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Fix segfaults due to using a stale face ID
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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (face_change && !inhibit_free_realized_faces)
2665 {
2666 face_change = false;
2667 free_all_realized_faces (Qnil);
2668 }
2669
2670 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2671 if (! NILP (Vface_remapping_alist))
2672 remapped_base_face_id
2673 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2674
2675 /* Use one of the mode line rows of W's desired matrix if
2676 appropriate. */
2677 if (row == NULL)
2678 {
2679 if (base_face_id == MODE_LINE_FACE_ID
2680 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2681 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2682 else if (base_face_id == HEADER_LINE_FACE_ID)
2683 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2684 }
2685
2686 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2687 Other parts of redisplay rely on that. */
2688 memclear (it, sizeof *it);
2689 it->current.overlay_string_index = -1;
2690 it->current.dpvec_index = -1;
2691 it->base_face_id = remapped_base_face_id;
2692 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2693 it->paragraph_embedding = L2R;
2694 it->bidi_it.w = w;
2695
2696 /* The window in which we iterate over current_buffer: */
2697 XSETWINDOW (it->window, w);
2698 it->w = w;
2699 it->f = XFRAME (w->frame);
2700
2701 it->cmp_it.id = -1;
2702
2703 /* Extra space between lines (on window systems only). */
2704 if (base_face_id == DEFAULT_FACE_ID
2705 && FRAME_WINDOW_P (it->f))
2706 {
2707 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2708 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2709 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2710 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2711 * FRAME_LINE_HEIGHT (it->f));
2712 else if (it->f->extra_line_spacing > 0)
2713 it->extra_line_spacing = it->f->extra_line_spacing;
2714 }
2715
2716 /* If realized faces have been removed, e.g. because of face
2717 attribute changes of named faces, recompute them. When running
2718 in batch mode, the face cache of the initial frame is null. If
2719 we happen to get called, make a dummy face cache. */
2720 if (FRAME_FACE_CACHE (it->f) == NULL)
2721 init_frame_faces (it->f);
2722 if (FRAME_FACE_CACHE (it->f)->used == 0)
2723 recompute_basic_faces (it->f);
2724
2725 it->override_ascent = -1;
2726
2727 /* Are control characters displayed as `^C'? */
2728 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2729
2730 /* -1 means everything between a CR and the following line end
2731 is invisible. >0 means lines indented more than this value are
2732 invisible. */
2733 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2734 ? (clip_to_bounds
2735 (-1, XINT (BVAR (current_buffer, selective_display)),
2736 PTRDIFF_MAX))
2737 : (!NILP (BVAR (current_buffer, selective_display))
2738 ? -1 : 0));
2739 it->selective_display_ellipsis_p
2740 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2741
2742 /* Display table to use. */
2743 it->dp = window_display_table (w);
2744
2745 /* Are multibyte characters enabled in current_buffer? */
2746 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2747
2748 /* Get the position at which the redisplay_end_trigger hook should
2749 be run, if it is to be run at all. */
2750 if (MARKERP (w->redisplay_end_trigger)
2751 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2752 it->redisplay_end_trigger_charpos
2753 = marker_position (w->redisplay_end_trigger);
2754 else if (INTEGERP (w->redisplay_end_trigger))
2755 it->redisplay_end_trigger_charpos
2756 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2757 PTRDIFF_MAX);
2758
2759 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2760
2761 /* Are lines in the display truncated? */
2762 if (TRUNCATE != 0)
2763 it->line_wrap = TRUNCATE;
2764 if (base_face_id == DEFAULT_FACE_ID
2765 && !it->w->hscroll
2766 && (WINDOW_FULL_WIDTH_P (it->w)
2767 || NILP (Vtruncate_partial_width_windows)
2768 || (INTEGERP (Vtruncate_partial_width_windows)
2769 /* PXW: Shall we do something about this? */
2770 && (XINT (Vtruncate_partial_width_windows)
2771 <= WINDOW_TOTAL_COLS (it->w))))
2772 && NILP (BVAR (current_buffer, truncate_lines)))
2773 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2774 ? WINDOW_WRAP : WORD_WRAP;
2775
2776 /* Get dimensions of truncation and continuation glyphs. These are
2777 displayed as fringe bitmaps under X, but we need them for such
2778 frames when the fringes are turned off. But leave the dimensions
2779 zero for tooltip frames, as these glyphs look ugly there and also
2780 sabotage calculations of tooltip dimensions in x-show-tip. */
2781 #ifdef HAVE_WINDOW_SYSTEM
2782 if (!(FRAME_WINDOW_P (it->f)
2783 && FRAMEP (tip_frame)
2784 && it->f == XFRAME (tip_frame)))
2785 #endif
2786 {
2787 if (it->line_wrap == TRUNCATE)
2788 {
2789 /* We will need the truncation glyph. */
2790 eassert (it->glyph_row == NULL);
2791 produce_special_glyphs (it, IT_TRUNCATION);
2792 it->truncation_pixel_width = it->pixel_width;
2793 }
2794 else
2795 {
2796 /* We will need the continuation glyph. */
2797 eassert (it->glyph_row == NULL);
2798 produce_special_glyphs (it, IT_CONTINUATION);
2799 it->continuation_pixel_width = it->pixel_width;
2800 }
2801 }
2802
2803 /* Reset these values to zero because the produce_special_glyphs
2804 above has changed them. */
2805 it->pixel_width = it->ascent = it->descent = 0;
2806 it->phys_ascent = it->phys_descent = 0;
2807
2808 /* Set this after getting the dimensions of truncation and
2809 continuation glyphs, so that we don't produce glyphs when calling
2810 produce_special_glyphs, above. */
2811 it->glyph_row = row;
2812 it->area = TEXT_AREA;
2813
2814 /* Get the dimensions of the display area. The display area
2815 consists of the visible window area plus a horizontally scrolled
2816 part to the left of the window. All x-values are relative to the
2817 start of this total display area. */
2818 if (base_face_id != DEFAULT_FACE_ID)
2819 {
2820 /* Mode lines, menu bar in terminal frames. */
2821 it->first_visible_x = 0;
2822 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2823 }
2824 else
2825 {
2826 it->first_visible_x
2827 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2828 it->last_visible_x = (it->first_visible_x
2829 + window_box_width (w, TEXT_AREA));
2830
2831 /* If we truncate lines, leave room for the truncation glyph(s) at
2832 the right margin. Otherwise, leave room for the continuation
2833 glyph(s). Done only if the window has no right fringe. */
2834 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2835 {
2836 if (it->line_wrap == TRUNCATE)
2837 it->last_visible_x -= it->truncation_pixel_width;
2838 else
2839 it->last_visible_x -= it->continuation_pixel_width;
2840 }
2841
2842 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2843 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2844 }
2845
2846 /* Leave room for a border glyph. */
2847 if (!FRAME_WINDOW_P (it->f)
2848 && !WINDOW_RIGHTMOST_P (it->w))
2849 it->last_visible_x -= 1;
2850
2851 it->last_visible_y = window_text_bottom_y (w);
2852
2853 /* For mode lines and alike, arrange for the first glyph having a
2854 left box line if the face specifies a box. */
2855 if (base_face_id != DEFAULT_FACE_ID)
2856 {
2857 struct face *face;
2858
2859 it->face_id = remapped_base_face_id;
2860
2861 /* If we have a boxed mode line, make the first character appear
2862 with a left box line. */
2863 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2864 if (face && face->box != FACE_NO_BOX)
2865 it->start_of_box_run_p = true;
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->stop_charpos = charpos;
2873 it->end_charpos = ZV;
2874 eassert (charpos == BYTE_TO_CHAR (bytepos));
2875 IT_CHARPOS (*it) = charpos;
2876 IT_BYTEPOS (*it) = bytepos;
2877
2878 /* We will rely on `reseat' to set this up properly, via
2879 handle_face_prop. */
2880 it->face_id = it->base_face_id;
2881
2882 it->start = it->current;
2883 /* Do we need to reorder bidirectional text? Not if this is a
2884 unibyte buffer: by definition, none of the single-byte
2885 characters are strong R2L, so no reordering is needed. And
2886 bidi.c doesn't support unibyte buffers anyway. Also, don't
2887 reorder while we are loading loadup.el, since the tables of
2888 character properties needed for reordering are not yet
2889 available. */
2890 it->bidi_p =
2891 NILP (Vpurify_flag)
2892 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2893 && it->multibyte_p;
2894
2895 /* If we are to reorder bidirectional text, init the bidi
2896 iterator. */
2897 if (it->bidi_p)
2898 {
2899 /* Since we don't know at this point whether there will be
2900 any R2L lines in the window, we reserve space for
2901 truncation/continuation glyphs even if only the left
2902 fringe is absent. */
2903 if (base_face_id == DEFAULT_FACE_ID
2904 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2905 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2906 {
2907 if (it->line_wrap == TRUNCATE)
2908 it->last_visible_x -= it->truncation_pixel_width;
2909 else
2910 it->last_visible_x -= it->continuation_pixel_width;
2911 }
2912 /* Note the paragraph direction that this buffer wants to
2913 use. */
2914 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qleft_to_right))
2916 it->paragraph_embedding = L2R;
2917 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2918 Qright_to_left))
2919 it->paragraph_embedding = R2L;
2920 else
2921 it->paragraph_embedding = NEUTRAL_DIR;
2922 bidi_unshelve_cache (NULL, false);
2923 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2924 &it->bidi_it);
2925 }
2926
2927 /* Compute faces etc. */
2928 reseat (it, it->current.pos, true);
2929 }
2930
2931 CHECK_IT (it);
2932 }
2933
2934
2935 /* Initialize IT for the display of window W with window start POS. */
2936
2937 void
2938 start_display (struct it *it, struct window *w, struct text_pos pos)
2939 {
2940 struct glyph_row *row;
2941 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2942
2943 row = w->desired_matrix->rows + first_vpos;
2944 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2945 it->first_vpos = first_vpos;
2946
2947 /* Don't reseat to previous visible line start if current start
2948 position is in a string or image. */
2949 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2950 {
2951 int first_y = it->current_y;
2952
2953 /* If window start is not at a line start, skip forward to POS to
2954 get the correct continuation lines width. */
2955 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2956 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2957 if (!start_at_line_beg_p)
2958 {
2959 int new_x;
2960
2961 reseat_at_previous_visible_line_start (it);
2962 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2963
2964 new_x = it->current_x + it->pixel_width;
2965
2966 /* If lines are continued, this line may end in the middle
2967 of a multi-glyph character (e.g. a control character
2968 displayed as \003, or in the middle of an overlay
2969 string). In this case move_it_to above will not have
2970 taken us to the start of the continuation line but to the
2971 end of the continued line. */
2972 if (it->current_x > 0
2973 && it->line_wrap != TRUNCATE /* Lines are continued. */
2974 && (/* And glyph doesn't fit on the line. */
2975 new_x > it->last_visible_x
2976 /* Or it fits exactly and we're on a window
2977 system frame. */
2978 || (new_x == it->last_visible_x
2979 && FRAME_WINDOW_P (it->f)
2980 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2981 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2982 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2983 {
2984 if ((it->current.dpvec_index >= 0
2985 || it->current.overlay_string_index >= 0)
2986 /* If we are on a newline from a display vector or
2987 overlay string, then we are already at the end of
2988 a screen line; no need to go to the next line in
2989 that case, as this line is not really continued.
2990 (If we do go to the next line, C-e will not DTRT.) */
2991 && it->c != '\n')
2992 {
2993 set_iterator_to_next (it, true);
2994 move_it_in_display_line_to (it, -1, -1, 0);
2995 }
2996
2997 it->continuation_lines_width += it->current_x;
2998 }
2999 /* If the character at POS is displayed via a display
3000 vector, move_it_to above stops at the final glyph of
3001 IT->dpvec. To make the caller redisplay that character
3002 again (a.k.a. start at POS), we need to reset the
3003 dpvec_index to the beginning of IT->dpvec. */
3004 else if (it->current.dpvec_index >= 0)
3005 it->current.dpvec_index = 0;
3006
3007 /* We're starting a new display line, not affected by the
3008 height of the continued line, so clear the appropriate
3009 fields in the iterator structure. */
3010 it->max_ascent = it->max_descent = 0;
3011 it->max_phys_ascent = it->max_phys_descent = 0;
3012
3013 it->current_y = first_y;
3014 it->vpos = 0;
3015 it->current_x = it->hpos = 0;
3016 }
3017 }
3018 }
3019
3020
3021 /* Return true if POS is a position in ellipses displayed for invisible
3022 text. W is the window we display, for text property lookup. */
3023
3024 static bool
3025 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3026 {
3027 Lisp_Object prop, window;
3028 bool ellipses_p = false;
3029 ptrdiff_t charpos = CHARPOS (pos->pos);
3030
3031 /* If POS specifies a position in a display vector, this might
3032 be for an ellipsis displayed for invisible text. We won't
3033 get the iterator set up for delivering that ellipsis unless
3034 we make sure that it gets aware of the invisible text. */
3035 if (pos->dpvec_index >= 0
3036 && pos->overlay_string_index < 0
3037 && CHARPOS (pos->string_pos) < 0
3038 && charpos > BEGV
3039 && (XSETWINDOW (window, w),
3040 prop = Fget_char_property (make_number (charpos),
3041 Qinvisible, window),
3042 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3043 {
3044 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3045 window);
3046 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3047 }
3048
3049 return ellipses_p;
3050 }
3051
3052
3053 /* Initialize IT for stepping through current_buffer in window W,
3054 starting at position POS that includes overlay string and display
3055 vector/ control character translation position information. Value
3056 is false if there are overlay strings with newlines at POS. */
3057
3058 static bool
3059 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3060 {
3061 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3062 int i;
3063 bool overlay_strings_with_newlines = false;
3064
3065 /* If POS specifies a position in a display vector, this might
3066 be for an ellipsis displayed for invisible text. We won't
3067 get the iterator set up for delivering that ellipsis unless
3068 we make sure that it gets aware of the invisible text. */
3069 if (in_ellipses_for_invisible_text_p (pos, w))
3070 {
3071 --charpos;
3072 bytepos = 0;
3073 }
3074
3075 /* Keep in mind: the call to reseat in init_iterator skips invisible
3076 text, so we might end up at a position different from POS. This
3077 is only a problem when POS is a row start after a newline and an
3078 overlay starts there with an after-string, and the overlay has an
3079 invisible property. Since we don't skip invisible text in
3080 display_line and elsewhere immediately after consuming the
3081 newline before the row start, such a POS will not be in a string,
3082 but the call to init_iterator below will move us to the
3083 after-string. */
3084 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3085
3086 /* This only scans the current chunk -- it should scan all chunks.
3087 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3088 to 16 in 22.1 to make this a lesser problem. */
3089 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3090 {
3091 const char *s = SSDATA (it->overlay_strings[i]);
3092 const char *e = s + SBYTES (it->overlay_strings[i]);
3093
3094 while (s < e && *s != '\n')
3095 ++s;
3096
3097 if (s < e)
3098 {
3099 overlay_strings_with_newlines = true;
3100 break;
3101 }
3102 }
3103
3104 /* If position is within an overlay string, set up IT to the right
3105 overlay string. */
3106 if (pos->overlay_string_index >= 0)
3107 {
3108 int relative_index;
3109
3110 /* If the first overlay string happens to have a `display'
3111 property for an image, the iterator will be set up for that
3112 image, and we have to undo that setup first before we can
3113 correct the overlay string index. */
3114 if (it->method == GET_FROM_IMAGE)
3115 pop_it (it);
3116
3117 /* We already have the first chunk of overlay strings in
3118 IT->overlay_strings. Load more until the one for
3119 pos->overlay_string_index is in IT->overlay_strings. */
3120 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3121 {
3122 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3123 it->current.overlay_string_index = 0;
3124 while (n--)
3125 {
3126 load_overlay_strings (it, 0);
3127 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3128 }
3129 }
3130
3131 it->current.overlay_string_index = pos->overlay_string_index;
3132 relative_index = (it->current.overlay_string_index
3133 % OVERLAY_STRING_CHUNK_SIZE);
3134 it->string = it->overlay_strings[relative_index];
3135 eassert (STRINGP (it->string));
3136 it->current.string_pos = pos->string_pos;
3137 it->method = GET_FROM_STRING;
3138 it->end_charpos = SCHARS (it->string);
3139 /* Set up the bidi iterator for this overlay string. */
3140 if (it->bidi_p)
3141 {
3142 it->bidi_it.string.lstring = it->string;
3143 it->bidi_it.string.s = NULL;
3144 it->bidi_it.string.schars = SCHARS (it->string);
3145 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3146 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3147 it->bidi_it.string.unibyte = !it->multibyte_p;
3148 it->bidi_it.w = it->w;
3149 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3150 FRAME_WINDOW_P (it->f), &it->bidi_it);
3151
3152 /* Synchronize the state of the bidi iterator with
3153 pos->string_pos. For any string position other than
3154 zero, this will be done automagically when we resume
3155 iteration over the string and get_visually_first_element
3156 is called. But if string_pos is zero, and the string is
3157 to be reordered for display, we need to resync manually,
3158 since it could be that the iteration state recorded in
3159 pos ended at string_pos of 0 moving backwards in string. */
3160 if (CHARPOS (pos->string_pos) == 0)
3161 {
3162 get_visually_first_element (it);
3163 if (IT_STRING_CHARPOS (*it) != 0)
3164 do {
3165 /* Paranoia. */
3166 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3167 bidi_move_to_visually_next (&it->bidi_it);
3168 } while (it->bidi_it.charpos != 0);
3169 }
3170 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3171 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3172 }
3173 }
3174
3175 if (CHARPOS (pos->string_pos) >= 0)
3176 {
3177 /* Recorded position is not in an overlay string, but in another
3178 string. This can only be a string from a `display' property.
3179 IT should already be filled with that string. */
3180 it->current.string_pos = pos->string_pos;
3181 eassert (STRINGP (it->string));
3182 if (it->bidi_p)
3183 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3184 FRAME_WINDOW_P (it->f), &it->bidi_it);
3185 }
3186
3187 /* Restore position in display vector translations, control
3188 character translations or ellipses. */
3189 if (pos->dpvec_index >= 0)
3190 {
3191 if (it->dpvec == NULL)
3192 get_next_display_element (it);
3193 eassert (it->dpvec && it->current.dpvec_index == 0);
3194 it->current.dpvec_index = pos->dpvec_index;
3195 }
3196
3197 CHECK_IT (it);
3198 return !overlay_strings_with_newlines;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W
3203 starting at ROW->start. */
3204
3205 static void
3206 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3207 {
3208 init_from_display_pos (it, w, &row->start);
3209 it->start = row->start;
3210 it->continuation_lines_width = row->continuation_lines_width;
3211 CHECK_IT (it);
3212 }
3213
3214
3215 /* Initialize IT for stepping through current_buffer in window W
3216 starting in the line following ROW, i.e. starting at ROW->end.
3217 Value is false if there are overlay strings with newlines at ROW's
3218 end position. */
3219
3220 static bool
3221 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3222 {
3223 bool success = false;
3224
3225 if (init_from_display_pos (it, w, &row->end))
3226 {
3227 if (row->continued_p)
3228 it->continuation_lines_width
3229 = row->continuation_lines_width + row->pixel_width;
3230 CHECK_IT (it);
3231 success = true;
3232 }
3233
3234 return success;
3235 }
3236
3237
3238
3239 \f
3240 /***********************************************************************
3241 Text properties
3242 ***********************************************************************/
3243
3244 /* Called when IT reaches IT->stop_charpos. Handle text property and
3245 overlay changes. Set IT->stop_charpos to the next position where
3246 to stop. */
3247
3248 static void
3249 handle_stop (struct it *it)
3250 {
3251 enum prop_handled handled;
3252 bool handle_overlay_change_p;
3253 struct props *p;
3254
3255 it->dpvec = NULL;
3256 it->current.dpvec_index = -1;
3257 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3258 it->ellipsis_p = false;
3259
3260 /* Use face of preceding text for ellipsis (if invisible) */
3261 if (it->selective_display_ellipsis_p)
3262 it->saved_face_id = it->face_id;
3263
3264 /* Here's the description of the semantics of, and the logic behind,
3265 the various HANDLED_* statuses:
3266
3267 HANDLED_NORMALLY means the handler did its job, and the loop
3268 should proceed to calling the next handler in order.
3269
3270 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3271 change in the properties and overlays at current position, so the
3272 loop should be restarted, to re-invoke the handlers that were
3273 already called. This happens when fontification-functions were
3274 called by handle_fontified_prop, and actually fontified
3275 something. Another case where HANDLED_RECOMPUTE_PROPS is
3276 returned is when we discover overlay strings that need to be
3277 displayed right away. The loop below will continue for as long
3278 as the status is HANDLED_RECOMPUTE_PROPS.
3279
3280 HANDLED_RETURN means return immediately to the caller, to
3281 continue iteration without calling any further handlers. This is
3282 used when we need to act on some property right away, for example
3283 when we need to display the ellipsis or a replacing display
3284 property, such as display string or image.
3285
3286 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3287 consumed, and the handler switched to the next overlay string.
3288 This signals the loop below to refrain from looking for more
3289 overlays before all the overlay strings of the current overlay
3290 are processed.
3291
3292 Some of the handlers called by the loop push the iterator state
3293 onto the stack (see 'push_it'), and arrange for the iteration to
3294 continue with another object, such as an image, a display string,
3295 or an overlay string. In most such cases, it->stop_charpos is
3296 set to the first character of the string, so that when the
3297 iteration resumes, this function will immediately be called
3298 again, to examine the properties at the beginning of the string.
3299
3300 When a display or overlay string is exhausted, the iterator state
3301 is popped (see 'pop_it'), and iteration continues with the
3302 previous object. Again, in many such cases this function is
3303 called again to find the next position where properties might
3304 change. */
3305
3306 do
3307 {
3308 handled = HANDLED_NORMALLY;
3309
3310 /* Call text property handlers. */
3311 for (p = it_props; p->handler; ++p)
3312 {
3313 handled = p->handler (it);
3314
3315 if (handled == HANDLED_RECOMPUTE_PROPS)
3316 break;
3317 else if (handled == HANDLED_RETURN)
3318 {
3319 /* We still want to show before and after strings from
3320 overlays even if the actual buffer text is replaced. */
3321 if (!handle_overlay_change_p
3322 || it->sp > 1
3323 /* Don't call get_overlay_strings_1 if we already
3324 have overlay strings loaded, because doing so
3325 will load them again and push the iterator state
3326 onto the stack one more time, which is not
3327 expected by the rest of the code that processes
3328 overlay strings. */
3329 || (it->current.overlay_string_index < 0
3330 && !get_overlay_strings_1 (it, 0, false)))
3331 {
3332 if (it->ellipsis_p)
3333 setup_for_ellipsis (it, 0);
3334 /* When handling a display spec, we might load an
3335 empty string. In that case, discard it here. We
3336 used to discard it in handle_single_display_spec,
3337 but that causes get_overlay_strings_1, above, to
3338 ignore overlay strings that we must check. */
3339 if (STRINGP (it->string) && !SCHARS (it->string))
3340 pop_it (it);
3341 return;
3342 }
3343 else if (STRINGP (it->string) && !SCHARS (it->string))
3344 pop_it (it);
3345 else
3346 {
3347 it->string_from_display_prop_p = false;
3348 it->from_disp_prop_p = false;
3349 handle_overlay_change_p = false;
3350 }
3351 handled = HANDLED_RECOMPUTE_PROPS;
3352 break;
3353 }
3354 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3355 handle_overlay_change_p = false;
3356 }
3357
3358 if (handled != HANDLED_RECOMPUTE_PROPS)
3359 {
3360 /* Don't check for overlay strings below when set to deliver
3361 characters from a display vector. */
3362 if (it->method == GET_FROM_DISPLAY_VECTOR)
3363 handle_overlay_change_p = false;
3364
3365 /* Handle overlay changes.
3366 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3367 if it finds overlays. */
3368 if (handle_overlay_change_p)
3369 handled = handle_overlay_change (it);
3370 }
3371
3372 if (it->ellipsis_p)
3373 {
3374 setup_for_ellipsis (it, 0);
3375 break;
3376 }
3377 }
3378 while (handled == HANDLED_RECOMPUTE_PROPS);
3379
3380 /* Determine where to stop next. */
3381 if (handled == HANDLED_NORMALLY)
3382 compute_stop_pos (it);
3383 }
3384
3385
3386 /* Compute IT->stop_charpos from text property and overlay change
3387 information for IT's current position. */
3388
3389 static void
3390 compute_stop_pos (struct it *it)
3391 {
3392 register INTERVAL iv, next_iv;
3393 Lisp_Object object, limit, position;
3394 ptrdiff_t charpos, bytepos;
3395
3396 if (STRINGP (it->string))
3397 {
3398 /* Strings are usually short, so don't limit the search for
3399 properties. */
3400 it->stop_charpos = it->end_charpos;
3401 object = it->string;
3402 limit = Qnil;
3403 charpos = IT_STRING_CHARPOS (*it);
3404 bytepos = IT_STRING_BYTEPOS (*it);
3405 }
3406 else
3407 {
3408 ptrdiff_t pos;
3409
3410 /* If end_charpos is out of range for some reason, such as a
3411 misbehaving display function, rationalize it (Bug#5984). */
3412 if (it->end_charpos > ZV)
3413 it->end_charpos = ZV;
3414 it->stop_charpos = it->end_charpos;
3415
3416 /* If next overlay change is in front of the current stop pos
3417 (which is IT->end_charpos), stop there. Note: value of
3418 next_overlay_change is point-max if no overlay change
3419 follows. */
3420 charpos = IT_CHARPOS (*it);
3421 bytepos = IT_BYTEPOS (*it);
3422 pos = next_overlay_change (charpos);
3423 if (pos < it->stop_charpos)
3424 it->stop_charpos = pos;
3425
3426 /* Set up variables for computing the stop position from text
3427 property changes. */
3428 XSETBUFFER (object, current_buffer);
3429 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3430 }
3431
3432 /* Get the interval containing IT's position. Value is a null
3433 interval if there isn't such an interval. */
3434 position = make_number (charpos);
3435 iv = validate_interval_range (object, &position, &position, false);
3436 if (iv)
3437 {
3438 Lisp_Object values_here[LAST_PROP_IDX];
3439 struct props *p;
3440
3441 /* Get properties here. */
3442 for (p = it_props; p->handler; ++p)
3443 values_here[p->idx] = textget (iv->plist,
3444 builtin_lisp_symbol (p->name));
3445
3446 /* Look for an interval following iv that has different
3447 properties. */
3448 for (next_iv = next_interval (iv);
3449 (next_iv
3450 && (NILP (limit)
3451 || XFASTINT (limit) > next_iv->position));
3452 next_iv = next_interval (next_iv))
3453 {
3454 for (p = it_props; p->handler; ++p)
3455 {
3456 Lisp_Object new_value = textget (next_iv->plist,
3457 builtin_lisp_symbol (p->name));
3458 if (!EQ (values_here[p->idx], new_value))
3459 break;
3460 }
3461
3462 if (p->handler)
3463 break;
3464 }
3465
3466 if (next_iv)
3467 {
3468 if (INTEGERP (limit)
3469 && next_iv->position >= XFASTINT (limit))
3470 /* No text property change up to limit. */
3471 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3472 else
3473 /* Text properties change in next_iv. */
3474 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3475 }
3476 }
3477
3478 if (it->cmp_it.id < 0)
3479 {
3480 ptrdiff_t stoppos = it->end_charpos;
3481
3482 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3483 stoppos = -1;
3484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3485 stoppos, it->string);
3486 }
3487
3488 eassert (STRINGP (it->string)
3489 || (it->stop_charpos >= BEGV
3490 && it->stop_charpos >= IT_CHARPOS (*it)));
3491 }
3492
3493
3494 /* Return the position of the next overlay change after POS in
3495 current_buffer. Value is point-max if no overlay change
3496 follows. This is like `next-overlay-change' but doesn't use
3497 xmalloc. */
3498
3499 static ptrdiff_t
3500 next_overlay_change (ptrdiff_t pos)
3501 {
3502 ptrdiff_t i, noverlays;
3503 ptrdiff_t endpos;
3504 Lisp_Object *overlays;
3505 USE_SAFE_ALLOCA;
3506
3507 /* Get all overlays at the given position. */
3508 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3509
3510 /* If any of these overlays ends before endpos,
3511 use its ending point instead. */
3512 for (i = 0; i < noverlays; ++i)
3513 {
3514 Lisp_Object oend;
3515 ptrdiff_t oendpos;
3516
3517 oend = OVERLAY_END (overlays[i]);
3518 oendpos = OVERLAY_POSITION (oend);
3519 endpos = min (endpos, oendpos);
3520 }
3521
3522 SAFE_FREE ();
3523 return endpos;
3524 }
3525
3526 /* How many characters forward to search for a display property or
3527 display string. Searching too far forward makes the bidi display
3528 sluggish, especially in small windows. */
3529 #define MAX_DISP_SCAN 250
3530
3531 /* Return the character position of a display string at or after
3532 position specified by POSITION. If no display string exists at or
3533 after POSITION, return ZV. A display string is either an overlay
3534 with `display' property whose value is a string, or a `display'
3535 text property whose value is a string. STRING is data about the
3536 string to iterate; if STRING->lstring is nil, we are iterating a
3537 buffer. FRAME_WINDOW_P is true when we are displaying a window
3538 on a GUI frame. DISP_PROP is set to zero if we searched
3539 MAX_DISP_SCAN characters forward without finding any display
3540 strings, non-zero otherwise. It is set to 2 if the display string
3541 uses any kind of `(space ...)' spec that will produce a stretch of
3542 white space in the text area. */
3543 ptrdiff_t
3544 compute_display_string_pos (struct text_pos *position,
3545 struct bidi_string_data *string,
3546 struct window *w,
3547 bool frame_window_p, int *disp_prop)
3548 {
3549 /* OBJECT = nil means current buffer. */
3550 Lisp_Object object, object1;
3551 Lisp_Object pos, spec, limpos;
3552 bool string_p = string && (STRINGP (string->lstring) || string->s);
3553 ptrdiff_t eob = string_p ? string->schars : ZV;
3554 ptrdiff_t begb = string_p ? 0 : BEGV;
3555 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3556 ptrdiff_t lim =
3557 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3558 struct text_pos tpos;
3559 int rv = 0;
3560
3561 if (string && STRINGP (string->lstring))
3562 object1 = object = string->lstring;
3563 else if (w && !string_p)
3564 {
3565 XSETWINDOW (object, w);
3566 object1 = Qnil;
3567 }
3568 else
3569 object1 = object = Qnil;
3570
3571 *disp_prop = 1;
3572
3573 if (charpos >= eob
3574 /* We don't support display properties whose values are strings
3575 that have display string properties. */
3576 || string->from_disp_str
3577 /* C strings cannot have display properties. */
3578 || (string->s && !STRINGP (object)))
3579 {
3580 *disp_prop = 0;
3581 return eob;
3582 }
3583
3584 /* If the character at CHARPOS is where the display string begins,
3585 return CHARPOS. */
3586 pos = make_number (charpos);
3587 if (STRINGP (object))
3588 bufpos = string->bufpos;
3589 else
3590 bufpos = charpos;
3591 tpos = *position;
3592 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3593 && (charpos <= begb
3594 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3595 object),
3596 spec))
3597 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3598 frame_window_p)))
3599 {
3600 if (rv == 2)
3601 *disp_prop = 2;
3602 return charpos;
3603 }
3604
3605 /* Look forward for the first character with a `display' property
3606 that will replace the underlying text when displayed. */
3607 limpos = make_number (lim);
3608 do {
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3610 CHARPOS (tpos) = XFASTINT (pos);
3611 if (CHARPOS (tpos) >= lim)
3612 {
3613 *disp_prop = 0;
3614 break;
3615 }
3616 if (STRINGP (object))
3617 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3618 else
3619 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3620 spec = Fget_char_property (pos, Qdisplay, object);
3621 if (!STRINGP (object))
3622 bufpos = CHARPOS (tpos);
3623 } while (NILP (spec)
3624 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3625 bufpos, frame_window_p)));
3626 if (rv == 2)
3627 *disp_prop = 2;
3628
3629 return CHARPOS (tpos);
3630 }
3631
3632 /* Return the character position of the end of the display string that
3633 started at CHARPOS. If there's no display string at CHARPOS,
3634 return -1. A display string is either an overlay with `display'
3635 property whose value is a string or a `display' text property whose
3636 value is a string. */
3637 ptrdiff_t
3638 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3639 {
3640 /* OBJECT = nil means current buffer. */
3641 Lisp_Object object =
3642 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3643 Lisp_Object pos = make_number (charpos);
3644 ptrdiff_t eob =
3645 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3646
3647 if (charpos >= eob || (string->s && !STRINGP (object)))
3648 return eob;
3649
3650 /* It could happen that the display property or overlay was removed
3651 since we found it in compute_display_string_pos above. One way
3652 this can happen is if JIT font-lock was called (through
3653 handle_fontified_prop), and jit-lock-functions remove text
3654 properties or overlays from the portion of buffer that includes
3655 CHARPOS. Muse mode is known to do that, for example. In this
3656 case, we return -1 to the caller, to signal that no display
3657 string is actually present at CHARPOS. See bidi_fetch_char for
3658 how this is handled.
3659
3660 An alternative would be to never look for display properties past
3661 it->stop_charpos. But neither compute_display_string_pos nor
3662 bidi_fetch_char that calls it know or care where the next
3663 stop_charpos is. */
3664 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3665 return -1;
3666
3667 /* Look forward for the first character where the `display' property
3668 changes. */
3669 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3670
3671 return XFASTINT (pos);
3672 }
3673
3674
3675 \f
3676 /***********************************************************************
3677 Fontification
3678 ***********************************************************************/
3679
3680 /* Handle changes in the `fontified' property of the current buffer by
3681 calling hook functions from Qfontification_functions to fontify
3682 regions of text. */
3683
3684 static enum prop_handled
3685 handle_fontified_prop (struct it *it)
3686 {
3687 Lisp_Object prop, pos;
3688 enum prop_handled handled = HANDLED_NORMALLY;
3689
3690 if (!NILP (Vmemory_full))
3691 return handled;
3692
3693 /* Get the value of the `fontified' property at IT's current buffer
3694 position. (The `fontified' property doesn't have a special
3695 meaning in strings.) If the value is nil, call functions from
3696 Qfontification_functions. */
3697 if (!STRINGP (it->string)
3698 && it->s == NULL
3699 && !NILP (Vfontification_functions)
3700 && !NILP (Vrun_hooks)
3701 && (pos = make_number (IT_CHARPOS (*it)),
3702 prop = Fget_char_property (pos, Qfontified, Qnil),
3703 /* Ignore the special cased nil value always present at EOB since
3704 no amount of fontifying will be able to change it. */
3705 NILP (prop) && IT_CHARPOS (*it) < Z))
3706 {
3707 ptrdiff_t count = SPECPDL_INDEX ();
3708 Lisp_Object val;
3709 struct buffer *obuf = current_buffer;
3710 ptrdiff_t begv = BEGV, zv = ZV;
3711 bool old_clip_changed = current_buffer->clip_changed;
3712
3713 val = Vfontification_functions;
3714 specbind (Qfontification_functions, Qnil);
3715
3716 eassert (it->end_charpos == ZV);
3717
3718 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3719 safe_call1 (val, pos);
3720 else
3721 {
3722 Lisp_Object fns, fn;
3723
3724 fns = Qnil;
3725
3726 for (; CONSP (val); val = XCDR (val))
3727 {
3728 fn = XCAR (val);
3729
3730 if (EQ (fn, Qt))
3731 {
3732 /* A value of t indicates this hook has a local
3733 binding; it means to run the global binding too.
3734 In a global value, t should not occur. If it
3735 does, we must ignore it to avoid an endless
3736 loop. */
3737 for (fns = Fdefault_value (Qfontification_functions);
3738 CONSP (fns);
3739 fns = XCDR (fns))
3740 {
3741 fn = XCAR (fns);
3742 if (!EQ (fn, Qt))
3743 safe_call1 (fn, pos);
3744 }
3745 }
3746 else
3747 safe_call1 (fn, pos);
3748 }
3749 }
3750
3751 unbind_to (count, Qnil);
3752
3753 /* Fontification functions routinely call `save-restriction'.
3754 Normally, this tags clip_changed, which can confuse redisplay
3755 (see discussion in Bug#6671). Since we don't perform any
3756 special handling of fontification changes in the case where
3757 `save-restriction' isn't called, there's no point doing so in
3758 this case either. So, if the buffer's restrictions are
3759 actually left unchanged, reset clip_changed. */
3760 if (obuf == current_buffer)
3761 {
3762 if (begv == BEGV && zv == ZV)
3763 current_buffer->clip_changed = old_clip_changed;
3764 }
3765 /* There isn't much we can reasonably do to protect against
3766 misbehaving fontification, but here's a fig leaf. */
3767 else if (BUFFER_LIVE_P (obuf))
3768 set_buffer_internal_1 (obuf);
3769
3770 /* The fontification code may have added/removed text.
3771 It could do even a lot worse, but let's at least protect against
3772 the most obvious case where only the text past `pos' gets changed',
3773 as is/was done in grep.el where some escapes sequences are turned
3774 into face properties (bug#7876). */
3775 it->end_charpos = ZV;
3776
3777 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3778 something. This avoids an endless loop if they failed to
3779 fontify the text for which reason ever. */
3780 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3781 handled = HANDLED_RECOMPUTE_PROPS;
3782 }
3783
3784 return handled;
3785 }
3786
3787
3788 \f
3789 /***********************************************************************
3790 Faces
3791 ***********************************************************************/
3792
3793 /* Set up iterator IT from face properties at its current position.
3794 Called from handle_stop. */
3795
3796 static enum prop_handled
3797 handle_face_prop (struct it *it)
3798 {
3799 int new_face_id;
3800 ptrdiff_t next_stop;
3801
3802 if (!STRINGP (it->string))
3803 {
3804 new_face_id
3805 = face_at_buffer_position (it->w,
3806 IT_CHARPOS (*it),
3807 &next_stop,
3808 (IT_CHARPOS (*it)
3809 + TEXT_PROP_DISTANCE_LIMIT),
3810 false, it->base_face_id);
3811
3812 /* Is this a start of a run of characters with box face?
3813 Caveat: this can be called for a freshly initialized
3814 iterator; face_id is -1 in this case. We know that the new
3815 face will not change until limit, i.e. if the new face has a
3816 box, all characters up to limit will have one. But, as
3817 usual, we don't know whether limit is really the end. */
3818 if (new_face_id != it->face_id)
3819 {
3820 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3821 /* If it->face_id is -1, old_face below will be NULL, see
3822 the definition of FACE_FROM_ID. This will happen if this
3823 is the initial call that gets the face. */
3824 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3825
3826 /* If the value of face_id of the iterator is -1, we have to
3827 look in front of IT's position and see whether there is a
3828 face there that's different from new_face_id. */
3829 if (!old_face && IT_CHARPOS (*it) > BEG)
3830 {
3831 int prev_face_id = face_before_it_pos (it);
3832
3833 old_face = FACE_FROM_ID (it->f, prev_face_id);
3834 }
3835
3836 /* If the new face has a box, but the old face does not,
3837 this is the start of a run of characters with box face,
3838 i.e. this character has a shadow on the left side. */
3839 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3840 && (old_face == NULL || !old_face->box));
3841 it->face_box_p = new_face->box != FACE_NO_BOX;
3842 }
3843 }
3844 else
3845 {
3846 int base_face_id;
3847 ptrdiff_t bufpos;
3848 int i;
3849 Lisp_Object from_overlay
3850 = (it->current.overlay_string_index >= 0
3851 ? it->string_overlays[it->current.overlay_string_index
3852 % OVERLAY_STRING_CHUNK_SIZE]
3853 : Qnil);
3854
3855 /* See if we got to this string directly or indirectly from
3856 an overlay property. That includes the before-string or
3857 after-string of an overlay, strings in display properties
3858 provided by an overlay, their text properties, etc.
3859
3860 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3861 if (! NILP (from_overlay))
3862 for (i = it->sp - 1; i >= 0; i--)
3863 {
3864 if (it->stack[i].current.overlay_string_index >= 0)
3865 from_overlay
3866 = it->string_overlays[it->stack[i].current.overlay_string_index
3867 % OVERLAY_STRING_CHUNK_SIZE];
3868 else if (! NILP (it->stack[i].from_overlay))
3869 from_overlay = it->stack[i].from_overlay;
3870
3871 if (!NILP (from_overlay))
3872 break;
3873 }
3874
3875 if (! NILP (from_overlay))
3876 {
3877 bufpos = IT_CHARPOS (*it);
3878 /* For a string from an overlay, the base face depends
3879 only on text properties and ignores overlays. */
3880 base_face_id
3881 = face_for_overlay_string (it->w,
3882 IT_CHARPOS (*it),
3883 &next_stop,
3884 (IT_CHARPOS (*it)
3885 + TEXT_PROP_DISTANCE_LIMIT),
3886 false,
3887 from_overlay);
3888 }
3889 else
3890 {
3891 bufpos = 0;
3892
3893 /* For strings from a `display' property, use the face at
3894 IT's current buffer position as the base face to merge
3895 with, so that overlay strings appear in the same face as
3896 surrounding text, unless they specify their own faces.
3897 For strings from wrap-prefix and line-prefix properties,
3898 use the default face, possibly remapped via
3899 Vface_remapping_alist. */
3900 /* Note that the fact that we use the face at _buffer_
3901 position means that a 'display' property on an overlay
3902 string will not inherit the face of that overlay string,
3903 but will instead revert to the face of buffer text
3904 covered by the overlay. This is visible, e.g., when the
3905 overlay specifies a box face, but neither the buffer nor
3906 the display string do. This sounds like a design bug,
3907 but Emacs always did that since v21.1, so changing that
3908 might be a big deal. */
3909 base_face_id = it->string_from_prefix_prop_p
3910 ? (!NILP (Vface_remapping_alist)
3911 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3912 : DEFAULT_FACE_ID)
3913 : underlying_face_id (it);
3914 }
3915
3916 new_face_id = face_at_string_position (it->w,
3917 it->string,
3918 IT_STRING_CHARPOS (*it),
3919 bufpos,
3920 &next_stop,
3921 base_face_id, false);
3922
3923 /* Is this a start of a run of characters with box? Caveat:
3924 this can be called for a freshly allocated iterator; face_id
3925 is -1 is this case. We know that the new face will not
3926 change until the next check pos, i.e. if the new face has a
3927 box, all characters up to that position will have a
3928 box. But, as usual, we don't know whether that position
3929 is really the end. */
3930 if (new_face_id != it->face_id)
3931 {
3932 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3933 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3934
3935 /* If new face has a box but old face hasn't, this is the
3936 start of a run of characters with box, i.e. it has a
3937 shadow on the left side. */
3938 it->start_of_box_run_p
3939 = new_face->box && (old_face == NULL || !old_face->box);
3940 it->face_box_p = new_face->box != FACE_NO_BOX;
3941 }
3942 }
3943
3944 it->face_id = new_face_id;
3945 return HANDLED_NORMALLY;
3946 }
3947
3948
3949 /* Return the ID of the face ``underlying'' IT's current position,
3950 which is in a string. If the iterator is associated with a
3951 buffer, return the face at IT's current buffer position.
3952 Otherwise, use the iterator's base_face_id. */
3953
3954 static int
3955 underlying_face_id (struct it *it)
3956 {
3957 int face_id = it->base_face_id, i;
3958
3959 eassert (STRINGP (it->string));
3960
3961 for (i = it->sp - 1; i >= 0; --i)
3962 if (NILP (it->stack[i].string))
3963 face_id = it->stack[i].face_id;
3964
3965 return face_id;
3966 }
3967
3968
3969 /* Compute the face one character before or after the current position
3970 of IT, in the visual order. BEFORE_P means get the face
3971 in front (to the left in L2R paragraphs, to the right in R2L
3972 paragraphs) of IT's screen position. Value is the ID of the face. */
3973
3974 static int
3975 face_before_or_after_it_pos (struct it *it, bool before_p)
3976 {
3977 int face_id, limit;
3978 ptrdiff_t next_check_charpos;
3979 struct it it_copy;
3980 void *it_copy_data = NULL;
3981
3982 eassert (it->s == NULL);
3983
3984 if (STRINGP (it->string))
3985 {
3986 ptrdiff_t bufpos, charpos;
3987 int base_face_id;
3988
3989 /* No face change past the end of the string (for the case
3990 we are padding with spaces). No face change before the
3991 string start. */
3992 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3993 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3994 return it->face_id;
3995
3996 if (!it->bidi_p)
3997 {
3998 /* Set charpos to the position before or after IT's current
3999 position, in the logical order, which in the non-bidi
4000 case is the same as the visual order. */
4001 if (before_p)
4002 charpos = IT_STRING_CHARPOS (*it) - 1;
4003 else if (it->what == IT_COMPOSITION)
4004 /* For composition, we must check the character after the
4005 composition. */
4006 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4007 else
4008 charpos = IT_STRING_CHARPOS (*it) + 1;
4009 }
4010 else
4011 {
4012 if (before_p)
4013 {
4014 /* With bidi iteration, the character before the current
4015 in the visual order cannot be found by simple
4016 iteration, because "reverse" reordering is not
4017 supported. Instead, we need to use the move_it_*
4018 family of functions. */
4019 /* Ignore face changes before the first visible
4020 character on this display line. */
4021 if (it->current_x <= it->first_visible_x)
4022 return it->face_id;
4023 SAVE_IT (it_copy, *it, it_copy_data);
4024 /* Implementation note: Since move_it_in_display_line
4025 works in the iterator geometry, and thinks the first
4026 character is always the leftmost, even in R2L lines,
4027 we don't need to distinguish between the R2L and L2R
4028 cases here. */
4029 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4030 it_copy.current_x - 1, MOVE_TO_X);
4031 charpos = IT_STRING_CHARPOS (it_copy);
4032 RESTORE_IT (it, it, it_copy_data);
4033 }
4034 else
4035 {
4036 /* Set charpos to the string position of the character
4037 that comes after IT's current position in the visual
4038 order. */
4039 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4040
4041 it_copy = *it;
4042 while (n--)
4043 bidi_move_to_visually_next (&it_copy.bidi_it);
4044
4045 charpos = it_copy.bidi_it.charpos;
4046 }
4047 }
4048 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4049
4050 if (it->current.overlay_string_index >= 0)
4051 bufpos = IT_CHARPOS (*it);
4052 else
4053 bufpos = 0;
4054
4055 base_face_id = underlying_face_id (it);
4056
4057 /* Get the face for ASCII, or unibyte. */
4058 face_id = face_at_string_position (it->w,
4059 it->string,
4060 charpos,
4061 bufpos,
4062 &next_check_charpos,
4063 base_face_id, false);
4064
4065 /* Correct the face for charsets different from ASCII. Do it
4066 for the multibyte case only. The face returned above is
4067 suitable for unibyte text if IT->string is unibyte. */
4068 if (STRING_MULTIBYTE (it->string))
4069 {
4070 struct text_pos pos1 = string_pos (charpos, it->string);
4071 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4072 int c, len;
4073 struct face *face = FACE_FROM_ID (it->f, face_id);
4074
4075 c = string_char_and_length (p, &len);
4076 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4077 }
4078 }
4079 else
4080 {
4081 struct text_pos pos;
4082
4083 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4084 || (IT_CHARPOS (*it) <= BEGV && before_p))
4085 return it->face_id;
4086
4087 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4088 pos = it->current.pos;
4089
4090 if (!it->bidi_p)
4091 {
4092 if (before_p)
4093 DEC_TEXT_POS (pos, it->multibyte_p);
4094 else
4095 {
4096 if (it->what == IT_COMPOSITION)
4097 {
4098 /* For composition, we must check the position after
4099 the composition. */
4100 pos.charpos += it->cmp_it.nchars;
4101 pos.bytepos += it->len;
4102 }
4103 else
4104 INC_TEXT_POS (pos, it->multibyte_p);
4105 }
4106 }
4107 else
4108 {
4109 if (before_p)
4110 {
4111 /* With bidi iteration, the character before the current
4112 in the visual order cannot be found by simple
4113 iteration, because "reverse" reordering is not
4114 supported. Instead, we need to use the move_it_*
4115 family of functions. */
4116 /* Ignore face changes before the first visible
4117 character on this display line. */
4118 if (it->current_x <= it->first_visible_x)
4119 return it->face_id;
4120 SAVE_IT (it_copy, *it, it_copy_data);
4121 /* Implementation note: Since move_it_in_display_line
4122 works in the iterator geometry, and thinks the first
4123 character is always the leftmost, even in R2L lines,
4124 we don't need to distinguish between the R2L and L2R
4125 cases here. */
4126 move_it_in_display_line (&it_copy, ZV,
4127 it_copy.current_x - 1, MOVE_TO_X);
4128 pos = it_copy.current.pos;
4129 RESTORE_IT (it, it, it_copy_data);
4130 }
4131 else
4132 {
4133 /* Set charpos to the buffer position of the character
4134 that comes after IT's current position in the visual
4135 order. */
4136 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4137
4138 it_copy = *it;
4139 while (n--)
4140 bidi_move_to_visually_next (&it_copy.bidi_it);
4141
4142 SET_TEXT_POS (pos,
4143 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4144 }
4145 }
4146 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4147
4148 /* Determine face for CHARSET_ASCII, or unibyte. */
4149 face_id = face_at_buffer_position (it->w,
4150 CHARPOS (pos),
4151 &next_check_charpos,
4152 limit, false, -1);
4153
4154 /* Correct the face for charsets different from ASCII. Do it
4155 for the multibyte case only. The face returned above is
4156 suitable for unibyte text if current_buffer is unibyte. */
4157 if (it->multibyte_p)
4158 {
4159 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4160 struct face *face = FACE_FROM_ID (it->f, face_id);
4161 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4162 }
4163 }
4164
4165 return face_id;
4166 }
4167
4168
4169 \f
4170 /***********************************************************************
4171 Invisible text
4172 ***********************************************************************/
4173
4174 /* Set up iterator IT from invisible properties at its current
4175 position. Called from handle_stop. */
4176
4177 static enum prop_handled
4178 handle_invisible_prop (struct it *it)
4179 {
4180 enum prop_handled handled = HANDLED_NORMALLY;
4181 int invis;
4182 Lisp_Object prop;
4183
4184 if (STRINGP (it->string))
4185 {
4186 Lisp_Object end_charpos, limit;
4187
4188 /* Get the value of the invisible text property at the
4189 current position. Value will be nil if there is no such
4190 property. */
4191 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4192 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4193 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4194
4195 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4196 {
4197 /* Record whether we have to display an ellipsis for the
4198 invisible text. */
4199 bool display_ellipsis_p = (invis == 2);
4200 ptrdiff_t len, endpos;
4201
4202 handled = HANDLED_RECOMPUTE_PROPS;
4203
4204 /* Get the position at which the next visible text can be
4205 found in IT->string, if any. */
4206 endpos = len = SCHARS (it->string);
4207 XSETINT (limit, len);
4208 do
4209 {
4210 end_charpos
4211 = Fnext_single_property_change (end_charpos, Qinvisible,
4212 it->string, limit);
4213 /* Since LIMIT is always an integer, so should be the
4214 value returned by Fnext_single_property_change. */
4215 eassert (INTEGERP (end_charpos));
4216 if (INTEGERP (end_charpos))
4217 {
4218 endpos = XFASTINT (end_charpos);
4219 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4220 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4221 if (invis == 2)
4222 display_ellipsis_p = true;
4223 }
4224 else /* Should never happen; but if it does, exit the loop. */
4225 endpos = len;
4226 }
4227 while (invis != 0 && endpos < len);
4228
4229 if (display_ellipsis_p)
4230 it->ellipsis_p = true;
4231
4232 if (endpos < len)
4233 {
4234 /* Text at END_CHARPOS is visible. Move IT there. */
4235 struct text_pos old;
4236 ptrdiff_t oldpos;
4237
4238 old = it->current.string_pos;
4239 oldpos = CHARPOS (old);
4240 if (it->bidi_p)
4241 {
4242 if (it->bidi_it.first_elt
4243 && it->bidi_it.charpos < SCHARS (it->string))
4244 bidi_paragraph_init (it->paragraph_embedding,
4245 &it->bidi_it, true);
4246 /* Bidi-iterate out of the invisible text. */
4247 do
4248 {
4249 bidi_move_to_visually_next (&it->bidi_it);
4250 }
4251 while (oldpos <= it->bidi_it.charpos
4252 && it->bidi_it.charpos < endpos);
4253
4254 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4255 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4256 if (IT_CHARPOS (*it) >= endpos)
4257 it->prev_stop = endpos;
4258 }
4259 else
4260 {
4261 IT_STRING_CHARPOS (*it) = endpos;
4262 compute_string_pos (&it->current.string_pos, old, it->string);
4263 }
4264 }
4265 else
4266 {
4267 /* The rest of the string is invisible. If this is an
4268 overlay string, proceed with the next overlay string
4269 or whatever comes and return a character from there. */
4270 if (it->current.overlay_string_index >= 0
4271 && !display_ellipsis_p)
4272 {
4273 next_overlay_string (it);
4274 /* Don't check for overlay strings when we just
4275 finished processing them. */
4276 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4277 }
4278 else
4279 {
4280 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4281 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4282 }
4283 }
4284 }
4285 }
4286 else
4287 {
4288 ptrdiff_t newpos, next_stop, start_charpos, tem;
4289 Lisp_Object pos, overlay;
4290
4291 /* First of all, is there invisible text at this position? */
4292 tem = start_charpos = IT_CHARPOS (*it);
4293 pos = make_number (tem);
4294 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4295 &overlay);
4296 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4297
4298 /* If we are on invisible text, skip over it. */
4299 if (invis != 0 && start_charpos < it->end_charpos)
4300 {
4301 /* Record whether we have to display an ellipsis for the
4302 invisible text. */
4303 bool display_ellipsis_p = invis == 2;
4304
4305 handled = HANDLED_RECOMPUTE_PROPS;
4306
4307 /* Loop skipping over invisible text. The loop is left at
4308 ZV or with IT on the first char being visible again. */
4309 do
4310 {
4311 /* Try to skip some invisible text. Return value is the
4312 position reached which can be equal to where we start
4313 if there is nothing invisible there. This skips both
4314 over invisible text properties and overlays with
4315 invisible property. */
4316 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4317
4318 /* If we skipped nothing at all we weren't at invisible
4319 text in the first place. If everything to the end of
4320 the buffer was skipped, end the loop. */
4321 if (newpos == tem || newpos >= ZV)
4322 invis = 0;
4323 else
4324 {
4325 /* We skipped some characters but not necessarily
4326 all there are. Check if we ended up on visible
4327 text. Fget_char_property returns the property of
4328 the char before the given position, i.e. if we
4329 get invis = 0, this means that the char at
4330 newpos is visible. */
4331 pos = make_number (newpos);
4332 prop = Fget_char_property (pos, Qinvisible, it->window);
4333 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4334 }
4335
4336 /* If we ended up on invisible text, proceed to
4337 skip starting with next_stop. */
4338 if (invis != 0)
4339 tem = next_stop;
4340
4341 /* If there are adjacent invisible texts, don't lose the
4342 second one's ellipsis. */
4343 if (invis == 2)
4344 display_ellipsis_p = true;
4345 }
4346 while (invis != 0);
4347
4348 /* The position newpos is now either ZV or on visible text. */
4349 if (it->bidi_p)
4350 {
4351 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4352 bool on_newline
4353 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4354 bool after_newline
4355 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4356
4357 /* If the invisible text ends on a newline or on a
4358 character after a newline, we can avoid the costly,
4359 character by character, bidi iteration to NEWPOS, and
4360 instead simply reseat the iterator there. That's
4361 because all bidi reordering information is tossed at
4362 the newline. This is a big win for modes that hide
4363 complete lines, like Outline, Org, etc. */
4364 if (on_newline || after_newline)
4365 {
4366 struct text_pos tpos;
4367 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4368
4369 SET_TEXT_POS (tpos, newpos, bpos);
4370 reseat_1 (it, tpos, false);
4371 /* If we reseat on a newline/ZV, we need to prep the
4372 bidi iterator for advancing to the next character
4373 after the newline/EOB, keeping the current paragraph
4374 direction (so that PRODUCE_GLYPHS does TRT wrt
4375 prepending/appending glyphs to a glyph row). */
4376 if (on_newline)
4377 {
4378 it->bidi_it.first_elt = false;
4379 it->bidi_it.paragraph_dir = pdir;
4380 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4381 it->bidi_it.nchars = 1;
4382 it->bidi_it.ch_len = 1;
4383 }
4384 }
4385 else /* Must use the slow method. */
4386 {
4387 /* With bidi iteration, the region of invisible text
4388 could start and/or end in the middle of a
4389 non-base embedding level. Therefore, we need to
4390 skip invisible text using the bidi iterator,
4391 starting at IT's current position, until we find
4392 ourselves outside of the invisible text.
4393 Skipping invisible text _after_ bidi iteration
4394 avoids affecting the visual order of the
4395 displayed text when invisible properties are
4396 added or removed. */
4397 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4398 {
4399 /* If we were `reseat'ed to a new paragraph,
4400 determine the paragraph base direction. We
4401 need to do it now because
4402 next_element_from_buffer may not have a
4403 chance to do it, if we are going to skip any
4404 text at the beginning, which resets the
4405 FIRST_ELT flag. */
4406 bidi_paragraph_init (it->paragraph_embedding,
4407 &it->bidi_it, true);
4408 }
4409 do
4410 {
4411 bidi_move_to_visually_next (&it->bidi_it);
4412 }
4413 while (it->stop_charpos <= it->bidi_it.charpos
4414 && it->bidi_it.charpos < newpos);
4415 IT_CHARPOS (*it) = it->bidi_it.charpos;
4416 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4417 /* If we overstepped NEWPOS, record its position in
4418 the iterator, so that we skip invisible text if
4419 later the bidi iteration lands us in the
4420 invisible region again. */
4421 if (IT_CHARPOS (*it) >= newpos)
4422 it->prev_stop = newpos;
4423 }
4424 }
4425 else
4426 {
4427 IT_CHARPOS (*it) = newpos;
4428 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4429 }
4430
4431 if (display_ellipsis_p)
4432 {
4433 /* Make sure that the glyphs of the ellipsis will get
4434 correct `charpos' values. If we would not update
4435 it->position here, the glyphs would belong to the
4436 last visible character _before_ the invisible
4437 text, which confuses `set_cursor_from_row'.
4438
4439 We use the last invisible position instead of the
4440 first because this way the cursor is always drawn on
4441 the first "." of the ellipsis, whenever PT is inside
4442 the invisible text. Otherwise the cursor would be
4443 placed _after_ the ellipsis when the point is after the
4444 first invisible character. */
4445 if (!STRINGP (it->object))
4446 {
4447 it->position.charpos = newpos - 1;
4448 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4449 }
4450 }
4451
4452 /* If there are before-strings at the start of invisible
4453 text, and the text is invisible because of a text
4454 property, arrange to show before-strings because 20.x did
4455 it that way. (If the text is invisible because of an
4456 overlay property instead of a text property, this is
4457 already handled in the overlay code.) */
4458 if (NILP (overlay)
4459 && get_overlay_strings (it, it->stop_charpos))
4460 {
4461 handled = HANDLED_RECOMPUTE_PROPS;
4462 if (it->sp > 0)
4463 {
4464 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4465 /* The call to get_overlay_strings above recomputes
4466 it->stop_charpos, but it only considers changes
4467 in properties and overlays beyond iterator's
4468 current position. This causes us to miss changes
4469 that happen exactly where the invisible property
4470 ended. So we play it safe here and force the
4471 iterator to check for potential stop positions
4472 immediately after the invisible text. Note that
4473 if get_overlay_strings returns true, it
4474 normally also pushed the iterator stack, so we
4475 need to update the stop position in the slot
4476 below the current one. */
4477 it->stack[it->sp - 1].stop_charpos
4478 = CHARPOS (it->stack[it->sp - 1].current.pos);
4479 }
4480 }
4481 else if (display_ellipsis_p)
4482 {
4483 it->ellipsis_p = true;
4484 /* Let the ellipsis display before
4485 considering any properties of the following char.
4486 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4487 handled = HANDLED_RETURN;
4488 }
4489 }
4490 }
4491
4492 return handled;
4493 }
4494
4495
4496 /* Make iterator IT return `...' next.
4497 Replaces LEN characters from buffer. */
4498
4499 static void
4500 setup_for_ellipsis (struct it *it, int len)
4501 {
4502 /* Use the display table definition for `...'. Invalid glyphs
4503 will be handled by the method returning elements from dpvec. */
4504 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4505 {
4506 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4507 it->dpvec = v->contents;
4508 it->dpend = v->contents + v->header.size;
4509 }
4510 else
4511 {
4512 /* Default `...'. */
4513 it->dpvec = default_invis_vector;
4514 it->dpend = default_invis_vector + 3;
4515 }
4516
4517 it->dpvec_char_len = len;
4518 it->current.dpvec_index = 0;
4519 it->dpvec_face_id = -1;
4520
4521 /* Remember the current face id in case glyphs specify faces.
4522 IT's face is restored in set_iterator_to_next.
4523 saved_face_id was set to preceding char's face in handle_stop. */
4524 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4525 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4526
4527 /* If the ellipsis represents buffer text, it means we advanced in
4528 the buffer, so we should no longer ignore overlay strings. */
4529 if (it->method == GET_FROM_BUFFER)
4530 it->ignore_overlay_strings_at_pos_p = false;
4531
4532 it->method = GET_FROM_DISPLAY_VECTOR;
4533 it->ellipsis_p = true;
4534 }
4535
4536
4537 \f
4538 /***********************************************************************
4539 'display' property
4540 ***********************************************************************/
4541
4542 /* Set up iterator IT from `display' property at its current position.
4543 Called from handle_stop.
4544 We return HANDLED_RETURN if some part of the display property
4545 overrides the display of the buffer text itself.
4546 Otherwise we return HANDLED_NORMALLY. */
4547
4548 static enum prop_handled
4549 handle_display_prop (struct it *it)
4550 {
4551 Lisp_Object propval, object, overlay;
4552 struct text_pos *position;
4553 ptrdiff_t bufpos;
4554 /* Nonzero if some property replaces the display of the text itself. */
4555 int display_replaced = 0;
4556
4557 if (STRINGP (it->string))
4558 {
4559 object = it->string;
4560 position = &it->current.string_pos;
4561 bufpos = CHARPOS (it->current.pos);
4562 }
4563 else
4564 {
4565 XSETWINDOW (object, it->w);
4566 position = &it->current.pos;
4567 bufpos = CHARPOS (*position);
4568 }
4569
4570 /* Reset those iterator values set from display property values. */
4571 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4572 it->space_width = Qnil;
4573 it->font_height = Qnil;
4574 it->voffset = 0;
4575
4576 /* We don't support recursive `display' properties, i.e. string
4577 values that have a string `display' property, that have a string
4578 `display' property etc. */
4579 if (!it->string_from_display_prop_p)
4580 it->area = TEXT_AREA;
4581
4582 propval = get_char_property_and_overlay (make_number (position->charpos),
4583 Qdisplay, object, &overlay);
4584 if (NILP (propval))
4585 return HANDLED_NORMALLY;
4586 /* Now OVERLAY is the overlay that gave us this property, or nil
4587 if it was a text property. */
4588
4589 if (!STRINGP (it->string))
4590 object = it->w->contents;
4591
4592 display_replaced = handle_display_spec (it, propval, object, overlay,
4593 position, bufpos,
4594 FRAME_WINDOW_P (it->f));
4595 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4596 }
4597
4598 /* Subroutine of handle_display_prop. Returns non-zero if the display
4599 specification in SPEC is a replacing specification, i.e. it would
4600 replace the text covered by `display' property with something else,
4601 such as an image or a display string. If SPEC includes any kind or
4602 `(space ...) specification, the value is 2; this is used by
4603 compute_display_string_pos, which see.
4604
4605 See handle_single_display_spec for documentation of arguments.
4606 FRAME_WINDOW_P is true if the window being redisplayed is on a
4607 GUI frame; this argument is used only if IT is NULL, see below.
4608
4609 IT can be NULL, if this is called by the bidi reordering code
4610 through compute_display_string_pos, which see. In that case, this
4611 function only examines SPEC, but does not otherwise "handle" it, in
4612 the sense that it doesn't set up members of IT from the display
4613 spec. */
4614 static int
4615 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4616 Lisp_Object overlay, struct text_pos *position,
4617 ptrdiff_t bufpos, bool frame_window_p)
4618 {
4619 int replacing = 0;
4620
4621 if (CONSP (spec)
4622 /* Simple specifications. */
4623 && !EQ (XCAR (spec), Qimage)
4624 && !EQ (XCAR (spec), Qspace)
4625 && !EQ (XCAR (spec), Qwhen)
4626 && !EQ (XCAR (spec), Qslice)
4627 && !EQ (XCAR (spec), Qspace_width)
4628 && !EQ (XCAR (spec), Qheight)
4629 && !EQ (XCAR (spec), Qraise)
4630 /* Marginal area specifications. */
4631 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4632 && !EQ (XCAR (spec), Qleft_fringe)
4633 && !EQ (XCAR (spec), Qright_fringe)
4634 && !NILP (XCAR (spec)))
4635 {
4636 for (; CONSP (spec); spec = XCDR (spec))
4637 {
4638 int rv = handle_single_display_spec (it, XCAR (spec), object,
4639 overlay, position, bufpos,
4640 replacing, frame_window_p);
4641 if (rv != 0)
4642 {
4643 replacing = rv;
4644 /* If some text in a string is replaced, `position' no
4645 longer points to the position of `object'. */
4646 if (!it || STRINGP (object))
4647 break;
4648 }
4649 }
4650 }
4651 else if (VECTORP (spec))
4652 {
4653 ptrdiff_t i;
4654 for (i = 0; i < ASIZE (spec); ++i)
4655 {
4656 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4657 overlay, position, bufpos,
4658 replacing, frame_window_p);
4659 if (rv != 0)
4660 {
4661 replacing = rv;
4662 /* If some text in a string is replaced, `position' no
4663 longer points to the position of `object'. */
4664 if (!it || STRINGP (object))
4665 break;
4666 }
4667 }
4668 }
4669 else
4670 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4671 bufpos, 0, frame_window_p);
4672 return replacing;
4673 }
4674
4675 /* Value is the position of the end of the `display' property starting
4676 at START_POS in OBJECT. */
4677
4678 static struct text_pos
4679 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4680 {
4681 Lisp_Object end;
4682 struct text_pos end_pos;
4683
4684 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4685 Qdisplay, object, Qnil);
4686 CHARPOS (end_pos) = XFASTINT (end);
4687 if (STRINGP (object))
4688 compute_string_pos (&end_pos, start_pos, it->string);
4689 else
4690 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4691
4692 return end_pos;
4693 }
4694
4695
4696 /* Set up IT from a single `display' property specification SPEC. OBJECT
4697 is the object in which the `display' property was found. *POSITION
4698 is the position in OBJECT at which the `display' property was found.
4699 BUFPOS is the buffer position of OBJECT (different from POSITION if
4700 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4701 previously saw a display specification which already replaced text
4702 display with something else, for example an image; we ignore such
4703 properties after the first one has been processed.
4704
4705 OVERLAY is the overlay this `display' property came from,
4706 or nil if it was a text property.
4707
4708 If SPEC is a `space' or `image' specification, and in some other
4709 cases too, set *POSITION to the position where the `display'
4710 property ends.
4711
4712 If IT is NULL, only examine the property specification in SPEC, but
4713 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4714 is intended to be displayed in a window on a GUI frame.
4715
4716 Value is non-zero if something was found which replaces the display
4717 of buffer or string text. */
4718
4719 static int
4720 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4721 Lisp_Object overlay, struct text_pos *position,
4722 ptrdiff_t bufpos, int display_replaced,
4723 bool frame_window_p)
4724 {
4725 Lisp_Object form;
4726 Lisp_Object location, value;
4727 struct text_pos start_pos = *position;
4728
4729 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4730 If the result is non-nil, use VALUE instead of SPEC. */
4731 form = Qt;
4732 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4733 {
4734 spec = XCDR (spec);
4735 if (!CONSP (spec))
4736 return 0;
4737 form = XCAR (spec);
4738 spec = XCDR (spec);
4739 }
4740
4741 if (!NILP (form) && !EQ (form, Qt))
4742 {
4743 ptrdiff_t count = SPECPDL_INDEX ();
4744
4745 /* Bind `object' to the object having the `display' property, a
4746 buffer or string. Bind `position' to the position in the
4747 object where the property was found, and `buffer-position'
4748 to the current position in the buffer. */
4749
4750 if (NILP (object))
4751 XSETBUFFER (object, current_buffer);
4752 specbind (Qobject, object);
4753 specbind (Qposition, make_number (CHARPOS (*position)));
4754 specbind (Qbuffer_position, make_number (bufpos));
4755 form = safe_eval (form);
4756 unbind_to (count, Qnil);
4757 }
4758
4759 if (NILP (form))
4760 return 0;
4761
4762 /* Handle `(height HEIGHT)' specifications. */
4763 if (CONSP (spec)
4764 && EQ (XCAR (spec), Qheight)
4765 && CONSP (XCDR (spec)))
4766 {
4767 if (it)
4768 {
4769 if (!FRAME_WINDOW_P (it->f))
4770 return 0;
4771
4772 it->font_height = XCAR (XCDR (spec));
4773 if (!NILP (it->font_height))
4774 {
4775 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4776 int new_height = -1;
4777
4778 if (CONSP (it->font_height)
4779 && (EQ (XCAR (it->font_height), Qplus)
4780 || EQ (XCAR (it->font_height), Qminus))
4781 && CONSP (XCDR (it->font_height))
4782 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4783 {
4784 /* `(+ N)' or `(- N)' where N is an integer. */
4785 int steps = XINT (XCAR (XCDR (it->font_height)));
4786 if (EQ (XCAR (it->font_height), Qplus))
4787 steps = - steps;
4788 it->face_id = smaller_face (it->f, it->face_id, steps);
4789 }
4790 else if (FUNCTIONP (it->font_height))
4791 {
4792 /* Call function with current height as argument.
4793 Value is the new height. */
4794 Lisp_Object height;
4795 height = safe_call1 (it->font_height,
4796 face->lface[LFACE_HEIGHT_INDEX]);
4797 if (NUMBERP (height))
4798 new_height = XFLOATINT (height);
4799 }
4800 else if (NUMBERP (it->font_height))
4801 {
4802 /* Value is a multiple of the canonical char height. */
4803 struct face *f;
4804
4805 f = FACE_FROM_ID (it->f,
4806 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4807 new_height = (XFLOATINT (it->font_height)
4808 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4809 }
4810 else
4811 {
4812 /* Evaluate IT->font_height with `height' bound to the
4813 current specified height to get the new height. */
4814 ptrdiff_t count = SPECPDL_INDEX ();
4815
4816 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4817 value = safe_eval (it->font_height);
4818 unbind_to (count, Qnil);
4819
4820 if (NUMBERP (value))
4821 new_height = XFLOATINT (value);
4822 }
4823
4824 if (new_height > 0)
4825 it->face_id = face_with_height (it->f, it->face_id, new_height);
4826 }
4827 }
4828
4829 return 0;
4830 }
4831
4832 /* Handle `(space-width WIDTH)'. */
4833 if (CONSP (spec)
4834 && EQ (XCAR (spec), Qspace_width)
4835 && CONSP (XCDR (spec)))
4836 {
4837 if (it)
4838 {
4839 if (!FRAME_WINDOW_P (it->f))
4840 return 0;
4841
4842 value = XCAR (XCDR (spec));
4843 if (NUMBERP (value) && XFLOATINT (value) > 0)
4844 it->space_width = value;
4845 }
4846
4847 return 0;
4848 }
4849
4850 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4851 if (CONSP (spec)
4852 && EQ (XCAR (spec), Qslice))
4853 {
4854 Lisp_Object tem;
4855
4856 if (it)
4857 {
4858 if (!FRAME_WINDOW_P (it->f))
4859 return 0;
4860
4861 if (tem = XCDR (spec), CONSP (tem))
4862 {
4863 it->slice.x = XCAR (tem);
4864 if (tem = XCDR (tem), CONSP (tem))
4865 {
4866 it->slice.y = XCAR (tem);
4867 if (tem = XCDR (tem), CONSP (tem))
4868 {
4869 it->slice.width = XCAR (tem);
4870 if (tem = XCDR (tem), CONSP (tem))
4871 it->slice.height = XCAR (tem);
4872 }
4873 }
4874 }
4875 }
4876
4877 return 0;
4878 }
4879
4880 /* Handle `(raise FACTOR)'. */
4881 if (CONSP (spec)
4882 && EQ (XCAR (spec), Qraise)
4883 && CONSP (XCDR (spec)))
4884 {
4885 if (it)
4886 {
4887 if (!FRAME_WINDOW_P (it->f))
4888 return 0;
4889
4890 #ifdef HAVE_WINDOW_SYSTEM
4891 value = XCAR (XCDR (spec));
4892 if (NUMBERP (value))
4893 {
4894 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4895 it->voffset = - (XFLOATINT (value)
4896 * (normal_char_height (face->font, -1)));
4897 }
4898 #endif /* HAVE_WINDOW_SYSTEM */
4899 }
4900
4901 return 0;
4902 }
4903
4904 /* Don't handle the other kinds of display specifications
4905 inside a string that we got from a `display' property. */
4906 if (it && it->string_from_display_prop_p)
4907 return 0;
4908
4909 /* Characters having this form of property are not displayed, so
4910 we have to find the end of the property. */
4911 if (it)
4912 {
4913 start_pos = *position;
4914 *position = display_prop_end (it, object, start_pos);
4915 /* If the display property comes from an overlay, don't consider
4916 any potential stop_charpos values before the end of that
4917 overlay. Since display_prop_end will happily find another
4918 'display' property coming from some other overlay or text
4919 property on buffer positions before this overlay's end, we
4920 need to ignore them, or else we risk displaying this
4921 overlay's display string/image twice. */
4922 if (!NILP (overlay))
4923 {
4924 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4925
4926 if (ovendpos > CHARPOS (*position))
4927 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4928 }
4929 }
4930 value = Qnil;
4931
4932 /* Stop the scan at that end position--we assume that all
4933 text properties change there. */
4934 if (it)
4935 it->stop_charpos = position->charpos;
4936
4937 /* Handle `(left-fringe BITMAP [FACE])'
4938 and `(right-fringe BITMAP [FACE])'. */
4939 if (CONSP (spec)
4940 && (EQ (XCAR (spec), Qleft_fringe)
4941 || EQ (XCAR (spec), Qright_fringe))
4942 && CONSP (XCDR (spec)))
4943 {
4944 int fringe_bitmap;
4945
4946 if (it)
4947 {
4948 if (!FRAME_WINDOW_P (it->f))
4949 /* If we return here, POSITION has been advanced
4950 across the text with this property. */
4951 {
4952 /* Synchronize the bidi iterator with POSITION. This is
4953 needed because we are not going to push the iterator
4954 on behalf of this display property, so there will be
4955 no pop_it call to do this synchronization for us. */
4956 if (it->bidi_p)
4957 {
4958 it->position = *position;
4959 iterate_out_of_display_property (it);
4960 *position = it->position;
4961 }
4962 return 1;
4963 }
4964 }
4965 else if (!frame_window_p)
4966 return 1;
4967
4968 #ifdef HAVE_WINDOW_SYSTEM
4969 value = XCAR (XCDR (spec));
4970 if (!SYMBOLP (value)
4971 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4972 /* If we return here, POSITION has been advanced
4973 across the text with this property. */
4974 {
4975 if (it && it->bidi_p)
4976 {
4977 it->position = *position;
4978 iterate_out_of_display_property (it);
4979 *position = it->position;
4980 }
4981 return 1;
4982 }
4983
4984 if (it)
4985 {
4986 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4987
4988 if (CONSP (XCDR (XCDR (spec))))
4989 {
4990 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4991 int face_id2 = lookup_derived_face (it->f, face_name,
4992 FRINGE_FACE_ID, false);
4993 if (face_id2 >= 0)
4994 face_id = face_id2;
4995 }
4996
4997 /* Save current settings of IT so that we can restore them
4998 when we are finished with the glyph property value. */
4999 push_it (it, position);
5000
5001 it->area = TEXT_AREA;
5002 it->what = IT_IMAGE;
5003 it->image_id = -1; /* no image */
5004 it->position = start_pos;
5005 it->object = NILP (object) ? it->w->contents : object;
5006 it->method = GET_FROM_IMAGE;
5007 it->from_overlay = Qnil;
5008 it->face_id = face_id;
5009 it->from_disp_prop_p = true;
5010
5011 /* Say that we haven't consumed the characters with
5012 `display' property yet. The call to pop_it in
5013 set_iterator_to_next will clean this up. */
5014 *position = start_pos;
5015
5016 if (EQ (XCAR (spec), Qleft_fringe))
5017 {
5018 it->left_user_fringe_bitmap = fringe_bitmap;
5019 it->left_user_fringe_face_id = face_id;
5020 }
5021 else
5022 {
5023 it->right_user_fringe_bitmap = fringe_bitmap;
5024 it->right_user_fringe_face_id = face_id;
5025 }
5026 }
5027 #endif /* HAVE_WINDOW_SYSTEM */
5028 return 1;
5029 }
5030
5031 /* Prepare to handle `((margin left-margin) ...)',
5032 `((margin right-margin) ...)' and `((margin nil) ...)'
5033 prefixes for display specifications. */
5034 location = Qunbound;
5035 if (CONSP (spec) && CONSP (XCAR (spec)))
5036 {
5037 Lisp_Object tem;
5038
5039 value = XCDR (spec);
5040 if (CONSP (value))
5041 value = XCAR (value);
5042
5043 tem = XCAR (spec);
5044 if (EQ (XCAR (tem), Qmargin)
5045 && (tem = XCDR (tem),
5046 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5047 (NILP (tem)
5048 || EQ (tem, Qleft_margin)
5049 || EQ (tem, Qright_margin))))
5050 location = tem;
5051 }
5052
5053 if (EQ (location, Qunbound))
5054 {
5055 location = Qnil;
5056 value = spec;
5057 }
5058
5059 /* After this point, VALUE is the property after any
5060 margin prefix has been stripped. It must be a string,
5061 an image specification, or `(space ...)'.
5062
5063 LOCATION specifies where to display: `left-margin',
5064 `right-margin' or nil. */
5065
5066 bool valid_p = (STRINGP (value)
5067 #ifdef HAVE_WINDOW_SYSTEM
5068 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5069 && valid_image_p (value))
5070 #endif /* not HAVE_WINDOW_SYSTEM */
5071 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5072
5073 if (valid_p && display_replaced == 0)
5074 {
5075 int retval = 1;
5076
5077 if (!it)
5078 {
5079 /* Callers need to know whether the display spec is any kind
5080 of `(space ...)' spec that is about to affect text-area
5081 display. */
5082 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5083 retval = 2;
5084 return retval;
5085 }
5086
5087 /* Save current settings of IT so that we can restore them
5088 when we are finished with the glyph property value. */
5089 push_it (it, position);
5090 it->from_overlay = overlay;
5091 it->from_disp_prop_p = true;
5092
5093 if (NILP (location))
5094 it->area = TEXT_AREA;
5095 else if (EQ (location, Qleft_margin))
5096 it->area = LEFT_MARGIN_AREA;
5097 else
5098 it->area = RIGHT_MARGIN_AREA;
5099
5100 if (STRINGP (value))
5101 {
5102 it->string = value;
5103 it->multibyte_p = STRING_MULTIBYTE (it->string);
5104 it->current.overlay_string_index = -1;
5105 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5106 it->end_charpos = it->string_nchars = SCHARS (it->string);
5107 it->method = GET_FROM_STRING;
5108 it->stop_charpos = 0;
5109 it->prev_stop = 0;
5110 it->base_level_stop = 0;
5111 it->string_from_display_prop_p = true;
5112 /* Say that we haven't consumed the characters with
5113 `display' property yet. The call to pop_it in
5114 set_iterator_to_next will clean this up. */
5115 if (BUFFERP (object))
5116 *position = start_pos;
5117
5118 /* Force paragraph direction to be that of the parent
5119 object. If the parent object's paragraph direction is
5120 not yet determined, default to L2R. */
5121 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5122 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5123 else
5124 it->paragraph_embedding = L2R;
5125
5126 /* Set up the bidi iterator for this display string. */
5127 if (it->bidi_p)
5128 {
5129 it->bidi_it.string.lstring = it->string;
5130 it->bidi_it.string.s = NULL;
5131 it->bidi_it.string.schars = it->end_charpos;
5132 it->bidi_it.string.bufpos = bufpos;
5133 it->bidi_it.string.from_disp_str = true;
5134 it->bidi_it.string.unibyte = !it->multibyte_p;
5135 it->bidi_it.w = it->w;
5136 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5137 }
5138 }
5139 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5140 {
5141 it->method = GET_FROM_STRETCH;
5142 it->object = value;
5143 *position = it->position = start_pos;
5144 retval = 1 + (it->area == TEXT_AREA);
5145 }
5146 #ifdef HAVE_WINDOW_SYSTEM
5147 else
5148 {
5149 it->what = IT_IMAGE;
5150 it->image_id = lookup_image (it->f, value);
5151 it->position = start_pos;
5152 it->object = NILP (object) ? it->w->contents : object;
5153 it->method = GET_FROM_IMAGE;
5154
5155 /* Say that we haven't consumed the characters with
5156 `display' property yet. The call to pop_it in
5157 set_iterator_to_next will clean this up. */
5158 *position = start_pos;
5159 }
5160 #endif /* HAVE_WINDOW_SYSTEM */
5161
5162 return retval;
5163 }
5164
5165 /* Invalid property or property not supported. Restore
5166 POSITION to what it was before. */
5167 *position = start_pos;
5168 return 0;
5169 }
5170
5171 /* Check if PROP is a display property value whose text should be
5172 treated as intangible. OVERLAY is the overlay from which PROP
5173 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5174 specify the buffer position covered by PROP. */
5175
5176 bool
5177 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5178 ptrdiff_t charpos, ptrdiff_t bytepos)
5179 {
5180 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5181 struct text_pos position;
5182
5183 SET_TEXT_POS (position, charpos, bytepos);
5184 return (handle_display_spec (NULL, prop, Qnil, overlay,
5185 &position, charpos, frame_window_p)
5186 != 0);
5187 }
5188
5189
5190 /* Return true if PROP is a display sub-property value containing STRING.
5191
5192 Implementation note: this and the following function are really
5193 special cases of handle_display_spec and
5194 handle_single_display_spec, and should ideally use the same code.
5195 Until they do, these two pairs must be consistent and must be
5196 modified in sync. */
5197
5198 static bool
5199 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5200 {
5201 if (EQ (string, prop))
5202 return true;
5203
5204 /* Skip over `when FORM'. */
5205 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5206 {
5207 prop = XCDR (prop);
5208 if (!CONSP (prop))
5209 return false;
5210 /* Actually, the condition following `when' should be eval'ed,
5211 like handle_single_display_spec does, and we should return
5212 false if it evaluates to nil. However, this function is
5213 called only when the buffer was already displayed and some
5214 glyph in the glyph matrix was found to come from a display
5215 string. Therefore, the condition was already evaluated, and
5216 the result was non-nil, otherwise the display string wouldn't
5217 have been displayed and we would have never been called for
5218 this property. Thus, we can skip the evaluation and assume
5219 its result is non-nil. */
5220 prop = XCDR (prop);
5221 }
5222
5223 if (CONSP (prop))
5224 /* Skip over `margin LOCATION'. */
5225 if (EQ (XCAR (prop), Qmargin))
5226 {
5227 prop = XCDR (prop);
5228 if (!CONSP (prop))
5229 return false;
5230
5231 prop = XCDR (prop);
5232 if (!CONSP (prop))
5233 return false;
5234 }
5235
5236 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5237 }
5238
5239
5240 /* Return true if STRING appears in the `display' property PROP. */
5241
5242 static bool
5243 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5244 {
5245 if (CONSP (prop)
5246 && !EQ (XCAR (prop), Qwhen)
5247 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5248 {
5249 /* A list of sub-properties. */
5250 while (CONSP (prop))
5251 {
5252 if (single_display_spec_string_p (XCAR (prop), string))
5253 return true;
5254 prop = XCDR (prop);
5255 }
5256 }
5257 else if (VECTORP (prop))
5258 {
5259 /* A vector of sub-properties. */
5260 ptrdiff_t i;
5261 for (i = 0; i < ASIZE (prop); ++i)
5262 if (single_display_spec_string_p (AREF (prop, i), string))
5263 return true;
5264 }
5265 else
5266 return single_display_spec_string_p (prop, string);
5267
5268 return false;
5269 }
5270
5271 /* Look for STRING in overlays and text properties in the current
5272 buffer, between character positions FROM and TO (excluding TO).
5273 BACK_P means look back (in this case, TO is supposed to be
5274 less than FROM).
5275 Value is the first character position where STRING was found, or
5276 zero if it wasn't found before hitting TO.
5277
5278 This function may only use code that doesn't eval because it is
5279 called asynchronously from note_mouse_highlight. */
5280
5281 static ptrdiff_t
5282 string_buffer_position_lim (Lisp_Object string,
5283 ptrdiff_t from, ptrdiff_t to, bool back_p)
5284 {
5285 Lisp_Object limit, prop, pos;
5286 bool found = false;
5287
5288 pos = make_number (max (from, BEGV));
5289
5290 if (!back_p) /* looking forward */
5291 {
5292 limit = make_number (min (to, ZV));
5293 while (!found && !EQ (pos, limit))
5294 {
5295 prop = Fget_char_property (pos, Qdisplay, Qnil);
5296 if (!NILP (prop) && display_prop_string_p (prop, string))
5297 found = true;
5298 else
5299 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5300 limit);
5301 }
5302 }
5303 else /* looking back */
5304 {
5305 limit = make_number (max (to, BEGV));
5306 while (!found && !EQ (pos, limit))
5307 {
5308 prop = Fget_char_property (pos, Qdisplay, Qnil);
5309 if (!NILP (prop) && display_prop_string_p (prop, string))
5310 found = true;
5311 else
5312 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5313 limit);
5314 }
5315 }
5316
5317 return found ? XINT (pos) : 0;
5318 }
5319
5320 /* Determine which buffer position in current buffer STRING comes from.
5321 AROUND_CHARPOS is an approximate position where it could come from.
5322 Value is the buffer position or 0 if it couldn't be determined.
5323
5324 This function is necessary because we don't record buffer positions
5325 in glyphs generated from strings (to keep struct glyph small).
5326 This function may only use code that doesn't eval because it is
5327 called asynchronously from note_mouse_highlight. */
5328
5329 static ptrdiff_t
5330 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5331 {
5332 const int MAX_DISTANCE = 1000;
5333 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5334 around_charpos + MAX_DISTANCE,
5335 false);
5336
5337 if (!found)
5338 found = string_buffer_position_lim (string, around_charpos,
5339 around_charpos - MAX_DISTANCE, true);
5340 return found;
5341 }
5342
5343
5344 \f
5345 /***********************************************************************
5346 `composition' property
5347 ***********************************************************************/
5348
5349 /* Set up iterator IT from `composition' property at its current
5350 position. Called from handle_stop. */
5351
5352 static enum prop_handled
5353 handle_composition_prop (struct it *it)
5354 {
5355 Lisp_Object prop, string;
5356 ptrdiff_t pos, pos_byte, start, end;
5357
5358 if (STRINGP (it->string))
5359 {
5360 unsigned char *s;
5361
5362 pos = IT_STRING_CHARPOS (*it);
5363 pos_byte = IT_STRING_BYTEPOS (*it);
5364 string = it->string;
5365 s = SDATA (string) + pos_byte;
5366 it->c = STRING_CHAR (s);
5367 }
5368 else
5369 {
5370 pos = IT_CHARPOS (*it);
5371 pos_byte = IT_BYTEPOS (*it);
5372 string = Qnil;
5373 it->c = FETCH_CHAR (pos_byte);
5374 }
5375
5376 /* If there's a valid composition and point is not inside of the
5377 composition (in the case that the composition is from the current
5378 buffer), draw a glyph composed from the composition components. */
5379 if (find_composition (pos, -1, &start, &end, &prop, string)
5380 && composition_valid_p (start, end, prop)
5381 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5382 {
5383 if (start < pos)
5384 /* As we can't handle this situation (perhaps font-lock added
5385 a new composition), we just return here hoping that next
5386 redisplay will detect this composition much earlier. */
5387 return HANDLED_NORMALLY;
5388 if (start != pos)
5389 {
5390 if (STRINGP (it->string))
5391 pos_byte = string_char_to_byte (it->string, start);
5392 else
5393 pos_byte = CHAR_TO_BYTE (start);
5394 }
5395 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5396 prop, string);
5397
5398 if (it->cmp_it.id >= 0)
5399 {
5400 it->cmp_it.ch = -1;
5401 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5402 it->cmp_it.nglyphs = -1;
5403 }
5404 }
5405
5406 return HANDLED_NORMALLY;
5407 }
5408
5409
5410 \f
5411 /***********************************************************************
5412 Overlay strings
5413 ***********************************************************************/
5414
5415 /* The following structure is used to record overlay strings for
5416 later sorting in load_overlay_strings. */
5417
5418 struct overlay_entry
5419 {
5420 Lisp_Object overlay;
5421 Lisp_Object string;
5422 EMACS_INT priority;
5423 bool after_string_p;
5424 };
5425
5426
5427 /* Set up iterator IT from overlay strings at its current position.
5428 Called from handle_stop. */
5429
5430 static enum prop_handled
5431 handle_overlay_change (struct it *it)
5432 {
5433 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5434 return HANDLED_RECOMPUTE_PROPS;
5435 else
5436 return HANDLED_NORMALLY;
5437 }
5438
5439
5440 /* Set up the next overlay string for delivery by IT, if there is an
5441 overlay string to deliver. Called by set_iterator_to_next when the
5442 end of the current overlay string is reached. If there are more
5443 overlay strings to display, IT->string and
5444 IT->current.overlay_string_index are set appropriately here.
5445 Otherwise IT->string is set to nil. */
5446
5447 static void
5448 next_overlay_string (struct it *it)
5449 {
5450 ++it->current.overlay_string_index;
5451 if (it->current.overlay_string_index == it->n_overlay_strings)
5452 {
5453 /* No more overlay strings. Restore IT's settings to what
5454 they were before overlay strings were processed, and
5455 continue to deliver from current_buffer. */
5456
5457 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5458 pop_it (it);
5459 eassert (it->sp > 0
5460 || (NILP (it->string)
5461 && it->method == GET_FROM_BUFFER
5462 && it->stop_charpos >= BEGV
5463 && it->stop_charpos <= it->end_charpos));
5464 it->current.overlay_string_index = -1;
5465 it->n_overlay_strings = 0;
5466 /* If there's an empty display string on the stack, pop the
5467 stack, to resync the bidi iterator with IT's position. Such
5468 empty strings are pushed onto the stack in
5469 get_overlay_strings_1. */
5470 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5471 pop_it (it);
5472
5473 /* Since we've exhausted overlay strings at this buffer
5474 position, set the flag to ignore overlays until we move to
5475 another position. The flag is reset in
5476 next_element_from_buffer. */
5477 it->ignore_overlay_strings_at_pos_p = true;
5478
5479 /* If we're at the end of the buffer, record that we have
5480 processed the overlay strings there already, so that
5481 next_element_from_buffer doesn't try it again. */
5482 if (NILP (it->string)
5483 && IT_CHARPOS (*it) >= it->end_charpos
5484 && it->overlay_strings_charpos >= it->end_charpos)
5485 it->overlay_strings_at_end_processed_p = true;
5486 /* Note: we reset overlay_strings_charpos only here, to make
5487 sure the just-processed overlays were indeed at EOB.
5488 Otherwise, overlays on text with invisible text property,
5489 which are processed with IT's position past the invisible
5490 text, might fool us into thinking the overlays at EOB were
5491 already processed (linum-mode can cause this, for
5492 example). */
5493 it->overlay_strings_charpos = -1;
5494 }
5495 else
5496 {
5497 /* There are more overlay strings to process. If
5498 IT->current.overlay_string_index has advanced to a position
5499 where we must load IT->overlay_strings with more strings, do
5500 it. We must load at the IT->overlay_strings_charpos where
5501 IT->n_overlay_strings was originally computed; when invisible
5502 text is present, this might not be IT_CHARPOS (Bug#7016). */
5503 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5504
5505 if (it->current.overlay_string_index && i == 0)
5506 load_overlay_strings (it, it->overlay_strings_charpos);
5507
5508 /* Initialize IT to deliver display elements from the overlay
5509 string. */
5510 it->string = it->overlay_strings[i];
5511 it->multibyte_p = STRING_MULTIBYTE (it->string);
5512 SET_TEXT_POS (it->current.string_pos, 0, 0);
5513 it->method = GET_FROM_STRING;
5514 it->stop_charpos = 0;
5515 it->end_charpos = SCHARS (it->string);
5516 if (it->cmp_it.stop_pos >= 0)
5517 it->cmp_it.stop_pos = 0;
5518 it->prev_stop = 0;
5519 it->base_level_stop = 0;
5520
5521 /* Set up the bidi iterator for this overlay string. */
5522 if (it->bidi_p)
5523 {
5524 it->bidi_it.string.lstring = it->string;
5525 it->bidi_it.string.s = NULL;
5526 it->bidi_it.string.schars = SCHARS (it->string);
5527 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5528 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5529 it->bidi_it.string.unibyte = !it->multibyte_p;
5530 it->bidi_it.w = it->w;
5531 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5532 }
5533 }
5534
5535 CHECK_IT (it);
5536 }
5537
5538
5539 /* Compare two overlay_entry structures E1 and E2. Used as a
5540 comparison function for qsort in load_overlay_strings. Overlay
5541 strings for the same position are sorted so that
5542
5543 1. All after-strings come in front of before-strings, except
5544 when they come from the same overlay.
5545
5546 2. Within after-strings, strings are sorted so that overlay strings
5547 from overlays with higher priorities come first.
5548
5549 2. Within before-strings, strings are sorted so that overlay
5550 strings from overlays with higher priorities come last.
5551
5552 Value is analogous to strcmp. */
5553
5554
5555 static int
5556 compare_overlay_entries (const void *e1, const void *e2)
5557 {
5558 struct overlay_entry const *entry1 = e1;
5559 struct overlay_entry const *entry2 = e2;
5560 int result;
5561
5562 if (entry1->after_string_p != entry2->after_string_p)
5563 {
5564 /* Let after-strings appear in front of before-strings if
5565 they come from different overlays. */
5566 if (EQ (entry1->overlay, entry2->overlay))
5567 result = entry1->after_string_p ? 1 : -1;
5568 else
5569 result = entry1->after_string_p ? -1 : 1;
5570 }
5571 else if (entry1->priority != entry2->priority)
5572 {
5573 if (entry1->after_string_p)
5574 /* After-strings sorted in order of decreasing priority. */
5575 result = entry2->priority < entry1->priority ? -1 : 1;
5576 else
5577 /* Before-strings sorted in order of increasing priority. */
5578 result = entry1->priority < entry2->priority ? -1 : 1;
5579 }
5580 else
5581 result = 0;
5582
5583 return result;
5584 }
5585
5586
5587 /* Load the vector IT->overlay_strings with overlay strings from IT's
5588 current buffer position, or from CHARPOS if that is > 0. Set
5589 IT->n_overlays to the total number of overlay strings found.
5590
5591 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5592 a time. On entry into load_overlay_strings,
5593 IT->current.overlay_string_index gives the number of overlay
5594 strings that have already been loaded by previous calls to this
5595 function.
5596
5597 IT->add_overlay_start contains an additional overlay start
5598 position to consider for taking overlay strings from, if non-zero.
5599 This position comes into play when the overlay has an `invisible'
5600 property, and both before and after-strings. When we've skipped to
5601 the end of the overlay, because of its `invisible' property, we
5602 nevertheless want its before-string to appear.
5603 IT->add_overlay_start will contain the overlay start position
5604 in this case.
5605
5606 Overlay strings are sorted so that after-string strings come in
5607 front of before-string strings. Within before and after-strings,
5608 strings are sorted by overlay priority. See also function
5609 compare_overlay_entries. */
5610
5611 static void
5612 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5613 {
5614 Lisp_Object overlay, window, str, invisible;
5615 struct Lisp_Overlay *ov;
5616 ptrdiff_t start, end;
5617 ptrdiff_t n = 0, i, j;
5618 int invis;
5619 struct overlay_entry entriesbuf[20];
5620 ptrdiff_t size = ARRAYELTS (entriesbuf);
5621 struct overlay_entry *entries = entriesbuf;
5622 USE_SAFE_ALLOCA;
5623
5624 if (charpos <= 0)
5625 charpos = IT_CHARPOS (*it);
5626
5627 /* Append the overlay string STRING of overlay OVERLAY to vector
5628 `entries' which has size `size' and currently contains `n'
5629 elements. AFTER_P means STRING is an after-string of
5630 OVERLAY. */
5631 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5632 do \
5633 { \
5634 Lisp_Object priority; \
5635 \
5636 if (n == size) \
5637 { \
5638 struct overlay_entry *old = entries; \
5639 SAFE_NALLOCA (entries, 2, size); \
5640 memcpy (entries, old, size * sizeof *entries); \
5641 size *= 2; \
5642 } \
5643 \
5644 entries[n].string = (STRING); \
5645 entries[n].overlay = (OVERLAY); \
5646 priority = Foverlay_get ((OVERLAY), Qpriority); \
5647 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5648 entries[n].after_string_p = (AFTER_P); \
5649 ++n; \
5650 } \
5651 while (false)
5652
5653 /* Process overlay before the overlay center. */
5654 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5655 {
5656 XSETMISC (overlay, ov);
5657 eassert (OVERLAYP (overlay));
5658 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5659 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5660
5661 if (end < charpos)
5662 break;
5663
5664 /* Skip this overlay if it doesn't start or end at IT's current
5665 position. */
5666 if (end != charpos && start != charpos)
5667 continue;
5668
5669 /* Skip this overlay if it doesn't apply to IT->w. */
5670 window = Foverlay_get (overlay, Qwindow);
5671 if (WINDOWP (window) && XWINDOW (window) != it->w)
5672 continue;
5673
5674 /* If the text ``under'' the overlay is invisible, both before-
5675 and after-strings from this overlay are visible; start and
5676 end position are indistinguishable. */
5677 invisible = Foverlay_get (overlay, Qinvisible);
5678 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5679
5680 /* If overlay has a non-empty before-string, record it. */
5681 if ((start == charpos || (end == charpos && invis != 0))
5682 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5683 && SCHARS (str))
5684 RECORD_OVERLAY_STRING (overlay, str, false);
5685
5686 /* If overlay has a non-empty after-string, record it. */
5687 if ((end == charpos || (start == charpos && invis != 0))
5688 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5689 && SCHARS (str))
5690 RECORD_OVERLAY_STRING (overlay, str, true);
5691 }
5692
5693 /* Process overlays after the overlay center. */
5694 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5695 {
5696 XSETMISC (overlay, ov);
5697 eassert (OVERLAYP (overlay));
5698 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5699 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5700
5701 if (start > charpos)
5702 break;
5703
5704 /* Skip this overlay if it doesn't start or end at IT's current
5705 position. */
5706 if (end != charpos && start != charpos)
5707 continue;
5708
5709 /* Skip this overlay if it doesn't apply to IT->w. */
5710 window = Foverlay_get (overlay, Qwindow);
5711 if (WINDOWP (window) && XWINDOW (window) != it->w)
5712 continue;
5713
5714 /* If the text ``under'' the overlay is invisible, it has a zero
5715 dimension, and both before- and after-strings apply. */
5716 invisible = Foverlay_get (overlay, Qinvisible);
5717 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5718
5719 /* If overlay has a non-empty before-string, record it. */
5720 if ((start == charpos || (end == charpos && invis != 0))
5721 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5722 && SCHARS (str))
5723 RECORD_OVERLAY_STRING (overlay, str, false);
5724
5725 /* If overlay has a non-empty after-string, record it. */
5726 if ((end == charpos || (start == charpos && invis != 0))
5727 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5728 && SCHARS (str))
5729 RECORD_OVERLAY_STRING (overlay, str, true);
5730 }
5731
5732 #undef RECORD_OVERLAY_STRING
5733
5734 /* Sort entries. */
5735 if (n > 1)
5736 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5737
5738 /* Record number of overlay strings, and where we computed it. */
5739 it->n_overlay_strings = n;
5740 it->overlay_strings_charpos = charpos;
5741
5742 /* IT->current.overlay_string_index is the number of overlay strings
5743 that have already been consumed by IT. Copy some of the
5744 remaining overlay strings to IT->overlay_strings. */
5745 i = 0;
5746 j = it->current.overlay_string_index;
5747 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5748 {
5749 it->overlay_strings[i] = entries[j].string;
5750 it->string_overlays[i++] = entries[j++].overlay;
5751 }
5752
5753 CHECK_IT (it);
5754 SAFE_FREE ();
5755 }
5756
5757
5758 /* Get the first chunk of overlay strings at IT's current buffer
5759 position, or at CHARPOS if that is > 0. Value is true if at
5760 least one overlay string was found. */
5761
5762 static bool
5763 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5764 {
5765 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5766 process. This fills IT->overlay_strings with strings, and sets
5767 IT->n_overlay_strings to the total number of strings to process.
5768 IT->pos.overlay_string_index has to be set temporarily to zero
5769 because load_overlay_strings needs this; it must be set to -1
5770 when no overlay strings are found because a zero value would
5771 indicate a position in the first overlay string. */
5772 it->current.overlay_string_index = 0;
5773 load_overlay_strings (it, charpos);
5774
5775 /* If we found overlay strings, set up IT to deliver display
5776 elements from the first one. Otherwise set up IT to deliver
5777 from current_buffer. */
5778 if (it->n_overlay_strings)
5779 {
5780 /* Make sure we know settings in current_buffer, so that we can
5781 restore meaningful values when we're done with the overlay
5782 strings. */
5783 if (compute_stop_p)
5784 compute_stop_pos (it);
5785 eassert (it->face_id >= 0);
5786
5787 /* Save IT's settings. They are restored after all overlay
5788 strings have been processed. */
5789 eassert (!compute_stop_p || it->sp == 0);
5790
5791 /* When called from handle_stop, there might be an empty display
5792 string loaded. In that case, don't bother saving it. But
5793 don't use this optimization with the bidi iterator, since we
5794 need the corresponding pop_it call to resync the bidi
5795 iterator's position with IT's position, after we are done
5796 with the overlay strings. (The corresponding call to pop_it
5797 in case of an empty display string is in
5798 next_overlay_string.) */
5799 if (!(!it->bidi_p
5800 && STRINGP (it->string) && !SCHARS (it->string)))
5801 push_it (it, NULL);
5802
5803 /* Set up IT to deliver display elements from the first overlay
5804 string. */
5805 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5806 it->string = it->overlay_strings[0];
5807 it->from_overlay = Qnil;
5808 it->stop_charpos = 0;
5809 eassert (STRINGP (it->string));
5810 it->end_charpos = SCHARS (it->string);
5811 it->prev_stop = 0;
5812 it->base_level_stop = 0;
5813 it->multibyte_p = STRING_MULTIBYTE (it->string);
5814 it->method = GET_FROM_STRING;
5815 it->from_disp_prop_p = 0;
5816
5817 /* Force paragraph direction to be that of the parent
5818 buffer. */
5819 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5820 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5821 else
5822 it->paragraph_embedding = L2R;
5823
5824 /* Set up the bidi iterator for this overlay string. */
5825 if (it->bidi_p)
5826 {
5827 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5828
5829 it->bidi_it.string.lstring = it->string;
5830 it->bidi_it.string.s = NULL;
5831 it->bidi_it.string.schars = SCHARS (it->string);
5832 it->bidi_it.string.bufpos = pos;
5833 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5834 it->bidi_it.string.unibyte = !it->multibyte_p;
5835 it->bidi_it.w = it->w;
5836 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5837 }
5838 return true;
5839 }
5840
5841 it->current.overlay_string_index = -1;
5842 return false;
5843 }
5844
5845 static bool
5846 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5847 {
5848 it->string = Qnil;
5849 it->method = GET_FROM_BUFFER;
5850
5851 get_overlay_strings_1 (it, charpos, true);
5852
5853 CHECK_IT (it);
5854
5855 /* Value is true if we found at least one overlay string. */
5856 return STRINGP (it->string);
5857 }
5858
5859
5860 \f
5861 /***********************************************************************
5862 Saving and restoring state
5863 ***********************************************************************/
5864
5865 /* Save current settings of IT on IT->stack. Called, for example,
5866 before setting up IT for an overlay string, to be able to restore
5867 IT's settings to what they were after the overlay string has been
5868 processed. If POSITION is non-NULL, it is the position to save on
5869 the stack instead of IT->position. */
5870
5871 static void
5872 push_it (struct it *it, struct text_pos *position)
5873 {
5874 struct iterator_stack_entry *p;
5875
5876 eassert (it->sp < IT_STACK_SIZE);
5877 p = it->stack + it->sp;
5878
5879 p->stop_charpos = it->stop_charpos;
5880 p->prev_stop = it->prev_stop;
5881 p->base_level_stop = it->base_level_stop;
5882 p->cmp_it = it->cmp_it;
5883 eassert (it->face_id >= 0);
5884 p->face_id = it->face_id;
5885 p->string = it->string;
5886 p->method = it->method;
5887 p->from_overlay = it->from_overlay;
5888 switch (p->method)
5889 {
5890 case GET_FROM_IMAGE:
5891 p->u.image.object = it->object;
5892 p->u.image.image_id = it->image_id;
5893 p->u.image.slice = it->slice;
5894 break;
5895 case GET_FROM_STRETCH:
5896 p->u.stretch.object = it->object;
5897 break;
5898 }
5899 p->position = position ? *position : it->position;
5900 p->current = it->current;
5901 p->end_charpos = it->end_charpos;
5902 p->string_nchars = it->string_nchars;
5903 p->area = it->area;
5904 p->multibyte_p = it->multibyte_p;
5905 p->avoid_cursor_p = it->avoid_cursor_p;
5906 p->space_width = it->space_width;
5907 p->font_height = it->font_height;
5908 p->voffset = it->voffset;
5909 p->string_from_display_prop_p = it->string_from_display_prop_p;
5910 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5911 p->display_ellipsis_p = false;
5912 p->line_wrap = it->line_wrap;
5913 p->bidi_p = it->bidi_p;
5914 p->paragraph_embedding = it->paragraph_embedding;
5915 p->from_disp_prop_p = it->from_disp_prop_p;
5916 ++it->sp;
5917
5918 /* Save the state of the bidi iterator as well. */
5919 if (it->bidi_p)
5920 bidi_push_it (&it->bidi_it);
5921 }
5922
5923 static void
5924 iterate_out_of_display_property (struct it *it)
5925 {
5926 bool buffer_p = !STRINGP (it->string);
5927 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5928 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5929
5930 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5931
5932 /* Maybe initialize paragraph direction. If we are at the beginning
5933 of a new paragraph, next_element_from_buffer may not have a
5934 chance to do that. */
5935 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5936 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5937 /* prev_stop can be zero, so check against BEGV as well. */
5938 while (it->bidi_it.charpos >= bob
5939 && it->prev_stop <= it->bidi_it.charpos
5940 && it->bidi_it.charpos < CHARPOS (it->position)
5941 && it->bidi_it.charpos < eob)
5942 bidi_move_to_visually_next (&it->bidi_it);
5943 /* Record the stop_pos we just crossed, for when we cross it
5944 back, maybe. */
5945 if (it->bidi_it.charpos > CHARPOS (it->position))
5946 it->prev_stop = CHARPOS (it->position);
5947 /* If we ended up not where pop_it put us, resync IT's
5948 positional members with the bidi iterator. */
5949 if (it->bidi_it.charpos != CHARPOS (it->position))
5950 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5951 if (buffer_p)
5952 it->current.pos = it->position;
5953 else
5954 it->current.string_pos = it->position;
5955 }
5956
5957 /* Restore IT's settings from IT->stack. Called, for example, when no
5958 more overlay strings must be processed, and we return to delivering
5959 display elements from a buffer, or when the end of a string from a
5960 `display' property is reached and we return to delivering display
5961 elements from an overlay string, or from a buffer. */
5962
5963 static void
5964 pop_it (struct it *it)
5965 {
5966 struct iterator_stack_entry *p;
5967 bool from_display_prop = it->from_disp_prop_p;
5968 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5969
5970 eassert (it->sp > 0);
5971 --it->sp;
5972 p = it->stack + it->sp;
5973 it->stop_charpos = p->stop_charpos;
5974 it->prev_stop = p->prev_stop;
5975 it->base_level_stop = p->base_level_stop;
5976 it->cmp_it = p->cmp_it;
5977 it->face_id = p->face_id;
5978 it->current = p->current;
5979 it->position = p->position;
5980 it->string = p->string;
5981 it->from_overlay = p->from_overlay;
5982 if (NILP (it->string))
5983 SET_TEXT_POS (it->current.string_pos, -1, -1);
5984 it->method = p->method;
5985 switch (it->method)
5986 {
5987 case GET_FROM_IMAGE:
5988 it->image_id = p->u.image.image_id;
5989 it->object = p->u.image.object;
5990 it->slice = p->u.image.slice;
5991 break;
5992 case GET_FROM_STRETCH:
5993 it->object = p->u.stretch.object;
5994 break;
5995 case GET_FROM_BUFFER:
5996 it->object = it->w->contents;
5997 break;
5998 case GET_FROM_STRING:
5999 {
6000 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6001
6002 /* Restore the face_box_p flag, since it could have been
6003 overwritten by the face of the object that we just finished
6004 displaying. */
6005 if (face)
6006 it->face_box_p = face->box != FACE_NO_BOX;
6007 it->object = it->string;
6008 }
6009 break;
6010 case GET_FROM_DISPLAY_VECTOR:
6011 if (it->s)
6012 it->method = GET_FROM_C_STRING;
6013 else if (STRINGP (it->string))
6014 it->method = GET_FROM_STRING;
6015 else
6016 {
6017 it->method = GET_FROM_BUFFER;
6018 it->object = it->w->contents;
6019 }
6020 }
6021 it->end_charpos = p->end_charpos;
6022 it->string_nchars = p->string_nchars;
6023 it->area = p->area;
6024 it->multibyte_p = p->multibyte_p;
6025 it->avoid_cursor_p = p->avoid_cursor_p;
6026 it->space_width = p->space_width;
6027 it->font_height = p->font_height;
6028 it->voffset = p->voffset;
6029 it->string_from_display_prop_p = p->string_from_display_prop_p;
6030 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6031 it->line_wrap = p->line_wrap;
6032 it->bidi_p = p->bidi_p;
6033 it->paragraph_embedding = p->paragraph_embedding;
6034 it->from_disp_prop_p = p->from_disp_prop_p;
6035 if (it->bidi_p)
6036 {
6037 bidi_pop_it (&it->bidi_it);
6038 /* Bidi-iterate until we get out of the portion of text, if any,
6039 covered by a `display' text property or by an overlay with
6040 `display' property. (We cannot just jump there, because the
6041 internal coherency of the bidi iterator state can not be
6042 preserved across such jumps.) We also must determine the
6043 paragraph base direction if the overlay we just processed is
6044 at the beginning of a new paragraph. */
6045 if (from_display_prop
6046 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6047 iterate_out_of_display_property (it);
6048
6049 eassert ((BUFFERP (it->object)
6050 && IT_CHARPOS (*it) == it->bidi_it.charpos
6051 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6052 || (STRINGP (it->object)
6053 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6054 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6055 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6056 }
6057 /* If we move the iterator over text covered by a display property
6058 to a new buffer position, any info about previously seen overlays
6059 is no longer valid. */
6060 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6061 it->ignore_overlay_strings_at_pos_p = false;
6062 }
6063
6064
6065 \f
6066 /***********************************************************************
6067 Moving over lines
6068 ***********************************************************************/
6069
6070 /* Set IT's current position to the previous line start. */
6071
6072 static void
6073 back_to_previous_line_start (struct it *it)
6074 {
6075 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6076
6077 DEC_BOTH (cp, bp);
6078 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6079 }
6080
6081
6082 /* Move IT to the next line start.
6083
6084 Value is true if a newline was found. Set *SKIPPED_P to true if
6085 we skipped over part of the text (as opposed to moving the iterator
6086 continuously over the text). Otherwise, don't change the value
6087 of *SKIPPED_P.
6088
6089 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6090 iterator on the newline, if it was found.
6091
6092 Newlines may come from buffer text, overlay strings, or strings
6093 displayed via the `display' property. That's the reason we can't
6094 simply use find_newline_no_quit.
