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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_get_next_char_visually, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
249
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
262
263 #include "font.h"
264
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
268
269 #define INFINITY 10000000
270
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar P_ ((struct frame *f, int, int));
274 extern int pending_menu_activation;
275 #endif
276
277 extern int interrupt_input;
278 extern int command_loop_level;
279
280 extern Lisp_Object do_mouse_tracking;
281
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
284
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
287
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
294
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
306
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
309
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
312
313 Lisp_Object Qrisky_local_variable;
314
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
317
318 /* Functions called to fontify regions of text. */
319
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
322
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
326
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
329
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
332
333 int auto_raise_tool_bar_buttons_p;
334
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
336
337 int make_cursor_line_fully_visible_p;
338
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
342
343 Lisp_Object Vtool_bar_border;
344
345 /* Margin around tool bar buttons in pixels. */
346
347 Lisp_Object Vtool_bar_button_margin;
348
349 /* Thickness of shadow to draw around tool bar buttons. */
350
351 EMACS_INT tool_bar_button_relief;
352
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
355
356 If value is `grow-only', only make tool-bar bigger. */
357
358 Lisp_Object Vauto_resize_tool_bars;
359
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
361
362 Lisp_Object Vtool_bar_style;
363
364 /* Maximum number of characters a label can have to be shown. */
365
366 EMACS_INT tool_bar_max_label_size;
367
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
371
372 int x_stretch_cursor_p;
373
374 /* Non-nil means don't actually do any redisplay. */
375
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
377
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
379
380 int inhibit_eval_during_redisplay;
381
382 /* Names of text properties relevant for redisplay. */
383
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
386
387 /* Symbols used in text property values. */
388
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
400
401 /* Non-nil means highlight trailing whitespace. */
402
403 Lisp_Object Vshow_trailing_whitespace;
404
405 /* Non-nil means escape non-break space and hyphens. */
406
407 Lisp_Object Vnobreak_char_display;
408
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
411
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
414
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
423
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
427
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
430
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
433
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
437
438 Lisp_Object Vvoid_text_area_pointer;
439
440 /* Name of the face used to highlight trailing whitespace. */
441
442 Lisp_Object Qtrailing_whitespace;
443
444 /* Name and number of the face used to highlight escape glyphs. */
445
446 Lisp_Object Qescape_glyph;
447
448 /* Name and number of the face used to highlight non-breaking spaces. */
449
450 Lisp_Object Qnobreak_space;
451
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
454
455 Lisp_Object Qimage;
456
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
460
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
463
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
466
467 int noninteractive_need_newline;
468
469 /* Non-zero means print newline to message log before next message. */
470
471 static int message_log_need_newline;
472
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
479 \f
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
484
485 static struct text_pos this_line_start_pos;
486
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
489
490 static struct text_pos this_line_end_pos;
491
492 /* The vertical positions and the height of this line. */
493
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
497
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
500
501 static int this_line_start_x;
502
503 /* Buffer that this_line_.* variables are referring to. */
504
505 static struct buffer *this_line_buffer;
506
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
509
510 Lisp_Object Vtruncate_partial_width_windows;
511
512 /* A flag to control how to display unibyte 8-bit character. */
513
514 int unibyte_display_via_language_environment;
515
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
519
520 int multiple_frames;
521
522 Lisp_Object Vglobal_mode_string;
523
524
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
528
529 Lisp_Object Voverlay_arrow_variable_list;
530
531 /* Marker for where to display an arrow on top of the buffer text. */
532
533 Lisp_Object Voverlay_arrow_position;
534
535 /* String to display for the arrow. Only used on terminal frames. */
536
537 Lisp_Object Voverlay_arrow_string;
538
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
543
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
545
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
548
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
550
551 /* Like mode-line-format, but for the title bar on a visible frame. */
552
553 Lisp_Object Vframe_title_format;
554
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
556
557 Lisp_Object Vicon_title_format;
558
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
562
563 static Lisp_Object Vwindow_size_change_functions;
564
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
566
567 /* Nonzero if an overlay arrow has been displayed in this window. */
568
569 static int overlay_arrow_seen;
570
571 /* Nonzero means highlight the region even in nonselected windows. */
572
573 int highlight_nonselected_windows;
574
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
577
578 static EMACS_INT scroll_step;
579
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
582
583 static EMACS_INT scroll_conservatively;
584
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
589
590 EMACS_INT scroll_margin;
591
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
595
596 int buffer_shared;
597
598 /* Vector containing glyphs for an ellipsis `...'. */
599
600 static Lisp_Object default_invis_vector[3];
601
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
605
606 This variable is deprecated. */
607
608 int mode_line_inverse_video;
609
610 /* Prompt to display in front of the mini-buffer contents. */
611
612 Lisp_Object minibuf_prompt;
613
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
616
617 int minibuf_prompt_width;
618
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
622
623 Lisp_Object echo_area_window;
624
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
629
630 Lisp_Object Vmessage_stack;
631
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
634
635 int message_enable_multibyte;
636
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
638
639 int update_mode_lines;
640
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
643
644 int windows_or_buffers_changed;
645
646 /* Nonzero means a frame's cursor type has been changed. */
647
648 int cursor_type_changed;
649
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
652
653 int line_number_displayed;
654
655 /* Maximum buffer size for which to display line numbers. */
656
657 Lisp_Object Vline_number_display_limit;
658
659 /* Line width to consider when repositioning for line number display. */
660
661 static EMACS_INT line_number_display_limit_width;
662
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
665
666 Lisp_Object Vmessage_log_max;
667
668 /* The name of the *Messages* buffer, a string. */
669
670 static Lisp_Object Vmessages_buffer_name;
671
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
674
675 Lisp_Object echo_area_buffer[2];
676
677 /* The buffers referenced from echo_area_buffer. */
678
679 static Lisp_Object echo_buffer[2];
680
681 /* A vector saved used in with_area_buffer to reduce consing. */
682
683 static Lisp_Object Vwith_echo_area_save_vector;
684
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
687
688 static int display_last_displayed_message_p;
689
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
692
693 int message_buf_print;
694
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
696
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
699
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
702
703 Lisp_Object Vmenu_updating_frame;
704
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
708
709 Lisp_Object Vmax_mini_window_height;
710
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
713
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
716
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
719
720 static int message_cleared_p;
721
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
724
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
727
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
731
732 /* Ascent and height of the last line processed by move_it_to. */
733
734 static int last_max_ascent, last_height;
735
736 /* Non-zero if there's a help-echo in the echo area. */
737
738 int help_echo_showing_p;
739
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
743
744 int current_mode_line_height, current_header_line_height;
745
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
751
752 #define TEXT_PROP_DISTANCE_LIMIT 100
753
754 #if GLYPH_DEBUG
755
756 /* Variables to turn off display optimizations from Lisp. */
757
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
760
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
763
764 int trace_redisplay_p;
765
766 #endif /* GLYPH_DEBUG */
767
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
771
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
776
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
779
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
782
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
786
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
789
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
794
795 Lisp_Object Vresize_mini_windows;
796
797 /* Buffer being redisplayed -- for redisplay_window_error. */
798
799 struct buffer *displayed_buffer;
800
801 /* Space between overline and text. */
802
803 EMACS_INT overline_margin;
804
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
808
809 EMACS_INT underline_minimum_offset;
810
811 /* Value returned from text property handlers (see below). */
812
813 enum prop_handled
814 {
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
819 };
820
821 /* A description of text properties that redisplay is interested
822 in. */
823
824 struct props
825 {
826 /* The name of the property. */
827 Lisp_Object *name;
828
829 /* A unique index for the property. */
830 enum prop_idx idx;
831
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) P_ ((struct it *it));
835 };
836
837 static enum prop_handled handle_face_prop P_ ((struct it *));
838 static enum prop_handled handle_invisible_prop P_ ((struct it *));
839 static enum prop_handled handle_display_prop P_ ((struct it *));
840 static enum prop_handled handle_composition_prop P_ ((struct it *));
841 static enum prop_handled handle_overlay_change P_ ((struct it *));
842 static enum prop_handled handle_fontified_prop P_ ((struct it *));
843
844 /* Properties handled by iterators. */
845
846 static struct props it_props[] =
847 {
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
856 };
857
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
860
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
862
863 /* Enumeration returned by some move_it_.* functions internally. */
864
865 enum move_it_result
866 {
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
869
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
872
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
875
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
879
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
883
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
886 };
887
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
892
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
895
896 /* Similarly for the image cache. */
897
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
902
903 /* Non-zero while redisplay_internal is in progress. */
904
905 int redisplaying_p;
906
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
910
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
913
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
916
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
921
922 /* Temporary variable for XTread_socket. */
923
924 Lisp_Object previous_help_echo_string;
925
926 /* Null glyph slice */
927
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
929
930 /* Platform-independent portion of hourglass implementation. */
931
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
934
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
937
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
941
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
944
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
948
949 \f
950 /* Function prototypes. */
951
952 static void setup_for_ellipsis P_ ((struct it *, int));
953 static void mark_window_display_accurate_1 P_ ((struct window *, int));
954 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
955 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
956 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
957 static int redisplay_mode_lines P_ ((Lisp_Object, int));
958 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
959
960 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
961
962 static void handle_line_prefix P_ ((struct it *));
963
964 static void pint2str P_ ((char *, int, int));
965 static void pint2hrstr P_ ((char *, int, int));
966 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
967 struct text_pos));
968 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
969 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
970 static void store_mode_line_noprop_char P_ ((char));
971 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
972 static void x_consider_frame_title P_ ((Lisp_Object));
973 static void handle_stop P_ ((struct it *));
974 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
975 static int tool_bar_lines_needed P_ ((struct frame *, int *));
976 static int single_display_spec_intangible_p P_ ((Lisp_Object));
977 static void ensure_echo_area_buffers P_ ((void));
978 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
979 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
980 static int with_echo_area_buffer P_ ((struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
983 static void clear_garbaged_frames P_ ((void));
984 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
985 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
986 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
987 static int display_echo_area P_ ((struct window *));
988 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
989 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
990 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
991 static int string_char_and_length P_ ((const unsigned char *, int *));
992 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
993 struct text_pos));
994 static int compute_window_start_on_continuation_line P_ ((struct window *));
995 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
996 static void insert_left_trunc_glyphs P_ ((struct it *));
997 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
998 Lisp_Object));
999 static void extend_face_to_end_of_line P_ ((struct it *));
1000 static int append_space_for_newline P_ ((struct it *, int));
1001 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
1002 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
1003 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
1004 static int trailing_whitespace_p P_ ((int));
1005 static int message_log_check_duplicate P_ ((int, int, int, int));
1006 static void push_it P_ ((struct it *));
1007 static void pop_it P_ ((struct it *));
1008 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
1009 static void select_frame_for_redisplay P_ ((Lisp_Object));
1010 static void redisplay_internal P_ ((int));
1011 static int echo_area_display P_ ((int));
1012 static void redisplay_windows P_ ((Lisp_Object));
1013 static void redisplay_window P_ ((Lisp_Object, int));
1014 static Lisp_Object redisplay_window_error ();
1015 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
1016 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
1017 static int update_menu_bar P_ ((struct frame *, int, int));
1018 static int try_window_reusing_current_matrix P_ ((struct window *));
1019 static int try_window_id P_ ((struct window *));
1020 static int display_line P_ ((struct it *));
1021 static int display_mode_lines P_ ((struct window *));
1022 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
1023 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
1024 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
1025 static char *decode_mode_spec P_ ((struct window *, int, int, int,
1026 Lisp_Object *));
1027 static void display_menu_bar P_ ((struct window *));
1028 static int display_count_lines P_ ((int, int, int, int, int *));
1029 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
1031 static void compute_line_metrics P_ ((struct it *));
1032 static void run_redisplay_end_trigger_hook P_ ((struct it *));
1033 static int get_overlay_strings P_ ((struct it *, int));
1034 static int get_overlay_strings_1 P_ ((struct it *, int, int));
1035 static void next_overlay_string P_ ((struct it *));
1036 static void reseat P_ ((struct it *, struct text_pos, int));
1037 static void reseat_1 P_ ((struct it *, struct text_pos, int));
1038 static void back_to_previous_visible_line_start P_ ((struct it *));
1039 void reseat_at_previous_visible_line_start P_ ((struct it *));
1040 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
1041 static int next_element_from_ellipsis P_ ((struct it *));
1042 static int next_element_from_display_vector P_ ((struct it *));
1043 static int next_element_from_string P_ ((struct it *));
1044 static int next_element_from_c_string P_ ((struct it *));
1045 static int next_element_from_buffer P_ ((struct it *));
1046 static int next_element_from_composition P_ ((struct it *));
1047 static int next_element_from_image P_ ((struct it *));
1048 static int next_element_from_stretch P_ ((struct it *));
1049 static void load_overlay_strings P_ ((struct it *, int));
1050 static int init_from_display_pos P_ ((struct it *, struct window *,
1051 struct display_pos *));
1052 static void reseat_to_string P_ ((struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int));
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward P_ ((struct it *, int));
1058 static void init_to_row_start P_ ((struct it *, struct window *,
1059 struct glyph_row *));
1060 static int init_to_row_end P_ ((struct it *, struct window *,
1061 struct glyph_row *));
1062 static void back_to_previous_line_start P_ ((struct it *));
1063 static int forward_to_next_line_start P_ ((struct it *, int *));
1064 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
1065 Lisp_Object, int));
1066 static struct text_pos string_pos P_ ((int, Lisp_Object));
1067 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1068 static int number_of_chars P_ ((unsigned char *, int));
1069 static void compute_stop_pos P_ ((struct it *));
1070 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1071 Lisp_Object));
1072 static int face_before_or_after_it_pos P_ ((struct it *, int));
1073 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1074 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int));
1077 static int underlying_face_id P_ ((struct it *));
1078 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1079 struct window *));
1080
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1083
1084 #ifdef HAVE_WINDOW_SYSTEM
1085
1086 static void update_tool_bar P_ ((struct frame *, int));
1087 static void build_desired_tool_bar_string P_ ((struct frame *f));
1088 static int redisplay_tool_bar P_ ((struct frame *));
1089 static void display_tool_bar_line P_ ((struct it *, int));
1090 static void notice_overwritten_cursor P_ ((struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int));
1093 static void append_stretch_glyph P_ ((struct it *, Lisp_Object,
1094 int, int, int));
1095
1096
1097
1098 #endif /* HAVE_WINDOW_SYSTEM */
1099
1100 \f
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1104
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1108
1109 This is the height of W minus the height of a mode line, if any. */
1110
1111 INLINE int
1112 window_text_bottom_y (w)
1113 struct window *w;
1114 {
1115 int height = WINDOW_TOTAL_HEIGHT (w);
1116
1117 if (WINDOW_WANTS_MODELINE_P (w))
1118 height -= CURRENT_MODE_LINE_HEIGHT (w);
1119 return height;
1120 }
1121
1122 /* Return the pixel width of display area AREA of window W. AREA < 0
1123 means return the total width of W, not including fringes to
1124 the left and right of the window. */
1125
1126 INLINE int
1127 window_box_width (w, area)
1128 struct window *w;
1129 int area;
1130 {
1131 int cols = XFASTINT (w->total_cols);
1132 int pixels = 0;
1133
1134 if (!w->pseudo_window_p)
1135 {
1136 cols -= WINDOW_SCROLL_BAR_COLS (w);
1137
1138 if (area == TEXT_AREA)
1139 {
1140 if (INTEGERP (w->left_margin_cols))
1141 cols -= XFASTINT (w->left_margin_cols);
1142 if (INTEGERP (w->right_margin_cols))
1143 cols -= XFASTINT (w->right_margin_cols);
1144 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1145 }
1146 else if (area == LEFT_MARGIN_AREA)
1147 {
1148 cols = (INTEGERP (w->left_margin_cols)
1149 ? XFASTINT (w->left_margin_cols) : 0);
1150 pixels = 0;
1151 }
1152 else if (area == RIGHT_MARGIN_AREA)
1153 {
1154 cols = (INTEGERP (w->right_margin_cols)
1155 ? XFASTINT (w->right_margin_cols) : 0);
1156 pixels = 0;
1157 }
1158 }
1159
1160 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1161 }
1162
1163
1164 /* Return the pixel height of the display area of window W, not
1165 including mode lines of W, if any. */
1166
1167 INLINE int
1168 window_box_height (w)
1169 struct window *w;
1170 {
1171 struct frame *f = XFRAME (w->frame);
1172 int height = WINDOW_TOTAL_HEIGHT (w);
1173
1174 xassert (height >= 0);
1175
1176 /* Note: the code below that determines the mode-line/header-line
1177 height is essentially the same as that contained in the macro
1178 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1179 the appropriate glyph row has its `mode_line_p' flag set,
1180 and if it doesn't, uses estimate_mode_line_height instead. */
1181
1182 if (WINDOW_WANTS_MODELINE_P (w))
1183 {
1184 struct glyph_row *ml_row
1185 = (w->current_matrix && w->current_matrix->rows
1186 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1187 : 0);
1188 if (ml_row && ml_row->mode_line_p)
1189 height -= ml_row->height;
1190 else
1191 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1192 }
1193
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1195 {
1196 struct glyph_row *hl_row
1197 = (w->current_matrix && w->current_matrix->rows
1198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1199 : 0);
1200 if (hl_row && hl_row->mode_line_p)
1201 height -= hl_row->height;
1202 else
1203 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1204 }
1205
1206 /* With a very small font and a mode-line that's taller than
1207 default, we might end up with a negative height. */
1208 return max (0, height);
1209 }
1210
1211 /* Return the window-relative coordinate of the left edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the right of the left fringe of W. */
1214
1215 INLINE int
1216 window_box_left_offset (w, area)
1217 struct window *w;
1218 int area;
1219 {
1220 int x;
1221
1222 if (w->pseudo_window_p)
1223 return 0;
1224
1225 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1226
1227 if (area == TEXT_AREA)
1228 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1229 + window_box_width (w, LEFT_MARGIN_AREA));
1230 else if (area == RIGHT_MARGIN_AREA)
1231 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1232 + window_box_width (w, LEFT_MARGIN_AREA)
1233 + window_box_width (w, TEXT_AREA)
1234 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1235 ? 0
1236 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1237 else if (area == LEFT_MARGIN_AREA
1238 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1239 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1240
1241 return x;
1242 }
1243
1244
1245 /* Return the window-relative coordinate of the right edge of display
1246 area AREA of window W. AREA < 0 means return the left edge of the
1247 whole window, to the left of the right fringe of W. */
1248
1249 INLINE int
1250 window_box_right_offset (w, area)
1251 struct window *w;
1252 int area;
1253 {
1254 return window_box_left_offset (w, area) + window_box_width (w, area);
1255 }
1256
1257 /* Return the frame-relative coordinate of the left edge of display
1258 area AREA of window W. AREA < 0 means return the left edge of the
1259 whole window, to the right of the left fringe of W. */
1260
1261 INLINE int
1262 window_box_left (w, area)
1263 struct window *w;
1264 int area;
1265 {
1266 struct frame *f = XFRAME (w->frame);
1267 int x;
1268
1269 if (w->pseudo_window_p)
1270 return FRAME_INTERNAL_BORDER_WIDTH (f);
1271
1272 x = (WINDOW_LEFT_EDGE_X (w)
1273 + window_box_left_offset (w, area));
1274
1275 return x;
1276 }
1277
1278
1279 /* Return the frame-relative coordinate of the right edge of display
1280 area AREA of window W. AREA < 0 means return the left edge of the
1281 whole window, to the left of the right fringe of W. */
1282
1283 INLINE int
1284 window_box_right (w, area)
1285 struct window *w;
1286 int area;
1287 {
1288 return window_box_left (w, area) + window_box_width (w, area);
1289 }
1290
1291 /* Get the bounding box of the display area AREA of window W, without
1292 mode lines, in frame-relative coordinates. AREA < 0 means the
1293 whole window, not including the left and right fringes of
1294 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1295 coordinates of the upper-left corner of the box. Return in
1296 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1297
1298 INLINE void
1299 window_box (w, area, box_x, box_y, box_width, box_height)
1300 struct window *w;
1301 int area;
1302 int *box_x, *box_y, *box_width, *box_height;
1303 {
1304 if (box_width)
1305 *box_width = window_box_width (w, area);
1306 if (box_height)
1307 *box_height = window_box_height (w);
1308 if (box_x)
1309 *box_x = window_box_left (w, area);
1310 if (box_y)
1311 {
1312 *box_y = WINDOW_TOP_EDGE_Y (w);
1313 if (WINDOW_WANTS_HEADER_LINE_P (w))
1314 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1315 }
1316 }
1317
1318
1319 /* Get the bounding box of the display area AREA of window W, without
1320 mode lines. AREA < 0 means the whole window, not including the
1321 left and right fringe of the window. Return in *TOP_LEFT_X
1322 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1323 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1324 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1325 box. */
1326
1327 INLINE void
1328 window_box_edges (w, area, top_left_x, top_left_y,
1329 bottom_right_x, bottom_right_y)
1330 struct window *w;
1331 int area;
1332 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1333 {
1334 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1335 bottom_right_y);
1336 *bottom_right_x += *top_left_x;
1337 *bottom_right_y += *top_left_y;
1338 }
1339
1340
1341 \f
1342 /***********************************************************************
1343 Utilities
1344 ***********************************************************************/
1345
1346 /* Return the bottom y-position of the line the iterator IT is in.
1347 This can modify IT's settings. */
1348
1349 int
1350 line_bottom_y (it)
1351 struct it *it;
1352 {
1353 int line_height = it->max_ascent + it->max_descent;
1354 int line_top_y = it->current_y;
1355
1356 if (line_height == 0)
1357 {
1358 if (last_height)
1359 line_height = last_height;
1360 else if (IT_CHARPOS (*it) < ZV)
1361 {
1362 move_it_by_lines (it, 1, 1);
1363 line_height = (it->max_ascent || it->max_descent
1364 ? it->max_ascent + it->max_descent
1365 : last_height);
1366 }
1367 else
1368 {
1369 struct glyph_row *row = it->glyph_row;
1370
1371 /* Use the default character height. */
1372 it->glyph_row = NULL;
1373 it->what = IT_CHARACTER;
1374 it->c = ' ';
1375 it->len = 1;
1376 PRODUCE_GLYPHS (it);
1377 line_height = it->ascent + it->descent;
1378 it->glyph_row = row;
1379 }
1380 }
1381
1382 return line_top_y + line_height;
1383 }
1384
1385
1386 /* Return 1 if position CHARPOS is visible in window W.
1387 CHARPOS < 0 means return info about WINDOW_END position.
1388 If visible, set *X and *Y to pixel coordinates of top left corner.
1389 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1390 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1391
1392 int
1393 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1394 struct window *w;
1395 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1396 {
1397 struct it it;
1398 struct text_pos top;
1399 int visible_p = 0;
1400 struct buffer *old_buffer = NULL;
1401
1402 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1403 return visible_p;
1404
1405 if (XBUFFER (w->buffer) != current_buffer)
1406 {
1407 old_buffer = current_buffer;
1408 set_buffer_internal_1 (XBUFFER (w->buffer));
1409 }
1410
1411 SET_TEXT_POS_FROM_MARKER (top, w->start);
1412
1413 /* Compute exact mode line heights. */
1414 if (WINDOW_WANTS_MODELINE_P (w))
1415 current_mode_line_height
1416 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1417 current_buffer->mode_line_format);
1418
1419 if (WINDOW_WANTS_HEADER_LINE_P (w))
1420 current_header_line_height
1421 = display_mode_line (w, HEADER_LINE_FACE_ID,
1422 current_buffer->header_line_format);
1423
1424 start_display (&it, w, top);
1425 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1426 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1427
1428 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1429 {
1430 /* We have reached CHARPOS, or passed it. How the call to
1431 move_it_to can overshoot: (i) If CHARPOS is on invisible
1432 text, move_it_to stops at the end of the invisible text,
1433 after CHARPOS. (ii) If CHARPOS is in a display vector,
1434 move_it_to stops on its last glyph. */
1435 int top_x = it.current_x;
1436 int top_y = it.current_y;
1437 enum it_method it_method = it.method;
1438 /* Calling line_bottom_y may change it.method, it.position, etc. */
1439 int bottom_y = (last_height = 0, line_bottom_y (&it));
1440 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1441
1442 if (top_y < window_top_y)
1443 visible_p = bottom_y > window_top_y;
1444 else if (top_y < it.last_visible_y)
1445 visible_p = 1;
1446 if (visible_p)
1447 {
1448 if (it_method == GET_FROM_DISPLAY_VECTOR)
1449 {
1450 /* We stopped on the last glyph of a display vector.
1451 Try and recompute. Hack alert! */
1452 if (charpos < 2 || top.charpos >= charpos)
1453 top_x = it.glyph_row->x;
1454 else
1455 {
1456 struct it it2;
1457 start_display (&it2, w, top);
1458 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1459 get_next_display_element (&it2);
1460 PRODUCE_GLYPHS (&it2);
1461 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1462 || it2.current_x > it2.last_visible_x)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 top_x = it2.current_x;
1467 top_y = it2.current_y;
1468 }
1469 }
1470 }
1471
1472 *x = top_x;
1473 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1474 *rtop = max (0, window_top_y - top_y);
1475 *rbot = max (0, bottom_y - it.last_visible_y);
1476 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1477 - max (top_y, window_top_y)));
1478 *vpos = it.vpos;
1479 }
1480 }
1481 else
1482 {
1483 struct it it2;
1484
1485 it2 = it;
1486 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1487 move_it_by_lines (&it, 1, 0);
1488 if (charpos < IT_CHARPOS (it)
1489 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1490 {
1491 visible_p = 1;
1492 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1493 *x = it2.current_x;
1494 *y = it2.current_y + it2.max_ascent - it2.ascent;
1495 *rtop = max (0, -it2.current_y);
1496 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1497 - it.last_visible_y));
1498 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1499 it.last_visible_y)
1500 - max (it2.current_y,
1501 WINDOW_HEADER_LINE_HEIGHT (w))));
1502 *vpos = it2.vpos;
1503 }
1504 }
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR which is MAXLEN bytes long.
1528 Return in *LEN the length of the character. This is like
1529 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1530 we find one, we return a `?', but with the length of the invalid
1531 character. */
1532
1533 static INLINE int
1534 string_char_and_length (str, len)
1535 const unsigned char *str;
1536 int *len;
1537 {
1538 int c;
1539
1540 c = STRING_CHAR_AND_LENGTH (str, *len);
1541 if (!CHAR_VALID_P (c, 1))
1542 /* We may not change the length here because other places in Emacs
1543 don't use this function, i.e. they silently accept invalid
1544 characters. */
1545 c = '?';
1546
1547 return c;
1548 }
1549
1550
1551
1552 /* Given a position POS containing a valid character and byte position
1553 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1554
1555 static struct text_pos
1556 string_pos_nchars_ahead (pos, string, nchars)
1557 struct text_pos pos;
1558 Lisp_Object string;
1559 int nchars;
1560 {
1561 xassert (STRINGP (string) && nchars >= 0);
1562
1563 if (STRING_MULTIBYTE (string))
1564 {
1565 int rest = SBYTES (string) - BYTEPOS (pos);
1566 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1567 int len;
1568
1569 while (nchars--)
1570 {
1571 string_char_and_length (p, &len);
1572 p += len, rest -= len;
1573 xassert (rest >= 0);
1574 CHARPOS (pos) += 1;
1575 BYTEPOS (pos) += len;
1576 }
1577 }
1578 else
1579 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1580
1581 return pos;
1582 }
1583
1584
1585 /* Value is the text position, i.e. character and byte position,
1586 for character position CHARPOS in STRING. */
1587
1588 static INLINE struct text_pos
1589 string_pos (charpos, string)
1590 int charpos;
1591 Lisp_Object string;
1592 {
1593 struct text_pos pos;
1594 xassert (STRINGP (string));
1595 xassert (charpos >= 0);
1596 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1597 return pos;
1598 }
1599
1600
1601 /* Value is a text position, i.e. character and byte position, for
1602 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1603 means recognize multibyte characters. */
1604
1605 static struct text_pos
1606 c_string_pos (charpos, s, multibyte_p)
1607 int charpos;
1608 unsigned char *s;
1609 int multibyte_p;
1610 {
1611 struct text_pos pos;
1612
1613 xassert (s != NULL);
1614 xassert (charpos >= 0);
1615
1616 if (multibyte_p)
1617 {
1618 int rest = strlen (s), len;
1619
1620 SET_TEXT_POS (pos, 0, 0);
1621 while (charpos--)
1622 {
1623 string_char_and_length (s, &len);
1624 s += len, rest -= len;
1625 xassert (rest >= 0);
1626 CHARPOS (pos) += 1;
1627 BYTEPOS (pos) += len;
1628 }
1629 }
1630 else
1631 SET_TEXT_POS (pos, charpos, charpos);
1632
1633 return pos;
1634 }
1635
1636
1637 /* Value is the number of characters in C string S. MULTIBYTE_P
1638 non-zero means recognize multibyte characters. */
1639
1640 static int
1641 number_of_chars (s, multibyte_p)
1642 unsigned char *s;
1643 int multibyte_p;
1644 {
1645 int nchars;
1646
1647 if (multibyte_p)
1648 {
1649 int rest = strlen (s), len;
1650 unsigned char *p = (unsigned char *) s;
1651
1652 for (nchars = 0; rest > 0; ++nchars)
1653 {
1654 string_char_and_length (p, &len);
1655 rest -= len, p += len;
1656 }
1657 }
1658 else
1659 nchars = strlen (s);
1660
1661 return nchars;
1662 }
1663
1664
1665 /* Compute byte position NEWPOS->bytepos corresponding to
1666 NEWPOS->charpos. POS is a known position in string STRING.
1667 NEWPOS->charpos must be >= POS.charpos. */
1668
1669 static void
1670 compute_string_pos (newpos, pos, string)
1671 struct text_pos *newpos, pos;
1672 Lisp_Object string;
1673 {
1674 xassert (STRINGP (string));
1675 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1676
1677 if (STRING_MULTIBYTE (string))
1678 *newpos = string_pos_nchars_ahead (pos, string,
1679 CHARPOS (*newpos) - CHARPOS (pos));
1680 else
1681 BYTEPOS (*newpos) = CHARPOS (*newpos);
1682 }
1683
1684 /* EXPORT:
1685 Return an estimation of the pixel height of mode or header lines on
1686 frame F. FACE_ID specifies what line's height to estimate. */
1687
1688 int
1689 estimate_mode_line_height (f, face_id)
1690 struct frame *f;
1691 enum face_id face_id;
1692 {
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 if (FRAME_WINDOW_P (f))
1695 {
1696 int height = FONT_HEIGHT (FRAME_FONT (f));
1697
1698 /* This function is called so early when Emacs starts that the face
1699 cache and mode line face are not yet initialized. */
1700 if (FRAME_FACE_CACHE (f))
1701 {
1702 struct face *face = FACE_FROM_ID (f, face_id);
1703 if (face)
1704 {
1705 if (face->font)
1706 height = FONT_HEIGHT (face->font);
1707 if (face->box_line_width > 0)
1708 height += 2 * face->box_line_width;
1709 }
1710 }
1711
1712 return height;
1713 }
1714 #endif
1715
1716 return 1;
1717 }
1718
1719 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1720 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1721 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1722 not force the value into range. */
1723
1724 void
1725 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1726 FRAME_PTR f;
1727 register int pix_x, pix_y;
1728 int *x, *y;
1729 NativeRectangle *bounds;
1730 int noclip;
1731 {
1732
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (f))
1735 {
1736 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1737 even for negative values. */
1738 if (pix_x < 0)
1739 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1740 if (pix_y < 0)
1741 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1742
1743 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1744 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1745
1746 if (bounds)
1747 STORE_NATIVE_RECT (*bounds,
1748 FRAME_COL_TO_PIXEL_X (f, pix_x),
1749 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1750 FRAME_COLUMN_WIDTH (f) - 1,
1751 FRAME_LINE_HEIGHT (f) - 1);
1752
1753 if (!noclip)
1754 {
1755 if (pix_x < 0)
1756 pix_x = 0;
1757 else if (pix_x > FRAME_TOTAL_COLS (f))
1758 pix_x = FRAME_TOTAL_COLS (f);
1759
1760 if (pix_y < 0)
1761 pix_y = 0;
1762 else if (pix_y > FRAME_LINES (f))
1763 pix_y = FRAME_LINES (f);
1764 }
1765 }
1766 #endif
1767
1768 *x = pix_x;
1769 *y = pix_y;
1770 }
1771
1772
1773 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1774 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1775 can't tell the positions because W's display is not up to date,
1776 return 0. */
1777
1778 int
1779 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1780 struct window *w;
1781 int hpos, vpos;
1782 int *frame_x, *frame_y;
1783 {
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1786 {
1787 int success_p;
1788
1789 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1790 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1791
1792 if (display_completed)
1793 {
1794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1795 struct glyph *glyph = row->glyphs[TEXT_AREA];
1796 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1797
1798 hpos = row->x;
1799 vpos = row->y;
1800 while (glyph < end)
1801 {
1802 hpos += glyph->pixel_width;
1803 ++glyph;
1804 }
1805
1806 /* If first glyph is partially visible, its first visible position is still 0. */
1807 if (hpos < 0)
1808 hpos = 0;
1809
1810 success_p = 1;
1811 }
1812 else
1813 {
1814 hpos = vpos = 0;
1815 success_p = 0;
1816 }
1817
1818 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1819 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1820 return success_p;
1821 }
1822 #endif
1823
1824 *frame_x = hpos;
1825 *frame_y = vpos;
1826 return 1;
1827 }
1828
1829
1830 #ifdef HAVE_WINDOW_SYSTEM
1831
1832 /* Find the glyph under window-relative coordinates X/Y in window W.
1833 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1834 strings. Return in *HPOS and *VPOS the row and column number of
1835 the glyph found. Return in *AREA the glyph area containing X.
1836 Value is a pointer to the glyph found or null if X/Y is not on
1837 text, or we can't tell because W's current matrix is not up to
1838 date. */
1839
1840 static
1841 struct glyph *
1842 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1843 struct window *w;
1844 int x, y;
1845 int *hpos, *vpos, *dx, *dy, *area;
1846 {
1847 struct glyph *glyph, *end;
1848 struct glyph_row *row = NULL;
1849 int x0, i;
1850
1851 /* Find row containing Y. Give up if some row is not enabled. */
1852 for (i = 0; i < w->current_matrix->nrows; ++i)
1853 {
1854 row = MATRIX_ROW (w->current_matrix, i);
1855 if (!row->enabled_p)
1856 return NULL;
1857 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1858 break;
1859 }
1860
1861 *vpos = i;
1862 *hpos = 0;
1863
1864 /* Give up if Y is not in the window. */
1865 if (i == w->current_matrix->nrows)
1866 return NULL;
1867
1868 /* Get the glyph area containing X. */
1869 if (w->pseudo_window_p)
1870 {
1871 *area = TEXT_AREA;
1872 x0 = 0;
1873 }
1874 else
1875 {
1876 if (x < window_box_left_offset (w, TEXT_AREA))
1877 {
1878 *area = LEFT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1880 }
1881 else if (x < window_box_right_offset (w, TEXT_AREA))
1882 {
1883 *area = TEXT_AREA;
1884 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1885 }
1886 else
1887 {
1888 *area = RIGHT_MARGIN_AREA;
1889 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1890 }
1891 }
1892
1893 /* Find glyph containing X. */
1894 glyph = row->glyphs[*area];
1895 end = glyph + row->used[*area];
1896 x -= x0;
1897 while (glyph < end && x >= glyph->pixel_width)
1898 {
1899 x -= glyph->pixel_width;
1900 ++glyph;
1901 }
1902
1903 if (glyph == end)
1904 return NULL;
1905
1906 if (dx)
1907 {
1908 *dx = x;
1909 *dy = y - (row->y + row->ascent - glyph->ascent);
1910 }
1911
1912 *hpos = glyph - row->glyphs[*area];
1913 return glyph;
1914 }
1915
1916
1917 /* EXPORT:
1918 Convert frame-relative x/y to coordinates relative to window W.
1919 Takes pseudo-windows into account. */
1920
1921 void
1922 frame_to_window_pixel_xy (w, x, y)
1923 struct window *w;
1924 int *x, *y;
1925 {
1926 if (w->pseudo_window_p)
1927 {
1928 /* A pseudo-window is always full-width, and starts at the
1929 left edge of the frame, plus a frame border. */
1930 struct frame *f = XFRAME (w->frame);
1931 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 else
1935 {
1936 *x -= WINDOW_LEFT_EDGE_X (w);
1937 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1938 }
1939 }
1940
1941 /* EXPORT:
1942 Return in RECTS[] at most N clipping rectangles for glyph string S.
1943 Return the number of stored rectangles. */
1944
1945 int
1946 get_glyph_string_clip_rects (s, rects, n)
1947 struct glyph_string *s;
1948 NativeRectangle *rects;
1949 int n;
1950 {
1951 XRectangle r;
1952
1953 if (n <= 0)
1954 return 0;
1955
1956 if (s->row->full_width_p)
1957 {
1958 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1959 r.x = WINDOW_LEFT_EDGE_X (s->w);
1960 r.width = WINDOW_TOTAL_WIDTH (s->w);
1961
1962 /* Unless displaying a mode or menu bar line, which are always
1963 fully visible, clip to the visible part of the row. */
1964 if (s->w->pseudo_window_p)
1965 r.height = s->row->visible_height;
1966 else
1967 r.height = s->height;
1968 }
1969 else
1970 {
1971 /* This is a text line that may be partially visible. */
1972 r.x = window_box_left (s->w, s->area);
1973 r.width = window_box_width (s->w, s->area);
1974 r.height = s->row->visible_height;
1975 }
1976
1977 if (s->clip_head)
1978 if (r.x < s->clip_head->x)
1979 {
1980 if (r.width >= s->clip_head->x - r.x)
1981 r.width -= s->clip_head->x - r.x;
1982 else
1983 r.width = 0;
1984 r.x = s->clip_head->x;
1985 }
1986 if (s->clip_tail)
1987 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1988 {
1989 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1990 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1991 else
1992 r.width = 0;
1993 }
1994
1995 /* If S draws overlapping rows, it's sufficient to use the top and
1996 bottom of the window for clipping because this glyph string
1997 intentionally draws over other lines. */
1998 if (s->for_overlaps)
1999 {
2000 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2001 r.height = window_text_bottom_y (s->w) - r.y;
2002
2003 /* Alas, the above simple strategy does not work for the
2004 environments with anti-aliased text: if the same text is
2005 drawn onto the same place multiple times, it gets thicker.
