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1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "frame.h"
29 #include "window.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 #include "disptab.h"
33 #include "intervals.h"
34 #include "region-cache.h"
35
36 /* Indentation can insert tabs if this is non-zero;
37 otherwise always uses spaces */
38 int indent_tabs_mode;
39
40 #define min(a, b) ((a) < (b) ? (a) : (b))
41 #define max(a, b) ((a) > (b) ? (a) : (b))
42
43 #define CR 015
44
45 /* These three values memoize the current column to avoid recalculation */
46 /* Some things in set last_known_column_point to -1
47 to mark the memoized value as invalid */
48 /* Last value returned by current_column */
49 int last_known_column;
50 /* Value of point when current_column was called */
51 int last_known_column_point;
52 /* Value of MODIFF when current_column was called */
53 int last_known_column_modified;
54
55 static int current_column_1 ();
56 static int position_indentation ();
57
58 /* Cache of beginning of line found by the last call of
59 current_column. */
60 int current_column_bol_cache;
61
62 /* Get the display table to use for the current buffer. */
63
64 struct Lisp_Char_Table *
65 buffer_display_table ()
66 {
67 Lisp_Object thisbuf;
68
69 thisbuf = current_buffer->display_table;
70 if (DISP_TABLE_P (thisbuf))
71 return XCHAR_TABLE (thisbuf);
72 if (DISP_TABLE_P (Vstandard_display_table))
73 return XCHAR_TABLE (Vstandard_display_table);
74 return 0;
75 }
76 \f
77 /* Width run cache considerations. */
78
79 /* Return the width of character C under display table DP. */
80
81 static int
82 character_width (c, dp)
83 int c;
84 struct Lisp_Char_Table *dp;
85 {
86 Lisp_Object elt;
87
88 /* These width computations were determined by examining the cases
89 in display_text_line. */
90
91 /* Everything can be handled by the display table, if it's
92 present and the element is right. */
93 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
94 return XVECTOR (elt)->size;
95
96 /* Some characters are special. */
97 if (c == '\n' || c == '\t' || c == '\015')
98 return 0;
99
100 /* Printing characters have width 1. */
101 else if (c >= 040 && c < 0177)
102 return 1;
103
104 /* Everybody else (control characters, metacharacters) has other
105 widths. We could return their actual widths here, but they
106 depend on things like ctl_arrow and crud like that, and they're
107 not very common at all. So we'll just claim we don't know their
108 widths. */
109 else
110 return 0;
111 }
112
113 /* Return true iff the display table DISPTAB specifies the same widths
114 for characters as WIDTHTAB. We use this to decide when to
115 invalidate the buffer's width_run_cache. */
116 int
117 disptab_matches_widthtab (disptab, widthtab)
118 struct Lisp_Char_Table *disptab;
119 struct Lisp_Vector *widthtab;
120 {
121 int i;
122
123 if (widthtab->size != 256)
124 abort ();
125
126 for (i = 0; i < 256; i++)
127 if (character_width (i, disptab)
128 != XFASTINT (widthtab->contents[i]))
129 return 0;
130
131 return 1;
132 }
133
134 /* Recompute BUF's width table, using the display table DISPTAB. */
135 void
136 recompute_width_table (buf, disptab)
137 struct buffer *buf;
138 struct Lisp_Char_Table *disptab;
139 {
140 int i;
141 struct Lisp_Vector *widthtab;
142
143 if (!VECTORP (buf->width_table))
144 buf->width_table = Fmake_vector (make_number (256), make_number (0));
145 widthtab = XVECTOR (buf->width_table);
146 if (widthtab->size != 256)
147 abort ();
148
149 for (i = 0; i < 256; i++)
150 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
151 }
152
153 /* Allocate or free the width run cache, as requested by the current
154 state of current_buffer's cache_long_line_scans variable. */
155 static void
156 width_run_cache_on_off ()
157 {
158 if (NILP (current_buffer->cache_long_line_scans)
159 /* And, for the moment, this feature doesn't work on multibyte
160 characters. */
161 || !NILP (current_buffer->enable_multibyte_characters))
162 {
163 /* It should be off. */
164 if (current_buffer->width_run_cache)
165 {
166 free_region_cache (current_buffer->width_run_cache);
167 current_buffer->width_run_cache = 0;
168 current_buffer->width_table = Qnil;
169 }
170 }
171 else
172 {
173 /* It should be on. */
174 if (current_buffer->width_run_cache == 0)
175 {
176 current_buffer->width_run_cache = new_region_cache ();
177 recompute_width_table (current_buffer, buffer_display_table ());
178 }
179 }
180 }
181
182 \f
183 /* Skip some invisible characters starting from POS.
184 This includes characters invisible because of text properties
185 and characters invisible because of overlays.
186
187 If position POS is followed by invisible characters,
188 skip some of them and return the position after them.
189 Otherwise return POS itself.
190
191 Set *NEXT_BOUNDARY_P to the next position at which
192 it will be necessary to call this function again.
193
194 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
195 to a value greater than TO.
196
197 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
198 take account of overlays that apply only in WINDOW.
199
200 We don't necessarily skip all the invisible characters after POS
201 because that could take a long time. We skip a reasonable number
202 which can be skipped quickly. If there might be more invisible
203 characters immediately following, then *NEXT_BOUNDARY_P
204 will equal the return value. */
205
206 static int
207 skip_invisible (pos, next_boundary_p, to, window)
208 int pos;
209 int *next_boundary_p;
210 int to;
211 Lisp_Object window;
212 {
213 Lisp_Object prop, position, overlay_limit, proplimit;
214 Lisp_Object buffer;
215 int end;
216
217 XSETFASTINT (position, pos);
218 XSETBUFFER (buffer, current_buffer);
219
220 /* Give faster response for overlay lookup near POS. */
221 recenter_overlay_lists (current_buffer, pos);
222
223 /* We must not advance farther than the next overlay change.
224 The overlay change might change the invisible property;
225 or there might be overlay strings to be displayed there. */
226 overlay_limit = Fnext_overlay_change (position);
227 /* As for text properties, this gives a lower bound
228 for where the invisible text property could change. */
229 proplimit = Fnext_property_change (position, buffer, Qt);
230 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
231 proplimit = overlay_limit;
232 /* PROPLIMIT is now a lower bound for the next change
233 in invisible status. If that is plenty far away,
234 use that lower bound. */
235 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
236 *next_boundary_p = XFASTINT (proplimit);
237 /* Otherwise, scan for the next `invisible' property change. */
238 else
239 {
240 /* Don't scan terribly far. */
241 XSETFASTINT (proplimit, min (pos + 100, to));
242 /* No matter what. don't go past next overlay change. */
243 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
244 proplimit = overlay_limit;
245 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
246 buffer, proplimit));
247 #if 0
248 /* Don't put the boundary in the middle of multibyte form if
249 there is no actual property change. */
250 if (end == pos + 100
251 && !NILP (current_buffer->enable_multibyte_characters)
252 && end < ZV)
253 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
254 end--;
255 #endif
256 *next_boundary_p = end;
257 }
258 /* if the `invisible' property is set, we can skip to
259 the next property change */
260 if (!NILP (window) && EQ (XWINDOW (window)->buffer, buffer))
261 prop = Fget_char_property (position, Qinvisible, window);
262 else
263 prop = Fget_char_property (position, Qinvisible, buffer);
264 if (TEXT_PROP_MEANS_INVISIBLE (prop))
265 return *next_boundary_p;
266 return pos;
