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backout 1996-01-21T00:21:35Z!voelker@cs.washington.edu
[gnu-emacs] / src / w32term.c
1 /* Implementation of Win32 GUI terminal
2 Copyright (C) 1989, 1993, 1994, 1995 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* Added by Kevin Gallo */
22
23 #include <signal.h>
24 #include <config.h>
25 #include <stdio.h>
26 #include "lisp.h"
27 #include "blockinput.h"
28
29 #include <w32term.h>
30
31 #include "systty.h"
32 #include "systime.h"
33
34 #include <ctype.h>
35 #include <errno.h>
36 #include <setjmp.h>
37 #include <sys/stat.h>
38
39 #include "frame.h"
40 #include "dispextern.h"
41 #include "termhooks.h"
42 #include "termopts.h"
43 #include "termchar.h"
44 #include "gnu.h"
45 #include "disptab.h"
46 #include "buffer.h"
47 #include "window.h"
48 #include "keyboard.h"
49 #include "intervals.h"
50
51 extern void free_frame_menubar ();
52
53 #define x_any_window_to_frame x_window_to_frame
54 #define x_top_window_to_frame x_window_to_frame
55
56 \f
57 /* This is display since win32 does not support multiple ones. */
58 struct win32_display_info one_win32_display_info;
59
60 /* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
61 one for each element of win32_display_list and in the same order.
62 NAME is the name of the frame.
63 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
64 Lisp_Object win32_display_name_list;
65
66 /* Frame being updated by update_frame. This is declared in term.c.
67 This is set by update_begin and looked at by all the
68 win32 functions. It is zero while not inside an update.
69 In that case, the win32 functions assume that `selected_frame'
70 is the frame to apply to. */
71 extern struct frame *updating_frame;
72
73 /* This is a frame waiting to be autoraised, within w32_read_socket. */
74 struct frame *pending_autoraise_frame;
75
76 /* During an update, maximum vpos for ins/del line operations to affect. */
77
78 static int flexlines;
79
80 /* During an update, nonzero if chars output now should be highlighted. */
81
82 static int highlight;
83
84 /* Nominal cursor position -- where to draw output.
85 During an update, these are different from the cursor-box position. */
86
87 static int curs_x;
88 static int curs_y;
89
90 DWORD dwWinThreadId = 0;
91 HANDLE hWinThread = NULL;
92 DWORD dwMainThreadId = 0;
93 HANDLE hMainThread = NULL;
94
95 /* Mouse movement. */
96
97 /* Where the mouse was last time we reported a mouse event. */
98 static FRAME_PTR last_mouse_frame;
99 static RECT last_mouse_glyph;
100
101 /* The scroll bar in which the last motion event occurred.
102
103 If the last motion event occurred in a scroll bar, we set this
104 so win32_mouse_position can know whether to report a scroll bar motion or
105 an ordinary motion.
106
107 If the last motion event didn't occur in a scroll bar, we set this
108 to Qnil, to tell win32_mouse_position to return an ordinary motion event. */
109 Lisp_Object last_mouse_scroll_bar;
110 int last_mouse_scroll_bar_pos;
111
112 /* This is a hack. We would really prefer that win32_mouse_position would
113 return the time associated with the position it returns, but there
114 doesn't seem to be any way to wrest the timestamp from the server
115 along with the position query. So, we just keep track of the time
116 of the last movement we received, and return that in hopes that
117 it's somewhat accurate. */
118 Time last_mouse_movement_time;
119
120 /* Incremented by w32_read_socket whenever it really tries to read events. */
121 #ifdef __STDC__
122 static int volatile input_signal_count;
123 #else
124 static int input_signal_count;
125 #endif
126
127 extern Lisp_Object Vcommand_line_args, Vsystem_name;
128
129 extern Lisp_Object Qface, Qmouse_face;
130
131 extern int errno;
132
133 /* A mask of extra modifier bits to put into every keyboard char. */
134 extern int extra_keyboard_modifiers;
135
136 static Lisp_Object Qvendor_specific_keysyms;
137
138 void win32_delete_display ();
139
140 static void redraw_previous_char ();
141 static void redraw_following_char ();
142 static unsigned int win32_get_modifiers ();
143
144 static int fast_find_position ();
145 static void note_mouse_highlight ();
146 static void clear_mouse_face ();
147 static void show_mouse_face ();
148 static void do_line_dance ();
149
150 static int win32_cursor_to ();
151 static int win32_clear_end_of_line ();
152 \f
153 #if 0
154 /* This is a function useful for recording debugging information
155 about the sequence of occurrences in this file. */
156
157 struct record
158 {
159 char *locus;
160 int type;
161 };
162
163 struct record event_record[100];
164
165 int event_record_index;
166
167 record_event (locus, type)
168 char *locus;
169 int type;
170 {
171 if (event_record_index == sizeof (event_record) / sizeof (struct record))
172 event_record_index = 0;
173
174 event_record[event_record_index].locus = locus;
175 event_record[event_record_index].type = type;
176 event_record_index++;
177 }
178
179 #endif /* 0 */
180 \f
181 /* Return the struct win32_display_info. */
182
183 struct win32_display_info *
184 win32_display_info_for_display ()
185 {
186 return (&one_win32_display_info);
187 }
188
189 void
190 win32_fill_rect (f, _hdc, pix, lprect)
191 FRAME_PTR f;
192 HDC _hdc;
193 COLORREF pix;
194 RECT * lprect;
195 {
196 HDC hdc;
197 HBRUSH hb;
198 HANDLE oldobj;
199 RECT rect;
200
201 if (_hdc)
202 hdc = _hdc;
203 else
204 {
205 if (!f) return;
206 hdc = my_get_dc (FRAME_WIN32_WINDOW (f));
207 }
208
209 hb = CreateSolidBrush (pix);
210 oldobj = SelectObject (hdc, hb);
211
212 FillRect (hdc, lprect, hb);
213 SelectObject (hdc, oldobj);
214 DeleteObject (hb);
215
216 if (!_hdc)
217 ReleaseDC (FRAME_WIN32_WINDOW (f), hdc);
218 }
219
220 void
221 win32_clear_window (f)
222 FRAME_PTR f;
223 {
224 RECT rect;
225
226 GetClientRect (FRAME_WIN32_WINDOW (f), &rect);
227 win32_clear_rect (f, NULL, &rect);
228 }
229
230 \f
231 /* Starting and ending updates.
232
233 These hooks are called by update_frame at the beginning and end
234 of a frame update. We record in `updating_frame' the identity
235 of the frame being updated, so that the win32_... functions do not
236 need to take a frame as argument. Most of the win32_... functions
237 should never be called except during an update, the only exceptions
238 being win32_cursor_to, win32_write_glyphs and win32_reassert_line_highlight. */
239
240 static
241 win32_update_begin (f)
242 struct frame *f;
243 {
244 if (f == 0)
245 abort ();
246
247 flexlines = f->height;
248 highlight = 0;
249
250 BLOCK_INPUT;
251
252 if (f == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame)
253 {
254 /* Don't do highlighting for mouse motion during the update. */
255 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_defer = 1;
256
257 /* If the frame needs to be redrawn,
258 simply forget about any prior mouse highlighting. */
259 if (FRAME_GARBAGED_P (f))
260 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window = Qnil;
261
262 if (!NILP (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window))
263 {
264 int firstline, lastline, i;
265 struct window *w = XWINDOW (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window);
266
267 /* Find the first, and the last+1, lines affected by redisplay. */
268 for (firstline = 0; firstline < f->height; firstline++)
269 if (FRAME_DESIRED_GLYPHS (f)->enable[firstline])
270 break;
271
272 lastline = f->height;
273 for (i = f->height - 1; i >= 0; i--)
274 {
275 if (FRAME_DESIRED_GLYPHS (f)->enable[i])
276 break;
277 else
278 lastline = i;
279 }
280
281 /* Can we tell that this update does not affect the window
282 where the mouse highlight is? If so, no need to turn off.
283 Likewise, don't do anything if the frame is garbaged;
284 in that case, the FRAME_CURRENT_GLYPHS that we would use
285 are all wrong, and we will redisplay that line anyway. */
286 if (! (firstline > (XFASTINT (w->top) + window_internal_height (w))
287 || lastline < XFASTINT (w->top)))
288 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
289 }
290 }
291
292 UNBLOCK_INPUT;
293 }
294
295 static
296 win32_update_end (f)
297 struct frame *f;
298 {
299 BLOCK_INPUT;
300
301 do_line_dance ();
302 x_display_cursor (f, 1);
303
304 if (f == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame)
305 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_defer = 0;
306
307 UNBLOCK_INPUT;
308 }
309
310 /* This is called after a redisplay on frame F. */
311
312 static
313 win32_frame_up_to_date (f)
314 FRAME_PTR f;
315 {
316 if (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_deferred_gc
317 || f == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame)
318 {
319 note_mouse_highlight (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame,
320 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_x,
321 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_y);
322 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_deferred_gc = 0;
323 }
324 }
325 \f
326 /* External interface to control of standout mode.
327 Call this when about to modify line at position VPOS
328 and not change whether it is highlighted. */
329
330 win32_reassert_line_highlight (new, vpos)
331 int new, vpos;
332 {
333 highlight = new;
334 }
335
336 /* Call this when about to modify line at position VPOS
337 and change whether it is highlighted. */
338
339 static
340 win32_change_line_highlight (new_highlight, vpos, first_unused_hpos)
341 int new_highlight, vpos, first_unused_hpos;
342 {
343 highlight = new_highlight;
344 win32_cursor_to (vpos, 0);
345 win32_clear_end_of_line (updating_frame->width);
346 }
347
348 /* This is used when starting Emacs and when restarting after suspend.
349 When starting Emacs, no window is mapped. And nothing must be done
350 to Emacs's own window if it is suspended (though that rarely happens). */
351
352 static
353 win32_set_terminal_modes ()
354 {
355 }
356
357 /* This is called when exiting or suspending Emacs.
358 Exiting will make the Win32 windows go away, and suspending
359 requires no action. */
360
361 static
362 win32_reset_terminal_modes ()
363 {
364 }
365 \f
366 /* Set the nominal cursor position of the frame.
367 This is where display update commands will take effect.
368 This does not affect the place where the cursor-box is displayed. */
369
370 static int
371 win32_cursor_to (row, col)
372 register int row, col;
373 {
374 int orow = row;
375
376 curs_x = col;
377 curs_y = row;
378
379 if (updating_frame == 0)
380 {
381 BLOCK_INPUT;
382 x_display_cursor (selected_frame, 1);
383 UNBLOCK_INPUT;
384 }
385 }
386 \f
387 /* Display a sequence of N glyphs found at GP.
388 WINDOW is the window to output to. LEFT and TOP are starting coords.
389 HL is 1 if this text is highlighted, 2 if the cursor is on it,
390 3 if should appear in its mouse-face.
391 JUST_FOREGROUND if 1 means draw only the foreground;
392 don't alter the background.
393
394 FONT is the default font to use (for glyphs whose font-code is 0).
395
396 Since the display generation code is responsible for calling
397 compute_char_face and compute_glyph_face on everything it puts in
398 the display structure, we can assume that the face code on each
399 glyph is a valid index into FRAME_COMPUTED_FACES (f), and the one
400 to which we can actually apply intern_face.
401 Call this function with input blocked. */
402
403 static void
404 dumpglyphs (f, left, top, gp, n, hl, just_foreground)
405 struct frame *f;
406 int left, top;
407 register GLYPH *gp; /* Points to first GLYPH. */
408 register int n; /* Number of glyphs to display. */
409 int hl;
410 int just_foreground;
411 {
412 /* Holds characters to be displayed. */
413 char *buf = (char *) alloca (f->width * sizeof (*buf));
414 register char *cp; /* Steps through buf[]. */
415 register int tlen = GLYPH_TABLE_LENGTH;
416 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
417 Window window = FRAME_WIN32_WINDOW (f);
418 int orig_left = left;
419 HDC hdc;
420
421 hdc = my_get_dc (window);
422
423 while (n > 0)
424 {
425 /* Get the face-code of the next GLYPH. */
426 int cf, len;
427 int g = *gp;
428
429 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
430 cf = FAST_GLYPH_FACE (g);
431
432 /* Find the run of consecutive glyphs with the same face-code.
433 Extract their character codes into BUF. */
434 cp = buf;
435 while (n > 0)
436 {
437 g = *gp;
438 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
439 if (FAST_GLYPH_FACE (g) != cf)
440 break;
441
442 *cp++ = FAST_GLYPH_CHAR (g);
443 --n;
444 ++gp;
445 }
446
447 /* LEN gets the length of the run. */
448 len = cp - buf;
449
450 /* Now output this run of chars, with the font and pixel values
451 determined by the face code CF. */
452 {
453 struct face *face = FRAME_DEFAULT_FACE (f);
454 XFontStruct *font = FACE_FONT (face);
455 int stippled = 0;
456 COLORREF fg;
457 COLORREF bg;
458
459 /* HL = 3 means use a mouse face previously chosen. */
460 if (hl == 3)
461 cf = FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_face_id;
462
463 /* First look at the face of the text itself. */
464 if (cf != 0)
465 {
466 /* It's possible for the display table to specify
467 a face code that is out of range. Use 0 in that case. */
468 if (cf < 0 || cf >= FRAME_N_COMPUTED_FACES (f)
469 || FRAME_COMPUTED_FACES (f) [cf] == 0)
470 cf = 0;
471
472 if (cf == 1)
473 face = FRAME_MODE_LINE_FACE (f);
474 else
475 face = intern_face (f, FRAME_COMPUTED_FACES (f) [cf]);
476 font = FACE_FONT (face);
477 if (FACE_STIPPLE (face))
478 stippled = 1;
479 }
480
481 /* Then comes the distinction between modeline and normal text. */
482 else if (hl == 0)
483 ;
484 else if (hl == 1)
485 {
486 face = FRAME_MODE_LINE_FACE (f);
487 font = FACE_FONT (face);
488 if (FACE_STIPPLE (face))
489 stippled = 1;
490 }
491
492 fg = face->foreground;
493 bg = face->background;
494
495 /* Now override that if the cursor's on this character. */
496 if (hl == 2)
497 {
498 /* The cursor overrides stippling. */
499 stippled = 0;
500
501 if ((!face->font
502 || face->font == (XFontStruct *) FACE_DEFAULT
503 || face->font == f->output_data.win32->font)
504 && face->background == f->output_data.win32->background_pixel
505 && face->foreground == f->output_data.win32->foreground_pixel)
506 {
507 bg = f->output_data.win32->cursor_pixel;
508 fg = face->background;
509 }
510 /* Cursor on non-default face: must merge. */
511 else
512 {
513 bg = f->output_data.win32->cursor_pixel;
514 fg = face->background;
515 /* If the glyph would be invisible,
516 try a different foreground. */
517 if (fg == bg)
518 fg = face->foreground;
519 if (fg == bg)
520 fg = f->output_data.win32->cursor_foreground_pixel;
521 if (fg == bg)
522 fg = face->foreground;
523 /* Make sure the cursor is distinct from text in this face. */
524 if (bg == face->background
525 && fg == face->foreground)
526 {
527 bg = face->foreground;
528 fg = face->background;
529 }
530 }
531 }
532
533 if (font == (XFontStruct *) FACE_DEFAULT)
534 font = f->output_data.win32->font;
535
536 SetBkMode (hdc, just_foreground ? TRANSPARENT : OPAQUE);
537
538 SetTextColor (hdc, fg);
539 SetBkColor (hdc, bg);
540
541 SelectObject (hdc, font->hfont);
542
543 TextOut (hdc, left, top, buf, len);
544
545 if (!just_foreground)
546 {
547 /* Clear the rest of the line's height. */
548 if (f->output_data.win32->line_height != FONT_HEIGHT (font))
549 win32_fill_area (f, hdc, bg,
550 left,
551 top + FONT_HEIGHT (font),
552 FONT_WIDTH (font) * len,
553 f->output_data.win32->line_height - FONT_HEIGHT (font));
554 }
555
556 {
557 int underline_position = 1;
558
559 if (font->tm.tmDescent <= underline_position)
560 underline_position = font->tm.tmDescent - 1;
561
562 if (face->underline)
563 win32_fill_area (f, hdc, fg,
564 left, (top
565 + FONT_BASE (font)
566 + underline_position),
567 len * FONT_WIDTH (font), 1);
568 }
569
570 left += len * FONT_WIDTH (font);
571 }
572 }
573
574 ReleaseDC (window, hdc);
575 }
576
577 \f
578 /* Output some text at the nominal frame cursor position.