2006 If the overlap we are processing is for the erased cursor, we
2007 take the intersection with the rectagle of the cursor. */
2008 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2009 {
2010 XRectangle rc, r_save = r;
2011
2012 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2013 rc.y = s->w->phys_cursor.y;
2014 rc.width = s->w->phys_cursor_width;
2015 rc.height = s->w->phys_cursor_height;
2016
2017 x_intersect_rectangles (&r_save, &rc, &r);
2018 }
2019 }
2020 else
2021 {
2022 /* Don't use S->y for clipping because it doesn't take partially
2023 visible lines into account. For example, it can be negative for
2024 partially visible lines at the top of a window. */
2025 if (!s->row->full_width_p
2026 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2027 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2028 else
2029 r.y = max (0, s->row->y);
2030 }
2031
2032 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2033
2034 /* If drawing the cursor, don't let glyph draw outside its
2035 advertised boundaries. Cleartype does this under some circumstances. */
2036 if (s->hl == DRAW_CURSOR)
2037 {
2038 struct glyph *glyph = s->first_glyph;
2039 int height, max_y;
2040
2041 if (s->x > r.x)
2042 {
2043 r.width -= s->x - r.x;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (s, nr)
2144 struct glyph_string *s;
2145 NativeRectangle *nr;
2146 {
2147 get_glyph_string_clip_rects (s, nr, 1);
2148 }
2149
2150
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2154 */
2155
2156 void
2157 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2158 struct window *w;
2159 struct glyph_row *row;
2160 struct glyph *glyph;
2161 int *xp, *yp, *heightp;
2162 {
2163 struct frame *f = XFRAME (WINDOW_FRAME (w));
2164 int x, y, wd, h, h0, y0;
2165
2166 /* Compute the width of the rectangle to draw. If on a stretch
2167 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2168 rectangle as wide as the glyph, but use a canonical character
2169 width instead. */
2170 wd = glyph->pixel_width - 1;
2171 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2172 wd++; /* Why? */
2173 #endif
2174
2175 x = w->phys_cursor.x;
2176 if (x < 0)
2177 {
2178 wd += x;
2179 x = 0;
2180 }
2181
2182 if (glyph->type == STRETCH_GLYPH
2183 && !x_stretch_cursor_p)
2184 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2185 w->phys_cursor_width = wd;
2186
2187 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, glyph->ascent + glyph->descent);
2193 h0 = min (h0, glyph->ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (f, gx, gy, rect)
2222 struct frame *f;
2223 int gx, gy;
2224 NativeRectangle *rect;
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2250 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2251
2252 if (w->pseudo_window_p)
2253 {
2254 area = TEXT_AREA;
2255 part = ON_MODE_LINE; /* Don't adjust margin. */
2256 goto text_glyph;
2257 }
2258
2259 switch (part)
2260 {
2261 case ON_LEFT_MARGIN:
2262 area = LEFT_MARGIN_AREA;
2263 goto text_glyph;
2264
2265 case ON_RIGHT_MARGIN:
2266 area = RIGHT_MARGIN_AREA;
2267 goto text_glyph;
2268
2269 case ON_HEADER_LINE:
2270 case ON_MODE_LINE:
2271 gr = (part == ON_HEADER_LINE
2272 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2273 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2274 gy = gr->y;
2275 area = TEXT_AREA;
2276 goto text_glyph_row_found;
2277
2278 case ON_TEXT:
2279 area = TEXT_AREA;
2280
2281 text_glyph:
2282 gr = 0; gy = 0;
2283 for (; r <= end_row && r->enabled_p; ++r)
2284 if (r->y + r->height > y)
2285 {
2286 gr = r; gy = r->y;
2287 break;
2288 }
2289
2290 text_glyph_row_found:
2291 if (gr && gy <= y)
2292 {
2293 struct glyph *g = gr->glyphs[area];
2294 struct glyph *end = g + gr->used[area];
2295
2296 height = gr->height;
2297 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2298 if (gx + g->pixel_width > x)
2299 break;
2300
2301 if (g < end)
2302 {
2303 if (g->type == IMAGE_GLYPH)
2304 {
2305 /* Don't remember when mouse is over image, as
2306 image may have hot-spots. */
2307 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2308 return;
2309 }
2310 width = g->pixel_width;
2311 }
2312 else
2313 {
2314 /* Use nominal char spacing at end of line. */
2315 x -= gx;
2316 gx += (x / width) * width;
2317 }
2318
2319 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2320 gx += window_box_left_offset (w, area);
2321 }
2322 else
2323 {
2324 /* Use nominal line height at end of window. */
2325 gx = (x / width) * width;
2326 y -= gy;
2327 gy += (y / height) * height;
2328 }
2329 break;
2330
2331 case ON_LEFT_FRINGE:
2332 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2334 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2335 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2336 goto row_glyph;
2337
2338 case ON_RIGHT_FRINGE:
2339 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2340 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2341 : window_box_right_offset (w, TEXT_AREA));
2342 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2343 goto row_glyph;
2344
2345 case ON_SCROLL_BAR:
2346 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2347 ? 0
2348 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2349 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2350 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2351 : 0)));
2352 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2353
2354 row_glyph:
2355 gr = 0, gy = 0;
2356 for (; r <= end_row && r->enabled_p; ++r)
2357 if (r->y + r->height > y)
2358 {
2359 gr = r; gy = r->y;
2360 break;
2361 }
2362
2363 if (gr && gy <= y)
2364 height = gr->height;
2365 else
2366 {
2367 /* Use nominal line height at end of window. */
2368 y -= gy;
2369 gy += (y / height) * height;
2370 }
2371 break;
2372
2373 default:
2374 ;
2375 virtual_glyph:
2376 /* If there is no glyph under the mouse, then we divide the screen
2377 into a grid of the smallest glyph in the frame, and use that
2378 as our "glyph". */
2379
2380 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2381 round down even for negative values. */
2382 if (gx < 0)
2383 gx -= width - 1;
2384 if (gy < 0)
2385 gy -= height - 1;
2386
2387 gx = (gx / width) * width;
2388 gy = (gy / height) * height;
2389
2390 goto store_rect;
2391 }
2392
2393 gx += WINDOW_LEFT_EDGE_X (w);
2394 gy += WINDOW_TOP_EDGE_Y (w);
2395
2396 store_rect:
2397 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2398
2399 /* Visible feedback for debugging. */
2400 #if 0
2401 #if HAVE_X_WINDOWS
2402 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2403 f->output_data.x->normal_gc,
2404 gx, gy, width, height);
2405 #endif
2406 #endif
2407 }
2408
2409
2410 #endif /* HAVE_WINDOW_SYSTEM */
2411
2412 \f
2413 /***********************************************************************
2414 Lisp form evaluation
2415 ***********************************************************************/
2416
2417 /* Error handler for safe_eval and safe_call. */
2418
2419 static Lisp_Object
2420 safe_eval_handler (arg)
2421 Lisp_Object arg;
2422 {
2423 add_to_log ("Error during redisplay: %s", arg, Qnil);
2424 return Qnil;
2425 }
2426
2427
2428 /* Evaluate SEXPR and return the result, or nil if something went
2429 wrong. Prevent redisplay during the evaluation. */
2430
2431 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2432 Return the result, or nil if something went wrong. Prevent
2433 redisplay during the evaluation. */
2434
2435 Lisp_Object
2436 safe_call (nargs, args)
2437 int nargs;
2438 Lisp_Object *args;
2439 {
2440 Lisp_Object val;
2441
2442 if (inhibit_eval_during_redisplay)
2443 val = Qnil;
2444 else
2445 {
2446 int count = SPECPDL_INDEX ();
2447 struct gcpro gcpro1;
2448
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2458 }
2459
2460 return val;
2461 }
2462
2463
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2466
2467 Lisp_Object
2468 safe_call1 (fn, arg)
2469 Lisp_Object fn, arg;
2470 {
2471 Lisp_Object args[2];
2472 args[0] = fn;
2473 args[1] = arg;
2474 return safe_call (2, args);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with one argument ARG.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 Lisp_Object args[3];
2492 args[0] = fn;
2493 args[1] = arg1;
2494 args[2] = arg2;
2495 return safe_call (3, args);
2496 }
2497
2498
2499 \f
2500 /***********************************************************************
2501 Debugging
2502 ***********************************************************************/
2503
2504 #if 0
2505
2506 /* Define CHECK_IT to perform sanity checks on iterators.
2507 This is for debugging. It is too slow to do unconditionally. */
2508
2509 static void
2510 check_it (it)
2511 struct it *it;
2512 {
2513 if (it->method == GET_FROM_STRING)
2514 {
2515 xassert (STRINGP (it->string));
2516 xassert (IT_STRING_CHARPOS (*it) >= 0);
2517 }
2518 else
2519 {
2520 xassert (IT_STRING_CHARPOS (*it) < 0);
2521 if (it->method == GET_FROM_BUFFER)
2522 {
2523 /* Check that character and byte positions agree. */
2524 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2525 }
2526 }
2527
2528 if (it->dpvec)
2529 xassert (it->current.dpvec_index >= 0);
2530 else
2531 xassert (it->current.dpvec_index < 0);
2532 }
2533
2534 #define CHECK_IT(IT) check_it ((IT))
2535
2536 #else /* not 0 */
2537
2538 #define CHECK_IT(IT) (void) 0
2539
2540 #endif /* not 0 */
2541
2542
2543 #if GLYPH_DEBUG
2544
2545 /* Check that the window end of window W is what we expect it
2546 to be---the last row in the current matrix displaying text. */
2547
2548 static void
2549 check_window_end (w)
2550 struct window *w;
2551 {
2552 if (!MINI_WINDOW_P (w)
2553 && !NILP (w->window_end_valid))
2554 {
2555 struct glyph_row *row;
2556 xassert ((row = MATRIX_ROW (w->current_matrix,
2557 XFASTINT (w->window_end_vpos)),
2558 !row->enabled_p
2559 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2560 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2561 }
2562 }
2563
2564 #define CHECK_WINDOW_END(W) check_window_end ((W))
2565
2566 #else /* not GLYPH_DEBUG */
2567
2568 #define CHECK_WINDOW_END(W) (void) 0
2569
2570 #endif /* not GLYPH_DEBUG */
2571
2572
2573 \f
2574 /***********************************************************************
2575 Iterator initialization
2576 ***********************************************************************/
2577
2578 /* Initialize IT for displaying current_buffer in window W, starting
2579 at character position CHARPOS. CHARPOS < 0 means that no buffer
2580 position is specified which is useful when the iterator is assigned
2581 a position later. BYTEPOS is the byte position corresponding to
2582 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2583
2584 If ROW is not null, calls to produce_glyphs with IT as parameter
2585 will produce glyphs in that row.
2586
2587 BASE_FACE_ID is the id of a base face to use. It must be one of
2588 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2590 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2591
2592 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2593 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2594 will be initialized to use the corresponding mode line glyph row of
2595 the desired matrix of W. */
2596
2597 void
2598 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2599 struct it *it;
2600 struct window *w;
2601 int charpos, bytepos;
2602 struct glyph_row *row;
2603 enum face_id base_face_id;
2604 {
2605 int highlight_region_p;
2606 enum face_id remapped_base_face_id = base_face_id;
2607
2608 /* Some precondition checks. */
2609 xassert (w != NULL && it != NULL);
2610 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2611 && charpos <= ZV));
2612
2613 /* If face attributes have been changed since the last redisplay,
2614 free realized faces now because they depend on face definitions
2615 that might have changed. Don't free faces while there might be
2616 desired matrices pending which reference these faces. */
2617 if (face_change_count && !inhibit_free_realized_faces)
2618 {
2619 face_change_count = 0;
2620 free_all_realized_faces (Qnil);
2621 }
2622
2623 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2624 if (! NILP (Vface_remapping_alist))
2625 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2626
2627 /* Use one of the mode line rows of W's desired matrix if
2628 appropriate. */
2629 if (row == NULL)
2630 {
2631 if (base_face_id == MODE_LINE_FACE_ID
2632 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2633 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2634 else if (base_face_id == HEADER_LINE_FACE_ID)
2635 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2636 }
2637
2638 /* Clear IT. */
2639 bzero (it, sizeof *it);
2640 it->current.overlay_string_index = -1;
2641 it->current.dpvec_index = -1;
2642 it->base_face_id = remapped_base_face_id;
2643 it->string = Qnil;
2644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2645
2646 /* The window in which we iterate over current_buffer: */
2647 XSETWINDOW (it->window, w);
2648 it->w = w;
2649 it->f = XFRAME (w->frame);
2650
2651 it->cmp_it.id = -1;
2652
2653 /* Extra space between lines (on window systems only). */
2654 if (base_face_id == DEFAULT_FACE_ID
2655 && FRAME_WINDOW_P (it->f))
2656 {
2657 if (NATNUMP (current_buffer->extra_line_spacing))
2658 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2659 else if (FLOATP (current_buffer->extra_line_spacing))
2660 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2661 * FRAME_LINE_HEIGHT (it->f));
2662 else if (it->f->extra_line_spacing > 0)
2663 it->extra_line_spacing = it->f->extra_line_spacing;
2664 it->max_extra_line_spacing = 0;
2665 }
2666
2667 /* If realized faces have been removed, e.g. because of face
2668 attribute changes of named faces, recompute them. When running
2669 in batch mode, the face cache of the initial frame is null. If
2670 we happen to get called, make a dummy face cache. */
2671 if (FRAME_FACE_CACHE (it->f) == NULL)
2672 init_frame_faces (it->f);
2673 if (FRAME_FACE_CACHE (it->f)->used == 0)
2674 recompute_basic_faces (it->f);
2675
2676 /* Current value of the `slice', `space-width', and 'height' properties. */
2677 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2678 it->space_width = Qnil;
2679 it->font_height = Qnil;
2680 it->override_ascent = -1;
2681
2682 /* Are control characters displayed as `^C'? */
2683 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2684
2685 /* -1 means everything between a CR and the following line end
2686 is invisible. >0 means lines indented more than this value are
2687 invisible. */
2688 it->selective = (INTEGERP (current_buffer->selective_display)
2689 ? XFASTINT (current_buffer->selective_display)
2690 : (!NILP (current_buffer->selective_display)
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (current_buffer->selective_display_ellipses);
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2700
2701 /* Do we need to reorder bidirectional text? */
2702 it->bidi_p = !NILP (current_buffer->bidi_display_reordering);
2703
2704 /* Non-zero if we should highlight the region. */
2705 highlight_region_p
2706 = (!NILP (Vtransient_mark_mode)
2707 && !NILP (current_buffer->mark_active)
2708 && XMARKER (current_buffer->mark)->buffer != 0);
2709
2710 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2711 start and end of a visible region in window IT->w. Set both to
2712 -1 to indicate no region. */
2713 if (highlight_region_p
2714 /* Maybe highlight only in selected window. */
2715 && (/* Either show region everywhere. */
2716 highlight_nonselected_windows
2717 /* Or show region in the selected window. */
2718 || w == XWINDOW (selected_window)
2719 /* Or show the region if we are in the mini-buffer and W is
2720 the window the mini-buffer refers to. */
2721 || (MINI_WINDOW_P (XWINDOW (selected_window))
2722 && WINDOWP (minibuf_selected_window)
2723 && w == XWINDOW (minibuf_selected_window))))
2724 {
2725 int charpos = marker_position (current_buffer->mark);
2726 it->region_beg_charpos = min (PT, charpos);
2727 it->region_end_charpos = max (PT, charpos);
2728 }
2729 else
2730 it->region_beg_charpos = it->region_end_charpos = -1;
2731
2732 /* Get the position at which the redisplay_end_trigger hook should
2733 be run, if it is to be run at all. */
2734 if (MARKERP (w->redisplay_end_trigger)
2735 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2736 it->redisplay_end_trigger_charpos
2737 = marker_position (w->redisplay_end_trigger);
2738 else if (INTEGERP (w->redisplay_end_trigger))
2739 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2740
2741 /* Correct bogus values of tab_width. */
2742 it->tab_width = XINT (current_buffer->tab_width);
2743 if (it->tab_width <= 0 || it->tab_width > 1000)
2744 it->tab_width = 8;
2745
2746 /* Are lines in the display truncated? */
2747 if (base_face_id != DEFAULT_FACE_ID
2748 || XINT (it->w->hscroll)
2749 || (! WINDOW_FULL_WIDTH_P (it->w)
2750 && ((!NILP (Vtruncate_partial_width_windows)
2751 && !INTEGERP (Vtruncate_partial_width_windows))
2752 || (INTEGERP (Vtruncate_partial_width_windows)
2753 && (WINDOW_TOTAL_COLS (it->w)
2754 < XINT (Vtruncate_partial_width_windows))))))
2755 it->line_wrap = TRUNCATE;
2756 else if (NILP (current_buffer->truncate_lines))
2757 it->line_wrap = NILP (current_buffer->word_wrap)
2758 ? WINDOW_WRAP : WORD_WRAP;
2759 else
2760 it->line_wrap = TRUNCATE;
2761
2762 /* Get dimensions of truncation and continuation glyphs. These are
2763 displayed as fringe bitmaps under X, so we don't need them for such
2764 frames. */
2765 if (!FRAME_WINDOW_P (it->f))
2766 {
2767 if (it->line_wrap == TRUNCATE)
2768 {
2769 /* We will need the truncation glyph. */
2770 xassert (it->glyph_row == NULL);
2771 produce_special_glyphs (it, IT_TRUNCATION);
2772 it->truncation_pixel_width = it->pixel_width;
2773 }
2774 else
2775 {
2776 /* We will need the continuation glyph. */
2777 xassert (it->glyph_row == NULL);
2778 produce_special_glyphs (it, IT_CONTINUATION);
2779 it->continuation_pixel_width = it->pixel_width;
2780 }
2781
2782 /* Reset these values to zero because the produce_special_glyphs
2783 above has changed them. */
2784 it->pixel_width = it->ascent = it->descent = 0;
2785 it->phys_ascent = it->phys_descent = 0;
2786 }
2787
2788 /* Set this after getting the dimensions of truncation and
2789 continuation glyphs, so that we don't produce glyphs when calling
2790 produce_special_glyphs, above. */
2791 it->glyph_row = row;
2792 it->area = TEXT_AREA;
2793
2794 /* Forget any previous info about this row being reversed. */
2795 if (it->glyph_row)
2796 it->glyph_row->reversed_p = 0;
2797
2798 /* Get the dimensions of the display area. The display area
2799 consists of the visible window area plus a horizontally scrolled
2800 part to the left of the window. All x-values are relative to the
2801 start of this total display area. */
2802 if (base_face_id != DEFAULT_FACE_ID)
2803 {
2804 /* Mode lines, menu bar in terminal frames. */
2805 it->first_visible_x = 0;
2806 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2807 }
2808 else
2809 {
2810 it->first_visible_x
2811 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2812 it->last_visible_x = (it->first_visible_x
2813 + window_box_width (w, TEXT_AREA));
2814
2815 /* If we truncate lines, leave room for the truncator glyph(s) at
2816 the right margin. Otherwise, leave room for the continuation
2817 glyph(s). Truncation and continuation glyphs are not inserted
2818 for window-based redisplay. */
2819 if (!FRAME_WINDOW_P (it->f))
2820 {
2821 if (it->line_wrap == TRUNCATE)
2822 it->last_visible_x -= it->truncation_pixel_width;
2823 else
2824 it->last_visible_x -= it->continuation_pixel_width;
2825 }
2826
2827 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2828 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2829 }
2830
2831 /* Leave room for a border glyph. */
2832 if (!FRAME_WINDOW_P (it->f)
2833 && !WINDOW_RIGHTMOST_P (it->w))
2834 it->last_visible_x -= 1;
2835
2836 it->last_visible_y = window_text_bottom_y (w);
2837
2838 /* For mode lines and alike, arrange for the first glyph having a
2839 left box line if the face specifies a box. */
2840 if (base_face_id != DEFAULT_FACE_ID)
2841 {
2842 struct face *face;
2843
2844 it->face_id = remapped_base_face_id;
2845
2846 /* If we have a boxed mode line, make the first character appear
2847 with a left box line. */
2848 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2849 if (face->box != FACE_NO_BOX)
2850 it->start_of_box_run_p = 1;
2851 }
2852
2853 /* If we are to reorder bidirectional text, init the bidi
2854 iterator. */
2855 if (it->bidi_p)
2856 {
2857 /* Note the paragraph direction that this buffer wants to
2858 use. */
2859 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2860 it->paragraph_embedding = L2R;
2861 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2862 it->paragraph_embedding = R2L;
2863 else
2864 it->paragraph_embedding = NEUTRAL_DIR;
2865 bidi_init_it (charpos, bytepos, &it->bidi_it);
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->end_charpos = ZV;
2873 it->face_id = -1;
2874 IT_CHARPOS (*it) = charpos;
2875
2876 /* Compute byte position if not specified. */
2877 if (bytepos < charpos)
2878 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2879 else
2880 IT_BYTEPOS (*it) = bytepos;
2881
2882 it->start = it->current;
2883
2884 /* Compute faces etc. */
2885 reseat (it, it->current.pos, 1);
2886 }
2887
2888 CHECK_IT (it);
2889 }
2890
2891
2892 /* Initialize IT for the display of window W with window start POS. */
2893
2894 void
2895 start_display (it, w, pos)
2896 struct it *it;
2897 struct window *w;
2898 struct text_pos pos;
2899 {
2900 struct glyph_row *row;
2901 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2902
2903 row = w->desired_matrix->rows + first_vpos;
2904 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2905 it->first_vpos = first_vpos;
2906
2907 /* Don't reseat to previous visible line start if current start
2908 position is in a string or image. */
2909 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2910 {
2911 int start_at_line_beg_p;
2912 int first_y = it->current_y;
2913
2914 /* If window start is not at a line start, skip forward to POS to
2915 get the correct continuation lines width. */
2916 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2917 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2918 if (!start_at_line_beg_p)
2919 {
2920 int new_x;
2921
2922 reseat_at_previous_visible_line_start (it);
2923 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2924
2925 new_x = it->current_x + it->pixel_width;
2926
2927 /* If lines are continued, this line may end in the middle
2928 of a multi-glyph character (e.g. a control character
2929 displayed as \003, or in the middle of an overlay
2930 string). In this case move_it_to above will not have
2931 taken us to the start of the continuation line but to the
2932 end of the continued line. */
2933 if (it->current_x > 0
2934 && it->line_wrap != TRUNCATE /* Lines are continued. */
2935 && (/* And glyph doesn't fit on the line. */
2936 new_x > it->last_visible_x
2937 /* Or it fits exactly and we're on a window
2938 system frame. */
2939 || (new_x == it->last_visible_x
2940 && FRAME_WINDOW_P (it->f))))
2941 {
2942 if (it->current.dpvec_index >= 0
2943 || it->current.overlay_string_index >= 0)
2944 {
2945 set_iterator_to_next (it, 1);
2946 move_it_in_display_line_to (it, -1, -1, 0);
2947 }
2948
2949 it->continuation_lines_width += it->current_x;
2950 }
2951
2952 /* We're starting a new display line, not affected by the
2953 height of the continued line, so clear the appropriate
2954 fields in the iterator structure. */
2955 it->max_ascent = it->max_descent = 0;
2956 it->max_phys_ascent = it->max_phys_descent = 0;
2957
2958 it->current_y = first_y;
2959 it->vpos = 0;
2960 it->current_x = it->hpos = 0;
2961 }
2962 }
2963 }
2964
2965
2966 /* Return 1 if POS is a position in ellipses displayed for invisible
2967 text. W is the window we display, for text property lookup. */
2968
2969 static int
2970 in_ellipses_for_invisible_text_p (pos, w)
2971 struct display_pos *pos;
2972 struct window *w;
2973 {
2974 Lisp_Object prop, window;
2975 int ellipses_p = 0;
2976 int charpos = CHARPOS (pos->pos);
2977
2978 /* If POS specifies a position in a display vector, this might
2979 be for an ellipsis displayed for invisible text. We won't
2980 get the iterator set up for delivering that ellipsis unless
2981 we make sure that it gets aware of the invisible text. */
2982 if (pos->dpvec_index >= 0
2983 && pos->overlay_string_index < 0
2984 && CHARPOS (pos->string_pos) < 0
2985 && charpos > BEGV
2986 && (XSETWINDOW (window, w),
2987 prop = Fget_char_property (make_number (charpos),
2988 Qinvisible, window),
2989 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2990 {
2991 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2992 window);
2993 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2994 }
2995
2996 return ellipses_p;
2997 }
2998
2999
3000 /* Initialize IT for stepping through current_buffer in window W,
3001 starting at position POS that includes overlay string and display
3002 vector/ control character translation position information. Value
3003 is zero if there are overlay strings with newlines at POS. */
3004
3005 static int
3006 init_from_display_pos (it, w, pos)
3007 struct it *it;
3008 struct window *w;
3009 struct display_pos *pos;
3010 {
3011 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3012 int i, overlay_strings_with_newlines = 0;
3013
3014 /* If POS specifies a position in a display vector, this might
3015 be for an ellipsis displayed for invisible text. We won't
3016 get the iterator set up for delivering that ellipsis unless
3017 we make sure that it gets aware of the invisible text. */
3018 if (in_ellipses_for_invisible_text_p (pos, w))
3019 {
3020 --charpos;
3021 bytepos = 0;
3022 }
3023
3024 /* Keep in mind: the call to reseat in init_iterator skips invisible
3025 text, so we might end up at a position different from POS. This
3026 is only a problem when POS is a row start after a newline and an
3027 overlay starts there with an after-string, and the overlay has an
3028 invisible property. Since we don't skip invisible text in
3029 display_line and elsewhere immediately after consuming the
3030 newline before the row start, such a POS will not be in a string,
3031 but the call to init_iterator below will move us to the
3032 after-string. */
3033 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3034
3035 /* This only scans the current chunk -- it should scan all chunks.
3036 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3037 to 16 in 22.1 to make this a lesser problem. */
3038 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3039 {
3040 const char *s = SDATA (it->overlay_strings[i]);
3041 const char *e = s + SBYTES (it->overlay_strings[i]);
3042
3043 while (s < e && *s != '\n')
3044 ++s;
3045
3046 if (s < e)
3047 {
3048 overlay_strings_with_newlines = 1;
3049 break;
3050 }
3051 }
3052
3053 /* If position is within an overlay string, set up IT to the right
3054 overlay string. */
3055 if (pos->overlay_string_index >= 0)
3056 {
3057 int relative_index;
3058
3059 /* If the first overlay string happens to have a `display'
3060 property for an image, the iterator will be set up for that
3061 image, and we have to undo that setup first before we can
3062 correct the overlay string index. */
3063 if (it->method == GET_FROM_IMAGE)
3064 pop_it (it);
3065
3066 /* We already have the first chunk of overlay strings in
3067 IT->overlay_strings. Load more until the one for
3068 pos->overlay_string_index is in IT->overlay_strings. */
3069 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3070 {
3071 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3072 it->current.overlay_string_index = 0;
3073 while (n--)
3074 {
3075 load_overlay_strings (it, 0);
3076 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3077 }
3078 }
3079
3080 it->current.overlay_string_index = pos->overlay_string_index;
3081 relative_index = (it->current.overlay_string_index
3082 % OVERLAY_STRING_CHUNK_SIZE);
3083 it->string = it->overlay_strings[relative_index];
3084 xassert (STRINGP (it->string));
3085 it->current.string_pos = pos->string_pos;
3086 it->method = GET_FROM_STRING;
3087 }
3088
3089 if (CHARPOS (pos->string_pos) >= 0)
3090 {
3091 /* Recorded position is not in an overlay string, but in another
3092 string. This can only be a string from a `display' property.
3093 IT should already be filled with that string. */
3094 it->current.string_pos = pos->string_pos;
3095 xassert (STRINGP (it->string));
3096 }
3097
3098 /* Restore position in display vector translations, control
3099 character translations or ellipses. */
3100 if (pos->dpvec_index >= 0)
3101 {
3102 if (it->dpvec == NULL)
3103 get_next_display_element (it);
3104 xassert (it->dpvec && it->current.dpvec_index == 0);
3105 it->current.dpvec_index = pos->dpvec_index;
3106 }
3107
3108 CHECK_IT (it);
3109 return !overlay_strings_with_newlines;
3110 }
3111
3112
3113 /* Initialize IT for stepping through current_buffer in window W
3114 starting at ROW->start. */
3115
3116 static void
3117 init_to_row_start (it, w, row)
3118 struct it *it;
3119 struct window *w;
3120 struct glyph_row *row;
3121 {
3122 init_from_display_pos (it, w, &row->start);
3123 it->start = row->start;
3124 it->continuation_lines_width = row->continuation_lines_width;
3125 CHECK_IT (it);
3126 }
3127
3128
3129 /* Initialize IT for stepping through current_buffer in window W
3130 starting in the line following ROW, i.e. starting at ROW->end.
3131 Value is zero if there are overlay strings with newlines at ROW's
3132 end position. */
3133
3134 static int
3135 init_to_row_end (it, w, row)
3136 struct it *it;
3137 struct window *w;
3138 struct glyph_row *row;
3139 {
3140 int success = 0;
3141
3142 if (init_from_display_pos (it, w, &row->end))
3143 {
3144 if (row->continued_p)
3145 it->continuation_lines_width
3146 = row->continuation_lines_width + row->pixel_width;
3147 CHECK_IT (it);
3148 success = 1;
3149 }
3150
3151 return success;
3152 }
3153
3154
3155
3156 \f
3157 /***********************************************************************
3158 Text properties
3159 ***********************************************************************/
3160
3161 /* Called when IT reaches IT->stop_charpos. Handle text property and
3162 overlay changes. Set IT->stop_charpos to the next position where
3163 to stop. */
3164
3165 static void
3166 handle_stop (it)
3167 struct it *it;
3168 {
3169 enum prop_handled handled;
3170 int handle_overlay_change_p;
3171 struct props *p;
3172
3173 it->dpvec = NULL;
3174 it->current.dpvec_index = -1;
3175 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3176 it->ignore_overlay_strings_at_pos_p = 0;
3177 it->ellipsis_p = 0;
3178
3179 /* Use face of preceding text for ellipsis (if invisible) */
3180 if (it->selective_display_ellipsis_p)
3181 it->saved_face_id = it->face_id;
3182
3183 do
3184 {
3185 handled = HANDLED_NORMALLY;
3186
3187 /* Call text property handlers. */
3188 for (p = it_props; p->handler; ++p)
3189 {
3190 handled = p->handler (it);
3191
3192 if (handled == HANDLED_RECOMPUTE_PROPS)
3193 break;
3194 else if (handled == HANDLED_RETURN)
3195 {
3196 /* We still want to show before and after strings from
3197 overlays even if the actual buffer text is replaced. */
3198 if (!handle_overlay_change_p
3199 || it->sp > 1
3200 || !get_overlay_strings_1 (it, 0, 0))
3201 {
3202 if (it->ellipsis_p)
3203 setup_for_ellipsis (it, 0);
3204 /* When handling a display spec, we might load an
3205 empty string. In that case, discard it here. We
3206 used to discard it in handle_single_display_spec,
3207 but that causes get_overlay_strings_1, above, to
3208 ignore overlay strings that we must check. */
3209 if (STRINGP (it->string) && !SCHARS (it->string))
3210 pop_it (it);
3211 return;
3212 }
3213 else if (STRINGP (it->string) && !SCHARS (it->string))
3214 pop_it (it);
3215 else
3216 {
3217 it->ignore_overlay_strings_at_pos_p = 1;
3218 it->string_from_display_prop_p = 0;
3219 handle_overlay_change_p = 0;
3220 }
3221 handled = HANDLED_RECOMPUTE_PROPS;
3222 break;
3223 }
3224 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3225 handle_overlay_change_p = 0;
3226 }
3227
3228 if (handled != HANDLED_RECOMPUTE_PROPS)
3229 {
3230 /* Don't check for overlay strings below when set to deliver
3231 characters from a display vector. */
3232 if (it->method == GET_FROM_DISPLAY_VECTOR)
3233 handle_overlay_change_p = 0;
3234
3235 /* Handle overlay changes.
3236 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3237 if it finds overlays. */
3238 if (handle_overlay_change_p)
3239 handled = handle_overlay_change (it);
3240 }
3241
3242 if (it->ellipsis_p)
3243 {
3244 setup_for_ellipsis (it, 0);
3245 break;
3246 }
3247 }
3248 while (handled == HANDLED_RECOMPUTE_PROPS);
3249
3250 /* Determine where to stop next. */
3251 if (handled == HANDLED_NORMALLY)
3252 compute_stop_pos (it);
3253 }
3254
3255
3256 /* Compute IT->stop_charpos from text property and overlay change
3257 information for IT's current position. */
3258
3259 static void
3260 compute_stop_pos (it)
3261 struct it *it;
3262 {
3263 register INTERVAL iv, next_iv;
3264 Lisp_Object object, limit, position;
3265 EMACS_INT charpos, bytepos;
3266
3267 /* If nowhere else, stop at the end. */
3268 it->stop_charpos = it->end_charpos;
3269
3270 if (STRINGP (it->string))
3271 {
3272 /* Strings are usually short, so don't limit the search for
3273 properties. */
3274 object = it->string;
3275 limit = Qnil;
3276 charpos = IT_STRING_CHARPOS (*it);
3277 bytepos = IT_STRING_BYTEPOS (*it);
3278 }
3279 else
3280 {
3281 EMACS_INT pos;
3282
3283 /* If next overlay change is in front of the current stop pos
3284 (which is IT->end_charpos), stop there. Note: value of
3285 next_overlay_change is point-max if no overlay change
3286 follows. */
3287 charpos = IT_CHARPOS (*it);
3288 bytepos = IT_BYTEPOS (*it);
3289 pos = next_overlay_change (charpos);
3290 if (pos < it->stop_charpos)
3291 it->stop_charpos = pos;
3292
3293 /* If showing the region, we have to stop at the region
3294 start or end because the face might change there. */
3295 if (it->region_beg_charpos > 0)
3296 {
3297 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3298 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3299 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3300 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3301 }
3302
3303 /* Set up variables for computing the stop position from text
3304 property changes. */
3305 XSETBUFFER (object, current_buffer);
3306 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3307 }
3308
3309 /* Get the interval containing IT's position. Value is a null
3310 interval if there isn't such an interval. */
3311 position = make_number (charpos);
3312 iv = validate_interval_range (object, &position, &position, 0);
3313 if (!NULL_INTERVAL_P (iv))
3314 {
3315 Lisp_Object values_here[LAST_PROP_IDX];
3316 struct props *p;
3317
3318 /* Get properties here. */
3319 for (p = it_props; p->handler; ++p)
3320 values_here[p->idx] = textget (iv->plist, *p->name);
3321
3322 /* Look for an interval following iv that has different
3323 properties. */
3324 for (next_iv = next_interval (iv);
3325 (!NULL_INTERVAL_P (next_iv)
3326 && (NILP (limit)
3327 || XFASTINT (limit) > next_iv->position));
3328 next_iv = next_interval (next_iv))
3329 {
3330 for (p = it_props; p->handler; ++p)
3331 {
3332 Lisp_Object new_value;
3333
3334 new_value = textget (next_iv->plist, *p->name);
3335 if (!EQ (values_here[p->idx], new_value))
3336 break;
3337 }
3338
3339 if (p->handler)
3340 break;
3341 }
3342
3343 if (!NULL_INTERVAL_P (next_iv))
3344 {
3345 if (INTEGERP (limit)
3346 && next_iv->position >= XFASTINT (limit))
3347 /* No text property change up to limit. */
3348 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3349 else
3350 /* Text properties change in next_iv. */
3351 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3352 }
3353 }
3354
3355 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3356 it->stop_charpos, it->string);
3357
3358 xassert (STRINGP (it->string)
3359 || (it->stop_charpos >= BEGV
3360 && it->stop_charpos >= IT_CHARPOS (*it)));
3361 }
3362
3363
3364 /* Return the position of the next overlay change after POS in
3365 current_buffer. Value is point-max if no overlay change
3366 follows. This is like `next-overlay-change' but doesn't use
3367 xmalloc. */
3368
3369 static EMACS_INT
3370 next_overlay_change (pos)
3371 EMACS_INT pos;
3372 {
3373 int noverlays;
3374 EMACS_INT endpos;
3375 Lisp_Object *overlays;
3376 int i;
3377
3378 /* Get all overlays at the given position. */
3379 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3380
3381 /* If any of these overlays ends before endpos,
3382 use its ending point instead. */
3383 for (i = 0; i < noverlays; ++i)
3384 {
3385 Lisp_Object oend;
3386 EMACS_INT oendpos;
3387
3388 oend = OVERLAY_END (overlays[i]);
3389 oendpos = OVERLAY_POSITION (oend);
3390 endpos = min (endpos, oendpos);
3391 }
3392
3393 return endpos;
3394 }
3395
3396
3397 \f
3398 /***********************************************************************
3399 Fontification
3400 ***********************************************************************/
3401
3402 /* Handle changes in the `fontified' property of the current buffer by
3403 calling hook functions from Qfontification_functions to fontify
3404 regions of text. */
3405
3406 static enum prop_handled
3407 handle_fontified_prop (it)
3408 struct it *it;
3409 {
3410 Lisp_Object prop, pos;
3411 enum prop_handled handled = HANDLED_NORMALLY;
3412
3413 if (!NILP (Vmemory_full))
3414 return handled;
3415
3416 /* Get the value of the `fontified' property at IT's current buffer
3417 position. (The `fontified' property doesn't have a special
3418 meaning in strings.) If the value is nil, call functions from
3419 Qfontification_functions. */
3420 if (!STRINGP (it->string)
3421 && it->s == NULL
3422 && !NILP (Vfontification_functions)
3423 && !NILP (Vrun_hooks)
3424 && (pos = make_number (IT_CHARPOS (*it)),
3425 prop = Fget_char_property (pos, Qfontified, Qnil),
3426 /* Ignore the special cased nil value always present at EOB since
3427 no amount of fontifying will be able to change it. */
3428 NILP (prop) && IT_CHARPOS (*it) < Z))
3429 {
3430 int count = SPECPDL_INDEX ();
3431 Lisp_Object val;
3432
3433 val = Vfontification_functions;
3434 specbind (Qfontification_functions, Qnil);
3435
3436 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3437 safe_call1 (val, pos);
3438 else
3439 {
3440 Lisp_Object globals, fn;
3441 struct gcpro gcpro1, gcpro2;
3442
3443 globals = Qnil;
3444 GCPRO2 (val, globals);
3445
3446 for (; CONSP (val); val = XCDR (val))
3447 {
3448 fn = XCAR (val);
3449
3450 if (EQ (fn, Qt))
3451 {
3452 /* A value of t indicates this hook has a local
3453 binding; it means to run the global binding too.
3454 In a global value, t should not occur. If it
3455 does, we must ignore it to avoid an endless
3456 loop. */
3457 for (globals = Fdefault_value (Qfontification_functions);
3458 CONSP (globals);
3459 globals = XCDR (globals))
3460 {
3461 fn = XCAR (globals);
3462 if (!EQ (fn, Qt))
3463 safe_call1 (fn, pos);
3464 }
3465 }
3466 else
3467 safe_call1 (fn, pos);
3468 }
3469
3470 UNGCPRO;
3471 }
3472
3473 unbind_to (count, Qnil);
3474
3475 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3476 something. This avoids an endless loop if they failed to
3477 fontify the text for which reason ever. */
3478 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3479 handled = HANDLED_RECOMPUTE_PROPS;
3480 }
3481
3482 return handled;
3483 }
3484
3485
3486 \f
3487 /***********************************************************************
3488 Faces
3489 ***********************************************************************/
3490
3491 /* Set up iterator IT from face properties at its current position.
3492 Called from handle_stop. */
3493
3494 static enum prop_handled
3495 handle_face_prop (it)
3496 struct it *it;
3497 {
3498 int new_face_id;
3499 EMACS_INT next_stop;
3500
3501 if (!STRINGP (it->string))
3502 {
3503 new_face_id
3504 = face_at_buffer_position (it->w,
3505 IT_CHARPOS (*it),
3506 it->region_beg_charpos,
3507 it->region_end_charpos,
3508 &next_stop,
3509 (IT_CHARPOS (*it)
3510 + TEXT_PROP_DISTANCE_LIMIT),
3511 0, it->base_face_id);
3512
3513 /* Is this a start of a run of characters with box face?
3514 Caveat: this can be called for a freshly initialized
3515 iterator; face_id is -1 in this case. We know that the new
3516 face will not change until limit, i.e. if the new face has a
3517 box, all characters up to limit will have one. But, as
3518 usual, we don't know whether limit is really the end. */
3519 if (new_face_id != it->face_id)
3520 {
3521 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3522
3523 /* If new face has a box but old face has not, this is
3524 the start of a run of characters with box, i.e. it has
3525 a shadow on the left side. The value of face_id of the
3526 iterator will be -1 if this is the initial call that gets
3527 the face. In this case, we have to look in front of IT's
3528 position and see whether there is a face != new_face_id. */
3529 it->start_of_box_run_p
3530 = (new_face->box != FACE_NO_BOX
3531 && (it->face_id >= 0
3532 || IT_CHARPOS (*it) == BEG
3533 || new_face_id != face_before_it_pos (it)));
3534 it->face_box_p = new_face->box != FACE_NO_BOX;
3535 }
3536 }
3537 else
3538 {
3539 int base_face_id, bufpos;
3540 int i;
3541 Lisp_Object from_overlay
3542 = (it->current.overlay_string_index >= 0
3543 ? it->string_overlays[it->current.overlay_string_index]
3544 : Qnil);
3545
3546 /* See if we got to this string directly or indirectly from
3547 an overlay property. That includes the before-string or
3548 after-string of an overlay, strings in display properties
3549 provided by an overlay, their text properties, etc.
3550
3551 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3552 if (! NILP (from_overlay))
3553 for (i = it->sp - 1; i >= 0; i--)
3554 {
3555 if (it->stack[i].current.overlay_string_index >= 0)
3556 from_overlay
3557 = it->string_overlays[it->stack[i].current.overlay_string_index];
3558 else if (! NILP (it->stack[i].from_overlay))
3559 from_overlay = it->stack[i].from_overlay;
3560
3561 if (!NILP (from_overlay))
3562 break;
3563 }
3564
3565 if (! NILP (from_overlay))
3566 {
3567 bufpos = IT_CHARPOS (*it);
3568 /* For a string from an overlay, the base face depends
3569 only on text properties and ignores overlays. */
3570 base_face_id
3571 = face_for_overlay_string (it->w,
3572 IT_CHARPOS (*it),
3573 it->region_beg_charpos,
3574 it->region_end_charpos,
3575 &next_stop,
3576 (IT_CHARPOS (*it)
3577 + TEXT_PROP_DISTANCE_LIMIT),
3578 0,
3579 from_overlay);
3580 }
3581 else
3582 {
3583 bufpos = 0;
3584
3585 /* For strings from a `display' property, use the face at
3586 IT's current buffer position as the base face to merge
3587 with, so that overlay strings appear in the same face as
3588 surrounding text, unless they specify their own
3589 faces. */
3590 base_face_id = underlying_face_id (it);
3591 }
3592
3593 new_face_id = face_at_string_position (it->w,
3594 it->string,
3595 IT_STRING_CHARPOS (*it),
3596 bufpos,
3597 it->region_beg_charpos,
3598 it->region_end_charpos,
3599 &next_stop,
3600 base_face_id, 0);
3601
3602 /* Is this a start of a run of characters with box? Caveat:
3603 this can be called for a freshly allocated iterator; face_id
3604 is -1 is this case. We know that the new face will not
3605 change until the next check pos, i.e. if the new face has a
3606 box, all characters up to that position will have a
3607 box. But, as usual, we don't know whether that position
3608 is really the end. */
3609 if (new_face_id != it->face_id)
3610 {
3611 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3612 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3613
3614 /* If new face has a box but old face hasn't, this is the
3615 start of a run of characters with box, i.e. it has a
3616 shadow on the left side. */
3617 it->start_of_box_run_p
3618 = new_face->box && (old_face == NULL || !old_face->box);
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622
3623 it->face_id = new_face_id;
3624 return HANDLED_NORMALLY;
3625 }
3626
3627
3628 /* Return the ID of the face ``underlying'' IT's current position,
3629 which is in a string. If the iterator is associated with a
3630 buffer, return the face at IT's current buffer position.
