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1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98,2000,01,02,03,2004
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "keyboard.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "region-cache.h"
36
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
39
40 int indent_tabs_mode;
41
42 #define CR 015
43
44 /* These three values memorize the current column to avoid recalculation. */
45
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
49
50 double last_known_column;
51
52 /* Value of point when current_column was called. */
53
54 int last_known_column_point;
55
56 /* Value of MODIFF when current_column was called. */
57
58 int last_known_column_modified;
59
60 static double current_column_1 P_ ((void));
61 static double position_indentation P_ ((int));
62
63 /* Cache of beginning of line found by the last call of
64 current_column. */
65
66 int current_column_bol_cache;
67
68 /* Get the display table to use for the current buffer. */
69
70 struct Lisp_Char_Table *
71 buffer_display_table ()
72 {
73 Lisp_Object thisbuf;
74
75 thisbuf = current_buffer->display_table;
76 if (DISP_TABLE_P (thisbuf))
77 return XCHAR_TABLE (thisbuf);
78 if (DISP_TABLE_P (Vstandard_display_table))
79 return XCHAR_TABLE (Vstandard_display_table);
80 return 0;
81 }
82 \f
83 /* Width run cache considerations. */
84
85 /* Return the width of character C under display table DP. */
86
87 static int
88 character_width (c, dp)
89 int c;
90 struct Lisp_Char_Table *dp;
91 {
92 Lisp_Object elt;
93
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
96
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
100 return XVECTOR (elt)->size;
101
102 /* Some characters are special. */
103 if (c == '\n' || c == '\t' || c == '\015')
104 return 0;
105
106 /* Printing characters have width 1. */
107 else if (c >= 040 && c < 0177)
108 return 1;
109
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
114 widths. */
115 else
116 return 0;
117 }
118
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
122
123 int
124 disptab_matches_widthtab (disptab, widthtab)
125 struct Lisp_Char_Table *disptab;
126 struct Lisp_Vector *widthtab;
127 {
128 int i;
129
130 if (widthtab->size != 256)
131 abort ();
132
133 for (i = 0; i < 256; i++)
134 if (character_width (i, disptab)
135 != XFASTINT (widthtab->contents[i]))
136 return 0;
137
138 return 1;
139 }
140
141 /* Recompute BUF's width table, using the display table DISPTAB. */
142
143 void
144 recompute_width_table (buf, disptab)
145 struct buffer *buf;
146 struct Lisp_Char_Table *disptab;
147 {
148 int i;
149 struct Lisp_Vector *widthtab;
150
151 if (!VECTORP (buf->width_table))
152 buf->width_table = Fmake_vector (make_number (256), make_number (0));
153 widthtab = XVECTOR (buf->width_table);
154 if (widthtab->size != 256)
155 abort ();
156
157 for (i = 0; i < 256; i++)
158 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
159 }
160
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
163
164 static void
165 width_run_cache_on_off ()
166 {
167 if (NILP (current_buffer->cache_long_line_scans)
168 /* And, for the moment, this feature doesn't work on multibyte
169 characters. */
170 || !NILP (current_buffer->enable_multibyte_characters))
171 {
172 /* It should be off. */
173 if (current_buffer->width_run_cache)
174 {
175 free_region_cache (current_buffer->width_run_cache);
176 current_buffer->width_run_cache = 0;
177 current_buffer->width_table = Qnil;
178 }
179 }
180 else
181 {
182 /* It should be on. */
183 if (current_buffer->width_run_cache == 0)
184 {
185 current_buffer->width_run_cache = new_region_cache ();
186 recompute_width_table (current_buffer, buffer_display_table ());
187 }
188 }
189 }
190
191 \f
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
195
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
199
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
202
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
205
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
208
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
214
215 int
216 skip_invisible (pos, next_boundary_p, to, window)
217 int pos;
218 int *next_boundary_p;
219 int to;
220 Lisp_Object window;
221 {
222 Lisp_Object prop, position, overlay_limit, proplimit;
223 Lisp_Object buffer;
224 int end, inv_p;
225
226 XSETFASTINT (position, pos);
227 XSETBUFFER (buffer, current_buffer);
228
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer, pos);
231
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit = Fnext_overlay_change (position);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit = Fnext_property_change (position, buffer, Qt);
239 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
240 proplimit = overlay_limit;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
245 *next_boundary_p = XFASTINT (proplimit);
246 /* Otherwise, scan for the next `invisible' property change. */
247 else
248 {
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit, min (pos + 100, to));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
253 proplimit = overlay_limit;
254 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
255 buffer, proplimit));
256 #if 0
257 /* Don't put the boundary in the middle of multibyte form if
258 there is no actual property change. */
259 if (end == pos + 100
260 && !NILP (current_buffer->enable_multibyte_characters)
261 && end < ZV)
262 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
263 end--;
264 #endif
265 *next_boundary_p = end;
266 }
267 /* if the `invisible' property is set, we can skip to
268 the next property change */
269 prop = Fget_char_property (position, Qinvisible,
270 (!NILP (window)
271 && EQ (XWINDOW (window)->buffer, buffer))
272 ? window : buffer);
273 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
274 /* When counting columns (window == nil), don't skip over ellipsis text. */
275 if (NILP (window) ? inv_p == 1 : inv_p)
276 return *next_boundary_p;
277 return pos;
278 }
279 \f
280 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
281 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
282 to the width, and return 1. Otherwise, return 0. */
283
284 static int
285 check_composition (pos, pos_byte, point, len, len_byte, width)
286 int pos, pos_byte, point;
287 int *len, *len_byte, *width;
288 {
289 Lisp_Object prop;
290 int start, end;
291 int id;
292
293 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
294 || pos != start || point < end
295 || !COMPOSITION_VALID_P (start, end, prop))
296 return 0;
297 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
298 return 0;
299
300 *len = COMPOSITION_LENGTH (prop);
301 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
302 *width = composition_table[id]->width;
303 return 1;
304 }
305 \f
306 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
307
308 DP is a display table or NULL.
309
310 This macro is used in current_column_1, Fmove_to_column, and
311 compute_motion. */
312
313 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
314 do { \
315 int c; \
316 \
317 wide_column = 0; \
318 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
319 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
320 width = bytes * 4; \
321 else \
322 { \
323 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
324 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
325 else \
326 width = WIDTH_BY_CHAR_HEAD (*p); \
327 if (width > 1) \
328 wide_column = width; \
329 } \
330 } while (0)
331
332
333 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
334 doc: /* Return the horizontal position of point. Beginning of line is column 0.
335 This is calculated by adding together the widths of all the displayed
336 representations of the character between the start of the previous line
337 and point. (eg control characters will have a width of 2 or 4, tabs
338 will have a variable width)
339 Ignores finite width of frame, which means that this function may return
340 values greater than (frame-width).
