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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03,04
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
38
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
48
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
62 |
63 expose_window (asynchronous) |
64 |
65 X expose events -----+
66
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
71
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
81
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
87
88
89 Direct operations.
90
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
95
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
102
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
108
109
110 Desired matrices.
111
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
118
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
125
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
131
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
138
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
146
147
148 Frame matrices.
149
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
156
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
168
169 #include <config.h>
170 #include <stdio.h>
171
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "charset.h"
180 #include "indent.h"
181 #include "commands.h"
182 #include "keymap.h"
183 #include "macros.h"
184 #include "disptab.h"
185 #include "termhooks.h"
186 #include "intervals.h"
187 #include "coding.h"
188 #include "process.h"
189 #include "region-cache.h"
190 #include "fontset.h"
191 #include "blockinput.h"
192
193 #ifdef HAVE_X_WINDOWS
194 #include "xterm.h"
195 #endif
196 #ifdef WINDOWSNT
197 #include "w32term.h"
198 #endif
199 #ifdef MAC_OS
200 #include "macterm.h"
201 #endif
202
203 #ifndef FRAME_X_OUTPUT
204 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
205 #endif
206
207 #define INFINITY 10000000
208
209 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
210 || defined (USE_GTK)
211 extern void set_frame_menubar P_ ((struct frame *f, int, int));
212 extern int pending_menu_activation;
213 #endif
214
215 extern int interrupt_input;
216 extern int command_loop_level;
217
218 extern int minibuffer_auto_raise;
219 extern Lisp_Object Vminibuffer_list;
220
221 extern Lisp_Object Qface;
222 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
223
224 extern Lisp_Object Voverriding_local_map;
225 extern Lisp_Object Voverriding_local_map_menu_flag;
226 extern Lisp_Object Qmenu_item;
227 extern Lisp_Object Qwhen;
228 extern Lisp_Object Qhelp_echo;
229
230 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
231 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
232 Lisp_Object Qredisplay_end_trigger_functions;
233 Lisp_Object Qinhibit_point_motion_hooks;
234 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
235 Lisp_Object Qfontified;
236 Lisp_Object Qgrow_only;
237 Lisp_Object Qinhibit_eval_during_redisplay;
238 Lisp_Object Qbuffer_position, Qposition, Qobject;
239
240 /* Cursor shapes */
241 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
242
243 /* Pointer shapes */
244 Lisp_Object Qarrow, Qhand, Qtext;
245
246 Lisp_Object Qrisky_local_variable;
247
248 /* Holds the list (error). */
249 Lisp_Object list_of_error;
250
251 /* Functions called to fontify regions of text. */
252
253 Lisp_Object Vfontification_functions;
254 Lisp_Object Qfontification_functions;
255
256 /* Non-zero means automatically select any window when the mouse
257 cursor moves into it. */
258 int mouse_autoselect_window;
259
260 /* Non-zero means draw tool bar buttons raised when the mouse moves
261 over them. */
262
263 int auto_raise_tool_bar_buttons_p;
264
265 /* Margin around tool bar buttons in pixels. */
266
267 Lisp_Object Vtool_bar_button_margin;
268
269 /* Thickness of shadow to draw around tool bar buttons. */
270
271 EMACS_INT tool_bar_button_relief;
272
273 /* Non-zero means automatically resize tool-bars so that all tool-bar
274 items are visible, and no blank lines remain. */
275
276 int auto_resize_tool_bars_p;
277
278 /* Non-zero means draw block and hollow cursor as wide as the glyph
279 under it. For example, if a block cursor is over a tab, it will be
280 drawn as wide as that tab on the display. */
281
282 int x_stretch_cursor_p;
283
284 /* Non-nil means don't actually do any redisplay. */
285
286 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
287
288 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
289
290 int inhibit_eval_during_redisplay;
291
292 /* Names of text properties relevant for redisplay. */
293
294 Lisp_Object Qdisplay;
295 extern Lisp_Object Qface, Qinvisible, Qwidth;
296
297 /* Symbols used in text property values. */
298
299 Lisp_Object Vdisplay_pixels_per_inch;
300 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
301 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
302 Lisp_Object Qslice;
303 Lisp_Object Qcenter;
304 Lisp_Object Qmargin, Qpointer;
305 Lisp_Object Qline_height, Qtotal;
306 extern Lisp_Object Qheight;
307 extern Lisp_Object QCwidth, QCheight, QCascent;
308 extern Lisp_Object Qscroll_bar;
309
310 /* Non-nil means highlight trailing whitespace. */
311
312 Lisp_Object Vshow_trailing_whitespace;
313
314 #ifdef HAVE_WINDOW_SYSTEM
315 extern Lisp_Object Voverflow_newline_into_fringe;
316
317 /* Test if overflow newline into fringe. Called with iterator IT
318 at or past right window margin, and with IT->current_x set. */
319
320 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
321 (!NILP (Voverflow_newline_into_fringe) \
322 && FRAME_WINDOW_P (it->f) \
323 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
324 && it->current_x == it->last_visible_x)
325
326 #endif /* HAVE_WINDOW_SYSTEM */
327
328 /* Non-nil means show the text cursor in void text areas
329 i.e. in blank areas after eol and eob. This used to be
330 the default in 21.3. */
331
332 Lisp_Object Vvoid_text_area_pointer;
333
334 /* Name of the face used to highlight trailing whitespace. */
335
336 Lisp_Object Qtrailing_whitespace;
337
338 /* The symbol `image' which is the car of the lists used to represent
339 images in Lisp. */
340
341 Lisp_Object Qimage;
342
343 /* The image map types. */
344 Lisp_Object QCmap, QCpointer;
345 Lisp_Object Qrect, Qcircle, Qpoly;
346
347 /* Non-zero means print newline to stdout before next mini-buffer
348 message. */
349
350 int noninteractive_need_newline;
351
352 /* Non-zero means print newline to message log before next message. */
353
354 static int message_log_need_newline;
355
356 /* Three markers that message_dolog uses.
357 It could allocate them itself, but that causes trouble
358 in handling memory-full errors. */
359 static Lisp_Object message_dolog_marker1;
360 static Lisp_Object message_dolog_marker2;
361 static Lisp_Object message_dolog_marker3;
362 \f
363 /* The buffer position of the first character appearing entirely or
364 partially on the line of the selected window which contains the
365 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
366 redisplay optimization in redisplay_internal. */
367
368 static struct text_pos this_line_start_pos;
369
370 /* Number of characters past the end of the line above, including the
371 terminating newline. */
372
373 static struct text_pos this_line_end_pos;
374
375 /* The vertical positions and the height of this line. */
376
377 static int this_line_vpos;
378 static int this_line_y;
379 static int this_line_pixel_height;
380
381 /* X position at which this display line starts. Usually zero;
382 negative if first character is partially visible. */
383
384 static int this_line_start_x;
385
386 /* Buffer that this_line_.* variables are referring to. */
387
388 static struct buffer *this_line_buffer;
389
390 /* Nonzero means truncate lines in all windows less wide than the
391 frame. */
392
393 int truncate_partial_width_windows;
394
395 /* A flag to control how to display unibyte 8-bit character. */
396
397 int unibyte_display_via_language_environment;
398
399 /* Nonzero means we have more than one non-mini-buffer-only frame.
400 Not guaranteed to be accurate except while parsing
401 frame-title-format. */
402
403 int multiple_frames;
404
405 Lisp_Object Vglobal_mode_string;
406
407
408 /* List of variables (symbols) which hold markers for overlay arrows.
409 The symbols on this list are examined during redisplay to determine
410 where to display overlay arrows. */
411
412 Lisp_Object Voverlay_arrow_variable_list;
413
414 /* Marker for where to display an arrow on top of the buffer text. */
415
416 Lisp_Object Voverlay_arrow_position;
417
418 /* String to display for the arrow. Only used on terminal frames. */
419
420 Lisp_Object Voverlay_arrow_string;
421
422 /* Values of those variables at last redisplay are stored as
423 properties on `overlay-arrow-position' symbol. However, if
424 Voverlay_arrow_position is a marker, last-arrow-position is its
425 numerical position. */
426
427 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
428
429 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
430 properties on a symbol in overlay-arrow-variable-list. */
431
432 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
433
434 /* Like mode-line-format, but for the title bar on a visible frame. */
435
436 Lisp_Object Vframe_title_format;
437
438 /* Like mode-line-format, but for the title bar on an iconified frame. */
439
440 Lisp_Object Vicon_title_format;
441
442 /* List of functions to call when a window's size changes. These
443 functions get one arg, a frame on which one or more windows' sizes
444 have changed. */
445
446 static Lisp_Object Vwindow_size_change_functions;
447
448 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
449
450 /* Nonzero if overlay arrow has been displayed once in this window. */
451
452 static int overlay_arrow_seen;
453
454 /* Nonzero means highlight the region even in nonselected windows. */
455
456 int highlight_nonselected_windows;
457
458 /* If cursor motion alone moves point off frame, try scrolling this
459 many lines up or down if that will bring it back. */
460
461 static EMACS_INT scroll_step;
462
463 /* Nonzero means scroll just far enough to bring point back on the
464 screen, when appropriate. */
465
466 static EMACS_INT scroll_conservatively;
467
468 /* Recenter the window whenever point gets within this many lines of
469 the top or bottom of the window. This value is translated into a
470 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
471 that there is really a fixed pixel height scroll margin. */
472
473 EMACS_INT scroll_margin;
474
475 /* Number of windows showing the buffer of the selected window (or
476 another buffer with the same base buffer). keyboard.c refers to
477 this. */
478
479 int buffer_shared;
480
481 /* Vector containing glyphs for an ellipsis `...'. */
482
483 static Lisp_Object default_invis_vector[3];
484
485 /* Zero means display the mode-line/header-line/menu-bar in the default face
486 (this slightly odd definition is for compatibility with previous versions
487 of emacs), non-zero means display them using their respective faces.
488
489 This variable is deprecated. */
490
491 int mode_line_inverse_video;
492
493 /* Prompt to display in front of the mini-buffer contents. */
494
495 Lisp_Object minibuf_prompt;
496
497 /* Width of current mini-buffer prompt. Only set after display_line
498 of the line that contains the prompt. */
499
500 int minibuf_prompt_width;
501
502 /* This is the window where the echo area message was displayed. It
503 is always a mini-buffer window, but it may not be the same window
504 currently active as a mini-buffer. */
505
506 Lisp_Object echo_area_window;
507
508 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
509 pushes the current message and the value of
510 message_enable_multibyte on the stack, the function restore_message
511 pops the stack and displays MESSAGE again. */
512
513 Lisp_Object Vmessage_stack;
514
515 /* Nonzero means multibyte characters were enabled when the echo area
516 message was specified. */
517
518 int message_enable_multibyte;
519
520 /* Nonzero if we should redraw the mode lines on the next redisplay. */
521
522 int update_mode_lines;
523
524 /* Nonzero if window sizes or contents have changed since last
525 redisplay that finished. */
526
527 int windows_or_buffers_changed;
528
529 /* Nonzero means a frame's cursor type has been changed. */
530
531 int cursor_type_changed;
532
533 /* Nonzero after display_mode_line if %l was used and it displayed a
534 line number. */
535
536 int line_number_displayed;
537
538 /* Maximum buffer size for which to display line numbers. */
539
540 Lisp_Object Vline_number_display_limit;
541
542 /* Line width to consider when repositioning for line number display. */
543
544 static EMACS_INT line_number_display_limit_width;
545
546 /* Number of lines to keep in the message log buffer. t means
547 infinite. nil means don't log at all. */
548
549 Lisp_Object Vmessage_log_max;
550
551 /* The name of the *Messages* buffer, a string. */
552
553 static Lisp_Object Vmessages_buffer_name;
554
555 /* Current, index 0, and last displayed echo area message. Either
556 buffers from echo_buffers, or nil to indicate no message. */
557
558 Lisp_Object echo_area_buffer[2];
559
560 /* The buffers referenced from echo_area_buffer. */
561
562 static Lisp_Object echo_buffer[2];
563
564 /* A vector saved used in with_area_buffer to reduce consing. */
565
566 static Lisp_Object Vwith_echo_area_save_vector;
567
568 /* Non-zero means display_echo_area should display the last echo area
569 message again. Set by redisplay_preserve_echo_area. */
570
571 static int display_last_displayed_message_p;
572
573 /* Nonzero if echo area is being used by print; zero if being used by
574 message. */
575
576 int message_buf_print;
577
578 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
579
580 Lisp_Object Qinhibit_menubar_update;
581 int inhibit_menubar_update;
582
583 /* Maximum height for resizing mini-windows. Either a float
584 specifying a fraction of the available height, or an integer
585 specifying a number of lines. */
586
587 Lisp_Object Vmax_mini_window_height;
588
589 /* Non-zero means messages should be displayed with truncated
590 lines instead of being continued. */
591
592 int message_truncate_lines;
593 Lisp_Object Qmessage_truncate_lines;
594
595 /* Set to 1 in clear_message to make redisplay_internal aware
596 of an emptied echo area. */
597
598 static int message_cleared_p;
599
600 /* Non-zero means we want a hollow cursor in windows that are not
601 selected. Zero means there's no cursor in such windows. */
602
603 Lisp_Object Vcursor_in_non_selected_windows;
604 Lisp_Object Qcursor_in_non_selected_windows;
605
606 /* How to blink the default frame cursor off. */
607 Lisp_Object Vblink_cursor_alist;
608
609 /* A scratch glyph row with contents used for generating truncation
610 glyphs. Also used in direct_output_for_insert. */
611
612 #define MAX_SCRATCH_GLYPHS 100
613 struct glyph_row scratch_glyph_row;
614 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
615
616 /* Ascent and height of the last line processed by move_it_to. */
617
618 static int last_max_ascent, last_height;
619
620 /* Non-zero if there's a help-echo in the echo area. */
621
622 int help_echo_showing_p;
623
624 /* If >= 0, computed, exact values of mode-line and header-line height
625 to use in the macros CURRENT_MODE_LINE_HEIGHT and
626 CURRENT_HEADER_LINE_HEIGHT. */
627
628 int current_mode_line_height, current_header_line_height;
629
630 /* The maximum distance to look ahead for text properties. Values
631 that are too small let us call compute_char_face and similar
632 functions too often which is expensive. Values that are too large
633 let us call compute_char_face and alike too often because we
634 might not be interested in text properties that far away. */
635
636 #define TEXT_PROP_DISTANCE_LIMIT 100
637
638 #if GLYPH_DEBUG
639
640 /* Variables to turn off display optimizations from Lisp. */
641
642 int inhibit_try_window_id, inhibit_try_window_reusing;
643 int inhibit_try_cursor_movement;
644
645 /* Non-zero means print traces of redisplay if compiled with
646 GLYPH_DEBUG != 0. */
647
648 int trace_redisplay_p;
649
650 #endif /* GLYPH_DEBUG */
651
652 #ifdef DEBUG_TRACE_MOVE
653 /* Non-zero means trace with TRACE_MOVE to stderr. */
654 int trace_move;
655
656 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
657 #else
658 #define TRACE_MOVE(x) (void) 0
659 #endif
660
661 /* Non-zero means automatically scroll windows horizontally to make
662 point visible. */
663
664 int automatic_hscrolling_p;
665
666 /* How close to the margin can point get before the window is scrolled
667 horizontally. */
668 EMACS_INT hscroll_margin;
669
670 /* How much to scroll horizontally when point is inside the above margin. */
671 Lisp_Object Vhscroll_step;
672
673 /* The variable `resize-mini-windows'. If nil, don't resize
674 mini-windows. If t, always resize them to fit the text they
675 display. If `grow-only', let mini-windows grow only until they
676 become empty. */
677
678 Lisp_Object Vresize_mini_windows;
679
680 /* Buffer being redisplayed -- for redisplay_window_error. */
681
682 struct buffer *displayed_buffer;
683
684 /* Value returned from text property handlers (see below). */
685
686 enum prop_handled
687 {
688 HANDLED_NORMALLY,
689 HANDLED_RECOMPUTE_PROPS,
690 HANDLED_OVERLAY_STRING_CONSUMED,
691 HANDLED_RETURN
692 };
693
694 /* A description of text properties that redisplay is interested
695 in. */
696
697 struct props
698 {
699 /* The name of the property. */
700 Lisp_Object *name;
701
702 /* A unique index for the property. */
703 enum prop_idx idx;
704
705 /* A handler function called to set up iterator IT from the property
706 at IT's current position. Value is used to steer handle_stop. */
707 enum prop_handled (*handler) P_ ((struct it *it));
708 };
709
710 static enum prop_handled handle_face_prop P_ ((struct it *));
711 static enum prop_handled handle_invisible_prop P_ ((struct it *));
712 static enum prop_handled handle_display_prop P_ ((struct it *));
713 static enum prop_handled handle_composition_prop P_ ((struct it *));
714 static enum prop_handled handle_overlay_change P_ ((struct it *));
715 static enum prop_handled handle_fontified_prop P_ ((struct it *));
716
717 /* Properties handled by iterators. */
718
719 static struct props it_props[] =
720 {
721 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
722 /* Handle `face' before `display' because some sub-properties of
723 `display' need to know the face. */
724 {&Qface, FACE_PROP_IDX, handle_face_prop},
725 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
726 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
727 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
728 {NULL, 0, NULL}
729 };
730
731 /* Value is the position described by X. If X is a marker, value is
732 the marker_position of X. Otherwise, value is X. */
733
734 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
735
736 /* Enumeration returned by some move_it_.* functions internally. */
737
738 enum move_it_result
739 {
740 /* Not used. Undefined value. */
741 MOVE_UNDEFINED,
742
743 /* Move ended at the requested buffer position or ZV. */
744 MOVE_POS_MATCH_OR_ZV,
745
746 /* Move ended at the requested X pixel position. */
747 MOVE_X_REACHED,
748
749 /* Move within a line ended at the end of a line that must be
750 continued. */
751 MOVE_LINE_CONTINUED,
752
753 /* Move within a line ended at the end of a line that would
754 be displayed truncated. */
755 MOVE_LINE_TRUNCATED,
756
757 /* Move within a line ended at a line end. */
758 MOVE_NEWLINE_OR_CR
759 };
760
761 /* This counter is used to clear the face cache every once in a while
762 in redisplay_internal. It is incremented for each redisplay.
763 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
764 cleared. */
765
766 #define CLEAR_FACE_CACHE_COUNT 500
767 static int clear_face_cache_count;
768
769 /* Record the previous terminal frame we displayed. */
770
771 static struct frame *previous_terminal_frame;
772
773 /* Non-zero while redisplay_internal is in progress. */
774
775 int redisplaying_p;
776
777 /* Non-zero means don't free realized faces. Bound while freeing
778 realized faces is dangerous because glyph matrices might still
779 reference them. */
780
781 int inhibit_free_realized_faces;
782 Lisp_Object Qinhibit_free_realized_faces;
783
784 /* If a string, XTread_socket generates an event to display that string.
785 (The display is done in read_char.) */
786
787 Lisp_Object help_echo_string;
788 Lisp_Object help_echo_window;
789 Lisp_Object help_echo_object;
790 int help_echo_pos;
791
792 /* Temporary variable for XTread_socket. */
793
794 Lisp_Object previous_help_echo_string;
795
796 /* Null glyph slice */
797
798 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
799
800 \f
801 /* Function prototypes. */
802
803 static void setup_for_ellipsis P_ ((struct it *));
804 static void mark_window_display_accurate_1 P_ ((struct window *, int));
805 static int single_display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
806 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
807 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
808 static int redisplay_mode_lines P_ ((Lisp_Object, int));
809 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
810
811 #if 0
812 static int invisible_text_between_p P_ ((struct it *, int, int));
813 #endif
814
815 static int next_element_from_ellipsis P_ ((struct it *));
816 static void pint2str P_ ((char *, int, int));
817 static void pint2hrstr P_ ((char *, int, int));
818 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
819 struct text_pos));
820 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
821 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
822 static void store_frame_title_char P_ ((char));
823 static int store_frame_title P_ ((const unsigned char *, int, int));
824 static void x_consider_frame_title P_ ((Lisp_Object));
825 static void handle_stop P_ ((struct it *));
826 static int tool_bar_lines_needed P_ ((struct frame *));
827 static int single_display_prop_intangible_p P_ ((Lisp_Object));
828 static void ensure_echo_area_buffers P_ ((void));
829 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
830 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
831 static int with_echo_area_buffer P_ ((struct window *, int,
832 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
833 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
834 static void clear_garbaged_frames P_ ((void));
835 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
836 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
837 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
838 static int display_echo_area P_ ((struct window *));
839 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
840 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
841 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
842 static int string_char_and_length P_ ((const unsigned char *, int, int *));
843 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
844 struct text_pos));
845 static int compute_window_start_on_continuation_line P_ ((struct window *));
846 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
847 static void insert_left_trunc_glyphs P_ ((struct it *));
848 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
849 Lisp_Object));
850 static void extend_face_to_end_of_line P_ ((struct it *));
851 static int append_space_for_newline P_ ((struct it *, int));
852 static int make_cursor_line_fully_visible P_ ((struct window *, int));
853 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
854 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
855 static int trailing_whitespace_p P_ ((int));
856 static int message_log_check_duplicate P_ ((int, int, int, int));
857 static void push_it P_ ((struct it *));
858 static void pop_it P_ ((struct it *));
859 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
860 static void select_frame_for_redisplay P_ ((Lisp_Object));
861 static void redisplay_internal P_ ((int));
862 static int echo_area_display P_ ((int));
863 static void redisplay_windows P_ ((Lisp_Object));
864 static void redisplay_window P_ ((Lisp_Object, int));
865 static Lisp_Object redisplay_window_error ();
866 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
867 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
868 static void update_menu_bar P_ ((struct frame *, int));
869 static int try_window_reusing_current_matrix P_ ((struct window *));
870 static int try_window_id P_ ((struct window *));
871 static int display_line P_ ((struct it *));
872 static int display_mode_lines P_ ((struct window *));
873 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
874 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
875 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
876 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
877 static void display_menu_bar P_ ((struct window *));
878 static int display_count_lines P_ ((int, int, int, int, int *));
879 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
880 int, int, struct it *, int, int, int, int));
881 static void compute_line_metrics P_ ((struct it *));
882 static void run_redisplay_end_trigger_hook P_ ((struct it *));
883 static int get_overlay_strings P_ ((struct it *, int));
884 static void next_overlay_string P_ ((struct it *));
885 static void reseat P_ ((struct it *, struct text_pos, int));
886 static void reseat_1 P_ ((struct it *, struct text_pos, int));
887 static void back_to_previous_visible_line_start P_ ((struct it *));
888 static void reseat_at_previous_visible_line_start P_ ((struct it *));
889 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
890 static int next_element_from_display_vector P_ ((struct it *));
891 static int next_element_from_string P_ ((struct it *));
892 static int next_element_from_c_string P_ ((struct it *));
893 static int next_element_from_buffer P_ ((struct it *));
894 static int next_element_from_composition P_ ((struct it *));
895 static int next_element_from_image P_ ((struct it *));
896 static int next_element_from_stretch P_ ((struct it *));
897 static void load_overlay_strings P_ ((struct it *, int));
898 static int init_from_display_pos P_ ((struct it *, struct window *,
899 struct display_pos *));
900 static void reseat_to_string P_ ((struct it *, unsigned char *,
901 Lisp_Object, int, int, int, int));
902 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
903 int, int, int));
904 void move_it_vertically_backward P_ ((struct it *, int));
905 static void init_to_row_start P_ ((struct it *, struct window *,
906 struct glyph_row *));
907 static int init_to_row_end P_ ((struct it *, struct window *,
908 struct glyph_row *));
909 static void back_to_previous_line_start P_ ((struct it *));
910 static int forward_to_next_line_start P_ ((struct it *, int *));
911 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
912 Lisp_Object, int));
913 static struct text_pos string_pos P_ ((int, Lisp_Object));
914 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
915 static int number_of_chars P_ ((unsigned char *, int));
916 static void compute_stop_pos P_ ((struct it *));
917 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
918 Lisp_Object));
919 static int face_before_or_after_it_pos P_ ((struct it *, int));
920 static int next_overlay_change P_ ((int));
921 static int handle_single_display_prop P_ ((struct it *, Lisp_Object,
922 Lisp_Object, struct text_pos *,
923 int));
924 static int underlying_face_id P_ ((struct it *));
925 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
926 struct window *));
927
928 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
929 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
930
931 #ifdef HAVE_WINDOW_SYSTEM
932
933 static void update_tool_bar P_ ((struct frame *, int));
934 static void build_desired_tool_bar_string P_ ((struct frame *f));
935 static int redisplay_tool_bar P_ ((struct frame *));
936 static void display_tool_bar_line P_ ((struct it *));
937 static void notice_overwritten_cursor P_ ((struct window *,
938 enum glyph_row_area,
939 int, int, int, int));
940
941
942
943 #endif /* HAVE_WINDOW_SYSTEM */
944
945 \f
946 /***********************************************************************
947 Window display dimensions
948 ***********************************************************************/
949
950 /* Return the bottom boundary y-position for text lines in window W.
951 This is the first y position at which a line cannot start.
952 It is relative to the top of the window.
953
954 This is the height of W minus the height of a mode line, if any. */
955
956 INLINE int
957 window_text_bottom_y (w)
958 struct window *w;
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 INLINE int
972 window_box_width (w, area)
973 struct window *w;
974 int area;
975 {
976 int cols = XFASTINT (w->total_cols);
977 int pixels = 0;
978
979 if (!w->pseudo_window_p)
980 {
981 cols -= WINDOW_SCROLL_BAR_COLS (w);
982
983 if (area == TEXT_AREA)
984 {
985 if (INTEGERP (w->left_margin_cols))
986 cols -= XFASTINT (w->left_margin_cols);
987 if (INTEGERP (w->right_margin_cols))
988 cols -= XFASTINT (w->right_margin_cols);
989 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
990 }
991 else if (area == LEFT_MARGIN_AREA)
992 {
993 cols = (INTEGERP (w->left_margin_cols)
994 ? XFASTINT (w->left_margin_cols) : 0);
995 pixels = 0;
996 }
997 else if (area == RIGHT_MARGIN_AREA)
998 {
999 cols = (INTEGERP (w->right_margin_cols)
1000 ? XFASTINT (w->right_margin_cols) : 0);
1001 pixels = 0;
1002 }
1003 }
1004
1005 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1006 }
1007
1008
1009 /* Return the pixel height of the display area of window W, not
1010 including mode lines of W, if any. */
1011
1012 INLINE int
1013 window_box_height (w)
1014 struct window *w;
1015 {
1016 struct frame *f = XFRAME (w->frame);
1017 int height = WINDOW_TOTAL_HEIGHT (w);
1018
1019 xassert (height >= 0);
1020
1021 /* Note: the code below that determines the mode-line/header-line
1022 height is essentially the same as that contained in the macro
1023 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1024 the appropriate glyph row has its `mode_line_p' flag set,
1025 and if it doesn't, uses estimate_mode_line_height instead. */
1026
1027 if (WINDOW_WANTS_MODELINE_P (w))
1028 {
1029 struct glyph_row *ml_row
1030 = (w->current_matrix && w->current_matrix->rows
1031 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1032 : 0);
1033 if (ml_row && ml_row->mode_line_p)
1034 height -= ml_row->height;
1035 else
1036 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1037 }
1038
1039 if (WINDOW_WANTS_HEADER_LINE_P (w))
1040 {
1041 struct glyph_row *hl_row
1042 = (w->current_matrix && w->current_matrix->rows
1043 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1044 : 0);
1045 if (hl_row && hl_row->mode_line_p)
1046 height -= hl_row->height;
1047 else
1048 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1049 }
1050
1051 /* With a very small font and a mode-line that's taller than
1052 default, we might end up with a negative height. */
1053 return max (0, height);
1054 }
1055
1056 /* Return the window-relative coordinate of the left edge of display
1057 area AREA of window W. AREA < 0 means return the left edge of the
1058 whole window, to the right of the left fringe of W. */
1059
1060 INLINE int
1061 window_box_left_offset (w, area)
1062 struct window *w;
1063 int area;
1064 {
1065 int x;
1066
1067 if (w->pseudo_window_p)
1068 return 0;
1069
1070 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1071
1072 if (area == TEXT_AREA)
1073 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1074 + window_box_width (w, LEFT_MARGIN_AREA));
1075 else if (area == RIGHT_MARGIN_AREA)
1076 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1077 + window_box_width (w, LEFT_MARGIN_AREA)
1078 + window_box_width (w, TEXT_AREA)
1079 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1080 ? 0
1081 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1082 else if (area == LEFT_MARGIN_AREA
1083 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1084 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1085
1086 return x;
1087 }
1088
1089
1090 /* Return the window-relative coordinate of the right edge of display
1091 area AREA of window W. AREA < 0 means return the left edge of the
1092 whole window, to the left of the right fringe of W. */
1093
1094 INLINE int
1095 window_box_right_offset (w, area)
1096 struct window *w;
1097 int area;
1098 {
1099 return window_box_left_offset (w, area) + window_box_width (w, area);
1100 }
1101
1102 /* Return the frame-relative coordinate of the left edge of display
1103 area AREA of window W. AREA < 0 means return the left edge of the
1104 whole window, to the right of the left fringe of W. */
1105
1106 INLINE int
1107 window_box_left (w, area)
1108 struct window *w;
1109 int area;
1110 {
1111 struct frame *f = XFRAME (w->frame);
1112 int x;
1113
1114 if (w->pseudo_window_p)
1115 return FRAME_INTERNAL_BORDER_WIDTH (f);
1116
1117 x = (WINDOW_LEFT_EDGE_X (w)
1118 + window_box_left_offset (w, area));
1119
1120 return x;
1121 }
1122
1123
1124 /* Return the frame-relative coordinate of the right edge of display
1125 area AREA of window W. AREA < 0 means return the left edge of the
1126 whole window, to the left of the right fringe of W. */
1127
1128 INLINE int
1129 window_box_right (w, area)
1130 struct window *w;
1131 int area;
1132 {
1133 return window_box_left (w, area) + window_box_width (w, area);
1134 }
1135
1136 /* Get the bounding box of the display area AREA of window W, without
1137 mode lines, in frame-relative coordinates. AREA < 0 means the
1138 whole window, not including the left and right fringes of
1139 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1140 coordinates of the upper-left corner of the box. Return in
1141 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1142
1143 INLINE void
1144 window_box (w, area, box_x, box_y, box_width, box_height)
1145 struct window *w;
1146 int area;
1147 int *box_x, *box_y, *box_width, *box_height;
1148 {
1149 if (box_width)
1150 *box_width = window_box_width (w, area);
1151 if (box_height)
1152 *box_height = window_box_height (w);
1153 if (box_x)
1154 *box_x = window_box_left (w, area);
1155 if (box_y)
1156 {
1157 *box_y = WINDOW_TOP_EDGE_Y (w);
1158 if (WINDOW_WANTS_HEADER_LINE_P (w))
1159 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1160 }
1161 }
1162
1163
1164 /* Get the bounding box of the display area AREA of window W, without
1165 mode lines. AREA < 0 means the whole window, not including the
1166 left and right fringe of the window. Return in *TOP_LEFT_X
1167 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1168 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1169 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1170 box. */
1171
1172 INLINE void
1173 window_box_edges (w, area, top_left_x, top_left_y,
1174 bottom_right_x, bottom_right_y)
1175 struct window *w;
1176 int area;
1177 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1178 {
1179 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1180 bottom_right_y);
1181 *bottom_right_x += *top_left_x;
1182 *bottom_right_y += *top_left_y;
1183 }
1184
1185
1186 \f
1187 /***********************************************************************
1188 Utilities
1189 ***********************************************************************/
1190
1191 /* Return the bottom y-position of the line the iterator IT is in.
1192 This can modify IT's settings. */
1193
1194 int
1195 line_bottom_y (it)
1196 struct it *it;
1197 {
1198 int line_height = it->max_ascent + it->max_descent;
1199 int line_top_y = it->current_y;
1200
1201 if (line_height == 0)
1202 {
1203 if (last_height)
1204 line_height = last_height;
1205 else if (IT_CHARPOS (*it) < ZV)
1206 {
1207 move_it_by_lines (it, 1, 1);
1208 line_height = (it->max_ascent || it->max_descent
1209 ? it->max_ascent + it->max_descent
1210 : last_height);
1211 }
1212 else
1213 {
1214 struct glyph_row *row = it->glyph_row;
1215
1216 /* Use the default character height. */
1217 it->glyph_row = NULL;
1218 it->what = IT_CHARACTER;
1219 it->c = ' ';
1220 it->len = 1;
1221 PRODUCE_GLYPHS (it);
1222 line_height = it->ascent + it->descent;
1223 it->glyph_row = row;
1224 }
1225 }
1226
1227 return line_top_y + line_height;
1228 }
1229
1230
1231 /* Return 1 if position CHARPOS is visible in window W. Set *FULLY to
1232 1 if POS is visible and the line containing POS is fully visible.
1233 EXACT_MODE_LINE_HEIGHTS_P non-zero means compute exact mode-line
1234 and header-lines heights. */
1235
1236 int
1237 pos_visible_p (w, charpos, fully, x, y, exact_mode_line_heights_p)
1238 struct window *w;
1239 int charpos, *fully, *x, *y, exact_mode_line_heights_p;
1240 {
1241 struct it it;
1242 struct text_pos top;
1243 int visible_p;
1244 struct buffer *old_buffer = NULL;
1245
1246 if (XBUFFER (w->buffer) != current_buffer)
1247 {
1248 old_buffer = current_buffer;
1249 set_buffer_internal_1 (XBUFFER (w->buffer));
1250 }
1251
1252 *fully = visible_p = 0;
1253 SET_TEXT_POS_FROM_MARKER (top, w->start);
1254
1255 /* Compute exact mode line heights, if requested. */
1256 if (exact_mode_line_heights_p)
1257 {
1258 if (WINDOW_WANTS_MODELINE_P (w))
1259 current_mode_line_height
1260 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1261 current_buffer->mode_line_format);
1262
1263 if (WINDOW_WANTS_HEADER_LINE_P (w))
1264 current_header_line_height
1265 = display_mode_line (w, HEADER_LINE_FACE_ID,
1266 current_buffer->header_line_format);
1267 }
1268
1269 start_display (&it, w, top);
1270 move_it_to (&it, charpos, 0, it.last_visible_y, -1,
1271 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
1272
1273 /* Note that we may overshoot because of invisible text. */
1274 if (IT_CHARPOS (it) >= charpos)
1275 {
1276 int top_y = it.current_y;
1277 int bottom_y = line_bottom_y (&it);
1278 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1279
1280 if (top_y < window_top_y)
1281 visible_p = bottom_y > window_top_y;
1282 else if (top_y < it.last_visible_y)
1283 {
1284 visible_p = 1;
1285 *fully = bottom_y <= it.last_visible_y;
1286 }
1287 if (visible_p && x)
1288 {
1289 *x = it.current_x;
1290 *y = max (top_y + it.max_ascent - it.ascent, window_top_y);
1291 }
1292 }
1293 else if (it.current_y + it.max_ascent + it.max_descent > it.last_visible_y)
1294 {
1295 struct it it2;
1296
1297 it2 = it;
1298 move_it_by_lines (&it, 1, 0);
1299 if (charpos < IT_CHARPOS (it))
1300 {
1301 visible_p = 1;
1302 if (x)
1303 {
1304 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1305 *x = it2.current_x;
1306 *y = it2.current_y + it2.max_ascent - it2.ascent;
1307 }
1308 }
1309 }
1310
1311 if (old_buffer)
1312 set_buffer_internal_1 (old_buffer);
1313
1314 current_header_line_height = current_mode_line_height = -1;
1315
1316 return visible_p;
1317 }
1318
1319
1320 /* Return the next character from STR which is MAXLEN bytes long.
1321 Return in *LEN the length of the character. This is like
1322 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1323 we find one, we return a `?', but with the length of the invalid
1324 character. */
1325
1326 static INLINE int
1327 string_char_and_length (str, maxlen, len)
1328 const unsigned char *str;
1329 int maxlen, *len;
1330 {
1331 int c;
1332
1333 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1334 if (!CHAR_VALID_P (c, 1))
1335 /* We may not change the length here because other places in Emacs
1336 don't use this function, i.e. they silently accept invalid
1337 characters. */
1338 c = '?';
1339
1340 return c;
1341 }
1342
1343
1344
1345 /* Given a position POS containing a valid character and byte position
1346 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1347
1348 static struct text_pos
1349 string_pos_nchars_ahead (pos, string, nchars)
1350 struct text_pos pos;
1351 Lisp_Object string;
1352 int nchars;
1353 {
1354 xassert (STRINGP (string) && nchars >= 0);
1355
1356 if (STRING_MULTIBYTE (string))
1357 {
1358 int rest = SBYTES (string) - BYTEPOS (pos);
1359 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1360 int len;
1361
1362 while (nchars--)
1363 {
1364 string_char_and_length (p, rest, &len);
1365 p += len, rest -= len;
1366 xassert (rest >= 0);
1367 CHARPOS (pos) += 1;
1368 BYTEPOS (pos) += len;
1369 }
1370 }
1371 else
1372 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1373
1374 return pos;
1375 }
1376
1377
1378 /* Value is the text position, i.e. character and byte position,
1379 for character position CHARPOS in STRING. */
1380
1381 static INLINE struct text_pos
1382 string_pos (charpos, string)
1383 int charpos;
1384 Lisp_Object string;
1385 {
1386 struct text_pos pos;
1387 xassert (STRINGP (string));
1388 xassert (charpos >= 0);
1389 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1390 return pos;
1391 }
1392
1393
1394 /* Value is a text position, i.e. character and byte position, for
1395 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1396 means recognize multibyte characters. */
1397
1398 static struct text_pos
1399 c_string_pos (charpos, s, multibyte_p)
1400 int charpos;
1401 unsigned char *s;
1402 int multibyte_p;
1403 {
1404 struct text_pos pos;
1405
1406 xassert (s != NULL);
1407 xassert (charpos >= 0);
1408
1409 if (multibyte_p)
1410 {
1411 int rest = strlen (s), len;
1412
1413 SET_TEXT_POS (pos, 0, 0);
1414 while (charpos--)
1415 {
1416 string_char_and_length (s, rest, &len);
1417 s += len, rest -= len;
1418 xassert (rest >= 0);
1419 CHARPOS (pos) += 1;
1420 BYTEPOS (pos) += len;
1421 }
1422 }
1423 else
1424 SET_TEXT_POS (pos, charpos, charpos);
1425
1426 return pos;
1427 }
1428
1429
1430 /* Value is the number of characters in C string S. MULTIBYTE_P
1431 non-zero means recognize multibyte characters. */
1432
1433 static int
1434 number_of_chars (s, multibyte_p)
1435 unsigned char *s;
1436 int multibyte_p;
1437 {
1438 int nchars;
1439
1440 if (multibyte_p)
1441 {
1442 int rest = strlen (s), len;
1443 unsigned char *p = (unsigned char *) s;
1444
1445 for (nchars = 0; rest > 0; ++nchars)
1446 {
1447 string_char_and_length (p, rest, &len);
1448 rest -= len, p += len;
1449 }
1450 }
1451 else
1452 nchars = strlen (s);
1453
1454 return nchars;
1455 }
1456
1457
1458 /* Compute byte position NEWPOS->bytepos corresponding to
1459 NEWPOS->charpos. POS is a known position in string STRING.
1460 NEWPOS->charpos must be >= POS.charpos. */
1461
1462 static void
1463 compute_string_pos (newpos, pos, string)
1464 struct text_pos *newpos, pos;
1465 Lisp_Object string;
1466 {
1467 xassert (STRINGP (string));
1468 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1469
1470 if (STRING_MULTIBYTE (string))
1471 *newpos = string_pos_nchars_ahead (pos, string,
1472 CHARPOS (*newpos) - CHARPOS (pos));
1473 else
1474 BYTEPOS (*newpos) = CHARPOS (*newpos);
1475 }
1476
1477 /* EXPORT:
1478 Return an estimation of the pixel height of mode or top lines on
1479 frame F. FACE_ID specifies what line's height to estimate. */
1480
1481 int
1482 estimate_mode_line_height (f, face_id)
1483 struct frame *f;
1484 enum face_id face_id;
1485 {
1486 #ifdef HAVE_WINDOW_SYSTEM
1487 if (FRAME_WINDOW_P (f))
1488 {
1489 int height = FONT_HEIGHT (FRAME_FONT (f));
1490
1491 /* This function is called so early when Emacs starts that the face
1492 cache and mode line face are not yet initialized. */
1493 if (FRAME_FACE_CACHE (f))
1494 {
1495 struct face *face = FACE_FROM_ID (f, face_id);
1496 if (face)
1497 {
1498 if (face->font)
1499 height = FONT_HEIGHT (face->font);
1500 if (face->box_line_width > 0)
1501 height += 2 * face->box_line_width;
1502 }
1503 }
1504
1505 return height;
1506 }
1507 #endif
1508
1509 return 1;
1510 }
1511
1512 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1513 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1514 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1515 not force the value into range. */
1516
1517 void
1518 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1519 FRAME_PTR f;
1520 register int pix_x, pix_y;
1521 int *x, *y;
1522 NativeRectangle *bounds;
1523 int noclip;
1524 {
1525
1526 #ifdef HAVE_WINDOW_SYSTEM
1527 if (FRAME_WINDOW_P (f))
1528 {
1529 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1530 even for negative values. */
1531 if (pix_x < 0)
1532 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1533 if (pix_y < 0)
1534 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1535
1536 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1537 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1538
1539 if (bounds)
1540 STORE_NATIVE_RECT (*bounds,
1541 FRAME_COL_TO_PIXEL_X (f, pix_x),
1542 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1543 FRAME_COLUMN_WIDTH (f) - 1,
1544 FRAME_LINE_HEIGHT (f) - 1);
1545
1546 if (!noclip)
1547 {
1548 if (pix_x < 0)
1549 pix_x = 0;
1550 else if (pix_x > FRAME_TOTAL_COLS (f))
1551 pix_x = FRAME_TOTAL_COLS (f);
1552
1553 if (pix_y < 0)
1554 pix_y = 0;
1555 else if (pix_y > FRAME_LINES (f))
1556 pix_y = FRAME_LINES (f);
1557 }
1558 }
1559 #endif
1560
1561 *x = pix_x;
1562 *y = pix_y;
1563 }
1564
1565
1566 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1567 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1568 can't tell the positions because W's display is not up to date,
1569 return 0. */
1570
1571 int
1572 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1573 struct window *w;
1574 int hpos, vpos;
1575 int *frame_x, *frame_y;
1576 {
1577 #ifdef HAVE_WINDOW_SYSTEM
1578 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1579 {
1580 int success_p;
1581
1582 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1583 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1584
1585 if (display_completed)
1586 {
1587 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1588 struct glyph *glyph = row->glyphs[TEXT_AREA];
1589 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1590
1591 hpos = row->x;
1592 vpos = row->y;
1593 while (glyph < end)
1594 {
1595 hpos += glyph->pixel_width;
1596 ++glyph;
1597 }
1598
1599 /* If first glyph is partially visible, its first visible position is still 0. */
1600 if (hpos < 0)
1601 hpos = 0;
1602
1603 success_p = 1;
1604 }
1605 else
1606 {
1607 hpos = vpos = 0;
1608 success_p = 0;
1609 }
1610
1611 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1612 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1613 return success_p;
1614 }
1615 #endif
1616
1617 *frame_x = hpos;
1618 *frame_y = vpos;
1619 return 1;
1620 }
1621
1622
1623 #ifdef HAVE_WINDOW_SYSTEM
1624
1625 /* Find the glyph under window-relative coordinates X/Y in window W.
1626 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1627 strings. Return in *HPOS and *VPOS the row and column number of
1628 the glyph found. Return in *AREA the glyph area containing X.
1629 Value is a pointer to the glyph found or null if X/Y is not on
1630 text, or we can't tell because W's current matrix is not up to
1631 date. */
1632
1633 static struct glyph *
1634 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1635 struct window *w;
1636 int x, y;
1637 int *hpos, *vpos, *dx, *dy, *area;
1638 {
1639 struct glyph *glyph, *end;
1640 struct glyph_row *row = NULL;
1641 int x0, i;
1642
1643 /* Find row containing Y. Give up if some row is not enabled. */
1644 for (i = 0; i < w->current_matrix->nrows; ++i)
1645 {
1646 row = MATRIX_ROW (w->current_matrix, i);
1647 if (!row->enabled_p)
1648 return NULL;
1649 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1650 break;
1651 }
1652
1653 *vpos = i;
1654 *hpos = 0;
1655
1656 /* Give up if Y is not in the window. */
1657 if (i == w->current_matrix->nrows)
1658 return NULL;
1659
1660 /* Get the glyph area containing X. */
1661 if (w->pseudo_window_p)
1662 {
1663 *area = TEXT_AREA;
1664 x0 = 0;
1665 }
1666 else
1667 {
1668 if (x < window_box_left_offset (w, TEXT_AREA))
1669 {
1670 *area = LEFT_MARGIN_AREA;
1671 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1672 }
1673 else if (x < window_box_right_offset (w, TEXT_AREA))
1674 {
1675 *area = TEXT_AREA;
1676 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1677 }
1678 else
1679 {
1680 *area = RIGHT_MARGIN_AREA;
1681 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1682 }
1683 }
1684
1685 /* Find glyph containing X. */
1686 glyph = row->glyphs[*area];
1687 end = glyph + row->used[*area];
1688 x -= x0;
1689 while (glyph < end && x >= glyph->pixel_width)
1690 {
1691 x -= glyph->pixel_width;
1692 ++glyph;
1693 }
1694
1695 if (glyph == end)
1696 return NULL;
1697
1698 if (dx)
1699 {
1700 *dx = x;
1701 *dy = y - (row->y + row->ascent - glyph->ascent);
1702 }
1703
1704 *hpos = glyph - row->glyphs[*area];
1705 return glyph;
1706 }
1707
1708
1709 /* EXPORT:
1710 Convert frame-relative x/y to coordinates relative to window W.
1711 Takes pseudo-windows into account. */
1712
1713 void
1714 frame_to_window_pixel_xy (w, x, y)
1715 struct window *w;
1716 int *x, *y;
1717 {
1718 if (w->pseudo_window_p)
1719 {
1720 /* A pseudo-window is always full-width, and starts at the
1721 left edge of the frame, plus a frame border. */
1722 struct frame *f = XFRAME (w->frame);
1723 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1724 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1725 }
1726 else
1727 {
1728 *x -= WINDOW_LEFT_EDGE_X (w);
1729 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1730 }
1731 }
1732
1733 /* EXPORT:
1734 Return in *R the clipping rectangle for glyph string S. */
1735
1736 void
1737 get_glyph_string_clip_rect (s, nr)
1738 struct glyph_string *s;
1739 NativeRectangle *nr;
1740 {
1741 XRectangle r;
1742
1743 if (s->row->full_width_p)
1744 {
1745 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1746 r.x = WINDOW_LEFT_EDGE_X (s->w);
1747 r.width = WINDOW_TOTAL_WIDTH (s->w);
1748
1749 /* Unless displaying a mode or menu bar line, which are always
1750 fully visible, clip to the visible part of the row. */
1751 if (s->w->pseudo_window_p)
1752 r.height = s->row->visible_height;
1753 else
1754 r.height = s->height;
1755 }
1756 else
1757 {
1758 /* This is a text line that may be partially visible. */
1759 r.x = window_box_left (s->w, s->area);
1760 r.width = window_box_width (s->w, s->area);
1761 r.height = s->row->visible_height;
1762 }
1763
1764 /* If S draws overlapping rows, it's sufficient to use the top and
1765 bottom of the window for clipping because this glyph string
1766 intentionally draws over other lines. */
1767 if (s->for_overlaps_p)
1768 {
1769 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1770 r.height = window_text_bottom_y (s->w) - r.y;
1771 }
1772 else
1773 {
1774 /* Don't use S->y for clipping because it doesn't take partially
1775 visible lines into account. For example, it can be negative for
1776 partially visible lines at the top of a window. */
1777 if (!s->row->full_width_p
1778 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1779 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1780 else
1781 r.y = max (0, s->row->y);
1782
1783 /* If drawing a tool-bar window, draw it over the internal border
1784 at the top of the window. */
1785 if (s->w == XWINDOW (s->f->tool_bar_window))
1786 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1787 }
1788
1789 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1790
1791 /* If drawing the cursor, don't let glyph draw outside its
1792 advertised boundaries. Cleartype does this under some circumstances. */
1793 if (s->hl == DRAW_CURSOR)
1794 {
1795 struct glyph *glyph = s->first_glyph;
1796 int height;
1797
1798 if (s->x > r.x)
1799 {
1800 r.width -= s->x - r.x;
1801 r.x = s->x;
1802 }
1803 r.width = min (r.width, glyph->pixel_width);
1804
1805 /* Don't draw cursor glyph taller than our actual glyph. */
1806 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1807 if (height < r.height)
1808 {
1809 int max_y = r.y + r.height;
1810 r.y = min (max_y, s->ybase + glyph->descent - height);
1811 r.height = min (max_y - r.y, height);
1812 }
1813 }
1814
1815 #ifdef CONVERT_FROM_XRECT
1816 CONVERT_FROM_XRECT (r, *nr);
1817 #else
1818 *nr = r;
1819 #endif
1820 }
1821
1822 #endif /* HAVE_WINDOW_SYSTEM */
1823
1824 \f
1825 /***********************************************************************
1826 Lisp form evaluation
1827 ***********************************************************************/
1828
1829 /* Error handler for safe_eval and safe_call. */
1830
1831 static Lisp_Object
1832 safe_eval_handler (arg)
1833 Lisp_Object arg;
1834 {
1835 add_to_log ("Error during redisplay: %s", arg, Qnil);
1836 return Qnil;
1837 }
1838
1839
1840 /* Evaluate SEXPR and return the result, or nil if something went
1841 wrong. Prevent redisplay during the evaluation. */
1842
1843 Lisp_Object
1844 safe_eval (sexpr)
1845 Lisp_Object sexpr;
1846 {
1847 Lisp_Object val;
1848
1849 if (inhibit_eval_during_redisplay)
1850 val = Qnil;
1851 else
1852 {
1853 int count = SPECPDL_INDEX ();
1854 struct gcpro gcpro1;
1855
1856 GCPRO1 (sexpr);
1857 specbind (Qinhibit_redisplay, Qt);
1858 /* Use Qt to ensure debugger does not run,
1859 so there is no possibility of wanting to redisplay. */
1860 val = internal_condition_case_1 (Feval, sexpr, Qt,
1861 safe_eval_handler);
1862 UNGCPRO;
1863 val = unbind_to (count, val);
1864 }
1865
1866 return val;
1867 }
1868
1869
1870 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
1871 Return the result, or nil if something went wrong. Prevent
1872 redisplay during the evaluation. */
1873
1874 Lisp_Object
1875 safe_call (nargs, args)
1876 int nargs;
1877 Lisp_Object *args;
1878 {
1879 Lisp_Object val;
1880
1881 if (inhibit_eval_during_redisplay)
1882 val = Qnil;
1883 else
1884 {
1885 int count = SPECPDL_INDEX ();
1886 struct gcpro gcpro1;
1887
1888 GCPRO1 (args[0]);
1889 gcpro1.nvars = nargs;
1890 specbind (Qinhibit_redisplay, Qt);
1891 /* Use Qt to ensure debugger does not run,
1892 so there is no possibility of wanting to redisplay. */
1893 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
1894 safe_eval_handler);
1895 UNGCPRO;
1896 val = unbind_to (count, val);
1897 }
1898
1899 return val;
1900 }
1901
1902
1903 /* Call function FN with one argument ARG.
1904 Return the result, or nil if something went wrong. */
1905
1906 Lisp_Object
1907 safe_call1 (fn, arg)
1908 Lisp_Object fn, arg;
1909 {
1910 Lisp_Object args[2];
1911 args[0] = fn;
1912 args[1] = arg;
1913 return safe_call (2, args);
1914 }
1915
1916
1917 \f
1918 /***********************************************************************
1919 Debugging
1920 ***********************************************************************/
1921
1922 #if 0
1923
1924 /* Define CHECK_IT to perform sanity checks on iterators.
1925 This is for debugging. It is too slow to do unconditionally. */
1926
1927 static void
1928 check_it (it)
1929 struct it *it;
1930 {
1931 if (it->method == next_element_from_string)
1932 {
1933 xassert (STRINGP (it->string));
1934 xassert (IT_STRING_CHARPOS (*it) >= 0);
1935 }
1936 else
1937 {
1938 xassert (IT_STRING_CHARPOS (*it) < 0);
1939 if (it->method == next_element_from_buffer)
1940 {
1941 /* Check that character and byte positions agree. */
1942 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
1943 }
1944 }
1945
1946 if (it->dpvec)
1947 xassert (it->current.dpvec_index >= 0);
1948 else
1949 xassert (it->current.dpvec_index < 0);
1950 }
1951
1952 #define CHECK_IT(IT) check_it ((IT))
1953
1954 #else /* not 0 */
1955
1956 #define CHECK_IT(IT) (void) 0
1957
1958 #endif /* not 0 */
1959
1960
1961 #if GLYPH_DEBUG
1962
1963 /* Check that the window end of window W is what we expect it
1964 to be---the last row in the current matrix displaying text. */
1965
1966 static void
1967 check_window_end (w)
1968 struct window *w;
1969 {
1970 if (!MINI_WINDOW_P (w)
1971 && !NILP (w->window_end_valid))
1972 {
1973 struct glyph_row *row;
1974 xassert ((row = MATRIX_ROW (w->current_matrix,
1975 XFASTINT (w->window_end_vpos)),
1976 !row->enabled_p
1977 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
1978 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
1979 }
1980 }
1981
1982 #define CHECK_WINDOW_END(W) check_window_end ((W))
1983
1984 #else /* not GLYPH_DEBUG */
1985
1986 #define CHECK_WINDOW_END(W) (void) 0
1987
1988 #endif /* not GLYPH_DEBUG */
1989
1990
1991 \f
1992 /***********************************************************************
1993 Iterator initialization
1994 ***********************************************************************/
1995
1996 /* Initialize IT for displaying current_buffer in window W, starting
1997 at character position CHARPOS. CHARPOS < 0 means that no buffer
1998 position is specified which is useful when the iterator is assigned
1999 a position later. BYTEPOS is the byte position corresponding to
2000 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2001
2002 If ROW is not null, calls to produce_glyphs with IT as parameter
2003 will produce glyphs in that row.
2004
2005 BASE_FACE_ID is the id of a base face to use. It must be one of
2006 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2007 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2008 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2009
2010 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2011 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2012 will be initialized to use the corresponding mode line glyph row of
2013 the desired matrix of W. */
2014
2015 void
2016 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2017 struct it *it;
2018 struct window *w;
2019 int charpos, bytepos;
2020 struct glyph_row *row;
2021 enum face_id base_face_id;
2022 {
2023 int highlight_region_p;
2024
2025 /* Some precondition checks. */
2026 xassert (w != NULL && it != NULL);
2027 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2028 && charpos <= ZV));
2029
2030 /* If face attributes have been changed since the last redisplay,
2031 free realized faces now because they depend on face definitions
2032 that might have changed. Don't free faces while there might be
2033 desired matrices pending which reference these faces. */
2034 if (face_change_count && !inhibit_free_realized_faces)
2035 {
2036 face_change_count = 0;
2037 free_all_realized_faces (Qnil);
2038 }
2039
2040 /* Use one of the mode line rows of W's desired matrix if
2041 appropriate. */
2042 if (row == NULL)
2043 {
2044 if (base_face_id == MODE_LINE_FACE_ID
2045 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2046 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2047 else if (base_face_id == HEADER_LINE_FACE_ID)
2048 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2049 }
2050
2051 /* Clear IT. */
2052 bzero (it, sizeof *it);
2053 it->current.overlay_string_index = -1;
2054 it->current.dpvec_index = -1;
2055 it->base_face_id = base_face_id;
2056 it->string = Qnil;
2057 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2058
2059 /* The window in which we iterate over current_buffer: */
2060 XSETWINDOW (it->window, w);
2061 it->w = w;
2062 it->f = XFRAME (w->frame);
2063
2064 /* Extra space between lines (on window systems only). */
2065 if (base_face_id == DEFAULT_FACE_ID
2066 && FRAME_WINDOW_P (it->f))
2067 {
2068 if (NATNUMP (current_buffer->extra_line_spacing))
2069 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2070 else if (FLOATP (current_buffer->extra_line_spacing))
2071 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2072 * FRAME_LINE_HEIGHT (it->f));
2073 else if (it->f->extra_line_spacing > 0)
2074 it->extra_line_spacing = it->f->extra_line_spacing;
2075 }
2076
2077 /* If realized faces have been removed, e.g. because of face
2078 attribute changes of named faces, recompute them. When running
2079 in batch mode, the face cache of Vterminal_frame is null. If
2080 we happen to get called, make a dummy face cache. */
2081 if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
2082 init_frame_faces (it->f);
2083 if (FRAME_FACE_CACHE (it->f)->used == 0)
2084 recompute_basic_faces (it->f);
2085
2086 /* Current value of the `slice', `space-width', and 'height' properties. */
2087 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2088 it->space_width = Qnil;
2089 it->font_height = Qnil;
2090 it->override_ascent = -1;
2091
2092 /* Are control characters displayed as `^C'? */
2093 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2094
2095 /* -1 means everything between a CR and the following line end
2096 is invisible. >0 means lines indented more than this value are
2097 invisible. */
2098 it->selective = (INTEGERP (current_buffer->selective_display)
2099 ? XFASTINT (current_buffer->selective_display)
2100 : (!NILP (current_buffer->selective_display)
2101 ? -1 : 0));
2102 it->selective_display_ellipsis_p
2103 = !NILP (current_buffer->selective_display_ellipses);
2104
2105 /* Display table to use. */
2106 it->dp = window_display_table (w);
2107
2108 /* Are multibyte characters enabled in current_buffer? */
2109 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2110
2111 /* Non-zero if we should highlight the region. */
2112 highlight_region_p
2113 = (!NILP (Vtransient_mark_mode)
2114 && !NILP (current_buffer->mark_active)
2115 && XMARKER (current_buffer->mark)->buffer != 0);
2116
2117 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2118 start and end of a visible region in window IT->w. Set both to
2119 -1 to indicate no region. */
2120 if (highlight_region_p
2121 /* Maybe highlight only in selected window. */
2122 && (/* Either show region everywhere. */
2123 highlight_nonselected_windows
2124 /* Or show region in the selected window. */
2125 || w == XWINDOW (selected_window)
2126 /* Or show the region if we are in the mini-buffer and W is
2127 the window the mini-buffer refers to. */
2128 || (MINI_WINDOW_P (XWINDOW (selected_window))
2129 && WINDOWP (minibuf_selected_window)
2130 && w == XWINDOW (minibuf_selected_window))))
2131 {
2132 int charpos = marker_position (current_buffer->mark);
2133 it->region_beg_charpos = min (PT, charpos);
2134 it->region_end_charpos = max (PT, charpos);
2135 }
2136 else
2137 it->region_beg_charpos = it->region_end_charpos = -1;
2138
2139 /* Get the position at which the redisplay_end_trigger hook should
2140 be run, if it is to be run at all. */
2141 if (MARKERP (w->redisplay_end_trigger)
2142 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2143 it->redisplay_end_trigger_charpos
2144 = marker_position (w->redisplay_end_trigger);
2145 else if (INTEGERP (w->redisplay_end_trigger))
2146 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2147
2148 /* Correct bogus values of tab_width. */
2149 it->tab_width = XINT (current_buffer->tab_width);
2150 if (it->tab_width <= 0 || it->tab_width > 1000)
2151 it->tab_width = 8;
2152
2153 /* Are lines in the display truncated? */
2154 it->truncate_lines_p
2155 = (base_face_id != DEFAULT_FACE_ID
2156 || XINT (it->w->hscroll)
2157 || (truncate_partial_width_windows
2158 && !WINDOW_FULL_WIDTH_P (it->w))
2159 || !NILP (current_buffer->truncate_lines));
2160
2161 /* Get dimensions of truncation and continuation glyphs. These are
2162 displayed as fringe bitmaps under X, so we don't need them for such
2163 frames. */
2164 if (!FRAME_WINDOW_P (it->f))
2165 {
2166 if (it->truncate_lines_p)
2167 {
2168 /* We will need the truncation glyph. */
2169 xassert (it->glyph_row == NULL);
2170 produce_special_glyphs (it, IT_TRUNCATION);
2171 it->truncation_pixel_width = it->pixel_width;
2172 }
2173 else
2174 {
2175 /* We will need the continuation glyph. */
2176 xassert (it->glyph_row == NULL);
2177 produce_special_glyphs (it, IT_CONTINUATION);
2178 it->continuation_pixel_width = it->pixel_width;
2179 }
2180
2181 /* Reset these values to zero because the produce_special_glyphs
2182 above has changed them. */
2183 it->pixel_width = it->ascent = it->descent = 0;
2184 it->phys_ascent = it->phys_descent = 0;
2185 }
2186
2187 /* Set this after getting the dimensions of truncation and
2188 continuation glyphs, so that we don't produce glyphs when calling
2189 produce_special_glyphs, above. */
2190 it->glyph_row = row;
2191 it->area = TEXT_AREA;
2192
2193 /* Get the dimensions of the display area. The display area
2194 consists of the visible window area plus a horizontally scrolled
2195 part to the left of the window. All x-values are relative to the
2196 start of this total display area. */
2197 if (base_face_id != DEFAULT_FACE_ID)
2198 {
2199 /* Mode lines, menu bar in terminal frames. */
2200 it->first_visible_x = 0;
2201 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2202 }
2203 else
2204 {
2205 it->first_visible_x
2206 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2207 it->last_visible_x = (it->first_visible_x
2208 + window_box_width (w, TEXT_AREA));
2209
2210 /* If we truncate lines, leave room for the truncator glyph(s) at
2211 the right margin. Otherwise, leave room for the continuation
2212 glyph(s). Truncation and continuation glyphs are not inserted
2213 for window-based redisplay. */
2214 if (!FRAME_WINDOW_P (it->f))
2215 {
2216 if (it->truncate_lines_p)
2217 it->last_visible_x -= it->truncation_pixel_width;
2218 else
2219 it->last_visible_x -= it->continuation_pixel_width;
2220 }
2221
2222 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2223 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2224 }
2225
2226 /* Leave room for a border glyph. */
2227 if (!FRAME_WINDOW_P (it->f)
2228 && !WINDOW_RIGHTMOST_P (it->w))
2229 it->last_visible_x -= 1;
2230
2231 it->last_visible_y = window_text_bottom_y (w);
2232
2233 /* For mode lines and alike, arrange for the first glyph having a
2234 left box line if the face specifies a box. */
2235 if (base_face_id != DEFAULT_FACE_ID)
2236 {
2237 struct face *face;
2238
2239 it->face_id = base_face_id;
2240
2241 /* If we have a boxed mode line, make the first character appear
2242 with a left box line. */
2243 face = FACE_FROM_ID (it->f, base_face_id);
2244 if (face->box != FACE_NO_BOX)
2245 it->start_of_box_run_p = 1;
2246 }
2247
2248 /* If a buffer position was specified, set the iterator there,
2249 getting overlays and face properties from that position. */
2250 if (charpos >= BUF_BEG (current_buffer))
2251 {
2252 it->end_charpos = ZV;
2253 it->face_id = -1;
2254 IT_CHARPOS (*it) = charpos;
2255
2256 /* Compute byte position if not specified. */
2257 if (bytepos < charpos)
2258 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2259 else
2260 IT_BYTEPOS (*it) = bytepos;
2261
2262 it->start = it->current;
2263
2264 /* Compute faces etc. */
2265 reseat (it, it->current.pos, 1);
2266 }
2267
2268 CHECK_IT (it);
2269 }
2270
2271
2272 /* Initialize IT for the display of window W with window start POS. */
2273
2274 void
2275 start_display (it, w, pos)
2276 struct it *it;
2277 struct window *w;
2278 struct text_pos pos;
2279 {
2280 struct glyph_row *row;
2281 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2282
2283 row = w->desired_matrix->rows + first_vpos;
2284 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2285 it->first_vpos = first_vpos;
2286
2287 if (!it->truncate_lines_p)
2288 {
2289 int start_at_line_beg_p;
2290 int first_y = it->current_y;
2291
2292 /* If window start is not at a line start, skip forward to POS to
2293 get the correct continuation lines width. */
2294 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2295 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2296 if (!start_at_line_beg_p)
2297 {
2298 int new_x;
2299
2300 reseat_at_previous_visible_line_start (it);
2301 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2302
2303 new_x = it->current_x + it->pixel_width;
2304
2305 /* If lines are continued, this line may end in the middle
2306 of a multi-glyph character (e.g. a control character
2307 displayed as \003, or in the middle of an overlay
2308 string). In this case move_it_to above will not have
2309 taken us to the start of the continuation line but to the
2310 end of the continued line. */
2311 if (it->current_x > 0
2312 && !it->truncate_lines_p /* Lines are continued. */
2313 && (/* And glyph doesn't fit on the line. */
2314 new_x > it->last_visible_x
2315 /* Or it fits exactly and we're on a window
2316 system frame. */
2317 || (new_x == it->last_visible_x
2318 && FRAME_WINDOW_P (it->f))))
2319 {
2320 if (it->current.dpvec_index >= 0
2321 || it->current.overlay_string_index >= 0)
2322 {
2323 set_iterator_to_next (it, 1);
2324 move_it_in_display_line_to (it, -1, -1, 0);
2325 }
2326
2327 it->continuation_lines_width += it->current_x;
2328 }
2329
2330 /* We're starting a new display line, not affected by the
2331 height of the continued line, so clear the appropriate
2332 fields in the iterator structure. */
2333 it->max_ascent = it->max_descent = 0;
2334 it->max_phys_ascent = it->max_phys_descent = 0;
2335
2336 it->current_y = first_y;
2337 it->vpos = 0;
2338 it->current_x = it->hpos = 0;
2339 }
2340 }
2341
2342 #if 0 /* Don't assert the following because start_display is sometimes
2343 called intentionally with a window start that is not at a
2344 line start. Please leave this code in as a comment. */
2345
2346 /* Window start should be on a line start, now. */
2347 xassert (it->continuation_lines_width
2348 || IT_CHARPOS (it) == BEGV
2349 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2350 #endif /* 0 */
2351 }
2352
2353
2354 /* Return 1 if POS is a position in ellipses displayed for invisible
2355 text. W is the window we display, for text property lookup. */
2356
2357 static int
2358 in_ellipses_for_invisible_text_p (pos, w)
2359 struct display_pos *pos;
2360 struct window *w;
2361 {
2362 Lisp_Object prop, window;
2363 int ellipses_p = 0;
2364 int charpos = CHARPOS (pos->pos);
2365
2366 /* If POS specifies a position in a display vector, this might
2367 be for an ellipsis displayed for invisible text. We won't
2368 get the iterator set up for delivering that ellipsis unless
2369 we make sure that it gets aware of the invisible text. */
2370 if (pos->dpvec_index >= 0
2371 && pos->overlay_string_index < 0
2372 && CHARPOS (pos->string_pos) < 0
2373 && charpos > BEGV
2374 && (XSETWINDOW (window, w),
2375 prop = Fget_char_property (make_number (charpos),
2376 Qinvisible, window),
2377 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2378 {
2379 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2380 window);
2381 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2382 }
2383
2384 return ellipses_p;
2385 }
2386
2387
2388 /* Initialize IT for stepping through current_buffer in window W,
2389 starting at position POS that includes overlay string and display
2390 vector/ control character translation position information. Value
2391 is zero if there are overlay strings with newlines at POS. */
2392
2393 static int
2394 init_from_display_pos (it, w, pos)
2395 struct it *it;
2396 struct window *w;
2397 struct display_pos *pos;
2398 {
2399 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2400 int i, overlay_strings_with_newlines = 0;
2401
2402 /* If POS specifies a position in a display vector, this might
2403 be for an ellipsis displayed for invisible text. We won't
2404 get the iterator set up for delivering that ellipsis unless
2405 we make sure that it gets aware of the invisible text. */
2406 if (in_ellipses_for_invisible_text_p (pos, w))
2407 {
2408 --charpos;
2409 bytepos = 0;
2410 }
2411
2412 /* Keep in mind: the call to reseat in init_iterator skips invisible
2413 text, so we might end up at a position different from POS. This
2414 is only a problem when POS is a row start after a newline and an
2415 overlay starts there with an after-string, and the overlay has an
2416 invisible property. Since we don't skip invisible text in
2417 display_line and elsewhere immediately after consuming the
2418 newline before the row start, such a POS will not be in a string,
2419 but the call to init_iterator below will move us to the
2420 after-string. */
2421 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2422
2423 for (i = 0; i < it->n_overlay_strings; ++i)
2424 {
2425 const char *s = SDATA (it->overlay_strings[i]);
2426 const char *e = s + SBYTES (it->overlay_strings[i]);
2427
2428 while (s < e && *s != '\n')
2429 ++s;
2430
2431 if (s < e)
2432 {
2433 overlay_strings_with_newlines = 1;
2434 break;
2435 }
2436 }
2437
2438 /* If position is within an overlay string, set up IT to the right
2439 overlay string. */
2440 if (pos->overlay_string_index >= 0)
2441 {
2442 int relative_index;
2443
2444 /* If the first overlay string happens to have a `display'
2445 property for an image, the iterator will be set up for that
2446 image, and we have to undo that setup first before we can
2447 correct the overlay string index. */
2448 if (it->method == next_element_from_image)
2449 pop_it (it);
2450
2451 /* We already have the first chunk of overlay strings in
2452 IT->overlay_strings. Load more until the one for
2453 pos->overlay_string_index is in IT->overlay_strings. */
2454 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2455 {
2456 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2457 it->current.overlay_string_index = 0;
2458 while (n--)
2459 {
2460 load_overlay_strings (it, 0);
2461 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2462 }
2463 }
2464
2465 it->current.overlay_string_index = pos->overlay_string_index;
2466 relative_index = (it->current.overlay_string_index
2467 % OVERLAY_STRING_CHUNK_SIZE);
2468 it->string = it->overlay_strings[relative_index];
2469 xassert (STRINGP (it->string));
2470 it->current.string_pos = pos->string_pos;
2471 it->method = next_element_from_string;
2472 }
2473
2474 #if 0 /* This is bogus because POS not having an overlay string
2475 position does not mean it's after the string. Example: A
2476 line starting with a before-string and initialization of IT
2477 to the previous row's end position. */
2478 else if (it->current.overlay_string_index >= 0)
2479 {
2480 /* If POS says we're already after an overlay string ending at
2481 POS, make sure to pop the iterator because it will be in
2482 front of that overlay string. When POS is ZV, we've thereby
2483 also ``processed'' overlay strings at ZV. */
2484 while (it->sp)
2485 pop_it (it);
2486 it->current.overlay_string_index = -1;
2487 it->method = next_element_from_buffer;
2488 if (CHARPOS (pos->pos) == ZV)
2489 it->overlay_strings_at_end_processed_p = 1;
2490 }
2491 #endif /* 0 */
2492
2493 if (CHARPOS (pos->string_pos) >= 0)
2494 {
2495 /* Recorded position is not in an overlay string, but in another
2496 string. This can only be a string from a `display' property.
2497 IT should already be filled with that string. */
2498 it->current.string_pos = pos->string_pos;
2499 xassert (STRINGP (it->string));
2500 }
2501
2502 /* Restore position in display vector translations, control
2503 character translations or ellipses. */
2504 if (pos->dpvec_index >= 0)
2505 {
2506 if (it->dpvec == NULL)
2507 get_next_display_element (it);
2508 xassert (it->dpvec && it->current.dpvec_index == 0);
2509 it->current.dpvec_index = pos->dpvec_index;
2510 }
2511
2512 CHECK_IT (it);
2513 return !overlay_strings_with_newlines;
2514 }
2515
2516
2517 /* Initialize IT for stepping through current_buffer in window W
2518 starting at ROW->start. */
2519
2520 static void
2521 init_to_row_start (it, w, row)
2522 struct it *it;
2523 struct window *w;
2524 struct glyph_row *row;
2525 {
2526 init_from_display_pos (it, w, &row->start);
2527 it->start = row->start;
2528 it->continuation_lines_width = row->continuation_lines_width;
2529 CHECK_IT (it);
2530 }
2531
2532
2533 /* Initialize IT for stepping through current_buffer in window W
2534 starting in the line following ROW, i.e. starting at ROW->end.
2535 Value is zero if there are overlay strings with newlines at ROW's
2536 end position. */
2537
2538 static int
2539 init_to_row_end (it, w, row)
2540 struct it *it;
2541 struct window *w;
2542 struct glyph_row *row;
2543 {
2544 int success = 0;
2545
2546 if (init_from_display_pos (it, w, &row->end))
2547 {
2548 if (row->continued_p)
2549 it->continuation_lines_width
2550 = row->continuation_lines_width + row->pixel_width;
2551 CHECK_IT (it);
2552 success = 1;
2553 }
2554
2555 return success;
2556 }
2557
2558
2559
2560 \f
2561 /***********************************************************************
2562 Text properties
2563 ***********************************************************************/
2564
2565 /* Called when IT reaches IT->stop_charpos. Handle text property and
2566 overlay changes. Set IT->stop_charpos to the next position where
2567 to stop. */
2568
2569 static void
2570 handle_stop (it)
2571 struct it *it;
2572 {
2573 enum prop_handled handled;
2574 int handle_overlay_change_p = 1;
2575 struct props *p;
2576
2577 it->dpvec = NULL;
2578 it->current.dpvec_index = -1;
2579
2580 do
2581 {
2582 handled = HANDLED_NORMALLY;
2583
2584 /* Call text property handlers. */
2585 for (p = it_props; p->handler; ++p)
2586 {
2587 handled = p->handler (it);
2588
2589 if (handled == HANDLED_RECOMPUTE_PROPS)
2590 break;
2591 else if (handled == HANDLED_RETURN)
2592 return;
2593 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2594 handle_overlay_change_p = 0;
2595 }
2596
2597 if (handled != HANDLED_RECOMPUTE_PROPS)
2598 {
2599 /* Don't check for overlay strings below when set to deliver
2600 characters from a display vector. */
2601 if (it->method == next_element_from_display_vector)
2602 handle_overlay_change_p = 0;
2603
2604 /* Handle overlay changes. */
2605 if (handle_overlay_change_p)
2606 handled = handle_overlay_change (it);
2607
2608 /* Determine where to stop next. */
2609 if (handled == HANDLED_NORMALLY)
2610 compute_stop_pos (it);
2611 }
2612 }
2613 while (handled == HANDLED_RECOMPUTE_PROPS);
2614 }
2615
2616
2617 /* Compute IT->stop_charpos from text property and overlay change
2618 information for IT's current position. */
2619
2620 static void
2621 compute_stop_pos (it)
2622 struct it *it;
2623 {
2624 register INTERVAL iv, next_iv;
2625 Lisp_Object object, limit, position;
2626
2627 /* If nowhere else, stop at the end. */
2628 it->stop_charpos = it->end_charpos;
2629
2630 if (STRINGP (it->string))
2631 {
2632 /* Strings are usually short, so don't limit the search for
2633 properties. */
2634 object = it->string;
2635 limit = Qnil;
2636 position = make_number (IT_STRING_CHARPOS (*it));
2637 }
2638 else
2639 {
2640 int charpos;
2641
2642 /* If next overlay change is in front of the current stop pos
2643 (which is IT->end_charpos), stop there. Note: value of
2644 next_overlay_change is point-max if no overlay change
2645 follows. */
2646 charpos = next_overlay_change (IT_CHARPOS (*it));
2647 if (charpos < it->stop_charpos)
2648 it->stop_charpos = charpos;
2649
2650 /* If showing the region, we have to stop at the region
2651 start or end because the face might change there. */
2652 if (it->region_beg_charpos > 0)
2653 {
2654 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2655 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2656 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2657 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2658 }
2659
2660 /* Set up variables for computing the stop position from text
2661 property changes. */
2662 XSETBUFFER (object, current_buffer);
2663 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2664 position = make_number (IT_CHARPOS (*it));
2665
2666 }
2667
2668 /* Get the interval containing IT's position. Value is a null
2669 interval if there isn't such an interval. */
2670 iv = validate_interval_range (object, &position, &position, 0);
2671 if (!NULL_INTERVAL_P (iv))
2672 {
2673 Lisp_Object values_here[LAST_PROP_IDX];
2674 struct props *p;
2675
2676 /* Get properties here. */
2677 for (p = it_props; p->handler; ++p)
2678 values_here[p->idx] = textget (iv->plist, *p->name);
2679
2680 /* Look for an interval following iv that has different
2681 properties. */
2682 for (next_iv = next_interval (iv);
2683 (!NULL_INTERVAL_P (next_iv)
2684 && (NILP (limit)
2685 || XFASTINT (limit) > next_iv->position));
2686 next_iv = next_interval (next_iv))
2687 {
2688 for (p = it_props; p->handler; ++p)
2689 {
2690 Lisp_Object new_value;
2691
2692 new_value = textget (next_iv->plist, *p->name);
2693 if (!EQ (values_here[p->idx], new_value))
2694 break;
2695 }
2696
2697 if (p->handler)
2698 break;
2699 }
2700
2701 if (!NULL_INTERVAL_P (next_iv))
2702 {
2703 if (INTEGERP (limit)
2704 && next_iv->position >= XFASTINT (limit))
2705 /* No text property change up to limit. */
2706 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
2707 else
2708 /* Text properties change in next_iv. */
2709 it->stop_charpos = min (it->stop_charpos, next_iv->position);
2710 }
2711 }
2712
2713 xassert (STRINGP (it->string)
2714 || (it->stop_charpos >= BEGV
2715 && it->stop_charpos >= IT_CHARPOS (*it)));
2716 }
2717
2718
2719 /* Return the position of the next overlay change after POS in
2720 current_buffer. Value is point-max if no overlay change
2721 follows. This is like `next-overlay-change' but doesn't use
2722 xmalloc. */
2723
2724 static int
2725 next_overlay_change (pos)
2726 int pos;
2727 {
2728 int noverlays;
2729 int endpos;
2730 Lisp_Object *overlays;
2731 int i;
2732
2733 /* Get all overlays at the given position. */
2734 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
2735
2736 /* If any of these overlays ends before endpos,
2737 use its ending point instead. */
2738 for (i = 0; i < noverlays; ++i)
2739 {
2740 Lisp_Object oend;
2741 int oendpos;
2742
2743 oend = OVERLAY_END (overlays[i]);
2744 oendpos = OVERLAY_POSITION (oend);
2745 endpos = min (endpos, oendpos);
2746 }
2747
2748 return endpos;
2749 }
2750
2751
2752 \f
2753 /***********************************************************************
2754 Fontification
2755 ***********************************************************************/
2756
2757 /* Handle changes in the `fontified' property of the current buffer by
2758 calling hook functions from Qfontification_functions to fontify
2759 regions of text. */
2760
2761 static enum prop_handled
2762 handle_fontified_prop (it)
2763 struct it *it;
2764 {
2765 Lisp_Object prop, pos;
2766 enum prop_handled handled = HANDLED_NORMALLY;
2767
2768 /* Get the value of the `fontified' property at IT's current buffer
2769 position. (The `fontified' property doesn't have a special
2770 meaning in strings.) If the value is nil, call functions from
2771 Qfontification_functions. */
2772 if (!STRINGP (it->string)
2773 && it->s == NULL
2774 && !NILP (Vfontification_functions)
2775 && !NILP (Vrun_hooks)
2776 && (pos = make_number (IT_CHARPOS (*it)),
2777 prop = Fget_char_property (pos, Qfontified, Qnil),
2778 NILP (prop)))
2779 {
2780 int count = SPECPDL_INDEX ();
2781 Lisp_Object val;
2782
2783 val = Vfontification_functions;
2784 specbind (Qfontification_functions, Qnil);
2785
2786 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
2787 safe_call1 (val, pos);
2788 else
2789 {
2790 Lisp_Object globals, fn;
2791 struct gcpro gcpro1, gcpro2;
2792
2793 globals = Qnil;
2794 GCPRO2 (val, globals);
2795
2796 for (; CONSP (val); val = XCDR (val))
2797 {
2798 fn = XCAR (val);
2799
2800 if (EQ (fn, Qt))
2801 {
2802 /* A value of t indicates this hook has a local
2803 binding; it means to run the global binding too.
2804 In a global value, t should not occur. If it
2805 does, we must ignore it to avoid an endless
2806 loop. */
2807 for (globals = Fdefault_value (Qfontification_functions);
2808 CONSP (globals);
2809 globals = XCDR (globals))
2810 {
2811 fn = XCAR (globals);
2812 if (!EQ (fn, Qt))
2813 safe_call1 (fn, pos);
2814 }
2815 }
2816 else
2817 safe_call1 (fn, pos);
2818 }
2819
2820 UNGCPRO;
2821 }
2822
2823 unbind_to (count, Qnil);
2824
2825 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
2826 something. This avoids an endless loop if they failed to
2827 fontify the text for which reason ever. */
2828 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
2829 handled = HANDLED_RECOMPUTE_PROPS;
2830 }
2831
2832 return handled;
2833 }
2834
2835
2836 \f
2837 /***********************************************************************
2838 Faces
2839 ***********************************************************************/
2840
2841 /* Set up iterator IT from face properties at its current position.
2842 Called from handle_stop. */
2843
2844 static enum prop_handled
2845 handle_face_prop (it)
2846 struct it *it;
2847 {
2848 int new_face_id, next_stop;
2849
2850 if (!STRINGP (it->string))
2851 {
2852 new_face_id
2853 = face_at_buffer_position (it->w,
2854 IT_CHARPOS (*it),
2855 it->region_beg_charpos,
2856 it->region_end_charpos,
2857 &next_stop,
2858 (IT_CHARPOS (*it)
2859 + TEXT_PROP_DISTANCE_LIMIT),
2860 0);
2861
2862 /* Is this a start of a run of characters with box face?
2863 Caveat: this can be called for a freshly initialized
2864 iterator; face_id is -1 in this case. We know that the new
2865 face will not change until limit, i.e. if the new face has a
2866 box, all characters up to limit will have one. But, as
2867 usual, we don't know whether limit is really the end. */
2868 if (new_face_id != it->face_id)
2869 {
2870 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2871
2872 /* If new face has a box but old face has not, this is
2873 the start of a run of characters with box, i.e. it has
2874 a shadow on the left side. The value of face_id of the
2875 iterator will be -1 if this is the initial call that gets
2876 the face. In this case, we have to look in front of IT's
2877 position and see whether there is a face != new_face_id. */
2878 it->start_of_box_run_p
2879 = (new_face->box != FACE_NO_BOX
2880 && (it->face_id >= 0
2881 || IT_CHARPOS (*it) == BEG
2882 || new_face_id != face_before_it_pos (it)));
2883 it->face_box_p = new_face->box != FACE_NO_BOX;
2884 }
2885 }
2886 else
2887 {
2888 int base_face_id, bufpos;
2889
2890 if (it->current.overlay_string_index >= 0)
2891 bufpos = IT_CHARPOS (*it);
2892 else
2893 bufpos = 0;
2894
2895 /* For strings from a buffer, i.e. overlay strings or strings
2896 from a `display' property, use the face at IT's current
2897 buffer position as the base face to merge with, so that
2898 overlay strings appear in the same face as surrounding
2899 text, unless they specify their own faces. */
2900 base_face_id = underlying_face_id (it);
2901
2902 new_face_id = face_at_string_position (it->w,
2903 it->string,
2904 IT_STRING_CHARPOS (*it),
2905 bufpos,
2906 it->region_beg_charpos,
2907 it->region_end_charpos,
2908 &next_stop,
2909 base_face_id, 0);
2910
2911 #if 0 /* This shouldn't be neccessary. Let's check it. */
2912 /* If IT is used to display a mode line we would really like to
2913 use the mode line face instead of the frame's default face. */
2914 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
2915 && new_face_id == DEFAULT_FACE_ID)
2916 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
2917 #endif
2918
2919 /* Is this a start of a run of characters with box? Caveat:
2920 this can be called for a freshly allocated iterator; face_id
2921 is -1 is this case. We know that the new face will not
2922 change until the next check pos, i.e. if the new face has a
2923 box, all characters up to that position will have a
2924 box. But, as usual, we don't know whether that position
2925 is really the end. */
2926 if (new_face_id != it->face_id)
2927 {
2928 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2929 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
2930
2931 /* If new face has a box but old face hasn't, this is the
2932 start of a run of characters with box, i.e. it has a
2933 shadow on the left side. */
2934 it->start_of_box_run_p
2935 = new_face->box && (old_face == NULL || !old_face->box);
2936 it->face_box_p = new_face->box != FACE_NO_BOX;
2937 }
2938 }
2939
2940 it->face_id = new_face_id;
2941 return HANDLED_NORMALLY;
2942 }
2943
2944
2945 /* Return the ID of the face ``underlying'' IT's current position,
2946 which is in a string. If the iterator is associated with a
2947 buffer, return the face at IT's current buffer position.
2948 Otherwise, use the iterator's base_face_id. */
2949
2950 static int
2951 underlying_face_id (it)
2952 struct it *it;
2953 {
2954 int face_id = it->base_face_id, i;
2955
2956 xassert (STRINGP (it->string));
2957
2958 for (i = it->sp - 1; i >= 0; --i)
2959 if (NILP (it->stack[i].string))
2960 face_id = it->stack[i].face_id;
2961
2962 return face_id;
2963 }
2964
2965
2966 /* Compute the face one character before or after the current position
2967 of IT. BEFORE_P non-zero means get the face in front of IT's
2968 position. Value is the id of the face. */
2969
2970 static int
2971 face_before_or_after_it_pos (it, before_p)
2972 struct it *it;
2973 int before_p;
2974 {
2975 int face_id, limit;
2976 int next_check_charpos;
2977 struct text_pos pos;
2978
2979 xassert (it->s == NULL);
2980
2981 if (STRINGP (it->string))
2982 {
2983 int bufpos, base_face_id;
2984
2985 /* No face change past the end of the string (for the case
2986 we are padding with spaces). No face change before the
2987 string start. */
2988 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
2989 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
2990 return it->face_id;
2991
2992 /* Set pos to the position before or after IT's current position. */
2993 if (before_p)
2994 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
2995 else
2996 /* For composition, we must check the character after the
2997 composition. */
2998 pos = (it->what == IT_COMPOSITION
2999 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3000 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3001
3002 if (it->current.overlay_string_index >= 0)
3003 bufpos = IT_CHARPOS (*it);
3004 else
3005 bufpos = 0;
3006
3007 base_face_id = underlying_face_id (it);
3008
3009 /* Get the face for ASCII, or unibyte. */
3010 face_id = face_at_string_position (it->w,
3011 it->string,
3012 CHARPOS (pos),
3013 bufpos,
3014 it->region_beg_charpos,
3015 it->region_end_charpos,
3016 &next_check_charpos,
3017 base_face_id, 0);
3018
3019 /* Correct the face for charsets different from ASCII. Do it
3020 for the multibyte case only. The face returned above is
3021 suitable for unibyte text if IT->string is unibyte. */
3022 if (STRING_MULTIBYTE (it->string))
3023 {
3024 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3025 int rest = SBYTES (it->string) - BYTEPOS (pos);
3026 int c, len;
3027 struct face *face = FACE_FROM_ID (it->f, face_id);
3028
3029 c = string_char_and_length (p, rest, &len);
3030 face_id = FACE_FOR_CHAR (it->f, face, c);
3031 }
3032 }
3033 else
3034 {
3035 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3036 || (IT_CHARPOS (*it) <= BEGV && before_p))
3037 return it->face_id;
3038
3039 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3040 pos = it->current.pos;
3041
3042 if (before_p)
3043 DEC_TEXT_POS (pos, it->multibyte_p);
3044 else
3045 {
3046 if (it->what == IT_COMPOSITION)
3047 /* For composition, we must check the position after the
3048 composition. */
3049 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3050 else
3051 INC_TEXT_POS (pos, it->multibyte_p);
3052 }
3053
3054 /* Determine face for CHARSET_ASCII, or unibyte. */
3055 face_id = face_at_buffer_position (it->w,
3056 CHARPOS (pos),
3057 it->region_beg_charpos,
3058 it->region_end_charpos,
3059 &next_check_charpos,
3060 limit, 0);
3061
3062 /* Correct the face for charsets different from ASCII. Do it
3063 for the multibyte case only. The face returned above is
3064 suitable for unibyte text if current_buffer is unibyte. */
3065 if (it->multibyte_p)
3066 {
3067 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3068 struct face *face = FACE_FROM_ID (it->f, face_id);
3069 face_id = FACE_FOR_CHAR (it->f, face, c);
3070 }
3071 }
3072
3073 return face_id;
3074 }
3075
3076
3077 \f
3078 /***********************************************************************
3079 Invisible text
3080 ***********************************************************************/
3081
3082 /* Set up iterator IT from invisible properties at its current
3083 position. Called from handle_stop. */
3084
3085 static enum prop_handled
3086 handle_invisible_prop (it)
3087 struct it *it;
3088 {
3089 enum prop_handled handled = HANDLED_NORMALLY;
3090
3091 if (STRINGP (it->string))
3092 {
3093 extern Lisp_Object Qinvisible;
3094 Lisp_Object prop, end_charpos, limit, charpos;
3095
3096 /* Get the value of the invisible text property at the
3097 current position. Value will be nil if there is no such
3098 property. */
3099 charpos = make_number (IT_STRING_CHARPOS (*it));
3100 prop = Fget_text_property (charpos, Qinvisible, it->string);
3101
3102 if (!NILP (prop)
3103 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3104 {
3105 handled = HANDLED_RECOMPUTE_PROPS;
3106
3107 /* Get the position at which the next change of the
3108 invisible text property can be found in IT->string.