6095
6096 Note that this function may not skip over invisible text that is so
6097 because of text properties and immediately follows a newline. If
6098 it would, function reseat_at_next_visible_line_start, when called
6099 from set_iterator_to_next, would effectively make invisible
6100 characters following a newline part of the wrong glyph row, which
6101 leads to wrong cursor motion. */
6102
6103 static bool
6104 forward_to_next_line_start (struct it *it, bool *skipped_p,
6105 struct bidi_it *bidi_it_prev)
6106 {
6107 ptrdiff_t old_selective;
6108 bool newline_found_p = false;
6109 int n;
6110 const int MAX_NEWLINE_DISTANCE = 500;
6111
6112 /* If already on a newline, just consume it to avoid unintended
6113 skipping over invisible text below. */
6114 if (it->what == IT_CHARACTER
6115 && it->c == '\n'
6116 && CHARPOS (it->position) == IT_CHARPOS (*it))
6117 {
6118 if (it->bidi_p && bidi_it_prev)
6119 *bidi_it_prev = it->bidi_it;
6120 set_iterator_to_next (it, false);
6121 it->c = 0;
6122 return true;
6123 }
6124
6125 /* Don't handle selective display in the following. It's (a)
6126 unnecessary because it's done by the caller, and (b) leads to an
6127 infinite recursion because next_element_from_ellipsis indirectly
6128 calls this function. */
6129 old_selective = it->selective;
6130 it->selective = 0;
6131
6132 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6133 from buffer text. */
6134 for (n = 0;
6135 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6136 n += !STRINGP (it->string))
6137 {
6138 if (!get_next_display_element (it))
6139 return false;
6140 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6141 if (newline_found_p && it->bidi_p && bidi_it_prev)
6142 *bidi_it_prev = it->bidi_it;
6143 set_iterator_to_next (it, false);
6144 }
6145
6146 /* If we didn't find a newline near enough, see if we can use a
6147 short-cut. */
6148 if (!newline_found_p)
6149 {
6150 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6151 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6152 1, &bytepos);
6153 Lisp_Object pos;
6154
6155 eassert (!STRINGP (it->string));
6156
6157 /* If there isn't any `display' property in sight, and no
6158 overlays, we can just use the position of the newline in
6159 buffer text. */
6160 if (it->stop_charpos >= limit
6161 || ((pos = Fnext_single_property_change (make_number (start),
6162 Qdisplay, Qnil,
6163 make_number (limit)),
6164 NILP (pos))
6165 && next_overlay_change (start) == ZV))
6166 {
6167 if (!it->bidi_p)
6168 {
6169 IT_CHARPOS (*it) = limit;
6170 IT_BYTEPOS (*it) = bytepos;
6171 }
6172 else
6173 {
6174 struct bidi_it bprev;
6175
6176 /* Help bidi.c avoid expensive searches for display
6177 properties and overlays, by telling it that there are
6178 none up to `limit'. */
6179 if (it->bidi_it.disp_pos < limit)
6180 {
6181 it->bidi_it.disp_pos = limit;
6182 it->bidi_it.disp_prop = 0;
6183 }
6184 do {
6185 bprev = it->bidi_it;
6186 bidi_move_to_visually_next (&it->bidi_it);
6187 } while (it->bidi_it.charpos != limit);
6188 IT_CHARPOS (*it) = limit;
6189 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6190 if (bidi_it_prev)
6191 *bidi_it_prev = bprev;
6192 }
6193 *skipped_p = newline_found_p = true;
6194 }
6195 else
6196 {
6197 while (get_next_display_element (it)
6198 && !newline_found_p)
6199 {
6200 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6201 if (newline_found_p && it->bidi_p && bidi_it_prev)
6202 *bidi_it_prev = it->bidi_it;
6203 set_iterator_to_next (it, false);
6204 }
6205 }
6206 }
6207
6208 it->selective = old_selective;
6209 return newline_found_p;
6210 }
6211
6212
6213 /* Set IT's current position to the previous visible line start. Skip
6214 invisible text that is so either due to text properties or due to
6215 selective display. Caution: this does not change IT->current_x and
6216 IT->hpos. */
6217
6218 static void
6219 back_to_previous_visible_line_start (struct it *it)
6220 {
6221 while (IT_CHARPOS (*it) > BEGV)
6222 {
6223 back_to_previous_line_start (it);
6224
6225 if (IT_CHARPOS (*it) <= BEGV)
6226 break;
6227
6228 /* If selective > 0, then lines indented more than its value are
6229 invisible. */
6230 if (it->selective > 0
6231 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6232 it->selective))
6233 continue;
6234
6235 /* Check the newline before point for invisibility. */
6236 {
6237 Lisp_Object prop;
6238 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6239 Qinvisible, it->window);
6240 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6241 continue;
6242 }
6243
6244 if (IT_CHARPOS (*it) <= BEGV)
6245 break;
6246
6247 {
6248 struct it it2;
6249 void *it2data = NULL;
6250 ptrdiff_t pos;
6251 ptrdiff_t beg, end;
6252 Lisp_Object val, overlay;
6253
6254 SAVE_IT (it2, *it, it2data);
6255
6256 /* If newline is part of a composition, continue from start of composition */
6257 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6258 && beg < IT_CHARPOS (*it))
6259 goto replaced;
6260
6261 /* If newline is replaced by a display property, find start of overlay
6262 or interval and continue search from that point. */
6263 pos = --IT_CHARPOS (it2);
6264 --IT_BYTEPOS (it2);
6265 it2.sp = 0;
6266 bidi_unshelve_cache (NULL, false);
6267 it2.string_from_display_prop_p = false;
6268 it2.from_disp_prop_p = false;
6269 if (handle_display_prop (&it2) == HANDLED_RETURN
6270 && !NILP (val = get_char_property_and_overlay
6271 (make_number (pos), Qdisplay, Qnil, &overlay))
6272 && (OVERLAYP (overlay)
6273 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6274 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6275 {
6276 RESTORE_IT (it, it, it2data);
6277 goto replaced;
6278 }
6279
6280 /* Newline is not replaced by anything -- so we are done. */
6281 RESTORE_IT (it, it, it2data);
6282 break;
6283
6284 replaced:
6285 if (beg < BEGV)
6286 beg = BEGV;
6287 IT_CHARPOS (*it) = beg;
6288 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6289 }
6290 }
6291
6292 it->continuation_lines_width = 0;
6293
6294 eassert (IT_CHARPOS (*it) >= BEGV);
6295 eassert (IT_CHARPOS (*it) == BEGV
6296 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6297 CHECK_IT (it);
6298 }
6299
6300
6301 /* Reseat iterator IT at the previous visible line start. Skip
6302 invisible text that is so either due to text properties or due to
6303 selective display. At the end, update IT's overlay information,
6304 face information etc. */
6305
6306 void
6307 reseat_at_previous_visible_line_start (struct it *it)
6308 {
6309 back_to_previous_visible_line_start (it);
6310 reseat (it, it->current.pos, true);
6311 CHECK_IT (it);
6312 }
6313
6314
6315 /* Reseat iterator IT on the next visible line start in the current
6316 buffer. ON_NEWLINE_P means position IT on the newline
6317 preceding the line start. Skip over invisible text that is so
6318 because of selective display. Compute faces, overlays etc at the
6319 new position. Note that this function does not skip over text that
6320 is invisible because of text properties. */
6321
6322 static void
6323 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6324 {
6325 bool skipped_p = false;
6326 struct bidi_it bidi_it_prev;
6327 bool newline_found_p
6328 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6329
6330 /* Skip over lines that are invisible because they are indented
6331 more than the value of IT->selective. */
6332 if (it->selective > 0)
6333 while (IT_CHARPOS (*it) < ZV
6334 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6335 it->selective))
6336 {
6337 eassert (IT_BYTEPOS (*it) == BEGV
6338 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6339 newline_found_p =
6340 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6341 }
6342
6343 /* Position on the newline if that's what's requested. */
6344 if (on_newline_p && newline_found_p)
6345 {
6346 if (STRINGP (it->string))
6347 {
6348 if (IT_STRING_CHARPOS (*it) > 0)
6349 {
6350 if (!it->bidi_p)
6351 {
6352 --IT_STRING_CHARPOS (*it);
6353 --IT_STRING_BYTEPOS (*it);
6354 }
6355 else
6356 {
6357 /* We need to restore the bidi iterator to the state
6358 it had on the newline, and resync the IT's
6359 position with that. */
6360 it->bidi_it = bidi_it_prev;
6361 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6362 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6363 }
6364 }
6365 }
6366 else if (IT_CHARPOS (*it) > BEGV)
6367 {
6368 if (!it->bidi_p)
6369 {
6370 --IT_CHARPOS (*it);
6371 --IT_BYTEPOS (*it);
6372 }
6373 else
6374 {
6375 /* We need to restore the bidi iterator to the state it
6376 had on the newline and resync IT with that. */
6377 it->bidi_it = bidi_it_prev;
6378 IT_CHARPOS (*it) = it->bidi_it.charpos;
6379 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6380 }
6381 reseat (it, it->current.pos, false);
6382 }
6383 }
6384 else if (skipped_p)
6385 reseat (it, it->current.pos, false);
6386
6387 CHECK_IT (it);
6388 }
6389
6390
6391 \f
6392 /***********************************************************************
6393 Changing an iterator's position
6394 ***********************************************************************/
6395
6396 /* Change IT's current position to POS in current_buffer.
6397 If FORCE_P, always check for text properties at the new position.
6398 Otherwise, text properties are only looked up if POS >=
6399 IT->check_charpos of a property. */
6400
6401 static void
6402 reseat (struct it *it, struct text_pos pos, bool force_p)
6403 {
6404 ptrdiff_t original_pos = IT_CHARPOS (*it);
6405
6406 reseat_1 (it, pos, false);
6407
6408 /* Determine where to check text properties. Avoid doing it
6409 where possible because text property lookup is very expensive. */
6410 if (force_p
6411 || CHARPOS (pos) > it->stop_charpos
6412 || CHARPOS (pos) < original_pos)
6413 {
6414 if (it->bidi_p)
6415 {
6416 /* For bidi iteration, we need to prime prev_stop and
6417 base_level_stop with our best estimations. */
6418 /* Implementation note: Of course, POS is not necessarily a
6419 stop position, so assigning prev_pos to it is a lie; we
6420 should have called compute_stop_backwards. However, if
6421 the current buffer does not include any R2L characters,
6422 that call would be a waste of cycles, because the
6423 iterator will never move back, and thus never cross this
6424 "fake" stop position. So we delay that backward search
6425 until the time we really need it, in next_element_from_buffer. */
6426 if (CHARPOS (pos) != it->prev_stop)
6427 it->prev_stop = CHARPOS (pos);
6428 if (CHARPOS (pos) < it->base_level_stop)
6429 it->base_level_stop = 0; /* meaning it's unknown */
6430 handle_stop (it);
6431 }
6432 else
6433 {
6434 handle_stop (it);
6435 it->prev_stop = it->base_level_stop = 0;
6436 }
6437
6438 }
6439
6440 CHECK_IT (it);
6441 }
6442
6443
6444 /* Change IT's buffer position to POS. SET_STOP_P means set
6445 IT->stop_pos to POS, also. */
6446
6447 static void
6448 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6449 {
6450 /* Don't call this function when scanning a C string. */
6451 eassert (it->s == NULL);
6452
6453 /* POS must be a reasonable value. */
6454 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6455
6456 it->current.pos = it->position = pos;
6457 it->end_charpos = ZV;
6458 it->dpvec = NULL;
6459 it->current.dpvec_index = -1;
6460 it->current.overlay_string_index = -1;
6461 IT_STRING_CHARPOS (*it) = -1;
6462 IT_STRING_BYTEPOS (*it) = -1;
6463 it->string = Qnil;
6464 it->method = GET_FROM_BUFFER;
6465 it->object = it->w->contents;
6466 it->area = TEXT_AREA;
6467 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6468 it->sp = 0;
6469 it->string_from_display_prop_p = false;
6470 it->string_from_prefix_prop_p = false;
6471
6472 it->from_disp_prop_p = false;
6473 it->face_before_selective_p = false;
6474 if (it->bidi_p)
6475 {
6476 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6477 &it->bidi_it);
6478 bidi_unshelve_cache (NULL, false);
6479 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6480 it->bidi_it.string.s = NULL;
6481 it->bidi_it.string.lstring = Qnil;
6482 it->bidi_it.string.bufpos = 0;
6483 it->bidi_it.string.from_disp_str = false;
6484 it->bidi_it.string.unibyte = false;
6485 it->bidi_it.w = it->w;
6486 }
6487
6488 if (set_stop_p)
6489 {
6490 it->stop_charpos = CHARPOS (pos);
6491 it->base_level_stop = CHARPOS (pos);
6492 }
6493 /* This make the information stored in it->cmp_it invalidate. */
6494 it->cmp_it.id = -1;
6495 }
6496
6497
6498 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6499 If S is non-null, it is a C string to iterate over. Otherwise,
6500 STRING gives a Lisp string to iterate over.
6501
6502 If PRECISION > 0, don't return more then PRECISION number of
6503 characters from the string.
6504
6505 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6506 characters have been returned. FIELD_WIDTH < 0 means an infinite
6507 field width.
6508
6509 MULTIBYTE = 0 means disable processing of multibyte characters,
6510 MULTIBYTE > 0 means enable it,
6511 MULTIBYTE < 0 means use IT->multibyte_p.
6512
6513 IT must be initialized via a prior call to init_iterator before
6514 calling this function. */
6515
6516 static void
6517 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6518 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6519 int multibyte)
6520 {
6521 /* No text property checks performed by default, but see below. */
6522 it->stop_charpos = -1;
6523
6524 /* Set iterator position and end position. */
6525 memset (&it->current, 0, sizeof it->current);
6526 it->current.overlay_string_index = -1;
6527 it->current.dpvec_index = -1;
6528 eassert (charpos >= 0);
6529
6530 /* If STRING is specified, use its multibyteness, otherwise use the
6531 setting of MULTIBYTE, if specified. */
6532 if (multibyte >= 0)
6533 it->multibyte_p = multibyte > 0;
6534
6535 /* Bidirectional reordering of strings is controlled by the default
6536 value of bidi-display-reordering. Don't try to reorder while
6537 loading loadup.el, as the necessary character property tables are
6538 not yet available. */
6539 it->bidi_p =
6540 NILP (Vpurify_flag)
6541 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6542
6543 if (s == NULL)
6544 {
6545 eassert (STRINGP (string));
6546 it->string = string;
6547 it->s = NULL;
6548 it->end_charpos = it->string_nchars = SCHARS (string);
6549 it->method = GET_FROM_STRING;
6550 it->current.string_pos = string_pos (charpos, string);
6551
6552 if (it->bidi_p)
6553 {
6554 it->bidi_it.string.lstring = string;
6555 it->bidi_it.string.s = NULL;
6556 it->bidi_it.string.schars = it->end_charpos;
6557 it->bidi_it.string.bufpos = 0;
6558 it->bidi_it.string.from_disp_str = false;
6559 it->bidi_it.string.unibyte = !it->multibyte_p;
6560 it->bidi_it.w = it->w;
6561 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6562 FRAME_WINDOW_P (it->f), &it->bidi_it);
6563 }
6564 }
6565 else
6566 {
6567 it->s = (const unsigned char *) s;
6568 it->string = Qnil;
6569
6570 /* Note that we use IT->current.pos, not it->current.string_pos,
6571 for displaying C strings. */
6572 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6573 if (it->multibyte_p)
6574 {
6575 it->current.pos = c_string_pos (charpos, s, true);
6576 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6577 }
6578 else
6579 {
6580 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6581 it->end_charpos = it->string_nchars = strlen (s);
6582 }
6583
6584 if (it->bidi_p)
6585 {
6586 it->bidi_it.string.lstring = Qnil;
6587 it->bidi_it.string.s = (const unsigned char *) s;
6588 it->bidi_it.string.schars = it->end_charpos;
6589 it->bidi_it.string.bufpos = 0;
6590 it->bidi_it.string.from_disp_str = false;
6591 it->bidi_it.string.unibyte = !it->multibyte_p;
6592 it->bidi_it.w = it->w;
6593 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6594 &it->bidi_it);
6595 }
6596 it->method = GET_FROM_C_STRING;
6597 }
6598
6599 /* PRECISION > 0 means don't return more than PRECISION characters
6600 from the string. */
6601 if (precision > 0 && it->end_charpos - charpos > precision)
6602 {
6603 it->end_charpos = it->string_nchars = charpos + precision;
6604 if (it->bidi_p)
6605 it->bidi_it.string.schars = it->end_charpos;
6606 }
6607
6608 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6609 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6610 FIELD_WIDTH < 0 means infinite field width. This is useful for
6611 padding with `-' at the end of a mode line. */
6612 if (field_width < 0)
6613 field_width = INFINITY;
6614 /* Implementation note: We deliberately don't enlarge
6615 it->bidi_it.string.schars here to fit it->end_charpos, because
6616 the bidi iterator cannot produce characters out of thin air. */
6617 if (field_width > it->end_charpos - charpos)
6618 it->end_charpos = charpos + field_width;
6619
6620 /* Use the standard display table for displaying strings. */
6621 if (DISP_TABLE_P (Vstandard_display_table))
6622 it->dp = XCHAR_TABLE (Vstandard_display_table);
6623
6624 it->stop_charpos = charpos;
6625 it->prev_stop = charpos;
6626 it->base_level_stop = 0;
6627 if (it->bidi_p)
6628 {
6629 it->bidi_it.first_elt = true;
6630 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6631 it->bidi_it.disp_pos = -1;
6632 }
6633 if (s == NULL && it->multibyte_p)
6634 {
6635 ptrdiff_t endpos = SCHARS (it->string);
6636 if (endpos > it->end_charpos)
6637 endpos = it->end_charpos;
6638 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6639 it->string);
6640 }
6641 CHECK_IT (it);
6642 }
6643
6644
6645 \f
6646 /***********************************************************************
6647 Iteration
6648 ***********************************************************************/
6649
6650 /* Map enum it_method value to corresponding next_element_from_* function. */
6651
6652 typedef bool (*next_element_function) (struct it *);
6653
6654 static next_element_function const get_next_element[NUM_IT_METHODS] =
6655 {
6656 next_element_from_buffer,
6657 next_element_from_display_vector,
6658 next_element_from_string,
6659 next_element_from_c_string,
6660 next_element_from_image,
6661 next_element_from_stretch
6662 };
6663
6664 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6665
6666
6667 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6668 (possibly with the following characters). */
6669
6670 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6671 ((IT)->cmp_it.id >= 0 \
6672 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6673 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6674 END_CHARPOS, (IT)->w, \
6675 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6676 (IT)->string)))
6677
6678
6679 /* Lookup the char-table Vglyphless_char_display for character C (-1
6680 if we want information for no-font case), and return the display
6681 method symbol. By side-effect, update it->what and
6682 it->glyphless_method. This function is called from
6683 get_next_display_element for each character element, and from
6684 x_produce_glyphs when no suitable font was found. */
6685
6686 Lisp_Object
6687 lookup_glyphless_char_display (int c, struct it *it)
6688 {
6689 Lisp_Object glyphless_method = Qnil;
6690
6691 if (CHAR_TABLE_P (Vglyphless_char_display)
6692 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6693 {
6694 if (c >= 0)
6695 {
6696 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6697 if (CONSP (glyphless_method))
6698 glyphless_method = FRAME_WINDOW_P (it->f)
6699 ? XCAR (glyphless_method)
6700 : XCDR (glyphless_method);
6701 }
6702 else
6703 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6704 }
6705
6706 retry:
6707 if (NILP (glyphless_method))
6708 {
6709 if (c >= 0)
6710 /* The default is to display the character by a proper font. */
6711 return Qnil;
6712 /* The default for the no-font case is to display an empty box. */
6713 glyphless_method = Qempty_box;
6714 }
6715 if (EQ (glyphless_method, Qzero_width))
6716 {
6717 if (c >= 0)
6718 return glyphless_method;
6719 /* This method can't be used for the no-font case. */
6720 glyphless_method = Qempty_box;
6721 }
6722 if (EQ (glyphless_method, Qthin_space))
6723 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6724 else if (EQ (glyphless_method, Qempty_box))
6725 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6726 else if (EQ (glyphless_method, Qhex_code))
6727 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6728 else if (STRINGP (glyphless_method))
6729 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6730 else
6731 {
6732 /* Invalid value. We use the default method. */
6733 glyphless_method = Qnil;
6734 goto retry;
6735 }
6736 it->what = IT_GLYPHLESS;
6737 return glyphless_method;
6738 }
6739
6740 /* Merge escape glyph face and cache the result. */
6741
6742 static struct frame *last_escape_glyph_frame = NULL;
6743 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6744 static int last_escape_glyph_merged_face_id = 0;
6745
6746 static int
6747 merge_escape_glyph_face (struct it *it)
6748 {
6749 int face_id;
6750
6751 if (it->f == last_escape_glyph_frame
6752 && it->face_id == last_escape_glyph_face_id)
6753 face_id = last_escape_glyph_merged_face_id;
6754 else
6755 {
6756 /* Merge the `escape-glyph' face into the current face. */
6757 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6758 last_escape_glyph_frame = it->f;
6759 last_escape_glyph_face_id = it->face_id;
6760 last_escape_glyph_merged_face_id = face_id;
6761 }
6762 return face_id;
6763 }
6764
6765 /* Likewise for glyphless glyph face. */
6766
6767 static struct frame *last_glyphless_glyph_frame = NULL;
6768 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6769 static int last_glyphless_glyph_merged_face_id = 0;
6770
6771 int
6772 merge_glyphless_glyph_face (struct it *it)
6773 {
6774 int face_id;
6775
6776 if (it->f == last_glyphless_glyph_frame
6777 && it->face_id == last_glyphless_glyph_face_id)
6778 face_id = last_glyphless_glyph_merged_face_id;
6779 else
6780 {
6781 /* Merge the `glyphless-char' face into the current face. */
6782 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6783 last_glyphless_glyph_frame = it->f;
6784 last_glyphless_glyph_face_id = it->face_id;
6785 last_glyphless_glyph_merged_face_id = face_id;
6786 }
6787 return face_id;
6788 }
6789
6790 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6791 be called before redisplaying windows, and when the frame's face
6792 cache is freed. */
6793 void
6794 forget_escape_and_glyphless_faces (void)
6795 {
6796 last_escape_glyph_frame = NULL;
6797 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6798 last_glyphless_glyph_frame = NULL;
6799 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6800 }
6801
6802 /* Load IT's display element fields with information about the next
6803 display element from the current position of IT. Value is false if
6804 end of buffer (or C string) is reached. */
6805
6806 static bool
6807 get_next_display_element (struct it *it)
6808 {
6809 /* True means that we found a display element. False means that
6810 we hit the end of what we iterate over. Performance note: the
6811 function pointer `method' used here turns out to be faster than
6812 using a sequence of if-statements. */
6813 bool success_p;
6814
6815 get_next:
6816 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6817
6818 if (it->what == IT_CHARACTER)
6819 {
6820 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6821 and only if (a) the resolved directionality of that character
6822 is R..." */
6823 /* FIXME: Do we need an exception for characters from display
6824 tables? */
6825 if (it->bidi_p && it->bidi_it.type == STRONG_R
6826 && !inhibit_bidi_mirroring)
6827 it->c = bidi_mirror_char (it->c);
6828 /* Map via display table or translate control characters.
6829 IT->c, IT->len etc. have been set to the next character by
6830 the function call above. If we have a display table, and it
6831 contains an entry for IT->c, translate it. Don't do this if
6832 IT->c itself comes from a display table, otherwise we could
6833 end up in an infinite recursion. (An alternative could be to
6834 count the recursion depth of this function and signal an
6835 error when a certain maximum depth is reached.) Is it worth
6836 it? */
6837 if (success_p && it->dpvec == NULL)
6838 {
6839 Lisp_Object dv;
6840 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6841 bool nonascii_space_p = false;
6842 bool nonascii_hyphen_p = false;
6843 int c = it->c; /* This is the character to display. */
6844
6845 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6846 {
6847 eassert (SINGLE_BYTE_CHAR_P (c));
6848 if (unibyte_display_via_language_environment)
6849 {
6850 c = DECODE_CHAR (unibyte, c);
6851 if (c < 0)
6852 c = BYTE8_TO_CHAR (it->c);
6853 }
6854 else
6855 c = BYTE8_TO_CHAR (it->c);
6856 }
6857
6858 if (it->dp
6859 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6860 VECTORP (dv)))
6861 {
6862 struct Lisp_Vector *v = XVECTOR (dv);
6863
6864 /* Return the first character from the display table
6865 entry, if not empty. If empty, don't display the
6866 current character. */
6867 if (v->header.size)
6868 {
6869 it->dpvec_char_len = it->len;
6870 it->dpvec = v->contents;
6871 it->dpend = v->contents + v->header.size;
6872 it->current.dpvec_index = 0;
6873 it->dpvec_face_id = -1;
6874 it->saved_face_id = it->face_id;
6875 it->method = GET_FROM_DISPLAY_VECTOR;
6876 it->ellipsis_p = false;
6877 }
6878 else
6879 {
6880 set_iterator_to_next (it, false);
6881 }
6882 goto get_next;
6883 }
6884
6885 if (! NILP (lookup_glyphless_char_display (c, it)))
6886 {
6887 if (it->what == IT_GLYPHLESS)
6888 goto done;
6889 /* Don't display this character. */
6890 set_iterator_to_next (it, false);
6891 goto get_next;
6892 }
6893
6894 /* If `nobreak-char-display' is non-nil, we display
6895 non-ASCII spaces and hyphens specially. */
6896 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6897 {
6898 if (c == NO_BREAK_SPACE)
6899 nonascii_space_p = true;
6900 else if (c == SOFT_HYPHEN || c == HYPHEN
6901 || c == NON_BREAKING_HYPHEN)
6902 nonascii_hyphen_p = true;
6903 }
6904
6905 /* Translate control characters into `\003' or `^C' form.
6906 Control characters coming from a display table entry are
6907 currently not translated because we use IT->dpvec to hold
6908 the translation. This could easily be changed but I
6909 don't believe that it is worth doing.
6910
6911 The characters handled by `nobreak-char-display' must be
6912 translated too.
6913
6914 Non-printable characters and raw-byte characters are also
6915 translated to octal form. */
6916 if (((c < ' ' || c == 127) /* ASCII control chars. */
6917 ? (it->area != TEXT_AREA
6918 /* In mode line, treat \n, \t like other crl chars. */
6919 || (c != '\t'
6920 && it->glyph_row
6921 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6922 || (c != '\n' && c != '\t'))
6923 : (nonascii_space_p
6924 || nonascii_hyphen_p
6925 || CHAR_BYTE8_P (c)
6926 || ! CHAR_PRINTABLE_P (c))))
6927 {
6928 /* C is a control character, non-ASCII space/hyphen,
6929 raw-byte, or a non-printable character which must be
6930 displayed either as '\003' or as `^C' where the '\\'
6931 and '^' can be defined in the display table. Fill
6932 IT->ctl_chars with glyphs for what we have to
6933 display. Then, set IT->dpvec to these glyphs. */
6934 Lisp_Object gc;
6935 int ctl_len;
6936 int face_id;
6937 int lface_id = 0;
6938 int escape_glyph;
6939
6940 /* Handle control characters with ^. */
6941
6942 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6943 {
6944 int g;
6945
6946 g = '^'; /* default glyph for Control */
6947 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6948 if (it->dp
6949 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6950 {
6951 g = GLYPH_CODE_CHAR (gc);
6952 lface_id = GLYPH_CODE_FACE (gc);
6953 }
6954
6955 face_id = (lface_id
6956 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6957 : merge_escape_glyph_face (it));
6958
6959 XSETINT (it->ctl_chars[0], g);
6960 XSETINT (it->ctl_chars[1], c ^ 0100);
6961 ctl_len = 2;
6962 goto display_control;
6963 }
6964
6965 /* Handle non-ascii space in the mode where it only gets
6966 highlighting. */
6967
6968 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6969 {
6970 /* Merge `nobreak-space' into the current face. */
6971 face_id = merge_faces (it->f, Qnobreak_space, 0,
6972 it->face_id);
6973 XSETINT (it->ctl_chars[0], ' ');
6974 ctl_len = 1;
6975 goto display_control;
6976 }
6977
6978 /* Handle sequences that start with the "escape glyph". */
6979
6980 /* the default escape glyph is \. */
6981 escape_glyph = '\\';
6982
6983 if (it->dp
6984 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6985 {
6986 escape_glyph = GLYPH_CODE_CHAR (gc);
6987 lface_id = GLYPH_CODE_FACE (gc);
6988 }
6989
6990 face_id = (lface_id
6991 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6992 : merge_escape_glyph_face (it));
6993
6994 /* Draw non-ASCII hyphen with just highlighting: */
6995
6996 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6997 {
6998 XSETINT (it->ctl_chars[0], '-');
6999 ctl_len = 1;
7000 goto display_control;
7001 }
7002
7003 /* Draw non-ASCII space/hyphen with escape glyph: */
7004
7005 if (nonascii_space_p || nonascii_hyphen_p)
7006 {
7007 XSETINT (it->ctl_chars[0], escape_glyph);
7008 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7009 ctl_len = 2;
7010 goto display_control;
7011 }
7012
7013 {
7014 char str[10];
7015 int len, i;
7016
7017 if (CHAR_BYTE8_P (c))
7018 /* Display \200 instead of \17777600. */
7019 c = CHAR_TO_BYTE8 (c);
7020 len = sprintf (str, "%03o", c + 0u);
7021
7022 XSETINT (it->ctl_chars[0], escape_glyph);
7023 for (i = 0; i < len; i++)
7024 XSETINT (it->ctl_chars[i + 1], str[i]);
7025 ctl_len = len + 1;
7026 }
7027
7028 display_control:
7029 /* Set up IT->dpvec and return first character from it. */
7030 it->dpvec_char_len = it->len;
7031 it->dpvec = it->ctl_chars;
7032 it->dpend = it->dpvec + ctl_len;
7033 it->current.dpvec_index = 0;
7034 it->dpvec_face_id = face_id;
7035 it->saved_face_id = it->face_id;
7036 it->method = GET_FROM_DISPLAY_VECTOR;
7037 it->ellipsis_p = false;
7038 goto get_next;
7039 }
7040 it->char_to_display = c;
7041 }
7042 else if (success_p)
7043 {
7044 it->char_to_display = it->c;
7045 }
7046 }
7047
7048 #ifdef HAVE_WINDOW_SYSTEM
7049 /* Adjust face id for a multibyte character. There are no multibyte
7050 character in unibyte text. */
7051 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7052 && it->multibyte_p
7053 && success_p
7054 && FRAME_WINDOW_P (it->f))
7055 {
7056 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7057
7058 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7059 {
7060 /* Automatic composition with glyph-string. */
7061 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7062
7063 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7064 }
7065 else
7066 {
7067 ptrdiff_t pos = (it->s ? -1
7068 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7069 : IT_CHARPOS (*it));
7070 int c;
7071
7072 if (it->what == IT_CHARACTER)
7073 c = it->char_to_display;
7074 else
7075 {
7076 struct composition *cmp = composition_table[it->cmp_it.id];
7077 int i;
7078
7079 c = ' ';
7080 for (i = 0; i < cmp->glyph_len; i++)
7081 /* TAB in a composition means display glyphs with
7082 padding space on the left or right. */
7083 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7084 break;
7085 }
7086 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7087 }
7088 }
7089 #endif /* HAVE_WINDOW_SYSTEM */
7090
7091 done:
7092 /* Is this character the last one of a run of characters with
7093 box? If yes, set IT->end_of_box_run_p to true. */
7094 if (it->face_box_p
7095 && it->s == NULL)
7096 {
7097 if (it->method == GET_FROM_STRING && it->sp)
7098 {
7099 int face_id = underlying_face_id (it);
7100 struct face *face = FACE_FROM_ID (it->f, face_id);
7101
7102 if (face)
7103 {
7104 if (face->box == FACE_NO_BOX)
7105 {
7106 /* If the box comes from face properties in a
7107 display string, check faces in that string. */
7108 int string_face_id = face_after_it_pos (it);
7109 it->end_of_box_run_p
7110 = (FACE_FROM_ID (it->f, string_face_id)->box
7111 == FACE_NO_BOX);
7112 }
7113 /* Otherwise, the box comes from the underlying face.
7114 If this is the last string character displayed, check
7115 the next buffer location. */
7116 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7117 /* n_overlay_strings is unreliable unless
7118 overlay_string_index is non-negative. */
7119 && ((it->current.overlay_string_index >= 0
7120 && (it->current.overlay_string_index
7121 == it->n_overlay_strings - 1))
7122 /* A string from display property. */
7123 || it->from_disp_prop_p))
7124 {
7125 ptrdiff_t ignore;
7126 int next_face_id;
7127 struct text_pos pos = it->current.pos;
7128
7129 /* For a string from a display property, the next
7130 buffer position is stored in the 'position'
7131 member of the iteration stack slot below the
7132 current one, see handle_single_display_spec. By
7133 contrast, it->current.pos was is not yet updated
7134 to point to that buffer position; that will
7135 happen in pop_it, after we finish displaying the
7136 current string. Note that we already checked
7137 above that it->sp is positive, so subtracting one
7138 from it is safe. */
7139 if (it->from_disp_prop_p)
7140 pos = (it->stack + it->sp - 1)->position;
7141 else
7142 INC_TEXT_POS (pos, it->multibyte_p);
7143
7144 if (CHARPOS (pos) >= ZV)
7145 it->end_of_box_run_p = true;
7146 else
7147 {
7148 next_face_id = face_at_buffer_position
7149 (it->w, CHARPOS (pos), &ignore,
7150 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7151 it->end_of_box_run_p
7152 = (FACE_FROM_ID (it->f, next_face_id)->box
7153 == FACE_NO_BOX);
7154 }
7155 }
7156 }
7157 }
7158 /* next_element_from_display_vector sets this flag according to
7159 faces of the display vector glyphs, see there. */
7160 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7161 {
7162 int face_id = face_after_it_pos (it);
7163 it->end_of_box_run_p
7164 = (face_id != it->face_id
7165 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7166 }
7167 }
7168 /* If we reached the end of the object we've been iterating (e.g., a
7169 display string or an overlay string), and there's something on
7170 IT->stack, proceed with what's on the stack. It doesn't make
7171 sense to return false if there's unprocessed stuff on the stack,
7172 because otherwise that stuff will never be displayed. */
7173 if (!success_p && it->sp > 0)
7174 {
7175 set_iterator_to_next (it, false);
7176 success_p = get_next_display_element (it);
7177 }
7178
7179 /* Value is false if end of buffer or string reached. */
7180 return success_p;
7181 }
7182
7183
7184 /* Move IT to the next display element.
7185
7186 RESEAT_P means if called on a newline in buffer text,
7187 skip to the next visible line start.
7188
7189 Functions get_next_display_element and set_iterator_to_next are
7190 separate because I find this arrangement easier to handle than a
7191 get_next_display_element function that also increments IT's
7192 position. The way it is we can first look at an iterator's current
7193 display element, decide whether it fits on a line, and if it does,
7194 increment the iterator position. The other way around we probably
7195 would either need a flag indicating whether the iterator has to be
7196 incremented the next time, or we would have to implement a
7197 decrement position function which would not be easy to write. */
7198
7199 void
7200 set_iterator_to_next (struct it *it, bool reseat_p)
7201 {
7202 /* Reset flags indicating start and end of a sequence of characters
7203 with box. Reset them at the start of this function because
7204 moving the iterator to a new position might set them. */
7205 it->start_of_box_run_p = it->end_of_box_run_p = false;
7206
7207 switch (it->method)
7208 {
7209 case GET_FROM_BUFFER:
7210 /* The current display element of IT is a character from
7211 current_buffer. Advance in the buffer, and maybe skip over
7212 invisible lines that are so because of selective display. */
7213 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7214 reseat_at_next_visible_line_start (it, false);
7215 else if (it->cmp_it.id >= 0)
7216 {
7217 /* We are currently getting glyphs from a composition. */
7218 if (! it->bidi_p)
7219 {
7220 IT_CHARPOS (*it) += it->cmp_it.nchars;
7221 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7222 }
7223 else
7224 {
7225 int i;
7226
7227 /* Update IT's char/byte positions to point to the first
7228 character of the next grapheme cluster, or to the
7229 character visually after the current composition. */
7230 for (i = 0; i < it->cmp_it.nchars; i++)
7231 bidi_move_to_visually_next (&it->bidi_it);
7232 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7233 IT_CHARPOS (*it) = it->bidi_it.charpos;
7234 }
7235
7236 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7237 && it->cmp_it.to < it->cmp_it.nglyphs)
7238 {
7239 /* Composition created while scanning forward. Proceed
7240 to the next grapheme cluster. */
7241 it->cmp_it.from = it->cmp_it.to;
7242 }
7243 else if ((it->bidi_p && it->cmp_it.reversed_p)
7244 && it->cmp_it.from > 0)
7245 {
7246 /* Composition created while scanning backward. Proceed
7247 to the previous grapheme cluster. */
7248 it->cmp_it.to = it->cmp_it.from;
7249 }
7250 else
7251 {
7252 /* No more grapheme clusters in this composition.
7253 Find the next stop position. */
7254 ptrdiff_t stop = it->end_charpos;
7255
7256 if (it->bidi_it.scan_dir < 0)
7257 /* Now we are scanning backward and don't know
7258 where to stop. */
7259 stop = -1;
7260 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7261 IT_BYTEPOS (*it), stop, Qnil);
7262 }
7263 }
7264 else
7265 {
7266 eassert (it->len != 0);
7267
7268 if (!it->bidi_p)
7269 {
7270 IT_BYTEPOS (*it) += it->len;
7271 IT_CHARPOS (*it) += 1;
7272 }
7273 else
7274 {
7275 int prev_scan_dir = it->bidi_it.scan_dir;
7276 /* If this is a new paragraph, determine its base
7277 direction (a.k.a. its base embedding level). */
7278 if (it->bidi_it.new_paragraph)
7279 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7280 false);
7281 bidi_move_to_visually_next (&it->bidi_it);
7282 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7283 IT_CHARPOS (*it) = it->bidi_it.charpos;
7284 if (prev_scan_dir != it->bidi_it.scan_dir)
7285 {
7286 /* As the scan direction was changed, we must
7287 re-compute the stop position for composition. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 stop = -1;
7291 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7292 IT_BYTEPOS (*it), stop, Qnil);
7293 }
7294 }
7295 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7296 }
7297 break;
7298
7299 case GET_FROM_C_STRING:
7300 /* Current display element of IT is from a C string. */
7301 if (!it->bidi_p
7302 /* If the string position is beyond string's end, it means
7303 next_element_from_c_string is padding the string with
7304 blanks, in which case we bypass the bidi iterator,
7305 because it cannot deal with such virtual characters. */
7306 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7307 {
7308 IT_BYTEPOS (*it) += it->len;
7309 IT_CHARPOS (*it) += 1;
7310 }
7311 else
7312 {
7313 bidi_move_to_visually_next (&it->bidi_it);
7314 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7315 IT_CHARPOS (*it) = it->bidi_it.charpos;
7316 }
7317 break;
7318
7319 case GET_FROM_DISPLAY_VECTOR:
7320 /* Current display element of IT is from a display table entry.
7321 Advance in the display table definition. Reset it to null if
7322 end reached, and continue with characters from buffers/
7323 strings. */
7324 ++it->current.dpvec_index;
7325
7326 /* Restore face of the iterator to what they were before the
7327 display vector entry (these entries may contain faces). */
7328 it->face_id = it->saved_face_id;
7329
7330 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7331 {
7332 bool recheck_faces = it->ellipsis_p;
7333
7334 if (it->s)
7335 it->method = GET_FROM_C_STRING;
7336 else if (STRINGP (it->string))
7337 it->method = GET_FROM_STRING;
7338 else
7339 {
7340 it->method = GET_FROM_BUFFER;
7341 it->object = it->w->contents;
7342 }
7343
7344 it->dpvec = NULL;
7345 it->current.dpvec_index = -1;
7346
7347 /* Skip over characters which were displayed via IT->dpvec. */
7348 if (it->dpvec_char_len < 0)
7349 reseat_at_next_visible_line_start (it, true);
7350 else if (it->dpvec_char_len > 0)
7351 {
7352 it->len = it->dpvec_char_len;
7353 set_iterator_to_next (it, reseat_p);
7354 }
7355
7356 /* Maybe recheck faces after display vector. */
7357 if (recheck_faces)
7358 {
7359 if (it->method == GET_FROM_STRING)
7360 it->stop_charpos = IT_STRING_CHARPOS (*it);
7361 else
7362 it->stop_charpos = IT_CHARPOS (*it);
7363 }
7364 }
7365 break;
7366
7367 case GET_FROM_STRING:
7368 /* Current display element is a character from a Lisp string. */
7369 eassert (it->s == NULL && STRINGP (it->string));
7370 /* Don't advance past string end. These conditions are true
7371 when set_iterator_to_next is called at the end of
7372 get_next_display_element, in which case the Lisp string is
7373 already exhausted, and all we want is pop the iterator
7374 stack. */
7375 if (it->current.overlay_string_index >= 0)
7376 {
7377 /* This is an overlay string, so there's no padding with
7378 spaces, and the number of characters in the string is
7379 where the string ends. */
7380 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7381 goto consider_string_end;
7382 }
7383 else
7384 {
7385 /* Not an overlay string. There could be padding, so test
7386 against it->end_charpos. */
7387 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7388 goto consider_string_end;
7389 }
7390 if (it->cmp_it.id >= 0)
7391 {
7392 /* We are delivering display elements from a composition.
7393 Update the string position past the grapheme cluster
7394 we've just processed. */
7395 if (! it->bidi_p)
7396 {
7397 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7398 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7399 }
7400 else
7401 {
7402 int i;
7403
7404 for (i = 0; i < it->cmp_it.nchars; i++)
7405 bidi_move_to_visually_next (&it->bidi_it);
7406 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7407 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7408 }
7409
7410 /* Did we exhaust all the grapheme clusters of this
7411 composition? */
7412 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7413 && (it->cmp_it.to < it->cmp_it.nglyphs))
7414 {
7415 /* Not all the grapheme clusters were processed yet;
7416 advance to the next cluster. */
7417 it->cmp_it.from = it->cmp_it.to;
7418 }
7419 else if ((it->bidi_p && it->cmp_it.reversed_p)
7420 && it->cmp_it.from > 0)
7421 {
7422 /* Likewise: advance to the next cluster, but going in
7423 the reverse direction. */
7424 it->cmp_it.to = it->cmp_it.from;
7425 }
7426 else
7427 {
7428 /* This composition was fully processed; find the next
7429 candidate place for checking for composed
7430 characters. */
7431 /* Always limit string searches to the string length;
7432 any padding spaces are not part of the string, and
7433 there cannot be any compositions in that padding. */
7434 ptrdiff_t stop = SCHARS (it->string);
7435
7436 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7437 stop = -1;
7438 else if (it->end_charpos < stop)
7439 {
7440 /* Cf. PRECISION in reseat_to_string: we might be
7441 limited in how many of the string characters we
7442 need to deliver. */
7443 stop = it->end_charpos;
7444 }
7445 composition_compute_stop_pos (&it->cmp_it,
7446 IT_STRING_CHARPOS (*it),
7447 IT_STRING_BYTEPOS (*it), stop,
7448 it->string);
7449 }
7450 }
7451 else
7452 {
7453 if (!it->bidi_p
7454 /* If the string position is beyond string's end, it
7455 means next_element_from_string is padding the string
7456 with blanks, in which case we bypass the bidi
7457 iterator, because it cannot deal with such virtual
7458 characters. */
7459 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7460 {
7461 IT_STRING_BYTEPOS (*it) += it->len;
7462 IT_STRING_CHARPOS (*it) += 1;
7463 }
7464 else
7465 {
7466 int prev_scan_dir = it->bidi_it.scan_dir;
7467
7468 bidi_move_to_visually_next (&it->bidi_it);
7469 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7470 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7471 /* If the scan direction changes, we may need to update
7472 the place where to check for composed characters. */
7473 if (prev_scan_dir != it->bidi_it.scan_dir)
7474 {
7475 ptrdiff_t stop = SCHARS (it->string);
7476
7477 if (it->bidi_it.scan_dir < 0)
7478 stop = -1;
7479 else if (it->end_charpos < stop)
7480 stop = it->end_charpos;
7481
7482 composition_compute_stop_pos (&it->cmp_it,
7483 IT_STRING_CHARPOS (*it),
7484 IT_STRING_BYTEPOS (*it), stop,
7485 it->string);
7486 }
7487 }
7488 }
7489
7490 consider_string_end:
7491
7492 if (it->current.overlay_string_index >= 0)
7493 {
7494 /* IT->string is an overlay string. Advance to the
7495 next, if there is one. */
7496 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7497 {
7498 it->ellipsis_p = false;
7499 next_overlay_string (it);
7500 if (it->ellipsis_p)
7501 setup_for_ellipsis (it, 0);
7502 }
7503 }
7504 else
7505 {
7506 /* IT->string is not an overlay string. If we reached
7507 its end, and there is something on IT->stack, proceed
7508 with what is on the stack. This can be either another
7509 string, this time an overlay string, or a buffer. */
7510 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7511 && it->sp > 0)
7512 {
7513 pop_it (it);
7514 if (it->method == GET_FROM_STRING)
7515 goto consider_string_end;
7516 }
7517 }
7518 break;
7519
7520 case GET_FROM_IMAGE:
7521 case GET_FROM_STRETCH:
7522 /* The position etc with which we have to proceed are on
7523 the stack. The position may be at the end of a string,
7524 if the `display' property takes up the whole string. */
7525 eassert (it->sp > 0);
7526 pop_it (it);
7527 if (it->method == GET_FROM_STRING)
7528 goto consider_string_end;
7529 break;
7530
7531 default:
7532 /* There are no other methods defined, so this should be a bug. */
7533 emacs_abort ();
7534 }
7535
7536 eassert (it->method != GET_FROM_STRING
7537 || (STRINGP (it->string)
7538 && IT_STRING_CHARPOS (*it) >= 0));
7539 }
7540
7541 /* Load IT's display element fields with information about the next
7542 display element which comes from a display table entry or from the
7543 result of translating a control character to one of the forms `^C'
7544 or `\003'.
7545
7546 IT->dpvec holds the glyphs to return as characters.
7547 IT->saved_face_id holds the face id before the display vector--it
7548 is restored into IT->face_id in set_iterator_to_next. */
7549
7550 static bool
7551 next_element_from_display_vector (struct it *it)
7552 {
7553 Lisp_Object gc;
7554 int prev_face_id = it->face_id;
7555 int next_face_id;
7556
7557 /* Precondition. */
7558 eassert (it->dpvec && it->current.dpvec_index >= 0);
7559
7560 it->face_id = it->saved_face_id;
7561
7562 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7563 That seemed totally bogus - so I changed it... */
7564 gc = it->dpvec[it->current.dpvec_index];
7565
7566 if (GLYPH_CODE_P (gc))
7567 {
7568 struct face *this_face, *prev_face, *next_face;
7569
7570 it->c = GLYPH_CODE_CHAR (gc);
7571 it->len = CHAR_BYTES (it->c);
7572
7573 /* The entry may contain a face id to use. Such a face id is
7574 the id of a Lisp face, not a realized face. A face id of
7575 zero means no face is specified. */
7576 if (it->dpvec_face_id >= 0)
7577 it->face_id = it->dpvec_face_id;
7578 else
7579 {
7580 int lface_id = GLYPH_CODE_FACE (gc);
7581 if (lface_id > 0)
7582 it->face_id = merge_faces (it->f, Qt, lface_id,
7583 it->saved_face_id);
7584 }
7585
7586 /* Glyphs in the display vector could have the box face, so we
7587 need to set the related flags in the iterator, as
7588 appropriate. */
7589 this_face = FACE_FROM_ID (it->f, it->face_id);
7590 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7591
7592 /* Is this character the first character of a box-face run? */
7593 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7594 && (!prev_face
7595 || prev_face->box == FACE_NO_BOX));
7596
7597 /* For the last character of the box-face run, we need to look
7598 either at the next glyph from the display vector, or at the
7599 face we saw before the display vector. */
7600 next_face_id = it->saved_face_id;
7601 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7602 {
7603 if (it->dpvec_face_id >= 0)
7604 next_face_id = it->dpvec_face_id;
7605 else
7606 {
7607 int lface_id =
7608 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7609
7610 if (lface_id > 0)
7611 next_face_id = merge_faces (it->f, Qt, lface_id,
7612 it->saved_face_id);
7613 }
7614 }
7615 next_face = FACE_FROM_ID (it->f, next_face_id);
7616 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7617 && (!next_face
7618 || next_face->box == FACE_NO_BOX));
7619 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7620 }
7621 else
7622 /* Display table entry is invalid. Return a space. */
7623 it->c = ' ', it->len = 1;
7624
7625 /* Don't change position and object of the iterator here. They are
7626 still the values of the character that had this display table
7627 entry or was translated, and that's what we want. */
7628 it->what = IT_CHARACTER;
7629 return true;
7630 }
7631
7632 /* Get the first element of string/buffer in the visual order, after
7633 being reseated to a new position in a string or a buffer. */
7634 static void
7635 get_visually_first_element (struct it *it)
7636 {
7637 bool string_p = STRINGP (it->string) || it->s;
7638 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7639 ptrdiff_t bob = (string_p ? 0 : BEGV);
7640
7641 if (STRINGP (it->string))
7642 {
7643 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7644 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7645 }
7646 else
7647 {
7648 it->bidi_it.charpos = IT_CHARPOS (*it);
7649 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7650 }
7651
7652 if (it->bidi_it.charpos == eob)
7653 {
7654 /* Nothing to do, but reset the FIRST_ELT flag, like
7655 bidi_paragraph_init does, because we are not going to
7656 call it. */
7657 it->bidi_it.first_elt = false;
7658 }
7659 else if (it->bidi_it.charpos == bob
7660 || (!string_p
7661 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7662 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7663 {
7664 /* If we are at the beginning of a line/string, we can produce
7665 the next element right away. */
7666 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7667 bidi_move_to_visually_next (&it->bidi_it);
7668 }
7669 else
7670 {
7671 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7672
7673 /* We need to prime the bidi iterator starting at the line's or
7674 string's beginning, before we will be able to produce the
7675 next element. */
7676 if (string_p)
7677 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7678 else
7679 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7680 IT_BYTEPOS (*it), -1,
7681 &it->bidi_it.bytepos);
7682 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7683 do
7684 {
7685 /* Now return to buffer/string position where we were asked
7686 to get the next display element, and produce that. */
7687 bidi_move_to_visually_next (&it->bidi_it);
7688 }
7689 while (it->bidi_it.bytepos != orig_bytepos
7690 && it->bidi_it.charpos < eob);
7691 }
7692
7693 /* Adjust IT's position information to where we ended up. */
7694 if (STRINGP (it->string))
7695 {
7696 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7697 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7698 }
7699 else
7700 {
7701 IT_CHARPOS (*it) = it->bidi_it.charpos;
7702 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7703 }
7704
7705 if (STRINGP (it->string) || !it->s)
7706 {
7707 ptrdiff_t stop, charpos, bytepos;
7708
7709 if (STRINGP (it->string))
7710 {
7711 eassert (!it->s);
7712 stop = SCHARS (it->string);
7713 if (stop > it->end_charpos)
7714 stop = it->end_charpos;
7715 charpos = IT_STRING_CHARPOS (*it);
7716 bytepos = IT_STRING_BYTEPOS (*it);
7717 }
7718 else
7719 {
7720 stop = it->end_charpos;
7721 charpos = IT_CHARPOS (*it);
7722 bytepos = IT_BYTEPOS (*it);
7723 }
7724 if (it->bidi_it.scan_dir < 0)
7725 stop = -1;
7726 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7727 it->string);
7728 }
7729 }
7730
7731 /* Load IT with the next display element from Lisp string IT->string.
7732 IT->current.string_pos is the current position within the string.
7733 If IT->current.overlay_string_index >= 0, the Lisp string is an
7734 overlay string. */
7735
7736 static bool
7737 next_element_from_string (struct it *it)
7738 {
7739 struct text_pos position;
7740
7741 eassert (STRINGP (it->string));
7742 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7743 eassert (IT_STRING_CHARPOS (*it) >= 0);
7744 position = it->current.string_pos;
7745
7746 /* With bidi reordering, the character to display might not be the
7747 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7748 that we were reseat()ed to a new string, whose paragraph
7749 direction is not known. */
7750 if (it->bidi_p && it->bidi_it.first_elt)
7751 {
7752 get_visually_first_element (it);
7753 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7754 }
7755
7756 /* Time to check for invisible text? */
7757 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7758 {
7759 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7760 {
7761 if (!(!it->bidi_p
7762 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7763 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7764 {
7765 /* With bidi non-linear iteration, we could find
7766 ourselves far beyond the last computed stop_charpos,
7767 with several other stop positions in between that we
7768 missed. Scan them all now, in buffer's logical
7769 order, until we find and handle the last stop_charpos
7770 that precedes our current position. */
7771 handle_stop_backwards (it, it->stop_charpos);
7772 return GET_NEXT_DISPLAY_ELEMENT (it);
7773 }
7774 else
7775 {
7776 if (it->bidi_p)
7777 {
7778 /* Take note of the stop position we just moved
7779 across, for when we will move back across it. */
7780 it->prev_stop = it->stop_charpos;
7781 /* If we are at base paragraph embedding level, take
7782 note of the last stop position seen at this
7783 level. */
7784 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7785 it->base_level_stop = it->stop_charpos;
7786 }
7787 handle_stop (it);
7788
7789 /* Since a handler may have changed IT->method, we must
7790 recurse here. */
7791 return GET_NEXT_DISPLAY_ELEMENT (it);
7792 }
7793 }
7794 else if (it->bidi_p
7795 /* If we are before prev_stop, we may have overstepped
7796 on our way backwards a stop_pos, and if so, we need
7797 to handle that stop_pos. */
7798 && IT_STRING_CHARPOS (*it) < it->prev_stop
7799 /* We can sometimes back up for reasons that have nothing
7800 to do with bidi reordering. E.g., compositions. The
7801 code below is only needed when we are above the base
7802 embedding level, so test for that explicitly. */
7803 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7804 {
7805 /* If we lost track of base_level_stop, we have no better
7806 place for handle_stop_backwards to start from than string
7807 beginning. This happens, e.g., when we were reseated to
7808 the previous screenful of text by vertical-motion. */
7809 if (it->base_level_stop <= 0
7810 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7811 it->base_level_stop = 0;
7812 handle_stop_backwards (it, it->base_level_stop);
7813 return GET_NEXT_DISPLAY_ELEMENT (it);
7814 }
7815 }
7816
7817 if (it->current.overlay_string_index >= 0)
7818 {
7819 /* Get the next character from an overlay string. In overlay
7820 strings, there is no field width or padding with spaces to
7821 do. */
7822 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7823 {
7824 it->what = IT_EOB;
7825 return false;
7826 }
7827 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7828 IT_STRING_BYTEPOS (*it),
7829 it->bidi_it.scan_dir < 0
7830 ? -1
7831 : SCHARS (it->string))
7832 && next_element_from_composition (it))
7833 {
7834 return true;
7835 }
7836 else if (STRING_MULTIBYTE (it->string))
7837 {
7838 const unsigned char *s = (SDATA (it->string)
7839 + IT_STRING_BYTEPOS (*it));
7840 it->c = string_char_and_length (s, &it->len);
7841 }
7842 else
7843 {
7844 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7845 it->len = 1;
7846 }
7847 }
7848 else
7849 {
7850 /* Get the next character from a Lisp string that is not an
7851 overlay string. Such strings come from the mode line, for
7852 example. We may have to pad with spaces, or truncate the
7853 string. See also next_element_from_c_string. */
7854 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7855 {
7856 it->what = IT_EOB;
7857 return false;
7858 }
7859 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7860 {
7861 /* Pad with spaces. */
7862 it->c = ' ', it->len = 1;
7863 CHARPOS (position) = BYTEPOS (position) = -1;
7864 }
7865 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7866 IT_STRING_BYTEPOS (*it),
7867 it->bidi_it.scan_dir < 0
7868 ? -1
7869 : it->string_nchars)
7870 && next_element_from_composition (it))
7871 {
7872 return true;
7873 }
7874 else if (STRING_MULTIBYTE (it->string))
7875 {
7876 const unsigned char *s = (SDATA (it->string)
7877 + IT_STRING_BYTEPOS (*it));
7878 it->c = string_char_and_length (s, &it->len);
7879 }
7880 else
7881 {
7882 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7883 it->len = 1;
7884 }
7885 }
7886
7887 /* Record what we have and where it came from. */
7888 it->what = IT_CHARACTER;
7889 it->object = it->string;
7890 it->position = position;
7891 return true;
7892 }
7893
7894
7895 /* Load IT with next display element from C string IT->s.
7896 IT->string_nchars is the maximum number of characters to return
7897 from the string. IT->end_charpos may be greater than
7898 IT->string_nchars when this function is called, in which case we
7899 may have to return padding spaces. Value is false if end of string
7900 reached, including padding spaces. */
7901
7902 static bool
7903 next_element_from_c_string (struct it *it)
7904 {
7905 bool success_p = true;
7906
7907 eassert (it->s);
7908 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7909 it->what = IT_CHARACTER;
7910 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7911 it->object = make_number (0);
7912
7913 /* With bidi reordering, the character to display might not be the
7914 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7915 we were reseated to a new string, whose paragraph direction is
7916 not known. */
7917 if (it->bidi_p && it->bidi_it.first_elt)
7918 get_visually_first_element (it);
7919
7920 /* IT's position can be greater than IT->string_nchars in case a
7921 field width or precision has been specified when the iterator was
7922 initialized. */
7923 if (IT_CHARPOS (*it) >= it->end_charpos)
7924 {
7925 /* End of the game. */
7926 it->what = IT_EOB;
7927 success_p = false;
7928 }
7929 else if (IT_CHARPOS (*it) >= it->string_nchars)
7930 {
7931 /* Pad with spaces. */
7932 it->c = ' ', it->len = 1;
7933 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7934 }
7935 else if (it->multibyte_p)
7936 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7937 else
7938 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7939
7940 return success_p;
7941 }
7942
7943
7944 /* Set up IT to return characters from an ellipsis, if appropriate.
7945 The definition of the ellipsis glyphs may come from a display table
7946 entry. This function fills IT with the first glyph from the
7947 ellipsis if an ellipsis is to be displayed. */
7948
7949 static bool
7950 next_element_from_ellipsis (struct it *it)
7951 {
7952 if (it->selective_display_ellipsis_p)
7953 setup_for_ellipsis (it, it->len);
7954 else
7955 {
7956 /* The face at the current position may be different from the
7957 face we find after the invisible text. Remember what it
7958 was in IT->saved_face_id, and signal that it's there by
7959 setting face_before_selective_p. */
7960 it->saved_face_id = it->face_id;
7961 it->method = GET_FROM_BUFFER;
7962 it->object = it->w->contents;
7963 reseat_at_next_visible_line_start (it, true);
7964 it->face_before_selective_p = true;
7965 }
7966
7967 return GET_NEXT_DISPLAY_ELEMENT (it);
7968 }
7969
7970
7971 /* Deliver an image display element. The iterator IT is already
7972 filled with image information (done in handle_display_prop). Value
7973 is always true. */
7974
7975
7976 static bool
7977 next_element_from_image (struct it *it)
7978 {
7979 it->what = IT_IMAGE;
7980 return true;
7981 }
7982
7983
7984 /* Fill iterator IT with next display element from a stretch glyph
7985 property. IT->object is the value of the text property. Value is
7986 always true. */
7987
7988 static bool
7989 next_element_from_stretch (struct it *it)
7990 {
7991 it->what = IT_STRETCH;
7992 return true;
7993 }
7994
7995 /* Scan backwards from IT's current position until we find a stop
7996 position, or until BEGV. This is called when we find ourself
7997 before both the last known prev_stop and base_level_stop while
7998 reordering bidirectional text. */
7999
8000 static void
8001 compute_stop_pos_backwards (struct it *it)
8002 {
8003 const int SCAN_BACK_LIMIT = 1000;
8004 struct text_pos pos;
8005 struct display_pos save_current = it->current;
8006 struct text_pos save_position = it->position;
8007 ptrdiff_t charpos = IT_CHARPOS (*it);
8008 ptrdiff_t where_we_are = charpos;
8009 ptrdiff_t save_stop_pos = it->stop_charpos;
8010 ptrdiff_t save_end_pos = it->end_charpos;
8011
8012 eassert (NILP (it->string) && !it->s);
8013 eassert (it->bidi_p);
8014 it->bidi_p = false;
8015 do
8016 {
8017 it->end_charpos = min (charpos + 1, ZV);
8018 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8019 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8020 reseat_1 (it, pos, false);
8021 compute_stop_pos (it);
8022 /* We must advance forward, right? */
8023 if (it->stop_charpos <= charpos)
8024 emacs_abort ();
8025 }
8026 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8027
8028 if (it->stop_charpos <= where_we_are)
8029 it->prev_stop = it->stop_charpos;
8030 else
8031 it->prev_stop = BEGV;
8032 it->bidi_p = true;
8033 it->current = save_current;
8034 it->position = save_position;
8035 it->stop_charpos = save_stop_pos;
8036 it->end_charpos = save_end_pos;
8037 }
8038
8039 /* Scan forward from CHARPOS in the current buffer/string, until we
8040 find a stop position > current IT's position. Then handle the stop
8041 position before that. This is called when we bump into a stop
8042 position while reordering bidirectional text. CHARPOS should be
8043 the last previously processed stop_pos (or BEGV/0, if none were
8044 processed yet) whose position is less that IT's current
8045 position. */
8046
8047 static void
8048 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8049 {
8050 bool bufp = !STRINGP (it->string);
8051 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8052 struct display_pos save_current = it->current;
8053 struct text_pos save_position = it->position;
8054 struct text_pos pos1;
8055 ptrdiff_t next_stop;
8056
8057 /* Scan in strict logical order. */
8058 eassert (it->bidi_p);
8059 it->bidi_p = false;
8060 do
8061 {
8062 it->prev_stop = charpos;
8063 if (bufp)
8064 {
8065 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8066 reseat_1 (it, pos1, false);
8067 }
8068 else
8069 it->current.string_pos = string_pos (charpos, it->string);
8070 compute_stop_pos (it);
8071 /* We must advance forward, right? */
8072 if (it->stop_charpos <= it->prev_stop)
8073 emacs_abort ();
8074 charpos = it->stop_charpos;
8075 }
8076 while (charpos <= where_we_are);
8077
8078 it->bidi_p = true;
8079 it->current = save_current;
8080 it->position = save_position;
8081 next_stop = it->stop_charpos;
8082 it->stop_charpos = it->prev_stop;
8083 handle_stop (it);
8084 it->stop_charpos = next_stop;
8085 }
8086
8087 /* Load IT with the next display element from current_buffer. Value
8088 is false if end of buffer reached. IT->stop_charpos is the next
8089 position at which to stop and check for text properties or buffer
8090 end. */
8091
8092 static bool
8093 next_element_from_buffer (struct it *it)
8094 {
8095 bool success_p = true;
8096
8097 eassert (IT_CHARPOS (*it) >= BEGV);
8098 eassert (NILP (it->string) && !it->s);
8099 eassert (!it->bidi_p
8100 || (EQ (it->bidi_it.string.lstring, Qnil)
8101 && it->bidi_it.string.s == NULL));
8102
8103 /* With bidi reordering, the character to display might not be the
8104 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8105 we were reseat()ed to a new buffer position, which is potentially
8106 a different paragraph. */
8107 if (it->bidi_p && it->bidi_it.first_elt)
8108 {
8109 get_visually_first_element (it);
8110 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8111 }
8112
8113 if (IT_CHARPOS (*it) >= it->stop_charpos)
8114 {
8115 if (IT_CHARPOS (*it) >= it->end_charpos)
8116 {
8117 bool overlay_strings_follow_p;
8118
8119 /* End of the game, except when overlay strings follow that
8120 haven't been returned yet. */
8121 if (it->overlay_strings_at_end_processed_p)
8122 overlay_strings_follow_p = false;
8123 else
8124 {
8125 it->overlay_strings_at_end_processed_p = true;
8126 overlay_strings_follow_p = get_overlay_strings (it, 0);
8127 }
8128
8129 if (overlay_strings_follow_p)
8130 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8131 else
8132 {
8133 it->what = IT_EOB;
8134 it->position = it->current.pos;
8135 success_p = false;
8136 }
8137 }
8138 else if (!(!it->bidi_p
8139 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8140 || IT_CHARPOS (*it) == it->stop_charpos))
8141 {
8142 /* With bidi non-linear iteration, we could find ourselves
8143 far beyond the last computed stop_charpos, with several
8144 other stop positions in between that we missed. Scan
8145 them all now, in buffer's logical order, until we find
8146 and handle the last stop_charpos that precedes our
8147 current position. */
8148 handle_stop_backwards (it, it->stop_charpos);
8149 it->ignore_overlay_strings_at_pos_p = false;
8150 return GET_NEXT_DISPLAY_ELEMENT (it);
8151 }
8152 else
8153 {
8154 if (it->bidi_p)
8155 {
8156 /* Take note of the stop position we just moved across,
8157 for when we will move back across it. */
8158 it->prev_stop = it->stop_charpos;
8159 /* If we are at base paragraph embedding level, take
8160 note of the last stop position seen at this
8161 level. */
8162 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8163 it->base_level_stop = it->stop_charpos;
8164 }
8165 handle_stop (it);
8166 it->ignore_overlay_strings_at_pos_p = false;
8167 return GET_NEXT_DISPLAY_ELEMENT (it);
8168 }
8169 }
8170 else if (it->bidi_p
8171 /* If we are before prev_stop, we may have overstepped on
8172 our way backwards a stop_pos, and if so, we need to
8173 handle that stop_pos. */
8174 && IT_CHARPOS (*it) < it->prev_stop
8175 /* We can sometimes back up for reasons that have nothing
8176 to do with bidi reordering. E.g., compositions. The
8177 code below is only needed when we are above the base
8178 embedding level, so test for that explicitly. */
8179 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8180 {
8181 if (it->base_level_stop <= 0
8182 || IT_CHARPOS (*it) < it->base_level_stop)
8183 {
8184 /* If we lost track of base_level_stop, we need to find
8185 prev_stop by looking backwards. This happens, e.g., when
8186 we were reseated to the previous screenful of text by
8187 vertical-motion. */
8188 it->base_level_stop = BEGV;
8189 compute_stop_pos_backwards (it);
8190 handle_stop_backwards (it, it->prev_stop);
8191 }
8192 else
8193 handle_stop_backwards (it, it->base_level_stop);
8194 it->ignore_overlay_strings_at_pos_p = false;
8195 return GET_NEXT_DISPLAY_ELEMENT (it);
8196 }
8197 else
8198 {
8199 /* No face changes, overlays etc. in sight, so just return a
8200 character from current_buffer. */
8201 unsigned char *p;
8202 ptrdiff_t stop;
8203
8204 /* We moved to the next buffer position, so any info about
8205 previously seen overlays is no longer valid. */
8206 it->ignore_overlay_strings_at_pos_p = false;
8207
8208 /* Maybe run the redisplay end trigger hook. Performance note:
8209 This doesn't seem to cost measurable time. */
8210 if (it->redisplay_end_trigger_charpos
8211 && it->glyph_row
8212 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8213 run_redisplay_end_trigger_hook (it);
8214
8215 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8216 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8217 stop)
8218 && next_element_from_composition (it))
8219 {
8220 return true;
8221 }
8222
8223 /* Get the next character, maybe multibyte. */
8224 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8225 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8226 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8227 else
8228 it->c = *p, it->len = 1;
8229
8230 /* Record what we have and where it came from. */
8231 it->what = IT_CHARACTER;
8232 it->object = it->w->contents;
8233 it->position = it->current.pos;
8234
8235 /* Normally we return the character found above, except when we
8236 really want to return an ellipsis for selective display. */
8237 if (it->selective)
8238 {
8239 if (it->c == '\n')
8240 {
8241 /* A value of selective > 0 means hide lines indented more
8242 than that number of columns. */
8243 if (it->selective > 0
8244 && IT_CHARPOS (*it) + 1 < ZV
8245 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8246 IT_BYTEPOS (*it) + 1,
8247 it->selective))
8248 {
8249 success_p = next_element_from_ellipsis (it);
8250 it->dpvec_char_len = -1;
8251 }
8252 }
8253 else if (it->c == '\r' && it->selective == -1)
8254 {
8255 /* A value of selective == -1 means that everything from the
8256 CR to the end of the line is invisible, with maybe an
8257 ellipsis displayed for it. */
8258 success_p = next_element_from_ellipsis (it);
8259 it->dpvec_char_len = -1;
8260 }
8261 }
8262 }
8263
8264 /* Value is false if end of buffer reached. */
8265 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8266 return success_p;
8267 }
8268
8269
8270 /* Run the redisplay end trigger hook for IT. */
8271
8272 static void
8273 run_redisplay_end_trigger_hook (struct it *it)
8274 {
8275 /* IT->glyph_row should be non-null, i.e. we should be actually
8276 displaying something, or otherwise we should not run the hook. */
8277 eassert (it->glyph_row);
8278
8279 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8280 it->redisplay_end_trigger_charpos = 0;
8281
8282 /* Since we are *trying* to run these functions, don't try to run
8283 them again, even if they get an error. */
8284 wset_redisplay_end_trigger (it->w, Qnil);
8285 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8286 make_number (charpos));
8287
8288 /* Notice if it changed the face of the character we are on. */
8289 handle_face_prop (it);
8290 }
8291
8292
8293 /* Deliver a composition display element. Unlike the other
8294 next_element_from_XXX, this function is not registered in the array
8295 get_next_element[]. It is called from next_element_from_buffer and
8296 next_element_from_string when necessary. */
8297
8298 static bool
8299 next_element_from_composition (struct it *it)
8300 {
8301 it->what = IT_COMPOSITION;
8302 it->len = it->cmp_it.nbytes;
8303 if (STRINGP (it->string))
8304 {
8305 if (it->c < 0)
8306 {
8307 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8308 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8309 return false;
8310 }
8311 it->position = it->current.string_pos;
8312 it->object = it->string;
8313 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8314 IT_STRING_BYTEPOS (*it), it->string);
8315 }
8316 else
8317 {
8318 if (it->c < 0)
8319 {
8320 IT_CHARPOS (*it) += it->cmp_it.nchars;
8321 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8322 if (it->bidi_p)
8323 {
8324 if (it->bidi_it.new_paragraph)
8325 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8326 false);
8327 /* Resync the bidi iterator with IT's new position.
8328 FIXME: this doesn't support bidirectional text. */
8329 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8330 bidi_move_to_visually_next (&it->bidi_it);
8331 }
8332 return false;
8333 }
8334 it->position = it->current.pos;
8335 it->object = it->w->contents;
8336 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8337 IT_BYTEPOS (*it), Qnil);
8338 }
8339 return true;
8340 }
8341
8342
8343 \f
8344 /***********************************************************************
8345 Moving an iterator without producing glyphs
8346 ***********************************************************************/
8347
8348 /* Check if iterator is at a position corresponding to a valid buffer
8349 position after some move_it_ call. */
8350
8351 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8352 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8353
8354
8355 /* Move iterator IT to a specified buffer or X position within one
8356 line on the display without producing glyphs.
8357
8358 OP should be a bit mask including some or all of these bits:
8359 MOVE_TO_X: Stop upon reaching x-position TO_X.
8360 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8361 Regardless of OP's value, stop upon reaching the end of the display line.
8362
8363 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8364 This means, in particular, that TO_X includes window's horizontal
8365 scroll amount.
8366
8367 The return value has several possible values that
8368 say what condition caused the scan to stop:
8369
8370 MOVE_POS_MATCH_OR_ZV
8371 - when TO_POS or ZV was reached.
8372
8373 MOVE_X_REACHED
8374 -when TO_X was reached before TO_POS or ZV were reached.
8375
8376 MOVE_LINE_CONTINUED
8377 - when we reached the end of the display area and the line must
8378 be continued.
8379
8380 MOVE_LINE_TRUNCATED
8381 - when we reached the end of the display area and the line is
8382 truncated.
8383
8384 MOVE_NEWLINE_OR_CR
8385 - when we stopped at a line end, i.e. a newline or a CR and selective
8386 display is on. */
8387
8388 static enum move_it_result
8389 move_it_in_display_line_to (struct it *it,
8390 ptrdiff_t to_charpos, int to_x,
8391 enum move_operation_enum op)
8392 {
8393 enum move_it_result result = MOVE_UNDEFINED;
8394 struct glyph_row *saved_glyph_row;
8395 struct it wrap_it, atpos_it, atx_it, ppos_it;
8396 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8397 void *ppos_data = NULL;
8398 bool may_wrap = false;
8399 enum it_method prev_method = it->method;
8400 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8401 bool saw_smaller_pos = prev_pos < to_charpos;
8402
8403 /* Don't produce glyphs in produce_glyphs. */
8404 saved_glyph_row = it->glyph_row;
8405 it->glyph_row = NULL;
8406
8407 /* Use wrap_it to save a copy of IT wherever a word wrap could
8408 occur. Use atpos_it to save a copy of IT at the desired buffer
8409 position, if found, so that we can scan ahead and check if the
8410 word later overshoots the window edge. Use atx_it similarly, for
8411 pixel positions. */
8412 wrap_it.sp = -1;
8413 atpos_it.sp = -1;
8414 atx_it.sp = -1;
8415
8416 /* Use ppos_it under bidi reordering to save a copy of IT for the
8417 initial position. We restore that position in IT when we have
8418 scanned the entire display line without finding a match for
8419 TO_CHARPOS and all the character positions are greater than
8420 TO_CHARPOS. We then restart the scan from the initial position,
8421 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8422 the closest to TO_CHARPOS. */
8423 if (it->bidi_p)
8424 {
8425 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8426 {
8427 SAVE_IT (ppos_it, *it, ppos_data);
8428 closest_pos = IT_CHARPOS (*it);
8429 }
8430 else
8431 closest_pos = ZV;
8432 }
8433
8434 #define BUFFER_POS_REACHED_P() \
8435 ((op & MOVE_TO_POS) != 0 \
8436 && BUFFERP (it->object) \
8437 && (IT_CHARPOS (*it) == to_charpos \
8438 || ((!it->bidi_p \
8439 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8440 && IT_CHARPOS (*it) > to_charpos) \
8441 || (it->what == IT_COMPOSITION \
8442 && ((IT_CHARPOS (*it) > to_charpos \
8443 && to_charpos >= it->cmp_it.charpos) \
8444 || (IT_CHARPOS (*it) < to_charpos \
8445 && to_charpos <= it->cmp_it.charpos)))) \
8446 && (it->method == GET_FROM_BUFFER \
8447 || (it->method == GET_FROM_DISPLAY_VECTOR \
8448 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8449
8450 /* If there's a line-/wrap-prefix, handle it. */
8451 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8452 && it->current_y < it->last_visible_y)
8453 handle_line_prefix (it);
8454
8455 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8456 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8457
8458 while (true)
8459 {
8460 int x, i, ascent = 0, descent = 0;
8461
8462 /* Utility macro to reset an iterator with x, ascent, and descent. */
8463 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8464 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8465 (IT)->max_descent = descent)
8466
8467 /* Stop if we move beyond TO_CHARPOS (after an image or a
8468 display string or stretch glyph). */
8469 if ((op & MOVE_TO_POS) != 0
8470 && BUFFERP (it->object)
8471 && it->method == GET_FROM_BUFFER
8472 && (((!it->bidi_p
8473 /* When the iterator is at base embedding level, we
8474 are guaranteed that characters are delivered for
8475 display in strictly increasing order of their
8476 buffer positions. */
8477 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8478 && IT_CHARPOS (*it) > to_charpos)
8479 || (it->bidi_p
8480 && (prev_method == GET_FROM_IMAGE
8481 || prev_method == GET_FROM_STRETCH
8482 || prev_method == GET_FROM_STRING)
8483 /* Passed TO_CHARPOS from left to right. */
8484 && ((prev_pos < to_charpos
8485 && IT_CHARPOS (*it) > to_charpos)
8486 /* Passed TO_CHARPOS from right to left. */
8487 || (prev_pos > to_charpos
8488 && IT_CHARPOS (*it) < to_charpos)))))
8489 {
8490 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8491 {
8492 result = MOVE_POS_MATCH_OR_ZV;
8493 break;
8494 }
8495 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8496 /* If wrap_it is valid, the current position might be in a
8497 word that is wrapped. So, save the iterator in
8498 atpos_it and continue to see if wrapping happens. */
8499 SAVE_IT (atpos_it, *it, atpos_data);
8500 }
8501
8502 /* Stop when ZV reached.
8503 We used to stop here when TO_CHARPOS reached as well, but that is
8504 too soon if this glyph does not fit on this line. So we handle it
8505 explicitly below. */
8506 if (!get_next_display_element (it))
8507 {
8508 result = MOVE_POS_MATCH_OR_ZV;
8509 break;
8510 }
8511
8512 if (it->line_wrap == TRUNCATE)
8513 {
8514 if (BUFFER_POS_REACHED_P ())
8515 {
8516 result = MOVE_POS_MATCH_OR_ZV;
8517 break;
8518 }
8519 }
8520 else
8521 {
8522 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8523 {
8524 if (IT_DISPLAYING_WHITESPACE (it))
8525 may_wrap = true;
8526 else if (may_wrap)
8527 {
8528 /* We have reached a glyph that follows one or more
8529 whitespace characters. If the position is
8530 already found, we are done. */
8531 if (atpos_it.sp >= 0)
8532 {
8533 RESTORE_IT (it, &atpos_it, atpos_data);
8534 result = MOVE_POS_MATCH_OR_ZV;
8535 goto done;
8536 }
8537 if (atx_it.sp >= 0)
8538 {
8539 RESTORE_IT (it, &atx_it, atx_data);
8540 result = MOVE_X_REACHED;
8541 goto done;
8542 }
8543 /* Otherwise, we can wrap here. */
8544 SAVE_IT (wrap_it, *it, wrap_data);
8545 may_wrap = false;
8546 }
8547 }
8548 }
8549
8550 /* Remember the line height for the current line, in case
8551 the next element doesn't fit on the line. */
8552 ascent = it->max_ascent;
8553 descent = it->max_descent;
8554
8555 /* The call to produce_glyphs will get the metrics of the
8556 display element IT is loaded with. Record the x-position
8557 before this display element, in case it doesn't fit on the
8558 line. */
8559 x = it->current_x;
8560
8561 PRODUCE_GLYPHS (it);
8562
8563 if (it->area != TEXT_AREA)
8564 {
8565 prev_method = it->method;
8566 if (it->method == GET_FROM_BUFFER)
8567 prev_pos = IT_CHARPOS (*it);
8568 set_iterator_to_next (it, true);
8569 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8570 SET_TEXT_POS (this_line_min_pos,
8571 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8572 if (it->bidi_p
8573 && (op & MOVE_TO_POS)
8574 && IT_CHARPOS (*it) > to_charpos
8575 && IT_CHARPOS (*it) < closest_pos)
8576 closest_pos = IT_CHARPOS (*it);
8577 continue;
8578 }
8579
8580 /* The number of glyphs we get back in IT->nglyphs will normally
8581 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8582 character on a terminal frame, or (iii) a line end. For the
8583 second case, IT->nglyphs - 1 padding glyphs will be present.
8584 (On X frames, there is only one glyph produced for a
8585 composite character.)
8586
8587 The behavior implemented below means, for continuation lines,
8588 that as many spaces of a TAB as fit on the current line are
8589 displayed there. For terminal frames, as many glyphs of a
8590 multi-glyph character are displayed in the current line, too.
8591 This is what the old redisplay code did, and we keep it that
8592 way. Under X, the whole shape of a complex character must
8593 fit on the line or it will be completely displayed in the
8594 next line.
8595
8596 Note that both for tabs and padding glyphs, all glyphs have
8597 the same width. */
8598 if (it->nglyphs)
8599 {
8600 /* More than one glyph or glyph doesn't fit on line. All
8601 glyphs have the same width. */
8602 int single_glyph_width = it->pixel_width / it->nglyphs;
8603 int new_x;
8604 int x_before_this_char = x;
8605 int hpos_before_this_char = it->hpos;
8606
8607 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8608 {
8609 new_x = x + single_glyph_width;
8610
8611 /* We want to leave anything reaching TO_X to the caller. */
8612 if ((op & MOVE_TO_X) && new_x > to_x)
8613 {
8614 if (BUFFER_POS_REACHED_P ())
8615 {
8616 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8617 goto buffer_pos_reached;
8618 if (atpos_it.sp < 0)
8619 {
8620 SAVE_IT (atpos_it, *it, atpos_data);
8621 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8622 }
8623 }
8624 else
8625 {
8626 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8627 {
8628 it->current_x = x;
8629 result = MOVE_X_REACHED;
8630 break;
8631 }
8632 if (atx_it.sp < 0)
8633 {
8634 SAVE_IT (atx_it, *it, atx_data);
8635 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8636 }
8637 }
8638 }
8639
8640 if (/* Lines are continued. */
8641 it->line_wrap != TRUNCATE
8642 && (/* And glyph doesn't fit on the line. */
8643 new_x > it->last_visible_x
8644 /* Or it fits exactly and we're on a window
8645 system frame. */
8646 || (new_x == it->last_visible_x
8647 && FRAME_WINDOW_P (it->f)
8648 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8649 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8650 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8651 {
8652 if (/* IT->hpos == 0 means the very first glyph
8653 doesn't fit on the line, e.g. a wide image. */
8654 it->hpos == 0
8655 || (new_x == it->last_visible_x
8656 && FRAME_WINDOW_P (it->f)))
8657 {
8658 ++it->hpos;
8659 it->current_x = new_x;
8660
8661 /* The character's last glyph just barely fits
8662 in this row. */
8663 if (i == it->nglyphs - 1)
8664 {
8665 /* If this is the destination position,
8666 return a position *before* it in this row,
8667 now that we know it fits in this row. */
8668 if (BUFFER_POS_REACHED_P ())
8669 {
8670 if (it->line_wrap != WORD_WRAP
8671 || wrap_it.sp < 0
8672 /* If we've just found whitespace to
8673 wrap, effectively ignore the
8674 previous wrap point -- it is no
8675 longer relevant, but we won't
8676 have an opportunity to update it,
8677 since we've reached the edge of
8678 this screen line. */
8679 || (may_wrap
8680 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8681 {
8682 it->hpos = hpos_before_this_char;
8683 it->current_x = x_before_this_char;
8684 result = MOVE_POS_MATCH_OR_ZV;
8685 break;
8686 }
8687 if (it->line_wrap == WORD_WRAP
8688 && atpos_it.sp < 0)
8689 {
8690 SAVE_IT (atpos_it, *it, atpos_data);
8691 atpos_it.current_x = x_before_this_char;
8692 atpos_it.hpos = hpos_before_this_char;
8693 }
8694 }
8695
8696 prev_method = it->method;
8697 if (it->method == GET_FROM_BUFFER)
8698 prev_pos = IT_CHARPOS (*it);
8699 set_iterator_to_next (it, true);
8700 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8701 SET_TEXT_POS (this_line_min_pos,
8702 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8703 /* On graphical terminals, newlines may
8704 "overflow" into the fringe if
8705 overflow-newline-into-fringe is non-nil.
8706 On text terminals, and on graphical
8707 terminals with no right margin, newlines
8708 may overflow into the last glyph on the
8709 display line.*/
8710 if (!FRAME_WINDOW_P (it->f)
8711 || ((it->bidi_p
8712 && it->bidi_it.paragraph_dir == R2L)
8713 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8714 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8715 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8716 {
8717 if (!get_next_display_element (it))
8718 {
8719 result = MOVE_POS_MATCH_OR_ZV;
8720 break;
8721 }
8722 if (BUFFER_POS_REACHED_P ())
8723 {
8724 if (ITERATOR_AT_END_OF_LINE_P (it))
8725 result = MOVE_POS_MATCH_OR_ZV;
8726 else
8727 result = MOVE_LINE_CONTINUED;
8728 break;
8729 }
8730 if (ITERATOR_AT_END_OF_LINE_P (it)
8731 && (it->line_wrap != WORD_WRAP
8732 || wrap_it.sp < 0
8733 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8734 {
8735 result = MOVE_NEWLINE_OR_CR;
8736 break;
8737 }
8738 }
8739 }
8740 }
8741 else
8742 IT_RESET_X_ASCENT_DESCENT (it);
8743
8744 /* If the screen line ends with whitespace, and we
8745 are under word-wrap, don't use wrap_it: it is no
8746 longer relevant, but we won't have an opportunity
8747 to update it, since we are done with this screen
8748 line. */
8749 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8750 {
8751 /* If we've found TO_X, go back there, as we now
8752 know the last word fits on this screen line. */
8753 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8754 && atx_it.sp >= 0)
8755 {
8756 RESTORE_IT (it, &atx_it, atx_data);
8757 atpos_it.sp = -1;
8758 atx_it.sp = -1;
8759 result = MOVE_X_REACHED;
8760 break;
8761 }
8762 }
8763 else if (wrap_it.sp >= 0)
8764 {
8765 RESTORE_IT (it, &wrap_it, wrap_data);
8766 atpos_it.sp = -1;
8767 atx_it.sp = -1;
8768 }
8769
8770 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8771 IT_CHARPOS (*it)));
8772 result = MOVE_LINE_CONTINUED;
8773 break;
8774 }
8775
8776 if (BUFFER_POS_REACHED_P ())
8777 {
8778 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8779 goto buffer_pos_reached;
8780 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8781 {
8782 SAVE_IT (atpos_it, *it, atpos_data);
8783 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8784 }
8785 }
8786
8787 if (new_x > it->first_visible_x)
8788 {
8789 /* Glyph is visible. Increment number of glyphs that
8790 would be displayed. */
8791 ++it->hpos;
8792 }
8793 }
8794
8795 if (result != MOVE_UNDEFINED)
8796 break;
8797 }
8798 else if (BUFFER_POS_REACHED_P ())
8799 {
8800 buffer_pos_reached:
8801 IT_RESET_X_ASCENT_DESCENT (it);
8802 result = MOVE_POS_MATCH_OR_ZV;
8803 break;
8804 }
8805 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8806 {
8807 /* Stop when TO_X specified and reached. This check is
8808 necessary here because of lines consisting of a line end,
8809 only. The line end will not produce any glyphs and we
8810 would never get MOVE_X_REACHED. */
8811 eassert (it->nglyphs == 0);
8812 result = MOVE_X_REACHED;
8813 break;
8814 }
8815
8816 /* Is this a line end? If yes, we're done. */
8817 if (ITERATOR_AT_END_OF_LINE_P (it))
8818 {
8819 /* If we are past TO_CHARPOS, but never saw any character
8820 positions smaller than TO_CHARPOS, return
8821 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8822 did. */
8823 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8824 {
8825 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8826 {
8827 if (closest_pos < ZV)
8828 {
8829 RESTORE_IT (it, &ppos_it, ppos_data);
8830 /* Don't recurse if closest_pos is equal to
8831 to_charpos, since we have just tried that. */
8832 if (closest_pos != to_charpos)
8833 move_it_in_display_line_to (it, closest_pos, -1,
8834 MOVE_TO_POS);
8835 result = MOVE_POS_MATCH_OR_ZV;
8836 }
8837 else
8838 goto buffer_pos_reached;
8839 }
8840 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8841 && IT_CHARPOS (*it) > to_charpos)
8842 goto buffer_pos_reached;
8843 else
8844 result = MOVE_NEWLINE_OR_CR;
8845 }
8846 else
8847 result = MOVE_NEWLINE_OR_CR;
8848 break;
8849 }
8850
8851 prev_method = it->method;
8852 if (it->method == GET_FROM_BUFFER)
8853 prev_pos = IT_CHARPOS (*it);
8854 /* The current display element has been consumed. Advance
8855 to the next. */
8856 set_iterator_to_next (it, true);
8857 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8858 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8859 if (IT_CHARPOS (*it) < to_charpos)
8860 saw_smaller_pos = true;
8861 if (it->bidi_p
8862 && (op & MOVE_TO_POS)
8863 && IT_CHARPOS (*it) >= to_charpos
8864 && IT_CHARPOS (*it) < closest_pos)
8865 closest_pos = IT_CHARPOS (*it);
8866
8867 /* Stop if lines are truncated and IT's current x-position is
8868 past the right edge of the window now. */
8869 if (it->line_wrap == TRUNCATE
8870 && it->current_x >= it->last_visible_x)
8871 {
8872 if (!FRAME_WINDOW_P (it->f)
8873 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8874 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8875 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8876 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8877 {
8878 bool at_eob_p = false;
8879
8880 if ((at_eob_p = !get_next_display_element (it))
8881 || BUFFER_POS_REACHED_P ()
8882 /* If we are past TO_CHARPOS, but never saw any
8883 character positions smaller than TO_CHARPOS,
8884 return MOVE_POS_MATCH_OR_ZV, like the
8885 unidirectional display did. */
8886 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8887 && !saw_smaller_pos
8888 && IT_CHARPOS (*it) > to_charpos))
8889 {
8890 if (it->bidi_p
8891 && !BUFFER_POS_REACHED_P ()
8892 && !at_eob_p && closest_pos < ZV)
8893 {
8894 RESTORE_IT (it, &ppos_it, ppos_data);
8895 if (closest_pos != to_charpos)
8896 move_it_in_display_line_to (it, closest_pos, -1,
8897 MOVE_TO_POS);
8898 }
8899 result = MOVE_POS_MATCH_OR_ZV;
8900 break;
8901 }
8902 if (ITERATOR_AT_END_OF_LINE_P (it))
8903 {
8904 result = MOVE_NEWLINE_OR_CR;
8905 break;
8906 }
8907 }
8908 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8909 && !saw_smaller_pos
8910 && IT_CHARPOS (*it) > to_charpos)
8911 {
8912 if (closest_pos < ZV)
8913 {
8914 RESTORE_IT (it, &ppos_it, ppos_data);
8915 if (closest_pos != to_charpos)
8916 move_it_in_display_line_to (it, closest_pos, -1,
8917 MOVE_TO_POS);
8918 }
8919 result = MOVE_POS_MATCH_OR_ZV;
8920 break;
8921 }
8922 result = MOVE_LINE_TRUNCATED;
8923 break;
8924 }
8925 #undef IT_RESET_X_ASCENT_DESCENT
8926 }
8927
8928 #undef BUFFER_POS_REACHED_P
8929
8930 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8931 restore the saved iterator. */
8932 if (atpos_it.sp >= 0)
8933 RESTORE_IT (it, &atpos_it, atpos_data);
8934 else if (atx_it.sp >= 0)
8935 RESTORE_IT (it, &atx_it, atx_data);
8936
8937 done:
8938
8939 if (atpos_data)
8940 bidi_unshelve_cache (atpos_data, true);
8941 if (atx_data)
8942 bidi_unshelve_cache (atx_data, true);
8943 if (wrap_data)
8944 bidi_unshelve_cache (wrap_data, true);
8945 if (ppos_data)
8946 bidi_unshelve_cache (ppos_data, true);
8947
8948 /* Restore the iterator settings altered at the beginning of this
8949 function. */
8950 it->glyph_row = saved_glyph_row;
8951 return result;
8952 }
8953
8954 /* For external use. */
8955 void
8956 move_it_in_display_line (struct it *it,
8957 ptrdiff_t to_charpos, int to_x,
8958 enum move_operation_enum op)
8959 {
8960 if (it->line_wrap == WORD_WRAP
8961 && (op & MOVE_TO_X))
8962 {
8963 struct it save_it;
8964 void *save_data = NULL;
8965 int skip;
8966
8967 SAVE_IT (save_it, *it, save_data);
8968 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8969 /* When word-wrap is on, TO_X may lie past the end
8970 of a wrapped line. Then it->current is the
8971 character on the next line, so backtrack to the
8972 space before the wrap point. */
8973 if (skip == MOVE_LINE_CONTINUED)
8974 {
8975 int prev_x = max (it->current_x - 1, 0);
8976 RESTORE_IT (it, &save_it, save_data);
8977 move_it_in_display_line_to
8978 (it, -1, prev_x, MOVE_TO_X);
8979 }
8980 else
8981 bidi_unshelve_cache (save_data, true);
8982 }
8983 else
8984 move_it_in_display_line_to (it, to_charpos, to_x, op);
8985 }
8986
8987
8988 /* Move IT forward until it satisfies one or more of the criteria in
8989 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8990
8991 OP is a bit-mask that specifies where to stop, and in particular,
8992 which of those four position arguments makes a difference. See the
8993 description of enum move_operation_enum.
8994
8995 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8996 screen line, this function will set IT to the next position that is
8997 displayed to the right of TO_CHARPOS on the screen.
8998
8999 Return the maximum pixel length of any line scanned but never more
9000 than it.last_visible_x. */
9001
9002 int
9003 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9004 {
9005 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9006 int line_height, line_start_x = 0, reached = 0;
9007 int max_current_x = 0;
9008 void *backup_data = NULL;
9009
9010 for (;;)
9011 {
9012 if (op & MOVE_TO_VPOS)
9013 {
9014 /* If no TO_CHARPOS and no TO_X specified, stop at the
9015 start of the line TO_VPOS. */
9016 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9017 {
9018 if (it->vpos == to_vpos)
9019 {
9020 reached = 1;
9021 break;
9022 }
9023 else
9024 skip = move_it_in_display_line_to (it, -1, -1, 0);
9025 }
9026 else
9027 {
9028 /* TO_VPOS >= 0 means stop at TO_X in the line at
9029 TO_VPOS, or at TO_POS, whichever comes first. */
9030 if (it->vpos == to_vpos)
9031 {
9032 reached = 2;
9033 break;
9034 }
9035
9036 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9037
9038 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9039 {
9040 reached = 3;
9041 break;
9042 }
9043 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9044 {
9045 /* We have reached TO_X but not in the line we want. */
9046 skip = move_it_in_display_line_to (it, to_charpos,
9047 -1, MOVE_TO_POS);
9048 if (skip == MOVE_POS_MATCH_OR_ZV)
9049 {
9050 reached = 4;
9051 break;
9052 }
9053 }
9054 }
9055 }
9056 else if (op & MOVE_TO_Y)
9057 {
9058 struct it it_backup;
9059
9060 if (it->line_wrap == WORD_WRAP)
9061 SAVE_IT (it_backup, *it, backup_data);
9062
9063 /* TO_Y specified means stop at TO_X in the line containing
9064 TO_Y---or at TO_CHARPOS if this is reached first. The
9065 problem is that we can't really tell whether the line
9066 contains TO_Y before we have completely scanned it, and
9067 this may skip past TO_X. What we do is to first scan to
9068 TO_X.
9069
9070 If TO_X is not specified, use a TO_X of zero. The reason
9071 is to make the outcome of this function more predictable.
9072 If we didn't use TO_X == 0, we would stop at the end of
9073 the line which is probably not what a caller would expect
9074 to happen. */
9075 skip = move_it_in_display_line_to
9076 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9077 (MOVE_TO_X | (op & MOVE_TO_POS)));
9078
9079 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9080 if (skip == MOVE_POS_MATCH_OR_ZV)
9081 reached = 5;
9082 else if (skip == MOVE_X_REACHED)
9083 {
9084 /* If TO_X was reached, we want to know whether TO_Y is
9085 in the line. We know this is the case if the already
9086 scanned glyphs make the line tall enough. Otherwise,
9087 we must check by scanning the rest of the line. */
9088 line_height = it->max_ascent + it->max_descent;
9089 if (to_y >= it->current_y
9090 && to_y < it->current_y + line_height)
9091 {
9092 reached = 6;
9093 break;
9094 }
9095 SAVE_IT (it_backup, *it, backup_data);
9096 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9097 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9098 op & MOVE_TO_POS);
9099 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9100 line_height = it->max_ascent + it->max_descent;
9101 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9102
9103 if (to_y >= it->current_y
9104 && to_y < it->current_y + line_height)
9105 {
9106 /* If TO_Y is in this line and TO_X was reached
9107 above, we scanned too far. We have to restore
9108 IT's settings to the ones before skipping. But
9109 keep the more accurate values of max_ascent and
9110 max_descent we've found while skipping the rest
9111 of the line, for the sake of callers, such as
9112 pos_visible_p, that need to know the line
9113 height. */
9114 int max_ascent = it->max_ascent;
9115 int max_descent = it->max_descent;
9116
9117 RESTORE_IT (it, &it_backup, backup_data);
9118 it->max_ascent = max_ascent;
9119 it->max_descent = max_descent;
9120 reached = 6;
9121 }
9122 else
9123 {
9124 skip = skip2;
9125 if (skip == MOVE_POS_MATCH_OR_ZV)
9126 reached = 7;
9127 }
9128 }
9129 else
9130 {
9131 /* Check whether TO_Y is in this line. */
9132 line_height = it->max_ascent + it->max_descent;
9133 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9134
9135 if (to_y >= it->current_y
9136 && to_y < it->current_y + line_height)
9137 {
9138 if (to_y > it->current_y)
9139 max_current_x = max (it->current_x, max_current_x);
9140
9141 /* When word-wrap is on, TO_X may lie past the end
9142 of a wrapped line. Then it->current is the
9143 character on the next line, so backtrack to the
9144 space before the wrap point. */
9145 if (skip == MOVE_LINE_CONTINUED
9146 && it->line_wrap == WORD_WRAP)
9147 {
9148 int prev_x = max (it->current_x - 1, 0);
9149 RESTORE_IT (it, &it_backup, backup_data);
9150 skip = move_it_in_display_line_to
9151 (it, -1, prev_x, MOVE_TO_X);
9152 }
9153
9154 reached = 6;
9155 }
9156 }
9157
9158 if (reached)
9159 {
9160 max_current_x = max (it->current_x, max_current_x);
9161 break;
9162 }
9163 }
9164 else if (BUFFERP (it->object)
9165 && (it->method == GET_FROM_BUFFER
9166 || it->method == GET_FROM_STRETCH)
9167 && IT_CHARPOS (*it) >= to_charpos
9168 /* Under bidi iteration, a call to set_iterator_to_next
9169 can scan far beyond to_charpos if the initial
9170 portion of the next line needs to be reordered. In
9171 that case, give move_it_in_display_line_to another
9172 chance below. */
9173 && !(it->bidi_p
9174 && it->bidi_it.scan_dir == -1))
9175 skip = MOVE_POS_MATCH_OR_ZV;
9176 else
9177 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9178
9179 switch (skip)
9180 {
9181 case MOVE_POS_MATCH_OR_ZV:
9182 max_current_x = max (it->current_x, max_current_x);
9183 reached = 8;
9184 goto out;
9185
9186 case MOVE_NEWLINE_OR_CR:
9187 max_current_x = max (it->current_x, max_current_x);
9188 set_iterator_to_next (it, true);
9189 it->continuation_lines_width = 0;
9190 break;
9191
9192 case MOVE_LINE_TRUNCATED:
9193 max_current_x = it->last_visible_x;
9194 it->continuation_lines_width = 0;
9195 reseat_at_next_visible_line_start (it, false);
9196 if ((op & MOVE_TO_POS) != 0
9197 && IT_CHARPOS (*it) > to_charpos)
9198 {
9199 reached = 9;
9200 goto out;
9201 }
9202 break;
9203
9204 case MOVE_LINE_CONTINUED:
9205 max_current_x = it->last_visible_x;
9206 /* For continued lines ending in a tab, some of the glyphs
9207 associated with the tab are displayed on the current
9208 line. Since it->current_x does not include these glyphs,
9209 we use it->last_visible_x instead. */
9210 if (it->c == '\t')
9211 {
9212 it->continuation_lines_width += it->last_visible_x;
9213 /* When moving by vpos, ensure that the iterator really
9214 advances to the next line (bug#847, bug#969). Fixme:
9215 do we need to do this in other circumstances? */
9216 if (it->current_x != it->last_visible_x
9217 && (op & MOVE_TO_VPOS)
9218 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9219 {
9220 line_start_x = it->current_x + it->pixel_width
9221 - it->last_visible_x;
9222 if (FRAME_WINDOW_P (it->f))
9223 {
9224 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9225 struct font *face_font = face->font;
9226
9227 /* When display_line produces a continued line
9228 that ends in a TAB, it skips a tab stop that
9229 is closer than the font's space character
9230 width (see x_produce_glyphs where it produces
9231 the stretch glyph which represents a TAB).
9232 We need to reproduce the same logic here. */
9233 eassert (face_font);
9234 if (face_font)
9235 {
9236 if (line_start_x < face_font->space_width)
9237 line_start_x
9238 += it->tab_width * face_font->space_width;
9239 }
9240 }
9241 set_iterator_to_next (it, false);
9242 }
9243 }
9244 else
9245 it->continuation_lines_width += it->current_x;
9246 break;
9247
9248 default:
9249 emacs_abort ();
9250 }
9251
9252 /* Reset/increment for the next run. */
9253 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9254 it->current_x = line_start_x;
9255 line_start_x = 0;
9256 it->hpos = 0;
9257 it->current_y += it->max_ascent + it->max_descent;
9258 ++it->vpos;
9259 last_height = it->max_ascent + it->max_descent;
9260 it->max_ascent = it->max_descent = 0;
9261 }
9262
9263 out:
9264
9265 /* On text terminals, we may stop at the end of a line in the middle
9266 of a multi-character glyph. If the glyph itself is continued,
9267 i.e. it is actually displayed on the next line, don't treat this
9268 stopping point as valid; move to the next line instead (unless
9269 that brings us offscreen). */
9270 if (!FRAME_WINDOW_P (it->f)
9271 && op & MOVE_TO_POS
9272 && IT_CHARPOS (*it) == to_charpos
9273 && it->what == IT_CHARACTER
9274 && it->nglyphs > 1
9275 && it->line_wrap == WINDOW_WRAP
9276 && it->current_x == it->last_visible_x - 1
9277 && it->c != '\n'
9278 && it->c != '\t'
9279 && it->w->window_end_valid
9280 && it->vpos < it->w->window_end_vpos)
9281 {
9282 it->continuation_lines_width += it->current_x;
9283 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9284 it->current_y += it->max_ascent + it->max_descent;
9285 ++it->vpos;
9286 last_height = it->max_ascent + it->max_descent;
9287 }
9288
9289 if (backup_data)
9290 bidi_unshelve_cache (backup_data, true);
9291
9292 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9293
9294 return max_current_x;
9295 }
9296
9297
9298 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9299
9300 If DY > 0, move IT backward at least that many pixels. DY = 0
9301 means move IT backward to the preceding line start or BEGV. This
9302 function may move over more than DY pixels if IT->current_y - DY
9303 ends up in the middle of a line; in this case IT->current_y will be
9304 set to the top of the line moved to. */
9305
9306 void
9307 move_it_vertically_backward (struct it *it, int dy)
9308 {
9309 int nlines, h;
9310 struct it it2, it3;
9311 void *it2data = NULL, *it3data = NULL;
9312 ptrdiff_t start_pos;
9313 int nchars_per_row
9314 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9315 ptrdiff_t pos_limit;
9316
9317 move_further_back:
9318 eassert (dy >= 0);
9319
9320 start_pos = IT_CHARPOS (*it);
9321
9322 /* Estimate how many newlines we must move back. */
9323 nlines = max (1, dy / default_line_pixel_height (it->w));
9324 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9325 pos_limit = BEGV;
9326 else
9327 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9328
9329 /* Set the iterator's position that many lines back. But don't go
9330 back more than NLINES full screen lines -- this wins a day with
9331 buffers which have very long lines. */
9332 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9333 back_to_previous_visible_line_start (it);
9334
9335 /* Reseat the iterator here. When moving backward, we don't want
9336 reseat to skip forward over invisible text, set up the iterator
9337 to deliver from overlay strings at the new position etc. So,
9338 use reseat_1 here. */
9339 reseat_1 (it, it->current.pos, true);
9340
9341 /* We are now surely at a line start. */
9342 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9343 reordering is in effect. */
9344 it->continuation_lines_width = 0;
9345
9346 /* Move forward and see what y-distance we moved. First move to the
9347 start of the next line so that we get its height. We need this
9348 height to be able to tell whether we reached the specified
9349 y-distance. */
9350 SAVE_IT (it2, *it, it2data);
9351 it2.max_ascent = it2.max_descent = 0;
9352 do
9353 {
9354 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9355 MOVE_TO_POS | MOVE_TO_VPOS);
9356 }
9357 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9358 /* If we are in a display string which starts at START_POS,
9359 and that display string includes a newline, and we are
9360 right after that newline (i.e. at the beginning of a
9361 display line), exit the loop, because otherwise we will
9362 infloop, since move_it_to will see that it is already at
9363 START_POS and will not move. */
9364 || (it2.method == GET_FROM_STRING
9365 && IT_CHARPOS (it2) == start_pos
9366 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9367 eassert (IT_CHARPOS (*it) >= BEGV);
9368 SAVE_IT (it3, it2, it3data);
9369
9370 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9371 eassert (IT_CHARPOS (*it) >= BEGV);
9372 /* H is the actual vertical distance from the position in *IT
9373 and the starting position. */
9374 h = it2.current_y - it->current_y;
9375 /* NLINES is the distance in number of lines. */
9376 nlines = it2.vpos - it->vpos;
9377
9378 /* Correct IT's y and vpos position
9379 so that they are relative to the starting point. */
9380 it->vpos -= nlines;
9381 it->current_y -= h;
9382
9383 if (dy == 0)
9384 {
9385 /* DY == 0 means move to the start of the screen line. The
9386 value of nlines is > 0 if continuation lines were involved,
9387 or if the original IT position was at start of a line. */
9388 RESTORE_IT (it, it, it2data);
9389 if (nlines > 0)
9390 move_it_by_lines (it, nlines);
9391 /* The above code moves us to some position NLINES down,
9392 usually to its first glyph (leftmost in an L2R line), but
9393 that's not necessarily the start of the line, under bidi
9394 reordering. We want to get to the character position
9395 that is immediately after the newline of the previous
9396 line. */
9397 if (it->bidi_p
9398 && !it->continuation_lines_width
9399 && !STRINGP (it->string)
9400 && IT_CHARPOS (*it) > BEGV
9401 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9402 {
9403 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9404
9405 DEC_BOTH (cp, bp);
9406 cp = find_newline_no_quit (cp, bp, -1, NULL);
9407 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9408 }
9409 bidi_unshelve_cache (it3data, true);
9410 }
9411 else
9412 {
9413 /* The y-position we try to reach, relative to *IT.
9414 Note that H has been subtracted in front of the if-statement. */
9415 int target_y = it->current_y + h - dy;
9416 int y0 = it3.current_y;
9417 int y1;
9418 int line_height;
9419
9420 RESTORE_IT (&it3, &it3, it3data);
9421 y1 = line_bottom_y (&it3);
9422 line_height = y1 - y0;
9423 RESTORE_IT (it, it, it2data);
9424 /* If we did not reach target_y, try to move further backward if
9425 we can. If we moved too far backward, try to move forward. */
9426 if (target_y < it->current_y
9427 /* This is heuristic. In a window that's 3 lines high, with
9428 a line height of 13 pixels each, recentering with point
9429 on the bottom line will try to move -39/2 = 19 pixels
9430 backward. Try to avoid moving into the first line. */
9431 && (it->current_y - target_y
9432 > min (window_box_height (it->w), line_height * 2 / 3))
9433 && IT_CHARPOS (*it) > BEGV)
9434 {
9435 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9436 target_y - it->current_y));
9437 dy = it->current_y - target_y;
9438 goto move_further_back;
9439 }
9440 else if (target_y >= it->current_y + line_height
9441 && IT_CHARPOS (*it) < ZV)
9442 {
9443 /* Should move forward by at least one line, maybe more.
9444
9445 Note: Calling move_it_by_lines can be expensive on
9446 terminal frames, where compute_motion is used (via
9447 vmotion) to do the job, when there are very long lines
9448 and truncate-lines is nil. That's the reason for
9449 treating terminal frames specially here. */
9450
9451 if (!FRAME_WINDOW_P (it->f))
9452 move_it_vertically (it, target_y - it->current_y);
9453 else
9454 {
9455 do
9456 {
9457 move_it_by_lines (it, 1);
9458 }
9459 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9460 }
9461 }
9462 }
9463 }
9464
9465
9466 /* Move IT by a specified amount of pixel lines DY. DY negative means
9467 move backwards. DY = 0 means move to start of screen line. At the
9468 end, IT will be on the start of a screen line. */
9469
9470 void
9471 move_it_vertically (struct it *it, int dy)
9472 {
9473 if (dy <= 0)
9474 move_it_vertically_backward (it, -dy);
9475 else
9476 {
9477 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9478 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9479 MOVE_TO_POS | MOVE_TO_Y);
9480 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9481
9482 /* If buffer ends in ZV without a newline, move to the start of
9483 the line to satisfy the post-condition. */
9484 if (IT_CHARPOS (*it) == ZV
9485 && ZV > BEGV
9486 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9487 move_it_by_lines (it, 0);
9488 }
9489 }
9490
9491
9492 /* Move iterator IT past the end of the text line it is in. */
9493
9494 void
9495 move_it_past_eol (struct it *it)
9496 {
9497 enum move_it_result rc;
9498
9499 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9500 if (rc == MOVE_NEWLINE_OR_CR)
9501 set_iterator_to_next (it, false);
9502 }
9503
9504
9505 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9506 negative means move up. DVPOS == 0 means move to the start of the
9507 screen line.
9508
9509 Optimization idea: If we would know that IT->f doesn't use
9510 a face with proportional font, we could be faster for
9511 truncate-lines nil. */
9512
9513 void
9514 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9515 {
9516
9517 /* The commented-out optimization uses vmotion on terminals. This
9518 gives bad results, because elements like it->what, on which
9519 callers such as pos_visible_p rely, aren't updated. */
9520 /* struct position pos;
9521 if (!FRAME_WINDOW_P (it->f))
9522 {
9523 struct text_pos textpos;
9524
9525 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9526 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9527 reseat (it, textpos, true);
9528 it->vpos += pos.vpos;
9529 it->current_y += pos.vpos;
9530 }
9531 else */
9532
9533 if (dvpos == 0)
9534 {
9535 /* DVPOS == 0 means move to the start of the screen line. */
9536 move_it_vertically_backward (it, 0);
9537 /* Let next call to line_bottom_y calculate real line height. */
9538 last_height = 0;
9539 }
9540 else if (dvpos > 0)
9541 {
9542 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9543 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9544 {
9545 /* Only move to the next buffer position if we ended up in a
9546 string from display property, not in an overlay string
9547 (before-string or after-string). That is because the
9548 latter don't conceal the underlying buffer position, so
9549 we can ask to move the iterator to the exact position we
9550 are interested in. Note that, even if we are already at
9551 IT_CHARPOS (*it), the call below is not a no-op, as it
9552 will detect that we are at the end of the string, pop the
9553 iterator, and compute it->current_x and it->hpos
9554 correctly. */
9555 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9556 -1, -1, -1, MOVE_TO_POS);
9557 }
9558 }
9559 else
9560 {
9561 struct it it2;
9562 void *it2data = NULL;
9563 ptrdiff_t start_charpos, i;
9564 int nchars_per_row
9565 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9566 bool hit_pos_limit = false;
9567 ptrdiff_t pos_limit;
9568
9569 /* Start at the beginning of the screen line containing IT's
9570 position. This may actually move vertically backwards,
9571 in case of overlays, so adjust dvpos accordingly. */
9572 dvpos += it->vpos;
9573 move_it_vertically_backward (it, 0);
9574 dvpos -= it->vpos;
9575
9576 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9577 screen lines, and reseat the iterator there. */
9578 start_charpos = IT_CHARPOS (*it);
9579 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9580 pos_limit = BEGV;
9581 else
9582 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9583
9584 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9585 back_to_previous_visible_line_start (it);
9586 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9587 hit_pos_limit = true;
9588 reseat (it, it->current.pos, true);
9589
9590 /* Move further back if we end up in a string or an image. */
9591 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9592 {
9593 /* First try to move to start of display line. */
9594 dvpos += it->vpos;
9595 move_it_vertically_backward (it, 0);
9596 dvpos -= it->vpos;
9597 if (IT_POS_VALID_AFTER_MOVE_P (it))
9598 break;
9599 /* If start of line is still in string or image,
9600 move further back. */
9601 back_to_previous_visible_line_start (it);
9602 reseat (it, it->current.pos, true);
9603 dvpos--;
9604 }
9605
9606 it->current_x = it->hpos = 0;
9607
9608 /* Above call may have moved too far if continuation lines
9609 are involved. Scan forward and see if it did. */
9610 SAVE_IT (it2, *it, it2data);
9611 it2.vpos = it2.current_y = 0;
9612 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9613 it->vpos -= it2.vpos;
9614 it->current_y -= it2.current_y;
9615 it->current_x = it->hpos = 0;
9616
9617 /* If we moved too far back, move IT some lines forward. */
9618 if (it2.vpos > -dvpos)
9619 {
9620 int delta = it2.vpos + dvpos;
9621
9622 RESTORE_IT (&it2, &it2, it2data);
9623 SAVE_IT (it2, *it, it2data);
9624 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9625 /* Move back again if we got too far ahead. */
9626 if (IT_CHARPOS (*it) >= start_charpos)
9627 RESTORE_IT (it, &it2, it2data);
9628 else
9629 bidi_unshelve_cache (it2data, true);
9630 }
9631 else if (hit_pos_limit && pos_limit > BEGV
9632 && dvpos < 0 && it2.vpos < -dvpos)
9633 {
9634 /* If we hit the limit, but still didn't make it far enough
9635 back, that means there's a display string with a newline
9636 covering a large chunk of text, and that caused
9637 back_to_previous_visible_line_start try to go too far.
9638 Punish those who commit such atrocities by going back
9639 until we've reached DVPOS, after lifting the limit, which
9640 could make it slow for very long lines. "If it hurts,
9641 don't do that!" */
9642 dvpos += it2.vpos;
9643 RESTORE_IT (it, it, it2data);
9644 for (i = -dvpos; i > 0; --i)
9645 {
9646 back_to_previous_visible_line_start (it);
9647 it->vpos--;
9648 }
9649 reseat_1 (it, it->current.pos, true);
9650 }
9651 else
9652 RESTORE_IT (it, it, it2data);
9653 }
9654 }
9655
9656 /* Return true if IT points into the middle of a display vector. */
9657
9658 bool
9659 in_display_vector_p (struct it *it)
9660 {
9661 return (it->method == GET_FROM_DISPLAY_VECTOR
9662 && it->current.dpvec_index > 0
9663 && it->dpvec + it->current.dpvec_index != it->dpend);
9664 }
9665
9666 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9667 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9668 WINDOW must be a live window and defaults to the selected one. The
9669 return value is a cons of the maximum pixel-width of any text line and
9670 the maximum pixel-height of all text lines.
9671
9672 The optional argument FROM, if non-nil, specifies the first text
9673 position and defaults to the minimum accessible position of the buffer.
9674 If FROM is t, use the minimum accessible position that is not a newline
9675 character. TO, if non-nil, specifies the last text position and
9676 defaults to the maximum accessible position of the buffer. If TO is t,
9677 use the maximum accessible position that is not a newline character.
9678
9679 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9680 width that can be returned. X-LIMIT nil or omitted, means to use the
9681 pixel-width of WINDOW's body; use this if you do not intend to change
9682 the width of WINDOW. Use the maximum width WINDOW may assume if you
9683 intend to change WINDOW's width. In any case, text whose x-coordinate
9684 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9685 can take some time, it's always a good idea to make this argument as
9686 small as possible; in particular, if the buffer contains long lines that
9687 shall be truncated anyway.
9688
9689 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9690 height that can be returned. Text lines whose y-coordinate is beyond
9691 Y-LIMIT are ignored. Since calculating the text height of a large
9692 buffer can take some time, it makes sense to specify this argument if
9693 the size of the buffer is unknown.