341 Whether the line is visible (if `selective-display' is t) has no effect;
342 however, ^M is treated as end of line when `selective-display' is t. */)
343 ()
344 {
345 Lisp_Object temp;
346 XSETFASTINT (temp, (int) current_column ()); /* iftc */
347 return temp;
348 }
349
350 /* Cancel any recorded value of the horizontal position. */
351
352 void
353 invalidate_current_column ()
354 {
355 last_known_column_point = 0;
356 }
357
358 double
359 current_column ()
360 {
361 register int col;
362 register unsigned char *ptr, *stop;
363 register int tab_seen;
364 int post_tab;
365 register int c;
366 register int tab_width = XINT (current_buffer->tab_width);
367 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
368 register struct Lisp_Char_Table *dp = buffer_display_table ();
369
370 if (PT == last_known_column_point
371 && MODIFF == last_known_column_modified)
372 return last_known_column;
373
374 /* If the buffer has overlays, text properties,
375 or multibyte characters, use a more general algorithm. */
376 if (BUF_INTERVALS (current_buffer)
377 || current_buffer->overlays_before
378 || current_buffer->overlays_after
379 || Z != Z_BYTE)
380 return current_column_1 ();
381
382 /* Scan backwards from point to the previous newline,
383 counting width. Tab characters are the only complicated case. */
384
385 /* Make a pointer for decrementing through the chars before point. */
386 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
387 /* Make a pointer to where consecutive chars leave off,
388 going backwards from point. */
389 if (PT == BEGV)
390 stop = ptr;
391 else if (PT <= GPT || BEGV > GPT)
392 stop = BEGV_ADDR;
393 else
394 stop = GAP_END_ADDR;
395
396 if (tab_width <= 0 || tab_width > 1000)
397 tab_width = 8;
398
399 col = 0, tab_seen = 0, post_tab = 0;
400
401 while (1)
402 {
403 EMACS_INT i, n;
404 Lisp_Object charvec;
405
406 if (ptr == stop)
407 {
408 /* We stopped either for the beginning of the buffer
409 or for the gap. */
410 if (ptr == BEGV_ADDR)
411 break;
412
413 /* It was the gap. Jump back over it. */
414 stop = BEGV_ADDR;
415 ptr = GPT_ADDR;
416
417 /* Check whether that brings us to beginning of buffer. */
418 if (BEGV >= GPT)
419 break;
420 }
421
422 c = *--ptr;
423
424 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
425 {
426 charvec = DISP_CHAR_VECTOR (dp, c);
427 n = ASIZE (charvec);
428 }
429 else
430 {
431 charvec = Qnil;
432 n = 1;
433 }
434
435 for (i = n - 1; i >= 0; --i)
436 {
437 if (VECTORP (charvec))
438 {
439 /* This should be handled the same as
440 next_element_from_display_vector does it. */
441 Lisp_Object entry = AREF (charvec, i);
442
443 if (INTEGERP (entry)
444 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
445 c = FAST_GLYPH_CHAR (XFASTINT (entry));
446 else
447 c = ' ';
448 }
449
450 if (c >= 040 && c < 0177)
451 col++;
452 else if (c == '\n'
453 || (c == '\r'
454 && EQ (current_buffer->selective_display, Qt)))
455 {
456 ptr++;
457 goto start_of_line_found;
458 }
459 else if (c == '\t')
460 {
461 if (tab_seen)
462 col = ((col + tab_width) / tab_width) * tab_width;
463
464 post_tab += col;
465 col = 0;
466 tab_seen = 1;
467 }
468 else if (VECTORP (charvec))
469 /* With a display table entry, C is displayed as is, and
470 not displayed as \NNN or as ^N. If C is a single-byte
471 character, it takes one column. If C is multi-byte in
472 an unibyte buffer, it's translated to unibyte, so it
473 also takes one column. */
474 ++col;
475 else
476 col += (ctl_arrow && c < 0200) ? 2 : 4;
477 }
478 }
479
480 start_of_line_found:
481
482 if (tab_seen)
483 {
484 col = ((col + tab_width) / tab_width) * tab_width;
485 col += post_tab;
486 }
487
488 if (ptr == BEGV_ADDR)
489 current_column_bol_cache = BEGV;
490 else
491 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
492
493 last_known_column = col;
494 last_known_column_point = PT;
495 last_known_column_modified = MODIFF;
496
497 return col;
498 }
499 \f
500 /* Return the column number of position POS
501 by scanning forward from the beginning of the line.
502 This function handles characters that are invisible
503 due to text properties or overlays. */
504
505 static double
506 current_column_1 ()
507 {
508 register int tab_width = XINT (current_buffer->tab_width);
509 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
510 register struct Lisp_Char_Table *dp = buffer_display_table ();
511 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
512
513 /* Start the scan at the beginning of this line with column number 0. */
514 register int col = 0;
515 int scan, scan_byte;
516 int next_boundary;
517 int opoint = PT, opoint_byte = PT_BYTE;
518
519 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
520 current_column_bol_cache = PT;
521 scan = PT, scan_byte = PT_BYTE;
522 SET_PT_BOTH (opoint, opoint_byte);
523 next_boundary = scan;
524
525 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
526
527 /* Scan forward to the target position. */
528 while (scan < opoint)
529 {
530 int c;
531
532 /* Occasionally we may need to skip invisible text. */
533 while (scan == next_boundary)
534 {
535 int old_scan = scan;
536 /* This updates NEXT_BOUNDARY to the next place
537 where we might need to skip more invisible text. */
538 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
539 if (scan >= opoint)
540 goto endloop;
541 if (scan != old_scan)
542 scan_byte = CHAR_TO_BYTE (scan);
543 }
544
545 /* Check composition sequence. */
546 {
547 int len, len_byte, width;
548
549 if (check_composition (scan, scan_byte, opoint,
550 &len, &len_byte, &width))
551 {
552 scan += len;
553 scan_byte += len_byte;
554 if (scan <= opoint)
555 col += width;
556 continue;
557 }
558 }
559
560 c = FETCH_BYTE (scan_byte);
561
562 if (dp != 0
563 && ! (multibyte && BASE_LEADING_CODE_P (c))
564 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
565 {
566 Lisp_Object charvec;
567 EMACS_INT i, n;
568
569 /* This character is displayed using a vector of glyphs.
570 Update the column based on those glyphs. */
571
572 charvec = DISP_CHAR_VECTOR (dp, c);
573 n = ASIZE (charvec);
574
575 for (i = 0; i < n; i++)
576 {
577 /* This should be handled the same as
578 next_element_from_display_vector does it. */
579 Lisp_Object entry;
580 entry = AREF (charvec, i);
581
582 if (INTEGERP (entry)
583 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
584 c = FAST_GLYPH_CHAR (XFASTINT (entry));
585 else
586 c = ' ';
587
588 if (c == '\n')
589 goto endloop;
590 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
591 goto endloop;
592 if (c == '\t')
593 {
594 col += tab_width;
595 col = col / tab_width * tab_width;
596 }
597 else
598 ++col;
599 }
600 }
601 else
602 {
603 /* The display table says nothing for this character.
604 Display it as itself. */
605
606 if (c == '\n')
607 goto endloop;
608 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
609 goto endloop;
610 if (c == '\t')
611 {
612 col += tab_width;
613 col = col / tab_width * tab_width;
614 }
615 else if (multibyte && BASE_LEADING_CODE_P (c))
616 {
617 unsigned char *ptr;
618 int bytes, width, wide_column;
619
620 ptr = BYTE_POS_ADDR (scan_byte);
621 MULTIBYTE_BYTES_WIDTH (ptr, dp);
622 scan_byte += bytes;
623 /* Subtract one to compensate for the increment
624 that is going to happen below. */
625 scan_byte--;
626 col += width;
627 }
628 else if (ctl_arrow && (c < 040 || c == 0177))
629 col += 2;
630 else if (c < 040 || c >= 0177)
631 col += 4;
632 else
633 col++;
634 }
635 scan++;
636 scan_byte++;
637
638 }
639 endloop:
640
641 last_known_column = col;
642 last_known_column_point = PT;
643 last_known_column_modified = MODIFF;
644
645 return col;
646 }
647 \f
648
649 #if 0 /* Not used. */
650
651 /* Return the width in columns of the part of STRING from BEG to END.
