]> code.delx.au - gnu-emacs/blob - src/dispnew.c
Merged from miles@gnu.org--gnu-2005 (patch 70-73, 320-331)
[gnu-emacs] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997, 1998, 1999,
3 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "charset.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 creates the first frame. */
218
219 Lisp_Object Vinitial_window_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* 1 means SIGWINCH happened when not safe. */
262
263 int delayed_size_change;
264
265 /* 1 means glyph initialization has been completed at startup. */
266
267 static int glyphs_initialized_initially_p;
268
269 /* Updated window if != 0. Set by update_window. */
270
271 struct window *updated_window;
272
273 /* Glyph row updated in update_window_line, and area that is updated. */
274
275 struct glyph_row *updated_row;
276 int updated_area;
277
278 /* A glyph for a space. */
279
280 struct glyph space_glyph;
281
282 /* Non-zero means update has been performed directly, so that there's
283 no need for redisplay_internal to do much work. Set by
284 direct_output_for_insert. */
285
286 int redisplay_performed_directly_p;
287
288 /* Counts of allocated structures. These counts serve to diagnose
289 memory leaks and double frees. */
290
291 int glyph_matrix_count;
292 int glyph_pool_count;
293
294 /* If non-null, the frame whose frame matrices are manipulated. If
295 null, window matrices are worked on. */
296
297 static struct frame *frame_matrix_frame;
298
299 /* Non-zero means that fonts have been loaded since the last glyph
300 matrix adjustments. Redisplay must stop, and glyph matrices must
301 be adjusted when this flag becomes non-zero during display. The
302 reason fonts can be loaded so late is that fonts of fontsets are
303 loaded on demand. */
304
305 int fonts_changed_p;
306
307 /* Convert vpos and hpos from frame to window and vice versa.
308 This may only be used for terminal frames. */
309
310 #if GLYPH_DEBUG
311
312 static int window_to_frame_vpos P_ ((struct window *, int));
313 static int window_to_frame_hpos P_ ((struct window *, int));
314 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
315 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
316
317 /* One element of the ring buffer containing redisplay history
318 information. */
319
320 struct redisplay_history
321 {
322 char trace[512 + 100];
323 };
324
325 /* The size of the history buffer. */
326
327 #define REDISPLAY_HISTORY_SIZE 30
328
329 /* The redisplay history buffer. */
330
331 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
332
333 /* Next free entry in redisplay_history. */
334
335 static int history_idx;
336
337 /* A tick that's incremented each time something is added to the
338 history. */
339
340 static unsigned history_tick;
341
342 static void add_frame_display_history P_ ((struct frame *, int));
343 static void add_window_display_history P_ ((struct window *, char *, int));
344
345
346 /* Add to the redisplay history how window W has been displayed.
347 MSG is a trace containing the information how W's glyph matrix
348 has been constructed. PAUSED_P non-zero means that the update
349 has been interrupted for pending input. */
350
351 static void
352 add_window_display_history (w, msg, paused_p)
353 struct window *w;
354 char *msg;
355 int paused_p;
356 {
357 char *buf;
358
359 if (history_idx >= REDISPLAY_HISTORY_SIZE)
360 history_idx = 0;
361 buf = redisplay_history[history_idx].trace;
362 ++history_idx;
363
364 sprintf (buf, "%d: window %p (`%s')%s\n",
365 history_tick++,
366 w,
367 ((BUFFERP (w->buffer)
368 && STRINGP (XBUFFER (w->buffer)->name))
369 ? (char *) SDATA (XBUFFER (w->buffer)->name)
370 : "???"),
371 paused_p ? " ***paused***" : "");
372 strcat (buf, msg);
373 }
374
375
376 /* Add to the redisplay history that frame F has been displayed.
377 PAUSED_P non-zero means that the update has been interrupted for
378 pending input. */
379
380 static void
381 add_frame_display_history (f, paused_p)
382 struct frame *f;
383 int paused_p;
384 {
385 char *buf;
386
387 if (history_idx >= REDISPLAY_HISTORY_SIZE)
388 history_idx = 0;
389 buf = redisplay_history[history_idx].trace;
390 ++history_idx;
391
392 sprintf (buf, "%d: update frame %p%s",
393 history_tick++,
394 f, paused_p ? " ***paused***" : "");
395 }
396
397
398 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
399 Sdump_redisplay_history, 0, 0, "",
400 doc: /* Dump redisplay history to stderr. */)
401 ()
402 {
403 int i;
404
405 for (i = history_idx - 1; i != history_idx; --i)
406 {
407 if (i < 0)
408 i = REDISPLAY_HISTORY_SIZE - 1;
409 fprintf (stderr, "%s\n", redisplay_history[i].trace);
410 }
411
412 return Qnil;
413 }
414
415
416 #else /* GLYPH_DEBUG == 0 */
417
418 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
419 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
420
421 #endif /* GLYPH_DEBUG == 0 */
422
423
424 /* Like bcopy except never gets confused by overlap. Let this be the
425 first function defined in this file, or change emacs.c where the
426 address of this function is used. */
427
428 void
429 safe_bcopy (from, to, size)
430 const char *from;
431 char *to;
432 int size;
433 {
434 if (size <= 0 || from == to)
435 return;
436
437 /* If the source and destination don't overlap, then bcopy can
438 handle it. If they do overlap, but the destination is lower in
439 memory than the source, we'll assume bcopy can handle that. */
440 if (to < from || from + size <= to)
441 bcopy (from, to, size);
442
443 /* Otherwise, we'll copy from the end. */
444 else
445 {
446 register const char *endf = from + size;
447 register char *endt = to + size;
448
449 /* If TO - FROM is large, then we should break the copy into
450 nonoverlapping chunks of TO - FROM bytes each. However, if
451 TO - FROM is small, then the bcopy function call overhead
452 makes this not worth it. The crossover point could be about
453 anywhere. Since I don't think the obvious copy loop is too
454 bad, I'm trying to err in its favor. */
455 if (to - from < 64)
456 {
457 do
458 *--endt = *--endf;
459 while (endf != from);
460 }
461 else
462 {
463 for (;;)
464 {
465 endt -= (to - from);
466 endf -= (to - from);
467
468 if (endt < to)
469 break;
470
471 bcopy (endf, endt, to - from);
472 }
473
474 /* If SIZE wasn't a multiple of TO - FROM, there will be a
475 little left over. The amount left over is (endt + (to -
476 from)) - to, which is endt - from. */
477 bcopy (from, to, endt - from);
478 }
479 }
480 }
481
482
483 \f
484 /***********************************************************************
485 Glyph Matrices
486 ***********************************************************************/
487
488 /* Allocate and return a glyph_matrix structure. POOL is the glyph
489 pool from which memory for the matrix should be allocated, or null
490 for window-based redisplay where no glyph pools are used. The
491 member `pool' of the glyph matrix structure returned is set to
492 POOL, the structure is otherwise zeroed. */
493
494 struct glyph_matrix *
495 new_glyph_matrix (pool)
496 struct glyph_pool *pool;
497 {
498 struct glyph_matrix *result;
499
500 /* Allocate and clear. */
501 result = (struct glyph_matrix *) xmalloc (sizeof *result);
502 bzero (result, sizeof *result);
503
504 /* Increment number of allocated matrices. This count is used
505 to detect memory leaks. */
506 ++glyph_matrix_count;
507
508 /* Set pool and return. */
509 result->pool = pool;
510 return result;
511 }
512
513
514 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
515
516 The global counter glyph_matrix_count is decremented when a matrix
517 is freed. If the count gets negative, more structures were freed
518 than allocated, i.e. one matrix was freed more than once or a bogus
519 pointer was passed to this function.
520
521 If MATRIX->pool is null, this means that the matrix manages its own
522 glyph memory---this is done for matrices on X frames. Freeing the
523 matrix also frees the glyph memory in this case. */
524
525 static void
526 free_glyph_matrix (matrix)
527 struct glyph_matrix *matrix;
528 {
529 if (matrix)
530 {
531 int i;
532
533 /* Detect the case that more matrices are freed than were
534 allocated. */
535 if (--glyph_matrix_count < 0)
536 abort ();
537
538 /* Free glyph memory if MATRIX owns it. */
539 if (matrix->pool == NULL)
540 for (i = 0; i < matrix->rows_allocated; ++i)
541 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
542
543 /* Free row structures and the matrix itself. */
544 xfree (matrix->rows);
545 xfree (matrix);
546 }
547 }
548
549
550 /* Return the number of glyphs to reserve for a marginal area of
551 window W. TOTAL_GLYPHS is the number of glyphs in a complete
552 display line of window W. MARGIN gives the width of the marginal
553 area in canonical character units. MARGIN should be an integer
554 or a float. */
555
556 static int
557 margin_glyphs_to_reserve (w, total_glyphs, margin)
558 struct window *w;
559 int total_glyphs;
560 Lisp_Object margin;
561 {
562 int n;
563
564 if (NUMBERP (margin))
565 {
566 int width = XFASTINT (w->total_cols);
567 double d = max (0, XFLOATINT (margin));
568 d = min (width / 2 - 1, d);
569 n = (int) ((double) total_glyphs / width * d);
570 }
571 else
572 n = 0;
573
574 return n;
575 }
576
577
578 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
579 window sizes.
580
581 W is null if the function is called for a frame glyph matrix.
582 Otherwise it is the window MATRIX is a member of. X and Y are the
583 indices of the first column and row of MATRIX within the frame
584 matrix, if such a matrix exists. They are zero for purely
585 window-based redisplay. DIM is the needed size of the matrix.
586
587 In window-based redisplay, where no frame matrices exist, glyph
588 matrices manage their own glyph storage. Otherwise, they allocate
589 storage from a common frame glyph pool which can be found in
590 MATRIX->pool.
591
592 The reason for this memory management strategy is to avoid complete
593 frame redraws if possible. When we allocate from a common pool, a
594 change of the location or size of a sub-matrix within the pool
595 requires a complete redisplay of the frame because we cannot easily
596 make sure that the current matrices of all windows still agree with
597 what is displayed on the screen. While this is usually fast, it
598 leads to screen flickering. */
599
600 static void
601 adjust_glyph_matrix (w, matrix, x, y, dim)
602 struct window *w;
603 struct glyph_matrix *matrix;
604 int x, y;
605 struct dim dim;
606 {
607 int i;
608 int new_rows;
609 int marginal_areas_changed_p = 0;
610 int header_line_changed_p = 0;
611 int header_line_p = 0;
612 int left = -1, right = -1;
613 int window_width = -1, window_height;
614
615 /* See if W had a header line that has disappeared now, or vice versa.
616 Get W's size. */
617 if (w)
618 {
619 window_box (w, -1, 0, 0, &window_width, &window_height);
620
621 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
622 header_line_changed_p = header_line_p != matrix->header_line_p;
623 }
624 matrix->header_line_p = header_line_p;
625
626 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
627 Do nothing if MATRIX' size, position, vscroll, and marginal areas
628 haven't changed. This optimization is important because preserving
629 the matrix means preventing redisplay. */
630 if (matrix->pool == NULL)
631 {
632 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
633 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
634 xassert (left >= 0 && right >= 0);
635 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
636 || right != matrix->right_margin_glyphs);
637
638 if (!marginal_areas_changed_p
639 && !fonts_changed_p
640 && !header_line_changed_p
641 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
642 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
643 && matrix->window_height == window_height
644 && matrix->window_vscroll == w->vscroll
645 && matrix->window_width == window_width)
646 return;
647 }
648
649 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
650 if (matrix->rows_allocated < dim.height)
651 {
652 int size = dim.height * sizeof (struct glyph_row);
653 new_rows = dim.height - matrix->rows_allocated;
654 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
655 bzero (matrix->rows + matrix->rows_allocated,
656 new_rows * sizeof *matrix->rows);
657 matrix->rows_allocated = dim.height;
658 }
659 else
660 new_rows = 0;
661
662 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
663 on a frame not using window-based redisplay. Set up pointers for
664 each row into the glyph pool. */
665 if (matrix->pool)
666 {
667 xassert (matrix->pool->glyphs);
668
669 if (w)
670 {
671 left = margin_glyphs_to_reserve (w, dim.width,
672 w->left_margin_cols);
673 right = margin_glyphs_to_reserve (w, dim.width,
674 w->right_margin_cols);
675 }
676 else
677 left = right = 0;
678
679 for (i = 0; i < dim.height; ++i)
680 {
681 struct glyph_row *row = &matrix->rows[i];
682
683 row->glyphs[LEFT_MARGIN_AREA]
684 = (matrix->pool->glyphs
685 + (y + i) * matrix->pool->ncolumns
686 + x);
687
688 if (w == NULL
689 || row == matrix->rows + dim.height - 1
690 || (row == matrix->rows && matrix->header_line_p))
691 {
692 row->glyphs[TEXT_AREA]
693 = row->glyphs[LEFT_MARGIN_AREA];
694 row->glyphs[RIGHT_MARGIN_AREA]
695 = row->glyphs[TEXT_AREA] + dim.width;
696 row->glyphs[LAST_AREA]
697 = row->glyphs[RIGHT_MARGIN_AREA];
698 }
699 else
700 {
701 row->glyphs[TEXT_AREA]
702 = row->glyphs[LEFT_MARGIN_AREA] + left;
703 row->glyphs[RIGHT_MARGIN_AREA]
704 = row->glyphs[TEXT_AREA] + dim.width - left - right;
705 row->glyphs[LAST_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
707 }
708 }
709
710 matrix->left_margin_glyphs = left;
711 matrix->right_margin_glyphs = right;
712 }
713 else
714 {
715 /* If MATRIX->pool is null, MATRIX is responsible for managing
716 its own memory. It is a window matrix for window-based redisplay.
717 Allocate glyph memory from the heap. */
718 if (dim.width > matrix->matrix_w
719 || new_rows
720 || header_line_changed_p
721 || marginal_areas_changed_p)
722 {
723 struct glyph_row *row = matrix->rows;
724 struct glyph_row *end = row + matrix->rows_allocated;
725
726 while (row < end)
727 {
728 row->glyphs[LEFT_MARGIN_AREA]
729 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
730 (dim.width
731 * sizeof (struct glyph)));
732
733 /* The mode line never has marginal areas. */
734 if (row == matrix->rows + dim.height - 1
735 || (row == matrix->rows && matrix->header_line_p))
736 {
737 row->glyphs[TEXT_AREA]
738 = row->glyphs[LEFT_MARGIN_AREA];
739 row->glyphs[RIGHT_MARGIN_AREA]
740 = row->glyphs[TEXT_AREA] + dim.width;
741 row->glyphs[LAST_AREA]
742 = row->glyphs[RIGHT_MARGIN_AREA];
743 }
744 else
745 {
746 row->glyphs[TEXT_AREA]
747 = row->glyphs[LEFT_MARGIN_AREA] + left;
748 row->glyphs[RIGHT_MARGIN_AREA]
749 = row->glyphs[TEXT_AREA] + dim.width - left - right;
750 row->glyphs[LAST_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
752 }
753 ++row;
754 }
755 }
756
757 xassert (left >= 0 && right >= 0);
758 matrix->left_margin_glyphs = left;
759 matrix->right_margin_glyphs = right;
760 }
761
762 /* Number of rows to be used by MATRIX. */
763 matrix->nrows = dim.height;
764 xassert (matrix->nrows >= 0);
765
766 if (w)
767 {
768 if (matrix == w->current_matrix)
769 {
770 /* Mark rows in a current matrix of a window as not having
771 valid contents. It's important to not do this for
772 desired matrices. When Emacs starts, it may already be
773 building desired matrices when this function runs. */
774 if (window_width < 0)
775 window_width = window_box_width (w, -1);
776
777 /* Optimize the case that only the height has changed (C-x 2,
778 upper window). Invalidate all rows that are no longer part
779 of the window. */
780 if (!marginal_areas_changed_p
781 && !header_line_changed_p
782 && new_rows == 0
783 && dim.width == matrix->matrix_w
784 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
785 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
786 && matrix->window_width == window_width)
787 {
788 /* Find the last row in the window. */
789 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
790 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
791 {
792 ++i;
793 break;
794 }
795
796 /* Window end is invalid, if inside of the rows that
797 are invalidated below. */
798 if (INTEGERP (w->window_end_vpos)
799 && XFASTINT (w->window_end_vpos) >= i)
800 w->window_end_valid = Qnil;
801
802 while (i < matrix->nrows)
803 matrix->rows[i++].enabled_p = 0;
804 }
805 else
806 {
807 for (i = 0; i < matrix->nrows; ++i)
808 matrix->rows[i].enabled_p = 0;
809 }
810 }
811 else if (matrix == w->desired_matrix)
812 {
813 /* Rows in desired matrices always have to be cleared;
814 redisplay expects this is the case when it runs, so it
815 had better be the case when we adjust matrices between
816 redisplays. */
817 for (i = 0; i < matrix->nrows; ++i)
818 matrix->rows[i].enabled_p = 0;
819 }
820 }
821
822
823 /* Remember last values to be able to optimize frame redraws. */
824 matrix->matrix_x = x;
825 matrix->matrix_y = y;
826 matrix->matrix_w = dim.width;
827 matrix->matrix_h = dim.height;
828
829 /* Record the top y location and height of W at the time the matrix
830 was last adjusted. This is used to optimize redisplay above. */
831 if (w)
832 {
833 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
834 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
835 matrix->window_height = window_height;
836 matrix->window_width = window_width;
837 matrix->window_vscroll = w->vscroll;
838 }
839 }
840
841
842 /* Reverse the contents of rows in MATRIX between START and END. The
843 contents of the row at END - 1 end up at START, END - 2 at START +
844 1 etc. This is part of the implementation of rotate_matrix (see
845 below). */
846
847 static void
848 reverse_rows (matrix, start, end)
849 struct glyph_matrix *matrix;
850 int start, end;
851 {
852 int i, j;
853
854 for (i = start, j = end - 1; i < j; ++i, --j)
855 {
856 /* Non-ISO HP/UX compiler doesn't like auto struct
857 initialization. */
858 struct glyph_row temp;
859 temp = matrix->rows[i];
860 matrix->rows[i] = matrix->rows[j];
861 matrix->rows[j] = temp;
862 }
863 }
864
865
866 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
867 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
868 indices. (Note: this does not copy glyphs, only glyph pointers in
869 row structures are moved around).
870
871 The algorithm used for rotating the vector was, I believe, first
872 described by Kernighan. See the vector R as consisting of two
873 sub-vectors AB, where A has length BY for BY >= 0. The result
874 after rotating is then BA. Reverse both sub-vectors to get ArBr
875 and reverse the result to get (ArBr)r which is BA. Similar for
876 rotating right. */
877
878 void
879 rotate_matrix (matrix, first, last, by)
880 struct glyph_matrix *matrix;
881 int first, last, by;
882 {
883 if (by < 0)
884 {
885 /* Up (rotate left, i.e. towards lower indices). */
886 by = -by;
887 reverse_rows (matrix, first, first + by);
888 reverse_rows (matrix, first + by, last);
889 reverse_rows (matrix, first, last);
890 }
891 else if (by > 0)
892 {
893 /* Down (rotate right, i.e. towards higher indices). */
894 reverse_rows (matrix, last - by, last);
895 reverse_rows (matrix, first, last - by);
896 reverse_rows (matrix, first, last);
897 }
898 }
899
900
901 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
902 with indices START <= index < END. Increment positions by DELTA/
903 DELTA_BYTES. */
904
905 void
906 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
907 struct glyph_matrix *matrix;
908 int start, end, delta, delta_bytes;
909 {
910 /* Check that START and END are reasonable values. */
911 xassert (start >= 0 && start <= matrix->nrows);
912 xassert (end >= 0 && end <= matrix->nrows);
913 xassert (start <= end);
914
915 for (; start < end; ++start)
916 increment_row_positions (matrix->rows + start, delta, delta_bytes);
917 }
918
919
920 /* Enable a range of rows in glyph matrix MATRIX. START and END are
921 the row indices of the first and last + 1 row to enable. If
922 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
923
924 void
925 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
926 struct glyph_matrix *matrix;
927 int start, end;
928 int enabled_p;
929 {
930 xassert (start <= end);
931 xassert (start >= 0 && start < matrix->nrows);
932 xassert (end >= 0 && end <= matrix->nrows);
933
934 for (; start < end; ++start)
935 matrix->rows[start].enabled_p = enabled_p != 0;
936 }
937
938
939 /* Clear MATRIX.
940
941 This empties all rows in MATRIX by setting the enabled_p flag for
942 all rows of the matrix to zero. The function prepare_desired_row
943 will eventually really clear a row when it sees one with a zero
944 enabled_p flag.
945
946 Resets update hints to defaults value. The only update hint
947 currently present is the flag MATRIX->no_scrolling_p. */
948
949 void
950 clear_glyph_matrix (matrix)
951 struct glyph_matrix *matrix;
952 {
953 if (matrix)
954 {
955 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
956 matrix->no_scrolling_p = 0;
957 }
958 }
959
960
961 /* Shift part of the glyph matrix MATRIX of window W up or down.
962 Increment y-positions in glyph rows between START and END by DY,
963 and recompute their visible height. */
964
965 void
966 shift_glyph_matrix (w, matrix, start, end, dy)
967 struct window *w;
968 struct glyph_matrix *matrix;
969 int start, end, dy;
970 {
971 int min_y, max_y;
972
973 xassert (start <= end);
974 xassert (start >= 0 && start < matrix->nrows);
975 xassert (end >= 0 && end <= matrix->nrows);
976
977 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
978 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
979
980 for (; start < end; ++start)
981 {
982 struct glyph_row *row = &matrix->rows[start];
983
984 row->y += dy;
985 row->visible_height = row->height;
986
987 if (row->y < min_y)
988 row->visible_height -= min_y - row->y;
989 if (row->y + row->height > max_y)
990 row->visible_height -= row->y + row->height - max_y;
991 }
992 }
993
994
995 /* Mark all rows in current matrices of frame F as invalid. Marking
996 invalid is done by setting enabled_p to zero for all rows in a
997 current matrix. */
998
999 void
1000 clear_current_matrices (f)
1001 register struct frame *f;
1002 {
1003 /* Clear frame current matrix, if we have one. */
1004 if (f->current_matrix)
1005 clear_glyph_matrix (f->current_matrix);
1006
1007 /* Clear the matrix of the menu bar window, if such a window exists.