3109 Value will be nil if the property value is the same for
3110 all the rest of IT->string. */
3111 XSETINT (limit, SCHARS (it->string));
3112 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3113 it->string, limit);
3114
3115 /* Text at current position is invisible. The next
3116 change in the property is at position end_charpos.
3117 Move IT's current position to that position. */
3118 if (INTEGERP (end_charpos)
3119 && XFASTINT (end_charpos) < XFASTINT (limit))
3120 {
3121 struct text_pos old;
3122 old = it->current.string_pos;
3123 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3124 compute_string_pos (&it->current.string_pos, old, it->string);
3125 }
3126 else
3127 {
3128 /* The rest of the string is invisible. If this is an
3129 overlay string, proceed with the next overlay string
3130 or whatever comes and return a character from there. */
3131 if (it->current.overlay_string_index >= 0)
3132 {
3133 next_overlay_string (it);
3134 /* Don't check for overlay strings when we just
3135 finished processing them. */
3136 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3137 }
3138 else
3139 {
3140 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3141 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3142 }
3143 }
3144 }
3145 }
3146 else
3147 {
3148 int invis_p, newpos, next_stop, start_charpos;
3149 Lisp_Object pos, prop, overlay;
3150
3151 /* First of all, is there invisible text at this position? */
3152 start_charpos = IT_CHARPOS (*it);
3153 pos = make_number (IT_CHARPOS (*it));
3154 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3155 &overlay);
3156 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3157
3158 /* If we are on invisible text, skip over it. */
3159 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3160 {
3161 /* Record whether we have to display an ellipsis for the
3162 invisible text. */
3163 int display_ellipsis_p = invis_p == 2;
3164
3165 handled = HANDLED_RECOMPUTE_PROPS;
3166
3167 /* Loop skipping over invisible text. The loop is left at
3168 ZV or with IT on the first char being visible again. */
3169 do
3170 {
3171 /* Try to skip some invisible text. Return value is the
3172 position reached which can be equal to IT's position
3173 if there is nothing invisible here. This skips both
3174 over invisible text properties and overlays with
3175 invisible property. */
3176 newpos = skip_invisible (IT_CHARPOS (*it),
3177 &next_stop, ZV, it->window);
3178
3179 /* If we skipped nothing at all we weren't at invisible
3180 text in the first place. If everything to the end of
3181 the buffer was skipped, end the loop. */
3182 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3183 invis_p = 0;
3184 else
3185 {
3186 /* We skipped some characters but not necessarily
3187 all there are. Check if we ended up on visible
3188 text. Fget_char_property returns the property of
3189 the char before the given position, i.e. if we
3190 get invis_p = 0, this means that the char at
3191 newpos is visible. */
3192 pos = make_number (newpos);
3193 prop = Fget_char_property (pos, Qinvisible, it->window);
3194 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3195 }
3196
3197 /* If we ended up on invisible text, proceed to
3198 skip starting with next_stop. */
3199 if (invis_p)
3200 IT_CHARPOS (*it) = next_stop;
3201 }
3202 while (invis_p);
3203
3204 /* The position newpos is now either ZV or on visible text. */
3205 IT_CHARPOS (*it) = newpos;
3206 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3207
3208 /* If there are before-strings at the start of invisible
3209 text, and the text is invisible because of a text
3210 property, arrange to show before-strings because 20.x did
3211 it that way. (If the text is invisible because of an
3212 overlay property instead of a text property, this is
3213 already handled in the overlay code.) */
3214 if (NILP (overlay)
3215 && get_overlay_strings (it, start_charpos))
3216 {
3217 handled = HANDLED_RECOMPUTE_PROPS;
3218 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3219 }
3220 else if (display_ellipsis_p)
3221 setup_for_ellipsis (it);
3222 }
3223 }
3224
3225 return handled;
3226 }
3227
3228
3229 /* Make iterator IT return `...' next. */
3230
3231 static void
3232 setup_for_ellipsis (it)
3233 struct it *it;
3234 {
3235 if (it->dp
3236 && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3237 {
3238 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3239 it->dpvec = v->contents;
3240 it->dpend = v->contents + v->size;
3241 }
3242 else
3243 {
3244 /* Default `...'. */
3245 it->dpvec = default_invis_vector;
3246 it->dpend = default_invis_vector + 3;
3247 }
3248
3249 /* The ellipsis display does not replace the display of the
3250 character at the new position. Indicate this by setting
3251 IT->dpvec_char_len to zero. */
3252 it->dpvec_char_len = 0;
3253
3254 it->current.dpvec_index = 0;
3255 it->method = next_element_from_display_vector;
3256 }
3257
3258
3259 \f
3260 /***********************************************************************
3261 'display' property
3262 ***********************************************************************/
3263
3264 /* Set up iterator IT from `display' property at its current position.
3265 Called from handle_stop. */
3266
3267 static enum prop_handled
3268 handle_display_prop (it)
3269 struct it *it;
3270 {
3271 Lisp_Object prop, object;
3272 struct text_pos *position;
3273 int display_replaced_p = 0;
3274
3275 if (STRINGP (it->string))
3276 {
3277 object = it->string;
3278 position = &it->current.string_pos;
3279 }
3280 else
3281 {
3282 object = it->w->buffer;
3283 position = &it->current.pos;
3284 }
3285
3286 /* Reset those iterator values set from display property values. */
3287 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3288 it->space_width = Qnil;
3289 it->font_height = Qnil;
3290 it->voffset = 0;
3291
3292 /* We don't support recursive `display' properties, i.e. string
3293 values that have a string `display' property, that have a string
3294 `display' property etc. */
3295 if (!it->string_from_display_prop_p)
3296 it->area = TEXT_AREA;
3297
3298 prop = Fget_char_property (make_number (position->charpos),
3299 Qdisplay, object);
3300 if (NILP (prop))
3301 return HANDLED_NORMALLY;
3302
3303 if (CONSP (prop)
3304 /* Simple properties. */
3305 && !EQ (XCAR (prop), Qimage)
3306 && !EQ (XCAR (prop), Qspace)
3307 && !EQ (XCAR (prop), Qwhen)
3308 && !EQ (XCAR (prop), Qslice)
3309 && !EQ (XCAR (prop), Qspace_width)
3310 && !EQ (XCAR (prop), Qheight)
3311 && !EQ (XCAR (prop), Qraise)
3312 /* Marginal area specifications. */
3313 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3314 && !EQ (XCAR (prop), Qleft_fringe)
3315 && !EQ (XCAR (prop), Qright_fringe)
3316 && !NILP (XCAR (prop)))
3317 {
3318 for (; CONSP (prop); prop = XCDR (prop))
3319 {
3320 if (handle_single_display_prop (it, XCAR (prop), object,
3321 position, display_replaced_p))
3322 display_replaced_p = 1;
3323 }
3324 }
3325 else if (VECTORP (prop))
3326 {
3327 int i;
3328 for (i = 0; i < ASIZE (prop); ++i)
3329 if (handle_single_display_prop (it, AREF (prop, i), object,
3330 position, display_replaced_p))
3331 display_replaced_p = 1;
3332 }
3333 else
3334 {
3335 if (handle_single_display_prop (it, prop, object, position, 0))
3336 display_replaced_p = 1;
3337 }
3338
3339 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3340 }
3341
3342
3343 /* Value is the position of the end of the `display' property starting
3344 at START_POS in OBJECT. */
3345
3346 static struct text_pos
3347 display_prop_end (it, object, start_pos)
3348 struct it *it;
3349 Lisp_Object object;
3350 struct text_pos start_pos;
3351 {
3352 Lisp_Object end;
3353 struct text_pos end_pos;
3354
3355 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3356 Qdisplay, object, Qnil);
3357 CHARPOS (end_pos) = XFASTINT (end);
3358 if (STRINGP (object))
3359 compute_string_pos (&end_pos, start_pos, it->string);
3360 else
3361 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3362
3363 return end_pos;
3364 }
3365
3366
3367 /* Set up IT from a single `display' sub-property value PROP. OBJECT
3368 is the object in which the `display' property was found. *POSITION
3369 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3370 means that we previously saw a display sub-property which already
3371 replaced text display with something else, for example an image;
3372 ignore such properties after the first one has been processed.
3373
3374 If PROP is a `space' or `image' sub-property, set *POSITION to the
3375 end position of the `display' property.
3376
3377 Value is non-zero if something was found which replaces the display
3378 of buffer or string text. */
3379
3380 static int
3381 handle_single_display_prop (it, prop, object, position,
3382 display_replaced_before_p)
3383 struct it *it;
3384 Lisp_Object prop;
3385 Lisp_Object object;
3386 struct text_pos *position;
3387 int display_replaced_before_p;
3388 {
3389 Lisp_Object value;
3390 int replaces_text_display_p = 0;
3391 Lisp_Object form;
3392
3393 /* If PROP is a list of the form `(when FORM . VALUE)', FORM is
3394 evaluated. If the result is nil, VALUE is ignored. */
3395 form = Qt;
3396 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3397 {
3398 prop = XCDR (prop);
3399 if (!CONSP (prop))
3400 return 0;
3401 form = XCAR (prop);
3402 prop = XCDR (prop);
3403 }
3404
3405 if (!NILP (form) && !EQ (form, Qt))
3406 {
3407 int count = SPECPDL_INDEX ();
3408 struct gcpro gcpro1;
3409
3410 /* Bind `object' to the object having the `display' property, a
3411 buffer or string. Bind `position' to the position in the
3412 object where the property was found, and `buffer-position'
3413 to the current position in the buffer. */
3414 specbind (Qobject, object);
3415 specbind (Qposition, make_number (CHARPOS (*position)));
3416 specbind (Qbuffer_position,
3417 make_number (STRINGP (object)
3418 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3419 GCPRO1 (form);
3420 form = safe_eval (form);
3421 UNGCPRO;
3422 unbind_to (count, Qnil);
3423 }
3424
3425 if (NILP (form))
3426 return 0;
3427
3428 if (CONSP (prop)
3429 && EQ (XCAR (prop), Qheight)
3430 && CONSP (XCDR (prop)))
3431 {
3432 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3433 return 0;
3434
3435 /* `(height HEIGHT)'. */
3436 it->font_height = XCAR (XCDR (prop));
3437 if (!NILP (it->font_height))
3438 {
3439 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3440 int new_height = -1;
3441
3442 if (CONSP (it->font_height)
3443 && (EQ (XCAR (it->font_height), Qplus)
3444 || EQ (XCAR (it->font_height), Qminus))
3445 && CONSP (XCDR (it->font_height))
3446 && INTEGERP (XCAR (XCDR (it->font_height))))
3447 {
3448 /* `(+ N)' or `(- N)' where N is an integer. */
3449 int steps = XINT (XCAR (XCDR (it->font_height)));
3450 if (EQ (XCAR (it->font_height), Qplus))
3451 steps = - steps;
3452 it->face_id = smaller_face (it->f, it->face_id, steps);
3453 }
3454 else if (FUNCTIONP (it->font_height))
3455 {
3456 /* Call function with current height as argument.
3457 Value is the new height. */
3458 Lisp_Object height;
3459 height = safe_call1 (it->font_height,
3460 face->lface[LFACE_HEIGHT_INDEX]);
3461 if (NUMBERP (height))
3462 new_height = XFLOATINT (height);
3463 }
3464 else if (NUMBERP (it->font_height))
3465 {
3466 /* Value is a multiple of the canonical char height. */
3467 struct face *face;
3468
3469 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3470 new_height = (XFLOATINT (it->font_height)
3471 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3472 }
3473 else
3474 {
3475 /* Evaluate IT->font_height with `height' bound to the
3476 current specified height to get the new height. */
3477 Lisp_Object value;
3478 int count = SPECPDL_INDEX ();
3479
3480 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3481 value = safe_eval (it->font_height);
3482 unbind_to (count, Qnil);
3483
3484 if (NUMBERP (value))
3485 new_height = XFLOATINT (value);
3486 }
3487
3488 if (new_height > 0)
3489 it->face_id = face_with_height (it->f, it->face_id, new_height);
3490 }
3491 }
3492 else if (CONSP (prop)
3493 && EQ (XCAR (prop), Qspace_width)
3494 && CONSP (XCDR (prop)))
3495 {
3496 /* `(space_width WIDTH)'. */
3497 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3498 return 0;
3499
3500 value = XCAR (XCDR (prop));
3501 if (NUMBERP (value) && XFLOATINT (value) > 0)
3502 it->space_width = value;
3503 }
3504 else if (CONSP (prop)
3505 && EQ (XCAR (prop), Qslice))
3506 {
3507 /* `(slice X Y WIDTH HEIGHT)'. */
3508 Lisp_Object tem;
3509
3510 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3511 return 0;
3512
3513 if (tem = XCDR (prop), CONSP (tem))
3514 {
3515 it->slice.x = XCAR (tem);
3516 if (tem = XCDR (tem), CONSP (tem))
3517 {
3518 it->slice.y = XCAR (tem);
3519 if (tem = XCDR (tem), CONSP (tem))
3520 {
3521 it->slice.width = XCAR (tem);
3522 if (tem = XCDR (tem), CONSP (tem))
3523 it->slice.height = XCAR (tem);
3524 }
3525 }
3526 }
3527 }
3528 else if (CONSP (prop)
3529 && EQ (XCAR (prop), Qraise)
3530 && CONSP (XCDR (prop)))
3531 {
3532 /* `(raise FACTOR)'. */
3533 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3534 return 0;
3535
3536 #ifdef HAVE_WINDOW_SYSTEM
3537 value = XCAR (XCDR (prop));
3538 if (NUMBERP (value))
3539 {
3540 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3541 it->voffset = - (XFLOATINT (value)
3542 * (FONT_HEIGHT (face->font)));
3543 }
3544 #endif /* HAVE_WINDOW_SYSTEM */
3545 }
3546 else if (!it->string_from_display_prop_p)
3547 {
3548 /* `((margin left-margin) VALUE)' or `((margin right-margin)
3549 VALUE) or `((margin nil) VALUE)' or VALUE. */
3550 Lisp_Object location, value;
3551 struct text_pos start_pos;
3552 int valid_p;
3553
3554 /* Characters having this form of property are not displayed, so
3555 we have to find the end of the property. */
3556 start_pos = *position;
3557 *position = display_prop_end (it, object, start_pos);
3558 value = Qnil;
3559
3560 /* Let's stop at the new position and assume that all
3561 text properties change there. */
3562 it->stop_charpos = position->charpos;
3563
3564 if (CONSP (prop)
3565 && (EQ (XCAR (prop), Qleft_fringe)
3566 || EQ (XCAR (prop), Qright_fringe))
3567 && CONSP (XCDR (prop)))
3568 {
3569 unsigned face_id = DEFAULT_FACE_ID;
3570
3571 /* Save current settings of IT so that we can restore them
3572 when we are finished with the glyph property value. */
3573
3574 /* `(left-fringe BITMAP FACE)'. */
3575 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3576 return 0;
3577
3578 #ifdef HAVE_WINDOW_SYSTEM
3579 value = XCAR (XCDR (prop));
3580 if (!NUMBERP (value)
3581 || !valid_fringe_bitmap_id_p (XINT (value)))
3582 return 0;
3583
3584 if (CONSP (XCDR (XCDR (prop))))
3585 {
3586 Lisp_Object face_name = XCAR (XCDR (XCDR (prop)));
3587
3588 face_id = lookup_named_face (it->f, face_name, 'A');
3589 if (face_id < 0)
3590 return 0;
3591 }
3592
3593 push_it (it);
3594
3595 it->area = TEXT_AREA;
3596 it->what = IT_IMAGE;
3597 it->image_id = -1; /* no image */
3598 it->position = start_pos;
3599 it->object = NILP (object) ? it->w->buffer : object;
3600 it->method = next_element_from_image;
3601 it->face_id = face_id;
3602
3603 /* Say that we haven't consumed the characters with
3604 `display' property yet. The call to pop_it in
3605 set_iterator_to_next will clean this up. */
3606 *position = start_pos;
3607
3608 if (EQ (XCAR (prop), Qleft_fringe))
3609 {
3610 it->left_user_fringe_bitmap = XINT (value);
3611 it->left_user_fringe_face_id = face_id;
3612 }
3613 else
3614 {
3615 it->right_user_fringe_bitmap = XINT (value);
3616 it->right_user_fringe_face_id = face_id;
3617 }
3618 #endif /* HAVE_WINDOW_SYSTEM */
3619 return 1;
3620 }
3621
3622 location = Qunbound;
3623 if (CONSP (prop) && CONSP (XCAR (prop)))
3624 {
3625 Lisp_Object tem;
3626
3627 value = XCDR (prop);
3628 if (CONSP (value))
3629 value = XCAR (value);
3630
3631 tem = XCAR (prop);
3632 if (EQ (XCAR (tem), Qmargin)
3633 && (tem = XCDR (tem),
3634 tem = CONSP (tem) ? XCAR (tem) : Qnil,
3635 (NILP (tem)
3636 || EQ (tem, Qleft_margin)
3637 || EQ (tem, Qright_margin))))
3638 location = tem;
3639 }
3640
3641 if (EQ (location, Qunbound))
3642 {
3643 location = Qnil;
3644 value = prop;
3645 }
3646
3647 valid_p = (STRINGP (value)
3648 #ifdef HAVE_WINDOW_SYSTEM
3649 || (!FRAME_TERMCAP_P (it->f) && valid_image_p (value))
3650 #endif /* not HAVE_WINDOW_SYSTEM */
3651 || (CONSP (value) && EQ (XCAR (value), Qspace)));
3652
3653 if ((EQ (location, Qleft_margin)
3654 || EQ (location, Qright_margin)
3655 || NILP (location))
3656 && valid_p
3657 && !display_replaced_before_p)
3658 {
3659 replaces_text_display_p = 1;
3660
3661 /* Save current settings of IT so that we can restore them
3662 when we are finished with the glyph property value. */
3663 push_it (it);
3664
3665 if (NILP (location))
3666 it->area = TEXT_AREA;
3667 else if (EQ (location, Qleft_margin))
3668 it->area = LEFT_MARGIN_AREA;
3669 else
3670 it->area = RIGHT_MARGIN_AREA;
3671
3672 if (STRINGP (value))
3673 {
3674 it->string = value;
3675 it->multibyte_p = STRING_MULTIBYTE (it->string);
3676 it->current.overlay_string_index = -1;
3677 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
3678 it->end_charpos = it->string_nchars = SCHARS (it->string);
3679 it->method = next_element_from_string;
3680 it->stop_charpos = 0;
3681 it->string_from_display_prop_p = 1;
3682 /* Say that we haven't consumed the characters with
3683 `display' property yet. The call to pop_it in
3684 set_iterator_to_next will clean this up. */
3685 *position = start_pos;
3686 }
3687 else if (CONSP (value) && EQ (XCAR (value), Qspace))
3688 {
3689 it->method = next_element_from_stretch;
3690 it->object = value;
3691 it->current.pos = it->position = start_pos;
3692 }
3693 #ifdef HAVE_WINDOW_SYSTEM
3694 else
3695 {
3696 it->what = IT_IMAGE;
3697 it->image_id = lookup_image (it->f, value);
3698 it->position = start_pos;
3699 it->object = NILP (object) ? it->w->buffer : object;
3700 it->method = next_element_from_image;
3701
3702 /* Say that we haven't consumed the characters with
3703 `display' property yet. The call to pop_it in
3704 set_iterator_to_next will clean this up. */
3705 *position = start_pos;
3706 }
3707 #endif /* HAVE_WINDOW_SYSTEM */
3708 }
3709 else
3710 /* Invalid property or property not supported. Restore
3711 the position to what it was before. */
3712 *position = start_pos;
3713 }
3714
3715 return replaces_text_display_p;
3716 }
3717
3718
3719 /* Check if PROP is a display sub-property value whose text should be
3720 treated as intangible. */
3721
3722 static int
3723 single_display_prop_intangible_p (prop)
3724 Lisp_Object prop;
3725 {
3726 /* Skip over `when FORM'. */
3727 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3728 {
3729 prop = XCDR (prop);
3730 if (!CONSP (prop))
3731 return 0;
3732 prop = XCDR (prop);
3733 }
3734
3735 if (STRINGP (prop))
3736 return 1;
3737
3738 if (!CONSP (prop))
3739 return 0;
3740
3741 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
3742 we don't need to treat text as intangible. */
3743 if (EQ (XCAR (prop), Qmargin))
3744 {
3745 prop = XCDR (prop);
3746 if (!CONSP (prop))
3747 return 0;
3748
3749 prop = XCDR (prop);
3750 if (!CONSP (prop)
3751 || EQ (XCAR (prop), Qleft_margin)
3752 || EQ (XCAR (prop), Qright_margin))
3753 return 0;
3754 }
3755
3756 return (CONSP (prop)
3757 && (EQ (XCAR (prop), Qimage)
3758 || EQ (XCAR (prop), Qspace)));
3759 }
3760
3761
3762 /* Check if PROP is a display property value whose text should be
3763 treated as intangible. */
3764
3765 int
3766 display_prop_intangible_p (prop)
3767 Lisp_Object prop;
3768 {
3769 if (CONSP (prop)
3770 && CONSP (XCAR (prop))
3771 && !EQ (Qmargin, XCAR (XCAR (prop))))
3772 {
3773 /* A list of sub-properties. */
3774 while (CONSP (prop))
3775 {
3776 if (single_display_prop_intangible_p (XCAR (prop)))
3777 return 1;
3778 prop = XCDR (prop);
3779 }
3780 }
3781 else if (VECTORP (prop))
3782 {
3783 /* A vector of sub-properties. */
3784 int i;
3785 for (i = 0; i < ASIZE (prop); ++i)
3786 if (single_display_prop_intangible_p (AREF (prop, i)))
3787 return 1;
3788 }
3789 else
3790 return single_display_prop_intangible_p (prop);
3791
3792 return 0;
3793 }
3794
3795
3796 /* Return 1 if PROP is a display sub-property value containing STRING. */
3797
3798 static int
3799 single_display_prop_string_p (prop, string)
3800 Lisp_Object prop, string;
3801 {
3802 if (EQ (string, prop))
3803 return 1;
3804
3805 /* Skip over `when FORM'. */
3806 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3807 {
3808 prop = XCDR (prop);
3809 if (!CONSP (prop))
3810 return 0;
3811 prop = XCDR (prop);
3812 }
3813
3814 if (CONSP (prop))
3815 /* Skip over `margin LOCATION'. */
3816 if (EQ (XCAR (prop), Qmargin))
3817 {
3818 prop = XCDR (prop);
3819 if (!CONSP (prop))
3820 return 0;
3821
3822 prop = XCDR (prop);
3823 if (!CONSP (prop))
3824 return 0;
3825 }
3826
3827 return CONSP (prop) && EQ (XCAR (prop), string);
3828 }
3829
3830
3831 /* Return 1 if STRING appears in the `display' property PROP. */
3832
3833 static int
3834 display_prop_string_p (prop, string)
3835 Lisp_Object prop, string;
3836 {
3837 if (CONSP (prop)
3838 && CONSP (XCAR (prop))
3839 && !EQ (Qmargin, XCAR (XCAR (prop))))
3840 {
3841 /* A list of sub-properties. */
3842 while (CONSP (prop))
3843 {
3844 if (single_display_prop_string_p (XCAR (prop), string))
3845 return 1;
3846 prop = XCDR (prop);
3847 }
3848 }
3849 else if (VECTORP (prop))
3850 {
3851 /* A vector of sub-properties. */
3852 int i;
3853 for (i = 0; i < ASIZE (prop); ++i)
3854 if (single_display_prop_string_p (AREF (prop, i), string))
3855 return 1;
3856 }
3857 else
3858 return single_display_prop_string_p (prop, string);
3859
3860 return 0;
3861 }
3862
3863
3864 /* Determine from which buffer position in W's buffer STRING comes
3865 from. AROUND_CHARPOS is an approximate position where it could
3866 be from. Value is the buffer position or 0 if it couldn't be
3867 determined.
3868
3869 W's buffer must be current.
3870
3871 This function is necessary because we don't record buffer positions
3872 in glyphs generated from strings (to keep struct glyph small).
3873 This function may only use code that doesn't eval because it is
3874 called asynchronously from note_mouse_highlight. */
3875
3876 int
3877 string_buffer_position (w, string, around_charpos)
3878 struct window *w;
3879 Lisp_Object string;
3880 int around_charpos;
3881 {
3882 Lisp_Object limit, prop, pos;
3883 const int MAX_DISTANCE = 1000;
3884 int found = 0;
3885
3886 pos = make_number (around_charpos);
3887 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
3888 while (!found && !EQ (pos, limit))
3889 {
3890 prop = Fget_char_property (pos, Qdisplay, Qnil);
3891 if (!NILP (prop) && display_prop_string_p (prop, string))
3892 found = 1;
3893 else
3894 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
3895 }
3896
3897 if (!found)
3898 {
3899 pos = make_number (around_charpos);
3900 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
3901 while (!found && !EQ (pos, limit))
3902 {
3903 prop = Fget_char_property (pos, Qdisplay, Qnil);
3904 if (!NILP (prop) && display_prop_string_p (prop, string))
3905 found = 1;
3906 else
3907 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
3908 limit);
3909 }
3910 }
3911
3912 return found ? XINT (pos) : 0;
3913 }
3914
3915
3916 \f
3917 /***********************************************************************
3918 `composition' property
3919 ***********************************************************************/
3920
3921 /* Set up iterator IT from `composition' property at its current
3922 position. Called from handle_stop. */
3923
3924 static enum prop_handled
3925 handle_composition_prop (it)
3926 struct it *it;
3927 {
3928 Lisp_Object prop, string;
3929 int pos, pos_byte, end;
3930 enum prop_handled handled = HANDLED_NORMALLY;
3931
3932 if (STRINGP (it->string))
3933 {
3934 pos = IT_STRING_CHARPOS (*it);
3935 pos_byte = IT_STRING_BYTEPOS (*it);
3936 string = it->string;
3937 }
3938 else
3939 {
3940 pos = IT_CHARPOS (*it);
3941 pos_byte = IT_BYTEPOS (*it);
3942 string = Qnil;
3943 }
3944
3945 /* If there's a valid composition and point is not inside of the
3946 composition (in the case that the composition is from the current
3947 buffer), draw a glyph composed from the composition components. */
3948 if (find_composition (pos, -1, &pos, &end, &prop, string)
3949 && COMPOSITION_VALID_P (pos, end, prop)
3950 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
3951 {
3952 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
3953
3954 if (id >= 0)
3955 {
3956 it->method = next_element_from_composition;
3957 it->cmp_id = id;
3958 it->cmp_len = COMPOSITION_LENGTH (prop);
3959 /* For a terminal, draw only the first character of the
3960 components. */
3961 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
3962 it->len = (STRINGP (it->string)
3963 ? string_char_to_byte (it->string, end)
3964 : CHAR_TO_BYTE (end)) - pos_byte;
3965 it->stop_charpos = end;
3966 handled = HANDLED_RETURN;
3967 }
3968 }
3969
3970 return handled;
3971 }
3972
3973
3974 \f
3975 /***********************************************************************
3976 Overlay strings
3977 ***********************************************************************/
3978
3979 /* The following structure is used to record overlay strings for
3980 later sorting in load_overlay_strings. */
3981
3982 struct overlay_entry
3983 {
3984 Lisp_Object overlay;
3985 Lisp_Object string;
3986 int priority;
3987 int after_string_p;
3988 };
3989
3990
3991 /* Set up iterator IT from overlay strings at its current position.
3992 Called from handle_stop. */
3993
3994 static enum prop_handled
3995 handle_overlay_change (it)
3996 struct it *it;
3997 {
3998 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
3999 return HANDLED_RECOMPUTE_PROPS;
4000 else
4001 return HANDLED_NORMALLY;
4002 }
4003
4004
4005 /* Set up the next overlay string for delivery by IT, if there is an
4006 overlay string to deliver. Called by set_iterator_to_next when the
4007 end of the current overlay string is reached. If there are more
4008 overlay strings to display, IT->string and
4009 IT->current.overlay_string_index are set appropriately here.
4010 Otherwise IT->string is set to nil. */
4011
4012 static void
4013 next_overlay_string (it)
4014 struct it *it;
4015 {
4016 ++it->current.overlay_string_index;
4017 if (it->current.overlay_string_index == it->n_overlay_strings)
4018 {
4019 /* No more overlay strings. Restore IT's settings to what
4020 they were before overlay strings were processed, and
4021 continue to deliver from current_buffer. */
4022 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4023
4024 pop_it (it);
4025 xassert (it->stop_charpos >= BEGV
4026 && it->stop_charpos <= it->end_charpos);
4027 it->string = Qnil;
4028 it->current.overlay_string_index = -1;
4029 SET_TEXT_POS (it->current.string_pos, -1, -1);
4030 it->n_overlay_strings = 0;
4031 it->method = next_element_from_buffer;
4032
4033 /* If we're at the end of the buffer, record that we have
4034 processed the overlay strings there already, so that
4035 next_element_from_buffer doesn't try it again. */
4036 if (IT_CHARPOS (*it) >= it->end_charpos)
4037 it->overlay_strings_at_end_processed_p = 1;
4038
4039 /* If we have to display `...' for invisible text, set
4040 the iterator up for that. */
4041 if (display_ellipsis_p)
4042 setup_for_ellipsis (it);
4043 }
4044 else
4045 {
4046 /* There are more overlay strings to process. If
4047 IT->current.overlay_string_index has advanced to a position
4048 where we must load IT->overlay_strings with more strings, do
4049 it. */
4050 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4051
4052 if (it->current.overlay_string_index && i == 0)
4053 load_overlay_strings (it, 0);
4054
4055 /* Initialize IT to deliver display elements from the overlay
4056 string. */
4057 it->string = it->overlay_strings[i];
4058 it->multibyte_p = STRING_MULTIBYTE (it->string);
4059 SET_TEXT_POS (it->current.string_pos, 0, 0);
4060 it->method = next_element_from_string;
4061 it->stop_charpos = 0;
4062 }
4063
4064 CHECK_IT (it);
4065 }
4066
4067
4068 /* Compare two overlay_entry structures E1 and E2. Used as a
4069 comparison function for qsort in load_overlay_strings. Overlay
4070 strings for the same position are sorted so that
4071
4072 1. All after-strings come in front of before-strings, except
4073 when they come from the same overlay.
4074
4075 2. Within after-strings, strings are sorted so that overlay strings
4076 from overlays with higher priorities come first.
4077
4078 2. Within before-strings, strings are sorted so that overlay
4079 strings from overlays with higher priorities come last.
4080
4081 Value is analogous to strcmp. */
4082
4083
4084 static int
4085 compare_overlay_entries (e1, e2)
4086 void *e1, *e2;
4087 {
4088 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4089 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4090 int result;
4091
4092 if (entry1->after_string_p != entry2->after_string_p)
4093 {
4094 /* Let after-strings appear in front of before-strings if
4095 they come from different overlays. */
4096 if (EQ (entry1->overlay, entry2->overlay))
4097 result = entry1->after_string_p ? 1 : -1;
4098 else
4099 result = entry1->after_string_p ? -1 : 1;
4100 }
4101 else if (entry1->after_string_p)
4102 /* After-strings sorted in order of decreasing priority. */
4103 result = entry2->priority - entry1->priority;
4104 else
4105 /* Before-strings sorted in order of increasing priority. */
4106 result = entry1->priority - entry2->priority;
4107
4108 return result;
4109 }
4110
4111
4112 /* Load the vector IT->overlay_strings with overlay strings from IT's
4113 current buffer position, or from CHARPOS if that is > 0. Set
4114 IT->n_overlays to the total number of overlay strings found.
4115
4116 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4117 a time. On entry into load_overlay_strings,
4118 IT->current.overlay_string_index gives the number of overlay
4119 strings that have already been loaded by previous calls to this
4120 function.
4121
4122 IT->add_overlay_start contains an additional overlay start
4123 position to consider for taking overlay strings from, if non-zero.
4124 This position comes into play when the overlay has an `invisible'
4125 property, and both before and after-strings. When we've skipped to
4126 the end of the overlay, because of its `invisible' property, we
4127 nevertheless want its before-string to appear.
4128 IT->add_overlay_start will contain the overlay start position
4129 in this case.
4130
4131 Overlay strings are sorted so that after-string strings come in
4132 front of before-string strings. Within before and after-strings,
4133 strings are sorted by overlay priority. See also function
4134 compare_overlay_entries. */
4135
4136 static void
4137 load_overlay_strings (it, charpos)
4138 struct it *it;
4139 int charpos;
4140 {
4141 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4142 Lisp_Object overlay, window, str, invisible;
4143 struct Lisp_Overlay *ov;
4144 int start, end;
4145 int size = 20;
4146 int n = 0, i, j, invis_p;
4147 struct overlay_entry *entries
4148 = (struct overlay_entry *) alloca (size * sizeof *entries);
4149
4150 if (charpos <= 0)
4151 charpos = IT_CHARPOS (*it);
4152
4153 /* Append the overlay string STRING of overlay OVERLAY to vector
4154 `entries' which has size `size' and currently contains `n'
4155 elements. AFTER_P non-zero means STRING is an after-string of
4156 OVERLAY. */
4157 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4158 do \
4159 { \
4160 Lisp_Object priority; \
4161 \
4162 if (n == size) \
4163 { \
4164 int new_size = 2 * size; \
4165 struct overlay_entry *old = entries; \
4166 entries = \
4167 (struct overlay_entry *) alloca (new_size \
4168 * sizeof *entries); \
4169 bcopy (old, entries, size * sizeof *entries); \
4170 size = new_size; \
4171 } \
4172 \
4173 entries[n].string = (STRING); \
4174 entries[n].overlay = (OVERLAY); \
4175 priority = Foverlay_get ((OVERLAY), Qpriority); \
4176 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4177 entries[n].after_string_p = (AFTER_P); \
4178 ++n; \
4179 } \
4180 while (0)
4181
4182 /* Process overlay before the overlay center. */
4183 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4184 {
4185 XSETMISC (overlay, ov);
4186 xassert (OVERLAYP (overlay));
4187 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4188 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4189
4190 if (end < charpos)
4191 break;
4192
4193 /* Skip this overlay if it doesn't start or end at IT's current
4194 position. */
4195 if (end != charpos && start != charpos)
4196 continue;
4197
4198 /* Skip this overlay if it doesn't apply to IT->w. */
4199 window = Foverlay_get (overlay, Qwindow);
4200 if (WINDOWP (window) && XWINDOW (window) != it->w)
4201 continue;
4202
4203 /* If the text ``under'' the overlay is invisible, both before-
4204 and after-strings from this overlay are visible; start and
4205 end position are indistinguishable. */
4206 invisible = Foverlay_get (overlay, Qinvisible);
4207 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4208
4209 /* If overlay has a non-empty before-string, record it. */
4210 if ((start == charpos || (end == charpos && invis_p))
4211 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4212 && SCHARS (str))
4213 RECORD_OVERLAY_STRING (overlay, str, 0);
4214
4215 /* If overlay has a non-empty after-string, record it. */
4216 if ((end == charpos || (start == charpos && invis_p))
4217 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4218 && SCHARS (str))
4219 RECORD_OVERLAY_STRING (overlay, str, 1);
4220 }
4221
4222 /* Process overlays after the overlay center. */
4223 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4224 {
4225 XSETMISC (overlay, ov);
4226 xassert (OVERLAYP (overlay));
4227 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4228 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4229
4230 if (start > charpos)
4231 break;
4232
4233 /* Skip this overlay if it doesn't start or end at IT's current
4234 position. */
4235 if (end != charpos && start != charpos)
4236 continue;
4237
4238 /* Skip this overlay if it doesn't apply to IT->w. */
4239 window = Foverlay_get (overlay, Qwindow);
4240 if (WINDOWP (window) && XWINDOW (window) != it->w)
4241 continue;
4242
4243 /* If the text ``under'' the overlay is invisible, it has a zero
4244 dimension, and both before- and after-strings apply. */
4245 invisible = Foverlay_get (overlay, Qinvisible);
4246 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4247
4248 /* If overlay has a non-empty before-string, record it. */
4249 if ((start == charpos || (end == charpos && invis_p))
4250 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4251 && SCHARS (str))
4252 RECORD_OVERLAY_STRING (overlay, str, 0);
4253
4254 /* If overlay has a non-empty after-string, record it. */
4255 if ((end == charpos || (start == charpos && invis_p))
4256 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4257 && SCHARS (str))
4258 RECORD_OVERLAY_STRING (overlay, str, 1);
4259 }
4260
4261 #undef RECORD_OVERLAY_STRING
4262
4263 /* Sort entries. */
4264 if (n > 1)
4265 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4266
4267 /* Record the total number of strings to process. */
4268 it->n_overlay_strings = n;
4269
4270 /* IT->current.overlay_string_index is the number of overlay strings
4271 that have already been consumed by IT. Copy some of the
4272 remaining overlay strings to IT->overlay_strings. */
4273 i = 0;
4274 j = it->current.overlay_string_index;
4275 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4276 it->overlay_strings[i++] = entries[j++].string;
4277
4278 CHECK_IT (it);
4279 }
4280
4281
4282 /* Get the first chunk of overlay strings at IT's current buffer
4283 position, or at CHARPOS if that is > 0. Value is non-zero if at
4284 least one overlay string was found. */
4285
4286 static int
4287 get_overlay_strings (it, charpos)
4288 struct it *it;
4289 int charpos;
4290 {
4291 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4292 process. This fills IT->overlay_strings with strings, and sets
4293 IT->n_overlay_strings to the total number of strings to process.
4294 IT->pos.overlay_string_index has to be set temporarily to zero
4295 because load_overlay_strings needs this; it must be set to -1
4296 when no overlay strings are found because a zero value would
4297 indicate a position in the first overlay string. */
4298 it->current.overlay_string_index = 0;
4299 load_overlay_strings (it, charpos);
4300
4301 /* If we found overlay strings, set up IT to deliver display
4302 elements from the first one. Otherwise set up IT to deliver
4303 from current_buffer. */
4304 if (it->n_overlay_strings)
4305 {
4306 /* Make sure we know settings in current_buffer, so that we can
4307 restore meaningful values when we're done with the overlay
4308 strings. */
4309 compute_stop_pos (it);
4310 xassert (it->face_id >= 0);
4311
4312 /* Save IT's settings. They are restored after all overlay
4313 strings have been processed. */
4314 xassert (it->sp == 0);
4315 push_it (it);
4316
4317 /* Set up IT to deliver display elements from the first overlay
4318 string. */
4319 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4320 it->string = it->overlay_strings[0];
4321 it->stop_charpos = 0;
4322 xassert (STRINGP (it->string));
4323 it->end_charpos = SCHARS (it->string);
4324 it->multibyte_p = STRING_MULTIBYTE (it->string);
4325 it->method = next_element_from_string;
4326 }
4327 else
4328 {
4329 it->string = Qnil;
4330 it->current.overlay_string_index = -1;
4331 it->method = next_element_from_buffer;
4332 }
4333
4334 CHECK_IT (it);
4335
4336 /* Value is non-zero if we found at least one overlay string. */
4337 return STRINGP (it->string);
4338 }
4339
4340
4341 \f
4342 /***********************************************************************
4343 Saving and restoring state
4344 ***********************************************************************/
4345
4346 /* Save current settings of IT on IT->stack. Called, for example,
4347 before setting up IT for an overlay string, to be able to restore
4348 IT's settings to what they were after the overlay string has been
4349 processed. */
4350
4351 static void
4352 push_it (it)
4353 struct it *it;
4354 {
4355 struct iterator_stack_entry *p;
4356
4357 xassert (it->sp < 2);
4358 p = it->stack + it->sp;
4359
4360 p->stop_charpos = it->stop_charpos;
4361 xassert (it->face_id >= 0);
4362 p->face_id = it->face_id;
4363 p->string = it->string;
4364 p->pos = it->current;
4365 p->end_charpos = it->end_charpos;
4366 p->string_nchars = it->string_nchars;
4367 p->area = it->area;
4368 p->multibyte_p = it->multibyte_p;
4369 p->slice = it->slice;
4370 p->space_width = it->space_width;
4371 p->font_height = it->font_height;
4372 p->voffset = it->voffset;
4373 p->string_from_display_prop_p = it->string_from_display_prop_p;
4374 p->display_ellipsis_p = 0;
4375 ++it->sp;
4376 }
4377
4378
4379 /* Restore IT's settings from IT->stack. Called, for example, when no
4380 more overlay strings must be processed, and we return to delivering
4381 display elements from a buffer, or when the end of a string from a
4382 `display' property is reached and we return to delivering display
4383 elements from an overlay string, or from a buffer. */
4384
4385 static void
4386 pop_it (it)
4387 struct it *it;
4388 {
4389 struct iterator_stack_entry *p;
4390
4391 xassert (it->sp > 0);
4392 --it->sp;
4393 p = it->stack + it->sp;
4394 it->stop_charpos = p->stop_charpos;
4395 it->face_id = p->face_id;
4396 it->string = p->string;
4397 it->current = p->pos;
4398 it->end_charpos = p->end_charpos;
4399 it->string_nchars = p->string_nchars;
4400 it->area = p->area;
4401 it->multibyte_p = p->multibyte_p;
4402 it->slice = p->slice;
4403 it->space_width = p->space_width;
4404 it->font_height = p->font_height;
4405 it->voffset = p->voffset;
4406 it->string_from_display_prop_p = p->string_from_display_prop_p;
4407 }
4408
4409
4410 \f
4411 /***********************************************************************
4412 Moving over lines
4413 ***********************************************************************/
4414
4415 /* Set IT's current position to the previous line start. */
4416
4417 static void
4418 back_to_previous_line_start (it)
4419 struct it *it;
4420 {
4421 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
4422 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
4423 }
4424
4425
4426 /* Move IT to the next line start.
4427
4428 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
4429 we skipped over part of the text (as opposed to moving the iterator
4430 continuously over the text). Otherwise, don't change the value
4431 of *SKIPPED_P.
4432
4433 Newlines may come from buffer text, overlay strings, or strings
4434 displayed via the `display' property. That's the reason we can't
4435 simply use find_next_newline_no_quit.
4436
4437 Note that this function may not skip over invisible text that is so
4438 because of text properties and immediately follows a newline. If
4439 it would, function reseat_at_next_visible_line_start, when called
4440 from set_iterator_to_next, would effectively make invisible
4441 characters following a newline part of the wrong glyph row, which
4442 leads to wrong cursor motion. */
4443
4444 static int
4445 forward_to_next_line_start (it, skipped_p)
4446 struct it *it;
4447 int *skipped_p;
4448 {
4449 int old_selective, newline_found_p, n;
4450 const int MAX_NEWLINE_DISTANCE = 500;
4451
4452 /* If already on a newline, just consume it to avoid unintended
4453 skipping over invisible text below. */
4454 if (it->what == IT_CHARACTER
4455 && it->c == '\n'
4456 && CHARPOS (it->position) == IT_CHARPOS (*it))
4457 {
4458 set_iterator_to_next (it, 0);
4459 it->c = 0;
4460 return 1;
4461 }
4462
4463 /* Don't handle selective display in the following. It's (a)
4464 unnecessary because it's done by the caller, and (b) leads to an
4465 infinite recursion because next_element_from_ellipsis indirectly
4466 calls this function. */
4467 old_selective = it->selective;
4468 it->selective = 0;
4469
4470 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
4471 from buffer text. */
4472 for (n = newline_found_p = 0;
4473 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
4474 n += STRINGP (it->string) ? 0 : 1)
4475 {
4476 if (!get_next_display_element (it))
4477 return 0;
4478 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
4479 set_iterator_to_next (it, 0);
4480 }
4481
4482 /* If we didn't find a newline near enough, see if we can use a
4483 short-cut. */
4484 if (!newline_found_p)
4485 {
4486 int start = IT_CHARPOS (*it);
4487 int limit = find_next_newline_no_quit (start, 1);
4488 Lisp_Object pos;
4489
4490 xassert (!STRINGP (it->string));
4491
4492 /* If there isn't any `display' property in sight, and no
4493 overlays, we can just use the position of the newline in
4494 buffer text. */
4495 if (it->stop_charpos >= limit
4496 || ((pos = Fnext_single_property_change (make_number (start),
4497 Qdisplay,
4498 Qnil, make_number (limit)),
4499 NILP (pos))
4500 && next_overlay_change (start) == ZV))
4501 {
4502 IT_CHARPOS (*it) = limit;
4503 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
4504 *skipped_p = newline_found_p = 1;
4505 }
4506 else
4507 {
4508 while (get_next_display_element (it)
4509 && !newline_found_p)
4510 {
4511 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
4512 set_iterator_to_next (it, 0);
4513 }
4514 }
4515 }
4516
4517 it->selective = old_selective;
4518 return newline_found_p;
4519 }
4520
4521
4522 /* Set IT's current position to the previous visible line start. Skip
4523 invisible text that is so either due to text properties or due to
4524 selective display. Caution: this does not change IT->current_x and
4525 IT->hpos. */
4526
4527 static void
4528 back_to_previous_visible_line_start (it)
4529 struct it *it;
4530 {
4531 int visible_p = 0;
4532
4533 /* Go back one newline if not on BEGV already. */
4534 if (IT_CHARPOS (*it) > BEGV)
4535 back_to_previous_line_start (it);
4536
4537 /* Move over lines that are invisible because of selective display
4538 or text properties. */
4539 while (IT_CHARPOS (*it) > BEGV
4540 && !visible_p)
4541 {
4542 visible_p = 1;
4543
4544 /* If selective > 0, then lines indented more than that values
4545 are invisible. */
4546 if (it->selective > 0
4547 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4548 (double) it->selective)) /* iftc */
4549 visible_p = 0;
4550 else
4551 {
4552 Lisp_Object prop;
4553
4554 prop = Fget_char_property (make_number (IT_CHARPOS (*it)),
4555 Qinvisible, it->window);
4556 if (TEXT_PROP_MEANS_INVISIBLE (prop))
4557 visible_p = 0;
4558 }
4559
4560 if (visible_p)
4561 {
4562 struct it it2 = *it;
4563
4564 if (handle_display_prop (&it2) == HANDLED_RETURN)
4565 visible_p = 0;
4566 }
4567
4568 /* Back one more newline if the current one is invisible. */
4569 if (!visible_p)
4570 back_to_previous_line_start (it);
4571 }
4572
4573 xassert (IT_CHARPOS (*it) >= BEGV);
4574 xassert (IT_CHARPOS (*it) == BEGV
4575 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4576 CHECK_IT (it);
4577 }
4578
4579
4580 /* Reseat iterator IT at the previous visible line start. Skip
4581 invisible text that is so either due to text properties or due to
4582 selective display. At the end, update IT's overlay information,
4583 face information etc. */
4584
4585 static void
4586 reseat_at_previous_visible_line_start (it)
4587 struct it *it;
4588 {
4589 back_to_previous_visible_line_start (it);
4590 reseat (it, it->current.pos, 1);
4591 CHECK_IT (it);
4592 }
4593
4594
4595 /* Reseat iterator IT on the next visible line start in the current
4596 buffer. ON_NEWLINE_P non-zero means position IT on the newline
4597 preceding the line start. Skip over invisible text that is so
4598 because of selective display. Compute faces, overlays etc at the
4599 new position. Note that this function does not skip over text that
4600 is invisible because of text properties. */
4601
4602 static void
4603 reseat_at_next_visible_line_start (it, on_newline_p)
4604 struct it *it;
4605 int on_newline_p;
4606 {
4607 int newline_found_p, skipped_p = 0;
4608
4609 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4610
4611 /* Skip over lines that are invisible because they are indented
4612 more than the value of IT->selective. */
4613 if (it->selective > 0)
4614 while (IT_CHARPOS (*it) < ZV
4615 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4616 (double) it->selective)) /* iftc */
4617 {
4618 xassert (FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4619 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4620 }
4621
4622 /* Position on the newline if that's what's requested. */
4623 if (on_newline_p && newline_found_p)
4624 {
4625 if (STRINGP (it->string))
4626 {
4627 if (IT_STRING_CHARPOS (*it) > 0)
4628 {
4629 --IT_STRING_CHARPOS (*it);
4630 --IT_STRING_BYTEPOS (*it);
4631 }
4632 }
4633 else if (IT_CHARPOS (*it) > BEGV)
4634 {
4635 --IT_CHARPOS (*it);
4636 --IT_BYTEPOS (*it);
4637 reseat (it, it->current.pos, 0);
4638 }
4639 }
4640 else if (skipped_p)
4641 reseat (it, it->current.pos, 0);
4642
4643 CHECK_IT (it);
4644 }
4645
4646
4647 \f
4648 /***********************************************************************
4649 Changing an iterator's position
4650 ***********************************************************************/
4651
4652 /* Change IT's current position to POS in current_buffer. If FORCE_P
4653 is non-zero, always check for text properties at the new position.
4654 Otherwise, text properties are only looked up if POS >=
4655 IT->check_charpos of a property. */
4656
4657 static void
4658 reseat (it, pos, force_p)
4659 struct it *it;
4660 struct text_pos pos;
4661 int force_p;
4662 {
4663 int original_pos = IT_CHARPOS (*it);
4664
4665 reseat_1 (it, pos, 0);
4666
4667 /* Determine where to check text properties. Avoid doing it
4668 where possible because text property lookup is very expensive. */
4669 if (force_p
4670 || CHARPOS (pos) > it->stop_charpos
4671 || CHARPOS (pos) < original_pos)
4672 handle_stop (it);
4673
4674 CHECK_IT (it);
4675 }
4676
4677
4678 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
4679 IT->stop_pos to POS, also. */
4680
4681 static void
4682 reseat_1 (it, pos, set_stop_p)
4683 struct it *it;
4684 struct text_pos pos;
4685 int set_stop_p;
4686 {
4687 /* Don't call this function when scanning a C string. */
4688 xassert (it->s == NULL);
4689
4690 /* POS must be a reasonable value. */
4691 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
4692
4693 it->current.pos = it->position = pos;
4694 XSETBUFFER (it->object, current_buffer);
4695 it->end_charpos = ZV;
4696 it->dpvec = NULL;
4697 it->current.dpvec_index = -1;
4698 it->current.overlay_string_index = -1;
4699 IT_STRING_CHARPOS (*it) = -1;
4700 IT_STRING_BYTEPOS (*it) = -1;
4701 it->string = Qnil;
4702 it->method = next_element_from_buffer;
4703 /* RMS: I added this to fix a bug in move_it_vertically_backward
4704 where it->area continued to relate to the starting point
4705 for the backward motion. Bug report from
4706 Nick Roberts <nick@nick.uklinux.net> on 19 May 2003.
4707 However, I am not sure whether reseat still does the right thing
4708 in general after this change. */
4709 it->area = TEXT_AREA;
4710 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
4711 it->sp = 0;
4712 it->face_before_selective_p = 0;
4713
4714 if (set_stop_p)
4715 it->stop_charpos = CHARPOS (pos);
4716 }
4717
4718
4719 /* Set up IT for displaying a string, starting at CHARPOS in window W.
4720 If S is non-null, it is a C string to iterate over. Otherwise,
4721 STRING gives a Lisp string to iterate over.
4722
4723 If PRECISION > 0, don't return more then PRECISION number of
4724 characters from the string.
4725
4726 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
4727 characters have been returned. FIELD_WIDTH < 0 means an infinite
4728 field width.
4729
4730 MULTIBYTE = 0 means disable processing of multibyte characters,
4731 MULTIBYTE > 0 means enable it,
4732 MULTIBYTE < 0 means use IT->multibyte_p.
4733
4734 IT must be initialized via a prior call to init_iterator before
4735 calling this function. */
4736
4737 static void
4738 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
4739 struct it *it;
4740 unsigned char *s;
4741 Lisp_Object string;
4742 int charpos;
4743 int precision, field_width, multibyte;
4744 {
4745 /* No region in strings. */
4746 it->region_beg_charpos = it->region_end_charpos = -1;
4747
4748 /* No text property checks performed by default, but see below. */
4749 it->stop_charpos = -1;
4750
4751 /* Set iterator position and end position. */
4752 bzero (&it->current, sizeof it->current);
4753 it->current.overlay_string_index = -1;
4754 it->current.dpvec_index = -1;
4755 xassert (charpos >= 0);
4756
4757 /* If STRING is specified, use its multibyteness, otherwise use the
4758 setting of MULTIBYTE, if specified. */
4759 if (multibyte >= 0)
4760 it->multibyte_p = multibyte > 0;
4761
4762 if (s == NULL)
4763 {
4764 xassert (STRINGP (string));
4765 it->string = string;
4766 it->s = NULL;
4767 it->end_charpos = it->string_nchars = SCHARS (string);
4768 it->method = next_element_from_string;
4769 it->current.string_pos = string_pos (charpos, string);
4770 }
4771 else
4772 {
4773 it->s = s;
4774 it->string = Qnil;
4775
4776 /* Note that we use IT->current.pos, not it->current.string_pos,
4777 for displaying C strings. */
4778 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
4779 if (it->multibyte_p)
4780 {
4781 it->current.pos = c_string_pos (charpos, s, 1);
4782 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
4783 }
4784 else
4785 {
4786 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
4787 it->end_charpos = it->string_nchars = strlen (s);
4788 }
4789
4790 it->method = next_element_from_c_string;
4791 }
4792
4793 /* PRECISION > 0 means don't return more than PRECISION characters
4794 from the string. */
4795 if (precision > 0 && it->end_charpos - charpos > precision)
4796 it->end_charpos = it->string_nchars = charpos + precision;
4797
4798 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
4799 characters have been returned. FIELD_WIDTH == 0 means don't pad,
4800 FIELD_WIDTH < 0 means infinite field width. This is useful for
4801 padding with `-' at the end of a mode line. */
4802 if (field_width < 0)
4803 field_width = INFINITY;
4804 if (field_width > it->end_charpos - charpos)
4805 it->end_charpos = charpos + field_width;
4806
4807 /* Use the standard display table for displaying strings. */
4808 if (DISP_TABLE_P (Vstandard_display_table))
4809 it->dp = XCHAR_TABLE (Vstandard_display_table);
4810
4811 it->stop_charpos = charpos;
4812 CHECK_IT (it);
4813 }
4814
4815
4816 \f
4817 /***********************************************************************
4818 Iteration
4819 ***********************************************************************/
4820
4821 /* Load IT's display element fields with information about the next
4822 display element from the current position of IT. Value is zero if
4823 end of buffer (or C string) is reached. */
4824
4825 int
4826 get_next_display_element (it)
4827 struct it *it;
4828 {
4829 /* Non-zero means that we found a display element. Zero means that
4830 we hit the end of what we iterate over. Performance note: the
4831 function pointer `method' used here turns out to be faster than
4832 using a sequence of if-statements. */
4833 int success_p = (*it->method) (it);
4834
4835 if (it->what == IT_CHARACTER)
4836 {
4837 /* Map via display table or translate control characters.
4838 IT->c, IT->len etc. have been set to the next character by
4839 the function call above. If we have a display table, and it
4840 contains an entry for IT->c, translate it. Don't do this if
4841 IT->c itself comes from a display table, otherwise we could
4842 end up in an infinite recursion. (An alternative could be to
4843 count the recursion depth of this function and signal an
4844 error when a certain maximum depth is reached.) Is it worth
4845 it? */
4846 if (success_p && it->dpvec == NULL)
4847 {
4848 Lisp_Object dv;
4849
4850 if (it->dp
4851 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
4852 VECTORP (dv)))
4853 {
4854 struct Lisp_Vector *v = XVECTOR (dv);
4855
4856 /* Return the first character from the display table
4857 entry, if not empty. If empty, don't display the
4858 current character. */
4859 if (v->size)
4860 {
4861 it->dpvec_char_len = it->len;
4862 it->dpvec = v->contents;
4863 it->dpend = v->contents + v->size;
4864 it->current.dpvec_index = 0;
4865 it->method = next_element_from_display_vector;
4866 success_p = get_next_display_element (it);
4867 }
4868 else
4869 {
4870 set_iterator_to_next (it, 0);
4871 success_p = get_next_display_element (it);
4872 }
4873 }
4874
4875 /* Translate control characters into `\003' or `^C' form.
4876 Control characters coming from a display table entry are
4877 currently not translated because we use IT->dpvec to hold
4878 the translation. This could easily be changed but I
4879 don't believe that it is worth doing.
4880
4881 If it->multibyte_p is nonzero, eight-bit characters and
4882 non-printable multibyte characters are also translated to
4883 octal form.
4884
4885 If it->multibyte_p is zero, eight-bit characters that
4886 don't have corresponding multibyte char code are also
4887 translated to octal form. */
4888 else if ((it->c < ' '
4889 && (it->area != TEXT_AREA
4890 || (it->c != '\n' && it->c != '\t')))
4891 || (it->multibyte_p
4892 ? ((it->c >= 127
4893 && it->len == 1)
4894 || !CHAR_PRINTABLE_P (it->c))
4895 : (it->c >= 127
4896 && it->c == unibyte_char_to_multibyte (it->c))))
4897 {
4898 /* IT->c is a control character which must be displayed
4899 either as '\003' or as `^C' where the '\\' and '^'
4900 can be defined in the display table. Fill
4901 IT->ctl_chars with glyphs for what we have to
4902 display. Then, set IT->dpvec to these glyphs. */
4903 GLYPH g;
4904
4905 if (it->c < 128 && it->ctl_arrow_p)
4906 {
4907 /* Set IT->ctl_chars[0] to the glyph for `^'. */
4908 if (it->dp
4909 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
4910 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
4911 g = XINT (DISP_CTRL_GLYPH (it->dp));
4912 else
4913 g = FAST_MAKE_GLYPH ('^', 0);
4914 XSETINT (it->ctl_chars[0], g);
4915
4916 g = FAST_MAKE_GLYPH (it->c ^ 0100, 0);
4917 XSETINT (it->ctl_chars[1], g);
4918
4919 /* Set up IT->dpvec and return first character from it. */
4920 it->dpvec_char_len = it->len;
4921 it->dpvec = it->ctl_chars;
4922 it->dpend = it->dpvec + 2;
4923 it->current.dpvec_index = 0;
4924 it->method = next_element_from_display_vector;
4925 get_next_display_element (it);
4926 }
4927 else
4928 {
4929 unsigned char str[MAX_MULTIBYTE_LENGTH];
4930 int len;
4931 int i;
4932 GLYPH escape_glyph;
4933
4934 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
4935 if (it->dp
4936 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
4937 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
4938 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
4939 else
4940 escape_glyph = FAST_MAKE_GLYPH ('\\', 0);
4941
4942 if (SINGLE_BYTE_CHAR_P (it->c))
4943 str[0] = it->c, len = 1;
4944 else
4945 {
4946 len = CHAR_STRING_NO_SIGNAL (it->c, str);
4947 if (len < 0)
4948 {
4949 /* It's an invalid character, which
4950 shouldn't happen actually, but due to
4951 bugs it may happen. Let's print the char
4952 as is, there's not much meaningful we can
4953 do with it. */
4954 str[0] = it->c;
4955 str[1] = it->c >> 8;
4956 str[2] = it->c >> 16;
4957 str[3] = it->c >> 24;
4958 len = 4;
4959 }
4960 }
4961
4962 for (i = 0; i < len; i++)
4963 {
4964 XSETINT (it->ctl_chars[i * 4], escape_glyph);
4965 /* Insert three more glyphs into IT->ctl_chars for
4966 the octal display of the character. */
4967 g = FAST_MAKE_GLYPH (((str[i] >> 6) & 7) + '0', 0);
4968 XSETINT (it->ctl_chars[i * 4 + 1], g);
4969 g = FAST_MAKE_GLYPH (((str[i] >> 3) & 7) + '0', 0);
4970 XSETINT (it->ctl_chars[i * 4 + 2], g);
4971 g = FAST_MAKE_GLYPH ((str[i] & 7) + '0', 0);
4972 XSETINT (it->ctl_chars[i * 4 + 3], g);
4973 }
4974
4975 /* Set up IT->dpvec and return the first character
4976 from it. */
4977 it->dpvec_char_len = it->len;
4978 it->dpvec = it->ctl_chars;
4979 it->dpend = it->dpvec + len * 4;
4980 it->current.dpvec_index = 0;
4981 it->method = next_element_from_display_vector;
4982 get_next_display_element (it);
4983 }
4984 }
4985 }
4986
4987 /* Adjust face id for a multibyte character. There are no
4988 multibyte character in unibyte text. */
4989 if (it->multibyte_p
4990 && success_p
4991 && FRAME_WINDOW_P (it->f))
4992 {
4993 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4994 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
4995 }
4996 }
4997
4998 /* Is this character the last one of a run of characters with
4999 box? If yes, set IT->end_of_box_run_p to 1. */
5000 if (it->face_box_p
5001 && it->s == NULL)
5002 {
5003 int face_id;
5004 struct face *face;
5005
5006 it->end_of_box_run_p
5007 = ((face_id = face_after_it_pos (it),
5008 face_id != it->face_id)
5009 && (face = FACE_FROM_ID (it->f, face_id),
5010 face->box == FACE_NO_BOX));
5011 }
5012
5013 /* Value is 0 if end of buffer or string reached. */
5014 return success_p;
5015 }
5016
5017
5018 /* Move IT to the next display element.
5019
5020 RESEAT_P non-zero means if called on a newline in buffer text,
5021 skip to the next visible line start.
5022
5023 Functions get_next_display_element and set_iterator_to_next are
5024 separate because I find this arrangement easier to handle than a
5025 get_next_display_element function that also increments IT's
5026 position. The way it is we can first look at an iterator's current
5027 display element, decide whether it fits on a line, and if it does,
5028 increment the iterator position. The other way around we probably
5029 would either need a flag indicating whether the iterator has to be
5030 incremented the next time, or we would have to implement a
5031 decrement position function which would not be easy to write. */
5032
5033 void
5034 set_iterator_to_next (it, reseat_p)
5035 struct it *it;
5036 int reseat_p;
5037 {
5038 /* Reset flags indicating start and end of a sequence of characters
5039 with box. Reset them at the start of this function because
5040 moving the iterator to a new position might set them. */
5041 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5042
5043 if (it->method == next_element_from_buffer)
5044 {
5045 /* The current display element of IT is a character from
5046 current_buffer. Advance in the buffer, and maybe skip over
5047 invisible lines that are so because of selective display. */
5048 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5049 reseat_at_next_visible_line_start (it, 0);
5050 else
5051 {
5052 xassert (it->len != 0);
5053 IT_BYTEPOS (*it) += it->len;
5054 IT_CHARPOS (*it) += 1;
5055 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
5056 }
5057 }
5058 else if (it->method == next_element_from_composition)
5059 {
5060 xassert (it->cmp_id >= 0 && it ->cmp_id < n_compositions);
5061 if (STRINGP (it->string))
5062 {
5063 IT_STRING_BYTEPOS (*it) += it->len;
5064 IT_STRING_CHARPOS (*it) += it->cmp_len;
5065 it->method = next_element_from_string;
5066 goto consider_string_end;
5067 }
5068 else
5069 {
5070 IT_BYTEPOS (*it) += it->len;
5071 IT_CHARPOS (*it) += it->cmp_len;
5072 it->method = next_element_from_buffer;
5073 }
5074 }
5075 else if (it->method == next_element_from_c_string)
5076 {
5077 /* Current display element of IT is from a C string. */
5078 IT_BYTEPOS (*it) += it->len;
5079 IT_CHARPOS (*it) += 1;
5080 }
5081 else if (it->method == next_element_from_display_vector)
5082 {
5083 /* Current display element of IT is from a display table entry.
5084 Advance in the display table definition. Reset it to null if
5085 end reached, and continue with characters from buffers/
5086 strings. */
5087 ++it->current.dpvec_index;
5088
5089 /* Restore face of the iterator to what they were before the
5090 display vector entry (these entries may contain faces). */
5091 it->face_id = it->saved_face_id;
5092
5093 if (it->dpvec + it->current.dpvec_index == it->dpend)
5094 {
5095 if (it->s)
5096 it->method = next_element_from_c_string;
5097 else if (STRINGP (it->string))
5098 it->method = next_element_from_string;
5099 else
5100 it->method = next_element_from_buffer;
5101
5102 it->dpvec = NULL;
5103 it->current.dpvec_index = -1;
5104
5105 /* Skip over characters which were displayed via IT->dpvec. */
5106 if (it->dpvec_char_len < 0)
5107 reseat_at_next_visible_line_start (it, 1);
5108 else if (it->dpvec_char_len > 0)
5109 {
5110 it->len = it->dpvec_char_len;
5111 set_iterator_to_next (it, reseat_p);
5112 }
5113 }
5114 }
5115 else if (it->method == next_element_from_string)
5116 {
5117 /* Current display element is a character from a Lisp string. */
5118 xassert (it->s == NULL && STRINGP (it->string));
5119 IT_STRING_BYTEPOS (*it) += it->len;
5120 IT_STRING_CHARPOS (*it) += 1;
5121
5122 consider_string_end:
5123
5124 if (it->current.overlay_string_index >= 0)
5125 {
5126 /* IT->string is an overlay string. Advance to the
5127 next, if there is one. */
5128 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5129 next_overlay_string (it);
5130 }
5131 else
5132 {
5133 /* IT->string is not an overlay string. If we reached
5134 its end, and there is something on IT->stack, proceed
5135 with what is on the stack. This can be either another
5136 string, this time an overlay string, or a buffer. */
5137 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
5138 && it->sp > 0)
5139 {
5140 pop_it (it);
5141 if (!STRINGP (it->string))
5142 it->method = next_element_from_buffer;
5143 else
5144 goto consider_string_end;
5145 }
5146 }
5147 }
5148 else if (it->method == next_element_from_image
5149 || it->method == next_element_from_stretch)
5150 {
5151 /* The position etc with which we have to proceed are on
5152 the stack. The position may be at the end of a string,
5153 if the `display' property takes up the whole string. */
5154 pop_it (it);
5155 it->image_id = 0;
5156 if (STRINGP (it->string))
5157 {
5158 it->method = next_element_from_string;
5159 goto consider_string_end;
5160 }
5161 else
5162 it->method = next_element_from_buffer;
5163 }
5164 else
5165 /* There are no other methods defined, so this should be a bug. */
5166 abort ();
5167
5168 xassert (it->method != next_element_from_string
5169 || (STRINGP (it->string)
5170 && IT_STRING_CHARPOS (*it) >= 0));
5171 }
5172
5173
5174 /* Load IT's display element fields with information about the next
5175 display element which comes from a display table entry or from the
5176 result of translating a control character to one of the forms `^C'
5177 or `\003'. IT->dpvec holds the glyphs to return as characters. */
5178
5179 static int
5180 next_element_from_display_vector (it)
5181 struct it *it;
5182 {
5183 /* Precondition. */
5184 xassert (it->dpvec && it->current.dpvec_index >= 0);
5185
5186 /* Remember the current face id in case glyphs specify faces.
5187 IT's face is restored in set_iterator_to_next. */
5188 it->saved_face_id = it->face_id;
5189
5190 if (INTEGERP (*it->dpvec)
5191 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5192 {
5193 int lface_id;
5194 GLYPH g;
5195
5196 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5197 it->c = FAST_GLYPH_CHAR (g);
5198 it->len = CHAR_BYTES (it->c);
5199
5200 /* The entry may contain a face id to use. Such a face id is
5201 the id of a Lisp face, not a realized face. A face id of
5202 zero means no face is specified. */
5203 lface_id = FAST_GLYPH_FACE (g);
5204 if (lface_id)
5205 {
5206 /* The function returns -1 if lface_id is invalid. */
5207 int face_id = ascii_face_of_lisp_face (it->f, lface_id);
5208 if (face_id >= 0)
5209 it->face_id = face_id;
5210 }
5211 }
5212 else
5213 /* Display table entry is invalid. Return a space. */
5214 it->c = ' ', it->len = 1;
5215
5216 /* Don't change position and object of the iterator here. They are
5217 still the values of the character that had this display table
5218 entry or was translated, and that's what we want. */
5219 it->what = IT_CHARACTER;
5220 return 1;
5221 }
5222
5223
5224 /* Load IT with the next display element from Lisp string IT->string.
5225 IT->current.string_pos is the current position within the string.
5226 If IT->current.overlay_string_index >= 0, the Lisp string is an
5227 overlay string. */
5228
5229 static int
5230 next_element_from_string (it)
5231 struct it *it;
5232 {
5233 struct text_pos position;
5234
5235 xassert (STRINGP (it->string));
5236 xassert (IT_STRING_CHARPOS (*it) >= 0);
5237 position = it->current.string_pos;
5238
5239 /* Time to check for invisible text? */
5240 if (IT_STRING_CHARPOS (*it) < it->end_charpos
5241 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
5242 {
5243 handle_stop (it);
5244
5245 /* Since a handler may have changed IT->method, we must
5246 recurse here. */
5247 return get_next_display_element (it);
5248 }
5249
5250 if (it->current.overlay_string_index >= 0)
5251 {
5252 /* Get the next character from an overlay string. In overlay
5253 strings, There is no field width or padding with spaces to
5254 do. */
5255 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5256 {
5257 it->what = IT_EOB;
5258 return 0;
5259 }
5260 else if (STRING_MULTIBYTE (it->string))
5261 {
5262 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5263 const unsigned char *s = (SDATA (it->string)
5264 + IT_STRING_BYTEPOS (*it));
5265 it->c = string_char_and_length (s, remaining, &it->len);
5266 }
5267 else
5268 {
5269 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5270 it->len = 1;
5271 }
5272 }
5273 else
5274 {
5275 /* Get the next character from a Lisp string that is not an
5276 overlay string. Such strings come from the mode line, for
5277 example. We may have to pad with spaces, or truncate the
5278 string. See also next_element_from_c_string. */
5279 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
5280 {
5281 it->what = IT_EOB;
5282 return 0;
5283 }
5284 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
5285 {
5286 /* Pad with spaces. */
5287 it->c = ' ', it->len = 1;
5288 CHARPOS (position) = BYTEPOS (position) = -1;
5289 }
5290 else if (STRING_MULTIBYTE (it->string))
5291 {
5292 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5293 const unsigned char *s = (SDATA (it->string)
5294 + IT_STRING_BYTEPOS (*it));
5295 it->c = string_char_and_length (s, maxlen, &it->len);
5296 }
5297 else
5298 {
5299 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5300 it->len = 1;
5301 }
5302 }
5303
5304 /* Record what we have and where it came from. Note that we store a
5305 buffer position in IT->position although it could arguably be a
5306 string position. */
5307 it->what = IT_CHARACTER;
5308 it->object = it->string;
5309 it->position = position;
5310 return 1;
5311 }
5312
5313
5314 /* Load IT with next display element from C string IT->s.
5315 IT->string_nchars is the maximum number of characters to return
5316 from the string. IT->end_charpos may be greater than
5317 IT->string_nchars when this function is called, in which case we
5318 may have to return padding spaces. Value is zero if end of string
5319 reached, including padding spaces. */
5320
5321 static int
5322 next_element_from_c_string (it)
5323 struct it *it;
5324 {
5325 int success_p = 1;
5326
5327 xassert (it->s);
5328 it->what = IT_CHARACTER;
5329 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
5330 it->object = Qnil;
5331
5332 /* IT's position can be greater IT->string_nchars in case a field
5333 width or precision has been specified when the iterator was
5334 initialized. */
5335 if (IT_CHARPOS (*it) >= it->end_charpos)
5336 {
5337 /* End of the game. */
5338 it->what = IT_EOB;
5339 success_p = 0;
5340 }
5341 else if (IT_CHARPOS (*it) >= it->string_nchars)
5342 {
5343 /* Pad with spaces. */
5344 it->c = ' ', it->len = 1;
5345 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
5346 }
5347 else if (it->multibyte_p)
5348 {
5349 /* Implementation note: The calls to strlen apparently aren't a
5350 performance problem because there is no noticeable performance
5351 difference between Emacs running in unibyte or multibyte mode. */
5352 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
5353 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
5354 maxlen, &it->len);
5355 }
5356 else
5357 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
5358
5359 return success_p;
5360 }
5361
5362
5363 /* Set up IT to return characters from an ellipsis, if appropriate.
5364 The definition of the ellipsis glyphs may come from a display table
5365 entry. This function Fills IT with the first glyph from the
5366 ellipsis if an ellipsis is to be displayed. */
5367
5368 static int
5369 next_element_from_ellipsis (it)
5370 struct it *it;
5371 {
5372 if (it->selective_display_ellipsis_p)
5373 {
5374 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
5375 {
5376 /* Use the display table definition for `...'. Invalid glyphs
5377 will be handled by the method returning elements from dpvec. */
5378 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
5379 it->dpvec_char_len = it->len;
5380 it->dpvec = v->contents;
5381 it->dpend = v->contents + v->size;
5382 it->current.dpvec_index = 0;
5383 it->method = next_element_from_display_vector;
5384 }
5385 else
5386 {
5387 /* Use default `...' which is stored in default_invis_vector. */
5388 it->dpvec_char_len = it->len;
5389 it->dpvec = default_invis_vector;
5390 it->dpend = default_invis_vector + 3;
5391 it->current.dpvec_index = 0;
5392 it->method = next_element_from_display_vector;
5393 }
5394 }
5395 else
5396 {
5397 /* The face at the current position may be different from the
5398 face we find after the invisible text. Remember what it
5399 was in IT->saved_face_id, and signal that it's there by
5400 setting face_before_selective_p. */
5401 it->saved_face_id = it->face_id;
5402 it->method = next_element_from_buffer;
5403 reseat_at_next_visible_line_start (it, 1);
5404 it->face_before_selective_p = 1;
5405 }
5406
5407 return get_next_display_element (it);
5408 }
5409
5410
5411 /* Deliver an image display element. The iterator IT is already
5412 filled with image information (done in handle_display_prop). Value
5413 is always 1. */
5414
5415
5416 static int
5417 next_element_from_image (it)
5418 struct it *it;
5419 {
5420 it->what = IT_IMAGE;
5421 return 1;
5422 }
5423
5424
5425 /* Fill iterator IT with next display element from a stretch glyph
5426 property. IT->object is the value of the text property. Value is
5427 always 1. */
5428
5429 static int
5430 next_element_from_stretch (it)
5431 struct it *it;
5432 {
5433 it->what = IT_STRETCH;
5434 return 1;
5435 }
5436
5437
5438 /* Load IT with the next display element from current_buffer. Value
5439 is zero if end of buffer reached. IT->stop_charpos is the next
5440 position at which to stop and check for text properties or buffer
5441 end. */
5442
5443 static int
5444 next_element_from_buffer (it)
5445 struct it *it;
5446 {
5447 int success_p = 1;
5448
5449 /* Check this assumption, otherwise, we would never enter the
5450 if-statement, below. */
5451 xassert (IT_CHARPOS (*it) >= BEGV
5452 && IT_CHARPOS (*it) <= it->stop_charpos);
5453
5454 if (IT_CHARPOS (*it) >= it->stop_charpos)
5455 {
5456 if (IT_CHARPOS (*it) >= it->end_charpos)
5457 {
5458 int overlay_strings_follow_p;
5459
5460 /* End of the game, except when overlay strings follow that
5461 haven't been returned yet. */
5462 if (it->overlay_strings_at_end_processed_p)
5463 overlay_strings_follow_p = 0;
5464 else
5465 {
5466 it->overlay_strings_at_end_processed_p = 1;
5467 overlay_strings_follow_p = get_overlay_strings (it, 0);
5468 }
5469
5470 if (overlay_strings_follow_p)
5471 success_p = get_next_display_element (it);
5472 else
5473 {
5474 it->what = IT_EOB;
5475 it->position = it->current.pos;
5476 success_p = 0;
5477 }
5478 }
5479 else
5480 {
5481 handle_stop (it);
5482 return get_next_display_element (it);
5483 }
5484 }
5485 else
5486 {
5487 /* No face changes, overlays etc. in sight, so just return a
5488 character from current_buffer. */
5489 unsigned char *p;
5490
5491 /* Maybe run the redisplay end trigger hook. Performance note:
5492 This doesn't seem to cost measurable time. */
5493 if (it->redisplay_end_trigger_charpos
5494 && it->glyph_row
5495 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
5496 run_redisplay_end_trigger_hook (it);
5497
5498 /* Get the next character, maybe multibyte. */
5499 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
5500 if (it->multibyte_p && !ASCII_BYTE_P (*p))
5501 {
5502 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
5503 - IT_BYTEPOS (*it));
5504 it->c = string_char_and_length (p, maxlen, &it->len);
5505 }
5506 else
5507 it->c = *p, it->len = 1;
5508
5509 /* Record what we have and where it came from. */
5510 it->what = IT_CHARACTER;;
5511 it->object = it->w->buffer;
5512 it->position = it->current.pos;
5513
5514 /* Normally we return the character found above, except when we
5515 really want to return an ellipsis for selective display. */
5516 if (it->selective)
5517 {
5518 if (it->c == '\n')
5519 {
5520 /* A value of selective > 0 means hide lines indented more
5521 than that number of columns. */
5522 if (it->selective > 0
5523 && IT_CHARPOS (*it) + 1 < ZV
5524 && indented_beyond_p (IT_CHARPOS (*it) + 1,
5525 IT_BYTEPOS (*it) + 1,
5526 (double) it->selective)) /* iftc */
5527 {
5528 success_p = next_element_from_ellipsis (it);
5529 it->dpvec_char_len = -1;
5530 }
5531 }
5532 else if (it->c == '\r' && it->selective == -1)
5533 {
5534 /* A value of selective == -1 means that everything from the
5535 CR to the end of the line is invisible, with maybe an
5536 ellipsis displayed for it. */
5537 success_p = next_element_from_ellipsis (it);
5538 it->dpvec_char_len = -1;
5539 }
5540 }
5541 }
5542
5543 /* Value is zero if end of buffer reached. */
5544 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
5545 return success_p;
5546 }
5547
5548
5549 /* Run the redisplay end trigger hook for IT. */
5550
5551 static void
5552 run_redisplay_end_trigger_hook (it)
5553 struct it *it;
5554 {
5555 Lisp_Object args[3];
5556
5557 /* IT->glyph_row should be non-null, i.e. we should be actually
5558 displaying something, or otherwise we should not run the hook. */
5559 xassert (it->glyph_row);
5560
5561 /* Set up hook arguments. */
5562 args[0] = Qredisplay_end_trigger_functions;
5563 args[1] = it->window;
5564 XSETINT (args[2], it->redisplay_end_trigger_charpos);
5565 it->redisplay_end_trigger_charpos = 0;
5566
5567 /* Since we are *trying* to run these functions, don't try to run
5568 them again, even if they get an error. */
5569 it->w->redisplay_end_trigger = Qnil;
5570 Frun_hook_with_args (3, args);
5571
5572 /* Notice if it changed the face of the character we are on. */
5573 handle_face_prop (it);
5574 }
5575
5576
5577 /* Deliver a composition display element. The iterator IT is already
5578 filled with composition information (done in
5579 handle_composition_prop). Value is always 1. */
5580
5581 static int
5582 next_element_from_composition (it)
5583 struct it *it;
5584 {
5585 it->what = IT_COMPOSITION;
5586 it->position = (STRINGP (it->string)
5587 ? it->current.string_pos
5588 : it->current.pos);
5589 return 1;
5590 }
5591
5592
5593 \f
5594 /***********************************************************************
5595 Moving an iterator without producing glyphs
5596 ***********************************************************************/
5597
5598 /* Move iterator IT to a specified buffer or X position within one
5599 line on the display without producing glyphs.
5600
5601 OP should be a bit mask including some or all of these bits:
5602 MOVE_TO_X: Stop on reaching x-position TO_X.
5603 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
5604 Regardless of OP's value, stop in reaching the end of the display line.
5605
5606 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
5607 This means, in particular, that TO_X includes window's horizontal
5608 scroll amount.
5609
5610 The return value has several possible values that
5611 say what condition caused the scan to stop:
5612
5613 MOVE_POS_MATCH_OR_ZV
5614 - when TO_POS or ZV was reached.
5615
5616 MOVE_X_REACHED
5617 -when TO_X was reached before TO_POS or ZV were reached.
5618
5619 MOVE_LINE_CONTINUED
5620 - when we reached the end of the display area and the line must
5621 be continued.
5622
5623 MOVE_LINE_TRUNCATED
5624 - when we reached the end of the display area and the line is
5625 truncated.
5626
5627 MOVE_NEWLINE_OR_CR
5628 - when we stopped at a line end, i.e. a newline or a CR and selective
5629 display is on. */
5630
5631 static enum move_it_result
5632 move_it_in_display_line_to (it, to_charpos, to_x, op)
5633 struct it *it;
5634 int to_charpos, to_x, op;
5635 {
5636 enum move_it_result result = MOVE_UNDEFINED;
5637 struct glyph_row *saved_glyph_row;
5638
5639 /* Don't produce glyphs in produce_glyphs. */
5640 saved_glyph_row = it->glyph_row;
5641 it->glyph_row = NULL;
5642
5643 #define BUFFER_POS_REACHED_P() \
5644 ((op & MOVE_TO_POS) != 0 \
5645 && BUFFERP (it->object) \
5646 && IT_CHARPOS (*it) >= to_charpos)
5647
5648 while (1)
5649 {
5650 int x, i, ascent = 0, descent = 0;
5651
5652 /* Stop when ZV or TO_CHARPOS reached. */
5653 if (!get_next_display_element (it)
5654 || BUFFER_POS_REACHED_P ())
5655 {
5656 result = MOVE_POS_MATCH_OR_ZV;
5657 break;
5658 }
5659
5660 /* The call to produce_glyphs will get the metrics of the
5661 display element IT is loaded with. We record in x the
5662 x-position before this display element in case it does not
5663 fit on the line. */
5664 x = it->current_x;
5665
5666 /* Remember the line height so far in case the next element doesn't
5667 fit on the line. */
5668 if (!it->truncate_lines_p)
5669 {
5670 ascent = it->max_ascent;
5671 descent = it->max_descent;
5672 }
5673
5674 PRODUCE_GLYPHS (it);
5675
5676 if (it->area != TEXT_AREA)
5677 {
5678 set_iterator_to_next (it, 1);
5679 continue;
5680 }
5681
5682 /* The number of glyphs we get back in IT->nglyphs will normally
5683 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
5684 character on a terminal frame, or (iii) a line end. For the
5685 second case, IT->nglyphs - 1 padding glyphs will be present
5686 (on X frames, there is only one glyph produced for a
5687 composite character.
5688
5689 The behavior implemented below means, for continuation lines,
5690 that as many spaces of a TAB as fit on the current line are
5691 displayed there. For terminal frames, as many glyphs of a
5692 multi-glyph character are displayed in the current line, too.
5693 This is what the old redisplay code did, and we keep it that
5694 way. Under X, the whole shape of a complex character must
5695 fit on the line or it will be completely displayed in the
5696 next line.
5697
5698 Note that both for tabs and padding glyphs, all glyphs have
5699 the same width. */
5700 if (it->nglyphs)
5701 {
5702 /* More than one glyph or glyph doesn't fit on line. All
5703 glyphs have the same width. */
5704 int single_glyph_width = it->pixel_width / it->nglyphs;
5705 int new_x;
5706
5707 for (i = 0; i < it->nglyphs; ++i, x = new_x)
5708 {
5709 new_x = x + single_glyph_width;
5710
5711 /* We want to leave anything reaching TO_X to the caller. */
5712 if ((op & MOVE_TO_X) && new_x > to_x)
5713 {
5714 it->current_x = x;
5715 result = MOVE_X_REACHED;
5716 break;
5717 }
5718 else if (/* Lines are continued. */
5719 !it->truncate_lines_p
5720 && (/* And glyph doesn't fit on the line. */
5721 new_x > it->last_visible_x
5722 /* Or it fits exactly and we're on a window
5723 system frame. */
5724 || (new_x == it->last_visible_x
5725 && FRAME_WINDOW_P (it->f))))
5726 {
5727 if (/* IT->hpos == 0 means the very first glyph
5728 doesn't fit on the line, e.g. a wide image. */
5729 it->hpos == 0
5730 || (new_x == it->last_visible_x
5731 && FRAME_WINDOW_P (it->f)))
5732 {
5733 ++it->hpos;
5734 it->current_x = new_x;
5735 if (i == it->nglyphs - 1)
5736 {
5737 set_iterator_to_next (it, 1);
5738 #ifdef HAVE_WINDOW_SYSTEM
5739 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
5740 {
5741 if (!get_next_display_element (it)
5742 || BUFFER_POS_REACHED_P ())
5743 {
5744 result = MOVE_POS_MATCH_OR_ZV;
5745 break;
5746 }
5747 if (ITERATOR_AT_END_OF_LINE_P (it))
5748 {
5749 result = MOVE_NEWLINE_OR_CR;
5750 break;
5751 }
5752 }
5753 #endif /* HAVE_WINDOW_SYSTEM */
5754 }
5755 }
5756 else
5757 {
5758 it->current_x = x;
5759 it->max_ascent = ascent;
5760 it->max_descent = descent;
5761 }
5762
5763 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
5764 IT_CHARPOS (*it)));
5765 result = MOVE_LINE_CONTINUED;
5766 break;
5767 }
5768 else if (new_x > it->first_visible_x)
5769 {
5770 /* Glyph is visible. Increment number of glyphs that
5771 would be displayed. */
5772 ++it->hpos;
5773 }
5774 else
5775 {
5776 /* Glyph is completely off the left margin of the display
5777 area. Nothing to do. */
5778 }
5779 }
5780
5781 if (result != MOVE_UNDEFINED)
5782 break;
5783 }
5784 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
5785 {
5786 /* Stop when TO_X specified and reached. This check is
5787 necessary here because of lines consisting of a line end,
5788 only. The line end will not produce any glyphs and we
5789 would never get MOVE_X_REACHED. */
5790 xassert (it->nglyphs == 0);
5791 result = MOVE_X_REACHED;
5792 break;
5793 }
5794
5795 /* Is this a line end? If yes, we're done. */
5796 if (ITERATOR_AT_END_OF_LINE_P (it))
5797 {
5798 result = MOVE_NEWLINE_OR_CR;
5799 break;
5800 }
5801
5802 /* The current display element has been consumed. Advance
5803 to the next. */
5804 set_iterator_to_next (it, 1);
5805
5806 /* Stop if lines are truncated and IT's current x-position is
5807 past the right edge of the window now. */
5808 if (it->truncate_lines_p
5809 && it->current_x >= it->last_visible_x)
5810 {
5811 #ifdef HAVE_WINDOW_SYSTEM
5812 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
5813 {
5814 if (!get_next_display_element (it)
5815 || BUFFER_POS_REACHED_P ())
5816 {
5817 result = MOVE_POS_MATCH_OR_ZV;
5818 break;
5819 }
5820 if (ITERATOR_AT_END_OF_LINE_P (it))
5821 {
5822 result = MOVE_NEWLINE_OR_CR;
5823 break;
5824 }
5825 }
5826 #endif /* HAVE_WINDOW_SYSTEM */
5827 result = MOVE_LINE_TRUNCATED;
5828 break;
5829 }
5830 }
5831
5832 #undef BUFFER_POS_REACHED_P
5833
5834 /* Restore the iterator settings altered at the beginning of this
5835 function. */
5836 it->glyph_row = saved_glyph_row;
5837 return result;
5838 }
5839
5840
5841 /* Move IT forward until it satisfies one or more of the criteria in
5842 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
5843
5844 OP is a bit-mask that specifies where to stop, and in particular,
5845 which of those four position arguments makes a difference. See the
5846 description of enum move_operation_enum.