652 If BEG is nil, that stands for the beginning of STRING.
653 If END is nil, that stands for the end of STRING. */
654
655 static double
656 string_display_width (string, beg, end)
657 Lisp_Object string, beg, end;
658 {
659 register int col;
660 register unsigned char *ptr, *stop;
661 register int tab_seen;
662 int post_tab;
663 register int c;
664 register int tab_width = XINT (current_buffer->tab_width);
665 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
666 register struct Lisp_Char_Table *dp = buffer_display_table ();
667 int b, e;
668
669 if (NILP (end))
670 e = SCHARS (string);
671 else
672 {
673 CHECK_NUMBER (end);
674 e = XINT (end);
675 }
676
677 if (NILP (beg))
678 b = 0;
679 else
680 {
681 CHECK_NUMBER (beg);
682 b = XINT (beg);
683 }
684
685 /* Make a pointer for decrementing through the chars before point. */
686 ptr = SDATA (string) + e;
687 /* Make a pointer to where consecutive chars leave off,
688 going backwards from point. */
689 stop = SDATA (string) + b;
690
691 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
692
693 col = 0, tab_seen = 0, post_tab = 0;
694
695 while (1)
696 {
697 if (ptr == stop)
698 break;
699
700 c = *--ptr;
701 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
702 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
703 else if (c >= 040 && c < 0177)
704 col++;
705 else if (c == '\n')
706 break;
707 else if (c == '\t')
708 {
709 if (tab_seen)
710 col = ((col + tab_width) / tab_width) * tab_width;
711
712 post_tab += col;
713 col = 0;
714 tab_seen = 1;
715 }
716 else
717 col += (ctl_arrow && c < 0200) ? 2 : 4;
718 }
719
720 if (tab_seen)
721 {
722 col = ((col + tab_width) / tab_width) * tab_width;
723 col += post_tab;
724 }
725
726 return col;
727 }
728
729 #endif /* 0 */
730
731 \f
732 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
733 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
734 Optional second argument MININUM says always do at least MININUM spaces
735 even if that goes past COLUMN; by default, MININUM is zero. */)
736 (column, minimum)
737 Lisp_Object column, minimum;
738 {
739 int mincol;
740 register int fromcol;
741 register int tab_width = XINT (current_buffer->tab_width);
742
743 CHECK_NUMBER (column);
744 if (NILP (minimum))
745 XSETFASTINT (minimum, 0);
746 CHECK_NUMBER (minimum);
747
748 fromcol = current_column ();
749 mincol = fromcol + XINT (minimum);
750 if (mincol < XINT (column)) mincol = XINT (column);
751
752 if (fromcol == mincol)
753 return make_number (mincol);
754
755 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
756
757 if (indent_tabs_mode)
758 {
759 Lisp_Object n;
760 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
761 if (XFASTINT (n) != 0)
762 {
763 Finsert_char (make_number ('\t'), n, Qt);
764
765 fromcol = (mincol / tab_width) * tab_width;
766 }
767 }
768
769 XSETFASTINT (column, mincol - fromcol);
770 Finsert_char (make_number (' '), column, Qt);
771
772 last_known_column = mincol;
773 last_known_column_point = PT;
774 last_known_column_modified = MODIFF;
775
776 XSETINT (column, mincol);
777 return column;
778 }
779
780 \f
781 static double position_indentation P_ ((int));
782
783 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
784 0, 0, 0,
785 doc: /* Return the indentation of the current line.
786 This is the horizontal position of the character
787 following any initial whitespace. */)
788 ()
789 {
790 Lisp_Object val;
791 int opoint = PT, opoint_byte = PT_BYTE;
792
793 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
794
795 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
796 SET_PT_BOTH (opoint, opoint_byte);
797 return val;
798 }
799
800 static double
801 position_indentation (pos_byte)
802 register int pos_byte;
803 {
804 register int column = 0;
805 register int tab_width = XINT (current_buffer->tab_width);
806 register unsigned char *p;
807 register unsigned char *stop;
808 unsigned char *start;
809 int next_boundary_byte = pos_byte;
810 int ceiling = next_boundary_byte;
811
812 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
813
814 p = BYTE_POS_ADDR (pos_byte);
815 /* STOP records the value of P at which we will need
816 to think about the gap, or about invisible text,
817 or about the end of the buffer. */
818 stop = p;
819 /* START records the starting value of P. */
820 start = p;
821 while (1)
822 {
823 while (p == stop)
824 {
825 int stop_pos_byte;
826
827 /* If we have updated P, set POS_BYTE to match.
828 The first time we enter the loop, POS_BYTE is already right. */
829 if (p != start)
830 pos_byte = PTR_BYTE_POS (p);
831 /* Consider the various reasons STOP might have been set here. */
832 if (pos_byte == ZV_BYTE)
833 return column;
834 if (pos_byte == next_boundary_byte)
835 {
836 int next_boundary;
837 int pos = BYTE_TO_CHAR (pos_byte);
838 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
839 pos_byte = CHAR_TO_BYTE (pos);
840 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
841 }
842 if (pos_byte >= ceiling)
843 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
844 /* Compute the next place we need to stop and think,
845 and set STOP accordingly. */
846 stop_pos_byte = min (ceiling, next_boundary_byte);
847 /* The -1 and +1 arrange to point at the first byte of gap
848 (if STOP_POS_BYTE is the position of the gap)
849 rather than at the data after the gap. */
850
851 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
852 p = BYTE_POS_ADDR (pos_byte);
853 }
854 switch (*p++)
855 {
856 case 0240:
857 if (! NILP (current_buffer->enable_multibyte_characters))
858 return column;
859 case ' ':
860 column++;
861 break;
862 case '\t':
863 column += tab_width - column % tab_width;
864 break;
865 default:
866 if (ASCII_BYTE_P (p[-1])
867 || NILP (current_buffer->enable_multibyte_characters))
868 return column;
869 {
870 int c;
871 pos_byte = PTR_BYTE_POS (p - 1);
872 c = FETCH_MULTIBYTE_CHAR (pos_byte);
873 if (CHAR_HAS_CATEGORY (c, ' '))
874 {
875 column++;
876 INC_POS (pos_byte);
877 p = BYTE_POS_ADDR (pos_byte);
878 }
879 else
880 return column;
881 }
882 }
883 }
884 }
885
886 /* Test whether the line beginning at POS is indented beyond COLUMN.
887 Blank lines are treated as if they had the same indentation as the
888 preceding line. */
889
890 int
891 indented_beyond_p (pos, pos_byte, column)
892 int pos, pos_byte;
893 double column;
894 {
895 double val;
896 int opoint = PT, opoint_byte = PT_BYTE;
897
898 SET_PT_BOTH (pos, pos_byte);
899 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
900 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
901
902 val = position_indentation (PT_BYTE);
903 SET_PT_BOTH (opoint, opoint_byte);
904 return val >= column; /* hmm, float comparison */
905 }
906 \f
907 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
908 doc: /* Move point to column COLUMN in the current line.
909 The column of a character is calculated by adding together the widths
910 as displayed of the previous characters in the line.
911 This function ignores line-continuation;
912 there is no upper limit on the column number a character can have
913 and horizontal scrolling has no effect.
914
915 If specified column is within a character, point goes after that character.
916 If it's past end of line, point goes to end of line.
917
918 A non-nil second (optional) argument FORCE means,
919 if COLUMN is in the middle of a tab character, change it to spaces.
920 In addition, if FORCE is t, and the line is too short
921 to reach column COLUMN, add spaces/tabs to get there.
