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1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
33
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
37
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
41
42 #ifdef macintosh
43 #include "macterm.h"
44 #endif
45
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
50
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
57
58
59 \f
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
63
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
66
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
70
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
72
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
80
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
84
85 #if GLYPH_DEBUG
86
87 extern int trace_redisplay_p;
88 #include <stdio.h>
89
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
95
96 #else /* GLYPH_DEBUG == 0 */
97
98 #define TRACE(X) (void) 0
99
100 #endif /* GLYPH_DEBUG == 0 */
101
102
103 \f
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
107
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
111
112 struct text_pos
113 {
114 /* Character position. */
115 int charpos;
116
117 /* Corresponding byte position. */
118 int bytepos;
119 };
120
121 /* Access character and byte position of POS in a functional form. */
122
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
125
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
127
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
130
131 /* Increment text position POS. */
132
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
135 { \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
141 } \
142 while (0)
143
144 /* Decrement text position POS. */
145
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
148 { \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
154 } \
155 while (0)
156
157 /* Set text position POS from marker MARKER. */
158
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
162
163 /* Set marker MARKER from text position POS. */
164
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
167
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
170
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
174
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
179
180 struct display_pos
181 {
182 /* Buffer or string position. */
183 struct text_pos pos;
184
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
190
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
194
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
200 };
201
202
203 \f
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
207
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
210
211 enum glyph_type
212 {
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
215
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
218
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
221
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
224 };
225
226
227 /* Glyphs. */
228
229 struct glyph
230 {
231 /* Position from which this glyph was drawn. If `object' below is a
232 Lisp string, this is a position in that string. If it is a
233 buffer, this is a position in that buffer. A value of -1
234 together with a null object means glyph is a truncation glyph at
235 the start of a row. */
236 int charpos;
237
238 /* Lisp object source of this glyph. Currently either a buffer or
239 a string, or 0. */
240 Lisp_Object object;
241
242 /* Width in pixels. */
243 short pixel_width;
244
245 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
246 the glyph is displayed lowered. */
247 short voffset;
248
249 /* Which kind of glyph this is---character, image etc. Value
250 should be an enumerator of type enum glyph_type. */
251 unsigned type : 2;
252
253 /* 1 means this glyph was produced from multibyte text. Zero
254 means it was produced from unibyte text, i.e. charsets aren't
255 applicable, and encoding is not performed. */
256 unsigned multibyte_p : 1;
257
258 /* Non-zero means draw a box line at the left or right side of this
259 glyph. This is part of the implementation of the face attribute
260 `:box'. */
261 unsigned left_box_line_p : 1;
262 unsigned right_box_line_p : 1;
263
264 /* Non-zero means this glyph's physical ascent or descent is greater
265 than its logical ascent/descent, i.e. it may potentially overlap
266 glyphs above or below it. */
267 unsigned overlaps_vertically_p : 1;
268
269 /* 1 means glyph is a padding glyph. Padding glyphs are used for
270 characters whose visual shape consists of more than one glyph
271 (e.g. Asian characters). All but the first glyph of such a glyph
272 sequence have the padding_p flag set. Only used for terminal
273 frames, and there only to minimize code changes. A better way
274 would probably be to use the width field of glyphs to express
275 padding. */
276 unsigned padding_p : 1;
277
278 /* 1 means the actual glyph is not available in the current
279 system. */
280 unsigned glyph_not_available_p : 1;
281
282 /* Face of the glyph. */
283 unsigned face_id : 22;
284
285 /* A union of sub-structures for different glyph types. */
286 union
287 {
288 /* Character code for character glyphs (type == CHAR_GLYPH). */
289 unsigned ch;
290
291 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
292 unsigned cmp_id;
293
294 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
295 unsigned img_id;
296
297 /* Sub-structure for type == STRETCH_GLYPH. */
298 struct
299 {
300 /* The height of the glyph. */
301 unsigned height : 16;
302
303 /* The ascent of the glyph. */
304 unsigned ascent : 16;
305 }
306 stretch;
307
308 /* Used to compare all bit-fields above in one step. */
309 unsigned val;
310 } u;
311 };
312
313
314 /* Is GLYPH a space? */
315
316 #define CHAR_GLYPH_SPACE_P(GLYPH) \
317 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
318
319 /* Are glyphs *X and *Y equal? */
320
321 #define GLYPH_EQUAL_P(X, Y) \
322 ((X)->type == (Y)->type \
323 && (X)->u.val == (Y)->u.val \
324 && (X)->face_id == (Y)->face_id \
325 && (X)->padding_p == (Y)->padding_p \
326 && (X)->left_box_line_p == (Y)->left_box_line_p \
327 && (X)->right_box_line_p == (Y)->right_box_line_p \
328 && (X)->voffset == (Y)->voffset)
329
330 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
331
332 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
333 ((X)->u.ch == (Y)->u.ch \
334 && (X)->face_id == (Y)->face_id \
335 && (X)->padding_p == (Y)->padding_p)
336
337 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
338 to the bits defined for the typedef `GLYPH' in lisp.h. */
339
340 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
341 do \
342 { \
343 (GLYPH).u.ch = (CODE); \
344 (GLYPH).face_id = (FACE_ID); \
345 (GLYPH).padding_p = (PADDING_P); \
346 } \
347 while (0)
348
349 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
350 defined in lisp.h. */
351
352 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
353 SET_CHAR_GLYPH ((GLYPH), \
354 FAST_GLYPH_CHAR ((FROM)), \
355 FAST_GLYPH_FACE ((FROM)), \
356 0)
357
358 /* Construct a glyph code from a character glyph GLYPH. If the
359 character is multibyte, return -1 as we can't use glyph table for a
360 multibyte character. */
361
362 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
363 ((GLYPH).u.ch < 256 \
364 ? ((GLYPH).u.ch | ((GLYPH).face_id << 8)) \
365 : -1)
366
367 /* Is GLYPH a padding glyph? */
368
369 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
370
371
372
373 \f
374 /***********************************************************************
375 Glyph Pools
376 ***********************************************************************/
377
378 /* Glyph Pool.
379
380 Glyph memory for frame-based redisplay is allocated from the heap
381 in one vector kept in a glyph pool structure which is stored with
382 the frame. The size of the vector is made large enough to cover
383 all windows on the frame.
384
385 Both frame and window glyph matrices reference memory from a glyph
386 pool in frame-based redisplay.
387
388 In window-based redisplay, no glyphs pools exist; windows allocate
389 and free their glyph memory themselves. */
390
391 struct glyph_pool
392 {
393 /* Vector of glyphs allocated from the heap. */
394 struct glyph *glyphs;
395
396 /* Allocated size of `glyphs'. */
397 int nglyphs;
398
399 /* Number of rows and columns in a matrix. */
400 int nrows, ncolumns;
401 };
402
403
404 \f
405 /***********************************************************************
406 Glyph Matrix
407 ***********************************************************************/
408
409 /* Glyph Matrix.
410
411 Three kinds of glyph matrices exist:
412
413 1. Frame glyph matrices. These are used for terminal frames whose
414 redisplay needs a view of the whole screen due to limited terminal
415 capabilities. Frame matrices are used only in the update phase
416 of redisplay. They are built in update_frame and not used after
417 the update has been performed.
418
419 2. Window glyph matrices on frames having frame glyph matrices.
420 Such matrices are sub-matrices of their corresponding frame matrix,
421 i.e. frame glyph matrices and window glyph matrices share the same
422 glyph memory which is allocated in form of a glyph_pool structure.
423 Glyph rows in such a window matrix are slices of frame matrix rows.
424
425 2. Free-standing window glyph matrices managing their own glyph
426 storage. This form is used in window-based redisplay which
427 includes variable width and height fonts etc.