3631 Otherwise, use the iterator's base_face_id. */
3632
3633 static int
3634 underlying_face_id (it)
3635 struct it *it;
3636 {
3637 int face_id = it->base_face_id, i;
3638
3639 xassert (STRINGP (it->string));
3640
3641 for (i = it->sp - 1; i >= 0; --i)
3642 if (NILP (it->stack[i].string))
3643 face_id = it->stack[i].face_id;
3644
3645 return face_id;
3646 }
3647
3648
3649 /* Compute the face one character before or after the current position
3650 of IT. BEFORE_P non-zero means get the face in front of IT's
3651 position. Value is the id of the face. */
3652
3653 static int
3654 face_before_or_after_it_pos (it, before_p)
3655 struct it *it;
3656 int before_p;
3657 {
3658 int face_id, limit;
3659 EMACS_INT next_check_charpos;
3660 struct text_pos pos;
3661
3662 xassert (it->s == NULL);
3663
3664 if (STRINGP (it->string))
3665 {
3666 int bufpos, base_face_id;
3667
3668 /* No face change past the end of the string (for the case
3669 we are padding with spaces). No face change before the
3670 string start. */
3671 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3672 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3673 return it->face_id;
3674
3675 /* Set pos to the position before or after IT's current position. */
3676 if (before_p)
3677 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3678 else
3679 /* For composition, we must check the character after the
3680 composition. */
3681 pos = (it->what == IT_COMPOSITION
3682 ? string_pos (IT_STRING_CHARPOS (*it)
3683 + it->cmp_it.nchars, it->string)
3684 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3685
3686 if (it->current.overlay_string_index >= 0)
3687 bufpos = IT_CHARPOS (*it);
3688 else
3689 bufpos = 0;
3690
3691 base_face_id = underlying_face_id (it);
3692
3693 /* Get the face for ASCII, or unibyte. */
3694 face_id = face_at_string_position (it->w,
3695 it->string,
3696 CHARPOS (pos),
3697 bufpos,
3698 it->region_beg_charpos,
3699 it->region_end_charpos,
3700 &next_check_charpos,
3701 base_face_id, 0);
3702
3703 /* Correct the face for charsets different from ASCII. Do it
3704 for the multibyte case only. The face returned above is
3705 suitable for unibyte text if IT->string is unibyte. */
3706 if (STRING_MULTIBYTE (it->string))
3707 {
3708 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3709 int rest = SBYTES (it->string) - BYTEPOS (pos);
3710 int c, len;
3711 struct face *face = FACE_FROM_ID (it->f, face_id);
3712
3713 c = string_char_and_length (p, &len);
3714 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3715 }
3716 }
3717 else
3718 {
3719 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3720 || (IT_CHARPOS (*it) <= BEGV && before_p))
3721 return it->face_id;
3722
3723 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3724 pos = it->current.pos;
3725
3726 if (before_p)
3727 DEC_TEXT_POS (pos, it->multibyte_p);
3728 else
3729 {
3730 if (it->what == IT_COMPOSITION)
3731 /* For composition, we must check the position after the
3732 composition. */
3733 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3734 else
3735 INC_TEXT_POS (pos, it->multibyte_p);
3736 }
3737
3738 /* Determine face for CHARSET_ASCII, or unibyte. */
3739 face_id = face_at_buffer_position (it->w,
3740 CHARPOS (pos),
3741 it->region_beg_charpos,
3742 it->region_end_charpos,
3743 &next_check_charpos,
3744 limit, 0, -1);
3745
3746 /* Correct the face for charsets different from ASCII. Do it
3747 for the multibyte case only. The face returned above is
3748 suitable for unibyte text if current_buffer is unibyte. */
3749 if (it->multibyte_p)
3750 {
3751 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3752 struct face *face = FACE_FROM_ID (it->f, face_id);
3753 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3754 }
3755 }
3756
3757 return face_id;
3758 }
3759
3760
3761 \f
3762 /***********************************************************************
3763 Invisible text
3764 ***********************************************************************/
3765
3766 /* Set up iterator IT from invisible properties at its current
3767 position. Called from handle_stop. */
3768
3769 static enum prop_handled
3770 handle_invisible_prop (it)
3771 struct it *it;
3772 {
3773 enum prop_handled handled = HANDLED_NORMALLY;
3774
3775 if (STRINGP (it->string))
3776 {
3777 extern Lisp_Object Qinvisible;
3778 Lisp_Object prop, end_charpos, limit, charpos;
3779
3780 /* Get the value of the invisible text property at the
3781 current position. Value will be nil if there is no such
3782 property. */
3783 charpos = make_number (IT_STRING_CHARPOS (*it));
3784 prop = Fget_text_property (charpos, Qinvisible, it->string);
3785
3786 if (!NILP (prop)
3787 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3788 {
3789 handled = HANDLED_RECOMPUTE_PROPS;
3790
3791 /* Get the position at which the next change of the
3792 invisible text property can be found in IT->string.
3793 Value will be nil if the property value is the same for
3794 all the rest of IT->string. */
3795 XSETINT (limit, SCHARS (it->string));
3796 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3797 it->string, limit);
3798
3799 /* Text at current position is invisible. The next
3800 change in the property is at position end_charpos.
3801 Move IT's current position to that position. */
3802 if (INTEGERP (end_charpos)
3803 && XFASTINT (end_charpos) < XFASTINT (limit))
3804 {
3805 struct text_pos old;
3806 old = it->current.string_pos;
3807 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3808 compute_string_pos (&it->current.string_pos, old, it->string);
3809 }
3810 else
3811 {
3812 /* The rest of the string is invisible. If this is an
3813 overlay string, proceed with the next overlay string
3814 or whatever comes and return a character from there. */
3815 if (it->current.overlay_string_index >= 0)
3816 {
3817 next_overlay_string (it);
3818 /* Don't check for overlay strings when we just
3819 finished processing them. */
3820 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3821 }
3822 else
3823 {
3824 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3825 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3826 }
3827 }
3828 }
3829 }
3830 else
3831 {
3832 int invis_p;
3833 EMACS_INT newpos, next_stop, start_charpos, tem;
3834 Lisp_Object pos, prop, overlay;
3835
3836 /* First of all, is there invisible text at this position? */
3837 tem = start_charpos = IT_CHARPOS (*it);
3838 pos = make_number (tem);
3839 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3840 &overlay);
3841 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3842
3843 /* If we are on invisible text, skip over it. */
3844 if (invis_p && start_charpos < it->end_charpos)
3845 {
3846 /* Record whether we have to display an ellipsis for the
3847 invisible text. */
3848 int display_ellipsis_p = invis_p == 2;
3849
3850 handled = HANDLED_RECOMPUTE_PROPS;
3851
3852 /* Loop skipping over invisible text. The loop is left at
3853 ZV or with IT on the first char being visible again. */
3854 do
3855 {
3856 /* Try to skip some invisible text. Return value is the
3857 position reached which can be equal to where we start
3858 if there is nothing invisible there. This skips both
3859 over invisible text properties and overlays with
3860 invisible property. */
3861 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3862
3863 /* If we skipped nothing at all we weren't at invisible
3864 text in the first place. If everything to the end of
3865 the buffer was skipped, end the loop. */
3866 if (newpos == tem || newpos >= ZV)
3867 invis_p = 0;
3868 else
3869 {
3870 /* We skipped some characters but not necessarily
3871 all there are. Check if we ended up on visible
3872 text. Fget_char_property returns the property of
3873 the char before the given position, i.e. if we
3874 get invis_p = 0, this means that the char at
3875 newpos is visible. */
3876 pos = make_number (newpos);
3877 prop = Fget_char_property (pos, Qinvisible, it->window);
3878 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3879 }
3880
3881 /* If we ended up on invisible text, proceed to
3882 skip starting with next_stop. */
3883 if (invis_p)
3884 tem = next_stop;
3885
3886 /* If there are adjacent invisible texts, don't lose the
3887 second one's ellipsis. */
3888 if (invis_p == 2)
3889 display_ellipsis_p = 1;
3890 }
3891 while (invis_p);
3892
3893 /* The position newpos is now either ZV or on visible text. */
3894 if (it->bidi_p && newpos < ZV)
3895 {
3896 /* With bidi iteration, the region of invisible text
3897 could start and/or end in the middle of a non-base
3898 embedding level. Therefore, we need to skip
3899 invisible text using the bidi iterator, starting at
3900 IT's current position, until we find ourselves
3901 outside the invisible text. Skipping invisible text
3902 _after_ bidi iteration avoids affecting the visual
3903 order of the displayed text when invisible properties
3904 are added or removed. */
3905 if (it->bidi_it.first_elt)
3906 {
3907 /* If we were `reseat'ed to a new paragraph,
3908 determine the paragraph base direction. We need
3909 to do it now because next_element_from_buffer may
3910 not have a chance to do it, if we are going to
3911 skip any text at the beginning, which resets the
3912 FIRST_ELT flag. */
3913 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3914 }
3915 do
3916 {
3917 bidi_get_next_char_visually (&it->bidi_it);
3918 }
3919 while (it->stop_charpos <= it->bidi_it.charpos
3920 && it->bidi_it.charpos < newpos);
3921 IT_CHARPOS (*it) = it->bidi_it.charpos;
3922 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3923 /* If we overstepped NEWPOS, record its position in the
3924 iterator, so that we skip invisible text if later the
3925 bidi iteration lands us in the invisible region
3926 again. */
3927 if (IT_CHARPOS (*it) >= newpos)
3928 it->prev_stop = newpos;
3929 }
3930 else
3931 {
3932 IT_CHARPOS (*it) = newpos;
3933 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3934 }
3935
3936 /* If there are before-strings at the start of invisible
3937 text, and the text is invisible because of a text
3938 property, arrange to show before-strings because 20.x did
3939 it that way. (If the text is invisible because of an
3940 overlay property instead of a text property, this is
3941 already handled in the overlay code.) */
3942 if (NILP (overlay)
3943 && get_overlay_strings (it, it->stop_charpos))
3944 {
3945 handled = HANDLED_RECOMPUTE_PROPS;
3946 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3947 }
3948 else if (display_ellipsis_p)
3949 {
3950 /* Make sure that the glyphs of the ellipsis will get
3951 correct `charpos' values. If we would not update
3952 it->position here, the glyphs would belong to the
3953 last visible character _before_ the invisible
3954 text, which confuses `set_cursor_from_row'.
3955
3956 We use the last invisible position instead of the
3957 first because this way the cursor is always drawn on
3958 the first "." of the ellipsis, whenever PT is inside
3959 the invisible text. Otherwise the cursor would be
3960 placed _after_ the ellipsis when the point is after the
3961 first invisible character. */
3962 if (!STRINGP (it->object))
3963 {
3964 it->position.charpos = newpos - 1;
3965 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3966 }
3967 it->ellipsis_p = 1;
3968 /* Let the ellipsis display before
3969 considering any properties of the following char.
3970 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3971 handled = HANDLED_RETURN;
3972 }
3973 }
3974 }
3975
3976 return handled;
3977 }
3978
3979
3980 /* Make iterator IT return `...' next.
3981 Replaces LEN characters from buffer. */
3982
3983 static void
3984 setup_for_ellipsis (it, len)
3985 struct it *it;
3986 int len;
3987 {
3988 /* Use the display table definition for `...'. Invalid glyphs
3989 will be handled by the method returning elements from dpvec. */
3990 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3991 {
3992 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3993 it->dpvec = v->contents;
3994 it->dpend = v->contents + v->size;
3995 }
3996 else
3997 {
3998 /* Default `...'. */
3999 it->dpvec = default_invis_vector;
4000 it->dpend = default_invis_vector + 3;
4001 }
4002
4003 it->dpvec_char_len = len;
4004 it->current.dpvec_index = 0;
4005 it->dpvec_face_id = -1;
4006
4007 /* Remember the current face id in case glyphs specify faces.
4008 IT's face is restored in set_iterator_to_next.
4009 saved_face_id was set to preceding char's face in handle_stop. */
4010 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4011 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4012
4013 it->method = GET_FROM_DISPLAY_VECTOR;
4014 it->ellipsis_p = 1;
4015 }
4016
4017
4018 \f
4019 /***********************************************************************
4020 'display' property
4021 ***********************************************************************/
4022
4023 /* Set up iterator IT from `display' property at its current position.
4024 Called from handle_stop.
4025 We return HANDLED_RETURN if some part of the display property
4026 overrides the display of the buffer text itself.
4027 Otherwise we return HANDLED_NORMALLY. */
4028
4029 static enum prop_handled
4030 handle_display_prop (it)
4031 struct it *it;
4032 {
4033 Lisp_Object prop, object, overlay;
4034 struct text_pos *position;
4035 /* Nonzero if some property replaces the display of the text itself. */
4036 int display_replaced_p = 0;
4037
4038 if (STRINGP (it->string))
4039 {
4040 object = it->string;
4041 position = &it->current.string_pos;
4042 }
4043 else
4044 {
4045 XSETWINDOW (object, it->w);
4046 position = &it->current.pos;
4047 }
4048
4049 /* Reset those iterator values set from display property values. */
4050 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4051 it->space_width = Qnil;
4052 it->font_height = Qnil;
4053 it->voffset = 0;
4054
4055 /* We don't support recursive `display' properties, i.e. string
4056 values that have a string `display' property, that have a string
4057 `display' property etc. */
4058 if (!it->string_from_display_prop_p)
4059 it->area = TEXT_AREA;
4060
4061 prop = get_char_property_and_overlay (make_number (position->charpos),
4062 Qdisplay, object, &overlay);
4063 if (NILP (prop))
4064 return HANDLED_NORMALLY;
4065 /* Now OVERLAY is the overlay that gave us this property, or nil
4066 if it was a text property. */
4067
4068 if (!STRINGP (it->string))
4069 object = it->w->buffer;
4070
4071 if (CONSP (prop)
4072 /* Simple properties. */
4073 && !EQ (XCAR (prop), Qimage)
4074 && !EQ (XCAR (prop), Qspace)
4075 && !EQ (XCAR (prop), Qwhen)
4076 && !EQ (XCAR (prop), Qslice)
4077 && !EQ (XCAR (prop), Qspace_width)
4078 && !EQ (XCAR (prop), Qheight)
4079 && !EQ (XCAR (prop), Qraise)
4080 /* Marginal area specifications. */
4081 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4082 && !EQ (XCAR (prop), Qleft_fringe)
4083 && !EQ (XCAR (prop), Qright_fringe)
4084 && !NILP (XCAR (prop)))
4085 {
4086 for (; CONSP (prop); prop = XCDR (prop))
4087 {
4088 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4089 position, display_replaced_p))
4090 {
4091 display_replaced_p = 1;
4092 /* If some text in a string is replaced, `position' no
4093 longer points to the position of `object'. */
4094 if (STRINGP (object))
4095 break;
4096 }
4097 }
4098 }
4099 else if (VECTORP (prop))
4100 {
4101 int i;
4102 for (i = 0; i < ASIZE (prop); ++i)
4103 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4104 position, display_replaced_p))
4105 {
4106 display_replaced_p = 1;
4107 /* If some text in a string is replaced, `position' no
4108 longer points to the position of `object'. */
4109 if (STRINGP (object))
4110 break;
4111 }
4112 }
4113 else
4114 {
4115 if (handle_single_display_spec (it, prop, object, overlay,
4116 position, 0))
4117 display_replaced_p = 1;
4118 }
4119
4120 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4121 }
4122
4123
4124 /* Value is the position of the end of the `display' property starting
4125 at START_POS in OBJECT. */
4126
4127 static struct text_pos
4128 display_prop_end (it, object, start_pos)
4129 struct it *it;
4130 Lisp_Object object;
4131 struct text_pos start_pos;
4132 {
4133 Lisp_Object end;
4134 struct text_pos end_pos;
4135
4136 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4137 Qdisplay, object, Qnil);
4138 CHARPOS (end_pos) = XFASTINT (end);
4139 if (STRINGP (object))
4140 compute_string_pos (&end_pos, start_pos, it->string);
4141 else
4142 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4143
4144 return end_pos;
4145 }
4146
4147
4148 /* Set up IT from a single `display' specification PROP. OBJECT
4149 is the object in which the `display' property was found. *POSITION
4150 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4151 means that we previously saw a display specification which already
4152 replaced text display with something else, for example an image;
4153 we ignore such properties after the first one has been processed.
4154
4155 OVERLAY is the overlay this `display' property came from,
4156 or nil if it was a text property.
4157
4158 If PROP is a `space' or `image' specification, and in some other
4159 cases too, set *POSITION to the position where the `display'
4160 property ends.
4161
4162 Value is non-zero if something was found which replaces the display
4163 of buffer or string text. */
4164
4165 static int
4166 handle_single_display_spec (it, spec, object, overlay, position,
4167 display_replaced_before_p)
4168 struct it *it;
4169 Lisp_Object spec;
4170 Lisp_Object object;
4171 Lisp_Object overlay;
4172 struct text_pos *position;
4173 int display_replaced_before_p;
4174 {
4175 Lisp_Object form;
4176 Lisp_Object location, value;
4177 struct text_pos start_pos, save_pos;
4178 int valid_p;
4179
4180 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4181 If the result is non-nil, use VALUE instead of SPEC. */
4182 form = Qt;
4183 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4184 {
4185 spec = XCDR (spec);
4186 if (!CONSP (spec))
4187 return 0;
4188 form = XCAR (spec);
4189 spec = XCDR (spec);
4190 }
4191
4192 if (!NILP (form) && !EQ (form, Qt))
4193 {
4194 int count = SPECPDL_INDEX ();
4195 struct gcpro gcpro1;
4196
4197 /* Bind `object' to the object having the `display' property, a
4198 buffer or string. Bind `position' to the position in the
4199 object where the property was found, and `buffer-position'
4200 to the current position in the buffer. */
4201 specbind (Qobject, object);
4202 specbind (Qposition, make_number (CHARPOS (*position)));
4203 specbind (Qbuffer_position,
4204 make_number (STRINGP (object)
4205 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4206 GCPRO1 (form);
4207 form = safe_eval (form);
4208 UNGCPRO;
4209 unbind_to (count, Qnil);
4210 }
4211
4212 if (NILP (form))
4213 return 0;
4214
4215 /* Handle `(height HEIGHT)' specifications. */
4216 if (CONSP (spec)
4217 && EQ (XCAR (spec), Qheight)
4218 && CONSP (XCDR (spec)))
4219 {
4220 if (!FRAME_WINDOW_P (it->f))
4221 return 0;
4222
4223 it->font_height = XCAR (XCDR (spec));
4224 if (!NILP (it->font_height))
4225 {
4226 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4227 int new_height = -1;
4228
4229 if (CONSP (it->font_height)
4230 && (EQ (XCAR (it->font_height), Qplus)
4231 || EQ (XCAR (it->font_height), Qminus))
4232 && CONSP (XCDR (it->font_height))
4233 && INTEGERP (XCAR (XCDR (it->font_height))))
4234 {
4235 /* `(+ N)' or `(- N)' where N is an integer. */
4236 int steps = XINT (XCAR (XCDR (it->font_height)));
4237 if (EQ (XCAR (it->font_height), Qplus))
4238 steps = - steps;
4239 it->face_id = smaller_face (it->f, it->face_id, steps);
4240 }
4241 else if (FUNCTIONP (it->font_height))
4242 {
4243 /* Call function with current height as argument.
4244 Value is the new height. */
4245 Lisp_Object height;
4246 height = safe_call1 (it->font_height,
4247 face->lface[LFACE_HEIGHT_INDEX]);
4248 if (NUMBERP (height))
4249 new_height = XFLOATINT (height);
4250 }
4251 else if (NUMBERP (it->font_height))
4252 {
4253 /* Value is a multiple of the canonical char height. */
4254 struct face *face;
4255
4256 face = FACE_FROM_ID (it->f,
4257 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4258 new_height = (XFLOATINT (it->font_height)
4259 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4260 }
4261 else
4262 {
4263 /* Evaluate IT->font_height with `height' bound to the
4264 current specified height to get the new height. */
4265 int count = SPECPDL_INDEX ();
4266
4267 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4268 value = safe_eval (it->font_height);
4269 unbind_to (count, Qnil);
4270
4271 if (NUMBERP (value))
4272 new_height = XFLOATINT (value);
4273 }
4274
4275 if (new_height > 0)
4276 it->face_id = face_with_height (it->f, it->face_id, new_height);
4277 }
4278
4279 return 0;
4280 }
4281
4282 /* Handle `(space-width WIDTH)'. */
4283 if (CONSP (spec)
4284 && EQ (XCAR (spec), Qspace_width)
4285 && CONSP (XCDR (spec)))
4286 {
4287 if (!FRAME_WINDOW_P (it->f))
4288 return 0;
4289
4290 value = XCAR (XCDR (spec));
4291 if (NUMBERP (value) && XFLOATINT (value) > 0)
4292 it->space_width = value;
4293
4294 return 0;
4295 }
4296
4297 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4298 if (CONSP (spec)
4299 && EQ (XCAR (spec), Qslice))
4300 {
4301 Lisp_Object tem;
4302
4303 if (!FRAME_WINDOW_P (it->f))
4304 return 0;
4305
4306 if (tem = XCDR (spec), CONSP (tem))
4307 {
4308 it->slice.x = XCAR (tem);
4309 if (tem = XCDR (tem), CONSP (tem))
4310 {
4311 it->slice.y = XCAR (tem);
4312 if (tem = XCDR (tem), CONSP (tem))
4313 {
4314 it->slice.width = XCAR (tem);
4315 if (tem = XCDR (tem), CONSP (tem))
4316 it->slice.height = XCAR (tem);
4317 }
4318 }
4319 }
4320
4321 return 0;
4322 }
4323
4324 /* Handle `(raise FACTOR)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qraise)
4327 && CONSP (XCDR (spec)))
4328 {
4329 if (!FRAME_WINDOW_P (it->f))
4330 return 0;
4331
4332 #ifdef HAVE_WINDOW_SYSTEM
4333 value = XCAR (XCDR (spec));
4334 if (NUMBERP (value))
4335 {
4336 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4337 it->voffset = - (XFLOATINT (value)
4338 * (FONT_HEIGHT (face->font)));
4339 }
4340 #endif /* HAVE_WINDOW_SYSTEM */
4341
4342 return 0;
4343 }
4344
4345 /* Don't handle the other kinds of display specifications
4346 inside a string that we got from a `display' property. */
4347 if (it->string_from_display_prop_p)
4348 return 0;
4349
4350 /* Characters having this form of property are not displayed, so
4351 we have to find the end of the property. */
4352 start_pos = *position;
4353 *position = display_prop_end (it, object, start_pos);
4354 value = Qnil;
4355
4356 /* Stop the scan at that end position--we assume that all
4357 text properties change there. */
4358 it->stop_charpos = position->charpos;
4359
4360 /* Handle `(left-fringe BITMAP [FACE])'
4361 and `(right-fringe BITMAP [FACE])'. */
4362 if (CONSP (spec)
4363 && (EQ (XCAR (spec), Qleft_fringe)
4364 || EQ (XCAR (spec), Qright_fringe))
4365 && CONSP (XCDR (spec)))
4366 {
4367 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4368 int fringe_bitmap;
4369
4370 if (!FRAME_WINDOW_P (it->f))
4371 /* If we return here, POSITION has been advanced
4372 across the text with this property. */
4373 return 0;
4374
4375 #ifdef HAVE_WINDOW_SYSTEM
4376 value = XCAR (XCDR (spec));
4377 if (!SYMBOLP (value)
4378 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4379 /* If we return here, POSITION has been advanced
4380 across the text with this property. */
4381 return 0;
4382
4383 if (CONSP (XCDR (XCDR (spec))))
4384 {
4385 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4386 int face_id2 = lookup_derived_face (it->f, face_name,
4387 FRINGE_FACE_ID, 0);
4388 if (face_id2 >= 0)
4389 face_id = face_id2;
4390 }
4391
4392 /* Save current settings of IT so that we can restore them
4393 when we are finished with the glyph property value. */
4394
4395 save_pos = it->position;
4396 it->position = *position;
4397 push_it (it);
4398 it->position = save_pos;
4399
4400 it->area = TEXT_AREA;
4401 it->what = IT_IMAGE;
4402 it->image_id = -1; /* no image */
4403 it->position = start_pos;
4404 it->object = NILP (object) ? it->w->buffer : object;
4405 it->method = GET_FROM_IMAGE;
4406 it->from_overlay = Qnil;
4407 it->face_id = face_id;
4408
4409 /* Say that we haven't consumed the characters with
4410 `display' property yet. The call to pop_it in
4411 set_iterator_to_next will clean this up. */
4412 *position = start_pos;
4413
4414 if (EQ (XCAR (spec), Qleft_fringe))
4415 {
4416 it->left_user_fringe_bitmap = fringe_bitmap;
4417 it->left_user_fringe_face_id = face_id;
4418 }
4419 else
4420 {
4421 it->right_user_fringe_bitmap = fringe_bitmap;
4422 it->right_user_fringe_face_id = face_id;
4423 }
4424 #endif /* HAVE_WINDOW_SYSTEM */
4425 return 1;
4426 }
4427
4428 /* Prepare to handle `((margin left-margin) ...)',
4429 `((margin right-margin) ...)' and `((margin nil) ...)'
4430 prefixes for display specifications. */
4431 location = Qunbound;
4432 if (CONSP (spec) && CONSP (XCAR (spec)))
4433 {
4434 Lisp_Object tem;
4435
4436 value = XCDR (spec);
4437 if (CONSP (value))
4438 value = XCAR (value);
4439
4440 tem = XCAR (spec);
4441 if (EQ (XCAR (tem), Qmargin)
4442 && (tem = XCDR (tem),
4443 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4444 (NILP (tem)
4445 || EQ (tem, Qleft_margin)
4446 || EQ (tem, Qright_margin))))
4447 location = tem;
4448 }
4449
4450 if (EQ (location, Qunbound))
4451 {
4452 location = Qnil;
4453 value = spec;
4454 }
4455
4456 /* After this point, VALUE is the property after any
4457 margin prefix has been stripped. It must be a string,
4458 an image specification, or `(space ...)'.
4459
4460 LOCATION specifies where to display: `left-margin',
4461 `right-margin' or nil. */
4462
4463 valid_p = (STRINGP (value)
4464 #ifdef HAVE_WINDOW_SYSTEM
4465 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4466 #endif /* not HAVE_WINDOW_SYSTEM */
4467 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4468
4469 if (valid_p && !display_replaced_before_p)
4470 {
4471 /* Save current settings of IT so that we can restore them
4472 when we are finished with the glyph property value. */
4473 save_pos = it->position;
4474 it->position = *position;
4475 push_it (it);
4476 it->position = save_pos;
4477 it->from_overlay = overlay;
4478
4479 if (NILP (location))
4480 it->area = TEXT_AREA;
4481 else if (EQ (location, Qleft_margin))
4482 it->area = LEFT_MARGIN_AREA;
4483 else
4484 it->area = RIGHT_MARGIN_AREA;
4485
4486 if (STRINGP (value))
4487 {
4488 it->string = value;
4489 it->multibyte_p = STRING_MULTIBYTE (it->string);
4490 it->current.overlay_string_index = -1;
4491 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4492 it->end_charpos = it->string_nchars = SCHARS (it->string);
4493 it->method = GET_FROM_STRING;
4494 it->stop_charpos = 0;
4495 it->string_from_display_prop_p = 1;
4496 /* Say that we haven't consumed the characters with
4497 `display' property yet. The call to pop_it in
4498 set_iterator_to_next will clean this up. */
4499 if (BUFFERP (object))
4500 *position = start_pos;
4501 }
4502 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4503 {
4504 it->method = GET_FROM_STRETCH;
4505 it->object = value;
4506 *position = it->position = start_pos;
4507 }
4508 #ifdef HAVE_WINDOW_SYSTEM
4509 else
4510 {
4511 it->what = IT_IMAGE;
4512 it->image_id = lookup_image (it->f, value);
4513 it->position = start_pos;
4514 it->object = NILP (object) ? it->w->buffer : object;
4515 it->method = GET_FROM_IMAGE;
4516
4517 /* Say that we haven't consumed the characters with
4518 `display' property yet. The call to pop_it in
4519 set_iterator_to_next will clean this up. */
4520 *position = start_pos;
4521 }
4522 #endif /* HAVE_WINDOW_SYSTEM */
4523
4524 return 1;
4525 }
4526
4527 /* Invalid property or property not supported. Restore
4528 POSITION to what it was before. */
4529 *position = start_pos;
4530 return 0;
4531 }
4532
4533
4534 /* Check if SPEC is a display sub-property value whose text should be
4535 treated as intangible. */
4536
4537 static int
4538 single_display_spec_intangible_p (prop)
4539 Lisp_Object prop;
4540 {
4541 /* Skip over `when FORM'. */
4542 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4543 {
4544 prop = XCDR (prop);
4545 if (!CONSP (prop))
4546 return 0;
4547 prop = XCDR (prop);
4548 }
4549
4550 if (STRINGP (prop))
4551 return 1;
4552
4553 if (!CONSP (prop))
4554 return 0;
4555
4556 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4557 we don't need to treat text as intangible. */
4558 if (EQ (XCAR (prop), Qmargin))
4559 {
4560 prop = XCDR (prop);
4561 if (!CONSP (prop))
4562 return 0;
4563
4564 prop = XCDR (prop);
4565 if (!CONSP (prop)
4566 || EQ (XCAR (prop), Qleft_margin)
4567 || EQ (XCAR (prop), Qright_margin))
4568 return 0;
4569 }
4570
4571 return (CONSP (prop)
4572 && (EQ (XCAR (prop), Qimage)
4573 || EQ (XCAR (prop), Qspace)));
4574 }
4575
4576
4577 /* Check if PROP is a display property value whose text should be
4578 treated as intangible. */
4579
4580 int
4581 display_prop_intangible_p (prop)
4582 Lisp_Object prop;
4583 {
4584 if (CONSP (prop)
4585 && CONSP (XCAR (prop))
4586 && !EQ (Qmargin, XCAR (XCAR (prop))))
4587 {
4588 /* A list of sub-properties. */
4589 while (CONSP (prop))
4590 {
4591 if (single_display_spec_intangible_p (XCAR (prop)))
4592 return 1;
4593 prop = XCDR (prop);
4594 }
4595 }
4596 else if (VECTORP (prop))
4597 {
4598 /* A vector of sub-properties. */
4599 int i;
4600 for (i = 0; i < ASIZE (prop); ++i)
4601 if (single_display_spec_intangible_p (AREF (prop, i)))
4602 return 1;
4603 }
4604 else
4605 return single_display_spec_intangible_p (prop);
4606
4607 return 0;
4608 }
4609
4610
4611 /* Return 1 if PROP is a display sub-property value containing STRING. */
4612
4613 static int
4614 single_display_spec_string_p (prop, string)
4615 Lisp_Object prop, string;
4616 {
4617 if (EQ (string, prop))
4618 return 1;
4619
4620 /* Skip over `when FORM'. */
4621 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4622 {
4623 prop = XCDR (prop);
4624 if (!CONSP (prop))
4625 return 0;
4626 prop = XCDR (prop);
4627 }
4628
4629 if (CONSP (prop))
4630 /* Skip over `margin LOCATION'. */
4631 if (EQ (XCAR (prop), Qmargin))
4632 {
4633 prop = XCDR (prop);
4634 if (!CONSP (prop))
4635 return 0;
4636
4637 prop = XCDR (prop);
4638 if (!CONSP (prop))
4639 return 0;
4640 }
4641
4642 return CONSP (prop) && EQ (XCAR (prop), string);
4643 }
4644
4645
4646 /* Return 1 if STRING appears in the `display' property PROP. */
4647
4648 static int
4649 display_prop_string_p (prop, string)
4650 Lisp_Object prop, string;
4651 {
4652 if (CONSP (prop)
4653 && CONSP (XCAR (prop))
4654 && !EQ (Qmargin, XCAR (XCAR (prop))))
4655 {
4656 /* A list of sub-properties. */
4657 while (CONSP (prop))
4658 {
4659 if (single_display_spec_string_p (XCAR (prop), string))
4660 return 1;
4661 prop = XCDR (prop);
4662 }
4663 }
4664 else if (VECTORP (prop))
4665 {
4666 /* A vector of sub-properties. */
4667 int i;
4668 for (i = 0; i < ASIZE (prop); ++i)
4669 if (single_display_spec_string_p (AREF (prop, i), string))
4670 return 1;
4671 }
4672 else
4673 return single_display_spec_string_p (prop, string);
4674
4675 return 0;
4676 }
4677
4678 /* Look for STRING in overlays and text properties in W's buffer,
4679 between character positions FROM and TO (excluding TO).
4680 BACK_P non-zero means look back (in this case, TO is supposed to be
4681 less than FROM).
4682 Value is the first character position where STRING was found, or
4683 zero if it wasn't found before hitting TO.
4684
4685 W's buffer must be current.
4686
4687 This function may only use code that doesn't eval because it is
4688 called asynchronously from note_mouse_highlight. */
4689
4690 static EMACS_INT
4691 string_buffer_position_lim (w, string, from, to, back_p)
4692 struct window *w;
4693 Lisp_Object string;
4694 EMACS_INT from, to;
4695 int back_p;
4696 {
4697 Lisp_Object limit, prop, pos;
4698 int found = 0;
4699
4700 pos = make_number (from);
4701
4702 if (!back_p) /* looking forward */
4703 {
4704 limit = make_number (min (to, ZV));
4705 while (!found && !EQ (pos, limit))
4706 {
4707 prop = Fget_char_property (pos, Qdisplay, Qnil);
4708 if (!NILP (prop) && display_prop_string_p (prop, string))
4709 found = 1;
4710 else
4711 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4712 limit);
4713 }
4714 }
4715 else /* looking back */
4716 {
4717 limit = make_number (max (to, BEGV));
4718 while (!found && !EQ (pos, limit))
4719 {
4720 prop = Fget_char_property (pos, Qdisplay, Qnil);
4721 if (!NILP (prop) && display_prop_string_p (prop, string))
4722 found = 1;
4723 else
4724 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4725 limit);
4726 }
4727 }
4728
4729 return found ? XINT (pos) : 0;
4730 }
4731
4732 /* Determine which buffer position in W's buffer STRING comes from.
4733 AROUND_CHARPOS is an approximate position where it could come from.
4734 Value is the buffer position or 0 if it couldn't be determined.
4735
4736 W's buffer must be current.
4737
4738 This function is necessary because we don't record buffer positions
4739 in glyphs generated from strings (to keep struct glyph small).
4740 This function may only use code that doesn't eval because it is
4741 called asynchronously from note_mouse_highlight. */
4742
4743 EMACS_INT
4744 string_buffer_position (w, string, around_charpos)
4745 struct window *w;
4746 Lisp_Object string;
4747 EMACS_INT around_charpos;
4748 {
4749 Lisp_Object limit, prop, pos;
4750 const int MAX_DISTANCE = 1000;
4751 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4752 around_charpos + MAX_DISTANCE,
4753 0);
4754
4755 if (!found)
4756 found = string_buffer_position_lim (w, string, around_charpos,
4757 around_charpos - MAX_DISTANCE, 1);
4758 return found;
4759 }
4760
4761
4762 \f
4763 /***********************************************************************
4764 `composition' property
4765 ***********************************************************************/
4766
4767 /* Set up iterator IT from `composition' property at its current
4768 position. Called from handle_stop. */
4769
4770 static enum prop_handled
4771 handle_composition_prop (it)
4772 struct it *it;
4773 {
4774 Lisp_Object prop, string;
4775 EMACS_INT pos, pos_byte, start, end;
4776
4777 if (STRINGP (it->string))
4778 {
4779 unsigned char *s;
4780
4781 pos = IT_STRING_CHARPOS (*it);
4782 pos_byte = IT_STRING_BYTEPOS (*it);
4783 string = it->string;
4784 s = SDATA (string) + pos_byte;
4785 it->c = STRING_CHAR (s);
4786 }
4787 else
4788 {
4789 pos = IT_CHARPOS (*it);
4790 pos_byte = IT_BYTEPOS (*it);
4791 string = Qnil;
4792 it->c = FETCH_CHAR (pos_byte);
4793 }
4794
4795 /* If there's a valid composition and point is not inside of the
4796 composition (in the case that the composition is from the current
4797 buffer), draw a glyph composed from the composition components. */
4798 if (find_composition (pos, -1, &start, &end, &prop, string)
4799 && COMPOSITION_VALID_P (start, end, prop)
4800 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4801 {
4802 if (start != pos)
4803 {
4804 if (STRINGP (it->string))
4805 pos_byte = string_char_to_byte (it->string, start);
4806 else
4807 pos_byte = CHAR_TO_BYTE (start);
4808 }
4809 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4810 prop, string);
4811
4812 if (it->cmp_it.id >= 0)
4813 {
4814 it->cmp_it.ch = -1;
4815 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4816 it->cmp_it.nglyphs = -1;
4817 }
4818 }
4819
4820 return HANDLED_NORMALLY;
4821 }
4822
4823
4824 \f
4825 /***********************************************************************
4826 Overlay strings
4827 ***********************************************************************/
4828
4829 /* The following structure is used to record overlay strings for
4830 later sorting in load_overlay_strings. */
4831
4832 struct overlay_entry
4833 {
4834 Lisp_Object overlay;
4835 Lisp_Object string;
4836 int priority;
4837 int after_string_p;
4838 };
4839
4840
4841 /* Set up iterator IT from overlay strings at its current position.
4842 Called from handle_stop. */
4843
4844 static enum prop_handled
4845 handle_overlay_change (it)
4846 struct it *it;
4847 {
4848 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4849 return HANDLED_RECOMPUTE_PROPS;
4850 else
4851 return HANDLED_NORMALLY;
4852 }
4853
4854
4855 /* Set up the next overlay string for delivery by IT, if there is an
4856 overlay string to deliver. Called by set_iterator_to_next when the
4857 end of the current overlay string is reached. If there are more
4858 overlay strings to display, IT->string and
4859 IT->current.overlay_string_index are set appropriately here.
4860 Otherwise IT->string is set to nil. */
4861
4862 static void
4863 next_overlay_string (it)
4864 struct it *it;
4865 {
4866 ++it->current.overlay_string_index;
4867 if (it->current.overlay_string_index == it->n_overlay_strings)
4868 {
4869 /* No more overlay strings. Restore IT's settings to what
4870 they were before overlay strings were processed, and
4871 continue to deliver from current_buffer. */
4872
4873 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4874 pop_it (it);
4875 xassert (it->sp > 0
4876 || (NILP (it->string)
4877 && it->method == GET_FROM_BUFFER
4878 && it->stop_charpos >= BEGV
4879 && it->stop_charpos <= it->end_charpos));
4880 it->current.overlay_string_index = -1;
4881 it->n_overlay_strings = 0;
4882
4883 /* If we're at the end of the buffer, record that we have
4884 processed the overlay strings there already, so that
4885 next_element_from_buffer doesn't try it again. */
4886 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4887 it->overlay_strings_at_end_processed_p = 1;
4888 }
4889 else
4890 {
4891 /* There are more overlay strings to process. If
4892 IT->current.overlay_string_index has advanced to a position
4893 where we must load IT->overlay_strings with more strings, do
4894 it. */
4895 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4896
4897 if (it->current.overlay_string_index && i == 0)
4898 load_overlay_strings (it, 0);
4899
4900 /* Initialize IT to deliver display elements from the overlay
4901 string. */
4902 it->string = it->overlay_strings[i];
4903 it->multibyte_p = STRING_MULTIBYTE (it->string);
4904 SET_TEXT_POS (it->current.string_pos, 0, 0);
4905 it->method = GET_FROM_STRING;
4906 it->stop_charpos = 0;
4907 if (it->cmp_it.stop_pos >= 0)
4908 it->cmp_it.stop_pos = 0;
4909 }
4910
4911 CHECK_IT (it);
4912 }
4913
4914
4915 /* Compare two overlay_entry structures E1 and E2. Used as a
4916 comparison function for qsort in load_overlay_strings. Overlay
4917 strings for the same position are sorted so that
4918
4919 1. All after-strings come in front of before-strings, except
4920 when they come from the same overlay.
4921
4922 2. Within after-strings, strings are sorted so that overlay strings
4923 from overlays with higher priorities come first.
4924
4925 2. Within before-strings, strings are sorted so that overlay
4926 strings from overlays with higher priorities come last.
4927
4928 Value is analogous to strcmp. */
4929
4930
4931 static int
4932 compare_overlay_entries (e1, e2)
4933 void *e1, *e2;
4934 {
4935 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4936 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4937 int result;
4938
4939 if (entry1->after_string_p != entry2->after_string_p)
4940 {
4941 /* Let after-strings appear in front of before-strings if
4942 they come from different overlays. */
4943 if (EQ (entry1->overlay, entry2->overlay))
4944 result = entry1->after_string_p ? 1 : -1;
4945 else
4946 result = entry1->after_string_p ? -1 : 1;
4947 }
4948 else if (entry1->after_string_p)
4949 /* After-strings sorted in order of decreasing priority. */
4950 result = entry2->priority - entry1->priority;
4951 else
4952 /* Before-strings sorted in order of increasing priority. */
4953 result = entry1->priority - entry2->priority;
4954
4955 return result;
4956 }
4957
4958
4959 /* Load the vector IT->overlay_strings with overlay strings from IT's
4960 current buffer position, or from CHARPOS if that is > 0. Set
4961 IT->n_overlays to the total number of overlay strings found.
4962
4963 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4964 a time. On entry into load_overlay_strings,
4965 IT->current.overlay_string_index gives the number of overlay
4966 strings that have already been loaded by previous calls to this
4967 function.
4968
4969 IT->add_overlay_start contains an additional overlay start
4970 position to consider for taking overlay strings from, if non-zero.
4971 This position comes into play when the overlay has an `invisible'
4972 property, and both before and after-strings. When we've skipped to
4973 the end of the overlay, because of its `invisible' property, we
4974 nevertheless want its before-string to appear.
4975 IT->add_overlay_start will contain the overlay start position
4976 in this case.