579 Advance the cursor over the text.
580 Output LEN glyphs at START.
581
582 `highlight', set up by win32_reassert_line_highlight or win32_change_line_highlight,
583 controls the pixel values used for foreground and background. */
584
585 static
586 win32_write_glyphs (start, len)
587 register GLYPH *start;
588 int len;
589 {
590 register int temp_length;
591 struct frame *f;
592
593 BLOCK_INPUT;
594
595 do_line_dance ();
596 f = updating_frame;
597 if (f == 0)
598 {
599 f = selected_frame;
600 /* If not within an update,
601 output at the frame's visible cursor. */
602 curs_x = f->cursor_x;
603 curs_y = f->cursor_y;
604 }
605
606 dumpglyphs (f,
607 CHAR_TO_PIXEL_COL (f, curs_x),
608 CHAR_TO_PIXEL_ROW (f, curs_y),
609 start, len, highlight, 0);
610
611 /* If we drew on top of the cursor, note that it is turned off. */
612 if (curs_y == f->phys_cursor_y
613 && curs_x <= f->phys_cursor_x
614 && curs_x + len > f->phys_cursor_x)
615 f->phys_cursor_x = -1;
616
617 if (updating_frame == 0)
618 {
619 f->cursor_x += len;
620 x_display_cursor (f, 1);
621 f->cursor_x -= len;
622 }
623 else
624 curs_x += len;
625
626 UNBLOCK_INPUT;
627 }
628 \f
629 /* Clear to the end of the line.
630 Erase the current text line from the nominal cursor position (inclusive)
631 to column FIRST_UNUSED (exclusive). The idea is that everything
632 from FIRST_UNUSED onward is already erased. */
633
634 static
635 win32_clear_end_of_line (first_unused)
636 register int first_unused;
637 {
638 struct frame *f = updating_frame;
639
640 if (f == 0)
641 abort ();
642
643 if (curs_y < 0 || curs_y >= f->height)
644 return 1;
645 if (first_unused <= 0)
646 return 1;
647
648 if (first_unused >= f->width)
649 first_unused = f->width;
650
651 BLOCK_INPUT;
652
653 do_line_dance ();
654
655 /* Notice if the cursor will be cleared by this operation. */
656 if (curs_y == f->phys_cursor_y
657 && curs_x <= f->phys_cursor_x
658 && f->phys_cursor_x < first_unused)
659 f->phys_cursor_x = -1;
660
661 win32_clear_area (f, NULL,
662 CHAR_TO_PIXEL_COL (f, curs_x),
663 CHAR_TO_PIXEL_ROW (f, curs_y),
664 FONT_WIDTH (f->output_data.win32->font) * (first_unused - curs_x),
665 f->output_data.win32->line_height);
666
667 UNBLOCK_INPUT;
668 }
669
670 static
671 win32_clear_frame ()
672 {
673 struct frame *f = updating_frame;
674
675 if (f == 0)
676 f = selected_frame;
677
678 f->phys_cursor_x = -1; /* Cursor not visible. */
679 curs_x = 0; /* Nominal cursor position is top left. */
680 curs_y = 0;
681
682 BLOCK_INPUT;
683
684 win32_clear_window (f);
685
686 /* We have to clear the scroll bars, too. If we have changed
687 colors or something like that, then they should be notified. */
688 x_scroll_bar_clear (f);
689
690 UNBLOCK_INPUT;
691 }
692 \f
693 /* Make audible bell. */
694
695 win32_ring_bell ()
696 {
697 BLOCK_INPUT;
698
699 if (visible_bell)
700 FlashWindow (FRAME_WIN32_WINDOW (selected_frame), FALSE);
701 else
702 nt_ring_bell ();
703
704 UNBLOCK_INPUT;
705
706 return 1;
707 }
708 \f
709 /* Insert and delete character.
710 These are not supposed to be used because we are supposed to turn
711 off the feature of using them. */
712
713 static
714 win32_insert_glyphs (start, len)
715 register char *start;
716 register int len;
717 {
718 abort ();
719 }
720
721 static
722 win32_delete_glyphs (n)
723 register int n;
724 {
725 abort ();
726 }
727 \f
728 /* Specify how many text lines, from the top of the window,
729 should be affected by insert-lines and delete-lines operations.
730 This, and those operations, are used only within an update
731 that is bounded by calls to win32_update_begin and win32_update_end. */
732
733 static
734 win32_set_terminal_window (n)
735 register int n;
736 {
737 if (updating_frame == 0)
738 abort ();
739
740 if ((n <= 0) || (n > updating_frame->height))
741 flexlines = updating_frame->height;
742 else
743 flexlines = n;
744 }
745 \f
746 /* These variables need not be per frame
747 because redisplay is done on a frame-by-frame basis
748 and the line dance for one frame is finished before
749 anything is done for another frame. */
750
751 /* Array of line numbers from cached insert/delete operations.
752 line_dance[i] is the old position of the line that we want
753 to move to line i, or -1 if we want a blank line there. */
754 static int *line_dance;
755
756 /* Allocated length of that array. */
757 static int line_dance_len;
758
759 /* Flag indicating whether we've done any work. */
760 static int line_dance_in_progress;
761
762 /* Perform an insert-lines or delete-lines operation,
763 inserting N lines or deleting -N lines at vertical position VPOS. */
764 win32_ins_del_lines (vpos, n)
765 int vpos, n;
766 {
767 register int fence, i;
768
769 if (vpos >= flexlines)
770 return 1;
771
772 if (!line_dance_in_progress)
773 {
774 int ht = updating_frame->height;
775 if (ht > line_dance_len)
776 {
777 line_dance = (int *)xrealloc (line_dance, ht * sizeof (int));
778 line_dance_len = ht;
779 }
780 for (i = 0; i < ht; ++i) line_dance[i] = i;
781 line_dance_in_progress = 1;
782 }
783 if (n >= 0)
784 {
785 if (n > flexlines - vpos)
786 n = flexlines - vpos;
787 fence = vpos + n;
788 for (i = flexlines; --i >= fence;)
789 line_dance[i] = line_dance[i-n];
790 for (i = fence; --i >= vpos;)
791 line_dance[i] = -1;
792 }
793 else
794 {
795 n = -n;
796 if (n > flexlines - vpos)
797 n = flexlines - vpos;
798 fence = flexlines - n;
799 for (i = vpos; i < fence; ++i)
800 line_dance[i] = line_dance[i + n];
801 for (i = fence; i < flexlines; ++i)
802 line_dance[i] = -1;
803 }
804 }
805
806 /* Here's where we actually move the pixels around.
807 Must be called with input blocked. */
808 static void
809 do_line_dance ()
810 {
811 register int i, j, distance;
812 register struct frame *f;
813 int ht;
814 int intborder;
815 HDC hdc;
816
817 /* Must check this flag first. If it's not set, then not only is the
818 array uninitialized, but we might not even have a frame. */
819 if (!line_dance_in_progress)
820 return;
821
822 f = updating_frame;
823 if (f == 0)
824 abort ();
825
826 ht = f->height;
827 intborder = f->output_data.win32->internal_border_width;
828
829 x_display_cursor (updating_frame, 0);
830
831 hdc = my_get_dc (FRAME_WIN32_WINDOW (f));
832
833 for (i = 0; i < ht; ++i)
834 if (line_dance[i] != -1 && (distance = line_dance[i]-i) > 0)
835 {
836 for (j = i; (j < ht && line_dance[j] != -1
837 && line_dance[j]-j == distance); ++j);
838 /* Copy [i,j) upward from [i+distance, j+distance) */
839 BitBlt (hdc,
840 intborder, CHAR_TO_PIXEL_ROW (f, i+distance),
841 f->width * FONT_WIDTH (f->output_data.win32->font),
842 (j-i) * f->output_data.win32->line_height,
843 hdc,
844 intborder, CHAR_TO_PIXEL_ROW (f, i),
845 SRCCOPY);
846 i = j-1;
847 }
848
849 for (i = ht; --i >=0; )
850 if (line_dance[i] != -1 && (distance = line_dance[i]-i) < 0)
851 {
852 for (j = i; (--j >= 0 && line_dance[j] != -1
853 && line_dance[j]-j == distance););
854 /* Copy (j, i] downward from (j+distance, i+distance] */
855 BitBlt (hdc,
856 intborder, CHAR_TO_PIXEL_ROW (f, j+1+distance),
857 f->width * FONT_WIDTH (f->output_data.win32->font),
858 (i-j) * f->output_data.win32->line_height,
859 hdc,
860 intborder, CHAR_TO_PIXEL_ROW (f, j+1),
861 SRCCOPY);
862 i = j+1;
863 }
864
865 ReleaseDC (FRAME_WIN32_WINDOW (f), hdc);
866
867 for (i = 0; i < ht; ++i)
868 if (line_dance[i] == -1)
869 {
870 for (j = i; j < ht && line_dance[j] == -1; ++j);
871 /* Clear [i,j) */
872 win32_clear_area (f, NULL,
873 intborder,
874 CHAR_TO_PIXEL_ROW (f, i),
875 f->width * FONT_WIDTH (f->output_data.win32->font),
876 (j-i) * f->output_data.win32->line_height);
877 i = j-1;
878 }
879 line_dance_in_progress = 0;
880 }
881 \f
882 /* Support routines for exposure events. */
883 static void clear_cursor ();
884
885 /* Output into a rectangle of a window (for frame F)
886 the characters in f->phys_lines that overlap that rectangle.
887 TOP and LEFT are the position of the upper left corner of the rectangle.
888 ROWS and COLS are the size of the rectangle.
889 Call this function with input blocked. */
890
891 void
892 dumprectangle (f, left, top, cols, rows)
893 struct frame *f;
894 register int left, top, cols, rows;
895 {
896 register struct frame_glyphs *active_frame = FRAME_CURRENT_GLYPHS (f);
897 int cursor_cleared = 0;
898 int bottom, right;
899 register int y;
900
901 if (FRAME_GARBAGED_P (f))
902 return;
903
904 /* Express rectangle as four edges, instead of position-and-size. */
905 bottom = top + rows;
906 right = left + cols;
907
908 /* Convert rectangle edges in pixels to edges in chars.
909 Round down for left and top, up for right and bottom. */
910 top = PIXEL_TO_CHAR_ROW (f, top);
911 left = PIXEL_TO_CHAR_COL (f, left);
912 bottom += (f->output_data.win32->line_height - 1);
913 right += (FONT_WIDTH (f->output_data.win32->font) - 1);
914 bottom = PIXEL_TO_CHAR_ROW (f, bottom);
915 right = PIXEL_TO_CHAR_COL (f, right);
916
917 /* Clip the rectangle to what can be visible. */
918 if (left < 0)
919 left = 0;
920 if (top < 0)
921 top = 0;
922 if (right > f->width)
923 right = f->width;
924 if (bottom > f->height)
925 bottom = f->height;
926
927 /* Get size in chars of the rectangle. */
928 cols = right - left;
929 rows = bottom - top;
930
931 /* If rectangle has zero area, return. */
932 if (rows <= 0) return;
933 if (cols <= 0) return;
934
935 /* Turn off the cursor if it is in the rectangle.
936 We will turn it back on afterward. */
937 if ((f->phys_cursor_x >= left) && (f->phys_cursor_x < right)
938 && (f->phys_cursor_y >= top) && (f->phys_cursor_y < bottom))
939 {
940 clear_cursor (f);
941 cursor_cleared = 1;
942 }
943
944 /* Display the text in the rectangle, one text line at a time. */
945
946 for (y = top; y < bottom; y++)
947 {
948 GLYPH *line = &active_frame->glyphs[y][left];
949
950 if (! active_frame->enable[y] || left > active_frame->used[y])
951 continue;
952
953 dumpglyphs (f,
954 CHAR_TO_PIXEL_COL (f, left),
955 CHAR_TO_PIXEL_ROW (f, y),
956 line, min (cols, active_frame->used[y] - left),
957 active_frame->highlight[y], 0);
958 }
959
960 /* Turn the cursor on if we turned it off. */
961
962 if (cursor_cleared)
963 x_display_cursor (f, 1);
964 }
965 \f
966 static void
967 frame_highlight (f)
968 struct frame *f;
969 {
970 x_display_cursor (f, 1);
971 }
972
973 static void
974 frame_unhighlight (f)
975 struct frame *f;
976 {
977 x_display_cursor (f, 1);
978 }
979
980 static void win32_frame_rehighlight ();
981 static void x_frame_rehighlight ();
982
983 /* The focus has changed. Update the frames as necessary to reflect
984 the new situation. Note that we can't change the selected frame
985 here, because the Lisp code we are interrupting might become confused.
986 Each event gets marked with the frame in which it occurred, so the
987 Lisp code can tell when the switch took place by examining the events. */
988
989 void
990 x_new_focus_frame (dpyinfo, frame)
991 struct win32_display_info *dpyinfo;
992 struct frame *frame;
993 {
994 struct frame *old_focus = dpyinfo->win32_focus_frame;
995 int events_enqueued = 0;
996
997 if (frame != dpyinfo->win32_focus_frame)
998 {
999 /* Set this before calling other routines, so that they see
1000 the correct value of win32_focus_frame. */
1001 dpyinfo->win32_focus_frame = frame;
1002
1003 if (old_focus && old_focus->auto_lower)
1004 x_lower_frame (old_focus);
1005
1006 if (dpyinfo->win32_focus_frame && dpyinfo->win32_focus_frame->auto_raise)
1007 pending_autoraise_frame = dpyinfo->win32_focus_frame;
1008 else
1009 pending_autoraise_frame = 0;
1010 }
1011
1012 x_frame_rehighlight (dpyinfo);
1013 }
1014
1015 /* Handle an event saying the mouse has moved out of an Emacs frame. */
1016
1017 void
1018 x_mouse_leave (dpyinfo)
1019 struct win32_display_info *dpyinfo;
1020 {
1021 x_new_focus_frame (dpyinfo, dpyinfo->win32_focus_event_frame);
1022 }
1023
1024 /* The focus has changed, or we have redirected a frame's focus to
1025 another frame (this happens when a frame uses a surrogate
1026 minibuffer frame). Shift the highlight as appropriate.