428
429 The size of a window's row vector depends on the height of fonts
430 defined on its frame. It is chosen so that the vector is large
431 enough to describe all lines in a window when it is displayed in
432 the smallest possible character size. When new fonts are loaded,
433 or window sizes change, the row vector is adjusted accordingly. */
434
435 struct glyph_matrix
436 {
437 /* The pool from which glyph memory is allocated, if any. This is
438 null for frame matrices and for window matrices managing their
439 own storage. */
440 struct glyph_pool *pool;
441
442 /* Vector of glyph row structures. The row at nrows - 1 is reserved
443 for the mode line. */
444 struct glyph_row *rows;
445
446 /* Number of elements allocated for the vector rows above. */
447 int rows_allocated;
448
449 /* The number of rows used by the window if all lines were displayed
450 with the smallest possible character height. */
451 int nrows;
452
453 /* Origin within the frame matrix if this is a window matrix on a
454 frame having a frame matrix. Both values are zero for
455 window-based redisplay. */
456 int matrix_x, matrix_y;
457
458 /* Width and height of the matrix in columns and rows. */
459 int matrix_w, matrix_h;
460
461 /* If this structure describes a window matrix, window_top_y is the
462 top-most y-position and window_height is the height of the
463 window, and window_vscroll is the vscroll at the time the matrix
464 was last adjusted. Only set for window-based redisplay. */
465 int window_top_y, window_height, window_width, window_vscroll;
466
467 /* Number of glyphs reserved for left and right marginal areas when
468 the matrix was last adjusted. */
469 int left_margin_glyphs, right_margin_glyphs;
470
471 /* Flag indicating that scrolling should not be tried in
472 update_window. This flag is set by functions like try_window_id
473 which do their own scrolling. */
474 unsigned no_scrolling_p : 1;
475
476 /* Non-zero means window displayed in this matrix has a top mode
477 line. */
478 unsigned header_line_p : 1;
479
480 #ifdef GLYPH_DEBUG
481 /* A string identifying the method used to display the matrix. */
482 char method[512];
483 #endif
484
485 /* The buffer this matrix displays. Set in redisplay_internal. */
486 struct buffer *buffer;
487
488 /* Values of BEGV and ZV as of last redisplay. */
489 int begv, zv;
490 };
491
492
493 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
494 This aborts if any pointer is found twice. */
495
496 #if GLYPH_DEBUG
497 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
498 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
499 #else
500 #define CHECK_MATRIX(MATRIX) (void) 0
501 #endif
502
503
504 \f
505 /***********************************************************************
506 Glyph Rows
507 ***********************************************************************/
508
509 /* Area in window glyph matrix. If values are added or removed, the
510 function mark_object in alloc.c has to be changed. */
511
512 enum glyph_row_area
513 {
514 LEFT_MARGIN_AREA,
515 TEXT_AREA,
516 RIGHT_MARGIN_AREA,
517 LAST_AREA
518 };
519
520
521 /* Rows of glyphs in a windows or frame glyph matrix.
522
523 Each row is partitioned into three areas. The start and end of
524 each area is recorded in a pointer as shown below.
525
526 +--------------------+-------------+---------------------+
527 | left margin area | text area | right margin area |
528 +--------------------+-------------+---------------------+
529 | | | |
530 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
531 | |
532 glyphs[TEXT_AREA] |
533 glyphs[LAST_AREA]
534
535 Rows in frame matrices reference glyph memory allocated in a frame
536 glyph pool (see the description of struct glyph_pool). Rows in
537 window matrices on frames having frame matrices reference slices of
538 the glyphs of corresponding rows in the frame matrix.
539
540 Rows in window matrices on frames having no frame matrices point to
541 glyphs allocated from the heap via xmalloc;
542 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
543 glyph structure array. */
544
545 struct glyph_row
546 {
547 /* Pointers to beginnings of areas. The end of an area A is found at
548 A + 1 in the vector. The last element of the vector is the end
549 of the whole row.
550
551 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
552 position field is used. It is -1 if this row does not correspond
553 to any text; it is some buffer position if the row corresponds to
554 an empty display line that displays a line end. This is what old
555 redisplay used to do. (Except in code for terminal frames, this
556 kludge is no longer use, I believe. --gerd).
557
558 See also start, end, displays_text_p and ends_at_zv_p for cleaner
559 ways to do it. The special meaning of positions 0 and -1 will be
560 removed some day, so don't use it in new code. */
561 struct glyph *glyphs[1 + LAST_AREA];
562
563 /* Number of glyphs actually filled in areas. */
564 short used[LAST_AREA];
565
566 /* Window-relative x and y-position of the top-left corner of this
567 row. If y < 0, this means that abs (y) pixels of the row are
568 invisible because it is partially visible at the top of a window.
569 If x < 0, this means that abs (x) pixels of the first glyph of
570 the text area of the row are invisible because the glyph is
571 partially visible. */
572 int x, y;
573
574 /* Width of the row in pixels without taking face extension at the
575 end of the row into account. */
576 int pixel_width;
577
578 /* Logical ascent/height of this line. The value of ascent is zero
579 and height is 1 on terminal frames. */
580 int ascent, height;
581
582 /* Physical ascent/height of this line. If max_ascent > ascent,
583 this line overlaps the line above it on the display. Otherwise,
584 if max_height > height, this line overlaps the line beneath it. */
585 int phys_ascent, phys_height;
586
587 /* Portion of row that is visible. Partially visible rows may be
588 found at the top and bottom of a window. This is 1 for tty
589 frames. It may be < 0 in case of completely invisible rows. */
590 int visible_height;
591
592 /* Hash code. This hash code is available as soon as the row
593 is constructed, i.e. after a call to display_line. */
594 unsigned hash;
595
596 /* First position in this row. This is the text position, including
597 overlay position information etc, where the display of this row
598 started, and can thus be less the position of the first glyph
599 (e.g. due to invisible text or horizontal scrolling). */
600 struct display_pos start;
601
602 /* Text position at the end of this row. This is the position after
603 the last glyph on this row. It can be greater than the last
604 glyph position + 1, due to truncation, invisible text etc. In an
605 up-to-date display, this should always be equal to the start
606 position of the next row. */
607 struct display_pos end;
608
609 /* In a desired matrix, 1 means that this row must be updated. In a
610 current matrix, 0 means that the row has been invalidated, i.e.
611 the row's contents do not agree with what is visible on the
612 screen. */
613 unsigned enabled_p : 1;
614
615 /* Display this line in inverse video? Used for the mode line and
616 menu bar lines. */
617 unsigned inverse_p : 1;
618
619 /* 1 means row displays a text line that is truncated on the left or
620 right side. */
621 unsigned truncated_on_left_p : 1;
622 unsigned truncated_on_right_p : 1;
623
624 /* 1 means the overlay arrow is on this line. */
625 unsigned overlay_arrow_p : 1;
626
627 /* 1 means that this row displays a continued line, i.e. it has a
628 continuation mark at the right side. */
629 unsigned continued_p : 1;
630
631 /* 0 means that this row does not contain any text, i.e. it is
632 a blank line at the window and buffer end. */
633 unsigned displays_text_p : 1;
634
635 /* 1 means that this line ends at ZV. */
636 unsigned ends_at_zv_p : 1;
637
638 /* 1 means the face of the last glyph in the text area is drawn to
639 the right end of the window. This flag is used in
640 update_text_area to optimize clearing to the end of the area. */
641 unsigned fill_line_p : 1;
642
643 /* Non-zero means display a bitmap on X frames indicating that this
644 line contains no text and ends in ZV. */
645 unsigned indicate_empty_line_p : 1;
646
647 /* 1 means this row contains glyphs that overlap each other because
648 of lbearing or rbearing. */
649 unsigned contains_overlapping_glyphs_p : 1;
650
651 /* 1 means this row is a wide as the window it is displayed in, including
652 scroll bars, bitmap areas, and internal borders. This also
653 implies that the row doesn't have marginal areas. */
654 unsigned full_width_p : 1;
655
656 /* Non-zero means row is a mode or top-line. */
657 unsigned mode_line_p : 1;
658
659 /* 1 in a current row means this row is overlapped by another row. */
660 unsigned overlapped_p : 1;
661
662 /* 1 in a current row means this row overlaps others. */
663 unsigned overlapping_p : 1;
664
665 /* Continuation lines width at the start of the row. */
666 int continuation_lines_width;
667 };
668
669
670 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
671 is defined to a non-zero value, the function matrix_row checks that
672 we don't try to access rows that are out of bounds. */
673
674 #if GLYPH_DEBUG
675 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
676 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
677 #else
678 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
679 #endif
680
681 /* Return a pointer to the row reserved for the mode line in MATRIX.
682 Row MATRIX->nrows - 1 is always reserved for the mode line. */
683
684 #define MATRIX_MODE_LINE_ROW(MATRIX) \
685 ((MATRIX)->rows + (MATRIX)->nrows - 1)
686
687 /* Return a pointer to the row reserved for the top line in MATRIX.
688 This is always the first row in MATRIX because that's the only
689 way that works in frame-based redisplay. */
690
691 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
692
693 /* Return a pointer to first row in MATRIX used for text display. */
694
695 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
696 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
697
698 /* Return a pointer to the first glyph in the text area of a row.