4977
4978 Overlay strings are sorted so that after-string strings come in
4979 front of before-string strings. Within before and after-strings,
4980 strings are sorted by overlay priority. See also function
4981 compare_overlay_entries. */
4982
4983 static void
4984 load_overlay_strings (it, charpos)
4985 struct it *it;
4986 int charpos;
4987 {
4988 extern Lisp_Object Qwindow, Qpriority;
4989 Lisp_Object overlay, window, str, invisible;
4990 struct Lisp_Overlay *ov;
4991 int start, end;
4992 int size = 20;
4993 int n = 0, i, j, invis_p;
4994 struct overlay_entry *entries
4995 = (struct overlay_entry *) alloca (size * sizeof *entries);
4996
4997 if (charpos <= 0)
4998 charpos = IT_CHARPOS (*it);
4999
5000 /* Append the overlay string STRING of overlay OVERLAY to vector
5001 `entries' which has size `size' and currently contains `n'
5002 elements. AFTER_P non-zero means STRING is an after-string of
5003 OVERLAY. */
5004 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5005 do \
5006 { \
5007 Lisp_Object priority; \
5008 \
5009 if (n == size) \
5010 { \
5011 int new_size = 2 * size; \
5012 struct overlay_entry *old = entries; \
5013 entries = \
5014 (struct overlay_entry *) alloca (new_size \
5015 * sizeof *entries); \
5016 bcopy (old, entries, size * sizeof *entries); \
5017 size = new_size; \
5018 } \
5019 \
5020 entries[n].string = (STRING); \
5021 entries[n].overlay = (OVERLAY); \
5022 priority = Foverlay_get ((OVERLAY), Qpriority); \
5023 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5024 entries[n].after_string_p = (AFTER_P); \
5025 ++n; \
5026 } \
5027 while (0)
5028
5029 /* Process overlay before the overlay center. */
5030 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5031 {
5032 XSETMISC (overlay, ov);
5033 xassert (OVERLAYP (overlay));
5034 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5035 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5036
5037 if (end < charpos)
5038 break;
5039
5040 /* Skip this overlay if it doesn't start or end at IT's current
5041 position. */
5042 if (end != charpos && start != charpos)
5043 continue;
5044
5045 /* Skip this overlay if it doesn't apply to IT->w. */
5046 window = Foverlay_get (overlay, Qwindow);
5047 if (WINDOWP (window) && XWINDOW (window) != it->w)
5048 continue;
5049
5050 /* If the text ``under'' the overlay is invisible, both before-
5051 and after-strings from this overlay are visible; start and
5052 end position are indistinguishable. */
5053 invisible = Foverlay_get (overlay, Qinvisible);
5054 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5055
5056 /* If overlay has a non-empty before-string, record it. */
5057 if ((start == charpos || (end == charpos && invis_p))
5058 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5059 && SCHARS (str))
5060 RECORD_OVERLAY_STRING (overlay, str, 0);
5061
5062 /* If overlay has a non-empty after-string, record it. */
5063 if ((end == charpos || (start == charpos && invis_p))
5064 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5065 && SCHARS (str))
5066 RECORD_OVERLAY_STRING (overlay, str, 1);
5067 }
5068
5069 /* Process overlays after the overlay center. */
5070 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5071 {
5072 XSETMISC (overlay, ov);
5073 xassert (OVERLAYP (overlay));
5074 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5075 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5076
5077 if (start > charpos)
5078 break;
5079
5080 /* Skip this overlay if it doesn't start or end at IT's current
5081 position. */
5082 if (end != charpos && start != charpos)
5083 continue;
5084
5085 /* Skip this overlay if it doesn't apply to IT->w. */
5086 window = Foverlay_get (overlay, Qwindow);
5087 if (WINDOWP (window) && XWINDOW (window) != it->w)
5088 continue;
5089
5090 /* If the text ``under'' the overlay is invisible, it has a zero
5091 dimension, and both before- and after-strings apply. */
5092 invisible = Foverlay_get (overlay, Qinvisible);
5093 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5094
5095 /* If overlay has a non-empty before-string, record it. */
5096 if ((start == charpos || (end == charpos && invis_p))
5097 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5098 && SCHARS (str))
5099 RECORD_OVERLAY_STRING (overlay, str, 0);
5100
5101 /* If overlay has a non-empty after-string, record it. */
5102 if ((end == charpos || (start == charpos && invis_p))
5103 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5104 && SCHARS (str))
5105 RECORD_OVERLAY_STRING (overlay, str, 1);
5106 }
5107
5108 #undef RECORD_OVERLAY_STRING
5109
5110 /* Sort entries. */
5111 if (n > 1)
5112 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5113
5114 /* Record the total number of strings to process. */
5115 it->n_overlay_strings = n;
5116
5117 /* IT->current.overlay_string_index is the number of overlay strings
5118 that have already been consumed by IT. Copy some of the
5119 remaining overlay strings to IT->overlay_strings. */
5120 i = 0;
5121 j = it->current.overlay_string_index;
5122 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5123 {
5124 it->overlay_strings[i] = entries[j].string;
5125 it->string_overlays[i++] = entries[j++].overlay;
5126 }
5127
5128 CHECK_IT (it);
5129 }
5130
5131
5132 /* Get the first chunk of overlay strings at IT's current buffer
5133 position, or at CHARPOS if that is > 0. Value is non-zero if at
5134 least one overlay string was found. */
5135
5136 static int
5137 get_overlay_strings_1 (it, charpos, compute_stop_p)
5138 struct it *it;
5139 int charpos;
5140 int compute_stop_p;
5141 {
5142 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5143 process. This fills IT->overlay_strings with strings, and sets
5144 IT->n_overlay_strings to the total number of strings to process.
5145 IT->pos.overlay_string_index has to be set temporarily to zero
5146 because load_overlay_strings needs this; it must be set to -1
5147 when no overlay strings are found because a zero value would
5148 indicate a position in the first overlay string. */
5149 it->current.overlay_string_index = 0;
5150 load_overlay_strings (it, charpos);
5151
5152 /* If we found overlay strings, set up IT to deliver display
5153 elements from the first one. Otherwise set up IT to deliver
5154 from current_buffer. */
5155 if (it->n_overlay_strings)
5156 {
5157 /* Make sure we know settings in current_buffer, so that we can
5158 restore meaningful values when we're done with the overlay
5159 strings. */
5160 if (compute_stop_p)
5161 compute_stop_pos (it);
5162 xassert (it->face_id >= 0);
5163
5164 /* Save IT's settings. They are restored after all overlay
5165 strings have been processed. */
5166 xassert (!compute_stop_p || it->sp == 0);
5167
5168 /* When called from handle_stop, there might be an empty display
5169 string loaded. In that case, don't bother saving it. */
5170 if (!STRINGP (it->string) || SCHARS (it->string))
5171 push_it (it);
5172
5173 /* Set up IT to deliver display elements from the first overlay
5174 string. */
5175 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5176 it->string = it->overlay_strings[0];
5177 it->from_overlay = Qnil;
5178 it->stop_charpos = 0;
5179 xassert (STRINGP (it->string));
5180 it->end_charpos = SCHARS (it->string);
5181 it->multibyte_p = STRING_MULTIBYTE (it->string);
5182 it->method = GET_FROM_STRING;
5183 return 1;
5184 }
5185
5186 it->current.overlay_string_index = -1;
5187 return 0;
5188 }
5189
5190 static int
5191 get_overlay_strings (it, charpos)
5192 struct it *it;
5193 int charpos;
5194 {
5195 it->string = Qnil;
5196 it->method = GET_FROM_BUFFER;
5197
5198 (void) get_overlay_strings_1 (it, charpos, 1);
5199
5200 CHECK_IT (it);
5201
5202 /* Value is non-zero if we found at least one overlay string. */
5203 return STRINGP (it->string);
5204 }
5205
5206
5207 \f
5208 /***********************************************************************
5209 Saving and restoring state
5210 ***********************************************************************/
5211
5212 /* Save current settings of IT on IT->stack. Called, for example,
5213 before setting up IT for an overlay string, to be able to restore
5214 IT's settings to what they were after the overlay string has been
5215 processed. */
5216
5217 static void
5218 push_it (it)
5219 struct it *it;
5220 {
5221 struct iterator_stack_entry *p;
5222
5223 xassert (it->sp < IT_STACK_SIZE);
5224 p = it->stack + it->sp;
5225
5226 p->stop_charpos = it->stop_charpos;
5227 p->prev_stop = it->prev_stop;
5228 p->base_level_stop = it->base_level_stop;
5229 p->cmp_it = it->cmp_it;
5230 xassert (it->face_id >= 0);
5231 p->face_id = it->face_id;
5232 p->string = it->string;
5233 p->method = it->method;
5234 p->from_overlay = it->from_overlay;
5235 switch (p->method)
5236 {
5237 case GET_FROM_IMAGE:
5238 p->u.image.object = it->object;
5239 p->u.image.image_id = it->image_id;
5240 p->u.image.slice = it->slice;
5241 break;
5242 case GET_FROM_STRETCH:
5243 p->u.stretch.object = it->object;
5244 break;
5245 }
5246 p->position = it->position;
5247 p->current = it->current;
5248 p->end_charpos = it->end_charpos;
5249 p->string_nchars = it->string_nchars;
5250 p->area = it->area;
5251 p->multibyte_p = it->multibyte_p;
5252 p->avoid_cursor_p = it->avoid_cursor_p;
5253 p->space_width = it->space_width;
5254 p->font_height = it->font_height;
5255 p->voffset = it->voffset;
5256 p->string_from_display_prop_p = it->string_from_display_prop_p;
5257 p->display_ellipsis_p = 0;
5258 p->line_wrap = it->line_wrap;
5259 ++it->sp;
5260 }
5261
5262 static void
5263 iterate_out_of_display_property (it)
5264 struct it *it;
5265 {
5266 /* Maybe initialize paragraph direction. If we are at the beginning
5267 of a new paragraph, next_element_from_buffer may not have a
5268 chance to do that. */
5269 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5270 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5271 /* prev_stop can be zero, so check against BEGV as well. */
5272 while (it->bidi_it.charpos >= BEGV
5273 && it->prev_stop <= it->bidi_it.charpos
5274 && it->bidi_it.charpos < CHARPOS (it->position))
5275 bidi_get_next_char_visually (&it->bidi_it);
5276 /* Record the stop_pos we just crossed, for when we cross it
5277 back, maybe. */
5278 if (it->bidi_it.charpos > CHARPOS (it->position))
5279 it->prev_stop = CHARPOS (it->position);
5280 /* If we ended up not where pop_it put us, resync IT's
5281 positional members with the bidi iterator. */
5282 if (it->bidi_it.charpos != CHARPOS (it->position))
5283 {
5284 SET_TEXT_POS (it->position,
5285 it->bidi_it.charpos, it->bidi_it.bytepos);
5286 it->current.pos = it->position;
5287 }
5288 }
5289
5290 /* Restore IT's settings from IT->stack. Called, for example, when no
5291 more overlay strings must be processed, and we return to delivering
5292 display elements from a buffer, or when the end of a string from a
5293 `display' property is reached and we return to delivering display
5294 elements from an overlay string, or from a buffer. */
5295
5296 static void
5297 pop_it (it)
5298 struct it *it;
5299 {
5300 struct iterator_stack_entry *p;
5301
5302 xassert (it->sp > 0);
5303 --it->sp;
5304 p = it->stack + it->sp;
5305 it->stop_charpos = p->stop_charpos;
5306 it->prev_stop = p->prev_stop;
5307 it->base_level_stop = p->base_level_stop;
5308 it->cmp_it = p->cmp_it;
5309 it->face_id = p->face_id;
5310 it->current = p->current;
5311 it->position = p->position;
5312 it->string = p->string;
5313 it->from_overlay = p->from_overlay;
5314 if (NILP (it->string))
5315 SET_TEXT_POS (it->current.string_pos, -1, -1);
5316 it->method = p->method;
5317 switch (it->method)
5318 {
5319 case GET_FROM_IMAGE:
5320 it->image_id = p->u.image.image_id;
5321 it->object = p->u.image.object;
5322 it->slice = p->u.image.slice;
5323 break;
5324 case GET_FROM_STRETCH:
5325 it->object = p->u.comp.object;
5326 break;
5327 case GET_FROM_BUFFER:
5328 it->object = it->w->buffer;
5329 if (it->bidi_p)
5330 {
5331 /* Bidi-iterate until we get out of the portion of text, if
5332 any, covered by a `display' text property or an overlay
5333 with `display' property. (We cannot just jump there,
5334 because the internal coherency of the bidi iterator state
5335 can not be preserved across such jumps.) We also must
5336 determine the paragraph base direction if the overlay we
5337 just processed is at the beginning of a new
5338 paragraph. */
5339 iterate_out_of_display_property (it);
5340 }
5341 break;
5342 case GET_FROM_STRING:
5343 it->object = it->string;
5344 break;
5345 case GET_FROM_DISPLAY_VECTOR:
5346 if (it->s)
5347 it->method = GET_FROM_C_STRING;
5348 else if (STRINGP (it->string))
5349 it->method = GET_FROM_STRING;
5350 else
5351 {
5352 it->method = GET_FROM_BUFFER;
5353 it->object = it->w->buffer;
5354 }
5355 }
5356 it->end_charpos = p->end_charpos;
5357 it->string_nchars = p->string_nchars;
5358 it->area = p->area;
5359 it->multibyte_p = p->multibyte_p;
5360 it->avoid_cursor_p = p->avoid_cursor_p;
5361 it->space_width = p->space_width;
5362 it->font_height = p->font_height;
5363 it->voffset = p->voffset;
5364 it->string_from_display_prop_p = p->string_from_display_prop_p;
5365 it->line_wrap = p->line_wrap;
5366 }
5367
5368
5369 \f
5370 /***********************************************************************
5371 Moving over lines
5372 ***********************************************************************/
5373
5374 /* Set IT's current position to the previous line start. */
5375
5376 static void
5377 back_to_previous_line_start (it)
5378 struct it *it;
5379 {
5380 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5381 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5382 }
5383
5384
5385 /* Move IT to the next line start.
5386
5387 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5388 we skipped over part of the text (as opposed to moving the iterator
5389 continuously over the text). Otherwise, don't change the value
5390 of *SKIPPED_P.
5391
5392 Newlines may come from buffer text, overlay strings, or strings
5393 displayed via the `display' property. That's the reason we can't
5394 simply use find_next_newline_no_quit.
5395
5396 Note that this function may not skip over invisible text that is so
5397 because of text properties and immediately follows a newline. If
5398 it would, function reseat_at_next_visible_line_start, when called
5399 from set_iterator_to_next, would effectively make invisible
5400 characters following a newline part of the wrong glyph row, which
5401 leads to wrong cursor motion. */
5402
5403 static int
5404 forward_to_next_line_start (it, skipped_p)
5405 struct it *it;
5406 int *skipped_p;
5407 {
5408 int old_selective, newline_found_p, n;
5409 const int MAX_NEWLINE_DISTANCE = 500;
5410
5411 /* If already on a newline, just consume it to avoid unintended
5412 skipping over invisible text below. */
5413 if (it->what == IT_CHARACTER
5414 && it->c == '\n'
5415 && CHARPOS (it->position) == IT_CHARPOS (*it))
5416 {
5417 set_iterator_to_next (it, 0);
5418 it->c = 0;
5419 return 1;
5420 }
5421
5422 /* Don't handle selective display in the following. It's (a)
5423 unnecessary because it's done by the caller, and (b) leads to an
5424 infinite recursion because next_element_from_ellipsis indirectly
5425 calls this function. */
5426 old_selective = it->selective;
5427 it->selective = 0;
5428
5429 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5430 from buffer text. */
5431 for (n = newline_found_p = 0;
5432 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5433 n += STRINGP (it->string) ? 0 : 1)
5434 {
5435 if (!get_next_display_element (it))
5436 return 0;
5437 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5438 set_iterator_to_next (it, 0);
5439 }
5440
5441 /* If we didn't find a newline near enough, see if we can use a
5442 short-cut. */
5443 if (!newline_found_p)
5444 {
5445 int start = IT_CHARPOS (*it);
5446 int limit = find_next_newline_no_quit (start, 1);
5447 Lisp_Object pos;
5448
5449 xassert (!STRINGP (it->string));
5450
5451 /* If there isn't any `display' property in sight, and no
5452 overlays, we can just use the position of the newline in
5453 buffer text. */
5454 if (it->stop_charpos >= limit
5455 || ((pos = Fnext_single_property_change (make_number (start),
5456 Qdisplay,
5457 Qnil, make_number (limit)),
5458 NILP (pos))
5459 && next_overlay_change (start) == ZV))
5460 {
5461 IT_CHARPOS (*it) = limit;
5462 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5463 *skipped_p = newline_found_p = 1;
5464 }
5465 else
5466 {
5467 while (get_next_display_element (it)
5468 && !newline_found_p)
5469 {
5470 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5471 set_iterator_to_next (it, 0);
5472 }
5473 }
5474 }
5475
5476 it->selective = old_selective;
5477 return newline_found_p;
5478 }
5479
5480
5481 /* Set IT's current position to the previous visible line start. Skip
5482 invisible text that is so either due to text properties or due to
5483 selective display. Caution: this does not change IT->current_x and
5484 IT->hpos. */
5485
5486 static void
5487 back_to_previous_visible_line_start (it)
5488 struct it *it;
5489 {
5490 while (IT_CHARPOS (*it) > BEGV)
5491 {
5492 back_to_previous_line_start (it);
5493
5494 if (IT_CHARPOS (*it) <= BEGV)
5495 break;
5496
5497 /* If selective > 0, then lines indented more than its value are
5498 invisible. */
5499 if (it->selective > 0
5500 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5501 (double) it->selective)) /* iftc */
5502 continue;
5503
5504 /* Check the newline before point for invisibility. */
5505 {
5506 Lisp_Object prop;
5507 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5508 Qinvisible, it->window);
5509 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5510 continue;
5511 }
5512
5513 if (IT_CHARPOS (*it) <= BEGV)
5514 break;
5515
5516 {
5517 struct it it2;
5518 int pos;
5519 EMACS_INT beg, end;
5520 Lisp_Object val, overlay;
5521
5522 /* If newline is part of a composition, continue from start of composition */
5523 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5524 && beg < IT_CHARPOS (*it))
5525 goto replaced;
5526
5527 /* If newline is replaced by a display property, find start of overlay
5528 or interval and continue search from that point. */
5529 it2 = *it;
5530 pos = --IT_CHARPOS (it2);
5531 --IT_BYTEPOS (it2);
5532 it2.sp = 0;
5533 it2.string_from_display_prop_p = 0;
5534 if (handle_display_prop (&it2) == HANDLED_RETURN
5535 && !NILP (val = get_char_property_and_overlay
5536 (make_number (pos), Qdisplay, Qnil, &overlay))
5537 && (OVERLAYP (overlay)
5538 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5539 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5540 goto replaced;
5541
5542 /* Newline is not replaced by anything -- so we are done. */
5543 break;
5544
5545 replaced:
5546 if (beg < BEGV)
5547 beg = BEGV;
5548 IT_CHARPOS (*it) = beg;
5549 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5550 }
5551 }
5552
5553 it->continuation_lines_width = 0;
5554
5555 xassert (IT_CHARPOS (*it) >= BEGV);
5556 xassert (IT_CHARPOS (*it) == BEGV
5557 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5558 CHECK_IT (it);
5559 }
5560
5561
5562 /* Reseat iterator IT at the previous visible line start. Skip
5563 invisible text that is so either due to text properties or due to
5564 selective display. At the end, update IT's overlay information,
5565 face information etc. */
5566
5567 void
5568 reseat_at_previous_visible_line_start (it)
5569 struct it *it;
5570 {
5571 back_to_previous_visible_line_start (it);
5572 reseat (it, it->current.pos, 1);
5573 CHECK_IT (it);
5574 }
5575
5576
5577 /* Reseat iterator IT on the next visible line start in the current
5578 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5579 preceding the line start. Skip over invisible text that is so
5580 because of selective display. Compute faces, overlays etc at the
5581 new position. Note that this function does not skip over text that
5582 is invisible because of text properties. */
5583
5584 static void
5585 reseat_at_next_visible_line_start (it, on_newline_p)
5586 struct it *it;
5587 int on_newline_p;
5588 {
5589 int newline_found_p, skipped_p = 0;
5590
5591 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5592
5593 /* Skip over lines that are invisible because they are indented
5594 more than the value of IT->selective. */
5595 if (it->selective > 0)
5596 while (IT_CHARPOS (*it) < ZV
5597 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5598 (double) it->selective)) /* iftc */
5599 {
5600 xassert (IT_BYTEPOS (*it) == BEGV
5601 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5602 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5603 }
5604
5605 /* Position on the newline if that's what's requested. */
5606 if (on_newline_p && newline_found_p)
5607 {
5608 if (STRINGP (it->string))
5609 {
5610 if (IT_STRING_CHARPOS (*it) > 0)
5611 {
5612 --IT_STRING_CHARPOS (*it);
5613 --IT_STRING_BYTEPOS (*it);
5614 }
5615 }
5616 else if (IT_CHARPOS (*it) > BEGV)
5617 {
5618 --IT_CHARPOS (*it);
5619 --IT_BYTEPOS (*it);
5620 reseat (it, it->current.pos, 0);
5621 }
5622 }
5623 else if (skipped_p)
5624 reseat (it, it->current.pos, 0);
5625
5626 CHECK_IT (it);
5627 }
5628
5629
5630 \f
5631 /***********************************************************************
5632 Changing an iterator's position
5633 ***********************************************************************/
5634
5635 /* Change IT's current position to POS in current_buffer. If FORCE_P
5636 is non-zero, always check for text properties at the new position.
5637 Otherwise, text properties are only looked up if POS >=
5638 IT->check_charpos of a property. */
5639
5640 static void
5641 reseat (it, pos, force_p)
5642 struct it *it;
5643 struct text_pos pos;
5644 int force_p;
5645 {
5646 int original_pos = IT_CHARPOS (*it);
5647
5648 reseat_1 (it, pos, 0);
5649
5650 /* Determine where to check text properties. Avoid doing it
5651 where possible because text property lookup is very expensive. */
5652 if (force_p
5653 || CHARPOS (pos) > it->stop_charpos
5654 || CHARPOS (pos) < original_pos)
5655 {
5656 if (it->bidi_p)
5657 {
5658 /* For bidi iteration, we need to prime prev_stop and
5659 base_level_stop with our best estimations. */
5660 if (CHARPOS (pos) < it->prev_stop)
5661 {
5662 handle_stop_backwards (it, BEGV);
5663 if (CHARPOS (pos) < it->base_level_stop)
5664 it->base_level_stop = 0;
5665 }
5666 else if (CHARPOS (pos) > it->stop_charpos
5667 && it->stop_charpos >= BEGV)
5668 handle_stop_backwards (it, it->stop_charpos);
5669 else /* force_p */
5670 handle_stop (it);
5671 }
5672 else
5673 {
5674 handle_stop (it);
5675 it->prev_stop = it->base_level_stop = 0;
5676 }
5677
5678 }
5679
5680 CHECK_IT (it);
5681 }
5682
5683
5684 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5685 IT->stop_pos to POS, also. */
5686
5687 static void
5688 reseat_1 (it, pos, set_stop_p)
5689 struct it *it;
5690 struct text_pos pos;
5691 int set_stop_p;
5692 {
5693 /* Don't call this function when scanning a C string. */
5694 xassert (it->s == NULL);
5695
5696 /* POS must be a reasonable value. */
5697 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5698
5699 it->current.pos = it->position = pos;
5700 it->end_charpos = ZV;
5701 it->dpvec = NULL;
5702 it->current.dpvec_index = -1;
5703 it->current.overlay_string_index = -1;
5704 IT_STRING_CHARPOS (*it) = -1;
5705 IT_STRING_BYTEPOS (*it) = -1;
5706 it->string = Qnil;
5707 it->string_from_display_prop_p = 0;
5708 it->method = GET_FROM_BUFFER;
5709 it->object = it->w->buffer;
5710 it->area = TEXT_AREA;
5711 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5712 it->sp = 0;
5713 it->string_from_display_prop_p = 0;
5714 it->face_before_selective_p = 0;
5715 if (it->bidi_p)
5716 it->bidi_it.first_elt = 1;
5717
5718 if (set_stop_p)
5719 {
5720 it->stop_charpos = CHARPOS (pos);
5721 it->base_level_stop = CHARPOS (pos);
5722 }
5723 }
5724
5725
5726 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5727 If S is non-null, it is a C string to iterate over. Otherwise,
5728 STRING gives a Lisp string to iterate over.
5729
5730 If PRECISION > 0, don't return more then PRECISION number of
5731 characters from the string.
5732
5733 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5734 characters have been returned. FIELD_WIDTH < 0 means an infinite
5735 field width.
5736
5737 MULTIBYTE = 0 means disable processing of multibyte characters,
5738 MULTIBYTE > 0 means enable it,
5739 MULTIBYTE < 0 means use IT->multibyte_p.
5740
5741 IT must be initialized via a prior call to init_iterator before
5742 calling this function. */
5743
5744 static void
5745 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5746 struct it *it;
5747 unsigned char *s;
5748 Lisp_Object string;
5749 int charpos;
5750 int precision, field_width, multibyte;
5751 {
5752 /* No region in strings. */
5753 it->region_beg_charpos = it->region_end_charpos = -1;
5754
5755 /* No text property checks performed by default, but see below. */
5756 it->stop_charpos = -1;
5757
5758 /* Set iterator position and end position. */
5759 bzero (&it->current, sizeof it->current);
5760 it->current.overlay_string_index = -1;
5761 it->current.dpvec_index = -1;
5762 xassert (charpos >= 0);
5763
5764 /* If STRING is specified, use its multibyteness, otherwise use the
5765 setting of MULTIBYTE, if specified. */
5766 if (multibyte >= 0)
5767 it->multibyte_p = multibyte > 0;
5768
5769 if (s == NULL)
5770 {
5771 xassert (STRINGP (string));
5772 it->string = string;
5773 it->s = NULL;
5774 it->end_charpos = it->string_nchars = SCHARS (string);
5775 it->method = GET_FROM_STRING;
5776 it->current.string_pos = string_pos (charpos, string);
5777 }
5778 else
5779 {
5780 it->s = s;
5781 it->string = Qnil;
5782
5783 /* Note that we use IT->current.pos, not it->current.string_pos,
5784 for displaying C strings. */
5785 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5786 if (it->multibyte_p)
5787 {
5788 it->current.pos = c_string_pos (charpos, s, 1);
5789 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5790 }
5791 else
5792 {
5793 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5794 it->end_charpos = it->string_nchars = strlen (s);
5795 }
5796
5797 it->method = GET_FROM_C_STRING;
5798 }
5799
5800 /* PRECISION > 0 means don't return more than PRECISION characters
5801 from the string. */
5802 if (precision > 0 && it->end_charpos - charpos > precision)
5803 it->end_charpos = it->string_nchars = charpos + precision;
5804
5805 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5806 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5807 FIELD_WIDTH < 0 means infinite field width. This is useful for
5808 padding with `-' at the end of a mode line. */
5809 if (field_width < 0)
5810 field_width = INFINITY;
5811 if (field_width > it->end_charpos - charpos)
5812 it->end_charpos = charpos + field_width;
5813
5814 /* Use the standard display table for displaying strings. */
5815 if (DISP_TABLE_P (Vstandard_display_table))
5816 it->dp = XCHAR_TABLE (Vstandard_display_table);
5817
5818 it->stop_charpos = charpos;
5819 if (s == NULL && it->multibyte_p)
5820 {
5821 EMACS_INT endpos = SCHARS (it->string);
5822 if (endpos > it->end_charpos)
5823 endpos = it->end_charpos;
5824 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5825 it->string);
5826 }
5827 CHECK_IT (it);
5828 }
5829
5830
5831 \f
5832 /***********************************************************************
5833 Iteration
5834 ***********************************************************************/
5835
5836 /* Map enum it_method value to corresponding next_element_from_* function. */
5837
5838 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5839 {
5840 next_element_from_buffer,
5841 next_element_from_display_vector,
5842 next_element_from_string,
5843 next_element_from_c_string,
5844 next_element_from_image,
5845 next_element_from_stretch
5846 };
5847
5848 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5849
5850
5851 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5852 (possibly with the following characters). */
5853
5854 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5855 ((IT)->cmp_it.id >= 0 \
5856 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5857 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5858 END_CHARPOS, (IT)->w, \
5859 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5860 (IT)->string)))
5861
5862
5863 /* Load IT's display element fields with information about the next
5864 display element from the current position of IT. Value is zero if
5865 end of buffer (or C string) is reached. */
5866
5867 static struct frame *last_escape_glyph_frame = NULL;
5868 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5869 static int last_escape_glyph_merged_face_id = 0;
5870
5871 int
5872 get_next_display_element (it)
5873 struct it *it;
5874 {
5875 /* Non-zero means that we found a display element. Zero means that
5876 we hit the end of what we iterate over. Performance note: the
5877 function pointer `method' used here turns out to be faster than
5878 using a sequence of if-statements. */
5879 int success_p;
5880
5881 get_next:
5882 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5883
5884 if (it->what == IT_CHARACTER)
5885 {
5886 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5887 and only if (a) the resolved directionality of that character
5888 is R..." */
5889 /* FIXME: Do we need an exception for characters from display
5890 tables? */
5891 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5892 it->c = bidi_mirror_char (it->c);
5893 /* Map via display table or translate control characters.
5894 IT->c, IT->len etc. have been set to the next character by
5895 the function call above. If we have a display table, and it
5896 contains an entry for IT->c, translate it. Don't do this if
5897 IT->c itself comes from a display table, otherwise we could
5898 end up in an infinite recursion. (An alternative could be to
5899 count the recursion depth of this function and signal an
5900 error when a certain maximum depth is reached.) Is it worth
5901 it? */
5902 if (success_p && it->dpvec == NULL)
5903 {
5904 Lisp_Object dv;
5905 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5906 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5907 nbsp_or_shy = char_is_other;
5908 int decoded = it->c;
5909
5910 if (it->dp
5911 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5912 VECTORP (dv)))
5913 {
5914 struct Lisp_Vector *v = XVECTOR (dv);
5915
5916 /* Return the first character from the display table
5917 entry, if not empty. If empty, don't display the
5918 current character. */
5919 if (v->size)
5920 {
5921 it->dpvec_char_len = it->len;
5922 it->dpvec = v->contents;
5923 it->dpend = v->contents + v->size;
5924 it->current.dpvec_index = 0;
5925 it->dpvec_face_id = -1;
5926 it->saved_face_id = it->face_id;
5927 it->method = GET_FROM_DISPLAY_VECTOR;
5928 it->ellipsis_p = 0;
5929 }
5930 else
5931 {
5932 set_iterator_to_next (it, 0);
5933 }
5934 goto get_next;
5935 }
5936
5937 if (unibyte_display_via_language_environment
5938 && !ASCII_CHAR_P (it->c))
5939 decoded = DECODE_CHAR (unibyte, it->c);
5940
5941 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5942 {
5943 if (it->multibyte_p)
5944 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5945 : it->c == 0xAD ? char_is_soft_hyphen
5946 : char_is_other);
5947 else if (unibyte_display_via_language_environment)
5948 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5949 : decoded == 0xAD ? char_is_soft_hyphen
5950 : char_is_other);
5951 }
5952
5953 /* Translate control characters into `\003' or `^C' form.
5954 Control characters coming from a display table entry are
5955 currently not translated because we use IT->dpvec to hold
5956 the translation. This could easily be changed but I
5957 don't believe that it is worth doing.
5958
5959 If it->multibyte_p is nonzero, non-printable non-ASCII
5960 characters are also translated to octal form.
5961
5962 If it->multibyte_p is zero, eight-bit characters that
5963 don't have corresponding multibyte char code are also
5964 translated to octal form. */
5965 if ((it->c < ' '
5966 ? (it->area != TEXT_AREA
5967 /* In mode line, treat \n, \t like other crl chars. */
5968 || (it->c != '\t'
5969 && it->glyph_row
5970 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5971 || (it->c != '\n' && it->c != '\t'))
5972 : (nbsp_or_shy
5973 || (it->multibyte_p
5974 ? ! CHAR_PRINTABLE_P (it->c)
5975 : (! unibyte_display_via_language_environment
5976 ? it->c >= 0x80
5977 : (decoded >= 0x80 && decoded < 0xA0))))))
5978 {
5979 /* IT->c is a control character which must be displayed
5980 either as '\003' or as `^C' where the '\\' and '^'
5981 can be defined in the display table. Fill
5982 IT->ctl_chars with glyphs for what we have to
5983 display. Then, set IT->dpvec to these glyphs. */
5984 Lisp_Object gc;
5985 int ctl_len;
5986 int face_id, lface_id = 0 ;
5987 int escape_glyph;
5988
5989 /* Handle control characters with ^. */
5990
5991 if (it->c < 128 && it->ctl_arrow_p)
5992 {
5993 int g;
5994
5995 g = '^'; /* default glyph for Control */
5996 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5997 if (it->dp
5998 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5999 && GLYPH_CODE_CHAR_VALID_P (gc))
6000 {
6001 g = GLYPH_CODE_CHAR (gc);
6002 lface_id = GLYPH_CODE_FACE (gc);
6003 }
6004 if (lface_id)
6005 {
6006 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6007 }
6008 else if (it->f == last_escape_glyph_frame
6009 && it->face_id == last_escape_glyph_face_id)
6010 {
6011 face_id = last_escape_glyph_merged_face_id;
6012 }
6013 else
6014 {
6015 /* Merge the escape-glyph face into the current face. */
6016 face_id = merge_faces (it->f, Qescape_glyph, 0,
6017 it->face_id);
6018 last_escape_glyph_frame = it->f;
6019 last_escape_glyph_face_id = it->face_id;
6020 last_escape_glyph_merged_face_id = face_id;
6021 }
6022
6023 XSETINT (it->ctl_chars[0], g);
6024 XSETINT (it->ctl_chars[1], it->c ^ 0100);
6025 ctl_len = 2;
6026 goto display_control;
6027 }
6028
6029 /* Handle non-break space in the mode where it only gets
6030 highlighting. */
6031
6032 if (EQ (Vnobreak_char_display, Qt)
6033 && nbsp_or_shy == char_is_nbsp)
6034 {
6035 /* Merge the no-break-space face into the current face. */
6036 face_id = merge_faces (it->f, Qnobreak_space, 0,
6037 it->face_id);
6038
6039 it->c = ' ';
6040 XSETINT (it->ctl_chars[0], ' ');
6041 ctl_len = 1;
6042 goto display_control;
6043 }
6044
6045 /* Handle sequences that start with the "escape glyph". */
6046
6047 /* the default escape glyph is \. */
6048 escape_glyph = '\\';
6049
6050 if (it->dp
6051 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6052 && GLYPH_CODE_CHAR_VALID_P (gc))
6053 {
6054 escape_glyph = GLYPH_CODE_CHAR (gc);
6055 lface_id = GLYPH_CODE_FACE (gc);
6056 }
6057 if (lface_id)
6058 {
6059 /* The display table specified a face.
6060 Merge it into face_id and also into escape_glyph. */
6061 face_id = merge_faces (it->f, Qt, lface_id,
6062 it->face_id);
6063 }
6064 else if (it->f == last_escape_glyph_frame
6065 && it->face_id == last_escape_glyph_face_id)
6066 {
6067 face_id = last_escape_glyph_merged_face_id;
6068 }
6069 else
6070 {
6071 /* Merge the escape-glyph face into the current face. */
6072 face_id = merge_faces (it->f, Qescape_glyph, 0,
6073 it->face_id);
6074 last_escape_glyph_frame = it->f;
6075 last_escape_glyph_face_id = it->face_id;
6076 last_escape_glyph_merged_face_id = face_id;
6077 }
6078
6079 /* Handle soft hyphens in the mode where they only get
6080 highlighting. */
6081
6082 if (EQ (Vnobreak_char_display, Qt)
6083 && nbsp_or_shy == char_is_soft_hyphen)
6084 {
6085 it->c = '-';
6086 XSETINT (it->ctl_chars[0], '-');
6087 ctl_len = 1;
6088 goto display_control;
6089 }
6090
6091 /* Handle non-break space and soft hyphen
6092 with the escape glyph. */
6093
6094 if (nbsp_or_shy)
6095 {
6096 XSETINT (it->ctl_chars[0], escape_glyph);
6097 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6098 XSETINT (it->ctl_chars[1], it->c);
6099 ctl_len = 2;
6100 goto display_control;
6101 }
6102
6103 {
6104 unsigned char str[MAX_MULTIBYTE_LENGTH];
6105 int len;
6106 int i;
6107
6108 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6109 if (CHAR_BYTE8_P (it->c))
6110 {
6111 str[0] = CHAR_TO_BYTE8 (it->c);
6112 len = 1;
6113 }
6114 else if (it->c < 256)
6115 {
6116 str[0] = it->c;
6117 len = 1;
6118 }
6119 else
6120 {
6121 /* It's an invalid character, which shouldn't
6122 happen actually, but due to bugs it may
6123 happen. Let's print the char as is, there's
6124 not much meaningful we can do with it. */
6125 str[0] = it->c;
6126 str[1] = it->c >> 8;
6127 str[2] = it->c >> 16;
6128 str[3] = it->c >> 24;
6129 len = 4;
6130 }
6131
6132 for (i = 0; i < len; i++)
6133 {
6134 int g;
6135 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6136 /* Insert three more glyphs into IT->ctl_chars for
6137 the octal display of the character. */
6138 g = ((str[i] >> 6) & 7) + '0';
6139 XSETINT (it->ctl_chars[i * 4 + 1], g);
6140 g = ((str[i] >> 3) & 7) + '0';
6141 XSETINT (it->ctl_chars[i * 4 + 2], g);
6142 g = (str[i] & 7) + '0';
6143 XSETINT (it->ctl_chars[i * 4 + 3], g);
6144 }
6145 ctl_len = len * 4;
6146 }
6147
6148 display_control:
6149 /* Set up IT->dpvec and return first character from it. */
6150 it->dpvec_char_len = it->len;
6151 it->dpvec = it->ctl_chars;
6152 it->dpend = it->dpvec + ctl_len;
6153 it->current.dpvec_index = 0;
6154 it->dpvec_face_id = face_id;
6155 it->saved_face_id = it->face_id;
6156 it->method = GET_FROM_DISPLAY_VECTOR;
6157 it->ellipsis_p = 0;
6158 goto get_next;
6159 }
6160 }
6161 }
6162
6163 #ifdef HAVE_WINDOW_SYSTEM
6164 /* Adjust face id for a multibyte character. There are no multibyte
6165 character in unibyte text. */
6166 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6167 && it->multibyte_p
6168 && success_p
6169 && FRAME_WINDOW_P (it->f))
6170 {
6171 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6172
6173 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6174 {
6175 /* Automatic composition with glyph-string. */
6176 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6177
6178 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6179 }
6180 else
6181 {
6182 int pos = (it->s ? -1
6183 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6184 : IT_CHARPOS (*it));
6185
6186 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6187 }
6188 }
6189 #endif
6190
6191 /* Is this character the last one of a run of characters with
6192 box? If yes, set IT->end_of_box_run_p to 1. */
6193 if (it->face_box_p
6194 && it->s == NULL)
6195 {
6196 if (it->method == GET_FROM_STRING && it->sp)
6197 {
6198 int face_id = underlying_face_id (it);
6199 struct face *face = FACE_FROM_ID (it->f, face_id);
6200
6201 if (face)
6202 {
6203 if (face->box == FACE_NO_BOX)
6204 {
6205 /* If the box comes from face properties in a
6206 display string, check faces in that string. */
6207 int string_face_id = face_after_it_pos (it);
6208 it->end_of_box_run_p
6209 = (FACE_FROM_ID (it->f, string_face_id)->box
6210 == FACE_NO_BOX);
6211 }
6212 /* Otherwise, the box comes from the underlying face.
6213 If this is the last string character displayed, check
6214 the next buffer location. */
6215 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6216 && (it->current.overlay_string_index
6217 == it->n_overlay_strings - 1))
6218 {
6219 EMACS_INT ignore;
6220 int next_face_id;
6221 struct text_pos pos = it->current.pos;
6222 INC_TEXT_POS (pos, it->multibyte_p);
6223
6224 next_face_id = face_at_buffer_position
6225 (it->w, CHARPOS (pos), it->region_beg_charpos,
6226 it->region_end_charpos, &ignore,
6227 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6228 -1);
6229 it->end_of_box_run_p
6230 = (FACE_FROM_ID (it->f, next_face_id)->box
6231 == FACE_NO_BOX);
6232 }
6233 }
6234 }
6235 else
6236 {
6237 int face_id = face_after_it_pos (it);
6238 it->end_of_box_run_p
6239 = (face_id != it->face_id
6240 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6241 }
6242 }
6243
6244 /* Value is 0 if end of buffer or string reached. */
6245 return success_p;
6246 }
6247
6248
6249 /* Move IT to the next display element.
6250
6251 RESEAT_P non-zero means if called on a newline in buffer text,
6252 skip to the next visible line start.
6253
6254 Functions get_next_display_element and set_iterator_to_next are
6255 separate because I find this arrangement easier to handle than a
6256 get_next_display_element function that also increments IT's
6257 position. The way it is we can first look at an iterator's current
6258 display element, decide whether it fits on a line, and if it does,
6259 increment the iterator position. The other way around we probably
6260 would either need a flag indicating whether the iterator has to be
6261 incremented the next time, or we would have to implement a
6262 decrement position function which would not be easy to write. */
6263
6264 void
6265 set_iterator_to_next (it, reseat_p)
6266 struct it *it;
6267 int reseat_p;
6268 {
6269 /* Reset flags indicating start and end of a sequence of characters
6270 with box. Reset them at the start of this function because
6271 moving the iterator to a new position might set them. */
6272 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6273
6274 switch (it->method)
6275 {
6276 case GET_FROM_BUFFER:
6277 /* The current display element of IT is a character from
6278 current_buffer. Advance in the buffer, and maybe skip over
6279 invisible lines that are so because of selective display. */
6280 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6281 reseat_at_next_visible_line_start (it, 0);
6282 else if (it->cmp_it.id >= 0)
6283 {
6284 IT_CHARPOS (*it) += it->cmp_it.nchars;
6285 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6286 if (it->bidi_p)
6287 {
6288 if (it->bidi_it.new_paragraph)
6289 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6290 /* Resync the bidi iterator with IT's new position.
6291 FIXME: this doesn't support bidirectional text. */
6292 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6293 bidi_get_next_char_visually (&it->bidi_it);
6294 }
6295 if (it->cmp_it.to < it->cmp_it.nglyphs)
6296 it->cmp_it.from = it->cmp_it.to;
6297 else
6298 {
6299 it->cmp_it.id = -1;
6300 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6301 IT_BYTEPOS (*it), it->stop_charpos,
6302 Qnil);
6303 }
6304 }
6305 else
6306 {
6307 xassert (it->len != 0);
6308
6309 if (!it->bidi_p)
6310 {
6311 IT_BYTEPOS (*it) += it->len;
6312 IT_CHARPOS (*it) += 1;
6313 }
6314 else
6315 {
6316 /* If this is a new paragraph, determine its base
6317 direction (a.k.a. its base embedding level). */
6318 if (it->bidi_it.new_paragraph)
6319 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6320 bidi_get_next_char_visually (&it->bidi_it);
6321 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6322 IT_CHARPOS (*it) = it->bidi_it.charpos;
6323 }
6324 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6325 }
6326 break;
6327
6328 case GET_FROM_C_STRING:
6329 /* Current display element of IT is from a C string. */
6330 IT_BYTEPOS (*it) += it->len;
6331 IT_CHARPOS (*it) += 1;
6332 break;
6333
6334 case GET_FROM_DISPLAY_VECTOR:
6335 /* Current display element of IT is from a display table entry.