1027
1028 The FRAME argument doesn't necessarily have anything to do with which
1029 frame is being highlighted or unhighlighted; we only use it to find
1030 the appropriate display info. */
1031 static void
1032 win32_frame_rehighlight (frame)
1033 struct frame *frame;
1034 {
1035 x_frame_rehighlight (FRAME_WIN32_DISPLAY_INFO (frame));
1036 }
1037
1038 static void
1039 x_frame_rehighlight (dpyinfo)
1040 struct win32_display_info *dpyinfo;
1041 {
1042 struct frame *old_highlight = dpyinfo->win32_highlight_frame;
1043
1044 if (dpyinfo->win32_focus_frame)
1045 {
1046 dpyinfo->win32_highlight_frame
1047 = ((GC_FRAMEP (FRAME_FOCUS_FRAME (dpyinfo->win32_focus_frame)))
1048 ? XFRAME (FRAME_FOCUS_FRAME (dpyinfo->win32_focus_frame))
1049 : dpyinfo->win32_focus_frame);
1050 if (! FRAME_LIVE_P (dpyinfo->win32_highlight_frame))
1051 {
1052 FRAME_FOCUS_FRAME (dpyinfo->win32_focus_frame) = Qnil;
1053 dpyinfo->win32_highlight_frame = dpyinfo->win32_focus_frame;
1054 }
1055 }
1056 else
1057 dpyinfo->win32_highlight_frame = 0;
1058
1059 if (dpyinfo->win32_highlight_frame != old_highlight)
1060 {
1061 if (old_highlight)
1062 frame_unhighlight (old_highlight);
1063 if (dpyinfo->win32_highlight_frame)
1064 frame_highlight (dpyinfo->win32_highlight_frame);
1065 }
1066 }
1067 \f
1068 /* Keyboard processing - modifier keys, etc. */
1069
1070 /* Convert a keysym to its name. */
1071
1072 char *
1073 x_get_keysym_name (keysym)
1074 int keysym;
1075 {
1076 /* Make static so we can always return it */
1077 static char value[100];
1078
1079 BLOCK_INPUT;
1080 GetKeyNameText(keysym, value, 100);
1081 UNBLOCK_INPUT;
1082
1083 return value;
1084 }
1085 \f
1086 /* Mouse clicks and mouse movement. Rah. */
1087
1088 /* Given a pixel position (PIX_X, PIX_Y) on the frame F, return
1089 glyph co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle
1090 that the glyph at X, Y occupies, if BOUNDS != 0.
1091 If NOCLIP is nonzero, do not force the value into range. */
1092
1093 void
1094 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1095 FRAME_PTR f;
1096 register int pix_x, pix_y;
1097 register int *x, *y;
1098 RECT *bounds;
1099 int noclip;
1100 {
1101 /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
1102 even for negative values. */
1103 if (pix_x < 0)
1104 pix_x -= FONT_WIDTH ((f)->output_data.win32->font) - 1;
1105 if (pix_y < 0)
1106 pix_y -= (f)->output_data.win32->line_height - 1;
1107
1108 pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
1109 pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
1110
1111 if (bounds)
1112 {
1113 bounds->left = CHAR_TO_PIXEL_COL (f, pix_x);
1114 bounds->top = CHAR_TO_PIXEL_ROW (f, pix_y);
1115 bounds->right = bounds->left + FONT_WIDTH (f->output_data.win32->font) - 1;
1116 bounds->bottom = bounds->top + f->output_data.win32->line_height - 1;
1117 }
1118
1119 if (!noclip)
1120 {
1121 if (pix_x < 0)
1122 pix_x = 0;
1123 else if (pix_x > f->width)
1124 pix_x = f->width;
1125
1126 if (pix_y < 0)
1127 pix_y = 0;
1128 else if (pix_y > f->height)
1129 pix_y = f->height;
1130 }
1131
1132 *x = pix_x;
1133 *y = pix_y;
1134 }
1135
1136 void
1137 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
1138 FRAME_PTR f;
1139 register int x, y;
1140 register int *pix_x, *pix_y;
1141 {
1142 *pix_x = CHAR_TO_PIXEL_COL (f, x);
1143 *pix_y = CHAR_TO_PIXEL_ROW (f, y);
1144 }
1145
1146 BOOL
1147 parse_button (message, pbutton, pup)
1148 int message;
1149 int * pbutton;
1150 int * pup;
1151 {
1152 int button = 0;
1153 int up = 0;
1154
1155 switch (message)
1156 {
1157 case WM_LBUTTONDOWN:
1158 button = 0;
1159 up = 0;
1160 break;
1161 case WM_LBUTTONUP:
1162 button = 0;
1163 up = 1;
1164 break;
1165 case WM_MBUTTONDOWN:
1166 button = 1;
1167 up = 0;
1168 break;
1169 case WM_MBUTTONUP:
1170 button = 1;
1171 up = 1;
1172 break;
1173 case WM_RBUTTONDOWN:
1174 button = 2;
1175 up = 0;
1176 break;
1177 case WM_RBUTTONUP:
1178 button = 2;
1179 up = 1;
1180 break;
1181 default:
1182 return (FALSE);
1183 }
1184
1185 if (pup) *pup = up;
1186 if (pbutton) *pbutton = button;
1187
1188 return (TRUE);
1189 }
1190
1191
1192 /* Prepare a mouse-event in *RESULT for placement in the input queue.
1193
1194 If the event is a button press, then note that we have grabbed
1195 the mouse. */
1196
1197 static void
1198 construct_mouse_click (result, msg, f)
1199 struct input_event *result;
1200 Win32Msg *msg;
1201 struct frame *f;
1202 {
1203 int button;
1204 int up;
1205
1206 parse_button (msg->msg.message, &button, &up);
1207
1208 /* Make the event type no_event; we'll change that when we decide
1209 otherwise. */
1210 result->kind = mouse_click;
1211 result->code = button;
1212 result->timestamp = msg->msg.time;
1213 result->modifiers = (msg->dwModifiers
1214 | (up
1215 ? up_modifier
1216 : down_modifier));
1217
1218 {
1219 int row, column;
1220
1221 XSETINT (result->x, LOWORD (msg->msg.lParam));
1222 XSETINT (result->y, HIWORD (msg->msg.lParam));
1223 XSETFRAME (result->frame_or_window, f);
1224 }
1225 }
1226
1227 \f
1228 /* Function to report a mouse movement to the mainstream Emacs code.
1229 The input handler calls this.
1230
1231 We have received a mouse movement event, which is given in *event.
1232 If the mouse is over a different glyph than it was last time, tell
1233 the mainstream emacs code by setting mouse_moved. If not, ask for
1234 another motion event, so we can check again the next time it moves. */
1235
1236 static void
1237 note_mouse_movement (frame, msg)
1238 FRAME_PTR frame;
1239 MSG *msg;
1240 {
1241 last_mouse_movement_time = msg->time;
1242
1243 if (msg->hwnd != FRAME_WIN32_WINDOW (frame))
1244 {
1245 frame->mouse_moved = 1;
1246 last_mouse_scroll_bar = Qnil;
1247
1248 note_mouse_highlight (frame, -1, -1);
1249 }
1250
1251 /* Has the mouse moved off the glyph it was on at the last sighting? */
1252 else if (LOWORD (msg->lParam) < last_mouse_glyph.left
1253 || LOWORD (msg->lParam) > last_mouse_glyph.right
1254 || HIWORD (msg->lParam) < last_mouse_glyph.left
1255 || HIWORD (msg->lParam) > last_mouse_glyph.bottom)
1256 {
1257 frame->mouse_moved = 1;
1258 last_mouse_scroll_bar = Qnil;
1259
1260 note_mouse_highlight (frame, LOWORD (msg->lParam), HIWORD (msg->lParam));
1261 }
1262 }
1263
1264 /* This is used for debugging, to turn off note_mouse_highlight. */
1265 static int disable_mouse_highlight;
1266
1267 /* Take proper action when the mouse has moved to position X, Y on frame F
1268 as regards highlighting characters that have mouse-face properties.
1269 Also dehighlighting chars where the mouse was before.
1270 X and Y can be negative or out of range. */
1271
1272 static void
1273 note_mouse_highlight (f, x, y)
1274 FRAME_PTR f;
1275 int x, y;
1276 {
1277 int row, column, portion;
1278 RECT new_glyph;
1279 Lisp_Object window;
1280 struct window *w;
1281
1282 if (disable_mouse_highlight)
1283 return;
1284
1285 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_x = x;
1286 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_y = y;
1287 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame = f;
1288
1289 if (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_defer)
1290 return;
1291
1292 if (gc_in_progress)
1293 {
1294 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_deferred_gc = 1;
1295 return;
1296 }
1297
1298 /* Find out which glyph the mouse is on. */
1299 pixel_to_glyph_coords (f, x, y, &column, &row,
1300 &new_glyph, FRAME_WIN32_DISPLAY_INFO (f)->grabbed);
1301
1302 /* Which window is that in? */
1303 window = window_from_coordinates (f, column, row, &portion);
1304 w = XWINDOW (window);
1305
1306 /* If we were displaying active text in another window, clear that. */
1307 if (! EQ (window, FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window))
1308 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
1309
1310 /* Are we in a window whose display is up to date?
1311 And verify the buffer's text has not changed. */
1312 if (WINDOWP (window) && portion == 0 && row >= 0 && column >= 0
1313 && row < FRAME_HEIGHT (f) && column < FRAME_WIDTH (f)
1314 && EQ (w->window_end_valid, w->buffer)
1315 && w->last_modified == BUF_MODIFF (XBUFFER (w->buffer)))
1316 {
1317 int *ptr = FRAME_CURRENT_GLYPHS (f)->charstarts[row];
1318 int i, pos;
1319
1320 /* Find which buffer position the mouse corresponds to. */
1321 for (i = column; i >= 0; i--)
1322 if (ptr[i] > 0)
1323 break;
1324 pos = ptr[i];
1325 /* Is it outside the displayed active region (if any)? */
1326 if (pos <= 0)
1327 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
1328 else if (! (EQ (window, FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window)
1329 && row >= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
1330 && row <= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
1331 && (row > FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
1332 || column >= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col)
1333 && (row < FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
1334 || column < FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col
1335 || FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_past_end)))
1336 {
1337 Lisp_Object mouse_face, overlay, position;
1338 Lisp_Object *overlay_vec;
1339 int len, noverlays, ignor1;
1340 struct buffer *obuf;
1341 int obegv, ozv;
1342
1343 /* If we get an out-of-range value, return now; avoid an error. */
1344 if (pos > BUF_Z (XBUFFER (w->buffer)))
1345 return;
1346
1347 /* Make the window's buffer temporarily current for
1348 overlays_at and compute_char_face. */
1349 obuf = current_buffer;
1350 current_buffer = XBUFFER (w->buffer);
1351 obegv = BEGV;
1352 ozv = ZV;
1353 BEGV = BEG;
1354 ZV = Z;
1355
1356 /* Yes. Clear the display of the old active region, if any. */
1357 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
1358
1359 /* Is this char mouse-active? */
1360 XSETINT (position, pos);
1361
1362 len = 10;
1363 overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object));
1364
1365 /* Put all the overlays we want in a vector in overlay_vec.
1366 Store the length in len. */
1367 noverlays = overlays_at (XINT (pos), 1, &overlay_vec, &len,
1368 NULL, NULL);
1369 noverlays = sort_overlays (overlay_vec, noverlays, w);
1370
1371 /* Find the highest priority overlay that has a mouse-face prop. */
1372 overlay = Qnil;
1373 for (i = 0; i < noverlays; i++)
1374 {
1375 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1376 if (!NILP (mouse_face))
1377 {
1378 overlay = overlay_vec[i];
1379 break;
1380 }
1381 }
1382 free (overlay_vec);
1383 /* If no overlay applies, get a text property. */
1384 if (NILP (overlay))
1385 mouse_face = Fget_text_property (position, Qmouse_face, w->buffer);
1386
1387 /* Handle the overlay case. */
1388 if (! NILP (overlay))
1389 {
1390 /* Find the range of text around this char that
1391 should be active. */
1392 Lisp_Object before, after;
1393 int ignore;
1394
1395 before = Foverlay_start (overlay);
1396 after = Foverlay_end (overlay);
1397 /* Record this as the current active region. */
1398 fast_find_position (window, before,
1399 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col,
1400 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row);
1401 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_past_end
1402 = !fast_find_position (window, after,
1403 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col,
1404 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row);
1405 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window = window;
1406 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_face_id
1407 = compute_char_face (f, w, pos, 0, 0,
1408 &ignore, pos + 1, 1);
1409
1410 /* Display it as active. */
1411 show_mouse_face (FRAME_WIN32_DISPLAY_INFO (f), 1);
1412 }
1413 /* Handle the text property case. */
1414 else if (! NILP (mouse_face))
1415 {
1416 /* Find the range of text around this char that
1417 should be active. */
1418 Lisp_Object before, after, beginning, end;
1419 int ignore;
1420
1421 beginning = Fmarker_position (w->start);
1422 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1423 - XFASTINT (w->window_end_pos)));
1424 before
1425 = Fprevious_single_property_change (make_number (pos + 1),
1426 Qmouse_face,
1427 w->buffer, beginning);
1428 after
1429 = Fnext_single_property_change (position, Qmouse_face,
1430 w->buffer, end);
1431 /* Record this as the current active region. */
1432 fast_find_position (window, before,
1433 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col,
1434 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row);
1435 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_past_end
1436 = !fast_find_position (window, after,
1437 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col,
1438 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row);
1439 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window = window;
1440 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_face_id
1441 = compute_char_face (f, w, pos, 0, 0,
1442 &ignore, pos + 1, 1);
1443
1444 /* Display it as active. */
1445 show_mouse_face (FRAME_WIN32_DISPLAY_INFO (f), 1);
1446 }
1447 BEGV = obegv;
1448 ZV = ozv;
1449 current_buffer = obuf;
1450 }
1451 }
1452 }
1453 \f
1454 /* Find the row and column of position POS in window WINDOW.
1455 Store them in *COLUMNP and *ROWP.
1456 This assumes display in WINDOW is up to date.
1457 If POS is above start of WINDOW, return coords
1458 of start of first screen line.
