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1 Debugging GNU Emacs
2 Copyright (c) 1985, 2000, 2001 Free Software Foundation, Inc.
3
4 Permission is granted to anyone to make or distribute verbatim copies
5 of this document as received, in any medium, provided that the
6 copyright notice and permission notice are preserved,
7 and that the distributor grants the recipient permission
8 for further redistribution as permitted by this notice.
9
10 Permission is granted to distribute modified versions
11 of this document, or of portions of it,
12 under the above conditions, provided also that they
13 carry prominent notices stating who last changed them.
14
15 [People who debug Emacs on Windows using native Windows debuggers
16 should read the Windows-specific section near the end of this
17 document.]
18
19 It is a good idea to run Emacs under GDB (or some other suitable
20 debugger) *all the time*. Then, when Emacs crashes, you will be able
21 to debug the live process, not just a core dump. (This is especially
22 important on systems which don't support core files, and instead print
23 just the registers and some stack addresses.)
24
25 If Emacs hangs, or seems to be stuck in some infinite loop, typing
26 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
27 kick in, provided that you run under GDB.
28
29 ** Getting control to the debugger
30
31 `Fsignal' is a very useful place to put a breakpoint in.
32 All Lisp errors go through there.
33
34 It is useful, when debugging, to have a guaranteed way to return to
35 the debugger at any time. When using X, this is easy: type C-c at the
36 window where Emacs is running under GDB, and it will stop Emacs just
37 as it would stop any ordinary program. When Emacs is running in a
38 terminal, things are not so easy.
39
40 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
41 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
42 On modern POSIX systems, you can override that with this command:
43
44 handle int stop nopass
45
46 After this `handle' command, SIGINT will return control to GDB. If
47 you want the C-g to cause a QUIT within Emacs as well, omit the
48 `nopass'.
49
50 A technique that can work when `handle SIGINT' does not is to store
51 the code for some character into the variable stop_character. Thus,
52
53 set stop_character = 29
54
55 makes Control-] (decimal code 29) the stop character.
56 Typing Control-] will cause immediate stop. You cannot
57 use the set command until the inferior process has been started.
58 Put a breakpoint early in `main', or suspend the Emacs,
59 to get an opportunity to do the set command.
60
61 ** Examining Lisp object values.
62
63 When you have a live process to debug, and it has not encountered a
64 fatal error, you can use the GDB command `pr'. First print the value
65 in the ordinary way, with the `p' command. Then type `pr' with no
66 arguments. This calls a subroutine which uses the Lisp printer.
67
68 Note: It is not a good idea to try `pr' if you know that Emacs is in
69 deep trouble: its stack smashed (e.g., if it encountered SIGSEGV due
70 to stack overflow), or crucial data structures, such as `obarray',
71 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
72 might make more damage, like overwrite some data that is important for
73 debugging the original problem.
74
75 Also, on some systems it is impossible to use `pr' if you stopped
76 Emacs while it was inside `select'. This is in fact what happens if
77 you stop Emacs while it is waiting. In such a situation, don't try to
78 use `pr'. Instead, use `s' to step out of the system call. Then
79 Emacs will be between instructions and capable of handling `pr'.
80
81 If you can't use `pr' command, for whatever reason, you can fall back
82 on lower-level commands. Use the `xtype' command to print out the
83 data type of the last data value. Once you know the data type, use
84 the command that corresponds to that type. Here are these commands:
85
86 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
87 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
88 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
89
90 Each one of them applies to a certain type or class of types.
91 (Some of these types are not visible in Lisp, because they exist only
92 internally.)
93
94 Each x... command prints some information about the value, and
95 produces a GDB value (subsequently available in $) through which you
96 can get at the rest of the contents.
97
98 In general, most of the rest of the contents will be additional Lisp
99 objects which you can examine in turn with the x... commands.
100
101 Even with a live process, these x... commands are useful for
102 examining the fields in a buffer, window, process, frame or marker.