699 MATRIX is the glyph matrix accessed, and ROW is the row index in
700 MATRIX. */
701
702 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
703 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
704
705 /* Return the number of used glyphs in the text area of a row. */
706
707 #define MATRIX_ROW_USED(MATRIX, ROW) \
708 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
709
710 /* Return the character/ byte position at which the display of ROW
711 starts. */
712
713 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
714 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
715
716 /* Return character/ byte position at which ROW ends. */
717
718 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
719 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
720
721 /* Return the vertical position of ROW in MATRIX. */
722
723 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
724
725 /* Return the last glyph row + 1 in MATRIX on window W reserved for
726 text. If W has a mode line, the last row in the matrix is reserved
727 for it. */
728
729 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
730 ((MATRIX)->rows \
731 + (MATRIX)->nrows \
732 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
733
734 /* Non-zero if the face of the last glyph in ROW's text area has
735 to be drawn to the end of the text area. */
736
737 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
738
739 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
740
741 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
742 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
743
744 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
745 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
746
747 /* Non-zero if ROW displays text. Value is non-zero if the row is
748 blank but displays a line end. */
749
750 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
751
752 /* Non-zero if ROW is not completely visible in window W. */
753
754 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
755 ((ROW)->height != (ROW)->visible_height)
756
757 /* Non-zero if ROW is partially visible at the top of window W. */
758
759 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
760 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
761 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
762
763 /* Non-zero if ROW is partially visible at the bottom of window W. */
764
765 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
766 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
767 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
768
769 /* Return the bottom Y + 1 of ROW. */
770
771 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
772
773 /* Is ROW the last visible one in the display described by the
774 iterator structure pointed to by IT?. */
775
776 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
777 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
778
779 /* Non-zero if ROW displays a continuation line. */
780
781 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
782 ((ROW)->continuation_lines_width > 0)
783
784 /* Non-zero if ROW ends in the middle of a character. This is the
785 case for continued lines showing only part of a display table entry
786 or a control char, or an overlay string. */
787
788 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
789 ((ROW)->end.dpvec_index >= 0 \
790 || (ROW)->end.overlay_string_index >= 0)
791
792 /* Non-zero if ROW ends in the middle of an overlay string. */
793
794 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
795 ((ROW)->end.overlay_string_index >= 0)
796
797 /* Non-zero if ROW starts in the middle of a character. See above. */
798
799 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
800 ((ROW)->start.dpvec_index >= 0 \
801 || ((ROW)->start.overlay_string_index >= 0 \
802 && (ROW)->start.string_pos.charpos > 0))
803
804 /* Non-zero means ROW overlaps its predecessor. */
805
806 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
807 ((ROW)->phys_ascent > (ROW)->ascent)
808
809 /* Non-zero means ROW overlaps its successor. */
810
811 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
812 ((ROW)->phys_height - (ROW)->phys_ascent \
813 > (ROW)->height - (ROW)->ascent)
814
815 /* Non-zero means that fonts have been loaded since the last glyph
816 matrix adjustments. The function redisplay_internal adjusts glyph
817 matrices when this flag is non-zero. */
818
819 extern int fonts_changed_p;
820
821 /* A glyph for a space. */
822
823 extern struct glyph space_glyph;
824
825 /* Window being updated by update_window. This is non-null as long as
826 update_window has not finished, and null otherwise. It's role is
827 analogous to updating_frame. */
828
829 extern struct window *updated_window;
830
831 /* Glyph row and area updated by update_window_line. */
832
833 extern struct glyph_row *updated_row;
834 extern int updated_area;
835
836 /* Non-zero means reading single-character input with prompt so put
837 cursor on mini-buffer after the prompt. Positive means at end of
838 text in echo area; negative means at beginning of line. */
839
840 extern int cursor_in_echo_area;
841
842 /* Non-zero means last display completed. Zero means it was
843 preempted. */
844
845 extern int display_completed;
846
847 /* Non-zero means redisplay has been performed directly (see also
848 direct_output_for_insert and direct_output_forward_char), so that
849 no further updating has to be performed. The function
850 redisplay_internal checks this flag, and does nothing but reset it
851 to zero if it is non-zero. */
852
853 extern int redisplay_performed_directly_p;
854
855 /* A temporary storage area, including a row of glyphs. Initialized
856 in xdisp.c. Used for various purposes, as an example see
857 direct_output_for_insert. */
858
859 extern struct glyph_row scratch_glyph_row;
860
861
862 \f
863 /************************************************************************
864 Display Dimensions
865 ************************************************************************/
866
867 /* Return the height of the mode line in glyph matrix MATRIX, or zero
868 if not known. This macro is called under circumstances where
869 MATRIX might not have been allocated yet. */
870
871 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
872 ((MATRIX) && (MATRIX)->rows \
873 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
874 : 0)
875
876 /* Return the height of the top line in glyph matrix MATRIX, or zero
877 if not known. This macro is called under circumstances where
878 MATRIX might not have been allocated yet. */
879
880 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
881 ((MATRIX) && (MATRIX)->rows \
882 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
883 : 0)
884
885 /* Return the current height of the mode line of window W. If not
886 known from W's current glyph matrix, return a default based on the
887 height of the font of the face `modeline'. */
888
889 #define CURRENT_MODE_LINE_HEIGHT(W) \
890 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
891 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
892 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
893
894 /* Return the current height of the top line of window W. If not
895 known from W's current glyph matrix, return an estimation based on
896 the height of the font of the face `top-line'. */
897
898 #define CURRENT_HEADER_LINE_HEIGHT(W) \
899 (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
900 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
901 : estimate_mode_line_height (XFRAME ((W)->frame), HEADER_LINE_FACE_ID))
902
903 /* Return the height of the desired mode line of window W. */
904
905 #define DESIRED_MODE_LINE_HEIGHT(W) \
906 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
907
908 /* Return the height of the desired top line of window W. */
909
910 #define DESIRED_HEADER_LINE_HEIGHT(W) \
911 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
912
913 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
914 window-system frame. */
915
916 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
917 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
918
919 /* Width of display region of window W. For terminal frames, this
920 equals the width of W since there are no vertical scroll bars. For
921 window system frames, the value has to be corrected by the pixel
922 width of vertical scroll bars, and bitmap areas. */
923
924 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
925 (((XFASTINT ((W)->width) \
926 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
927 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
928 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
929
930 /* Height of the display region of W, including a mode line, if any. */
931
932 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
933 (XFASTINT ((W)->height) \
934 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
935
936 /* Height in pixels of the mode line. May be zero if W doesn't have a
937 mode line. */
938
939 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
940 (WINDOW_WANTS_MODELINE_P ((W)) \
941 ? CURRENT_MODE_LINE_HEIGHT (W) \
942 : 0)
943
944 /* Height in pixels of the top line. Zero if W doesn't have a top
945 line. */
946
947 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
948 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
949 ? CURRENT_HEADER_LINE_HEIGHT (W) \
950 : 0)
951
952 /* Pixel height of window W without mode line. */
953
954 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
955 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
956 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
957
958 /* Pixel height of window W without mode and top line. */
959
960 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
961 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
962 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
963 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
964