9694
9695 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9696 include the height of the mode- or header-line of WINDOW in the return
9697 value. If it is either the symbol `mode-line' or `header-line', include
9698 only the height of that line, if present, in the return value. If t,
9699 include the height of both, if present, in the return value. */)
9700 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9701 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9702 {
9703 struct window *w = decode_live_window (window);
9704 Lisp_Object buffer = w->contents;
9705 struct buffer *b;
9706 struct it it;
9707 struct buffer *old_b = NULL;
9708 ptrdiff_t start, end, pos;
9709 struct text_pos startp;
9710 void *itdata = NULL;
9711 int c, max_y = -1, x = 0, y = 0;
9712
9713 CHECK_BUFFER (buffer);
9714 b = XBUFFER (buffer);
9715
9716 if (b != current_buffer)
9717 {
9718 old_b = current_buffer;
9719 set_buffer_internal (b);
9720 }
9721
9722 if (NILP (from))
9723 start = BEGV;
9724 else if (EQ (from, Qt))
9725 {
9726 start = pos = BEGV;
9727 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9728 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9729 start = pos;
9730 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9731 start = pos;
9732 }
9733 else
9734 {
9735 CHECK_NUMBER_COERCE_MARKER (from);
9736 start = min (max (XINT (from), BEGV), ZV);
9737 }
9738
9739 if (NILP (to))
9740 end = ZV;
9741 else if (EQ (to, Qt))
9742 {
9743 end = pos = ZV;
9744 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9745 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9746 end = pos;
9747 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9748 end = pos;
9749 }
9750 else
9751 {
9752 CHECK_NUMBER_COERCE_MARKER (to);
9753 end = max (start, min (XINT (to), ZV));
9754 }
9755
9756 if (!NILP (y_limit))
9757 {
9758 CHECK_NUMBER (y_limit);
9759 max_y = min (XINT (y_limit), INT_MAX);
9760 }
9761
9762 itdata = bidi_shelve_cache ();
9763 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9764 start_display (&it, w, startp);
9765
9766 if (NILP (x_limit))
9767 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9768 else
9769 {
9770 CHECK_NUMBER (x_limit);
9771 it.last_visible_x = min (XINT (x_limit), INFINITY);
9772 /* Actually, we never want move_it_to stop at to_x. But to make
9773 sure that move_it_in_display_line_to always moves far enough,
9774 we set it to INT_MAX and specify MOVE_TO_X. */
9775 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9776 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9777 }
9778
9779 y = it.current_y + it.max_ascent + it.max_descent;
9780
9781 if (!EQ (mode_and_header_line, Qheader_line)
9782 && !EQ (mode_and_header_line, Qt))
9783 /* Do not count the header-line which was counted automatically by
9784 start_display. */
9785 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9786
9787 if (EQ (mode_and_header_line, Qmode_line)
9788 || EQ (mode_and_header_line, Qt))
9789 /* Do count the mode-line which is not included automatically by
9790 start_display. */
9791 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9792
9793 bidi_unshelve_cache (itdata, false);
9794
9795 if (old_b)
9796 set_buffer_internal (old_b);
9797
9798 return Fcons (make_number (x), make_number (y));
9799 }
9800 \f
9801 /***********************************************************************
9802 Messages
9803 ***********************************************************************/
9804
9805 /* Return the number of arguments the format string FORMAT needs. */
9806
9807 static ptrdiff_t
9808 format_nargs (char const *format)
9809 {
9810 ptrdiff_t nargs = 0;
9811 for (char const *p = format; (p = strchr (p, '%')); p++)
9812 if (p[1] == '%')
9813 p++;
9814 else
9815 nargs++;
9816 return nargs;
9817 }
9818
9819 /* Add a message with format string FORMAT and formatted arguments
9820 to *Messages*. */
9821
9822 void
9823 add_to_log (const char *format, ...)
9824 {
9825 va_list ap;
9826 va_start (ap, format);
9827 vadd_to_log (format, ap);
9828 va_end (ap);
9829 }
9830
9831 void
9832 vadd_to_log (char const *format, va_list ap)
9833 {
9834 ptrdiff_t form_nargs = format_nargs (format);
9835 ptrdiff_t nargs = 1 + form_nargs;
9836 Lisp_Object args[10];
9837 eassert (nargs <= ARRAYELTS (args));
9838 AUTO_STRING (args0, format);
9839 args[0] = args0;
9840 for (ptrdiff_t i = 1; i <= nargs; i++)
9841 args[i] = va_arg (ap, Lisp_Object);
9842 Lisp_Object msg = Qnil;
9843 msg = Fformat_message (nargs, args);
9844
9845 ptrdiff_t len = SBYTES (msg) + 1;
9846 USE_SAFE_ALLOCA;
9847 char *buffer = SAFE_ALLOCA (len);
9848 memcpy (buffer, SDATA (msg), len);
9849
9850 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9851 SAFE_FREE ();
9852 }
9853
9854
9855 /* Output a newline in the *Messages* buffer if "needs" one. */
9856
9857 void
9858 message_log_maybe_newline (void)
9859 {
9860 if (message_log_need_newline)
9861 message_dolog ("", 0, true, false);
9862 }
9863
9864
9865 /* Add a string M of length NBYTES to the message log, optionally
9866 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9867 true, means interpret the contents of M as multibyte. This
9868 function calls low-level routines in order to bypass text property
9869 hooks, etc. which might not be safe to run.
9870
9871 This may GC (insert may run before/after change hooks),
9872 so the buffer M must NOT point to a Lisp string. */
9873
9874 void
9875 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9876 {
9877 const unsigned char *msg = (const unsigned char *) m;
9878
9879 if (!NILP (Vmemory_full))
9880 return;
9881
9882 if (!NILP (Vmessage_log_max))
9883 {
9884 struct buffer *oldbuf;
9885 Lisp_Object oldpoint, oldbegv, oldzv;
9886 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9887 ptrdiff_t point_at_end = 0;
9888 ptrdiff_t zv_at_end = 0;
9889 Lisp_Object old_deactivate_mark;
9890
9891 old_deactivate_mark = Vdeactivate_mark;
9892 oldbuf = current_buffer;
9893
9894 /* Ensure the Messages buffer exists, and switch to it.
9895 If we created it, set the major-mode. */
9896 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9897 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9898 if (newbuffer
9899 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9900 call0 (intern ("messages-buffer-mode"));
9901
9902 bset_undo_list (current_buffer, Qt);
9903 bset_cache_long_scans (current_buffer, Qnil);
9904
9905 oldpoint = message_dolog_marker1;
9906 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9907 oldbegv = message_dolog_marker2;
9908 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9909 oldzv = message_dolog_marker3;
9910 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9911
9912 if (PT == Z)
9913 point_at_end = 1;
9914 if (ZV == Z)
9915 zv_at_end = 1;
9916
9917 BEGV = BEG;
9918 BEGV_BYTE = BEG_BYTE;
9919 ZV = Z;
9920 ZV_BYTE = Z_BYTE;
9921 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9922
9923 /* Insert the string--maybe converting multibyte to single byte
9924 or vice versa, so that all the text fits the buffer. */
9925 if (multibyte
9926 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9927 {
9928 ptrdiff_t i;
9929 int c, char_bytes;
9930 char work[1];
9931
9932 /* Convert a multibyte string to single-byte
9933 for the *Message* buffer. */
9934 for (i = 0; i < nbytes; i += char_bytes)
9935 {
9936 c = string_char_and_length (msg + i, &char_bytes);
9937 work[0] = CHAR_TO_BYTE8 (c);
9938 insert_1_both (work, 1, 1, true, false, false);
9939 }
9940 }
9941 else if (! multibyte
9942 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9943 {
9944 ptrdiff_t i;
9945 int c, char_bytes;
9946 unsigned char str[MAX_MULTIBYTE_LENGTH];
9947 /* Convert a single-byte string to multibyte
9948 for the *Message* buffer. */
9949 for (i = 0; i < nbytes; i++)
9950 {
9951 c = msg[i];
9952 MAKE_CHAR_MULTIBYTE (c);
9953 char_bytes = CHAR_STRING (c, str);
9954 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9955 }
9956 }
9957 else if (nbytes)
9958 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9959 true, false, false);
9960
9961 if (nlflag)
9962 {
9963 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9964 printmax_t dups;
9965
9966 insert_1_both ("\n", 1, 1, true, false, false);
9967
9968 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9969 this_bol = PT;
9970 this_bol_byte = PT_BYTE;
9971
9972 /* See if this line duplicates the previous one.
9973 If so, combine duplicates. */
9974 if (this_bol > BEG)
9975 {
9976 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9977 prev_bol = PT;
9978 prev_bol_byte = PT_BYTE;
9979
9980 dups = message_log_check_duplicate (prev_bol_byte,
9981 this_bol_byte);
9982 if (dups)
9983 {
9984 del_range_both (prev_bol, prev_bol_byte,
9985 this_bol, this_bol_byte, false);
9986 if (dups > 1)
9987 {
9988 char dupstr[sizeof " [ times]"
9989 + INT_STRLEN_BOUND (printmax_t)];
9990
9991 /* If you change this format, don't forget to also
9992 change message_log_check_duplicate. */
9993 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9994 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9995 insert_1_both (dupstr, duplen, duplen,
9996 true, false, true);
9997 }
9998 }
9999 }
10000
10001 /* If we have more than the desired maximum number of lines
10002 in the *Messages* buffer now, delete the oldest ones.
10003 This is safe because we don't have undo in this buffer. */
10004
10005 if (NATNUMP (Vmessage_log_max))
10006 {
10007 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10008 -XFASTINT (Vmessage_log_max) - 1, false);
10009 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10010 }
10011 }
10012 BEGV = marker_position (oldbegv);
10013 BEGV_BYTE = marker_byte_position (oldbegv);
10014
10015 if (zv_at_end)
10016 {
10017 ZV = Z;
10018 ZV_BYTE = Z_BYTE;
10019 }
10020 else
10021 {
10022 ZV = marker_position (oldzv);
10023 ZV_BYTE = marker_byte_position (oldzv);
10024 }
10025
10026 if (point_at_end)
10027 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10028 else
10029 /* We can't do Fgoto_char (oldpoint) because it will run some
10030 Lisp code. */
10031 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10032 marker_byte_position (oldpoint));
10033
10034 unchain_marker (XMARKER (oldpoint));
10035 unchain_marker (XMARKER (oldbegv));
10036 unchain_marker (XMARKER (oldzv));
10037
10038 /* We called insert_1_both above with its 5th argument (PREPARE)
10039 false, which prevents insert_1_both from calling
10040 prepare_to_modify_buffer, which in turns prevents us from
10041 incrementing windows_or_buffers_changed even if *Messages* is
10042 shown in some window. So we must manually set
10043 windows_or_buffers_changed here to make up for that. */
10044 windows_or_buffers_changed = old_windows_or_buffers_changed;
10045 bset_redisplay (current_buffer);
10046
10047 set_buffer_internal (oldbuf);
10048
10049 message_log_need_newline = !nlflag;
10050 Vdeactivate_mark = old_deactivate_mark;
10051 }
10052 }
10053
10054
10055 /* We are at the end of the buffer after just having inserted a newline.
10056 (Note: We depend on the fact we won't be crossing the gap.)
10057 Check to see if the most recent message looks a lot like the previous one.
10058 Return 0 if different, 1 if the new one should just replace it, or a
10059 value N > 1 if we should also append " [N times]". */
10060
10061 static intmax_t
10062 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10063 {
10064 ptrdiff_t i;
10065 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10066 bool seen_dots = false;
10067 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10068 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10069
10070 for (i = 0; i < len; i++)
10071 {
10072 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10073 seen_dots = true;
10074 if (p1[i] != p2[i])
10075 return seen_dots;
10076 }
10077 p1 += len;
10078 if (*p1 == '\n')
10079 return 2;
10080 if (*p1++ == ' ' && *p1++ == '[')
10081 {
10082 char *pend;
10083 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10084 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10085 return n + 1;
10086 }
10087 return 0;
10088 }
10089 \f
10090
10091 /* Display an echo area message M with a specified length of NBYTES
10092 bytes. The string may include null characters. If M is not a
10093 string, clear out any existing message, and let the mini-buffer
10094 text show through.
10095
10096 This function cancels echoing. */
10097
10098 void
10099 message3 (Lisp_Object m)
10100 {
10101 clear_message (true, true);
10102 cancel_echoing ();
10103
10104 /* First flush out any partial line written with print. */
10105 message_log_maybe_newline ();
10106 if (STRINGP (m))
10107 {
10108 ptrdiff_t nbytes = SBYTES (m);
10109 bool multibyte = STRING_MULTIBYTE (m);
10110 char *buffer;
10111 USE_SAFE_ALLOCA;
10112 SAFE_ALLOCA_STRING (buffer, m);
10113 message_dolog (buffer, nbytes, true, multibyte);
10114 SAFE_FREE ();
10115 }
10116 if (! inhibit_message)
10117 message3_nolog (m);
10118 }
10119
10120 /* Log the message M to stderr. Log an empty line if M is not a string. */
10121
10122 static void
10123 message_to_stderr (Lisp_Object m)
10124 {
10125 if (noninteractive_need_newline)
10126 {
10127 noninteractive_need_newline = false;
10128 fputc ('\n', stderr);
10129 }
10130 if (STRINGP (m))
10131 {
10132 Lisp_Object s = ENCODE_SYSTEM (m);
10133 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10134 }
10135 if (!cursor_in_echo_area)
10136 fputc ('\n', stderr);
10137 fflush (stderr);
10138 }
10139
10140 /* The non-logging version of message3.
10141 This does not cancel echoing, because it is used for echoing.
10142 Perhaps we need to make a separate function for echoing
10143 and make this cancel echoing. */
10144
10145 void
10146 message3_nolog (Lisp_Object m)
10147 {
10148 struct frame *sf = SELECTED_FRAME ();
10149
10150 if (FRAME_INITIAL_P (sf))
10151 message_to_stderr (m);
10152 /* Error messages get reported properly by cmd_error, so this must be just an
10153 informative message; if the frame hasn't really been initialized yet, just
10154 toss it. */
10155 else if (INTERACTIVE && sf->glyphs_initialized_p)
10156 {
10157 /* Get the frame containing the mini-buffer
10158 that the selected frame is using. */
10159 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10160 Lisp_Object frame = XWINDOW (mini_window)->frame;
10161 struct frame *f = XFRAME (frame);
10162
10163 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10164 Fmake_frame_visible (frame);
10165
10166 if (STRINGP (m) && SCHARS (m) > 0)
10167 {
10168 set_message (m);
10169 if (minibuffer_auto_raise)
10170 Fraise_frame (frame);
10171 /* Assume we are not echoing.
10172 (If we are, echo_now will override this.) */
10173 echo_message_buffer = Qnil;
10174 }
10175 else
10176 clear_message (true, true);
10177
10178 do_pending_window_change (false);
10179 echo_area_display (true);
10180 do_pending_window_change (false);
10181 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10182 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10183 }
10184 }
10185
10186
10187 /* Display a null-terminated echo area message M. If M is 0, clear
10188 out any existing message, and let the mini-buffer text show through.
10189
10190 The buffer M must continue to exist until after the echo area gets
10191 cleared or some other message gets displayed there. Do not pass
10192 text that is stored in a Lisp string. Do not pass text in a buffer
10193 that was alloca'd. */
10194
10195 void
10196 message1 (const char *m)
10197 {
10198 message3 (m ? build_unibyte_string (m) : Qnil);
10199 }
10200
10201
10202 /* The non-logging counterpart of message1. */
10203
10204 void
10205 message1_nolog (const char *m)
10206 {
10207 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10208 }
10209
10210 /* Display a message M which contains a single %s
10211 which gets replaced with STRING. */
10212
10213 void
10214 message_with_string (const char *m, Lisp_Object string, bool log)
10215 {
10216 CHECK_STRING (string);
10217
10218 bool need_message;
10219 if (noninteractive)
10220 need_message = !!m;
10221 else if (!INTERACTIVE)
10222 need_message = false;
10223 else
10224 {
10225 /* The frame whose minibuffer we're going to display the message on.
10226 It may be larger than the selected frame, so we need
10227 to use its buffer, not the selected frame's buffer. */
10228 Lisp_Object mini_window;
10229 struct frame *f, *sf = SELECTED_FRAME ();
10230
10231 /* Get the frame containing the minibuffer
10232 that the selected frame is using. */
10233 mini_window = FRAME_MINIBUF_WINDOW (sf);
10234 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10235
10236 /* Error messages get reported properly by cmd_error, so this must be
10237 just an informative message; if the frame hasn't really been
10238 initialized yet, just toss it. */
10239 need_message = f->glyphs_initialized_p;
10240 }
10241
10242 if (need_message)
10243 {
10244 AUTO_STRING (fmt, m);
10245 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10246
10247 if (noninteractive)
10248 message_to_stderr (msg);
10249 else
10250 {
10251 if (log)
10252 message3 (msg);
10253 else
10254 message3_nolog (msg);
10255
10256 /* Print should start at the beginning of the message
10257 buffer next time. */
10258 message_buf_print = false;
10259 }
10260 }
10261 }
10262
10263
10264 /* Dump an informative message to the minibuf. If M is 0, clear out
10265 any existing message, and let the mini-buffer text show through.
10266
10267 The message must be safe ASCII and the format must not contain ` or
10268 '. If your message and format do not fit into this category,
10269 convert your arguments to Lisp objects and use Fmessage instead. */
10270
10271 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10272 vmessage (const char *m, va_list ap)
10273 {
10274 if (noninteractive)
10275 {
10276 if (m)
10277 {
10278 if (noninteractive_need_newline)
10279 putc ('\n', stderr);
10280 noninteractive_need_newline = false;
10281 vfprintf (stderr, m, ap);
10282 if (!cursor_in_echo_area)
10283 fprintf (stderr, "\n");
10284 fflush (stderr);
10285 }
10286 }
10287 else if (INTERACTIVE)
10288 {
10289 /* The frame whose mini-buffer we're going to display the message
10290 on. It may be larger than the selected frame, so we need to
10291 use its buffer, not the selected frame's buffer. */
10292 Lisp_Object mini_window;
10293 struct frame *f, *sf = SELECTED_FRAME ();
10294
10295 /* Get the frame containing the mini-buffer
10296 that the selected frame is using. */
10297 mini_window = FRAME_MINIBUF_WINDOW (sf);
10298 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10299
10300 /* Error messages get reported properly by cmd_error, so this must be
10301 just an informative message; if the frame hasn't really been
10302 initialized yet, just toss it. */
10303 if (f->glyphs_initialized_p)
10304 {
10305 if (m)
10306 {
10307 ptrdiff_t len;
10308 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10309 USE_SAFE_ALLOCA;
10310 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10311
10312 len = doprnt (message_buf, maxsize, m, 0, ap);
10313
10314 message3 (make_string (message_buf, len));
10315 SAFE_FREE ();
10316 }
10317 else
10318 message1 (0);
10319
10320 /* Print should start at the beginning of the message
10321 buffer next time. */
10322 message_buf_print = false;
10323 }
10324 }
10325 }
10326
10327 void
10328 message (const char *m, ...)
10329 {
10330 va_list ap;
10331 va_start (ap, m);
10332 vmessage (m, ap);
10333 va_end (ap);
10334 }
10335
10336
10337 /* Display the current message in the current mini-buffer. This is
10338 only called from error handlers in process.c, and is not time
10339 critical. */
10340
10341 void
10342 update_echo_area (void)
10343 {
10344 if (!NILP (echo_area_buffer[0]))
10345 {
10346 Lisp_Object string;
10347 string = Fcurrent_message ();
10348 message3 (string);
10349 }
10350 }
10351
10352
10353 /* Make sure echo area buffers in `echo_buffers' are live.
10354 If they aren't, make new ones. */
10355
10356 static void
10357 ensure_echo_area_buffers (void)
10358 {
10359 int i;
10360
10361 for (i = 0; i < 2; ++i)
10362 if (!BUFFERP (echo_buffer[i])
10363 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10364 {
10365 char name[30];
10366 Lisp_Object old_buffer;
10367 int j;
10368
10369 old_buffer = echo_buffer[i];
10370 echo_buffer[i] = Fget_buffer_create
10371 (make_formatted_string (name, " *Echo Area %d*", i));
10372 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10373 /* to force word wrap in echo area -
10374 it was decided to postpone this*/
10375 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10376
10377 for (j = 0; j < 2; ++j)
10378 if (EQ (old_buffer, echo_area_buffer[j]))
10379 echo_area_buffer[j] = echo_buffer[i];
10380 }
10381 }
10382
10383
10384 /* Call FN with args A1..A2 with either the current or last displayed
10385 echo_area_buffer as current buffer.
10386
10387 WHICH zero means use the current message buffer
10388 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10389 from echo_buffer[] and clear it.
10390
10391 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10392 suitable buffer from echo_buffer[] and clear it.
10393
10394 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10395 that the current message becomes the last displayed one, make
10396 choose a suitable buffer for echo_area_buffer[0], and clear it.
10397
10398 Value is what FN returns. */
10399
10400 static bool
10401 with_echo_area_buffer (struct window *w, int which,
10402 bool (*fn) (ptrdiff_t, Lisp_Object),
10403 ptrdiff_t a1, Lisp_Object a2)
10404 {
10405 Lisp_Object buffer;
10406 bool this_one, the_other, clear_buffer_p, rc;
10407 ptrdiff_t count = SPECPDL_INDEX ();
10408
10409 /* If buffers aren't live, make new ones. */
10410 ensure_echo_area_buffers ();
10411
10412 clear_buffer_p = false;
10413
10414 if (which == 0)
10415 this_one = false, the_other = true;
10416 else if (which > 0)
10417 this_one = true, the_other = false;
10418 else
10419 {
10420 this_one = false, the_other = true;
10421 clear_buffer_p = true;
10422
10423 /* We need a fresh one in case the current echo buffer equals
10424 the one containing the last displayed echo area message. */
10425 if (!NILP (echo_area_buffer[this_one])
10426 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10427 echo_area_buffer[this_one] = Qnil;
10428 }
10429
10430 /* Choose a suitable buffer from echo_buffer[] is we don't
10431 have one. */
10432 if (NILP (echo_area_buffer[this_one]))
10433 {
10434 echo_area_buffer[this_one]
10435 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10436 ? echo_buffer[the_other]
10437 : echo_buffer[this_one]);
10438 clear_buffer_p = true;
10439 }
10440
10441 buffer = echo_area_buffer[this_one];
10442
10443 /* Don't get confused by reusing the buffer used for echoing
10444 for a different purpose. */
10445 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10446 cancel_echoing ();
10447
10448 record_unwind_protect (unwind_with_echo_area_buffer,
10449 with_echo_area_buffer_unwind_data (w));
10450
10451 /* Make the echo area buffer current. Note that for display
10452 purposes, it is not necessary that the displayed window's buffer
10453 == current_buffer, except for text property lookup. So, let's
10454 only set that buffer temporarily here without doing a full
10455 Fset_window_buffer. We must also change w->pointm, though,
10456 because otherwise an assertions in unshow_buffer fails, and Emacs
10457 aborts. */
10458 set_buffer_internal_1 (XBUFFER (buffer));
10459 if (w)
10460 {
10461 wset_buffer (w, buffer);
10462 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10463 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10464 }
10465
10466 bset_undo_list (current_buffer, Qt);
10467 bset_read_only (current_buffer, Qnil);
10468 specbind (Qinhibit_read_only, Qt);
10469 specbind (Qinhibit_modification_hooks, Qt);
10470
10471 if (clear_buffer_p && Z > BEG)
10472 del_range (BEG, Z);
10473
10474 eassert (BEGV >= BEG);
10475 eassert (ZV <= Z && ZV >= BEGV);
10476
10477 rc = fn (a1, a2);
10478
10479 eassert (BEGV >= BEG);
10480 eassert (ZV <= Z && ZV >= BEGV);
10481
10482 unbind_to (count, Qnil);
10483 return rc;
10484 }
10485
10486
10487 /* Save state that should be preserved around the call to the function
10488 FN called in with_echo_area_buffer. */
10489
10490 static Lisp_Object
10491 with_echo_area_buffer_unwind_data (struct window *w)
10492 {
10493 int i = 0;
10494 Lisp_Object vector, tmp;
10495
10496 /* Reduce consing by keeping one vector in
10497 Vwith_echo_area_save_vector. */
10498 vector = Vwith_echo_area_save_vector;
10499 Vwith_echo_area_save_vector = Qnil;
10500
10501 if (NILP (vector))
10502 vector = Fmake_vector (make_number (11), Qnil);
10503
10504 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10505 ASET (vector, i, Vdeactivate_mark); ++i;
10506 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10507
10508 if (w)
10509 {
10510 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10511 ASET (vector, i, w->contents); ++i;
10512 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10513 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10514 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10515 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10516 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10517 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10518 }
10519 else
10520 {
10521 int end = i + 8;
10522 for (; i < end; ++i)
10523 ASET (vector, i, Qnil);
10524 }
10525
10526 eassert (i == ASIZE (vector));
10527 return vector;
10528 }
10529
10530
10531 /* Restore global state from VECTOR which was created by
10532 with_echo_area_buffer_unwind_data. */
10533
10534 static void
10535 unwind_with_echo_area_buffer (Lisp_Object vector)
10536 {
10537 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10538 Vdeactivate_mark = AREF (vector, 1);
10539 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10540
10541 if (WINDOWP (AREF (vector, 3)))
10542 {
10543 struct window *w;
10544 Lisp_Object buffer;
10545
10546 w = XWINDOW (AREF (vector, 3));
10547 buffer = AREF (vector, 4);
10548
10549 wset_buffer (w, buffer);
10550 set_marker_both (w->pointm, buffer,
10551 XFASTINT (AREF (vector, 5)),
10552 XFASTINT (AREF (vector, 6)));
10553 set_marker_both (w->old_pointm, buffer,
10554 XFASTINT (AREF (vector, 7)),
10555 XFASTINT (AREF (vector, 8)));
10556 set_marker_both (w->start, buffer,
10557 XFASTINT (AREF (vector, 9)),
10558 XFASTINT (AREF (vector, 10)));
10559 }
10560
10561 Vwith_echo_area_save_vector = vector;
10562 }
10563
10564
10565 /* Set up the echo area for use by print functions. MULTIBYTE_P
10566 means we will print multibyte. */
10567
10568 void
10569 setup_echo_area_for_printing (bool multibyte_p)
10570 {
10571 /* If we can't find an echo area any more, exit. */
10572 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10573 Fkill_emacs (Qnil);
10574
10575 ensure_echo_area_buffers ();
10576
10577 if (!message_buf_print)
10578 {
10579 /* A message has been output since the last time we printed.
10580 Choose a fresh echo area buffer. */
10581 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10582 echo_area_buffer[0] = echo_buffer[1];
10583 else
10584 echo_area_buffer[0] = echo_buffer[0];
10585
10586 /* Switch to that buffer and clear it. */
10587 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10588 bset_truncate_lines (current_buffer, Qnil);
10589
10590 if (Z > BEG)
10591 {
10592 ptrdiff_t count = SPECPDL_INDEX ();
10593 specbind (Qinhibit_read_only, Qt);
10594 /* Note that undo recording is always disabled. */
10595 del_range (BEG, Z);
10596 unbind_to (count, Qnil);
10597 }
10598 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10599
10600 /* Set up the buffer for the multibyteness we need. */
10601 if (multibyte_p
10602 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10603 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10604
10605 /* Raise the frame containing the echo area. */
10606 if (minibuffer_auto_raise)
10607 {
10608 struct frame *sf = SELECTED_FRAME ();
10609 Lisp_Object mini_window;
10610 mini_window = FRAME_MINIBUF_WINDOW (sf);
10611 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10612 }
10613
10614 message_log_maybe_newline ();
10615 message_buf_print = true;
10616 }
10617 else
10618 {
10619 if (NILP (echo_area_buffer[0]))
10620 {
10621 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10622 echo_area_buffer[0] = echo_buffer[1];
10623 else
10624 echo_area_buffer[0] = echo_buffer[0];
10625 }
10626
10627 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10628 {
10629 /* Someone switched buffers between print requests. */
10630 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10631 bset_truncate_lines (current_buffer, Qnil);
10632 }
10633 }
10634 }
10635
10636
10637 /* Display an echo area message in window W. Value is true if W's
10638 height is changed. If display_last_displayed_message_p,
10639 display the message that was last displayed, otherwise
10640 display the current message. */
10641
10642 static bool
10643 display_echo_area (struct window *w)
10644 {
10645 bool no_message_p, window_height_changed_p;
10646
10647 /* Temporarily disable garbage collections while displaying the echo
10648 area. This is done because a GC can print a message itself.
10649 That message would modify the echo area buffer's contents while a
10650 redisplay of the buffer is going on, and seriously confuse
10651 redisplay. */
10652 ptrdiff_t count = inhibit_garbage_collection ();
10653
10654 /* If there is no message, we must call display_echo_area_1
10655 nevertheless because it resizes the window. But we will have to
10656 reset the echo_area_buffer in question to nil at the end because
10657 with_echo_area_buffer will sets it to an empty buffer. */
10658 bool i = display_last_displayed_message_p;
10659 no_message_p = NILP (echo_area_buffer[i]);
10660
10661 window_height_changed_p
10662 = with_echo_area_buffer (w, display_last_displayed_message_p,
10663 display_echo_area_1,
10664 (intptr_t) w, Qnil);
10665
10666 if (no_message_p)
10667 echo_area_buffer[i] = Qnil;
10668
10669 unbind_to (count, Qnil);
10670 return window_height_changed_p;
10671 }
10672
10673
10674 /* Helper for display_echo_area. Display the current buffer which
10675 contains the current echo area message in window W, a mini-window,
10676 a pointer to which is passed in A1. A2..A4 are currently not used.
10677 Change the height of W so that all of the message is displayed.
10678 Value is true if height of W was changed. */
10679
10680 static bool
10681 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10682 {
10683 intptr_t i1 = a1;
10684 struct window *w = (struct window *) i1;
10685 Lisp_Object window;
10686 struct text_pos start;
10687
10688 /* We are about to enter redisplay without going through
10689 redisplay_internal, so we need to forget these faces by hand
10690 here. */
10691 forget_escape_and_glyphless_faces ();
10692
10693 /* Do this before displaying, so that we have a large enough glyph
10694 matrix for the display. If we can't get enough space for the
10695 whole text, display the last N lines. That works by setting w->start. */
10696 bool window_height_changed_p = resize_mini_window (w, false);
10697
10698 /* Use the starting position chosen by resize_mini_window. */
10699 SET_TEXT_POS_FROM_MARKER (start, w->start);
10700
10701 /* Display. */
10702 clear_glyph_matrix (w->desired_matrix);
10703 XSETWINDOW (window, w);
10704 try_window (window, start, 0);
10705
10706 return window_height_changed_p;
10707 }
10708
10709
10710 /* Resize the echo area window to exactly the size needed for the
10711 currently displayed message, if there is one. If a mini-buffer
10712 is active, don't shrink it. */
10713
10714 void
10715 resize_echo_area_exactly (void)
10716 {
10717 if (BUFFERP (echo_area_buffer[0])
10718 && WINDOWP (echo_area_window))
10719 {
10720 struct window *w = XWINDOW (echo_area_window);
10721 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10722 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10723 (intptr_t) w, resize_exactly);
10724 if (resized_p)
10725 {
10726 windows_or_buffers_changed = 42;
10727 update_mode_lines = 30;
10728 redisplay_internal ();
10729 }
10730 }
10731 }
10732
10733
10734 /* Callback function for with_echo_area_buffer, when used from
10735 resize_echo_area_exactly. A1 contains a pointer to the window to
10736 resize, EXACTLY non-nil means resize the mini-window exactly to the
10737 size of the text displayed. A3 and A4 are not used. Value is what
10738 resize_mini_window returns. */
10739
10740 static bool
10741 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10742 {
10743 intptr_t i1 = a1;
10744 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10745 }
10746
10747
10748 /* Resize mini-window W to fit the size of its contents. EXACT_P
10749 means size the window exactly to the size needed. Otherwise, it's
10750 only enlarged until W's buffer is empty.
10751
10752 Set W->start to the right place to begin display. If the whole
10753 contents fit, start at the beginning. Otherwise, start so as
10754 to make the end of the contents appear. This is particularly
10755 important for y-or-n-p, but seems desirable generally.
10756
10757 Value is true if the window height has been changed. */
10758
10759 bool
10760 resize_mini_window (struct window *w, bool exact_p)
10761 {
10762 struct frame *f = XFRAME (w->frame);
10763 bool window_height_changed_p = false;
10764
10765 eassert (MINI_WINDOW_P (w));
10766
10767 /* By default, start display at the beginning. */
10768 set_marker_both (w->start, w->contents,
10769 BUF_BEGV (XBUFFER (w->contents)),
10770 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10771
10772 /* Don't resize windows while redisplaying a window; it would
10773 confuse redisplay functions when the size of the window they are
10774 displaying changes from under them. Such a resizing can happen,
10775 for instance, when which-func prints a long message while
10776 we are running fontification-functions. We're running these
10777 functions with safe_call which binds inhibit-redisplay to t. */
10778 if (!NILP (Vinhibit_redisplay))
10779 return false;
10780
10781 /* Nil means don't try to resize. */
10782 if (NILP (Vresize_mini_windows)
10783 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10784 return false;
10785
10786 if (!FRAME_MINIBUF_ONLY_P (f))
10787 {
10788 struct it it;
10789 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10790 + WINDOW_PIXEL_HEIGHT (w));
10791 int unit = FRAME_LINE_HEIGHT (f);
10792 int height, max_height;
10793 struct text_pos start;
10794 struct buffer *old_current_buffer = NULL;
10795
10796 if (current_buffer != XBUFFER (w->contents))
10797 {
10798 old_current_buffer = current_buffer;
10799 set_buffer_internal (XBUFFER (w->contents));
10800 }
10801
10802 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10803
10804 /* Compute the max. number of lines specified by the user. */
10805 if (FLOATP (Vmax_mini_window_height))
10806 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10807 else if (INTEGERP (Vmax_mini_window_height))
10808 max_height = XINT (Vmax_mini_window_height) * unit;
10809 else
10810 max_height = total_height / 4;
10811
10812 /* Correct that max. height if it's bogus. */
10813 max_height = clip_to_bounds (unit, max_height, total_height);
10814
10815 /* Find out the height of the text in the window. */
10816 if (it.line_wrap == TRUNCATE)
10817 height = unit;
10818 else
10819 {
10820 last_height = 0;
10821 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10822 if (it.max_ascent == 0 && it.max_descent == 0)
10823 height = it.current_y + last_height;
10824 else
10825 height = it.current_y + it.max_ascent + it.max_descent;
10826 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10827 }
10828
10829 /* Compute a suitable window start. */
10830 if (height > max_height)
10831 {
10832 height = (max_height / unit) * unit;
10833 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10834 move_it_vertically_backward (&it, height - unit);
10835 start = it.current.pos;
10836 }
10837 else
10838 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10839 SET_MARKER_FROM_TEXT_POS (w->start, start);
10840
10841 if (EQ (Vresize_mini_windows, Qgrow_only))
10842 {
10843 /* Let it grow only, until we display an empty message, in which
10844 case the window shrinks again. */
10845 if (height > WINDOW_PIXEL_HEIGHT (w))
10846 {
10847 int old_height = WINDOW_PIXEL_HEIGHT (w);
10848
10849 FRAME_WINDOWS_FROZEN (f) = true;
10850 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10851 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10852 }
10853 else if (height < WINDOW_PIXEL_HEIGHT (w)
10854 && (exact_p || BEGV == ZV))
10855 {
10856 int old_height = WINDOW_PIXEL_HEIGHT (w);
10857
10858 FRAME_WINDOWS_FROZEN (f) = false;
10859 shrink_mini_window (w, true);
10860 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10861 }
10862 }
10863 else
10864 {
10865 /* Always resize to exact size needed. */
10866 if (height > WINDOW_PIXEL_HEIGHT (w))
10867 {
10868 int old_height = WINDOW_PIXEL_HEIGHT (w);
10869
10870 FRAME_WINDOWS_FROZEN (f) = true;
10871 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10872 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10873 }
10874 else if (height < WINDOW_PIXEL_HEIGHT (w))
10875 {
10876 int old_height = WINDOW_PIXEL_HEIGHT (w);
10877
10878 FRAME_WINDOWS_FROZEN (f) = false;
10879 shrink_mini_window (w, true);
10880
10881 if (height)
10882 {
10883 FRAME_WINDOWS_FROZEN (f) = true;
10884 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10885 }
10886
10887 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10888 }
10889 }
10890
10891 if (old_current_buffer)
10892 set_buffer_internal (old_current_buffer);
10893 }
10894
10895 return window_height_changed_p;
10896 }
10897
10898
10899 /* Value is the current message, a string, or nil if there is no
10900 current message. */
10901
10902 Lisp_Object
10903 current_message (void)
10904 {
10905 Lisp_Object msg;
10906
10907 if (!BUFFERP (echo_area_buffer[0]))
10908 msg = Qnil;
10909 else
10910 {
10911 with_echo_area_buffer (0, 0, current_message_1,
10912 (intptr_t) &msg, Qnil);
10913 if (NILP (msg))
10914 echo_area_buffer[0] = Qnil;
10915 }
10916
10917 return msg;
10918 }
10919
10920
10921 static bool
10922 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10923 {
10924 intptr_t i1 = a1;
10925 Lisp_Object *msg = (Lisp_Object *) i1;
10926
10927 if (Z > BEG)
10928 *msg = make_buffer_string (BEG, Z, true);
10929 else
10930 *msg = Qnil;
10931 return false;
10932 }
10933
10934
10935 /* Push the current message on Vmessage_stack for later restoration
10936 by restore_message. Value is true if the current message isn't
10937 empty. This is a relatively infrequent operation, so it's not
10938 worth optimizing. */
10939
10940 bool
10941 push_message (void)
10942 {
10943 Lisp_Object msg = current_message ();
10944 Vmessage_stack = Fcons (msg, Vmessage_stack);
10945 return STRINGP (msg);
10946 }
10947
10948
10949 /* Restore message display from the top of Vmessage_stack. */
10950
10951 void
10952 restore_message (void)
10953 {
10954 eassert (CONSP (Vmessage_stack));
10955 message3_nolog (XCAR (Vmessage_stack));
10956 }
10957
10958
10959 /* Handler for unwind-protect calling pop_message. */
10960
10961 void
10962 pop_message_unwind (void)
10963 {
10964 /* Pop the top-most entry off Vmessage_stack. */
10965 eassert (CONSP (Vmessage_stack));
10966 Vmessage_stack = XCDR (Vmessage_stack);
10967 }
10968
10969
10970 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10971 exits. If the stack is not empty, we have a missing pop_message
10972 somewhere. */
10973
10974 void
10975 check_message_stack (void)
10976 {
10977 if (!NILP (Vmessage_stack))
10978 emacs_abort ();
10979 }
10980
10981
10982 /* Truncate to NCHARS what will be displayed in the echo area the next
10983 time we display it---but don't redisplay it now. */
10984
10985 void
10986 truncate_echo_area (ptrdiff_t nchars)
10987 {
10988 if (nchars == 0)
10989 echo_area_buffer[0] = Qnil;
10990 else if (!noninteractive
10991 && INTERACTIVE
10992 && !NILP (echo_area_buffer[0]))
10993 {
10994 struct frame *sf = SELECTED_FRAME ();
10995 /* Error messages get reported properly by cmd_error, so this must be
10996 just an informative message; if the frame hasn't really been
10997 initialized yet, just toss it. */
10998 if (sf->glyphs_initialized_p)
10999 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11000 }
11001 }
11002
11003
11004 /* Helper function for truncate_echo_area. Truncate the current
11005 message to at most NCHARS characters. */
11006
11007 static bool
11008 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11009 {
11010 if (BEG + nchars < Z)
11011 del_range (BEG + nchars, Z);
11012 if (Z == BEG)
11013 echo_area_buffer[0] = Qnil;
11014 return false;
11015 }
11016
11017 /* Set the current message to STRING. */
11018
11019 static void
11020 set_message (Lisp_Object string)
11021 {
11022 eassert (STRINGP (string));
11023
11024 message_enable_multibyte = STRING_MULTIBYTE (string);
11025
11026 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11027 message_buf_print = false;
11028 help_echo_showing_p = false;
11029
11030 if (STRINGP (Vdebug_on_message)
11031 && STRINGP (string)
11032 && fast_string_match (Vdebug_on_message, string) >= 0)
11033 call_debugger (list2 (Qerror, string));
11034 }
11035
11036
11037 /* Helper function for set_message. First argument is ignored and second
11038 argument has the same meaning as for set_message.
11039 This function is called with the echo area buffer being current. */
11040
11041 static bool
11042 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11043 {
11044 eassert (STRINGP (string));
11045
11046 /* Change multibyteness of the echo buffer appropriately. */
11047 if (message_enable_multibyte
11048 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11049 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11050
11051 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11052 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11053 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11054
11055 /* Insert new message at BEG. */
11056 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11057
11058 /* This function takes care of single/multibyte conversion.
11059 We just have to ensure that the echo area buffer has the right
11060 setting of enable_multibyte_characters. */
11061 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11062
11063 return false;
11064 }
11065
11066
11067 /* Clear messages. CURRENT_P means clear the current message.
11068 LAST_DISPLAYED_P means clear the message last displayed. */
11069
11070 void
11071 clear_message (bool current_p, bool last_displayed_p)
11072 {
11073 if (current_p)
11074 {
11075 echo_area_buffer[0] = Qnil;
11076 message_cleared_p = true;
11077 }
11078
11079 if (last_displayed_p)
11080 echo_area_buffer[1] = Qnil;
11081
11082 message_buf_print = false;
11083 }
11084
11085 /* Clear garbaged frames.
11086
11087 This function is used where the old redisplay called
11088 redraw_garbaged_frames which in turn called redraw_frame which in
11089 turn called clear_frame. The call to clear_frame was a source of
11090 flickering. I believe a clear_frame is not necessary. It should
11091 suffice in the new redisplay to invalidate all current matrices,
11092 and ensure a complete redisplay of all windows. */
11093
11094 static void
11095 clear_garbaged_frames (void)
11096 {
11097 if (frame_garbaged)
11098 {
11099 Lisp_Object tail, frame;
11100
11101 FOR_EACH_FRAME (tail, frame)
11102 {
11103 struct frame *f = XFRAME (frame);
11104
11105 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11106 {
11107 if (f->resized_p)
11108 redraw_frame (f);
11109 else
11110 clear_current_matrices (f);
11111 fset_redisplay (f);
11112 f->garbaged = false;
11113 f->resized_p = false;
11114 }
11115 }
11116
11117 frame_garbaged = false;
11118 }
11119 }
11120
11121
11122 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11123 update selected_frame. Value is true if the mini-windows height
11124 has been changed. */
11125
11126 static bool
11127 echo_area_display (bool update_frame_p)
11128 {
11129 Lisp_Object mini_window;
11130 struct window *w;
11131 struct frame *f;
11132 bool window_height_changed_p = false;
11133 struct frame *sf = SELECTED_FRAME ();
11134
11135 mini_window = FRAME_MINIBUF_WINDOW (sf);
11136 w = XWINDOW (mini_window);
11137 f = XFRAME (WINDOW_FRAME (w));
11138
11139 /* Don't display if frame is invisible or not yet initialized. */
11140 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11141 return false;
11142
11143 #ifdef HAVE_WINDOW_SYSTEM
11144 /* When Emacs starts, selected_frame may be the initial terminal
11145 frame. If we let this through, a message would be displayed on
11146 the terminal. */
11147 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11148 return false;
11149 #endif /* HAVE_WINDOW_SYSTEM */
11150
11151 /* Redraw garbaged frames. */
11152 clear_garbaged_frames ();
11153
11154 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11155 {
11156 echo_area_window = mini_window;
11157 window_height_changed_p = display_echo_area (w);
11158 w->must_be_updated_p = true;
11159
11160 /* Update the display, unless called from redisplay_internal.
11161 Also don't update the screen during redisplay itself. The
11162 update will happen at the end of redisplay, and an update
11163 here could cause confusion. */
11164 if (update_frame_p && !redisplaying_p)
11165 {
11166 int n = 0;
11167
11168 /* If the display update has been interrupted by pending
11169 input, update mode lines in the frame. Due to the
11170 pending input, it might have been that redisplay hasn't
11171 been called, so that mode lines above the echo area are
11172 garbaged. This looks odd, so we prevent it here. */
11173 if (!display_completed)
11174 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11175
11176 if (window_height_changed_p
11177 /* Don't do this if Emacs is shutting down. Redisplay
11178 needs to run hooks. */
11179 && !NILP (Vrun_hooks))
11180 {
11181 /* Must update other windows. Likewise as in other
11182 cases, don't let this update be interrupted by
11183 pending input. */
11184 ptrdiff_t count = SPECPDL_INDEX ();
11185 specbind (Qredisplay_dont_pause, Qt);
11186 windows_or_buffers_changed = 44;
11187 redisplay_internal ();
11188 unbind_to (count, Qnil);
11189 }
11190 else if (FRAME_WINDOW_P (f) && n == 0)
11191 {
11192 /* Window configuration is the same as before.
11193 Can do with a display update of the echo area,
11194 unless we displayed some mode lines. */
11195 update_single_window (w);
11196 flush_frame (f);
11197 }
11198 else
11199 update_frame (f, true, true);
11200
11201 /* If cursor is in the echo area, make sure that the next
11202 redisplay displays the minibuffer, so that the cursor will
11203 be replaced with what the minibuffer wants. */
11204 if (cursor_in_echo_area)
11205 wset_redisplay (XWINDOW (mini_window));
11206 }
11207 }
11208 else if (!EQ (mini_window, selected_window))
11209 wset_redisplay (XWINDOW (mini_window));
11210
11211 /* Last displayed message is now the current message. */
11212 echo_area_buffer[1] = echo_area_buffer[0];
11213 /* Inform read_char that we're not echoing. */
11214 echo_message_buffer = Qnil;
11215
11216 /* Prevent redisplay optimization in redisplay_internal by resetting
11217 this_line_start_pos. This is done because the mini-buffer now
11218 displays the message instead of its buffer text. */
11219 if (EQ (mini_window, selected_window))
11220 CHARPOS (this_line_start_pos) = 0;
11221
11222 return window_height_changed_p;
11223 }
11224
11225 /* True if W's buffer was changed but not saved. */
11226
11227 static bool
11228 window_buffer_changed (struct window *w)
11229 {
11230 struct buffer *b = XBUFFER (w->contents);
11231
11232 eassert (BUFFER_LIVE_P (b));
11233
11234 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11235 }
11236
11237 /* True if W has %c in its mode line and mode line should be updated. */
11238
11239 static bool
11240 mode_line_update_needed (struct window *w)
11241 {
11242 return (w->column_number_displayed != -1
11243 && !(PT == w->last_point && !window_outdated (w))
11244 && (w->column_number_displayed != current_column ()));
11245 }
11246
11247 /* True if window start of W is frozen and may not be changed during
11248 redisplay. */
11249
11250 static bool
11251 window_frozen_p (struct window *w)
11252 {
11253 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11254 {
11255 Lisp_Object window;
11256
11257 XSETWINDOW (window, w);
11258 if (MINI_WINDOW_P (w))
11259 return false;
11260 else if (EQ (window, selected_window))
11261 return false;
11262 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11263 && EQ (window, Vminibuf_scroll_window))
11264 /* This special window can't be frozen too. */
11265 return false;
11266 else
11267 return true;
11268 }
11269 return false;
11270 }
11271
11272 /***********************************************************************
11273 Mode Lines and Frame Titles
11274 ***********************************************************************/
11275
11276 /* A buffer for constructing non-propertized mode-line strings and
11277 frame titles in it; allocated from the heap in init_xdisp and
11278 resized as needed in store_mode_line_noprop_char. */
11279
11280 static char *mode_line_noprop_buf;
11281
11282 /* The buffer's end, and a current output position in it. */
11283
11284 static char *mode_line_noprop_buf_end;
11285 static char *mode_line_noprop_ptr;
11286
11287 #define MODE_LINE_NOPROP_LEN(start) \
11288 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11289
11290 static enum {
11291 MODE_LINE_DISPLAY = 0,
11292 MODE_LINE_TITLE,
11293 MODE_LINE_NOPROP,
11294 MODE_LINE_STRING
11295 } mode_line_target;
11296
11297 /* Alist that caches the results of :propertize.
11298 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11299 static Lisp_Object mode_line_proptrans_alist;
11300
11301 /* List of strings making up the mode-line. */
11302 static Lisp_Object mode_line_string_list;
11303
11304 /* Base face property when building propertized mode line string. */
11305 static Lisp_Object mode_line_string_face;
11306 static Lisp_Object mode_line_string_face_prop;
11307
11308
11309 /* Unwind data for mode line strings */
11310
11311 static Lisp_Object Vmode_line_unwind_vector;
11312
11313 static Lisp_Object
11314 format_mode_line_unwind_data (struct frame *target_frame,
11315 struct buffer *obuf,
11316 Lisp_Object owin,
11317 bool save_proptrans)
11318 {
11319 Lisp_Object vector, tmp;
11320
11321 /* Reduce consing by keeping one vector in
11322 Vwith_echo_area_save_vector. */
11323 vector = Vmode_line_unwind_vector;
11324 Vmode_line_unwind_vector = Qnil;
11325
11326 if (NILP (vector))
11327 vector = Fmake_vector (make_number (10), Qnil);
11328
11329 ASET (vector, 0, make_number (mode_line_target));
11330 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11331 ASET (vector, 2, mode_line_string_list);
11332 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11333 ASET (vector, 4, mode_line_string_face);
11334 ASET (vector, 5, mode_line_string_face_prop);
11335
11336 if (obuf)
11337 XSETBUFFER (tmp, obuf);
11338 else
11339 tmp = Qnil;
11340 ASET (vector, 6, tmp);
11341 ASET (vector, 7, owin);
11342 if (target_frame)
11343 {
11344 /* Similarly to `with-selected-window', if the operation selects
11345 a window on another frame, we must restore that frame's
11346 selected window, and (for a tty) the top-frame. */
11347 ASET (vector, 8, target_frame->selected_window);
11348 if (FRAME_TERMCAP_P (target_frame))
11349 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11350 }
11351
11352 return vector;
11353 }
11354
11355 static void
11356 unwind_format_mode_line (Lisp_Object vector)
11357 {
11358 Lisp_Object old_window = AREF (vector, 7);
11359 Lisp_Object target_frame_window = AREF (vector, 8);
11360 Lisp_Object old_top_frame = AREF (vector, 9);
11361
11362 mode_line_target = XINT (AREF (vector, 0));
11363 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11364 mode_line_string_list = AREF (vector, 2);
11365 if (! EQ (AREF (vector, 3), Qt))
11366 mode_line_proptrans_alist = AREF (vector, 3);
11367 mode_line_string_face = AREF (vector, 4);
11368 mode_line_string_face_prop = AREF (vector, 5);
11369
11370 /* Select window before buffer, since it may change the buffer. */
11371 if (!NILP (old_window))
11372 {
11373 /* If the operation that we are unwinding had selected a window
11374 on a different frame, reset its frame-selected-window. For a
11375 text terminal, reset its top-frame if necessary. */
11376 if (!NILP (target_frame_window))
11377 {
11378 Lisp_Object frame
11379 = WINDOW_FRAME (XWINDOW (target_frame_window));
11380
11381 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11382 Fselect_window (target_frame_window, Qt);
11383
11384 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11385 Fselect_frame (old_top_frame, Qt);
11386 }
11387
11388 Fselect_window (old_window, Qt);
11389 }
11390
11391 if (!NILP (AREF (vector, 6)))
11392 {
11393 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11394 ASET (vector, 6, Qnil);
11395 }
11396
11397 Vmode_line_unwind_vector = vector;
11398 }
11399
11400
11401 /* Store a single character C for the frame title in mode_line_noprop_buf.
11402 Re-allocate mode_line_noprop_buf if necessary. */
11403
11404 static void
11405 store_mode_line_noprop_char (char c)
11406 {
11407 /* If output position has reached the end of the allocated buffer,
11408 increase the buffer's size. */
11409 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11410 {
11411 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11412 ptrdiff_t size = len;
11413 mode_line_noprop_buf =
11414 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11415 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11416 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11417 }
11418
11419 *mode_line_noprop_ptr++ = c;
11420 }
11421
11422
11423 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11424 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11425 characters that yield more columns than PRECISION; PRECISION <= 0
11426 means copy the whole string. Pad with spaces until FIELD_WIDTH
11427 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11428 pad. Called from display_mode_element when it is used to build a
11429 frame title. */
11430
11431 static int
11432 store_mode_line_noprop (const char *string, int field_width, int precision)
11433 {
11434 const unsigned char *str = (const unsigned char *) string;
11435 int n = 0;
11436 ptrdiff_t dummy, nbytes;
11437
11438 /* Copy at most PRECISION chars from STR. */
11439 nbytes = strlen (string);
11440 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11441 while (nbytes--)
11442 store_mode_line_noprop_char (*str++);
11443
11444 /* Fill up with spaces until FIELD_WIDTH reached. */
11445 while (field_width > 0
11446 && n < field_width)
11447 {
11448 store_mode_line_noprop_char (' ');
11449 ++n;
11450 }
11451
11452 return n;
11453 }
11454
11455 /***********************************************************************
11456 Frame Titles
11457 ***********************************************************************/
11458
11459 #ifdef HAVE_WINDOW_SYSTEM
11460
11461 /* Set the title of FRAME, if it has changed. The title format is
11462 Vicon_title_format if FRAME is iconified, otherwise it is
11463 frame_title_format. */
11464
11465 static void
11466 x_consider_frame_title (Lisp_Object frame)
11467 {
11468 struct frame *f = XFRAME (frame);
11469
11470 if (FRAME_WINDOW_P (f)
11471 || FRAME_MINIBUF_ONLY_P (f)
11472 || f->explicit_name)
11473 {
11474 /* Do we have more than one visible frame on this X display? */
11475 Lisp_Object tail, other_frame, fmt;
11476 ptrdiff_t title_start;
11477 char *title;
11478 ptrdiff_t len;
11479 struct it it;
11480 ptrdiff_t count = SPECPDL_INDEX ();
11481
11482 FOR_EACH_FRAME (tail, other_frame)
11483 {
11484 struct frame *tf = XFRAME (other_frame);
11485
11486 if (tf != f
11487 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11488 && !FRAME_MINIBUF_ONLY_P (tf)
11489 && !EQ (other_frame, tip_frame)
11490 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11491 break;
11492 }
11493
11494 /* Set global variable indicating that multiple frames exist. */
11495 multiple_frames = CONSP (tail);
11496
11497 /* Switch to the buffer of selected window of the frame. Set up
11498 mode_line_target so that display_mode_element will output into
11499 mode_line_noprop_buf; then display the title. */
11500 record_unwind_protect (unwind_format_mode_line,
11501 format_mode_line_unwind_data
11502 (f, current_buffer, selected_window, false));
11503
11504 Fselect_window (f->selected_window, Qt);
11505 set_buffer_internal_1
11506 (XBUFFER (XWINDOW (f->selected_window)->contents));
11507 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11508
11509 mode_line_target = MODE_LINE_TITLE;
11510 title_start = MODE_LINE_NOPROP_LEN (0);
11511 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11512 NULL, DEFAULT_FACE_ID);
11513 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11514 len = MODE_LINE_NOPROP_LEN (title_start);
11515 title = mode_line_noprop_buf + title_start;
11516 unbind_to (count, Qnil);
11517
11518 /* Set the title only if it's changed. This avoids consing in
11519 the common case where it hasn't. (If it turns out that we've
11520 already wasted too much time by walking through the list with
11521 display_mode_element, then we might need to optimize at a
11522 higher level than this.) */
11523 if (! STRINGP (f->name)
11524 || SBYTES (f->name) != len
11525 || memcmp (title, SDATA (f->name), len) != 0)
11526 x_implicitly_set_name (f, make_string (title, len), Qnil);
11527 }
11528 }
11529
11530 #endif /* not HAVE_WINDOW_SYSTEM */
11531
11532 \f
11533 /***********************************************************************
11534 Menu Bars
11535 ***********************************************************************/
11536
11537 /* True if we will not redisplay all visible windows. */
11538 #define REDISPLAY_SOME_P() \
11539 ((windows_or_buffers_changed == 0 \
11540 || windows_or_buffers_changed == REDISPLAY_SOME) \
11541 && (update_mode_lines == 0 \
11542 || update_mode_lines == REDISPLAY_SOME))
11543
11544 /* Prepare for redisplay by updating menu-bar item lists when
11545 appropriate. This can call eval. */
11546
11547 static void
11548 prepare_menu_bars (void)
11549 {
11550 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11551 bool some_windows = REDISPLAY_SOME_P ();
11552 Lisp_Object tooltip_frame;
11553
11554 #ifdef HAVE_WINDOW_SYSTEM
11555 tooltip_frame = tip_frame;
11556 #else
11557 tooltip_frame = Qnil;
11558 #endif
11559
11560 if (FUNCTIONP (Vpre_redisplay_function))
11561 {
11562 Lisp_Object windows = all_windows ? Qt : Qnil;
11563 if (all_windows && some_windows)
11564 {
11565 Lisp_Object ws = window_list ();
11566 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11567 {
11568 Lisp_Object this = XCAR (ws);
11569 struct window *w = XWINDOW (this);
11570 if (w->redisplay
11571 || XFRAME (w->frame)->redisplay
11572 || XBUFFER (w->contents)->text->redisplay)
11573 {
11574 windows = Fcons (this, windows);
11575 }
11576 }
11577 }
11578 safe__call1 (true, Vpre_redisplay_function, windows);
11579 }
11580
11581 /* Update all frame titles based on their buffer names, etc. We do
11582 this before the menu bars so that the buffer-menu will show the
11583 up-to-date frame titles. */
11584 #ifdef HAVE_WINDOW_SYSTEM
11585 if (all_windows)
11586 {
11587 Lisp_Object tail, frame;
11588
11589 FOR_EACH_FRAME (tail, frame)
11590 {
11591 struct frame *f = XFRAME (frame);
11592 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11593 if (some_windows
11594 && !f->redisplay
11595 && !w->redisplay
11596 && !XBUFFER (w->contents)->text->redisplay)
11597 continue;
11598
11599 if (!EQ (frame, tooltip_frame)
11600 && (FRAME_ICONIFIED_P (f)
11601 || FRAME_VISIBLE_P (f) == 1
11602 /* Exclude TTY frames that are obscured because they
11603 are not the top frame on their console. This is
11604 because x_consider_frame_title actually switches
11605 to the frame, which for TTY frames means it is
11606 marked as garbaged, and will be completely
11607 redrawn on the next redisplay cycle. This causes
11608 TTY frames to be completely redrawn, when there
11609 are more than one of them, even though nothing
11610 should be changed on display. */
11611 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11612 x_consider_frame_title (frame);
11613 }
11614 }
11615 #endif /* HAVE_WINDOW_SYSTEM */
11616
11617 /* Update the menu bar item lists, if appropriate. This has to be
11618 done before any actual redisplay or generation of display lines. */
11619
11620 if (all_windows)
11621 {
11622 Lisp_Object tail, frame;
11623 ptrdiff_t count = SPECPDL_INDEX ();
11624 /* True means that update_menu_bar has run its hooks
11625 so any further calls to update_menu_bar shouldn't do so again. */
11626 bool menu_bar_hooks_run = false;
11627
11628 record_unwind_save_match_data ();
11629
11630 FOR_EACH_FRAME (tail, frame)
11631 {
11632 struct frame *f = XFRAME (frame);
11633 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11634
11635 /* Ignore tooltip frame. */
11636 if (EQ (frame, tooltip_frame))
11637 continue;
11638
11639 if (some_windows
11640 && !f->redisplay
11641 && !w->redisplay
11642 && !XBUFFER (w->contents)->text->redisplay)
11643 continue;
11644
11645 /* If a window on this frame changed size, report that to
11646 the user and clear the size-change flag. */
11647 if (FRAME_WINDOW_SIZES_CHANGED (f))
11648 {
11649 Lisp_Object functions;
11650
11651 /* Clear flag first in case we get an error below. */
11652 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11653 functions = Vwindow_size_change_functions;
11654
11655 while (CONSP (functions))
11656 {
11657 if (!EQ (XCAR (functions), Qt))
11658 call1 (XCAR (functions), frame);
11659 functions = XCDR (functions);
11660 }
11661 }
11662
11663 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11664 #ifdef HAVE_WINDOW_SYSTEM
11665 update_tool_bar (f, false);
11666 #endif
11667 }
11668
11669 unbind_to (count, Qnil);
11670 }
11671 else
11672 {
11673 struct frame *sf = SELECTED_FRAME ();
11674 update_menu_bar (sf, true, false);
11675 #ifdef HAVE_WINDOW_SYSTEM
11676 update_tool_bar (sf, true);
11677 #endif
11678 }
11679 }
11680
11681
11682 /* Update the menu bar item list for frame F. This has to be done
11683 before we start to fill in any display lines, because it can call
11684 eval.
11685
11686 If SAVE_MATCH_DATA, we must save and restore it here.
11687
11688 If HOOKS_RUN, a previous call to update_menu_bar
11689 already ran the menu bar hooks for this redisplay, so there
11690 is no need to run them again. The return value is the
11691 updated value of this flag, to pass to the next call. */
11692
11693 static bool
11694 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11695 {
11696 Lisp_Object window;
11697 struct window *w;
11698
11699 /* If called recursively during a menu update, do nothing. This can
11700 happen when, for instance, an activate-menubar-hook causes a
11701 redisplay. */
11702 if (inhibit_menubar_update)
11703 return hooks_run;
11704
11705 window = FRAME_SELECTED_WINDOW (f);
11706 w = XWINDOW (window);
11707
11708 if (FRAME_WINDOW_P (f)
11709 ?
11710 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11711 || defined (HAVE_NS) || defined (USE_GTK)
11712 FRAME_EXTERNAL_MENU_BAR (f)
11713 #else
11714 FRAME_MENU_BAR_LINES (f) > 0
11715 #endif
11716 : FRAME_MENU_BAR_LINES (f) > 0)
11717 {
11718 /* If the user has switched buffers or windows, we need to
11719 recompute to reflect the new bindings. But we'll
11720 recompute when update_mode_lines is set too; that means
11721 that people can use force-mode-line-update to request
11722 that the menu bar be recomputed. The adverse effect on
11723 the rest of the redisplay algorithm is about the same as
11724 windows_or_buffers_changed anyway. */
11725 if (windows_or_buffers_changed
11726 /* This used to test w->update_mode_line, but we believe
11727 there is no need to recompute the menu in that case. */
11728 || update_mode_lines
11729 || window_buffer_changed (w))
11730 {
11731 struct buffer *prev = current_buffer;
11732 ptrdiff_t count = SPECPDL_INDEX ();
11733
11734 specbind (Qinhibit_menubar_update, Qt);
11735
11736 set_buffer_internal_1 (XBUFFER (w->contents));
11737 if (save_match_data)
11738 record_unwind_save_match_data ();
11739 if (NILP (Voverriding_local_map_menu_flag))
11740 {
11741 specbind (Qoverriding_terminal_local_map, Qnil);
11742 specbind (Qoverriding_local_map, Qnil);
11743 }
11744
11745 if (!hooks_run)
11746 {
11747 /* Run the Lucid hook. */
11748 safe_run_hooks (Qactivate_menubar_hook);
11749
11750 /* If it has changed current-menubar from previous value,
11751 really recompute the menu-bar from the value. */
11752 if (! NILP (Vlucid_menu_bar_dirty_flag))
11753 call0 (Qrecompute_lucid_menubar);
11754
11755 safe_run_hooks (Qmenu_bar_update_hook);
11756
11757 hooks_run = true;
11758 }
11759
11760 XSETFRAME (Vmenu_updating_frame, f);
11761 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11762
11763 /* Redisplay the menu bar in case we changed it. */
11764 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11765 || defined (HAVE_NS) || defined (USE_GTK)
11766 if (FRAME_WINDOW_P (f))
11767 {
11768 #if defined (HAVE_NS)
11769 /* All frames on Mac OS share the same menubar. So only
11770 the selected frame should be allowed to set it. */
11771 if (f == SELECTED_FRAME ())
11772 #endif
11773 set_frame_menubar (f, false, false);
11774 }
11775 else
11776 /* On a terminal screen, the menu bar is an ordinary screen
11777 line, and this makes it get updated. */
11778 w->update_mode_line = true;
11779 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11780 /* In the non-toolkit version, the menu bar is an ordinary screen
11781 line, and this makes it get updated. */
11782 w->update_mode_line = true;
11783 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11784
11785 unbind_to (count, Qnil);
11786 set_buffer_internal_1 (prev);
11787 }
11788 }
11789
11790 return hooks_run;
11791 }
11792
11793 /***********************************************************************
11794 Tool-bars
11795 ***********************************************************************/
11796
11797 #ifdef HAVE_WINDOW_SYSTEM
11798
11799 /* Select `frame' temporarily without running all the code in
11800 do_switch_frame.
11801 FIXME: Maybe do_switch_frame should be trimmed down similarly
11802 when `norecord' is set. */
11803 static void
11804 fast_set_selected_frame (Lisp_Object frame)
11805 {
11806 if (!EQ (selected_frame, frame))
11807 {
11808 selected_frame = frame;
11809 selected_window = XFRAME (frame)->selected_window;
11810 }
11811 }
11812
11813 /* Update the tool-bar item list for frame F. This has to be done
11814 before we start to fill in any display lines. Called from
11815 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11816 and restore it here. */
11817
11818 static void
11819 update_tool_bar (struct frame *f, bool save_match_data)
11820 {
11821 #if defined (USE_GTK) || defined (HAVE_NS)
11822 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11823 #else
11824 bool do_update = (WINDOWP (f->tool_bar_window)
11825 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11826 #endif
11827
11828 if (do_update)
11829 {
11830 Lisp_Object window;
11831 struct window *w;
11832
11833 window = FRAME_SELECTED_WINDOW (f);
11834 w = XWINDOW (window);
11835
11836 /* If the user has switched buffers or windows, we need to
11837 recompute to reflect the new bindings. But we'll
11838 recompute when update_mode_lines is set too; that means
11839 that people can use force-mode-line-update to request
11840 that the menu bar be recomputed. The adverse effect on
11841 the rest of the redisplay algorithm is about the same as
11842 windows_or_buffers_changed anyway. */
11843 if (windows_or_buffers_changed
11844 || w->update_mode_line
11845 || update_mode_lines
11846 || window_buffer_changed (w))
11847 {
11848 struct buffer *prev = current_buffer;
11849 ptrdiff_t count = SPECPDL_INDEX ();
11850 Lisp_Object frame, new_tool_bar;
11851 int new_n_tool_bar;
11852
11853 /* Set current_buffer to the buffer of the selected
11854 window of the frame, so that we get the right local
11855 keymaps. */
11856 set_buffer_internal_1 (XBUFFER (w->contents));
11857
11858 /* Save match data, if we must. */
11859 if (save_match_data)
11860 record_unwind_save_match_data ();
11861
11862 /* Make sure that we don't accidentally use bogus keymaps. */
11863 if (NILP (Voverriding_local_map_menu_flag))
11864 {
11865 specbind (Qoverriding_terminal_local_map, Qnil);
11866 specbind (Qoverriding_local_map, Qnil);
11867 }
11868
11869 /* We must temporarily set the selected frame to this frame
11870 before calling tool_bar_items, because the calculation of
11871 the tool-bar keymap uses the selected frame (see
11872 `tool-bar-make-keymap' in tool-bar.el). */
11873 eassert (EQ (selected_window,
11874 /* Since we only explicitly preserve selected_frame,
11875 check that selected_window would be redundant. */
11876 XFRAME (selected_frame)->selected_window));
11877 record_unwind_protect (fast_set_selected_frame, selected_frame);
11878 XSETFRAME (frame, f);
11879 fast_set_selected_frame (frame);
11880
11881 /* Build desired tool-bar items from keymaps. */
11882 new_tool_bar
11883 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11884 &new_n_tool_bar);
11885
11886 /* Redisplay the tool-bar if we changed it. */
11887 if (new_n_tool_bar != f->n_tool_bar_items
11888 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11889 {
11890 /* Redisplay that happens asynchronously due to an expose event
11891 may access f->tool_bar_items. Make sure we update both
11892 variables within BLOCK_INPUT so no such event interrupts. */
11893 block_input ();
11894 fset_tool_bar_items (f, new_tool_bar);
11895 f->n_tool_bar_items = new_n_tool_bar;
11896 w->update_mode_line = true;
11897 unblock_input ();
11898 }
11899
11900 unbind_to (count, Qnil);
11901 set_buffer_internal_1 (prev);
11902 }
11903 }
11904 }
11905
11906 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11907
11908 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11909 F's desired tool-bar contents. F->tool_bar_items must have
11910 been set up previously by calling prepare_menu_bars. */
11911
11912 static void
11913 build_desired_tool_bar_string (struct frame *f)
11914 {
11915 int i, size, size_needed;
11916 Lisp_Object image, plist;
11917
11918 image = plist = Qnil;
11919
11920 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11921 Otherwise, make a new string. */
11922
11923 /* The size of the string we might be able to reuse. */
11924 size = (STRINGP (f->desired_tool_bar_string)
11925 ? SCHARS (f->desired_tool_bar_string)
11926 : 0);
11927
11928 /* We need one space in the string for each image. */
11929 size_needed = f->n_tool_bar_items;
11930
11931 /* Reuse f->desired_tool_bar_string, if possible. */
11932 if (size < size_needed || NILP (f->desired_tool_bar_string))
11933 fset_desired_tool_bar_string
11934 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11935 else
11936 {
11937 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11938 Fremove_text_properties (make_number (0), make_number (size),
11939 props, f->desired_tool_bar_string);
11940 }
11941
11942 /* Put a `display' property on the string for the images to display,
11943 put a `menu_item' property on tool-bar items with a value that
11944 is the index of the item in F's tool-bar item vector. */
11945 for (i = 0; i < f->n_tool_bar_items; ++i)
11946 {
11947 #define PROP(IDX) \
11948 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11949
11950 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11951 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11952 int hmargin, vmargin, relief, idx, end;
11953
11954 /* If image is a vector, choose the image according to the
11955 button state. */
11956 image = PROP (TOOL_BAR_ITEM_IMAGES);
11957 if (VECTORP (image))
11958 {
11959 if (enabled_p)
11960 idx = (selected_p
11961 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11962 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11963 else
11964 idx = (selected_p
11965 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11966 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11967
11968 eassert (ASIZE (image) >= idx);
11969 image = AREF (image, idx);
11970 }
11971 else
11972 idx = -1;
11973
11974 /* Ignore invalid image specifications. */
11975 if (!valid_image_p (image))
11976 continue;
11977
11978 /* Display the tool-bar button pressed, or depressed. */
11979 plist = Fcopy_sequence (XCDR (image));
11980
11981 /* Compute margin and relief to draw. */
11982 relief = (tool_bar_button_relief >= 0
11983 ? tool_bar_button_relief
11984 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11985 hmargin = vmargin = relief;
11986
11987 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11988 INT_MAX - max (hmargin, vmargin)))
11989 {
11990 hmargin += XFASTINT (Vtool_bar_button_margin);
11991 vmargin += XFASTINT (Vtool_bar_button_margin);
11992 }
11993 else if (CONSP (Vtool_bar_button_margin))
11994 {
11995 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11996 INT_MAX - hmargin))
11997 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11998
11999 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12000 INT_MAX - vmargin))
12001 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12002 }
12003
12004 if (auto_raise_tool_bar_buttons_p)
12005 {
12006 /* Add a `:relief' property to the image spec if the item is
12007 selected. */
12008 if (selected_p)
12009 {
12010 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12011 hmargin -= relief;
12012 vmargin -= relief;
12013 }
12014 }
12015 else
12016 {
12017 /* If image is selected, display it pressed, i.e. with a
12018 negative relief. If it's not selected, display it with a
12019 raised relief. */
12020 plist = Fplist_put (plist, QCrelief,
12021 (selected_p
12022 ? make_number (-relief)
12023 : make_number (relief)));
12024 hmargin -= relief;
12025 vmargin -= relief;
12026 }
12027
12028 /* Put a margin around the image. */
12029 if (hmargin || vmargin)
12030 {
12031 if (hmargin == vmargin)
12032 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12033 else
12034 plist = Fplist_put (plist, QCmargin,
12035 Fcons (make_number (hmargin),
12036 make_number (vmargin)));
12037 }
12038
12039 /* If button is not enabled, and we don't have special images
12040 for the disabled state, make the image appear disabled by
12041 applying an appropriate algorithm to it. */
12042 if (!enabled_p && idx < 0)
12043 plist = Fplist_put (plist, QCconversion, Qdisabled);
12044
12045 /* Put a `display' text property on the string for the image to
12046 display. Put a `menu-item' property on the string that gives
12047 the start of this item's properties in the tool-bar items
12048 vector. */
12049 image = Fcons (Qimage, plist);
12050 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12051 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12052
12053 /* Let the last image hide all remaining spaces in the tool bar
12054 string. The string can be longer than needed when we reuse a
12055 previous string. */
12056 if (i + 1 == f->n_tool_bar_items)
12057 end = SCHARS (f->desired_tool_bar_string);
12058 else
12059 end = i + 1;
12060 Fadd_text_properties (make_number (i), make_number (end),
12061 props, f->desired_tool_bar_string);
12062 #undef PROP
12063 }
12064 }
12065
12066
12067 /* Display one line of the tool-bar of frame IT->f.
12068
12069 HEIGHT specifies the desired height of the tool-bar line.
12070 If the actual height of the glyph row is less than HEIGHT, the
12071 row's height is increased to HEIGHT, and the icons are centered
12072 vertically in the new height.
12073
12074 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12075 count a final empty row in case the tool-bar width exactly matches
12076 the window width.
12077 */
12078
12079 static void
12080 display_tool_bar_line (struct it *it, int height)
12081 {
12082 struct glyph_row *row = it->glyph_row;
12083 int max_x = it->last_visible_x;
12084 struct glyph *last;
12085
12086 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12087 clear_glyph_row (row);
12088 row->enabled_p = true;
12089 row->y = it->current_y;
12090
12091 /* Note that this isn't made use of if the face hasn't a box,
12092 so there's no need to check the face here. */
12093 it->start_of_box_run_p = true;
12094
12095 while (it->current_x < max_x)
12096 {
12097 int x, n_glyphs_before, i, nglyphs;
12098 struct it it_before;
12099
12100 /* Get the next display element. */
12101 if (!get_next_display_element (it))
12102 {
12103 /* Don't count empty row if we are counting needed tool-bar lines. */
12104 if (height < 0 && !it->hpos)
12105 return;
12106 break;
12107 }
12108
12109 /* Produce glyphs. */
12110 n_glyphs_before = row->used[TEXT_AREA];
12111 it_before = *it;
12112
12113 PRODUCE_GLYPHS (it);
12114
12115 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12116 i = 0;
12117 x = it_before.current_x;
12118 while (i < nglyphs)
12119 {
12120 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12121
12122 if (x + glyph->pixel_width > max_x)
12123 {
12124 /* Glyph doesn't fit on line. Backtrack. */
12125 row->used[TEXT_AREA] = n_glyphs_before;
12126 *it = it_before;
12127 /* If this is the only glyph on this line, it will never fit on the
12128 tool-bar, so skip it. But ensure there is at least one glyph,
12129 so we don't accidentally disable the tool-bar. */
12130 if (n_glyphs_before == 0
12131 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12132 break;
12133 goto out;
12134 }
12135
12136 ++it->hpos;
12137 x += glyph->pixel_width;
12138 ++i;
12139 }
12140
12141 /* Stop at line end. */
12142 if (ITERATOR_AT_END_OF_LINE_P (it))
12143 break;
12144
12145 set_iterator_to_next (it, true);
12146 }
12147
12148 out:;
12149
12150 row->displays_text_p = row->used[TEXT_AREA] != 0;
12151
12152 /* Use default face for the border below the tool bar.
12153
12154 FIXME: When auto-resize-tool-bars is grow-only, there is
12155 no additional border below the possibly empty tool-bar lines.
12156 So to make the extra empty lines look "normal", we have to
12157 use the tool-bar face for the border too. */
12158 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12159 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12160 it->face_id = DEFAULT_FACE_ID;
12161
12162 extend_face_to_end_of_line (it);
12163 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12164 last->right_box_line_p = true;
12165 if (last == row->glyphs[TEXT_AREA])
12166 last->left_box_line_p = true;
12167
12168 /* Make line the desired height and center it vertically. */
12169 if ((height -= it->max_ascent + it->max_descent) > 0)
12170 {
12171 /* Don't add more than one line height. */
12172 height %= FRAME_LINE_HEIGHT (it->f);
12173 it->max_ascent += height / 2;
12174 it->max_descent += (height + 1) / 2;
12175 }
12176
12177 compute_line_metrics (it);
12178
12179 /* If line is empty, make it occupy the rest of the tool-bar. */
12180 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12181 {
12182 row->height = row->phys_height = it->last_visible_y - row->y;
12183 row->visible_height = row->height;
12184 row->ascent = row->phys_ascent = 0;
12185 row->extra_line_spacing = 0;
12186 }
12187
12188 row->full_width_p = true;
12189 row->continued_p = false;
12190 row->truncated_on_left_p = false;
12191 row->truncated_on_right_p = false;
12192
12193 it->current_x = it->hpos = 0;
12194 it->current_y += row->height;
12195 ++it->vpos;
12196 ++it->glyph_row;
12197 }
12198
12199
12200 /* Value is the number of pixels needed to make all tool-bar items of
12201 frame F visible. The actual number of glyph rows needed is
12202 returned in *N_ROWS if non-NULL. */
12203 static int
12204 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12205 {
12206 struct window *w = XWINDOW (f->tool_bar_window);
12207 struct it it;
12208 /* tool_bar_height is called from redisplay_tool_bar after building
12209 the desired matrix, so use (unused) mode-line row as temporary row to
12210 avoid destroying the first tool-bar row. */
12211 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12212
12213 /* Initialize an iterator for iteration over
12214 F->desired_tool_bar_string in the tool-bar window of frame F. */
12215 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12216 temp_row->reversed_p = false;
12217 it.first_visible_x = 0;
12218 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12219 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12220 it.paragraph_embedding = L2R;
12221
12222 while (!ITERATOR_AT_END_P (&it))
12223 {
12224 clear_glyph_row (temp_row);
12225 it.glyph_row = temp_row;
12226 display_tool_bar_line (&it, -1);
12227 }
12228 clear_glyph_row (temp_row);
12229
12230 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12231 if (n_rows)
12232 *n_rows = it.vpos > 0 ? it.vpos : -1;
12233
12234 if (pixelwise)
12235 return it.current_y;
12236 else
12237 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12238 }
12239
12240 #endif /* !USE_GTK && !HAVE_NS */
12241
12242 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12243 0, 2, 0,
12244 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12245 If FRAME is nil or omitted, use the selected frame. Optional argument
12246 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12247 (Lisp_Object frame, Lisp_Object pixelwise)
12248 {
12249 int height = 0;
12250
12251 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12252 struct frame *f = decode_any_frame (frame);
12253
12254 if (WINDOWP (f->tool_bar_window)
12255 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12256 {
12257 update_tool_bar (f, true);
12258 if (f->n_tool_bar_items)
12259 {
12260 build_desired_tool_bar_string (f);
12261 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12262 }
12263 }
12264 #endif
12265
12266 return make_number (height);
12267 }
12268
12269
12270 /* Display the tool-bar of frame F. Value is true if tool-bar's
12271 height should be changed. */
12272 static bool
12273 redisplay_tool_bar (struct frame *f)
12274 {
12275 #if defined (USE_GTK) || defined (HAVE_NS)
12276
12277 if (FRAME_EXTERNAL_TOOL_BAR (f))
12278 update_frame_tool_bar (f);
12279 return false;
12280
12281 #else /* !USE_GTK && !HAVE_NS */
12282
12283 struct window *w;
12284 struct it it;
12285 struct glyph_row *row;
12286
12287 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12288 do anything. This means you must start with tool-bar-lines
12289 non-zero to get the auto-sizing effect. Or in other words, you
12290 can turn off tool-bars by specifying tool-bar-lines zero. */
12291 if (!WINDOWP (f->tool_bar_window)
12292 || (w = XWINDOW (f->tool_bar_window),
12293 WINDOW_TOTAL_LINES (w) == 0))
12294 return false;
12295
12296 /* Set up an iterator for the tool-bar window. */
12297 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12298 it.first_visible_x = 0;
12299 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12300 row = it.glyph_row;
12301 row->reversed_p = false;
12302
12303 /* Build a string that represents the contents of the tool-bar. */
12304 build_desired_tool_bar_string (f);
12305 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12306 /* FIXME: This should be controlled by a user option. But it
12307 doesn't make sense to have an R2L tool bar if the menu bar cannot
12308 be drawn also R2L, and making the menu bar R2L is tricky due
12309 toolkit-specific code that implements it. If an R2L tool bar is
12310 ever supported, display_tool_bar_line should also be augmented to
12311 call unproduce_glyphs like display_line and display_string
12312 do. */
12313 it.paragraph_embedding = L2R;
12314
12315 if (f->n_tool_bar_rows == 0)
12316 {
12317 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12318
12319 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12320 {
12321 x_change_tool_bar_height (f, new_height);
12322 frame_default_tool_bar_height = new_height;
12323 /* Always do that now. */
12324 clear_glyph_matrix (w->desired_matrix);
12325 f->fonts_changed = true;
12326 return true;
12327 }
12328 }
12329
12330 /* Display as many lines as needed to display all tool-bar items. */
12331
12332 if (f->n_tool_bar_rows > 0)
12333 {
12334 int border, rows, height, extra;
12335
12336 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12337 border = XINT (Vtool_bar_border);
12338 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12339 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12340 else if (EQ (Vtool_bar_border, Qborder_width))
12341 border = f->border_width;
12342 else
12343 border = 0;
12344 if (border < 0)
12345 border = 0;
12346
12347 rows = f->n_tool_bar_rows;
12348 height = max (1, (it.last_visible_y - border) / rows);
12349 extra = it.last_visible_y - border - height * rows;
12350
12351 while (it.current_y < it.last_visible_y)
12352 {
12353 int h = 0;
12354 if (extra > 0 && rows-- > 0)
12355 {
12356 h = (extra + rows - 1) / rows;
12357 extra -= h;
12358 }
12359 display_tool_bar_line (&it, height + h);
12360 }
12361 }
12362 else
12363 {
12364 while (it.current_y < it.last_visible_y)
12365 display_tool_bar_line (&it, 0);
12366 }
12367
12368 /* It doesn't make much sense to try scrolling in the tool-bar
12369 window, so don't do it. */
12370 w->desired_matrix->no_scrolling_p = true;
12371 w->must_be_updated_p = true;
12372
12373 if (!NILP (Vauto_resize_tool_bars))
12374 {
12375 bool change_height_p = true;
12376
12377 /* If we couldn't display everything, change the tool-bar's
12378 height if there is room for more. */
12379 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12380 change_height_p = true;
12381
12382 /* We subtract 1 because display_tool_bar_line advances the
12383 glyph_row pointer before returning to its caller. We want to
12384 examine the last glyph row produced by
12385 display_tool_bar_line. */
12386 row = it.glyph_row - 1;
12387
12388 /* If there are blank lines at the end, except for a partially
12389 visible blank line at the end that is smaller than
12390 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12391 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12392 && row->height >= FRAME_LINE_HEIGHT (f))
12393 change_height_p = true;
12394
12395 /* If row displays tool-bar items, but is partially visible,
12396 change the tool-bar's height. */
12397 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12398 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12399 change_height_p = true;
12400
12401 /* Resize windows as needed by changing the `tool-bar-lines'
12402 frame parameter. */
12403 if (change_height_p)
12404 {
12405 int nrows;
12406 int new_height = tool_bar_height (f, &nrows, true);
12407
12408 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12409 && !f->minimize_tool_bar_window_p)
12410 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12411 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12412 f->minimize_tool_bar_window_p = false;
12413
12414 if (change_height_p)
12415 {
12416 x_change_tool_bar_height (f, new_height);
12417 frame_default_tool_bar_height = new_height;
12418 clear_glyph_matrix (w->desired_matrix);
12419 f->n_tool_bar_rows = nrows;
12420 f->fonts_changed = true;
12421
12422 return true;
12423 }
12424 }
12425 }
12426
12427 f->minimize_tool_bar_window_p = false;
12428 return false;
12429
12430 #endif /* USE_GTK || HAVE_NS */
12431 }
12432
12433 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12434
12435 /* Get information about the tool-bar item which is displayed in GLYPH
12436 on frame F. Return in *PROP_IDX the index where tool-bar item
12437 properties start in F->tool_bar_items. Value is false if
12438 GLYPH doesn't display a tool-bar item. */
12439
12440 static bool
12441 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12442 {
12443 Lisp_Object prop;
12444 int charpos;
12445
12446 /* This function can be called asynchronously, which means we must
12447 exclude any possibility that Fget_text_property signals an
12448 error. */
12449 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12450 charpos = max (0, charpos);
12451
12452 /* Get the text property `menu-item' at pos. The value of that
12453 property is the start index of this item's properties in
12454 F->tool_bar_items. */
12455 prop = Fget_text_property (make_number (charpos),
12456 Qmenu_item, f->current_tool_bar_string);
12457 if (! INTEGERP (prop))
12458 return false;
12459 *prop_idx = XINT (prop);
12460 return true;
12461 }
12462
12463 \f
12464 /* Get information about the tool-bar item at position X/Y on frame F.
12465 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12466 the current matrix of the tool-bar window of F, or NULL if not
12467 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12468 item in F->tool_bar_items. Value is
12469
12470 -1 if X/Y is not on a tool-bar item
12471 0 if X/Y is on the same item that was highlighted before.
12472 1 otherwise. */
12473
12474 static int
12475 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12476 int *hpos, int *vpos, int *prop_idx)
12477 {
12478 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12479 struct window *w = XWINDOW (f->tool_bar_window);
12480 int area;
12481
12482 /* Find the glyph under X/Y. */
12483 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12484 if (*glyph == NULL)
12485 return -1;
12486
12487 /* Get the start of this tool-bar item's properties in
12488 f->tool_bar_items. */
12489 if (!tool_bar_item_info (f, *glyph, prop_idx))
12490 return -1;
12491
12492 /* Is mouse on the highlighted item? */
12493 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12494 && *vpos >= hlinfo->mouse_face_beg_row
12495 && *vpos <= hlinfo->mouse_face_end_row
12496 && (*vpos > hlinfo->mouse_face_beg_row
12497 || *hpos >= hlinfo->mouse_face_beg_col)
12498 && (*vpos < hlinfo->mouse_face_end_row
12499 || *hpos < hlinfo->mouse_face_end_col
12500 || hlinfo->mouse_face_past_end))
12501 return 0;
12502
12503 return 1;
12504 }
12505
12506
12507 /* EXPORT:
12508 Handle mouse button event on the tool-bar of frame F, at
12509 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12510 false for button release. MODIFIERS is event modifiers for button
12511 release. */
12512
12513 void
12514 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12515 int modifiers)
12516 {
12517 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12518 struct window *w = XWINDOW (f->tool_bar_window);
12519 int hpos, vpos, prop_idx;
12520 struct glyph *glyph;
12521 Lisp_Object enabled_p;
12522 int ts;
12523
12524 /* If not on the highlighted tool-bar item, and mouse-highlight is
12525 non-nil, return. This is so we generate the tool-bar button
12526 click only when the mouse button is released on the same item as
12527 where it was pressed. However, when mouse-highlight is disabled,
12528 generate the click when the button is released regardless of the
12529 highlight, since tool-bar items are not highlighted in that
12530 case. */
12531 frame_to_window_pixel_xy (w, &x, &y);
12532 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12533 if (ts == -1
12534 || (ts != 0 && !NILP (Vmouse_highlight)))
12535 return;
12536
12537 /* When mouse-highlight is off, generate the click for the item
12538 where the button was pressed, disregarding where it was
12539 released. */
12540 if (NILP (Vmouse_highlight) && !down_p)
12541 prop_idx = f->last_tool_bar_item;
12542
12543 /* If item is disabled, do nothing. */
12544 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12545 if (NILP (enabled_p))
12546 return;
12547
12548 if (down_p)
12549 {
12550 /* Show item in pressed state. */
12551 if (!NILP (Vmouse_highlight))
12552 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12553 f->last_tool_bar_item = prop_idx;
12554 }
12555 else
12556 {
12557 Lisp_Object key, frame;
12558 struct input_event event;
12559 EVENT_INIT (event);
12560
12561 /* Show item in released state. */
12562 if (!NILP (Vmouse_highlight))
12563 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12564
12565 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12566
12567 XSETFRAME (frame, f);
12568 event.kind = TOOL_BAR_EVENT;
12569 event.frame_or_window = frame;
12570 event.arg = frame;
12571 kbd_buffer_store_event (&event);
12572
12573 event.kind = TOOL_BAR_EVENT;
12574 event.frame_or_window = frame;
12575 event.arg = key;
12576 event.modifiers = modifiers;
12577 kbd_buffer_store_event (&event);
12578 f->last_tool_bar_item = -1;
12579 }
12580 }
12581
12582
12583 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12584 tool-bar window-relative coordinates X/Y. Called from
12585 note_mouse_highlight. */
12586
12587 static void
12588 note_tool_bar_highlight (struct frame *f, int x, int y)
12589 {
12590 Lisp_Object window = f->tool_bar_window;
12591 struct window *w = XWINDOW (window);
12592 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12593 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12594 int hpos, vpos;
12595 struct glyph *glyph;
12596 struct glyph_row *row;
12597 int i;
12598 Lisp_Object enabled_p;
12599 int prop_idx;
12600 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12601 bool mouse_down_p;
12602 int rc;
12603
12604 /* Function note_mouse_highlight is called with negative X/Y
12605 values when mouse moves outside of the frame. */
12606 if (x <= 0 || y <= 0)
12607 {
12608 clear_mouse_face (hlinfo);
12609 return;
12610 }
12611
12612 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12613 if (rc < 0)
12614 {
12615 /* Not on tool-bar item. */
12616 clear_mouse_face (hlinfo);
12617 return;
12618 }
12619 else if (rc == 0)
12620 /* On same tool-bar item as before. */
12621 goto set_help_echo;
12622
12623 clear_mouse_face (hlinfo);
12624
12625 /* Mouse is down, but on different tool-bar item? */
12626 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12627 && f == dpyinfo->last_mouse_frame);
12628
12629 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12630 return;
12631
12632 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12633
12634 /* If tool-bar item is not enabled, don't highlight it. */
12635 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12636 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12637 {
12638 /* Compute the x-position of the glyph. In front and past the
12639 image is a space. We include this in the highlighted area. */
12640 row = MATRIX_ROW (w->current_matrix, vpos);
12641 for (i = x = 0; i < hpos; ++i)
12642 x += row->glyphs[TEXT_AREA][i].pixel_width;
12643
12644 /* Record this as the current active region. */
12645 hlinfo->mouse_face_beg_col = hpos;
12646 hlinfo->mouse_face_beg_row = vpos;
12647 hlinfo->mouse_face_beg_x = x;
12648 hlinfo->mouse_face_past_end = false;
12649
12650 hlinfo->mouse_face_end_col = hpos + 1;
12651 hlinfo->mouse_face_end_row = vpos;
12652 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12653 hlinfo->mouse_face_window = window;
12654 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12655
12656 /* Display it as active. */
12657 show_mouse_face (hlinfo, draw);
12658 }
12659
12660 set_help_echo:
12661
12662 /* Set help_echo_string to a help string to display for this tool-bar item.
12663 XTread_socket does the rest. */
12664 help_echo_object = help_echo_window = Qnil;
12665 help_echo_pos = -1;
12666 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12667 if (NILP (help_echo_string))
12668 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12669 }
12670
12671 #endif /* !USE_GTK && !HAVE_NS */
12672
12673 #endif /* HAVE_WINDOW_SYSTEM */
12674
12675
12676 \f
12677 /************************************************************************
12678 Horizontal scrolling
12679 ************************************************************************/
12680
12681 /* For all leaf windows in the window tree rooted at WINDOW, set their
12682 hscroll value so that PT is (i) visible in the window, and (ii) so
12683 that it is not within a certain margin at the window's left and
12684 right border. Value is true if any window's hscroll has been
12685 changed. */
12686
12687 static bool
12688 hscroll_window_tree (Lisp_Object window)
12689 {
12690 bool hscrolled_p = false;
12691 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12692 int hscroll_step_abs = 0;
12693 double hscroll_step_rel = 0;
12694
12695 if (hscroll_relative_p)
12696 {
12697 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12698 if (hscroll_step_rel < 0)
12699 {
12700 hscroll_relative_p = false;
12701 hscroll_step_abs = 0;
12702 }
12703 }
12704 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12705 {
12706 hscroll_step_abs = XINT (Vhscroll_step);
12707 if (hscroll_step_abs < 0)
12708 hscroll_step_abs = 0;
12709 }
12710 else
12711 hscroll_step_abs = 0;
12712
12713 while (WINDOWP (window))
12714 {
12715 struct window *w = XWINDOW (window);
12716
12717 if (WINDOWP (w->contents))
12718 hscrolled_p |= hscroll_window_tree (w->contents);
12719 else if (w->cursor.vpos >= 0)
12720 {
12721 int h_margin;
12722 int text_area_width;
12723 struct glyph_row *cursor_row;
12724 struct glyph_row *bottom_row;
12725
12726 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12727 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12728 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12729 else
12730 cursor_row = bottom_row - 1;
12731
12732 if (!cursor_row->enabled_p)
12733 {
12734 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12735 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12736 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12737 else
12738 cursor_row = bottom_row - 1;
12739 }
12740 bool row_r2l_p = cursor_row->reversed_p;
12741
12742 text_area_width = window_box_width (w, TEXT_AREA);
12743
12744 /* Scroll when cursor is inside this scroll margin. */
12745 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12746
12747 /* If the position of this window's point has explicitly
12748 changed, no more suspend auto hscrolling. */
12749 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12750 w->suspend_auto_hscroll = false;
12751
12752 /* Remember window point. */
12753 Fset_marker (w->old_pointm,
12754 ((w == XWINDOW (selected_window))
12755 ? make_number (BUF_PT (XBUFFER (w->contents)))
12756 : Fmarker_position (w->pointm)),
12757 w->contents);
12758
12759 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12760 && !w->suspend_auto_hscroll
12761 /* In some pathological cases, like restoring a window
12762 configuration into a frame that is much smaller than
12763 the one from which the configuration was saved, we
12764 get glyph rows whose start and end have zero buffer
12765 positions, which we cannot handle below. Just skip
12766 such windows. */
12767 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12768 /* For left-to-right rows, hscroll when cursor is either
12769 (i) inside the right hscroll margin, or (ii) if it is
12770 inside the left margin and the window is already
12771 hscrolled. */
12772 && ((!row_r2l_p
12773 && ((w->hscroll && w->cursor.x <= h_margin)
12774 || (cursor_row->enabled_p
12775 && cursor_row->truncated_on_right_p
12776 && (w->cursor.x >= text_area_width - h_margin))))
12777 /* For right-to-left rows, the logic is similar,
12778 except that rules for scrolling to left and right
12779 are reversed. E.g., if cursor.x <= h_margin, we
12780 need to hscroll "to the right" unconditionally,
12781 and that will scroll the screen to the left so as
12782 to reveal the next portion of the row. */
12783 || (row_r2l_p
12784 && ((cursor_row->enabled_p
12785 /* FIXME: It is confusing to set the
12786 truncated_on_right_p flag when R2L rows
12787 are actually truncated on the left. */
12788 && cursor_row->truncated_on_right_p
12789 && w->cursor.x <= h_margin)
12790 || (w->hscroll
12791 && (w->cursor.x >= text_area_width - h_margin))))))
12792 {
12793 struct it it;
12794 ptrdiff_t hscroll;
12795 struct buffer *saved_current_buffer;
12796 ptrdiff_t pt;
12797 int wanted_x;
12798
12799 /* Find point in a display of infinite width. */
12800 saved_current_buffer = current_buffer;
12801 current_buffer = XBUFFER (w->contents);
12802
12803 if (w == XWINDOW (selected_window))
12804 pt = PT;
12805 else
12806 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12807
12808 /* Move iterator to pt starting at cursor_row->start in
12809 a line with infinite width. */
12810 init_to_row_start (&it, w, cursor_row);
12811 it.last_visible_x = INFINITY;
12812 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12813 current_buffer = saved_current_buffer;
12814
12815 /* Position cursor in window. */
12816 if (!hscroll_relative_p && hscroll_step_abs == 0)
12817 hscroll = max (0, (it.current_x
12818 - (ITERATOR_AT_END_OF_LINE_P (&it)
12819 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12820 : (text_area_width / 2))))
12821 / FRAME_COLUMN_WIDTH (it.f);
12822 else if ((!row_r2l_p
12823 && w->cursor.x >= text_area_width - h_margin)
12824 || (row_r2l_p && w->cursor.x <= h_margin))
12825 {
12826 if (hscroll_relative_p)
12827 wanted_x = text_area_width * (1 - hscroll_step_rel)
12828 - h_margin;
12829 else
12830 wanted_x = text_area_width
12831 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12832 - h_margin;
12833 hscroll
12834 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12835 }
12836 else
12837 {
12838 if (hscroll_relative_p)
12839 wanted_x = text_area_width * hscroll_step_rel
12840 + h_margin;
12841 else
12842 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12843 + h_margin;
12844 hscroll
12845 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12846 }
12847 hscroll = max (hscroll, w->min_hscroll);
12848
12849 /* Don't prevent redisplay optimizations if hscroll
12850 hasn't changed, as it will unnecessarily slow down
12851 redisplay. */
12852 if (w->hscroll != hscroll)
12853 {
12854 struct buffer *b = XBUFFER (w->contents);
12855 b->prevent_redisplay_optimizations_p = true;
12856 w->hscroll = hscroll;
12857 hscrolled_p = true;
12858 }
12859 }
12860 }
12861
12862 window = w->next;
12863 }
12864
12865 /* Value is true if hscroll of any leaf window has been changed. */
12866 return hscrolled_p;
12867 }
12868
12869
12870 /* Set hscroll so that cursor is visible and not inside horizontal
12871 scroll margins for all windows in the tree rooted at WINDOW. See
12872 also hscroll_window_tree above. Value is true if any window's
12873 hscroll has been changed. If it has, desired matrices on the frame
12874 of WINDOW are cleared. */
12875
12876 static bool
12877 hscroll_windows (Lisp_Object window)
12878 {
12879 bool hscrolled_p = hscroll_window_tree (window);
12880 if (hscrolled_p)
12881 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12882 return hscrolled_p;
12883 }
12884
12885
12886 \f
12887 /************************************************************************
12888 Redisplay
12889 ************************************************************************/
12890
12891 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12892 This is sometimes handy to have in a debugger session. */
12893
12894 #ifdef GLYPH_DEBUG
12895
12896 /* First and last unchanged row for try_window_id. */
12897
12898 static int debug_first_unchanged_at_end_vpos;
12899 static int debug_last_unchanged_at_beg_vpos;
12900
12901 /* Delta vpos and y. */
12902
12903 static int debug_dvpos, debug_dy;
12904
12905 /* Delta in characters and bytes for try_window_id. */
12906
12907 static ptrdiff_t debug_delta, debug_delta_bytes;
12908
12909 /* Values of window_end_pos and window_end_vpos at the end of
12910 try_window_id. */
12911
12912 static ptrdiff_t debug_end_vpos;
12913
12914 /* Append a string to W->desired_matrix->method. FMT is a printf
12915 format string. If trace_redisplay_p is true also printf the
12916 resulting string to stderr. */
12917
12918 static void debug_method_add (struct window *, char const *, ...)
12919 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12920
12921 static void
12922 debug_method_add (struct window *w, char const *fmt, ...)
12923 {
12924 void *ptr = w;
12925 char *method = w->desired_matrix->method;
12926 int len = strlen (method);
12927 int size = sizeof w->desired_matrix->method;
12928 int remaining = size - len - 1;
12929 va_list ap;
12930
12931 if (len && remaining)
12932 {
12933 method[len] = '|';
12934 --remaining, ++len;
12935 }
12936
12937 va_start (ap, fmt);
12938 vsnprintf (method + len, remaining + 1, fmt, ap);
12939 va_end (ap);
12940
12941 if (trace_redisplay_p)
12942 fprintf (stderr, "%p (%s): %s\n",
12943 ptr,
12944 ((BUFFERP (w->contents)
12945 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12946 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12947 : "no buffer"),
12948 method + len);
12949 }
12950
12951 #endif /* GLYPH_DEBUG */
12952
12953
12954 /* Value is true if all changes in window W, which displays
12955 current_buffer, are in the text between START and END. START is a
12956 buffer position, END is given as a distance from Z. Used in
12957 redisplay_internal for display optimization. */
12958
12959 static bool
12960 text_outside_line_unchanged_p (struct window *w,
12961 ptrdiff_t start, ptrdiff_t end)
12962 {
12963 bool unchanged_p = true;
12964
12965 /* If text or overlays have changed, see where. */
12966 if (window_outdated (w))
12967 {
12968 /* Gap in the line? */
12969 if (GPT < start || Z - GPT < end)
12970 unchanged_p = false;
12971
12972 /* Changes start in front of the line, or end after it? */
12973 if (unchanged_p
12974 && (BEG_UNCHANGED < start - 1
12975 || END_UNCHANGED < end))
12976 unchanged_p = false;
12977
12978 /* If selective display, can't optimize if changes start at the
12979 beginning of the line. */
12980 if (unchanged_p
12981 && INTEGERP (BVAR (current_buffer, selective_display))
12982 && XINT (BVAR (current_buffer, selective_display)) > 0
12983 && (BEG_UNCHANGED < start || GPT <= start))
12984 unchanged_p = false;
12985
12986 /* If there are overlays at the start or end of the line, these
12987 may have overlay strings with newlines in them. A change at
12988 START, for instance, may actually concern the display of such
12989 overlay strings as well, and they are displayed on different
12990 lines. So, quickly rule out this case. (For the future, it
12991 might be desirable to implement something more telling than
12992 just BEG/END_UNCHANGED.) */
12993 if (unchanged_p)
12994 {
12995 if (BEG + BEG_UNCHANGED == start
12996 && overlay_touches_p (start))
12997 unchanged_p = false;
12998 if (END_UNCHANGED == end
12999 && overlay_touches_p (Z - end))
13000 unchanged_p = false;
13001 }
13002
13003 /* Under bidi reordering, adding or deleting a character in the
13004 beginning of a paragraph, before the first strong directional
13005 character, can change the base direction of the paragraph (unless
13006 the buffer specifies a fixed paragraph direction), which will
13007 require to redisplay the whole paragraph. It might be worthwhile
13008 to find the paragraph limits and widen the range of redisplayed
13009 lines to that, but for now just give up this optimization. */
13010 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13011 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13012 unchanged_p = false;
13013 }
13014
13015 return unchanged_p;
13016 }
13017
13018
13019 /* Do a frame update, taking possible shortcuts into account. This is
13020 the main external entry point for redisplay.
13021
13022 If the last redisplay displayed an echo area message and that message
13023 is no longer requested, we clear the echo area or bring back the
13024 mini-buffer if that is in use. */
13025
13026 void
13027 redisplay (void)
13028 {
13029 redisplay_internal ();
13030 }
13031
13032
13033 static Lisp_Object
13034 overlay_arrow_string_or_property (Lisp_Object var)
13035 {
13036 Lisp_Object val;
13037
13038 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13039 return val;
13040
13041 return Voverlay_arrow_string;
13042 }
13043
13044 /* Return true if there are any overlay-arrows in current_buffer. */
13045 static bool
13046 overlay_arrow_in_current_buffer_p (void)
13047 {
13048 Lisp_Object vlist;
13049
13050 for (vlist = Voverlay_arrow_variable_list;
13051 CONSP (vlist);
13052 vlist = XCDR (vlist))
13053 {
13054 Lisp_Object var = XCAR (vlist);
13055 Lisp_Object val;
13056
13057 if (!SYMBOLP (var))
13058 continue;
13059 val = find_symbol_value (var);
13060 if (MARKERP (val)
13061 && current_buffer == XMARKER (val)->buffer)
13062 return true;
13063 }
13064 return false;
13065 }
13066
13067
13068 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13069 has changed. */
13070
13071 static bool
13072 overlay_arrows_changed_p (void)
13073 {
13074 Lisp_Object vlist;
13075
13076 for (vlist = Voverlay_arrow_variable_list;
13077 CONSP (vlist);
13078 vlist = XCDR (vlist))
13079 {
13080 Lisp_Object var = XCAR (vlist);
13081 Lisp_Object val, pstr;
13082
13083 if (!SYMBOLP (var))
13084 continue;
13085 val = find_symbol_value (var);
13086 if (!MARKERP (val))
13087 continue;
13088 if (! EQ (COERCE_MARKER (val),
13089 Fget (var, Qlast_arrow_position))
13090 || ! (pstr = overlay_arrow_string_or_property (var),
13091 EQ (pstr, Fget (var, Qlast_arrow_string))))
13092 return true;
13093 }
13094 return false;
13095 }
13096
13097 /* Mark overlay arrows to be updated on next redisplay. */
13098
13099 static void
13100 update_overlay_arrows (int up_to_date)
13101 {
13102 Lisp_Object vlist;
13103
13104 for (vlist = Voverlay_arrow_variable_list;
13105 CONSP (vlist);
13106 vlist = XCDR (vlist))
13107 {
13108 Lisp_Object var = XCAR (vlist);
13109
13110 if (!SYMBOLP (var))
13111 continue;
13112
13113 if (up_to_date > 0)
13114 {
13115 Lisp_Object val = find_symbol_value (var);
13116 Fput (var, Qlast_arrow_position,
13117 COERCE_MARKER (val));
13118 Fput (var, Qlast_arrow_string,
13119 overlay_arrow_string_or_property (var));
13120 }
13121 else if (up_to_date < 0
13122 || !NILP (Fget (var, Qlast_arrow_position)))
13123 {
13124 Fput (var, Qlast_arrow_position, Qt);
13125 Fput (var, Qlast_arrow_string, Qt);
13126 }
13127 }
13128 }
13129
13130
13131 /* Return overlay arrow string to display at row.
13132 Return integer (bitmap number) for arrow bitmap in left fringe.
13133 Return nil if no overlay arrow. */
13134
13135 static Lisp_Object
13136 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13137 {
13138 Lisp_Object vlist;
13139
13140 for (vlist = Voverlay_arrow_variable_list;
13141 CONSP (vlist);
13142 vlist = XCDR (vlist))
13143 {
13144 Lisp_Object var = XCAR (vlist);
13145 Lisp_Object val;
13146
13147 if (!SYMBOLP (var))
13148 continue;
13149
13150 val = find_symbol_value (var);
13151
13152 if (MARKERP (val)
13153 && current_buffer == XMARKER (val)->buffer
13154 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13155 {
13156 if (FRAME_WINDOW_P (it->f)
13157 /* FIXME: if ROW->reversed_p is set, this should test
13158 the right fringe, not the left one. */
13159 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13160 {
13161 #ifdef HAVE_WINDOW_SYSTEM
13162 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13163 {
13164 int fringe_bitmap = lookup_fringe_bitmap (val);
13165 if (fringe_bitmap != 0)
13166 return make_number (fringe_bitmap);
13167 }
13168 #endif
13169 return make_number (-1); /* Use default arrow bitmap. */
13170 }
13171 return overlay_arrow_string_or_property (var);
13172 }
13173 }
13174
13175 return Qnil;
13176 }
13177
13178 /* Return true if point moved out of or into a composition. Otherwise
13179 return false. PREV_BUF and PREV_PT are the last point buffer and
13180 position. BUF and PT are the current point buffer and position. */
13181
13182 static bool
13183 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13184 struct buffer *buf, ptrdiff_t pt)
13185 {
13186 ptrdiff_t start, end;
13187 Lisp_Object prop;
13188 Lisp_Object buffer;
13189
13190 XSETBUFFER (buffer, buf);
13191 /* Check a composition at the last point if point moved within the
13192 same buffer. */
13193 if (prev_buf == buf)
13194 {
13195 if (prev_pt == pt)
13196 /* Point didn't move. */
13197 return false;
13198
13199 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13200 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13201 && composition_valid_p (start, end, prop)
13202 && start < prev_pt && end > prev_pt)
13203 /* The last point was within the composition. Return true iff
13204 point moved out of the composition. */
13205 return (pt <= start || pt >= end);
13206 }
13207
13208 /* Check a composition at the current point. */
13209 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13210 && find_composition (pt, -1, &start, &end, &prop, buffer)
13211 && composition_valid_p (start, end, prop)
13212 && start < pt && end > pt);
13213 }
13214
13215 /* Reconsider the clip changes of buffer which is displayed in W. */
13216
13217 static void
13218 reconsider_clip_changes (struct window *w)
13219 {
13220 struct buffer *b = XBUFFER (w->contents);
13221
13222 if (b->clip_changed
13223 && w->window_end_valid
13224 && w->current_matrix->buffer == b
13225 && w->current_matrix->zv == BUF_ZV (b)
13226 && w->current_matrix->begv == BUF_BEGV (b))
13227 b->clip_changed = false;
13228
13229 /* If display wasn't paused, and W is not a tool bar window, see if
13230 point has been moved into or out of a composition. In that case,
13231 set b->clip_changed to force updating the screen. If
13232 b->clip_changed has already been set, skip this check. */
13233 if (!b->clip_changed && w->window_end_valid)
13234 {
13235 ptrdiff_t pt = (w == XWINDOW (selected_window)
13236 ? PT : marker_position (w->pointm));
13237
13238 if ((w->current_matrix->buffer != b || pt != w->last_point)
13239 && check_point_in_composition (w->current_matrix->buffer,
13240 w->last_point, b, pt))
13241 b->clip_changed = true;
13242 }
13243 }
13244
13245 static void
13246 propagate_buffer_redisplay (void)
13247 { /* Resetting b->text->redisplay is problematic!
13248 We can't just reset it in the case that some window that displays
13249 it has not been redisplayed; and such a window can stay
13250 unredisplayed for a long time if it's currently invisible.
13251 But we do want to reset it at the end of redisplay otherwise
13252 its displayed windows will keep being redisplayed over and over
13253 again.
13254 So we copy all b->text->redisplay flags up to their windows here,
13255 such that mark_window_display_accurate can safely reset
13256 b->text->redisplay. */
13257 Lisp_Object ws = window_list ();
13258 for (; CONSP (ws); ws = XCDR (ws))
13259 {
13260 struct window *thisw = XWINDOW (XCAR (ws));
13261 struct buffer *thisb = XBUFFER (thisw->contents);
13262 if (thisb->text->redisplay)
13263 thisw->redisplay = true;
13264 }
13265 }
13266
13267 #define STOP_POLLING \
13268 do { if (! polling_stopped_here) stop_polling (); \
13269 polling_stopped_here = true; } while (false)
13270
13271 #define RESUME_POLLING \
13272 do { if (polling_stopped_here) start_polling (); \
13273 polling_stopped_here = false; } while (false)
13274
13275
13276 /* Perhaps in the future avoid recentering windows if it
13277 is not necessary; currently that causes some problems. */
13278
13279 static void
13280 redisplay_internal (void)
13281 {
13282 struct window *w = XWINDOW (selected_window);
13283 struct window *sw;
13284 struct frame *fr;
13285 bool pending;
13286 bool must_finish = false, match_p;
13287 struct text_pos tlbufpos, tlendpos;
13288 int number_of_visible_frames;
13289 ptrdiff_t count;
13290 struct frame *sf;
13291 bool polling_stopped_here = false;
13292 Lisp_Object tail, frame;
13293
13294 /* True means redisplay has to consider all windows on all
13295 frames. False, only selected_window is considered. */
13296 bool consider_all_windows_p;
13297
13298 /* True means redisplay has to redisplay the miniwindow. */
13299 bool update_miniwindow_p = false;
13300
13301 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13302
13303 /* No redisplay if running in batch mode or frame is not yet fully
13304 initialized, or redisplay is explicitly turned off by setting
13305 Vinhibit_redisplay. */
13306 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13307 || !NILP (Vinhibit_redisplay))
13308 return;
13309
13310 /* Don't examine these until after testing Vinhibit_redisplay.
13311 When Emacs is shutting down, perhaps because its connection to
13312 X has dropped, we should not look at them at all. */
13313 fr = XFRAME (w->frame);
13314 sf = SELECTED_FRAME ();
13315
13316 if (!fr->glyphs_initialized_p)
13317 return;
13318
13319 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13320 if (popup_activated ())
13321 return;
13322 #endif
13323
13324 /* I don't think this happens but let's be paranoid. */
13325 if (redisplaying_p)
13326 return;
13327
13328 /* Record a function that clears redisplaying_p
13329 when we leave this function. */
13330 count = SPECPDL_INDEX ();
13331 record_unwind_protect_void (unwind_redisplay);
13332 redisplaying_p = true;
13333 specbind (Qinhibit_free_realized_faces, Qnil);
13334
13335 /* Record this function, so it appears on the profiler's backtraces. */
13336 record_in_backtrace (Qredisplay_internal, 0, 0);
13337
13338 FOR_EACH_FRAME (tail, frame)
13339 XFRAME (frame)->already_hscrolled_p = false;
13340
13341 retry:
13342 /* Remember the currently selected window. */
13343 sw = w;
13344
13345 pending = false;
13346 forget_escape_and_glyphless_faces ();
13347
13348 /* If face_change, init_iterator will free all realized faces, which
13349 includes the faces referenced from current matrices. So, we
13350 can't reuse current matrices in this case. */
13351 if (face_change)
13352 windows_or_buffers_changed = 47;
13353
13354 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13355 && FRAME_TTY (sf)->previous_frame != sf)
13356 {
13357 /* Since frames on a single ASCII terminal share the same
13358 display area, displaying a different frame means redisplay
13359 the whole thing. */
13360 SET_FRAME_GARBAGED (sf);
13361 #ifndef DOS_NT
13362 set_tty_color_mode (FRAME_TTY (sf), sf);
13363 #endif
13364 FRAME_TTY (sf)->previous_frame = sf;
13365 }
13366
13367 /* Set the visible flags for all frames. Do this before checking for
13368 resized or garbaged frames; they want to know if their frames are
13369 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13370 number_of_visible_frames = 0;
13371
13372 FOR_EACH_FRAME (tail, frame)
13373 {
13374 struct frame *f = XFRAME (frame);
13375
13376 if (FRAME_VISIBLE_P (f))
13377 {
13378 ++number_of_visible_frames;
13379 /* Adjust matrices for visible frames only. */
13380 if (f->fonts_changed)
13381 {
13382 adjust_frame_glyphs (f);
13383 /* Disable all redisplay optimizations for this frame.