267 }
268 \f
269 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
270
271 C is *P which should satisfy `BASE_LEADING_CODE_P (c)'.
272
273 DP is a display table or NULL.
274
275 This macro is used in current_column_1, Fmove_to_column, and
276 compute_motion. */
277
278 #define MULTIBYTE_BYTES_WIDTH(p, c, dp) \
279 do { \
280 unsigned char *pend = p + 1; \
281 \
282 wide_column = 0; \
283 while (! CHAR_HEAD_P (*pend)) pend++; \
284 \
285 if (c == LEADING_CODE_COMPOSITION) \
286 { \
287 int id = str_cmpchar_id (p, pend - p); \
288 int ch = MAKE_COMPOSITE_CHAR (id); \
289 \
290 if (id >= 0) \
291 { \
292 bytes = cmpchar_table[id]->len; \
293 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, ch))) \
294 width = XVECTOR (DISP_CHAR_VECTOR (dp, ch))->size; \
295 else \
296 width = cmpchar_table[id]->width; \
297 if (width > 1) \
298 wide_column = width; \
299 } \
300 else \
301 { \
302 bytes = 1; \
303 width = 4; \
304 } \
305 } \
306 else \
307 { \
308 bytes = BYTES_BY_CHAR_HEAD (c); \
309 if (bytes >= 2 && bytes <= pend - p) \
310 { \
311 int ch; \
312 \
313 if (dp && (ch = STRING_CHAR (p, bytes), \
314 VECTORP (DISP_CHAR_VECTOR (dp, ch)))) \
315 width = XVECTOR (DISP_CHAR_VECTOR (dp, ch))->size; \
316 else \
317 width = WIDTH_BY_CHAR_HEAD (c); \
318 if (width > 1) \
319 wide_column = width; \
320 } \
321 else \
322 { \
323 bytes = 1; \
324 width = 4; \
325 } \
326 } \
327 if (p + bytes < pend) \
328 { \
329 width += 4 * (pend - (p + bytes)); \
330 bytes = pend - p; \
331 } \
332 } while (0)
333
334 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
335 "Return the horizontal position of point. Beginning of line is column 0.\n\
336 This is calculated by adding together the widths of all the displayed\n\
337 representations of the character between the start of the previous line\n\
338 and point. (eg control characters will have a width of 2 or 4, tabs\n\
339 will have a variable width)\n\
340 Ignores finite width of frame, which means that this function may return\n\
341 values greater than (frame-width).\n\
342 Whether the line is visible (if `selective-display' is t) has no effect;\n\
343 however, ^M is treated as end of line when `selective-display' is t.")
344 ()
345 {
346 Lisp_Object temp;
347 XSETFASTINT (temp, current_column ());
348 return temp;
349 }
350
351 /* Cancel any recorded value of the horizontal position. */
352
353 void
354 invalidate_current_column ()
355 {
356 last_known_column_point = 0;
357 }
358
359 int
360 current_column ()
361 {
362 register int col;
363 register unsigned char *ptr, *stop;
364 register int tab_seen;
365 int post_tab;
366 register int c;
367 register int tab_width = XINT (current_buffer->tab_width);
368 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
369 register struct Lisp_Char_Table *dp = buffer_display_table ();
370 int stopchar;
371
372 if (PT == last_known_column_point
373 && MODIFF == last_known_column_modified)
374 return last_known_column;
375
376 /* If the buffer has overlays, text properties,
377 or multibyte characters, use a more general algorithm. */
378 if (BUF_INTERVALS (current_buffer)
379 || !NILP (current_buffer->overlays_before)
380 || !NILP (current_buffer->overlays_after)
381 || Z != Z_BYTE)
382 return current_column_1 ();
383
384 /* Scan backwards from point to the previous newline,
385 counting width. Tab characters are the only complicated case. */
386
387 /* Make a pointer for decrementing through the chars before point. */
388 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
389 /* Make a pointer to where consecutive chars leave off,
390 going backwards from point. */
391 if (PT == BEGV)
392 stop = ptr;
393 else if (PT <= GPT || BEGV > GPT)
394 stop = BEGV_ADDR;
395 else
396 stop = GAP_END_ADDR;
397
398 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
399
400 col = 0, tab_seen = 0, post_tab = 0;
401
402 while (1)
403 {
404 if (ptr == stop)
405 {
406 /* We stopped either for the beginning of the buffer
407 or for the gap. */
408 if (ptr == BEGV_ADDR)
409 break;
410 /* It was the gap. Jump back over it. */
411 stop = BEGV_ADDR;
412 ptr = GPT_ADDR;
413 /* Check whether that brings us to beginning of buffer. */
414 if (BEGV >= GPT) break;
415 }
416
417 c = *--ptr;
418 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
419 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
420 else if (c >= 040 && c < 0177)
421 col++;
422 else if (c == '\n'
423 || (c == '\r' && EQ (current_buffer->selective_display, Qt)))
424 {
425 ptr++;
426 break;
427 }
428 else if (c == '\t')
429 {
430 if (tab_seen)
431 col = ((col + tab_width) / tab_width) * tab_width;
432
433 post_tab += col;
434 col = 0;
435 tab_seen = 1;
436 }
437 else
438 col += (ctl_arrow && c < 0200) ? 2 : 4;
439 }
440
441 if (tab_seen)
442 {
443 col = ((col + tab_width) / tab_width) * tab_width;
444 col += post_tab;
445 }
446
447 if (ptr == BEGV_ADDR)
448 current_column_bol_cache = BEGV;
449 else
450 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
451
452 last_known_column = col;
453 last_known_column_point = PT;
454 last_known_column_modified = MODIFF;
455
456 return col;
457 }
458 \f
459 /* Return the column number of position POS
460 by scanning forward from the beginning of the line.
