 to the max_ascent and max_height values of the display iterator
19150 structure. This is not the case if
19151
19152 1. We hit ZV without displaying anything. In this case, max_ascent
19153 and max_height will be zero.
19154
19155 2. We have some glyphs that don't contribute to the line height.
19156 (The glyph row flag contributes_to_line_height_p is for future
19157 pixmap extensions).
19158
19159 The first case is easily covered by using default values because in
19160 these cases, the line height does not really matter, except that it
19161 must not be zero. */
19162
19163 static void
19164 compute_line_metrics (struct it *it)
19165 {
19166 struct glyph_row *row = it->glyph_row;
19167
19168 if (FRAME_WINDOW_P (it->f))
19169 {
19170 int i, min_y, max_y;
19171
19172 /* The line may consist of one space only, that was added to
19173 place the cursor on it. If so, the row's height hasn't been
19174 computed yet. */
19175 if (row->height == 0)
19176 {
19177 if (it->max_ascent + it->max_descent == 0)
19178 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19179 row->ascent = it->max_ascent;
19180 row->height = it->max_ascent + it->max_descent;
19181 row->phys_ascent = it->max_phys_ascent;
19182 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19183 row->extra_line_spacing = it->max_extra_line_spacing;
19184 }
19185
19186 /* Compute the width of this line. */
19187 row->pixel_width = row->x;
19188 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19189 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19190
19191 eassert (row->pixel_width >= 0);
19192 eassert (row->ascent >= 0 && row->height > 0);
19193
19194 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19195 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19196
19197 /* If first line's physical ascent is larger than its logical
19198 ascent, use the physical ascent, and make the row taller.
19199 This makes accented characters fully visible. */
19200 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19201 && row->phys_ascent > row->ascent)
19202 {
19203 row->height += row->phys_ascent - row->ascent;
19204 row->ascent = row->phys_ascent;
19205 }
19206
19207 /* Compute how much of the line is visible. */
19208 row->visible_height = row->height;
19209
19210 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19211 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19212
19213 if (row->y < min_y)
19214 row->visible_height -= min_y - row->y;
19215 if (row->y + row->height > max_y)
19216 row->visible_height -= row->y + row->height - max_y;
19217 }
19218 else
19219 {
19220 row->pixel_width = row->used[TEXT_AREA];
19221 if (row->continued_p)
19222 row->pixel_width -= it->continuation_pixel_width;
19223 else if (row->truncated_on_right_p)
19224 row->pixel_width -= it->truncation_pixel_width;
19225 row->ascent = row->phys_ascent = 0;
19226 row->height = row->phys_height = row->visible_height = 1;
19227 row->extra_line_spacing = 0;
19228 }
19229
19230 /* Compute a hash code for this row. */
19231 row->hash = row_hash (row);
19232
19233 it->max_ascent = it->max_descent = 0;
19234 it->max_phys_ascent = it->max_phys_descent = 0;
19235 }
19236
19237
19238 /* Append one space to the glyph row of iterator IT if doing a
19239 window-based redisplay. The space has the same face as
19240 IT->face_id. Value is non-zero if a space was added.
19241
19242 This function is called to make sure that there is always one glyph
19243 at the end of a glyph row that the cursor can be set on under
19244 window-systems. (If there weren't such a glyph we would not know
19245 how wide and tall a box cursor should be displayed).
19246
19247 At the same time this space let's a nicely handle clearing to the
19248 end of the line if the row ends in italic text. */
19249
19250 static int
19251 append_space_for_newline (struct it *it, int default_face_p)
19252 {
19253 if (FRAME_WINDOW_P (it->f))
19254 {
19255 int n = it->glyph_row->used[TEXT_AREA];
19256
19257 if (it->glyph_row->glyphs[TEXT_AREA] + n
19258 < it->glyph_row->glyphs[1 + TEXT_AREA])
19259 {
19260 /* Save some values that must not be changed.
19261 Must save IT->c and IT->len because otherwise
19262 ITERATOR_AT_END_P wouldn't work anymore after
19263 append_space_for_newline has been called. */
19264 enum display_element_type saved_what = it->what;
19265 int saved_c = it->c, saved_len = it->len;
19266 int saved_char_to_display = it->char_to_display;
19267 int saved_x = it->current_x;
19268 int saved_face_id = it->face_id;
19269 int saved_box_end = it->end_of_box_run_p;
19270 struct text_pos saved_pos;
19271 Lisp_Object saved_object;
19272 struct face *face;
19273
19274 saved_object = it->object;
19275 saved_pos = it->position;
19276
19277 it->what = IT_CHARACTER;
19278 memset (&it->position, 0, sizeof it->position);
19279 it->object = make_number (0);
19280 it->c = it->char_to_display = ' ';
19281 it->len = 1;
19282
19283 /* If the default face was remapped, be sure to use the
19284 remapped face for the appended newline. */
19285 if (default_face_p)
19286 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19287 else if (it->face_before_selective_p)
19288 it->face_id = it->saved_face_id;
19289 face = FACE_FROM_ID (it->f, it->face_id);
19290 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19291 /* In R2L rows, we will prepend a stretch glyph that will
19292 have the end_of_box_run_p flag set for it, so there's no
19293 need for the appended newline glyph to have that flag
19294 set. */
19295 if (it->glyph_row->reversed_p
19296 /* But if the appended newline glyph goes all the way to
19297 the end of the row, there will be no stretch glyph,
19298 so leave the box flag set. */
19299 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19300 it->end_of_box_run_p = 0;
19301
19302 PRODUCE_GLYPHS (it);
19303
19304 it->override_ascent = -1;
19305 it->constrain_row_ascent_descent_p = 0;
19306 it->current_x = saved_x;
19307 it->object = saved_object;
19308 it->position = saved_pos;
19309 it->what = saved_what;
19310 it->face_id = saved_face_id;
19311 it->len = saved_len;
19312 it->c = saved_c;
19313 it->char_to_display = saved_char_to_display;
19314 it->end_of_box_run_p = saved_box_end;
19315 return 1;
19316 }
19317 }
19318
19319 return 0;
19320 }
19321
19322
19323 /* Extend the face of the last glyph in the text area of IT->glyph_row
19324 to the end of the display line. Called from display_line. If the
19325 glyph row is empty, add a space glyph to it so that we know the
19326 face to draw. Set the glyph row flag fill_line_p. If the glyph
19327 row is R2L, prepend a stretch glyph to cover the empty space to the
19328 left of the leftmost glyph. */
19329
19330 static void
19331 extend_face_to_end_of_line (struct it *it)
19332 {
19333 struct face *face, *default_face;
19334 struct frame *f = it->f;
19335
19336 /* If line is already filled, do nothing. Non window-system frames
19337 get a grace of one more ``pixel'' because their characters are
19338 1-``pixel'' wide, so they hit the equality too early. This grace
19339 is needed only for R2L rows that are not continued, to produce
19340 one extra blank where we could display the cursor. */
19341 if ((it->current_x >= it->last_visible_x
19342 + (!FRAME_WINDOW_P (f)
19343 && it->glyph_row->reversed_p
19344 && !it->glyph_row->continued_p))
19345 /* If the window has display margins, we will need to extend
19346 their face even if the text area is filled. */
19347 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19348 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19349 return;
19350
19351 /* The default face, possibly remapped. */
19352 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19353
19354 /* Face extension extends the background and box of IT->face_id
19355 to the end of the line. If the background equals the background
19356 of the frame, we don't have to do anything. */
19357 if (it->face_before_selective_p)
19358 face = FACE_FROM_ID (f, it->saved_face_id);
19359 else
19360 face = FACE_FROM_ID (f, it->face_id);
19361
19362 if (FRAME_WINDOW_P (f)
19363 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19364 && face->box == FACE_NO_BOX
19365 && face->background == FRAME_BACKGROUND_PIXEL (f)
19366 #ifdef HAVE_WINDOW_SYSTEM
19367 && !face->stipple
19368 #endif
19369 && !it->glyph_row->reversed_p)
19370 return;
19371
19372 /* Set the glyph row flag indicating that the face of the last glyph
19373 in the text area has to be drawn to the end of the text area. */
19374 it->glyph_row->fill_line_p = 1;
19375
19376 /* If current character of IT is not ASCII, make sure we have the
19377 ASCII face. This will be automatically undone the next time
19378 get_next_display_element returns a multibyte character. Note
19379 that the character will always be single byte in unibyte
19380 text. */
19381 if (!ASCII_CHAR_P (it->c))
19382 {
19383 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19384 }
19385
19386 if (FRAME_WINDOW_P (f))
19387 {
19388 /* If the row is empty, add a space with the current face of IT,
19389 so that we know which face to draw. */
19390 if (it->glyph_row->used[TEXT_AREA] == 0)
19391 {
19392 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19393 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19394 it->glyph_row->used[TEXT_AREA] = 1;
19395 }
19396 /* Mode line and the header line don't have margins, and
19397 likewise the frame's tool-bar window, if there is any. */
19398 if (!(it->glyph_row->mode_line_p
19399 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19400 || (WINDOWP (f->tool_bar_window)
19401 && it->w == XWINDOW (f->tool_bar_window))
19402 #endif
19403 ))
19404 {
19405 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19406 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19407 {
19408 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19409 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19410 default_face->id;
19411 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19412 }
19413 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19414 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19415 {
19416 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19417 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19418 default_face->id;
19419 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19420 }
19421 }
19422 #ifdef HAVE_WINDOW_SYSTEM
19423 if (it->glyph_row->reversed_p)
19424 {
19425 /* Prepend a stretch glyph to the row, such that the
19426 rightmost glyph will be drawn flushed all the way to the
19427 right margin of the window. The stretch glyph that will
19428 occupy the empty space, if any, to the left of the
19429 glyphs. */
19430 struct font *font = face->font ? face->font : FRAME_FONT (f);
19431 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19432 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19433 struct glyph *g;
19434 int row_width, stretch_ascent, stretch_width;
19435 struct text_pos saved_pos;
19436 int saved_face_id, saved_avoid_cursor, saved_box_start;
19437
19438 for (row_width = 0, g = row_start; g < row_end; g++)
19439 row_width += g->pixel_width;
19440
19441 /* FIXME: There are various minor display glitches in R2L
19442 rows when only one of the fringes is missing. The
19443 strange condition below produces the least bad effect. */
19444 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19445 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19446 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19447 stretch_width = window_box_width (it->w, TEXT_AREA);
19448 else
19449 stretch_width = it->last_visible_x - it->first_visible_x;
19450 stretch_width -= row_width;
19451
19452 if (stretch_width > 0)
19453 {
19454 stretch_ascent =
19455 (((it->ascent + it->descent)
19456 * FONT_BASE (font)) / FONT_HEIGHT (font));
19457 saved_pos = it->position;
19458 memset (&it->position, 0, sizeof it->position);
19459 saved_avoid_cursor = it->avoid_cursor_p;
19460 it->avoid_cursor_p = 1;
19461 saved_face_id = it->face_id;
19462 saved_box_start = it->start_of_box_run_p;
19463 /* The last row's stretch glyph should get the default
19464 face, to avoid painting the rest of the window with
19465 the region face, if the region ends at ZV. */
19466 if (it->glyph_row->ends_at_zv_p)
19467 it->face_id = default_face->id;
19468 else
19469 it->face_id = face->id;
19470 it->start_of_box_run_p = 0;
19471 append_stretch_glyph (it, make_number (0), stretch_width,
19472 it->ascent + it->descent, stretch_ascent);
19473 it->position = saved_pos;
19474 it->avoid_cursor_p = saved_avoid_cursor;
19475 it->face_id = saved_face_id;
19476 it->start_of_box_run_p = saved_box_start;
19477 }
19478 /* If stretch_width comes out negative, it means that the
19479 last glyph is only partially visible. In R2L rows, we
19480 want the leftmost glyph to be partially visible, so we
19481 need to give the row the corresponding left offset. */
19482 if (stretch_width < 0)
19483 it->glyph_row->x = stretch_width;
19484 }
19485 #endif /* HAVE_WINDOW_SYSTEM */
19486 }
19487 else
19488 {
19489 /* Save some values that must not be changed. */
19490 int saved_x = it->current_x;
19491 struct text_pos saved_pos;
19492 Lisp_Object saved_object;
19493 enum display_element_type saved_what = it->what;
19494 int saved_face_id = it->face_id;
19495
19496 saved_object = it->object;
19497 saved_pos = it->position;
19498
19499 it->what = IT_CHARACTER;
19500 memset (&it->position, 0, sizeof it->position);
19501 it->object = make_number (0);
19502 it->c = it->char_to_display = ' ';
19503 it->len = 1;
19504
19505 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19506 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19507 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19508 && !it->glyph_row->mode_line_p
19509 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19510 {
19511 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19512 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19513
19514 for (it->current_x = 0; g < e; g++)
19515 it->current_x += g->pixel_width;
19516
19517 it->area = LEFT_MARGIN_AREA;
19518 it->face_id = default_face->id;
19519 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19520 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19521 {
19522 PRODUCE_GLYPHS (it);
19523 /* term.c:produce_glyphs advances it->current_x only for
19524 TEXT_AREA. */
19525 it->current_x += it->pixel_width;
19526 }
19527
19528 it->current_x = saved_x;
19529 it->area = TEXT_AREA;
19530 }
19531
19532 /* The last row's blank glyphs should get the default face, to
19533 avoid painting the rest of the window with the region face,
19534 if the region ends at ZV. */
19535 if (it->glyph_row->ends_at_zv_p)
19536 it->face_id = default_face->id;
19537 else
19538 it->face_id = face->id;
19539 PRODUCE_GLYPHS (it);
19540
19541 while (it->current_x <= it->last_visible_x)
19542 PRODUCE_GLYPHS (it);
19543
19544 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19545 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19546 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19547 && !it->glyph_row->mode_line_p
19548 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19549 {
19550 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19551 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19552
19553 for ( ; g < e; g++)
19554 it->current_x += g->pixel_width;
19555
19556 it->area = RIGHT_MARGIN_AREA;
19557 it->face_id = default_face->id;
19558 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19559 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19560 {
19561 PRODUCE_GLYPHS (it);
19562 it->current_x += it->pixel_width;
19563 }
19564
19565 it->area = TEXT_AREA;
19566 }
19567
19568 /* Don't count these blanks really. It would let us insert a left
19569 truncation glyph below and make us set the cursor on them, maybe. */
19570 it->current_x = saved_x;
19571 it->object = saved_object;
19572 it->position = saved_pos;
19573 it->what = saved_what;
19574 it->face_id = saved_face_id;
19575 }
19576 }
19577
19578
19579 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19580 trailing whitespace. */
19581
19582 static int
19583 trailing_whitespace_p (ptrdiff_t charpos)
19584 {
19585 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19586 int c = 0;
19587
19588 while (bytepos < ZV_BYTE
19589 && (c = FETCH_CHAR (bytepos),
19590 c == ' ' || c == '\t'))
19591 ++bytepos;
19592
19593 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19594 {
19595 if (bytepos != PT_BYTE)
19596 return 1;
19597 }
19598 return 0;
19599 }
19600
19601
19602 /* Highlight trailing whitespace, if any, in ROW. */
19603
19604 static void
19605 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19606 {
19607 int used = row->used[TEXT_AREA];
19608
19609 if (used)
19610 {
19611 struct glyph *start = row->glyphs[TEXT_AREA];
19612 struct glyph *glyph = start + used - 1;
19613
19614 if (row->reversed_p)
19615 {
19616 /* Right-to-left rows need to be processed in the opposite
19617 direction, so swap the edge pointers. */
19618 glyph = start;
19619 start = row->glyphs[TEXT_AREA] + used - 1;
19620 }
19621
19622 /* Skip over glyphs inserted to display the cursor at the
19623 end of a line, for extending the face of the last glyph
19624 to the end of the line on terminals, and for truncation
19625 and continuation glyphs. */
19626 if (!row->reversed_p)
19627 {
19628 while (glyph >= start
19629 && glyph->type == CHAR_GLYPH
19630 && INTEGERP (glyph->object))
19631 --glyph;
19632 }
19633 else
19634 {
19635 while (glyph <= start
19636 && glyph->type == CHAR_GLYPH
19637 && INTEGERP (glyph->object))
19638 ++glyph;
19639 }
19640
19641 /* If last glyph is a space or stretch, and it's trailing
19642 whitespace, set the face of all trailing whitespace glyphs in
19643 IT->glyph_row to `trailing-whitespace'. */
19644 if ((row->reversed_p ? glyph <= start : glyph >= start)
19645 && BUFFERP (glyph->object)
19646 && (glyph->type == STRETCH_GLYPH
19647 || (glyph->type == CHAR_GLYPH
19648 && glyph->u.ch == ' '))
19649 && trailing_whitespace_p (glyph->charpos))
19650 {
19651 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19652 if (face_id < 0)
19653 return;
19654
19655 if (!row->reversed_p)
19656 {
19657 while (glyph >= start
19658 && BUFFERP (glyph->object)
19659 && (glyph->type == STRETCH_GLYPH
19660 || (glyph->type == CHAR_GLYPH
19661 && glyph->u.ch == ' ')))
19662 (glyph--)->face_id = face_id;
19663 }
19664 else
19665 {
19666 while (glyph <= start
19667 && BUFFERP (glyph->object)
19668 && (glyph->type == STRETCH_GLYPH
19669 || (glyph->type == CHAR_GLYPH
19670 && glyph->u.ch == ' ')))
19671 (glyph++)->face_id = face_id;
19672 }
19673 }
19674 }
19675 }
19676
19677
19678 /* Value is non-zero if glyph row ROW should be
19679 considered to hold the buffer position CHARPOS. */
19680
19681 static int
19682 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19683 {
19684 int result = 1;
19685
19686 if (charpos == CHARPOS (row->end.pos)
19687 || charpos == MATRIX_ROW_END_CHARPOS (row))
19688 {
19689 /* Suppose the row ends on a string.
19690 Unless the row is continued, that means it ends on a newline
19691 in the string. If it's anything other than a display string
19692 (e.g., a before-string from an overlay), we don't want the
19693 cursor there. (This heuristic seems to give the optimal
19694 behavior for the various types of multi-line strings.)
19695 One exception: if the string has `cursor' property on one of
19696 its characters, we _do_ want the cursor there. */
19697 if (CHARPOS (row->end.string_pos) >= 0)
19698 {
19699 if (row->continued_p)
19700 result = 1;
19701 else
19702 {
19703 /* Check for `display' property. */
19704 struct glyph *beg = row->glyphs[TEXT_AREA];
19705 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19706 struct glyph *glyph;
19707
19708 result = 0;
19709 for (glyph = end; glyph >= beg; --glyph)
19710 if (STRINGP (glyph->object))
19711 {
19712 Lisp_Object prop
19713 = Fget_char_property (make_number (charpos),
19714 Qdisplay, Qnil);
19715 result =
19716 (!NILP (prop)
19717 && display_prop_string_p (prop, glyph->object));
19718 /* If there's a `cursor' property on one of the
19719 string's characters, this row is a cursor row,
19720 even though this is not a display string. */
19721 if (!result)
19722 {
19723 Lisp_Object s = glyph->object;
19724
19725 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19726 {
19727 ptrdiff_t gpos = glyph->charpos;
19728
19729 if (!NILP (Fget_char_property (make_number (gpos),
19730 Qcursor, s)))
19731 {
19732 result = 1;
19733 break;
19734 }
19735 }
19736 }
19737 break;
19738 }
19739 }
19740 }
19741 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19742 {
19743 /* If the row ends in middle of a real character,
19744 and the line is continued, we want the cursor here.
19745 That's because CHARPOS (ROW->end.pos) would equal
19746 PT if PT is before the character. */
19747 if (!row->ends_in_ellipsis_p)
19748 result = row->continued_p;
19749 else
19750 /* If the row ends in an ellipsis, then
19751 CHARPOS (ROW->end.pos) will equal point after the
19752 invisible text. We want that position to be displayed
19753 after the ellipsis. */
19754 result = 0;
19755 }
19756 /* If the row ends at ZV, display the cursor at the end of that
19757 row instead of at the start of the row below. */
19758 else if (row->ends_at_zv_p)
19759 result = 1;
19760 else
19761 result = 0;
19762 }
19763
19764 return result;
19765 }
19766
19767 /* Value is non-zero if glyph row ROW should be
19768 used to hold the cursor. */
19769
19770 static int
19771 cursor_row_p (struct glyph_row *row)
19772 {
19773 return row_for_charpos_p (row, PT);
19774 }
19775
19776 \f
19777
19778 /* Push the property PROP so that it will be rendered at the current
19779 position in IT. Return 1 if PROP was successfully pushed, 0
19780 otherwise. Called from handle_line_prefix to handle the
19781 `line-prefix' and `wrap-prefix' properties. */
19782
19783 static int
19784 push_prefix_prop (struct it *it, Lisp_Object prop)
19785 {
19786 struct text_pos pos =
19787 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19788
19789 eassert (it->method == GET_FROM_BUFFER
19790 || it->method == GET_FROM_DISPLAY_VECTOR
19791 || it->method == GET_FROM_STRING);
19792
19793 /* We need to save the current buffer/string position, so it will be
19794 restored by pop_it, because iterate_out_of_display_property
19795 depends on that being set correctly, but some situations leave
19796 it->position not yet set when this function is called. */
19797 push_it (it, &pos);
19798
19799 if (STRINGP (prop))
19800 {
19801 if (SCHARS (prop) == 0)
19802 {
19803 pop_it (it);
19804 return 0;
19805 }
19806
19807 it->string = prop;
19808 it->string_from_prefix_prop_p = 1;
19809 it->multibyte_p = STRING_MULTIBYTE (it->string);
19810 it->current.overlay_string_index = -1;
19811 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19812 it->end_charpos = it->string_nchars = SCHARS (it->string);
19813 it->method = GET_FROM_STRING;
19814 it->stop_charpos = 0;
19815 it->prev_stop = 0;
19816 it->base_level_stop = 0;
19817
19818 /* Force paragraph direction to be that of the parent
19819 buffer/string. */
19820 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19821 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19822 else
19823 it->paragraph_embedding = L2R;
19824
19825 /* Set up the bidi iterator for this display string. */
19826 if (it->bidi_p)
19827 {
19828 it->bidi_it.string.lstring = it->string;
19829 it->bidi_it.string.s = NULL;
19830 it->bidi_it.string.schars = it->end_charpos;
19831 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19832 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19833 it->bidi_it.string.unibyte = !it->multibyte_p;
19834 it->bidi_it.w = it->w;
19835 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19836 }
19837 }
19838 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19839 {
19840 it->method = GET_FROM_STRETCH;
19841 it->object = prop;
19842 }
19843 #ifdef HAVE_WINDOW_SYSTEM
19844 else if (IMAGEP (prop))
19845 {
19846 it->what = IT_IMAGE;
19847 it->image_id = lookup_image (it->f, prop);
19848 it->method = GET_FROM_IMAGE;
19849 }
19850 #endif /* HAVE_WINDOW_SYSTEM */
19851 else
19852 {
19853 pop_it (it); /* bogus display property, give up */
19854 return 0;
19855 }
19856
19857 return 1;
19858 }
19859
19860 /* Return the character-property PROP at the current position in IT. */
19861
19862 static Lisp_Object
19863 get_it_property (struct it *it, Lisp_Object prop)
19864 {
19865 Lisp_Object position, object = it->object;
19866
19867 if (STRINGP (object))
19868 position = make_number (IT_STRING_CHARPOS (*it));
19869 else if (BUFFERP (object))
19870 {
19871 position = make_number (IT_CHARPOS (*it));
19872 object = it->window;
19873 }
19874 else
19875 return Qnil;
19876
19877 return Fget_char_property (position, prop, object);
19878 }
19879
19880 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19881
19882 static void
19883 handle_line_prefix (struct it *it)
19884 {
19885 Lisp_Object prefix;
19886
19887 if (it->continuation_lines_width > 0)
19888 {
19889 prefix = get_it_property (it, Qwrap_prefix);
19890 if (NILP (prefix))
19891 prefix = Vwrap_prefix;
19892 }
19893 else
19894 {
19895 prefix = get_it_property (it, Qline_prefix);
19896 if (NILP (prefix))
19897 prefix = Vline_prefix;
19898 }
19899 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19900 {
19901 /* If the prefix is wider than the window, and we try to wrap
19902 it, it would acquire its own wrap prefix, and so on till the
19903 iterator stack overflows. So, don't wrap the prefix. */
19904 it->line_wrap = TRUNCATE;
19905 it->avoid_cursor_p = 1;
19906 }
19907 }
19908
19909 \f
19910
19911 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19912 only for R2L lines from display_line and display_string, when they
19913 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19914 the line/string needs to be continued on the next glyph row. */
19915 static void
19916 unproduce_glyphs (struct it *it, int n)
19917 {
19918 struct glyph *glyph, *end;
19919
19920 eassert (it->glyph_row);
19921 eassert (it->glyph_row->reversed_p);
19922 eassert (it->area == TEXT_AREA);
19923 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19924
19925 if (n > it->glyph_row->used[TEXT_AREA])
19926 n = it->glyph_row->used[TEXT_AREA];
19927 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19928 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19929 for ( ; glyph < end; glyph++)
19930 glyph[-n] = *glyph;
19931 }
19932
19933 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19934 and ROW->maxpos. */
19935 static void
19936 find_row_edges (struct it *it, struct glyph_row *row,
19937 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19938 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19939 {
19940 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19941 lines' rows is implemented for bidi-reordered rows. */
19942
19943 /* ROW->minpos is the value of min_pos, the minimal buffer position
19944 we have in ROW, or ROW->start.pos if that is smaller. */
19945 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19946 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19947 else
19948 /* We didn't find buffer positions smaller than ROW->start, or
19949 didn't find _any_ valid buffer positions in any of the glyphs,
19950 so we must trust the iterator's computed positions. */
19951 row->minpos = row->start.pos;
19952 if (max_pos <= 0)
19953 {
19954 max_pos = CHARPOS (it->current.pos);
19955 max_bpos = BYTEPOS (it->current.pos);
19956 }
19957
19958 /* Here are the various use-cases for ending the row, and the
19959 corresponding values for ROW->maxpos:
19960
19961 Line ends in a newline from buffer eol_pos + 1
19962 Line is continued from buffer max_pos + 1
19963 Line is truncated on right it->current.pos
19964 Line ends in a newline from string max_pos + 1(*)
19965 (*) + 1 only when line ends in a forward scan
19966 Line is continued from string max_pos
19967 Line is continued from display vector max_pos
19968 Line is entirely from a string min_pos == max_pos
19969 Line is entirely from a display vector min_pos == max_pos
19970 Line that ends at ZV ZV
19971
19972 If you discover other use-cases, please add them here as
19973 appropriate. */
19974 if (row->ends_at_zv_p)
19975 row->maxpos = it->current.pos;
19976 else if (row->used[TEXT_AREA])
19977 {
19978 int seen_this_string = 0;
19979 struct glyph_row *r1 = row - 1;
19980
19981 /* Did we see the same display string on the previous row? */
19982 if (STRINGP (it->object)
19983 /* this is not the first row */
19984 && row > it->w->desired_matrix->rows
19985 /* previous row is not the header line */
19986 && !r1->mode_line_p
19987 /* previous row also ends in a newline from a string */
19988 && r1->ends_in_newline_from_string_p)
19989 {
19990 struct glyph *start, *end;
19991
19992 /* Search for the last glyph of the previous row that came
19993 from buffer or string. Depending on whether the row is
19994 L2R or R2L, we need to process it front to back or the
19995 other way round. */
19996 if (!r1->reversed_p)
19997 {
19998 start = r1->glyphs[TEXT_AREA];
19999 end = start + r1->used[TEXT_AREA];
20000 /* Glyphs inserted by redisplay have an integer (zero)
20001 as their object. */
20002 while (end > start
20003 && INTEGERP ((end - 1)->object)
20004 && (end - 1)->charpos <= 0)
20005 --end;
20006 if (end > start)
20007 {
20008 if (EQ ((end - 1)->object, it->object))
20009 seen_this_string = 1;
20010 }
20011 else
20012 /* If all the glyphs of the previous row were inserted
20013 by redisplay, it means the previous row was
20014 produced from a single newline, which is only
20015 possible if that newline came from the same string
20016 as the one which produced this ROW. */
20017 seen_this_string = 1;
20018 }
20019 else
20020 {
20021 end = r1->glyphs[TEXT_AREA] - 1;
20022 start = end + r1->used[TEXT_AREA];
20023 while (end < start
20024 && INTEGERP ((end + 1)->object)
20025 && (end + 1)->charpos <= 0)
20026 ++end;
20027 if (end < start)
20028 {
20029 if (EQ ((end + 1)->object, it->object))
20030 seen_this_string = 1;
20031 }
20032 else
20033 seen_this_string = 1;
20034 }
20035 }
20036 /* Take note of each display string that covers a newline only
20037 once, the first time we see it. This is for when a display
20038 string includes more than one newline in it. */
20039 if (row->ends_in_newline_from_string_p && !seen_this_string)
20040 {
20041 /* If we were scanning the buffer forward when we displayed
20042 the string, we want to account for at least one buffer
20043 position that belongs to this row (position covered by
20044 the display string), so that cursor positioning will
20045 consider this row as a candidate when point is at the end
20046 of the visual line represented by this row. This is not
20047 required when scanning back, because max_pos will already
20048 have a much larger value. */
20049 if (CHARPOS (row->end.pos) > max_pos)
20050 INC_BOTH (max_pos, max_bpos);
20051 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20052 }
20053 else if (CHARPOS (it->eol_pos) > 0)
20054 SET_TEXT_POS (row->maxpos,
20055 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20056 else if (row->continued_p)
20057 {
20058 /* If max_pos is different from IT's current position, it
20059 means IT->method does not belong to the display element
20060 at max_pos. However, it also means that the display
20061 element at max_pos was displayed in its entirety on this
20062 line, which is equivalent to saying that the next line
20063 starts at the next buffer position. */
20064 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20065 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20066 else
20067 {
20068 INC_BOTH (max_pos, max_bpos);
20069 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20070 }
20071 }
20072 else if (row->truncated_on_right_p)
20073 /* display_line already called reseat_at_next_visible_line_start,
20074 which puts the iterator at the beginning of the next line, in
20075 the logical order. */
20076 row->maxpos = it->current.pos;
20077 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20078 /* A line that is entirely from a string/image/stretch... */
20079 row->maxpos = row->minpos;
20080 else
20081 emacs_abort ();
20082 }
20083 else
20084 row->maxpos = it->current.pos;
20085 }
20086
20087 /* Construct the glyph row IT->glyph_row in the desired matrix of
20088 IT->w from text at the current position of IT. See dispextern.h
20089 for an overview of struct it. Value is non-zero if
20090 IT->glyph_row displays text, as opposed to a line displaying ZV
20091 only. */
20092
20093 static int
20094 display_line (struct it *it)
20095 {
20096 struct glyph_row *row = it->glyph_row;
20097 Lisp_Object overlay_arrow_string;
20098 struct it wrap_it;
20099 void *wrap_data = NULL;
20100 int may_wrap = 0, wrap_x IF_LINT (= 0);
20101 int wrap_row_used = -1;
20102 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20103 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20104 int wrap_row_extra_line_spacing IF_LINT (= 0);
20105 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20106 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20107 int cvpos;
20108 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20109 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20110 bool pending_handle_line_prefix = false;
20111
20112 /* We always start displaying at hpos zero even if hscrolled. */
20113 eassert (it->hpos == 0 && it->current_x == 0);
20114
20115 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20116 >= it->w->desired_matrix->nrows)
20117 {
20118 it->w->nrows_scale_factor++;
20119 it->f->fonts_changed = 1;
20120 return 0;
20121 }
20122
20123 /* Clear the result glyph row and enable it. */
20124 prepare_desired_row (it->w, row, false);
20125
20126 row->y = it->current_y;
20127 row->start = it->start;
20128 row->continuation_lines_width = it->continuation_lines_width;
20129 row->displays_text_p = 1;
20130 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20131 it->starts_in_middle_of_char_p = 0;
20132
20133 /* Arrange the overlays nicely for our purposes. Usually, we call
20134 display_line on only one line at a time, in which case this
20135 can't really hurt too much, or we call it on lines which appear
20136 one after another in the buffer, in which case all calls to
20137 recenter_overlay_lists but the first will be pretty cheap. */
20138 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20139
20140 /* Move over display elements that are not visible because we are
20141 hscrolled. This may stop at an x-position < IT->first_visible_x
20142 if the first glyph is partially visible or if we hit a line end. */
20143 if (it->current_x < it->first_visible_x)
20144 {
20145 enum move_it_result move_result;
20146
20147 this_line_min_pos = row->start.pos;
20148 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20149 MOVE_TO_POS | MOVE_TO_X);
20150 /* If we are under a large hscroll, move_it_in_display_line_to
20151 could hit the end of the line without reaching
20152 it->first_visible_x. Pretend that we did reach it. This is
20153 especially important on a TTY, where we will call
20154 extend_face_to_end_of_line, which needs to know how many
20155 blank glyphs to produce. */
20156 if (it->current_x < it->first_visible_x
20157 && (move_result == MOVE_NEWLINE_OR_CR
20158 || move_result == MOVE_POS_MATCH_OR_ZV))
20159 it->current_x = it->first_visible_x;
20160
20161 /* Record the smallest positions seen while we moved over
20162 display elements that are not visible. This is needed by
20163 redisplay_internal for optimizing the case where the cursor
20164 stays inside the same line. The rest of this function only
20165 considers positions that are actually displayed, so
20166 RECORD_MAX_MIN_POS will not otherwise record positions that
20167 are hscrolled to the left of the left edge of the window. */
20168 min_pos = CHARPOS (this_line_min_pos);
20169 min_bpos = BYTEPOS (this_line_min_pos);
20170 }
20171 else if (it->area == TEXT_AREA)
20172 {
20173 /* We only do this when not calling move_it_in_display_line_to
20174 above, because that function calls itself handle_line_prefix. */
20175 handle_line_prefix (it);
20176 }
20177 else
20178 {
20179 /* Line-prefix and wrap-prefix are always displayed in the text
20180 area. But if this is the first call to display_line after
20181 init_iterator, the iterator might have been set up to write
20182 into a marginal area, e.g. if the line begins with some
20183 display property that writes to the margins. So we need to
20184 wait with the call to handle_line_prefix until whatever
20185 writes to the margin has done its job. */
20186 pending_handle_line_prefix = true;
20187 }
20188
20189 /* Get the initial row height. This is either the height of the
20190 text hscrolled, if there is any, or zero. */
20191 row->ascent = it->max_ascent;
20192 row->height = it->max_ascent + it->max_descent;
20193 row->phys_ascent = it->max_phys_ascent;
20194 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20195 row->extra_line_spacing = it->max_extra_line_spacing;
20196
20197 /* Utility macro to record max and min buffer positions seen until now. */
20198 #define RECORD_MAX_MIN_POS(IT) \
20199 do \
20200 { \
20201 int composition_p = !STRINGP ((IT)->string) \
20202 && ((IT)->what == IT_COMPOSITION); \
20203 ptrdiff_t current_pos = \
20204 composition_p ? (IT)->cmp_it.charpos \
20205 : IT_CHARPOS (*(IT)); \
20206 ptrdiff_t current_bpos = \
20207 composition_p ? CHAR_TO_BYTE (current_pos) \
20208 : IT_BYTEPOS (*(IT)); \
20209 if (current_pos < min_pos) \
20210 { \
20211 min_pos = current_pos; \
20212 min_bpos = current_bpos; \
20213 } \
20214 if (IT_CHARPOS (*it) > max_pos) \
20215 { \
20216 max_pos = IT_CHARPOS (*it); \
20217 max_bpos = IT_BYTEPOS (*it); \
20218 } \
20219 } \
20220 while (0)
20221
20222 /* Loop generating characters. The loop is left with IT on the next
20223 character to display. */
20224 while (1)
20225 {
20226 int n_glyphs_before, hpos_before, x_before;
20227 int x, nglyphs;
20228 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20229
20230 /* Retrieve the next thing to display. Value is zero if end of
20231 buffer reached. */
20232 if (!get_next_display_element (it))
20233 {
20234 /* Maybe add a space at the end of this line that is used to
20235 display the cursor there under X. Set the charpos of the
20236 first glyph of blank lines not corresponding to any text
20237 to -1. */
20238 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20239 row->exact_window_width_line_p = 1;
20240 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20241 || row->used[TEXT_AREA] == 0)
20242 {
20243 row->glyphs[TEXT_AREA]->charpos = -1;
20244 row->displays_text_p = 0;
20245
20246 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20247 && (!MINI_WINDOW_P (it->w)
20248 || (minibuf_level && EQ (it->window, minibuf_window))))
20249 row->indicate_empty_line_p = 1;
20250 }
20251
20252 it->continuation_lines_width = 0;
20253 row->ends_at_zv_p = 1;
20254 /* A row that displays right-to-left text must always have
20255 its last face extended all the way to the end of line,
20256 even if this row ends in ZV, because we still write to
20257 the screen left to right. We also need to extend the
20258 last face if the default face is remapped to some
20259 different face, otherwise the functions that clear
20260 portions of the screen will clear with the default face's
20261 background color. */
20262 if (row->reversed_p
20263 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20264 extend_face_to_end_of_line (it);
20265 break;
20266 }
20267
20268 /* Now, get the metrics of what we want to display. This also
20269 generates glyphs in `row' (which is IT->glyph_row). */
20270 n_glyphs_before = row->used[TEXT_AREA];
20271 x = it->current_x;
20272
20273 /* Remember the line height so far in case the next element doesn't
20274 fit on the line. */
20275 if (it->line_wrap != TRUNCATE)
20276 {
20277 ascent = it->max_ascent;
20278 descent = it->max_descent;
20279 phys_ascent = it->max_phys_ascent;
20280 phys_descent = it->max_phys_descent;
20281
20282 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20283 {
20284 if (IT_DISPLAYING_WHITESPACE (it))
20285 may_wrap = 1;
20286 else if (may_wrap)
20287 {
20288 SAVE_IT (wrap_it, *it, wrap_data);
20289 wrap_x = x;
20290 wrap_row_used = row->used[TEXT_AREA];
20291 wrap_row_ascent = row->ascent;
20292 wrap_row_height = row->height;
20293 wrap_row_phys_ascent = row->phys_ascent;
20294 wrap_row_phys_height = row->phys_height;
20295 wrap_row_extra_line_spacing = row->extra_line_spacing;
20296 wrap_row_min_pos = min_pos;
20297 wrap_row_min_bpos = min_bpos;
20298 wrap_row_max_pos = max_pos;
20299 wrap_row_max_bpos = max_bpos;
20300 may_wrap = 0;
20301 }
20302 }
20303 }
20304
20305 PRODUCE_GLYPHS (it);
20306
20307 /* If this display element was in marginal areas, continue with
20308 the next one. */
20309 if (it->area != TEXT_AREA)
20310 {
20311 row->ascent = max (row->ascent, it->max_ascent);
20312 row->height = max (row->height, it->max_ascent + it->max_descent);
20313 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20314 row->phys_height = max (row->phys_height,
20315 it->max_phys_ascent + it->max_phys_descent);
20316 row->extra_line_spacing = max (row->extra_line_spacing,
20317 it->max_extra_line_spacing);
20318 set_iterator_to_next (it, 1);
20319 /* If we didn't handle the line/wrap prefix above, and the
20320 call to set_iterator_to_next just switched to TEXT_AREA,
20321 process the prefix now. */
20322 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20323 {
20324 pending_handle_line_prefix = false;
20325 handle_line_prefix (it);
20326 }
20327 continue;
20328 }
20329
20330 /* Does the display element fit on the line? If we truncate
20331 lines, we should draw past the right edge of the window. If
20332 we don't truncate, we want to stop so that we can display the
20333 continuation glyph before the right margin. If lines are
20334 continued, there are two possible strategies for characters
20335 resulting in more than 1 glyph (e.g. tabs): Display as many
20336 glyphs as possible in this line and leave the rest for the
20337 continuation line, or display the whole element in the next
20338 line. Original redisplay did the former, so we do it also. */
20339 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20340 hpos_before = it->hpos;
20341 x_before = x;
20342
20343 if (/* Not a newline. */
20344 nglyphs > 0
20345 /* Glyphs produced fit entirely in the line. */
20346 && it->current_x < it->last_visible_x)
20347 {
20348 it->hpos += nglyphs;
20349 row->ascent = max (row->ascent, it->max_ascent);
20350 row->height = max (row->height, it->max_ascent + it->max_descent);
20351 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20352 row->phys_height = max (row->phys_height,
20353 it->max_phys_ascent + it->max_phys_descent);
20354 row->extra_line_spacing = max (row->extra_line_spacing,
20355 it->max_extra_line_spacing);
20356 if (it->current_x - it->pixel_width < it->first_visible_x
20357 /* In R2L rows, we arrange in extend_face_to_end_of_line
20358 to add a right offset to the line, by a suitable
20359 change to the stretch glyph that is the leftmost
20360 glyph of the line. */
20361 && !row->reversed_p)
20362 row->x = x - it->first_visible_x;
20363 /* Record the maximum and minimum buffer positions seen so
20364 far in glyphs that will be displayed by this row. */
20365 if (it->bidi_p)
20366 RECORD_MAX_MIN_POS (it);
20367 }
20368 else
20369 {
20370 int i, new_x;
20371 struct glyph *glyph;
20372
20373 for (i = 0; i < nglyphs; ++i, x = new_x)
20374 {
20375 /* Identify the glyphs added by the last call to
20376 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20377 the previous glyphs. */
20378 if (!row->reversed_p)
20379 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20380 else
20381 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20382 new_x = x + glyph->pixel_width;
20383
20384 if (/* Lines are continued. */
20385 it->line_wrap != TRUNCATE
20386 && (/* Glyph doesn't fit on the line. */
20387 new_x > it->last_visible_x
20388 /* Or it fits exactly on a window system frame. */
20389 || (new_x == it->last_visible_x
20390 && FRAME_WINDOW_P (it->f)
20391 && (row->reversed_p
20392 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20393 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20394 {
20395 /* End of a continued line. */
20396
20397 if (it->hpos == 0
20398 || (new_x == it->last_visible_x
20399 && FRAME_WINDOW_P (it->f)
20400 && (row->reversed_p
20401 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20402 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20403 {
20404 /* Current glyph is the only one on the line or
20405 fits exactly on the line. We must continue
20406 the line because we can't draw the cursor
20407 after the glyph. */
20408 row->continued_p = 1;
20409 it->current_x = new_x;
20410 it->continuation_lines_width += new_x;
20411 ++it->hpos;
20412 if (i == nglyphs - 1)
20413 {
20414 /* If line-wrap is on, check if a previous
20415 wrap point was found. */
20416 if (wrap_row_used > 0
20417 /* Even if there is a previous wrap
20418 point, continue the line here as
20419 usual, if (i) the previous character
20420 was a space or tab AND (ii) the
20421 current character is not. */
20422 && (!may_wrap
20423 || IT_DISPLAYING_WHITESPACE (it)))
20424 goto back_to_wrap;
20425
20426 /* Record the maximum and minimum buffer
20427 positions seen so far in glyphs that will be
20428 displayed by this row. */
20429 if (it->bidi_p)
20430 RECORD_MAX_MIN_POS (it);
20431 set_iterator_to_next (it, 1);
20432 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20433 {
20434 if (!get_next_display_element (it))
20435 {
20436 row->exact_window_width_line_p = 1;
20437 it->continuation_lines_width = 0;
20438 row->continued_p = 0;
20439 row->ends_at_zv_p = 1;
20440 }
20441 else if (ITERATOR_AT_END_OF_LINE_P (it))
20442 {
20443 row->continued_p = 0;
20444 row->exact_window_width_line_p = 1;
20445 }
20446 }
20447 }
20448 else if (it->bidi_p)
20449 RECORD_MAX_MIN_POS (it);
20450 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20451 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20452 extend_face_to_end_of_line (it);
20453 }
20454 else if (CHAR_GLYPH_PADDING_P (*glyph)
20455 && !FRAME_WINDOW_P (it->f))
20456 {
20457 /* A padding glyph that doesn't fit on this line.