1008 The menu bar window is currently used to display menus on X when
1009 no toolkit support is compiled in. */
1010 if (WINDOWP (f->menu_bar_window))
1011 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1012
1013 /* Clear the matrix of the tool-bar window, if any. */
1014 if (WINDOWP (f->tool_bar_window))
1015 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1016
1017 /* Clear current window matrices. */
1018 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1019 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1020 }
1021
1022
1023 /* Clear out all display lines of F for a coming redisplay. */
1024
1025 void
1026 clear_desired_matrices (f)
1027 register struct frame *f;
1028 {
1029 if (f->desired_matrix)
1030 clear_glyph_matrix (f->desired_matrix);
1031
1032 if (WINDOWP (f->menu_bar_window))
1033 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1034
1035 if (WINDOWP (f->tool_bar_window))
1036 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1037
1038 /* Do it for window matrices. */
1039 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1040 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1041 }
1042
1043
1044 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1045 non-zero clear desired matrices, otherwise clear current matrices. */
1046
1047 static void
1048 clear_window_matrices (w, desired_p)
1049 struct window *w;
1050 int desired_p;
1051 {
1052 while (w)
1053 {
1054 if (!NILP (w->hchild))
1055 {
1056 xassert (WINDOWP (w->hchild));
1057 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1058 }
1059 else if (!NILP (w->vchild))
1060 {
1061 xassert (WINDOWP (w->vchild));
1062 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1063 }
1064 else
1065 {
1066 if (desired_p)
1067 clear_glyph_matrix (w->desired_matrix);
1068 else
1069 {
1070 clear_glyph_matrix (w->current_matrix);
1071 w->window_end_valid = Qnil;
1072 }
1073 }
1074
1075 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1076 }
1077 }
1078
1079
1080 \f
1081 /***********************************************************************
1082 Glyph Rows
1083
1084 See dispextern.h for an overall explanation of glyph rows.
1085 ***********************************************************************/
1086
1087 /* Clear glyph row ROW. Do it in a way that makes it robust against
1088 changes in the glyph_row structure, i.e. addition or removal of
1089 structure members. */
1090
1091 static struct glyph_row null_row;
1092
1093 void
1094 clear_glyph_row (row)
1095 struct glyph_row *row;
1096 {
1097 struct glyph *p[1 + LAST_AREA];
1098
1099 /* Save pointers. */
1100 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1101 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1102 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1103 p[LAST_AREA] = row->glyphs[LAST_AREA];
1104
1105 /* Clear. */
1106 *row = null_row;
1107
1108 /* Restore pointers. */
1109 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1110 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1111 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1112 row->glyphs[LAST_AREA] = p[LAST_AREA];
1113
1114 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1115 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1116 Redisplay outputs such glyphs, and flickering effects were
1117 the result. This also depended on the contents of memory
1118 returned by xmalloc. If flickering happens again, activate
1119 the code below. If the flickering is gone with that, chances
1120 are that the flickering has the same reason as here. */
1121 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1122 #endif
1123 }
1124
1125
1126 /* Make ROW an empty, enabled row of canonical character height,
1127 in window W starting at y-position Y. */
1128
1129 void
1130 blank_row (w, row, y)
1131 struct window *w;
1132 struct glyph_row *row;
1133 int y;
1134 {
1135 int min_y, max_y;
1136
1137 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1138 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1139
1140 clear_glyph_row (row);
1141 row->y = y;
1142 row->ascent = row->phys_ascent = 0;
1143 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1144 row->visible_height = row->height;
1145
1146 if (row->y < min_y)
1147 row->visible_height -= min_y - row->y;
1148 if (row->y + row->height > max_y)
1149 row->visible_height -= row->y + row->height - max_y;
1150
1151 row->enabled_p = 1;
1152 }
1153
1154
1155 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1156 are the amounts by which to change positions. Note that the first
1157 glyph of the text area of a row can have a buffer position even if
1158 the used count of the text area is zero. Such rows display line
1159 ends. */
1160
1161 void
1162 increment_row_positions (row, delta, delta_bytes)
1163 struct glyph_row *row;
1164 int delta, delta_bytes;
1165 {
1166 int area, i;
1167
1168 /* Increment start and end positions. */
1169 MATRIX_ROW_START_CHARPOS (row) += delta;
1170 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1171 MATRIX_ROW_END_CHARPOS (row) += delta;
1172 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1173
1174 /* Increment positions in glyphs. */
1175 for (area = 0; area < LAST_AREA; ++area)
1176 for (i = 0; i < row->used[area]; ++i)
1177 if (BUFFERP (row->glyphs[area][i].object)
1178 && row->glyphs[area][i].charpos > 0)
1179 row->glyphs[area][i].charpos += delta;
1180
1181 /* Capture the case of rows displaying a line end. */
1182 if (row->used[TEXT_AREA] == 0
1183 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1184 row->glyphs[TEXT_AREA]->charpos += delta;
1185 }
1186
1187
1188 #if 0
1189 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1190 contents, i.e. glyph structure contents are exchanged between A and
1191 B without changing glyph pointers in A and B. */
1192
1193 static void
1194 swap_glyphs_in_rows (a, b)
1195 struct glyph_row *a, *b;
1196 {
1197 int area;
1198
1199 for (area = 0; area < LAST_AREA; ++area)
1200 {
1201 /* Number of glyphs to swap. */
1202 int max_used = max (a->used[area], b->used[area]);
1203
1204 /* Start of glyphs in area of row A. */
1205 struct glyph *glyph_a = a->glyphs[area];
1206
1207 /* End + 1 of glyphs in area of row A. */
1208 struct glyph *glyph_a_end = a->glyphs[max_used];
1209
1210 /* Start of glyphs in area of row B. */
1211 struct glyph *glyph_b = b->glyphs[area];
1212
1213 while (glyph_a < glyph_a_end)
1214 {
1215 /* Non-ISO HP/UX compiler doesn't like auto struct
1216 initialization. */
1217 struct glyph temp;
1218 temp = *glyph_a;
1219 *glyph_a = *glyph_b;
1220 *glyph_b = temp;
1221 ++glyph_a;
1222 ++glyph_b;
1223 }
1224 }
1225 }
1226
1227 #endif /* 0 */
1228
1229 /* Exchange pointers to glyph memory between glyph rows A and B. */
1230
1231 static INLINE void
1232 swap_glyph_pointers (a, b)
1233 struct glyph_row *a, *b;
1234 {
1235 int i;
1236 for (i = 0; i < LAST_AREA + 1; ++i)
1237 {
1238 struct glyph *temp = a->glyphs[i];
1239 a->glyphs[i] = b->glyphs[i];
1240 b->glyphs[i] = temp;
1241 }
1242 }
1243
1244
1245 /* Copy glyph row structure FROM to glyph row structure TO, except
1246 that glyph pointers in the structures are left unchanged. */
1247
1248 INLINE void
1249 copy_row_except_pointers (to, from)
1250 struct glyph_row *to, *from;
1251 {
1252 struct glyph *pointers[1 + LAST_AREA];
1253
1254 /* Save glyph pointers of TO. */
1255 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1256
1257 /* Do a structure assignment. */
1258 *to = *from;
1259
1260 /* Restore original pointers of TO. */
1261 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1262 }
1263
1264
1265 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1266 TO and FROM are left unchanged. Glyph contents are copied from the
1267 glyph memory of FROM to the glyph memory of TO. Increment buffer
1268 positions in row TO by DELTA/ DELTA_BYTES. */
1269
1270 void
1271 copy_glyph_row_contents (to, from, delta, delta_bytes)
1272 struct glyph_row *to, *from;
1273 int delta, delta_bytes;
1274 {
1275 int area;
1276
1277 /* This is like a structure assignment TO = FROM, except that
1278 glyph pointers in the rows are left unchanged. */
1279 copy_row_except_pointers (to, from);
1280
1281 /* Copy glyphs from FROM to TO. */
1282 for (area = 0; area < LAST_AREA; ++area)
1283 if (from->used[area])
1284 bcopy (from->glyphs[area], to->glyphs[area],
1285 from->used[area] * sizeof (struct glyph));
1286
1287 /* Increment buffer positions in TO by DELTA. */
1288 increment_row_positions (to, delta, delta_bytes);
1289 }
1290
1291
1292 /* Assign glyph row FROM to glyph row TO. This works like a structure
1293 assignment TO = FROM, except that glyph pointers are not copied but
1294 exchanged between TO and FROM. Pointers must be exchanged to avoid
1295 a memory leak. */
1296
1297 static INLINE void
1298 assign_row (to, from)
1299 struct glyph_row *to, *from;
1300 {
1301 swap_glyph_pointers (to, from);
1302 copy_row_except_pointers (to, from);
1303 }
1304
1305
1306 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1307 a row in a window matrix, is a slice of the glyph memory of the
1308 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1309 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1310 memory of FRAME_ROW. */
1311
1312 #if GLYPH_DEBUG
1313
1314 static int
1315 glyph_row_slice_p (window_row, frame_row)
1316 struct glyph_row *window_row, *frame_row;
1317 {
1318 struct glyph *window_glyph_start = window_row->glyphs[0];
1319 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1320 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1321
1322 return (frame_glyph_start <= window_glyph_start
1323 && window_glyph_start < frame_glyph_end);
1324 }
1325
1326 #endif /* GLYPH_DEBUG */
1327
1328 #if 0
1329
1330 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1331 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1332 in WINDOW_MATRIX is found satisfying the condition. */
1333
1334 static struct glyph_row *
1335 find_glyph_row_slice (window_matrix, frame_matrix, row)
1336 struct glyph_matrix *window_matrix, *frame_matrix;
1337 int row;
1338 {
1339 int i;
1340
1341 xassert (row >= 0 && row < frame_matrix->nrows);
1342
1343 for (i = 0; i < window_matrix->nrows; ++i)
1344 if (glyph_row_slice_p (window_matrix->rows + i,
1345 frame_matrix->rows + row))
1346 break;
1347
1348 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1349 }
1350
1351 #endif /* 0 */
1352
1353 /* Prepare ROW for display. Desired rows are cleared lazily,
1354 i.e. they are only marked as to be cleared by setting their
1355 enabled_p flag to zero. When a row is to be displayed, a prior
1356 call to this function really clears it. */
1357
1358 void
1359 prepare_desired_row (row)
1360 struct glyph_row *row;
1361 {
1362 if (!row->enabled_p)
1363 {
1364 clear_glyph_row (row);
1365 row->enabled_p = 1;
1366 }
1367 }
1368
1369
1370 /* Return a hash code for glyph row ROW. */
1371
1372 int
1373 line_hash_code (row)
1374 struct glyph_row *row;
1375 {
1376 int hash = 0;
1377
1378 if (row->enabled_p)
1379 {
1380 struct glyph *glyph = row->glyphs[TEXT_AREA];
1381 struct glyph *end = glyph + row->used[TEXT_AREA];
1382
1383 while (glyph < end)
1384 {
1385 int c = glyph->u.ch;
1386 int face_id = glyph->face_id;
1387 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1388 c -= SPACEGLYPH;
1389 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1390 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1391 ++glyph;
1392 }
1393
1394 if (hash == 0)
1395 hash = 1;
1396 }
1397
1398 return hash;
1399 }
1400
1401
1402 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1403 the number of characters in the line. If must_write_spaces is
1404 zero, leading and trailing spaces are ignored. */
1405
1406 static unsigned int
1407 line_draw_cost (matrix, vpos)
1408 struct glyph_matrix *matrix;
1409 int vpos;
1410 {
1411 struct glyph_row *row = matrix->rows + vpos;
1412 struct glyph *beg = row->glyphs[TEXT_AREA];
1413 struct glyph *end = beg + row->used[TEXT_AREA];
1414 int len;
1415 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1416 int glyph_table_len = GLYPH_TABLE_LENGTH;
1417
1418 /* Ignore trailing and leading spaces if we can. */
1419 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1420 {
1421 /* Skip from the end over trailing spaces. */
1422 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1423 --end;
1424
1425 /* All blank line. */
1426 if (end == beg)
1427 return 0;
1428
1429 /* Skip over leading spaces. */
1430 while (CHAR_GLYPH_SPACE_P (*beg))
1431 ++beg;
1432 }
1433
1434 /* If we don't have a glyph-table, each glyph is one character,
1435 so return the number of glyphs. */
1436 if (glyph_table_base == 0)
1437 len = end - beg;
1438 else
1439 {
1440 /* Otherwise, scan the glyphs and accumulate their total length
1441 in LEN. */
1442 len = 0;
1443 while (beg < end)
1444 {
1445 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1446
1447 if (g < 0
1448 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1449 len += 1;
1450 else
1451 len += GLYPH_LENGTH (glyph_table_base, g);
1452
1453 ++beg;
1454 }
1455 }
1456
1457 return len;
1458 }
1459
1460
1461 /* Test two glyph rows A and B for equality. Value is non-zero if A
1462 and B have equal contents. W is the window to which the glyphs
1463 rows A and B belong. It is needed here to test for partial row
1464 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1465 flags of A and B, too. */
1466
1467 static INLINE int
1468 row_equal_p (w, a, b, mouse_face_p)
1469 struct window *w;
1470 struct glyph_row *a, *b;
1471 int mouse_face_p;
1472 {
1473 if (a == b)
1474 return 1;
1475 else if (a->hash != b->hash)
1476 return 0;
1477 else
1478 {
1479 struct glyph *a_glyph, *b_glyph, *a_end;
1480 int area;
1481
1482 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1483 return 0;
1484
1485 /* Compare glyphs. */
1486 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1487 {
1488 if (a->used[area] != b->used[area])
1489 return 0;
1490
1491 a_glyph = a->glyphs[area];
1492 a_end = a_glyph + a->used[area];
1493 b_glyph = b->glyphs[area];
1494
1495 while (a_glyph < a_end
1496 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1497 ++a_glyph, ++b_glyph;
1498
1499 if (a_glyph != a_end)
1500 return 0;
1501 }
1502
1503 if (a->fill_line_p != b->fill_line_p
1504 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1505 || a->left_fringe_bitmap != b->left_fringe_bitmap
1506 || a->left_fringe_face_id != b->left_fringe_face_id
1507 || a->right_fringe_bitmap != b->right_fringe_bitmap
1508 || a->right_fringe_face_id != b->right_fringe_face_id
1509 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1510 || a->exact_window_width_line_p != b->exact_window_width_line_p
1511 || a->overlapped_p != b->overlapped_p
1512 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1513 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1514 /* Different partially visible characters on left margin. */
1515 || a->x != b->x
1516 /* Different height. */
1517 || a->ascent != b->ascent
1518 || a->phys_ascent != b->phys_ascent
1519 || a->phys_height != b->phys_height
1520 || a->visible_height != b->visible_height)
1521 return 0;
1522 }
1523
1524 return 1;
1525 }
1526
1527
1528 \f
1529 /***********************************************************************
1530 Glyph Pool
1531
1532 See dispextern.h for an overall explanation of glyph pools.
1533 ***********************************************************************/
1534
1535 /* Allocate a glyph_pool structure. The structure returned is
1536 initialized with zeros. The global variable glyph_pool_count is
1537 incremented for each pool allocated. */
1538
1539 static struct glyph_pool *
1540 new_glyph_pool ()
1541 {
1542 struct glyph_pool *result;
1543
1544 /* Allocate a new glyph_pool and clear it. */
1545 result = (struct glyph_pool *) xmalloc (sizeof *result);
1546 bzero (result, sizeof *result);
1547
1548 /* For memory leak and double deletion checking. */
1549 ++glyph_pool_count;
1550
1551 return result;
1552 }
1553
1554
1555 /* Free a glyph_pool structure POOL. The function may be called with
1556 a null POOL pointer. The global variable glyph_pool_count is
1557 decremented with every pool structure freed. If this count gets
1558 negative, more structures were freed than allocated, i.e. one
1559 structure must have been freed more than once or a bogus pointer
1560 was passed to free_glyph_pool. */
1561
1562 static void
1563 free_glyph_pool (pool)
1564 struct glyph_pool *pool;
1565 {
1566 if (pool)
1567 {
1568 /* More freed than allocated? */
1569 --glyph_pool_count;
1570 xassert (glyph_pool_count >= 0);
1571
1572 xfree (pool->glyphs);
1573 xfree (pool);
1574 }
1575 }
1576
1577
1578 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1579 columns we need. This function never shrinks a pool. The only
1580 case in which this would make sense, would be when a frame's size
1581 is changed from a large value to a smaller one. But, if someone
1582 does it once, we can expect that he will do it again.
1583
1584 Value is non-zero if the pool changed in a way which makes
1585 re-adjusting window glyph matrices necessary. */
1586
1587 static int
1588 realloc_glyph_pool (pool, matrix_dim)
1589 struct glyph_pool *pool;
1590 struct dim matrix_dim;
1591 {
1592 int needed;
1593 int changed_p;
1594
1595 changed_p = (pool->glyphs == 0
1596 || matrix_dim.height != pool->nrows
1597 || matrix_dim.width != pool->ncolumns);
1598
1599 /* Enlarge the glyph pool. */
1600 needed = matrix_dim.width * matrix_dim.height;
1601 if (needed > pool->nglyphs)
1602 {
1603 int size = needed * sizeof (struct glyph);
1604
1605 if (pool->glyphs)
1606 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1607 else
1608 {
1609 pool->glyphs = (struct glyph *) xmalloc (size);
1610 bzero (pool->glyphs, size);
1611 }
1612
1613 pool->nglyphs = needed;
1614 }
1615
1616 /* Remember the number of rows and columns because (a) we use them
1617 to do sanity checks, and (b) the number of columns determines
1618 where rows in the frame matrix start---this must be available to
1619 determine pointers to rows of window sub-matrices. */
1620 pool->nrows = matrix_dim.height;
1621 pool->ncolumns = matrix_dim.width;
1622
1623 return changed_p;
1624 }
1625
1626
1627 \f
1628 /***********************************************************************
1629 Debug Code
1630 ***********************************************************************/
1631
1632 #if GLYPH_DEBUG
1633
1634
1635 /* Flush standard output. This is sometimes useful to call from the debugger.
1636 XXX Maybe this should be changed to flush the current terminal instead of
1637 stdout.
1638 */
1639
1640 void
1641 flush_stdout ()
1642 {
1643 fflush (stdout);
1644 }
1645
1646
1647 /* Check that no glyph pointers have been lost in MATRIX. If a
1648 pointer has been lost, e.g. by using a structure assignment between
1649 rows, at least one pointer must occur more than once in the rows of
1650 MATRIX. */
1651
1652 void
1653 check_matrix_pointer_lossage (matrix)
1654 struct glyph_matrix *matrix;
1655 {
1656 int i, j;
1657
1658 for (i = 0; i < matrix->nrows; ++i)
1659 for (j = 0; j < matrix->nrows; ++j)
1660 xassert (i == j
1661 || (matrix->rows[i].glyphs[TEXT_AREA]
1662 != matrix->rows[j].glyphs[TEXT_AREA]));
1663 }
1664
1665
1666 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1667
1668 struct glyph_row *
1669 matrix_row (matrix, row)
1670 struct glyph_matrix *matrix;
1671 int row;
1672 {
1673 xassert (matrix && matrix->rows);
1674 xassert (row >= 0 && row < matrix->nrows);
1675
1676 /* That's really too slow for normal testing because this function
1677 is called almost everywhere. Although---it's still astonishingly
1678 fast, so it is valuable to have for debugging purposes. */
1679 #if 0
1680 check_matrix_pointer_lossage (matrix);
1681 #endif
1682
1683 return matrix->rows + row;
1684 }
1685
1686
1687 #if 0 /* This function makes invalid assumptions when text is
1688 partially invisible. But it might come handy for debugging
1689 nevertheless. */
1690
1691 /* Check invariants that must hold for an up to date current matrix of
1692 window W. */
1693
1694 static void
1695 check_matrix_invariants (w)
1696 struct window *w;
1697 {
1698 struct glyph_matrix *matrix = w->current_matrix;
1699 int yb = window_text_bottom_y (w);
1700 struct glyph_row *row = matrix->rows;
1701 struct glyph_row *last_text_row = NULL;
1702 struct buffer *saved = current_buffer;
1703 struct buffer *buffer = XBUFFER (w->buffer);
1704 int c;
1705
1706 /* This can sometimes happen for a fresh window. */
1707 if (matrix->nrows < 2)
1708 return;
1709
1710 set_buffer_temp (buffer);
1711
1712 /* Note: last row is always reserved for the mode line. */
1713 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1714 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1715 {
1716 struct glyph_row *next = row + 1;
1717
1718 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1719 last_text_row = row;
1720
1721 /* Check that character and byte positions are in sync. */
1722 xassert (MATRIX_ROW_START_BYTEPOS (row)
1723 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1724
1725 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1726 have such a position temporarily in case of a minibuffer
1727 displaying something like `[Sole completion]' at its end. */
1728 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1729 xassert (MATRIX_ROW_END_BYTEPOS (row)
1730 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1731
1732 /* Check that end position of `row' is equal to start position
1733 of next row. */
1734 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1735 {
1736 xassert (MATRIX_ROW_END_CHARPOS (row)
1737 == MATRIX_ROW_START_CHARPOS (next));
1738 xassert (MATRIX_ROW_END_BYTEPOS (row)
1739 == MATRIX_ROW_START_BYTEPOS (next));
1740 }
1741 row = next;
1742 }
1743
1744 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1745 xassert (w->desired_matrix->rows != NULL);
1746 set_buffer_temp (saved);
1747 }
1748
1749 #endif /* 0 */
1750
1751 #endif /* GLYPH_DEBUG != 0 */
1752
1753
1754 \f
1755 /**********************************************************************
1756 Allocating/ Adjusting Glyph Matrices
1757 **********************************************************************/
1758
1759 /* Allocate glyph matrices over a window tree for a frame-based
1760 redisplay
1761
1762 X and Y are column/row within the frame glyph matrix where
1763 sub-matrices for the window tree rooted at WINDOW must be
1764 allocated. CH_DIM contains the dimensions of the smallest
1765 character that could be used during display. DIM_ONLY_P non-zero
1766 means that the caller of this function is only interested in the
1767 result matrix dimension, and matrix adjustments should not be
1768 performed.
1769
1770 The function returns the total width/height of the sub-matrices of
1771 the window tree. If called on a frame root window, the computation
1772 will take the mini-buffer window into account.
1773
1774 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1775
1776 NEW_LEAF_MATRIX set if any window in the tree did not have a
1777 glyph matrices yet, and
1778
1779 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1780 any window in the tree will be changed or have been changed (see
1781 DIM_ONLY_P)
1782
1783 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1784 function.
1785
1786 Windows are arranged into chains of windows on the same level
1787 through the next fields of window structures. Such a level can be
1788 either a sequence of horizontally adjacent windows from left to
1789 right, or a sequence of vertically adjacent windows from top to
1790 bottom. Each window in a horizontal sequence can be either a leaf
1791 window or a vertical sequence; a window in a vertical sequence can
1792 be either a leaf or a horizontal sequence. All windows in a
1793 horizontal sequence have the same height, and all windows in a
1794 vertical sequence have the same width.
1795
1796 This function uses, for historical reasons, a more general
1797 algorithm to determine glyph matrix dimensions that would be
1798 necessary.
1799
1800 The matrix height of a horizontal sequence is determined by the
1801 maximum height of any matrix in the sequence. The matrix width of
1802 a horizontal sequence is computed by adding up matrix widths of
1803 windows in the sequence.
1804
1805 |<------- result width ------->|
1806 +---------+----------+---------+ ---
1807 | | | | |
1808 | | | |
1809 +---------+ | | result height
1810 | +---------+
1811 | | |
1812 +----------+ ---
1813
1814 The matrix width of a vertical sequence is the maximum matrix width
1815 of any window in the sequence. Its height is computed by adding up
1816 matrix heights of windows in the sequence.
1817
1818 |<---- result width -->|
1819 +---------+ ---
1820 | | |
1821 | | |
1822 +---------+--+ |
1823 | | |
1824 | | result height
1825 | |
1826 +------------+---------+ |
1827 | | |
1828 | | |
1829 +------------+---------+ --- */
1830
1831 /* Bit indicating that a new matrix will be allocated or has been
1832 allocated. */
1833
1834 #define NEW_LEAF_MATRIX (1 << 0)
1835
1836 /* Bit indicating that a matrix will or has changed its location or
1837 size. */
1838
1839 #define CHANGED_LEAF_MATRIX (1 << 1)
1840
1841 static struct dim
1842 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1843 window_change_flags)
1844 Lisp_Object window;
1845 int x, y;
1846 int dim_only_p;
1847 int *window_change_flags;
1848 {
1849 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1850 int x0 = x, y0 = y;
1851 int wmax = 0, hmax = 0;
1852 struct dim total;
1853 struct dim dim;
1854 struct window *w;
1855 int in_horz_combination_p;
1856
1857 /* What combination is WINDOW part of? Compute this once since the
1858 result is the same for all windows in the `next' chain. The
1859 special case of a root window (parent equal to nil) is treated
1860 like a vertical combination because a root window's `next'
1861 points to the mini-buffer window, if any, which is arranged
1862 vertically below other windows. */
1863 in_horz_combination_p
1864 = (!NILP (XWINDOW (window)->parent)
1865 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1866
1867 /* For WINDOW and all windows on the same level. */
1868 do
1869 {
1870 w = XWINDOW (window);
1871
1872 /* Get the dimension of the window sub-matrix for W, depending
1873 on whether this is a combination or a leaf window. */
1874 if (!NILP (w->hchild))
1875 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1876 dim_only_p,
1877 window_change_flags);
1878 else if (!NILP (w->vchild))
1879 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1880 dim_only_p,
1881 window_change_flags);
1882 else
1883 {
1884 /* If not already done, allocate sub-matrix structures. */
1885 if (w->desired_matrix == NULL)
1886 {
1887 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1888 w->current_matrix = new_glyph_matrix (f->current_pool);
1889 *window_change_flags |= NEW_LEAF_MATRIX;
1890 }
1891
1892 /* Width and height MUST be chosen so that there are no
1893 holes in the frame matrix. */
1894 dim.width = required_matrix_width (w);
1895 dim.height = required_matrix_height (w);
1896
1897 /* Will matrix be re-allocated? */
1898 if (x != w->desired_matrix->matrix_x
1899 || y != w->desired_matrix->matrix_y
1900 || dim.width != w->desired_matrix->matrix_w
1901 || dim.height != w->desired_matrix->matrix_h
1902 || (margin_glyphs_to_reserve (w, dim.width,
1903 w->left_margin_cols)
1904 != w->desired_matrix->left_margin_glyphs)
1905 || (margin_glyphs_to_reserve (w, dim.width,
1906 w->right_margin_cols)
1907 != w->desired_matrix->right_margin_glyphs))
1908 *window_change_flags |= CHANGED_LEAF_MATRIX;
1909
1910 /* Actually change matrices, if allowed. Do not consider
1911 CHANGED_LEAF_MATRIX computed above here because the pool
1912 may have been changed which we don't now here. We trust
1913 that we only will be called with DIM_ONLY_P != 0 when
1914 necessary. */
1915 if (!dim_only_p)
1916 {
1917 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1918 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1919 }
1920 }
1921
1922 /* If we are part of a horizontal combination, advance x for
1923 windows to the right of W; otherwise advance y for windows
1924 below W. */
1925 if (in_horz_combination_p)
1926 x += dim.width;
1927 else
1928 y += dim.height;
1929
1930 /* Remember maximum glyph matrix dimensions. */
1931 wmax = max (wmax, dim.width);
1932 hmax = max (hmax, dim.height);
1933
1934 /* Next window on same level. */
1935 window = w->next;
1936 }
1937 while (!NILP (window));
1938
1939 /* Set `total' to the total glyph matrix dimension of this window
1940 level. In a vertical combination, the width is the width of the
1941 widest window; the height is the y we finally reached, corrected
1942 by the y we started with. In a horizontal combination, the total
1943 height is the height of the tallest window, and the width is the
1944 x we finally reached, corrected by the x we started with. */
1945 if (in_horz_combination_p)
1946 {
1947 total.width = x - x0;
1948 total.height = hmax;
1949 }
1950 else
1951 {
1952 total.width = wmax;
1953 total.height = y - y0;
1954 }
1955
1956 return total;
1957 }
1958
1959
1960 /* Return the required height of glyph matrices for window W. */
1961
1962 int
1963 required_matrix_height (w)
1964 struct window *w;
1965 {
1966 #ifdef HAVE_WINDOW_SYSTEM
1967 struct frame *f = XFRAME (w->frame);
1968
1969 if (FRAME_WINDOW_P (f))
1970 {
1971 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1972 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1973 return (((window_pixel_height + ch_height - 1)
1974 / ch_height) * w->nrows_scale_factor
1975 /* One partially visible line at the top and
1976 bottom of the window. */
1977 + 2
1978 /* 2 for header and mode line. */
1979 + 2);
1980 }
1981 #endif /* HAVE_WINDOW_SYSTEM */
1982
1983 return WINDOW_TOTAL_LINES (w);
1984 }
1985
1986
1987 /* Return the required width of glyph matrices for window W. */
1988
1989 int
1990 required_matrix_width (w)
1991 struct window *w;
1992 {
1993 #ifdef HAVE_WINDOW_SYSTEM
1994 struct frame *f = XFRAME (w->frame);
1995 if (FRAME_WINDOW_P (f))
1996 {
1997 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1998 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1999
2000 /* Compute number of glyphs needed in a glyph row. */
2001 return (((window_pixel_width + ch_width - 1)
2002 / ch_width) * w->ncols_scale_factor
2003 /* 2 partially visible columns in the text area. */
2004 + 2
2005 /* One partially visible column at the right
2006 edge of each marginal area. */
2007 + 1 + 1);
2008 }
2009 #endif /* HAVE_WINDOW_SYSTEM */
2010
2011 return XINT (w->total_cols);
2012 }
2013
2014
2015 /* Allocate window matrices for window-based redisplay. W is the
2016 window whose matrices must be allocated/reallocated. CH_DIM is the
2017 size of the smallest character that could potentially be used on W. */
2018
2019 static void
2020 allocate_matrices_for_window_redisplay (w)
2021 struct window *w;
2022 {
2023 while (w)
2024 {
2025 if (!NILP (w->vchild))
2026 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2027 else if (!NILP (w->hchild))
2028 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2029 else
2030 {
2031 /* W is a leaf window. */
2032 struct dim dim;
2033
2034 /* If matrices are not yet allocated, allocate them now. */
2035 if (w->desired_matrix == NULL)
2036 {
2037 w->desired_matrix = new_glyph_matrix (NULL);
2038 w->current_matrix = new_glyph_matrix (NULL);
2039 }
2040
2041 dim.width = required_matrix_width (w);
2042 dim.height = required_matrix_height (w);
2043 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2044 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2045 }
2046
2047 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2048 }
2049 }
2050
2051
2052 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2053 do it for all frames; otherwise do it just for the given frame.