13384 This is because adjust_frame_glyphs resets the
13385 enabled_p flag for all glyph rows of all windows, so
13386 many optimizations will fail anyway, and some might
13387 fail to test that flag and do bogus things as
13388 result. */
13389 SET_FRAME_GARBAGED (f);
13390 f->fonts_changed = false;
13391 }
13392 /* If cursor type has been changed on the frame
13393 other than selected, consider all frames. */
13394 if (f != sf && f->cursor_type_changed)
13395 update_mode_lines = 31;
13396 }
13397 clear_desired_matrices (f);
13398 }
13399
13400 /* Notice any pending interrupt request to change frame size. */
13401 do_pending_window_change (true);
13402
13403 /* do_pending_window_change could change the selected_window due to
13404 frame resizing which makes the selected window too small. */
13405 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13406 sw = w;
13407
13408 /* Clear frames marked as garbaged. */
13409 clear_garbaged_frames ();
13410
13411 /* Build menubar and tool-bar items. */
13412 if (NILP (Vmemory_full))
13413 prepare_menu_bars ();
13414
13415 reconsider_clip_changes (w);
13416
13417 /* In most cases selected window displays current buffer. */
13418 match_p = XBUFFER (w->contents) == current_buffer;
13419 if (match_p)
13420 {
13421 /* Detect case that we need to write or remove a star in the mode line. */
13422 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13423 w->update_mode_line = true;
13424
13425 if (mode_line_update_needed (w))
13426 w->update_mode_line = true;
13427
13428 /* If reconsider_clip_changes above decided that the narrowing
13429 in the current buffer changed, make sure all other windows
13430 showing that buffer will be redisplayed. */
13431 if (current_buffer->clip_changed)
13432 bset_update_mode_line (current_buffer);
13433 }
13434
13435 /* Normally the message* functions will have already displayed and
13436 updated the echo area, but the frame may have been trashed, or
13437 the update may have been preempted, so display the echo area
13438 again here. Checking message_cleared_p captures the case that
13439 the echo area should be cleared. */
13440 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13441 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13442 || (message_cleared_p
13443 && minibuf_level == 0
13444 /* If the mini-window is currently selected, this means the
13445 echo-area doesn't show through. */
13446 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13447 {
13448 bool window_height_changed_p = echo_area_display (false);
13449
13450 if (message_cleared_p)
13451 update_miniwindow_p = true;
13452
13453 must_finish = true;
13454
13455 /* If we don't display the current message, don't clear the
13456 message_cleared_p flag, because, if we did, we wouldn't clear
13457 the echo area in the next redisplay which doesn't preserve
13458 the echo area. */
13459 if (!display_last_displayed_message_p)
13460 message_cleared_p = false;
13461
13462 if (window_height_changed_p)
13463 {
13464 windows_or_buffers_changed = 50;
13465
13466 /* If window configuration was changed, frames may have been
13467 marked garbaged. Clear them or we will experience
13468 surprises wrt scrolling. */
13469 clear_garbaged_frames ();
13470 }
13471 }
13472 else if (EQ (selected_window, minibuf_window)
13473 && (current_buffer->clip_changed || window_outdated (w))
13474 && resize_mini_window (w, false))
13475 {
13476 /* Resized active mini-window to fit the size of what it is
13477 showing if its contents might have changed. */
13478 must_finish = true;
13479
13480 /* If window configuration was changed, frames may have been
13481 marked garbaged. Clear them or we will experience
13482 surprises wrt scrolling. */
13483 clear_garbaged_frames ();
13484 }
13485
13486 if (windows_or_buffers_changed && !update_mode_lines)
13487 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13488 only the windows's contents needs to be refreshed, or whether the
13489 mode-lines also need a refresh. */
13490 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13491 ? REDISPLAY_SOME : 32);
13492
13493 /* If specs for an arrow have changed, do thorough redisplay
13494 to ensure we remove any arrow that should no longer exist. */
13495 if (overlay_arrows_changed_p ())
13496 /* Apparently, this is the only case where we update other windows,
13497 without updating other mode-lines. */
13498 windows_or_buffers_changed = 49;
13499
13500 consider_all_windows_p = (update_mode_lines
13501 || windows_or_buffers_changed);
13502
13503 #define AINC(a,i) \
13504 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13505 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13506
13507 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13508 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13509
13510 /* Optimize the case that only the line containing the cursor in the
13511 selected window has changed. Variables starting with this_ are
13512 set in display_line and record information about the line
13513 containing the cursor. */
13514 tlbufpos = this_line_start_pos;
13515 tlendpos = this_line_end_pos;
13516 if (!consider_all_windows_p
13517 && CHARPOS (tlbufpos) > 0
13518 && !w->update_mode_line
13519 && !current_buffer->clip_changed
13520 && !current_buffer->prevent_redisplay_optimizations_p
13521 && FRAME_VISIBLE_P (XFRAME (w->frame))
13522 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13523 && !XFRAME (w->frame)->cursor_type_changed
13524 /* Make sure recorded data applies to current buffer, etc. */
13525 && this_line_buffer == current_buffer
13526 && match_p
13527 && !w->force_start
13528 && !w->optional_new_start
13529 /* Point must be on the line that we have info recorded about. */
13530 && PT >= CHARPOS (tlbufpos)
13531 && PT <= Z - CHARPOS (tlendpos)
13532 /* All text outside that line, including its final newline,
13533 must be unchanged. */
13534 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13535 CHARPOS (tlendpos)))
13536 {
13537 if (CHARPOS (tlbufpos) > BEGV
13538 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13539 && (CHARPOS (tlbufpos) == ZV
13540 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13541 /* Former continuation line has disappeared by becoming empty. */
13542 goto cancel;
13543 else if (window_outdated (w) || MINI_WINDOW_P (w))
13544 {
13545 /* We have to handle the case of continuation around a
13546 wide-column character (see the comment in indent.c around
13547 line 1340).
13548
13549 For instance, in the following case:
13550
13551 -------- Insert --------
13552 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13553 J_I_ ==> J_I_ `^^' are cursors.
13554 ^^ ^^
13555 -------- --------
13556
13557 As we have to redraw the line above, we cannot use this
13558 optimization. */
13559
13560 struct it it;
13561 int line_height_before = this_line_pixel_height;
13562
13563 /* Note that start_display will handle the case that the
13564 line starting at tlbufpos is a continuation line. */
13565 start_display (&it, w, tlbufpos);
13566
13567 /* Implementation note: It this still necessary? */
13568 if (it.current_x != this_line_start_x)
13569 goto cancel;
13570
13571 TRACE ((stderr, "trying display optimization 1\n"));
13572 w->cursor.vpos = -1;
13573 overlay_arrow_seen = false;
13574 it.vpos = this_line_vpos;
13575 it.current_y = this_line_y;
13576 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13577 display_line (&it);
13578
13579 /* If line contains point, is not continued,
13580 and ends at same distance from eob as before, we win. */
13581 if (w->cursor.vpos >= 0
13582 /* Line is not continued, otherwise this_line_start_pos
13583 would have been set to 0 in display_line. */
13584 && CHARPOS (this_line_start_pos)
13585 /* Line ends as before. */
13586 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13587 /* Line has same height as before. Otherwise other lines
13588 would have to be shifted up or down. */
13589 && this_line_pixel_height == line_height_before)
13590 {
13591 /* If this is not the window's last line, we must adjust
13592 the charstarts of the lines below. */
13593 if (it.current_y < it.last_visible_y)
13594 {
13595 struct glyph_row *row
13596 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13597 ptrdiff_t delta, delta_bytes;
13598
13599 /* We used to distinguish between two cases here,
13600 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13601 when the line ends in a newline or the end of the
13602 buffer's accessible portion. But both cases did
13603 the same, so they were collapsed. */
13604 delta = (Z
13605 - CHARPOS (tlendpos)
13606 - MATRIX_ROW_START_CHARPOS (row));
13607 delta_bytes = (Z_BYTE
13608 - BYTEPOS (tlendpos)
13609 - MATRIX_ROW_START_BYTEPOS (row));
13610
13611 increment_matrix_positions (w->current_matrix,
13612 this_line_vpos + 1,
13613 w->current_matrix->nrows,
13614 delta, delta_bytes);
13615 }
13616
13617 /* If this row displays text now but previously didn't,
13618 or vice versa, w->window_end_vpos may have to be
13619 adjusted. */
13620 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13621 {
13622 if (w->window_end_vpos < this_line_vpos)
13623 w->window_end_vpos = this_line_vpos;
13624 }
13625 else if (w->window_end_vpos == this_line_vpos
13626 && this_line_vpos > 0)
13627 w->window_end_vpos = this_line_vpos - 1;
13628 w->window_end_valid = false;
13629
13630 /* Update hint: No need to try to scroll in update_window. */
13631 w->desired_matrix->no_scrolling_p = true;
13632
13633 #ifdef GLYPH_DEBUG
13634 *w->desired_matrix->method = 0;
13635 debug_method_add (w, "optimization 1");
13636 #endif
13637 #ifdef HAVE_WINDOW_SYSTEM
13638 update_window_fringes (w, false);
13639 #endif
13640 goto update;
13641 }
13642 else
13643 goto cancel;
13644 }
13645 else if (/* Cursor position hasn't changed. */
13646 PT == w->last_point
13647 /* Make sure the cursor was last displayed
13648 in this window. Otherwise we have to reposition it. */
13649
13650 /* PXW: Must be converted to pixels, probably. */
13651 && 0 <= w->cursor.vpos
13652 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13653 {
13654 if (!must_finish)
13655 {
13656 do_pending_window_change (true);
13657 /* If selected_window changed, redisplay again. */
13658 if (WINDOWP (selected_window)
13659 && (w = XWINDOW (selected_window)) != sw)
13660 goto retry;
13661
13662 /* We used to always goto end_of_redisplay here, but this
13663 isn't enough if we have a blinking cursor. */
13664 if (w->cursor_off_p == w->last_cursor_off_p)
13665 goto end_of_redisplay;
13666 }
13667 goto update;
13668 }
13669 /* If highlighting the region, or if the cursor is in the echo area,
13670 then we can't just move the cursor. */
13671 else if (NILP (Vshow_trailing_whitespace)
13672 && !cursor_in_echo_area)
13673 {
13674 struct it it;
13675 struct glyph_row *row;
13676
13677 /* Skip from tlbufpos to PT and see where it is. Note that
13678 PT may be in invisible text. If so, we will end at the
13679 next visible position. */
13680 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13681 NULL, DEFAULT_FACE_ID);
13682 it.current_x = this_line_start_x;
13683 it.current_y = this_line_y;
13684 it.vpos = this_line_vpos;
13685
13686 /* The call to move_it_to stops in front of PT, but
13687 moves over before-strings. */
13688 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13689
13690 if (it.vpos == this_line_vpos
13691 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13692 row->enabled_p))
13693 {
13694 eassert (this_line_vpos == it.vpos);
13695 eassert (this_line_y == it.current_y);
13696 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13697 #ifdef GLYPH_DEBUG
13698 *w->desired_matrix->method = 0;
13699 debug_method_add (w, "optimization 3");
13700 #endif
13701 goto update;
13702 }
13703 else
13704 goto cancel;
13705 }
13706
13707 cancel:
13708 /* Text changed drastically or point moved off of line. */
13709 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13710 }
13711
13712 CHARPOS (this_line_start_pos) = 0;
13713 ++clear_face_cache_count;
13714 #ifdef HAVE_WINDOW_SYSTEM
13715 ++clear_image_cache_count;
13716 #endif
13717
13718 /* Build desired matrices, and update the display. If
13719 consider_all_windows_p, do it for all windows on all frames.
13720 Otherwise do it for selected_window, only. */
13721
13722 if (consider_all_windows_p)
13723 {
13724 FOR_EACH_FRAME (tail, frame)
13725 XFRAME (frame)->updated_p = false;
13726
13727 propagate_buffer_redisplay ();
13728
13729 FOR_EACH_FRAME (tail, frame)
13730 {
13731 struct frame *f = XFRAME (frame);
13732
13733 /* We don't have to do anything for unselected terminal
13734 frames. */
13735 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13736 && !EQ (FRAME_TTY (f)->top_frame, frame))
13737 continue;
13738
13739 retry_frame:
13740
13741 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13742 /* Redisplay internal tool bar if this is the first time so we
13743 can adjust the frame height right now, if necessary. */
13744 if (!f->tool_bar_redisplayed_once)
13745 {
13746 if (redisplay_tool_bar (f))
13747 adjust_frame_glyphs (f);
13748 f->tool_bar_redisplayed_once = true;
13749 }
13750 #endif
13751
13752 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13753 {
13754 bool gcscrollbars
13755 /* Only GC scrollbars when we redisplay the whole frame. */
13756 = f->redisplay || !REDISPLAY_SOME_P ();
13757 /* Mark all the scroll bars to be removed; we'll redeem
13758 the ones we want when we redisplay their windows. */
13759 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13760 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13761
13762 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13763 redisplay_windows (FRAME_ROOT_WINDOW (f));
13764 /* Remember that the invisible frames need to be redisplayed next
13765 time they're visible. */
13766 else if (!REDISPLAY_SOME_P ())
13767 f->redisplay = true;
13768
13769 /* The X error handler may have deleted that frame. */
13770 if (!FRAME_LIVE_P (f))
13771 continue;
13772
13773 /* Any scroll bars which redisplay_windows should have
13774 nuked should now go away. */
13775 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13776 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13777
13778 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13779 {
13780 /* If fonts changed on visible frame, display again. */
13781 if (f->fonts_changed)
13782 {
13783 adjust_frame_glyphs (f);
13784 /* Disable all redisplay optimizations for this
13785 frame. For the reasons, see the comment near
13786 the previous call to adjust_frame_glyphs above. */
13787 SET_FRAME_GARBAGED (f);
13788 f->fonts_changed = false;
13789 goto retry_frame;
13790 }
13791
13792 /* See if we have to hscroll. */
13793 if (!f->already_hscrolled_p)
13794 {
13795 f->already_hscrolled_p = true;
13796 if (hscroll_windows (f->root_window))
13797 goto retry_frame;
13798 }
13799
13800 /* Prevent various kinds of signals during display
13801 update. stdio is not robust about handling
13802 signals, which can cause an apparent I/O error. */
13803 if (interrupt_input)
13804 unrequest_sigio ();
13805 STOP_POLLING;
13806
13807 pending |= update_frame (f, false, false);
13808 f->cursor_type_changed = false;
13809 f->updated_p = true;
13810 }
13811 }
13812 }
13813
13814 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13815
13816 if (!pending)
13817 {
13818 /* Do the mark_window_display_accurate after all windows have
13819 been redisplayed because this call resets flags in buffers
13820 which are needed for proper redisplay. */
13821 FOR_EACH_FRAME (tail, frame)
13822 {
13823 struct frame *f = XFRAME (frame);
13824 if (f->updated_p)
13825 {
13826 f->redisplay = false;
13827 mark_window_display_accurate (f->root_window, true);
13828 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13829 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13830 }
13831 }
13832 }
13833 }
13834 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13835 {
13836 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13837 struct frame *mini_frame;
13838
13839 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13840 /* Use list_of_error, not Qerror, so that
13841 we catch only errors and don't run the debugger. */
13842 internal_condition_case_1 (redisplay_window_1, selected_window,
13843 list_of_error,
13844 redisplay_window_error);
13845 if (update_miniwindow_p)
13846 internal_condition_case_1 (redisplay_window_1, mini_window,
13847 list_of_error,
13848 redisplay_window_error);
13849
13850 /* Compare desired and current matrices, perform output. */
13851
13852 update:
13853 /* If fonts changed, display again. */
13854 if (sf->fonts_changed)
13855 goto retry;
13856
13857 /* Prevent various kinds of signals during display update.
13858 stdio is not robust about handling signals,
13859 which can cause an apparent I/O error. */
13860 if (interrupt_input)
13861 unrequest_sigio ();
13862 STOP_POLLING;
13863
13864 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13865 {
13866 if (hscroll_windows (selected_window))
13867 goto retry;
13868
13869 XWINDOW (selected_window)->must_be_updated_p = true;
13870 pending = update_frame (sf, false, false);
13871 sf->cursor_type_changed = false;
13872 }
13873
13874 /* We may have called echo_area_display at the top of this
13875 function. If the echo area is on another frame, that may
13876 have put text on a frame other than the selected one, so the
13877 above call to update_frame would not have caught it. Catch
13878 it here. */
13879 mini_window = FRAME_MINIBUF_WINDOW (sf);
13880 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13881
13882 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13883 {
13884 XWINDOW (mini_window)->must_be_updated_p = true;
13885 pending |= update_frame (mini_frame, false, false);
13886 mini_frame->cursor_type_changed = false;
13887 if (!pending && hscroll_windows (mini_window))
13888 goto retry;
13889 }
13890 }
13891
13892 /* If display was paused because of pending input, make sure we do a
13893 thorough update the next time. */
13894 if (pending)
13895 {
13896 /* Prevent the optimization at the beginning of
13897 redisplay_internal that tries a single-line update of the
13898 line containing the cursor in the selected window. */
13899 CHARPOS (this_line_start_pos) = 0;
13900
13901 /* Let the overlay arrow be updated the next time. */
13902 update_overlay_arrows (0);
13903
13904 /* If we pause after scrolling, some rows in the current
13905 matrices of some windows are not valid. */
13906 if (!WINDOW_FULL_WIDTH_P (w)
13907 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13908 update_mode_lines = 36;
13909 }
13910 else
13911 {
13912 if (!consider_all_windows_p)
13913 {
13914 /* This has already been done above if
13915 consider_all_windows_p is set. */
13916 if (XBUFFER (w->contents)->text->redisplay
13917 && buffer_window_count (XBUFFER (w->contents)) > 1)
13918 /* This can happen if b->text->redisplay was set during
13919 jit-lock. */
13920 propagate_buffer_redisplay ();
13921 mark_window_display_accurate_1 (w, true);
13922
13923 /* Say overlay arrows are up to date. */
13924 update_overlay_arrows (1);
13925
13926 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13927 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13928 }
13929
13930 update_mode_lines = 0;
13931 windows_or_buffers_changed = 0;
13932 }
13933
13934 /* Start SIGIO interrupts coming again. Having them off during the
13935 code above makes it less likely one will discard output, but not
13936 impossible, since there might be stuff in the system buffer here.
13937 But it is much hairier to try to do anything about that. */
13938 if (interrupt_input)
13939 request_sigio ();
13940 RESUME_POLLING;
13941
13942 /* If a frame has become visible which was not before, redisplay
13943 again, so that we display it. Expose events for such a frame
13944 (which it gets when becoming visible) don't call the parts of
13945 redisplay constructing glyphs, so simply exposing a frame won't
13946 display anything in this case. So, we have to display these
13947 frames here explicitly. */
13948 if (!pending)
13949 {
13950 int new_count = 0;
13951
13952 FOR_EACH_FRAME (tail, frame)
13953 {
13954 if (XFRAME (frame)->visible)
13955 new_count++;
13956 }
13957
13958 if (new_count != number_of_visible_frames)
13959 windows_or_buffers_changed = 52;
13960 }
13961
13962 /* Change frame size now if a change is pending. */
13963 do_pending_window_change (true);
13964
13965 /* If we just did a pending size change, or have additional
13966 visible frames, or selected_window changed, redisplay again. */
13967 if ((windows_or_buffers_changed && !pending)
13968 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13969 goto retry;
13970
13971 /* Clear the face and image caches.
13972
13973 We used to do this only if consider_all_windows_p. But the cache
13974 needs to be cleared if a timer creates images in the current
13975 buffer (e.g. the test case in Bug#6230). */
13976
13977 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13978 {
13979 clear_face_cache (false);
13980 clear_face_cache_count = 0;
13981 }
13982
13983 #ifdef HAVE_WINDOW_SYSTEM
13984 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13985 {
13986 clear_image_caches (Qnil);
13987 clear_image_cache_count = 0;
13988 }
13989 #endif /* HAVE_WINDOW_SYSTEM */
13990
13991 end_of_redisplay:
13992 #ifdef HAVE_NS
13993 ns_set_doc_edited ();
13994 #endif
13995 if (interrupt_input && interrupts_deferred)
13996 request_sigio ();
13997
13998 unbind_to (count, Qnil);
13999 RESUME_POLLING;
14000 }
14001
14002
14003 /* Redisplay, but leave alone any recent echo area message unless
14004 another message has been requested in its place.
14005
14006 This is useful in situations where you need to redisplay but no
14007 user action has occurred, making it inappropriate for the message
14008 area to be cleared. See tracking_off and
14009 wait_reading_process_output for examples of these situations.
14010
14011 FROM_WHERE is an integer saying from where this function was
14012 called. This is useful for debugging. */
14013
14014 void
14015 redisplay_preserve_echo_area (int from_where)
14016 {
14017 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14018
14019 if (!NILP (echo_area_buffer[1]))
14020 {
14021 /* We have a previously displayed message, but no current
14022 message. Redisplay the previous message. */
14023 display_last_displayed_message_p = true;
14024 redisplay_internal ();
14025 display_last_displayed_message_p = false;
14026 }
14027 else
14028 redisplay_internal ();
14029
14030 flush_frame (SELECTED_FRAME ());
14031 }
14032
14033
14034 /* Function registered with record_unwind_protect in redisplay_internal. */
14035
14036 static void
14037 unwind_redisplay (void)
14038 {
14039 redisplaying_p = false;
14040 }
14041
14042
14043 /* Mark the display of leaf window W as accurate or inaccurate.
14044 If ACCURATE_P, mark display of W as accurate.
14045 If !ACCURATE_P, arrange for W to be redisplayed the next
14046 time redisplay_internal is called. */
14047
14048 static void
14049 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14050 {
14051 struct buffer *b = XBUFFER (w->contents);
14052
14053 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14054 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14055 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14056
14057 if (accurate_p)
14058 {
14059 b->clip_changed = false;
14060 b->prevent_redisplay_optimizations_p = false;
14061 eassert (buffer_window_count (b) > 0);
14062 /* Resetting b->text->redisplay is problematic!
14063 In order to make it safer to do it here, redisplay_internal must
14064 have copied all b->text->redisplay to their respective windows. */
14065 b->text->redisplay = false;
14066
14067 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14068 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14069 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14070 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14071
14072 w->current_matrix->buffer = b;
14073 w->current_matrix->begv = BUF_BEGV (b);
14074 w->current_matrix->zv = BUF_ZV (b);
14075
14076 w->last_cursor_vpos = w->cursor.vpos;
14077 w->last_cursor_off_p = w->cursor_off_p;
14078
14079 if (w == XWINDOW (selected_window))
14080 w->last_point = BUF_PT (b);
14081 else
14082 w->last_point = marker_position (w->pointm);
14083
14084 w->window_end_valid = true;
14085 w->update_mode_line = false;
14086 }
14087
14088 w->redisplay = !accurate_p;
14089 }
14090
14091
14092 /* Mark the display of windows in the window tree rooted at WINDOW as
14093 accurate or inaccurate. If ACCURATE_P, mark display of
14094 windows as accurate. If !ACCURATE_P, arrange for windows to
14095 be redisplayed the next time redisplay_internal is called. */
14096
14097 void
14098 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14099 {
14100 struct window *w;
14101
14102 for (; !NILP (window); window = w->next)
14103 {
14104 w = XWINDOW (window);
14105 if (WINDOWP (w->contents))
14106 mark_window_display_accurate (w->contents, accurate_p);
14107 else
14108 mark_window_display_accurate_1 (w, accurate_p);
14109 }
14110
14111 if (accurate_p)
14112 update_overlay_arrows (1);
14113 else
14114 /* Force a thorough redisplay the next time by setting
14115 last_arrow_position and last_arrow_string to t, which is
14116 unequal to any useful value of Voverlay_arrow_... */
14117 update_overlay_arrows (-1);
14118 }
14119
14120
14121 /* Return value in display table DP (Lisp_Char_Table *) for character
14122 C. Since a display table doesn't have any parent, we don't have to
14123 follow parent. Do not call this function directly but use the
14124 macro DISP_CHAR_VECTOR. */
14125
14126 Lisp_Object
14127 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14128 {
14129 Lisp_Object val;
14130
14131 if (ASCII_CHAR_P (c))
14132 {
14133 val = dp->ascii;
14134 if (SUB_CHAR_TABLE_P (val))
14135 val = XSUB_CHAR_TABLE (val)->contents[c];
14136 }
14137 else
14138 {
14139 Lisp_Object table;
14140
14141 XSETCHAR_TABLE (table, dp);
14142 val = char_table_ref (table, c);
14143 }
14144 if (NILP (val))
14145 val = dp->defalt;
14146 return val;
14147 }
14148
14149
14150 \f
14151 /***********************************************************************
14152 Window Redisplay
14153 ***********************************************************************/
14154
14155 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14156
14157 static void
14158 redisplay_windows (Lisp_Object window)
14159 {
14160 while (!NILP (window))
14161 {
14162 struct window *w = XWINDOW (window);
14163
14164 if (WINDOWP (w->contents))
14165 redisplay_windows (w->contents);
14166 else if (BUFFERP (w->contents))
14167 {
14168 displayed_buffer = XBUFFER (w->contents);
14169 /* Use list_of_error, not Qerror, so that
14170 we catch only errors and don't run the debugger. */
14171 internal_condition_case_1 (redisplay_window_0, window,
14172 list_of_error,
14173 redisplay_window_error);
14174 }
14175
14176 window = w->next;
14177 }
14178 }
14179
14180 static Lisp_Object
14181 redisplay_window_error (Lisp_Object ignore)
14182 {
14183 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14184 return Qnil;
14185 }
14186
14187 static Lisp_Object
14188 redisplay_window_0 (Lisp_Object window)
14189 {
14190 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14191 redisplay_window (window, false);
14192 return Qnil;
14193 }
14194
14195 static Lisp_Object
14196 redisplay_window_1 (Lisp_Object window)
14197 {
14198 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14199 redisplay_window (window, true);
14200 return Qnil;
14201 }
14202 \f
14203
14204 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14205 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14206 which positions recorded in ROW differ from current buffer
14207 positions.
14208
14209 Return true iff cursor is on this row. */
14210
14211 static bool
14212 set_cursor_from_row (struct window *w, struct glyph_row *row,
14213 struct glyph_matrix *matrix,
14214 ptrdiff_t delta, ptrdiff_t delta_bytes,
14215 int dy, int dvpos)
14216 {
14217 struct glyph *glyph = row->glyphs[TEXT_AREA];
14218 struct glyph *end = glyph + row->used[TEXT_AREA];
14219 struct glyph *cursor = NULL;
14220 /* The last known character position in row. */
14221 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14222 int x = row->x;
14223 ptrdiff_t pt_old = PT - delta;
14224 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14225 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14226 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14227 /* A glyph beyond the edge of TEXT_AREA which we should never
14228 touch. */
14229 struct glyph *glyphs_end = end;
14230 /* True means we've found a match for cursor position, but that
14231 glyph has the avoid_cursor_p flag set. */
14232 bool match_with_avoid_cursor = false;
14233 /* True means we've seen at least one glyph that came from a
14234 display string. */
14235 bool string_seen = false;
14236 /* Largest and smallest buffer positions seen so far during scan of
14237 glyph row. */
14238 ptrdiff_t bpos_max = pos_before;
14239 ptrdiff_t bpos_min = pos_after;
14240 /* Last buffer position covered by an overlay string with an integer
14241 `cursor' property. */
14242 ptrdiff_t bpos_covered = 0;
14243 /* True means the display string on which to display the cursor
14244 comes from a text property, not from an overlay. */
14245 bool string_from_text_prop = false;
14246
14247 /* Don't even try doing anything if called for a mode-line or
14248 header-line row, since the rest of the code isn't prepared to
14249 deal with such calamities. */
14250 eassert (!row->mode_line_p);
14251 if (row->mode_line_p)
14252 return false;
14253
14254 /* Skip over glyphs not having an object at the start and the end of
14255 the row. These are special glyphs like truncation marks on
14256 terminal frames. */
14257 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14258 {
14259 if (!row->reversed_p)
14260 {
14261 while (glyph < end
14262 && NILP (glyph->object)
14263 && glyph->charpos < 0)
14264 {
14265 x += glyph->pixel_width;
14266 ++glyph;
14267 }
14268 while (end > glyph
14269 && NILP ((end - 1)->object)
14270 /* CHARPOS is zero for blanks and stretch glyphs
14271 inserted by extend_face_to_end_of_line. */
14272 && (end - 1)->charpos <= 0)
14273 --end;
14274 glyph_before = glyph - 1;
14275 glyph_after = end;
14276 }
14277 else
14278 {
14279 struct glyph *g;
14280
14281 /* If the glyph row is reversed, we need to process it from back
14282 to front, so swap the edge pointers. */
14283 glyphs_end = end = glyph - 1;
14284 glyph += row->used[TEXT_AREA] - 1;
14285
14286 while (glyph > end + 1
14287 && NILP (glyph->object)
14288 && glyph->charpos < 0)
14289 {
14290 --glyph;
14291 x -= glyph->pixel_width;
14292 }
14293 if (NILP (glyph->object) && glyph->charpos < 0)
14294 --glyph;
14295 /* By default, in reversed rows we put the cursor on the
14296 rightmost (first in the reading order) glyph. */
14297 for (g = end + 1; g < glyph; g++)
14298 x += g->pixel_width;
14299 while (end < glyph
14300 && NILP ((end + 1)->object)
14301 && (end + 1)->charpos <= 0)
14302 ++end;
14303 glyph_before = glyph + 1;
14304 glyph_after = end;
14305 }
14306 }
14307 else if (row->reversed_p)
14308 {
14309 /* In R2L rows that don't display text, put the cursor on the
14310 rightmost glyph. Case in point: an empty last line that is
14311 part of an R2L paragraph. */
14312 cursor = end - 1;
14313 /* Avoid placing the cursor on the last glyph of the row, where
14314 on terminal frames we hold the vertical border between
14315 adjacent windows. */
14316 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14317 && !WINDOW_RIGHTMOST_P (w)
14318 && cursor == row->glyphs[LAST_AREA] - 1)
14319 cursor--;
14320 x = -1; /* will be computed below, at label compute_x */
14321 }
14322
14323 /* Step 1: Try to find the glyph whose character position
14324 corresponds to point. If that's not possible, find 2 glyphs
14325 whose character positions are the closest to point, one before
14326 point, the other after it. */
14327 if (!row->reversed_p)
14328 while (/* not marched to end of glyph row */
14329 glyph < end
14330 /* glyph was not inserted by redisplay for internal purposes */
14331 && !NILP (glyph->object))
14332 {
14333 if (BUFFERP (glyph->object))
14334 {
14335 ptrdiff_t dpos = glyph->charpos - pt_old;
14336
14337 if (glyph->charpos > bpos_max)
14338 bpos_max = glyph->charpos;
14339 if (glyph->charpos < bpos_min)
14340 bpos_min = glyph->charpos;
14341 if (!glyph->avoid_cursor_p)
14342 {
14343 /* If we hit point, we've found the glyph on which to
14344 display the cursor. */
14345 if (dpos == 0)
14346 {
14347 match_with_avoid_cursor = false;
14348 break;
14349 }
14350 /* See if we've found a better approximation to
14351 POS_BEFORE or to POS_AFTER. */
14352 if (0 > dpos && dpos > pos_before - pt_old)
14353 {
14354 pos_before = glyph->charpos;
14355 glyph_before = glyph;
14356 }
14357 else if (0 < dpos && dpos < pos_after - pt_old)
14358 {
14359 pos_after = glyph->charpos;
14360 glyph_after = glyph;
14361 }
14362 }
14363 else if (dpos == 0)
14364 match_with_avoid_cursor = true;
14365 }
14366 else if (STRINGP (glyph->object))
14367 {
14368 Lisp_Object chprop;
14369 ptrdiff_t glyph_pos = glyph->charpos;
14370
14371 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14372 glyph->object);
14373 if (!NILP (chprop))
14374 {
14375 /* If the string came from a `display' text property,
14376 look up the buffer position of that property and
14377 use that position to update bpos_max, as if we
14378 actually saw such a position in one of the row's
14379 glyphs. This helps with supporting integer values
14380 of `cursor' property on the display string in
14381 situations where most or all of the row's buffer
14382 text is completely covered by display properties,
14383 so that no glyph with valid buffer positions is
14384 ever seen in the row. */
14385 ptrdiff_t prop_pos =
14386 string_buffer_position_lim (glyph->object, pos_before,
14387 pos_after, false);
14388
14389 if (prop_pos >= pos_before)
14390 bpos_max = prop_pos;
14391 }
14392 if (INTEGERP (chprop))
14393 {
14394 bpos_covered = bpos_max + XINT (chprop);
14395 /* If the `cursor' property covers buffer positions up
14396 to and including point, we should display cursor on
14397 this glyph. Note that, if a `cursor' property on one
14398 of the string's characters has an integer value, we
14399 will break out of the loop below _before_ we get to
14400 the position match above. IOW, integer values of
14401 the `cursor' property override the "exact match for
14402 point" strategy of positioning the cursor. */
14403 /* Implementation note: bpos_max == pt_old when, e.g.,
14404 we are in an empty line, where bpos_max is set to
14405 MATRIX_ROW_START_CHARPOS, see above. */
14406 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14407 {
14408 cursor = glyph;
14409 break;
14410 }
14411 }
14412
14413 string_seen = true;
14414 }
14415 x += glyph->pixel_width;
14416 ++glyph;
14417 }
14418 else if (glyph > end) /* row is reversed */
14419 while (!NILP (glyph->object))
14420 {
14421 if (BUFFERP (glyph->object))
14422 {
14423 ptrdiff_t dpos = glyph->charpos - pt_old;
14424
14425 if (glyph->charpos > bpos_max)
14426 bpos_max = glyph->charpos;
14427 if (glyph->charpos < bpos_min)
14428 bpos_min = glyph->charpos;
14429 if (!glyph->avoid_cursor_p)
14430 {
14431 if (dpos == 0)
14432 {
14433 match_with_avoid_cursor = false;
14434 break;
14435 }
14436 if (0 > dpos && dpos > pos_before - pt_old)
14437 {
14438 pos_before = glyph->charpos;
14439 glyph_before = glyph;
14440 }
14441 else if (0 < dpos && dpos < pos_after - pt_old)
14442 {
14443 pos_after = glyph->charpos;
14444 glyph_after = glyph;
14445 }
14446 }
14447 else if (dpos == 0)
14448 match_with_avoid_cursor = true;
14449 }
14450 else if (STRINGP (glyph->object))
14451 {
14452 Lisp_Object chprop;
14453 ptrdiff_t glyph_pos = glyph->charpos;
14454
14455 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14456 glyph->object);
14457 if (!NILP (chprop))
14458 {
14459 ptrdiff_t prop_pos =
14460 string_buffer_position_lim (glyph->object, pos_before,
14461 pos_after, false);
14462
14463 if (prop_pos >= pos_before)
14464 bpos_max = prop_pos;
14465 }
14466 if (INTEGERP (chprop))
14467 {
14468 bpos_covered = bpos_max + XINT (chprop);
14469 /* If the `cursor' property covers buffer positions up
14470 to and including point, we should display cursor on
14471 this glyph. */
14472 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14473 {
14474 cursor = glyph;
14475 break;
14476 }
14477 }
14478 string_seen = true;
14479 }
14480 --glyph;
14481 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14482 {
14483 x--; /* can't use any pixel_width */
14484 break;
14485 }
14486 x -= glyph->pixel_width;
14487 }
14488
14489 /* Step 2: If we didn't find an exact match for point, we need to
14490 look for a proper place to put the cursor among glyphs between
14491 GLYPH_BEFORE and GLYPH_AFTER. */
14492 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14493 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14494 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14495 {
14496 /* An empty line has a single glyph whose OBJECT is nil and
14497 whose CHARPOS is the position of a newline on that line.
14498 Note that on a TTY, there are more glyphs after that, which
14499 were produced by extend_face_to_end_of_line, but their
14500 CHARPOS is zero or negative. */
14501 bool empty_line_p =
14502 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14503 && NILP (glyph->object) && glyph->charpos > 0
14504 /* On a TTY, continued and truncated rows also have a glyph at
14505 their end whose OBJECT is nil and whose CHARPOS is
14506 positive (the continuation and truncation glyphs), but such
14507 rows are obviously not "empty". */
14508 && !(row->continued_p || row->truncated_on_right_p));
14509
14510 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14511 {
14512 ptrdiff_t ellipsis_pos;
14513
14514 /* Scan back over the ellipsis glyphs. */
14515 if (!row->reversed_p)
14516 {
14517 ellipsis_pos = (glyph - 1)->charpos;
14518 while (glyph > row->glyphs[TEXT_AREA]
14519 && (glyph - 1)->charpos == ellipsis_pos)
14520 glyph--, x -= glyph->pixel_width;
14521 /* That loop always goes one position too far, including
14522 the glyph before the ellipsis. So scan forward over
14523 that one. */
14524 x += glyph->pixel_width;
14525 glyph++;
14526 }
14527 else /* row is reversed */
14528 {
14529 ellipsis_pos = (glyph + 1)->charpos;
14530 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14531 && (glyph + 1)->charpos == ellipsis_pos)
14532 glyph++, x += glyph->pixel_width;
14533 x -= glyph->pixel_width;
14534 glyph--;
14535 }
14536 }
14537 else if (match_with_avoid_cursor)
14538 {
14539 cursor = glyph_after;
14540 x = -1;
14541 }
14542 else if (string_seen)
14543 {
14544 int incr = row->reversed_p ? -1 : +1;
14545
14546 /* Need to find the glyph that came out of a string which is
14547 present at point. That glyph is somewhere between
14548 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14549 positioned between POS_BEFORE and POS_AFTER in the
14550 buffer. */
14551 struct glyph *start, *stop;
14552 ptrdiff_t pos = pos_before;
14553
14554 x = -1;
14555
14556 /* If the row ends in a newline from a display string,
14557 reordering could have moved the glyphs belonging to the
14558 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14559 in this case we extend the search to the last glyph in
14560 the row that was not inserted by redisplay. */
14561 if (row->ends_in_newline_from_string_p)
14562 {
14563 glyph_after = end;
14564 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14565 }
14566
14567 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14568 correspond to POS_BEFORE and POS_AFTER, respectively. We
14569 need START and STOP in the order that corresponds to the
14570 row's direction as given by its reversed_p flag. If the
14571 directionality of characters between POS_BEFORE and
14572 POS_AFTER is the opposite of the row's base direction,
14573 these characters will have been reordered for display,
14574 and we need to reverse START and STOP. */
14575 if (!row->reversed_p)
14576 {
14577 start = min (glyph_before, glyph_after);
14578 stop = max (glyph_before, glyph_after);
14579 }
14580 else
14581 {
14582 start = max (glyph_before, glyph_after);
14583 stop = min (glyph_before, glyph_after);
14584 }
14585 for (glyph = start + incr;
14586 row->reversed_p ? glyph > stop : glyph < stop; )
14587 {
14588
14589 /* Any glyphs that come from the buffer are here because
14590 of bidi reordering. Skip them, and only pay
14591 attention to glyphs that came from some string. */
14592 if (STRINGP (glyph->object))
14593 {
14594 Lisp_Object str;
14595 ptrdiff_t tem;
14596 /* If the display property covers the newline, we
14597 need to search for it one position farther. */
14598 ptrdiff_t lim = pos_after
14599 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14600
14601 string_from_text_prop = false;
14602 str = glyph->object;
14603 tem = string_buffer_position_lim (str, pos, lim, false);
14604 if (tem == 0 /* from overlay */
14605 || pos <= tem)
14606 {
14607 /* If the string from which this glyph came is
14608 found in the buffer at point, or at position
14609 that is closer to point than pos_after, then
14610 we've found the glyph we've been looking for.
14611 If it comes from an overlay (tem == 0), and
14612 it has the `cursor' property on one of its
14613 glyphs, record that glyph as a candidate for
14614 displaying the cursor. (As in the
14615 unidirectional version, we will display the
14616 cursor on the last candidate we find.) */
14617 if (tem == 0
14618 || tem == pt_old
14619 || (tem - pt_old > 0 && tem < pos_after))
14620 {
14621 /* The glyphs from this string could have
14622 been reordered. Find the one with the
14623 smallest string position. Or there could
14624 be a character in the string with the
14625 `cursor' property, which means display
14626 cursor on that character's glyph. */
14627 ptrdiff_t strpos = glyph->charpos;
14628
14629 if (tem)
14630 {
14631 cursor = glyph;
14632 string_from_text_prop = true;
14633 }
14634 for ( ;
14635 (row->reversed_p ? glyph > stop : glyph < stop)
14636 && EQ (glyph->object, str);
14637 glyph += incr)
14638 {
14639 Lisp_Object cprop;
14640 ptrdiff_t gpos = glyph->charpos;
14641
14642 cprop = Fget_char_property (make_number (gpos),
14643 Qcursor,
14644 glyph->object);
14645 if (!NILP (cprop))
14646 {
14647 cursor = glyph;
14648 break;
14649 }
14650 if (tem && glyph->charpos < strpos)
14651 {
14652 strpos = glyph->charpos;
14653 cursor = glyph;
14654 }
14655 }
14656
14657 if (tem == pt_old
14658 || (tem - pt_old > 0 && tem < pos_after))
14659 goto compute_x;
14660 }
14661 if (tem)
14662 pos = tem + 1; /* don't find previous instances */
14663 }
14664 /* This string is not what we want; skip all of the
14665 glyphs that came from it. */
14666 while ((row->reversed_p ? glyph > stop : glyph < stop)
14667 && EQ (glyph->object, str))
14668 glyph += incr;
14669 }
14670 else
14671 glyph += incr;
14672 }
14673
14674 /* If we reached the end of the line, and END was from a string,
14675 the cursor is not on this line. */
14676 if (cursor == NULL
14677 && (row->reversed_p ? glyph <= end : glyph >= end)
14678 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14679 && STRINGP (end->object)
14680 && row->continued_p)
14681 return false;
14682 }
14683 /* A truncated row may not include PT among its character positions.
14684 Setting the cursor inside the scroll margin will trigger
14685 recalculation of hscroll in hscroll_window_tree. But if a
14686 display string covers point, defer to the string-handling
14687 code below to figure this out. */
14688 else if (row->truncated_on_left_p && pt_old < bpos_min)
14689 {
14690 cursor = glyph_before;
14691 x = -1;
14692 }
14693 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14694 /* Zero-width characters produce no glyphs. */
14695 || (!empty_line_p
14696 && (row->reversed_p
14697 ? glyph_after > glyphs_end
14698 : glyph_after < glyphs_end)))
14699 {
14700 cursor = glyph_after;
14701 x = -1;
14702 }
14703 }
14704
14705 compute_x:
14706 if (cursor != NULL)
14707 glyph = cursor;
14708 else if (glyph == glyphs_end
14709 && pos_before == pos_after
14710 && STRINGP ((row->reversed_p
14711 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14712 : row->glyphs[TEXT_AREA])->object))
14713 {
14714 /* If all the glyphs of this row came from strings, put the
14715 cursor on the first glyph of the row. This avoids having the
14716 cursor outside of the text area in this very rare and hard
14717 use case. */
14718 glyph =
14719 row->reversed_p
14720 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14721 : row->glyphs[TEXT_AREA];
14722 }
14723 if (x < 0)
14724 {
14725 struct glyph *g;
14726
14727 /* Need to compute x that corresponds to GLYPH. */
14728 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14729 {
14730 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14731 emacs_abort ();
14732 x += g->pixel_width;
14733 }
14734 }
14735
14736 /* ROW could be part of a continued line, which, under bidi
14737 reordering, might have other rows whose start and end charpos
14738 occlude point. Only set w->cursor if we found a better
14739 approximation to the cursor position than we have from previously
14740 examined candidate rows belonging to the same continued line. */
14741 if (/* We already have a candidate row. */
14742 w->cursor.vpos >= 0
14743 /* That candidate is not the row we are processing. */
14744 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14745 /* Make sure cursor.vpos specifies a row whose start and end
14746 charpos occlude point, and it is valid candidate for being a
14747 cursor-row. This is because some callers of this function
14748 leave cursor.vpos at the row where the cursor was displayed
14749 during the last redisplay cycle. */
14750 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14751 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14752 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14753 {
14754 struct glyph *g1
14755 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14756
14757 /* Don't consider glyphs that are outside TEXT_AREA. */
14758 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14759 return false;
14760 /* Keep the candidate whose buffer position is the closest to
14761 point or has the `cursor' property. */
14762 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14763 w->cursor.hpos >= 0
14764 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14765 && ((BUFFERP (g1->object)
14766 && (g1->charpos == pt_old /* An exact match always wins. */
14767 || (BUFFERP (glyph->object)
14768 && eabs (g1->charpos - pt_old)
14769 < eabs (glyph->charpos - pt_old))))
14770 /* Previous candidate is a glyph from a string that has
14771 a non-nil `cursor' property. */
14772 || (STRINGP (g1->object)
14773 && (!NILP (Fget_char_property (make_number (g1->charpos),
14774 Qcursor, g1->object))
14775 /* Previous candidate is from the same display
14776 string as this one, and the display string
14777 came from a text property. */
14778 || (EQ (g1->object, glyph->object)
14779 && string_from_text_prop)
14780 /* this candidate is from newline and its
14781 position is not an exact match */
14782 || (NILP (glyph->object)
14783 && glyph->charpos != pt_old)))))
14784 return false;
14785 /* If this candidate gives an exact match, use that. */
14786 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14787 /* If this candidate is a glyph created for the
14788 terminating newline of a line, and point is on that
14789 newline, it wins because it's an exact match. */
14790 || (!row->continued_p
14791 && NILP (glyph->object)
14792 && glyph->charpos == 0
14793 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14794 /* Otherwise, keep the candidate that comes from a row
14795 spanning less buffer positions. This may win when one or
14796 both candidate positions are on glyphs that came from
14797 display strings, for which we cannot compare buffer
14798 positions. */
14799 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14800 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14801 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14802 return false;
14803 }
14804 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14805 w->cursor.x = x;
14806 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14807 w->cursor.y = row->y + dy;
14808
14809 if (w == XWINDOW (selected_window))
14810 {
14811 if (!row->continued_p
14812 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14813 && row->x == 0)
14814 {
14815 this_line_buffer = XBUFFER (w->contents);
14816
14817 CHARPOS (this_line_start_pos)
14818 = MATRIX_ROW_START_CHARPOS (row) + delta;
14819 BYTEPOS (this_line_start_pos)
14820 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14821
14822 CHARPOS (this_line_end_pos)
14823 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14824 BYTEPOS (this_line_end_pos)
14825 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14826
14827 this_line_y = w->cursor.y;
14828 this_line_pixel_height = row->height;
14829 this_line_vpos = w->cursor.vpos;
14830 this_line_start_x = row->x;
14831 }
14832 else
14833 CHARPOS (this_line_start_pos) = 0;
14834 }
14835
14836 return true;
14837 }
14838
14839
14840 /* Run window scroll functions, if any, for WINDOW with new window
14841 start STARTP. Sets the window start of WINDOW to that position.
14842
14843 We assume that the window's buffer is really current. */
14844
14845 static struct text_pos
14846 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14847 {
14848 struct window *w = XWINDOW (window);
14849 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14850
14851 eassert (current_buffer == XBUFFER (w->contents));
14852
14853 if (!NILP (Vwindow_scroll_functions))
14854 {
14855 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14856 make_number (CHARPOS (startp)));
14857 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14858 /* In case the hook functions switch buffers. */
14859 set_buffer_internal (XBUFFER (w->contents));
14860 }
14861
14862 return startp;
14863 }
14864
14865
14866 /* Make sure the line containing the cursor is fully visible.
14867 A value of true means there is nothing to be done.
14868 (Either the line is fully visible, or it cannot be made so,
14869 or we cannot tell.)
14870
14871 If FORCE_P, return false even if partial visible cursor row
14872 is higher than window.
14873
14874 If CURRENT_MATRIX_P, use the information from the
14875 window's current glyph matrix; otherwise use the desired glyph
14876 matrix.
14877
14878 A value of false means the caller should do scrolling
14879 as if point had gone off the screen. */
14880
14881 static bool
14882 cursor_row_fully_visible_p (struct window *w, bool force_p,
14883 bool current_matrix_p)
14884 {
14885 struct glyph_matrix *matrix;
14886 struct glyph_row *row;
14887 int window_height;
14888
14889 if (!make_cursor_line_fully_visible_p)
14890 return true;
14891
14892 /* It's not always possible to find the cursor, e.g, when a window
14893 is full of overlay strings. Don't do anything in that case. */
14894 if (w->cursor.vpos < 0)
14895 return true;
14896
14897 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14898 row = MATRIX_ROW (matrix, w->cursor.vpos);
14899
14900 /* If the cursor row is not partially visible, there's nothing to do. */
14901 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14902 return true;
14903
14904 /* If the row the cursor is in is taller than the window's height,
14905 it's not clear what to do, so do nothing. */
14906 window_height = window_box_height (w);
14907 if (row->height >= window_height)
14908 {
14909 if (!force_p || MINI_WINDOW_P (w)
14910 || w->vscroll || w->cursor.vpos == 0)
14911 return true;
14912 }
14913 return false;
14914 }
14915
14916
14917 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14918 means only WINDOW is redisplayed in redisplay_internal.
14919 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14920 in redisplay_window to bring a partially visible line into view in
14921 the case that only the cursor has moved.
14922
14923 LAST_LINE_MISFIT should be true if we're scrolling because the
14924 last screen line's vertical height extends past the end of the screen.
14925
14926 Value is
14927
14928 1 if scrolling succeeded
14929
14930 0 if scrolling didn't find point.
14931
14932 -1 if new fonts have been loaded so that we must interrupt
14933 redisplay, adjust glyph matrices, and try again. */
14934
14935 enum
14936 {
14937 SCROLLING_SUCCESS,
14938 SCROLLING_FAILED,
14939 SCROLLING_NEED_LARGER_MATRICES
14940 };
14941
14942 /* If scroll-conservatively is more than this, never recenter.
14943
14944 If you change this, don't forget to update the doc string of
14945 `scroll-conservatively' and the Emacs manual. */
14946 #define SCROLL_LIMIT 100
14947
14948 static int
14949 try_scrolling (Lisp_Object window, bool just_this_one_p,
14950 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14951 bool temp_scroll_step, bool last_line_misfit)
14952 {
14953 struct window *w = XWINDOW (window);
14954 struct frame *f = XFRAME (w->frame);
14955 struct text_pos pos, startp;
14956 struct it it;
14957 int this_scroll_margin, scroll_max, rc, height;
14958 int dy = 0, amount_to_scroll = 0;
14959 bool scroll_down_p = false;
14960 int extra_scroll_margin_lines = last_line_misfit;
14961 Lisp_Object aggressive;
14962 /* We will never try scrolling more than this number of lines. */
14963 int scroll_limit = SCROLL_LIMIT;
14964 int frame_line_height = default_line_pixel_height (w);
14965 int window_total_lines
14966 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14967
14968 #ifdef GLYPH_DEBUG
14969 debug_method_add (w, "try_scrolling");
14970 #endif
14971
14972 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14973
14974 /* Compute scroll margin height in pixels. We scroll when point is
14975 within this distance from the top or bottom of the window. */
14976 if (scroll_margin > 0)
14977 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14978 * frame_line_height;
14979 else
14980 this_scroll_margin = 0;
14981
14982 /* Force arg_scroll_conservatively to have a reasonable value, to
14983 avoid scrolling too far away with slow move_it_* functions. Note
14984 that the user can supply scroll-conservatively equal to
14985 `most-positive-fixnum', which can be larger than INT_MAX. */
14986 if (arg_scroll_conservatively > scroll_limit)
14987 {
14988 arg_scroll_conservatively = scroll_limit + 1;
14989 scroll_max = scroll_limit * frame_line_height;
14990 }
14991 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14992 /* Compute how much we should try to scroll maximally to bring
14993 point into view. */
14994 scroll_max = (max (scroll_step,
14995 max (arg_scroll_conservatively, temp_scroll_step))
14996 * frame_line_height);
14997 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14998 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14999 /* We're trying to scroll because of aggressive scrolling but no
15000 scroll_step is set. Choose an arbitrary one. */
15001 scroll_max = 10 * frame_line_height;
15002 else
15003 scroll_max = 0;
15004
15005 too_near_end:
15006
15007 /* Decide whether to scroll down. */
15008 if (PT > CHARPOS (startp))
15009 {
15010 int scroll_margin_y;
15011
15012 /* Compute the pixel ypos of the scroll margin, then move IT to
15013 either that ypos or PT, whichever comes first. */
15014 start_display (&it, w, startp);
15015 scroll_margin_y = it.last_visible_y - this_scroll_margin
15016 - frame_line_height * extra_scroll_margin_lines;
15017 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15018 (MOVE_TO_POS | MOVE_TO_Y));
15019
15020 if (PT > CHARPOS (it.current.pos))
15021 {
15022 int y0 = line_bottom_y (&it);
15023 /* Compute how many pixels below window bottom to stop searching
15024 for PT. This avoids costly search for PT that is far away if
15025 the user limited scrolling by a small number of lines, but
15026 always finds PT if scroll_conservatively is set to a large
15027 number, such as most-positive-fixnum. */
15028 int slack = max (scroll_max, 10 * frame_line_height);
15029 int y_to_move = it.last_visible_y + slack;
15030
15031 /* Compute the distance from the scroll margin to PT or to
15032 the scroll limit, whichever comes first. This should
15033 include the height of the cursor line, to make that line
15034 fully visible. */
15035 move_it_to (&it, PT, -1, y_to_move,
15036 -1, MOVE_TO_POS | MOVE_TO_Y);
15037 dy = line_bottom_y (&it) - y0;
15038
15039 if (dy > scroll_max)
15040 return SCROLLING_FAILED;
15041
15042 if (dy > 0)
15043 scroll_down_p = true;
15044 }
15045 }
15046
15047 if (scroll_down_p)
15048 {
15049 /* Point is in or below the bottom scroll margin, so move the
15050 window start down. If scrolling conservatively, move it just
15051 enough down to make point visible. If scroll_step is set,
15052 move it down by scroll_step. */
15053 if (arg_scroll_conservatively)
15054 amount_to_scroll
15055 = min (max (dy, frame_line_height),
15056 frame_line_height * arg_scroll_conservatively);
15057 else if (scroll_step || temp_scroll_step)
15058 amount_to_scroll = scroll_max;
15059 else
15060 {
15061 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15062 height = WINDOW_BOX_TEXT_HEIGHT (w);
15063 if (NUMBERP (aggressive))
15064 {
15065 double float_amount = XFLOATINT (aggressive) * height;
15066 int aggressive_scroll = float_amount;
15067 if (aggressive_scroll == 0 && float_amount > 0)
15068 aggressive_scroll = 1;
15069 /* Don't let point enter the scroll margin near top of
15070 the window. This could happen if the value of
15071 scroll_up_aggressively is too large and there are
15072 non-zero margins, because scroll_up_aggressively
15073 means put point that fraction of window height
15074 _from_the_bottom_margin_. */
15075 if (aggressive_scroll + 2 * this_scroll_margin > height)
15076 aggressive_scroll = height - 2 * this_scroll_margin;
15077 amount_to_scroll = dy + aggressive_scroll;
15078 }
15079 }
15080
15081 if (amount_to_scroll <= 0)
15082 return SCROLLING_FAILED;
15083
15084 start_display (&it, w, startp);
15085 if (arg_scroll_conservatively <= scroll_limit)
15086 move_it_vertically (&it, amount_to_scroll);
15087 else
15088 {
15089 /* Extra precision for users who set scroll-conservatively
15090 to a large number: make sure the amount we scroll
15091 the window start is never less than amount_to_scroll,
15092 which was computed as distance from window bottom to
15093 point. This matters when lines at window top and lines
15094 below window bottom have different height. */
15095 struct it it1;
15096 void *it1data = NULL;
15097 /* We use a temporary it1 because line_bottom_y can modify
15098 its argument, if it moves one line down; see there. */
15099 int start_y;
15100
15101 SAVE_IT (it1, it, it1data);
15102 start_y = line_bottom_y (&it1);
15103 do {
15104 RESTORE_IT (&it, &it, it1data);
15105 move_it_by_lines (&it, 1);
15106 SAVE_IT (it1, it, it1data);
15107 } while (IT_CHARPOS (it) < ZV
15108 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15109 bidi_unshelve_cache (it1data, true);
15110 }
15111
15112 /* If STARTP is unchanged, move it down another screen line. */
15113 if (IT_CHARPOS (it) == CHARPOS (startp))
15114 move_it_by_lines (&it, 1);
15115 startp = it.current.pos;
15116 }
15117 else
15118 {
15119 struct text_pos scroll_margin_pos = startp;
15120 int y_offset = 0;
15121
15122 /* See if point is inside the scroll margin at the top of the
15123 window. */
15124 if (this_scroll_margin)
15125 {
15126 int y_start;
15127
15128 start_display (&it, w, startp);
15129 y_start = it.current_y;
15130 move_it_vertically (&it, this_scroll_margin);
15131 scroll_margin_pos = it.current.pos;
15132 /* If we didn't move enough before hitting ZV, request
15133 additional amount of scroll, to move point out of the
15134 scroll margin. */
15135 if (IT_CHARPOS (it) == ZV
15136 && it.current_y - y_start < this_scroll_margin)
15137 y_offset = this_scroll_margin - (it.current_y - y_start);
15138 }
15139
15140 if (PT < CHARPOS (scroll_margin_pos))
15141 {
15142 /* Point is in the scroll margin at the top of the window or
15143 above what is displayed in the window. */
15144 int y0, y_to_move;
15145
15146 /* Compute the vertical distance from PT to the scroll
15147 margin position. Move as far as scroll_max allows, or
15148 one screenful, or 10 screen lines, whichever is largest.
15149 Give up if distance is greater than scroll_max or if we
15150 didn't reach the scroll margin position. */
15151 SET_TEXT_POS (pos, PT, PT_BYTE);
15152 start_display (&it, w, pos);
15153 y0 = it.current_y;
15154 y_to_move = max (it.last_visible_y,
15155 max (scroll_max, 10 * frame_line_height));
15156 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15157 y_to_move, -1,
15158 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15159 dy = it.current_y - y0;
15160 if (dy > scroll_max
15161 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15162 return SCROLLING_FAILED;
15163
15164 /* Additional scroll for when ZV was too close to point. */
15165 dy += y_offset;
15166
15167 /* Compute new window start. */
15168 start_display (&it, w, startp);
15169
15170 if (arg_scroll_conservatively)
15171 amount_to_scroll = max (dy, frame_line_height
15172 * max (scroll_step, temp_scroll_step));
15173 else if (scroll_step || temp_scroll_step)
15174 amount_to_scroll = scroll_max;
15175 else
15176 {
15177 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15178 height = WINDOW_BOX_TEXT_HEIGHT (w);
15179 if (NUMBERP (aggressive))
15180 {
15181 double float_amount = XFLOATINT (aggressive) * height;
15182 int aggressive_scroll = float_amount;
15183 if (aggressive_scroll == 0 && float_amount > 0)
15184 aggressive_scroll = 1;
15185 /* Don't let point enter the scroll margin near
15186 bottom of the window, if the value of
15187 scroll_down_aggressively happens to be too
15188 large. */
15189 if (aggressive_scroll + 2 * this_scroll_margin > height)
15190 aggressive_scroll = height - 2 * this_scroll_margin;
15191 amount_to_scroll = dy + aggressive_scroll;
15192 }
15193 }
15194
15195 if (amount_to_scroll <= 0)
15196 return SCROLLING_FAILED;
15197
15198 move_it_vertically_backward (&it, amount_to_scroll);
15199 startp = it.current.pos;
15200 }
15201 }
15202
15203 /* Run window scroll functions. */
15204 startp = run_window_scroll_functions (window, startp);
15205
15206 /* Display the window. Give up if new fonts are loaded, or if point
15207 doesn't appear. */
15208 if (!try_window (window, startp, 0))
15209 rc = SCROLLING_NEED_LARGER_MATRICES;
15210 else if (w->cursor.vpos < 0)
15211 {
15212 clear_glyph_matrix (w->desired_matrix);
15213 rc = SCROLLING_FAILED;
15214 }
15215 else
15216 {
15217 /* Maybe forget recorded base line for line number display. */
15218 if (!just_this_one_p
15219 || current_buffer->clip_changed
15220 || BEG_UNCHANGED < CHARPOS (startp))
15221 w->base_line_number = 0;
15222
15223 /* If cursor ends up on a partially visible line,
15224 treat that as being off the bottom of the screen. */
15225 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15226 false)
15227 /* It's possible that the cursor is on the first line of the
15228 buffer, which is partially obscured due to a vscroll
15229 (Bug#7537). In that case, avoid looping forever. */
15230 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15231 {
15232 clear_glyph_matrix (w->desired_matrix);
15233 ++extra_scroll_margin_lines;
15234 goto too_near_end;
15235 }
15236 rc = SCROLLING_SUCCESS;
15237 }
15238
15239 return rc;
15240 }
15241
15242
15243 /* Compute a suitable window start for window W if display of W starts
15244 on a continuation line. Value is true if a new window start
15245 was computed.
15246
15247 The new window start will be computed, based on W's width, starting
15248 from the start of the continued line. It is the start of the
15249 screen line with the minimum distance from the old start W->start. */
15250
15251 static bool
15252 compute_window_start_on_continuation_line (struct window *w)
15253 {
15254 struct text_pos pos, start_pos;
15255 bool window_start_changed_p = false;
15256
15257 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15258
15259 /* If window start is on a continuation line... Window start may be
15260 < BEGV in case there's invisible text at the start of the
15261 buffer (M-x rmail, for example). */
15262 if (CHARPOS (start_pos) > BEGV
15263 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15264 {
15265 struct it it;
15266 struct glyph_row *row;
15267
15268 /* Handle the case that the window start is out of range. */
15269 if (CHARPOS (start_pos) < BEGV)
15270 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15271 else if (CHARPOS (start_pos) > ZV)
15272 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15273
15274 /* Find the start of the continued line. This should be fast
15275 because find_newline is fast (newline cache). */
15276 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15277 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15278 row, DEFAULT_FACE_ID);
15279 reseat_at_previous_visible_line_start (&it);
15280
15281 /* If the line start is "too far" away from the window start,
15282 say it takes too much time to compute a new window start. */
15283 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15284 /* PXW: Do we need upper bounds here? */
15285 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15286 {
15287 int min_distance, distance;
15288
15289 /* Move forward by display lines to find the new window
15290 start. If window width was enlarged, the new start can
15291 be expected to be > the old start. If window width was
15292 decreased, the new window start will be < the old start.
15293 So, we're looking for the display line start with the
15294 minimum distance from the old window start. */
15295 pos = it.current.pos;
15296 min_distance = INFINITY;
15297 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15298 distance < min_distance)
15299 {
15300 min_distance = distance;
15301 pos = it.current.pos;
15302 if (it.line_wrap == WORD_WRAP)
15303 {
15304 /* Under WORD_WRAP, move_it_by_lines is likely to
15305 overshoot and stop not at the first, but the
15306 second character from the left margin. So in
15307 that case, we need a more tight control on the X
15308 coordinate of the iterator than move_it_by_lines
15309 promises in its contract. The method is to first
15310 go to the last (rightmost) visible character of a
15311 line, then move to the leftmost character on the
15312 next line in a separate call. */
15313 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15314 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15315 move_it_to (&it, ZV, 0,
15316 it.current_y + it.max_ascent + it.max_descent, -1,
15317 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15318 }
15319 else
15320 move_it_by_lines (&it, 1);
15321 }
15322
15323 /* Set the window start there. */
15324 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15325 window_start_changed_p = true;
15326 }
15327 }
15328
15329 return window_start_changed_p;
15330 }
15331
15332
15333 /* Try cursor movement in case text has not changed in window WINDOW,
15334 with window start STARTP. Value is
15335
15336 CURSOR_MOVEMENT_SUCCESS if successful
15337
15338 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15339
15340 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15341 display. *SCROLL_STEP is set to true, under certain circumstances, if
15342 we want to scroll as if scroll-step were set to 1. See the code.
15343
15344 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15345 which case we have to abort this redisplay, and adjust matrices
15346 first. */
15347
15348 enum
15349 {
15350 CURSOR_MOVEMENT_SUCCESS,
15351 CURSOR_MOVEMENT_CANNOT_BE_USED,
15352 CURSOR_MOVEMENT_MUST_SCROLL,
15353 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15354 };
15355
15356 static int
15357 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15358 bool *scroll_step)
15359 {
15360 struct window *w = XWINDOW (window);
15361 struct frame *f = XFRAME (w->frame);
15362 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15363
15364 #ifdef GLYPH_DEBUG
15365 if (inhibit_try_cursor_movement)
15366 return rc;
15367 #endif
15368
15369 /* Previously, there was a check for Lisp integer in the
15370 if-statement below. Now, this field is converted to
15371 ptrdiff_t, thus zero means invalid position in a buffer. */
15372 eassert (w->last_point > 0);
15373 /* Likewise there was a check whether window_end_vpos is nil or larger
15374 than the window. Now window_end_vpos is int and so never nil, but
15375 let's leave eassert to check whether it fits in the window. */
15376 eassert (!w->window_end_valid
15377 || w->window_end_vpos < w->current_matrix->nrows);
15378
15379 /* Handle case where text has not changed, only point, and it has
15380 not moved off the frame. */
15381 if (/* Point may be in this window. */
15382 PT >= CHARPOS (startp)
15383 /* Selective display hasn't changed. */
15384 && !current_buffer->clip_changed
15385 /* Function force-mode-line-update is used to force a thorough
15386 redisplay. It sets either windows_or_buffers_changed or
15387 update_mode_lines. So don't take a shortcut here for these
15388 cases. */
15389 && !update_mode_lines
15390 && !windows_or_buffers_changed
15391 && !f->cursor_type_changed
15392 && NILP (Vshow_trailing_whitespace)
15393 /* This code is not used for mini-buffer for the sake of the case
15394 of redisplaying to replace an echo area message; since in
15395 that case the mini-buffer contents per se are usually
15396 unchanged. This code is of no real use in the mini-buffer
15397 since the handling of this_line_start_pos, etc., in redisplay
15398 handles the same cases. */
15399 && !EQ (window, minibuf_window)
15400 && (FRAME_WINDOW_P (f)
15401 || !overlay_arrow_in_current_buffer_p ()))
15402 {
15403 int this_scroll_margin, top_scroll_margin;
15404 struct glyph_row *row = NULL;
15405 int frame_line_height = default_line_pixel_height (w);
15406 int window_total_lines
15407 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15408
15409 #ifdef GLYPH_DEBUG
15410 debug_method_add (w, "cursor movement");
15411 #endif
15412
15413 /* Scroll if point within this distance from the top or bottom
15414 of the window. This is a pixel value. */
15415 if (scroll_margin > 0)
15416 {
15417 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15418 this_scroll_margin *= frame_line_height;
15419 }
15420 else
15421 this_scroll_margin = 0;
15422
15423 top_scroll_margin = this_scroll_margin;
15424 if (WINDOW_WANTS_HEADER_LINE_P (w))
15425 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15426
15427 /* Start with the row the cursor was displayed during the last
15428 not paused redisplay. Give up if that row is not valid. */
15429 if (w->last_cursor_vpos < 0
15430 || w->last_cursor_vpos >= w->current_matrix->nrows)
15431 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15432 else
15433 {
15434 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15435 if (row->mode_line_p)
15436 ++row;
15437 if (!row->enabled_p)
15438 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15439 }
15440
15441 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15442 {
15443 bool scroll_p = false, must_scroll = false;
15444 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15445
15446 if (PT > w->last_point)
15447 {
15448 /* Point has moved forward. */
15449 while (MATRIX_ROW_END_CHARPOS (row) < PT
15450 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15451 {
15452 eassert (row->enabled_p);
15453 ++row;
15454 }
15455
15456 /* If the end position of a row equals the start
15457 position of the next row, and PT is at that position,
15458 we would rather display cursor in the next line. */
15459 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15460 && MATRIX_ROW_END_CHARPOS (row) == PT
15461 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15462 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15463 && !cursor_row_p (row))
15464 ++row;
15465
15466 /* If within the scroll margin, scroll. Note that
15467 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15468 the next line would be drawn, and that
15469 this_scroll_margin can be zero. */
15470 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15471 || PT > MATRIX_ROW_END_CHARPOS (row)
15472 /* Line is completely visible last line in window
15473 and PT is to be set in the next line. */
15474 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15475 && PT == MATRIX_ROW_END_CHARPOS (row)
15476 && !row->ends_at_zv_p
15477 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15478 scroll_p = true;
15479 }
15480 else if (PT < w->last_point)
15481 {
15482 /* Cursor has to be moved backward. Note that PT >=
15483 CHARPOS (startp) because of the outer if-statement. */
15484 while (!row->mode_line_p
15485 && (MATRIX_ROW_START_CHARPOS (row) > PT
15486 || (MATRIX_ROW_START_CHARPOS (row) == PT
15487 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15488 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15489 row > w->current_matrix->rows
15490 && (row-1)->ends_in_newline_from_string_p))))
15491 && (row->y > top_scroll_margin
15492 || CHARPOS (startp) == BEGV))
15493 {
15494 eassert (row->enabled_p);
15495 --row;
15496 }
15497
15498 /* Consider the following case: Window starts at BEGV,
15499 there is invisible, intangible text at BEGV, so that
15500 display starts at some point START > BEGV. It can
15501 happen that we are called with PT somewhere between
15502 BEGV and START. Try to handle that case. */
15503 if (row < w->current_matrix->rows
15504 || row->mode_line_p)
15505 {
15506 row = w->current_matrix->rows;
15507 if (row->mode_line_p)
15508 ++row;
15509 }
15510
15511 /* Due to newlines in overlay strings, we may have to
15512 skip forward over overlay strings. */
15513 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15514 && MATRIX_ROW_END_CHARPOS (row) == PT
15515 && !cursor_row_p (row))
15516 ++row;
15517
15518 /* If within the scroll margin, scroll. */
15519 if (row->y < top_scroll_margin
15520 && CHARPOS (startp) != BEGV)
15521 scroll_p = true;
15522 }
15523 else
15524 {
15525 /* Cursor did not move. So don't scroll even if cursor line
15526 is partially visible, as it was so before. */
15527 rc = CURSOR_MOVEMENT_SUCCESS;
15528 }
15529
15530 if (PT < MATRIX_ROW_START_CHARPOS (row)
15531 || PT > MATRIX_ROW_END_CHARPOS (row))
15532 {
15533 /* if PT is not in the glyph row, give up. */
15534 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15535 must_scroll = true;
15536 }
15537 else if (rc != CURSOR_MOVEMENT_SUCCESS
15538 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15539 {
15540 struct glyph_row *row1;
15541
15542 /* If rows are bidi-reordered and point moved, back up
15543 until we find a row that does not belong to a
15544 continuation line. This is because we must consider
15545 all rows of a continued line as candidates for the
15546 new cursor positioning, since row start and end
15547 positions change non-linearly with vertical position
15548 in such rows. */
15549 /* FIXME: Revisit this when glyph ``spilling'' in
15550 continuation lines' rows is implemented for
15551 bidi-reordered rows. */
15552 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15553 MATRIX_ROW_CONTINUATION_LINE_P (row);
15554 --row)
15555 {
15556 /* If we hit the beginning of the displayed portion
15557 without finding the first row of a continued
15558 line, give up. */
15559 if (row <= row1)
15560 {
15561 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15562 break;
15563 }
15564 eassert (row->enabled_p);
15565 }
15566 }
15567 if (must_scroll)
15568 ;
15569 else if (rc != CURSOR_MOVEMENT_SUCCESS
15570 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15571 /* Make sure this isn't a header line by any chance, since
15572 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15573 && !row->mode_line_p
15574 && make_cursor_line_fully_visible_p)
15575 {
15576 if (PT == MATRIX_ROW_END_CHARPOS (row)
15577 && !row->ends_at_zv_p
15578 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15579 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15580 else if (row->height > window_box_height (w))
15581 {
15582 /* If we end up in a partially visible line, let's
15583 make it fully visible, except when it's taller
15584 than the window, in which case we can't do much
15585 about it. */
15586 *scroll_step = true;
15587 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15588 }
15589 else
15590 {
15591 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15592 if (!cursor_row_fully_visible_p (w, false, true))
15593 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15594 else
15595 rc = CURSOR_MOVEMENT_SUCCESS;
15596 }
15597 }
15598 else if (scroll_p)
15599 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15600 else if (rc != CURSOR_MOVEMENT_SUCCESS
15601 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15602 {
15603 /* With bidi-reordered rows, there could be more than
15604 one candidate row whose start and end positions
15605 occlude point. We need to let set_cursor_from_row
15606 find the best candidate. */
15607 /* FIXME: Revisit this when glyph ``spilling'' in
15608 continuation lines' rows is implemented for
15609 bidi-reordered rows. */
15610 bool rv = false;
15611
15612 do
15613 {
15614 bool at_zv_p = false, exact_match_p = false;
15615
15616 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15617 && PT <= MATRIX_ROW_END_CHARPOS (row)
15618 && cursor_row_p (row))
15619 rv |= set_cursor_from_row (w, row, w->current_matrix,
15620 0, 0, 0, 0);
15621 /* As soon as we've found the exact match for point,
15622 or the first suitable row whose ends_at_zv_p flag
15623 is set, we are done. */
15624 if (rv)
15625 {
15626 at_zv_p = MATRIX_ROW (w->current_matrix,
15627 w->cursor.vpos)->ends_at_zv_p;
15628 if (!at_zv_p
15629 && w->cursor.hpos >= 0
15630 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15631 w->cursor.vpos))
15632 {
15633 struct glyph_row *candidate =
15634 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15635 struct glyph *g =
15636 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15637 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15638
15639 exact_match_p =
15640 (BUFFERP (g->object) && g->charpos == PT)
15641 || (NILP (g->object)
15642 && (g->charpos == PT
15643 || (g->charpos == 0 && endpos - 1 == PT)));
15644 }
15645 if (at_zv_p || exact_match_p)
15646 {
15647 rc = CURSOR_MOVEMENT_SUCCESS;
15648 break;
15649 }
15650 }
15651 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15652 break;
15653 ++row;
15654 }
15655 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15656 || row->continued_p)
15657 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15658 || (MATRIX_ROW_START_CHARPOS (row) == PT
15659 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15660 /* If we didn't find any candidate rows, or exited the
15661 loop before all the candidates were examined, signal
15662 to the caller that this method failed. */
15663 if (rc != CURSOR_MOVEMENT_SUCCESS
15664 && !(rv
15665 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15666 && !row->continued_p))
15667 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15668 else if (rv)
15669 rc = CURSOR_MOVEMENT_SUCCESS;
15670 }
15671 else
15672 {
15673 do
15674 {
15675 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15676 {
15677 rc = CURSOR_MOVEMENT_SUCCESS;
15678 break;
15679 }
15680 ++row;
15681 }
15682 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15683 && MATRIX_ROW_START_CHARPOS (row) == PT
15684 && cursor_row_p (row));
15685 }
15686 }
15687 }
15688
15689 return rc;
15690 }
15691
15692
15693 void
15694 set_vertical_scroll_bar (struct window *w)
15695 {
15696 ptrdiff_t start, end, whole;
15697
15698 /* Calculate the start and end positions for the current window.
15699 At some point, it would be nice to choose between scrollbars
15700 which reflect the whole buffer size, with special markers
15701 indicating narrowing, and scrollbars which reflect only the
15702 visible region.
15703
15704 Note that mini-buffers sometimes aren't displaying any text. */
15705 if (!MINI_WINDOW_P (w)
15706 || (w == XWINDOW (minibuf_window)
15707 && NILP (echo_area_buffer[0])))
15708 {
15709 struct buffer *buf = XBUFFER (w->contents);
15710 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15711 start = marker_position (w->start) - BUF_BEGV (buf);
15712 /* I don't think this is guaranteed to be right. For the
15713 moment, we'll pretend it is. */
15714 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15715
15716 if (end < start)
15717 end = start;
15718 if (whole < (end - start))
15719 whole = end - start;
15720 }
15721 else
15722 start = end = whole = 0;
15723
15724 /* Indicate what this scroll bar ought to be displaying now. */
15725 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15726 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15727 (w, end - start, whole, start);
15728 }
15729
15730
15731 void
15732 set_horizontal_scroll_bar (struct window *w)
15733 {
15734 int start, end, whole, portion;
15735
15736 if (!MINI_WINDOW_P (w)
15737 || (w == XWINDOW (minibuf_window)
15738 && NILP (echo_area_buffer[0])))
15739 {
15740 struct buffer *b = XBUFFER (w->contents);
15741 struct buffer *old_buffer = NULL;
15742 struct it it;
15743 struct text_pos startp;
15744
15745 if (b != current_buffer)
15746 {
15747 old_buffer = current_buffer;
15748 set_buffer_internal (b);
15749 }
15750
15751 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15752 start_display (&it, w, startp);
15753 it.last_visible_x = INT_MAX;
15754 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15755 MOVE_TO_X | MOVE_TO_Y);
15756 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15757 window_box_height (w), -1,
15758 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15759
15760 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15761 end = start + window_box_width (w, TEXT_AREA);
15762 portion = end - start;
15763 /* After enlarging a horizontally scrolled window such that it
15764 gets at least as wide as the text it contains, make sure that
15765 the thumb doesn't fill the entire scroll bar so we can still
15766 drag it back to see the entire text. */
15767 whole = max (whole, end);
15768
15769 if (it.bidi_p)
15770 {
15771 Lisp_Object pdir;
15772
15773 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15774 if (EQ (pdir, Qright_to_left))
15775 {
15776 start = whole - end;
15777 end = start + portion;
15778 }
15779 }
15780
15781 if (old_buffer)
15782 set_buffer_internal (old_buffer);
15783 }
15784 else
15785 start = end = whole = portion = 0;
15786
15787 w->hscroll_whole = whole;
15788
15789 /* Indicate what this scroll bar ought to be displaying now. */
15790 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15791 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15792 (w, portion, whole, start);
15793 }
15794
15795
15796 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15797 selected_window is redisplayed.
15798
15799 We can return without actually redisplaying the window if fonts has been
15800 changed on window's frame. In that case, redisplay_internal will retry.
15801
15802 As one of the important parts of redisplaying a window, we need to
15803 decide whether the previous window-start position (stored in the
15804 window's w->start marker position) is still valid, and if it isn't,
15805 recompute it. Some details about that:
15806
15807 . The previous window-start could be in a continuation line, in
15808 which case we need to recompute it when the window width
15809 changes. See compute_window_start_on_continuation_line and its
15810 call below.
15811
15812 . The text that changed since last redisplay could include the
15813 previous window-start position. In that case, we try to salvage
15814 what we can from the current glyph matrix by calling
15815 try_scrolling, which see.
15816
15817 . Some Emacs command could force us to use a specific window-start
15818 position by setting the window's force_start flag, or gently
15819 propose doing that by setting the window's optional_new_start
15820 flag. In these cases, we try using the specified start point if
15821 that succeeds (i.e. the window desired matrix is successfully
15822 recomputed, and point location is within the window). In case
15823 of optional_new_start, we first check if the specified start
15824 position is feasible, i.e. if it will allow point to be
15825 displayed in the window. If using the specified start point
15826 fails, e.g., if new fonts are needed to be loaded, we abort the
15827 redisplay cycle and leave it up to the next cycle to figure out
15828 things.
15829
15830 . Note that the window's force_start flag is sometimes set by
15831 redisplay itself, when it decides that the previous window start
15832 point is fine and should be kept. Search for "goto force_start"
15833 below to see the details. Like the values of window-start
15834 specified outside of redisplay, these internally-deduced values
15835 are tested for feasibility, and ignored if found to be
15836 unfeasible.
15837
15838 . Note that the function try_window, used to completely redisplay
15839 a window, accepts the window's start point as its argument.
15840 This is used several times in the redisplay code to control
15841 where the window start will be, according to user options such
15842 as scroll-conservatively, and also to ensure the screen line
15843 showing point will be fully (as opposed to partially) visible on
15844 display. */
15845
15846 static void
15847 redisplay_window (Lisp_Object window, bool just_this_one_p)
15848 {
15849 struct window *w = XWINDOW (window);
15850 struct frame *f = XFRAME (w->frame);
15851 struct buffer *buffer = XBUFFER (w->contents);
15852 struct buffer *old = current_buffer;
15853 struct text_pos lpoint, opoint, startp;
15854 bool update_mode_line;
15855 int tem;
15856 struct it it;
15857 /* Record it now because it's overwritten. */
15858 bool current_matrix_up_to_date_p = false;
15859 bool used_current_matrix_p = false;
15860 /* This is less strict than current_matrix_up_to_date_p.
15861 It indicates that the buffer contents and narrowing are unchanged. */
15862 bool buffer_unchanged_p = false;
15863 bool temp_scroll_step = false;
15864 ptrdiff_t count = SPECPDL_INDEX ();
15865 int rc;
15866 int centering_position = -1;
15867 bool last_line_misfit = false;
15868 ptrdiff_t beg_unchanged, end_unchanged;
15869 int frame_line_height;
15870
15871 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15872 opoint = lpoint;
15873
15874 #ifdef GLYPH_DEBUG
15875 *w->desired_matrix->method = 0;
15876 #endif
15877
15878 if (!just_this_one_p
15879 && REDISPLAY_SOME_P ()
15880 && !w->redisplay
15881 && !w->update_mode_line
15882 && !f->redisplay
15883 && !buffer->text->redisplay
15884 && BUF_PT (buffer) == w->last_point)
15885 return;
15886
15887 /* Make sure that both W's markers are valid. */
15888 eassert (XMARKER (w->start)->buffer == buffer);
15889 eassert (XMARKER (w->pointm)->buffer == buffer);
15890
15891 /* We come here again if we need to run window-text-change-functions
15892 below. */
15893 restart:
15894 reconsider_clip_changes (w);
15895 frame_line_height = default_line_pixel_height (w);
15896
15897 /* Has the mode line to be updated? */
15898 update_mode_line = (w->update_mode_line
15899 || update_mode_lines
15900 || buffer->clip_changed
15901 || buffer->prevent_redisplay_optimizations_p);
15902
15903 if (!just_this_one_p)
15904 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15905 cleverly elsewhere. */
15906 w->must_be_updated_p = true;
15907
15908 if (MINI_WINDOW_P (w))
15909 {
15910 if (w == XWINDOW (echo_area_window)
15911 && !NILP (echo_area_buffer[0]))
15912 {
15913 if (update_mode_line)
15914 /* We may have to update a tty frame's menu bar or a
15915 tool-bar. Example `M-x C-h C-h C-g'. */
15916 goto finish_menu_bars;
15917 else
15918 /* We've already displayed the echo area glyphs in this window. */
15919 goto finish_scroll_bars;
15920 }
15921 else if ((w != XWINDOW (minibuf_window)
15922 || minibuf_level == 0)
15923 /* When buffer is nonempty, redisplay window normally. */
15924 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15925 /* Quail displays non-mini buffers in minibuffer window.
15926 In that case, redisplay the window normally. */
15927 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15928 {
15929 /* W is a mini-buffer window, but it's not active, so clear
15930 it. */
15931 int yb = window_text_bottom_y (w);
15932 struct glyph_row *row;
15933 int y;
15934
15935 for (y = 0, row = w->desired_matrix->rows;
15936 y < yb;
15937 y += row->height, ++row)
15938 blank_row (w, row, y);
15939 goto finish_scroll_bars;
15940 }
15941
15942 clear_glyph_matrix (w->desired_matrix);
15943 }
15944
15945 /* Otherwise set up data on this window; select its buffer and point
15946 value. */
15947 /* Really select the buffer, for the sake of buffer-local
15948 variables. */
15949 set_buffer_internal_1 (XBUFFER (w->contents));
15950
15951 current_matrix_up_to_date_p
15952 = (w->window_end_valid
15953 && !current_buffer->clip_changed
15954 && !current_buffer->prevent_redisplay_optimizations_p
15955 && !window_outdated (w));
15956
15957 /* Run the window-text-change-functions
15958 if it is possible that the text on the screen has changed
15959 (either due to modification of the text, or any other reason). */
15960 if (!current_matrix_up_to_date_p
15961 && !NILP (Vwindow_text_change_functions))
15962 {
15963 safe_run_hooks (Qwindow_text_change_functions);
15964 goto restart;
15965 }
15966
15967 beg_unchanged = BEG_UNCHANGED;
15968 end_unchanged = END_UNCHANGED;
15969
15970 SET_TEXT_POS (opoint, PT, PT_BYTE);
15971
15972 specbind (Qinhibit_point_motion_hooks, Qt);
15973
15974 buffer_unchanged_p
15975 = (w->window_end_valid
15976 && !current_buffer->clip_changed
15977 && !window_outdated (w));
15978
15979 /* When windows_or_buffers_changed is non-zero, we can't rely
15980 on the window end being valid, so set it to zero there. */
15981 if (windows_or_buffers_changed)
15982 {
15983 /* If window starts on a continuation line, maybe adjust the
15984 window start in case the window's width changed. */
15985 if (XMARKER (w->start)->buffer == current_buffer)
15986 compute_window_start_on_continuation_line (w);
15987
15988 w->window_end_valid = false;
15989 /* If so, we also can't rely on current matrix
15990 and should not fool try_cursor_movement below. */
15991 current_matrix_up_to_date_p = false;
15992 }
15993
15994 /* Some sanity checks. */
15995 CHECK_WINDOW_END (w);
15996 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15997 emacs_abort ();
15998 if (BYTEPOS (opoint) < CHARPOS (opoint))
15999 emacs_abort ();
16000
16001 if (mode_line_update_needed (w))
16002 update_mode_line = true;
16003
16004 /* Point refers normally to the selected window. For any other
16005 window, set up appropriate value. */
16006 if (!EQ (window, selected_window))
16007 {
16008 ptrdiff_t new_pt = marker_position (w->pointm);
16009 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16010
16011 if (new_pt < BEGV)
16012 {
16013 new_pt = BEGV;
16014 new_pt_byte = BEGV_BYTE;
16015 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16016 }
16017 else if (new_pt > (ZV - 1))
16018 {
16019 new_pt = ZV;
16020 new_pt_byte = ZV_BYTE;
16021 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16022 }
16023
16024 /* We don't use SET_PT so that the point-motion hooks don't run. */
16025 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16026 }
16027
16028 /* If any of the character widths specified in the display table
16029 have changed, invalidate the width run cache. It's true that
16030 this may be a bit late to catch such changes, but the rest of
16031 redisplay goes (non-fatally) haywire when the display table is
16032 changed, so why should we worry about doing any better? */
16033 if (current_buffer->width_run_cache
16034 || (current_buffer->base_buffer
16035 && current_buffer->base_buffer->width_run_cache))
16036 {
16037 struct Lisp_Char_Table *disptab = buffer_display_table ();
16038
16039 if (! disptab_matches_widthtab
16040 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16041 {
16042 struct buffer *buf = current_buffer;
16043
16044 if (buf->base_buffer)
16045 buf = buf->base_buffer;
16046 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16047 recompute_width_table (current_buffer, disptab);
16048 }
16049 }
16050
16051 /* If window-start is screwed up, choose a new one. */
16052 if (XMARKER (w->start)->buffer != current_buffer)
16053 goto recenter;
16054
16055 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16056
16057 /* If someone specified a new starting point but did not insist,
16058 check whether it can be used. */
16059 if ((w->optional_new_start || window_frozen_p (w))
16060 && CHARPOS (startp) >= BEGV
16061 && CHARPOS (startp) <= ZV)
16062 {
16063 ptrdiff_t it_charpos;
16064
16065 w->optional_new_start = false;
16066 start_display (&it, w, startp);
16067 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16068 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16069 /* Record IT's position now, since line_bottom_y might change
16070 that. */
16071 it_charpos = IT_CHARPOS (it);
16072 /* Make sure we set the force_start flag only if the cursor row
16073 will be fully visible. Otherwise, the code under force_start
16074 label below will try to move point back into view, which is
16075 not what the code which sets optional_new_start wants. */
16076 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16077 && !w->force_start)
16078 {
16079 if (it_charpos == PT)
16080 w->force_start = true;
16081 /* IT may overshoot PT if text at PT is invisible. */
16082 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16083 w->force_start = true;
16084 #ifdef GLYPH_DEBUG
16085 if (w->force_start)
16086 {
16087 if (window_frozen_p (w))
16088 debug_method_add (w, "set force_start from frozen window start");
16089 else
16090 debug_method_add (w, "set force_start from optional_new_start");
16091 }
16092 #endif
16093 }
16094 }
16095
16096 force_start:
16097
16098 /* Handle case where place to start displaying has been specified,
16099 unless the specified location is outside the accessible range. */
16100 if (w->force_start)
16101 {
16102 /* We set this later on if we have to adjust point. */
16103 int new_vpos = -1;
16104
16105 w->force_start = false;
16106 w->vscroll = 0;
16107 w->window_end_valid = false;
16108
16109 /* Forget any recorded base line for line number display. */
16110 if (!buffer_unchanged_p)
16111 w->base_line_number = 0;
16112
16113 /* Redisplay the mode line. Select the buffer properly for that.
16114 Also, run the hook window-scroll-functions
16115 because we have scrolled. */
16116 /* Note, we do this after clearing force_start because
16117 if there's an error, it is better to forget about force_start
16118 than to get into an infinite loop calling the hook functions
16119 and having them get more errors. */
16120 if (!update_mode_line
16121 || ! NILP (Vwindow_scroll_functions))
16122 {
16123 update_mode_line = true;
16124 w->update_mode_line = true;
16125 startp = run_window_scroll_functions (window, startp);
16126 }
16127
16128 if (CHARPOS (startp) < BEGV)
16129 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16130 else if (CHARPOS (startp) > ZV)
16131 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16132
16133 /* Redisplay, then check if cursor has been set during the
16134 redisplay. Give up if new fonts were loaded. */
16135 /* We used to issue a CHECK_MARGINS argument to try_window here,
16136 but this causes scrolling to fail when point begins inside
16137 the scroll margin (bug#148) -- cyd */
16138 if (!try_window (window, startp, 0))
16139 {
16140 w->force_start = true;
16141 clear_glyph_matrix (w->desired_matrix);
16142 goto need_larger_matrices;
16143 }
16144
16145 if (w->cursor.vpos < 0)
16146 {
16147 /* If point does not appear, try to move point so it does
16148 appear. The desired matrix has been built above, so we
16149 can use it here. */
16150 new_vpos = window_box_height (w) / 2;
16151 }
16152
16153 if (!cursor_row_fully_visible_p (w, false, false))
16154 {
16155 /* Point does appear, but on a line partly visible at end of window.
16156 Move it back to a fully-visible line. */
16157 new_vpos = window_box_height (w);
16158 /* But if window_box_height suggests a Y coordinate that is
16159 not less than we already have, that line will clearly not
16160 be fully visible, so give up and scroll the display.
16161 This can happen when the default face uses a font whose
16162 dimensions are different from the frame's default
16163 font. */
16164 if (new_vpos >= w->cursor.y)
16165 {
16166 w->cursor.vpos = -1;
16167 clear_glyph_matrix (w->desired_matrix);
16168 goto try_to_scroll;
16169 }
16170 }
16171 else if (w->cursor.vpos >= 0)
16172 {
16173 /* Some people insist on not letting point enter the scroll
16174 margin, even though this part handles windows that didn't
16175 scroll at all. */
16176 int window_total_lines
16177 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16178 int margin = min (scroll_margin, window_total_lines / 4);
16179 int pixel_margin = margin * frame_line_height;
16180 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16181
16182 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16183 below, which finds the row to move point to, advances by
16184 the Y coordinate of the _next_ row, see the definition of
16185 MATRIX_ROW_BOTTOM_Y. */
16186 if (w->cursor.vpos < margin + header_line)
16187 {
16188 w->cursor.vpos = -1;
16189 clear_glyph_matrix (w->desired_matrix);
16190 goto try_to_scroll;
16191 }
16192 else
16193 {
16194 int window_height = window_box_height (w);
16195
16196 if (header_line)
16197 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16198 if (w->cursor.y >= window_height - pixel_margin)
16199 {
16200 w->cursor.vpos = -1;
16201 clear_glyph_matrix (w->desired_matrix);
16202 goto try_to_scroll;
16203 }
16204 }
16205 }
16206
16207 /* If we need to move point for either of the above reasons,
16208 now actually do it. */
16209 if (new_vpos >= 0)
16210 {
16211 struct glyph_row *row;
16212
16213 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16214 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16215 ++row;
16216
16217 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16218 MATRIX_ROW_START_BYTEPOS (row));
16219
16220 if (w != XWINDOW (selected_window))
16221 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16222 else if (current_buffer == old)
16223 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16224
16225 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16226
16227 /* Re-run pre-redisplay-function so it can update the region
16228 according to the new position of point. */
16229 /* Other than the cursor, w's redisplay is done so we can set its
16230 redisplay to false. Also the buffer's redisplay can be set to
16231 false, since propagate_buffer_redisplay should have already
16232 propagated its info to `w' anyway. */
16233 w->redisplay = false;
16234 XBUFFER (w->contents)->text->redisplay = false;
16235 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16236
16237 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16238 {
16239 /* pre-redisplay-function made changes (e.g. move the region)
16240 that require another round of redisplay. */
16241 clear_glyph_matrix (w->desired_matrix);
16242 if (!try_window (window, startp, 0))
16243 goto need_larger_matrices;
16244 }
16245 }
16246 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16247 {
16248 clear_glyph_matrix (w->desired_matrix);
16249 goto try_to_scroll;
16250 }
16251
16252 #ifdef GLYPH_DEBUG
16253 debug_method_add (w, "forced window start");
16254 #endif
16255 goto done;
16256 }
16257
16258 /* Handle case where text has not changed, only point, and it has
16259 not moved off the frame, and we are not retrying after hscroll.
16260 (current_matrix_up_to_date_p is true when retrying.) */
16261 if (current_matrix_up_to_date_p
16262 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16263 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16264 {
16265 switch (rc)
16266 {
16267 case CURSOR_MOVEMENT_SUCCESS:
16268 used_current_matrix_p = true;
16269 goto done;
16270
16271 case CURSOR_MOVEMENT_MUST_SCROLL:
16272 goto try_to_scroll;
16273
16274 default:
16275 emacs_abort ();
16276 }
16277 }
16278 /* If current starting point was originally the beginning of a line
16279 but no longer is, find a new starting point. */
16280 else if (w->start_at_line_beg
16281 && !(CHARPOS (startp) <= BEGV
16282 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16283 {
16284 #ifdef GLYPH_DEBUG
16285 debug_method_add (w, "recenter 1");
16286 #endif
16287 goto recenter;
16288 }
16289
16290 /* Try scrolling with try_window_id. Value is > 0 if update has
16291 been done, it is -1 if we know that the same window start will
16292 not work. It is 0 if unsuccessful for some other reason. */
16293 else if ((tem = try_window_id (w)) != 0)
16294 {
16295 #ifdef GLYPH_DEBUG
16296 debug_method_add (w, "try_window_id %d", tem);
16297 #endif
16298
16299 if (f->fonts_changed)
16300 goto need_larger_matrices;
16301 if (tem > 0)
16302 goto done;
16303
16304 /* Otherwise try_window_id has returned -1 which means that we
16305 don't want the alternative below this comment to execute. */
16306 }
16307 else if (CHARPOS (startp) >= BEGV
16308 && CHARPOS (startp) <= ZV
16309 && PT >= CHARPOS (startp)
16310 && (CHARPOS (startp) < ZV
16311 /* Avoid starting at end of buffer. */
16312 || CHARPOS (startp) == BEGV
16313 || !window_outdated (w)))
16314 {
16315 int d1, d2, d5, d6;
16316 int rtop, rbot;
16317
16318 /* If first window line is a continuation line, and window start
16319 is inside the modified region, but the first change is before
16320 current window start, we must select a new window start.
16321
16322 However, if this is the result of a down-mouse event (e.g. by
16323 extending the mouse-drag-overlay), we don't want to select a
16324 new window start, since that would change the position under
16325 the mouse, resulting in an unwanted mouse-movement rather
16326 than a simple mouse-click. */
16327 if (!w->start_at_line_beg
16328 && NILP (do_mouse_tracking)
16329 && CHARPOS (startp) > BEGV
16330 && CHARPOS (startp) > BEG + beg_unchanged
16331 && CHARPOS (startp) <= Z - end_unchanged
16332 /* Even if w->start_at_line_beg is nil, a new window may
16333 start at a line_beg, since that's how set_buffer_window
16334 sets it. So, we need to check the return value of
16335 compute_window_start_on_continuation_line. (See also
16336 bug#197). */
16337 && XMARKER (w->start)->buffer == current_buffer
16338 && compute_window_start_on_continuation_line (w)
16339 /* It doesn't make sense to force the window start like we
16340 do at label force_start if it is already known that point
16341 will not be fully visible in the resulting window, because
16342 doing so will move point from its correct position
16343 instead of scrolling the window to bring point into view.
16344 See bug#9324. */
16345 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16346 /* A very tall row could need more than the window height,
16347 in which case we accept that it is partially visible. */
16348 && (rtop != 0) == (rbot != 0))
16349 {
16350 w->force_start = true;
16351 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16352 #ifdef GLYPH_DEBUG
16353 debug_method_add (w, "recomputed window start in continuation line");
16354 #endif
16355 goto force_start;
16356 }
16357
16358 #ifdef GLYPH_DEBUG
16359 debug_method_add (w, "same window start");
16360 #endif
16361
16362 /* Try to redisplay starting at same place as before.
16363 If point has not moved off frame, accept the results. */
16364 if (!current_matrix_up_to_date_p
16365 /* Don't use try_window_reusing_current_matrix in this case
16366 because a window scroll function can have changed the
16367 buffer. */
16368 || !NILP (Vwindow_scroll_functions)
16369 || MINI_WINDOW_P (w)
16370 || !(used_current_matrix_p
16371 = try_window_reusing_current_matrix (w)))
16372 {
16373 IF_DEBUG (debug_method_add (w, "1"));
16374 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16375 /* -1 means we need to scroll.
16376 0 means we need new matrices, but fonts_changed
16377 is set in that case, so we will detect it below. */
16378 goto try_to_scroll;
16379 }
16380
16381 if (f->fonts_changed)
16382 goto need_larger_matrices;
16383
16384 if (w->cursor.vpos >= 0)
16385 {
16386 if (!just_this_one_p
16387 || current_buffer->clip_changed
16388 || BEG_UNCHANGED < CHARPOS (startp))
16389 /* Forget any recorded base line for line number display. */
16390 w->base_line_number = 0;
16391
16392 if (!cursor_row_fully_visible_p (w, true, false))
16393 {
16394 clear_glyph_matrix (w->desired_matrix);
16395 last_line_misfit = true;
16396 }
16397 /* Drop through and scroll. */
16398 else
16399 goto done;
16400 }
16401 else
16402 clear_glyph_matrix (w->desired_matrix);
16403 }
16404
16405 try_to_scroll:
16406
16407 /* Redisplay the mode line. Select the buffer properly for that. */
16408 if (!update_mode_line)
16409 {
16410 update_mode_line = true;
16411 w->update_mode_line = true;
16412 }
16413
16414 /* Try to scroll by specified few lines. */
16415 if ((scroll_conservatively
16416 || emacs_scroll_step
16417 || temp_scroll_step
16418 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16419 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16420 && CHARPOS (startp) >= BEGV
16421 && CHARPOS (startp) <= ZV)
16422 {
16423 /* The function returns -1 if new fonts were loaded, 1 if
16424 successful, 0 if not successful. */
16425 int ss = try_scrolling (window, just_this_one_p,
16426 scroll_conservatively,
16427 emacs_scroll_step,
16428 temp_scroll_step, last_line_misfit);
16429 switch (ss)
16430 {
16431 case SCROLLING_SUCCESS:
16432 goto done;
16433
16434 case SCROLLING_NEED_LARGER_MATRICES:
16435 goto need_larger_matrices;
16436
16437 case SCROLLING_FAILED:
16438 break;
16439
16440 default:
16441 emacs_abort ();
16442 }
16443 }
16444
16445 /* Finally, just choose a place to start which positions point
16446 according to user preferences. */
16447
16448 recenter:
16449
16450 #ifdef GLYPH_DEBUG
16451 debug_method_add (w, "recenter");
16452 #endif
16453
16454 /* Forget any previously recorded base line for line number display. */
16455 if (!buffer_unchanged_p)
16456 w->base_line_number = 0;
16457
16458 /* Determine the window start relative to point. */
16459 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16460 it.current_y = it.last_visible_y;
16461 if (centering_position < 0)
16462 {
16463 int window_total_lines
16464 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16465 int margin
16466 = scroll_margin > 0
16467 ? min (scroll_margin, window_total_lines / 4)
16468 : 0;
16469 ptrdiff_t margin_pos = CHARPOS (startp);
16470 Lisp_Object aggressive;
16471 bool scrolling_up;
16472
16473 /* If there is a scroll margin at the top of the window, find
16474 its character position. */
16475 if (margin
16476 /* Cannot call start_display if startp is not in the
16477 accessible region of the buffer. This can happen when we
16478 have just switched to a different buffer and/or changed
16479 its restriction. In that case, startp is initialized to
16480 the character position 1 (BEGV) because we did not yet
16481 have chance to display the buffer even once. */
16482 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16483 {
16484 struct it it1;
16485 void *it1data = NULL;
16486
16487 SAVE_IT (it1, it, it1data);
16488 start_display (&it1, w, startp);
16489 move_it_vertically (&it1, margin * frame_line_height);
16490 margin_pos = IT_CHARPOS (it1);
16491 RESTORE_IT (&it, &it, it1data);
16492 }
16493 scrolling_up = PT > margin_pos;
16494 aggressive =
16495 scrolling_up
16496 ? BVAR (current_buffer, scroll_up_aggressively)
16497 : BVAR (current_buffer, scroll_down_aggressively);
16498
16499 if (!MINI_WINDOW_P (w)
16500 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16501 {
16502 int pt_offset = 0;
16503
16504 /* Setting scroll-conservatively overrides
16505 scroll-*-aggressively. */
16506 if (!scroll_conservatively && NUMBERP (aggressive))
16507 {
16508 double float_amount = XFLOATINT (aggressive);
16509
16510 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16511 if (pt_offset == 0 && float_amount > 0)
16512 pt_offset = 1;
16513 if (pt_offset && margin > 0)
16514 margin -= 1;
16515 }
16516 /* Compute how much to move the window start backward from
16517 point so that point will be displayed where the user
16518 wants it. */
16519 if (scrolling_up)
16520 {
16521 centering_position = it.last_visible_y;
16522 if (pt_offset)
16523 centering_position -= pt_offset;
16524 centering_position -=
16525 (frame_line_height * (1 + margin + last_line_misfit)
16526 + WINDOW_HEADER_LINE_HEIGHT (w));
16527 /* Don't let point enter the scroll margin near top of
16528 the window. */
16529 if (centering_position < margin * frame_line_height)
16530 centering_position = margin * frame_line_height;
16531 }
16532 else
16533 centering_position = margin * frame_line_height + pt_offset;
16534 }
16535 else
16536 /* Set the window start half the height of the window backward
16537 from point. */
16538 centering_position = window_box_height (w) / 2;
16539 }
16540 move_it_vertically_backward (&it, centering_position);
16541
16542 eassert (IT_CHARPOS (it) >= BEGV);
16543
16544 /* The function move_it_vertically_backward may move over more
16545 than the specified y-distance. If it->w is small, e.g. a
16546 mini-buffer window, we may end up in front of the window's
16547 display area. Start displaying at the start of the line
16548 containing PT in this case. */
16549 if (it.current_y <= 0)
16550 {
16551 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16552 move_it_vertically_backward (&it, 0);
16553 it.current_y = 0;
16554 }
16555
16556 it.current_x = it.hpos = 0;
16557
16558 /* Set the window start position here explicitly, to avoid an
16559 infinite loop in case the functions in window-scroll-functions
16560 get errors. */
16561 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16562
16563 /* Run scroll hooks. */
16564 startp = run_window_scroll_functions (window, it.current.pos);
16565
16566 /* Redisplay the window. */
16567 if (!current_matrix_up_to_date_p
16568 || windows_or_buffers_changed
16569 || f->cursor_type_changed
16570 /* Don't use try_window_reusing_current_matrix in this case
16571 because it can have changed the buffer. */
16572 || !NILP (Vwindow_scroll_functions)
16573 || !just_this_one_p
16574 || MINI_WINDOW_P (w)
16575 || !(used_current_matrix_p
16576 = try_window_reusing_current_matrix (w)))
16577 try_window (window, startp, 0);
16578
16579 /* If new fonts have been loaded (due to fontsets), give up. We
16580 have to start a new redisplay since we need to re-adjust glyph
16581 matrices. */
16582 if (f->fonts_changed)
16583 goto need_larger_matrices;
16584
16585 /* If cursor did not appear assume that the middle of the window is
16586 in the first line of the window. Do it again with the next line.
16587 (Imagine a window of height 100, displaying two lines of height
16588 60. Moving back 50 from it->last_visible_y will end in the first
16589 line.) */
16590 if (w->cursor.vpos < 0)
16591 {
16592 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16593 {
16594 clear_glyph_matrix (w->desired_matrix);
16595 move_it_by_lines (&it, 1);
16596 try_window (window, it.current.pos, 0);
16597 }
16598 else if (PT < IT_CHARPOS (it))
16599 {
16600 clear_glyph_matrix (w->desired_matrix);
16601 move_it_by_lines (&it, -1);
16602 try_window (window, it.current.pos, 0);
16603 }
16604 else
16605 {
16606 /* Not much we can do about it. */
16607 }
16608 }
16609
16610 /* Consider the following case: Window starts at BEGV, there is
16611 invisible, intangible text at BEGV, so that display starts at
16612 some point START > BEGV. It can happen that we are called with
16613 PT somewhere between BEGV and START. Try to handle that case,
16614 and similar ones. */
16615 if (w->cursor.vpos < 0)
16616 {
16617 /* First, try locating the proper glyph row for PT. */
16618 struct glyph_row *row =
16619 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16620
16621 /* Sometimes point is at the beginning of invisible text that is
16622 before the 1st character displayed in the row. In that case,
16623 row_containing_pos fails to find the row, because no glyphs
16624 with appropriate buffer positions are present in the row.
16625 Therefore, we next try to find the row which shows the 1st
16626 position after the invisible text. */
16627 if (!row)
16628 {
16629 Lisp_Object val =
16630 get_char_property_and_overlay (make_number (PT), Qinvisible,
16631 Qnil, NULL);
16632
16633 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16634 {
16635 ptrdiff_t alt_pos;
16636 Lisp_Object invis_end =
16637 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16638 Qnil, Qnil);
16639
16640 if (NATNUMP (invis_end))
16641 alt_pos = XFASTINT (invis_end);
16642 else
16643 alt_pos = ZV;
16644 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16645 NULL, 0);
16646 }
16647 }
16648 /* Finally, fall back on the first row of the window after the
16649 header line (if any). This is slightly better than not
16650 displaying the cursor at all. */
16651 if (!row)
16652 {
16653 row = w->current_matrix->rows;
16654 if (row->mode_line_p)
16655 ++row;
16656 }
16657 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16658 }
16659
16660 if (!cursor_row_fully_visible_p (w, false, false))
16661 {
16662 /* If vscroll is enabled, disable it and try again. */
16663 if (w->vscroll)
16664 {
16665 w->vscroll = 0;
16666 clear_glyph_matrix (w->desired_matrix);
16667 goto recenter;
16668 }
16669
16670 /* Users who set scroll-conservatively to a large number want
16671 point just above/below the scroll margin. If we ended up
16672 with point's row partially visible, move the window start to
16673 make that row fully visible and out of the margin. */
16674 if (scroll_conservatively > SCROLL_LIMIT)
16675 {
16676 int window_total_lines
16677 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16678 int margin =
16679 scroll_margin > 0
16680 ? min (scroll_margin, window_total_lines / 4)
16681 : 0;
16682 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16683
16684 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16685 clear_glyph_matrix (w->desired_matrix);
16686 if (1 == try_window (window, it.current.pos,
16687 TRY_WINDOW_CHECK_MARGINS))
16688 goto done;
16689 }
16690
16691 /* If centering point failed to make the whole line visible,
16692 put point at the top instead. That has to make the whole line
16693 visible, if it can be done. */
16694 if (centering_position == 0)
16695 goto done;
16696
16697 clear_glyph_matrix (w->desired_matrix);
16698 centering_position = 0;
16699 goto recenter;
16700 }
16701
16702 done:
16703
16704 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16705 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16706 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16707
16708 /* Display the mode line, if we must. */
16709 if ((update_mode_line
16710 /* If window not full width, must redo its mode line
16711 if (a) the window to its side is being redone and
16712 (b) we do a frame-based redisplay. This is a consequence
16713 of how inverted lines are drawn in frame-based redisplay. */
16714 || (!just_this_one_p
16715 && !FRAME_WINDOW_P (f)
16716 && !WINDOW_FULL_WIDTH_P (w))
16717 /* Line number to display. */
16718 || w->base_line_pos > 0
16719 /* Column number is displayed and different from the one displayed. */
16720 || (w->column_number_displayed != -1
16721 && (w->column_number_displayed != current_column ())))
16722 /* This means that the window has a mode line. */
16723 && (WINDOW_WANTS_MODELINE_P (w)
16724 || WINDOW_WANTS_HEADER_LINE_P (w)))
16725 {
16726
16727 display_mode_lines (w);
16728
16729 /* If mode line height has changed, arrange for a thorough
16730 immediate redisplay using the correct mode line height. */
16731 if (WINDOW_WANTS_MODELINE_P (w)
16732 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16733 {
16734 f->fonts_changed = true;
16735 w->mode_line_height = -1;
16736 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16737 = DESIRED_MODE_LINE_HEIGHT (w);
16738 }
16739
16740 /* If header line height has changed, arrange for a thorough
16741 immediate redisplay using the correct header line height. */
16742 if (WINDOW_WANTS_HEADER_LINE_P (w)
16743 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16744 {
16745 f->fonts_changed = true;
16746 w->header_line_height = -1;
16747 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16748 = DESIRED_HEADER_LINE_HEIGHT (w);
16749 }
16750
16751 if (f->fonts_changed)
16752 goto need_larger_matrices;
16753 }
16754
16755 if (!line_number_displayed && w->base_line_pos != -1)
16756 {
16757 w->base_line_pos = 0;
16758 w->base_line_number = 0;
16759 }
16760
16761 finish_menu_bars:
16762
16763 /* When we reach a frame's selected window, redo the frame's menu bar. */
16764 if (update_mode_line
16765 && EQ (FRAME_SELECTED_WINDOW (f), window))
16766 {
16767 bool redisplay_menu_p;
16768
16769 if (FRAME_WINDOW_P (f))
16770 {
16771 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16772 || defined (HAVE_NS) || defined (USE_GTK)
16773 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16774 #else
16775 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16776 #endif
16777 }
16778 else
16779 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16780
16781 if (redisplay_menu_p)
16782 display_menu_bar (w);
16783
16784 #ifdef HAVE_WINDOW_SYSTEM
16785 if (FRAME_WINDOW_P (f))
16786 {
16787 #if defined (USE_GTK) || defined (HAVE_NS)
16788 if (FRAME_EXTERNAL_TOOL_BAR (f))
16789 redisplay_tool_bar (f);
16790 #else
16791 if (WINDOWP (f->tool_bar_window)
16792 && (FRAME_TOOL_BAR_LINES (f) > 0
16793 || !NILP (Vauto_resize_tool_bars))
16794 && redisplay_tool_bar (f))
16795 ignore_mouse_drag_p = true;
16796 #endif
16797 }
16798 #endif
16799 }
16800
16801 #ifdef HAVE_WINDOW_SYSTEM
16802 if (FRAME_WINDOW_P (f)
16803 && update_window_fringes (w, (just_this_one_p
16804 || (!used_current_matrix_p && !overlay_arrow_seen)
16805 || w->pseudo_window_p)))
16806 {
16807 update_begin (f);
16808 block_input ();
16809 if (draw_window_fringes (w, true))
16810 {
16811 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16812 x_draw_right_divider (w);
16813 else
16814 x_draw_vertical_border (w);
16815 }
16816 unblock_input ();
16817 update_end (f);
16818 }
16819
16820 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16821 x_draw_bottom_divider (w);
16822 #endif /* HAVE_WINDOW_SYSTEM */
16823
16824 /* We go to this label, with fonts_changed set, if it is
16825 necessary to try again using larger glyph matrices.
16826 We have to redeem the scroll bar even in this case,
16827 because the loop in redisplay_internal expects that. */
16828 need_larger_matrices:
16829 ;
16830 finish_scroll_bars:
16831
16832 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16833 {
16834 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16835 /* Set the thumb's position and size. */
16836 set_vertical_scroll_bar (w);
16837
16838 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16839 /* Set the thumb's position and size. */
16840 set_horizontal_scroll_bar (w);
16841
16842 /* Note that we actually used the scroll bar attached to this
16843 window, so it shouldn't be deleted at the end of redisplay. */
16844 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16845 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16846 }
16847
16848 /* Restore current_buffer and value of point in it. The window
16849 update may have changed the buffer, so first make sure `opoint'
16850 is still valid (Bug#6177). */
16851 if (CHARPOS (opoint) < BEGV)
16852 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16853 else if (CHARPOS (opoint) > ZV)
16854 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16855 else
16856 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16857
16858 set_buffer_internal_1 (old);
16859 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16860 shorter. This can be caused by log truncation in *Messages*. */
16861 if (CHARPOS (lpoint) <= ZV)
16862 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16863
16864 unbind_to (count, Qnil);
16865 }
16866
16867
16868 /* Build the complete desired matrix of WINDOW with a window start
16869 buffer position POS.
16870
16871 Value is 1 if successful. It is zero if fonts were loaded during
16872 redisplay which makes re-adjusting glyph matrices necessary, and -1
16873 if point would appear in the scroll margins.
16874 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16875 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16876 set in FLAGS.) */
16877
16878 int
16879 try_window (Lisp_Object window, struct text_pos pos, int flags)
16880 {
16881 struct window *w = XWINDOW (window);
16882 struct it it;
16883 struct glyph_row *last_text_row = NULL;
16884 struct frame *f = XFRAME (w->frame);
16885 int frame_line_height = default_line_pixel_height (w);
16886
16887 /* Make POS the new window start. */
16888 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16889
16890 /* Mark cursor position as unknown. No overlay arrow seen. */
16891 w->cursor.vpos = -1;
16892 overlay_arrow_seen = false;
16893
16894 /* Initialize iterator and info to start at POS. */
16895 start_display (&it, w, pos);
16896 it.glyph_row->reversed_p = false;
16897
16898 /* Display all lines of W. */
16899 while (it.current_y < it.last_visible_y)
16900 {
16901 if (display_line (&it))
16902 last_text_row = it.glyph_row - 1;
16903 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16904 return 0;
16905 }
16906
16907 /* Don't let the cursor end in the scroll margins. */
16908 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16909 && !MINI_WINDOW_P (w))
16910 {
16911 int this_scroll_margin;
16912 int window_total_lines
16913 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16914
16915 if (scroll_margin > 0)
16916 {
16917 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16918 this_scroll_margin *= frame_line_height;
16919 }
16920 else
16921 this_scroll_margin = 0;
16922
16923 if ((w->cursor.y >= 0 /* not vscrolled */
16924 && w->cursor.y < this_scroll_margin
16925 && CHARPOS (pos) > BEGV
16926 && IT_CHARPOS (it) < ZV)
16927 /* rms: considering make_cursor_line_fully_visible_p here
16928 seems to give wrong results. We don't want to recenter
16929 when the last line is partly visible, we want to allow
16930 that case to be handled in the usual way. */
16931 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16932 {
16933 w->cursor.vpos = -1;
16934 clear_glyph_matrix (w->desired_matrix);
16935 return -1;
16936 }
16937 }
16938
16939 /* If bottom moved off end of frame, change mode line percentage. */
16940 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16941 w->update_mode_line = true;
16942
16943 /* Set window_end_pos to the offset of the last character displayed
16944 on the window from the end of current_buffer. Set
16945 window_end_vpos to its row number. */
16946 if (last_text_row)
16947 {
16948 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16949 adjust_window_ends (w, last_text_row, false);
16950 eassert
16951 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16952 w->window_end_vpos)));
16953 }
16954 else
16955 {
16956 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16957 w->window_end_pos = Z - ZV;
16958 w->window_end_vpos = 0;
16959 }
16960
16961 /* But that is not valid info until redisplay finishes. */
16962 w->window_end_valid = false;
16963 return 1;
16964 }
16965
16966
16967 \f
16968 /************************************************************************
16969 Window redisplay reusing current matrix when buffer has not changed
16970 ************************************************************************/
16971
16972 /* Try redisplay of window W showing an unchanged buffer with a
16973 different window start than the last time it was displayed by
16974 reusing its current matrix. Value is true if successful.