20458 This means the whole character doesn't fit
20459 on the line. */
20460 if (row->reversed_p)
20461 unproduce_glyphs (it, row->used[TEXT_AREA]
20462 - n_glyphs_before);
20463 row->used[TEXT_AREA] = n_glyphs_before;
20464
20465 /* Fill the rest of the row with continuation
20466 glyphs like in 20.x. */
20467 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20468 < row->glyphs[1 + TEXT_AREA])
20469 produce_special_glyphs (it, IT_CONTINUATION);
20470
20471 row->continued_p = 1;
20472 it->current_x = x_before;
20473 it->continuation_lines_width += x_before;
20474
20475 /* Restore the height to what it was before the
20476 element not fitting on the line. */
20477 it->max_ascent = ascent;
20478 it->max_descent = descent;
20479 it->max_phys_ascent = phys_ascent;
20480 it->max_phys_descent = phys_descent;
20481 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20482 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20483 extend_face_to_end_of_line (it);
20484 }
20485 else if (wrap_row_used > 0)
20486 {
20487 back_to_wrap:
20488 if (row->reversed_p)
20489 unproduce_glyphs (it,
20490 row->used[TEXT_AREA] - wrap_row_used);
20491 RESTORE_IT (it, &wrap_it, wrap_data);
20492 it->continuation_lines_width += wrap_x;
20493 row->used[TEXT_AREA] = wrap_row_used;
20494 row->ascent = wrap_row_ascent;
20495 row->height = wrap_row_height;
20496 row->phys_ascent = wrap_row_phys_ascent;
20497 row->phys_height = wrap_row_phys_height;
20498 row->extra_line_spacing = wrap_row_extra_line_spacing;
20499 min_pos = wrap_row_min_pos;
20500 min_bpos = wrap_row_min_bpos;
20501 max_pos = wrap_row_max_pos;
20502 max_bpos = wrap_row_max_bpos;
20503 row->continued_p = 1;
20504 row->ends_at_zv_p = 0;
20505 row->exact_window_width_line_p = 0;
20506 it->continuation_lines_width += x;
20507
20508 /* Make sure that a non-default face is extended
20509 up to the right margin of the window. */
20510 extend_face_to_end_of_line (it);
20511 }
20512 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20513 {
20514 /* A TAB that extends past the right edge of the
20515 window. This produces a single glyph on
20516 window system frames. We leave the glyph in
20517 this row and let it fill the row, but don't
20518 consume the TAB. */
20519 if ((row->reversed_p
20520 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20521 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20522 produce_special_glyphs (it, IT_CONTINUATION);
20523 it->continuation_lines_width += it->last_visible_x;
20524 row->ends_in_middle_of_char_p = 1;
20525 row->continued_p = 1;
20526 glyph->pixel_width = it->last_visible_x - x;
20527 it->starts_in_middle_of_char_p = 1;
20528 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20529 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20530 extend_face_to_end_of_line (it);
20531 }
20532 else
20533 {
20534 /* Something other than a TAB that draws past
20535 the right edge of the window. Restore
20536 positions to values before the element. */
20537 if (row->reversed_p)
20538 unproduce_glyphs (it, row->used[TEXT_AREA]
20539 - (n_glyphs_before + i));
20540 row->used[TEXT_AREA] = n_glyphs_before + i;
20541
20542 /* Display continuation glyphs. */
20543 it->current_x = x_before;
20544 it->continuation_lines_width += x;
20545 if (!FRAME_WINDOW_P (it->f)
20546 || (row->reversed_p
20547 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20548 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20549 produce_special_glyphs (it, IT_CONTINUATION);
20550 row->continued_p = 1;
20551
20552 extend_face_to_end_of_line (it);
20553
20554 if (nglyphs > 1 && i > 0)
20555 {
20556 row->ends_in_middle_of_char_p = 1;
20557 it->starts_in_middle_of_char_p = 1;
20558 }
20559
20560 /* Restore the height to what it was before the
20561 element not fitting on the line. */
20562 it->max_ascent = ascent;
20563 it->max_descent = descent;
20564 it->max_phys_ascent = phys_ascent;
20565 it->max_phys_descent = phys_descent;
20566 }
20567
20568 break;
20569 }
20570 else if (new_x > it->first_visible_x)
20571 {
20572 /* Increment number of glyphs actually displayed. */
20573 ++it->hpos;
20574
20575 /* Record the maximum and minimum buffer positions
20576 seen so far in glyphs that will be displayed by
20577 this row. */
20578 if (it->bidi_p)
20579 RECORD_MAX_MIN_POS (it);
20580
20581 if (x < it->first_visible_x && !row->reversed_p)
20582 /* Glyph is partially visible, i.e. row starts at
20583 negative X position. Don't do that in R2L
20584 rows, where we arrange to add a right offset to
20585 the line in extend_face_to_end_of_line, by a
20586 suitable change to the stretch glyph that is
20587 the leftmost glyph of the line. */
20588 row->x = x - it->first_visible_x;
20589 /* When the last glyph of an R2L row only fits
20590 partially on the line, we need to set row->x to a
20591 negative offset, so that the leftmost glyph is
20592 the one that is partially visible. But if we are
20593 going to produce the truncation glyph, this will
20594 be taken care of in produce_special_glyphs. */
20595 if (row->reversed_p
20596 && new_x > it->last_visible_x
20597 && !(it->line_wrap == TRUNCATE
20598 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20599 {
20600 eassert (FRAME_WINDOW_P (it->f));
20601 row->x = it->last_visible_x - new_x;
20602 }
20603 }
20604 else
20605 {
20606 /* Glyph is completely off the left margin of the
20607 window. This should not happen because of the
20608 move_it_in_display_line at the start of this
20609 function, unless the text display area of the
20610 window is empty. */
20611 eassert (it->first_visible_x <= it->last_visible_x);
20612 }
20613 }
20614 /* Even if this display element produced no glyphs at all,
20615 we want to record its position. */
20616 if (it->bidi_p && nglyphs == 0)
20617 RECORD_MAX_MIN_POS (it);
20618
20619 row->ascent = max (row->ascent, it->max_ascent);
20620 row->height = max (row->height, it->max_ascent + it->max_descent);
20621 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20622 row->phys_height = max (row->phys_height,
20623 it->max_phys_ascent + it->max_phys_descent);
20624 row->extra_line_spacing = max (row->extra_line_spacing,
20625 it->max_extra_line_spacing);
20626
20627 /* End of this display line if row is continued. */
20628 if (row->continued_p || row->ends_at_zv_p)
20629 break;
20630 }
20631
20632 at_end_of_line:
20633 /* Is this a line end? If yes, we're also done, after making
20634 sure that a non-default face is extended up to the right
20635 margin of the window. */
20636 if (ITERATOR_AT_END_OF_LINE_P (it))
20637 {
20638 int used_before = row->used[TEXT_AREA];
20639
20640 row->ends_in_newline_from_string_p = STRINGP (it->object);
20641
20642 /* Add a space at the end of the line that is used to
20643 display the cursor there. */
20644 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20645 append_space_for_newline (it, 0);
20646
20647 /* Extend the face to the end of the line. */
20648 extend_face_to_end_of_line (it);
20649
20650 /* Make sure we have the position. */
20651 if (used_before == 0)
20652 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20653
20654 /* Record the position of the newline, for use in
20655 find_row_edges. */
20656 it->eol_pos = it->current.pos;
20657
20658 /* Consume the line end. This skips over invisible lines. */
20659 set_iterator_to_next (it, 1);
20660 it->continuation_lines_width = 0;
20661 break;
20662 }
20663
20664 /* Proceed with next display element. Note that this skips
20665 over lines invisible because of selective display. */
20666 set_iterator_to_next (it, 1);
20667
20668 /* If we truncate lines, we are done when the last displayed
20669 glyphs reach past the right margin of the window. */
20670 if (it->line_wrap == TRUNCATE
20671 && ((FRAME_WINDOW_P (it->f)
20672 /* Images are preprocessed in produce_image_glyph such
20673 that they are cropped at the right edge of the
20674 window, so an image glyph will always end exactly at
20675 last_visible_x, even if there's no right fringe. */
20676 && ((row->reversed_p
20677 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20678 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20679 || it->what == IT_IMAGE))
20680 ? (it->current_x >= it->last_visible_x)
20681 : (it->current_x > it->last_visible_x)))
20682 {
20683 /* Maybe add truncation glyphs. */
20684 if (!FRAME_WINDOW_P (it->f)
20685 || (row->reversed_p
20686 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20687 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20688 {
20689 int i, n;
20690
20691 if (!row->reversed_p)
20692 {
20693 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20694 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20695 break;
20696 }
20697 else
20698 {
20699 for (i = 0; i < row->used[TEXT_AREA]; i++)
20700 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20701 break;
20702 /* Remove any padding glyphs at the front of ROW, to
20703 make room for the truncation glyphs we will be
20704 adding below. The loop below always inserts at
20705 least one truncation glyph, so also remove the
20706 last glyph added to ROW. */
20707 unproduce_glyphs (it, i + 1);
20708 /* Adjust i for the loop below. */
20709 i = row->used[TEXT_AREA] - (i + 1);
20710 }
20711
20712 /* produce_special_glyphs overwrites the last glyph, so
20713 we don't want that if we want to keep that last
20714 glyph, which means it's an image. */
20715 if (it->current_x > it->last_visible_x)
20716 {
20717 it->current_x = x_before;
20718 if (!FRAME_WINDOW_P (it->f))
20719 {
20720 for (n = row->used[TEXT_AREA]; i < n; ++i)
20721 {
20722 row->used[TEXT_AREA] = i;
20723 produce_special_glyphs (it, IT_TRUNCATION);
20724 }
20725 }
20726 else
20727 {
20728 row->used[TEXT_AREA] = i;
20729 produce_special_glyphs (it, IT_TRUNCATION);
20730 }
20731 it->hpos = hpos_before;
20732 }
20733 }
20734 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20735 {
20736 /* Don't truncate if we can overflow newline into fringe. */
20737 if (!get_next_display_element (it))
20738 {
20739 it->continuation_lines_width = 0;
20740 row->ends_at_zv_p = 1;
20741 row->exact_window_width_line_p = 1;
20742 break;
20743 }
20744 if (ITERATOR_AT_END_OF_LINE_P (it))
20745 {
20746 row->exact_window_width_line_p = 1;
20747 goto at_end_of_line;
20748 }
20749 it->current_x = x_before;
20750 it->hpos = hpos_before;
20751 }
20752
20753 row->truncated_on_right_p = 1;
20754 it->continuation_lines_width = 0;
20755 reseat_at_next_visible_line_start (it, 0);
20756 /* We insist below that IT's position be at ZV because in
20757 bidi-reordered lines the character at visible line start
20758 might not be the character that follows the newline in
20759 the logical order. */
20760 if (IT_BYTEPOS (*it) > BEG_BYTE)
20761 row->ends_at_zv_p =
20762 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20763 else
20764 row->ends_at_zv_p = false;
20765 break;
20766 }
20767 }
20768
20769 if (wrap_data)
20770 bidi_unshelve_cache (wrap_data, 1);
20771
20772 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20773 at the left window margin. */
20774 if (it->first_visible_x
20775 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20776 {
20777 if (!FRAME_WINDOW_P (it->f)
20778 || (((row->reversed_p
20779 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20780 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20781 /* Don't let insert_left_trunc_glyphs overwrite the
20782 first glyph of the row if it is an image. */
20783 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20784 insert_left_trunc_glyphs (it);
20785 row->truncated_on_left_p = 1;
20786 }
20787
20788 /* Remember the position at which this line ends.
20789
20790 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20791 cannot be before the call to find_row_edges below, since that is
20792 where these positions are determined. */
20793 row->end = it->current;
20794 if (!it->bidi_p)
20795 {
20796 row->minpos = row->start.pos;
20797 row->maxpos = row->end.pos;
20798 }
20799 else
20800 {
20801 /* ROW->minpos and ROW->maxpos must be the smallest and
20802 `1 + the largest' buffer positions in ROW. But if ROW was
20803 bidi-reordered, these two positions can be anywhere in the
20804 row, so we must determine them now. */
20805 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20806 }
20807
20808 /* If the start of this line is the overlay arrow-position, then
20809 mark this glyph row as the one containing the overlay arrow.
20810 This is clearly a mess with variable size fonts. It would be
20811 better to let it be displayed like cursors under X. */
20812 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20813 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20814 !NILP (overlay_arrow_string)))
20815 {
20816 /* Overlay arrow in window redisplay is a fringe bitmap. */
20817 if (STRINGP (overlay_arrow_string))
20818 {
20819 struct glyph_row *arrow_row
20820 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20821 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20822 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20823 struct glyph *p = row->glyphs[TEXT_AREA];
20824 struct glyph *p2, *end;
20825
20826 /* Copy the arrow glyphs. */
20827 while (glyph < arrow_end)
20828 *p++ = *glyph++;
20829
20830 /* Throw away padding glyphs. */
20831 p2 = p;
20832 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20833 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20834 ++p2;
20835 if (p2 > p)
20836 {
20837 while (p2 < end)
20838 *p++ = *p2++;
20839 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20840 }
20841 }
20842 else
20843 {
20844 eassert (INTEGERP (overlay_arrow_string));
20845 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20846 }
20847 overlay_arrow_seen = 1;
20848 }
20849
20850 /* Highlight trailing whitespace. */
20851 if (!NILP (Vshow_trailing_whitespace))
20852 highlight_trailing_whitespace (it->f, it->glyph_row);
20853
20854 /* Compute pixel dimensions of this line. */
20855 compute_line_metrics (it);
20856
20857 /* Implementation note: No changes in the glyphs of ROW or in their
20858 faces can be done past this point, because compute_line_metrics
20859 computes ROW's hash value and stores it within the glyph_row
20860 structure. */
20861
20862 /* Record whether this row ends inside an ellipsis. */
20863 row->ends_in_ellipsis_p
20864 = (it->method == GET_FROM_DISPLAY_VECTOR
20865 && it->ellipsis_p);
20866
20867 /* Save fringe bitmaps in this row. */
20868 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20869 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20870 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20871 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20872
20873 it->left_user_fringe_bitmap = 0;
20874 it->left_user_fringe_face_id = 0;
20875 it->right_user_fringe_bitmap = 0;
20876 it->right_user_fringe_face_id = 0;
20877
20878 /* Maybe set the cursor. */
20879 cvpos = it->w->cursor.vpos;
20880 if ((cvpos < 0
20881 /* In bidi-reordered rows, keep checking for proper cursor
20882 position even if one has been found already, because buffer
20883 positions in such rows change non-linearly with ROW->VPOS,
20884 when a line is continued. One exception: when we are at ZV,
20885 display cursor on the first suitable glyph row, since all
20886 the empty rows after that also have their position set to ZV. */
20887 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20888 lines' rows is implemented for bidi-reordered rows. */
20889 || (it->bidi_p
20890 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20891 && PT >= MATRIX_ROW_START_CHARPOS (row)
20892 && PT <= MATRIX_ROW_END_CHARPOS (row)
20893 && cursor_row_p (row))
20894 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20895
20896 /* Prepare for the next line. This line starts horizontally at (X
20897 HPOS) = (0 0). Vertical positions are incremented. As a
20898 convenience for the caller, IT->glyph_row is set to the next
20899 row to be used. */
20900 it->current_x = it->hpos = 0;
20901 it->current_y += row->height;
20902 SET_TEXT_POS (it->eol_pos, 0, 0);
20903 ++it->vpos;
20904 ++it->glyph_row;
20905 /* The next row should by default use the same value of the
20906 reversed_p flag as this one. set_iterator_to_next decides when
20907 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20908 the flag accordingly. */
20909 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20910 it->glyph_row->reversed_p = row->reversed_p;
20911 it->start = row->end;
20912 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20913
20914 #undef RECORD_MAX_MIN_POS
20915 }
20916
20917 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20918 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20919 doc: /* Return paragraph direction at point in BUFFER.
20920 Value is either `left-to-right' or `right-to-left'.
20921 If BUFFER is omitted or nil, it defaults to the current buffer.
20922
20923 Paragraph direction determines how the text in the paragraph is displayed.
20924 In left-to-right paragraphs, text begins at the left margin of the window
20925 and the reading direction is generally left to right. In right-to-left
20926 paragraphs, text begins at the right margin and is read from right to left.
20927
20928 See also `bidi-paragraph-direction'. */)
20929 (Lisp_Object buffer)
20930 {
20931 struct buffer *buf = current_buffer;
20932 struct buffer *old = buf;
20933
20934 if (! NILP (buffer))
20935 {
20936 CHECK_BUFFER (buffer);
20937 buf = XBUFFER (buffer);
20938 }
20939
20940 if (NILP (BVAR (buf, bidi_display_reordering))
20941 || NILP (BVAR (buf, enable_multibyte_characters))
20942 /* When we are loading loadup.el, the character property tables
20943 needed for bidi iteration are not yet available. */
20944 || !NILP (Vpurify_flag))
20945 return Qleft_to_right;
20946 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20947 return BVAR (buf, bidi_paragraph_direction);
20948 else
20949 {
20950 /* Determine the direction from buffer text. We could try to
20951 use current_matrix if it is up to date, but this seems fast
20952 enough as it is. */
20953 struct bidi_it itb;
20954 ptrdiff_t pos = BUF_PT (buf);
20955 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20956 int c;
20957 void *itb_data = bidi_shelve_cache ();
20958
20959 set_buffer_temp (buf);
20960 /* bidi_paragraph_init finds the base direction of the paragraph
20961 by searching forward from paragraph start. We need the base
20962 direction of the current or _previous_ paragraph, so we need
20963 to make sure we are within that paragraph. To that end, find
20964 the previous non-empty line. */
20965 if (pos >= ZV && pos > BEGV)
20966 DEC_BOTH (pos, bytepos);
20967 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20968 if (fast_looking_at (trailing_white_space,
20969 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20970 {
20971 while ((c = FETCH_BYTE (bytepos)) == '\n'
20972 || c == ' ' || c == '\t' || c == '\f')
20973 {
20974 if (bytepos <= BEGV_BYTE)
20975 break;
20976 bytepos--;
20977 pos--;
20978 }
20979 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20980 bytepos--;
20981 }
20982 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20983 itb.paragraph_dir = NEUTRAL_DIR;
20984 itb.string.s = NULL;
20985 itb.string.lstring = Qnil;
20986 itb.string.bufpos = 0;
20987 itb.string.from_disp_str = 0;
20988 itb.string.unibyte = 0;
20989 /* We have no window to use here for ignoring window-specific
20990 overlays. Using NULL for window pointer will cause
20991 compute_display_string_pos to use the current buffer. */
20992 itb.w = NULL;
20993 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20994 bidi_unshelve_cache (itb_data, 0);
20995 set_buffer_temp (old);
20996 switch (itb.paragraph_dir)
20997 {
20998 case L2R:
20999 return Qleft_to_right;
21000 break;
21001 case R2L:
21002 return Qright_to_left;
21003 break;
21004 default:
21005 emacs_abort ();
21006 }
21007 }
21008 }
21009
21010 DEFUN ("move-point-visually", Fmove_point_visually,
21011 Smove_point_visually, 1, 1, 0,
21012 doc: /* Move point in the visual order in the specified DIRECTION.
21013 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21014 left.
21015
21016 Value is the new character position of point. */)
21017 (Lisp_Object direction)
21018 {
21019 struct window *w = XWINDOW (selected_window);
21020 struct buffer *b = XBUFFER (w->contents);
21021 struct glyph_row *row;
21022 int dir;
21023 Lisp_Object paragraph_dir;
21024
21025 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21026 (!(ROW)->continued_p \
21027 && INTEGERP ((GLYPH)->object) \
21028 && (GLYPH)->type == CHAR_GLYPH \
21029 && (GLYPH)->u.ch == ' ' \
21030 && (GLYPH)->charpos >= 0 \
21031 && !(GLYPH)->avoid_cursor_p)
21032
21033 CHECK_NUMBER (direction);
21034 dir = XINT (direction);
21035 if (dir > 0)
21036 dir = 1;
21037 else
21038 dir = -1;
21039
21040 /* If current matrix is up-to-date, we can use the information
21041 recorded in the glyphs, at least as long as the goal is on the
21042 screen. */
21043 if (w->window_end_valid
21044 && !windows_or_buffers_changed
21045 && b
21046 && !b->clip_changed
21047 && !b->prevent_redisplay_optimizations_p
21048 && !window_outdated (w)
21049 /* We rely below on the cursor coordinates to be up to date, but
21050 we cannot trust them if some command moved point since the
21051 last complete redisplay. */
21052 && w->last_point == BUF_PT (b)
21053 && w->cursor.vpos >= 0
21054 && w->cursor.vpos < w->current_matrix->nrows
21055 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21056 {
21057 struct glyph *g = row->glyphs[TEXT_AREA];
21058 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21059 struct glyph *gpt = g + w->cursor.hpos;
21060
21061 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21062 {
21063 if (BUFFERP (g->object) && g->charpos != PT)
21064 {
21065 SET_PT (g->charpos);
21066 w->cursor.vpos = -1;
21067 return make_number (PT);
21068 }
21069 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21070 {
21071 ptrdiff_t new_pos;
21072
21073 if (BUFFERP (gpt->object))
21074 {
21075 new_pos = PT;
21076 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21077 new_pos += (row->reversed_p ? -dir : dir);
21078 else
21079 new_pos -= (row->reversed_p ? -dir : dir);
21080 }
21081 else if (BUFFERP (g->object))
21082 new_pos = g->charpos;
21083 else
21084 break;
21085 SET_PT (new_pos);
21086 w->cursor.vpos = -1;
21087 return make_number (PT);
21088 }
21089 else if (ROW_GLYPH_NEWLINE_P (row, g))
21090 {
21091 /* Glyphs inserted at the end of a non-empty line for
21092 positioning the cursor have zero charpos, so we must
21093 deduce the value of point by other means. */
21094 if (g->charpos > 0)
21095 SET_PT (g->charpos);
21096 else if (row->ends_at_zv_p && PT != ZV)
21097 SET_PT (ZV);
21098 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21099 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21100 else
21101 break;
21102 w->cursor.vpos = -1;
21103 return make_number (PT);
21104 }
21105 }
21106 if (g == e || INTEGERP (g->object))
21107 {
21108 if (row->truncated_on_left_p || row->truncated_on_right_p)
21109 goto simulate_display;
21110 if (!row->reversed_p)
21111 row += dir;
21112 else
21113 row -= dir;
21114 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21115 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21116 goto simulate_display;
21117
21118 if (dir > 0)
21119 {
21120 if (row->reversed_p && !row->continued_p)
21121 {
21122 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21123 w->cursor.vpos = -1;
21124 return make_number (PT);
21125 }
21126 g = row->glyphs[TEXT_AREA];
21127 e = g + row->used[TEXT_AREA];
21128 for ( ; g < e; g++)
21129 {
21130 if (BUFFERP (g->object)
21131 /* Empty lines have only one glyph, which stands
21132 for the newline, and whose charpos is the
21133 buffer position of the newline. */
21134 || ROW_GLYPH_NEWLINE_P (row, g)
21135 /* When the buffer ends in a newline, the line at
21136 EOB also has one glyph, but its charpos is -1. */
21137 || (row->ends_at_zv_p
21138 && !row->reversed_p
21139 && INTEGERP (g->object)
21140 && g->type == CHAR_GLYPH
21141 && g->u.ch == ' '))
21142 {
21143 if (g->charpos > 0)
21144 SET_PT (g->charpos);
21145 else if (!row->reversed_p
21146 && row->ends_at_zv_p
21147 && PT != ZV)
21148 SET_PT (ZV);
21149 else
21150 continue;
21151 w->cursor.vpos = -1;
21152 return make_number (PT);
21153 }
21154 }
21155 }
21156 else
21157 {
21158 if (!row->reversed_p && !row->continued_p)
21159 {
21160 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21161 w->cursor.vpos = -1;
21162 return make_number (PT);
21163 }
21164 e = row->glyphs[TEXT_AREA];
21165 g = e + row->used[TEXT_AREA] - 1;
21166 for ( ; g >= e; g--)
21167 {
21168 if (BUFFERP (g->object)
21169 || (ROW_GLYPH_NEWLINE_P (row, g)
21170 && g->charpos > 0)
21171 /* Empty R2L lines on GUI frames have the buffer
21172 position of the newline stored in the stretch
21173 glyph. */
21174 || g->type == STRETCH_GLYPH
21175 || (row->ends_at_zv_p
21176 && row->reversed_p
21177 && INTEGERP (g->object)
21178 && g->type == CHAR_GLYPH
21179 && g->u.ch == ' '))
21180 {
21181 if (g->charpos > 0)
21182 SET_PT (g->charpos);
21183 else if (row->reversed_p
21184 && row->ends_at_zv_p
21185 && PT != ZV)
21186 SET_PT (ZV);
21187 else
21188 continue;
21189 w->cursor.vpos = -1;
21190 return make_number (PT);
21191 }
21192 }
21193 }
21194 }
21195 }
21196
21197 simulate_display:
21198
21199 /* If we wind up here, we failed to move by using the glyphs, so we
21200 need to simulate display instead. */
21201
21202 if (b)
21203 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21204 else
21205 paragraph_dir = Qleft_to_right;
21206 if (EQ (paragraph_dir, Qright_to_left))
21207 dir = -dir;
21208 if (PT <= BEGV && dir < 0)
21209 xsignal0 (Qbeginning_of_buffer);
21210 else if (PT >= ZV && dir > 0)
21211 xsignal0 (Qend_of_buffer);
21212 else
21213 {
21214 struct text_pos pt;
21215 struct it it;
21216 int pt_x, target_x, pixel_width, pt_vpos;
21217 bool at_eol_p;
21218 bool overshoot_expected = false;
21219 bool target_is_eol_p = false;
21220
21221 /* Setup the arena. */
21222 SET_TEXT_POS (pt, PT, PT_BYTE);
21223 start_display (&it, w, pt);
21224
21225 if (it.cmp_it.id < 0
21226 && it.method == GET_FROM_STRING
21227 && it.area == TEXT_AREA
21228 && it.string_from_display_prop_p
21229 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21230 overshoot_expected = true;
21231
21232 /* Find the X coordinate of point. We start from the beginning
21233 of this or previous line to make sure we are before point in
21234 the logical order (since the move_it_* functions can only
21235 move forward). */
21236 reseat:
21237 reseat_at_previous_visible_line_start (&it);
21238 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21239 if (IT_CHARPOS (it) != PT)
21240 {
21241 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21242 -1, -1, -1, MOVE_TO_POS);
21243 /* If we missed point because the character there is
21244 displayed out of a display vector that has more than one
21245 glyph, retry expecting overshoot. */
21246 if (it.method == GET_FROM_DISPLAY_VECTOR
21247 && it.current.dpvec_index > 0
21248 && !overshoot_expected)
21249 {
21250 overshoot_expected = true;
21251 goto reseat;
21252 }
21253 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21254 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21255 }
21256 pt_x = it.current_x;
21257 pt_vpos = it.vpos;
21258 if (dir > 0 || overshoot_expected)
21259 {
21260 struct glyph_row *row = it.glyph_row;
21261
21262 /* When point is at beginning of line, we don't have
21263 information about the glyph there loaded into struct
21264 it. Calling get_next_display_element fixes that. */
21265 if (pt_x == 0)
21266 get_next_display_element (&it);
21267 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21268 it.glyph_row = NULL;
21269 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21270 it.glyph_row = row;
21271 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21272 it, lest it will become out of sync with it's buffer
21273 position. */
21274 it.current_x = pt_x;
21275 }
21276 else
21277 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21278 pixel_width = it.pixel_width;
21279 if (overshoot_expected && at_eol_p)
21280 pixel_width = 0;
21281 else if (pixel_width <= 0)
21282 pixel_width = 1;
21283
21284 /* If there's a display string (or something similar) at point,
21285 we are actually at the glyph to the left of point, so we need
21286 to correct the X coordinate. */
21287 if (overshoot_expected)
21288 {
21289 if (it.bidi_p)
21290 pt_x += pixel_width * it.bidi_it.scan_dir;
21291 else
21292 pt_x += pixel_width;
21293 }
21294
21295 /* Compute target X coordinate, either to the left or to the
21296 right of point. On TTY frames, all characters have the same
21297 pixel width of 1, so we can use that. On GUI frames we don't
21298 have an easy way of getting at the pixel width of the
21299 character to the left of point, so we use a different method
21300 of getting to that place. */
21301 if (dir > 0)
21302 target_x = pt_x + pixel_width;
21303 else
21304 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21305
21306 /* Target X coordinate could be one line above or below the line
21307 of point, in which case we need to adjust the target X
21308 coordinate. Also, if moving to the left, we need to begin at
21309 the left edge of the point's screen line. */
21310 if (dir < 0)
21311 {
21312 if (pt_x > 0)
21313 {
21314 start_display (&it, w, pt);
21315 reseat_at_previous_visible_line_start (&it);
21316 it.current_x = it.current_y = it.hpos = 0;
21317 if (pt_vpos != 0)
21318 move_it_by_lines (&it, pt_vpos);
21319 }
21320 else
21321 {
21322 move_it_by_lines (&it, -1);
21323 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21324 target_is_eol_p = true;
21325 /* Under word-wrap, we don't know the x coordinate of
21326 the last character displayed on the previous line,
21327 which immediately precedes the wrap point. To find
21328 out its x coordinate, we try moving to the right
21329 margin of the window, which will stop at the wrap
21330 point, and then reset target_x to point at the
21331 character that precedes the wrap point. This is not
21332 needed on GUI frames, because (see below) there we
21333 move from the left margin one grapheme cluster at a
21334 time, and stop when we hit the wrap point. */
21335 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21336 {
21337 void *it_data = NULL;
21338 struct it it2;
21339
21340 SAVE_IT (it2, it, it_data);
21341 move_it_in_display_line_to (&it, ZV, target_x,
21342 MOVE_TO_POS | MOVE_TO_X);
21343 /* If we arrived at target_x, that _is_ the last
21344 character on the previous line. */
21345 if (it.current_x != target_x)
21346 target_x = it.current_x - 1;
21347 RESTORE_IT (&it, &it2, it_data);
21348 }
21349 }
21350 }
21351 else
21352 {
21353 if (at_eol_p
21354 || (target_x >= it.last_visible_x
21355 && it.line_wrap != TRUNCATE))
21356 {
21357 if (pt_x > 0)
21358 move_it_by_lines (&it, 0);
21359 move_it_by_lines (&it, 1);
21360 target_x = 0;
21361 }
21362 }
21363
21364 /* Move to the target X coordinate. */
21365 #ifdef HAVE_WINDOW_SYSTEM
21366 /* On GUI frames, as we don't know the X coordinate of the
21367 character to the left of point, moving point to the left
21368 requires walking, one grapheme cluster at a time, until we
21369 find ourself at a place immediately to the left of the
21370 character at point. */
21371 if (FRAME_WINDOW_P (it.f) && dir < 0)
21372 {
21373 struct text_pos new_pos;
21374 enum move_it_result rc = MOVE_X_REACHED;
21375
21376 if (it.current_x == 0)
21377 get_next_display_element (&it);
21378 if (it.what == IT_COMPOSITION)
21379 {
21380 new_pos.charpos = it.cmp_it.charpos;
21381 new_pos.bytepos = -1;
21382 }
21383 else
21384 new_pos = it.current.pos;
21385
21386 while (it.current_x + it.pixel_width <= target_x
21387 && (rc == MOVE_X_REACHED
21388 /* Under word-wrap, move_it_in_display_line_to
21389 stops at correct coordinates, but sometimes
21390 returns MOVE_POS_MATCH_OR_ZV. */
21391 || (it.line_wrap == WORD_WRAP
21392 && rc == MOVE_POS_MATCH_OR_ZV)))
21393 {
21394 int new_x = it.current_x + it.pixel_width;
21395
21396 /* For composed characters, we want the position of the
21397 first character in the grapheme cluster (usually, the
21398 composition's base character), whereas it.current
21399 might give us the position of the _last_ one, e.g. if
21400 the composition is rendered in reverse due to bidi
21401 reordering. */
21402 if (it.what == IT_COMPOSITION)
21403 {
21404 new_pos.charpos = it.cmp_it.charpos;
21405 new_pos.bytepos = -1;
21406 }
21407 else
21408 new_pos = it.current.pos;
21409 if (new_x == it.current_x)
21410 new_x++;
21411 rc = move_it_in_display_line_to (&it, ZV, new_x,
21412 MOVE_TO_POS | MOVE_TO_X);
21413 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21414 break;
21415 }
21416 /* The previous position we saw in the loop is the one we
21417 want. */
21418 if (new_pos.bytepos == -1)
21419 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21420 it.current.pos = new_pos;
21421 }
21422 else
21423 #endif
21424 if (it.current_x != target_x)
21425 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21426
21427 /* When lines are truncated, the above loop will stop at the
21428 window edge. But we want to get to the end of line, even if
21429 it is beyond the window edge; automatic hscroll will then
21430 scroll the window to show point as appropriate. */
21431 if (target_is_eol_p && it.line_wrap == TRUNCATE
21432 && get_next_display_element (&it))
21433 {
21434 struct text_pos new_pos = it.current.pos;
21435
21436 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21437 {
21438 set_iterator_to_next (&it, 0);
21439 if (it.method == GET_FROM_BUFFER)
21440 new_pos = it.current.pos;
21441 if (!get_next_display_element (&it))
21442 break;
21443 }
21444
21445 it.current.pos = new_pos;
21446 }
21447
21448 /* If we ended up in a display string that covers point, move to
21449 buffer position to the right in the visual order. */
21450 if (dir > 0)
21451 {
21452 while (IT_CHARPOS (it) == PT)
21453 {
21454 set_iterator_to_next (&it, 0);
21455 if (!get_next_display_element (&it))
21456 break;
21457 }
21458 }
21459
21460 /* Move point to that position. */
21461 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21462 }
21463
21464 return make_number (PT);
21465
21466 #undef ROW_GLYPH_NEWLINE_P
21467 }
21468
21469 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21470 Sbidi_resolved_levels, 0, 1, 0,
21471 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21472
21473 The resolved levels are produced by the Emacs bidi reordering engine
21474 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21475 read the Unicode Standard Annex 9 (UAX#9) for background information
21476 about these levels.
21477
21478 VPOS is the zero-based number of the current window's screen line
21479 for which to produce the resolved levels. If VPOS is nil or omitted,
21480 it defaults to the screen line of point. If the window displays a
21481 header line, VPOS of zero will report on the header line, and first
21482 line of text in the window will have VPOS of 1.
21483
21484 Value is an array of resolved levels, indexed by glyph number.
21485 Glyphs are numbered from zero starting from the beginning of the
21486 screen line, i.e. the left edge of the window for left-to-right lines
21487 and from the right edge for right-to-left lines. The resolved levels
21488 are produced only for the window's text area; text in display margins
21489 is not included.
21490
21491 If the selected window's display is not up-to-date, or if the specified
21492 screen line does not display text, this function returns nil. It is
21493 highly recommended to bind this function to some simple key, like F8,
21494 in order to avoid these problems.
21495
21496 This function exists mainly for testing the correctness of the
21497 Emacs UBA implementation, in particular with the test suite. */)
21498 (Lisp_Object vpos)
21499 {
21500 struct window *w = XWINDOW (selected_window);
21501 struct buffer *b = XBUFFER (w->contents);
21502 int nrow;
21503 struct glyph_row *row;
21504
21505 if (NILP (vpos))
21506 {
21507 int d1, d2, d3, d4, d5;
21508
21509 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21510 }
21511 else
21512 {
21513 CHECK_NUMBER_COERCE_MARKER (vpos);
21514 nrow = XINT (vpos);
21515 }
21516
21517 /* We require up-to-date glyph matrix for this window. */
21518 if (w->window_end_valid
21519 && !windows_or_buffers_changed
21520 && b
21521 && !b->clip_changed
21522 && !b->prevent_redisplay_optimizations_p
21523 && !window_outdated (w)
21524 && nrow >= 0
21525 && nrow < w->current_matrix->nrows
21526 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21527 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21528 {
21529 struct glyph *g, *e, *g1;
21530 int nglyphs, i;
21531 Lisp_Object levels;
21532
21533 if (!row->reversed_p) /* Left-to-right glyph row. */
21534 {
21535 g = g1 = row->glyphs[TEXT_AREA];
21536 e = g + row->used[TEXT_AREA];
21537
21538 /* Skip over glyphs at the start of the row that was
21539 generated by redisplay for its own needs. */
21540 while (g < e
21541 && INTEGERP (g->object)
21542 && g->charpos < 0)
21543 g++;
21544 g1 = g;
21545
21546 /* Count the "interesting" glyphs in this row. */
21547 for (nglyphs = 0; g < e && !INTEGERP (g->object); g++)
21548 nglyphs++;
21549
21550 /* Create and fill the array. */
21551 levels = make_uninit_vector (nglyphs);
21552 for (i = 0; g1 < g; i++, g1++)
21553 ASET (levels, i, make_number (g1->resolved_level));
21554 }
21555 else /* Right-to-left glyph row. */
21556 {
21557 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21558 e = row->glyphs[TEXT_AREA] - 1;
21559 while (g > e
21560 && INTEGERP (g->object)
21561 && g->charpos < 0)
21562 g--;
21563 g1 = g;
21564 for (nglyphs = 0; g > e && !INTEGERP (g->object); g--)
21565 nglyphs++;
21566 levels = make_uninit_vector (nglyphs);
21567 for (i = 0; g1 > g; i++, g1--)
21568 ASET (levels, i, make_number (g1->resolved_level));
21569 }
21570 return levels;
21571 }
21572 else
21573 return Qnil;
21574 }
21575
21576
21577 \f
21578 /***********************************************************************
21579 Menu Bar
21580 ***********************************************************************/
21581
21582 /* Redisplay the menu bar in the frame for window W.
21583
21584 The menu bar of X frames that don't have X toolkit support is
21585 displayed in a special window W->frame->menu_bar_window.
21586
21587 The menu bar of terminal frames is treated specially as far as
21588 glyph matrices are concerned. Menu bar lines are not part of
21589 windows, so the update is done directly on the frame matrix rows
21590 for the menu bar. */
21591
21592 static void
21593 display_menu_bar (struct window *w)
21594 {
21595 struct frame *f = XFRAME (WINDOW_FRAME (w));
21596 struct it it;
21597 Lisp_Object items;
21598 int i;
21599
21600 /* Don't do all this for graphical frames. */
21601 #ifdef HAVE_NTGUI
21602 if (FRAME_W32_P (f))
21603 return;
21604 #endif
21605 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21606 if (FRAME_X_P (f))
21607 return;
21608 #endif
21609
21610 #ifdef HAVE_NS
21611 if (FRAME_NS_P (f))
21612 return;
21613 #endif /* HAVE_NS */
21614
21615 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21616 eassert (!FRAME_WINDOW_P (f));
21617 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21618 it.first_visible_x = 0;
21619 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21620 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21621 if (FRAME_WINDOW_P (f))
21622 {
21623 /* Menu bar lines are displayed in the desired matrix of the
21624 dummy window menu_bar_window. */
21625 struct window *menu_w;
21626 menu_w = XWINDOW (f->menu_bar_window);
21627 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21628 MENU_FACE_ID);
21629 it.first_visible_x = 0;
21630 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21631 }
21632 else
21633 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21634 {
21635 /* This is a TTY frame, i.e. character hpos/vpos are used as
21636 pixel x/y. */
21637 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21638 MENU_FACE_ID);
21639 it.first_visible_x = 0;
21640 it.last_visible_x = FRAME_COLS (f);
21641 }
21642
21643 /* FIXME: This should be controlled by a user option. See the
21644 comments in redisplay_tool_bar and display_mode_line about
21645 this. */
21646 it.paragraph_embedding = L2R;
21647
21648 /* Clear all rows of the menu bar. */
21649 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21650 {
21651 struct glyph_row *row = it.glyph_row + i;
21652 clear_glyph_row (row);
21653 row->enabled_p = true;
21654 row->full_width_p = 1;
21655 row->reversed_p = false;
21656 }
21657
21658 /* Display all items of the menu bar. */
21659 items = FRAME_MENU_BAR_ITEMS (it.f);
21660 for (i = 0; i < ASIZE (items); i += 4)
21661 {
21662 Lisp_Object string;
21663
21664 /* Stop at nil string. */
21665 string = AREF (items, i + 1);
21666 if (NILP (string))
21667 break;
21668
21669 /* Remember where item was displayed. */
21670 ASET (items, i + 3, make_number (it.hpos));
21671
21672 /* Display the item, pad with one space. */
21673 if (it.current_x < it.last_visible_x)
21674 display_string (NULL, string, Qnil, 0, 0, &it,
21675 SCHARS (string) + 1, 0, 0, -1);
21676 }
21677
21678 /* Fill out the line with spaces. */
21679 if (it.current_x < it.last_visible_x)
21680 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21681
21682 /* Compute the total height of the lines. */
21683 compute_line_metrics (&it);
21684 }
21685
21686 /* Deep copy of a glyph row, including the glyphs. */
21687 static void
21688 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21689 {
21690 struct glyph *pointers[1 + LAST_AREA];
21691 int to_used = to->used[TEXT_AREA];
21692
21693 /* Save glyph pointers of TO. */
21694 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21695
21696 /* Do a structure assignment. */
21697 *to = *from;
21698
21699 /* Restore original glyph pointers of TO. */
21700 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21701
21702 /* Copy the glyphs. */
21703 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21704 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21705
21706 /* If we filled only part of the TO row, fill the rest with
21707 space_glyph (which will display as empty space). */
21708 if (to_used > from->used[TEXT_AREA])
21709 fill_up_frame_row_with_spaces (to, to_used);
21710 }
21711
21712 /* Display one menu item on a TTY, by overwriting the glyphs in the
21713 frame F's desired glyph matrix with glyphs produced from the menu
21714 item text. Called from term.c to display TTY drop-down menus one
21715 item at a time.
21716
21717 ITEM_TEXT is the menu item text as a C string.
21718
21719 FACE_ID is the face ID to be used for this menu item. FACE_ID
21720 could specify one of 3 faces: a face for an enabled item, a face
21721 for a disabled item, or a face for a selected item.
21722
21723 X and Y are coordinates of the first glyph in the frame's desired
21724 matrix to be overwritten by the menu item. Since this is a TTY, Y
21725 is the zero-based number of the glyph row and X is the zero-based
21726 glyph number in the row, starting from left, where to start
21727 displaying the item.
21728
21729 SUBMENU non-zero means this menu item drops down a submenu, which
21730 should be indicated by displaying a proper visual cue after the
21731 item text. */
21732
21733 void
21734 display_tty_menu_item (const char *item_text, int width, int face_id,
21735 int x, int y, int submenu)
21736 {
21737 struct it it;
21738 struct frame *f = SELECTED_FRAME ();
21739 struct window *w = XWINDOW (f->selected_window);
21740 int saved_used, saved_truncated, saved_width, saved_reversed;
21741 struct glyph_row *row;
21742 size_t item_len = strlen (item_text);
21743
21744 eassert (FRAME_TERMCAP_P (f));
21745
21746 /* Don't write beyond the matrix's last row. This can happen for
21747 TTY screens that are not high enough to show the entire menu.
21748 (This is actually a bit of defensive programming, as
21749 tty_menu_display already limits the number of menu items to one
21750 less than the number of screen lines.) */
21751 if (y >= f->desired_matrix->nrows)
21752 return;
21753
21754 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21755 it.first_visible_x = 0;
21756 it.last_visible_x = FRAME_COLS (f) - 1;
21757 row = it.glyph_row;
21758 /* Start with the row contents from the current matrix. */
21759 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21760 saved_width = row->full_width_p;
21761 row->full_width_p = 1;
21762 saved_reversed = row->reversed_p;
21763 row->reversed_p = 0;
21764 row->enabled_p = true;
21765
21766 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21767 desired face. */
21768 eassert (x < f->desired_matrix->matrix_w);
21769 it.current_x = it.hpos = x;
21770 it.current_y = it.vpos = y;
21771 saved_used = row->used[TEXT_AREA];
21772 saved_truncated = row->truncated_on_right_p;
21773 row->used[TEXT_AREA] = x;
21774 it.face_id = face_id;
21775 it.line_wrap = TRUNCATE;
21776
21777 /* FIXME: This should be controlled by a user option. See the
21778 comments in redisplay_tool_bar and display_mode_line about this.
21779 Also, if paragraph_embedding could ever be R2L, changes will be
21780 needed to avoid shifting to the right the row characters in
21781 term.c:append_glyph. */
21782 it.paragraph_embedding = L2R;
21783
21784 /* Pad with a space on the left. */
21785 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21786 width--;
21787 /* Display the menu item, pad with spaces to WIDTH. */
21788 if (submenu)
21789 {
21790 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21791 item_len, 0, FRAME_COLS (f) - 1, -1);
21792 width -= item_len;
21793 /* Indicate with " >" that there's a submenu. */
21794 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21795 FRAME_COLS (f) - 1, -1);
21796 }
21797 else
21798 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21799 width, 0, FRAME_COLS (f) - 1, -1);
21800
21801 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21802 row->truncated_on_right_p = saved_truncated;
21803 row->hash = row_hash (row);
21804 row->full_width_p = saved_width;
21805 row->reversed_p = saved_reversed;
21806 }
21807 \f
21808 /***********************************************************************
21809 Mode Line
21810 ***********************************************************************/
21811
21812 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21813 FORCE is non-zero, redisplay mode lines unconditionally.
21814 Otherwise, redisplay only mode lines that are garbaged. Value is
21815 the number of windows whose mode lines were redisplayed. */
21816
21817 static int
21818 redisplay_mode_lines (Lisp_Object window, bool force)
21819 {
21820 int nwindows = 0;
21821
21822 while (!NILP (window))
21823 {
21824 struct window *w = XWINDOW (window);
21825
21826 if (WINDOWP (w->contents))
21827 nwindows += redisplay_mode_lines (w->contents, force);
21828 else if (force
21829 || FRAME_GARBAGED_P (XFRAME (w->frame))
21830 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21831 {
21832 struct text_pos lpoint;
21833 struct buffer *old = current_buffer;
21834
21835 /* Set the window's buffer for the mode line display. */
21836 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21837 set_buffer_internal_1 (XBUFFER (w->contents));
21838
21839 /* Point refers normally to the selected window. For any
21840 other window, set up appropriate value. */
21841 if (!EQ (window, selected_window))
21842 {
21843 struct text_pos pt;
21844
21845 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21846 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21847 }
21848
21849 /* Display mode lines. */
21850 clear_glyph_matrix (w->desired_matrix);
21851 if (display_mode_lines (w))
21852 ++nwindows;
21853
21854 /* Restore old settings. */
21855 set_buffer_internal_1 (old);
21856 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21857 }
21858
21859 window = w->next;
21860 }
21861
21862 return nwindows;
21863 }
21864
21865
21866 /* Display the mode and/or header line of window W. Value is the
21867 sum number of mode lines and header lines displayed. */
21868
21869 static int
21870 display_mode_lines (struct window *w)
21871 {
21872 Lisp_Object old_selected_window = selected_window;
21873 Lisp_Object old_selected_frame = selected_frame;
21874 Lisp_Object new_frame = w->frame;
21875 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21876 int n = 0;
21877
21878 selected_frame = new_frame;
21879 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21880 or window's point, then we'd need select_window_1 here as well. */
21881 XSETWINDOW (selected_window, w);
21882 XFRAME (new_frame)->selected_window = selected_window;
21883
21884 /* These will be set while the mode line specs are processed. */
21885 line_number_displayed = 0;
21886 w->column_number_displayed = -1;
21887
21888 if (WINDOW_WANTS_MODELINE_P (w))
21889 {
21890 struct window *sel_w = XWINDOW (old_selected_window);
21891
21892 /* Select mode line face based on the real selected window. */
21893 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21894 BVAR (current_buffer, mode_line_format));
21895 ++n;
21896 }
21897
21898 if (WINDOW_WANTS_HEADER_LINE_P (w))
21899 {
21900 display_mode_line (w, HEADER_LINE_FACE_ID,
21901 BVAR (current_buffer, header_line_format));
21902 ++n;
21903 }
21904
21905 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21906 selected_frame = old_selected_frame;
21907 selected_window = old_selected_window;
21908 if (n > 0)
21909 w->must_be_updated_p = true;
21910 return n;
21911 }
21912
21913
21914 /* Display mode or header line of window W. FACE_ID specifies which
21915 line to display; it is either MODE_LINE_FACE_ID or
21916 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21917 display. Value is the pixel height of the mode/header line
21918 displayed. */
21919
21920 static int
21921 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21922 {
21923 struct it it;
21924 struct face *face;
21925 ptrdiff_t count = SPECPDL_INDEX ();
21926
21927 init_iterator (&it, w, -1, -1, NULL, face_id);
21928 /* Don't extend on a previously drawn mode-line.
21929 This may happen if called from pos_visible_p. */
21930 it.glyph_row->enabled_p = false;
21931 prepare_desired_row (w, it.glyph_row, true);
21932
21933 it.glyph_row->mode_line_p = 1;
21934
21935 /* FIXME: This should be controlled by a user option. But
21936 supporting such an option is not trivial, since the mode line is
21937 made up of many separate strings. */
21938 it.paragraph_embedding = L2R;
21939
21940 record_unwind_protect (unwind_format_mode_line,
21941 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21942
21943 mode_line_target = MODE_LINE_DISPLAY;
21944
21945 /* Temporarily make frame's keyboard the current kboard so that
21946 kboard-local variables in the mode_line_format will get the right
21947 values. */
21948 push_kboard (FRAME_KBOARD (it.f));
21949 record_unwind_save_match_data ();
21950 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21951 pop_kboard ();
21952
21953 unbind_to (count, Qnil);
21954
21955 /* Fill up with spaces. */
21956 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21957
21958 compute_line_metrics (&it);
21959 it.glyph_row->full_width_p = 1;
21960 it.glyph_row->continued_p = 0;
21961 it.glyph_row->truncated_on_left_p = 0;
21962 it.glyph_row->truncated_on_right_p = 0;
21963
21964 /* Make a 3D mode-line have a shadow at its right end. */
21965 face = FACE_FROM_ID (it.f, face_id);
21966 extend_face_to_end_of_line (&it);
21967 if (face->box != FACE_NO_BOX)
21968 {
21969 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21970 + it.glyph_row->used[TEXT_AREA] - 1);
21971 last->right_box_line_p = 1;
21972 }
21973
21974 return it.glyph_row->height;
21975 }
21976
21977 /* Move element ELT in LIST to the front of LIST.
21978 Return the updated list. */
21979
21980 static Lisp_Object
21981 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21982 {
21983 register Lisp_Object tail, prev;
21984 register Lisp_Object tem;
21985
21986 tail = list;
21987 prev = Qnil;
21988 while (CONSP (tail))
21989 {
21990 tem = XCAR (tail);
21991
21992 if (EQ (elt, tem))
21993 {
21994 /* Splice out the link TAIL. */
21995 if (NILP (prev))
21996 list = XCDR (tail);
21997 else
21998 Fsetcdr (prev, XCDR (tail));
21999
22000 /* Now make it the first. */
22001 Fsetcdr (tail, list);
22002 return tail;
22003 }
22004 else
22005 prev = tail;
22006 tail = XCDR (tail);
22007 QUIT;
22008 }
22009
22010 /* Not found--return unchanged LIST. */
22011 return list;
22012 }
22013
22014 /* Contribute ELT to the mode line for window IT->w. How it
22015 translates into text depends on its data type.
22016
22017 IT describes the display environment in which we display, as usual.
22018
22019 DEPTH is the depth in recursion. It is used to prevent
22020 infinite recursion here.