2054 This function must be called when a new frame is created, its size
2055 changes, or its window configuration changes. */
2056
2057 void
2058 adjust_glyphs (f)
2059 struct frame *f;
2060 {
2061 /* Block input so that expose events and other events that access
2062 glyph matrices are not processed while we are changing them. */
2063 BLOCK_INPUT;
2064
2065 if (f)
2066 adjust_frame_glyphs (f);
2067 else
2068 {
2069 Lisp_Object tail, lisp_frame;
2070
2071 FOR_EACH_FRAME (tail, lisp_frame)
2072 adjust_frame_glyphs (XFRAME (lisp_frame));
2073 }
2074
2075 UNBLOCK_INPUT;
2076 }
2077
2078
2079 /* Adjust frame glyphs when Emacs is initialized.
2080
2081 To be called from init_display.
2082
2083 We need a glyph matrix because redraw will happen soon.
2084 Unfortunately, window sizes on selected_frame are not yet set to
2085 meaningful values. I believe we can assume that there are only two
2086 windows on the frame---the mini-buffer and the root window. Frame
2087 height and width seem to be correct so far. So, set the sizes of
2088 windows to estimated values. */
2089
2090 static void
2091 adjust_frame_glyphs_initially ()
2092 {
2093 struct frame *sf = SELECTED_FRAME ();
2094 struct window *root = XWINDOW (sf->root_window);
2095 struct window *mini = XWINDOW (root->next);
2096 int frame_lines = FRAME_LINES (sf);
2097 int frame_cols = FRAME_COLS (sf);
2098 int top_margin = FRAME_TOP_MARGIN (sf);
2099
2100 /* Do it for the root window. */
2101 XSETFASTINT (root->top_line, top_margin);
2102 XSETFASTINT (root->total_cols, frame_cols);
2103 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2104
2105 /* Do it for the mini-buffer window. */
2106 XSETFASTINT (mini->top_line, frame_lines - 1);
2107 XSETFASTINT (mini->total_cols, frame_cols);
2108 set_window_height (root->next, 1, 0);
2109
2110 adjust_frame_glyphs (sf);
2111 glyphs_initialized_initially_p = 1;
2112 }
2113
2114
2115 /* Allocate/reallocate glyph matrices of a single frame F. */
2116
2117 static void
2118 adjust_frame_glyphs (f)
2119 struct frame *f;
2120 {
2121 if (FRAME_WINDOW_P (f))
2122 adjust_frame_glyphs_for_window_redisplay (f);
2123 else
2124 adjust_frame_glyphs_for_frame_redisplay (f);
2125
2126 /* Don't forget the message buffer and the buffer for
2127 decode_mode_spec. */
2128 adjust_frame_message_buffer (f);
2129 adjust_decode_mode_spec_buffer (f);
2130
2131 f->glyphs_initialized_p = 1;
2132 }
2133
2134
2135 /* In the window tree with root W, build current matrices of leaf
2136 windows from the frame's current matrix. */
2137
2138 static void
2139 fake_current_matrices (window)
2140 Lisp_Object window;
2141 {
2142 struct window *w;
2143
2144 for (; !NILP (window); window = w->next)
2145 {
2146 w = XWINDOW (window);
2147
2148 if (!NILP (w->hchild))
2149 fake_current_matrices (w->hchild);
2150 else if (!NILP (w->vchild))
2151 fake_current_matrices (w->vchild);
2152 else
2153 {
2154 int i;
2155 struct frame *f = XFRAME (w->frame);
2156 struct glyph_matrix *m = w->current_matrix;
2157 struct glyph_matrix *fm = f->current_matrix;
2158
2159 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2160 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2161
2162 for (i = 0; i < m->matrix_h; ++i)
2163 {
2164 struct glyph_row *r = m->rows + i;
2165 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2166
2167 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2168 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2169
2170 r->enabled_p = fr->enabled_p;
2171 if (r->enabled_p)
2172 {
2173 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2174 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2175 r->used[TEXT_AREA] = (m->matrix_w
2176 - r->used[LEFT_MARGIN_AREA]
2177 - r->used[RIGHT_MARGIN_AREA]);
2178 r->mode_line_p = 0;
2179 }
2180 }
2181 }
2182 }
2183 }
2184
2185
2186 /* Save away the contents of frame F's current frame matrix. Value is
2187 a glyph matrix holding the contents of F's current frame matrix. */
2188
2189 static struct glyph_matrix *
2190 save_current_matrix (f)
2191 struct frame *f;
2192 {
2193 int i;
2194 struct glyph_matrix *saved;
2195
2196 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2197 bzero (saved, sizeof *saved);
2198 saved->nrows = f->current_matrix->nrows;
2199 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2200 * sizeof *saved->rows);
2201 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2202
2203 for (i = 0; i < saved->nrows; ++i)
2204 {
2205 struct glyph_row *from = f->current_matrix->rows + i;
2206 struct glyph_row *to = saved->rows + i;
2207 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2208 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2209 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2210 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2211 }
2212
2213 return saved;
2214 }
2215
2216
2217 /* Restore the contents of frame F's current frame matrix from SAVED,
2218 and free memory associated with SAVED. */
2219
2220 static void
2221 restore_current_matrix (f, saved)
2222 struct frame *f;
2223 struct glyph_matrix *saved;
2224 {
2225 int i;
2226
2227 for (i = 0; i < saved->nrows; ++i)
2228 {
2229 struct glyph_row *from = saved->rows + i;
2230 struct glyph_row *to = f->current_matrix->rows + i;
2231 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2232 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2233 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2234 xfree (from->glyphs[TEXT_AREA]);
2235 }
2236
2237 xfree (saved->rows);
2238 xfree (saved);
2239 }
2240
2241
2242
2243 /* Allocate/reallocate glyph matrices of a single frame F for
2244 frame-based redisplay. */
2245
2246 static void
2247 adjust_frame_glyphs_for_frame_redisplay (f)
2248 struct frame *f;
2249 {
2250 struct dim ch_dim;
2251 struct dim matrix_dim;
2252 int pool_changed_p;
2253 int window_change_flags;
2254 int top_window_y;
2255
2256 if (!FRAME_LIVE_P (f))
2257 return;
2258
2259 /* Determine the smallest character in any font for F. On
2260 console windows, all characters have dimension (1, 1). */
2261 ch_dim.width = ch_dim.height = 1;
2262
2263 top_window_y = FRAME_TOP_MARGIN (f);
2264
2265 /* Allocate glyph pool structures if not already done. */
2266 if (f->desired_pool == NULL)
2267 {
2268 f->desired_pool = new_glyph_pool ();
2269 f->current_pool = new_glyph_pool ();
2270 }
2271
2272 /* Allocate frames matrix structures if needed. */
2273 if (f->desired_matrix == NULL)
2274 {
2275 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2276 f->current_matrix = new_glyph_matrix (f->current_pool);
2277 }
2278
2279 /* Compute window glyph matrices. (This takes the mini-buffer
2280 window into account). The result is the size of the frame glyph
2281 matrix needed. The variable window_change_flags is set to a bit
2282 mask indicating whether new matrices will be allocated or
2283 existing matrices change their size or location within the frame
2284 matrix. */
2285 window_change_flags = 0;
2286 matrix_dim
2287 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2288 0, top_window_y,
2289 1,
2290 &window_change_flags);
2291
2292 /* Add in menu bar lines, if any. */
2293 matrix_dim.height += top_window_y;
2294
2295 /* Enlarge pools as necessary. */
2296 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2297 realloc_glyph_pool (f->current_pool, matrix_dim);
2298
2299 /* Set up glyph pointers within window matrices. Do this only if
2300 absolutely necessary since it requires a frame redraw. */
2301 if (pool_changed_p || window_change_flags)
2302 {
2303 /* Do it for window matrices. */
2304 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2305 0, top_window_y, 0,
2306 &window_change_flags);
2307
2308 /* Size of frame matrices must equal size of frame. Note
2309 that we are called for X frames with window widths NOT equal
2310 to the frame width (from CHANGE_FRAME_SIZE_1). */
2311 xassert (matrix_dim.width == FRAME_COLS (f)
2312 && matrix_dim.height == FRAME_LINES (f));
2313
2314 /* Pointers to glyph memory in glyph rows are exchanged during
2315 the update phase of redisplay, which means in general that a
2316 frame's current matrix consists of pointers into both the
2317 desired and current glyph pool of the frame. Adjusting a
2318 matrix sets the frame matrix up so that pointers are all into
2319 the same pool. If we want to preserve glyph contents of the
2320 current matrix over a call to adjust_glyph_matrix, we must
2321 make a copy of the current glyphs, and restore the current
2322 matrix' contents from that copy. */
2323 if (display_completed
2324 && !FRAME_GARBAGED_P (f)
2325 && matrix_dim.width == f->current_matrix->matrix_w
2326 && matrix_dim.height == f->current_matrix->matrix_h)
2327 {
2328 struct glyph_matrix *copy = save_current_matrix (f);
2329 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2330 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2331 restore_current_matrix (f, copy);
2332 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2333 }
2334 else
2335 {
2336 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2337 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2338 SET_FRAME_GARBAGED (f);
2339 }
2340 }
2341 }
2342
2343
2344 /* Allocate/reallocate glyph matrices of a single frame F for
2345 window-based redisplay. */
2346
2347 static void
2348 adjust_frame_glyphs_for_window_redisplay (f)
2349 struct frame *f;
2350 {
2351 struct dim ch_dim;
2352 struct window *w;
2353
2354 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2355
2356 /* Get minimum sizes. */
2357 #ifdef HAVE_WINDOW_SYSTEM
2358 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2359 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2360 #else
2361 ch_dim.width = ch_dim.height = 1;
2362 #endif
2363
2364 /* Allocate/reallocate window matrices. */
2365 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2366
2367 /* Allocate/ reallocate matrices of the dummy window used to display
2368 the menu bar under X when no X toolkit support is available. */
2369 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2370 {
2371 /* Allocate a dummy window if not already done. */
2372 if (NILP (f->menu_bar_window))
2373 {
2374 f->menu_bar_window = make_window ();
2375 w = XWINDOW (f->menu_bar_window);
2376 XSETFRAME (w->frame, f);
2377 w->pseudo_window_p = 1;
2378 }
2379 else
2380 w = XWINDOW (f->menu_bar_window);
2381
2382 /* Set window dimensions to frame dimensions and allocate or
2383 adjust glyph matrices of W. */
2384 XSETFASTINT (w->top_line, 0);
2385 XSETFASTINT (w->left_col, 0);
2386 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2387 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2388 allocate_matrices_for_window_redisplay (w);
2389 }
2390 #endif /* not USE_X_TOOLKIT */
2391
2392 #ifndef USE_GTK
2393 /* Allocate/ reallocate matrices of the tool bar window. If we
2394 don't have a tool bar window yet, make one. */
2395 if (NILP (f->tool_bar_window))
2396 {
2397 f->tool_bar_window = make_window ();
2398 w = XWINDOW (f->tool_bar_window);
2399 XSETFRAME (w->frame, f);
2400 w->pseudo_window_p = 1;
2401 }
2402 else
2403 w = XWINDOW (f->tool_bar_window);
2404
2405 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2406 XSETFASTINT (w->left_col, 0);
2407 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2408 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2409 allocate_matrices_for_window_redisplay (w);
2410 #endif
2411 }
2412
2413
2414 /* Adjust/ allocate message buffer of frame F.
2415
2416 Note that the message buffer is never freed. Since I could not
2417 find a free in 19.34, I assume that freeing it would be
2418 problematic in some way and don't do it either.
2419
2420 (Implementation note: It should be checked if we can free it
2421 eventually without causing trouble). */
2422
2423 static void
2424 adjust_frame_message_buffer (f)
2425 struct frame *f;
2426 {
2427 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2428
2429 if (FRAME_MESSAGE_BUF (f))
2430 {
2431 char *buffer = FRAME_MESSAGE_BUF (f);
2432 char *new_buffer = (char *) xrealloc (buffer, size);
2433 FRAME_MESSAGE_BUF (f) = new_buffer;
2434 }
2435 else
2436 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2437 }
2438
2439
2440 /* Re-allocate buffer for decode_mode_spec on frame F. */
2441
2442 static void
2443 adjust_decode_mode_spec_buffer (f)
2444 struct frame *f;
2445 {
2446 f->decode_mode_spec_buffer
2447 = (char *) xrealloc (f->decode_mode_spec_buffer,
2448 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2449 }
2450
2451
2452 \f
2453 /**********************************************************************
2454 Freeing Glyph Matrices
2455 **********************************************************************/
2456
2457 /* Free glyph memory for a frame F. F may be null. This function can
2458 be called for the same frame more than once. The root window of
2459 F may be nil when this function is called. This is the case when
2460 the function is called when F is destroyed. */
2461
2462 void
2463 free_glyphs (f)
2464 struct frame *f;
2465 {
2466 if (f && f->glyphs_initialized_p)
2467 {
2468 /* Block interrupt input so that we don't get surprised by an X
2469 event while we're in an inconsistent state. */
2470 BLOCK_INPUT;
2471 f->glyphs_initialized_p = 0;
2472
2473 /* Release window sub-matrices. */
2474 if (!NILP (f->root_window))
2475 free_window_matrices (XWINDOW (f->root_window));
2476
2477 /* Free the dummy window for menu bars without X toolkit and its
2478 glyph matrices. */
2479 if (!NILP (f->menu_bar_window))
2480 {
2481 struct window *w = XWINDOW (f->menu_bar_window);
2482 free_glyph_matrix (w->desired_matrix);
2483 free_glyph_matrix (w->current_matrix);
2484 w->desired_matrix = w->current_matrix = NULL;
2485 f->menu_bar_window = Qnil;
2486 }
2487
2488 /* Free the tool bar window and its glyph matrices. */
2489 if (!NILP (f->tool_bar_window))
2490 {
2491 struct window *w = XWINDOW (f->tool_bar_window);
2492 free_glyph_matrix (w->desired_matrix);
2493 free_glyph_matrix (w->current_matrix);
2494 w->desired_matrix = w->current_matrix = NULL;
2495 f->tool_bar_window = Qnil;
2496 }
2497
2498 /* Release frame glyph matrices. Reset fields to zero in
2499 case we are called a second time. */
2500 if (f->desired_matrix)
2501 {
2502 free_glyph_matrix (f->desired_matrix);
2503 free_glyph_matrix (f->current_matrix);
2504 f->desired_matrix = f->current_matrix = NULL;
2505 }
2506
2507 /* Release glyph pools. */
2508 if (f->desired_pool)
2509 {
2510 free_glyph_pool (f->desired_pool);
2511 free_glyph_pool (f->current_pool);
2512 f->desired_pool = f->current_pool = NULL;
2513 }
2514
2515 UNBLOCK_INPUT;
2516 }
2517 }
2518
2519
2520 /* Free glyph sub-matrices in the window tree rooted at W. This
2521 function may be called with a null pointer, and it may be called on
2522 the same tree more than once. */
2523
2524 void
2525 free_window_matrices (w)
2526 struct window *w;
2527 {
2528 while (w)
2529 {
2530 if (!NILP (w->hchild))
2531 free_window_matrices (XWINDOW (w->hchild));
2532 else if (!NILP (w->vchild))
2533 free_window_matrices (XWINDOW (w->vchild));
2534 else
2535 {
2536 /* This is a leaf window. Free its memory and reset fields
2537 to zero in case this function is called a second time for
2538 W. */
2539 free_glyph_matrix (w->current_matrix);
2540 free_glyph_matrix (w->desired_matrix);
2541 w->current_matrix = w->desired_matrix = NULL;
2542 }
2543
2544 /* Next window on same level. */
2545 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2546 }
2547 }
2548
2549
2550 /* Check glyph memory leaks. This function is called from
2551 shut_down_emacs. Note that frames are not destroyed when Emacs
2552 exits. We therefore free all glyph memory for all active frames
2553 explicitly and check that nothing is left allocated. */
2554
2555 void
2556 check_glyph_memory ()
2557 {
2558 Lisp_Object tail, frame;
2559
2560 /* Free glyph memory for all frames. */
2561 FOR_EACH_FRAME (tail, frame)
2562 free_glyphs (XFRAME (frame));
2563
2564 /* Check that nothing is left allocated. */
2565 if (glyph_matrix_count)
2566 abort ();
2567 if (glyph_pool_count)
2568 abort ();
2569 }
2570
2571
2572 \f
2573 /**********************************************************************
2574 Building a Frame Matrix
2575 **********************************************************************/
2576
2577 /* Most of the redisplay code works on glyph matrices attached to
2578 windows. This is a good solution most of the time, but it is not
2579 suitable for terminal code. Terminal output functions cannot rely
2580 on being able to set an arbitrary terminal window. Instead they
2581 must be provided with a view of the whole frame, i.e. the whole
2582 screen. We build such a view by constructing a frame matrix from
2583 window matrices in this section.
2584
2585 Windows that must be updated have their must_be_update_p flag set.
2586 For all such windows, their desired matrix is made part of the
2587 desired frame matrix. For other windows, their current matrix is
2588 made part of the desired frame matrix.
2589
2590 +-----------------+----------------+
2591 | desired | desired |
2592 | | |
2593 +-----------------+----------------+
2594 | current |
2595 | |
2596 +----------------------------------+
2597
2598 Desired window matrices can be made part of the frame matrix in a
2599 cheap way: We exploit the fact that the desired frame matrix and
2600 desired window matrices share their glyph memory. This is not
2601 possible for current window matrices. Their glyphs are copied to
2602 the desired frame matrix. The latter is equivalent to
2603 preserve_other_columns in the old redisplay.
2604
2605 Used glyphs counters for frame matrix rows are the result of adding
2606 up glyph lengths of the window matrices. A line in the frame
2607 matrix is enabled, if a corresponding line in a window matrix is
2608 enabled.
2609
2610 After building the desired frame matrix, it will be passed to
2611 terminal code, which will manipulate both the desired and current
2612 frame matrix. Changes applied to the frame's current matrix have
2613 to be visible in current window matrices afterwards, of course.
2614
2615 This problem is solved like this:
2616
2617 1. Window and frame matrices share glyphs. Window matrices are
2618 constructed in a way that their glyph contents ARE the glyph
2619 contents needed in a frame matrix. Thus, any modification of
2620 glyphs done in terminal code will be reflected in window matrices
2621 automatically.
2622
2623 2. Exchanges of rows in a frame matrix done by terminal code are
2624 intercepted by hook functions so that corresponding row operations
2625 on window matrices can be performed. This is necessary because we
2626 use pointers to glyphs in glyph row structures. To satisfy the
2627 assumption of point 1 above that glyphs are updated implicitly in
2628 window matrices when they are manipulated via the frame matrix,
2629 window and frame matrix must of course agree where to find the
2630 glyphs for their rows. Possible manipulations that must be
2631 mirrored are assignments of rows of the desired frame matrix to the
2632 current frame matrix and scrolling the current frame matrix. */
2633
2634 /* Build frame F's desired matrix from window matrices. Only windows
2635 which have the flag must_be_updated_p set have to be updated. Menu
2636 bar lines of a frame are not covered by window matrices, so make
2637 sure not to touch them in this function. */
2638
2639 static void
2640 build_frame_matrix (f)
2641 struct frame *f;
2642 {
2643 int i;
2644
2645 /* F must have a frame matrix when this function is called. */
2646 xassert (!FRAME_WINDOW_P (f));
2647
2648 /* Clear all rows in the frame matrix covered by window matrices.
2649 Menu bar lines are not covered by windows. */
2650 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2651 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2652
2653 /* Build the matrix by walking the window tree. */
2654 build_frame_matrix_from_window_tree (f->desired_matrix,
2655 XWINDOW (FRAME_ROOT_WINDOW (f)));
2656 }
2657
2658
2659 /* Walk a window tree, building a frame matrix MATRIX from window
2660 matrices. W is the root of a window tree. */
2661
2662 static void
2663 build_frame_matrix_from_window_tree (matrix, w)
2664 struct glyph_matrix *matrix;
2665 struct window *w;
2666 {
2667 while (w)
2668 {
2669 if (!NILP (w->hchild))
2670 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2671 else if (!NILP (w->vchild))
2672 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2673 else
2674 build_frame_matrix_from_leaf_window (matrix, w);
2675
2676 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2677 }
2678 }
2679
2680
2681 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2682 desired frame matrix built. W is a leaf window whose desired or
2683 current matrix is to be added to FRAME_MATRIX. W's flag
2684 must_be_updated_p determines which matrix it contributes to
2685 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2686 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2687 Adding a desired matrix means setting up used counters and such in
2688 frame rows, while adding a current window matrix to FRAME_MATRIX
2689 means copying glyphs. The latter case corresponds to
2690 preserve_other_columns in the old redisplay. */
2691
2692 static void
2693 build_frame_matrix_from_leaf_window (frame_matrix, w)
2694 struct glyph_matrix *frame_matrix;
2695 struct window *w;
2696 {
2697 struct glyph_matrix *window_matrix;
2698 int window_y, frame_y;
2699 /* If non-zero, a glyph to insert at the right border of W. */
2700 GLYPH right_border_glyph = 0;
2701
2702 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2703 if (w->must_be_updated_p)
2704 {
2705 window_matrix = w->desired_matrix;
2706
2707 /* Decide whether we want to add a vertical border glyph. */
2708 if (!WINDOW_RIGHTMOST_P (w))
2709 {
2710 struct Lisp_Char_Table *dp = window_display_table (w);
2711 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2712 ? XINT (DISP_BORDER_GLYPH (dp))
2713 : '|');
2714 }
2715 }
2716 else
2717 window_matrix = w->current_matrix;
2718
2719 /* For all rows in the window matrix and corresponding rows in the
2720 frame matrix. */
2721 window_y = 0;
2722 frame_y = window_matrix->matrix_y;
2723 while (window_y < window_matrix->nrows)
2724 {
2725 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2726 struct glyph_row *window_row = window_matrix->rows + window_y;
2727 int current_row_p = window_matrix == w->current_matrix;
2728
2729 /* Fill up the frame row with spaces up to the left margin of the
2730 window row. */
2731 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2732
2733 /* Fill up areas in the window matrix row with spaces. */
2734 fill_up_glyph_row_with_spaces (window_row);
2735
2736 /* If only part of W's desired matrix has been built, and
2737 window_row wasn't displayed, use the corresponding current
2738 row instead. */
2739 if (window_matrix == w->desired_matrix
2740 && !window_row->enabled_p)
2741 {
2742 window_row = w->current_matrix->rows + window_y;
2743 current_row_p = 1;
2744 }
2745
2746 if (current_row_p)
2747 {
2748 /* Copy window row to frame row. */
2749 bcopy (window_row->glyphs[0],
2750 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2751 window_matrix->matrix_w * sizeof (struct glyph));
2752 }
2753 else
2754 {
2755 xassert (window_row->enabled_p);
2756
2757 /* Only when a desired row has been displayed, we want
2758 the corresponding frame row to be updated. */
2759 frame_row->enabled_p = 1;
2760
2761 /* Maybe insert a vertical border between horizontally adjacent
2762 windows. */
2763 if (right_border_glyph)
2764 {
2765 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2766 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2767 }
2768
2769 #if GLYPH_DEBUG
2770 /* Window row window_y must be a slice of frame row
2771 frame_y. */
2772 xassert (glyph_row_slice_p (window_row, frame_row));
2773
2774 /* If rows are in sync, we don't have to copy glyphs because
2775 frame and window share glyphs. */
2776
2777 strcpy (w->current_matrix->method, w->desired_matrix->method);
2778 add_window_display_history (w, w->current_matrix->method, 0);
2779 #endif
2780 }
2781
2782 /* Set number of used glyphs in the frame matrix. Since we fill
2783 up with spaces, and visit leaf windows from left to right it
2784 can be done simply. */
2785 frame_row->used[TEXT_AREA]
2786 = window_matrix->matrix_x + window_matrix->matrix_w;
2787
2788 /* Next row. */
2789 ++window_y;
2790 ++frame_y;
2791 }
2792 }
2793
2794
2795 /* Add spaces to a glyph row ROW in a window matrix.