922
923 The return value is the current column. */)
924 (column, force)
925 Lisp_Object column, force;
926 {
927 register int pos;
928 register int col = current_column ();
929 register int goal;
930 register int end;
931 register int tab_width = XINT (current_buffer->tab_width);
932 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
933 register struct Lisp_Char_Table *dp = buffer_display_table ();
934 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
935
936 Lisp_Object val;
937 int prev_col = 0;
938 int c = 0;
939 int next_boundary, pos_byte;
940
941 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
942 CHECK_NATNUM (column);
943 goal = XINT (column);
944
945 pos = PT;
946 pos_byte = PT_BYTE;
947 end = ZV;
948 next_boundary = pos;
949
950 /* If we're starting past the desired column,
951 back up to beginning of line and scan from there. */
952 if (col > goal)
953 {
954 end = pos;
955 pos = current_column_bol_cache;
956 pos_byte = CHAR_TO_BYTE (pos);
957 col = 0;
958 }
959
960 while (pos < end)
961 {
962 while (pos == next_boundary)
963 {
964 int prev = pos;
965 pos = skip_invisible (pos, &next_boundary, end, Qnil);
966 if (pos != prev)
967 pos_byte = CHAR_TO_BYTE (pos);
968 if (pos >= end)
969 goto endloop;
970 }
971
972 /* Test reaching the goal column. We do this after skipping
973 invisible characters, so that we put point before the
974 character on which the cursor will appear. */
975 if (col >= goal)
976 break;
977
978 /* Check composition sequence. */
979 {
980 int len, len_byte, width;
981
982 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
983 {
984 pos += len;
985 pos_byte += len_byte;
986 col += width;
987 continue;
988 }
989 }
990
991 c = FETCH_BYTE (pos_byte);
992
993 /* See if there is a display table and it relates
994 to this character. */
995
996 if (dp != 0
997 && ! (multibyte && BASE_LEADING_CODE_P (c))
998 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
999 {
1000 Lisp_Object charvec;
1001 EMACS_INT i, n;
1002
1003 /* This character is displayed using a vector of glyphs.
1004 Update the position based on those glyphs. */
1005
1006 charvec = DISP_CHAR_VECTOR (dp, c);
1007 n = ASIZE (charvec);
1008
1009 for (i = 0; i < n; i++)
1010 {
1011 /* This should be handled the same as
1012 next_element_from_display_vector does it. */
1013
1014 Lisp_Object entry;
1015 entry = AREF (charvec, i);
1016
1017 if (INTEGERP (entry)
1018 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1019 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1020 else
1021 c = ' ';
1022
1023 if (c == '\n')
1024 goto endloop;
1025 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1026 goto endloop;
1027 if (c == '\t')
1028 {
1029 prev_col = col;
1030 col += tab_width;
1031 col = col / tab_width * tab_width;
1032 }
1033 else
1034 ++col;
1035 }
1036 }
1037 else
1038 {
1039 /* The display table doesn't affect this character;
1040 it displays as itself. */
1041
1042 if (c == '\n')
1043 goto endloop;
1044 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1045 goto endloop;
1046 if (c == '\t')
1047 {
1048 prev_col = col;
1049 col += tab_width;
1050 col = col / tab_width * tab_width;
1051 }
1052 else if (ctl_arrow && (c < 040 || c == 0177))
1053 col += 2;
1054 else if (c < 040 || c == 0177)
1055 col += 4;
1056 else if (c < 0177)
1057 col++;
1058 else if (multibyte && BASE_LEADING_CODE_P (c))
1059 {
1060 /* Start of multi-byte form. */
1061 unsigned char *ptr;
1062 int bytes, width, wide_column;
1063
1064 ptr = BYTE_POS_ADDR (pos_byte);
1065 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1066 pos_byte += bytes - 1;
1067 col += width;
1068 }
1069 else
1070 col += 4;
1071 }
1072
1073 pos++;
1074 pos_byte++;
1075 }
1076 endloop:
1077
1078 SET_PT_BOTH (pos, pos_byte);
1079
1080 /* If a tab char made us overshoot, change it to spaces
1081 and scan through it again. */
1082 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1083 {
1084 int goal_pt, goal_pt_byte;
1085
1086 /* Insert spaces in front of the tab to reach GOAL. Do this
1087 first so that a marker at the end of the tab gets
1088 adjusted. */
1089 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1090 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1091
1092 /* Now delete the tab, and indent to COL. */
1093 del_range (PT, PT + 1);
1094 goal_pt = PT;
1095 goal_pt_byte = PT_BYTE;
1096 Findent_to (make_number (col), Qnil);
1097 SET_PT_BOTH (goal_pt, goal_pt_byte);
1098
1099 /* Set the last_known... vars consistently. */
1100 col = goal;
1101 }
1102
1103 /* If line ends prematurely, add space to the end. */
1104 if (col < goal && EQ (force, Qt))
1105 Findent_to (make_number (col = goal), Qnil);
1106
1107 last_known_column = col;
1108 last_known_column_point = PT;
1109 last_known_column_modified = MODIFF;
1110
1111 XSETFASTINT (val, col);
1112 return val;
1113 }
1114 \f
1115 /* compute_motion: compute buffer posn given screen posn and vice versa */
1116
1117 struct position val_compute_motion;
1118
1119 /* Scan the current buffer forward from offset FROM, pretending that
1120 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1121 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1122 and return the ending buffer position and screen location. If we
1123 can't hit the requested column exactly (because of a tab or other
1124 multi-column character), overshoot.
1125
1126 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1127 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1128 earlier call to compute_motion. The other common case is that FROMHPOS
1129 is zero and FROM is a position that "belongs" at column zero, but might
1130 be shifted by overlay strings; in this case DID_MOTION should be 0.
1131
1132 WIDTH is the number of columns available to display text;
1133 compute_motion uses this to handle continuation lines and such.
1134 If WIDTH is -1, use width of window's text area adjusted for
1135 continuation glyph when needed.
1136
1137 HSCROLL is the number of columns not being displayed at the left
1138 margin; this is usually taken from a window's hscroll member.
1139 TAB_OFFSET is the number of columns of the first tab that aren't
1140 being displayed, perhaps because of a continuation line or
1141 something.
1142
1143 compute_motion returns a pointer to a struct position. The bufpos
1144 member gives the buffer position at the end of the scan, and hpos
1145 and vpos give its cartesian location. prevhpos is the column at
1146 which the character before bufpos started, and contin is non-zero
1147 if we reached the current line by continuing the previous.
1148
1149 Note that FROMHPOS and TOHPOS should be expressed in real screen
1150 columns, taking HSCROLL and the truncation glyph at the left margin
1151 into account. That is, beginning-of-line moves you to the hpos
1152 -HSCROLL + (HSCROLL > 0).
1153
1154 For example, to find the buffer position of column COL of line LINE
1155 of a certain window, pass the window's starting location as FROM
1156 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1157 Pass the buffer's ZV as TO, to limit the scan to the end of the
1158 visible section of the buffer, and pass LINE and COL as TOVPOS and
1159 TOHPOS.
1160
1161 When displaying in window w, a typical formula for WIDTH is:
1162
1163 window_width - 1
1164 - (has_vertical_scroll_bars
1165 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1166 : (window_width + window_left != frame_cols))
1167
1168 where
1169 window_width is XFASTINT (w->total_cols),
1170 window_left is XFASTINT (w->left_col),
1171 has_vertical_scroll_bars is
1172 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1173 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1174
1175 Or you can let window_box_text_cols do this all for you, and write:
1176 window_box_text_cols (w) - 1
1177
1178 The `-1' accounts for the continuation-line backslashes; the rest
1179 accounts for window borders if the window is split horizontally, and
1180 the scroll bars if they are turned on. */
1181
1182 struct position *
1183 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1184 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1185 int did_motion;
1186 register int width;
1187 int hscroll, tab_offset;
1188 struct window *win;
1189 {
1190 register int hpos = fromhpos;
1191 register int vpos = fromvpos;
1192
1193 register int pos;
1194 int pos_byte;
1195 register int c = 0;
1196 register int tab_width = XFASTINT (current_buffer->tab_width);
1197 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1198 register struct Lisp_Char_Table *dp = window_display_table (win);
1199 int selective
1200 = (INTEGERP (current_buffer->selective_display)
1201 ? XINT (current_buffer->selective_display)
1202 : !NILP (current_buffer->selective_display) ? -1 : 0);
1203 int selective_rlen
1204 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1205 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1206 /* The next location where the `invisible' property changes, or an
1207 overlay starts or ends. */
1208 int next_boundary = from;
1209
1210 /* For computing runs of characters with similar widths.