1459 If POS is after end of WINDOW, return coords of end of last screen line.
1460
1461 Value is 1 if POS is in range, 0 if it was off screen. */
1462
1463 static int
1464 fast_find_position (window, pos, columnp, rowp)
1465 Lisp_Object window;
1466 int pos;
1467 int *columnp, *rowp;
1468 {
1469 struct window *w = XWINDOW (window);
1470 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
1471 int i;
1472 int row = 0;
1473 int left = w->left;
1474 int top = w->top;
1475 int height = XFASTINT (w->height) - ! MINI_WINDOW_P (w);
1476 int width = window_internal_width (w);
1477 int *charstarts;
1478 int lastcol;
1479 int maybe_next_line = 0;
1480
1481 /* Find the right row. */
1482 for (i = 0;
1483 i < height;
1484 i++)
1485 {
1486 int linestart = FRAME_CURRENT_GLYPHS (f)->charstarts[top + i][left];
1487 if (linestart > pos)
1488 break;
1489 /* If the position sought is the end of the buffer,
1490 don't include the blank lines at the bottom of the window. */
1491 if (linestart == pos && pos == BUF_ZV (XBUFFER (w->buffer)))
1492 {
1493 maybe_next_line = 1;
1494 break;
1495 }
1496 if (linestart > 0)
1497 row = i;
1498 }
1499
1500 /* Find the right column with in it. */
1501 charstarts = FRAME_CURRENT_GLYPHS (f)->charstarts[top + row];
1502 lastcol = left;
1503 for (i = 0; i < width; i++)
1504 {
1505 if (charstarts[left + i] == pos)
1506 {
1507 *rowp = row + top;
1508 *columnp = i + left;
1509 return 1;
1510 }
1511 else if (charstarts[left + i] > pos)
1512 break;
1513 else if (charstarts[left + i] > 0)
1514 lastcol = left + i;
1515 }
1516
1517 /* If we're looking for the end of the buffer,
1518 and we didn't find it in the line we scanned,
1519 use the start of the following line. */
1520 if (maybe_next_line)
1521 {
1522 row++;
1523 i = 0;
1524 }
1525
1526 *rowp = row + top;
1527 *columnp = lastcol;
1528 return 0;
1529 }
1530
1531 /* Display the active region described by mouse_face_*
1532 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1533
1534 static void
1535 show_mouse_face (dpyinfo, hl)
1536 struct win32_display_info *dpyinfo;
1537 int hl;
1538 {
1539 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1540 int width = window_internal_width (w);
1541 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
1542 int i;
1543 int cursor_off = 0;
1544 int old_curs_x = curs_x;
1545 int old_curs_y = curs_y;
1546
1547 /* Set these variables temporarily
1548 so that if we have to turn the cursor off and on again
1549 we will put it back at the same place. */
1550 curs_x = f->phys_cursor_x;
1551 curs_y = f->phys_cursor_y;
1552
1553 for (i = FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row;
1554 i <= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row; i++)
1555 {
1556 int column = (i == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
1557 ? FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col
1558 : w->left);
1559 int endcolumn = (i == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
1560 ? FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col
1561 : w->left + width);
1562 endcolumn = min (endcolumn, FRAME_CURRENT_GLYPHS (f)->used[i]);
1563
1564 /* If the cursor's in the text we are about to rewrite,
1565 turn the cursor off. */
1566 if (i == curs_y
1567 && curs_x >= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col - 1
1568 && curs_x <= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col)
1569 {
1570 x_display_cursor (f, 0);
1571 cursor_off = 1;
1572 }
1573
1574 dumpglyphs (f,
1575 CHAR_TO_PIXEL_COL (f, column),
1576 CHAR_TO_PIXEL_ROW (f, i),
1577 FRAME_CURRENT_GLYPHS (f)->glyphs[i] + column,
1578 endcolumn - column,
1579 /* Highlight with mouse face if hl > 0. */
1580 hl > 0 ? 3 : 0, 0);
1581 }
1582
1583 /* If we turned the cursor off, turn it back on. */
1584 if (cursor_off)
1585 x_display_cursor (f, 1);
1586
1587 curs_x = old_curs_x;
1588 curs_y = old_curs_y;
1589
1590 /* Change the mouse cursor according to the value of HL. */
1591 if (hl > 0)
1592 SetCursor (f->output_data.win32->cross_cursor);
1593 else
1594 SetCursor (f->output_data.win32->text_cursor);
1595 }
1596
1597 /* Clear out the mouse-highlighted active region.
1598 Redraw it unhighlighted first. */
1599
1600 static void
1601 clear_mouse_face (dpyinfo)
1602 struct win32_display_info *dpyinfo;
1603 {
1604 if (! NILP (dpyinfo->mouse_face_window))
1605 show_mouse_face (dpyinfo, 0);
1606
1607 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1608 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1609 dpyinfo->mouse_face_window = Qnil;
1610 }
1611 \f
1612 struct scroll_bar *x_window_to_scroll_bar ();
1613 static void x_scroll_bar_report_motion ();
1614
1615 /* Return the current position of the mouse.
1616 *fp should be a frame which indicates which display to ask about.
1617
1618 If the mouse movement started in a scroll bar, set *fp, *bar_window,
1619 and *part to the frame, window, and scroll bar part that the mouse
1620 is over. Set *x and *y to the portion and whole of the mouse's
1621 position on the scroll bar.
1622
1623 If the mouse movement started elsewhere, set *fp to the frame the
1624 mouse is on, *bar_window to nil, and *x and *y to the character cell
1625 the mouse is over.
1626
1627 Set *time to the server timestamp for the time at which the mouse
1628 was at this position.
1629
1630 Don't store anything if we don't have a valid set of values to report.
1631
1632 This clears the mouse_moved flag, so we can wait for the next mouse
1633 movement. This also calls XQueryPointer, which will cause the
1634 server to give us another MotionNotify when the mouse moves
1635 again. */
1636
1637 static void
1638 win32_mouse_position (fp, insist, bar_window, part, x, y, time)
1639 FRAME_PTR *fp;
1640 int insist;
1641 Lisp_Object *bar_window;
1642 enum scroll_bar_part *part;
1643 Lisp_Object *x, *y;
1644 unsigned long *time;
1645 {
1646 FRAME_PTR f1;
1647
1648 BLOCK_INPUT;
1649
1650 if (! NILP (last_mouse_scroll_bar))
1651 x_scroll_bar_report_motion (fp, bar_window, part, x, y, time);
1652 else
1653 {
1654 POINT pt;
1655
1656 Lisp_Object frame, tail;
1657
1658 /* Clear the mouse-moved flag for every frame on this display. */
1659 FOR_EACH_FRAME (tail, frame)
1660 XFRAME (frame)->mouse_moved = 0;
1661
1662 last_mouse_scroll_bar = Qnil;
1663
1664 GetCursorPos (&pt);
1665
1666 /* Now we have a position on the root; find the innermost window
1667 containing the pointer. */
1668 {
1669 if (FRAME_WIN32_DISPLAY_INFO (*fp)->grabbed && last_mouse_frame
1670 && FRAME_LIVE_P (last_mouse_frame))
1671 {
1672 f1 = last_mouse_frame;
1673 }
1674 else
1675 {
1676 /* Is win one of our frames? */
1677 f1 = x_window_to_frame (FRAME_WIN32_DISPLAY_INFO (*fp), WindowFromPoint(pt));
1678 }
1679
1680 /* If not, is it one of our scroll bars? */
1681 if (! f1)
1682 {
1683 struct scroll_bar *bar = x_window_to_scroll_bar (WindowFromPoint(pt));
1684
1685 if (bar)
1686 {
1687 f1 = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
1688 }
1689 }
1690
1691 if (f1 == 0 && insist)
1692 f1 = selected_frame;
1693
1694 if (f1)
1695 {
1696 int ignore1, ignore2;
1697
1698 ScreenToClient (FRAME_WIN32_WINDOW (f1), &pt);
1699
1700 /* Ok, we found a frame. Store all the values. */
1701
1702 pixel_to_glyph_coords (f1, pt.x, pt.y, &ignore1, &ignore2,
1703 &last_mouse_glyph,
1704 FRAME_WIN32_DISPLAY_INFO (f1)->grabbed
1705 || insist);
1706
1707 *bar_window = Qnil;
1708 *part = 0;
1709 *fp = f1;
1710 XSETINT (*x, pt.x);
1711 XSETINT (*y, pt.y);
1712 *time = last_mouse_movement_time;
1713 }
1714 }
1715 }
1716
1717 UNBLOCK_INPUT;
1718 }
1719 \f
1720 /* Scroll bar support. */
1721
1722 /* Given an window ID, find the struct scroll_bar which manages it.
1723 This can be called in GC, so we have to make sure to strip off mark
1724 bits. */
1725 struct scroll_bar *
1726 x_window_to_scroll_bar (window_id)
1727 Window window_id;
1728 {
1729 Lisp_Object tail, frame;
1730
1731 for (tail = Vframe_list;
1732 XGCTYPE (tail) == Lisp_Cons;
1733 tail = XCONS (tail)->cdr)
1734 {
1735 Lisp_Object frame, bar, condemned;
1736
1737 frame = XCONS (tail)->car;
1738 /* All elements of Vframe_list should be frames. */
1739 if (! GC_FRAMEP (frame))
1740 abort ();
1741
1742 /* Scan this frame's scroll bar list for a scroll bar with the
1743 right window ID. */
1744 condemned = FRAME_CONDEMNED_SCROLL_BARS (XFRAME (frame));
1745 for (bar = FRAME_SCROLL_BARS (XFRAME (frame));
1746 /* This trick allows us to search both the ordinary and
1747 condemned scroll bar lists with one loop. */
1748 ! GC_NILP (bar) || (bar = condemned,
1749 condemned = Qnil,
1750 ! GC_NILP (bar));
1751 bar = XSCROLL_BAR (bar)->next)
1752 if (SCROLL_BAR_WIN32_WINDOW (XSCROLL_BAR (bar)) == window_id)
1753 return XSCROLL_BAR (bar);
1754 }
1755
1756 return 0;
1757 }
1758
1759 HWND
1760 my_create_scrollbar (f, bar)
1761 struct frame * f;
1762 struct scroll_bar * bar;
1763 {
1764 MSG msg;
1765
1766 PostThreadMessage (dwWinThreadId, WM_EMACS_CREATESCROLLBAR, (WPARAM) f,
1767 (LPARAM) bar);
1768 GetMessage (&msg, NULL, WM_EMACS_DONE, WM_EMACS_DONE);
1769
1770 return ((HWND) msg.wParam);
1771 }
1772
1773 void
1774 my_destroy_window (f, hwnd)
1775 struct frame * f;
1776 HWND hwnd;
1777 {
1778 SendMessage (FRAME_WIN32_WINDOW (f), WM_EMACS_DESTROYWINDOW,
1779 (WPARAM) hwnd, 0);
1780 }
1781
1782 /* Open a new window to serve as a scroll bar, and return the
1783 scroll bar vector for it. */
1784 static struct scroll_bar *
1785 x_scroll_bar_create (window, top, left, width, height)
1786 struct window *window;
1787 int top, left, width, height;
1788 {
1789 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
1790 struct scroll_bar *bar
1791 = XSCROLL_BAR (Fmake_vector (make_number (SCROLL_BAR_VEC_SIZE), Qnil));
1792 HWND hwnd;
1793
1794 BLOCK_INPUT;
1795
1796 XSETWINDOW (bar->window, window);
1797 XSETINT (bar->top, top);
1798 XSETINT (bar->left, left);
1799 XSETINT (bar->width, width);
1800 XSETINT (bar->height, height);
1801 XSETINT (bar->start, 0);
1802 XSETINT (bar->end, 0);
1803 bar->dragging = Qnil;
1804
1805 /* Requires geometry to be set before call to create the real window */
1806
1807 hwnd = my_create_scrollbar (f, bar);
1808
1809 SetScrollRange (hwnd, SB_CTL, 0, height, FALSE);
1810 SetScrollPos (hwnd, SB_CTL, 0, TRUE);
1811
1812 SET_SCROLL_BAR_WIN32_WINDOW (bar, hwnd);
1813
1814 /* Add bar to its frame's list of scroll bars. */
1815 bar->next = FRAME_SCROLL_BARS (f);
1816 bar->prev = Qnil;
1817 XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
1818 if (! NILP (bar->next))
1819 XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
1820
1821 UNBLOCK_INPUT;
1822
1823 return bar;
1824 }
1825
1826 /* Draw BAR's handle in the proper position.
1827 If the handle is already drawn from START to END, don't bother
1828 redrawing it, unless REBUILD is non-zero; in that case, always
1829 redraw it. (REBUILD is handy for drawing the handle after expose
1830 events.)
1831
1832 Normally, we want to constrain the start and end of the handle to
1833 fit inside its rectangle, but if the user is dragging the scroll bar
1834 handle, we want to let them drag it down all the way, so that the
1835 bar's top is as far down as it goes; otherwise, there's no way to
1836 move to the very end of the buffer. */
1837 static void
1838 x_scroll_bar_set_handle (bar, start, end, rebuild)
1839 struct scroll_bar *bar;
1840 int start, end;
1841 int rebuild;
1842 {
1843 int dragging = ! NILP (bar->dragging);
1844 Window w = SCROLL_BAR_WIN32_WINDOW (bar);
1845 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
1846
1847 /* If the display is already accurate, do nothing. */
1848 if (! rebuild
1849 && start == XINT (bar->start)
1850 && end == XINT (bar->end))
1851 return;
1852
1853 BLOCK_INPUT;
1854
1855 /* Store the adjusted setting in the scroll bar. */
1856 XSETINT (bar->start, start);
1857 XSETINT (bar->end, end);
1858
1859 /* If we are less than half of the page use start otherwise use end */
1860
1861 SetScrollPos (w, SB_CTL, ((start >> 1) < bar->height)?start:end, TRUE);
1862
1863 UNBLOCK_INPUT;
1864 }
1865
1866 /* Move a scroll bar around on the screen, to accommodate changing
1867 window configurations. */
1868 static void
1869 x_scroll_bar_move (bar, top, left, width, height)
1870 struct scroll_bar *bar;
1871 int top, left, width, height;
1872 {
1873 Window w = SCROLL_BAR_WIN32_WINDOW (bar);
1874 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
1875
1876 BLOCK_INPUT;
1877
1878 MoveWindow (w, left, top, width, height, TRUE);
1879 SetScrollRange (w, SB_CTL, 0, height, FALSE);
1880
1881 XSETINT (bar->left, left);
1882 XSETINT (bar->top, top);
1883 XSETINT (bar->width, width);
1884 XSETINT (bar->height, height);
1885
1886 UNBLOCK_INPUT;
1887 }
1888
1889 /* Destroy the window for BAR, and set its Emacs window's scroll bar
1890 to nil. */
1891 static void
1892 x_scroll_bar_remove (bar)
1893 struct scroll_bar *bar;
1894 {
1895 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
1896
1897 BLOCK_INPUT;
1898
1899 /* Destroy the window. */
1900 my_destroy_window (f, SCROLL_BAR_WIN32_WINDOW (bar));
1901
1902 /* Disassociate this scroll bar from its window. */
1903 XWINDOW (bar->window)->vertical_scroll_bar = Qnil;
1904
1905 UNBLOCK_INPUT;
1906 }
1907
1908 /* Set the handle of the vertical scroll bar for WINDOW to indicate
1909 that we are displaying PORTION characters out of a total of WHOLE
1910 characters, starting at POSITION. If WINDOW has no scroll bar,
1911 create one. */
1912 static void
1913 win32_set_vertical_scroll_bar (window, portion, whole, position)
1914 struct window *window;
1915 int portion, whole, position;
1916 {
1917 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
1918 int top = XINT (window->top);
1919 int left = WINDOW_VERTICAL_SCROLL_BAR_COLUMN (window);
1920 int height = WINDOW_VERTICAL_SCROLL_BAR_HEIGHT (window);
1921
1922 /* Where should this scroll bar be, pixelwise? */
1923 int pixel_top = CHAR_TO_PIXEL_ROW (f, top);
1924 int pixel_left = CHAR_TO_PIXEL_COL (f, left);
1925 int pixel_width
1926 = (FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
1927 ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
1928 : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->output_data.win32->font)));
1929 int pixel_height = VERTICAL_SCROLL_BAR_PIXEL_HEIGHT (f, height);
1930
1931 struct scroll_bar *bar;
1932
1933 /* Does the scroll bar exist yet? */
1934 if (NILP (window->vertical_scroll_bar))
1935 bar = x_scroll_bar_create (window,
1936 pixel_top, pixel_left,
1937 pixel_width, pixel_height);
1938 else
1939 {
1940 /* It may just need to be moved and resized. */
1941 bar = XSCROLL_BAR (window->vertical_scroll_bar);
1942 x_scroll_bar_move (bar, pixel_top, pixel_left, pixel_width, pixel_height);
1943 }
1944
1945 /* Set the scroll bar's current state, unless we're currently being
1946 dragged. */
1947 if (NILP (bar->dragging))
1948 {
1949 int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (pixel_height);
1950
1951 if (whole == 0)
1952 x_scroll_bar_set_handle (bar, 0, top_range, 0);
1953 else
1954 {
1955 int start = (int) (((double) position * top_range) / whole);
1956 int end = (int) (((double) (position + portion) * top_range) / whole);
1957
1958 x_scroll_bar_set_handle (bar, start, end, 0);
1959 }
1960 }
1961
1962 XSETVECTOR (window->vertical_scroll_bar, bar);
1963 }
1964
1965
1966 /* The following three hooks are used when we're doing a thorough
1967 redisplay of the frame. We don't explicitly know which scroll bars
1968 are going to be deleted, because keeping track of when windows go
1969 away is a real pain - "Can you say set-window-configuration, boys
1970 and girls?" Instead, we just assert at the beginning of redisplay
1971 that *all* scroll bars are to be removed, and then save a scroll bar
1972 from the fiery pit when we actually redisplay its window. */
1973
1974 /* Arrange for all scroll bars on FRAME to be removed at the next call
1975 to `*judge_scroll_bars_hook'. A scroll bar may be spared if
1976 `*redeem_scroll_bar_hook' is applied to its window before the judgement. */
1977 static void
1978 win32_condemn_scroll_bars (frame)
1979 FRAME_PTR frame;
1980 {
1981 /* The condemned list should be empty at this point; if it's not,
1982 then the rest of Emacs isn't using the condemn/redeem/judge
1983 protocol correctly. */
1984 if (! NILP (FRAME_CONDEMNED_SCROLL_BARS (frame)))
1985 abort ();
1986
1987 /* Move them all to the "condemned" list. */
1988 FRAME_CONDEMNED_SCROLL_BARS (frame) = FRAME_SCROLL_BARS (frame);
1989 FRAME_SCROLL_BARS (frame) = Qnil;
1990 }
1991
1992 /* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
1993 Note that WINDOW isn't necessarily condemned at all. */
1994 static void
1995 win32_redeem_scroll_bar (window)
1996 struct window *window;
1997 {
1998 struct scroll_bar *bar;
1999
2000 /* We can't redeem this window's scroll bar if it doesn't have one. */
2001 if (NILP (window->vertical_scroll_bar))
2002 abort ();
2003
2004 bar = XSCROLL_BAR (window->vertical_scroll_bar);
2005
2006 /* Unlink it from the condemned list. */
2007 {
2008 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
2009
2010 if (NILP (bar->prev))
2011 {
2012 /* If the prev pointer is nil, it must be the first in one of
2013 the lists. */
2014 if (EQ (FRAME_SCROLL_BARS (f), window->vertical_scroll_bar))
2015 /* It's not condemned. Everything's fine. */
2016 return;
2017 else if (EQ (FRAME_CONDEMNED_SCROLL_BARS (f),
2018 window->vertical_scroll_bar))
2019 FRAME_CONDEMNED_SCROLL_BARS (f) = bar->next;
2020 else
2021 /* If its prev pointer is nil, it must be at the front of
2022 one or the other! */
2023 abort ();
2024 }
2025 else
2026 XSCROLL_BAR (bar->prev)->next = bar->next;
2027
2028 if (! NILP (bar->next))
2029 XSCROLL_BAR (bar->next)->prev = bar->prev;
2030
2031 bar->next = FRAME_SCROLL_BARS (f);
2032 bar->prev = Qnil;
2033 XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
2034 if (! NILP (bar->next))
2035 XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
2036 }
2037 }
2038
2039 /* Remove all scroll bars on FRAME that haven't been saved since the
2040 last call to `*condemn_scroll_bars_hook'. */
2041 static void
2042 win32_judge_scroll_bars (f)
2043 FRAME_PTR f;
2044 {
2045 Lisp_Object bar, next;
2046
2047 bar = FRAME_CONDEMNED_SCROLL_BARS (f);
2048
2049 /* Clear out the condemned list now so we won't try to process any
2050 more events on the hapless scroll bars. */
2051 FRAME_CONDEMNED_SCROLL_BARS (f) = Qnil;
2052
2053 for (; ! NILP (bar); bar = next)
2054 {
2055 struct scroll_bar *b = XSCROLL_BAR (bar);
2056
2057 x_scroll_bar_remove (b);
2058
2059 next = b->next;
2060 b->next = b->prev = Qnil;
2061 }
2062
2063 /* Now there should be no references to the condemned scroll bars,
2064 and they should get garbage-collected. */
2065 }
2066
2067 /* Handle a mouse click on the scroll bar BAR. If *EMACS_EVENT's kind
2068 is set to something other than no_event, it is enqueued.