2796
2797 Each row has the form:
2798
2799 +---------+-----------------------------+------------+
2800 | left | text | right |
2801 +---------+-----------------------------+------------+
2802
2803 Left and right marginal areas are optional. This function adds
2804 spaces to areas so that there are no empty holes between areas.
2805 In other words: If the right area is not empty, the text area
2806 is filled up with spaces up to the right area. If the text area
2807 is not empty, the left area is filled up.
2808
2809 To be called for frame-based redisplay, only. */
2810
2811 static void
2812 fill_up_glyph_row_with_spaces (row)
2813 struct glyph_row *row;
2814 {
2815 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2816 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2817 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2818 }
2819
2820
2821 /* Fill area AREA of glyph row ROW with spaces. To be called for
2822 frame-based redisplay only. */
2823
2824 static void
2825 fill_up_glyph_row_area_with_spaces (row, area)
2826 struct glyph_row *row;
2827 int area;
2828 {
2829 if (row->glyphs[area] < row->glyphs[area + 1])
2830 {
2831 struct glyph *end = row->glyphs[area + 1];
2832 struct glyph *text = row->glyphs[area] + row->used[area];
2833
2834 while (text < end)
2835 *text++ = space_glyph;
2836 row->used[area] = text - row->glyphs[area];
2837 }
2838 }
2839
2840
2841 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2842 reached. In frame matrices only one area, TEXT_AREA, is used. */
2843
2844 static void
2845 fill_up_frame_row_with_spaces (row, upto)
2846 struct glyph_row *row;
2847 int upto;
2848 {
2849 int i = row->used[TEXT_AREA];
2850 struct glyph *glyph = row->glyphs[TEXT_AREA];
2851
2852 while (i < upto)
2853 glyph[i++] = space_glyph;
2854
2855 row->used[TEXT_AREA] = i;
2856 }
2857
2858
2859 \f
2860 /**********************************************************************
2861 Mirroring operations on frame matrices in window matrices
2862 **********************************************************************/
2863
2864 /* Set frame being updated via frame-based redisplay to F. This
2865 function must be called before updates to make explicit that we are
2866 working on frame matrices or not. */
2867
2868 static INLINE void
2869 set_frame_matrix_frame (f)
2870 struct frame *f;
2871 {
2872 frame_matrix_frame = f;
2873 }
2874
2875
2876 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2877 DESIRED_MATRIX is the desired matrix corresponding to
2878 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2879 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2880 frame_matrix_frame is non-null, this indicates that the exchange is
2881 done in frame matrices, and that we have to perform analogous
2882 operations in window matrices of frame_matrix_frame. */
2883
2884 static INLINE void
2885 make_current (desired_matrix, current_matrix, row)
2886 struct glyph_matrix *desired_matrix, *current_matrix;
2887 int row;
2888 {
2889 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2890 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2891 int mouse_face_p = current_row->mouse_face_p;
2892
2893 /* Do current_row = desired_row. This exchanges glyph pointers
2894 between both rows, and does a structure assignment otherwise. */
2895 assign_row (current_row, desired_row);
2896
2897 /* Enable current_row to mark it as valid. */
2898 current_row->enabled_p = 1;
2899 current_row->mouse_face_p = mouse_face_p;
2900
2901 /* If we are called on frame matrices, perform analogous operations
2902 for window matrices. */
2903 if (frame_matrix_frame)
2904 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2905 }
2906
2907
2908 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2909 W's frame which has been made current (by swapping pointers between
2910 current and desired matrix). Perform analogous operations in the
2911 matrices of leaf windows in the window tree rooted at W. */
2912
2913 static void
2914 mirror_make_current (w, frame_row)
2915 struct window *w;
2916 int frame_row;
2917 {
2918 while (w)
2919 {
2920 if (!NILP (w->hchild))
2921 mirror_make_current (XWINDOW (w->hchild), frame_row);
2922 else if (!NILP (w->vchild))
2923 mirror_make_current (XWINDOW (w->vchild), frame_row);
2924 else
2925 {
2926 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2927 here because the checks performed in debug mode there
2928 will not allow the conversion. */
2929 int row = frame_row - w->desired_matrix->matrix_y;
2930
2931 /* If FRAME_ROW is within W, assign the desired row to the
2932 current row (exchanging glyph pointers). */
2933 if (row >= 0 && row < w->desired_matrix->matrix_h)
2934 {
2935 struct glyph_row *current_row
2936 = MATRIX_ROW (w->current_matrix, row);
2937 struct glyph_row *desired_row
2938 = MATRIX_ROW (w->desired_matrix, row);
2939
2940 if (desired_row->enabled_p)
2941 assign_row (current_row, desired_row);
2942 else
2943 swap_glyph_pointers (desired_row, current_row);
2944 current_row->enabled_p = 1;
2945 }
2946 }
2947
2948 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2949 }
2950 }
2951
2952
2953 /* Perform row dance after scrolling. We are working on the range of
2954 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2955 including) in MATRIX. COPY_FROM is a vector containing, for each
2956 row I in the range 0 <= I < NLINES, the index of the original line
2957 to move to I. This index is relative to the row range, i.e. 0 <=
2958 index < NLINES. RETAINED_P is a vector containing zero for each
2959 row 0 <= I < NLINES which is empty.
2960
2961 This function is called from do_scrolling and do_direct_scrolling. */
2962
2963 void
2964 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2965 retained_p)
2966 struct glyph_matrix *matrix;
2967 int unchanged_at_top, nlines;
2968 int *copy_from;
2969 char *retained_p;
2970 {
2971 /* A copy of original rows. */
2972 struct glyph_row *old_rows;
2973
2974 /* Rows to assign to. */
2975 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2976
2977 int i;
2978
2979 /* Make a copy of the original rows. */
2980 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2981 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2982
2983 /* Assign new rows, maybe clear lines. */
2984 for (i = 0; i < nlines; ++i)
2985 {
2986 int enabled_before_p = new_rows[i].enabled_p;
2987
2988 xassert (i + unchanged_at_top < matrix->nrows);
2989 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2990 new_rows[i] = old_rows[copy_from[i]];
2991 new_rows[i].enabled_p = enabled_before_p;
2992
2993 /* RETAINED_P is zero for empty lines. */
2994 if (!retained_p[copy_from[i]])
2995 new_rows[i].enabled_p = 0;
2996 }
2997
2998 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2999 if (frame_matrix_frame)
3000 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3001 unchanged_at_top, nlines, copy_from, retained_p);
3002 }
3003
3004
3005 /* Synchronize glyph pointers in the current matrix of window W with
3006 the current frame matrix. */
3007
3008 static void
3009 sync_window_with_frame_matrix_rows (w)
3010 struct window *w;
3011 {
3012 struct frame *f = XFRAME (w->frame);
3013 struct glyph_row *window_row, *window_row_end, *frame_row;
3014 int left, right, x, width;
3015
3016 /* Preconditions: W must be a leaf window on a tty frame. */
3017 xassert (NILP (w->hchild) && NILP (w->vchild));
3018 xassert (!FRAME_WINDOW_P (f));
3019
3020 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3021 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3022 x = w->current_matrix->matrix_x;
3023 width = w->current_matrix->matrix_w;
3024
3025 window_row = w->current_matrix->rows;
3026 window_row_end = window_row + w->current_matrix->nrows;
3027 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3028
3029 for (; window_row < window_row_end; ++window_row, ++frame_row)
3030 {
3031 window_row->glyphs[LEFT_MARGIN_AREA]
3032 = frame_row->glyphs[0] + x;
3033 window_row->glyphs[TEXT_AREA]
3034 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3035 window_row->glyphs[LAST_AREA]
3036 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3037 window_row->glyphs[RIGHT_MARGIN_AREA]
3038 = window_row->glyphs[LAST_AREA] - right;
3039 }
3040 }
3041
3042
3043 /* Return the window in the window tree rooted in W containing frame
3044 row ROW. Value is null if none is found. */
3045
3046 struct window *
3047 frame_row_to_window (w, row)
3048 struct window *w;
3049 int row;
3050 {
3051 struct window *found = NULL;
3052
3053 while (w && !found)
3054 {
3055 if (!NILP (w->hchild))
3056 found = frame_row_to_window (XWINDOW (w->hchild), row);
3057 else if (!NILP (w->vchild))
3058 found = frame_row_to_window (XWINDOW (w->vchild), row);
3059 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3060 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3061 found = w;
3062
3063 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3064 }
3065
3066 return found;
3067 }
3068
3069
3070 /* Perform a line dance in the window tree rooted at W, after
3071 scrolling a frame matrix in mirrored_line_dance.
3072
3073 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3074 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3075 COPY_FROM is a vector containing, for each row I in the range 0 <=
3076 I < NLINES, the index of the original line to move to I. This
3077 index is relative to the row range, i.e. 0 <= index < NLINES.
3078 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3079 which is empty. */
3080
3081 static void
3082 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3083 struct window *w;
3084 int unchanged_at_top, nlines;
3085 int *copy_from;
3086 char *retained_p;
3087 {
3088 while (w)
3089 {
3090 if (!NILP (w->hchild))
3091 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3092 nlines, copy_from, retained_p);
3093 else if (!NILP (w->vchild))
3094 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3095 nlines, copy_from, retained_p);
3096 else
3097 {
3098 /* W is a leaf window, and we are working on its current
3099 matrix m. */
3100 struct glyph_matrix *m = w->current_matrix;
3101 int i, sync_p = 0;
3102 struct glyph_row *old_rows;
3103
3104 /* Make a copy of the original rows of matrix m. */
3105 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3106 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3107
3108 for (i = 0; i < nlines; ++i)
3109 {
3110 /* Frame relative line assigned to. */
3111 int frame_to = i + unchanged_at_top;
3112
3113 /* Frame relative line assigned. */
3114 int frame_from = copy_from[i] + unchanged_at_top;
3115
3116 /* Window relative line assigned to. */
3117 int window_to = frame_to - m->matrix_y;
3118
3119 /* Window relative line assigned. */
3120 int window_from = frame_from - m->matrix_y;
3121
3122 /* Is assigned line inside window? */
3123 int from_inside_window_p
3124 = window_from >= 0 && window_from < m->matrix_h;
3125
3126 /* Is assigned to line inside window? */
3127 int to_inside_window_p
3128 = window_to >= 0 && window_to < m->matrix_h;
3129
3130 if (from_inside_window_p && to_inside_window_p)
3131 {
3132 /* Enabled setting before assignment. */
3133 int enabled_before_p;
3134
3135 /* Do the assignment. The enabled_p flag is saved
3136 over the assignment because the old redisplay did
3137 that. */
3138 enabled_before_p = m->rows[window_to].enabled_p;
3139 m->rows[window_to] = old_rows[window_from];
3140 m->rows[window_to].enabled_p = enabled_before_p;
3141
3142 /* If frame line is empty, window line is empty, too. */
3143 if (!retained_p[copy_from[i]])
3144 m->rows[window_to].enabled_p = 0;
3145 }
3146 else if (to_inside_window_p)
3147 {
3148 /* A copy between windows. This is an infrequent
3149 case not worth optimizing. */
3150 struct frame *f = XFRAME (w->frame);
3151 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3152 struct window *w2;
3153 struct glyph_matrix *m2;
3154 int m2_from;
3155
3156 w2 = frame_row_to_window (root, frame_from);
3157 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3158 -nw', FROM_FRAME sometimes has no associated window.
3159 This check avoids a segfault if W2 is null. */
3160 if (w2)
3161 {
3162 m2 = w2->current_matrix;
3163 m2_from = frame_from - m2->matrix_y;
3164 copy_row_except_pointers (m->rows + window_to,
3165 m2->rows + m2_from);
3166
3167 /* If frame line is empty, window line is empty, too. */
3168 if (!retained_p[copy_from[i]])
3169 m->rows[window_to].enabled_p = 0;
3170 }
3171 sync_p = 1;
3172 }
3173 else if (from_inside_window_p)
3174 sync_p = 1;
3175 }
3176
3177 /* If there was a copy between windows, make sure glyph
3178 pointers are in sync with the frame matrix. */
3179 if (sync_p)
3180 sync_window_with_frame_matrix_rows (w);
3181
3182 /* Check that no pointers are lost. */
3183 CHECK_MATRIX (m);
3184 }
3185
3186 /* Next window on same level. */
3187 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3188 }
3189 }
3190
3191
3192 #if GLYPH_DEBUG
3193
3194 /* Check that window and frame matrices agree about their
3195 understanding where glyphs of the rows are to find. For each
3196 window in the window tree rooted at W, check that rows in the
3197 matrices of leaf window agree with their frame matrices about
3198 glyph pointers. */
3199
3200 void
3201 check_window_matrix_pointers (w)
3202 struct window *w;
3203 {
3204 while (w)
3205 {
3206 if (!NILP (w->hchild))
3207 check_window_matrix_pointers (XWINDOW (w->hchild));
3208 else if (!NILP (w->vchild))
3209 check_window_matrix_pointers (XWINDOW (w->vchild));
3210 else
3211 {
3212 struct frame *f = XFRAME (w->frame);
3213 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3214 check_matrix_pointers (w->current_matrix, f->current_matrix);
3215 }
3216
3217 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3218 }
3219 }
3220
3221
3222 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3223 a window and FRAME_MATRIX is the corresponding frame matrix. For
3224 each row in WINDOW_MATRIX check that it's a slice of the
3225 corresponding frame row. If it isn't, abort. */
3226
3227 static void
3228 check_matrix_pointers (window_matrix, frame_matrix)
3229 struct glyph_matrix *window_matrix, *frame_matrix;
3230 {
3231 /* Row number in WINDOW_MATRIX. */
3232 int i = 0;
3233
3234 /* Row number corresponding to I in FRAME_MATRIX. */
3235 int j = window_matrix->matrix_y;
3236
3237 /* For all rows check that the row in the window matrix is a
3238 slice of the row in the frame matrix. If it isn't we didn't
3239 mirror an operation on the frame matrix correctly. */
3240 while (i < window_matrix->nrows)
3241 {
3242 if (!glyph_row_slice_p (window_matrix->rows + i,
3243 frame_matrix->rows + j))
3244 abort ();
3245 ++i, ++j;
3246 }
3247 }
3248
3249 #endif /* GLYPH_DEBUG != 0 */
3250
3251
3252 \f
3253 /**********************************************************************
3254 VPOS and HPOS translations
3255 **********************************************************************/
3256
3257 #if GLYPH_DEBUG
3258
3259 /* Translate vertical position VPOS which is relative to window W to a
3260 vertical position relative to W's frame. */
3261
3262 static int
3263 window_to_frame_vpos (w, vpos)
3264 struct window *w;
3265 int vpos;
3266 {
3267 struct frame *f = XFRAME (w->frame);
3268
3269 xassert (!FRAME_WINDOW_P (f));
3270 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3271 vpos += WINDOW_TOP_EDGE_LINE (w);
3272 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3273 return vpos;
3274 }
3275
3276
3277 /* Translate horizontal position HPOS which is relative to window W to
3278 a horizontal position relative to W's frame. */
3279
3280 static int
3281 window_to_frame_hpos (w, hpos)
3282 struct window *w;
3283 int hpos;
3284 {
3285 struct frame *f = XFRAME (w->frame);
3286
3287 xassert (!FRAME_WINDOW_P (f));
3288 hpos += WINDOW_LEFT_EDGE_COL (w);
3289 return hpos;
3290 }
3291
3292 #endif /* GLYPH_DEBUG */
3293
3294
3295 \f
3296 /**********************************************************************
3297 Redrawing Frames
3298 **********************************************************************/
3299
3300 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3301 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3302 (frame)
3303 Lisp_Object frame;
3304 {
3305 struct frame *f;
3306
3307 CHECK_LIVE_FRAME (frame);
3308 f = XFRAME (frame);
3309
3310 /* Ignore redraw requests, if frame has no glyphs yet.
3311 (Implementation note: It still has to be checked why we are
3312 called so early here). */
3313 if (!glyphs_initialized_initially_p)
3314 return Qnil;
3315
3316 update_begin (f);
3317 #ifdef MSDOS
3318 if (FRAME_MSDOS_P (f))
3319 set_terminal_modes (FRAME_DISPLAY (f));
3320 #endif
3321 clear_frame (f);
3322 clear_current_matrices (f);
3323 update_end (f);
3324 if (FRAME_TERMCAP_P (f))
3325 fflush (FRAME_TTY (f)->output);
3326 windows_or_buffers_changed++;
3327 /* Mark all windows as inaccurate, so that every window will have
3328 its redisplay done. */
3329 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3330 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3331 f->garbaged = 0;
3332 return Qnil;
3333 }
3334
3335
3336 /* Redraw frame F. This is nothing more than a call to the Lisp
3337 function redraw-frame. */
3338
3339 void
3340 redraw_frame (f)
3341 struct frame *f;
3342 {
3343 Lisp_Object frame;
3344 XSETFRAME (frame, f);
3345 Fredraw_frame (frame);
3346 }
3347
3348
3349 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3350 doc: /* Clear and redisplay all visible frames. */)
3351 ()
3352 {
3353 Lisp_Object tail, frame;
3354
3355 FOR_EACH_FRAME (tail, frame)
3356 if (FRAME_VISIBLE_P (XFRAME (frame)))
3357 Fredraw_frame (frame);
3358
3359 return Qnil;
3360 }
3361
3362
3363 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3364 visible frames marked as garbaged. */
3365
3366 void
3367 redraw_garbaged_frames ()
3368 {
3369 Lisp_Object tail, frame;
3370
3371 FOR_EACH_FRAME (tail, frame)
3372 if (FRAME_VISIBLE_P (XFRAME (frame))
3373 && FRAME_GARBAGED_P (XFRAME (frame)))
3374 Fredraw_frame (frame);
3375 }
3376
3377
3378 \f
3379 /***********************************************************************
3380 Direct Operations
3381 ***********************************************************************/
3382
3383 /* Try to update display and current glyph matrix directly.
3384
3385 This function is called after a character G has been inserted into
3386 current_buffer. It tries to update the current glyph matrix and
3387 perform appropriate screen output to reflect the insertion. If it
3388 succeeds, the global flag redisplay_performed_directly_p will be
3389 set to 1, and thereby prevent the more costly general redisplay
3390 from running (see redisplay_internal).