965 /* Left edge of W in pixels relative to its frame. */
966
967 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
968 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
969 + (WINDOW_LEFT_MARGIN ((W)) \
970 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
971 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
972
973 /* Right edge of window W in pixels, relative to its frame. */
974
975 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
976 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
977 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
978
979 /* Top edge of W in pixels relative to its frame. */
980
981 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
982 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
983 + (XFASTINT ((W)->top) \
984 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
985
986 /* Bottom edge of window W relative to its frame. */
987
988 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
989 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
990 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
991
992 /* Convert window W relative pixel X to frame pixel coordinates. */
993
994 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
995 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
996
997 /* Convert window W relative pixel Y to frame pixel coordinates. */
998
999 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1000 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1001
1002 /* Convert frame relative pixel X to window relative pixel X. */
1003
1004 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1005 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1006
1007 /* Convert frame relative pixel X to window relative pixel Y. */
1008
1009 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1010 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1011
1012 /* Width of left margin area in pixels. */
1013
1014 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1015 (NILP ((W)->left_margin_width) \
1016 ? 0 \
1017 : (XINT ((W)->left_margin_width) \
1018 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1019
1020 /* Width of right marginal area in pixels. */
1021
1022 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1023 (NILP ((W)->right_margin_width) \
1024 ? 0 \
1025 : (XINT ((W)->right_margin_width) \
1026 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1027
1028 /* Width of text area in pixels. */
1029
1030 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1031 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1032 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1033 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1034
1035 /* Convert a text area relative x-position in window W to frame X
1036 pixel coordinates. */
1037
1038 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1039 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1040 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1041
1042 /* Translate an x-position relative to AREA in window W to frame pixel
1043 coordinates. */
1044
1045 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1046 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1047 + (((AREA) > LEFT_MARGIN_AREA) \
1048 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1049 : 0) \
1050 + (((AREA) > TEXT_AREA) \
1051 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1052 : 0))
1053
1054 /* Return the pixel width of AREA in W. */
1055
1056 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1057 (((AREA) == TEXT_AREA) \
1058 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1059 : (((AREA) == LEFT_MARGIN_AREA) \
1060 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1061 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1062
1063 /* Value is non-zero if window W has a mode line. */
1064
1065 #define WINDOW_WANTS_MODELINE_P(W) \
1066 (!MINI_WINDOW_P (W) \
1067 && !(W)->pseudo_window_p \
1068 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1069 && BUFFERP ((W)->buffer) \
1070 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1071
1072 /* Value is non-zero if window W wants a top line. */
1073
1074 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1075 (!MINI_WINDOW_P (W) \
1076 && !(W)->pseudo_window_p \
1077 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1078 && BUFFERP ((W)->buffer) \
1079 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1080
1081 \f
1082 /***********************************************************************
1083 Faces
1084 ***********************************************************************/
1085
1086 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1087 symbol `face'. */
1088
1089 enum lface_attribute_index
1090 {
1091 LFACE_FAMILY_INDEX = 1,
1092 LFACE_SWIDTH_INDEX,
1093 LFACE_HEIGHT_INDEX,
1094 LFACE_WEIGHT_INDEX,
1095 LFACE_SLANT_INDEX,
1096 LFACE_UNDERLINE_INDEX,
1097 LFACE_INVERSE_INDEX,
1098 LFACE_FOREGROUND_INDEX,
1099 LFACE_BACKGROUND_INDEX,
1100 LFACE_STIPPLE_INDEX,
1101 LFACE_OVERLINE_INDEX,
1102 LFACE_STRIKE_THROUGH_INDEX,
1103 LFACE_BOX_INDEX,
1104 LFACE_FONT_INDEX,
1105 LFACE_VECTOR_SIZE
1106 };
1107
1108
1109 /* Box types of faces. */
1110
1111 enum face_box_type
1112 {
1113 /* No box around text. */
1114 FACE_NO_BOX,
1115
1116 /* Simple box of specified width and color. Default width is 1, and
1117 default color is the foreground color of the face. */
1118 FACE_SIMPLE_BOX,
1119
1120 /* Boxes with 3D shadows. Color equals the background color of the
1121 face. Width is specified. */
1122 FACE_RAISED_BOX,
1123 FACE_SUNKEN_BOX
1124 };
1125
1126
1127 /* Structure describing a realized face.
1128
1129 For each Lisp face, 0..N realized faces can exist for different
1130 frames and different charsets. Realized faces are built from Lisp
1131 faces and text properties/overlays by merging faces and adding
1132 unspecified attributes from the `default' face. */
1133
1134 struct face
1135 {
1136 /* The id of this face. The id equals the index of this face in the
1137 vector faces_by_id of its face cache. */
1138 int id;
1139
1140 #ifdef HAVE_WINDOW_SYSTEM
1141
1142 /* If non-zero, a GC we can use without modification to draw
1143 characters in this face. */
1144 GC gc;
1145
1146 /* Font used for this face, or null if the font could not be loaded
1147 for some reason. This points to a `font' slot of a struct
1148 font_info, and we should not call XFreeFont on it because the
1149 font may still be used somewhere else. */
1150 XFontStruct *font;
1151
1152 /* Background stipple or bitmap used for this face. */
1153 Pixmap stipple;
1154
1155 #else /* not HAVE_WINDOW_SYSTEM */
1156
1157 /* Dummy. */
1158 int stipple;
1159
1160 #endif /* not HAVE_WINDOW_SYSTEM */
1161
1162 /* Pixel value of foreground color for X frames. Color index
1163 for tty frames. */
1164 unsigned long foreground;
1165
1166 /* Pixel value or color index of background color. */
1167 unsigned long background;
1168
1169 /* Pixel value or color index of underline color. */
1170 unsigned long underline_color;
1171
1172 /* Pixel value or color index of overlined, strike-through, or box
1173 color. */
1174 unsigned long overline_color;
1175 unsigned long strike_through_color;
1176 unsigned long box_color;
1177
1178 /* The font's name. This points to a `name' of a font_info, and it
1179 must not be freed. */
1180 char *font_name;
1181
1182 /* Font info ID for this face's font. An ID is stored here because
1183 pointers to font_info structures may change. The reason is that
1184 they are pointers into a font table vector that is itself
1185 reallocated. */
1186 int font_info_id;
1187
1188 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1189 if the face was realized for a composition sequence.
1190 Otherwise, a specific font is loaded from the set of fonts
1191 specified by the fontset given by the family attribute of the face. */
1192 int fontset;
1193
1194 /* Pixmap width and height. */
1195 unsigned int pixmap_w, pixmap_h;
1196
1197 /* Non-zero means characters in this face have a box that thickness
1198 around them. */
1199 int box_line_width;
1200
1201 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1202 around text in this face. A value of FACE_SIMPLE_BOX means a box
1203 of width box_line_width is drawn in color box_color. A value of
1204 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1205 shadow colors derived from the background color of the face. */
1206 enum face_box_type box;
1207
1208 /* If `box' above specifies a 3D type, 1 means use box_color for
1209 drawing shadows. */
1210 unsigned use_box_color_for_shadows_p : 1;
1211
1212 /* The Lisp face attributes this face realizes. All attributes
1213 in this vector are non-nil. */
1214 Lisp_Object lface[LFACE_VECTOR_SIZE];
1215
1216 /* The hash value of this face. */
1217 unsigned hash;
1218
1219 /* The charset for which this face was realized if it was realized
1220 for use in multibyte text. If fontset >= 0, this is the charset
1221 of the first character of the composition sequence. A value of
1222 charset < 0 means the face was realized for use in unibyte text
1223 where the idea of Emacs charsets isn't applicable. */
1224 int charset;
1225
1226 /* Non-zero if text in this face should be underlined, overlined,
1227 strike-through or have a box drawn around it. */
1228 unsigned underline_p : 1;
1229 unsigned overline_p : 1;
1230 unsigned strike_through_p : 1;
1231
1232 /* 1 means that the colors specified for this face could not be
1233 loaded, and were replaced by default colors, so they shouldn't be
1234 freed. */
1235 unsigned foreground_defaulted_p : 1;
1236 unsigned background_defaulted_p : 1;
1237
1238 /* 1 means that either no color is specified for underlining or that
1239 the the specified color couldn't be loaded. Use the foreground
1240 color when drawing in that case. */
1241 unsigned underline_defaulted_p : 1;
1242
1243 /* 1 means that either no color is specified for the corresponding
1244 attribute or that the the specified color couldn't be loaded.