22021
22022 FIELD_WIDTH is the number of characters the display of ELT should
22023 occupy in the mode line, and PRECISION is the maximum number of
22024 characters to display from ELT's representation. See
22025 display_string for details.
22026
22027 Returns the hpos of the end of the text generated by ELT.
22028
22029 PROPS is a property list to add to any string we encounter.
22030
22031 If RISKY is nonzero, remove (disregard) any properties in any string
22032 we encounter, and ignore :eval and :propertize.
22033
22034 The global variable `mode_line_target' determines whether the
22035 output is passed to `store_mode_line_noprop',
22036 `store_mode_line_string', or `display_string'. */
22037
22038 static int
22039 display_mode_element (struct it *it, int depth, int field_width, int precision,
22040 Lisp_Object elt, Lisp_Object props, int risky)
22041 {
22042 int n = 0, field, prec;
22043 int literal = 0;
22044
22045 tail_recurse:
22046 if (depth > 100)
22047 elt = build_string ("*too-deep*");
22048
22049 depth++;
22050
22051 switch (XTYPE (elt))
22052 {
22053 case Lisp_String:
22054 {
22055 /* A string: output it and check for %-constructs within it. */
22056 unsigned char c;
22057 ptrdiff_t offset = 0;
22058
22059 if (SCHARS (elt) > 0
22060 && (!NILP (props) || risky))
22061 {
22062 Lisp_Object oprops, aelt;
22063 oprops = Ftext_properties_at (make_number (0), elt);
22064
22065 /* If the starting string's properties are not what
22066 we want, translate the string. Also, if the string
22067 is risky, do that anyway. */
22068
22069 if (NILP (Fequal (props, oprops)) || risky)
22070 {
22071 /* If the starting string has properties,
22072 merge the specified ones onto the existing ones. */
22073 if (! NILP (oprops) && !risky)
22074 {
22075 Lisp_Object tem;
22076
22077 oprops = Fcopy_sequence (oprops);
22078 tem = props;
22079 while (CONSP (tem))
22080 {
22081 oprops = Fplist_put (oprops, XCAR (tem),
22082 XCAR (XCDR (tem)));
22083 tem = XCDR (XCDR (tem));
22084 }
22085 props = oprops;
22086 }
22087
22088 aelt = Fassoc (elt, mode_line_proptrans_alist);
22089 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22090 {
22091 /* AELT is what we want. Move it to the front
22092 without consing. */
22093 elt = XCAR (aelt);
22094 mode_line_proptrans_alist
22095 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22096 }
22097 else
22098 {
22099 Lisp_Object tem;
22100
22101 /* If AELT has the wrong props, it is useless.
22102 so get rid of it. */
22103 if (! NILP (aelt))
22104 mode_line_proptrans_alist
22105 = Fdelq (aelt, mode_line_proptrans_alist);
22106
22107 elt = Fcopy_sequence (elt);
22108 Fset_text_properties (make_number (0), Flength (elt),
22109 props, elt);
22110 /* Add this item to mode_line_proptrans_alist. */
22111 mode_line_proptrans_alist
22112 = Fcons (Fcons (elt, props),
22113 mode_line_proptrans_alist);
22114 /* Truncate mode_line_proptrans_alist
22115 to at most 50 elements. */
22116 tem = Fnthcdr (make_number (50),
22117 mode_line_proptrans_alist);
22118 if (! NILP (tem))
22119 XSETCDR (tem, Qnil);
22120 }
22121 }
22122 }
22123
22124 offset = 0;
22125
22126 if (literal)
22127 {
22128 prec = precision - n;
22129 switch (mode_line_target)
22130 {
22131 case MODE_LINE_NOPROP:
22132 case MODE_LINE_TITLE:
22133 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22134 break;
22135 case MODE_LINE_STRING:
22136 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22137 break;
22138 case MODE_LINE_DISPLAY:
22139 n += display_string (NULL, elt, Qnil, 0, 0, it,
22140 0, prec, 0, STRING_MULTIBYTE (elt));
22141 break;
22142 }
22143
22144 break;
22145 }
22146
22147 /* Handle the non-literal case. */
22148
22149 while ((precision <= 0 || n < precision)
22150 && SREF (elt, offset) != 0
22151 && (mode_line_target != MODE_LINE_DISPLAY
22152 || it->current_x < it->last_visible_x))
22153 {
22154 ptrdiff_t last_offset = offset;
22155
22156 /* Advance to end of string or next format specifier. */
22157 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22158 ;
22159
22160 if (offset - 1 != last_offset)
22161 {
22162 ptrdiff_t nchars, nbytes;
22163
22164 /* Output to end of string or up to '%'. Field width
22165 is length of string. Don't output more than
22166 PRECISION allows us. */
22167 offset--;
22168
22169 prec = c_string_width (SDATA (elt) + last_offset,
22170 offset - last_offset, precision - n,
22171 &nchars, &nbytes);
22172
22173 switch (mode_line_target)
22174 {
22175 case MODE_LINE_NOPROP:
22176 case MODE_LINE_TITLE:
22177 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22178 break;
22179 case MODE_LINE_STRING:
22180 {
22181 ptrdiff_t bytepos = last_offset;
22182 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22183 ptrdiff_t endpos = (precision <= 0
22184 ? string_byte_to_char (elt, offset)
22185 : charpos + nchars);
22186
22187 n += store_mode_line_string (NULL,
22188 Fsubstring (elt, make_number (charpos),
22189 make_number (endpos)),
22190 0, 0, 0, Qnil);
22191 }
22192 break;
22193 case MODE_LINE_DISPLAY:
22194 {
22195 ptrdiff_t bytepos = last_offset;
22196 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22197
22198 if (precision <= 0)
22199 nchars = string_byte_to_char (elt, offset) - charpos;
22200 n += display_string (NULL, elt, Qnil, 0, charpos,
22201 it, 0, nchars, 0,
22202 STRING_MULTIBYTE (elt));
22203 }
22204 break;
22205 }
22206 }
22207 else /* c == '%' */
22208 {
22209 ptrdiff_t percent_position = offset;
22210
22211 /* Get the specified minimum width. Zero means
22212 don't pad. */
22213 field = 0;
22214 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22215 field = field * 10 + c - '0';
22216
22217 /* Don't pad beyond the total padding allowed. */
22218 if (field_width - n > 0 && field > field_width - n)
22219 field = field_width - n;
22220
22221 /* Note that either PRECISION <= 0 or N < PRECISION. */
22222 prec = precision - n;
22223
22224 if (c == 'M')
22225 n += display_mode_element (it, depth, field, prec,
22226 Vglobal_mode_string, props,
22227 risky);
22228 else if (c != 0)
22229 {
22230 bool multibyte;
22231 ptrdiff_t bytepos, charpos;
22232 const char *spec;
22233 Lisp_Object string;
22234
22235 bytepos = percent_position;
22236 charpos = (STRING_MULTIBYTE (elt)
22237 ? string_byte_to_char (elt, bytepos)
22238 : bytepos);
22239 spec = decode_mode_spec (it->w, c, field, &string);
22240 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22241
22242 switch (mode_line_target)
22243 {
22244 case MODE_LINE_NOPROP:
22245 case MODE_LINE_TITLE:
22246 n += store_mode_line_noprop (spec, field, prec);
22247 break;
22248 case MODE_LINE_STRING:
22249 {
22250 Lisp_Object tem = build_string (spec);
22251 props = Ftext_properties_at (make_number (charpos), elt);
22252 /* Should only keep face property in props */
22253 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22254 }
22255 break;
22256 case MODE_LINE_DISPLAY:
22257 {
22258 int nglyphs_before, nwritten;
22259
22260 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22261 nwritten = display_string (spec, string, elt,
22262 charpos, 0, it,
22263 field, prec, 0,
22264 multibyte);
22265
22266 /* Assign to the glyphs written above the
22267 string where the `%x' came from, position
22268 of the `%'. */
22269 if (nwritten > 0)
22270 {
22271 struct glyph *glyph
22272 = (it->glyph_row->glyphs[TEXT_AREA]
22273 + nglyphs_before);
22274 int i;
22275
22276 for (i = 0; i < nwritten; ++i)
22277 {
22278 glyph[i].object = elt;
22279 glyph[i].charpos = charpos;
22280 }
22281
22282 n += nwritten;
22283 }
22284 }
22285 break;
22286 }
22287 }
22288 else /* c == 0 */
22289 break;
22290 }
22291 }
22292 }
22293 break;
22294
22295 case Lisp_Symbol:
22296 /* A symbol: process the value of the symbol recursively
22297 as if it appeared here directly. Avoid error if symbol void.
22298 Special case: if value of symbol is a string, output the string
22299 literally. */
22300 {
22301 register Lisp_Object tem;
22302
22303 /* If the variable is not marked as risky to set
22304 then its contents are risky to use. */
22305 if (NILP (Fget (elt, Qrisky_local_variable)))
22306 risky = 1;
22307
22308 tem = Fboundp (elt);
22309 if (!NILP (tem))
22310 {
22311 tem = Fsymbol_value (elt);
22312 /* If value is a string, output that string literally:
22313 don't check for % within it. */
22314 if (STRINGP (tem))
22315 literal = 1;
22316
22317 if (!EQ (tem, elt))
22318 {
22319 /* Give up right away for nil or t. */
22320 elt = tem;
22321 goto tail_recurse;
22322 }
22323 }
22324 }
22325 break;
22326
22327 case Lisp_Cons:
22328 {
22329 register Lisp_Object car, tem;
22330
22331 /* A cons cell: five distinct cases.
22332 If first element is :eval or :propertize, do something special.
22333 If first element is a string or a cons, process all the elements
22334 and effectively concatenate them.
22335 If first element is a negative number, truncate displaying cdr to
22336 at most that many characters. If positive, pad (with spaces)
22337 to at least that many characters.
22338 If first element is a symbol, process the cadr or caddr recursively
22339 according to whether the symbol's value is non-nil or nil. */
22340 car = XCAR (elt);
22341 if (EQ (car, QCeval))
22342 {
22343 /* An element of the form (:eval FORM) means evaluate FORM
22344 and use the result as mode line elements. */
22345
22346 if (risky)
22347 break;
22348
22349 if (CONSP (XCDR (elt)))
22350 {
22351 Lisp_Object spec;
22352 spec = safe__eval (true, XCAR (XCDR (elt)));
22353 n += display_mode_element (it, depth, field_width - n,
22354 precision - n, spec, props,
22355 risky);
22356 }
22357 }
22358 else if (EQ (car, QCpropertize))
22359 {
22360 /* An element of the form (:propertize ELT PROPS...)
22361 means display ELT but applying properties PROPS. */
22362
22363 if (risky)
22364 break;
22365
22366 if (CONSP (XCDR (elt)))
22367 n += display_mode_element (it, depth, field_width - n,
22368 precision - n, XCAR (XCDR (elt)),
22369 XCDR (XCDR (elt)), risky);
22370 }
22371 else if (SYMBOLP (car))
22372 {
22373 tem = Fboundp (car);
22374 elt = XCDR (elt);
22375 if (!CONSP (elt))
22376 goto invalid;
22377 /* elt is now the cdr, and we know it is a cons cell.
22378 Use its car if CAR has a non-nil value. */
22379 if (!NILP (tem))
22380 {
22381 tem = Fsymbol_value (car);
22382 if (!NILP (tem))
22383 {
22384 elt = XCAR (elt);
22385 goto tail_recurse;
22386 }
22387 }
22388 /* Symbol's value is nil (or symbol is unbound)
22389 Get the cddr of the original list
22390 and if possible find the caddr and use that. */
22391 elt = XCDR (elt);
22392 if (NILP (elt))
22393 break;
22394 else if (!CONSP (elt))
22395 goto invalid;
22396 elt = XCAR (elt);
22397 goto tail_recurse;
22398 }
22399 else if (INTEGERP (car))
22400 {
22401 register int lim = XINT (car);
22402 elt = XCDR (elt);
22403 if (lim < 0)
22404 {
22405 /* Negative int means reduce maximum width. */
22406 if (precision <= 0)
22407 precision = -lim;
22408 else
22409 precision = min (precision, -lim);
22410 }
22411 else if (lim > 0)
22412 {
22413 /* Padding specified. Don't let it be more than
22414 current maximum. */
22415 if (precision > 0)
22416 lim = min (precision, lim);
22417
22418 /* If that's more padding than already wanted, queue it.
22419 But don't reduce padding already specified even if
22420 that is beyond the current truncation point. */
22421 field_width = max (lim, field_width);
22422 }
22423 goto tail_recurse;
22424 }
22425 else if (STRINGP (car) || CONSP (car))
22426 {
22427 Lisp_Object halftail = elt;
22428 int len = 0;
22429
22430 while (CONSP (elt)
22431 && (precision <= 0 || n < precision))
22432 {
22433 n += display_mode_element (it, depth,
22434 /* Do padding only after the last
22435 element in the list. */
22436 (! CONSP (XCDR (elt))
22437 ? field_width - n
22438 : 0),
22439 precision - n, XCAR (elt),
22440 props, risky);
22441 elt = XCDR (elt);
22442 len++;
22443 if ((len & 1) == 0)
22444 halftail = XCDR (halftail);
22445 /* Check for cycle. */
22446 if (EQ (halftail, elt))
22447 break;
22448 }
22449 }
22450 }
22451 break;
22452
22453 default:
22454 invalid:
22455 elt = build_string ("*invalid*");
22456 goto tail_recurse;
22457 }
22458
22459 /* Pad to FIELD_WIDTH. */
22460 if (field_width > 0 && n < field_width)
22461 {
22462 switch (mode_line_target)
22463 {
22464 case MODE_LINE_NOPROP:
22465 case MODE_LINE_TITLE:
22466 n += store_mode_line_noprop ("", field_width - n, 0);
22467 break;
22468 case MODE_LINE_STRING:
22469 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22470 break;
22471 case MODE_LINE_DISPLAY:
22472 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22473 0, 0, 0);
22474 break;
22475 }
22476 }
22477
22478 return n;
22479 }
22480
22481 /* Store a mode-line string element in mode_line_string_list.
22482
22483 If STRING is non-null, display that C string. Otherwise, the Lisp
22484 string LISP_STRING is displayed.
22485
22486 FIELD_WIDTH is the minimum number of output glyphs to produce.
22487 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22488 with spaces. FIELD_WIDTH <= 0 means don't pad.
22489
22490 PRECISION is the maximum number of characters to output from
22491 STRING. PRECISION <= 0 means don't truncate the string.
22492
22493 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22494 properties to the string.
22495
22496 PROPS are the properties to add to the string.
22497 The mode_line_string_face face property is always added to the string.
22498 */
22499
22500 static int
22501 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22502 int field_width, int precision, Lisp_Object props)
22503 {
22504 ptrdiff_t len;
22505 int n = 0;
22506
22507 if (string != NULL)
22508 {
22509 len = strlen (string);
22510 if (precision > 0 && len > precision)
22511 len = precision;
22512 lisp_string = make_string (string, len);
22513 if (NILP (props))
22514 props = mode_line_string_face_prop;
22515 else if (!NILP (mode_line_string_face))
22516 {
22517 Lisp_Object face = Fplist_get (props, Qface);
22518 props = Fcopy_sequence (props);
22519 if (NILP (face))
22520 face = mode_line_string_face;
22521 else
22522 face = list2 (face, mode_line_string_face);
22523 props = Fplist_put (props, Qface, face);
22524 }
22525 Fadd_text_properties (make_number (0), make_number (len),
22526 props, lisp_string);
22527 }
22528 else
22529 {
22530 len = XFASTINT (Flength (lisp_string));
22531 if (precision > 0 && len > precision)
22532 {
22533 len = precision;
22534 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22535 precision = -1;
22536 }
22537 if (!NILP (mode_line_string_face))
22538 {
22539 Lisp_Object face;
22540 if (NILP (props))
22541 props = Ftext_properties_at (make_number (0), lisp_string);
22542 face = Fplist_get (props, Qface);
22543 if (NILP (face))
22544 face = mode_line_string_face;
22545 else
22546 face = list2 (face, mode_line_string_face);
22547 props = list2 (Qface, face);
22548 if (copy_string)
22549 lisp_string = Fcopy_sequence (lisp_string);
22550 }
22551 if (!NILP (props))
22552 Fadd_text_properties (make_number (0), make_number (len),
22553 props, lisp_string);
22554 }
22555
22556 if (len > 0)
22557 {
22558 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22559 n += len;
22560 }
22561
22562 if (field_width > len)
22563 {
22564 field_width -= len;
22565 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22566 if (!NILP (props))
22567 Fadd_text_properties (make_number (0), make_number (field_width),
22568 props, lisp_string);
22569 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22570 n += field_width;
22571 }
22572
22573 return n;
22574 }
22575
22576
22577 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22578 1, 4, 0,
22579 doc: /* Format a string out of a mode line format specification.
22580 First arg FORMAT specifies the mode line format (see `mode-line-format'
22581 for details) to use.
22582
22583 By default, the format is evaluated for the currently selected window.
22584
22585 Optional second arg FACE specifies the face property to put on all
22586 characters for which no face is specified. The value nil means the
22587 default face. The value t means whatever face the window's mode line
22588 currently uses (either `mode-line' or `mode-line-inactive',
22589 depending on whether the window is the selected window or not).
22590 An integer value means the value string has no text
22591 properties.
22592
22593 Optional third and fourth args WINDOW and BUFFER specify the window
22594 and buffer to use as the context for the formatting (defaults
22595 are the selected window and the WINDOW's buffer). */)
22596 (Lisp_Object format, Lisp_Object face,
22597 Lisp_Object window, Lisp_Object buffer)
22598 {
22599 struct it it;
22600 int len;
22601 struct window *w;
22602 struct buffer *old_buffer = NULL;
22603 int face_id;
22604 int no_props = INTEGERP (face);
22605 ptrdiff_t count = SPECPDL_INDEX ();
22606 Lisp_Object str;
22607 int string_start = 0;
22608
22609 w = decode_any_window (window);
22610 XSETWINDOW (window, w);
22611
22612 if (NILP (buffer))
22613 buffer = w->contents;
22614 CHECK_BUFFER (buffer);
22615
22616 /* Make formatting the modeline a non-op when noninteractive, otherwise
22617 there will be problems later caused by a partially initialized frame. */
22618 if (NILP (format) || noninteractive)
22619 return empty_unibyte_string;
22620
22621 if (no_props)
22622 face = Qnil;
22623
22624 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22625 : EQ (face, Qt) ? (EQ (window, selected_window)
22626 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22627 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22628 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22629 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22630 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22631 : DEFAULT_FACE_ID;
22632
22633 old_buffer = current_buffer;
22634
22635 /* Save things including mode_line_proptrans_alist,
22636 and set that to nil so that we don't alter the outer value. */
22637 record_unwind_protect (unwind_format_mode_line,
22638 format_mode_line_unwind_data
22639 (XFRAME (WINDOW_FRAME (w)),
22640 old_buffer, selected_window, 1));
22641 mode_line_proptrans_alist = Qnil;
22642
22643 Fselect_window (window, Qt);
22644 set_buffer_internal_1 (XBUFFER (buffer));
22645
22646 init_iterator (&it, w, -1, -1, NULL, face_id);
22647
22648 if (no_props)
22649 {
22650 mode_line_target = MODE_LINE_NOPROP;
22651 mode_line_string_face_prop = Qnil;
22652 mode_line_string_list = Qnil;
22653 string_start = MODE_LINE_NOPROP_LEN (0);
22654 }
22655 else
22656 {
22657 mode_line_target = MODE_LINE_STRING;
22658 mode_line_string_list = Qnil;
22659 mode_line_string_face = face;
22660 mode_line_string_face_prop
22661 = NILP (face) ? Qnil : list2 (Qface, face);
22662 }
22663
22664 push_kboard (FRAME_KBOARD (it.f));
22665 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22666 pop_kboard ();
22667
22668 if (no_props)
22669 {
22670 len = MODE_LINE_NOPROP_LEN (string_start);
22671 str = make_string (mode_line_noprop_buf + string_start, len);
22672 }
22673 else
22674 {
22675 mode_line_string_list = Fnreverse (mode_line_string_list);
22676 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22677 empty_unibyte_string);
22678 }
22679
22680 unbind_to (count, Qnil);
22681 return str;
22682 }
22683
22684 /* Write a null-terminated, right justified decimal representation of
22685 the positive integer D to BUF using a minimal field width WIDTH. */
22686
22687 static void
22688 pint2str (register char *buf, register int width, register ptrdiff_t d)
22689 {
22690 register char *p = buf;
22691
22692 if (d <= 0)
22693 *p++ = '0';
22694 else
22695 {
22696 while (d > 0)
22697 {
22698 *p++ = d % 10 + '0';
22699 d /= 10;
22700 }
22701 }
22702
22703 for (width -= (int) (p - buf); width > 0; --width)
22704 *p++ = ' ';
22705 *p-- = '\0';
22706 while (p > buf)
22707 {
22708 d = *buf;
22709 *buf++ = *p;
22710 *p-- = d;
22711 }
22712 }
22713
22714 /* Write a null-terminated, right justified decimal and "human
22715 readable" representation of the nonnegative integer D to BUF using
22716 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22717
22718 static const char power_letter[] =
22719 {
22720 0, /* no letter */
22721 'k', /* kilo */
22722 'M', /* mega */
22723 'G', /* giga */
22724 'T', /* tera */
22725 'P', /* peta */
22726 'E', /* exa */
22727 'Z', /* zetta */
22728 'Y' /* yotta */
22729 };
22730
22731 static void
22732 pint2hrstr (char *buf, int width, ptrdiff_t d)
22733 {
22734 /* We aim to represent the nonnegative integer D as
22735 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22736 ptrdiff_t quotient = d;
22737 int remainder = 0;
22738 /* -1 means: do not use TENTHS. */
22739 int tenths = -1;
22740 int exponent = 0;
22741
22742 /* Length of QUOTIENT.TENTHS as a string. */
22743 int length;
22744
22745 char * psuffix;
22746 char * p;
22747
22748 if (quotient >= 1000)
22749 {
22750 /* Scale to the appropriate EXPONENT. */
22751 do
22752 {
22753 remainder = quotient % 1000;
22754 quotient /= 1000;
22755 exponent++;
22756 }
22757 while (quotient >= 1000);
22758
22759 /* Round to nearest and decide whether to use TENTHS or not. */
22760 if (quotient <= 9)
22761 {
22762 tenths = remainder / 100;
22763 if (remainder % 100 >= 50)
22764 {
22765 if (tenths < 9)
22766 tenths++;
22767 else
22768 {
22769 quotient++;
22770 if (quotient == 10)
22771 tenths = -1;
22772 else
22773 tenths = 0;
22774 }
22775 }
22776 }
22777 else
22778 if (remainder >= 500)
22779 {
22780 if (quotient < 999)
22781 quotient++;
22782 else
22783 {
22784 quotient = 1;
22785 exponent++;
22786 tenths = 0;
22787 }
22788 }
22789 }
22790
22791 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22792 if (tenths == -1 && quotient <= 99)
22793 if (quotient <= 9)
22794 length = 1;
22795 else
22796 length = 2;
22797 else
22798 length = 3;
22799 p = psuffix = buf + max (width, length);
22800
22801 /* Print EXPONENT. */
22802 *psuffix++ = power_letter[exponent];
22803 *psuffix = '\0';
22804
22805 /* Print TENTHS. */
22806 if (tenths >= 0)
22807 {
22808 *--p = '0' + tenths;
22809 *--p = '.';
22810 }
22811
22812 /* Print QUOTIENT. */
22813 do
22814 {
22815 int digit = quotient % 10;
22816 *--p = '0' + digit;
22817 }
22818 while ((quotient /= 10) != 0);
22819
22820 /* Print leading spaces. */
22821 while (buf < p)
22822 *--p = ' ';
22823 }
22824
22825 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22826 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22827 type of CODING_SYSTEM. Return updated pointer into BUF. */
22828
22829 static unsigned char invalid_eol_type[] = "(*invalid*)";
22830
22831 static char *
22832 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22833 {
22834 Lisp_Object val;
22835 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22836 const unsigned char *eol_str;
22837 int eol_str_len;
22838 /* The EOL conversion we are using. */
22839 Lisp_Object eoltype;
22840
22841 val = CODING_SYSTEM_SPEC (coding_system);
22842 eoltype = Qnil;
22843
22844 if (!VECTORP (val)) /* Not yet decided. */
22845 {
22846 *buf++ = multibyte ? '-' : ' ';
22847 if (eol_flag)
22848 eoltype = eol_mnemonic_undecided;
22849 /* Don't mention EOL conversion if it isn't decided. */
22850 }
22851 else
22852 {
22853 Lisp_Object attrs;
22854 Lisp_Object eolvalue;
22855
22856 attrs = AREF (val, 0);
22857 eolvalue = AREF (val, 2);
22858
22859 *buf++ = multibyte
22860 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22861 : ' ';
22862
22863 if (eol_flag)
22864 {
22865 /* The EOL conversion that is normal on this system. */
22866
22867 if (NILP (eolvalue)) /* Not yet decided. */
22868 eoltype = eol_mnemonic_undecided;
22869 else if (VECTORP (eolvalue)) /* Not yet decided. */
22870 eoltype = eol_mnemonic_undecided;
22871 else /* eolvalue is Qunix, Qdos, or Qmac. */
22872 eoltype = (EQ (eolvalue, Qunix)
22873 ? eol_mnemonic_unix
22874 : (EQ (eolvalue, Qdos) == 1
22875 ? eol_mnemonic_dos : eol_mnemonic_mac));
22876 }
22877 }
22878
22879 if (eol_flag)
22880 {
22881 /* Mention the EOL conversion if it is not the usual one. */
22882 if (STRINGP (eoltype))
22883 {
22884 eol_str = SDATA (eoltype);
22885 eol_str_len = SBYTES (eoltype);
22886 }
22887 else if (CHARACTERP (eoltype))
22888 {
22889 int c = XFASTINT (eoltype);
22890 return buf + CHAR_STRING (c, (unsigned char *) buf);
22891 }
22892 else
22893 {
22894 eol_str = invalid_eol_type;
22895 eol_str_len = sizeof (invalid_eol_type) - 1;
22896 }
22897 memcpy (buf, eol_str, eol_str_len);
22898 buf += eol_str_len;
22899 }
22900
22901 return buf;
22902 }
22903
22904 /* Return a string for the output of a mode line %-spec for window W,
22905 generated by character C. FIELD_WIDTH > 0 means pad the string
22906 returned with spaces to that value. Return a Lisp string in
22907 *STRING if the resulting string is taken from that Lisp string.
22908
22909 Note we operate on the current buffer for most purposes. */
22910
22911 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22912
22913 static const char *
22914 decode_mode_spec (struct window *w, register int c, int field_width,
22915 Lisp_Object *string)
22916 {
22917 Lisp_Object obj;
22918 struct frame *f = XFRAME (WINDOW_FRAME (w));
22919 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22920 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22921 produce strings from numerical values, so limit preposterously
22922 large values of FIELD_WIDTH to avoid overrunning the buffer's
22923 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22924 bytes plus the terminating null. */
22925 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22926 struct buffer *b = current_buffer;
22927
22928 obj = Qnil;
22929 *string = Qnil;
22930
22931 switch (c)
22932 {
22933 case '*':
22934 if (!NILP (BVAR (b, read_only)))
22935 return "%";
22936 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22937 return "*";
22938 return "-";
22939
22940 case '+':
22941 /* This differs from %* only for a modified read-only buffer. */
22942 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22943 return "*";
22944 if (!NILP (BVAR (b, read_only)))
22945 return "%";
22946 return "-";
22947
22948 case '&':
22949 /* This differs from %* in ignoring read-only-ness. */
22950 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22951 return "*";
22952 return "-";
22953
22954 case '%':
22955 return "%";
22956
22957 case '[':
22958 {
22959 int i;
22960 char *p;
22961
22962 if (command_loop_level > 5)
22963 return "[[[... ";
22964 p = decode_mode_spec_buf;
22965 for (i = 0; i < command_loop_level; i++)
22966 *p++ = '[';
22967 *p = 0;
22968 return decode_mode_spec_buf;
22969 }
22970
22971 case ']':
22972 {
22973 int i;
22974 char *p;
22975
22976 if (command_loop_level > 5)
22977 return " ...]]]";
22978 p = decode_mode_spec_buf;
22979 for (i = 0; i < command_loop_level; i++)
22980 *p++ = ']';
22981 *p = 0;
22982 return decode_mode_spec_buf;
22983 }
22984
22985 case '-':
22986 {
22987 register int i;
22988
22989 /* Let lots_of_dashes be a string of infinite length. */
22990 if (mode_line_target == MODE_LINE_NOPROP
22991 || mode_line_target == MODE_LINE_STRING)
22992 return "--";
22993 if (field_width <= 0
22994 || field_width > sizeof (lots_of_dashes))
22995 {
22996 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22997 decode_mode_spec_buf[i] = '-';
22998 decode_mode_spec_buf[i] = '\0';
22999 return decode_mode_spec_buf;
23000 }
23001 else
23002 return lots_of_dashes;
23003 }
23004
23005 case 'b':
23006 obj = BVAR (b, name);
23007 break;
23008
23009 case 'c':
23010 /* %c and %l are ignored in `frame-title-format'.
23011 (In redisplay_internal, the frame title is drawn _before_ the
23012 windows are updated, so the stuff which depends on actual
23013 window contents (such as %l) may fail to render properly, or
23014 even crash emacs.) */
23015 if (mode_line_target == MODE_LINE_TITLE)
23016 return "";
23017 else
23018 {
23019 ptrdiff_t col = current_column ();
23020 w->column_number_displayed = col;
23021 pint2str (decode_mode_spec_buf, width, col);
23022 return decode_mode_spec_buf;
23023 }
23024
23025 case 'e':
23026 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23027 {
23028 if (NILP (Vmemory_full))
23029 return "";
23030 else
23031 return "!MEM FULL! ";
23032 }
23033 #else
23034 return "";
23035 #endif
23036
23037 case 'F':
23038 /* %F displays the frame name. */
23039 if (!NILP (f->title))
23040 return SSDATA (f->title);
23041 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23042 return SSDATA (f->name);
23043 return "Emacs";
23044
23045 case 'f':
23046 obj = BVAR (b, filename);
23047 break;
23048
23049 case 'i':
23050 {
23051 ptrdiff_t size = ZV - BEGV;
23052 pint2str (decode_mode_spec_buf, width, size);
23053 return decode_mode_spec_buf;
23054 }
23055
23056 case 'I':
23057 {
23058 ptrdiff_t size = ZV - BEGV;
23059 pint2hrstr (decode_mode_spec_buf, width, size);
23060 return decode_mode_spec_buf;
23061 }
23062
23063 case 'l':
23064 {
23065 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23066 ptrdiff_t topline, nlines, height;
23067 ptrdiff_t junk;
23068
23069 /* %c and %l are ignored in `frame-title-format'. */
23070 if (mode_line_target == MODE_LINE_TITLE)
23071 return "";
23072
23073 startpos = marker_position (w->start);
23074 startpos_byte = marker_byte_position (w->start);
23075 height = WINDOW_TOTAL_LINES (w);
23076
23077 /* If we decided that this buffer isn't suitable for line numbers,
23078 don't forget that too fast. */
23079 if (w->base_line_pos == -1)
23080 goto no_value;
23081
23082 /* If the buffer is very big, don't waste time. */
23083 if (INTEGERP (Vline_number_display_limit)
23084 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23085 {
23086 w->base_line_pos = 0;
23087 w->base_line_number = 0;
23088 goto no_value;
23089 }
23090
23091 if (w->base_line_number > 0
23092 && w->base_line_pos > 0
23093 && w->base_line_pos <= startpos)
23094 {
23095 line = w->base_line_number;
23096 linepos = w->base_line_pos;
23097 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23098 }
23099 else
23100 {
23101 line = 1;
23102 linepos = BUF_BEGV (b);
23103 linepos_byte = BUF_BEGV_BYTE (b);
23104 }
23105
23106 /* Count lines from base line to window start position. */
23107 nlines = display_count_lines (linepos_byte,
23108 startpos_byte,
23109 startpos, &junk);
23110
23111 topline = nlines + line;
23112
23113 /* Determine a new base line, if the old one is too close
23114 or too far away, or if we did not have one.
23115 "Too close" means it's plausible a scroll-down would
23116 go back past it. */
23117 if (startpos == BUF_BEGV (b))
23118 {
23119 w->base_line_number = topline;
23120 w->base_line_pos = BUF_BEGV (b);
23121 }
23122 else if (nlines < height + 25 || nlines > height * 3 + 50
23123 || linepos == BUF_BEGV (b))
23124 {
23125 ptrdiff_t limit = BUF_BEGV (b);
23126 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23127 ptrdiff_t position;
23128 ptrdiff_t distance =
23129 (height * 2 + 30) * line_number_display_limit_width;
23130
23131 if (startpos - distance > limit)
23132 {
23133 limit = startpos - distance;
23134 limit_byte = CHAR_TO_BYTE (limit);
23135 }
23136
23137 nlines = display_count_lines (startpos_byte,
23138 limit_byte,
23139 - (height * 2 + 30),
23140 &position);
23141 /* If we couldn't find the lines we wanted within
23142 line_number_display_limit_width chars per line,
23143 give up on line numbers for this window. */
23144 if (position == limit_byte && limit == startpos - distance)
23145 {
23146 w->base_line_pos = -1;
23147 w->base_line_number = 0;
23148 goto no_value;
23149 }
23150
23151 w->base_line_number = topline - nlines;
23152 w->base_line_pos = BYTE_TO_CHAR (position);
23153 }
23154
23155 /* Now count lines from the start pos to point. */
23156 nlines = display_count_lines (startpos_byte,
23157 PT_BYTE, PT, &junk);
23158
23159 /* Record that we did display the line number. */
23160 line_number_displayed = 1;
23161
23162 /* Make the string to show. */
23163 pint2str (decode_mode_spec_buf, width, topline + nlines);
23164 return decode_mode_spec_buf;
23165 no_value:
23166 {
23167 char *p = decode_mode_spec_buf;
23168 int pad = width - 2;
23169 while (pad-- > 0)
23170 *p++ = ' ';
23171 *p++ = '?';
23172 *p++ = '?';
23173 *p = '\0';
23174 return decode_mode_spec_buf;
23175 }
23176 }
23177 break;
23178
23179 case 'm':
23180 obj = BVAR (b, mode_name);
23181 break;
23182
23183 case 'n':
23184 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23185 return " Narrow";
23186 break;
23187
23188 case 'p':
23189 {
23190 ptrdiff_t pos = marker_position (w->start);
23191 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23192
23193 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23194 {
23195 if (pos <= BUF_BEGV (b))
23196 return "All";
23197 else
23198 return "Bottom";
23199 }
23200 else if (pos <= BUF_BEGV (b))
23201 return "Top";
23202 else
23203 {
23204 if (total > 1000000)
23205 /* Do it differently for a large value, to avoid overflow. */
23206 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23207 else
23208 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23209 /* We can't normally display a 3-digit number,
23210 so get us a 2-digit number that is close. */
23211 if (total == 100)
23212 total = 99;
23213 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23214 return decode_mode_spec_buf;
23215 }
23216 }
23217
23218 /* Display percentage of size above the bottom of the screen. */
23219 case 'P':
23220 {
23221 ptrdiff_t toppos = marker_position (w->start);
23222 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23223 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23224
23225 if (botpos >= BUF_ZV (b))
23226 {
23227 if (toppos <= BUF_BEGV (b))
23228 return "All";
23229 else
23230 return "Bottom";
23231 }
23232 else
23233 {
23234 if (total > 1000000)
23235 /* Do it differently for a large value, to avoid overflow. */
23236 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23237 else
23238 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23239 /* We can't normally display a 3-digit number,
23240 so get us a 2-digit number that is close. */
23241 if (total == 100)
23242 total = 99;
23243 if (toppos <= BUF_BEGV (b))
23244 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23245 else
23246 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23247 return decode_mode_spec_buf;
23248 }
23249 }
23250
23251 case 's':
23252 /* status of process */
23253 obj = Fget_buffer_process (Fcurrent_buffer ());
23254 if (NILP (obj))
23255 return "no process";
23256 #ifndef MSDOS
23257 obj = Fsymbol_name (Fprocess_status (obj));
23258 #endif
23259 break;
23260
23261 case '@':
23262 {
23263 ptrdiff_t count = inhibit_garbage_collection ();
23264 Lisp_Object curdir = BVAR (current_buffer, directory);
23265 Lisp_Object val = Qnil;
23266
23267 if (STRINGP (curdir))
23268 val = call1 (intern ("file-remote-p"), curdir);
23269
23270 unbind_to (count, Qnil);
23271
23272 if (NILP (val))
23273 return "-";
23274 else
23275 return "@";
23276 }
23277
23278 case 'z':
23279 /* coding-system (not including end-of-line format) */
23280 case 'Z':
23281 /* coding-system (including end-of-line type) */
23282 {
23283 int eol_flag = (c == 'Z');
23284 char *p = decode_mode_spec_buf;
23285
23286 if (! FRAME_WINDOW_P (f))
23287 {
23288 /* No need to mention EOL here--the terminal never needs
23289 to do EOL conversion. */
23290 p = decode_mode_spec_coding (CODING_ID_NAME
23291 (FRAME_KEYBOARD_CODING (f)->id),
23292 p, 0);
23293 p = decode_mode_spec_coding (CODING_ID_NAME
23294 (FRAME_TERMINAL_CODING (f)->id),
23295 p, 0);
23296 }
23297 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23298 p, eol_flag);
23299
23300 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23301 #ifdef subprocesses
23302 obj = Fget_buffer_process (Fcurrent_buffer ());
23303 if (PROCESSP (obj))
23304 {
23305 p = decode_mode_spec_coding
23306 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23307 p = decode_mode_spec_coding
23308 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23309 }
23310 #endif /* subprocesses */
23311 #endif /* 0 */
23312 *p = 0;
23313 return decode_mode_spec_buf;
23314 }
23315 }
23316
23317 if (STRINGP (obj))
23318 {
23319 *string = obj;
23320 return SSDATA (obj);
23321 }
23322 else
23323 return "";
23324 }
23325
23326
23327 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23328 means count lines back from START_BYTE. But don't go beyond
23329 LIMIT_BYTE. Return the number of lines thus found (always
23330 nonnegative).
23331
23332 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23333 either the position COUNT lines after/before START_BYTE, if we
23334 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23335 COUNT lines. */
23336
23337 static ptrdiff_t
23338 display_count_lines (ptrdiff_t start_byte,
23339 ptrdiff_t limit_byte, ptrdiff_t count,
23340 ptrdiff_t *byte_pos_ptr)
23341 {
23342 register unsigned char *cursor;
23343 unsigned char *base;
23344
23345 register ptrdiff_t ceiling;
23346 register unsigned char *ceiling_addr;
23347 ptrdiff_t orig_count = count;
23348
23349 /* If we are not in selective display mode,
23350 check only for newlines. */
23351 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23352 && !INTEGERP (BVAR (current_buffer, selective_display)));
23353
23354 if (count > 0)
23355 {
23356 while (start_byte < limit_byte)
23357 {
23358 ceiling = BUFFER_CEILING_OF (start_byte);
23359 ceiling = min (limit_byte - 1, ceiling);
23360 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23361 base = (cursor = BYTE_POS_ADDR (start_byte));
23362
23363 do
23364 {
23365 if (selective_display)
23366 {
23367 while (*cursor != '\n' && *cursor != 015
23368 && ++cursor != ceiling_addr)
23369 continue;
23370 if (cursor == ceiling_addr)
23371 break;
23372 }
23373 else
23374 {
23375 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23376 if (! cursor)
23377 break;
23378 }
23379
23380 cursor++;
23381
23382 if (--count == 0)
23383 {
23384 start_byte += cursor - base;
23385 *byte_pos_ptr = start_byte;
23386 return orig_count;
23387 }
23388 }
23389 while (cursor < ceiling_addr);
23390
23391 start_byte += ceiling_addr - base;
23392 }
23393 }
23394 else
23395 {
23396 while (start_byte > limit_byte)
23397 {
23398 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23399 ceiling = max (limit_byte, ceiling);
23400 ceiling_addr = BYTE_POS_ADDR (ceiling);
23401 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23402 while (1)
23403 {
23404 if (selective_display)
23405 {
23406 while (--cursor >= ceiling_addr
23407 && *cursor != '\n' && *cursor != 015)
23408 continue;
23409 if (cursor < ceiling_addr)
23410 break;
23411 }
23412 else
23413 {
23414 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23415 if (! cursor)
23416 break;
23417 }
23418
23419 if (++count == 0)
23420 {
23421 start_byte += cursor - base + 1;
23422 *byte_pos_ptr = start_byte;
23423 /* When scanning backwards, we should
23424 not count the newline posterior to which we stop. */
23425 return - orig_count - 1;
23426 }
23427 }
23428 start_byte += ceiling_addr - base;
23429 }
23430 }
23431
23432 *byte_pos_ptr = limit_byte;
23433
23434 if (count < 0)
23435 return - orig_count + count;
23436 return orig_count - count;
23437
23438 }
23439
23440
23441 \f
23442 /***********************************************************************
23443 Displaying strings
23444 ***********************************************************************/
23445
23446 /* Display a NUL-terminated string, starting with index START.
23447
23448 If STRING is non-null, display that C string. Otherwise, the Lisp
23449 string LISP_STRING is displayed. There's a case that STRING is
23450 non-null and LISP_STRING is not nil. It means STRING is a string
23451 data of LISP_STRING. In that case, we display LISP_STRING while
23452 ignoring its text properties.
23453
23454 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23455 FACE_STRING. Display STRING or LISP_STRING with the face at
23456 FACE_STRING_POS in FACE_STRING:
23457
23458 Display the string in the environment given by IT, but use the
23459 standard display table, temporarily.
23460
23461 FIELD_WIDTH is the minimum number of output glyphs to produce.
23462 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23463 with spaces. If STRING has more characters, more than FIELD_WIDTH
23464 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23465
23466 PRECISION is the maximum number of characters to output from
23467 STRING. PRECISION < 0 means don't truncate the string.
23468
23469 This is roughly equivalent to printf format specifiers:
23470
23471 FIELD_WIDTH PRECISION PRINTF
23472 ----------------------------------------
23473 -1 -1 %s
23474 -1 10 %.10s
23475 10 -1 %10s
23476 20 10 %20.10s
23477
23478 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23479 display them, and < 0 means obey the current buffer's value of
23480 enable_multibyte_characters.
23481
23482 Value is the number of columns displayed. */
23483
23484 static int
23485 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23486 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23487 int field_width, int precision, int max_x, int multibyte)
23488 {
23489 int hpos_at_start = it->hpos;
23490 int saved_face_id = it->face_id;
23491 struct glyph_row *row = it->glyph_row;
23492 ptrdiff_t it_charpos;
23493
23494 /* Initialize the iterator IT for iteration over STRING beginning
23495 with index START. */
23496 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23497 precision, field_width, multibyte);
23498 if (string && STRINGP (lisp_string))
23499 /* LISP_STRING is the one returned by decode_mode_spec. We should
23500 ignore its text properties. */
23501 it->stop_charpos = it->end_charpos;
23502
23503 /* If displaying STRING, set up the face of the iterator from
23504 FACE_STRING, if that's given. */
23505 if (STRINGP (face_string))
23506 {
23507 ptrdiff_t endptr;
23508 struct face *face;
23509
23510 it->face_id
23511 = face_at_string_position (it->w, face_string, face_string_pos,
23512 0, &endptr, it->base_face_id, 0);
23513 face = FACE_FROM_ID (it->f, it->face_id);
23514 it->face_box_p = face->box != FACE_NO_BOX;
23515 }
23516
23517 /* Set max_x to the maximum allowed X position. Don't let it go
23518 beyond the right edge of the window. */
23519 if (max_x <= 0)
23520 max_x = it->last_visible_x;
23521 else
23522 max_x = min (max_x, it->last_visible_x);
23523
23524 /* Skip over display elements that are not visible. because IT->w is
23525 hscrolled. */
23526 if (it->current_x < it->first_visible_x)
23527 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23528 MOVE_TO_POS | MOVE_TO_X);
23529
23530 row->ascent = it->max_ascent;
23531 row->height = it->max_ascent + it->max_descent;
23532 row->phys_ascent = it->max_phys_ascent;
23533 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23534 row->extra_line_spacing = it->max_extra_line_spacing;
23535
23536 if (STRINGP (it->string))
23537 it_charpos = IT_STRING_CHARPOS (*it);
23538 else
23539 it_charpos = IT_CHARPOS (*it);
23540
23541 /* This condition is for the case that we are called with current_x
23542 past last_visible_x. */
23543 while (it->current_x < max_x)
23544 {
23545 int x_before, x, n_glyphs_before, i, nglyphs;
23546
23547 /* Get the next display element. */
23548 if (!get_next_display_element (it))
23549 break;
23550
23551 /* Produce glyphs. */
23552 x_before = it->current_x;
23553 n_glyphs_before = row->used[TEXT_AREA];
23554 PRODUCE_GLYPHS (it);
23555
23556 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23557 i = 0;
23558 x = x_before;
23559 while (i < nglyphs)
23560 {
23561 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23562
23563 if (it->line_wrap != TRUNCATE
23564 && x + glyph->pixel_width > max_x)
23565 {
23566 /* End of continued line or max_x reached. */
23567 if (CHAR_GLYPH_PADDING_P (*glyph))
23568 {
23569 /* A wide character is unbreakable. */
23570 if (row->reversed_p)
23571 unproduce_glyphs (it, row->used[TEXT_AREA]
23572 - n_glyphs_before);
23573 row->used[TEXT_AREA] = n_glyphs_before;
23574 it->current_x = x_before;
23575 }
23576 else
23577 {
23578 if (row->reversed_p)
23579 unproduce_glyphs (it, row->used[TEXT_AREA]
23580 - (n_glyphs_before + i));
23581 row->used[TEXT_AREA] = n_glyphs_before + i;
23582 it->current_x = x;
23583 }
23584 break;
23585 }
23586 else if (x + glyph->pixel_width >= it->first_visible_x)
23587 {
23588 /* Glyph is at least partially visible. */
23589 ++it->hpos;
23590 if (x < it->first_visible_x)
23591 row->x = x - it->first_visible_x;
23592 }
23593 else
23594 {
23595 /* Glyph is off the left margin of the display area.
23596 Should not happen. */
23597 emacs_abort ();
23598 }
23599
23600 row->ascent = max (row->ascent, it->max_ascent);
23601 row->height = max (row->height, it->max_ascent + it->max_descent);
23602 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23603 row->phys_height = max (row->phys_height,
23604 it->max_phys_ascent + it->max_phys_descent);
23605 row->extra_line_spacing = max (row->extra_line_spacing,
23606 it->max_extra_line_spacing);
23607 x += glyph->pixel_width;
23608 ++i;
23609 }
23610
23611 /* Stop if max_x reached. */
23612 if (i < nglyphs)
23613 break;
23614
23615 /* Stop at line ends. */
23616 if (ITERATOR_AT_END_OF_LINE_P (it))
23617 {
23618 it->continuation_lines_width = 0;
23619 break;
23620 }
23621
23622 set_iterator_to_next (it, 1);
23623 if (STRINGP (it->string))
23624 it_charpos = IT_STRING_CHARPOS (*it);
23625 else
23626 it_charpos = IT_CHARPOS (*it);
23627
23628 /* Stop if truncating at the right edge. */
23629 if (it->line_wrap == TRUNCATE
23630 && it->current_x >= it->last_visible_x)
23631 {
23632 /* Add truncation mark, but don't do it if the line is
23633 truncated at a padding space. */
23634 if (it_charpos < it->string_nchars)
23635 {
23636 if (!FRAME_WINDOW_P (it->f))
23637 {
23638 int ii, n;
23639
23640 if (it->current_x > it->last_visible_x)
23641 {
23642 if (!row->reversed_p)
23643 {
23644 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23645 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23646 break;
23647 }
23648 else
23649 {
23650 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23651 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23652 break;
23653 unproduce_glyphs (it, ii + 1);
23654 ii = row->used[TEXT_AREA] - (ii + 1);
23655 }
23656 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23657 {
23658 row->used[TEXT_AREA] = ii;
23659 produce_special_glyphs (it, IT_TRUNCATION);
23660 }
23661 }
23662 produce_special_glyphs (it, IT_TRUNCATION);
23663 }
23664 row->truncated_on_right_p = 1;
23665 }
23666 break;
23667 }
23668 }
23669
23670 /* Maybe insert a truncation at the left. */
23671 if (it->first_visible_x
23672 && it_charpos > 0)
23673 {
23674 if (!FRAME_WINDOW_P (it->f)
23675 || (row->reversed_p
23676 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23677 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23678 insert_left_trunc_glyphs (it);
23679 row->truncated_on_left_p = 1;
23680 }
23681
23682 it->face_id = saved_face_id;
23683
23684 /* Value is number of columns displayed. */
23685 return it->hpos - hpos_at_start;
23686 }
23687
23688
23689 \f
23690 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23691 appears as an element of LIST or as the car of an element of LIST.