16975 W->start is the new window start. */
16976
16977 static bool
16978 try_window_reusing_current_matrix (struct window *w)
16979 {
16980 struct frame *f = XFRAME (w->frame);
16981 struct glyph_row *bottom_row;
16982 struct it it;
16983 struct run run;
16984 struct text_pos start, new_start;
16985 int nrows_scrolled, i;
16986 struct glyph_row *last_text_row;
16987 struct glyph_row *last_reused_text_row;
16988 struct glyph_row *start_row;
16989 int start_vpos, min_y, max_y;
16990
16991 #ifdef GLYPH_DEBUG
16992 if (inhibit_try_window_reusing)
16993 return false;
16994 #endif
16995
16996 if (/* This function doesn't handle terminal frames. */
16997 !FRAME_WINDOW_P (f)
16998 /* Don't try to reuse the display if windows have been split
16999 or such. */
17000 || windows_or_buffers_changed
17001 || f->cursor_type_changed)
17002 return false;
17003
17004 /* Can't do this if showing trailing whitespace. */
17005 if (!NILP (Vshow_trailing_whitespace))
17006 return false;
17007
17008 /* If top-line visibility has changed, give up. */
17009 if (WINDOW_WANTS_HEADER_LINE_P (w)
17010 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17011 return false;
17012
17013 /* Give up if old or new display is scrolled vertically. We could
17014 make this function handle this, but right now it doesn't. */
17015 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17016 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17017 return false;
17018
17019 /* The variable new_start now holds the new window start. The old
17020 start `start' can be determined from the current matrix. */
17021 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17022 start = start_row->minpos;
17023 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17024
17025 /* Clear the desired matrix for the display below. */
17026 clear_glyph_matrix (w->desired_matrix);
17027
17028 if (CHARPOS (new_start) <= CHARPOS (start))
17029 {
17030 /* Don't use this method if the display starts with an ellipsis
17031 displayed for invisible text. It's not easy to handle that case
17032 below, and it's certainly not worth the effort since this is
17033 not a frequent case. */
17034 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17035 return false;
17036
17037 IF_DEBUG (debug_method_add (w, "twu1"));
17038
17039 /* Display up to a row that can be reused. The variable
17040 last_text_row is set to the last row displayed that displays
17041 text. Note that it.vpos == 0 if or if not there is a
17042 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17043 start_display (&it, w, new_start);
17044 w->cursor.vpos = -1;
17045 last_text_row = last_reused_text_row = NULL;
17046
17047 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17048 {
17049 /* If we have reached into the characters in the START row,
17050 that means the line boundaries have changed. So we
17051 can't start copying with the row START. Maybe it will
17052 work to start copying with the following row. */
17053 while (IT_CHARPOS (it) > CHARPOS (start))
17054 {
17055 /* Advance to the next row as the "start". */
17056 start_row++;
17057 start = start_row->minpos;
17058 /* If there are no more rows to try, or just one, give up. */
17059 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17060 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17061 || CHARPOS (start) == ZV)
17062 {
17063 clear_glyph_matrix (w->desired_matrix);
17064 return false;
17065 }
17066
17067 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17068 }
17069 /* If we have reached alignment, we can copy the rest of the
17070 rows. */
17071 if (IT_CHARPOS (it) == CHARPOS (start)
17072 /* Don't accept "alignment" inside a display vector,
17073 since start_row could have started in the middle of
17074 that same display vector (thus their character
17075 positions match), and we have no way of telling if
17076 that is the case. */
17077 && it.current.dpvec_index < 0)
17078 break;
17079
17080 it.glyph_row->reversed_p = false;
17081 if (display_line (&it))
17082 last_text_row = it.glyph_row - 1;
17083
17084 }
17085
17086 /* A value of current_y < last_visible_y means that we stopped
17087 at the previous window start, which in turn means that we
17088 have at least one reusable row. */
17089 if (it.current_y < it.last_visible_y)
17090 {
17091 struct glyph_row *row;
17092
17093 /* IT.vpos always starts from 0; it counts text lines. */
17094 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17095
17096 /* Find PT if not already found in the lines displayed. */
17097 if (w->cursor.vpos < 0)
17098 {
17099 int dy = it.current_y - start_row->y;
17100
17101 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17102 row = row_containing_pos (w, PT, row, NULL, dy);
17103 if (row)
17104 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17105 dy, nrows_scrolled);
17106 else
17107 {
17108 clear_glyph_matrix (w->desired_matrix);
17109 return false;
17110 }
17111 }
17112
17113 /* Scroll the display. Do it before the current matrix is
17114 changed. The problem here is that update has not yet
17115 run, i.e. part of the current matrix is not up to date.
17116 scroll_run_hook will clear the cursor, and use the
17117 current matrix to get the height of the row the cursor is
17118 in. */
17119 run.current_y = start_row->y;
17120 run.desired_y = it.current_y;
17121 run.height = it.last_visible_y - it.current_y;
17122
17123 if (run.height > 0 && run.current_y != run.desired_y)
17124 {
17125 update_begin (f);
17126 FRAME_RIF (f)->update_window_begin_hook (w);
17127 FRAME_RIF (f)->clear_window_mouse_face (w);
17128 FRAME_RIF (f)->scroll_run_hook (w, &run);
17129 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17130 update_end (f);
17131 }
17132
17133 /* Shift current matrix down by nrows_scrolled lines. */
17134 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17135 rotate_matrix (w->current_matrix,
17136 start_vpos,
17137 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17138 nrows_scrolled);
17139
17140 /* Disable lines that must be updated. */
17141 for (i = 0; i < nrows_scrolled; ++i)
17142 (start_row + i)->enabled_p = false;
17143
17144 /* Re-compute Y positions. */
17145 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17146 max_y = it.last_visible_y;
17147 for (row = start_row + nrows_scrolled;
17148 row < bottom_row;
17149 ++row)
17150 {
17151 row->y = it.current_y;
17152 row->visible_height = row->height;
17153
17154 if (row->y < min_y)
17155 row->visible_height -= min_y - row->y;
17156 if (row->y + row->height > max_y)
17157 row->visible_height -= row->y + row->height - max_y;
17158 if (row->fringe_bitmap_periodic_p)
17159 row->redraw_fringe_bitmaps_p = true;
17160
17161 it.current_y += row->height;
17162
17163 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17164 last_reused_text_row = row;
17165 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17166 break;
17167 }
17168
17169 /* Disable lines in the current matrix which are now
17170 below the window. */
17171 for (++row; row < bottom_row; ++row)
17172 row->enabled_p = row->mode_line_p = false;
17173 }
17174
17175 /* Update window_end_pos etc.; last_reused_text_row is the last
17176 reused row from the current matrix containing text, if any.
17177 The value of last_text_row is the last displayed line
17178 containing text. */
17179 if (last_reused_text_row)
17180 adjust_window_ends (w, last_reused_text_row, true);
17181 else if (last_text_row)
17182 adjust_window_ends (w, last_text_row, false);
17183 else
17184 {
17185 /* This window must be completely empty. */
17186 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17187 w->window_end_pos = Z - ZV;
17188 w->window_end_vpos = 0;
17189 }
17190 w->window_end_valid = false;
17191
17192 /* Update hint: don't try scrolling again in update_window. */
17193 w->desired_matrix->no_scrolling_p = true;
17194
17195 #ifdef GLYPH_DEBUG
17196 debug_method_add (w, "try_window_reusing_current_matrix 1");
17197 #endif
17198 return true;
17199 }
17200 else if (CHARPOS (new_start) > CHARPOS (start))
17201 {
17202 struct glyph_row *pt_row, *row;
17203 struct glyph_row *first_reusable_row;
17204 struct glyph_row *first_row_to_display;
17205 int dy;
17206 int yb = window_text_bottom_y (w);
17207
17208 /* Find the row starting at new_start, if there is one. Don't
17209 reuse a partially visible line at the end. */
17210 first_reusable_row = start_row;
17211 while (first_reusable_row->enabled_p
17212 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17213 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17214 < CHARPOS (new_start)))
17215 ++first_reusable_row;
17216
17217 /* Give up if there is no row to reuse. */
17218 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17219 || !first_reusable_row->enabled_p
17220 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17221 != CHARPOS (new_start)))
17222 return false;
17223
17224 /* We can reuse fully visible rows beginning with
17225 first_reusable_row to the end of the window. Set
17226 first_row_to_display to the first row that cannot be reused.
17227 Set pt_row to the row containing point, if there is any. */
17228 pt_row = NULL;
17229 for (first_row_to_display = first_reusable_row;
17230 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17231 ++first_row_to_display)
17232 {
17233 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17234 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17235 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17236 && first_row_to_display->ends_at_zv_p
17237 && pt_row == NULL)))
17238 pt_row = first_row_to_display;
17239 }
17240
17241 /* Start displaying at the start of first_row_to_display. */
17242 eassert (first_row_to_display->y < yb);
17243 init_to_row_start (&it, w, first_row_to_display);
17244
17245 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17246 - start_vpos);
17247 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17248 - nrows_scrolled);
17249 it.current_y = (first_row_to_display->y - first_reusable_row->y
17250 + WINDOW_HEADER_LINE_HEIGHT (w));
17251
17252 /* Display lines beginning with first_row_to_display in the
17253 desired matrix. Set last_text_row to the last row displayed
17254 that displays text. */
17255 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17256 if (pt_row == NULL)
17257 w->cursor.vpos = -1;
17258 last_text_row = NULL;
17259 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17260 if (display_line (&it))
17261 last_text_row = it.glyph_row - 1;
17262
17263 /* If point is in a reused row, adjust y and vpos of the cursor
17264 position. */
17265 if (pt_row)
17266 {
17267 w->cursor.vpos -= nrows_scrolled;
17268 w->cursor.y -= first_reusable_row->y - start_row->y;
17269 }
17270
17271 /* Give up if point isn't in a row displayed or reused. (This
17272 also handles the case where w->cursor.vpos < nrows_scrolled
17273 after the calls to display_line, which can happen with scroll
17274 margins. See bug#1295.) */
17275 if (w->cursor.vpos < 0)
17276 {
17277 clear_glyph_matrix (w->desired_matrix);
17278 return false;
17279 }
17280
17281 /* Scroll the display. */
17282 run.current_y = first_reusable_row->y;
17283 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17284 run.height = it.last_visible_y - run.current_y;
17285 dy = run.current_y - run.desired_y;
17286
17287 if (run.height)
17288 {
17289 update_begin (f);
17290 FRAME_RIF (f)->update_window_begin_hook (w);
17291 FRAME_RIF (f)->clear_window_mouse_face (w);
17292 FRAME_RIF (f)->scroll_run_hook (w, &run);
17293 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17294 update_end (f);
17295 }
17296
17297 /* Adjust Y positions of reused rows. */
17298 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17299 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17300 max_y = it.last_visible_y;
17301 for (row = first_reusable_row; row < first_row_to_display; ++row)
17302 {
17303 row->y -= dy;
17304 row->visible_height = row->height;
17305 if (row->y < min_y)
17306 row->visible_height -= min_y - row->y;
17307 if (row->y + row->height > max_y)
17308 row->visible_height -= row->y + row->height - max_y;
17309 if (row->fringe_bitmap_periodic_p)
17310 row->redraw_fringe_bitmaps_p = true;
17311 }
17312
17313 /* Scroll the current matrix. */
17314 eassert (nrows_scrolled > 0);
17315 rotate_matrix (w->current_matrix,
17316 start_vpos,
17317 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17318 -nrows_scrolled);
17319
17320 /* Disable rows not reused. */
17321 for (row -= nrows_scrolled; row < bottom_row; ++row)
17322 row->enabled_p = false;
17323
17324 /* Point may have moved to a different line, so we cannot assume that
17325 the previous cursor position is valid; locate the correct row. */
17326 if (pt_row)
17327 {
17328 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17329 row < bottom_row
17330 && PT >= MATRIX_ROW_END_CHARPOS (row)
17331 && !row->ends_at_zv_p;
17332 row++)
17333 {
17334 w->cursor.vpos++;
17335 w->cursor.y = row->y;
17336 }
17337 if (row < bottom_row)
17338 {
17339 /* Can't simply scan the row for point with
17340 bidi-reordered glyph rows. Let set_cursor_from_row
17341 figure out where to put the cursor, and if it fails,
17342 give up. */
17343 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17344 {
17345 if (!set_cursor_from_row (w, row, w->current_matrix,
17346 0, 0, 0, 0))
17347 {
17348 clear_glyph_matrix (w->desired_matrix);
17349 return false;
17350 }
17351 }
17352 else
17353 {
17354 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17355 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17356
17357 for (; glyph < end
17358 && (!BUFFERP (glyph->object)
17359 || glyph->charpos < PT);
17360 glyph++)
17361 {
17362 w->cursor.hpos++;
17363 w->cursor.x += glyph->pixel_width;
17364 }
17365 }
17366 }
17367 }
17368
17369 /* Adjust window end. A null value of last_text_row means that
17370 the window end is in reused rows which in turn means that
17371 only its vpos can have changed. */
17372 if (last_text_row)
17373 adjust_window_ends (w, last_text_row, false);
17374 else
17375 w->window_end_vpos -= nrows_scrolled;
17376
17377 w->window_end_valid = false;
17378 w->desired_matrix->no_scrolling_p = true;
17379
17380 #ifdef GLYPH_DEBUG
17381 debug_method_add (w, "try_window_reusing_current_matrix 2");
17382 #endif
17383 return true;
17384 }
17385
17386 return false;
17387 }
17388
17389
17390 \f
17391 /************************************************************************
17392 Window redisplay reusing current matrix when buffer has changed
17393 ************************************************************************/
17394
17395 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17396 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17397 ptrdiff_t *, ptrdiff_t *);
17398 static struct glyph_row *
17399 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17400 struct glyph_row *);
17401
17402
17403 /* Return the last row in MATRIX displaying text. If row START is
17404 non-null, start searching with that row. IT gives the dimensions
17405 of the display. Value is null if matrix is empty; otherwise it is
17406 a pointer to the row found. */
17407
17408 static struct glyph_row *
17409 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17410 struct glyph_row *start)
17411 {
17412 struct glyph_row *row, *row_found;
17413
17414 /* Set row_found to the last row in IT->w's current matrix
17415 displaying text. The loop looks funny but think of partially
17416 visible lines. */
17417 row_found = NULL;
17418 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17419 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17420 {
17421 eassert (row->enabled_p);
17422 row_found = row;
17423 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17424 break;
17425 ++row;
17426 }
17427
17428 return row_found;
17429 }
17430
17431
17432 /* Return the last row in the current matrix of W that is not affected
17433 by changes at the start of current_buffer that occurred since W's
17434 current matrix was built. Value is null if no such row exists.
17435
17436 BEG_UNCHANGED us the number of characters unchanged at the start of
17437 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17438 first changed character in current_buffer. Characters at positions <
17439 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17440 when the current matrix was built. */
17441
17442 static struct glyph_row *
17443 find_last_unchanged_at_beg_row (struct window *w)
17444 {
17445 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17446 struct glyph_row *row;
17447 struct glyph_row *row_found = NULL;
17448 int yb = window_text_bottom_y (w);
17449
17450 /* Find the last row displaying unchanged text. */
17451 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17452 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17453 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17454 ++row)
17455 {
17456 if (/* If row ends before first_changed_pos, it is unchanged,
17457 except in some case. */
17458 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17459 /* When row ends in ZV and we write at ZV it is not
17460 unchanged. */
17461 && !row->ends_at_zv_p
17462 /* When first_changed_pos is the end of a continued line,
17463 row is not unchanged because it may be no longer
17464 continued. */
17465 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17466 && (row->continued_p
17467 || row->exact_window_width_line_p))
17468 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17469 needs to be recomputed, so don't consider this row as
17470 unchanged. This happens when the last line was
17471 bidi-reordered and was killed immediately before this
17472 redisplay cycle. In that case, ROW->end stores the
17473 buffer position of the first visual-order character of
17474 the killed text, which is now beyond ZV. */
17475 && CHARPOS (row->end.pos) <= ZV)
17476 row_found = row;
17477
17478 /* Stop if last visible row. */
17479 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17480 break;
17481 }
17482
17483 return row_found;
17484 }
17485
17486
17487 /* Find the first glyph row in the current matrix of W that is not
17488 affected by changes at the end of current_buffer since the
17489 time W's current matrix was built.
17490
17491 Return in *DELTA the number of chars by which buffer positions in
17492 unchanged text at the end of current_buffer must be adjusted.
17493
17494 Return in *DELTA_BYTES the corresponding number of bytes.
17495
17496 Value is null if no such row exists, i.e. all rows are affected by
17497 changes. */
17498
17499 static struct glyph_row *
17500 find_first_unchanged_at_end_row (struct window *w,
17501 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17502 {
17503 struct glyph_row *row;
17504 struct glyph_row *row_found = NULL;
17505
17506 *delta = *delta_bytes = 0;
17507
17508 /* Display must not have been paused, otherwise the current matrix
17509 is not up to date. */
17510 eassert (w->window_end_valid);
17511
17512 /* A value of window_end_pos >= END_UNCHANGED means that the window
17513 end is in the range of changed text. If so, there is no
17514 unchanged row at the end of W's current matrix. */
17515 if (w->window_end_pos >= END_UNCHANGED)
17516 return NULL;
17517
17518 /* Set row to the last row in W's current matrix displaying text. */
17519 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17520
17521 /* If matrix is entirely empty, no unchanged row exists. */
17522 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17523 {
17524 /* The value of row is the last glyph row in the matrix having a
17525 meaningful buffer position in it. The end position of row
17526 corresponds to window_end_pos. This allows us to translate
17527 buffer positions in the current matrix to current buffer
17528 positions for characters not in changed text. */
17529 ptrdiff_t Z_old =
17530 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17531 ptrdiff_t Z_BYTE_old =
17532 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17533 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17534 struct glyph_row *first_text_row
17535 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17536
17537 *delta = Z - Z_old;
17538 *delta_bytes = Z_BYTE - Z_BYTE_old;
17539
17540 /* Set last_unchanged_pos to the buffer position of the last
17541 character in the buffer that has not been changed. Z is the
17542 index + 1 of the last character in current_buffer, i.e. by
17543 subtracting END_UNCHANGED we get the index of the last
17544 unchanged character, and we have to add BEG to get its buffer
17545 position. */
17546 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17547 last_unchanged_pos_old = last_unchanged_pos - *delta;
17548
17549 /* Search backward from ROW for a row displaying a line that
17550 starts at a minimum position >= last_unchanged_pos_old. */
17551 for (; row > first_text_row; --row)
17552 {
17553 /* This used to abort, but it can happen.
17554 It is ok to just stop the search instead here. KFS. */
17555 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17556 break;
17557
17558 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17559 row_found = row;
17560 }
17561 }
17562
17563 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17564
17565 return row_found;
17566 }
17567
17568
17569 /* Make sure that glyph rows in the current matrix of window W
17570 reference the same glyph memory as corresponding rows in the
17571 frame's frame matrix. This function is called after scrolling W's
17572 current matrix on a terminal frame in try_window_id and
17573 try_window_reusing_current_matrix. */
17574
17575 static void
17576 sync_frame_with_window_matrix_rows (struct window *w)
17577 {
17578 struct frame *f = XFRAME (w->frame);
17579 struct glyph_row *window_row, *window_row_end, *frame_row;
17580
17581 /* Preconditions: W must be a leaf window and full-width. Its frame
17582 must have a frame matrix. */
17583 eassert (BUFFERP (w->contents));
17584 eassert (WINDOW_FULL_WIDTH_P (w));
17585 eassert (!FRAME_WINDOW_P (f));
17586
17587 /* If W is a full-width window, glyph pointers in W's current matrix
17588 have, by definition, to be the same as glyph pointers in the
17589 corresponding frame matrix. Note that frame matrices have no
17590 marginal areas (see build_frame_matrix). */
17591 window_row = w->current_matrix->rows;
17592 window_row_end = window_row + w->current_matrix->nrows;
17593 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17594 while (window_row < window_row_end)
17595 {
17596 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17597 struct glyph *end = window_row->glyphs[LAST_AREA];
17598
17599 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17600 frame_row->glyphs[TEXT_AREA] = start;
17601 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17602 frame_row->glyphs[LAST_AREA] = end;
17603
17604 /* Disable frame rows whose corresponding window rows have
17605 been disabled in try_window_id. */
17606 if (!window_row->enabled_p)
17607 frame_row->enabled_p = false;
17608
17609 ++window_row, ++frame_row;
17610 }
17611 }
17612
17613
17614 /* Find the glyph row in window W containing CHARPOS. Consider all
17615 rows between START and END (not inclusive). END null means search
17616 all rows to the end of the display area of W. Value is the row
17617 containing CHARPOS or null. */
17618
17619 struct glyph_row *
17620 row_containing_pos (struct window *w, ptrdiff_t charpos,
17621 struct glyph_row *start, struct glyph_row *end, int dy)
17622 {
17623 struct glyph_row *row = start;
17624 struct glyph_row *best_row = NULL;
17625 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17626 int last_y;
17627
17628 /* If we happen to start on a header-line, skip that. */
17629 if (row->mode_line_p)
17630 ++row;
17631
17632 if ((end && row >= end) || !row->enabled_p)
17633 return NULL;
17634
17635 last_y = window_text_bottom_y (w) - dy;
17636
17637 while (true)
17638 {
17639 /* Give up if we have gone too far. */
17640 if (end && row >= end)
17641 return NULL;
17642 /* This formerly returned if they were equal.
17643 I think that both quantities are of a "last plus one" type;
17644 if so, when they are equal, the row is within the screen. -- rms. */
17645 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17646 return NULL;
17647
17648 /* If it is in this row, return this row. */
17649 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17650 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17651 /* The end position of a row equals the start
17652 position of the next row. If CHARPOS is there, we
17653 would rather consider it displayed in the next
17654 line, except when this line ends in ZV. */
17655 && !row_for_charpos_p (row, charpos)))
17656 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17657 {
17658 struct glyph *g;
17659
17660 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17661 || (!best_row && !row->continued_p))
17662 return row;
17663 /* In bidi-reordered rows, there could be several rows whose
17664 edges surround CHARPOS, all of these rows belonging to
17665 the same continued line. We need to find the row which
17666 fits CHARPOS the best. */
17667 for (g = row->glyphs[TEXT_AREA];
17668 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17669 g++)
17670 {
17671 if (!STRINGP (g->object))
17672 {
17673 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17674 {
17675 mindif = eabs (g->charpos - charpos);
17676 best_row = row;
17677 /* Exact match always wins. */
17678 if (mindif == 0)
17679 return best_row;
17680 }
17681 }
17682 }
17683 }
17684 else if (best_row && !row->continued_p)
17685 return best_row;
17686 ++row;
17687 }
17688 }
17689
17690
17691 /* Try to redisplay window W by reusing its existing display. W's
17692 current matrix must be up to date when this function is called,
17693 i.e., window_end_valid must be true.
17694
17695 Value is
17696
17697 >= 1 if successful, i.e. display has been updated
17698 specifically:
17699 1 means the changes were in front of a newline that precedes
17700 the window start, and the whole current matrix was reused
17701 2 means the changes were after the last position displayed
17702 in the window, and the whole current matrix was reused
17703 3 means portions of the current matrix were reused, while
17704 some of the screen lines were redrawn
17705 -1 if redisplay with same window start is known not to succeed
17706 0 if otherwise unsuccessful
17707
17708 The following steps are performed:
17709
17710 1. Find the last row in the current matrix of W that is not
17711 affected by changes at the start of current_buffer. If no such row
17712 is found, give up.
17713
17714 2. Find the first row in W's current matrix that is not affected by
17715 changes at the end of current_buffer. Maybe there is no such row.
17716
17717 3. Display lines beginning with the row + 1 found in step 1 to the
17718 row found in step 2 or, if step 2 didn't find a row, to the end of
17719 the window.
17720
17721 4. If cursor is not known to appear on the window, give up.
17722
17723 5. If display stopped at the row found in step 2, scroll the
17724 display and current matrix as needed.
17725
17726 6. Maybe display some lines at the end of W, if we must. This can
17727 happen under various circumstances, like a partially visible line
17728 becoming fully visible, or because newly displayed lines are displayed
17729 in smaller font sizes.
17730
17731 7. Update W's window end information. */
17732
17733 static int
17734 try_window_id (struct window *w)
17735 {
17736 struct frame *f = XFRAME (w->frame);
17737 struct glyph_matrix *current_matrix = w->current_matrix;
17738 struct glyph_matrix *desired_matrix = w->desired_matrix;
17739 struct glyph_row *last_unchanged_at_beg_row;
17740 struct glyph_row *first_unchanged_at_end_row;
17741 struct glyph_row *row;
17742 struct glyph_row *bottom_row;
17743 int bottom_vpos;
17744 struct it it;
17745 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17746 int dvpos, dy;
17747 struct text_pos start_pos;
17748 struct run run;
17749 int first_unchanged_at_end_vpos = 0;
17750 struct glyph_row *last_text_row, *last_text_row_at_end;
17751 struct text_pos start;
17752 ptrdiff_t first_changed_charpos, last_changed_charpos;
17753
17754 #ifdef GLYPH_DEBUG
17755 if (inhibit_try_window_id)
17756 return 0;
17757 #endif
17758
17759 /* This is handy for debugging. */
17760 #if false
17761 #define GIVE_UP(X) \
17762 do { \
17763 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17764 return 0; \
17765 } while (false)
17766 #else
17767 #define GIVE_UP(X) return 0
17768 #endif
17769
17770 SET_TEXT_POS_FROM_MARKER (start, w->start);
17771
17772 /* Don't use this for mini-windows because these can show
17773 messages and mini-buffers, and we don't handle that here. */
17774 if (MINI_WINDOW_P (w))
17775 GIVE_UP (1);
17776
17777 /* This flag is used to prevent redisplay optimizations. */
17778 if (windows_or_buffers_changed || f->cursor_type_changed)
17779 GIVE_UP (2);
17780
17781 /* This function's optimizations cannot be used if overlays have
17782 changed in the buffer displayed by the window, so give up if they
17783 have. */
17784 if (w->last_overlay_modified != OVERLAY_MODIFF)
17785 GIVE_UP (200);
17786
17787 /* Verify that narrowing has not changed.
17788 Also verify that we were not told to prevent redisplay optimizations.
17789 It would be nice to further
17790 reduce the number of cases where this prevents try_window_id. */
17791 if (current_buffer->clip_changed
17792 || current_buffer->prevent_redisplay_optimizations_p)
17793 GIVE_UP (3);
17794
17795 /* Window must either use window-based redisplay or be full width. */
17796 if (!FRAME_WINDOW_P (f)
17797 && (!FRAME_LINE_INS_DEL_OK (f)
17798 || !WINDOW_FULL_WIDTH_P (w)))
17799 GIVE_UP (4);
17800
17801 /* Give up if point is known NOT to appear in W. */
17802 if (PT < CHARPOS (start))
17803 GIVE_UP (5);
17804
17805 /* Another way to prevent redisplay optimizations. */
17806 if (w->last_modified == 0)
17807 GIVE_UP (6);
17808
17809 /* Verify that window is not hscrolled. */
17810 if (w->hscroll != 0)
17811 GIVE_UP (7);
17812
17813 /* Verify that display wasn't paused. */
17814 if (!w->window_end_valid)
17815 GIVE_UP (8);
17816
17817 /* Likewise if highlighting trailing whitespace. */
17818 if (!NILP (Vshow_trailing_whitespace))
17819 GIVE_UP (11);
17820
17821 /* Can't use this if overlay arrow position and/or string have
17822 changed. */
17823 if (overlay_arrows_changed_p ())
17824 GIVE_UP (12);
17825
17826 /* When word-wrap is on, adding a space to the first word of a
17827 wrapped line can change the wrap position, altering the line
17828 above it. It might be worthwhile to handle this more
17829 intelligently, but for now just redisplay from scratch. */
17830 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17831 GIVE_UP (21);
17832
17833 /* Under bidi reordering, adding or deleting a character in the
17834 beginning of a paragraph, before the first strong directional
17835 character, can change the base direction of the paragraph (unless
17836 the buffer specifies a fixed paragraph direction), which will
17837 require to redisplay the whole paragraph. It might be worthwhile
17838 to find the paragraph limits and widen the range of redisplayed
17839 lines to that, but for now just give up this optimization and
17840 redisplay from scratch. */
17841 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17842 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17843 GIVE_UP (22);
17844
17845 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17846 to that variable require thorough redisplay. */
17847 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17848 GIVE_UP (23);
17849
17850 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17851 only if buffer has really changed. The reason is that the gap is
17852 initially at Z for freshly visited files. The code below would
17853 set end_unchanged to 0 in that case. */
17854 if (MODIFF > SAVE_MODIFF
17855 /* This seems to happen sometimes after saving a buffer. */
17856 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17857 {
17858 if (GPT - BEG < BEG_UNCHANGED)
17859 BEG_UNCHANGED = GPT - BEG;
17860 if (Z - GPT < END_UNCHANGED)
17861 END_UNCHANGED = Z - GPT;
17862 }
17863
17864 /* The position of the first and last character that has been changed. */
17865 first_changed_charpos = BEG + BEG_UNCHANGED;
17866 last_changed_charpos = Z - END_UNCHANGED;
17867
17868 /* If window starts after a line end, and the last change is in
17869 front of that newline, then changes don't affect the display.
17870 This case happens with stealth-fontification. Note that although
17871 the display is unchanged, glyph positions in the matrix have to
17872 be adjusted, of course. */
17873 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17874 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17875 && ((last_changed_charpos < CHARPOS (start)
17876 && CHARPOS (start) == BEGV)
17877 || (last_changed_charpos < CHARPOS (start) - 1
17878 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17879 {
17880 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17881 struct glyph_row *r0;
17882
17883 /* Compute how many chars/bytes have been added to or removed
17884 from the buffer. */
17885 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17886 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17887 Z_delta = Z - Z_old;
17888 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17889
17890 /* Give up if PT is not in the window. Note that it already has
17891 been checked at the start of try_window_id that PT is not in
17892 front of the window start. */
17893 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17894 GIVE_UP (13);
17895
17896 /* If window start is unchanged, we can reuse the whole matrix
17897 as is, after adjusting glyph positions. No need to compute
17898 the window end again, since its offset from Z hasn't changed. */
17899 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17900 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17901 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17902 /* PT must not be in a partially visible line. */
17903 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17904 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17905 {
17906 /* Adjust positions in the glyph matrix. */
17907 if (Z_delta || Z_delta_bytes)
17908 {
17909 struct glyph_row *r1
17910 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17911 increment_matrix_positions (w->current_matrix,
17912 MATRIX_ROW_VPOS (r0, current_matrix),
17913 MATRIX_ROW_VPOS (r1, current_matrix),
17914 Z_delta, Z_delta_bytes);
17915 }
17916
17917 /* Set the cursor. */
17918 row = row_containing_pos (w, PT, r0, NULL, 0);
17919 if (row)
17920 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17921 return 1;
17922 }
17923 }
17924
17925 /* Handle the case that changes are all below what is displayed in
17926 the window, and that PT is in the window. This shortcut cannot
17927 be taken if ZV is visible in the window, and text has been added
17928 there that is visible in the window. */
17929 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17930 /* ZV is not visible in the window, or there are no
17931 changes at ZV, actually. */
17932 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17933 || first_changed_charpos == last_changed_charpos))
17934 {
17935 struct glyph_row *r0;
17936
17937 /* Give up if PT is not in the window. Note that it already has
17938 been checked at the start of try_window_id that PT is not in
17939 front of the window start. */
17940 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17941 GIVE_UP (14);
17942
17943 /* If window start is unchanged, we can reuse the whole matrix
17944 as is, without changing glyph positions since no text has
17945 been added/removed in front of the window end. */
17946 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17947 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17948 /* PT must not be in a partially visible line. */
17949 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17950 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17951 {
17952 /* We have to compute the window end anew since text
17953 could have been added/removed after it. */
17954 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17955 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17956
17957 /* Set the cursor. */
17958 row = row_containing_pos (w, PT, r0, NULL, 0);
17959 if (row)
17960 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17961 return 2;
17962 }
17963 }
17964
17965 /* Give up if window start is in the changed area.
17966
17967 The condition used to read
17968
17969 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17970
17971 but why that was tested escapes me at the moment. */
17972 if (CHARPOS (start) >= first_changed_charpos
17973 && CHARPOS (start) <= last_changed_charpos)
17974 GIVE_UP (15);
17975
17976 /* Check that window start agrees with the start of the first glyph
17977 row in its current matrix. Check this after we know the window
17978 start is not in changed text, otherwise positions would not be
17979 comparable. */
17980 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17981 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17982 GIVE_UP (16);
17983
17984 /* Give up if the window ends in strings. Overlay strings
17985 at the end are difficult to handle, so don't try. */
17986 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17987 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17988 GIVE_UP (20);
17989
17990 /* Compute the position at which we have to start displaying new
17991 lines. Some of the lines at the top of the window might be
17992 reusable because they are not displaying changed text. Find the
17993 last row in W's current matrix not affected by changes at the
17994 start of current_buffer. Value is null if changes start in the
17995 first line of window. */
17996 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17997 if (last_unchanged_at_beg_row)
17998 {
17999 /* Avoid starting to display in the middle of a character, a TAB
18000 for instance. This is easier than to set up the iterator
18001 exactly, and it's not a frequent case, so the additional
18002 effort wouldn't really pay off. */
18003 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18004 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18005 && last_unchanged_at_beg_row > w->current_matrix->rows)
18006 --last_unchanged_at_beg_row;
18007
18008 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18009 GIVE_UP (17);
18010
18011 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18012 GIVE_UP (18);
18013 start_pos = it.current.pos;
18014
18015 /* Start displaying new lines in the desired matrix at the same
18016 vpos we would use in the current matrix, i.e. below
18017 last_unchanged_at_beg_row. */
18018 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18019 current_matrix);
18020 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18021 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18022
18023 eassert (it.hpos == 0 && it.current_x == 0);
18024 }
18025 else
18026 {
18027 /* There are no reusable lines at the start of the window.
18028 Start displaying in the first text line. */
18029 start_display (&it, w, start);
18030 it.vpos = it.first_vpos;
18031 start_pos = it.current.pos;
18032 }
18033
18034 /* Find the first row that is not affected by changes at the end of
18035 the buffer. Value will be null if there is no unchanged row, in
18036 which case we must redisplay to the end of the window. delta
18037 will be set to the value by which buffer positions beginning with
18038 first_unchanged_at_end_row have to be adjusted due to text
18039 changes. */
18040 first_unchanged_at_end_row
18041 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18042 IF_DEBUG (debug_delta = delta);
18043 IF_DEBUG (debug_delta_bytes = delta_bytes);
18044
18045 /* Set stop_pos to the buffer position up to which we will have to
18046 display new lines. If first_unchanged_at_end_row != NULL, this
18047 is the buffer position of the start of the line displayed in that
18048 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18049 that we don't stop at a buffer position. */
18050 stop_pos = 0;
18051 if (first_unchanged_at_end_row)
18052 {
18053 eassert (last_unchanged_at_beg_row == NULL
18054 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18055
18056 /* If this is a continuation line, move forward to the next one
18057 that isn't. Changes in lines above affect this line.
18058 Caution: this may move first_unchanged_at_end_row to a row
18059 not displaying text. */
18060 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18061 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18062 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18063 < it.last_visible_y))
18064 ++first_unchanged_at_end_row;
18065
18066 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18067 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18068 >= it.last_visible_y))
18069 first_unchanged_at_end_row = NULL;
18070 else
18071 {
18072 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18073 + delta);
18074 first_unchanged_at_end_vpos
18075 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18076 eassert (stop_pos >= Z - END_UNCHANGED);
18077 }
18078 }
18079 else if (last_unchanged_at_beg_row == NULL)
18080 GIVE_UP (19);
18081
18082
18083 #ifdef GLYPH_DEBUG
18084
18085 /* Either there is no unchanged row at the end, or the one we have
18086 now displays text. This is a necessary condition for the window
18087 end pos calculation at the end of this function. */
18088 eassert (first_unchanged_at_end_row == NULL
18089 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18090
18091 debug_last_unchanged_at_beg_vpos
18092 = (last_unchanged_at_beg_row
18093 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18094 : -1);
18095 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18096
18097 #endif /* GLYPH_DEBUG */
18098
18099
18100 /* Display new lines. Set last_text_row to the last new line
18101 displayed which has text on it, i.e. might end up as being the
18102 line where the window_end_vpos is. */
18103 w->cursor.vpos = -1;
18104 last_text_row = NULL;
18105 overlay_arrow_seen = false;
18106 if (it.current_y < it.last_visible_y
18107 && !f->fonts_changed
18108 && (first_unchanged_at_end_row == NULL
18109 || IT_CHARPOS (it) < stop_pos))
18110 it.glyph_row->reversed_p = false;
18111 while (it.current_y < it.last_visible_y
18112 && !f->fonts_changed
18113 && (first_unchanged_at_end_row == NULL
18114 || IT_CHARPOS (it) < stop_pos))
18115 {
18116 if (display_line (&it))
18117 last_text_row = it.glyph_row - 1;
18118 }
18119
18120 if (f->fonts_changed)
18121 return -1;
18122
18123 /* The redisplay iterations in display_line above could have
18124 triggered font-lock, which could have done something that
18125 invalidates IT->w window's end-point information, on which we
18126 rely below. E.g., one package, which will remain unnamed, used
18127 to install a font-lock-fontify-region-function that called
18128 bury-buffer, whose side effect is to switch the buffer displayed
18129 by IT->w, and that predictably resets IT->w's window_end_valid
18130 flag, which we already tested at the entry to this function.
18131 Amply punish such packages/modes by giving up on this
18132 optimization in those cases. */
18133 if (!w->window_end_valid)
18134 {
18135 clear_glyph_matrix (w->desired_matrix);
18136 return -1;
18137 }
18138
18139 /* Compute differences in buffer positions, y-positions etc. for
18140 lines reused at the bottom of the window. Compute what we can
18141 scroll. */
18142 if (first_unchanged_at_end_row
18143 /* No lines reused because we displayed everything up to the
18144 bottom of the window. */
18145 && it.current_y < it.last_visible_y)
18146 {
18147 dvpos = (it.vpos
18148 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18149 current_matrix));
18150 dy = it.current_y - first_unchanged_at_end_row->y;
18151 run.current_y = first_unchanged_at_end_row->y;
18152 run.desired_y = run.current_y + dy;
18153 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18154 }
18155 else
18156 {
18157 delta = delta_bytes = dvpos = dy
18158 = run.current_y = run.desired_y = run.height = 0;
18159 first_unchanged_at_end_row = NULL;
18160 }
18161 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18162
18163
18164 /* Find the cursor if not already found. We have to decide whether
18165 PT will appear on this window (it sometimes doesn't, but this is
18166 not a very frequent case.) This decision has to be made before
18167 the current matrix is altered. A value of cursor.vpos < 0 means
18168 that PT is either in one of the lines beginning at
18169 first_unchanged_at_end_row or below the window. Don't care for
18170 lines that might be displayed later at the window end; as
18171 mentioned, this is not a frequent case. */
18172 if (w->cursor.vpos < 0)
18173 {
18174 /* Cursor in unchanged rows at the top? */
18175 if (PT < CHARPOS (start_pos)
18176 && last_unchanged_at_beg_row)
18177 {
18178 row = row_containing_pos (w, PT,
18179 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18180 last_unchanged_at_beg_row + 1, 0);
18181 if (row)
18182 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18183 }
18184
18185 /* Start from first_unchanged_at_end_row looking for PT. */
18186 else if (first_unchanged_at_end_row)
18187 {
18188 row = row_containing_pos (w, PT - delta,
18189 first_unchanged_at_end_row, NULL, 0);
18190 if (row)
18191 set_cursor_from_row (w, row, w->current_matrix, delta,
18192 delta_bytes, dy, dvpos);
18193 }
18194
18195 /* Give up if cursor was not found. */
18196 if (w->cursor.vpos < 0)
18197 {
18198 clear_glyph_matrix (w->desired_matrix);
18199 return -1;
18200 }
18201 }
18202
18203 /* Don't let the cursor end in the scroll margins. */
18204 {
18205 int this_scroll_margin, cursor_height;
18206 int frame_line_height = default_line_pixel_height (w);
18207 int window_total_lines
18208 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18209
18210 this_scroll_margin =
18211 max (0, min (scroll_margin, window_total_lines / 4));
18212 this_scroll_margin *= frame_line_height;
18213 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18214
18215 if ((w->cursor.y < this_scroll_margin
18216 && CHARPOS (start) > BEGV)
18217 /* Old redisplay didn't take scroll margin into account at the bottom,
18218 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18219 || (w->cursor.y + (make_cursor_line_fully_visible_p
18220 ? cursor_height + this_scroll_margin
18221 : 1)) > it.last_visible_y)
18222 {
18223 w->cursor.vpos = -1;
18224 clear_glyph_matrix (w->desired_matrix);
18225 return -1;
18226 }
18227 }
18228
18229 /* Scroll the display. Do it before changing the current matrix so
18230 that xterm.c doesn't get confused about where the cursor glyph is
18231 found. */
18232 if (dy && run.height)
18233 {
18234 update_begin (f);
18235
18236 if (FRAME_WINDOW_P (f))
18237 {
18238 FRAME_RIF (f)->update_window_begin_hook (w);
18239 FRAME_RIF (f)->clear_window_mouse_face (w);
18240 FRAME_RIF (f)->scroll_run_hook (w, &run);
18241 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18242 }
18243 else
18244 {
18245 /* Terminal frame. In this case, dvpos gives the number of
18246 lines to scroll by; dvpos < 0 means scroll up. */
18247 int from_vpos
18248 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18249 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18250 int end = (WINDOW_TOP_EDGE_LINE (w)
18251 + WINDOW_WANTS_HEADER_LINE_P (w)
18252 + window_internal_height (w));
18253
18254 #if defined (HAVE_GPM) || defined (MSDOS)
18255 x_clear_window_mouse_face (w);
18256 #endif
18257 /* Perform the operation on the screen. */
18258 if (dvpos > 0)
18259 {
18260 /* Scroll last_unchanged_at_beg_row to the end of the
18261 window down dvpos lines. */
18262 set_terminal_window (f, end);
18263
18264 /* On dumb terminals delete dvpos lines at the end
18265 before inserting dvpos empty lines. */
18266 if (!FRAME_SCROLL_REGION_OK (f))
18267 ins_del_lines (f, end - dvpos, -dvpos);
18268
18269 /* Insert dvpos empty lines in front of
18270 last_unchanged_at_beg_row. */
18271 ins_del_lines (f, from, dvpos);
18272 }
18273 else if (dvpos < 0)
18274 {
18275 /* Scroll up last_unchanged_at_beg_vpos to the end of
18276 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18277 set_terminal_window (f, end);
18278
18279 /* Delete dvpos lines in front of
18280 last_unchanged_at_beg_vpos. ins_del_lines will set
18281 the cursor to the given vpos and emit |dvpos| delete
18282 line sequences. */
18283 ins_del_lines (f, from + dvpos, dvpos);
18284
18285 /* On a dumb terminal insert dvpos empty lines at the
18286 end. */
18287 if (!FRAME_SCROLL_REGION_OK (f))
18288 ins_del_lines (f, end + dvpos, -dvpos);
18289 }
18290
18291 set_terminal_window (f, 0);
18292 }
18293
18294 update_end (f);
18295 }
18296
18297 /* Shift reused rows of the current matrix to the right position.
18298 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18299 text. */
18300 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18301 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18302 if (dvpos < 0)
18303 {
18304 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18305 bottom_vpos, dvpos);
18306 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18307 bottom_vpos);
18308 }
18309 else if (dvpos > 0)
18310 {
18311 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18312 bottom_vpos, dvpos);
18313 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18314 first_unchanged_at_end_vpos + dvpos);
18315 }
18316
18317 /* For frame-based redisplay, make sure that current frame and window
18318 matrix are in sync with respect to glyph memory. */
18319 if (!FRAME_WINDOW_P (f))
18320 sync_frame_with_window_matrix_rows (w);
18321
18322 /* Adjust buffer positions in reused rows. */
18323 if (delta || delta_bytes)
18324 increment_matrix_positions (current_matrix,
18325 first_unchanged_at_end_vpos + dvpos,
18326 bottom_vpos, delta, delta_bytes);
18327
18328 /* Adjust Y positions. */
18329 if (dy)
18330 shift_glyph_matrix (w, current_matrix,
18331 first_unchanged_at_end_vpos + dvpos,
18332 bottom_vpos, dy);
18333
18334 if (first_unchanged_at_end_row)
18335 {
18336 first_unchanged_at_end_row += dvpos;
18337 if (first_unchanged_at_end_row->y >= it.last_visible_y
18338 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18339 first_unchanged_at_end_row = NULL;
18340 }
18341
18342 /* If scrolling up, there may be some lines to display at the end of
18343 the window. */
18344 last_text_row_at_end = NULL;
18345 if (dy < 0)
18346 {
18347 /* Scrolling up can leave for example a partially visible line
18348 at the end of the window to be redisplayed. */
18349 /* Set last_row to the glyph row in the current matrix where the
18350 window end line is found. It has been moved up or down in
18351 the matrix by dvpos. */
18352 int last_vpos = w->window_end_vpos + dvpos;
18353 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18354
18355 /* If last_row is the window end line, it should display text. */
18356 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18357
18358 /* If window end line was partially visible before, begin
18359 displaying at that line. Otherwise begin displaying with the
18360 line following it. */
18361 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18362 {
18363 init_to_row_start (&it, w, last_row);
18364 it.vpos = last_vpos;
18365 it.current_y = last_row->y;
18366 }
18367 else
18368 {
18369 init_to_row_end (&it, w, last_row);
18370 it.vpos = 1 + last_vpos;
18371 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18372 ++last_row;
18373 }
18374
18375 /* We may start in a continuation line. If so, we have to
18376 get the right continuation_lines_width and current_x. */
18377 it.continuation_lines_width = last_row->continuation_lines_width;
18378 it.hpos = it.current_x = 0;
18379
18380 /* Display the rest of the lines at the window end. */
18381 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18382 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18383 {
18384 /* Is it always sure that the display agrees with lines in
18385 the current matrix? I don't think so, so we mark rows
18386 displayed invalid in the current matrix by setting their
18387 enabled_p flag to false. */
18388 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18389 if (display_line (&it))
18390 last_text_row_at_end = it.glyph_row - 1;
18391 }
18392 }
18393
18394 /* Update window_end_pos and window_end_vpos. */
18395 if (first_unchanged_at_end_row && !last_text_row_at_end)
18396 {
18397 /* Window end line if one of the preserved rows from the current
18398 matrix. Set row to the last row displaying text in current
18399 matrix starting at first_unchanged_at_end_row, after
18400 scrolling. */
18401 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18402 row = find_last_row_displaying_text (w->current_matrix, &it,
18403 first_unchanged_at_end_row);
18404 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18405 adjust_window_ends (w, row, true);
18406 eassert (w->window_end_bytepos >= 0);
18407 IF_DEBUG (debug_method_add (w, "A"));
18408 }
18409 else if (last_text_row_at_end)
18410 {
18411 adjust_window_ends (w, last_text_row_at_end, false);
18412 eassert (w->window_end_bytepos >= 0);
18413 IF_DEBUG (debug_method_add (w, "B"));
18414 }
18415 else if (last_text_row)
18416 {
18417 /* We have displayed either to the end of the window or at the
18418 end of the window, i.e. the last row with text is to be found
18419 in the desired matrix. */
18420 adjust_window_ends (w, last_text_row, false);
18421 eassert (w->window_end_bytepos >= 0);
18422 }
18423 else if (first_unchanged_at_end_row == NULL
18424 && last_text_row == NULL
18425 && last_text_row_at_end == NULL)
18426 {
18427 /* Displayed to end of window, but no line containing text was
18428 displayed. Lines were deleted at the end of the window. */
18429 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18430 int vpos = w->window_end_vpos;
18431 struct glyph_row *current_row = current_matrix->rows + vpos;
18432 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18433
18434 for (row = NULL;
18435 row == NULL && vpos >= first_vpos;
18436 --vpos, --current_row, --desired_row)
18437 {
18438 if (desired_row->enabled_p)
18439 {
18440 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18441 row = desired_row;
18442 }
18443 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18444 row = current_row;
18445 }
18446
18447 eassert (row != NULL);
18448 w->window_end_vpos = vpos + 1;
18449 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18450 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18451 eassert (w->window_end_bytepos >= 0);
18452 IF_DEBUG (debug_method_add (w, "C"));
18453 }
18454 else
18455 emacs_abort ();
18456
18457 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18458 debug_end_vpos = w->window_end_vpos));
18459
18460 /* Record that display has not been completed. */
18461 w->window_end_valid = false;
18462 w->desired_matrix->no_scrolling_p = true;
18463 return 3;
18464
18465 #undef GIVE_UP
18466 }
18467
18468
18469 \f
18470 /***********************************************************************
18471 More debugging support
18472 ***********************************************************************/
18473
18474 #ifdef GLYPH_DEBUG
18475
18476 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18477 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18478 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18479
18480
18481 /* Dump the contents of glyph matrix MATRIX on stderr.
18482
18483 GLYPHS 0 means don't show glyph contents.
18484 GLYPHS 1 means show glyphs in short form
18485 GLYPHS > 1 means show glyphs in long form. */
18486
18487 void
18488 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18489 {
18490 int i;
18491 for (i = 0; i < matrix->nrows; ++i)
18492 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18493 }
18494
18495
18496 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18497 the glyph row and area where the glyph comes from. */
18498
18499 void
18500 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18501 {
18502 if (glyph->type == CHAR_GLYPH
18503 || glyph->type == GLYPHLESS_GLYPH)
18504 {
18505 fprintf (stderr,
18506 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18507 glyph - row->glyphs[TEXT_AREA],
18508 (glyph->type == CHAR_GLYPH
18509 ? 'C'
18510 : 'G'),
18511 glyph->charpos,
18512 (BUFFERP (glyph->object)
18513 ? 'B'
18514 : (STRINGP (glyph->object)
18515 ? 'S'
18516 : (NILP (glyph->object)
18517 ? '0'
18518 : '-'))),
18519 glyph->pixel_width,
18520 glyph->u.ch,
18521 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18522 ? glyph->u.ch
18523 : '.'),
18524 glyph->face_id,
18525 glyph->left_box_line_p,
18526 glyph->right_box_line_p);
18527 }
18528 else if (glyph->type == STRETCH_GLYPH)
18529 {
18530 fprintf (stderr,
18531 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18532 glyph - row->glyphs[TEXT_AREA],
18533 'S',
18534 glyph->charpos,
18535 (BUFFERP (glyph->object)
18536 ? 'B'
18537 : (STRINGP (glyph->object)
18538 ? 'S'
18539 : (NILP (glyph->object)
18540 ? '0'
18541 : '-'))),
18542 glyph->pixel_width,
18543 0,
18544 ' ',
18545 glyph->face_id,
18546 glyph->left_box_line_p,
18547 glyph->right_box_line_p);
18548 }
18549 else if (glyph->type == IMAGE_GLYPH)
18550 {
18551 fprintf (stderr,
18552 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18553 glyph - row->glyphs[TEXT_AREA],
18554 'I',
18555 glyph->charpos,
18556 (BUFFERP (glyph->object)
18557 ? 'B'
18558 : (STRINGP (glyph->object)
18559 ? 'S'
18560 : (NILP (glyph->object)
18561 ? '0'
18562 : '-'))),
18563 glyph->pixel_width,
18564 glyph->u.img_id,
18565 '.',
18566 glyph->face_id,
18567 glyph->left_box_line_p,
18568 glyph->right_box_line_p);
18569 }
18570 else if (glyph->type == COMPOSITE_GLYPH)
18571 {
18572 fprintf (stderr,
18573 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18574 glyph - row->glyphs[TEXT_AREA],
18575 '+',
18576 glyph->charpos,
18577 (BUFFERP (glyph->object)
18578 ? 'B'
18579 : (STRINGP (glyph->object)
18580 ? 'S'
18581 : (NILP (glyph->object)
18582 ? '0'
18583 : '-'))),
18584 glyph->pixel_width,
18585 glyph->u.cmp.id);
18586 if (glyph->u.cmp.automatic)
18587 fprintf (stderr,
18588 "[%d-%d]",
18589 glyph->slice.cmp.from, glyph->slice.cmp.to);
18590 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18591 glyph->face_id,
18592 glyph->left_box_line_p,
18593 glyph->right_box_line_p);
18594 }
18595 }
18596
18597
18598 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18599 GLYPHS 0 means don't show glyph contents.
18600 GLYPHS 1 means show glyphs in short form
18601 GLYPHS > 1 means show glyphs in long form. */
18602
18603 void
18604 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18605 {
18606 if (glyphs != 1)
18607 {
18608 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18609 fprintf (stderr, "==============================================================================\n");
18610
18611 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18612 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18613 vpos,
18614 MATRIX_ROW_START_CHARPOS (row),
18615 MATRIX_ROW_END_CHARPOS (row),
18616 row->used[TEXT_AREA],
18617 row->contains_overlapping_glyphs_p,
18618 row->enabled_p,
18619 row->truncated_on_left_p,
18620 row->truncated_on_right_p,
18621 row->continued_p,
18622 MATRIX_ROW_CONTINUATION_LINE_P (row),
18623 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18624 row->ends_at_zv_p,
18625 row->fill_line_p,
18626 row->ends_in_middle_of_char_p,
18627 row->starts_in_middle_of_char_p,
18628 row->mouse_face_p,
18629 row->x,
18630 row->y,
18631 row->pixel_width,
18632 row->height,
18633 row->visible_height,
18634 row->ascent,
18635 row->phys_ascent);
18636 /* The next 3 lines should align to "Start" in the header. */
18637 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18638 row->end.overlay_string_index,
18639 row->continuation_lines_width);
18640 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18641 CHARPOS (row->start.string_pos),
18642 CHARPOS (row->end.string_pos));
18643 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18644 row->end.dpvec_index);
18645 }
18646
18647 if (glyphs > 1)
18648 {
18649 int area;
18650
18651 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18652 {
18653 struct glyph *glyph = row->glyphs[area];
18654 struct glyph *glyph_end = glyph + row->used[area];
18655
18656 /* Glyph for a line end in text. */
18657 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18658 ++glyph_end;
18659
18660 if (glyph < glyph_end)
18661 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18662
18663 for (; glyph < glyph_end; ++glyph)
18664 dump_glyph (row, glyph, area);
18665 }
18666 }
18667 else if (glyphs == 1)
18668 {
18669 int area;
18670 char s[SHRT_MAX + 4];
18671
18672 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18673 {
18674 int i;
18675
18676 for (i = 0; i < row->used[area]; ++i)
18677 {
18678 struct glyph *glyph = row->glyphs[area] + i;
18679 if (i == row->used[area] - 1
18680 && area == TEXT_AREA
18681 && NILP (glyph->object)
18682 && glyph->type == CHAR_GLYPH
18683 && glyph->u.ch == ' ')
18684 {
18685 strcpy (&s[i], "[\\n]");
18686 i += 4;
18687 }
18688 else if (glyph->type == CHAR_GLYPH
18689 && glyph->u.ch < 0x80
18690 && glyph->u.ch >= ' ')
18691 s[i] = glyph->u.ch;
18692 else
18693 s[i] = '.';
18694 }
18695
18696 s[i] = '\0';
18697 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18698 }
18699 }
18700 }
18701
18702
18703 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18704 Sdump_glyph_matrix, 0, 1, "p",
18705 doc: /* Dump the current matrix of the selected window to stderr.
18706 Shows contents of glyph row structures. With non-nil
18707 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18708 glyphs in short form, otherwise show glyphs in long form.
18709
18710 Interactively, no argument means show glyphs in short form;
18711 with numeric argument, its value is passed as the GLYPHS flag. */)
18712 (Lisp_Object glyphs)
18713 {
18714 struct window *w = XWINDOW (selected_window);
18715 struct buffer *buffer = XBUFFER (w->contents);
18716
18717 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18718 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18719 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18720 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18721 fprintf (stderr, "=============================================\n");
18722 dump_glyph_matrix (w->current_matrix,
18723 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18724 return Qnil;
18725 }
18726
18727
18728 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18729 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18730 Only text-mode frames have frame glyph matrices. */)
18731 (void)
18732 {
18733 struct frame *f = XFRAME (selected_frame);
18734
18735 if (f->current_matrix)
18736 dump_glyph_matrix (f->current_matrix, 1);
18737 else
18738 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18739 return Qnil;
18740 }
18741
18742
18743 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18744 doc: /* Dump glyph row ROW to stderr.
18745 GLYPH 0 means don't dump glyphs.
18746 GLYPH 1 means dump glyphs in short form.
18747 GLYPH > 1 or omitted means dump glyphs in long form. */)
18748 (Lisp_Object row, Lisp_Object glyphs)
18749 {
18750 struct glyph_matrix *matrix;
18751 EMACS_INT vpos;
18752
18753 CHECK_NUMBER (row);
18754 matrix = XWINDOW (selected_window)->current_matrix;
18755 vpos = XINT (row);
18756 if (vpos >= 0 && vpos < matrix->nrows)
18757 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18758 vpos,
18759 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18760 return Qnil;
18761 }
18762
18763
18764 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18765 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18766 GLYPH 0 means don't dump glyphs.
18767 GLYPH 1 means dump glyphs in short form.
18768 GLYPH > 1 or omitted means dump glyphs in long form.
18769
18770 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18771 do nothing. */)
18772 (Lisp_Object row, Lisp_Object glyphs)
18773 {
18774 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18775 struct frame *sf = SELECTED_FRAME ();
18776 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18777 EMACS_INT vpos;
18778
18779 CHECK_NUMBER (row);
18780 vpos = XINT (row);
18781 if (vpos >= 0 && vpos < m->nrows)
18782 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18783 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18784 #endif
18785 return Qnil;
18786 }
18787
18788
18789 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18790 doc: /* Toggle tracing of redisplay.
18791 With ARG, turn tracing on if and only if ARG is positive. */)
18792 (Lisp_Object arg)
18793 {
18794 if (NILP (arg))
18795 trace_redisplay_p = !trace_redisplay_p;
18796 else
18797 {
18798 arg = Fprefix_numeric_value (arg);
18799 trace_redisplay_p = XINT (arg) > 0;
18800 }
18801
18802 return Qnil;
18803 }
18804
18805
18806 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18807 doc: /* Like `format', but print result to stderr.
18808 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18809 (ptrdiff_t nargs, Lisp_Object *args)
18810 {
18811 Lisp_Object s = Fformat (nargs, args);
18812 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18813 return Qnil;
18814 }
18815
18816 #endif /* GLYPH_DEBUG */
18817
18818
18819 \f
18820 /***********************************************************************
18821 Building Desired Matrix Rows
18822 ***********************************************************************/
18823
18824 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18825 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18826
18827 static struct glyph_row *
18828 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18829 {
18830 struct frame *f = XFRAME (WINDOW_FRAME (w));
18831 struct buffer *buffer = XBUFFER (w->contents);
18832 struct buffer *old = current_buffer;
18833 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18834 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18835 const unsigned char *arrow_end = arrow_string + arrow_len;
18836 const unsigned char *p;
18837 struct it it;
18838 bool multibyte_p;
18839 int n_glyphs_before;
18840
18841 set_buffer_temp (buffer);
18842 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18843 scratch_glyph_row.reversed_p = false;
18844 it.glyph_row->used[TEXT_AREA] = 0;
18845 SET_TEXT_POS (it.position, 0, 0);
18846
18847 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18848 p = arrow_string;
18849 while (p < arrow_end)
18850 {
18851 Lisp_Object face, ilisp;
18852
18853 /* Get the next character. */
18854 if (multibyte_p)
18855 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18856 else
18857 {
18858 it.c = it.char_to_display = *p, it.len = 1;
18859 if (! ASCII_CHAR_P (it.c))
18860 it.char_to_display = BYTE8_TO_CHAR (it.c);
18861 }
18862 p += it.len;
18863
18864 /* Get its face. */
18865 ilisp = make_number (p - arrow_string);
18866 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18867 it.face_id = compute_char_face (f, it.char_to_display, face);
18868
18869 /* Compute its width, get its glyphs. */
18870 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18871 SET_TEXT_POS (it.position, -1, -1);
18872 PRODUCE_GLYPHS (&it);
18873
18874 /* If this character doesn't fit any more in the line, we have
18875 to remove some glyphs. */
18876 if (it.current_x > it.last_visible_x)
18877 {
18878 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18879 break;
18880 }
18881 }
18882
18883 set_buffer_temp (old);
18884 return it.glyph_row;
18885 }
18886
18887
18888 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18889 glyphs to insert is determined by produce_special_glyphs. */
18890
18891 static void
18892 insert_left_trunc_glyphs (struct it *it)
18893 {
18894 struct it truncate_it;
18895 struct glyph *from, *end, *to, *toend;
18896
18897 eassert (!FRAME_WINDOW_P (it->f)
18898 || (!it->glyph_row->reversed_p
18899 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18900 || (it->glyph_row->reversed_p
18901 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18902
18903 /* Get the truncation glyphs. */
18904 truncate_it = *it;
18905 truncate_it.current_x = 0;
18906 truncate_it.face_id = DEFAULT_FACE_ID;
18907 truncate_it.glyph_row = &scratch_glyph_row;
18908 truncate_it.area = TEXT_AREA;
18909 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18910 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18911 truncate_it.object = Qnil;
18912 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18913
18914 /* Overwrite glyphs from IT with truncation glyphs. */
18915 if (!it->glyph_row->reversed_p)
18916 {
18917 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18918
18919 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18920 end = from + tused;
18921 to = it->glyph_row->glyphs[TEXT_AREA];
18922 toend = to + it->glyph_row->used[TEXT_AREA];
18923 if (FRAME_WINDOW_P (it->f))
18924 {
18925 /* On GUI frames, when variable-size fonts are displayed,
18926 the truncation glyphs may need more pixels than the row's
18927 glyphs they overwrite. We overwrite more glyphs to free
18928 enough screen real estate, and enlarge the stretch glyph
18929 on the right (see display_line), if there is one, to
18930 preserve the screen position of the truncation glyphs on
18931 the right. */
18932 int w = 0;
18933 struct glyph *g = to;
18934 short used;
18935
18936 /* The first glyph could be partially visible, in which case
18937 it->glyph_row->x will be negative. But we want the left
18938 truncation glyphs to be aligned at the left margin of the
18939 window, so we override the x coordinate at which the row
18940 will begin. */
18941 it->glyph_row->x = 0;
18942 while (g < toend && w < it->truncation_pixel_width)
18943 {
18944 w += g->pixel_width;
18945 ++g;
18946 }
18947 if (g - to - tused > 0)
18948 {
18949 memmove (to + tused, g, (toend - g) * sizeof(*g));
18950 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18951 }
18952 used = it->glyph_row->used[TEXT_AREA];
18953 if (it->glyph_row->truncated_on_right_p
18954 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18955 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18956 == STRETCH_GLYPH)
18957 {
18958 int extra = w - it->truncation_pixel_width;
18959
18960 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18961 }
18962 }
18963
18964 while (from < end)
18965 *to++ = *from++;
18966
18967 /* There may be padding glyphs left over. Overwrite them too. */
18968 if (!FRAME_WINDOW_P (it->f))
18969 {
18970 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18971 {
18972 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18973 while (from < end)
18974 *to++ = *from++;
18975 }
18976 }
18977
18978 if (to > toend)
18979 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18980 }
18981 else
18982 {
18983 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18984
18985 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18986 that back to front. */
18987 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18988 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18989 toend = it->glyph_row->glyphs[TEXT_AREA];
18990 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18991 if (FRAME_WINDOW_P (it->f))
18992 {
18993 int w = 0;
18994 struct glyph *g = to;
18995
18996 while (g >= toend && w < it->truncation_pixel_width)
18997 {
18998 w += g->pixel_width;
18999 --g;
19000 }
19001 if (to - g - tused > 0)
19002 to = g + tused;
19003 if (it->glyph_row->truncated_on_right_p
19004 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19005 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19006 {
19007 int extra = w - it->truncation_pixel_width;
19008
19009 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19010 }
19011 }
19012
19013 while (from >= end && to >= toend)
19014 *to-- = *from--;
19015 if (!FRAME_WINDOW_P (it->f))
19016 {
19017 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19018 {
19019 from =
19020 truncate_it.glyph_row->glyphs[TEXT_AREA]
19021 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19022 while (from >= end && to >= toend)
19023 *to-- = *from--;
19024 }
19025 }
19026 if (from >= end)
19027 {
19028 /* Need to free some room before prepending additional
19029 glyphs. */
19030 int move_by = from - end + 1;
19031 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19032 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19033
19034 for ( ; g >= g0; g--)
19035 g[move_by] = *g;
19036 while (from >= end)
19037 *to-- = *from--;
19038 it->glyph_row->used[TEXT_AREA] += move_by;
19039 }
19040 }
19041 }
19042
19043 /* Compute the hash code for ROW. */
19044 unsigned
19045 row_hash (struct glyph_row *row)
19046 {
19047 int area, k;
19048 unsigned hashval = 0;
19049
19050 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19051 for (k = 0; k < row->used[area]; ++k)
19052 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19053 + row->glyphs[area][k].u.val
19054 + row->glyphs[area][k].face_id
19055 + row->glyphs[area][k].padding_p
19056 + (row->glyphs[area][k].type << 2));
19057
19058 return hashval;
19059 }
19060
19061 /* Compute the pixel height and width of IT->glyph_row.
19062
19063 Most of the time, ascent and height of a display line will be equal
19064 to the max_ascent and max_height values of the display iterator
19065 structure. This is not the case if
19066
19067 1. We hit ZV without displaying anything. In this case, max_ascent
19068 and max_height will be zero.
19069
19070 2. We have some glyphs that don't contribute to the line height.
19071 (The glyph row flag contributes_to_line_height_p is for future
19072 pixmap extensions).
19073
19074 The first case is easily covered by using default values because in
19075 these cases, the line height does not really matter, except that it
19076 must not be zero. */
19077
19078 static void
19079 compute_line_metrics (struct it *it)
19080 {
19081 struct glyph_row *row = it->glyph_row;
19082
19083 if (FRAME_WINDOW_P (it->f))
19084 {
19085 int i, min_y, max_y;
19086
19087 /* The line may consist of one space only, that was added to
19088 place the cursor on it. If so, the row's height hasn't been
19089 computed yet. */
19090 if (row->height == 0)
19091 {
19092 if (it->max_ascent + it->max_descent == 0)
19093 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19094 row->ascent = it->max_ascent;
19095 row->height = it->max_ascent + it->max_descent;
19096 row->phys_ascent = it->max_phys_ascent;
19097 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19098 row->extra_line_spacing = it->max_extra_line_spacing;
19099 }
19100
19101 /* Compute the width of this line. */
19102 row->pixel_width = row->x;
19103 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19104 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19105
19106 eassert (row->pixel_width >= 0);
19107 eassert (row->ascent >= 0 && row->height > 0);
19108
19109 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19110 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19111
19112 /* If first line's physical ascent is larger than its logical
19113 ascent, use the physical ascent, and make the row taller.
19114 This makes accented characters fully visible. */
19115 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19116 && row->phys_ascent > row->ascent)
19117 {
19118 row->height += row->phys_ascent - row->ascent;
19119 row->ascent = row->phys_ascent;
19120 }
19121
19122 /* Compute how much of the line is visible. */
19123 row->visible_height = row->height;
19124
19125 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19126 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19127
19128 if (row->y < min_y)
19129 row->visible_height -= min_y - row->y;
19130 if (row->y + row->height > max_y)
19131 row->visible_height -= row->y + row->height - max_y;
19132 }
19133 else
19134 {
19135 row->pixel_width = row->used[TEXT_AREA];
19136 if (row->continued_p)
19137 row->pixel_width -= it->continuation_pixel_width;
19138 else if (row->truncated_on_right_p)
19139 row->pixel_width -= it->truncation_pixel_width;
19140 row->ascent = row->phys_ascent = 0;
19141 row->height = row->phys_height = row->visible_height = 1;
19142 row->extra_line_spacing = 0;
19143 }
19144
19145 /* Compute a hash code for this row. */
19146 row->hash = row_hash (row);
19147
19148 it->max_ascent = it->max_descent = 0;
19149 it->max_phys_ascent = it->max_phys_descent = 0;
19150 }
19151
19152
19153 /* Append one space to the glyph row of iterator IT if doing a
19154 window-based redisplay. The space has the same face as
19155 IT->face_id. Value is true if a space was added.
19156
19157 This function is called to make sure that there is always one glyph
19158 at the end of a glyph row that the cursor can be set on under
19159 window-systems. (If there weren't such a glyph we would not know
19160 how wide and tall a box cursor should be displayed).
19161
19162 At the same time this space let's a nicely handle clearing to the
19163 end of the line if the row ends in italic text. */
19164
19165 static bool
19166 append_space_for_newline (struct it *it, bool default_face_p)
19167 {
19168 if (FRAME_WINDOW_P (it->f))
19169 {
19170 int n = it->glyph_row->used[TEXT_AREA];
19171
19172 if (it->glyph_row->glyphs[TEXT_AREA] + n
19173 < it->glyph_row->glyphs[1 + TEXT_AREA])
19174 {
19175 /* Save some values that must not be changed.
19176 Must save IT->c and IT->len because otherwise
19177 ITERATOR_AT_END_P wouldn't work anymore after
19178 append_space_for_newline has been called. */
19179 enum display_element_type saved_what = it->what;
19180 int saved_c = it->c, saved_len = it->len;
19181 int saved_char_to_display = it->char_to_display;
19182 int saved_x = it->current_x;
19183 int saved_face_id = it->face_id;
19184 bool saved_box_end = it->end_of_box_run_p;
19185 struct text_pos saved_pos;
19186 Lisp_Object saved_object;
19187 struct face *face;
19188 struct glyph *g;
19189
19190 saved_object = it->object;
19191 saved_pos = it->position;
19192
19193 it->what = IT_CHARACTER;
19194 memset (&it->position, 0, sizeof it->position);
19195 it->object = Qnil;
19196 it->c = it->char_to_display = ' ';
19197 it->len = 1;
19198
19199 /* If the default face was remapped, be sure to use the
19200 remapped face for the appended newline. */
19201 if (default_face_p)
19202 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19203 else if (it->face_before_selective_p)
19204 it->face_id = it->saved_face_id;
19205 face = FACE_FROM_ID (it->f, it->face_id);
19206 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19207 /* In R2L rows, we will prepend a stretch glyph that will
19208 have the end_of_box_run_p flag set for it, so there's no
19209 need for the appended newline glyph to have that flag
19210 set. */
19211 if (it->glyph_row->reversed_p
19212 /* But if the appended newline glyph goes all the way to
19213 the end of the row, there will be no stretch glyph,
19214 so leave the box flag set. */
19215 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19216 it->end_of_box_run_p = false;
19217
19218 PRODUCE_GLYPHS (it);
19219
19220 #ifdef HAVE_WINDOW_SYSTEM
19221 /* Make sure this space glyph has the right ascent and
19222 descent values, or else cursor at end of line will look
19223 funny, and height of empty lines will be incorrect. */
19224 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19225 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19226 if (n == 0)
19227 {
19228 Lisp_Object height, total_height;
19229 int extra_line_spacing = it->extra_line_spacing;
19230 int boff = font->baseline_offset;
19231
19232 if (font->vertical_centering)
19233 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19234
19235 it->object = saved_object; /* get_it_property needs this */
19236 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19237 /* Must do a subset of line height processing from
19238 x_produce_glyph for newline characters. */
19239 height = get_it_property (it, Qline_height);
19240 if (CONSP (height)
19241 && CONSP (XCDR (height))
19242 && NILP (XCDR (XCDR (height))))
19243 {
19244 total_height = XCAR (XCDR (height));
19245 height = XCAR (height);
19246 }
19247 else
19248 total_height = Qnil;
19249 height = calc_line_height_property (it, height, font, boff, true);
19250
19251 if (it->override_ascent >= 0)
19252 {
19253 it->ascent = it->override_ascent;
19254 it->descent = it->override_descent;
19255 boff = it->override_boff;
19256 }
19257 if (EQ (height, Qt))
19258 extra_line_spacing = 0;
19259 else
19260 {
19261 Lisp_Object spacing;
19262
19263 it->phys_ascent = it->ascent;
19264 it->phys_descent = it->descent;
19265 if (!NILP (height)
19266 && XINT (height) > it->ascent + it->descent)
19267 it->ascent = XINT (height) - it->descent;
19268
19269 if (!NILP (total_height))
19270 spacing = calc_line_height_property (it, total_height, font,
19271 boff, false);
19272 else
19273 {
19274 spacing = get_it_property (it, Qline_spacing);
19275 spacing = calc_line_height_property (it, spacing, font,
19276 boff, false);
19277 }
19278 if (INTEGERP (spacing))
19279 {
19280 extra_line_spacing = XINT (spacing);
19281 if (!NILP (total_height))
19282 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19283 }
19284 }
19285 if (extra_line_spacing > 0)
19286 {
19287 it->descent += extra_line_spacing;
19288 if (extra_line_spacing > it->max_extra_line_spacing)
19289 it->max_extra_line_spacing = extra_line_spacing;
19290 }
19291 it->max_ascent = it->ascent;
19292 it->max_descent = it->descent;
19293 /* Make sure compute_line_metrics recomputes the row height. */
19294 it->glyph_row->height = 0;
19295 }
19296
19297 g->ascent = it->max_ascent;
19298 g->descent = it->max_descent;
19299 #endif
19300
19301 it->override_ascent = -1;
19302 it->constrain_row_ascent_descent_p = false;
19303 it->current_x = saved_x;
19304 it->object = saved_object;
19305 it->position = saved_pos;
19306 it->what = saved_what;
19307 it->face_id = saved_face_id;
19308 it->len = saved_len;
19309 it->c = saved_c;
19310 it->char_to_display = saved_char_to_display;
19311 it->end_of_box_run_p = saved_box_end;
19312 return true;
19313 }
19314 }
19315
19316 return false;
19317 }
19318
19319
19320 /* Extend the face of the last glyph in the text area of IT->glyph_row
19321 to the end of the display line. Called from display_line. If the
19322 glyph row is empty, add a space glyph to it so that we know the
19323 face to draw. Set the glyph row flag fill_line_p. If the glyph
19324 row is R2L, prepend a stretch glyph to cover the empty space to the
19325 left of the leftmost glyph. */
19326
19327 static void
19328 extend_face_to_end_of_line (struct it *it)
19329 {
19330 struct face *face, *default_face;
19331 struct frame *f = it->f;
19332
19333 /* If line is already filled, do nothing. Non window-system frames
19334 get a grace of one more ``pixel'' because their characters are
19335 1-``pixel'' wide, so they hit the equality too early. This grace
19336 is needed only for R2L rows that are not continued, to produce
19337 one extra blank where we could display the cursor. */
19338 if ((it->current_x >= it->last_visible_x
19339 + (!FRAME_WINDOW_P (f)
19340 && it->glyph_row->reversed_p
19341 && !it->glyph_row->continued_p))
19342 /* If the window has display margins, we will need to extend
19343 their face even if the text area is filled. */
19344 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19345 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19346 return;
19347
19348 /* The default face, possibly remapped. */
19349 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19350
19351 /* Face extension extends the background and box of IT->face_id
19352 to the end of the line. If the background equals the background
19353 of the frame, we don't have to do anything. */
19354 if (it->face_before_selective_p)
19355 face = FACE_FROM_ID (f, it->saved_face_id);
19356 else
19357 face = FACE_FROM_ID (f, it->face_id);
19358
19359 if (FRAME_WINDOW_P (f)
19360 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19361 && face->box == FACE_NO_BOX
19362 && face->background == FRAME_BACKGROUND_PIXEL (f)
19363 #ifdef HAVE_WINDOW_SYSTEM
19364 && !face->stipple
19365 #endif
19366 && !it->glyph_row->reversed_p)
19367 return;
19368
19369 /* Set the glyph row flag indicating that the face of the last glyph
19370 in the text area has to be drawn to the end of the text area. */
19371 it->glyph_row->fill_line_p = true;
19372
19373 /* If current character of IT is not ASCII, make sure we have the
19374 ASCII face. This will be automatically undone the next time
19375 get_next_display_element returns a multibyte character. Note
19376 that the character will always be single byte in unibyte
19377 text. */
19378 if (!ASCII_CHAR_P (it->c))
19379 {
19380 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19381 }
19382
19383 if (FRAME_WINDOW_P (f))
19384 {
19385 /* If the row is empty, add a space with the current face of IT,
19386 so that we know which face to draw. */
19387 if (it->glyph_row->used[TEXT_AREA] == 0)
19388 {
19389 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19390 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19391 it->glyph_row->used[TEXT_AREA] = 1;
19392 }
19393 /* Mode line and the header line don't have margins, and
19394 likewise the frame's tool-bar window, if there is any. */
19395 if (!(it->glyph_row->mode_line_p
19396 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19397 || (WINDOWP (f->tool_bar_window)
19398 && it->w == XWINDOW (f->tool_bar_window))
19399 #endif
19400 ))
19401 {
19402 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19403 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19404 {
19405 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19406 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19407 default_face->id;
19408 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19409 }
19410 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19411 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19412 {
19413 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19414 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19415 default_face->id;
19416 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19417 }
19418 }
19419 #ifdef HAVE_WINDOW_SYSTEM
19420 if (it->glyph_row->reversed_p)
19421 {
19422 /* Prepend a stretch glyph to the row, such that the
19423 rightmost glyph will be drawn flushed all the way to the
19424 right margin of the window. The stretch glyph that will
19425 occupy the empty space, if any, to the left of the
19426 glyphs. */
19427 struct font *font = face->font ? face->font : FRAME_FONT (f);
19428 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19429 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19430 struct glyph *g;
19431 int row_width, stretch_ascent, stretch_width;
19432 struct text_pos saved_pos;
19433 int saved_face_id;
19434 bool saved_avoid_cursor, saved_box_start;
19435
19436 for (row_width = 0, g = row_start; g < row_end; g++)
19437 row_width += g->pixel_width;
19438
19439 /* FIXME: There are various minor display glitches in R2L
19440 rows when only one of the fringes is missing. The
19441 strange condition below produces the least bad effect. */
19442 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19443 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19444 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19445 stretch_width = window_box_width (it->w, TEXT_AREA);
19446 else
19447 stretch_width = it->last_visible_x - it->first_visible_x;
19448 stretch_width -= row_width;
19449
19450 if (stretch_width > 0)
19451 {
19452 stretch_ascent =
19453 (((it->ascent + it->descent)
19454 * FONT_BASE (font)) / FONT_HEIGHT (font));
19455 saved_pos = it->position;
19456 memset (&it->position, 0, sizeof it->position);
19457 saved_avoid_cursor = it->avoid_cursor_p;
19458 it->avoid_cursor_p = true;
19459 saved_face_id = it->face_id;
19460 saved_box_start = it->start_of_box_run_p;
19461 /* The last row's stretch glyph should get the default
19462 face, to avoid painting the rest of the window with
19463 the region face, if the region ends at ZV. */
19464 if (it->glyph_row->ends_at_zv_p)
19465 it->face_id = default_face->id;
19466 else
19467 it->face_id = face->id;
19468 it->start_of_box_run_p = false;
19469 append_stretch_glyph (it, Qnil, stretch_width,
19470 it->ascent + it->descent, stretch_ascent);
19471 it->position = saved_pos;
19472 it->avoid_cursor_p = saved_avoid_cursor;
19473 it->face_id = saved_face_id;
19474 it->start_of_box_run_p = saved_box_start;
19475 }
19476 /* If stretch_width comes out negative, it means that the
19477 last glyph is only partially visible. In R2L rows, we
19478 want the leftmost glyph to be partially visible, so we
19479 need to give the row the corresponding left offset. */
19480 if (stretch_width < 0)
19481 it->glyph_row->x = stretch_width;
19482 }
19483 #endif /* HAVE_WINDOW_SYSTEM */
19484 }
19485 else
19486 {
19487 /* Save some values that must not be changed. */
19488 int saved_x = it->current_x;
19489 struct text_pos saved_pos;
19490 Lisp_Object saved_object;
19491 enum display_element_type saved_what = it->what;
19492 int saved_face_id = it->face_id;
19493
19494 saved_object = it->object;
19495 saved_pos = it->position;
19496
19497 it->what = IT_CHARACTER;
19498 memset (&it->position, 0, sizeof it->position);
19499 it->object = Qnil;
19500 it->c = it->char_to_display = ' ';
19501 it->len = 1;
19502
19503 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19504 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19505 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19506 && !it->glyph_row->mode_line_p
19507 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19508 {
19509 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19510 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19511
19512 for (it->current_x = 0; g < e; g++)
19513 it->current_x += g->pixel_width;
19514
19515 it->area = LEFT_MARGIN_AREA;
19516 it->face_id = default_face->id;
19517 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19518 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19519 {
19520 PRODUCE_GLYPHS (it);
19521 /* term.c:produce_glyphs advances it->current_x only for
19522 TEXT_AREA. */
19523 it->current_x += it->pixel_width;
19524 }
19525
19526 it->current_x = saved_x;
19527 it->area = TEXT_AREA;
19528 }
19529
19530 /* The last row's blank glyphs should get the default face, to
19531 avoid painting the rest of the window with the region face,
19532 if the region ends at ZV. */
19533 if (it->glyph_row->ends_at_zv_p)
19534 it->face_id = default_face->id;
19535 else
19536 it->face_id = face->id;
19537 PRODUCE_GLYPHS (it);
19538
19539 while (it->current_x <= it->last_visible_x)
19540 PRODUCE_GLYPHS (it);
19541
19542 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19543 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19544 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19545 && !it->glyph_row->mode_line_p
19546 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19547 {
19548 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19549 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19550
19551 for ( ; g < e; g++)
19552 it->current_x += g->pixel_width;
19553
19554 it->area = RIGHT_MARGIN_AREA;
19555 it->face_id = default_face->id;
19556 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19557 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19558 {
19559 PRODUCE_GLYPHS (it);
19560 it->current_x += it->pixel_width;
19561 }
19562
19563 it->area = TEXT_AREA;
19564 }
19565
19566 /* Don't count these blanks really. It would let us insert a left
19567 truncation glyph below and make us set the cursor on them, maybe. */
19568 it->current_x = saved_x;
19569 it->object = saved_object;
19570 it->position = saved_pos;
19571 it->what = saved_what;
19572 it->face_id = saved_face_id;
19573 }
19574 }
19575
19576
19577 /* Value is true if text starting at CHARPOS in current_buffer is
19578 trailing whitespace. */
19579
19580 static bool
19581 trailing_whitespace_p (ptrdiff_t charpos)
19582 {
19583 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19584 int c = 0;
19585
19586 while (bytepos < ZV_BYTE
19587 && (c = FETCH_CHAR (bytepos),
19588 c == ' ' || c == '\t'))
19589 ++bytepos;
19590
19591 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19592 {
19593 if (bytepos != PT_BYTE)
19594 return true;
19595 }
19596 return false;
19597 }
19598
19599
19600 /* Highlight trailing whitespace, if any, in ROW. */
19601
19602 static void
19603 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19604 {
19605 int used = row->used[TEXT_AREA];
19606
19607 if (used)
19608 {
19609 struct glyph *start = row->glyphs[TEXT_AREA];
19610 struct glyph *glyph = start + used - 1;
19611
19612 if (row->reversed_p)
19613 {
19614 /* Right-to-left rows need to be processed in the opposite
19615 direction, so swap the edge pointers. */
19616 glyph = start;
19617 start = row->glyphs[TEXT_AREA] + used - 1;
19618 }
19619
19620 /* Skip over glyphs inserted to display the cursor at the
19621 end of a line, for extending the face of the last glyph
19622 to the end of the line on terminals, and for truncation
19623 and continuation glyphs. */
19624 if (!row->reversed_p)
19625 {
19626 while (glyph >= start
19627 && glyph->type == CHAR_GLYPH
19628 && NILP (glyph->object))
19629 --glyph;
19630 }
19631 else
19632 {
19633 while (glyph <= start
19634 && glyph->type == CHAR_GLYPH
19635 && NILP (glyph->object))
19636 ++glyph;
19637 }
19638
19639 /* If last glyph is a space or stretch, and it's trailing
19640 whitespace, set the face of all trailing whitespace glyphs in
19641 IT->glyph_row to `trailing-whitespace'. */
19642 if ((row->reversed_p ? glyph <= start : glyph >= start)
19643 && BUFFERP (glyph->object)
19644 && (glyph->type == STRETCH_GLYPH
19645 || (glyph->type == CHAR_GLYPH
19646 && glyph->u.ch == ' '))
19647 && trailing_whitespace_p (glyph->charpos))
19648 {
19649 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19650 if (face_id < 0)
19651 return;
19652
19653 if (!row->reversed_p)
19654 {
19655 while (glyph >= start
19656 && BUFFERP (glyph->object)
19657 && (glyph->type == STRETCH_GLYPH
19658 || (glyph->type == CHAR_GLYPH
19659 && glyph->u.ch == ' ')))
19660 (glyph--)->face_id = face_id;
19661 }
19662 else
19663 {
19664 while (glyph <= start
19665 && BUFFERP (glyph->object)
19666 && (glyph->type == STRETCH_GLYPH
19667 || (glyph->type == CHAR_GLYPH
19668 && glyph->u.ch == ' ')))
19669 (glyph++)->face_id = face_id;
19670 }
19671 }
19672 }
19673 }
19674
19675
19676 /* Value is true if glyph row ROW should be
19677 considered to hold the buffer position CHARPOS. */
19678
19679 static bool
19680 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19681 {
19682 bool result = true;
19683
19684 if (charpos == CHARPOS (row->end.pos)
19685 || charpos == MATRIX_ROW_END_CHARPOS (row))
19686 {
19687 /* Suppose the row ends on a string.
19688 Unless the row is continued, that means it ends on a newline
19689 in the string. If it's anything other than a display string
19690 (e.g., a before-string from an overlay), we don't want the
19691 cursor there. (This heuristic seems to give the optimal
19692 behavior for the various types of multi-line strings.)
19693 One exception: if the string has `cursor' property on one of
19694 its characters, we _do_ want the cursor there. */
19695 if (CHARPOS (row->end.string_pos) >= 0)
19696 {
19697 if (row->continued_p)
19698 result = true;
19699 else
19700 {
19701 /* Check for `display' property. */
19702 struct glyph *beg = row->glyphs[TEXT_AREA];
19703 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19704 struct glyph *glyph;
19705
19706 result = false;
19707 for (glyph = end; glyph >= beg; --glyph)
19708 if (STRINGP (glyph->object))
19709 {
19710 Lisp_Object prop
19711 = Fget_char_property (make_number (charpos),
19712 Qdisplay, Qnil);
19713 result =
19714 (!NILP (prop)
19715 && display_prop_string_p (prop, glyph->object));
19716 /* If there's a `cursor' property on one of the
19717 string's characters, this row is a cursor row,
19718 even though this is not a display string. */
19719 if (!result)
19720 {
19721 Lisp_Object s = glyph->object;
19722
19723 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19724 {
19725 ptrdiff_t gpos = glyph->charpos;
19726
19727 if (!NILP (Fget_char_property (make_number (gpos),
19728 Qcursor, s)))
19729 {
19730 result = true;
19731 break;
19732 }
19733 }
19734 }
19735 break;
19736 }
19737 }
19738 }
19739 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19740 {
19741 /* If the row ends in middle of a real character,
19742 and the line is continued, we want the cursor here.
19743 That's because CHARPOS (ROW->end.pos) would equal
19744 PT if PT is before the character. */
19745 if (!row->ends_in_ellipsis_p)
19746 result = row->continued_p;
19747 else
19748 /* If the row ends in an ellipsis, then
19749 CHARPOS (ROW->end.pos) will equal point after the
19750 invisible text. We want that position to be displayed
19751 after the ellipsis. */
19752 result = false;
19753 }
19754 /* If the row ends at ZV, display the cursor at the end of that
19755 row instead of at the start of the row below. */
19756 else
19757 result = row->ends_at_zv_p;
19758 }
19759
19760 return result;
19761 }
19762
19763 /* Value is true if glyph row ROW should be
19764 used to hold the cursor. */
19765
19766 static bool
19767 cursor_row_p (struct glyph_row *row)
19768 {
19769 return row_for_charpos_p (row, PT);
19770 }
19771
19772 \f
19773
19774 /* Push the property PROP so that it will be rendered at the current
19775 position in IT. Return true if PROP was successfully pushed, false
19776 otherwise. Called from handle_line_prefix to handle the
19777 `line-prefix' and `wrap-prefix' properties. */
19778
19779 static bool
19780 push_prefix_prop (struct it *it, Lisp_Object prop)
19781 {
19782 struct text_pos pos =
19783 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19784
19785 eassert (it->method == GET_FROM_BUFFER
19786 || it->method == GET_FROM_DISPLAY_VECTOR
19787 || it->method == GET_FROM_STRING);
19788
19789 /* We need to save the current buffer/string position, so it will be
19790 restored by pop_it, because iterate_out_of_display_property
19791 depends on that being set correctly, but some situations leave
19792 it->position not yet set when this function is called. */
19793 push_it (it, &pos);
19794
19795 if (STRINGP (prop))
19796 {
19797 if (SCHARS (prop) == 0)
19798 {
19799 pop_it (it);
19800 return false;
19801 }
19802
19803 it->string = prop;
19804 it->string_from_prefix_prop_p = true;
19805 it->multibyte_p = STRING_MULTIBYTE (it->string);
19806 it->current.overlay_string_index = -1;
19807 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19808 it->end_charpos = it->string_nchars = SCHARS (it->string);
19809 it->method = GET_FROM_STRING;
19810 it->stop_charpos = 0;
19811 it->prev_stop = 0;
19812 it->base_level_stop = 0;
19813
19814 /* Force paragraph direction to be that of the parent
19815 buffer/string. */
19816 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19817 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19818 else
19819 it->paragraph_embedding = L2R;
19820
19821 /* Set up the bidi iterator for this display string. */
19822 if (it->bidi_p)
19823 {
19824 it->bidi_it.string.lstring = it->string;
19825 it->bidi_it.string.s = NULL;
19826 it->bidi_it.string.schars = it->end_charpos;
19827 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19828 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19829 it->bidi_it.string.unibyte = !it->multibyte_p;
19830 it->bidi_it.w = it->w;
19831 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19832 }
19833 }
19834 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19835 {
19836 it->method = GET_FROM_STRETCH;
19837 it->object = prop;
19838 }
19839 #ifdef HAVE_WINDOW_SYSTEM
19840 else if (IMAGEP (prop))
19841 {
19842 it->what = IT_IMAGE;
19843 it->image_id = lookup_image (it->f, prop);
19844 it->method = GET_FROM_IMAGE;
19845 }
19846 #endif /* HAVE_WINDOW_SYSTEM */
19847 else
19848 {
19849 pop_it (it); /* bogus display property, give up */
19850 return false;
19851 }
19852
19853 return true;
19854 }
19855
19856 /* Return the character-property PROP at the current position in IT. */
19857
19858 static Lisp_Object
19859 get_it_property (struct it *it, Lisp_Object prop)
19860 {
19861 Lisp_Object position, object = it->object;
19862
19863 if (STRINGP (object))
19864 position = make_number (IT_STRING_CHARPOS (*it));
19865 else if (BUFFERP (object))
19866 {
19867 position = make_number (IT_CHARPOS (*it));
19868 object = it->window;
19869 }
19870 else
19871 return Qnil;
19872
19873 return Fget_char_property (position, prop, object);
19874 }
19875
19876 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19877
19878 static void
19879 handle_line_prefix (struct it *it)
19880 {
19881 Lisp_Object prefix;
19882
19883 if (it->continuation_lines_width > 0)
19884 {
19885 prefix = get_it_property (it, Qwrap_prefix);
19886 if (NILP (prefix))
19887 prefix = Vwrap_prefix;
19888 }
19889 else
19890 {
19891 prefix = get_it_property (it, Qline_prefix);
19892 if (NILP (prefix))
19893 prefix = Vline_prefix;
19894 }
19895 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19896 {
19897 /* If the prefix is wider than the window, and we try to wrap
19898 it, it would acquire its own wrap prefix, and so on till the
19899 iterator stack overflows. So, don't wrap the prefix. */
19900 it->line_wrap = TRUNCATE;
19901 it->avoid_cursor_p = true;
19902 }
19903 }
19904
19905 \f
19906
19907 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19908 only for R2L lines from display_line and display_string, when they
19909 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19910 the line/string needs to be continued on the next glyph row. */
19911 static void
19912 unproduce_glyphs (struct it *it, int n)
19913 {
19914 struct glyph *glyph, *end;
19915
19916 eassert (it->glyph_row);
19917 eassert (it->glyph_row->reversed_p);
19918 eassert (it->area == TEXT_AREA);
19919 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19920
19921 if (n > it->glyph_row->used[TEXT_AREA])
19922 n = it->glyph_row->used[TEXT_AREA];
19923 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19924 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19925 for ( ; glyph < end; glyph++)
19926 glyph[-n] = *glyph;
19927 }
19928
19929 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19930 and ROW->maxpos. */
19931 static void
19932 find_row_edges (struct it *it, struct glyph_row *row,
19933 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19934 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19935 {
19936 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19937 lines' rows is implemented for bidi-reordered rows. */
19938
19939 /* ROW->minpos is the value of min_pos, the minimal buffer position
19940 we have in ROW, or ROW->start.pos if that is smaller. */
19941 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19942 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19943 else
19944 /* We didn't find buffer positions smaller than ROW->start, or
19945 didn't find _any_ valid buffer positions in any of the glyphs,
19946 so we must trust the iterator's computed positions. */
19947 row->minpos = row->start.pos;
19948 if (max_pos <= 0)
19949 {
19950 max_pos = CHARPOS (it->current.pos);
19951 max_bpos = BYTEPOS (it->current.pos);
19952 }
19953
19954 /* Here are the various use-cases for ending the row, and the
19955 corresponding values for ROW->maxpos:
19956
19957 Line ends in a newline from buffer eol_pos + 1
19958 Line is continued from buffer max_pos + 1
19959 Line is truncated on right it->current.pos
19960 Line ends in a newline from string max_pos + 1(*)
19961 (*) + 1 only when line ends in a forward scan
19962 Line is continued from string max_pos
19963 Line is continued from display vector max_pos
19964 Line is entirely from a string min_pos == max_pos
19965 Line is entirely from a display vector min_pos == max_pos
19966 Line that ends at ZV ZV
19967
19968 If you discover other use-cases, please add them here as
19969 appropriate. */
19970 if (row->ends_at_zv_p)
19971 row->maxpos = it->current.pos;
19972 else if (row->used[TEXT_AREA])
19973 {
19974 bool seen_this_string = false;
19975 struct glyph_row *r1 = row - 1;
19976
19977 /* Did we see the same display string on the previous row? */
19978 if (STRINGP (it->object)
19979 /* this is not the first row */
19980 && row > it->w->desired_matrix->rows
19981 /* previous row is not the header line */
19982 && !r1->mode_line_p
19983 /* previous row also ends in a newline from a string */
19984 && r1->ends_in_newline_from_string_p)
19985 {
19986 struct glyph *start, *end;
19987
19988 /* Search for the last glyph of the previous row that came
19989 from buffer or string. Depending on whether the row is
19990 L2R or R2L, we need to process it front to back or the
19991 other way round. */
19992 if (!r1->reversed_p)
19993 {
19994 start = r1->glyphs[TEXT_AREA];
19995 end = start + r1->used[TEXT_AREA];
19996 /* Glyphs inserted by redisplay have nil as their object. */
19997 while (end > start
19998 && NILP ((end - 1)->object)
19999 && (end - 1)->charpos <= 0)
20000 --end;
20001 if (end > start)
20002 {
20003 if (EQ ((end - 1)->object, it->object))
20004 seen_this_string = true;
20005 }
20006 else
20007 /* If all the glyphs of the previous row were inserted
20008 by redisplay, it means the previous row was
20009 produced from a single newline, which is only
20010 possible if that newline came from the same string
20011 as the one which produced this ROW. */
20012 seen_this_string = true;
20013 }
20014 else
20015 {
20016 end = r1->glyphs[TEXT_AREA] - 1;
20017 start = end + r1->used[TEXT_AREA];
20018 while (end < start
20019 && NILP ((end + 1)->object)
20020 && (end + 1)->charpos <= 0)
20021 ++end;
20022 if (end < start)
20023 {
20024 if (EQ ((end + 1)->object, it->object))
20025 seen_this_string = true;
20026 }
20027 else
20028 seen_this_string = true;
20029 }
20030 }
20031 /* Take note of each display string that covers a newline only
20032 once, the first time we see it. This is for when a display
20033 string includes more than one newline in it. */
20034 if (row->ends_in_newline_from_string_p && !seen_this_string)
20035 {
20036 /* If we were scanning the buffer forward when we displayed
20037 the string, we want to account for at least one buffer
20038 position that belongs to this row (position covered by
20039 the display string), so that cursor positioning will
20040 consider this row as a candidate when point is at the end
20041 of the visual line represented by this row. This is not
20042 required when scanning back, because max_pos will already
20043 have a much larger value. */
20044 if (CHARPOS (row->end.pos) > max_pos)
20045 INC_BOTH (max_pos, max_bpos);
20046 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20047 }
20048 else if (CHARPOS (it->eol_pos) > 0)
20049 SET_TEXT_POS (row->maxpos,
20050 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20051 else if (row->continued_p)
20052 {
20053 /* If max_pos is different from IT's current position, it
20054 means IT->method does not belong to the display element
20055 at max_pos. However, it also means that the display
20056 element at max_pos was displayed in its entirety on this
20057 line, which is equivalent to saying that the next line
20058 starts at the next buffer position. */
20059 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20060 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20061 else
20062 {
20063 INC_BOTH (max_pos, max_bpos);
20064 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20065 }
20066 }
20067 else if (row->truncated_on_right_p)
20068 /* display_line already called reseat_at_next_visible_line_start,
20069 which puts the iterator at the beginning of the next line, in
20070 the logical order. */
20071 row->maxpos = it->current.pos;
20072 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20073 /* A line that is entirely from a string/image/stretch... */
20074 row->maxpos = row->minpos;
20075 else
20076 emacs_abort ();
20077 }
20078 else
20079 row->maxpos = it->current.pos;
20080 }
20081
20082 /* Construct the glyph row IT->glyph_row in the desired matrix of
20083 IT->w from text at the current position of IT. See dispextern.h
20084 for an overview of struct it. Value is true if
20085 IT->glyph_row displays text, as opposed to a line displaying ZV
20086 only. */
20087
20088 static bool
20089 display_line (struct it *it)
20090 {
20091 struct glyph_row *row = it->glyph_row;
20092 Lisp_Object overlay_arrow_string;
20093 struct it wrap_it;
20094 void *wrap_data = NULL;
20095 bool may_wrap = false;
20096 int wrap_x IF_LINT (= 0);
20097 int wrap_row_used = -1;
20098 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20099 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20100 int wrap_row_extra_line_spacing IF_LINT (= 0);
20101 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20102 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20103 int cvpos;
20104 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20105 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20106 bool pending_handle_line_prefix = false;
20107
20108 /* We always start displaying at hpos zero even if hscrolled. */
20109 eassert (it->hpos == 0 && it->current_x == 0);
20110
20111 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20112 >= it->w->desired_matrix->nrows)
20113 {
20114 it->w->nrows_scale_factor++;
20115 it->f->fonts_changed = true;
20116 return false;
20117 }
20118
20119 /* Clear the result glyph row and enable it. */
20120 prepare_desired_row (it->w, row, false);
20121
20122 row->y = it->current_y;
20123 row->start = it->start;
20124 row->continuation_lines_width = it->continuation_lines_width;
20125 row->displays_text_p = true;
20126 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20127 it->starts_in_middle_of_char_p = false;
20128
20129 /* Arrange the overlays nicely for our purposes. Usually, we call
20130 display_line on only one line at a time, in which case this
20131 can't really hurt too much, or we call it on lines which appear
20132 one after another in the buffer, in which case all calls to
20133 recenter_overlay_lists but the first will be pretty cheap. */
20134 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20135
20136 /* Move over display elements that are not visible because we are
20137 hscrolled. This may stop at an x-position < IT->first_visible_x
20138 if the first glyph is partially visible or if we hit a line end. */
20139 if (it->current_x < it->first_visible_x)
20140 {
20141 enum move_it_result move_result;
20142
20143 this_line_min_pos = row->start.pos;
20144 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20145 MOVE_TO_POS | MOVE_TO_X);
20146 /* If we are under a large hscroll, move_it_in_display_line_to
20147 could hit the end of the line without reaching
20148 it->first_visible_x. Pretend that we did reach it. This is
20149 especially important on a TTY, where we will call
20150 extend_face_to_end_of_line, which needs to know how many
20151 blank glyphs to produce. */
20152 if (it->current_x < it->first_visible_x
20153 && (move_result == MOVE_NEWLINE_OR_CR
20154 || move_result == MOVE_POS_MATCH_OR_ZV))
20155 it->current_x = it->first_visible_x;
20156
20157 /* Record the smallest positions seen while we moved over
20158 display elements that are not visible. This is needed by
20159 redisplay_internal for optimizing the case where the cursor
20160 stays inside the same line. The rest of this function only
20161 considers positions that are actually displayed, so
20162 RECORD_MAX_MIN_POS will not otherwise record positions that
20163 are hscrolled to the left of the left edge of the window. */
20164 min_pos = CHARPOS (this_line_min_pos);
20165 min_bpos = BYTEPOS (this_line_min_pos);
20166 }
20167 else if (it->area == TEXT_AREA)
20168 {
20169 /* We only do this when not calling move_it_in_display_line_to
20170 above, because that function calls itself handle_line_prefix. */
20171 handle_line_prefix (it);
20172 }
20173 else
20174 {
20175 /* Line-prefix and wrap-prefix are always displayed in the text
20176 area. But if this is the first call to display_line after
20177 init_iterator, the iterator might have been set up to write
20178 into a marginal area, e.g. if the line begins with some
20179 display property that writes to the margins. So we need to
20180 wait with the call to handle_line_prefix until whatever
20181 writes to the margin has done its job. */
20182 pending_handle_line_prefix = true;
20183 }
20184
20185 /* Get the initial row height. This is either the height of the
20186 text hscrolled, if there is any, or zero. */
20187 row->ascent = it->max_ascent;
20188 row->height = it->max_ascent + it->max_descent;
20189 row->phys_ascent = it->max_phys_ascent;
20190 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20191 row->extra_line_spacing = it->max_extra_line_spacing;
20192
20193 /* Utility macro to record max and min buffer positions seen until now. */
20194 #define RECORD_MAX_MIN_POS(IT) \
20195 do \
20196 { \
20197 bool composition_p \
20198 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20199 ptrdiff_t current_pos = \
20200 composition_p ? (IT)->cmp_it.charpos \
20201 : IT_CHARPOS (*(IT)); \
20202 ptrdiff_t current_bpos = \
20203 composition_p ? CHAR_TO_BYTE (current_pos) \
20204 : IT_BYTEPOS (*(IT)); \
20205 if (current_pos < min_pos) \
20206 { \
20207 min_pos = current_pos; \
20208 min_bpos = current_bpos; \
20209 } \
20210 if (IT_CHARPOS (*it) > max_pos) \
20211 { \
20212 max_pos = IT_CHARPOS (*it); \
20213 max_bpos = IT_BYTEPOS (*it); \
20214 } \
20215 } \
20216 while (false)
20217
20218 /* Loop generating characters. The loop is left with IT on the next
20219 character to display. */
20220 while (true)
20221 {
20222 int n_glyphs_before, hpos_before, x_before;
20223 int x, nglyphs;
20224 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20225
20226 /* Retrieve the next thing to display. Value is false if end of
20227 buffer reached. */
20228 if (!get_next_display_element (it))
20229 {
20230 /* Maybe add a space at the end of this line that is used to
20231 display the cursor there under X. Set the charpos of the
20232 first glyph of blank lines not corresponding to any text
20233 to -1. */
20234 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20235 row->exact_window_width_line_p = true;
20236 else if ((append_space_for_newline (it, true)
20237 && row->used[TEXT_AREA] == 1)
20238 || row->used[TEXT_AREA] == 0)
20239 {
20240 row->glyphs[TEXT_AREA]->charpos = -1;
20241 row->displays_text_p = false;
20242
20243 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20244 && (!MINI_WINDOW_P (it->w)
20245 || (minibuf_level && EQ (it->window, minibuf_window))))
20246 row->indicate_empty_line_p = true;
20247 }
20248
20249 it->continuation_lines_width = 0;
20250 row->ends_at_zv_p = true;
20251 /* A row that displays right-to-left text must always have
20252 its last face extended all the way to the end of line,
20253 even if this row ends in ZV, because we still write to
20254 the screen left to right. We also need to extend the
20255 last face if the default face is remapped to some
20256 different face, otherwise the functions that clear
20257 portions of the screen will clear with the default face's
20258 background color. */
20259 if (row->reversed_p
20260 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20261 extend_face_to_end_of_line (it);
20262 break;
20263 }
20264
20265 /* Now, get the metrics of what we want to display. This also
20266 generates glyphs in `row' (which is IT->glyph_row). */
20267 n_glyphs_before = row->used[TEXT_AREA];
20268 x = it->current_x;
20269
20270 /* Remember the line height so far in case the next element doesn't
20271 fit on the line. */
20272 if (it->line_wrap != TRUNCATE)
20273 {
20274 ascent = it->max_ascent;
20275 descent = it->max_descent;
20276 phys_ascent = it->max_phys_ascent;
20277 phys_descent = it->max_phys_descent;
20278
20279 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20280 {
20281 if (IT_DISPLAYING_WHITESPACE (it))
20282 may_wrap = true;
20283 else if (may_wrap)
20284 {
20285 SAVE_IT (wrap_it, *it, wrap_data);
20286 wrap_x = x;
20287 wrap_row_used = row->used[TEXT_AREA];
20288 wrap_row_ascent = row->ascent;
20289 wrap_row_height = row->height;
20290 wrap_row_phys_ascent = row->phys_ascent;
20291 wrap_row_phys_height = row->phys_height;
20292 wrap_row_extra_line_spacing = row->extra_line_spacing;
20293 wrap_row_min_pos = min_pos;
20294 wrap_row_min_bpos = min_bpos;
20295 wrap_row_max_pos = max_pos;
20296 wrap_row_max_bpos = max_bpos;
20297 may_wrap = false;
20298 }
20299 }
20300 }
20301
20302 PRODUCE_GLYPHS (it);
20303
20304 /* If this display element was in marginal areas, continue with
20305 the next one. */
20306 if (it->area != TEXT_AREA)
20307 {
20308 row->ascent = max (row->ascent, it->max_ascent);
20309 row->height = max (row->height, it->max_ascent + it->max_descent);
20310 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20311 row->phys_height = max (row->phys_height,
20312 it->max_phys_ascent + it->max_phys_descent);
20313 row->extra_line_spacing = max (row->extra_line_spacing,
20314 it->max_extra_line_spacing);
20315 set_iterator_to_next (it, true);
20316 /* If we didn't handle the line/wrap prefix above, and the
20317 call to set_iterator_to_next just switched to TEXT_AREA,
20318 process the prefix now. */
20319 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20320 {
20321 pending_handle_line_prefix = false;
20322 handle_line_prefix (it);
20323 }
20324 continue;
20325 }
20326
20327 /* Does the display element fit on the line? If we truncate
20328 lines, we should draw past the right edge of the window. If
20329 we don't truncate, we want to stop so that we can display the
20330 continuation glyph before the right margin. If lines are
20331 continued, there are two possible strategies for characters
20332 resulting in more than 1 glyph (e.g. tabs): Display as many
20333 glyphs as possible in this line and leave the rest for the
20334 continuation line, or display the whole element in the next
20335 line. Original redisplay did the former, so we do it also. */
20336 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20337 hpos_before = it->hpos;
20338 x_before = x;
20339
20340 if (/* Not a newline. */
20341 nglyphs > 0
20342 /* Glyphs produced fit entirely in the line. */
20343 && it->current_x < it->last_visible_x)
20344 {
20345 it->hpos += nglyphs;
20346 row->ascent = max (row->ascent, it->max_ascent);
20347 row->height = max (row->height, it->max_ascent + it->max_descent);
20348 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20349 row->phys_height = max (row->phys_height,
20350 it->max_phys_ascent + it->max_phys_descent);
20351 row->extra_line_spacing = max (row->extra_line_spacing,
20352 it->max_extra_line_spacing);
20353 if (it->current_x - it->pixel_width < it->first_visible_x
20354 /* In R2L rows, we arrange in extend_face_to_end_of_line
20355 to add a right offset to the line, by a suitable
20356 change to the stretch glyph that is the leftmost
20357 glyph of the line. */
20358 && !row->reversed_p)
20359 row->x = x - it->first_visible_x;
20360 /* Record the maximum and minimum buffer positions seen so
20361 far in glyphs that will be displayed by this row. */
20362 if (it->bidi_p)
20363 RECORD_MAX_MIN_POS (it);
20364 }
20365 else
20366 {
20367 int i, new_x;
20368 struct glyph *glyph;
20369
20370 for (i = 0; i < nglyphs; ++i, x = new_x)
20371 {
20372 /* Identify the glyphs added by the last call to
20373 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20374 the previous glyphs. */
20375 if (!row->reversed_p)
20376 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20377 else
20378 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20379 new_x = x + glyph->pixel_width;
20380
20381 if (/* Lines are continued. */
20382 it->line_wrap != TRUNCATE
20383 && (/* Glyph doesn't fit on the line. */
20384 new_x > it->last_visible_x
20385 /* Or it fits exactly on a window system frame. */
20386 || (new_x == it->last_visible_x
20387 && FRAME_WINDOW_P (it->f)
20388 && (row->reversed_p
20389 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20390 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20391 {
20392 /* End of a continued line. */
20393
20394 if (it->hpos == 0
20395 || (new_x == it->last_visible_x
20396 && FRAME_WINDOW_P (it->f)
20397 && (row->reversed_p
20398 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20399 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20400 {
20401 /* Current glyph is the only one on the line or
20402 fits exactly on the line. We must continue
20403 the line because we can't draw the cursor
20404 after the glyph. */
20405 row->continued_p = true;
20406 it->current_x = new_x;
20407 it->continuation_lines_width += new_x;
20408 ++it->hpos;
20409 if (i == nglyphs - 1)
20410 {
20411 /* If line-wrap is on, check if a previous
20412 wrap point was found. */
20413 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20414 && wrap_row_used > 0
20415 /* Even if there is a previous wrap
20416 point, continue the line here as
20417 usual, if (i) the previous character
20418 was a space or tab AND (ii) the
20419 current character is not. */
20420 && (!may_wrap
20421 || IT_DISPLAYING_WHITESPACE (it)))
20422 goto back_to_wrap;
20423
20424 /* Record the maximum and minimum buffer
20425 positions seen so far in glyphs that will be
20426 displayed by this row. */
20427 if (it->bidi_p)
20428 RECORD_MAX_MIN_POS (it);
20429 set_iterator_to_next (it, true);
20430 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20431 {
20432 if (!get_next_display_element (it))
20433 {
20434 row->exact_window_width_line_p = true;
20435 it->continuation_lines_width = 0;
20436 row->continued_p = false;
20437 row->ends_at_zv_p = true;
20438 }
20439 else if (ITERATOR_AT_END_OF_LINE_P (it))
20440 {
20441 row->continued_p = false;
20442 row->exact_window_width_line_p = true;
20443 }
20444 /* If line-wrap is on, check if a
20445 previous wrap point was found. */
20446 else if (wrap_row_used > 0
20447 /* Even if there is a previous wrap
20448 point, continue the line here as
20449 usual, if (i) the previous character
20450 was a space or tab AND (ii) the
20451 current character is not. */
20452 && (!may_wrap
20453 || IT_DISPLAYING_WHITESPACE (it)))
20454 goto back_to_wrap;
20455
20456 }
20457 }
20458 else if (it->bidi_p)
20459 RECORD_MAX_MIN_POS (it);
20460 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20461 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20462 extend_face_to_end_of_line (it);
20463 }
20464 else if (CHAR_GLYPH_PADDING_P (*glyph)
20465 && !FRAME_WINDOW_P (it->f))
20466 {
20467 /* A padding glyph that doesn't fit on this line.