1245 Use the foreground color when drawing in that case. */
1246 unsigned overline_color_defaulted_p : 1;
1247 unsigned strike_through_color_defaulted_p : 1;
1248 unsigned box_color_defaulted_p : 1;
1249
1250 /* TTY appearances. Blinking is not yet implemented. Colors are
1251 found in `lface' with empty color string meaning the default
1252 color of the TTY. */
1253 unsigned tty_bold_p : 1;
1254 unsigned tty_dim_p : 1;
1255 unsigned tty_underline_p : 1;
1256 unsigned tty_alt_charset_p : 1;
1257 unsigned tty_reverse_p : 1;
1258 unsigned tty_blinking_p : 1;
1259
1260 /* Next and previous face in hash collision list of face cache. */
1261 struct face *next, *prev;
1262
1263 /* If this face is for ASCII characters, this points this face
1264 itself. Otherwise, this points a face for ASCII characters. */
1265 struct face *ascii_face;
1266 };
1267
1268
1269 /* Color index indicating that face uses a terminal's default color. */
1270
1271 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1272
1273 /* Color index indicating that face uses an unknown foreground color. */
1274
1275 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1276
1277 /* Color index indicating that face uses an unsigned background color. */
1278
1279 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1280
1281 /* Non-zero if FACE was realized for unibyte use. */
1282
1283 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1284
1285
1286 /* IDs of important faces known by the C face code. These are the IDs
1287 of the faces for CHARSET_ASCII. */
1288
1289 enum face_id
1290 {
1291 DEFAULT_FACE_ID,
1292 MODE_LINE_FACE_ID,
1293 TOOL_BAR_FACE_ID,
1294 BITMAP_AREA_FACE_ID,
1295 HEADER_LINE_FACE_ID,
1296 SCROLL_BAR_FACE_ID,
1297 BORDER_FACE_ID,
1298 CURSOR_FACE_ID,
1299 MOUSE_FACE_ID,
1300 MENU_FACE_ID,
1301 BASIC_FACE_ID_SENTINEL
1302 };
1303
1304
1305 /* A cache of realized faces. Each frame has its own cache because
1306 Emacs allows different frame-local face definitions. */
1307
1308 struct face_cache
1309 {
1310 /* Hash table of cached realized faces. */
1311 struct face **buckets;
1312
1313 /* Back-pointer to the frame this cache belongs to. */
1314 struct frame *f;
1315
1316 /* A vector of faces so that faces can be referenced by an ID. */
1317 struct face **faces_by_id;
1318
1319 /* The allocated size, and number of used slots of faces_by_id. */
1320 int size, used;
1321 };
1322
1323
1324 /* Prepare face FACE for use on frame F. This must be called before
1325 using X resources of FACE. */
1326
1327 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1328 if ((FACE)->gc == 0) \
1329 prepare_face_for_display ((F), (FACE)); \
1330 else \
1331 (void) 0
1332
1333 /* Return a pointer to the face with ID on frame F, or null if such a
1334 face doesn't exist. */
1335
1336 #define FACE_FROM_ID(F, ID) \
1337 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1338 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1339 : NULL)
1340
1341 #ifdef HAVE_WINDOW_SYSTEM
1342
1343 /* Non-zero if FACE is suitable for displaying character CHAR. */
1344
1345 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1346 (SINGLE_BYTE_CHAR_P (CHAR) \
1347 ? (FACE) == (FACE)->ascii_face \
1348 : face_suitable_for_char_p ((FACE), (CHAR)))
1349
1350 /* Return the id of the realized face on frame F that is like the face
1351 with id ID but is suitable for displaying character CHAR.
1352 This macro is only meaningful for multibyte character CHAR. */
1353
1354 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1355 (SINGLE_BYTE_CHAR_P (CHAR) \
1356 ? (FACE)->ascii_face->id \
1357 : face_for_char ((F), (FACE), (CHAR)))
1358
1359 #else /* not HAVE_WINDOW_SYSTEM */
1360
1361 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1362 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1363
1364 #endif /* not HAVE_WINDOW_SYSTEM */
1365
1366 /* Non-zero means face attributes have been changed since the last
1367 redisplay. Used in redisplay_internal. */
1368
1369 extern int face_change_count;
1370
1371
1372
1373 \f
1374 /***********************************************************************
1375 Display Iterator
1376 ***********************************************************************/
1377
1378 /* Iteration over things to display in current_buffer or in a string.
1379
1380 The iterator handles:
1381
1382 1. Overlay strings (after-string, before-string).
1383 2. Face properties.
1384 3. Invisible text properties.
1385 4. Selective display.
1386 5. Translation of characters via display tables.
1387 6. Translation of control characters to the forms `\003' or `^C'.
1388 7. `glyph' and `space-width' properties.
1389
1390 Iterators are initialized by calling init_iterator or one of the
1391 equivalent functions below. A call to get_next_display_element
1392 loads the iterator structure with information about what next to
1393 display. A call to set_iterator_to_next increments the iterator's
1394 position.
1395
1396 Characters from overlay strings, display table entries or control
1397 character translations are returned one at a time. For example, if
1398 we have a text of `a\x01' where `a' has a display table definition
1399 of `cd' and the control character is displayed with a leading
1400 arrow, then the iterator will return:
1401
1402 Call Return Source Call next
1403 -----------------------------------------------------------------
1404 next c display table move
1405 next d display table move
1406 next ^ control char move
1407 next A control char move
1408
1409 The same mechanism is also used to return characters for ellipses
1410 displayed at the end of invisible text.
1411
1412 CAVEAT: Under some circumstances, move_.* functions can be called
1413 asynchronously, e.g. when computing a buffer position from an x and
1414 y pixel position. This means that these functions and functions
1415 called from them SHOULD NOT USE xmalloc and alike. See also the
1416 comment at the start of xdisp.c. */
1417
1418 /* Enumeration describing what kind of display element an iterator is
1419 loaded with after a call to get_next_display_element. */
1420
1421 enum display_element_type
1422 {
1423 /* A normal character. */
1424 IT_CHARACTER,
1425
1426 /* A composition sequence. */
1427 IT_COMPOSITION,
1428
1429 /* An image. */
1430 IT_IMAGE,
1431
1432 /* A flexible width and height space. */
1433 IT_STRETCH,
1434
1435 /* End of buffer or string. */
1436 IT_EOB,
1437
1438 /* Truncation glyphs. Never returned by get_next_display_element.
1439 Used to get display information about truncation glyphs via
1440 produce_glyphs. */
1441 IT_TRUNCATION,
1442
1443 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1444 IT_CONTINUATION
1445 };
1446
1447
1448 /* An enumerator for each text property that has a meaning for display
1449 purposes. */
1450
1451 enum prop_idx
1452 {
1453 FONTIFIED_PROP_IDX,
1454 FACE_PROP_IDX,
1455 INVISIBLE_PROP_IDX,
1456 DISPLAY_PROP_IDX,
1457 COMPOSITION_PROP_IDX,
1458
1459 /* Not a property. Used to indicate changes in overlays. */
1460 OVERLAY_PROP_IDX,
1461
1462 /* Sentinel. */
1463 LAST_PROP_IDX
1464 };
1465
1466
1467 struct it
1468 {
1469 /* The window in which we iterate over current_buffer (or a string). */
1470 Lisp_Object window;
1471 struct window *w;
1472
1473 /* The window's frame. */
1474 struct frame *f;
1475
1476 /* Function to call to load this structure with the next display
1477 element. */
1478 int (* method) P_ ((struct it *it));
1479
1480 /* The next position at which to check for face changes, invisible
1481 text, overlay strings, end of text etc., which see. */
1482 int stop_charpos;
1483
1484 /* Maximum string or buffer position + 1. ZV when iterating over
1485 current_buffer. */
1486 int end_charpos;
1487
1488 /* C string to iterate over. Non-null means get characters from
1489 this string, otherwise characters are read from current_buffer
1490 or it->string. */
1491 unsigned char *s;
1492
1493 /* Number of characters in the string (s, or it->string) we iterate
1494 over. */
1495 int string_nchars;
1496
1497 /* Start and end of a visible region; -1 if the region is not
1498 visible in the window. */
1499 int region_beg_charpos, region_end_charpos;
1500
1501 /* Position at which redisplay end trigger functions should be run. */
1502 int redisplay_end_trigger_charpos;
1503
1504 /* 1 means multibyte characters are enabled. */
1505 unsigned multibyte_p : 1;
1506
1507 /* 1 means window has a mode line at its top. */
1508 unsigned header_line_p : 1;
1509
1510 /* 1 means `string' is the value of a `display' property.
1511 Don't handle some `display' properties in these strings. */
1512 unsigned string_from_display_prop_p : 1;
1513
1514 /* Display table in effect or null for none. */
1515 struct Lisp_Char_Table *dp;
1516
1517 /* Current display table vector to return characters from and its
1518 end. dpvec null means we are not returning characters from a
1519 display table entry; current.dpvec_index gives the current index
1520 into dpvec. This same mechanism is also used to return
1521 characters from translated control characters, i.e. `\003' or
1522 `^C'. */
1523 Lisp_Object *dpvec, *dpend;
1524
1525 /* Length in bytes of the char that filled dpvec. A value of zero
1526 means that no character such character is involved. */
1527 int dpvec_char_len;
1528
1529 /* Face id of the iterator saved in case a glyph from dpvec contains
1530 a face. The face is restored when all glyphs from dpvec have
1531 been delivered. */
1532 int saved_face_id;
1533
1534 /* Vector of glyphs for control character translation. The pointer
1535 dpvec is set to ctl_chars when a control character is translated.