2069
2070 This may be called from a signal handler, so we have to ignore GC
2071 mark bits. */
2072 static void
2073 x_scroll_bar_handle_click (bar, msg, emacs_event)
2074 struct scroll_bar *bar;
2075 Win32Msg *msg;
2076 struct input_event *emacs_event;
2077 {
2078 if (! GC_WINDOWP (bar->window))
2079 abort ();
2080
2081 emacs_event->kind = scroll_bar_click;
2082 emacs_event->code = 0;
2083 emacs_event->modifiers = (msg->dwModifiers
2084 | ((LOWORD (msg->msg.wParam) == SB_ENDSCROLL)
2085 ? up_modifier
2086 : down_modifier));
2087 emacs_event->frame_or_window = bar->window;
2088 emacs_event->timestamp = msg->msg.time;
2089
2090 {
2091 int internal_height
2092 = VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (XINT (bar->height));
2093 int top_range
2094 = VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height));
2095 int y = GetScrollPos ((HWND) msg->msg.lParam, SB_CTL);
2096
2097 switch (LOWORD (msg->msg.wParam))
2098 {
2099 case SB_THUMBPOSITION:
2100 case SB_THUMBTRACK:
2101 emacs_event->part = scroll_bar_handle;
2102 if (VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height)) <= 0xffff)
2103 y = HIWORD (msg->msg.wParam);
2104 break;
2105 case SB_LINEDOWN:
2106 emacs_event->part = scroll_bar_handle;
2107 if (y < top_range) y++;
2108 break;
2109 case SB_LINEUP:
2110 emacs_event->part = scroll_bar_handle;
2111 if (y) y--;
2112 break;
2113 case SB_PAGEUP:
2114 emacs_event->part = scroll_bar_above_handle;
2115 break;
2116 case SB_PAGEDOWN:
2117 emacs_event->part = scroll_bar_below_handle;
2118 break;
2119 case SB_TOP:
2120 emacs_event->part = scroll_bar_handle;
2121 y = 0;
2122 break;
2123 case SB_BOTTOM:
2124 emacs_event->part = scroll_bar_handle;
2125 y = top_range;
2126 break;
2127 case SB_ENDSCROLL:
2128 emacs_event->part = scroll_bar_handle;
2129 x_scroll_bar_set_handle (bar, y , y, 0);
2130 break;
2131 default:
2132 emacs_event->part = scroll_bar_handle;
2133 break;
2134 }
2135
2136 XSETINT (emacs_event->x, y);
2137 XSETINT (emacs_event->y, top_range);
2138 }
2139 }
2140
2141 /* Return information to the user about the current position of the mouse
2142 on the scroll bar. */
2143 static void
2144 x_scroll_bar_report_motion (fp, bar_window, part, x, y, time)
2145 FRAME_PTR *fp;
2146 Lisp_Object *bar_window;
2147 enum scroll_bar_part *part;
2148 Lisp_Object *x, *y;
2149 unsigned long *time;
2150 {
2151 struct scroll_bar *bar = XSCROLL_BAR (last_mouse_scroll_bar);
2152 Window w = SCROLL_BAR_WIN32_WINDOW (bar);
2153 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
2154 int pos;
2155
2156 BLOCK_INPUT;
2157
2158 *fp = f;
2159 *bar_window = bar->window;
2160
2161 pos = GetScrollPos (w, SB_CTL);
2162
2163 switch (LOWORD (last_mouse_scroll_bar_pos))
2164 {
2165 case SB_THUMBPOSITION:
2166 case SB_THUMBTRACK:
2167 *part = scroll_bar_handle;
2168 if (VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height)) <= 0xffff)
2169 pos = HIWORD (last_mouse_scroll_bar_pos);
2170 break;
2171 case SB_LINEDOWN:
2172 *part = scroll_bar_handle;
2173 pos++;
2174 break;
2175 default:
2176 *part = scroll_bar_handle;
2177 break;
2178 }
2179
2180 XSETINT(*x, pos);
2181 XSETINT(*y, VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height)));
2182
2183 f->mouse_moved = 0;
2184 last_mouse_scroll_bar = Qnil;
2185
2186 *time = last_mouse_movement_time;
2187
2188 UNBLOCK_INPUT;
2189 }
2190
2191 /* The screen has been cleared so we may have changed foreground or
2192 background colors, and the scroll bars may need to be redrawn.
2193 Clear out the scroll bars, and ask for expose events, so we can
2194 redraw them. */
2195
2196 x_scroll_bar_clear (f)
2197 FRAME_PTR f;
2198 {
2199 #if 0
2200 Lisp_Object bar;
2201
2202 for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar);
2203 bar = XSCROLL_BAR (bar)->next)
2204 UpdateWindow (SCROLL_BAR_WIN32_WINDOW (XSCROLL_BAR (bar)));
2205 #endif
2206 }
2207
2208 \f
2209 /* The main Win32 event-reading loop - w32_read_socket. */
2210
2211 /* Timestamp of enter window event. This is only used by w32_read_socket,
2212 but we have to put it out here, since static variables within functions
2213 sometimes don't work. */
2214 static Time enter_timestamp;
2215
2216 /* Record the last 100 characters stored
2217 to help debug the loss-of-chars-during-GC problem. */
2218 int temp_index;
2219 short temp_buffer[100];
2220
2221 /* Read events coming from the Win32 shell.
2222 This routine is called by the SIGIO handler.
2223 We return as soon as there are no more events to be read.
2224
2225 Events representing keys are stored in buffer BUFP,
2226 which can hold up to NUMCHARS characters.
2227 We return the number of characters stored into the buffer,
2228 thus pretending to be `read'.
2229
2230 WAITP is nonzero if we should block until input arrives.
2231 EXPECTED is nonzero if the caller knows input is available.
2232
2233 Some of these messages are reposted back to the message queue since the
2234 system calls the winproc directly in a context where we cannot return the
2235 data nor can we guarantee the state we are in. So if we dispatch them
2236 we will get into an infinite loop. To prevent this from ever happening we
2237 will set a variable to indicate we are in the read_socket call and indicate
2238 which message we are processing since the winproc gets called recursively with different
2239 messages by the system.
2240 */
2241
2242 int
2243 w32_read_socket (sd, bufp, numchars, waitp, expected)
2244 register int sd;
2245 register struct input_event *bufp;
2246 register int numchars;
2247 int waitp;
2248 int expected;
2249 {
2250 int count = 0;
2251 int nbytes = 0;
2252 int items_pending; /* How many items are in the X queue. */
2253 Win32Msg msg;
2254 struct frame *f;
2255 int event_found = 0;
2256 int prefix;
2257 Lisp_Object part;
2258 struct win32_display_info *dpyinfo = &one_win32_display_info;
2259
2260 if (interrupt_input_blocked)
2261 {
2262 interrupt_input_pending = 1;
2263 return -1;
2264 }
2265
2266 interrupt_input_pending = 0;
2267 BLOCK_INPUT;
2268
2269 /* So people can tell when we have read the available input. */
2270 input_signal_count++;
2271
2272 if (numchars <= 0)
2273 abort (); /* Don't think this happens. */
2274
2275 while (get_next_msg (&msg, 0))
2276 {
2277 switch (msg.msg.message)
2278 {
2279 case WM_ERASEBKGND:
2280 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2281 if (f)
2282 {
2283 win32_clear_rect (f, NULL, &msg.rect);
2284 }
2285 break;
2286 case WM_PAINT:
2287 {
2288 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2289
2290 if (f)
2291 {
2292 if (f->async_visible == 0)
2293 {
2294 f->async_visible = 1;
2295 f->async_iconified = 0;
2296 SET_FRAME_GARBAGED (f);
2297 }
2298 else
2299 {
2300 dumprectangle (f,
2301 msg.rect.left,
2302 msg.rect.top,
2303 msg.rect.right-msg.rect.left+1,
2304 msg.rect.bottom-msg.rect.top+1);
2305
2306 }
2307 }
2308 }
2309
2310 break;
2311 case WM_KEYDOWN:
2312 case WM_SYSKEYDOWN:
2313 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2314
2315 if (f && !f->iconified)
2316 {
2317 if (temp_index == sizeof temp_buffer / sizeof (short))
2318 temp_index = 0;
2319 temp_buffer[temp_index++] = msg.msg.wParam;
2320 bufp->kind = non_ascii_keystroke;
2321 bufp->code = msg.msg.wParam;
2322 bufp->modifiers = msg.dwModifiers;
2323 XSETFRAME (bufp->frame_or_window, f);
2324 bufp->timestamp = msg.msg.time;
2325 bufp++;
2326 numchars--;
2327 count++;
2328 }
2329 break;
2330 case WM_SYSCHAR:
2331 case WM_CHAR:
2332 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2333
2334 if (f && !f->iconified)
2335 {
2336 if (numchars > 1)
2337 {
2338 if (temp_index == sizeof temp_buffer / sizeof (short))
2339 temp_index = 0;
2340 temp_buffer[temp_index++] = msg.msg.wParam;
2341 bufp->kind = ascii_keystroke;
2342 bufp->code = msg.msg.wParam;
2343 XSETFRAME (bufp->frame_or_window, f);
2344 bufp->modifiers = msg.dwModifiers;
2345 bufp->timestamp = msg.msg.time;
2346 bufp++;
2347 numchars--;
2348 count++;
2349 }
2350 else
2351 {
2352 abort ();
2353 }
2354 }
2355 break;
2356 case WM_MOUSEMOVE:
2357 if (dpyinfo->grabbed && last_mouse_frame
2358 && FRAME_LIVE_P (last_mouse_frame))
2359 f = last_mouse_frame;
2360 else
2361 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2362
2363 if (f)
2364 note_mouse_movement (f, &msg.msg);
2365 else
2366 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
2367
2368 break;
2369 case WM_LBUTTONDOWN:
2370 case WM_LBUTTONUP:
2371 case WM_MBUTTONDOWN:
2372 case WM_MBUTTONUP:
2373 case WM_RBUTTONDOWN:
2374 case WM_RBUTTONUP:
2375 {
2376 int button;
2377 int up;
2378
2379 if (dpyinfo->grabbed && last_mouse_frame
2380 && FRAME_LIVE_P (last_mouse_frame))
2381 f = last_mouse_frame;
2382 else
2383 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2384
2385 if (f)
2386 {
2387 if ((!dpyinfo->win32_focus_frame || f == dpyinfo->win32_focus_frame)
2388 && (numchars >= 1))
2389 {
2390 construct_mouse_click (bufp, &msg, f);
2391 bufp++;
2392 count++;
2393 numchars--;
2394 }
2395 }
2396
2397 parse_button (msg.msg.message, &button, &up);
2398
2399 if (up)
2400 {
2401 dpyinfo->grabbed &= ~ (1 << button);
2402 }
2403 else
2404 {
2405 dpyinfo->grabbed |= (1 << button);
2406 last_mouse_frame = f;
2407 }
2408 }
2409
2410 break;
2411 case WM_VSCROLL:
2412 {
2413 struct scroll_bar *bar = x_window_to_scroll_bar ((HWND)msg.msg.lParam);
2414
2415 if (bar && numchars >= 1)
2416 {
2417 x_scroll_bar_handle_click (bar, &msg, bufp);
2418 bufp++;
2419 count++;
2420 numchars--;
2421 }
2422 }
2423
2424 break;
2425 case WM_MOVE:
2426 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2427
2428 if (f && !f->async_iconified)
2429 {
2430 f->output_data.win32->left_pos = LOWORD (msg.msg.lParam);
2431 f->output_data.win32->top_pos = HIWORD (msg.msg.lParam);
2432 }
2433
2434 break;
2435 case WM_SIZE:
2436 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2437
2438 if (f && !f->async_iconified && msg.msg.wParam != SIZE_MINIMIZED)
2439 {
2440 RECT rect;
2441 int rows;
2442 int columns;
2443 int width;
2444 int height;
2445
2446 GetClientRect(msg.msg.hwnd, &rect);
2447
2448 height = rect.bottom - rect.top + 1;
2449 width = rect.right - rect.left + 1;
2450
2451 rows = PIXEL_TO_CHAR_HEIGHT (f, height);
2452 columns = PIXEL_TO_CHAR_WIDTH (f, width);
2453
2454 /* Even if the number of character rows and columns has
2455 not changed, the font size may have changed, so we need
2456 to check the pixel dimensions as well. */
2457
2458 if (columns != f->width
2459 || rows != f->height
2460 || width != f->output_data.win32->pixel_width
2461 || height != f->output_data.win32->pixel_height)
2462 {
2463 /* I had set this to 0, 0 - I am not sure why?? */
2464
2465 change_frame_size (f, rows, columns, 0, 1);
2466 SET_FRAME_GARBAGED (f);
2467
2468 f->output_data.win32->pixel_width = width;
2469 f->output_data.win32->pixel_height = height;
2470 f->output_data.win32->win_gravity = NorthWestGravity;
2471 }
2472 }
2473
2474 break;
2475 case WM_SETFOCUS:
2476 case WM_KILLFOCUS:
2477 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2478
2479 if (msg.msg.message == WM_SETFOCUS)
2480 {
2481 x_new_focus_frame (dpyinfo, f);
2482 }
2483 else if (f == dpyinfo->win32_focus_frame)
2484 x_new_focus_frame (dpyinfo, 0);
2485
2486 break;
2487 case WM_SYSCOMMAND:
2488 switch (msg.msg.wParam)
2489 {
2490 case SC_CLOSE:
2491 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2492
2493 if (f)
2494 {
2495 if (numchars == 0)
2496 abort ();
2497
2498 bufp->kind = delete_window_event;
2499 XSETFRAME (bufp->frame_or_window, f);
2500 bufp++;
2501 count++;
2502 numchars--;
2503 }
2504
2505 break;
2506 case SC_MINIMIZE:
2507 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2508
2509 if (f)
2510 {
2511 f->async_visible = 1;
2512 f->async_iconified = 1;
2513
2514 bufp->kind = iconify_event;
2515 XSETFRAME (bufp->frame_or_window, f);
2516 bufp++;
2517 count++;
2518 numchars--;
2519 }
2520
2521 break;
2522 case SC_MAXIMIZE:
2523 case SC_RESTORE:
2524 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2525
2526 if (f)
2527 {
2528 f->async_visible = 1;
2529 f->async_iconified = 0;
2530
2531 /* wait_reading_process_input will notice this and update
2532 the frame's display structures. */
2533 SET_FRAME_GARBAGED (f);
2534
2535 if (f->iconified)
2536 {
2537 bufp->kind = deiconify_event;
2538 XSETFRAME (bufp->frame_or_window, f);
2539 bufp++;
2540 count++;
2541 numchars--;
2542 }
2543 else
2544 /* Force a redisplay sooner or later
2545 to update the frame titles
2546 in case this is the second frame. */
2547 record_asynch_buffer_change ();
2548 }
2549
2550 break;
2551 }
2552
2553 break;
2554 case WM_CLOSE:
2555 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2556
2557 if (f)
2558 {
2559 if (numchars == 0)
2560 abort ();
2561
2562 bufp->kind = delete_window_event;
2563 XSETFRAME (bufp->frame_or_window, f);
2564 bufp++;
2565 count++;
2566 numchars--;
2567 }
2568
2569 break;
2570 case WM_COMMAND:
2571 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2572
2573 if (f)
2574 {
2575 if (msg.msg.lParam == 0)
2576 {
2577 /* Came from window menu */
2578
2579 extern Lisp_Object get_frame_menubar_event ();
2580 Lisp_Object event = get_frame_menubar_event (f, msg.msg.wParam);
2581 struct input_event buf;
2582 Lisp_Object frame;
2583
2584 XSETFRAME (frame, f);
2585 buf.kind = menu_bar_event;
2586
2587 /* Store initial menu bar event */
2588
2589 if (!NILP (event))
2590 {
2591 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
2592 kbd_buffer_store_event (&buf);
2593 }
2594
2595 /* Enqueue the events */
2596
2597 while (!NILP (event))
2598 {
2599 buf.frame_or_window = Fcons (frame, XCONS (event)->car);
2600 kbd_buffer_store_event (&buf);
2601 event = XCONS (event)->cdr;
2602 }
2603 }
2604 else
2605 {
2606 /* Came from popup menu */
2607 }
2608 }
2609 break;
2610 }
2611 }
2612
2613 /* If the focus was just given to an autoraising frame,
2614 raise it now. */
2615 /* ??? This ought to be able to handle more than one such frame. */
2616 if (pending_autoraise_frame)
2617 {
2618 x_raise_frame (pending_autoraise_frame);
2619 pending_autoraise_frame = 0;
2620 }
2621
2622 UNBLOCK_INPUT;
2623 return count;
2624 }
2625 \f
2626 /* Drawing the cursor. */
2627
2628
2629 /* Draw a hollow box cursor. Don't change the inside of the box. */
2630
2631 static void
2632 x_draw_box (f)
2633 struct frame *f;
2634 {
2635 RECT rect;
2636 HBRUSH hb;
2637 HDC hdc;
2638
2639 hdc = my_get_dc (FRAME_WIN32_WINDOW (f));
2640
2641 hb = CreateSolidBrush (f->output_data.win32->cursor_pixel);
2642
2643 rect.left = CHAR_TO_PIXEL_COL (f, curs_x);
2644 rect.top = CHAR_TO_PIXEL_ROW (f, curs_y);
2645 rect.right = rect.left + FONT_WIDTH (f->output_data.win32->font) - 1;
2646 rect.bottom = rect.top + f->output_data.win32->line_height - 1;
2647
2648 /* rect.left++; */
2649 /* rect.top++; */
2650 rect.right--;
2651 rect.bottom--;
2652
2653 FrameRect (hdc, &rect, hb);
2654
2655 DeleteObject (hb);
2656
2657 ReleaseDC (FRAME_WIN32_WINDOW (f), hdc);
2658 }
2659
2660 /* Clear the cursor of frame F to background color,
2661 and mark the cursor as not shown.
2662 This is used when the text where the cursor is
2663 is about to be rewritten. */
2664
2665 static void
2666 clear_cursor (f)
2667 struct frame *f;
2668 {
2669 if (! FRAME_VISIBLE_P (f)
2670 || f->phys_cursor_x < 0)
2671 return;
2672
2673 x_display_cursor (f, 0);
2674 f->phys_cursor_x = -1;
2675 }
2676
2677 /* Redraw the glyph at ROW, COLUMN on frame F, in the style
2678 HIGHLIGHT. HIGHLIGHT is as defined for dumpglyphs. Return the
2679 glyph drawn. */
2680
2681 static void
2682 x_draw_single_glyph (f, row, column, glyph, highlight)
2683 struct frame *f;
2684 int row, column;
2685 GLYPH glyph;
2686 int highlight;
2687 {
2688 dumpglyphs (f,
2689 CHAR_TO_PIXEL_COL (f, column),
2690 CHAR_TO_PIXEL_ROW (f, row),
2691 &glyph, 1, highlight, 0);
2692 }
2693
2694 static void
2695 x_display_bar_cursor (f, on)
2696 struct frame *f;
2697 int on;
2698 {
2699 struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
2700
2701 /* This is pointless on invisible frames, and dangerous on garbaged
2702 frames; in the latter case, the frame may be in the midst of
2703 changing its size, and curs_x and curs_y may be off the frame. */
2704 if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
2705 return;
2706
2707 if (! on && f->phys_cursor_x < 0)
2708 return;
2709
2710 /* If we're not updating, then we want to use the current frame's
2711 cursor position, not our local idea of where the cursor ought to be. */
2712 if (f != updating_frame)
2713 {
2714 curs_x = FRAME_CURSOR_X (f);
2715 curs_y = FRAME_CURSOR_Y (f);
2716 }
2717
2718 /* If there is anything wrong with the current cursor state, remove it. */
2719 if (f->phys_cursor_x >= 0
2720 && (!on
2721 || f->phys_cursor_x != curs_x
2722 || f->phys_cursor_y != curs_y
2723 || f->output_data.win32->current_cursor != bar_cursor))
2724 {
2725 /* Erase the cursor by redrawing the character underneath it. */
2726 x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
2727 f->phys_cursor_glyph,
2728 current_glyphs->highlight[f->phys_cursor_y]);
2729 f->phys_cursor_x = -1;
2730 }
2731
2732 /* If we now need a cursor in the new place or in the new form, do it so. */
2733 if (on
2734 && (f->phys_cursor_x < 0
2735 || (f->output_data.win32->current_cursor != bar_cursor)))
2736 {
2737 f->phys_cursor_glyph
2738 = ((current_glyphs->enable[curs_y]
2739 && curs_x < current_glyphs->used[curs_y])
2740 ? current_glyphs->glyphs[curs_y][curs_x]
2741 : SPACEGLYPH);
2742 win32_fill_area (f, NULL, f->output_data.win32->cursor_pixel,
2743 CHAR_TO_PIXEL_COL (f, curs_x),
2744 CHAR_TO_PIXEL_ROW (f, curs_y),
2745 max (f->output_data.win32->cursor_width, 1),
2746 f->output_data.win32->line_height);
2747
2748 f->phys_cursor_x = curs_x;
2749 f->phys_cursor_y = curs_y;
2750
2751 f->output_data.win32->current_cursor = bar_cursor;
2752 }
2753 }
2754
2755
2756 /* Turn the displayed cursor of frame F on or off according to ON.
2757 If ON is nonzero, where to put the cursor is specified
2758 by F->cursor_x and F->cursor_y. */
2759
2760 static void
2761 x_display_box_cursor (f, on)
2762 struct frame *f;
2763 int on;
2764 {
2765 struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
2766
2767 /* This is pointless on invisible frames, and dangerous on garbaged
2768 frames; in the latter case, the frame may be in the midst of
2769 changing its size, and curs_x and curs_y may be off the frame. */
2770 if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
2771 return;
2772
2773 /* If cursor is off and we want it off, return quickly. */
2774 if (!on && f->phys_cursor_x < 0)
2775 return;
2776
2777 /* If we're not updating, then we want to use the current frame's
2778 cursor position, not our local idea of where the cursor ought to be. */
2779 if (f != updating_frame)
2780 {
2781 curs_x = FRAME_CURSOR_X (f);
2782 curs_y = FRAME_CURSOR_Y (f);
2783 }
2784
2785 /* If cursor is currently being shown and we don't want it to be
2786 or it is in the wrong place,
2787 or we want a hollow box and it's not so, (pout!)
2788 erase it. */
2789 if (f->phys_cursor_x >= 0
2790 && (!on
2791 || f->phys_cursor_x != curs_x
2792 || f->phys_cursor_y != curs_y
2793 || (f->output_data.win32->current_cursor != hollow_box_cursor
2794 && (f != FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame))))
2795 {
2796 int mouse_face_here = 0;
2797 struct frame_glyphs *active_glyphs = FRAME_CURRENT_GLYPHS (f);
2798
2799 /* If the cursor is in the mouse face area, redisplay that when
2800 we clear the cursor. */
2801 if (f == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame
2802 &&
2803 (f->phys_cursor_y > FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
2804 || (f->phys_cursor_y == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
2805 && f->phys_cursor_x >= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col))
2806 &&
2807 (f->phys_cursor_y < FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
2808 || (f->phys_cursor_y == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
2809 && f->phys_cursor_x < FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col))
2810 /* Don't redraw the cursor's spot in mouse face
2811 if it is at the end of a line (on a newline).
2812 The cursor appears there, but mouse highlighting does not. */
2813 && active_glyphs->used[f->phys_cursor_y] > f->phys_cursor_x)
2814 mouse_face_here = 1;
2815
2816 /* If the font is not as tall as a whole line,
2817 we must explicitly clear the line's whole height. */
2818 if (FONT_HEIGHT (f->output_data.win32->font) != f->output_data.win32->line_height)
2819 win32_clear_area (f, NULL,
2820 CHAR_TO_PIXEL_COL (f, f->phys_cursor_x),
2821 CHAR_TO_PIXEL_ROW (f, f->phys_cursor_y),
2822 FONT_WIDTH (f->output_data.win32->font),
2823 f->output_data.win32->line_height);
2824 /* Erase the cursor by redrawing the character underneath it. */
2825 x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
2826 f->phys_cursor_glyph,
2827 (mouse_face_here
2828 ? 3
2829 : current_glyphs->highlight[f->phys_cursor_y]));
2830 f->phys_cursor_x = -1;
2831 }
2832
2833 /* If we want to show a cursor,
2834 or we want a box cursor and it's not so,
2835 write it in the right place. */
2836 if (on
2837 && (f->phys_cursor_x < 0
2838 || (f->output_data.win32->current_cursor != filled_box_cursor
2839 && f == FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame)))
2840 {
2841 f->phys_cursor_glyph
2842 = ((current_glyphs->enable[curs_y]
2843 && curs_x < current_glyphs->used[curs_y])
2844 ? current_glyphs->glyphs[curs_y][curs_x]
2845 : SPACEGLYPH);
2846 if (f != FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame)
2847 {
2848 x_draw_box (f);
2849 f->output_data.win32->current_cursor = hollow_box_cursor;
2850 }
2851 else
2852 {
2853 x_draw_single_glyph (f, curs_y, curs_x,
2854 f->phys_cursor_glyph, 2);
2855 f->output_data.win32->current_cursor = filled_box_cursor;
2856 }
2857
2858 f->phys_cursor_x = curs_x;
2859 f->phys_cursor_y = curs_y;
2860 }
2861 }
2862
2863 x_display_cursor (f, on)
2864 struct frame *f;
2865 int on;
2866 {
2867 BLOCK_INPUT;
2868
2869 if (FRAME_DESIRED_CURSOR (f) == filled_box_cursor)
2870 x_display_box_cursor (f, on);
2871 else if (FRAME_DESIRED_CURSOR (f) == bar_cursor)
2872 x_display_bar_cursor (f, on);
2873 else
2874 /* Those are the only two we have implemented! */
2875 abort ();
2876
2877 UNBLOCK_INPUT;
2878 }
2879 \f
2880 /* Changing the font of the frame. */
2881
2882 /* Give frame F the font named FONTNAME as its default font, and
2883 return the full name of that font. FONTNAME may be a wildcard
2884 pattern; in that case, we choose some font that fits the pattern.