103 Here's an example using concepts explained in the node "Value History"
104 of the GDB manual to print the variable frame from this line in
105 xmenu.c:
106
107 buf.frame_or_window = frame;
108
109 First, use these commands:
110
111 cd src
112 gdb emacs
113 b xmenu.c:1296
114 r -q
115
116 Then type C-x 5 2 to create a new frame, and it hits the breakpoint:
117
118 (gdb) p frame
119 $1 = 1077872640
120 (gdb) xtype
121 Lisp_Vectorlike
122 PVEC_FRAME
123 (gdb) xframe
124 $2 = (struct frame *) 0x3f0800
125 (gdb) p *$
126 $3 = {
127 size = 536871989,
128 next = 0x366240,
129 name = 809661752,
130 [...]
131 }
132 (gdb) p $3->name
133 $4 = 809661752
134
135 Now we can use `pr' to print the name of the frame:
136
137 (gdb) pr
138 "emacs@steenrod.math.nwu.edu"
139
140 The Emacs C code heavily uses macros defined in lisp.h. So suppose
141 we want the address of the l-value expression near the bottom of
142 `add_command_key' from keyboard.c:
143
144 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
145
146 XVECTOR is a macro, and therefore GDB does not know about it.
147 GDB cannot evaluate "p XVECTOR (this_command_keys)".
148
149 However, you can use the xvector command in GDB to get the same
150 result. Here is how:
151
152 (gdb) p this_command_keys
153 $1 = 1078005760
154 (gdb) xvector
155 $2 = (struct Lisp_Vector *) 0x411000
156 0
157 (gdb) p $->contents[this_command_key_count]
158 $3 = 1077872640
159 (gdb) p &$
160 $4 = (int *) 0x411008
161
162 Here's a related example of macros and the GDB `define' command.
163 There are many Lisp vectors such as `recent_keys', which contains the
164 last 100 keystrokes. We can print this Lisp vector
165
166 p recent_keys
167 pr
168
169 But this may be inconvenient, since `recent_keys' is much more verbose
170 than `C-h l'. We might want to print only the last 10 elements of
171 this vector. `recent_keys' is updated in keyboard.c by the command
172
173 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
174
175 So we define a GDB command `xvector-elts', so the last 10 keystrokes
176 are printed by
177
178 xvector-elts recent_keys recent_keys_index 10
179
180 where you can define xvector-elts as follows:
181
182 define xvector-elts
183 set $i = 0
184 p $arg0
185 xvector
186 set $foo = $
187 while $i < $arg2
188 p $foo->contents[$arg1-($i++)]
189 pr
190 end
191 document xvector-elts
192 Prints a range of elements of a Lisp vector.
193 xvector-elts v n i
194 prints `i' elements of the vector `v' ending at the index `n'.
195 end
196
197 ** Getting Lisp-level backtrace information within GDB
198
199 The most convenient way is to use the `xbacktrace' command. This
200 shows the names of the Lisp functions that are currently active.
201
202 If that doesn't work (e.g., because the `backtrace_list' structure is
203 corrupted), type "bt" at the GDB prompt, to produce the C-level
204 backtrace, and look for stack frames that call Ffuncall. Select them
205 one by one in GDB, by typing "up N", where N is the appropriate number
206 of frames to go up, and in each frame that calls Ffuncall type this:
207
208 p *args
209 pr
210
211 This will print the name of the Lisp function called by that level
212 of function calling.
213
214 By printing the remaining elements of args, you can see the argument
215 values. Here's how to print the first argument:
216
217 p args[1]
218 pr
219
220 If you do not have a live process, you can use xtype and the other
221 x... commands such as xsymbol to get such information, albeit less
222 conveniently. For example:
223
224 p *args
225 xtype
226
227 and, assuming that "xtype" says that args[0] is a symbol:
228
229 xsymbol
230
231 ** Debugging what happens while preloading and dumping Emacs
232
233 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
234
235 If temacs actually succeeds when running under GDB in this way, do not
236 try to run the dumped Emacs, because it was dumped with the GDB
237 breakpoints in it.