5847
5848 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
5849 screen line, this function will set IT to the next position >
5850 TO_CHARPOS. */
5851
5852 void
5853 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
5854 struct it *it;
5855 int to_charpos, to_x, to_y, to_vpos;
5856 int op;
5857 {
5858 enum move_it_result skip, skip2 = MOVE_X_REACHED;
5859 int line_height;
5860 int reached = 0;
5861
5862 for (;;)
5863 {
5864 if (op & MOVE_TO_VPOS)
5865 {
5866 /* If no TO_CHARPOS and no TO_X specified, stop at the
5867 start of the line TO_VPOS. */
5868 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
5869 {
5870 if (it->vpos == to_vpos)
5871 {
5872 reached = 1;
5873 break;
5874 }
5875 else
5876 skip = move_it_in_display_line_to (it, -1, -1, 0);
5877 }
5878 else
5879 {
5880 /* TO_VPOS >= 0 means stop at TO_X in the line at
5881 TO_VPOS, or at TO_POS, whichever comes first. */
5882 if (it->vpos == to_vpos)
5883 {
5884 reached = 2;
5885 break;
5886 }
5887
5888 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
5889
5890 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
5891 {
5892 reached = 3;
5893 break;
5894 }
5895 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
5896 {
5897 /* We have reached TO_X but not in the line we want. */
5898 skip = move_it_in_display_line_to (it, to_charpos,
5899 -1, MOVE_TO_POS);
5900 if (skip == MOVE_POS_MATCH_OR_ZV)
5901 {
5902 reached = 4;
5903 break;
5904 }
5905 }
5906 }
5907 }
5908 else if (op & MOVE_TO_Y)
5909 {
5910 struct it it_backup;
5911
5912 /* TO_Y specified means stop at TO_X in the line containing
5913 TO_Y---or at TO_CHARPOS if this is reached first. The
5914 problem is that we can't really tell whether the line
5915 contains TO_Y before we have completely scanned it, and
5916 this may skip past TO_X. What we do is to first scan to
5917 TO_X.
5918
5919 If TO_X is not specified, use a TO_X of zero. The reason
5920 is to make the outcome of this function more predictable.
5921 If we didn't use TO_X == 0, we would stop at the end of
5922 the line which is probably not what a caller would expect
5923 to happen. */
5924 skip = move_it_in_display_line_to (it, to_charpos,
5925 ((op & MOVE_TO_X)
5926 ? to_x : 0),
5927 (MOVE_TO_X
5928 | (op & MOVE_TO_POS)));
5929
5930 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
5931 if (skip == MOVE_POS_MATCH_OR_ZV)
5932 {
5933 reached = 5;
5934 break;
5935 }
5936
5937 /* If TO_X was reached, we would like to know whether TO_Y
5938 is in the line. This can only be said if we know the
5939 total line height which requires us to scan the rest of
5940 the line. */
5941 if (skip == MOVE_X_REACHED)
5942 {
5943 it_backup = *it;
5944 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
5945 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
5946 op & MOVE_TO_POS);
5947 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
5948 }
5949
5950 /* Now, decide whether TO_Y is in this line. */
5951 line_height = it->max_ascent + it->max_descent;
5952 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
5953
5954 if (to_y >= it->current_y
5955 && to_y < it->current_y + line_height)
5956 {
5957 if (skip == MOVE_X_REACHED)
5958 /* If TO_Y is in this line and TO_X was reached above,
5959 we scanned too far. We have to restore IT's settings
5960 to the ones before skipping. */
5961 *it = it_backup;
5962 reached = 6;
5963 }
5964 else if (skip == MOVE_X_REACHED)
5965 {
5966 skip = skip2;
5967 if (skip == MOVE_POS_MATCH_OR_ZV)
5968 reached = 7;
5969 }
5970
5971 if (reached)
5972 break;
5973 }
5974 else
5975 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
5976
5977 switch (skip)
5978 {
5979 case MOVE_POS_MATCH_OR_ZV:
5980 reached = 8;
5981 goto out;
5982
5983 case MOVE_NEWLINE_OR_CR:
5984 set_iterator_to_next (it, 1);
5985 it->continuation_lines_width = 0;
5986 break;
5987
5988 case MOVE_LINE_TRUNCATED:
5989 it->continuation_lines_width = 0;
5990 reseat_at_next_visible_line_start (it, 0);
5991 if ((op & MOVE_TO_POS) != 0
5992 && IT_CHARPOS (*it) > to_charpos)
5993 {
5994 reached = 9;
5995 goto out;
5996 }
5997 break;
5998
5999 case MOVE_LINE_CONTINUED:
6000 it->continuation_lines_width += it->current_x;
6001 break;
6002
6003 default:
6004 abort ();
6005 }
6006
6007 /* Reset/increment for the next run. */
6008 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
6009 it->current_x = it->hpos = 0;
6010 it->current_y += it->max_ascent + it->max_descent;
6011 ++it->vpos;
6012 last_height = it->max_ascent + it->max_descent;
6013 last_max_ascent = it->max_ascent;
6014 it->max_ascent = it->max_descent = 0;
6015 }
6016
6017 out:
6018
6019 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
6020 }
6021
6022
6023 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
6024
6025 If DY > 0, move IT backward at least that many pixels. DY = 0
6026 means move IT backward to the preceding line start or BEGV. This
6027 function may move over more than DY pixels if IT->current_y - DY
6028 ends up in the middle of a line; in this case IT->current_y will be
6029 set to the top of the line moved to. */
6030
6031 void
6032 move_it_vertically_backward (it, dy)
6033 struct it *it;
6034 int dy;
6035 {
6036 int nlines, h;
6037 struct it it2, it3;
6038 int start_pos = IT_CHARPOS (*it);
6039
6040 xassert (dy >= 0);
6041
6042 /* Estimate how many newlines we must move back. */
6043 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
6044
6045 /* Set the iterator's position that many lines back. */
6046 while (nlines-- && IT_CHARPOS (*it) > BEGV)
6047 back_to_previous_visible_line_start (it);
6048
6049 /* Reseat the iterator here. When moving backward, we don't want
6050 reseat to skip forward over invisible text, set up the iterator
6051 to deliver from overlay strings at the new position etc. So,
6052 use reseat_1 here. */
6053 reseat_1 (it, it->current.pos, 1);
6054
6055 /* We are now surely at a line start. */
6056 it->current_x = it->hpos = 0;
6057 it->continuation_lines_width = 0;
6058
6059 /* Move forward and see what y-distance we moved. First move to the
6060 start of the next line so that we get its height. We need this
6061 height to be able to tell whether we reached the specified
6062 y-distance. */
6063 it2 = *it;
6064 it2.max_ascent = it2.max_descent = 0;
6065 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
6066 MOVE_TO_POS | MOVE_TO_VPOS);
6067 xassert (IT_CHARPOS (*it) >= BEGV);
6068 it3 = it2;
6069
6070 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
6071 xassert (IT_CHARPOS (*it) >= BEGV);
6072 /* H is the actual vertical distance from the position in *IT
6073 and the starting position. */
6074 h = it2.current_y - it->current_y;
6075 /* NLINES is the distance in number of lines. */
6076 nlines = it2.vpos - it->vpos;
6077
6078 /* Correct IT's y and vpos position
6079 so that they are relative to the starting point. */
6080 it->vpos -= nlines;
6081 it->current_y -= h;
6082
6083 if (dy == 0)
6084 {
6085 /* DY == 0 means move to the start of the screen line. The
6086 value of nlines is > 0 if continuation lines were involved. */
6087 if (nlines > 0)
6088 move_it_by_lines (it, nlines, 1);
6089 xassert (IT_CHARPOS (*it) <= start_pos);
6090 }
6091 else
6092 {
6093 /* The y-position we try to reach, relative to *IT.
6094 Note that H has been subtracted in front of the if-statement. */
6095 int target_y = it->current_y + h - dy;
6096 int y0 = it3.current_y;
6097 int y1 = line_bottom_y (&it3);
6098 int line_height = y1 - y0;
6099
6100 /* If we did not reach target_y, try to move further backward if
6101 we can. If we moved too far backward, try to move forward. */
6102 if (target_y < it->current_y
6103 /* This is heuristic. In a window that's 3 lines high, with
6104 a line height of 13 pixels each, recentering with point
6105 on the bottom line will try to move -39/2 = 19 pixels
6106 backward. Try to avoid moving into the first line. */
6107 && it->current_y - target_y > line_height / 3 * 2
6108 && IT_CHARPOS (*it) > BEGV)
6109 {
6110 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
6111 target_y - it->current_y));
6112 move_it_vertically (it, target_y - it->current_y);
6113 xassert (IT_CHARPOS (*it) >= BEGV);
6114 }
6115 else if (target_y >= it->current_y + line_height
6116 && IT_CHARPOS (*it) < ZV)
6117 {
6118 /* Should move forward by at least one line, maybe more.
6119
6120 Note: Calling move_it_by_lines can be expensive on
6121 terminal frames, where compute_motion is used (via
6122 vmotion) to do the job, when there are very long lines
6123 and truncate-lines is nil. That's the reason for
6124 treating terminal frames specially here. */
6125
6126 if (!FRAME_WINDOW_P (it->f))
6127 move_it_vertically (it, target_y - (it->current_y + line_height));
6128 else
6129 {
6130 do
6131 {
6132 move_it_by_lines (it, 1, 1);
6133 }
6134 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
6135 }
6136
6137 xassert (IT_CHARPOS (*it) >= BEGV);
6138 }
6139 }
6140 }
6141
6142
6143 /* Move IT by a specified amount of pixel lines DY. DY negative means
6144 move backwards. DY = 0 means move to start of screen line. At the
6145 end, IT will be on the start of a screen line. */
6146
6147 void
6148 move_it_vertically (it, dy)
6149 struct it *it;
6150 int dy;
6151 {
6152 if (dy <= 0)
6153 move_it_vertically_backward (it, -dy);
6154 else if (dy > 0)
6155 {
6156 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
6157 move_it_to (it, ZV, -1, it->current_y + dy, -1,
6158 MOVE_TO_POS | MOVE_TO_Y);
6159 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
6160
6161 /* If buffer ends in ZV without a newline, move to the start of
6162 the line to satisfy the post-condition. */
6163 if (IT_CHARPOS (*it) == ZV
6164 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
6165 move_it_by_lines (it, 0, 0);
6166 }
6167 }
6168
6169
6170 /* Move iterator IT past the end of the text line it is in. */
6171
6172 void
6173 move_it_past_eol (it)
6174 struct it *it;
6175 {
6176 enum move_it_result rc;
6177
6178 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
6179 if (rc == MOVE_NEWLINE_OR_CR)
6180 set_iterator_to_next (it, 0);
6181 }
6182
6183
6184 #if 0 /* Currently not used. */
6185
6186 /* Return non-zero if some text between buffer positions START_CHARPOS
6187 and END_CHARPOS is invisible. IT->window is the window for text
6188 property lookup. */
6189
6190 static int
6191 invisible_text_between_p (it, start_charpos, end_charpos)
6192 struct it *it;
6193 int start_charpos, end_charpos;
6194 {
6195 Lisp_Object prop, limit;
6196 int invisible_found_p;
6197
6198 xassert (it != NULL && start_charpos <= end_charpos);
6199
6200 /* Is text at START invisible? */
6201 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
6202 it->window);
6203 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6204 invisible_found_p = 1;
6205 else
6206 {
6207 limit = Fnext_single_char_property_change (make_number (start_charpos),
6208 Qinvisible, Qnil,
6209 make_number (end_charpos));
6210 invisible_found_p = XFASTINT (limit) < end_charpos;
6211 }
6212
6213 return invisible_found_p;
6214 }
6215
6216 #endif /* 0 */
6217
6218
6219 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
6220 negative means move up. DVPOS == 0 means move to the start of the
6221 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
6222 NEED_Y_P is zero, IT->current_y will be left unchanged.
6223
6224 Further optimization ideas: If we would know that IT->f doesn't use
6225 a face with proportional font, we could be faster for
6226 truncate-lines nil. */
6227
6228 void
6229 move_it_by_lines (it, dvpos, need_y_p)
6230 struct it *it;
6231 int dvpos, need_y_p;
6232 {
6233 struct position pos;
6234
6235 if (!FRAME_WINDOW_P (it->f))
6236 {
6237 struct text_pos textpos;
6238
6239 /* We can use vmotion on frames without proportional fonts. */
6240 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
6241 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
6242 reseat (it, textpos, 1);
6243 it->vpos += pos.vpos;
6244 it->current_y += pos.vpos;
6245 }
6246 else if (dvpos == 0)
6247 {
6248 /* DVPOS == 0 means move to the start of the screen line. */
6249 move_it_vertically_backward (it, 0);
6250 xassert (it->current_x == 0 && it->hpos == 0);
6251 }
6252 else if (dvpos > 0)
6253 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
6254 else
6255 {
6256 struct it it2;
6257 int start_charpos, i;
6258
6259 /* Start at the beginning of the screen line containing IT's
6260 position. */
6261 move_it_vertically_backward (it, 0);
6262
6263 /* Go back -DVPOS visible lines and reseat the iterator there. */
6264 start_charpos = IT_CHARPOS (*it);
6265 for (i = -dvpos; i && IT_CHARPOS (*it) > BEGV; --i)
6266 back_to_previous_visible_line_start (it);
6267 reseat (it, it->current.pos, 1);
6268 it->current_x = it->hpos = 0;
6269
6270 /* Above call may have moved too far if continuation lines
6271 are involved. Scan forward and see if it did. */
6272 it2 = *it;
6273 it2.vpos = it2.current_y = 0;
6274 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
6275 it->vpos -= it2.vpos;
6276 it->current_y -= it2.current_y;
6277 it->current_x = it->hpos = 0;
6278
6279 /* If we moved too far, move IT some lines forward. */
6280 if (it2.vpos > -dvpos)
6281 {
6282 int delta = it2.vpos + dvpos;
6283 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
6284 }
6285 }
6286 }
6287
6288 /* Return 1 if IT points into the middle of a display vector. */
6289
6290 int
6291 in_display_vector_p (it)
6292 struct it *it;
6293 {
6294 return (it->method == next_element_from_display_vector
6295 && it->current.dpvec_index > 0
6296 && it->dpvec + it->current.dpvec_index != it->dpend);
6297 }
6298
6299 \f
6300 /***********************************************************************
6301 Messages
6302 ***********************************************************************/
6303
6304
6305 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
6306 to *Messages*. */
6307
6308 void
6309 add_to_log (format, arg1, arg2)
6310 char *format;
6311 Lisp_Object arg1, arg2;
6312 {
6313 Lisp_Object args[3];
6314 Lisp_Object msg, fmt;
6315 char *buffer;
6316 int len;
6317 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
6318 USE_SAFE_ALLOCA;
6319
6320 /* Do nothing if called asynchronously. Inserting text into
6321 a buffer may call after-change-functions and alike and
6322 that would means running Lisp asynchronously. */
6323 if (handling_signal)
6324 return;
6325
6326 fmt = msg = Qnil;
6327 GCPRO4 (fmt, msg, arg1, arg2);
6328
6329 args[0] = fmt = build_string (format);
6330 args[1] = arg1;
6331 args[2] = arg2;
6332 msg = Fformat (3, args);
6333
6334 len = SBYTES (msg) + 1;
6335 SAFE_ALLOCA (buffer, char *, len);
6336 bcopy (SDATA (msg), buffer, len);
6337
6338 message_dolog (buffer, len - 1, 1, 0);
6339 SAFE_FREE (len);
6340
6341 UNGCPRO;
6342 }
6343
6344
6345 /* Output a newline in the *Messages* buffer if "needs" one. */
6346
6347 void
6348 message_log_maybe_newline ()
6349 {
6350 if (message_log_need_newline)
6351 message_dolog ("", 0, 1, 0);
6352 }
6353
6354
6355 /* Add a string M of length NBYTES to the message log, optionally
6356 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
6357 nonzero, means interpret the contents of M as multibyte. This
6358 function calls low-level routines in order to bypass text property
6359 hooks, etc. which might not be safe to run. */
6360
6361 void
6362 message_dolog (m, nbytes, nlflag, multibyte)
6363 const char *m;
6364 int nbytes, nlflag, multibyte;
6365 {
6366 if (!NILP (Vmemory_full))
6367 return;
6368
6369 if (!NILP (Vmessage_log_max))
6370 {
6371 struct buffer *oldbuf;
6372 Lisp_Object oldpoint, oldbegv, oldzv;
6373 int old_windows_or_buffers_changed = windows_or_buffers_changed;
6374 int point_at_end = 0;
6375 int zv_at_end = 0;
6376 Lisp_Object old_deactivate_mark, tem;
6377 struct gcpro gcpro1;
6378
6379 old_deactivate_mark = Vdeactivate_mark;
6380 oldbuf = current_buffer;
6381 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
6382 current_buffer->undo_list = Qt;
6383
6384 oldpoint = message_dolog_marker1;
6385 set_marker_restricted (oldpoint, make_number (PT), Qnil);
6386 oldbegv = message_dolog_marker2;
6387 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
6388 oldzv = message_dolog_marker3;
6389 set_marker_restricted (oldzv, make_number (ZV), Qnil);
6390 GCPRO1 (old_deactivate_mark);
6391
6392 if (PT == Z)
6393 point_at_end = 1;
6394 if (ZV == Z)
6395 zv_at_end = 1;
6396
6397 BEGV = BEG;
6398 BEGV_BYTE = BEG_BYTE;
6399 ZV = Z;
6400 ZV_BYTE = Z_BYTE;
6401 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6402
6403 /* Insert the string--maybe converting multibyte to single byte
6404 or vice versa, so that all the text fits the buffer. */
6405 if (multibyte
6406 && NILP (current_buffer->enable_multibyte_characters))
6407 {
6408 int i, c, char_bytes;
6409 unsigned char work[1];
6410
6411 /* Convert a multibyte string to single-byte
6412 for the *Message* buffer. */
6413 for (i = 0; i < nbytes; i += char_bytes)
6414 {
6415 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
6416 work[0] = (SINGLE_BYTE_CHAR_P (c)
6417 ? c
6418 : multibyte_char_to_unibyte (c, Qnil));
6419 insert_1_both (work, 1, 1, 1, 0, 0);
6420 }
6421 }
6422 else if (! multibyte
6423 && ! NILP (current_buffer->enable_multibyte_characters))
6424 {
6425 int i, c, char_bytes;
6426 unsigned char *msg = (unsigned char *) m;
6427 unsigned char str[MAX_MULTIBYTE_LENGTH];
6428 /* Convert a single-byte string to multibyte
6429 for the *Message* buffer. */
6430 for (i = 0; i < nbytes; i++)
6431 {
6432 c = unibyte_char_to_multibyte (msg[i]);
6433 char_bytes = CHAR_STRING (c, str);
6434 insert_1_both (str, 1, char_bytes, 1, 0, 0);
6435 }
6436 }
6437 else if (nbytes)
6438 insert_1 (m, nbytes, 1, 0, 0);
6439
6440 if (nlflag)
6441 {
6442 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
6443 insert_1 ("\n", 1, 1, 0, 0);
6444
6445 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
6446 this_bol = PT;
6447 this_bol_byte = PT_BYTE;
6448
6449 /* See if this line duplicates the previous one.
6450 If so, combine duplicates. */
6451 if (this_bol > BEG)
6452 {
6453 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
6454 prev_bol = PT;
6455 prev_bol_byte = PT_BYTE;
6456
6457 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
6458 this_bol, this_bol_byte);
6459 if (dup)
6460 {
6461 del_range_both (prev_bol, prev_bol_byte,
6462 this_bol, this_bol_byte, 0);
6463 if (dup > 1)
6464 {
6465 char dupstr[40];
6466 int duplen;
6467
6468 /* If you change this format, don't forget to also
6469 change message_log_check_duplicate. */
6470 sprintf (dupstr, " [%d times]", dup);
6471 duplen = strlen (dupstr);
6472 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
6473 insert_1 (dupstr, duplen, 1, 0, 1);
6474 }
6475 }
6476 }
6477
6478 /* If we have more than the desired maximum number of lines
6479 in the *Messages* buffer now, delete the oldest ones.
6480 This is safe because we don't have undo in this buffer. */
6481
6482 if (NATNUMP (Vmessage_log_max))
6483 {
6484 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
6485 -XFASTINT (Vmessage_log_max) - 1, 0);
6486 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
6487 }
6488 }
6489 BEGV = XMARKER (oldbegv)->charpos;
6490 BEGV_BYTE = marker_byte_position (oldbegv);
6491
6492 if (zv_at_end)
6493 {
6494 ZV = Z;
6495 ZV_BYTE = Z_BYTE;
6496 }
6497 else
6498 {
6499 ZV = XMARKER (oldzv)->charpos;
6500 ZV_BYTE = marker_byte_position (oldzv);
6501 }
6502
6503 if (point_at_end)
6504 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6505 else
6506 /* We can't do Fgoto_char (oldpoint) because it will run some
6507 Lisp code. */
6508 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
6509 XMARKER (oldpoint)->bytepos);
6510
6511 UNGCPRO;
6512 unchain_marker (XMARKER (oldpoint));
6513 unchain_marker (XMARKER (oldbegv));
6514 unchain_marker (XMARKER (oldzv));
6515
6516 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
6517 set_buffer_internal (oldbuf);
6518 if (NILP (tem))
6519 windows_or_buffers_changed = old_windows_or_buffers_changed;
6520 message_log_need_newline = !nlflag;
6521 Vdeactivate_mark = old_deactivate_mark;
6522 }
6523 }
6524
6525
6526 /* We are at the end of the buffer after just having inserted a newline.
6527 (Note: We depend on the fact we won't be crossing the gap.)
6528 Check to see if the most recent message looks a lot like the previous one.
6529 Return 0 if different, 1 if the new one should just replace it, or a
6530 value N > 1 if we should also append " [N times]". */
6531
6532 static int
6533 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
6534 int prev_bol, this_bol;
6535 int prev_bol_byte, this_bol_byte;
6536 {
6537 int i;
6538 int len = Z_BYTE - 1 - this_bol_byte;
6539 int seen_dots = 0;
6540 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
6541 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
6542
6543 for (i = 0; i < len; i++)
6544 {
6545 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
6546 seen_dots = 1;
6547 if (p1[i] != p2[i])
6548 return seen_dots;
6549 }
6550 p1 += len;
6551 if (*p1 == '\n')
6552 return 2;
6553 if (*p1++ == ' ' && *p1++ == '[')
6554 {
6555 int n = 0;
6556 while (*p1 >= '0' && *p1 <= '9')
6557 n = n * 10 + *p1++ - '0';
6558 if (strncmp (p1, " times]\n", 8) == 0)
6559 return n+1;
6560 }
6561 return 0;
6562 }
6563
6564
6565 /* Display an echo area message M with a specified length of NBYTES
6566 bytes. The string may include null characters. If M is 0, clear
6567 out any existing message, and let the mini-buffer text show
6568 through.
6569
6570 The buffer M must continue to exist until after the echo area gets
6571 cleared or some other message gets displayed there. This means do
6572 not pass text that is stored in a Lisp string; do not pass text in
6573 a buffer that was alloca'd. */
6574
6575 void
6576 message2 (m, nbytes, multibyte)
6577 const char *m;
6578 int nbytes;
6579 int multibyte;
6580 {
6581 /* First flush out any partial line written with print. */
6582 message_log_maybe_newline ();
6583 if (m)
6584 message_dolog (m, nbytes, 1, multibyte);
6585 message2_nolog (m, nbytes, multibyte);
6586 }
6587
6588
6589 /* The non-logging counterpart of message2. */
6590
6591 void
6592 message2_nolog (m, nbytes, multibyte)
6593 const char *m;
6594 int nbytes, multibyte;
6595 {
6596 struct frame *sf = SELECTED_FRAME ();
6597 message_enable_multibyte = multibyte;
6598
6599 if (noninteractive)
6600 {
6601 if (noninteractive_need_newline)
6602 putc ('\n', stderr);
6603 noninteractive_need_newline = 0;
6604 if (m)
6605 fwrite (m, nbytes, 1, stderr);
6606 if (cursor_in_echo_area == 0)
6607 fprintf (stderr, "\n");
6608 fflush (stderr);
6609 }
6610 /* A null message buffer means that the frame hasn't really been
6611 initialized yet. Error messages get reported properly by
6612 cmd_error, so this must be just an informative message; toss it. */
6613 else if (INTERACTIVE
6614 && sf->glyphs_initialized_p
6615 && FRAME_MESSAGE_BUF (sf))
6616 {
6617 Lisp_Object mini_window;
6618 struct frame *f;
6619
6620 /* Get the frame containing the mini-buffer
6621 that the selected frame is using. */
6622 mini_window = FRAME_MINIBUF_WINDOW (sf);
6623 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6624
6625 FRAME_SAMPLE_VISIBILITY (f);
6626 if (FRAME_VISIBLE_P (sf)
6627 && ! FRAME_VISIBLE_P (f))
6628 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
6629
6630 if (m)
6631 {
6632 set_message (m, Qnil, nbytes, multibyte);
6633 if (minibuffer_auto_raise)
6634 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
6635 }
6636 else
6637 clear_message (1, 1);
6638
6639 do_pending_window_change (0);
6640 echo_area_display (1);
6641 do_pending_window_change (0);
6642 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6643 (*frame_up_to_date_hook) (f);
6644 }
6645 }
6646
6647
6648 /* Display an echo area message M with a specified length of NBYTES
6649 bytes. The string may include null characters. If M is not a
6650 string, clear out any existing message, and let the mini-buffer
6651 text show through. */
6652
6653 void
6654 message3 (m, nbytes, multibyte)
6655 Lisp_Object m;
6656 int nbytes;
6657 int multibyte;
6658 {
6659 struct gcpro gcpro1;
6660
6661 GCPRO1 (m);
6662
6663 /* First flush out any partial line written with print. */
6664 message_log_maybe_newline ();
6665 if (STRINGP (m))
6666 message_dolog (SDATA (m), nbytes, 1, multibyte);
6667 message3_nolog (m, nbytes, multibyte);
6668
6669 UNGCPRO;
6670 }
6671
6672
6673 /* The non-logging version of message3. */
6674
6675 void
6676 message3_nolog (m, nbytes, multibyte)
6677 Lisp_Object m;
6678 int nbytes, multibyte;
6679 {
6680 struct frame *sf = SELECTED_FRAME ();
6681 message_enable_multibyte = multibyte;
6682
6683 if (noninteractive)
6684 {
6685 if (noninteractive_need_newline)
6686 putc ('\n', stderr);
6687 noninteractive_need_newline = 0;
6688 if (STRINGP (m))
6689 fwrite (SDATA (m), nbytes, 1, stderr);
6690 if (cursor_in_echo_area == 0)
6691 fprintf (stderr, "\n");
6692 fflush (stderr);
6693 }
6694 /* A null message buffer means that the frame hasn't really been
6695 initialized yet. Error messages get reported properly by
6696 cmd_error, so this must be just an informative message; toss it. */
6697 else if (INTERACTIVE
6698 && sf->glyphs_initialized_p
6699 && FRAME_MESSAGE_BUF (sf))
6700 {
6701 Lisp_Object mini_window;
6702 Lisp_Object frame;
6703 struct frame *f;
6704
6705 /* Get the frame containing the mini-buffer
6706 that the selected frame is using. */
6707 mini_window = FRAME_MINIBUF_WINDOW (sf);
6708 frame = XWINDOW (mini_window)->frame;
6709 f = XFRAME (frame);
6710
6711 FRAME_SAMPLE_VISIBILITY (f);
6712 if (FRAME_VISIBLE_P (sf)
6713 && !FRAME_VISIBLE_P (f))
6714 Fmake_frame_visible (frame);
6715
6716 if (STRINGP (m) && SCHARS (m) > 0)
6717 {
6718 set_message (NULL, m, nbytes, multibyte);
6719 if (minibuffer_auto_raise)
6720 Fraise_frame (frame);
6721 }
6722 else
6723 clear_message (1, 1);
6724
6725 do_pending_window_change (0);
6726 echo_area_display (1);
6727 do_pending_window_change (0);
6728 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6729 (*frame_up_to_date_hook) (f);
6730 }
6731 }
6732
6733
6734 /* Display a null-terminated echo area message M. If M is 0, clear
6735 out any existing message, and let the mini-buffer text show through.
6736
6737 The buffer M must continue to exist until after the echo area gets
6738 cleared or some other message gets displayed there. Do not pass
6739 text that is stored in a Lisp string. Do not pass text in a buffer
6740 that was alloca'd. */
6741
6742 void
6743 message1 (m)
6744 char *m;
6745 {
6746 message2 (m, (m ? strlen (m) : 0), 0);
6747 }
6748
6749
6750 /* The non-logging counterpart of message1. */
6751
6752 void
6753 message1_nolog (m)
6754 char *m;
6755 {
6756 message2_nolog (m, (m ? strlen (m) : 0), 0);
6757 }
6758
6759 /* Display a message M which contains a single %s
6760 which gets replaced with STRING. */
6761
6762 void
6763 message_with_string (m, string, log)
6764 char *m;
6765 Lisp_Object string;
6766 int log;
6767 {
6768 CHECK_STRING (string);
6769
6770 if (noninteractive)
6771 {
6772 if (m)
6773 {
6774 if (noninteractive_need_newline)
6775 putc ('\n', stderr);
6776 noninteractive_need_newline = 0;
6777 fprintf (stderr, m, SDATA (string));
6778 if (cursor_in_echo_area == 0)
6779 fprintf (stderr, "\n");
6780 fflush (stderr);
6781 }
6782 }
6783 else if (INTERACTIVE)
6784 {
6785 /* The frame whose minibuffer we're going to display the message on.
6786 It may be larger than the selected frame, so we need
6787 to use its buffer, not the selected frame's buffer. */
6788 Lisp_Object mini_window;
6789 struct frame *f, *sf = SELECTED_FRAME ();
6790
6791 /* Get the frame containing the minibuffer
6792 that the selected frame is using. */
6793 mini_window = FRAME_MINIBUF_WINDOW (sf);
6794 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6795
6796 /* A null message buffer means that the frame hasn't really been
6797 initialized yet. Error messages get reported properly by
6798 cmd_error, so this must be just an informative message; toss it. */
6799 if (FRAME_MESSAGE_BUF (f))
6800 {
6801 Lisp_Object args[2], message;
6802 struct gcpro gcpro1, gcpro2;
6803
6804 args[0] = build_string (m);
6805 args[1] = message = string;
6806 GCPRO2 (args[0], message);
6807 gcpro1.nvars = 2;
6808
6809 message = Fformat (2, args);
6810
6811 if (log)
6812 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
6813 else
6814 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
6815
6816 UNGCPRO;
6817
6818 /* Print should start at the beginning of the message
6819 buffer next time. */
6820 message_buf_print = 0;
6821 }
6822 }
6823 }
6824
6825
6826 /* Dump an informative message to the minibuf. If M is 0, clear out
6827 any existing message, and let the mini-buffer text show through. */
6828
6829 /* VARARGS 1 */
6830 void
6831 message (m, a1, a2, a3)
6832 char *m;
6833 EMACS_INT a1, a2, a3;
6834 {
6835 if (noninteractive)
6836 {
6837 if (m)
6838 {
6839 if (noninteractive_need_newline)
6840 putc ('\n', stderr);
6841 noninteractive_need_newline = 0;
6842 fprintf (stderr, m, a1, a2, a3);
6843 if (cursor_in_echo_area == 0)
6844 fprintf (stderr, "\n");
6845 fflush (stderr);
6846 }
6847 }
6848 else if (INTERACTIVE)
6849 {
6850 /* The frame whose mini-buffer we're going to display the message
6851 on. It may be larger than the selected frame, so we need to
6852 use its buffer, not the selected frame's buffer. */
6853 Lisp_Object mini_window;
6854 struct frame *f, *sf = SELECTED_FRAME ();
6855
6856 /* Get the frame containing the mini-buffer
6857 that the selected frame is using. */
6858 mini_window = FRAME_MINIBUF_WINDOW (sf);
6859 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6860
6861 /* A null message buffer means that the frame hasn't really been
6862 initialized yet. Error messages get reported properly by
6863 cmd_error, so this must be just an informative message; toss
6864 it. */
6865 if (FRAME_MESSAGE_BUF (f))
6866 {
6867 if (m)
6868 {
6869 int len;
6870 #ifdef NO_ARG_ARRAY
6871 char *a[3];
6872 a[0] = (char *) a1;
6873 a[1] = (char *) a2;
6874 a[2] = (char *) a3;
6875
6876 len = doprnt (FRAME_MESSAGE_BUF (f),
6877 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
6878 #else
6879 len = doprnt (FRAME_MESSAGE_BUF (f),
6880 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
6881 (char **) &a1);
6882 #endif /* NO_ARG_ARRAY */
6883
6884 message2 (FRAME_MESSAGE_BUF (f), len, 0);
6885 }
6886 else
6887 message1 (0);
6888
6889 /* Print should start at the beginning of the message
6890 buffer next time. */
6891 message_buf_print = 0;
6892 }
6893 }
6894 }
6895
6896
6897 /* The non-logging version of message. */
6898
6899 void
6900 message_nolog (m, a1, a2, a3)
6901 char *m;
6902 EMACS_INT a1, a2, a3;
6903 {
6904 Lisp_Object old_log_max;
6905 old_log_max = Vmessage_log_max;
6906 Vmessage_log_max = Qnil;
6907 message (m, a1, a2, a3);
6908 Vmessage_log_max = old_log_max;
6909 }
6910
6911
6912 /* Display the current message in the current mini-buffer. This is
6913 only called from error handlers in process.c, and is not time
6914 critical. */
6915
6916 void
6917 update_echo_area ()
6918 {
6919 if (!NILP (echo_area_buffer[0]))
6920 {
6921 Lisp_Object string;
6922 string = Fcurrent_message ();
6923 message3 (string, SBYTES (string),
6924 !NILP (current_buffer->enable_multibyte_characters));
6925 }
6926 }
6927
6928
6929 /* Make sure echo area buffers in `echo_buffers' are live.
6930 If they aren't, make new ones. */
6931
6932 static void
6933 ensure_echo_area_buffers ()
6934 {
6935 int i;
6936
6937 for (i = 0; i < 2; ++i)
6938 if (!BUFFERP (echo_buffer[i])
6939 || NILP (XBUFFER (echo_buffer[i])->name))
6940 {
6941 char name[30];
6942 Lisp_Object old_buffer;
6943 int j;
6944
6945 old_buffer = echo_buffer[i];
6946 sprintf (name, " *Echo Area %d*", i);
6947 echo_buffer[i] = Fget_buffer_create (build_string (name));
6948 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
6949
6950 for (j = 0; j < 2; ++j)
6951 if (EQ (old_buffer, echo_area_buffer[j]))
6952 echo_area_buffer[j] = echo_buffer[i];
6953 }
6954 }
6955
6956
6957 /* Call FN with args A1..A4 with either the current or last displayed
6958 echo_area_buffer as current buffer.
6959
6960 WHICH zero means use the current message buffer
6961 echo_area_buffer[0]. If that is nil, choose a suitable buffer
6962 from echo_buffer[] and clear it.
6963
6964 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
6965 suitable buffer from echo_buffer[] and clear it.
6966
6967 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
6968 that the current message becomes the last displayed one, make
6969 choose a suitable buffer for echo_area_buffer[0], and clear it.
6970
6971 Value is what FN returns. */
6972
6973 static int
6974 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
6975 struct window *w;
6976 int which;
6977 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
6978 EMACS_INT a1;
6979 Lisp_Object a2;
6980 EMACS_INT a3, a4;
6981 {
6982 Lisp_Object buffer;
6983 int this_one, the_other, clear_buffer_p, rc;
6984 int count = SPECPDL_INDEX ();
6985
6986 /* If buffers aren't live, make new ones. */
6987 ensure_echo_area_buffers ();
6988
6989 clear_buffer_p = 0;
6990
6991 if (which == 0)
6992 this_one = 0, the_other = 1;
6993 else if (which > 0)
6994 this_one = 1, the_other = 0;
6995 else
6996 {
6997 this_one = 0, the_other = 1;
6998 clear_buffer_p = 1;
6999
7000 /* We need a fresh one in case the current echo buffer equals
7001 the one containing the last displayed echo area message. */
7002 if (!NILP (echo_area_buffer[this_one])
7003 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
7004 echo_area_buffer[this_one] = Qnil;
7005 }
7006
7007 /* Choose a suitable buffer from echo_buffer[] is we don't
7008 have one. */
7009 if (NILP (echo_area_buffer[this_one]))
7010 {
7011 echo_area_buffer[this_one]
7012 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
7013 ? echo_buffer[the_other]
7014 : echo_buffer[this_one]);
7015 clear_buffer_p = 1;
7016 }
7017
7018 buffer = echo_area_buffer[this_one];
7019
7020 /* Don't get confused by reusing the buffer used for echoing
7021 for a different purpose. */
7022 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
7023 cancel_echoing ();
7024
7025 record_unwind_protect (unwind_with_echo_area_buffer,
7026 with_echo_area_buffer_unwind_data (w));
7027
7028 /* Make the echo area buffer current. Note that for display
7029 purposes, it is not necessary that the displayed window's buffer
7030 == current_buffer, except for text property lookup. So, let's
7031 only set that buffer temporarily here without doing a full
7032 Fset_window_buffer. We must also change w->pointm, though,
7033 because otherwise an assertions in unshow_buffer fails, and Emacs
7034 aborts. */
7035 set_buffer_internal_1 (XBUFFER (buffer));
7036 if (w)
7037 {
7038 w->buffer = buffer;
7039 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
7040 }
7041
7042 current_buffer->undo_list = Qt;
7043 current_buffer->read_only = Qnil;
7044 specbind (Qinhibit_read_only, Qt);
7045 specbind (Qinhibit_modification_hooks, Qt);
7046
7047 if (clear_buffer_p && Z > BEG)
7048 del_range (BEG, Z);
7049
7050 xassert (BEGV >= BEG);
7051 xassert (ZV <= Z && ZV >= BEGV);
7052
7053 rc = fn (a1, a2, a3, a4);
7054
7055 xassert (BEGV >= BEG);
7056 xassert (ZV <= Z && ZV >= BEGV);
7057
7058 unbind_to (count, Qnil);
7059 return rc;
7060 }
7061
7062
7063 /* Save state that should be preserved around the call to the function
7064 FN called in with_echo_area_buffer. */
7065
7066 static Lisp_Object
7067 with_echo_area_buffer_unwind_data (w)
7068 struct window *w;
7069 {
7070 int i = 0;
7071 Lisp_Object vector;
7072
7073 /* Reduce consing by keeping one vector in
7074 Vwith_echo_area_save_vector. */
7075 vector = Vwith_echo_area_save_vector;
7076 Vwith_echo_area_save_vector = Qnil;
7077
7078 if (NILP (vector))
7079 vector = Fmake_vector (make_number (7), Qnil);
7080
7081 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
7082 AREF (vector, i) = Vdeactivate_mark, ++i;
7083 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
7084
7085 if (w)
7086 {
7087 XSETWINDOW (AREF (vector, i), w); ++i;
7088 AREF (vector, i) = w->buffer; ++i;
7089 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
7090 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
7091 }
7092 else
7093 {
7094 int end = i + 4;
7095 for (; i < end; ++i)
7096 AREF (vector, i) = Qnil;
7097 }
7098
7099 xassert (i == ASIZE (vector));
7100 return vector;
7101 }
7102
7103
7104 /* Restore global state from VECTOR which was created by
7105 with_echo_area_buffer_unwind_data. */
7106
7107 static Lisp_Object
7108 unwind_with_echo_area_buffer (vector)
7109 Lisp_Object vector;
7110 {
7111 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
7112 Vdeactivate_mark = AREF (vector, 1);
7113 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
7114
7115 if (WINDOWP (AREF (vector, 3)))
7116 {
7117 struct window *w;
7118 Lisp_Object buffer, charpos, bytepos;
7119
7120 w = XWINDOW (AREF (vector, 3));
7121 buffer = AREF (vector, 4);
7122 charpos = AREF (vector, 5);
7123 bytepos = AREF (vector, 6);
7124
7125 w->buffer = buffer;
7126 set_marker_both (w->pointm, buffer,
7127 XFASTINT (charpos), XFASTINT (bytepos));
7128 }
7129
7130 Vwith_echo_area_save_vector = vector;
7131 return Qnil;
7132 }
7133
7134
7135 /* Set up the echo area for use by print functions. MULTIBYTE_P
7136 non-zero means we will print multibyte. */
7137
7138 void
7139 setup_echo_area_for_printing (multibyte_p)
7140 int multibyte_p;
7141 {
7142 /* If we can't find an echo area any more, exit. */
7143 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
7144 Fkill_emacs (Qnil);
7145
7146 ensure_echo_area_buffers ();
7147
7148 if (!message_buf_print)
7149 {
7150 /* A message has been output since the last time we printed.
7151 Choose a fresh echo area buffer. */
7152 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7153 echo_area_buffer[0] = echo_buffer[1];
7154 else
7155 echo_area_buffer[0] = echo_buffer[0];
7156
7157 /* Switch to that buffer and clear it. */
7158 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7159 current_buffer->truncate_lines = Qnil;
7160
7161 if (Z > BEG)
7162 {
7163 int count = SPECPDL_INDEX ();
7164 specbind (Qinhibit_read_only, Qt);
7165 /* Note that undo recording is always disabled. */
7166 del_range (BEG, Z);
7167 unbind_to (count, Qnil);
7168 }
7169 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7170
7171 /* Set up the buffer for the multibyteness we need. */
7172 if (multibyte_p
7173 != !NILP (current_buffer->enable_multibyte_characters))
7174 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
7175
7176 /* Raise the frame containing the echo area. */
7177 if (minibuffer_auto_raise)
7178 {
7179 struct frame *sf = SELECTED_FRAME ();
7180 Lisp_Object mini_window;
7181 mini_window = FRAME_MINIBUF_WINDOW (sf);
7182 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7183 }
7184
7185 message_log_maybe_newline ();
7186 message_buf_print = 1;
7187 }
7188 else
7189 {
7190 if (NILP (echo_area_buffer[0]))
7191 {
7192 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7193 echo_area_buffer[0] = echo_buffer[1];
7194 else
7195 echo_area_buffer[0] = echo_buffer[0];
7196 }
7197
7198 if (current_buffer != XBUFFER (echo_area_buffer[0]))
7199 {
7200 /* Someone switched buffers between print requests. */
7201 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7202 current_buffer->truncate_lines = Qnil;
7203 }
7204 }
7205 }
7206
7207
7208 /* Display an echo area message in window W. Value is non-zero if W's
7209 height is changed. If display_last_displayed_message_p is
7210 non-zero, display the message that was last displayed, otherwise
7211 display the current message. */
7212
7213 static int
7214 display_echo_area (w)
7215 struct window *w;
7216 {
7217 int i, no_message_p, window_height_changed_p, count;
7218
7219 /* Temporarily disable garbage collections while displaying the echo
7220 area. This is done because a GC can print a message itself.
7221 That message would modify the echo area buffer's contents while a
7222 redisplay of the buffer is going on, and seriously confuse
7223 redisplay. */
7224 count = inhibit_garbage_collection ();
7225
7226 /* If there is no message, we must call display_echo_area_1
7227 nevertheless because it resizes the window. But we will have to
7228 reset the echo_area_buffer in question to nil at the end because
7229 with_echo_area_buffer will sets it to an empty buffer. */
7230 i = display_last_displayed_message_p ? 1 : 0;
7231 no_message_p = NILP (echo_area_buffer[i]);
7232
7233 window_height_changed_p
7234 = with_echo_area_buffer (w, display_last_displayed_message_p,
7235 display_echo_area_1,
7236 (EMACS_INT) w, Qnil, 0, 0);
7237
7238 if (no_message_p)
7239 echo_area_buffer[i] = Qnil;
7240
7241 unbind_to (count, Qnil);
7242 return window_height_changed_p;
7243 }
7244
7245
7246 /* Helper for display_echo_area. Display the current buffer which
7247 contains the current echo area message in window W, a mini-window,
7248 a pointer to which is passed in A1. A2..A4 are currently not used.
7249 Change the height of W so that all of the message is displayed.
7250 Value is non-zero if height of W was changed. */
7251
7252 static int
7253 display_echo_area_1 (a1, a2, a3, a4)
7254 EMACS_INT a1;
7255 Lisp_Object a2;
7256 EMACS_INT a3, a4;
7257 {
7258 struct window *w = (struct window *) a1;
7259 Lisp_Object window;
7260 struct text_pos start;
7261 int window_height_changed_p = 0;
7262
7263 /* Do this before displaying, so that we have a large enough glyph
7264 matrix for the display. */
7265 window_height_changed_p = resize_mini_window (w, 0);
7266
7267 /* Display. */
7268 clear_glyph_matrix (w->desired_matrix);
7269 XSETWINDOW (window, w);
7270 SET_TEXT_POS (start, BEG, BEG_BYTE);
7271 try_window (window, start);
7272
7273 return window_height_changed_p;
7274 }
7275
7276
7277 /* Resize the echo area window to exactly the size needed for the
7278 currently displayed message, if there is one. If a mini-buffer
7279 is active, don't shrink it. */
7280
7281 void
7282 resize_echo_area_exactly ()
7283 {
7284 if (BUFFERP (echo_area_buffer[0])
7285 && WINDOWP (echo_area_window))
7286 {
7287 struct window *w = XWINDOW (echo_area_window);
7288 int resized_p;
7289 Lisp_Object resize_exactly;
7290
7291 if (minibuf_level == 0)
7292 resize_exactly = Qt;
7293 else
7294 resize_exactly = Qnil;
7295
7296 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
7297 (EMACS_INT) w, resize_exactly, 0, 0);
7298 if (resized_p)
7299 {
7300 ++windows_or_buffers_changed;
7301 ++update_mode_lines;
7302 redisplay_internal (0);
7303 }
7304 }
7305 }
7306
7307
7308 /* Callback function for with_echo_area_buffer, when used from
7309 resize_echo_area_exactly. A1 contains a pointer to the window to
7310 resize, EXACTLY non-nil means resize the mini-window exactly to the
7311 size of the text displayed. A3 and A4 are not used. Value is what
7312 resize_mini_window returns. */
7313
7314 static int
7315 resize_mini_window_1 (a1, exactly, a3, a4)
7316 EMACS_INT a1;
7317 Lisp_Object exactly;
7318 EMACS_INT a3, a4;
7319 {
7320 return resize_mini_window ((struct window *) a1, !NILP (exactly));
7321 }
7322
7323
7324 /* Resize mini-window W to fit the size of its contents. EXACT:P
7325 means size the window exactly to the size needed. Otherwise, it's
7326 only enlarged until W's buffer is empty. Value is non-zero if
7327 the window height has been changed. */
7328
7329 int
7330 resize_mini_window (w, exact_p)
7331 struct window *w;
7332 int exact_p;
7333 {
7334 struct frame *f = XFRAME (w->frame);
7335 int window_height_changed_p = 0;
7336
7337 xassert (MINI_WINDOW_P (w));
7338
7339 /* Don't resize windows while redisplaying a window; it would
7340 confuse redisplay functions when the size of the window they are
7341 displaying changes from under them. Such a resizing can happen,
7342 for instance, when which-func prints a long message while
7343 we are running fontification-functions. We're running these
7344 functions with safe_call which binds inhibit-redisplay to t. */
7345 if (!NILP (Vinhibit_redisplay))
7346 return 0;
7347
7348 /* Nil means don't try to resize. */
7349 if (NILP (Vresize_mini_windows)
7350 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
7351 return 0;
7352
7353 if (!FRAME_MINIBUF_ONLY_P (f))
7354 {
7355 struct it it;
7356 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
7357 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
7358 int height, max_height;
7359 int unit = FRAME_LINE_HEIGHT (f);
7360 struct text_pos start;
7361 struct buffer *old_current_buffer = NULL;
7362
7363 if (current_buffer != XBUFFER (w->buffer))
7364 {
7365 old_current_buffer = current_buffer;
7366 set_buffer_internal (XBUFFER (w->buffer));
7367 }
7368
7369 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
7370
7371 /* Compute the max. number of lines specified by the user. */
7372 if (FLOATP (Vmax_mini_window_height))
7373 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
7374 else if (INTEGERP (Vmax_mini_window_height))
7375 max_height = XINT (Vmax_mini_window_height);
7376 else
7377 max_height = total_height / 4;
7378
7379 /* Correct that max. height if it's bogus. */
7380 max_height = max (1, max_height);
7381 max_height = min (total_height, max_height);
7382
7383 /* Find out the height of the text in the window. */
7384 if (it.truncate_lines_p)
7385 height = 1;
7386 else
7387 {
7388 last_height = 0;
7389 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
7390 if (it.max_ascent == 0 && it.max_descent == 0)
7391 height = it.current_y + last_height;
7392 else
7393 height = it.current_y + it.max_ascent + it.max_descent;
7394 height -= it.extra_line_spacing;
7395 height = (height + unit - 1) / unit;
7396 }
7397
7398 /* Compute a suitable window start. */
7399 if (height > max_height)
7400 {
7401 height = max_height;
7402 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
7403 move_it_vertically_backward (&it, (height - 1) * unit);
7404 start = it.current.pos;
7405 }
7406 else
7407 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
7408 SET_MARKER_FROM_TEXT_POS (w->start, start);
7409
7410 if (EQ (Vresize_mini_windows, Qgrow_only))
7411 {
7412 /* Let it grow only, until we display an empty message, in which
7413 case the window shrinks again. */
7414 if (height > WINDOW_TOTAL_LINES (w))
7415 {
7416 int old_height = WINDOW_TOTAL_LINES (w);
7417 freeze_window_starts (f, 1);
7418 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7419 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7420 }
7421 else if (height < WINDOW_TOTAL_LINES (w)
7422 && (exact_p || BEGV == ZV))
7423 {
7424 int old_height = WINDOW_TOTAL_LINES (w);
7425 freeze_window_starts (f, 0);
7426 shrink_mini_window (w);
7427 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7428 }
7429 }
7430 else
7431 {
7432 /* Always resize to exact size needed. */
7433 if (height > WINDOW_TOTAL_LINES (w))
7434 {
7435 int old_height = WINDOW_TOTAL_LINES (w);
7436 freeze_window_starts (f, 1);
7437 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7438 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7439 }
7440 else if (height < WINDOW_TOTAL_LINES (w))
7441 {
7442 int old_height = WINDOW_TOTAL_LINES (w);
7443 freeze_window_starts (f, 0);
7444 shrink_mini_window (w);
7445
7446 if (height)
7447 {
7448 freeze_window_starts (f, 1);
7449 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7450 }
7451
7452 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7453 }
7454 }
7455
7456 if (old_current_buffer)
7457 set_buffer_internal (old_current_buffer);
7458 }
7459
7460 return window_height_changed_p;
7461 }
7462
7463
7464 /* Value is the current message, a string, or nil if there is no
7465 current message. */
7466
7467 Lisp_Object
7468 current_message ()
7469 {
7470 Lisp_Object msg;
7471
7472 if (NILP (echo_area_buffer[0]))
7473 msg = Qnil;
7474 else
7475 {
7476 with_echo_area_buffer (0, 0, current_message_1,
7477 (EMACS_INT) &msg, Qnil, 0, 0);
7478 if (NILP (msg))
7479 echo_area_buffer[0] = Qnil;
7480 }
7481
7482 return msg;
7483 }
7484
7485
7486 static int
7487 current_message_1 (a1, a2, a3, a4)
7488 EMACS_INT a1;
7489 Lisp_Object a2;
7490 EMACS_INT a3, a4;
7491 {
7492 Lisp_Object *msg = (Lisp_Object *) a1;
7493
7494 if (Z > BEG)
7495 *msg = make_buffer_string (BEG, Z, 1);
7496 else
7497 *msg = Qnil;
7498 return 0;
7499 }
7500
7501
7502 /* Push the current message on Vmessage_stack for later restauration
7503 by restore_message. Value is non-zero if the current message isn't
7504 empty. This is a relatively infrequent operation, so it's not
7505 worth optimizing. */
7506
7507 int
7508 push_message ()
7509 {
7510 Lisp_Object msg;
7511 msg = current_message ();
7512 Vmessage_stack = Fcons (msg, Vmessage_stack);
7513 return STRINGP (msg);
7514 }
7515
7516
7517 /* Restore message display from the top of Vmessage_stack. */
7518
7519 void
7520 restore_message ()
7521 {
7522 Lisp_Object msg;
7523
7524 xassert (CONSP (Vmessage_stack));
7525 msg = XCAR (Vmessage_stack);
7526 if (STRINGP (msg))
7527 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
7528 else
7529 message3_nolog (msg, 0, 0);
7530 }
7531
7532
7533 /* Handler for record_unwind_protect calling pop_message. */
7534
7535 Lisp_Object
7536 pop_message_unwind (dummy)
7537 Lisp_Object dummy;
7538 {
7539 pop_message ();
7540 return Qnil;
7541 }
7542
7543 /* Pop the top-most entry off Vmessage_stack. */
7544
7545 void
7546 pop_message ()
7547 {
7548 xassert (CONSP (Vmessage_stack));
7549 Vmessage_stack = XCDR (Vmessage_stack);
7550 }
7551
7552
7553 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
7554 exits. If the stack is not empty, we have a missing pop_message
7555 somewhere. */
7556
7557 void
7558 check_message_stack ()
7559 {
7560 if (!NILP (Vmessage_stack))
7561 abort ();
7562 }
7563
7564
7565 /* Truncate to NCHARS what will be displayed in the echo area the next
7566 time we display it---but don't redisplay it now. */
7567
7568 void
7569 truncate_echo_area (nchars)
7570 int nchars;
7571 {
7572 if (nchars == 0)
7573 echo_area_buffer[0] = Qnil;
7574 /* A null message buffer means that the frame hasn't really been
7575 initialized yet. Error messages get reported properly by
7576 cmd_error, so this must be just an informative message; toss it. */
7577 else if (!noninteractive
7578 && INTERACTIVE
7579 && !NILP (echo_area_buffer[0]))
7580 {
7581 struct frame *sf = SELECTED_FRAME ();
7582 if (FRAME_MESSAGE_BUF (sf))
7583 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
7584 }
7585 }
7586
7587
7588 /* Helper function for truncate_echo_area. Truncate the current
7589 message to at most NCHARS characters. */
7590
7591 static int
7592 truncate_message_1 (nchars, a2, a3, a4)
7593 EMACS_INT nchars;
7594 Lisp_Object a2;
7595 EMACS_INT a3, a4;
7596 {
7597 if (BEG + nchars < Z)
7598 del_range (BEG + nchars, Z);
7599 if (Z == BEG)
7600 echo_area_buffer[0] = Qnil;
7601 return 0;
7602 }
7603
7604
7605 /* Set the current message to a substring of S or STRING.
7606
7607 If STRING is a Lisp string, set the message to the first NBYTES
7608 bytes from STRING. NBYTES zero means use the whole string. If
7609 STRING is multibyte, the message will be displayed multibyte.
7610
7611 If S is not null, set the message to the first LEN bytes of S. LEN
7612 zero means use the whole string. MULTIBYTE_P non-zero means S is
7613 multibyte. Display the message multibyte in that case. */
7614
7615 void
7616 set_message (s, string, nbytes, multibyte_p)
7617 const char *s;
7618 Lisp_Object string;
7619 int nbytes, multibyte_p;
7620 {
7621 message_enable_multibyte
7622 = ((s && multibyte_p)
7623 || (STRINGP (string) && STRING_MULTIBYTE (string)));
7624
7625 with_echo_area_buffer (0, -1, set_message_1,
7626 (EMACS_INT) s, string, nbytes, multibyte_p);
7627 message_buf_print = 0;
7628 help_echo_showing_p = 0;
7629 }
7630
7631
7632 /* Helper function for set_message. Arguments have the same meaning
7633 as there, with A1 corresponding to S and A2 corresponding to STRING
7634 This function is called with the echo area buffer being
7635 current. */
7636
7637 static int
7638 set_message_1 (a1, a2, nbytes, multibyte_p)
7639 EMACS_INT a1;
7640 Lisp_Object a2;
7641 EMACS_INT nbytes, multibyte_p;
7642 {
7643 const char *s = (const char *) a1;
7644 Lisp_Object string = a2;
7645
7646 xassert (BEG == Z);
7647
7648 /* Change multibyteness of the echo buffer appropriately. */
7649 if (message_enable_multibyte
7650 != !NILP (current_buffer->enable_multibyte_characters))
7651 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
7652
7653 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
7654
7655 /* Insert new message at BEG. */
7656 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7657
7658 if (STRINGP (string))
7659 {
7660 int nchars;
7661
7662 if (nbytes == 0)
7663 nbytes = SBYTES (string);
7664 nchars = string_byte_to_char (string, nbytes);
7665
7666 /* This function takes care of single/multibyte conversion. We
7667 just have to ensure that the echo area buffer has the right
7668 setting of enable_multibyte_characters. */
7669 insert_from_string (string, 0, 0, nchars, nbytes, 1);
7670 }
7671 else if (s)
7672 {
7673 if (nbytes == 0)
7674 nbytes = strlen (s);
7675
7676 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
7677 {
7678 /* Convert from multi-byte to single-byte. */
7679 int i, c, n;
7680 unsigned char work[1];
7681
7682 /* Convert a multibyte string to single-byte. */
7683 for (i = 0; i < nbytes; i += n)
7684 {
7685 c = string_char_and_length (s + i, nbytes - i, &n);
7686 work[0] = (SINGLE_BYTE_CHAR_P (c)
7687 ? c
7688 : multibyte_char_to_unibyte (c, Qnil));
7689 insert_1_both (work, 1, 1, 1, 0, 0);
7690 }
7691 }
7692 else if (!multibyte_p
7693 && !NILP (current_buffer->enable_multibyte_characters))
7694 {
7695 /* Convert from single-byte to multi-byte. */
7696 int i, c, n;
7697 const unsigned char *msg = (const unsigned char *) s;
7698 unsigned char str[MAX_MULTIBYTE_LENGTH];
7699
7700 /* Convert a single-byte string to multibyte. */
7701 for (i = 0; i < nbytes; i++)
7702 {
7703 c = unibyte_char_to_multibyte (msg[i]);
7704 n = CHAR_STRING (c, str);
7705 insert_1_both (str, 1, n, 1, 0, 0);
7706 }
7707 }
7708 else
7709 insert_1 (s, nbytes, 1, 0, 0);
7710 }
7711
7712 return 0;
7713 }
7714
7715
7716 /* Clear messages. CURRENT_P non-zero means clear the current
7717 message. LAST_DISPLAYED_P non-zero means clear the message
7718 last displayed. */
7719
7720 void
7721 clear_message (current_p, last_displayed_p)
7722 int current_p, last_displayed_p;
7723 {
7724 if (current_p)
7725 {
7726 echo_area_buffer[0] = Qnil;
7727 message_cleared_p = 1;
7728 }
7729
7730 if (last_displayed_p)
7731 echo_area_buffer[1] = Qnil;
7732
7733 message_buf_print = 0;
7734 }
7735
7736 /* Clear garbaged frames.
7737
7738 This function is used where the old redisplay called
7739 redraw_garbaged_frames which in turn called redraw_frame which in
7740 turn called clear_frame. The call to clear_frame was a source of
7741 flickering. I believe a clear_frame is not necessary. It should
7742 suffice in the new redisplay to invalidate all current matrices,
7743 and ensure a complete redisplay of all windows. */
7744
7745 static void
7746 clear_garbaged_frames ()
7747 {
7748 if (frame_garbaged)
7749 {
7750 Lisp_Object tail, frame;
7751 int changed_count = 0;
7752
7753 FOR_EACH_FRAME (tail, frame)
7754 {
7755 struct frame *f = XFRAME (frame);
7756
7757 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
7758 {
7759 if (f->resized_p)
7760 {
7761 Fredraw_frame (frame);
7762 f->force_flush_display_p = 1;
7763 }
7764 clear_current_matrices (f);
7765 changed_count++;
7766 f->garbaged = 0;
7767 f->resized_p = 0;
7768 }
7769 }
7770
7771 frame_garbaged = 0;
7772 if (changed_count)
7773 ++windows_or_buffers_changed;
7774 }
7775 }
7776
7777
7778 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
7779 is non-zero update selected_frame. Value is non-zero if the
7780 mini-windows height has been changed. */
7781
7782 static int
7783 echo_area_display (update_frame_p)
7784 int update_frame_p;
7785 {
7786 Lisp_Object mini_window;
7787 struct window *w;
7788 struct frame *f;
7789 int window_height_changed_p = 0;
7790 struct frame *sf = SELECTED_FRAME ();
7791
7792 mini_window = FRAME_MINIBUF_WINDOW (sf);
7793 w = XWINDOW (mini_window);
7794 f = XFRAME (WINDOW_FRAME (w));
7795
7796 /* Don't display if frame is invisible or not yet initialized. */
7797 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
7798 return 0;
7799
7800 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
7801 #ifndef MAC_OS8
7802 #ifdef HAVE_WINDOW_SYSTEM
7803 /* When Emacs starts, selected_frame may be a visible terminal
7804 frame, even if we run under a window system. If we let this
7805 through, a message would be displayed on the terminal. */
7806 if (EQ (selected_frame, Vterminal_frame)
7807 && !NILP (Vwindow_system))
7808 return 0;
7809 #endif /* HAVE_WINDOW_SYSTEM */
7810 #endif
7811
7812 /* Redraw garbaged frames. */
7813 if (frame_garbaged)
7814 clear_garbaged_frames ();
7815
7816 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
7817 {
7818 echo_area_window = mini_window;
7819 window_height_changed_p = display_echo_area (w);
7820 w->must_be_updated_p = 1;
7821
7822 /* Update the display, unless called from redisplay_internal.
7823 Also don't update the screen during redisplay itself. The
7824 update will happen at the end of redisplay, and an update
7825 here could cause confusion. */
7826 if (update_frame_p && !redisplaying_p)
7827 {
7828 int n = 0;
7829
7830 /* If the display update has been interrupted by pending
7831 input, update mode lines in the frame. Due to the
7832 pending input, it might have been that redisplay hasn't
7833 been called, so that mode lines above the echo area are
7834 garbaged. This looks odd, so we prevent it here. */
7835 if (!display_completed)
7836 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
7837
7838 if (window_height_changed_p
7839 /* Don't do this if Emacs is shutting down. Redisplay
7840 needs to run hooks. */
7841 && !NILP (Vrun_hooks))
7842 {
7843 /* Must update other windows. Likewise as in other
7844 cases, don't let this update be interrupted by
7845 pending input. */
7846 int count = SPECPDL_INDEX ();
7847 specbind (Qredisplay_dont_pause, Qt);
7848 windows_or_buffers_changed = 1;
7849 redisplay_internal (0);
7850 unbind_to (count, Qnil);
7851 }
7852 else if (FRAME_WINDOW_P (f) && n == 0)
7853 {
7854 /* Window configuration is the same as before.
7855 Can do with a display update of the echo area,
7856 unless we displayed some mode lines. */
7857 update_single_window (w, 1);
7858 rif->flush_display (f);
7859 }
7860 else
7861 update_frame (f, 1, 1);
7862
7863 /* If cursor is in the echo area, make sure that the next
7864 redisplay displays the minibuffer, so that the cursor will
7865 be replaced with what the minibuffer wants. */
7866 if (cursor_in_echo_area)
7867 ++windows_or_buffers_changed;
7868 }
7869 }
7870 else if (!EQ (mini_window, selected_window))
7871 windows_or_buffers_changed++;
7872
7873 /* Last displayed message is now the current message. */
7874 echo_area_buffer[1] = echo_area_buffer[0];
7875
7876 /* Prevent redisplay optimization in redisplay_internal by resetting
7877 this_line_start_pos. This is done because the mini-buffer now
7878 displays the message instead of its buffer text. */
7879 if (EQ (mini_window, selected_window))
7880 CHARPOS (this_line_start_pos) = 0;
7881
7882 return window_height_changed_p;
7883 }
7884
7885
7886 \f
7887 /***********************************************************************
7888 Frame Titles
7889 ***********************************************************************/
7890
7891
7892 /* The frame title buffering code is also used by Fformat_mode_line.
7893 So it is not conditioned by HAVE_WINDOW_SYSTEM. */
7894
7895 /* A buffer for constructing frame titles in it; allocated from the
7896 heap in init_xdisp and resized as needed in store_frame_title_char. */
7897
7898 static char *frame_title_buf;
7899
7900 /* The buffer's end, and a current output position in it. */
7901
7902 static char *frame_title_buf_end;
7903 static char *frame_title_ptr;
7904
7905
7906 /* Store a single character C for the frame title in frame_title_buf.
7907 Re-allocate frame_title_buf if necessary. */
7908
7909 static void
7910 #ifdef PROTOTYPES
7911 store_frame_title_char (char c)
7912 #else
7913 store_frame_title_char (c)
7914 char c;
7915 #endif
7916 {
7917 /* If output position has reached the end of the allocated buffer,
7918 double the buffer's size. */
7919 if (frame_title_ptr == frame_title_buf_end)
7920 {
7921 int len = frame_title_ptr - frame_title_buf;
7922 int new_size = 2 * len * sizeof *frame_title_buf;
7923 frame_title_buf = (char *) xrealloc (frame_title_buf, new_size);
7924 frame_title_buf_end = frame_title_buf + new_size;
7925 frame_title_ptr = frame_title_buf + len;
7926 }
7927
7928 *frame_title_ptr++ = c;
7929 }
7930
7931
7932 /* Store part of a frame title in frame_title_buf, beginning at
7933 frame_title_ptr. STR is the string to store. Do not copy
7934 characters that yield more columns than PRECISION; PRECISION <= 0
7935 means copy the whole string. Pad with spaces until FIELD_WIDTH
7936 number of characters have been copied; FIELD_WIDTH <= 0 means don't
7937 pad. Called from display_mode_element when it is used to build a
7938 frame title. */
7939
7940 static int
7941 store_frame_title (str, field_width, precision)
7942 const unsigned char *str;
7943 int field_width, precision;
7944 {
7945 int n = 0;
7946 int dummy, nbytes;
7947
7948 /* Copy at most PRECISION chars from STR. */
7949 nbytes = strlen (str);
7950 n+= c_string_width (str, nbytes, precision, &dummy, &nbytes);
7951 while (nbytes--)
7952 store_frame_title_char (*str++);
7953
7954 /* Fill up with spaces until FIELD_WIDTH reached. */
7955 while (field_width > 0
7956 && n < field_width)
7957 {
7958 store_frame_title_char (' ');
7959 ++n;
7960 }
7961
7962 return n;
7963 }
7964
7965 #ifdef HAVE_WINDOW_SYSTEM
7966
7967 /* Set the title of FRAME, if it has changed. The title format is
7968 Vicon_title_format if FRAME is iconified, otherwise it is
7969 frame_title_format. */
7970
7971 static void
7972 x_consider_frame_title (frame)
7973 Lisp_Object frame;
7974 {
7975 struct frame *f = XFRAME (frame);
7976
7977 if (FRAME_WINDOW_P (f)
7978 || FRAME_MINIBUF_ONLY_P (f)
7979 || f->explicit_name)
7980 {
7981 /* Do we have more than one visible frame on this X display? */
7982 Lisp_Object tail;
7983 Lisp_Object fmt;
7984 struct buffer *obuf;
7985 int len;
7986 struct it it;
7987
7988 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
7989 {
7990 Lisp_Object other_frame = XCAR (tail);
7991 struct frame *tf = XFRAME (other_frame);
7992
7993 if (tf != f
7994 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
7995 && !FRAME_MINIBUF_ONLY_P (tf)
7996 && !EQ (other_frame, tip_frame)
7997 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
7998 break;
7999 }
8000
8001 /* Set global variable indicating that multiple frames exist. */
8002 multiple_frames = CONSP (tail);
8003
8004 /* Switch to the buffer of selected window of the frame. Set up
8005 frame_title_ptr so that display_mode_element will output into it;
8006 then display the title. */
8007 obuf = current_buffer;
8008 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
8009 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
8010 frame_title_ptr = frame_title_buf;
8011 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
8012 NULL, DEFAULT_FACE_ID);
8013 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
8014 len = frame_title_ptr - frame_title_buf;
8015 frame_title_ptr = NULL;
8016 set_buffer_internal_1 (obuf);
8017
8018 /* Set the title only if it's changed. This avoids consing in
8019 the common case where it hasn't. (If it turns out that we've
8020 already wasted too much time by walking through the list with
8021 display_mode_element, then we might need to optimize at a
8022 higher level than this.) */
8023 if (! STRINGP (f->name)
8024 || SBYTES (f->name) != len
8025 || bcmp (frame_title_buf, SDATA (f->name), len) != 0)
8026 x_implicitly_set_name (f, make_string (frame_title_buf, len), Qnil);
8027 }
8028 }
8029
8030 #endif /* not HAVE_WINDOW_SYSTEM */
8031
8032
8033
8034 \f
8035 /***********************************************************************
8036 Menu Bars
8037 ***********************************************************************/
8038
8039
8040 /* Prepare for redisplay by updating menu-bar item lists when
8041 appropriate. This can call eval. */
8042
8043 void
8044 prepare_menu_bars ()
8045 {
8046 int all_windows;
8047 struct gcpro gcpro1, gcpro2;
8048 struct frame *f;
8049 Lisp_Object tooltip_frame;
8050
8051 #ifdef HAVE_WINDOW_SYSTEM
8052 tooltip_frame = tip_frame;
8053 #else
8054 tooltip_frame = Qnil;
8055 #endif
8056
8057 /* Update all frame titles based on their buffer names, etc. We do
8058 this before the menu bars so that the buffer-menu will show the
8059 up-to-date frame titles. */
8060 #ifdef HAVE_WINDOW_SYSTEM
8061 if (windows_or_buffers_changed || update_mode_lines)
8062 {
8063 Lisp_Object tail, frame;
8064
8065 FOR_EACH_FRAME (tail, frame)
8066 {
8067 f = XFRAME (frame);
8068 if (!EQ (frame, tooltip_frame)
8069 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
8070 x_consider_frame_title (frame);
8071 }
8072 }
8073 #endif /* HAVE_WINDOW_SYSTEM */
8074
8075 /* Update the menu bar item lists, if appropriate. This has to be
8076 done before any actual redisplay or generation of display lines. */
8077 all_windows = (update_mode_lines
8078 || buffer_shared > 1
8079 || windows_or_buffers_changed);
8080 if (all_windows)
8081 {
8082 Lisp_Object tail, frame;
8083 int count = SPECPDL_INDEX ();
8084
8085 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8086
8087 FOR_EACH_FRAME (tail, frame)
8088 {
8089 f = XFRAME (frame);
8090
8091 /* Ignore tooltip frame. */
8092 if (EQ (frame, tooltip_frame))
8093 continue;
8094
8095 /* If a window on this frame changed size, report that to
8096 the user and clear the size-change flag. */
8097 if (FRAME_WINDOW_SIZES_CHANGED (f))
8098 {
8099 Lisp_Object functions;
8100
8101 /* Clear flag first in case we get an error below. */
8102 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
8103 functions = Vwindow_size_change_functions;
8104 GCPRO2 (tail, functions);
8105
8106 while (CONSP (functions))
8107 {
8108 call1 (XCAR (functions), frame);
8109 functions = XCDR (functions);
8110 }
8111 UNGCPRO;
8112 }
8113
8114 GCPRO1 (tail);
8115 update_menu_bar (f, 0);
8116 #ifdef HAVE_WINDOW_SYSTEM
8117 update_tool_bar (f, 0);
8118 #endif
8119 UNGCPRO;
8120 }
8121
8122 unbind_to (count, Qnil);
8123 }
8124 else
8125 {
8126 struct frame *sf = SELECTED_FRAME ();
8127 update_menu_bar (sf, 1);
8128 #ifdef HAVE_WINDOW_SYSTEM
8129 update_tool_bar (sf, 1);
8130 #endif
8131 }
8132
8133 /* Motif needs this. See comment in xmenu.c. Turn it off when
8134 pending_menu_activation is not defined. */
8135 #ifdef USE_X_TOOLKIT
8136 pending_menu_activation = 0;
8137 #endif
8138 }
8139
8140
8141 /* Update the menu bar item list for frame F. This has to be done
8142 before we start to fill in any display lines, because it can call
8143 eval.
8144
8145 If SAVE_MATCH_DATA is non-zero, we must save and restore it here. */
8146
8147 static void
8148 update_menu_bar (f, save_match_data)
8149 struct frame *f;
8150 int save_match_data;
8151 {
8152 Lisp_Object window;
8153 register struct window *w;
8154
8155 /* If called recursively during a menu update, do nothing. This can
8156 happen when, for instance, an activate-menubar-hook causes a
8157 redisplay. */
8158 if (inhibit_menubar_update)
8159 return;
8160
8161 window = FRAME_SELECTED_WINDOW (f);
8162 w = XWINDOW (window);
8163
8164 #if 0 /* The if statement below this if statement used to include the
8165 condition !NILP (w->update_mode_line), rather than using
8166 update_mode_lines directly, and this if statement may have
8167 been added to make that condition work. Now the if
8168 statement below matches its comment, this isn't needed. */
8169 if (update_mode_lines)
8170 w->update_mode_line = Qt;
8171 #endif
8172
8173 if (FRAME_WINDOW_P (f)
8174 ?
8175 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
8176 || defined (USE_GTK)
8177 FRAME_EXTERNAL_MENU_BAR (f)
8178 #else
8179 FRAME_MENU_BAR_LINES (f) > 0
8180 #endif
8181 : FRAME_MENU_BAR_LINES (f) > 0)
8182 {
8183 /* If the user has switched buffers or windows, we need to
8184 recompute to reflect the new bindings. But we'll
8185 recompute when update_mode_lines is set too; that means
8186 that people can use force-mode-line-update to request
8187 that the menu bar be recomputed. The adverse effect on
8188 the rest of the redisplay algorithm is about the same as
8189 windows_or_buffers_changed anyway. */
8190 if (windows_or_buffers_changed
8191 /* This used to test w->update_mode_line, but we believe
8192 there is no need to recompute the menu in that case. */
8193 || update_mode_lines
8194 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8195 < BUF_MODIFF (XBUFFER (w->buffer)))
8196 != !NILP (w->last_had_star))
8197 || ((!NILP (Vtransient_mark_mode)
8198 && !NILP (XBUFFER (w->buffer)->mark_active))
8199 != !NILP (w->region_showing)))
8200 {
8201 struct buffer *prev = current_buffer;
8202 int count = SPECPDL_INDEX ();
8203
8204 specbind (Qinhibit_menubar_update, Qt);
8205
8206 set_buffer_internal_1 (XBUFFER (w->buffer));
8207 if (save_match_data)
8208 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8209 if (NILP (Voverriding_local_map_menu_flag))
8210 {
8211 specbind (Qoverriding_terminal_local_map, Qnil);
8212 specbind (Qoverriding_local_map, Qnil);
8213 }
8214
8215 /* Run the Lucid hook. */
8216 safe_run_hooks (Qactivate_menubar_hook);
8217
8218 /* If it has changed current-menubar from previous value,
8219 really recompute the menu-bar from the value. */
8220 if (! NILP (Vlucid_menu_bar_dirty_flag))
8221 call0 (Qrecompute_lucid_menubar);
8222
8223 safe_run_hooks (Qmenu_bar_update_hook);
8224 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
8225
8226 /* Redisplay the menu bar in case we changed it. */
8227 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
8228 || defined (USE_GTK)
8229 if (FRAME_WINDOW_P (f)
8230 #if defined (MAC_OS)
8231 /* All frames on Mac OS share the same menubar. So only the
8232 selected frame should be allowed to set it. */
8233 && f == SELECTED_FRAME ()
8234 #endif
8235 )
8236 set_frame_menubar (f, 0, 0);
8237 else
8238 /* On a terminal screen, the menu bar is an ordinary screen
8239 line, and this makes it get updated. */
8240 w->update_mode_line = Qt;
8241 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8242 /* In the non-toolkit version, the menu bar is an ordinary screen
8243 line, and this makes it get updated. */
8244 w->update_mode_line = Qt;
8245 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8246
8247 unbind_to (count, Qnil);
8248 set_buffer_internal_1 (prev);
8249 }
8250 }
8251 }
8252
8253
8254 \f
8255 /***********************************************************************
8256 Output Cursor
8257 ***********************************************************************/
8258
8259 #ifdef HAVE_WINDOW_SYSTEM
8260
8261 /* EXPORT:
8262 Nominal cursor position -- where to draw output.
8263 HPOS and VPOS are window relative glyph matrix coordinates.
8264 X and Y are window relative pixel coordinates. */
8265
8266 struct cursor_pos output_cursor;
8267
8268
8269 /* EXPORT:
8270 Set the global variable output_cursor to CURSOR. All cursor
8271 positions are relative to updated_window. */
8272
8273 void
8274 set_output_cursor (cursor)
8275 struct cursor_pos *cursor;
8276 {
8277 output_cursor.hpos = cursor->hpos;
8278 output_cursor.vpos = cursor->vpos;
8279 output_cursor.x = cursor->x;
8280 output_cursor.y = cursor->y;
8281 }
8282
8283
8284 /* EXPORT for RIF:
8285 Set a nominal cursor position.
8286
8287 HPOS and VPOS are column/row positions in a window glyph matrix. X
8288 and Y are window text area relative pixel positions.
8289
8290 If this is done during an update, updated_window will contain the
8291 window that is being updated and the position is the future output
8292 cursor position for that window. If updated_window is null, use
8293 selected_window and display the cursor at the given position. */
8294
8295 void
8296 x_cursor_to (vpos, hpos, y, x)
8297 int vpos, hpos, y, x;
8298 {
8299 struct window *w;
8300
8301 /* If updated_window is not set, work on selected_window. */
8302 if (updated_window)
8303 w = updated_window;
8304 else
8305 w = XWINDOW (selected_window);
8306
8307 /* Set the output cursor. */
8308 output_cursor.hpos = hpos;
8309 output_cursor.vpos = vpos;
8310 output_cursor.x = x;
8311 output_cursor.y = y;
8312
8313 /* If not called as part of an update, really display the cursor.
8314 This will also set the cursor position of W. */
8315 if (updated_window == NULL)
8316 {
8317 BLOCK_INPUT;
8318 display_and_set_cursor (w, 1, hpos, vpos, x, y);
8319 if (rif->flush_display_optional)
8320 rif->flush_display_optional (SELECTED_FRAME ());
8321 UNBLOCK_INPUT;
8322 }
8323 }
8324
8325 #endif /* HAVE_WINDOW_SYSTEM */
8326
8327 \f
8328 /***********************************************************************
8329 Tool-bars
8330 ***********************************************************************/
8331
8332 #ifdef HAVE_WINDOW_SYSTEM
8333
8334 /* Where the mouse was last time we reported a mouse event. */
8335
8336 FRAME_PTR last_mouse_frame;
8337
8338 /* Tool-bar item index of the item on which a mouse button was pressed
8339 or -1. */
8340
8341 int last_tool_bar_item;
8342
8343
8344 /* Update the tool-bar item list for frame F. This has to be done
8345 before we start to fill in any display lines. Called from
8346 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
8347 and restore it here. */
8348
8349 static void
8350 update_tool_bar (f, save_match_data)
8351 struct frame *f;
8352 int save_match_data;
8353 {
8354 #ifdef USE_GTK
8355 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
8356 #else
8357 int do_update = WINDOWP (f->tool_bar_window)
8358 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
8359 #endif
8360
8361 if (do_update)
8362 {
8363 Lisp_Object window;
8364 struct window *w;
8365
8366 window = FRAME_SELECTED_WINDOW (f);
8367 w = XWINDOW (window);
8368
8369 /* If the user has switched buffers or windows, we need to
8370 recompute to reflect the new bindings. But we'll
8371 recompute when update_mode_lines is set too; that means
8372 that people can use force-mode-line-update to request
8373 that the menu bar be recomputed. The adverse effect on
8374 the rest of the redisplay algorithm is about the same as
8375 windows_or_buffers_changed anyway. */
8376 if (windows_or_buffers_changed
8377 || !NILP (w->update_mode_line)
8378 || update_mode_lines
8379 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8380 < BUF_MODIFF (XBUFFER (w->buffer)))
8381 != !NILP (w->last_had_star))
8382 || ((!NILP (Vtransient_mark_mode)
8383 && !NILP (XBUFFER (w->buffer)->mark_active))
8384 != !NILP (w->region_showing)))
8385 {
8386 struct buffer *prev = current_buffer;
8387 int count = SPECPDL_INDEX ();
8388 Lisp_Object old_tool_bar;
8389 struct gcpro gcpro1;
8390
8391 /* Set current_buffer to the buffer of the selected
8392 window of the frame, so that we get the right local
8393 keymaps. */
8394 set_buffer_internal_1 (XBUFFER (w->buffer));
8395
8396 /* Save match data, if we must. */
8397 if (save_match_data)
8398 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8399
8400 /* Make sure that we don't accidentally use bogus keymaps. */
8401 if (NILP (Voverriding_local_map_menu_flag))
8402 {
8403 specbind (Qoverriding_terminal_local_map, Qnil);
8404 specbind (Qoverriding_local_map, Qnil);
8405 }
8406
8407 old_tool_bar = f->tool_bar_items;
8408 GCPRO1 (old_tool_bar);
8409
8410 /* Build desired tool-bar items from keymaps. */
8411 BLOCK_INPUT;
8412 f->tool_bar_items
8413 = tool_bar_items (f->tool_bar_items, &f->n_tool_bar_items);
8414 UNBLOCK_INPUT;
8415
8416 /* Redisplay the tool-bar if we changed it. */
8417 if (! NILP (Fequal (old_tool_bar, f->tool_bar_items)))
8418 w->update_mode_line = Qt;
8419
8420 UNGCPRO;
8421
8422 unbind_to (count, Qnil);
8423 set_buffer_internal_1 (prev);
8424 }
8425 }
8426 }
8427
8428
8429 /* Set F->desired_tool_bar_string to a Lisp string representing frame
8430 F's desired tool-bar contents. F->tool_bar_items must have
8431 been set up previously by calling prepare_menu_bars. */
8432
8433 static void
8434 build_desired_tool_bar_string (f)
8435 struct frame *f;
8436 {
8437 int i, size, size_needed;
8438 struct gcpro gcpro1, gcpro2, gcpro3;
8439 Lisp_Object image, plist, props;
8440
8441 image = plist = props = Qnil;
8442 GCPRO3 (image, plist, props);
8443
8444 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
8445 Otherwise, make a new string. */
8446
8447 /* The size of the string we might be able to reuse. */
8448 size = (STRINGP (f->desired_tool_bar_string)
8449 ? SCHARS (f->desired_tool_bar_string)
8450 : 0);
8451
8452 /* We need one space in the string for each image. */
8453 size_needed = f->n_tool_bar_items;
8454
8455 /* Reuse f->desired_tool_bar_string, if possible. */
8456 if (size < size_needed || NILP (f->desired_tool_bar_string))
8457 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
8458 make_number (' '));
8459 else
8460 {
8461 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
8462 Fremove_text_properties (make_number (0), make_number (size),
8463 props, f->desired_tool_bar_string);
8464 }
8465
8466 /* Put a `display' property on the string for the images to display,
8467 put a `menu_item' property on tool-bar items with a value that
8468 is the index of the item in F's tool-bar item vector. */
8469 for (i = 0; i < f->n_tool_bar_items; ++i)
8470 {
8471 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
8472
8473 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
8474 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
8475 int hmargin, vmargin, relief, idx, end;
8476 extern Lisp_Object QCrelief, QCmargin, QCconversion;
8477
8478 /* If image is a vector, choose the image according to the
8479 button state. */
8480 image = PROP (TOOL_BAR_ITEM_IMAGES);
8481 if (VECTORP (image))
8482 {
8483 if (enabled_p)
8484 idx = (selected_p
8485 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
8486 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
8487 else
8488 idx = (selected_p
8489 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
8490 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
8491
8492 xassert (ASIZE (image) >= idx);
8493 image = AREF (image, idx);
8494 }
8495 else
8496 idx = -1;
8497
8498 /* Ignore invalid image specifications. */
8499 if (!valid_image_p (image))
8500 continue;
8501
8502 /* Display the tool-bar button pressed, or depressed. */
8503 plist = Fcopy_sequence (XCDR (image));
8504
8505 /* Compute margin and relief to draw. */
8506 relief = (tool_bar_button_relief >= 0
8507 ? tool_bar_button_relief
8508 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
8509 hmargin = vmargin = relief;
8510
8511 if (INTEGERP (Vtool_bar_button_margin)
8512 && XINT (Vtool_bar_button_margin) > 0)
8513 {
8514 hmargin += XFASTINT (Vtool_bar_button_margin);
8515 vmargin += XFASTINT (Vtool_bar_button_margin);
8516 }
8517 else if (CONSP (Vtool_bar_button_margin))
8518 {
8519 if (INTEGERP (XCAR (Vtool_bar_button_margin))
8520 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
8521 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
8522
8523 if (INTEGERP (XCDR (Vtool_bar_button_margin))
8524 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
8525 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
8526 }
8527
8528 if (auto_raise_tool_bar_buttons_p)
8529 {
8530 /* Add a `:relief' property to the image spec if the item is
8531 selected. */
8532 if (selected_p)
8533 {
8534 plist = Fplist_put (plist, QCrelief, make_number (-relief));
8535 hmargin -= relief;
8536 vmargin -= relief;
8537 }
8538 }
8539 else
8540 {
8541 /* If image is selected, display it pressed, i.e. with a
8542 negative relief. If it's not selected, display it with a
8543 raised relief. */
8544 plist = Fplist_put (plist, QCrelief,
8545 (selected_p
8546 ? make_number (-relief)
8547 : make_number (relief)));
8548 hmargin -= relief;
8549 vmargin -= relief;
8550 }
8551
8552 /* Put a margin around the image. */
8553 if (hmargin || vmargin)
8554 {
8555 if (hmargin == vmargin)
8556 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
8557 else
8558 plist = Fplist_put (plist, QCmargin,
8559 Fcons (make_number (hmargin),
8560 make_number (vmargin)));
8561 }
8562
8563 /* If button is not enabled, and we don't have special images
8564 for the disabled state, make the image appear disabled by
8565 applying an appropriate algorithm to it. */
8566 if (!enabled_p && idx < 0)
8567 plist = Fplist_put (plist, QCconversion, Qdisabled);
8568
8569 /* Put a `display' text property on the string for the image to
8570 display. Put a `menu-item' property on the string that gives
8571 the start of this item's properties in the tool-bar items
8572 vector. */
8573 image = Fcons (Qimage, plist);
8574 props = list4 (Qdisplay, image,
8575 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
8576
8577 /* Let the last image hide all remaining spaces in the tool bar
8578 string. The string can be longer than needed when we reuse a
8579 previous string. */
8580 if (i + 1 == f->n_tool_bar_items)
8581 end = SCHARS (f->desired_tool_bar_string);
8582 else
8583 end = i + 1;
8584 Fadd_text_properties (make_number (i), make_number (end),
8585 props, f->desired_tool_bar_string);
8586 #undef PROP
8587 }
8588
8589 UNGCPRO;
8590 }
8591
8592
8593 /* Display one line of the tool-bar of frame IT->f. */
8594
8595 static void
8596 display_tool_bar_line (it)
8597 struct it *it;
8598 {
8599 struct glyph_row *row = it->glyph_row;
8600 int max_x = it->last_visible_x;
8601 struct glyph *last;
8602
8603 prepare_desired_row (row);
8604 row->y = it->current_y;
8605
8606 /* Note that this isn't made use of if the face hasn't a box,
8607 so there's no need to check the face here. */
8608 it->start_of_box_run_p = 1;
8609
8610 while (it->current_x < max_x)
8611 {
8612 int x_before, x, n_glyphs_before, i, nglyphs;
8613
8614 /* Get the next display element. */
8615 if (!get_next_display_element (it))
8616 break;
8617
8618 /* Produce glyphs. */
8619 x_before = it->current_x;
8620 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
8621 PRODUCE_GLYPHS (it);
8622
8623 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
8624 i = 0;
8625 x = x_before;
8626 while (i < nglyphs)
8627 {
8628 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
8629
8630 if (x + glyph->pixel_width > max_x)
8631 {
8632 /* Glyph doesn't fit on line. */
8633 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
8634 it->current_x = x;
8635 goto out;
8636 }
8637
8638 ++it->hpos;
8639 x += glyph->pixel_width;
8640 ++i;
8641 }
8642
8643 /* Stop at line ends. */
8644 if (ITERATOR_AT_END_OF_LINE_P (it))
8645 break;
8646
8647 set_iterator_to_next (it, 1);
8648 }
8649
8650 out:;
8651
8652 row->displays_text_p = row->used[TEXT_AREA] != 0;
8653 extend_face_to_end_of_line (it);
8654 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
8655 last->right_box_line_p = 1;
8656 if (last == row->glyphs[TEXT_AREA])
8657 last->left_box_line_p = 1;
8658 compute_line_metrics (it);
8659
8660 /* If line is empty, make it occupy the rest of the tool-bar. */
8661 if (!row->displays_text_p)
8662 {
8663 row->height = row->phys_height = it->last_visible_y - row->y;
8664 row->ascent = row->phys_ascent = 0;
8665 }
8666
8667 row->full_width_p = 1;
8668 row->continued_p = 0;
8669 row->truncated_on_left_p = 0;
8670 row->truncated_on_right_p = 0;
8671
8672 it->current_x = it->hpos = 0;
8673 it->current_y += row->height;
8674 ++it->vpos;
8675 ++it->glyph_row;
8676 }
8677
8678
8679 /* Value is the number of screen lines needed to make all tool-bar
8680 items of frame F visible. */
8681
8682 static int
8683 tool_bar_lines_needed (f)
8684 struct frame *f;
8685 {
8686 struct window *w = XWINDOW (f->tool_bar_window);
8687 struct it it;
8688
8689 /* Initialize an iterator for iteration over
8690 F->desired_tool_bar_string in the tool-bar window of frame F. */
8691 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
8692 it.first_visible_x = 0;
8693 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
8694 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
8695
8696 while (!ITERATOR_AT_END_P (&it))
8697 {
8698 it.glyph_row = w->desired_matrix->rows;
8699 clear_glyph_row (it.glyph_row);
8700 display_tool_bar_line (&it);
8701 }
8702
8703 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
8704 }
8705
8706
8707 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
8708 0, 1, 0,
8709 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
8710 (frame)
8711 Lisp_Object frame;
8712 {
8713 struct frame *f;
8714 struct window *w;
8715 int nlines = 0;
8716
8717 if (NILP (frame))
8718 frame = selected_frame;
8719 else
8720 CHECK_FRAME (frame);
8721 f = XFRAME (frame);
8722
8723 if (WINDOWP (f->tool_bar_window)
8724 || (w = XWINDOW (f->tool_bar_window),
8725 WINDOW_TOTAL_LINES (w) > 0))
8726 {
8727 update_tool_bar (f, 1);
8728 if (f->n_tool_bar_items)
8729 {
8730 build_desired_tool_bar_string (f);
8731 nlines = tool_bar_lines_needed (f);
8732 }
8733 }
8734
8735 return make_number (nlines);
8736 }
8737
8738
8739 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
8740 height should be changed. */
8741
8742 static int
8743 redisplay_tool_bar (f)
8744 struct frame *f;
8745 {
8746 struct window *w;
8747 struct it it;
8748 struct glyph_row *row;
8749 int change_height_p = 0;
8750
8751 #ifdef USE_GTK
8752 if (FRAME_EXTERNAL_TOOL_BAR (f))
8753 update_frame_tool_bar (f);
8754 return 0;
8755 #endif
8756
8757 /* If frame hasn't a tool-bar window or if it is zero-height, don't
8758 do anything. This means you must start with tool-bar-lines
8759 non-zero to get the auto-sizing effect. Or in other words, you
8760 can turn off tool-bars by specifying tool-bar-lines zero. */
8761 if (!WINDOWP (f->tool_bar_window)
8762 || (w = XWINDOW (f->tool_bar_window),
8763 WINDOW_TOTAL_LINES (w) == 0))
8764 return 0;
8765
8766 /* Set up an iterator for the tool-bar window. */
8767 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
8768 it.first_visible_x = 0;
8769 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
8770 row = it.glyph_row;
8771
8772 /* Build a string that represents the contents of the tool-bar. */
8773 build_desired_tool_bar_string (f);
8774 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
8775
8776 /* Display as many lines as needed to display all tool-bar items. */
8777 while (it.current_y < it.last_visible_y)
8778 display_tool_bar_line (&it);
8779
8780 /* It doesn't make much sense to try scrolling in the tool-bar
8781 window, so don't do it. */
8782 w->desired_matrix->no_scrolling_p = 1;
8783 w->must_be_updated_p = 1;
8784
8785 if (auto_resize_tool_bars_p)
8786 {
8787 int nlines;
8788
8789 /* If we couldn't display everything, change the tool-bar's
8790 height. */
8791 if (IT_STRING_CHARPOS (it) < it.end_charpos)
8792 change_height_p = 1;
8793
8794 /* If there are blank lines at the end, except for a partially
8795 visible blank line at the end that is smaller than
8796 FRAME_LINE_HEIGHT, change the tool-bar's height. */
8797 row = it.glyph_row - 1;
8798 if (!row->displays_text_p
8799 && row->height >= FRAME_LINE_HEIGHT (f))
8800 change_height_p = 1;
8801
8802 /* If row displays tool-bar items, but is partially visible,
8803 change the tool-bar's height. */
8804 if (row->displays_text_p
8805 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
8806 change_height_p = 1;
8807
8808 /* Resize windows as needed by changing the `tool-bar-lines'
8809 frame parameter. */
8810 if (change_height_p
8811 && (nlines = tool_bar_lines_needed (f),
8812 nlines != WINDOW_TOTAL_LINES (w)))
8813 {
8814 extern Lisp_Object Qtool_bar_lines;
8815 Lisp_Object frame;
8816 int old_height = WINDOW_TOTAL_LINES (w);
8817
8818 XSETFRAME (frame, f);
8819 clear_glyph_matrix (w->desired_matrix);
8820 Fmodify_frame_parameters (frame,
8821 Fcons (Fcons (Qtool_bar_lines,
8822 make_number (nlines)),
8823 Qnil));
8824 if (WINDOW_TOTAL_LINES (w) != old_height)
8825 fonts_changed_p = 1;
8826 }
8827 }
8828
8829 return change_height_p;
8830 }
8831
8832
8833 /* Get information about the tool-bar item which is displayed in GLYPH
8834 on frame F. Return in *PROP_IDX the index where tool-bar item
8835 properties start in F->tool_bar_items. Value is zero if
8836 GLYPH doesn't display a tool-bar item. */
8837
8838 static int
8839 tool_bar_item_info (f, glyph, prop_idx)
8840 struct frame *f;
8841 struct glyph *glyph;
8842 int *prop_idx;
8843 {
8844 Lisp_Object prop;
8845 int success_p;
8846 int charpos;
8847
8848 /* This function can be called asynchronously, which means we must
8849 exclude any possibility that Fget_text_property signals an
8850 error. */
8851 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
8852 charpos = max (0, charpos);
8853
8854 /* Get the text property `menu-item' at pos. The value of that
8855 property is the start index of this item's properties in
8856 F->tool_bar_items. */
8857 prop = Fget_text_property (make_number (charpos),
8858 Qmenu_item, f->current_tool_bar_string);
8859 if (INTEGERP (prop))
8860 {
8861 *prop_idx = XINT (prop);
8862 success_p = 1;
8863 }
8864 else
8865 success_p = 0;
8866
8867 return success_p;
8868 }
8869
8870 \f
8871 /* Get information about the tool-bar item at position X/Y on frame F.