23692 If PROPVAL is a list, compare each element against LIST in that
23693 way, and return 1/2 if any element of PROPVAL is found in LIST.
23694 Otherwise return 0. This function cannot quit.
23695 The return value is 2 if the text is invisible but with an ellipsis
23696 and 1 if it's invisible and without an ellipsis. */
23697
23698 int
23699 invisible_p (register Lisp_Object propval, Lisp_Object list)
23700 {
23701 register Lisp_Object tail, proptail;
23702
23703 for (tail = list; CONSP (tail); tail = XCDR (tail))
23704 {
23705 register Lisp_Object tem;
23706 tem = XCAR (tail);
23707 if (EQ (propval, tem))
23708 return 1;
23709 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23710 return NILP (XCDR (tem)) ? 1 : 2;
23711 }
23712
23713 if (CONSP (propval))
23714 {
23715 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23716 {
23717 Lisp_Object propelt;
23718 propelt = XCAR (proptail);
23719 for (tail = list; CONSP (tail); tail = XCDR (tail))
23720 {
23721 register Lisp_Object tem;
23722 tem = XCAR (tail);
23723 if (EQ (propelt, tem))
23724 return 1;
23725 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23726 return NILP (XCDR (tem)) ? 1 : 2;
23727 }
23728 }
23729 }
23730
23731 return 0;
23732 }
23733
23734 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23735 doc: /* Non-nil if the property makes the text invisible.
23736 POS-OR-PROP can be a marker or number, in which case it is taken to be
23737 a position in the current buffer and the value of the `invisible' property
23738 is checked; or it can be some other value, which is then presumed to be the
23739 value of the `invisible' property of the text of interest.
23740 The non-nil value returned can be t for truly invisible text or something
23741 else if the text is replaced by an ellipsis. */)
23742 (Lisp_Object pos_or_prop)
23743 {
23744 Lisp_Object prop
23745 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23746 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23747 : pos_or_prop);
23748 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23749 return (invis == 0 ? Qnil
23750 : invis == 1 ? Qt
23751 : make_number (invis));
23752 }
23753
23754 /* Calculate a width or height in pixels from a specification using
23755 the following elements:
23756
23757 SPEC ::=
23758 NUM - a (fractional) multiple of the default font width/height
23759 (NUM) - specifies exactly NUM pixels
23760 UNIT - a fixed number of pixels, see below.
23761 ELEMENT - size of a display element in pixels, see below.
23762 (NUM . SPEC) - equals NUM * SPEC
23763 (+ SPEC SPEC ...) - add pixel values
23764 (- SPEC SPEC ...) - subtract pixel values
23765 (- SPEC) - negate pixel value
23766
23767 NUM ::=
23768 INT or FLOAT - a number constant
23769 SYMBOL - use symbol's (buffer local) variable binding.
23770
23771 UNIT ::=
23772 in - pixels per inch *)
23773 mm - pixels per 1/1000 meter *)
23774 cm - pixels per 1/100 meter *)
23775 width - width of current font in pixels.
23776 height - height of current font in pixels.
23777
23778 *) using the ratio(s) defined in display-pixels-per-inch.
23779
23780 ELEMENT ::=
23781
23782 left-fringe - left fringe width in pixels
23783 right-fringe - right fringe width in pixels
23784
23785 left-margin - left margin width in pixels
23786 right-margin - right margin width in pixels
23787
23788 scroll-bar - scroll-bar area width in pixels
23789
23790 Examples:
23791
23792 Pixels corresponding to 5 inches:
23793 (5 . in)
23794
23795 Total width of non-text areas on left side of window (if scroll-bar is on left):
23796 '(space :width (+ left-fringe left-margin scroll-bar))
23797
23798 Align to first text column (in header line):
23799 '(space :align-to 0)
23800
23801 Align to middle of text area minus half the width of variable `my-image'
23802 containing a loaded image:
23803 '(space :align-to (0.5 . (- text my-image)))
23804
23805 Width of left margin minus width of 1 character in the default font:
23806 '(space :width (- left-margin 1))
23807
23808 Width of left margin minus width of 2 characters in the current font:
23809 '(space :width (- left-margin (2 . width)))
23810
23811 Center 1 character over left-margin (in header line):
23812 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23813
23814 Different ways to express width of left fringe plus left margin minus one pixel:
23815 '(space :width (- (+ left-fringe left-margin) (1)))
23816 '(space :width (+ left-fringe left-margin (- (1))))
23817 '(space :width (+ left-fringe left-margin (-1)))
23818
23819 */
23820
23821 static int
23822 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23823 struct font *font, int width_p, int *align_to)
23824 {
23825 double pixels;
23826
23827 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23828 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23829
23830 if (NILP (prop))
23831 return OK_PIXELS (0);
23832
23833 eassert (FRAME_LIVE_P (it->f));
23834
23835 if (SYMBOLP (prop))
23836 {
23837 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23838 {
23839 char *unit = SSDATA (SYMBOL_NAME (prop));
23840
23841 if (unit[0] == 'i' && unit[1] == 'n')
23842 pixels = 1.0;
23843 else if (unit[0] == 'm' && unit[1] == 'm')
23844 pixels = 25.4;
23845 else if (unit[0] == 'c' && unit[1] == 'm')
23846 pixels = 2.54;
23847 else
23848 pixels = 0;
23849 if (pixels > 0)
23850 {
23851 double ppi = (width_p ? FRAME_RES_X (it->f)
23852 : FRAME_RES_Y (it->f));
23853
23854 if (ppi > 0)
23855 return OK_PIXELS (ppi / pixels);
23856 return 0;
23857 }
23858 }
23859
23860 #ifdef HAVE_WINDOW_SYSTEM
23861 if (EQ (prop, Qheight))
23862 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23863 if (EQ (prop, Qwidth))
23864 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23865 #else
23866 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23867 return OK_PIXELS (1);
23868 #endif
23869
23870 if (EQ (prop, Qtext))
23871 return OK_PIXELS (width_p
23872 ? window_box_width (it->w, TEXT_AREA)
23873 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23874
23875 if (align_to && *align_to < 0)
23876 {
23877 *res = 0;
23878 if (EQ (prop, Qleft))
23879 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23880 if (EQ (prop, Qright))
23881 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23882 if (EQ (prop, Qcenter))
23883 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23884 + window_box_width (it->w, TEXT_AREA) / 2);
23885 if (EQ (prop, Qleft_fringe))
23886 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23887 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23888 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23889 if (EQ (prop, Qright_fringe))
23890 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23891 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23892 : window_box_right_offset (it->w, TEXT_AREA));
23893 if (EQ (prop, Qleft_margin))
23894 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23895 if (EQ (prop, Qright_margin))
23896 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23897 if (EQ (prop, Qscroll_bar))
23898 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23899 ? 0
23900 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23901 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23902 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23903 : 0)));
23904 }
23905 else
23906 {
23907 if (EQ (prop, Qleft_fringe))
23908 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23909 if (EQ (prop, Qright_fringe))
23910 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23911 if (EQ (prop, Qleft_margin))
23912 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23913 if (EQ (prop, Qright_margin))
23914 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23915 if (EQ (prop, Qscroll_bar))
23916 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23917 }
23918
23919 prop = buffer_local_value (prop, it->w->contents);
23920 if (EQ (prop, Qunbound))
23921 prop = Qnil;
23922 }
23923
23924 if (INTEGERP (prop) || FLOATP (prop))
23925 {
23926 int base_unit = (width_p
23927 ? FRAME_COLUMN_WIDTH (it->f)
23928 : FRAME_LINE_HEIGHT (it->f));
23929 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23930 }
23931
23932 if (CONSP (prop))
23933 {
23934 Lisp_Object car = XCAR (prop);
23935 Lisp_Object cdr = XCDR (prop);
23936
23937 if (SYMBOLP (car))
23938 {
23939 #ifdef HAVE_WINDOW_SYSTEM
23940 if (FRAME_WINDOW_P (it->f)
23941 && valid_image_p (prop))
23942 {
23943 ptrdiff_t id = lookup_image (it->f, prop);
23944 struct image *img = IMAGE_FROM_ID (it->f, id);
23945
23946 return OK_PIXELS (width_p ? img->width : img->height);
23947 }
23948 #endif
23949 if (EQ (car, Qplus) || EQ (car, Qminus))
23950 {
23951 int first = 1;
23952 double px;
23953
23954 pixels = 0;
23955 while (CONSP (cdr))
23956 {
23957 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23958 font, width_p, align_to))
23959 return 0;
23960 if (first)
23961 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23962 else
23963 pixels += px;
23964 cdr = XCDR (cdr);
23965 }
23966 if (EQ (car, Qminus))
23967 pixels = -pixels;
23968 return OK_PIXELS (pixels);
23969 }
23970
23971 car = buffer_local_value (car, it->w->contents);
23972 if (EQ (car, Qunbound))
23973 car = Qnil;
23974 }
23975
23976 if (INTEGERP (car) || FLOATP (car))
23977 {
23978 double fact;
23979 pixels = XFLOATINT (car);
23980 if (NILP (cdr))
23981 return OK_PIXELS (pixels);
23982 if (calc_pixel_width_or_height (&fact, it, cdr,
23983 font, width_p, align_to))
23984 return OK_PIXELS (pixels * fact);
23985 return 0;
23986 }
23987
23988 return 0;
23989 }
23990
23991 return 0;
23992 }
23993
23994 \f
23995 /***********************************************************************
23996 Glyph Display
23997 ***********************************************************************/
23998
23999 #ifdef HAVE_WINDOW_SYSTEM
24000
24001 #ifdef GLYPH_DEBUG
24002
24003 void
24004 dump_glyph_string (struct glyph_string *s)
24005 {
24006 fprintf (stderr, "glyph string\n");
24007 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24008 s->x, s->y, s->width, s->height);
24009 fprintf (stderr, " ybase = %d\n", s->ybase);
24010 fprintf (stderr, " hl = %d\n", s->hl);
24011 fprintf (stderr, " left overhang = %d, right = %d\n",
24012 s->left_overhang, s->right_overhang);
24013 fprintf (stderr, " nchars = %d\n", s->nchars);
24014 fprintf (stderr, " extends to end of line = %d\n",
24015 s->extends_to_end_of_line_p);
24016 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24017 fprintf (stderr, " bg width = %d\n", s->background_width);
24018 }
24019
24020 #endif /* GLYPH_DEBUG */
24021
24022 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24023 of XChar2b structures for S; it can't be allocated in
24024 init_glyph_string because it must be allocated via `alloca'. W
24025 is the window on which S is drawn. ROW and AREA are the glyph row
24026 and area within the row from which S is constructed. START is the
24027 index of the first glyph structure covered by S. HL is a
24028 face-override for drawing S. */
24029
24030 #ifdef HAVE_NTGUI
24031 #define OPTIONAL_HDC(hdc) HDC hdc,
24032 #define DECLARE_HDC(hdc) HDC hdc;
24033 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24034 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24035 #endif
24036
24037 #ifndef OPTIONAL_HDC
24038 #define OPTIONAL_HDC(hdc)
24039 #define DECLARE_HDC(hdc)
24040 #define ALLOCATE_HDC(hdc, f)
24041 #define RELEASE_HDC(hdc, f)
24042 #endif
24043
24044 static void
24045 init_glyph_string (struct glyph_string *s,
24046 OPTIONAL_HDC (hdc)
24047 XChar2b *char2b, struct window *w, struct glyph_row *row,
24048 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24049 {
24050 memset (s, 0, sizeof *s);
24051 s->w = w;
24052 s->f = XFRAME (w->frame);
24053 #ifdef HAVE_NTGUI
24054 s->hdc = hdc;
24055 #endif
24056 s->display = FRAME_X_DISPLAY (s->f);
24057 s->window = FRAME_X_WINDOW (s->f);
24058 s->char2b = char2b;
24059 s->hl = hl;
24060 s->row = row;
24061 s->area = area;
24062 s->first_glyph = row->glyphs[area] + start;
24063 s->height = row->height;
24064 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24065 s->ybase = s->y + row->ascent;
24066 }
24067
24068
24069 /* Append the list of glyph strings with head H and tail T to the list
24070 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24071
24072 static void
24073 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24074 struct glyph_string *h, struct glyph_string *t)
24075 {
24076 if (h)
24077 {
24078 if (*head)
24079 (*tail)->next = h;
24080 else
24081 *head = h;
24082 h->prev = *tail;
24083 *tail = t;
24084 }
24085 }
24086
24087
24088 /* Prepend the list of glyph strings with head H and tail T to the
24089 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24090 result. */
24091
24092 static void
24093 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24094 struct glyph_string *h, struct glyph_string *t)
24095 {
24096 if (h)
24097 {
24098 if (*head)
24099 (*head)->prev = t;
24100 else
24101 *tail = t;
24102 t->next = *head;
24103 *head = h;
24104 }
24105 }
24106
24107
24108 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24109 Set *HEAD and *TAIL to the resulting list. */
24110
24111 static void
24112 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24113 struct glyph_string *s)
24114 {
24115 s->next = s->prev = NULL;
24116 append_glyph_string_lists (head, tail, s, s);
24117 }
24118
24119
24120 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24121 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24122 make sure that X resources for the face returned are allocated.
24123 Value is a pointer to a realized face that is ready for display if
24124 DISPLAY_P is non-zero. */
24125
24126 static struct face *
24127 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24128 XChar2b *char2b, int display_p)
24129 {
24130 struct face *face = FACE_FROM_ID (f, face_id);
24131 unsigned code = 0;
24132
24133 if (face->font)
24134 {
24135 code = face->font->driver->encode_char (face->font, c);
24136
24137 if (code == FONT_INVALID_CODE)
24138 code = 0;
24139 }
24140 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24141
24142 /* Make sure X resources of the face are allocated. */
24143 #ifdef HAVE_X_WINDOWS
24144 if (display_p)
24145 #endif
24146 {
24147 eassert (face != NULL);
24148 prepare_face_for_display (f, face);
24149 }
24150
24151 return face;
24152 }
24153
24154
24155 /* Get face and two-byte form of character glyph GLYPH on frame F.
24156 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24157 a pointer to a realized face that is ready for display. */
24158
24159 static struct face *
24160 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24161 XChar2b *char2b, int *two_byte_p)
24162 {
24163 struct face *face;
24164 unsigned code = 0;
24165
24166 eassert (glyph->type == CHAR_GLYPH);
24167 face = FACE_FROM_ID (f, glyph->face_id);
24168
24169 /* Make sure X resources of the face are allocated. */
24170 eassert (face != NULL);
24171 prepare_face_for_display (f, face);
24172
24173 if (two_byte_p)
24174 *two_byte_p = 0;
24175
24176 if (face->font)
24177 {
24178 if (CHAR_BYTE8_P (glyph->u.ch))
24179 code = CHAR_TO_BYTE8 (glyph->u.ch);
24180 else
24181 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24182
24183 if (code == FONT_INVALID_CODE)
24184 code = 0;
24185 }
24186
24187 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24188 return face;
24189 }
24190
24191
24192 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24193 Return 1 if FONT has a glyph for C, otherwise return 0. */
24194
24195 static int
24196 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24197 {
24198 unsigned code;
24199
24200 if (CHAR_BYTE8_P (c))
24201 code = CHAR_TO_BYTE8 (c);
24202 else
24203 code = font->driver->encode_char (font, c);
24204
24205 if (code == FONT_INVALID_CODE)
24206 return 0;
24207 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24208 return 1;
24209 }
24210
24211
24212 /* Fill glyph string S with composition components specified by S->cmp.
24213
24214 BASE_FACE is the base face of the composition.
24215 S->cmp_from is the index of the first component for S.
24216
24217 OVERLAPS non-zero means S should draw the foreground only, and use
24218 its physical height for clipping. See also draw_glyphs.
24219
24220 Value is the index of a component not in S. */
24221
24222 static int
24223 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24224 int overlaps)
24225 {
24226 int i;
24227 /* For all glyphs of this composition, starting at the offset
24228 S->cmp_from, until we reach the end of the definition or encounter a
24229 glyph that requires the different face, add it to S. */
24230 struct face *face;
24231
24232 eassert (s);
24233
24234 s->for_overlaps = overlaps;
24235 s->face = NULL;
24236 s->font = NULL;
24237 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24238 {
24239 int c = COMPOSITION_GLYPH (s->cmp, i);
24240
24241 /* TAB in a composition means display glyphs with padding space
24242 on the left or right. */
24243 if (c != '\t')
24244 {
24245 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24246 -1, Qnil);
24247
24248 face = get_char_face_and_encoding (s->f, c, face_id,
24249 s->char2b + i, 1);
24250 if (face)
24251 {
24252 if (! s->face)
24253 {
24254 s->face = face;
24255 s->font = s->face->font;
24256 }
24257 else if (s->face != face)
24258 break;
24259 }
24260 }
24261 ++s->nchars;
24262 }
24263 s->cmp_to = i;
24264
24265 if (s->face == NULL)
24266 {
24267 s->face = base_face->ascii_face;
24268 s->font = s->face->font;
24269 }
24270
24271 /* All glyph strings for the same composition has the same width,
24272 i.e. the width set for the first component of the composition. */
24273 s->width = s->first_glyph->pixel_width;
24274
24275 /* If the specified font could not be loaded, use the frame's
24276 default font, but record the fact that we couldn't load it in
24277 the glyph string so that we can draw rectangles for the
24278 characters of the glyph string. */
24279 if (s->font == NULL)
24280 {
24281 s->font_not_found_p = 1;
24282 s->font = FRAME_FONT (s->f);
24283 }
24284
24285 /* Adjust base line for subscript/superscript text. */
24286 s->ybase += s->first_glyph->voffset;
24287
24288 /* This glyph string must always be drawn with 16-bit functions. */
24289 s->two_byte_p = 1;
24290
24291 return s->cmp_to;
24292 }
24293
24294 static int
24295 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24296 int start, int end, int overlaps)
24297 {
24298 struct glyph *glyph, *last;
24299 Lisp_Object lgstring;
24300 int i;
24301
24302 s->for_overlaps = overlaps;
24303 glyph = s->row->glyphs[s->area] + start;
24304 last = s->row->glyphs[s->area] + end;
24305 s->cmp_id = glyph->u.cmp.id;
24306 s->cmp_from = glyph->slice.cmp.from;
24307 s->cmp_to = glyph->slice.cmp.to + 1;
24308 s->face = FACE_FROM_ID (s->f, face_id);
24309 lgstring = composition_gstring_from_id (s->cmp_id);
24310 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24311 glyph++;
24312 while (glyph < last
24313 && glyph->u.cmp.automatic
24314 && glyph->u.cmp.id == s->cmp_id
24315 && s->cmp_to == glyph->slice.cmp.from)
24316 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24317
24318 for (i = s->cmp_from; i < s->cmp_to; i++)
24319 {
24320 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24321 unsigned code = LGLYPH_CODE (lglyph);
24322
24323 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24324 }
24325 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24326 return glyph - s->row->glyphs[s->area];
24327 }
24328
24329
24330 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24331 See the comment of fill_glyph_string for arguments.
24332 Value is the index of the first glyph not in S. */
24333
24334
24335 static int
24336 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24337 int start, int end, int overlaps)
24338 {
24339 struct glyph *glyph, *last;
24340 int voffset;
24341
24342 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24343 s->for_overlaps = overlaps;
24344 glyph = s->row->glyphs[s->area] + start;
24345 last = s->row->glyphs[s->area] + end;
24346 voffset = glyph->voffset;
24347 s->face = FACE_FROM_ID (s->f, face_id);
24348 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24349 s->nchars = 1;
24350 s->width = glyph->pixel_width;
24351 glyph++;
24352 while (glyph < last
24353 && glyph->type == GLYPHLESS_GLYPH
24354 && glyph->voffset == voffset
24355 && glyph->face_id == face_id)
24356 {
24357 s->nchars++;
24358 s->width += glyph->pixel_width;
24359 glyph++;
24360 }
24361 s->ybase += voffset;
24362 return glyph - s->row->glyphs[s->area];
24363 }
24364
24365
24366 /* Fill glyph string S from a sequence of character glyphs.
24367
24368 FACE_ID is the face id of the string. START is the index of the
24369 first glyph to consider, END is the index of the last + 1.
24370 OVERLAPS non-zero means S should draw the foreground only, and use
24371 its physical height for clipping. See also draw_glyphs.
24372
24373 Value is the index of the first glyph not in S. */
24374
24375 static int
24376 fill_glyph_string (struct glyph_string *s, int face_id,
24377 int start, int end, int overlaps)
24378 {
24379 struct glyph *glyph, *last;
24380 int voffset;
24381 int glyph_not_available_p;
24382
24383 eassert (s->f == XFRAME (s->w->frame));
24384 eassert (s->nchars == 0);
24385 eassert (start >= 0 && end > start);
24386
24387 s->for_overlaps = overlaps;
24388 glyph = s->row->glyphs[s->area] + start;
24389 last = s->row->glyphs[s->area] + end;
24390 voffset = glyph->voffset;
24391 s->padding_p = glyph->padding_p;
24392 glyph_not_available_p = glyph->glyph_not_available_p;
24393
24394 while (glyph < last
24395 && glyph->type == CHAR_GLYPH
24396 && glyph->voffset == voffset
24397 /* Same face id implies same font, nowadays. */
24398 && glyph->face_id == face_id
24399 && glyph->glyph_not_available_p == glyph_not_available_p)
24400 {
24401 int two_byte_p;
24402
24403 s->face = get_glyph_face_and_encoding (s->f, glyph,
24404 s->char2b + s->nchars,
24405 &two_byte_p);
24406 s->two_byte_p = two_byte_p;
24407 ++s->nchars;
24408 eassert (s->nchars <= end - start);
24409 s->width += glyph->pixel_width;
24410 if (glyph++->padding_p != s->padding_p)
24411 break;
24412 }
24413
24414 s->font = s->face->font;
24415
24416 /* If the specified font could not be loaded, use the frame's font,
24417 but record the fact that we couldn't load it in
24418 S->font_not_found_p so that we can draw rectangles for the
24419 characters of the glyph string. */
24420 if (s->font == NULL || glyph_not_available_p)
24421 {
24422 s->font_not_found_p = 1;
24423 s->font = FRAME_FONT (s->f);
24424 }
24425
24426 /* Adjust base line for subscript/superscript text. */
24427 s->ybase += voffset;
24428
24429 eassert (s->face && s->face->gc);
24430 return glyph - s->row->glyphs[s->area];
24431 }
24432
24433
24434 /* Fill glyph string S from image glyph S->first_glyph. */
24435
24436 static void
24437 fill_image_glyph_string (struct glyph_string *s)
24438 {
24439 eassert (s->first_glyph->type == IMAGE_GLYPH);
24440 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24441 eassert (s->img);
24442 s->slice = s->first_glyph->slice.img;
24443 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24444 s->font = s->face->font;
24445 s->width = s->first_glyph->pixel_width;
24446
24447 /* Adjust base line for subscript/superscript text. */
24448 s->ybase += s->first_glyph->voffset;
24449 }
24450
24451
24452 /* Fill glyph string S from a sequence of stretch glyphs.
24453
24454 START is the index of the first glyph to consider,
24455 END is the index of the last + 1.
24456
24457 Value is the index of the first glyph not in S. */
24458
24459 static int
24460 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24461 {
24462 struct glyph *glyph, *last;
24463 int voffset, face_id;
24464
24465 eassert (s->first_glyph->type == STRETCH_GLYPH);
24466
24467 glyph = s->row->glyphs[s->area] + start;
24468 last = s->row->glyphs[s->area] + end;
24469 face_id = glyph->face_id;
24470 s->face = FACE_FROM_ID (s->f, face_id);
24471 s->font = s->face->font;
24472 s->width = glyph->pixel_width;
24473 s->nchars = 1;
24474 voffset = glyph->voffset;
24475
24476 for (++glyph;
24477 (glyph < last
24478 && glyph->type == STRETCH_GLYPH
24479 && glyph->voffset == voffset
24480 && glyph->face_id == face_id);
24481 ++glyph)
24482 s->width += glyph->pixel_width;
24483
24484 /* Adjust base line for subscript/superscript text. */
24485 s->ybase += voffset;
24486
24487 /* The case that face->gc == 0 is handled when drawing the glyph
24488 string by calling prepare_face_for_display. */
24489 eassert (s->face);
24490 return glyph - s->row->glyphs[s->area];
24491 }
24492
24493 static struct font_metrics *
24494 get_per_char_metric (struct font *font, XChar2b *char2b)
24495 {
24496 static struct font_metrics metrics;
24497 unsigned code;
24498
24499 if (! font)
24500 return NULL;
24501 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24502 if (code == FONT_INVALID_CODE)
24503 return NULL;
24504 font->driver->text_extents (font, &code, 1, &metrics);
24505 return &metrics;
24506 }
24507
24508 /* EXPORT for RIF:
24509 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24510 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24511 assumed to be zero. */
24512
24513 void
24514 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24515 {
24516 *left = *right = 0;
24517
24518 if (glyph->type == CHAR_GLYPH)
24519 {
24520 struct face *face;
24521 XChar2b char2b;
24522 struct font_metrics *pcm;
24523
24524 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24525 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24526 {
24527 if (pcm->rbearing > pcm->width)
24528 *right = pcm->rbearing - pcm->width;
24529 if (pcm->lbearing < 0)
24530 *left = -pcm->lbearing;
24531 }
24532 }
24533 else if (glyph->type == COMPOSITE_GLYPH)
24534 {
24535 if (! glyph->u.cmp.automatic)
24536 {
24537 struct composition *cmp = composition_table[glyph->u.cmp.id];
24538
24539 if (cmp->rbearing > cmp->pixel_width)
24540 *right = cmp->rbearing - cmp->pixel_width;
24541 if (cmp->lbearing < 0)
24542 *left = - cmp->lbearing;
24543 }
24544 else
24545 {
24546 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24547 struct font_metrics metrics;
24548
24549 composition_gstring_width (gstring, glyph->slice.cmp.from,
24550 glyph->slice.cmp.to + 1, &metrics);
24551 if (metrics.rbearing > metrics.width)
24552 *right = metrics.rbearing - metrics.width;
24553 if (metrics.lbearing < 0)
24554 *left = - metrics.lbearing;
24555 }
24556 }
24557 }
24558
24559
24560 /* Return the index of the first glyph preceding glyph string S that
24561 is overwritten by S because of S's left overhang. Value is -1
24562 if no glyphs are overwritten. */
24563
24564 static int
24565 left_overwritten (struct glyph_string *s)
24566 {
24567 int k;
24568
24569 if (s->left_overhang)
24570 {
24571 int x = 0, i;
24572 struct glyph *glyphs = s->row->glyphs[s->area];
24573 int first = s->first_glyph - glyphs;
24574
24575 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24576 x -= glyphs[i].pixel_width;
24577
24578 k = i + 1;
24579 }
24580 else
24581 k = -1;
24582
24583 return k;
24584 }
24585
24586
24587 /* Return the index of the first glyph preceding glyph string S that
24588 is overwriting S because of its right overhang. Value is -1 if no
24589 glyph in front of S overwrites S. */
24590
24591 static int
24592 left_overwriting (struct glyph_string *s)
24593 {
24594 int i, k, x;
24595 struct glyph *glyphs = s->row->glyphs[s->area];
24596 int first = s->first_glyph - glyphs;
24597
24598 k = -1;
24599 x = 0;
24600 for (i = first - 1; i >= 0; --i)
24601 {
24602 int left, right;
24603 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24604 if (x + right > 0)
24605 k = i;
24606 x -= glyphs[i].pixel_width;
24607 }
24608
24609 return k;
24610 }
24611
24612
24613 /* Return the index of the last glyph following glyph string S that is
24614 overwritten by S because of S's right overhang. Value is -1 if
24615 no such glyph is found. */
24616
24617 static int
24618 right_overwritten (struct glyph_string *s)
24619 {
24620 int k = -1;
24621
24622 if (s->right_overhang)
24623 {
24624 int x = 0, i;
24625 struct glyph *glyphs = s->row->glyphs[s->area];
24626 int first = (s->first_glyph - glyphs
24627 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24628 int end = s->row->used[s->area];
24629
24630 for (i = first; i < end && s->right_overhang > x; ++i)
24631 x += glyphs[i].pixel_width;
24632
24633 k = i;
24634 }
24635
24636 return k;
24637 }
24638
24639
24640 /* Return the index of the last glyph following glyph string S that
24641 overwrites S because of its left overhang. Value is negative
24642 if no such glyph is found. */
24643
24644 static int
24645 right_overwriting (struct glyph_string *s)
24646 {
24647 int i, k, x;
24648 int end = s->row->used[s->area];
24649 struct glyph *glyphs = s->row->glyphs[s->area];
24650 int first = (s->first_glyph - glyphs
24651 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24652
24653 k = -1;
24654 x = 0;
24655 for (i = first; i < end; ++i)
24656 {
24657 int left, right;
24658 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24659 if (x - left < 0)
24660 k = i;
24661 x += glyphs[i].pixel_width;
24662 }
24663
24664 return k;
24665 }
24666
24667
24668 /* Set background width of glyph string S. START is the index of the
24669 first glyph following S. LAST_X is the right-most x-position + 1
24670 in the drawing area. */
24671
24672 static void
24673 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24674 {
24675 /* If the face of this glyph string has to be drawn to the end of
24676 the drawing area, set S->extends_to_end_of_line_p. */
24677
24678 if (start == s->row->used[s->area]
24679 && ((s->row->fill_line_p
24680 && (s->hl == DRAW_NORMAL_TEXT
24681 || s->hl == DRAW_IMAGE_RAISED
24682 || s->hl == DRAW_IMAGE_SUNKEN))
24683 || s->hl == DRAW_MOUSE_FACE))
24684 s->extends_to_end_of_line_p = 1;
24685
24686 /* If S extends its face to the end of the line, set its
24687 background_width to the distance to the right edge of the drawing
24688 area. */
24689 if (s->extends_to_end_of_line_p)
24690 s->background_width = last_x - s->x + 1;
24691 else
24692 s->background_width = s->width;
24693 }
24694
24695
24696 /* Compute overhangs and x-positions for glyph string S and its
24697 predecessors, or successors. X is the starting x-position for S.
24698 BACKWARD_P non-zero means process predecessors. */
24699
24700 static void
24701 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24702 {
24703 if (backward_p)
24704 {
24705 while (s)
24706 {
24707 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24708 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24709 x -= s->width;
24710 s->x = x;
24711 s = s->prev;
24712 }
24713 }
24714 else
24715 {
24716 while (s)
24717 {
24718 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24719 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24720 s->x = x;
24721 x += s->width;
24722 s = s->next;
24723 }
24724 }
24725 }
24726
24727
24728
24729 /* The following macros are only called from draw_glyphs below.
24730 They reference the following parameters of that function directly:
24731 `w', `row', `area', and `overlap_p'
24732 as well as the following local variables:
24733 `s', `f', and `hdc' (in W32) */
24734
24735 #ifdef HAVE_NTGUI
24736 /* On W32, silently add local `hdc' variable to argument list of
24737 init_glyph_string. */
24738 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24739 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24740 #else
24741 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24742 init_glyph_string (s, char2b, w, row, area, start, hl)
24743 #endif
24744
24745 /* Add a glyph string for a stretch glyph to the list of strings
24746 between HEAD and TAIL. START is the index of the stretch glyph in
24747 row area AREA of glyph row ROW. END is the index of the last glyph
24748 in that glyph row area. X is the current output position assigned
24749 to the new glyph string constructed. HL overrides that face of the
24750 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24751 is the right-most x-position of the drawing area. */
24752
24753 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24754 and below -- keep them on one line. */
24755 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24756 do \
24757 { \
24758 s = alloca (sizeof *s); \
24759 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24760 START = fill_stretch_glyph_string (s, START, END); \
24761 append_glyph_string (&HEAD, &TAIL, s); \
24762 s->x = (X); \
24763 } \
24764 while (0)
24765
24766
24767 /* Add a glyph string for an image glyph to the list of strings
24768 between HEAD and TAIL. START is the index of the image glyph in
24769 row area AREA of glyph row ROW. END is the index of the last glyph
24770 in that glyph row area. X is the current output position assigned
24771 to the new glyph string constructed. HL overrides that face of the
24772 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24773 is the right-most x-position of the drawing area. */
24774
24775 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24776 do \
24777 { \
24778 s = alloca (sizeof *s); \
24779 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24780 fill_image_glyph_string (s); \
24781 append_glyph_string (&HEAD, &TAIL, s); \
24782 ++START; \
24783 s->x = (X); \
24784 } \
24785 while (0)
24786
24787
24788 /* Add a glyph string for a sequence of character glyphs to the list
24789 of strings between HEAD and TAIL. START is the index of the first
24790 glyph in row area AREA of glyph row ROW that is part of the new
24791 glyph string. END is the index of the last glyph in that glyph row
24792 area. X is the current output position assigned to the new glyph
24793 string constructed. HL overrides that face of the glyph; e.g. it
24794 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24795 right-most x-position of the drawing area. */
24796
24797 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24798 do \
24799 { \
24800 int face_id; \
24801 XChar2b *char2b; \
24802 \
24803 face_id = (row)->glyphs[area][START].face_id; \
24804 \
24805 s = alloca (sizeof *s); \
24806 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24807 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24808 append_glyph_string (&HEAD, &TAIL, s); \
24809 s->x = (X); \
24810 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24811 } \
24812 while (0)
24813
24814
24815 /* Add a glyph string for a composite sequence to the list of strings
24816 between HEAD and TAIL. START is the index of the first glyph in
24817 row area AREA of glyph row ROW that is part of the new glyph
24818 string. END is the index of the last glyph in that glyph row area.
24819 X is the current output position assigned to the new glyph string
24820 constructed. HL overrides that face of the glyph; e.g. it is
24821 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24822 x-position of the drawing area. */
24823
24824 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24825 do { \
24826 int face_id = (row)->glyphs[area][START].face_id; \
24827 struct face *base_face = FACE_FROM_ID (f, face_id); \
24828 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24829 struct composition *cmp = composition_table[cmp_id]; \
24830 XChar2b *char2b; \
24831 struct glyph_string *first_s = NULL; \
24832 int n; \
24833 \
24834 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24835 \
24836 /* Make glyph_strings for each glyph sequence that is drawable by \
24837 the same face, and append them to HEAD/TAIL. */ \
24838 for (n = 0; n < cmp->glyph_len;) \
24839 { \
24840 s = alloca (sizeof *s); \
24841 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24842 append_glyph_string (&(HEAD), &(TAIL), s); \
24843 s->cmp = cmp; \
24844 s->cmp_from = n; \
24845 s->x = (X); \
24846 if (n == 0) \
24847 first_s = s; \
24848 n = fill_composite_glyph_string (s, base_face, overlaps); \
24849 } \
24850 \
24851 ++START; \
24852 s = first_s; \
24853 } while (0)
24854
24855
24856 /* Add a glyph string for a glyph-string sequence to the list of strings
24857 between HEAD and TAIL. */
24858
24859 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24860 do { \
24861 int face_id; \
24862 XChar2b *char2b; \
24863 Lisp_Object gstring; \
24864 \
24865 face_id = (row)->glyphs[area][START].face_id; \
24866 gstring = (composition_gstring_from_id \
24867 ((row)->glyphs[area][START].u.cmp.id)); \
24868 s = alloca (sizeof *s); \
24869 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24870 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24871 append_glyph_string (&(HEAD), &(TAIL), s); \
24872 s->x = (X); \
24873 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24874 } while (0)
24875
24876
24877 /* Add a glyph string for a sequence of glyphless character's glyphs
24878 to the list of strings between HEAD and TAIL. The meanings of
24879 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24880
24881 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24882 do \
24883 { \
24884 int face_id; \
24885 \
24886 face_id = (row)->glyphs[area][START].face_id; \
24887 \
24888 s = alloca (sizeof *s); \
24889 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24890 append_glyph_string (&HEAD, &TAIL, s); \
24891 s->x = (X); \
24892 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24893 overlaps); \
24894 } \
24895 while (0)
24896
24897
24898 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24899 of AREA of glyph row ROW on window W between indices START and END.
24900 HL overrides the face for drawing glyph strings, e.g. it is
24901 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24902 x-positions of the drawing area.
24903
24904 This is an ugly monster macro construct because we must use alloca
24905 to allocate glyph strings (because draw_glyphs can be called
24906 asynchronously). */
24907
24908 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24909 do \
24910 { \
24911 HEAD = TAIL = NULL; \
24912 while (START < END) \
24913 { \
24914 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24915 switch (first_glyph->type) \
24916 { \
24917 case CHAR_GLYPH: \
24918 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24919 HL, X, LAST_X); \
24920 break; \
24921 \
24922 case COMPOSITE_GLYPH: \
24923 if (first_glyph->u.cmp.automatic) \
24924 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24925 HL, X, LAST_X); \
24926 else \
24927 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24928 HL, X, LAST_X); \
24929 break; \
24930 \
24931 case STRETCH_GLYPH: \
24932 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24933 HL, X, LAST_X); \
24934 break; \
24935 \
24936 case IMAGE_GLYPH: \
24937 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24938 HL, X, LAST_X); \
24939 break; \
24940 \
24941 case GLYPHLESS_GLYPH: \
24942 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24943 HL, X, LAST_X); \
24944 break; \
24945 \
24946 default: \
24947 emacs_abort (); \
24948 } \
24949 \
24950 if (s) \
24951 { \
24952 set_glyph_string_background_width (s, START, LAST_X); \
24953 (X) += s->width; \
24954 } \
24955 } \
24956 } while (0)
24957
24958
24959 /* Draw glyphs between START and END in AREA of ROW on window W,
24960 starting at x-position X. X is relative to AREA in W. HL is a
24961 face-override with the following meaning:
24962
24963 DRAW_NORMAL_TEXT draw normally
24964 DRAW_CURSOR draw in cursor face
24965 DRAW_MOUSE_FACE draw in mouse face.
24966 DRAW_INVERSE_VIDEO draw in mode line face
24967 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24968 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24969
24970 If OVERLAPS is non-zero, draw only the foreground of characters and
24971 clip to the physical height of ROW. Non-zero value also defines
24972 the overlapping part to be drawn:
24973
24974 OVERLAPS_PRED overlap with preceding rows
24975 OVERLAPS_SUCC overlap with succeeding rows
24976 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24977 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24978
24979 Value is the x-position reached, relative to AREA of W. */
24980
24981 static int
24982 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24983 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24984 enum draw_glyphs_face hl, int overlaps)
24985 {
24986 struct glyph_string *head, *tail;
24987 struct glyph_string *s;
24988 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24989 int i, j, x_reached, last_x, area_left = 0;
24990 struct frame *f = XFRAME (WINDOW_FRAME (w));
24991 DECLARE_HDC (hdc);
24992
24993 ALLOCATE_HDC (hdc, f);
24994
24995 /* Let's rather be paranoid than getting a SEGV. */
24996 end = min (end, row->used[area]);
24997 start = clip_to_bounds (0, start, end);
24998
24999 /* Translate X to frame coordinates. Set last_x to the right
25000 end of the drawing area. */
25001 if (row->full_width_p)
25002 {
25003 /* X is relative to the left edge of W, without scroll bars
25004 or fringes. */
25005 area_left = WINDOW_LEFT_EDGE_X (w);
25006 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25007 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25008 }
25009 else
25010 {
25011 area_left = window_box_left (w, area);
25012 last_x = area_left + window_box_width (w, area);
25013 }
25014 x += area_left;
25015
25016 /* Build a doubly-linked list of glyph_string structures between
25017 head and tail from what we have to draw. Note that the macro
25018 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25019 the reason we use a separate variable `i'. */
25020 i = start;
25021 USE_SAFE_ALLOCA;
25022 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25023 if (tail)
25024 x_reached = tail->x + tail->background_width;
25025 else
25026 x_reached = x;
25027
25028 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25029 the row, redraw some glyphs in front or following the glyph
25030 strings built above. */
25031 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25032 {
25033 struct glyph_string *h, *t;
25034 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25035 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25036 int check_mouse_face = 0;
25037 int dummy_x = 0;
25038
25039 /* If mouse highlighting is on, we may need to draw adjacent
25040 glyphs using mouse-face highlighting. */
25041 if (area == TEXT_AREA && row->mouse_face_p
25042 && hlinfo->mouse_face_beg_row >= 0
25043 && hlinfo->mouse_face_end_row >= 0)
25044 {
25045 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25046
25047 if (row_vpos >= hlinfo->mouse_face_beg_row
25048 && row_vpos <= hlinfo->mouse_face_end_row)
25049 {
25050 check_mouse_face = 1;
25051 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25052 ? hlinfo->mouse_face_beg_col : 0;
25053 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25054 ? hlinfo->mouse_face_end_col
25055 : row->used[TEXT_AREA];
25056 }
25057 }
25058
25059 /* Compute overhangs for all glyph strings. */
25060 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25061 for (s = head; s; s = s->next)
25062 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25063
25064 /* Prepend glyph strings for glyphs in front of the first glyph
25065 string that are overwritten because of the first glyph
25066 string's left overhang. The background of all strings
25067 prepended must be drawn because the first glyph string
25068 draws over it. */
25069 i = left_overwritten (head);
25070 if (i >= 0)
25071 {
25072 enum draw_glyphs_face overlap_hl;
25073
25074 /* If this row contains mouse highlighting, attempt to draw
25075 the overlapped glyphs with the correct highlight. This
25076 code fails if the overlap encompasses more than one glyph
25077 and mouse-highlight spans only some of these glyphs.
25078 However, making it work perfectly involves a lot more
25079 code, and I don't know if the pathological case occurs in
25080 practice, so we'll stick to this for now. --- cyd */
25081 if (check_mouse_face
25082 && mouse_beg_col < start && mouse_end_col > i)
25083 overlap_hl = DRAW_MOUSE_FACE;
25084 else
25085 overlap_hl = DRAW_NORMAL_TEXT;
25086
25087 if (hl != overlap_hl)
25088 clip_head = head;
25089 j = i;
25090 BUILD_GLYPH_STRINGS (j, start, h, t,
25091 overlap_hl, dummy_x, last_x);
25092 start = i;
25093 compute_overhangs_and_x (t, head->x, 1);
25094 prepend_glyph_string_lists (&head, &tail, h, t);
25095 if (clip_head == NULL)
25096 clip_head = head;
25097 }
25098
25099 /* Prepend glyph strings for glyphs in front of the first glyph
25100 string that overwrite that glyph string because of their
25101 right overhang. For these strings, only the foreground must
25102 be drawn, because it draws over the glyph string at `head'.
25103 The background must not be drawn because this would overwrite
25104 right overhangs of preceding glyphs for which no glyph
25105 strings exist. */
25106 i = left_overwriting (head);
25107 if (i >= 0)
25108 {
25109 enum draw_glyphs_face overlap_hl;
25110
25111 if (check_mouse_face
25112 && mouse_beg_col < start && mouse_end_col > i)
25113 overlap_hl = DRAW_MOUSE_FACE;
25114 else
25115 overlap_hl = DRAW_NORMAL_TEXT;
25116
25117 if (hl == overlap_hl || clip_head == NULL)
25118 clip_head = head;
25119 BUILD_GLYPH_STRINGS (i, start, h, t,
25120 overlap_hl, dummy_x, last_x);
25121 for (s = h; s; s = s->next)
25122 s->background_filled_p = 1;
25123 compute_overhangs_and_x (t, head->x, 1);
25124 prepend_glyph_string_lists (&head, &tail, h, t);
25125 }
25126
25127 /* Append glyphs strings for glyphs following the last glyph
25128 string tail that are overwritten by tail. The background of
25129 these strings has to be drawn because tail's foreground draws
25130 over it. */
25131 i = right_overwritten (tail);
25132 if (i >= 0)
25133 {
25134 enum draw_glyphs_face overlap_hl;
25135
25136 if (check_mouse_face
25137 && mouse_beg_col < i && mouse_end_col > end)
25138 overlap_hl = DRAW_MOUSE_FACE;
25139 else
25140 overlap_hl = DRAW_NORMAL_TEXT;
25141
25142 if (hl != overlap_hl)
25143 clip_tail = tail;
25144 BUILD_GLYPH_STRINGS (end, i, h, t,
25145 overlap_hl, x, last_x);
25146 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25147 we don't have `end = i;' here. */
25148 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25149 append_glyph_string_lists (&head, &tail, h, t);
25150 if (clip_tail == NULL)
25151 clip_tail = tail;
25152 }
25153
25154 /* Append glyph strings for glyphs following the last glyph
25155 string tail that overwrite tail. The foreground of such
25156 glyphs has to be drawn because it writes into the background
25157 of tail. The background must not be drawn because it could
25158 paint over the foreground of following glyphs. */
25159 i = right_overwriting (tail);
25160 if (i >= 0)
25161 {
25162 enum draw_glyphs_face overlap_hl;
25163 if (check_mouse_face
25164 && mouse_beg_col < i && mouse_end_col > end)
25165 overlap_hl = DRAW_MOUSE_FACE;
25166 else
25167 overlap_hl = DRAW_NORMAL_TEXT;
25168
25169 if (hl == overlap_hl || clip_tail == NULL)
25170 clip_tail = tail;
25171 i++; /* We must include the Ith glyph. */
25172 BUILD_GLYPH_STRINGS (end, i, h, t,
25173 overlap_hl, x, last_x);
25174 for (s = h; s; s = s->next)
25175 s->background_filled_p = 1;
25176 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25177 append_glyph_string_lists (&head, &tail, h, t);
25178 }
25179 if (clip_head || clip_tail)
25180 for (s = head; s; s = s->next)
25181 {
25182 s->clip_head = clip_head;
25183 s->clip_tail = clip_tail;
25184 }
25185 }
25186
25187 /* Draw all strings. */
25188 for (s = head; s; s = s->next)
25189 FRAME_RIF (f)->draw_glyph_string (s);
25190
25191 #ifndef HAVE_NS
25192 /* When focus a sole frame and move horizontally, this sets on_p to 0
25193 causing a failure to erase prev cursor position. */
25194 if (area == TEXT_AREA
25195 && !row->full_width_p
25196 /* When drawing overlapping rows, only the glyph strings'
25197 foreground is drawn, which doesn't erase a cursor
25198 completely. */
25199 && !overlaps)
25200 {
25201 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25202 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25203 : (tail ? tail->x + tail->background_width : x));
25204 x0 -= area_left;
25205 x1 -= area_left;
25206
25207 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25208 row->y, MATRIX_ROW_BOTTOM_Y (row));
25209 }
25210 #endif
25211
25212 /* Value is the x-position up to which drawn, relative to AREA of W.