3391
3392 This function is not called for `hairy' character insertions.
3393 In particular, it is not called when after or before change
3394 functions exist, like they are used by font-lock. See keyboard.c
3395 for details where this function is called. */
3396
3397 int
3398 direct_output_for_insert (g)
3399 int g;
3400 {
3401 register struct frame *f = SELECTED_FRAME ();
3402 struct window *w = XWINDOW (selected_window);
3403 struct it it, it2;
3404 struct glyph_row *glyph_row;
3405 struct glyph *glyphs, *glyph, *end;
3406 int n;
3407 /* Non-null means that redisplay of W is based on window matrices. */
3408 int window_redisplay_p = FRAME_WINDOW_P (f);
3409 /* Non-null means we are in overwrite mode. */
3410 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3411 int added_width;
3412 struct text_pos pos;
3413 int delta, delta_bytes;
3414
3415 /* Not done directly. */
3416 redisplay_performed_directly_p = 0;
3417
3418 /* Quickly give up for some common cases. */
3419 if (cursor_in_echo_area
3420 /* Give up if fonts have changed. */
3421 || fonts_changed_p
3422 /* Give up if face attributes have been changed. */
3423 || face_change_count
3424 /* Give up if cursor position not really known. */
3425 || !display_completed
3426 /* Give up if buffer appears in two places. */
3427 || buffer_shared > 1
3428 /* Give up if currently displaying a message instead of the
3429 minibuffer contents. */
3430 || (EQ (selected_window, minibuf_window)
3431 && EQ (minibuf_window, echo_area_window))
3432 /* Give up for hscrolled mini-buffer because display of the prompt
3433 is handled specially there (see display_line). */
3434 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3435 /* Give up if overwriting in the middle of a line. */
3436 || (overwrite_p
3437 && PT != ZV
3438 && FETCH_BYTE (PT) != '\n')
3439 /* Give up for tabs and line ends. */
3440 || g == '\t'
3441 || g == '\n'
3442 || g == '\r'
3443 /* Give up if unable to display the cursor in the window. */
3444 || w->cursor.vpos < 0
3445 /* Give up if we are showing a message or just cleared the message
3446 because we might need to resize the echo area window. */
3447 || !NILP (echo_area_buffer[0])
3448 || !NILP (echo_area_buffer[1])
3449 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3450 /* Can't do it in a continued line because continuation
3451 lines would change. */
3452 (glyph_row->continued_p
3453 || glyph_row->exact_window_width_line_p
3454 /* Can't use this method if the line overlaps others or is
3455 overlapped by others because these other lines would
3456 have to be redisplayed. */
3457 || glyph_row->overlapping_p
3458 || glyph_row->overlapped_p))
3459 /* Can't do it for partial width windows on terminal frames
3460 because we can't clear to eol in such a window. */
3461 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3462 return 0;
3463
3464 /* If we can't insert glyphs, we can use this method only
3465 at the end of a line. */
3466 if (!FRAME_CHAR_INS_DEL_OK (f))
3467 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3468 return 0;
3469
3470 /* Set up a display iterator structure for W. Glyphs will be
3471 produced in scratch_glyph_row. Current position is W's cursor
3472 position. */
3473 clear_glyph_row (&scratch_glyph_row);
3474 SET_TEXT_POS (pos, PT, PT_BYTE);
3475 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3476 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3477 DEFAULT_FACE_ID);
3478
3479 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3480 if (glyph_row->mouse_face_p)
3481 return 0;
3482
3483 /* Give up if highlighting trailing whitespace and we have trailing
3484 whitespace in glyph_row. We would have to remove the trailing
3485 whitespace face in that case. */
3486 if (!NILP (Vshow_trailing_whitespace)
3487 && glyph_row->used[TEXT_AREA])
3488 {
3489 struct glyph *last;
3490
3491 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3492 if (last->type == STRETCH_GLYPH
3493 || (last->type == CHAR_GLYPH
3494 && last->u.ch == ' '))
3495 return 0;
3496 }
3497
3498 /* Give up if there are overlay strings at pos. This would fail
3499 if the overlay string has newlines in it. */
3500 if (STRINGP (it.string))
3501 return 0;
3502
3503 it.hpos = w->cursor.hpos;
3504 it.vpos = w->cursor.vpos;
3505 it.current_x = w->cursor.x + it.first_visible_x;
3506 it.current_y = w->cursor.y;
3507 it.end_charpos = PT;
3508 it.stop_charpos = min (PT, it.stop_charpos);
3509 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3510
3511 /* More than one display element may be returned for PT - 1 if
3512 (i) it's a control character which is translated into `\003' or
3513 `^C', or (ii) it has a display table entry, or (iii) it's a
3514 combination of both. */
3515 delta = delta_bytes = 0;
3516 while (get_next_display_element (&it))
3517 {
3518 PRODUCE_GLYPHS (&it);
3519
3520 /* Give up if glyph doesn't fit completely on the line. */
3521 if (it.current_x >= it.last_visible_x)
3522 return 0;
3523
3524 /* Give up if new glyph has different ascent or descent than
3525 the original row, or if it is not a character glyph. */
3526 if (glyph_row->ascent != it.ascent
3527 || glyph_row->height != it.ascent + it.descent
3528 || glyph_row->phys_ascent != it.phys_ascent
3529 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3530 || it.what != IT_CHARACTER)
3531 return 0;
3532
3533 delta += 1;
3534 delta_bytes += it.len;
3535 set_iterator_to_next (&it, 1);
3536 }
3537
3538 /* Give up if we hit the right edge of the window. We would have
3539 to insert truncation or continuation glyphs. */
3540 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3541 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3542 return 0;
3543
3544 /* Give up if there is a \t following in the line. */
3545 it2 = it;
3546 it2.end_charpos = ZV;
3547 it2.stop_charpos = min (it2.stop_charpos, ZV);
3548 while (get_next_display_element (&it2)
3549 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3550 {
3551 if (it2.c == '\t')
3552 return 0;
3553 set_iterator_to_next (&it2, 1);
3554 }
3555
3556 /* Number of new glyphs produced. */
3557 n = it.glyph_row->used[TEXT_AREA];
3558
3559 /* Start and end of glyphs in original row. */
3560 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3561 end = glyph_row->glyphs[1 + TEXT_AREA];
3562
3563 /* Make room for new glyphs, then insert them. */
3564 xassert (end - glyphs - n >= 0);
3565 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3566 (end - glyphs - n) * sizeof (*end));
3567 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3568 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3569 end - glyph_row->glyphs[TEXT_AREA]);
3570
3571 /* Compute new line width. */
3572 glyph = glyph_row->glyphs[TEXT_AREA];
3573 end = glyph + glyph_row->used[TEXT_AREA];
3574 glyph_row->pixel_width = glyph_row->x;
3575 while (glyph < end)
3576 {
3577 glyph_row->pixel_width += glyph->pixel_width;
3578 ++glyph;
3579 }
3580
3581 /* Increment buffer positions for glyphs following the newly
3582 inserted ones. */
3583 for (glyph = glyphs + n; glyph < end; ++glyph)
3584 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3585 glyph->charpos += delta;
3586
3587 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3588 {
3589 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3590 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3591 }
3592
3593 /* Adjust positions in lines following the one we are in. */
3594 increment_matrix_positions (w->current_matrix,
3595 w->cursor.vpos + 1,
3596 w->current_matrix->nrows,
3597 delta, delta_bytes);
3598
3599 glyph_row->contains_overlapping_glyphs_p
3600 |= it.glyph_row->contains_overlapping_glyphs_p;
3601
3602 glyph_row->displays_text_p = 1;
3603 w->window_end_vpos = make_number (max (w->cursor.vpos,
3604 XFASTINT (w->window_end_vpos)));
3605
3606 if (!NILP (Vshow_trailing_whitespace))
3607 highlight_trailing_whitespace (it.f, glyph_row);
3608
3609 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3610 In the middle, we have to insert glyphs. Note that this is now
3611 implemented for X frames. The implementation uses updated_window
3612 and updated_row. */
3613 updated_row = glyph_row;
3614 updated_area = TEXT_AREA;
3615 update_begin (f);
3616 if (FRAME_RIF (f))
3617 {
3618 FRAME_RIF (f)->update_window_begin_hook (w);
3619
3620 if (glyphs == end - n
3621 /* In front of a space added by append_space. */
3622 || (glyphs == end - n - 1
3623 && (end - n)->charpos <= 0))
3624 FRAME_RIF (f)->write_glyphs (glyphs, n);
3625 else
3626 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3627 }
3628 else
3629 {
3630 if (glyphs == end - n)
3631 write_glyphs (f, glyphs, n);
3632 else
3633 insert_glyphs (f, glyphs, n);
3634 }
3635
3636 w->cursor.hpos += n;
3637 w->cursor.x = it.current_x - it.first_visible_x;
3638 xassert (w->cursor.hpos >= 0
3639 && w->cursor.hpos < w->desired_matrix->matrix_w);
3640
3641 /* How to set the cursor differs depending on whether we are
3642 using a frame matrix or a window matrix. Note that when
3643 a frame matrix is used, cursor_to expects frame coordinates,
3644 and the X and Y parameters are not used. */
3645 if (window_redisplay_p)
3646 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3647 w->cursor.y, w->cursor.x);
3648 else
3649 {
3650 int x, y;
3651 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3652 + (INTEGERP (w->left_margin_cols)
3653 ? XFASTINT (w->left_margin_cols)
3654 : 0));
3655 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3656 cursor_to (f, y, x);
3657 }
3658
3659 #ifdef HAVE_WINDOW_SYSTEM
3660 update_window_fringes (w, 0);
3661 #endif
3662
3663 if (FRAME_RIF (f))
3664 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3665 update_end (f);
3666 updated_row = NULL;
3667 if (FRAME_TERMCAP_P (f))
3668 fflush (FRAME_TTY (f)->output);
3669
3670 TRACE ((stderr, "direct output for insert\n"));
3671 mark_window_display_accurate (it.window, 1);
3672 redisplay_performed_directly_p = 1;
3673 return 1;
3674 }
3675
3676
3677 /* Perform a direct display update for moving PT by N positions
3678 left or right. N < 0 means a movement backwards. This function
3679 is currently only called for N == 1 or N == -1. */
3680
3681 int
3682 direct_output_forward_char (n)
3683 int n;
3684 {
3685 struct frame *f = SELECTED_FRAME ();
3686 struct window *w = XWINDOW (selected_window);
3687 struct glyph_row *row;
3688
3689 /* Give up if point moved out of or into a composition. */
3690 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3691 current_buffer, PT))
3692 return 0;
3693
3694 /* Give up if face attributes have been changed. */
3695 if (face_change_count)
3696 return 0;
3697
3698 /* Give up if current matrix is not up to date or we are
3699 displaying a message. */
3700 if (!display_completed || cursor_in_echo_area)
3701 return 0;
3702
3703 /* Give up if the buffer's direction is reversed. */
3704 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3705 return 0;
3706
3707 /* Can't use direct output if highlighting a region. */
3708 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3709 return 0;
3710
3711 /* Can't use direct output if highlighting trailing whitespace. */
3712 if (!NILP (Vshow_trailing_whitespace))
3713 return 0;
3714
3715 /* Give up if we are showing a message or just cleared the message
3716 because we might need to resize the echo area window. */
3717 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3718 return 0;
3719
3720 /* Give up if currently displaying a message instead of the
3721 minibuffer contents. */
3722 if (XWINDOW (minibuf_window) == w
3723 && EQ (minibuf_window, echo_area_window))
3724 return 0;
3725
3726 /* Give up if we don't know where the cursor is. */
3727 if (w->cursor.vpos < 0)
3728 return 0;
3729
3730 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3731
3732 /* Give up if PT is outside of the last known cursor row. */
3733 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3734 || PT >= MATRIX_ROW_END_CHARPOS (row))
3735 return 0;
3736
3737 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3738
3739 w->last_cursor = w->cursor;
3740 XSETFASTINT (w->last_point, PT);
3741
3742 xassert (w->cursor.hpos >= 0
3743 && w->cursor.hpos < w->desired_matrix->matrix_w);
3744
3745 if (FRAME_WINDOW_P (f))
3746 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3747 w->cursor.y, w->cursor.x);
3748 else
3749 {
3750 int x, y;
3751 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3752 + (INTEGERP (w->left_margin_cols)
3753 ? XFASTINT (w->left_margin_cols)
3754 : 0));
3755 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3756 cursor_to (f, y, x);
3757 }
3758
3759 if (FRAME_TERMCAP_P (f))
3760 fflush (FRAME_TTY (f)->output);
3761 redisplay_performed_directly_p = 1;
3762 return 1;
3763 }
3764
3765
3766 \f
3767 /***********************************************************************
3768 Frame Update
3769 ***********************************************************************/
3770
3771 /* Update frame F based on the data in desired matrices.
3772
3773 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3774 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3775 scrolling.
3776
3777 Value is non-zero if redisplay was stopped due to pending input. */
3778
3779 int
3780 update_frame (f, force_p, inhibit_hairy_id_p)
3781 struct frame *f;
3782 int force_p;
3783 int inhibit_hairy_id_p;
3784 {
3785 /* 1 means display has been paused because of pending input. */
3786 int paused_p;
3787 struct window *root_window = XWINDOW (f->root_window);
3788
3789 if (FRAME_WINDOW_P (f))
3790 {
3791 /* We are working on window matrix basis. All windows whose
3792 flag must_be_updated_p is set have to be updated. */
3793
3794 /* Record that we are not working on frame matrices. */
3795 set_frame_matrix_frame (NULL);
3796
3797 /* Update all windows in the window tree of F, maybe stopping
3798 when pending input is detected. */
3799 update_begin (f);
3800
3801 /* Update the menu bar on X frames that don't have toolkit
3802 support. */
3803 if (WINDOWP (f->menu_bar_window))
3804 update_window (XWINDOW (f->menu_bar_window), 1);
3805
3806 /* Update the tool-bar window, if present. */
3807 if (WINDOWP (f->tool_bar_window))
3808 {
3809 struct window *w = XWINDOW (f->tool_bar_window);
3810
3811 /* Update tool-bar window. */
3812 if (w->must_be_updated_p)
3813 {
3814 Lisp_Object tem;
3815
3816 update_window (w, 1);
3817 w->must_be_updated_p = 0;
3818
3819 /* Swap tool-bar strings. We swap because we want to
3820 reuse strings. */
3821 tem = f->current_tool_bar_string;
3822 f->current_tool_bar_string = f->desired_tool_bar_string;
3823 f->desired_tool_bar_string = tem;
3824 }
3825 }
3826
3827
3828 /* Update windows. */
3829 paused_p = update_window_tree (root_window, force_p);
3830 update_end (f);
3831
3832 /* This flush is a performance bottleneck under X,
3833 and it doesn't seem to be necessary anyway (in general).
3834 It is necessary when resizing the window with the mouse, or
3835 at least the fringes are not redrawn in a timely manner. ++kfs */
3836 if (f->force_flush_display_p)
3837 {
3838 FRAME_RIF (f)->flush_display (f);
3839 f->force_flush_display_p = 0;
3840 }
3841 }
3842 else
3843 {
3844 /* We are working on frame matrix basis. Set the frame on whose
3845 frame matrix we operate. */
3846 set_frame_matrix_frame (f);
3847
3848 /* Build F's desired matrix from window matrices. */
3849 build_frame_matrix (f);
3850
3851 /* Update the display */
3852 update_begin (f);
3853 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3854 update_end (f);
3855
3856 if (FRAME_TERMCAP_P (f))
3857 {
3858 if (FRAME_TTY (f)->termscript)
3859 fflush (FRAME_TTY (f)->termscript);
3860 fflush (FRAME_TTY (f)->output);
3861 }
3862
3863 /* Check window matrices for lost pointers. */
3864 #if GLYPH_DEBUG
3865 check_window_matrix_pointers (root_window);
3866 add_frame_display_history (f, paused_p);
3867 #endif
3868 }
3869
3870 /* Reset flags indicating that a window should be updated. */
3871 set_window_update_flags (root_window, 0);
3872
3873 display_completed = !paused_p;
3874 return paused_p;
3875 }
3876
3877
3878 \f
3879 /************************************************************************
3880 Window-based updates
3881 ************************************************************************/
3882
3883 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3884 don't stop updating when input is pending. */
3885
3886 static int
3887 update_window_tree (w, force_p)
3888 struct window *w;
3889 int force_p;
3890 {
3891 int paused_p = 0;
3892
3893 while (w && !paused_p)
3894 {
3895 if (!NILP (w->hchild))
3896 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3897 else if (!NILP (w->vchild))
3898 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3899 else if (w->must_be_updated_p)
3900 paused_p |= update_window (w, force_p);
3901
3902 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3903 }
3904
3905 return paused_p;
3906 }
3907
3908
3909 /* Update window W if its flag must_be_updated_p is non-zero. If
3910 FORCE_P is non-zero, don't stop updating if input is pending. */
3911
3912 void
3913 update_single_window (w, force_p)
3914 struct window *w;
3915 int force_p;
3916 {
3917 if (w->must_be_updated_p)
3918 {
3919 struct frame *f = XFRAME (WINDOW_FRAME (w));
3920
3921 /* Record that this is not a frame-based redisplay. */
3922 set_frame_matrix_frame (NULL);
3923
3924 /* Update W. */
3925 update_begin (f);
3926 update_window (w, force_p);
3927 update_end (f);
3928
3929 /* Reset flag in W. */
3930 w->must_be_updated_p = 0;
3931 }
3932 }
3933
3934
3935 /* Redraw lines from the current matrix of window W that are
3936 overlapped by other rows. YB is bottom-most y-position in W. */
3937
3938 static void
3939 redraw_overlapped_rows (w, yb)
3940 struct window *w;
3941 int yb;
3942 {
3943 int i;
3944 struct frame *f = XFRAME (WINDOW_FRAME (w));
3945
3946 /* If rows overlapping others have been changed, the rows being
3947 overlapped have to be redrawn. This won't draw lines that have
3948 already been drawn in update_window_line because overlapped_p in
3949 desired rows is 0, so after row assignment overlapped_p in
3950 current rows is 0. */
3951 for (i = 0; i < w->current_matrix->nrows; ++i)
3952 {
3953 struct glyph_row *row = w->current_matrix->rows + i;
3954
3955 if (!row->enabled_p)
3956 break;
3957 else if (row->mode_line_p)
3958 continue;
3959
3960 if (row->overlapped_p)
3961 {
3962 enum glyph_row_area area;
3963
3964 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3965 {
3966 updated_row = row;
3967 updated_area = area;
3968 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3969 area == TEXT_AREA ? row->x : 0);
3970 if (row->used[area])
3971 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3972 row->used[area]);
3973 FRAME_RIF (f)->clear_end_of_line (-1);
3974 }
3975
3976 row->overlapped_p = 0;
3977 }
3978
3979 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3980 break;
3981 }
3982 }
3983
3984
3985 /* Redraw lines from the current matrix of window W that overlap
3986 others. YB is bottom-most y-position in W. */
3987
3988 static void
3989 redraw_overlapping_rows (w, yb)
3990 struct window *w;
3991 int yb;
3992 {
3993 int i, bottom_y;
3994 struct glyph_row *row;
3995 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3996
3997 for (i = 0; i < w->current_matrix->nrows; ++i)
3998 {
3999 row = w->current_matrix->rows + i;
4000
4001 if (!row->enabled_p)
4002 break;
4003 else if (row->mode_line_p)
4004 continue;
4005
4006 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4007
4008 if (row->overlapping_p && i > 0 && bottom_y < yb)
4009 {
4010 if (row->used[LEFT_MARGIN_AREA])
4011 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4012
4013 if (row->used[TEXT_AREA])
4014 rif->fix_overlapping_area (w, row, TEXT_AREA);
4015
4016 if (row->used[RIGHT_MARGIN_AREA])
4017 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4018
4019 /* Record in neighbour rows that ROW overwrites part of their
4020 display. */
4021 if (row->phys_ascent > row->ascent && i > 0)
4022 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4023 if ((row->phys_height - row->phys_ascent
4024 > row->height - row->ascent)
4025 && bottom_y < yb)
4026 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4027 }
4028
4029 if (bottom_y >= yb)
4030 break;
4031 }
4032 }
4033
4034
4035 #ifdef GLYPH_DEBUG
4036
4037 /* Check that no row in the current matrix of window W is enabled
4038 which is below what's displayed in the window. */
4039
4040 void
4041 check_current_matrix_flags (w)
4042 struct window *w;
4043 {
4044 int last_seen_p = 0;
4045 int i, yb = window_text_bottom_y (w);
4046
4047 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4048 {
4049 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4050 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4051 last_seen_p = 1;
4052 else if (last_seen_p && row->enabled_p)
4053 abort ();
4054 }
4055 }
4056
4057 #endif /* GLYPH_DEBUG */
4058
4059
4060 /* Update display of window W. FORCE_P non-zero means that we should
4061 not stop when detecting pending input. */
4062
4063 static int
4064 update_window (w, force_p)
4065 struct window *w;
4066 int force_p;
4067 {
4068 struct glyph_matrix *desired_matrix = w->desired_matrix;
4069 int paused_p;
4070 int preempt_count = baud_rate / 2400 + 1;
4071 extern int input_pending;
4072 extern Lisp_Object do_mouse_tracking;
4073 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4074 #if GLYPH_DEBUG
4075 struct frame *f = XFRAME (WINDOW_FRAME (w));
4076
4077 /* Check that W's frame doesn't have glyph matrices. */
4078 xassert (FRAME_WINDOW_P (f));
4079 #endif
4080
4081 /* Check pending input the first time so that we can quickly return. */
4082 if (redisplay_dont_pause)
4083 force_p = 1;
4084 else
4085 detect_input_pending_ignore_squeezables ();
4086
4087 /* If forced to complete the update, or if no input is pending, do
4088 the update. */
4089 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4090 {
4091 struct glyph_row *row, *end;
4092 struct glyph_row *mode_line_row;
4093 struct glyph_row *header_line_row;
4094 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4095
4096 rif->update_window_begin_hook (w);
4097 yb = window_text_bottom_y (w);
4098
4099 /* If window has a header line, update it before everything else.
4100 Adjust y-positions of other rows by the header line height. */
4101 row = desired_matrix->rows;
4102 end = row + desired_matrix->nrows - 1;
4103
4104 if (row->mode_line_p)
4105 {
4106 header_line_row = row;
4107 ++row;
4108 }
4109 else
4110 header_line_row = NULL;
4111
4112 /* Update the mode line, if necessary. */
4113 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4114 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4115 {
4116 mode_line_row->y = yb;
4117 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4118 desired_matrix),
4119 &mouse_face_overwritten_p);
4120 changed_p = 1;
4121 }
4122
4123 /* Find first enabled row. Optimizations in redisplay_internal
4124 may lead to an update with only one row enabled. There may
4125 be also completely empty matrices. */
4126 while (row < end && !row->enabled_p)
4127 ++row;
4128
4129 /* Try reusing part of the display by copying. */
4130 if (row < end && !desired_matrix->no_scrolling_p)
4131 {
4132 int rc = scrolling_window (w, header_line_row != NULL);
4133 if (rc < 0)
4134 {
4135 /* All rows were found to be equal. */
4136 paused_p = 0;
4137 goto set_cursor;
4138 }
4139 else if (rc > 0)
4140 {
4141 /* We've scrolled the display. */
4142 force_p = 1;
4143 changed_p = 1;
4144 }
4145 }
4146
4147 /* Update the rest of the lines. */
4148 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4149 if (row->enabled_p)
4150 {
4151 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4152 int i;
4153
4154 /* We'll have to play a little bit with when to
4155 detect_input_pending. If it's done too often,
4156 scrolling large windows with repeated scroll-up
4157 commands will too quickly pause redisplay. */
4158 if (!force_p && ++n_updated % preempt_count == 0)
4159 detect_input_pending_ignore_squeezables ();
4160
4161 changed_p |= update_window_line (w, vpos,
4162 &mouse_face_overwritten_p);
4163
4164 /* Mark all rows below the last visible one in the current
4165 matrix as invalid. This is necessary because of
4166 variable line heights. Consider the case of three
4167 successive redisplays, where the first displays 5
4168 lines, the second 3 lines, and the third 5 lines again.
4169 If the second redisplay wouldn't mark rows in the
4170 current matrix invalid, the third redisplay might be
4171 tempted to optimize redisplay based on lines displayed
4172 in the first redisplay. */
4173 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4174 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4175 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4176 }
4177
4178 /* Was display preempted? */
4179 paused_p = row < end;
4180
4181 set_cursor:
4182
4183 /* Update the header line after scrolling because a new header
4184 line would otherwise overwrite lines at the top of the window
4185 that can be scrolled. */
4186 if (header_line_row && header_line_row->enabled_p)
4187 {
4188 header_line_row->y = 0;
4189 update_window_line (w, 0, &mouse_face_overwritten_p);
4190 changed_p = 1;
4191 }
4192
4193 /* Fix the appearance of overlapping/overlapped rows. */
4194 if (!paused_p && !w->pseudo_window_p)
4195 {
4196 if (changed_p && rif->fix_overlapping_area)
4197 {
4198 redraw_overlapped_rows (w, yb);
4199 redraw_overlapping_rows (w, yb);
4200 }
4201
4202 /* Make cursor visible at cursor position of W. */
4203 set_window_cursor_after_update (w);
4204
4205 #if 0 /* Check that current matrix invariants are satisfied. This is
4206 for debugging only. See the comment of check_matrix_invariants. */
4207 IF_DEBUG (check_matrix_invariants (w));
4208 #endif
4209 }
4210
4211 #if GLYPH_DEBUG
4212 /* Remember the redisplay method used to display the matrix. */
4213 strcpy (w->current_matrix->method, w->desired_matrix->method);
4214 #endif
4215
4216 #ifdef HAVE_WINDOW_SYSTEM
4217 update_window_fringes (w, 0);
4218 #endif
4219
4220 /* End the update of window W. Don't set the cursor if we
4221 paused updating the display because in this case,
4222 set_window_cursor_after_update hasn't been called, and
4223 output_cursor doesn't contain the cursor location. */
4224 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4225 }
4226 else
4227 paused_p = 1;
4228
4229 #if GLYPH_DEBUG
4230 /* check_current_matrix_flags (w); */
4231 add_window_display_history (w, w->current_matrix->method, paused_p);
4232 #endif
4233
4234 clear_glyph_matrix (desired_matrix);
4235
4236 return paused_p;
4237 }
4238
4239
4240 /* Update the display of area AREA in window W, row number VPOS.
4241 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4242
4243 static void
4244 update_marginal_area (w, area, vpos)
4245 struct window *w;
4246 int area, vpos;
4247 {
4248 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4249 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4250
4251 /* Let functions in xterm.c know what area subsequent X positions
4252 will be relative to. */
4253 updated_area = area;
4254
4255 /* Set cursor to start of glyphs, write them, and clear to the end
4256 of the area. I don't think that something more sophisticated is
4257 necessary here, since marginal areas will not be the default. */
4258 rif->cursor_to (vpos, 0, desired_row->y, 0);
4259 if (desired_row->used[area])
4260 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4261 rif->clear_end_of_line (-1);
4262 }
4263
4264
4265 /* Update the display of the text area of row VPOS in window W.
4266 Value is non-zero if display has changed. */
4267
4268 static int
4269 update_text_area (w, vpos)
4270 struct window *w;
4271 int vpos;
4272 {
4273 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4274 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4275 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4276 int changed_p = 0;
4277
4278 /* Let functions in xterm.c know what area subsequent X positions
4279 will be relative to. */
4280 updated_area = TEXT_AREA;
4281
4282 /* If rows are at different X or Y, or rows have different height,
4283 or the current row is marked invalid, write the entire line. */
4284 if (!current_row->enabled_p
4285 || desired_row->y != current_row->y
4286 || desired_row->ascent != current_row->ascent
4287 || desired_row->phys_ascent != current_row->phys_ascent
4288 || desired_row->phys_height != current_row->phys_height
4289 || desired_row->visible_height != current_row->visible_height
4290 || current_row->overlapped_p
4291 || current_row->mouse_face_p
4292 || current_row->x != desired_row->x)
4293 {
4294 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4295
4296 if (desired_row->used[TEXT_AREA])
4297 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4298 desired_row->used[TEXT_AREA]);
4299
4300 /* Clear to end of window. */
4301 rif->clear_end_of_line (-1);
4302 changed_p = 1;
4303
4304 /* This erases the cursor. We do this here because
4305 notice_overwritten_cursor cannot easily check this, which
4306 might indicate that the whole functionality of
4307 notice_overwritten_cursor would better be implemented here.