8872 Return in *GLYPH a pointer to the glyph of the tool-bar item in
8873 the current matrix of the tool-bar window of F, or NULL if not
8874 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
8875 item in F->tool_bar_items. Value is
8876
8877 -1 if X/Y is not on a tool-bar item
8878 0 if X/Y is on the same item that was highlighted before.
8879 1 otherwise. */
8880
8881 static int
8882 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
8883 struct frame *f;
8884 int x, y;
8885 struct glyph **glyph;
8886 int *hpos, *vpos, *prop_idx;
8887 {
8888 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8889 struct window *w = XWINDOW (f->tool_bar_window);
8890 int area;
8891
8892 /* Find the glyph under X/Y. */
8893 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
8894 if (*glyph == NULL)
8895 return -1;
8896
8897 /* Get the start of this tool-bar item's properties in
8898 f->tool_bar_items. */
8899 if (!tool_bar_item_info (f, *glyph, prop_idx))
8900 return -1;
8901
8902 /* Is mouse on the highlighted item? */
8903 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
8904 && *vpos >= dpyinfo->mouse_face_beg_row
8905 && *vpos <= dpyinfo->mouse_face_end_row
8906 && (*vpos > dpyinfo->mouse_face_beg_row
8907 || *hpos >= dpyinfo->mouse_face_beg_col)
8908 && (*vpos < dpyinfo->mouse_face_end_row
8909 || *hpos < dpyinfo->mouse_face_end_col
8910 || dpyinfo->mouse_face_past_end))
8911 return 0;
8912
8913 return 1;
8914 }
8915
8916
8917 /* EXPORT:
8918 Handle mouse button event on the tool-bar of frame F, at
8919 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
8920 0 for button release. MODIFIERS is event modifiers for button
8921 release. */
8922
8923 void
8924 handle_tool_bar_click (f, x, y, down_p, modifiers)
8925 struct frame *f;
8926 int x, y, down_p;
8927 unsigned int modifiers;
8928 {
8929 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8930 struct window *w = XWINDOW (f->tool_bar_window);
8931 int hpos, vpos, prop_idx;
8932 struct glyph *glyph;
8933 Lisp_Object enabled_p;
8934
8935 /* If not on the highlighted tool-bar item, return. */
8936 frame_to_window_pixel_xy (w, &x, &y);
8937 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
8938 return;
8939
8940 /* If item is disabled, do nothing. */
8941 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
8942 if (NILP (enabled_p))
8943 return;
8944
8945 if (down_p)
8946 {
8947 /* Show item in pressed state. */
8948 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
8949 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
8950 last_tool_bar_item = prop_idx;
8951 }
8952 else
8953 {
8954 Lisp_Object key, frame;
8955 struct input_event event;
8956 EVENT_INIT (event);
8957
8958 /* Show item in released state. */
8959 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
8960 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
8961
8962 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
8963
8964 XSETFRAME (frame, f);
8965 event.kind = TOOL_BAR_EVENT;
8966 event.frame_or_window = frame;
8967 event.arg = frame;
8968 kbd_buffer_store_event (&event);
8969
8970 event.kind = TOOL_BAR_EVENT;
8971 event.frame_or_window = frame;
8972 event.arg = key;
8973 event.modifiers = modifiers;
8974 kbd_buffer_store_event (&event);
8975 last_tool_bar_item = -1;
8976 }
8977 }
8978
8979
8980 /* Possibly highlight a tool-bar item on frame F when mouse moves to
8981 tool-bar window-relative coordinates X/Y. Called from
8982 note_mouse_highlight. */
8983
8984 static void
8985 note_tool_bar_highlight (f, x, y)
8986 struct frame *f;
8987 int x, y;
8988 {
8989 Lisp_Object window = f->tool_bar_window;
8990 struct window *w = XWINDOW (window);
8991 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8992 int hpos, vpos;
8993 struct glyph *glyph;
8994 struct glyph_row *row;
8995 int i;
8996 Lisp_Object enabled_p;
8997 int prop_idx;
8998 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
8999 int mouse_down_p, rc;
9000
9001 /* Function note_mouse_highlight is called with negative x(y
9002 values when mouse moves outside of the frame. */
9003 if (x <= 0 || y <= 0)
9004 {
9005 clear_mouse_face (dpyinfo);
9006 return;
9007 }
9008
9009 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
9010 if (rc < 0)
9011 {
9012 /* Not on tool-bar item. */
9013 clear_mouse_face (dpyinfo);
9014 return;
9015 }
9016 else if (rc == 0)
9017 /* On same tool-bar item as before. */
9018 goto set_help_echo;
9019
9020 clear_mouse_face (dpyinfo);
9021
9022 /* Mouse is down, but on different tool-bar item? */
9023 mouse_down_p = (dpyinfo->grabbed
9024 && f == last_mouse_frame
9025 && FRAME_LIVE_P (f));
9026 if (mouse_down_p
9027 && last_tool_bar_item != prop_idx)
9028 return;
9029
9030 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
9031 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
9032
9033 /* If tool-bar item is not enabled, don't highlight it. */
9034 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
9035 if (!NILP (enabled_p))
9036 {
9037 /* Compute the x-position of the glyph. In front and past the
9038 image is a space. We include this in the highlighted area. */
9039 row = MATRIX_ROW (w->current_matrix, vpos);
9040 for (i = x = 0; i < hpos; ++i)
9041 x += row->glyphs[TEXT_AREA][i].pixel_width;
9042
9043 /* Record this as the current active region. */
9044 dpyinfo->mouse_face_beg_col = hpos;
9045 dpyinfo->mouse_face_beg_row = vpos;
9046 dpyinfo->mouse_face_beg_x = x;
9047 dpyinfo->mouse_face_beg_y = row->y;
9048 dpyinfo->mouse_face_past_end = 0;
9049
9050 dpyinfo->mouse_face_end_col = hpos + 1;
9051 dpyinfo->mouse_face_end_row = vpos;
9052 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
9053 dpyinfo->mouse_face_end_y = row->y;
9054 dpyinfo->mouse_face_window = window;
9055 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
9056
9057 /* Display it as active. */
9058 show_mouse_face (dpyinfo, draw);
9059 dpyinfo->mouse_face_image_state = draw;
9060 }
9061
9062 set_help_echo:
9063
9064 /* Set help_echo_string to a help string to display for this tool-bar item.
9065 XTread_socket does the rest. */
9066 help_echo_object = help_echo_window = Qnil;
9067 help_echo_pos = -1;
9068 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
9069 if (NILP (help_echo_string))
9070 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
9071 }
9072
9073 #endif /* HAVE_WINDOW_SYSTEM */
9074
9075
9076 \f
9077 /************************************************************************
9078 Horizontal scrolling
9079 ************************************************************************/
9080
9081 static int hscroll_window_tree P_ ((Lisp_Object));
9082 static int hscroll_windows P_ ((Lisp_Object));
9083
9084 /* For all leaf windows in the window tree rooted at WINDOW, set their
9085 hscroll value so that PT is (i) visible in the window, and (ii) so
9086 that it is not within a certain margin at the window's left and
9087 right border. Value is non-zero if any window's hscroll has been
9088 changed. */
9089
9090 static int
9091 hscroll_window_tree (window)
9092 Lisp_Object window;
9093 {
9094 int hscrolled_p = 0;
9095 int hscroll_relative_p = FLOATP (Vhscroll_step);
9096 int hscroll_step_abs = 0;
9097 double hscroll_step_rel = 0;
9098
9099 if (hscroll_relative_p)
9100 {
9101 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
9102 if (hscroll_step_rel < 0)
9103 {
9104 hscroll_relative_p = 0;
9105 hscroll_step_abs = 0;
9106 }
9107 }
9108 else if (INTEGERP (Vhscroll_step))
9109 {
9110 hscroll_step_abs = XINT (Vhscroll_step);
9111 if (hscroll_step_abs < 0)
9112 hscroll_step_abs = 0;
9113 }
9114 else
9115 hscroll_step_abs = 0;
9116
9117 while (WINDOWP (window))
9118 {
9119 struct window *w = XWINDOW (window);
9120
9121 if (WINDOWP (w->hchild))
9122 hscrolled_p |= hscroll_window_tree (w->hchild);
9123 else if (WINDOWP (w->vchild))
9124 hscrolled_p |= hscroll_window_tree (w->vchild);
9125 else if (w->cursor.vpos >= 0)
9126 {
9127 int h_margin;
9128 int text_area_width;
9129 struct glyph_row *current_cursor_row
9130 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
9131 struct glyph_row *desired_cursor_row
9132 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
9133 struct glyph_row *cursor_row
9134 = (desired_cursor_row->enabled_p
9135 ? desired_cursor_row
9136 : current_cursor_row);
9137
9138 text_area_width = window_box_width (w, TEXT_AREA);
9139
9140 /* Scroll when cursor is inside this scroll margin. */
9141 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
9142
9143 if ((XFASTINT (w->hscroll)
9144 && w->cursor.x <= h_margin)
9145 || (cursor_row->enabled_p
9146 && cursor_row->truncated_on_right_p
9147 && (w->cursor.x >= text_area_width - h_margin)))
9148 {
9149 struct it it;
9150 int hscroll;
9151 struct buffer *saved_current_buffer;
9152 int pt;
9153 int wanted_x;
9154
9155 /* Find point in a display of infinite width. */
9156 saved_current_buffer = current_buffer;
9157 current_buffer = XBUFFER (w->buffer);
9158
9159 if (w == XWINDOW (selected_window))
9160 pt = BUF_PT (current_buffer);
9161 else
9162 {
9163 pt = marker_position (w->pointm);
9164 pt = max (BEGV, pt);
9165 pt = min (ZV, pt);
9166 }
9167
9168 /* Move iterator to pt starting at cursor_row->start in
9169 a line with infinite width. */
9170 init_to_row_start (&it, w, cursor_row);
9171 it.last_visible_x = INFINITY;
9172 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
9173 current_buffer = saved_current_buffer;
9174
9175 /* Position cursor in window. */
9176 if (!hscroll_relative_p && hscroll_step_abs == 0)
9177 hscroll = max (0, (it.current_x
9178 - (ITERATOR_AT_END_OF_LINE_P (&it)
9179 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
9180 : (text_area_width / 2))))
9181 / FRAME_COLUMN_WIDTH (it.f);
9182 else if (w->cursor.x >= text_area_width - h_margin)
9183 {
9184 if (hscroll_relative_p)
9185 wanted_x = text_area_width * (1 - hscroll_step_rel)
9186 - h_margin;
9187 else
9188 wanted_x = text_area_width
9189 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9190 - h_margin;
9191 hscroll
9192 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9193 }
9194 else
9195 {
9196 if (hscroll_relative_p)
9197 wanted_x = text_area_width * hscroll_step_rel
9198 + h_margin;
9199 else
9200 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9201 + h_margin;
9202 hscroll
9203 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9204 }
9205 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
9206
9207 /* Don't call Fset_window_hscroll if value hasn't
9208 changed because it will prevent redisplay
9209 optimizations. */
9210 if (XFASTINT (w->hscroll) != hscroll)
9211 {
9212 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
9213 w->hscroll = make_number (hscroll);
9214 hscrolled_p = 1;
9215 }
9216 }
9217 }
9218
9219 window = w->next;
9220 }
9221
9222 /* Value is non-zero if hscroll of any leaf window has been changed. */
9223 return hscrolled_p;
9224 }
9225
9226
9227 /* Set hscroll so that cursor is visible and not inside horizontal
9228 scroll margins for all windows in the tree rooted at WINDOW. See
9229 also hscroll_window_tree above. Value is non-zero if any window's
9230 hscroll has been changed. If it has, desired matrices on the frame
9231 of WINDOW are cleared. */
9232
9233 static int
9234 hscroll_windows (window)
9235 Lisp_Object window;
9236 {
9237 int hscrolled_p;
9238
9239 if (automatic_hscrolling_p)
9240 {
9241 hscrolled_p = hscroll_window_tree (window);
9242 if (hscrolled_p)
9243 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
9244 }
9245 else
9246 hscrolled_p = 0;
9247 return hscrolled_p;
9248 }
9249
9250
9251 \f
9252 /************************************************************************
9253 Redisplay
9254 ************************************************************************/
9255
9256 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
9257 to a non-zero value. This is sometimes handy to have in a debugger
9258 session. */
9259
9260 #if GLYPH_DEBUG
9261
9262 /* First and last unchanged row for try_window_id. */
9263
9264 int debug_first_unchanged_at_end_vpos;
9265 int debug_last_unchanged_at_beg_vpos;
9266
9267 /* Delta vpos and y. */
9268
9269 int debug_dvpos, debug_dy;
9270
9271 /* Delta in characters and bytes for try_window_id. */
9272
9273 int debug_delta, debug_delta_bytes;
9274
9275 /* Values of window_end_pos and window_end_vpos at the end of
9276 try_window_id. */
9277
9278 EMACS_INT debug_end_pos, debug_end_vpos;
9279
9280 /* Append a string to W->desired_matrix->method. FMT is a printf
9281 format string. A1...A9 are a supplement for a variable-length
9282 argument list. If trace_redisplay_p is non-zero also printf the
9283 resulting string to stderr. */
9284
9285 static void
9286 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
9287 struct window *w;
9288 char *fmt;
9289 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
9290 {
9291 char buffer[512];
9292 char *method = w->desired_matrix->method;
9293 int len = strlen (method);
9294 int size = sizeof w->desired_matrix->method;
9295 int remaining = size - len - 1;
9296
9297 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
9298 if (len && remaining)
9299 {
9300 method[len] = '|';
9301 --remaining, ++len;
9302 }
9303
9304 strncpy (method + len, buffer, remaining);
9305
9306 if (trace_redisplay_p)
9307 fprintf (stderr, "%p (%s): %s\n",
9308 w,
9309 ((BUFFERP (w->buffer)
9310 && STRINGP (XBUFFER (w->buffer)->name))
9311 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9312 : "no buffer"),
9313 buffer);
9314 }
9315
9316 #endif /* GLYPH_DEBUG */
9317
9318
9319 /* Value is non-zero if all changes in window W, which displays
9320 current_buffer, are in the text between START and END. START is a
9321 buffer position, END is given as a distance from Z. Used in
9322 redisplay_internal for display optimization. */
9323
9324 static INLINE int
9325 text_outside_line_unchanged_p (w, start, end)
9326 struct window *w;
9327 int start, end;
9328 {
9329 int unchanged_p = 1;
9330
9331 /* If text or overlays have changed, see where. */
9332 if (XFASTINT (w->last_modified) < MODIFF
9333 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
9334 {
9335 /* Gap in the line? */
9336 if (GPT < start || Z - GPT < end)
9337 unchanged_p = 0;
9338
9339 /* Changes start in front of the line, or end after it? */
9340 if (unchanged_p
9341 && (BEG_UNCHANGED < start - 1
9342 || END_UNCHANGED < end))
9343 unchanged_p = 0;
9344
9345 /* If selective display, can't optimize if changes start at the
9346 beginning of the line. */
9347 if (unchanged_p
9348 && INTEGERP (current_buffer->selective_display)
9349 && XINT (current_buffer->selective_display) > 0
9350 && (BEG_UNCHANGED < start || GPT <= start))
9351 unchanged_p = 0;
9352
9353 /* If there are overlays at the start or end of the line, these
9354 may have overlay strings with newlines in them. A change at
9355 START, for instance, may actually concern the display of such
9356 overlay strings as well, and they are displayed on different
9357 lines. So, quickly rule out this case. (For the future, it
9358 might be desirable to implement something more telling than
9359 just BEG/END_UNCHANGED.) */
9360 if (unchanged_p)
9361 {
9362 if (BEG + BEG_UNCHANGED == start
9363 && overlay_touches_p (start))
9364 unchanged_p = 0;
9365 if (END_UNCHANGED == end
9366 && overlay_touches_p (Z - end))
9367 unchanged_p = 0;
9368 }
9369 }
9370
9371 return unchanged_p;
9372 }
9373
9374
9375 /* Do a frame update, taking possible shortcuts into account. This is
9376 the main external entry point for redisplay.
9377
9378 If the last redisplay displayed an echo area message and that message
9379 is no longer requested, we clear the echo area or bring back the
9380 mini-buffer if that is in use. */
9381
9382 void
9383 redisplay ()
9384 {
9385 redisplay_internal (0);
9386 }
9387
9388
9389 static Lisp_Object
9390 overlay_arrow_string_or_property (var, pbitmap)
9391 Lisp_Object var;
9392 int *pbitmap;
9393 {
9394 Lisp_Object pstr = Fget (var, Qoverlay_arrow_string);
9395 Lisp_Object bitmap;
9396
9397 if (pbitmap)
9398 {
9399 *pbitmap = 0;
9400 if (bitmap = Fget (var, Qoverlay_arrow_bitmap), INTEGERP (bitmap))
9401 *pbitmap = XINT (bitmap);
9402 }
9403
9404 if (!NILP (pstr))
9405 return pstr;
9406 return Voverlay_arrow_string;
9407 }
9408
9409 /* Return 1 if there are any overlay-arrows in current_buffer. */
9410 static int
9411 overlay_arrow_in_current_buffer_p ()
9412 {
9413 Lisp_Object vlist;
9414
9415 for (vlist = Voverlay_arrow_variable_list;
9416 CONSP (vlist);
9417 vlist = XCDR (vlist))
9418 {
9419 Lisp_Object var = XCAR (vlist);
9420 Lisp_Object val;
9421
9422 if (!SYMBOLP (var))
9423 continue;
9424 val = find_symbol_value (var);
9425 if (MARKERP (val)
9426 && current_buffer == XMARKER (val)->buffer)
9427 return 1;
9428 }
9429 return 0;
9430 }
9431
9432
9433 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
9434 has changed. */
9435
9436 static int
9437 overlay_arrows_changed_p ()
9438 {
9439 Lisp_Object vlist;
9440
9441 for (vlist = Voverlay_arrow_variable_list;
9442 CONSP (vlist);
9443 vlist = XCDR (vlist))
9444 {
9445 Lisp_Object var = XCAR (vlist);
9446 Lisp_Object val, pstr;
9447
9448 if (!SYMBOLP (var))
9449 continue;
9450 val = find_symbol_value (var);
9451 if (!MARKERP (val))
9452 continue;
9453 if (! EQ (COERCE_MARKER (val),
9454 Fget (var, Qlast_arrow_position))
9455 || ! (pstr = overlay_arrow_string_or_property (var, 0),
9456 EQ (pstr, Fget (var, Qlast_arrow_string))))
9457 return 1;
9458 }
9459 return 0;
9460 }
9461
9462 /* Mark overlay arrows to be updated on next redisplay. */
9463
9464 static void
9465 update_overlay_arrows (up_to_date)
9466 int up_to_date;
9467 {
9468 Lisp_Object vlist;
9469
9470 for (vlist = Voverlay_arrow_variable_list;
9471 CONSP (vlist);
9472 vlist = XCDR (vlist))
9473 {
9474 Lisp_Object var = XCAR (vlist);
9475
9476 if (!SYMBOLP (var))
9477 continue;
9478
9479 if (up_to_date > 0)
9480 {
9481 Lisp_Object val = find_symbol_value (var);
9482 Fput (var, Qlast_arrow_position,
9483 COERCE_MARKER (val));
9484 Fput (var, Qlast_arrow_string,
9485 overlay_arrow_string_or_property (var, 0));
9486 }
9487 else if (up_to_date < 0
9488 || !NILP (Fget (var, Qlast_arrow_position)))
9489 {
9490 Fput (var, Qlast_arrow_position, Qt);
9491 Fput (var, Qlast_arrow_string, Qt);
9492 }
9493 }
9494 }
9495
9496
9497 /* Return overlay arrow string at row, or nil. */
9498
9499 static Lisp_Object
9500 overlay_arrow_at_row (f, row, pbitmap)
9501 struct frame *f;
9502 struct glyph_row *row;
9503 int *pbitmap;
9504 {
9505 Lisp_Object vlist;
9506
9507 for (vlist = Voverlay_arrow_variable_list;
9508 CONSP (vlist);
9509 vlist = XCDR (vlist))
9510 {
9511 Lisp_Object var = XCAR (vlist);
9512 Lisp_Object val;
9513
9514 if (!SYMBOLP (var))
9515 continue;
9516
9517 val = find_symbol_value (var);
9518
9519 if (MARKERP (val)
9520 && current_buffer == XMARKER (val)->buffer
9521 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
9522 {
9523 val = overlay_arrow_string_or_property (var, pbitmap);
9524 if (FRAME_WINDOW_P (f))
9525 return Qt;
9526 else if (STRINGP (val))
9527 return val;
9528 break;
9529 }
9530 }
9531
9532 *pbitmap = 0;
9533 return Qnil;
9534 }
9535
9536 /* Return 1 if point moved out of or into a composition. Otherwise
9537 return 0. PREV_BUF and PREV_PT are the last point buffer and
9538 position. BUF and PT are the current point buffer and position. */
9539
9540 int
9541 check_point_in_composition (prev_buf, prev_pt, buf, pt)
9542 struct buffer *prev_buf, *buf;
9543 int prev_pt, pt;
9544 {
9545 int start, end;
9546 Lisp_Object prop;
9547 Lisp_Object buffer;
9548
9549 XSETBUFFER (buffer, buf);
9550 /* Check a composition at the last point if point moved within the
9551 same buffer. */
9552 if (prev_buf == buf)
9553 {
9554 if (prev_pt == pt)
9555 /* Point didn't move. */
9556 return 0;
9557
9558 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
9559 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
9560 && COMPOSITION_VALID_P (start, end, prop)
9561 && start < prev_pt && end > prev_pt)
9562 /* The last point was within the composition. Return 1 iff
9563 point moved out of the composition. */
9564 return (pt <= start || pt >= end);
9565 }
9566
9567 /* Check a composition at the current point. */
9568 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
9569 && find_composition (pt, -1, &start, &end, &prop, buffer)
9570 && COMPOSITION_VALID_P (start, end, prop)
9571 && start < pt && end > pt);
9572 }
9573
9574
9575 /* Reconsider the setting of B->clip_changed which is displayed
9576 in window W. */
9577
9578 static INLINE void
9579 reconsider_clip_changes (w, b)
9580 struct window *w;
9581 struct buffer *b;
9582 {
9583 if (b->clip_changed
9584 && !NILP (w->window_end_valid)
9585 && w->current_matrix->buffer == b
9586 && w->current_matrix->zv == BUF_ZV (b)
9587 && w->current_matrix->begv == BUF_BEGV (b))
9588 b->clip_changed = 0;
9589
9590 /* If display wasn't paused, and W is not a tool bar window, see if
9591 point has been moved into or out of a composition. In that case,
9592 we set b->clip_changed to 1 to force updating the screen. If
9593 b->clip_changed has already been set to 1, we can skip this
9594 check. */
9595 if (!b->clip_changed
9596 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
9597 {
9598 int pt;
9599
9600 if (w == XWINDOW (selected_window))
9601 pt = BUF_PT (current_buffer);
9602 else
9603 pt = marker_position (w->pointm);
9604
9605 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
9606 || pt != XINT (w->last_point))
9607 && check_point_in_composition (w->current_matrix->buffer,
9608 XINT (w->last_point),
9609 XBUFFER (w->buffer), pt))
9610 b->clip_changed = 1;
9611 }
9612 }
9613 \f
9614
9615 /* Select FRAME to forward the values of frame-local variables into C
9616 variables so that the redisplay routines can access those values
9617 directly. */
9618
9619 static void
9620 select_frame_for_redisplay (frame)
9621 Lisp_Object frame;
9622 {
9623 Lisp_Object tail, sym, val;
9624 Lisp_Object old = selected_frame;
9625
9626 selected_frame = frame;
9627
9628 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
9629 if (CONSP (XCAR (tail))
9630 && (sym = XCAR (XCAR (tail)),
9631 SYMBOLP (sym))
9632 && (sym = indirect_variable (sym),
9633 val = SYMBOL_VALUE (sym),
9634 (BUFFER_LOCAL_VALUEP (val)
9635 || SOME_BUFFER_LOCAL_VALUEP (val)))
9636 && XBUFFER_LOCAL_VALUE (val)->check_frame)
9637 Fsymbol_value (sym);
9638
9639 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
9640 if (CONSP (XCAR (tail))
9641 && (sym = XCAR (XCAR (tail)),
9642 SYMBOLP (sym))
9643 && (sym = indirect_variable (sym),
9644 val = SYMBOL_VALUE (sym),
9645 (BUFFER_LOCAL_VALUEP (val)
9646 || SOME_BUFFER_LOCAL_VALUEP (val)))
9647 && XBUFFER_LOCAL_VALUE (val)->check_frame)
9648 Fsymbol_value (sym);
9649 }
9650
9651
9652 #define STOP_POLLING \
9653 do { if (! polling_stopped_here) stop_polling (); \
9654 polling_stopped_here = 1; } while (0)
9655
9656 #define RESUME_POLLING \
9657 do { if (polling_stopped_here) start_polling (); \
9658 polling_stopped_here = 0; } while (0)
9659
9660
9661 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
9662 response to any user action; therefore, we should preserve the echo
9663 area. (Actually, our caller does that job.) Perhaps in the future
9664 avoid recentering windows if it is not necessary; currently that
9665 causes some problems. */
9666
9667 static void
9668 redisplay_internal (preserve_echo_area)
9669 int preserve_echo_area;
9670 {
9671 struct window *w = XWINDOW (selected_window);
9672 struct frame *f = XFRAME (w->frame);
9673 int pause;
9674 int must_finish = 0;
9675 struct text_pos tlbufpos, tlendpos;
9676 int number_of_visible_frames;
9677 int count;
9678 struct frame *sf = SELECTED_FRAME ();
9679 int polling_stopped_here = 0;
9680
9681 /* Non-zero means redisplay has to consider all windows on all
9682 frames. Zero means, only selected_window is considered. */
9683 int consider_all_windows_p;
9684
9685 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
9686
9687 /* No redisplay if running in batch mode or frame is not yet fully
9688 initialized, or redisplay is explicitly turned off by setting
9689 Vinhibit_redisplay. */
9690 if (noninteractive
9691 || !NILP (Vinhibit_redisplay)
9692 || !f->glyphs_initialized_p)
9693 return;
9694
9695 /* The flag redisplay_performed_directly_p is set by
9696 direct_output_for_insert when it already did the whole screen
9697 update necessary. */
9698 if (redisplay_performed_directly_p)
9699 {
9700 redisplay_performed_directly_p = 0;
9701 if (!hscroll_windows (selected_window))
9702 return;
9703 }
9704
9705 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
9706 if (popup_activated ())
9707 return;
9708 #endif
9709
9710 /* I don't think this happens but let's be paranoid. */
9711 if (redisplaying_p)
9712 return;
9713
9714 /* Record a function that resets redisplaying_p to its old value
9715 when we leave this function. */
9716 count = SPECPDL_INDEX ();
9717 record_unwind_protect (unwind_redisplay,
9718 Fcons (make_number (redisplaying_p), selected_frame));
9719 ++redisplaying_p;
9720 specbind (Qinhibit_free_realized_faces, Qnil);
9721
9722 retry:
9723 pause = 0;
9724 reconsider_clip_changes (w, current_buffer);
9725
9726 /* If new fonts have been loaded that make a glyph matrix adjustment
9727 necessary, do it. */
9728 if (fonts_changed_p)
9729 {
9730 adjust_glyphs (NULL);
9731 ++windows_or_buffers_changed;
9732 fonts_changed_p = 0;
9733 }
9734
9735 /* If face_change_count is non-zero, init_iterator will free all
9736 realized faces, which includes the faces referenced from current
9737 matrices. So, we can't reuse current matrices in this case. */
9738 if (face_change_count)
9739 ++windows_or_buffers_changed;
9740
9741 if (! FRAME_WINDOW_P (sf)
9742 && previous_terminal_frame != sf)
9743 {
9744 /* Since frames on an ASCII terminal share the same display
9745 area, displaying a different frame means redisplay the whole
9746 thing. */
9747 windows_or_buffers_changed++;
9748 SET_FRAME_GARBAGED (sf);
9749 XSETFRAME (Vterminal_frame, sf);
9750 }
9751 previous_terminal_frame = sf;
9752
9753 /* Set the visible flags for all frames. Do this before checking
9754 for resized or garbaged frames; they want to know if their frames
9755 are visible. See the comment in frame.h for
9756 FRAME_SAMPLE_VISIBILITY. */
9757 {
9758 Lisp_Object tail, frame;
9759
9760 number_of_visible_frames = 0;
9761
9762 FOR_EACH_FRAME (tail, frame)
9763 {
9764 struct frame *f = XFRAME (frame);
9765
9766 FRAME_SAMPLE_VISIBILITY (f);
9767 if (FRAME_VISIBLE_P (f))
9768 ++number_of_visible_frames;
9769 clear_desired_matrices (f);
9770 }
9771 }
9772
9773 /* Notice any pending interrupt request to change frame size. */
9774 do_pending_window_change (1);
9775
9776 /* Clear frames marked as garbaged. */
9777 if (frame_garbaged)
9778 clear_garbaged_frames ();
9779
9780 /* Build menubar and tool-bar items. */
9781 prepare_menu_bars ();
9782
9783 if (windows_or_buffers_changed)
9784 update_mode_lines++;
9785
9786 /* Detect case that we need to write or remove a star in the mode line. */
9787 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
9788 {
9789 w->update_mode_line = Qt;
9790 if (buffer_shared > 1)
9791 update_mode_lines++;
9792 }
9793
9794 /* If %c is in the mode line, update it if needed. */
9795 if (!NILP (w->column_number_displayed)
9796 /* This alternative quickly identifies a common case
9797 where no change is needed. */
9798 && !(PT == XFASTINT (w->last_point)
9799 && XFASTINT (w->last_modified) >= MODIFF
9800 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
9801 && (XFASTINT (w->column_number_displayed)
9802 != (int) current_column ())) /* iftc */
9803 w->update_mode_line = Qt;
9804
9805 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
9806
9807 /* The variable buffer_shared is set in redisplay_window and
9808 indicates that we redisplay a buffer in different windows. See
9809 there. */
9810 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
9811 || cursor_type_changed);
9812
9813 /* If specs for an arrow have changed, do thorough redisplay
9814 to ensure we remove any arrow that should no longer exist. */
9815 if (overlay_arrows_changed_p ())
9816 consider_all_windows_p = windows_or_buffers_changed = 1;
9817
9818 /* Normally the message* functions will have already displayed and
9819 updated the echo area, but the frame may have been trashed, or
9820 the update may have been preempted, so display the echo area
9821 again here. Checking message_cleared_p captures the case that
9822 the echo area should be cleared. */
9823 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
9824 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
9825 || (message_cleared_p
9826 && minibuf_level == 0
9827 /* If the mini-window is currently selected, this means the
9828 echo-area doesn't show through. */
9829 && !MINI_WINDOW_P (XWINDOW (selected_window))))
9830 {
9831 int window_height_changed_p = echo_area_display (0);
9832 must_finish = 1;
9833
9834 /* If we don't display the current message, don't clear the
9835 message_cleared_p flag, because, if we did, we wouldn't clear
9836 the echo area in the next redisplay which doesn't preserve
9837 the echo area. */
9838 if (!display_last_displayed_message_p)
9839 message_cleared_p = 0;
9840
9841 if (fonts_changed_p)
9842 goto retry;
9843 else if (window_height_changed_p)
9844 {
9845 consider_all_windows_p = 1;
9846 ++update_mode_lines;
9847 ++windows_or_buffers_changed;
9848
9849 /* If window configuration was changed, frames may have been
9850 marked garbaged. Clear them or we will experience
9851 surprises wrt scrolling. */
9852 if (frame_garbaged)
9853 clear_garbaged_frames ();
9854 }
9855 }
9856 else if (EQ (selected_window, minibuf_window)
9857 && (current_buffer->clip_changed
9858 || XFASTINT (w->last_modified) < MODIFF
9859 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
9860 && resize_mini_window (w, 0))
9861 {
9862 /* Resized active mini-window to fit the size of what it is
9863 showing if its contents might have changed. */
9864 must_finish = 1;
9865 consider_all_windows_p = 1;
9866 ++windows_or_buffers_changed;
9867 ++update_mode_lines;
9868
9869 /* If window configuration was changed, frames may have been
9870 marked garbaged. Clear them or we will experience
9871 surprises wrt scrolling. */
9872 if (frame_garbaged)
9873 clear_garbaged_frames ();
9874 }
9875
9876
9877 /* If showing the region, and mark has changed, we must redisplay
9878 the whole window. The assignment to this_line_start_pos prevents
9879 the optimization directly below this if-statement. */
9880 if (((!NILP (Vtransient_mark_mode)
9881 && !NILP (XBUFFER (w->buffer)->mark_active))
9882 != !NILP (w->region_showing))
9883 || (!NILP (w->region_showing)
9884 && !EQ (w->region_showing,
9885 Fmarker_position (XBUFFER (w->buffer)->mark))))
9886 CHARPOS (this_line_start_pos) = 0;
9887
9888 /* Optimize the case that only the line containing the cursor in the
9889 selected window has changed. Variables starting with this_ are
9890 set in display_line and record information about the line
9891 containing the cursor. */
9892 tlbufpos = this_line_start_pos;
9893 tlendpos = this_line_end_pos;
9894 if (!consider_all_windows_p
9895 && CHARPOS (tlbufpos) > 0
9896 && NILP (w->update_mode_line)
9897 && !current_buffer->clip_changed
9898 && !current_buffer->prevent_redisplay_optimizations_p
9899 && FRAME_VISIBLE_P (XFRAME (w->frame))
9900 && !FRAME_OBSCURED_P (XFRAME (w->frame))
9901 /* Make sure recorded data applies to current buffer, etc. */
9902 && this_line_buffer == current_buffer
9903 && current_buffer == XBUFFER (w->buffer)
9904 && NILP (w->force_start)
9905 && NILP (w->optional_new_start)
9906 /* Point must be on the line that we have info recorded about. */
9907 && PT >= CHARPOS (tlbufpos)
9908 && PT <= Z - CHARPOS (tlendpos)
9909 /* All text outside that line, including its final newline,
9910 must be unchanged */
9911 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
9912 CHARPOS (tlendpos)))
9913 {
9914 if (CHARPOS (tlbufpos) > BEGV
9915 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
9916 && (CHARPOS (tlbufpos) == ZV
9917 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
9918 /* Former continuation line has disappeared by becoming empty */
9919 goto cancel;
9920 else if (XFASTINT (w->last_modified) < MODIFF
9921 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
9922 || MINI_WINDOW_P (w))
9923 {
9924 /* We have to handle the case of continuation around a
9925 wide-column character (See the comment in indent.c around
9926 line 885).
9927
9928 For instance, in the following case:
9929
9930 -------- Insert --------
9931 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
9932 J_I_ ==> J_I_ `^^' are cursors.
9933 ^^ ^^
9934 -------- --------
9935
9936 As we have to redraw the line above, we should goto cancel. */
9937
9938 struct it it;
9939 int line_height_before = this_line_pixel_height;
9940
9941 /* Note that start_display will handle the case that the
9942 line starting at tlbufpos is a continuation lines. */
9943 start_display (&it, w, tlbufpos);
9944
9945 /* Implementation note: It this still necessary? */
9946 if (it.current_x != this_line_start_x)
9947 goto cancel;
9948
9949 TRACE ((stderr, "trying display optimization 1\n"));
9950 w->cursor.vpos = -1;
9951 overlay_arrow_seen = 0;
9952 it.vpos = this_line_vpos;
9953 it.current_y = this_line_y;
9954 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
9955 display_line (&it);
9956
9957 /* If line contains point, is not continued,
9958 and ends at same distance from eob as before, we win */
9959 if (w->cursor.vpos >= 0
9960 /* Line is not continued, otherwise this_line_start_pos
9961 would have been set to 0 in display_line. */
9962 && CHARPOS (this_line_start_pos)
9963 /* Line ends as before. */
9964 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
9965 /* Line has same height as before. Otherwise other lines
9966 would have to be shifted up or down. */
9967 && this_line_pixel_height == line_height_before)
9968 {
9969 /* If this is not the window's last line, we must adjust
9970 the charstarts of the lines below. */
9971 if (it.current_y < it.last_visible_y)
9972 {
9973 struct glyph_row *row
9974 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
9975 int delta, delta_bytes;
9976
9977 if (Z - CHARPOS (tlendpos) == ZV)
9978 {
9979 /* This line ends at end of (accessible part of)
9980 buffer. There is no newline to count. */
9981 delta = (Z
9982 - CHARPOS (tlendpos)
9983 - MATRIX_ROW_START_CHARPOS (row));
9984 delta_bytes = (Z_BYTE
9985 - BYTEPOS (tlendpos)
9986 - MATRIX_ROW_START_BYTEPOS (row));
9987 }
9988 else
9989 {
9990 /* This line ends in a newline. Must take
9991 account of the newline and the rest of the
9992 text that follows. */
9993 delta = (Z
9994 - CHARPOS (tlendpos)
9995 - MATRIX_ROW_START_CHARPOS (row));
9996 delta_bytes = (Z_BYTE
9997 - BYTEPOS (tlendpos)
9998 - MATRIX_ROW_START_BYTEPOS (row));
9999 }
10000
10001 increment_matrix_positions (w->current_matrix,
10002 this_line_vpos + 1,
10003 w->current_matrix->nrows,
10004 delta, delta_bytes);
10005 }
10006
10007 /* If this row displays text now but previously didn't,
10008 or vice versa, w->window_end_vpos may have to be
10009 adjusted. */
10010 if ((it.glyph_row - 1)->displays_text_p)
10011 {
10012 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
10013 XSETINT (w->window_end_vpos, this_line_vpos);
10014 }
10015 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
10016 && this_line_vpos > 0)
10017 XSETINT (w->window_end_vpos, this_line_vpos - 1);
10018 w->window_end_valid = Qnil;
10019
10020 /* Update hint: No need to try to scroll in update_window. */
10021 w->desired_matrix->no_scrolling_p = 1;
10022
10023 #if GLYPH_DEBUG
10024 *w->desired_matrix->method = 0;
10025 debug_method_add (w, "optimization 1");
10026 #endif
10027 #ifdef HAVE_WINDOW_SYSTEM
10028 update_window_fringes (w, 0);
10029 #endif
10030 goto update;
10031 }
10032 else
10033 goto cancel;
10034 }
10035 else if (/* Cursor position hasn't changed. */
10036 PT == XFASTINT (w->last_point)
10037 /* Make sure the cursor was last displayed
10038 in this window. Otherwise we have to reposition it. */
10039 && 0 <= w->cursor.vpos
10040 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
10041 {
10042 if (!must_finish)
10043 {
10044 do_pending_window_change (1);
10045
10046 /* We used to always goto end_of_redisplay here, but this
10047 isn't enough if we have a blinking cursor. */
10048 if (w->cursor_off_p == w->last_cursor_off_p)
10049 goto end_of_redisplay;
10050 }
10051 goto update;
10052 }
10053 /* If highlighting the region, or if the cursor is in the echo area,
10054 then we can't just move the cursor. */
10055 else if (! (!NILP (Vtransient_mark_mode)
10056 && !NILP (current_buffer->mark_active))
10057 && (EQ (selected_window, current_buffer->last_selected_window)
10058 || highlight_nonselected_windows)
10059 && NILP (w->region_showing)
10060 && NILP (Vshow_trailing_whitespace)
10061 && !cursor_in_echo_area)
10062 {
10063 struct it it;
10064 struct glyph_row *row;
10065
10066 /* Skip from tlbufpos to PT and see where it is. Note that
10067 PT may be in invisible text. If so, we will end at the
10068 next visible position. */
10069 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
10070 NULL, DEFAULT_FACE_ID);
10071 it.current_x = this_line_start_x;
10072 it.current_y = this_line_y;
10073 it.vpos = this_line_vpos;
10074
10075 /* The call to move_it_to stops in front of PT, but
10076 moves over before-strings. */
10077 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
10078
10079 if (it.vpos == this_line_vpos
10080 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
10081 row->enabled_p))
10082 {
10083 xassert (this_line_vpos == it.vpos);
10084 xassert (this_line_y == it.current_y);
10085 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
10086 #if GLYPH_DEBUG
10087 *w->desired_matrix->method = 0;
10088 debug_method_add (w, "optimization 3");
10089 #endif
10090 goto update;
10091 }
10092 else
10093 goto cancel;
10094 }
10095
10096 cancel:
10097 /* Text changed drastically or point moved off of line. */
10098 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
10099 }
10100
10101 CHARPOS (this_line_start_pos) = 0;
10102 consider_all_windows_p |= buffer_shared > 1;
10103 ++clear_face_cache_count;
10104
10105
10106 /* Build desired matrices, and update the display. If
10107 consider_all_windows_p is non-zero, do it for all windows on all
10108 frames. Otherwise do it for selected_window, only. */
10109
10110 if (consider_all_windows_p)
10111 {
10112 Lisp_Object tail, frame;
10113 int i, n = 0, size = 50;
10114 struct frame **updated
10115 = (struct frame **) alloca (size * sizeof *updated);
10116
10117 /* Clear the face cache eventually. */
10118 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
10119 {
10120 clear_face_cache (0);
10121 clear_face_cache_count = 0;
10122 }
10123
10124 /* Recompute # windows showing selected buffer. This will be
10125 incremented each time such a window is displayed. */
10126 buffer_shared = 0;
10127
10128 FOR_EACH_FRAME (tail, frame)
10129 {
10130 struct frame *f = XFRAME (frame);
10131
10132 if (FRAME_WINDOW_P (f) || f == sf)
10133 {
10134 if (! EQ (frame, selected_frame))
10135 /* Select the frame, for the sake of frame-local
10136 variables. */
10137 select_frame_for_redisplay (frame);
10138
10139 #ifdef HAVE_WINDOW_SYSTEM
10140 if (clear_face_cache_count % 50 == 0
10141 && FRAME_WINDOW_P (f))
10142 clear_image_cache (f, 0);
10143 #endif /* HAVE_WINDOW_SYSTEM */
10144
10145 /* Mark all the scroll bars to be removed; we'll redeem
10146 the ones we want when we redisplay their windows. */
10147 if (condemn_scroll_bars_hook)
10148 condemn_scroll_bars_hook (f);
10149
10150 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10151 redisplay_windows (FRAME_ROOT_WINDOW (f));
10152
10153 /* Any scroll bars which redisplay_windows should have
10154 nuked should now go away. */
10155 if (judge_scroll_bars_hook)
10156 judge_scroll_bars_hook (f);
10157
10158 /* If fonts changed, display again. */
10159 /* ??? rms: I suspect it is a mistake to jump all the way
10160 back to retry here. It should just retry this frame. */
10161 if (fonts_changed_p)
10162 goto retry;
10163
10164 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10165 {
10166 /* See if we have to hscroll. */
10167 if (hscroll_windows (f->root_window))
10168 goto retry;
10169
10170 /* Prevent various kinds of signals during display
10171 update. stdio is not robust about handling
10172 signals, which can cause an apparent I/O
10173 error. */
10174 if (interrupt_input)
10175 unrequest_sigio ();
10176 STOP_POLLING;
10177
10178 /* Update the display. */
10179 set_window_update_flags (XWINDOW (f->root_window), 1);
10180 pause |= update_frame (f, 0, 0);
10181 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
10182 if (pause)
10183 break;
10184 #endif
10185
10186 if (n == size)
10187 {
10188 int nbytes = size * sizeof *updated;
10189 struct frame **p = (struct frame **) alloca (2 * nbytes);
10190 bcopy (updated, p, nbytes);
10191 size *= 2;
10192 }
10193
10194 updated[n++] = f;
10195 }
10196 }
10197 }
10198
10199 if (!pause)
10200 {
10201 /* Do the mark_window_display_accurate after all windows have
10202 been redisplayed because this call resets flags in buffers
10203 which are needed for proper redisplay. */
10204 for (i = 0; i < n; ++i)
10205 {
10206 struct frame *f = updated[i];
10207 mark_window_display_accurate (f->root_window, 1);
10208 if (frame_up_to_date_hook)
10209 frame_up_to_date_hook (f);
10210 }
10211 }
10212 }
10213 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10214 {
10215 Lisp_Object mini_window;
10216 struct frame *mini_frame;
10217
10218 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
10219 /* Use list_of_error, not Qerror, so that
10220 we catch only errors and don't run the debugger. */
10221 internal_condition_case_1 (redisplay_window_1, selected_window,
10222 list_of_error,
10223 redisplay_window_error);
10224
10225 /* Compare desired and current matrices, perform output. */
10226
10227 update:
10228 /* If fonts changed, display again. */
10229 if (fonts_changed_p)
10230 goto retry;
10231
10232 /* Prevent various kinds of signals during display update.
10233 stdio is not robust about handling signals,
10234 which can cause an apparent I/O error. */
10235 if (interrupt_input)
10236 unrequest_sigio ();
10237 STOP_POLLING;
10238
10239 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10240 {
10241 if (hscroll_windows (selected_window))
10242 goto retry;
10243
10244 XWINDOW (selected_window)->must_be_updated_p = 1;
10245 pause = update_frame (sf, 0, 0);
10246 }
10247
10248 /* We may have called echo_area_display at the top of this
10249 function. If the echo area is on another frame, that may
10250 have put text on a frame other than the selected one, so the
10251 above call to update_frame would not have caught it. Catch
10252 it here. */
10253 mini_window = FRAME_MINIBUF_WINDOW (sf);
10254 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10255
10256 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
10257 {
10258 XWINDOW (mini_window)->must_be_updated_p = 1;
10259 pause |= update_frame (mini_frame, 0, 0);
10260 if (!pause && hscroll_windows (mini_window))
10261 goto retry;
10262 }
10263 }
10264
10265 /* If display was paused because of pending input, make sure we do a
10266 thorough update the next time. */
10267 if (pause)
10268 {
10269 /* Prevent the optimization at the beginning of
10270 redisplay_internal that tries a single-line update of the
10271 line containing the cursor in the selected window. */
10272 CHARPOS (this_line_start_pos) = 0;
10273
10274 /* Let the overlay arrow be updated the next time. */
10275 update_overlay_arrows (0);
10276
10277 /* If we pause after scrolling, some rows in the current
10278 matrices of some windows are not valid. */
10279 if (!WINDOW_FULL_WIDTH_P (w)
10280 && !FRAME_WINDOW_P (XFRAME (w->frame)))
10281 update_mode_lines = 1;
10282 }
10283 else
10284 {
10285 if (!consider_all_windows_p)
10286 {
10287 /* This has already been done above if
10288 consider_all_windows_p is set. */
10289 mark_window_display_accurate_1 (w, 1);
10290
10291 /* Say overlay arrows are up to date. */
10292 update_overlay_arrows (1);
10293
10294 if (frame_up_to_date_hook != 0)
10295 frame_up_to_date_hook (sf);
10296 }
10297
10298 update_mode_lines = 0;
10299 windows_or_buffers_changed = 0;
10300 cursor_type_changed = 0;
10301 }
10302
10303 /* Start SIGIO interrupts coming again. Having them off during the
10304 code above makes it less likely one will discard output, but not
10305 impossible, since there might be stuff in the system buffer here.
10306 But it is much hairier to try to do anything about that. */
10307 if (interrupt_input)
10308 request_sigio ();
10309 RESUME_POLLING;
10310
10311 /* If a frame has become visible which was not before, redisplay
10312 again, so that we display it. Expose events for such a frame
10313 (which it gets when becoming visible) don't call the parts of
10314 redisplay constructing glyphs, so simply exposing a frame won't
10315 display anything in this case. So, we have to display these
10316 frames here explicitly. */
10317 if (!pause)
10318 {
10319 Lisp_Object tail, frame;
10320 int new_count = 0;
10321
10322 FOR_EACH_FRAME (tail, frame)
10323 {
10324 int this_is_visible = 0;
10325
10326 if (XFRAME (frame)->visible)
10327 this_is_visible = 1;
10328 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
10329 if (XFRAME (frame)->visible)
10330 this_is_visible = 1;
10331
10332 if (this_is_visible)
10333 new_count++;
10334 }
10335
10336 if (new_count != number_of_visible_frames)
10337 windows_or_buffers_changed++;
10338 }
10339
10340 /* Change frame size now if a change is pending. */
10341 do_pending_window_change (1);
10342
10343 /* If we just did a pending size change, or have additional
10344 visible frames, redisplay again. */
10345 if (windows_or_buffers_changed && !pause)
10346 goto retry;
10347
10348 end_of_redisplay:
10349 unbind_to (count, Qnil);
10350 RESUME_POLLING;
10351 }
10352
10353
10354 /* Redisplay, but leave alone any recent echo area message unless
10355 another message has been requested in its place.
10356
10357 This is useful in situations where you need to redisplay but no
10358 user action has occurred, making it inappropriate for the message
10359 area to be cleared. See tracking_off and
10360 wait_reading_process_input for examples of these situations.
10361
10362 FROM_WHERE is an integer saying from where this function was
10363 called. This is useful for debugging. */
10364
10365 void
10366 redisplay_preserve_echo_area (from_where)
10367 int from_where;
10368 {
10369 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
10370
10371 if (!NILP (echo_area_buffer[1]))
10372 {
10373 /* We have a previously displayed message, but no current
10374 message. Redisplay the previous message. */
10375 display_last_displayed_message_p = 1;
10376 redisplay_internal (1);
10377 display_last_displayed_message_p = 0;
10378 }
10379 else
10380 redisplay_internal (1);
10381 }
10382
10383
10384 /* Function registered with record_unwind_protect in
10385 redisplay_internal. Reset redisplaying_p to the value it had
10386 before redisplay_internal was called, and clear
10387 prevent_freeing_realized_faces_p. It also selects the previously
10388 selected frame. */
10389
10390 static Lisp_Object
10391 unwind_redisplay (val)
10392 Lisp_Object val;
10393 {
10394 Lisp_Object old_redisplaying_p, old_frame;
10395
10396 old_redisplaying_p = XCAR (val);
10397 redisplaying_p = XFASTINT (old_redisplaying_p);
10398 old_frame = XCDR (val);
10399 if (! EQ (old_frame, selected_frame))
10400 select_frame_for_redisplay (old_frame);
10401 return Qnil;
10402 }
10403
10404
10405 /* Mark the display of window W as accurate or inaccurate. If
10406 ACCURATE_P is non-zero mark display of W as accurate. If
10407 ACCURATE_P is zero, arrange for W to be redisplayed the next time
10408 redisplay_internal is called. */
10409
10410 static void
10411 mark_window_display_accurate_1 (w, accurate_p)
10412 struct window *w;
10413 int accurate_p;
10414 {
10415 if (BUFFERP (w->buffer))
10416 {
10417 struct buffer *b = XBUFFER (w->buffer);
10418
10419 w->last_modified
10420 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
10421 w->last_overlay_modified
10422 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
10423 w->last_had_star
10424 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
10425
10426 if (accurate_p)
10427 {
10428 b->clip_changed = 0;
10429 b->prevent_redisplay_optimizations_p = 0;
10430
10431 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
10432 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
10433 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
10434 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
10435
10436 w->current_matrix->buffer = b;
10437 w->current_matrix->begv = BUF_BEGV (b);
10438 w->current_matrix->zv = BUF_ZV (b);
10439
10440 w->last_cursor = w->cursor;
10441 w->last_cursor_off_p = w->cursor_off_p;
10442
10443 if (w == XWINDOW (selected_window))
10444 w->last_point = make_number (BUF_PT (b));
10445 else
10446 w->last_point = make_number (XMARKER (w->pointm)->charpos);
10447 }
10448 }
10449
10450 if (accurate_p)
10451 {
10452 w->window_end_valid = w->buffer;
10453 #if 0 /* This is incorrect with variable-height lines. */
10454 xassert (XINT (w->window_end_vpos)
10455 < (WINDOW_TOTAL_LINES (w)
10456 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
10457 #endif
10458 w->update_mode_line = Qnil;
10459 }
10460 }
10461
10462
10463 /* Mark the display of windows in the window tree rooted at WINDOW as
10464 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
10465 windows as accurate. If ACCURATE_P is zero, arrange for windows to
10466 be redisplayed the next time redisplay_internal is called. */
10467
10468 void
10469 mark_window_display_accurate (window, accurate_p)
10470 Lisp_Object window;
10471 int accurate_p;
10472 {
10473 struct window *w;
10474
10475 for (; !NILP (window); window = w->next)
10476 {
10477 w = XWINDOW (window);
10478 mark_window_display_accurate_1 (w, accurate_p);
10479
10480 if (!NILP (w->vchild))
10481 mark_window_display_accurate (w->vchild, accurate_p);
10482 if (!NILP (w->hchild))
10483 mark_window_display_accurate (w->hchild, accurate_p);
10484 }
10485
10486 if (accurate_p)
10487 {
10488 update_overlay_arrows (1);
10489 }
10490 else
10491 {
10492 /* Force a thorough redisplay the next time by setting
10493 last_arrow_position and last_arrow_string to t, which is
10494 unequal to any useful value of Voverlay_arrow_... */
10495 update_overlay_arrows (-1);
10496 }
10497 }
10498
10499
10500 /* Return value in display table DP (Lisp_Char_Table *) for character
10501 C. Since a display table doesn't have any parent, we don't have to
10502 follow parent. Do not call this function directly but use the
10503 macro DISP_CHAR_VECTOR. */
10504
10505 Lisp_Object
10506 disp_char_vector (dp, c)
10507 struct Lisp_Char_Table *dp;
10508 int c;
10509 {
10510 int code[4], i;
10511 Lisp_Object val;
10512
10513 if (SINGLE_BYTE_CHAR_P (c))
10514 return (dp->contents[c]);
10515
10516 SPLIT_CHAR (c, code[0], code[1], code[2]);
10517 if (code[1] < 32)
10518 code[1] = -1;
10519 else if (code[2] < 32)
10520 code[2] = -1;
10521
10522 /* Here, the possible range of code[0] (== charset ID) is
10523 128..max_charset. Since the top level char table contains data
10524 for multibyte characters after 256th element, we must increment
10525 code[0] by 128 to get a correct index. */
10526 code[0] += 128;
10527 code[3] = -1; /* anchor */
10528
10529 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
10530 {
10531 val = dp->contents[code[i]];
10532 if (!SUB_CHAR_TABLE_P (val))
10533 return (NILP (val) ? dp->defalt : val);
10534 }
10535
10536 /* Here, val is a sub char table. We return the default value of
10537 it. */
10538 return (dp->defalt);
10539 }
10540
10541
10542 \f
10543 /***********************************************************************
10544 Window Redisplay
10545 ***********************************************************************/
10546
10547 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
10548
10549 static void
10550 redisplay_windows (window)
10551 Lisp_Object window;
10552 {
10553 while (!NILP (window))
10554 {
10555 struct window *w = XWINDOW (window);
10556
10557 if (!NILP (w->hchild))
10558 redisplay_windows (w->hchild);
10559 else if (!NILP (w->vchild))
10560 redisplay_windows (w->vchild);
10561 else
10562 {
10563 displayed_buffer = XBUFFER (w->buffer);
10564 /* Use list_of_error, not Qerror, so that
10565 we catch only errors and don't run the debugger. */
10566 internal_condition_case_1 (redisplay_window_0, window,
10567 list_of_error,
10568 redisplay_window_error);
10569 }
10570
10571 window = w->next;
10572 }
10573 }
10574
10575 static Lisp_Object
10576 redisplay_window_error ()
10577 {
10578 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
10579 return Qnil;
10580 }
10581
10582 static Lisp_Object
10583 redisplay_window_0 (window)
10584 Lisp_Object window;
10585 {
10586 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10587 redisplay_window (window, 0);
10588 return Qnil;
10589 }
10590
10591 static Lisp_Object
10592 redisplay_window_1 (window)
10593 Lisp_Object window;
10594 {
10595 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10596 redisplay_window (window, 1);
10597 return Qnil;
10598 }
10599 \f
10600
10601 /* Increment GLYPH until it reaches END or CONDITION fails while
10602 adding (GLYPH)->pixel_width to X. */
10603
10604 #define SKIP_GLYPHS(glyph, end, x, condition) \
10605 do \
10606 { \
10607 (x) += (glyph)->pixel_width; \
10608 ++(glyph); \
10609 } \
10610 while ((glyph) < (end) && (condition))
10611
10612
10613 /* Set cursor position of W. PT is assumed to be displayed in ROW.
10614 DELTA is the number of bytes by which positions recorded in ROW
10615 differ from current buffer positions. */
10616
10617 void
10618 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
10619 struct window *w;
10620 struct glyph_row *row;
10621 struct glyph_matrix *matrix;
10622 int delta, delta_bytes, dy, dvpos;
10623 {
10624 struct glyph *glyph = row->glyphs[TEXT_AREA];
10625 struct glyph *end = glyph + row->used[TEXT_AREA];
10626 /* The first glyph that starts a sequence of glyphs from string. */
10627 struct glyph *string_start;
10628 /* The X coordinate of string_start. */
10629 int string_start_x;
10630 /* The last known character position. */
10631 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
10632 /* The last known character position before string_start. */
10633 int string_before_pos;
10634 int x = row->x;
10635 int pt_old = PT - delta;
10636
10637 /* Skip over glyphs not having an object at the start of the row.
10638 These are special glyphs like truncation marks on terminal
10639 frames. */
10640 if (row->displays_text_p)
10641 while (glyph < end
10642 && INTEGERP (glyph->object)
10643 && glyph->charpos < 0)
10644 {
10645 x += glyph->pixel_width;
10646 ++glyph;
10647 }
10648
10649 string_start = NULL;
10650 while (glyph < end
10651 && !INTEGERP (glyph->object)
10652 && (!BUFFERP (glyph->object)
10653 || (last_pos = glyph->charpos) < pt_old))
10654 {
10655 if (! STRINGP (glyph->object))
10656 {
10657 string_start = NULL;
10658 x += glyph->pixel_width;
10659 ++glyph;
10660 }
10661 else
10662 {
10663 string_before_pos = last_pos;
10664 string_start = glyph;
10665 string_start_x = x;
10666 /* Skip all glyphs from string. */
10667 SKIP_GLYPHS (glyph, end, x, STRINGP (glyph->object));
10668 }
10669 }
10670
10671 if (string_start
10672 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
10673 {
10674 /* We may have skipped over point because the previous glyphs
10675 are from string. As there's no easy way to know the
10676 character position of the current glyph, find the correct
10677 glyph on point by scanning from string_start again. */
10678 Lisp_Object limit;
10679 Lisp_Object string;
10680 int pos;
10681
10682 limit = make_number (pt_old + 1);
10683 end = glyph;
10684 glyph = string_start;
10685 x = string_start_x;
10686 string = glyph->object;
10687 pos = string_buffer_position (w, string, string_before_pos);
10688 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
10689 because we always put cursor after overlay strings. */
10690 while (pos == 0 && glyph < end)
10691 {
10692 string = glyph->object;
10693 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10694 if (glyph < end)
10695 pos = string_buffer_position (w, glyph->object, string_before_pos);
10696 }
10697
10698 while (glyph < end)
10699 {
10700 pos = XINT (Fnext_single_char_property_change
10701 (make_number (pos), Qdisplay, Qnil, limit));
10702 if (pos > pt_old)
10703 break;
10704 /* Skip glyphs from the same string. */
10705 string = glyph->object;
10706 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10707 /* Skip glyphs from an overlay. */
10708 while (glyph < end
10709 && ! string_buffer_position (w, glyph->object, pos))
10710 {
10711 string = glyph->object;
10712 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10713 }
10714 }
10715 }
10716
10717 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
10718 w->cursor.x = x;
10719 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
10720 w->cursor.y = row->y + dy;
10721
10722 if (w == XWINDOW (selected_window))
10723 {
10724 if (!row->continued_p
10725 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
10726 && row->x == 0)
10727 {
10728 this_line_buffer = XBUFFER (w->buffer);
10729
10730 CHARPOS (this_line_start_pos)
10731 = MATRIX_ROW_START_CHARPOS (row) + delta;
10732 BYTEPOS (this_line_start_pos)
10733 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
10734
10735 CHARPOS (this_line_end_pos)
10736 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
10737 BYTEPOS (this_line_end_pos)
10738 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
10739
10740 this_line_y = w->cursor.y;
10741 this_line_pixel_height = row->height;
10742 this_line_vpos = w->cursor.vpos;
10743 this_line_start_x = row->x;
10744 }
10745 else
10746 CHARPOS (this_line_start_pos) = 0;
10747 }
10748 }
10749
10750
10751 /* Run window scroll functions, if any, for WINDOW with new window
10752 start STARTP. Sets the window start of WINDOW to that position.
10753
10754 We assume that the window's buffer is really current. */
10755
10756 static INLINE struct text_pos
10757 run_window_scroll_functions (window, startp)
10758 Lisp_Object window;
10759 struct text_pos startp;
10760 {
10761 struct window *w = XWINDOW (window);
10762 SET_MARKER_FROM_TEXT_POS (w->start, startp);
10763
10764 if (current_buffer != XBUFFER (w->buffer))
10765 abort ();
10766
10767 if (!NILP (Vwindow_scroll_functions))
10768 {
10769 run_hook_with_args_2 (Qwindow_scroll_functions, window,
10770 make_number (CHARPOS (startp)));
10771 SET_TEXT_POS_FROM_MARKER (startp, w->start);
10772 /* In case the hook functions switch buffers. */
10773 if (current_buffer != XBUFFER (w->buffer))
10774 set_buffer_internal_1 (XBUFFER (w->buffer));
10775 }
10776
10777 return startp;
10778 }
10779
10780
10781 /* Make sure the line containing the cursor is fully visible.
10782 A value of 1 means there is nothing to be done.
10783 (Either the line is fully visible, or it cannot be made so,
10784 or we cannot tell.)
10785
10786 If FORCE_P is non-zero, return 0 even if partial visible cursor row
10787 is higher than window.
10788
10789 A value of 0 means the caller should do scrolling
10790 as if point had gone off the screen. */
10791
10792 static int
10793 make_cursor_line_fully_visible (w, force_p)
10794 struct window *w;
10795 int force_p;
10796 {
10797 struct glyph_matrix *matrix;
10798 struct glyph_row *row;
10799 int window_height;
10800
10801 /* It's not always possible to find the cursor, e.g, when a window
10802 is full of overlay strings. Don't do anything in that case. */
10803 if (w->cursor.vpos < 0)
10804 return 1;
10805
10806 matrix = w->desired_matrix;
10807 row = MATRIX_ROW (matrix, w->cursor.vpos);
10808
10809 /* If the cursor row is not partially visible, there's nothing to do. */
10810 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
10811 return 1;
10812
10813 /* If the row the cursor is in is taller than the window's height,
10814 it's not clear what to do, so do nothing. */
10815 window_height = window_box_height (w);
10816 if (row->height >= window_height)
10817 {
10818 if (!force_p || w->vscroll)
10819 return 1;
10820 }
10821 return 0;
10822
10823 #if 0
10824 /* This code used to try to scroll the window just enough to make
10825 the line visible. It returned 0 to say that the caller should
10826 allocate larger glyph matrices. */
10827
10828 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
10829 {
10830 int dy = row->height - row->visible_height;
10831 w->vscroll = 0;
10832 w->cursor.y += dy;
10833 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
10834 }
10835 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
10836 {
10837 int dy = - (row->height - row->visible_height);
10838 w->vscroll = dy;
10839 w->cursor.y += dy;
10840 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
10841 }
10842
10843 /* When we change the cursor y-position of the selected window,
10844 change this_line_y as well so that the display optimization for
10845 the cursor line of the selected window in redisplay_internal uses
10846 the correct y-position. */
10847 if (w == XWINDOW (selected_window))
10848 this_line_y = w->cursor.y;
10849
10850 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
10851 redisplay with larger matrices. */
10852 if (matrix->nrows < required_matrix_height (w))
10853 {
10854 fonts_changed_p = 1;
10855 return 0;
10856 }
10857
10858 return 1;
10859 #endif /* 0 */
10860 }
10861
10862
10863 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
10864 non-zero means only WINDOW is redisplayed in redisplay_internal.
10865 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
10866 in redisplay_window to bring a partially visible line into view in
10867 the case that only the cursor has moved.
10868
10869 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
10870 last screen line's vertical height extends past the end of the screen.
10871
10872 Value is
10873
10874 1 if scrolling succeeded
10875
10876 0 if scrolling didn't find point.
10877
10878 -1 if new fonts have been loaded so that we must interrupt
10879 redisplay, adjust glyph matrices, and try again. */
10880
10881 enum
10882 {
10883 SCROLLING_SUCCESS,
10884 SCROLLING_FAILED,
10885 SCROLLING_NEED_LARGER_MATRICES
10886 };
10887
10888 static int
10889 try_scrolling (window, just_this_one_p, scroll_conservatively,
10890 scroll_step, temp_scroll_step, last_line_misfit)
10891 Lisp_Object window;
10892 int just_this_one_p;
10893 EMACS_INT scroll_conservatively, scroll_step;
10894 int temp_scroll_step;
10895 int last_line_misfit;
10896 {
10897 struct window *w = XWINDOW (window);
10898 struct frame *f = XFRAME (w->frame);
10899 struct text_pos scroll_margin_pos;
10900 struct text_pos pos;
10901 struct text_pos startp;
10902 struct it it;
10903 Lisp_Object window_end;
10904 int this_scroll_margin;
10905 int dy = 0;
10906 int scroll_max;
10907 int rc;
10908 int amount_to_scroll = 0;
10909 Lisp_Object aggressive;
10910 int height;
10911 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
10912
10913 #if GLYPH_DEBUG
10914 debug_method_add (w, "try_scrolling");
10915 #endif
10916
10917 SET_TEXT_POS_FROM_MARKER (startp, w->start);
10918
10919 /* Compute scroll margin height in pixels. We scroll when point is
10920 within this distance from the top or bottom of the window. */
10921 if (scroll_margin > 0)
10922 {
10923 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
10924 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
10925 }
10926 else
10927 this_scroll_margin = 0;
10928
10929 /* Force scroll_conservatively to have a reasonable value so it doesn't
10930 cause an overflow while computing how much to scroll. */
10931 if (scroll_conservatively)
10932 scroll_conservatively = min (scroll_conservatively,
10933 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
10934
10935 /* Compute how much we should try to scroll maximally to bring point
10936 into view. */
10937 if (scroll_step || scroll_conservatively || temp_scroll_step)
10938 scroll_max = max (scroll_step,
10939 max (scroll_conservatively, temp_scroll_step));
10940 else if (NUMBERP (current_buffer->scroll_down_aggressively)
10941 || NUMBERP (current_buffer->scroll_up_aggressively))
10942 /* We're trying to scroll because of aggressive scrolling
10943 but no scroll_step is set. Choose an arbitrary one. Maybe
10944 there should be a variable for this. */
10945 scroll_max = 10;
10946 else
10947 scroll_max = 0;
10948 scroll_max *= FRAME_LINE_HEIGHT (f);
10949
10950 /* Decide whether we have to scroll down. Start at the window end
10951 and move this_scroll_margin up to find the position of the scroll
10952 margin. */
10953 window_end = Fwindow_end (window, Qt);
10954
10955 too_near_end:
10956
10957 CHARPOS (scroll_margin_pos) = XINT (window_end);
10958 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
10959
10960 if (this_scroll_margin || extra_scroll_margin_lines)
10961 {
10962 start_display (&it, w, scroll_margin_pos);
10963 if (this_scroll_margin)
10964 move_it_vertically (&it, - this_scroll_margin);
10965 if (extra_scroll_margin_lines)
10966 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
10967 scroll_margin_pos = it.current.pos;
10968 }
10969
10970 if (PT >= CHARPOS (scroll_margin_pos))
10971 {
10972 int y0;
10973
10974 /* Point is in the scroll margin at the bottom of the window, or
10975 below. Compute a new window start that makes point visible. */
10976
10977 /* Compute the distance from the scroll margin to PT.
10978 Give up if the distance is greater than scroll_max. */
10979 start_display (&it, w, scroll_margin_pos);
10980 y0 = it.current_y;
10981 move_it_to (&it, PT, 0, it.last_visible_y, -1,
10982 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
10983
10984 /* To make point visible, we have to move the window start
10985 down so that the line the cursor is in is visible, which
10986 means we have to add in the height of the cursor line. */
10987 dy = line_bottom_y (&it) - y0;
10988
10989 if (dy > scroll_max)
10990 return SCROLLING_FAILED;
10991
10992 /* Move the window start down. If scrolling conservatively,
10993 move it just enough down to make point visible. If
10994 scroll_step is set, move it down by scroll_step. */
10995 start_display (&it, w, startp);
10996
10997 if (scroll_conservatively)
10998 /* Set AMOUNT_TO_SCROLL to at least one line,
10999 and at most scroll_conservatively lines. */
11000 amount_to_scroll
11001 = min (max (dy, FRAME_LINE_HEIGHT (f)),
11002 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
11003 else if (scroll_step || temp_scroll_step)
11004 amount_to_scroll = scroll_max;
11005 else
11006 {
11007 aggressive = current_buffer->scroll_up_aggressively;
11008 height = WINDOW_BOX_TEXT_HEIGHT (w);
11009 if (NUMBERP (aggressive))
11010 {
11011 double float_amount = XFLOATINT (aggressive) * height;
11012 amount_to_scroll = float_amount;
11013 if (amount_to_scroll == 0 && float_amount > 0)
11014 amount_to_scroll = 1;
11015 }
11016 }
11017
11018 if (amount_to_scroll <= 0)
11019 return SCROLLING_FAILED;
11020
11021 /* If moving by amount_to_scroll leaves STARTP unchanged,
11022 move it down one screen line. */
11023
11024 move_it_vertically (&it, amount_to_scroll);
11025 if (CHARPOS (it.current.pos) == CHARPOS (startp))
11026 move_it_by_lines (&it, 1, 1);
11027 startp = it.current.pos;
11028 }
11029 else
11030 {
11031 /* See if point is inside the scroll margin at the top of the
11032 window. */
11033 scroll_margin_pos = startp;
11034 if (this_scroll_margin)
11035 {
11036 start_display (&it, w, startp);
11037 move_it_vertically (&it, this_scroll_margin);
11038 scroll_margin_pos = it.current.pos;
11039 }
11040
11041 if (PT < CHARPOS (scroll_margin_pos))
11042 {
11043 /* Point is in the scroll margin at the top of the window or
11044 above what is displayed in the window. */
11045 int y0;
11046
11047 /* Compute the vertical distance from PT to the scroll
11048 margin position. Give up if distance is greater than
11049 scroll_max. */
11050 SET_TEXT_POS (pos, PT, PT_BYTE);
11051 start_display (&it, w, pos);
11052 y0 = it.current_y;
11053 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
11054 it.last_visible_y, -1,
11055 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11056 dy = it.current_y - y0;
11057 if (dy > scroll_max)
11058 return SCROLLING_FAILED;
11059
11060 /* Compute new window start. */
11061 start_display (&it, w, startp);
11062
11063 if (scroll_conservatively)
11064 amount_to_scroll =
11065 max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
11066 else if (scroll_step || temp_scroll_step)
11067 amount_to_scroll = scroll_max;
11068 else
11069 {
11070 aggressive = current_buffer->scroll_down_aggressively;
11071 height = WINDOW_BOX_TEXT_HEIGHT (w);
11072 if (NUMBERP (aggressive))
11073 {
11074 double float_amount = XFLOATINT (aggressive) * height;
11075 amount_to_scroll = float_amount;
11076 if (amount_to_scroll == 0 && float_amount > 0)
11077 amount_to_scroll = 1;
11078 }
11079 }
11080
11081 if (amount_to_scroll <= 0)
11082 return SCROLLING_FAILED;
11083
11084 move_it_vertically (&it, - amount_to_scroll);
11085 startp = it.current.pos;
11086 }
11087 }
11088
11089 /* Run window scroll functions. */
11090 startp = run_window_scroll_functions (window, startp);
11091
11092 /* Display the window. Give up if new fonts are loaded, or if point
11093 doesn't appear. */
11094 if (!try_window (window, startp))
11095 rc = SCROLLING_NEED_LARGER_MATRICES;
11096 else if (w->cursor.vpos < 0)
11097 {
11098 clear_glyph_matrix (w->desired_matrix);
11099 rc = SCROLLING_FAILED;
11100 }
11101 else
11102 {
11103 /* Maybe forget recorded base line for line number display. */
11104 if (!just_this_one_p
11105 || current_buffer->clip_changed
11106 || BEG_UNCHANGED < CHARPOS (startp))
11107 w->base_line_number = Qnil;
11108
11109 /* If cursor ends up on a partially visible line,
11110 treat that as being off the bottom of the screen. */
11111 if (! make_cursor_line_fully_visible (w, extra_scroll_margin_lines <= 1))
11112 {
11113 clear_glyph_matrix (w->desired_matrix);
11114 ++extra_scroll_margin_lines;
11115 goto too_near_end;
11116 }
11117 rc = SCROLLING_SUCCESS;
11118 }
11119
11120 return rc;
11121 }
11122
11123
11124 /* Compute a suitable window start for window W if display of W starts
11125 on a continuation line. Value is non-zero if a new window start
11126 was computed.
11127
11128 The new window start will be computed, based on W's width, starting
11129 from the start of the continued line. It is the start of the
11130 screen line with the minimum distance from the old start W->start. */
11131
11132 static int
11133 compute_window_start_on_continuation_line (w)
11134 struct window *w;
11135 {
11136 struct text_pos pos, start_pos;
11137 int window_start_changed_p = 0;
11138
11139 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
11140
11141 /* If window start is on a continuation line... Window start may be
11142 < BEGV in case there's invisible text at the start of the
11143 buffer (M-x rmail, for example). */
11144 if (CHARPOS (start_pos) > BEGV
11145 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
11146 {
11147 struct it it;
11148 struct glyph_row *row;
11149
11150 /* Handle the case that the window start is out of range. */
11151 if (CHARPOS (start_pos) < BEGV)
11152 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
11153 else if (CHARPOS (start_pos) > ZV)
11154 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
11155
11156 /* Find the start of the continued line. This should be fast
11157 because scan_buffer is fast (newline cache). */
11158 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
11159 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
11160 row, DEFAULT_FACE_ID);
11161 reseat_at_previous_visible_line_start (&it);
11162
11163 /* If the line start is "too far" away from the window start,
11164 say it takes too much time to compute a new window start. */
11165 if (CHARPOS (start_pos) - IT_CHARPOS (it)
11166 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
11167 {
11168 int min_distance, distance;
11169
11170 /* Move forward by display lines to find the new window
11171 start. If window width was enlarged, the new start can
11172 be expected to be > the old start. If window width was
11173 decreased, the new window start will be < the old start.
11174 So, we're looking for the display line start with the
11175 minimum distance from the old window start. */
11176 pos = it.current.pos;
11177 min_distance = INFINITY;
11178 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
11179 distance < min_distance)
11180 {
11181 min_distance = distance;
11182 pos = it.current.pos;
11183 move_it_by_lines (&it, 1, 0);
11184 }
11185
11186 /* Set the window start there. */
11187 SET_MARKER_FROM_TEXT_POS (w->start, pos);
11188 window_start_changed_p = 1;
11189 }
11190 }
11191
11192 return window_start_changed_p;
11193 }
11194
11195
11196 /* Try cursor movement in case text has not changed in window WINDOW,
11197 with window start STARTP. Value is
11198
11199 CURSOR_MOVEMENT_SUCCESS if successful
11200
11201 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
11202
11203 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
11204 display. *SCROLL_STEP is set to 1, under certain circumstances, if
11205 we want to scroll as if scroll-step were set to 1. See the code.
11206
11207 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
11208 which case we have to abort this redisplay, and adjust matrices
11209 first. */
11210
11211 enum
11212 {
11213 CURSOR_MOVEMENT_SUCCESS,
11214 CURSOR_MOVEMENT_CANNOT_BE_USED,
11215 CURSOR_MOVEMENT_MUST_SCROLL,
11216 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
11217 };
11218
11219 static int
11220 try_cursor_movement (window, startp, scroll_step)
11221 Lisp_Object window;
11222 struct text_pos startp;
11223 int *scroll_step;
11224 {
11225 struct window *w = XWINDOW (window);
11226 struct frame *f = XFRAME (w->frame);
11227 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
11228
11229 #if GLYPH_DEBUG
11230 if (inhibit_try_cursor_movement)
11231 return rc;
11232 #endif
11233
11234 /* Handle case where text has not changed, only point, and it has
11235 not moved off the frame. */
11236 if (/* Point may be in this window. */
11237 PT >= CHARPOS (startp)
11238 /* Selective display hasn't changed. */
11239 && !current_buffer->clip_changed
11240 /* Function force-mode-line-update is used to force a thorough
11241 redisplay. It sets either windows_or_buffers_changed or
11242 update_mode_lines. So don't take a shortcut here for these
11243 cases. */
11244 && !update_mode_lines
11245 && !windows_or_buffers_changed
11246 && !cursor_type_changed
11247 /* Can't use this case if highlighting a region. When a
11248 region exists, cursor movement has to do more than just
11249 set the cursor. */
11250 && !(!NILP (Vtransient_mark_mode)
11251 && !NILP (current_buffer->mark_active))
11252 && NILP (w->region_showing)
11253 && NILP (Vshow_trailing_whitespace)
11254 /* Right after splitting windows, last_point may be nil. */
11255 && INTEGERP (w->last_point)
11256 /* This code is not used for mini-buffer for the sake of the case
11257 of redisplaying to replace an echo area message; since in
11258 that case the mini-buffer contents per se are usually
11259 unchanged. This code is of no real use in the mini-buffer
11260 since the handling of this_line_start_pos, etc., in redisplay
11261 handles the same cases. */
11262 && !EQ (window, minibuf_window)
11263 /* When splitting windows or for new windows, it happens that
11264 redisplay is called with a nil window_end_vpos or one being
11265 larger than the window. This should really be fixed in
11266 window.c. I don't have this on my list, now, so we do
11267 approximately the same as the old redisplay code. --gerd. */
11268 && INTEGERP (w->window_end_vpos)
11269 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
11270 && (FRAME_WINDOW_P (f)
11271 || !overlay_arrow_in_current_buffer_p ()))
11272 {
11273 int this_scroll_margin, top_scroll_margin;
11274 struct glyph_row *row = NULL;
11275
11276 #if GLYPH_DEBUG
11277 debug_method_add (w, "cursor movement");
11278 #endif
11279
11280 /* Scroll if point within this distance from the top or bottom
11281 of the window. This is a pixel value. */
11282 this_scroll_margin = max (0, scroll_margin);
11283 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
11284 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
11285
11286 top_scroll_margin = this_scroll_margin;
11287 if (WINDOW_WANTS_HEADER_LINE_P (w))
11288 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
11289
11290 /* Start with the row the cursor was displayed during the last
11291 not paused redisplay. Give up if that row is not valid. */
11292 if (w->last_cursor.vpos < 0
11293 || w->last_cursor.vpos >= w->current_matrix->nrows)
11294 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11295 else
11296 {
11297 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
11298 if (row->mode_line_p)
11299 ++row;
11300 if (!row->enabled_p)
11301 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11302 }
11303
11304 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
11305 {
11306 int scroll_p = 0;
11307 int last_y = window_text_bottom_y (w) - this_scroll_margin;
11308
11309 if (PT > XFASTINT (w->last_point))
11310 {
11311 /* Point has moved forward. */
11312 while (MATRIX_ROW_END_CHARPOS (row) < PT
11313 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
11314 {
11315 xassert (row->enabled_p);
11316 ++row;
11317 }
11318
11319 /* The end position of a row equals the start position
11320 of the next row. If PT is there, we would rather
11321 display it in the next line. */
11322 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11323 && MATRIX_ROW_END_CHARPOS (row) == PT
11324 && !cursor_row_p (w, row))
11325 ++row;
11326
11327 /* If within the scroll margin, scroll. Note that
11328 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
11329 the next line would be drawn, and that
11330 this_scroll_margin can be zero. */
11331 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
11332 || PT > MATRIX_ROW_END_CHARPOS (row)
11333 /* Line is completely visible last line in window
11334 and PT is to be set in the next line. */
11335 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
11336 && PT == MATRIX_ROW_END_CHARPOS (row)
11337 && !row->ends_at_zv_p
11338 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
11339 scroll_p = 1;
11340 }
11341 else if (PT < XFASTINT (w->last_point))
11342 {
11343 /* Cursor has to be moved backward. Note that PT >=
11344 CHARPOS (startp) because of the outer
11345 if-statement. */
11346 while (!row->mode_line_p
11347 && (MATRIX_ROW_START_CHARPOS (row) > PT
11348 || (MATRIX_ROW_START_CHARPOS (row) == PT
11349 && MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)))
11350 && (row->y > top_scroll_margin
11351 || CHARPOS (startp) == BEGV))
11352 {
11353 xassert (row->enabled_p);
11354 --row;
11355 }
11356
11357 /* Consider the following case: Window starts at BEGV,
11358 there is invisible, intangible text at BEGV, so that
11359 display starts at some point START > BEGV. It can
11360 happen that we are called with PT somewhere between
11361 BEGV and START. Try to handle that case. */
11362 if (row < w->current_matrix->rows
11363 || row->mode_line_p)
11364 {
11365 row = w->current_matrix->rows;
11366 if (row->mode_line_p)
11367 ++row;
11368 }
11369
11370 /* Due to newlines in overlay strings, we may have to
11371 skip forward over overlay strings. */
11372 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11373 && MATRIX_ROW_END_CHARPOS (row) == PT
11374 && !cursor_row_p (w, row))
11375 ++row;
11376
11377 /* If within the scroll margin, scroll. */
11378 if (row->y < top_scroll_margin
11379 && CHARPOS (startp) != BEGV)
11380 scroll_p = 1;
11381 }
11382
11383 if (PT < MATRIX_ROW_START_CHARPOS (row)
11384 || PT > MATRIX_ROW_END_CHARPOS (row))
11385 {
11386 /* if PT is not in the glyph row, give up. */
11387 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11388 }
11389 else if (MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
11390 {
11391 if (PT == MATRIX_ROW_END_CHARPOS (row)
11392 && !row->ends_at_zv_p
11393 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
11394 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11395 else if (row->height > window_box_height (w))
11396 {
11397 /* If we end up in a partially visible line, let's
11398 make it fully visible, except when it's taller
11399 than the window, in which case we can't do much
11400 about it. */
11401 *scroll_step = 1;
11402 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11403 }
11404 else
11405 {
11406 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11407 if (!make_cursor_line_fully_visible (w, 0))
11408 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11409 else
11410 rc = CURSOR_MOVEMENT_SUCCESS;
11411 }
11412 }
11413 else if (scroll_p)
11414 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11415 else
11416 {
11417 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11418 rc = CURSOR_MOVEMENT_SUCCESS;
11419 }
11420 }
11421 }
11422
11423 return rc;
11424 }
11425
11426 void
11427 set_vertical_scroll_bar (w)
11428 struct window *w;
11429 {
11430 int start, end, whole;
11431
11432 /* Calculate the start and end positions for the current window.