25213 This doesn't include parts drawn because of overhangs. */
25214 if (row->full_width_p)
25215 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25216 else
25217 x_reached -= area_left;
25218
25219 RELEASE_HDC (hdc, f);
25220
25221 SAFE_FREE ();
25222 return x_reached;
25223 }
25224
25225 /* Expand row matrix if too narrow. Don't expand if area
25226 is not present. */
25227
25228 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25229 { \
25230 if (!it->f->fonts_changed \
25231 && (it->glyph_row->glyphs[area] \
25232 < it->glyph_row->glyphs[area + 1])) \
25233 { \
25234 it->w->ncols_scale_factor++; \
25235 it->f->fonts_changed = 1; \
25236 } \
25237 }
25238
25239 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25240 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25241
25242 static void
25243 append_glyph (struct it *it)
25244 {
25245 struct glyph *glyph;
25246 enum glyph_row_area area = it->area;
25247
25248 eassert (it->glyph_row);
25249 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25250
25251 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25252 if (glyph < it->glyph_row->glyphs[area + 1])
25253 {
25254 /* If the glyph row is reversed, we need to prepend the glyph
25255 rather than append it. */
25256 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25257 {
25258 struct glyph *g;
25259
25260 /* Make room for the additional glyph. */
25261 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25262 g[1] = *g;
25263 glyph = it->glyph_row->glyphs[area];
25264 }
25265 glyph->charpos = CHARPOS (it->position);
25266 glyph->object = it->object;
25267 if (it->pixel_width > 0)
25268 {
25269 glyph->pixel_width = it->pixel_width;
25270 glyph->padding_p = 0;
25271 }
25272 else
25273 {
25274 /* Assure at least 1-pixel width. Otherwise, cursor can't
25275 be displayed correctly. */
25276 glyph->pixel_width = 1;
25277 glyph->padding_p = 1;
25278 }
25279 glyph->ascent = it->ascent;
25280 glyph->descent = it->descent;
25281 glyph->voffset = it->voffset;
25282 glyph->type = CHAR_GLYPH;
25283 glyph->avoid_cursor_p = it->avoid_cursor_p;
25284 glyph->multibyte_p = it->multibyte_p;
25285 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25286 {
25287 /* In R2L rows, the left and the right box edges need to be
25288 drawn in reverse direction. */
25289 glyph->right_box_line_p = it->start_of_box_run_p;
25290 glyph->left_box_line_p = it->end_of_box_run_p;
25291 }
25292 else
25293 {
25294 glyph->left_box_line_p = it->start_of_box_run_p;
25295 glyph->right_box_line_p = it->end_of_box_run_p;
25296 }
25297 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25298 || it->phys_descent > it->descent);
25299 glyph->glyph_not_available_p = it->glyph_not_available_p;
25300 glyph->face_id = it->face_id;
25301 glyph->u.ch = it->char_to_display;
25302 glyph->slice.img = null_glyph_slice;
25303 glyph->font_type = FONT_TYPE_UNKNOWN;
25304 if (it->bidi_p)
25305 {
25306 glyph->resolved_level = it->bidi_it.resolved_level;
25307 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25308 glyph->bidi_type = it->bidi_it.type;
25309 }
25310 else
25311 {
25312 glyph->resolved_level = 0;
25313 glyph->bidi_type = UNKNOWN_BT;
25314 }
25315 ++it->glyph_row->used[area];
25316 }
25317 else
25318 IT_EXPAND_MATRIX_WIDTH (it, area);
25319 }
25320
25321 /* Store one glyph for the composition IT->cmp_it.id in
25322 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25323 non-null. */
25324
25325 static void
25326 append_composite_glyph (struct it *it)
25327 {
25328 struct glyph *glyph;
25329 enum glyph_row_area area = it->area;
25330
25331 eassert (it->glyph_row);
25332
25333 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25334 if (glyph < it->glyph_row->glyphs[area + 1])
25335 {
25336 /* If the glyph row is reversed, we need to prepend the glyph
25337 rather than append it. */
25338 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25339 {
25340 struct glyph *g;
25341
25342 /* Make room for the new glyph. */
25343 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25344 g[1] = *g;
25345 glyph = it->glyph_row->glyphs[it->area];
25346 }
25347 glyph->charpos = it->cmp_it.charpos;
25348 glyph->object = it->object;
25349 glyph->pixel_width = it->pixel_width;
25350 glyph->ascent = it->ascent;
25351 glyph->descent = it->descent;
25352 glyph->voffset = it->voffset;
25353 glyph->type = COMPOSITE_GLYPH;
25354 if (it->cmp_it.ch < 0)
25355 {
25356 glyph->u.cmp.automatic = 0;
25357 glyph->u.cmp.id = it->cmp_it.id;
25358 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25359 }
25360 else
25361 {
25362 glyph->u.cmp.automatic = 1;
25363 glyph->u.cmp.id = it->cmp_it.id;
25364 glyph->slice.cmp.from = it->cmp_it.from;
25365 glyph->slice.cmp.to = it->cmp_it.to - 1;
25366 }
25367 glyph->avoid_cursor_p = it->avoid_cursor_p;
25368 glyph->multibyte_p = it->multibyte_p;
25369 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25370 {
25371 /* In R2L rows, the left and the right box edges need to be
25372 drawn in reverse direction. */
25373 glyph->right_box_line_p = it->start_of_box_run_p;
25374 glyph->left_box_line_p = it->end_of_box_run_p;
25375 }
25376 else
25377 {
25378 glyph->left_box_line_p = it->start_of_box_run_p;
25379 glyph->right_box_line_p = it->end_of_box_run_p;
25380 }
25381 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25382 || it->phys_descent > it->descent);
25383 glyph->padding_p = 0;
25384 glyph->glyph_not_available_p = 0;
25385 glyph->face_id = it->face_id;
25386 glyph->font_type = FONT_TYPE_UNKNOWN;
25387 if (it->bidi_p)
25388 {
25389 glyph->resolved_level = it->bidi_it.resolved_level;
25390 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25391 glyph->bidi_type = it->bidi_it.type;
25392 }
25393 ++it->glyph_row->used[area];
25394 }
25395 else
25396 IT_EXPAND_MATRIX_WIDTH (it, area);
25397 }
25398
25399
25400 /* Change IT->ascent and IT->height according to the setting of
25401 IT->voffset. */
25402
25403 static void
25404 take_vertical_position_into_account (struct it *it)
25405 {
25406 if (it->voffset)
25407 {
25408 if (it->voffset < 0)
25409 /* Increase the ascent so that we can display the text higher
25410 in the line. */
25411 it->ascent -= it->voffset;
25412 else
25413 /* Increase the descent so that we can display the text lower
25414 in the line. */
25415 it->descent += it->voffset;
25416 }
25417 }
25418
25419
25420 /* Produce glyphs/get display metrics for the image IT is loaded with.
25421 See the description of struct display_iterator in dispextern.h for
25422 an overview of struct display_iterator. */
25423
25424 static void
25425 produce_image_glyph (struct it *it)
25426 {
25427 struct image *img;
25428 struct face *face;
25429 int glyph_ascent, crop;
25430 struct glyph_slice slice;
25431
25432 eassert (it->what == IT_IMAGE);
25433
25434 face = FACE_FROM_ID (it->f, it->face_id);
25435 eassert (face);
25436 /* Make sure X resources of the face is loaded. */
25437 prepare_face_for_display (it->f, face);
25438
25439 if (it->image_id < 0)
25440 {
25441 /* Fringe bitmap. */
25442 it->ascent = it->phys_ascent = 0;
25443 it->descent = it->phys_descent = 0;
25444 it->pixel_width = 0;
25445 it->nglyphs = 0;
25446 return;
25447 }
25448
25449 img = IMAGE_FROM_ID (it->f, it->image_id);
25450 eassert (img);
25451 /* Make sure X resources of the image is loaded. */
25452 prepare_image_for_display (it->f, img);
25453
25454 slice.x = slice.y = 0;
25455 slice.width = img->width;
25456 slice.height = img->height;
25457
25458 if (INTEGERP (it->slice.x))
25459 slice.x = XINT (it->slice.x);
25460 else if (FLOATP (it->slice.x))
25461 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25462
25463 if (INTEGERP (it->slice.y))
25464 slice.y = XINT (it->slice.y);
25465 else if (FLOATP (it->slice.y))
25466 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25467
25468 if (INTEGERP (it->slice.width))
25469 slice.width = XINT (it->slice.width);
25470 else if (FLOATP (it->slice.width))
25471 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25472
25473 if (INTEGERP (it->slice.height))
25474 slice.height = XINT (it->slice.height);
25475 else if (FLOATP (it->slice.height))
25476 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25477
25478 if (slice.x >= img->width)
25479 slice.x = img->width;
25480 if (slice.y >= img->height)
25481 slice.y = img->height;
25482 if (slice.x + slice.width >= img->width)
25483 slice.width = img->width - slice.x;
25484 if (slice.y + slice.height > img->height)
25485 slice.height = img->height - slice.y;
25486
25487 if (slice.width == 0 || slice.height == 0)
25488 return;
25489
25490 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25491
25492 it->descent = slice.height - glyph_ascent;
25493 if (slice.y == 0)
25494 it->descent += img->vmargin;
25495 if (slice.y + slice.height == img->height)
25496 it->descent += img->vmargin;
25497 it->phys_descent = it->descent;
25498
25499 it->pixel_width = slice.width;
25500 if (slice.x == 0)
25501 it->pixel_width += img->hmargin;
25502 if (slice.x + slice.width == img->width)
25503 it->pixel_width += img->hmargin;
25504
25505 /* It's quite possible for images to have an ascent greater than
25506 their height, so don't get confused in that case. */
25507 if (it->descent < 0)
25508 it->descent = 0;
25509
25510 it->nglyphs = 1;
25511
25512 if (face->box != FACE_NO_BOX)
25513 {
25514 if (face->box_line_width > 0)
25515 {
25516 if (slice.y == 0)
25517 it->ascent += face->box_line_width;
25518 if (slice.y + slice.height == img->height)
25519 it->descent += face->box_line_width;
25520 }
25521
25522 if (it->start_of_box_run_p && slice.x == 0)
25523 it->pixel_width += eabs (face->box_line_width);
25524 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25525 it->pixel_width += eabs (face->box_line_width);
25526 }
25527
25528 take_vertical_position_into_account (it);
25529
25530 /* Automatically crop wide image glyphs at right edge so we can
25531 draw the cursor on same display row. */
25532 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25533 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25534 {
25535 it->pixel_width -= crop;
25536 slice.width -= crop;
25537 }
25538
25539 if (it->glyph_row)
25540 {
25541 struct glyph *glyph;
25542 enum glyph_row_area area = it->area;
25543
25544 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25545 if (glyph < it->glyph_row->glyphs[area + 1])
25546 {
25547 glyph->charpos = CHARPOS (it->position);
25548 glyph->object = it->object;
25549 glyph->pixel_width = it->pixel_width;
25550 glyph->ascent = glyph_ascent;
25551 glyph->descent = it->descent;
25552 glyph->voffset = it->voffset;
25553 glyph->type = IMAGE_GLYPH;
25554 glyph->avoid_cursor_p = it->avoid_cursor_p;
25555 glyph->multibyte_p = it->multibyte_p;
25556 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25557 {
25558 /* In R2L rows, the left and the right box edges need to be
25559 drawn in reverse direction. */
25560 glyph->right_box_line_p = it->start_of_box_run_p;
25561 glyph->left_box_line_p = it->end_of_box_run_p;
25562 }
25563 else
25564 {
25565 glyph->left_box_line_p = it->start_of_box_run_p;
25566 glyph->right_box_line_p = it->end_of_box_run_p;
25567 }
25568 glyph->overlaps_vertically_p = 0;
25569 glyph->padding_p = 0;
25570 glyph->glyph_not_available_p = 0;
25571 glyph->face_id = it->face_id;
25572 glyph->u.img_id = img->id;
25573 glyph->slice.img = slice;
25574 glyph->font_type = FONT_TYPE_UNKNOWN;
25575 if (it->bidi_p)
25576 {
25577 glyph->resolved_level = it->bidi_it.resolved_level;
25578 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25579 glyph->bidi_type = it->bidi_it.type;
25580 }
25581 ++it->glyph_row->used[area];
25582 }
25583 else
25584 IT_EXPAND_MATRIX_WIDTH (it, area);
25585 }
25586 }
25587
25588
25589 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25590 of the glyph, WIDTH and HEIGHT are the width and height of the
25591 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25592
25593 static void
25594 append_stretch_glyph (struct it *it, Lisp_Object object,
25595 int width, int height, int ascent)
25596 {
25597 struct glyph *glyph;
25598 enum glyph_row_area area = it->area;
25599
25600 eassert (ascent >= 0 && ascent <= height);
25601
25602 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25603 if (glyph < it->glyph_row->glyphs[area + 1])
25604 {
25605 /* If the glyph row is reversed, we need to prepend the glyph
25606 rather than append it. */
25607 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25608 {
25609 struct glyph *g;
25610
25611 /* Make room for the additional glyph. */
25612 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25613 g[1] = *g;
25614 glyph = it->glyph_row->glyphs[area];
25615
25616 /* Decrease the width of the first glyph of the row that
25617 begins before first_visible_x (e.g., due to hscroll).
25618 This is so the overall width of the row becomes smaller
25619 by the scroll amount, and the stretch glyph appended by
25620 extend_face_to_end_of_line will be wider, to shift the
25621 row glyphs to the right. (In L2R rows, the corresponding
25622 left-shift effect is accomplished by setting row->x to a
25623 negative value, which won't work with R2L rows.)
25624
25625 This must leave us with a positive value of WIDTH, since
25626 otherwise the call to move_it_in_display_line_to at the
25627 beginning of display_line would have got past the entire
25628 first glyph, and then it->current_x would have been
25629 greater or equal to it->first_visible_x. */
25630 if (it->current_x < it->first_visible_x)
25631 width -= it->first_visible_x - it->current_x;
25632 eassert (width > 0);
25633 }
25634 glyph->charpos = CHARPOS (it->position);
25635 glyph->object = object;
25636 glyph->pixel_width = width;
25637 glyph->ascent = ascent;
25638 glyph->descent = height - ascent;
25639 glyph->voffset = it->voffset;
25640 glyph->type = STRETCH_GLYPH;
25641 glyph->avoid_cursor_p = it->avoid_cursor_p;
25642 glyph->multibyte_p = it->multibyte_p;
25643 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25644 {
25645 /* In R2L rows, the left and the right box edges need to be
25646 drawn in reverse direction. */
25647 glyph->right_box_line_p = it->start_of_box_run_p;
25648 glyph->left_box_line_p = it->end_of_box_run_p;
25649 }
25650 else
25651 {
25652 glyph->left_box_line_p = it->start_of_box_run_p;
25653 glyph->right_box_line_p = it->end_of_box_run_p;
25654 }
25655 glyph->overlaps_vertically_p = 0;
25656 glyph->padding_p = 0;
25657 glyph->glyph_not_available_p = 0;
25658 glyph->face_id = it->face_id;
25659 glyph->u.stretch.ascent = ascent;
25660 glyph->u.stretch.height = height;
25661 glyph->slice.img = null_glyph_slice;
25662 glyph->font_type = FONT_TYPE_UNKNOWN;
25663 if (it->bidi_p)
25664 {
25665 glyph->resolved_level = it->bidi_it.resolved_level;
25666 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25667 glyph->bidi_type = it->bidi_it.type;
25668 }
25669 else
25670 {
25671 glyph->resolved_level = 0;
25672 glyph->bidi_type = UNKNOWN_BT;
25673 }
25674 ++it->glyph_row->used[area];
25675 }
25676 else
25677 IT_EXPAND_MATRIX_WIDTH (it, area);
25678 }
25679
25680 #endif /* HAVE_WINDOW_SYSTEM */
25681
25682 /* Produce a stretch glyph for iterator IT. IT->object is the value
25683 of the glyph property displayed. The value must be a list
25684 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25685 being recognized:
25686
25687 1. `:width WIDTH' specifies that the space should be WIDTH *
25688 canonical char width wide. WIDTH may be an integer or floating
25689 point number.
25690
25691 2. `:relative-width FACTOR' specifies that the width of the stretch
25692 should be computed from the width of the first character having the
25693 `glyph' property, and should be FACTOR times that width.
25694
25695 3. `:align-to HPOS' specifies that the space should be wide enough
25696 to reach HPOS, a value in canonical character units.
25697
25698 Exactly one of the above pairs must be present.
25699
25700 4. `:height HEIGHT' specifies that the height of the stretch produced
25701 should be HEIGHT, measured in canonical character units.
25702
25703 5. `:relative-height FACTOR' specifies that the height of the
25704 stretch should be FACTOR times the height of the characters having
25705 the glyph property.
25706
25707 Either none or exactly one of 4 or 5 must be present.
25708
25709 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25710 of the stretch should be used for the ascent of the stretch.
25711 ASCENT must be in the range 0 <= ASCENT <= 100. */
25712
25713 void
25714 produce_stretch_glyph (struct it *it)
25715 {
25716 /* (space :width WIDTH :height HEIGHT ...) */
25717 Lisp_Object prop, plist;
25718 int width = 0, height = 0, align_to = -1;
25719 int zero_width_ok_p = 0;
25720 double tem;
25721 struct font *font = NULL;
25722
25723 #ifdef HAVE_WINDOW_SYSTEM
25724 int ascent = 0;
25725 int zero_height_ok_p = 0;
25726
25727 if (FRAME_WINDOW_P (it->f))
25728 {
25729 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25730 font = face->font ? face->font : FRAME_FONT (it->f);
25731 prepare_face_for_display (it->f, face);
25732 }
25733 #endif
25734
25735 /* List should start with `space'. */
25736 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25737 plist = XCDR (it->object);
25738
25739 /* Compute the width of the stretch. */
25740 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25741 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25742 {
25743 /* Absolute width `:width WIDTH' specified and valid. */
25744 zero_width_ok_p = 1;
25745 width = (int)tem;
25746 }
25747 #ifdef HAVE_WINDOW_SYSTEM
25748 else if (FRAME_WINDOW_P (it->f)
25749 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25750 {
25751 /* Relative width `:relative-width FACTOR' specified and valid.
25752 Compute the width of the characters having the `glyph'
25753 property. */
25754 struct it it2;
25755 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25756
25757 it2 = *it;
25758 if (it->multibyte_p)
25759 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25760 else
25761 {
25762 it2.c = it2.char_to_display = *p, it2.len = 1;
25763 if (! ASCII_CHAR_P (it2.c))
25764 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25765 }
25766
25767 it2.glyph_row = NULL;
25768 it2.what = IT_CHARACTER;
25769 x_produce_glyphs (&it2);
25770 width = NUMVAL (prop) * it2.pixel_width;
25771 }
25772 #endif /* HAVE_WINDOW_SYSTEM */
25773 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25774 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25775 {
25776 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25777 align_to = (align_to < 0
25778 ? 0
25779 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25780 else if (align_to < 0)
25781 align_to = window_box_left_offset (it->w, TEXT_AREA);
25782 width = max (0, (int)tem + align_to - it->current_x);
25783 zero_width_ok_p = 1;
25784 }
25785 else
25786 /* Nothing specified -> width defaults to canonical char width. */
25787 width = FRAME_COLUMN_WIDTH (it->f);
25788
25789 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25790 width = 1;
25791
25792 #ifdef HAVE_WINDOW_SYSTEM
25793 /* Compute height. */
25794 if (FRAME_WINDOW_P (it->f))
25795 {
25796 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25797 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25798 {
25799 height = (int)tem;
25800 zero_height_ok_p = 1;
25801 }
25802 else if (prop = Fplist_get (plist, QCrelative_height),
25803 NUMVAL (prop) > 0)
25804 height = FONT_HEIGHT (font) * NUMVAL (prop);
25805 else
25806 height = FONT_HEIGHT (font);
25807
25808 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25809 height = 1;
25810
25811 /* Compute percentage of height used for ascent. If
25812 `:ascent ASCENT' is present and valid, use that. Otherwise,
25813 derive the ascent from the font in use. */
25814 if (prop = Fplist_get (plist, QCascent),
25815 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25816 ascent = height * NUMVAL (prop) / 100.0;
25817 else if (!NILP (prop)
25818 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25819 ascent = min (max (0, (int)tem), height);
25820 else
25821 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25822 }
25823 else
25824 #endif /* HAVE_WINDOW_SYSTEM */
25825 height = 1;
25826
25827 if (width > 0 && it->line_wrap != TRUNCATE
25828 && it->current_x + width > it->last_visible_x)
25829 {
25830 width = it->last_visible_x - it->current_x;
25831 #ifdef HAVE_WINDOW_SYSTEM
25832 /* Subtract one more pixel from the stretch width, but only on
25833 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25834 width -= FRAME_WINDOW_P (it->f);
25835 #endif
25836 }
25837
25838 if (width > 0 && height > 0 && it->glyph_row)
25839 {
25840 Lisp_Object o_object = it->object;
25841 Lisp_Object object = it->stack[it->sp - 1].string;
25842 int n = width;
25843
25844 if (!STRINGP (object))
25845 object = it->w->contents;
25846 #ifdef HAVE_WINDOW_SYSTEM
25847 if (FRAME_WINDOW_P (it->f))
25848 append_stretch_glyph (it, object, width, height, ascent);
25849 else
25850 #endif
25851 {
25852 it->object = object;
25853 it->char_to_display = ' ';
25854 it->pixel_width = it->len = 1;
25855 while (n--)
25856 tty_append_glyph (it);
25857 it->object = o_object;
25858 }
25859 }
25860
25861 it->pixel_width = width;
25862 #ifdef HAVE_WINDOW_SYSTEM
25863 if (FRAME_WINDOW_P (it->f))
25864 {
25865 it->ascent = it->phys_ascent = ascent;
25866 it->descent = it->phys_descent = height - it->ascent;
25867 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25868 take_vertical_position_into_account (it);
25869 }
25870 else
25871 #endif
25872 it->nglyphs = width;
25873 }
25874
25875 /* Get information about special display element WHAT in an
25876 environment described by IT. WHAT is one of IT_TRUNCATION or
25877 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25878 non-null glyph_row member. This function ensures that fields like
25879 face_id, c, len of IT are left untouched. */
25880
25881 static void
25882 produce_special_glyphs (struct it *it, enum display_element_type what)
25883 {
25884 struct it temp_it;
25885 Lisp_Object gc;
25886 GLYPH glyph;
25887
25888 temp_it = *it;
25889 temp_it.object = make_number (0);
25890 memset (&temp_it.current, 0, sizeof temp_it.current);
25891
25892 if (what == IT_CONTINUATION)
25893 {
25894 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25895 if (it->bidi_it.paragraph_dir == R2L)
25896 SET_GLYPH_FROM_CHAR (glyph, '/');
25897 else
25898 SET_GLYPH_FROM_CHAR (glyph, '\\');
25899 if (it->dp
25900 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25901 {
25902 /* FIXME: Should we mirror GC for R2L lines? */
25903 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25904 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25905 }
25906 }
25907 else if (what == IT_TRUNCATION)
25908 {
25909 /* Truncation glyph. */
25910 SET_GLYPH_FROM_CHAR (glyph, '$');
25911 if (it->dp
25912 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25913 {
25914 /* FIXME: Should we mirror GC for R2L lines? */
25915 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25916 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25917 }
25918 }
25919 else
25920 emacs_abort ();
25921
25922 #ifdef HAVE_WINDOW_SYSTEM
25923 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25924 is turned off, we precede the truncation/continuation glyphs by a
25925 stretch glyph whose width is computed such that these special
25926 glyphs are aligned at the window margin, even when very different
25927 fonts are used in different glyph rows. */
25928 if (FRAME_WINDOW_P (temp_it.f)
25929 /* init_iterator calls this with it->glyph_row == NULL, and it
25930 wants only the pixel width of the truncation/continuation
25931 glyphs. */
25932 && temp_it.glyph_row
25933 /* insert_left_trunc_glyphs calls us at the beginning of the
25934 row, and it has its own calculation of the stretch glyph
25935 width. */
25936 && temp_it.glyph_row->used[TEXT_AREA] > 0
25937 && (temp_it.glyph_row->reversed_p
25938 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25939 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25940 {
25941 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25942
25943 if (stretch_width > 0)
25944 {
25945 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25946 struct font *font =
25947 face->font ? face->font : FRAME_FONT (temp_it.f);
25948 int stretch_ascent =
25949 (((temp_it.ascent + temp_it.descent)
25950 * FONT_BASE (font)) / FONT_HEIGHT (font));
25951
25952 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25953 temp_it.ascent + temp_it.descent,
25954 stretch_ascent);
25955 }
25956 }
25957 #endif
25958
25959 temp_it.dp = NULL;
25960 temp_it.what = IT_CHARACTER;
25961 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25962 temp_it.face_id = GLYPH_FACE (glyph);
25963 temp_it.len = CHAR_BYTES (temp_it.c);
25964
25965 PRODUCE_GLYPHS (&temp_it);
25966 it->pixel_width = temp_it.pixel_width;
25967 it->nglyphs = temp_it.nglyphs;
25968 }
25969
25970 #ifdef HAVE_WINDOW_SYSTEM
25971
25972 /* Calculate line-height and line-spacing properties.
25973 An integer value specifies explicit pixel value.
25974 A float value specifies relative value to current face height.
25975 A cons (float . face-name) specifies relative value to
25976 height of specified face font.
25977
25978 Returns height in pixels, or nil. */
25979
25980
25981 static Lisp_Object
25982 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25983 int boff, int override)
25984 {
25985 Lisp_Object face_name = Qnil;
25986 int ascent, descent, height;
25987
25988 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25989 return val;
25990
25991 if (CONSP (val))
25992 {
25993 face_name = XCAR (val);
25994 val = XCDR (val);
25995 if (!NUMBERP (val))
25996 val = make_number (1);
25997 if (NILP (face_name))
25998 {
25999 height = it->ascent + it->descent;
26000 goto scale;
26001 }
26002 }
26003
26004 if (NILP (face_name))
26005 {
26006 font = FRAME_FONT (it->f);
26007 boff = FRAME_BASELINE_OFFSET (it->f);
26008 }
26009 else if (EQ (face_name, Qt))
26010 {
26011 override = 0;
26012 }
26013 else
26014 {
26015 int face_id;
26016 struct face *face;
26017
26018 face_id = lookup_named_face (it->f, face_name, 0);
26019 if (face_id < 0)
26020 return make_number (-1);
26021
26022 face = FACE_FROM_ID (it->f, face_id);
26023 font = face->font;
26024 if (font == NULL)
26025 return make_number (-1);
26026 boff = font->baseline_offset;
26027 if (font->vertical_centering)
26028 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26029 }
26030
26031 ascent = FONT_BASE (font) + boff;
26032 descent = FONT_DESCENT (font) - boff;
26033
26034 if (override)
26035 {
26036 it->override_ascent = ascent;
26037 it->override_descent = descent;
26038 it->override_boff = boff;
26039 }
26040
26041 height = ascent + descent;
26042
26043 scale:
26044 if (FLOATP (val))
26045 height = (int)(XFLOAT_DATA (val) * height);
26046 else if (INTEGERP (val))
26047 height *= XINT (val);
26048
26049 return make_number (height);
26050 }
26051
26052
26053 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26054 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26055 and only if this is for a character for which no font was found.
26056
26057 If the display method (it->glyphless_method) is
26058 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26059 length of the acronym or the hexadecimal string, UPPER_XOFF and
26060 UPPER_YOFF are pixel offsets for the upper part of the string,
26061 LOWER_XOFF and LOWER_YOFF are for the lower part.
26062
26063 For the other display methods, LEN through LOWER_YOFF are zero. */
26064
26065 static void
26066 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26067 short upper_xoff, short upper_yoff,
26068 short lower_xoff, short lower_yoff)
26069 {
26070 struct glyph *glyph;
26071 enum glyph_row_area area = it->area;
26072
26073 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26074 if (glyph < it->glyph_row->glyphs[area + 1])
26075 {
26076 /* If the glyph row is reversed, we need to prepend the glyph
26077 rather than append it. */
26078 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26079 {
26080 struct glyph *g;
26081
26082 /* Make room for the additional glyph. */
26083 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26084 g[1] = *g;
26085 glyph = it->glyph_row->glyphs[area];
26086 }
26087 glyph->charpos = CHARPOS (it->position);
26088 glyph->object = it->object;
26089 glyph->pixel_width = it->pixel_width;
26090 glyph->ascent = it->ascent;
26091 glyph->descent = it->descent;
26092 glyph->voffset = it->voffset;
26093 glyph->type = GLYPHLESS_GLYPH;
26094 glyph->u.glyphless.method = it->glyphless_method;
26095 glyph->u.glyphless.for_no_font = for_no_font;
26096 glyph->u.glyphless.len = len;
26097 glyph->u.glyphless.ch = it->c;
26098 glyph->slice.glyphless.upper_xoff = upper_xoff;
26099 glyph->slice.glyphless.upper_yoff = upper_yoff;
26100 glyph->slice.glyphless.lower_xoff = lower_xoff;
26101 glyph->slice.glyphless.lower_yoff = lower_yoff;
26102 glyph->avoid_cursor_p = it->avoid_cursor_p;
26103 glyph->multibyte_p = it->multibyte_p;
26104 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26105 {
26106 /* In R2L rows, the left and the right box edges need to be
26107 drawn in reverse direction. */
26108 glyph->right_box_line_p = it->start_of_box_run_p;
26109 glyph->left_box_line_p = it->end_of_box_run_p;
26110 }
26111 else
26112 {
26113 glyph->left_box_line_p = it->start_of_box_run_p;
26114 glyph->right_box_line_p = it->end_of_box_run_p;
26115 }
26116 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26117 || it->phys_descent > it->descent);
26118 glyph->padding_p = 0;
26119 glyph->glyph_not_available_p = 0;
26120 glyph->face_id = face_id;
26121 glyph->font_type = FONT_TYPE_UNKNOWN;
26122 if (it->bidi_p)
26123 {
26124 glyph->resolved_level = it->bidi_it.resolved_level;
26125 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26126 glyph->bidi_type = it->bidi_it.type;
26127 }
26128 ++it->glyph_row->used[area];
26129 }
26130 else
26131 IT_EXPAND_MATRIX_WIDTH (it, area);
26132 }
26133
26134
26135 /* Produce a glyph for a glyphless character for iterator IT.
26136 IT->glyphless_method specifies which method to use for displaying
26137 the character. See the description of enum
26138 glyphless_display_method in dispextern.h for the detail.
26139
26140 FOR_NO_FONT is nonzero if and only if this is for a character for
26141 which no font was found. ACRONYM, if non-nil, is an acronym string
26142 for the character. */
26143
26144 static void
26145 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26146 {
26147 int face_id;
26148 struct face *face;
26149 struct font *font;
26150 int base_width, base_height, width, height;
26151 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26152 int len;
26153
26154 /* Get the metrics of the base font. We always refer to the current
26155 ASCII face. */
26156 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26157 font = face->font ? face->font : FRAME_FONT (it->f);
26158 it->ascent = FONT_BASE (font) + font->baseline_offset;
26159 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26160 base_height = it->ascent + it->descent;
26161 base_width = font->average_width;
26162
26163 face_id = merge_glyphless_glyph_face (it);
26164
26165 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26166 {
26167 it->pixel_width = THIN_SPACE_WIDTH;
26168 len = 0;
26169 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26170 }
26171 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26172 {
26173 width = CHAR_WIDTH (it->c);
26174 if (width == 0)
26175 width = 1;
26176 else if (width > 4)
26177 width = 4;
26178 it->pixel_width = base_width * width;
26179 len = 0;
26180 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26181 }
26182 else
26183 {
26184 char buf[7];
26185 const char *str;
26186 unsigned int code[6];
26187 int upper_len;
26188 int ascent, descent;
26189 struct font_metrics metrics_upper, metrics_lower;
26190
26191 face = FACE_FROM_ID (it->f, face_id);
26192 font = face->font ? face->font : FRAME_FONT (it->f);
26193 prepare_face_for_display (it->f, face);
26194
26195 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26196 {
26197 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26198 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26199 if (CONSP (acronym))
26200 acronym = XCAR (acronym);
26201 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26202 }
26203 else
26204 {
26205 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26206 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26207 str = buf;
26208 }
26209 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26210 code[len] = font->driver->encode_char (font, str[len]);
26211 upper_len = (len + 1) / 2;
26212 font->driver->text_extents (font, code, upper_len,
26213 &metrics_upper);
26214 font->driver->text_extents (font, code + upper_len, len - upper_len,
26215 &metrics_lower);
26216
26217
26218
26219 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26220 width = max (metrics_upper.width, metrics_lower.width) + 4;
26221 upper_xoff = upper_yoff = 2; /* the typical case */
26222 if (base_width >= width)
26223 {
26224 /* Align the upper to the left, the lower to the right. */
26225 it->pixel_width = base_width;
26226 lower_xoff = base_width - 2 - metrics_lower.width;
26227 }
26228 else
26229 {
26230 /* Center the shorter one. */
26231 it->pixel_width = width;
26232 if (metrics_upper.width >= metrics_lower.width)
26233 lower_xoff = (width - metrics_lower.width) / 2;
26234 else
26235 {
26236 /* FIXME: This code doesn't look right. It formerly was
26237 missing the "lower_xoff = 0;", which couldn't have
26238 been right since it left lower_xoff uninitialized. */
26239 lower_xoff = 0;
26240 upper_xoff = (width - metrics_upper.width) / 2;
26241 }
26242 }
26243
26244 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26245 top, bottom, and between upper and lower strings. */
26246 height = (metrics_upper.ascent + metrics_upper.descent
26247 + metrics_lower.ascent + metrics_lower.descent) + 5;
26248 /* Center vertically.
26249 H:base_height, D:base_descent
26250 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26251
26252 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26253 descent = D - H/2 + h/2;
26254 lower_yoff = descent - 2 - ld;
26255 upper_yoff = lower_yoff - la - 1 - ud; */
26256 ascent = - (it->descent - (base_height + height + 1) / 2);
26257 descent = it->descent - (base_height - height) / 2;
26258 lower_yoff = descent - 2 - metrics_lower.descent;
26259 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26260 - metrics_upper.descent);
26261 /* Don't make the height shorter than the base height. */
26262 if (height > base_height)
26263 {
26264 it->ascent = ascent;
26265 it->descent = descent;
26266 }
26267 }
26268
26269 it->phys_ascent = it->ascent;
26270 it->phys_descent = it->descent;
26271 if (it->glyph_row)
26272 append_glyphless_glyph (it, face_id, for_no_font, len,
26273 upper_xoff, upper_yoff,
26274 lower_xoff, lower_yoff);
26275 it->nglyphs = 1;
26276 take_vertical_position_into_account (it);
26277 }
26278
26279
26280 /* RIF:
26281 Produce glyphs/get display metrics for the display element IT is
26282 loaded with. See the description of struct it in dispextern.h
26283 for an overview of struct it. */
26284
26285 void
26286 x_produce_glyphs (struct it *it)
26287 {
26288 int extra_line_spacing = it->extra_line_spacing;
26289
26290 it->glyph_not_available_p = 0;
26291
26292 if (it->what == IT_CHARACTER)
26293 {
26294 XChar2b char2b;
26295 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26296 struct font *font = face->font;
26297 struct font_metrics *pcm = NULL;
26298 int boff; /* Baseline offset. */
26299
26300 if (font == NULL)
26301 {
26302 /* When no suitable font is found, display this character by
26303 the method specified in the first extra slot of
26304 Vglyphless_char_display. */
26305 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26306
26307 eassert (it->what == IT_GLYPHLESS);
26308 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26309 goto done;
26310 }
26311
26312 boff = font->baseline_offset;
26313 if (font->vertical_centering)
26314 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26315
26316 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26317 {
26318 int stretched_p;
26319
26320 it->nglyphs = 1;
26321
26322 if (it->override_ascent >= 0)
26323 {
26324 it->ascent = it->override_ascent;
26325 it->descent = it->override_descent;
26326 boff = it->override_boff;
26327 }
26328 else
26329 {
26330 it->ascent = FONT_BASE (font) + boff;
26331 it->descent = FONT_DESCENT (font) - boff;
26332 }
26333
26334 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26335 {
26336 pcm = get_per_char_metric (font, &char2b);
26337 if (pcm->width == 0
26338 && pcm->rbearing == 0 && pcm->lbearing == 0)
26339 pcm = NULL;
26340 }
26341
26342 if (pcm)
26343 {
26344 it->phys_ascent = pcm->ascent + boff;
26345 it->phys_descent = pcm->descent - boff;
26346 it->pixel_width = pcm->width;
26347 }
26348 else
26349 {
26350 it->glyph_not_available_p = 1;
26351 it->phys_ascent = it->ascent;
26352 it->phys_descent = it->descent;
26353 it->pixel_width = font->space_width;
26354 }
26355
26356 if (it->constrain_row_ascent_descent_p)
26357 {
26358 if (it->descent > it->max_descent)
26359 {
26360 it->ascent += it->descent - it->max_descent;
26361 it->descent = it->max_descent;
26362 }
26363 if (it->ascent > it->max_ascent)
26364 {
26365 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26366 it->ascent = it->max_ascent;
26367 }
26368 it->phys_ascent = min (it->phys_ascent, it->ascent);
26369 it->phys_descent = min (it->phys_descent, it->descent);
26370 extra_line_spacing = 0;
26371 }
26372
26373 /* If this is a space inside a region of text with
26374 `space-width' property, change its width. */
26375 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26376 if (stretched_p)
26377 it->pixel_width *= XFLOATINT (it->space_width);
26378
26379 /* If face has a box, add the box thickness to the character
26380 height. If character has a box line to the left and/or
26381 right, add the box line width to the character's width. */
26382 if (face->box != FACE_NO_BOX)
26383 {
26384 int thick = face->box_line_width;
26385
26386 if (thick > 0)
26387 {
26388 it->ascent += thick;
26389 it->descent += thick;
26390 }
26391 else
26392 thick = -thick;
26393
26394 if (it->start_of_box_run_p)
26395 it->pixel_width += thick;
26396 if (it->end_of_box_run_p)
26397 it->pixel_width += thick;
26398 }
26399
26400 /* If face has an overline, add the height of the overline
26401 (1 pixel) and a 1 pixel margin to the character height. */
26402 if (face->overline_p)
26403 it->ascent += overline_margin;
26404
26405 if (it->constrain_row_ascent_descent_p)
26406 {
26407 if (it->ascent > it->max_ascent)
26408 it->ascent = it->max_ascent;
26409 if (it->descent > it->max_descent)
26410 it->descent = it->max_descent;
26411 }
26412
26413 take_vertical_position_into_account (it);
26414
26415 /* If we have to actually produce glyphs, do it. */
26416 if (it->glyph_row)
26417 {
26418 if (stretched_p)
26419 {
26420 /* Translate a space with a `space-width' property
26421 into a stretch glyph. */
26422 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26423 / FONT_HEIGHT (font));
26424 append_stretch_glyph (it, it->object, it->pixel_width,
26425 it->ascent + it->descent, ascent);
26426 }
26427 else
26428 append_glyph (it);
26429
26430 /* If characters with lbearing or rbearing are displayed
26431 in this line, record that fact in a flag of the
26432 glyph row. This is used to optimize X output code. */
26433 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26434 it->glyph_row->contains_overlapping_glyphs_p = 1;
26435 }
26436 if (! stretched_p && it->pixel_width == 0)
26437 /* We assure that all visible glyphs have at least 1-pixel
26438 width. */
26439 it->pixel_width = 1;
26440 }
26441 else if (it->char_to_display == '\n')
26442 {
26443 /* A newline has no width, but we need the height of the
26444 line. But if previous part of the line sets a height,
26445 don't increase that height. */
26446
26447 Lisp_Object height;
26448 Lisp_Object total_height = Qnil;
26449
26450 it->override_ascent = -1;
26451 it->pixel_width = 0;
26452 it->nglyphs = 0;
26453
26454 height = get_it_property (it, Qline_height);
26455 /* Split (line-height total-height) list. */
26456 if (CONSP (height)
26457 && CONSP (XCDR (height))
26458 && NILP (XCDR (XCDR (height))))
26459 {
26460 total_height = XCAR (XCDR (height));
26461 height = XCAR (height);
26462 }
26463 height = calc_line_height_property (it, height, font, boff, 1);
26464
26465 if (it->override_ascent >= 0)
26466 {
26467 it->ascent = it->override_ascent;
26468 it->descent = it->override_descent;
26469 boff = it->override_boff;
26470 }
26471 else
26472 {
26473 it->ascent = FONT_BASE (font) + boff;
26474 it->descent = FONT_DESCENT (font) - boff;
26475 }
26476
26477 if (EQ (height, Qt))
26478 {
26479 if (it->descent > it->max_descent)
26480 {
26481 it->ascent += it->descent - it->max_descent;
26482 it->descent = it->max_descent;
26483 }
26484 if (it->ascent > it->max_ascent)
26485 {
26486 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26487 it->ascent = it->max_ascent;
26488 }
26489 it->phys_ascent = min (it->phys_ascent, it->ascent);
26490 it->phys_descent = min (it->phys_descent, it->descent);
26491 it->constrain_row_ascent_descent_p = 1;
26492 extra_line_spacing = 0;
26493 }
26494 else
26495 {
26496 Lisp_Object spacing;
26497
26498 it->phys_ascent = it->ascent;
26499 it->phys_descent = it->descent;
26500
26501 if ((it->max_ascent > 0 || it->max_descent > 0)
26502 && face->box != FACE_NO_BOX
26503 && face->box_line_width > 0)
26504 {
26505 it->ascent += face->box_line_width;
26506 it->descent += face->box_line_width;
26507 }
26508 if (!NILP (height)
26509 && XINT (height) > it->ascent + it->descent)
26510 it->ascent = XINT (height) - it->descent;
26511
26512 if (!NILP (total_height))
26513 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26514 else
26515 {
26516 spacing = get_it_property (it, Qline_spacing);
26517 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26518 }
26519 if (INTEGERP (spacing))
26520 {
26521 extra_line_spacing = XINT (spacing);
26522 if (!NILP (total_height))
26523 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26524 }
26525 }
26526 }
26527 else /* i.e. (it->char_to_display == '\t') */
26528 {
26529 if (font->space_width > 0)
26530 {
26531 int tab_width = it->tab_width * font->space_width;
26532 int x = it->current_x + it->continuation_lines_width;
26533 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26534
26535 /* If the distance from the current position to the next tab
26536 stop is less than a space character width, use the
26537 tab stop after that. */
26538 if (next_tab_x - x < font->space_width)
26539 next_tab_x += tab_width;
26540
26541 it->pixel_width = next_tab_x - x;
26542 it->nglyphs = 1;
26543 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26544 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26545
26546 if (it->glyph_row)
26547 {
26548 append_stretch_glyph (it, it->object, it->pixel_width,
26549 it->ascent + it->descent, it->ascent);
26550 }
26551 }
26552 else
26553 {
26554 it->pixel_width = 0;
26555 it->nglyphs = 1;
26556 }
26557 }
26558 }
26559 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26560 {
26561 /* A static composition.
26562
26563 Note: A composition is represented as one glyph in the
26564 glyph matrix. There are no padding glyphs.
26565
26566 Important note: pixel_width, ascent, and descent are the
26567 values of what is drawn by draw_glyphs (i.e. the values of
26568 the overall glyphs composed). */
26569 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26570 int boff; /* baseline offset */
26571 struct composition *cmp = composition_table[it->cmp_it.id];
26572 int glyph_len = cmp->glyph_len;
26573 struct font *font = face->font;
26574
26575 it->nglyphs = 1;
26576
26577 /* If we have not yet calculated pixel size data of glyphs of
26578 the composition for the current face font, calculate them
26579 now. Theoretically, we have to check all fonts for the
26580 glyphs, but that requires much time and memory space. So,
26581 here we check only the font of the first glyph. This may
26582 lead to incorrect display, but it's very rare, and C-l
26583 (recenter-top-bottom) can correct the display anyway. */
26584 if (! cmp->font || cmp->font != font)
26585 {
26586 /* Ascent and descent of the font of the first character
26587 of this composition (adjusted by baseline offset).