1211 Invariant: width_run_width is zero, or all the characters
1212 from width_run_start to width_run_end have a fixed width of
1213 width_run_width. */
1214 int width_run_start = from;
1215 int width_run_end = from;
1216 int width_run_width = 0;
1217 Lisp_Object *width_table;
1218 Lisp_Object buffer;
1219
1220 /* The next buffer pos where we should consult the width run cache. */
1221 int next_width_run = from;
1222 Lisp_Object window;
1223
1224 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1225 /* If previous char scanned was a wide character,
1226 this is the column where it ended. Otherwise, this is 0. */
1227 int wide_column_end_hpos = 0;
1228 int prev_pos; /* Previous buffer position. */
1229 int prev_pos_byte; /* Previous buffer position. */
1230 int prev_hpos = 0;
1231 int prev_vpos = 0;
1232 int contin_hpos; /* HPOS of last column of continued line. */
1233 int prev_tab_offset; /* Previous tab offset. */
1234 int continuation_glyph_width;
1235
1236 XSETBUFFER (buffer, current_buffer);
1237 XSETWINDOW (window, win);
1238
1239 width_run_cache_on_off ();
1240 if (dp == buffer_display_table ())
1241 width_table = (VECTORP (current_buffer->width_table)
1242 ? XVECTOR (current_buffer->width_table)->contents
1243 : 0);
1244 else
1245 /* If the window has its own display table, we can't use the width
1246 run cache, because that's based on the buffer's display table. */
1247 width_table = 0;
1248
1249 if (tab_width <= 0 || tab_width > 1000)
1250 tab_width = 8;
1251
1252 /* Negative width means use all available text columns. */
1253 if (width < 0)
1254 {
1255 width = window_box_text_cols (win);
1256 /* We must make room for continuation marks if we don't have fringes. */
1257 #ifdef HAVE_WINDOW_SYSTEM
1258 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1259 #endif
1260 width -= 1;
1261 }
1262
1263 continuation_glyph_width = 1;
1264 #ifdef HAVE_WINDOW_SYSTEM
1265 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1266 continuation_glyph_width = 0; /* In the fringe. */
1267 #endif
1268
1269 immediate_quit = 1;
1270 QUIT;
1271
1272 pos = prev_pos = from;
1273 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1274 contin_hpos = 0;
1275 prev_tab_offset = tab_offset;
1276 while (1)
1277 {
1278 while (pos == next_boundary)
1279 {
1280 int pos_here = pos;
1281 int newpos;
1282
1283 /* Don't skip invisible if we are already at the margin. */
1284 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1285 {
1286 if (contin_hpos && prev_hpos == 0
1287 && hpos > tohpos
1288 && (contin_hpos == width || wide_column_end_hpos > width))
1289 { /* Line breaks because we can't put the character at the
1290 previous line any more. It is not the multi-column
1291 character continued in middle. Go back to previous
1292 buffer position, screen position, and set tab offset
1293 to previous value. It's the beginning of the
1294 line. */
1295 pos = prev_pos;
1296 pos_byte = prev_pos_byte;
1297 hpos = prev_hpos;
1298 vpos = prev_vpos;
1299 tab_offset = prev_tab_offset;
1300 }
1301 break;
1302 }
1303
1304 /* If the caller says that the screen position came from an earlier
1305 call to compute_motion, then we've already accounted for the
1306 overlay strings at point. This is only true the first time
1307 through, so clear the flag after testing it. */
1308 if (!did_motion)
1309 /* We need to skip past the overlay strings. Currently those
1310 strings must not contain TAB;
1311 if we want to relax that restriction, something will have
1312 to be changed here. */
1313 {
1314 unsigned char *ovstr;
1315 int ovlen = overlay_strings (pos, win, &ovstr);
1316 hpos += ((multibyte && ovlen > 0)
1317 ? strwidth (ovstr, ovlen) : ovlen);
1318 }
1319 did_motion = 0;
1320
1321 if (pos >= to)
1322 break;
1323
1324 /* Advance POS past invisible characters
1325 (but not necessarily all that there are here),
1326 and store in next_boundary the next position where
1327 we need to call skip_invisible. */
1328 newpos = skip_invisible (pos, &next_boundary, to, window);
1329
1330 if (newpos >= to)
1331 {
1332 pos = min (to, newpos);
1333 pos_byte = CHAR_TO_BYTE (pos);
1334 goto after_loop;
1335 }
1336
1337 if (newpos != pos_here)
1338 {
1339 pos = newpos;
1340 pos_byte = CHAR_TO_BYTE (pos);
1341 }
1342 }
1343
1344 /* Handle right margin. */
1345 /* Note on a wide-column character.
1346
1347 Characters are classified into the following three categories
1348 according to the width (columns occupied on screen).
1349
1350 (1) single-column character: ex. `a'
1351 (2) multi-column character: ex. `^A', TAB, `\033'
1352 (3) wide-column character: ex. Japanese character, Chinese character
1353 (In the following example, `W_' stands for them.)
1354
1355 Multi-column characters can be divided around the right margin,
1356 but wide-column characters cannot.
1357
1358 NOTE:
1359
1360 (*) The cursor is placed on the next character after the point.
1361
1362 ----------
1363 abcdefghi\
1364 j ^---- next after the point
1365 ^--- next char. after the point.
1366 ----------
1367 In case of sigle-column character
1368
1369 ----------
1370 abcdefgh\\
1371 033 ^---- next after the point, next char. after the point.
1372 ----------
1373 In case of multi-column character
1374
1375 ----------
1376 abcdefgh\\
1377 W_ ^---- next after the point
1378 ^---- next char. after the point.
1379 ----------
1380 In case of wide-column character
1381
1382 The problem here is continuation at a wide-column character.
1383 In this case, the line may shorter less than WIDTH.
1384 And we find the continuation AFTER it occurs.
1385
1386 */
1387
1388 if (hpos > width)
1389 {
1390 if (hscroll
1391 || (truncate_partial_width_windows
1392 && ((width + continuation_glyph_width)
1393 < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1394 || !NILP (current_buffer->truncate_lines))
1395 {
1396 /* Truncating: skip to newline, unless we are already past
1397 TO (we need to go back below). */
1398 if (pos <= to)
1399 {
1400 pos = find_before_next_newline (pos, to, 1);
1401 pos_byte = CHAR_TO_BYTE (pos);
1402 hpos = width;
1403 /* If we just skipped next_boundary,
1404 loop around in the main while
1405 and handle it. */
1406 if (pos >= next_boundary)
1407 next_boundary = pos + 1;
1408 prev_hpos = width;
1409 prev_vpos = vpos;
1410 prev_tab_offset = tab_offset;
1411 }
1412 }
1413 else
1414 {
1415 /* Continuing. */
1416 /* Remember the previous value. */
1417 prev_tab_offset = tab_offset;
1418
1419 if (wide_column_end_hpos > width)
1420 {
1421 hpos -= prev_hpos;
1422 tab_offset += prev_hpos;
1423 }
1424 else
1425 {
1426 tab_offset += width;
1427 hpos -= width;
1428 }
1429 vpos++;
1430 contin_hpos = prev_hpos;
1431 prev_hpos = 0;
1432 prev_vpos = vpos;
1433 }
1434 }
1435
1436 /* Stop if past the target buffer position or screen position. */
1437 if (pos > to)
1438 {
1439 /* Go back to the previous position. */
1440 pos = prev_pos;
1441 pos_byte = prev_pos_byte;
1442 hpos = prev_hpos;
1443 vpos = prev_vpos;
1444 tab_offset = prev_tab_offset;
1445
1446 /* NOTE on contin_hpos, hpos, and prev_hpos.