11433 At some point, it would be nice to choose between scrollbars
11434 which reflect the whole buffer size, with special markers
11435 indicating narrowing, and scrollbars which reflect only the
11436 visible region.
11437
11438 Note that mini-buffers sometimes aren't displaying any text. */
11439 if (!MINI_WINDOW_P (w)
11440 || (w == XWINDOW (minibuf_window)
11441 && NILP (echo_area_buffer[0])))
11442 {
11443 struct buffer *buf = XBUFFER (w->buffer);
11444 whole = BUF_ZV (buf) - BUF_BEGV (buf);
11445 start = marker_position (w->start) - BUF_BEGV (buf);
11446 /* I don't think this is guaranteed to be right. For the
11447 moment, we'll pretend it is. */
11448 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
11449
11450 if (end < start)
11451 end = start;
11452 if (whole < (end - start))
11453 whole = end - start;
11454 }
11455 else
11456 start = end = whole = 0;
11457
11458 /* Indicate what this scroll bar ought to be displaying now. */
11459 set_vertical_scroll_bar_hook (w, end - start, whole, start);
11460 }
11461
11462
11463 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
11464 selected_window is redisplayed.
11465
11466 We can return without actually redisplaying the window if
11467 fonts_changed_p is nonzero. In that case, redisplay_internal will
11468 retry. */
11469
11470 static void
11471 redisplay_window (window, just_this_one_p)
11472 Lisp_Object window;
11473 int just_this_one_p;
11474 {
11475 struct window *w = XWINDOW (window);
11476 struct frame *f = XFRAME (w->frame);
11477 struct buffer *buffer = XBUFFER (w->buffer);
11478 struct buffer *old = current_buffer;
11479 struct text_pos lpoint, opoint, startp;
11480 int update_mode_line;
11481 int tem;
11482 struct it it;
11483 /* Record it now because it's overwritten. */
11484 int current_matrix_up_to_date_p = 0;
11485 int used_current_matrix_p = 0;
11486 /* This is less strict than current_matrix_up_to_date_p.
11487 It indictes that the buffer contents and narrowing are unchanged. */
11488 int buffer_unchanged_p = 0;
11489 int temp_scroll_step = 0;
11490 int count = SPECPDL_INDEX ();
11491 int rc;
11492 int centering_position;
11493 int last_line_misfit = 0;
11494
11495 SET_TEXT_POS (lpoint, PT, PT_BYTE);
11496 opoint = lpoint;
11497
11498 /* W must be a leaf window here. */
11499 xassert (!NILP (w->buffer));
11500 #if GLYPH_DEBUG
11501 *w->desired_matrix->method = 0;
11502 #endif
11503
11504 specbind (Qinhibit_point_motion_hooks, Qt);
11505
11506 reconsider_clip_changes (w, buffer);
11507
11508 /* Has the mode line to be updated? */
11509 update_mode_line = (!NILP (w->update_mode_line)
11510 || update_mode_lines
11511 || buffer->clip_changed
11512 || buffer->prevent_redisplay_optimizations_p);
11513
11514 if (MINI_WINDOW_P (w))
11515 {
11516 if (w == XWINDOW (echo_area_window)
11517 && !NILP (echo_area_buffer[0]))
11518 {
11519 if (update_mode_line)
11520 /* We may have to update a tty frame's menu bar or a
11521 tool-bar. Example `M-x C-h C-h C-g'. */
11522 goto finish_menu_bars;
11523 else
11524 /* We've already displayed the echo area glyphs in this window. */
11525 goto finish_scroll_bars;
11526 }
11527 else if ((w != XWINDOW (minibuf_window)
11528 || minibuf_level == 0)
11529 /* When buffer is nonempty, redisplay window normally. */
11530 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
11531 /* Quail displays non-mini buffers in minibuffer window.
11532 In that case, redisplay the window normally. */
11533 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
11534 {
11535 /* W is a mini-buffer window, but it's not active, so clear
11536 it. */
11537 int yb = window_text_bottom_y (w);
11538 struct glyph_row *row;
11539 int y;
11540
11541 for (y = 0, row = w->desired_matrix->rows;
11542 y < yb;
11543 y += row->height, ++row)
11544 blank_row (w, row, y);
11545 goto finish_scroll_bars;
11546 }
11547
11548 clear_glyph_matrix (w->desired_matrix);
11549 }
11550
11551 /* Otherwise set up data on this window; select its buffer and point
11552 value. */
11553 /* Really select the buffer, for the sake of buffer-local
11554 variables. */
11555 set_buffer_internal_1 (XBUFFER (w->buffer));
11556 SET_TEXT_POS (opoint, PT, PT_BYTE);
11557
11558 current_matrix_up_to_date_p
11559 = (!NILP (w->window_end_valid)
11560 && !current_buffer->clip_changed
11561 && !current_buffer->prevent_redisplay_optimizations_p
11562 && XFASTINT (w->last_modified) >= MODIFF
11563 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11564
11565 buffer_unchanged_p
11566 = (!NILP (w->window_end_valid)
11567 && !current_buffer->clip_changed
11568 && XFASTINT (w->last_modified) >= MODIFF
11569 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11570
11571 /* When windows_or_buffers_changed is non-zero, we can't rely on
11572 the window end being valid, so set it to nil there. */
11573 if (windows_or_buffers_changed)
11574 {
11575 /* If window starts on a continuation line, maybe adjust the
11576 window start in case the window's width changed. */
11577 if (XMARKER (w->start)->buffer == current_buffer)
11578 compute_window_start_on_continuation_line (w);
11579
11580 w->window_end_valid = Qnil;
11581 }
11582
11583 /* Some sanity checks. */
11584 CHECK_WINDOW_END (w);
11585 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
11586 abort ();
11587 if (BYTEPOS (opoint) < CHARPOS (opoint))
11588 abort ();
11589
11590 /* If %c is in mode line, update it if needed. */
11591 if (!NILP (w->column_number_displayed)
11592 /* This alternative quickly identifies a common case
11593 where no change is needed. */
11594 && !(PT == XFASTINT (w->last_point)
11595 && XFASTINT (w->last_modified) >= MODIFF
11596 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11597 && (XFASTINT (w->column_number_displayed)
11598 != (int) current_column ())) /* iftc */
11599 update_mode_line = 1;
11600
11601 /* Count number of windows showing the selected buffer. An indirect
11602 buffer counts as its base buffer. */
11603 if (!just_this_one_p)
11604 {
11605 struct buffer *current_base, *window_base;
11606 current_base = current_buffer;
11607 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
11608 if (current_base->base_buffer)
11609 current_base = current_base->base_buffer;
11610 if (window_base->base_buffer)
11611 window_base = window_base->base_buffer;
11612 if (current_base == window_base)
11613 buffer_shared++;
11614 }
11615
11616 /* Point refers normally to the selected window. For any other
11617 window, set up appropriate value. */
11618 if (!EQ (window, selected_window))
11619 {
11620 int new_pt = XMARKER (w->pointm)->charpos;
11621 int new_pt_byte = marker_byte_position (w->pointm);
11622 if (new_pt < BEGV)
11623 {
11624 new_pt = BEGV;
11625 new_pt_byte = BEGV_BYTE;
11626 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
11627 }
11628 else if (new_pt > (ZV - 1))
11629 {
11630 new_pt = ZV;
11631 new_pt_byte = ZV_BYTE;
11632 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
11633 }
11634
11635 /* We don't use SET_PT so that the point-motion hooks don't run. */
11636 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
11637 }
11638
11639 /* If any of the character widths specified in the display table
11640 have changed, invalidate the width run cache. It's true that
11641 this may be a bit late to catch such changes, but the rest of
11642 redisplay goes (non-fatally) haywire when the display table is
11643 changed, so why should we worry about doing any better? */
11644 if (current_buffer->width_run_cache)
11645 {
11646 struct Lisp_Char_Table *disptab = buffer_display_table ();
11647
11648 if (! disptab_matches_widthtab (disptab,
11649 XVECTOR (current_buffer->width_table)))
11650 {
11651 invalidate_region_cache (current_buffer,
11652 current_buffer->width_run_cache,
11653 BEG, Z);
11654 recompute_width_table (current_buffer, disptab);
11655 }
11656 }
11657
11658 /* If window-start is screwed up, choose a new one. */
11659 if (XMARKER (w->start)->buffer != current_buffer)
11660 goto recenter;
11661
11662 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11663
11664 /* If someone specified a new starting point but did not insist,
11665 check whether it can be used. */
11666 if (!NILP (w->optional_new_start)
11667 && CHARPOS (startp) >= BEGV
11668 && CHARPOS (startp) <= ZV)
11669 {
11670 w->optional_new_start = Qnil;
11671 start_display (&it, w, startp);
11672 move_it_to (&it, PT, 0, it.last_visible_y, -1,
11673 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11674 if (IT_CHARPOS (it) == PT)
11675 w->force_start = Qt;
11676 /* IT may overshoot PT if text at PT is invisible. */
11677 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
11678 w->force_start = Qt;
11679
11680
11681 }
11682
11683 /* Handle case where place to start displaying has been specified,
11684 unless the specified location is outside the accessible range. */
11685 if (!NILP (w->force_start)
11686 || w->frozen_window_start_p)
11687 {
11688 /* We set this later on if we have to adjust point. */
11689 int new_vpos = -1;
11690
11691 w->force_start = Qnil;
11692 w->vscroll = 0;
11693 w->window_end_valid = Qnil;
11694
11695 /* Forget any recorded base line for line number display. */
11696 if (!buffer_unchanged_p)
11697 w->base_line_number = Qnil;
11698
11699 /* Redisplay the mode line. Select the buffer properly for that.
11700 Also, run the hook window-scroll-functions
11701 because we have scrolled. */
11702 /* Note, we do this after clearing force_start because
11703 if there's an error, it is better to forget about force_start
11704 than to get into an infinite loop calling the hook functions
11705 and having them get more errors. */
11706 if (!update_mode_line
11707 || ! NILP (Vwindow_scroll_functions))
11708 {
11709 update_mode_line = 1;
11710 w->update_mode_line = Qt;
11711 startp = run_window_scroll_functions (window, startp);
11712 }
11713
11714 w->last_modified = make_number (0);
11715 w->last_overlay_modified = make_number (0);
11716 if (CHARPOS (startp) < BEGV)
11717 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
11718 else if (CHARPOS (startp) > ZV)
11719 SET_TEXT_POS (startp, ZV, ZV_BYTE);
11720
11721 /* Redisplay, then check if cursor has been set during the
11722 redisplay. Give up if new fonts were loaded. */
11723 if (!try_window (window, startp))
11724 {
11725 w->force_start = Qt;
11726 clear_glyph_matrix (w->desired_matrix);
11727 goto need_larger_matrices;
11728 }
11729
11730 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
11731 {
11732 /* If point does not appear, try to move point so it does
11733 appear. The desired matrix has been built above, so we
11734 can use it here. */
11735 new_vpos = window_box_height (w) / 2;
11736 }
11737
11738 if (!make_cursor_line_fully_visible (w, 0))
11739 {
11740 /* Point does appear, but on a line partly visible at end of window.
11741 Move it back to a fully-visible line. */
11742 new_vpos = window_box_height (w);
11743 }
11744
11745 /* If we need to move point for either of the above reasons,
11746 now actually do it. */
11747 if (new_vpos >= 0)
11748 {
11749 struct glyph_row *row;
11750
11751 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
11752 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
11753 ++row;
11754
11755 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
11756 MATRIX_ROW_START_BYTEPOS (row));
11757
11758 if (w != XWINDOW (selected_window))
11759 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
11760 else if (current_buffer == old)
11761 SET_TEXT_POS (lpoint, PT, PT_BYTE);
11762
11763 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
11764
11765 /* If we are highlighting the region, then we just changed
11766 the region, so redisplay to show it. */
11767 if (!NILP (Vtransient_mark_mode)
11768 && !NILP (current_buffer->mark_active))
11769 {
11770 clear_glyph_matrix (w->desired_matrix);
11771 if (!try_window (window, startp))
11772 goto need_larger_matrices;
11773 }
11774 }
11775
11776 #if GLYPH_DEBUG
11777 debug_method_add (w, "forced window start");
11778 #endif
11779 goto done;
11780 }
11781
11782 /* Handle case where text has not changed, only point, and it has
11783 not moved off the frame, and we are not retrying after hscroll.
11784 (current_matrix_up_to_date_p is nonzero when retrying.) */
11785 if (current_matrix_up_to_date_p
11786 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
11787 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
11788 {
11789 switch (rc)
11790 {
11791 case CURSOR_MOVEMENT_SUCCESS:
11792 used_current_matrix_p = 1;
11793 goto done;
11794
11795 #if 0 /* try_cursor_movement never returns this value. */
11796 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
11797 goto need_larger_matrices;
11798 #endif
11799
11800 case CURSOR_MOVEMENT_MUST_SCROLL:
11801 goto try_to_scroll;
11802
11803 default:
11804 abort ();
11805 }
11806 }
11807 /* If current starting point was originally the beginning of a line
11808 but no longer is, find a new starting point. */
11809 else if (!NILP (w->start_at_line_beg)
11810 && !(CHARPOS (startp) <= BEGV
11811 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
11812 {
11813 #if GLYPH_DEBUG
11814 debug_method_add (w, "recenter 1");
11815 #endif
11816 goto recenter;
11817 }
11818
11819 /* Try scrolling with try_window_id. Value is > 0 if update has
11820 been done, it is -1 if we know that the same window start will
11821 not work. It is 0 if unsuccessful for some other reason. */
11822 else if ((tem = try_window_id (w)) != 0)
11823 {
11824 #if GLYPH_DEBUG
11825 debug_method_add (w, "try_window_id %d", tem);
11826 #endif
11827
11828 if (fonts_changed_p)
11829 goto need_larger_matrices;
11830 if (tem > 0)
11831 goto done;
11832
11833 /* Otherwise try_window_id has returned -1 which means that we
11834 don't want the alternative below this comment to execute. */
11835 }
11836 else if (CHARPOS (startp) >= BEGV
11837 && CHARPOS (startp) <= ZV
11838 && PT >= CHARPOS (startp)
11839 && (CHARPOS (startp) < ZV
11840 /* Avoid starting at end of buffer. */
11841 || CHARPOS (startp) == BEGV
11842 || (XFASTINT (w->last_modified) >= MODIFF
11843 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
11844 {
11845 #if GLYPH_DEBUG
11846 debug_method_add (w, "same window start");
11847 #endif
11848
11849 /* Try to redisplay starting at same place as before.
11850 If point has not moved off frame, accept the results. */
11851 if (!current_matrix_up_to_date_p
11852 /* Don't use try_window_reusing_current_matrix in this case
11853 because a window scroll function can have changed the
11854 buffer. */
11855 || !NILP (Vwindow_scroll_functions)
11856 || MINI_WINDOW_P (w)
11857 || !(used_current_matrix_p =
11858 try_window_reusing_current_matrix (w)))
11859 {
11860 IF_DEBUG (debug_method_add (w, "1"));
11861 try_window (window, startp);
11862 }
11863
11864 if (fonts_changed_p)
11865 goto need_larger_matrices;
11866
11867 if (w->cursor.vpos >= 0)
11868 {
11869 if (!just_this_one_p
11870 || current_buffer->clip_changed
11871 || BEG_UNCHANGED < CHARPOS (startp))
11872 /* Forget any recorded base line for line number display. */
11873 w->base_line_number = Qnil;
11874
11875 if (!make_cursor_line_fully_visible (w, 1))
11876 {
11877 clear_glyph_matrix (w->desired_matrix);
11878 last_line_misfit = 1;
11879 }
11880 /* Drop through and scroll. */
11881 else
11882 goto done;
11883 }
11884 else
11885 clear_glyph_matrix (w->desired_matrix);
11886 }
11887
11888 try_to_scroll:
11889
11890 w->last_modified = make_number (0);
11891 w->last_overlay_modified = make_number (0);
11892
11893 /* Redisplay the mode line. Select the buffer properly for that. */
11894 if (!update_mode_line)
11895 {
11896 update_mode_line = 1;
11897 w->update_mode_line = Qt;
11898 }
11899
11900 /* Try to scroll by specified few lines. */
11901 if ((scroll_conservatively
11902 || scroll_step
11903 || temp_scroll_step
11904 || NUMBERP (current_buffer->scroll_up_aggressively)
11905 || NUMBERP (current_buffer->scroll_down_aggressively))
11906 && !current_buffer->clip_changed
11907 && CHARPOS (startp) >= BEGV
11908 && CHARPOS (startp) <= ZV)
11909 {
11910 /* The function returns -1 if new fonts were loaded, 1 if
11911 successful, 0 if not successful. */
11912 int rc = try_scrolling (window, just_this_one_p,
11913 scroll_conservatively,
11914 scroll_step,
11915 temp_scroll_step, last_line_misfit);
11916 switch (rc)
11917 {
11918 case SCROLLING_SUCCESS:
11919 goto done;
11920
11921 case SCROLLING_NEED_LARGER_MATRICES:
11922 goto need_larger_matrices;
11923
11924 case SCROLLING_FAILED:
11925 break;
11926
11927 default:
11928 abort ();
11929 }
11930 }
11931
11932 /* Finally, just choose place to start which centers point */
11933
11934 recenter:
11935 centering_position = window_box_height (w) / 2;
11936
11937 point_at_top:
11938 /* Jump here with centering_position already set to 0. */
11939
11940 #if GLYPH_DEBUG
11941 debug_method_add (w, "recenter");
11942 #endif
11943
11944 /* w->vscroll = 0; */
11945
11946 /* Forget any previously recorded base line for line number display. */
11947 if (!buffer_unchanged_p)
11948 w->base_line_number = Qnil;
11949
11950 /* Move backward half the height of the window. */
11951 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
11952 it.current_y = it.last_visible_y;
11953 move_it_vertically_backward (&it, centering_position);
11954 xassert (IT_CHARPOS (it) >= BEGV);
11955
11956 /* The function move_it_vertically_backward may move over more
11957 than the specified y-distance. If it->w is small, e.g. a
11958 mini-buffer window, we may end up in front of the window's
11959 display area. Start displaying at the start of the line
11960 containing PT in this case. */
11961 if (it.current_y <= 0)
11962 {
11963 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
11964 move_it_vertically (&it, 0);
11965 xassert (IT_CHARPOS (it) <= PT);
11966 it.current_y = 0;
11967 }
11968
11969 it.current_x = it.hpos = 0;
11970
11971 /* Set startp here explicitly in case that helps avoid an infinite loop
11972 in case the window-scroll-functions functions get errors. */
11973 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
11974
11975 /* Run scroll hooks. */
11976 startp = run_window_scroll_functions (window, it.current.pos);
11977
11978 /* Redisplay the window. */
11979 if (!current_matrix_up_to_date_p
11980 || windows_or_buffers_changed
11981 || cursor_type_changed
11982 /* Don't use try_window_reusing_current_matrix in this case
11983 because it can have changed the buffer. */
11984 || !NILP (Vwindow_scroll_functions)
11985 || !just_this_one_p
11986 || MINI_WINDOW_P (w)
11987 || !(used_current_matrix_p =
11988 try_window_reusing_current_matrix (w)))
11989 try_window (window, startp);
11990
11991 /* If new fonts have been loaded (due to fontsets), give up. We
11992 have to start a new redisplay since we need to re-adjust glyph
11993 matrices. */
11994 if (fonts_changed_p)
11995 goto need_larger_matrices;
11996
11997 /* If cursor did not appear assume that the middle of the window is
11998 in the first line of the window. Do it again with the next line.
11999 (Imagine a window of height 100, displaying two lines of height
12000 60. Moving back 50 from it->last_visible_y will end in the first
12001 line.) */
12002 if (w->cursor.vpos < 0)
12003 {
12004 if (!NILP (w->window_end_valid)
12005 && PT >= Z - XFASTINT (w->window_end_pos))
12006 {
12007 clear_glyph_matrix (w->desired_matrix);
12008 move_it_by_lines (&it, 1, 0);
12009 try_window (window, it.current.pos);
12010 }
12011 else if (PT < IT_CHARPOS (it))
12012 {
12013 clear_glyph_matrix (w->desired_matrix);
12014 move_it_by_lines (&it, -1, 0);
12015 try_window (window, it.current.pos);
12016 }
12017 else
12018 {
12019 /* Not much we can do about it. */
12020 }
12021 }
12022
12023 /* Consider the following case: Window starts at BEGV, there is
12024 invisible, intangible text at BEGV, so that display starts at
12025 some point START > BEGV. It can happen that we are called with
12026 PT somewhere between BEGV and START. Try to handle that case. */
12027 if (w->cursor.vpos < 0)
12028 {
12029 struct glyph_row *row = w->current_matrix->rows;
12030 if (row->mode_line_p)
12031 ++row;
12032 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12033 }
12034
12035 if (!make_cursor_line_fully_visible (w, centering_position > 0))
12036 {
12037 /* If vscroll is enabled, disable it and try again. */
12038 if (w->vscroll)
12039 {
12040 w->vscroll = 0;
12041 clear_glyph_matrix (w->desired_matrix);
12042 goto recenter;
12043 }
12044
12045 /* If centering point failed to make the whole line visible,
12046 put point at the top instead. That has to make the whole line
12047 visible, if it can be done. */
12048 clear_glyph_matrix (w->desired_matrix);
12049 centering_position = 0;
12050 goto point_at_top;
12051 }
12052
12053 done:
12054
12055 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12056 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
12057 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
12058 ? Qt : Qnil);
12059
12060 /* Display the mode line, if we must. */
12061 if ((update_mode_line
12062 /* If window not full width, must redo its mode line
12063 if (a) the window to its side is being redone and
12064 (b) we do a frame-based redisplay. This is a consequence
12065 of how inverted lines are drawn in frame-based redisplay. */
12066 || (!just_this_one_p
12067 && !FRAME_WINDOW_P (f)
12068 && !WINDOW_FULL_WIDTH_P (w))
12069 /* Line number to display. */
12070 || INTEGERP (w->base_line_pos)
12071 /* Column number is displayed and different from the one displayed. */
12072 || (!NILP (w->column_number_displayed)
12073 && (XFASTINT (w->column_number_displayed)
12074 != (int) current_column ()))) /* iftc */
12075 /* This means that the window has a mode line. */
12076 && (WINDOW_WANTS_MODELINE_P (w)
12077 || WINDOW_WANTS_HEADER_LINE_P (w)))
12078 {
12079 display_mode_lines (w);
12080
12081 /* If mode line height has changed, arrange for a thorough
12082 immediate redisplay using the correct mode line height. */
12083 if (WINDOW_WANTS_MODELINE_P (w)
12084 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
12085 {
12086 fonts_changed_p = 1;
12087 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
12088 = DESIRED_MODE_LINE_HEIGHT (w);
12089 }
12090
12091 /* If top line height has changed, arrange for a thorough
12092 immediate redisplay using the correct mode line height. */
12093 if (WINDOW_WANTS_HEADER_LINE_P (w)
12094 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
12095 {
12096 fonts_changed_p = 1;
12097 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
12098 = DESIRED_HEADER_LINE_HEIGHT (w);
12099 }
12100
12101 if (fonts_changed_p)
12102 goto need_larger_matrices;
12103 }
12104
12105 if (!line_number_displayed
12106 && !BUFFERP (w->base_line_pos))
12107 {
12108 w->base_line_pos = Qnil;
12109 w->base_line_number = Qnil;
12110 }
12111
12112 finish_menu_bars:
12113
12114 /* When we reach a frame's selected window, redo the frame's menu bar. */
12115 if (update_mode_line
12116 && EQ (FRAME_SELECTED_WINDOW (f), window))
12117 {
12118 int redisplay_menu_p = 0;
12119 int redisplay_tool_bar_p = 0;
12120
12121 if (FRAME_WINDOW_P (f))
12122 {
12123 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
12124 || defined (USE_GTK)
12125 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
12126 #else
12127 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
12128 #endif
12129 }
12130 else
12131 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
12132
12133 if (redisplay_menu_p)
12134 display_menu_bar (w);
12135
12136 #ifdef HAVE_WINDOW_SYSTEM
12137 #ifdef USE_GTK
12138 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
12139 #else
12140 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
12141 && (FRAME_TOOL_BAR_LINES (f) > 0
12142 || auto_resize_tool_bars_p);
12143
12144 #endif
12145
12146 if (redisplay_tool_bar_p)
12147 redisplay_tool_bar (f);
12148 #endif
12149 }
12150
12151 #ifdef HAVE_WINDOW_SYSTEM
12152 if (update_window_fringes (w, 0)
12153 && !just_this_one_p
12154 && (used_current_matrix_p || overlay_arrow_seen)
12155 && !w->pseudo_window_p)
12156 {
12157 update_begin (f);
12158 BLOCK_INPUT;
12159 draw_window_fringes (w);
12160 UNBLOCK_INPUT;
12161 update_end (f);
12162 }
12163 #endif /* HAVE_WINDOW_SYSTEM */
12164
12165 /* We go to this label, with fonts_changed_p nonzero,
12166 if it is necessary to try again using larger glyph matrices.
12167 We have to redeem the scroll bar even in this case,
12168 because the loop in redisplay_internal expects that. */
12169 need_larger_matrices:
12170 ;
12171 finish_scroll_bars:
12172
12173 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
12174 {
12175 /* Set the thumb's position and size. */
12176 set_vertical_scroll_bar (w);
12177
12178 /* Note that we actually used the scroll bar attached to this
12179 window, so it shouldn't be deleted at the end of redisplay. */
12180 redeem_scroll_bar_hook (w);
12181 }
12182
12183 /* Restore current_buffer and value of point in it. */
12184 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
12185 set_buffer_internal_1 (old);
12186 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
12187
12188 unbind_to (count, Qnil);
12189 }
12190
12191
12192 /* Build the complete desired matrix of WINDOW with a window start
12193 buffer position POS. Value is non-zero if successful. It is zero
12194 if fonts were loaded during redisplay which makes re-adjusting
12195 glyph matrices necessary. */
12196
12197 int
12198 try_window (window, pos)
12199 Lisp_Object window;
12200 struct text_pos pos;
12201 {
12202 struct window *w = XWINDOW (window);
12203 struct it it;
12204 struct glyph_row *last_text_row = NULL;
12205
12206 /* Make POS the new window start. */
12207 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
12208
12209 /* Mark cursor position as unknown. No overlay arrow seen. */
12210 w->cursor.vpos = -1;
12211 overlay_arrow_seen = 0;
12212
12213 /* Initialize iterator and info to start at POS. */
12214 start_display (&it, w, pos);
12215
12216 /* Display all lines of W. */
12217 while (it.current_y < it.last_visible_y)
12218 {
12219 if (display_line (&it))
12220 last_text_row = it.glyph_row - 1;
12221 if (fonts_changed_p)
12222 return 0;
12223 }
12224
12225 /* If bottom moved off end of frame, change mode line percentage. */
12226 if (XFASTINT (w->window_end_pos) <= 0
12227 && Z != IT_CHARPOS (it))
12228 w->update_mode_line = Qt;
12229
12230 /* Set window_end_pos to the offset of the last character displayed
12231 on the window from the end of current_buffer. Set
12232 window_end_vpos to its row number. */
12233 if (last_text_row)
12234 {
12235 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
12236 w->window_end_bytepos
12237 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12238 w->window_end_pos
12239 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12240 w->window_end_vpos
12241 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12242 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
12243 ->displays_text_p);
12244 }
12245 else
12246 {
12247 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12248 w->window_end_pos = make_number (Z - ZV);
12249 w->window_end_vpos = make_number (0);
12250 }
12251
12252 /* But that is not valid info until redisplay finishes. */
12253 w->window_end_valid = Qnil;
12254 return 1;
12255 }
12256
12257
12258 \f
12259 /************************************************************************
12260 Window redisplay reusing current matrix when buffer has not changed
12261 ************************************************************************/
12262
12263 /* Try redisplay of window W showing an unchanged buffer with a
12264 different window start than the last time it was displayed by
12265 reusing its current matrix. Value is non-zero if successful.
12266 W->start is the new window start. */
12267
12268 static int
12269 try_window_reusing_current_matrix (w)
12270 struct window *w;
12271 {
12272 struct frame *f = XFRAME (w->frame);
12273 struct glyph_row *row, *bottom_row;
12274 struct it it;
12275 struct run run;
12276 struct text_pos start, new_start;
12277 int nrows_scrolled, i;
12278 struct glyph_row *last_text_row;
12279 struct glyph_row *last_reused_text_row;
12280 struct glyph_row *start_row;
12281 int start_vpos, min_y, max_y;
12282
12283 #if GLYPH_DEBUG
12284 if (inhibit_try_window_reusing)
12285 return 0;
12286 #endif
12287
12288 if (/* This function doesn't handle terminal frames. */
12289 !FRAME_WINDOW_P (f)
12290 /* Don't try to reuse the display if windows have been split
12291 or such. */
12292 || windows_or_buffers_changed
12293 || cursor_type_changed)
12294 return 0;
12295
12296 /* Can't do this if region may have changed. */
12297 if ((!NILP (Vtransient_mark_mode)
12298 && !NILP (current_buffer->mark_active))
12299 || !NILP (w->region_showing)
12300 || !NILP (Vshow_trailing_whitespace))
12301 return 0;
12302
12303 /* If top-line visibility has changed, give up. */
12304 if (WINDOW_WANTS_HEADER_LINE_P (w)
12305 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
12306 return 0;
12307
12308 /* Give up if old or new display is scrolled vertically. We could
12309 make this function handle this, but right now it doesn't. */
12310 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12311 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (start_row))
12312 return 0;
12313
12314 /* The variable new_start now holds the new window start. The old
12315 start `start' can be determined from the current matrix. */
12316 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
12317 start = start_row->start.pos;
12318 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
12319
12320 /* Clear the desired matrix for the display below. */
12321 clear_glyph_matrix (w->desired_matrix);
12322
12323 if (CHARPOS (new_start) <= CHARPOS (start))
12324 {
12325 int first_row_y;
12326
12327 /* Don't use this method if the display starts with an ellipsis
12328 displayed for invisible text. It's not easy to handle that case
12329 below, and it's certainly not worth the effort since this is
12330 not a frequent case. */
12331 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
12332 return 0;
12333
12334 IF_DEBUG (debug_method_add (w, "twu1"));
12335
12336 /* Display up to a row that can be reused. The variable
12337 last_text_row is set to the last row displayed that displays
12338 text. Note that it.vpos == 0 if or if not there is a
12339 header-line; it's not the same as the MATRIX_ROW_VPOS! */
12340 start_display (&it, w, new_start);
12341 first_row_y = it.current_y;
12342 w->cursor.vpos = -1;
12343 last_text_row = last_reused_text_row = NULL;
12344
12345 while (it.current_y < it.last_visible_y
12346 && IT_CHARPOS (it) < CHARPOS (start)
12347 && !fonts_changed_p)
12348 if (display_line (&it))
12349 last_text_row = it.glyph_row - 1;
12350
12351 /* A value of current_y < last_visible_y means that we stopped
12352 at the previous window start, which in turn means that we
12353 have at least one reusable row. */
12354 if (it.current_y < it.last_visible_y)
12355 {
12356 /* IT.vpos always starts from 0; it counts text lines. */
12357 nrows_scrolled = it.vpos;
12358
12359 /* Find PT if not already found in the lines displayed. */
12360 if (w->cursor.vpos < 0)
12361 {
12362 int dy = it.current_y - first_row_y;
12363
12364 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12365 row = row_containing_pos (w, PT, row, NULL, dy);
12366 if (row)
12367 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
12368 dy, nrows_scrolled);
12369 else
12370 {
12371 clear_glyph_matrix (w->desired_matrix);
12372 return 0;
12373 }
12374 }
12375
12376 /* Scroll the display. Do it before the current matrix is
12377 changed. The problem here is that update has not yet
12378 run, i.e. part of the current matrix is not up to date.
12379 scroll_run_hook will clear the cursor, and use the
12380 current matrix to get the height of the row the cursor is
12381 in. */
12382 run.current_y = first_row_y;
12383 run.desired_y = it.current_y;
12384 run.height = it.last_visible_y - it.current_y;
12385
12386 if (run.height > 0 && run.current_y != run.desired_y)
12387 {
12388 update_begin (f);
12389 rif->update_window_begin_hook (w);
12390 rif->clear_window_mouse_face (w);
12391 rif->scroll_run_hook (w, &run);
12392 rif->update_window_end_hook (w, 0, 0);
12393 update_end (f);
12394 }
12395
12396 /* Shift current matrix down by nrows_scrolled lines. */
12397 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12398 rotate_matrix (w->current_matrix,
12399 start_vpos,
12400 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12401 nrows_scrolled);
12402
12403 /* Disable lines that must be updated. */
12404 for (i = 0; i < it.vpos; ++i)
12405 (start_row + i)->enabled_p = 0;
12406
12407 /* Re-compute Y positions. */
12408 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12409 max_y = it.last_visible_y;
12410 for (row = start_row + nrows_scrolled;
12411 row < bottom_row;
12412 ++row)
12413 {
12414 row->y = it.current_y;
12415 row->visible_height = row->height;
12416
12417 if (row->y < min_y)
12418 row->visible_height -= min_y - row->y;
12419 if (row->y + row->height > max_y)
12420 row->visible_height -= row->y + row->height - max_y;
12421 row->redraw_fringe_bitmaps_p = 1;
12422
12423 it.current_y += row->height;
12424
12425 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12426 last_reused_text_row = row;
12427 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
12428 break;
12429 }
12430
12431 /* Disable lines in the current matrix which are now
12432 below the window. */
12433 for (++row; row < bottom_row; ++row)
12434 row->enabled_p = 0;
12435 }
12436
12437 /* Update window_end_pos etc.; last_reused_text_row is the last
12438 reused row from the current matrix containing text, if any.
12439 The value of last_text_row is the last displayed line
12440 containing text. */
12441 if (last_reused_text_row)
12442 {
12443 w->window_end_bytepos
12444 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
12445 w->window_end_pos
12446 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
12447 w->window_end_vpos
12448 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
12449 w->current_matrix));
12450 }
12451 else if (last_text_row)
12452 {
12453 w->window_end_bytepos
12454 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12455 w->window_end_pos
12456 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12457 w->window_end_vpos
12458 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12459 }
12460 else
12461 {
12462 /* This window must be completely empty. */
12463 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12464 w->window_end_pos = make_number (Z - ZV);
12465 w->window_end_vpos = make_number (0);
12466 }
12467 w->window_end_valid = Qnil;
12468
12469 /* Update hint: don't try scrolling again in update_window. */
12470 w->desired_matrix->no_scrolling_p = 1;
12471
12472 #if GLYPH_DEBUG
12473 debug_method_add (w, "try_window_reusing_current_matrix 1");
12474 #endif
12475 return 1;
12476 }
12477 else if (CHARPOS (new_start) > CHARPOS (start))
12478 {
12479 struct glyph_row *pt_row, *row;
12480 struct glyph_row *first_reusable_row;
12481 struct glyph_row *first_row_to_display;
12482 int dy;
12483 int yb = window_text_bottom_y (w);
12484
12485 /* Find the row starting at new_start, if there is one. Don't
12486 reuse a partially visible line at the end. */
12487 first_reusable_row = start_row;
12488 while (first_reusable_row->enabled_p
12489 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
12490 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12491 < CHARPOS (new_start)))
12492 ++first_reusable_row;
12493
12494 /* Give up if there is no row to reuse. */
12495 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
12496 || !first_reusable_row->enabled_p
12497 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12498 != CHARPOS (new_start)))
12499 return 0;
12500
12501 /* We can reuse fully visible rows beginning with
12502 first_reusable_row to the end of the window. Set
12503 first_row_to_display to the first row that cannot be reused.
12504 Set pt_row to the row containing point, if there is any. */
12505 pt_row = NULL;
12506 for (first_row_to_display = first_reusable_row;
12507 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
12508 ++first_row_to_display)
12509 {
12510 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
12511 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
12512 pt_row = first_row_to_display;
12513 }
12514
12515 /* Start displaying at the start of first_row_to_display. */
12516 xassert (first_row_to_display->y < yb);
12517 init_to_row_start (&it, w, first_row_to_display);
12518
12519 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
12520 - start_vpos);
12521 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
12522 - nrows_scrolled);
12523 it.current_y = (first_row_to_display->y - first_reusable_row->y
12524 + WINDOW_HEADER_LINE_HEIGHT (w));
12525
12526 /* Display lines beginning with first_row_to_display in the
12527 desired matrix. Set last_text_row to the last row displayed
12528 that displays text. */
12529 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
12530 if (pt_row == NULL)
12531 w->cursor.vpos = -1;
12532 last_text_row = NULL;
12533 while (it.current_y < it.last_visible_y && !fonts_changed_p)
12534 if (display_line (&it))
12535 last_text_row = it.glyph_row - 1;
12536
12537 /* Give up If point isn't in a row displayed or reused. */
12538 if (w->cursor.vpos < 0)
12539 {
12540 clear_glyph_matrix (w->desired_matrix);
12541 return 0;
12542 }
12543
12544 /* If point is in a reused row, adjust y and vpos of the cursor
12545 position. */
12546 if (pt_row)
12547 {
12548 w->cursor.vpos -= nrows_scrolled;
12549 w->cursor.y -= first_reusable_row->y - start_row->y;
12550 }
12551
12552 /* Scroll the display. */
12553 run.current_y = first_reusable_row->y;
12554 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
12555 run.height = it.last_visible_y - run.current_y;
12556 dy = run.current_y - run.desired_y;
12557
12558 if (run.height)
12559 {
12560 update_begin (f);
12561 rif->update_window_begin_hook (w);
12562 rif->clear_window_mouse_face (w);
12563 rif->scroll_run_hook (w, &run);
12564 rif->update_window_end_hook (w, 0, 0);
12565 update_end (f);
12566 }
12567
12568 /* Adjust Y positions of reused rows. */
12569 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12570 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12571 max_y = it.last_visible_y;
12572 for (row = first_reusable_row; row < first_row_to_display; ++row)
12573 {
12574 row->y -= dy;
12575 row->visible_height = row->height;
12576 if (row->y < min_y)
12577 row->visible_height -= min_y - row->y;
12578 if (row->y + row->height > max_y)
12579 row->visible_height -= row->y + row->height - max_y;
12580 row->redraw_fringe_bitmaps_p = 1;
12581 }
12582
12583 /* Scroll the current matrix. */
12584 xassert (nrows_scrolled > 0);
12585 rotate_matrix (w->current_matrix,
12586 start_vpos,
12587 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12588 -nrows_scrolled);
12589
12590 /* Disable rows not reused. */
12591 for (row -= nrows_scrolled; row < bottom_row; ++row)
12592 row->enabled_p = 0;
12593
12594 /* Point may have moved to a different line, so we cannot assume that
12595 the previous cursor position is valid; locate the correct row. */
12596 if (pt_row)
12597 {
12598 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12599 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
12600 row++)
12601 {
12602 w->cursor.vpos++;
12603 w->cursor.y = row->y;
12604 }
12605 if (row < bottom_row)
12606 {
12607 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
12608 while (glyph->charpos < PT)
12609 {
12610 w->cursor.hpos++;
12611 w->cursor.x += glyph->pixel_width;
12612 glyph++;
12613 }
12614 }
12615 }
12616
12617 /* Adjust window end. A null value of last_text_row means that
12618 the window end is in reused rows which in turn means that
12619 only its vpos can have changed. */
12620 if (last_text_row)
12621 {
12622 w->window_end_bytepos
12623 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12624 w->window_end_pos
12625 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12626 w->window_end_vpos
12627 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12628 }
12629 else
12630 {
12631 w->window_end_vpos
12632 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
12633 }
12634
12635 w->window_end_valid = Qnil;
12636 w->desired_matrix->no_scrolling_p = 1;
12637
12638 #if GLYPH_DEBUG
12639 debug_method_add (w, "try_window_reusing_current_matrix 2");
12640 #endif
12641 return 1;
12642 }
12643
12644 return 0;
12645 }
12646
12647
12648 \f
12649 /************************************************************************
12650 Window redisplay reusing current matrix when buffer has changed
12651 ************************************************************************/
12652
12653 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
12654 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
12655 int *, int *));
12656 static struct glyph_row *
12657 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
12658 struct glyph_row *));
12659
12660
12661 /* Return the last row in MATRIX displaying text. If row START is
12662 non-null, start searching with that row. IT gives the dimensions
12663 of the display. Value is null if matrix is empty; otherwise it is
12664 a pointer to the row found. */
12665
12666 static struct glyph_row *
12667 find_last_row_displaying_text (matrix, it, start)
12668 struct glyph_matrix *matrix;
12669 struct it *it;
12670 struct glyph_row *start;
12671 {
12672 struct glyph_row *row, *row_found;
12673
12674 /* Set row_found to the last row in IT->w's current matrix
12675 displaying text. The loop looks funny but think of partially
12676 visible lines. */
12677 row_found = NULL;
12678 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
12679 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12680 {
12681 xassert (row->enabled_p);
12682 row_found = row;
12683 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
12684 break;
12685 ++row;
12686 }
12687
12688 return row_found;
12689 }
12690
12691
12692 /* Return the last row in the current matrix of W that is not affected
12693 by changes at the start of current_buffer that occurred since W's
12694 current matrix was built. Value is null if no such row exists.
12695
12696 BEG_UNCHANGED us the number of characters unchanged at the start of
12697 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
12698 first changed character in current_buffer. Characters at positions <
12699 BEG + BEG_UNCHANGED are at the same buffer positions as they were
12700 when the current matrix was built. */
12701
12702 static struct glyph_row *
12703 find_last_unchanged_at_beg_row (w)
12704 struct window *w;
12705 {
12706 int first_changed_pos = BEG + BEG_UNCHANGED;
12707 struct glyph_row *row;
12708 struct glyph_row *row_found = NULL;
12709 int yb = window_text_bottom_y (w);
12710
12711 /* Find the last row displaying unchanged text. */
12712 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12713 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12714 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
12715 {
12716 if (/* If row ends before first_changed_pos, it is unchanged,
12717 except in some case. */
12718 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
12719 /* When row ends in ZV and we write at ZV it is not
12720 unchanged. */
12721 && !row->ends_at_zv_p
12722 /* When first_changed_pos is the end of a continued line,
12723 row is not unchanged because it may be no longer
12724 continued. */
12725 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
12726 && (row->continued_p
12727 || row->exact_window_width_line_p)))
12728 row_found = row;
12729
12730 /* Stop if last visible row. */
12731 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
12732 break;
12733
12734 ++row;
12735 }
12736
12737 return row_found;
12738 }
12739
12740
12741 /* Find the first glyph row in the current matrix of W that is not
12742 affected by changes at the end of current_buffer since the
12743 time W's current matrix was built.
12744
12745 Return in *DELTA the number of chars by which buffer positions in
12746 unchanged text at the end of current_buffer must be adjusted.
12747
12748 Return in *DELTA_BYTES the corresponding number of bytes.
12749
12750 Value is null if no such row exists, i.e. all rows are affected by
12751 changes. */
12752
12753 static struct glyph_row *
12754 find_first_unchanged_at_end_row (w, delta, delta_bytes)
12755 struct window *w;
12756 int *delta, *delta_bytes;
12757 {
12758 struct glyph_row *row;
12759 struct glyph_row *row_found = NULL;
12760
12761 *delta = *delta_bytes = 0;
12762
12763 /* Display must not have been paused, otherwise the current matrix
12764 is not up to date. */
12765 if (NILP (w->window_end_valid))
12766 abort ();
12767
12768 /* A value of window_end_pos >= END_UNCHANGED means that the window
12769 end is in the range of changed text. If so, there is no
12770 unchanged row at the end of W's current matrix. */
12771 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
12772 return NULL;
12773
12774 /* Set row to the last row in W's current matrix displaying text. */
12775 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
12776
12777 /* If matrix is entirely empty, no unchanged row exists. */
12778 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12779 {
12780 /* The value of row is the last glyph row in the matrix having a
12781 meaningful buffer position in it. The end position of row
12782 corresponds to window_end_pos. This allows us to translate
12783 buffer positions in the current matrix to current buffer
12784 positions for characters not in changed text. */
12785 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
12786 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
12787 int last_unchanged_pos, last_unchanged_pos_old;
12788 struct glyph_row *first_text_row
12789 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12790
12791 *delta = Z - Z_old;
12792 *delta_bytes = Z_BYTE - Z_BYTE_old;
12793
12794 /* Set last_unchanged_pos to the buffer position of the last
12795 character in the buffer that has not been changed. Z is the
12796 index + 1 of the last character in current_buffer, i.e. by
12797 subtracting END_UNCHANGED we get the index of the last
12798 unchanged character, and we have to add BEG to get its buffer
12799 position. */
12800 last_unchanged_pos = Z - END_UNCHANGED + BEG;
12801 last_unchanged_pos_old = last_unchanged_pos - *delta;
12802
12803 /* Search backward from ROW for a row displaying a line that
12804 starts at a minimum position >= last_unchanged_pos_old. */
12805 for (; row > first_text_row; --row)
12806 {
12807 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
12808 abort ();
12809
12810 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
12811 row_found = row;
12812 }
12813 }
12814
12815 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
12816 abort ();
12817
12818 return row_found;
12819 }
12820
12821
12822 /* Make sure that glyph rows in the current matrix of window W
12823 reference the same glyph memory as corresponding rows in the
12824 frame's frame matrix. This function is called after scrolling W's
12825 current matrix on a terminal frame in try_window_id and
12826 try_window_reusing_current_matrix. */
12827
12828 static void
12829 sync_frame_with_window_matrix_rows (w)
12830 struct window *w;
12831 {
12832 struct frame *f = XFRAME (w->frame);
12833 struct glyph_row *window_row, *window_row_end, *frame_row;
12834
12835 /* Preconditions: W must be a leaf window and full-width. Its frame
12836 must have a frame matrix. */
12837 xassert (NILP (w->hchild) && NILP (w->vchild));
12838 xassert (WINDOW_FULL_WIDTH_P (w));
12839 xassert (!FRAME_WINDOW_P (f));
12840
12841 /* If W is a full-width window, glyph pointers in W's current matrix
12842 have, by definition, to be the same as glyph pointers in the
12843 corresponding frame matrix. Note that frame matrices have no
12844 marginal areas (see build_frame_matrix). */
12845 window_row = w->current_matrix->rows;
12846 window_row_end = window_row + w->current_matrix->nrows;
12847 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
12848 while (window_row < window_row_end)
12849 {
12850 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
12851 struct glyph *end = window_row->glyphs[LAST_AREA];
12852
12853 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
12854 frame_row->glyphs[TEXT_AREA] = start;
12855 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
12856 frame_row->glyphs[LAST_AREA] = end;
12857
12858 /* Disable frame rows whose corresponding window rows have
12859 been disabled in try_window_id. */
12860 if (!window_row->enabled_p)
12861 frame_row->enabled_p = 0;
12862
12863 ++window_row, ++frame_row;
12864 }
12865 }
12866
12867
12868 /* Find the glyph row in window W containing CHARPOS. Consider all
12869 rows between START and END (not inclusive). END null means search
12870 all rows to the end of the display area of W. Value is the row
12871 containing CHARPOS or null. */
12872
12873 struct glyph_row *
12874 row_containing_pos (w, charpos, start, end, dy)
12875 struct window *w;
12876 int charpos;
12877 struct glyph_row *start, *end;
12878 int dy;
12879 {
12880 struct glyph_row *row = start;
12881 int last_y;
12882
12883 /* If we happen to start on a header-line, skip that. */
12884 if (row->mode_line_p)
12885 ++row;
12886
12887 if ((end && row >= end) || !row->enabled_p)
12888 return NULL;
12889
12890 last_y = window_text_bottom_y (w) - dy;
12891
12892 while (1)
12893 {
12894 /* Give up if we have gone too far. */
12895 if (end && row >= end)
12896 return NULL;
12897 /* This formerly returned if they were equal.
12898 I think that both quantities are of a "last plus one" type;
12899 if so, when they are equal, the row is within the screen. -- rms. */
12900 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
12901 return NULL;
12902
12903 /* If it is in this row, return this row. */
12904 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
12905 || (MATRIX_ROW_END_CHARPOS (row) == charpos
12906 /* The end position of a row equals the start
12907 position of the next row. If CHARPOS is there, we
12908 would rather display it in the next line, except
12909 when this line ends in ZV. */
12910 && !row->ends_at_zv_p
12911 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12912 && charpos >= MATRIX_ROW_START_CHARPOS (row))
12913 return row;
12914 ++row;
12915 }
12916 }
12917
12918
12919 /* Try to redisplay window W by reusing its existing display. W's
12920 current matrix must be up to date when this function is called,
12921 i.e. window_end_valid must not be nil.
12922
12923 Value is
12924
12925 1 if display has been updated
12926 0 if otherwise unsuccessful
12927 -1 if redisplay with same window start is known not to succeed
12928
12929 The following steps are performed:
12930
12931 1. Find the last row in the current matrix of W that is not
12932 affected by changes at the start of current_buffer. If no such row
12933 is found, give up.
12934
12935 2. Find the first row in W's current matrix that is not affected by
12936 changes at the end of current_buffer. Maybe there is no such row.
12937
12938 3. Display lines beginning with the row + 1 found in step 1 to the
12939 row found in step 2 or, if step 2 didn't find a row, to the end of
12940 the window.
12941
12942 4. If cursor is not known to appear on the window, give up.
12943
12944 5. If display stopped at the row found in step 2, scroll the
12945 display and current matrix as needed.
12946
12947 6. Maybe display some lines at the end of W, if we must. This can
12948 happen under various circumstances, like a partially visible line
12949 becoming fully visible, or because newly displayed lines are displayed
12950 in smaller font sizes.
12951
12952 7. Update W's window end information. */
12953
12954 static int
12955 try_window_id (w)
12956 struct window *w;
12957 {
12958 struct frame *f = XFRAME (w->frame);
12959 struct glyph_matrix *current_matrix = w->current_matrix;
12960 struct glyph_matrix *desired_matrix = w->desired_matrix;
12961 struct glyph_row *last_unchanged_at_beg_row;
12962 struct glyph_row *first_unchanged_at_end_row;
12963 struct glyph_row *row;
12964 struct glyph_row *bottom_row;
12965 int bottom_vpos;
12966 struct it it;
12967 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
12968 struct text_pos start_pos;
12969 struct run run;
12970 int first_unchanged_at_end_vpos = 0;
12971 struct glyph_row *last_text_row, *last_text_row_at_end;
12972 struct text_pos start;
12973 int first_changed_charpos, last_changed_charpos;
12974
12975 #if GLYPH_DEBUG
12976 if (inhibit_try_window_id)
12977 return 0;
12978 #endif
12979
12980 /* This is handy for debugging. */
12981 #if 0
12982 #define GIVE_UP(X) \
12983 do { \
12984 fprintf (stderr, "try_window_id give up %d\n", (X)); \
12985 return 0; \
12986 } while (0)
12987 #else
12988 #define GIVE_UP(X) return 0
12989 #endif
12990
12991 SET_TEXT_POS_FROM_MARKER (start, w->start);
12992
12993 /* Don't use this for mini-windows because these can show
12994 messages and mini-buffers, and we don't handle that here. */
12995 if (MINI_WINDOW_P (w))
12996 GIVE_UP (1);
12997
12998 /* This flag is used to prevent redisplay optimizations. */
12999 if (windows_or_buffers_changed || cursor_type_changed)
13000 GIVE_UP (2);
13001
13002 /* Verify that narrowing has not changed.
13003 Also verify that we were not told to prevent redisplay optimizations.
13004 It would be nice to further
13005 reduce the number of cases where this prevents try_window_id. */
13006 if (current_buffer->clip_changed
13007 || current_buffer->prevent_redisplay_optimizations_p)
13008 GIVE_UP (3);
13009
13010 /* Window must either use window-based redisplay or be full width. */
13011 if (!FRAME_WINDOW_P (f)
13012 && (!line_ins_del_ok
13013 || !WINDOW_FULL_WIDTH_P (w)))
13014 GIVE_UP (4);
13015
13016 /* Give up if point is not known NOT to appear in W. */
13017 if (PT < CHARPOS (start))
13018 GIVE_UP (5);
13019
13020 /* Another way to prevent redisplay optimizations. */
13021 if (XFASTINT (w->last_modified) == 0)
13022 GIVE_UP (6);
13023
13024 /* Verify that window is not hscrolled. */
13025 if (XFASTINT (w->hscroll) != 0)
13026 GIVE_UP (7);
13027
13028 /* Verify that display wasn't paused. */
13029 if (NILP (w->window_end_valid))
13030 GIVE_UP (8);
13031
13032 /* Can't use this if highlighting a region because a cursor movement
13033 will do more than just set the cursor. */
13034 if (!NILP (Vtransient_mark_mode)
13035 && !NILP (current_buffer->mark_active))
13036 GIVE_UP (9);
13037
13038 /* Likewise if highlighting trailing whitespace. */
13039 if (!NILP (Vshow_trailing_whitespace))
13040 GIVE_UP (11);
13041
13042 /* Likewise if showing a region. */
13043 if (!NILP (w->region_showing))
13044 GIVE_UP (10);
13045
13046 /* Can use this if overlay arrow position and or string have changed. */
13047 if (overlay_arrows_changed_p ())
13048 GIVE_UP (12);
13049
13050
13051 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
13052 only if buffer has really changed. The reason is that the gap is
13053 initially at Z for freshly visited files. The code below would
13054 set end_unchanged to 0 in that case. */
13055 if (MODIFF > SAVE_MODIFF
13056 /* This seems to happen sometimes after saving a buffer. */
13057 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
13058 {
13059 if (GPT - BEG < BEG_UNCHANGED)
13060 BEG_UNCHANGED = GPT - BEG;
13061 if (Z - GPT < END_UNCHANGED)
13062 END_UNCHANGED = Z - GPT;
13063 }
13064
13065 /* The position of the first and last character that has been changed. */
13066 first_changed_charpos = BEG + BEG_UNCHANGED;
13067 last_changed_charpos = Z - END_UNCHANGED;
13068
13069 /* If window starts after a line end, and the last change is in
13070 front of that newline, then changes don't affect the display.
13071 This case happens with stealth-fontification. Note that although
13072 the display is unchanged, glyph positions in the matrix have to
13073 be adjusted, of course. */
13074 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
13075 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
13076 && ((last_changed_charpos < CHARPOS (start)
13077 && CHARPOS (start) == BEGV)
13078 || (last_changed_charpos < CHARPOS (start) - 1
13079 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
13080 {
13081 int Z_old, delta, Z_BYTE_old, delta_bytes;
13082 struct glyph_row *r0;
13083
13084 /* Compute how many chars/bytes have been added to or removed
13085 from the buffer. */
13086 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
13087 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
13088 delta = Z - Z_old;
13089 delta_bytes = Z_BYTE - Z_BYTE_old;
13090
13091 /* Give up if PT is not in the window. Note that it already has
13092 been checked at the start of try_window_id that PT is not in
13093 front of the window start. */
13094 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
13095 GIVE_UP (13);
13096
13097 /* If window start is unchanged, we can reuse the whole matrix
13098 as is, after adjusting glyph positions. No need to compute
13099 the window end again, since its offset from Z hasn't changed. */
13100 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
13101 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
13102 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
13103 /* PT must not be in a partially visible line. */
13104 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
13105 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
13106 {
13107 /* Adjust positions in the glyph matrix. */
13108 if (delta || delta_bytes)
13109 {
13110 struct glyph_row *r1
13111 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
13112 increment_matrix_positions (w->current_matrix,
13113 MATRIX_ROW_VPOS (r0, current_matrix),
13114 MATRIX_ROW_VPOS (r1, current_matrix),
13115 delta, delta_bytes);
13116 }
13117
13118 /* Set the cursor. */
13119 row = row_containing_pos (w, PT, r0, NULL, 0);
13120 if (row)
13121 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
13122 else
13123 abort ();
13124 return 1;
13125 }
13126 }
13127
13128 /* Handle the case that changes are all below what is displayed in
13129 the window, and that PT is in the window. This shortcut cannot
13130 be taken if ZV is visible in the window, and text has been added
13131 there that is visible in the window. */
13132 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
13133 /* ZV is not visible in the window, or there are no
13134 changes at ZV, actually. */
13135 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
13136 || first_changed_charpos == last_changed_charpos))
13137 {
13138 struct glyph_row *r0;
13139
13140 /* Give up if PT is not in the window. Note that it already has
13141 been checked at the start of try_window_id that PT is not in
13142 front of the window start. */
13143 if (PT >= MATRIX_ROW_END_CHARPOS (row))
13144 GIVE_UP (14);
13145
13146 /* If window start is unchanged, we can reuse the whole matrix
13147 as is, without changing glyph positions since no text has
13148 been added/removed in front of the window end. */
13149 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
13150 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
13151 /* PT must not be in a partially visible line. */
13152 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
13153 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
13154 {
13155 /* We have to compute the window end anew since text
13156 can have been added/removed after it. */
13157 w->window_end_pos
13158 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13159 w->window_end_bytepos
13160 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13161
13162 /* Set the cursor. */
13163 row = row_containing_pos (w, PT, r0, NULL, 0);
13164 if (row)
13165 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
13166 else
13167 abort ();
13168 return 2;
13169 }
13170 }
13171
13172 /* Give up if window start is in the changed area.
13173
13174 The condition used to read
13175
13176 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
13177
13178 but why that was tested escapes me at the moment. */
13179 if (CHARPOS (start) >= first_changed_charpos
13180 && CHARPOS (start) <= last_changed_charpos)
13181 GIVE_UP (15);
13182
13183 /* Check that window start agrees with the start of the first glyph
13184 row in its current matrix. Check this after we know the window
13185 start is not in changed text, otherwise positions would not be
13186 comparable. */
13187 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
13188 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
13189 GIVE_UP (16);
13190
13191 /* Give up if the window ends in strings. Overlay strings
13192 at the end are difficult to handle, so don't try. */
13193 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
13194 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
13195 GIVE_UP (20);
13196
13197 /* Compute the position at which we have to start displaying new
13198 lines. Some of the lines at the top of the window might be
13199 reusable because they are not displaying changed text. Find the
13200 last row in W's current matrix not affected by changes at the
13201 start of current_buffer. Value is null if changes start in the
13202 first line of window. */
13203 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
13204 if (last_unchanged_at_beg_row)
13205 {
13206 /* Avoid starting to display in the moddle of a character, a TAB
13207 for instance. This is easier than to set up the iterator
13208 exactly, and it's not a frequent case, so the additional
13209 effort wouldn't really pay off. */
13210 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
13211 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
13212 && last_unchanged_at_beg_row > w->current_matrix->rows)
13213 --last_unchanged_at_beg_row;
13214
13215 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
13216 GIVE_UP (17);
13217
13218 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
13219 GIVE_UP (18);
13220 start_pos = it.current.pos;
13221
13222 /* Start displaying new lines in the desired matrix at the same
13223 vpos we would use in the current matrix, i.e. below
13224 last_unchanged_at_beg_row. */
13225 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
13226 current_matrix);
13227 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13228 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
13229
13230 xassert (it.hpos == 0 && it.current_x == 0);
13231 }
13232 else
13233 {
13234 /* There are no reusable lines at the start of the window.
13235 Start displaying in the first text line. */
13236 start_display (&it, w, start);
13237 it.vpos = it.first_vpos;
13238 start_pos = it.current.pos;
13239 }
13240
13241 /* Find the first row that is not affected by changes at the end of
13242 the buffer. Value will be null if there is no unchanged row, in
13243 which case we must redisplay to the end of the window. delta
13244 will be set to the value by which buffer positions beginning with
13245 first_unchanged_at_end_row have to be adjusted due to text
13246 changes. */
13247 first_unchanged_at_end_row
13248 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
13249 IF_DEBUG (debug_delta = delta);
13250 IF_DEBUG (debug_delta_bytes = delta_bytes);
13251
13252 /* Set stop_pos to the buffer position up to which we will have to
13253 display new lines. If first_unchanged_at_end_row != NULL, this
13254 is the buffer position of the start of the line displayed in that
13255 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
13256 that we don't stop at a buffer position. */
13257 stop_pos = 0;
13258 if (first_unchanged_at_end_row)
13259 {
13260 xassert (last_unchanged_at_beg_row == NULL
13261 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
13262
13263 /* If this is a continuation line, move forward to the next one
13264 that isn't. Changes in lines above affect this line.
13265 Caution: this may move first_unchanged_at_end_row to a row
13266 not displaying text. */
13267 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
13268 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13269 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13270 < it.last_visible_y))
13271 ++first_unchanged_at_end_row;
13272
13273 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13274 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13275 >= it.last_visible_y))
13276 first_unchanged_at_end_row = NULL;
13277 else
13278 {
13279 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
13280 + delta);
13281 first_unchanged_at_end_vpos
13282 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
13283 xassert (stop_pos >= Z - END_UNCHANGED);
13284 }
13285 }
13286 else if (last_unchanged_at_beg_row == NULL)
13287 GIVE_UP (19);
13288
13289
13290 #if GLYPH_DEBUG
13291
13292 /* Either there is no unchanged row at the end, or the one we have
13293 now displays text. This is a necessary condition for the window
13294 end pos calculation at the end of this function. */
13295 xassert (first_unchanged_at_end_row == NULL
13296 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
13297
13298 debug_last_unchanged_at_beg_vpos
13299 = (last_unchanged_at_beg_row
13300 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
13301 : -1);
13302 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
13303
13304 #endif /* GLYPH_DEBUG != 0 */
13305
13306
13307 /* Display new lines. Set last_text_row to the last new line
13308 displayed which has text on it, i.e. might end up as being the
13309 line where the window_end_vpos is. */
13310 w->cursor.vpos = -1;
13311 last_text_row = NULL;
13312 overlay_arrow_seen = 0;
13313 while (it.current_y < it.last_visible_y
13314 && !fonts_changed_p
13315 && (first_unchanged_at_end_row == NULL
13316 || IT_CHARPOS (it) < stop_pos))
13317 {
13318 if (display_line (&it))
13319 last_text_row = it.glyph_row - 1;
13320 }
13321
13322 if (fonts_changed_p)
13323 return -1;
13324
13325
13326 /* Compute differences in buffer positions, y-positions etc. for
13327 lines reused at the bottom of the window. Compute what we can
13328 scroll. */
13329 if (first_unchanged_at_end_row
13330 /* No lines reused because we displayed everything up to the
13331 bottom of the window. */
13332 && it.current_y < it.last_visible_y)
13333 {
13334 dvpos = (it.vpos
13335 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
13336 current_matrix));
13337 dy = it.current_y - first_unchanged_at_end_row->y;
13338 run.current_y = first_unchanged_at_end_row->y;
13339 run.desired_y = run.current_y + dy;
13340 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
13341 }
13342 else
13343 {
13344 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
13345 first_unchanged_at_end_row = NULL;
13346 }
13347 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
13348
13349
13350 /* Find the cursor if not already found. We have to decide whether
13351 PT will appear on this window (it sometimes doesn't, but this is
13352 not a very frequent case.) This decision has to be made before
13353 the current matrix is altered. A value of cursor.vpos < 0 means
13354 that PT is either in one of the lines beginning at
13355 first_unchanged_at_end_row or below the window. Don't care for
13356 lines that might be displayed later at the window end; as
13357 mentioned, this is not a frequent case. */
13358 if (w->cursor.vpos < 0)
13359 {
13360 /* Cursor in unchanged rows at the top? */
13361 if (PT < CHARPOS (start_pos)
13362 && last_unchanged_at_beg_row)
13363 {
13364 row = row_containing_pos (w, PT,
13365 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
13366 last_unchanged_at_beg_row + 1, 0);
13367 if (row)
13368 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13369 }
13370
13371 /* Start from first_unchanged_at_end_row looking for PT. */
13372 else if (first_unchanged_at_end_row)
13373 {
13374 row = row_containing_pos (w, PT - delta,
13375 first_unchanged_at_end_row, NULL, 0);
13376 if (row)
13377 set_cursor_from_row (w, row, w->current_matrix, delta,
13378 delta_bytes, dy, dvpos);
13379 }
13380
13381 /* Give up if cursor was not found. */
13382 if (w->cursor.vpos < 0)
13383 {
13384 clear_glyph_matrix (w->desired_matrix);
13385 return -1;
13386 }
13387 }
13388
13389 /* Don't let the cursor end in the scroll margins. */
13390 {
13391 int this_scroll_margin, cursor_height;
13392
13393 this_scroll_margin = max (0, scroll_margin);
13394 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13395 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13396 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
13397
13398 if ((w->cursor.y < this_scroll_margin
13399 && CHARPOS (start) > BEGV)
13400 /* Old redisplay didn't take scroll margin into account at the bottom,
13401 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
13402 || w->cursor.y + cursor_height + this_scroll_margin > it.last_visible_y)
13403 {
13404 w->cursor.vpos = -1;
13405 clear_glyph_matrix (w->desired_matrix);
13406 return -1;
13407 }
13408 }
13409
13410 /* Scroll the display. Do it before changing the current matrix so
13411 that xterm.c doesn't get confused about where the cursor glyph is
13412 found. */
13413 if (dy && run.height)
13414 {
13415 update_begin (f);
13416
13417 if (FRAME_WINDOW_P (f))
13418 {
13419 rif->update_window_begin_hook (w);
13420 rif->clear_window_mouse_face (w);
13421 rif->scroll_run_hook (w, &run);
13422 rif->update_window_end_hook (w, 0, 0);
13423 }
13424 else
13425 {
13426 /* Terminal frame. In this case, dvpos gives the number of
13427 lines to scroll by; dvpos < 0 means scroll up. */
13428 int first_unchanged_at_end_vpos
13429 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
13430 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
13431 int end = (WINDOW_TOP_EDGE_LINE (w)
13432 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
13433 + window_internal_height (w));
13434
13435 /* Perform the operation on the screen. */
13436 if (dvpos > 0)
13437 {
13438 /* Scroll last_unchanged_at_beg_row to the end of the
13439 window down dvpos lines. */
13440 set_terminal_window (end);
13441
13442 /* On dumb terminals delete dvpos lines at the end
13443 before inserting dvpos empty lines. */
13444 if (!scroll_region_ok)
13445 ins_del_lines (end - dvpos, -dvpos);
13446
13447 /* Insert dvpos empty lines in front of
13448 last_unchanged_at_beg_row. */
13449 ins_del_lines (from, dvpos);
13450 }
13451 else if (dvpos < 0)
13452 {
13453 /* Scroll up last_unchanged_at_beg_vpos to the end of
13454 the window to last_unchanged_at_beg_vpos - |dvpos|. */
13455 set_terminal_window (end);
13456
13457 /* Delete dvpos lines in front of
13458 last_unchanged_at_beg_vpos. ins_del_lines will set
13459 the cursor to the given vpos and emit |dvpos| delete
13460 line sequences. */
13461 ins_del_lines (from + dvpos, dvpos);
13462
13463 /* On a dumb terminal insert dvpos empty lines at the
13464 end. */
13465 if (!scroll_region_ok)
13466 ins_del_lines (end + dvpos, -dvpos);
13467 }
13468
13469 set_terminal_window (0);
13470 }
13471
13472 update_end (f);
13473 }
13474
13475 /* Shift reused rows of the current matrix to the right position.
13476 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
13477 text. */
13478 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
13479 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
13480 if (dvpos < 0)
13481 {
13482 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
13483 bottom_vpos, dvpos);
13484 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
13485 bottom_vpos, 0);
13486 }
13487 else if (dvpos > 0)
13488 {
13489 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
13490 bottom_vpos, dvpos);
13491 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
13492 first_unchanged_at_end_vpos + dvpos, 0);
13493 }
13494
13495 /* For frame-based redisplay, make sure that current frame and window
13496 matrix are in sync with respect to glyph memory. */
13497 if (!FRAME_WINDOW_P (f))
13498 sync_frame_with_window_matrix_rows (w);
13499
13500 /* Adjust buffer positions in reused rows. */
13501 if (delta)
13502 increment_matrix_positions (current_matrix,
13503 first_unchanged_at_end_vpos + dvpos,
13504 bottom_vpos, delta, delta_bytes);
13505
13506 /* Adjust Y positions. */
13507 if (dy)
13508 shift_glyph_matrix (w, current_matrix,
13509 first_unchanged_at_end_vpos + dvpos,
13510 bottom_vpos, dy);
13511
13512 if (first_unchanged_at_end_row)
13513 first_unchanged_at_end_row += dvpos;
13514
13515 /* If scrolling up, there may be some lines to display at the end of
13516 the window. */
13517 last_text_row_at_end = NULL;
13518 if (dy < 0)
13519 {
13520 /* Scrolling up can leave for example a partially visible line
13521 at the end of the window to be redisplayed. */
13522 /* Set last_row to the glyph row in the current matrix where the
13523 window end line is found. It has been moved up or down in
13524 the matrix by dvpos. */
13525 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
13526 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
13527
13528 /* If last_row is the window end line, it should display text. */
13529 xassert (last_row->displays_text_p);
13530
13531 /* If window end line was partially visible before, begin
13532 displaying at that line. Otherwise begin displaying with the
13533 line following it. */
13534 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
13535 {
13536 init_to_row_start (&it, w, last_row);
13537 it.vpos = last_vpos;
13538 it.current_y = last_row->y;
13539 }
13540 else
13541 {
13542 init_to_row_end (&it, w, last_row);
13543 it.vpos = 1 + last_vpos;
13544 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
13545 ++last_row;
13546 }
13547
13548 /* We may start in a continuation line. If so, we have to
13549 get the right continuation_lines_width and current_x. */
13550 it.continuation_lines_width = last_row->continuation_lines_width;
13551 it.hpos = it.current_x = 0;
13552
13553 /* Display the rest of the lines at the window end. */
13554 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13555 while (it.current_y < it.last_visible_y
13556 && !fonts_changed_p)
13557 {
13558 /* Is it always sure that the display agrees with lines in
13559 the current matrix? I don't think so, so we mark rows
13560 displayed invalid in the current matrix by setting their
13561 enabled_p flag to zero. */
13562 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
13563 if (display_line (&it))
13564 last_text_row_at_end = it.glyph_row - 1;
13565 }
13566 }
13567
13568 /* Update window_end_pos and window_end_vpos. */
13569 if (first_unchanged_at_end_row
13570 && first_unchanged_at_end_row->y < it.last_visible_y
13571 && !last_text_row_at_end)
13572 {
13573 /* Window end line if one of the preserved rows from the current
13574 matrix. Set row to the last row displaying text in current
13575 matrix starting at first_unchanged_at_end_row, after
13576 scrolling. */
13577 xassert (first_unchanged_at_end_row->displays_text_p);
13578 row = find_last_row_displaying_text (w->current_matrix, &it,
13579 first_unchanged_at_end_row);
13580 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
13581
13582 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13583 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13584 w->window_end_vpos
13585 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
13586 xassert (w->window_end_bytepos >= 0);
13587 IF_DEBUG (debug_method_add (w, "A"));
13588 }
13589 else if (last_text_row_at_end)
13590 {
13591 w->window_end_pos
13592 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
13593 w->window_end_bytepos
13594 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
13595 w->window_end_vpos
13596 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
13597 xassert (w->window_end_bytepos >= 0);
13598 IF_DEBUG (debug_method_add (w, "B"));
13599 }
13600 else if (last_text_row)
13601 {
13602 /* We have displayed either to the end of the window or at the
13603 end of the window, i.e. the last row with text is to be found
13604 in the desired matrix. */
13605 w->window_end_pos
13606 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13607 w->window_end_bytepos
13608 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13609 w->window_end_vpos
13610 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
13611 xassert (w->window_end_bytepos >= 0);
13612 }
13613 else if (first_unchanged_at_end_row == NULL
13614 && last_text_row == NULL
13615 && last_text_row_at_end == NULL)
13616 {
13617 /* Displayed to end of window, but no line containing text was
13618 displayed. Lines were deleted at the end of the window. */
13619 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
13620 int vpos = XFASTINT (w->window_end_vpos);
13621 struct glyph_row *current_row = current_matrix->rows + vpos;
13622 struct glyph_row *desired_row = desired_matrix->rows + vpos;
13623
13624 for (row = NULL;
13625 row == NULL && vpos >= first_vpos;
13626 --vpos, --current_row, --desired_row)
13627 {
13628 if (desired_row->enabled_p)
13629 {
13630 if (desired_row->displays_text_p)
13631 row = desired_row;
13632 }
13633 else if (current_row->displays_text_p)
13634 row = current_row;
13635 }
13636
13637 xassert (row != NULL);
13638 w->window_end_vpos = make_number (vpos + 1);
13639 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13640 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13641 xassert (w->window_end_bytepos >= 0);
13642 IF_DEBUG (debug_method_add (w, "C"));
13643 }
13644 else
13645 abort ();
13646
13647 #if 0 /* This leads to problems, for instance when the cursor is
13648 at ZV, and the cursor line displays no text. */
13649 /* Disable rows below what's displayed in the window. This makes
13650 debugging easier. */
13651 enable_glyph_matrix_rows (current_matrix,
13652 XFASTINT (w->window_end_vpos) + 1,
13653 bottom_vpos, 0);
13654 #endif
13655
13656 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
13657 debug_end_vpos = XFASTINT (w->window_end_vpos));
13658
13659 /* Record that display has not been completed. */
13660 w->window_end_valid = Qnil;
13661 w->desired_matrix->no_scrolling_p = 1;
13662 return 3;
13663
13664 #undef GIVE_UP
13665 }
13666
13667
13668 \f
13669 /***********************************************************************
13670 More debugging support
13671 ***********************************************************************/
13672
13673 #if GLYPH_DEBUG
13674
13675 void dump_glyph_row P_ ((struct glyph_row *, int, int));
13676 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
13677 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
13678
13679
13680 /* Dump the contents of glyph matrix MATRIX on stderr.
13681
13682 GLYPHS 0 means don't show glyph contents.
13683 GLYPHS 1 means show glyphs in short form
13684 GLYPHS > 1 means show glyphs in long form. */
13685
13686 void
13687 dump_glyph_matrix (matrix, glyphs)
13688 struct glyph_matrix *matrix;
13689 int glyphs;
13690 {
13691 int i;
13692 for (i = 0; i < matrix->nrows; ++i)
13693 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
13694 }
13695
13696
13697 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
13698 the glyph row and area where the glyph comes from. */
13699
13700 void
13701 dump_glyph (row, glyph, area)
13702 struct glyph_row *row;
13703 struct glyph *glyph;
13704 int area;
13705 {
13706 if (glyph->type == CHAR_GLYPH)
13707 {
13708 fprintf (stderr,
13709 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13710 glyph - row->glyphs[TEXT_AREA],
13711 'C',
13712 glyph->charpos,
13713 (BUFFERP (glyph->object)
13714 ? 'B'
13715 : (STRINGP (glyph->object)
13716 ? 'S'
13717 : '-')),
13718 glyph->pixel_width,
13719 glyph->u.ch,
13720 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
13721 ? glyph->u.ch
13722 : '.'),
13723 glyph->face_id,
13724 glyph->left_box_line_p,
13725 glyph->right_box_line_p);
13726 }
13727 else if (glyph->type == STRETCH_GLYPH)
13728 {
13729 fprintf (stderr,
13730 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13731 glyph - row->glyphs[TEXT_AREA],
13732 'S',
13733 glyph->charpos,
13734 (BUFFERP (glyph->object)
13735 ? 'B'
13736 : (STRINGP (glyph->object)
13737 ? 'S'
13738 : '-')),
13739 glyph->pixel_width,
13740 0,
13741 '.',
13742 glyph->face_id,
13743 glyph->left_box_line_p,
13744 glyph->right_box_line_p);
13745 }
13746 else if (glyph->type == IMAGE_GLYPH)
13747 {
13748 fprintf (stderr,
13749 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13750 glyph - row->glyphs[TEXT_AREA],
13751 'I',
13752 glyph->charpos,
13753 (BUFFERP (glyph->object)
13754 ? 'B'
13755 : (STRINGP (glyph->object)
13756 ? 'S'
13757 : '-')),
13758 glyph->pixel_width,
13759 glyph->u.img_id,
13760 '.',
13761 glyph->face_id,
13762 glyph->left_box_line_p,
13763 glyph->right_box_line_p);
13764 }
13765 }
13766
13767
13768 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
13769 GLYPHS 0 means don't show glyph contents.
13770 GLYPHS 1 means show glyphs in short form
13771 GLYPHS > 1 means show glyphs in long form. */
13772
13773 void
13774 dump_glyph_row (row, vpos, glyphs)
13775 struct glyph_row *row;
13776 int vpos, glyphs;
13777 {
13778 if (glyphs != 1)
13779 {
13780 fprintf (stderr, "Row Start End Used oEI><O\\CTZFesm X Y W H V A P\n");
13781 fprintf (stderr, "=======================================================================\n");
13782
13783 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d%1.1d\
13784 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
13785 vpos,
13786 MATRIX_ROW_START_CHARPOS (row),
13787 MATRIX_ROW_END_CHARPOS (row),
13788 row->used[TEXT_AREA],
13789 row->contains_overlapping_glyphs_p,
13790 row->enabled_p,
13791 row->truncated_on_left_p,
13792 row->truncated_on_right_p,
13793 row->overlay_arrow_p,
13794 row->continued_p,
13795 MATRIX_ROW_CONTINUATION_LINE_P (row),
13796 row->displays_text_p,
13797 row->ends_at_zv_p,
13798 row->fill_line_p,
13799 row->ends_in_middle_of_char_p,
13800 row->starts_in_middle_of_char_p,
13801 row->mouse_face_p,
13802 row->x,
13803 row->y,
13804 row->pixel_width,
13805 row->height,
13806 row->visible_height,
13807 row->ascent,
13808 row->phys_ascent);
13809 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
13810 row->end.overlay_string_index,
13811 row->continuation_lines_width);
13812 fprintf (stderr, "%9d %5d\n",
13813 CHARPOS (row->start.string_pos),
13814 CHARPOS (row->end.string_pos));
13815 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
13816 row->end.dpvec_index);
13817 }
13818
13819 if (glyphs > 1)
13820 {
13821 int area;
13822
13823 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13824 {
13825 struct glyph *glyph = row->glyphs[area];
13826 struct glyph *glyph_end = glyph + row->used[area];
13827
13828 /* Glyph for a line end in text. */
13829 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
13830 ++glyph_end;
13831
13832 if (glyph < glyph_end)
13833 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
13834
13835 for (; glyph < glyph_end; ++glyph)
13836 dump_glyph (row, glyph, area);
13837 }
13838 }
13839 else if (glyphs == 1)
13840 {
13841 int area;
13842
13843 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13844 {
13845 char *s = (char *) alloca (row->used[area] + 1);
13846 int i;
13847
13848 for (i = 0; i < row->used[area]; ++i)
13849 {
13850 struct glyph *glyph = row->glyphs[area] + i;
13851 if (glyph->type == CHAR_GLYPH
13852 && glyph->u.ch < 0x80
13853 && glyph->u.ch >= ' ')
13854 s[i] = glyph->u.ch;
13855 else
13856 s[i] = '.';
13857 }
13858
13859 s[i] = '\0';
13860 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
13861 }
13862 }
13863 }
13864
13865
13866 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
13867 Sdump_glyph_matrix, 0, 1, "p",
13868 doc: /* Dump the current matrix of the selected window to stderr.
13869 Shows contents of glyph row structures. With non-nil
13870 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
13871 glyphs in short form, otherwise show glyphs in long form. */)
13872 (glyphs)
13873 Lisp_Object glyphs;
13874 {
13875 struct window *w = XWINDOW (selected_window);
13876 struct buffer *buffer = XBUFFER (w->buffer);
13877
13878 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
13879 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
13880 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
13881 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
13882 fprintf (stderr, "=============================================\n");
13883 dump_glyph_matrix (w->current_matrix,
13884 NILP (glyphs) ? 0 : XINT (glyphs));
13885 return Qnil;
13886 }
13887
13888
13889 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
13890 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
13891 ()
13892 {
13893 struct frame *f = XFRAME (selected_frame);
13894 dump_glyph_matrix (f->current_matrix, 1);
13895 return Qnil;
13896 }
13897
13898
13899 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
13900 doc: /* Dump glyph row ROW to stderr.
13901 GLYPH 0 means don't dump glyphs.
13902 GLYPH 1 means dump glyphs in short form.
13903 GLYPH > 1 or omitted means dump glyphs in long form. */)
13904 (row, glyphs)
13905 Lisp_Object row, glyphs;
13906 {
13907 struct glyph_matrix *matrix;
13908 int vpos;
13909
13910 CHECK_NUMBER (row);
13911 matrix = XWINDOW (selected_window)->current_matrix;
13912 vpos = XINT (row);
13913 if (vpos >= 0 && vpos < matrix->nrows)
13914 dump_glyph_row (MATRIX_ROW (matrix, vpos),
13915 vpos,
13916 INTEGERP (glyphs) ? XINT (glyphs) : 2);
13917 return Qnil;
13918 }
13919
13920
13921 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
13922 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
13923 GLYPH 0 means don't dump glyphs.
13924 GLYPH 1 means dump glyphs in short form.
13925 GLYPH > 1 or omitted means dump glyphs in long form. */)
13926 (row, glyphs)
13927 Lisp_Object row, glyphs;
13928 {
13929 struct frame *sf = SELECTED_FRAME ();
13930 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
13931 int vpos;
13932
13933 CHECK_NUMBER (row);
13934 vpos = XINT (row);
13935 if (vpos >= 0 && vpos < m->nrows)
13936 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
13937 INTEGERP (glyphs) ? XINT (glyphs) : 2);
13938 return Qnil;
13939 }
13940
13941
13942 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
13943 doc: /* Toggle tracing of redisplay.
13944 With ARG, turn tracing on if and only if ARG is positive. */)
13945 (arg)
13946 Lisp_Object arg;
13947 {
13948 if (NILP (arg))
13949 trace_redisplay_p = !trace_redisplay_p;
13950 else
13951 {
13952 arg = Fprefix_numeric_value (arg);
13953 trace_redisplay_p = XINT (arg) > 0;
13954 }
13955
13956 return Qnil;
13957 }
13958
13959
13960 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
13961 doc: /* Like `format', but print result to stderr.
13962 usage: (trace-to-stderr STRING &rest OBJECTS) */)
13963 (nargs, args)
13964 int nargs;
13965 Lisp_Object *args;
13966 {
13967 Lisp_Object s = Fformat (nargs, args);
13968 fprintf (stderr, "%s", SDATA (s));
13969 return Qnil;
13970 }
13971
13972 #endif /* GLYPH_DEBUG */
13973
13974
13975 \f
13976 /***********************************************************************
13977 Building Desired Matrix Rows
13978 ***********************************************************************/
13979
13980 /* Return a temporary glyph row holding the glyphs of an overlay
13981 arrow. Only used for non-window-redisplay windows. */
13982
13983 static struct glyph_row *
13984 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
13985 struct window *w;
13986 Lisp_Object overlay_arrow_string;
13987 {
13988 struct frame *f = XFRAME (WINDOW_FRAME (w));
13989 struct buffer *buffer = XBUFFER (w->buffer);
13990 struct buffer *old = current_buffer;
13991 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
13992 int arrow_len = SCHARS (overlay_arrow_string);
13993 const unsigned char *arrow_end = arrow_string + arrow_len;
13994 const unsigned char *p;
13995 struct it it;
13996 int multibyte_p;
13997 int n_glyphs_before;
13998
13999 set_buffer_temp (buffer);
14000 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
14001 it.glyph_row->used[TEXT_AREA] = 0;
14002 SET_TEXT_POS (it.position, 0, 0);
14003
14004 multibyte_p = !NILP (buffer->enable_multibyte_characters);
14005 p = arrow_string;
14006 while (p < arrow_end)
14007 {
14008 Lisp_Object face, ilisp;
14009
14010 /* Get the next character. */
14011 if (multibyte_p)
14012 it.c = string_char_and_length (p, arrow_len, &it.len);
14013 else
14014 it.c = *p, it.len = 1;
14015 p += it.len;
14016
14017 /* Get its face. */
14018 ilisp = make_number (p - arrow_string);
14019 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
14020 it.face_id = compute_char_face (f, it.c, face);
14021
14022 /* Compute its width, get its glyphs. */
14023 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
14024 SET_TEXT_POS (it.position, -1, -1);
14025 PRODUCE_GLYPHS (&it);
14026
14027 /* If this character doesn't fit any more in the line, we have
14028 to remove some glyphs. */
14029 if (it.current_x > it.last_visible_x)
14030 {
14031 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
14032 break;
14033 }
14034 }
14035
14036 set_buffer_temp (old);
14037 return it.glyph_row;
14038 }
14039
14040
14041 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
14042 glyphs are only inserted for terminal frames since we can't really
14043 win with truncation glyphs when partially visible glyphs are
14044 involved. Which glyphs to insert is determined by
14045 produce_special_glyphs. */
14046
14047 static void
14048 insert_left_trunc_glyphs (it)
14049 struct it *it;
14050 {
14051 struct it truncate_it;
14052 struct glyph *from, *end, *to, *toend;
14053
14054 xassert (!FRAME_WINDOW_P (it->f));
14055
14056 /* Get the truncation glyphs. */
14057 truncate_it = *it;
14058 truncate_it.current_x = 0;
14059 truncate_it.face_id = DEFAULT_FACE_ID;
14060 truncate_it.glyph_row = &scratch_glyph_row;
14061 truncate_it.glyph_row->used[TEXT_AREA] = 0;
14062 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
14063 truncate_it.object = make_number (0);
14064 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
14065
14066 /* Overwrite glyphs from IT with truncation glyphs. */
14067 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
14068 end = from + truncate_it.glyph_row->used[TEXT_AREA];
14069 to = it->glyph_row->glyphs[TEXT_AREA];
14070 toend = to + it->glyph_row->used[TEXT_AREA];
14071
14072 while (from < end)
14073 *to++ = *from++;
14074
14075 /* There may be padding glyphs left over. Overwrite them too. */
14076 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
14077 {
14078 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
14079 while (from < end)
14080 *to++ = *from++;
14081 }
14082
14083 if (to > toend)
14084 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
14085 }
14086
14087
14088 /* Compute the pixel height and width of IT->glyph_row.
14089
14090 Most of the time, ascent and height of a display line will be equal
14091 to the max_ascent and max_height values of the display iterator
14092 structure. This is not the case if
14093
14094 1. We hit ZV without displaying anything. In this case, max_ascent
14095 and max_height will be zero.
14096
14097 2. We have some glyphs that don't contribute to the line height.
14098 (The glyph row flag contributes_to_line_height_p is for future
14099 pixmap extensions).
14100
14101 The first case is easily covered by using default values because in
14102 these cases, the line height does not really matter, except that it
14103 must not be zero. */
14104
14105 static void
14106 compute_line_metrics (it)
14107 struct it *it;
14108 {
14109 struct glyph_row *row = it->glyph_row;
14110 int area, i;
14111
14112 if (FRAME_WINDOW_P (it->f))
14113 {
14114 int i, min_y, max_y;
14115
14116 /* The line may consist of one space only, that was added to
14117 place the cursor on it. If so, the row's height hasn't been
14118 computed yet. */
14119 if (row->height == 0)
14120 {
14121 if (it->max_ascent + it->max_descent == 0)
14122 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
14123 row->ascent = it->max_ascent;
14124 row->height = it->max_ascent + it->max_descent;
14125 row->phys_ascent = it->max_phys_ascent;
14126 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
14127 }
14128
14129 /* Compute the width of this line. */
14130 row->pixel_width = row->x;
14131 for (i = 0; i < row->used[TEXT_AREA]; ++i)
14132 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
14133
14134 xassert (row->pixel_width >= 0);
14135 xassert (row->ascent >= 0 && row->height > 0);
14136
14137 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
14138 || MATRIX_ROW_OVERLAPS_PRED_P (row));
14139
14140 /* If first line's physical ascent is larger than its logical
14141 ascent, use the physical ascent, and make the row taller.