26588 Ascent and descent of overall glyphs should not be less
26589 than these, respectively. */
26590 int font_ascent, font_descent, font_height;
26591 /* Bounding box of the overall glyphs. */
26592 int leftmost, rightmost, lowest, highest;
26593 int lbearing, rbearing;
26594 int i, width, ascent, descent;
26595 int left_padded = 0, right_padded = 0;
26596 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26597 XChar2b char2b;
26598 struct font_metrics *pcm;
26599 int font_not_found_p;
26600 ptrdiff_t pos;
26601
26602 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26603 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26604 break;
26605 if (glyph_len < cmp->glyph_len)
26606 right_padded = 1;
26607 for (i = 0; i < glyph_len; i++)
26608 {
26609 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26610 break;
26611 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26612 }
26613 if (i > 0)
26614 left_padded = 1;
26615
26616 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26617 : IT_CHARPOS (*it));
26618 /* If no suitable font is found, use the default font. */
26619 font_not_found_p = font == NULL;
26620 if (font_not_found_p)
26621 {
26622 face = face->ascii_face;
26623 font = face->font;
26624 }
26625 boff = font->baseline_offset;
26626 if (font->vertical_centering)
26627 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26628 font_ascent = FONT_BASE (font) + boff;
26629 font_descent = FONT_DESCENT (font) - boff;
26630 font_height = FONT_HEIGHT (font);
26631
26632 cmp->font = font;
26633
26634 pcm = NULL;
26635 if (! font_not_found_p)
26636 {
26637 get_char_face_and_encoding (it->f, c, it->face_id,
26638 &char2b, 0);
26639 pcm = get_per_char_metric (font, &char2b);
26640 }
26641
26642 /* Initialize the bounding box. */
26643 if (pcm)
26644 {
26645 width = cmp->glyph_len > 0 ? pcm->width : 0;
26646 ascent = pcm->ascent;
26647 descent = pcm->descent;
26648 lbearing = pcm->lbearing;
26649 rbearing = pcm->rbearing;
26650 }
26651 else
26652 {
26653 width = cmp->glyph_len > 0 ? font->space_width : 0;
26654 ascent = FONT_BASE (font);
26655 descent = FONT_DESCENT (font);
26656 lbearing = 0;
26657 rbearing = width;
26658 }
26659
26660 rightmost = width;
26661 leftmost = 0;
26662 lowest = - descent + boff;
26663 highest = ascent + boff;
26664
26665 if (! font_not_found_p
26666 && font->default_ascent
26667 && CHAR_TABLE_P (Vuse_default_ascent)
26668 && !NILP (Faref (Vuse_default_ascent,
26669 make_number (it->char_to_display))))
26670 highest = font->default_ascent + boff;
26671
26672 /* Draw the first glyph at the normal position. It may be
26673 shifted to right later if some other glyphs are drawn
26674 at the left. */
26675 cmp->offsets[i * 2] = 0;
26676 cmp->offsets[i * 2 + 1] = boff;
26677 cmp->lbearing = lbearing;
26678 cmp->rbearing = rbearing;
26679
26680 /* Set cmp->offsets for the remaining glyphs. */
26681 for (i++; i < glyph_len; i++)
26682 {
26683 int left, right, btm, top;
26684 int ch = COMPOSITION_GLYPH (cmp, i);
26685 int face_id;
26686 struct face *this_face;
26687
26688 if (ch == '\t')
26689 ch = ' ';
26690 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26691 this_face = FACE_FROM_ID (it->f, face_id);
26692 font = this_face->font;
26693
26694 if (font == NULL)
26695 pcm = NULL;
26696 else
26697 {
26698 get_char_face_and_encoding (it->f, ch, face_id,
26699 &char2b, 0);
26700 pcm = get_per_char_metric (font, &char2b);
26701 }
26702 if (! pcm)
26703 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26704 else
26705 {
26706 width = pcm->width;
26707 ascent = pcm->ascent;
26708 descent = pcm->descent;
26709 lbearing = pcm->lbearing;
26710 rbearing = pcm->rbearing;
26711 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26712 {
26713 /* Relative composition with or without
26714 alternate chars. */
26715 left = (leftmost + rightmost - width) / 2;
26716 btm = - descent + boff;
26717 if (font->relative_compose
26718 && (! CHAR_TABLE_P (Vignore_relative_composition)
26719 || NILP (Faref (Vignore_relative_composition,
26720 make_number (ch)))))
26721 {
26722
26723 if (- descent >= font->relative_compose)
26724 /* One extra pixel between two glyphs. */
26725 btm = highest + 1;
26726 else if (ascent <= 0)
26727 /* One extra pixel between two glyphs. */
26728 btm = lowest - 1 - ascent - descent;
26729 }
26730 }
26731 else
26732 {
26733 /* A composition rule is specified by an integer
26734 value that encodes global and new reference
26735 points (GREF and NREF). GREF and NREF are
26736 specified by numbers as below:
26737
26738 0---1---2 -- ascent
26739 | |
26740 | |
26741 | |
26742 9--10--11 -- center
26743 | |
26744 ---3---4---5--- baseline
26745 | |
26746 6---7---8 -- descent
26747 */
26748 int rule = COMPOSITION_RULE (cmp, i);
26749 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26750
26751 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26752 grefx = gref % 3, nrefx = nref % 3;
26753 grefy = gref / 3, nrefy = nref / 3;
26754 if (xoff)
26755 xoff = font_height * (xoff - 128) / 256;
26756 if (yoff)
26757 yoff = font_height * (yoff - 128) / 256;
26758
26759 left = (leftmost
26760 + grefx * (rightmost - leftmost) / 2
26761 - nrefx * width / 2
26762 + xoff);
26763
26764 btm = ((grefy == 0 ? highest
26765 : grefy == 1 ? 0
26766 : grefy == 2 ? lowest
26767 : (highest + lowest) / 2)
26768 - (nrefy == 0 ? ascent + descent
26769 : nrefy == 1 ? descent - boff
26770 : nrefy == 2 ? 0
26771 : (ascent + descent) / 2)
26772 + yoff);
26773 }
26774
26775 cmp->offsets[i * 2] = left;
26776 cmp->offsets[i * 2 + 1] = btm + descent;
26777
26778 /* Update the bounding box of the overall glyphs. */
26779 if (width > 0)
26780 {
26781 right = left + width;
26782 if (left < leftmost)
26783 leftmost = left;
26784 if (right > rightmost)
26785 rightmost = right;
26786 }
26787 top = btm + descent + ascent;
26788 if (top > highest)
26789 highest = top;
26790 if (btm < lowest)
26791 lowest = btm;
26792
26793 if (cmp->lbearing > left + lbearing)
26794 cmp->lbearing = left + lbearing;
26795 if (cmp->rbearing < left + rbearing)
26796 cmp->rbearing = left + rbearing;
26797 }
26798 }
26799
26800 /* If there are glyphs whose x-offsets are negative,
26801 shift all glyphs to the right and make all x-offsets
26802 non-negative. */
26803 if (leftmost < 0)
26804 {
26805 for (i = 0; i < cmp->glyph_len; i++)
26806 cmp->offsets[i * 2] -= leftmost;
26807 rightmost -= leftmost;
26808 cmp->lbearing -= leftmost;
26809 cmp->rbearing -= leftmost;
26810 }
26811
26812 if (left_padded && cmp->lbearing < 0)
26813 {
26814 for (i = 0; i < cmp->glyph_len; i++)
26815 cmp->offsets[i * 2] -= cmp->lbearing;
26816 rightmost -= cmp->lbearing;
26817 cmp->rbearing -= cmp->lbearing;
26818 cmp->lbearing = 0;
26819 }
26820 if (right_padded && rightmost < cmp->rbearing)
26821 {
26822 rightmost = cmp->rbearing;
26823 }
26824
26825 cmp->pixel_width = rightmost;
26826 cmp->ascent = highest;
26827 cmp->descent = - lowest;
26828 if (cmp->ascent < font_ascent)
26829 cmp->ascent = font_ascent;
26830 if (cmp->descent < font_descent)
26831 cmp->descent = font_descent;
26832 }
26833
26834 if (it->glyph_row
26835 && (cmp->lbearing < 0
26836 || cmp->rbearing > cmp->pixel_width))
26837 it->glyph_row->contains_overlapping_glyphs_p = 1;
26838
26839 it->pixel_width = cmp->pixel_width;
26840 it->ascent = it->phys_ascent = cmp->ascent;
26841 it->descent = it->phys_descent = cmp->descent;
26842 if (face->box != FACE_NO_BOX)
26843 {
26844 int thick = face->box_line_width;
26845
26846 if (thick > 0)
26847 {
26848 it->ascent += thick;
26849 it->descent += thick;
26850 }
26851 else
26852 thick = - thick;
26853
26854 if (it->start_of_box_run_p)
26855 it->pixel_width += thick;
26856 if (it->end_of_box_run_p)
26857 it->pixel_width += thick;
26858 }
26859
26860 /* If face has an overline, add the height of the overline
26861 (1 pixel) and a 1 pixel margin to the character height. */
26862 if (face->overline_p)
26863 it->ascent += overline_margin;
26864
26865 take_vertical_position_into_account (it);
26866 if (it->ascent < 0)
26867 it->ascent = 0;
26868 if (it->descent < 0)
26869 it->descent = 0;
26870
26871 if (it->glyph_row && cmp->glyph_len > 0)
26872 append_composite_glyph (it);
26873 }
26874 else if (it->what == IT_COMPOSITION)
26875 {
26876 /* A dynamic (automatic) composition. */
26877 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26878 Lisp_Object gstring;
26879 struct font_metrics metrics;
26880
26881 it->nglyphs = 1;
26882
26883 gstring = composition_gstring_from_id (it->cmp_it.id);
26884 it->pixel_width
26885 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26886 &metrics);
26887 if (it->glyph_row
26888 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26889 it->glyph_row->contains_overlapping_glyphs_p = 1;
26890 it->ascent = it->phys_ascent = metrics.ascent;
26891 it->descent = it->phys_descent = metrics.descent;
26892 if (face->box != FACE_NO_BOX)
26893 {
26894 int thick = face->box_line_width;
26895
26896 if (thick > 0)
26897 {
26898 it->ascent += thick;
26899 it->descent += thick;
26900 }
26901 else
26902 thick = - thick;
26903
26904 if (it->start_of_box_run_p)
26905 it->pixel_width += thick;
26906 if (it->end_of_box_run_p)
26907 it->pixel_width += thick;
26908 }
26909 /* If face has an overline, add the height of the overline
26910 (1 pixel) and a 1 pixel margin to the character height. */
26911 if (face->overline_p)
26912 it->ascent += overline_margin;
26913 take_vertical_position_into_account (it);
26914 if (it->ascent < 0)
26915 it->ascent = 0;
26916 if (it->descent < 0)
26917 it->descent = 0;
26918
26919 if (it->glyph_row)
26920 append_composite_glyph (it);
26921 }
26922 else if (it->what == IT_GLYPHLESS)
26923 produce_glyphless_glyph (it, 0, Qnil);
26924 else if (it->what == IT_IMAGE)
26925 produce_image_glyph (it);
26926 else if (it->what == IT_STRETCH)
26927 produce_stretch_glyph (it);
26928
26929 done:
26930 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26931 because this isn't true for images with `:ascent 100'. */
26932 eassert (it->ascent >= 0 && it->descent >= 0);
26933 if (it->area == TEXT_AREA)
26934 it->current_x += it->pixel_width;
26935
26936 if (extra_line_spacing > 0)
26937 {
26938 it->descent += extra_line_spacing;
26939 if (extra_line_spacing > it->max_extra_line_spacing)
26940 it->max_extra_line_spacing = extra_line_spacing;
26941 }
26942
26943 it->max_ascent = max (it->max_ascent, it->ascent);
26944 it->max_descent = max (it->max_descent, it->descent);
26945 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26946 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26947 }
26948
26949 /* EXPORT for RIF:
26950 Output LEN glyphs starting at START at the nominal cursor position.
26951 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26952 being updated, and UPDATED_AREA is the area of that row being updated. */
26953
26954 void
26955 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26956 struct glyph *start, enum glyph_row_area updated_area, int len)
26957 {
26958 int x, hpos, chpos = w->phys_cursor.hpos;
26959
26960 eassert (updated_row);
26961 /* When the window is hscrolled, cursor hpos can legitimately be out
26962 of bounds, but we draw the cursor at the corresponding window
26963 margin in that case. */
26964 if (!updated_row->reversed_p && chpos < 0)
26965 chpos = 0;
26966 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26967 chpos = updated_row->used[TEXT_AREA] - 1;
26968
26969 block_input ();
26970
26971 /* Write glyphs. */
26972
26973 hpos = start - updated_row->glyphs[updated_area];
26974 x = draw_glyphs (w, w->output_cursor.x,
26975 updated_row, updated_area,
26976 hpos, hpos + len,
26977 DRAW_NORMAL_TEXT, 0);
26978
26979 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26980 if (updated_area == TEXT_AREA
26981 && w->phys_cursor_on_p
26982 && w->phys_cursor.vpos == w->output_cursor.vpos
26983 && chpos >= hpos
26984 && chpos < hpos + len)
26985 w->phys_cursor_on_p = 0;
26986
26987 unblock_input ();
26988
26989 /* Advance the output cursor. */
26990 w->output_cursor.hpos += len;
26991 w->output_cursor.x = x;
26992 }
26993
26994
26995 /* EXPORT for RIF:
26996 Insert LEN glyphs from START at the nominal cursor position. */
26997
26998 void
26999 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27000 struct glyph *start, enum glyph_row_area updated_area, int len)
27001 {
27002 struct frame *f;
27003 int line_height, shift_by_width, shifted_region_width;
27004 struct glyph_row *row;
27005 struct glyph *glyph;
27006 int frame_x, frame_y;
27007 ptrdiff_t hpos;
27008
27009 eassert (updated_row);
27010 block_input ();
27011 f = XFRAME (WINDOW_FRAME (w));
27012
27013 /* Get the height of the line we are in. */
27014 row = updated_row;
27015 line_height = row->height;
27016
27017 /* Get the width of the glyphs to insert. */
27018 shift_by_width = 0;
27019 for (glyph = start; glyph < start + len; ++glyph)
27020 shift_by_width += glyph->pixel_width;
27021
27022 /* Get the width of the region to shift right. */
27023 shifted_region_width = (window_box_width (w, updated_area)
27024 - w->output_cursor.x
27025 - shift_by_width);
27026
27027 /* Shift right. */
27028 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27029 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27030
27031 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27032 line_height, shift_by_width);
27033
27034 /* Write the glyphs. */
27035 hpos = start - row->glyphs[updated_area];
27036 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27037 hpos, hpos + len,
27038 DRAW_NORMAL_TEXT, 0);
27039
27040 /* Advance the output cursor. */
27041 w->output_cursor.hpos += len;
27042 w->output_cursor.x += shift_by_width;
27043 unblock_input ();
27044 }
27045
27046
27047 /* EXPORT for RIF:
27048 Erase the current text line from the nominal cursor position
27049 (inclusive) to pixel column TO_X (exclusive). The idea is that
27050 everything from TO_X onward is already erased.
27051
27052 TO_X is a pixel position relative to UPDATED_AREA of currently
27053 updated window W. TO_X == -1 means clear to the end of this area. */
27054
27055 void
27056 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27057 enum glyph_row_area updated_area, int to_x)
27058 {
27059 struct frame *f;
27060 int max_x, min_y, max_y;
27061 int from_x, from_y, to_y;
27062
27063 eassert (updated_row);
27064 f = XFRAME (w->frame);
27065
27066 if (updated_row->full_width_p)
27067 max_x = (WINDOW_PIXEL_WIDTH (w)
27068 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27069 else
27070 max_x = window_box_width (w, updated_area);
27071 max_y = window_text_bottom_y (w);
27072
27073 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27074 of window. For TO_X > 0, truncate to end of drawing area. */
27075 if (to_x == 0)
27076 return;
27077 else if (to_x < 0)
27078 to_x = max_x;
27079 else
27080 to_x = min (to_x, max_x);
27081
27082 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27083
27084 /* Notice if the cursor will be cleared by this operation. */
27085 if (!updated_row->full_width_p)
27086 notice_overwritten_cursor (w, updated_area,
27087 w->output_cursor.x, -1,
27088 updated_row->y,
27089 MATRIX_ROW_BOTTOM_Y (updated_row));
27090
27091 from_x = w->output_cursor.x;
27092
27093 /* Translate to frame coordinates. */
27094 if (updated_row->full_width_p)
27095 {
27096 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27097 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27098 }
27099 else
27100 {
27101 int area_left = window_box_left (w, updated_area);
27102 from_x += area_left;
27103 to_x += area_left;
27104 }
27105
27106 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27107 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27108 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27109
27110 /* Prevent inadvertently clearing to end of the X window. */
27111 if (to_x > from_x && to_y > from_y)
27112 {
27113 block_input ();
27114 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27115 to_x - from_x, to_y - from_y);
27116 unblock_input ();
27117 }
27118 }
27119
27120 #endif /* HAVE_WINDOW_SYSTEM */
27121
27122
27123 \f
27124 /***********************************************************************
27125 Cursor types
27126 ***********************************************************************/
27127
27128 /* Value is the internal representation of the specified cursor type
27129 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27130 of the bar cursor. */
27131
27132 static enum text_cursor_kinds
27133 get_specified_cursor_type (Lisp_Object arg, int *width)
27134 {
27135 enum text_cursor_kinds type;
27136
27137 if (NILP (arg))
27138 return NO_CURSOR;
27139
27140 if (EQ (arg, Qbox))
27141 return FILLED_BOX_CURSOR;
27142
27143 if (EQ (arg, Qhollow))
27144 return HOLLOW_BOX_CURSOR;
27145
27146 if (EQ (arg, Qbar))
27147 {
27148 *width = 2;
27149 return BAR_CURSOR;
27150 }
27151
27152 if (CONSP (arg)
27153 && EQ (XCAR (arg), Qbar)
27154 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27155 {
27156 *width = XINT (XCDR (arg));
27157 return BAR_CURSOR;
27158 }
27159
27160 if (EQ (arg, Qhbar))
27161 {
27162 *width = 2;
27163 return HBAR_CURSOR;
27164 }
27165
27166 if (CONSP (arg)
27167 && EQ (XCAR (arg), Qhbar)
27168 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27169 {
27170 *width = XINT (XCDR (arg));
27171 return HBAR_CURSOR;
27172 }
27173
27174 /* Treat anything unknown as "hollow box cursor".
27175 It was bad to signal an error; people have trouble fixing
27176 .Xdefaults with Emacs, when it has something bad in it. */
27177 type = HOLLOW_BOX_CURSOR;
27178
27179 return type;
27180 }
27181
27182 /* Set the default cursor types for specified frame. */
27183 void
27184 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27185 {
27186 int width = 1;
27187 Lisp_Object tem;
27188
27189 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27190 FRAME_CURSOR_WIDTH (f) = width;
27191
27192 /* By default, set up the blink-off state depending on the on-state. */
27193
27194 tem = Fassoc (arg, Vblink_cursor_alist);
27195 if (!NILP (tem))
27196 {
27197 FRAME_BLINK_OFF_CURSOR (f)
27198 = get_specified_cursor_type (XCDR (tem), &width);
27199 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27200 }
27201 else
27202 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27203
27204 /* Make sure the cursor gets redrawn. */
27205 f->cursor_type_changed = 1;
27206 }
27207
27208
27209 #ifdef HAVE_WINDOW_SYSTEM
27210
27211 /* Return the cursor we want to be displayed in window W. Return
27212 width of bar/hbar cursor through WIDTH arg. Return with
27213 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27214 (i.e. if the `system caret' should track this cursor).
27215
27216 In a mini-buffer window, we want the cursor only to appear if we
27217 are reading input from this window. For the selected window, we
27218 want the cursor type given by the frame parameter or buffer local
27219 setting of cursor-type. If explicitly marked off, draw no cursor.
27220 In all other cases, we want a hollow box cursor. */
27221
27222 static enum text_cursor_kinds
27223 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27224 int *active_cursor)
27225 {
27226 struct frame *f = XFRAME (w->frame);
27227 struct buffer *b = XBUFFER (w->contents);
27228 int cursor_type = DEFAULT_CURSOR;
27229 Lisp_Object alt_cursor;
27230 int non_selected = 0;
27231
27232 *active_cursor = 1;
27233
27234 /* Echo area */
27235 if (cursor_in_echo_area
27236 && FRAME_HAS_MINIBUF_P (f)
27237 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27238 {
27239 if (w == XWINDOW (echo_area_window))
27240 {
27241 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27242 {
27243 *width = FRAME_CURSOR_WIDTH (f);
27244 return FRAME_DESIRED_CURSOR (f);
27245 }
27246 else
27247 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27248 }
27249
27250 *active_cursor = 0;
27251 non_selected = 1;
27252 }
27253
27254 /* Detect a nonselected window or nonselected frame. */
27255 else if (w != XWINDOW (f->selected_window)
27256 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27257 {
27258 *active_cursor = 0;
27259
27260 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27261 return NO_CURSOR;
27262
27263 non_selected = 1;
27264 }
27265
27266 /* Never display a cursor in a window in which cursor-type is nil. */
27267 if (NILP (BVAR (b, cursor_type)))
27268 return NO_CURSOR;
27269
27270 /* Get the normal cursor type for this window. */
27271 if (EQ (BVAR (b, cursor_type), Qt))
27272 {
27273 cursor_type = FRAME_DESIRED_CURSOR (f);
27274 *width = FRAME_CURSOR_WIDTH (f);
27275 }
27276 else
27277 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27278
27279 /* Use cursor-in-non-selected-windows instead
27280 for non-selected window or frame. */
27281 if (non_selected)
27282 {
27283 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27284 if (!EQ (Qt, alt_cursor))
27285 return get_specified_cursor_type (alt_cursor, width);
27286 /* t means modify the normal cursor type. */
27287 if (cursor_type == FILLED_BOX_CURSOR)
27288 cursor_type = HOLLOW_BOX_CURSOR;
27289 else if (cursor_type == BAR_CURSOR && *width > 1)
27290 --*width;
27291 return cursor_type;
27292 }
27293
27294 /* Use normal cursor if not blinked off. */
27295 if (!w->cursor_off_p)
27296 {
27297 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27298 {
27299 if (cursor_type == FILLED_BOX_CURSOR)
27300 {
27301 /* Using a block cursor on large images can be very annoying.
27302 So use a hollow cursor for "large" images.
27303 If image is not transparent (no mask), also use hollow cursor. */
27304 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27305 if (img != NULL && IMAGEP (img->spec))
27306 {
27307 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27308 where N = size of default frame font size.
27309 This should cover most of the "tiny" icons people may use. */
27310 if (!img->mask
27311 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27312 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27313 cursor_type = HOLLOW_BOX_CURSOR;
27314 }
27315 }
27316 else if (cursor_type != NO_CURSOR)
27317 {
27318 /* Display current only supports BOX and HOLLOW cursors for images.
27319 So for now, unconditionally use a HOLLOW cursor when cursor is
27320 not a solid box cursor. */
27321 cursor_type = HOLLOW_BOX_CURSOR;
27322 }
27323 }
27324 return cursor_type;
27325 }
27326
27327 /* Cursor is blinked off, so determine how to "toggle" it. */
27328
27329 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27330 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27331 return get_specified_cursor_type (XCDR (alt_cursor), width);
27332
27333 /* Then see if frame has specified a specific blink off cursor type. */
27334 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27335 {
27336 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27337 return FRAME_BLINK_OFF_CURSOR (f);
27338 }
27339
27340 #if 0
27341 /* Some people liked having a permanently visible blinking cursor,
27342 while others had very strong opinions against it. So it was
27343 decided to remove it. KFS 2003-09-03 */
27344
27345 /* Finally perform built-in cursor blinking:
27346 filled box <-> hollow box
27347 wide [h]bar <-> narrow [h]bar
27348 narrow [h]bar <-> no cursor
27349 other type <-> no cursor */
27350
27351 if (cursor_type == FILLED_BOX_CURSOR)
27352 return HOLLOW_BOX_CURSOR;
27353
27354 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27355 {
27356 *width = 1;
27357 return cursor_type;
27358 }
27359 #endif
27360
27361 return NO_CURSOR;
27362 }
27363
27364
27365 /* Notice when the text cursor of window W has been completely
27366 overwritten by a drawing operation that outputs glyphs in AREA
27367 starting at X0 and ending at X1 in the line starting at Y0 and
27368 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27369 the rest of the line after X0 has been written. Y coordinates
27370 are window-relative. */
27371
27372 static void
27373 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27374 int x0, int x1, int y0, int y1)
27375 {
27376 int cx0, cx1, cy0, cy1;
27377 struct glyph_row *row;
27378
27379 if (!w->phys_cursor_on_p)
27380 return;
27381 if (area != TEXT_AREA)
27382 return;
27383
27384 if (w->phys_cursor.vpos < 0
27385 || w->phys_cursor.vpos >= w->current_matrix->nrows
27386 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27387 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27388 return;
27389
27390 if (row->cursor_in_fringe_p)
27391 {
27392 row->cursor_in_fringe_p = 0;
27393 draw_fringe_bitmap (w, row, row->reversed_p);
27394 w->phys_cursor_on_p = 0;
27395 return;
27396 }
27397
27398 cx0 = w->phys_cursor.x;
27399 cx1 = cx0 + w->phys_cursor_width;
27400 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27401 return;
27402
27403 /* The cursor image will be completely removed from the
27404 screen if the output area intersects the cursor area in
27405 y-direction. When we draw in [y0 y1[, and some part of
27406 the cursor is at y < y0, that part must have been drawn
27407 before. When scrolling, the cursor is erased before
27408 actually scrolling, so we don't come here. When not
27409 scrolling, the rows above the old cursor row must have
27410 changed, and in this case these rows must have written
27411 over the cursor image.
27412
27413 Likewise if part of the cursor is below y1, with the
27414 exception of the cursor being in the first blank row at
27415 the buffer and window end because update_text_area
27416 doesn't draw that row. (Except when it does, but
27417 that's handled in update_text_area.) */
27418
27419 cy0 = w->phys_cursor.y;
27420 cy1 = cy0 + w->phys_cursor_height;
27421 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27422 return;
27423
27424 w->phys_cursor_on_p = 0;
27425 }
27426
27427 #endif /* HAVE_WINDOW_SYSTEM */
27428
27429 \f
27430 /************************************************************************
27431 Mouse Face
27432 ************************************************************************/
27433
27434 #ifdef HAVE_WINDOW_SYSTEM
27435
27436 /* EXPORT for RIF:
27437 Fix the display of area AREA of overlapping row ROW in window W
27438 with respect to the overlapping part OVERLAPS. */
27439
27440 void
27441 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27442 enum glyph_row_area area, int overlaps)
27443 {
27444 int i, x;
27445
27446 block_input ();
27447
27448 x = 0;
27449 for (i = 0; i < row->used[area];)
27450 {
27451 if (row->glyphs[area][i].overlaps_vertically_p)
27452 {
27453 int start = i, start_x = x;
27454
27455 do
27456 {
27457 x += row->glyphs[area][i].pixel_width;
27458 ++i;
27459 }
27460 while (i < row->used[area]
27461 && row->glyphs[area][i].overlaps_vertically_p);
27462
27463 draw_glyphs (w, start_x, row, area,
27464 start, i,
27465 DRAW_NORMAL_TEXT, overlaps);
27466 }
27467 else
27468 {
27469 x += row->glyphs[area][i].pixel_width;
27470 ++i;
27471 }
27472 }
27473
27474 unblock_input ();
27475 }
27476
27477
27478 /* EXPORT:
27479 Draw the cursor glyph of window W in glyph row ROW. See the
27480 comment of draw_glyphs for the meaning of HL. */
27481
27482 void
27483 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27484 enum draw_glyphs_face hl)
27485 {
27486 /* If cursor hpos is out of bounds, don't draw garbage. This can
27487 happen in mini-buffer windows when switching between echo area
27488 glyphs and mini-buffer. */
27489 if ((row->reversed_p
27490 ? (w->phys_cursor.hpos >= 0)
27491 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27492 {
27493 int on_p = w->phys_cursor_on_p;
27494 int x1;
27495 int hpos = w->phys_cursor.hpos;
27496
27497 /* When the window is hscrolled, cursor hpos can legitimately be
27498 out of bounds, but we draw the cursor at the corresponding
27499 window margin in that case. */
27500 if (!row->reversed_p && hpos < 0)
27501 hpos = 0;
27502 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27503 hpos = row->used[TEXT_AREA] - 1;
27504
27505 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27506 hl, 0);
27507 w->phys_cursor_on_p = on_p;
27508
27509 if (hl == DRAW_CURSOR)
27510 w->phys_cursor_width = x1 - w->phys_cursor.x;
27511 /* When we erase the cursor, and ROW is overlapped by other
27512 rows, make sure that these overlapping parts of other rows
27513 are redrawn. */
27514 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27515 {
27516 w->phys_cursor_width = x1 - w->phys_cursor.x;
27517
27518 if (row > w->current_matrix->rows
27519 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27520 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27521 OVERLAPS_ERASED_CURSOR);
27522
27523 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27524 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27525 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27526 OVERLAPS_ERASED_CURSOR);
27527 }
27528 }
27529 }
27530
27531
27532 /* Erase the image of a cursor of window W from the screen. */
27533
27534 void
27535 erase_phys_cursor (struct window *w)
27536 {
27537 struct frame *f = XFRAME (w->frame);
27538 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27539 int hpos = w->phys_cursor.hpos;
27540 int vpos = w->phys_cursor.vpos;
27541 int mouse_face_here_p = 0;
27542 struct glyph_matrix *active_glyphs = w->current_matrix;
27543 struct glyph_row *cursor_row;
27544 struct glyph *cursor_glyph;
27545 enum draw_glyphs_face hl;
27546
27547 /* No cursor displayed or row invalidated => nothing to do on the
27548 screen. */
27549 if (w->phys_cursor_type == NO_CURSOR)
27550 goto mark_cursor_off;
27551
27552 /* VPOS >= active_glyphs->nrows means that window has been resized.
27553 Don't bother to erase the cursor. */
27554 if (vpos >= active_glyphs->nrows)
27555 goto mark_cursor_off;
27556
27557 /* If row containing cursor is marked invalid, there is nothing we
27558 can do. */
27559 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27560 if (!cursor_row->enabled_p)
27561 goto mark_cursor_off;
27562
27563 /* If line spacing is > 0, old cursor may only be partially visible in
27564 window after split-window. So adjust visible height. */
27565 cursor_row->visible_height = min (cursor_row->visible_height,
27566 window_text_bottom_y (w) - cursor_row->y);
27567
27568 /* If row is completely invisible, don't attempt to delete a cursor which
27569 isn't there. This can happen if cursor is at top of a window, and
27570 we switch to a buffer with a header line in that window. */
27571 if (cursor_row->visible_height <= 0)
27572 goto mark_cursor_off;
27573
27574 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27575 if (cursor_row->cursor_in_fringe_p)
27576 {
27577 cursor_row->cursor_in_fringe_p = 0;
27578 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27579 goto mark_cursor_off;
27580 }
27581
27582 /* This can happen when the new row is shorter than the old one.
27583 In this case, either draw_glyphs or clear_end_of_line
27584 should have cleared the cursor. Note that we wouldn't be
27585 able to erase the cursor in this case because we don't have a
27586 cursor glyph at hand. */
27587 if ((cursor_row->reversed_p
27588 ? (w->phys_cursor.hpos < 0)
27589 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27590 goto mark_cursor_off;
27591
27592 /* When the window is hscrolled, cursor hpos can legitimately be out
27593 of bounds, but we draw the cursor at the corresponding window
27594 margin in that case. */
27595 if (!cursor_row->reversed_p && hpos < 0)
27596 hpos = 0;
27597 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27598 hpos = cursor_row->used[TEXT_AREA] - 1;
27599
27600 /* If the cursor is in the mouse face area, redisplay that when
27601 we clear the cursor. */
27602 if (! NILP (hlinfo->mouse_face_window)
27603 && coords_in_mouse_face_p (w, hpos, vpos)
27604 /* Don't redraw the cursor's spot in mouse face if it is at the
27605 end of a line (on a newline). The cursor appears there, but
27606 mouse highlighting does not. */
27607 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27608 mouse_face_here_p = 1;
27609
27610 /* Maybe clear the display under the cursor. */
27611 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27612 {
27613 int x, y;
27614 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27615 int width;
27616
27617 cursor_glyph = get_phys_cursor_glyph (w);
27618 if (cursor_glyph == NULL)
27619 goto mark_cursor_off;
27620
27621 width = cursor_glyph->pixel_width;
27622 x = w->phys_cursor.x;
27623 if (x < 0)
27624 {
27625 width += x;
27626 x = 0;
27627 }
27628 width = min (width, window_box_width (w, TEXT_AREA) - x);
27629 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27630 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27631
27632 if (width > 0)
27633 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27634 }
27635
27636 /* Erase the cursor by redrawing the character underneath it. */
27637 if (mouse_face_here_p)
27638 hl = DRAW_MOUSE_FACE;
27639 else
27640 hl = DRAW_NORMAL_TEXT;
27641 draw_phys_cursor_glyph (w, cursor_row, hl);
27642
27643 mark_cursor_off:
27644 w->phys_cursor_on_p = 0;
27645 w->phys_cursor_type = NO_CURSOR;
27646 }
27647
27648
27649 /* EXPORT:
27650 Display or clear cursor of window W. If ON is zero, clear the
27651 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27652 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27653
27654 void
27655 display_and_set_cursor (struct window *w, bool on,
27656 int hpos, int vpos, int x, int y)
27657 {
27658 struct frame *f = XFRAME (w->frame);
27659 int new_cursor_type;
27660 int new_cursor_width;
27661 int active_cursor;
27662 struct glyph_row *glyph_row;
27663 struct glyph *glyph;
27664
27665 /* This is pointless on invisible frames, and dangerous on garbaged
27666 windows and frames; in the latter case, the frame or window may
27667 be in the midst of changing its size, and x and y may be off the
27668 window. */
27669 if (! FRAME_VISIBLE_P (f)
27670 || FRAME_GARBAGED_P (f)
27671 || vpos >= w->current_matrix->nrows
27672 || hpos >= w->current_matrix->matrix_w)
27673 return;
27674
27675 /* If cursor is off and we want it off, return quickly. */
27676 if (!on && !w->phys_cursor_on_p)
27677 return;
27678
27679 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27680 /* If cursor row is not enabled, we don't really know where to
27681 display the cursor. */
27682 if (!glyph_row->enabled_p)
27683 {
27684 w->phys_cursor_on_p = 0;
27685 return;
27686 }
27687
27688 glyph = NULL;
27689 if (!glyph_row->exact_window_width_line_p
27690 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27691 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27692
27693 eassert (input_blocked_p ());
27694
27695 /* Set new_cursor_type to the cursor we want to be displayed. */
27696 new_cursor_type = get_window_cursor_type (w, glyph,
27697 &new_cursor_width, &active_cursor);
27698
27699 /* If cursor is currently being shown and we don't want it to be or
27700 it is in the wrong place, or the cursor type is not what we want,
27701 erase it. */
27702 if (w->phys_cursor_on_p
27703 && (!on
27704 || w->phys_cursor.x != x
27705 || w->phys_cursor.y != y
27706 /* HPOS can be negative in R2L rows whose
27707 exact_window_width_line_p flag is set (i.e. their newline
27708 would "overflow into the fringe"). */
27709 || hpos < 0
27710 || new_cursor_type != w->phys_cursor_type
27711 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27712 && new_cursor_width != w->phys_cursor_width)))
27713 erase_phys_cursor (w);
27714
27715 /* Don't check phys_cursor_on_p here because that flag is only set
27716 to zero in some cases where we know that the cursor has been
27717 completely erased, to avoid the extra work of erasing the cursor
27718 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27719 still not be visible, or it has only been partly erased. */
27720 if (on)
27721 {
27722 w->phys_cursor_ascent = glyph_row->ascent;
27723 w->phys_cursor_height = glyph_row->height;
27724
27725 /* Set phys_cursor_.* before x_draw_.* is called because some
27726 of them may need the information. */
27727 w->phys_cursor.x = x;
27728 w->phys_cursor.y = glyph_row->y;
27729 w->phys_cursor.hpos = hpos;
27730 w->phys_cursor.vpos = vpos;
27731 }
27732
27733 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27734 new_cursor_type, new_cursor_width,
27735 on, active_cursor);
27736 }
27737
27738
27739 /* Switch the display of W's cursor on or off, according to the value
27740 of ON. */
27741
27742 static void
27743 update_window_cursor (struct window *w, bool on)
27744 {
27745 /* Don't update cursor in windows whose frame is in the process
27746 of being deleted. */
27747 if (w->current_matrix)
27748 {
27749 int hpos = w->phys_cursor.hpos;
27750 int vpos = w->phys_cursor.vpos;
27751 struct glyph_row *row;
27752
27753 if (vpos >= w->current_matrix->nrows
27754 || hpos >= w->current_matrix->matrix_w)
27755 return;
27756
27757 row = MATRIX_ROW (w->current_matrix, vpos);
27758
27759 /* When the window is hscrolled, cursor hpos can legitimately be
27760 out of bounds, but we draw the cursor at the corresponding
27761 window margin in that case. */
27762 if (!row->reversed_p && hpos < 0)
27763 hpos = 0;
27764 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27765 hpos = row->used[TEXT_AREA] - 1;
27766
27767 block_input ();
27768 display_and_set_cursor (w, on, hpos, vpos,
27769 w->phys_cursor.x, w->phys_cursor.y);
27770 unblock_input ();
27771 }
27772 }
27773
27774
27775 /* Call update_window_cursor with parameter ON_P on all leaf windows
27776 in the window tree rooted at W. */
27777
27778 static void
27779 update_cursor_in_window_tree (struct window *w, bool on_p)
27780 {
27781 while (w)
27782 {
27783 if (WINDOWP (w->contents))
27784 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27785 else
27786 update_window_cursor (w, on_p);
27787
27788 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27789 }
27790 }
27791
27792
27793 /* EXPORT:
27794 Display the cursor on window W, or clear it, according to ON_P.
27795 Don't change the cursor's position. */
27796
27797 void
27798 x_update_cursor (struct frame *f, bool on_p)
27799 {
27800 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27801 }
27802
27803
27804 /* EXPORT:
27805 Clear the cursor of window W to background color, and mark the
27806 cursor as not shown. This is used when the text where the cursor
27807 is about to be rewritten. */
27808
27809 void
27810 x_clear_cursor (struct window *w)
27811 {
27812 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27813 update_window_cursor (w, 0);
27814 }
27815
27816 #endif /* HAVE_WINDOW_SYSTEM */
27817
27818 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27819 and MSDOS. */
27820 static void
27821 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27822 int start_hpos, int end_hpos,
27823 enum draw_glyphs_face draw)
27824 {
27825 #ifdef HAVE_WINDOW_SYSTEM
27826 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27827 {
27828 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27829 return;
27830 }
27831 #endif
27832 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27833 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27834 #endif
27835 }
27836
27837 /* Display the active region described by mouse_face_* according to DRAW. */
27838
27839 static void
27840 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27841 {
27842 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27843 struct frame *f = XFRAME (WINDOW_FRAME (w));
27844
27845 if (/* If window is in the process of being destroyed, don't bother
27846 to do anything. */
27847 w->current_matrix != NULL
27848 /* Don't update mouse highlight if hidden. */
27849 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27850 /* Recognize when we are called to operate on rows that don't exist
27851 anymore. This can happen when a window is split. */
27852 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27853 {
27854 int phys_cursor_on_p = w->phys_cursor_on_p;
27855 struct glyph_row *row, *first, *last;
27856
27857 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27858 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27859
27860 for (row = first; row <= last && row->enabled_p; ++row)
27861 {
27862 int start_hpos, end_hpos, start_x;
27863
27864 /* For all but the first row, the highlight starts at column 0. */
27865 if (row == first)
27866 {
27867 /* R2L rows have BEG and END in reversed order, but the
27868 screen drawing geometry is always left to right. So
27869 we need to mirror the beginning and end of the
27870 highlighted area in R2L rows. */
27871 if (!row->reversed_p)
27872 {
27873 start_hpos = hlinfo->mouse_face_beg_col;
27874 start_x = hlinfo->mouse_face_beg_x;
27875 }
27876 else if (row == last)
27877 {
27878 start_hpos = hlinfo->mouse_face_end_col;
27879 start_x = hlinfo->mouse_face_end_x;
27880 }
27881 else
27882 {
27883 start_hpos = 0;
27884 start_x = 0;
27885 }
27886 }
27887 else if (row->reversed_p && row == last)
27888 {
27889 start_hpos = hlinfo->mouse_face_end_col;
27890 start_x = hlinfo->mouse_face_end_x;
27891 }
27892 else
27893 {
27894 start_hpos = 0;
27895 start_x = 0;
27896 }
27897
27898 if (row == last)
27899 {
27900 if (!row->reversed_p)
27901 end_hpos = hlinfo->mouse_face_end_col;
27902 else if (row == first)
27903 end_hpos = hlinfo->mouse_face_beg_col;
27904 else
27905 {
27906 end_hpos = row->used[TEXT_AREA];
27907 if (draw == DRAW_NORMAL_TEXT)
27908 row->fill_line_p = 1; /* Clear to end of line */
27909 }
27910 }
27911 else if (row->reversed_p && row == first)
27912 end_hpos = hlinfo->mouse_face_beg_col;
27913 else
27914 {
27915 end_hpos = row->used[TEXT_AREA];
27916 if (draw == DRAW_NORMAL_TEXT)
27917 row->fill_line_p = 1; /* Clear to end of line */
27918 }
27919
27920 if (end_hpos > start_hpos)
27921 {
27922 draw_row_with_mouse_face (w, start_x, row,
27923 start_hpos, end_hpos, draw);
27924
27925 row->mouse_face_p
27926 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27927 }
27928 }
27929
27930 #ifdef HAVE_WINDOW_SYSTEM
27931 /* When we've written over the cursor, arrange for it to
27932 be displayed again. */
27933 if (FRAME_WINDOW_P (f)
27934 && phys_cursor_on_p && !w->phys_cursor_on_p)
27935 {
27936 int hpos = w->phys_cursor.hpos;
27937
27938 /* When the window is hscrolled, cursor hpos can legitimately be
27939 out of bounds, but we draw the cursor at the corresponding
27940 window margin in that case. */
27941 if (!row->reversed_p && hpos < 0)
27942 hpos = 0;
27943 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27944 hpos = row->used[TEXT_AREA] - 1;
27945
27946 block_input ();
27947 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27948 w->phys_cursor.x, w->phys_cursor.y);
27949 unblock_input ();
27950 }
27951 #endif /* HAVE_WINDOW_SYSTEM */
27952 }
27953
27954 #ifdef HAVE_WINDOW_SYSTEM
27955 /* Change the mouse cursor. */
27956 if (FRAME_WINDOW_P (f))
27957 {
27958 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27959 if (draw == DRAW_NORMAL_TEXT
27960 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27961 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27962 else
27963 #endif
27964 if (draw == DRAW_MOUSE_FACE)
27965 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27966 else
27967 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27968 }
27969 #endif /* HAVE_WINDOW_SYSTEM */
27970 }
27971
27972 /* EXPORT:
27973 Clear out the mouse-highlighted active region.
27974 Redraw it un-highlighted first. Value is non-zero if mouse
27975 face was actually drawn unhighlighted. */
27976
27977 int
27978 clear_mouse_face (Mouse_HLInfo *hlinfo)
27979 {
27980 int cleared = 0;
27981
27982 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27983 {
27984 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27985 cleared = 1;
27986 }
27987
27988 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27989 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27990 hlinfo->mouse_face_window = Qnil;
27991 hlinfo->mouse_face_overlay = Qnil;
27992 return cleared;
27993 }
27994
27995 /* Return true if the coordinates HPOS and VPOS on windows W are
27996 within the mouse face on that window. */
27997 static bool
27998 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27999 {
28000 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28001
28002 /* Quickly resolve the easy cases. */
28003 if (!(WINDOWP (hlinfo->mouse_face_window)
28004 && XWINDOW (hlinfo->mouse_face_window) == w))
28005 return false;
28006 if (vpos < hlinfo->mouse_face_beg_row
28007 || vpos > hlinfo->mouse_face_end_row)
28008 return false;
28009 if (vpos > hlinfo->mouse_face_beg_row
28010 && vpos < hlinfo->mouse_face_end_row)
28011 return true;
28012
28013 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28014 {
28015 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28016 {
28017 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28018 return true;
28019 }
28020 else if ((vpos == hlinfo->mouse_face_beg_row
28021 && hpos >= hlinfo->mouse_face_beg_col)
28022 || (vpos == hlinfo->mouse_face_end_row
28023 && hpos < hlinfo->mouse_face_end_col))
28024 return true;
28025 }
28026 else
28027 {
28028 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28029 {
28030 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28031 return true;
28032 }
28033 else if ((vpos == hlinfo->mouse_face_beg_row
28034 && hpos <= hlinfo->mouse_face_beg_col)
28035 || (vpos == hlinfo->mouse_face_end_row
28036 && hpos > hlinfo->mouse_face_end_col))
28037 return true;
28038 }
28039 return false;
28040 }
28041
28042
28043 /* EXPORT:
28044 True if physical cursor of window W is within mouse face. */
28045
28046 bool
28047 cursor_in_mouse_face_p (struct window *w)
28048 {
28049 int hpos = w->phys_cursor.hpos;
28050 int vpos = w->phys_cursor.vpos;
28051 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28052
28053 /* When the window is hscrolled, cursor hpos can legitimately be out
28054 of bounds, but we draw the cursor at the corresponding window
28055 margin in that case. */
28056 if (!row->reversed_p && hpos < 0)
28057 hpos = 0;
28058 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28059 hpos = row->used[TEXT_AREA] - 1;
28060
28061 return coords_in_mouse_face_p (w, hpos, vpos);
28062 }
28063
28064
28065 \f
28066 /* Find the glyph rows START_ROW and END_ROW of window W that display
28067 characters between buffer positions START_CHARPOS and END_CHARPOS
28068 (excluding END_CHARPOS). DISP_STRING is a display string that
28069 covers these buffer positions. This is similar to
28070 row_containing_pos, but is more accurate when bidi reordering makes
28071 buffer positions change non-linearly with glyph rows. */
28072 static void
28073 rows_from_pos_range (struct window *w,
28074 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28075 Lisp_Object disp_string,
28076 struct glyph_row **start, struct glyph_row **end)
28077 {
28078 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28079 int last_y = window_text_bottom_y (w);
28080 struct glyph_row *row;
28081
28082 *start = NULL;
28083 *end = NULL;
28084
28085 while (!first->enabled_p
28086 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28087 first++;
28088
28089 /* Find the START row. */
28090 for (row = first;
28091 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28092 row++)
28093 {
28094 /* A row can potentially be the START row if the range of the
28095 characters it displays intersects the range
28096 [START_CHARPOS..END_CHARPOS). */
28097 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28098 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28099 /* See the commentary in row_containing_pos, for the
28100 explanation of the complicated way to check whether
28101 some position is beyond the end of the characters
28102 displayed by a row. */
28103 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28104 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28105 && !row->ends_at_zv_p
28106 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28107 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28108 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28109 && !row->ends_at_zv_p
28110 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28111 {
28112 /* Found a candidate row. Now make sure at least one of the
28113 glyphs it displays has a charpos from the range
28114 [START_CHARPOS..END_CHARPOS).
28115
28116 This is not obvious because bidi reordering could make
28117 buffer positions of a row be 1,2,3,102,101,100, and if we
28118 want to highlight characters in [50..60), we don't want
28119 this row, even though [50..60) does intersect [1..103),
28120 the range of character positions given by the row's start
28121 and end positions. */
28122 struct glyph *g = row->glyphs[TEXT_AREA];
28123 struct glyph *e = g + row->used[TEXT_AREA];
28124
28125 while (g < e)
28126 {
28127 if (((BUFFERP (g->object) || INTEGERP (g->object))
28128 && start_charpos <= g->charpos && g->charpos < end_charpos)
28129 /* A glyph that comes from DISP_STRING is by
28130 definition to be highlighted. */
28131 || EQ (g->object, disp_string))
28132 *start = row;
28133 g++;
28134 }
28135 if (*start)
28136 break;
28137 }
28138 }
28139
28140 /* Find the END row. */
28141 if (!*start
28142 /* If the last row is partially visible, start looking for END
28143 from that row, instead of starting from FIRST. */
28144 && !(row->enabled_p
28145 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28146 row = first;
28147 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28148 {
28149 struct glyph_row *next = row + 1;
28150 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28151
28152 if (!next->enabled_p
28153 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28154 /* The first row >= START whose range of displayed characters
28155 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28156 is the row END + 1. */
28157 || (start_charpos < next_start
28158 && end_charpos < next_start)
28159 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28160 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28161 && !next->ends_at_zv_p
28162 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28163 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28164 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28165 && !next->ends_at_zv_p
28166 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28167 {
28168 *end = row;
28169 break;
28170 }
28171 else
28172 {
28173 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28174 but none of the characters it displays are in the range, it is
28175 also END + 1. */
28176 struct glyph *g = next->glyphs[TEXT_AREA];
28177 struct glyph *s = g;
28178 struct glyph *e = g + next->used[TEXT_AREA];
28179
28180 while (g < e)
28181 {
28182 if (((BUFFERP (g->object) || INTEGERP (g->object))
28183 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28184 /* If the buffer position of the first glyph in
28185 the row is equal to END_CHARPOS, it means
28186 the last character to be highlighted is the
28187 newline of ROW, and we must consider NEXT as
28188 END, not END+1. */
28189 || (((!next->reversed_p && g == s)
28190 || (next->reversed_p && g == e - 1))
28191 && (g->charpos == end_charpos
28192 /* Special case for when NEXT is an
28193 empty line at ZV. */
28194 || (g->charpos == -1
28195 && !row->ends_at_zv_p
28196 && next_start == end_charpos)))))
28197 /* A glyph that comes from DISP_STRING is by
28198 definition to be highlighted. */
28199 || EQ (g->object, disp_string))
28200 break;
28201 g++;
28202 }
28203 if (g == e)
28204 {
28205 *end = row;
28206 break;
28207 }
28208 /* The first row that ends at ZV must be the last to be
28209 highlighted. */
28210 else if (next->ends_at_zv_p)
28211 {
28212 *end = next;
28213 break;
28214 }
28215 }
28216 }
28217 }
28218
28219 /* This function sets the mouse_face_* elements of HLINFO, assuming
28220 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28221 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28222 for the overlay or run of text properties specifying the mouse
28223 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28224 before-string and after-string that must also be highlighted.