1536 This vector is also used for incomplete multibyte character
1537 translation (e.g \222\244). Such a character is at most 3 bytes,
1538 thus we need at most 12 bytes here. */
1539 Lisp_Object ctl_chars[12];
1540
1541 /* Current buffer or string position of the iterator, including
1542 position in overlay strings etc. */
1543 struct display_pos current;
1544
1545 /* Vector of overlays to process. Overlay strings are processed
1546 OVERLAY_STRING_CHUNK_SIZE at a time. */
1547 #define OVERLAY_STRING_CHUNK_SIZE 3
1548 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1549
1550 /* Total number of overlay strings to process. This can be >
1551 OVERLAY_STRING_CHUNK_SIZE. */
1552 int n_overlay_strings;
1553
1554 /* If non-nil, a Lisp string being processed. If
1555 current.overlay_string_index >= 0, this is an overlay string from
1556 pos. */
1557 Lisp_Object string;
1558
1559 /* Stack of saved values. New entries are pushed when we begin to
1560 process an overlay string or a string from a `glyph' property.
1561 Entries are popped when we return to deliver display elements
1562 from what we previously had. */
1563 struct iterator_stack_entry
1564 {
1565 int stop_charpos;
1566 int face_id;
1567 Lisp_Object string;
1568 struct display_pos pos;
1569 int end_charpos;
1570 int string_nchars;
1571 enum glyph_row_area area;
1572 unsigned multibyte_p : 1;
1573 unsigned string_from_display_prop_p : 1;
1574 Lisp_Object space_width;
1575 short voffset;
1576 Lisp_Object font_height;
1577 }
1578 stack[2];
1579
1580 /* Stack pointer. */
1581 int sp;
1582
1583 /* Setting of buffer-local variable selective-display-ellipsis. */
1584 unsigned selective_display_ellipsis_p : 1;
1585
1586 /* 1 means control characters are translated into the form `^C'
1587 where the `^' can be replaced by a display table entry. */
1588 unsigned ctl_arrow_p : 1;
1589
1590 /* -1 means selective display hides everything between a \r and the
1591 next newline; > 0 means hide lines indented more than that value. */
1592 int selective;
1593
1594 /* An enumeration describing what the next display element is
1595 after a call to get_next_display_element. */
1596 enum display_element_type what;
1597
1598 /* Face to use. */
1599 int face_id;
1600
1601 /* Non-zero means that the current face has a box. */
1602 unsigned face_box_p : 1;
1603
1604 /* Non-null means that the current character is the first in a run
1605 of characters with box face. */
1606 unsigned start_of_box_run_p : 1;
1607
1608 /* Non-zero means that the current character is the last in a run
1609 of characters with box face. */
1610 unsigned end_of_box_run_p : 1;
1611
1612 /* 1 means overlay strings at end_charpos have been processed. */
1613 unsigned overlay_strings_at_end_processed_p : 1;
1614
1615 /* 1 means the actual glyph is not available in the current
1616 system. */
1617 unsigned glyph_not_available_p : 1;
1618
1619 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1620 MODE_LINE_FACE_ID, or TOOL_BAR_FACE_ID, depending on what we
1621 are displaying. */
1622 int base_face_id;
1623
1624 /* If what == IT_CHARACTER, character and length in bytes. This is
1625 a character from a buffer or string. It may be different from
1626 the character displayed in case that
1627 unibyte_display_via_language_environment is set.
1628
1629 If what == IT_COMPOSITION, the first component of a composition
1630 and length in bytes of the composition. */
1631 int c, len;
1632
1633 /* If what == IT_COMPOSITION, identification number and length in
1634 chars of a composition. */
1635 int cmp_id, cmp_len;
1636
1637 /* The character to display, possibly translated to multibyte
1638 if unibyte_display_via_language_environment is set. This
1639 is set after x_produce_glyphs has been called. */
1640 int char_to_display;
1641
1642 /* If what == IT_IMAGE, the id of the image to display. */
1643 int image_id;
1644
1645 /* Value of the `space-width' property, if any; nil if none. */
1646 Lisp_Object space_width;
1647
1648 /* Computed from the value of the `raise' property. */
1649 short voffset;
1650
1651 /* Value of the `height' property, if any; nil if none. */
1652 Lisp_Object font_height;
1653
1654 /* Object and position where the current display element came from.
1655 Object can be a Lisp string in case the current display element
1656 comes from an overlay string, or it is buffer. Position is
1657 a position in object. */
1658 Lisp_Object object;
1659 struct text_pos position;
1660
1661 /* 1 means lines are truncated. */
1662 unsigned truncate_lines_p : 1;
1663
1664 /* Number of columns per \t. */
1665 short tab_width;
1666
1667 /* Width in pixels of truncation and continuation glyphs. */
1668 short truncation_pixel_width, continuation_pixel_width;
1669
1670 /* First and last visible x-position in the display area. If window
1671 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1672 (f), and last_visible_x == pixel width of W + first_visible_x. */
1673 int first_visible_x, last_visible_x;
1674
1675 /* Last visible y-position + 1 in the display area without a mode
1676 line, if the window has one. */
1677 int last_visible_y;
1678
1679 /* Additional space in pixels between lines (for window systems
1680 only.). */
1681 int extra_line_spacing;
1682
1683 /* If non-null, glyphs are produced in glyph_row with each call to
1684 produce_glyphs. */
1685 struct glyph_row *glyph_row;
1686
1687 /* The area of glyph_row to which glyphs are added. */
1688 enum glyph_row_area area;
1689
1690 /* Number of glyphs needed for the last character requested via
1691 produce_glyphs. This is 1 except for tabs. */
1692 int nglyphs;
1693
1694 /* Width of the display element in pixels. Result of
1695 produce_glyphs. */
1696 int pixel_width;
1697
1698 /* Current, maximum logical, and maximum physical line height
1699 information. Result of produce_glyphs. */
1700 int ascent, descent, max_ascent, max_descent;
1701 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1702
1703 /* Current x pixel position within the display line. This value
1704 does not include the width of continuation lines in front of the
1705 line. The value of current_x is automatically incremented by
1706 pixel_width with each call to produce_glyphs. */
1707 int current_x;
1708
1709 /* Accumulated width of continuation lines. If > 0, this means we
1710 are currently in a continuation line. This is initially zero and
1711 incremented/reset by display_line, move_it_to etc. */
1712 int continuation_lines_width;
1713
1714 /* Current y-position. Automatically incremented by the height of
1715 glyph_row in move_it_to and display_line. */
1716 int current_y;
1717
1718 /* Current vertical matrix position, or line number. Automatically
1719 incremented by move_it_to and display_line. */
1720 int vpos;
1721
1722 /* Horizontal matrix position reached in move_it_in_display_line.
1723 Only set there, not in display_line. */
1724 int hpos;
1725 };
1726
1727
1728 /* Access to positions of iterator IT. */
1729
1730 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1731 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1732 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1733 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1734
1735 /* Test if IT has reached the end of its buffer or string. This will
1736 only work after get_next_display_element has been called. */
1737
1738 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1739
1740 /* Non-zero means IT is at the end of a line. This is the case if it
1741 is either on a newline or on a carriage return and selective
1742 display hides the rest of the line. */
1743
1744 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1745 ((IT)->what == IT_CHARACTER \
1746 && ((IT)->c == '\n' \
1747 || ((IT)->c == '\r' && (IT)->selective)))
1748
1749 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1750 avoid the function call overhead. */
1751
1752 #define PRODUCE_GLYPHS(IT) \
1753 (rif \
1754 ? rif->produce_glyphs ((IT)) \
1755 : produce_glyphs ((IT)))
1756
1757 /* Bit-flags indicating what operation move_it_to should perform. */
1758
1759 enum move_operation_enum
1760 {
1761 /* Stop if specified x-position is reached. */
1762 MOVE_TO_X = 0x01,
1763
1764 /* Stop if specified y-position is reached. */
1765 MOVE_TO_Y = 0x02,
1766
1767 /* Stop if specified vpos is reached. */
1768 MOVE_TO_VPOS = 0x04,
1769
1770 /* Stop if specified buffer or string position is reached. */
1771 MOVE_TO_POS = 0x08
1772 };
1773
1774
1775 \f
1776 /***********************************************************************
1777 Window-based redisplay interface
1778 ***********************************************************************/
1779
1780 /* Structure used to describe runs of lines that must be scrolled. */
1781
1782 struct run
1783 {
1784 /* Source and destination y pixel position. */
1785 int desired_y, current_y;
1786
1787 /* Source and destination vpos in matrix. */
1788 int desired_vpos, current_vpos;
1789
1790 /* Height in pixels, number of glyph rows. */
1791 int height, nrows;
1792 };
1793
1794
1795 /* Structure holding system-dependent interface functions needed
1796 for window-based redisplay. */
1797
1798 struct redisplay_interface
1799 {
1800 /* Produce glyphs/get display metrics for the display element IT is
1801 loaded with. */
1802 void (*produce_glyphs) P_ ((struct it *it));
1803
1804 /* Write or insert LEN glyphs from STRING at the nominal output
1805 position. */
1806 void (*write_glyphs) P_ ((struct glyph *string, int len));
1807 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1808
1809 /* Clear from nominal output position to X. X < 0 means clear
1810 to right end of display. */
1811 void (*clear_end_of_line) P_ ((int x));
1812
1813 /* Function to call to scroll the display as described by RUN on
1814 window W. */
1815 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1816
1817 /* Function to call after a line in a display has been completely
1818 updated. Used to draw truncation marks and alike. DESIRED_ROW
1819 is the desired row which has been updated. */
1820 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1821
1822 /* Function to call before beginning to update window W in
1823 window-based redisplay. */
1824 void (*update_window_begin_hook) P_ ((struct window *w));
1825
1826 /* Function to call after window W has been updated in window-based
1827 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1828 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
1829
1830 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1831 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1832 are window-relative pixel positions. */
1833 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1834
1835 /* Flush the display of frame F. For X, this is XFlush. */
1836 void (*flush_display) P_ ((struct frame *f));
1837
1838 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1839 frame F. */
1840 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1841 int *left, int *right));
1842
1843 /* Fix the display of AREA of ROW in window W for overlapping rows.