6336 Advance in the display table definition. Reset it to null if
6337 end reached, and continue with characters from buffers/
6338 strings. */
6339 ++it->current.dpvec_index;
6340
6341 /* Restore face of the iterator to what they were before the
6342 display vector entry (these entries may contain faces). */
6343 it->face_id = it->saved_face_id;
6344
6345 if (it->dpvec + it->current.dpvec_index == it->dpend)
6346 {
6347 int recheck_faces = it->ellipsis_p;
6348
6349 if (it->s)
6350 it->method = GET_FROM_C_STRING;
6351 else if (STRINGP (it->string))
6352 it->method = GET_FROM_STRING;
6353 else
6354 {
6355 it->method = GET_FROM_BUFFER;
6356 it->object = it->w->buffer;
6357 }
6358
6359 it->dpvec = NULL;
6360 it->current.dpvec_index = -1;
6361
6362 /* Skip over characters which were displayed via IT->dpvec. */
6363 if (it->dpvec_char_len < 0)
6364 reseat_at_next_visible_line_start (it, 1);
6365 else if (it->dpvec_char_len > 0)
6366 {
6367 if (it->method == GET_FROM_STRING
6368 && it->n_overlay_strings > 0)
6369 it->ignore_overlay_strings_at_pos_p = 1;
6370 it->len = it->dpvec_char_len;
6371 set_iterator_to_next (it, reseat_p);
6372 }
6373
6374 /* Maybe recheck faces after display vector */
6375 if (recheck_faces)
6376 it->stop_charpos = IT_CHARPOS (*it);
6377 }
6378 break;
6379
6380 case GET_FROM_STRING:
6381 /* Current display element is a character from a Lisp string. */
6382 xassert (it->s == NULL && STRINGP (it->string));
6383 if (it->cmp_it.id >= 0)
6384 {
6385 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6386 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6387 if (it->cmp_it.to < it->cmp_it.nglyphs)
6388 it->cmp_it.from = it->cmp_it.to;
6389 else
6390 {
6391 it->cmp_it.id = -1;
6392 composition_compute_stop_pos (&it->cmp_it,
6393 IT_STRING_CHARPOS (*it),
6394 IT_STRING_BYTEPOS (*it),
6395 it->stop_charpos, it->string);
6396 }
6397 }
6398 else
6399 {
6400 IT_STRING_BYTEPOS (*it) += it->len;
6401 IT_STRING_CHARPOS (*it) += 1;
6402 }
6403
6404 consider_string_end:
6405
6406 if (it->current.overlay_string_index >= 0)
6407 {
6408 /* IT->string is an overlay string. Advance to the
6409 next, if there is one. */
6410 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6411 {
6412 it->ellipsis_p = 0;
6413 next_overlay_string (it);
6414 if (it->ellipsis_p)
6415 setup_for_ellipsis (it, 0);
6416 }
6417 }
6418 else
6419 {
6420 /* IT->string is not an overlay string. If we reached
6421 its end, and there is something on IT->stack, proceed
6422 with what is on the stack. This can be either another
6423 string, this time an overlay string, or a buffer. */
6424 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6425 && it->sp > 0)
6426 {
6427 pop_it (it);
6428 if (it->method == GET_FROM_STRING)
6429 goto consider_string_end;
6430 }
6431 }
6432 break;
6433
6434 case GET_FROM_IMAGE:
6435 case GET_FROM_STRETCH:
6436 /* The position etc with which we have to proceed are on
6437 the stack. The position may be at the end of a string,
6438 if the `display' property takes up the whole string. */
6439 xassert (it->sp > 0);
6440 pop_it (it);
6441 if (it->method == GET_FROM_STRING)
6442 goto consider_string_end;
6443 break;
6444
6445 default:
6446 /* There are no other methods defined, so this should be a bug. */
6447 abort ();
6448 }
6449
6450 xassert (it->method != GET_FROM_STRING
6451 || (STRINGP (it->string)
6452 && IT_STRING_CHARPOS (*it) >= 0));
6453 }
6454
6455 /* Load IT's display element fields with information about the next
6456 display element which comes from a display table entry or from the
6457 result of translating a control character to one of the forms `^C'
6458 or `\003'.
6459
6460 IT->dpvec holds the glyphs to return as characters.
6461 IT->saved_face_id holds the face id before the display vector--it
6462 is restored into IT->face_id in set_iterator_to_next. */
6463
6464 static int
6465 next_element_from_display_vector (it)
6466 struct it *it;
6467 {
6468 Lisp_Object gc;
6469
6470 /* Precondition. */
6471 xassert (it->dpvec && it->current.dpvec_index >= 0);
6472
6473 it->face_id = it->saved_face_id;
6474
6475 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6476 That seemed totally bogus - so I changed it... */
6477 gc = it->dpvec[it->current.dpvec_index];
6478
6479 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6480 {
6481 it->c = GLYPH_CODE_CHAR (gc);
6482 it->len = CHAR_BYTES (it->c);
6483
6484 /* The entry may contain a face id to use. Such a face id is
6485 the id of a Lisp face, not a realized face. A face id of
6486 zero means no face is specified. */
6487 if (it->dpvec_face_id >= 0)
6488 it->face_id = it->dpvec_face_id;
6489 else
6490 {
6491 int lface_id = GLYPH_CODE_FACE (gc);
6492 if (lface_id > 0)
6493 it->face_id = merge_faces (it->f, Qt, lface_id,
6494 it->saved_face_id);
6495 }
6496 }
6497 else
6498 /* Display table entry is invalid. Return a space. */
6499 it->c = ' ', it->len = 1;
6500
6501 /* Don't change position and object of the iterator here. They are
6502 still the values of the character that had this display table
6503 entry or was translated, and that's what we want. */
6504 it->what = IT_CHARACTER;
6505 return 1;
6506 }
6507
6508
6509 /* Load IT with the next display element from Lisp string IT->string.
6510 IT->current.string_pos is the current position within the string.
6511 If IT->current.overlay_string_index >= 0, the Lisp string is an
6512 overlay string. */
6513
6514 static int
6515 next_element_from_string (it)
6516 struct it *it;
6517 {
6518 struct text_pos position;
6519
6520 xassert (STRINGP (it->string));
6521 xassert (IT_STRING_CHARPOS (*it) >= 0);
6522 position = it->current.string_pos;
6523
6524 /* Time to check for invisible text? */
6525 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6526 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6527 {
6528 handle_stop (it);
6529
6530 /* Since a handler may have changed IT->method, we must
6531 recurse here. */
6532 return GET_NEXT_DISPLAY_ELEMENT (it);
6533 }
6534
6535 if (it->current.overlay_string_index >= 0)
6536 {
6537 /* Get the next character from an overlay string. In overlay
6538 strings, There is no field width or padding with spaces to
6539 do. */
6540 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6541 {
6542 it->what = IT_EOB;
6543 return 0;
6544 }
6545 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6546 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6547 && next_element_from_composition (it))
6548 {
6549 return 1;
6550 }
6551 else if (STRING_MULTIBYTE (it->string))
6552 {
6553 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6554 const unsigned char *s = (SDATA (it->string)
6555 + IT_STRING_BYTEPOS (*it));
6556 it->c = string_char_and_length (s, &it->len);
6557 }
6558 else
6559 {
6560 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6561 it->len = 1;
6562 }
6563 }
6564 else
6565 {
6566 /* Get the next character from a Lisp string that is not an
6567 overlay string. Such strings come from the mode line, for
6568 example. We may have to pad with spaces, or truncate the
6569 string. See also next_element_from_c_string. */
6570 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6571 {
6572 it->what = IT_EOB;
6573 return 0;
6574 }
6575 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6576 {
6577 /* Pad with spaces. */
6578 it->c = ' ', it->len = 1;
6579 CHARPOS (position) = BYTEPOS (position) = -1;
6580 }
6581 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6582 IT_STRING_BYTEPOS (*it), it->string_nchars)
6583 && next_element_from_composition (it))
6584 {
6585 return 1;
6586 }
6587 else if (STRING_MULTIBYTE (it->string))
6588 {
6589 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6590 const unsigned char *s = (SDATA (it->string)
6591 + IT_STRING_BYTEPOS (*it));
6592 it->c = string_char_and_length (s, &it->len);
6593 }
6594 else
6595 {
6596 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6597 it->len = 1;
6598 }
6599 }
6600
6601 /* Record what we have and where it came from. */
6602 it->what = IT_CHARACTER;
6603 it->object = it->string;
6604 it->position = position;
6605 return 1;
6606 }
6607
6608
6609 /* Load IT with next display element from C string IT->s.
6610 IT->string_nchars is the maximum number of characters to return
6611 from the string. IT->end_charpos may be greater than
6612 IT->string_nchars when this function is called, in which case we
6613 may have to return padding spaces. Value is zero if end of string
6614 reached, including padding spaces. */
6615
6616 static int
6617 next_element_from_c_string (it)
6618 struct it *it;
6619 {
6620 int success_p = 1;
6621
6622 xassert (it->s);
6623 it->what = IT_CHARACTER;
6624 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6625 it->object = Qnil;
6626
6627 /* IT's position can be greater IT->string_nchars in case a field
6628 width or precision has been specified when the iterator was
6629 initialized. */
6630 if (IT_CHARPOS (*it) >= it->end_charpos)
6631 {
6632 /* End of the game. */
6633 it->what = IT_EOB;
6634 success_p = 0;
6635 }
6636 else if (IT_CHARPOS (*it) >= it->string_nchars)
6637 {
6638 /* Pad with spaces. */
6639 it->c = ' ', it->len = 1;
6640 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6641 }
6642 else if (it->multibyte_p)
6643 {
6644 /* Implementation note: The calls to strlen apparently aren't a
6645 performance problem because there is no noticeable performance
6646 difference between Emacs running in unibyte or multibyte mode. */
6647 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6648 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6649 }
6650 else
6651 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6652
6653 return success_p;
6654 }
6655
6656
6657 /* Set up IT to return characters from an ellipsis, if appropriate.
6658 The definition of the ellipsis glyphs may come from a display table
6659 entry. This function fills IT with the first glyph from the
6660 ellipsis if an ellipsis is to be displayed. */
6661
6662 static int
6663 next_element_from_ellipsis (it)
6664 struct it *it;
6665 {
6666 if (it->selective_display_ellipsis_p)
6667 setup_for_ellipsis (it, it->len);
6668 else
6669 {
6670 /* The face at the current position may be different from the
6671 face we find after the invisible text. Remember what it
6672 was in IT->saved_face_id, and signal that it's there by
6673 setting face_before_selective_p. */
6674 it->saved_face_id = it->face_id;
6675 it->method = GET_FROM_BUFFER;
6676 it->object = it->w->buffer;
6677 reseat_at_next_visible_line_start (it, 1);
6678 it->face_before_selective_p = 1;
6679 }
6680
6681 return GET_NEXT_DISPLAY_ELEMENT (it);
6682 }
6683
6684
6685 /* Deliver an image display element. The iterator IT is already
6686 filled with image information (done in handle_display_prop). Value
6687 is always 1. */
6688
6689
6690 static int
6691 next_element_from_image (it)
6692 struct it *it;
6693 {
6694 it->what = IT_IMAGE;
6695 return 1;
6696 }
6697
6698
6699 /* Fill iterator IT with next display element from a stretch glyph
6700 property. IT->object is the value of the text property. Value is
6701 always 1. */
6702
6703 static int
6704 next_element_from_stretch (it)
6705 struct it *it;
6706 {
6707 it->what = IT_STRETCH;
6708 return 1;
6709 }
6710
6711 /* Scan forward from CHARPOS in the current buffer, until we find a
6712 stop position > current IT's position. Then handle the stop
6713 position before that. This is called when we bump into a stop
6714 position while reordering bidirectional text. CHARPOS should be
6715 the last previously processed stop_pos (or BEGV, if none were
6716 processed yet) whose position is less that IT's current
6717 position. */
6718
6719 static void
6720 handle_stop_backwards (it, charpos)
6721 struct it *it;
6722 EMACS_INT charpos;
6723 {
6724 EMACS_INT where_we_are = IT_CHARPOS (*it);
6725 struct display_pos save_current = it->current;
6726 struct text_pos save_position = it->position;
6727 struct text_pos pos1;
6728 EMACS_INT next_stop;
6729
6730 /* Scan in strict logical order. */
6731 it->bidi_p = 0;
6732 do
6733 {
6734 it->prev_stop = charpos;
6735 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6736 reseat_1 (it, pos1, 0);
6737 compute_stop_pos (it);
6738 /* We must advance forward, right? */
6739 if (it->stop_charpos <= it->prev_stop)
6740 abort ();
6741 charpos = it->stop_charpos;
6742 }
6743 while (charpos <= where_we_are);
6744
6745 next_stop = it->stop_charpos;
6746 it->stop_charpos = it->prev_stop;
6747 it->bidi_p = 1;
6748 it->current = save_current;
6749 it->position = save_position;
6750 handle_stop (it);
6751 it->stop_charpos = next_stop;
6752 }
6753
6754 /* Load IT with the next display element from current_buffer. Value
6755 is zero if end of buffer reached. IT->stop_charpos is the next
6756 position at which to stop and check for text properties or buffer
6757 end. */
6758
6759 static int
6760 next_element_from_buffer (it)
6761 struct it *it;
6762 {
6763 int success_p = 1;
6764
6765 xassert (IT_CHARPOS (*it) >= BEGV);
6766
6767 /* With bidi reordering, the character to display might not be the
6768 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6769 we were reseat()ed to a new buffer position, which is potentially
6770 a different paragraph. */
6771 if (it->bidi_p && it->bidi_it.first_elt)
6772 {
6773 it->bidi_it.charpos = IT_CHARPOS (*it);
6774 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6775 if (it->bidi_it.bytepos == ZV_BYTE)
6776 {
6777 /* Nothing to do, but reset the FIRST_ELT flag, like
6778 bidi_paragraph_init does, because we are not going to
6779 call it. */
6780 it->bidi_it.first_elt = 0;
6781 }
6782 else if (it->bidi_it.bytepos == BEGV_BYTE
6783 /* FIXME: Should support all Unicode line separators. */
6784 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6785 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6786 {
6787 /* If we are at the beginning of a line, we can produce the
6788 next element right away. */
6789 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6790 bidi_get_next_char_visually (&it->bidi_it);
6791 }
6792 else
6793 {
6794 int orig_bytepos = IT_BYTEPOS (*it);
6795
6796 /* We need to prime the bidi iterator starting at the line's
6797 beginning, before we will be able to produce the next
6798 element. */
6799 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6800 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6801 it->bidi_it.charpos = IT_CHARPOS (*it);
6802 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6803 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6804 do
6805 {
6806 /* Now return to buffer position where we were asked to
6807 get the next display element, and produce that. */
6808 bidi_get_next_char_visually (&it->bidi_it);
6809 }
6810 while (it->bidi_it.bytepos != orig_bytepos
6811 && it->bidi_it.bytepos < ZV_BYTE);
6812 }
6813
6814 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6815 /* Adjust IT's position information to where we ended up. */
6816 IT_CHARPOS (*it) = it->bidi_it.charpos;
6817 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6818 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6819 }
6820
6821 if (IT_CHARPOS (*it) >= it->stop_charpos)
6822 {
6823 if (IT_CHARPOS (*it) >= it->end_charpos)
6824 {
6825 int overlay_strings_follow_p;
6826
6827 /* End of the game, except when overlay strings follow that
6828 haven't been returned yet. */
6829 if (it->overlay_strings_at_end_processed_p)
6830 overlay_strings_follow_p = 0;
6831 else
6832 {
6833 it->overlay_strings_at_end_processed_p = 1;
6834 overlay_strings_follow_p = get_overlay_strings (it, 0);
6835 }
6836
6837 if (overlay_strings_follow_p)
6838 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6839 else
6840 {
6841 it->what = IT_EOB;
6842 it->position = it->current.pos;
6843 success_p = 0;
6844 }
6845 }
6846 else if (!(!it->bidi_p
6847 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6848 || IT_CHARPOS (*it) == it->stop_charpos))
6849 {
6850 /* With bidi non-linear iteration, we could find ourselves
6851 far beyond the last computed stop_charpos, with several
6852 other stop positions in between that we missed. Scan
6853 them all now, in buffer's logical order, until we find
6854 and handle the last stop_charpos that precedes our
6855 current position. */
6856 handle_stop_backwards (it, it->stop_charpos);
6857 return GET_NEXT_DISPLAY_ELEMENT (it);
6858 }
6859 else
6860 {
6861 if (it->bidi_p)
6862 {
6863 /* Take note of the stop position we just moved across,
6864 for when we will move back across it. */
6865 it->prev_stop = it->stop_charpos;
6866 /* If we are at base paragraph embedding level, take
6867 note of the last stop position seen at this
6868 level. */
6869 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6870 it->base_level_stop = it->stop_charpos;
6871 }
6872 handle_stop (it);
6873 return GET_NEXT_DISPLAY_ELEMENT (it);
6874 }
6875 }
6876 else if (it->bidi_p
6877 /* We can sometimes back up for reasons that have nothing
6878 to do with bidi reordering. E.g., compositions. The
6879 code below is only needed when we are above the base
6880 embedding level, so test for that explicitly. */
6881 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6882 && IT_CHARPOS (*it) < it->prev_stop)
6883 {
6884 if (it->base_level_stop <= 0)
6885 it->base_level_stop = BEGV;
6886 if (IT_CHARPOS (*it) < it->base_level_stop)
6887 abort ();
6888 handle_stop_backwards (it, it->base_level_stop);
6889 return GET_NEXT_DISPLAY_ELEMENT (it);
6890 }
6891 else
6892 {
6893 /* No face changes, overlays etc. in sight, so just return a
6894 character from current_buffer. */
6895 unsigned char *p;
6896
6897 /* Maybe run the redisplay end trigger hook. Performance note:
6898 This doesn't seem to cost measurable time. */
6899 if (it->redisplay_end_trigger_charpos
6900 && it->glyph_row
6901 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6902 run_redisplay_end_trigger_hook (it);
6903
6904 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6905 it->end_charpos)
6906 && next_element_from_composition (it))
6907 {
6908 return 1;
6909 }
6910
6911 /* Get the next character, maybe multibyte. */
6912 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6913 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6914 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6915 else
6916 it->c = *p, it->len = 1;
6917
6918 /* Record what we have and where it came from. */
6919 it->what = IT_CHARACTER;
6920 it->object = it->w->buffer;
6921 it->position = it->current.pos;
6922
6923 /* Normally we return the character found above, except when we
6924 really want to return an ellipsis for selective display. */
6925 if (it->selective)
6926 {
6927 if (it->c == '\n')
6928 {
6929 /* A value of selective > 0 means hide lines indented more
6930 than that number of columns. */
6931 if (it->selective > 0
6932 && IT_CHARPOS (*it) + 1 < ZV
6933 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6934 IT_BYTEPOS (*it) + 1,
6935 (double) it->selective)) /* iftc */
6936 {
6937 success_p = next_element_from_ellipsis (it);
6938 it->dpvec_char_len = -1;
6939 }
6940 }
6941 else if (it->c == '\r' && it->selective == -1)
6942 {
6943 /* A value of selective == -1 means that everything from the
6944 CR to the end of the line is invisible, with maybe an
6945 ellipsis displayed for it. */
6946 success_p = next_element_from_ellipsis (it);
6947 it->dpvec_char_len = -1;
6948 }
6949 }
6950 }
6951
6952 /* Value is zero if end of buffer reached. */
6953 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6954 return success_p;
6955 }
6956
6957
6958 /* Run the redisplay end trigger hook for IT. */
6959
6960 static void
6961 run_redisplay_end_trigger_hook (it)
6962 struct it *it;
6963 {
6964 Lisp_Object args[3];
6965
6966 /* IT->glyph_row should be non-null, i.e. we should be actually
6967 displaying something, or otherwise we should not run the hook. */
6968 xassert (it->glyph_row);
6969
6970 /* Set up hook arguments. */
6971 args[0] = Qredisplay_end_trigger_functions;
6972 args[1] = it->window;
6973 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6974 it->redisplay_end_trigger_charpos = 0;
6975
6976 /* Since we are *trying* to run these functions, don't try to run
6977 them again, even if they get an error. */
6978 it->w->redisplay_end_trigger = Qnil;
6979 Frun_hook_with_args (3, args);
6980
6981 /* Notice if it changed the face of the character we are on. */
6982 handle_face_prop (it);
6983 }
6984
6985
6986 /* Deliver a composition display element. Unlike the other
6987 next_element_from_XXX, this function is not registered in the array
6988 get_next_element[]. It is called from next_element_from_buffer and
6989 next_element_from_string when necessary. */
6990
6991 static int
6992 next_element_from_composition (it)
6993 struct it *it;
6994 {
6995 it->what = IT_COMPOSITION;
6996 it->len = it->cmp_it.nbytes;
6997 if (STRINGP (it->string))
6998 {
6999 if (it->c < 0)
7000 {
7001 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7002 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7003 return 0;
7004 }
7005 it->position = it->current.string_pos;
7006 it->object = it->string;
7007 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7008 IT_STRING_BYTEPOS (*it), it->string);
7009 }
7010 else
7011 {
7012 if (it->c < 0)
7013 {
7014 IT_CHARPOS (*it) += it->cmp_it.nchars;
7015 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7016 if (it->bidi_p)
7017 {
7018 if (it->bidi_it.new_paragraph)
7019 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
7020 /* Resync the bidi iterator with IT's new position.
7021 FIXME: this doesn't support bidirectional text. */
7022 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7023 bidi_get_next_char_visually (&it->bidi_it);
7024 }
7025 return 0;
7026 }
7027 it->position = it->current.pos;
7028 it->object = it->w->buffer;
7029 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7030 IT_BYTEPOS (*it), Qnil);
7031 }
7032 return 1;
7033 }
7034
7035
7036 \f
7037 /***********************************************************************
7038 Moving an iterator without producing glyphs
7039 ***********************************************************************/
7040
7041 /* Check if iterator is at a position corresponding to a valid buffer
7042 position after some move_it_ call. */
7043
7044 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7045 ((it)->method == GET_FROM_STRING \
7046 ? IT_STRING_CHARPOS (*it) == 0 \
7047 : 1)
7048
7049
7050 /* Move iterator IT to a specified buffer or X position within one
7051 line on the display without producing glyphs.
7052
7053 OP should be a bit mask including some or all of these bits:
7054 MOVE_TO_X: Stop upon reaching x-position TO_X.
7055 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7056 Regardless of OP's value, stop upon reaching the end of the display line.
7057
7058 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7059 This means, in particular, that TO_X includes window's horizontal
7060 scroll amount.
7061
7062 The return value has several possible values that
7063 say what condition caused the scan to stop:
7064
7065 MOVE_POS_MATCH_OR_ZV
7066 - when TO_POS or ZV was reached.
7067
7068 MOVE_X_REACHED
7069 -when TO_X was reached before TO_POS or ZV were reached.
7070
7071 MOVE_LINE_CONTINUED
7072 - when we reached the end of the display area and the line must
7073 be continued.
7074
7075 MOVE_LINE_TRUNCATED
7076 - when we reached the end of the display area and the line is
7077 truncated.
7078
7079 MOVE_NEWLINE_OR_CR
7080 - when we stopped at a line end, i.e. a newline or a CR and selective
7081 display is on. */
7082
7083 static enum move_it_result
7084 move_it_in_display_line_to (struct it *it,
7085 EMACS_INT to_charpos, int to_x,
7086 enum move_operation_enum op)
7087 {
7088 enum move_it_result result = MOVE_UNDEFINED;
7089 struct glyph_row *saved_glyph_row;
7090 struct it wrap_it, atpos_it, atx_it;
7091 int may_wrap = 0;
7092 enum it_method prev_method = it->method;
7093 EMACS_INT prev_pos = IT_CHARPOS (*it);
7094
7095 /* Don't produce glyphs in produce_glyphs. */
7096 saved_glyph_row = it->glyph_row;
7097 it->glyph_row = NULL;
7098
7099 /* Use wrap_it to save a copy of IT wherever a word wrap could
7100 occur. Use atpos_it to save a copy of IT at the desired buffer
7101 position, if found, so that we can scan ahead and check if the
7102 word later overshoots the window edge. Use atx_it similarly, for
7103 pixel positions. */
7104 wrap_it.sp = -1;
7105 atpos_it.sp = -1;
7106 atx_it.sp = -1;
7107
7108 #define BUFFER_POS_REACHED_P() \
7109 ((op & MOVE_TO_POS) != 0 \
7110 && BUFFERP (it->object) \
7111 && (IT_CHARPOS (*it) == to_charpos \
7112 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7113 && (it->method == GET_FROM_BUFFER \
7114 || (it->method == GET_FROM_DISPLAY_VECTOR \
7115 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7116
7117 /* If there's a line-/wrap-prefix, handle it. */
7118 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7119 && it->current_y < it->last_visible_y)
7120 handle_line_prefix (it);
7121
7122 while (1)
7123 {
7124 int x, i, ascent = 0, descent = 0;
7125
7126 /* Utility macro to reset an iterator with x, ascent, and descent. */
7127 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7128 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7129 (IT)->max_descent = descent)
7130
7131 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7132 glyph). */
7133 if ((op & MOVE_TO_POS) != 0
7134 && BUFFERP (it->object)
7135 && it->method == GET_FROM_BUFFER
7136 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7137 || (it->bidi_p
7138 && (prev_method == GET_FROM_IMAGE
7139 || prev_method == GET_FROM_STRETCH)
7140 /* Passed TO_CHARPOS from left to right. */
7141 && ((prev_pos < to_charpos
7142 && IT_CHARPOS (*it) > to_charpos)
7143 /* Passed TO_CHARPOS from right to left. */
7144 || (prev_pos > to_charpos
7145 && IT_CHARPOS (*it) < to_charpos)))))
7146 {
7147 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7148 {
7149 result = MOVE_POS_MATCH_OR_ZV;
7150 break;
7151 }
7152 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7153 /* If wrap_it is valid, the current position might be in a
7154 word that is wrapped. So, save the iterator in
7155 atpos_it and continue to see if wrapping happens. */
7156 atpos_it = *it;
7157 }
7158
7159 prev_method = it->method;
7160 if (it->method == GET_FROM_BUFFER)
7161 prev_pos = IT_CHARPOS (*it);
7162 /* Stop when ZV reached.
7163 We used to stop here when TO_CHARPOS reached as well, but that is
7164 too soon if this glyph does not fit on this line. So we handle it
7165 explicitly below. */
7166 if (!get_next_display_element (it))
7167 {
7168 result = MOVE_POS_MATCH_OR_ZV;
7169 break;
7170 }
7171
7172 if (it->line_wrap == TRUNCATE)
7173 {
7174 if (BUFFER_POS_REACHED_P ())
7175 {
7176 result = MOVE_POS_MATCH_OR_ZV;
7177 break;
7178 }
7179 }
7180 else
7181 {
7182 if (it->line_wrap == WORD_WRAP)
7183 {
7184 if (IT_DISPLAYING_WHITESPACE (it))
7185 may_wrap = 1;
7186 else if (may_wrap)
7187 {
7188 /* We have reached a glyph that follows one or more
7189 whitespace characters. If the position is
7190 already found, we are done. */
7191 if (atpos_it.sp >= 0)
7192 {
7193 *it = atpos_it;
7194 result = MOVE_POS_MATCH_OR_ZV;
7195 goto done;
7196 }
7197 if (atx_it.sp >= 0)
7198 {
7199 *it = atx_it;
7200 result = MOVE_X_REACHED;
7201 goto done;
7202 }
7203 /* Otherwise, we can wrap here. */
7204 wrap_it = *it;
7205 may_wrap = 0;
7206 }
7207 }
7208 }
7209
7210 /* Remember the line height for the current line, in case
7211 the next element doesn't fit on the line. */
7212 ascent = it->max_ascent;
7213 descent = it->max_descent;
7214
7215 /* The call to produce_glyphs will get the metrics of the
7216 display element IT is loaded with. Record the x-position
7217 before this display element, in case it doesn't fit on the
7218 line. */
7219 x = it->current_x;
7220
7221 PRODUCE_GLYPHS (it);
7222
7223 if (it->area != TEXT_AREA)
7224 {
7225 set_iterator_to_next (it, 1);
7226 continue;
7227 }
7228
7229 /* The number of glyphs we get back in IT->nglyphs will normally
7230 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7231 character on a terminal frame, or (iii) a line end. For the
7232 second case, IT->nglyphs - 1 padding glyphs will be present.
7233 (On X frames, there is only one glyph produced for a
7234 composite character.)
7235
7236 The behavior implemented below means, for continuation lines,
7237 that as many spaces of a TAB as fit on the current line are
7238 displayed there. For terminal frames, as many glyphs of a
7239 multi-glyph character are displayed in the current line, too.
7240 This is what the old redisplay code did, and we keep it that
7241 way. Under X, the whole shape of a complex character must
7242 fit on the line or it will be completely displayed in the
7243 next line.
7244
7245 Note that both for tabs and padding glyphs, all glyphs have
7246 the same width. */
7247 if (it->nglyphs)
7248 {
7249 /* More than one glyph or glyph doesn't fit on line. All
7250 glyphs have the same width. */
7251 int single_glyph_width = it->pixel_width / it->nglyphs;
7252 int new_x;
7253 int x_before_this_char = x;
7254 int hpos_before_this_char = it->hpos;
7255
7256 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7257 {
7258 new_x = x + single_glyph_width;
7259
7260 /* We want to leave anything reaching TO_X to the caller. */
7261 if ((op & MOVE_TO_X) && new_x > to_x)
7262 {
7263 if (BUFFER_POS_REACHED_P ())
7264 {
7265 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7266 goto buffer_pos_reached;
7267 if (atpos_it.sp < 0)
7268 {
7269 atpos_it = *it;
7270 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7271 }
7272 }
7273 else
7274 {
7275 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7276 {
7277 it->current_x = x;
7278 result = MOVE_X_REACHED;
7279 break;
7280 }
7281 if (atx_it.sp < 0)
7282 {
7283 atx_it = *it;
7284 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7285 }
7286 }
7287 }
7288
7289 if (/* Lines are continued. */
7290 it->line_wrap != TRUNCATE
7291 && (/* And glyph doesn't fit on the line. */
7292 new_x > it->last_visible_x
7293 /* Or it fits exactly and we're on a window
7294 system frame. */
7295 || (new_x == it->last_visible_x
7296 && FRAME_WINDOW_P (it->f))))
7297 {
7298 if (/* IT->hpos == 0 means the very first glyph
7299 doesn't fit on the line, e.g. a wide image. */
7300 it->hpos == 0
7301 || (new_x == it->last_visible_x
7302 && FRAME_WINDOW_P (it->f)))
7303 {
7304 ++it->hpos;
7305 it->current_x = new_x;
7306
7307 /* The character's last glyph just barely fits
7308 in this row. */
7309 if (i == it->nglyphs - 1)
7310 {
7311 /* If this is the destination position,
7312 return a position *before* it in this row,
7313 now that we know it fits in this row. */
7314 if (BUFFER_POS_REACHED_P ())
7315 {
7316 if (it->line_wrap != WORD_WRAP
7317 || wrap_it.sp < 0)
7318 {
7319 it->hpos = hpos_before_this_char;
7320 it->current_x = x_before_this_char;
7321 result = MOVE_POS_MATCH_OR_ZV;
7322 break;
7323 }
7324 if (it->line_wrap == WORD_WRAP
7325 && atpos_it.sp < 0)
7326 {
7327 atpos_it = *it;
7328 atpos_it.current_x = x_before_this_char;
7329 atpos_it.hpos = hpos_before_this_char;
7330 }
7331 }
7332
7333 set_iterator_to_next (it, 1);
7334 /* On graphical terminals, newlines may
7335 "overflow" into the fringe if
7336 overflow-newline-into-fringe is non-nil.
7337 On text-only terminals, newlines may
7338 overflow into the last glyph on the
7339 display line.*/
7340 if (!FRAME_WINDOW_P (it->f)
7341 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7342 {
7343 if (!get_next_display_element (it))
7344 {
7345 result = MOVE_POS_MATCH_OR_ZV;
7346 break;
7347 }
7348 if (BUFFER_POS_REACHED_P ())
7349 {
7350 if (ITERATOR_AT_END_OF_LINE_P (it))
7351 result = MOVE_POS_MATCH_OR_ZV;
7352 else
7353 result = MOVE_LINE_CONTINUED;
7354 break;
7355 }
7356 if (ITERATOR_AT_END_OF_LINE_P (it))
7357 {
7358 result = MOVE_NEWLINE_OR_CR;
7359 break;
7360 }
7361 }
7362 }
7363 }
7364 else
7365 IT_RESET_X_ASCENT_DESCENT (it);
7366
7367 if (wrap_it.sp >= 0)
7368 {
7369 *it = wrap_it;
7370 atpos_it.sp = -1;
7371 atx_it.sp = -1;
7372 }
7373
7374 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7375 IT_CHARPOS (*it)));
7376 result = MOVE_LINE_CONTINUED;
7377 break;
7378 }
7379
7380 if (BUFFER_POS_REACHED_P ())
7381 {
7382 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7383 goto buffer_pos_reached;
7384 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7385 {
7386 atpos_it = *it;
7387 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7388 }
7389 }
7390
7391 if (new_x > it->first_visible_x)
7392 {
7393 /* Glyph is visible. Increment number of glyphs that
7394 would be displayed. */
7395 ++it->hpos;
7396 }
7397 }
7398
7399 if (result != MOVE_UNDEFINED)
7400 break;
7401 }
7402 else if (BUFFER_POS_REACHED_P ())
7403 {
7404 buffer_pos_reached:
7405 IT_RESET_X_ASCENT_DESCENT (it);
7406 result = MOVE_POS_MATCH_OR_ZV;
7407 break;
7408 }
7409 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7410 {
7411 /* Stop when TO_X specified and reached. This check is
7412 necessary here because of lines consisting of a line end,
7413 only. The line end will not produce any glyphs and we
7414 would never get MOVE_X_REACHED. */
7415 xassert (it->nglyphs == 0);
7416 result = MOVE_X_REACHED;
7417 break;
7418 }
7419
7420 /* Is this a line end? If yes, we're done. */
7421 if (ITERATOR_AT_END_OF_LINE_P (it))
7422 {
7423 result = MOVE_NEWLINE_OR_CR;
7424 break;
7425 }
7426
7427 if (it->method == GET_FROM_BUFFER)
7428 prev_pos = IT_CHARPOS (*it);
7429 /* The current display element has been consumed. Advance
7430 to the next. */
7431 set_iterator_to_next (it, 1);
7432
7433 /* Stop if lines are truncated and IT's current x-position is
7434 past the right edge of the window now. */
7435 if (it->line_wrap == TRUNCATE
7436 && it->current_x >= it->last_visible_x)
7437 {
7438 if (!FRAME_WINDOW_P (it->f)
7439 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7440 {
7441 if (!get_next_display_element (it)
7442 || BUFFER_POS_REACHED_P ())
7443 {
7444 result = MOVE_POS_MATCH_OR_ZV;
7445 break;
7446 }
7447 if (ITERATOR_AT_END_OF_LINE_P (it))
7448 {
7449 result = MOVE_NEWLINE_OR_CR;
7450 break;
7451 }
7452 }
7453 result = MOVE_LINE_TRUNCATED;
7454 break;
7455 }
7456 #undef IT_RESET_X_ASCENT_DESCENT
7457 }
7458
7459 #undef BUFFER_POS_REACHED_P
7460
7461 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7462 restore the saved iterator. */
7463 if (atpos_it.sp >= 0)
7464 *it = atpos_it;
7465 else if (atx_it.sp >= 0)
7466 *it = atx_it;
7467
7468 done:
7469
7470 /* Restore the iterator settings altered at the beginning of this
7471 function. */
7472 it->glyph_row = saved_glyph_row;
7473 return result;
7474 }
7475
7476 /* For external use. */
7477 void
7478 move_it_in_display_line (struct it *it,
7479 EMACS_INT to_charpos, int to_x,
7480 enum move_operation_enum op)
7481 {
7482 if (it->line_wrap == WORD_WRAP
7483 && (op & MOVE_TO_X))
7484 {
7485 struct it save_it = *it;
7486 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7487 /* When word-wrap is on, TO_X may lie past the end
7488 of a wrapped line. Then it->current is the
7489 character on the next line, so backtrack to the
7490 space before the wrap point. */
7491 if (skip == MOVE_LINE_CONTINUED)
7492 {
7493 int prev_x = max (it->current_x - 1, 0);
7494 *it = save_it;
7495 move_it_in_display_line_to
7496 (it, -1, prev_x, MOVE_TO_X);
7497 }
7498 }
7499 else
7500 move_it_in_display_line_to (it, to_charpos, to_x, op);
7501 }
7502
7503
7504 /* Move IT forward until it satisfies one or more of the criteria in
7505 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7506
7507 OP is a bit-mask that specifies where to stop, and in particular,
7508 which of those four position arguments makes a difference. See the
7509 description of enum move_operation_enum.
7510
7511 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7512 screen line, this function will set IT to the next position >
7513 TO_CHARPOS. */
7514
7515 void
7516 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7517 struct it *it;
7518 int to_charpos, to_x, to_y, to_vpos;
7519 int op;
7520 {
7521 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7522 int line_height, line_start_x = 0, reached = 0;
7523
7524 for (;;)
7525 {
7526 if (op & MOVE_TO_VPOS)
7527 {
7528 /* If no TO_CHARPOS and no TO_X specified, stop at the
7529 start of the line TO_VPOS. */
7530 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7531 {
7532 if (it->vpos == to_vpos)
7533 {
7534 reached = 1;
7535 break;
7536 }
7537 else
7538 skip = move_it_in_display_line_to (it, -1, -1, 0);
7539 }
7540 else
7541 {
7542 /* TO_VPOS >= 0 means stop at TO_X in the line at
7543 TO_VPOS, or at TO_POS, whichever comes first. */
7544 if (it->vpos == to_vpos)
7545 {
7546 reached = 2;
7547 break;
7548 }
7549
7550 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7551
7552 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7553 {
7554 reached = 3;
7555 break;
7556 }
7557 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7558 {
7559 /* We have reached TO_X but not in the line we want. */
7560 skip = move_it_in_display_line_to (it, to_charpos,
7561 -1, MOVE_TO_POS);
7562 if (skip == MOVE_POS_MATCH_OR_ZV)
7563 {
7564 reached = 4;
7565 break;
7566 }
7567 }
7568 }
7569 }
7570 else if (op & MOVE_TO_Y)
7571 {
7572 struct it it_backup;
7573
7574 if (it->line_wrap == WORD_WRAP)
7575 it_backup = *it;
7576
7577 /* TO_Y specified means stop at TO_X in the line containing
7578 TO_Y---or at TO_CHARPOS if this is reached first. The
7579 problem is that we can't really tell whether the line
7580 contains TO_Y before we have completely scanned it, and
7581 this may skip past TO_X. What we do is to first scan to
7582 TO_X.
7583
7584 If TO_X is not specified, use a TO_X of zero. The reason
7585 is to make the outcome of this function more predictable.