14142 This makes accented characters fully visible. */
14143 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
14144 && row->phys_ascent > row->ascent)
14145 {
14146 row->height += row->phys_ascent - row->ascent;
14147 row->ascent = row->phys_ascent;
14148 }
14149
14150 /* Compute how much of the line is visible. */
14151 row->visible_height = row->height;
14152
14153 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
14154 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
14155
14156 if (row->y < min_y)
14157 row->visible_height -= min_y - row->y;
14158 if (row->y + row->height > max_y)
14159 row->visible_height -= row->y + row->height - max_y;
14160 }
14161 else
14162 {
14163 row->pixel_width = row->used[TEXT_AREA];
14164 if (row->continued_p)
14165 row->pixel_width -= it->continuation_pixel_width;
14166 else if (row->truncated_on_right_p)
14167 row->pixel_width -= it->truncation_pixel_width;
14168 row->ascent = row->phys_ascent = 0;
14169 row->height = row->phys_height = row->visible_height = 1;
14170 }
14171
14172 /* Compute a hash code for this row. */
14173 row->hash = 0;
14174 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
14175 for (i = 0; i < row->used[area]; ++i)
14176 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
14177 + row->glyphs[area][i].u.val
14178 + row->glyphs[area][i].face_id
14179 + row->glyphs[area][i].padding_p
14180 + (row->glyphs[area][i].type << 2));
14181
14182 it->max_ascent = it->max_descent = 0;
14183 it->max_phys_ascent = it->max_phys_descent = 0;
14184 }
14185
14186
14187 /* Append one space to the glyph row of iterator IT if doing a
14188 window-based redisplay. The space has the same face as
14189 IT->face_id. Value is non-zero if a space was added.
14190
14191 This function is called to make sure that there is always one glyph
14192 at the end of a glyph row that the cursor can be set on under
14193 window-systems. (If there weren't such a glyph we would not know
14194 how wide and tall a box cursor should be displayed).
14195
14196 At the same time this space let's a nicely handle clearing to the
14197 end of the line if the row ends in italic text. */
14198
14199 static int
14200 append_space_for_newline (it, default_face_p)
14201 struct it *it;
14202 int default_face_p;
14203 {
14204 if (FRAME_WINDOW_P (it->f))
14205 {
14206 int n = it->glyph_row->used[TEXT_AREA];
14207
14208 if (it->glyph_row->glyphs[TEXT_AREA] + n
14209 < it->glyph_row->glyphs[1 + TEXT_AREA])
14210 {
14211 /* Save some values that must not be changed.
14212 Must save IT->c and IT->len because otherwise
14213 ITERATOR_AT_END_P wouldn't work anymore after
14214 append_space_for_newline has been called. */
14215 enum display_element_type saved_what = it->what;
14216 int saved_c = it->c, saved_len = it->len;
14217 int saved_x = it->current_x;
14218 int saved_face_id = it->face_id;
14219 struct text_pos saved_pos;
14220 Lisp_Object saved_object;
14221 struct face *face;
14222
14223 saved_object = it->object;
14224 saved_pos = it->position;
14225
14226 it->what = IT_CHARACTER;
14227 bzero (&it->position, sizeof it->position);
14228 it->object = make_number (0);
14229 it->c = ' ';
14230 it->len = 1;
14231
14232 if (default_face_p)
14233 it->face_id = DEFAULT_FACE_ID;
14234 else if (it->face_before_selective_p)
14235 it->face_id = it->saved_face_id;
14236 face = FACE_FROM_ID (it->f, it->face_id);
14237 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
14238
14239 PRODUCE_GLYPHS (it);
14240
14241 it->override_ascent = -1;
14242 it->constrain_row_ascent_descent_p = 0;
14243 it->current_x = saved_x;
14244 it->object = saved_object;
14245 it->position = saved_pos;
14246 it->what = saved_what;
14247 it->face_id = saved_face_id;
14248 it->len = saved_len;
14249 it->c = saved_c;
14250 return 1;
14251 }
14252 }
14253
14254 return 0;
14255 }
14256
14257
14258 /* Extend the face of the last glyph in the text area of IT->glyph_row
14259 to the end of the display line. Called from display_line.
14260 If the glyph row is empty, add a space glyph to it so that we
14261 know the face to draw. Set the glyph row flag fill_line_p. */
14262
14263 static void
14264 extend_face_to_end_of_line (it)
14265 struct it *it;
14266 {
14267 struct face *face;
14268 struct frame *f = it->f;
14269
14270 /* If line is already filled, do nothing. */
14271 if (it->current_x >= it->last_visible_x)
14272 return;
14273
14274 /* Face extension extends the background and box of IT->face_id
14275 to the end of the line. If the background equals the background
14276 of the frame, we don't have to do anything. */
14277 if (it->face_before_selective_p)
14278 face = FACE_FROM_ID (it->f, it->saved_face_id);
14279 else
14280 face = FACE_FROM_ID (f, it->face_id);
14281
14282 if (FRAME_WINDOW_P (f)
14283 && face->box == FACE_NO_BOX
14284 && face->background == FRAME_BACKGROUND_PIXEL (f)
14285 && !face->stipple)
14286 return;
14287
14288 /* Set the glyph row flag indicating that the face of the last glyph
14289 in the text area has to be drawn to the end of the text area. */
14290 it->glyph_row->fill_line_p = 1;
14291
14292 /* If current character of IT is not ASCII, make sure we have the
14293 ASCII face. This will be automatically undone the next time
14294 get_next_display_element returns a multibyte character. Note
14295 that the character will always be single byte in unibyte text. */
14296 if (!SINGLE_BYTE_CHAR_P (it->c))
14297 {
14298 it->face_id = FACE_FOR_CHAR (f, face, 0);
14299 }
14300
14301 if (FRAME_WINDOW_P (f))
14302 {
14303 /* If the row is empty, add a space with the current face of IT,
14304 so that we know which face to draw. */
14305 if (it->glyph_row->used[TEXT_AREA] == 0)
14306 {
14307 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
14308 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
14309 it->glyph_row->used[TEXT_AREA] = 1;
14310 }
14311 }
14312 else
14313 {
14314 /* Save some values that must not be changed. */
14315 int saved_x = it->current_x;
14316 struct text_pos saved_pos;
14317 Lisp_Object saved_object;
14318 enum display_element_type saved_what = it->what;
14319 int saved_face_id = it->face_id;
14320
14321 saved_object = it->object;
14322 saved_pos = it->position;
14323
14324 it->what = IT_CHARACTER;
14325 bzero (&it->position, sizeof it->position);
14326 it->object = make_number (0);
14327 it->c = ' ';
14328 it->len = 1;
14329 it->face_id = face->id;
14330
14331 PRODUCE_GLYPHS (it);
14332
14333 while (it->current_x <= it->last_visible_x)
14334 PRODUCE_GLYPHS (it);
14335
14336 /* Don't count these blanks really. It would let us insert a left
14337 truncation glyph below and make us set the cursor on them, maybe. */
14338 it->current_x = saved_x;
14339 it->object = saved_object;
14340 it->position = saved_pos;
14341 it->what = saved_what;
14342 it->face_id = saved_face_id;
14343 }
14344 }
14345
14346
14347 /* Value is non-zero if text starting at CHARPOS in current_buffer is
14348 trailing whitespace. */
14349
14350 static int
14351 trailing_whitespace_p (charpos)
14352 int charpos;
14353 {
14354 int bytepos = CHAR_TO_BYTE (charpos);
14355 int c = 0;
14356
14357 while (bytepos < ZV_BYTE
14358 && (c = FETCH_CHAR (bytepos),
14359 c == ' ' || c == '\t'))
14360 ++bytepos;
14361
14362 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
14363 {
14364 if (bytepos != PT_BYTE)
14365 return 1;
14366 }
14367 return 0;
14368 }
14369
14370
14371 /* Highlight trailing whitespace, if any, in ROW. */
14372
14373 void
14374 highlight_trailing_whitespace (f, row)
14375 struct frame *f;
14376 struct glyph_row *row;
14377 {
14378 int used = row->used[TEXT_AREA];
14379
14380 if (used)
14381 {
14382 struct glyph *start = row->glyphs[TEXT_AREA];
14383 struct glyph *glyph = start + used - 1;
14384
14385 /* Skip over glyphs inserted to display the cursor at the
14386 end of a line, for extending the face of the last glyph
14387 to the end of the line on terminals, and for truncation
14388 and continuation glyphs. */
14389 while (glyph >= start
14390 && glyph->type == CHAR_GLYPH
14391 && INTEGERP (glyph->object))
14392 --glyph;
14393
14394 /* If last glyph is a space or stretch, and it's trailing
14395 whitespace, set the face of all trailing whitespace glyphs in
14396 IT->glyph_row to `trailing-whitespace'. */
14397 if (glyph >= start
14398 && BUFFERP (glyph->object)
14399 && (glyph->type == STRETCH_GLYPH
14400 || (glyph->type == CHAR_GLYPH
14401 && glyph->u.ch == ' '))
14402 && trailing_whitespace_p (glyph->charpos))
14403 {
14404 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
14405
14406 while (glyph >= start
14407 && BUFFERP (glyph->object)
14408 && (glyph->type == STRETCH_GLYPH
14409 || (glyph->type == CHAR_GLYPH
14410 && glyph->u.ch == ' ')))
14411 (glyph--)->face_id = face_id;
14412 }
14413 }
14414 }
14415
14416
14417 /* Value is non-zero if glyph row ROW in window W should be
14418 used to hold the cursor. */
14419
14420 static int
14421 cursor_row_p (w, row)
14422 struct window *w;
14423 struct glyph_row *row;
14424 {
14425 int cursor_row_p = 1;
14426
14427 if (PT == MATRIX_ROW_END_CHARPOS (row))
14428 {
14429 /* If the row ends with a newline from a string, we don't want
14430 the cursor there (if the row is continued it doesn't end in a
14431 newline). */
14432 if (CHARPOS (row->end.string_pos) >= 0
14433 || MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14434 cursor_row_p = row->continued_p;
14435
14436 /* If the row ends at ZV, display the cursor at the end of that
14437 row instead of at the start of the row below. */
14438 else if (row->ends_at_zv_p)
14439 cursor_row_p = 1;
14440 else
14441 cursor_row_p = 0;
14442 }
14443
14444 return cursor_row_p;
14445 }
14446
14447
14448 /* Construct the glyph row IT->glyph_row in the desired matrix of
14449 IT->w from text at the current position of IT. See dispextern.h
14450 for an overview of struct it. Value is non-zero if
14451 IT->glyph_row displays text, as opposed to a line displaying ZV
14452 only. */
14453
14454 static int
14455 display_line (it)
14456 struct it *it;
14457 {
14458 struct glyph_row *row = it->glyph_row;
14459 int overlay_arrow_bitmap;
14460 Lisp_Object overlay_arrow_string;
14461
14462 /* We always start displaying at hpos zero even if hscrolled. */
14463 xassert (it->hpos == 0 && it->current_x == 0);
14464
14465 /* We must not display in a row that's not a text row. */
14466 xassert (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
14467 < it->w->desired_matrix->nrows);
14468
14469 /* Is IT->w showing the region? */
14470 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
14471
14472 /* Clear the result glyph row and enable it. */
14473 prepare_desired_row (row);
14474
14475 row->y = it->current_y;
14476 row->start = it->start;
14477 row->continuation_lines_width = it->continuation_lines_width;
14478 row->displays_text_p = 1;
14479 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
14480 it->starts_in_middle_of_char_p = 0;
14481
14482 /* Arrange the overlays nicely for our purposes. Usually, we call
14483 display_line on only one line at a time, in which case this
14484 can't really hurt too much, or we call it on lines which appear
14485 one after another in the buffer, in which case all calls to
14486 recenter_overlay_lists but the first will be pretty cheap. */
14487 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
14488
14489 /* Move over display elements that are not visible because we are
14490 hscrolled. This may stop at an x-position < IT->first_visible_x
14491 if the first glyph is partially visible or if we hit a line end. */
14492 if (it->current_x < it->first_visible_x)
14493 move_it_in_display_line_to (it, ZV, it->first_visible_x,
14494 MOVE_TO_POS | MOVE_TO_X);
14495
14496 /* Get the initial row height. This is either the height of the
14497 text hscrolled, if there is any, or zero. */
14498 row->ascent = it->max_ascent;
14499 row->height = it->max_ascent + it->max_descent;
14500 row->phys_ascent = it->max_phys_ascent;
14501 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
14502
14503 /* Loop generating characters. The loop is left with IT on the next
14504 character to display. */
14505 while (1)
14506 {
14507 int n_glyphs_before, hpos_before, x_before;
14508 int x, i, nglyphs;
14509 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
14510
14511 /* Retrieve the next thing to display. Value is zero if end of
14512 buffer reached. */
14513 if (!get_next_display_element (it))
14514 {
14515 /* Maybe add a space at the end of this line that is used to
14516 display the cursor there under X. Set the charpos of the
14517 first glyph of blank lines not corresponding to any text
14518 to -1. */
14519 #ifdef HAVE_WINDOW_SYSTEM
14520 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
14521 row->exact_window_width_line_p = 1;
14522 else
14523 #endif /* HAVE_WINDOW_SYSTEM */
14524 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
14525 || row->used[TEXT_AREA] == 0)
14526 {
14527 row->glyphs[TEXT_AREA]->charpos = -1;
14528 row->displays_text_p = 0;
14529
14530 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
14531 && (!MINI_WINDOW_P (it->w)
14532 || (minibuf_level && EQ (it->window, minibuf_window))))
14533 row->indicate_empty_line_p = 1;
14534 }
14535
14536 it->continuation_lines_width = 0;
14537 row->ends_at_zv_p = 1;
14538 break;
14539 }
14540
14541 /* Now, get the metrics of what we want to display. This also
14542 generates glyphs in `row' (which is IT->glyph_row). */
14543 n_glyphs_before = row->used[TEXT_AREA];
14544 x = it->current_x;
14545
14546 /* Remember the line height so far in case the next element doesn't
14547 fit on the line. */
14548 if (!it->truncate_lines_p)
14549 {
14550 ascent = it->max_ascent;
14551 descent = it->max_descent;
14552 phys_ascent = it->max_phys_ascent;
14553 phys_descent = it->max_phys_descent;
14554 }
14555
14556 PRODUCE_GLYPHS (it);
14557
14558 /* If this display element was in marginal areas, continue with
14559 the next one. */
14560 if (it->area != TEXT_AREA)
14561 {
14562 row->ascent = max (row->ascent, it->max_ascent);
14563 row->height = max (row->height, it->max_ascent + it->max_descent);
14564 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14565 row->phys_height = max (row->phys_height,
14566 it->max_phys_ascent + it->max_phys_descent);
14567 set_iterator_to_next (it, 1);
14568 continue;
14569 }
14570
14571 /* Does the display element fit on the line? If we truncate
14572 lines, we should draw past the right edge of the window. If
14573 we don't truncate, we want to stop so that we can display the
14574 continuation glyph before the right margin. If lines are
14575 continued, there are two possible strategies for characters
14576 resulting in more than 1 glyph (e.g. tabs): Display as many
14577 glyphs as possible in this line and leave the rest for the
14578 continuation line, or display the whole element in the next
14579 line. Original redisplay did the former, so we do it also. */
14580 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
14581 hpos_before = it->hpos;
14582 x_before = x;
14583
14584 if (/* Not a newline. */
14585 nglyphs > 0
14586 /* Glyphs produced fit entirely in the line. */
14587 && it->current_x < it->last_visible_x)
14588 {
14589 it->hpos += nglyphs;
14590 row->ascent = max (row->ascent, it->max_ascent);
14591 row->height = max (row->height, it->max_ascent + it->max_descent);
14592 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14593 row->phys_height = max (row->phys_height,
14594 it->max_phys_ascent + it->max_phys_descent);
14595 if (it->current_x - it->pixel_width < it->first_visible_x)
14596 row->x = x - it->first_visible_x;
14597 }
14598 else
14599 {
14600 int new_x;
14601 struct glyph *glyph;
14602
14603 for (i = 0; i < nglyphs; ++i, x = new_x)
14604 {
14605 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
14606 new_x = x + glyph->pixel_width;
14607
14608 if (/* Lines are continued. */
14609 !it->truncate_lines_p
14610 && (/* Glyph doesn't fit on the line. */
14611 new_x > it->last_visible_x
14612 /* Or it fits exactly on a window system frame. */
14613 || (new_x == it->last_visible_x
14614 && FRAME_WINDOW_P (it->f))))
14615 {
14616 /* End of a continued line. */
14617
14618 if (it->hpos == 0
14619 || (new_x == it->last_visible_x
14620 && FRAME_WINDOW_P (it->f)))
14621 {
14622 /* Current glyph is the only one on the line or
14623 fits exactly on the line. We must continue
14624 the line because we can't draw the cursor
14625 after the glyph. */
14626 row->continued_p = 1;
14627 it->current_x = new_x;
14628 it->continuation_lines_width += new_x;
14629 ++it->hpos;
14630 if (i == nglyphs - 1)
14631 {
14632 set_iterator_to_next (it, 1);
14633 #ifdef HAVE_WINDOW_SYSTEM
14634 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
14635 {
14636 if (!get_next_display_element (it))
14637 {
14638 row->exact_window_width_line_p = 1;
14639 it->continuation_lines_width = 0;
14640 row->continued_p = 0;
14641 row->ends_at_zv_p = 1;
14642 }
14643 else if (ITERATOR_AT_END_OF_LINE_P (it))
14644 {
14645 row->continued_p = 0;
14646 row->exact_window_width_line_p = 1;
14647 }
14648 }
14649 #endif /* HAVE_WINDOW_SYSTEM */
14650 }
14651 }
14652 else if (CHAR_GLYPH_PADDING_P (*glyph)
14653 && !FRAME_WINDOW_P (it->f))
14654 {
14655 /* A padding glyph that doesn't fit on this line.
14656 This means the whole character doesn't fit
14657 on the line. */
14658 row->used[TEXT_AREA] = n_glyphs_before;
14659
14660 /* Fill the rest of the row with continuation
14661 glyphs like in 20.x. */
14662 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
14663 < row->glyphs[1 + TEXT_AREA])
14664 produce_special_glyphs (it, IT_CONTINUATION);
14665
14666 row->continued_p = 1;
14667 it->current_x = x_before;
14668 it->continuation_lines_width += x_before;
14669
14670 /* Restore the height to what it was before the
14671 element not fitting on the line. */
14672 it->max_ascent = ascent;
14673 it->max_descent = descent;
14674 it->max_phys_ascent = phys_ascent;
14675 it->max_phys_descent = phys_descent;
14676 }
14677 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
14678 {
14679 /* A TAB that extends past the right edge of the
14680 window. This produces a single glyph on
14681 window system frames. We leave the glyph in
14682 this row and let it fill the row, but don't
14683 consume the TAB. */
14684 it->continuation_lines_width += it->last_visible_x;
14685 row->ends_in_middle_of_char_p = 1;
14686 row->continued_p = 1;
14687 glyph->pixel_width = it->last_visible_x - x;
14688 it->starts_in_middle_of_char_p = 1;
14689 }
14690 else
14691 {
14692 /* Something other than a TAB that draws past
14693 the right edge of the window. Restore
14694 positions to values before the element. */
14695 row->used[TEXT_AREA] = n_glyphs_before + i;
14696
14697 /* Display continuation glyphs. */
14698 if (!FRAME_WINDOW_P (it->f))
14699 produce_special_glyphs (it, IT_CONTINUATION);
14700 row->continued_p = 1;
14701
14702 it->continuation_lines_width += x;
14703
14704 if (nglyphs > 1 && i > 0)
14705 {
14706 row->ends_in_middle_of_char_p = 1;
14707 it->starts_in_middle_of_char_p = 1;
14708 }
14709
14710 /* Restore the height to what it was before the
14711 element not fitting on the line. */
14712 it->max_ascent = ascent;
14713 it->max_descent = descent;
14714 it->max_phys_ascent = phys_ascent;
14715 it->max_phys_descent = phys_descent;
14716 }
14717
14718 break;
14719 }
14720 else if (new_x > it->first_visible_x)
14721 {
14722 /* Increment number of glyphs actually displayed. */
14723 ++it->hpos;
14724
14725 if (x < it->first_visible_x)
14726 /* Glyph is partially visible, i.e. row starts at
14727 negative X position. */
14728 row->x = x - it->first_visible_x;
14729 }
14730 else
14731 {
14732 /* Glyph is completely off the left margin of the
14733 window. This should not happen because of the
14734 move_it_in_display_line at the start of this
14735 function, unless the text display area of the
14736 window is empty. */
14737 xassert (it->first_visible_x <= it->last_visible_x);
14738 }
14739 }
14740
14741 row->ascent = max (row->ascent, it->max_ascent);
14742 row->height = max (row->height, it->max_ascent + it->max_descent);
14743 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14744 row->phys_height = max (row->phys_height,
14745 it->max_phys_ascent + it->max_phys_descent);
14746
14747 /* End of this display line if row is continued. */
14748 if (row->continued_p || row->ends_at_zv_p)
14749 break;
14750 }
14751
14752 at_end_of_line:
14753 /* Is this a line end? If yes, we're also done, after making
14754 sure that a non-default face is extended up to the right
14755 margin of the window. */
14756 if (ITERATOR_AT_END_OF_LINE_P (it))
14757 {
14758 int used_before = row->used[TEXT_AREA];
14759
14760 row->ends_in_newline_from_string_p = STRINGP (it->object);
14761
14762 #ifdef HAVE_WINDOW_SYSTEM
14763 /* Add a space at the end of the line that is used to
14764 display the cursor there. */
14765 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
14766 append_space_for_newline (it, 0);
14767 #endif /* HAVE_WINDOW_SYSTEM */
14768
14769 /* Extend the face to the end of the line. */
14770 extend_face_to_end_of_line (it);
14771
14772 /* Make sure we have the position. */
14773 if (used_before == 0)
14774 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
14775
14776 /* Consume the line end. This skips over invisible lines. */
14777 set_iterator_to_next (it, 1);
14778 it->continuation_lines_width = 0;
14779 break;
14780 }
14781
14782 /* Proceed with next display element. Note that this skips
14783 over lines invisible because of selective display. */
14784 set_iterator_to_next (it, 1);
14785
14786 /* If we truncate lines, we are done when the last displayed
14787 glyphs reach past the right margin of the window. */
14788 if (it->truncate_lines_p
14789 && (FRAME_WINDOW_P (it->f)
14790 ? (it->current_x >= it->last_visible_x)
14791 : (it->current_x > it->last_visible_x)))
14792 {
14793 /* Maybe add truncation glyphs. */
14794 if (!FRAME_WINDOW_P (it->f))
14795 {
14796 int i, n;
14797
14798 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
14799 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
14800 break;
14801
14802 for (n = row->used[TEXT_AREA]; i < n; ++i)
14803 {
14804 row->used[TEXT_AREA] = i;
14805 produce_special_glyphs (it, IT_TRUNCATION);
14806 }
14807 }
14808 #ifdef HAVE_WINDOW_SYSTEM
14809 else
14810 {
14811 /* Don't truncate if we can overflow newline into fringe. */
14812 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
14813 {
14814 if (!get_next_display_element (it))
14815 {
14816 #ifdef HAVE_WINDOW_SYSTEM
14817 it->continuation_lines_width = 0;
14818 row->ends_at_zv_p = 1;
14819 row->exact_window_width_line_p = 1;
14820 break;
14821 #endif /* HAVE_WINDOW_SYSTEM */
14822 }
14823 if (ITERATOR_AT_END_OF_LINE_P (it))
14824 {
14825 row->exact_window_width_line_p = 1;
14826 goto at_end_of_line;
14827 }
14828 }
14829 }
14830 #endif /* HAVE_WINDOW_SYSTEM */
14831
14832 row->truncated_on_right_p = 1;
14833 it->continuation_lines_width = 0;
14834 reseat_at_next_visible_line_start (it, 0);
14835 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
14836 it->hpos = hpos_before;
14837 it->current_x = x_before;
14838 break;
14839 }
14840 }
14841
14842 /* If line is not empty and hscrolled, maybe insert truncation glyphs
14843 at the left window margin. */
14844 if (it->first_visible_x
14845 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
14846 {
14847 if (!FRAME_WINDOW_P (it->f))
14848 insert_left_trunc_glyphs (it);
14849 row->truncated_on_left_p = 1;
14850 }
14851
14852 /* If the start of this line is the overlay arrow-position, then
14853 mark this glyph row as the one containing the overlay arrow.
14854 This is clearly a mess with variable size fonts. It would be
14855 better to let it be displayed like cursors under X. */
14856 if (! overlay_arrow_seen
14857 && (overlay_arrow_string
14858 = overlay_arrow_at_row (it->f, row, &overlay_arrow_bitmap),
14859 !NILP (overlay_arrow_string)))
14860 {
14861 /* Overlay arrow in window redisplay is a fringe bitmap. */
14862 if (!FRAME_WINDOW_P (it->f))
14863 {
14864 struct glyph_row *arrow_row
14865 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
14866 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
14867 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
14868 struct glyph *p = row->glyphs[TEXT_AREA];
14869 struct glyph *p2, *end;
14870
14871 /* Copy the arrow glyphs. */
14872 while (glyph < arrow_end)
14873 *p++ = *glyph++;
14874
14875 /* Throw away padding glyphs. */
14876 p2 = p;
14877 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
14878 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
14879 ++p2;
14880 if (p2 > p)
14881 {
14882 while (p2 < end)
14883 *p++ = *p2++;
14884 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
14885 }
14886 }
14887
14888 overlay_arrow_seen = 1;
14889 it->w->overlay_arrow_bitmap = overlay_arrow_bitmap;
14890 row->overlay_arrow_p = 1;
14891 }
14892
14893 /* Compute pixel dimensions of this line. */
14894 compute_line_metrics (it);
14895
14896 /* Remember the position at which this line ends. */
14897 row->end = it->current;
14898
14899 /* Save fringe bitmaps in this row. */
14900 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
14901 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
14902 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
14903 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
14904
14905 it->left_user_fringe_bitmap = 0;
14906 it->left_user_fringe_face_id = 0;
14907 it->right_user_fringe_bitmap = 0;
14908 it->right_user_fringe_face_id = 0;
14909
14910 /* Maybe set the cursor. */
14911 if (it->w->cursor.vpos < 0
14912 && PT >= MATRIX_ROW_START_CHARPOS (row)
14913 && PT <= MATRIX_ROW_END_CHARPOS (row)
14914 && cursor_row_p (it->w, row))
14915 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
14916
14917 /* Highlight trailing whitespace. */
14918 if (!NILP (Vshow_trailing_whitespace))
14919 highlight_trailing_whitespace (it->f, it->glyph_row);
14920
14921 /* Prepare for the next line. This line starts horizontally at (X
14922 HPOS) = (0 0). Vertical positions are incremented. As a
14923 convenience for the caller, IT->glyph_row is set to the next
14924 row to be used. */
14925 it->current_x = it->hpos = 0;
14926 it->current_y += row->height;
14927 ++it->vpos;
14928 ++it->glyph_row;
14929 it->start = it->current;
14930 return row->displays_text_p;
14931 }
14932
14933
14934 \f
14935 /***********************************************************************
14936 Menu Bar
14937 ***********************************************************************/
14938
14939 /* Redisplay the menu bar in the frame for window W.
14940
14941 The menu bar of X frames that don't have X toolkit support is
14942 displayed in a special window W->frame->menu_bar_window.
14943
14944 The menu bar of terminal frames is treated specially as far as
14945 glyph matrices are concerned. Menu bar lines are not part of
14946 windows, so the update is done directly on the frame matrix rows
14947 for the menu bar. */
14948
14949 static void
14950 display_menu_bar (w)
14951 struct window *w;
14952 {
14953 struct frame *f = XFRAME (WINDOW_FRAME (w));
14954 struct it it;
14955 Lisp_Object items;
14956 int i;
14957
14958 /* Don't do all this for graphical frames. */
14959 #ifdef HAVE_NTGUI
14960 if (!NILP (Vwindow_system))
14961 return;
14962 #endif
14963 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
14964 if (FRAME_X_P (f))
14965 return;
14966 #endif
14967 #ifdef MAC_OS
14968 if (FRAME_MAC_P (f))
14969 return;
14970 #endif
14971
14972 #ifdef USE_X_TOOLKIT
14973 xassert (!FRAME_WINDOW_P (f));
14974 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
14975 it.first_visible_x = 0;
14976 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
14977 #else /* not USE_X_TOOLKIT */
14978 if (FRAME_WINDOW_P (f))
14979 {
14980 /* Menu bar lines are displayed in the desired matrix of the
14981 dummy window menu_bar_window. */
14982 struct window *menu_w;
14983 xassert (WINDOWP (f->menu_bar_window));
14984 menu_w = XWINDOW (f->menu_bar_window);
14985 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
14986 MENU_FACE_ID);
14987 it.first_visible_x = 0;
14988 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
14989 }
14990 else
14991 {
14992 /* This is a TTY frame, i.e. character hpos/vpos are used as
14993 pixel x/y. */
14994 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
14995 MENU_FACE_ID);
14996 it.first_visible_x = 0;
14997 it.last_visible_x = FRAME_COLS (f);
14998 }
14999 #endif /* not USE_X_TOOLKIT */
15000
15001 if (! mode_line_inverse_video)
15002 /* Force the menu-bar to be displayed in the default face. */
15003 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
15004
15005 /* Clear all rows of the menu bar. */
15006 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
15007 {
15008 struct glyph_row *row = it.glyph_row + i;
15009 clear_glyph_row (row);
15010 row->enabled_p = 1;
15011 row->full_width_p = 1;
15012 }
15013
15014 /* Display all items of the menu bar. */
15015 items = FRAME_MENU_BAR_ITEMS (it.f);
15016 for (i = 0; i < XVECTOR (items)->size; i += 4)
15017 {
15018 Lisp_Object string;
15019
15020 /* Stop at nil string. */
15021 string = AREF (items, i + 1);
15022 if (NILP (string))
15023 break;
15024
15025 /* Remember where item was displayed. */
15026 AREF (items, i + 3) = make_number (it.hpos);
15027
15028 /* Display the item, pad with one space. */
15029 if (it.current_x < it.last_visible_x)
15030 display_string (NULL, string, Qnil, 0, 0, &it,
15031 SCHARS (string) + 1, 0, 0, -1);
15032 }
15033
15034 /* Fill out the line with spaces. */
15035 if (it.current_x < it.last_visible_x)
15036 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
15037
15038 /* Compute the total height of the lines. */
15039 compute_line_metrics (&it);
15040 }
15041
15042
15043 \f
15044 /***********************************************************************
15045 Mode Line
15046 ***********************************************************************/
15047
15048 /* Redisplay mode lines in the window tree whose root is WINDOW. If
15049 FORCE is non-zero, redisplay mode lines unconditionally.
15050 Otherwise, redisplay only mode lines that are garbaged. Value is
15051 the number of windows whose mode lines were redisplayed. */
15052
15053 static int
15054 redisplay_mode_lines (window, force)
15055 Lisp_Object window;
15056 int force;
15057 {
15058 int nwindows = 0;
15059
15060 while (!NILP (window))
15061 {
15062 struct window *w = XWINDOW (window);
15063
15064 if (WINDOWP (w->hchild))
15065 nwindows += redisplay_mode_lines (w->hchild, force);
15066 else if (WINDOWP (w->vchild))
15067 nwindows += redisplay_mode_lines (w->vchild, force);
15068 else if (force
15069 || FRAME_GARBAGED_P (XFRAME (w->frame))
15070 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
15071 {
15072 struct text_pos lpoint;
15073 struct buffer *old = current_buffer;
15074
15075 /* Set the window's buffer for the mode line display. */
15076 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15077 set_buffer_internal_1 (XBUFFER (w->buffer));
15078
15079 /* Point refers normally to the selected window. For any
15080 other window, set up appropriate value. */
15081 if (!EQ (window, selected_window))
15082 {
15083 struct text_pos pt;
15084
15085 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
15086 if (CHARPOS (pt) < BEGV)
15087 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15088 else if (CHARPOS (pt) > (ZV - 1))
15089 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
15090 else
15091 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
15092 }
15093
15094 /* Display mode lines. */
15095 clear_glyph_matrix (w->desired_matrix);
15096 if (display_mode_lines (w))
15097 {
15098 ++nwindows;
15099 w->must_be_updated_p = 1;
15100 }
15101
15102 /* Restore old settings. */
15103 set_buffer_internal_1 (old);
15104 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15105 }
15106
15107 window = w->next;
15108 }
15109
15110 return nwindows;
15111 }
15112
15113
15114 /* Display the mode and/or top line of window W. Value is the number
15115 of mode lines displayed. */
15116
15117 static int
15118 display_mode_lines (w)
15119 struct window *w;
15120 {
15121 Lisp_Object old_selected_window, old_selected_frame;
15122 int n = 0;
15123
15124 old_selected_frame = selected_frame;
15125 selected_frame = w->frame;
15126 old_selected_window = selected_window;
15127 XSETWINDOW (selected_window, w);
15128
15129 /* These will be set while the mode line specs are processed. */
15130 line_number_displayed = 0;
15131 w->column_number_displayed = Qnil;
15132
15133 if (WINDOW_WANTS_MODELINE_P (w))
15134 {
15135 struct window *sel_w = XWINDOW (old_selected_window);
15136
15137 /* Select mode line face based on the real selected window. */
15138 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
15139 current_buffer->mode_line_format);
15140 ++n;
15141 }
15142
15143 if (WINDOW_WANTS_HEADER_LINE_P (w))
15144 {
15145 display_mode_line (w, HEADER_LINE_FACE_ID,
15146 current_buffer->header_line_format);
15147 ++n;
15148 }
15149
15150 selected_frame = old_selected_frame;
15151 selected_window = old_selected_window;
15152 return n;
15153 }
15154
15155
15156 /* Display mode or top line of window W. FACE_ID specifies which line
15157 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
15158 FORMAT is the mode line format to display. Value is the pixel
15159 height of the mode line displayed. */
15160
15161 static int
15162 display_mode_line (w, face_id, format)
15163 struct window *w;
15164 enum face_id face_id;
15165 Lisp_Object format;
15166 {
15167 struct it it;
15168 struct face *face;
15169
15170 init_iterator (&it, w, -1, -1, NULL, face_id);
15171 prepare_desired_row (it.glyph_row);
15172
15173 it.glyph_row->mode_line_p = 1;
15174
15175 if (! mode_line_inverse_video)
15176 /* Force the mode-line to be displayed in the default face. */
15177 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
15178
15179 /* Temporarily make frame's keyboard the current kboard so that
15180 kboard-local variables in the mode_line_format will get the right
15181 values. */
15182 push_frame_kboard (it.f);
15183 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
15184 pop_frame_kboard ();
15185
15186 /* Fill up with spaces. */
15187 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
15188
15189 compute_line_metrics (&it);
15190 it.glyph_row->full_width_p = 1;
15191 it.glyph_row->continued_p = 0;
15192 it.glyph_row->truncated_on_left_p = 0;
15193 it.glyph_row->truncated_on_right_p = 0;
15194
15195 /* Make a 3D mode-line have a shadow at its right end. */
15196 face = FACE_FROM_ID (it.f, face_id);
15197 extend_face_to_end_of_line (&it);
15198 if (face->box != FACE_NO_BOX)
15199 {
15200 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
15201 + it.glyph_row->used[TEXT_AREA] - 1);
15202 last->right_box_line_p = 1;
15203 }
15204
15205 return it.glyph_row->height;
15206 }
15207
15208 /* Alist that caches the results of :propertize.
15209 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
15210 Lisp_Object mode_line_proptrans_alist;
15211
15212 /* List of strings making up the mode-line. */
15213 Lisp_Object mode_line_string_list;
15214
15215 /* Base face property when building propertized mode line string. */
15216 static Lisp_Object mode_line_string_face;
15217 static Lisp_Object mode_line_string_face_prop;
15218
15219
15220 /* Contribute ELT to the mode line for window IT->w. How it
15221 translates into text depends on its data type.
15222
15223 IT describes the display environment in which we display, as usual.
15224
15225 DEPTH is the depth in recursion. It is used to prevent
15226 infinite recursion here.
15227
15228 FIELD_WIDTH is the number of characters the display of ELT should
15229 occupy in the mode line, and PRECISION is the maximum number of
15230 characters to display from ELT's representation. See
15231 display_string for details.
15232
15233 Returns the hpos of the end of the text generated by ELT.
15234
15235 PROPS is a property list to add to any string we encounter.
15236
15237 If RISKY is nonzero, remove (disregard) any properties in any string
15238 we encounter, and ignore :eval and :propertize.
15239
15240 If the global variable `frame_title_ptr' is non-NULL, then the output
15241 is passed to `store_frame_title' instead of `display_string'. */
15242
15243 static int
15244 display_mode_element (it, depth, field_width, precision, elt, props, risky)
15245 struct it *it;
15246 int depth;
15247 int field_width, precision;
15248 Lisp_Object elt, props;
15249 int risky;
15250 {
15251 int n = 0, field, prec;
15252 int literal = 0;
15253
15254 tail_recurse:
15255 if (depth > 100)
15256 elt = build_string ("*too-deep*");
15257
15258 depth++;
15259
15260 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
15261 {
15262 case Lisp_String:
15263 {
15264 /* A string: output it and check for %-constructs within it. */
15265 unsigned char c;
15266 const unsigned char *this, *lisp_string;
15267
15268 if (!NILP (props) || risky)
15269 {
15270 Lisp_Object oprops, aelt;
15271 oprops = Ftext_properties_at (make_number (0), elt);
15272
15273 if (NILP (Fequal (props, oprops)) || risky)
15274 {
15275 /* If the starting string has properties,
15276 merge the specified ones onto the existing ones. */
15277 if (! NILP (oprops) && !risky)
15278 {
15279 Lisp_Object tem;
15280
15281 oprops = Fcopy_sequence (oprops);
15282 tem = props;
15283 while (CONSP (tem))
15284 {
15285 oprops = Fplist_put (oprops, XCAR (tem),
15286 XCAR (XCDR (tem)));
15287 tem = XCDR (XCDR (tem));
15288 }
15289 props = oprops;
15290 }
15291
15292 aelt = Fassoc (elt, mode_line_proptrans_alist);
15293 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
15294 {
15295 mode_line_proptrans_alist
15296 = Fcons (aelt, Fdelq (aelt, mode_line_proptrans_alist));
15297 elt = XCAR (aelt);
15298 }
15299 else
15300 {
15301 Lisp_Object tem;
15302
15303 elt = Fcopy_sequence (elt);
15304 Fset_text_properties (make_number (0), Flength (elt),
15305 props, elt);
15306 /* Add this item to mode_line_proptrans_alist. */
15307 mode_line_proptrans_alist
15308 = Fcons (Fcons (elt, props),
15309 mode_line_proptrans_alist);
15310 /* Truncate mode_line_proptrans_alist
15311 to at most 50 elements. */
15312 tem = Fnthcdr (make_number (50),
15313 mode_line_proptrans_alist);
15314 if (! NILP (tem))
15315 XSETCDR (tem, Qnil);
15316 }
15317 }
15318 }
15319
15320 this = SDATA (elt);
15321 lisp_string = this;
15322
15323 if (literal)
15324 {
15325 prec = precision - n;
15326 if (frame_title_ptr)
15327 n += store_frame_title (SDATA (elt), -1, prec);
15328 else if (!NILP (mode_line_string_list))
15329 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
15330 else
15331 n += display_string (NULL, elt, Qnil, 0, 0, it,
15332 0, prec, 0, STRING_MULTIBYTE (elt));
15333
15334 break;
15335 }
15336
15337 while ((precision <= 0 || n < precision)
15338 && *this
15339 && (frame_title_ptr
15340 || !NILP (mode_line_string_list)
15341 || it->current_x < it->last_visible_x))
15342 {
15343 const unsigned char *last = this;
15344
15345 /* Advance to end of string or next format specifier. */
15346 while ((c = *this++) != '\0' && c != '%')
15347 ;
15348
15349 if (this - 1 != last)
15350 {
15351 /* Output to end of string or up to '%'. Field width
15352 is length of string. Don't output more than
15353 PRECISION allows us. */
15354 --this;
15355
15356 prec = chars_in_text (last, this - last);
15357 if (precision > 0 && prec > precision - n)
15358 prec = precision - n;
15359
15360 if (frame_title_ptr)
15361 n += store_frame_title (last, 0, prec);
15362 else if (!NILP (mode_line_string_list))
15363 {
15364 int bytepos = last - lisp_string;
15365 int charpos = string_byte_to_char (elt, bytepos);
15366 n += store_mode_line_string (NULL,
15367 Fsubstring (elt, make_number (charpos),
15368 make_number (charpos + prec)),
15369 0, 0, 0, Qnil);
15370 }
15371 else
15372 {
15373 int bytepos = last - lisp_string;
15374 int charpos = string_byte_to_char (elt, bytepos);
15375 n += display_string (NULL, elt, Qnil, 0, charpos,
15376 it, 0, prec, 0,
15377 STRING_MULTIBYTE (elt));
15378 }
15379 }
15380 else /* c == '%' */
15381 {
15382 const unsigned char *percent_position = this;
15383
15384 /* Get the specified minimum width. Zero means
15385 don't pad. */
15386 field = 0;
15387 while ((c = *this++) >= '0' && c <= '9')
15388 field = field * 10 + c - '0';
15389
15390 /* Don't pad beyond the total padding allowed. */
15391 if (field_width - n > 0 && field > field_width - n)
15392 field = field_width - n;
15393
15394 /* Note that either PRECISION <= 0 or N < PRECISION. */
15395 prec = precision - n;
15396
15397 if (c == 'M')
15398 n += display_mode_element (it, depth, field, prec,
15399 Vglobal_mode_string, props,
15400 risky);
15401 else if (c != 0)
15402 {
15403 int multibyte;
15404 int bytepos, charpos;
15405 unsigned char *spec;
15406
15407 bytepos = percent_position - lisp_string;
15408 charpos = (STRING_MULTIBYTE (elt)
15409 ? string_byte_to_char (elt, bytepos)
15410 : bytepos);
15411
15412 spec
15413 = decode_mode_spec (it->w, c, field, prec, &multibyte);
15414
15415 if (frame_title_ptr)
15416 n += store_frame_title (spec, field, prec);
15417 else if (!NILP (mode_line_string_list))
15418 {
15419 int len = strlen (spec);
15420 Lisp_Object tem = make_string (spec, len);
15421 props = Ftext_properties_at (make_number (charpos), elt);
15422 /* Should only keep face property in props */
15423 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
15424 }
15425 else
15426 {
15427 int nglyphs_before, nwritten;
15428
15429 nglyphs_before = it->glyph_row->used[TEXT_AREA];
15430 nwritten = display_string (spec, Qnil, elt,
15431 charpos, 0, it,
15432 field, prec, 0,
15433 multibyte);
15434
15435 /* Assign to the glyphs written above the
15436 string where the `%x' came from, position
15437 of the `%'. */
15438 if (nwritten > 0)
15439 {
15440 struct glyph *glyph
15441 = (it->glyph_row->glyphs[TEXT_AREA]
15442 + nglyphs_before);
15443 int i;
15444
15445 for (i = 0; i < nwritten; ++i)
15446 {
15447 glyph[i].object = elt;
15448 glyph[i].charpos = charpos;
15449 }
15450
15451 n += nwritten;
15452 }
15453 }
15454 }
15455 else /* c == 0 */
15456 break;
15457 }
15458 }
15459 }
15460 break;
15461
15462 case Lisp_Symbol:
15463 /* A symbol: process the value of the symbol recursively
15464 as if it appeared here directly. Avoid error if symbol void.
15465 Special case: if value of symbol is a string, output the string
15466 literally. */
15467 {
15468 register Lisp_Object tem;
15469
15470 /* If the variable is not marked as risky to set
15471 then its contents are risky to use. */
15472 if (NILP (Fget (elt, Qrisky_local_variable)))
15473 risky = 1;
15474
15475 tem = Fboundp (elt);
15476 if (!NILP (tem))
15477 {
15478 tem = Fsymbol_value (elt);
15479 /* If value is a string, output that string literally:
15480 don't check for % within it. */
15481 if (STRINGP (tem))
15482 literal = 1;
15483
15484 if (!EQ (tem, elt))
15485 {
15486 /* Give up right away for nil or t. */
15487 elt = tem;
15488 goto tail_recurse;
15489 }
15490 }
15491 }
15492 break;
15493
15494 case Lisp_Cons:
15495 {
15496 register Lisp_Object car, tem;
15497
15498 /* A cons cell: five distinct cases.
15499 If first element is :eval or :propertize, do something special.
15500 If first element is a string or a cons, process all the elements
15501 and effectively concatenate them.
15502 If first element is a negative number, truncate displaying cdr to
15503 at most that many characters. If positive, pad (with spaces)
15504 to at least that many characters.
15505 If first element is a symbol, process the cadr or caddr recursively
15506 according to whether the symbol's value is non-nil or nil. */
15507 car = XCAR (elt);
15508 if (EQ (car, QCeval))
15509 {
15510 /* An element of the form (:eval FORM) means evaluate FORM
15511 and use the result as mode line elements. */
15512
15513 if (risky)
15514 break;
15515
15516 if (CONSP (XCDR (elt)))
15517 {
15518 Lisp_Object spec;
15519 spec = safe_eval (XCAR (XCDR (elt)));
15520 n += display_mode_element (it, depth, field_width - n,
15521 precision - n, spec, props,
15522 risky);
15523 }
15524 }
15525 else if (EQ (car, QCpropertize))
15526 {
15527 /* An element of the form (:propertize ELT PROPS...)
15528 means display ELT but applying properties PROPS. */
15529
15530 if (risky)
15531 break;
15532
15533 if (CONSP (XCDR (elt)))
15534 n += display_mode_element (it, depth, field_width - n,
15535 precision - n, XCAR (XCDR (elt)),
15536 XCDR (XCDR (elt)), risky);
15537 }
15538 else if (SYMBOLP (car))
15539 {
15540 tem = Fboundp (car);
15541 elt = XCDR (elt);
15542 if (!CONSP (elt))
15543 goto invalid;
15544 /* elt is now the cdr, and we know it is a cons cell.
15545 Use its car if CAR has a non-nil value. */
15546 if (!NILP (tem))
15547 {
15548 tem = Fsymbol_value (car);
15549 if (!NILP (tem))
15550 {
15551 elt = XCAR (elt);
15552 goto tail_recurse;
15553 }
15554 }
15555 /* Symbol's value is nil (or symbol is unbound)
15556 Get the cddr of the original list
15557 and if possible find the caddr and use that. */
15558 elt = XCDR (elt);
15559 if (NILP (elt))
15560 break;
15561 else if (!CONSP (elt))
15562 goto invalid;
15563 elt = XCAR (elt);
15564 goto tail_recurse;
15565 }
15566 else if (INTEGERP (car))
15567 {
15568 register int lim = XINT (car);
15569 elt = XCDR (elt);
15570 if (lim < 0)
15571 {
15572 /* Negative int means reduce maximum width. */
15573 if (precision <= 0)
15574 precision = -lim;
15575 else
15576 precision = min (precision, -lim);
15577 }
15578 else if (lim > 0)
15579 {
15580 /* Padding specified. Don't let it be more than
15581 current maximum. */
15582 if (precision > 0)
15583 lim = min (precision, lim);
15584
15585 /* If that's more padding than already wanted, queue it.
15586 But don't reduce padding already specified even if
15587 that is beyond the current truncation point. */
15588 field_width = max (lim, field_width);
15589 }
15590 goto tail_recurse;
15591 }
15592 else if (STRINGP (car) || CONSP (car))
15593 {
15594 register int limit = 50;
15595 /* Limit is to protect against circular lists. */
15596 while (CONSP (elt)
15597 && --limit > 0
15598 && (precision <= 0 || n < precision))
15599 {
15600 n += display_mode_element (it, depth, field_width - n,
15601 precision - n, XCAR (elt),
15602 props, risky);
15603 elt = XCDR (elt);
15604 }
15605 }
15606 }
15607 break;
15608
15609 default:
15610 invalid:
15611 elt = build_string ("*invalid*");
15612 goto tail_recurse;
15613 }
15614
15615 /* Pad to FIELD_WIDTH. */
15616 if (field_width > 0 && n < field_width)
15617 {
15618 if (frame_title_ptr)
15619 n += store_frame_title ("", field_width - n, 0);
15620 else if (!NILP (mode_line_string_list))
15621 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
15622 else
15623 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
15624 0, 0, 0);
15625 }
15626
15627 return n;
15628 }
15629
15630 /* Store a mode-line string element in mode_line_string_list.
15631
15632 If STRING is non-null, display that C string. Otherwise, the Lisp
15633 string LISP_STRING is displayed.
15634
15635 FIELD_WIDTH is the minimum number of output glyphs to produce.
15636 If STRING has fewer characters than FIELD_WIDTH, pad to the right
15637 with spaces. FIELD_WIDTH <= 0 means don't pad.
15638
15639 PRECISION is the maximum number of characters to output from
15640 STRING. PRECISION <= 0 means don't truncate the string.
15641
15642 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
15643 properties to the string.
15644
15645 PROPS are the properties to add to the string.
15646 The mode_line_string_face face property is always added to the string.
15647 */
15648
15649 static int store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
15650 char *string;
15651 Lisp_Object lisp_string;
15652 int copy_string;
15653 int field_width;
15654 int precision;
15655 Lisp_Object props;
15656 {
15657 int len;
15658 int n = 0;
15659
15660 if (string != NULL)
15661 {
15662 len = strlen (string);
15663 if (precision > 0 && len > precision)
15664 len = precision;
15665 lisp_string = make_string (string, len);
15666 if (NILP (props))
15667 props = mode_line_string_face_prop;
15668 else if (!NILP (mode_line_string_face))
15669 {
15670 Lisp_Object face = Fplist_get (props, Qface);
15671 props = Fcopy_sequence (props);
15672 if (NILP (face))
15673 face = mode_line_string_face;
15674 else
15675 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
15676 props = Fplist_put (props, Qface, face);
15677 }
15678 Fadd_text_properties (make_number (0), make_number (len),
15679 props, lisp_string);
15680 }
15681 else
15682 {
15683 len = XFASTINT (Flength (lisp_string));
15684 if (precision > 0 && len > precision)
15685 {
15686 len = precision;
15687 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
15688 precision = -1;
15689 }
15690 if (!NILP (mode_line_string_face))
15691 {
15692 Lisp_Object face;
15693 if (NILP (props))
15694 props = Ftext_properties_at (make_number (0), lisp_string);
15695 face = Fplist_get (props, Qface);
15696 if (NILP (face))
15697 face = mode_line_string_face;
15698 else
15699 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
15700 props = Fcons (Qface, Fcons (face, Qnil));
15701 if (copy_string)
15702 lisp_string = Fcopy_sequence (lisp_string);
15703 }
15704 if (!NILP (props))
15705 Fadd_text_properties (make_number (0), make_number (len),
15706 props, lisp_string);
15707 }
15708
15709 if (len > 0)
15710 {
15711 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
15712 n += len;
15713 }
15714
15715 if (field_width > len)
15716 {
15717 field_width -= len;
15718 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
15719 if (!NILP (props))
15720 Fadd_text_properties (make_number (0), make_number (field_width),
15721 props, lisp_string);
15722 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
15723 n += field_width;
15724 }
15725
15726 return n;
15727 }
15728
15729
15730 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
15731 0, 3, 0,
15732 doc: /* Return the mode-line of selected window as a string.
15733 First optional arg FORMAT specifies a different format string (see
15734 `mode-line-format' for details) to use. If FORMAT is t, return
15735 the buffer's header-line. Second optional arg WINDOW specifies a
15736 different window to use as the context for the formatting.
15737 If third optional arg NO-PROPS is non-nil, string is not propertized. */)
15738 (format, window, no_props)
15739 Lisp_Object format, window, no_props;
15740 {
15741 struct it it;
15742 int len;
15743 struct window *w;
15744 struct buffer *old_buffer = NULL;
15745 enum face_id face_id = DEFAULT_FACE_ID;
15746
15747 if (NILP (window))
15748 window = selected_window;
15749 CHECK_WINDOW (window);
15750 w = XWINDOW (window);
15751 CHECK_BUFFER (w->buffer);
15752
15753 if (XBUFFER (w->buffer) != current_buffer)
15754 {
15755 old_buffer = current_buffer;
15756 set_buffer_internal_1 (XBUFFER (w->buffer));
15757 }
15758
15759 if (NILP (format) || EQ (format, Qt))
15760 {
15761 face_id = NILP (format)
15762 ? CURRENT_MODE_LINE_FACE_ID (w) :
15763 HEADER_LINE_FACE_ID;
15764 format = NILP (format)
15765 ? current_buffer->mode_line_format
15766 : current_buffer->header_line_format;
15767 }
15768
15769 init_iterator (&it, w, -1, -1, NULL, face_id);
15770
15771 if (NILP (no_props))
15772 {
15773 mode_line_string_face =
15774 (face_id == MODE_LINE_FACE_ID ? Qmode_line :
15775 face_id == MODE_LINE_INACTIVE_FACE_ID ? Qmode_line_inactive :
15776 face_id == HEADER_LINE_FACE_ID ? Qheader_line : Qnil);
15777
15778 mode_line_string_face_prop =
15779 NILP (mode_line_string_face) ? Qnil :
15780 Fcons (Qface, Fcons (mode_line_string_face, Qnil));
15781
15782 /* We need a dummy last element in mode_line_string_list to
15783 indicate we are building the propertized mode-line string.
15784 Using mode_line_string_face_prop here GC protects it. */
15785 mode_line_string_list =
15786 Fcons (mode_line_string_face_prop, Qnil);
15787 frame_title_ptr = NULL;
15788 }
15789 else
15790 {
15791 mode_line_string_face_prop = Qnil;
15792 mode_line_string_list = Qnil;
15793 frame_title_ptr = frame_title_buf;
15794 }
15795
15796 push_frame_kboard (it.f);
15797 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
15798 pop_frame_kboard ();
15799
15800 if (old_buffer)
15801 set_buffer_internal_1 (old_buffer);
15802
15803 if (NILP (no_props))
15804 {
15805 Lisp_Object str;
15806 mode_line_string_list = Fnreverse (mode_line_string_list);
15807 str = Fmapconcat (intern ("identity"), XCDR (mode_line_string_list),
15808 make_string ("", 0));
15809 mode_line_string_face_prop = Qnil;
15810 mode_line_string_list = Qnil;
15811 return str;
15812 }
15813
15814 len = frame_title_ptr - frame_title_buf;
15815 if (len > 0 && frame_title_ptr[-1] == '-')
15816 {
15817 /* Mode lines typically ends with numerous dashes; reduce to two dashes. */
15818 while (frame_title_ptr > frame_title_buf && *--frame_title_ptr == '-')
15819 ;
15820 frame_title_ptr += 3; /* restore last non-dash + two dashes */
15821 if (len > frame_title_ptr - frame_title_buf)
15822 len = frame_title_ptr - frame_title_buf;
15823 }
15824
15825 frame_title_ptr = NULL;
15826 return make_string (frame_title_buf, len);
15827 }
15828
15829 /* Write a null-terminated, right justified decimal representation of
15830 the positive integer D to BUF using a minimal field width WIDTH. */
15831
15832 static void
15833 pint2str (buf, width, d)
15834 register char *buf;
15835 register int width;
15836 register int d;
15837 {
15838 register char *p = buf;
15839
15840 if (d <= 0)
15841 *p++ = '0';
15842 else
15843 {
15844 while (d > 0)
15845 {
15846 *p++ = d % 10 + '0';
15847 d /= 10;
15848 }
15849 }
15850
15851 for (width -= (int) (p - buf); width > 0; --width)
15852 *p++ = ' ';
15853 *p-- = '\0';
15854 while (p > buf)
15855 {
15856 d = *buf;
15857 *buf++ = *p;
15858 *p-- = d;
15859 }
15860 }
15861
15862 /* Write a null-terminated, right justified decimal and "human
15863 readable" representation of the nonnegative integer D to BUF using
15864 a minimal field width WIDTH. D should be smaller than 999.5e24. */
15865
15866 static const char power_letter[] =
15867 {
15868 0, /* not used */
15869 'k', /* kilo */
15870 'M', /* mega */
15871 'G', /* giga */
15872 'T', /* tera */
15873 'P', /* peta */
15874 'E', /* exa */
15875 'Z', /* zetta */
15876 'Y' /* yotta */
15877 };
15878
15879 static void
15880 pint2hrstr (buf, width, d)
15881 char *buf;
15882 int width;
15883 int d;
15884 {
15885 /* We aim to represent the nonnegative integer D as
15886 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
15887 int quotient = d;
15888 int remainder = 0;
15889 /* -1 means: do not use TENTHS. */
15890 int tenths = -1;
15891 int exponent = 0;
15892
15893 /* Length of QUOTIENT.TENTHS as a string. */
15894 int length;
15895
15896 char * psuffix;
15897 char * p;
15898
15899 if (1000 <= quotient)
15900 {
15901 /* Scale to the appropriate EXPONENT. */
15902 do
15903 {
15904 remainder = quotient % 1000;
15905 quotient /= 1000;
15906 exponent++;
15907 }
15908 while (1000 <= quotient);
15909
15910 /* Round to nearest and decide whether to use TENTHS or not. */
15911 if (quotient <= 9)
15912 {
15913 tenths = remainder / 100;
15914 if (50 <= remainder % 100)
15915 if (tenths < 9)
15916 tenths++;
15917 else
15918 {
15919 quotient++;
15920 if (quotient == 10)
15921 tenths = -1;
15922 else
15923 tenths = 0;
15924 }
15925 }
15926 else
15927 if (500 <= remainder)
15928 if (quotient < 999)
15929 quotient++;
15930 else
15931 {
15932 quotient = 1;
15933 exponent++;
15934 tenths = 0;
15935 }
15936 }
15937
15938 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
15939 if (tenths == -1 && quotient <= 99)
15940 if (quotient <= 9)
15941 length = 1;
15942 else
15943 length = 2;
15944 else
15945 length = 3;
15946 p = psuffix = buf + max (width, length);
15947
15948 /* Print EXPONENT. */
15949 if (exponent)
15950 *psuffix++ = power_letter[exponent];
15951 *psuffix = '\0';
15952
15953 /* Print TENTHS. */
15954 if (tenths >= 0)
15955 {
15956 *--p = '0' + tenths;
15957 *--p = '.';
15958 }
15959
15960 /* Print QUOTIENT. */
15961 do
15962 {
15963 int digit = quotient % 10;
15964 *--p = '0' + digit;
15965 }
15966 while ((quotient /= 10) != 0);
15967
15968 /* Print leading spaces. */
15969 while (buf < p)
15970 *--p = ' ';
15971 }
15972
15973 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
15974 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
15975 type of CODING_SYSTEM. Return updated pointer into BUF. */
15976
15977 static unsigned char invalid_eol_type[] = "(*invalid*)";
15978
15979 static char *
15980 decode_mode_spec_coding (coding_system, buf, eol_flag)
15981 Lisp_Object coding_system;
15982 register char *buf;
15983 int eol_flag;
15984 {
15985 Lisp_Object val;
15986 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
15987 const unsigned char *eol_str;
15988 int eol_str_len;
15989 /* The EOL conversion we are using. */
15990 Lisp_Object eoltype;
15991
15992 val = Fget (coding_system, Qcoding_system);
15993 eoltype = Qnil;
15994
15995 if (!VECTORP (val)) /* Not yet decided. */
15996 {
15997 if (multibyte)
15998 *buf++ = '-';
15999 if (eol_flag)
16000 eoltype = eol_mnemonic_undecided;
16001 /* Don't mention EOL conversion if it isn't decided. */
16002 }
16003 else
16004 {
16005 Lisp_Object eolvalue;
16006
16007 eolvalue = Fget (coding_system, Qeol_type);
16008
16009 if (multibyte)
16010 *buf++ = XFASTINT (AREF (val, 1));
16011
16012 if (eol_flag)
16013 {
16014 /* The EOL conversion that is normal on this system. */
16015
16016 if (NILP (eolvalue)) /* Not yet decided. */
16017 eoltype = eol_mnemonic_undecided;
16018 else if (VECTORP (eolvalue)) /* Not yet decided. */
16019 eoltype = eol_mnemonic_undecided;
16020 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
16021 eoltype = (XFASTINT (eolvalue) == 0
16022 ? eol_mnemonic_unix
16023 : (XFASTINT (eolvalue) == 1
16024 ? eol_mnemonic_dos : eol_mnemonic_mac));
16025 }
16026 }
16027
16028 if (eol_flag)
16029 {
16030 /* Mention the EOL conversion if it is not the usual one. */
16031 if (STRINGP (eoltype))
16032 {
16033 eol_str = SDATA (eoltype);
16034 eol_str_len = SBYTES (eoltype);
16035 }
16036 else if (INTEGERP (eoltype)
16037 && CHAR_VALID_P (XINT (eoltype), 0))
16038 {
16039 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
16040 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
16041 eol_str = tmp;
16042 }
16043 else
16044 {
16045 eol_str = invalid_eol_type;
16046 eol_str_len = sizeof (invalid_eol_type) - 1;
16047 }
16048 bcopy (eol_str, buf, eol_str_len);
16049 buf += eol_str_len;
16050 }
16051
16052 return buf;
16053 }
16054
16055 /* Return a string for the output of a mode line %-spec for window W,
16056 generated by character C. PRECISION >= 0 means don't return a
16057 string longer than that value. FIELD_WIDTH > 0 means pad the
16058 string returned with spaces to that value. Return 1 in *MULTIBYTE
16059 if the result is multibyte text. */
16060
16061 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
16062
16063 static char *
16064 decode_mode_spec (w, c, field_width, precision, multibyte)
16065 struct window *w;
16066 register int c;
16067 int field_width, precision;
16068 int *multibyte;
16069 {
16070 Lisp_Object obj;
16071 struct frame *f = XFRAME (WINDOW_FRAME (w));
16072 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
16073 struct buffer *b = XBUFFER (w->buffer);
16074
16075 obj = Qnil;
16076 *multibyte = 0;
16077
16078 switch (c)
16079 {
16080 case '*':
16081 if (!NILP (b->read_only))
16082 return "%";
16083 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
16084 return "*";
16085 return "-";
16086
16087 case '+':
16088 /* This differs from %* only for a modified read-only buffer. */
16089 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
16090 return "*";
16091 if (!NILP (b->read_only))
16092 return "%";
16093 return "-";
16094
16095 case '&':
16096 /* This differs from %* in ignoring read-only-ness. */
16097 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
16098 return "*";
16099 return "-";
16100
16101 case '%':
16102 return "%";
16103
16104 case '[':
16105 {
16106 int i;
16107 char *p;
16108
16109 if (command_loop_level > 5)
16110 return "[[[... ";
16111 p = decode_mode_spec_buf;
16112 for (i = 0; i < command_loop_level; i++)
16113 *p++ = '[';
16114 *p = 0;
16115 return decode_mode_spec_buf;
16116 }
16117
16118 case ']':
16119 {
16120 int i;
16121 char *p;
16122
16123 if (command_loop_level > 5)
16124 return " ...]]]";
16125 p = decode_mode_spec_buf;
16126 for (i = 0; i < command_loop_level; i++)
16127 *p++ = ']';
16128 *p = 0;
16129 return decode_mode_spec_buf;
16130 }
16131
16132 case '-':
16133 {
16134 register int i;
16135
16136 /* Let lots_of_dashes be a string of infinite length. */
16137 if (!NILP (mode_line_string_list))
16138 return "--";
16139 if (field_width <= 0
16140 || field_width > sizeof (lots_of_dashes))
16141 {
16142 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
16143 decode_mode_spec_buf[i] = '-';
16144 decode_mode_spec_buf[i] = '\0';
16145 return decode_mode_spec_buf;
16146 }
16147 else
16148 return lots_of_dashes;
16149 }
16150
16151 case 'b':
16152 obj = b->name;
16153 break;
16154
16155 case 'c':
16156 {
16157 int col = (int) current_column (); /* iftc */
16158 w->column_number_displayed = make_number (col);
16159 pint2str (decode_mode_spec_buf, field_width, col);
16160 return decode_mode_spec_buf;
16161 }
16162
16163 case 'F':
16164 /* %F displays the frame name. */
16165 if (!NILP (f->title))
16166 return (char *) SDATA (f->title);
16167 if (f->explicit_name || ! FRAME_WINDOW_P (f))
16168 return (char *) SDATA (f->name);
16169 return "Emacs";
16170
16171 case 'f':
16172 obj = b->filename;
16173 break;
16174
16175 case 'i':
16176 {
16177 int size = ZV - BEGV;
16178 pint2str (decode_mode_spec_buf, field_width, size);
16179 return decode_mode_spec_buf;
16180 }
16181
16182 case 'I':
16183 {
16184 int size = ZV - BEGV;
16185 pint2hrstr (decode_mode_spec_buf, field_width, size);
16186 return decode_mode_spec_buf;
16187 }
16188
16189 case 'l':
16190 {
16191 int startpos = XMARKER (w->start)->charpos;
16192 int startpos_byte = marker_byte_position (w->start);
16193 int line, linepos, linepos_byte, topline;
16194 int nlines, junk;
16195 int height = WINDOW_TOTAL_LINES (w);
16196
16197 /* If we decided that this buffer isn't suitable for line numbers,
16198 don't forget that too fast. */
16199 if (EQ (w->base_line_pos, w->buffer))
16200 goto no_value;
16201 /* But do forget it, if the window shows a different buffer now. */
16202 else if (BUFFERP (w->base_line_pos))
16203 w->base_line_pos = Qnil;
16204
16205 /* If the buffer is very big, don't waste time. */
16206 if (INTEGERP (Vline_number_display_limit)
16207 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
16208 {
16209 w->base_line_pos = Qnil;
16210 w->base_line_number = Qnil;
16211 goto no_value;
16212 }
16213
16214 if (!NILP (w->base_line_number)
16215 && !NILP (w->base_line_pos)
16216 && XFASTINT (w->base_line_pos) <= startpos)
16217 {
16218 line = XFASTINT (w->base_line_number);
16219 linepos = XFASTINT (w->base_line_pos);
16220 linepos_byte = buf_charpos_to_bytepos (b, linepos);
16221 }
16222 else
16223 {
16224 line = 1;
16225 linepos = BUF_BEGV (b);
16226 linepos_byte = BUF_BEGV_BYTE (b);
16227 }
16228
16229 /* Count lines from base line to window start position. */
16230 nlines = display_count_lines (linepos, linepos_byte,
16231 startpos_byte,
16232 startpos, &junk);
16233
16234 topline = nlines + line;
16235
16236 /* Determine a new base line, if the old one is too close
16237 or too far away, or if we did not have one.
16238 "Too close" means it's plausible a scroll-down would
16239 go back past it. */
16240 if (startpos == BUF_BEGV (b))
16241 {
16242 w->base_line_number = make_number (topline);
16243 w->base_line_pos = make_number (BUF_BEGV (b));
16244 }
16245 else if (nlines < height + 25 || nlines > height * 3 + 50
16246 || linepos == BUF_BEGV (b))
16247 {
16248 int limit = BUF_BEGV (b);
16249 int limit_byte = BUF_BEGV_BYTE (b);
16250 int position;
16251 int distance = (height * 2 + 30) * line_number_display_limit_width;
16252
16253 if (startpos - distance > limit)
16254 {
16255 limit = startpos - distance;
16256 limit_byte = CHAR_TO_BYTE (limit);
16257 }
16258
16259 nlines = display_count_lines (startpos, startpos_byte,
16260 limit_byte,
16261 - (height * 2 + 30),
16262 &position);
16263 /* If we couldn't find the lines we wanted within
16264 line_number_display_limit_width chars per line,
16265 give up on line numbers for this window. */
16266 if (position == limit_byte && limit == startpos - distance)
16267 {
16268 w->base_line_pos = w->buffer;
16269 w->base_line_number = Qnil;
16270 goto no_value;
16271 }
16272
16273 w->base_line_number = make_number (topline - nlines);
16274 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
16275 }
16276
16277 /* Now count lines from the start pos to point. */
16278 nlines = display_count_lines (startpos, startpos_byte,
16279 PT_BYTE, PT, &junk);
16280
16281 /* Record that we did display the line number. */
16282 line_number_displayed = 1;
16283
16284 /* Make the string to show. */
16285 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
16286 return decode_mode_spec_buf;
16287 no_value:
16288 {
16289 char* p = decode_mode_spec_buf;
16290 int pad = field_width - 2;
16291 while (pad-- > 0)
16292 *p++ = ' ';
16293 *p++ = '?';
16294 *p++ = '?';
16295 *p = '\0';
16296 return decode_mode_spec_buf;
16297 }
16298 }
16299 break;
16300
16301 case 'm':
16302 obj = b->mode_name;
16303 break;
16304
16305 case 'n':
16306 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
16307 return " Narrow";
16308 break;
16309
16310 case 'p':
16311 {
16312 int pos = marker_position (w->start);
16313 int total = BUF_ZV (b) - BUF_BEGV (b);
16314
16315 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
16316 {
16317 if (pos <= BUF_BEGV (b))
16318 return "All";
16319 else
16320 return "Bottom";
16321 }
16322 else if (pos <= BUF_BEGV (b))
16323 return "Top";
16324 else
16325 {
16326 if (total > 1000000)
16327 /* Do it differently for a large value, to avoid overflow. */
16328 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
16329 else
16330 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
16331 /* We can't normally display a 3-digit number,
16332 so get us a 2-digit number that is close. */
16333 if (total == 100)
16334 total = 99;
16335 sprintf (decode_mode_spec_buf, "%2d%%", total);
16336 return decode_mode_spec_buf;
16337 }
16338 }
16339
16340 /* Display percentage of size above the bottom of the screen. */
16341 case 'P':
16342 {
16343 int toppos = marker_position (w->start);
16344 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
16345 int total = BUF_ZV (b) - BUF_BEGV (b);
16346
16347 if (botpos >= BUF_ZV (b))
16348 {
16349 if (toppos <= BUF_BEGV (b))
16350 return "All";
16351 else
16352 return "Bottom";
16353 }
16354 else
16355 {
16356 if (total > 1000000)
16357 /* Do it differently for a large value, to avoid overflow. */
16358 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
16359 else
16360 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
16361 /* We can't normally display a 3-digit number,
16362 so get us a 2-digit number that is close. */
16363 if (total == 100)
16364 total = 99;
16365 if (toppos <= BUF_BEGV (b))
16366 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
16367 else
16368 sprintf (decode_mode_spec_buf, "%2d%%", total);
16369 return decode_mode_spec_buf;
16370 }
16371 }
16372
16373 case 's':
16374 /* status of process */
16375 obj = Fget_buffer_process (w->buffer);
16376 if (NILP (obj))
16377 return "no process";
16378 #ifdef subprocesses
16379 obj = Fsymbol_name (Fprocess_status (obj));
16380 #endif
16381 break;
16382
16383 case 't': /* indicate TEXT or BINARY */
16384 #ifdef MODE_LINE_BINARY_TEXT
16385 return MODE_LINE_BINARY_TEXT (b);
16386 #else
16387 return "T";
16388 #endif
16389
16390 case 'z':
16391 /* coding-system (not including end-of-line format) */
16392 case 'Z':
16393 /* coding-system (including end-of-line type) */
16394 {
16395 int eol_flag = (c == 'Z');
16396 char *p = decode_mode_spec_buf;
16397
16398 if (! FRAME_WINDOW_P (f))
16399 {
16400 /* No need to mention EOL here--the terminal never needs
16401 to do EOL conversion. */
16402 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
16403 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
16404 }
16405 p = decode_mode_spec_coding (b->buffer_file_coding_system,
16406 p, eol_flag);
16407
16408 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
16409 #ifdef subprocesses
16410 obj = Fget_buffer_process (Fcurrent_buffer ());
16411 if (PROCESSP (obj))
16412 {
16413 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
16414 p, eol_flag);
16415 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
16416 p, eol_flag);
16417 }
16418 #endif /* subprocesses */
16419 #endif /* 0 */
16420 *p = 0;
16421 return decode_mode_spec_buf;
16422 }
16423 }
16424
16425 if (STRINGP (obj))
16426 {
16427 *multibyte = STRING_MULTIBYTE (obj);
16428 return (char *) SDATA (obj);
16429 }
16430 else
16431 return "";
16432 }
16433
16434
16435 /* Count up to COUNT lines starting from START / START_BYTE.
16436 But don't go beyond LIMIT_BYTE.
16437 Return the number of lines thus found (always nonnegative).
16438
16439 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
16440
16441 static int
16442 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
16443 int start, start_byte, limit_byte, count;
16444 int *byte_pos_ptr;
16445 {
16446 register unsigned char *cursor;
16447 unsigned char *base;
16448
16449 register int ceiling;
16450 register unsigned char *ceiling_addr;
16451 int orig_count = count;
16452
16453 /* If we are not in selective display mode,
16454 check only for newlines. */
16455 int selective_display = (!NILP (current_buffer->selective_display)
16456 && !INTEGERP (current_buffer->selective_display));
16457
16458 if (count > 0)
16459 {
16460 while (start_byte < limit_byte)
16461 {
16462 ceiling = BUFFER_CEILING_OF (start_byte);
16463 ceiling = min (limit_byte - 1, ceiling);
16464 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
16465 base = (cursor = BYTE_POS_ADDR (start_byte));
16466 while (1)
16467 {
16468 if (selective_display)
16469 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
16470 ;
16471 else
16472 while (*cursor != '\n' && ++cursor != ceiling_addr)
16473 ;
16474
16475 if (cursor != ceiling_addr)
16476 {
16477 if (--count == 0)
16478 {
16479 start_byte += cursor - base + 1;
16480 *byte_pos_ptr = start_byte;
16481 return orig_count;
16482 }
16483 else
16484 if (++cursor == ceiling_addr)
16485 break;
16486 }
16487 else
16488 break;
16489 }
16490 start_byte += cursor - base;
16491 }
16492 }
16493 else
16494 {
16495 while (start_byte > limit_byte)
16496 {
16497 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
16498 ceiling = max (limit_byte, ceiling);
16499 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
16500 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
16501 while (1)
16502 {
16503 if (selective_display)
16504 while (--cursor != ceiling_addr
16505 && *cursor != '\n' && *cursor != 015)
16506 ;
16507 else
16508 while (--cursor != ceiling_addr && *cursor != '\n')
16509 ;
16510
16511 if (cursor != ceiling_addr)
16512 {
16513 if (++count == 0)
16514 {
16515 start_byte += cursor - base + 1;
16516 *byte_pos_ptr = start_byte;
16517 /* When scanning backwards, we should
16518 not count the newline posterior to which we stop. */
16519 return - orig_count - 1;
16520 }
16521 }
16522 else
16523 break;
16524 }
16525 /* Here we add 1 to compensate for the last decrement
16526 of CURSOR, which took it past the valid range. */
16527 start_byte += cursor - base + 1;
16528 }
16529 }
16530
16531 *byte_pos_ptr = limit_byte;
16532
16533 if (count < 0)
16534 return - orig_count + count;
16535 return orig_count - count;
16536
16537 }
16538
16539
16540 \f
16541 /***********************************************************************
16542 Displaying strings
16543 ***********************************************************************/
16544
16545 /* Display a NUL-terminated string, starting with index START.
16546
16547 If STRING is non-null, display that C string. Otherwise, the Lisp
16548 string LISP_STRING is displayed.
16549
16550 If FACE_STRING is not nil, FACE_STRING_POS is a position in
16551 FACE_STRING. Display STRING or LISP_STRING with the face at
16552 FACE_STRING_POS in FACE_STRING:
16553
16554 Display the string in the environment given by IT, but use the
16555 standard display table, temporarily.
16556
16557 FIELD_WIDTH is the minimum number of output glyphs to produce.
16558 If STRING has fewer characters than FIELD_WIDTH, pad to the right
16559 with spaces. If STRING has more characters, more than FIELD_WIDTH
16560 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
16561
16562 PRECISION is the maximum number of characters to output from
16563 STRING. PRECISION < 0 means don't truncate the string.
16564
16565 This is roughly equivalent to printf format specifiers:
16566
16567 FIELD_WIDTH PRECISION PRINTF
16568 ----------------------------------------
16569 -1 -1 %s
16570 -1 10 %.10s
16571 10 -1 %10s
16572 20 10 %20.10s
16573
16574 MULTIBYTE zero means do not display multibyte chars, > 0 means do
16575 display them, and < 0 means obey the current buffer's value of
16576 enable_multibyte_characters.
16577
16578 Value is the number of glyphs produced. */
16579
16580 static int
16581 display_string (string, lisp_string, face_string, face_string_pos,
16582 start, it, field_width, precision, max_x, multibyte)
16583 unsigned char *string;
16584 Lisp_Object lisp_string;
16585 Lisp_Object face_string;
16586 int face_string_pos;
16587 int start;
16588 struct it *it;
16589 int field_width, precision, max_x;
16590 int multibyte;
16591 {
16592 int hpos_at_start = it->hpos;
16593 int saved_face_id = it->face_id;
16594 struct glyph_row *row = it->glyph_row;
16595
16596 /* Initialize the iterator IT for iteration over STRING beginning
16597 with index START. */
16598 reseat_to_string (it, string, lisp_string, start,
16599 precision, field_width, multibyte);
16600
16601 /* If displaying STRING, set up the face of the iterator
16602 from LISP_STRING, if that's given. */
16603 if (STRINGP (face_string))
16604 {
16605 int endptr;
16606 struct face *face;
16607
16608 it->face_id
16609 = face_at_string_position (it->w, face_string, face_string_pos,
16610 0, it->region_beg_charpos,
16611 it->region_end_charpos,
16612 &endptr, it->base_face_id, 0);
16613 face = FACE_FROM_ID (it->f, it->face_id);
16614 it->face_box_p = face->box != FACE_NO_BOX;
16615 }
16616
16617 /* Set max_x to the maximum allowed X position. Don't let it go
16618 beyond the right edge of the window. */
16619 if (max_x <= 0)
16620 max_x = it->last_visible_x;
16621 else
16622 max_x = min (max_x, it->last_visible_x);
16623
16624 /* Skip over display elements that are not visible. because IT->w is
16625 hscrolled. */
16626 if (it->current_x < it->first_visible_x)
16627 move_it_in_display_line_to (it, 100000, it->first_visible_x,
16628 MOVE_TO_POS | MOVE_TO_X);
16629
16630 row->ascent = it->max_ascent;
16631 row->height = it->max_ascent + it->max_descent;
16632 row->phys_ascent = it->max_phys_ascent;
16633 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16634
16635 /* This condition is for the case that we are called with current_x
16636 past last_visible_x. */
16637 while (it->current_x < max_x)
16638 {
16639 int x_before, x, n_glyphs_before, i, nglyphs;
16640
16641 /* Get the next display element. */
16642 if (!get_next_display_element (it))
16643 break;
16644
16645 /* Produce glyphs. */
16646 x_before = it->current_x;
16647 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
16648 PRODUCE_GLYPHS (it);
16649
16650 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
16651 i = 0;
16652 x = x_before;
16653 while (i < nglyphs)
16654 {
16655 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16656
16657 if (!it->truncate_lines_p
16658 && x + glyph->pixel_width > max_x)
16659 {
16660 /* End of continued line or max_x reached. */
16661 if (CHAR_GLYPH_PADDING_P (*glyph))
16662 {
16663 /* A wide character is unbreakable. */
16664 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
16665 it->current_x = x_before;
16666 }
16667 else
16668 {
16669 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
16670 it->current_x = x;
16671 }
16672 break;
16673 }
16674 else if (x + glyph->pixel_width > it->first_visible_x)
16675 {
16676 /* Glyph is at least partially visible. */
16677 ++it->hpos;
16678 if (x < it->first_visible_x)
16679 it->glyph_row->x = x - it->first_visible_x;
16680 }
16681 else
16682 {
16683 /* Glyph is off the left margin of the display area.
16684 Should not happen. */
16685 abort ();
16686 }
16687
16688 row->ascent = max (row->ascent, it->max_ascent);
16689 row->height = max (row->height, it->max_ascent + it->max_descent);
16690 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16691 row->phys_height = max (row->phys_height,
16692 it->max_phys_ascent + it->max_phys_descent);
16693 x += glyph->pixel_width;
16694 ++i;
16695 }
16696
16697 /* Stop if max_x reached. */
16698 if (i < nglyphs)
16699 break;
16700
16701 /* Stop at line ends. */
16702 if (ITERATOR_AT_END_OF_LINE_P (it))
16703 {
16704 it->continuation_lines_width = 0;
16705 break;
16706 }
16707
16708 set_iterator_to_next (it, 1);
16709
16710 /* Stop if truncating at the right edge. */
16711 if (it->truncate_lines_p
16712 && it->current_x >= it->last_visible_x)
16713 {
16714 /* Add truncation mark, but don't do it if the line is
16715 truncated at a padding space. */
16716 if (IT_CHARPOS (*it) < it->string_nchars)
16717 {
16718 if (!FRAME_WINDOW_P (it->f))
16719 {
16720 int i, n;
16721
16722 if (it->current_x > it->last_visible_x)
16723 {
16724 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16725 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16726 break;
16727 for (n = row->used[TEXT_AREA]; i < n; ++i)
16728 {
16729 row->used[TEXT_AREA] = i;
16730 produce_special_glyphs (it, IT_TRUNCATION);
16731 }
16732 }
16733 produce_special_glyphs (it, IT_TRUNCATION);
16734 }
16735 it->glyph_row->truncated_on_right_p = 1;
16736 }
16737 break;
16738 }
16739 }
16740
16741 /* Maybe insert a truncation at the left. */
16742 if (it->first_visible_x
16743 && IT_CHARPOS (*it) > 0)
16744 {
16745 if (!FRAME_WINDOW_P (it->f))
16746 insert_left_trunc_glyphs (it);
16747 it->glyph_row->truncated_on_left_p = 1;
16748 }
16749
16750 it->face_id = saved_face_id;
16751
16752 /* Value is number of columns displayed. */
16753 return it->hpos - hpos_at_start;
16754 }
16755
16756
16757 \f
16758 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
16759 appears as an element of LIST or as the car of an element of LIST.
16760 If PROPVAL is a list, compare each element against LIST in that
16761 way, and return 1/2 if any element of PROPVAL is found in LIST.
16762 Otherwise return 0. This function cannot quit.
16763 The return value is 2 if the text is invisible but with an ellipsis
16764 and 1 if it's invisible and without an ellipsis. */
16765
16766 int
16767 invisible_p (propval, list)
16768 register Lisp_Object propval;
16769 Lisp_Object list;
16770 {
16771 register Lisp_Object tail, proptail;
16772
16773 for (tail = list; CONSP (tail); tail = XCDR (tail))
16774 {
16775 register Lisp_Object tem;
16776 tem = XCAR (tail);
16777 if (EQ (propval, tem))
16778 return 1;
16779 if (CONSP (tem) && EQ (propval, XCAR (tem)))
16780 return NILP (XCDR (tem)) ? 1 : 2;
16781 }
16782
16783 if (CONSP (propval))
16784 {
16785 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
16786 {
16787 Lisp_Object propelt;
16788 propelt = XCAR (proptail);
16789 for (tail = list; CONSP (tail); tail = XCDR (tail))
16790 {
16791 register Lisp_Object tem;
16792 tem = XCAR (tail);
16793 if (EQ (propelt, tem))
16794 return 1;
16795 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
16796 return NILP (XCDR (tem)) ? 1 : 2;
16797 }
16798 }
16799 }
16800
16801 return 0;
16802 }
16803
16804 /* Calculate a width or height in pixels from a specification using
16805 the following elements:
16806
16807 SPEC ::=
16808 NUM - a (fractional) multiple of the default font width/height
16809 (NUM) - specifies exactly NUM pixels
16810 UNIT - a fixed number of pixels, see below.
16811 ELEMENT - size of a display element in pixels, see below.
16812 (NUM . SPEC) - equals NUM * SPEC
16813 (+ SPEC SPEC ...) - add pixel values
16814 (- SPEC SPEC ...) - subtract pixel values
16815 (- SPEC) - negate pixel value
16816
16817 NUM ::=
16818 INT or FLOAT - a number constant
16819 SYMBOL - use symbol's (buffer local) variable binding.
16820
16821 UNIT ::=
16822 in - pixels per inch *)
16823 mm - pixels per 1/1000 meter *)
16824 cm - pixels per 1/100 meter *)
16825 width - width of current font in pixels.
16826 height - height of current font in pixels.
16827
16828 *) using the ratio(s) defined in display-pixels-per-inch.