4308 On the other hand, we need notice_overwritten_cursor as long
4309 as mouse highlighting is done asynchronously outside of
4310 redisplay. */
4311 if (vpos == w->phys_cursor.vpos)
4312 w->phys_cursor_on_p = 0;
4313 }
4314 else
4315 {
4316 int stop, i, x;
4317 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4318 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4319 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4320 int desired_stop_pos = desired_row->used[TEXT_AREA];
4321
4322 /* If the desired row extends its face to the text area end,
4323 make sure we write at least one glyph, so that the face
4324 extension actually takes place. */
4325 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4326 --desired_stop_pos;
4327
4328 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4329 i = 0;
4330 x = desired_row->x;
4331
4332 /* Loop over glyphs that current and desired row may have
4333 in common. */
4334 while (i < stop)
4335 {
4336 int can_skip_p = 1;
4337
4338 /* Skip over glyphs that both rows have in common. These
4339 don't have to be written. We can't skip if the last
4340 current glyph overlaps the glyph to its right. For
4341 example, consider a current row of `if ' with the `f' in
4342 Courier bold so that it overlaps the ` ' to its right.
4343 If the desired row is ` ', we would skip over the space
4344 after the `if' and there would remain a pixel from the
4345 `f' on the screen. */
4346 if (overlapping_glyphs_p && i > 0)
4347 {
4348 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4349 int left, right;
4350
4351 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4352 &left, &right);
4353 can_skip_p = right == 0;
4354 }
4355
4356 if (can_skip_p)
4357 {
4358 while (i < stop
4359 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4360 {
4361 x += desired_glyph->pixel_width;
4362 ++desired_glyph, ++current_glyph, ++i;
4363 }
4364
4365 /* Consider the case that the current row contains "xxx
4366 ppp ggg" in italic Courier font, and the desired row
4367 is "xxx ggg". The character `p' has lbearing, `g'
4368 has not. The loop above will stop in front of the
4369 first `p' in the current row. If we would start
4370 writing glyphs there, we wouldn't erase the lbearing
4371 of the `p'. The rest of the lbearing problem is then
4372 taken care of by draw_glyphs. */
4373 if (overlapping_glyphs_p
4374 && i > 0
4375 && i < current_row->used[TEXT_AREA]
4376 && (current_row->used[TEXT_AREA]
4377 != desired_row->used[TEXT_AREA]))
4378 {
4379 int left, right;
4380
4381 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4382 &left, &right);
4383 while (left > 0 && i > 0)
4384 {
4385 --i, --desired_glyph, --current_glyph;
4386 x -= desired_glyph->pixel_width;
4387 left -= desired_glyph->pixel_width;
4388 }
4389 }
4390 }
4391
4392 /* Try to avoid writing the entire rest of the desired row
4393 by looking for a resync point. This mainly prevents
4394 mode line flickering in the case the mode line is in
4395 fixed-pitch font, which it usually will be. */
4396 if (i < desired_row->used[TEXT_AREA])
4397 {
4398 int start_x = x, start_hpos = i;
4399 struct glyph *start = desired_glyph;
4400 int current_x = x;
4401 int skip_first_p = !can_skip_p;
4402
4403 /* Find the next glyph that's equal again. */
4404 while (i < stop
4405 && (skip_first_p
4406 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4407 && x == current_x)
4408 {
4409 x += desired_glyph->pixel_width;
4410 current_x += current_glyph->pixel_width;
4411 ++desired_glyph, ++current_glyph, ++i;
4412 skip_first_p = 0;
4413 }
4414
4415 if (i == start_hpos || x != current_x)
4416 {
4417 i = start_hpos;
4418 x = start_x;
4419 desired_glyph = start;
4420 break;
4421 }
4422
4423 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4424 rif->write_glyphs (start, i - start_hpos);
4425 changed_p = 1;
4426 }
4427 }
4428
4429 /* Write the rest. */
4430 if (i < desired_row->used[TEXT_AREA])
4431 {
4432 rif->cursor_to (vpos, i, desired_row->y, x);
4433 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4434 changed_p = 1;
4435 }
4436
4437 /* Maybe clear to end of line. */
4438 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4439 {
4440 /* If new row extends to the end of the text area, nothing
4441 has to be cleared, if and only if we did a write_glyphs
4442 above. This is made sure by setting desired_stop_pos
4443 appropriately above. */
4444 xassert (i < desired_row->used[TEXT_AREA]);
4445 }
4446 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4447 {
4448 /* If old row extends to the end of the text area, clear. */
4449 if (i >= desired_row->used[TEXT_AREA])
4450 rif->cursor_to (vpos, i, desired_row->y,
4451 desired_row->pixel_width);
4452 rif->clear_end_of_line (-1);
4453 changed_p = 1;
4454 }
4455 else if (desired_row->pixel_width < current_row->pixel_width)
4456 {
4457 /* Otherwise clear to the end of the old row. Everything
4458 after that position should be clear already. */
4459 int x;
4460
4461 if (i >= desired_row->used[TEXT_AREA])
4462 rif->cursor_to (vpos, i, desired_row->y,
4463 desired_row->pixel_width);
4464
4465 /* If cursor is displayed at the end of the line, make sure
4466 it's cleared. Nowadays we don't have a phys_cursor_glyph
4467 with which to erase the cursor (because this method
4468 doesn't work with lbearing/rbearing), so we must do it
4469 this way. */
4470 if (vpos == w->phys_cursor.vpos
4471 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4472 {
4473 w->phys_cursor_on_p = 0;
4474 x = -1;
4475 }
4476 else
4477 x = current_row->pixel_width;
4478 rif->clear_end_of_line (x);
4479 changed_p = 1;
4480 }
4481 }
4482
4483 return changed_p;
4484 }
4485
4486
4487 /* Update row VPOS in window W. Value is non-zero if display has been
4488 changed. */
4489
4490 static int
4491 update_window_line (w, vpos, mouse_face_overwritten_p)
4492 struct window *w;
4493 int vpos, *mouse_face_overwritten_p;
4494 {
4495 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4496 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4497 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4498 int changed_p = 0;
4499
4500 /* Set the row being updated. This is important to let xterm.c
4501 know what line height values are in effect. */
4502 updated_row = desired_row;
4503
4504 /* A row can be completely invisible in case a desired matrix was
4505 built with a vscroll and then make_cursor_line_fully_visible shifts
4506 the matrix. Make sure to make such rows current anyway, since
4507 we need the correct y-position, for example, in the current matrix. */
4508 if (desired_row->mode_line_p
4509 || desired_row->visible_height > 0)
4510 {
4511 xassert (desired_row->enabled_p);
4512
4513 /* Update display of the left margin area, if there is one. */
4514 if (!desired_row->full_width_p
4515 && !NILP (w->left_margin_cols))
4516 {
4517 changed_p = 1;
4518 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4519 }
4520
4521 /* Update the display of the text area. */
4522 if (update_text_area (w, vpos))
4523 {
4524 changed_p = 1;
4525 if (current_row->mouse_face_p)
4526 *mouse_face_overwritten_p = 1;
4527 }
4528
4529 /* Update display of the right margin area, if there is one. */
4530 if (!desired_row->full_width_p
4531 && !NILP (w->right_margin_cols))
4532 {
4533 changed_p = 1;
4534 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4535 }
4536
4537 /* Draw truncation marks etc. */
4538 if (!current_row->enabled_p
4539 || desired_row->y != current_row->y
4540 || desired_row->visible_height != current_row->visible_height
4541 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4542 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4543 || current_row->redraw_fringe_bitmaps_p
4544 || desired_row->mode_line_p != current_row->mode_line_p
4545 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4546 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4547 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4548 rif->after_update_window_line_hook (desired_row);
4549 }
4550
4551 /* Update current_row from desired_row. */
4552 make_current (w->desired_matrix, w->current_matrix, vpos);
4553 updated_row = NULL;
4554 return changed_p;
4555 }
4556
4557
4558 /* Set the cursor after an update of window W. This function may only
4559 be called from update_window. */
4560
4561 static void
4562 set_window_cursor_after_update (w)
4563 struct window *w;
4564 {
4565 struct frame *f = XFRAME (w->frame);
4566 struct redisplay_interface *rif = FRAME_RIF (f);
4567 int cx, cy, vpos, hpos;
4568
4569 /* Not intended for frame matrix updates. */
4570 xassert (FRAME_WINDOW_P (f));
4571
4572 if (cursor_in_echo_area
4573 && !NILP (echo_area_buffer[0])
4574 /* If we are showing a message instead of the mini-buffer,
4575 show the cursor for the message instead. */
4576 && XWINDOW (minibuf_window) == w
4577 && EQ (minibuf_window, echo_area_window)
4578 /* These cases apply only to the frame that contains
4579 the active mini-buffer window. */
4580 && FRAME_HAS_MINIBUF_P (f)
4581 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4582 {
4583 cx = cy = vpos = hpos = 0;
4584
4585 if (cursor_in_echo_area >= 0)
4586 {
4587 /* If the mini-buffer is several lines high, find the last
4588 line that has any text on it. Note: either all lines
4589 are enabled or none. Otherwise we wouldn't be able to
4590 determine Y. */
4591 struct glyph_row *row, *last_row;
4592 struct glyph *glyph;
4593 int yb = window_text_bottom_y (w);
4594
4595 last_row = NULL;
4596 row = w->current_matrix->rows;
4597 while (row->enabled_p
4598 && (last_row == NULL
4599 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4600 {
4601 if (row->used[TEXT_AREA]
4602 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4603 last_row = row;
4604 ++row;
4605 }
4606
4607 if (last_row)
4608 {
4609 struct glyph *start = last_row->glyphs[TEXT_AREA];
4610 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4611
4612 while (last > start && last->charpos < 0)
4613 --last;
4614
4615 for (glyph = start; glyph < last; ++glyph)
4616 {
4617 cx += glyph->pixel_width;
4618 ++hpos;
4619 }
4620
4621 cy = last_row->y;
4622 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4623 }
4624 }
4625 }
4626 else
4627 {
4628 cx = w->cursor.x;
4629 cy = w->cursor.y;
4630 hpos = w->cursor.hpos;
4631 vpos = w->cursor.vpos;
4632 }
4633
4634 /* Window cursor can be out of sync for horizontally split windows. */
4635 hpos = max (0, hpos);
4636 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4637 vpos = max (0, vpos);
4638 vpos = min (w->current_matrix->nrows - 1, vpos);
4639 rif->cursor_to (vpos, hpos, cy, cx);
4640 }
4641
4642
4643 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4644 tree rooted at W. */
4645
4646 void
4647 set_window_update_flags (w, on_p)
4648 struct window *w;
4649 int on_p;
4650 {
4651 while (w)
4652 {
4653 if (!NILP (w->hchild))
4654 set_window_update_flags (XWINDOW (w->hchild), on_p);
4655 else if (!NILP (w->vchild))
4656 set_window_update_flags (XWINDOW (w->vchild), on_p);
4657 else
4658 w->must_be_updated_p = on_p;
4659
4660 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4661 }
4662 }
4663
4664
4665 \f
4666 /***********************************************************************
4667 Window-Based Scrolling
4668 ***********************************************************************/
4669
4670 /* Structure describing rows in scrolling_window. */
4671
4672 struct row_entry
4673 {
4674 /* Number of occurrences of this row in desired and current matrix. */
4675 int old_uses, new_uses;
4676
4677 /* Vpos of row in new matrix. */
4678 int new_line_number;
4679
4680 /* Bucket index of this row_entry in the hash table row_table. */
4681 int bucket;
4682
4683 /* The row described by this entry. */
4684 struct glyph_row *row;
4685
4686 /* Hash collision chain. */
4687 struct row_entry *next;
4688 };
4689
4690 /* A pool to allocate row_entry structures from, and the size of the
4691 pool. The pool is reallocated in scrolling_window when we find
4692 that we need a larger one. */
4693
4694 static struct row_entry *row_entry_pool;
4695 static int row_entry_pool_size;
4696
4697 /* Index of next free entry in row_entry_pool. */
4698
4699 static int row_entry_idx;
4700
4701 /* The hash table used during scrolling, and the table's size. This
4702 table is used to quickly identify equal rows in the desired and
4703 current matrix. */
4704
4705 static struct row_entry **row_table;
4706 static int row_table_size;
4707
4708 /* Vectors of pointers to row_entry structures belonging to the
4709 current and desired matrix, and the size of the vectors. */
4710
4711 static struct row_entry **old_lines, **new_lines;
4712 static int old_lines_size, new_lines_size;
4713
4714 /* A pool to allocate run structures from, and its size. */
4715
4716 static struct run *run_pool;
4717 static int runs_size;
4718
4719 /* A vector of runs of lines found during scrolling. */
4720
4721 static struct run **runs;
4722
4723 /* Add glyph row ROW to the scrolling hash table during the scrolling
4724 of window W. */
4725
4726 static INLINE struct row_entry *
4727 add_row_entry (w, row)
4728 struct window *w;
4729 struct glyph_row *row;
4730 {
4731 struct row_entry *entry;
4732 int i = row->hash % row_table_size;
4733
4734 entry = row_table[i];
4735 while (entry && !row_equal_p (w, entry->row, row, 1))
4736 entry = entry->next;
4737
4738 if (entry == NULL)
4739 {
4740 entry = row_entry_pool + row_entry_idx++;
4741 entry->row = row;
4742 entry->old_uses = entry->new_uses = 0;
4743 entry->new_line_number = 0;
4744 entry->bucket = i;
4745 entry->next = row_table[i];
4746 row_table[i] = entry;
4747 }
4748
4749 return entry;
4750 }
4751
4752
4753 /* Try to reuse part of the current display of W by scrolling lines.
4754 HEADER_LINE_P non-zero means W has a header line.
4755
4756 The algorithm is taken from Communications of the ACM, Apr78 "A
4757 Technique for Isolating Differences Between Files." It should take
4758 O(N) time.
4759
4760 A short outline of the steps of the algorithm
4761
4762 1. Skip lines equal at the start and end of both matrices.
4763
4764 2. Enter rows in the current and desired matrix into a symbol
4765 table, counting how often they appear in both matrices.
4766
4767 3. Rows that appear exactly once in both matrices serve as anchors,
4768 i.e. we assume that such lines are likely to have been moved.
4769
4770 4. Starting from anchor lines, extend regions to be scrolled both
4771 forward and backward.
4772
4773 Value is
4774
4775 -1 if all rows were found to be equal.
4776 0 to indicate that we did not scroll the display, or
4777 1 if we did scroll. */
4778
4779 static int
4780 scrolling_window (w, header_line_p)
4781 struct window *w;
4782 int header_line_p;
4783 {
4784 struct glyph_matrix *desired_matrix = w->desired_matrix;
4785 struct glyph_matrix *current_matrix = w->current_matrix;
4786 int yb = window_text_bottom_y (w);
4787 int i, j, first_old, first_new, last_old, last_new;
4788 int nruns, nbytes, n, run_idx;
4789 struct row_entry *entry;
4790 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4791
4792 /* Skip over rows equal at the start. */
4793 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4794 {
4795 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4796 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4797
4798 if (c->enabled_p
4799 && d->enabled_p
4800 && !d->redraw_fringe_bitmaps_p
4801 && c->y == d->y
4802 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4803 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4804 && row_equal_p (w, c, d, 1))
4805 {
4806 assign_row (c, d);
4807 d->enabled_p = 0;
4808 }
4809 else
4810 break;
4811 }
4812
4813 /* Give up if some rows in the desired matrix are not enabled. */
4814 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4815 return -1;
4816
4817 first_old = first_new = i;
4818
4819 /* Set last_new to the index + 1 of the last enabled row in the
4820 desired matrix. */
4821 i = first_new + 1;
4822 while (i < desired_matrix->nrows - 1
4823 && MATRIX_ROW (desired_matrix, i)->enabled_p
4824 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4825 ++i;
4826
4827 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4828 return 0;
4829
4830 last_new = i;
4831
4832 /* Set last_old to the index + 1 of the last enabled row in the
4833 current matrix. We don't look at the enabled flag here because
4834 we plan to reuse part of the display even if other parts are
4835 disabled. */
4836 i = first_old + 1;
4837 while (i < current_matrix->nrows - 1)
4838 {
4839 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4840 if (bottom <= yb)
4841 ++i;
4842 if (bottom >= yb)
4843 break;
4844 }
4845
4846 last_old = i;
4847
4848 /* Skip over rows equal at the bottom. */
4849 i = last_new;
4850 j = last_old;
4851 while (i - 1 > first_new
4852 && j - 1 > first_old
4853 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4854 && (MATRIX_ROW (current_matrix, i - 1)->y
4855 == MATRIX_ROW (desired_matrix, j - 1)->y)
4856 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4857 && row_equal_p (w,
4858 MATRIX_ROW (desired_matrix, i - 1),
4859 MATRIX_ROW (current_matrix, j - 1), 1))
4860 --i, --j;
4861 last_new = i;
4862 last_old = j;
4863
4864 /* Nothing to do if all rows are equal. */
4865 if (last_new == first_new)
4866 return 0;
4867
4868 /* Reallocate vectors, tables etc. if necessary. */
4869
4870 if (current_matrix->nrows > old_lines_size)
4871 {
4872 old_lines_size = current_matrix->nrows;
4873 nbytes = old_lines_size * sizeof *old_lines;
4874 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4875 }
4876
4877 if (desired_matrix->nrows > new_lines_size)
4878 {
4879 new_lines_size = desired_matrix->nrows;
4880 nbytes = new_lines_size * sizeof *new_lines;
4881 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4882 }
4883
4884 n = desired_matrix->nrows + current_matrix->nrows;
4885 if (3 * n > row_table_size)
4886 {
4887 row_table_size = next_almost_prime (3 * n);
4888 nbytes = row_table_size * sizeof *row_table;
4889 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4890 bzero (row_table, nbytes);
4891 }
4892
4893 if (n > row_entry_pool_size)
4894 {
4895 row_entry_pool_size = n;
4896 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4897 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4898 }
4899
4900 if (desired_matrix->nrows > runs_size)
4901 {
4902 runs_size = desired_matrix->nrows;
4903 nbytes = runs_size * sizeof *runs;
4904 runs = (struct run **) xrealloc (runs, nbytes);
4905 nbytes = runs_size * sizeof *run_pool;
4906 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4907 }
4908
4909 nruns = run_idx = 0;
4910 row_entry_idx = 0;
4911
4912 /* Add rows from the current and desired matrix to the hash table
4913 row_hash_table to be able to find equal ones quickly. */
4914
4915 for (i = first_old; i < last_old; ++i)
4916 {
4917 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4918 {
4919 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4920 old_lines[i] = entry;
4921 ++entry->old_uses;
4922 }
4923 else
4924 old_lines[i] = NULL;
4925 }
4926
4927 for (i = first_new; i < last_new; ++i)
4928 {
4929 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4930 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4931 ++entry->new_uses;
4932 entry->new_line_number = i;
4933 new_lines[i] = entry;
4934 }
4935
4936 /* Identify moves based on lines that are unique and equal
4937 in both matrices. */
4938 for (i = first_old; i < last_old;)
4939 if (old_lines[i]
4940 && old_lines[i]->old_uses == 1
4941 && old_lines[i]->new_uses == 1)
4942 {
4943 int j, k;
4944 int new_line = old_lines[i]->new_line_number;
4945 struct run *run = run_pool + run_idx++;
4946
4947 /* Record move. */
4948 run->current_vpos = i;
4949 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4950 run->desired_vpos = new_line;
4951 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4952 run->nrows = 1;
4953 run->height = MATRIX_ROW (current_matrix, i)->height;
4954
4955 /* Extend backward. */
4956 j = i - 1;
4957 k = new_line - 1;
4958 while (j > first_old
4959 && k > first_new
4960 && old_lines[j] == new_lines[k])
4961 {
4962 int h = MATRIX_ROW (current_matrix, j)->height;
4963 --run->current_vpos;
4964 --run->desired_vpos;
4965 ++run->nrows;
4966 run->height += h;
4967 run->desired_y -= h;
4968 run->current_y -= h;
4969 --j, --k;
4970 }
4971
4972 /* Extend forward. */
4973 j = i + 1;
4974 k = new_line + 1;
4975 while (j < last_old
4976 && k < last_new
4977 && old_lines[j] == new_lines[k])
4978 {
4979 int h = MATRIX_ROW (current_matrix, j)->height;
4980 ++run->nrows;
4981 run->height += h;
4982 ++j, ++k;
4983 }
4984
4985 /* Insert run into list of all runs. Order runs by copied
4986 pixel lines. Note that we record runs that don't have to
4987 be copied because they are already in place. This is done
4988 because we can avoid calling update_window_line in this
4989 case. */
4990 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4991 ;
4992 for (k = nruns; k > j; --k)
4993 runs[k] = runs[k - 1];
4994 runs[j] = run;
4995 ++nruns;
4996
4997 i += run->nrows;
4998 }
4999 else
5000 ++i;
5001
5002 /* Do the moves. Do it in a way that we don't overwrite something
5003 we want to copy later on. This is not solvable in general
5004 because there is only one display and we don't have a way to
5005 exchange areas on this display. Example:
5006
5007 +-----------+ +-----------+
5008 | A | | B |
5009 +-----------+ --> +-----------+
5010 | B | | A |
5011 +-----------+ +-----------+
5012
5013 Instead, prefer bigger moves, and invalidate moves that would
5014 copy from where we copied to. */
5015
5016 for (i = 0; i < nruns; ++i)
5017 if (runs[i]->nrows > 0)
5018 {
5019 struct run *r = runs[i];
5020
5021 /* Copy on the display. */
5022 if (r->current_y != r->desired_y)
5023 {
5024 rif->scroll_run_hook (w, r);
5025
5026 /* Invalidate runs that copy from where we copied to. */
5027 for (j = i + 1; j < nruns; ++j)
5028 {
5029 struct run *p = runs[j];
5030
5031 if ((p->current_y >= r->desired_y
5032 && p->current_y < r->desired_y + r->height)
5033 || (p->current_y + p->height >= r->desired_y
5034 && (p->current_y + p->height
5035 < r->desired_y + r->height)))
5036 p->nrows = 0;
5037 }
5038 }
5039
5040 /* Assign matrix rows. */
5041 for (j = 0; j < r->nrows; ++j)
5042 {
5043 struct glyph_row *from, *to;
5044 int to_overlapped_p;
5045
5046 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5047 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5048 to_overlapped_p = to->overlapped_p;
5049 if (!from->mode_line_p && !w->pseudo_window_p
5050 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5051 || to->right_fringe_bitmap != from->right_fringe_bitmap
5052 || to->left_fringe_face_id != from->left_fringe_face_id
5053 || to->right_fringe_face_id != from->right_fringe_face_id
5054 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5055 from->redraw_fringe_bitmaps_p = 1;
5056 assign_row (to, from);
5057 to->enabled_p = 1, from->enabled_p = 0;
5058 to->overlapped_p = to_overlapped_p;
5059 }
5060 }
5061
5062 /* Clear the hash table, for the next time. */
5063 for (i = 0; i < row_entry_idx; ++i)
5064 row_table[row_entry_pool[i].bucket] = NULL;
5065
5066 /* Value is > 0 to indicate that we scrolled the display. */
5067 return nruns;
5068 }
5069
5070
5071 \f
5072 /************************************************************************
5073 Frame-Based Updates
5074 ************************************************************************/
5075
5076 /* Update the desired frame matrix of frame F.
5077
5078 FORCE_P non-zero means that the update should not be stopped by
5079 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5080 should not be tried.
5081
5082 Value is non-zero if update was stopped due to pending input. */
5083
5084 static int
5085 update_frame_1 (f, force_p, inhibit_id_p)
5086 struct frame *f;
5087 int force_p;
5088 int inhibit_id_p;
5089 {
5090 /* Frame matrices to work on. */
5091 struct glyph_matrix *current_matrix = f->current_matrix;
5092 struct glyph_matrix *desired_matrix = f->desired_matrix;
5093 int i;
5094 int pause;
5095 int preempt_count = baud_rate / 2400 + 1;
5096 extern int input_pending;
5097
5098 xassert (current_matrix && desired_matrix);
5099
5100 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5101 calculate_costs (f);
5102
5103 if (preempt_count <= 0)
5104 preempt_count = 1;
5105
5106 if (redisplay_dont_pause)
5107 force_p = 1;
5108 else if (!force_p && detect_input_pending_ignore_squeezables ())
5109 {
5110 pause = 1;
5111 goto do_pause;
5112 }
5113
5114 /* If we cannot insert/delete lines, it's no use trying it. */
5115 if (!FRAME_LINE_INS_DEL_OK (f))
5116 inhibit_id_p = 1;
5117
5118 /* See if any of the desired lines are enabled; don't compute for
5119 i/d line if just want cursor motion. */
5120 for (i = 0; i < desired_matrix->nrows; i++)
5121 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5122 break;
5123
5124 /* Try doing i/d line, if not yet inhibited. */
5125 if (!inhibit_id_p && i < desired_matrix->nrows)
5126 force_p |= scrolling (f);
5127
5128 /* Update the individual lines as needed. Do bottom line first. */
5129 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5130 update_frame_line (f, desired_matrix->nrows - 1);
5131
5132 /* Now update the rest of the lines. */
5133 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5134 {
5135 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5136 {
5137 if (FRAME_TERMCAP_P (f))
5138 {
5139 /* Flush out every so many lines.