238
239 ** Debugging `temacs'
240
241 Debugging `temacs' is useful when you want to establish whether a
242 problem happens in an undumped Emacs. To run `temacs' under a
243 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
244
245 ** If you encounter X protocol errors
246
247 Try evaluating (x-synchronize t). That puts Emacs into synchronous
248 mode, where each Xlib call checks for errors before it returns. This
249 mode is much slower, but when you get an error, you will see exactly
250 which call really caused the error.
251
252 You can start Emacs in a synchronous mode by invoking it with the -xrm
253 option, like this:
254
255 emacs -xrm "emacs.synchronous: true"
256
257 Setting a breakpoint in the function `x_error_quitter' and looking at
258 the backtrace when Emacs stops inside that function will show what
259 code causes the X protocol errors.
260
261 Some bugs related to the X protocol disappear when Emacs runs in a
262 synchronous mode. To track down those bugs, we suggest the following
263 procedure:
264
265 - Run Emacs under a debugger and put a breakpoint inside the
266 primitive function which, when called from Lisp, triggers the X
267 protocol errors. For example, if the errors happen when you
268 delete a frame, put a breakpoint inside `Fdelete_frame'.
269
270 - When the breakpoint breaks, step through the code, looking for
271 calls to X functions (the ones whose names begin with "X" or
272 "Xt" or "Xm").
273
274 - Insert calls to `XSync' before and after each call to the X
275 functions, like this:
276
277 XSync (f->output_data.x->display_info->display, 0);
278
279 where `f' is the pointer to the `struct frame' of the selected
280 frame, normally available via XFRAME (selected_frame). (Most
281 functions which call X already have some variable that holds the
282 pointer to the frame, perhaps called `f' or `sf', so you shouldn't
283 need to compute it.)
284
285 If your debugger can call functions in the program being debugged,
286 you should be able to issue the calls to `XSync' without recompiling
287 Emacs. For example, with GDB, just type:
288
289 call XSync (f->output_data.x->display_info->display, 0)
290
291 before and immediately after the suspect X calls. If your
292 debugger does not support this, you will need to add these pairs
293 of calls in the source and rebuild Emacs.
294
295 Either way, systematically step through the code and issue these
296 calls until you find the first X function called by Emacs after
297 which a call to `XSync' winds up in the function
298 `x_error_quitter'. The first X function call for which this
299 happens is the one that generated the X protocol error.
300
301 - You should now look around this offending X call and try to figure
302 out what is wrong with it.
303
304 ** If the symptom of the bug is that Emacs fails to respond
305
306 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
307 To find out which, make the problem happen under GDB and stop Emacs
308 once it is not responding. (If Emacs is using X Windows directly, you
309 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
310 `step'. If Emacs is hung, the `step' command won't return. If it is
311 looping, `step' will return.
312
313 If this shows Emacs is hung in a system call, stop it again and
314 examine the arguments of the call. If you report the bug, it is very
315 important to state exactly where in the source the system call is, and
316 what the arguments are.
317
318 If Emacs is in an infinite loop, try to determine where the loop
319 starts and ends. The easiest way to do this is to use the GDB command
320 `finish'. Each time you use it, Emacs resumes execution until it
321 exits one stack frame. Keep typing `finish' until it doesn't
322 return--that means the infinite loop is in the stack frame which you
323 just tried to finish.
324
325 Stop Emacs again, and use `finish' repeatedly again until you get back
326 to that frame. Then use `next' to step through that frame. By
327 stepping, you will see where the loop starts and ends. Also, examine
328 the data being used in the loop and try to determine why the loop does
329 not exit when it should.
330
331 ** If certain operations in Emacs are slower than they used to be, here
332 is some advice for how to find out why.
333
334 Stop Emacs repeatedly during the slow operation, and make a backtrace
335 each time. Compare the backtraces looking for a pattern--a specific
336 function that shows up more often than you'd expect.