20468 This means the whole character doesn't fit
20469 on the line. */
20470 if (row->reversed_p)
20471 unproduce_glyphs (it, row->used[TEXT_AREA]
20472 - n_glyphs_before);
20473 row->used[TEXT_AREA] = n_glyphs_before;
20474
20475 /* Fill the rest of the row with continuation
20476 glyphs like in 20.x. */
20477 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20478 < row->glyphs[1 + TEXT_AREA])
20479 produce_special_glyphs (it, IT_CONTINUATION);
20480
20481 row->continued_p = true;
20482 it->current_x = x_before;
20483 it->continuation_lines_width += x_before;
20484
20485 /* Restore the height to what it was before the
20486 element not fitting on the line. */
20487 it->max_ascent = ascent;
20488 it->max_descent = descent;
20489 it->max_phys_ascent = phys_ascent;
20490 it->max_phys_descent = phys_descent;
20491 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20492 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20493 extend_face_to_end_of_line (it);
20494 }
20495 else if (wrap_row_used > 0)
20496 {
20497 back_to_wrap:
20498 if (row->reversed_p)
20499 unproduce_glyphs (it,
20500 row->used[TEXT_AREA] - wrap_row_used);
20501 RESTORE_IT (it, &wrap_it, wrap_data);
20502 it->continuation_lines_width += wrap_x;
20503 row->used[TEXT_AREA] = wrap_row_used;
20504 row->ascent = wrap_row_ascent;
20505 row->height = wrap_row_height;
20506 row->phys_ascent = wrap_row_phys_ascent;
20507 row->phys_height = wrap_row_phys_height;
20508 row->extra_line_spacing = wrap_row_extra_line_spacing;
20509 min_pos = wrap_row_min_pos;
20510 min_bpos = wrap_row_min_bpos;
20511 max_pos = wrap_row_max_pos;
20512 max_bpos = wrap_row_max_bpos;
20513 row->continued_p = true;
20514 row->ends_at_zv_p = false;
20515 row->exact_window_width_line_p = false;
20516 it->continuation_lines_width += x;
20517
20518 /* Make sure that a non-default face is extended
20519 up to the right margin of the window. */
20520 extend_face_to_end_of_line (it);
20521 }
20522 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20523 {
20524 /* A TAB that extends past the right edge of the
20525 window. This produces a single glyph on
20526 window system frames. We leave the glyph in
20527 this row and let it fill the row, but don't
20528 consume the TAB. */
20529 if ((row->reversed_p
20530 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20531 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20532 produce_special_glyphs (it, IT_CONTINUATION);
20533 it->continuation_lines_width += it->last_visible_x;
20534 row->ends_in_middle_of_char_p = true;
20535 row->continued_p = true;
20536 glyph->pixel_width = it->last_visible_x - x;
20537 it->starts_in_middle_of_char_p = true;
20538 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20539 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20540 extend_face_to_end_of_line (it);
20541 }
20542 else
20543 {
20544 /* Something other than a TAB that draws past
20545 the right edge of the window. Restore
20546 positions to values before the element. */
20547 if (row->reversed_p)
20548 unproduce_glyphs (it, row->used[TEXT_AREA]
20549 - (n_glyphs_before + i));
20550 row->used[TEXT_AREA] = n_glyphs_before + i;
20551
20552 /* Display continuation glyphs. */
20553 it->current_x = x_before;
20554 it->continuation_lines_width += x;
20555 if (!FRAME_WINDOW_P (it->f)
20556 || (row->reversed_p
20557 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20558 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20559 produce_special_glyphs (it, IT_CONTINUATION);
20560 row->continued_p = true;
20561
20562 extend_face_to_end_of_line (it);
20563
20564 if (nglyphs > 1 && i > 0)
20565 {
20566 row->ends_in_middle_of_char_p = true;
20567 it->starts_in_middle_of_char_p = true;
20568 }
20569
20570 /* Restore the height to what it was before the
20571 element not fitting on the line. */
20572 it->max_ascent = ascent;
20573 it->max_descent = descent;
20574 it->max_phys_ascent = phys_ascent;
20575 it->max_phys_descent = phys_descent;
20576 }
20577
20578 break;
20579 }
20580 else if (new_x > it->first_visible_x)
20581 {
20582 /* Increment number of glyphs actually displayed. */
20583 ++it->hpos;
20584
20585 /* Record the maximum and minimum buffer positions
20586 seen so far in glyphs that will be displayed by
20587 this row. */
20588 if (it->bidi_p)
20589 RECORD_MAX_MIN_POS (it);
20590
20591 if (x < it->first_visible_x && !row->reversed_p)
20592 /* Glyph is partially visible, i.e. row starts at
20593 negative X position. Don't do that in R2L
20594 rows, where we arrange to add a right offset to
20595 the line in extend_face_to_end_of_line, by a
20596 suitable change to the stretch glyph that is
20597 the leftmost glyph of the line. */
20598 row->x = x - it->first_visible_x;
20599 /* When the last glyph of an R2L row only fits
20600 partially on the line, we need to set row->x to a
20601 negative offset, so that the leftmost glyph is
20602 the one that is partially visible. But if we are
20603 going to produce the truncation glyph, this will
20604 be taken care of in produce_special_glyphs. */
20605 if (row->reversed_p
20606 && new_x > it->last_visible_x
20607 && !(it->line_wrap == TRUNCATE
20608 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20609 {
20610 eassert (FRAME_WINDOW_P (it->f));
20611 row->x = it->last_visible_x - new_x;
20612 }
20613 }
20614 else
20615 {
20616 /* Glyph is completely off the left margin of the
20617 window. This should not happen because of the
20618 move_it_in_display_line at the start of this
20619 function, unless the text display area of the
20620 window is empty. */
20621 eassert (it->first_visible_x <= it->last_visible_x);
20622 }
20623 }
20624 /* Even if this display element produced no glyphs at all,
20625 we want to record its position. */
20626 if (it->bidi_p && nglyphs == 0)
20627 RECORD_MAX_MIN_POS (it);
20628
20629 row->ascent = max (row->ascent, it->max_ascent);
20630 row->height = max (row->height, it->max_ascent + it->max_descent);
20631 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20632 row->phys_height = max (row->phys_height,
20633 it->max_phys_ascent + it->max_phys_descent);
20634 row->extra_line_spacing = max (row->extra_line_spacing,
20635 it->max_extra_line_spacing);
20636
20637 /* End of this display line if row is continued. */
20638 if (row->continued_p || row->ends_at_zv_p)
20639 break;
20640 }
20641
20642 at_end_of_line:
20643 /* Is this a line end? If yes, we're also done, after making
20644 sure that a non-default face is extended up to the right
20645 margin of the window. */
20646 if (ITERATOR_AT_END_OF_LINE_P (it))
20647 {
20648 int used_before = row->used[TEXT_AREA];
20649
20650 row->ends_in_newline_from_string_p = STRINGP (it->object);
20651
20652 /* Add a space at the end of the line that is used to
20653 display the cursor there. */
20654 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20655 append_space_for_newline (it, false);
20656
20657 /* Extend the face to the end of the line. */
20658 extend_face_to_end_of_line (it);
20659
20660 /* Make sure we have the position. */
20661 if (used_before == 0)
20662 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20663
20664 /* Record the position of the newline, for use in
20665 find_row_edges. */
20666 it->eol_pos = it->current.pos;
20667
20668 /* Consume the line end. This skips over invisible lines. */
20669 set_iterator_to_next (it, true);
20670 it->continuation_lines_width = 0;
20671 break;
20672 }
20673
20674 /* Proceed with next display element. Note that this skips
20675 over lines invisible because of selective display. */
20676 set_iterator_to_next (it, true);
20677
20678 /* If we truncate lines, we are done when the last displayed
20679 glyphs reach past the right margin of the window. */
20680 if (it->line_wrap == TRUNCATE
20681 && ((FRAME_WINDOW_P (it->f)
20682 /* Images are preprocessed in produce_image_glyph such
20683 that they are cropped at the right edge of the
20684 window, so an image glyph will always end exactly at
20685 last_visible_x, even if there's no right fringe. */
20686 && ((row->reversed_p
20687 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20688 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20689 || it->what == IT_IMAGE))
20690 ? (it->current_x >= it->last_visible_x)
20691 : (it->current_x > it->last_visible_x)))
20692 {
20693 /* Maybe add truncation glyphs. */
20694 if (!FRAME_WINDOW_P (it->f)
20695 || (row->reversed_p
20696 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20697 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20698 {
20699 int i, n;
20700
20701 if (!row->reversed_p)
20702 {
20703 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20704 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20705 break;
20706 }
20707 else
20708 {
20709 for (i = 0; i < row->used[TEXT_AREA]; i++)
20710 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20711 break;
20712 /* Remove any padding glyphs at the front of ROW, to
20713 make room for the truncation glyphs we will be
20714 adding below. The loop below always inserts at
20715 least one truncation glyph, so also remove the
20716 last glyph added to ROW. */
20717 unproduce_glyphs (it, i + 1);
20718 /* Adjust i for the loop below. */
20719 i = row->used[TEXT_AREA] - (i + 1);
20720 }
20721
20722 /* produce_special_glyphs overwrites the last glyph, so
20723 we don't want that if we want to keep that last
20724 glyph, which means it's an image. */
20725 if (it->current_x > it->last_visible_x)
20726 {
20727 it->current_x = x_before;
20728 if (!FRAME_WINDOW_P (it->f))
20729 {
20730 for (n = row->used[TEXT_AREA]; i < n; ++i)
20731 {
20732 row->used[TEXT_AREA] = i;
20733 produce_special_glyphs (it, IT_TRUNCATION);
20734 }
20735 }
20736 else
20737 {
20738 row->used[TEXT_AREA] = i;
20739 produce_special_glyphs (it, IT_TRUNCATION);
20740 }
20741 it->hpos = hpos_before;
20742 }
20743 }
20744 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20745 {
20746 /* Don't truncate if we can overflow newline into fringe. */
20747 if (!get_next_display_element (it))
20748 {
20749 it->continuation_lines_width = 0;
20750 row->ends_at_zv_p = true;
20751 row->exact_window_width_line_p = true;
20752 break;
20753 }
20754 if (ITERATOR_AT_END_OF_LINE_P (it))
20755 {
20756 row->exact_window_width_line_p = true;
20757 goto at_end_of_line;
20758 }
20759 it->current_x = x_before;
20760 it->hpos = hpos_before;
20761 }
20762
20763 row->truncated_on_right_p = true;
20764 it->continuation_lines_width = 0;
20765 reseat_at_next_visible_line_start (it, false);
20766 /* We insist below that IT's position be at ZV because in
20767 bidi-reordered lines the character at visible line start
20768 might not be the character that follows the newline in
20769 the logical order. */
20770 if (IT_BYTEPOS (*it) > BEG_BYTE)
20771 row->ends_at_zv_p =
20772 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20773 else
20774 row->ends_at_zv_p = false;
20775 break;
20776 }
20777 }
20778
20779 if (wrap_data)
20780 bidi_unshelve_cache (wrap_data, true);
20781
20782 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20783 at the left window margin. */
20784 if (it->first_visible_x
20785 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20786 {
20787 if (!FRAME_WINDOW_P (it->f)
20788 || (((row->reversed_p
20789 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20790 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20791 /* Don't let insert_left_trunc_glyphs overwrite the
20792 first glyph of the row if it is an image. */
20793 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20794 insert_left_trunc_glyphs (it);
20795 row->truncated_on_left_p = true;
20796 }
20797
20798 /* Remember the position at which this line ends.
20799
20800 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20801 cannot be before the call to find_row_edges below, since that is
20802 where these positions are determined. */
20803 row->end = it->current;
20804 if (!it->bidi_p)
20805 {
20806 row->minpos = row->start.pos;
20807 row->maxpos = row->end.pos;
20808 }
20809 else
20810 {
20811 /* ROW->minpos and ROW->maxpos must be the smallest and
20812 `1 + the largest' buffer positions in ROW. But if ROW was
20813 bidi-reordered, these two positions can be anywhere in the
20814 row, so we must determine them now. */
20815 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20816 }
20817
20818 /* If the start of this line is the overlay arrow-position, then
20819 mark this glyph row as the one containing the overlay arrow.
20820 This is clearly a mess with variable size fonts. It would be
20821 better to let it be displayed like cursors under X. */
20822 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20823 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20824 !NILP (overlay_arrow_string)))
20825 {
20826 /* Overlay arrow in window redisplay is a fringe bitmap. */
20827 if (STRINGP (overlay_arrow_string))
20828 {
20829 struct glyph_row *arrow_row
20830 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20831 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20832 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20833 struct glyph *p = row->glyphs[TEXT_AREA];
20834 struct glyph *p2, *end;
20835
20836 /* Copy the arrow glyphs. */
20837 while (glyph < arrow_end)
20838 *p++ = *glyph++;
20839
20840 /* Throw away padding glyphs. */
20841 p2 = p;
20842 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20843 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20844 ++p2;
20845 if (p2 > p)
20846 {
20847 while (p2 < end)
20848 *p++ = *p2++;
20849 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20850 }
20851 }
20852 else
20853 {
20854 eassert (INTEGERP (overlay_arrow_string));
20855 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20856 }
20857 overlay_arrow_seen = true;
20858 }
20859
20860 /* Highlight trailing whitespace. */
20861 if (!NILP (Vshow_trailing_whitespace))
20862 highlight_trailing_whitespace (it->f, it->glyph_row);
20863
20864 /* Compute pixel dimensions of this line. */
20865 compute_line_metrics (it);
20866
20867 /* Implementation note: No changes in the glyphs of ROW or in their
20868 faces can be done past this point, because compute_line_metrics
20869 computes ROW's hash value and stores it within the glyph_row
20870 structure. */
20871
20872 /* Record whether this row ends inside an ellipsis. */
20873 row->ends_in_ellipsis_p
20874 = (it->method == GET_FROM_DISPLAY_VECTOR
20875 && it->ellipsis_p);
20876
20877 /* Save fringe bitmaps in this row. */
20878 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20879 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20880 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20881 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20882
20883 it->left_user_fringe_bitmap = 0;
20884 it->left_user_fringe_face_id = 0;
20885 it->right_user_fringe_bitmap = 0;
20886 it->right_user_fringe_face_id = 0;
20887
20888 /* Maybe set the cursor. */
20889 cvpos = it->w->cursor.vpos;
20890 if ((cvpos < 0
20891 /* In bidi-reordered rows, keep checking for proper cursor
20892 position even if one has been found already, because buffer
20893 positions in such rows change non-linearly with ROW->VPOS,
20894 when a line is continued. One exception: when we are at ZV,
20895 display cursor on the first suitable glyph row, since all
20896 the empty rows after that also have their position set to ZV. */
20897 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20898 lines' rows is implemented for bidi-reordered rows. */
20899 || (it->bidi_p
20900 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20901 && PT >= MATRIX_ROW_START_CHARPOS (row)
20902 && PT <= MATRIX_ROW_END_CHARPOS (row)
20903 && cursor_row_p (row))
20904 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20905
20906 /* Prepare for the next line. This line starts horizontally at (X
20907 HPOS) = (0 0). Vertical positions are incremented. As a
20908 convenience for the caller, IT->glyph_row is set to the next
20909 row to be used. */
20910 it->current_x = it->hpos = 0;
20911 it->current_y += row->height;
20912 SET_TEXT_POS (it->eol_pos, 0, 0);
20913 ++it->vpos;
20914 ++it->glyph_row;
20915 /* The next row should by default use the same value of the
20916 reversed_p flag as this one. set_iterator_to_next decides when
20917 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20918 the flag accordingly. */
20919 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20920 it->glyph_row->reversed_p = row->reversed_p;
20921 it->start = row->end;
20922 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20923
20924 #undef RECORD_MAX_MIN_POS
20925 }
20926
20927 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20928 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20929 doc: /* Return paragraph direction at point in BUFFER.
20930 Value is either `left-to-right' or `right-to-left'.
20931 If BUFFER is omitted or nil, it defaults to the current buffer.
20932
20933 Paragraph direction determines how the text in the paragraph is displayed.
20934 In left-to-right paragraphs, text begins at the left margin of the window
20935 and the reading direction is generally left to right. In right-to-left
20936 paragraphs, text begins at the right margin and is read from right to left.
20937
20938 See also `bidi-paragraph-direction'. */)
20939 (Lisp_Object buffer)
20940 {
20941 struct buffer *buf = current_buffer;
20942 struct buffer *old = buf;
20943
20944 if (! NILP (buffer))
20945 {
20946 CHECK_BUFFER (buffer);
20947 buf = XBUFFER (buffer);
20948 }
20949
20950 if (NILP (BVAR (buf, bidi_display_reordering))
20951 || NILP (BVAR (buf, enable_multibyte_characters))
20952 /* When we are loading loadup.el, the character property tables
20953 needed for bidi iteration are not yet available. */
20954 || !NILP (Vpurify_flag))
20955 return Qleft_to_right;
20956 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20957 return BVAR (buf, bidi_paragraph_direction);
20958 else
20959 {
20960 /* Determine the direction from buffer text. We could try to
20961 use current_matrix if it is up to date, but this seems fast
20962 enough as it is. */
20963 struct bidi_it itb;
20964 ptrdiff_t pos = BUF_PT (buf);
20965 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20966 int c;
20967 void *itb_data = bidi_shelve_cache ();
20968
20969 set_buffer_temp (buf);
20970 /* bidi_paragraph_init finds the base direction of the paragraph
20971 by searching forward from paragraph start. We need the base
20972 direction of the current or _previous_ paragraph, so we need
20973 to make sure we are within that paragraph. To that end, find
20974 the previous non-empty line. */
20975 if (pos >= ZV && pos > BEGV)
20976 DEC_BOTH (pos, bytepos);
20977 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20978 if (fast_looking_at (trailing_white_space,
20979 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20980 {
20981 while ((c = FETCH_BYTE (bytepos)) == '\n'
20982 || c == ' ' || c == '\t' || c == '\f')
20983 {
20984 if (bytepos <= BEGV_BYTE)
20985 break;
20986 bytepos--;
20987 pos--;
20988 }
20989 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20990 bytepos--;
20991 }
20992 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20993 itb.paragraph_dir = NEUTRAL_DIR;
20994 itb.string.s = NULL;
20995 itb.string.lstring = Qnil;
20996 itb.string.bufpos = 0;
20997 itb.string.from_disp_str = false;
20998 itb.string.unibyte = false;
20999 /* We have no window to use here for ignoring window-specific
21000 overlays. Using NULL for window pointer will cause
21001 compute_display_string_pos to use the current buffer. */
21002 itb.w = NULL;
21003 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21004 bidi_unshelve_cache (itb_data, false);
21005 set_buffer_temp (old);
21006 switch (itb.paragraph_dir)
21007 {
21008 case L2R:
21009 return Qleft_to_right;
21010 break;
21011 case R2L:
21012 return Qright_to_left;
21013 break;
21014 default:
21015 emacs_abort ();
21016 }
21017 }
21018 }
21019
21020 DEFUN ("bidi-find-overridden-directionality",
21021 Fbidi_find_overridden_directionality,
21022 Sbidi_find_overridden_directionality, 2, 3, 0,
21023 doc: /* Return position between FROM and TO where directionality was overridden.
21024
21025 This function returns the first character position in the specified
21026 region of OBJECT where there is a character whose `bidi-class' property
21027 is `L', but which was forced to display as `R' by a directional
21028 override, and likewise with characters whose `bidi-class' is `R'
21029 or `AL' that were forced to display as `L'.
21030
21031 If no such character is found, the function returns nil.
21032
21033 OBJECT is a Lisp string or buffer to search for overridden
21034 directionality, and defaults to the current buffer if nil or omitted.
21035 OBJECT can also be a window, in which case the function will search
21036 the buffer displayed in that window. Passing the window instead of
21037 a buffer is preferable when the buffer is displayed in some window,
21038 because this function will then be able to correctly account for
21039 window-specific overlays, which can affect the results.
21040
21041 Strong directional characters `L', `R', and `AL' can have their
21042 intrinsic directionality overridden by directional override
21043 control characters RLO \(u+202e) and LRO \(u+202d). See the
21044 function `get-char-code-property' for a way to inquire about
21045 the `bidi-class' property of a character. */)
21046 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21047 {
21048 struct buffer *buf = current_buffer;
21049 struct buffer *old = buf;
21050 struct window *w = NULL;
21051 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21052 struct bidi_it itb;
21053 ptrdiff_t from_pos, to_pos, from_bpos;
21054 void *itb_data;
21055
21056 if (!NILP (object))
21057 {
21058 if (BUFFERP (object))
21059 buf = XBUFFER (object);
21060 else if (WINDOWP (object))
21061 {
21062 w = decode_live_window (object);
21063 buf = XBUFFER (w->contents);
21064 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21065 }
21066 else
21067 CHECK_STRING (object);
21068 }
21069
21070 if (STRINGP (object))
21071 {
21072 /* Characters in unibyte strings are always treated by bidi.c as
21073 strong LTR. */
21074 if (!STRING_MULTIBYTE (object)
21075 /* When we are loading loadup.el, the character property
21076 tables needed for bidi iteration are not yet
21077 available. */
21078 || !NILP (Vpurify_flag))
21079 return Qnil;
21080
21081 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21082 if (from_pos >= SCHARS (object))
21083 return Qnil;
21084
21085 /* Set up the bidi iterator. */
21086 itb_data = bidi_shelve_cache ();
21087 itb.paragraph_dir = NEUTRAL_DIR;
21088 itb.string.lstring = object;
21089 itb.string.s = NULL;
21090 itb.string.schars = SCHARS (object);
21091 itb.string.bufpos = 0;
21092 itb.string.from_disp_str = false;
21093 itb.string.unibyte = false;
21094 itb.w = w;
21095 bidi_init_it (0, 0, frame_window_p, &itb);
21096 }
21097 else
21098 {
21099 /* Nothing this fancy can happen in unibyte buffers, or in a
21100 buffer that disabled reordering, or if FROM is at EOB. */
21101 if (NILP (BVAR (buf, bidi_display_reordering))
21102 || NILP (BVAR (buf, enable_multibyte_characters))
21103 /* When we are loading loadup.el, the character property
21104 tables needed for bidi iteration are not yet
21105 available. */
21106 || !NILP (Vpurify_flag))
21107 return Qnil;
21108
21109 set_buffer_temp (buf);
21110 validate_region (&from, &to);
21111 from_pos = XINT (from);
21112 to_pos = XINT (to);
21113 if (from_pos >= ZV)
21114 return Qnil;
21115
21116 /* Set up the bidi iterator. */
21117 itb_data = bidi_shelve_cache ();
21118 from_bpos = CHAR_TO_BYTE (from_pos);
21119 if (from_pos == BEGV)
21120 {
21121 itb.charpos = BEGV;
21122 itb.bytepos = BEGV_BYTE;
21123 }
21124 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21125 {
21126 itb.charpos = from_pos;
21127 itb.bytepos = from_bpos;
21128 }
21129 else
21130 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21131 -1, &itb.bytepos);
21132 itb.paragraph_dir = NEUTRAL_DIR;
21133 itb.string.s = NULL;
21134 itb.string.lstring = Qnil;
21135 itb.string.bufpos = 0;
21136 itb.string.from_disp_str = false;
21137 itb.string.unibyte = false;
21138 itb.w = w;
21139 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21140 }
21141
21142 ptrdiff_t found;
21143 do {
21144 /* For the purposes of this function, the actual base direction of
21145 the paragraph doesn't matter, so just set it to L2R. */
21146 bidi_paragraph_init (L2R, &itb, false);
21147 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21148 ;
21149 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21150
21151 bidi_unshelve_cache (itb_data, false);
21152 set_buffer_temp (old);
21153
21154 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21155 }
21156
21157 DEFUN ("move-point-visually", Fmove_point_visually,
21158 Smove_point_visually, 1, 1, 0,
21159 doc: /* Move point in the visual order in the specified DIRECTION.
21160 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21161 left.
21162
21163 Value is the new character position of point. */)
21164 (Lisp_Object direction)
21165 {
21166 struct window *w = XWINDOW (selected_window);
21167 struct buffer *b = XBUFFER (w->contents);
21168 struct glyph_row *row;
21169 int dir;
21170 Lisp_Object paragraph_dir;
21171
21172 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21173 (!(ROW)->continued_p \
21174 && NILP ((GLYPH)->object) \
21175 && (GLYPH)->type == CHAR_GLYPH \
21176 && (GLYPH)->u.ch == ' ' \
21177 && (GLYPH)->charpos >= 0 \
21178 && !(GLYPH)->avoid_cursor_p)
21179
21180 CHECK_NUMBER (direction);
21181 dir = XINT (direction);
21182 if (dir > 0)
21183 dir = 1;
21184 else
21185 dir = -1;
21186
21187 /* If current matrix is up-to-date, we can use the information
21188 recorded in the glyphs, at least as long as the goal is on the
21189 screen. */
21190 if (w->window_end_valid
21191 && !windows_or_buffers_changed
21192 && b
21193 && !b->clip_changed
21194 && !b->prevent_redisplay_optimizations_p
21195 && !window_outdated (w)
21196 /* We rely below on the cursor coordinates to be up to date, but
21197 we cannot trust them if some command moved point since the
21198 last complete redisplay. */
21199 && w->last_point == BUF_PT (b)
21200 && w->cursor.vpos >= 0
21201 && w->cursor.vpos < w->current_matrix->nrows
21202 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21203 {
21204 struct glyph *g = row->glyphs[TEXT_AREA];
21205 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21206 struct glyph *gpt = g + w->cursor.hpos;
21207
21208 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21209 {
21210 if (BUFFERP (g->object) && g->charpos != PT)
21211 {
21212 SET_PT (g->charpos);
21213 w->cursor.vpos = -1;
21214 return make_number (PT);
21215 }
21216 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21217 {
21218 ptrdiff_t new_pos;
21219
21220 if (BUFFERP (gpt->object))
21221 {
21222 new_pos = PT;
21223 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21224 new_pos += (row->reversed_p ? -dir : dir);
21225 else
21226 new_pos -= (row->reversed_p ? -dir : dir);
21227 }
21228 else if (BUFFERP (g->object))
21229 new_pos = g->charpos;
21230 else
21231 break;
21232 SET_PT (new_pos);
21233 w->cursor.vpos = -1;
21234 return make_number (PT);
21235 }
21236 else if (ROW_GLYPH_NEWLINE_P (row, g))
21237 {
21238 /* Glyphs inserted at the end of a non-empty line for
21239 positioning the cursor have zero charpos, so we must
21240 deduce the value of point by other means. */
21241 if (g->charpos > 0)
21242 SET_PT (g->charpos);
21243 else if (row->ends_at_zv_p && PT != ZV)
21244 SET_PT (ZV);
21245 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21246 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21247 else
21248 break;
21249 w->cursor.vpos = -1;
21250 return make_number (PT);
21251 }
21252 }
21253 if (g == e || NILP (g->object))
21254 {
21255 if (row->truncated_on_left_p || row->truncated_on_right_p)
21256 goto simulate_display;
21257 if (!row->reversed_p)
21258 row += dir;
21259 else
21260 row -= dir;
21261 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21262 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21263 goto simulate_display;
21264
21265 if (dir > 0)
21266 {
21267 if (row->reversed_p && !row->continued_p)
21268 {
21269 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21270 w->cursor.vpos = -1;
21271 return make_number (PT);
21272 }
21273 g = row->glyphs[TEXT_AREA];
21274 e = g + row->used[TEXT_AREA];
21275 for ( ; g < e; g++)
21276 {
21277 if (BUFFERP (g->object)
21278 /* Empty lines have only one glyph, which stands
21279 for the newline, and whose charpos is the
21280 buffer position of the newline. */
21281 || ROW_GLYPH_NEWLINE_P (row, g)
21282 /* When the buffer ends in a newline, the line at
21283 EOB also has one glyph, but its charpos is -1. */
21284 || (row->ends_at_zv_p
21285 && !row->reversed_p
21286 && NILP (g->object)
21287 && g->type == CHAR_GLYPH
21288 && g->u.ch == ' '))
21289 {
21290 if (g->charpos > 0)
21291 SET_PT (g->charpos);
21292 else if (!row->reversed_p
21293 && row->ends_at_zv_p
21294 && PT != ZV)
21295 SET_PT (ZV);
21296 else
21297 continue;
21298 w->cursor.vpos = -1;
21299 return make_number (PT);
21300 }
21301 }
21302 }
21303 else
21304 {
21305 if (!row->reversed_p && !row->continued_p)
21306 {
21307 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21308 w->cursor.vpos = -1;
21309 return make_number (PT);
21310 }
21311 e = row->glyphs[TEXT_AREA];
21312 g = e + row->used[TEXT_AREA] - 1;
21313 for ( ; g >= e; g--)
21314 {
21315 if (BUFFERP (g->object)
21316 || (ROW_GLYPH_NEWLINE_P (row, g)
21317 && g->charpos > 0)
21318 /* Empty R2L lines on GUI frames have the buffer
21319 position of the newline stored in the stretch
21320 glyph. */
21321 || g->type == STRETCH_GLYPH
21322 || (row->ends_at_zv_p
21323 && row->reversed_p
21324 && NILP (g->object)
21325 && g->type == CHAR_GLYPH
21326 && g->u.ch == ' '))
21327 {
21328 if (g->charpos > 0)
21329 SET_PT (g->charpos);
21330 else if (row->reversed_p
21331 && row->ends_at_zv_p
21332 && PT != ZV)
21333 SET_PT (ZV);
21334 else
21335 continue;
21336 w->cursor.vpos = -1;
21337 return make_number (PT);
21338 }
21339 }
21340 }
21341 }
21342 }
21343
21344 simulate_display:
21345
21346 /* If we wind up here, we failed to move by using the glyphs, so we
21347 need to simulate display instead. */
21348
21349 if (b)
21350 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21351 else
21352 paragraph_dir = Qleft_to_right;
21353 if (EQ (paragraph_dir, Qright_to_left))
21354 dir = -dir;
21355 if (PT <= BEGV && dir < 0)
21356 xsignal0 (Qbeginning_of_buffer);
21357 else if (PT >= ZV && dir > 0)
21358 xsignal0 (Qend_of_buffer);
21359 else
21360 {
21361 struct text_pos pt;
21362 struct it it;
21363 int pt_x, target_x, pixel_width, pt_vpos;
21364 bool at_eol_p;
21365 bool overshoot_expected = false;
21366 bool target_is_eol_p = false;
21367
21368 /* Setup the arena. */
21369 SET_TEXT_POS (pt, PT, PT_BYTE);
21370 start_display (&it, w, pt);
21371 /* When lines are truncated, we could be called with point
21372 outside of the windows edges, in which case move_it_*
21373 functions either prematurely stop at window's edge or jump to
21374 the next screen line, whereas we rely below on our ability to
21375 reach point, in order to start from its X coordinate. So we
21376 need to disregard the window's horizontal extent in that case. */
21377 if (it.line_wrap == TRUNCATE)
21378 it.last_visible_x = INFINITY;
21379
21380 if (it.cmp_it.id < 0
21381 && it.method == GET_FROM_STRING
21382 && it.area == TEXT_AREA
21383 && it.string_from_display_prop_p
21384 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21385 overshoot_expected = true;
21386
21387 /* Find the X coordinate of point. We start from the beginning
21388 of this or previous line to make sure we are before point in
21389 the logical order (since the move_it_* functions can only
21390 move forward). */
21391 reseat:
21392 reseat_at_previous_visible_line_start (&it);
21393 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21394 if (IT_CHARPOS (it) != PT)
21395 {
21396 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21397 -1, -1, -1, MOVE_TO_POS);
21398 /* If we missed point because the character there is
21399 displayed out of a display vector that has more than one
21400 glyph, retry expecting overshoot. */
21401 if (it.method == GET_FROM_DISPLAY_VECTOR
21402 && it.current.dpvec_index > 0
21403 && !overshoot_expected)
21404 {
21405 overshoot_expected = true;
21406 goto reseat;
21407 }
21408 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21409 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21410 }
21411 pt_x = it.current_x;
21412 pt_vpos = it.vpos;
21413 if (dir > 0 || overshoot_expected)
21414 {
21415 struct glyph_row *row = it.glyph_row;
21416
21417 /* When point is at beginning of line, we don't have
21418 information about the glyph there loaded into struct
21419 it. Calling get_next_display_element fixes that. */
21420 if (pt_x == 0)
21421 get_next_display_element (&it);
21422 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21423 it.glyph_row = NULL;
21424 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21425 it.glyph_row = row;
21426 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21427 it, lest it will become out of sync with it's buffer
21428 position. */
21429 it.current_x = pt_x;
21430 }
21431 else
21432 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21433 pixel_width = it.pixel_width;
21434 if (overshoot_expected && at_eol_p)
21435 pixel_width = 0;
21436 else if (pixel_width <= 0)
21437 pixel_width = 1;
21438
21439 /* If there's a display string (or something similar) at point,
21440 we are actually at the glyph to the left of point, so we need
21441 to correct the X coordinate. */
21442 if (overshoot_expected)
21443 {
21444 if (it.bidi_p)
21445 pt_x += pixel_width * it.bidi_it.scan_dir;
21446 else
21447 pt_x += pixel_width;
21448 }
21449
21450 /* Compute target X coordinate, either to the left or to the
21451 right of point. On TTY frames, all characters have the same
21452 pixel width of 1, so we can use that. On GUI frames we don't
21453 have an easy way of getting at the pixel width of the
21454 character to the left of point, so we use a different method
21455 of getting to that place. */
21456 if (dir > 0)
21457 target_x = pt_x + pixel_width;
21458 else
21459 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21460
21461 /* Target X coordinate could be one line above or below the line
21462 of point, in which case we need to adjust the target X
21463 coordinate. Also, if moving to the left, we need to begin at
21464 the left edge of the point's screen line. */
21465 if (dir < 0)
21466 {
21467 if (pt_x > 0)
21468 {
21469 start_display (&it, w, pt);
21470 if (it.line_wrap == TRUNCATE)
21471 it.last_visible_x = INFINITY;
21472 reseat_at_previous_visible_line_start (&it);
21473 it.current_x = it.current_y = it.hpos = 0;
21474 if (pt_vpos != 0)
21475 move_it_by_lines (&it, pt_vpos);
21476 }
21477 else
21478 {
21479 move_it_by_lines (&it, -1);
21480 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21481 target_is_eol_p = true;
21482 /* Under word-wrap, we don't know the x coordinate of
21483 the last character displayed on the previous line,
21484 which immediately precedes the wrap point. To find
21485 out its x coordinate, we try moving to the right
21486 margin of the window, which will stop at the wrap
21487 point, and then reset target_x to point at the
21488 character that precedes the wrap point. This is not
21489 needed on GUI frames, because (see below) there we
21490 move from the left margin one grapheme cluster at a
21491 time, and stop when we hit the wrap point. */
21492 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21493 {
21494 void *it_data = NULL;
21495 struct it it2;
21496
21497 SAVE_IT (it2, it, it_data);
21498 move_it_in_display_line_to (&it, ZV, target_x,
21499 MOVE_TO_POS | MOVE_TO_X);
21500 /* If we arrived at target_x, that _is_ the last
21501 character on the previous line. */
21502 if (it.current_x != target_x)
21503 target_x = it.current_x - 1;
21504 RESTORE_IT (&it, &it2, it_data);
21505 }
21506 }
21507 }
21508 else
21509 {
21510 if (at_eol_p
21511 || (target_x >= it.last_visible_x
21512 && it.line_wrap != TRUNCATE))
21513 {
21514 if (pt_x > 0)
21515 move_it_by_lines (&it, 0);
21516 move_it_by_lines (&it, 1);
21517 target_x = 0;
21518 }
21519 }
21520
21521 /* Move to the target X coordinate. */
21522 #ifdef HAVE_WINDOW_SYSTEM
21523 /* On GUI frames, as we don't know the X coordinate of the
21524 character to the left of point, moving point to the left
21525 requires walking, one grapheme cluster at a time, until we
21526 find ourself at a place immediately to the left of the
21527 character at point. */
21528 if (FRAME_WINDOW_P (it.f) && dir < 0)
21529 {
21530 struct text_pos new_pos;
21531 enum move_it_result rc = MOVE_X_REACHED;
21532
21533 if (it.current_x == 0)
21534 get_next_display_element (&it);
21535 if (it.what == IT_COMPOSITION)
21536 {
21537 new_pos.charpos = it.cmp_it.charpos;
21538 new_pos.bytepos = -1;
21539 }
21540 else
21541 new_pos = it.current.pos;
21542
21543 while (it.current_x + it.pixel_width <= target_x
21544 && (rc == MOVE_X_REACHED
21545 /* Under word-wrap, move_it_in_display_line_to
21546 stops at correct coordinates, but sometimes
21547 returns MOVE_POS_MATCH_OR_ZV. */
21548 || (it.line_wrap == WORD_WRAP
21549 && rc == MOVE_POS_MATCH_OR_ZV)))
21550 {
21551 int new_x = it.current_x + it.pixel_width;
21552
21553 /* For composed characters, we want the position of the
21554 first character in the grapheme cluster (usually, the
21555 composition's base character), whereas it.current
21556 might give us the position of the _last_ one, e.g. if
21557 the composition is rendered in reverse due to bidi
21558 reordering. */
21559 if (it.what == IT_COMPOSITION)
21560 {
21561 new_pos.charpos = it.cmp_it.charpos;
21562 new_pos.bytepos = -1;
21563 }
21564 else
21565 new_pos = it.current.pos;
21566 if (new_x == it.current_x)
21567 new_x++;
21568 rc = move_it_in_display_line_to (&it, ZV, new_x,
21569 MOVE_TO_POS | MOVE_TO_X);
21570 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21571 break;
21572 }
21573 /* The previous position we saw in the loop is the one we
21574 want. */
21575 if (new_pos.bytepos == -1)
21576 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21577 it.current.pos = new_pos;
21578 }
21579 else
21580 #endif
21581 if (it.current_x != target_x)
21582 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21583
21584 /* If we ended up in a display string that covers point, move to
21585 buffer position to the right in the visual order. */
21586 if (dir > 0)
21587 {
21588 while (IT_CHARPOS (it) == PT)
21589 {
21590 set_iterator_to_next (&it, false);
21591 if (!get_next_display_element (&it))
21592 break;
21593 }
21594 }
21595
21596 /* Move point to that position. */
21597 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21598 }
21599
21600 return make_number (PT);
21601
21602 #undef ROW_GLYPH_NEWLINE_P
21603 }
21604
21605 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21606 Sbidi_resolved_levels, 0, 1, 0,
21607 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21608
21609 The resolved levels are produced by the Emacs bidi reordering engine
21610 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21611 read the Unicode Standard Annex 9 (UAX#9) for background information
21612 about these levels.
21613
21614 VPOS is the zero-based number of the current window's screen line
21615 for which to produce the resolved levels. If VPOS is nil or omitted,
21616 it defaults to the screen line of point. If the window displays a
21617 header line, VPOS of zero will report on the header line, and first
21618 line of text in the window will have VPOS of 1.
21619
21620 Value is an array of resolved levels, indexed by glyph number.
21621 Glyphs are numbered from zero starting from the beginning of the
21622 screen line, i.e. the left edge of the window for left-to-right lines
21623 and from the right edge for right-to-left lines. The resolved levels
21624 are produced only for the window's text area; text in display margins
21625 is not included.
21626
21627 If the selected window's display is not up-to-date, or if the specified
21628 screen line does not display text, this function returns nil. It is
21629 highly recommended to bind this function to some simple key, like F8,
21630 in order to avoid these problems.
21631
21632 This function exists mainly for testing the correctness of the
21633 Emacs UBA implementation, in particular with the test suite. */)
21634 (Lisp_Object vpos)
21635 {
21636 struct window *w = XWINDOW (selected_window);
21637 struct buffer *b = XBUFFER (w->contents);
21638 int nrow;
21639 struct glyph_row *row;
21640
21641 if (NILP (vpos))
21642 {
21643 int d1, d2, d3, d4, d5;
21644
21645 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21646 }
21647 else
21648 {
21649 CHECK_NUMBER_COERCE_MARKER (vpos);
21650 nrow = XINT (vpos);
21651 }
21652
21653 /* We require up-to-date glyph matrix for this window. */
21654 if (w->window_end_valid
21655 && !windows_or_buffers_changed
21656 && b
21657 && !b->clip_changed
21658 && !b->prevent_redisplay_optimizations_p
21659 && !window_outdated (w)
21660 && nrow >= 0
21661 && nrow < w->current_matrix->nrows
21662 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21663 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21664 {
21665 struct glyph *g, *e, *g1;
21666 int nglyphs, i;
21667 Lisp_Object levels;
21668
21669 if (!row->reversed_p) /* Left-to-right glyph row. */
21670 {
21671 g = g1 = row->glyphs[TEXT_AREA];
21672 e = g + row->used[TEXT_AREA];
21673
21674 /* Skip over glyphs at the start of the row that was
21675 generated by redisplay for its own needs. */
21676 while (g < e
21677 && NILP (g->object)
21678 && g->charpos < 0)
21679 g++;
21680 g1 = g;
21681
21682 /* Count the "interesting" glyphs in this row. */
21683 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21684 nglyphs++;
21685
21686 /* Create and fill the array. */
21687 levels = make_uninit_vector (nglyphs);
21688 for (i = 0; g1 < g; i++, g1++)
21689 ASET (levels, i, make_number (g1->resolved_level));
21690 }
21691 else /* Right-to-left glyph row. */
21692 {
21693 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21694 e = row->glyphs[TEXT_AREA] - 1;
21695 while (g > e
21696 && NILP (g->object)
21697 && g->charpos < 0)
21698 g--;
21699 g1 = g;
21700 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21701 nglyphs++;
21702 levels = make_uninit_vector (nglyphs);
21703 for (i = 0; g1 > g; i++, g1--)
21704 ASET (levels, i, make_number (g1->resolved_level));
21705 }
21706 return levels;
21707 }
21708 else
21709 return Qnil;
21710 }
21711
21712
21713 \f
21714 /***********************************************************************
21715 Menu Bar
21716 ***********************************************************************/
21717
21718 /* Redisplay the menu bar in the frame for window W.
21719
21720 The menu bar of X frames that don't have X toolkit support is
21721 displayed in a special window W->frame->menu_bar_window.
21722
21723 The menu bar of terminal frames is treated specially as far as
21724 glyph matrices are concerned. Menu bar lines are not part of
21725 windows, so the update is done directly on the frame matrix rows
21726 for the menu bar. */
21727
21728 static void
21729 display_menu_bar (struct window *w)
21730 {
21731 struct frame *f = XFRAME (WINDOW_FRAME (w));
21732 struct it it;
21733 Lisp_Object items;
21734 int i;
21735
21736 /* Don't do all this for graphical frames. */
21737 #ifdef HAVE_NTGUI
21738 if (FRAME_W32_P (f))
21739 return;
21740 #endif
21741 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21742 if (FRAME_X_P (f))
21743 return;
21744 #endif
21745
21746 #ifdef HAVE_NS
21747 if (FRAME_NS_P (f))
21748 return;
21749 #endif /* HAVE_NS */
21750
21751 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21752 eassert (!FRAME_WINDOW_P (f));
21753 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21754 it.first_visible_x = 0;
21755 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21756 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21757 if (FRAME_WINDOW_P (f))
21758 {
21759 /* Menu bar lines are displayed in the desired matrix of the
21760 dummy window menu_bar_window. */
21761 struct window *menu_w;
21762 menu_w = XWINDOW (f->menu_bar_window);
21763 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21764 MENU_FACE_ID);
21765 it.first_visible_x = 0;
21766 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21767 }
21768 else
21769 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21770 {
21771 /* This is a TTY frame, i.e. character hpos/vpos are used as
21772 pixel x/y. */
21773 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21774 MENU_FACE_ID);
21775 it.first_visible_x = 0;
21776 it.last_visible_x = FRAME_COLS (f);
21777 }
21778
21779 /* FIXME: This should be controlled by a user option. See the
21780 comments in redisplay_tool_bar and display_mode_line about
21781 this. */
21782 it.paragraph_embedding = L2R;
21783
21784 /* Clear all rows of the menu bar. */
21785 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21786 {
21787 struct glyph_row *row = it.glyph_row + i;
21788 clear_glyph_row (row);
21789 row->enabled_p = true;
21790 row->full_width_p = true;
21791 row->reversed_p = false;
21792 }
21793
21794 /* Display all items of the menu bar. */
21795 items = FRAME_MENU_BAR_ITEMS (it.f);
21796 for (i = 0; i < ASIZE (items); i += 4)
21797 {
21798 Lisp_Object string;
21799
21800 /* Stop at nil string. */
21801 string = AREF (items, i + 1);
21802 if (NILP (string))
21803 break;
21804
21805 /* Remember where item was displayed. */
21806 ASET (items, i + 3, make_number (it.hpos));
21807
21808 /* Display the item, pad with one space. */
21809 if (it.current_x < it.last_visible_x)
21810 display_string (NULL, string, Qnil, 0, 0, &it,
21811 SCHARS (string) + 1, 0, 0, -1);
21812 }
21813
21814 /* Fill out the line with spaces. */
21815 if (it.current_x < it.last_visible_x)
21816 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21817
21818 /* Compute the total height of the lines. */
21819 compute_line_metrics (&it);
21820 }
21821
21822 /* Deep copy of a glyph row, including the glyphs. */
21823 static void
21824 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21825 {
21826 struct glyph *pointers[1 + LAST_AREA];
21827 int to_used = to->used[TEXT_AREA];
21828
21829 /* Save glyph pointers of TO. */
21830 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21831
21832 /* Do a structure assignment. */
21833 *to = *from;
21834
21835 /* Restore original glyph pointers of TO. */
21836 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21837
21838 /* Copy the glyphs. */
21839 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21840 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21841
21842 /* If we filled only part of the TO row, fill the rest with
21843 space_glyph (which will display as empty space). */
21844 if (to_used > from->used[TEXT_AREA])
21845 fill_up_frame_row_with_spaces (to, to_used);
21846 }
21847
21848 /* Display one menu item on a TTY, by overwriting the glyphs in the
21849 frame F's desired glyph matrix with glyphs produced from the menu
21850 item text. Called from term.c to display TTY drop-down menus one
21851 item at a time.
21852
21853 ITEM_TEXT is the menu item text as a C string.
21854
21855 FACE_ID is the face ID to be used for this menu item. FACE_ID
21856 could specify one of 3 faces: a face for an enabled item, a face
21857 for a disabled item, or a face for a selected item.
21858
21859 X and Y are coordinates of the first glyph in the frame's desired
21860 matrix to be overwritten by the menu item. Since this is a TTY, Y
21861 is the zero-based number of the glyph row and X is the zero-based
21862 glyph number in the row, starting from left, where to start
21863 displaying the item.
21864
21865 SUBMENU means this menu item drops down a submenu, which
21866 should be indicated by displaying a proper visual cue after the
21867 item text. */
21868
21869 void
21870 display_tty_menu_item (const char *item_text, int width, int face_id,
21871 int x, int y, bool submenu)
21872 {
21873 struct it it;
21874 struct frame *f = SELECTED_FRAME ();
21875 struct window *w = XWINDOW (f->selected_window);
21876 struct glyph_row *row;
21877 size_t item_len = strlen (item_text);
21878
21879 eassert (FRAME_TERMCAP_P (f));
21880
21881 /* Don't write beyond the matrix's last row. This can happen for
21882 TTY screens that are not high enough to show the entire menu.
21883 (This is actually a bit of defensive programming, as
21884 tty_menu_display already limits the number of menu items to one
21885 less than the number of screen lines.) */
21886 if (y >= f->desired_matrix->nrows)
21887 return;
21888
21889 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21890 it.first_visible_x = 0;
21891 it.last_visible_x = FRAME_COLS (f) - 1;
21892 row = it.glyph_row;
21893 /* Start with the row contents from the current matrix. */
21894 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21895 bool saved_width = row->full_width_p;
21896 row->full_width_p = true;
21897 bool saved_reversed = row->reversed_p;
21898 row->reversed_p = false;
21899 row->enabled_p = true;
21900
21901 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21902 desired face. */
21903 eassert (x < f->desired_matrix->matrix_w);
21904 it.current_x = it.hpos = x;
21905 it.current_y = it.vpos = y;
21906 int saved_used = row->used[TEXT_AREA];
21907 bool saved_truncated = row->truncated_on_right_p;
21908 row->used[TEXT_AREA] = x;
21909 it.face_id = face_id;
21910 it.line_wrap = TRUNCATE;
21911
21912 /* FIXME: This should be controlled by a user option. See the
21913 comments in redisplay_tool_bar and display_mode_line about this.
21914 Also, if paragraph_embedding could ever be R2L, changes will be
21915 needed to avoid shifting to the right the row characters in
21916 term.c:append_glyph. */
21917 it.paragraph_embedding = L2R;
21918
21919 /* Pad with a space on the left. */
21920 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21921 width--;
21922 /* Display the menu item, pad with spaces to WIDTH. */
21923 if (submenu)
21924 {
21925 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21926 item_len, 0, FRAME_COLS (f) - 1, -1);
21927 width -= item_len;
21928 /* Indicate with " >" that there's a submenu. */
21929 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21930 FRAME_COLS (f) - 1, -1);
21931 }
21932 else
21933 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21934 width, 0, FRAME_COLS (f) - 1, -1);
21935
21936 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21937 row->truncated_on_right_p = saved_truncated;
21938 row->hash = row_hash (row);
21939 row->full_width_p = saved_width;
21940 row->reversed_p = saved_reversed;
21941 }
21942 \f
21943 /***********************************************************************
21944 Mode Line
21945 ***********************************************************************/
21946
21947 /* Redisplay mode lines in the window tree whose root is WINDOW.
21948 If FORCE, redisplay mode lines unconditionally.
21949 Otherwise, redisplay only mode lines that are garbaged. Value is
21950 the number of windows whose mode lines were redisplayed. */
21951
21952 static int
21953 redisplay_mode_lines (Lisp_Object window, bool force)
21954 {
21955 int nwindows = 0;
21956
21957 while (!NILP (window))
21958 {
21959 struct window *w = XWINDOW (window);
21960
21961 if (WINDOWP (w->contents))
21962 nwindows += redisplay_mode_lines (w->contents, force);
21963 else if (force
21964 || FRAME_GARBAGED_P (XFRAME (w->frame))
21965 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21966 {
21967 struct text_pos lpoint;
21968 struct buffer *old = current_buffer;
21969
21970 /* Set the window's buffer for the mode line display. */
21971 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21972 set_buffer_internal_1 (XBUFFER (w->contents));
21973
21974 /* Point refers normally to the selected window. For any
21975 other window, set up appropriate value. */
21976 if (!EQ (window, selected_window))
21977 {
21978 struct text_pos pt;
21979
21980 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21981 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21982 }
21983
21984 /* Display mode lines. */
21985 clear_glyph_matrix (w->desired_matrix);
21986 if (display_mode_lines (w))
21987 ++nwindows;
21988
21989 /* Restore old settings. */
21990 set_buffer_internal_1 (old);
21991 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21992 }
21993
21994 window = w->next;
21995 }
21996
21997 return nwindows;
21998 }
21999
22000
22001 /* Display the mode and/or header line of window W. Value is the
22002 sum number of mode lines and header lines displayed. */
22003
22004 static int
22005 display_mode_lines (struct window *w)
22006 {
22007 Lisp_Object old_selected_window = selected_window;
22008 Lisp_Object old_selected_frame = selected_frame;
22009 Lisp_Object new_frame = w->frame;
22010 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22011 int n = 0;
22012
22013 selected_frame = new_frame;
22014 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22015 or window's point, then we'd need select_window_1 here as well. */
22016 XSETWINDOW (selected_window, w);
22017 XFRAME (new_frame)->selected_window = selected_window;
22018
22019 /* These will be set while the mode line specs are processed. */
22020 line_number_displayed = false;
22021 w->column_number_displayed = -1;
22022
22023 if (WINDOW_WANTS_MODELINE_P (w))
22024 {
22025 struct window *sel_w = XWINDOW (old_selected_window);
22026
22027 /* Select mode line face based on the real selected window. */
22028 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22029 BVAR (current_buffer, mode_line_format));
22030 ++n;
22031 }
22032
22033 if (WINDOW_WANTS_HEADER_LINE_P (w))
22034 {
22035 display_mode_line (w, HEADER_LINE_FACE_ID,
22036 BVAR (current_buffer, header_line_format));
22037 ++n;
22038 }
22039
22040 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22041 selected_frame = old_selected_frame;
22042 selected_window = old_selected_window;
22043 if (n > 0)
22044 w->must_be_updated_p = true;
22045 return n;
22046 }
22047
22048
22049 /* Display mode or header line of window W. FACE_ID specifies which
22050 line to display; it is either MODE_LINE_FACE_ID or
22051 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22052 display. Value is the pixel height of the mode/header line
22053 displayed. */
22054
22055 static int
22056 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22057 {
22058 struct it it;
22059 struct face *face;
22060 ptrdiff_t count = SPECPDL_INDEX ();
22061
22062 init_iterator (&it, w, -1, -1, NULL, face_id);
22063 /* Don't extend on a previously drawn mode-line.
22064 This may happen if called from pos_visible_p. */
22065 it.glyph_row->enabled_p = false;
22066 prepare_desired_row (w, it.glyph_row, true);
22067
22068 it.glyph_row->mode_line_p = true;
22069
22070 /* FIXME: This should be controlled by a user option. But
22071 supporting such an option is not trivial, since the mode line is
22072 made up of many separate strings. */
22073 it.paragraph_embedding = L2R;
22074
22075 record_unwind_protect (unwind_format_mode_line,
22076 format_mode_line_unwind_data (NULL, NULL,
22077 Qnil, false));
22078
22079 mode_line_target = MODE_LINE_DISPLAY;
22080
22081 /* Temporarily make frame's keyboard the current kboard so that
22082 kboard-local variables in the mode_line_format will get the right
22083 values. */
22084 push_kboard (FRAME_KBOARD (it.f));
22085 record_unwind_save_match_data ();
22086 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22087 pop_kboard ();
22088
22089 unbind_to (count, Qnil);
22090
22091 /* Fill up with spaces. */
22092 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22093
22094 compute_line_metrics (&it);
22095 it.glyph_row->full_width_p = true;
22096 it.glyph_row->continued_p = false;
22097 it.glyph_row->truncated_on_left_p = false;
22098 it.glyph_row->truncated_on_right_p = false;
22099
22100 /* Make a 3D mode-line have a shadow at its right end. */
22101 face = FACE_FROM_ID (it.f, face_id);
22102 extend_face_to_end_of_line (&it);
22103 if (face->box != FACE_NO_BOX)
22104 {
22105 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22106 + it.glyph_row->used[TEXT_AREA] - 1);
22107 last->right_box_line_p = true;
22108 }
22109
22110 return it.glyph_row->height;
22111 }
22112
22113 /* Move element ELT in LIST to the front of LIST.
22114 Return the updated list. */
22115
22116 static Lisp_Object
22117 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22118 {
22119 register Lisp_Object tail, prev;
22120 register Lisp_Object tem;
22121
22122 tail = list;
22123 prev = Qnil;
22124 while (CONSP (tail))
22125 {
22126 tem = XCAR (tail);
22127
22128 if (EQ (elt, tem))
22129 {
22130 /* Splice out the link TAIL. */
22131 if (NILP (prev))
22132 list = XCDR (tail);
22133 else
22134 Fsetcdr (prev, XCDR (tail));
22135
22136 /* Now make it the first. */
22137 Fsetcdr (tail, list);
22138 return tail;
22139 }
22140 else
22141 prev = tail;
22142 tail = XCDR (tail);
22143 QUIT;
22144 }
22145
22146 /* Not found--return unchanged LIST. */
22147 return list;
22148 }
22149
22150 /* Contribute ELT to the mode line for window IT->w. How it
22151 translates into text depends on its data type.
22152
22153 IT describes the display environment in which we display, as usual.
22154
22155 DEPTH is the depth in recursion. It is used to prevent
22156 infinite recursion here.
22157
22158 FIELD_WIDTH is the number of characters the display of ELT should
22159 occupy in the mode line, and PRECISION is the maximum number of
22160 characters to display from ELT's representation. See
22161 display_string for details.
22162
22163 Returns the hpos of the end of the text generated by ELT.
22164
22165 PROPS is a property list to add to any string we encounter.
22166
22167 If RISKY, remove (disregard) any properties in any string
22168 we encounter, and ignore :eval and :propertize.
22169
22170 The global variable `mode_line_target' determines whether the
22171 output is passed to `store_mode_line_noprop',
22172 `store_mode_line_string', or `display_string'. */
22173
22174 static int
22175 display_mode_element (struct it *it, int depth, int field_width, int precision,
22176 Lisp_Object elt, Lisp_Object props, bool risky)
22177 {
22178 int n = 0, field, prec;
22179 bool literal = false;
22180
22181 tail_recurse:
22182 if (depth > 100)
22183 elt = build_string ("*too-deep*");
22184
22185 depth++;
22186
22187 switch (XTYPE (elt))
22188 {
22189 case Lisp_String:
22190 {
22191 /* A string: output it and check for %-constructs within it. */
22192 unsigned char c;
22193 ptrdiff_t offset = 0;
22194
22195 if (SCHARS (elt) > 0
22196 && (!NILP (props) || risky))
22197 {
22198 Lisp_Object oprops, aelt;
22199 oprops = Ftext_properties_at (make_number (0), elt);
22200
22201 /* If the starting string's properties are not what
22202 we want, translate the string. Also, if the string
22203 is risky, do that anyway. */
22204
22205 if (NILP (Fequal (props, oprops)) || risky)
22206 {
22207 /* If the starting string has properties,
22208 merge the specified ones onto the existing ones. */
22209 if (! NILP (oprops) && !risky)
22210 {
22211 Lisp_Object tem;
22212
22213 oprops = Fcopy_sequence (oprops);
22214 tem = props;
22215 while (CONSP (tem))
22216 {
22217 oprops = Fplist_put (oprops, XCAR (tem),
22218 XCAR (XCDR (tem)));
22219 tem = XCDR (XCDR (tem));
22220 }
22221 props = oprops;
22222 }
22223
22224 aelt = Fassoc (elt, mode_line_proptrans_alist);
22225 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22226 {
22227 /* AELT is what we want. Move it to the front
22228 without consing. */
22229 elt = XCAR (aelt);
22230 mode_line_proptrans_alist
22231 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22232 }
22233 else
22234 {
22235 Lisp_Object tem;
22236
22237 /* If AELT has the wrong props, it is useless.
22238 so get rid of it. */
22239 if (! NILP (aelt))
22240 mode_line_proptrans_alist
22241 = Fdelq (aelt, mode_line_proptrans_alist);
22242
22243 elt = Fcopy_sequence (elt);
22244 Fset_text_properties (make_number (0), Flength (elt),
22245 props, elt);
22246 /* Add this item to mode_line_proptrans_alist. */
22247 mode_line_proptrans_alist
22248 = Fcons (Fcons (elt, props),
22249 mode_line_proptrans_alist);
22250 /* Truncate mode_line_proptrans_alist
22251 to at most 50 elements. */
22252 tem = Fnthcdr (make_number (50),
22253 mode_line_proptrans_alist);
22254 if (! NILP (tem))
22255 XSETCDR (tem, Qnil);
22256 }
22257 }
22258 }
22259
22260 offset = 0;
22261
22262 if (literal)
22263 {
22264 prec = precision - n;
22265 switch (mode_line_target)
22266 {
22267 case MODE_LINE_NOPROP:
22268 case MODE_LINE_TITLE:
22269 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22270 break;
22271 case MODE_LINE_STRING:
22272 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22273 break;
22274 case MODE_LINE_DISPLAY:
22275 n += display_string (NULL, elt, Qnil, 0, 0, it,
22276 0, prec, 0, STRING_MULTIBYTE (elt));
22277 break;
22278 }
22279
22280 break;
22281 }
22282
22283 /* Handle the non-literal case. */
22284
22285 while ((precision <= 0 || n < precision)
22286 && SREF (elt, offset) != 0
22287 && (mode_line_target != MODE_LINE_DISPLAY
22288 || it->current_x < it->last_visible_x))
22289 {
22290 ptrdiff_t last_offset = offset;
22291
22292 /* Advance to end of string or next format specifier. */
22293 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22294 ;
22295
22296 if (offset - 1 != last_offset)
22297 {
22298 ptrdiff_t nchars, nbytes;
22299
22300 /* Output to end of string or up to '%'. Field width
22301 is length of string. Don't output more than
22302 PRECISION allows us. */
22303 offset--;
22304
22305 prec = c_string_width (SDATA (elt) + last_offset,
22306 offset - last_offset, precision - n,
22307 &nchars, &nbytes);
22308
22309 switch (mode_line_target)
22310 {
22311 case MODE_LINE_NOPROP:
22312 case MODE_LINE_TITLE:
22313 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22314 break;
22315 case MODE_LINE_STRING:
22316 {
22317 ptrdiff_t bytepos = last_offset;
22318 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22319 ptrdiff_t endpos = (precision <= 0
22320 ? string_byte_to_char (elt, offset)
22321 : charpos + nchars);
22322 Lisp_Object mode_string
22323 = Fsubstring (elt, make_number (charpos),
22324 make_number (endpos));
22325 n += store_mode_line_string (NULL, mode_string, false,
22326 0, 0, Qnil);
22327 }
22328 break;
22329 case MODE_LINE_DISPLAY:
22330 {
22331 ptrdiff_t bytepos = last_offset;
22332 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22333
22334 if (precision <= 0)
22335 nchars = string_byte_to_char (elt, offset) - charpos;
22336 n += display_string (NULL, elt, Qnil, 0, charpos,
22337 it, 0, nchars, 0,
22338 STRING_MULTIBYTE (elt));
22339 }
22340 break;
22341 }
22342 }
22343 else /* c == '%' */
22344 {
22345 ptrdiff_t percent_position = offset;
22346
22347 /* Get the specified minimum width. Zero means
22348 don't pad. */
22349 field = 0;
22350 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22351 field = field * 10 + c - '0';
22352
22353 /* Don't pad beyond the total padding allowed. */
22354 if (field_width - n > 0 && field > field_width - n)
22355 field = field_width - n;
22356
22357 /* Note that either PRECISION <= 0 or N < PRECISION. */
22358 prec = precision - n;
22359
22360 if (c == 'M')
22361 n += display_mode_element (it, depth, field, prec,
22362 Vglobal_mode_string, props,
22363 risky);
22364 else if (c != 0)
22365 {
22366 bool multibyte;
22367 ptrdiff_t bytepos, charpos;
22368 const char *spec;
22369 Lisp_Object string;
22370
22371 bytepos = percent_position;
22372 charpos = (STRING_MULTIBYTE (elt)
22373 ? string_byte_to_char (elt, bytepos)
22374 : bytepos);
22375 spec = decode_mode_spec (it->w, c, field, &string);
22376 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22377
22378 switch (mode_line_target)
22379 {
22380 case MODE_LINE_NOPROP:
22381 case MODE_LINE_TITLE:
22382 n += store_mode_line_noprop (spec, field, prec);
22383 break;
22384 case MODE_LINE_STRING:
22385 {
22386 Lisp_Object tem = build_string (spec);
22387 props = Ftext_properties_at (make_number (charpos), elt);
22388 /* Should only keep face property in props */
22389 n += store_mode_line_string (NULL, tem, false,
22390 field, prec, props);
22391 }
22392 break;
22393 case MODE_LINE_DISPLAY:
22394 {
22395 int nglyphs_before, nwritten;
22396
22397 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22398 nwritten = display_string (spec, string, elt,
22399 charpos, 0, it,
22400 field, prec, 0,
22401 multibyte);
22402
22403 /* Assign to the glyphs written above the
22404 string where the `%x' came from, position
22405 of the `%'. */
22406 if (nwritten > 0)
22407 {
22408 struct glyph *glyph
22409 = (it->glyph_row->glyphs[TEXT_AREA]
22410 + nglyphs_before);
22411 int i;
22412
22413 for (i = 0; i < nwritten; ++i)
22414 {
22415 glyph[i].object = elt;
22416 glyph[i].charpos = charpos;
22417 }
22418
22419 n += nwritten;
22420 }
22421 }
22422 break;
22423 }
22424 }
22425 else /* c == 0 */
22426 break;
22427 }
22428 }
22429 }
22430 break;
22431
22432 case Lisp_Symbol:
22433 /* A symbol: process the value of the symbol recursively
22434 as if it appeared here directly. Avoid error if symbol void.
22435 Special case: if value of symbol is a string, output the string
22436 literally. */
22437 {
22438 register Lisp_Object tem;
22439
22440 /* If the variable is not marked as risky to set
22441 then its contents are risky to use. */
22442 if (NILP (Fget (elt, Qrisky_local_variable)))
22443 risky = true;
22444
22445 tem = Fboundp (elt);
22446 if (!NILP (tem))
22447 {
22448 tem = Fsymbol_value (elt);
22449 /* If value is a string, output that string literally:
22450 don't check for % within it. */
22451 if (STRINGP (tem))
22452 literal = true;
22453
22454 if (!EQ (tem, elt))
22455 {
22456 /* Give up right away for nil or t. */
22457 elt = tem;
22458 goto tail_recurse;
22459 }
22460 }
22461 }
22462 break;
22463
22464 case Lisp_Cons:
22465 {
22466 register Lisp_Object car, tem;
22467
22468 /* A cons cell: five distinct cases.
22469 If first element is :eval or :propertize, do something special.
22470 If first element is a string or a cons, process all the elements
22471 and effectively concatenate them.
22472 If first element is a negative number, truncate displaying cdr to
22473 at most that many characters. If positive, pad (with spaces)
22474 to at least that many characters.
22475 If first element is a symbol, process the cadr or caddr recursively
22476 according to whether the symbol's value is non-nil or nil. */
22477 car = XCAR (elt);
22478 if (EQ (car, QCeval))
22479 {
22480 /* An element of the form (:eval FORM) means evaluate FORM
22481 and use the result as mode line elements. */
22482
22483 if (risky)
22484 break;
22485
22486 if (CONSP (XCDR (elt)))
22487 {
22488 Lisp_Object spec;
22489 spec = safe__eval (true, XCAR (XCDR (elt)));
22490 n += display_mode_element (it, depth, field_width - n,
22491 precision - n, spec, props,
22492 risky);
22493 }
22494 }
22495 else if (EQ (car, QCpropertize))
22496 {
22497 /* An element of the form (:propertize ELT PROPS...)
22498 means display ELT but applying properties PROPS. */
22499
22500 if (risky)
22501 break;
22502
22503 if (CONSP (XCDR (elt)))
22504 n += display_mode_element (it, depth, field_width - n,
22505 precision - n, XCAR (XCDR (elt)),
22506 XCDR (XCDR (elt)), risky);
22507 }
22508 else if (SYMBOLP (car))
22509 {
22510 tem = Fboundp (car);
22511 elt = XCDR (elt);
22512 if (!CONSP (elt))
22513 goto invalid;
22514 /* elt is now the cdr, and we know it is a cons cell.
22515 Use its car if CAR has a non-nil value. */
22516 if (!NILP (tem))
22517 {
22518 tem = Fsymbol_value (car);
22519 if (!NILP (tem))
22520 {
22521 elt = XCAR (elt);
22522 goto tail_recurse;
22523 }
22524 }
22525 /* Symbol's value is nil (or symbol is unbound)
22526 Get the cddr of the original list
22527 and if possible find the caddr and use that. */
22528 elt = XCDR (elt);
22529 if (NILP (elt))
22530 break;
22531 else if (!CONSP (elt))
22532 goto invalid;
22533 elt = XCAR (elt);
22534 goto tail_recurse;
22535 }
22536 else if (INTEGERP (car))
22537 {
22538 register int lim = XINT (car);
22539 elt = XCDR (elt);
22540 if (lim < 0)
22541 {
22542 /* Negative int means reduce maximum width. */
22543 if (precision <= 0)
22544 precision = -lim;
22545 else
22546 precision = min (precision, -lim);
22547 }
22548 else if (lim > 0)
22549 {
22550 /* Padding specified. Don't let it be more than
22551 current maximum. */
22552 if (precision > 0)
22553 lim = min (precision, lim);
22554
22555 /* If that's more padding than already wanted, queue it.
22556 But don't reduce padding already specified even if
22557 that is beyond the current truncation point. */
22558 field_width = max (lim, field_width);
22559 }
22560 goto tail_recurse;
22561 }
22562 else if (STRINGP (car) || CONSP (car))
22563 {
22564 Lisp_Object halftail = elt;
22565 int len = 0;
22566
22567 while (CONSP (elt)
22568 && (precision <= 0 || n < precision))
22569 {
22570 n += display_mode_element (it, depth,
22571 /* Do padding only after the last
22572 element in the list. */
22573 (! CONSP (XCDR (elt))
22574 ? field_width - n
22575 : 0),
22576 precision - n, XCAR (elt),
22577 props, risky);
22578 elt = XCDR (elt);
22579 len++;
22580 if ((len & 1) == 0)
22581 halftail = XCDR (halftail);
22582 /* Check for cycle. */
22583 if (EQ (halftail, elt))
22584 break;
22585 }
22586 }
22587 }
22588 break;
22589
22590 default:
22591 invalid:
22592 elt = build_string ("*invalid*");
22593 goto tail_recurse;
22594 }
22595
22596 /* Pad to FIELD_WIDTH. */
22597 if (field_width > 0 && n < field_width)
22598 {
22599 switch (mode_line_target)
22600 {
22601 case MODE_LINE_NOPROP:
22602 case MODE_LINE_TITLE:
22603 n += store_mode_line_noprop ("", field_width - n, 0);
22604 break;
22605 case MODE_LINE_STRING:
22606 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22607 Qnil);
22608 break;
22609 case MODE_LINE_DISPLAY:
22610 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22611 0, 0, 0);
22612 break;
22613 }
22614 }
22615
22616 return n;
22617 }
22618
22619 /* Store a mode-line string element in mode_line_string_list.
22620
22621 If STRING is non-null, display that C string. Otherwise, the Lisp
22622 string LISP_STRING is displayed.
22623
22624 FIELD_WIDTH is the minimum number of output glyphs to produce.
22625 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22626 with spaces. FIELD_WIDTH <= 0 means don't pad.
22627
22628 PRECISION is the maximum number of characters to output from
22629 STRING. PRECISION <= 0 means don't truncate the string.
22630
22631 If COPY_STRING, make a copy of LISP_STRING before adding
22632 properties to the string.
22633
22634 PROPS are the properties to add to the string.
22635 The mode_line_string_face face property is always added to the string.
22636 */
22637
22638 static int
22639 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22640 bool copy_string,
22641 int field_width, int precision, Lisp_Object props)
22642 {
22643 ptrdiff_t len;
22644 int n = 0;
22645
22646 if (string != NULL)
22647 {
22648 len = strlen (string);
22649 if (precision > 0 && len > precision)
22650 len = precision;
22651 lisp_string = make_string (string, len);
22652 if (NILP (props))
22653 props = mode_line_string_face_prop;
22654 else if (!NILP (mode_line_string_face))
22655 {
22656 Lisp_Object face = Fplist_get (props, Qface);
22657 props = Fcopy_sequence (props);
22658 if (NILP (face))
22659 face = mode_line_string_face;
22660 else
22661 face = list2 (face, mode_line_string_face);
22662 props = Fplist_put (props, Qface, face);
22663 }
22664 Fadd_text_properties (make_number (0), make_number (len),
22665 props, lisp_string);
22666 }
22667 else
22668 {
22669 len = XFASTINT (Flength (lisp_string));
22670 if (precision > 0 && len > precision)
22671 {
22672 len = precision;
22673 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22674 precision = -1;
22675 }
22676 if (!NILP (mode_line_string_face))
22677 {
22678 Lisp_Object face;
22679 if (NILP (props))
22680 props = Ftext_properties_at (make_number (0), lisp_string);
22681 face = Fplist_get (props, Qface);
22682 if (NILP (face))
22683 face = mode_line_string_face;
22684 else
22685 face = list2 (face, mode_line_string_face);
22686 props = list2 (Qface, face);
22687 if (copy_string)
22688 lisp_string = Fcopy_sequence (lisp_string);
22689 }
22690 if (!NILP (props))
22691 Fadd_text_properties (make_number (0), make_number (len),
22692 props, lisp_string);
22693 }
22694
22695 if (len > 0)
22696 {
22697 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22698 n += len;
22699 }
22700
22701 if (field_width > len)
22702 {
22703 field_width -= len;
22704 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22705 if (!NILP (props))
22706 Fadd_text_properties (make_number (0), make_number (field_width),
22707 props, lisp_string);
22708 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22709 n += field_width;
22710 }
22711
22712 return n;
22713 }
22714
22715
22716 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22717 1, 4, 0,
22718 doc: /* Format a string out of a mode line format specification.
22719 First arg FORMAT specifies the mode line format (see `mode-line-format'
22720 for details) to use.
22721
22722 By default, the format is evaluated for the currently selected window.
22723
22724 Optional second arg FACE specifies the face property to put on all
22725 characters for which no face is specified. The value nil means the
22726 default face. The value t means whatever face the window's mode line
22727 currently uses (either `mode-line' or `mode-line-inactive',
22728 depending on whether the window is the selected window or not).
22729 An integer value means the value string has no text
22730 properties.
22731
22732 Optional third and fourth args WINDOW and BUFFER specify the window
22733 and buffer to use as the context for the formatting (defaults
22734 are the selected window and the WINDOW's buffer). */)
22735 (Lisp_Object format, Lisp_Object face,
22736 Lisp_Object window, Lisp_Object buffer)
22737 {
22738 struct it it;
22739 int len;
22740 struct window *w;
22741 struct buffer *old_buffer = NULL;
22742 int face_id;
22743 bool no_props = INTEGERP (face);
22744 ptrdiff_t count = SPECPDL_INDEX ();
22745 Lisp_Object str;
22746 int string_start = 0;
22747
22748 w = decode_any_window (window);
22749 XSETWINDOW (window, w);
22750
22751 if (NILP (buffer))
22752 buffer = w->contents;
22753 CHECK_BUFFER (buffer);
22754
22755 /* Make formatting the modeline a non-op when noninteractive, otherwise
22756 there will be problems later caused by a partially initialized frame. */
22757 if (NILP (format) || noninteractive)
22758 return empty_unibyte_string;
22759
22760 if (no_props)
22761 face = Qnil;
22762
22763 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22764 : EQ (face, Qt) ? (EQ (window, selected_window)
22765 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22766 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22767 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22768 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22769 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22770 : DEFAULT_FACE_ID;
22771
22772 old_buffer = current_buffer;
22773
22774 /* Save things including mode_line_proptrans_alist,
22775 and set that to nil so that we don't alter the outer value. */
22776 record_unwind_protect (unwind_format_mode_line,
22777 format_mode_line_unwind_data
22778 (XFRAME (WINDOW_FRAME (w)),
22779 old_buffer, selected_window, true));
22780 mode_line_proptrans_alist = Qnil;
22781
22782 Fselect_window (window, Qt);
22783 set_buffer_internal_1 (XBUFFER (buffer));
22784
22785 init_iterator (&it, w, -1, -1, NULL, face_id);
22786
22787 if (no_props)
22788 {
22789 mode_line_target = MODE_LINE_NOPROP;
22790 mode_line_string_face_prop = Qnil;
22791 mode_line_string_list = Qnil;
22792 string_start = MODE_LINE_NOPROP_LEN (0);
22793 }
22794 else
22795 {
22796 mode_line_target = MODE_LINE_STRING;
22797 mode_line_string_list = Qnil;
22798 mode_line_string_face = face;
22799 mode_line_string_face_prop
22800 = NILP (face) ? Qnil : list2 (Qface, face);
22801 }
22802
22803 push_kboard (FRAME_KBOARD (it.f));
22804 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22805 pop_kboard ();
22806
22807 if (no_props)
22808 {
22809 len = MODE_LINE_NOPROP_LEN (string_start);
22810 str = make_string (mode_line_noprop_buf + string_start, len);
22811 }
22812 else
22813 {
22814 mode_line_string_list = Fnreverse (mode_line_string_list);
22815 str = Fmapconcat (Qidentity, mode_line_string_list,
22816 empty_unibyte_string);
22817 }
22818
22819 unbind_to (count, Qnil);
22820 return str;
22821 }
22822
22823 /* Write a null-terminated, right justified decimal representation of
22824 the positive integer D to BUF using a minimal field width WIDTH. */
22825
22826 static void
22827 pint2str (register char *buf, register int width, register ptrdiff_t d)
22828 {
22829 register char *p = buf;
22830
22831 if (d <= 0)
22832 *p++ = '0';
22833 else
22834 {
22835 while (d > 0)
22836 {
22837 *p++ = d % 10 + '0';
22838 d /= 10;
22839 }
22840 }
22841
22842 for (width -= (int) (p - buf); width > 0; --width)
22843 *p++ = ' ';
22844 *p-- = '\0';
22845 while (p > buf)
22846 {
22847 d = *buf;
22848 *buf++ = *p;
22849 *p-- = d;
22850 }
22851 }
22852
22853 /* Write a null-terminated, right justified decimal and "human
22854 readable" representation of the nonnegative integer D to BUF using
22855 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22856
22857 static const char power_letter[] =
22858 {
22859 0, /* no letter */
22860 'k', /* kilo */
22861 'M', /* mega */
22862 'G', /* giga */
22863 'T', /* tera */
22864 'P', /* peta */
22865 'E', /* exa */
22866 'Z', /* zetta */
22867 'Y' /* yotta */
22868 };
22869
22870 static void
22871 pint2hrstr (char *buf, int width, ptrdiff_t d)
22872 {
22873 /* We aim to represent the nonnegative integer D as
22874 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22875 ptrdiff_t quotient = d;
22876 int remainder = 0;
22877 /* -1 means: do not use TENTHS. */
22878 int tenths = -1;
22879 int exponent = 0;
22880
22881 /* Length of QUOTIENT.TENTHS as a string. */
22882 int length;
22883
22884 char * psuffix;
22885 char * p;
22886
22887 if (quotient >= 1000)
22888 {
22889 /* Scale to the appropriate EXPONENT. */
22890 do
22891 {
22892 remainder = quotient % 1000;
22893 quotient /= 1000;
22894 exponent++;
22895 }
22896 while (quotient >= 1000);
22897
22898 /* Round to nearest and decide whether to use TENTHS or not. */
22899 if (quotient <= 9)
22900 {
22901 tenths = remainder / 100;
22902 if (remainder % 100 >= 50)
22903 {
22904 if (tenths < 9)
22905 tenths++;
22906 else
22907 {
22908 quotient++;
22909 if (quotient == 10)
22910 tenths = -1;
22911 else
22912 tenths = 0;
22913 }
22914 }
22915 }
22916 else
22917 if (remainder >= 500)
22918 {
22919 if (quotient < 999)
22920 quotient++;
22921 else
22922 {
22923 quotient = 1;
22924 exponent++;
22925 tenths = 0;
22926 }
22927 }
22928 }
22929
22930 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22931 if (tenths == -1 && quotient <= 99)
22932 if (quotient <= 9)
22933 length = 1;
22934 else
22935 length = 2;
22936 else
22937 length = 3;
22938 p = psuffix = buf + max (width, length);
22939
22940 /* Print EXPONENT. */
22941 *psuffix++ = power_letter[exponent];
22942 *psuffix = '\0';
22943
22944 /* Print TENTHS. */
22945 if (tenths >= 0)
22946 {
22947 *--p = '0' + tenths;
22948 *--p = '.';
22949 }
22950
22951 /* Print QUOTIENT. */
22952 do
22953 {
22954 int digit = quotient % 10;
22955 *--p = '0' + digit;
22956 }
22957 while ((quotient /= 10) != 0);
22958
22959 /* Print leading spaces. */
22960 while (buf < p)
22961 *--p = ' ';
22962 }
22963
22964 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22965 If EOL_FLAG, set also a mnemonic character for end-of-line
22966 type of CODING_SYSTEM. Return updated pointer into BUF. */
22967
22968 static unsigned char invalid_eol_type[] = "(*invalid*)";
22969
22970 static char *
22971 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22972 {
22973 Lisp_Object val;
22974 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22975 const unsigned char *eol_str;
22976 int eol_str_len;
22977 /* The EOL conversion we are using. */
22978 Lisp_Object eoltype;
22979
22980 val = CODING_SYSTEM_SPEC (coding_system);
22981 eoltype = Qnil;
22982
22983 if (!VECTORP (val)) /* Not yet decided. */
22984 {
22985 *buf++ = multibyte ? '-' : ' ';
22986 if (eol_flag)
22987 eoltype = eol_mnemonic_undecided;
22988 /* Don't mention EOL conversion if it isn't decided. */
22989 }
22990 else
22991 {
22992 Lisp_Object attrs;
22993 Lisp_Object eolvalue;
22994
22995 attrs = AREF (val, 0);
22996 eolvalue = AREF (val, 2);
22997
22998 *buf++ = multibyte
22999 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23000 : ' ';
23001
23002 if (eol_flag)
23003 {
23004 /* The EOL conversion that is normal on this system. */
23005
23006 if (NILP (eolvalue)) /* Not yet decided. */
23007 eoltype = eol_mnemonic_undecided;
23008 else if (VECTORP (eolvalue)) /* Not yet decided. */
23009 eoltype = eol_mnemonic_undecided;
23010 else /* eolvalue is Qunix, Qdos, or Qmac. */
23011 eoltype = (EQ (eolvalue, Qunix)
23012 ? eol_mnemonic_unix
23013 : EQ (eolvalue, Qdos)
23014 ? eol_mnemonic_dos : eol_mnemonic_mac);
23015 }
23016 }
23017
23018 if (eol_flag)
23019 {
23020 /* Mention the EOL conversion if it is not the usual one. */
23021 if (STRINGP (eoltype))
23022 {
23023 eol_str = SDATA (eoltype);
23024 eol_str_len = SBYTES (eoltype);
23025 }
23026 else if (CHARACTERP (eoltype))
23027 {
23028 int c = XFASTINT (eoltype);
23029 return buf + CHAR_STRING (c, (unsigned char *) buf);
23030 }
23031 else
23032 {
23033 eol_str = invalid_eol_type;
23034 eol_str_len = sizeof (invalid_eol_type) - 1;
23035 }
23036 memcpy (buf, eol_str, eol_str_len);
23037 buf += eol_str_len;
23038 }
23039
23040 return buf;
23041 }
23042
23043 /* Return a string for the output of a mode line %-spec for window W,
23044 generated by character C. FIELD_WIDTH > 0 means pad the string
23045 returned with spaces to that value. Return a Lisp string in
23046 *STRING if the resulting string is taken from that Lisp string.
23047
23048 Note we operate on the current buffer for most purposes. */
23049
23050 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23051
23052 static const char *
23053 decode_mode_spec (struct window *w, register int c, int field_width,
23054 Lisp_Object *string)
23055 {
23056 Lisp_Object obj;
23057 struct frame *f = XFRAME (WINDOW_FRAME (w));
23058 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23059 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23060 produce strings from numerical values, so limit preposterously
23061 large values of FIELD_WIDTH to avoid overrunning the buffer's
23062 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23063 bytes plus the terminating null. */
23064 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23065 struct buffer *b = current_buffer;
23066
23067 obj = Qnil;
23068 *string = Qnil;
23069
23070 switch (c)
23071 {
23072 case '*':
23073 if (!NILP (BVAR (b, read_only)))
23074 return "%";
23075 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23076 return "*";
23077 return "-";
23078
23079 case '+':
23080 /* This differs from %* only for a modified read-only buffer. */
23081 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23082 return "*";
23083 if (!NILP (BVAR (b, read_only)))
23084 return "%";
23085 return "-";
23086
23087 case '&':
23088 /* This differs from %* in ignoring read-only-ness. */
23089 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23090 return "*";
23091 return "-";
23092
23093 case '%':
23094 return "%";
23095
23096 case '[':
23097 {
23098 int i;
23099 char *p;
23100
23101 if (command_loop_level > 5)
23102 return "[[[... ";
23103 p = decode_mode_spec_buf;
23104 for (i = 0; i < command_loop_level; i++)
23105 *p++ = '[';
23106 *p = 0;
23107 return decode_mode_spec_buf;
23108 }
23109
23110 case ']':
23111 {
23112 int i;
23113 char *p;
23114
23115 if (command_loop_level > 5)
23116 return " ...]]]";
23117 p = decode_mode_spec_buf;
23118 for (i = 0; i < command_loop_level; i++)
23119 *p++ = ']';
23120 *p = 0;
23121 return decode_mode_spec_buf;
23122 }
23123
23124 case '-':
23125 {
23126 register int i;
23127
23128 /* Let lots_of_dashes be a string of infinite length. */
23129 if (mode_line_target == MODE_LINE_NOPROP
23130 || mode_line_target == MODE_LINE_STRING)
23131 return "--";
23132 if (field_width <= 0
23133 || field_width > sizeof (lots_of_dashes))
23134 {
23135 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23136 decode_mode_spec_buf[i] = '-';
23137 decode_mode_spec_buf[i] = '\0';
23138 return decode_mode_spec_buf;
23139 }
23140 else
23141 return lots_of_dashes;
23142 }
23143
23144 case 'b':
23145 obj = BVAR (b, name);
23146 break;
23147
23148 case 'c':
23149 /* %c and %l are ignored in `frame-title-format'.
23150 (In redisplay_internal, the frame title is drawn _before_ the
23151 windows are updated, so the stuff which depends on actual
23152 window contents (such as %l) may fail to render properly, or
23153 even crash emacs.) */
23154 if (mode_line_target == MODE_LINE_TITLE)
23155 return "";
23156 else
23157 {
23158 ptrdiff_t col = current_column ();
23159 w->column_number_displayed = col;
23160 pint2str (decode_mode_spec_buf, width, col);
23161 return decode_mode_spec_buf;
23162 }
23163
23164 case 'e':
23165 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23166 {
23167 if (NILP (Vmemory_full))
23168 return "";
23169 else
23170 return "!MEM FULL! ";
23171 }
23172 #else
23173 return "";
23174 #endif
23175
23176 case 'F':
23177 /* %F displays the frame name. */
23178 if (!NILP (f->title))
23179 return SSDATA (f->title);
23180 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23181 return SSDATA (f->name);
23182 return "Emacs";
23183
23184 case 'f':
23185 obj = BVAR (b, filename);
23186 break;
23187
23188 case 'i':
23189 {
23190 ptrdiff_t size = ZV - BEGV;
23191 pint2str (decode_mode_spec_buf, width, size);
23192 return decode_mode_spec_buf;
23193 }
23194
23195 case 'I':
23196 {
23197 ptrdiff_t size = ZV - BEGV;
23198 pint2hrstr (decode_mode_spec_buf, width, size);
23199 return decode_mode_spec_buf;
23200 }
23201
23202 case 'l':
23203 {
23204 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23205 ptrdiff_t topline, nlines, height;
23206 ptrdiff_t junk;
23207
23208 /* %c and %l are ignored in `frame-title-format'. */
23209 if (mode_line_target == MODE_LINE_TITLE)
23210 return "";
23211
23212 startpos = marker_position (w->start);
23213 startpos_byte = marker_byte_position (w->start);
23214 height = WINDOW_TOTAL_LINES (w);
23215
23216 /* If we decided that this buffer isn't suitable for line numbers,
23217 don't forget that too fast. */
23218 if (w->base_line_pos == -1)
23219 goto no_value;
23220
23221 /* If the buffer is very big, don't waste time. */
23222 if (INTEGERP (Vline_number_display_limit)
23223 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23224 {
23225 w->base_line_pos = 0;
23226 w->base_line_number = 0;
23227 goto no_value;
23228 }
23229
23230 if (w->base_line_number > 0
23231 && w->base_line_pos > 0
23232 && w->base_line_pos <= startpos)
23233 {
23234 line = w->base_line_number;
23235 linepos = w->base_line_pos;
23236 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23237 }
23238 else
23239 {
23240 line = 1;
23241 linepos = BUF_BEGV (b);
23242 linepos_byte = BUF_BEGV_BYTE (b);
23243 }
23244
23245 /* Count lines from base line to window start position. */
23246 nlines = display_count_lines (linepos_byte,
23247 startpos_byte,
23248 startpos, &junk);
23249
23250 topline = nlines + line;
23251
23252 /* Determine a new base line, if the old one is too close
23253 or too far away, or if we did not have one.
23254 "Too close" means it's plausible a scroll-down would
23255 go back past it. */
23256 if (startpos == BUF_BEGV (b))
23257 {
23258 w->base_line_number = topline;
23259 w->base_line_pos = BUF_BEGV (b);
23260 }
23261 else if (nlines < height + 25 || nlines > height * 3 + 50
23262 || linepos == BUF_BEGV (b))
23263 {
23264 ptrdiff_t limit = BUF_BEGV (b);
23265 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23266 ptrdiff_t position;
23267 ptrdiff_t distance =
23268 (height * 2 + 30) * line_number_display_limit_width;
23269
23270 if (startpos - distance > limit)
23271 {
23272 limit = startpos - distance;
23273 limit_byte = CHAR_TO_BYTE (limit);
23274 }
23275
23276 nlines = display_count_lines (startpos_byte,
23277 limit_byte,
23278 - (height * 2 + 30),
23279 &position);
23280 /* If we couldn't find the lines we wanted within
23281 line_number_display_limit_width chars per line,
23282 give up on line numbers for this window. */
23283 if (position == limit_byte && limit == startpos - distance)
23284 {
23285 w->base_line_pos = -1;
23286 w->base_line_number = 0;
23287 goto no_value;
23288 }
23289
23290 w->base_line_number = topline - nlines;
23291 w->base_line_pos = BYTE_TO_CHAR (position);
23292 }
23293
23294 /* Now count lines from the start pos to point. */
23295 nlines = display_count_lines (startpos_byte,
23296 PT_BYTE, PT, &junk);
23297
23298 /* Record that we did display the line number. */
23299 line_number_displayed = true;
23300
23301 /* Make the string to show. */
23302 pint2str (decode_mode_spec_buf, width, topline + nlines);
23303 return decode_mode_spec_buf;
23304 no_value:
23305 {
23306 char *p = decode_mode_spec_buf;
23307 int pad = width - 2;
23308 while (pad-- > 0)
23309 *p++ = ' ';
23310 *p++ = '?';
23311 *p++ = '?';
23312 *p = '\0';
23313 return decode_mode_spec_buf;
23314 }
23315 }
23316 break;
23317
23318 case 'm':
23319 obj = BVAR (b, mode_name);
23320 break;
23321
23322 case 'n':
23323 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23324 return " Narrow";
23325 break;
23326
23327 case 'p':
23328 {
23329 ptrdiff_t pos = marker_position (w->start);
23330 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23331
23332 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23333 {
23334 if (pos <= BUF_BEGV (b))
23335 return "All";
23336 else
23337 return "Bottom";
23338 }
23339 else if (pos <= BUF_BEGV (b))
23340 return "Top";
23341 else
23342 {
23343 if (total > 1000000)
23344 /* Do it differently for a large value, to avoid overflow. */
23345 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23346 else
23347 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23348 /* We can't normally display a 3-digit number,
23349 so get us a 2-digit number that is close. */
23350 if (total == 100)
23351 total = 99;
23352 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23353 return decode_mode_spec_buf;
23354 }
23355 }
23356
23357 /* Display percentage of size above the bottom of the screen. */
23358 case 'P':
23359 {
23360 ptrdiff_t toppos = marker_position (w->start);
23361 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23362 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23363
23364 if (botpos >= BUF_ZV (b))
23365 {
23366 if (toppos <= BUF_BEGV (b))
23367 return "All";
23368 else
23369 return "Bottom";
23370 }
23371 else
23372 {
23373 if (total > 1000000)
23374 /* Do it differently for a large value, to avoid overflow. */
23375 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23376 else
23377 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23378 /* We can't normally display a 3-digit number,
23379 so get us a 2-digit number that is close. */
23380 if (total == 100)
23381 total = 99;
23382 if (toppos <= BUF_BEGV (b))
23383 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23384 else
23385 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23386 return decode_mode_spec_buf;
23387 }
23388 }
23389
23390 case 's':
23391 /* status of process */
23392 obj = Fget_buffer_process (Fcurrent_buffer ());
23393 if (NILP (obj))
23394 return "no process";
23395 #ifndef MSDOS
23396 obj = Fsymbol_name (Fprocess_status (obj));
23397 #endif
23398 break;
23399
23400 case '@':
23401 {
23402 ptrdiff_t count = inhibit_garbage_collection ();
23403 Lisp_Object curdir = BVAR (current_buffer, directory);
23404 Lisp_Object val = Qnil;
23405
23406 if (STRINGP (curdir))
23407 val = call1 (intern ("file-remote-p"), curdir);
23408
23409 unbind_to (count, Qnil);
23410
23411 if (NILP (val))
23412 return "-";
23413 else
23414 return "@";
23415 }
23416
23417 case 'z':
23418 /* coding-system (not including end-of-line format) */
23419 case 'Z':
23420 /* coding-system (including end-of-line type) */
23421 {
23422 bool eol_flag = (c == 'Z');
23423 char *p = decode_mode_spec_buf;
23424
23425 if (! FRAME_WINDOW_P (f))
23426 {
23427 /* No need to mention EOL here--the terminal never needs
23428 to do EOL conversion. */
23429 p = decode_mode_spec_coding (CODING_ID_NAME
23430 (FRAME_KEYBOARD_CODING (f)->id),
23431 p, false);
23432 p = decode_mode_spec_coding (CODING_ID_NAME
23433 (FRAME_TERMINAL_CODING (f)->id),
23434 p, false);
23435 }
23436 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23437 p, eol_flag);
23438
23439 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23440 #ifdef subprocesses
23441 obj = Fget_buffer_process (Fcurrent_buffer ());
23442 if (PROCESSP (obj))
23443 {
23444 p = decode_mode_spec_coding
23445 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23446 p = decode_mode_spec_coding
23447 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23448 }
23449 #endif /* subprocesses */
23450 #endif /* false */
23451 *p = 0;
23452 return decode_mode_spec_buf;
23453 }
23454 }
23455
23456 if (STRINGP (obj))
23457 {
23458 *string = obj;
23459 return SSDATA (obj);
23460 }
23461 else
23462 return "";
23463 }
23464
23465
23466 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23467 means count lines back from START_BYTE. But don't go beyond
23468 LIMIT_BYTE. Return the number of lines thus found (always
23469 nonnegative).
23470
23471 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23472 either the position COUNT lines after/before START_BYTE, if we
23473 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23474 COUNT lines. */
23475
23476 static ptrdiff_t
23477 display_count_lines (ptrdiff_t start_byte,
23478 ptrdiff_t limit_byte, ptrdiff_t count,
23479 ptrdiff_t *byte_pos_ptr)
23480 {
23481 register unsigned char *cursor;
23482 unsigned char *base;
23483
23484 register ptrdiff_t ceiling;
23485 register unsigned char *ceiling_addr;
23486 ptrdiff_t orig_count = count;
23487
23488 /* If we are not in selective display mode,
23489 check only for newlines. */
23490 bool selective_display
23491 = (!NILP (BVAR (current_buffer, selective_display))
23492 && !INTEGERP (BVAR (current_buffer, selective_display)));
23493
23494 if (count > 0)
23495 {
23496 while (start_byte < limit_byte)
23497 {
23498 ceiling = BUFFER_CEILING_OF (start_byte);
23499 ceiling = min (limit_byte - 1, ceiling);
23500 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23501 base = (cursor = BYTE_POS_ADDR (start_byte));
23502
23503 do
23504 {
23505 if (selective_display)
23506 {
23507 while (*cursor != '\n' && *cursor != 015
23508 && ++cursor != ceiling_addr)
23509 continue;
23510 if (cursor == ceiling_addr)
23511 break;
23512 }
23513 else
23514 {
23515 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23516 if (! cursor)
23517 break;
23518 }
23519
23520 cursor++;
23521
23522 if (--count == 0)
23523 {
23524 start_byte += cursor - base;
23525 *byte_pos_ptr = start_byte;
23526 return orig_count;
23527 }
23528 }
23529 while (cursor < ceiling_addr);
23530
23531 start_byte += ceiling_addr - base;
23532 }
23533 }
23534 else
23535 {
23536 while (start_byte > limit_byte)
23537 {
23538 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23539 ceiling = max (limit_byte, ceiling);
23540 ceiling_addr = BYTE_POS_ADDR (ceiling);
23541 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23542 while (true)
23543 {
23544 if (selective_display)
23545 {
23546 while (--cursor >= ceiling_addr
23547 && *cursor != '\n' && *cursor != 015)
23548 continue;
23549 if (cursor < ceiling_addr)
23550 break;
23551 }
23552 else
23553 {
23554 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23555 if (! cursor)
23556 break;
23557 }
23558
23559 if (++count == 0)
23560 {
23561 start_byte += cursor - base + 1;
23562 *byte_pos_ptr = start_byte;
23563 /* When scanning backwards, we should
23564 not count the newline posterior to which we stop. */
23565 return - orig_count - 1;
23566 }
23567 }
23568 start_byte += ceiling_addr - base;
23569 }
23570 }
23571
23572 *byte_pos_ptr = limit_byte;
23573
23574 if (count < 0)
23575 return - orig_count + count;
23576 return orig_count - count;
23577
23578 }
23579
23580
23581 \f
23582 /***********************************************************************
23583 Displaying strings
23584 ***********************************************************************/
23585
23586 /* Display a NUL-terminated string, starting with index START.
23587
23588 If STRING is non-null, display that C string. Otherwise, the Lisp
23589 string LISP_STRING is displayed. There's a case that STRING is
23590 non-null and LISP_STRING is not nil. It means STRING is a string
23591 data of LISP_STRING. In that case, we display LISP_STRING while
23592 ignoring its text properties.
23593
23594 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23595 FACE_STRING. Display STRING or LISP_STRING with the face at
23596 FACE_STRING_POS in FACE_STRING:
23597
23598 Display the string in the environment given by IT, but use the
23599 standard display table, temporarily.
23600
23601 FIELD_WIDTH is the minimum number of output glyphs to produce.
23602 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23603 with spaces. If STRING has more characters, more than FIELD_WIDTH
23604 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23605
23606 PRECISION is the maximum number of characters to output from
23607 STRING. PRECISION < 0 means don't truncate the string.
23608
23609 This is roughly equivalent to printf format specifiers:
23610
23611 FIELD_WIDTH PRECISION PRINTF
23612 ----------------------------------------
23613 -1 -1 %s
23614 -1 10 %.10s
23615 10 -1 %10s
23616 20 10 %20.10s
23617
23618 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23619 display them, and < 0 means obey the current buffer's value of
23620 enable_multibyte_characters.
23621
23622 Value is the number of columns displayed. */
23623
23624 static int
23625 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23626 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23627 int field_width, int precision, int max_x, int multibyte)
23628 {
23629 int hpos_at_start = it->hpos;
23630 int saved_face_id = it->face_id;
23631 struct glyph_row *row = it->glyph_row;
23632 ptrdiff_t it_charpos;
23633
23634 /* Initialize the iterator IT for iteration over STRING beginning
23635 with index START. */
23636 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23637 precision, field_width, multibyte);
23638 if (string && STRINGP (lisp_string))
23639 /* LISP_STRING is the one returned by decode_mode_spec. We should
23640 ignore its text properties. */
23641 it->stop_charpos = it->end_charpos;
23642
23643 /* If displaying STRING, set up the face of the iterator from
23644 FACE_STRING, if that's given. */
23645 if (STRINGP (face_string))
23646 {
23647 ptrdiff_t endptr;
23648 struct face *face;
23649
23650 it->face_id
23651 = face_at_string_position (it->w, face_string, face_string_pos,
23652 0, &endptr, it->base_face_id, false);
23653 face = FACE_FROM_ID (it->f, it->face_id);
23654 it->face_box_p = face->box != FACE_NO_BOX;
23655 }
23656
23657 /* Set max_x to the maximum allowed X position. Don't let it go
23658 beyond the right edge of the window. */
23659 if (max_x <= 0)
23660 max_x = it->last_visible_x;
23661 else
23662 max_x = min (max_x, it->last_visible_x);
23663
23664 /* Skip over display elements that are not visible. because IT->w is
23665 hscrolled. */
23666 if (it->current_x < it->first_visible_x)
23667 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23668 MOVE_TO_POS | MOVE_TO_X);
23669
23670 row->ascent = it->max_ascent;
23671 row->height = it->max_ascent + it->max_descent;
23672 row->phys_ascent = it->max_phys_ascent;
23673 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23674 row->extra_line_spacing = it->max_extra_line_spacing;
23675
23676 if (STRINGP (it->string))
23677 it_charpos = IT_STRING_CHARPOS (*it);
23678 else
23679 it_charpos = IT_CHARPOS (*it);
23680
23681 /* This condition is for the case that we are called with current_x
23682 past last_visible_x. */
23683 while (it->current_x < max_x)
23684 {
23685 int x_before, x, n_glyphs_before, i, nglyphs;
23686
23687 /* Get the next display element. */
23688 if (!get_next_display_element (it))
23689 break;
23690
23691 /* Produce glyphs. */
23692 x_before = it->current_x;
23693 n_glyphs_before = row->used[TEXT_AREA];
23694 PRODUCE_GLYPHS (it);
23695
23696 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23697 i = 0;
23698 x = x_before;
23699 while (i < nglyphs)
23700 {
23701 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23702
23703 if (it->line_wrap != TRUNCATE
23704 && x + glyph->pixel_width > max_x)
23705 {
23706 /* End of continued line or max_x reached. */
23707 if (CHAR_GLYPH_PADDING_P (*glyph))
23708 {
23709 /* A wide character is unbreakable. */
23710 if (row->reversed_p)
23711 unproduce_glyphs (it, row->used[TEXT_AREA]
23712 - n_glyphs_before);
23713 row->used[TEXT_AREA] = n_glyphs_before;
23714 it->current_x = x_before;
23715 }
23716 else
23717 {
23718 if (row->reversed_p)
23719 unproduce_glyphs (it, row->used[TEXT_AREA]
23720 - (n_glyphs_before + i));
23721 row->used[TEXT_AREA] = n_glyphs_before + i;
23722 it->current_x = x;
23723 }
23724 break;
23725 }
23726 else if (x + glyph->pixel_width >= it->first_visible_x)
23727 {
23728 /* Glyph is at least partially visible. */
23729 ++it->hpos;
23730 if (x < it->first_visible_x)
23731 row->x = x - it->first_visible_x;
23732 }
23733 else
23734 {
23735 /* Glyph is off the left margin of the display area.
23736 Should not happen. */
23737 emacs_abort ();
23738 }
23739
23740 row->ascent = max (row->ascent, it->max_ascent);
23741 row->height = max (row->height, it->max_ascent + it->max_descent);
23742 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23743 row->phys_height = max (row->phys_height,
23744 it->max_phys_ascent + it->max_phys_descent);
23745 row->extra_line_spacing = max (row->extra_line_spacing,
23746 it->max_extra_line_spacing);
23747 x += glyph->pixel_width;
23748 ++i;
23749 }
23750
23751 /* Stop if max_x reached. */
23752 if (i < nglyphs)
23753 break;
23754
23755 /* Stop at line ends. */
23756 if (ITERATOR_AT_END_OF_LINE_P (it))
23757 {
23758 it->continuation_lines_width = 0;
23759 break;
23760 }
23761
23762 set_iterator_to_next (it, true);
23763 if (STRINGP (it->string))
23764 it_charpos = IT_STRING_CHARPOS (*it);
23765 else
23766 it_charpos = IT_CHARPOS (*it);
23767
23768 /* Stop if truncating at the right edge. */
23769 if (it->line_wrap == TRUNCATE
23770 && it->current_x >= it->last_visible_x)
23771 {
23772 /* Add truncation mark, but don't do it if the line is
23773 truncated at a padding space. */
23774 if (it_charpos < it->string_nchars)
23775 {
23776 if (!FRAME_WINDOW_P (it->f))
23777 {
23778 int ii, n;
23779
23780 if (it->current_x > it->last_visible_x)
23781 {
23782 if (!row->reversed_p)
23783 {
23784 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23785 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23786 break;
23787 }
23788 else
23789 {
23790 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23791 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23792 break;
23793 unproduce_glyphs (it, ii + 1);
23794 ii = row->used[TEXT_AREA] - (ii + 1);
23795 }
23796 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23797 {
23798 row->used[TEXT_AREA] = ii;
23799 produce_special_glyphs (it, IT_TRUNCATION);
23800 }
23801 }
23802 produce_special_glyphs (it, IT_TRUNCATION);
23803 }
23804 row->truncated_on_right_p = true;
23805 }
23806 break;
23807 }
23808 }
23809
23810 /* Maybe insert a truncation at the left. */
23811 if (it->first_visible_x
23812 && it_charpos > 0)
23813 {
23814 if (!FRAME_WINDOW_P (it->f)
23815 || (row->reversed_p
23816 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23817 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23818 insert_left_trunc_glyphs (it);
23819 row->truncated_on_left_p = true;
23820 }
23821
23822 it->face_id = saved_face_id;
23823
23824 /* Value is number of columns displayed. */
23825 return it->hpos - hpos_at_start;
23826 }
23827
23828
23829 \f
23830 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23831 appears as an element of LIST or as the car of an element of LIST.
23832 If PROPVAL is a list, compare each element against LIST in that
23833 way, and return 1/2 if any element of PROPVAL is found in LIST.
23834 Otherwise return 0. This function cannot quit.
23835 The return value is 2 if the text is invisible but with an ellipsis
23836 and 1 if it's invisible and without an ellipsis. */
23837
23838 int
23839 invisible_prop (Lisp_Object propval, Lisp_Object list)
23840 {
23841 Lisp_Object tail, proptail;
23842
23843 for (tail = list; CONSP (tail); tail = XCDR (tail))
23844 {
23845 register Lisp_Object tem;
23846 tem = XCAR (tail);
23847 if (EQ (propval, tem))
23848 return 1;
23849 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23850 return NILP (XCDR (tem)) ? 1 : 2;
23851 }
23852
23853 if (CONSP (propval))
23854 {
23855 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23856 {
23857 Lisp_Object propelt;
23858 propelt = XCAR (proptail);
23859 for (tail = list; CONSP (tail); tail = XCDR (tail))
23860 {
23861 register Lisp_Object tem;
23862 tem = XCAR (tail);
23863 if (EQ (propelt, tem))
23864 return 1;
23865 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23866 return NILP (XCDR (tem)) ? 1 : 2;
23867 }
23868 }
23869 }
23870
23871 return 0;
23872 }
23873
23874 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23875 doc: /* Non-nil if the property makes the text invisible.
23876 POS-OR-PROP can be a marker or number, in which case it is taken to be
23877 a position in the current buffer and the value of the `invisible' property
23878 is checked; or it can be some other value, which is then presumed to be the
23879 value of the `invisible' property of the text of interest.
23880 The non-nil value returned can be t for truly invisible text or something
23881 else if the text is replaced by an ellipsis. */)
23882 (Lisp_Object pos_or_prop)
23883 {
23884 Lisp_Object prop
23885 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23886 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23887 : pos_or_prop);
23888 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23889 return (invis == 0 ? Qnil
23890 : invis == 1 ? Qt
23891 : make_number (invis));
23892 }
23893
23894 /* Calculate a width or height in pixels from a specification using
23895 the following elements:
23896
23897 SPEC ::=
23898 NUM - a (fractional) multiple of the default font width/height
23899 (NUM) - specifies exactly NUM pixels
23900 UNIT - a fixed number of pixels, see below.
23901 ELEMENT - size of a display element in pixels, see below.
23902 (NUM . SPEC) - equals NUM * SPEC
23903 (+ SPEC SPEC ...) - add pixel values
23904 (- SPEC SPEC ...) - subtract pixel values
23905 (- SPEC) - negate pixel value
23906
23907 NUM ::=
23908 INT or FLOAT - a number constant
23909 SYMBOL - use symbol's (buffer local) variable binding.
23910
23911 UNIT ::=
23912 in - pixels per inch *)
23913 mm - pixels per 1/1000 meter *)
23914 cm - pixels per 1/100 meter *)
23915 width - width of current font in pixels.
23916 height - height of current font in pixels.
23917
23918 *) using the ratio(s) defined in display-pixels-per-inch.
23919
23920 ELEMENT ::=
23921
23922 left-fringe - left fringe width in pixels
23923 right-fringe - right fringe width in pixels
23924
23925 left-margin - left margin width in pixels
23926 right-margin - right margin width in pixels
23927
23928 scroll-bar - scroll-bar area width in pixels
23929
23930 Examples:
23931
23932 Pixels corresponding to 5 inches:
23933 (5 . in)
23934
23935 Total width of non-text areas on left side of window (if scroll-bar is on left):
23936 '(space :width (+ left-fringe left-margin scroll-bar))
23937
23938 Align to first text column (in header line):
23939 '(space :align-to 0)
23940
23941 Align to middle of text area minus half the width of variable `my-image'
23942 containing a loaded image:
23943 '(space :align-to (0.5 . (- text my-image)))
23944
23945 Width of left margin minus width of 1 character in the default font:
23946 '(space :width (- left-margin 1))
23947
23948 Width of left margin minus width of 2 characters in the current font:
23949 '(space :width (- left-margin (2 . width)))
23950
23951 Center 1 character over left-margin (in header line):
23952 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23953
23954 Different ways to express width of left fringe plus left margin minus one pixel:
23955 '(space :width (- (+ left-fringe left-margin) (1)))
23956 '(space :width (+ left-fringe left-margin (- (1))))
23957 '(space :width (+ left-fringe left-margin (-1)))
23958
23959 */
23960
23961 static bool
23962 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23963 struct font *font, bool width_p, int *align_to)
23964 {
23965 double pixels;
23966
23967 # define OK_PIXELS(val) (*res = (val), true)
23968 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23969
23970 if (NILP (prop))
23971 return OK_PIXELS (0);
23972
23973 eassert (FRAME_LIVE_P (it->f));
23974
23975 if (SYMBOLP (prop))
23976 {
23977 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23978 {
23979 char *unit = SSDATA (SYMBOL_NAME (prop));
23980
23981 if (unit[0] == 'i' && unit[1] == 'n')
23982 pixels = 1.0;
23983 else if (unit[0] == 'm' && unit[1] == 'm')
23984 pixels = 25.4;
23985 else if (unit[0] == 'c' && unit[1] == 'm')
23986 pixels = 2.54;
23987 else
23988 pixels = 0;
23989 if (pixels > 0)
23990 {
23991 double ppi = (width_p ? FRAME_RES_X (it->f)
23992 : FRAME_RES_Y (it->f));
23993
23994 if (ppi > 0)
23995 return OK_PIXELS (ppi / pixels);
23996 return false;
23997 }
23998 }
23999
24000 #ifdef HAVE_WINDOW_SYSTEM
24001 if (EQ (prop, Qheight))
24002 return OK_PIXELS (font
24003 ? normal_char_height (font, -1)
24004 : FRAME_LINE_HEIGHT (it->f));
24005 if (EQ (prop, Qwidth))
24006 return OK_PIXELS (font
24007 ? FONT_WIDTH (font)
24008 : FRAME_COLUMN_WIDTH (it->f));
24009 #else
24010 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24011 return OK_PIXELS (1);
24012 #endif
24013
24014 if (EQ (prop, Qtext))
24015 return OK_PIXELS (width_p
24016 ? window_box_width (it->w, TEXT_AREA)
24017 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24018
24019 if (align_to && *align_to < 0)
24020 {
24021 *res = 0;
24022 if (EQ (prop, Qleft))
24023 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24024 if (EQ (prop, Qright))
24025 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24026 if (EQ (prop, Qcenter))
24027 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24028 + window_box_width (it->w, TEXT_AREA) / 2);
24029 if (EQ (prop, Qleft_fringe))
24030 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24031 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24032 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24033 if (EQ (prop, Qright_fringe))
24034 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24035 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24036 : window_box_right_offset (it->w, TEXT_AREA));
24037 if (EQ (prop, Qleft_margin))
24038 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24039 if (EQ (prop, Qright_margin))
24040 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24041 if (EQ (prop, Qscroll_bar))
24042 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24043 ? 0
24044 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24045 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24046 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24047 : 0)));
24048 }
24049 else
24050 {
24051 if (EQ (prop, Qleft_fringe))
24052 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24053 if (EQ (prop, Qright_fringe))
24054 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24055 if (EQ (prop, Qleft_margin))
24056 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24057 if (EQ (prop, Qright_margin))
24058 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24059 if (EQ (prop, Qscroll_bar))
24060 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24061 }
24062
24063 prop = buffer_local_value (prop, it->w->contents);
24064 if (EQ (prop, Qunbound))
24065 prop = Qnil;
24066 }
24067
24068 if (INTEGERP (prop) || FLOATP (prop))
24069 {
24070 int base_unit = (width_p
24071 ? FRAME_COLUMN_WIDTH (it->f)
24072 : FRAME_LINE_HEIGHT (it->f));
24073 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24074 }
24075
24076 if (CONSP (prop))
24077 {
24078 Lisp_Object car = XCAR (prop);
24079 Lisp_Object cdr = XCDR (prop);
24080
24081 if (SYMBOLP (car))
24082 {
24083 #ifdef HAVE_WINDOW_SYSTEM
24084 if (FRAME_WINDOW_P (it->f)
24085 && valid_image_p (prop))
24086 {
24087 ptrdiff_t id = lookup_image (it->f, prop);
24088 struct image *img = IMAGE_FROM_ID (it->f, id);
24089
24090 return OK_PIXELS (width_p ? img->width : img->height);
24091 }
24092 #endif
24093 if (EQ (car, Qplus) || EQ (car, Qminus))
24094 {
24095 bool first = true;
24096 double px;
24097
24098 pixels = 0;
24099 while (CONSP (cdr))
24100 {
24101 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24102 font, width_p, align_to))
24103 return false;
24104 if (first)
24105 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24106 else
24107 pixels += px;
24108 cdr = XCDR (cdr);
24109 }
24110 if (EQ (car, Qminus))
24111 pixels = -pixels;
24112 return OK_PIXELS (pixels);
24113 }
24114
24115 car = buffer_local_value (car, it->w->contents);
24116 if (EQ (car, Qunbound))
24117 car = Qnil;
24118 }
24119
24120 if (INTEGERP (car) || FLOATP (car))
24121 {
24122 double fact;
24123 pixels = XFLOATINT (car);
24124 if (NILP (cdr))
24125 return OK_PIXELS (pixels);
24126 if (calc_pixel_width_or_height (&fact, it, cdr,
24127 font, width_p, align_to))
24128 return OK_PIXELS (pixels * fact);
24129 return false;
24130 }
24131
24132 return false;
24133 }
24134
24135 return false;
24136 }
24137
24138 void
24139 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24140 {
24141 #ifdef HAVE_WINDOW_SYSTEM
24142 normal_char_ascent_descent (font, -1, ascent, descent);
24143 #else
24144 *ascent = 1;
24145 *descent = 0;
24146 #endif
24147 }
24148
24149 \f
24150 /***********************************************************************
24151 Glyph Display
24152 ***********************************************************************/
24153
24154 #ifdef HAVE_WINDOW_SYSTEM
24155
24156 #ifdef GLYPH_DEBUG
24157
24158 void
24159 dump_glyph_string (struct glyph_string *s)
24160 {
24161 fprintf (stderr, "glyph string\n");
24162 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24163 s->x, s->y, s->width, s->height);
24164 fprintf (stderr, " ybase = %d\n", s->ybase);
24165 fprintf (stderr, " hl = %d\n", s->hl);
24166 fprintf (stderr, " left overhang = %d, right = %d\n",
24167 s->left_overhang, s->right_overhang);
24168 fprintf (stderr, " nchars = %d\n", s->nchars);
24169 fprintf (stderr, " extends to end of line = %d\n",
24170 s->extends_to_end_of_line_p);
24171 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24172 fprintf (stderr, " bg width = %d\n", s->background_width);
24173 }
24174
24175 #endif /* GLYPH_DEBUG */
24176
24177 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24178 of XChar2b structures for S; it can't be allocated in
24179 init_glyph_string because it must be allocated via `alloca'. W
24180 is the window on which S is drawn. ROW and AREA are the glyph row
24181 and area within the row from which S is constructed. START is the
24182 index of the first glyph structure covered by S. HL is a
24183 face-override for drawing S. */
24184
24185 #ifdef HAVE_NTGUI
24186 #define OPTIONAL_HDC(hdc) HDC hdc,
24187 #define DECLARE_HDC(hdc) HDC hdc;
24188 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24189 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24190 #endif
24191
24192 #ifndef OPTIONAL_HDC
24193 #define OPTIONAL_HDC(hdc)
24194 #define DECLARE_HDC(hdc)
24195 #define ALLOCATE_HDC(hdc, f)
24196 #define RELEASE_HDC(hdc, f)
24197 #endif
24198
24199 static void
24200 init_glyph_string (struct glyph_string *s,
24201 OPTIONAL_HDC (hdc)
24202 XChar2b *char2b, struct window *w, struct glyph_row *row,
24203 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24204 {
24205 memset (s, 0, sizeof *s);
24206 s->w = w;
24207 s->f = XFRAME (w->frame);
24208 #ifdef HAVE_NTGUI
24209 s->hdc = hdc;
24210 #endif
24211 s->display = FRAME_X_DISPLAY (s->f);
24212 s->window = FRAME_X_WINDOW (s->f);
24213 s->char2b = char2b;
24214 s->hl = hl;
24215 s->row = row;
24216 s->area = area;
24217 s->first_glyph = row->glyphs[area] + start;
24218 s->height = row->height;
24219 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24220 s->ybase = s->y + row->ascent;
24221 }
24222
24223
24224 /* Append the list of glyph strings with head H and tail T to the list
24225 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24226
24227 static void
24228 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24229 struct glyph_string *h, struct glyph_string *t)
24230 {
24231 if (h)
24232 {
24233 if (*head)
24234 (*tail)->next = h;
24235 else
24236 *head = h;
24237 h->prev = *tail;
24238 *tail = t;
24239 }
24240 }
24241
24242
24243 /* Prepend the list of glyph strings with head H and tail T to the
24244 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24245 result. */
24246
24247 static void
24248 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24249 struct glyph_string *h, struct glyph_string *t)
24250 {
24251 if (h)
24252 {
24253 if (*head)
24254 (*head)->prev = t;
24255 else
24256 *tail = t;
24257 t->next = *head;
24258 *head = h;
24259 }
24260 }
24261
24262
24263 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24264 Set *HEAD and *TAIL to the resulting list. */
24265
24266 static void
24267 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24268 struct glyph_string *s)
24269 {
24270 s->next = s->prev = NULL;
24271 append_glyph_string_lists (head, tail, s, s);
24272 }
24273
24274
24275 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24276 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24277 make sure that X resources for the face returned are allocated.