1447
1448 ----------
1449 abcdefgh\\
1450 W_ ^---- contin_hpos
1451 | ^----- hpos
1452 \---- prev_hpos
1453 ----------
1454 */
1455
1456 if (contin_hpos && prev_hpos == 0
1457 && contin_hpos < width && !wide_column_end_hpos)
1458 {
1459 /* Line breaking occurs in the middle of multi-column
1460 character. Go back to previous line. */
1461 hpos = contin_hpos;
1462 vpos = vpos - 1;
1463 }
1464 break;
1465 }
1466
1467 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1468 {
1469 if (contin_hpos && prev_hpos == 0
1470 && hpos > tohpos
1471 && (contin_hpos == width || wide_column_end_hpos > width))
1472 { /* Line breaks because we can't put the character at the
1473 previous line any more. It is not the multi-column
1474 character continued in middle. Go back to previous
1475 buffer position, screen position, and set tab offset
1476 to previous value. It's the beginning of the
1477 line. */
1478 pos = prev_pos;
1479 pos_byte = prev_pos_byte;
1480 hpos = prev_hpos;
1481 vpos = prev_vpos;
1482 tab_offset = prev_tab_offset;
1483 }
1484 break;
1485 }
1486 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1487 break;
1488
1489 prev_hpos = hpos;
1490 prev_vpos = vpos;
1491 prev_pos = pos;
1492 prev_pos_byte = pos_byte;
1493 wide_column_end_hpos = 0;
1494
1495 /* Consult the width run cache to see if we can avoid inspecting
1496 the text character-by-character. */
1497 if (current_buffer->width_run_cache && pos >= next_width_run)
1498 {
1499 int run_end;
1500 int common_width
1501 = region_cache_forward (current_buffer,
1502 current_buffer->width_run_cache,
1503 pos, &run_end);
1504
1505 /* A width of zero means the character's width varies (like
1506 a tab), is meaningless (like a newline), or we just don't
1507 want to skip over it for some other reason. */
1508 if (common_width != 0)
1509 {
1510 int run_end_hpos;
1511
1512 /* Don't go past the final buffer posn the user
1513 requested. */
1514 if (run_end > to)
1515 run_end = to;
1516
1517 run_end_hpos = hpos + (run_end - pos) * common_width;
1518
1519 /* Don't go past the final horizontal position the user
1520 requested. */
1521 if (vpos == tovpos && run_end_hpos > tohpos)
1522 {
1523 run_end = pos + (tohpos - hpos) / common_width;
1524 run_end_hpos = hpos + (run_end - pos) * common_width;
1525 }
1526
1527 /* Don't go past the margin. */
1528 if (run_end_hpos >= width)
1529 {
1530 run_end = pos + (width - hpos) / common_width;
1531 run_end_hpos = hpos + (run_end - pos) * common_width;
1532 }
1533
1534 hpos = run_end_hpos;
1535 if (run_end > pos)
1536 prev_hpos = hpos - common_width;
1537 if (pos != run_end)
1538 {
1539 pos = run_end;
1540 pos_byte = CHAR_TO_BYTE (pos);
1541 }
1542 }
1543
1544 next_width_run = run_end + 1;
1545 }
1546
1547 /* We have to scan the text character-by-character. */
1548 else
1549 {
1550 EMACS_INT i, n;
1551 Lisp_Object charvec;
1552
1553 c = FETCH_BYTE (pos_byte);
1554
1555 /* Check composition sequence. */
1556 {
1557 int len, len_byte, width;
1558
1559 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1560 {
1561 pos += len;
1562 pos_byte += len_byte;
1563 hpos += width;
1564 continue;
1565 }
1566 }
1567
1568 pos++, pos_byte++;
1569
1570 /* Perhaps add some info to the width_run_cache. */
1571 if (current_buffer->width_run_cache)
1572 {
1573 /* Is this character part of the current run? If so, extend
1574 the run. */
1575 if (pos - 1 == width_run_end
1576 && XFASTINT (width_table[c]) == width_run_width)
1577 width_run_end = pos;
1578
1579 /* The previous run is over, since this is a character at a
1580 different position, or a different width. */
1581 else
1582 {
1583 /* Have we accumulated a run to put in the cache?
1584 (Currently, we only cache runs of width == 1). */
1585 if (width_run_start < width_run_end
1586 && width_run_width == 1)
1587 know_region_cache (current_buffer,
1588 current_buffer->width_run_cache,
1589 width_run_start, width_run_end);
1590
1591 /* Start recording a new width run. */
1592 width_run_width = XFASTINT (width_table[c]);
1593 width_run_start = pos - 1;
1594 width_run_end = pos;
1595 }
1596 }
1597
1598 if (dp != 0
1599 && ! (multibyte && BASE_LEADING_CODE_P (c))
1600 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1601 {
1602 charvec = DISP_CHAR_VECTOR (dp, c);
1603 n = ASIZE (charvec);
1604 }
1605 else
1606 {
1607 charvec = Qnil;
1608 n = 1;
1609 }
1610
1611 for (i = n - 1; i >= 0; --i)
1612 {
1613 if (VECTORP (charvec))
1614 {
1615 /* This should be handled the same as
1616 next_element_from_display_vector does it. */
1617 Lisp_Object entry = AREF (charvec, i);
1618
1619 if (INTEGERP (entry)
1620 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1621 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1622 else
1623 c = ' ';
1624 }
1625
1626 if (c >= 040 && c < 0177)
1627 hpos++;
1628 else if (c == '\t')
1629 {
1630 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1631 % tab_width);
1632 if (tem < 0)
1633 tem += tab_width;
1634 hpos += tab_width - tem;
1635 }
1636 else if (c == '\n')
1637 {
1638 if (selective > 0
1639 && indented_beyond_p (pos, pos_byte,
1640 (double) selective)) /* iftc */
1641 {
1642 /* If (pos == to), we don't have to take care of
1643 selective display. */
1644 if (pos < to)
1645 {
1646 /* Skip any number of invisible lines all at once */
1647 do
1648 {
1649 pos = find_before_next_newline (pos, to, 1);
1650 if (pos < to)
1651 pos++;
1652 pos_byte = CHAR_TO_BYTE (pos);
1653 }
1654 while (pos < to
1655 && indented_beyond_p (pos, pos_byte,
1656 (double) selective)); /* iftc */
1657 /* Allow for the " ..." that is displayed for them. */
1658 if (selective_rlen)
1659 {
1660 hpos += selective_rlen;
1661 if (hpos >= width)
1662 hpos = width;
1663 }
1664 DEC_BOTH (pos, pos_byte);
1665 /* We have skipped the invis text, but not the
1666 newline after. */
1667 }
1668 }
1669 else
1670 {
1671 /* A visible line. */
1672 vpos++;
1673 hpos = 0;
1674 hpos -= hscroll;
1675 /* Count the truncation glyph on column 0 */
1676 if (hscroll > 0)
1677 hpos += continuation_glyph_width;
1678 tab_offset = 0;
1679 }
1680 contin_hpos = 0;
1681 }
1682 else if (c == CR && selective < 0)
1683 {
1684 /* In selective display mode,
1685 everything from a ^M to the end of the line is invisible.