337
338 If you don't see a pattern in the C backtraces, get some Lisp
339 backtrace information by typing "xbacktrace" or by looking at Ffuncall
340 frames (see above), and again look for a pattern.
341
342 When using X, you can stop Emacs at any time by typing C-z at GDB.
343 When not using X, you can do this with C-g. On non-Unix platforms,
344 such as MS-DOS, you might need to press C-BREAK instead.
345
346 ** If GDB does not run and your debuggers can't load Emacs.
347
348 On some systems, no debugger can load Emacs with a symbol table,
349 perhaps because they all have fixed limits on the number of symbols
350 and Emacs exceeds the limits. Here is a method that can be used
351 in such an extremity. Do
352
353 nm -n temacs > nmout
354 strip temacs
355 adb temacs
356 0xd:i
357 0xe:i
358 14:i
359 17:i
360 :r -l loadup (or whatever)
361
362 It is necessary to refer to the file `nmout' to convert
363 numeric addresses into symbols and vice versa.
364
365 It is useful to be running under a window system.
366 Then, if Emacs becomes hopelessly wedged, you can create
367 another window to do kill -9 in. kill -ILL is often
368 useful too, since that may make Emacs dump core or return
369 to adb.
370
371
372 ** Debugging incorrect screen updating.
373
374 To debug Emacs problems that update the screen wrong, it is useful
375 to have a record of what input you typed and what Emacs sent to the
376 screen. To make these records, do
377
378 (open-dribble-file "~/.dribble")
379 (open-termscript "~/.termscript")
380
381 The dribble file contains all characters read by Emacs from the
382 terminal, and the termscript file contains all characters it sent to
383 the terminal. The use of the directory `~/' prevents interference
384 with any other user.
385
386 If you have irreproducible display problems, put those two expressions
387 in your ~/.emacs file. When the problem happens, exit the Emacs that
388 you were running, kill it, and rename the two files. Then you can start
389 another Emacs without clobbering those files, and use it to examine them.
390
391 An easy way to see if too much text is being redrawn on a terminal is to
392 evaluate `(setq inverse-video t)' before you try the operation you think
393 will cause too much redrawing. This doesn't refresh the screen, so only
394 newly drawn text is in inverse video.
395
396 The Emacs display code includes special debugging code, but it is
397 normally disabled. You can enable it by building Emacs with the
398 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
399 suitable for Unix and GNU systems, to build such a debugging version:
400
401 MYCPPFLAGS='-DGLYPH_DEBUG=1' make
402
403 Building Emacs like that activates many assertions which scrutinize
404 display code operation more than Emacs does normally. (To see the
405 code which tests these assertions, look for calls to the `xassert'
406 macros.) Any assertion that is reported to fail should be
407 investigated.
408
409 Building with GLYPH_DEBUG defined also defines several helper
410 functions which can help debugging display code. One such function is
411 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
412 contents of any glyph matrix by just calling that function with the
413 matrix as its argument. For example, the following command will print
414 the contents of the current matrix of the window whose pointer is in
415 `w':
416
417 (gdb) p dump_glyph_matrix (w->current_matrix, 2)
418
419 (The second argument 2 tells dump_glyph_matrix to print the glyphs in
420 a long form.) You can dump the selected window's current glyph matrix
421 interactively with "M-x dump-glyph-matrix RET"; see the documentation
422 of this function for more details.
423
424 Several more functions for debugging display code are available in
425 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
426 "C-h f trace- TAB" to see the full list.
427
428
429 ** Debugging LessTif
430
431 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
432 and keyboard events, or LessTif menus behave weirdly, it might be
433 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
434 variables, so that one can see what LessTif was doing at this point.
435 For instance
436
437 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
438 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
439 emacs &
440
441 causes LessTif to print traces from the three named source files to a
442 file in `/usr/tmp' (that file can get pretty large). The above should
443 be typed at the shell prompt before invoking Emacs, as shown by the
444 last line above.