2885 The return value shows which font we chose. */
2886
2887 Lisp_Object
2888 x_new_font (f, fontname)
2889 struct frame *f;
2890 register char *fontname;
2891 {
2892 int already_loaded;
2893 int n_matching_fonts;
2894 XFontStruct *font_info;
2895 char new_font_name[101];
2896
2897 /* Get a font which matches this name */
2898 {
2899 LOGFONT lf;
2900
2901 if (!x_to_win32_font(fontname, &lf)
2902 || !win32_to_x_font(&lf, new_font_name, 100))
2903 {
2904 return Qnil;
2905 }
2906 }
2907
2908 /* See if we've already loaded a matching font. */
2909 already_loaded = -1;
2910
2911 {
2912 int i;
2913
2914 for (i = 0; i < FRAME_WIN32_DISPLAY_INFO (f)->n_fonts; i++)
2915 if (!strcmp (FRAME_WIN32_DISPLAY_INFO (f)->font_table[i].name, new_font_name))
2916 {
2917 already_loaded = i;
2918 fontname = FRAME_WIN32_DISPLAY_INFO (f)->font_table[i].name;
2919 break;
2920 }
2921 }
2922
2923 /* If we have, just return it from the table. */
2924 if (already_loaded >= 0)
2925 f->output_data.win32->font = FRAME_WIN32_DISPLAY_INFO (f)->font_table[already_loaded].font;
2926 /* Otherwise, load the font and add it to the table. */
2927 else
2928 {
2929 XFontStruct *font;
2930 int n_fonts;
2931
2932 font = win32_load_font(FRAME_WIN32_DISPLAY_INFO (f), fontname);
2933
2934 if (! font)
2935 {
2936 return Qnil;
2937 }
2938
2939 /* Do we need to create the table? */
2940 if (FRAME_WIN32_DISPLAY_INFO (f)->font_table_size == 0)
2941 {
2942 FRAME_WIN32_DISPLAY_INFO (f)->font_table_size = 16;
2943 FRAME_WIN32_DISPLAY_INFO (f)->font_table
2944 = (struct font_info *) xmalloc (FRAME_WIN32_DISPLAY_INFO (f)->font_table_size
2945 * sizeof (struct font_info));
2946 }
2947 /* Do we need to grow the table? */
2948 else if (FRAME_WIN32_DISPLAY_INFO (f)->n_fonts
2949 >= FRAME_WIN32_DISPLAY_INFO (f)->font_table_size)
2950 {
2951 FRAME_WIN32_DISPLAY_INFO (f)->font_table_size *= 2;
2952 FRAME_WIN32_DISPLAY_INFO (f)->font_table
2953 = (struct font_info *) xrealloc (FRAME_WIN32_DISPLAY_INFO (f)->font_table,
2954 (FRAME_WIN32_DISPLAY_INFO (f)->font_table_size
2955 * sizeof (struct font_info)));
2956 }
2957
2958 n_fonts = FRAME_WIN32_DISPLAY_INFO (f)->n_fonts;
2959 FRAME_WIN32_DISPLAY_INFO (f)->font_table[n_fonts].name = (char *) xmalloc (strlen (fontname) + 1);
2960 bcopy (fontname, FRAME_WIN32_DISPLAY_INFO (f)->font_table[n_fonts].name, strlen (fontname) + 1);
2961 f->output_data.win32->font = FRAME_WIN32_DISPLAY_INFO (f)->font_table[n_fonts].font = font;
2962 FRAME_WIN32_DISPLAY_INFO (f)->n_fonts++;
2963 }
2964
2965 /* Compute the scroll bar width in character columns. */
2966 if (f->scroll_bar_pixel_width > 0)
2967 {
2968 int wid = FONT_WIDTH (f->output_data.win32->font);
2969 f->scroll_bar_cols = (f->scroll_bar_pixel_width + wid-1) / wid;
2970 }
2971 else
2972 f->scroll_bar_cols = 2;
2973
2974 /* Now make the frame display the given font. */
2975 if (FRAME_WIN32_WINDOW (f) != 0)
2976 {
2977 frame_update_line_height (f);
2978 x_set_window_size (f, 0, f->width, f->height);
2979 }
2980 else
2981 /* If we are setting a new frame's font for the first time,
2982 there are no faces yet, so this font's height is the line height. */
2983 f->output_data.win32->line_height = FONT_HEIGHT (f->output_data.win32->font);
2984
2985 {
2986 Lisp_Object lispy_name;
2987
2988 lispy_name = build_string (fontname);
2989
2990 return lispy_name;
2991 }
2992 }
2993 \f
2994 x_calc_absolute_position (f)
2995 struct frame *f;
2996 {
2997 Window win, child;
2998 POINT pt;
2999 int flags = f->output_data.win32->size_hint_flags;
3000
3001 pt.x = pt.y = 0;
3002
3003 /* Find the position of the outside upper-left corner of
3004 the inner window, with respect to the outer window. */
3005 if (f->output_data.win32->parent_desc != FRAME_WIN32_DISPLAY_INFO (f)->root_window)
3006 {
3007 BLOCK_INPUT;
3008 MapWindowPoints (FRAME_WIN32_WINDOW (f),
3009 f->output_data.win32->parent_desc,
3010 &pt, 1);
3011 UNBLOCK_INPUT;
3012 }
3013
3014 {
3015 RECT rt;
3016 rt.left = rt.right = rt.top = rt.bottom = 0;
3017
3018 BLOCK_INPUT;
3019 AdjustWindowRect(&rt, f->output_data.win32->dwStyle,
3020 FRAME_EXTERNAL_MENU_BAR (f));
3021 UNBLOCK_INPUT;
3022
3023 pt.x += (rt.right - rt.left);
3024 pt.y += (rt.bottom - rt.top);
3025 }
3026
3027 /* Treat negative positions as relative to the leftmost bottommost
3028 position that fits on the screen. */
3029 if (flags & XNegative)
3030 f->output_data.win32->left_pos = (FRAME_WIN32_DISPLAY_INFO (f)->width
3031 - 2 * f->output_data.win32->border_width - pt.x
3032 - PIXEL_WIDTH (f)
3033 + f->output_data.win32->left_pos);
3034
3035 if (flags & YNegative)
3036 f->output_data.win32->top_pos = (FRAME_WIN32_DISPLAY_INFO (f)->height
3037 - 2 * f->output_data.win32->border_width - pt.y
3038 - PIXEL_HEIGHT (f)
3039 + f->output_data.win32->top_pos);
3040 /* The left_pos and top_pos
3041 are now relative to the top and left screen edges,
3042 so the flags should correspond. */
3043 f->output_data.win32->size_hint_flags &= ~ (XNegative | YNegative);
3044 }
3045
3046 /* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
3047 to really change the position, and 0 when calling from
3048 x_make_frame_visible (in that case, XOFF and YOFF are the current
3049 position values). It is -1 when calling from x_set_frame_parameters,
3050 which means, do adjust for borders but don't change the gravity. */
3051
3052 x_set_offset (f, xoff, yoff, change_gravity)
3053 struct frame *f;
3054 register int xoff, yoff;
3055 int change_gravity;
3056 {
3057 int modified_top, modified_left;
3058
3059 if (change_gravity > 0)
3060 {
3061 f->output_data.win32->top_pos = yoff;
3062 f->output_data.win32->left_pos = xoff;
3063 f->output_data.win32->size_hint_flags &= ~ (XNegative | YNegative);
3064 if (xoff < 0)
3065 f->output_data.win32->size_hint_flags |= XNegative;
3066 if (yoff < 0)
3067 f->output_data.win32->size_hint_flags |= YNegative;
3068 f->output_data.win32->win_gravity = NorthWestGravity;
3069 }
3070 x_calc_absolute_position (f);
3071
3072 BLOCK_INPUT;
3073 x_wm_set_size_hint (f, (long) 0, 0);
3074
3075 /* It is a mystery why we need to add the border_width here
3076 when the frame is already visible, but experiment says we do. */
3077 modified_left = f->output_data.win32->left_pos;
3078 modified_top = f->output_data.win32->top_pos;
3079 if (change_gravity != 0)
3080 {
3081 modified_left += f->output_data.win32->border_width;
3082 modified_top += f->output_data.win32->border_width;
3083 }
3084
3085 SetWindowPos (FRAME_WIN32_WINDOW (f),
3086 NULL,
3087 modified_left, modified_top,
3088 0,0,
3089 SWP_NOZORDER | SWP_NOSIZE);
3090 UNBLOCK_INPUT;
3091 }
3092
3093 /* Call this to change the size of frame F's x-window.
3094 If CHANGE_GRAVITY is 1, we change to top-left-corner window gravity
3095 for this size change and subsequent size changes.
3096 Otherwise we leave the window gravity unchanged. */
3097
3098 x_set_window_size (f, change_gravity, cols, rows)
3099 struct frame *f;
3100 int change_gravity;
3101 int cols, rows;
3102 {
3103 int pixelwidth, pixelheight;
3104
3105 BLOCK_INPUT;
3106
3107 check_frame_size (f, &rows, &cols);
3108 f->output_data.win32->vertical_scroll_bar_extra
3109 = (!FRAME_HAS_VERTICAL_SCROLL_BARS (f)
3110 ? 0
3111 : FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
3112 ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
3113 : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->output_data.win32->font)));
3114 pixelwidth = CHAR_TO_PIXEL_WIDTH (f, cols);
3115 pixelheight = CHAR_TO_PIXEL_HEIGHT (f, rows);
3116
3117 f->output_data.win32->win_gravity = NorthWestGravity;
3118 x_wm_set_size_hint (f, (long) 0, 0);
3119
3120 {
3121 RECT rect;
3122
3123 rect.left = rect.top = 0;
3124 rect.right = pixelwidth;
3125 rect.bottom = pixelheight;
3126
3127 AdjustWindowRect(&rect, f->output_data.win32->dwStyle,
3128 FRAME_EXTERNAL_MENU_BAR (f));
3129
3130 /* All windows have an extra pixel */
3131
3132 SetWindowPos (FRAME_WIN32_WINDOW (f),
3133 NULL,
3134 0, 0,
3135 rect.right - rect.left + 1,
3136 rect.bottom - rect.top + 1,
3137 SWP_NOZORDER | SWP_NOMOVE);
3138 }
3139
3140 /* Now, strictly speaking, we can't be sure that this is accurate,
3141 but the window manager will get around to dealing with the size
3142 change request eventually, and we'll hear how it went when the
3143 ConfigureNotify event gets here.
3144
3145 We could just not bother storing any of this information here,
3146 and let the ConfigureNotify event set everything up, but that
3147 might be kind of confusing to the lisp code, since size changes
3148 wouldn't be reported in the frame parameters until some random
3149 point in the future when the ConfigureNotify event arrives. */
3150 change_frame_size (f, rows, cols, 0, 0);
3151 PIXEL_WIDTH (f) = pixelwidth;
3152 PIXEL_HEIGHT (f) = pixelheight;
3153
3154 /* If cursor was outside the new size, mark it as off. */
3155 if (f->phys_cursor_y >= rows
3156 || f->phys_cursor_x >= cols)
3157 {
3158 f->phys_cursor_x = -1;
3159 f->phys_cursor_y = -1;
3160 }
3161
3162 /* We've set {FRAME,PIXEL}_{WIDTH,HEIGHT} to the values we hope to
3163 receive in the ConfigureNotify event; if we get what we asked
3164 for, then the event won't cause the screen to become garbaged, so
3165 we have to make sure to do it here. */
3166 SET_FRAME_GARBAGED (f);
3167
3168 UNBLOCK_INPUT;
3169 }
3170 \f
3171 /* Mouse warping. */
3172
3173 void
3174 x_set_mouse_position (f, x, y)
3175 struct frame *f;
3176 int x, y;
3177 {
3178 int pix_x, pix_y;
3179
3180 pix_x = CHAR_TO_PIXEL_COL (f, x) + FONT_WIDTH (f->output_data.win32->font) / 2;
3181 pix_y = CHAR_TO_PIXEL_ROW (f, y) + f->output_data.win32->line_height / 2;
3182
3183 if (pix_x < 0) pix_x = 0;
3184 if (pix_x > PIXEL_WIDTH (f)) pix_x = PIXEL_WIDTH (f);
3185
3186 if (pix_y < 0) pix_y = 0;
3187 if (pix_y > PIXEL_HEIGHT (f)) pix_y = PIXEL_HEIGHT (f);
3188
3189 BLOCK_INPUT;
3190
3191 SetCursorPos (pix_x, pix_y);
3192
3193 UNBLOCK_INPUT;
3194 }
3195
3196 /* Move the mouse to position pixel PIX_X, PIX_Y relative to frame F. */
3197
3198 void
3199 x_set_mouse_pixel_position (f, pix_x, pix_y)
3200 struct frame *f;
3201 int pix_x, pix_y;
3202 {
3203 BLOCK_INPUT;
3204
3205 SetCursorPos (pix_x, pix_y);
3206
3207 UNBLOCK_INPUT;
3208 }
3209 \f
3210 /* focus shifting, raising and lowering. */
3211
3212 x_focus_on_frame (f)
3213 struct frame *f;
3214 {
3215 }
3216
3217 x_unfocus_frame (f)
3218 struct frame *f;
3219 {
3220 }
3221
3222 /* Raise frame F. */
3223
3224 x_raise_frame (f)
3225 struct frame *f;
3226 {
3227 if (f->async_visible)
3228 {
3229 BLOCK_INPUT;
3230 SetWindowPos (FRAME_WIN32_WINDOW (f),
3231 HWND_TOP,
3232 0, 0, 0, 0,
3233 SWP_NOSIZE | SWP_NOMOVE);
3234 UNBLOCK_INPUT;
3235 }
3236 }
3237
3238 /* Lower frame F. */
3239
3240 x_lower_frame (f)
3241 struct frame *f;
3242 {
3243 if (f->async_visible)
3244 {
3245 BLOCK_INPUT;
3246 SetWindowPos (FRAME_WIN32_WINDOW (f),
3247 HWND_BOTTOM,
3248 0, 0, 0, 0,
3249 SWP_NOSIZE | SWP_NOMOVE);
3250 UNBLOCK_INPUT;
3251 }
3252 }
3253
3254 static void
3255 win32_frame_raise_lower (f, raise)
3256 FRAME_PTR f;
3257 int raise;
3258 {
3259 if (raise)
3260 x_raise_frame (f);
3261 else
3262 x_lower_frame (f);
3263 }
3264 \f
3265 /* Change of visibility. */
3266
3267 /* This tries to wait until the frame is really visible.
3268 However, if the window manager asks the user where to position
3269 the frame, this will return before the user finishes doing that.
3270 The frame will not actually be visible at that time,
3271 but it will become visible later when the window manager
3272 finishes with it. */
3273
3274 x_make_frame_visible (f)
3275 struct frame *f;
3276 {
3277 BLOCK_INPUT;
3278
3279 if (! FRAME_VISIBLE_P (f))
3280 {
3281 /* We test FRAME_GARBAGED_P here to make sure we don't
3282 call x_set_offset a second time
3283 if we get to x_make_frame_visible a second time
3284 before the window gets really visible. */
3285 if (! FRAME_ICONIFIED_P (f)
3286 && ! f->output_data.win32->asked_for_visible)
3287 x_set_offset (f, f->output_data.win32->left_pos, f->output_data.win32->top_pos, 0);
3288
3289 f->output_data.win32->asked_for_visible = 1;
3290
3291 ShowWindow (FRAME_WIN32_WINDOW (f), SW_SHOW);
3292 }
3293
3294 /* Synchronize to ensure Emacs knows the frame is visible
3295 before we do anything else. We do this loop with input not blocked
3296 so that incoming events are handled. */
3297 {
3298 Lisp_Object frame;
3299 int count = input_signal_count;
3300
3301 /* This must come after we set COUNT. */
3302 UNBLOCK_INPUT;
3303
3304 XSETFRAME (frame, f);
3305
3306 while (1)
3307 {
3308 /* Once we have handled input events,
3309 we should have received the MapNotify if one is coming.
3310 So if we have not got it yet, stop looping.
3311 Some window managers make their own decisions
3312 about visibility. */
3313 if (input_signal_count != count)
3314 break;
3315 /* Machines that do polling rather than SIGIO have been observed
3316 to go into a busy-wait here. So we'll fake an alarm signal
3317 to let the handler know that there's something to be read.