461 This function handles characters that are invisible
462 due to text properties or overlays. */
463
464 static int
465 current_column_1 ()
466 {
467 register int tab_width = XINT (current_buffer->tab_width);
468 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
469 register struct Lisp_Char_Table *dp = buffer_display_table ();
470 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
471
472 /* Start the scan at the beginning of this line with column number 0. */
473 register int col = 0;
474 int scan, scan_byte;
475 int next_boundary, next_boundary_byte;
476 int opoint = PT, opoint_byte = PT_BYTE;
477
478 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
479 current_column_bol_cache = PT;
480 scan = PT, scan_byte = PT_BYTE;
481 SET_PT_BOTH (opoint, opoint_byte);
482 next_boundary = scan;
483 next_boundary_byte = scan_byte;
484
485 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
486
487 /* Scan forward to the target position. */
488 while (scan < opoint)
489 {
490 int c;
491
492 /* Occasionally we may need to skip invisible text. */
493 while (scan == next_boundary)
494 {
495 int old_scan = scan;
496 /* This updates NEXT_BOUNDARY to the next place
497 where we might need to skip more invisible text. */
498 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
499 if (scan >= opoint)
500 goto endloop;
501 if (scan != old_scan)
502 scan_byte = CHAR_TO_BYTE (scan);
503 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
504 }
505
506 c = FETCH_BYTE (scan_byte);
507 if (dp != 0
508 && ! (multibyte && BASE_LEADING_CODE_P (c))
509 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
510 {
511 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
512 scan++;
513 scan_byte++;
514 continue;
515 }
516 if (c == '\n')
517 break;
518 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
519 break;
520 scan++;
521 scan_byte++;
522 if (c == '\t')
523 {
524 int prev_col = col;
525 col += tab_width;
526 col = col / tab_width * tab_width;
527 }
528 else if (multibyte && BASE_LEADING_CODE_P (c))
529 {
530 unsigned char *ptr;
531 int bytes, width, wide_column;
532
533 scan_byte--;
534 ptr = BYTE_POS_ADDR (scan_byte);
535 MULTIBYTE_BYTES_WIDTH (ptr, c, dp);
536 scan_byte += bytes;
537 col += width;
538 }
539 else if (ctl_arrow && (c < 040 || c == 0177))
540 col += 2;
541 else if (c < 040 || c >= 0177)
542 col += 4;
543 else
544 col++;
545 }
546 endloop:
547
548 last_known_column = col;
549 last_known_column_point = PT;
550 last_known_column_modified = MODIFF;
551
552 return col;
553 }
554 \f
555 /* Return the width in columns of the part of STRING from BEG to END.
556 If BEG is nil, that stands for the beginning of STRING.
557 If END is nil, that stands for the end of STRING. */
558
559 static int
560 string_display_width (string, beg, end)
561 Lisp_Object string, beg, end;
562 {
563 register int col;
564 register unsigned char *ptr, *stop;
565 register int tab_seen;
566 int post_tab;
567 register int c;
568 register int tab_width = XINT (current_buffer->tab_width);
569 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
570 register struct Lisp_Char_Table *dp = buffer_display_table ();
571 int b, e;
572
573 if (NILP (end))
574 e = XSTRING (string)->size;
575 else
576 {
577 CHECK_NUMBER (end, 0);
578 e = XINT (end);
579 }
580
581 if (NILP (beg))
582 b = 0;
583 else
584 {
585 CHECK_NUMBER (beg, 0);
586 b = XINT (beg);
587 }
588
589 /* Make a pointer for decrementing through the chars before point. */
590 ptr = XSTRING (string)->data + e;
591 /* Make a pointer to where consecutive chars leave off,
592 going backwards from point. */
593 stop = XSTRING (string)->data + b;
594
595 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
596
597 col = 0, tab_seen = 0, post_tab = 0;
598
599 while (1)
600 {
601 if (ptr == stop)
602 break;
603
604 c = *--ptr;
605 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
606 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
607 else if (c >= 040 && c < 0177)
608 col++;
609 else if (c == '\n')
610 break;
611 else if (c == '\t')
612 {
613 if (tab_seen)
614 col = ((col + tab_width) / tab_width) * tab_width;
615
616 post_tab += col;
617 col = 0;
618 tab_seen = 1;
619 }
620 else
621 col += (ctl_arrow && c < 0200) ? 2 : 4;
622 }
623
624 if (tab_seen)
625 {
626 col = ((col + tab_width) / tab_width) * tab_width;
627 col += post_tab;
628 }
629
630 return col;
631 }
632 \f
633 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
634 "Indent from point with tabs and spaces until COLUMN is reached.\n\
635 Optional second argument MININUM says always do at least MININUM spaces\n\
636 even if that goes past COLUMN; by default, MININUM is zero.")
637 (column, minimum)
638 Lisp_Object column, minimum;
639 {
640 int mincol;
641 register int fromcol;
642 register int tab_width = XINT (current_buffer->tab_width);
643
644 CHECK_NUMBER (column, 0);
645 if (NILP (minimum))
646 XSETFASTINT (minimum, 0);
647 CHECK_NUMBER (minimum, 1);
648
649 fromcol = current_column ();
650 mincol = fromcol + XINT (minimum);
651 if (mincol < XINT (column)) mincol = XINT (column);
652
653 if (fromcol == mincol)
654 return make_number (mincol);
655
656 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
657
658 if (indent_tabs_mode)
659 {
660 Lisp_Object n;
661 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
662 if (XFASTINT (n) != 0)
663 {
664 Finsert_char (make_number ('\t'), n, Qt);
665
666 fromcol = (mincol / tab_width) * tab_width;
667 }
668 }
669
670 XSETFASTINT (column, mincol - fromcol);
671 Finsert_char (make_number (' '), column, Qt);
672
673 last_known_column = mincol;
674 last_known_column_point = PT;
675 last_known_column_modified = MODIFF;
676
677 XSETINT (column, mincol);
678 return column;
679 }
680
681 \f
682 static int position_indentation P_ ((int));
683
684 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
685 0, 0, 0,
686 "Return the indentation of the current line.\n\
687 This is the horizontal position of the character\n\
688 following any initial whitespace.")
689 ()
690 {
691 Lisp_Object val;
692 int opoint = PT, opoint_byte = PT_BYTE;
693
694 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
695
696 XSETFASTINT (val, position_indentation (PT_BYTE));
697 SET_PT_BOTH (opoint, opoint_byte);
698 return val;
699 }
700
701 static int
702 position_indentation (pos_byte)
703 register int pos_byte;
704 {
705 register int column = 0;
706 register int tab_width = XINT (current_buffer->tab_width);
707 register unsigned char *p;
708 register unsigned char *stop;
709 unsigned char *start;
710 int next_boundary_byte = pos_byte;
711 int ceiling = next_boundary_byte;
712
713 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
714
715 p = BYTE_POS_ADDR (pos_byte);
716 /* STOP records the value of P at which we will need
717 to think about the gap, or about invisible text,
718 or about the end of the buffer. */
719 stop = p;
720 /* START records the starting value of P. */
721 start = p;
722 while (1)
723 {
724 while (p == stop)
725 {
726 int stop_pos_byte;
727
728 /* If we have updated P, set POS_BYTE to match.
729 The first time we enter the loop, POS_BYTE is already right. */
730 if (p != start)
731 pos_byte = PTR_BYTE_POS (p);
732 /* Consider the various reasons STOP might have been set here. */
733 if (pos_byte == ZV_BYTE)
734 return column;
735 if (pos_byte == next_boundary_byte)
736 {
737 int next_boundary;
738 int pos = BYTE_TO_CHAR (pos_byte);
739 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
740 pos_byte = CHAR_TO_BYTE (pos);
741 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
742 }
743 if (pos_byte >= ceiling)
744 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
745 /* Compute the next place we need to stop and think,
746 and set STOP accordingly. */
747 stop_pos_byte = min (ceiling, next_boundary_byte);
748 /* The -1 and +1 arrange to point at the first byte of gap
749 (if STOP_POS_BYTE is the position of the gap)
750 rather than at the data after the gap. */
751
752 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
753 p = BYTE_POS_ADDR (pos_byte);
754 }
755 switch (*p++)
756 {
757 case 0240:
758 if (! NILP (current_buffer->enable_multibyte_characters))
759 return column;
760 case ' ':
761 column++;
762 break;
763 case '\t':
764 column += tab_width - column % tab_width;
765 break;
766 default:
767 if (ASCII_BYTE_P (p[-1])
768 || NILP (current_buffer->enable_multibyte_characters))
769 return column;
770 {
771 int c;
772 pos_byte = PTR_BYTE_POS (p - 1);
773 c = FETCH_MULTIBYTE_CHAR (pos_byte);
774 if (CHAR_HAS_CATEGORY (c, ' '))
775 {
776 column++;
777 INC_POS (pos_byte);
778 p = BYTE_POS_ADDR (pos_byte);
779 }
780 else
781 return column;
782 }
783 }
784 }
785 }
786
787 /* Test whether the line beginning at POS is indented beyond COLUMN.