7586 If we didn't use TO_X == 0, we would stop at the end of
7587 the line which is probably not what a caller would expect
7588 to happen. */
7589 skip = move_it_in_display_line_to
7590 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7591 (MOVE_TO_X | (op & MOVE_TO_POS)));
7592
7593 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7594 if (skip == MOVE_POS_MATCH_OR_ZV)
7595 reached = 5;
7596 else if (skip == MOVE_X_REACHED)
7597 {
7598 /* If TO_X was reached, we want to know whether TO_Y is
7599 in the line. We know this is the case if the already
7600 scanned glyphs make the line tall enough. Otherwise,
7601 we must check by scanning the rest of the line. */
7602 line_height = it->max_ascent + it->max_descent;
7603 if (to_y >= it->current_y
7604 && to_y < it->current_y + line_height)
7605 {
7606 reached = 6;
7607 break;
7608 }
7609 it_backup = *it;
7610 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7611 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7612 op & MOVE_TO_POS);
7613 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7614 line_height = it->max_ascent + it->max_descent;
7615 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7616
7617 if (to_y >= it->current_y
7618 && to_y < it->current_y + line_height)
7619 {
7620 /* If TO_Y is in this line and TO_X was reached
7621 above, we scanned too far. We have to restore
7622 IT's settings to the ones before skipping. */
7623 *it = it_backup;
7624 reached = 6;
7625 }
7626 else
7627 {
7628 skip = skip2;
7629 if (skip == MOVE_POS_MATCH_OR_ZV)
7630 reached = 7;
7631 }
7632 }
7633 else
7634 {
7635 /* Check whether TO_Y is in this line. */
7636 line_height = it->max_ascent + it->max_descent;
7637 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7638
7639 if (to_y >= it->current_y
7640 && to_y < it->current_y + line_height)
7641 {
7642 /* When word-wrap is on, TO_X may lie past the end
7643 of a wrapped line. Then it->current is the
7644 character on the next line, so backtrack to the
7645 space before the wrap point. */
7646 if (skip == MOVE_LINE_CONTINUED
7647 && it->line_wrap == WORD_WRAP)
7648 {
7649 int prev_x = max (it->current_x - 1, 0);
7650 *it = it_backup;
7651 skip = move_it_in_display_line_to
7652 (it, -1, prev_x, MOVE_TO_X);
7653 }
7654 reached = 6;
7655 }
7656 }
7657
7658 if (reached)
7659 break;
7660 }
7661 else if (BUFFERP (it->object)
7662 && (it->method == GET_FROM_BUFFER
7663 || it->method == GET_FROM_STRETCH)
7664 && IT_CHARPOS (*it) >= to_charpos)
7665 skip = MOVE_POS_MATCH_OR_ZV;
7666 else
7667 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7668
7669 switch (skip)
7670 {
7671 case MOVE_POS_MATCH_OR_ZV:
7672 reached = 8;
7673 goto out;
7674
7675 case MOVE_NEWLINE_OR_CR:
7676 set_iterator_to_next (it, 1);
7677 it->continuation_lines_width = 0;
7678 break;
7679
7680 case MOVE_LINE_TRUNCATED:
7681 it->continuation_lines_width = 0;
7682 reseat_at_next_visible_line_start (it, 0);
7683 if ((op & MOVE_TO_POS) != 0
7684 && IT_CHARPOS (*it) > to_charpos)
7685 {
7686 reached = 9;
7687 goto out;
7688 }
7689 break;
7690
7691 case MOVE_LINE_CONTINUED:
7692 /* For continued lines ending in a tab, some of the glyphs
7693 associated with the tab are displayed on the current
7694 line. Since it->current_x does not include these glyphs,
7695 we use it->last_visible_x instead. */
7696 if (it->c == '\t')
7697 {
7698 it->continuation_lines_width += it->last_visible_x;
7699 /* When moving by vpos, ensure that the iterator really
7700 advances to the next line (bug#847, bug#969). Fixme:
7701 do we need to do this in other circumstances? */
7702 if (it->current_x != it->last_visible_x
7703 && (op & MOVE_TO_VPOS)
7704 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7705 {
7706 line_start_x = it->current_x + it->pixel_width
7707 - it->last_visible_x;
7708 set_iterator_to_next (it, 0);
7709 }
7710 }
7711 else
7712 it->continuation_lines_width += it->current_x;
7713 break;
7714
7715 default:
7716 abort ();
7717 }
7718
7719 /* Reset/increment for the next run. */
7720 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7721 it->current_x = line_start_x;
7722 line_start_x = 0;
7723 it->hpos = 0;
7724 it->current_y += it->max_ascent + it->max_descent;
7725 ++it->vpos;
7726 last_height = it->max_ascent + it->max_descent;
7727 last_max_ascent = it->max_ascent;
7728 it->max_ascent = it->max_descent = 0;
7729 }
7730
7731 out:
7732
7733 /* On text terminals, we may stop at the end of a line in the middle
7734 of a multi-character glyph. If the glyph itself is continued,
7735 i.e. it is actually displayed on the next line, don't treat this
7736 stopping point as valid; move to the next line instead (unless
7737 that brings us offscreen). */
7738 if (!FRAME_WINDOW_P (it->f)
7739 && op & MOVE_TO_POS
7740 && IT_CHARPOS (*it) == to_charpos
7741 && it->what == IT_CHARACTER
7742 && it->nglyphs > 1
7743 && it->line_wrap == WINDOW_WRAP
7744 && it->current_x == it->last_visible_x - 1
7745 && it->c != '\n'
7746 && it->c != '\t'
7747 && it->vpos < XFASTINT (it->w->window_end_vpos))
7748 {
7749 it->continuation_lines_width += it->current_x;
7750 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7751 it->current_y += it->max_ascent + it->max_descent;
7752 ++it->vpos;
7753 last_height = it->max_ascent + it->max_descent;
7754 last_max_ascent = it->max_ascent;
7755 }
7756
7757 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7758 }
7759
7760
7761 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7762
7763 If DY > 0, move IT backward at least that many pixels. DY = 0
7764 means move IT backward to the preceding line start or BEGV. This
7765 function may move over more than DY pixels if IT->current_y - DY
7766 ends up in the middle of a line; in this case IT->current_y will be
7767 set to the top of the line moved to. */
7768
7769 void
7770 move_it_vertically_backward (it, dy)
7771 struct it *it;
7772 int dy;
7773 {
7774 int nlines, h;
7775 struct it it2, it3;
7776 int start_pos;
7777
7778 move_further_back:
7779 xassert (dy >= 0);
7780
7781 start_pos = IT_CHARPOS (*it);
7782
7783 /* Estimate how many newlines we must move back. */
7784 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7785
7786 /* Set the iterator's position that many lines back. */
7787 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7788 back_to_previous_visible_line_start (it);
7789
7790 /* Reseat the iterator here. When moving backward, we don't want
7791 reseat to skip forward over invisible text, set up the iterator
7792 to deliver from overlay strings at the new position etc. So,
7793 use reseat_1 here. */
7794 reseat_1 (it, it->current.pos, 1);
7795
7796 /* We are now surely at a line start. */
7797 it->current_x = it->hpos = 0;
7798 it->continuation_lines_width = 0;
7799
7800 /* Move forward and see what y-distance we moved. First move to the
7801 start of the next line so that we get its height. We need this
7802 height to be able to tell whether we reached the specified
7803 y-distance. */
7804 it2 = *it;
7805 it2.max_ascent = it2.max_descent = 0;
7806 do
7807 {
7808 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7809 MOVE_TO_POS | MOVE_TO_VPOS);
7810 }
7811 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7812 xassert (IT_CHARPOS (*it) >= BEGV);
7813 it3 = it2;
7814
7815 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7816 xassert (IT_CHARPOS (*it) >= BEGV);
7817 /* H is the actual vertical distance from the position in *IT
7818 and the starting position. */
7819 h = it2.current_y - it->current_y;
7820 /* NLINES is the distance in number of lines. */
7821 nlines = it2.vpos - it->vpos;
7822
7823 /* Correct IT's y and vpos position
7824 so that they are relative to the starting point. */
7825 it->vpos -= nlines;
7826 it->current_y -= h;
7827
7828 if (dy == 0)
7829 {
7830 /* DY == 0 means move to the start of the screen line. The
7831 value of nlines is > 0 if continuation lines were involved. */
7832 if (nlines > 0)
7833 move_it_by_lines (it, nlines, 1);
7834 }
7835 else
7836 {
7837 /* The y-position we try to reach, relative to *IT.
7838 Note that H has been subtracted in front of the if-statement. */
7839 int target_y = it->current_y + h - dy;
7840 int y0 = it3.current_y;
7841 int y1 = line_bottom_y (&it3);
7842 int line_height = y1 - y0;
7843
7844 /* If we did not reach target_y, try to move further backward if
7845 we can. If we moved too far backward, try to move forward. */
7846 if (target_y < it->current_y
7847 /* This is heuristic. In a window that's 3 lines high, with
7848 a line height of 13 pixels each, recentering with point
7849 on the bottom line will try to move -39/2 = 19 pixels
7850 backward. Try to avoid moving into the first line. */
7851 && (it->current_y - target_y
7852 > min (window_box_height (it->w), line_height * 2 / 3))
7853 && IT_CHARPOS (*it) > BEGV)
7854 {
7855 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7856 target_y - it->current_y));
7857 dy = it->current_y - target_y;
7858 goto move_further_back;
7859 }
7860 else if (target_y >= it->current_y + line_height
7861 && IT_CHARPOS (*it) < ZV)
7862 {
7863 /* Should move forward by at least one line, maybe more.
7864
7865 Note: Calling move_it_by_lines can be expensive on
7866 terminal frames, where compute_motion is used (via
7867 vmotion) to do the job, when there are very long lines
7868 and truncate-lines is nil. That's the reason for
7869 treating terminal frames specially here. */
7870
7871 if (!FRAME_WINDOW_P (it->f))
7872 move_it_vertically (it, target_y - (it->current_y + line_height));
7873 else
7874 {
7875 do
7876 {
7877 move_it_by_lines (it, 1, 1);
7878 }
7879 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7880 }
7881 }
7882 }
7883 }
7884
7885
7886 /* Move IT by a specified amount of pixel lines DY. DY negative means
7887 move backwards. DY = 0 means move to start of screen line. At the
7888 end, IT will be on the start of a screen line. */
7889
7890 void
7891 move_it_vertically (it, dy)
7892 struct it *it;
7893 int dy;
7894 {
7895 if (dy <= 0)
7896 move_it_vertically_backward (it, -dy);
7897 else
7898 {
7899 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7900 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7901 MOVE_TO_POS | MOVE_TO_Y);
7902 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7903
7904 /* If buffer ends in ZV without a newline, move to the start of
7905 the line to satisfy the post-condition. */
7906 if (IT_CHARPOS (*it) == ZV
7907 && ZV > BEGV
7908 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7909 move_it_by_lines (it, 0, 0);
7910 }
7911 }
7912
7913
7914 /* Move iterator IT past the end of the text line it is in. */
7915
7916 void
7917 move_it_past_eol (it)
7918 struct it *it;
7919 {
7920 enum move_it_result rc;
7921
7922 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7923 if (rc == MOVE_NEWLINE_OR_CR)
7924 set_iterator_to_next (it, 0);
7925 }
7926
7927
7928 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7929 negative means move up. DVPOS == 0 means move to the start of the
7930 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7931 NEED_Y_P is zero, IT->current_y will be left unchanged.
7932
7933 Further optimization ideas: If we would know that IT->f doesn't use
7934 a face with proportional font, we could be faster for
7935 truncate-lines nil. */
7936
7937 void
7938 move_it_by_lines (it, dvpos, need_y_p)
7939 struct it *it;
7940 int dvpos, need_y_p;
7941 {
7942 struct position pos;
7943
7944 /* The commented-out optimization uses vmotion on terminals. This
7945 gives bad results, because elements like it->what, on which
7946 callers such as pos_visible_p rely, aren't updated. */
7947 /* if (!FRAME_WINDOW_P (it->f))
7948 {
7949 struct text_pos textpos;
7950
7951 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7952 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7953 reseat (it, textpos, 1);
7954 it->vpos += pos.vpos;
7955 it->current_y += pos.vpos;
7956 }
7957 else */
7958
7959 if (dvpos == 0)
7960 {
7961 /* DVPOS == 0 means move to the start of the screen line. */
7962 move_it_vertically_backward (it, 0);
7963 xassert (it->current_x == 0 && it->hpos == 0);
7964 /* Let next call to line_bottom_y calculate real line height */
7965 last_height = 0;
7966 }
7967 else if (dvpos > 0)
7968 {
7969 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7970 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7971 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7972 }
7973 else
7974 {
7975 struct it it2;
7976 int start_charpos, i;
7977
7978 /* Start at the beginning of the screen line containing IT's
7979 position. This may actually move vertically backwards,
7980 in case of overlays, so adjust dvpos accordingly. */
7981 dvpos += it->vpos;
7982 move_it_vertically_backward (it, 0);
7983 dvpos -= it->vpos;
7984
7985 /* Go back -DVPOS visible lines and reseat the iterator there. */
7986 start_charpos = IT_CHARPOS (*it);
7987 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7988 back_to_previous_visible_line_start (it);
7989 reseat (it, it->current.pos, 1);
7990
7991 /* Move further back if we end up in a string or an image. */
7992 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7993 {
7994 /* First try to move to start of display line. */
7995 dvpos += it->vpos;
7996 move_it_vertically_backward (it, 0);
7997 dvpos -= it->vpos;
7998 if (IT_POS_VALID_AFTER_MOVE_P (it))
7999 break;
8000 /* If start of line is still in string or image,
8001 move further back. */
8002 back_to_previous_visible_line_start (it);
8003 reseat (it, it->current.pos, 1);
8004 dvpos--;
8005 }
8006
8007 it->current_x = it->hpos = 0;
8008
8009 /* Above call may have moved too far if continuation lines
8010 are involved. Scan forward and see if it did. */
8011 it2 = *it;
8012 it2.vpos = it2.current_y = 0;
8013 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8014 it->vpos -= it2.vpos;
8015 it->current_y -= it2.current_y;
8016 it->current_x = it->hpos = 0;
8017
8018 /* If we moved too far back, move IT some lines forward. */
8019 if (it2.vpos > -dvpos)
8020 {
8021 int delta = it2.vpos + dvpos;
8022 it2 = *it;
8023 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8024 /* Move back again if we got too far ahead. */
8025 if (IT_CHARPOS (*it) >= start_charpos)
8026 *it = it2;
8027 }
8028 }
8029 }
8030
8031 /* Return 1 if IT points into the middle of a display vector. */
8032
8033 int
8034 in_display_vector_p (it)
8035 struct it *it;
8036 {
8037 return (it->method == GET_FROM_DISPLAY_VECTOR
8038 && it->current.dpvec_index > 0
8039 && it->dpvec + it->current.dpvec_index != it->dpend);
8040 }
8041
8042 \f
8043 /***********************************************************************
8044 Messages
8045 ***********************************************************************/
8046
8047
8048 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8049 to *Messages*. */
8050
8051 void
8052 add_to_log (format, arg1, arg2)
8053 char *format;
8054 Lisp_Object arg1, arg2;
8055 {
8056 Lisp_Object args[3];
8057 Lisp_Object msg, fmt;
8058 char *buffer;
8059 int len;
8060 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8061 USE_SAFE_ALLOCA;
8062
8063 /* Do nothing if called asynchronously. Inserting text into
8064 a buffer may call after-change-functions and alike and
8065 that would means running Lisp asynchronously. */
8066 if (handling_signal)
8067 return;
8068
8069 fmt = msg = Qnil;
8070 GCPRO4 (fmt, msg, arg1, arg2);
8071
8072 args[0] = fmt = build_string (format);
8073 args[1] = arg1;
8074 args[2] = arg2;
8075 msg = Fformat (3, args);
8076
8077 len = SBYTES (msg) + 1;
8078 SAFE_ALLOCA (buffer, char *, len);
8079 bcopy (SDATA (msg), buffer, len);
8080
8081 message_dolog (buffer, len - 1, 1, 0);
8082 SAFE_FREE ();
8083
8084 UNGCPRO;
8085 }
8086
8087
8088 /* Output a newline in the *Messages* buffer if "needs" one. */
8089
8090 void
8091 message_log_maybe_newline ()
8092 {
8093 if (message_log_need_newline)
8094 message_dolog ("", 0, 1, 0);
8095 }
8096
8097
8098 /* Add a string M of length NBYTES to the message log, optionally
8099 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8100 nonzero, means interpret the contents of M as multibyte. This
8101 function calls low-level routines in order to bypass text property
8102 hooks, etc. which might not be safe to run.
8103
8104 This may GC (insert may run before/after change hooks),
8105 so the buffer M must NOT point to a Lisp string. */
8106
8107 void
8108 message_dolog (m, nbytes, nlflag, multibyte)
8109 const char *m;
8110 int nbytes, nlflag, multibyte;
8111 {
8112 if (!NILP (Vmemory_full))
8113 return;
8114
8115 if (!NILP (Vmessage_log_max))
8116 {
8117 struct buffer *oldbuf;
8118 Lisp_Object oldpoint, oldbegv, oldzv;
8119 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8120 int point_at_end = 0;
8121 int zv_at_end = 0;
8122 Lisp_Object old_deactivate_mark, tem;
8123 struct gcpro gcpro1;
8124
8125 old_deactivate_mark = Vdeactivate_mark;
8126 oldbuf = current_buffer;
8127 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8128 current_buffer->undo_list = Qt;
8129
8130 oldpoint = message_dolog_marker1;
8131 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8132 oldbegv = message_dolog_marker2;
8133 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8134 oldzv = message_dolog_marker3;
8135 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8136 GCPRO1 (old_deactivate_mark);
8137
8138 if (PT == Z)
8139 point_at_end = 1;
8140 if (ZV == Z)
8141 zv_at_end = 1;
8142
8143 BEGV = BEG;
8144 BEGV_BYTE = BEG_BYTE;
8145 ZV = Z;
8146 ZV_BYTE = Z_BYTE;
8147 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8148
8149 /* Insert the string--maybe converting multibyte to single byte
8150 or vice versa, so that all the text fits the buffer. */
8151 if (multibyte
8152 && NILP (current_buffer->enable_multibyte_characters))
8153 {
8154 int i, c, char_bytes;
8155 unsigned char work[1];
8156
8157 /* Convert a multibyte string to single-byte
8158 for the *Message* buffer. */
8159 for (i = 0; i < nbytes; i += char_bytes)
8160 {
8161 c = string_char_and_length (m + i, &char_bytes);
8162 work[0] = (ASCII_CHAR_P (c)
8163 ? c
8164 : multibyte_char_to_unibyte (c, Qnil));
8165 insert_1_both (work, 1, 1, 1, 0, 0);
8166 }
8167 }
8168 else if (! multibyte
8169 && ! NILP (current_buffer->enable_multibyte_characters))
8170 {
8171 int i, c, char_bytes;
8172 unsigned char *msg = (unsigned char *) m;
8173 unsigned char str[MAX_MULTIBYTE_LENGTH];
8174 /* Convert a single-byte string to multibyte
8175 for the *Message* buffer. */
8176 for (i = 0; i < nbytes; i++)
8177 {
8178 c = msg[i];
8179 MAKE_CHAR_MULTIBYTE (c);
8180 char_bytes = CHAR_STRING (c, str);
8181 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8182 }
8183 }
8184 else if (nbytes)
8185 insert_1 (m, nbytes, 1, 0, 0);
8186
8187 if (nlflag)
8188 {
8189 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8190 insert_1 ("\n", 1, 1, 0, 0);
8191
8192 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8193 this_bol = PT;
8194 this_bol_byte = PT_BYTE;
8195
8196 /* See if this line duplicates the previous one.
8197 If so, combine duplicates. */
8198 if (this_bol > BEG)
8199 {
8200 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8201 prev_bol = PT;
8202 prev_bol_byte = PT_BYTE;
8203
8204 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8205 this_bol, this_bol_byte);
8206 if (dup)
8207 {
8208 del_range_both (prev_bol, prev_bol_byte,
8209 this_bol, this_bol_byte, 0);
8210 if (dup > 1)
8211 {
8212 char dupstr[40];
8213 int duplen;
8214
8215 /* If you change this format, don't forget to also
8216 change message_log_check_duplicate. */
8217 sprintf (dupstr, " [%d times]", dup);
8218 duplen = strlen (dupstr);
8219 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8220 insert_1 (dupstr, duplen, 1, 0, 1);
8221 }
8222 }
8223 }
8224
8225 /* If we have more than the desired maximum number of lines
8226 in the *Messages* buffer now, delete the oldest ones.
8227 This is safe because we don't have undo in this buffer. */
8228
8229 if (NATNUMP (Vmessage_log_max))
8230 {
8231 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8232 -XFASTINT (Vmessage_log_max) - 1, 0);
8233 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8234 }
8235 }
8236 BEGV = XMARKER (oldbegv)->charpos;
8237 BEGV_BYTE = marker_byte_position (oldbegv);
8238
8239 if (zv_at_end)
8240 {
8241 ZV = Z;
8242 ZV_BYTE = Z_BYTE;
8243 }
8244 else
8245 {
8246 ZV = XMARKER (oldzv)->charpos;
8247 ZV_BYTE = marker_byte_position (oldzv);
8248 }
8249
8250 if (point_at_end)
8251 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8252 else
8253 /* We can't do Fgoto_char (oldpoint) because it will run some
8254 Lisp code. */
8255 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8256 XMARKER (oldpoint)->bytepos);
8257
8258 UNGCPRO;
8259 unchain_marker (XMARKER (oldpoint));
8260 unchain_marker (XMARKER (oldbegv));
8261 unchain_marker (XMARKER (oldzv));
8262
8263 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8264 set_buffer_internal (oldbuf);
8265 if (NILP (tem))
8266 windows_or_buffers_changed = old_windows_or_buffers_changed;
8267 message_log_need_newline = !nlflag;
8268 Vdeactivate_mark = old_deactivate_mark;
8269 }
8270 }
8271
8272
8273 /* We are at the end of the buffer after just having inserted a newline.
8274 (Note: We depend on the fact we won't be crossing the gap.)
8275 Check to see if the most recent message looks a lot like the previous one.
8276 Return 0 if different, 1 if the new one should just replace it, or a
8277 value N > 1 if we should also append " [N times]". */
8278
8279 static int
8280 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8281 int prev_bol, this_bol;
8282 int prev_bol_byte, this_bol_byte;
8283 {
8284 int i;
8285 int len = Z_BYTE - 1 - this_bol_byte;
8286 int seen_dots = 0;
8287 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8288 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8289
8290 for (i = 0; i < len; i++)
8291 {
8292 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8293 seen_dots = 1;
8294 if (p1[i] != p2[i])
8295 return seen_dots;
8296 }
8297 p1 += len;
8298 if (*p1 == '\n')
8299 return 2;
8300 if (*p1++ == ' ' && *p1++ == '[')
8301 {
8302 int n = 0;
8303 while (*p1 >= '0' && *p1 <= '9')
8304 n = n * 10 + *p1++ - '0';
8305 if (strncmp (p1, " times]\n", 8) == 0)
8306 return n+1;
8307 }
8308 return 0;
8309 }
8310 \f
8311
8312 /* Display an echo area message M with a specified length of NBYTES
8313 bytes. The string may include null characters. If M is 0, clear
8314 out any existing message, and let the mini-buffer text show
8315 through.
8316
8317 This may GC, so the buffer M must NOT point to a Lisp string. */
8318
8319 void
8320 message2 (m, nbytes, multibyte)
8321 const char *m;
8322 int nbytes;
8323 int multibyte;
8324 {
8325 /* First flush out any partial line written with print. */
8326 message_log_maybe_newline ();
8327 if (m)
8328 message_dolog (m, nbytes, 1, multibyte);
8329 message2_nolog (m, nbytes, multibyte);
8330 }
8331
8332
8333 /* The non-logging counterpart of message2. */
8334
8335 void
8336 message2_nolog (m, nbytes, multibyte)
8337 const char *m;
8338 int nbytes, multibyte;
8339 {
8340 struct frame *sf = SELECTED_FRAME ();
8341 message_enable_multibyte = multibyte;
8342
8343 if (FRAME_INITIAL_P (sf))
8344 {
8345 if (noninteractive_need_newline)
8346 putc ('\n', stderr);
8347 noninteractive_need_newline = 0;
8348 if (m)
8349 fwrite (m, nbytes, 1, stderr);
8350 if (cursor_in_echo_area == 0)
8351 fprintf (stderr, "\n");
8352 fflush (stderr);
8353 }
8354 /* A null message buffer means that the frame hasn't really been
8355 initialized yet. Error messages get reported properly by
8356 cmd_error, so this must be just an informative message; toss it. */
8357 else if (INTERACTIVE
8358 && sf->glyphs_initialized_p
8359 && FRAME_MESSAGE_BUF (sf))
8360 {
8361 Lisp_Object mini_window;
8362 struct frame *f;
8363
8364 /* Get the frame containing the mini-buffer
8365 that the selected frame is using. */
8366 mini_window = FRAME_MINIBUF_WINDOW (sf);
8367 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8368
8369 FRAME_SAMPLE_VISIBILITY (f);
8370 if (FRAME_VISIBLE_P (sf)
8371 && ! FRAME_VISIBLE_P (f))
8372 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8373
8374 if (m)
8375 {
8376 set_message (m, Qnil, nbytes, multibyte);
8377 if (minibuffer_auto_raise)
8378 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8379 }
8380 else
8381 clear_message (1, 1);
8382
8383 do_pending_window_change (0);
8384 echo_area_display (1);
8385 do_pending_window_change (0);
8386 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8387 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8388 }
8389 }
8390
8391
8392 /* Display an echo area message M with a specified length of NBYTES
8393 bytes. The string may include null characters. If M is not a
8394 string, clear out any existing message, and let the mini-buffer
8395 text show through.
8396
8397 This function cancels echoing. */
8398
8399 void
8400 message3 (m, nbytes, multibyte)
8401 Lisp_Object m;
8402 int nbytes;
8403 int multibyte;
8404 {
8405 struct gcpro gcpro1;
8406
8407 GCPRO1 (m);
8408 clear_message (1,1);
8409 cancel_echoing ();
8410
8411 /* First flush out any partial line written with print. */
8412 message_log_maybe_newline ();
8413 if (STRINGP (m))
8414 {
8415 char *buffer;
8416 USE_SAFE_ALLOCA;
8417
8418 SAFE_ALLOCA (buffer, char *, nbytes);
8419 bcopy (SDATA (m), buffer, nbytes);
8420 message_dolog (buffer, nbytes, 1, multibyte);
8421 SAFE_FREE ();
8422 }
8423 message3_nolog (m, nbytes, multibyte);
8424
8425 UNGCPRO;
8426 }
8427
8428
8429 /* The non-logging version of message3.
8430 This does not cancel echoing, because it is used for echoing.
8431 Perhaps we need to make a separate function for echoing
8432 and make this cancel echoing. */
8433
8434 void
8435 message3_nolog (m, nbytes, multibyte)
8436 Lisp_Object m;
8437 int nbytes, multibyte;
8438 {
8439 struct frame *sf = SELECTED_FRAME ();
8440 message_enable_multibyte = multibyte;
8441
8442 if (FRAME_INITIAL_P (sf))
8443 {
8444 if (noninteractive_need_newline)
8445 putc ('\n', stderr);
8446 noninteractive_need_newline = 0;
8447 if (STRINGP (m))
8448 fwrite (SDATA (m), nbytes, 1, stderr);
8449 if (cursor_in_echo_area == 0)
8450 fprintf (stderr, "\n");
8451 fflush (stderr);
8452 }
8453 /* A null message buffer means that the frame hasn't really been
8454 initialized yet. Error messages get reported properly by
8455 cmd_error, so this must be just an informative message; toss it. */
8456 else if (INTERACTIVE
8457 && sf->glyphs_initialized_p
8458 && FRAME_MESSAGE_BUF (sf))
8459 {
8460 Lisp_Object mini_window;
8461 Lisp_Object frame;
8462 struct frame *f;
8463
8464 /* Get the frame containing the mini-buffer
8465 that the selected frame is using. */
8466 mini_window = FRAME_MINIBUF_WINDOW (sf);
8467 frame = XWINDOW (mini_window)->frame;
8468 f = XFRAME (frame);
8469
8470 FRAME_SAMPLE_VISIBILITY (f);
8471 if (FRAME_VISIBLE_P (sf)
8472 && !FRAME_VISIBLE_P (f))
8473 Fmake_frame_visible (frame);
8474
8475 if (STRINGP (m) && SCHARS (m) > 0)
8476 {
8477 set_message (NULL, m, nbytes, multibyte);
8478 if (minibuffer_auto_raise)
8479 Fraise_frame (frame);
8480 /* Assume we are not echoing.
8481 (If we are, echo_now will override this.) */
8482 echo_message_buffer = Qnil;
8483 }
8484 else
8485 clear_message (1, 1);
8486
8487 do_pending_window_change (0);
8488 echo_area_display (1);
8489 do_pending_window_change (0);
8490 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8491 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8492 }
8493 }
8494
8495
8496 /* Display a null-terminated echo area message M. If M is 0, clear
8497 out any existing message, and let the mini-buffer text show through.
8498
8499 The buffer M must continue to exist until after the echo area gets
8500 cleared or some other message gets displayed there. Do not pass
8501 text that is stored in a Lisp string. Do not pass text in a buffer
8502 that was alloca'd. */
8503
8504 void
8505 message1 (m)
8506 char *m;
8507 {
8508 message2 (m, (m ? strlen (m) : 0), 0);
8509 }
8510
8511
8512 /* The non-logging counterpart of message1. */
8513
8514 void
8515 message1_nolog (m)
8516 char *m;
8517 {
8518 message2_nolog (m, (m ? strlen (m) : 0), 0);
8519 }
8520
8521 /* Display a message M which contains a single %s
8522 which gets replaced with STRING. */
8523
8524 void
8525 message_with_string (m, string, log)
8526 char *m;
8527 Lisp_Object string;
8528 int log;
8529 {
8530 CHECK_STRING (string);
8531
8532 if (noninteractive)
8533 {
8534 if (m)
8535 {
8536 if (noninteractive_need_newline)
8537 putc ('\n', stderr);
8538 noninteractive_need_newline = 0;
8539 fprintf (stderr, m, SDATA (string));
8540 if (!cursor_in_echo_area)
8541 fprintf (stderr, "\n");
8542 fflush (stderr);
8543 }
8544 }
8545 else if (INTERACTIVE)
8546 {
8547 /* The frame whose minibuffer we're going to display the message on.
8548 It may be larger than the selected frame, so we need
8549 to use its buffer, not the selected frame's buffer. */
8550 Lisp_Object mini_window;
8551 struct frame *f, *sf = SELECTED_FRAME ();
8552
8553 /* Get the frame containing the minibuffer
8554 that the selected frame is using. */
8555 mini_window = FRAME_MINIBUF_WINDOW (sf);
8556 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8557
8558 /* A null message buffer means that the frame hasn't really been
8559 initialized yet. Error messages get reported properly by
8560 cmd_error, so this must be just an informative message; toss it. */
8561 if (FRAME_MESSAGE_BUF (f))
8562 {
8563 Lisp_Object args[2], message;
8564 struct gcpro gcpro1, gcpro2;
8565
8566 args[0] = build_string (m);
8567 args[1] = message = string;
8568 GCPRO2 (args[0], message);
8569 gcpro1.nvars = 2;
8570
8571 message = Fformat (2, args);
8572
8573 if (log)
8574 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8575 else
8576 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8577
8578 UNGCPRO;
8579
8580 /* Print should start at the beginning of the message
8581 buffer next time. */
8582 message_buf_print = 0;
8583 }
8584 }
8585 }
8586
8587
8588 /* Dump an informative message to the minibuf. If M is 0, clear out
8589 any existing message, and let the mini-buffer text show through. */
8590
8591 /* VARARGS 1 */
8592 void
8593 message (m, a1, a2, a3)
8594 char *m;
8595 EMACS_INT a1, a2, a3;
8596 {
8597 if (noninteractive)
8598 {
8599 if (m)
8600 {
8601 if (noninteractive_need_newline)
8602 putc ('\n', stderr);
8603 noninteractive_need_newline = 0;
8604 fprintf (stderr, m, a1, a2, a3);
8605 if (cursor_in_echo_area == 0)
8606 fprintf (stderr, "\n");
8607 fflush (stderr);
8608 }
8609 }
8610 else if (INTERACTIVE)
8611 {
8612 /* The frame whose mini-buffer we're going to display the message
8613 on. It may be larger than the selected frame, so we need to
8614 use its buffer, not the selected frame's buffer. */
8615 Lisp_Object mini_window;
8616 struct frame *f, *sf = SELECTED_FRAME ();
8617
8618 /* Get the frame containing the mini-buffer
8619 that the selected frame is using. */
8620 mini_window = FRAME_MINIBUF_WINDOW (sf);
8621 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8622
8623 /* A null message buffer means that the frame hasn't really been
8624 initialized yet. Error messages get reported properly by
8625 cmd_error, so this must be just an informative message; toss
8626 it. */
8627 if (FRAME_MESSAGE_BUF (f))
8628 {
8629 if (m)
8630 {
8631 int len;
8632 char *a[3];
8633 a[0] = (char *) a1;
8634 a[1] = (char *) a2;
8635 a[2] = (char *) a3;
8636
8637 len = doprnt (FRAME_MESSAGE_BUF (f),
8638 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8639
8640 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8641 }
8642 else
8643 message1 (0);
8644
8645 /* Print should start at the beginning of the message
8646 buffer next time. */
8647 message_buf_print = 0;
8648 }
8649 }
8650 }
8651
8652
8653 /* The non-logging version of message. */
8654
8655 void
8656 message_nolog (m, a1, a2, a3)
8657 char *m;
8658 EMACS_INT a1, a2, a3;
8659 {
8660 Lisp_Object old_log_max;
8661 old_log_max = Vmessage_log_max;
8662 Vmessage_log_max = Qnil;
8663 message (m, a1, a2, a3);
8664 Vmessage_log_max = old_log_max;
8665 }
8666
8667
8668 /* Display the current message in the current mini-buffer. This is
8669 only called from error handlers in process.c, and is not time
8670 critical. */
8671
8672 void
8673 update_echo_area ()
8674 {
8675 if (!NILP (echo_area_buffer[0]))
8676 {
8677 Lisp_Object string;
8678 string = Fcurrent_message ();
8679 message3 (string, SBYTES (string),
8680 !NILP (current_buffer->enable_multibyte_characters));
8681 }
8682 }
8683
8684
8685 /* Make sure echo area buffers in `echo_buffers' are live.
8686 If they aren't, make new ones. */
8687
8688 static void
8689 ensure_echo_area_buffers ()
8690 {
8691 int i;
8692
8693 for (i = 0; i < 2; ++i)
8694 if (!BUFFERP (echo_buffer[i])
8695 || NILP (XBUFFER (echo_buffer[i])->name))
8696 {
8697 char name[30];
8698 Lisp_Object old_buffer;
8699 int j;
8700
8701 old_buffer = echo_buffer[i];
8702 sprintf (name, " *Echo Area %d*", i);
8703 echo_buffer[i] = Fget_buffer_create (build_string (name));
8704 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8705 /* to force word wrap in echo area -
8706 it was decided to postpone this*/
8707 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8708
8709 for (j = 0; j < 2; ++j)
8710 if (EQ (old_buffer, echo_area_buffer[j]))
8711 echo_area_buffer[j] = echo_buffer[i];
8712 }
8713 }
8714
8715
8716 /* Call FN with args A1..A4 with either the current or last displayed
8717 echo_area_buffer as current buffer.
8718
8719 WHICH zero means use the current message buffer
8720 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8721 from echo_buffer[] and clear it.
8722
8723 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8724 suitable buffer from echo_buffer[] and clear it.
8725
8726 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8727 that the current message becomes the last displayed one, make
8728 choose a suitable buffer for echo_area_buffer[0], and clear it.
8729
8730 Value is what FN returns. */
8731
8732 static int
8733 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8734 struct window *w;
8735 int which;
8736 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8737 EMACS_INT a1;
8738 Lisp_Object a2;
8739 EMACS_INT a3, a4;
8740 {
8741 Lisp_Object buffer;
8742 int this_one, the_other, clear_buffer_p, rc;
8743 int count = SPECPDL_INDEX ();
8744
8745 /* If buffers aren't live, make new ones. */
8746 ensure_echo_area_buffers ();
8747
8748 clear_buffer_p = 0;
8749
8750 if (which == 0)
8751 this_one = 0, the_other = 1;
8752 else if (which > 0)
8753 this_one = 1, the_other = 0;
8754 else
8755 {
8756 this_one = 0, the_other = 1;
8757 clear_buffer_p = 1;
8758
8759 /* We need a fresh one in case the current echo buffer equals
8760 the one containing the last displayed echo area message. */
8761 if (!NILP (echo_area_buffer[this_one])
8762 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8763 echo_area_buffer[this_one] = Qnil;
8764 }
8765
8766 /* Choose a suitable buffer from echo_buffer[] is we don't
8767 have one. */
8768 if (NILP (echo_area_buffer[this_one]))
8769 {
8770 echo_area_buffer[this_one]
8771 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8772 ? echo_buffer[the_other]
8773 : echo_buffer[this_one]);
8774 clear_buffer_p = 1;
8775 }
8776
8777 buffer = echo_area_buffer[this_one];
8778
8779 /* Don't get confused by reusing the buffer used for echoing
8780 for a different purpose. */
8781 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8782 cancel_echoing ();
8783
8784 record_unwind_protect (unwind_with_echo_area_buffer,
8785 with_echo_area_buffer_unwind_data (w));
8786
8787 /* Make the echo area buffer current. Note that for display
8788 purposes, it is not necessary that the displayed window's buffer
8789 == current_buffer, except for text property lookup. So, let's
8790 only set that buffer temporarily here without doing a full
8791 Fset_window_buffer. We must also change w->pointm, though,
8792 because otherwise an assertions in unshow_buffer fails, and Emacs
8793 aborts. */
8794 set_buffer_internal_1 (XBUFFER (buffer));
8795 if (w)
8796 {
8797 w->buffer = buffer;
8798 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8799 }
8800
8801 current_buffer->undo_list = Qt;
8802 current_buffer->read_only = Qnil;
8803 specbind (Qinhibit_read_only, Qt);
8804 specbind (Qinhibit_modification_hooks, Qt);
8805
8806 if (clear_buffer_p && Z > BEG)
8807 del_range (BEG, Z);
8808
8809 xassert (BEGV >= BEG);
8810 xassert (ZV <= Z && ZV >= BEGV);
8811
8812 rc = fn (a1, a2, a3, a4);
8813
8814 xassert (BEGV >= BEG);
8815 xassert (ZV <= Z && ZV >= BEGV);
8816
8817 unbind_to (count, Qnil);
8818 return rc;
8819 }
8820
8821
8822 /* Save state that should be preserved around the call to the function
8823 FN called in with_echo_area_buffer. */
8824
8825 static Lisp_Object
8826 with_echo_area_buffer_unwind_data (w)
8827 struct window *w;
8828 {
8829 int i = 0;
8830 Lisp_Object vector, tmp;
8831
8832 /* Reduce consing by keeping one vector in
8833 Vwith_echo_area_save_vector. */
8834 vector = Vwith_echo_area_save_vector;
8835 Vwith_echo_area_save_vector = Qnil;
8836
8837 if (NILP (vector))
8838 vector = Fmake_vector (make_number (7), Qnil);
8839
8840 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8841 ASET (vector, i, Vdeactivate_mark); ++i;
8842 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8843
8844 if (w)
8845 {
8846 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8847 ASET (vector, i, w->buffer); ++i;
8848 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8849 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8850 }
8851 else
8852 {
8853 int end = i + 4;
8854 for (; i < end; ++i)
8855 ASET (vector, i, Qnil);
8856 }
8857
8858 xassert (i == ASIZE (vector));
8859 return vector;
8860 }
8861
8862
8863 /* Restore global state from VECTOR which was created by
8864 with_echo_area_buffer_unwind_data. */
8865
8866 static Lisp_Object
8867 unwind_with_echo_area_buffer (vector)
8868 Lisp_Object vector;
8869 {
8870 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8871 Vdeactivate_mark = AREF (vector, 1);
8872 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8873
8874 if (WINDOWP (AREF (vector, 3)))
8875 {
8876 struct window *w;
8877 Lisp_Object buffer, charpos, bytepos;
8878
8879 w = XWINDOW (AREF (vector, 3));
8880 buffer = AREF (vector, 4);
8881 charpos = AREF (vector, 5);
8882 bytepos = AREF (vector, 6);
8883
8884 w->buffer = buffer;
8885 set_marker_both (w->pointm, buffer,
8886 XFASTINT (charpos), XFASTINT (bytepos));
8887 }
8888
8889 Vwith_echo_area_save_vector = vector;
8890 return Qnil;
8891 }
8892
8893
8894 /* Set up the echo area for use by print functions. MULTIBYTE_P
8895 non-zero means we will print multibyte. */
8896
8897 void
8898 setup_echo_area_for_printing (multibyte_p)
8899 int multibyte_p;
8900 {
8901 /* If we can't find an echo area any more, exit. */
8902 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8903 Fkill_emacs (Qnil);
8904
8905 ensure_echo_area_buffers ();
8906
8907 if (!message_buf_print)
8908 {
8909 /* A message has been output since the last time we printed.
8910 Choose a fresh echo area buffer. */
8911 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8912 echo_area_buffer[0] = echo_buffer[1];
8913 else
8914 echo_area_buffer[0] = echo_buffer[0];
8915
8916 /* Switch to that buffer and clear it. */
8917 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8918 current_buffer->truncate_lines = Qnil;
8919
8920 if (Z > BEG)
8921 {
8922 int count = SPECPDL_INDEX ();
8923 specbind (Qinhibit_read_only, Qt);
8924 /* Note that undo recording is always disabled. */
8925 del_range (BEG, Z);
8926 unbind_to (count, Qnil);
8927 }
8928 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8929
8930 /* Set up the buffer for the multibyteness we need. */
8931 if (multibyte_p
8932 != !NILP (current_buffer->enable_multibyte_characters))
8933 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8934
8935 /* Raise the frame containing the echo area. */
8936 if (minibuffer_auto_raise)
8937 {
8938 struct frame *sf = SELECTED_FRAME ();
8939 Lisp_Object mini_window;
8940 mini_window = FRAME_MINIBUF_WINDOW (sf);
8941 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8942 }
8943
8944 message_log_maybe_newline ();
8945 message_buf_print = 1;
8946 }
8947 else
8948 {
8949 if (NILP (echo_area_buffer[0]))
8950 {
8951 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8952 echo_area_buffer[0] = echo_buffer[1];
8953 else
8954 echo_area_buffer[0] = echo_buffer[0];
8955 }
8956
8957 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8958 {
8959 /* Someone switched buffers between print requests. */
8960 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8961 current_buffer->truncate_lines = Qnil;
8962 }
8963 }
8964 }
8965
8966
8967 /* Display an echo area message in window W. Value is non-zero if W's
8968 height is changed. If display_last_displayed_message_p is
8969 non-zero, display the message that was last displayed, otherwise
8970 display the current message. */
8971
8972 static int
8973 display_echo_area (w)
8974 struct window *w;
8975 {
8976 int i, no_message_p, window_height_changed_p, count;
8977
8978 /* Temporarily disable garbage collections while displaying the echo
8979 area. This is done because a GC can print a message itself.
8980 That message would modify the echo area buffer's contents while a
8981 redisplay of the buffer is going on, and seriously confuse
8982 redisplay. */
8983 count = inhibit_garbage_collection ();
8984
8985 /* If there is no message, we must call display_echo_area_1
8986 nevertheless because it resizes the window. But we will have to
8987 reset the echo_area_buffer in question to nil at the end because
8988 with_echo_area_buffer will sets it to an empty buffer. */
8989 i = display_last_displayed_message_p ? 1 : 0;
8990 no_message_p = NILP (echo_area_buffer[i]);
8991
8992 window_height_changed_p
8993 = with_echo_area_buffer (w, display_last_displayed_message_p,
8994 display_echo_area_1,
8995 (EMACS_INT) w, Qnil, 0, 0);
8996
8997 if (no_message_p)
8998 echo_area_buffer[i] = Qnil;
8999
9000 unbind_to (count, Qnil);
9001 return window_height_changed_p;
9002 }
9003
9004
9005 /* Helper for display_echo_area. Display the current buffer which
9006 contains the current echo area message in window W, a mini-window,
9007 a pointer to which is passed in A1. A2..A4 are currently not used.