16829
16830 ELEMENT ::=
16831
16832 left-fringe - left fringe width in pixels
16833 right-fringe - right fringe width in pixels
16834
16835 left-margin - left margin width in pixels
16836 right-margin - right margin width in pixels
16837
16838 scroll-bar - scroll-bar area width in pixels
16839
16840 Examples:
16841
16842 Pixels corresponding to 5 inches:
16843 (5 . in)
16844
16845 Total width of non-text areas on left side of window (if scroll-bar is on left):
16846 '(space :width (+ left-fringe left-margin scroll-bar))
16847
16848 Align to first text column (in header line):
16849 '(space :align-to 0)
16850
16851 Align to middle of text area minus half the width of variable `my-image'
16852 containing a loaded image:
16853 '(space :align-to (0.5 . (- text my-image)))
16854
16855 Width of left margin minus width of 1 character in the default font:
16856 '(space :width (- left-margin 1))
16857
16858 Width of left margin minus width of 2 characters in the current font:
16859 '(space :width (- left-margin (2 . width)))
16860
16861 Center 1 character over left-margin (in header line):
16862 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
16863
16864 Different ways to express width of left fringe plus left margin minus one pixel:
16865 '(space :width (- (+ left-fringe left-margin) (1)))
16866 '(space :width (+ left-fringe left-margin (- (1))))
16867 '(space :width (+ left-fringe left-margin (-1)))
16868
16869 */
16870
16871 #define NUMVAL(X) \
16872 ((INTEGERP (X) || FLOATP (X)) \
16873 ? XFLOATINT (X) \
16874 : - 1)
16875
16876 int
16877 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
16878 double *res;
16879 struct it *it;
16880 Lisp_Object prop;
16881 void *font;
16882 int width_p, *align_to;
16883 {
16884 double pixels;
16885
16886 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
16887 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
16888
16889 if (NILP (prop))
16890 return OK_PIXELS (0);
16891
16892 if (SYMBOLP (prop))
16893 {
16894 if (SCHARS (SYMBOL_NAME (prop)) == 2)
16895 {
16896 char *unit = SDATA (SYMBOL_NAME (prop));
16897
16898 if (unit[0] == 'i' && unit[1] == 'n')
16899 pixels = 1.0;
16900 else if (unit[0] == 'm' && unit[1] == 'm')
16901 pixels = 25.4;
16902 else if (unit[0] == 'c' && unit[1] == 'm')
16903 pixels = 2.54;
16904 else
16905 pixels = 0;
16906 if (pixels > 0)
16907 {
16908 double ppi;
16909 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
16910 || (CONSP (Vdisplay_pixels_per_inch)
16911 && (ppi = (width_p
16912 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
16913 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
16914 ppi > 0)))
16915 return OK_PIXELS (ppi / pixels);
16916
16917 return 0;
16918 }
16919 }
16920
16921 #ifdef HAVE_WINDOW_SYSTEM
16922 if (EQ (prop, Qheight))
16923 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
16924 if (EQ (prop, Qwidth))
16925 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
16926 #else
16927 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
16928 return OK_PIXELS (1);
16929 #endif
16930
16931 if (EQ (prop, Qtext))
16932 return OK_PIXELS (width_p
16933 ? window_box_width (it->w, TEXT_AREA)
16934 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
16935
16936 if (align_to && *align_to < 0)
16937 {
16938 *res = 0;
16939 if (EQ (prop, Qleft))
16940 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
16941 if (EQ (prop, Qright))
16942 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
16943 if (EQ (prop, Qcenter))
16944 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
16945 + window_box_width (it->w, TEXT_AREA) / 2);
16946 if (EQ (prop, Qleft_fringe))
16947 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
16948 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
16949 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
16950 if (EQ (prop, Qright_fringe))
16951 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
16952 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
16953 : window_box_right_offset (it->w, TEXT_AREA));
16954 if (EQ (prop, Qleft_margin))
16955 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
16956 if (EQ (prop, Qright_margin))
16957 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
16958 if (EQ (prop, Qscroll_bar))
16959 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
16960 ? 0
16961 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
16962 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
16963 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
16964 : 0)));
16965 }
16966 else
16967 {
16968 if (EQ (prop, Qleft_fringe))
16969 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
16970 if (EQ (prop, Qright_fringe))
16971 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
16972 if (EQ (prop, Qleft_margin))
16973 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
16974 if (EQ (prop, Qright_margin))
16975 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
16976 if (EQ (prop, Qscroll_bar))
16977 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
16978 }
16979
16980 prop = Fbuffer_local_value (prop, it->w->buffer);
16981 }
16982
16983 if (INTEGERP (prop) || FLOATP (prop))
16984 {
16985 int base_unit = (width_p
16986 ? FRAME_COLUMN_WIDTH (it->f)
16987 : FRAME_LINE_HEIGHT (it->f));
16988 return OK_PIXELS (XFLOATINT (prop) * base_unit);
16989 }
16990
16991 if (CONSP (prop))
16992 {
16993 Lisp_Object car = XCAR (prop);
16994 Lisp_Object cdr = XCDR (prop);
16995
16996 if (SYMBOLP (car))
16997 {
16998 #ifdef HAVE_WINDOW_SYSTEM
16999 if (valid_image_p (prop))
17000 {
17001 int id = lookup_image (it->f, prop);
17002 struct image *img = IMAGE_FROM_ID (it->f, id);
17003
17004 return OK_PIXELS (width_p ? img->width : img->height);
17005 }
17006 #endif
17007 if (EQ (car, Qplus) || EQ (car, Qminus))
17008 {
17009 int first = 1;
17010 double px;
17011
17012 pixels = 0;
17013 while (CONSP (cdr))
17014 {
17015 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
17016 font, width_p, align_to))
17017 return 0;
17018 if (first)
17019 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
17020 else
17021 pixels += px;
17022 cdr = XCDR (cdr);
17023 }
17024 if (EQ (car, Qminus))
17025 pixels = -pixels;
17026 return OK_PIXELS (pixels);
17027 }
17028
17029 car = Fbuffer_local_value (car, it->w->buffer);
17030 }
17031
17032 if (INTEGERP (car) || FLOATP (car))
17033 {
17034 double fact;
17035 pixels = XFLOATINT (car);
17036 if (NILP (cdr))
17037 return OK_PIXELS (pixels);
17038 if (calc_pixel_width_or_height (&fact, it, cdr,
17039 font, width_p, align_to))
17040 return OK_PIXELS (pixels * fact);
17041 return 0;
17042 }
17043
17044 return 0;
17045 }
17046
17047 return 0;
17048 }
17049
17050 \f
17051 /***********************************************************************
17052 Glyph Display
17053 ***********************************************************************/
17054
17055 #ifdef HAVE_WINDOW_SYSTEM
17056
17057 #if GLYPH_DEBUG
17058
17059 void
17060 dump_glyph_string (s)
17061 struct glyph_string *s;
17062 {
17063 fprintf (stderr, "glyph string\n");
17064 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
17065 s->x, s->y, s->width, s->height);
17066 fprintf (stderr, " ybase = %d\n", s->ybase);
17067 fprintf (stderr, " hl = %d\n", s->hl);
17068 fprintf (stderr, " left overhang = %d, right = %d\n",
17069 s->left_overhang, s->right_overhang);
17070 fprintf (stderr, " nchars = %d\n", s->nchars);
17071 fprintf (stderr, " extends to end of line = %d\n",
17072 s->extends_to_end_of_line_p);
17073 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
17074 fprintf (stderr, " bg width = %d\n", s->background_width);
17075 }
17076
17077 #endif /* GLYPH_DEBUG */
17078
17079 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
17080 of XChar2b structures for S; it can't be allocated in
17081 init_glyph_string because it must be allocated via `alloca'. W
17082 is the window on which S is drawn. ROW and AREA are the glyph row
17083 and area within the row from which S is constructed. START is the
17084 index of the first glyph structure covered by S. HL is a
17085 face-override for drawing S. */
17086
17087 #ifdef HAVE_NTGUI
17088 #define OPTIONAL_HDC(hdc) hdc,
17089 #define DECLARE_HDC(hdc) HDC hdc;
17090 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
17091 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
17092 #endif
17093
17094 #ifndef OPTIONAL_HDC
17095 #define OPTIONAL_HDC(hdc)
17096 #define DECLARE_HDC(hdc)
17097 #define ALLOCATE_HDC(hdc, f)
17098 #define RELEASE_HDC(hdc, f)
17099 #endif
17100
17101 static void
17102 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
17103 struct glyph_string *s;
17104 DECLARE_HDC (hdc)
17105 XChar2b *char2b;
17106 struct window *w;
17107 struct glyph_row *row;
17108 enum glyph_row_area area;
17109 int start;
17110 enum draw_glyphs_face hl;
17111 {
17112 bzero (s, sizeof *s);
17113 s->w = w;
17114 s->f = XFRAME (w->frame);
17115 #ifdef HAVE_NTGUI
17116 s->hdc = hdc;
17117 #endif
17118 s->display = FRAME_X_DISPLAY (s->f);
17119 s->window = FRAME_X_WINDOW (s->f);
17120 s->char2b = char2b;
17121 s->hl = hl;
17122 s->row = row;
17123 s->area = area;
17124 s->first_glyph = row->glyphs[area] + start;
17125 s->height = row->height;
17126 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
17127
17128 /* Display the internal border below the tool-bar window. */
17129 if (s->w == XWINDOW (s->f->tool_bar_window))
17130 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
17131
17132 s->ybase = s->y + row->ascent;
17133 }
17134
17135
17136 /* Append the list of glyph strings with head H and tail T to the list
17137 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
17138
17139 static INLINE void
17140 append_glyph_string_lists (head, tail, h, t)
17141 struct glyph_string **head, **tail;
17142 struct glyph_string *h, *t;
17143 {
17144 if (h)
17145 {
17146 if (*head)
17147 (*tail)->next = h;
17148 else
17149 *head = h;
17150 h->prev = *tail;
17151 *tail = t;
17152 }
17153 }
17154
17155
17156 /* Prepend the list of glyph strings with head H and tail T to the
17157 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
17158 result. */
17159
17160 static INLINE void
17161 prepend_glyph_string_lists (head, tail, h, t)
17162 struct glyph_string **head, **tail;
17163 struct glyph_string *h, *t;
17164 {
17165 if (h)
17166 {
17167 if (*head)
17168 (*head)->prev = t;
17169 else
17170 *tail = t;
17171 t->next = *head;
17172 *head = h;
17173 }
17174 }
17175
17176
17177 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
17178 Set *HEAD and *TAIL to the resulting list. */
17179
17180 static INLINE void
17181 append_glyph_string (head, tail, s)
17182 struct glyph_string **head, **tail;
17183 struct glyph_string *s;
17184 {
17185 s->next = s->prev = NULL;
17186 append_glyph_string_lists (head, tail, s, s);
17187 }
17188
17189
17190 /* Get face and two-byte form of character glyph GLYPH on frame F.
17191 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
17192 a pointer to a realized face that is ready for display. */
17193
17194 static INLINE struct face *
17195 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
17196 struct frame *f;
17197 struct glyph *glyph;
17198 XChar2b *char2b;
17199 int *two_byte_p;
17200 {
17201 struct face *face;
17202
17203 xassert (glyph->type == CHAR_GLYPH);
17204 face = FACE_FROM_ID (f, glyph->face_id);
17205
17206 if (two_byte_p)
17207 *two_byte_p = 0;
17208
17209 if (!glyph->multibyte_p)
17210 {
17211 /* Unibyte case. We don't have to encode, but we have to make
17212 sure to use a face suitable for unibyte. */
17213 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
17214 }
17215 else if (glyph->u.ch < 128
17216 && glyph->face_id < BASIC_FACE_ID_SENTINEL)
17217 {
17218 /* Case of ASCII in a face known to fit ASCII. */
17219 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
17220 }
17221 else
17222 {
17223 int c1, c2, charset;
17224
17225 /* Split characters into bytes. If c2 is -1 afterwards, C is
17226 really a one-byte character so that byte1 is zero. */
17227 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
17228 if (c2 > 0)
17229 STORE_XCHAR2B (char2b, c1, c2);
17230 else
17231 STORE_XCHAR2B (char2b, 0, c1);
17232
17233 /* Maybe encode the character in *CHAR2B. */
17234 if (charset != CHARSET_ASCII)
17235 {
17236 struct font_info *font_info
17237 = FONT_INFO_FROM_ID (f, face->font_info_id);
17238 if (font_info)
17239 glyph->font_type
17240 = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
17241 }
17242 }
17243
17244 /* Make sure X resources of the face are allocated. */
17245 xassert (face != NULL);
17246 PREPARE_FACE_FOR_DISPLAY (f, face);
17247 return face;
17248 }
17249
17250
17251 /* Fill glyph string S with composition components specified by S->cmp.
17252
17253 FACES is an array of faces for all components of this composition.
17254 S->gidx is the index of the first component for S.
17255 OVERLAPS_P non-zero means S should draw the foreground only, and
17256 use its physical height for clipping.
17257
17258 Value is the index of a component not in S. */
17259
17260 static int
17261 fill_composite_glyph_string (s, faces, overlaps_p)
17262 struct glyph_string *s;
17263 struct face **faces;
17264 int overlaps_p;
17265 {
17266 int i;
17267
17268 xassert (s);
17269
17270 s->for_overlaps_p = overlaps_p;
17271
17272 s->face = faces[s->gidx];
17273 s->font = s->face->font;
17274 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
17275
17276 /* For all glyphs of this composition, starting at the offset
17277 S->gidx, until we reach the end of the definition or encounter a
17278 glyph that requires the different face, add it to S. */
17279 ++s->nchars;
17280 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
17281 ++s->nchars;
17282
17283 /* All glyph strings for the same composition has the same width,
17284 i.e. the width set for the first component of the composition. */
17285
17286 s->width = s->first_glyph->pixel_width;
17287
17288 /* If the specified font could not be loaded, use the frame's
17289 default font, but record the fact that we couldn't load it in
17290 the glyph string so that we can draw rectangles for the
17291 characters of the glyph string. */
17292 if (s->font == NULL)
17293 {
17294 s->font_not_found_p = 1;
17295 s->font = FRAME_FONT (s->f);
17296 }
17297
17298 /* Adjust base line for subscript/superscript text. */
17299 s->ybase += s->first_glyph->voffset;
17300
17301 xassert (s->face && s->face->gc);
17302
17303 /* This glyph string must always be drawn with 16-bit functions. */
17304 s->two_byte_p = 1;
17305
17306 return s->gidx + s->nchars;
17307 }
17308
17309
17310 /* Fill glyph string S from a sequence of character glyphs.
17311
17312 FACE_ID is the face id of the string. START is the index of the
17313 first glyph to consider, END is the index of the last + 1.
17314 OVERLAPS_P non-zero means S should draw the foreground only, and
17315 use its physical height for clipping.
17316
17317 Value is the index of the first glyph not in S. */
17318
17319 static int
17320 fill_glyph_string (s, face_id, start, end, overlaps_p)
17321 struct glyph_string *s;
17322 int face_id;
17323 int start, end, overlaps_p;
17324 {
17325 struct glyph *glyph, *last;
17326 int voffset;
17327 int glyph_not_available_p;
17328
17329 xassert (s->f == XFRAME (s->w->frame));
17330 xassert (s->nchars == 0);
17331 xassert (start >= 0 && end > start);
17332
17333 s->for_overlaps_p = overlaps_p,
17334 glyph = s->row->glyphs[s->area] + start;
17335 last = s->row->glyphs[s->area] + end;
17336 voffset = glyph->voffset;
17337
17338 glyph_not_available_p = glyph->glyph_not_available_p;
17339
17340 while (glyph < last
17341 && glyph->type == CHAR_GLYPH
17342 && glyph->voffset == voffset
17343 /* Same face id implies same font, nowadays. */
17344 && glyph->face_id == face_id
17345 && glyph->glyph_not_available_p == glyph_not_available_p)
17346 {
17347 int two_byte_p;
17348
17349 s->face = get_glyph_face_and_encoding (s->f, glyph,
17350 s->char2b + s->nchars,
17351 &two_byte_p);
17352 s->two_byte_p = two_byte_p;
17353 ++s->nchars;
17354 xassert (s->nchars <= end - start);
17355 s->width += glyph->pixel_width;
17356 ++glyph;
17357 }
17358
17359 s->font = s->face->font;
17360 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
17361
17362 /* If the specified font could not be loaded, use the frame's font,
17363 but record the fact that we couldn't load it in
17364 S->font_not_found_p so that we can draw rectangles for the
17365 characters of the glyph string. */
17366 if (s->font == NULL || glyph_not_available_p)
17367 {
17368 s->font_not_found_p = 1;
17369 s->font = FRAME_FONT (s->f);
17370 }
17371
17372 /* Adjust base line for subscript/superscript text. */
17373 s->ybase += voffset;
17374
17375 xassert (s->face && s->face->gc);
17376 return glyph - s->row->glyphs[s->area];
17377 }
17378
17379
17380 /* Fill glyph string S from image glyph S->first_glyph. */
17381
17382 static void
17383 fill_image_glyph_string (s)
17384 struct glyph_string *s;
17385 {
17386 xassert (s->first_glyph->type == IMAGE_GLYPH);
17387 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
17388 xassert (s->img);
17389 s->slice = s->first_glyph->slice;
17390 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
17391 s->font = s->face->font;
17392 s->width = s->first_glyph->pixel_width;
17393
17394 /* Adjust base line for subscript/superscript text. */
17395 s->ybase += s->first_glyph->voffset;
17396 }
17397
17398
17399 /* Fill glyph string S from a sequence of stretch glyphs.
17400
17401 ROW is the glyph row in which the glyphs are found, AREA is the
17402 area within the row. START is the index of the first glyph to
17403 consider, END is the index of the last + 1.
17404
17405 Value is the index of the first glyph not in S. */
17406
17407 static int
17408 fill_stretch_glyph_string (s, row, area, start, end)
17409 struct glyph_string *s;
17410 struct glyph_row *row;
17411 enum glyph_row_area area;
17412 int start, end;
17413 {
17414 struct glyph *glyph, *last;
17415 int voffset, face_id;
17416
17417 xassert (s->first_glyph->type == STRETCH_GLYPH);
17418
17419 glyph = s->row->glyphs[s->area] + start;
17420 last = s->row->glyphs[s->area] + end;
17421 face_id = glyph->face_id;
17422 s->face = FACE_FROM_ID (s->f, face_id);
17423 s->font = s->face->font;
17424 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
17425 s->width = glyph->pixel_width;
17426 voffset = glyph->voffset;
17427
17428 for (++glyph;
17429 (glyph < last
17430 && glyph->type == STRETCH_GLYPH
17431 && glyph->voffset == voffset
17432 && glyph->face_id == face_id);
17433 ++glyph)
17434 s->width += glyph->pixel_width;
17435
17436 /* Adjust base line for subscript/superscript text. */
17437 s->ybase += voffset;
17438
17439 /* The case that face->gc == 0 is handled when drawing the glyph
17440 string by calling PREPARE_FACE_FOR_DISPLAY. */
17441 xassert (s->face);
17442 return glyph - s->row->glyphs[s->area];
17443 }
17444
17445
17446 /* EXPORT for RIF:
17447 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
17448 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
17449 assumed to be zero. */
17450
17451 void
17452 x_get_glyph_overhangs (glyph, f, left, right)
17453 struct glyph *glyph;
17454 struct frame *f;
17455 int *left, *right;
17456 {
17457 *left = *right = 0;
17458
17459 if (glyph->type == CHAR_GLYPH)
17460 {
17461 XFontStruct *font;
17462 struct face *face;
17463 struct font_info *font_info;
17464 XChar2b char2b;
17465 XCharStruct *pcm;
17466
17467 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
17468 font = face->font;
17469 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
17470 if (font /* ++KFS: Should this be font_info ? */
17471 && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
17472 {
17473 if (pcm->rbearing > pcm->width)
17474 *right = pcm->rbearing - pcm->width;
17475 if (pcm->lbearing < 0)
17476 *left = -pcm->lbearing;
17477 }
17478 }
17479 }
17480
17481
17482 /* Return the index of the first glyph preceding glyph string S that
17483 is overwritten by S because of S's left overhang. Value is -1
17484 if no glyphs are overwritten. */
17485
17486 static int
17487 left_overwritten (s)
17488 struct glyph_string *s;
17489 {
17490 int k;
17491
17492 if (s->left_overhang)
17493 {
17494 int x = 0, i;
17495 struct glyph *glyphs = s->row->glyphs[s->area];
17496 int first = s->first_glyph - glyphs;
17497
17498 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
17499 x -= glyphs[i].pixel_width;
17500
17501 k = i + 1;
17502 }
17503 else
17504 k = -1;
17505
17506 return k;
17507 }
17508
17509
17510 /* Return the index of the first glyph preceding glyph string S that
17511 is overwriting S because of its right overhang. Value is -1 if no
17512 glyph in front of S overwrites S. */
17513
17514 static int
17515 left_overwriting (s)
17516 struct glyph_string *s;
17517 {
17518 int i, k, x;
17519 struct glyph *glyphs = s->row->glyphs[s->area];
17520 int first = s->first_glyph - glyphs;
17521
17522 k = -1;
17523 x = 0;
17524 for (i = first - 1; i >= 0; --i)
17525 {
17526 int left, right;
17527 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
17528 if (x + right > 0)
17529 k = i;
17530 x -= glyphs[i].pixel_width;
17531 }
17532
17533 return k;
17534 }
17535
17536
17537 /* Return the index of the last glyph following glyph string S that is
17538 not overwritten by S because of S's right overhang. Value is -1 if
17539 no such glyph is found. */
17540
17541 static int
17542 right_overwritten (s)
17543 struct glyph_string *s;
17544 {
17545 int k = -1;
17546
17547 if (s->right_overhang)
17548 {
17549 int x = 0, i;
17550 struct glyph *glyphs = s->row->glyphs[s->area];
17551 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
17552 int end = s->row->used[s->area];
17553
17554 for (i = first; i < end && s->right_overhang > x; ++i)
17555 x += glyphs[i].pixel_width;
17556
17557 k = i;
17558 }
17559
17560 return k;
17561 }
17562
17563
17564 /* Return the index of the last glyph following glyph string S that
17565 overwrites S because of its left overhang. Value is negative
17566 if no such glyph is found. */
17567
17568 static int
17569 right_overwriting (s)
17570 struct glyph_string *s;
17571 {
17572 int i, k, x;
17573 int end = s->row->used[s->area];
17574 struct glyph *glyphs = s->row->glyphs[s->area];
17575 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
17576
17577 k = -1;
17578 x = 0;
17579 for (i = first; i < end; ++i)
17580 {
17581 int left, right;
17582 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
17583 if (x - left < 0)
17584 k = i;
17585 x += glyphs[i].pixel_width;
17586 }
17587
17588 return k;
17589 }
17590
17591
17592 /* Get face and two-byte form of character C in face FACE_ID on frame
17593 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
17594 means we want to display multibyte text. DISPLAY_P non-zero means
17595 make sure that X resources for the face returned are allocated.
17596 Value is a pointer to a realized face that is ready for display if
17597 DISPLAY_P is non-zero. */
17598
17599 static INLINE struct face *
17600 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
17601 struct frame *f;
17602 int c, face_id;
17603 XChar2b *char2b;
17604 int multibyte_p, display_p;
17605 {
17606 struct face *face = FACE_FROM_ID (f, face_id);
17607
17608 if (!multibyte_p)
17609 {
17610 /* Unibyte case. We don't have to encode, but we have to make
17611 sure to use a face suitable for unibyte. */
17612 STORE_XCHAR2B (char2b, 0, c);
17613 face_id = FACE_FOR_CHAR (f, face, c);
17614 face = FACE_FROM_ID (f, face_id);
17615 }
17616 else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
17617 {
17618 /* Case of ASCII in a face known to fit ASCII. */
17619 STORE_XCHAR2B (char2b, 0, c);
17620 }
17621 else
17622 {
17623 int c1, c2, charset;
17624
17625 /* Split characters into bytes. If c2 is -1 afterwards, C is
17626 really a one-byte character so that byte1 is zero. */
17627 SPLIT_CHAR (c, charset, c1, c2);
17628 if (c2 > 0)
17629 STORE_XCHAR2B (char2b, c1, c2);
17630 else
17631 STORE_XCHAR2B (char2b, 0, c1);
17632
17633 /* Maybe encode the character in *CHAR2B. */
17634 if (face->font != NULL)
17635 {
17636 struct font_info *font_info
17637 = FONT_INFO_FROM_ID (f, face->font_info_id);
17638 if (font_info)
17639 rif->encode_char (c, char2b, font_info, 0);
17640 }
17641 }
17642
17643 /* Make sure X resources of the face are allocated. */
17644 #ifdef HAVE_X_WINDOWS
17645 if (display_p)
17646 #endif
17647 {
17648 xassert (face != NULL);
17649 PREPARE_FACE_FOR_DISPLAY (f, face);
17650 }
17651
17652 return face;
17653 }
17654
17655
17656 /* Set background width of glyph string S. START is the index of the
17657 first glyph following S. LAST_X is the right-most x-position + 1
17658 in the drawing area. */
17659
17660 static INLINE void
17661 set_glyph_string_background_width (s, start, last_x)
17662 struct glyph_string *s;
17663 int start;
17664 int last_x;
17665 {
17666 /* If the face of this glyph string has to be drawn to the end of
17667 the drawing area, set S->extends_to_end_of_line_p. */
17668 struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
17669
17670 if (start == s->row->used[s->area]
17671 && s->area == TEXT_AREA
17672 && ((s->hl == DRAW_NORMAL_TEXT
17673 && (s->row->fill_line_p
17674 || s->face->background != default_face->background
17675 || s->face->stipple != default_face->stipple
17676 || s->row->mouse_face_p))
17677 || s->hl == DRAW_MOUSE_FACE
17678 || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
17679 && s->row->fill_line_p)))
17680 s->extends_to_end_of_line_p = 1;
17681
17682 /* If S extends its face to the end of the line, set its
17683 background_width to the distance to the right edge of the drawing
17684 area. */
17685 if (s->extends_to_end_of_line_p)
17686 s->background_width = last_x - s->x + 1;
17687 else
17688 s->background_width = s->width;
17689 }
17690
17691
17692 /* Compute overhangs and x-positions for glyph string S and its
17693 predecessors, or successors. X is the starting x-position for S.
17694 BACKWARD_P non-zero means process predecessors. */
17695
17696 static void
17697 compute_overhangs_and_x (s, x, backward_p)
17698 struct glyph_string *s;
17699 int x;
17700 int backward_p;
17701 {
17702 if (backward_p)
17703 {
17704 while (s)
17705 {
17706 if (rif->compute_glyph_string_overhangs)
17707 rif->compute_glyph_string_overhangs (s);
17708 x -= s->width;
17709 s->x = x;
17710 s = s->prev;
17711 }
17712 }
17713 else
17714 {
17715 while (s)
17716 {
17717 if (rif->compute_glyph_string_overhangs)
17718 rif->compute_glyph_string_overhangs (s);
17719 s->x = x;
17720 x += s->width;
17721 s = s->next;
17722 }
17723 }
17724 }
17725
17726
17727
17728 /* The following macros are only called from draw_glyphs below.
17729 They reference the following parameters of that function directly:
17730 `w', `row', `area', and `overlap_p'
17731 as well as the following local variables:
17732 `s', `f', and `hdc' (in W32) */
17733
17734 #ifdef HAVE_NTGUI
17735 /* On W32, silently add local `hdc' variable to argument list of
17736 init_glyph_string. */
17737 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
17738 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
17739 #else
17740 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
17741 init_glyph_string (s, char2b, w, row, area, start, hl)
17742 #endif
17743
17744 /* Add a glyph string for a stretch glyph to the list of strings
17745 between HEAD and TAIL. START is the index of the stretch glyph in
17746 row area AREA of glyph row ROW. END is the index of the last glyph
17747 in that glyph row area. X is the current output position assigned
17748 to the new glyph string constructed. HL overrides that face of the
17749 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
17750 is the right-most x-position of the drawing area. */
17751
17752 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
17753 and below -- keep them on one line. */
17754 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17755 do \
17756 { \
17757 s = (struct glyph_string *) alloca (sizeof *s); \
17758 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
17759 START = fill_stretch_glyph_string (s, row, area, START, END); \
17760 append_glyph_string (&HEAD, &TAIL, s); \
17761 s->x = (X); \
17762 } \
17763 while (0)
17764
17765
17766 /* Add a glyph string for an image glyph to the list of strings
17767 between HEAD and TAIL. START is the index of the image glyph in
17768 row area AREA of glyph row ROW. END is the index of the last glyph
17769 in that glyph row area. X is the current output position assigned
17770 to the new glyph string constructed. HL overrides that face of the
17771 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
17772 is the right-most x-position of the drawing area. */
17773
17774 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17775 do \
17776 { \
17777 s = (struct glyph_string *) alloca (sizeof *s); \
17778 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
17779 fill_image_glyph_string (s); \
17780 append_glyph_string (&HEAD, &TAIL, s); \
17781 ++START; \
17782 s->x = (X); \
17783 } \
17784 while (0)
17785
17786
17787 /* Add a glyph string for a sequence of character glyphs to the list
17788 of strings between HEAD and TAIL. START is the index of the first
17789 glyph in row area AREA of glyph row ROW that is part of the new
17790 glyph string. END is the index of the last glyph in that glyph row
17791 area. X is the current output position assigned to the new glyph
17792 string constructed. HL overrides that face of the glyph; e.g. it
17793 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
17794 right-most x-position of the drawing area. */
17795
17796 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
17797 do \
17798 { \
17799 int c, face_id; \
17800 XChar2b *char2b; \
17801 \
17802 c = (row)->glyphs[area][START].u.ch; \
17803 face_id = (row)->glyphs[area][START].face_id; \
17804 \
17805 s = (struct glyph_string *) alloca (sizeof *s); \
17806 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
17807 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
17808 append_glyph_string (&HEAD, &TAIL, s); \
17809 s->x = (X); \
17810 START = fill_glyph_string (s, face_id, START, END, overlaps_p); \
17811 } \
17812 while (0)
17813
17814
17815 /* Add a glyph string for a composite sequence to the list of strings
17816 between HEAD and TAIL. START is the index of the first glyph in
17817 row area AREA of glyph row ROW that is part of the new glyph
17818 string. END is the index of the last glyph in that glyph row area.
17819 X is the current output position assigned to the new glyph string
17820 constructed. HL overrides that face of the glyph; e.g. it is
17821 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
17822 x-position of the drawing area. */
17823
17824 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17825 do { \
17826 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
17827 int face_id = (row)->glyphs[area][START].face_id; \
17828 struct face *base_face = FACE_FROM_ID (f, face_id); \
17829 struct composition *cmp = composition_table[cmp_id]; \
17830 int glyph_len = cmp->glyph_len; \
17831 XChar2b *char2b; \
17832 struct face **faces; \
17833 struct glyph_string *first_s = NULL; \
17834 int n; \
17835 \
17836 base_face = base_face->ascii_face; \
17837 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
17838 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
17839 /* At first, fill in `char2b' and `faces'. */ \
17840 for (n = 0; n < glyph_len; n++) \
17841 { \
17842 int c = COMPOSITION_GLYPH (cmp, n); \
17843 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
17844 faces[n] = FACE_FROM_ID (f, this_face_id); \
17845 get_char_face_and_encoding (f, c, this_face_id, \
17846 char2b + n, 1, 1); \
17847 } \
17848 \
17849 /* Make glyph_strings for each glyph sequence that is drawable by \
17850 the same face, and append them to HEAD/TAIL. */ \
17851 for (n = 0; n < cmp->glyph_len;) \
17852 { \
17853 s = (struct glyph_string *) alloca (sizeof *s); \
17854 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
17855 append_glyph_string (&(HEAD), &(TAIL), s); \
17856 s->cmp = cmp; \
17857 s->gidx = n; \
17858 s->x = (X); \
17859 \
17860 if (n == 0) \
17861 first_s = s; \
17862 \
17863 n = fill_composite_glyph_string (s, faces, overlaps_p); \
17864 } \
17865 \
17866 ++START; \
17867 s = first_s; \
17868 } while (0)
17869
17870
17871 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
17872 of AREA of glyph row ROW on window W between indices START and END.
17873 HL overrides the face for drawing glyph strings, e.g. it is
17874 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
17875 x-positions of the drawing area.
17876
17877 This is an ugly monster macro construct because we must use alloca
17878 to allocate glyph strings (because draw_glyphs can be called
17879 asynchronously). */
17880
17881 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
17882 do \
17883 { \
17884 HEAD = TAIL = NULL; \
17885 while (START < END) \
17886 { \
17887 struct glyph *first_glyph = (row)->glyphs[area] + START; \
17888 switch (first_glyph->type) \
17889 { \
17890 case CHAR_GLYPH: \
17891 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
17892 HL, X, LAST_X); \
17893 break; \
17894 \
17895 case COMPOSITE_GLYPH: \
17896 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
17897 HL, X, LAST_X); \
17898 break; \
17899 \
17900 case STRETCH_GLYPH: \
17901 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
17902 HL, X, LAST_X); \
17903 break; \
17904 \
17905 case IMAGE_GLYPH: \
17906 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
17907 HL, X, LAST_X); \
17908 break; \
17909 \
17910 default: \
17911 abort (); \
17912 } \
17913 \
17914 set_glyph_string_background_width (s, START, LAST_X); \
17915 (X) += s->width; \
17916 } \
17917 } \
17918 while (0)
17919
17920
17921 /* Draw glyphs between START and END in AREA of ROW on window W,
17922 starting at x-position X. X is relative to AREA in W. HL is a
17923 face-override with the following meaning:
17924
17925 DRAW_NORMAL_TEXT draw normally
17926 DRAW_CURSOR draw in cursor face
17927 DRAW_MOUSE_FACE draw in mouse face.
17928 DRAW_INVERSE_VIDEO draw in mode line face
17929 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
17930 DRAW_IMAGE_RAISED draw an image with a raised relief around it
17931
17932 If OVERLAPS_P is non-zero, draw only the foreground of characters
17933 and clip to the physical height of ROW.
17934
17935 Value is the x-position reached, relative to AREA of W. */
17936
17937 static int
17938 draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
17939 struct window *w;
17940 int x;
17941 struct glyph_row *row;
17942 enum glyph_row_area area;
17943 int start, end;
17944 enum draw_glyphs_face hl;
17945 int overlaps_p;
17946 {
17947 struct glyph_string *head, *tail;
17948 struct glyph_string *s;
17949 int last_x, area_width;
17950 int x_reached;
17951 int i, j;
17952 struct frame *f = XFRAME (WINDOW_FRAME (w));
17953 DECLARE_HDC (hdc);
17954
17955 ALLOCATE_HDC (hdc, f);
17956
17957 /* Let's rather be paranoid than getting a SEGV. */
17958 end = min (end, row->used[area]);
17959 start = max (0, start);
17960 start = min (end, start);
17961
17962 /* Translate X to frame coordinates. Set last_x to the right
17963 end of the drawing area. */
17964 if (row->full_width_p)
17965 {
17966 /* X is relative to the left edge of W, without scroll bars
17967 or fringes. */
17968 x += WINDOW_LEFT_EDGE_X (w);
17969 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
17970 }
17971 else
17972 {
17973 int area_left = window_box_left (w, area);
17974 x += area_left;
17975 area_width = window_box_width (w, area);
17976 last_x = area_left + area_width;
17977 }
17978
17979 /* Build a doubly-linked list of glyph_string structures between
17980 head and tail from what we have to draw. Note that the macro
17981 BUILD_GLYPH_STRINGS will modify its start parameter. That's
17982 the reason we use a separate variable `i'. */
17983 i = start;
17984 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
17985 if (tail)
17986 x_reached = tail->x + tail->background_width;
17987 else
17988 x_reached = x;
17989
17990 /* If there are any glyphs with lbearing < 0 or rbearing > width in
17991 the row, redraw some glyphs in front or following the glyph
17992 strings built above. */
17993 if (head && !overlaps_p && row->contains_overlapping_glyphs_p)
17994 {
17995 int dummy_x = 0;
17996 struct glyph_string *h, *t;
17997
17998 /* Compute overhangs for all glyph strings. */
17999 if (rif->compute_glyph_string_overhangs)
18000 for (s = head; s; s = s->next)
18001 rif->compute_glyph_string_overhangs (s);
18002
18003 /* Prepend glyph strings for glyphs in front of the first glyph
18004 string that are overwritten because of the first glyph
18005 string's left overhang. The background of all strings
18006 prepended must be drawn because the first glyph string
18007 draws over it. */
18008 i = left_overwritten (head);
18009 if (i >= 0)
18010 {
18011 j = i;
18012 BUILD_GLYPH_STRINGS (j, start, h, t,
18013 DRAW_NORMAL_TEXT, dummy_x, last_x);
18014 start = i;
18015 compute_overhangs_and_x (t, head->x, 1);
18016 prepend_glyph_string_lists (&head, &tail, h, t);
18017 }
18018
18019 /* Prepend glyph strings for glyphs in front of the first glyph
18020 string that overwrite that glyph string because of their
18021 right overhang. For these strings, only the foreground must
18022 be drawn, because it draws over the glyph string at `head'.
18023 The background must not be drawn because this would overwrite
18024 right overhangs of preceding glyphs for which no glyph
18025 strings exist. */
18026 i = left_overwriting (head);
18027 if (i >= 0)
18028 {
18029 BUILD_GLYPH_STRINGS (i, start, h, t,
18030 DRAW_NORMAL_TEXT, dummy_x, last_x);
18031 for (s = h; s; s = s->next)
18032 s->background_filled_p = 1;
18033 compute_overhangs_and_x (t, head->x, 1);
18034 prepend_glyph_string_lists (&head, &tail, h, t);
18035 }
18036
18037 /* Append glyphs strings for glyphs following the last glyph
18038 string tail that are overwritten by tail. The background of
18039 these strings has to be drawn because tail's foreground draws
18040 over it. */
18041 i = right_overwritten (tail);
18042 if (i >= 0)
18043 {
18044 BUILD_GLYPH_STRINGS (end, i, h, t,
18045 DRAW_NORMAL_TEXT, x, last_x);
18046 compute_overhangs_and_x (h, tail->x + tail->width, 0);
18047 append_glyph_string_lists (&head, &tail, h, t);
18048 }
18049
18050 /* Append glyph strings for glyphs following the last glyph
18051 string tail that overwrite tail. The foreground of such
18052 glyphs has to be drawn because it writes into the background
18053 of tail. The background must not be drawn because it could
18054 paint over the foreground of following glyphs. */
18055 i = right_overwriting (tail);
18056 if (i >= 0)
18057 {
18058 BUILD_GLYPH_STRINGS (end, i, h, t,
18059 DRAW_NORMAL_TEXT, x, last_x);
18060 for (s = h; s; s = s->next)
18061 s->background_filled_p = 1;
18062 compute_overhangs_and_x (h, tail->x + tail->width, 0);
18063 append_glyph_string_lists (&head, &tail, h, t);
18064 }
18065 }
18066
18067 /* Draw all strings. */
18068 for (s = head; s; s = s->next)
18069 rif->draw_glyph_string (s);
18070
18071 if (area == TEXT_AREA
18072 && !row->full_width_p
18073 /* When drawing overlapping rows, only the glyph strings'
18074 foreground is drawn, which doesn't erase a cursor
18075 completely. */
18076 && !overlaps_p)
18077 {
18078 int x0 = head ? head->x : x;
18079 int x1 = tail ? tail->x + tail->background_width : x;
18080
18081 int text_left = window_box_left (w, TEXT_AREA);
18082 x0 -= text_left;
18083 x1 -= text_left;
18084
18085 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
18086 row->y, MATRIX_ROW_BOTTOM_Y (row));
18087 }
18088
18089 /* Value is the x-position up to which drawn, relative to AREA of W.
18090 This doesn't include parts drawn because of overhangs. */
18091 if (row->full_width_p)
18092 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
18093 else
18094 x_reached -= window_box_left (w, area);
18095
18096 RELEASE_HDC (hdc, f);
18097
18098 return x_reached;
18099 }
18100
18101
18102 /* Store one glyph for IT->char_to_display in IT->glyph_row.
18103 Called from x_produce_glyphs when IT->glyph_row is non-null. */
18104
18105 static INLINE void
18106 append_glyph (it)
18107 struct it *it;
18108 {
18109 struct glyph *glyph;
18110 enum glyph_row_area area = it->area;
18111
18112 xassert (it->glyph_row);
18113 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
18114
18115 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18116 if (glyph < it->glyph_row->glyphs[area + 1])
18117 {
18118 glyph->charpos = CHARPOS (it->position);
18119 glyph->object = it->object;
18120 glyph->pixel_width = it->pixel_width;
18121 glyph->ascent = it->ascent;
18122 glyph->descent = it->descent;
18123 glyph->voffset = it->voffset;
18124 glyph->type = CHAR_GLYPH;
18125 glyph->multibyte_p = it->multibyte_p;
18126 glyph->left_box_line_p = it->start_of_box_run_p;
18127 glyph->right_box_line_p = it->end_of_box_run_p;
18128 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
18129 || it->phys_descent > it->descent);
18130 glyph->padding_p = 0;
18131 glyph->glyph_not_available_p = it->glyph_not_available_p;
18132 glyph->face_id = it->face_id;
18133 glyph->u.ch = it->char_to_display;
18134 glyph->slice = null_glyph_slice;
18135 glyph->font_type = FONT_TYPE_UNKNOWN;
18136 ++it->glyph_row->used[area];
18137 }
18138 }
18139
18140 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
18141 Called from x_produce_glyphs when IT->glyph_row is non-null. */
18142
18143 static INLINE void
18144 append_composite_glyph (it)
18145 struct it *it;
18146 {
18147 struct glyph *glyph;
18148 enum glyph_row_area area = it->area;
18149
18150 xassert (it->glyph_row);
18151
18152 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18153 if (glyph < it->glyph_row->glyphs[area + 1])
18154 {
18155 glyph->charpos = CHARPOS (it->position);
18156 glyph->object = it->object;
18157 glyph->pixel_width = it->pixel_width;
18158 glyph->ascent = it->ascent;
18159 glyph->descent = it->descent;
18160 glyph->voffset = it->voffset;
18161 glyph->type = COMPOSITE_GLYPH;
18162 glyph->multibyte_p = it->multibyte_p;
18163 glyph->left_box_line_p = it->start_of_box_run_p;
18164 glyph->right_box_line_p = it->end_of_box_run_p;
18165 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
18166 || it->phys_descent > it->descent);
18167 glyph->padding_p = 0;
18168 glyph->glyph_not_available_p = 0;
18169 glyph->face_id = it->face_id;
18170 glyph->u.cmp_id = it->cmp_id;
18171 glyph->slice = null_glyph_slice;
18172 glyph->font_type = FONT_TYPE_UNKNOWN;
18173 ++it->glyph_row->used[area];
18174 }
18175 }
18176
18177
18178 /* Change IT->ascent and IT->height according to the setting of
18179 IT->voffset. */
18180
18181 static INLINE void
18182 take_vertical_position_into_account (it)
18183 struct it *it;
18184 {
18185 if (it->voffset)
18186 {
18187 if (it->voffset < 0)
18188 /* Increase the ascent so that we can display the text higher
18189 in the line. */
18190 it->ascent -= it->voffset;
18191 else
18192 /* Increase the descent so that we can display the text lower
18193 in the line. */
18194 it->descent += it->voffset;
18195 }
18196 }
18197
18198
18199 /* Produce glyphs/get display metrics for the image IT is loaded with.
18200 See the description of struct display_iterator in dispextern.h for
18201 an overview of struct display_iterator. */
18202
18203 static void
18204 produce_image_glyph (it)
18205 struct it *it;
18206 {
18207 struct image *img;
18208 struct face *face;
18209 int face_ascent, glyph_ascent;
18210 struct glyph_slice slice;
18211
18212 xassert (it->what == IT_IMAGE);
18213
18214 face = FACE_FROM_ID (it->f, it->face_id);
18215 xassert (face);
18216 /* Make sure X resources of the face is loaded. */
18217 PREPARE_FACE_FOR_DISPLAY (it->f, face);
18218
18219 if (it->image_id < 0)
18220 {
18221 /* Fringe bitmap. */
18222 it->ascent = it->phys_ascent = 0;
18223 it->descent = it->phys_descent = 0;
18224 it->pixel_width = 0;
18225 it->nglyphs = 0;
18226 return;
18227 }
18228
18229 img = IMAGE_FROM_ID (it->f, it->image_id);
18230 xassert (img);
18231 /* Make sure X resources of the image is loaded. */
18232 prepare_image_for_display (it->f, img);
18233
18234 slice.x = slice.y = 0;
18235 slice.width = img->width;
18236 slice.height = img->height;
18237
18238 if (INTEGERP (it->slice.x))
18239 slice.x = XINT (it->slice.x);
18240 else if (FLOATP (it->slice.x))
18241 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
18242
18243 if (INTEGERP (it->slice.y))
18244 slice.y = XINT (it->slice.y);
18245 else if (FLOATP (it->slice.y))
18246 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
18247
18248 if (INTEGERP (it->slice.width))
18249 slice.width = XINT (it->slice.width);
18250 else if (FLOATP (it->slice.width))
18251 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
18252
18253 if (INTEGERP (it->slice.height))
18254 slice.height = XINT (it->slice.height);
18255 else if (FLOATP (it->slice.height))
18256 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
18257
18258 if (slice.x >= img->width)
18259 slice.x = img->width;
18260 if (slice.y >= img->height)
18261 slice.y = img->height;
18262 if (slice.x + slice.width >= img->width)
18263 slice.width = img->width - slice.x;
18264 if (slice.y + slice.height > img->height)
18265 slice.height = img->height - slice.y;
18266
18267 if (slice.width == 0 || slice.height == 0)
18268 return;
18269
18270 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
18271
18272 it->descent = slice.height - glyph_ascent;
18273 if (slice.y == 0)
18274 it->descent += img->vmargin;
18275 if (slice.y + slice.height == img->height)
18276 it->descent += img->vmargin;
18277 it->phys_descent = it->descent;
18278
18279 it->pixel_width = slice.width;
18280 if (slice.x == 0)
18281 it->pixel_width += img->hmargin;
18282 if (slice.x + slice.width == img->width)
18283 it->pixel_width += img->hmargin;
18284
18285 /* It's quite possible for images to have an ascent greater than
18286 their height, so don't get confused in that case. */
18287 if (it->descent < 0)
18288 it->descent = 0;
18289
18290 #if 0 /* this breaks image tiling */
18291 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
18292 face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
18293 if (face_ascent > it->ascent)
18294 it->ascent = it->phys_ascent = face_ascent;
18295 #endif
18296
18297 it->nglyphs = 1;
18298
18299 if (face->box != FACE_NO_BOX)
18300 {
18301 if (face->box_line_width > 0)
18302 {
18303 if (slice.y == 0)
18304 it->ascent += face->box_line_width;
18305 if (slice.y + slice.height == img->height)
18306 it->descent += face->box_line_width;
18307 }
18308
18309 if (it->start_of_box_run_p && slice.x == 0)
18310 it->pixel_width += abs (face->box_line_width);
18311 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
18312 it->pixel_width += abs (face->box_line_width);
18313 }
18314
18315 take_vertical_position_into_account (it);
18316
18317 if (it->glyph_row)
18318 {
18319 struct glyph *glyph;
18320 enum glyph_row_area area = it->area;
18321
18322 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18323 if (glyph < it->glyph_row->glyphs[area + 1])
18324 {
18325 glyph->charpos = CHARPOS (it->position);
18326 glyph->object = it->object;
18327 glyph->pixel_width = it->pixel_width;
18328 glyph->ascent = glyph_ascent;
18329 glyph->descent = it->descent;
18330 glyph->voffset = it->voffset;
18331 glyph->type = IMAGE_GLYPH;
18332 glyph->multibyte_p = it->multibyte_p;
18333 glyph->left_box_line_p = it->start_of_box_run_p;
18334 glyph->right_box_line_p = it->end_of_box_run_p;
18335 glyph->overlaps_vertically_p = 0;
18336 glyph->padding_p = 0;
18337 glyph->glyph_not_available_p = 0;
18338 glyph->face_id = it->face_id;
18339 glyph->u.img_id = img->id;
18340 glyph->slice = slice;
18341 glyph->font_type = FONT_TYPE_UNKNOWN;
18342 ++it->glyph_row->used[area];
18343 }
18344 }
18345 }
18346
18347
18348 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
18349 of the glyph, WIDTH and HEIGHT are the width and height of the
18350 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
18351
18352 static void
18353 append_stretch_glyph (it, object, width, height, ascent)
18354 struct it *it;
18355 Lisp_Object object;
18356 int width, height;
18357 int ascent;
18358 {
18359 struct glyph *glyph;
18360 enum glyph_row_area area = it->area;
18361
18362 xassert (ascent >= 0 && ascent <= height);
18363
18364 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18365 if (glyph < it->glyph_row->glyphs[area + 1])
18366 {
18367 glyph->charpos = CHARPOS (it->position);
18368 glyph->object = object;
18369 glyph->pixel_width = width;
18370 glyph->ascent = ascent;
18371 glyph->descent = height - ascent;
18372 glyph->voffset = it->voffset;
18373 glyph->type = STRETCH_GLYPH;
18374 glyph->multibyte_p = it->multibyte_p;
18375 glyph->left_box_line_p = it->start_of_box_run_p;
18376 glyph->right_box_line_p = it->end_of_box_run_p;
18377 glyph->overlaps_vertically_p = 0;
18378 glyph->padding_p = 0;
18379 glyph->glyph_not_available_p = 0;
18380 glyph->face_id = it->face_id;
18381 glyph->u.stretch.ascent = ascent;
18382 glyph->u.stretch.height = height;
18383 glyph->slice = null_glyph_slice;
18384 glyph->font_type = FONT_TYPE_UNKNOWN;
18385 ++it->glyph_row->used[area];
18386 }
18387 }
18388
18389
18390 /* Produce a stretch glyph for iterator IT. IT->object is the value
18391 of the glyph property displayed. The value must be a list
18392 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
18393 being recognized:
18394
18395 1. `:width WIDTH' specifies that the space should be WIDTH *
18396 canonical char width wide. WIDTH may be an integer or floating
18397 point number.
18398
18399 2. `:relative-width FACTOR' specifies that the width of the stretch
18400 should be computed from the width of the first character having the
18401 `glyph' property, and should be FACTOR times that width.
18402
18403 3. `:align-to HPOS' specifies that the space should be wide enough
18404 to reach HPOS, a value in canonical character units.
18405
18406 Exactly one of the above pairs must be present.
18407
18408 4. `:height HEIGHT' specifies that the height of the stretch produced
18409 should be HEIGHT, measured in canonical character units.
18410
18411 5. `:relative-height FACTOR' specifies that the height of the
18412 stretch should be FACTOR times the height of the characters having
18413 the glyph property.
18414
18415 Either none or exactly one of 4 or 5 must be present.
18416
18417 6. `:ascent ASCENT' specifies that ASCENT percent of the height
18418 of the stretch should be used for the ascent of the stretch.
18419 ASCENT must be in the range 0 <= ASCENT <= 100. */
18420
18421 static void
18422 produce_stretch_glyph (it)
18423 struct it *it;
18424 {
18425 /* (space :width WIDTH :height HEIGHT ...) */
18426 Lisp_Object prop, plist;
18427 int width = 0, height = 0, align_to = -1;
18428 int zero_width_ok_p = 0, zero_height_ok_p = 0;
18429 int ascent = 0;
18430 double tem;
18431 struct face *face = FACE_FROM_ID (it->f, it->face_id);
18432 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
18433
18434 PREPARE_FACE_FOR_DISPLAY (it->f, face);
18435
18436 /* List should start with `space'. */
18437 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
18438 plist = XCDR (it->object);
18439
18440 /* Compute the width of the stretch. */
18441 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
18442 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
18443 {
18444 /* Absolute width `:width WIDTH' specified and valid. */
18445 zero_width_ok_p = 1;
18446 width = (int)tem;
18447 }
18448 else if (prop = Fplist_get (plist, QCrelative_width),
18449 NUMVAL (prop) > 0)
18450 {
18451 /* Relative width `:relative-width FACTOR' specified and valid.
18452 Compute the width of the characters having the `glyph'
18453 property. */
18454 struct it it2;
18455 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
18456
18457 it2 = *it;
18458 if (it->multibyte_p)
18459 {
18460 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
18461 - IT_BYTEPOS (*it));
18462 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
18463 }
18464 else
18465 it2.c = *p, it2.len = 1;
18466
18467 it2.glyph_row = NULL;
18468 it2.what = IT_CHARACTER;
18469 x_produce_glyphs (&it2);
18470 width = NUMVAL (prop) * it2.pixel_width;
18471 }
18472 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
18473 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
18474 {
18475 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
18476 align_to = (align_to < 0
18477 ? 0
18478 : align_to - window_box_left_offset (it->w, TEXT_AREA));
18479 else if (align_to < 0)
18480 align_to = window_box_left_offset (it->w, TEXT_AREA);
18481 width = max (0, (int)tem + align_to - it->current_x);
18482 zero_width_ok_p = 1;
18483 }
18484 else
18485 /* Nothing specified -> width defaults to canonical char width. */
18486 width = FRAME_COLUMN_WIDTH (it->f);
18487
18488 if (width <= 0 && (width < 0 || !zero_width_ok_p))
18489 width = 1;
18490
18491 /* Compute height. */
18492 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
18493 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
18494 {
18495 height = (int)tem;
18496 zero_height_ok_p = 1;
18497 }
18498 else if (prop = Fplist_get (plist, QCrelative_height),
18499 NUMVAL (prop) > 0)
18500 height = FONT_HEIGHT (font) * NUMVAL (prop);
18501 else
18502 height = FONT_HEIGHT (font);
18503
18504 if (height <= 0 && (height < 0 || !zero_height_ok_p))
18505 height = 1;
18506
18507 /* Compute percentage of height used for ascent. If
18508 `:ascent ASCENT' is present and valid, use that. Otherwise,
18509 derive the ascent from the font in use. */
18510 if (prop = Fplist_get (plist, QCascent),
18511 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
18512 ascent = height * NUMVAL (prop) / 100.0;
18513 else if (!NILP (prop)
18514 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
18515 ascent = min (max (0, (int)tem), height);
18516 else
18517 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
18518
18519 if (width > 0 && height > 0 && it->glyph_row)
18520 {
18521 Lisp_Object object = it->stack[it->sp - 1].string;
18522 if (!STRINGP (object))
18523 object = it->w->buffer;
18524 append_stretch_glyph (it, object, width, height, ascent);
18525 }
18526
18527 it->pixel_width = width;
18528 it->ascent = it->phys_ascent = ascent;
18529 it->descent = it->phys_descent = height - it->ascent;
18530 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
18531
18532 if (width > 0 && height > 0 && face->box != FACE_NO_BOX)
18533 {
18534 if (face->box_line_width > 0)
18535 {
18536 it->ascent += face->box_line_width;
18537 it->descent += face->box_line_width;
18538 }
18539
18540 if (it->start_of_box_run_p)
18541 it->pixel_width += abs (face->box_line_width);
18542 if (it->end_of_box_run_p)
18543 it->pixel_width += abs (face->box_line_width);
18544 }
18545
18546 take_vertical_position_into_account (it);
18547 }
18548
18549 /* Calculate line-height and line-spacing properties.
18550 An integer value specifies explicit pixel value.
18551 A float value specifies relative value to current face height.
18552 A cons (float . face-name) specifies relative value to
18553 height of specified face font.
18554
18555 Returns height in pixels, or nil. */
18556
18557 static Lisp_Object
18558 calc_line_height_property (it, prop, font, boff, total)
18559 struct it *it;
18560 Lisp_Object prop;
18561 XFontStruct *font;
18562 int boff, *total;
18563 {
18564 Lisp_Object position, val;
18565 Lisp_Object face_name = Qnil;
18566 int ascent, descent, height, override;
18567
18568 if (STRINGP (it->object))
18569 position = make_number (IT_STRING_CHARPOS (*it));
18570 else
18571 position = make_number (IT_CHARPOS (*it));
18572
18573 val = Fget_char_property (position, prop, it->object);
18574
18575 if (NILP (val))
18576 return val;
18577
18578 if (total && CONSP (val) && EQ (XCAR (val), Qtotal))
18579 {
18580 *total = 1;
18581 val = XCDR (val);
18582 }
18583
18584 if (INTEGERP (val))
18585 return val;
18586
18587 if (CONSP (val))
18588 {
18589 face_name = XCDR (val);
18590 val = XCAR (val);
18591 }
18592 else if (SYMBOLP (val))
18593 {
18594 face_name = val;
18595 val = Qnil;
18596 }
18597
18598 override = EQ (prop, Qline_height);
18599
18600 if (NILP (face_name))
18601 {
18602 font = FRAME_FONT (it->f);
18603 boff = FRAME_BASELINE_OFFSET (it->f);
18604 }
18605 else if (EQ (face_name, Qt))
18606 {
18607 override = 0;
18608 }
18609 else
18610 {
18611 int face_id;
18612 struct face *face;
18613 struct font_info *font_info;
18614
18615 face_id = lookup_named_face (it->f, face_name, ' ');
18616 if (face_id < 0)
18617 return make_number (-1);
18618
18619 face = FACE_FROM_ID (it->f, face_id);
18620 font = face->font;
18621 if (font == NULL)
18622 return make_number (-1);
18623
18624 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
18625 boff = font_info->baseline_offset;
18626 if (font_info->vertical_centering)
18627 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
18628 }
18629
18630 ascent = FONT_BASE (font) + boff;
18631 descent = FONT_DESCENT (font) - boff;
18632
18633 if (override)
18634 {
18635 it->override_ascent = ascent;
18636 it->override_descent = descent;
18637 it->override_boff = boff;
18638 }
18639
18640 height = ascent + descent;
18641 if (FLOATP (val))
18642 height = (int)(XFLOAT_DATA (val) * height);
18643 else if (INTEGERP (val))
18644 height *= XINT (val);
18645
18646 return make_number (height);
18647 }
18648
18649
18650 /* RIF:
18651 Produce glyphs/get display metrics for the display element IT is
18652 loaded with. See the description of struct display_iterator in
18653 dispextern.h for an overview of struct display_iterator. */
18654
18655 void
18656 x_produce_glyphs (it)
18657 struct it *it;
18658 {
18659 int extra_line_spacing = it->extra_line_spacing;
18660
18661 it->glyph_not_available_p = 0;
18662
18663 if (it->what == IT_CHARACTER)
18664 {
18665 XChar2b char2b;
18666 XFontStruct *font;
18667 struct face *face = FACE_FROM_ID (it->f, it->face_id);
18668 XCharStruct *pcm;
18669 int font_not_found_p;
18670 struct font_info *font_info;
18671 int boff; /* baseline offset */
18672 /* We may change it->multibyte_p upon unibyte<->multibyte
18673 conversion. So, save the current value now and restore it
18674 later.
18675
18676 Note: It seems that we don't have to record multibyte_p in
18677 struct glyph because the character code itself tells if or
18678 not the character is multibyte. Thus, in the future, we must
18679 consider eliminating the field `multibyte_p' in the struct
18680 glyph. */
18681 int saved_multibyte_p = it->multibyte_p;
18682
18683 /* Maybe translate single-byte characters to multibyte, or the
18684 other way. */
18685 it->char_to_display = it->c;
18686 if (!ASCII_BYTE_P (it->c))
18687 {
18688 if (unibyte_display_via_language_environment
18689 && SINGLE_BYTE_CHAR_P (it->c)
18690 && (it->c >= 0240
18691 || !NILP (Vnonascii_translation_table)))
18692 {
18693 it->char_to_display = unibyte_char_to_multibyte (it->c);
18694 it->multibyte_p = 1;
18695 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
18696 face = FACE_FROM_ID (it->f, it->face_id);
18697 }
18698 else if (!SINGLE_BYTE_CHAR_P (it->c)
18699 && !it->multibyte_p)
18700 {
18701 it->multibyte_p = 1;
18702 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
18703 face = FACE_FROM_ID (it->f, it->face_id);
18704 }
18705 }
18706
18707 /* Get font to use. Encode IT->char_to_display. */
18708 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
18709 &char2b, it->multibyte_p, 0);
18710 font = face->font;
18711
18712 /* When no suitable font found, use the default font. */
18713 font_not_found_p = font == NULL;
18714 if (font_not_found_p)
18715 {
18716 font = FRAME_FONT (it->f);
18717 boff = FRAME_BASELINE_OFFSET (it->f);
18718 font_info = NULL;
18719 }
18720 else
18721 {
18722 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
18723 boff = font_info->baseline_offset;
18724 if (font_info->vertical_centering)
18725 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
18726 }
18727
18728 if (it->char_to_display >= ' '
18729 && (!it->multibyte_p || it->char_to_display < 128))
18730 {
18731 /* Either unibyte or ASCII. */
18732 int stretched_p;
18733
18734 it->nglyphs = 1;
18735
18736 pcm = rif->per_char_metric (font, &char2b,
18737 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
18738
18739 if (it->override_ascent >= 0)
18740 {
18741 it->ascent = it->override_ascent;
18742 it->descent = it->override_descent;
18743 boff = it->override_boff;
18744 }
18745 else
18746 {
18747 it->ascent = FONT_BASE (font) + boff;
18748 it->descent = FONT_DESCENT (font) - boff;
18749 }
18750
18751 if (pcm)
18752 {
18753 it->phys_ascent = pcm->ascent + boff;
18754 it->phys_descent = pcm->descent - boff;
18755 it->pixel_width = pcm->width;
18756 }
18757 else
18758 {
18759 it->glyph_not_available_p = 1;
18760 it->phys_ascent = it->ascent;
18761 it->phys_descent = it->descent;
18762 it->pixel_width = FONT_WIDTH (font);
18763 }
18764
18765 if (it->constrain_row_ascent_descent_p)
18766 {
18767 if (it->descent > it->max_descent)
18768 {
18769 it->ascent += it->descent - it->max_descent;
18770 it->descent = it->max_descent;
18771 }
18772 if (it->ascent > it->max_ascent)
18773 {
18774 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
18775 it->ascent = it->max_ascent;
18776 }
18777 it->phys_ascent = min (it->phys_ascent, it->ascent);
18778 it->phys_descent = min (it->phys_descent, it->descent);
18779 extra_line_spacing = 0;
18780 }
18781
18782 /* If this is a space inside a region of text with
18783 `space-width' property, change its width. */
18784 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
18785 if (stretched_p)
18786 it->pixel_width *= XFLOATINT (it->space_width);
18787
18788 /* If face has a box, add the box thickness to the character
18789 height. If character has a box line to the left and/or
18790 right, add the box line width to the character's width. */
18791 if (face->box != FACE_NO_BOX)
18792 {
18793 int thick = face->box_line_width;
18794
18795 if (thick > 0)
18796 {
18797 it->ascent += thick;
18798 it->descent += thick;
18799 }
18800 else
18801 thick = -thick;
18802
18803 if (it->start_of_box_run_p)
18804 it->pixel_width += thick;
18805 if (it->end_of_box_run_p)
18806 it->pixel_width += thick;
18807 }
18808
18809 /* If face has an overline, add the height of the overline
18810 (1 pixel) and a 1 pixel margin to the character height. */
18811 if (face->overline_p)
18812 it->ascent += 2;
18813
18814 if (it->constrain_row_ascent_descent_p)
18815 {
18816 if (it->ascent > it->max_ascent)
18817 it->ascent = it->max_ascent;
18818 if (it->descent > it->max_descent)
18819 it->descent = it->max_descent;
18820 }
18821
18822 take_vertical_position_into_account (it);
18823
18824 /* If we have to actually produce glyphs, do it. */
18825 if (it->glyph_row)
18826 {
18827 if (stretched_p)
18828 {
18829 /* Translate a space with a `space-width' property
18830 into a stretch glyph. */
18831 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
18832 / FONT_HEIGHT (font));
18833 append_stretch_glyph (it, it->object, it->pixel_width,
18834 it->ascent + it->descent, ascent);
18835 }
18836 else
18837 append_glyph (it);
18838
18839 /* If characters with lbearing or rbearing are displayed
18840 in this line, record that fact in a flag of the
18841 glyph row. This is used to optimize X output code. */
18842 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
18843 it->glyph_row->contains_overlapping_glyphs_p = 1;
18844 }
18845 }
18846 else if (it->char_to_display == '\n')
18847 {
18848 /* A newline has no width but we need the height of the line.
18849 But if previous part of the line set a height, don't
18850 increase that height */
18851
18852 Lisp_Object height;
18853
18854 it->override_ascent = -1;
18855 it->pixel_width = 0;
18856 it->nglyphs = 0;
18857
18858 height = calc_line_height_property(it, Qline_height, font, boff, 0);
18859
18860 if (it->override_ascent >= 0)
18861 {
18862 it->ascent = it->override_ascent;
18863 it->descent = it->override_descent;
18864 boff = it->override_boff;
18865 }
18866 else
18867 {
18868 it->ascent = FONT_BASE (font) + boff;
18869 it->descent = FONT_DESCENT (font) - boff;
18870 }
18871
18872 if (EQ (height, make_number(0)))
18873 {
18874 if (it->descent > it->max_descent)
18875 {
18876 it->ascent += it->descent - it->max_descent;
18877 it->descent = it->max_descent;
18878 }
18879 if (it->ascent > it->max_ascent)
18880 {
18881 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
18882 it->ascent = it->max_ascent;
18883 }
18884 it->phys_ascent = min (it->phys_ascent, it->ascent);
18885 it->phys_descent = min (it->phys_descent, it->descent);
18886 it->constrain_row_ascent_descent_p = 1;
18887 extra_line_spacing = 0;
18888 }
18889 else
18890 {
18891 Lisp_Object spacing;
18892 int total = 0;
18893
18894 it->phys_ascent = it->ascent;
18895 it->phys_descent = it->descent;
18896
18897 if ((it->max_ascent > 0 || it->max_descent > 0)
18898 && face->box != FACE_NO_BOX
18899 && face->box_line_width > 0)
18900 {
18901 it->ascent += face->box_line_width;
18902 it->descent += face->box_line_width;
18903 }
18904 if (!NILP (height)
18905 && XINT (height) > it->ascent + it->descent)
18906 it->ascent = XINT (height) - it->descent;
18907
18908 spacing = calc_line_height_property(it, Qline_spacing, font, boff, &total);
18909 if (INTEGERP (spacing))
18910 {
18911 extra_line_spacing = XINT (spacing);
18912 if (total)
18913 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
18914 }
18915 }
18916 }
18917 else if (it->char_to_display == '\t')
18918 {
18919 int tab_width = it->tab_width * FRAME_COLUMN_WIDTH (it->f);
18920 int x = it->current_x + it->continuation_lines_width;
18921 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
18922
18923 /* If the distance from the current position to the next tab
18924 stop is less than a canonical character width, use the
18925 tab stop after that. */
18926 if (next_tab_x - x < FRAME_COLUMN_WIDTH (it->f))
18927 next_tab_x += tab_width;
18928
18929 it->pixel_width = next_tab_x - x;
18930 it->nglyphs = 1;
18931 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
18932 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
18933
18934 if (it->glyph_row)
18935 {
18936 append_stretch_glyph (it, it->object, it->pixel_width,
18937 it->ascent + it->descent, it->ascent);
18938 }
18939 }
18940 else
18941 {
18942 /* A multi-byte character. Assume that the display width of the
18943 character is the width of the character multiplied by the
18944 width of the font. */
18945
18946 /* If we found a font, this font should give us the right
18947 metrics. If we didn't find a font, use the frame's
18948 default font and calculate the width of the character
18949 from the charset width; this is what old redisplay code
18950 did. */
18951
18952 pcm = rif->per_char_metric (font, &char2b,
18953 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
18954
18955 if (font_not_found_p || !pcm)
18956 {
18957 int charset = CHAR_CHARSET (it->char_to_display);
18958
18959 it->glyph_not_available_p = 1;
18960 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
18961 * CHARSET_WIDTH (charset));
18962 it->phys_ascent = FONT_BASE (font) + boff;
18963 it->phys_descent = FONT_DESCENT (font) - boff;
18964 }
18965 else
18966 {
18967 it->pixel_width = pcm->width;
18968 it->phys_ascent = pcm->ascent + boff;
18969 it->phys_descent = pcm->descent - boff;
18970 if (it->glyph_row
18971 && (pcm->lbearing < 0
18972 || pcm->rbearing > pcm->width))
18973 it->glyph_row->contains_overlapping_glyphs_p = 1;
18974 }
18975 it->nglyphs = 1;
18976 it->ascent = FONT_BASE (font) + boff;
18977 it->descent = FONT_DESCENT (font) - boff;
18978 if (face->box != FACE_NO_BOX)
18979 {
18980 int thick = face->box_line_width;
18981
18982 if (thick > 0)
18983 {
18984 it->ascent += thick;
18985 it->descent += thick;
18986 }
18987 else
18988 thick = - thick;
18989
18990 if (it->start_of_box_run_p)
18991 it->pixel_width += thick;
18992 if (it->end_of_box_run_p)
18993 it->pixel_width += thick;
18994 }
18995
18996 /* If face has an overline, add the height of the overline
18997 (1 pixel) and a 1 pixel margin to the character height. */
18998 if (face->overline_p)
18999 it->ascent += 2;
19000
19001 take_vertical_position_into_account (it);
19002
19003 if (it->glyph_row)
19004 append_glyph (it);
19005 }
19006 it->multibyte_p = saved_multibyte_p;
19007 }
19008 else if (it->what == IT_COMPOSITION)
19009 {
19010 /* Note: A composition is represented as one glyph in the
19011 glyph matrix. There are no padding glyphs. */
19012 XChar2b char2b;
19013 XFontStruct *font;
19014 struct face *face = FACE_FROM_ID (it->f, it->face_id);
19015 XCharStruct *pcm;
19016 int font_not_found_p;
19017 struct font_info *font_info;
19018 int boff; /* baseline offset */
19019 struct composition *cmp = composition_table[it->cmp_id];
19020
19021 /* Maybe translate single-byte characters to multibyte. */
19022 it->char_to_display = it->c;
19023 if (unibyte_display_via_language_environment
19024 && SINGLE_BYTE_CHAR_P (it->c)
19025 && (it->c >= 0240
19026 || (it->c >= 0200
19027 && !NILP (Vnonascii_translation_table))))
19028 {
19029 it->char_to_display = unibyte_char_to_multibyte (it->c);
19030 }
19031
19032 /* Get face and font to use. Encode IT->char_to_display. */
19033 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
19034 face = FACE_FROM_ID (it->f, it->face_id);
19035 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
19036 &char2b, it->multibyte_p, 0);
19037 font = face->font;
19038
19039 /* When no suitable font found, use the default font. */
19040 font_not_found_p = font == NULL;
19041 if (font_not_found_p)
19042 {
19043 font = FRAME_FONT (it->f);
19044 boff = FRAME_BASELINE_OFFSET (it->f);
19045 font_info = NULL;
19046 }
19047 else
19048 {
19049 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19050 boff = font_info->baseline_offset;
19051 if (font_info->vertical_centering)
19052 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19053 }
19054
19055 /* There are no padding glyphs, so there is only one glyph to
19056 produce for the composition. Important is that pixel_width,
19057 ascent and descent are the values of what is drawn by
19058 draw_glyphs (i.e. the values of the overall glyphs composed). */
19059 it->nglyphs = 1;
19060
19061 /* If we have not yet calculated pixel size data of glyphs of
19062 the composition for the current face font, calculate them
19063 now. Theoretically, we have to check all fonts for the
19064 glyphs, but that requires much time and memory space. So,
19065 here we check only the font of the first glyph. This leads
19066 to incorrect display very rarely, and C-l (recenter) can
19067 correct the display anyway. */
19068 if (cmp->font != (void *) font)
19069 {
19070 /* Ascent and descent of the font of the first character of
19071 this composition (adjusted by baseline offset). Ascent
19072 and descent of overall glyphs should not be less than
19073 them respectively. */
19074 int font_ascent = FONT_BASE (font) + boff;
19075 int font_descent = FONT_DESCENT (font) - boff;
19076 /* Bounding box of the overall glyphs. */
19077 int leftmost, rightmost, lowest, highest;
19078 int i, width, ascent, descent;
19079
19080 cmp->font = (void *) font;
19081
19082 /* Initialize the bounding box. */
19083 if (font_info
19084 && (pcm = rif->per_char_metric (font, &char2b,
19085 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
19086 {
19087 width = pcm->width;
19088 ascent = pcm->ascent;
19089 descent = pcm->descent;
19090 }
19091 else
19092 {
19093 width = FONT_WIDTH (font);
19094 ascent = FONT_BASE (font);
19095 descent = FONT_DESCENT (font);
19096 }
19097
19098 rightmost = width;
19099 lowest = - descent + boff;
19100 highest = ascent + boff;
19101 leftmost = 0;
19102
19103 if (font_info
19104 && font_info->default_ascent
19105 && CHAR_TABLE_P (Vuse_default_ascent)
19106 && !NILP (Faref (Vuse_default_ascent,
19107 make_number (it->char_to_display))))
19108 highest = font_info->default_ascent + boff;
19109
19110 /* Draw the first glyph at the normal position. It may be
19111 shifted to right later if some other glyphs are drawn at
19112 the left. */
19113 cmp->offsets[0] = 0;
19114 cmp->offsets[1] = boff;
19115
19116 /* Set cmp->offsets for the remaining glyphs. */
19117 for (i = 1; i < cmp->glyph_len; i++)
19118 {
19119 int left, right, btm, top;
19120 int ch = COMPOSITION_GLYPH (cmp, i);
19121 int face_id = FACE_FOR_CHAR (it->f, face, ch);
19122
19123 face = FACE_FROM_ID (it->f, face_id);
19124 get_char_face_and_encoding (it->f, ch, face->id,
19125 &char2b, it->multibyte_p, 0);
19126 font = face->font;
19127 if (font == NULL)
19128 {
19129 font = FRAME_FONT (it->f);
19130 boff = FRAME_BASELINE_OFFSET (it->f);
19131 font_info = NULL;
19132 }
19133 else
19134 {
19135 font_info
19136 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19137 boff = font_info->baseline_offset;
19138 if (font_info->vertical_centering)
19139 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19140 }
19141
19142 if (font_info
19143 && (pcm = rif->per_char_metric (font, &char2b,
19144 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
19145 {
19146 width = pcm->width;
19147 ascent = pcm->ascent;
19148 descent = pcm->descent;
19149 }
19150 else
19151 {
19152 width = FONT_WIDTH (font);
19153 ascent = 1;
19154 descent = 0;
19155 }
19156
19157 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
19158 {
19159 /* Relative composition with or without
19160 alternate chars. */
19161 left = (leftmost + rightmost - width) / 2;
19162 btm = - descent + boff;
19163 if (font_info && font_info->relative_compose
19164 && (! CHAR_TABLE_P (Vignore_relative_composition)
19165 || NILP (Faref (Vignore_relative_composition,
19166 make_number (ch)))))
19167 {
19168
19169 if (- descent >= font_info->relative_compose)
19170 /* One extra pixel between two glyphs. */
19171 btm = highest + 1;
19172 else if (ascent <= 0)
19173 /* One extra pixel between two glyphs. */
19174 btm = lowest - 1 - ascent - descent;
19175 }
19176 }
19177 else
19178 {
19179 /* A composition rule is specified by an integer
19180 value that encodes global and new reference
19181 points (GREF and NREF). GREF and NREF are
19182 specified by numbers as below:
19183
19184 0---1---2 -- ascent
19185 | |
19186 | |
19187 | |
19188 9--10--11 -- center
19189 | |
19190 ---3---4---5--- baseline
19191 | |
19192 6---7---8 -- descent
19193 */
19194 int rule = COMPOSITION_RULE (cmp, i);
19195 int gref, nref, grefx, grefy, nrefx, nrefy;
19196
19197 COMPOSITION_DECODE_RULE (rule, gref, nref);
19198 grefx = gref % 3, nrefx = nref % 3;
19199 grefy = gref / 3, nrefy = nref / 3;
19200
19201 left = (leftmost
19202 + grefx * (rightmost - leftmost) / 2
19203 - nrefx * width / 2);
19204 btm = ((grefy == 0 ? highest
19205 : grefy == 1 ? 0
19206 : grefy == 2 ? lowest
19207 : (highest + lowest) / 2)
19208 - (nrefy == 0 ? ascent + descent
19209 : nrefy == 1 ? descent - boff
19210 : nrefy == 2 ? 0
19211 : (ascent + descent) / 2));
19212 }
19213
19214 cmp->offsets[i * 2] = left;
19215 cmp->offsets[i * 2 + 1] = btm + descent;
19216
19217 /* Update the bounding box of the overall glyphs. */
19218 right = left + width;
19219 top = btm + descent + ascent;
19220 if (left < leftmost)
19221 leftmost = left;
19222 if (right > rightmost)
19223 rightmost = right;
19224 if (top > highest)
19225 highest = top;
19226 if (btm < lowest)
19227 lowest = btm;
19228 }
19229
19230 /* If there are glyphs whose x-offsets are negative,
19231 shift all glyphs to the right and make all x-offsets
19232 non-negative. */
19233 if (leftmost < 0)
19234 {
19235 for (i = 0; i < cmp->glyph_len; i++)
19236 cmp->offsets[i * 2] -= leftmost;
19237 rightmost -= leftmost;
19238 }
19239
19240 cmp->pixel_width = rightmost;
19241 cmp->ascent = highest;
19242 cmp->descent = - lowest;
19243 if (cmp->ascent < font_ascent)
19244 cmp->ascent = font_ascent;
19245 if (cmp->descent < font_descent)
19246 cmp->descent = font_descent;
19247 }
19248
19249 it->pixel_width = cmp->pixel_width;
19250 it->ascent = it->phys_ascent = cmp->ascent;
19251 it->descent = it->phys_descent = cmp->descent;
19252
19253 if (face->box != FACE_NO_BOX)
19254 {
19255 int thick = face->box_line_width;
19256
19257 if (thick > 0)
19258 {
19259 it->ascent += thick;
19260 it->descent += thick;
19261 }
19262 else
19263 thick = - thick;
19264
19265 if (it->start_of_box_run_p)
19266 it->pixel_width += thick;
19267 if (it->end_of_box_run_p)
19268 it->pixel_width += thick;
19269 }
19270
19271 /* If face has an overline, add the height of the overline
19272 (1 pixel) and a 1 pixel margin to the character height. */
19273 if (face->overline_p)
19274 it->ascent += 2;
19275
19276 take_vertical_position_into_account (it);
19277
19278 if (it->glyph_row)
19279 append_composite_glyph (it);
19280 }
19281 else if (it->what == IT_IMAGE)
19282 produce_image_glyph (it);
19283 else if (it->what == IT_STRETCH)
19284 produce_stretch_glyph (it);
19285
19286 /* Accumulate dimensions. Note: can't assume that it->descent > 0
19287 because this isn't true for images with `:ascent 100'. */
19288 xassert (it->ascent >= 0 && it->descent >= 0);
19289 if (it->area == TEXT_AREA)
19290 it->current_x += it->pixel_width;
19291
19292 if (extra_line_spacing > 0)
19293 it->descent += extra_line_spacing;
19294
19295 it->max_ascent = max (it->max_ascent, it->ascent);
19296 it->max_descent = max (it->max_descent, it->descent);
19297 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
19298 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
19299 }
19300
19301 /* EXPORT for RIF:
19302 Output LEN glyphs starting at START at the nominal cursor position.
19303 Advance the nominal cursor over the text. The global variable
19304 updated_window contains the window being updated, updated_row is
19305 the glyph row being updated, and updated_area is the area of that
19306 row being updated. */
19307
19308 void
19309 x_write_glyphs (start, len)
19310 struct glyph *start;
19311 int len;
19312 {
19313 int x, hpos;
19314
19315 xassert (updated_window && updated_row);
19316 BLOCK_INPUT;
19317
19318 /* Write glyphs. */
19319
19320 hpos = start - updated_row->glyphs[updated_area];
19321 x = draw_glyphs (updated_window, output_cursor.x,
19322 updated_row, updated_area,
19323 hpos, hpos + len,
19324 DRAW_NORMAL_TEXT, 0);
19325
19326 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
19327 if (updated_area == TEXT_AREA
19328 && updated_window->phys_cursor_on_p
19329 && updated_window->phys_cursor.vpos == output_cursor.vpos
19330 && updated_window->phys_cursor.hpos >= hpos
19331 && updated_window->phys_cursor.hpos < hpos + len)
19332 updated_window->phys_cursor_on_p = 0;
19333
19334 UNBLOCK_INPUT;
19335
19336 /* Advance the output cursor. */
19337 output_cursor.hpos += len;
19338 output_cursor.x = x;
19339 }
19340
19341
19342 /* EXPORT for RIF:
19343 Insert LEN glyphs from START at the nominal cursor position. */
19344
19345 void
19346 x_insert_glyphs (start, len)
19347 struct glyph *start;
19348 int len;
19349 {
19350 struct frame *f;
19351 struct window *w;
19352 int line_height, shift_by_width, shifted_region_width;
19353 struct glyph_row *row;
19354 struct glyph *glyph;
19355 int frame_x, frame_y, hpos;
19356
19357 xassert (updated_window && updated_row);
19358 BLOCK_INPUT;
19359 w = updated_window;
19360 f = XFRAME (WINDOW_FRAME (w));
19361
19362 /* Get the height of the line we are in. */
19363 row = updated_row;
19364 line_height = row->height;
19365
19366 /* Get the width of the glyphs to insert. */
19367 shift_by_width = 0;
19368 for (glyph = start; glyph < start + len; ++glyph)
19369 shift_by_width += glyph->pixel_width;
19370
19371 /* Get the width of the region to shift right. */
19372 shifted_region_width = (window_box_width (w, updated_area)
19373 - output_cursor.x
19374 - shift_by_width);
19375
19376 /* Shift right. */
19377 frame_x = window_box_left (w, updated_area) + output_cursor.x;
19378 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
19379
19380 rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
19381 line_height, shift_by_width);
19382
19383 /* Write the glyphs. */
19384 hpos = start - row->glyphs[updated_area];
19385 draw_glyphs (w, output_cursor.x, row, updated_area,
19386 hpos, hpos + len,
19387 DRAW_NORMAL_TEXT, 0);
19388
19389 /* Advance the output cursor. */
19390 output_cursor.hpos += len;
19391 output_cursor.x += shift_by_width;
19392 UNBLOCK_INPUT;
19393 }
19394
19395
19396 /* EXPORT for RIF:
19397 Erase the current text line from the nominal cursor position
19398 (inclusive) to pixel column TO_X (exclusive). The idea is that
19399 everything from TO_X onward is already erased.
19400
19401 TO_X is a pixel position relative to updated_area of
19402 updated_window. TO_X == -1 means clear to the end of this area. */
19403
19404 void
19405 x_clear_end_of_line (to_x)
19406 int to_x;
19407 {
19408 struct frame *f;
19409 struct window *w = updated_window;
19410 int max_x, min_y, max_y;
19411 int from_x, from_y, to_y;
19412
19413 xassert (updated_window && updated_row);
19414 f = XFRAME (w->frame);
19415
19416 if (updated_row->full_width_p)
19417 max_x = WINDOW_TOTAL_WIDTH (w);
19418 else
19419 max_x = window_box_width (w, updated_area);
19420 max_y = window_text_bottom_y (w);
19421
19422 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
19423 of window. For TO_X > 0, truncate to end of drawing area. */
19424 if (to_x == 0)
19425 return;
19426 else if (to_x < 0)
19427 to_x = max_x;
19428 else
19429 to_x = min (to_x, max_x);
19430
19431 to_y = min (max_y, output_cursor.y + updated_row->height);
19432
19433 /* Notice if the cursor will be cleared by this operation. */
19434 if (!updated_row->full_width_p)
19435 notice_overwritten_cursor (w, updated_area,
19436 output_cursor.x, -1,
19437 updated_row->y,
19438 MATRIX_ROW_BOTTOM_Y (updated_row));
19439
19440 from_x = output_cursor.x;
19441
19442 /* Translate to frame coordinates. */
19443 if (updated_row->full_width_p)
19444 {
19445 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
19446 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
19447 }
19448 else
19449 {
19450 int area_left = window_box_left (w, updated_area);
19451 from_x += area_left;
19452 to_x += area_left;
19453 }
19454
19455 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
19456 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
19457 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
19458
19459 /* Prevent inadvertently clearing to end of the X window. */
19460 if (to_x > from_x && to_y > from_y)
19461 {
19462 BLOCK_INPUT;
19463 rif->clear_frame_area (f, from_x, from_y,
19464 to_x - from_x, to_y - from_y);
19465 UNBLOCK_INPUT;
19466 }
19467 }
19468
19469 #endif /* HAVE_WINDOW_SYSTEM */
19470
19471
19472 \f
19473 /***********************************************************************
19474 Cursor types
19475 ***********************************************************************/
19476
19477 /* Value is the internal representation of the specified cursor type
19478 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
19479 of the bar cursor. */
19480
19481 static enum text_cursor_kinds
19482 get_specified_cursor_type (arg, width)
19483 Lisp_Object arg;
19484 int *width;
19485 {
19486 enum text_cursor_kinds type;
19487
19488 if (NILP (arg))
19489 return NO_CURSOR;
19490
19491 if (EQ (arg, Qbox))
19492 return FILLED_BOX_CURSOR;
19493
19494 if (EQ (arg, Qhollow))
19495 return HOLLOW_BOX_CURSOR;
19496
19497 if (EQ (arg, Qbar))
19498 {
19499 *width = 2;
19500 return BAR_CURSOR;
19501 }
19502
19503 if (CONSP (arg)
19504 && EQ (XCAR (arg), Qbar)
19505 && INTEGERP (XCDR (arg))
19506 && XINT (XCDR (arg)) >= 0)
19507 {
19508 *width = XINT (XCDR (arg));
19509 return BAR_CURSOR;
19510 }
19511
19512 if (EQ (arg, Qhbar))
19513 {
19514 *width = 2;
19515 return HBAR_CURSOR;
19516 }
19517
19518 if (CONSP (arg)
19519 && EQ (XCAR (arg), Qhbar)
19520 && INTEGERP (XCDR (arg))
19521 && XINT (XCDR (arg)) >= 0)
19522 {
19523 *width = XINT (XCDR (arg));
19524 return HBAR_CURSOR;
19525 }
19526
19527 /* Treat anything unknown as "hollow box cursor".
19528 It was bad to signal an error; people have trouble fixing
19529 .Xdefaults with Emacs, when it has something bad in it. */
19530 type = HOLLOW_BOX_CURSOR;
19531
19532 return type;
19533 }
19534
19535 /* Set the default cursor types for specified frame. */
19536 void
19537 set_frame_cursor_types (f, arg)
19538 struct frame *f;
19539 Lisp_Object arg;
19540 {
19541 int width;
19542 Lisp_Object tem;
19543
19544 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
19545 FRAME_CURSOR_WIDTH (f) = width;
19546
19547 /* By default, set up the blink-off state depending on the on-state. */
19548
19549 tem = Fassoc (arg, Vblink_cursor_alist);
19550 if (!NILP (tem))
19551 {
19552 FRAME_BLINK_OFF_CURSOR (f)
19553 = get_specified_cursor_type (XCDR (tem), &width);
19554 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
19555 }
19556 else
19557 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
19558 }
19559
19560
19561 /* Return the cursor we want to be displayed in window W. Return
19562 width of bar/hbar cursor through WIDTH arg. Return with
19563 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
19564 (i.e. if the `system caret' should track this cursor).
19565
19566 In a mini-buffer window, we want the cursor only to appear if we
19567 are reading input from this window. For the selected window, we
19568 want the cursor type given by the frame parameter or buffer local
19569 setting of cursor-type. If explicitly marked off, draw no cursor.
19570 In all other cases, we want a hollow box cursor. */
19571
19572 static enum text_cursor_kinds
19573 get_window_cursor_type (w, glyph, width, active_cursor)
19574 struct window *w;
19575 struct glyph *glyph;
19576 int *width;
19577 int *active_cursor;
19578 {
19579 struct frame *f = XFRAME (w->frame);
19580 struct buffer *b = XBUFFER (w->buffer);
19581 int cursor_type = DEFAULT_CURSOR;
19582 Lisp_Object alt_cursor;
19583 int non_selected = 0;
19584
19585 *active_cursor = 1;
19586
19587 /* Echo area */
19588 if (cursor_in_echo_area
19589 && FRAME_HAS_MINIBUF_P (f)
19590 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
19591 {
19592 if (w == XWINDOW (echo_area_window))
19593 {
19594 *width = FRAME_CURSOR_WIDTH (f);
19595 return FRAME_DESIRED_CURSOR (f);
19596 }
19597
19598 *active_cursor = 0;
19599 non_selected = 1;
19600 }
19601
19602 /* Nonselected window or nonselected frame. */
19603 else if (w != XWINDOW (f->selected_window)
19604 #ifdef HAVE_WINDOW_SYSTEM
19605 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
19606 #endif
19607 )
19608 {
19609 *active_cursor = 0;
19610
19611 if (MINI_WINDOW_P (w) && minibuf_level == 0)
19612 return NO_CURSOR;
19613
19614 non_selected = 1;
19615 }
19616
19617 /* Never display a cursor in a window in which cursor-type is nil. */
19618 if (NILP (b->cursor_type))
19619 return NO_CURSOR;
19620
19621 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
19622 if (non_selected)
19623 {
19624 alt_cursor = Fbuffer_local_value (Qcursor_in_non_selected_windows, w->buffer);
19625 return get_specified_cursor_type (alt_cursor, width);
19626 }
19627
19628 /* Get the normal cursor type for this window. */
19629 if (EQ (b->cursor_type, Qt))
19630 {
19631 cursor_type = FRAME_DESIRED_CURSOR (f);
19632 *width = FRAME_CURSOR_WIDTH (f);
19633 }
19634 else
19635 cursor_type = get_specified_cursor_type (b->cursor_type, width);
19636
19637 /* Use normal cursor if not blinked off. */
19638 if (!w->cursor_off_p)
19639 {
19640 if (glyph != NULL && glyph->type == IMAGE_GLYPH) {
19641 if (cursor_type == FILLED_BOX_CURSOR)
19642 cursor_type = HOLLOW_BOX_CURSOR;
19643 }
19644 return cursor_type;
19645 }
19646
19647 /* Cursor is blinked off, so determine how to "toggle" it. */
19648
19649 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
19650 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
19651 return get_specified_cursor_type (XCDR (alt_cursor), width);
19652
19653 /* Then see if frame has specified a specific blink off cursor type. */
19654 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
19655 {
19656 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
19657 return FRAME_BLINK_OFF_CURSOR (f);
19658 }
19659
19660 #if 0
19661 /* Some people liked having a permanently visible blinking cursor,
19662 while others had very strong opinions against it. So it was
19663 decided to remove it. KFS 2003-09-03 */
19664
19665 /* Finally perform built-in cursor blinking:
19666 filled box <-> hollow box
19667 wide [h]bar <-> narrow [h]bar
19668 narrow [h]bar <-> no cursor
19669 other type <-> no cursor */
19670
19671 if (cursor_type == FILLED_BOX_CURSOR)
19672 return HOLLOW_BOX_CURSOR;
19673
19674 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
19675 {
19676 *width = 1;
19677 return cursor_type;
19678 }
19679 #endif
19680
19681 return NO_CURSOR;
19682 }
19683
19684
19685 #ifdef HAVE_WINDOW_SYSTEM
19686
19687 /* Notice when the text cursor of window W has been completely
19688 overwritten by a drawing operation that outputs glyphs in AREA
19689 starting at X0 and ending at X1 in the line starting at Y0 and
19690 ending at Y1. X coordinates are area-relative. X1 < 0 means all
19691 the rest of the line after X0 has been written. Y coordinates
19692 are window-relative. */
19693
19694 static void
19695 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
19696 struct window *w;
19697 enum glyph_row_area area;
19698 int x0, y0, x1, y1;
19699 {
19700 int cx0, cx1, cy0, cy1;
19701 struct glyph_row *row;
19702
19703 if (!w->phys_cursor_on_p)
19704 return;
19705 if (area != TEXT_AREA)
19706 return;
19707
19708 row = w->current_matrix->rows + w->phys_cursor.vpos;
19709 if (!row->displays_text_p)
19710 return;
19711
19712 if (row->cursor_in_fringe_p)
19713 {
19714 row->cursor_in_fringe_p = 0;
19715 draw_fringe_bitmap (w, row, 0);
19716 w->phys_cursor_on_p = 0;
19717 return;
19718 }
19719
19720 cx0 = w->phys_cursor.x;
19721 cx1 = cx0 + w->phys_cursor_width;
19722 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
19723 return;
19724
19725 /* The cursor image will be completely removed from the
19726 screen if the output area intersects the cursor area in
19727 y-direction. When we draw in [y0 y1[, and some part of
19728 the cursor is at y < y0, that part must have been drawn
19729 before. When scrolling, the cursor is erased before
19730 actually scrolling, so we don't come here. When not
19731 scrolling, the rows above the old cursor row must have
19732 changed, and in this case these rows must have written
19733 over the cursor image.