788 Blank lines are treated as if they had the same indentation as the
789 preceding line. */
790
791 int
792 indented_beyond_p (pos, pos_byte, column)
793 int pos, pos_byte, column;
794 {
795 int val;
796 int opoint = PT, opoint_byte = PT_BYTE;
797
798 SET_PT_BOTH (pos, pos_byte);
799 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
800 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
801
802 val = position_indentation (PT_BYTE);
803 SET_PT_BOTH (opoint, opoint_byte);
804 return val;
805 }
806 \f
807 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
808 "Move point to column COLUMN in the current line.\n\
809 The column of a character is calculated by adding together the widths\n\
810 as displayed of the previous characters in the line.\n\
811 This function ignores line-continuation;\n\
812 there is no upper limit on the column number a character can have\n\
813 and horizontal scrolling has no effect.\n\
814 \n\
815 If specified column is within a character, point goes after that character.\n\
816 If it's past end of line, point goes to end of line.\n\n\
817 A non-nil second (optional) argument FORCE means, if the line\n\
818 is too short to reach column COLUMN then add spaces/tabs to get there,\n\
819 and if COLUMN is in the middle of a tab character, change it to spaces.\n\
820 \n\
821 The return value is the current column.")
822 (column, force)
823 Lisp_Object column, force;
824 {
825 register int pos;
826 register int col = current_column ();
827 register int goal;
828 register int end;
829 register int tab_width = XINT (current_buffer->tab_width);
830 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
831 register struct Lisp_Char_Table *dp = buffer_display_table ();
832 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
833
834 Lisp_Object val;
835 int prev_col;
836 int c;
837 int next_boundary;
838
839 int pos_byte, end_byte, next_boundary_byte;
840
841 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
842 CHECK_NATNUM (column, 0);
843 goal = XINT (column);
844
845 pos = PT;
846 pos_byte = PT_BYTE;
847 end = ZV;
848 end_byte = ZV_BYTE;
849 next_boundary = pos;
850 next_boundary_byte = PT_BYTE;
851
852 /* If we're starting past the desired column,
853 back up to beginning of line and scan from there. */
854 if (col > goal)
855 {
856 end = pos;
857 pos = current_column_bol_cache;
858 pos_byte = CHAR_TO_BYTE (pos);
859 col = 0;
860 }
861
862 while (pos < end)
863 {
864 while (pos == next_boundary)
865 {
866 int prev = pos;
867 pos = skip_invisible (pos, &next_boundary, end, Qnil);
868 if (pos != prev)
869 pos_byte = CHAR_TO_BYTE (pos);
870 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
871 if (pos >= end)
872 goto endloop;
873 }
874
875 /* Test reaching the goal column. We do this after skipping
876 invisible characters, so that we put point before the
877 character on which the cursor will appear. */
878 if (col >= goal)
879 break;
880
881 c = FETCH_BYTE (pos_byte);
882 if (dp != 0
883 && ! (multibyte && BASE_LEADING_CODE_P (c))
884 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
885 {
886 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
887 pos_byte++;
888 pos++;
889 continue;
890 }
891 if (c == '\n')
892 break;
893 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
894 break;
895 pos++;
896 pos_byte++;
897 if (c == '\t')
898 {
899 prev_col = col;
900 col += tab_width;
901 col = col / tab_width * tab_width;
902 }
903 else if (ctl_arrow && (c < 040 || c == 0177))
904 col += 2;
905 else if (c < 040 || c == 0177)
906 col += 4;
907 else if (c < 0177)
908 col++;
909 else if (multibyte && BASE_LEADING_CODE_P (c))
910 {
911 /* Start of multi-byte form. */
912 unsigned char *ptr;
913 int bytes, width, wide_column;
914
915 pos_byte--;
916 ptr = BYTE_POS_ADDR (pos_byte);
917 MULTIBYTE_BYTES_WIDTH (ptr, c, dp);
918 pos_byte += bytes;
919 col += width;
920 }
921 else
922 col += 4;
923 }
924 endloop:
925
926 SET_PT_BOTH (pos, pos_byte);
927
928 /* If a tab char made us overshoot, change it to spaces
929 and scan through it again. */
930 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
931 {
932 int old_point, old_point_byte;
933
934 del_range (PT - 1, PT);
935 Findent_to (make_number (goal), Qnil);
936 old_point = PT;
937 old_point_byte = PT_BYTE;
938 Findent_to (make_number (col), Qnil);
939 SET_PT_BOTH (old_point, old_point_byte);
940 /* Set the last_known... vars consistently. */
941 col = goal;
942 }
943
944 /* If line ends prematurely, add space to the end. */
945 if (col < goal && !NILP (force))
946 Findent_to (make_number (col = goal), Qnil);
947
948 last_known_column = col;
949 last_known_column_point = PT;
950 last_known_column_modified = MODIFF;
951
952 XSETFASTINT (val, col);
953 return val;
954 }
955 \f
956 /* compute_motion: compute buffer posn given screen posn and vice versa */
957
958 struct position val_compute_motion;
959
960 /* Scan the current buffer forward from offset FROM, pretending that
961 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
962 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
963 and return the ending buffer position and screen location. If we
964 can't hit the requested column exactly (because of a tab or other
965 multi-column character), overshoot.
966
967 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
968 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
969 earlier call to compute_motion. The other common case is that FROMHPOS
970 is zero and FROM is a position that "belongs" at column zero, but might
971 be shifted by overlay strings; in this case DID_MOTION should be 0.
972
973 WIDTH is the number of columns available to display text;
974 compute_motion uses this to handle continuation lines and such.
975 HSCROLL is the number of columns not being displayed at the left
976 margin; this is usually taken from a window's hscroll member.
977 TAB_OFFSET is the number of columns of the first tab that aren't
978 being displayed, perhaps because of a continuation line or
979 something.
980
981 compute_motion returns a pointer to a struct position. The bufpos
982 member gives the buffer position at the end of the scan, and hpos
983 and vpos give its cartesian location. prevhpos is the column at
984 which the character before bufpos started, and contin is non-zero
985 if we reached the current line by continuing the previous.
986
987 Note that FROMHPOS and TOHPOS should be expressed in real screen
988 columns, taking HSCROLL and the truncation glyph at the left margin
989 into account. That is, beginning-of-line moves you to the hpos
990 -HSCROLL + (HSCROLL > 0).