28225 DISP_STRING, if non-nil, is a display string that may cover some
28226 or all of the highlighted text. */
28227
28228 static void
28229 mouse_face_from_buffer_pos (Lisp_Object window,
28230 Mouse_HLInfo *hlinfo,
28231 ptrdiff_t mouse_charpos,
28232 ptrdiff_t start_charpos,
28233 ptrdiff_t end_charpos,
28234 Lisp_Object before_string,
28235 Lisp_Object after_string,
28236 Lisp_Object disp_string)
28237 {
28238 struct window *w = XWINDOW (window);
28239 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28240 struct glyph_row *r1, *r2;
28241 struct glyph *glyph, *end;
28242 ptrdiff_t ignore, pos;
28243 int x;
28244
28245 eassert (NILP (disp_string) || STRINGP (disp_string));
28246 eassert (NILP (before_string) || STRINGP (before_string));
28247 eassert (NILP (after_string) || STRINGP (after_string));
28248
28249 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28250 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28251 if (r1 == NULL)
28252 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28253 /* If the before-string or display-string contains newlines,
28254 rows_from_pos_range skips to its last row. Move back. */
28255 if (!NILP (before_string) || !NILP (disp_string))
28256 {
28257 struct glyph_row *prev;
28258 while ((prev = r1 - 1, prev >= first)
28259 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28260 && prev->used[TEXT_AREA] > 0)
28261 {
28262 struct glyph *beg = prev->glyphs[TEXT_AREA];
28263 glyph = beg + prev->used[TEXT_AREA];
28264 while (--glyph >= beg && INTEGERP (glyph->object));
28265 if (glyph < beg
28266 || !(EQ (glyph->object, before_string)
28267 || EQ (glyph->object, disp_string)))
28268 break;
28269 r1 = prev;
28270 }
28271 }
28272 if (r2 == NULL)
28273 {
28274 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28275 hlinfo->mouse_face_past_end = 1;
28276 }
28277 else if (!NILP (after_string))
28278 {
28279 /* If the after-string has newlines, advance to its last row. */
28280 struct glyph_row *next;
28281 struct glyph_row *last
28282 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28283
28284 for (next = r2 + 1;
28285 next <= last
28286 && next->used[TEXT_AREA] > 0
28287 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28288 ++next)
28289 r2 = next;
28290 }
28291 /* The rest of the display engine assumes that mouse_face_beg_row is
28292 either above mouse_face_end_row or identical to it. But with
28293 bidi-reordered continued lines, the row for START_CHARPOS could
28294 be below the row for END_CHARPOS. If so, swap the rows and store
28295 them in correct order. */
28296 if (r1->y > r2->y)
28297 {
28298 struct glyph_row *tem = r2;
28299
28300 r2 = r1;
28301 r1 = tem;
28302 }
28303
28304 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28305 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28306
28307 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28308 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28309 could be anywhere in the row and in any order. The strategy
28310 below is to find the leftmost and the rightmost glyph that
28311 belongs to either of these 3 strings, or whose position is
28312 between START_CHARPOS and END_CHARPOS, and highlight all the
28313 glyphs between those two. This may cover more than just the text
28314 between START_CHARPOS and END_CHARPOS if the range of characters
28315 strides the bidi level boundary, e.g. if the beginning is in R2L
28316 text while the end is in L2R text or vice versa. */
28317 if (!r1->reversed_p)
28318 {
28319 /* This row is in a left to right paragraph. Scan it left to
28320 right. */
28321 glyph = r1->glyphs[TEXT_AREA];
28322 end = glyph + r1->used[TEXT_AREA];
28323 x = r1->x;
28324
28325 /* Skip truncation glyphs at the start of the glyph row. */
28326 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28327 for (; glyph < end
28328 && INTEGERP (glyph->object)
28329 && glyph->charpos < 0;
28330 ++glyph)
28331 x += glyph->pixel_width;
28332
28333 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28334 or DISP_STRING, and the first glyph from buffer whose
28335 position is between START_CHARPOS and END_CHARPOS. */
28336 for (; glyph < end
28337 && !INTEGERP (glyph->object)
28338 && !EQ (glyph->object, disp_string)
28339 && !(BUFFERP (glyph->object)
28340 && (glyph->charpos >= start_charpos
28341 && glyph->charpos < end_charpos));
28342 ++glyph)
28343 {
28344 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28345 are present at buffer positions between START_CHARPOS and
28346 END_CHARPOS, or if they come from an overlay. */
28347 if (EQ (glyph->object, before_string))
28348 {
28349 pos = string_buffer_position (before_string,
28350 start_charpos);
28351 /* If pos == 0, it means before_string came from an
28352 overlay, not from a buffer position. */
28353 if (!pos || (pos >= start_charpos && pos < end_charpos))
28354 break;
28355 }
28356 else if (EQ (glyph->object, after_string))
28357 {
28358 pos = string_buffer_position (after_string, end_charpos);
28359 if (!pos || (pos >= start_charpos && pos < end_charpos))
28360 break;
28361 }
28362 x += glyph->pixel_width;
28363 }
28364 hlinfo->mouse_face_beg_x = x;
28365 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28366 }
28367 else
28368 {
28369 /* This row is in a right to left paragraph. Scan it right to
28370 left. */
28371 struct glyph *g;
28372
28373 end = r1->glyphs[TEXT_AREA] - 1;
28374 glyph = end + r1->used[TEXT_AREA];
28375
28376 /* Skip truncation glyphs at the start of the glyph row. */
28377 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28378 for (; glyph > end
28379 && INTEGERP (glyph->object)
28380 && glyph->charpos < 0;
28381 --glyph)
28382 ;
28383
28384 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28385 or DISP_STRING, and the first glyph from buffer whose
28386 position is between START_CHARPOS and END_CHARPOS. */
28387 for (; glyph > end
28388 && !INTEGERP (glyph->object)
28389 && !EQ (glyph->object, disp_string)
28390 && !(BUFFERP (glyph->object)
28391 && (glyph->charpos >= start_charpos
28392 && glyph->charpos < end_charpos));
28393 --glyph)
28394 {
28395 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28396 are present at buffer positions between START_CHARPOS and
28397 END_CHARPOS, or if they come from an overlay. */
28398 if (EQ (glyph->object, before_string))
28399 {
28400 pos = string_buffer_position (before_string, start_charpos);
28401 /* If pos == 0, it means before_string came from an
28402 overlay, not from a buffer position. */
28403 if (!pos || (pos >= start_charpos && pos < end_charpos))
28404 break;
28405 }
28406 else if (EQ (glyph->object, after_string))
28407 {
28408 pos = string_buffer_position (after_string, end_charpos);
28409 if (!pos || (pos >= start_charpos && pos < end_charpos))
28410 break;
28411 }
28412 }
28413
28414 glyph++; /* first glyph to the right of the highlighted area */
28415 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28416 x += g->pixel_width;
28417 hlinfo->mouse_face_beg_x = x;
28418 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28419 }
28420
28421 /* If the highlight ends in a different row, compute GLYPH and END
28422 for the end row. Otherwise, reuse the values computed above for
28423 the row where the highlight begins. */
28424 if (r2 != r1)
28425 {
28426 if (!r2->reversed_p)
28427 {
28428 glyph = r2->glyphs[TEXT_AREA];
28429 end = glyph + r2->used[TEXT_AREA];
28430 x = r2->x;
28431 }
28432 else
28433 {
28434 end = r2->glyphs[TEXT_AREA] - 1;
28435 glyph = end + r2->used[TEXT_AREA];
28436 }
28437 }
28438
28439 if (!r2->reversed_p)
28440 {
28441 /* Skip truncation and continuation glyphs near the end of the
28442 row, and also blanks and stretch glyphs inserted by
28443 extend_face_to_end_of_line. */
28444 while (end > glyph
28445 && INTEGERP ((end - 1)->object))
28446 --end;
28447 /* Scan the rest of the glyph row from the end, looking for the
28448 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28449 DISP_STRING, or whose position is between START_CHARPOS
28450 and END_CHARPOS */
28451 for (--end;
28452 end > glyph
28453 && !INTEGERP (end->object)
28454 && !EQ (end->object, disp_string)
28455 && !(BUFFERP (end->object)
28456 && (end->charpos >= start_charpos
28457 && end->charpos < end_charpos));
28458 --end)
28459 {
28460 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28461 are present at buffer positions between START_CHARPOS and
28462 END_CHARPOS, or if they come from an overlay. */
28463 if (EQ (end->object, before_string))
28464 {
28465 pos = string_buffer_position (before_string, start_charpos);
28466 if (!pos || (pos >= start_charpos && pos < end_charpos))
28467 break;
28468 }
28469 else if (EQ (end->object, after_string))
28470 {
28471 pos = string_buffer_position (after_string, end_charpos);
28472 if (!pos || (pos >= start_charpos && pos < end_charpos))
28473 break;
28474 }
28475 }
28476 /* Find the X coordinate of the last glyph to be highlighted. */
28477 for (; glyph <= end; ++glyph)
28478 x += glyph->pixel_width;
28479
28480 hlinfo->mouse_face_end_x = x;
28481 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28482 }
28483 else
28484 {
28485 /* Skip truncation and continuation glyphs near the end of the
28486 row, and also blanks and stretch glyphs inserted by
28487 extend_face_to_end_of_line. */
28488 x = r2->x;
28489 end++;
28490 while (end < glyph
28491 && INTEGERP (end->object))
28492 {
28493 x += end->pixel_width;
28494 ++end;
28495 }
28496 /* Scan the rest of the glyph row from the end, looking for the
28497 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28498 DISP_STRING, or whose position is between START_CHARPOS
28499 and END_CHARPOS */
28500 for ( ;
28501 end < glyph
28502 && !INTEGERP (end->object)
28503 && !EQ (end->object, disp_string)
28504 && !(BUFFERP (end->object)
28505 && (end->charpos >= start_charpos
28506 && end->charpos < end_charpos));
28507 ++end)
28508 {
28509 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28510 are present at buffer positions between START_CHARPOS and
28511 END_CHARPOS, or if they come from an overlay. */
28512 if (EQ (end->object, before_string))
28513 {
28514 pos = string_buffer_position (before_string, start_charpos);
28515 if (!pos || (pos >= start_charpos && pos < end_charpos))
28516 break;
28517 }
28518 else if (EQ (end->object, after_string))
28519 {
28520 pos = string_buffer_position (after_string, end_charpos);
28521 if (!pos || (pos >= start_charpos && pos < end_charpos))
28522 break;
28523 }
28524 x += end->pixel_width;
28525 }
28526 /* If we exited the above loop because we arrived at the last
28527 glyph of the row, and its buffer position is still not in
28528 range, it means the last character in range is the preceding
28529 newline. Bump the end column and x values to get past the
28530 last glyph. */
28531 if (end == glyph
28532 && BUFFERP (end->object)
28533 && (end->charpos < start_charpos
28534 || end->charpos >= end_charpos))
28535 {
28536 x += end->pixel_width;
28537 ++end;
28538 }
28539 hlinfo->mouse_face_end_x = x;
28540 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28541 }
28542
28543 hlinfo->mouse_face_window = window;
28544 hlinfo->mouse_face_face_id
28545 = face_at_buffer_position (w, mouse_charpos, &ignore,
28546 mouse_charpos + 1,
28547 !hlinfo->mouse_face_hidden, -1);
28548 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28549 }
28550
28551 /* The following function is not used anymore (replaced with
28552 mouse_face_from_string_pos), but I leave it here for the time
28553 being, in case someone would. */
28554
28555 #if 0 /* not used */
28556
28557 /* Find the position of the glyph for position POS in OBJECT in
28558 window W's current matrix, and return in *X, *Y the pixel
28559 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28560
28561 RIGHT_P non-zero means return the position of the right edge of the
28562 glyph, RIGHT_P zero means return the left edge position.
28563
28564 If no glyph for POS exists in the matrix, return the position of
28565 the glyph with the next smaller position that is in the matrix, if
28566 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28567 exists in the matrix, return the position of the glyph with the
28568 next larger position in OBJECT.
28569
28570 Value is non-zero if a glyph was found. */
28571
28572 static int
28573 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28574 int *hpos, int *vpos, int *x, int *y, int right_p)
28575 {
28576 int yb = window_text_bottom_y (w);
28577 struct glyph_row *r;
28578 struct glyph *best_glyph = NULL;
28579 struct glyph_row *best_row = NULL;
28580 int best_x = 0;
28581
28582 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28583 r->enabled_p && r->y < yb;
28584 ++r)
28585 {
28586 struct glyph *g = r->glyphs[TEXT_AREA];
28587 struct glyph *e = g + r->used[TEXT_AREA];
28588 int gx;
28589
28590 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28591 if (EQ (g->object, object))
28592 {
28593 if (g->charpos == pos)
28594 {
28595 best_glyph = g;
28596 best_x = gx;
28597 best_row = r;
28598 goto found;
28599 }
28600 else if (best_glyph == NULL
28601 || ((eabs (g->charpos - pos)
28602 < eabs (best_glyph->charpos - pos))
28603 && (right_p
28604 ? g->charpos < pos
28605 : g->charpos > pos)))
28606 {
28607 best_glyph = g;
28608 best_x = gx;
28609 best_row = r;
28610 }
28611 }
28612 }
28613
28614 found:
28615
28616 if (best_glyph)
28617 {
28618 *x = best_x;
28619 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28620
28621 if (right_p)
28622 {
28623 *x += best_glyph->pixel_width;
28624 ++*hpos;
28625 }
28626
28627 *y = best_row->y;
28628 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28629 }
28630
28631 return best_glyph != NULL;
28632 }
28633 #endif /* not used */
28634
28635 /* Find the positions of the first and the last glyphs in window W's
28636 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28637 (assumed to be a string), and return in HLINFO's mouse_face_*
28638 members the pixel and column/row coordinates of those glyphs. */
28639
28640 static void
28641 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28642 Lisp_Object object,
28643 ptrdiff_t startpos, ptrdiff_t endpos)
28644 {
28645 int yb = window_text_bottom_y (w);
28646 struct glyph_row *r;
28647 struct glyph *g, *e;
28648 int gx;
28649 int found = 0;
28650
28651 /* Find the glyph row with at least one position in the range
28652 [STARTPOS..ENDPOS), and the first glyph in that row whose
28653 position belongs to that range. */
28654 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28655 r->enabled_p && r->y < yb;
28656 ++r)
28657 {
28658 if (!r->reversed_p)
28659 {
28660 g = r->glyphs[TEXT_AREA];
28661 e = g + r->used[TEXT_AREA];
28662 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28663 if (EQ (g->object, object)
28664 && startpos <= g->charpos && g->charpos < endpos)
28665 {
28666 hlinfo->mouse_face_beg_row
28667 = MATRIX_ROW_VPOS (r, w->current_matrix);
28668 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28669 hlinfo->mouse_face_beg_x = gx;
28670 found = 1;
28671 break;
28672 }
28673 }
28674 else
28675 {
28676 struct glyph *g1;
28677
28678 e = r->glyphs[TEXT_AREA];
28679 g = e + r->used[TEXT_AREA];
28680 for ( ; g > e; --g)
28681 if (EQ ((g-1)->object, object)
28682 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28683 {
28684 hlinfo->mouse_face_beg_row
28685 = MATRIX_ROW_VPOS (r, w->current_matrix);
28686 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28687 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28688 gx += g1->pixel_width;
28689 hlinfo->mouse_face_beg_x = gx;
28690 found = 1;
28691 break;
28692 }
28693 }
28694 if (found)
28695 break;
28696 }
28697
28698 if (!found)
28699 return;
28700
28701 /* Starting with the next row, look for the first row which does NOT
28702 include any glyphs whose positions are in the range. */
28703 for (++r; r->enabled_p && r->y < yb; ++r)
28704 {
28705 g = r->glyphs[TEXT_AREA];
28706 e = g + r->used[TEXT_AREA];
28707 found = 0;
28708 for ( ; g < e; ++g)
28709 if (EQ (g->object, object)
28710 && startpos <= g->charpos && g->charpos < endpos)
28711 {
28712 found = 1;
28713 break;
28714 }
28715 if (!found)
28716 break;
28717 }
28718
28719 /* The highlighted region ends on the previous row. */
28720 r--;
28721
28722 /* Set the end row. */
28723 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28724
28725 /* Compute and set the end column and the end column's horizontal
28726 pixel coordinate. */
28727 if (!r->reversed_p)
28728 {
28729 g = r->glyphs[TEXT_AREA];
28730 e = g + r->used[TEXT_AREA];
28731 for ( ; e > g; --e)
28732 if (EQ ((e-1)->object, object)
28733 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28734 break;
28735 hlinfo->mouse_face_end_col = e - g;
28736
28737 for (gx = r->x; g < e; ++g)
28738 gx += g->pixel_width;
28739 hlinfo->mouse_face_end_x = gx;
28740 }
28741 else
28742 {
28743 e = r->glyphs[TEXT_AREA];
28744 g = e + r->used[TEXT_AREA];
28745 for (gx = r->x ; e < g; ++e)
28746 {
28747 if (EQ (e->object, object)
28748 && startpos <= e->charpos && e->charpos < endpos)
28749 break;
28750 gx += e->pixel_width;
28751 }
28752 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28753 hlinfo->mouse_face_end_x = gx;
28754 }
28755 }
28756
28757 #ifdef HAVE_WINDOW_SYSTEM
28758
28759 /* See if position X, Y is within a hot-spot of an image. */
28760
28761 static int
28762 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28763 {
28764 if (!CONSP (hot_spot))
28765 return 0;
28766
28767 if (EQ (XCAR (hot_spot), Qrect))
28768 {
28769 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28770 Lisp_Object rect = XCDR (hot_spot);
28771 Lisp_Object tem;
28772 if (!CONSP (rect))
28773 return 0;
28774 if (!CONSP (XCAR (rect)))
28775 return 0;
28776 if (!CONSP (XCDR (rect)))
28777 return 0;
28778 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28779 return 0;
28780 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28781 return 0;
28782 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28783 return 0;
28784 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28785 return 0;
28786 return 1;
28787 }
28788 else if (EQ (XCAR (hot_spot), Qcircle))
28789 {
28790 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28791 Lisp_Object circ = XCDR (hot_spot);
28792 Lisp_Object lr, lx0, ly0;
28793 if (CONSP (circ)
28794 && CONSP (XCAR (circ))
28795 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28796 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28797 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28798 {
28799 double r = XFLOATINT (lr);
28800 double dx = XINT (lx0) - x;
28801 double dy = XINT (ly0) - y;
28802 return (dx * dx + dy * dy <= r * r);
28803 }
28804 }
28805 else if (EQ (XCAR (hot_spot), Qpoly))
28806 {
28807 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28808 if (VECTORP (XCDR (hot_spot)))
28809 {
28810 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28811 Lisp_Object *poly = v->contents;
28812 ptrdiff_t n = v->header.size;
28813 ptrdiff_t i;
28814 int inside = 0;
28815 Lisp_Object lx, ly;
28816 int x0, y0;
28817
28818 /* Need an even number of coordinates, and at least 3 edges. */
28819 if (n < 6 || n & 1)
28820 return 0;
28821
28822 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28823 If count is odd, we are inside polygon. Pixels on edges
28824 may or may not be included depending on actual geometry of the
28825 polygon. */
28826 if ((lx = poly[n-2], !INTEGERP (lx))
28827 || (ly = poly[n-1], !INTEGERP (lx)))
28828 return 0;
28829 x0 = XINT (lx), y0 = XINT (ly);
28830 for (i = 0; i < n; i += 2)
28831 {
28832 int x1 = x0, y1 = y0;
28833 if ((lx = poly[i], !INTEGERP (lx))
28834 || (ly = poly[i+1], !INTEGERP (ly)))
28835 return 0;
28836 x0 = XINT (lx), y0 = XINT (ly);
28837
28838 /* Does this segment cross the X line? */
28839 if (x0 >= x)
28840 {
28841 if (x1 >= x)
28842 continue;
28843 }
28844 else if (x1 < x)
28845 continue;
28846 if (y > y0 && y > y1)
28847 continue;
28848 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28849 inside = !inside;
28850 }
28851 return inside;
28852 }
28853 }
28854 return 0;
28855 }
28856
28857 Lisp_Object
28858 find_hot_spot (Lisp_Object map, int x, int y)
28859 {
28860 while (CONSP (map))
28861 {
28862 if (CONSP (XCAR (map))
28863 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28864 return XCAR (map);
28865 map = XCDR (map);
28866 }
28867
28868 return Qnil;
28869 }
28870
28871 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28872 3, 3, 0,
28873 doc: /* Lookup in image map MAP coordinates X and Y.
28874 An image map is an alist where each element has the format (AREA ID PLIST).
28875 An AREA is specified as either a rectangle, a circle, or a polygon:
28876 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28877 pixel coordinates of the upper left and bottom right corners.
28878 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28879 and the radius of the circle; r may be a float or integer.
28880 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28881 vector describes one corner in the polygon.
28882 Returns the alist element for the first matching AREA in MAP. */)
28883 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28884 {
28885 if (NILP (map))
28886 return Qnil;
28887
28888 CHECK_NUMBER (x);
28889 CHECK_NUMBER (y);
28890
28891 return find_hot_spot (map,
28892 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28893 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28894 }
28895
28896
28897 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28898 static void
28899 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28900 {
28901 /* Do not change cursor shape while dragging mouse. */
28902 if (!NILP (do_mouse_tracking))
28903 return;
28904
28905 if (!NILP (pointer))
28906 {
28907 if (EQ (pointer, Qarrow))
28908 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28909 else if (EQ (pointer, Qhand))
28910 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28911 else if (EQ (pointer, Qtext))
28912 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28913 else if (EQ (pointer, intern ("hdrag")))
28914 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28915 else if (EQ (pointer, intern ("nhdrag")))
28916 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28917 #ifdef HAVE_X_WINDOWS
28918 else if (EQ (pointer, intern ("vdrag")))
28919 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28920 #endif
28921 else if (EQ (pointer, intern ("hourglass")))
28922 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28923 else if (EQ (pointer, Qmodeline))
28924 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28925 else
28926 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28927 }
28928
28929 if (cursor != No_Cursor)
28930 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28931 }
28932
28933 #endif /* HAVE_WINDOW_SYSTEM */
28934
28935 /* Take proper action when mouse has moved to the mode or header line
28936 or marginal area AREA of window W, x-position X and y-position Y.
28937 X is relative to the start of the text display area of W, so the
28938 width of bitmap areas and scroll bars must be subtracted to get a
28939 position relative to the start of the mode line. */
28940
28941 static void
28942 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28943 enum window_part area)
28944 {
28945 struct window *w = XWINDOW (window);
28946 struct frame *f = XFRAME (w->frame);
28947 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28948 #ifdef HAVE_WINDOW_SYSTEM
28949 Display_Info *dpyinfo;
28950 #endif
28951 Cursor cursor = No_Cursor;
28952 Lisp_Object pointer = Qnil;
28953 int dx, dy, width, height;
28954 ptrdiff_t charpos;
28955 Lisp_Object string, object = Qnil;
28956 Lisp_Object pos IF_LINT (= Qnil), help;
28957
28958 Lisp_Object mouse_face;
28959 int original_x_pixel = x;
28960 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28961 struct glyph_row *row IF_LINT (= 0);
28962
28963 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28964 {
28965 int x0;
28966 struct glyph *end;
28967
28968 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28969 returns them in row/column units! */
28970 string = mode_line_string (w, area, &x, &y, &charpos,
28971 &object, &dx, &dy, &width, &height);
28972
28973 row = (area == ON_MODE_LINE
28974 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28975 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28976
28977 /* Find the glyph under the mouse pointer. */
28978 if (row->mode_line_p && row->enabled_p)
28979 {
28980 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28981 end = glyph + row->used[TEXT_AREA];
28982
28983 for (x0 = original_x_pixel;
28984 glyph < end && x0 >= glyph->pixel_width;
28985 ++glyph)
28986 x0 -= glyph->pixel_width;
28987
28988 if (glyph >= end)
28989 glyph = NULL;
28990 }
28991 }
28992 else
28993 {
28994 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28995 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28996 returns them in row/column units! */
28997 string = marginal_area_string (w, area, &x, &y, &charpos,
28998 &object, &dx, &dy, &width, &height);
28999 }
29000
29001 help = Qnil;
29002
29003 #ifdef HAVE_WINDOW_SYSTEM
29004 if (IMAGEP (object))
29005 {
29006 Lisp_Object image_map, hotspot;
29007 if ((image_map = Fplist_get (XCDR (object), QCmap),
29008 !NILP (image_map))
29009 && (hotspot = find_hot_spot (image_map, dx, dy),
29010 CONSP (hotspot))
29011 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29012 {
29013 Lisp_Object plist;
29014
29015 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29016 If so, we could look for mouse-enter, mouse-leave
29017 properties in PLIST (and do something...). */
29018 hotspot = XCDR (hotspot);
29019 if (CONSP (hotspot)
29020 && (plist = XCAR (hotspot), CONSP (plist)))
29021 {
29022 pointer = Fplist_get (plist, Qpointer);
29023 if (NILP (pointer))
29024 pointer = Qhand;
29025 help = Fplist_get (plist, Qhelp_echo);
29026 if (!NILP (help))
29027 {
29028 help_echo_string = help;
29029 XSETWINDOW (help_echo_window, w);
29030 help_echo_object = w->contents;
29031 help_echo_pos = charpos;
29032 }
29033 }
29034 }
29035 if (NILP (pointer))
29036 pointer = Fplist_get (XCDR (object), QCpointer);
29037 }
29038 #endif /* HAVE_WINDOW_SYSTEM */
29039
29040 if (STRINGP (string))
29041 pos = make_number (charpos);
29042
29043 /* Set the help text and mouse pointer. If the mouse is on a part
29044 of the mode line without any text (e.g. past the right edge of
29045 the mode line text), use the default help text and pointer. */
29046 if (STRINGP (string) || area == ON_MODE_LINE)
29047 {
29048 /* Arrange to display the help by setting the global variables
29049 help_echo_string, help_echo_object, and help_echo_pos. */
29050 if (NILP (help))
29051 {
29052 if (STRINGP (string))
29053 help = Fget_text_property (pos, Qhelp_echo, string);
29054
29055 if (!NILP (help))
29056 {
29057 help_echo_string = help;
29058 XSETWINDOW (help_echo_window, w);
29059 help_echo_object = string;
29060 help_echo_pos = charpos;
29061 }
29062 else if (area == ON_MODE_LINE)
29063 {
29064 Lisp_Object default_help
29065 = buffer_local_value (Qmode_line_default_help_echo,
29066 w->contents);
29067
29068 if (STRINGP (default_help))
29069 {
29070 help_echo_string = default_help;
29071 XSETWINDOW (help_echo_window, w);
29072 help_echo_object = Qnil;
29073 help_echo_pos = -1;
29074 }
29075 }
29076 }
29077
29078 #ifdef HAVE_WINDOW_SYSTEM
29079 /* Change the mouse pointer according to what is under it. */
29080 if (FRAME_WINDOW_P (f))
29081 {
29082 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29083 || minibuf_level
29084 || NILP (Vresize_mini_windows));
29085
29086 dpyinfo = FRAME_DISPLAY_INFO (f);
29087 if (STRINGP (string))
29088 {
29089 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29090
29091 if (NILP (pointer))
29092 pointer = Fget_text_property (pos, Qpointer, string);
29093
29094 /* Change the mouse pointer according to what is under X/Y. */
29095 if (NILP (pointer)
29096 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29097 {
29098 Lisp_Object map;
29099 map = Fget_text_property (pos, Qlocal_map, string);
29100 if (!KEYMAPP (map))
29101 map = Fget_text_property (pos, Qkeymap, string);
29102 if (!KEYMAPP (map) && draggable)
29103 cursor = dpyinfo->vertical_scroll_bar_cursor;
29104 }
29105 }
29106 else if (draggable)
29107 /* Default mode-line pointer. */
29108 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29109 }
29110 #endif
29111 }
29112
29113 /* Change the mouse face according to what is under X/Y. */
29114 if (STRINGP (string))
29115 {
29116 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29117 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29118 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29119 && glyph)
29120 {
29121 Lisp_Object b, e;
29122
29123 struct glyph * tmp_glyph;
29124
29125 int gpos;
29126 int gseq_length;
29127 int total_pixel_width;
29128 ptrdiff_t begpos, endpos, ignore;
29129
29130 int vpos, hpos;
29131
29132 b = Fprevious_single_property_change (make_number (charpos + 1),
29133 Qmouse_face, string, Qnil);
29134 if (NILP (b))
29135 begpos = 0;
29136 else
29137 begpos = XINT (b);
29138
29139 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29140 if (NILP (e))
29141 endpos = SCHARS (string);
29142 else
29143 endpos = XINT (e);
29144
29145 /* Calculate the glyph position GPOS of GLYPH in the
29146 displayed string, relative to the beginning of the
29147 highlighted part of the string.
29148
29149 Note: GPOS is different from CHARPOS. CHARPOS is the
29150 position of GLYPH in the internal string object. A mode
29151 line string format has structures which are converted to
29152 a flattened string by the Emacs Lisp interpreter. The
29153 internal string is an element of those structures. The
29154 displayed string is the flattened string. */
29155 tmp_glyph = row_start_glyph;
29156 while (tmp_glyph < glyph
29157 && (!(EQ (tmp_glyph->object, glyph->object)
29158 && begpos <= tmp_glyph->charpos
29159 && tmp_glyph->charpos < endpos)))
29160 tmp_glyph++;
29161 gpos = glyph - tmp_glyph;
29162
29163 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29164 the highlighted part of the displayed string to which
29165 GLYPH belongs. Note: GSEQ_LENGTH is different from
29166 SCHARS (STRING), because the latter returns the length of
29167 the internal string. */
29168 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29169 tmp_glyph > glyph
29170 && (!(EQ (tmp_glyph->object, glyph->object)
29171 && begpos <= tmp_glyph->charpos
29172 && tmp_glyph->charpos < endpos));
29173 tmp_glyph--)
29174 ;
29175 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29176
29177 /* Calculate the total pixel width of all the glyphs between
29178 the beginning of the highlighted area and GLYPH. */
29179 total_pixel_width = 0;
29180 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29181 total_pixel_width += tmp_glyph->pixel_width;
29182
29183 /* Pre calculation of re-rendering position. Note: X is in
29184 column units here, after the call to mode_line_string or
29185 marginal_area_string. */
29186 hpos = x - gpos;
29187 vpos = (area == ON_MODE_LINE
29188 ? (w->current_matrix)->nrows - 1
29189 : 0);
29190
29191 /* If GLYPH's position is included in the region that is
29192 already drawn in mouse face, we have nothing to do. */
29193 if ( EQ (window, hlinfo->mouse_face_window)
29194 && (!row->reversed_p
29195 ? (hlinfo->mouse_face_beg_col <= hpos
29196 && hpos < hlinfo->mouse_face_end_col)
29197 /* In R2L rows we swap BEG and END, see below. */
29198 : (hlinfo->mouse_face_end_col <= hpos
29199 && hpos < hlinfo->mouse_face_beg_col))
29200 && hlinfo->mouse_face_beg_row == vpos )
29201 return;
29202
29203 if (clear_mouse_face (hlinfo))
29204 cursor = No_Cursor;
29205
29206 if (!row->reversed_p)
29207 {
29208 hlinfo->mouse_face_beg_col = hpos;
29209 hlinfo->mouse_face_beg_x = original_x_pixel
29210 - (total_pixel_width + dx);
29211 hlinfo->mouse_face_end_col = hpos + gseq_length;
29212 hlinfo->mouse_face_end_x = 0;
29213 }
29214 else
29215 {
29216 /* In R2L rows, show_mouse_face expects BEG and END
29217 coordinates to be swapped. */
29218 hlinfo->mouse_face_end_col = hpos;
29219 hlinfo->mouse_face_end_x = original_x_pixel
29220 - (total_pixel_width + dx);
29221 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29222 hlinfo->mouse_face_beg_x = 0;
29223 }
29224
29225 hlinfo->mouse_face_beg_row = vpos;
29226 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29227 hlinfo->mouse_face_past_end = 0;
29228 hlinfo->mouse_face_window = window;
29229
29230 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29231 charpos,
29232 0, &ignore,
29233 glyph->face_id,
29234 1);
29235 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29236
29237 if (NILP (pointer))
29238 pointer = Qhand;
29239 }
29240 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29241 clear_mouse_face (hlinfo);
29242 }
29243 #ifdef HAVE_WINDOW_SYSTEM
29244 if (FRAME_WINDOW_P (f))
29245 define_frame_cursor1 (f, cursor, pointer);
29246 #endif
29247 }
29248
29249
29250 /* EXPORT:
29251 Take proper action when the mouse has moved to position X, Y on
29252 frame F with regards to highlighting portions of display that have
29253 mouse-face properties. Also de-highlight portions of display where
29254 the mouse was before, set the mouse pointer shape as appropriate
29255 for the mouse coordinates, and activate help echo (tooltips).
29256 X and Y can be negative or out of range. */
29257
29258 void
29259 note_mouse_highlight (struct frame *f, int x, int y)
29260 {
29261 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29262 enum window_part part = ON_NOTHING;
29263 Lisp_Object window;
29264 struct window *w;
29265 Cursor cursor = No_Cursor;
29266 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29267 struct buffer *b;
29268
29269 /* When a menu is active, don't highlight because this looks odd. */
29270 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29271 if (popup_activated ())
29272 return;
29273 #endif
29274
29275 if (!f->glyphs_initialized_p
29276 || f->pointer_invisible)
29277 return;
29278
29279 hlinfo->mouse_face_mouse_x = x;
29280 hlinfo->mouse_face_mouse_y = y;
29281 hlinfo->mouse_face_mouse_frame = f;
29282
29283 if (hlinfo->mouse_face_defer)
29284 return;
29285
29286 /* Which window is that in? */
29287 window = window_from_coordinates (f, x, y, &part, 1);
29288
29289 /* If displaying active text in another window, clear that. */
29290 if (! EQ (window, hlinfo->mouse_face_window)
29291 /* Also clear if we move out of text area in same window. */
29292 || (!NILP (hlinfo->mouse_face_window)
29293 && !NILP (window)
29294 && part != ON_TEXT
29295 && part != ON_MODE_LINE
29296 && part != ON_HEADER_LINE))
29297 clear_mouse_face (hlinfo);
29298
29299 /* Not on a window -> return. */
29300 if (!WINDOWP (window))
29301 return;
29302
29303 /* Reset help_echo_string. It will get recomputed below. */
29304 help_echo_string = Qnil;
29305
29306 /* Convert to window-relative pixel coordinates. */
29307 w = XWINDOW (window);
29308 frame_to_window_pixel_xy (w, &x, &y);
29309
29310 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29311 /* Handle tool-bar window differently since it doesn't display a
29312 buffer. */
29313 if (EQ (window, f->tool_bar_window))
29314 {
29315 note_tool_bar_highlight (f, x, y);
29316 return;
29317 }
29318 #endif
29319
29320 /* Mouse is on the mode, header line or margin? */
29321 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29322 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29323 {
29324 note_mode_line_or_margin_highlight (window, x, y, part);
29325
29326 #ifdef HAVE_WINDOW_SYSTEM
29327 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29328 {
29329 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29330 /* Show non-text cursor (Bug#16647). */
29331 goto set_cursor;
29332 }
29333 else
29334 #endif
29335 return;
29336 }
29337
29338 #ifdef HAVE_WINDOW_SYSTEM
29339 if (part == ON_VERTICAL_BORDER)
29340 {
29341 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29342 help_echo_string = build_string ("drag-mouse-1: resize");
29343 }
29344 else if (part == ON_RIGHT_DIVIDER)
29345 {
29346 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29347 help_echo_string = build_string ("drag-mouse-1: resize");
29348 }
29349 else if (part == ON_BOTTOM_DIVIDER)
29350 if (! WINDOW_BOTTOMMOST_P (w)
29351 || minibuf_level
29352 || NILP (Vresize_mini_windows))
29353 {
29354 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29355 help_echo_string = build_string ("drag-mouse-1: resize");
29356 }
29357 else
29358 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29359 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29360 || part == ON_VERTICAL_SCROLL_BAR
29361 || part == ON_HORIZONTAL_SCROLL_BAR)
29362 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29363 else
29364 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29365 #endif
29366
29367 /* Are we in a window whose display is up to date?
29368 And verify the buffer's text has not changed. */
29369 b = XBUFFER (w->contents);
29370 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29371 {
29372 int hpos, vpos, dx, dy, area = LAST_AREA;
29373 ptrdiff_t pos;
29374 struct glyph *glyph;
29375 Lisp_Object object;
29376 Lisp_Object mouse_face = Qnil, position;
29377 Lisp_Object *overlay_vec = NULL;
29378 ptrdiff_t i, noverlays;
29379 struct buffer *obuf;
29380 ptrdiff_t obegv, ozv;
29381 int same_region;
29382
29383 /* Find the glyph under X/Y. */
29384 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29385
29386 #ifdef HAVE_WINDOW_SYSTEM
29387 /* Look for :pointer property on image. */
29388 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29389 {
29390 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29391 if (img != NULL && IMAGEP (img->spec))
29392 {
29393 Lisp_Object image_map, hotspot;
29394 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29395 !NILP (image_map))
29396 && (hotspot = find_hot_spot (image_map,
29397 glyph->slice.img.x + dx,
29398 glyph->slice.img.y + dy),
29399 CONSP (hotspot))
29400 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29401 {
29402 Lisp_Object plist;
29403
29404 /* Could check XCAR (hotspot) to see if we enter/leave
29405 this hot-spot.
29406 If so, we could look for mouse-enter, mouse-leave
29407 properties in PLIST (and do something...). */
29408 hotspot = XCDR (hotspot);
29409 if (CONSP (hotspot)
29410 && (plist = XCAR (hotspot), CONSP (plist)))
29411 {
29412 pointer = Fplist_get (plist, Qpointer);
29413 if (NILP (pointer))
29414 pointer = Qhand;
29415 help_echo_string = Fplist_get (plist, Qhelp_echo);
29416 if (!NILP (help_echo_string))
29417 {
29418 help_echo_window = window;
29419 help_echo_object = glyph->object;
29420 help_echo_pos = glyph->charpos;
29421 }
29422 }
29423 }
29424 if (NILP (pointer))
29425 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29426 }
29427 }
29428 #endif /* HAVE_WINDOW_SYSTEM */
29429
29430 /* Clear mouse face if X/Y not over text. */
29431 if (glyph == NULL
29432 || area != TEXT_AREA
29433 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29434 /* Glyph's OBJECT is an integer for glyphs inserted by the
29435 display engine for its internal purposes, like truncation
29436 and continuation glyphs and blanks beyond the end of
29437 line's text on text terminals. If we are over such a
29438 glyph, we are not over any text. */
29439 || INTEGERP (glyph->object)
29440 /* R2L rows have a stretch glyph at their front, which
29441 stands for no text, whereas L2R rows have no glyphs at
29442 all beyond the end of text. Treat such stretch glyphs
29443 like we do with NULL glyphs in L2R rows. */
29444 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29445 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29446 && glyph->type == STRETCH_GLYPH
29447 && glyph->avoid_cursor_p))
29448 {
29449 if (clear_mouse_face (hlinfo))
29450 cursor = No_Cursor;
29451 #ifdef HAVE_WINDOW_SYSTEM
29452 if (FRAME_WINDOW_P (f) && NILP (pointer))
29453 {
29454 if (area != TEXT_AREA)
29455 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29456 else
29457 pointer = Vvoid_text_area_pointer;
29458 }
29459 #endif
29460 goto set_cursor;
29461 }
29462
29463 pos = glyph->charpos;
29464 object = glyph->object;
29465 if (!STRINGP (object) && !BUFFERP (object))
29466 goto set_cursor;
29467
29468 /* If we get an out-of-range value, return now; avoid an error. */
29469 if (BUFFERP (object) && pos > BUF_Z (b))
29470 goto set_cursor;
29471
29472 /* Make the window's buffer temporarily current for
29473 overlays_at and compute_char_face. */
29474 obuf = current_buffer;
29475 current_buffer = b;
29476 obegv = BEGV;
29477 ozv = ZV;
29478 BEGV = BEG;
29479 ZV = Z;
29480
29481 /* Is this char mouse-active or does it have help-echo? */
29482 position = make_number (pos);
29483
29484 USE_SAFE_ALLOCA;
29485
29486 if (BUFFERP (object))
29487 {
29488 /* Put all the overlays we want in a vector in overlay_vec. */
29489 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29490 /* Sort overlays into increasing priority order. */
29491 noverlays = sort_overlays (overlay_vec, noverlays, w);
29492 }
29493 else
29494 noverlays = 0;
29495
29496 if (NILP (Vmouse_highlight))
29497 {
29498 clear_mouse_face (hlinfo);
29499 goto check_help_echo;
29500 }
29501
29502 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29503
29504 if (same_region)
29505 cursor = No_Cursor;
29506
29507 /* Check mouse-face highlighting. */
29508 if (! same_region
29509 /* If there exists an overlay with mouse-face overlapping
29510 the one we are currently highlighting, we have to
29511 check if we enter the overlapping overlay, and then
29512 highlight only that. */
29513 || (OVERLAYP (hlinfo->mouse_face_overlay)
29514 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29515 {
29516 /* Find the highest priority overlay with a mouse-face. */
29517 Lisp_Object overlay = Qnil;
29518 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29519 {
29520 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29521 if (!NILP (mouse_face))
29522 overlay = overlay_vec[i];
29523 }
29524
29525 /* If we're highlighting the same overlay as before, there's
29526 no need to do that again. */
29527 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29528 goto check_help_echo;
29529 hlinfo->mouse_face_overlay = overlay;
29530
29531 /* Clear the display of the old active region, if any. */
29532 if (clear_mouse_face (hlinfo))
29533 cursor = No_Cursor;
29534
29535 /* If no overlay applies, get a text property. */
29536 if (NILP (overlay))
29537 mouse_face = Fget_text_property (position, Qmouse_face, object);
29538
29539 /* Next, compute the bounds of the mouse highlighting and
29540 display it. */
29541 if (!NILP (mouse_face) && STRINGP (object))
29542 {
29543 /* The mouse-highlighting comes from a display string
29544 with a mouse-face. */
29545 Lisp_Object s, e;
29546 ptrdiff_t ignore;
29547
29548 s = Fprevious_single_property_change
29549 (make_number (pos + 1), Qmouse_face, object, Qnil);
29550 e = Fnext_single_property_change
29551 (position, Qmouse_face, object, Qnil);
29552 if (NILP (s))
29553 s = make_number (0);
29554 if (NILP (e))
29555 e = make_number (SCHARS (object));
29556 mouse_face_from_string_pos (w, hlinfo, object,
29557 XINT (s), XINT (e));
29558 hlinfo->mouse_face_past_end = 0;
29559 hlinfo->mouse_face_window = window;
29560 hlinfo->mouse_face_face_id
29561 = face_at_string_position (w, object, pos, 0, &ignore,
29562 glyph->face_id, 1);
29563 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29564 cursor = No_Cursor;
29565 }
29566 else
29567 {
29568 /* The mouse-highlighting, if any, comes from an overlay
29569 or text property in the buffer. */
29570 Lisp_Object buffer IF_LINT (= Qnil);
29571 Lisp_Object disp_string IF_LINT (= Qnil);
29572
29573 if (STRINGP (object))
29574 {
29575 /* If we are on a display string with no mouse-face,
29576 check if the text under it has one. */
29577 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29578 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29579 pos = string_buffer_position (object, start);
29580 if (pos > 0)
29581 {
29582 mouse_face = get_char_property_and_overlay
29583 (make_number (pos), Qmouse_face, w->contents, &overlay);
29584 buffer = w->contents;
29585 disp_string = object;
29586 }
29587 }
29588 else
29589 {
29590 buffer = object;
29591 disp_string = Qnil;
29592 }
29593
29594 if (!NILP (mouse_face))
29595 {
29596 Lisp_Object before, after;
29597 Lisp_Object before_string, after_string;
29598 /* To correctly find the limits of mouse highlight
29599 in a bidi-reordered buffer, we must not use the
29600 optimization of limiting the search in
29601 previous-single-property-change and
29602 next-single-property-change, because
29603 rows_from_pos_range needs the real start and end
29604 positions to DTRT in this case. That's because
29605 the first row visible in a window does not
29606 necessarily display the character whose position
29607 is the smallest. */
29608 Lisp_Object lim1
29609 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29610 ? Fmarker_position (w->start)
29611 : Qnil;
29612 Lisp_Object lim2
29613 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29614 ? make_number (BUF_Z (XBUFFER (buffer))
29615 - w->window_end_pos)
29616 : Qnil;
29617
29618 if (NILP (overlay))
29619 {
29620 /* Handle the text property case. */
29621 before = Fprevious_single_property_change
29622 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29623 after = Fnext_single_property_change
29624 (make_number (pos), Qmouse_face, buffer, lim2);
29625 before_string = after_string = Qnil;
29626 }
29627 else
29628 {
29629 /* Handle the overlay case. */
29630 before = Foverlay_start (overlay);
29631 after = Foverlay_end (overlay);
29632 before_string = Foverlay_get (overlay, Qbefore_string);
29633 after_string = Foverlay_get (overlay, Qafter_string);
29634
29635 if (!STRINGP (before_string)) before_string = Qnil;
29636 if (!STRINGP (after_string)) after_string = Qnil;
29637 }
29638
29639 mouse_face_from_buffer_pos (window, hlinfo, pos,
29640 NILP (before)
29641 ? 1
29642 : XFASTINT (before),
29643 NILP (after)
29644 ? BUF_Z (XBUFFER (buffer))
29645 : XFASTINT (after),
29646 before_string, after_string,
29647 disp_string);
29648 cursor = No_Cursor;
29649 }
29650 }
29651 }
29652
29653 check_help_echo:
29654
29655 /* Look for a `help-echo' property. */
29656 if (NILP (help_echo_string)) {
29657 Lisp_Object help, overlay;
29658
29659 /* Check overlays first. */
29660 help = overlay = Qnil;
29661 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29662 {
29663 overlay = overlay_vec[i];
29664 help = Foverlay_get (overlay, Qhelp_echo);
29665 }
29666
29667 if (!NILP (help))
29668 {
29669 help_echo_string = help;
29670 help_echo_window = window;
29671 help_echo_object = overlay;
29672 help_echo_pos = pos;
29673 }
29674 else
29675 {
29676 Lisp_Object obj = glyph->object;
29677 ptrdiff_t charpos = glyph->charpos;
29678
29679 /* Try text properties. */
29680 if (STRINGP (obj)
29681 && charpos >= 0
29682 && charpos < SCHARS (obj))
29683 {
29684 help = Fget_text_property (make_number (charpos),
29685 Qhelp_echo, obj);
29686 if (NILP (help))
29687 {
29688 /* If the string itself doesn't specify a help-echo,
29689 see if the buffer text ``under'' it does. */
29690 struct glyph_row *r
29691 = MATRIX_ROW (w->current_matrix, vpos);
29692 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29693 ptrdiff_t p = string_buffer_position (obj, start);
29694 if (p > 0)
29695 {
29696 help = Fget_char_property (make_number (p),
29697 Qhelp_echo, w->contents);
29698 if (!NILP (help))
29699 {
29700 charpos = p;
29701 obj = w->contents;
29702 }
29703 }
29704 }
29705 }
29706 else if (BUFFERP (obj)
29707 && charpos >= BEGV
29708 && charpos < ZV)
29709 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29710 obj);
29711
29712 if (!NILP (help))
29713 {
29714 help_echo_string = help;
29715 help_echo_window = window;
29716 help_echo_object = obj;
29717 help_echo_pos = charpos;
29718 }
29719 }
29720 }
29721
29722 #ifdef HAVE_WINDOW_SYSTEM
29723 /* Look for a `pointer' property. */
29724 if (FRAME_WINDOW_P (f) && NILP (pointer))
29725 {
29726 /* Check overlays first. */
29727 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29728 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29729
29730 if (NILP (pointer))
29731 {
29732 Lisp_Object obj = glyph->object;
29733 ptrdiff_t charpos = glyph->charpos;
29734
29735 /* Try text properties. */
29736 if (STRINGP (obj)
29737 && charpos >= 0
29738 && charpos < SCHARS (obj))
29739 {
29740 pointer = Fget_text_property (make_number (charpos),
29741 Qpointer, obj);
29742 if (NILP (pointer))
29743 {
29744 /* If the string itself doesn't specify a pointer,
29745 see if the buffer text ``under'' it does. */
29746 struct glyph_row *r
29747 = MATRIX_ROW (w->current_matrix, vpos);
29748 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29749 ptrdiff_t p = string_buffer_position (obj, start);
29750 if (p > 0)
29751 pointer = Fget_char_property (make_number (p),
29752 Qpointer, w->contents);
29753 }
29754 }
29755 else if (BUFFERP (obj)
29756 && charpos >= BEGV
29757 && charpos < ZV)
29758 pointer = Fget_text_property (make_number (charpos),
29759 Qpointer, obj);
29760 }
29761 }
29762 #endif /* HAVE_WINDOW_SYSTEM */
29763
29764 BEGV = obegv;
29765 ZV = ozv;
29766 current_buffer = obuf;
29767 SAFE_FREE ();
29768 }
29769
29770 set_cursor:
29771
29772 #ifdef HAVE_WINDOW_SYSTEM
29773 if (FRAME_WINDOW_P (f))
29774 define_frame_cursor1 (f, cursor, pointer);
29775 #else
29776 /* This is here to prevent a compiler error, about "label at end of
29777 compound statement". */
29778 return;
29779 #endif
29780 }
29781
29782
29783 /* EXPORT for RIF:
29784 Clear any mouse-face on window W. This function is part of the
29785 redisplay interface, and is called from try_window_id and similar
29786 functions to ensure the mouse-highlight is off. */
29787
29788 void
29789 x_clear_window_mouse_face (struct window *w)
29790 {
29791 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29792 Lisp_Object window;
29793
29794 block_input ();
29795 XSETWINDOW (window, w);
29796 if (EQ (window, hlinfo->mouse_face_window))
29797 clear_mouse_face (hlinfo);
29798 unblock_input ();
29799 }
29800
29801
29802 /* EXPORT:
29803 Just discard the mouse face information for frame F, if any.
29804 This is used when the size of F is changed. */
29805
29806 void
29807 cancel_mouse_face (struct frame *f)
29808 {
29809 Lisp_Object window;
29810 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29811
29812 window = hlinfo->mouse_face_window;
29813 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29814 reset_mouse_highlight (hlinfo);
29815 }
29816
29817
29818 \f
29819 /***********************************************************************
29820 Exposure Events
29821 ***********************************************************************/
29822
29823 #ifdef HAVE_WINDOW_SYSTEM
29824
29825 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29826 which intersects rectangle R. R is in window-relative coordinates. */
29827
29828 static void
29829 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29830 enum glyph_row_area area)
29831 {
29832 struct glyph *first = row->glyphs[area];
29833 struct glyph *end = row->glyphs[area] + row->used[area];
29834 struct glyph *last;
29835 int first_x, start_x, x;
29836
29837 if (area == TEXT_AREA && row->fill_line_p)
29838 /* If row extends face to end of line write the whole line. */
29839 draw_glyphs (w, 0, row, area,
29840 0, row->used[area],
29841 DRAW_NORMAL_TEXT, 0);
29842 else
29843 {
29844 /* Set START_X to the window-relative start position for drawing glyphs of
29845 AREA. The first glyph of the text area can be partially visible.
29846 The first glyphs of other areas cannot. */
29847 start_x = window_box_left_offset (w, area);
29848 x = start_x;
29849 if (area == TEXT_AREA)
29850 x += row->x;
29851
29852 /* Find the first glyph that must be redrawn. */
29853 while (first < end
29854 && x + first->pixel_width < r->x)
29855 {
29856 x += first->pixel_width;
29857 ++first;
29858 }
29859
29860 /* Find the last one. */
29861 last = first;
29862 first_x = x;
29863 while (last < end
29864 && x < r->x + r->width)
29865 {
29866 x += last->pixel_width;
29867 ++last;
29868 }
29869
29870 /* Repaint. */
29871 if (last > first)
29872 draw_glyphs (w, first_x - start_x, row, area,
29873 first - row->glyphs[area], last - row->glyphs[area],
29874 DRAW_NORMAL_TEXT, 0);
29875 }
29876 }
29877
29878
29879 /* Redraw the parts of the glyph row ROW on window W intersecting
29880 rectangle R. R is in window-relative coordinates. Value is
29881 non-zero if mouse-face was overwritten. */
29882
29883 static int
29884 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29885 {
29886 eassert (row->enabled_p);
29887
29888 if (row->mode_line_p || w->pseudo_window_p)
29889 draw_glyphs (w, 0, row, TEXT_AREA,
29890 0, row->used[TEXT_AREA],
29891 DRAW_NORMAL_TEXT, 0);
29892 else
29893 {
29894 if (row->used[LEFT_MARGIN_AREA])
29895 expose_area (w, row, r, LEFT_MARGIN_AREA);
29896 if (row->used[TEXT_AREA])
29897 expose_area (w, row, r, TEXT_AREA);
29898 if (row->used[RIGHT_MARGIN_AREA])
29899 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29900 draw_row_fringe_bitmaps (w, row);
29901 }
29902
29903 return row->mouse_face_p;
29904 }
29905
29906
29907 /* Redraw those parts of glyphs rows during expose event handling that
29908 overlap other rows. Redrawing of an exposed line writes over parts
29909 of lines overlapping that exposed line; this function fixes that.