1844 This function is called from redraw_overlapping_rows after
1845 desired rows have been made current. */
1846 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1847 enum glyph_row_area area));
1848 };
1849
1850 /* The current interface for window-based redisplay. */
1851
1852 extern struct redisplay_interface *rif;
1853
1854 /* Hook to call in estimate_mode_line_height. */
1855
1856 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1857 enum face_id));
1858
1859 \f
1860 /***********************************************************************
1861 Images
1862 ***********************************************************************/
1863
1864 #ifdef HAVE_WINDOW_SYSTEM
1865
1866 /* Structure forward declarations. */
1867
1868 struct image;
1869
1870
1871 /* Each image format (JPEG, IIFF, ...) supported is described by
1872 a structure of the type below. */
1873
1874 struct image_type
1875 {
1876 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1877 Lisp_Object *type;
1878
1879 /* Check that SPEC is a valid image specification for the given
1880 image type. Value is non-zero if SPEC is valid. */
1881 int (* valid_p) P_ ((Lisp_Object spec));
1882
1883 /* Load IMG which is used on frame F from information contained in
1884 IMG->spec. Value is non-zero if successful. */
1885 int (* load) P_ ((struct frame *f, struct image *img));
1886
1887 /* Free resources of image IMG which is used on frame F. */
1888 void (* free) P_ ((struct frame *f, struct image *img));
1889
1890 /* Next in list of all supported image types. */
1891 struct image_type *next;
1892 };
1893
1894
1895 /* Structure describing an image. Specific image formats like XBM are
1896 converted into this form, so that display only has to deal with
1897 this type of image. */
1898
1899 struct image
1900 {
1901 /* The time in seconds at which the image was last displayed. Set
1902 in prepare_image_for_display. */
1903 unsigned long timestamp;
1904
1905 /* Pixmaps of the image. */
1906 Pixmap pixmap, mask;
1907
1908 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1909 unsigned long *colors;
1910 int ncolors;
1911
1912 /* Width and height of the image. */
1913 int width, height;
1914
1915 /* These values are used for the rectangles displayed for images
1916 that can't be loaded. */
1917 #define DEFAULT_IMAGE_WIDTH 30
1918 #define DEFAULT_IMAGE_HEIGHT 30
1919
1920 /* Percent of image height used as ascent. A value of
1921 CENTERED_IMAGE_ASCENT means draw center the image centered on the
1922 line. */
1923 int ascent;
1924 #define DEFAULT_IMAGE_ASCENT 50
1925 #define CENTERED_IMAGE_ASCENT -1
1926
1927 /* Lisp specification of this image. */
1928 Lisp_Object spec;
1929
1930 /* Relief to draw around the image. */
1931 int relief;
1932
1933 /* Optional margin around the image. This includes the relief. */
1934 int margin;
1935
1936 /* Reference to the type of the image. */
1937 struct image_type *type;
1938
1939 /* 1 means that loading the image failed. Don't try again. */
1940 unsigned load_failed_p;
1941
1942 /* A place for image types to store additional data. The member
1943 data.lisp_val is marked during GC, so it's safe to store Lisp data
1944 there. Image types should free this data when their `free'
1945 function is called. */
1946 struct
1947 {
1948 int int_val;
1949 void *ptr_val;
1950 Lisp_Object lisp_val;
1951 } data;
1952
1953 /* Hash value of image specification to speed up comparisons. */
1954 unsigned hash;
1955
1956 /* Image id of this image. */
1957 int id;
1958
1959 /* Hash collision chain. */
1960 struct image *next, *prev;
1961 };
1962
1963
1964 /* Cache of images. Each frame has a cache. X frames with the same
1965 x_display_info share their caches. */
1966
1967 struct image_cache
1968 {
1969 /* Hash table of images. */
1970 struct image **buckets;
1971
1972 /* Vector mapping image ids to images. */
1973 struct image **images;
1974
1975 /* Allocated size of `images'. */
1976 unsigned size;
1977
1978 /* Number of images in the cache. */
1979 unsigned used;
1980
1981 /* Reference count (number of frames sharing this cache). */
1982 int refcount;
1983 };
1984
1985
1986 /* Value is a pointer to the image with id ID on frame F, or null if
1987 no image with that id exists. */
1988
1989 #define IMAGE_FROM_ID(F, ID) \
1990 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1991 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1992 : NULL)
1993
1994 /* Size of bucket vector of image caches. Should be prime. */
1995
1996 #define IMAGE_CACHE_BUCKETS_SIZE 1001
1997
1998 #endif /* HAVE_WINDOW_SYSTEM */
1999
2000
2001 \f
2002 /***********************************************************************
2003 Tool-bars
2004 ***********************************************************************/
2005
2006 /* Enumeration defining where to find tool-bar item information in
2007 tool-bar items vectors stored with frames. Each tool-bar item
2008 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2009
2010 enum tool_bar_item_idx
2011 {
2012 /* The key of the tool-bar item. Used to remove items when a binding
2013 for `undefined' is found. */
2014 TOOL_BAR_ITEM_KEY,
2015
2016 /* Non-nil if item is enabled. */
2017 TOOL_BAR_ITEM_ENABLED_P,
2018
2019 /* Non-nil if item is selected (pressed). */
2020 TOOL_BAR_ITEM_SELECTED_P,
2021
2022 /* Caption. */
2023 TOOL_BAR_ITEM_CAPTION,
2024
2025 /* Image(s) to display. This is either a single image specification
2026 or a vector of specifications. */
2027 TOOL_BAR_ITEM_IMAGES,
2028
2029 /* The binding. */
2030 TOOL_BAR_ITEM_BINDING,
2031
2032 /* Button type. One of nil, `:radio' or `:toggle'. */
2033 TOOL_BAR_ITEM_TYPE,
2034
2035 /* Help string. */
2036 TOOL_BAR_ITEM_HELP,
2037
2038 /* Sentinel = number of slots in tool_bar_items occupied by one
2039 tool-bar item. */
2040 TOOL_BAR_ITEM_NSLOTS
2041 };
2042
2043
2044 /* An enumeration for the different images that can be specified
2045 for a tool-bar item. */
2046
2047 enum tool_bar_item_image
2048 {
2049 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2050 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2051 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2052 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2053 };
2054
2055 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2056
2057 extern int auto_raise_tool_bar_buttons_p;
2058
2059 /* Margin around tool-bar buttons in pixels. */
2060
2061 extern int tool_bar_button_margin;
2062
2063 /* Thickness of relief to draw around tool-bar buttons. */
2064
2065 extern int tool_bar_button_relief;
2066
2067
2068 \f
2069 /***********************************************************************
2070 Function Prototypes
2071 ***********************************************************************/
2072
2073 /* Defined in xdisp.c */
2074
2075 void resize_echo_area_axactly P_ ((void));
2076 int resize_mini_window P_ ((struct window *, int));
2077 int try_window P_ ((Lisp_Object, struct text_pos));
2078 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2079 int window_box_height P_ ((struct window *));
2080 int window_text_bottom_y P_ ((struct window *));
2081 int window_box_width P_ ((struct window *, int));
2082 int window_box_left P_ ((struct window *, int));
2083 int window_box_right P_ ((struct window *, int));
2084 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2085 void mark_window_display_accurate P_ ((Lisp_Object, int));
2086 void redisplay_preserve_echo_area P_ ((void));
2087 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2088 struct glyph_matrix *, int, int, int, int));
2089 void init_iterator P_ ((struct it *, struct window *, int,
2090 int, struct glyph_row *, enum face_id));
2091 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2092 struct glyph_row *));
2093 int get_next_display_element P_ ((struct it *));
2094 void set_iterator_to_next P_ ((struct it *));
2095 void produce_glyphs P_ ((struct it *));
2096 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2097 void start_display P_ ((struct it *, struct window *, struct text_pos));