991
992 For example, to find the buffer position of column COL of line LINE
993 of a certain window, pass the window's starting location as FROM
994 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
995 Pass the buffer's ZV as TO, to limit the scan to the end of the
996 visible section of the buffer, and pass LINE and COL as TOVPOS and
997 TOHPOS.
998
999 When displaying in window w, a typical formula for WIDTH is:
1000
1001 window_width - 1
1002 - (has_vertical_scroll_bars
1003 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1004 : (window_width + window_left != frame_width))
1005
1006 where
1007 window_width is XFASTINT (w->width),
1008 window_left is XFASTINT (w->left),
1009 has_vertical_scroll_bars is
1010 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1011 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1012
1013 Or you can let window_internal_width do this all for you, and write:
1014 window_internal_width (w) - 1
1015
1016 The `-1' accounts for the continuation-line backslashes; the rest
1017 accounts for window borders if the window is split horizontally, and
1018 the scroll bars if they are turned on. */
1019
1020 struct position *
1021 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1022 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1023 int did_motion;
1024 register int width;
1025 int hscroll, tab_offset;
1026 struct window *win;
1027 {
1028 register int hpos = fromhpos;
1029 register int vpos = fromvpos;
1030
1031 register int pos;
1032 int pos_byte;
1033 register int c;
1034 register int tab_width = XFASTINT (current_buffer->tab_width);
1035 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1036 register struct Lisp_Char_Table *dp = window_display_table (win);
1037 int selective
1038 = (INTEGERP (current_buffer->selective_display)
1039 ? XINT (current_buffer->selective_display)
1040 : !NILP (current_buffer->selective_display) ? -1 : 0);
1041 int prev_hpos = 0;
1042 int selective_rlen
1043 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1044 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1045 /* The next location where the `invisible' property changes, or an
1046 overlay starts or ends. */
1047 int next_boundary = from;
1048
1049 /* For computing runs of characters with similar widths.
1050 Invariant: width_run_width is zero, or all the characters
1051 from width_run_start to width_run_end have a fixed width of
1052 width_run_width. */
1053 int width_run_start = from;
1054 int width_run_end = from;
1055 int width_run_width = 0;
1056 Lisp_Object *width_table;
1057 Lisp_Object buffer;
1058
1059 /* The next buffer pos where we should consult the width run cache. */
1060 int next_width_run = from;
1061 Lisp_Object window;
1062
1063 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1064 /* If previous char scanned was a wide character,
1065 this is the column where it ended. Otherwise, this is 0. */
1066 int wide_column_end_hpos = 0;
1067 int prev_pos; /* Previous buffer position. */
1068 int prev_pos_byte; /* Previous buffer position. */
1069 int contin_hpos; /* HPOS of last column of continued line. */
1070 int prev_tab_offset; /* Previous tab offset. */
1071
1072 XSETBUFFER (buffer, current_buffer);
1073 XSETWINDOW (window, win);
1074
1075 width_run_cache_on_off ();
1076 if (dp == buffer_display_table ())
1077 width_table = (VECTORP (current_buffer->width_table)
1078 ? XVECTOR (current_buffer->width_table)->contents
1079 : 0);
1080 else
1081 /* If the window has its own display table, we can't use the width
1082 run cache, because that's based on the buffer's display table. */
1083 width_table = 0;
1084
1085 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
1086
1087 pos = prev_pos = from;
1088 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1089 contin_hpos = 0;
1090 prev_tab_offset = tab_offset;
1091 while (1)
1092 {
1093 while (pos == next_boundary)
1094 {
1095 int pos_here = pos;
1096 int newpos;
1097
1098 /* If the caller says that the screen position came from an earlier
1099 call to compute_motion, then we've already accounted for the
1100 overlay strings at point. This is only true the first time
1101 through, so clear the flag after testing it. */
1102 if (!did_motion)
1103 /* We need to skip past the overlay strings. Currently those
1104 strings must not contain TAB;
1105 if we want to relax that restriction, something will have
1106 to be changed here. */
1107 {
1108 unsigned char *ovstr;
1109 int ovlen = overlay_strings (pos, win, &ovstr);
1110 hpos += ((multibyte && ovlen > 0)
1111 ? strwidth (ovstr, ovlen) : ovlen);
1112 }
1113 did_motion = 0;
1114
1115 if (pos >= to)
1116 break;
1117
1118 /* Advance POS past invisible characters
1119 (but not necessarily all that there are here),
1120 and store in next_boundary the next position where
1121 we need to call skip_invisible. */
1122 newpos = skip_invisible (pos, &next_boundary, to, window);
1123
1124 if (newpos >= to)
1125 {
1126 pos = min (to, newpos);
1127 goto after_loop;
1128 }
1129
1130 if (newpos != pos_here)
1131 {
1132 pos = newpos;
1133 pos_byte = CHAR_TO_BYTE (pos);
1134 }
1135 }
1136
1137 /* Handle right margin. */
1138 /* Note on a wide-column character.
1139
1140 Characters are classified into the following three categories
1141 according to the width (columns occupied on screen).
1142
1143 (1) single-column character: ex. `a'
1144 (2) multi-column character: ex. `^A', TAB, `\033'
1145 (3) wide-column character: ex. Japanese character, Chinese character
1146 (In the following example, `W_' stands for them.)
1147
1148 Multi-column characters can be divided around the right margin,
1149 but wide-column characters cannot.
1150
1151 NOTE:
1152
1153 (*) The cursor is placed on the next character after the point.
1154
1155 ----------
1156 abcdefghi\
1157 j ^---- next after the point
1158 ^--- next char. after the point.
1159 ----------
1160 In case of sigle-column character
1161
1162 ----------
1163 abcdefgh\\
1164 033 ^---- next after the point, next char. after the point.
1165 ----------
1166 In case of multi-column character
1167
1168 ----------
1169 abcdefgh\\
1170 W_ ^---- next after the point
1171 ^---- next char. after the point.
1172 ----------
1173 In case of wide-column character
1174
1175 The problem here is continuation at a wide-column character.
1176 In this case, the line may shorter less than WIDTH.
1177 And we find the continuation AFTER it occurs.
1178
1179 */
1180
1181 if (hpos > width)
1182 {
1183 if (hscroll
1184 || (truncate_partial_width_windows
1185 && width + 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win))))
1186 || !NILP (current_buffer->truncate_lines))
1187 {
1188 /* Truncating: skip to newline, unless we are already past
1189 TO (we need to go back below). */
1190 if (pos <= to)
1191 {
1192 pos = find_before_next_newline (pos, to, 1);
1193 pos_byte = CHAR_TO_BYTE (pos);
1194 hpos = width;
1195 /* If we just skipped next_boundary,
1196 loop around in the main while
1197 and handle it. */
1198 if (pos >= next_boundary)
1199 next_boundary = pos + 1;
1200 prev_hpos = width;
1201 prev_tab_offset = tab_offset;
1202 }
1203 }
1204 else
1205 {
1206 /* Continuing. */
1207 /* Remember the previous value. */
1208 prev_tab_offset = tab_offset;
1209
1210 if (wide_column_end_hpos > width)
1211 {
1212 hpos -= prev_hpos;
1213 tab_offset += prev_hpos;
1214 }
1215 else
1216 {
1217 tab_offset += width;
1218 hpos -= width;
1219 }
1220 vpos++;
1221 contin_hpos = prev_hpos;
1222 prev_hpos = 0;
1223 }
1224 }
1225
1226 /* Stop if past the target buffer position or screen position. */
1227 if (pos > to)
1228 {
1229 /* Go back to the previous position. */
1230 pos = prev_pos;
1231 pos_byte = prev_pos_byte;
1232 hpos = prev_hpos;
1233 tab_offset = prev_tab_offset;
1234
1235 /* NOTE on contin_hpos, hpos, and prev_hpos.