1686 Stop *before* the real newline. */
1687 if (pos < to)
1688 {
1689 pos = find_before_next_newline (pos, to, 1);
1690 pos_byte = CHAR_TO_BYTE (pos);
1691 }
1692 /* If we just skipped next_boundary,
1693 loop around in the main while
1694 and handle it. */
1695 if (pos > next_boundary)
1696 next_boundary = pos;
1697 /* Allow for the " ..." that is displayed for them. */
1698 if (selective_rlen)
1699 {
1700 hpos += selective_rlen;
1701 if (hpos >= width)
1702 hpos = width;
1703 }
1704 }
1705 else if (multibyte && BASE_LEADING_CODE_P (c))
1706 {
1707 /* Start of multi-byte form. */
1708 unsigned char *ptr;
1709 int bytes, width, wide_column;
1710
1711 pos_byte--; /* rewind POS_BYTE */
1712 ptr = BYTE_POS_ADDR (pos_byte);
1713 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1714 pos_byte += bytes;
1715 if (wide_column)
1716 wide_column_end_hpos = hpos + wide_column;
1717 hpos += width;
1718 }
1719 else if (VECTORP (charvec))
1720 ++hpos;
1721 else
1722 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1723 }
1724 }
1725 }
1726
1727 after_loop:
1728
1729 /* Remember any final width run in the cache. */
1730 if (current_buffer->width_run_cache
1731 && width_run_width == 1
1732 && width_run_start < width_run_end)
1733 know_region_cache (current_buffer, current_buffer->width_run_cache,
1734 width_run_start, width_run_end);
1735
1736 val_compute_motion.bufpos = pos;
1737 val_compute_motion.bytepos = pos_byte;
1738 val_compute_motion.hpos = hpos;
1739 val_compute_motion.vpos = vpos;
1740 if (contin_hpos && prev_hpos == 0)
1741 val_compute_motion.prevhpos = contin_hpos;
1742 else
1743 val_compute_motion.prevhpos = prev_hpos;
1744 /* We alalways handle all of them here; none of them remain to do. */
1745 val_compute_motion.ovstring_chars_done = 0;
1746
1747 /* Nonzero if have just continued a line */
1748 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1749
1750 immediate_quit = 0;
1751 return &val_compute_motion;
1752 }
1753
1754
1755 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1756 doc: /* Scan through the current buffer, calculating screen position.
1757 Scan the current buffer forward from offset FROM,
1758 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1759 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1760 and return the ending buffer position and screen location.
1761
1762 If TOPOS is nil, the actual width and height of the window's
1763 text area are used.
1764
1765 There are three additional arguments:
1766
1767 WIDTH is the number of columns available to display text;
1768 this affects handling of continuation lines. A value of nil
1769 corresponds to the actual number of available text columns.
1770
1771 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1772 HSCROLL is the number of columns not being displayed at the left
1773 margin; this is usually taken from a window's hscroll member.
1774 TAB-OFFSET is the number of columns of the first tab that aren't
1775 being displayed, perhaps because the line was continued within it.
1776 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1777
1778 WINDOW is the window to operate on. It is used to choose the display table;
1779 if it is showing the current buffer, it is used also for
1780 deciding which overlay properties apply.
1781 Note that `compute-motion' always operates on the current buffer.
1782
1783 The value is a list of five elements:
1784 (POS HPOS VPOS PREVHPOS CONTIN)
1785 POS is the buffer position where the scan stopped.
1786 VPOS is the vertical position where the scan stopped.
1787 HPOS is the horizontal position where the scan stopped.
1788
1789 PREVHPOS is the horizontal position one character back from POS.
1790 CONTIN is t if a line was continued after (or within) the previous character.
1791
1792 For example, to find the buffer position of column COL of line LINE
1793 of a certain window, pass the window's starting location as FROM
1794 and the window's upper-left coordinates as FROMPOS.
1795 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1796 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1797 (from, frompos, to, topos, width, offsets, window)
1798 Lisp_Object from, frompos, to, topos;
1799 Lisp_Object width, offsets, window;
1800 {
1801 struct window *w;
1802 Lisp_Object bufpos, hpos, vpos, prevhpos;
1803 struct position *pos;
1804 int hscroll, tab_offset;
1805
1806 CHECK_NUMBER_COERCE_MARKER (from);
1807 CHECK_CONS (frompos);
1808 CHECK_NUMBER_CAR (frompos);
1809 CHECK_NUMBER_CDR (frompos);
1810 CHECK_NUMBER_COERCE_MARKER (to);
1811 if (!NILP (topos))
1812 {
1813 CHECK_CONS (topos);
1814 CHECK_NUMBER_CAR (topos);
1815 CHECK_NUMBER_CDR (topos);
1816 }
1817 if (!NILP (width))
1818 CHECK_NUMBER (width);
1819
1820 if (!NILP (offsets))
1821 {
1822 CHECK_CONS (offsets);
1823 CHECK_NUMBER_CAR (offsets);
1824 CHECK_NUMBER_CDR (offsets);
1825 hscroll = XINT (XCAR (offsets));
1826 tab_offset = XINT (XCDR (offsets));
1827 }
1828 else
1829 hscroll = tab_offset = 0;
1830
1831 if (NILP (window))
1832 window = Fselected_window ();
1833 else
1834 CHECK_LIVE_WINDOW (window);
1835 w = XWINDOW (window);
1836
1837 if (XINT (from) < BEGV || XINT (from) > ZV)
1838 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1839 if (XINT (to) < BEGV || XINT (to) > ZV)
1840 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1841
1842 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1843 XINT (XCAR (frompos)), 0,
1844 XINT (to),
1845 (NILP (topos)
1846 ? window_internal_height (w)
1847 : XINT (XCDR (topos))),
1848 (NILP (topos)
1849 ? (window_box_text_cols (w)
1850 - (
1851 #ifdef HAVE_WINDOW_SYSTEM
1852 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1853 #endif
1854 1))
1855 : XINT (XCAR (topos))),
1856 (NILP (width) ? -1 : XINT (width)),
1857 hscroll, tab_offset,
1858 XWINDOW (window));
1859
1860 XSETFASTINT (bufpos, pos->bufpos);
1861 XSETINT (hpos, pos->hpos);
1862 XSETINT (vpos, pos->vpos);
1863 XSETINT (prevhpos, pos->prevhpos);
1864
1865 return Fcons (bufpos,
1866 Fcons (hpos,
1867 Fcons (vpos,
1868 Fcons (prevhpos,
1869 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1870
1871 }
1872 \f
1873 /* Fvertical_motion and vmotion */
1874
1875 struct position val_vmotion;
1876
1877 struct position *
1878 vmotion (from, vtarget, w)
1879 register int from, vtarget;
1880 struct window *w;
1881 {
1882 int hscroll = XINT (w->hscroll);
1883 struct position pos;
1884 /* vpos is cumulative vertical position, changed as from is changed */
1885 register int vpos = 0;
1886 int prevline;
1887 register int first;
1888 int from_byte;
1889 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1890 int selective
1891 = (INTEGERP (current_buffer->selective_display)
1892 ? XINT (current_buffer->selective_display)
1893 : !NILP (current_buffer->selective_display) ? -1 : 0);
1894 Lisp_Object window;
1895 int start_hpos = 0;
1896 int did_motion;
1897 /* This is the object we use for fetching character properties. */
1898 Lisp_Object text_prop_object;
1899
1900 XSETWINDOW (window, w);
1901
1902 /* If the window contains this buffer, use it for getting text properties.