2098 void move_it_to P_ ((struct it *, int, int, int, int, int));
2099 void move_it_vertically P_ ((struct it *, int));
2100 void move_it_by_lines P_ ((struct it *, int, int));
2101 int frame_mode_line_height P_ ((struct frame *));
2102 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2103 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2104 extern Lisp_Object Qtool_bar;
2105 extern Lisp_Object Vshow_trailing_whitespace;
2106 extern int redisplaying_p;
2107 extern Lisp_Object Vimage_types;
2108 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2109
2110 /* Defined in sysdep.c */
2111
2112 void get_frame_size P_ ((int *, int *));
2113 void request_sigio P_ ((void));
2114 void unrequest_sigio P_ ((void));
2115 int tabs_safe_p P_ ((void));
2116 void init_baud_rate P_ ((void));
2117 void init_sigio P_ ((int));
2118
2119 /* Defined in xfaces.c */
2120
2121 #ifdef USE_X_TOOLKIT
2122 void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
2123 #endif
2124 #ifdef HAVE_X_WINDOWS
2125 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2126 #endif
2127
2128 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2129 Lisp_Object));
2130 Lisp_Object tty_color_name P_ ((struct frame *, int));
2131 void clear_face_cache P_ ((int));
2132 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2133 enum lface_attribute_index));
2134 void unload_color P_ ((struct frame *, unsigned long));
2135 int frame_update_line_height P_ ((struct frame *));
2136 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2137 void prepare_face_for_display P_ ((struct frame *, struct face *));
2138 int xstricmp P_ ((unsigned char *, unsigned char *));
2139 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2140 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2141 int smaller_face P_ ((struct frame *, int, int));
2142 int face_with_height P_ ((struct frame *, int, int));
2143 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2144 void init_frame_faces P_ ((struct frame *));
2145 void free_frame_faces P_ ((struct frame *));
2146 void recompute_basic_faces P_ ((struct frame *));
2147 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2148 int, int));
2149 int face_at_string_position P_ ((struct window *, Lisp_Object,
2150 int, int, int, int, int *, enum face_id));
2151 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2152 void free_all_realized_faces P_ ((Lisp_Object));
2153 extern Lisp_Object Qforeground_color, Qbackground_color;
2154 void free_realized_multibyte_face P_ ((struct frame *, int));
2155
2156 /* Defined in xfns.c */
2157
2158 #ifdef HAVE_X_WINDOWS
2159 void gamma_correct P_ ((struct frame *, XColor *));
2160 #endif
2161 #ifdef WINDOWSNT
2162 void gamma_correct P_ ((struct frame *, COLORREF *));
2163 #endif
2164
2165 #ifdef HAVE_WINDOW_SYSTEM
2166
2167 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2168 int x_screen_planes P_ ((struct frame *));
2169 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2170 struct image_cache *make_image_cache P_ ((void));
2171 void free_image_cache P_ ((struct frame *));
2172 void clear_image_cache P_ ((struct frame *, int));
2173 void forall_images_in_image_cache P_ ((struct frame *,
2174 void (*) P_ ((struct image *))));
2175 int valid_image_p P_ ((Lisp_Object));
2176 void prepare_image_for_display P_ ((struct frame *, struct image *));
2177 int lookup_image P_ ((struct frame *, Lisp_Object));
2178 extern struct frame *tip_frame;
2179 extern Window tip_window;
2180 EXFUN (Fx_show_tip, 4);
2181 EXFUN (Fx_hide_tip, 0);
2182 extern void start_busy_cursor P_ ((void));
2183 extern void cancel_busy_cursor P_ ((void));
2184 extern int display_busy_cursor_p;
2185
2186 #endif /* HAVE_WINDOW_SYSTEM */
2187
2188
2189 /* Defined in xmenu.c */
2190
2191 int popup_activated P_ ((void));
2192
2193 /* Defined in dispnew.c */
2194
2195 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2196 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2197 extern void redraw_frame P_ ((struct frame *));
2198 extern void redraw_garbaged_frames P_ ((void));
2199 extern void cancel_line P_ ((int, struct frame *));
2200 extern void init_desired_glyphs P_ ((struct frame *));
2201 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2202 extern int direct_output_for_insert P_ ((int));
2203 extern int direct_output_forward_char P_ ((int));
2204 extern int update_frame P_ ((struct frame *, int, int));
2205 extern int scrolling P_ ((struct frame *));
2206 extern void bitch_at_user P_ ((void));
2207 void adjust_glyphs P_ ((struct frame *));
2208 void free_glyphs P_ ((struct frame *));
2209 void free_window_matrices P_ ((struct window *));
2210 void check_glyph_memory P_ ((void));
2211 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2212 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2213 void clear_current_matrices P_ ((struct frame *f));
2214 void clear_desired_matrices P_ ((struct frame *));
2215 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2216 int, int, int));
2217 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2218 void increment_matrix_positions P_ ((struct glyph_matrix *,
2219 int, int, int, int));
2220 void blank_row P_ ((struct window *, struct glyph_row *, int));
2221 void increment_row_positions P_ ((struct glyph_row *, int, int));
2222 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2223 void clear_glyph_row P_ ((struct glyph_row *));
2224 void prepare_desired_row P_ ((struct glyph_row *));
2225 int line_hash_code P_ ((struct glyph_row *));
2226 void set_window_update_flags P_ ((struct window *, int));
2227 void write_glyphs P_ ((struct glyph *, int));
2228 void insert_glyphs P_ ((struct glyph *, int));
2229 void redraw_frame P_ ((struct frame *));
2230 void redraw_garbaged_frames P_ ((void));
2231 int scroll_cost P_ ((struct frame *, int, int, int));
2232 int direct_output_for_insert P_ ((int));
2233 int direct_output_forward_char P_ ((int));
2234 int update_frame P_ ((struct frame *, int, int));
2235 void update_single_window P_ ((struct window *, int));
2236 int scrolling P_ ((struct frame *));
2237 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2238 void do_pending_window_change P_ ((int));
2239 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2240 void bitch_at_user P_ ((void));
2241 Lisp_Object sit_for P_ ((int, int, int, int, int));
2242 void init_display P_ ((void));
2243 void syms_of_display P_ ((void));
2244
2245 /* Defined in term.c */
2246
2247 extern void ring_bell P_ ((void));
2248 extern void set_terminal_modes P_ ((void));
2249 extern void reset_terminal_modes P_ ((void));
2250 extern void update_begin P_ ((struct frame *));
2251 extern void update_end P_ ((struct frame *));
2252 extern void set_terminal_window P_ ((int));
2253 extern void set_scroll_region P_ ((int, int));
2254 extern void turn_off_insert P_ ((void));
2255 extern void turn_off_highlight P_ ((void));
2256 extern void background_highlight P_ ((void));
2257 extern void reassert_line_highlight P_ ((int, int));
2258 extern void clear_frame P_ ((void));
2259 extern void clear_end_of_line P_ ((int));
2260 extern void clear_end_of_line_raw P_ ((int));
2261 extern void delete_glyphs P_ ((int));
2262 extern void ins_del_lines P_ ((int, int));
2263 extern int string_cost P_ ((char *));
2264 extern int per_line_cost P_ ((char *));
2265 extern void calculate_costs P_ ((struct frame *));
2266 extern void term_init P_ ((char *));
2267 extern void fatal P_ ((/* char *, ... */));
2268 void cursor_to P_ ((int, int));
2269 void change_line_highlight P_ ((int, int, int, int));
2270
2271 /* Defined in scroll.c */
2272
2273 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2274 extern int scroll_cost P_ ((struct frame *, int, int, int));
2275 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2276 char *, char *, char *,
2277 char *, char *, int));
2278 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2279 int *, int));
2280
2281 #endif /* not DISPEXTERN_H_INCLUDED */