1236
1237 ----------
1238 abcdefgh\\
1239 W_ ^---- contin_hpos
1240 | ^----- hpos
1241 \---- prev_hpos
1242 ----------
1243 */
1244
1245 if (contin_hpos && prev_hpos == 0
1246 && contin_hpos < width && !wide_column_end_hpos)
1247 {
1248 /* Line breaking occurs in the middle of multi-column
1249 character. Go back to previous line. */
1250 hpos = contin_hpos;
1251 vpos = vpos - 1;
1252 }
1253 else if (c == '\n')
1254 /* If previous character is NEWLINE,
1255 set VPOS back to previous line */
1256 vpos = vpos - 1;
1257 break;
1258 }
1259
1260 if (vpos > tovpos || vpos == tovpos && hpos >= tohpos)
1261 {
1262 if (contin_hpos && prev_hpos == 0
1263 && hpos > tohpos
1264 && (contin_hpos == width || wide_column_end_hpos > width))
1265 { /* Line breaks because we can't put the character at the
1266 previous line any more. It is not the multi-column
1267 character continued in middle. Go back to previous
1268 buffer position, screen position, and set tab offset
1269 to previous value. It's the beginning of the
1270 line. */
1271 pos = prev_pos;
1272 pos_byte = prev_pos_byte;
1273 hpos = prev_hpos;
1274 tab_offset = prev_tab_offset;
1275 }
1276 break;
1277 }
1278 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1279 break;
1280
1281 prev_hpos = hpos;
1282 prev_pos = pos;
1283 prev_pos_byte = pos_byte;
1284 wide_column_end_hpos = 0;
1285
1286 /* Consult the width run cache to see if we can avoid inspecting
1287 the text character-by-character. */
1288 if (current_buffer->width_run_cache && pos >= next_width_run)
1289 {
1290 int run_end;
1291 int common_width
1292 = region_cache_forward (current_buffer,
1293 current_buffer->width_run_cache,
1294 pos, &run_end);
1295
1296 /* A width of zero means the character's width varies (like
1297 a tab), is meaningless (like a newline), or we just don't
1298 want to skip over it for some other reason. */
1299 if (common_width != 0)
1300 {
1301 int run_end_hpos;
1302
1303 /* Don't go past the final buffer posn the user
1304 requested. */
1305 if (run_end > to)
1306 run_end = to;
1307
1308 run_end_hpos = hpos + (run_end - pos) * common_width;
1309
1310 /* Don't go past the final horizontal position the user
1311 requested. */
1312 if (vpos == tovpos && run_end_hpos > tohpos)
1313 {
1314 run_end = pos + (tohpos - hpos) / common_width;
1315 run_end_hpos = hpos + (run_end - pos) * common_width;
1316 }
1317
1318 /* Don't go past the margin. */
1319 if (run_end_hpos >= width)
1320 {
1321 run_end = pos + (width - hpos) / common_width;
1322 run_end_hpos = hpos + (run_end - pos) * common_width;
1323 }
1324
1325 hpos = run_end_hpos;
1326 if (run_end > pos)
1327 prev_hpos = hpos - common_width;
1328 if (pos != run_end)
1329 {
1330 pos = run_end;
1331 pos_byte = CHAR_TO_BYTE (pos);
1332 }
1333 }
1334
1335 next_width_run = run_end + 1;
1336 }
1337
1338 /* We have to scan the text character-by-character. */
1339 else
1340 {
1341 c = FETCH_BYTE (pos_byte);
1342 pos++, pos_byte++;
1343
1344 /* Perhaps add some info to the width_run_cache. */
1345 if (current_buffer->width_run_cache)
1346 {
1347 /* Is this character part of the current run? If so, extend
1348 the run. */
1349 if (pos - 1 == width_run_end
1350 && XFASTINT (width_table[c]) == width_run_width)
1351 width_run_end = pos;
1352
1353 /* The previous run is over, since this is a character at a
1354 different position, or a different width. */
1355 else
1356 {
1357 /* Have we accumulated a run to put in the cache?
1358 (Currently, we only cache runs of width == 1). */
1359 if (width_run_start < width_run_end
1360 && width_run_width == 1)
1361 know_region_cache (current_buffer,
1362 current_buffer->width_run_cache,
1363 width_run_start, width_run_end);
1364
1365 /* Start recording a new width run. */
1366 width_run_width = XFASTINT (width_table[c]);
1367 width_run_start = pos - 1;
1368 width_run_end = pos;
1369 }
1370 }
1371
1372 if (dp != 0
1373 && ! (multibyte && BASE_LEADING_CODE_P (c))
1374 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1375 hpos += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
1376 else if (c >= 040 && c < 0177)
1377 hpos++;
1378 else if (c == '\t')
1379 {
1380 int tem = (hpos + tab_offset + hscroll - (hscroll > 0)) % tab_width;
1381 if (tem < 0)
1382 tem += tab_width;
1383 hpos += tab_width - tem;
1384 }
1385 else if (c == '\n')
1386 {
1387 if (selective > 0
1388 && indented_beyond_p (pos, pos_byte, selective))
1389 {
1390 /* If (pos == to), we don't have to take care of
1391 selective display. */
1392 if (pos < to)
1393 {
1394 /* Skip any number of invisible lines all at once */
1395 do
1396 {
1397 pos = find_before_next_newline (pos, to, 1) + 1;
1398 pos_byte = CHAR_TO_BYTE (pos);
1399 }
1400 while (pos < to
1401 && indented_beyond_p (pos, pos_byte, selective));
1402 /* Allow for the " ..." that is displayed for them. */
1403 if (selective_rlen)
1404 {
1405 hpos += selective_rlen;
1406 if (hpos >= width)
1407 hpos = width;
1408 }
1409 DEC_BOTH (pos, pos_byte);
1410 /* We have skipped the invis text, but not the
1411 newline after. */
1412 }
1413 }
1414 else
1415 {
1416 /* A visible line. */
1417 vpos++;
1418 hpos = 0;
1419 hpos -= hscroll;
1420 /* Count the truncation glyph on column 0 */
1421 if (hscroll > 0)
1422 hpos++;
1423 tab_offset = 0;
1424 }
1425 contin_hpos = 0;
1426 }
1427 else if (c == CR && selective < 0)
1428 {
1429 /* In selective display mode,
1430 everything from a ^M to the end of the line is invisible.