5140 Also flush out if likely to have more than 1k buffered
5141 otherwise. I'm told that some telnet connections get
5142 really screwed by more than 1k output at once. */
5143 int outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f)->output);
5144 if (outq > 900
5145 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5146 {
5147 fflush (FRAME_TTY (f)->output);
5148 if (preempt_count == 1)
5149 {
5150 #ifdef EMACS_OUTQSIZE
5151 if (EMACS_OUTQSIZE (0, &outq) < 0)
5152 /* Probably not a tty. Ignore the error and reset
5153 the outq count. */
5154 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5155 #endif
5156 outq *= 10;
5157 if (baud_rate <= outq && baud_rate > 0)
5158 sleep (outq / baud_rate);
5159 }
5160 }
5161 }
5162
5163 if ((i - 1) % preempt_count == 0)
5164 detect_input_pending_ignore_squeezables ();
5165
5166 update_frame_line (f, i);
5167 }
5168 }
5169
5170 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5171
5172 /* Now just clean up termcap drivers and set cursor, etc. */
5173 if (!pause)
5174 {
5175 if ((cursor_in_echo_area
5176 /* If we are showing a message instead of the mini-buffer,
5177 show the cursor for the message instead of for the
5178 (now hidden) mini-buffer contents. */
5179 || (EQ (minibuf_window, selected_window)
5180 && EQ (minibuf_window, echo_area_window)
5181 && !NILP (echo_area_buffer[0])))
5182 /* These cases apply only to the frame that contains
5183 the active mini-buffer window. */
5184 && FRAME_HAS_MINIBUF_P (f)
5185 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5186 {
5187 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5188 int row, col;
5189
5190 if (cursor_in_echo_area < 0)
5191 {
5192 /* Negative value of cursor_in_echo_area means put
5193 cursor at beginning of line. */
5194 row = top;
5195 col = 0;
5196 }
5197 else
5198 {
5199 /* Positive value of cursor_in_echo_area means put
5200 cursor at the end of the prompt. If the mini-buffer
5201 is several lines high, find the last line that has
5202 any text on it. */
5203 row = FRAME_LINES (f);
5204 do
5205 {
5206 --row;
5207 col = 0;
5208
5209 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5210 {
5211 /* Frame rows are filled up with spaces that
5212 must be ignored here. */
5213 struct glyph_row *r = MATRIX_ROW (current_matrix,
5214 row);
5215 struct glyph *start = r->glyphs[TEXT_AREA];
5216 struct glyph *last = start + r->used[TEXT_AREA];
5217
5218 while (last > start
5219 && (last - 1)->charpos < 0)
5220 --last;
5221
5222 col = last - start;
5223 }
5224 }
5225 while (row > top && col == 0);
5226
5227 /* Make sure COL is not out of range. */
5228 if (col >= FRAME_CURSOR_X_LIMIT (f))
5229 {
5230 /* If we have another row, advance cursor into it. */
5231 if (row < FRAME_LINES (f) - 1)
5232 {
5233 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5234 row++;
5235 }
5236 /* Otherwise move it back in range. */
5237 else
5238 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5239 }
5240 }
5241
5242 cursor_to (f, row, col);
5243 }
5244 else
5245 {
5246 /* We have only one cursor on terminal frames. Use it to
5247 display the cursor of the selected window. */
5248 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5249 if (w->cursor.vpos >= 0
5250 /* The cursor vpos may be temporarily out of bounds
5251 in the following situation: There is one window,
5252 with the cursor in the lower half of it. The window
5253 is split, and a message causes a redisplay before
5254 a new cursor position has been computed. */
5255 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5256 {
5257 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5258 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5259
5260 if (INTEGERP (w->left_margin_cols))
5261 x += XFASTINT (w->left_margin_cols);
5262
5263 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5264 cursor_to (f, y, x);
5265 }
5266 }
5267 }
5268
5269 do_pause:
5270
5271 clear_desired_matrices (f);
5272 return pause;
5273 }
5274
5275
5276 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5277
5278 int
5279 scrolling (frame)
5280 struct frame *frame;
5281 {
5282 int unchanged_at_top, unchanged_at_bottom;
5283 int window_size;
5284 int changed_lines;
5285 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5286 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5287 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5288 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5289 register int i;
5290 int free_at_end_vpos = FRAME_LINES (frame);
5291 struct glyph_matrix *current_matrix = frame->current_matrix;
5292 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5293
5294 if (!current_matrix)
5295 abort ();
5296
5297 /* Compute hash codes of all the lines. Also calculate number of
5298 changed lines, number of unchanged lines at the beginning, and
5299 number of unchanged lines at the end. */
5300 changed_lines = 0;
5301 unchanged_at_top = 0;
5302 unchanged_at_bottom = FRAME_LINES (frame);
5303 for (i = 0; i < FRAME_LINES (frame); i++)
5304 {
5305 /* Give up on this scrolling if some old lines are not enabled. */
5306 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5307 return 0;
5308 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5309 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5310 {
5311 /* This line cannot be redrawn, so don't let scrolling mess it. */
5312 new_hash[i] = old_hash[i];
5313 #define INFINITY 1000000 /* Taken from scroll.c */
5314 draw_cost[i] = INFINITY;
5315 }
5316 else
5317 {
5318 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5319 draw_cost[i] = line_draw_cost (desired_matrix, i);
5320 }
5321
5322 if (old_hash[i] != new_hash[i])
5323 {
5324 changed_lines++;
5325 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5326 }
5327 else if (i == unchanged_at_top)
5328 unchanged_at_top++;
5329 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5330 }
5331
5332 /* If changed lines are few, don't allow preemption, don't scroll. */
5333 if ((!FRAME_SCROLL_REGION_OK (frame)
5334 && changed_lines < baud_rate / 2400)
5335 || unchanged_at_bottom == FRAME_LINES (frame))
5336 return 1;
5337
5338 window_size = (FRAME_LINES (frame) - unchanged_at_top
5339 - unchanged_at_bottom);
5340
5341 if (FRAME_SCROLL_REGION_OK (frame))
5342 free_at_end_vpos -= unchanged_at_bottom;
5343 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5344 free_at_end_vpos = -1;
5345
5346 /* If large window, fast terminal and few lines in common between
5347 current frame and desired frame, don't bother with i/d calc. */
5348 if (!FRAME_SCROLL_REGION_OK (frame)
5349 && window_size >= 18 && baud_rate > 2400
5350 && (window_size >=
5351 10 * scrolling_max_lines_saved (unchanged_at_top,
5352 FRAME_LINES (frame) - unchanged_at_bottom,
5353 old_hash, new_hash, draw_cost)))
5354 return 0;
5355
5356 if (window_size < 2)
5357 return 0;
5358
5359 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5360 draw_cost + unchanged_at_top - 1,
5361 old_draw_cost + unchanged_at_top - 1,
5362 old_hash + unchanged_at_top - 1,
5363 new_hash + unchanged_at_top - 1,
5364 free_at_end_vpos - unchanged_at_top);
5365
5366 return 0;
5367 }
5368
5369
5370 /* Count the number of blanks at the start of the vector of glyphs R
5371 which is LEN glyphs long. */
5372
5373 static int
5374 count_blanks (r, len)
5375 struct glyph *r;
5376 int len;
5377 {
5378 int i;
5379
5380 for (i = 0; i < len; ++i)
5381 if (!CHAR_GLYPH_SPACE_P (r[i]))
5382 break;
5383
5384 return i;
5385 }
5386
5387
5388 /* Count the number of glyphs in common at the start of the glyph
5389 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5390 of STR2. Value is the number of equal glyphs equal at the start. */
5391
5392 static int
5393 count_match (str1, end1, str2, end2)
5394 struct glyph *str1, *end1, *str2, *end2;
5395 {
5396 struct glyph *p1 = str1;
5397 struct glyph *p2 = str2;
5398
5399 while (p1 < end1
5400 && p2 < end2
5401 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5402 ++p1, ++p2;
5403
5404 return p1 - str1;
5405 }
5406
5407
5408 /* Char insertion/deletion cost vector, from term.c */
5409
5410 extern int *char_ins_del_vector;
5411 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5412
5413
5414 /* Perform a frame-based update on line VPOS in frame FRAME. */
5415
5416 static void
5417 update_frame_line (f, vpos)
5418 struct frame *f;
5419 int vpos;
5420 {
5421 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5422 int tem;
5423 int osp, nsp, begmatch, endmatch, olen, nlen;
5424 struct glyph_matrix *current_matrix = f->current_matrix;
5425 struct glyph_matrix *desired_matrix = f->desired_matrix;
5426 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5427 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5428 int must_write_whole_line_p;
5429 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5430 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5431 != FACE_TTY_DEFAULT_BG_COLOR);
5432
5433 if (colored_spaces_p)
5434 write_spaces_p = 1;
5435
5436 /* Current row not enabled means it has unknown contents. We must
5437 write the whole desired line in that case. */
5438 must_write_whole_line_p = !current_row->enabled_p;
5439 if (must_write_whole_line_p)
5440 {
5441 obody = 0;
5442 olen = 0;
5443 }
5444 else
5445 {
5446 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5447 olen = current_row->used[TEXT_AREA];
5448
5449 /* Ignore trailing spaces, if we can. */
5450 if (!write_spaces_p)
5451 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5452 olen--;
5453 }
5454
5455 current_row->enabled_p = 1;
5456 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5457
5458 /* If desired line is empty, just clear the line. */
5459 if (!desired_row->enabled_p)
5460 {
5461 nlen = 0;
5462 goto just_erase;
5463 }
5464
5465 nbody = desired_row->glyphs[TEXT_AREA];
5466 nlen = desired_row->used[TEXT_AREA];
5467 nend = nbody + nlen;
5468
5469 /* If display line has unknown contents, write the whole line. */
5470 if (must_write_whole_line_p)
5471 {
5472 /* Ignore spaces at the end, if we can. */
5473 if (!write_spaces_p)
5474 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5475 --nlen;
5476
5477 /* Write the contents of the desired line. */
5478 if (nlen)
5479 {
5480 cursor_to (f, vpos, 0);
5481 write_glyphs (f, nbody, nlen);
5482 }
5483
5484 /* Don't call clear_end_of_line if we already wrote the whole
5485 line. The cursor will not be at the right margin in that
5486 case but in the line below. */
5487 if (nlen < FRAME_TOTAL_COLS (f))
5488 {
5489 cursor_to (f, vpos, nlen);
5490 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5491 }
5492 else
5493 /* Make sure we are in the right row, otherwise cursor movement
5494 with cmgoto might use `ch' in the wrong row. */
5495 cursor_to (f, vpos, 0);
5496
5497 make_current (desired_matrix, current_matrix, vpos);
5498 return;
5499 }
5500
5501 /* Pretend trailing spaces are not there at all,
5502 unless for one reason or another we must write all spaces. */
5503 if (!write_spaces_p)
5504 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5505 nlen--;
5506
5507 /* If there's no i/d char, quickly do the best we can without it. */
5508 if (!FRAME_CHAR_INS_DEL_OK (f))
5509 {
5510 int i, j;
5511
5512 /* Find the first glyph in desired row that doesn't agree with
5513 a glyph in the current row, and write the rest from there on. */
5514 for (i = 0; i < nlen; i++)
5515 {
5516 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5517 {
5518 /* Find the end of the run of different glyphs. */
5519 j = i + 1;
5520 while (j < nlen
5521 && (j >= olen
5522 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5523 || CHAR_GLYPH_PADDING_P (nbody[j])))
5524 ++j;
5525
5526 /* Output this run of non-matching chars. */
5527 cursor_to (f, vpos, i);
5528 write_glyphs (f, nbody + i, j - i);
5529 i = j - 1;
5530
5531 /* Now find the next non-match. */
5532 }
5533 }
5534
5535 /* Clear the rest of the line, or the non-clear part of it. */
5536 if (olen > nlen)
5537 {
5538 cursor_to (f, vpos, nlen);
5539 clear_end_of_line (f, olen);
5540 }
5541
5542 /* Make current row = desired row. */
5543 make_current (desired_matrix, current_matrix, vpos);
5544 return;
5545 }
5546
5547 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5548 characters in a row. */
5549
5550 if (!olen)
5551 {
5552 /* If current line is blank, skip over initial spaces, if
5553 possible, and write the rest. */
5554 if (write_spaces_p)
5555 nsp = 0;
5556 else
5557 nsp = count_blanks (nbody, nlen);
5558
5559 if (nlen > nsp)
5560 {
5561 cursor_to (f, vpos, nsp);
5562 write_glyphs (f, nbody + nsp, nlen - nsp);
5563 }
5564
5565 /* Exchange contents between current_frame and new_frame. */
5566 make_current (desired_matrix, current_matrix, vpos);
5567 return;
5568 }
5569
5570 /* Compute number of leading blanks in old and new contents. */
5571 osp = count_blanks (obody, olen);
5572 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5573
5574 /* Compute number of matching chars starting with first non-blank. */
5575 begmatch = count_match (obody + osp, obody + olen,
5576 nbody + nsp, nbody + nlen);
5577
5578 /* Spaces in new match implicit space past the end of old. */
5579 /* A bug causing this to be a no-op was fixed in 18.29. */
5580 if (!write_spaces_p && osp + begmatch == olen)
5581 {
5582 np1 = nbody + nsp;
5583 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5584 ++begmatch;
5585 }
5586
5587 /* Avoid doing insert/delete char
5588 just cause number of leading spaces differs
5589 when the following text does not match. */
5590 if (begmatch == 0 && osp != nsp)
5591 osp = nsp = min (osp, nsp);
5592
5593 /* Find matching characters at end of line */
5594 op1 = obody + olen;
5595 np1 = nbody + nlen;
5596 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5597 while (op1 > op2
5598 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5599 {
5600 op1--;
5601 np1--;
5602 }
5603 endmatch = obody + olen - op1;
5604
5605 /* tem gets the distance to insert or delete.
5606 endmatch is how many characters we save by doing so.
5607 Is it worth it? */
5608
5609 tem = (nlen - nsp) - (olen - osp);
5610 if (endmatch && tem
5611 && (!FRAME_CHAR_INS_DEL_OK (f)
5612 || endmatch <= char_ins_del_cost (f)[tem]))
5613 endmatch = 0;
5614
5615 /* nsp - osp is the distance to insert or delete.
5616 If that is nonzero, begmatch is known to be nonzero also.
5617 begmatch + endmatch is how much we save by doing the ins/del.
5618 Is it worth it? */
5619
5620 if (nsp != osp
5621 && (!FRAME_CHAR_INS_DEL_OK (f)
5622 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5623 {
5624 begmatch = 0;
5625 endmatch = 0;
5626 osp = nsp = min (osp, nsp);
5627 }
5628
5629 /* Now go through the line, inserting, writing and
5630 deleting as appropriate. */
5631
5632 if (osp > nsp)
5633 {
5634 cursor_to (f, vpos, nsp);
5635 delete_glyphs (f, osp - nsp);
5636 }
5637 else if (nsp > osp)
5638 {
5639 /* If going to delete chars later in line
5640 and insert earlier in the line,
5641 must delete first to avoid losing data in the insert */
5642 if (endmatch && nlen < olen + nsp - osp)
5643 {
5644 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5645 delete_glyphs (f, olen + nsp - osp - nlen);
5646 olen = nlen - (nsp - osp);
5647 }
5648 cursor_to (f, vpos, osp);
5649 insert_glyphs (f, 0, nsp - osp);
5650 }
5651 olen += nsp - osp;
5652
5653 tem = nsp + begmatch + endmatch;
5654 if (nlen != tem || olen != tem)
5655 {
5656 if (!endmatch || nlen == olen)
5657 {
5658 /* If new text being written reaches right margin, there is
5659 no need to do clear-to-eol at the end of this function
5660 (and it would not be safe, since cursor is not going to
5661 be "at the margin" after the text is done). */
5662 if (nlen == FRAME_TOTAL_COLS (f))
5663 olen = 0;
5664
5665 /* Function write_glyphs is prepared to do nothing
5666 if passed a length <= 0. Check it here to avoid
5667 unnecessary cursor movement. */
5668 if (nlen - tem > 0)
5669 {
5670 cursor_to (f, vpos, nsp + begmatch);
5671 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5672 }
5673 }
5674 else if (nlen > olen)
5675 {
5676 /* Here, we used to have the following simple code:
5677 ----------------------------------------
5678 write_glyphs (nbody + nsp + begmatch, olen - tem);
5679 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5680 ----------------------------------------
5681 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5682 is a padding glyph. */
5683 int out = olen - tem; /* Columns to be overwritten originally. */
5684 int del;
5685
5686 cursor_to (f, vpos, nsp + begmatch);
5687
5688 /* Calculate columns we can actually overwrite. */
5689 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5690 out--;
5691 write_glyphs (f, nbody + nsp + begmatch, out);
5692
5693 /* If we left columns to be overwritten, we must delete them. */
5694 del = olen - tem - out;
5695 if (del > 0)
5696 delete_glyphs (f, del);
5697
5698 /* At last, we insert columns not yet written out. */
5699 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5700 olen = nlen;
5701 }
5702 else if (olen > nlen)
5703 {
5704 cursor_to (f, vpos, nsp + begmatch);
5705 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5706 delete_glyphs (f, olen - nlen);
5707 olen = nlen;
5708 }
5709 }
5710
5711 just_erase:
5712 /* If any unerased characters remain after the new line, erase them. */
5713 if (olen > nlen)
5714 {
5715 cursor_to (f, vpos, nlen);
5716 clear_end_of_line (f, olen);
5717 }
5718
5719 /* Exchange contents between current_frame and new_frame. */
5720 make_current (desired_matrix, current_matrix, vpos);
5721 }
5722
5723
5724 \f
5725 /***********************************************************************
5726 X/Y Position -> Buffer Position
5727 ***********************************************************************/
5728
5729 /* Determine what's under window-relative pixel position (*X, *Y).
5730 Return the object (string or buffer) that's there.
5731 Return in *POS the position in that object.
5732 Adjust *X and *Y to character positions. */
5733
5734 Lisp_Object
5735 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5736 struct window *w;
5737 int *x, *y;
5738 struct display_pos *pos;
5739 Lisp_Object *object;
5740 int *dx, *dy;
5741 int *width, *height;
5742 {
5743 struct it it;
5744 struct buffer *old_current_buffer = current_buffer;
5745 struct text_pos startp;
5746 Lisp_Object string;
5747 struct glyph_row *row;
5748 #ifdef HAVE_WINDOW_SYSTEM
5749 struct image *img = 0;
5750 #endif
5751 int x0, x1;
5752
5753 current_buffer = XBUFFER (w->buffer);
5754 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5755 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5756 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5757 start_display (&it, w, startp);
5758
5759 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5760 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5761 MOVE_TO_X | MOVE_TO_Y);
5762
5763 current_buffer = old_current_buffer;
5764
5765 *dx = x0 + it.first_visible_x - it.current_x;
5766 *dy = *y - it.current_y;
5767
5768 string = w->buffer;
5769 if (STRINGP (it.string))
5770 string = it.string;
5771 *pos = it.current;
5772
5773 #ifdef HAVE_WINDOW_SYSTEM
5774 if (it.what == IT_IMAGE)
5775 {
5776 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5777 && !NILP (img->spec))
5778 *object = img->spec;
5779 }
5780 #endif
5781
5782 row = MATRIX_ROW (w->current_matrix, it.vpos);
5783 if (row->enabled_p)
5784 {
5785 if (it.hpos < row->used[TEXT_AREA])
5786 {
5787 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5788 #ifdef HAVE_WINDOW_SYSTEM
5789 if (img)
5790 {
5791 *dy -= row->ascent - glyph->ascent;
5792 *dx += glyph->slice.x;
5793 *dy += glyph->slice.y;
5794 /* Image slices positions are still relative to the entire image */
5795 *width = img->width;
5796 *height = img->height;
5797 }
5798 else
5799 #endif
5800 {
5801 *width = glyph->pixel_width;
5802 *height = glyph->ascent + glyph->descent;
5803 }
5804 }
5805 else
5806 {
5807 *width = 0;
5808 *height = row->height;
5809 }
5810 }
5811 else
5812 {
5813 *width = *height = 0;
5814 }
5815
5816 /* Add extra (default width) columns if clicked after EOL. */
5817 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5818 if (x0 > x1)
5819 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5820
5821 *x = it.hpos;
5822 *y = it.vpos;
5823
5824 return string;
5825 }
5826
5827
5828 /* Value is the string under window-relative coordinates X/Y in the
5829 mode line or header line (PART says which) of window W, or nil if none.
5830 *CHARPOS is set to the position in the string returned. */
5831
5832 Lisp_Object
5833 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5834 struct window *w;
5835 enum window_part part;
5836 int *x, *y;
5837 int *charpos;
5838 Lisp_Object *object;
5839 int *dx, *dy;
5840 int *width, *height;
5841 {
5842 struct glyph_row *row;
5843 struct glyph *glyph, *end;
5844 int x0, y0;
5845 Lisp_Object string = Qnil;
5846
5847 if (part == ON_MODE_LINE)
5848 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5849 else
5850 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5851 y0 = *y - row->y;
5852 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5853
5854 if (row->mode_line_p && row->enabled_p)
5855 {
5856 /* Find the glyph under X. If we find one with a string object,
5857 it's the one we were looking for. */
5858 glyph = row->glyphs[TEXT_AREA];
5859 end = glyph + row->used[TEXT_AREA];
5860 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5861 x0 -= glyph->pixel_width;
5862 *x = glyph - row->glyphs[TEXT_AREA];
5863 if (glyph < end)
5864 {
5865 string = glyph->object;
5866 *charpos = glyph->charpos;
5867 *width = glyph->pixel_width;
5868 *height = glyph->ascent + glyph->descent;
5869 #ifdef HAVE_WINDOW_SYSTEM
5870 if (glyph->type == IMAGE_GLYPH)
5871 {
5872 struct image *img;
5873 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5874 if (img != NULL)
5875 *object = img->spec;
5876 y0 -= row->ascent - glyph->ascent;
5877 }
5878 #endif
5879 }
5880 else
5881 {
5882 /* Add extra (default width) columns if clicked after EOL. */
5883 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5884 *width = 0;
5885 *height = row->height;
5886 }
5887 }
5888 else
5889 {
5890 *x = 0;
5891 x0 = 0;
5892 *width = *height = 0;
5893 }
5894
5895 *dx = x0;
5896 *dy = y0;
5897
5898 return string;
5899 }
5900
5901
5902 /* Value is the string under window-relative coordinates X/Y in either
5903 marginal area, or nil if none. *CHARPOS is set to the position in
5904 the string returned. */
5905
5906 Lisp_Object
5907 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5908 struct window *w;
5909 enum window_part part;
5910 int *x, *y;
5911 int *charpos;
5912 Lisp_Object *object;
5913 int *dx, *dy;
5914 int *width, *height;
5915 {
5916 struct glyph_row *row = w->current_matrix->rows;
5917 struct glyph *glyph, *end;
5918 int x0, y0, i, wy = *y;
5919 int area;
5920 Lisp_Object string = Qnil;
5921
5922 if (part == ON_LEFT_MARGIN)
5923 area = LEFT_MARGIN_AREA;
5924 else if (part == ON_RIGHT_MARGIN)
5925 area = RIGHT_MARGIN_AREA;
5926 else
5927 abort ();
5928
5929 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5930 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5931 break;
5932 y0 = *y - row->y;
5933 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5934
5935 if (row->enabled_p)
5936 {
5937 /* Find the glyph under X. If we find one with a string object,
5938 it's the one we were looking for. */
5939 if (area == RIGHT_MARGIN_AREA)
5940 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5941 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5942 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5943 + window_box_width (w, LEFT_MARGIN_AREA)
5944 + window_box_width (w, TEXT_AREA));
5945 else
5946 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5947 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5948 : 0);
5949
5950 glyph = row->glyphs[area];
5951 end = glyph + row->used[area];
5952 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5953 x0 -= glyph->pixel_width;
5954 *x = glyph - row->glyphs[area];
5955 if (glyph < end)
5956 {
5957 string = glyph->object;
5958 *charpos = glyph->charpos;
5959 *width = glyph->pixel_width;
5960 *height = glyph->ascent + glyph->descent;
5961 #ifdef HAVE_WINDOW_SYSTEM
5962 if (glyph->type == IMAGE_GLYPH)
5963 {
5964 struct image *img;
5965 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5966 if (img != NULL)
5967 *object = img->spec;
5968 y0 -= row->ascent - glyph->ascent;
5969 x0 += glyph->slice.x;
5970 y0 += glyph->slice.y;
5971 }
5972 #endif
5973 }
5974 else
5975 {
5976 /* Add extra (default width) columns if clicked after EOL. */
5977 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5978 *width = 0;
5979 *height = row->height;
5980 }
5981 }
5982 else
5983 {
5984 x0 = 0;
5985 *x = 0;
5986 *width = *height = 0;
5987 }
5988
5989 *dx = x0;
5990 *dy = y0;
5991
5992 return string;
5993 }
5994
5995
5996 /***********************************************************************
5997 Changing Frame Sizes
5998 ***********************************************************************/
5999
6000 #ifdef SIGWINCH
6001
6002 SIGTYPE
6003 window_change_signal (signalnum) /* If we don't have an argument, */
6004 int signalnum; /* some compilers complain in signal calls. */
6005 {
6006 int width, height;
6007 #ifndef USE_CRT_DLL
6008 extern int errno;
6009 #endif
6010 int old_errno = errno;
6011
6012 struct tty_display_info *tty;
6013
6014 signal (SIGWINCH, window_change_signal);
6015 SIGNAL_THREAD_CHECK (signalnum);
6016
6017 /* The frame size change obviously applies to a single
6018 termcap-controlled terminal, but we can't decide which.
6019 Therefore, we resize the frames corresponding to each tty.
6020 */
6021 for (tty = tty_list; tty; tty = tty->next) {
6022
6023 if (! tty->term_initted)
6024 continue;
6025
6026 get_tty_size (fileno (tty->input), &width, &height);
6027
6028 {
6029 Lisp_Object tail, frame;
6030
6031 FOR_EACH_FRAME (tail, frame)
6032 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6033 /* Record the new sizes, but don't reallocate the data
6034 structures now. Let that be done later outside of the
6035 signal handler. */
6036 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6037 }
6038 }
6039
6040 errno = old_errno;
6041 }
6042 #endif /* SIGWINCH */
6043
6044
6045 /* Do any change in frame size that was requested by a signal. SAFE
6046 non-zero means this function is called from a place where it is
6047 safe to change frame sizes while a redisplay is in progress. */
6048
6049 void
6050 do_pending_window_change (safe)
6051 int safe;
6052 {
6053 /* If window_change_signal should have run before, run it now. */
6054 if (redisplaying_p && !safe)
6055 return;
6056
6057 while (delayed_size_change)
6058 {
6059 Lisp_Object tail, frame;
6060
6061 delayed_size_change = 0;
6062
6063 FOR_EACH_FRAME (tail, frame)
6064 {
6065 struct frame *f = XFRAME (frame);
6066
6067 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6068 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6069 0, 0, safe);
6070 }
6071 }
6072 }
6073
6074
6075 /* Change the frame height and/or width. Values may be given as zero to
6076 indicate no change is to take place.
6077
6078 If DELAY is non-zero, then assume we're being called from a signal
6079 handler, and queue the change for later - perhaps the next
6080 redisplay. Since this tries to resize windows, we can't call it
6081 from a signal handler.