24278 Value is a pointer to a realized face that is ready for display if
24279 DISPLAY_P. */
24280
24281 static struct face *
24282 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24283 XChar2b *char2b, bool display_p)
24284 {
24285 struct face *face = FACE_FROM_ID (f, face_id);
24286 unsigned code = 0;
24287
24288 if (face->font)
24289 {
24290 code = face->font->driver->encode_char (face->font, c);
24291
24292 if (code == FONT_INVALID_CODE)
24293 code = 0;
24294 }
24295 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24296
24297 /* Make sure X resources of the face are allocated. */
24298 #ifdef HAVE_X_WINDOWS
24299 if (display_p)
24300 #endif
24301 {
24302 eassert (face != NULL);
24303 prepare_face_for_display (f, face);
24304 }
24305
24306 return face;
24307 }
24308
24309
24310 /* Get face and two-byte form of character glyph GLYPH on frame F.
24311 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24312 a pointer to a realized face that is ready for display. */
24313
24314 static struct face *
24315 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24316 XChar2b *char2b)
24317 {
24318 struct face *face;
24319 unsigned code = 0;
24320
24321 eassert (glyph->type == CHAR_GLYPH);
24322 face = FACE_FROM_ID (f, glyph->face_id);
24323
24324 /* Make sure X resources of the face are allocated. */
24325 eassert (face != NULL);
24326 prepare_face_for_display (f, face);
24327
24328 if (face->font)
24329 {
24330 if (CHAR_BYTE8_P (glyph->u.ch))
24331 code = CHAR_TO_BYTE8 (glyph->u.ch);
24332 else
24333 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24334
24335 if (code == FONT_INVALID_CODE)
24336 code = 0;
24337 }
24338
24339 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24340 return face;
24341 }
24342
24343
24344 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24345 Return true iff FONT has a glyph for C. */
24346
24347 static bool
24348 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24349 {
24350 unsigned code;
24351
24352 if (CHAR_BYTE8_P (c))
24353 code = CHAR_TO_BYTE8 (c);
24354 else
24355 code = font->driver->encode_char (font, c);
24356
24357 if (code == FONT_INVALID_CODE)
24358 return false;
24359 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24360 return true;
24361 }
24362
24363
24364 /* Fill glyph string S with composition components specified by S->cmp.
24365
24366 BASE_FACE is the base face of the composition.
24367 S->cmp_from is the index of the first component for S.
24368
24369 OVERLAPS non-zero means S should draw the foreground only, and use
24370 its physical height for clipping. See also draw_glyphs.
24371
24372 Value is the index of a component not in S. */
24373
24374 static int
24375 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24376 int overlaps)
24377 {
24378 int i;
24379 /* For all glyphs of this composition, starting at the offset
24380 S->cmp_from, until we reach the end of the definition or encounter a
24381 glyph that requires the different face, add it to S. */
24382 struct face *face;
24383
24384 eassert (s);
24385
24386 s->for_overlaps = overlaps;
24387 s->face = NULL;
24388 s->font = NULL;
24389 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24390 {
24391 int c = COMPOSITION_GLYPH (s->cmp, i);
24392
24393 /* TAB in a composition means display glyphs with padding space
24394 on the left or right. */
24395 if (c != '\t')
24396 {
24397 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24398 -1, Qnil);
24399
24400 face = get_char_face_and_encoding (s->f, c, face_id,
24401 s->char2b + i, true);
24402 if (face)
24403 {
24404 if (! s->face)
24405 {
24406 s->face = face;
24407 s->font = s->face->font;
24408 }
24409 else if (s->face != face)
24410 break;
24411 }
24412 }
24413 ++s->nchars;
24414 }
24415 s->cmp_to = i;
24416
24417 if (s->face == NULL)
24418 {
24419 s->face = base_face->ascii_face;
24420 s->font = s->face->font;
24421 }
24422
24423 /* All glyph strings for the same composition has the same width,
24424 i.e. the width set for the first component of the composition. */
24425 s->width = s->first_glyph->pixel_width;
24426
24427 /* If the specified font could not be loaded, use the frame's
24428 default font, but record the fact that we couldn't load it in
24429 the glyph string so that we can draw rectangles for the
24430 characters of the glyph string. */
24431 if (s->font == NULL)
24432 {
24433 s->font_not_found_p = true;
24434 s->font = FRAME_FONT (s->f);
24435 }
24436
24437 /* Adjust base line for subscript/superscript text. */
24438 s->ybase += s->first_glyph->voffset;
24439
24440 return s->cmp_to;
24441 }
24442
24443 static int
24444 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24445 int start, int end, int overlaps)
24446 {
24447 struct glyph *glyph, *last;
24448 Lisp_Object lgstring;
24449 int i;
24450
24451 s->for_overlaps = overlaps;
24452 glyph = s->row->glyphs[s->area] + start;
24453 last = s->row->glyphs[s->area] + end;
24454 s->cmp_id = glyph->u.cmp.id;
24455 s->cmp_from = glyph->slice.cmp.from;
24456 s->cmp_to = glyph->slice.cmp.to + 1;
24457 s->face = FACE_FROM_ID (s->f, face_id);
24458 lgstring = composition_gstring_from_id (s->cmp_id);
24459 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24460 glyph++;
24461 while (glyph < last
24462 && glyph->u.cmp.automatic
24463 && glyph->u.cmp.id == s->cmp_id
24464 && s->cmp_to == glyph->slice.cmp.from)
24465 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24466
24467 for (i = s->cmp_from; i < s->cmp_to; i++)
24468 {
24469 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24470 unsigned code = LGLYPH_CODE (lglyph);
24471
24472 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24473 }
24474 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24475 return glyph - s->row->glyphs[s->area];
24476 }
24477
24478
24479 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24480 See the comment of fill_glyph_string for arguments.
24481 Value is the index of the first glyph not in S. */
24482
24483
24484 static int
24485 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24486 int start, int end, int overlaps)
24487 {
24488 struct glyph *glyph, *last;
24489 int voffset;
24490
24491 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24492 s->for_overlaps = overlaps;
24493 glyph = s->row->glyphs[s->area] + start;
24494 last = s->row->glyphs[s->area] + end;
24495 voffset = glyph->voffset;
24496 s->face = FACE_FROM_ID (s->f, face_id);
24497 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24498 s->nchars = 1;
24499 s->width = glyph->pixel_width;
24500 glyph++;
24501 while (glyph < last
24502 && glyph->type == GLYPHLESS_GLYPH
24503 && glyph->voffset == voffset
24504 && glyph->face_id == face_id)
24505 {
24506 s->nchars++;
24507 s->width += glyph->pixel_width;
24508 glyph++;
24509 }
24510 s->ybase += voffset;
24511 return glyph - s->row->glyphs[s->area];
24512 }
24513
24514
24515 /* Fill glyph string S from a sequence of character glyphs.
24516
24517 FACE_ID is the face id of the string. START is the index of the
24518 first glyph to consider, END is the index of the last + 1.
24519 OVERLAPS non-zero means S should draw the foreground only, and use
24520 its physical height for clipping. See also draw_glyphs.
24521
24522 Value is the index of the first glyph not in S. */
24523
24524 static int
24525 fill_glyph_string (struct glyph_string *s, int face_id,
24526 int start, int end, int overlaps)
24527 {
24528 struct glyph *glyph, *last;
24529 int voffset;
24530 bool glyph_not_available_p;
24531
24532 eassert (s->f == XFRAME (s->w->frame));
24533 eassert (s->nchars == 0);
24534 eassert (start >= 0 && end > start);
24535
24536 s->for_overlaps = overlaps;
24537 glyph = s->row->glyphs[s->area] + start;
24538 last = s->row->glyphs[s->area] + end;
24539 voffset = glyph->voffset;
24540 s->padding_p = glyph->padding_p;
24541 glyph_not_available_p = glyph->glyph_not_available_p;
24542
24543 while (glyph < last
24544 && glyph->type == CHAR_GLYPH
24545 && glyph->voffset == voffset
24546 /* Same face id implies same font, nowadays. */
24547 && glyph->face_id == face_id
24548 && glyph->glyph_not_available_p == glyph_not_available_p)
24549 {
24550 s->face = get_glyph_face_and_encoding (s->f, glyph,
24551 s->char2b + s->nchars);
24552 ++s->nchars;
24553 eassert (s->nchars <= end - start);
24554 s->width += glyph->pixel_width;
24555 if (glyph++->padding_p != s->padding_p)
24556 break;
24557 }
24558
24559 s->font = s->face->font;
24560
24561 /* If the specified font could not be loaded, use the frame's font,
24562 but record the fact that we couldn't load it in
24563 S->font_not_found_p so that we can draw rectangles for the
24564 characters of the glyph string. */
24565 if (s->font == NULL || glyph_not_available_p)
24566 {
24567 s->font_not_found_p = true;
24568 s->font = FRAME_FONT (s->f);
24569 }
24570
24571 /* Adjust base line for subscript/superscript text. */
24572 s->ybase += voffset;
24573
24574 eassert (s->face && s->face->gc);
24575 return glyph - s->row->glyphs[s->area];
24576 }
24577
24578
24579 /* Fill glyph string S from image glyph S->first_glyph. */
24580
24581 static void
24582 fill_image_glyph_string (struct glyph_string *s)
24583 {
24584 eassert (s->first_glyph->type == IMAGE_GLYPH);
24585 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24586 eassert (s->img);
24587 s->slice = s->first_glyph->slice.img;
24588 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24589 s->font = s->face->font;
24590 s->width = s->first_glyph->pixel_width;
24591
24592 /* Adjust base line for subscript/superscript text. */
24593 s->ybase += s->first_glyph->voffset;
24594 }
24595
24596
24597 /* Fill glyph string S from a sequence of stretch glyphs.
24598
24599 START is the index of the first glyph to consider,
24600 END is the index of the last + 1.
24601
24602 Value is the index of the first glyph not in S. */
24603
24604 static int
24605 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24606 {
24607 struct glyph *glyph, *last;
24608 int voffset, face_id;
24609
24610 eassert (s->first_glyph->type == STRETCH_GLYPH);
24611
24612 glyph = s->row->glyphs[s->area] + start;
24613 last = s->row->glyphs[s->area] + end;
24614 face_id = glyph->face_id;
24615 s->face = FACE_FROM_ID (s->f, face_id);
24616 s->font = s->face->font;
24617 s->width = glyph->pixel_width;
24618 s->nchars = 1;
24619 voffset = glyph->voffset;
24620
24621 for (++glyph;
24622 (glyph < last
24623 && glyph->type == STRETCH_GLYPH
24624 && glyph->voffset == voffset
24625 && glyph->face_id == face_id);
24626 ++glyph)
24627 s->width += glyph->pixel_width;
24628
24629 /* Adjust base line for subscript/superscript text. */
24630 s->ybase += voffset;
24631
24632 /* The case that face->gc == 0 is handled when drawing the glyph
24633 string by calling prepare_face_for_display. */
24634 eassert (s->face);
24635 return glyph - s->row->glyphs[s->area];
24636 }
24637
24638 static struct font_metrics *
24639 get_per_char_metric (struct font *font, XChar2b *char2b)
24640 {
24641 static struct font_metrics metrics;
24642 unsigned code;
24643
24644 if (! font)
24645 return NULL;
24646 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24647 if (code == FONT_INVALID_CODE)
24648 return NULL;
24649 font->driver->text_extents (font, &code, 1, &metrics);
24650 return &metrics;
24651 }
24652
24653 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24654 for FONT. Values are taken from font-global ones, except for fonts
24655 that claim preposterously large values, but whose glyphs actually
24656 have reasonable dimensions. C is the character to use for metrics
24657 if the font-global values are too large; if C is negative, the
24658 function selects a default character. */
24659 static void
24660 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24661 {
24662 *ascent = FONT_BASE (font);
24663 *descent = FONT_DESCENT (font);
24664
24665 if (FONT_TOO_HIGH (font))
24666 {
24667 XChar2b char2b;
24668
24669 /* Get metrics of C, defaulting to a reasonably sized ASCII
24670 character. */
24671 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24672 {
24673 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24674
24675 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24676 {
24677 /* We add 1 pixel to character dimensions as heuristics
24678 that produces nicer display, e.g. when the face has
24679 the box attribute. */
24680 *ascent = pcm->ascent + 1;
24681 *descent = pcm->descent + 1;
24682 }
24683 }
24684 }
24685 }
24686
24687 /* A subroutine that computes a reasonable "normal character height"
24688 for fonts that claim preposterously large vertical dimensions, but
24689 whose glyphs are actually reasonably sized. C is the character
24690 whose metrics to use for those fonts, or -1 for default
24691 character. */
24692 static int
24693 normal_char_height (struct font *font, int c)
24694 {
24695 int ascent, descent;
24696
24697 normal_char_ascent_descent (font, c, &ascent, &descent);
24698
24699 return ascent + descent;
24700 }
24701
24702 /* EXPORT for RIF:
24703 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24704 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24705 assumed to be zero. */
24706
24707 void
24708 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24709 {
24710 *left = *right = 0;
24711
24712 if (glyph->type == CHAR_GLYPH)
24713 {
24714 XChar2b char2b;
24715 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24716 if (face->font)
24717 {
24718 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24719 if (pcm)
24720 {
24721 if (pcm->rbearing > pcm->width)
24722 *right = pcm->rbearing - pcm->width;
24723 if (pcm->lbearing < 0)
24724 *left = -pcm->lbearing;
24725 }
24726 }
24727 }
24728 else if (glyph->type == COMPOSITE_GLYPH)
24729 {
24730 if (! glyph->u.cmp.automatic)
24731 {
24732 struct composition *cmp = composition_table[glyph->u.cmp.id];
24733
24734 if (cmp->rbearing > cmp->pixel_width)
24735 *right = cmp->rbearing - cmp->pixel_width;
24736 if (cmp->lbearing < 0)
24737 *left = - cmp->lbearing;
24738 }
24739 else
24740 {
24741 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24742 struct font_metrics metrics;
24743
24744 composition_gstring_width (gstring, glyph->slice.cmp.from,
24745 glyph->slice.cmp.to + 1, &metrics);
24746 if (metrics.rbearing > metrics.width)
24747 *right = metrics.rbearing - metrics.width;
24748 if (metrics.lbearing < 0)
24749 *left = - metrics.lbearing;
24750 }
24751 }
24752 }
24753
24754
24755 /* Return the index of the first glyph preceding glyph string S that
24756 is overwritten by S because of S's left overhang. Value is -1
24757 if no glyphs are overwritten. */
24758
24759 static int
24760 left_overwritten (struct glyph_string *s)
24761 {
24762 int k;
24763
24764 if (s->left_overhang)
24765 {
24766 int x = 0, i;
24767 struct glyph *glyphs = s->row->glyphs[s->area];
24768 int first = s->first_glyph - glyphs;
24769
24770 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24771 x -= glyphs[i].pixel_width;
24772
24773 k = i + 1;
24774 }
24775 else
24776 k = -1;
24777
24778 return k;
24779 }
24780
24781
24782 /* Return the index of the first glyph preceding glyph string S that
24783 is overwriting S because of its right overhang. Value is -1 if no
24784 glyph in front of S overwrites S. */
24785
24786 static int
24787 left_overwriting (struct glyph_string *s)
24788 {
24789 int i, k, x;
24790 struct glyph *glyphs = s->row->glyphs[s->area];
24791 int first = s->first_glyph - glyphs;
24792
24793 k = -1;
24794 x = 0;
24795 for (i = first - 1; i >= 0; --i)
24796 {
24797 int left, right;
24798 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24799 if (x + right > 0)
24800 k = i;
24801 x -= glyphs[i].pixel_width;
24802 }
24803
24804 return k;
24805 }
24806
24807
24808 /* Return the index of the last glyph following glyph string S that is
24809 overwritten by S because of S's right overhang. Value is -1 if
24810 no such glyph is found. */
24811
24812 static int
24813 right_overwritten (struct glyph_string *s)
24814 {
24815 int k = -1;
24816
24817 if (s->right_overhang)
24818 {
24819 int x = 0, i;
24820 struct glyph *glyphs = s->row->glyphs[s->area];
24821 int first = (s->first_glyph - glyphs
24822 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24823 int end = s->row->used[s->area];
24824
24825 for (i = first; i < end && s->right_overhang > x; ++i)
24826 x += glyphs[i].pixel_width;
24827
24828 k = i;
24829 }
24830
24831 return k;
24832 }
24833
24834
24835 /* Return the index of the last glyph following glyph string S that
24836 overwrites S because of its left overhang. Value is negative
24837 if no such glyph is found. */
24838
24839 static int
24840 right_overwriting (struct glyph_string *s)
24841 {
24842 int i, k, x;
24843 int end = s->row->used[s->area];
24844 struct glyph *glyphs = s->row->glyphs[s->area];
24845 int first = (s->first_glyph - glyphs
24846 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24847
24848 k = -1;
24849 x = 0;
24850 for (i = first; i < end; ++i)
24851 {
24852 int left, right;
24853 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24854 if (x - left < 0)
24855 k = i;
24856 x += glyphs[i].pixel_width;
24857 }
24858
24859 return k;
24860 }
24861
24862
24863 /* Set background width of glyph string S. START is the index of the
24864 first glyph following S. LAST_X is the right-most x-position + 1
24865 in the drawing area. */
24866
24867 static void
24868 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24869 {
24870 /* If the face of this glyph string has to be drawn to the end of
24871 the drawing area, set S->extends_to_end_of_line_p. */
24872
24873 if (start == s->row->used[s->area]
24874 && ((s->row->fill_line_p
24875 && (s->hl == DRAW_NORMAL_TEXT
24876 || s->hl == DRAW_IMAGE_RAISED
24877 || s->hl == DRAW_IMAGE_SUNKEN))
24878 || s->hl == DRAW_MOUSE_FACE))
24879 s->extends_to_end_of_line_p = true;
24880
24881 /* If S extends its face to the end of the line, set its
24882 background_width to the distance to the right edge of the drawing
24883 area. */
24884 if (s->extends_to_end_of_line_p)
24885 s->background_width = last_x - s->x + 1;
24886 else
24887 s->background_width = s->width;
24888 }
24889
24890
24891 /* Compute overhangs and x-positions for glyph string S and its
24892 predecessors, or successors. X is the starting x-position for S.
24893 BACKWARD_P means process predecessors. */
24894
24895 static void
24896 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24897 {
24898 if (backward_p)
24899 {
24900 while (s)
24901 {
24902 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24903 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24904 x -= s->width;
24905 s->x = x;
24906 s = s->prev;
24907 }
24908 }
24909 else
24910 {
24911 while (s)
24912 {
24913 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24914 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24915 s->x = x;
24916 x += s->width;
24917 s = s->next;
24918 }
24919 }
24920 }
24921
24922
24923
24924 /* The following macros are only called from draw_glyphs below.
24925 They reference the following parameters of that function directly:
24926 `w', `row', `area', and `overlap_p'
24927 as well as the following local variables:
24928 `s', `f', and `hdc' (in W32) */
24929
24930 #ifdef HAVE_NTGUI
24931 /* On W32, silently add local `hdc' variable to argument list of
24932 init_glyph_string. */
24933 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24934 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24935 #else
24936 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24937 init_glyph_string (s, char2b, w, row, area, start, hl)
24938 #endif
24939
24940 /* Add a glyph string for a stretch glyph to the list of strings
24941 between HEAD and TAIL. START is the index of the stretch glyph in
24942 row area AREA of glyph row ROW. END is the index of the last glyph
24943 in that glyph row area. X is the current output position assigned
24944 to the new glyph string constructed. HL overrides that face of the
24945 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24946 is the right-most x-position of the drawing area. */
24947
24948 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24949 and below -- keep them on one line. */
24950 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24951 do \
24952 { \
24953 s = alloca (sizeof *s); \
24954 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24955 START = fill_stretch_glyph_string (s, START, END); \
24956 append_glyph_string (&HEAD, &TAIL, s); \
24957 s->x = (X); \
24958 } \
24959 while (false)
24960
24961
24962 /* Add a glyph string for an image glyph to the list of strings
24963 between HEAD and TAIL. START is the index of the image glyph in
24964 row area AREA of glyph row ROW. END is the index of the last glyph
24965 in that glyph row area. X is the current output position assigned
24966 to the new glyph string constructed. HL overrides that face of the
24967 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24968 is the right-most x-position of the drawing area. */
24969
24970 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24971 do \
24972 { \
24973 s = alloca (sizeof *s); \
24974 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24975 fill_image_glyph_string (s); \
24976 append_glyph_string (&HEAD, &TAIL, s); \
24977 ++START; \
24978 s->x = (X); \
24979 } \
24980 while (false)
24981
24982
24983 /* Add a glyph string for a sequence of character glyphs to the list
24984 of strings between HEAD and TAIL. START is the index of the first
24985 glyph in row area AREA of glyph row ROW that is part of the new
24986 glyph string. END is the index of the last glyph in that glyph row
24987 area. X is the current output position assigned to the new glyph
24988 string constructed. HL overrides that face of the glyph; e.g. it
24989 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24990 right-most x-position of the drawing area. */
24991
24992 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24993 do \
24994 { \
24995 int face_id; \
24996 XChar2b *char2b; \
24997 \
24998 face_id = (row)->glyphs[area][START].face_id; \
24999 \
25000 s = alloca (sizeof *s); \
25001 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25002 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25003 append_glyph_string (&HEAD, &TAIL, s); \
25004 s->x = (X); \
25005 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25006 } \
25007 while (false)
25008
25009
25010 /* Add a glyph string for a composite sequence to the list of strings
25011 between HEAD and TAIL. START is the index of the first glyph in
25012 row area AREA of glyph row ROW that is part of the new glyph
25013 string. END is the index of the last glyph in that glyph row area.
25014 X is the current output position assigned to the new glyph string
25015 constructed. HL overrides that face of the glyph; e.g. it is
25016 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25017 x-position of the drawing area. */
25018
25019 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25020 do { \
25021 int face_id = (row)->glyphs[area][START].face_id; \
25022 struct face *base_face = FACE_FROM_ID (f, face_id); \
25023 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25024 struct composition *cmp = composition_table[cmp_id]; \
25025 XChar2b *char2b; \
25026 struct glyph_string *first_s = NULL; \
25027 int n; \
25028 \
25029 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25030 \
25031 /* Make glyph_strings for each glyph sequence that is drawable by \
25032 the same face, and append them to HEAD/TAIL. */ \
25033 for (n = 0; n < cmp->glyph_len;) \
25034 { \
25035 s = alloca (sizeof *s); \
25036 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25037 append_glyph_string (&(HEAD), &(TAIL), s); \
25038 s->cmp = cmp; \
25039 s->cmp_from = n; \
25040 s->x = (X); \
25041 if (n == 0) \
25042 first_s = s; \
25043 n = fill_composite_glyph_string (s, base_face, overlaps); \
25044 } \
25045 \
25046 ++START; \
25047 s = first_s; \
25048 } while (false)
25049
25050
25051 /* Add a glyph string for a glyph-string sequence to the list of strings
25052 between HEAD and TAIL. */
25053
25054 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25055 do { \
25056 int face_id; \
25057 XChar2b *char2b; \
25058 Lisp_Object gstring; \
25059 \
25060 face_id = (row)->glyphs[area][START].face_id; \
25061 gstring = (composition_gstring_from_id \
25062 ((row)->glyphs[area][START].u.cmp.id)); \
25063 s = alloca (sizeof *s); \
25064 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25065 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25066 append_glyph_string (&(HEAD), &(TAIL), s); \
25067 s->x = (X); \
25068 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25069 } while (false)
25070
25071
25072 /* Add a glyph string for a sequence of glyphless character's glyphs
25073 to the list of strings between HEAD and TAIL. The meanings of
25074 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25075
25076 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25077 do \
25078 { \
25079 int face_id; \
25080 \
25081 face_id = (row)->glyphs[area][START].face_id; \
25082 \
25083 s = alloca (sizeof *s); \
25084 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25085 append_glyph_string (&HEAD, &TAIL, s); \
25086 s->x = (X); \
25087 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25088 overlaps); \
25089 } \
25090 while (false)
25091
25092
25093 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25094 of AREA of glyph row ROW on window W between indices START and END.
25095 HL overrides the face for drawing glyph strings, e.g. it is
25096 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25097 x-positions of the drawing area.
25098
25099 This is an ugly monster macro construct because we must use alloca
25100 to allocate glyph strings (because draw_glyphs can be called
25101 asynchronously). */
25102
25103 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25104 do \
25105 { \
25106 HEAD = TAIL = NULL; \
25107 while (START < END) \
25108 { \
25109 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25110 switch (first_glyph->type) \
25111 { \
25112 case CHAR_GLYPH: \
25113 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25114 HL, X, LAST_X); \
25115 break; \
25116 \
25117 case COMPOSITE_GLYPH: \
25118 if (first_glyph->u.cmp.automatic) \
25119 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25120 HL, X, LAST_X); \
25121 else \
25122 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25123 HL, X, LAST_X); \
25124 break; \
25125 \
25126 case STRETCH_GLYPH: \
25127 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25128 HL, X, LAST_X); \
25129 break; \
25130 \
25131 case IMAGE_GLYPH: \
25132 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25133 HL, X, LAST_X); \
25134 break; \
25135 \
25136 case GLYPHLESS_GLYPH: \
25137 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25138 HL, X, LAST_X); \
25139 break; \
25140 \
25141 default: \
25142 emacs_abort (); \
25143 } \
25144 \
25145 if (s) \
25146 { \
25147 set_glyph_string_background_width (s, START, LAST_X); \
25148 (X) += s->width; \
25149 } \
25150 } \
25151 } while (false)
25152
25153
25154 /* Draw glyphs between START and END in AREA of ROW on window W,
25155 starting at x-position X. X is relative to AREA in W. HL is a
25156 face-override with the following meaning:
25157
25158 DRAW_NORMAL_TEXT draw normally
25159 DRAW_CURSOR draw in cursor face
25160 DRAW_MOUSE_FACE draw in mouse face.
25161 DRAW_INVERSE_VIDEO draw in mode line face
25162 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25163 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25164
25165 If OVERLAPS is non-zero, draw only the foreground of characters and
25166 clip to the physical height of ROW. Non-zero value also defines
25167 the overlapping part to be drawn:
25168
25169 OVERLAPS_PRED overlap with preceding rows
25170 OVERLAPS_SUCC overlap with succeeding rows
25171 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25172 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25173
25174 Value is the x-position reached, relative to AREA of W. */
25175
25176 static int
25177 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25178 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25179 enum draw_glyphs_face hl, int overlaps)
25180 {
25181 struct glyph_string *head, *tail;
25182 struct glyph_string *s;
25183 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25184 int i, j, x_reached, last_x, area_left = 0;
25185 struct frame *f = XFRAME (WINDOW_FRAME (w));
25186 DECLARE_HDC (hdc);
25187
25188 ALLOCATE_HDC (hdc, f);
25189
25190 /* Let's rather be paranoid than getting a SEGV. */
25191 end = min (end, row->used[area]);
25192 start = clip_to_bounds (0, start, end);
25193
25194 /* Translate X to frame coordinates. Set last_x to the right
25195 end of the drawing area. */
25196 if (row->full_width_p)
25197 {
25198 /* X is relative to the left edge of W, without scroll bars
25199 or fringes. */
25200 area_left = WINDOW_LEFT_EDGE_X (w);
25201 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25202 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25203 }
25204 else
25205 {
25206 area_left = window_box_left (w, area);
25207 last_x = area_left + window_box_width (w, area);
25208 }
25209 x += area_left;
25210
25211 /* Build a doubly-linked list of glyph_string structures between
25212 head and tail from what we have to draw. Note that the macro
25213 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25214 the reason we use a separate variable `i'. */
25215 i = start;
25216 USE_SAFE_ALLOCA;
25217 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25218 if (tail)
25219 x_reached = tail->x + tail->background_width;
25220 else
25221 x_reached = x;
25222
25223 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25224 the row, redraw some glyphs in front or following the glyph
25225 strings built above. */
25226 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25227 {
25228 struct glyph_string *h, *t;
25229 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25230 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25231 bool check_mouse_face = false;
25232 int dummy_x = 0;
25233
25234 /* If mouse highlighting is on, we may need to draw adjacent
25235 glyphs using mouse-face highlighting. */
25236 if (area == TEXT_AREA && row->mouse_face_p
25237 && hlinfo->mouse_face_beg_row >= 0
25238 && hlinfo->mouse_face_end_row >= 0)
25239 {
25240 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25241
25242 if (row_vpos >= hlinfo->mouse_face_beg_row
25243 && row_vpos <= hlinfo->mouse_face_end_row)
25244 {
25245 check_mouse_face = true;
25246 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25247 ? hlinfo->mouse_face_beg_col : 0;
25248 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25249 ? hlinfo->mouse_face_end_col
25250 : row->used[TEXT_AREA];
25251 }
25252 }
25253
25254 /* Compute overhangs for all glyph strings. */
25255 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25256 for (s = head; s; s = s->next)
25257 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25258
25259 /* Prepend glyph strings for glyphs in front of the first glyph
25260 string that are overwritten because of the first glyph
25261 string's left overhang. The background of all strings
25262 prepended must be drawn because the first glyph string
25263 draws over it. */
25264 i = left_overwritten (head);
25265 if (i >= 0)
25266 {
25267 enum draw_glyphs_face overlap_hl;
25268
25269 /* If this row contains mouse highlighting, attempt to draw
25270 the overlapped glyphs with the correct highlight. This
25271 code fails if the overlap encompasses more than one glyph
25272 and mouse-highlight spans only some of these glyphs.
25273 However, making it work perfectly involves a lot more
25274 code, and I don't know if the pathological case occurs in
25275 practice, so we'll stick to this for now. --- cyd */
25276 if (check_mouse_face
25277 && mouse_beg_col < start && mouse_end_col > i)
25278 overlap_hl = DRAW_MOUSE_FACE;
25279 else
25280 overlap_hl = DRAW_NORMAL_TEXT;
25281
25282 if (hl != overlap_hl)
25283 clip_head = head;
25284 j = i;
25285 BUILD_GLYPH_STRINGS (j, start, h, t,
25286 overlap_hl, dummy_x, last_x);
25287 start = i;
25288 compute_overhangs_and_x (t, head->x, true);
25289 prepend_glyph_string_lists (&head, &tail, h, t);
25290 if (clip_head == NULL)
25291 clip_head = head;
25292 }
25293
25294 /* Prepend glyph strings for glyphs in front of the first glyph
25295 string that overwrite that glyph string because of their
25296 right overhang. For these strings, only the foreground must
25297 be drawn, because it draws over the glyph string at `head'.
25298 The background must not be drawn because this would overwrite
25299 right overhangs of preceding glyphs for which no glyph
25300 strings exist. */
25301 i = left_overwriting (head);
25302 if (i >= 0)
25303 {
25304 enum draw_glyphs_face overlap_hl;
25305
25306 if (check_mouse_face
25307 && mouse_beg_col < start && mouse_end_col > i)
25308 overlap_hl = DRAW_MOUSE_FACE;
25309 else
25310 overlap_hl = DRAW_NORMAL_TEXT;
25311
25312 if (hl == overlap_hl || clip_head == NULL)
25313 clip_head = head;
25314 BUILD_GLYPH_STRINGS (i, start, h, t,
25315 overlap_hl, dummy_x, last_x);
25316 for (s = h; s; s = s->next)
25317 s->background_filled_p = true;
25318 compute_overhangs_and_x (t, head->x, true);
25319 prepend_glyph_string_lists (&head, &tail, h, t);
25320 }
25321
25322 /* Append glyphs strings for glyphs following the last glyph
25323 string tail that are overwritten by tail. The background of
25324 these strings has to be drawn because tail's foreground draws
25325 over it. */
25326 i = right_overwritten (tail);
25327 if (i >= 0)
25328 {
25329 enum draw_glyphs_face overlap_hl;
25330
25331 if (check_mouse_face
25332 && mouse_beg_col < i && mouse_end_col > end)
25333 overlap_hl = DRAW_MOUSE_FACE;
25334 else
25335 overlap_hl = DRAW_NORMAL_TEXT;
25336
25337 if (hl != overlap_hl)
25338 clip_tail = tail;
25339 BUILD_GLYPH_STRINGS (end, i, h, t,
25340 overlap_hl, x, last_x);
25341 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25342 we don't have `end = i;' here. */
25343 compute_overhangs_and_x (h, tail->x + tail->width, false);
25344 append_glyph_string_lists (&head, &tail, h, t);
25345 if (clip_tail == NULL)
25346 clip_tail = tail;
25347 }
25348
25349 /* Append glyph strings for glyphs following the last glyph
25350 string tail that overwrite tail. The foreground of such
25351 glyphs has to be drawn because it writes into the background
25352 of tail. The background must not be drawn because it could
25353 paint over the foreground of following glyphs. */
25354 i = right_overwriting (tail);
25355 if (i >= 0)
25356 {
25357 enum draw_glyphs_face overlap_hl;
25358 if (check_mouse_face
25359 && mouse_beg_col < i && mouse_end_col > end)
25360 overlap_hl = DRAW_MOUSE_FACE;
25361 else
25362 overlap_hl = DRAW_NORMAL_TEXT;
25363
25364 if (hl == overlap_hl || clip_tail == NULL)
25365 clip_tail = tail;
25366 i++; /* We must include the Ith glyph. */
25367 BUILD_GLYPH_STRINGS (end, i, h, t,
25368 overlap_hl, x, last_x);
25369 for (s = h; s; s = s->next)
25370 s->background_filled_p = true;
25371 compute_overhangs_and_x (h, tail->x + tail->width, false);
25372 append_glyph_string_lists (&head, &tail, h, t);
25373 }
25374 if (clip_head || clip_tail)
25375 for (s = head; s; s = s->next)
25376 {
25377 s->clip_head = clip_head;
25378 s->clip_tail = clip_tail;
25379 }
25380 }
25381
25382 /* Draw all strings. */
25383 for (s = head; s; s = s->next)
25384 FRAME_RIF (f)->draw_glyph_string (s);
25385
25386 #ifndef HAVE_NS
25387 /* When focus a sole frame and move horizontally, this clears on_p
25388 causing a failure to erase prev cursor position. */
25389 if (area == TEXT_AREA
25390 && !row->full_width_p
25391 /* When drawing overlapping rows, only the glyph strings'
25392 foreground is drawn, which doesn't erase a cursor
25393 completely. */
25394 && !overlaps)
25395 {
25396 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25397 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25398 : (tail ? tail->x + tail->background_width : x));
25399 x0 -= area_left;
25400 x1 -= area_left;
25401
25402 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25403 row->y, MATRIX_ROW_BOTTOM_Y (row));
25404 }
25405 #endif
25406
25407 /* Value is the x-position up to which drawn, relative to AREA of W.
25408 This doesn't include parts drawn because of overhangs. */
25409 if (row->full_width_p)
25410 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25411 else
25412 x_reached -= area_left;
25413
25414 RELEASE_HDC (hdc, f);
25415
25416 SAFE_FREE ();
25417 return x_reached;
25418 }
25419
25420 /* Expand row matrix if too narrow. Don't expand if area
25421 is not present. */
25422
25423 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25424 { \
25425 if (!it->f->fonts_changed \
25426 && (it->glyph_row->glyphs[area] \
25427 < it->glyph_row->glyphs[area + 1])) \
25428 { \
25429 it->w->ncols_scale_factor++; \
25430 it->f->fonts_changed = true; \
25431 } \
25432 }
25433
25434 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25435 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25436
25437 static void
25438 append_glyph (struct it *it)
25439 {
25440 struct glyph *glyph;
25441 enum glyph_row_area area = it->area;
25442
25443 eassert (it->glyph_row);
25444 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25445
25446 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25447 if (glyph < it->glyph_row->glyphs[area + 1])
25448 {
25449 /* If the glyph row is reversed, we need to prepend the glyph
25450 rather than append it. */
25451 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25452 {
25453 struct glyph *g;
25454
25455 /* Make room for the additional glyph. */
25456 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25457 g[1] = *g;
25458 glyph = it->glyph_row->glyphs[area];
25459 }
25460 glyph->charpos = CHARPOS (it->position);
25461 glyph->object = it->object;
25462 if (it->pixel_width > 0)
25463 {
25464 glyph->pixel_width = it->pixel_width;
25465 glyph->padding_p = false;
25466 }
25467 else
25468 {
25469 /* Assure at least 1-pixel width. Otherwise, cursor can't
25470 be displayed correctly. */
25471 glyph->pixel_width = 1;
25472 glyph->padding_p = true;
25473 }
25474 glyph->ascent = it->ascent;
25475 glyph->descent = it->descent;
25476 glyph->voffset = it->voffset;
25477 glyph->type = CHAR_GLYPH;
25478 glyph->avoid_cursor_p = it->avoid_cursor_p;
25479 glyph->multibyte_p = it->multibyte_p;
25480 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25481 {
25482 /* In R2L rows, the left and the right box edges need to be
25483 drawn in reverse direction. */
25484 glyph->right_box_line_p = it->start_of_box_run_p;
25485 glyph->left_box_line_p = it->end_of_box_run_p;
25486 }
25487 else
25488 {
25489 glyph->left_box_line_p = it->start_of_box_run_p;
25490 glyph->right_box_line_p = it->end_of_box_run_p;
25491 }
25492 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25493 || it->phys_descent > it->descent);
25494 glyph->glyph_not_available_p = it->glyph_not_available_p;
25495 glyph->face_id = it->face_id;
25496 glyph->u.ch = it->char_to_display;
25497 glyph->slice.img = null_glyph_slice;
25498 glyph->font_type = FONT_TYPE_UNKNOWN;
25499 if (it->bidi_p)
25500 {
25501 glyph->resolved_level = it->bidi_it.resolved_level;
25502 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25503 glyph->bidi_type = it->bidi_it.type;
25504 }
25505 else
25506 {
25507 glyph->resolved_level = 0;
25508 glyph->bidi_type = UNKNOWN_BT;
25509 }
25510 ++it->glyph_row->used[area];
25511 }
25512 else
25513 IT_EXPAND_MATRIX_WIDTH (it, area);
25514 }
25515
25516 /* Store one glyph for the composition IT->cmp_it.id in
25517 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25518 non-null. */
25519
25520 static void
25521 append_composite_glyph (struct it *it)
25522 {
25523 struct glyph *glyph;
25524 enum glyph_row_area area = it->area;
25525
25526 eassert (it->glyph_row);
25527
25528 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25529 if (glyph < it->glyph_row->glyphs[area + 1])
25530 {
25531 /* If the glyph row is reversed, we need to prepend the glyph
25532 rather than append it. */
25533 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25534 {
25535 struct glyph *g;
25536
25537 /* Make room for the new glyph. */
25538 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25539 g[1] = *g;
25540 glyph = it->glyph_row->glyphs[it->area];
25541 }
25542 glyph->charpos = it->cmp_it.charpos;
25543 glyph->object = it->object;
25544 glyph->pixel_width = it->pixel_width;
25545 glyph->ascent = it->ascent;
25546 glyph->descent = it->descent;
25547 glyph->voffset = it->voffset;
25548 glyph->type = COMPOSITE_GLYPH;
25549 if (it->cmp_it.ch < 0)
25550 {
25551 glyph->u.cmp.automatic = false;
25552 glyph->u.cmp.id = it->cmp_it.id;
25553 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25554 }
25555 else
25556 {
25557 glyph->u.cmp.automatic = true;
25558 glyph->u.cmp.id = it->cmp_it.id;
25559 glyph->slice.cmp.from = it->cmp_it.from;
25560 glyph->slice.cmp.to = it->cmp_it.to - 1;
25561 }
25562 glyph->avoid_cursor_p = it->avoid_cursor_p;
25563 glyph->multibyte_p = it->multibyte_p;
25564 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25565 {
25566 /* In R2L rows, the left and the right box edges need to be
25567 drawn in reverse direction. */
25568 glyph->right_box_line_p = it->start_of_box_run_p;
25569 glyph->left_box_line_p = it->end_of_box_run_p;
25570 }
25571 else
25572 {
25573 glyph->left_box_line_p = it->start_of_box_run_p;
25574 glyph->right_box_line_p = it->end_of_box_run_p;
25575 }
25576 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25577 || it->phys_descent > it->descent);
25578 glyph->padding_p = false;
25579 glyph->glyph_not_available_p = false;
25580 glyph->face_id = it->face_id;
25581 glyph->font_type = FONT_TYPE_UNKNOWN;
25582 if (it->bidi_p)
25583 {
25584 glyph->resolved_level = it->bidi_it.resolved_level;
25585 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25586 glyph->bidi_type = it->bidi_it.type;
25587 }
25588 ++it->glyph_row->used[area];
25589 }
25590 else
25591 IT_EXPAND_MATRIX_WIDTH (it, area);
25592 }
25593
25594
25595 /* Change IT->ascent and IT->height according to the setting of
25596 IT->voffset. */
25597
25598 static void
25599 take_vertical_position_into_account (struct it *it)
25600 {
25601 if (it->voffset)
25602 {
25603 if (it->voffset < 0)
25604 /* Increase the ascent so that we can display the text higher
25605 in the line. */
25606 it->ascent -= it->voffset;
25607 else
25608 /* Increase the descent so that we can display the text lower
25609 in the line. */
25610 it->descent += it->voffset;
25611 }
25612 }
25613
25614
25615 /* Produce glyphs/get display metrics for the image IT is loaded with.
25616 See the description of struct display_iterator in dispextern.h for
25617 an overview of struct display_iterator. */
25618
25619 static void
25620 produce_image_glyph (struct it *it)
25621 {
25622 struct image *img;
25623 struct face *face;
25624 int glyph_ascent, crop;
25625 struct glyph_slice slice;
25626
25627 eassert (it->what == IT_IMAGE);
25628
25629 face = FACE_FROM_ID (it->f, it->face_id);
25630 eassert (face);
25631 /* Make sure X resources of the face is loaded. */
25632 prepare_face_for_display (it->f, face);
25633
25634 if (it->image_id < 0)
25635 {
25636 /* Fringe bitmap. */
25637 it->ascent = it->phys_ascent = 0;
25638 it->descent = it->phys_descent = 0;
25639 it->pixel_width = 0;
25640 it->nglyphs = 0;
25641 return;
25642 }
25643
25644 img = IMAGE_FROM_ID (it->f, it->image_id);
25645 eassert (img);
25646 /* Make sure X resources of the image is loaded. */
25647 prepare_image_for_display (it->f, img);
25648
25649 slice.x = slice.y = 0;
25650 slice.width = img->width;
25651 slice.height = img->height;
25652
25653 if (INTEGERP (it->slice.x))
25654 slice.x = XINT (it->slice.x);
25655 else if (FLOATP (it->slice.x))
25656 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25657
25658 if (INTEGERP (it->slice.y))
25659 slice.y = XINT (it->slice.y);
25660 else if (FLOATP (it->slice.y))
25661 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25662
25663 if (INTEGERP (it->slice.width))
25664 slice.width = XINT (it->slice.width);
25665 else if (FLOATP (it->slice.width))
25666 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25667
25668 if (INTEGERP (it->slice.height))
25669 slice.height = XINT (it->slice.height);
25670 else if (FLOATP (it->slice.height))
25671 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25672
25673 if (slice.x >= img->width)
25674 slice.x = img->width;
25675 if (slice.y >= img->height)
25676 slice.y = img->height;
25677 if (slice.x + slice.width >= img->width)
25678 slice.width = img->width - slice.x;
25679 if (slice.y + slice.height > img->height)
25680 slice.height = img->height - slice.y;
25681
25682 if (slice.width == 0 || slice.height == 0)
25683 return;
25684
25685 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25686
25687 it->descent = slice.height - glyph_ascent;
25688 if (slice.y == 0)
25689 it->descent += img->vmargin;
25690 if (slice.y + slice.height == img->height)
25691 it->descent += img->vmargin;
25692 it->phys_descent = it->descent;
25693
25694 it->pixel_width = slice.width;
25695 if (slice.x == 0)
25696 it->pixel_width += img->hmargin;
25697 if (slice.x + slice.width == img->width)
25698 it->pixel_width += img->hmargin;
25699
25700 /* It's quite possible for images to have an ascent greater than
25701 their height, so don't get confused in that case. */
25702 if (it->descent < 0)
25703 it->descent = 0;
25704
25705 it->nglyphs = 1;
25706
25707 if (face->box != FACE_NO_BOX)
25708 {
25709 if (face->box_line_width > 0)
25710 {
25711 if (slice.y == 0)
25712 it->ascent += face->box_line_width;
25713 if (slice.y + slice.height == img->height)
25714 it->descent += face->box_line_width;
25715 }
25716
25717 if (it->start_of_box_run_p && slice.x == 0)
25718 it->pixel_width += eabs (face->box_line_width);
25719 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25720 it->pixel_width += eabs (face->box_line_width);
25721 }
25722
25723 take_vertical_position_into_account (it);
25724
25725 /* Automatically crop wide image glyphs at right edge so we can
25726 draw the cursor on same display row. */
25727 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25728 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25729 {
25730 it->pixel_width -= crop;
25731 slice.width -= crop;
25732 }
25733
25734 if (it->glyph_row)
25735 {
25736 struct glyph *glyph;
25737 enum glyph_row_area area = it->area;
25738
25739 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25740 if (it->glyph_row->reversed_p)
25741 {
25742 struct glyph *g;
25743
25744 /* Make room for the new glyph. */
25745 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25746 g[1] = *g;
25747 glyph = it->glyph_row->glyphs[it->area];
25748 }
25749 if (glyph < it->glyph_row->glyphs[area + 1])
25750 {
25751 glyph->charpos = CHARPOS (it->position);
25752 glyph->object = it->object;
25753 glyph->pixel_width = it->pixel_width;
25754 glyph->ascent = glyph_ascent;
25755 glyph->descent = it->descent;
25756 glyph->voffset = it->voffset;
25757 glyph->type = IMAGE_GLYPH;
25758 glyph->avoid_cursor_p = it->avoid_cursor_p;
25759 glyph->multibyte_p = it->multibyte_p;
25760 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25761 {
25762 /* In R2L rows, the left and the right box edges need to be
25763 drawn in reverse direction. */
25764 glyph->right_box_line_p = it->start_of_box_run_p;
25765 glyph->left_box_line_p = it->end_of_box_run_p;
25766 }
25767 else
25768 {
25769 glyph->left_box_line_p = it->start_of_box_run_p;
25770 glyph->right_box_line_p = it->end_of_box_run_p;
25771 }
25772 glyph->overlaps_vertically_p = false;
25773 glyph->padding_p = false;
25774 glyph->glyph_not_available_p = false;
25775 glyph->face_id = it->face_id;
25776 glyph->u.img_id = img->id;
25777 glyph->slice.img = slice;
25778 glyph->font_type = FONT_TYPE_UNKNOWN;
25779 if (it->bidi_p)
25780 {
25781 glyph->resolved_level = it->bidi_it.resolved_level;
25782 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25783 glyph->bidi_type = it->bidi_it.type;
25784 }
25785 ++it->glyph_row->used[area];
25786 }
25787 else
25788 IT_EXPAND_MATRIX_WIDTH (it, area);
25789 }
25790 }
25791
25792
25793 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25794 of the glyph, WIDTH and HEIGHT are the width and height of the
25795 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25796
25797 static void
25798 append_stretch_glyph (struct it *it, Lisp_Object object,
25799 int width, int height, int ascent)
25800 {
25801 struct glyph *glyph;
25802 enum glyph_row_area area = it->area;
25803
25804 eassert (ascent >= 0 && ascent <= height);
25805
25806 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25807 if (glyph < it->glyph_row->glyphs[area + 1])
25808 {
25809 /* If the glyph row is reversed, we need to prepend the glyph
25810 rather than append it. */
25811 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25812 {
25813 struct glyph *g;
25814
25815 /* Make room for the additional glyph. */
25816 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25817 g[1] = *g;
25818 glyph = it->glyph_row->glyphs[area];
25819
25820 /* Decrease the width of the first glyph of the row that
25821 begins before first_visible_x (e.g., due to hscroll).
25822 This is so the overall width of the row becomes smaller
25823 by the scroll amount, and the stretch glyph appended by
25824 extend_face_to_end_of_line will be wider, to shift the
25825 row glyphs to the right. (In L2R rows, the corresponding
25826 left-shift effect is accomplished by setting row->x to a
25827 negative value, which won't work with R2L rows.)
25828
25829 This must leave us with a positive value of WIDTH, since
25830 otherwise the call to move_it_in_display_line_to at the
25831 beginning of display_line would have got past the entire
25832 first glyph, and then it->current_x would have been
25833 greater or equal to it->first_visible_x. */
25834 if (it->current_x < it->first_visible_x)
25835 width -= it->first_visible_x - it->current_x;
25836 eassert (width > 0);
25837 }
25838 glyph->charpos = CHARPOS (it->position);
25839 glyph->object = object;
25840 glyph->pixel_width = width;
25841 glyph->ascent = ascent;
25842 glyph->descent = height - ascent;
25843 glyph->voffset = it->voffset;
25844 glyph->type = STRETCH_GLYPH;
25845 glyph->avoid_cursor_p = it->avoid_cursor_p;
25846 glyph->multibyte_p = it->multibyte_p;
25847 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25848 {
25849 /* In R2L rows, the left and the right box edges need to be
25850 drawn in reverse direction. */
25851 glyph->right_box_line_p = it->start_of_box_run_p;
25852 glyph->left_box_line_p = it->end_of_box_run_p;
25853 }
25854 else
25855 {
25856 glyph->left_box_line_p = it->start_of_box_run_p;
25857 glyph->right_box_line_p = it->end_of_box_run_p;
25858 }
25859 glyph->overlaps_vertically_p = false;
25860 glyph->padding_p = false;
25861 glyph->glyph_not_available_p = false;
25862 glyph->face_id = it->face_id;
25863 glyph->u.stretch.ascent = ascent;
25864 glyph->u.stretch.height = height;
25865 glyph->slice.img = null_glyph_slice;
25866 glyph->font_type = FONT_TYPE_UNKNOWN;
25867 if (it->bidi_p)
25868 {
25869 glyph->resolved_level = it->bidi_it.resolved_level;
25870 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25871 glyph->bidi_type = it->bidi_it.type;
25872 }
25873 else
25874 {
25875 glyph->resolved_level = 0;
25876 glyph->bidi_type = UNKNOWN_BT;
25877 }
25878 ++it->glyph_row->used[area];
25879 }
25880 else
25881 IT_EXPAND_MATRIX_WIDTH (it, area);
25882 }
25883
25884 #endif /* HAVE_WINDOW_SYSTEM */
25885
25886 /* Produce a stretch glyph for iterator IT. IT->object is the value
25887 of the glyph property displayed. The value must be a list
25888 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25889 being recognized:
25890
25891 1. `:width WIDTH' specifies that the space should be WIDTH *
25892 canonical char width wide. WIDTH may be an integer or floating
25893 point number.
25894
25895 2. `:relative-width FACTOR' specifies that the width of the stretch
25896 should be computed from the width of the first character having the
25897 `glyph' property, and should be FACTOR times that width.
25898
25899 3. `:align-to HPOS' specifies that the space should be wide enough
25900 to reach HPOS, a value in canonical character units.
25901
25902 Exactly one of the above pairs must be present.
25903
25904 4. `:height HEIGHT' specifies that the height of the stretch produced
25905 should be HEIGHT, measured in canonical character units.
25906
25907 5. `:relative-height FACTOR' specifies that the height of the
25908 stretch should be FACTOR times the height of the characters having
25909 the glyph property.
25910
25911 Either none or exactly one of 4 or 5 must be present.
25912
25913 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25914 of the stretch should be used for the ascent of the stretch.
25915 ASCENT must be in the range 0 <= ASCENT <= 100. */
25916
25917 void
25918 produce_stretch_glyph (struct it *it)
25919 {
25920 /* (space :width WIDTH :height HEIGHT ...) */
25921 Lisp_Object prop, plist;
25922 int width = 0, height = 0, align_to = -1;
25923 bool zero_width_ok_p = false;
25924 double tem;
25925 struct font *font = NULL;
25926
25927 #ifdef HAVE_WINDOW_SYSTEM
25928 int ascent = 0;
25929 bool zero_height_ok_p = false;
25930
25931 if (FRAME_WINDOW_P (it->f))
25932 {
25933 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25934 font = face->font ? face->font : FRAME_FONT (it->f);
25935 prepare_face_for_display (it->f, face);
25936 }
25937 #endif
25938
25939 /* List should start with `space'. */
25940 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25941 plist = XCDR (it->object);
25942
25943 /* Compute the width of the stretch. */
25944 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25945 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25946 {
25947 /* Absolute width `:width WIDTH' specified and valid. */
25948 zero_width_ok_p = true;
25949 width = (int)tem;
25950 }
25951 #ifdef HAVE_WINDOW_SYSTEM
25952 else if (FRAME_WINDOW_P (it->f)
25953 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25954 {
25955 /* Relative width `:relative-width FACTOR' specified and valid.
25956 Compute the width of the characters having the `glyph'
25957 property. */
25958 struct it it2;
25959 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25960
25961 it2 = *it;
25962 if (it->multibyte_p)
25963 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25964 else
25965 {
25966 it2.c = it2.char_to_display = *p, it2.len = 1;
25967 if (! ASCII_CHAR_P (it2.c))
25968 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25969 }
25970
25971 it2.glyph_row = NULL;
25972 it2.what = IT_CHARACTER;
25973 x_produce_glyphs (&it2);
25974 width = NUMVAL (prop) * it2.pixel_width;
25975 }
25976 #endif /* HAVE_WINDOW_SYSTEM */
25977 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25978 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25979 &align_to))
25980 {
25981 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25982 align_to = (align_to < 0
25983 ? 0
25984 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25985 else if (align_to < 0)
25986 align_to = window_box_left_offset (it->w, TEXT_AREA);
25987 width = max (0, (int)tem + align_to - it->current_x);
25988 zero_width_ok_p = true;
25989 }
25990 else
25991 /* Nothing specified -> width defaults to canonical char width. */
25992 width = FRAME_COLUMN_WIDTH (it->f);
25993
25994 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25995 width = 1;
25996
25997 #ifdef HAVE_WINDOW_SYSTEM
25998 /* Compute height. */
25999 if (FRAME_WINDOW_P (it->f))
26000 {
26001 int default_height = normal_char_height (font, ' ');
26002
26003 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26004 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26005 {
26006 height = (int)tem;
26007 zero_height_ok_p = true;
26008 }
26009 else if (prop = Fplist_get (plist, QCrelative_height),
26010 NUMVAL (prop) > 0)
26011 height = default_height * NUMVAL (prop);
26012 else
26013 height = default_height;
26014
26015 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26016 height = 1;
26017
26018 /* Compute percentage of height used for ascent. If
26019 `:ascent ASCENT' is present and valid, use that. Otherwise,
26020 derive the ascent from the font in use. */
26021 if (prop = Fplist_get (plist, QCascent),
26022 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26023 ascent = height * NUMVAL (prop) / 100.0;
26024 else if (!NILP (prop)
26025 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26026 ascent = min (max (0, (int)tem), height);
26027 else
26028 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26029 }
26030 else
26031 #endif /* HAVE_WINDOW_SYSTEM */
26032 height = 1;
26033
26034 if (width > 0 && it->line_wrap != TRUNCATE
26035 && it->current_x + width > it->last_visible_x)
26036 {
26037 width = it->last_visible_x - it->current_x;
26038 #ifdef HAVE_WINDOW_SYSTEM
26039 /* Subtract one more pixel from the stretch width, but only on
26040 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26041 width -= FRAME_WINDOW_P (it->f);
26042 #endif
26043 }
26044
26045 if (width > 0 && height > 0 && it->glyph_row)
26046 {
26047 Lisp_Object o_object = it->object;
26048 Lisp_Object object = it->stack[it->sp - 1].string;
26049 int n = width;
26050
26051 if (!STRINGP (object))
26052 object = it->w->contents;
26053 #ifdef HAVE_WINDOW_SYSTEM
26054 if (FRAME_WINDOW_P (it->f))
26055 append_stretch_glyph (it, object, width, height, ascent);
26056 else
26057 #endif
26058 {
26059 it->object = object;
26060 it->char_to_display = ' ';
26061 it->pixel_width = it->len = 1;
26062 while (n--)
26063 tty_append_glyph (it);
26064 it->object = o_object;
26065 }
26066 }
26067
26068 it->pixel_width = width;
26069 #ifdef HAVE_WINDOW_SYSTEM
26070 if (FRAME_WINDOW_P (it->f))
26071 {
26072 it->ascent = it->phys_ascent = ascent;
26073 it->descent = it->phys_descent = height - it->ascent;
26074 it->nglyphs = width > 0 && height > 0;
26075 take_vertical_position_into_account (it);
26076 }
26077 else
26078 #endif
26079 it->nglyphs = width;
26080 }
26081
26082 /* Get information about special display element WHAT in an
26083 environment described by IT. WHAT is one of IT_TRUNCATION or
26084 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26085 non-null glyph_row member. This function ensures that fields like
26086 face_id, c, len of IT are left untouched. */
26087
26088 static void
26089 produce_special_glyphs (struct it *it, enum display_element_type what)
26090 {
26091 struct it temp_it;
26092 Lisp_Object gc;
26093 GLYPH glyph;
26094
26095 temp_it = *it;
26096 temp_it.object = Qnil;
26097 memset (&temp_it.current, 0, sizeof temp_it.current);
26098
26099 if (what == IT_CONTINUATION)
26100 {
26101 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26102 if (it->bidi_it.paragraph_dir == R2L)
26103 SET_GLYPH_FROM_CHAR (glyph, '/');
26104 else
26105 SET_GLYPH_FROM_CHAR (glyph, '\\');
26106 if (it->dp
26107 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26108 {
26109 /* FIXME: Should we mirror GC for R2L lines? */
26110 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26111 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26112 }
26113 }
26114 else if (what == IT_TRUNCATION)
26115 {
26116 /* Truncation glyph. */
26117 SET_GLYPH_FROM_CHAR (glyph, '$');
26118 if (it->dp
26119 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26120 {
26121 /* FIXME: Should we mirror GC for R2L lines? */
26122 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26123 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26124 }
26125 }
26126 else
26127 emacs_abort ();
26128
26129 #ifdef HAVE_WINDOW_SYSTEM
26130 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26131 is turned off, we precede the truncation/continuation glyphs by a
26132 stretch glyph whose width is computed such that these special
26133 glyphs are aligned at the window margin, even when very different
26134 fonts are used in different glyph rows. */
26135 if (FRAME_WINDOW_P (temp_it.f)
26136 /* init_iterator calls this with it->glyph_row == NULL, and it
26137 wants only the pixel width of the truncation/continuation
26138 glyphs. */
26139 && temp_it.glyph_row
26140 /* insert_left_trunc_glyphs calls us at the beginning of the
26141 row, and it has its own calculation of the stretch glyph
26142 width. */
26143 && temp_it.glyph_row->used[TEXT_AREA] > 0
26144 && (temp_it.glyph_row->reversed_p
26145 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26146 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26147 {
26148 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26149
26150 if (stretch_width > 0)
26151 {
26152 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26153 struct font *font =
26154 face->font ? face->font : FRAME_FONT (temp_it.f);
26155 int stretch_ascent =
26156 (((temp_it.ascent + temp_it.descent)
26157 * FONT_BASE (font)) / FONT_HEIGHT (font));
26158
26159 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26160 temp_it.ascent + temp_it.descent,
26161 stretch_ascent);
26162 }
26163 }
26164 #endif
26165
26166 temp_it.dp = NULL;
26167 temp_it.what = IT_CHARACTER;
26168 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26169 temp_it.face_id = GLYPH_FACE (glyph);
26170 temp_it.len = CHAR_BYTES (temp_it.c);
26171
26172 PRODUCE_GLYPHS (&temp_it);
26173 it->pixel_width = temp_it.pixel_width;
26174 it->nglyphs = temp_it.nglyphs;
26175 }
26176
26177 #ifdef HAVE_WINDOW_SYSTEM
26178
26179 /* Calculate line-height and line-spacing properties.
26180 An integer value specifies explicit pixel value.
26181 A float value specifies relative value to current face height.
26182 A cons (float . face-name) specifies relative value to
26183 height of specified face font.
26184
26185 Returns height in pixels, or nil. */
26186
26187 static Lisp_Object
26188 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26189 int boff, bool override)
26190 {
26191 Lisp_Object face_name = Qnil;
26192 int ascent, descent, height;
26193
26194 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26195 return val;
26196
26197 if (CONSP (val))
26198 {
26199 face_name = XCAR (val);
26200 val = XCDR (val);
26201 if (!NUMBERP (val))
26202 val = make_number (1);
26203 if (NILP (face_name))
26204 {
26205 height = it->ascent + it->descent;
26206 goto scale;
26207 }
26208 }
26209
26210 if (NILP (face_name))
26211 {
26212 font = FRAME_FONT (it->f);
26213 boff = FRAME_BASELINE_OFFSET (it->f);
26214 }
26215 else if (EQ (face_name, Qt))
26216 {
26217 override = false;
26218 }
26219 else
26220 {
26221 int face_id;
26222 struct face *face;
26223
26224 face_id = lookup_named_face (it->f, face_name, false);
26225 if (face_id < 0)
26226 return make_number (-1);
26227
26228 face = FACE_FROM_ID (it->f, face_id);
26229 font = face->font;
26230 if (font == NULL)
26231 return make_number (-1);
26232 boff = font->baseline_offset;
26233 if (font->vertical_centering)
26234 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26235 }
26236
26237 normal_char_ascent_descent (font, -1, &ascent, &descent);
26238
26239 if (override)
26240 {
26241 it->override_ascent = ascent;
26242 it->override_descent = descent;
26243 it->override_boff = boff;
26244 }
26245
26246 height = ascent + descent;
26247
26248 scale:
26249 if (FLOATP (val))
26250 height = (int)(XFLOAT_DATA (val) * height);
26251 else if (INTEGERP (val))
26252 height *= XINT (val);
26253
26254 return make_number (height);
26255 }
26256
26257
26258 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26259 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26260 and only if this is for a character for which no font was found.
26261
26262 If the display method (it->glyphless_method) is
26263 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26264 length of the acronym or the hexadecimal string, UPPER_XOFF and
26265 UPPER_YOFF are pixel offsets for the upper part of the string,
26266 LOWER_XOFF and LOWER_YOFF are for the lower part.
26267
26268 For the other display methods, LEN through LOWER_YOFF are zero. */
26269
26270 static void
26271 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26272 short upper_xoff, short upper_yoff,
26273 short lower_xoff, short lower_yoff)
26274 {
26275 struct glyph *glyph;
26276 enum glyph_row_area area = it->area;
26277
26278 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26279 if (glyph < it->glyph_row->glyphs[area + 1])
26280 {
26281 /* If the glyph row is reversed, we need to prepend the glyph
26282 rather than append it. */
26283 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26284 {
26285 struct glyph *g;
26286
26287 /* Make room for the additional glyph. */
26288 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26289 g[1] = *g;
26290 glyph = it->glyph_row->glyphs[area];
26291 }
26292 glyph->charpos = CHARPOS (it->position);
26293 glyph->object = it->object;
26294 glyph->pixel_width = it->pixel_width;
26295 glyph->ascent = it->ascent;
26296 glyph->descent = it->descent;
26297 glyph->voffset = it->voffset;
26298 glyph->type = GLYPHLESS_GLYPH;
26299 glyph->u.glyphless.method = it->glyphless_method;
26300 glyph->u.glyphless.for_no_font = for_no_font;
26301 glyph->u.glyphless.len = len;
26302 glyph->u.glyphless.ch = it->c;
26303 glyph->slice.glyphless.upper_xoff = upper_xoff;
26304 glyph->slice.glyphless.upper_yoff = upper_yoff;
26305 glyph->slice.glyphless.lower_xoff = lower_xoff;
26306 glyph->slice.glyphless.lower_yoff = lower_yoff;
26307 glyph->avoid_cursor_p = it->avoid_cursor_p;
26308 glyph->multibyte_p = it->multibyte_p;
26309 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26310 {
26311 /* In R2L rows, the left and the right box edges need to be
26312 drawn in reverse direction. */
26313 glyph->right_box_line_p = it->start_of_box_run_p;
26314 glyph->left_box_line_p = it->end_of_box_run_p;
26315 }
26316 else
26317 {
26318 glyph->left_box_line_p = it->start_of_box_run_p;
26319 glyph->right_box_line_p = it->end_of_box_run_p;
26320 }
26321 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26322 || it->phys_descent > it->descent);
26323 glyph->padding_p = false;
26324 glyph->glyph_not_available_p = false;
26325 glyph->face_id = face_id;
26326 glyph->font_type = FONT_TYPE_UNKNOWN;
26327 if (it->bidi_p)
26328 {
26329 glyph->resolved_level = it->bidi_it.resolved_level;
26330 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26331 glyph->bidi_type = it->bidi_it.type;
26332 }
26333 ++it->glyph_row->used[area];
26334 }
26335 else
26336 IT_EXPAND_MATRIX_WIDTH (it, area);
26337 }
26338
26339
26340 /* Produce a glyph for a glyphless character for iterator IT.
26341 IT->glyphless_method specifies which method to use for displaying
26342 the character. See the description of enum
26343 glyphless_display_method in dispextern.h for the detail.
26344
26345 FOR_NO_FONT is true if and only if this is for a character for
26346 which no font was found. ACRONYM, if non-nil, is an acronym string
26347 for the character. */
26348
26349 static void
26350 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26351 {
26352 int face_id;
26353 struct face *face;
26354 struct font *font;
26355 int base_width, base_height, width, height;
26356 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26357 int len;
26358
26359 /* Get the metrics of the base font. We always refer to the current
26360 ASCII face. */
26361 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26362 font = face->font ? face->font : FRAME_FONT (it->f);
26363 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26364 it->ascent += font->baseline_offset;
26365 it->descent -= font->baseline_offset;
26366 base_height = it->ascent + it->descent;
26367 base_width = font->average_width;
26368
26369 face_id = merge_glyphless_glyph_face (it);
26370
26371 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26372 {
26373 it->pixel_width = THIN_SPACE_WIDTH;
26374 len = 0;
26375 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26376 }
26377 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26378 {
26379 width = CHAR_WIDTH (it->c);
26380 if (width == 0)
26381 width = 1;
26382 else if (width > 4)
26383 width = 4;
26384 it->pixel_width = base_width * width;
26385 len = 0;
26386 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26387 }
26388 else
26389 {
26390 char buf[7];
26391 const char *str;
26392 unsigned int code[6];
26393 int upper_len;
26394 int ascent, descent;
26395 struct font_metrics metrics_upper, metrics_lower;
26396
26397 face = FACE_FROM_ID (it->f, face_id);
26398 font = face->font ? face->font : FRAME_FONT (it->f);
26399 prepare_face_for_display (it->f, face);
26400
26401 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26402 {
26403 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26404 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26405 if (CONSP (acronym))
26406 acronym = XCAR (acronym);
26407 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26408 }
26409 else
26410 {
26411 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26412 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26413 str = buf;
26414 }
26415 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26416 code[len] = font->driver->encode_char (font, str[len]);
26417 upper_len = (len + 1) / 2;
26418 font->driver->text_extents (font, code, upper_len,
26419 &metrics_upper);
26420 font->driver->text_extents (font, code + upper_len, len - upper_len,
26421 &metrics_lower);
26422
26423
26424
26425 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26426 width = max (metrics_upper.width, metrics_lower.width) + 4;
26427 upper_xoff = upper_yoff = 2; /* the typical case */
26428 if (base_width >= width)
26429 {
26430 /* Align the upper to the left, the lower to the right. */
26431 it->pixel_width = base_width;
26432 lower_xoff = base_width - 2 - metrics_lower.width;
26433 }
26434 else
26435 {
26436 /* Center the shorter one. */
26437 it->pixel_width = width;
26438 if (metrics_upper.width >= metrics_lower.width)
26439 lower_xoff = (width - metrics_lower.width) / 2;
26440 else
26441 {
26442 /* FIXME: This code doesn't look right. It formerly was
26443 missing the "lower_xoff = 0;", which couldn't have
26444 been right since it left lower_xoff uninitialized. */
26445 lower_xoff = 0;
26446 upper_xoff = (width - metrics_upper.width) / 2;
26447 }
26448 }
26449
26450 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26451 top, bottom, and between upper and lower strings. */
26452 height = (metrics_upper.ascent + metrics_upper.descent
26453 + metrics_lower.ascent + metrics_lower.descent) + 5;
26454 /* Center vertically.
26455 H:base_height, D:base_descent
26456 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26457
26458 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26459 descent = D - H/2 + h/2;
26460 lower_yoff = descent - 2 - ld;
26461 upper_yoff = lower_yoff - la - 1 - ud; */
26462 ascent = - (it->descent - (base_height + height + 1) / 2);
26463 descent = it->descent - (base_height - height) / 2;
26464 lower_yoff = descent - 2 - metrics_lower.descent;
26465 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26466 - metrics_upper.descent);
26467 /* Don't make the height shorter than the base height. */
26468 if (height > base_height)
26469 {
26470 it->ascent = ascent;
26471 it->descent = descent;
26472 }
26473 }
26474
26475 it->phys_ascent = it->ascent;
26476 it->phys_descent = it->descent;
26477 if (it->glyph_row)
26478 append_glyphless_glyph (it, face_id, for_no_font, len,
26479 upper_xoff, upper_yoff,
26480 lower_xoff, lower_yoff);
26481 it->nglyphs = 1;
26482 take_vertical_position_into_account (it);
26483 }
26484
26485
26486 /* RIF:
26487 Produce glyphs/get display metrics for the display element IT is
26488 loaded with. See the description of struct it in dispextern.h
26489 for an overview of struct it. */
26490
26491 void
26492 x_produce_glyphs (struct it *it)
26493 {
26494 int extra_line_spacing = it->extra_line_spacing;
26495
26496 it->glyph_not_available_p = false;
26497
26498 if (it->what == IT_CHARACTER)
26499 {
26500 XChar2b char2b;
26501 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26502 struct font *font = face->font;
26503 struct font_metrics *pcm = NULL;
26504 int boff; /* Baseline offset. */
26505
26506 if (font == NULL)
26507 {
26508 /* When no suitable font is found, display this character by
26509 the method specified in the first extra slot of
26510 Vglyphless_char_display. */
26511 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26512
26513 eassert (it->what == IT_GLYPHLESS);
26514 produce_glyphless_glyph (it, true,
26515 STRINGP (acronym) ? acronym : Qnil);
26516 goto done;
26517 }
26518
26519 boff = font->baseline_offset;
26520 if (font->vertical_centering)
26521 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26522
26523 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26524 {
26525 it->nglyphs = 1;
26526
26527 if (it->override_ascent >= 0)
26528 {
26529 it->ascent = it->override_ascent;
26530 it->descent = it->override_descent;
26531 boff = it->override_boff;
26532 }
26533 else
26534 {
26535 it->ascent = FONT_BASE (font) + boff;
26536 it->descent = FONT_DESCENT (font) - boff;
26537 }
26538
26539 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26540 {
26541 pcm = get_per_char_metric (font, &char2b);
26542 if (pcm->width == 0
26543 && pcm->rbearing == 0 && pcm->lbearing == 0)
26544 pcm = NULL;
26545 }
26546
26547 if (pcm)
26548 {
26549 it->phys_ascent = pcm->ascent + boff;
26550 it->phys_descent = pcm->descent - boff;
26551 it->pixel_width = pcm->width;
26552 /* Don't use font-global values for ascent and descent
26553 if they result in an exceedingly large line height. */
26554 if (it->override_ascent < 0)
26555 {
26556 if (FONT_TOO_HIGH (font))
26557 {
26558 it->ascent = it->phys_ascent;
26559 it->descent = it->phys_descent;
26560 /* These limitations are enforced by an
26561 assertion near the end of this function. */
26562 if (it->ascent < 0)
26563 it->ascent = 0;
26564 if (it->descent < 0)
26565 it->descent = 0;
26566 }
26567 }
26568 }
26569 else
26570 {
26571 it->glyph_not_available_p = true;
26572 it->phys_ascent = it->ascent;
26573 it->phys_descent = it->descent;
26574 it->pixel_width = font->space_width;
26575 }
26576
26577 if (it->constrain_row_ascent_descent_p)
26578 {
26579 if (it->descent > it->max_descent)
26580 {
26581 it->ascent += it->descent - it->max_descent;
26582 it->descent = it->max_descent;
26583 }
26584 if (it->ascent > it->max_ascent)
26585 {
26586 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26587 it->ascent = it->max_ascent;
26588 }
26589 it->phys_ascent = min (it->phys_ascent, it->ascent);
26590 it->phys_descent = min (it->phys_descent, it->descent);
26591 extra_line_spacing = 0;
26592 }
26593
26594 /* If this is a space inside a region of text with
26595 `space-width' property, change its width. */
26596 bool stretched_p
26597 = it->char_to_display == ' ' && !NILP (it->space_width);
26598 if (stretched_p)
26599 it->pixel_width *= XFLOATINT (it->space_width);
26600
26601 /* If face has a box, add the box thickness to the character
26602 height. If character has a box line to the left and/or
26603 right, add the box line width to the character's width. */
26604 if (face->box != FACE_NO_BOX)
26605 {
26606 int thick = face->box_line_width;
26607
26608 if (thick > 0)
26609 {
26610 it->ascent += thick;
26611 it->descent += thick;
26612 }
26613 else
26614 thick = -thick;
26615
26616 if (it->start_of_box_run_p)
26617 it->pixel_width += thick;
26618 if (it->end_of_box_run_p)
26619 it->pixel_width += thick;
26620 }
26621
26622 /* If face has an overline, add the height of the overline
26623 (1 pixel) and a 1 pixel margin to the character height. */
26624 if (face->overline_p)
26625 it->ascent += overline_margin;
26626
26627 if (it->constrain_row_ascent_descent_p)
26628 {
26629 if (it->ascent > it->max_ascent)
26630 it->ascent = it->max_ascent;
26631 if (it->descent > it->max_descent)
26632 it->descent = it->max_descent;
26633 }
26634
26635 take_vertical_position_into_account (it);
26636
26637 /* If we have to actually produce glyphs, do it. */
26638 if (it->glyph_row)
26639 {
26640 if (stretched_p)
26641 {
26642 /* Translate a space with a `space-width' property
26643 into a stretch glyph. */
26644 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26645 / FONT_HEIGHT (font));
26646 append_stretch_glyph (it, it->object, it->pixel_width,
26647 it->ascent + it->descent, ascent);
26648 }
26649 else
26650 append_glyph (it);
26651
26652 /* If characters with lbearing or rbearing are displayed
26653 in this line, record that fact in a flag of the
26654 glyph row. This is used to optimize X output code. */
26655 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26656 it->glyph_row->contains_overlapping_glyphs_p = true;
26657 }
26658 if (! stretched_p && it->pixel_width == 0)
26659 /* We assure that all visible glyphs have at least 1-pixel
26660 width. */
26661 it->pixel_width = 1;
26662 }
26663 else if (it->char_to_display == '\n')
26664 {
26665 /* A newline has no width, but we need the height of the
26666 line. But if previous part of the line sets a height,
26667 don't increase that height. */
26668
26669 Lisp_Object height;
26670 Lisp_Object total_height = Qnil;
26671
26672 it->override_ascent = -1;
26673 it->pixel_width = 0;
26674 it->nglyphs = 0;
26675
26676 height = get_it_property (it, Qline_height);
26677 /* Split (line-height total-height) list. */
26678 if (CONSP (height)
26679 && CONSP (XCDR (height))
26680 && NILP (XCDR (XCDR (height))))
26681 {
26682 total_height = XCAR (XCDR (height));
26683 height = XCAR (height);
26684 }
26685 height = calc_line_height_property (it, height, font, boff, true);
26686
26687 if (it->override_ascent >= 0)
26688 {
26689 it->ascent = it->override_ascent;
26690 it->descent = it->override_descent;
26691 boff = it->override_boff;
26692 }
26693 else
26694 {
26695 if (FONT_TOO_HIGH (font))
26696 {
26697 it->ascent = font->pixel_size + boff - 1;
26698 it->descent = -boff + 1;
26699 if (it->descent < 0)
26700 it->descent = 0;
26701 }
26702 else
26703 {
26704 it->ascent = FONT_BASE (font) + boff;
26705 it->descent = FONT_DESCENT (font) - boff;
26706 }
26707 }
26708
26709 if (EQ (height, Qt))
26710 {
26711 if (it->descent > it->max_descent)
26712 {
26713 it->ascent += it->descent - it->max_descent;
26714 it->descent = it->max_descent;
26715 }
26716 if (it->ascent > it->max_ascent)
26717 {
26718 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26719 it->ascent = it->max_ascent;
26720 }
26721 it->phys_ascent = min (it->phys_ascent, it->ascent);
26722 it->phys_descent = min (it->phys_descent, it->descent);
26723 it->constrain_row_ascent_descent_p = true;
26724 extra_line_spacing = 0;
26725 }
26726 else
26727 {
26728 Lisp_Object spacing;
26729
26730 it->phys_ascent = it->ascent;
26731 it->phys_descent = it->descent;
26732
26733 if ((it->max_ascent > 0 || it->max_descent > 0)
26734 && face->box != FACE_NO_BOX
26735 && face->box_line_width > 0)
26736 {
26737 it->ascent += face->box_line_width;
26738 it->descent += face->box_line_width;
26739 }
26740 if (!NILP (height)
26741 && XINT (height) > it->ascent + it->descent)
26742 it->ascent = XINT (height) - it->descent;
26743
26744 if (!NILP (total_height))
26745 spacing = calc_line_height_property (it, total_height, font,
26746 boff, false);
26747 else
26748 {
26749 spacing = get_it_property (it, Qline_spacing);
26750 spacing = calc_line_height_property (it, spacing, font,
26751 boff, false);
26752 }
26753 if (INTEGERP (spacing))
26754 {
26755 extra_line_spacing = XINT (spacing);
26756 if (!NILP (total_height))
26757 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26758 }
26759 }
26760 }
26761 else /* i.e. (it->char_to_display == '\t') */
26762 {
26763 if (font->space_width > 0)
26764 {
26765 int tab_width = it->tab_width * font->space_width;
26766 int x = it->current_x + it->continuation_lines_width;
26767 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26768
26769 /* If the distance from the current position to the next tab
26770 stop is less than a space character width, use the
26771 tab stop after that. */
26772 if (next_tab_x - x < font->space_width)
26773 next_tab_x += tab_width;
26774
26775 it->pixel_width = next_tab_x - x;
26776 it->nglyphs = 1;
26777 if (FONT_TOO_HIGH (font))
26778 {
26779 if (get_char_glyph_code (' ', font, &char2b))
26780 {
26781 pcm = get_per_char_metric (font, &char2b);
26782 if (pcm->width == 0
26783 && pcm->rbearing == 0 && pcm->lbearing == 0)
26784 pcm = NULL;
26785 }
26786
26787 if (pcm)
26788 {
26789 it->ascent = pcm->ascent + boff;
26790 it->descent = pcm->descent - boff;
26791 }
26792 else
26793 {
26794 it->ascent = font->pixel_size + boff - 1;
26795 it->descent = -boff + 1;
26796 }
26797 if (it->ascent < 0)
26798 it->ascent = 0;
26799 if (it->descent < 0)
26800 it->descent = 0;
26801 }
26802 else
26803 {
26804 it->ascent = FONT_BASE (font) + boff;
26805 it->descent = FONT_DESCENT (font) - boff;
26806 }
26807 it->phys_ascent = it->ascent;
26808 it->phys_descent = it->descent;
26809
26810 if (it->glyph_row)
26811 {
26812 append_stretch_glyph (it, it->object, it->pixel_width,
26813 it->ascent + it->descent, it->ascent);
26814 }
26815 }
26816 else
26817 {
26818 it->pixel_width = 0;
26819 it->nglyphs = 1;
26820 }
26821 }
26822
26823 if (FONT_TOO_HIGH (font))
26824 {
26825 int font_ascent, font_descent;
26826
26827 /* For very large fonts, where we ignore the declared font
26828 dimensions, and go by per-character metrics instead,
26829 don't let the row ascent and descent values (and the row
26830 height computed from them) be smaller than the "normal"
26831 character metrics. This avoids unpleasant effects
26832 whereby lines on display would change their height
26833 depending on which characters are shown. */
26834 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26835 it->max_ascent = max (it->max_ascent, font_ascent);
26836 it->max_descent = max (it->max_descent, font_descent);
26837 }
26838 }
26839 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26840 {
26841 /* A static composition.
26842
26843 Note: A composition is represented as one glyph in the
26844 glyph matrix. There are no padding glyphs.
26845
26846 Important note: pixel_width, ascent, and descent are the
26847 values of what is drawn by draw_glyphs (i.e. the values of
26848 the overall glyphs composed). */
26849 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26850 int boff; /* baseline offset */
26851 struct composition *cmp = composition_table[it->cmp_it.id];
26852 int glyph_len = cmp->glyph_len;
26853 struct font *font = face->font;
26854
26855 it->nglyphs = 1;
26856
26857 /* If we have not yet calculated pixel size data of glyphs of
26858 the composition for the current face font, calculate them
26859 now. Theoretically, we have to check all fonts for the
26860 glyphs, but that requires much time and memory space. So,
26861 here we check only the font of the first glyph. This may
26862 lead to incorrect display, but it's very rare, and C-l
26863 (recenter-top-bottom) can correct the display anyway. */
26864 if (! cmp->font || cmp->font != font)
26865 {
26866 /* Ascent and descent of the font of the first character
26867 of this composition (adjusted by baseline offset).
26868 Ascent and descent of overall glyphs should not be less
26869 than these, respectively. */
26870 int font_ascent, font_descent, font_height;
26871 /* Bounding box of the overall glyphs. */
26872 int leftmost, rightmost, lowest, highest;
26873 int lbearing, rbearing;
26874 int i, width, ascent, descent;
26875 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26876 XChar2b char2b;
26877 struct font_metrics *pcm;
26878 ptrdiff_t pos;
26879
26880 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26881 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26882 break;
26883 bool right_padded = glyph_len < cmp->glyph_len;
26884 for (i = 0; i < glyph_len; i++)
26885 {
26886 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26887 break;
26888 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26889 }
26890 bool left_padded = i > 0;
26891
26892 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26893 : IT_CHARPOS (*it));
26894 /* If no suitable font is found, use the default font. */
26895 bool font_not_found_p = font == NULL;
26896 if (font_not_found_p)
26897 {
26898 face = face->ascii_face;
26899 font = face->font;
26900 }
26901 boff = font->baseline_offset;
26902 if (font->vertical_centering)
26903 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26904 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26905 font_ascent += boff;
26906 font_descent -= boff;
26907 font_height = font_ascent + font_descent;
26908
26909 cmp->font = font;
26910
26911 pcm = NULL;
26912 if (! font_not_found_p)
26913 {
26914 get_char_face_and_encoding (it->f, c, it->face_id,
26915 &char2b, false);
26916 pcm = get_per_char_metric (font, &char2b);
26917 }
26918
26919 /* Initialize the bounding box. */
26920 if (pcm)
26921 {
26922 width = cmp->glyph_len > 0 ? pcm->width : 0;
26923 ascent = pcm->ascent;
26924 descent = pcm->descent;
26925 lbearing = pcm->lbearing;
26926 rbearing = pcm->rbearing;
26927 }
26928 else
26929 {
26930 width = cmp->glyph_len > 0 ? font->space_width : 0;
26931 ascent = FONT_BASE (font);
26932 descent = FONT_DESCENT (font);
26933 lbearing = 0;
26934 rbearing = width;
26935 }
26936
26937 rightmost = width;
26938 leftmost = 0;
26939 lowest = - descent + boff;
26940 highest = ascent + boff;
26941
26942 if (! font_not_found_p
26943 && font->default_ascent
26944 && CHAR_TABLE_P (Vuse_default_ascent)
26945 && !NILP (Faref (Vuse_default_ascent,
26946 make_number (it->char_to_display))))
26947 highest = font->default_ascent + boff;
26948
26949 /* Draw the first glyph at the normal position. It may be
26950 shifted to right later if some other glyphs are drawn
26951 at the left. */
26952 cmp->offsets[i * 2] = 0;
26953 cmp->offsets[i * 2 + 1] = boff;
26954 cmp->lbearing = lbearing;
26955 cmp->rbearing = rbearing;
26956
26957 /* Set cmp->offsets for the remaining glyphs. */
26958 for (i++; i < glyph_len; i++)
26959 {
26960 int left, right, btm, top;
26961 int ch = COMPOSITION_GLYPH (cmp, i);
26962 int face_id;
26963 struct face *this_face;
26964
26965 if (ch == '\t')
26966 ch = ' ';
26967 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26968 this_face = FACE_FROM_ID (it->f, face_id);
26969 font = this_face->font;
26970
26971 if (font == NULL)
26972 pcm = NULL;
26973 else
26974 {
26975 get_char_face_and_encoding (it->f, ch, face_id,
26976 &char2b, false);
26977 pcm = get_per_char_metric (font, &char2b);
26978 }
26979 if (! pcm)
26980 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26981 else
26982 {
26983 width = pcm->width;
26984 ascent = pcm->ascent;
26985 descent = pcm->descent;
26986 lbearing = pcm->lbearing;
26987 rbearing = pcm->rbearing;
26988 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26989 {
26990 /* Relative composition with or without
26991 alternate chars. */
26992 left = (leftmost + rightmost - width) / 2;
26993 btm = - descent + boff;
26994 if (font->relative_compose
26995 && (! CHAR_TABLE_P (Vignore_relative_composition)
26996 || NILP (Faref (Vignore_relative_composition,
26997 make_number (ch)))))
26998 {
26999
27000 if (- descent >= font->relative_compose)
27001 /* One extra pixel between two glyphs. */
27002 btm = highest + 1;
27003 else if (ascent <= 0)
27004 /* One extra pixel between two glyphs. */
27005 btm = lowest - 1 - ascent - descent;
27006 }
27007 }
27008 else
27009 {
27010 /* A composition rule is specified by an integer
27011 value that encodes global and new reference
27012 points (GREF and NREF). GREF and NREF are
27013 specified by numbers as below:
27014
27015 0---1---2 -- ascent
27016 | |
27017 | |
27018 | |
27019 9--10--11 -- center
27020 | |
27021 ---3---4---5--- baseline
27022 | |
27023 6---7---8 -- descent
27024 */
27025 int rule = COMPOSITION_RULE (cmp, i);
27026 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27027
27028 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27029 grefx = gref % 3, nrefx = nref % 3;
27030 grefy = gref / 3, nrefy = nref / 3;
27031 if (xoff)
27032 xoff = font_height * (xoff - 128) / 256;
27033 if (yoff)
27034 yoff = font_height * (yoff - 128) / 256;
27035
27036 left = (leftmost
27037 + grefx * (rightmost - leftmost) / 2
27038 - nrefx * width / 2
27039 + xoff);
27040
27041 btm = ((grefy == 0 ? highest
27042 : grefy == 1 ? 0
27043 : grefy == 2 ? lowest
27044 : (highest + lowest) / 2)
27045 - (nrefy == 0 ? ascent + descent
27046 : nrefy == 1 ? descent - boff
27047 : nrefy == 2 ? 0
27048 : (ascent + descent) / 2)
27049 + yoff);
27050 }
27051
27052 cmp->offsets[i * 2] = left;
27053 cmp->offsets[i * 2 + 1] = btm + descent;
27054
27055 /* Update the bounding box of the overall glyphs. */
27056 if (width > 0)
27057 {
27058 right = left + width;
27059 if (left < leftmost)
27060 leftmost = left;
27061 if (right > rightmost)
27062 rightmost = right;
27063 }
27064 top = btm + descent + ascent;
27065 if (top > highest)
27066 highest = top;
27067 if (btm < lowest)
27068 lowest = btm;
27069
27070 if (cmp->lbearing > left + lbearing)
27071 cmp->lbearing = left + lbearing;
27072 if (cmp->rbearing < left + rbearing)
27073 cmp->rbearing = left + rbearing;
27074 }
27075 }
27076
27077 /* If there are glyphs whose x-offsets are negative,
27078 shift all glyphs to the right and make all x-offsets
27079 non-negative. */
27080 if (leftmost < 0)
27081 {
27082 for (i = 0; i < cmp->glyph_len; i++)
27083 cmp->offsets[i * 2] -= leftmost;
27084 rightmost -= leftmost;
27085 cmp->lbearing -= leftmost;
27086 cmp->rbearing -= leftmost;
27087 }
27088
27089 if (left_padded && cmp->lbearing < 0)
27090 {
27091 for (i = 0; i < cmp->glyph_len; i++)
27092 cmp->offsets[i * 2] -= cmp->lbearing;
27093 rightmost -= cmp->lbearing;
27094 cmp->rbearing -= cmp->lbearing;
27095 cmp->lbearing = 0;
27096 }
27097 if (right_padded && rightmost < cmp->rbearing)
27098 {
27099 rightmost = cmp->rbearing;
27100 }
27101
27102 cmp->pixel_width = rightmost;
27103 cmp->ascent = highest;
27104 cmp->descent = - lowest;
27105 if (cmp->ascent < font_ascent)
27106 cmp->ascent = font_ascent;
27107 if (cmp->descent < font_descent)
27108 cmp->descent = font_descent;
27109 }
27110
27111 if (it->glyph_row
27112 && (cmp->lbearing < 0
27113 || cmp->rbearing > cmp->pixel_width))
27114 it->glyph_row->contains_overlapping_glyphs_p = true;
27115
27116 it->pixel_width = cmp->pixel_width;
27117 it->ascent = it->phys_ascent = cmp->ascent;
27118 it->descent = it->phys_descent = cmp->descent;
27119 if (face->box != FACE_NO_BOX)
27120 {
27121 int thick = face->box_line_width;
27122
27123 if (thick > 0)
27124 {
27125 it->ascent += thick;
27126 it->descent += thick;
27127 }
27128 else
27129 thick = - thick;
27130
27131 if (it->start_of_box_run_p)
27132 it->pixel_width += thick;
27133 if (it->end_of_box_run_p)
27134 it->pixel_width += thick;
27135 }
27136
27137 /* If face has an overline, add the height of the overline
27138 (1 pixel) and a 1 pixel margin to the character height. */
27139 if (face->overline_p)
27140 it->ascent += overline_margin;
27141
27142 take_vertical_position_into_account (it);
27143 if (it->ascent < 0)
27144 it->ascent = 0;
27145 if (it->descent < 0)
27146 it->descent = 0;
27147
27148 if (it->glyph_row && cmp->glyph_len > 0)
27149 append_composite_glyph (it);
27150 }
27151 else if (it->what == IT_COMPOSITION)
27152 {
27153 /* A dynamic (automatic) composition. */
27154 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27155 Lisp_Object gstring;
27156 struct font_metrics metrics;
27157
27158 it->nglyphs = 1;
27159
27160 gstring = composition_gstring_from_id (it->cmp_it.id);
27161 it->pixel_width
27162 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27163 &metrics);
27164 if (it->glyph_row
27165 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27166 it->glyph_row->contains_overlapping_glyphs_p = true;
27167 it->ascent = it->phys_ascent = metrics.ascent;
27168 it->descent = it->phys_descent = metrics.descent;
27169 if (face->box != FACE_NO_BOX)
27170 {
27171 int thick = face->box_line_width;
27172
27173 if (thick > 0)
27174 {
27175 it->ascent += thick;
27176 it->descent += thick;
27177 }
27178 else
27179 thick = - thick;
27180
27181 if (it->start_of_box_run_p)
27182 it->pixel_width += thick;
27183 if (it->end_of_box_run_p)
27184 it->pixel_width += thick;
27185 }
27186 /* If face has an overline, add the height of the overline
27187 (1 pixel) and a 1 pixel margin to the character height. */
27188 if (face->overline_p)
27189 it->ascent += overline_margin;
27190 take_vertical_position_into_account (it);
27191 if (it->ascent < 0)
27192 it->ascent = 0;
27193 if (it->descent < 0)
27194 it->descent = 0;
27195
27196 if (it->glyph_row)
27197 append_composite_glyph (it);
27198 }
27199 else if (it->what == IT_GLYPHLESS)
27200 produce_glyphless_glyph (it, false, Qnil);
27201 else if (it->what == IT_IMAGE)
27202 produce_image_glyph (it);
27203 else if (it->what == IT_STRETCH)
27204 produce_stretch_glyph (it);
27205
27206 done:
27207 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27208 because this isn't true for images with `:ascent 100'. */
27209 eassert (it->ascent >= 0 && it->descent >= 0);
27210 if (it->area == TEXT_AREA)
27211 it->current_x += it->pixel_width;
27212
27213 if (extra_line_spacing > 0)
27214 {
27215 it->descent += extra_line_spacing;
27216 if (extra_line_spacing > it->max_extra_line_spacing)
27217 it->max_extra_line_spacing = extra_line_spacing;
27218 }
27219
27220 it->max_ascent = max (it->max_ascent, it->ascent);
27221 it->max_descent = max (it->max_descent, it->descent);
27222 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27223 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27224 }
27225
27226 /* EXPORT for RIF:
27227 Output LEN glyphs starting at START at the nominal cursor position.
27228 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27229 being updated, and UPDATED_AREA is the area of that row being updated. */
27230
27231 void
27232 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27233 struct glyph *start, enum glyph_row_area updated_area, int len)
27234 {
27235 int x, hpos, chpos = w->phys_cursor.hpos;
27236
27237 eassert (updated_row);
27238 /* When the window is hscrolled, cursor hpos can legitimately be out
27239 of bounds, but we draw the cursor at the corresponding window
27240 margin in that case. */
27241 if (!updated_row->reversed_p && chpos < 0)
27242 chpos = 0;
27243 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27244 chpos = updated_row->used[TEXT_AREA] - 1;
27245
27246 block_input ();
27247
27248 /* Write glyphs. */
27249
27250 hpos = start - updated_row->glyphs[updated_area];
27251 x = draw_glyphs (w, w->output_cursor.x,
27252 updated_row, updated_area,
27253 hpos, hpos + len,
27254 DRAW_NORMAL_TEXT, 0);
27255
27256 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27257 if (updated_area == TEXT_AREA
27258 && w->phys_cursor_on_p
27259 && w->phys_cursor.vpos == w->output_cursor.vpos
27260 && chpos >= hpos
27261 && chpos < hpos + len)
27262 w->phys_cursor_on_p = false;
27263
27264 unblock_input ();
27265
27266 /* Advance the output cursor. */
27267 w->output_cursor.hpos += len;
27268 w->output_cursor.x = x;
27269 }
27270
27271
27272 /* EXPORT for RIF:
27273 Insert LEN glyphs from START at the nominal cursor position. */
27274
27275 void
27276 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27277 struct glyph *start, enum glyph_row_area updated_area, int len)
27278 {
27279 struct frame *f;
27280 int line_height, shift_by_width, shifted_region_width;
27281 struct glyph_row *row;
27282 struct glyph *glyph;
27283 int frame_x, frame_y;
27284 ptrdiff_t hpos;
27285
27286 eassert (updated_row);
27287 block_input ();
27288 f = XFRAME (WINDOW_FRAME (w));
27289
27290 /* Get the height of the line we are in. */
27291 row = updated_row;
27292 line_height = row->height;
27293
27294 /* Get the width of the glyphs to insert. */
27295 shift_by_width = 0;
27296 for (glyph = start; glyph < start + len; ++glyph)
27297 shift_by_width += glyph->pixel_width;
27298
27299 /* Get the width of the region to shift right. */
27300 shifted_region_width = (window_box_width (w, updated_area)
27301 - w->output_cursor.x
27302 - shift_by_width);
27303
27304 /* Shift right. */
27305 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27306 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27307
27308 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27309 line_height, shift_by_width);
27310
27311 /* Write the glyphs. */
27312 hpos = start - row->glyphs[updated_area];
27313 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27314 hpos, hpos + len,
27315 DRAW_NORMAL_TEXT, 0);
27316
27317 /* Advance the output cursor. */
27318 w->output_cursor.hpos += len;
27319 w->output_cursor.x += shift_by_width;
27320 unblock_input ();
27321 }
27322
27323
27324 /* EXPORT for RIF:
27325 Erase the current text line from the nominal cursor position
27326 (inclusive) to pixel column TO_X (exclusive). The idea is that
27327 everything from TO_X onward is already erased.
27328
27329 TO_X is a pixel position relative to UPDATED_AREA of currently
27330 updated window W. TO_X == -1 means clear to the end of this area. */
27331
27332 void
27333 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27334 enum glyph_row_area updated_area, int to_x)
27335 {
27336 struct frame *f;
27337 int max_x, min_y, max_y;
27338 int from_x, from_y, to_y;
27339
27340 eassert (updated_row);
27341 f = XFRAME (w->frame);
27342
27343 if (updated_row->full_width_p)
27344 max_x = (WINDOW_PIXEL_WIDTH (w)
27345 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27346 else
27347 max_x = window_box_width (w, updated_area);
27348 max_y = window_text_bottom_y (w);
27349
27350 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27351 of window. For TO_X > 0, truncate to end of drawing area. */
27352 if (to_x == 0)
27353 return;
27354 else if (to_x < 0)
27355 to_x = max_x;
27356 else
27357 to_x = min (to_x, max_x);
27358
27359 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27360
27361 /* Notice if the cursor will be cleared by this operation. */
27362 if (!updated_row->full_width_p)
27363 notice_overwritten_cursor (w, updated_area,
27364 w->output_cursor.x, -1,
27365 updated_row->y,
27366 MATRIX_ROW_BOTTOM_Y (updated_row));
27367
27368 from_x = w->output_cursor.x;
27369
27370 /* Translate to frame coordinates. */
27371 if (updated_row->full_width_p)
27372 {
27373 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27374 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27375 }
27376 else
27377 {
27378 int area_left = window_box_left (w, updated_area);
27379 from_x += area_left;
27380 to_x += area_left;
27381 }
27382
27383 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27384 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27385 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27386
27387 /* Prevent inadvertently clearing to end of the X window. */
27388 if (to_x > from_x && to_y > from_y)
27389 {
27390 block_input ();
27391 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27392 to_x - from_x, to_y - from_y);
27393 unblock_input ();
27394 }
27395 }
27396
27397 #endif /* HAVE_WINDOW_SYSTEM */
27398
27399
27400 \f
27401 /***********************************************************************
27402 Cursor types
27403 ***********************************************************************/
27404
27405 /* Value is the internal representation of the specified cursor type
27406 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27407 of the bar cursor. */
27408
27409 static enum text_cursor_kinds
27410 get_specified_cursor_type (Lisp_Object arg, int *width)
27411 {
27412 enum text_cursor_kinds type;
27413
27414 if (NILP (arg))
27415 return NO_CURSOR;
27416
27417 if (EQ (arg, Qbox))
27418 return FILLED_BOX_CURSOR;
27419
27420 if (EQ (arg, Qhollow))
27421 return HOLLOW_BOX_CURSOR;
27422
27423 if (EQ (arg, Qbar))
27424 {
27425 *width = 2;
27426 return BAR_CURSOR;
27427 }
27428
27429 if (CONSP (arg)
27430 && EQ (XCAR (arg), Qbar)
27431 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27432 {
27433 *width = XINT (XCDR (arg));
27434 return BAR_CURSOR;
27435 }
27436
27437 if (EQ (arg, Qhbar))
27438 {
27439 *width = 2;
27440 return HBAR_CURSOR;
27441 }
27442
27443 if (CONSP (arg)
27444 && EQ (XCAR (arg), Qhbar)
27445 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27446 {
27447 *width = XINT (XCDR (arg));
27448 return HBAR_CURSOR;
27449 }
27450
27451 /* Treat anything unknown as "hollow box cursor".
27452 It was bad to signal an error; people have trouble fixing
27453 .Xdefaults with Emacs, when it has something bad in it. */
27454 type = HOLLOW_BOX_CURSOR;
27455
27456 return type;
27457 }
27458
27459 /* Set the default cursor types for specified frame. */
27460 void
27461 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27462 {
27463 int width = 1;
27464 Lisp_Object tem;
27465
27466 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27467 FRAME_CURSOR_WIDTH (f) = width;
27468
27469 /* By default, set up the blink-off state depending on the on-state. */
27470
27471 tem = Fassoc (arg, Vblink_cursor_alist);
27472 if (!NILP (tem))
27473 {
27474 FRAME_BLINK_OFF_CURSOR (f)
27475 = get_specified_cursor_type (XCDR (tem), &width);
27476 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27477 }
27478 else
27479 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27480
27481 /* Make sure the cursor gets redrawn. */
27482 f->cursor_type_changed = true;
27483 }
27484
27485
27486 #ifdef HAVE_WINDOW_SYSTEM
27487
27488 /* Return the cursor we want to be displayed in window W. Return
27489 width of bar/hbar cursor through WIDTH arg. Return with
27490 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27491 (i.e. if the `system caret' should track this cursor).
27492
27493 In a mini-buffer window, we want the cursor only to appear if we
27494 are reading input from this window. For the selected window, we
27495 want the cursor type given by the frame parameter or buffer local
27496 setting of cursor-type. If explicitly marked off, draw no cursor.
27497 In all other cases, we want a hollow box cursor. */
27498
27499 static enum text_cursor_kinds
27500 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27501 bool *active_cursor)
27502 {
27503 struct frame *f = XFRAME (w->frame);
27504 struct buffer *b = XBUFFER (w->contents);
27505 int cursor_type = DEFAULT_CURSOR;
27506 Lisp_Object alt_cursor;
27507 bool non_selected = false;
27508
27509 *active_cursor = true;
27510
27511 /* Echo area */
27512 if (cursor_in_echo_area
27513 && FRAME_HAS_MINIBUF_P (f)
27514 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27515 {
27516 if (w == XWINDOW (echo_area_window))
27517 {
27518 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27519 {
27520 *width = FRAME_CURSOR_WIDTH (f);
27521 return FRAME_DESIRED_CURSOR (f);
27522 }
27523 else
27524 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27525 }
27526
27527 *active_cursor = false;
27528 non_selected = true;
27529 }
27530
27531 /* Detect a nonselected window or nonselected frame. */
27532 else if (w != XWINDOW (f->selected_window)
27533 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27534 {
27535 *active_cursor = false;
27536
27537 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27538 return NO_CURSOR;
27539
27540 non_selected = true;
27541 }
27542
27543 /* Never display a cursor in a window in which cursor-type is nil. */
27544 if (NILP (BVAR (b, cursor_type)))
27545 return NO_CURSOR;
27546
27547 /* Get the normal cursor type for this window. */
27548 if (EQ (BVAR (b, cursor_type), Qt))
27549 {
27550 cursor_type = FRAME_DESIRED_CURSOR (f);
27551 *width = FRAME_CURSOR_WIDTH (f);
27552 }
27553 else
27554 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27555
27556 /* Use cursor-in-non-selected-windows instead
27557 for non-selected window or frame. */
27558 if (non_selected)
27559 {
27560 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27561 if (!EQ (Qt, alt_cursor))
27562 return get_specified_cursor_type (alt_cursor, width);
27563 /* t means modify the normal cursor type. */
27564 if (cursor_type == FILLED_BOX_CURSOR)
27565 cursor_type = HOLLOW_BOX_CURSOR;
27566 else if (cursor_type == BAR_CURSOR && *width > 1)
27567 --*width;
27568 return cursor_type;
27569 }
27570
27571 /* Use normal cursor if not blinked off. */
27572 if (!w->cursor_off_p)
27573 {
27574 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27575 {
27576 if (cursor_type == FILLED_BOX_CURSOR)
27577 {
27578 /* Using a block cursor on large images can be very annoying.
27579 So use a hollow cursor for "large" images.
27580 If image is not transparent (no mask), also use hollow cursor. */
27581 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27582 if (img != NULL && IMAGEP (img->spec))
27583 {
27584 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27585 where N = size of default frame font size.
27586 This should cover most of the "tiny" icons people may use. */
27587 if (!img->mask
27588 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27589 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27590 cursor_type = HOLLOW_BOX_CURSOR;
27591 }
27592 }
27593 else if (cursor_type != NO_CURSOR)
27594 {
27595 /* Display current only supports BOX and HOLLOW cursors for images.
27596 So for now, unconditionally use a HOLLOW cursor when cursor is
27597 not a solid box cursor. */
27598 cursor_type = HOLLOW_BOX_CURSOR;
27599 }
27600 }
27601 return cursor_type;
27602 }
27603
27604 /* Cursor is blinked off, so determine how to "toggle" it. */
27605
27606 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27607 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27608 return get_specified_cursor_type (XCDR (alt_cursor), width);
27609
27610 /* Then see if frame has specified a specific blink off cursor type. */
27611 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27612 {
27613 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27614 return FRAME_BLINK_OFF_CURSOR (f);
27615 }
27616
27617 #if false
27618 /* Some people liked having a permanently visible blinking cursor,
27619 while others had very strong opinions against it. So it was
27620 decided to remove it. KFS 2003-09-03 */
27621
27622 /* Finally perform built-in cursor blinking:
27623 filled box <-> hollow box
27624 wide [h]bar <-> narrow [h]bar
27625 narrow [h]bar <-> no cursor
27626 other type <-> no cursor */
27627
27628 if (cursor_type == FILLED_BOX_CURSOR)
27629 return HOLLOW_BOX_CURSOR;
27630
27631 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27632 {
27633 *width = 1;
27634 return cursor_type;
27635 }
27636 #endif
27637
27638 return NO_CURSOR;
27639 }
27640
27641
27642 /* Notice when the text cursor of window W has been completely
27643 overwritten by a drawing operation that outputs glyphs in AREA
27644 starting at X0 and ending at X1 in the line starting at Y0 and
27645 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27646 the rest of the line after X0 has been written. Y coordinates
27647 are window-relative. */
27648
27649 static void
27650 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27651 int x0, int x1, int y0, int y1)
27652 {
27653 int cx0, cx1, cy0, cy1;
27654 struct glyph_row *row;
27655
27656 if (!w->phys_cursor_on_p)
27657 return;
27658 if (area != TEXT_AREA)
27659 return;
27660
27661 if (w->phys_cursor.vpos < 0
27662 || w->phys_cursor.vpos >= w->current_matrix->nrows
27663 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27664 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27665 return;
27666
27667 if (row->cursor_in_fringe_p)
27668 {
27669 row->cursor_in_fringe_p = false;
27670 draw_fringe_bitmap (w, row, row->reversed_p);
27671 w->phys_cursor_on_p = false;
27672 return;
27673 }
27674
27675 cx0 = w->phys_cursor.x;
27676 cx1 = cx0 + w->phys_cursor_width;
27677 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27678 return;
27679
27680 /* The cursor image will be completely removed from the
27681 screen if the output area intersects the cursor area in
27682 y-direction. When we draw in [y0 y1[, and some part of
27683 the cursor is at y < y0, that part must have been drawn
27684 before. When scrolling, the cursor is erased before
27685 actually scrolling, so we don't come here. When not
27686 scrolling, the rows above the old cursor row must have
27687 changed, and in this case these rows must have written
27688 over the cursor image.
27689
27690 Likewise if part of the cursor is below y1, with the
27691 exception of the cursor being in the first blank row at
27692 the buffer and window end because update_text_area
27693 doesn't draw that row. (Except when it does, but
27694 that's handled in update_text_area.) */
27695
27696 cy0 = w->phys_cursor.y;
27697 cy1 = cy0 + w->phys_cursor_height;
27698 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27699 return;
27700
27701 w->phys_cursor_on_p = false;
27702 }
27703
27704 #endif /* HAVE_WINDOW_SYSTEM */
27705
27706 \f
27707 /************************************************************************
27708 Mouse Face
27709 ************************************************************************/
27710
27711 #ifdef HAVE_WINDOW_SYSTEM
27712
27713 /* EXPORT for RIF:
27714 Fix the display of area AREA of overlapping row ROW in window W
27715 with respect to the overlapping part OVERLAPS. */
27716
27717 void
27718 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27719 enum glyph_row_area area, int overlaps)
27720 {
27721 int i, x;
27722
27723 block_input ();
27724
27725 x = 0;
27726 for (i = 0; i < row->used[area];)
27727 {
27728 if (row->glyphs[area][i].overlaps_vertically_p)
27729 {
27730 int start = i, start_x = x;
27731
27732 do
27733 {
27734 x += row->glyphs[area][i].pixel_width;
27735 ++i;
27736 }
27737 while (i < row->used[area]
27738 && row->glyphs[area][i].overlaps_vertically_p);
27739
27740 draw_glyphs (w, start_x, row, area,
27741 start, i,
27742 DRAW_NORMAL_TEXT, overlaps);
27743 }
27744 else
27745 {
27746 x += row->glyphs[area][i].pixel_width;
27747 ++i;
27748 }
27749 }
27750
27751 unblock_input ();
27752 }
27753
27754
27755 /* EXPORT:
27756 Draw the cursor glyph of window W in glyph row ROW. See the
27757 comment of draw_glyphs for the meaning of HL. */
27758
27759 void
27760 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27761 enum draw_glyphs_face hl)
27762 {
27763 /* If cursor hpos is out of bounds, don't draw garbage. This can
27764 happen in mini-buffer windows when switching between echo area
27765 glyphs and mini-buffer. */
27766 if ((row->reversed_p
27767 ? (w->phys_cursor.hpos >= 0)
27768 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27769 {
27770 bool on_p = w->phys_cursor_on_p;
27771 int x1;
27772 int hpos = w->phys_cursor.hpos;
27773
27774 /* When the window is hscrolled, cursor hpos can legitimately be
27775 out of bounds, but we draw the cursor at the corresponding
27776 window margin in that case. */
27777 if (!row->reversed_p && hpos < 0)
27778 hpos = 0;
27779 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27780 hpos = row->used[TEXT_AREA] - 1;
27781
27782 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27783 hl, 0);
27784 w->phys_cursor_on_p = on_p;
27785
27786 if (hl == DRAW_CURSOR)
27787 w->phys_cursor_width = x1 - w->phys_cursor.x;
27788 /* When we erase the cursor, and ROW is overlapped by other
27789 rows, make sure that these overlapping parts of other rows
27790 are redrawn. */
27791 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27792 {
27793 w->phys_cursor_width = x1 - w->phys_cursor.x;
27794
27795 if (row > w->current_matrix->rows
27796 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27797 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27798 OVERLAPS_ERASED_CURSOR);
27799
27800 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27801 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27802 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27803 OVERLAPS_ERASED_CURSOR);
27804 }
27805 }
27806 }
27807
27808
27809 /* Erase the image of a cursor of window W from the screen. */
27810
27811 void
27812 erase_phys_cursor (struct window *w)
27813 {
27814 struct frame *f = XFRAME (w->frame);
27815 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27816 int hpos = w->phys_cursor.hpos;
27817 int vpos = w->phys_cursor.vpos;
27818 bool mouse_face_here_p = false;
27819 struct glyph_matrix *active_glyphs = w->current_matrix;
27820 struct glyph_row *cursor_row;
27821 struct glyph *cursor_glyph;
27822 enum draw_glyphs_face hl;
27823
27824 /* No cursor displayed or row invalidated => nothing to do on the
27825 screen. */
27826 if (w->phys_cursor_type == NO_CURSOR)
27827 goto mark_cursor_off;
27828
27829 /* VPOS >= active_glyphs->nrows means that window has been resized.
27830 Don't bother to erase the cursor. */
27831 if (vpos >= active_glyphs->nrows)
27832 goto mark_cursor_off;
27833
27834 /* If row containing cursor is marked invalid, there is nothing we
27835 can do. */
27836 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27837 if (!cursor_row->enabled_p)
27838 goto mark_cursor_off;
27839
27840 /* If line spacing is > 0, old cursor may only be partially visible in
27841 window after split-window. So adjust visible height. */
27842 cursor_row->visible_height = min (cursor_row->visible_height,
27843 window_text_bottom_y (w) - cursor_row->y);
27844
27845 /* If row is completely invisible, don't attempt to delete a cursor which
27846 isn't there. This can happen if cursor is at top of a window, and
27847 we switch to a buffer with a header line in that window. */
27848 if (cursor_row->visible_height <= 0)
27849 goto mark_cursor_off;
27850
27851 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27852 if (cursor_row->cursor_in_fringe_p)
27853 {
27854 cursor_row->cursor_in_fringe_p = false;
27855 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27856 goto mark_cursor_off;
27857 }
27858
27859 /* This can happen when the new row is shorter than the old one.
27860 In this case, either draw_glyphs or clear_end_of_line
27861 should have cleared the cursor. Note that we wouldn't be
27862 able to erase the cursor in this case because we don't have a
27863 cursor glyph at hand. */
27864 if ((cursor_row->reversed_p
27865 ? (w->phys_cursor.hpos < 0)
27866 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27867 goto mark_cursor_off;
27868
27869 /* When the window is hscrolled, cursor hpos can legitimately be out
27870 of bounds, but we draw the cursor at the corresponding window
27871 margin in that case. */
27872 if (!cursor_row->reversed_p && hpos < 0)
27873 hpos = 0;
27874 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27875 hpos = cursor_row->used[TEXT_AREA] - 1;
27876
27877 /* If the cursor is in the mouse face area, redisplay that when
27878 we clear the cursor. */
27879 if (! NILP (hlinfo->mouse_face_window)
27880 && coords_in_mouse_face_p (w, hpos, vpos)
27881 /* Don't redraw the cursor's spot in mouse face if it is at the
27882 end of a line (on a newline). The cursor appears there, but
27883 mouse highlighting does not. */
27884 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27885 mouse_face_here_p = true;
27886
27887 /* Maybe clear the display under the cursor. */
27888 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27889 {
27890 int x, y;
27891 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27892 int width;
27893
27894 cursor_glyph = get_phys_cursor_glyph (w);
27895 if (cursor_glyph == NULL)
27896 goto mark_cursor_off;
27897
27898 width = cursor_glyph->pixel_width;
27899 x = w->phys_cursor.x;
27900 if (x < 0)
27901 {
27902 width += x;
27903 x = 0;
27904 }
27905 width = min (width, window_box_width (w, TEXT_AREA) - x);
27906 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27907 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27908
27909 if (width > 0)
27910 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27911 }
27912
27913 /* Erase the cursor by redrawing the character underneath it. */
27914 if (mouse_face_here_p)
27915 hl = DRAW_MOUSE_FACE;
27916 else
27917 hl = DRAW_NORMAL_TEXT;
27918 draw_phys_cursor_glyph (w, cursor_row, hl);
27919
27920 mark_cursor_off:
27921 w->phys_cursor_on_p = false;
27922 w->phys_cursor_type = NO_CURSOR;
27923 }
27924
27925
27926 /* Display or clear cursor of window W. If !ON, clear the cursor.