1431 Stop *before* the real newline. */
1432 if (pos < to)
1433 {
1434 pos = find_before_next_newline (pos, to, 1);
1435 pos_byte = CHAR_TO_BYTE (pos);
1436 }
1437 /* If we just skipped next_boundary,
1438 loop around in the main while
1439 and handle it. */
1440 if (pos > next_boundary)
1441 next_boundary = pos;
1442 /* Allow for the " ..." that is displayed for them. */
1443 if (selective_rlen)
1444 {
1445 hpos += selective_rlen;
1446 if (hpos >= width)
1447 hpos = width;
1448 }
1449 }
1450 else if (multibyte && BASE_LEADING_CODE_P (c))
1451 {
1452 /* Start of multi-byte form. */
1453 unsigned char *ptr;
1454 int bytes, width, wide_column;
1455
1456 pos_byte--; /* rewind POS_BYTE */
1457 ptr = BYTE_POS_ADDR (pos_byte);
1458 MULTIBYTE_BYTES_WIDTH (ptr, c, dp);
1459 pos_byte += bytes;
1460 if (wide_column)
1461 wide_column_end_hpos = hpos + wide_column;
1462 hpos += width;
1463 }
1464 else
1465 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1466 }
1467 }
1468
1469 after_loop:
1470
1471 /* Remember any final width run in the cache. */
1472 if (current_buffer->width_run_cache
1473 && width_run_width == 1
1474 && width_run_start < width_run_end)
1475 know_region_cache (current_buffer, current_buffer->width_run_cache,
1476 width_run_start, width_run_end);
1477
1478 val_compute_motion.bufpos = pos;
1479 val_compute_motion.bytepos = pos_byte;
1480 val_compute_motion.hpos = hpos;
1481 val_compute_motion.vpos = vpos;
1482 if (contin_hpos && prev_hpos == 0)
1483 val_compute_motion.prevhpos = contin_hpos;
1484 else
1485 val_compute_motion.prevhpos = prev_hpos;
1486 /* We alalways handle all of them here; none of them remain to do. */
1487 val_compute_motion.ovstring_chars_done = 0;
1488
1489 /* Nonzero if have just continued a line */
1490 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1491
1492 return &val_compute_motion;
1493 }
1494
1495 #if 0 /* The doc string is too long for some compilers,
1496 but make-docfile can find it in this comment. */
1497 DEFUN ("compute-motion", Ffoo, Sfoo, 7, 7, 0,
1498 "Scan through the current buffer, calculating screen position.\n\
1499 Scan the current buffer forward from offset FROM,\n\
1500 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
1501 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
1502 and return the ending buffer position and screen location.\n\
1503 \n\
1504 There are three additional arguments:\n\
1505 \n\
1506 WIDTH is the number of columns available to display text;\n\
1507 this affects handling of continuation lines.\n\
1508 This is usually the value returned by `window-width', less one (to allow\n\
1509 for the continuation glyph).\n\
1510 \n\
1511 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
1512 HSCROLL is the number of columns not being displayed at the left\n\
1513 margin; this is usually taken from a window's hscroll member.\n\
1514 TAB-OFFSET is the number of columns of the first tab that aren't\n\
1515 being displayed, perhaps because the line was continued within it.\n\
1516 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
1517 \n\
1518 WINDOW is the window to operate on. It is used to choose the display table;\n\
1519 if it is showing the current buffer, it is used also for\n\
1520 deciding which overlay properties apply.\n\
1521 Note that `compute-motion' always operates on the current buffer.\n\
1522 \n\
1523 The value is a list of five elements:\n\
1524 (POS HPOS VPOS PREVHPOS CONTIN)\n\
1525 POS is the buffer position where the scan stopped.\n\
1526 VPOS is the vertical position where the scan stopped.\n\
1527 HPOS is the horizontal position where the scan stopped.\n\
1528 \n\
1529 PREVHPOS is the horizontal position one character back from POS.\n\
1530 CONTIN is t if a line was continued after (or within) the previous character.\n\
1531 \n\
1532 For example, to find the buffer position of column COL of line LINE\n\
1533 of a certain window, pass the window's starting location as FROM\n\
1534 and the window's upper-left coordinates as FROMPOS.\n\
1535 Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
1536 visible section of the buffer, and pass LINE and COL as TOPOS.")
1537 (from, frompos, to, topos, width, offsets, window)
1538 #endif
1539
1540 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1541 0)
1542 (from, frompos, to, topos, width, offsets, window)
1543 Lisp_Object from, frompos, to, topos;
1544 Lisp_Object width, offsets, window;
1545 {
1546 Lisp_Object bufpos, hpos, vpos, prevhpos, contin;
1547 struct position *pos;
1548 int hscroll, tab_offset;
1549
1550 CHECK_NUMBER_COERCE_MARKER (from, 0);
1551 CHECK_CONS (frompos, 0);
1552 CHECK_NUMBER (XCONS (frompos)->car, 0);
1553 CHECK_NUMBER (XCONS (frompos)->cdr, 0);
1554 CHECK_NUMBER_COERCE_MARKER (to, 0);
1555 CHECK_CONS (topos, 0);
1556 CHECK_NUMBER (XCONS (topos)->car, 0);
1557 CHECK_NUMBER (XCONS (topos)->cdr, 0);
1558 CHECK_NUMBER (width, 0);
1559 if (!NILP (offsets))
1560 {
1561 CHECK_CONS (offsets, 0);
1562 CHECK_NUMBER (XCONS (offsets)->car, 0);
1563 CHECK_NUMBER (XCONS (offsets)->cdr, 0);
1564 hscroll = XINT (XCONS (offsets)->car);
1565 tab_offset = XINT (XCONS (offsets)->cdr);
1566 }
1567 else
1568 hscroll = tab_offset = 0;
1569
1570 if (NILP (window))
1571 window = Fselected_window ();
1572 else
1573 CHECK_LIVE_WINDOW (window, 0);
1574
1575 if (XINT (from) < BEGV || XINT (from) > ZV)
1576 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1577 if (XINT (to) < BEGV || XINT (to) > ZV)
1578 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1579
1580 pos = compute_motion (XINT (from), XINT (XCONS (frompos)->cdr),
1581 XINT (XCONS (frompos)->car), 0,
1582 XINT (to), XINT (XCONS (topos)->cdr),
1583 XINT (XCONS (topos)->car),
1584 XINT (width), hscroll, tab_offset,
1585 XWINDOW (window));
1586
1587 XSETFASTINT (bufpos, pos->bufpos);
1588 XSETINT (hpos, pos->hpos);
1589 XSETINT (vpos, pos->vpos);
1590 XSETINT (prevhpos, pos->prevhpos);
1591
1592 return Fcons (bufpos,
1593 Fcons (hpos,
1594 Fcons (vpos,
1595 Fcons (prevhpos,
1596 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1597
1598 }
1599 \f
1600 /* Fvertical_motion and vmotion */
1601 struct position val_vmotion;
1602
1603 struct position *
1604 vmotion (from, vtarget, w)
1605 register int from, vtarget;
1606 struct window *w;
1607 {
1608 int width = window_internal_width (w) - 1;
1609 int hscroll = XINT (w->hscroll);
1610 struct position pos;
1611 /* vpos is cumulative vertical position, changed as from is changed */