1903 Otherwise use the current buffer as arg for doing that. */
1904 if (EQ (w->buffer, Fcurrent_buffer ()))
1905 text_prop_object = window;
1906 else
1907 text_prop_object = Fcurrent_buffer ();
1908
1909 if (vpos >= vtarget)
1910 {
1911 /* To move upward, go a line at a time until
1912 we have gone at least far enough. */
1913
1914 first = 1;
1915
1916 while ((vpos > vtarget || first) && from > BEGV)
1917 {
1918 Lisp_Object propval;
1919
1920 prevline = find_next_newline_no_quit (from - 1, -1);
1921 while (prevline > BEGV
1922 && ((selective > 0
1923 && indented_beyond_p (prevline,
1924 CHAR_TO_BYTE (prevline),
1925 (double) selective)) /* iftc */
1926 /* Watch out for newlines with `invisible' property.
1927 When moving upward, check the newline before. */
1928 || (propval = Fget_char_property (make_number (prevline - 1),
1929 Qinvisible,
1930 text_prop_object),
1931 TEXT_PROP_MEANS_INVISIBLE (propval))))
1932 prevline = find_next_newline_no_quit (prevline - 1, -1);
1933 pos = *compute_motion (prevline, 0,
1934 lmargin + (prevline == BEG ? start_hpos : 0),
1935 0,
1936 from,
1937 /* Don't care for VPOS... */
1938 1 << (BITS_PER_SHORT - 1),
1939 /* ... nor HPOS. */
1940 1 << (BITS_PER_SHORT - 1),
1941 -1, hscroll,
1942 /* This compensates for start_hpos
1943 so that a tab as first character
1944 still occupies 8 columns. */
1945 (prevline == BEG ? -start_hpos : 0),
1946 w);
1947 vpos -= pos.vpos;
1948 first = 0;
1949 from = prevline;
1950 }
1951
1952 /* If we made exactly the desired vertical distance,
1953 or if we hit beginning of buffer,
1954 return point found */
1955 if (vpos >= vtarget)
1956 {
1957 val_vmotion.bufpos = from;
1958 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1959 val_vmotion.vpos = vpos;
1960 val_vmotion.hpos = lmargin;
1961 val_vmotion.contin = 0;
1962 val_vmotion.prevhpos = 0;
1963 val_vmotion.ovstring_chars_done = 0;
1964 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1965 return &val_vmotion;
1966 }
1967
1968 /* Otherwise find the correct spot by moving down */
1969 }
1970 /* Moving downward is simple, but must calculate from beg of line
1971 to determine hpos of starting point */
1972 from_byte = CHAR_TO_BYTE (from);
1973 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1974 {
1975 Lisp_Object propval;
1976
1977 prevline = find_next_newline_no_quit (from, -1);
1978 while (prevline > BEGV
1979 && ((selective > 0
1980 && indented_beyond_p (prevline,
1981 CHAR_TO_BYTE (prevline),
1982 (double) selective)) /* iftc */
1983 /* Watch out for newlines with `invisible' property.
1984 When moving downward, check the newline after. */
1985 || (propval = Fget_char_property (make_number (prevline),
1986 Qinvisible,
1987 text_prop_object),
1988 TEXT_PROP_MEANS_INVISIBLE (propval))))
1989 prevline = find_next_newline_no_quit (prevline - 1, -1);
1990 pos = *compute_motion (prevline, 0,
1991 lmargin + (prevline == BEG
1992 ? start_hpos : 0),
1993 0,
1994 from,
1995 /* Don't care for VPOS... */
1996 1 << (BITS_PER_SHORT - 1),
1997 /* ... nor HPOS. */
1998 1 << (BITS_PER_SHORT - 1),
1999 -1, hscroll,
2000 (prevline == BEG ? -start_hpos : 0),
2001 w);
2002 did_motion = 1;
2003 }
2004 else
2005 {
2006 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
2007 pos.vpos = 0;
2008 pos.tab_offset = 0;
2009 did_motion = 0;
2010 }
2011 return compute_motion (from, vpos, pos.hpos, did_motion,
2012 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
2013 -1, hscroll,
2014 pos.tab_offset - (from == BEG ? start_hpos : 0),
2015 w);
2016 }
2017
2018 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
2019 doc: /* Move point to start of the screen line LINES lines down.
2020 If LINES is negative, this means moving up.
2021
2022 This function is an ordinary cursor motion function
2023 which calculates the new position based on how text would be displayed.
2024 The new position may be the start of a line,
2025 or just the start of a continuation line.
2026 The function returns number of screen lines moved over;
2027 that usually equals LINES, but may be closer to zero
2028 if beginning or end of buffer was reached.
2029
2030 The optional second argument WINDOW specifies the window to use for
2031 parameters such as width, horizontal scrolling, and so on.
2032 The default is to use the selected window's parameters.
2033
2034 `vertical-motion' always uses the current buffer,
2035 regardless of which buffer is displayed in WINDOW.
2036 This is consistent with other cursor motion functions
2037 and makes it possible to use `vertical-motion' in any buffer,
2038 whether or not it is currently displayed in some window. */)
2039 (lines, window)
2040 Lisp_Object lines, window;
2041 {
2042 struct it it;
2043 struct text_pos pt;
2044 struct window *w;
2045 Lisp_Object old_buffer;
2046 struct gcpro gcpro1;
2047
2048 CHECK_NUMBER (lines);
2049 if (! NILP (window))
2050 CHECK_WINDOW (window);
2051 else
2052 window = selected_window;
2053 w = XWINDOW (window);
2054
2055 old_buffer = Qnil;
2056 GCPRO1 (old_buffer);
2057 if (XBUFFER (w->buffer) != current_buffer)
2058 {
2059 /* Set the window's buffer temporarily to the current buffer. */
2060 old_buffer = w->buffer;
2061 XSETBUFFER (w->buffer, current_buffer);
2062 }
2063
2064 if (noninteractive)
2065 {
2066 struct position pos;
2067 pos = *vmotion (PT, XINT (lines), w);
2068 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2069 }
2070 else
2071 {
2072 SET_TEXT_POS (pt, PT, PT_BYTE);
2073 start_display (&it, w, pt);
2074
2075 /* Scan from the start of the line containing PT. If we don't
2076 do this, we start moving with IT->current_x == 0, while PT is
2077 really at some x > 0. The effect is, in continuation lines, that
2078 we end up with the iterator placed at where it thinks X is 0,
2079 while the end position is really at some X > 0, the same X that
2080 PT had. */
2081 reseat_at_previous_visible_line_start (&it);
2082 it.current_x = it.hpos = 0;
2083 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2084
2085 /* Move back if we got too far. This may happen if
2086 truncate-lines is on and PT is beyond right margin. */
2087 if (IT_CHARPOS (it) > PT && it.vpos > 0 && XINT (lines) > 0)
2088 move_it_by_lines (&it, -1, 0);
2089
2090 it.vpos = 0;
2091 if (XINT (lines) != 0)
2092 move_it_by_lines (&it, XINT (lines), 0);
2093
2094 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2095 }
2096
2097 if (BUFFERP (old_buffer))
2098 w->buffer = old_buffer;
2099
2100 RETURN_UNGCPRO (make_number (it.vpos));
2101 }
2102
2103
2104 \f
2105 /* File's initialization. */
2106
2107 void
2108 syms_of_indent ()
2109 {
2110 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2111 doc: /* *Indentation can insert tabs if this is non-nil.
2112 Setting this variable automatically makes it local to the current buffer. */);
2113 indent_tabs_mode = 1;
2114
2115 defsubr (&Scurrent_indentation);
2116 defsubr (&Sindent_to);
2117 defsubr (&Scurrent_column);
2118 defsubr (&Smove_to_column);
2119 defsubr (&Svertical_motion);
2120 defsubr (&Scompute_motion);
2121 }
2122
2123 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2124 (do not change this comment) */