19734
19735 Likewise if part of the cursor is below y1, with the
19736 exception of the cursor being in the first blank row at
19737 the buffer and window end because update_text_area
19738 doesn't draw that row. (Except when it does, but
19739 that's handled in update_text_area.) */
19740
19741 cy0 = w->phys_cursor.y;
19742 cy1 = cy0 + w->phys_cursor_height;
19743 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
19744 return;
19745
19746 w->phys_cursor_on_p = 0;
19747 }
19748
19749 #endif /* HAVE_WINDOW_SYSTEM */
19750
19751 \f
19752 /************************************************************************
19753 Mouse Face
19754 ************************************************************************/
19755
19756 #ifdef HAVE_WINDOW_SYSTEM
19757
19758 /* EXPORT for RIF:
19759 Fix the display of area AREA of overlapping row ROW in window W. */
19760
19761 void
19762 x_fix_overlapping_area (w, row, area)
19763 struct window *w;
19764 struct glyph_row *row;
19765 enum glyph_row_area area;
19766 {
19767 int i, x;
19768
19769 BLOCK_INPUT;
19770
19771 x = 0;
19772 for (i = 0; i < row->used[area];)
19773 {
19774 if (row->glyphs[area][i].overlaps_vertically_p)
19775 {
19776 int start = i, start_x = x;
19777
19778 do
19779 {
19780 x += row->glyphs[area][i].pixel_width;
19781 ++i;
19782 }
19783 while (i < row->used[area]
19784 && row->glyphs[area][i].overlaps_vertically_p);
19785
19786 draw_glyphs (w, start_x, row, area,
19787 start, i,
19788 DRAW_NORMAL_TEXT, 1);
19789 }
19790 else
19791 {
19792 x += row->glyphs[area][i].pixel_width;
19793 ++i;
19794 }
19795 }
19796
19797 UNBLOCK_INPUT;
19798 }
19799
19800
19801 /* EXPORT:
19802 Draw the cursor glyph of window W in glyph row ROW. See the
19803 comment of draw_glyphs for the meaning of HL. */
19804
19805 void
19806 draw_phys_cursor_glyph (w, row, hl)
19807 struct window *w;
19808 struct glyph_row *row;
19809 enum draw_glyphs_face hl;
19810 {
19811 /* If cursor hpos is out of bounds, don't draw garbage. This can
19812 happen in mini-buffer windows when switching between echo area
19813 glyphs and mini-buffer. */
19814 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
19815 {
19816 int on_p = w->phys_cursor_on_p;
19817 int x1;
19818 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
19819 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
19820 hl, 0);
19821 w->phys_cursor_on_p = on_p;
19822
19823 if (hl == DRAW_CURSOR)
19824 w->phys_cursor_width = x1 - w->phys_cursor.x;
19825 /* When we erase the cursor, and ROW is overlapped by other
19826 rows, make sure that these overlapping parts of other rows
19827 are redrawn. */
19828 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
19829 {
19830 if (row > w->current_matrix->rows
19831 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
19832 x_fix_overlapping_area (w, row - 1, TEXT_AREA);
19833
19834 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
19835 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
19836 x_fix_overlapping_area (w, row + 1, TEXT_AREA);
19837 }
19838 }
19839 }
19840
19841
19842 /* EXPORT:
19843 Erase the image of a cursor of window W from the screen. */
19844
19845 void
19846 erase_phys_cursor (w)
19847 struct window *w;
19848 {
19849 struct frame *f = XFRAME (w->frame);
19850 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
19851 int hpos = w->phys_cursor.hpos;
19852 int vpos = w->phys_cursor.vpos;
19853 int mouse_face_here_p = 0;
19854 struct glyph_matrix *active_glyphs = w->current_matrix;
19855 struct glyph_row *cursor_row;
19856 struct glyph *cursor_glyph;
19857 enum draw_glyphs_face hl;
19858
19859 /* No cursor displayed or row invalidated => nothing to do on the
19860 screen. */
19861 if (w->phys_cursor_type == NO_CURSOR)
19862 goto mark_cursor_off;
19863
19864 /* VPOS >= active_glyphs->nrows means that window has been resized.
19865 Don't bother to erase the cursor. */
19866 if (vpos >= active_glyphs->nrows)
19867 goto mark_cursor_off;
19868
19869 /* If row containing cursor is marked invalid, there is nothing we
19870 can do. */
19871 cursor_row = MATRIX_ROW (active_glyphs, vpos);
19872 if (!cursor_row->enabled_p)
19873 goto mark_cursor_off;
19874
19875 /* If row is completely invisible, don't attempt to delete a cursor which
19876 isn't there. This can happen if cursor is at top of a window, and
19877 we switch to a buffer with a header line in that window. */
19878 if (cursor_row->visible_height <= 0)
19879 goto mark_cursor_off;
19880
19881 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
19882 if (cursor_row->cursor_in_fringe_p)
19883 {
19884 cursor_row->cursor_in_fringe_p = 0;
19885 draw_fringe_bitmap (w, cursor_row, 0);
19886 goto mark_cursor_off;
19887 }
19888
19889 /* This can happen when the new row is shorter than the old one.
19890 In this case, either draw_glyphs or clear_end_of_line
19891 should have cleared the cursor. Note that we wouldn't be
19892 able to erase the cursor in this case because we don't have a
19893 cursor glyph at hand. */
19894 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
19895 goto mark_cursor_off;
19896
19897 /* If the cursor is in the mouse face area, redisplay that when
19898 we clear the cursor. */
19899 if (! NILP (dpyinfo->mouse_face_window)
19900 && w == XWINDOW (dpyinfo->mouse_face_window)
19901 && (vpos > dpyinfo->mouse_face_beg_row
19902 || (vpos == dpyinfo->mouse_face_beg_row
19903 && hpos >= dpyinfo->mouse_face_beg_col))
19904 && (vpos < dpyinfo->mouse_face_end_row
19905 || (vpos == dpyinfo->mouse_face_end_row
19906 && hpos < dpyinfo->mouse_face_end_col))
19907 /* Don't redraw the cursor's spot in mouse face if it is at the
19908 end of a line (on a newline). The cursor appears there, but
19909 mouse highlighting does not. */
19910 && cursor_row->used[TEXT_AREA] > hpos)
19911 mouse_face_here_p = 1;
19912
19913 /* Maybe clear the display under the cursor. */
19914 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
19915 {
19916 int x, y;
19917 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
19918
19919 cursor_glyph = get_phys_cursor_glyph (w);
19920 if (cursor_glyph == NULL)
19921 goto mark_cursor_off;
19922
19923 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
19924 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
19925
19926 rif->clear_frame_area (f, x, y,
19927 cursor_glyph->pixel_width, cursor_row->visible_height);
19928 }
19929
19930 /* Erase the cursor by redrawing the character underneath it. */
19931 if (mouse_face_here_p)
19932 hl = DRAW_MOUSE_FACE;
19933 else
19934 hl = DRAW_NORMAL_TEXT;
19935 draw_phys_cursor_glyph (w, cursor_row, hl);
19936
19937 mark_cursor_off:
19938 w->phys_cursor_on_p = 0;
19939 w->phys_cursor_type = NO_CURSOR;
19940 }
19941
19942
19943 /* EXPORT:
19944 Display or clear cursor of window W. If ON is zero, clear the
19945 cursor. If it is non-zero, display the cursor. If ON is nonzero,
19946 where to put the cursor is specified by HPOS, VPOS, X and Y. */
19947
19948 void
19949 display_and_set_cursor (w, on, hpos, vpos, x, y)
19950 struct window *w;
19951 int on, hpos, vpos, x, y;
19952 {
19953 struct frame *f = XFRAME (w->frame);
19954 int new_cursor_type;
19955 int new_cursor_width;
19956 int active_cursor;
19957 struct glyph_row *glyph_row;
19958 struct glyph *glyph;
19959
19960 /* This is pointless on invisible frames, and dangerous on garbaged
19961 windows and frames; in the latter case, the frame or window may
19962 be in the midst of changing its size, and x and y may be off the
19963 window. */
19964 if (! FRAME_VISIBLE_P (f)
19965 || FRAME_GARBAGED_P (f)
19966 || vpos >= w->current_matrix->nrows
19967 || hpos >= w->current_matrix->matrix_w)
19968 return;
19969
19970 /* If cursor is off and we want it off, return quickly. */
19971 if (!on && !w->phys_cursor_on_p)
19972 return;
19973
19974 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
19975 /* If cursor row is not enabled, we don't really know where to
19976 display the cursor. */
19977 if (!glyph_row->enabled_p)
19978 {
19979 w->phys_cursor_on_p = 0;
19980 return;
19981 }
19982
19983 glyph = NULL;
19984 if (!glyph_row->exact_window_width_line_p
19985 || hpos < glyph_row->used[TEXT_AREA])
19986 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
19987
19988 xassert (interrupt_input_blocked);
19989
19990 /* Set new_cursor_type to the cursor we want to be displayed. */
19991 new_cursor_type = get_window_cursor_type (w, glyph,
19992 &new_cursor_width, &active_cursor);
19993
19994 /* If cursor is currently being shown and we don't want it to be or
19995 it is in the wrong place, or the cursor type is not what we want,
19996 erase it. */
19997 if (w->phys_cursor_on_p
19998 && (!on
19999 || w->phys_cursor.x != x
20000 || w->phys_cursor.y != y
20001 || new_cursor_type != w->phys_cursor_type
20002 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
20003 && new_cursor_width != w->phys_cursor_width)))
20004 erase_phys_cursor (w);
20005
20006 /* Don't check phys_cursor_on_p here because that flag is only set
20007 to zero in some cases where we know that the cursor has been
20008 completely erased, to avoid the extra work of erasing the cursor
20009 twice. In other words, phys_cursor_on_p can be 1 and the cursor
20010 still not be visible, or it has only been partly erased. */
20011 if (on)
20012 {
20013 w->phys_cursor_ascent = glyph_row->ascent;
20014 w->phys_cursor_height = glyph_row->height;
20015
20016 /* Set phys_cursor_.* before x_draw_.* is called because some
20017 of them may need the information. */
20018 w->phys_cursor.x = x;
20019 w->phys_cursor.y = glyph_row->y;
20020 w->phys_cursor.hpos = hpos;
20021 w->phys_cursor.vpos = vpos;
20022 }
20023
20024 rif->draw_window_cursor (w, glyph_row, x, y,
20025 new_cursor_type, new_cursor_width,
20026 on, active_cursor);
20027 }
20028
20029
20030 /* Switch the display of W's cursor on or off, according to the value
20031 of ON. */
20032
20033 static void
20034 update_window_cursor (w, on)
20035 struct window *w;
20036 int on;
20037 {
20038 /* Don't update cursor in windows whose frame is in the process
20039 of being deleted. */
20040 if (w->current_matrix)
20041 {
20042 BLOCK_INPUT;
20043 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
20044 w->phys_cursor.x, w->phys_cursor.y);
20045 UNBLOCK_INPUT;
20046 }
20047 }
20048
20049
20050 /* Call update_window_cursor with parameter ON_P on all leaf windows
20051 in the window tree rooted at W. */
20052
20053 static void
20054 update_cursor_in_window_tree (w, on_p)
20055 struct window *w;
20056 int on_p;
20057 {
20058 while (w)
20059 {
20060 if (!NILP (w->hchild))
20061 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
20062 else if (!NILP (w->vchild))
20063 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
20064 else
20065 update_window_cursor (w, on_p);
20066
20067 w = NILP (w->next) ? 0 : XWINDOW (w->next);
20068 }
20069 }
20070
20071
20072 /* EXPORT:
20073 Display the cursor on window W, or clear it, according to ON_P.
20074 Don't change the cursor's position. */
20075
20076 void
20077 x_update_cursor (f, on_p)
20078 struct frame *f;
20079 int on_p;
20080 {
20081 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
20082 }
20083
20084
20085 /* EXPORT:
20086 Clear the cursor of window W to background color, and mark the
20087 cursor as not shown. This is used when the text where the cursor
20088 is is about to be rewritten. */
20089
20090 void
20091 x_clear_cursor (w)
20092 struct window *w;
20093 {
20094 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
20095 update_window_cursor (w, 0);
20096 }
20097
20098
20099 /* EXPORT:
20100 Display the active region described by mouse_face_* according to DRAW. */
20101
20102 void
20103 show_mouse_face (dpyinfo, draw)
20104 Display_Info *dpyinfo;
20105 enum draw_glyphs_face draw;
20106 {
20107 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
20108 struct frame *f = XFRAME (WINDOW_FRAME (w));
20109
20110 if (/* If window is in the process of being destroyed, don't bother
20111 to do anything. */
20112 w->current_matrix != NULL
20113 /* Don't update mouse highlight if hidden */
20114 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
20115 /* Recognize when we are called to operate on rows that don't exist
20116 anymore. This can happen when a window is split. */
20117 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
20118 {
20119 int phys_cursor_on_p = w->phys_cursor_on_p;
20120 struct glyph_row *row, *first, *last;
20121
20122 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20123 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20124
20125 for (row = first; row <= last && row->enabled_p; ++row)
20126 {
20127 int start_hpos, end_hpos, start_x;
20128
20129 /* For all but the first row, the highlight starts at column 0. */
20130 if (row == first)
20131 {
20132 start_hpos = dpyinfo->mouse_face_beg_col;
20133 start_x = dpyinfo->mouse_face_beg_x;
20134 }
20135 else
20136 {
20137 start_hpos = 0;
20138 start_x = 0;
20139 }
20140
20141 if (row == last)
20142 end_hpos = dpyinfo->mouse_face_end_col;
20143 else
20144 end_hpos = row->used[TEXT_AREA];
20145
20146 if (end_hpos > start_hpos)
20147 {
20148 draw_glyphs (w, start_x, row, TEXT_AREA,
20149 start_hpos, end_hpos,
20150 draw, 0);
20151
20152 row->mouse_face_p
20153 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
20154 }
20155 }
20156
20157 /* When we've written over the cursor, arrange for it to
20158 be displayed again. */
20159 if (phys_cursor_on_p && !w->phys_cursor_on_p)
20160 {
20161 BLOCK_INPUT;
20162 display_and_set_cursor (w, 1,
20163 w->phys_cursor.hpos, w->phys_cursor.vpos,
20164 w->phys_cursor.x, w->phys_cursor.y);
20165 UNBLOCK_INPUT;
20166 }
20167 }
20168
20169 /* Change the mouse cursor. */
20170 if (draw == DRAW_NORMAL_TEXT)
20171 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
20172 else if (draw == DRAW_MOUSE_FACE)
20173 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
20174 else
20175 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
20176 }
20177
20178 /* EXPORT:
20179 Clear out the mouse-highlighted active region.
20180 Redraw it un-highlighted first. Value is non-zero if mouse
20181 face was actually drawn unhighlighted. */
20182
20183 int
20184 clear_mouse_face (dpyinfo)
20185 Display_Info *dpyinfo;
20186 {
20187 int cleared = 0;
20188
20189 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
20190 {
20191 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
20192 cleared = 1;
20193 }
20194
20195 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
20196 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
20197 dpyinfo->mouse_face_window = Qnil;
20198 dpyinfo->mouse_face_overlay = Qnil;
20199 return cleared;
20200 }
20201
20202
20203 /* EXPORT:
20204 Non-zero if physical cursor of window W is within mouse face. */
20205
20206 int
20207 cursor_in_mouse_face_p (w)
20208 struct window *w;
20209 {
20210 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
20211 int in_mouse_face = 0;
20212
20213 if (WINDOWP (dpyinfo->mouse_face_window)
20214 && XWINDOW (dpyinfo->mouse_face_window) == w)
20215 {
20216 int hpos = w->phys_cursor.hpos;
20217 int vpos = w->phys_cursor.vpos;
20218
20219 if (vpos >= dpyinfo->mouse_face_beg_row
20220 && vpos <= dpyinfo->mouse_face_end_row
20221 && (vpos > dpyinfo->mouse_face_beg_row
20222 || hpos >= dpyinfo->mouse_face_beg_col)
20223 && (vpos < dpyinfo->mouse_face_end_row
20224 || hpos < dpyinfo->mouse_face_end_col
20225 || dpyinfo->mouse_face_past_end))
20226 in_mouse_face = 1;
20227 }
20228
20229 return in_mouse_face;
20230 }
20231
20232
20233
20234 \f
20235 /* Find the glyph matrix position of buffer position CHARPOS in window
20236 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
20237 current glyphs must be up to date. If CHARPOS is above window
20238 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
20239 of last line in W. In the row containing CHARPOS, stop before glyphs
20240 having STOP as object. */
20241
20242 #if 1 /* This is a version of fast_find_position that's more correct
20243 in the presence of hscrolling, for example. I didn't install
20244 it right away because the problem fixed is minor, it failed
20245 in 20.x as well, and I think it's too risky to install
20246 so near the release of 21.1. 2001-09-25 gerd. */
20247
20248 static int
20249 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
20250 struct window *w;
20251 int charpos;
20252 int *hpos, *vpos, *x, *y;
20253 Lisp_Object stop;
20254 {
20255 struct glyph_row *row, *first;
20256 struct glyph *glyph, *end;
20257 int past_end = 0;
20258
20259 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
20260 row = row_containing_pos (w, charpos, first, NULL, 0);
20261 if (row == NULL)
20262 {
20263 if (charpos < MATRIX_ROW_START_CHARPOS (first))
20264 {
20265 *x = *y = *hpos = *vpos = 0;
20266 return 1;
20267 }
20268 else
20269 {
20270 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
20271 past_end = 1;
20272 }
20273 }
20274
20275 *x = row->x;
20276 *y = row->y;
20277 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
20278
20279 glyph = row->glyphs[TEXT_AREA];
20280 end = glyph + row->used[TEXT_AREA];
20281
20282 /* Skip over glyphs not having an object at the start of the row.
20283 These are special glyphs like truncation marks on terminal
20284 frames. */
20285 if (row->displays_text_p)
20286 while (glyph < end
20287 && INTEGERP (glyph->object)
20288 && !EQ (stop, glyph->object)
20289 && glyph->charpos < 0)
20290 {
20291 *x += glyph->pixel_width;
20292 ++glyph;
20293 }
20294
20295 while (glyph < end
20296 && !INTEGERP (glyph->object)
20297 && !EQ (stop, glyph->object)
20298 && (!BUFFERP (glyph->object)
20299 || glyph->charpos < charpos))
20300 {
20301 *x += glyph->pixel_width;
20302 ++glyph;
20303 }
20304
20305 *hpos = glyph - row->glyphs[TEXT_AREA];
20306 return !past_end;
20307 }
20308
20309 #else /* not 1 */
20310
20311 static int
20312 fast_find_position (w, pos, hpos, vpos, x, y, stop)
20313 struct window *w;
20314 int pos;
20315 int *hpos, *vpos, *x, *y;
20316 Lisp_Object stop;
20317 {
20318 int i;
20319 int lastcol;
20320 int maybe_next_line_p = 0;
20321 int line_start_position;
20322 int yb = window_text_bottom_y (w);
20323 struct glyph_row *row, *best_row;
20324 int row_vpos, best_row_vpos;
20325 int current_x;
20326
20327 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
20328 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
20329
20330 while (row->y < yb)
20331 {
20332 if (row->used[TEXT_AREA])
20333 line_start_position = row->glyphs[TEXT_AREA]->charpos;
20334 else
20335 line_start_position = 0;
20336
20337 if (line_start_position > pos)
20338 break;
20339 /* If the position sought is the end of the buffer,
20340 don't include the blank lines at the bottom of the window. */
20341 else if (line_start_position == pos
20342 && pos == BUF_ZV (XBUFFER (w->buffer)))
20343 {
20344 maybe_next_line_p = 1;
20345 break;
20346 }
20347 else if (line_start_position > 0)
20348 {
20349 best_row = row;
20350 best_row_vpos = row_vpos;
20351 }
20352
20353 if (row->y + row->height >= yb)
20354 break;
20355
20356 ++row;
20357 ++row_vpos;
20358 }
20359
20360 /* Find the right column within BEST_ROW. */
20361 lastcol = 0;
20362 current_x = best_row->x;
20363 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
20364 {
20365 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
20366 int charpos = glyph->charpos;
20367
20368 if (BUFFERP (glyph->object))
20369 {
20370 if (charpos == pos)
20371 {
20372 *hpos = i;
20373 *vpos = best_row_vpos;
20374 *x = current_x;
20375 *y = best_row->y;
20376 return 1;
20377 }
20378 else if (charpos > pos)
20379 break;
20380 }
20381 else if (EQ (glyph->object, stop))
20382 break;
20383
20384 if (charpos > 0)
20385 lastcol = i;
20386 current_x += glyph->pixel_width;
20387 }
20388
20389 /* If we're looking for the end of the buffer,
20390 and we didn't find it in the line we scanned,
20391 use the start of the following line. */
20392 if (maybe_next_line_p)
20393 {
20394 ++best_row;
20395 ++best_row_vpos;
20396 lastcol = 0;
20397 current_x = best_row->x;
20398 }
20399
20400 *vpos = best_row_vpos;
20401 *hpos = lastcol + 1;
20402 *x = current_x;
20403 *y = best_row->y;
20404 return 0;
20405 }
20406
20407 #endif /* not 1 */
20408
20409
20410 /* Find the position of the glyph for position POS in OBJECT in
20411 window W's current matrix, and return in *X, *Y the pixel
20412 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
20413
20414 RIGHT_P non-zero means return the position of the right edge of the
20415 glyph, RIGHT_P zero means return the left edge position.
20416
20417 If no glyph for POS exists in the matrix, return the position of
20418 the glyph with the next smaller position that is in the matrix, if
20419 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
20420 exists in the matrix, return the position of the glyph with the
20421 next larger position in OBJECT.
20422
20423 Value is non-zero if a glyph was found. */
20424
20425 static int
20426 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
20427 struct window *w;
20428 int pos;
20429 Lisp_Object object;
20430 int *hpos, *vpos, *x, *y;
20431 int right_p;
20432 {
20433 int yb = window_text_bottom_y (w);
20434 struct glyph_row *r;
20435 struct glyph *best_glyph = NULL;
20436 struct glyph_row *best_row = NULL;
20437 int best_x = 0;
20438
20439 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
20440 r->enabled_p && r->y < yb;
20441 ++r)
20442 {
20443 struct glyph *g = r->glyphs[TEXT_AREA];
20444 struct glyph *e = g + r->used[TEXT_AREA];
20445 int gx;
20446
20447 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
20448 if (EQ (g->object, object))
20449 {
20450 if (g->charpos == pos)
20451 {
20452 best_glyph = g;
20453 best_x = gx;
20454 best_row = r;
20455 goto found;
20456 }
20457 else if (best_glyph == NULL
20458 || ((abs (g->charpos - pos)
20459 < abs (best_glyph->charpos - pos))
20460 && (right_p
20461 ? g->charpos < pos
20462 : g->charpos > pos)))
20463 {
20464 best_glyph = g;
20465 best_x = gx;
20466 best_row = r;
20467 }
20468 }
20469 }
20470
20471 found:
20472
20473 if (best_glyph)
20474 {
20475 *x = best_x;
20476 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
20477
20478 if (right_p)
20479 {
20480 *x += best_glyph->pixel_width;
20481 ++*hpos;
20482 }
20483
20484 *y = best_row->y;
20485 *vpos = best_row - w->current_matrix->rows;
20486 }
20487
20488 return best_glyph != NULL;
20489 }
20490
20491
20492 /* See if position X, Y is within a hot-spot of an image. */
20493
20494 static int
20495 on_hot_spot_p (hot_spot, x, y)
20496 Lisp_Object hot_spot;
20497 int x, y;
20498 {
20499 if (!CONSP (hot_spot))
20500 return 0;
20501
20502 if (EQ (XCAR (hot_spot), Qrect))
20503 {
20504 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
20505 Lisp_Object rect = XCDR (hot_spot);
20506 Lisp_Object tem;
20507 if (!CONSP (rect))
20508 return 0;
20509 if (!CONSP (XCAR (rect)))
20510 return 0;
20511 if (!CONSP (XCDR (rect)))
20512 return 0;
20513 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
20514 return 0;
20515 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
20516 return 0;
20517 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
20518 return 0;
20519 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
20520 return 0;
20521 return 1;
20522 }
20523 else if (EQ (XCAR (hot_spot), Qcircle))
20524 {
20525 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
20526 Lisp_Object circ = XCDR (hot_spot);
20527 Lisp_Object lr, lx0, ly0;
20528 if (CONSP (circ)
20529 && CONSP (XCAR (circ))
20530 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
20531 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
20532 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
20533 {
20534 double r = XFLOATINT (lr);
20535 double dx = XINT (lx0) - x;
20536 double dy = XINT (ly0) - y;
20537 return (dx * dx + dy * dy <= r * r);
20538 }
20539 }
20540 else if (EQ (XCAR (hot_spot), Qpoly))
20541 {
20542 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
20543 if (VECTORP (XCDR (hot_spot)))
20544 {
20545 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
20546 Lisp_Object *poly = v->contents;
20547 int n = v->size;
20548 int i;
20549 int inside = 0;
20550 Lisp_Object lx, ly;
20551 int x0, y0;
20552
20553 /* Need an even number of coordinates, and at least 3 edges. */
20554 if (n < 6 || n & 1)
20555 return 0;
20556
20557 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
20558 If count is odd, we are inside polygon. Pixels on edges
20559 may or may not be included depending on actual geometry of the
20560 polygon. */
20561 if ((lx = poly[n-2], !INTEGERP (lx))
20562 || (ly = poly[n-1], !INTEGERP (lx)))
20563 return 0;
20564 x0 = XINT (lx), y0 = XINT (ly);
20565 for (i = 0; i < n; i += 2)
20566 {
20567 int x1 = x0, y1 = y0;
20568 if ((lx = poly[i], !INTEGERP (lx))
20569 || (ly = poly[i+1], !INTEGERP (ly)))
20570 return 0;
20571 x0 = XINT (lx), y0 = XINT (ly);
20572
20573 /* Does this segment cross the X line? */
20574 if (x0 >= x)
20575 {
20576 if (x1 >= x)
20577 continue;
20578 }
20579 else if (x1 < x)
20580 continue;
20581 if (y > y0 && y > y1)
20582 continue;
20583 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
20584 inside = !inside;
20585 }
20586 return inside;
20587 }
20588 }
20589 /* If we don't understand the format, pretend we're not in the hot-spot. */
20590 return 0;
20591 }
20592
20593 Lisp_Object
20594 find_hot_spot (map, x, y)
20595 Lisp_Object map;
20596 int x, y;
20597 {
20598 while (CONSP (map))
20599 {
20600 if (CONSP (XCAR (map))
20601 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
20602 return XCAR (map);
20603 map = XCDR (map);
20604 }
20605
20606 return Qnil;
20607 }
20608
20609 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
20610 3, 3, 0,
20611 doc: /* Lookup in image map MAP coordinates X and Y.
20612 An image map is an alist where each element has the format (AREA ID PLIST).
20613 An AREA is specified as either a rectangle, a circle, or a polygon:
20614 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
20615 pixel coordinates of the upper left and bottom right corners.
20616 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
20617 and the radius of the circle; r may be a float or integer.
20618 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
20619 vector describes one corner in the polygon.
20620 Returns the alist element for the first matching AREA in MAP. */)
20621 (map, x, y)
20622 Lisp_Object map;
20623 Lisp_Object x, y;
20624 {
20625 if (NILP (map))
20626 return Qnil;
20627
20628 CHECK_NUMBER (x);
20629 CHECK_NUMBER (y);
20630
20631 return find_hot_spot (map, XINT (x), XINT (y));
20632 }
20633
20634
20635 /* Display frame CURSOR, optionally using shape defined by POINTER. */
20636 static void
20637 define_frame_cursor1 (f, cursor, pointer)
20638 struct frame *f;
20639 Cursor cursor;
20640 Lisp_Object pointer;
20641 {
20642 if (!NILP (pointer))
20643 {
20644 if (EQ (pointer, Qarrow))
20645 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
20646 else if (EQ (pointer, Qhand))
20647 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
20648 else if (EQ (pointer, Qtext))
20649 cursor = FRAME_X_OUTPUT (f)->text_cursor;
20650 else if (EQ (pointer, intern ("hdrag")))
20651 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
20652 #ifdef HAVE_X_WINDOWS
20653 else if (EQ (pointer, intern ("vdrag")))
20654 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
20655 #endif
20656 else if (EQ (pointer, intern ("hourglass")))
20657 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
20658 else if (EQ (pointer, Qmodeline))
20659 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
20660 else
20661 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
20662 }
20663
20664 if (cursor != No_Cursor)
20665 rif->define_frame_cursor (f, cursor);
20666 }
20667
20668 /* Take proper action when mouse has moved to the mode or header line
20669 or marginal area AREA of window W, x-position X and y-position Y.
20670 X is relative to the start of the text display area of W, so the
20671 width of bitmap areas and scroll bars must be subtracted to get a
20672 position relative to the start of the mode line. */
20673
20674 static void
20675 note_mode_line_or_margin_highlight (w, x, y, area)
20676 struct window *w;
20677 int x, y;
20678 enum window_part area;
20679 {
20680 struct frame *f = XFRAME (w->frame);
20681 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20682 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
20683 Lisp_Object pointer = Qnil;
20684 int charpos, dx, dy, width, height;
20685 Lisp_Object string, object = Qnil;
20686 Lisp_Object pos, help;
20687
20688 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
20689 string = mode_line_string (w, area, &x, &y, &charpos,
20690 &object, &dx, &dy, &width, &height);
20691 else
20692 {
20693 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
20694 string = marginal_area_string (w, area, &x, &y, &charpos,
20695 &object, &dx, &dy, &width, &height);
20696 }
20697
20698 help = Qnil;
20699
20700 if (IMAGEP (object))
20701 {
20702 Lisp_Object image_map, hotspot;
20703 if ((image_map = Fplist_get (XCDR (object), QCmap),
20704 !NILP (image_map))
20705 && (hotspot = find_hot_spot (image_map, dx, dy),
20706 CONSP (hotspot))
20707 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
20708 {
20709 Lisp_Object area_id, plist;
20710
20711 area_id = XCAR (hotspot);
20712 /* Could check AREA_ID to see if we enter/leave this hot-spot.
20713 If so, we could look for mouse-enter, mouse-leave
20714 properties in PLIST (and do something...). */
20715 if ((plist = XCDR (hotspot), CONSP (plist)))
20716 {
20717 pointer = Fplist_get (plist, Qpointer);
20718 if (NILP (pointer))
20719 pointer = Qhand;
20720 help = Fplist_get (plist, Qhelp_echo);
20721 if (!NILP (help))
20722 {
20723 help_echo_string = help;
20724 /* Is this correct? ++kfs */
20725 XSETWINDOW (help_echo_window, w);
20726 help_echo_object = w->buffer;
20727 help_echo_pos = charpos;
20728 }
20729 }
20730 if (NILP (pointer))
20731 pointer = Fplist_get (XCDR (object), QCpointer);
20732 }
20733 }
20734
20735 if (STRINGP (string))
20736 {
20737 pos = make_number (charpos);
20738 /* If we're on a string with `help-echo' text property, arrange
20739 for the help to be displayed. This is done by setting the
20740 global variable help_echo_string to the help string. */
20741 help = Fget_text_property (pos, Qhelp_echo, string);
20742 if (!NILP (help))
20743 {
20744 help_echo_string = help;
20745 XSETWINDOW (help_echo_window, w);
20746 help_echo_object = string;
20747 help_echo_pos = charpos;
20748 }
20749
20750 if (NILP (pointer))
20751 pointer = Fget_text_property (pos, Qpointer, string);
20752
20753 /* Change the mouse pointer according to what is under X/Y. */
20754 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
20755 {
20756 Lisp_Object map;
20757 map = Fget_text_property (pos, Qlocal_map, string);
20758 if (!KEYMAPP (map))
20759 map = Fget_text_property (pos, Qkeymap, string);
20760 if (!KEYMAPP (map))
20761 cursor = dpyinfo->vertical_scroll_bar_cursor;
20762 }
20763 }
20764
20765 define_frame_cursor1 (f, cursor, pointer);
20766 }
20767
20768
20769 /* EXPORT:
20770 Take proper action when the mouse has moved to position X, Y on
20771 frame F as regards highlighting characters that have mouse-face
20772 properties. Also de-highlighting chars where the mouse was before.
20773 X and Y can be negative or out of range. */
20774
20775 void
20776 note_mouse_highlight (f, x, y)
20777 struct frame *f;
20778 int x, y;
20779 {
20780 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20781 enum window_part part;
20782 Lisp_Object window;
20783 struct window *w;
20784 Cursor cursor = No_Cursor;
20785 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
20786 struct buffer *b;
20787
20788 /* When a menu is active, don't highlight because this looks odd. */
20789 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NTGUI)
20790 if (popup_activated ())
20791 return;
20792 #endif
20793
20794 if (NILP (Vmouse_highlight)
20795 || !f->glyphs_initialized_p)
20796 return;
20797
20798 dpyinfo->mouse_face_mouse_x = x;
20799 dpyinfo->mouse_face_mouse_y = y;
20800 dpyinfo->mouse_face_mouse_frame = f;
20801
20802 if (dpyinfo->mouse_face_defer)
20803 return;
20804
20805 if (gc_in_progress)
20806 {
20807 dpyinfo->mouse_face_deferred_gc = 1;
20808 return;
20809 }
20810
20811 /* Which window is that in? */
20812 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
20813
20814 /* If we were displaying active text in another window, clear that. */
20815 if (! EQ (window, dpyinfo->mouse_face_window))
20816 clear_mouse_face (dpyinfo);
20817
20818 /* Not on a window -> return. */
20819 if (!WINDOWP (window))
20820 return;
20821
20822 /* Reset help_echo_string. It will get recomputed below. */
20823 help_echo_string = Qnil;
20824
20825 /* Convert to window-relative pixel coordinates. */
20826 w = XWINDOW (window);
20827 frame_to_window_pixel_xy (w, &x, &y);
20828
20829 /* Handle tool-bar window differently since it doesn't display a
20830 buffer. */
20831 if (EQ (window, f->tool_bar_window))
20832 {
20833 note_tool_bar_highlight (f, x, y);
20834 return;
20835 }
20836
20837 /* Mouse is on the mode, header line or margin? */
20838 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
20839 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
20840 {
20841 note_mode_line_or_margin_highlight (w, x, y, part);
20842 return;
20843 }
20844
20845 if (part == ON_VERTICAL_BORDER)
20846 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
20847 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE)
20848 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
20849 else
20850 cursor = FRAME_X_OUTPUT (f)->text_cursor;
20851
20852 /* Are we in a window whose display is up to date?
20853 And verify the buffer's text has not changed. */
20854 b = XBUFFER (w->buffer);
20855 if (part == ON_TEXT
20856 && EQ (w->window_end_valid, w->buffer)
20857 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
20858 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
20859 {
20860 int hpos, vpos, pos, i, dx, dy, area;
20861 struct glyph *glyph;
20862 Lisp_Object object;
20863 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
20864 Lisp_Object *overlay_vec = NULL;
20865 int noverlays;
20866 struct buffer *obuf;
20867 int obegv, ozv, same_region;
20868
20869 /* Find the glyph under X/Y. */
20870 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
20871
20872 /* Look for :pointer property on image. */
20873 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
20874 {
20875 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
20876 if (img != NULL && IMAGEP (img->spec))
20877 {
20878 Lisp_Object image_map, hotspot;
20879 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
20880 !NILP (image_map))
20881 && (hotspot = find_hot_spot (image_map,
20882 glyph->slice.x + dx,
20883 glyph->slice.y + dy),
20884 CONSP (hotspot))
20885 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
20886 {
20887 Lisp_Object area_id, plist;
20888
20889 area_id = XCAR (hotspot);
20890 /* Could check AREA_ID to see if we enter/leave this hot-spot.
20891 If so, we could look for mouse-enter, mouse-leave
20892 properties in PLIST (and do something...). */
20893 if ((plist = XCDR (hotspot), CONSP (plist)))
20894 {
20895 pointer = Fplist_get (plist, Qpointer);
20896 if (NILP (pointer))
20897 pointer = Qhand;
20898 help_echo_string = Fplist_get (plist, Qhelp_echo);
20899 if (!NILP (help_echo_string))
20900 {
20901 help_echo_window = window;
20902 help_echo_object = glyph->object;
20903 help_echo_pos = glyph->charpos;
20904 }
20905 }
20906 }
20907 if (NILP (pointer))
20908 pointer = Fplist_get (XCDR (img->spec), QCpointer);
20909 }
20910 }
20911
20912 /* Clear mouse face if X/Y not over text. */
20913 if (glyph == NULL
20914 || area != TEXT_AREA
20915 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
20916 {
20917 if (clear_mouse_face (dpyinfo))
20918 cursor = No_Cursor;
20919 if (NILP (pointer))
20920 {
20921 if (area != TEXT_AREA)
20922 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
20923 else
20924 pointer = Vvoid_text_area_pointer;
20925 }
20926 goto set_cursor;
20927 }
20928
20929 pos = glyph->charpos;
20930 object = glyph->object;
20931 if (!STRINGP (object) && !BUFFERP (object))
20932 goto set_cursor;
20933
20934 /* If we get an out-of-range value, return now; avoid an error. */
20935 if (BUFFERP (object) && pos > BUF_Z (b))
20936 goto set_cursor;
20937
20938 /* Make the window's buffer temporarily current for
20939 overlays_at and compute_char_face. */
20940 obuf = current_buffer;
20941 current_buffer = b;
20942 obegv = BEGV;
20943 ozv = ZV;
20944 BEGV = BEG;
20945 ZV = Z;
20946
20947 /* Is this char mouse-active or does it have help-echo? */
20948 position = make_number (pos);
20949
20950 if (BUFFERP (object))
20951 {
20952 /* Put all the overlays we want in a vector in overlay_vec. */
20953 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
20954 /* Sort overlays into increasing priority order. */
20955 noverlays = sort_overlays (overlay_vec, noverlays, w);
20956 }
20957 else
20958 noverlays = 0;
20959
20960 same_region = (EQ (window, dpyinfo->mouse_face_window)
20961 && vpos >= dpyinfo->mouse_face_beg_row
20962 && vpos <= dpyinfo->mouse_face_end_row
20963 && (vpos > dpyinfo->mouse_face_beg_row
20964 || hpos >= dpyinfo->mouse_face_beg_col)
20965 && (vpos < dpyinfo->mouse_face_end_row
20966 || hpos < dpyinfo->mouse_face_end_col
20967 || dpyinfo->mouse_face_past_end));
20968
20969 if (same_region)
20970 cursor = No_Cursor;
20971
20972 /* Check mouse-face highlighting. */
20973 if (! same_region
20974 /* If there exists an overlay with mouse-face overlapping
20975 the one we are currently highlighting, we have to
20976 check if we enter the overlapping overlay, and then
20977 highlight only that. */
20978 || (OVERLAYP (dpyinfo->mouse_face_overlay)
20979 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
20980 {
20981 /* Find the highest priority overlay that has a mouse-face
20982 property. */
20983 overlay = Qnil;
20984 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
20985 {
20986 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
20987 if (!NILP (mouse_face))
20988 overlay = overlay_vec[i];
20989 }
20990
20991 /* If we're actually highlighting the same overlay as
20992 before, there's no need to do that again. */
20993 if (!NILP (overlay)
20994 && EQ (overlay, dpyinfo->mouse_face_overlay))
20995 goto check_help_echo;
20996
20997 dpyinfo->mouse_face_overlay = overlay;
20998
20999 /* Clear the display of the old active region, if any. */
21000 if (clear_mouse_face (dpyinfo))
21001 cursor = No_Cursor;
21002
21003 /* If no overlay applies, get a text property. */
21004 if (NILP (overlay))
21005 mouse_face = Fget_text_property (position, Qmouse_face, object);
21006
21007 /* Handle the overlay case. */
21008 if (!NILP (overlay))
21009 {
21010 /* Find the range of text around this char that
21011 should be active. */
21012 Lisp_Object before, after;
21013 int ignore;
21014
21015 before = Foverlay_start (overlay);
21016 after = Foverlay_end (overlay);
21017 /* Record this as the current active region. */
21018 fast_find_position (w, XFASTINT (before),
21019 &dpyinfo->mouse_face_beg_col,
21020 &dpyinfo->mouse_face_beg_row,
21021 &dpyinfo->mouse_face_beg_x,
21022 &dpyinfo->mouse_face_beg_y, Qnil);
21023
21024 dpyinfo->mouse_face_past_end
21025 = !fast_find_position (w, XFASTINT (after),
21026 &dpyinfo->mouse_face_end_col,
21027 &dpyinfo->mouse_face_end_row,
21028 &dpyinfo->mouse_face_end_x,
21029 &dpyinfo->mouse_face_end_y, Qnil);
21030 dpyinfo->mouse_face_window = window;
21031
21032 dpyinfo->mouse_face_face_id
21033 = face_at_buffer_position (w, pos, 0, 0,
21034 &ignore, pos + 1,
21035 !dpyinfo->mouse_face_hidden);
21036
21037 /* Display it as active. */
21038 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21039 cursor = No_Cursor;
21040 }
21041 /* Handle the text property case. */
21042 else if (!NILP (mouse_face) && BUFFERP (object))
21043 {
21044 /* Find the range of text around this char that
21045 should be active. */
21046 Lisp_Object before, after, beginning, end;
21047 int ignore;
21048
21049 beginning = Fmarker_position (w->start);
21050 end = make_number (BUF_Z (XBUFFER (object))
21051 - XFASTINT (w->window_end_pos));
21052 before
21053 = Fprevious_single_property_change (make_number (pos + 1),
21054 Qmouse_face,
21055 object, beginning);
21056 after
21057 = Fnext_single_property_change (position, Qmouse_face,
21058 object, end);
21059
21060 /* Record this as the current active region. */
21061 fast_find_position (w, XFASTINT (before),
21062 &dpyinfo->mouse_face_beg_col,
21063 &dpyinfo->mouse_face_beg_row,
21064 &dpyinfo->mouse_face_beg_x,
21065 &dpyinfo->mouse_face_beg_y, Qnil);
21066 dpyinfo->mouse_face_past_end
21067 = !fast_find_position (w, XFASTINT (after),
21068 &dpyinfo->mouse_face_end_col,
21069 &dpyinfo->mouse_face_end_row,
21070 &dpyinfo->mouse_face_end_x,
21071 &dpyinfo->mouse_face_end_y, Qnil);
21072 dpyinfo->mouse_face_window = window;
21073
21074 if (BUFFERP (object))
21075 dpyinfo->mouse_face_face_id
21076 = face_at_buffer_position (w, pos, 0, 0,
21077 &ignore, pos + 1,
21078 !dpyinfo->mouse_face_hidden);
21079
21080 /* Display it as active. */
21081 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21082 cursor = No_Cursor;
21083 }
21084 else if (!NILP (mouse_face) && STRINGP (object))
21085 {
21086 Lisp_Object b, e;
21087 int ignore;
21088
21089 b = Fprevious_single_property_change (make_number (pos + 1),
21090 Qmouse_face,
21091 object, Qnil);
21092 e = Fnext_single_property_change (position, Qmouse_face,
21093 object, Qnil);
21094 if (NILP (b))
21095 b = make_number (0);
21096 if (NILP (e))
21097 e = make_number (SCHARS (object) - 1);
21098 fast_find_string_pos (w, XINT (b), object,
21099 &dpyinfo->mouse_face_beg_col,
21100 &dpyinfo->mouse_face_beg_row,
21101 &dpyinfo->mouse_face_beg_x,
21102 &dpyinfo->mouse_face_beg_y, 0);
21103 fast_find_string_pos (w, XINT (e), object,
21104 &dpyinfo->mouse_face_end_col,
21105 &dpyinfo->mouse_face_end_row,
21106 &dpyinfo->mouse_face_end_x,
21107 &dpyinfo->mouse_face_end_y, 1);
21108 dpyinfo->mouse_face_past_end = 0;
21109 dpyinfo->mouse_face_window = window;
21110 dpyinfo->mouse_face_face_id
21111 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
21112 glyph->face_id, 1);
21113 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21114 cursor = No_Cursor;
21115 }
21116 else if (STRINGP (object) && NILP (mouse_face))
21117 {
21118 /* A string which doesn't have mouse-face, but
21119 the text ``under'' it might have. */
21120 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
21121 int start = MATRIX_ROW_START_CHARPOS (r);
21122
21123 pos = string_buffer_position (w, object, start);
21124 if (pos > 0)
21125 mouse_face = get_char_property_and_overlay (make_number (pos),
21126 Qmouse_face,
21127 w->buffer,
21128 &overlay);
21129 if (!NILP (mouse_face) && !NILP (overlay))
21130 {
21131 Lisp_Object before = Foverlay_start (overlay);
21132 Lisp_Object after = Foverlay_end (overlay);
21133 int ignore;
21134
21135 /* Note that we might not be able to find position
21136 BEFORE in the glyph matrix if the overlay is
21137 entirely covered by a `display' property. In
21138 this case, we overshoot. So let's stop in
21139 the glyph matrix before glyphs for OBJECT. */
21140 fast_find_position (w, XFASTINT (before),
21141 &dpyinfo->mouse_face_beg_col,
21142 &dpyinfo->mouse_face_beg_row,
21143 &dpyinfo->mouse_face_beg_x,
21144 &dpyinfo->mouse_face_beg_y,
21145 object);
21146
21147 dpyinfo->mouse_face_past_end
21148 = !fast_find_position (w, XFASTINT (after),
21149 &dpyinfo->mouse_face_end_col,
21150 &dpyinfo->mouse_face_end_row,
21151 &dpyinfo->mouse_face_end_x,
21152 &dpyinfo->mouse_face_end_y,
21153 Qnil);
21154 dpyinfo->mouse_face_window = window;
21155 dpyinfo->mouse_face_face_id
21156 = face_at_buffer_position (w, pos, 0, 0,
21157 &ignore, pos + 1,
21158 !dpyinfo->mouse_face_hidden);
21159
21160 /* Display it as active. */
21161 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21162 cursor = No_Cursor;
21163 }
21164 }
21165 }
21166
21167 check_help_echo:
21168
21169 /* Look for a `help-echo' property. */
21170 if (NILP (help_echo_string)) {
21171 Lisp_Object help, overlay;
21172
21173 /* Check overlays first. */
21174 help = overlay = Qnil;
21175 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
21176 {
21177 overlay = overlay_vec[i];
21178 help = Foverlay_get (overlay, Qhelp_echo);
21179 }
21180
21181 if (!NILP (help))
21182 {
21183 help_echo_string = help;
21184 help_echo_window = window;
21185 help_echo_object = overlay;
21186 help_echo_pos = pos;
21187 }
21188 else
21189 {
21190 Lisp_Object object = glyph->object;
21191 int charpos = glyph->charpos;
21192
21193 /* Try text properties. */
21194 if (STRINGP (object)
21195 && charpos >= 0
21196 && charpos < SCHARS (object))
21197 {
21198 help = Fget_text_property (make_number (charpos),
21199 Qhelp_echo, object);
21200 if (NILP (help))
21201 {
21202 /* If the string itself doesn't specify a help-echo,
21203 see if the buffer text ``under'' it does. */
21204 struct glyph_row *r
21205 = MATRIX_ROW (w->current_matrix, vpos);
21206 int start = MATRIX_ROW_START_CHARPOS (r);
21207 int pos = string_buffer_position (w, object, start);
21208 if (pos > 0)
21209 {
21210 help = Fget_char_property (make_number (pos),
21211 Qhelp_echo, w->buffer);
21212 if (!NILP (help))
21213 {
21214 charpos = pos;
21215 object = w->buffer;
21216 }
21217 }
21218 }
21219 }
21220 else if (BUFFERP (object)
21221 && charpos >= BEGV
21222 && charpos < ZV)
21223 help = Fget_text_property (make_number (charpos), Qhelp_echo,
21224 object);
21225
21226 if (!NILP (help))
21227 {
21228 help_echo_string = help;
21229 help_echo_window = window;
21230 help_echo_object = object;
21231 help_echo_pos = charpos;
21232 }
21233 }
21234 }
21235
21236 /* Look for a `pointer' property. */
21237 if (NILP (pointer))
21238 {
21239 /* Check overlays first. */
21240 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
21241 pointer = Foverlay_get (overlay_vec[i], Qpointer);
21242
21243 if (NILP (pointer))
21244 {
21245 Lisp_Object object = glyph->object;
21246 int charpos = glyph->charpos;
21247
21248 /* Try text properties. */
21249 if (STRINGP (object)
21250 && charpos >= 0
21251 && charpos < SCHARS (object))
21252 {
21253 pointer = Fget_text_property (make_number (charpos),
21254 Qpointer, object);
21255 if (NILP (pointer))
21256 {
21257 /* If the string itself doesn't specify a pointer,
21258 see if the buffer text ``under'' it does. */
21259 struct glyph_row *r
21260 = MATRIX_ROW (w->current_matrix, vpos);
21261 int start = MATRIX_ROW_START_CHARPOS (r);
21262 int pos = string_buffer_position (w, object, start);
21263 if (pos > 0)
21264 pointer = Fget_char_property (make_number (pos),
21265 Qpointer, w->buffer);
21266 }
21267 }
21268 else if (BUFFERP (object)
21269 && charpos >= BEGV
21270 && charpos < ZV)
21271 pointer = Fget_text_property (make_number (charpos),
21272 Qpointer, object);
21273 }
21274 }
21275
21276 BEGV = obegv;
21277 ZV = ozv;
21278 current_buffer = obuf;
21279 }
21280
21281 set_cursor:
21282
21283 define_frame_cursor1 (f, cursor, pointer);
21284 }
21285
21286
21287 /* EXPORT for RIF:
21288 Clear any mouse-face on window W. This function is part of the
21289 redisplay interface, and is called from try_window_id and similar
21290 functions to ensure the mouse-highlight is off. */
21291
21292 void
21293 x_clear_window_mouse_face (w)
21294 struct window *w;
21295 {
21296 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
21297 Lisp_Object window;
21298
21299 BLOCK_INPUT;
21300 XSETWINDOW (window, w);
21301 if (EQ (window, dpyinfo->mouse_face_window))
21302 clear_mouse_face (dpyinfo);
21303 UNBLOCK_INPUT;
21304 }
21305
21306
21307 /* EXPORT:
21308 Just discard the mouse face information for frame F, if any.
21309 This is used when the size of F is changed. */
21310
21311 void
21312 cancel_mouse_face (f)
21313 struct frame *f;
21314 {
21315 Lisp_Object window;
21316 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21317
21318 window = dpyinfo->mouse_face_window;
21319 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
21320 {
21321 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
21322 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
21323 dpyinfo->mouse_face_window = Qnil;
21324 }
21325 }
21326
21327
21328 #endif /* HAVE_WINDOW_SYSTEM */
21329
21330 \f
21331 /***********************************************************************
21332 Exposure Events
21333 ***********************************************************************/
21334
21335 #ifdef HAVE_WINDOW_SYSTEM
21336
21337 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
21338 which intersects rectangle R. R is in window-relative coordinates. */
21339
21340 static void
21341 expose_area (w, row, r, area)
21342 struct window *w;
21343 struct glyph_row *row;
21344 XRectangle *r;
21345 enum glyph_row_area area;
21346 {
21347 struct glyph *first = row->glyphs[area];
21348 struct glyph *end = row->glyphs[area] + row->used[area];
21349 struct glyph *last;
21350 int first_x, start_x, x;
21351
21352 if (area == TEXT_AREA && row->fill_line_p)
21353 /* If row extends face to end of line write the whole line. */
21354 draw_glyphs (w, 0, row, area,
21355 0, row->used[area],
21356 DRAW_NORMAL_TEXT, 0);
21357 else
21358 {
21359 /* Set START_X to the window-relative start position for drawing glyphs of
21360 AREA. The first glyph of the text area can be partially visible.
21361 The first glyphs of other areas cannot. */
21362 start_x = window_box_left_offset (w, area);
21363 x = start_x;
21364 if (area == TEXT_AREA)
21365 x += row->x;
21366
21367 /* Find the first glyph that must be redrawn. */
21368 while (first < end
21369 && x + first->pixel_width < r->x)
21370 {
21371 x += first->pixel_width;
21372 ++first;
21373 }
21374
21375 /* Find the last one. */
21376 last = first;
21377 first_x = x;
21378 while (last < end
21379 && x < r->x + r->width)
21380 {
21381 x += last->pixel_width;
21382 ++last;
21383 }
21384
21385 /* Repaint. */
21386 if (last > first)
21387 draw_glyphs (w, first_x - start_x, row, area,
21388 first - row->glyphs[area], last - row->glyphs[area],
21389 DRAW_NORMAL_TEXT, 0);
21390 }
21391 }
21392
21393
21394 /* Redraw the parts of the glyph row ROW on window W intersecting
21395 rectangle R. R is in window-relative coordinates. Value is
21396 non-zero if mouse-face was overwritten. */
21397
21398 static int
21399 expose_line (w, row, r)
21400 struct window *w;
21401 struct glyph_row *row;
21402 XRectangle *r;
21403 {
21404 xassert (row->enabled_p);
21405
21406 if (row->mode_line_p || w->pseudo_window_p)
21407 draw_glyphs (w, 0, row, TEXT_AREA,
21408 0, row->used[TEXT_AREA],
21409 DRAW_NORMAL_TEXT, 0);
21410 else
21411 {
21412 if (row->used[LEFT_MARGIN_AREA])
21413 expose_area (w, row, r, LEFT_MARGIN_AREA);
21414 if (row->used[TEXT_AREA])
21415 expose_area (w, row, r, TEXT_AREA);
21416 if (row->used[RIGHT_MARGIN_AREA])
21417 expose_area (w, row, r, RIGHT_MARGIN_AREA);
21418 draw_row_fringe_bitmaps (w, row);
21419 }
21420
21421 return row->mouse_face_p;
21422 }
21423
21424
21425 /* Redraw those parts of glyphs rows during expose event handling that
21426 overlap other rows. Redrawing of an exposed line writes over parts
21427 of lines overlapping that exposed line; this function fixes that.
21428
21429 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
21430 row in W's current matrix that is exposed and overlaps other rows.
21431 LAST_OVERLAPPING_ROW is the last such row. */
21432
21433 static void
21434 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
21435 struct window *w;
21436 struct glyph_row *first_overlapping_row;
21437 struct glyph_row *last_overlapping_row;
21438 {
21439 struct glyph_row *row;
21440
21441 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
21442 if (row->overlapping_p)
21443 {
21444 xassert (row->enabled_p && !row->mode_line_p);
21445
21446 if (row->used[LEFT_MARGIN_AREA])
21447 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
21448
21449 if (row->used[TEXT_AREA])
21450 x_fix_overlapping_area (w, row, TEXT_AREA);
21451
21452 if (row->used[RIGHT_MARGIN_AREA])
21453 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
21454 }
21455 }
21456
21457
21458 /* Return non-zero if W's cursor intersects rectangle R. */
21459
21460 static int
21461 phys_cursor_in_rect_p (w, r)
21462 struct window *w;
21463 XRectangle *r;
21464 {
21465 XRectangle cr, result;
21466 struct glyph *cursor_glyph;
21467
21468 cursor_glyph = get_phys_cursor_glyph (w);
21469 if (cursor_glyph)
21470 {
21471 /* r is relative to W's box, but w->phys_cursor.x is relative
21472 to left edge of W's TEXT area. Adjust it. */
21473 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
21474 cr.y = w->phys_cursor.y;
21475 cr.width = cursor_glyph->pixel_width;
21476 cr.height = w->phys_cursor_height;
21477 /* ++KFS: W32 version used W32-specific IntersectRect here, but
21478 I assume the effect is the same -- and this is portable. */
21479 return x_intersect_rectangles (&cr, r, &result);
21480 }
21481 else
21482 return 0;
21483 }
21484
21485
21486 /* EXPORT:
21487 Draw a vertical window border to the right of window W if W doesn't
21488 have vertical scroll bars. */
21489
21490 void
21491 x_draw_vertical_border (w)
21492 struct window *w;
21493 {
21494 /* We could do better, if we knew what type of scroll-bar the adjacent
21495 windows (on either side) have... But we don't :-(
21496 However, I think this works ok. ++KFS 2003-04-25 */
21497
21498 /* Redraw borders between horizontally adjacent windows. Don't
21499 do it for frames with vertical scroll bars because either the
21500 right scroll bar of a window, or the left scroll bar of its
21501 neighbor will suffice as a border. */
21502 if (!WINDOW_RIGHTMOST_P (w)
21503 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
21504 {
21505 int x0, x1, y0, y1;
21506
21507 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
21508 y1 -= 1;
21509
21510 rif->draw_vertical_window_border (w, x1, y0, y1);
21511 }
21512 else if (!WINDOW_LEFTMOST_P (w)
21513 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
21514 {
21515 int x0, x1, y0, y1;
21516
21517 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
21518 y1 -= 1;
21519
21520 rif->draw_vertical_window_border (w, x0, y0, y1);
21521 }
21522 }
21523
21524
21525 /* Redraw the part of window W intersection rectangle FR. Pixel
21526 coordinates in FR are frame-relative. Call this function with
21527 input blocked. Value is non-zero if the exposure overwrites
21528 mouse-face. */
21529
21530 static int
21531 expose_window (w, fr)
21532 struct window *w;
21533 XRectangle *fr;
21534 {
21535 struct frame *f = XFRAME (w->frame);
21536 XRectangle wr, r;
21537 int mouse_face_overwritten_p = 0;
21538
21539 /* If window is not yet fully initialized, do nothing. This can
21540 happen when toolkit scroll bars are used and a window is split.
21541 Reconfiguring the scroll bar will generate an expose for a newly
21542 created window. */
21543 if (w->current_matrix == NULL)
21544 return 0;
21545
21546 /* When we're currently updating the window, display and current
21547 matrix usually don't agree. Arrange for a thorough display
21548 later. */
21549 if (w == updated_window)
21550 {
21551 SET_FRAME_GARBAGED (f);
21552 return 0;
21553 }
21554
21555 /* Frame-relative pixel rectangle of W. */
21556 wr.x = WINDOW_LEFT_EDGE_X (w);
21557 wr.y = WINDOW_TOP_EDGE_Y (w);
21558 wr.width = WINDOW_TOTAL_WIDTH (w);
21559 wr.height = WINDOW_TOTAL_HEIGHT (w);
21560
21561 if (x_intersect_rectangles (fr, &wr, &r))
21562 {
21563 int yb = window_text_bottom_y (w);
21564 struct glyph_row *row;
21565 int cursor_cleared_p;
21566 struct glyph_row *first_overlapping_row, *last_overlapping_row;
21567
21568 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
21569 r.x, r.y, r.width, r.height));
21570
21571 /* Convert to window coordinates. */
21572 r.x -= WINDOW_LEFT_EDGE_X (w);
21573 r.y -= WINDOW_TOP_EDGE_Y (w);
21574
21575 /* Turn off the cursor. */
21576 if (!w->pseudo_window_p
21577 && phys_cursor_in_rect_p (w, &r))
21578 {
21579 x_clear_cursor (w);
21580 cursor_cleared_p = 1;
21581 }
21582 else
21583 cursor_cleared_p = 0;
21584
21585 /* Update lines intersecting rectangle R. */
21586 first_overlapping_row = last_overlapping_row = NULL;
21587 for (row = w->current_matrix->rows;
21588 row->enabled_p;
21589 ++row)
21590 {
21591 int y0 = row->y;
21592 int y1 = MATRIX_ROW_BOTTOM_Y (row);
21593
21594 if ((y0 >= r.y && y0 < r.y + r.height)
21595 || (y1 > r.y && y1 < r.y + r.height)
21596 || (r.y >= y0 && r.y < y1)
21597 || (r.y + r.height > y0 && r.y + r.height < y1))
21598 {
21599 if (row->overlapping_p)
21600 {
21601 if (first_overlapping_row == NULL)
21602 first_overlapping_row = row;
21603 last_overlapping_row = row;
21604 }
21605
21606 if (expose_line (w, row, &r))
21607 mouse_face_overwritten_p = 1;
21608 }
21609
21610 if (y1 >= yb)
21611 break;
21612 }
21613
21614 /* Display the mode line if there is one. */
21615 if (WINDOW_WANTS_MODELINE_P (w)
21616 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
21617 row->enabled_p)
21618 && row->y < r.y + r.height)
21619 {
21620 if (expose_line (w, row, &r))
21621 mouse_face_overwritten_p = 1;
21622 }
21623
21624 if (!w->pseudo_window_p)
21625 {
21626 /* Fix the display of overlapping rows. */
21627 if (first_overlapping_row)
21628 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
21629
21630 /* Draw border between windows. */
21631 x_draw_vertical_border (w);
21632
21633 /* Turn the cursor on again. */
21634 if (cursor_cleared_p)
21635 update_window_cursor (w, 1);
21636 }
21637 }
21638
21639 #ifdef HAVE_CARBON
21640 /* Display scroll bar for this window. */
21641 if (!NILP (w->vertical_scroll_bar))
21642 {
21643 /* ++KFS:
21644 If this doesn't work here (maybe some header files are missing),
21645 make a function in macterm.c and call it to do the job! */
21646 ControlHandle ch
21647 = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (w->vertical_scroll_bar));
21648
21649 Draw1Control (ch);
21650 }
21651 #endif
21652
21653 return mouse_face_overwritten_p;
21654 }
21655
21656
21657
21658 /* Redraw (parts) of all windows in the window tree rooted at W that
21659 intersect R. R contains frame pixel coordinates. Value is
21660 non-zero if the exposure overwrites mouse-face. */
21661
21662 static int
21663 expose_window_tree (w, r)
21664 struct window *w;
21665 XRectangle *r;
21666 {
21667 struct frame *f = XFRAME (w->frame);
21668 int mouse_face_overwritten_p = 0;
21669
21670 while (w && !FRAME_GARBAGED_P (f))
21671 {
21672 if (!NILP (w->hchild))
21673 mouse_face_overwritten_p
21674 |= expose_window_tree (XWINDOW (w->hchild), r);
21675 else if (!NILP (w->vchild))
21676 mouse_face_overwritten_p
21677 |= expose_window_tree (XWINDOW (w->vchild), r);
21678 else
21679 mouse_face_overwritten_p |= expose_window (w, r);
21680
21681 w = NILP (w->next) ? NULL : XWINDOW (w->next);
21682 }
21683
21684 return mouse_face_overwritten_p;
21685 }
21686
21687
21688 /* EXPORT:
21689 Redisplay an exposed area of frame F. X and Y are the upper-left
21690 corner of the exposed rectangle. W and H are width and height of
21691 the exposed area. All are pixel values. W or H zero means redraw
21692 the entire frame. */
21693
21694 void
21695 expose_frame (f, x, y, w, h)
21696 struct frame *f;
21697 int x, y, w, h;
21698 {
21699 XRectangle r;
21700 int mouse_face_overwritten_p = 0;
21701
21702 TRACE ((stderr, "expose_frame "));
21703
21704 /* No need to redraw if frame will be redrawn soon. */
21705 if (FRAME_GARBAGED_P (f))
21706 {
21707 TRACE ((stderr, " garbaged\n"));
21708 return;
21709 }
21710
21711 #ifdef HAVE_CARBON
21712 /* MAC_TODO: this is a kludge, but if scroll bars are not activated
21713 or deactivated here, for unknown reasons, activated scroll bars
21714 are shown in deactivated frames in some instances. */
21715 if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
21716 activate_scroll_bars (f);
21717 else
21718 deactivate_scroll_bars (f);
21719 #endif
21720
21721 /* If basic faces haven't been realized yet, there is no point in
21722 trying to redraw anything. This can happen when we get an expose
21723 event while Emacs is starting, e.g. by moving another window. */
21724 if (FRAME_FACE_CACHE (f) == NULL
21725 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
21726 {
21727 TRACE ((stderr, " no faces\n"));
21728 return;
21729 }
21730
21731 if (w == 0 || h == 0)
21732 {
21733 r.x = r.y = 0;
21734 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
21735 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
21736 }
21737 else
21738 {
21739 r.x = x;
21740 r.y = y;
21741 r.width = w;
21742 r.height = h;
21743 }
21744
21745 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
21746 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
21747
21748 if (WINDOWP (f->tool_bar_window))
21749 mouse_face_overwritten_p
21750 |= expose_window (XWINDOW (f->tool_bar_window), &r);
21751
21752 #ifdef HAVE_X_WINDOWS
21753 #ifndef MSDOS
21754 #ifndef USE_X_TOOLKIT
21755 if (WINDOWP (f->menu_bar_window))
21756 mouse_face_overwritten_p
21757 |= expose_window (XWINDOW (f->menu_bar_window), &r);
21758 #endif /* not USE_X_TOOLKIT */
21759 #endif
21760 #endif
21761
21762 /* Some window managers support a focus-follows-mouse style with
21763 delayed raising of frames. Imagine a partially obscured frame,
21764 and moving the mouse into partially obscured mouse-face on that
21765 frame. The visible part of the mouse-face will be highlighted,
21766 then the WM raises the obscured frame. With at least one WM, KDE
21767 2.1, Emacs is not getting any event for the raising of the frame
21768 (even tried with SubstructureRedirectMask), only Expose events.
21769 These expose events will draw text normally, i.e. not
21770 highlighted. Which means we must redo the highlight here.
21771 Subsume it under ``we love X''. --gerd 2001-08-15 */
21772 /* Included in Windows version because Windows most likely does not
21773 do the right thing if any third party tool offers
21774 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
21775 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
21776 {
21777 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21778 if (f == dpyinfo->mouse_face_mouse_frame)
21779 {
21780 int x = dpyinfo->mouse_face_mouse_x;
21781 int y = dpyinfo->mouse_face_mouse_y;
21782 clear_mouse_face (dpyinfo);
21783 note_mouse_highlight (f, x, y);
21784 }
21785 }
21786 }
21787
21788
21789 /* EXPORT:
21790 Determine the intersection of two rectangles R1 and R2. Return
21791 the intersection in *RESULT. Value is non-zero if RESULT is not
21792 empty. */
21793
21794 int
21795 x_intersect_rectangles (r1, r2, result)
21796 XRectangle *r1, *r2, *result;
21797 {
21798 XRectangle *left, *right;
21799 XRectangle *upper, *lower;
21800 int intersection_p = 0;
21801
21802 /* Rearrange so that R1 is the left-most rectangle. */
21803 if (r1->x < r2->x)
21804 left = r1, right = r2;
21805 else
21806 left = r2, right = r1;
21807
21808 /* X0 of the intersection is right.x0, if this is inside R1,
21809 otherwise there is no intersection. */
21810 if (right->x <= left->x + left->width)
21811 {
21812 result->x = right->x;
21813
21814 /* The right end of the intersection is the minimum of the
21815 the right ends of left and right. */
21816 result->width = (min (left->x + left->width, right->x + right->width)
21817 - result->x);
21818
21819 /* Same game for Y. */
21820 if (r1->y < r2->y)
21821 upper = r1, lower = r2;
21822 else
21823 upper = r2, lower = r1;
21824
21825 /* The upper end of the intersection is lower.y0, if this is inside
21826 of upper. Otherwise, there is no intersection. */
21827 if (lower->y <= upper->y + upper->height)
21828 {
21829 result->y = lower->y;
21830
21831 /* The lower end of the intersection is the minimum of the lower
21832 ends of upper and lower. */
21833 result->height = (min (lower->y + lower->height,
21834 upper->y + upper->height)
21835 - result->y);
21836 intersection_p = 1;
21837 }
21838 }
21839
21840 return intersection_p;
21841 }
21842
21843 #endif /* HAVE_WINDOW_SYSTEM */
21844
21845 \f
21846 /***********************************************************************
21847 Initialization
21848 ***********************************************************************/
21849
21850 void
21851 syms_of_xdisp ()
21852 {
21853 Vwith_echo_area_save_vector = Qnil;
21854 staticpro (&Vwith_echo_area_save_vector);
21855
21856 Vmessage_stack = Qnil;
21857 staticpro (&Vmessage_stack);
21858
21859 Qinhibit_redisplay = intern ("inhibit-redisplay");
21860 staticpro (&Qinhibit_redisplay);
21861
21862 message_dolog_marker1 = Fmake_marker ();
21863 staticpro (&message_dolog_marker1);
21864 message_dolog_marker2 = Fmake_marker ();
21865 staticpro (&message_dolog_marker2);
21866 message_dolog_marker3 = Fmake_marker ();
21867 staticpro (&message_dolog_marker3);
21868
21869 #if GLYPH_DEBUG
21870 defsubr (&Sdump_frame_glyph_matrix);
21871 defsubr (&Sdump_glyph_matrix);
21872 defsubr (&Sdump_glyph_row);
21873 defsubr (&Sdump_tool_bar_row);
21874 defsubr (&Strace_redisplay);
21875 defsubr (&Strace_to_stderr);
21876 #endif
21877 #ifdef HAVE_WINDOW_SYSTEM
21878 defsubr (&Stool_bar_lines_needed);
21879 defsubr (&Slookup_image_map);
21880 #endif
21881 defsubr (&Sformat_mode_line);
21882
21883 staticpro (&Qmenu_bar_update_hook);
21884 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
21885
21886 staticpro (&Qoverriding_terminal_local_map);
21887 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
21888
21889 staticpro (&Qoverriding_local_map);
21890 Qoverriding_local_map = intern ("overriding-local-map");
21891
21892 staticpro (&Qwindow_scroll_functions);
21893 Qwindow_scroll_functions = intern ("window-scroll-functions");
21894
21895 staticpro (&Qredisplay_end_trigger_functions);
21896 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
21897
21898 staticpro (&Qinhibit_point_motion_hooks);
21899 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
21900
21901 QCdata = intern (":data");
21902 staticpro (&QCdata);
21903 Qdisplay = intern ("display");
21904 staticpro (&Qdisplay);
21905 Qspace_width = intern ("space-width");
21906 staticpro (&Qspace_width);
21907 Qraise = intern ("raise");
21908 staticpro (&Qraise);
21909 Qslice = intern ("slice");
21910 staticpro (&Qslice);
21911 Qspace = intern ("space");
21912 staticpro (&Qspace);
21913 Qmargin = intern ("margin");
21914 staticpro (&Qmargin);
21915 Qpointer = intern ("pointer");
21916 staticpro (&Qpointer);
21917 Qleft_margin = intern ("left-margin");
21918 staticpro (&Qleft_margin);
21919 Qright_margin = intern ("right-margin");
21920 staticpro (&Qright_margin);
21921 Qcenter = intern ("center");
21922 staticpro (&Qcenter);
21923 Qline_height = intern ("line-height");
21924 staticpro (&Qline_height);
21925 Qtotal = intern ("total");
21926 staticpro (&Qtotal);
21927 QCalign_to = intern (":align-to");
21928 staticpro (&QCalign_to);
21929 QCrelative_width = intern (":relative-width");
21930 staticpro (&QCrelative_width);
21931 QCrelative_height = intern (":relative-height");
21932 staticpro (&QCrelative_height);
21933 QCeval = intern (":eval");
21934 staticpro (&QCeval);
21935 QCpropertize = intern (":propertize");
21936 staticpro (&QCpropertize);
21937 QCfile = intern (":file");
21938 staticpro (&QCfile);
21939 Qfontified = intern ("fontified");
21940 staticpro (&Qfontified);
21941 Qfontification_functions = intern ("fontification-functions");
21942 staticpro (&Qfontification_functions);
21943 Qtrailing_whitespace = intern ("trailing-whitespace");
21944 staticpro (&Qtrailing_whitespace);
21945 Qimage = intern ("image");
21946 staticpro (&Qimage);
21947 QCmap = intern (":map");
21948 staticpro (&QCmap);
21949 QCpointer = intern (":pointer");
21950 staticpro (&QCpointer);
21951 Qrect = intern ("rect");
21952 staticpro (&Qrect);
21953 Qcircle = intern ("circle");
21954 staticpro (&Qcircle);
21955 Qpoly = intern ("poly");
21956 staticpro (&Qpoly);
21957 Qmessage_truncate_lines = intern ("message-truncate-lines");
21958 staticpro (&Qmessage_truncate_lines);
21959 Qcursor_in_non_selected_windows = intern ("cursor-in-non-selected-windows");
21960 staticpro (&Qcursor_in_non_selected_windows);
21961 Qgrow_only = intern ("grow-only");
21962 staticpro (&Qgrow_only);
21963 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
21964 staticpro (&Qinhibit_menubar_update);
21965 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
21966 staticpro (&Qinhibit_eval_during_redisplay);
21967 Qposition = intern ("position");
21968 staticpro (&Qposition);
21969 Qbuffer_position = intern ("buffer-position");
21970 staticpro (&Qbuffer_position);
21971 Qobject = intern ("object");
21972 staticpro (&Qobject);
21973 Qbar = intern ("bar");
21974 staticpro (&Qbar);
21975 Qhbar = intern ("hbar");
21976 staticpro (&Qhbar);
21977 Qbox = intern ("box");
21978 staticpro (&Qbox);
21979 Qhollow = intern ("hollow");
21980 staticpro (&Qhollow);
21981 Qhand = intern ("hand");
21982 staticpro (&Qhand);
21983 Qarrow = intern ("arrow");
21984 staticpro (&Qarrow);
21985 Qtext = intern ("text");
21986 staticpro (&Qtext);
21987 Qrisky_local_variable = intern ("risky-local-variable");
21988 staticpro (&Qrisky_local_variable);
21989 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
21990 staticpro (&Qinhibit_free_realized_faces);
21991
21992 list_of_error = Fcons (Fcons (intern ("error"),
21993 Fcons (intern ("void-variable"), Qnil)),
21994 Qnil);
21995 staticpro (&list_of_error);
21996
21997 Qlast_arrow_position = intern ("last-arrow-position");
21998 staticpro (&Qlast_arrow_position);
21999 Qlast_arrow_string = intern ("last-arrow-string");
22000 staticpro (&Qlast_arrow_string);
22001
22002 Qoverlay_arrow_string = intern ("overlay-arrow-string");
22003 staticpro (&Qoverlay_arrow_string);
22004 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
22005 staticpro (&Qoverlay_arrow_bitmap);
22006
22007 echo_buffer[0] = echo_buffer[1] = Qnil;
22008 staticpro (&echo_buffer[0]);
22009 staticpro (&echo_buffer[1]);
22010
22011 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
22012 staticpro (&echo_area_buffer[0]);
22013 staticpro (&echo_area_buffer[1]);
22014
22015 Vmessages_buffer_name = build_string ("*Messages*");
22016 staticpro (&Vmessages_buffer_name);
22017
22018 mode_line_proptrans_alist = Qnil;
22019 staticpro (&mode_line_proptrans_alist);
22020
22021 mode_line_string_list = Qnil;
22022 staticpro (&mode_line_string_list);
22023
22024 help_echo_string = Qnil;
22025 staticpro (&help_echo_string);
22026 help_echo_object = Qnil;
22027 staticpro (&help_echo_object);
22028 help_echo_window = Qnil;
22029 staticpro (&help_echo_window);
22030 previous_help_echo_string = Qnil;
22031 staticpro (&previous_help_echo_string);
22032 help_echo_pos = -1;
22033
22034 #ifdef HAVE_WINDOW_SYSTEM
22035 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
22036 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
22037 For example, if a block cursor is over a tab, it will be drawn as
22038 wide as that tab on the display. */);
22039 x_stretch_cursor_p = 0;
22040 #endif
22041
22042 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
22043 doc: /* *Non-nil means highlight trailing whitespace.
22044 The face used for trailing whitespace is `trailing-whitespace'. */);
22045 Vshow_trailing_whitespace = Qnil;
22046
22047 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
22048 doc: /* *The pointer shape to show in void text areas.
22049 Nil means to show the text pointer. Other options are `arrow', `text',
22050 `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
22051 Vvoid_text_area_pointer = Qarrow;
22052
22053 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
22054 doc: /* Non-nil means don't actually do any redisplay.
22055 This is used for internal purposes. */);
22056 Vinhibit_redisplay = Qnil;
22057
22058 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
22059 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
22060 Vglobal_mode_string = Qnil;
22061
22062 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
22063 doc: /* Marker for where to display an arrow on top of the buffer text.
22064 This must be the beginning of a line in order to work.
22065 See also `overlay-arrow-string'. */);
22066 Voverlay_arrow_position = Qnil;
22067
22068 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
22069 doc: /* String to display as an arrow in non-window frames.
22070 See also `overlay-arrow-position'. */);
22071 Voverlay_arrow_string = Qnil;
22072
22073 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
22074 doc: /* List of variables (symbols) which hold markers for overlay arrows.
22075 The symbols on this list are examined during redisplay to determine
22076 where to display overlay arrows. */);
22077 Voverlay_arrow_variable_list
22078 = Fcons (intern ("overlay-arrow-position"), Qnil);
22079
22080 DEFVAR_INT ("scroll-step", &scroll_step,
22081 doc: /* *The number of lines to try scrolling a window by when point moves out.
22082 If that fails to bring point back on frame, point is centered instead.
22083 If this is zero, point is always centered after it moves off frame.
22084 If you want scrolling to always be a line at a time, you should set
22085 `scroll-conservatively' to a large value rather than set this to 1. */);
22086
22087 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
22088 doc: /* *Scroll up to this many lines, to bring point back on screen.
22089 A value of zero means to scroll the text to center point vertically
22090 in the window. */);
22091 scroll_conservatively = 0;
22092
22093 DEFVAR_INT ("scroll-margin", &scroll_margin,
22094 doc: /* *Number of lines of margin at the top and bottom of a window.
22095 Recenter the window whenever point gets within this many lines
22096 of the top or bottom of the window. */);
22097 scroll_margin = 0;
22098
22099 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
22100 doc: /* Pixels per inch on current display.
22101 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
22102 Vdisplay_pixels_per_inch = make_float (72.0);
22103
22104 #if GLYPH_DEBUG
22105 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
22106 #endif
22107
22108 DEFVAR_BOOL ("truncate-partial-width-windows",
22109 &truncate_partial_width_windows,
22110 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
22111 truncate_partial_width_windows = 1;
22112
22113 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
22114 doc: /* nil means display the mode-line/header-line/menu-bar in the default face.
22115 Any other value means to use the appropriate face, `mode-line',
22116 `header-line', or `menu' respectively. */);
22117 mode_line_inverse_video = 1;
22118
22119 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
22120 doc: /* *Maximum buffer size for which line number should be displayed.
22121 If the buffer is bigger than this, the line number does not appear
22122 in the mode line. A value of nil means no limit. */);
22123 Vline_number_display_limit = Qnil;
22124
22125 DEFVAR_INT ("line-number-display-limit-width",
22126 &line_number_display_limit_width,
22127 doc: /* *Maximum line width (in characters) for line number display.
22128 If the average length of the lines near point is bigger than this, then the
22129 line number may be omitted from the mode line. */);
22130 line_number_display_limit_width = 200;
22131
22132 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
22133 doc: /* *Non-nil means highlight region even in nonselected windows. */);
22134 highlight_nonselected_windows = 0;
22135
22136 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
22137 doc: /* Non-nil if more than one frame is visible on this display.
22138 Minibuffer-only frames don't count, but iconified frames do.
22139 This variable is not guaranteed to be accurate except while processing
22140 `frame-title-format' and `icon-title-format'. */);
22141
22142 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
22143 doc: /* Template for displaying the title bar of visible frames.
22144 \(Assuming the window manager supports this feature.)
22145 This variable has the same structure as `mode-line-format' (which see),
22146 and is used only on frames for which no explicit name has been set
22147 \(see `modify-frame-parameters'). */);
22148
22149 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
22150 doc: /* Template for displaying the title bar of an iconified frame.
22151 \(Assuming the window manager supports this feature.)
22152 This variable has the same structure as `mode-line-format' (which see),
22153 and is used only on frames for which no explicit name has been set
22154 \(see `modify-frame-parameters'). */);
22155 Vicon_title_format
22156 = Vframe_title_format
22157 = Fcons (intern ("multiple-frames"),
22158 Fcons (build_string ("%b"),
22159 Fcons (Fcons (empty_string,
22160 Fcons (intern ("invocation-name"),
22161 Fcons (build_string ("@"),
22162 Fcons (intern ("system-name"),
22163 Qnil)))),
22164 Qnil)));
22165
22166 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
22167 doc: /* Maximum number of lines to keep in the message log buffer.
22168 If nil, disable message logging. If t, log messages but don't truncate
22169 the buffer when it becomes large. */);
22170 Vmessage_log_max = make_number (50);
22171
22172 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
22173 doc: /* Functions called before redisplay, if window sizes have changed.
22174 The value should be a list of functions that take one argument.
22175 Just before redisplay, for each frame, if any of its windows have changed
22176 size since the last redisplay, or have been split or deleted,
22177 all the functions in the list are called, with the frame as argument. */);
22178 Vwindow_size_change_functions = Qnil;
22179
22180 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
22181 doc: /* List of Functions to call before redisplaying a window with scrolling.
22182 Each function is called with two arguments, the window
22183 and its new display-start position. Note that the value of `window-end'
22184 is not valid when these functions are called. */);
22185 Vwindow_scroll_functions = Qnil;
22186
22187 DEFVAR_BOOL ("mouse-autoselect-window", &mouse_autoselect_window,
22188 doc: /* *Non-nil means autoselect window with mouse pointer. */);
22189 mouse_autoselect_window = 0;
22190
22191 DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
22192 doc: /* *Non-nil means automatically resize tool-bars.
22193 This increases a tool-bar's height if not all tool-bar items are visible.
22194 It decreases a tool-bar's height when it would display blank lines
22195 otherwise. */);
22196 auto_resize_tool_bars_p = 1;
22197
22198 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
22199 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
22200 auto_raise_tool_bar_buttons_p = 1;
22201
22202 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
22203 doc: /* *Margin around tool-bar buttons in pixels.
22204 If an integer, use that for both horizontal and vertical margins.
22205 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
22206 HORZ specifying the horizontal margin, and VERT specifying the
22207 vertical margin. */);
22208 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
22209
22210 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
22211 doc: /* *Relief thickness of tool-bar buttons. */);
22212 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
22213
22214 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
22215 doc: /* List of functions to call to fontify regions of text.
22216 Each function is called with one argument POS. Functions must
22217 fontify a region starting at POS in the current buffer, and give
22218 fontified regions the property `fontified'. */);
22219 Vfontification_functions = Qnil;
22220 Fmake_variable_buffer_local (Qfontification_functions);
22221
22222 DEFVAR_BOOL ("unibyte-display-via-language-environment",
22223 &unibyte_display_via_language_environment,
22224 doc: /* *Non-nil means display unibyte text according to language environment.
22225 Specifically this means that unibyte non-ASCII characters
22226 are displayed by converting them to the equivalent multibyte characters
22227 according to the current language environment. As a result, they are
22228 displayed according to the current fontset. */);
22229 unibyte_display_via_language_environment = 0;
22230
22231 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
22232 doc: /* *Maximum height for resizing mini-windows.
22233 If a float, it specifies a fraction of the mini-window frame's height.
22234 If an integer, it specifies a number of lines. */);
22235 Vmax_mini_window_height = make_float (0.25);
22236
22237 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
22238 doc: /* *How to resize mini-windows.
22239 A value of nil means don't automatically resize mini-windows.
22240 A value of t means resize them to fit the text displayed in them.
22241 A value of `grow-only', the default, means let mini-windows grow
22242 only, until their display becomes empty, at which point the windows
22243 go back to their normal size. */);
22244 Vresize_mini_windows = Qgrow_only;
22245
22246 DEFVAR_LISP ("cursor-in-non-selected-windows",
22247 &Vcursor_in_non_selected_windows,
22248 doc: /* *Cursor type to display in non-selected windows.
22249 t means to use hollow box cursor. See `cursor-type' for other values. */);
22250 Vcursor_in_non_selected_windows = Qt;
22251
22252 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
22253 doc: /* Alist specifying how to blink the cursor off.
22254 Each element has the form (ON-STATE . OFF-STATE). Whenever the
22255 `cursor-type' frame-parameter or variable equals ON-STATE,
22256 comparing using `equal', Emacs uses OFF-STATE to specify
22257 how to blink it off. */);
22258 Vblink_cursor_alist = Qnil;
22259
22260 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
22261 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
22262 automatic_hscrolling_p = 1;
22263
22264 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
22265 doc: /* *How many columns away from the window edge point is allowed to get
22266 before automatic hscrolling will horizontally scroll the window. */);
22267 hscroll_margin = 5;
22268
22269 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
22270 doc: /* *How many columns to scroll the window when point gets too close to the edge.
22271 When point is less than `automatic-hscroll-margin' columns from the window
22272 edge, automatic hscrolling will scroll the window by the amount of columns
22273 determined by this variable. If its value is a positive integer, scroll that
22274 many columns. If it's a positive floating-point number, it specifies the
22275 fraction of the window's width to scroll. If it's nil or zero, point will be
22276 centered horizontally after the scroll. Any other value, including negative
22277 numbers, are treated as if the value were zero.
22278
22279 Automatic hscrolling always moves point outside the scroll margin, so if
22280 point was more than scroll step columns inside the margin, the window will
22281 scroll more than the value given by the scroll step.
22282
22283 Note that the lower bound for automatic hscrolling specified by `scroll-left'
22284 and `scroll-right' overrides this variable's effect. */);
22285 Vhscroll_step = make_number (0);
22286
22287 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
22288 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
22289 Bind this around calls to `message' to let it take effect. */);
22290 message_truncate_lines = 0;
22291
22292 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
22293 doc: /* Normal hook run for clicks on menu bar, before displaying a submenu.
22294 Can be used to update submenus whose contents should vary. */);
22295 Vmenu_bar_update_hook = Qnil;
22296
22297 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
22298 doc: /* Non-nil means don't update menu bars. Internal use only. */);
22299 inhibit_menubar_update = 0;
22300
22301 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
22302 doc: /* Non-nil means don't eval Lisp during redisplay. */);
22303 inhibit_eval_during_redisplay = 0;
22304
22305 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
22306 doc: /* Non-nil means don't free realized faces. Internal use only. */);
22307 inhibit_free_realized_faces = 0;
22308
22309 #if GLYPH_DEBUG
22310 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
22311 doc: /* Inhibit try_window_id display optimization. */);
22312 inhibit_try_window_id = 0;
22313
22314 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
22315 doc: /* Inhibit try_window_reusing display optimization. */);
22316 inhibit_try_window_reusing = 0;
22317
22318 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
22319 doc: /* Inhibit try_cursor_movement display optimization. */);
22320 inhibit_try_cursor_movement = 0;
22321 #endif /* GLYPH_DEBUG */
22322 }
22323
22324
22325 /* Initialize this module when Emacs starts. */
22326
22327 void
22328 init_xdisp ()
22329 {
22330 Lisp_Object root_window;
22331 struct window *mini_w;
22332
22333 current_header_line_height = current_mode_line_height = -1;
22334
22335 CHARPOS (this_line_start_pos) = 0;
22336
22337 mini_w = XWINDOW (minibuf_window);
22338 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
22339
22340 if (!noninteractive)
22341 {
22342 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
22343 int i;
22344
22345 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
22346 set_window_height (root_window,
22347 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
22348 0);
22349 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
22350 set_window_height (minibuf_window, 1, 0);
22351
22352 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
22353 mini_w->total_cols = make_number (FRAME_COLS (f));
22354
22355 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
22356 scratch_glyph_row.glyphs[TEXT_AREA + 1]
22357 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
22358
22359 /* The default ellipsis glyphs `...'. */
22360 for (i = 0; i < 3; ++i)
22361 default_invis_vector[i] = make_number ('.');
22362 }
22363
22364 {
22365 /* Allocate the buffer for frame titles.
22366 Also used for `format-mode-line'. */
22367 int size = 100;
22368 frame_title_buf = (char *) xmalloc (size);
22369 frame_title_buf_end = frame_title_buf + size;
22370 frame_title_ptr = NULL;
22371 }
22372
22373 help_echo_showing_p = 0;
22374 }
22375
22376
22377 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
22378 (do not change this comment) */