9008 Change the height of W so that all of the message is displayed.
9009 Value is non-zero if height of W was changed. */
9010
9011 static int
9012 display_echo_area_1 (a1, a2, a3, a4)
9013 EMACS_INT a1;
9014 Lisp_Object a2;
9015 EMACS_INT a3, a4;
9016 {
9017 struct window *w = (struct window *) a1;
9018 Lisp_Object window;
9019 struct text_pos start;
9020 int window_height_changed_p = 0;
9021
9022 /* Do this before displaying, so that we have a large enough glyph
9023 matrix for the display. If we can't get enough space for the
9024 whole text, display the last N lines. That works by setting w->start. */
9025 window_height_changed_p = resize_mini_window (w, 0);
9026
9027 /* Use the starting position chosen by resize_mini_window. */
9028 SET_TEXT_POS_FROM_MARKER (start, w->start);
9029
9030 /* Display. */
9031 clear_glyph_matrix (w->desired_matrix);
9032 XSETWINDOW (window, w);
9033 try_window (window, start, 0);
9034
9035 return window_height_changed_p;
9036 }
9037
9038
9039 /* Resize the echo area window to exactly the size needed for the
9040 currently displayed message, if there is one. If a mini-buffer
9041 is active, don't shrink it. */
9042
9043 void
9044 resize_echo_area_exactly ()
9045 {
9046 if (BUFFERP (echo_area_buffer[0])
9047 && WINDOWP (echo_area_window))
9048 {
9049 struct window *w = XWINDOW (echo_area_window);
9050 int resized_p;
9051 Lisp_Object resize_exactly;
9052
9053 if (minibuf_level == 0)
9054 resize_exactly = Qt;
9055 else
9056 resize_exactly = Qnil;
9057
9058 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9059 (EMACS_INT) w, resize_exactly, 0, 0);
9060 if (resized_p)
9061 {
9062 ++windows_or_buffers_changed;
9063 ++update_mode_lines;
9064 redisplay_internal (0);
9065 }
9066 }
9067 }
9068
9069
9070 /* Callback function for with_echo_area_buffer, when used from
9071 resize_echo_area_exactly. A1 contains a pointer to the window to
9072 resize, EXACTLY non-nil means resize the mini-window exactly to the
9073 size of the text displayed. A3 and A4 are not used. Value is what
9074 resize_mini_window returns. */
9075
9076 static int
9077 resize_mini_window_1 (a1, exactly, a3, a4)
9078 EMACS_INT a1;
9079 Lisp_Object exactly;
9080 EMACS_INT a3, a4;
9081 {
9082 return resize_mini_window ((struct window *) a1, !NILP (exactly));
9083 }
9084
9085
9086 /* Resize mini-window W to fit the size of its contents. EXACT_P
9087 means size the window exactly to the size needed. Otherwise, it's
9088 only enlarged until W's buffer is empty.
9089
9090 Set W->start to the right place to begin display. If the whole
9091 contents fit, start at the beginning. Otherwise, start so as
9092 to make the end of the contents appear. This is particularly
9093 important for y-or-n-p, but seems desirable generally.
9094
9095 Value is non-zero if the window height has been changed. */
9096
9097 int
9098 resize_mini_window (w, exact_p)
9099 struct window *w;
9100 int exact_p;
9101 {
9102 struct frame *f = XFRAME (w->frame);
9103 int window_height_changed_p = 0;
9104
9105 xassert (MINI_WINDOW_P (w));
9106
9107 /* By default, start display at the beginning. */
9108 set_marker_both (w->start, w->buffer,
9109 BUF_BEGV (XBUFFER (w->buffer)),
9110 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9111
9112 /* Don't resize windows while redisplaying a window; it would
9113 confuse redisplay functions when the size of the window they are
9114 displaying changes from under them. Such a resizing can happen,
9115 for instance, when which-func prints a long message while
9116 we are running fontification-functions. We're running these
9117 functions with safe_call which binds inhibit-redisplay to t. */
9118 if (!NILP (Vinhibit_redisplay))
9119 return 0;
9120
9121 /* Nil means don't try to resize. */
9122 if (NILP (Vresize_mini_windows)
9123 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9124 return 0;
9125
9126 if (!FRAME_MINIBUF_ONLY_P (f))
9127 {
9128 struct it it;
9129 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9130 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9131 int height, max_height;
9132 int unit = FRAME_LINE_HEIGHT (f);
9133 struct text_pos start;
9134 struct buffer *old_current_buffer = NULL;
9135
9136 if (current_buffer != XBUFFER (w->buffer))
9137 {
9138 old_current_buffer = current_buffer;
9139 set_buffer_internal (XBUFFER (w->buffer));
9140 }
9141
9142 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9143
9144 /* Compute the max. number of lines specified by the user. */
9145 if (FLOATP (Vmax_mini_window_height))
9146 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9147 else if (INTEGERP (Vmax_mini_window_height))
9148 max_height = XINT (Vmax_mini_window_height);
9149 else
9150 max_height = total_height / 4;
9151
9152 /* Correct that max. height if it's bogus. */
9153 max_height = max (1, max_height);
9154 max_height = min (total_height, max_height);
9155
9156 /* Find out the height of the text in the window. */
9157 if (it.line_wrap == TRUNCATE)
9158 height = 1;
9159 else
9160 {
9161 last_height = 0;
9162 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9163 if (it.max_ascent == 0 && it.max_descent == 0)
9164 height = it.current_y + last_height;
9165 else
9166 height = it.current_y + it.max_ascent + it.max_descent;
9167 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9168 height = (height + unit - 1) / unit;
9169 }
9170
9171 /* Compute a suitable window start. */
9172 if (height > max_height)
9173 {
9174 height = max_height;
9175 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9176 move_it_vertically_backward (&it, (height - 1) * unit);
9177 start = it.current.pos;
9178 }
9179 else
9180 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9181 SET_MARKER_FROM_TEXT_POS (w->start, start);
9182
9183 if (EQ (Vresize_mini_windows, Qgrow_only))
9184 {
9185 /* Let it grow only, until we display an empty message, in which
9186 case the window shrinks again. */
9187 if (height > WINDOW_TOTAL_LINES (w))
9188 {
9189 int old_height = WINDOW_TOTAL_LINES (w);
9190 freeze_window_starts (f, 1);
9191 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9192 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9193 }
9194 else if (height < WINDOW_TOTAL_LINES (w)
9195 && (exact_p || BEGV == ZV))
9196 {
9197 int old_height = WINDOW_TOTAL_LINES (w);
9198 freeze_window_starts (f, 0);
9199 shrink_mini_window (w);
9200 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9201 }
9202 }
9203 else
9204 {
9205 /* Always resize to exact size needed. */
9206 if (height > WINDOW_TOTAL_LINES (w))
9207 {
9208 int old_height = WINDOW_TOTAL_LINES (w);
9209 freeze_window_starts (f, 1);
9210 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9211 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9212 }
9213 else if (height < WINDOW_TOTAL_LINES (w))
9214 {
9215 int old_height = WINDOW_TOTAL_LINES (w);
9216 freeze_window_starts (f, 0);
9217 shrink_mini_window (w);
9218
9219 if (height)
9220 {
9221 freeze_window_starts (f, 1);
9222 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9223 }
9224
9225 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9226 }
9227 }
9228
9229 if (old_current_buffer)
9230 set_buffer_internal (old_current_buffer);
9231 }
9232
9233 return window_height_changed_p;
9234 }
9235
9236
9237 /* Value is the current message, a string, or nil if there is no
9238 current message. */
9239
9240 Lisp_Object
9241 current_message ()
9242 {
9243 Lisp_Object msg;
9244
9245 if (!BUFFERP (echo_area_buffer[0]))
9246 msg = Qnil;
9247 else
9248 {
9249 with_echo_area_buffer (0, 0, current_message_1,
9250 (EMACS_INT) &msg, Qnil, 0, 0);
9251 if (NILP (msg))
9252 echo_area_buffer[0] = Qnil;
9253 }
9254
9255 return msg;
9256 }
9257
9258
9259 static int
9260 current_message_1 (a1, a2, a3, a4)
9261 EMACS_INT a1;
9262 Lisp_Object a2;
9263 EMACS_INT a3, a4;
9264 {
9265 Lisp_Object *msg = (Lisp_Object *) a1;
9266
9267 if (Z > BEG)
9268 *msg = make_buffer_string (BEG, Z, 1);
9269 else
9270 *msg = Qnil;
9271 return 0;
9272 }
9273
9274
9275 /* Push the current message on Vmessage_stack for later restauration
9276 by restore_message. Value is non-zero if the current message isn't
9277 empty. This is a relatively infrequent operation, so it's not
9278 worth optimizing. */
9279
9280 int
9281 push_message ()
9282 {
9283 Lisp_Object msg;
9284 msg = current_message ();
9285 Vmessage_stack = Fcons (msg, Vmessage_stack);
9286 return STRINGP (msg);
9287 }
9288
9289
9290 /* Restore message display from the top of Vmessage_stack. */
9291
9292 void
9293 restore_message ()
9294 {
9295 Lisp_Object msg;
9296
9297 xassert (CONSP (Vmessage_stack));
9298 msg = XCAR (Vmessage_stack);
9299 if (STRINGP (msg))
9300 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9301 else
9302 message3_nolog (msg, 0, 0);
9303 }
9304
9305
9306 /* Handler for record_unwind_protect calling pop_message. */
9307
9308 Lisp_Object
9309 pop_message_unwind (dummy)
9310 Lisp_Object dummy;
9311 {
9312 pop_message ();
9313 return Qnil;
9314 }
9315
9316 /* Pop the top-most entry off Vmessage_stack. */
9317
9318 void
9319 pop_message ()
9320 {
9321 xassert (CONSP (Vmessage_stack));
9322 Vmessage_stack = XCDR (Vmessage_stack);
9323 }
9324
9325
9326 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9327 exits. If the stack is not empty, we have a missing pop_message
9328 somewhere. */
9329
9330 void
9331 check_message_stack ()
9332 {
9333 if (!NILP (Vmessage_stack))
9334 abort ();
9335 }
9336
9337
9338 /* Truncate to NCHARS what will be displayed in the echo area the next
9339 time we display it---but don't redisplay it now. */
9340
9341 void
9342 truncate_echo_area (nchars)
9343 int nchars;
9344 {
9345 if (nchars == 0)
9346 echo_area_buffer[0] = Qnil;
9347 /* A null message buffer means that the frame hasn't really been
9348 initialized yet. Error messages get reported properly by
9349 cmd_error, so this must be just an informative message; toss it. */
9350 else if (!noninteractive
9351 && INTERACTIVE
9352 && !NILP (echo_area_buffer[0]))
9353 {
9354 struct frame *sf = SELECTED_FRAME ();
9355 if (FRAME_MESSAGE_BUF (sf))
9356 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9357 }
9358 }
9359
9360
9361 /* Helper function for truncate_echo_area. Truncate the current
9362 message to at most NCHARS characters. */
9363
9364 static int
9365 truncate_message_1 (nchars, a2, a3, a4)
9366 EMACS_INT nchars;
9367 Lisp_Object a2;
9368 EMACS_INT a3, a4;
9369 {
9370 if (BEG + nchars < Z)
9371 del_range (BEG + nchars, Z);
9372 if (Z == BEG)
9373 echo_area_buffer[0] = Qnil;
9374 return 0;
9375 }
9376
9377
9378 /* Set the current message to a substring of S or STRING.
9379
9380 If STRING is a Lisp string, set the message to the first NBYTES
9381 bytes from STRING. NBYTES zero means use the whole string. If
9382 STRING is multibyte, the message will be displayed multibyte.
9383
9384 If S is not null, set the message to the first LEN bytes of S. LEN
9385 zero means use the whole string. MULTIBYTE_P non-zero means S is
9386 multibyte. Display the message multibyte in that case.
9387
9388 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9389 to t before calling set_message_1 (which calls insert).
9390 */
9391
9392 void
9393 set_message (s, string, nbytes, multibyte_p)
9394 const char *s;
9395 Lisp_Object string;
9396 int nbytes, multibyte_p;
9397 {
9398 message_enable_multibyte
9399 = ((s && multibyte_p)
9400 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9401
9402 with_echo_area_buffer (0, -1, set_message_1,
9403 (EMACS_INT) s, string, nbytes, multibyte_p);
9404 message_buf_print = 0;
9405 help_echo_showing_p = 0;
9406 }
9407
9408
9409 /* Helper function for set_message. Arguments have the same meaning
9410 as there, with A1 corresponding to S and A2 corresponding to STRING
9411 This function is called with the echo area buffer being
9412 current. */
9413
9414 static int
9415 set_message_1 (a1, a2, nbytes, multibyte_p)
9416 EMACS_INT a1;
9417 Lisp_Object a2;
9418 EMACS_INT nbytes, multibyte_p;
9419 {
9420 const char *s = (const char *) a1;
9421 Lisp_Object string = a2;
9422
9423 /* Change multibyteness of the echo buffer appropriately. */
9424 if (message_enable_multibyte
9425 != !NILP (current_buffer->enable_multibyte_characters))
9426 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9427
9428 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9429
9430 /* Insert new message at BEG. */
9431 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9432
9433 if (STRINGP (string))
9434 {
9435 int nchars;
9436
9437 if (nbytes == 0)
9438 nbytes = SBYTES (string);
9439 nchars = string_byte_to_char (string, nbytes);
9440
9441 /* This function takes care of single/multibyte conversion. We
9442 just have to ensure that the echo area buffer has the right
9443 setting of enable_multibyte_characters. */
9444 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9445 }
9446 else if (s)
9447 {
9448 if (nbytes == 0)
9449 nbytes = strlen (s);
9450
9451 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9452 {
9453 /* Convert from multi-byte to single-byte. */
9454 int i, c, n;
9455 unsigned char work[1];
9456
9457 /* Convert a multibyte string to single-byte. */
9458 for (i = 0; i < nbytes; i += n)
9459 {
9460 c = string_char_and_length (s + i, &n);
9461 work[0] = (ASCII_CHAR_P (c)
9462 ? c
9463 : multibyte_char_to_unibyte (c, Qnil));
9464 insert_1_both (work, 1, 1, 1, 0, 0);
9465 }
9466 }
9467 else if (!multibyte_p
9468 && !NILP (current_buffer->enable_multibyte_characters))
9469 {
9470 /* Convert from single-byte to multi-byte. */
9471 int i, c, n;
9472 const unsigned char *msg = (const unsigned char *) s;
9473 unsigned char str[MAX_MULTIBYTE_LENGTH];
9474
9475 /* Convert a single-byte string to multibyte. */
9476 for (i = 0; i < nbytes; i++)
9477 {
9478 c = msg[i];
9479 MAKE_CHAR_MULTIBYTE (c);
9480 n = CHAR_STRING (c, str);
9481 insert_1_both (str, 1, n, 1, 0, 0);
9482 }
9483 }
9484 else
9485 insert_1 (s, nbytes, 1, 0, 0);
9486 }
9487
9488 return 0;
9489 }
9490
9491
9492 /* Clear messages. CURRENT_P non-zero means clear the current
9493 message. LAST_DISPLAYED_P non-zero means clear the message
9494 last displayed. */
9495
9496 void
9497 clear_message (current_p, last_displayed_p)
9498 int current_p, last_displayed_p;
9499 {
9500 if (current_p)
9501 {
9502 echo_area_buffer[0] = Qnil;
9503 message_cleared_p = 1;
9504 }
9505
9506 if (last_displayed_p)
9507 echo_area_buffer[1] = Qnil;
9508
9509 message_buf_print = 0;
9510 }
9511
9512 /* Clear garbaged frames.
9513
9514 This function is used where the old redisplay called
9515 redraw_garbaged_frames which in turn called redraw_frame which in
9516 turn called clear_frame. The call to clear_frame was a source of
9517 flickering. I believe a clear_frame is not necessary. It should
9518 suffice in the new redisplay to invalidate all current matrices,
9519 and ensure a complete redisplay of all windows. */
9520
9521 static void
9522 clear_garbaged_frames ()
9523 {
9524 if (frame_garbaged)
9525 {
9526 Lisp_Object tail, frame;
9527 int changed_count = 0;
9528
9529 FOR_EACH_FRAME (tail, frame)
9530 {
9531 struct frame *f = XFRAME (frame);
9532
9533 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9534 {
9535 if (f->resized_p)
9536 {
9537 Fredraw_frame (frame);
9538 f->force_flush_display_p = 1;
9539 }
9540 clear_current_matrices (f);
9541 changed_count++;
9542 f->garbaged = 0;
9543 f->resized_p = 0;
9544 }
9545 }
9546
9547 frame_garbaged = 0;
9548 if (changed_count)
9549 ++windows_or_buffers_changed;
9550 }
9551 }
9552
9553
9554 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9555 is non-zero update selected_frame. Value is non-zero if the
9556 mini-windows height has been changed. */
9557
9558 static int
9559 echo_area_display (update_frame_p)
9560 int update_frame_p;
9561 {
9562 Lisp_Object mini_window;
9563 struct window *w;
9564 struct frame *f;
9565 int window_height_changed_p = 0;
9566 struct frame *sf = SELECTED_FRAME ();
9567
9568 mini_window = FRAME_MINIBUF_WINDOW (sf);
9569 w = XWINDOW (mini_window);
9570 f = XFRAME (WINDOW_FRAME (w));
9571
9572 /* Don't display if frame is invisible or not yet initialized. */
9573 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9574 return 0;
9575
9576 #ifdef HAVE_WINDOW_SYSTEM
9577 /* When Emacs starts, selected_frame may be the initial terminal
9578 frame. If we let this through, a message would be displayed on
9579 the terminal. */
9580 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9581 return 0;
9582 #endif /* HAVE_WINDOW_SYSTEM */
9583
9584 /* Redraw garbaged frames. */
9585 if (frame_garbaged)
9586 clear_garbaged_frames ();
9587
9588 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9589 {
9590 echo_area_window = mini_window;
9591 window_height_changed_p = display_echo_area (w);
9592 w->must_be_updated_p = 1;
9593
9594 /* Update the display, unless called from redisplay_internal.
9595 Also don't update the screen during redisplay itself. The
9596 update will happen at the end of redisplay, and an update
9597 here could cause confusion. */
9598 if (update_frame_p && !redisplaying_p)
9599 {
9600 int n = 0;
9601
9602 /* If the display update has been interrupted by pending
9603 input, update mode lines in the frame. Due to the
9604 pending input, it might have been that redisplay hasn't
9605 been called, so that mode lines above the echo area are
9606 garbaged. This looks odd, so we prevent it here. */
9607 if (!display_completed)
9608 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9609
9610 if (window_height_changed_p
9611 /* Don't do this if Emacs is shutting down. Redisplay
9612 needs to run hooks. */
9613 && !NILP (Vrun_hooks))
9614 {
9615 /* Must update other windows. Likewise as in other
9616 cases, don't let this update be interrupted by
9617 pending input. */
9618 int count = SPECPDL_INDEX ();
9619 specbind (Qredisplay_dont_pause, Qt);
9620 windows_or_buffers_changed = 1;
9621 redisplay_internal (0);
9622 unbind_to (count, Qnil);
9623 }
9624 else if (FRAME_WINDOW_P (f) && n == 0)
9625 {
9626 /* Window configuration is the same as before.
9627 Can do with a display update of the echo area,
9628 unless we displayed some mode lines. */
9629 update_single_window (w, 1);
9630 FRAME_RIF (f)->flush_display (f);
9631 }
9632 else
9633 update_frame (f, 1, 1);
9634
9635 /* If cursor is in the echo area, make sure that the next
9636 redisplay displays the minibuffer, so that the cursor will
9637 be replaced with what the minibuffer wants. */
9638 if (cursor_in_echo_area)
9639 ++windows_or_buffers_changed;
9640 }
9641 }
9642 else if (!EQ (mini_window, selected_window))
9643 windows_or_buffers_changed++;
9644
9645 /* Last displayed message is now the current message. */
9646 echo_area_buffer[1] = echo_area_buffer[0];
9647 /* Inform read_char that we're not echoing. */
9648 echo_message_buffer = Qnil;
9649
9650 /* Prevent redisplay optimization in redisplay_internal by resetting
9651 this_line_start_pos. This is done because the mini-buffer now
9652 displays the message instead of its buffer text. */
9653 if (EQ (mini_window, selected_window))
9654 CHARPOS (this_line_start_pos) = 0;
9655
9656 return window_height_changed_p;
9657 }
9658
9659
9660 \f
9661 /***********************************************************************
9662 Mode Lines and Frame Titles
9663 ***********************************************************************/
9664
9665 /* A buffer for constructing non-propertized mode-line strings and
9666 frame titles in it; allocated from the heap in init_xdisp and
9667 resized as needed in store_mode_line_noprop_char. */
9668
9669 static char *mode_line_noprop_buf;
9670
9671 /* The buffer's end, and a current output position in it. */
9672
9673 static char *mode_line_noprop_buf_end;
9674 static char *mode_line_noprop_ptr;
9675
9676 #define MODE_LINE_NOPROP_LEN(start) \
9677 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9678
9679 static enum {
9680 MODE_LINE_DISPLAY = 0,
9681 MODE_LINE_TITLE,
9682 MODE_LINE_NOPROP,
9683 MODE_LINE_STRING
9684 } mode_line_target;
9685
9686 /* Alist that caches the results of :propertize.
9687 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9688 static Lisp_Object mode_line_proptrans_alist;
9689
9690 /* List of strings making up the mode-line. */
9691 static Lisp_Object mode_line_string_list;
9692
9693 /* Base face property when building propertized mode line string. */
9694 static Lisp_Object mode_line_string_face;
9695 static Lisp_Object mode_line_string_face_prop;
9696
9697
9698 /* Unwind data for mode line strings */
9699
9700 static Lisp_Object Vmode_line_unwind_vector;
9701
9702 static Lisp_Object
9703 format_mode_line_unwind_data (struct buffer *obuf,
9704 Lisp_Object owin,
9705 int save_proptrans)
9706 {
9707 Lisp_Object vector, tmp;
9708
9709 /* Reduce consing by keeping one vector in
9710 Vwith_echo_area_save_vector. */
9711 vector = Vmode_line_unwind_vector;
9712 Vmode_line_unwind_vector = Qnil;
9713
9714 if (NILP (vector))
9715 vector = Fmake_vector (make_number (8), Qnil);
9716
9717 ASET (vector, 0, make_number (mode_line_target));
9718 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9719 ASET (vector, 2, mode_line_string_list);
9720 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9721 ASET (vector, 4, mode_line_string_face);
9722 ASET (vector, 5, mode_line_string_face_prop);
9723
9724 if (obuf)
9725 XSETBUFFER (tmp, obuf);
9726 else
9727 tmp = Qnil;
9728 ASET (vector, 6, tmp);
9729 ASET (vector, 7, owin);
9730
9731 return vector;
9732 }
9733
9734 static Lisp_Object
9735 unwind_format_mode_line (vector)
9736 Lisp_Object vector;
9737 {
9738 mode_line_target = XINT (AREF (vector, 0));
9739 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9740 mode_line_string_list = AREF (vector, 2);
9741 if (! EQ (AREF (vector, 3), Qt))
9742 mode_line_proptrans_alist = AREF (vector, 3);
9743 mode_line_string_face = AREF (vector, 4);
9744 mode_line_string_face_prop = AREF (vector, 5);
9745
9746 if (!NILP (AREF (vector, 7)))
9747 /* Select window before buffer, since it may change the buffer. */
9748 Fselect_window (AREF (vector, 7), Qt);
9749
9750 if (!NILP (AREF (vector, 6)))
9751 {
9752 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9753 ASET (vector, 6, Qnil);
9754 }
9755
9756 Vmode_line_unwind_vector = vector;
9757 return Qnil;
9758 }
9759
9760
9761 /* Store a single character C for the frame title in mode_line_noprop_buf.
9762 Re-allocate mode_line_noprop_buf if necessary. */
9763
9764 static void
9765 #ifdef PROTOTYPES
9766 store_mode_line_noprop_char (char c)
9767 #else
9768 store_mode_line_noprop_char (c)
9769 char c;
9770 #endif
9771 {
9772 /* If output position has reached the end of the allocated buffer,
9773 double the buffer's size. */
9774 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9775 {
9776 int len = MODE_LINE_NOPROP_LEN (0);
9777 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9778 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9779 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9780 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9781 }
9782
9783 *mode_line_noprop_ptr++ = c;
9784 }
9785
9786
9787 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9788 mode_line_noprop_ptr. STR is the string to store. Do not copy
9789 characters that yield more columns than PRECISION; PRECISION <= 0
9790 means copy the whole string. Pad with spaces until FIELD_WIDTH
9791 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9792 pad. Called from display_mode_element when it is used to build a
9793 frame title. */
9794
9795 static int
9796 store_mode_line_noprop (str, field_width, precision)
9797 const unsigned char *str;
9798 int field_width, precision;
9799 {
9800 int n = 0;
9801 int dummy, nbytes;
9802
9803 /* Copy at most PRECISION chars from STR. */
9804 nbytes = strlen (str);
9805 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9806 while (nbytes--)
9807 store_mode_line_noprop_char (*str++);
9808
9809 /* Fill up with spaces until FIELD_WIDTH reached. */
9810 while (field_width > 0
9811 && n < field_width)
9812 {
9813 store_mode_line_noprop_char (' ');
9814 ++n;
9815 }
9816
9817 return n;
9818 }
9819
9820 /***********************************************************************
9821 Frame Titles
9822 ***********************************************************************/
9823
9824 #ifdef HAVE_WINDOW_SYSTEM
9825
9826 /* Set the title of FRAME, if it has changed. The title format is
9827 Vicon_title_format if FRAME is iconified, otherwise it is
9828 frame_title_format. */
9829
9830 static void
9831 x_consider_frame_title (frame)
9832 Lisp_Object frame;
9833 {
9834 struct frame *f = XFRAME (frame);
9835
9836 if (FRAME_WINDOW_P (f)
9837 || FRAME_MINIBUF_ONLY_P (f)
9838 || f->explicit_name)
9839 {
9840 /* Do we have more than one visible frame on this X display? */
9841 Lisp_Object tail;
9842 Lisp_Object fmt;
9843 int title_start;
9844 char *title;
9845 int len;
9846 struct it it;
9847 int count = SPECPDL_INDEX ();
9848
9849 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9850 {
9851 Lisp_Object other_frame = XCAR (tail);
9852 struct frame *tf = XFRAME (other_frame);
9853
9854 if (tf != f
9855 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9856 && !FRAME_MINIBUF_ONLY_P (tf)
9857 && !EQ (other_frame, tip_frame)
9858 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9859 break;
9860 }
9861
9862 /* Set global variable indicating that multiple frames exist. */
9863 multiple_frames = CONSP (tail);
9864
9865 /* Switch to the buffer of selected window of the frame. Set up
9866 mode_line_target so that display_mode_element will output into
9867 mode_line_noprop_buf; then display the title. */
9868 record_unwind_protect (unwind_format_mode_line,
9869 format_mode_line_unwind_data
9870 (current_buffer, selected_window, 0));
9871
9872 Fselect_window (f->selected_window, Qt);
9873 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9874 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9875
9876 mode_line_target = MODE_LINE_TITLE;
9877 title_start = MODE_LINE_NOPROP_LEN (0);
9878 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9879 NULL, DEFAULT_FACE_ID);
9880 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9881 len = MODE_LINE_NOPROP_LEN (title_start);
9882 title = mode_line_noprop_buf + title_start;
9883 unbind_to (count, Qnil);
9884
9885 /* Set the title only if it's changed. This avoids consing in
9886 the common case where it hasn't. (If it turns out that we've
9887 already wasted too much time by walking through the list with
9888 display_mode_element, then we might need to optimize at a
9889 higher level than this.) */
9890 if (! STRINGP (f->name)
9891 || SBYTES (f->name) != len
9892 || bcmp (title, SDATA (f->name), len) != 0)
9893 x_implicitly_set_name (f, make_string (title, len), Qnil);
9894 }
9895 }
9896
9897 #endif /* not HAVE_WINDOW_SYSTEM */
9898
9899
9900
9901 \f
9902 /***********************************************************************
9903 Menu Bars
9904 ***********************************************************************/
9905
9906
9907 /* Prepare for redisplay by updating menu-bar item lists when
9908 appropriate. This can call eval. */
9909
9910 void
9911 prepare_menu_bars ()
9912 {
9913 int all_windows;
9914 struct gcpro gcpro1, gcpro2;
9915 struct frame *f;
9916 Lisp_Object tooltip_frame;
9917
9918 #ifdef HAVE_WINDOW_SYSTEM
9919 tooltip_frame = tip_frame;
9920 #else
9921 tooltip_frame = Qnil;
9922 #endif
9923
9924 /* Update all frame titles based on their buffer names, etc. We do
9925 this before the menu bars so that the buffer-menu will show the
9926 up-to-date frame titles. */
9927 #ifdef HAVE_WINDOW_SYSTEM
9928 if (windows_or_buffers_changed || update_mode_lines)
9929 {
9930 Lisp_Object tail, frame;
9931
9932 FOR_EACH_FRAME (tail, frame)
9933 {
9934 f = XFRAME (frame);
9935 if (!EQ (frame, tooltip_frame)
9936 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9937 x_consider_frame_title (frame);
9938 }
9939 }
9940 #endif /* HAVE_WINDOW_SYSTEM */
9941
9942 /* Update the menu bar item lists, if appropriate. This has to be
9943 done before any actual redisplay or generation of display lines. */
9944 all_windows = (update_mode_lines
9945 || buffer_shared > 1
9946 || windows_or_buffers_changed);
9947 if (all_windows)
9948 {
9949 Lisp_Object tail, frame;
9950 int count = SPECPDL_INDEX ();
9951 /* 1 means that update_menu_bar has run its hooks
9952 so any further calls to update_menu_bar shouldn't do so again. */
9953 int menu_bar_hooks_run = 0;
9954
9955 record_unwind_save_match_data ();
9956
9957 FOR_EACH_FRAME (tail, frame)
9958 {
9959 f = XFRAME (frame);
9960
9961 /* Ignore tooltip frame. */
9962 if (EQ (frame, tooltip_frame))
9963 continue;
9964
9965 /* If a window on this frame changed size, report that to
9966 the user and clear the size-change flag. */
9967 if (FRAME_WINDOW_SIZES_CHANGED (f))
9968 {
9969 Lisp_Object functions;
9970
9971 /* Clear flag first in case we get an error below. */
9972 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9973 functions = Vwindow_size_change_functions;
9974 GCPRO2 (tail, functions);
9975
9976 while (CONSP (functions))
9977 {
9978 if (!EQ (XCAR (functions), Qt))
9979 call1 (XCAR (functions), frame);
9980 functions = XCDR (functions);
9981 }
9982 UNGCPRO;
9983 }
9984
9985 GCPRO1 (tail);
9986 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9987 #ifdef HAVE_WINDOW_SYSTEM
9988 update_tool_bar (f, 0);
9989 #endif
9990 #ifdef HAVE_NS
9991 if (windows_or_buffers_changed
9992 && FRAME_NS_P (f))
9993 ns_set_doc_edited (f, Fbuffer_modified_p
9994 (XWINDOW (f->selected_window)->buffer));
9995 #endif
9996 UNGCPRO;
9997 }
9998
9999 unbind_to (count, Qnil);
10000 }
10001 else
10002 {
10003 struct frame *sf = SELECTED_FRAME ();
10004 update_menu_bar (sf, 1, 0);
10005 #ifdef HAVE_WINDOW_SYSTEM
10006 update_tool_bar (sf, 1);
10007 #endif
10008 }
10009
10010 /* Motif needs this. See comment in xmenu.c. Turn it off when
10011 pending_menu_activation is not defined. */
10012 #ifdef USE_X_TOOLKIT
10013 pending_menu_activation = 0;
10014 #endif
10015 }
10016
10017
10018 /* Update the menu bar item list for frame F. This has to be done
10019 before we start to fill in any display lines, because it can call
10020 eval.
10021
10022 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10023
10024 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10025 already ran the menu bar hooks for this redisplay, so there
10026 is no need to run them again. The return value is the
10027 updated value of this flag, to pass to the next call. */
10028
10029 static int
10030 update_menu_bar (f, save_match_data, hooks_run)
10031 struct frame *f;
10032 int save_match_data;
10033 int hooks_run;
10034 {
10035 Lisp_Object window;
10036 register struct window *w;
10037
10038 /* If called recursively during a menu update, do nothing. This can
10039 happen when, for instance, an activate-menubar-hook causes a
10040 redisplay. */
10041 if (inhibit_menubar_update)
10042 return hooks_run;
10043
10044 window = FRAME_SELECTED_WINDOW (f);
10045 w = XWINDOW (window);
10046
10047 if (FRAME_WINDOW_P (f)
10048 ?
10049 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10050 || defined (HAVE_NS) || defined (USE_GTK)
10051 FRAME_EXTERNAL_MENU_BAR (f)
10052 #else
10053 FRAME_MENU_BAR_LINES (f) > 0
10054 #endif
10055 : FRAME_MENU_BAR_LINES (f) > 0)
10056 {
10057 /* If the user has switched buffers or windows, we need to
10058 recompute to reflect the new bindings. But we'll
10059 recompute when update_mode_lines is set too; that means
10060 that people can use force-mode-line-update to request
10061 that the menu bar be recomputed. The adverse effect on
10062 the rest of the redisplay algorithm is about the same as
10063 windows_or_buffers_changed anyway. */
10064 if (windows_or_buffers_changed
10065 /* This used to test w->update_mode_line, but we believe
10066 there is no need to recompute the menu in that case. */
10067 || update_mode_lines
10068 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10069 < BUF_MODIFF (XBUFFER (w->buffer)))
10070 != !NILP (w->last_had_star))
10071 || ((!NILP (Vtransient_mark_mode)
10072 && !NILP (XBUFFER (w->buffer)->mark_active))
10073 != !NILP (w->region_showing)))
10074 {
10075 struct buffer *prev = current_buffer;
10076 int count = SPECPDL_INDEX ();
10077
10078 specbind (Qinhibit_menubar_update, Qt);
10079
10080 set_buffer_internal_1 (XBUFFER (w->buffer));
10081 if (save_match_data)
10082 record_unwind_save_match_data ();
10083 if (NILP (Voverriding_local_map_menu_flag))
10084 {
10085 specbind (Qoverriding_terminal_local_map, Qnil);
10086 specbind (Qoverriding_local_map, Qnil);
10087 }
10088
10089 if (!hooks_run)
10090 {
10091 /* Run the Lucid hook. */
10092 safe_run_hooks (Qactivate_menubar_hook);
10093
10094 /* If it has changed current-menubar from previous value,
10095 really recompute the menu-bar from the value. */
10096 if (! NILP (Vlucid_menu_bar_dirty_flag))
10097 call0 (Qrecompute_lucid_menubar);
10098
10099 safe_run_hooks (Qmenu_bar_update_hook);
10100
10101 hooks_run = 1;
10102 }
10103
10104 XSETFRAME (Vmenu_updating_frame, f);
10105 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10106
10107 /* Redisplay the menu bar in case we changed it. */
10108 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10109 || defined (HAVE_NS) || defined (USE_GTK)
10110 if (FRAME_WINDOW_P (f))
10111 {
10112 #if defined (HAVE_NS)
10113 /* All frames on Mac OS share the same menubar. So only
10114 the selected frame should be allowed to set it. */
10115 if (f == SELECTED_FRAME ())
10116 #endif
10117 set_frame_menubar (f, 0, 0);
10118 }
10119 else
10120 /* On a terminal screen, the menu bar is an ordinary screen
10121 line, and this makes it get updated. */
10122 w->update_mode_line = Qt;
10123 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10124 /* In the non-toolkit version, the menu bar is an ordinary screen
10125 line, and this makes it get updated. */
10126 w->update_mode_line = Qt;
10127 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10128
10129 unbind_to (count, Qnil);
10130 set_buffer_internal_1 (prev);
10131 }
10132 }
10133
10134 return hooks_run;
10135 }
10136
10137
10138 \f
10139 /***********************************************************************
10140 Output Cursor
10141 ***********************************************************************/
10142
10143 #ifdef HAVE_WINDOW_SYSTEM
10144
10145 /* EXPORT:
10146 Nominal cursor position -- where to draw output.
10147 HPOS and VPOS are window relative glyph matrix coordinates.
10148 X and Y are window relative pixel coordinates. */
10149
10150 struct cursor_pos output_cursor;
10151
10152
10153 /* EXPORT:
10154 Set the global variable output_cursor to CURSOR. All cursor
10155 positions are relative to updated_window. */
10156
10157 void
10158 set_output_cursor (cursor)
10159 struct cursor_pos *cursor;
10160 {
10161 output_cursor.hpos = cursor->hpos;
10162 output_cursor.vpos = cursor->vpos;
10163 output_cursor.x = cursor->x;
10164 output_cursor.y = cursor->y;
10165 }
10166
10167
10168 /* EXPORT for RIF:
10169 Set a nominal cursor position.
10170
10171 HPOS and VPOS are column/row positions in a window glyph matrix. X
10172 and Y are window text area relative pixel positions.
10173
10174 If this is done during an update, updated_window will contain the
10175 window that is being updated and the position is the future output
10176 cursor position for that window. If updated_window is null, use
10177 selected_window and display the cursor at the given position. */
10178
10179 void
10180 x_cursor_to (vpos, hpos, y, x)
10181 int vpos, hpos, y, x;
10182 {
10183 struct window *w;
10184
10185 /* If updated_window is not set, work on selected_window. */
10186 if (updated_window)
10187 w = updated_window;
10188 else
10189 w = XWINDOW (selected_window);
10190
10191 /* Set the output cursor. */
10192 output_cursor.hpos = hpos;
10193 output_cursor.vpos = vpos;
10194 output_cursor.x = x;
10195 output_cursor.y = y;
10196
10197 /* If not called as part of an update, really display the cursor.
10198 This will also set the cursor position of W. */
10199 if (updated_window == NULL)
10200 {
10201 BLOCK_INPUT;
10202 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10203 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10204 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10205 UNBLOCK_INPUT;
10206 }
10207 }
10208
10209 #endif /* HAVE_WINDOW_SYSTEM */
10210
10211 \f
10212 /***********************************************************************
10213 Tool-bars
10214 ***********************************************************************/
10215
10216 #ifdef HAVE_WINDOW_SYSTEM
10217
10218 /* Where the mouse was last time we reported a mouse event. */
10219
10220 FRAME_PTR last_mouse_frame;
10221
10222 /* Tool-bar item index of the item on which a mouse button was pressed
10223 or -1. */
10224
10225 int last_tool_bar_item;
10226
10227
10228 static Lisp_Object
10229 update_tool_bar_unwind (frame)
10230 Lisp_Object frame;
10231 {
10232 selected_frame = frame;
10233 return Qnil;
10234 }
10235
10236 /* Update the tool-bar item list for frame F. This has to be done
10237 before we start to fill in any display lines. Called from
10238 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10239 and restore it here. */
10240
10241 static void
10242 update_tool_bar (f, save_match_data)
10243 struct frame *f;
10244 int save_match_data;
10245 {
10246 #if defined (USE_GTK) || defined (HAVE_NS)
10247 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10248 #else
10249 int do_update = WINDOWP (f->tool_bar_window)
10250 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10251 #endif
10252
10253 if (do_update)
10254 {
10255 Lisp_Object window;
10256 struct window *w;
10257
10258 window = FRAME_SELECTED_WINDOW (f);
10259 w = XWINDOW (window);
10260
10261 /* If the user has switched buffers or windows, we need to
10262 recompute to reflect the new bindings. But we'll
10263 recompute when update_mode_lines is set too; that means
10264 that people can use force-mode-line-update to request
10265 that the menu bar be recomputed. The adverse effect on
10266 the rest of the redisplay algorithm is about the same as
10267 windows_or_buffers_changed anyway. */
10268 if (windows_or_buffers_changed
10269 || !NILP (w->update_mode_line)
10270 || update_mode_lines
10271 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10272 < BUF_MODIFF (XBUFFER (w->buffer)))
10273 != !NILP (w->last_had_star))
10274 || ((!NILP (Vtransient_mark_mode)
10275 && !NILP (XBUFFER (w->buffer)->mark_active))
10276 != !NILP (w->region_showing)))
10277 {
10278 struct buffer *prev = current_buffer;
10279 int count = SPECPDL_INDEX ();
10280 Lisp_Object frame, new_tool_bar;
10281 int new_n_tool_bar;
10282 struct gcpro gcpro1;
10283
10284 /* Set current_buffer to the buffer of the selected
10285 window of the frame, so that we get the right local
10286 keymaps. */
10287 set_buffer_internal_1 (XBUFFER (w->buffer));
10288
10289 /* Save match data, if we must. */
10290 if (save_match_data)
10291 record_unwind_save_match_data ();
10292
10293 /* Make sure that we don't accidentally use bogus keymaps. */
10294 if (NILP (Voverriding_local_map_menu_flag))
10295 {
10296 specbind (Qoverriding_terminal_local_map, Qnil);
10297 specbind (Qoverriding_local_map, Qnil);
10298 }
10299
10300 GCPRO1 (new_tool_bar);
10301
10302 /* We must temporarily set the selected frame to this frame
10303 before calling tool_bar_items, because the calculation of
10304 the tool-bar keymap uses the selected frame (see
10305 `tool-bar-make-keymap' in tool-bar.el). */
10306 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10307 XSETFRAME (frame, f);
10308 selected_frame = frame;
10309
10310 /* Build desired tool-bar items from keymaps. */
10311 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10312 &new_n_tool_bar);
10313
10314 /* Redisplay the tool-bar if we changed it. */
10315 if (new_n_tool_bar != f->n_tool_bar_items
10316 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10317 {
10318 /* Redisplay that happens asynchronously due to an expose event
10319 may access f->tool_bar_items. Make sure we update both
10320 variables within BLOCK_INPUT so no such event interrupts. */
10321 BLOCK_INPUT;
10322 f->tool_bar_items = new_tool_bar;
10323 f->n_tool_bar_items = new_n_tool_bar;
10324 w->update_mode_line = Qt;
10325 UNBLOCK_INPUT;
10326 }
10327
10328 UNGCPRO;
10329
10330 unbind_to (count, Qnil);
10331 set_buffer_internal_1 (prev);
10332 }
10333 }
10334 }
10335
10336
10337 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10338 F's desired tool-bar contents. F->tool_bar_items must have
10339 been set up previously by calling prepare_menu_bars. */
10340
10341 static void
10342 build_desired_tool_bar_string (f)
10343 struct frame *f;
10344 {
10345 int i, size, size_needed;
10346 struct gcpro gcpro1, gcpro2, gcpro3;
10347 Lisp_Object image, plist, props;
10348
10349 image = plist = props = Qnil;
10350 GCPRO3 (image, plist, props);
10351
10352 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10353 Otherwise, make a new string. */
10354
10355 /* The size of the string we might be able to reuse. */
10356 size = (STRINGP (f->desired_tool_bar_string)
10357 ? SCHARS (f->desired_tool_bar_string)
10358 : 0);
10359
10360 /* We need one space in the string for each image. */
10361 size_needed = f->n_tool_bar_items;
10362
10363 /* Reuse f->desired_tool_bar_string, if possible. */
10364 if (size < size_needed || NILP (f->desired_tool_bar_string))
10365 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10366 make_number (' '));
10367 else
10368 {
10369 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10370 Fremove_text_properties (make_number (0), make_number (size),
10371 props, f->desired_tool_bar_string);
10372 }
10373
10374 /* Put a `display' property on the string for the images to display,
10375 put a `menu_item' property on tool-bar items with a value that
10376 is the index of the item in F's tool-bar item vector. */
10377 for (i = 0; i < f->n_tool_bar_items; ++i)
10378 {
10379 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10380
10381 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10382 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10383 int hmargin, vmargin, relief, idx, end;
10384 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10385
10386 /* If image is a vector, choose the image according to the
10387 button state. */
10388 image = PROP (TOOL_BAR_ITEM_IMAGES);
10389 if (VECTORP (image))
10390 {
10391 if (enabled_p)
10392 idx = (selected_p
10393 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10394 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10395 else
10396 idx = (selected_p
10397 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10398 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10399
10400 xassert (ASIZE (image) >= idx);
10401 image = AREF (image, idx);
10402 }
10403 else
10404 idx = -1;
10405
10406 /* Ignore invalid image specifications. */
10407 if (!valid_image_p (image))
10408 continue;
10409
10410 /* Display the tool-bar button pressed, or depressed. */
10411 plist = Fcopy_sequence (XCDR (image));
10412
10413 /* Compute margin and relief to draw. */
10414 relief = (tool_bar_button_relief >= 0
10415 ? tool_bar_button_relief
10416 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10417 hmargin = vmargin = relief;
10418
10419 if (INTEGERP (Vtool_bar_button_margin)
10420 && XINT (Vtool_bar_button_margin) > 0)
10421 {
10422 hmargin += XFASTINT (Vtool_bar_button_margin);
10423 vmargin += XFASTINT (Vtool_bar_button_margin);
10424 }
10425 else if (CONSP (Vtool_bar_button_margin))
10426 {
10427 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10428 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10429 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10430
10431 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10432 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10433 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10434 }
10435
10436 if (auto_raise_tool_bar_buttons_p)
10437 {
10438 /* Add a `:relief' property to the image spec if the item is
10439 selected. */
10440 if (selected_p)
10441 {
10442 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10443 hmargin -= relief;
10444 vmargin -= relief;
10445 }
10446 }
10447 else
10448 {
10449 /* If image is selected, display it pressed, i.e. with a
10450 negative relief. If it's not selected, display it with a
10451 raised relief. */
10452 plist = Fplist_put (plist, QCrelief,
10453 (selected_p
10454 ? make_number (-relief)
10455 : make_number (relief)));
10456 hmargin -= relief;
10457 vmargin -= relief;
10458 }
10459
10460 /* Put a margin around the image. */
10461 if (hmargin || vmargin)
10462 {
10463 if (hmargin == vmargin)
10464 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10465 else
10466 plist = Fplist_put (plist, QCmargin,
10467 Fcons (make_number (hmargin),
10468 make_number (vmargin)));
10469 }
10470
10471 /* If button is not enabled, and we don't have special images
10472 for the disabled state, make the image appear disabled by
10473 applying an appropriate algorithm to it. */
10474 if (!enabled_p && idx < 0)
10475 plist = Fplist_put (plist, QCconversion, Qdisabled);
10476
10477 /* Put a `display' text property on the string for the image to
10478 display. Put a `menu-item' property on the string that gives
10479 the start of this item's properties in the tool-bar items
10480 vector. */
10481 image = Fcons (Qimage, plist);
10482 props = list4 (Qdisplay, image,
10483 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10484
10485 /* Let the last image hide all remaining spaces in the tool bar
10486 string. The string can be longer than needed when we reuse a
10487 previous string. */
10488 if (i + 1 == f->n_tool_bar_items)
10489 end = SCHARS (f->desired_tool_bar_string);
10490 else
10491 end = i + 1;
10492 Fadd_text_properties (make_number (i), make_number (end),
10493 props, f->desired_tool_bar_string);
10494 #undef PROP
10495 }
10496
10497 UNGCPRO;
10498 }
10499
10500
10501 /* Display one line of the tool-bar of frame IT->f.