1612 register int vpos = 0;
1613 Lisp_Object prevline;
1614 register int first;
1615 int from_byte;
1616 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1617 int selective
1618 = (INTEGERP (current_buffer->selective_display)
1619 ? XINT (current_buffer->selective_display)
1620 : !NILP (current_buffer->selective_display) ? -1 : 0);
1621 Lisp_Object window;
1622 int start_hpos = 0;
1623 int did_motion;
1624
1625 XSETWINDOW (window, w);
1626
1627 /* The omission of the clause
1628 && marker_position (w->start) == BEG
1629 here is deliberate; I think we want to measure from the prompt
1630 position even if the minibuffer window has scrolled. */
1631 if (EQ (window, minibuf_window))
1632 {
1633 if (minibuf_prompt_width == 0 && STRINGP (minibuf_prompt))
1634 minibuf_prompt_width
1635 = string_display_width (minibuf_prompt, Qnil, Qnil);
1636
1637 start_hpos = minibuf_prompt_width;
1638 }
1639
1640 if (vpos >= vtarget)
1641 {
1642 /* To move upward, go a line at a time until
1643 we have gone at least far enough. */
1644
1645 first = 1;
1646
1647 while ((vpos > vtarget || first) && from > BEGV)
1648 {
1649 Lisp_Object propval;
1650
1651 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1652 while (XFASTINT (prevline) > BEGV
1653 && ((selective > 0
1654 && indented_beyond_p (XFASTINT (prevline),
1655 CHAR_TO_BYTE (XFASTINT (prevline)),
1656 selective))
1657 #ifdef USE_TEXT_PROPERTIES
1658 /* watch out for newlines with `invisible' property */
1659 || (propval = Fget_char_property (prevline,
1660 Qinvisible,
1661 window),
1662 TEXT_PROP_MEANS_INVISIBLE (propval))
1663 #endif
1664 ))
1665 XSETFASTINT (prevline,
1666 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1667 -1));
1668 pos = *compute_motion (XFASTINT (prevline), 0,
1669 lmargin + (XFASTINT (prevline) == BEG
1670 ? start_hpos : 0),
1671 0,
1672 from,
1673 /* Don't care for VPOS... */
1674 1 << (BITS_PER_SHORT - 1),
1675 /* ... nor HPOS. */
1676 1 << (BITS_PER_SHORT - 1),
1677 width, hscroll,
1678 /* This compensates for start_hpos
1679 so that a tab as first character
1680 still occupies 8 columns. */
1681 (XFASTINT (prevline) == BEG
1682 ? -start_hpos : 0),
1683 w);
1684 vpos -= pos.vpos;
1685 first = 0;
1686 from = XFASTINT (prevline);
1687 }
1688
1689 /* If we made exactly the desired vertical distance,
1690 or if we hit beginning of buffer,
1691 return point found */
1692 if (vpos >= vtarget)
1693 {
1694 val_vmotion.bufpos = from;
1695 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1696 val_vmotion.vpos = vpos;
1697 val_vmotion.hpos = lmargin;
1698 val_vmotion.contin = 0;
1699 val_vmotion.prevhpos = 0;
1700 val_vmotion.ovstring_chars_done = 0;
1701 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1702 return &val_vmotion;
1703 }
1704
1705 /* Otherwise find the correct spot by moving down */
1706 }
1707 /* Moving downward is simple, but must calculate from beg of line
1708 to determine hpos of starting point */
1709 from_byte = CHAR_TO_BYTE (from);
1710 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1711 {
1712 Lisp_Object propval;
1713
1714 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1715 while (XFASTINT (prevline) > BEGV
1716 && ((selective > 0
1717 && indented_beyond_p (XFASTINT (prevline),
1718 CHAR_TO_BYTE (XFASTINT (prevline)),
1719 selective))
1720 #ifdef USE_TEXT_PROPERTIES
1721 /* watch out for newlines with `invisible' property */
1722 || (propval = Fget_char_property (prevline, Qinvisible,
1723 window),
1724 TEXT_PROP_MEANS_INVISIBLE (propval))
1725 #endif
1726 ))
1727 XSETFASTINT (prevline,
1728 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1729 -1));
1730 pos = *compute_motion (XFASTINT (prevline), 0,
1731 lmargin + (XFASTINT (prevline) == BEG
1732 ? start_hpos : 0),
1733 0,
1734 from,
1735 /* Don't care for VPOS... */
1736 1 << (BITS_PER_SHORT - 1),
1737 /* ... nor HPOS. */
1738 1 << (BITS_PER_SHORT - 1),
1739 width, hscroll,
1740 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1741 w);
1742 did_motion = 1;
1743 }
1744 else
1745 {
1746 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1747 pos.vpos = 0;
1748 pos.tab_offset = 0;
1749 did_motion = 0;
1750 }
1751 return compute_motion (from, vpos, pos.hpos, did_motion,
1752 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1753 width, hscroll,
1754 pos.tab_offset - (from == BEG ? start_hpos : 0),
1755 w);
1756 }
1757
1758 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1759 "Move point to start of the screen line LINES lines down.\n\
1760 If LINES is negative, this means moving up.\n\
1761 \n\
1762 This function is an ordinary cursor motion function\n\
1763 which calculates the new position based on how text would be displayed.\n\
1764 The new position may be the start of a line,\n\
1765 or just the start of a continuation line.\n\
1766 The function returns number of screen lines moved over;\n\
1767 that usually equals LINES, but may be closer to zero\n\
1768 if beginning or end of buffer was reached.\n\
1769 \n\
1770 The optional second argument WINDOW specifies the window to use for\n\
1771 parameters such as width, horizontal scrolling, and so on.\n\
1772 The default is to use the selected window's parameters.\n\
1773 \n\
1774 `vertical-motion' always uses the current buffer,\n\
1775 regardless of which buffer is displayed in WINDOW.\n\
1776 This is consistent with other cursor motion functions\n\
1777 and makes it possible to use `vertical-motion' in any buffer,\n\
1778 whether or not it is currently displayed in some window.")
1779 (lines, window)
1780 Lisp_Object lines, window;
1781 {
1782 struct position pos;
1783
1784 CHECK_NUMBER (lines, 0);
1785 if (! NILP (window))
1786 CHECK_WINDOW (window, 0);
1787 else
1788 window = selected_window;
1789
1790 pos = *vmotion (PT, (int) XINT (lines), XWINDOW (window));
1791
1792 SET_PT (pos.bufpos);
1793 return make_number (pos.vpos);
1794 }
1795 \f
1796 /* file's initialization. */
1797
1798 void
1799 syms_of_indent ()
1800 {
1801 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
1802 "*Indentation can insert tabs if this is non-nil.\n\
1803 Setting this variable automatically makes it local to the current buffer.");
1804 indent_tabs_mode = 1;
1805
1806 defsubr (&Scurrent_indentation);
1807 defsubr (&Sindent_to);
1808 defsubr (&Scurrent_column);
1809 defsubr (&Smove_to_column);
1810 defsubr (&Svertical_motion);
1811 defsubr (&Scompute_motion);
1812 }