27927 If ON, display the cursor; where to put the cursor is specified by
27928 HPOS, VPOS, X and Y. */
27929
27930 void
27931 display_and_set_cursor (struct window *w, bool on,
27932 int hpos, int vpos, int x, int y)
27933 {
27934 struct frame *f = XFRAME (w->frame);
27935 int new_cursor_type;
27936 int new_cursor_width;
27937 bool active_cursor;
27938 struct glyph_row *glyph_row;
27939 struct glyph *glyph;
27940
27941 /* This is pointless on invisible frames, and dangerous on garbaged
27942 windows and frames; in the latter case, the frame or window may
27943 be in the midst of changing its size, and x and y may be off the
27944 window. */
27945 if (! FRAME_VISIBLE_P (f)
27946 || FRAME_GARBAGED_P (f)
27947 || vpos >= w->current_matrix->nrows
27948 || hpos >= w->current_matrix->matrix_w)
27949 return;
27950
27951 /* If cursor is off and we want it off, return quickly. */
27952 if (!on && !w->phys_cursor_on_p)
27953 return;
27954
27955 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27956 /* If cursor row is not enabled, we don't really know where to
27957 display the cursor. */
27958 if (!glyph_row->enabled_p)
27959 {
27960 w->phys_cursor_on_p = false;
27961 return;
27962 }
27963
27964 glyph = NULL;
27965 if (!glyph_row->exact_window_width_line_p
27966 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27967 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27968
27969 eassert (input_blocked_p ());
27970
27971 /* Set new_cursor_type to the cursor we want to be displayed. */
27972 new_cursor_type = get_window_cursor_type (w, glyph,
27973 &new_cursor_width, &active_cursor);
27974
27975 /* If cursor is currently being shown and we don't want it to be or
27976 it is in the wrong place, or the cursor type is not what we want,
27977 erase it. */
27978 if (w->phys_cursor_on_p
27979 && (!on
27980 || w->phys_cursor.x != x
27981 || w->phys_cursor.y != y
27982 /* HPOS can be negative in R2L rows whose
27983 exact_window_width_line_p flag is set (i.e. their newline
27984 would "overflow into the fringe"). */
27985 || hpos < 0
27986 || new_cursor_type != w->phys_cursor_type
27987 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27988 && new_cursor_width != w->phys_cursor_width)))
27989 erase_phys_cursor (w);
27990
27991 /* Don't check phys_cursor_on_p here because that flag is only set
27992 to false in some cases where we know that the cursor has been
27993 completely erased, to avoid the extra work of erasing the cursor
27994 twice. In other words, phys_cursor_on_p can be true and the cursor
27995 still not be visible, or it has only been partly erased. */
27996 if (on)
27997 {
27998 w->phys_cursor_ascent = glyph_row->ascent;
27999 w->phys_cursor_height = glyph_row->height;
28000
28001 /* Set phys_cursor_.* before x_draw_.* is called because some
28002 of them may need the information. */
28003 w->phys_cursor.x = x;
28004 w->phys_cursor.y = glyph_row->y;
28005 w->phys_cursor.hpos = hpos;
28006 w->phys_cursor.vpos = vpos;
28007 }
28008
28009 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28010 new_cursor_type, new_cursor_width,
28011 on, active_cursor);
28012 }
28013
28014
28015 /* Switch the display of W's cursor on or off, according to the value
28016 of ON. */
28017
28018 static void
28019 update_window_cursor (struct window *w, bool on)
28020 {
28021 /* Don't update cursor in windows whose frame is in the process
28022 of being deleted. */
28023 if (w->current_matrix)
28024 {
28025 int hpos = w->phys_cursor.hpos;
28026 int vpos = w->phys_cursor.vpos;
28027 struct glyph_row *row;
28028
28029 if (vpos >= w->current_matrix->nrows
28030 || hpos >= w->current_matrix->matrix_w)
28031 return;
28032
28033 row = MATRIX_ROW (w->current_matrix, vpos);
28034
28035 /* When the window is hscrolled, cursor hpos can legitimately be
28036 out of bounds, but we draw the cursor at the corresponding
28037 window margin in that case. */
28038 if (!row->reversed_p && hpos < 0)
28039 hpos = 0;
28040 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28041 hpos = row->used[TEXT_AREA] - 1;
28042
28043 block_input ();
28044 display_and_set_cursor (w, on, hpos, vpos,
28045 w->phys_cursor.x, w->phys_cursor.y);
28046 unblock_input ();
28047 }
28048 }
28049
28050
28051 /* Call update_window_cursor with parameter ON_P on all leaf windows
28052 in the window tree rooted at W. */
28053
28054 static void
28055 update_cursor_in_window_tree (struct window *w, bool on_p)
28056 {
28057 while (w)
28058 {
28059 if (WINDOWP (w->contents))
28060 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28061 else
28062 update_window_cursor (w, on_p);
28063
28064 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28065 }
28066 }
28067
28068
28069 /* EXPORT:
28070 Display the cursor on window W, or clear it, according to ON_P.
28071 Don't change the cursor's position. */
28072
28073 void
28074 x_update_cursor (struct frame *f, bool on_p)
28075 {
28076 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28077 }
28078
28079
28080 /* EXPORT:
28081 Clear the cursor of window W to background color, and mark the
28082 cursor as not shown. This is used when the text where the cursor
28083 is about to be rewritten. */
28084
28085 void
28086 x_clear_cursor (struct window *w)
28087 {
28088 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28089 update_window_cursor (w, false);
28090 }
28091
28092 #endif /* HAVE_WINDOW_SYSTEM */
28093
28094 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28095 and MSDOS. */
28096 static void
28097 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28098 int start_hpos, int end_hpos,
28099 enum draw_glyphs_face draw)
28100 {
28101 #ifdef HAVE_WINDOW_SYSTEM
28102 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28103 {
28104 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28105 return;
28106 }
28107 #endif
28108 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28109 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28110 #endif
28111 }
28112
28113 /* Display the active region described by mouse_face_* according to DRAW. */
28114
28115 static void
28116 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28117 {
28118 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28119 struct frame *f = XFRAME (WINDOW_FRAME (w));
28120
28121 if (/* If window is in the process of being destroyed, don't bother
28122 to do anything. */
28123 w->current_matrix != NULL
28124 /* Don't update mouse highlight if hidden. */
28125 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28126 /* Recognize when we are called to operate on rows that don't exist
28127 anymore. This can happen when a window is split. */
28128 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28129 {
28130 bool phys_cursor_on_p = w->phys_cursor_on_p;
28131 struct glyph_row *row, *first, *last;
28132
28133 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28134 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28135
28136 for (row = first; row <= last && row->enabled_p; ++row)
28137 {
28138 int start_hpos, end_hpos, start_x;
28139
28140 /* For all but the first row, the highlight starts at column 0. */
28141 if (row == first)
28142 {
28143 /* R2L rows have BEG and END in reversed order, but the
28144 screen drawing geometry is always left to right. So
28145 we need to mirror the beginning and end of the
28146 highlighted area in R2L rows. */
28147 if (!row->reversed_p)
28148 {
28149 start_hpos = hlinfo->mouse_face_beg_col;
28150 start_x = hlinfo->mouse_face_beg_x;
28151 }
28152 else if (row == last)
28153 {
28154 start_hpos = hlinfo->mouse_face_end_col;
28155 start_x = hlinfo->mouse_face_end_x;
28156 }
28157 else
28158 {
28159 start_hpos = 0;
28160 start_x = 0;
28161 }
28162 }
28163 else if (row->reversed_p && row == last)
28164 {
28165 start_hpos = hlinfo->mouse_face_end_col;
28166 start_x = hlinfo->mouse_face_end_x;
28167 }
28168 else
28169 {
28170 start_hpos = 0;
28171 start_x = 0;
28172 }
28173
28174 if (row == last)
28175 {
28176 if (!row->reversed_p)
28177 end_hpos = hlinfo->mouse_face_end_col;
28178 else if (row == first)
28179 end_hpos = hlinfo->mouse_face_beg_col;
28180 else
28181 {
28182 end_hpos = row->used[TEXT_AREA];
28183 if (draw == DRAW_NORMAL_TEXT)
28184 row->fill_line_p = true; /* Clear to end of line. */
28185 }
28186 }
28187 else if (row->reversed_p && row == first)
28188 end_hpos = hlinfo->mouse_face_beg_col;
28189 else
28190 {
28191 end_hpos = row->used[TEXT_AREA];
28192 if (draw == DRAW_NORMAL_TEXT)
28193 row->fill_line_p = true; /* Clear to end of line. */
28194 }
28195
28196 if (end_hpos > start_hpos)
28197 {
28198 draw_row_with_mouse_face (w, start_x, row,
28199 start_hpos, end_hpos, draw);
28200
28201 row->mouse_face_p
28202 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28203 }
28204 }
28205
28206 #ifdef HAVE_WINDOW_SYSTEM
28207 /* When we've written over the cursor, arrange for it to
28208 be displayed again. */
28209 if (FRAME_WINDOW_P (f)
28210 && phys_cursor_on_p && !w->phys_cursor_on_p)
28211 {
28212 int hpos = w->phys_cursor.hpos;
28213
28214 /* When the window is hscrolled, cursor hpos can legitimately be
28215 out of bounds, but we draw the cursor at the corresponding
28216 window margin in that case. */
28217 if (!row->reversed_p && hpos < 0)
28218 hpos = 0;
28219 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28220 hpos = row->used[TEXT_AREA] - 1;
28221
28222 block_input ();
28223 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28224 w->phys_cursor.x, w->phys_cursor.y);
28225 unblock_input ();
28226 }
28227 #endif /* HAVE_WINDOW_SYSTEM */
28228 }
28229
28230 #ifdef HAVE_WINDOW_SYSTEM
28231 /* Change the mouse cursor. */
28232 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28233 {
28234 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28235 if (draw == DRAW_NORMAL_TEXT
28236 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28237 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28238 else
28239 #endif
28240 if (draw == DRAW_MOUSE_FACE)
28241 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28242 else
28243 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28244 }
28245 #endif /* HAVE_WINDOW_SYSTEM */
28246 }
28247
28248 /* EXPORT:
28249 Clear out the mouse-highlighted active region.
28250 Redraw it un-highlighted first. Value is true if mouse
28251 face was actually drawn unhighlighted. */
28252
28253 bool
28254 clear_mouse_face (Mouse_HLInfo *hlinfo)
28255 {
28256 bool cleared
28257 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28258 if (cleared)
28259 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28260 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28261 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28262 hlinfo->mouse_face_window = Qnil;
28263 hlinfo->mouse_face_overlay = Qnil;
28264 return cleared;
28265 }
28266
28267 /* Return true if the coordinates HPOS and VPOS on windows W are
28268 within the mouse face on that window. */
28269 static bool
28270 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28271 {
28272 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28273
28274 /* Quickly resolve the easy cases. */
28275 if (!(WINDOWP (hlinfo->mouse_face_window)
28276 && XWINDOW (hlinfo->mouse_face_window) == w))
28277 return false;
28278 if (vpos < hlinfo->mouse_face_beg_row
28279 || vpos > hlinfo->mouse_face_end_row)
28280 return false;
28281 if (vpos > hlinfo->mouse_face_beg_row
28282 && vpos < hlinfo->mouse_face_end_row)
28283 return true;
28284
28285 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28286 {
28287 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28288 {
28289 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28290 return true;
28291 }
28292 else if ((vpos == hlinfo->mouse_face_beg_row
28293 && hpos >= hlinfo->mouse_face_beg_col)
28294 || (vpos == hlinfo->mouse_face_end_row
28295 && hpos < hlinfo->mouse_face_end_col))
28296 return true;
28297 }
28298 else
28299 {
28300 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28301 {
28302 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28303 return true;
28304 }
28305 else if ((vpos == hlinfo->mouse_face_beg_row
28306 && hpos <= hlinfo->mouse_face_beg_col)
28307 || (vpos == hlinfo->mouse_face_end_row
28308 && hpos > hlinfo->mouse_face_end_col))
28309 return true;
28310 }
28311 return false;
28312 }
28313
28314
28315 /* EXPORT:
28316 True if physical cursor of window W is within mouse face. */
28317
28318 bool
28319 cursor_in_mouse_face_p (struct window *w)
28320 {
28321 int hpos = w->phys_cursor.hpos;
28322 int vpos = w->phys_cursor.vpos;
28323 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28324
28325 /* When the window is hscrolled, cursor hpos can legitimately be out
28326 of bounds, but we draw the cursor at the corresponding window
28327 margin in that case. */
28328 if (!row->reversed_p && hpos < 0)
28329 hpos = 0;
28330 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28331 hpos = row->used[TEXT_AREA] - 1;
28332
28333 return coords_in_mouse_face_p (w, hpos, vpos);
28334 }
28335
28336
28337 \f
28338 /* Find the glyph rows START_ROW and END_ROW of window W that display
28339 characters between buffer positions START_CHARPOS and END_CHARPOS
28340 (excluding END_CHARPOS). DISP_STRING is a display string that
28341 covers these buffer positions. This is similar to
28342 row_containing_pos, but is more accurate when bidi reordering makes
28343 buffer positions change non-linearly with glyph rows. */
28344 static void
28345 rows_from_pos_range (struct window *w,
28346 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28347 Lisp_Object disp_string,
28348 struct glyph_row **start, struct glyph_row **end)
28349 {
28350 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28351 int last_y = window_text_bottom_y (w);
28352 struct glyph_row *row;
28353
28354 *start = NULL;
28355 *end = NULL;
28356
28357 while (!first->enabled_p
28358 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28359 first++;
28360
28361 /* Find the START row. */
28362 for (row = first;
28363 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28364 row++)
28365 {
28366 /* A row can potentially be the START row if the range of the
28367 characters it displays intersects the range
28368 [START_CHARPOS..END_CHARPOS). */
28369 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28370 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28371 /* See the commentary in row_containing_pos, for the
28372 explanation of the complicated way to check whether
28373 some position is beyond the end of the characters
28374 displayed by a row. */
28375 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28376 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28377 && !row->ends_at_zv_p
28378 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28379 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28380 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28381 && !row->ends_at_zv_p
28382 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28383 {
28384 /* Found a candidate row. Now make sure at least one of the
28385 glyphs it displays has a charpos from the range
28386 [START_CHARPOS..END_CHARPOS).
28387
28388 This is not obvious because bidi reordering could make
28389 buffer positions of a row be 1,2,3,102,101,100, and if we
28390 want to highlight characters in [50..60), we don't want
28391 this row, even though [50..60) does intersect [1..103),
28392 the range of character positions given by the row's start
28393 and end positions. */
28394 struct glyph *g = row->glyphs[TEXT_AREA];
28395 struct glyph *e = g + row->used[TEXT_AREA];
28396
28397 while (g < e)
28398 {
28399 if (((BUFFERP (g->object) || NILP (g->object))
28400 && start_charpos <= g->charpos && g->charpos < end_charpos)
28401 /* A glyph that comes from DISP_STRING is by
28402 definition to be highlighted. */
28403 || EQ (g->object, disp_string))
28404 *start = row;
28405 g++;
28406 }
28407 if (*start)
28408 break;
28409 }
28410 }
28411
28412 /* Find the END row. */
28413 if (!*start
28414 /* If the last row is partially visible, start looking for END
28415 from that row, instead of starting from FIRST. */
28416 && !(row->enabled_p
28417 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28418 row = first;
28419 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28420 {
28421 struct glyph_row *next = row + 1;
28422 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28423
28424 if (!next->enabled_p
28425 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28426 /* The first row >= START whose range of displayed characters
28427 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28428 is the row END + 1. */
28429 || (start_charpos < next_start
28430 && end_charpos < next_start)
28431 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28432 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28433 && !next->ends_at_zv_p
28434 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28435 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28436 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28437 && !next->ends_at_zv_p
28438 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28439 {
28440 *end = row;
28441 break;
28442 }
28443 else
28444 {
28445 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28446 but none of the characters it displays are in the range, it is
28447 also END + 1. */
28448 struct glyph *g = next->glyphs[TEXT_AREA];
28449 struct glyph *s = g;
28450 struct glyph *e = g + next->used[TEXT_AREA];
28451
28452 while (g < e)
28453 {
28454 if (((BUFFERP (g->object) || NILP (g->object))
28455 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28456 /* If the buffer position of the first glyph in
28457 the row is equal to END_CHARPOS, it means
28458 the last character to be highlighted is the
28459 newline of ROW, and we must consider NEXT as
28460 END, not END+1. */
28461 || (((!next->reversed_p && g == s)
28462 || (next->reversed_p && g == e - 1))
28463 && (g->charpos == end_charpos
28464 /* Special case for when NEXT is an
28465 empty line at ZV. */
28466 || (g->charpos == -1
28467 && !row->ends_at_zv_p
28468 && next_start == end_charpos)))))
28469 /* A glyph that comes from DISP_STRING is by
28470 definition to be highlighted. */
28471 || EQ (g->object, disp_string))
28472 break;
28473 g++;
28474 }
28475 if (g == e)
28476 {
28477 *end = row;
28478 break;
28479 }
28480 /* The first row that ends at ZV must be the last to be
28481 highlighted. */
28482 else if (next->ends_at_zv_p)
28483 {
28484 *end = next;
28485 break;
28486 }
28487 }
28488 }
28489 }
28490
28491 /* This function sets the mouse_face_* elements of HLINFO, assuming
28492 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28493 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28494 for the overlay or run of text properties specifying the mouse
28495 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28496 before-string and after-string that must also be highlighted.
28497 DISP_STRING, if non-nil, is a display string that may cover some
28498 or all of the highlighted text. */
28499
28500 static void
28501 mouse_face_from_buffer_pos (Lisp_Object window,
28502 Mouse_HLInfo *hlinfo,
28503 ptrdiff_t mouse_charpos,
28504 ptrdiff_t start_charpos,
28505 ptrdiff_t end_charpos,
28506 Lisp_Object before_string,
28507 Lisp_Object after_string,
28508 Lisp_Object disp_string)
28509 {
28510 struct window *w = XWINDOW (window);
28511 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28512 struct glyph_row *r1, *r2;
28513 struct glyph *glyph, *end;
28514 ptrdiff_t ignore, pos;
28515 int x;
28516
28517 eassert (NILP (disp_string) || STRINGP (disp_string));
28518 eassert (NILP (before_string) || STRINGP (before_string));
28519 eassert (NILP (after_string) || STRINGP (after_string));
28520
28521 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28522 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28523 if (r1 == NULL)
28524 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28525 /* If the before-string or display-string contains newlines,
28526 rows_from_pos_range skips to its last row. Move back. */
28527 if (!NILP (before_string) || !NILP (disp_string))
28528 {
28529 struct glyph_row *prev;
28530 while ((prev = r1 - 1, prev >= first)
28531 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28532 && prev->used[TEXT_AREA] > 0)
28533 {
28534 struct glyph *beg = prev->glyphs[TEXT_AREA];
28535 glyph = beg + prev->used[TEXT_AREA];
28536 while (--glyph >= beg && NILP (glyph->object));
28537 if (glyph < beg
28538 || !(EQ (glyph->object, before_string)
28539 || EQ (glyph->object, disp_string)))
28540 break;
28541 r1 = prev;
28542 }
28543 }
28544 if (r2 == NULL)
28545 {
28546 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28547 hlinfo->mouse_face_past_end = true;
28548 }
28549 else if (!NILP (after_string))
28550 {
28551 /* If the after-string has newlines, advance to its last row. */
28552 struct glyph_row *next;
28553 struct glyph_row *last
28554 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28555
28556 for (next = r2 + 1;
28557 next <= last
28558 && next->used[TEXT_AREA] > 0
28559 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28560 ++next)
28561 r2 = next;
28562 }
28563 /* The rest of the display engine assumes that mouse_face_beg_row is
28564 either above mouse_face_end_row or identical to it. But with
28565 bidi-reordered continued lines, the row for START_CHARPOS could
28566 be below the row for END_CHARPOS. If so, swap the rows and store
28567 them in correct order. */
28568 if (r1->y > r2->y)
28569 {
28570 struct glyph_row *tem = r2;
28571
28572 r2 = r1;
28573 r1 = tem;
28574 }
28575
28576 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28577 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28578
28579 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28580 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28581 could be anywhere in the row and in any order. The strategy
28582 below is to find the leftmost and the rightmost glyph that
28583 belongs to either of these 3 strings, or whose position is
28584 between START_CHARPOS and END_CHARPOS, and highlight all the
28585 glyphs between those two. This may cover more than just the text
28586 between START_CHARPOS and END_CHARPOS if the range of characters
28587 strides the bidi level boundary, e.g. if the beginning is in R2L
28588 text while the end is in L2R text or vice versa. */
28589 if (!r1->reversed_p)
28590 {
28591 /* This row is in a left to right paragraph. Scan it left to
28592 right. */
28593 glyph = r1->glyphs[TEXT_AREA];
28594 end = glyph + r1->used[TEXT_AREA];
28595 x = r1->x;
28596
28597 /* Skip truncation glyphs at the start of the glyph row. */
28598 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28599 for (; glyph < end
28600 && NILP (glyph->object)
28601 && glyph->charpos < 0;
28602 ++glyph)
28603 x += glyph->pixel_width;
28604
28605 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28606 or DISP_STRING, and the first glyph from buffer whose
28607 position is between START_CHARPOS and END_CHARPOS. */
28608 for (; glyph < end
28609 && !NILP (glyph->object)
28610 && !EQ (glyph->object, disp_string)
28611 && !(BUFFERP (glyph->object)
28612 && (glyph->charpos >= start_charpos
28613 && glyph->charpos < end_charpos));
28614 ++glyph)
28615 {
28616 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28617 are present at buffer positions between START_CHARPOS and
28618 END_CHARPOS, or if they come from an overlay. */
28619 if (EQ (glyph->object, before_string))
28620 {
28621 pos = string_buffer_position (before_string,
28622 start_charpos);
28623 /* If pos == 0, it means before_string came from an
28624 overlay, not from a buffer position. */
28625 if (!pos || (pos >= start_charpos && pos < end_charpos))
28626 break;
28627 }
28628 else if (EQ (glyph->object, after_string))
28629 {
28630 pos = string_buffer_position (after_string, end_charpos);
28631 if (!pos || (pos >= start_charpos && pos < end_charpos))
28632 break;
28633 }
28634 x += glyph->pixel_width;
28635 }
28636 hlinfo->mouse_face_beg_x = x;
28637 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28638 }
28639 else
28640 {
28641 /* This row is in a right to left paragraph. Scan it right to
28642 left. */
28643 struct glyph *g;
28644
28645 end = r1->glyphs[TEXT_AREA] - 1;
28646 glyph = end + r1->used[TEXT_AREA];
28647
28648 /* Skip truncation glyphs at the start of the glyph row. */
28649 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28650 for (; glyph > end
28651 && NILP (glyph->object)
28652 && glyph->charpos < 0;
28653 --glyph)
28654 ;
28655
28656 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28657 or DISP_STRING, and the first glyph from buffer whose
28658 position is between START_CHARPOS and END_CHARPOS. */
28659 for (; glyph > end
28660 && !NILP (glyph->object)
28661 && !EQ (glyph->object, disp_string)
28662 && !(BUFFERP (glyph->object)
28663 && (glyph->charpos >= start_charpos
28664 && glyph->charpos < end_charpos));
28665 --glyph)
28666 {
28667 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28668 are present at buffer positions between START_CHARPOS and
28669 END_CHARPOS, or if they come from an overlay. */
28670 if (EQ (glyph->object, before_string))
28671 {
28672 pos = string_buffer_position (before_string, start_charpos);
28673 /* If pos == 0, it means before_string came from an
28674 overlay, not from a buffer position. */
28675 if (!pos || (pos >= start_charpos && pos < end_charpos))
28676 break;
28677 }
28678 else if (EQ (glyph->object, after_string))
28679 {
28680 pos = string_buffer_position (after_string, end_charpos);
28681 if (!pos || (pos >= start_charpos && pos < end_charpos))
28682 break;
28683 }
28684 }
28685
28686 glyph++; /* first glyph to the right of the highlighted area */
28687 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28688 x += g->pixel_width;
28689 hlinfo->mouse_face_beg_x = x;
28690 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28691 }
28692
28693 /* If the highlight ends in a different row, compute GLYPH and END
28694 for the end row. Otherwise, reuse the values computed above for
28695 the row where the highlight begins. */
28696 if (r2 != r1)
28697 {
28698 if (!r2->reversed_p)
28699 {
28700 glyph = r2->glyphs[TEXT_AREA];
28701 end = glyph + r2->used[TEXT_AREA];
28702 x = r2->x;
28703 }
28704 else
28705 {
28706 end = r2->glyphs[TEXT_AREA] - 1;
28707 glyph = end + r2->used[TEXT_AREA];
28708 }
28709 }
28710
28711 if (!r2->reversed_p)
28712 {
28713 /* Skip truncation and continuation glyphs near the end of the
28714 row, and also blanks and stretch glyphs inserted by
28715 extend_face_to_end_of_line. */
28716 while (end > glyph
28717 && NILP ((end - 1)->object))
28718 --end;
28719 /* Scan the rest of the glyph row from the end, looking for the
28720 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28721 DISP_STRING, or whose position is between START_CHARPOS
28722 and END_CHARPOS */
28723 for (--end;
28724 end > glyph
28725 && !NILP (end->object)
28726 && !EQ (end->object, disp_string)
28727 && !(BUFFERP (end->object)
28728 && (end->charpos >= start_charpos
28729 && end->charpos < end_charpos));
28730 --end)
28731 {
28732 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28733 are present at buffer positions between START_CHARPOS and
28734 END_CHARPOS, or if they come from an overlay. */
28735 if (EQ (end->object, before_string))
28736 {
28737 pos = string_buffer_position (before_string, start_charpos);
28738 if (!pos || (pos >= start_charpos && pos < end_charpos))
28739 break;
28740 }
28741 else if (EQ (end->object, after_string))
28742 {
28743 pos = string_buffer_position (after_string, end_charpos);
28744 if (!pos || (pos >= start_charpos && pos < end_charpos))
28745 break;
28746 }
28747 }
28748 /* Find the X coordinate of the last glyph to be highlighted. */
28749 for (; glyph <= end; ++glyph)
28750 x += glyph->pixel_width;
28751
28752 hlinfo->mouse_face_end_x = x;
28753 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28754 }
28755 else
28756 {
28757 /* Skip truncation and continuation glyphs near the end of the
28758 row, and also blanks and stretch glyphs inserted by
28759 extend_face_to_end_of_line. */
28760 x = r2->x;
28761 end++;
28762 while (end < glyph
28763 && NILP (end->object))
28764 {
28765 x += end->pixel_width;
28766 ++end;
28767 }
28768 /* Scan the rest of the glyph row from the end, looking for the
28769 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28770 DISP_STRING, or whose position is between START_CHARPOS
28771 and END_CHARPOS */
28772 for ( ;
28773 end < glyph
28774 && !NILP (end->object)
28775 && !EQ (end->object, disp_string)
28776 && !(BUFFERP (end->object)
28777 && (end->charpos >= start_charpos
28778 && end->charpos < end_charpos));
28779 ++end)
28780 {
28781 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28782 are present at buffer positions between START_CHARPOS and
28783 END_CHARPOS, or if they come from an overlay. */
28784 if (EQ (end->object, before_string))
28785 {
28786 pos = string_buffer_position (before_string, start_charpos);
28787 if (!pos || (pos >= start_charpos && pos < end_charpos))
28788 break;
28789 }
28790 else if (EQ (end->object, after_string))
28791 {
28792 pos = string_buffer_position (after_string, end_charpos);
28793 if (!pos || (pos >= start_charpos && pos < end_charpos))
28794 break;
28795 }
28796 x += end->pixel_width;
28797 }
28798 /* If we exited the above loop because we arrived at the last
28799 glyph of the row, and its buffer position is still not in
28800 range, it means the last character in range is the preceding
28801 newline. Bump the end column and x values to get past the
28802 last glyph. */
28803 if (end == glyph
28804 && BUFFERP (end->object)
28805 && (end->charpos < start_charpos
28806 || end->charpos >= end_charpos))
28807 {
28808 x += end->pixel_width;
28809 ++end;
28810 }
28811 hlinfo->mouse_face_end_x = x;
28812 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28813 }
28814
28815 hlinfo->mouse_face_window = window;
28816 hlinfo->mouse_face_face_id
28817 = face_at_buffer_position (w, mouse_charpos, &ignore,
28818 mouse_charpos + 1,
28819 !hlinfo->mouse_face_hidden, -1);
28820 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28821 }
28822
28823 /* The following function is not used anymore (replaced with
28824 mouse_face_from_string_pos), but I leave it here for the time
28825 being, in case someone would. */
28826
28827 #if false /* not used */
28828
28829 /* Find the position of the glyph for position POS in OBJECT in
28830 window W's current matrix, and return in *X, *Y the pixel
28831 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28832
28833 RIGHT_P means return the position of the right edge of the glyph.
28834 !RIGHT_P means return the left edge position.
28835
28836 If no glyph for POS exists in the matrix, return the position of
28837 the glyph with the next smaller position that is in the matrix, if
28838 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28839 exists in the matrix, return the position of the glyph with the
28840 next larger position in OBJECT.
28841
28842 Value is true if a glyph was found. */
28843
28844 static bool
28845 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28846 int *hpos, int *vpos, int *x, int *y, bool right_p)
28847 {
28848 int yb = window_text_bottom_y (w);
28849 struct glyph_row *r;
28850 struct glyph *best_glyph = NULL;
28851 struct glyph_row *best_row = NULL;
28852 int best_x = 0;
28853
28854 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28855 r->enabled_p && r->y < yb;
28856 ++r)
28857 {
28858 struct glyph *g = r->glyphs[TEXT_AREA];
28859 struct glyph *e = g + r->used[TEXT_AREA];
28860 int gx;
28861
28862 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28863 if (EQ (g->object, object))
28864 {
28865 if (g->charpos == pos)
28866 {
28867 best_glyph = g;
28868 best_x = gx;
28869 best_row = r;
28870 goto found;
28871 }
28872 else if (best_glyph == NULL
28873 || ((eabs (g->charpos - pos)
28874 < eabs (best_glyph->charpos - pos))
28875 && (right_p
28876 ? g->charpos < pos
28877 : g->charpos > pos)))
28878 {
28879 best_glyph = g;
28880 best_x = gx;
28881 best_row = r;
28882 }
28883 }
28884 }
28885
28886 found:
28887
28888 if (best_glyph)
28889 {
28890 *x = best_x;
28891 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28892
28893 if (right_p)
28894 {
28895 *x += best_glyph->pixel_width;
28896 ++*hpos;
28897 }
28898
28899 *y = best_row->y;
28900 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28901 }
28902
28903 return best_glyph != NULL;
28904 }
28905 #endif /* not used */
28906
28907 /* Find the positions of the first and the last glyphs in window W's
28908 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28909 (assumed to be a string), and return in HLINFO's mouse_face_*
28910 members the pixel and column/row coordinates of those glyphs. */
28911
28912 static void
28913 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28914 Lisp_Object object,
28915 ptrdiff_t startpos, ptrdiff_t endpos)
28916 {
28917 int yb = window_text_bottom_y (w);
28918 struct glyph_row *r;
28919 struct glyph *g, *e;
28920 int gx;
28921 bool found = false;
28922
28923 /* Find the glyph row with at least one position in the range
28924 [STARTPOS..ENDPOS), and the first glyph in that row whose
28925 position belongs to that range. */
28926 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28927 r->enabled_p && r->y < yb;
28928 ++r)
28929 {
28930 if (!r->reversed_p)
28931 {
28932 g = r->glyphs[TEXT_AREA];
28933 e = g + r->used[TEXT_AREA];
28934 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28935 if (EQ (g->object, object)
28936 && startpos <= g->charpos && g->charpos < endpos)
28937 {
28938 hlinfo->mouse_face_beg_row
28939 = MATRIX_ROW_VPOS (r, w->current_matrix);
28940 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28941 hlinfo->mouse_face_beg_x = gx;
28942 found = true;
28943 break;
28944 }
28945 }
28946 else
28947 {
28948 struct glyph *g1;
28949
28950 e = r->glyphs[TEXT_AREA];
28951 g = e + r->used[TEXT_AREA];
28952 for ( ; g > e; --g)
28953 if (EQ ((g-1)->object, object)
28954 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28955 {
28956 hlinfo->mouse_face_beg_row
28957 = MATRIX_ROW_VPOS (r, w->current_matrix);
28958 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28959 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28960 gx += g1->pixel_width;
28961 hlinfo->mouse_face_beg_x = gx;
28962 found = true;
28963 break;
28964 }
28965 }
28966 if (found)
28967 break;
28968 }
28969
28970 if (!found)
28971 return;
28972
28973 /* Starting with the next row, look for the first row which does NOT
28974 include any glyphs whose positions are in the range. */
28975 for (++r; r->enabled_p && r->y < yb; ++r)
28976 {
28977 g = r->glyphs[TEXT_AREA];
28978 e = g + r->used[TEXT_AREA];
28979 found = false;
28980 for ( ; g < e; ++g)
28981 if (EQ (g->object, object)
28982 && startpos <= g->charpos && g->charpos < endpos)
28983 {
28984 found = true;
28985 break;
28986 }
28987 if (!found)
28988 break;
28989 }
28990
28991 /* The highlighted region ends on the previous row. */
28992 r--;
28993
28994 /* Set the end row. */
28995 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28996
28997 /* Compute and set the end column and the end column's horizontal
28998 pixel coordinate. */
28999 if (!r->reversed_p)
29000 {
29001 g = r->glyphs[TEXT_AREA];
29002 e = g + r->used[TEXT_AREA];
29003 for ( ; e > g; --e)
29004 if (EQ ((e-1)->object, object)
29005 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29006 break;
29007 hlinfo->mouse_face_end_col = e - g;
29008
29009 for (gx = r->x; g < e; ++g)
29010 gx += g->pixel_width;
29011 hlinfo->mouse_face_end_x = gx;
29012 }
29013 else
29014 {
29015 e = r->glyphs[TEXT_AREA];
29016 g = e + r->used[TEXT_AREA];
29017 for (gx = r->x ; e < g; ++e)
29018 {
29019 if (EQ (e->object, object)
29020 && startpos <= e->charpos && e->charpos < endpos)
29021 break;
29022 gx += e->pixel_width;
29023 }
29024 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29025 hlinfo->mouse_face_end_x = gx;
29026 }
29027 }
29028
29029 #ifdef HAVE_WINDOW_SYSTEM
29030
29031 /* See if position X, Y is within a hot-spot of an image. */
29032
29033 static bool
29034 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29035 {
29036 if (!CONSP (hot_spot))
29037 return false;
29038
29039 if (EQ (XCAR (hot_spot), Qrect))
29040 {
29041 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29042 Lisp_Object rect = XCDR (hot_spot);
29043 Lisp_Object tem;
29044 if (!CONSP (rect))
29045 return false;
29046 if (!CONSP (XCAR (rect)))
29047 return false;
29048 if (!CONSP (XCDR (rect)))
29049 return false;
29050 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29051 return false;
29052 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29053 return false;
29054 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29055 return false;
29056 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29057 return false;
29058 return true;
29059 }
29060 else if (EQ (XCAR (hot_spot), Qcircle))
29061 {
29062 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29063 Lisp_Object circ = XCDR (hot_spot);
29064 Lisp_Object lr, lx0, ly0;
29065 if (CONSP (circ)
29066 && CONSP (XCAR (circ))
29067 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29068 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29069 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29070 {
29071 double r = XFLOATINT (lr);
29072 double dx = XINT (lx0) - x;
29073 double dy = XINT (ly0) - y;
29074 return (dx * dx + dy * dy <= r * r);
29075 }
29076 }
29077 else if (EQ (XCAR (hot_spot), Qpoly))
29078 {
29079 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29080 if (VECTORP (XCDR (hot_spot)))
29081 {
29082 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29083 Lisp_Object *poly = v->contents;
29084 ptrdiff_t n = v->header.size;
29085 ptrdiff_t i;
29086 bool inside = false;
29087 Lisp_Object lx, ly;
29088 int x0, y0;
29089
29090 /* Need an even number of coordinates, and at least 3 edges. */
29091 if (n < 6 || n & 1)
29092 return false;
29093
29094 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29095 If count is odd, we are inside polygon. Pixels on edges
29096 may or may not be included depending on actual geometry of the
29097 polygon. */
29098 if ((lx = poly[n-2], !INTEGERP (lx))
29099 || (ly = poly[n-1], !INTEGERP (lx)))
29100 return false;
29101 x0 = XINT (lx), y0 = XINT (ly);
29102 for (i = 0; i < n; i += 2)
29103 {
29104 int x1 = x0, y1 = y0;
29105 if ((lx = poly[i], !INTEGERP (lx))
29106 || (ly = poly[i+1], !INTEGERP (ly)))
29107 return false;
29108 x0 = XINT (lx), y0 = XINT (ly);
29109
29110 /* Does this segment cross the X line? */
29111 if (x0 >= x)
29112 {
29113 if (x1 >= x)
29114 continue;
29115 }
29116 else if (x1 < x)
29117 continue;
29118 if (y > y0 && y > y1)
29119 continue;
29120 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29121 inside = !inside;
29122 }
29123 return inside;
29124 }
29125 }
29126 return false;
29127 }
29128
29129 Lisp_Object
29130 find_hot_spot (Lisp_Object map, int x, int y)
29131 {
29132 while (CONSP (map))
29133 {
29134 if (CONSP (XCAR (map))
29135 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29136 return XCAR (map);
29137 map = XCDR (map);
29138 }
29139
29140 return Qnil;
29141 }
29142
29143 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29144 3, 3, 0,
29145 doc: /* Lookup in image map MAP coordinates X and Y.
29146 An image map is an alist where each element has the format (AREA ID PLIST).
29147 An AREA is specified as either a rectangle, a circle, or a polygon:
29148 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29149 pixel coordinates of the upper left and bottom right corners.
29150 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29151 and the radius of the circle; r may be a float or integer.
29152 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29153 vector describes one corner in the polygon.
29154 Returns the alist element for the first matching AREA in MAP. */)
29155 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29156 {
29157 if (NILP (map))
29158 return Qnil;
29159
29160 CHECK_NUMBER (x);
29161 CHECK_NUMBER (y);
29162
29163 return find_hot_spot (map,
29164 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29165 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29166 }
29167
29168
29169 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29170 static void
29171 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29172 {
29173 /* Do not change cursor shape while dragging mouse. */
29174 if (EQ (do_mouse_tracking, Qdragging))
29175 return;
29176
29177 if (!NILP (pointer))
29178 {
29179 if (EQ (pointer, Qarrow))
29180 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29181 else if (EQ (pointer, Qhand))
29182 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29183 else if (EQ (pointer, Qtext))
29184 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29185 else if (EQ (pointer, intern ("hdrag")))
29186 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29187 else if (EQ (pointer, intern ("nhdrag")))
29188 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29189 #ifdef HAVE_X_WINDOWS
29190 else if (EQ (pointer, intern ("vdrag")))
29191 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29192 #endif
29193 else if (EQ (pointer, intern ("hourglass")))
29194 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29195 else if (EQ (pointer, Qmodeline))
29196 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29197 else
29198 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29199 }
29200
29201 if (cursor != No_Cursor)
29202 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29203 }
29204
29205 #endif /* HAVE_WINDOW_SYSTEM */
29206
29207 /* Take proper action when mouse has moved to the mode or header line
29208 or marginal area AREA of window W, x-position X and y-position Y.
29209 X is relative to the start of the text display area of W, so the
29210 width of bitmap areas and scroll bars must be subtracted to get a
29211 position relative to the start of the mode line. */
29212
29213 static void
29214 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29215 enum window_part area)
29216 {
29217 struct window *w = XWINDOW (window);
29218 struct frame *f = XFRAME (w->frame);
29219 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29220 #ifdef HAVE_WINDOW_SYSTEM
29221 Display_Info *dpyinfo;
29222 #endif
29223 Cursor cursor = No_Cursor;
29224 Lisp_Object pointer = Qnil;
29225 int dx, dy, width, height;
29226 ptrdiff_t charpos;
29227 Lisp_Object string, object = Qnil;
29228 Lisp_Object pos IF_LINT (= Qnil), help;
29229
29230 Lisp_Object mouse_face;
29231 int original_x_pixel = x;
29232 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29233 struct glyph_row *row IF_LINT (= 0);
29234
29235 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29236 {
29237 int x0;
29238 struct glyph *end;
29239
29240 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29241 returns them in row/column units! */
29242 string = mode_line_string (w, area, &x, &y, &charpos,
29243 &object, &dx, &dy, &width, &height);
29244
29245 row = (area == ON_MODE_LINE
29246 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29247 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29248
29249 /* Find the glyph under the mouse pointer. */
29250 if (row->mode_line_p && row->enabled_p)
29251 {
29252 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29253 end = glyph + row->used[TEXT_AREA];
29254
29255 for (x0 = original_x_pixel;
29256 glyph < end && x0 >= glyph->pixel_width;
29257 ++glyph)
29258 x0 -= glyph->pixel_width;
29259
29260 if (glyph >= end)
29261 glyph = NULL;
29262 }
29263 }
29264 else
29265 {
29266 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29267 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29268 returns them in row/column units! */
29269 string = marginal_area_string (w, area, &x, &y, &charpos,
29270 &object, &dx, &dy, &width, &height);
29271 }
29272
29273 help = Qnil;
29274
29275 #ifdef HAVE_WINDOW_SYSTEM
29276 if (IMAGEP (object))
29277 {
29278 Lisp_Object image_map, hotspot;
29279 if ((image_map = Fplist_get (XCDR (object), QCmap),
29280 !NILP (image_map))
29281 && (hotspot = find_hot_spot (image_map, dx, dy),
29282 CONSP (hotspot))
29283 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29284 {
29285 Lisp_Object plist;
29286
29287 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29288 If so, we could look for mouse-enter, mouse-leave
29289 properties in PLIST (and do something...). */
29290 hotspot = XCDR (hotspot);
29291 if (CONSP (hotspot)
29292 && (plist = XCAR (hotspot), CONSP (plist)))
29293 {
29294 pointer = Fplist_get (plist, Qpointer);
29295 if (NILP (pointer))
29296 pointer = Qhand;
29297 help = Fplist_get (plist, Qhelp_echo);
29298 if (!NILP (help))
29299 {
29300 help_echo_string = help;
29301 XSETWINDOW (help_echo_window, w);
29302 help_echo_object = w->contents;
29303 help_echo_pos = charpos;
29304 }
29305 }
29306 }
29307 if (NILP (pointer))
29308 pointer = Fplist_get (XCDR (object), QCpointer);
29309 }
29310 #endif /* HAVE_WINDOW_SYSTEM */
29311
29312 if (STRINGP (string))
29313 pos = make_number (charpos);
29314
29315 /* Set the help text and mouse pointer. If the mouse is on a part
29316 of the mode line without any text (e.g. past the right edge of
29317 the mode line text), use the default help text and pointer. */
29318 if (STRINGP (string) || area == ON_MODE_LINE)
29319 {
29320 /* Arrange to display the help by setting the global variables
29321 help_echo_string, help_echo_object, and help_echo_pos. */
29322 if (NILP (help))
29323 {
29324 if (STRINGP (string))
29325 help = Fget_text_property (pos, Qhelp_echo, string);
29326
29327 if (!NILP (help))
29328 {
29329 help_echo_string = help;
29330 XSETWINDOW (help_echo_window, w);
29331 help_echo_object = string;
29332 help_echo_pos = charpos;
29333 }
29334 else if (area == ON_MODE_LINE)
29335 {
29336 Lisp_Object default_help
29337 = buffer_local_value (Qmode_line_default_help_echo,
29338 w->contents);
29339
29340 if (STRINGP (default_help))
29341 {
29342 help_echo_string = default_help;
29343 XSETWINDOW (help_echo_window, w);
29344 help_echo_object = Qnil;
29345 help_echo_pos = -1;
29346 }
29347 }
29348 }
29349
29350 #ifdef HAVE_WINDOW_SYSTEM
29351 /* Change the mouse pointer according to what is under it. */
29352 if (FRAME_WINDOW_P (f))
29353 {
29354 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29355 || minibuf_level
29356 || NILP (Vresize_mini_windows));
29357
29358 dpyinfo = FRAME_DISPLAY_INFO (f);
29359 if (STRINGP (string))
29360 {
29361 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29362
29363 if (NILP (pointer))
29364 pointer = Fget_text_property (pos, Qpointer, string);
29365
29366 /* Change the mouse pointer according to what is under X/Y. */
29367 if (NILP (pointer)
29368 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29369 {
29370 Lisp_Object map;
29371 map = Fget_text_property (pos, Qlocal_map, string);
29372 if (!KEYMAPP (map))
29373 map = Fget_text_property (pos, Qkeymap, string);
29374 if (!KEYMAPP (map) && draggable)
29375 cursor = dpyinfo->vertical_scroll_bar_cursor;
29376 }
29377 }
29378 else if (draggable)
29379 /* Default mode-line pointer. */
29380 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29381 }
29382 #endif
29383 }
29384
29385 /* Change the mouse face according to what is under X/Y. */
29386 bool mouse_face_shown = false;
29387 if (STRINGP (string))
29388 {
29389 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29390 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29391 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29392 && glyph)
29393 {
29394 Lisp_Object b, e;
29395
29396 struct glyph * tmp_glyph;
29397
29398 int gpos;
29399 int gseq_length;
29400 int total_pixel_width;
29401 ptrdiff_t begpos, endpos, ignore;
29402
29403 int vpos, hpos;
29404
29405 b = Fprevious_single_property_change (make_number (charpos + 1),
29406 Qmouse_face, string, Qnil);
29407 if (NILP (b))
29408 begpos = 0;
29409 else
29410 begpos = XINT (b);
29411
29412 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29413 if (NILP (e))
29414 endpos = SCHARS (string);
29415 else
29416 endpos = XINT (e);
29417
29418 /* Calculate the glyph position GPOS of GLYPH in the
29419 displayed string, relative to the beginning of the
29420 highlighted part of the string.
29421
29422 Note: GPOS is different from CHARPOS. CHARPOS is the
29423 position of GLYPH in the internal string object. A mode
29424 line string format has structures which are converted to
29425 a flattened string by the Emacs Lisp interpreter. The
29426 internal string is an element of those structures. The
29427 displayed string is the flattened string. */
29428 tmp_glyph = row_start_glyph;
29429 while (tmp_glyph < glyph
29430 && (!(EQ (tmp_glyph->object, glyph->object)
29431 && begpos <= tmp_glyph->charpos
29432 && tmp_glyph->charpos < endpos)))
29433 tmp_glyph++;
29434 gpos = glyph - tmp_glyph;
29435
29436 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29437 the highlighted part of the displayed string to which
29438 GLYPH belongs. Note: GSEQ_LENGTH is different from
29439 SCHARS (STRING), because the latter returns the length of
29440 the internal string. */
29441 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29442 tmp_glyph > glyph
29443 && (!(EQ (tmp_glyph->object, glyph->object)
29444 && begpos <= tmp_glyph->charpos
29445 && tmp_glyph->charpos < endpos));
29446 tmp_glyph--)
29447 ;
29448 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29449
29450 /* Calculate the total pixel width of all the glyphs between
29451 the beginning of the highlighted area and GLYPH. */
29452 total_pixel_width = 0;
29453 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29454 total_pixel_width += tmp_glyph->pixel_width;
29455
29456 /* Pre calculation of re-rendering position. Note: X is in
29457 column units here, after the call to mode_line_string or
29458 marginal_area_string. */
29459 hpos = x - gpos;
29460 vpos = (area == ON_MODE_LINE
29461 ? (w->current_matrix)->nrows - 1
29462 : 0);
29463
29464 /* If GLYPH's position is included in the region that is
29465 already drawn in mouse face, we have nothing to do. */
29466 if ( EQ (window, hlinfo->mouse_face_window)
29467 && (!row->reversed_p
29468 ? (hlinfo->mouse_face_beg_col <= hpos
29469 && hpos < hlinfo->mouse_face_end_col)
29470 /* In R2L rows we swap BEG and END, see below. */
29471 : (hlinfo->mouse_face_end_col <= hpos
29472 && hpos < hlinfo->mouse_face_beg_col))
29473 && hlinfo->mouse_face_beg_row == vpos )
29474 return;
29475
29476 if (clear_mouse_face (hlinfo))
29477 cursor = No_Cursor;
29478
29479 if (!row->reversed_p)
29480 {
29481 hlinfo->mouse_face_beg_col = hpos;
29482 hlinfo->mouse_face_beg_x = original_x_pixel
29483 - (total_pixel_width + dx);
29484 hlinfo->mouse_face_end_col = hpos + gseq_length;
29485 hlinfo->mouse_face_end_x = 0;
29486 }
29487 else
29488 {
29489 /* In R2L rows, show_mouse_face expects BEG and END
29490 coordinates to be swapped. */
29491 hlinfo->mouse_face_end_col = hpos;
29492 hlinfo->mouse_face_end_x = original_x_pixel
29493 - (total_pixel_width + dx);
29494 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29495 hlinfo->mouse_face_beg_x = 0;
29496 }
29497
29498 hlinfo->mouse_face_beg_row = vpos;
29499 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29500 hlinfo->mouse_face_past_end = false;
29501 hlinfo->mouse_face_window = window;
29502
29503 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29504 charpos,
29505 0, &ignore,
29506 glyph->face_id,
29507 true);
29508 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29509 mouse_face_shown = true;
29510
29511 if (NILP (pointer))
29512 pointer = Qhand;
29513 }
29514 }
29515
29516 /* If mouse-face doesn't need to be shown, clear any existing
29517 mouse-face. */
29518 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29519 clear_mouse_face (hlinfo);
29520
29521 #ifdef HAVE_WINDOW_SYSTEM
29522 if (FRAME_WINDOW_P (f))
29523 define_frame_cursor1 (f, cursor, pointer);
29524 #endif
29525 }
29526
29527
29528 /* EXPORT:
29529 Take proper action when the mouse has moved to position X, Y on
29530 frame F with regards to highlighting portions of display that have
29531 mouse-face properties. Also de-highlight portions of display where
29532 the mouse was before, set the mouse pointer shape as appropriate
29533 for the mouse coordinates, and activate help echo (tooltips).
29534 X and Y can be negative or out of range. */
29535
29536 void
29537 note_mouse_highlight (struct frame *f, int x, int y)
29538 {
29539 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29540 enum window_part part = ON_NOTHING;
29541 Lisp_Object window;
29542 struct window *w;
29543 Cursor cursor = No_Cursor;
29544 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29545 struct buffer *b;
29546
29547 /* When a menu is active, don't highlight because this looks odd. */
29548 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29549 if (popup_activated ())
29550 return;
29551 #endif
29552
29553 if (!f->glyphs_initialized_p
29554 || f->pointer_invisible)
29555 return;
29556
29557 hlinfo->mouse_face_mouse_x = x;
29558 hlinfo->mouse_face_mouse_y = y;
29559 hlinfo->mouse_face_mouse_frame = f;
29560
29561 if (hlinfo->mouse_face_defer)
29562 return;
29563
29564 /* Which window is that in? */
29565 window = window_from_coordinates (f, x, y, &part, true);
29566
29567 /* If displaying active text in another window, clear that. */
29568 if (! EQ (window, hlinfo->mouse_face_window)
29569 /* Also clear if we move out of text area in same window. */
29570 || (!NILP (hlinfo->mouse_face_window)
29571 && !NILP (window)
29572 && part != ON_TEXT
29573 && part != ON_MODE_LINE
29574 && part != ON_HEADER_LINE))
29575 clear_mouse_face (hlinfo);
29576
29577 /* Not on a window -> return. */
29578 if (!WINDOWP (window))
29579 return;
29580
29581 /* Reset help_echo_string. It will get recomputed below. */
29582 help_echo_string = Qnil;
29583
29584 /* Convert to window-relative pixel coordinates. */
29585 w = XWINDOW (window);
29586 frame_to_window_pixel_xy (w, &x, &y);
29587
29588 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29589 /* Handle tool-bar window differently since it doesn't display a
29590 buffer. */
29591 if (EQ (window, f->tool_bar_window))
29592 {
29593 note_tool_bar_highlight (f, x, y);
29594 return;
29595 }
29596 #endif
29597
29598 /* Mouse is on the mode, header line or margin? */
29599 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29600 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29601 {
29602 note_mode_line_or_margin_highlight (window, x, y, part);
29603
29604 #ifdef HAVE_WINDOW_SYSTEM
29605 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29606 {
29607 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29608 /* Show non-text cursor (Bug#16647). */
29609 goto set_cursor;
29610 }
29611 else
29612 #endif
29613 return;
29614 }
29615
29616 #ifdef HAVE_WINDOW_SYSTEM
29617 if (part == ON_VERTICAL_BORDER)
29618 {
29619 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29620 help_echo_string = build_string ("drag-mouse-1: resize");
29621 }
29622 else if (part == ON_RIGHT_DIVIDER)
29623 {
29624 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29625 help_echo_string = build_string ("drag-mouse-1: resize");
29626 }
29627 else if (part == ON_BOTTOM_DIVIDER)
29628 if (! WINDOW_BOTTOMMOST_P (w)
29629 || minibuf_level
29630 || NILP (Vresize_mini_windows))
29631 {
29632 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29633 help_echo_string = build_string ("drag-mouse-1: resize");
29634 }
29635 else
29636 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29637 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29638 || part == ON_VERTICAL_SCROLL_BAR
29639 || part == ON_HORIZONTAL_SCROLL_BAR)
29640 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29641 else
29642 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29643 #endif
29644
29645 /* Are we in a window whose display is up to date?
29646 And verify the buffer's text has not changed. */
29647 b = XBUFFER (w->contents);
29648 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29649 {
29650 int hpos, vpos, dx, dy, area = LAST_AREA;
29651 ptrdiff_t pos;
29652 struct glyph *glyph;
29653 Lisp_Object object;
29654 Lisp_Object mouse_face = Qnil, position;
29655 Lisp_Object *overlay_vec = NULL;
29656 ptrdiff_t i, noverlays;
29657 struct buffer *obuf;
29658 ptrdiff_t obegv, ozv;
29659 bool same_region;
29660
29661 /* Find the glyph under X/Y. */
29662 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29663
29664 #ifdef HAVE_WINDOW_SYSTEM
29665 /* Look for :pointer property on image. */
29666 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29667 {
29668 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29669 if (img != NULL && IMAGEP (img->spec))
29670 {
29671 Lisp_Object image_map, hotspot;
29672 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29673 !NILP (image_map))
29674 && (hotspot = find_hot_spot (image_map,
29675 glyph->slice.img.x + dx,
29676 glyph->slice.img.y + dy),
29677 CONSP (hotspot))
29678 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29679 {
29680 Lisp_Object plist;
29681
29682 /* Could check XCAR (hotspot) to see if we enter/leave
29683 this hot-spot.
29684 If so, we could look for mouse-enter, mouse-leave
29685 properties in PLIST (and do something...). */
29686 hotspot = XCDR (hotspot);
29687 if (CONSP (hotspot)
29688 && (plist = XCAR (hotspot), CONSP (plist)))
29689 {
29690 pointer = Fplist_get (plist, Qpointer);
29691 if (NILP (pointer))
29692 pointer = Qhand;
29693 help_echo_string = Fplist_get (plist, Qhelp_echo);
29694 if (!NILP (help_echo_string))
29695 {
29696 help_echo_window = window;
29697 help_echo_object = glyph->object;
29698 help_echo_pos = glyph->charpos;
29699 }
29700 }
29701 }
29702 if (NILP (pointer))
29703 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29704 }
29705 }
29706 #endif /* HAVE_WINDOW_SYSTEM */
29707
29708 /* Clear mouse face if X/Y not over text. */
29709 if (glyph == NULL
29710 || area != TEXT_AREA
29711 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29712 /* Glyph's OBJECT is nil for glyphs inserted by the
29713 display engine for its internal purposes, like truncation
29714 and continuation glyphs and blanks beyond the end of
29715 line's text on text terminals. If we are over such a
29716 glyph, we are not over any text. */
29717 || NILP (glyph->object)
29718 /* R2L rows have a stretch glyph at their front, which
29719 stands for no text, whereas L2R rows have no glyphs at
29720 all beyond the end of text. Treat such stretch glyphs
29721 like we do with NULL glyphs in L2R rows. */
29722 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29723 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29724 && glyph->type == STRETCH_GLYPH
29725 && glyph->avoid_cursor_p))
29726 {
29727 if (clear_mouse_face (hlinfo))
29728 cursor = No_Cursor;
29729 #ifdef HAVE_WINDOW_SYSTEM
29730 if (FRAME_WINDOW_P (f) && NILP (pointer))
29731 {
29732 if (area != TEXT_AREA)
29733 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29734 else
29735 pointer = Vvoid_text_area_pointer;
29736 }
29737 #endif
29738 goto set_cursor;
29739 }
29740
29741 pos = glyph->charpos;
29742 object = glyph->object;
29743 if (!STRINGP (object) && !BUFFERP (object))
29744 goto set_cursor;
29745
29746 /* If we get an out-of-range value, return now; avoid an error. */
29747 if (BUFFERP (object) && pos > BUF_Z (b))
29748 goto set_cursor;
29749
29750 /* Make the window's buffer temporarily current for
29751 overlays_at and compute_char_face. */
29752 obuf = current_buffer;
29753 current_buffer = b;
29754 obegv = BEGV;
29755 ozv = ZV;
29756 BEGV = BEG;
29757 ZV = Z;
29758
29759 /* Is this char mouse-active or does it have help-echo? */
29760 position = make_number (pos);
29761
29762 USE_SAFE_ALLOCA;
29763
29764 if (BUFFERP (object))
29765 {
29766 /* Put all the overlays we want in a vector in overlay_vec. */
29767 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29768 /* Sort overlays into increasing priority order. */
29769 noverlays = sort_overlays (overlay_vec, noverlays, w);
29770 }
29771 else
29772 noverlays = 0;
29773
29774 if (NILP (Vmouse_highlight))
29775 {
29776 clear_mouse_face (hlinfo);
29777 goto check_help_echo;
29778 }
29779
29780 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29781
29782 if (same_region)
29783 cursor = No_Cursor;
29784
29785 /* Check mouse-face highlighting. */
29786 if (! same_region
29787 /* If there exists an overlay with mouse-face overlapping
29788 the one we are currently highlighting, we have to
29789 check if we enter the overlapping overlay, and then
29790 highlight only that. */
29791 || (OVERLAYP (hlinfo->mouse_face_overlay)
29792 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29793 {
29794 /* Find the highest priority overlay with a mouse-face. */
29795 Lisp_Object overlay = Qnil;
29796 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29797 {
29798 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29799 if (!NILP (mouse_face))
29800 overlay = overlay_vec[i];
29801 }
29802
29803 /* If we're highlighting the same overlay as before, there's
29804 no need to do that again. */
29805 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29806 goto check_help_echo;
29807 hlinfo->mouse_face_overlay = overlay;
29808
29809 /* Clear the display of the old active region, if any. */
29810 if (clear_mouse_face (hlinfo))
29811 cursor = No_Cursor;
29812
29813 /* If no overlay applies, get a text property. */
29814 if (NILP (overlay))
29815 mouse_face = Fget_text_property (position, Qmouse_face, object);
29816
29817 /* Next, compute the bounds of the mouse highlighting and
29818 display it. */
29819 if (!NILP (mouse_face) && STRINGP (object))
29820 {
29821 /* The mouse-highlighting comes from a display string
29822 with a mouse-face. */
29823 Lisp_Object s, e;
29824 ptrdiff_t ignore;
29825
29826 s = Fprevious_single_property_change
29827 (make_number (pos + 1), Qmouse_face, object, Qnil);
29828 e = Fnext_single_property_change
29829 (position, Qmouse_face, object, Qnil);
29830 if (NILP (s))
29831 s = make_number (0);
29832 if (NILP (e))
29833 e = make_number (SCHARS (object));
29834 mouse_face_from_string_pos (w, hlinfo, object,
29835 XINT (s), XINT (e));
29836 hlinfo->mouse_face_past_end = false;
29837 hlinfo->mouse_face_window = window;
29838 hlinfo->mouse_face_face_id
29839 = face_at_string_position (w, object, pos, 0, &ignore,
29840 glyph->face_id, true);
29841 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29842 cursor = No_Cursor;
29843 }
29844 else
29845 {
29846 /* The mouse-highlighting, if any, comes from an overlay
29847 or text property in the buffer. */
29848 Lisp_Object buffer IF_LINT (= Qnil);
29849 Lisp_Object disp_string IF_LINT (= Qnil);
29850
29851 if (STRINGP (object))
29852 {
29853 /* If we are on a display string with no mouse-face,
29854 check if the text under it has one. */
29855 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29856 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29857 pos = string_buffer_position (object, start);
29858 if (pos > 0)
29859 {
29860 mouse_face = get_char_property_and_overlay
29861 (make_number (pos), Qmouse_face, w->contents, &overlay);
29862 buffer = w->contents;
29863 disp_string = object;
29864 }
29865 }
29866 else
29867 {
29868 buffer = object;
29869 disp_string = Qnil;
29870 }
29871
29872 if (!NILP (mouse_face))
29873 {
29874 Lisp_Object before, after;
29875 Lisp_Object before_string, after_string;
29876 /* To correctly find the limits of mouse highlight
29877 in a bidi-reordered buffer, we must not use the
29878 optimization of limiting the search in
29879 previous-single-property-change and
29880 next-single-property-change, because
29881 rows_from_pos_range needs the real start and end
29882 positions to DTRT in this case. That's because
29883 the first row visible in a window does not
29884 necessarily display the character whose position
29885 is the smallest. */
29886 Lisp_Object lim1
29887 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29888 ? Fmarker_position (w->start)
29889 : Qnil;
29890 Lisp_Object lim2
29891 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29892 ? make_number (BUF_Z (XBUFFER (buffer))
29893 - w->window_end_pos)
29894 : Qnil;
29895
29896 if (NILP (overlay))
29897 {
29898 /* Handle the text property case. */
29899 before = Fprevious_single_property_change
29900 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29901 after = Fnext_single_property_change
29902 (make_number (pos), Qmouse_face, buffer, lim2);
29903 before_string = after_string = Qnil;
29904 }
29905 else
29906 {
29907 /* Handle the overlay case. */
29908 before = Foverlay_start (overlay);
29909 after = Foverlay_end (overlay);
29910 before_string = Foverlay_get (overlay, Qbefore_string);
29911 after_string = Foverlay_get (overlay, Qafter_string);
29912
29913 if (!STRINGP (before_string)) before_string = Qnil;
29914 if (!STRINGP (after_string)) after_string = Qnil;
29915 }
29916
29917 mouse_face_from_buffer_pos (window, hlinfo, pos,
29918 NILP (before)
29919 ? 1
29920 : XFASTINT (before),
29921 NILP (after)
29922 ? BUF_Z (XBUFFER (buffer))
29923 : XFASTINT (after),
29924 before_string, after_string,
29925 disp_string);
29926 cursor = No_Cursor;
29927 }
29928 }
29929 }
29930
29931 check_help_echo:
29932
29933 /* Look for a `help-echo' property. */
29934 if (NILP (help_echo_string)) {
29935 Lisp_Object help, overlay;
29936
29937 /* Check overlays first. */
29938 help = overlay = Qnil;
29939 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29940 {
29941 overlay = overlay_vec[i];
29942 help = Foverlay_get (overlay, Qhelp_echo);
29943 }
29944
29945 if (!NILP (help))
29946 {
29947 help_echo_string = help;
29948 help_echo_window = window;
29949 help_echo_object = overlay;
29950 help_echo_pos = pos;
29951 }
29952 else
29953 {
29954 Lisp_Object obj = glyph->object;
29955 ptrdiff_t charpos = glyph->charpos;
29956
29957 /* Try text properties. */
29958 if (STRINGP (obj)
29959 && charpos >= 0
29960 && charpos < SCHARS (obj))
29961 {
29962 help = Fget_text_property (make_number (charpos),
29963 Qhelp_echo, obj);
29964 if (NILP (help))
29965 {
29966 /* If the string itself doesn't specify a help-echo,
29967 see if the buffer text ``under'' it does. */
29968 struct glyph_row *r
29969 = MATRIX_ROW (w->current_matrix, vpos);
29970 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29971 ptrdiff_t p = string_buffer_position (obj, start);
29972 if (p > 0)
29973 {
29974 help = Fget_char_property (make_number (p),
29975 Qhelp_echo, w->contents);
29976 if (!NILP (help))
29977 {
29978 charpos = p;
29979 obj = w->contents;
29980 }
29981 }
29982 }
29983 }
29984 else if (BUFFERP (obj)
29985 && charpos >= BEGV
29986 && charpos < ZV)
29987 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29988 obj);
29989
29990 if (!NILP (help))
29991 {
29992 help_echo_string = help;
29993 help_echo_window = window;
29994 help_echo_object = obj;
29995 help_echo_pos = charpos;
29996 }
29997 }
29998 }
29999
30000 #ifdef HAVE_WINDOW_SYSTEM
30001 /* Look for a `pointer' property. */
30002 if (FRAME_WINDOW_P (f) && NILP (pointer))
30003 {
30004 /* Check overlays first. */
30005 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30006 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30007
30008 if (NILP (pointer))
30009 {
30010 Lisp_Object obj = glyph->object;
30011 ptrdiff_t charpos = glyph->charpos;
30012
30013 /* Try text properties. */
30014 if (STRINGP (obj)
30015 && charpos >= 0
30016 && charpos < SCHARS (obj))
30017 {
30018 pointer = Fget_text_property (make_number (charpos),
30019 Qpointer, obj);
30020 if (NILP (pointer))
30021 {
30022 /* If the string itself doesn't specify a pointer,
30023 see if the buffer text ``under'' it does. */
30024 struct glyph_row *r
30025 = MATRIX_ROW (w->current_matrix, vpos);
30026 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30027 ptrdiff_t p = string_buffer_position (obj, start);
30028 if (p > 0)
30029 pointer = Fget_char_property (make_number (p),
30030 Qpointer, w->contents);
30031 }
30032 }
30033 else if (BUFFERP (obj)
30034 && charpos >= BEGV
30035 && charpos < ZV)
30036 pointer = Fget_text_property (make_number (charpos),
30037 Qpointer, obj);
30038 }
30039 }
30040 #endif /* HAVE_WINDOW_SYSTEM */
30041
30042 BEGV = obegv;
30043 ZV = ozv;
30044 current_buffer = obuf;
30045 SAFE_FREE ();
30046 }
30047
30048 set_cursor:
30049
30050 #ifdef HAVE_WINDOW_SYSTEM
30051 if (FRAME_WINDOW_P (f))
30052 define_frame_cursor1 (f, cursor, pointer);
30053 #else
30054 /* This is here to prevent a compiler error, about "label at end of
30055 compound statement". */
30056 return;
30057 #endif
30058 }
30059
30060
30061 /* EXPORT for RIF:
30062 Clear any mouse-face on window W. This function is part of the
30063 redisplay interface, and is called from try_window_id and similar
30064 functions to ensure the mouse-highlight is off. */
30065
30066 void
30067 x_clear_window_mouse_face (struct window *w)
30068 {
30069 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30070 Lisp_Object window;
30071
30072 block_input ();
30073 XSETWINDOW (window, w);
30074 if (EQ (window, hlinfo->mouse_face_window))
30075 clear_mouse_face (hlinfo);
30076 unblock_input ();
30077 }
30078
30079
30080 /* EXPORT:
30081 Just discard the mouse face information for frame F, if any.
30082 This is used when the size of F is changed. */
30083
30084 void
30085 cancel_mouse_face (struct frame *f)
30086 {
30087 Lisp_Object window;
30088 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30089
30090 window = hlinfo->mouse_face_window;
30091 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30092 reset_mouse_highlight (hlinfo);
30093 }
30094
30095
30096 \f
30097 /***********************************************************************
30098 Exposure Events
30099 ***********************************************************************/
30100
30101 #ifdef HAVE_WINDOW_SYSTEM
30102
30103 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30104 which intersects rectangle R. R is in window-relative coordinates. */
30105
30106 static void
30107 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30108 enum glyph_row_area area)
30109 {
30110 struct glyph *first = row->glyphs[area];
30111 struct glyph *end = row->glyphs[area] + row->used[area];
30112 struct glyph *last;
30113 int first_x, start_x, x;
30114
30115 if (area == TEXT_AREA && row->fill_line_p)
30116 /* If row extends face to end of line write the whole line. */
30117 draw_glyphs (w, 0, row, area,
30118 0, row->used[area],
30119 DRAW_NORMAL_TEXT, 0);
30120 else
30121 {
30122 /* Set START_X to the window-relative start position for drawing glyphs of
30123 AREA. The first glyph of the text area can be partially visible.
30124 The first glyphs of other areas cannot. */
30125 start_x = window_box_left_offset (w, area);
30126 x = start_x;
30127 if (area == TEXT_AREA)
30128 x += row->x;
30129
30130 /* Find the first glyph that must be redrawn. */
30131 while (first < end
30132 && x + first->pixel_width < r->x)
30133 {
30134 x += first->pixel_width;
30135 ++first;
30136 }
30137
30138 /* Find the last one. */
30139 last = first;
30140 first_x = x;
30141 /* Use a signed int intermediate value to avoid catastrophic
30142 failures due to comparison between signed and unsigned, when
30143 x is negative (can happen for wide images that are hscrolled). */
30144 int r_end = r->x + r->width;
30145 while (last < end && x < r_end)
30146 {
30147 x += last->pixel_width;
30148 ++last;
30149 }
30150
30151 /* Repaint. */
30152 if (last > first)
30153 draw_glyphs (w, first_x - start_x, row, area,
30154 first - row->glyphs[area], last - row->glyphs[area],
30155 DRAW_NORMAL_TEXT, 0);
30156 }
30157 }
30158
30159
30160 /* Redraw the parts of the glyph row ROW on window W intersecting
30161 rectangle R. R is in window-relative coordinates. Value is
30162 true if mouse-face was overwritten. */
30163
30164 static bool
30165 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30166 {
30167 eassert (row->enabled_p);
30168
30169 if (row->mode_line_p || w->pseudo_window_p)
30170 draw_glyphs (w, 0, row, TEXT_AREA,
30171 0, row->used[TEXT_AREA],
30172 DRAW_NORMAL_TEXT, 0);
30173 else
30174 {
30175 if (row->used[LEFT_MARGIN_AREA])
30176 expose_area (w, row, r, LEFT_MARGIN_AREA);
30177 if (row->used[TEXT_AREA])
30178 expose_area (w, row, r, TEXT_AREA);
30179 if (row->used[RIGHT_MARGIN_AREA])
30180 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30181 draw_row_fringe_bitmaps (w, row);
30182 }
30183
30184 return row->mouse_face_p;
30185 }
30186
30187
30188 /* Redraw those parts of glyphs rows during expose event handling that
30189 overlap other rows. Redrawing of an exposed line writes over parts
30190 of lines overlapping that exposed line; this function fixes that.
30191
30192 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30193 row in W's current matrix that is exposed and overlaps other rows.
30194 LAST_OVERLAPPING_ROW is the last such row. */
30195
30196 static void
30197 expose_overlaps (struct window *w,
30198 struct glyph_row *first_overlapping_row,
30199 struct glyph_row *last_overlapping_row,
30200 XRectangle *r)
30201 {
30202 struct glyph_row *row;
30203
30204 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30205 if (row->overlapping_p)
30206 {
30207 eassert (row->enabled_p && !row->mode_line_p);
30208
30209 row->clip = r;
30210 if (row->used[LEFT_MARGIN_AREA])
30211 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30212
30213 if (row->used[TEXT_AREA])
30214 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30215
30216 if (row->used[RIGHT_MARGIN_AREA])
30217 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30218 row->clip = NULL;
30219 }
30220 }
30221
30222
30223 /* Return true if W's cursor intersects rectangle R. */
30224
30225 static bool
30226 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30227 {
30228 XRectangle cr, result;
30229 struct glyph *cursor_glyph;
30230 struct glyph_row *row;
30231
30232 if (w->phys_cursor.vpos >= 0
30233 && w->phys_cursor.vpos < w->current_matrix->nrows
30234 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30235 row->enabled_p)
30236 && row->cursor_in_fringe_p)
30237 {
30238 /* Cursor is in the fringe. */
30239 cr.x = window_box_right_offset (w,
30240 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30241 ? RIGHT_MARGIN_AREA
30242 : TEXT_AREA));
30243 cr.y = row->y;
30244 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30245 cr.height = row->height;
30246 return x_intersect_rectangles (&cr, r, &result);
30247 }
30248
30249 cursor_glyph = get_phys_cursor_glyph (w);
30250 if (cursor_glyph)
30251 {
30252 /* r is relative to W's box, but w->phys_cursor.x is relative
30253 to left edge of W's TEXT area. Adjust it. */
30254 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30255 cr.y = w->phys_cursor.y;
30256 cr.width = cursor_glyph->pixel_width;
30257 cr.height = w->phys_cursor_height;
30258 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30259 I assume the effect is the same -- and this is portable. */
30260 return x_intersect_rectangles (&cr, r, &result);
30261 }
30262 /* If we don't understand the format, pretend we're not in the hot-spot. */
30263 return false;
30264 }
30265
30266
30267 /* EXPORT:
30268 Draw a vertical window border to the right of window W if W doesn't
30269 have vertical scroll bars. */
30270
30271 void
30272 x_draw_vertical_border (struct window *w)
30273 {
30274 struct frame *f = XFRAME (WINDOW_FRAME (w));
30275
30276 /* We could do better, if we knew what type of scroll-bar the adjacent
30277 windows (on either side) have... But we don't :-(
30278 However, I think this works ok. ++KFS 2003-04-25 */
30279
30280 /* Redraw borders between horizontally adjacent windows. Don't
30281 do it for frames with vertical scroll bars because either the
30282 right scroll bar of a window, or the left scroll bar of its
30283 neighbor will suffice as a border. */
30284 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30285 return;
30286
30287 /* Note: It is necessary to redraw both the left and the right
30288 borders, for when only this single window W is being
30289 redisplayed. */
30290 if (!WINDOW_RIGHTMOST_P (w)
30291 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30292 {
30293 int x0, x1, y0, y1;
30294
30295 window_box_edges (w, &x0, &y0, &x1, &y1);
30296 y1 -= 1;
30297
30298 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30299 x1 -= 1;
30300
30301 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30302 }
30303
30304 if (!WINDOW_LEFTMOST_P (w)
30305 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30306 {
30307 int x0, x1, y0, y1;
30308
30309 window_box_edges (w, &x0, &y0, &x1, &y1);
30310 y1 -= 1;
30311
30312 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30313 x0 -= 1;
30314
30315 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30316 }
30317 }
30318
30319
30320 /* Draw window dividers for window W. */
30321
30322 void
30323 x_draw_right_divider (struct window *w)
30324 {
30325 struct frame *f = WINDOW_XFRAME (w);
30326
30327 if (w->mini || w->pseudo_window_p)
30328 return;
30329 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30330 {
30331 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30332 int x1 = WINDOW_RIGHT_EDGE_X (w);
30333 int y0 = WINDOW_TOP_EDGE_Y (w);
30334 /* The bottom divider prevails. */
30335 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30336
30337 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30338 }
30339 }
30340
30341 static void
30342 x_draw_bottom_divider (struct window *w)
30343 {
30344 struct frame *f = XFRAME (WINDOW_FRAME (w));
30345
30346 if (w->mini || w->pseudo_window_p)
30347 return;
30348 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30349 {
30350 int x0 = WINDOW_LEFT_EDGE_X (w);
30351 int x1 = WINDOW_RIGHT_EDGE_X (w);
30352 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30353 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30354
30355 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30356 }
30357 }
30358
30359 /* Redraw the part of window W intersection rectangle FR. Pixel
30360 coordinates in FR are frame-relative. Call this function with
30361 input blocked. Value is true if the exposure overwrites
30362 mouse-face. */
30363
30364 static bool
30365 expose_window (struct window *w, XRectangle *fr)
30366 {
30367 struct frame *f = XFRAME (w->frame);
30368 XRectangle wr, r;
30369 bool mouse_face_overwritten_p = false;
30370
30371 /* If window is not yet fully initialized, do nothing. This can
30372 happen when toolkit scroll bars are used and a window is split.
30373 Reconfiguring the scroll bar will generate an expose for a newly
30374 created window. */
30375 if (w->current_matrix == NULL)
30376 return false;
30377
30378 /* When we're currently updating the window, display and current
30379 matrix usually don't agree. Arrange for a thorough display
30380 later. */
30381 if (w->must_be_updated_p)
30382 {
30383 SET_FRAME_GARBAGED (f);
30384 return false;
30385 }
30386
30387 /* Frame-relative pixel rectangle of W. */
30388 wr.x = WINDOW_LEFT_EDGE_X (w);
30389 wr.y = WINDOW_TOP_EDGE_Y (w);
30390 wr.width = WINDOW_PIXEL_WIDTH (w);
30391 wr.height = WINDOW_PIXEL_HEIGHT (w);
30392
30393 if (x_intersect_rectangles (fr, &wr, &r))
30394 {
30395 int yb = window_text_bottom_y (w);
30396 struct glyph_row *row;
30397 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30398
30399 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30400 r.x, r.y, r.width, r.height));
30401
30402 /* Convert to window coordinates. */
30403 r.x -= WINDOW_LEFT_EDGE_X (w);
30404 r.y -= WINDOW_TOP_EDGE_Y (w);
30405
30406 /* Turn off the cursor. */
30407 bool cursor_cleared_p = (!w->pseudo_window_p
30408 && phys_cursor_in_rect_p (w, &r));
30409 if (cursor_cleared_p)
30410 x_clear_cursor (w);
30411
30412 /* If the row containing the cursor extends face to end of line,
30413 then expose_area might overwrite the cursor outside the
30414 rectangle and thus notice_overwritten_cursor might clear
30415 w->phys_cursor_on_p. We remember the original value and
30416 check later if it is changed. */
30417 bool phys_cursor_on_p = w->phys_cursor_on_p;
30418
30419 /* Use a signed int intermediate value to avoid catastrophic
30420 failures due to comparison between signed and unsigned, when
30421 y0 or y1 is negative (can happen for tall images). */
30422 int r_bottom = r.y + r.height;
30423
30424 /* Update lines intersecting rectangle R. */
30425 first_overlapping_row = last_overlapping_row = NULL;
30426 for (row = w->current_matrix->rows;
30427 row->enabled_p;
30428 ++row)
30429 {
30430 int y0 = row->y;
30431 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30432
30433 if ((y0 >= r.y && y0 < r_bottom)
30434 || (y1 > r.y && y1 < r_bottom)
30435 || (r.y >= y0 && r.y < y1)
30436 || (r_bottom > y0 && r_bottom < y1))
30437 {
30438 /* A header line may be overlapping, but there is no need
30439 to fix overlapping areas for them. KFS 2005-02-12 */
30440 if (row->overlapping_p && !row->mode_line_p)
30441 {
30442 if (first_overlapping_row == NULL)
30443 first_overlapping_row = row;
30444 last_overlapping_row = row;
30445 }
30446
30447 row->clip = fr;
30448 if (expose_line (w, row, &r))
30449 mouse_face_overwritten_p = true;
30450 row->clip = NULL;
30451 }
30452 else if (row->overlapping_p)
30453 {
30454 /* We must redraw a row overlapping the exposed area. */
30455 if (y0 < r.y
30456 ? y0 + row->phys_height > r.y
30457 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30458 {
30459 if (first_overlapping_row == NULL)
30460 first_overlapping_row = row;
30461 last_overlapping_row = row;
30462 }
30463 }
30464
30465 if (y1 >= yb)
30466 break;
30467 }
30468
30469 /* Display the mode line if there is one. */
30470 if (WINDOW_WANTS_MODELINE_P (w)
30471 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30472 row->enabled_p)
30473 && row->y < r_bottom)
30474 {
30475 if (expose_line (w, row, &r))
30476 mouse_face_overwritten_p = true;
30477 }
30478
30479 if (!w->pseudo_window_p)
30480 {
30481 /* Fix the display of overlapping rows. */
30482 if (first_overlapping_row)
30483 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30484 fr);
30485
30486 /* Draw border between windows. */
30487 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30488 x_draw_right_divider (w);
30489 else
30490 x_draw_vertical_border (w);
30491
30492 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30493 x_draw_bottom_divider (w);
30494
30495 /* Turn the cursor on again. */
30496 if (cursor_cleared_p
30497 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30498 update_window_cursor (w, true);
30499 }
30500 }
30501
30502 return mouse_face_overwritten_p;
30503 }
30504
30505
30506
30507 /* Redraw (parts) of all windows in the window tree rooted at W that
30508 intersect R. R contains frame pixel coordinates. Value is
30509 true if the exposure overwrites mouse-face. */
30510
30511 static bool
30512 expose_window_tree (struct window *w, XRectangle *r)
30513 {
30514 struct frame *f = XFRAME (w->frame);
30515 bool mouse_face_overwritten_p = false;
30516
30517 while (w && !FRAME_GARBAGED_P (f))
30518 {
30519 mouse_face_overwritten_p
30520 |= (WINDOWP (w->contents)
30521 ? expose_window_tree (XWINDOW (w->contents), r)
30522 : expose_window (w, r));
30523
30524 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30525 }
30526
30527 return mouse_face_overwritten_p;
30528 }
30529
30530
30531 /* EXPORT:
30532 Redisplay an exposed area of frame F. X and Y are the upper-left
30533 corner of the exposed rectangle. W and H are width and height of
30534 the exposed area. All are pixel values. W or H zero means redraw
30535 the entire frame. */
30536
30537 void
30538 expose_frame (struct frame *f, int x, int y, int w, int h)
30539 {
30540 XRectangle r;
30541 bool mouse_face_overwritten_p = false;
30542
30543 TRACE ((stderr, "expose_frame "));
30544
30545 /* No need to redraw if frame will be redrawn soon. */
30546 if (FRAME_GARBAGED_P (f))
30547 {
30548 TRACE ((stderr, " garbaged\n"));
30549 return;
30550 }
30551
30552 /* If basic faces haven't been realized yet, there is no point in
30553 trying to redraw anything. This can happen when we get an expose
30554 event while Emacs is starting, e.g. by moving another window. */
30555 if (FRAME_FACE_CACHE (f) == NULL
30556 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30557 {
30558 TRACE ((stderr, " no faces\n"));
30559 return;
30560 }
30561
30562 if (w == 0 || h == 0)
30563 {
30564 r.x = r.y = 0;
30565 r.width = FRAME_TEXT_WIDTH (f);
30566 r.height = FRAME_TEXT_HEIGHT (f);
30567 }
30568 else
30569 {
30570 r.x = x;
30571 r.y = y;
30572 r.width = w;
30573 r.height = h;
30574 }
30575
30576 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30577 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30578
30579 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30580 if (WINDOWP (f->tool_bar_window))
30581 mouse_face_overwritten_p
30582 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30583 #endif
30584
30585 #ifdef HAVE_X_WINDOWS
30586 #ifndef MSDOS
30587 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30588 if (WINDOWP (f->menu_bar_window))
30589 mouse_face_overwritten_p
30590 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30591 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30592 #endif
30593 #endif
30594
30595 /* Some window managers support a focus-follows-mouse style with
30596 delayed raising of frames. Imagine a partially obscured frame,
30597 and moving the mouse into partially obscured mouse-face on that
30598 frame. The visible part of the mouse-face will be highlighted,
30599 then the WM raises the obscured frame. With at least one WM, KDE
30600 2.1, Emacs is not getting any event for the raising of the frame
30601 (even tried with SubstructureRedirectMask), only Expose events.
30602 These expose events will draw text normally, i.e. not
30603 highlighted. Which means we must redo the highlight here.
30604 Subsume it under ``we love X''. --gerd 2001-08-15 */
30605 /* Included in Windows version because Windows most likely does not
30606 do the right thing if any third party tool offers
30607 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30608 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30609 {
30610 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30611 if (f == hlinfo->mouse_face_mouse_frame)
30612 {
30613 int mouse_x = hlinfo->mouse_face_mouse_x;
30614 int mouse_y = hlinfo->mouse_face_mouse_y;
30615 clear_mouse_face (hlinfo);
30616 note_mouse_highlight (f, mouse_x, mouse_y);
30617 }
30618 }
30619 }
30620
30621
30622 /* EXPORT:
30623 Determine the intersection of two rectangles R1 and R2. Return
30624 the intersection in *RESULT. Value is true if RESULT is not
30625 empty. */
30626
30627 bool
30628 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30629 {
30630 XRectangle *left, *right;
30631 XRectangle *upper, *lower;
30632 bool intersection_p = false;
30633
30634 /* Rearrange so that R1 is the left-most rectangle. */
30635 if (r1->x < r2->x)
30636 left = r1, right = r2;
30637 else
30638 left = r2, right = r1;
30639
30640 /* X0 of the intersection is right.x0, if this is inside R1,
30641 otherwise there is no intersection. */
30642 if (right->x <= left->x + left->width)
30643 {
30644 result->x = right->x;
30645
30646 /* The right end of the intersection is the minimum of
30647 the right ends of left and right. */
30648 result->width = (min (left->x + left->width, right->x + right->width)
30649 - result->x);
30650
30651 /* Same game for Y. */
30652 if (r1->y < r2->y)
30653 upper = r1, lower = r2;
30654 else
30655 upper = r2, lower = r1;
30656
30657 /* The upper end of the intersection is lower.y0, if this is inside
30658 of upper. Otherwise, there is no intersection. */
30659 if (lower->y <= upper->y + upper->height)
30660 {
30661 result->y = lower->y;
30662
30663 /* The lower end of the intersection is the minimum of the lower
30664 ends of upper and lower. */
30665 result->height = (min (lower->y + lower->height,
30666 upper->y + upper->height)
30667 - result->y);
30668 intersection_p = true;
30669 }
30670 }
30671
30672 return intersection_p;
30673 }
30674
30675 #endif /* HAVE_WINDOW_SYSTEM */
30676
30677 \f
30678 /***********************************************************************
30679 Initialization
30680 ***********************************************************************/
30681
30682 void
30683 syms_of_xdisp (void)
30684 {
30685 Vwith_echo_area_save_vector = Qnil;
30686 staticpro (&Vwith_echo_area_save_vector);
30687
30688 Vmessage_stack = Qnil;
30689 staticpro (&Vmessage_stack);
30690
30691 /* Non-nil means don't actually do any redisplay. */
30692 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30693
30694 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30695
30696 DEFVAR_BOOL("inhibit-message", inhibit_message,
30697 doc: /* Non-nil means calls to `message' are not displayed.
30698 They are still logged to the *Messages* buffer. */);
30699 inhibit_message = 0;
30700
30701 message_dolog_marker1 = Fmake_marker ();
30702 staticpro (&message_dolog_marker1);
30703 message_dolog_marker2 = Fmake_marker ();
30704 staticpro (&message_dolog_marker2);
30705 message_dolog_marker3 = Fmake_marker ();
30706 staticpro (&message_dolog_marker3);
30707
30708 #ifdef GLYPH_DEBUG
30709 defsubr (&Sdump_frame_glyph_matrix);
30710 defsubr (&Sdump_glyph_matrix);
30711 defsubr (&Sdump_glyph_row);
30712 defsubr (&Sdump_tool_bar_row);
30713 defsubr (&Strace_redisplay);
30714 defsubr (&Strace_to_stderr);
30715 #endif
30716 #ifdef HAVE_WINDOW_SYSTEM
30717 defsubr (&Stool_bar_height);
30718 defsubr (&Slookup_image_map);
30719 #endif
30720 defsubr (&Sline_pixel_height);
30721 defsubr (&Sformat_mode_line);
30722 defsubr (&Sinvisible_p);
30723 defsubr (&Scurrent_bidi_paragraph_direction);
30724 defsubr (&Swindow_text_pixel_size);
30725 defsubr (&Smove_point_visually);
30726 defsubr (&Sbidi_find_overridden_directionality);
30727
30728 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30729 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30730 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30731 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30732 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30733 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30734 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30735 DEFSYM (Qeval, "eval");
30736 DEFSYM (QCdata, ":data");
30737
30738 /* Names of text properties relevant for redisplay. */
30739 DEFSYM (Qdisplay, "display");
30740 DEFSYM (Qspace_width, "space-width");
30741 DEFSYM (Qraise, "raise");
30742 DEFSYM (Qslice, "slice");
30743 DEFSYM (Qspace, "space");
30744 DEFSYM (Qmargin, "margin");
30745 DEFSYM (Qpointer, "pointer");
30746 DEFSYM (Qleft_margin, "left-margin");
30747 DEFSYM (Qright_margin, "right-margin");
30748 DEFSYM (Qcenter, "center");
30749 DEFSYM (Qline_height, "line-height");
30750 DEFSYM (QCalign_to, ":align-to");
30751 DEFSYM (QCrelative_width, ":relative-width");
30752 DEFSYM (QCrelative_height, ":relative-height");
30753 DEFSYM (QCeval, ":eval");
30754 DEFSYM (QCpropertize, ":propertize");
30755 DEFSYM (QCfile, ":file");
30756 DEFSYM (Qfontified, "fontified");
30757 DEFSYM (Qfontification_functions, "fontification-functions");
30758
30759 /* Name of the face used to highlight trailing whitespace. */
30760 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30761
30762 /* Name and number of the face used to highlight escape glyphs. */
30763 DEFSYM (Qescape_glyph, "escape-glyph");
30764
30765 /* Name and number of the face used to highlight non-breaking spaces. */
30766 DEFSYM (Qnobreak_space, "nobreak-space");
30767
30768 /* The symbol 'image' which is the car of the lists used to represent
30769 images in Lisp. Also a tool bar style. */
30770 DEFSYM (Qimage, "image");
30771
30772 /* Tool bar styles. */
30773 DEFSYM (Qtext, "text");
30774 DEFSYM (Qboth, "both");
30775 DEFSYM (Qboth_horiz, "both-horiz");
30776 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30777
30778 /* The image map types. */
30779 DEFSYM (QCmap, ":map");
30780 DEFSYM (QCpointer, ":pointer");
30781 DEFSYM (Qrect, "rect");
30782 DEFSYM (Qcircle, "circle");
30783 DEFSYM (Qpoly, "poly");
30784
30785 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30786
30787 DEFSYM (Qgrow_only, "grow-only");
30788 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30789 DEFSYM (Qposition, "position");
30790 DEFSYM (Qbuffer_position, "buffer-position");
30791 DEFSYM (Qobject, "object");
30792
30793 /* Cursor shapes. */
30794 DEFSYM (Qbar, "bar");
30795 DEFSYM (Qhbar, "hbar");
30796 DEFSYM (Qbox, "box");
30797 DEFSYM (Qhollow, "hollow");
30798
30799 /* Pointer shapes. */
30800 DEFSYM (Qhand, "hand");
30801 DEFSYM (Qarrow, "arrow");
30802 /* also Qtext */
30803
30804 DEFSYM (Qdragging, "dragging");
30805
30806 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30807
30808 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30809 staticpro (&list_of_error);
30810
30811 /* Values of those variables at last redisplay are stored as
30812 properties on 'overlay-arrow-position' symbol. However, if
30813 Voverlay_arrow_position is a marker, last-arrow-position is its
30814 numerical position. */
30815 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30816 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30817
30818 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30819 properties on a symbol in overlay-arrow-variable-list. */
30820 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30821 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30822
30823 echo_buffer[0] = echo_buffer[1] = Qnil;
30824 staticpro (&echo_buffer[0]);
30825 staticpro (&echo_buffer[1]);
30826
30827 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30828 staticpro (&echo_area_buffer[0]);
30829 staticpro (&echo_area_buffer[1]);
30830
30831 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30832 staticpro (&Vmessages_buffer_name);
30833
30834 mode_line_proptrans_alist = Qnil;
30835 staticpro (&mode_line_proptrans_alist);
30836 mode_line_string_list = Qnil;
30837 staticpro (&mode_line_string_list);
30838 mode_line_string_face = Qnil;
30839 staticpro (&mode_line_string_face);
30840 mode_line_string_face_prop = Qnil;
30841 staticpro (&mode_line_string_face_prop);
30842 Vmode_line_unwind_vector = Qnil;
30843 staticpro (&Vmode_line_unwind_vector);
30844
30845 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30846
30847 help_echo_string = Qnil;
30848 staticpro (&help_echo_string);
30849 help_echo_object = Qnil;
30850 staticpro (&help_echo_object);
30851 help_echo_window = Qnil;
30852 staticpro (&help_echo_window);
30853 previous_help_echo_string = Qnil;
30854 staticpro (&previous_help_echo_string);
30855 help_echo_pos = -1;
30856
30857 DEFSYM (Qright_to_left, "right-to-left");
30858 DEFSYM (Qleft_to_right, "left-to-right");
30859 defsubr (&Sbidi_resolved_levels);
30860
30861 #ifdef HAVE_WINDOW_SYSTEM
30862 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30863 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30864 For example, if a block cursor is over a tab, it will be drawn as
30865 wide as that tab on the display. */);
30866 x_stretch_cursor_p = 0;
30867 #endif
30868
30869 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30870 doc: /* Non-nil means highlight trailing whitespace.
30871 The face used for trailing whitespace is `trailing-whitespace'. */);
30872 Vshow_trailing_whitespace = Qnil;
30873
30874 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30875 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30876 If the value is t, Emacs highlights non-ASCII chars which have the
30877 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30878 or `escape-glyph' face respectively.
30879
30880 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30881 U+2011 (non-breaking hyphen) are affected.
30882
30883 Any other non-nil value means to display these characters as a escape
30884 glyph followed by an ordinary space or hyphen.
30885
30886 A value of nil means no special handling of these characters. */);
30887 Vnobreak_char_display = Qt;
30888
30889 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30890 doc: /* The pointer shape to show in void text areas.
30891 A value of nil means to show the text pointer. Other options are
30892 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30893 `hourglass'. */);
30894 Vvoid_text_area_pointer = Qarrow;
30895
30896 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30897 doc: /* Non-nil means don't actually do any redisplay.
30898 This is used for internal purposes. */);
30899 Vinhibit_redisplay = Qnil;
30900
30901 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30902 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30903 Vglobal_mode_string = Qnil;
30904
30905 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30906 doc: /* Marker for where to display an arrow on top of the buffer text.
30907 This must be the beginning of a line in order to work.
30908 See also `overlay-arrow-string'. */);
30909 Voverlay_arrow_position = Qnil;
30910
30911 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30912 doc: /* String to display as an arrow in non-window frames.
30913 See also `overlay-arrow-position'. */);
30914 Voverlay_arrow_string = build_pure_c_string ("=>");
30915
30916 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30917 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30918 The symbols on this list are examined during redisplay to determine
30919 where to display overlay arrows. */);
30920 Voverlay_arrow_variable_list
30921 = list1 (intern_c_string ("overlay-arrow-position"));
30922
30923 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30924 doc: /* The number of lines to try scrolling a window by when point moves out.
30925 If that fails to bring point back on frame, point is centered instead.
30926 If this is zero, point is always centered after it moves off frame.
30927 If you want scrolling to always be a line at a time, you should set
30928 `scroll-conservatively' to a large value rather than set this to 1. */);
30929
30930 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30931 doc: /* Scroll up to this many lines, to bring point back on screen.
30932 If point moves off-screen, redisplay will scroll by up to
30933 `scroll-conservatively' lines in order to bring point just barely
30934 onto the screen again. If that cannot be done, then redisplay
30935 recenters point as usual.
30936
30937 If the value is greater than 100, redisplay will never recenter point,
30938 but will always scroll just enough text to bring point into view, even
30939 if you move far away.
30940
30941 A value of zero means always recenter point if it moves off screen. */);
30942 scroll_conservatively = 0;
30943
30944 DEFVAR_INT ("scroll-margin", scroll_margin,
30945 doc: /* Number of lines of margin at the top and bottom of a window.
30946 Recenter the window whenever point gets within this many lines
30947 of the top or bottom of the window. */);
30948 scroll_margin = 0;
30949
30950 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30951 doc: /* Pixels per inch value for non-window system displays.
30952 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30953 Vdisplay_pixels_per_inch = make_float (72.0);
30954
30955 #ifdef GLYPH_DEBUG
30956 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30957 #endif
30958
30959 DEFVAR_LISP ("truncate-partial-width-windows",
30960 Vtruncate_partial_width_windows,
30961 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30962 For an integer value, truncate lines in each window narrower than the
30963 full frame width, provided the window width is less than that integer;
30964 otherwise, respect the value of `truncate-lines'.
30965
30966 For any other non-nil value, truncate lines in all windows that do
30967 not span the full frame width.
30968
30969 A value of nil means to respect the value of `truncate-lines'.
30970
30971 If `word-wrap' is enabled, you might want to reduce this. */);
30972 Vtruncate_partial_width_windows = make_number (50);
30973
30974 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30975 doc: /* Maximum buffer size for which line number should be displayed.
30976 If the buffer is bigger than this, the line number does not appear
30977 in the mode line. A value of nil means no limit. */);
30978 Vline_number_display_limit = Qnil;
30979
30980 DEFVAR_INT ("line-number-display-limit-width",
30981 line_number_display_limit_width,
30982 doc: /* Maximum line width (in characters) for line number display.
30983 If the average length of the lines near point is bigger than this, then the
30984 line number may be omitted from the mode line. */);
30985 line_number_display_limit_width = 200;
30986
30987 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30988 doc: /* Non-nil means highlight region even in nonselected windows. */);
30989 highlight_nonselected_windows = false;
30990
30991 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30992 doc: /* Non-nil if more than one frame is visible on this display.
30993 Minibuffer-only frames don't count, but iconified frames do.
30994 This variable is not guaranteed to be accurate except while processing
30995 `frame-title-format' and `icon-title-format'. */);
30996
30997 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30998 doc: /* Template for displaying the title bar of visible frames.
30999 \(Assuming the window manager supports this feature.)
31000
31001 This variable has the same structure as `mode-line-format', except that
31002 the %c and %l constructs are ignored. It is used only on frames for
31003 which no explicit name has been set \(see `modify-frame-parameters'). */);
31004
31005 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31006 doc: /* Template for displaying the title bar of an iconified frame.
31007 \(Assuming the window manager supports this feature.)
31008 This variable has the same structure as `mode-line-format' (which see),
31009 and is used only on frames for which no explicit name has been set
31010 \(see `modify-frame-parameters'). */);
31011 Vicon_title_format
31012 = Vframe_title_format
31013 = listn (CONSTYPE_PURE, 3,
31014 intern_c_string ("multiple-frames"),
31015 build_pure_c_string ("%b"),
31016 listn (CONSTYPE_PURE, 4,
31017 empty_unibyte_string,
31018 intern_c_string ("invocation-name"),
31019 build_pure_c_string ("@"),
31020 intern_c_string ("system-name")));
31021
31022 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31023 doc: /* Maximum number of lines to keep in the message log buffer.
31024 If nil, disable message logging. If t, log messages but don't truncate
31025 the buffer when it becomes large. */);
31026 Vmessage_log_max = make_number (1000);
31027
31028 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31029 doc: /* Functions called before redisplay, if window sizes have changed.
31030 The value should be a list of functions that take one argument.
31031 Just before redisplay, for each frame, if any of its windows have changed
31032 size since the last redisplay, or have been split or deleted,
31033 all the functions in the list are called, with the frame as argument. */);
31034 Vwindow_size_change_functions = Qnil;
31035
31036 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31037 doc: /* List of functions to call before redisplaying a window with scrolling.
31038 Each function is called with two arguments, the window and its new
31039 display-start position.
31040 These functions are called whenever the `window-start' marker is modified,
31041 either to point into another buffer (e.g. via `set-window-buffer') or another
31042 place in the same buffer.
31043 Note that the value of `window-end' is not valid when these functions are
31044 called.
31045
31046 Warning: Do not use this feature to alter the way the window
31047 is scrolled. It is not designed for that, and such use probably won't
31048 work. */);
31049 Vwindow_scroll_functions = Qnil;
31050
31051 DEFVAR_LISP ("window-text-change-functions",
31052 Vwindow_text_change_functions,
31053 doc: /* Functions to call in redisplay when text in the window might change. */);
31054 Vwindow_text_change_functions = Qnil;
31055
31056 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31057 doc: /* Functions called when redisplay of a window reaches the end trigger.
31058 Each function is called with two arguments, the window and the end trigger value.
31059 See `set-window-redisplay-end-trigger'. */);
31060 Vredisplay_end_trigger_functions = Qnil;
31061
31062 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31063 doc: /* Non-nil means autoselect window with mouse pointer.
31064 If nil, do not autoselect windows.
31065 A positive number means delay autoselection by that many seconds: a
31066 window is autoselected only after the mouse has remained in that
31067 window for the duration of the delay.
31068 A negative number has a similar effect, but causes windows to be
31069 autoselected only after the mouse has stopped moving. \(Because of
31070 the way Emacs compares mouse events, you will occasionally wait twice
31071 that time before the window gets selected.\)
31072 Any other value means to autoselect window instantaneously when the
31073 mouse pointer enters it.
31074
31075 Autoselection selects the minibuffer only if it is active, and never
31076 unselects the minibuffer if it is active.
31077
31078 When customizing this variable make sure that the actual value of
31079 `focus-follows-mouse' matches the behavior of your window manager. */);
31080 Vmouse_autoselect_window = Qnil;
31081
31082 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31083 doc: /* Non-nil means automatically resize tool-bars.
31084 This dynamically changes the tool-bar's height to the minimum height
31085 that is needed to make all tool-bar items visible.
31086 If value is `grow-only', the tool-bar's height is only increased
31087 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31088 Vauto_resize_tool_bars = Qt;
31089
31090 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31091 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31092 auto_raise_tool_bar_buttons_p = true;
31093
31094 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31095 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31096 make_cursor_line_fully_visible_p = true;
31097
31098 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31099 doc: /* Border below tool-bar in pixels.
31100 If an integer, use it as the height of the border.
31101 If it is one of `internal-border-width' or `border-width', use the
31102 value of the corresponding frame parameter.
31103 Otherwise, no border is added below the tool-bar. */);
31104 Vtool_bar_border = Qinternal_border_width;
31105
31106 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31107 doc: /* Margin around tool-bar buttons in pixels.
31108 If an integer, use that for both horizontal and vertical margins.
31109 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31110 HORZ specifying the horizontal margin, and VERT specifying the
31111 vertical margin. */);
31112 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31113
31114 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31115 doc: /* Relief thickness of tool-bar buttons. */);
31116 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31117
31118 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31119 doc: /* Tool bar style to use.
31120 It can be one of
31121 image - show images only
31122 text - show text only
31123 both - show both, text below image
31124 both-horiz - show text to the right of the image
31125 text-image-horiz - show text to the left of the image
31126 any other - use system default or image if no system default.
31127
31128 This variable only affects the GTK+ toolkit version of Emacs. */);
31129 Vtool_bar_style = Qnil;
31130
31131 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31132 doc: /* Maximum number of characters a label can have to be shown.
31133 The tool bar style must also show labels for this to have any effect, see
31134 `tool-bar-style'. */);
31135 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31136
31137 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31138 doc: /* List of functions to call to fontify regions of text.
31139 Each function is called with one argument POS. Functions must
31140 fontify a region starting at POS in the current buffer, and give
31141 fontified regions the property `fontified'. */);
31142 Vfontification_functions = Qnil;
31143 Fmake_variable_buffer_local (Qfontification_functions);
31144
31145 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31146 unibyte_display_via_language_environment,
31147 doc: /* Non-nil means display unibyte text according to language environment.
31148 Specifically, this means that raw bytes in the range 160-255 decimal
31149 are displayed by converting them to the equivalent multibyte characters
31150 according to the current language environment. As a result, they are
31151 displayed according to the current fontset.
31152
31153 Note that this variable affects only how these bytes are displayed,
31154 but does not change the fact they are interpreted as raw bytes. */);
31155 unibyte_display_via_language_environment = false;
31156
31157 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31158 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31159 If a float, it specifies a fraction of the mini-window frame's height.
31160 If an integer, it specifies a number of lines. */);
31161 Vmax_mini_window_height = make_float (0.25);
31162
31163 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31164 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31165 A value of nil means don't automatically resize mini-windows.
31166 A value of t means resize them to fit the text displayed in them.
31167 A value of `grow-only', the default, means let mini-windows grow only;
31168 they return to their normal size when the minibuffer is closed, or the
31169 echo area becomes empty. */);
31170 Vresize_mini_windows = Qgrow_only;
31171
31172 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31173 doc: /* Alist specifying how to blink the cursor off.
31174 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31175 `cursor-type' frame-parameter or variable equals ON-STATE,
31176 comparing using `equal', Emacs uses OFF-STATE to specify
31177 how to blink it off. ON-STATE and OFF-STATE are values for
31178 the `cursor-type' frame parameter.
31179
31180 If a frame's ON-STATE has no entry in this list,
31181 the frame's other specifications determine how to blink the cursor off. */);
31182 Vblink_cursor_alist = Qnil;
31183
31184 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31185 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31186 If non-nil, windows are automatically scrolled horizontally to make
31187 point visible. */);
31188 automatic_hscrolling_p = true;
31189 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31190
31191 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31192 doc: /* How many columns away from the window edge point is allowed to get
31193 before automatic hscrolling will horizontally scroll the window. */);
31194 hscroll_margin = 5;
31195
31196 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31197 doc: /* How many columns to scroll the window when point gets too close to the edge.
31198 When point is less than `hscroll-margin' columns from the window
31199 edge, automatic hscrolling will scroll the window by the amount of columns
31200 determined by this variable. If its value is a positive integer, scroll that
31201 many columns. If it's a positive floating-point number, it specifies the
31202 fraction of the window's width to scroll. If it's nil or zero, point will be
31203 centered horizontally after the scroll. Any other value, including negative
31204 numbers, are treated as if the value were zero.
31205
31206 Automatic hscrolling always moves point outside the scroll margin, so if
31207 point was more than scroll step columns inside the margin, the window will
31208 scroll more than the value given by the scroll step.
31209
31210 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31211 and `scroll-right' overrides this variable's effect. */);
31212 Vhscroll_step = make_number (0);
31213
31214 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31215 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31216 Bind this around calls to `message' to let it take effect. */);
31217 message_truncate_lines = false;
31218
31219 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31220 doc: /* Normal hook run to update the menu bar definitions.
31221 Redisplay runs this hook before it redisplays the menu bar.
31222 This is used to update menus such as Buffers, whose contents depend on
31223 various data. */);
31224 Vmenu_bar_update_hook = Qnil;
31225
31226 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31227 doc: /* Frame for which we are updating a menu.
31228 The enable predicate for a menu binding should check this variable. */);
31229 Vmenu_updating_frame = Qnil;
31230
31231 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31232 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31233 inhibit_menubar_update = false;
31234
31235 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31236 doc: /* Prefix prepended to all continuation lines at display time.
31237 The value may be a string, an image, or a stretch-glyph; it is
31238 interpreted in the same way as the value of a `display' text property.
31239
31240 This variable is overridden by any `wrap-prefix' text or overlay
31241 property.
31242
31243 To add a prefix to non-continuation lines, use `line-prefix'. */);
31244 Vwrap_prefix = Qnil;
31245 DEFSYM (Qwrap_prefix, "wrap-prefix");
31246 Fmake_variable_buffer_local (Qwrap_prefix);
31247
31248 DEFVAR_LISP ("line-prefix", Vline_prefix,
31249 doc: /* Prefix prepended to all non-continuation lines at display time.
31250 The value may be a string, an image, or a stretch-glyph; it is
31251 interpreted in the same way as the value of a `display' text property.
31252
31253 This variable is overridden by any `line-prefix' text or overlay
31254 property.
31255
31256 To add a prefix to continuation lines, use `wrap-prefix'. */);
31257 Vline_prefix = Qnil;
31258 DEFSYM (Qline_prefix, "line-prefix");
31259 Fmake_variable_buffer_local (Qline_prefix);
31260
31261 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31262 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31263 inhibit_eval_during_redisplay = false;
31264
31265 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31266 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31267 inhibit_free_realized_faces = false;
31268
31269 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31270 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31271 Intended for use during debugging and for testing bidi display;
31272 see biditest.el in the test suite. */);
31273 inhibit_bidi_mirroring = false;
31274
31275 #ifdef GLYPH_DEBUG
31276 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31277 doc: /* Inhibit try_window_id display optimization. */);
31278 inhibit_try_window_id = false;
31279
31280 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31281 doc: /* Inhibit try_window_reusing display optimization. */);
31282 inhibit_try_window_reusing = false;
31283
31284 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31285 doc: /* Inhibit try_cursor_movement display optimization. */);
31286 inhibit_try_cursor_movement = false;
31287 #endif /* GLYPH_DEBUG */
31288
31289 DEFVAR_INT ("overline-margin", overline_margin,
31290 doc: /* Space between overline and text, in pixels.
31291 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31292 margin to the character height. */);
31293 overline_margin = 2;
31294
31295 DEFVAR_INT ("underline-minimum-offset",
31296 underline_minimum_offset,
31297 doc: /* Minimum distance between baseline and underline.
31298 This can improve legibility of underlined text at small font sizes,
31299 particularly when using variable `x-use-underline-position-properties'
31300 with fonts that specify an UNDERLINE_POSITION relatively close to the
31301 baseline. The default value is 1. */);
31302 underline_minimum_offset = 1;
31303
31304 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31305 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31306 This feature only works when on a window system that can change
31307 cursor shapes. */);
31308 display_hourglass_p = true;
31309
31310 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31311 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31312 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31313
31314 #ifdef HAVE_WINDOW_SYSTEM
31315 hourglass_atimer = NULL;
31316 hourglass_shown_p = false;
31317 #endif /* HAVE_WINDOW_SYSTEM */
31318
31319 /* Name of the face used to display glyphless characters. */
31320 DEFSYM (Qglyphless_char, "glyphless-char");
31321
31322 /* Method symbols for Vglyphless_char_display. */
31323 DEFSYM (Qhex_code, "hex-code");
31324 DEFSYM (Qempty_box, "empty-box");
31325 DEFSYM (Qthin_space, "thin-space");
31326 DEFSYM (Qzero_width, "zero-width");
31327
31328 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31329 doc: /* Function run just before redisplay.
31330 It is called with one argument, which is the set of windows that are to
31331 be redisplayed. This set can be nil (meaning, only the selected window),
31332 or t (meaning all windows). */);
31333 Vpre_redisplay_function = intern ("ignore");
31334
31335 /* Symbol for the purpose of Vglyphless_char_display. */
31336 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31337 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31338
31339 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31340 doc: /* Char-table defining glyphless characters.
31341 Each element, if non-nil, should be one of the following:
31342 an ASCII acronym string: display this string in a box
31343 `hex-code': display the hexadecimal code of a character in a box
31344 `empty-box': display as an empty box
31345 `thin-space': display as 1-pixel width space
31346 `zero-width': don't display
31347 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31348 display method for graphical terminals and text terminals respectively.
31349 GRAPHICAL and TEXT should each have one of the values listed above.
31350
31351 The char-table has one extra slot to control the display of a character for
31352 which no font is found. This slot only takes effect on graphical terminals.
31353 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31354 `thin-space'. The default is `empty-box'.
31355
31356 If a character has a non-nil entry in an active display table, the
31357 display table takes effect; in this case, Emacs does not consult
31358 `glyphless-char-display' at all. */);
31359 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31360 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31361 Qempty_box);
31362
31363 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31364 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31365 Vdebug_on_message = Qnil;
31366
31367 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31368 doc: /* */);
31369 Vredisplay__all_windows_cause
31370 = Fmake_vector (make_number (100), make_number (0));
31371
31372 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31373 doc: /* */);
31374 Vredisplay__mode_lines_cause
31375 = Fmake_vector (make_number (100), make_number (0));
31376 }
31377
31378
31379 /* Initialize this module when Emacs starts. */
31380
31381 void
31382 init_xdisp (void)
31383 {
31384 CHARPOS (this_line_start_pos) = 0;
31385
31386 if (!noninteractive)
31387 {
31388 struct window *m = XWINDOW (minibuf_window);
31389 Lisp_Object frame = m->frame;
31390 struct frame *f = XFRAME (frame);
31391 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31392 struct window *r = XWINDOW (root);
31393 int i;
31394
31395 echo_area_window = minibuf_window;
31396
31397 r->top_line = FRAME_TOP_MARGIN (f);
31398 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31399 r->total_cols = FRAME_COLS (f);
31400 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31401 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31402 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31403
31404 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31405 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31406 m->total_cols = FRAME_COLS (f);
31407 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31408 m->total_lines = 1;
31409 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31410
31411 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31412 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31413 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31414
31415 /* The default ellipsis glyphs `...'. */
31416 for (i = 0; i < 3; ++i)
31417 default_invis_vector[i] = make_number ('.');
31418 }
31419
31420 {
31421 /* Allocate the buffer for frame titles.
31422 Also used for `format-mode-line'. */
31423 int size = 100;
31424 mode_line_noprop_buf = xmalloc (size);
31425 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31426 mode_line_noprop_ptr = mode_line_noprop_buf;
31427 mode_line_target = MODE_LINE_DISPLAY;
31428 }
31429
31430 help_echo_showing_p = false;
31431 }
31432
31433 #ifdef HAVE_WINDOW_SYSTEM
31434
31435 /* Platform-independent portion of hourglass implementation. */
31436
31437 /* Timer function of hourglass_atimer. */
31438
31439 static void
31440 show_hourglass (struct atimer *timer)
31441 {
31442 /* The timer implementation will cancel this timer automatically
31443 after this function has run. Set hourglass_atimer to null
31444 so that we know the timer doesn't have to be canceled. */
31445 hourglass_atimer = NULL;
31446
31447 if (!hourglass_shown_p)
31448 {
31449 Lisp_Object tail, frame;
31450
31451 block_input ();
31452
31453 FOR_EACH_FRAME (tail, frame)
31454 {
31455 struct frame *f = XFRAME (frame);
31456
31457 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31458 && FRAME_RIF (f)->show_hourglass)
31459 FRAME_RIF (f)->show_hourglass (f);
31460 }
31461
31462 hourglass_shown_p = true;
31463 unblock_input ();
31464 }
31465 }
31466
31467 /* Cancel a currently active hourglass timer, and start a new one. */
31468
31469 void
31470 start_hourglass (void)
31471 {
31472 struct timespec delay;
31473
31474 cancel_hourglass ();
31475
31476 if (INTEGERP (Vhourglass_delay)
31477 && XINT (Vhourglass_delay) > 0)
31478 delay = make_timespec (min (XINT (Vhourglass_delay),
31479 TYPE_MAXIMUM (time_t)),
31480 0);
31481 else if (FLOATP (Vhourglass_delay)
31482 && XFLOAT_DATA (Vhourglass_delay) > 0)
31483 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31484 else
31485 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31486
31487 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31488 show_hourglass, NULL);
31489 }
31490
31491 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31492 shown. */
31493
31494 void
31495 cancel_hourglass (void)
31496 {
31497 if (hourglass_atimer)
31498 {
31499 cancel_atimer (hourglass_atimer);
31500 hourglass_atimer = NULL;
31501 }
31502
31503 if (hourglass_shown_p)
31504 {
31505 Lisp_Object tail, frame;
31506
31507 block_input ();
31508
31509 FOR_EACH_FRAME (tail, frame)
31510 {
31511 struct frame *f = XFRAME (frame);
31512
31513 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31514 && FRAME_RIF (f)->hide_hourglass)
31515 FRAME_RIF (f)->hide_hourglass (f);
31516 #ifdef HAVE_NTGUI
31517 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31518 else if (!FRAME_W32_P (f))
31519 w32_arrow_cursor ();
31520 #endif
31521 }
31522
31523 hourglass_shown_p = false;
31524 unblock_input ();
31525 }
31526 }
31527
31528 #endif /* HAVE_WINDOW_SYSTEM */