445
446 Running GDB from another terminal could also help with such problems.
447 You can arrange for GDB to run on one machine, with the Emacs display
448 appearing on another. Then, when the bug happens, you can go back to
449 the machine where you started GDB and use the debugger from there.
450
451
452 ** Debugging problems which happen in GC
453
454 The array `last_marked' (defined on alloc.c) can be used to display up
455 to 500 last objects marked by the garbage collection process.
456 Whenever the garbage collector marks a Lisp object, it records the
457 pointer to that object in the `last_marked' array. The variable
458 `last_marked_index' holds the index into the `last_marked' array one
459 place beyond where the pointer to the very last marked object is
460 stored.
461
462 The single most important goal in debugging GC problems is to find the
463 Lisp data structure that got corrupted. This is not easy since GC
464 changes the tag bits and relocates strings which make it hard to look
465 at Lisp objects with commands such as `pr'. It is sometimes necessary
466 to convert Lisp_Object variables into pointers to C struct's manually.
467 Use the `last_marked' array and the source to reconstruct the sequence
468 that objects were marked.
469
470 Once you discover the corrupted Lisp object or data structure, it is
471 useful to look at it in a fresh Emacs session and compare its contents
472 with a session that you are debugging.
473
474 ** Debugging problems with non-ASCII characters
475
476 If you experience problems which seem to be related to non-ASCII
477 characters, such as \201 characters appearing in the buffer or in your
478 files, set the variable byte-debug-flag to t. This causes Emacs to do
479 some extra checks, such as look for broken relations between byte and
480 character positions in buffers and strings; the resulting diagnostics
481 might pinpoint the cause of the problem.
482
483 ** Debugging the TTY (non-windowed) version
484
485 The most convenient method of debugging the character-terminal display
486 is to do that on a window system such as X. Begin by starting an
487 xterm window, then type these commands inside that window:
488
489 $ tty
490 $ echo $TERM
491
492 Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
493
494 Now start Emacs (the normal, windowed-display session, i.e. without
495 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
496 type these commands at GDB's prompt:
497
498 (gdb) set args -nw -t /dev/ttyp4
499 (gdb) set environment TERM xterm
500 (gdb) run
501
502 The debugged Emacs should now start in no-window mode with its display
503 directed to the xterm window you opened above.
504
505 Similar arrangement is possible on a character terminal by using the
506 `screen' package.
507
508 ** Running Emacs built with malloc debugging packages
509
510 If Emacs exhibits bugs that seem to be related to use of memory
511 allocated off the heap, it might be useful to link Emacs with a
512 special debugging library, such as Electric Fence (a.k.a. efence) or
513 GNU Checker, which helps find such problems.
514
515 Emacs compiled with such packages might not run without some hacking,
516 because Emacs replaces the system's memory allocation functions with
517 its own versions, and because the dumping process might be
518 incompatible with the way these packages use to track allocated
519 memory. Here are some of the changes you might find necessary
520 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and
521 CPU-specific headers in the subdirectories of `src'):
522
523 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
524
525 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
526 "#define CANNOT_UNEXEC".
527
528 - Configure with a different --prefix= option. If you use GCC,
529 version 2.7.2 is preferred, as some malloc debugging packages
530 work a lot better with it than with 2.95 or later versions.
531
532 - Type "make" then "make -k install".
533
534 - If required, invoke the package-specific command to prepare
535 src/temacs for execution.
536
537 - cd ..; src/temacs
538
539 (Note that this runs `temacs' instead of the usual `emacs' executable.
540 This avoids problems with dumping Emacs mentioned above.)
541
542 Some malloc debugging libraries might print lots of false alarms for
543 bitfields used by Emacs in some data structures. If you want to get
544 rid of the false alarms, you will have to hack the definitions of
545 these data structures on the respective headers to remove the `:N'
546 bitfield definitions (which will cause each such field to use a full
547 int).