3318 We used to raise a real alarm, but it seems that the handler
3319 isn't always enabled here. This is probably a bug. */
3320 if (input_polling_used ())
3321 {
3322 /* It could be confusing if a real alarm arrives while processing
3323 the fake one. Turn it off and let the handler reset it. */
3324 alarm (0);
3325 input_poll_signal ();
3326 }
3327 /* Once we have handled input events,
3328 we should have received the MapNotify if one is coming.
3329 So if we have not got it yet, stop looping.
3330 Some window managers make their own decisions
3331 about visibility. */
3332 if (input_signal_count != count)
3333 break;
3334 }
3335 FRAME_SAMPLE_VISIBILITY (f);
3336 }
3337 }
3338
3339 /* Change from mapped state to withdrawn state. */
3340
3341 /* Make the frame visible (mapped and not iconified). */
3342
3343 x_make_frame_invisible (f)
3344 struct frame *f;
3345 {
3346 Window window;
3347
3348 /* Don't keep the highlight on an invisible frame. */
3349 if (FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame == f)
3350 FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame = 0;
3351
3352 BLOCK_INPUT;
3353
3354 ShowWindow (FRAME_WIN32_WINDOW (f), SW_HIDE);
3355
3356 /* We can't distinguish this from iconification
3357 just by the event that we get from the server.
3358 So we can't win using the usual strategy of letting
3359 FRAME_SAMPLE_VISIBILITY set this. So do it by hand,
3360 and synchronize with the server to make sure we agree. */
3361 f->visible = 0;
3362 FRAME_ICONIFIED_P (f) = 0;
3363 f->async_visible = 0;
3364 f->async_iconified = 0;
3365
3366 UNBLOCK_INPUT;
3367 }
3368
3369 /* Change window state from mapped to iconified. */
3370
3371 void x_iconify_frame (f)
3372 struct frame *f;
3373 {
3374 int result;
3375
3376 /* Don't keep the highlight on an invisible frame. */
3377 if (FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame == f)
3378 FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame = 0;
3379
3380 if (f->async_iconified)
3381 return;
3382
3383 BLOCK_INPUT;
3384
3385 ShowWindow (FRAME_WIN32_WINDOW (f), SW_SHOWMINIMIZED);
3386
3387 f->async_iconified = 1;
3388
3389 UNBLOCK_INPUT;
3390 }
3391 \f
3392 /* Destroy the window of frame F. */
3393
3394 x_destroy_window (f)
3395 struct frame *f;
3396 {
3397 struct win32_display_info *dpyinfo = FRAME_WIN32_DISPLAY_INFO (f);
3398
3399 BLOCK_INPUT;
3400
3401 my_destroy_window (f, FRAME_WIN32_WINDOW (f));
3402 free_frame_menubar (f);
3403 free_frame_faces (f);
3404
3405 xfree (f->output_data.win32);
3406 f->output_data.win32 = 0;
3407 if (f == dpyinfo->win32_focus_frame)
3408 dpyinfo->win32_focus_frame = 0;
3409 if (f == dpyinfo->win32_focus_event_frame)
3410 dpyinfo->win32_focus_event_frame = 0;
3411 if (f == dpyinfo->win32_highlight_frame)
3412 dpyinfo->win32_highlight_frame = 0;
3413
3414 dpyinfo->reference_count--;
3415
3416 if (f == dpyinfo->mouse_face_mouse_frame)
3417 {
3418 dpyinfo->mouse_face_beg_row
3419 = dpyinfo->mouse_face_beg_col = -1;
3420 dpyinfo->mouse_face_end_row
3421 = dpyinfo->mouse_face_end_col = -1;
3422 dpyinfo->mouse_face_window = Qnil;
3423 }
3424
3425 UNBLOCK_INPUT;
3426 }
3427 \f
3428 /* Setting window manager hints. */
3429
3430 /* Set the normal size hints for the window manager, for frame F.
3431 FLAGS is the flags word to use--or 0 meaning preserve the flags
3432 that the window now has.
3433 If USER_POSITION is nonzero, we set the USPosition
3434 flag (this is useful when FLAGS is 0). */
3435
3436 x_wm_set_size_hint (f, flags, user_position)
3437 struct frame *f;
3438 long flags;
3439 int user_position;
3440 {
3441 Window window = FRAME_WIN32_WINDOW (f);
3442
3443 flexlines = f->height;
3444
3445 enter_crit ();
3446
3447 SetWindowLong (window, WND_X_UNITS_INDEX, FONT_WIDTH (f->output_data.win32->font));
3448 SetWindowLong (window, WND_Y_UNITS_INDEX, f->output_data.win32->line_height);
3449
3450 leave_crit ();
3451 }
3452
3453 /* Window manager things */
3454 x_wm_set_icon_position (f, icon_x, icon_y)
3455 struct frame *f;
3456 int icon_x, icon_y;
3457 {
3458 #if 0
3459 Window window = FRAME_WIN32_WINDOW (f);
3460
3461 f->display.x->wm_hints.flags |= IconPositionHint;
3462 f->display.x->wm_hints.icon_x = icon_x;
3463 f->display.x->wm_hints.icon_y = icon_y;
3464
3465 XSetWMHints (FRAME_X_DISPLAY (f), window, &f->display.x->wm_hints);
3466 #endif
3467 }
3468
3469 \f
3470 /* Initialization. */
3471
3472 #ifdef USE_X_TOOLKIT
3473 static XrmOptionDescRec emacs_options[] = {
3474 {"-geometry", ".geometry", XrmoptionSepArg, NULL},
3475 {"-iconic", ".iconic", XrmoptionNoArg, (XtPointer) "yes"},
3476
3477 {"-internal-border-width", "*EmacsScreen.internalBorderWidth",
3478 XrmoptionSepArg, NULL},
3479 {"-ib", "*EmacsScreen.internalBorderWidth", XrmoptionSepArg, NULL},
3480
3481 {"-T", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
3482 {"-wn", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
3483 {"-title", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
3484 {"-iconname", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
3485 {"-in", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
3486 {"-mc", "*pointerColor", XrmoptionSepArg, (XtPointer) NULL},
3487 {"-cr", "*cursorColor", XrmoptionSepArg, (XtPointer) NULL}
3488 };
3489 #endif /* USE_X_TOOLKIT */
3490
3491 static int win32_initialized = 0;
3492
3493 struct win32_display_info *
3494 win32_term_init (display_name, xrm_option, resource_name)
3495 Lisp_Object display_name;
3496 char *xrm_option;
3497 char *resource_name;
3498 {
3499 Lisp_Object frame;
3500 char *defaultvalue;
3501 struct win32_display_info *dpyinfo;
3502 HDC hdc;
3503
3504 BLOCK_INPUT;
3505
3506 if (!win32_initialized)
3507 {
3508 win32_initialize ();
3509 win32_initialized = 1;
3510 }
3511
3512 {
3513 int argc = 0;
3514 char *argv[3];
3515
3516 argv[0] = "";
3517 argc = 1;
3518 if (xrm_option)
3519 {
3520 argv[argc++] = "-xrm";
3521 argv[argc++] = xrm_option;
3522 }
3523 }
3524
3525 dpyinfo = &one_win32_display_info;
3526
3527 /* Put this display on the chain. */
3528 dpyinfo->next = NULL;
3529
3530 /* Put it on win32_display_name_list as well, to keep them parallel. */
3531 win32_display_name_list = Fcons (Fcons (display_name, Qnil),
3532 win32_display_name_list);
3533 dpyinfo->name_list_element = XCONS (win32_display_name_list)->car;
3534
3535 dpyinfo->win32_id_name
3536 = (char *) xmalloc (XSTRING (Vinvocation_name)->size
3537 + XSTRING (Vsystem_name)->size
3538 + 2);
3539 sprintf (dpyinfo->win32_id_name, "%s@%s",
3540 XSTRING (Vinvocation_name)->data, XSTRING (Vsystem_name)->data);
3541
3542 #if 0
3543 xrdb = x_load_resources (dpyinfo->display, xrm_option,
3544 resource_name, EMACS_CLASS);
3545
3546 /* Put the rdb where we can find it in a way that works on
3547 all versions. */
3548 dpyinfo->xrdb = xrdb;
3549 #endif
3550 hdc = my_get_dc (GetDesktopWindow ());
3551
3552 dpyinfo->height = GetDeviceCaps (hdc, VERTRES);
3553 dpyinfo->width = GetDeviceCaps (hdc, HORZRES);
3554 dpyinfo->root_window = GetDesktopWindow ();
3555 dpyinfo->n_planes = GetDeviceCaps (hdc, PLANES);
3556 dpyinfo->n_cbits = GetDeviceCaps (hdc, BITSPIXEL);
3557 dpyinfo->height_in = GetDeviceCaps (hdc, LOGPIXELSX);
3558 dpyinfo->width_in = GetDeviceCaps (hdc, LOGPIXELSY);
3559 dpyinfo->grabbed = 0;
3560 dpyinfo->reference_count = 0;
3561 dpyinfo->n_fonts = 0;
3562 dpyinfo->font_table_size = 0;
3563 dpyinfo->bitmaps = 0;
3564 dpyinfo->bitmaps_size = 0;
3565 dpyinfo->bitmaps_last = 0;
3566 dpyinfo->mouse_face_mouse_frame = 0;
3567 dpyinfo->mouse_face_deferred_gc = 0;
3568 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
3569 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
3570 dpyinfo->mouse_face_face_id = 0;
3571 dpyinfo->mouse_face_window = Qnil;
3572 dpyinfo->mouse_face_mouse_x = dpyinfo->mouse_face_mouse_y = 0;
3573 dpyinfo->mouse_face_defer = 0;
3574 dpyinfo->win32_focus_frame = 0;
3575 dpyinfo->win32_focus_event_frame = 0;
3576 dpyinfo->win32_highlight_frame = 0;
3577
3578 ReleaseDC (GetDesktopWindow (), hdc);
3579
3580 #ifndef F_SETOWN_BUG
3581 #ifdef F_SETOWN
3582 #ifdef F_SETOWN_SOCK_NEG
3583 /* stdin is a socket here */
3584 fcntl (connection, F_SETOWN, -getpid ());
3585 #else /* ! defined (F_SETOWN_SOCK_NEG) */
3586 fcntl (connection, F_SETOWN, getpid ());
3587 #endif /* ! defined (F_SETOWN_SOCK_NEG) */
3588 #endif /* ! defined (F_SETOWN) */
3589 #endif /* F_SETOWN_BUG */
3590
3591 #ifdef SIGIO
3592 if (interrupt_input)
3593 init_sigio (connection);
3594 #endif /* ! defined (SIGIO) */
3595
3596 UNBLOCK_INPUT;
3597
3598 return dpyinfo;
3599 }
3600 \f
3601 /* Get rid of display DPYINFO, assuming all frames are already gone. */
3602
3603 void
3604 x_delete_display (dpyinfo)
3605 struct win32_display_info *dpyinfo;
3606 {
3607 /* Discard this display from win32_display_name_list and win32_display_list.
3608 We can't use Fdelq because that can quit. */
3609 if (! NILP (win32_display_name_list)
3610 && EQ (XCONS (win32_display_name_list)->car, dpyinfo->name_list_element))
3611 win32_display_name_list = XCONS (win32_display_name_list)->cdr;
3612 else
3613 {
3614 Lisp_Object tail;
3615
3616 tail = win32_display_name_list;
3617 while (CONSP (tail) && CONSP (XCONS (tail)->cdr))
3618 {
3619 if (EQ (XCONS (XCONS (tail)->cdr)->car,
3620 dpyinfo->name_list_element))
3621 {
3622 XCONS (tail)->cdr = XCONS (XCONS (tail)->cdr)->cdr;
3623 break;
3624 }
3625 tail = XCONS (tail)->cdr;
3626 }
3627 }
3628
3629 xfree (dpyinfo->font_table);
3630 xfree (dpyinfo->win32_id_name);
3631 }
3632 \f
3633 /* Set up use of Win32. */
3634
3635 DWORD win_msg_worker ();
3636
3637 win32_initialize ()
3638 {
3639 clear_frame_hook = win32_clear_frame;
3640 clear_end_of_line_hook = win32_clear_end_of_line;
3641 ins_del_lines_hook = win32_ins_del_lines;
3642 change_line_highlight_hook = win32_change_line_highlight;
3643 insert_glyphs_hook = win32_insert_glyphs;
3644 write_glyphs_hook = win32_write_glyphs;
3645 delete_glyphs_hook = win32_delete_glyphs;
3646 ring_bell_hook = win32_ring_bell;
3647 reset_terminal_modes_hook = win32_reset_terminal_modes;
3648 set_terminal_modes_hook = win32_set_terminal_modes;
3649 update_begin_hook = win32_update_begin;
3650 update_end_hook = win32_update_end;
3651 set_terminal_window_hook = win32_set_terminal_window;
3652 read_socket_hook = w32_read_socket;
3653 frame_up_to_date_hook = win32_frame_up_to_date;
3654 cursor_to_hook = win32_cursor_to;
3655 reassert_line_highlight_hook = win32_reassert_line_highlight;
3656 mouse_position_hook = win32_mouse_position;
3657 frame_rehighlight_hook = win32_frame_rehighlight;
3658 frame_raise_lower_hook = win32_frame_raise_lower;
3659 set_vertical_scroll_bar_hook = win32_set_vertical_scroll_bar;
3660 condemn_scroll_bars_hook = win32_condemn_scroll_bars;
3661 redeem_scroll_bar_hook = win32_redeem_scroll_bar;
3662 judge_scroll_bars_hook = win32_judge_scroll_bars;
3663
3664 scroll_region_ok = 1; /* we'll scroll partial frames */
3665 char_ins_del_ok = 0; /* just as fast to write the line */
3666 line_ins_del_ok = 1; /* we'll just blt 'em */
3667 fast_clear_end_of_line = 1; /* X does this well */
3668 memory_below_frame = 0; /* we don't remember what scrolls
3669 off the bottom */
3670 baud_rate = 19200;
3671
3672 /* Try to use interrupt input; if we can't, then start polling. */
3673 Fset_input_mode (Qt, Qnil, Qt, Qnil);
3674
3675 /* Create the window thread - it will terminate itself or when the app terminates */
3676
3677 init_crit ();
3678
3679 dwMainThreadId = GetCurrentThreadId ();
3680 DuplicateHandle (GetCurrentProcess (), GetCurrentThread (),
3681 GetCurrentProcess (), &hMainThread, 0, TRUE, DUPLICATE_SAME_ACCESS);
3682
3683 /* Wait for thread to start */
3684
3685 {
3686 MSG msg;
3687
3688 PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE);
3689
3690 hWinThread = CreateThread (NULL, 0,
3691 (LPTHREAD_START_ROUTINE) win_msg_worker,
3692 0, 0, &dwWinThreadId);
3693
3694 GetMessage (&msg, NULL, WM_EMACS_DONE, WM_EMACS_DONE);
3695 }
3696
3697 /* AttachThreadInput (dwWinThreadId, dwMainThreadId, TRUE); */
3698
3699 }
3700
3701 void
3702 syms_of_win32term ()
3703 {
3704 staticpro (&win32_display_name_list);
3705 win32_display_name_list = Qnil;
3706
3707 staticpro (&last_mouse_scroll_bar);
3708 last_mouse_scroll_bar = Qnil;
3709
3710 staticpro (&Qvendor_specific_keysyms);
3711 Qvendor_specific_keysyms = intern ("vendor-specific-keysyms");
3712 }