6082
6083 SAFE non-zero means this function is called from a place where it's
6084 safe to change frame sizes while a redisplay is in progress. */
6085
6086 void
6087 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6088 register struct frame *f;
6089 int newheight, newwidth, pretend, delay, safe;
6090 {
6091 Lisp_Object tail, frame;
6092
6093 if (FRAME_MSDOS_P (f))
6094 {
6095 /* On MS-DOS, all frames use the same screen, so a change in
6096 size affects all frames. Termcap now supports multiple
6097 ttys. */
6098 FOR_EACH_FRAME (tail, frame)
6099 if (! FRAME_WINDOW_P (XFRAME (frame)))
6100 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6101 pretend, delay, safe);
6102 }
6103 else
6104 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6105 }
6106
6107 static void
6108 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6109 register struct frame *f;
6110 int newheight, newwidth, pretend, delay, safe;
6111 {
6112 int new_frame_total_cols;
6113 int count = SPECPDL_INDEX ();
6114
6115 /* If we can't deal with the change now, queue it for later. */
6116 if (delay || (redisplaying_p && !safe))
6117 {
6118 f->new_text_lines = newheight;
6119 f->new_text_cols = newwidth;
6120 delayed_size_change = 1;
6121 return;
6122 }
6123
6124 /* This size-change overrides any pending one for this frame. */
6125 f->new_text_lines = 0;
6126 f->new_text_cols = 0;
6127
6128 /* If an argument is zero, set it to the current value. */
6129 if (newheight == 0)
6130 newheight = FRAME_LINES (f);
6131 if (newwidth == 0)
6132 newwidth = FRAME_COLS (f);
6133
6134 /* Compute width of windows in F.
6135 This is the width of the frame without vertical scroll bars. */
6136 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6137
6138 /* Round up to the smallest acceptable size. */
6139 check_frame_size (f, &newheight, &newwidth);
6140
6141 /* If we're not changing the frame size, quit now. */
6142 if (newheight == FRAME_LINES (f)
6143 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6144 return;
6145
6146 BLOCK_INPUT;
6147
6148 #ifdef MSDOS
6149 /* We only can set screen dimensions to certain values supported
6150 by our video hardware. Try to find the smallest size greater
6151 or equal to the requested dimensions. */
6152 dos_set_window_size (&newheight, &newwidth);
6153 #endif
6154
6155 if (newheight != FRAME_LINES (f))
6156 {
6157 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6158 {
6159 /* Frame has both root and mini-buffer. */
6160 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6161 FRAME_TOP_MARGIN (f));
6162 set_window_height (FRAME_ROOT_WINDOW (f),
6163 (newheight
6164 - 1
6165 - FRAME_TOP_MARGIN (f)),
6166 0);
6167 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6168 newheight - 1);
6169 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6170 }
6171 else
6172 /* Frame has just one top-level window. */
6173 set_window_height (FRAME_ROOT_WINDOW (f),
6174 newheight - FRAME_TOP_MARGIN (f), 0);
6175
6176 if (FRAME_TERMCAP_P (f) && !pretend)
6177 FrameRows (FRAME_TTY (f)) = newheight;
6178 }
6179
6180 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6181 {
6182 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6183 if (FRAME_HAS_MINIBUF_P (f))
6184 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6185
6186 if (FRAME_TERMCAP_P (f) && !pretend)
6187 FrameCols (FRAME_TTY (f)) = newwidth;
6188
6189 if (WINDOWP (f->tool_bar_window))
6190 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6191 }
6192
6193 FRAME_LINES (f) = newheight;
6194 SET_FRAME_COLS (f, newwidth);
6195
6196 {
6197 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6198 int text_area_x, text_area_y, text_area_width, text_area_height;
6199
6200 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6201 &text_area_height);
6202 if (w->cursor.x >= text_area_x + text_area_width)
6203 w->cursor.hpos = w->cursor.x = 0;
6204 if (w->cursor.y >= text_area_y + text_area_height)
6205 w->cursor.vpos = w->cursor.y = 0;
6206 }
6207
6208 adjust_glyphs (f);
6209 calculate_costs (f);
6210 SET_FRAME_GARBAGED (f);
6211 f->resized_p = 1;
6212
6213 UNBLOCK_INPUT;
6214
6215 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6216
6217 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6218 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6219 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6220
6221 unbind_to (count, Qnil);
6222 }
6223
6224
6225 \f
6226 /***********************************************************************
6227 Terminal Related Lisp Functions
6228 ***********************************************************************/
6229
6230 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6231 1, 1, "FOpen termscript file: ",
6232 doc: /* Start writing all terminal output to FILE as well as the terminal.
6233 FILE = nil means just close any termscript file currently open. */)
6234 (file)
6235 Lisp_Object file;
6236 {
6237 struct tty_display_info *tty;
6238
6239 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6240 error ("Current frame is not on a tty device");
6241
6242 tty = CURTTY ();
6243
6244 if (tty->termscript != 0)
6245 fclose (tty->termscript);
6246 tty->termscript = 0;
6247
6248 if (! NILP (file))
6249 {
6250 file = Fexpand_file_name (file, Qnil);
6251 tty->termscript = fopen (SDATA (file), "w");
6252 if (tty->termscript == 0)
6253 report_file_error ("Opening termscript", Fcons (file, Qnil));
6254 }
6255 return Qnil;
6256 }
6257
6258
6259 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6260 Ssend_string_to_terminal, 1, 1, 0,
6261 doc: /* Send STRING to the terminal without alteration.
6262 Control characters in STRING will have terminal-dependent effects. */)
6263 (string)
6264 Lisp_Object string;
6265 {
6266 struct tty_display_info *tty;
6267
6268 /* ??? Perhaps we should do something special for multibyte strings here. */
6269 CHECK_STRING (string);
6270
6271 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6272 error ("Current frame is not on a tty device");
6273
6274 tty = CURTTY ();
6275
6276 if (tty->termscript)
6277 {
6278 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6279 fflush (tty->termscript);
6280 }
6281 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6282 fflush (tty->output);
6283 return Qnil;
6284 }
6285
6286
6287 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6288 doc: /* Beep, or flash the screen.
6289 Also, unless an argument is given,
6290 terminate any keyboard macro currently executing. */)
6291 (arg)
6292 Lisp_Object arg;
6293 {
6294 if (!NILP (arg))
6295 {
6296 if (noninteractive)
6297 putchar (07);
6298 else
6299 ring_bell (XFRAME (selected_frame));
6300 }
6301 else
6302 bitch_at_user ();
6303
6304 return Qnil;
6305 }
6306
6307 void
6308 bitch_at_user ()
6309 {
6310 if (noninteractive)
6311 putchar (07);
6312 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6313 error ("Keyboard macro terminated by a command ringing the bell");
6314 else
6315 ring_bell (XFRAME (selected_frame));
6316 }
6317
6318
6319 \f
6320 /***********************************************************************
6321 Sleeping, Waiting
6322 ***********************************************************************/
6323
6324 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6325 doc: /* Pause, without updating display, for SECONDS seconds.
6326 SECONDS may be a floating-point value, meaning that you can wait for a
6327 fraction of a second. Optional second arg MILLISECONDS specifies an
6328 additional wait period, in milliseconds; this may be useful if your
6329 Emacs was built without floating point support.
6330 \(Not all operating systems support waiting for a fraction of a second.) */)
6331 (seconds, milliseconds)
6332 Lisp_Object seconds, milliseconds;
6333 {
6334 int sec, usec;
6335
6336 if (NILP (milliseconds))
6337 XSETINT (milliseconds, 0);
6338 else
6339 CHECK_NUMBER (milliseconds);
6340 usec = XINT (milliseconds) * 1000;
6341
6342 {
6343 double duration = extract_float (seconds);
6344 sec = (int) duration;
6345 usec += (duration - sec) * 1000000;
6346 }
6347
6348 #ifndef EMACS_HAS_USECS
6349 if (sec == 0 && usec != 0)
6350 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6351 #endif
6352
6353 /* Assure that 0 <= usec < 1000000. */
6354 if (usec < 0)
6355 {
6356 /* We can't rely on the rounding being correct if usec is negative. */
6357 if (-1000000 < usec)
6358 sec--, usec += 1000000;
6359 else
6360 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6361 }
6362 else
6363 sec += usec / 1000000, usec %= 1000000;
6364
6365 if (sec < 0 || (sec == 0 && usec == 0))
6366 return Qnil;
6367
6368 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6369
6370 return Qnil;
6371 }
6372
6373
6374 /* This is just like wait_reading_process_output, except that
6375 it does the redisplay.
6376
6377 It's also much like Fsit_for, except that it can be used for
6378 waiting for input as well. */
6379
6380 Lisp_Object
6381 sit_for (sec, usec, reading, display, initial_display)
6382 int sec, usec, reading, display, initial_display;
6383 {
6384 swallow_events (display);
6385
6386 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6387 return Qnil;
6388
6389 if (initial_display)
6390 redisplay_preserve_echo_area (2);
6391
6392 if (sec == 0 && usec == 0)
6393 return Qt;
6394
6395 #ifdef SIGIO
6396 gobble_input (0);
6397 #endif
6398
6399 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6400 Qnil, NULL, 0);
6401
6402 return detect_input_pending () ? Qnil : Qt;
6403 }
6404
6405
6406 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6407 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6408 SECONDS may be a floating-point value, meaning that you can wait for a
6409 fraction of a second.
6410 \(Not all operating systems support waiting for a fraction of a second.)
6411 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6412 Redisplay is preempted as always if input arrives, and does not happen
6413 if input is available before it starts.
6414 Value is t if waited the full time with no input arriving.
6415
6416 An obsolete but still supported form is
6417 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6418 Where the optional arg MILLISECONDS specifies an additional wait period,
6419 in milliseconds; this was useful when Emacs was built without
6420 floating point support.
6421 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6422
6423 /* The `old-nodisp' stuff is there so that the arglist has the correct
6424 length. Otherwise, `defdvice' will redefine it with fewer args. */
6425 (seconds, milliseconds, nodisp)
6426 Lisp_Object seconds, milliseconds, nodisp;
6427 {
6428 int sec, usec;
6429
6430 if (NILP (nodisp) && !NUMBERP (milliseconds))
6431 { /* New style. */
6432 nodisp = milliseconds;
6433 milliseconds = Qnil;
6434 }
6435
6436 if (NILP (milliseconds))
6437 XSETINT (milliseconds, 0);
6438 else
6439 CHECK_NUMBER (milliseconds);
6440 usec = XINT (milliseconds) * 1000;
6441
6442 {
6443 double duration = extract_float (seconds);
6444 sec = (int) duration;
6445 usec += (duration - sec) * 1000000;
6446 }
6447
6448 #ifndef EMACS_HAS_USECS
6449 if (usec != 0 && sec == 0)
6450 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6451 #endif
6452
6453 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6454 }
6455
6456
6457 \f
6458 /***********************************************************************
6459 Other Lisp Functions
6460 ***********************************************************************/
6461
6462 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6463 session's frames, frame names, buffers, buffer-read-only flags, and
6464 buffer-modified-flags, and a trailing sentinel (so we don't need to
6465 add length checks). */
6466
6467 static Lisp_Object frame_and_buffer_state;
6468
6469
6470 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6471 Sframe_or_buffer_changed_p, 0, 0, 0,
6472 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6473 The state variable is an internal vector containing all frames and buffers,
6474 aside from buffers whose names start with space,
6475 along with the buffers' read-only and modified flags, which allows a fast
6476 check to see whether the menu bars might need to be recomputed.
6477 If this function returns non-nil, it updates the internal vector to reflect
6478 the current state. */)
6479 ()
6480 {
6481 Lisp_Object tail, frame, buf;
6482 Lisp_Object *vecp;
6483 int n;
6484
6485 vecp = XVECTOR (frame_and_buffer_state)->contents;
6486 FOR_EACH_FRAME (tail, frame)
6487 {
6488 if (!EQ (*vecp++, frame))
6489 goto changed;
6490 if (!EQ (*vecp++, XFRAME (frame)->name))
6491 goto changed;
6492 }
6493 /* Check that the buffer info matches.
6494 No need to test for the end of the vector
6495 because the last element of the vector is lambda
6496 and that will always cause a mismatch. */
6497 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6498 {
6499 buf = XCDR (XCAR (tail));
6500 /* Ignore buffers that aren't included in buffer lists. */
6501 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6502 continue;
6503 if (!EQ (*vecp++, buf))
6504 goto changed;
6505 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6506 goto changed;
6507 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6508 goto changed;
6509 }
6510 /* Detect deletion of a buffer at the end of the list. */
6511 if (EQ (*vecp, Qlambda))
6512 return Qnil;
6513 changed:
6514 /* Start with 1 so there is room for at least one lambda at the end. */
6515 n = 1;
6516 FOR_EACH_FRAME (tail, frame)
6517 n += 2;
6518 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6519 n += 3;
6520 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6521 if (n > XVECTOR (frame_and_buffer_state)->size
6522 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6523 /* Add 20 extra so we grow it less often. */
6524 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6525 vecp = XVECTOR (frame_and_buffer_state)->contents;
6526 FOR_EACH_FRAME (tail, frame)
6527 {
6528 *vecp++ = frame;
6529 *vecp++ = XFRAME (frame)->name;
6530 }
6531 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6532 {
6533 buf = XCDR (XCAR (tail));
6534 /* Ignore buffers that aren't included in buffer lists. */
6535 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6536 continue;
6537 *vecp++ = buf;
6538 *vecp++ = XBUFFER (buf)->read_only;
6539 *vecp++ = Fbuffer_modified_p (buf);
6540 }
6541 /* Fill up the vector with lambdas (always at least one). */
6542 *vecp++ = Qlambda;
6543 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6544 < XVECTOR (frame_and_buffer_state)->size)
6545 *vecp++ = Qlambda;
6546 /* Make sure we didn't overflow the vector. */
6547 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6548 > XVECTOR (frame_and_buffer_state)->size)
6549 abort ();
6550 return Qt;
6551 }
6552
6553
6554 \f
6555 /***********************************************************************
6556 Initialization
6557 ***********************************************************************/
6558
6559 /* Initialization done when Emacs fork is started, before doing stty.
6560 Determine terminal type and set terminal_driver. Then invoke its
6561 decoding routine to set up variables in the terminal package. */
6562
6563 void
6564 init_display ()
6565 {
6566 char *terminal_type;
6567
6568 #ifdef HAVE_X_WINDOWS
6569 extern int display_arg;
6570 #endif
6571
6572 /* Construct the space glyph. */
6573 space_glyph.type = CHAR_GLYPH;
6574 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6575 space_glyph.charpos = -1;
6576
6577 inverse_video = 0;
6578 cursor_in_echo_area = 0;
6579 terminal_type = (char *) 0;
6580
6581 /* Now is the time to initialize this; it's used by init_sys_modes
6582 during startup. */
6583 Vinitial_window_system = Qnil;
6584
6585 /* SIGWINCH needs to be handled no matter what display we start
6586 with. Otherwise newly opened tty frames will not resize
6587 automatically. */
6588 #ifdef SIGWINCH
6589 #ifndef CANNOT_DUMP
6590 if (initialized)
6591 #endif /* CANNOT_DUMP */
6592 signal (SIGWINCH, window_change_signal);
6593 #endif /* SIGWINCH */
6594
6595 /* If the user wants to use a window system, we shouldn't bother
6596 initializing the terminal. This is especially important when the
6597 terminal is so dumb that emacs gives up before and doesn't bother
6598 using the window system.
6599
6600 If the DISPLAY environment variable is set and nonempty,
6601 try to use X, and die with an error message if that doesn't work. */
6602
6603 #ifdef HAVE_X_WINDOWS
6604 if (! display_arg)
6605 {
6606 char *display;
6607 #ifdef VMS
6608 display = getenv ("DECW$DISPLAY");
6609 #else
6610 display = getenv ("DISPLAY");
6611 #endif
6612
6613 display_arg = (display != 0 && *display != 0);
6614 }
6615
6616 if (!inhibit_window_system && display_arg
6617 #ifndef CANNOT_DUMP
6618 && initialized
6619 #endif
6620 )
6621 {
6622 Vinitial_window_system = intern ("x");
6623 #ifdef HAVE_X11
6624 Vwindow_system_version = make_number (11);
6625 #else
6626 Vwindow_system_version = make_number (10);
6627 #endif
6628 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6629 /* In some versions of ncurses,
6630 tputs crashes if we have not called tgetent.
6631 So call tgetent. */
6632 { char b[2044]; tgetent (b, "xterm");}
6633 #endif
6634 adjust_frame_glyphs_initially ();
6635 return;
6636 }
6637 #endif /* HAVE_X_WINDOWS */
6638
6639 #ifdef HAVE_NTGUI
6640 if (!inhibit_window_system)
6641 {
6642 Vinitial_window_system = intern ("w32");
6643 Vwindow_system_version = make_number (1);
6644 adjust_frame_glyphs_initially ();
6645 return;
6646 }
6647 #endif /* HAVE_NTGUI */
6648
6649 #ifdef MAC_OS
6650 if (!inhibit_window_system)
6651 {
6652 Vinitial_window_system = intern ("mac");
6653 Vwindow_system_version = make_number (1);
6654 adjust_frame_glyphs_initially ();
6655 return;
6656 }
6657 #endif /* MAC_OS */
6658
6659 /* If no window system has been specified, try to use the terminal. */
6660 if (! isatty (0))
6661 {
6662 fatal ("standard input is not a tty");
6663 exit (1);
6664 }
6665
6666 /* Look at the TERM variable. */
6667 terminal_type = (char *) getenv ("TERM");
6668 if (!terminal_type)
6669 {
6670 #ifdef VMS
6671 fprintf (stderr, "Please specify your terminal type.\n\
6672 For types defined in VMS, use set term /device=TYPE.\n\
6673 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6674 \(The quotation marks are necessary since terminal types are lower case.)\n");
6675 #else
6676 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6677 #endif
6678 exit (1);
6679 }
6680
6681 #ifdef VMS
6682 /* VMS DCL tends to up-case things, so down-case term type.
6683 Hardly any uppercase letters in terminal types; should be none. */
6684 {
6685 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6686 char *p;
6687
6688 strcpy (new, terminal_type);
6689
6690 for (p = new; *p; p++)
6691 if (isupper (*p))
6692 *p = tolower (*p);
6693
6694 terminal_type = new;
6695 }
6696 #endif /* VMS */
6697
6698 {
6699 struct display *d;
6700 struct frame *f = XFRAME (selected_frame);
6701
6702 /* Open a display on the controlling tty. */
6703 d = term_init (0, terminal_type, 1); /* Errors are fatal. */
6704
6705 /* Convert the initial frame to use the new display. */
6706 if (f->output_method != output_initial)
6707 abort ();
6708 f->output_method = d->type;
6709 f->display = d;
6710 #ifdef MULTI_KBOARD
6711 f->kboard = d->display_info.tty->kboard;
6712 #endif
6713
6714 d->reference_count++;
6715 d->display_info.tty->top_frame = selected_frame;
6716 change_frame_size (XFRAME (selected_frame), FrameRows (d->display_info.tty), FrameCols (d->display_info.tty), 0, 0, 1);
6717
6718 /* Delete the initial display. */
6719 if (--initial_display->reference_count == 0
6720 && initial_display->delete_display_hook)
6721 (*initial_display->delete_display_hook) (initial_display);
6722
6723 /* Update frame parameters to reflect the new type. */
6724 Fmodify_frame_parameters
6725 (selected_frame, Fcons (Fcons (Qtty_type,
6726 Fdisplay_tty_type (selected_frame)), Qnil));
6727 }
6728
6729 {
6730 struct frame *sf = SELECTED_FRAME ();
6731 int width = FRAME_TOTAL_COLS (sf);
6732 int height = FRAME_LINES (sf);
6733
6734 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6735
6736 /* If these sizes are so big they cause overflow, just ignore the
6737 change. It's not clear what better we could do. */
6738 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6739 fatal ("screen size %dx%d too big", width, height);
6740 }
6741
6742 adjust_frame_glyphs_initially ();
6743 calculate_costs (XFRAME (selected_frame));
6744
6745 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6746 if (initialized
6747 && !noninteractive
6748 #ifdef MSDOS
6749 /* The MSDOS terminal turns on its ``window system'' relatively
6750 late into the startup, so we cannot do the frame faces'
6751 initialization just yet. It will be done later by pc-win.el
6752 and internal_terminal_init. */
6753 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6754 #endif
6755 && NILP (Vinitial_window_system))
6756 {
6757 /* For the initial frame, we don't have any way of knowing what
6758 are the foreground and background colors of the terminal. */
6759 struct frame *sf = SELECTED_FRAME();
6760
6761 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6762 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6763 call0 (intern ("tty-set-up-initial-frame-faces"));
6764 }
6765 }
6766
6767
6768 \f
6769 /***********************************************************************
6770 Blinking cursor
6771 ***********************************************************************/
6772
6773 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6774 Sinternal_show_cursor, 2, 2, 0,
6775 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6776 WINDOW nil means use the selected window. SHOW non-nil means
6777 show a cursor in WINDOW in the next redisplay. SHOW nil means
6778 don't show a cursor. */)
6779 (window, show)
6780 Lisp_Object window, show;
6781 {
6782 /* Don't change cursor state while redisplaying. This could confuse
6783 output routines. */
6784 if (!redisplaying_p)
6785 {
6786 if (NILP (window))
6787 window = selected_window;
6788 else
6789 CHECK_WINDOW (window);
6790
6791 XWINDOW (window)->cursor_off_p = NILP (show);
6792 }
6793
6794 return Qnil;
6795 }
6796
6797
6798 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6799 Sinternal_show_cursor_p, 0, 1, 0,
6800 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6801 WINDOW nil or omitted means report on the selected window. */)
6802 (window)
6803 Lisp_Object window;
6804 {
6805 struct window *w;
6806
6807 if (NILP (window))
6808 window = selected_window;
6809 else
6810 CHECK_WINDOW (window);
6811
6812 w = XWINDOW (window);
6813 return w->cursor_off_p ? Qnil : Qt;
6814 }
6815
6816 \f
6817 /***********************************************************************
6818 Initialization
6819 ***********************************************************************/
6820
6821 void
6822 syms_of_display ()
6823 {
6824 defsubr (&Sredraw_frame);
6825 defsubr (&Sredraw_display);
6826 defsubr (&Sframe_or_buffer_changed_p);
6827 defsubr (&Sopen_termscript);
6828 defsubr (&Sding);
6829 defsubr (&Ssit_for);
6830 defsubr (&Ssleep_for);
6831 defsubr (&Ssend_string_to_terminal);
6832 defsubr (&Sinternal_show_cursor);
6833 defsubr (&Sinternal_show_cursor_p);
6834
6835 #if GLYPH_DEBUG
6836 defsubr (&Sdump_redisplay_history);
6837 #endif
6838
6839 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6840 staticpro (&frame_and_buffer_state);
6841
6842 Qdisplay_table = intern ("display-table");
6843 staticpro (&Qdisplay_table);
6844 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6845 staticpro (&Qredisplay_dont_pause);
6846
6847 DEFVAR_INT ("baud-rate", &baud_rate,
6848 doc: /* *The output baud rate of the terminal.
6849 On most systems, changing this value will affect the amount of padding
6850 and the other strategic decisions made during redisplay. */);
6851
6852 DEFVAR_BOOL ("inverse-video", &inverse_video,
6853 doc: /* *Non-nil means invert the entire frame display.
6854 This means everything is in inverse video which otherwise would not be. */);
6855
6856 DEFVAR_BOOL ("visible-bell", &visible_bell,
6857 doc: /* *Non-nil means try to flash the frame to represent a bell.
6858
6859 See also `ring-bell-function'. */);
6860
6861 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6862 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6863 A non-nil value is useful if the terminal can automatically preserve
6864 Emacs's frame display when you reenter Emacs.
6865 It is up to you to set this variable if your terminal can do that. */);
6866
6867 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6868 doc: /* Name of the window system that Emacs uses for the first frame.
6869 The value is a symbol--for instance, `x' for X windows.
6870 The value is nil if Emacs is using a text-only terminal. */);
6871
6872 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6873 doc: /* The version number of the window system in use.
6874 For X windows, this is 10 or 11. */);
6875
6876 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6877 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6878
6879 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6880 doc: /* Table defining how to output a glyph code to the frame.
6881 If not nil, this is a vector indexed by glyph code to define the glyph.
6882 Each element can be:
6883 integer: a glyph code which this glyph is an alias for.
6884 string: output this glyph using that string (not impl. in X windows).
6885 nil: this glyph mod 524288 is the code of a character to output,
6886 and this glyph / 524288 is the face number (see `face-id') to use
6887 while outputting it. */);
6888 Vglyph_table = Qnil;
6889
6890 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6891 doc: /* Display table to use for buffers that specify none.
6892 See `buffer-display-table' for more information. */);
6893 Vstandard_display_table = Qnil;
6894
6895 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6896 doc: /* *Non-nil means update isn't paused when input is detected. */);
6897 redisplay_dont_pause = 0;
6898
6899 /* Initialize `window-system', unless init_display already decided it. */
6900 #ifdef CANNOT_DUMP
6901 if (noninteractive)
6902 #endif
6903 {
6904 Vinitial_window_system = Qnil;
6905 Vwindow_system_version = Qnil;
6906 }
6907 }
6908
6909 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6910 (do not change this comment) */