548
549 ** Some suggestions for debugging on MS Windows:
550
551 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
552
553 To debug Emacs with Microsoft Visual C++, you either start emacs from
554 the debugger or attach the debugger to a running emacs process.
555
556 To start emacs from the debugger, you can use the file bin/debug.bat.
557 The Microsoft Developer studio will start and under Project, Settings,
558 Debug, General you can set the command-line arguments and Emacs's
559 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
560 other functions that you want to examine. Run the program (Build,
561 Start debug). Emacs will start and the debugger will take control as
562 soon as a breakpoint is hit.
563
564 You can also attach the debugger to an already running Emacs process.
565 To do this, start up the Microsoft Developer studio and select Build,
566 Start debug, Attach to process. Choose the Emacs process from the
567 list. Send a break to the running process (Debug, Break) and you will
568 find that execution is halted somewhere in user32.dll. Open the stack
569 trace window and go up the stack to w32_msg_pump. Now you can set
570 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
571 process (Debug, Step out) and control will return to Emacs, until a
572 breakpoint is hit.
573
574 To examine the contents of a Lisp variable, you can use the function
575 'debug_print'. Right-click on a variable, select QuickWatch (it has
576 an eyeglass symbol on its button in the toolbar), and in the text
577 field at the top of the window, place 'debug_print(' and ')' around
578 the expression. Press 'Recalculate' and the output is sent to stderr,
579 and to the debugger via the OutputDebugString routine. The output
580 sent to stderr should be displayed in the console window that was
581 opened when the emacs.exe executable was started. The output sent to
582 the debugger should be displayed in the 'Debug' pane in the Output
583 window. If Emacs was started from the debugger, a console window was
584 opened at Emacs' startup; this console window also shows the output of
585 'debug_print'.
586
587 For example, start and run Emacs in the debugger until it is waiting
588 for user input. Then click on the `Break' button in the debugger to
589 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
590 an input event. Use the `Call Stack' window to select the procedure
591 `w32_msp_pump' up the call stack (see below for why you have to do
592 this). Open the QuickWatch window and enter
593 "debug_print(Vexec_path)". Evaluating this expression will then print
594 out the contents of the Lisp variable `exec-path'.
595
596 If QuickWatch reports that the symbol is unknown, then check the call
597 stack in the `Call Stack' window. If the selected frame in the call
598 stack is not an Emacs procedure, then the debugger won't recognize
599 Emacs symbols. Instead, select a frame that is inside an Emacs
600 procedure and try using `debug_print' again.
601
602 If QuickWatch invokes debug_print but nothing happens, then check the
603 thread that is selected in the debugger. If the selected thread is
604 not the last thread to run (the "current" thread), then it cannot be
605 used to execute debug_print. Use the Debug menu to select the current
606 thread and try using debug_print again. Note that the debugger halts
607 execution (e.g., due to a breakpoint) in the context of the current
608 thread, so this should only be a problem if you've explicitly switched
609 threads.
610
611 It is also possible to keep appropriately masked and typecast Lisp
612 symbols in the Watch window, this is more convenient when steeping
613 though the code. For instance, on entering apply_lambda, you can
614 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
615
616 Optimizations often confuse the MS debugger. For example, the
617 debugger will sometimes report wrong line numbers, e.g., when it
618 prints the backtrace for a crash. It is usually best to look at the
619 disassembly to determine exactly what code is being run--the
620 disassembly will probably show several source lines followed by a
621 block of assembler for those lines. The actual point where Emacs
622 crashes will be one of those source lines, but not neccesarily the one
623 that the debugger reports.
624
625 Another problematic area with the MS debugger is with variables that
626 are stored in registers: it will sometimes display wrong values for
627 those variables. Usually you will not be able to see any value for a
628 register variable, but if it is only being stored in a register
629 temporarily, you will see an old value for it. Again, you need to
630 look at the disassembly to determine which registers are being used,
631 and look at those registers directly, to see the actual current values
632 of these variables.