29910
29911 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29912 row in W's current matrix that is exposed and overlaps other rows.
29913 LAST_OVERLAPPING_ROW is the last such row. */
29914
29915 static void
29916 expose_overlaps (struct window *w,
29917 struct glyph_row *first_overlapping_row,
29918 struct glyph_row *last_overlapping_row,
29919 XRectangle *r)
29920 {
29921 struct glyph_row *row;
29922
29923 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29924 if (row->overlapping_p)
29925 {
29926 eassert (row->enabled_p && !row->mode_line_p);
29927
29928 row->clip = r;
29929 if (row->used[LEFT_MARGIN_AREA])
29930 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29931
29932 if (row->used[TEXT_AREA])
29933 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29934
29935 if (row->used[RIGHT_MARGIN_AREA])
29936 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29937 row->clip = NULL;
29938 }
29939 }
29940
29941
29942 /* Return non-zero if W's cursor intersects rectangle R. */
29943
29944 static int
29945 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29946 {
29947 XRectangle cr, result;
29948 struct glyph *cursor_glyph;
29949 struct glyph_row *row;
29950
29951 if (w->phys_cursor.vpos >= 0
29952 && w->phys_cursor.vpos < w->current_matrix->nrows
29953 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29954 row->enabled_p)
29955 && row->cursor_in_fringe_p)
29956 {
29957 /* Cursor is in the fringe. */
29958 cr.x = window_box_right_offset (w,
29959 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29960 ? RIGHT_MARGIN_AREA
29961 : TEXT_AREA));
29962 cr.y = row->y;
29963 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29964 cr.height = row->height;
29965 return x_intersect_rectangles (&cr, r, &result);
29966 }
29967
29968 cursor_glyph = get_phys_cursor_glyph (w);
29969 if (cursor_glyph)
29970 {
29971 /* r is relative to W's box, but w->phys_cursor.x is relative
29972 to left edge of W's TEXT area. Adjust it. */
29973 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29974 cr.y = w->phys_cursor.y;
29975 cr.width = cursor_glyph->pixel_width;
29976 cr.height = w->phys_cursor_height;
29977 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29978 I assume the effect is the same -- and this is portable. */
29979 return x_intersect_rectangles (&cr, r, &result);
29980 }
29981 /* If we don't understand the format, pretend we're not in the hot-spot. */
29982 return 0;
29983 }
29984
29985
29986 /* EXPORT:
29987 Draw a vertical window border to the right of window W if W doesn't
29988 have vertical scroll bars. */
29989
29990 void
29991 x_draw_vertical_border (struct window *w)
29992 {
29993 struct frame *f = XFRAME (WINDOW_FRAME (w));
29994
29995 /* We could do better, if we knew what type of scroll-bar the adjacent
29996 windows (on either side) have... But we don't :-(
29997 However, I think this works ok. ++KFS 2003-04-25 */
29998
29999 /* Redraw borders between horizontally adjacent windows. Don't
30000 do it for frames with vertical scroll bars because either the
30001 right scroll bar of a window, or the left scroll bar of its
30002 neighbor will suffice as a border. */
30003 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30004 return;
30005
30006 /* Note: It is necessary to redraw both the left and the right
30007 borders, for when only this single window W is being
30008 redisplayed. */
30009 if (!WINDOW_RIGHTMOST_P (w)
30010 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30011 {
30012 int x0, x1, y0, y1;
30013
30014 window_box_edges (w, &x0, &y0, &x1, &y1);
30015 y1 -= 1;
30016
30017 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30018 x1 -= 1;
30019
30020 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30021 }
30022
30023 if (!WINDOW_LEFTMOST_P (w)
30024 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30025 {
30026 int x0, x1, y0, y1;
30027
30028 window_box_edges (w, &x0, &y0, &x1, &y1);
30029 y1 -= 1;
30030
30031 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30032 x0 -= 1;
30033
30034 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30035 }
30036 }
30037
30038
30039 /* Draw window dividers for window W. */
30040
30041 void
30042 x_draw_right_divider (struct window *w)
30043 {
30044 struct frame *f = WINDOW_XFRAME (w);
30045
30046 if (w->mini || w->pseudo_window_p)
30047 return;
30048 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30049 {
30050 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30051 int x1 = WINDOW_RIGHT_EDGE_X (w);
30052 int y0 = WINDOW_TOP_EDGE_Y (w);
30053 /* The bottom divider prevails. */
30054 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30055
30056 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30057 }
30058 }
30059
30060 static void
30061 x_draw_bottom_divider (struct window *w)
30062 {
30063 struct frame *f = XFRAME (WINDOW_FRAME (w));
30064
30065 if (w->mini || w->pseudo_window_p)
30066 return;
30067 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30068 {
30069 int x0 = WINDOW_LEFT_EDGE_X (w);
30070 int x1 = WINDOW_RIGHT_EDGE_X (w);
30071 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30072 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30073
30074 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30075 }
30076 }
30077
30078 /* Redraw the part of window W intersection rectangle FR. Pixel
30079 coordinates in FR are frame-relative. Call this function with
30080 input blocked. Value is non-zero if the exposure overwrites
30081 mouse-face. */
30082
30083 static int
30084 expose_window (struct window *w, XRectangle *fr)
30085 {
30086 struct frame *f = XFRAME (w->frame);
30087 XRectangle wr, r;
30088 int mouse_face_overwritten_p = 0;
30089
30090 /* If window is not yet fully initialized, do nothing. This can
30091 happen when toolkit scroll bars are used and a window is split.
30092 Reconfiguring the scroll bar will generate an expose for a newly
30093 created window. */
30094 if (w->current_matrix == NULL)
30095 return 0;
30096
30097 /* When we're currently updating the window, display and current
30098 matrix usually don't agree. Arrange for a thorough display
30099 later. */
30100 if (w->must_be_updated_p)
30101 {
30102 SET_FRAME_GARBAGED (f);
30103 return 0;
30104 }
30105
30106 /* Frame-relative pixel rectangle of W. */
30107 wr.x = WINDOW_LEFT_EDGE_X (w);
30108 wr.y = WINDOW_TOP_EDGE_Y (w);
30109 wr.width = WINDOW_PIXEL_WIDTH (w);
30110 wr.height = WINDOW_PIXEL_HEIGHT (w);
30111
30112 if (x_intersect_rectangles (fr, &wr, &r))
30113 {
30114 int yb = window_text_bottom_y (w);
30115 struct glyph_row *row;
30116 int cursor_cleared_p, phys_cursor_on_p;
30117 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30118
30119 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30120 r.x, r.y, r.width, r.height));
30121
30122 /* Convert to window coordinates. */
30123 r.x -= WINDOW_LEFT_EDGE_X (w);
30124 r.y -= WINDOW_TOP_EDGE_Y (w);
30125
30126 /* Turn off the cursor. */
30127 if (!w->pseudo_window_p
30128 && phys_cursor_in_rect_p (w, &r))
30129 {
30130 x_clear_cursor (w);
30131 cursor_cleared_p = 1;
30132 }
30133 else
30134 cursor_cleared_p = 0;
30135
30136 /* If the row containing the cursor extends face to end of line,
30137 then expose_area might overwrite the cursor outside the
30138 rectangle and thus notice_overwritten_cursor might clear
30139 w->phys_cursor_on_p. We remember the original value and
30140 check later if it is changed. */
30141 phys_cursor_on_p = w->phys_cursor_on_p;
30142
30143 /* Update lines intersecting rectangle R. */
30144 first_overlapping_row = last_overlapping_row = NULL;
30145 for (row = w->current_matrix->rows;
30146 row->enabled_p;
30147 ++row)
30148 {
30149 int y0 = row->y;
30150 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30151
30152 if ((y0 >= r.y && y0 < r.y + r.height)
30153 || (y1 > r.y && y1 < r.y + r.height)
30154 || (r.y >= y0 && r.y < y1)
30155 || (r.y + r.height > y0 && r.y + r.height < y1))
30156 {
30157 /* A header line may be overlapping, but there is no need
30158 to fix overlapping areas for them. KFS 2005-02-12 */
30159 if (row->overlapping_p && !row->mode_line_p)
30160 {
30161 if (first_overlapping_row == NULL)
30162 first_overlapping_row = row;
30163 last_overlapping_row = row;
30164 }
30165
30166 row->clip = fr;
30167 if (expose_line (w, row, &r))
30168 mouse_face_overwritten_p = 1;
30169 row->clip = NULL;
30170 }
30171 else if (row->overlapping_p)
30172 {
30173 /* We must redraw a row overlapping the exposed area. */
30174 if (y0 < r.y
30175 ? y0 + row->phys_height > r.y
30176 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30177 {
30178 if (first_overlapping_row == NULL)
30179 first_overlapping_row = row;
30180 last_overlapping_row = row;
30181 }
30182 }
30183
30184 if (y1 >= yb)
30185 break;
30186 }
30187
30188 /* Display the mode line if there is one. */
30189 if (WINDOW_WANTS_MODELINE_P (w)
30190 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30191 row->enabled_p)
30192 && row->y < r.y + r.height)
30193 {
30194 if (expose_line (w, row, &r))
30195 mouse_face_overwritten_p = 1;
30196 }
30197
30198 if (!w->pseudo_window_p)
30199 {
30200 /* Fix the display of overlapping rows. */
30201 if (first_overlapping_row)
30202 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30203 fr);
30204
30205 /* Draw border between windows. */
30206 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30207 x_draw_right_divider (w);
30208 else
30209 x_draw_vertical_border (w);
30210
30211 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30212 x_draw_bottom_divider (w);
30213
30214 /* Turn the cursor on again. */
30215 if (cursor_cleared_p
30216 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30217 update_window_cursor (w, 1);
30218 }
30219 }
30220
30221 return mouse_face_overwritten_p;
30222 }
30223
30224
30225
30226 /* Redraw (parts) of all windows in the window tree rooted at W that
30227 intersect R. R contains frame pixel coordinates. Value is
30228 non-zero if the exposure overwrites mouse-face. */
30229
30230 static int
30231 expose_window_tree (struct window *w, XRectangle *r)
30232 {
30233 struct frame *f = XFRAME (w->frame);
30234 int mouse_face_overwritten_p = 0;
30235
30236 while (w && !FRAME_GARBAGED_P (f))
30237 {
30238 if (WINDOWP (w->contents))
30239 mouse_face_overwritten_p
30240 |= expose_window_tree (XWINDOW (w->contents), r);
30241 else
30242 mouse_face_overwritten_p |= expose_window (w, r);
30243
30244 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30245 }
30246
30247 return mouse_face_overwritten_p;
30248 }
30249
30250
30251 /* EXPORT:
30252 Redisplay an exposed area of frame F. X and Y are the upper-left
30253 corner of the exposed rectangle. W and H are width and height of
30254 the exposed area. All are pixel values. W or H zero means redraw
30255 the entire frame. */
30256
30257 void
30258 expose_frame (struct frame *f, int x, int y, int w, int h)
30259 {
30260 XRectangle r;
30261 int mouse_face_overwritten_p = 0;
30262
30263 TRACE ((stderr, "expose_frame "));
30264
30265 /* No need to redraw if frame will be redrawn soon. */
30266 if (FRAME_GARBAGED_P (f))
30267 {
30268 TRACE ((stderr, " garbaged\n"));
30269 return;
30270 }
30271
30272 /* If basic faces haven't been realized yet, there is no point in
30273 trying to redraw anything. This can happen when we get an expose
30274 event while Emacs is starting, e.g. by moving another window. */
30275 if (FRAME_FACE_CACHE (f) == NULL
30276 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30277 {
30278 TRACE ((stderr, " no faces\n"));
30279 return;
30280 }
30281
30282 if (w == 0 || h == 0)
30283 {
30284 r.x = r.y = 0;
30285 r.width = FRAME_TEXT_WIDTH (f);
30286 r.height = FRAME_TEXT_HEIGHT (f);
30287 }
30288 else
30289 {
30290 r.x = x;
30291 r.y = y;
30292 r.width = w;
30293 r.height = h;
30294 }
30295
30296 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30297 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30298
30299 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30300 if (WINDOWP (f->tool_bar_window))
30301 mouse_face_overwritten_p
30302 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30303 #endif
30304
30305 #ifdef HAVE_X_WINDOWS
30306 #ifndef MSDOS
30307 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30308 if (WINDOWP (f->menu_bar_window))
30309 mouse_face_overwritten_p
30310 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30311 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30312 #endif
30313 #endif
30314
30315 /* Some window managers support a focus-follows-mouse style with
30316 delayed raising of frames. Imagine a partially obscured frame,
30317 and moving the mouse into partially obscured mouse-face on that
30318 frame. The visible part of the mouse-face will be highlighted,
30319 then the WM raises the obscured frame. With at least one WM, KDE
30320 2.1, Emacs is not getting any event for the raising of the frame
30321 (even tried with SubstructureRedirectMask), only Expose events.
30322 These expose events will draw text normally, i.e. not
30323 highlighted. Which means we must redo the highlight here.
30324 Subsume it under ``we love X''. --gerd 2001-08-15 */
30325 /* Included in Windows version because Windows most likely does not
30326 do the right thing if any third party tool offers
30327 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30328 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30329 {
30330 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30331 if (f == hlinfo->mouse_face_mouse_frame)
30332 {
30333 int mouse_x = hlinfo->mouse_face_mouse_x;
30334 int mouse_y = hlinfo->mouse_face_mouse_y;
30335 clear_mouse_face (hlinfo);
30336 note_mouse_highlight (f, mouse_x, mouse_y);
30337 }
30338 }
30339 }
30340
30341
30342 /* EXPORT:
30343 Determine the intersection of two rectangles R1 and R2. Return
30344 the intersection in *RESULT. Value is non-zero if RESULT is not
30345 empty. */
30346
30347 int
30348 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30349 {
30350 XRectangle *left, *right;
30351 XRectangle *upper, *lower;
30352 int intersection_p = 0;
30353
30354 /* Rearrange so that R1 is the left-most rectangle. */
30355 if (r1->x < r2->x)
30356 left = r1, right = r2;
30357 else
30358 left = r2, right = r1;
30359
30360 /* X0 of the intersection is right.x0, if this is inside R1,
30361 otherwise there is no intersection. */
30362 if (right->x <= left->x + left->width)
30363 {
30364 result->x = right->x;
30365
30366 /* The right end of the intersection is the minimum of
30367 the right ends of left and right. */
30368 result->width = (min (left->x + left->width, right->x + right->width)
30369 - result->x);
30370
30371 /* Same game for Y. */
30372 if (r1->y < r2->y)
30373 upper = r1, lower = r2;
30374 else
30375 upper = r2, lower = r1;
30376
30377 /* The upper end of the intersection is lower.y0, if this is inside
30378 of upper. Otherwise, there is no intersection. */
30379 if (lower->y <= upper->y + upper->height)
30380 {
30381 result->y = lower->y;
30382
30383 /* The lower end of the intersection is the minimum of the lower
30384 ends of upper and lower. */
30385 result->height = (min (lower->y + lower->height,
30386 upper->y + upper->height)
30387 - result->y);
30388 intersection_p = 1;
30389 }
30390 }
30391
30392 return intersection_p;
30393 }
30394
30395 #endif /* HAVE_WINDOW_SYSTEM */
30396
30397 \f
30398 /***********************************************************************
30399 Initialization
30400 ***********************************************************************/
30401
30402 void
30403 syms_of_xdisp (void)
30404 {
30405 Vwith_echo_area_save_vector = Qnil;
30406 staticpro (&Vwith_echo_area_save_vector);
30407
30408 Vmessage_stack = Qnil;
30409 staticpro (&Vmessage_stack);
30410
30411 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30412 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30413
30414 message_dolog_marker1 = Fmake_marker ();
30415 staticpro (&message_dolog_marker1);
30416 message_dolog_marker2 = Fmake_marker ();
30417 staticpro (&message_dolog_marker2);
30418 message_dolog_marker3 = Fmake_marker ();
30419 staticpro (&message_dolog_marker3);
30420
30421 #ifdef GLYPH_DEBUG
30422 defsubr (&Sdump_frame_glyph_matrix);
30423 defsubr (&Sdump_glyph_matrix);
30424 defsubr (&Sdump_glyph_row);
30425 defsubr (&Sdump_tool_bar_row);
30426 defsubr (&Strace_redisplay);
30427 defsubr (&Strace_to_stderr);
30428 #endif
30429 #ifdef HAVE_WINDOW_SYSTEM
30430 defsubr (&Stool_bar_height);
30431 defsubr (&Slookup_image_map);
30432 #endif
30433 defsubr (&Sline_pixel_height);
30434 defsubr (&Sformat_mode_line);
30435 defsubr (&Sinvisible_p);
30436 defsubr (&Scurrent_bidi_paragraph_direction);
30437 defsubr (&Swindow_text_pixel_size);
30438 defsubr (&Smove_point_visually);
30439
30440 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30441 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30442 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30443 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30444 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30445 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30446 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30447 DEFSYM (Qeval, "eval");
30448 DEFSYM (QCdata, ":data");
30449 DEFSYM (Qdisplay, "display");
30450 DEFSYM (Qspace_width, "space-width");
30451 DEFSYM (Qraise, "raise");
30452 DEFSYM (Qslice, "slice");
30453 DEFSYM (Qspace, "space");
30454 DEFSYM (Qmargin, "margin");
30455 DEFSYM (Qpointer, "pointer");
30456 DEFSYM (Qleft_margin, "left-margin");
30457 DEFSYM (Qright_margin, "right-margin");
30458 DEFSYM (Qcenter, "center");
30459 DEFSYM (Qline_height, "line-height");
30460 DEFSYM (QCalign_to, ":align-to");
30461 DEFSYM (QCrelative_width, ":relative-width");
30462 DEFSYM (QCrelative_height, ":relative-height");
30463 DEFSYM (QCeval, ":eval");
30464 DEFSYM (QCpropertize, ":propertize");
30465 DEFSYM (QCfile, ":file");
30466 DEFSYM (Qfontified, "fontified");
30467 DEFSYM (Qfontification_functions, "fontification-functions");
30468 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30469 DEFSYM (Qescape_glyph, "escape-glyph");
30470 DEFSYM (Qnobreak_space, "nobreak-space");
30471 DEFSYM (Qimage, "image");
30472 DEFSYM (Qtext, "text");
30473 DEFSYM (Qboth, "both");
30474 DEFSYM (Qboth_horiz, "both-horiz");
30475 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30476 DEFSYM (QCmap, ":map");
30477 DEFSYM (QCpointer, ":pointer");
30478 DEFSYM (Qrect, "rect");
30479 DEFSYM (Qcircle, "circle");
30480 DEFSYM (Qpoly, "poly");
30481 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30482 DEFSYM (Qgrow_only, "grow-only");
30483 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30484 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30485 DEFSYM (Qposition, "position");
30486 DEFSYM (Qbuffer_position, "buffer-position");
30487 DEFSYM (Qobject, "object");
30488 DEFSYM (Qbar, "bar");
30489 DEFSYM (Qhbar, "hbar");
30490 DEFSYM (Qbox, "box");
30491 DEFSYM (Qhollow, "hollow");
30492 DEFSYM (Qhand, "hand");
30493 DEFSYM (Qarrow, "arrow");
30494 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30495
30496 list_of_error = list1 (list2 (intern_c_string ("error"),
30497 intern_c_string ("void-variable")));
30498 staticpro (&list_of_error);
30499
30500 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30501 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30502 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30503 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30504
30505 echo_buffer[0] = echo_buffer[1] = Qnil;
30506 staticpro (&echo_buffer[0]);
30507 staticpro (&echo_buffer[1]);
30508
30509 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30510 staticpro (&echo_area_buffer[0]);
30511 staticpro (&echo_area_buffer[1]);
30512
30513 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30514 staticpro (&Vmessages_buffer_name);
30515
30516 mode_line_proptrans_alist = Qnil;
30517 staticpro (&mode_line_proptrans_alist);
30518 mode_line_string_list = Qnil;
30519 staticpro (&mode_line_string_list);
30520 mode_line_string_face = Qnil;
30521 staticpro (&mode_line_string_face);
30522 mode_line_string_face_prop = Qnil;
30523 staticpro (&mode_line_string_face_prop);
30524 Vmode_line_unwind_vector = Qnil;
30525 staticpro (&Vmode_line_unwind_vector);
30526
30527 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30528
30529 help_echo_string = Qnil;
30530 staticpro (&help_echo_string);
30531 help_echo_object = Qnil;
30532 staticpro (&help_echo_object);
30533 help_echo_window = Qnil;
30534 staticpro (&help_echo_window);
30535 previous_help_echo_string = Qnil;
30536 staticpro (&previous_help_echo_string);
30537 help_echo_pos = -1;
30538
30539 DEFSYM (Qright_to_left, "right-to-left");
30540 DEFSYM (Qleft_to_right, "left-to-right");
30541 defsubr (&Sbidi_resolved_levels);
30542
30543 #ifdef HAVE_WINDOW_SYSTEM
30544 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30545 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30546 For example, if a block cursor is over a tab, it will be drawn as
30547 wide as that tab on the display. */);
30548 x_stretch_cursor_p = 0;
30549 #endif
30550
30551 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30552 doc: /* Non-nil means highlight trailing whitespace.
30553 The face used for trailing whitespace is `trailing-whitespace'. */);
30554 Vshow_trailing_whitespace = Qnil;
30555
30556 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30557 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30558 If the value is t, Emacs highlights non-ASCII chars which have the
30559 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30560 or `escape-glyph' face respectively.
30561
30562 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30563 U+2011 (non-breaking hyphen) are affected.
30564
30565 Any other non-nil value means to display these characters as a escape
30566 glyph followed by an ordinary space or hyphen.
30567
30568 A value of nil means no special handling of these characters. */);
30569 Vnobreak_char_display = Qt;
30570
30571 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30572 doc: /* The pointer shape to show in void text areas.
30573 A value of nil means to show the text pointer. Other options are
30574 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30575 `hourglass'. */);
30576 Vvoid_text_area_pointer = Qarrow;
30577
30578 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30579 doc: /* Non-nil means don't actually do any redisplay.
30580 This is used for internal purposes. */);
30581 Vinhibit_redisplay = Qnil;
30582
30583 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30584 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30585 Vglobal_mode_string = Qnil;
30586
30587 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30588 doc: /* Marker for where to display an arrow on top of the buffer text.
30589 This must be the beginning of a line in order to work.
30590 See also `overlay-arrow-string'. */);
30591 Voverlay_arrow_position = Qnil;
30592
30593 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30594 doc: /* String to display as an arrow in non-window frames.
30595 See also `overlay-arrow-position'. */);
30596 Voverlay_arrow_string = build_pure_c_string ("=>");
30597
30598 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30599 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30600 The symbols on this list are examined during redisplay to determine
30601 where to display overlay arrows. */);
30602 Voverlay_arrow_variable_list
30603 = list1 (intern_c_string ("overlay-arrow-position"));
30604
30605 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30606 doc: /* The number of lines to try scrolling a window by when point moves out.
30607 If that fails to bring point back on frame, point is centered instead.
30608 If this is zero, point is always centered after it moves off frame.
30609 If you want scrolling to always be a line at a time, you should set
30610 `scroll-conservatively' to a large value rather than set this to 1. */);
30611
30612 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30613 doc: /* Scroll up to this many lines, to bring point back on screen.
30614 If point moves off-screen, redisplay will scroll by up to
30615 `scroll-conservatively' lines in order to bring point just barely
30616 onto the screen again. If that cannot be done, then redisplay
30617 recenters point as usual.
30618
30619 If the value is greater than 100, redisplay will never recenter point,
30620 but will always scroll just enough text to bring point into view, even
30621 if you move far away.
30622
30623 A value of zero means always recenter point if it moves off screen. */);
30624 scroll_conservatively = 0;
30625
30626 DEFVAR_INT ("scroll-margin", scroll_margin,
30627 doc: /* Number of lines of margin at the top and bottom of a window.
30628 Recenter the window whenever point gets within this many lines
30629 of the top or bottom of the window. */);
30630 scroll_margin = 0;
30631
30632 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30633 doc: /* Pixels per inch value for non-window system displays.
30634 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30635 Vdisplay_pixels_per_inch = make_float (72.0);
30636
30637 #ifdef GLYPH_DEBUG
30638 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30639 #endif
30640
30641 DEFVAR_LISP ("truncate-partial-width-windows",
30642 Vtruncate_partial_width_windows,
30643 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30644 For an integer value, truncate lines in each window narrower than the
30645 full frame width, provided the window width is less than that integer;
30646 otherwise, respect the value of `truncate-lines'.
30647
30648 For any other non-nil value, truncate lines in all windows that do
30649 not span the full frame width.
30650
30651 A value of nil means to respect the value of `truncate-lines'.
30652
30653 If `word-wrap' is enabled, you might want to reduce this. */);
30654 Vtruncate_partial_width_windows = make_number (50);
30655
30656 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30657 doc: /* Maximum buffer size for which line number should be displayed.
30658 If the buffer is bigger than this, the line number does not appear
30659 in the mode line. A value of nil means no limit. */);
30660 Vline_number_display_limit = Qnil;
30661
30662 DEFVAR_INT ("line-number-display-limit-width",
30663 line_number_display_limit_width,
30664 doc: /* Maximum line width (in characters) for line number display.
30665 If the average length of the lines near point is bigger than this, then the
30666 line number may be omitted from the mode line. */);
30667 line_number_display_limit_width = 200;
30668
30669 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30670 doc: /* Non-nil means highlight region even in nonselected windows. */);
30671 highlight_nonselected_windows = 0;
30672
30673 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30674 doc: /* Non-nil if more than one frame is visible on this display.
30675 Minibuffer-only frames don't count, but iconified frames do.
30676 This variable is not guaranteed to be accurate except while processing
30677 `frame-title-format' and `icon-title-format'. */);
30678
30679 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30680 doc: /* Template for displaying the title bar of visible frames.
30681 \(Assuming the window manager supports this feature.)
30682
30683 This variable has the same structure as `mode-line-format', except that
30684 the %c and %l constructs are ignored. It is used only on frames for
30685 which no explicit name has been set \(see `modify-frame-parameters'). */);
30686
30687 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30688 doc: /* Template for displaying the title bar of an iconified frame.
30689 \(Assuming the window manager supports this feature.)
30690 This variable has the same structure as `mode-line-format' (which see),
30691 and is used only on frames for which no explicit name has been set
30692 \(see `modify-frame-parameters'). */);
30693 Vicon_title_format
30694 = Vframe_title_format
30695 = listn (CONSTYPE_PURE, 3,
30696 intern_c_string ("multiple-frames"),
30697 build_pure_c_string ("%b"),
30698 listn (CONSTYPE_PURE, 4,
30699 empty_unibyte_string,
30700 intern_c_string ("invocation-name"),
30701 build_pure_c_string ("@"),
30702 intern_c_string ("system-name")));
30703
30704 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30705 doc: /* Maximum number of lines to keep in the message log buffer.
30706 If nil, disable message logging. If t, log messages but don't truncate
30707 the buffer when it becomes large. */);
30708 Vmessage_log_max = make_number (1000);
30709
30710 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30711 doc: /* Functions called before redisplay, if window sizes have changed.
30712 The value should be a list of functions that take one argument.
30713 Just before redisplay, for each frame, if any of its windows have changed
30714 size since the last redisplay, or have been split or deleted,
30715 all the functions in the list are called, with the frame as argument. */);
30716 Vwindow_size_change_functions = Qnil;
30717
30718 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30719 doc: /* List of functions to call before redisplaying a window with scrolling.
30720 Each function is called with two arguments, the window and its new
30721 display-start position. Note that these functions are also called by
30722 `set-window-buffer'. Also note that the value of `window-end' is not
30723 valid when these functions are called.
30724
30725 Warning: Do not use this feature to alter the way the window
30726 is scrolled. It is not designed for that, and such use probably won't
30727 work. */);
30728 Vwindow_scroll_functions = Qnil;
30729
30730 DEFVAR_LISP ("window-text-change-functions",
30731 Vwindow_text_change_functions,
30732 doc: /* Functions to call in redisplay when text in the window might change. */);
30733 Vwindow_text_change_functions = Qnil;
30734
30735 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30736 doc: /* Functions called when redisplay of a window reaches the end trigger.
30737 Each function is called with two arguments, the window and the end trigger value.
30738 See `set-window-redisplay-end-trigger'. */);
30739 Vredisplay_end_trigger_functions = Qnil;
30740
30741 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30742 doc: /* Non-nil means autoselect window with mouse pointer.
30743 If nil, do not autoselect windows.
30744 A positive number means delay autoselection by that many seconds: a
30745 window is autoselected only after the mouse has remained in that
30746 window for the duration of the delay.
30747 A negative number has a similar effect, but causes windows to be
30748 autoselected only after the mouse has stopped moving. \(Because of
30749 the way Emacs compares mouse events, you will occasionally wait twice
30750 that time before the window gets selected.\)
30751 Any other value means to autoselect window instantaneously when the
30752 mouse pointer enters it.
30753
30754 Autoselection selects the minibuffer only if it is active, and never
30755 unselects the minibuffer if it is active.
30756
30757 When customizing this variable make sure that the actual value of
30758 `focus-follows-mouse' matches the behavior of your window manager. */);
30759 Vmouse_autoselect_window = Qnil;
30760
30761 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30762 doc: /* Non-nil means automatically resize tool-bars.
30763 This dynamically changes the tool-bar's height to the minimum height
30764 that is needed to make all tool-bar items visible.
30765 If value is `grow-only', the tool-bar's height is only increased
30766 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30767 Vauto_resize_tool_bars = Qt;
30768
30769 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30770 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30771 auto_raise_tool_bar_buttons_p = 1;
30772
30773 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30774 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30775 make_cursor_line_fully_visible_p = 1;
30776
30777 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30778 doc: /* Border below tool-bar in pixels.
30779 If an integer, use it as the height of the border.
30780 If it is one of `internal-border-width' or `border-width', use the
30781 value of the corresponding frame parameter.
30782 Otherwise, no border is added below the tool-bar. */);
30783 Vtool_bar_border = Qinternal_border_width;
30784
30785 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30786 doc: /* Margin around tool-bar buttons in pixels.
30787 If an integer, use that for both horizontal and vertical margins.
30788 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30789 HORZ specifying the horizontal margin, and VERT specifying the
30790 vertical margin. */);
30791 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30792
30793 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30794 doc: /* Relief thickness of tool-bar buttons. */);
30795 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30796
30797 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30798 doc: /* Tool bar style to use.
30799 It can be one of
30800 image - show images only
30801 text - show text only
30802 both - show both, text below image
30803 both-horiz - show text to the right of the image
30804 text-image-horiz - show text to the left of the image
30805 any other - use system default or image if no system default.
30806
30807 This variable only affects the GTK+ toolkit version of Emacs. */);
30808 Vtool_bar_style = Qnil;
30809
30810 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30811 doc: /* Maximum number of characters a label can have to be shown.
30812 The tool bar style must also show labels for this to have any effect, see
30813 `tool-bar-style'. */);
30814 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30815
30816 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30817 doc: /* List of functions to call to fontify regions of text.
30818 Each function is called with one argument POS. Functions must
30819 fontify a region starting at POS in the current buffer, and give
30820 fontified regions the property `fontified'. */);
30821 Vfontification_functions = Qnil;
30822 Fmake_variable_buffer_local (Qfontification_functions);
30823
30824 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30825 unibyte_display_via_language_environment,
30826 doc: /* Non-nil means display unibyte text according to language environment.
30827 Specifically, this means that raw bytes in the range 160-255 decimal
30828 are displayed by converting them to the equivalent multibyte characters
30829 according to the current language environment. As a result, they are
30830 displayed according to the current fontset.
30831
30832 Note that this variable affects only how these bytes are displayed,
30833 but does not change the fact they are interpreted as raw bytes. */);
30834 unibyte_display_via_language_environment = 0;
30835
30836 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30837 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30838 If a float, it specifies a fraction of the mini-window frame's height.
30839 If an integer, it specifies a number of lines. */);
30840 Vmax_mini_window_height = make_float (0.25);
30841
30842 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30843 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30844 A value of nil means don't automatically resize mini-windows.
30845 A value of t means resize them to fit the text displayed in them.
30846 A value of `grow-only', the default, means let mini-windows grow only;
30847 they return to their normal size when the minibuffer is closed, or the
30848 echo area becomes empty. */);
30849 Vresize_mini_windows = Qgrow_only;
30850
30851 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30852 doc: /* Alist specifying how to blink the cursor off.
30853 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30854 `cursor-type' frame-parameter or variable equals ON-STATE,
30855 comparing using `equal', Emacs uses OFF-STATE to specify
30856 how to blink it off. ON-STATE and OFF-STATE are values for
30857 the `cursor-type' frame parameter.
30858
30859 If a frame's ON-STATE has no entry in this list,
30860 the frame's other specifications determine how to blink the cursor off. */);
30861 Vblink_cursor_alist = Qnil;
30862
30863 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30864 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30865 If non-nil, windows are automatically scrolled horizontally to make
30866 point visible. */);
30867 automatic_hscrolling_p = 1;
30868 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30869
30870 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30871 doc: /* How many columns away from the window edge point is allowed to get
30872 before automatic hscrolling will horizontally scroll the window. */);
30873 hscroll_margin = 5;
30874
30875 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30876 doc: /* How many columns to scroll the window when point gets too close to the edge.
30877 When point is less than `hscroll-margin' columns from the window
30878 edge, automatic hscrolling will scroll the window by the amount of columns
30879 determined by this variable. If its value is a positive integer, scroll that
30880 many columns. If it's a positive floating-point number, it specifies the
30881 fraction of the window's width to scroll. If it's nil or zero, point will be
30882 centered horizontally after the scroll. Any other value, including negative
30883 numbers, are treated as if the value were zero.
30884
30885 Automatic hscrolling always moves point outside the scroll margin, so if
30886 point was more than scroll step columns inside the margin, the window will
30887 scroll more than the value given by the scroll step.
30888
30889 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30890 and `scroll-right' overrides this variable's effect. */);
30891 Vhscroll_step = make_number (0);
30892
30893 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30894 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30895 Bind this around calls to `message' to let it take effect. */);
30896 message_truncate_lines = 0;
30897
30898 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30899 doc: /* Normal hook run to update the menu bar definitions.
30900 Redisplay runs this hook before it redisplays the menu bar.
30901 This is used to update menus such as Buffers, whose contents depend on
30902 various data. */);
30903 Vmenu_bar_update_hook = Qnil;
30904
30905 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30906 doc: /* Frame for which we are updating a menu.
30907 The enable predicate for a menu binding should check this variable. */);
30908 Vmenu_updating_frame = Qnil;
30909
30910 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30911 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30912 inhibit_menubar_update = 0;
30913
30914 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30915 doc: /* Prefix prepended to all continuation lines at display time.
30916 The value may be a string, an image, or a stretch-glyph; it is
30917 interpreted in the same way as the value of a `display' text property.
30918
30919 This variable is overridden by any `wrap-prefix' text or overlay
30920 property.
30921
30922 To add a prefix to non-continuation lines, use `line-prefix'. */);
30923 Vwrap_prefix = Qnil;
30924 DEFSYM (Qwrap_prefix, "wrap-prefix");
30925 Fmake_variable_buffer_local (Qwrap_prefix);
30926
30927 DEFVAR_LISP ("line-prefix", Vline_prefix,
30928 doc: /* Prefix prepended to all non-continuation lines at display time.
30929 The value may be a string, an image, or a stretch-glyph; it is
30930 interpreted in the same way as the value of a `display' text property.
30931
30932 This variable is overridden by any `line-prefix' text or overlay
30933 property.
30934
30935 To add a prefix to continuation lines, use `wrap-prefix'. */);
30936 Vline_prefix = Qnil;
30937 DEFSYM (Qline_prefix, "line-prefix");
30938 Fmake_variable_buffer_local (Qline_prefix);
30939
30940 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30941 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30942 inhibit_eval_during_redisplay = 0;
30943
30944 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30945 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30946 inhibit_free_realized_faces = 0;
30947
30948 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
30949 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
30950 Intended for use during debugging and for testing bidi display;
30951 see biditest.el in the test suite. */);
30952 inhibit_bidi_mirroring = 0;
30953
30954 #ifdef GLYPH_DEBUG
30955 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30956 doc: /* Inhibit try_window_id display optimization. */);
30957 inhibit_try_window_id = 0;
30958
30959 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30960 doc: /* Inhibit try_window_reusing display optimization. */);
30961 inhibit_try_window_reusing = 0;
30962
30963 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30964 doc: /* Inhibit try_cursor_movement display optimization. */);
30965 inhibit_try_cursor_movement = 0;
30966 #endif /* GLYPH_DEBUG */
30967
30968 DEFVAR_INT ("overline-margin", overline_margin,
30969 doc: /* Space between overline and text, in pixels.
30970 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30971 margin to the character height. */);
30972 overline_margin = 2;
30973
30974 DEFVAR_INT ("underline-minimum-offset",
30975 underline_minimum_offset,
30976 doc: /* Minimum distance between baseline and underline.
30977 This can improve legibility of underlined text at small font sizes,
30978 particularly when using variable `x-use-underline-position-properties'
30979 with fonts that specify an UNDERLINE_POSITION relatively close to the
30980 baseline. The default value is 1. */);
30981 underline_minimum_offset = 1;
30982
30983 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30984 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30985 This feature only works when on a window system that can change
30986 cursor shapes. */);
30987 display_hourglass_p = 1;
30988
30989 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30990 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30991 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30992
30993 #ifdef HAVE_WINDOW_SYSTEM
30994 hourglass_atimer = NULL;
30995 hourglass_shown_p = 0;
30996 #endif /* HAVE_WINDOW_SYSTEM */
30997
30998 DEFSYM (Qglyphless_char, "glyphless-char");
30999 DEFSYM (Qhex_code, "hex-code");
31000 DEFSYM (Qempty_box, "empty-box");
31001 DEFSYM (Qthin_space, "thin-space");
31002 DEFSYM (Qzero_width, "zero-width");
31003
31004 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31005 doc: /* Function run just before redisplay.
31006 It is called with one argument, which is the set of windows that are to
31007 be redisplayed. This set can be nil (meaning, only the selected window),
31008 or t (meaning all windows). */);
31009 Vpre_redisplay_function = intern ("ignore");
31010
31011 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31012 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31013
31014 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31015 doc: /* Char-table defining glyphless characters.
31016 Each element, if non-nil, should be one of the following:
31017 an ASCII acronym string: display this string in a box
31018 `hex-code': display the hexadecimal code of a character in a box
31019 `empty-box': display as an empty box
31020 `thin-space': display as 1-pixel width space
31021 `zero-width': don't display
31022 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31023 display method for graphical terminals and text terminals respectively.
31024 GRAPHICAL and TEXT should each have one of the values listed above.
31025
31026 The char-table has one extra slot to control the display of a character for
31027 which no font is found. This slot only takes effect on graphical terminals.
31028 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31029 `thin-space'. The default is `empty-box'.
31030
31031 If a character has a non-nil entry in an active display table, the
31032 display table takes effect; in this case, Emacs does not consult
31033 `glyphless-char-display' at all. */);
31034 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31035 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31036 Qempty_box);
31037
31038 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31039 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31040 Vdebug_on_message = Qnil;
31041
31042 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31043 doc: /* */);
31044 Vredisplay__all_windows_cause
31045 = Fmake_vector (make_number (100), make_number (0));
31046
31047 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31048 doc: /* */);
31049 Vredisplay__mode_lines_cause
31050 = Fmake_vector (make_number (100), make_number (0));
31051 }
31052
31053
31054 /* Initialize this module when Emacs starts. */
31055
31056 void
31057 init_xdisp (void)
31058 {
31059 CHARPOS (this_line_start_pos) = 0;
31060
31061 if (!noninteractive)
31062 {
31063 struct window *m = XWINDOW (minibuf_window);
31064 Lisp_Object frame = m->frame;
31065 struct frame *f = XFRAME (frame);
31066 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31067 struct window *r = XWINDOW (root);
31068 int i;
31069
31070 echo_area_window = minibuf_window;
31071
31072 r->top_line = FRAME_TOP_MARGIN (f);
31073 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31074 r->total_cols = FRAME_COLS (f);
31075 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31076 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31077 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31078
31079 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31080 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31081 m->total_cols = FRAME_COLS (f);
31082 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31083 m->total_lines = 1;
31084 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31085
31086 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31087 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31088 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31089
31090 /* The default ellipsis glyphs `...'. */
31091 for (i = 0; i < 3; ++i)
31092 default_invis_vector[i] = make_number ('.');
31093 }
31094
31095 {
31096 /* Allocate the buffer for frame titles.
31097 Also used for `format-mode-line'. */
31098 int size = 100;
31099 mode_line_noprop_buf = xmalloc (size);
31100 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31101 mode_line_noprop_ptr = mode_line_noprop_buf;
31102 mode_line_target = MODE_LINE_DISPLAY;
31103 }
31104
31105 help_echo_showing_p = 0;
31106 }
31107
31108 #ifdef HAVE_WINDOW_SYSTEM
31109
31110 /* Platform-independent portion of hourglass implementation. */
31111
31112 /* Timer function of hourglass_atimer. */
31113
31114 static void
31115 show_hourglass (struct atimer *timer)
31116 {
31117 /* The timer implementation will cancel this timer automatically
31118 after this function has run. Set hourglass_atimer to null
31119 so that we know the timer doesn't have to be canceled. */
31120 hourglass_atimer = NULL;
31121
31122 if (!hourglass_shown_p)
31123 {
31124 Lisp_Object tail, frame;
31125
31126 block_input ();
31127
31128 FOR_EACH_FRAME (tail, frame)
31129 {
31130 struct frame *f = XFRAME (frame);
31131
31132 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31133 && FRAME_RIF (f)->show_hourglass)
31134 FRAME_RIF (f)->show_hourglass (f);
31135 }
31136
31137 hourglass_shown_p = 1;
31138 unblock_input ();
31139 }
31140 }
31141
31142 /* Cancel a currently active hourglass timer, and start a new one. */
31143
31144 void
31145 start_hourglass (void)
31146 {
31147 struct timespec delay;
31148
31149 cancel_hourglass ();
31150
31151 if (INTEGERP (Vhourglass_delay)
31152 && XINT (Vhourglass_delay) > 0)
31153 delay = make_timespec (min (XINT (Vhourglass_delay),
31154 TYPE_MAXIMUM (time_t)),
31155 0);
31156 else if (FLOATP (Vhourglass_delay)
31157 && XFLOAT_DATA (Vhourglass_delay) > 0)
31158 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31159 else
31160 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31161
31162 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31163 show_hourglass, NULL);
31164 }
31165
31166 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31167 shown. */
31168
31169 void
31170 cancel_hourglass (void)
31171 {
31172 if (hourglass_atimer)
31173 {
31174 cancel_atimer (hourglass_atimer);
31175 hourglass_atimer = NULL;
31176 }
31177
31178 if (hourglass_shown_p)
31179 {
31180 Lisp_Object tail, frame;
31181
31182 block_input ();
31183
31184 FOR_EACH_FRAME (tail, frame)
31185 {
31186 struct frame *f = XFRAME (frame);
31187
31188 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31189 && FRAME_RIF (f)->hide_hourglass)
31190 FRAME_RIF (f)->hide_hourglass (f);
31191 #ifdef HAVE_NTGUI
31192 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31193 else if (!FRAME_W32_P (f))
31194 w32_arrow_cursor ();
31195 #endif
31196 }
31197
31198 hourglass_shown_p = 0;
31199 unblock_input ();
31200 }
31201 }
31202
31203 #endif /* HAVE_WINDOW_SYSTEM */