10502
10503 HEIGHT specifies the desired height of the tool-bar line.
10504 If the actual height of the glyph row is less than HEIGHT, the
10505 row's height is increased to HEIGHT, and the icons are centered
10506 vertically in the new height.
10507
10508 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10509 count a final empty row in case the tool-bar width exactly matches
10510 the window width.
10511 */
10512
10513 static void
10514 display_tool_bar_line (it, height)
10515 struct it *it;
10516 int height;
10517 {
10518 struct glyph_row *row = it->glyph_row;
10519 int max_x = it->last_visible_x;
10520 struct glyph *last;
10521
10522 prepare_desired_row (row);
10523 row->y = it->current_y;
10524
10525 /* Note that this isn't made use of if the face hasn't a box,
10526 so there's no need to check the face here. */
10527 it->start_of_box_run_p = 1;
10528
10529 while (it->current_x < max_x)
10530 {
10531 int x, n_glyphs_before, i, nglyphs;
10532 struct it it_before;
10533
10534 /* Get the next display element. */
10535 if (!get_next_display_element (it))
10536 {
10537 /* Don't count empty row if we are counting needed tool-bar lines. */
10538 if (height < 0 && !it->hpos)
10539 return;
10540 break;
10541 }
10542
10543 /* Produce glyphs. */
10544 n_glyphs_before = row->used[TEXT_AREA];
10545 it_before = *it;
10546
10547 PRODUCE_GLYPHS (it);
10548
10549 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10550 i = 0;
10551 x = it_before.current_x;
10552 while (i < nglyphs)
10553 {
10554 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10555
10556 if (x + glyph->pixel_width > max_x)
10557 {
10558 /* Glyph doesn't fit on line. Backtrack. */
10559 row->used[TEXT_AREA] = n_glyphs_before;
10560 *it = it_before;
10561 /* If this is the only glyph on this line, it will never fit on the
10562 toolbar, so skip it. But ensure there is at least one glyph,
10563 so we don't accidentally disable the tool-bar. */
10564 if (n_glyphs_before == 0
10565 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10566 break;
10567 goto out;
10568 }
10569
10570 ++it->hpos;
10571 x += glyph->pixel_width;
10572 ++i;
10573 }
10574
10575 /* Stop at line ends. */
10576 if (ITERATOR_AT_END_OF_LINE_P (it))
10577 break;
10578
10579 set_iterator_to_next (it, 1);
10580 }
10581
10582 out:;
10583
10584 row->displays_text_p = row->used[TEXT_AREA] != 0;
10585
10586 /* Use default face for the border below the tool bar.
10587
10588 FIXME: When auto-resize-tool-bars is grow-only, there is
10589 no additional border below the possibly empty tool-bar lines.
10590 So to make the extra empty lines look "normal", we have to
10591 use the tool-bar face for the border too. */
10592 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10593 it->face_id = DEFAULT_FACE_ID;
10594
10595 extend_face_to_end_of_line (it);
10596 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10597 last->right_box_line_p = 1;
10598 if (last == row->glyphs[TEXT_AREA])
10599 last->left_box_line_p = 1;
10600
10601 /* Make line the desired height and center it vertically. */
10602 if ((height -= it->max_ascent + it->max_descent) > 0)
10603 {
10604 /* Don't add more than one line height. */
10605 height %= FRAME_LINE_HEIGHT (it->f);
10606 it->max_ascent += height / 2;
10607 it->max_descent += (height + 1) / 2;
10608 }
10609
10610 compute_line_metrics (it);
10611
10612 /* If line is empty, make it occupy the rest of the tool-bar. */
10613 if (!row->displays_text_p)
10614 {
10615 row->height = row->phys_height = it->last_visible_y - row->y;
10616 row->visible_height = row->height;
10617 row->ascent = row->phys_ascent = 0;
10618 row->extra_line_spacing = 0;
10619 }
10620
10621 row->full_width_p = 1;
10622 row->continued_p = 0;
10623 row->truncated_on_left_p = 0;
10624 row->truncated_on_right_p = 0;
10625
10626 it->current_x = it->hpos = 0;
10627 it->current_y += row->height;
10628 ++it->vpos;
10629 ++it->glyph_row;
10630 }
10631
10632
10633 /* Max tool-bar height. */
10634
10635 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10636 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10637
10638 /* Value is the number of screen lines needed to make all tool-bar
10639 items of frame F visible. The number of actual rows needed is
10640 returned in *N_ROWS if non-NULL. */
10641
10642 static int
10643 tool_bar_lines_needed (f, n_rows)
10644 struct frame *f;
10645 int *n_rows;
10646 {
10647 struct window *w = XWINDOW (f->tool_bar_window);
10648 struct it it;
10649 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10650 the desired matrix, so use (unused) mode-line row as temporary row to
10651 avoid destroying the first tool-bar row. */
10652 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10653
10654 /* Initialize an iterator for iteration over
10655 F->desired_tool_bar_string in the tool-bar window of frame F. */
10656 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10657 it.first_visible_x = 0;
10658 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10659 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10660
10661 while (!ITERATOR_AT_END_P (&it))
10662 {
10663 clear_glyph_row (temp_row);
10664 it.glyph_row = temp_row;
10665 display_tool_bar_line (&it, -1);
10666 }
10667 clear_glyph_row (temp_row);
10668
10669 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10670 if (n_rows)
10671 *n_rows = it.vpos > 0 ? it.vpos : -1;
10672
10673 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10674 }
10675
10676
10677 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10678 0, 1, 0,
10679 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10680 (frame)
10681 Lisp_Object frame;
10682 {
10683 struct frame *f;
10684 struct window *w;
10685 int nlines = 0;
10686
10687 if (NILP (frame))
10688 frame = selected_frame;
10689 else
10690 CHECK_FRAME (frame);
10691 f = XFRAME (frame);
10692
10693 if (WINDOWP (f->tool_bar_window)
10694 || (w = XWINDOW (f->tool_bar_window),
10695 WINDOW_TOTAL_LINES (w) > 0))
10696 {
10697 update_tool_bar (f, 1);
10698 if (f->n_tool_bar_items)
10699 {
10700 build_desired_tool_bar_string (f);
10701 nlines = tool_bar_lines_needed (f, NULL);
10702 }
10703 }
10704
10705 return make_number (nlines);
10706 }
10707
10708
10709 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10710 height should be changed. */
10711
10712 static int
10713 redisplay_tool_bar (f)
10714 struct frame *f;
10715 {
10716 struct window *w;
10717 struct it it;
10718 struct glyph_row *row;
10719
10720 #if defined (USE_GTK) || defined (HAVE_NS)
10721 if (FRAME_EXTERNAL_TOOL_BAR (f))
10722 update_frame_tool_bar (f);
10723 return 0;
10724 #endif
10725
10726 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10727 do anything. This means you must start with tool-bar-lines
10728 non-zero to get the auto-sizing effect. Or in other words, you
10729 can turn off tool-bars by specifying tool-bar-lines zero. */
10730 if (!WINDOWP (f->tool_bar_window)
10731 || (w = XWINDOW (f->tool_bar_window),
10732 WINDOW_TOTAL_LINES (w) == 0))
10733 return 0;
10734
10735 /* Set up an iterator for the tool-bar window. */
10736 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10737 it.first_visible_x = 0;
10738 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10739 row = it.glyph_row;
10740
10741 /* Build a string that represents the contents of the tool-bar. */
10742 build_desired_tool_bar_string (f);
10743 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10744
10745 if (f->n_tool_bar_rows == 0)
10746 {
10747 int nlines;
10748
10749 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10750 nlines != WINDOW_TOTAL_LINES (w)))
10751 {
10752 extern Lisp_Object Qtool_bar_lines;
10753 Lisp_Object frame;
10754 int old_height = WINDOW_TOTAL_LINES (w);
10755
10756 XSETFRAME (frame, f);
10757 Fmodify_frame_parameters (frame,
10758 Fcons (Fcons (Qtool_bar_lines,
10759 make_number (nlines)),
10760 Qnil));
10761 if (WINDOW_TOTAL_LINES (w) != old_height)
10762 {
10763 clear_glyph_matrix (w->desired_matrix);
10764 fonts_changed_p = 1;
10765 return 1;
10766 }
10767 }
10768 }
10769
10770 /* Display as many lines as needed to display all tool-bar items. */
10771
10772 if (f->n_tool_bar_rows > 0)
10773 {
10774 int border, rows, height, extra;
10775
10776 if (INTEGERP (Vtool_bar_border))
10777 border = XINT (Vtool_bar_border);
10778 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10779 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10780 else if (EQ (Vtool_bar_border, Qborder_width))
10781 border = f->border_width;
10782 else
10783 border = 0;
10784 if (border < 0)
10785 border = 0;
10786
10787 rows = f->n_tool_bar_rows;
10788 height = max (1, (it.last_visible_y - border) / rows);
10789 extra = it.last_visible_y - border - height * rows;
10790
10791 while (it.current_y < it.last_visible_y)
10792 {
10793 int h = 0;
10794 if (extra > 0 && rows-- > 0)
10795 {
10796 h = (extra + rows - 1) / rows;
10797 extra -= h;
10798 }
10799 display_tool_bar_line (&it, height + h);
10800 }
10801 }
10802 else
10803 {
10804 while (it.current_y < it.last_visible_y)
10805 display_tool_bar_line (&it, 0);
10806 }
10807
10808 /* It doesn't make much sense to try scrolling in the tool-bar
10809 window, so don't do it. */
10810 w->desired_matrix->no_scrolling_p = 1;
10811 w->must_be_updated_p = 1;
10812
10813 if (!NILP (Vauto_resize_tool_bars))
10814 {
10815 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10816 int change_height_p = 0;
10817
10818 /* If we couldn't display everything, change the tool-bar's
10819 height if there is room for more. */
10820 if (IT_STRING_CHARPOS (it) < it.end_charpos
10821 && it.current_y < max_tool_bar_height)
10822 change_height_p = 1;
10823
10824 row = it.glyph_row - 1;
10825
10826 /* If there are blank lines at the end, except for a partially
10827 visible blank line at the end that is smaller than
10828 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10829 if (!row->displays_text_p
10830 && row->height >= FRAME_LINE_HEIGHT (f))
10831 change_height_p = 1;
10832
10833 /* If row displays tool-bar items, but is partially visible,
10834 change the tool-bar's height. */
10835 if (row->displays_text_p
10836 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10837 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10838 change_height_p = 1;
10839
10840 /* Resize windows as needed by changing the `tool-bar-lines'
10841 frame parameter. */
10842 if (change_height_p)
10843 {
10844 extern Lisp_Object Qtool_bar_lines;
10845 Lisp_Object frame;
10846 int old_height = WINDOW_TOTAL_LINES (w);
10847 int nrows;
10848 int nlines = tool_bar_lines_needed (f, &nrows);
10849
10850 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10851 && !f->minimize_tool_bar_window_p)
10852 ? (nlines > old_height)
10853 : (nlines != old_height));
10854 f->minimize_tool_bar_window_p = 0;
10855
10856 if (change_height_p)
10857 {
10858 XSETFRAME (frame, f);
10859 Fmodify_frame_parameters (frame,
10860 Fcons (Fcons (Qtool_bar_lines,
10861 make_number (nlines)),
10862 Qnil));
10863 if (WINDOW_TOTAL_LINES (w) != old_height)
10864 {
10865 clear_glyph_matrix (w->desired_matrix);
10866 f->n_tool_bar_rows = nrows;
10867 fonts_changed_p = 1;
10868 return 1;
10869 }
10870 }
10871 }
10872 }
10873
10874 f->minimize_tool_bar_window_p = 0;
10875 return 0;
10876 }
10877
10878
10879 /* Get information about the tool-bar item which is displayed in GLYPH
10880 on frame F. Return in *PROP_IDX the index where tool-bar item
10881 properties start in F->tool_bar_items. Value is zero if
10882 GLYPH doesn't display a tool-bar item. */
10883
10884 static int
10885 tool_bar_item_info (f, glyph, prop_idx)
10886 struct frame *f;
10887 struct glyph *glyph;
10888 int *prop_idx;
10889 {
10890 Lisp_Object prop;
10891 int success_p;
10892 int charpos;
10893
10894 /* This function can be called asynchronously, which means we must
10895 exclude any possibility that Fget_text_property signals an
10896 error. */
10897 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10898 charpos = max (0, charpos);
10899
10900 /* Get the text property `menu-item' at pos. The value of that
10901 property is the start index of this item's properties in
10902 F->tool_bar_items. */
10903 prop = Fget_text_property (make_number (charpos),
10904 Qmenu_item, f->current_tool_bar_string);
10905 if (INTEGERP (prop))
10906 {
10907 *prop_idx = XINT (prop);
10908 success_p = 1;
10909 }
10910 else
10911 success_p = 0;
10912
10913 return success_p;
10914 }
10915
10916 \f
10917 /* Get information about the tool-bar item at position X/Y on frame F.
10918 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10919 the current matrix of the tool-bar window of F, or NULL if not
10920 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10921 item in F->tool_bar_items. Value is
10922
10923 -1 if X/Y is not on a tool-bar item
10924 0 if X/Y is on the same item that was highlighted before.
10925 1 otherwise. */
10926
10927 static int
10928 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10929 struct frame *f;
10930 int x, y;
10931 struct glyph **glyph;
10932 int *hpos, *vpos, *prop_idx;
10933 {
10934 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10935 struct window *w = XWINDOW (f->tool_bar_window);
10936 int area;
10937
10938 /* Find the glyph under X/Y. */
10939 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10940 if (*glyph == NULL)
10941 return -1;
10942
10943 /* Get the start of this tool-bar item's properties in
10944 f->tool_bar_items. */
10945 if (!tool_bar_item_info (f, *glyph, prop_idx))
10946 return -1;
10947
10948 /* Is mouse on the highlighted item? */
10949 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10950 && *vpos >= dpyinfo->mouse_face_beg_row
10951 && *vpos <= dpyinfo->mouse_face_end_row
10952 && (*vpos > dpyinfo->mouse_face_beg_row
10953 || *hpos >= dpyinfo->mouse_face_beg_col)
10954 && (*vpos < dpyinfo->mouse_face_end_row
10955 || *hpos < dpyinfo->mouse_face_end_col
10956 || dpyinfo->mouse_face_past_end))
10957 return 0;
10958
10959 return 1;
10960 }
10961
10962
10963 /* EXPORT:
10964 Handle mouse button event on the tool-bar of frame F, at
10965 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10966 0 for button release. MODIFIERS is event modifiers for button
10967 release. */
10968
10969 void
10970 handle_tool_bar_click (f, x, y, down_p, modifiers)
10971 struct frame *f;
10972 int x, y, down_p;
10973 unsigned int modifiers;
10974 {
10975 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10976 struct window *w = XWINDOW (f->tool_bar_window);
10977 int hpos, vpos, prop_idx;
10978 struct glyph *glyph;
10979 Lisp_Object enabled_p;
10980
10981 /* If not on the highlighted tool-bar item, return. */
10982 frame_to_window_pixel_xy (w, &x, &y);
10983 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10984 return;
10985
10986 /* If item is disabled, do nothing. */
10987 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10988 if (NILP (enabled_p))
10989 return;
10990
10991 if (down_p)
10992 {
10993 /* Show item in pressed state. */
10994 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10995 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10996 last_tool_bar_item = prop_idx;
10997 }
10998 else
10999 {
11000 Lisp_Object key, frame;
11001 struct input_event event;
11002 EVENT_INIT (event);
11003
11004 /* Show item in released state. */
11005 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
11006 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11007
11008 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11009
11010 XSETFRAME (frame, f);
11011 event.kind = TOOL_BAR_EVENT;
11012 event.frame_or_window = frame;
11013 event.arg = frame;
11014 kbd_buffer_store_event (&event);
11015
11016 event.kind = TOOL_BAR_EVENT;
11017 event.frame_or_window = frame;
11018 event.arg = key;
11019 event.modifiers = modifiers;
11020 kbd_buffer_store_event (&event);
11021 last_tool_bar_item = -1;
11022 }
11023 }
11024
11025
11026 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11027 tool-bar window-relative coordinates X/Y. Called from
11028 note_mouse_highlight. */
11029
11030 static void
11031 note_tool_bar_highlight (f, x, y)
11032 struct frame *f;
11033 int x, y;
11034 {
11035 Lisp_Object window = f->tool_bar_window;
11036 struct window *w = XWINDOW (window);
11037 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11038 int hpos, vpos;
11039 struct glyph *glyph;
11040 struct glyph_row *row;
11041 int i;
11042 Lisp_Object enabled_p;
11043 int prop_idx;
11044 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11045 int mouse_down_p, rc;
11046
11047 /* Function note_mouse_highlight is called with negative x(y
11048 values when mouse moves outside of the frame. */
11049 if (x <= 0 || y <= 0)
11050 {
11051 clear_mouse_face (dpyinfo);
11052 return;
11053 }
11054
11055 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11056 if (rc < 0)
11057 {
11058 /* Not on tool-bar item. */
11059 clear_mouse_face (dpyinfo);
11060 return;
11061 }
11062 else if (rc == 0)
11063 /* On same tool-bar item as before. */
11064 goto set_help_echo;
11065
11066 clear_mouse_face (dpyinfo);
11067
11068 /* Mouse is down, but on different tool-bar item? */
11069 mouse_down_p = (dpyinfo->grabbed
11070 && f == last_mouse_frame
11071 && FRAME_LIVE_P (f));
11072 if (mouse_down_p
11073 && last_tool_bar_item != prop_idx)
11074 return;
11075
11076 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11077 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11078
11079 /* If tool-bar item is not enabled, don't highlight it. */
11080 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11081 if (!NILP (enabled_p))
11082 {
11083 /* Compute the x-position of the glyph. In front and past the
11084 image is a space. We include this in the highlighted area. */
11085 row = MATRIX_ROW (w->current_matrix, vpos);
11086 for (i = x = 0; i < hpos; ++i)
11087 x += row->glyphs[TEXT_AREA][i].pixel_width;
11088
11089 /* Record this as the current active region. */
11090 dpyinfo->mouse_face_beg_col = hpos;
11091 dpyinfo->mouse_face_beg_row = vpos;
11092 dpyinfo->mouse_face_beg_x = x;
11093 dpyinfo->mouse_face_beg_y = row->y;
11094 dpyinfo->mouse_face_past_end = 0;
11095
11096 dpyinfo->mouse_face_end_col = hpos + 1;
11097 dpyinfo->mouse_face_end_row = vpos;
11098 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11099 dpyinfo->mouse_face_end_y = row->y;
11100 dpyinfo->mouse_face_window = window;
11101 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11102
11103 /* Display it as active. */
11104 show_mouse_face (dpyinfo, draw);
11105 dpyinfo->mouse_face_image_state = draw;
11106 }
11107
11108 set_help_echo:
11109
11110 /* Set help_echo_string to a help string to display for this tool-bar item.
11111 XTread_socket does the rest. */
11112 help_echo_object = help_echo_window = Qnil;
11113 help_echo_pos = -1;
11114 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11115 if (NILP (help_echo_string))
11116 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11117 }
11118
11119 #endif /* HAVE_WINDOW_SYSTEM */
11120
11121
11122 \f
11123 /************************************************************************
11124 Horizontal scrolling
11125 ************************************************************************/
11126
11127 static int hscroll_window_tree P_ ((Lisp_Object));
11128 static int hscroll_windows P_ ((Lisp_Object));
11129
11130 /* For all leaf windows in the window tree rooted at WINDOW, set their
11131 hscroll value so that PT is (i) visible in the window, and (ii) so
11132 that it is not within a certain margin at the window's left and
11133 right border. Value is non-zero if any window's hscroll has been
11134 changed. */
11135
11136 static int
11137 hscroll_window_tree (window)
11138 Lisp_Object window;
11139 {
11140 int hscrolled_p = 0;
11141 int hscroll_relative_p = FLOATP (Vhscroll_step);
11142 int hscroll_step_abs = 0;
11143 double hscroll_step_rel = 0;
11144
11145 if (hscroll_relative_p)
11146 {
11147 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11148 if (hscroll_step_rel < 0)
11149 {
11150 hscroll_relative_p = 0;
11151 hscroll_step_abs = 0;
11152 }
11153 }
11154 else if (INTEGERP (Vhscroll_step))
11155 {
11156 hscroll_step_abs = XINT (Vhscroll_step);
11157 if (hscroll_step_abs < 0)
11158 hscroll_step_abs = 0;
11159 }
11160 else
11161 hscroll_step_abs = 0;
11162
11163 while (WINDOWP (window))
11164 {
11165 struct window *w = XWINDOW (window);
11166
11167 if (WINDOWP (w->hchild))
11168 hscrolled_p |= hscroll_window_tree (w->hchild);
11169 else if (WINDOWP (w->vchild))
11170 hscrolled_p |= hscroll_window_tree (w->vchild);
11171 else if (w->cursor.vpos >= 0)
11172 {
11173 int h_margin;
11174 int text_area_width;
11175 struct glyph_row *current_cursor_row
11176 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11177 struct glyph_row *desired_cursor_row
11178 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11179 struct glyph_row *cursor_row
11180 = (desired_cursor_row->enabled_p
11181 ? desired_cursor_row
11182 : current_cursor_row);
11183
11184 text_area_width = window_box_width (w, TEXT_AREA);
11185
11186 /* Scroll when cursor is inside this scroll margin. */
11187 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11188
11189 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11190 && ((XFASTINT (w->hscroll)
11191 && w->cursor.x <= h_margin)
11192 || (cursor_row->enabled_p
11193 && cursor_row->truncated_on_right_p
11194 && (w->cursor.x >= text_area_width - h_margin))))
11195 {
11196 struct it it;
11197 int hscroll;
11198 struct buffer *saved_current_buffer;
11199 int pt;
11200 int wanted_x;
11201
11202 /* Find point in a display of infinite width. */
11203 saved_current_buffer = current_buffer;
11204 current_buffer = XBUFFER (w->buffer);
11205
11206 if (w == XWINDOW (selected_window))
11207 pt = BUF_PT (current_buffer);
11208 else
11209 {
11210 pt = marker_position (w->pointm);
11211 pt = max (BEGV, pt);
11212 pt = min (ZV, pt);
11213 }
11214
11215 /* Move iterator to pt starting at cursor_row->start in
11216 a line with infinite width. */
11217 init_to_row_start (&it, w, cursor_row);
11218 it.last_visible_x = INFINITY;
11219 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11220 current_buffer = saved_current_buffer;
11221
11222 /* Position cursor in window. */
11223 if (!hscroll_relative_p && hscroll_step_abs == 0)
11224 hscroll = max (0, (it.current_x
11225 - (ITERATOR_AT_END_OF_LINE_P (&it)
11226 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11227 : (text_area_width / 2))))
11228 / FRAME_COLUMN_WIDTH (it.f);
11229 else if (w->cursor.x >= text_area_width - h_margin)
11230 {
11231 if (hscroll_relative_p)
11232 wanted_x = text_area_width * (1 - hscroll_step_rel)
11233 - h_margin;
11234 else
11235 wanted_x = text_area_width
11236 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11237 - h_margin;
11238 hscroll
11239 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11240 }
11241 else
11242 {
11243 if (hscroll_relative_p)
11244 wanted_x = text_area_width * hscroll_step_rel
11245 + h_margin;
11246 else
11247 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11248 + h_margin;
11249 hscroll
11250 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11251 }
11252 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11253
11254 /* Don't call Fset_window_hscroll if value hasn't
11255 changed because it will prevent redisplay
11256 optimizations. */
11257 if (XFASTINT (w->hscroll) != hscroll)
11258 {
11259 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11260 w->hscroll = make_number (hscroll);
11261 hscrolled_p = 1;
11262 }
11263 }
11264 }
11265
11266 window = w->next;
11267 }
11268
11269 /* Value is non-zero if hscroll of any leaf window has been changed. */
11270 return hscrolled_p;
11271 }
11272
11273
11274 /* Set hscroll so that cursor is visible and not inside horizontal
11275 scroll margins for all windows in the tree rooted at WINDOW. See
11276 also hscroll_window_tree above. Value is non-zero if any window's
11277 hscroll has been changed. If it has, desired matrices on the frame
11278 of WINDOW are cleared. */
11279
11280 static int
11281 hscroll_windows (window)
11282 Lisp_Object window;
11283 {
11284 int hscrolled_p = hscroll_window_tree (window);
11285 if (hscrolled_p)
11286 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11287 return hscrolled_p;
11288 }
11289
11290
11291 \f
11292 /************************************************************************
11293 Redisplay
11294 ************************************************************************/
11295
11296 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11297 to a non-zero value. This is sometimes handy to have in a debugger
11298 session. */
11299
11300 #if GLYPH_DEBUG
11301
11302 /* First and last unchanged row for try_window_id. */
11303
11304 int debug_first_unchanged_at_end_vpos;
11305 int debug_last_unchanged_at_beg_vpos;
11306
11307 /* Delta vpos and y. */
11308
11309 int debug_dvpos, debug_dy;
11310
11311 /* Delta in characters and bytes for try_window_id. */
11312
11313 int debug_delta, debug_delta_bytes;
11314
11315 /* Values of window_end_pos and window_end_vpos at the end of
11316 try_window_id. */
11317
11318 EMACS_INT debug_end_pos, debug_end_vpos;
11319
11320 /* Append a string to W->desired_matrix->method. FMT is a printf
11321 format string. A1...A9 are a supplement for a variable-length
11322 argument list. If trace_redisplay_p is non-zero also printf the
11323 resulting string to stderr. */
11324
11325 static void
11326 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11327 struct window *w;
11328 char *fmt;
11329 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11330 {
11331 char buffer[512];
11332 char *method = w->desired_matrix->method;
11333 int len = strlen (method);
11334 int size = sizeof w->desired_matrix->method;
11335 int remaining = size - len - 1;
11336
11337 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11338 if (len && remaining)
11339 {
11340 method[len] = '|';
11341 --remaining, ++len;
11342 }
11343
11344 strncpy (method + len, buffer, remaining);
11345
11346 if (trace_redisplay_p)
11347 fprintf (stderr, "%p (%s): %s\n",
11348 w,
11349 ((BUFFERP (w->buffer)
11350 && STRINGP (XBUFFER (w->buffer)->name))
11351 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11352 : "no buffer"),
11353 buffer);
11354 }
11355
11356 #endif /* GLYPH_DEBUG */
11357
11358
11359 /* Value is non-zero if all changes in window W, which displays
11360 current_buffer, are in the text between START and END. START is a
11361 buffer position, END is given as a distance from Z. Used in
11362 redisplay_internal for display optimization. */
11363
11364 static INLINE int
11365 text_outside_line_unchanged_p (w, start, end)
11366 struct window *w;
11367 int start, end;
11368 {
11369 int unchanged_p = 1;
11370
11371 /* If text or overlays have changed, see where. */
11372 if (XFASTINT (w->last_modified) < MODIFF
11373 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11374 {
11375 /* Gap in the line? */
11376 if (GPT < start || Z - GPT < end)
11377 unchanged_p = 0;
11378
11379 /* Changes start in front of the line, or end after it? */
11380 if (unchanged_p
11381 && (BEG_UNCHANGED < start - 1
11382 || END_UNCHANGED < end))
11383 unchanged_p = 0;
11384
11385 /* If selective display, can't optimize if changes start at the
11386 beginning of the line. */
11387 if (unchanged_p
11388 && INTEGERP (current_buffer->selective_display)
11389 && XINT (current_buffer->selective_display) > 0
11390 && (BEG_UNCHANGED < start || GPT <= start))
11391 unchanged_p = 0;
11392
11393 /* If there are overlays at the start or end of the line, these
11394 may have overlay strings with newlines in them. A change at
11395 START, for instance, may actually concern the display of such
11396 overlay strings as well, and they are displayed on different
11397 lines. So, quickly rule out this case. (For the future, it
11398 might be desirable to implement something more telling than
11399 just BEG/END_UNCHANGED.) */
11400 if (unchanged_p)
11401 {
11402 if (BEG + BEG_UNCHANGED == start
11403 && overlay_touches_p (start))
11404 unchanged_p = 0;
11405 if (END_UNCHANGED == end
11406 && overlay_touches_p (Z - end))
11407 unchanged_p = 0;
11408 }
11409
11410 /* Under bidi reordering, adding or deleting a character in the
11411 beginning of a paragraph, before the first strong directional
11412 character, can change the base direction of the paragraph (unless
11413 the buffer specifies a fixed paragraph direction), which will
11414 require to redisplay the whole paragraph. It might be worthwhile
11415 to find the paragraph limits and widen the range of redisplayed
11416 lines to that, but for now just give up this optimization. */
11417 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11418 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11419 unchanged_p = 0;
11420 }
11421
11422 return unchanged_p;
11423 }
11424
11425
11426 /* Do a frame update, taking possible shortcuts into account. This is
11427 the main external entry point for redisplay.
11428
11429 If the last redisplay displayed an echo area message and that message
11430 is no longer requested, we clear the echo area or bring back the
11431 mini-buffer if that is in use. */
11432
11433 void
11434 redisplay ()
11435 {
11436 redisplay_internal (0);
11437 }
11438
11439
11440 static Lisp_Object
11441 overlay_arrow_string_or_property (var)
11442 Lisp_Object var;
11443 {
11444 Lisp_Object val;
11445
11446 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11447 return val;
11448
11449 return Voverlay_arrow_string;
11450 }
11451
11452 /* Return 1 if there are any overlay-arrows in current_buffer. */
11453 static int
11454 overlay_arrow_in_current_buffer_p ()
11455 {
11456 Lisp_Object vlist;
11457
11458 for (vlist = Voverlay_arrow_variable_list;
11459 CONSP (vlist);
11460 vlist = XCDR (vlist))
11461 {
11462 Lisp_Object var = XCAR (vlist);
11463 Lisp_Object val;
11464
11465 if (!SYMBOLP (var))
11466 continue;
11467 val = find_symbol_value (var);
11468 if (MARKERP (val)
11469 && current_buffer == XMARKER (val)->buffer)
11470 return 1;
11471 }
11472 return 0;
11473 }
11474
11475
11476 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11477 has changed. */
11478
11479 static int
11480 overlay_arrows_changed_p ()
11481 {
11482 Lisp_Object vlist;
11483
11484 for (vlist = Voverlay_arrow_variable_list;
11485 CONSP (vlist);
11486 vlist = XCDR (vlist))
11487 {
11488 Lisp_Object var = XCAR (vlist);
11489 Lisp_Object val, pstr;
11490
11491 if (!SYMBOLP (var))
11492 continue;
11493 val = find_symbol_value (var);
11494 if (!MARKERP (val))
11495 continue;
11496 if (! EQ (COERCE_MARKER (val),
11497 Fget (var, Qlast_arrow_position))
11498 || ! (pstr = overlay_arrow_string_or_property (var),
11499 EQ (pstr, Fget (var, Qlast_arrow_string))))
11500 return 1;
11501 }
11502 return 0;
11503 }
11504
11505 /* Mark overlay arrows to be updated on next redisplay. */
11506
11507 static void
11508 update_overlay_arrows (up_to_date)
11509 int up_to_date;
11510 {
11511 Lisp_Object vlist;
11512
11513 for (vlist = Voverlay_arrow_variable_list;
11514 CONSP (vlist);
11515 vlist = XCDR (vlist))
11516 {
11517 Lisp_Object var = XCAR (vlist);
11518
11519 if (!SYMBOLP (var))
11520 continue;
11521
11522 if (up_to_date > 0)
11523 {
11524 Lisp_Object val = find_symbol_value (var);
11525 Fput (var, Qlast_arrow_position,
11526 COERCE_MARKER (val));
11527 Fput (var, Qlast_arrow_string,
11528 overlay_arrow_string_or_property (var));
11529 }
11530 else if (up_to_date < 0
11531 || !NILP (Fget (var, Qlast_arrow_position)))
11532 {
11533 Fput (var, Qlast_arrow_position, Qt);
11534 Fput (var, Qlast_arrow_string, Qt);
11535 }
11536 }
11537 }
11538
11539
11540 /* Return overlay arrow string to display at row.
11541 Return integer (bitmap number) for arrow bitmap in left fringe.
11542 Return nil if no overlay arrow. */
11543
11544 static Lisp_Object
11545 overlay_arrow_at_row (it, row)
11546 struct it *it;
11547 struct glyph_row *row;
11548 {
11549 Lisp_Object vlist;
11550
11551 for (vlist = Voverlay_arrow_variable_list;
11552 CONSP (vlist);
11553 vlist = XCDR (vlist))
11554 {
11555 Lisp_Object var = XCAR (vlist);
11556 Lisp_Object val;
11557
11558 if (!SYMBOLP (var))
11559 continue;
11560
11561 val = find_symbol_value (var);
11562
11563 if (MARKERP (val)
11564 && current_buffer == XMARKER (val)->buffer
11565 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11566 {
11567 if (FRAME_WINDOW_P (it->f)
11568 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11569 {
11570 #ifdef HAVE_WINDOW_SYSTEM
11571 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11572 {
11573 int fringe_bitmap;
11574 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11575 return make_number (fringe_bitmap);
11576 }
11577 #endif
11578 return make_number (-1); /* Use default arrow bitmap */
11579 }
11580 return overlay_arrow_string_or_property (var);
11581 }
11582 }
11583
11584 return Qnil;
11585 }
11586
11587 /* Return 1 if point moved out of or into a composition. Otherwise
11588 return 0. PREV_BUF and PREV_PT are the last point buffer and
11589 position. BUF and PT are the current point buffer and position. */
11590
11591 int
11592 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11593 struct buffer *prev_buf, *buf;
11594 int prev_pt, pt;
11595 {
11596 EMACS_INT start, end;
11597 Lisp_Object prop;
11598 Lisp_Object buffer;
11599
11600 XSETBUFFER (buffer, buf);
11601 /* Check a composition at the last point if point moved within the
11602 same buffer. */
11603 if (prev_buf == buf)
11604 {
11605 if (prev_pt == pt)
11606 /* Point didn't move. */
11607 return 0;
11608
11609 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11610 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11611 && COMPOSITION_VALID_P (start, end, prop)
11612 && start < prev_pt && end > prev_pt)
11613 /* The last point was within the composition. Return 1 iff
11614 point moved out of the composition. */
11615 return (pt <= start || pt >= end);
11616 }
11617
11618 /* Check a composition at the current point. */
11619 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11620 && find_composition (pt, -1, &start, &end, &prop, buffer)
11621 && COMPOSITION_VALID_P (start, end, prop)
11622 && start < pt && end > pt);
11623 }
11624
11625
11626 /* Reconsider the setting of B->clip_changed which is displayed
11627 in window W. */
11628
11629 static INLINE void
11630 reconsider_clip_changes (w, b)
11631 struct window *w;
11632 struct buffer *b;
11633 {
11634 if (b->clip_changed
11635 && !NILP (w->window_end_valid)
11636 && w->current_matrix->buffer == b
11637 && w->current_matrix->zv == BUF_ZV (b)
11638 && w->current_matrix->begv == BUF_BEGV (b))
11639 b->clip_changed = 0;
11640
11641 /* If display wasn't paused, and W is not a tool bar window, see if
11642 point has been moved into or out of a composition. In that case,
11643 we set b->clip_changed to 1 to force updating the screen. If
11644 b->clip_changed has already been set to 1, we can skip this
11645 check. */
11646 if (!b->clip_changed
11647 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11648 {
11649 int pt;
11650
11651 if (w == XWINDOW (selected_window))
11652 pt = BUF_PT (current_buffer);
11653 else
11654 pt = marker_position (w->pointm);
11655
11656 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11657 || pt != XINT (w->last_point))
11658 && check_point_in_composition (w->current_matrix->buffer,
11659 XINT (w->last_point),
11660 XBUFFER (w->buffer), pt))
11661 b->clip_changed = 1;
11662 }
11663 }
11664 \f
11665
11666 /* Select FRAME to forward the values of frame-local variables into C
11667 variables so that the redisplay routines can access those values
11668 directly. */
11669
11670 static void
11671 select_frame_for_redisplay (frame)
11672 Lisp_Object frame;
11673 {
11674 Lisp_Object tail, tem;
11675 Lisp_Object old = selected_frame;
11676 struct Lisp_Symbol *sym;
11677
11678 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11679
11680 selected_frame = frame;
11681
11682 do {
11683 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11684 if (CONSP (XCAR (tail))
11685 && (tem = XCAR (XCAR (tail)),
11686 SYMBOLP (tem))
11687 && (sym = indirect_variable (XSYMBOL (tem)),
11688 sym->redirect == SYMBOL_LOCALIZED)
11689 && sym->val.blv->frame_local)
11690 /* Use find_symbol_value rather than Fsymbol_value
11691 to avoid an error if it is void. */
11692 find_symbol_value (tem);
11693 } while (!EQ (frame, old) && (frame = old, 1));
11694 }
11695
11696
11697 #define STOP_POLLING \
11698 do { if (! polling_stopped_here) stop_polling (); \
11699 polling_stopped_here = 1; } while (0)
11700
11701 #define RESUME_POLLING \
11702 do { if (polling_stopped_here) start_polling (); \
11703 polling_stopped_here = 0; } while (0)
11704
11705
11706 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11707 response to any user action; therefore, we should preserve the echo
11708 area. (Actually, our caller does that job.) Perhaps in the future
11709 avoid recentering windows if it is not necessary; currently that
11710 causes some problems. */
11711
11712 static void
11713 redisplay_internal (preserve_echo_area)
11714 int preserve_echo_area;
11715 {
11716 struct window *w = XWINDOW (selected_window);
11717 struct frame *f;
11718 int pause;
11719 int must_finish = 0;
11720 struct text_pos tlbufpos, tlendpos;
11721 int number_of_visible_frames;
11722 int count, count1;
11723 struct frame *sf;
11724 int polling_stopped_here = 0;
11725 Lisp_Object old_frame = selected_frame;
11726
11727 /* Non-zero means redisplay has to consider all windows on all
11728 frames. Zero means, only selected_window is considered. */
11729 int consider_all_windows_p;
11730
11731 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11732
11733 /* No redisplay if running in batch mode or frame is not yet fully
11734 initialized, or redisplay is explicitly turned off by setting
11735 Vinhibit_redisplay. */
11736 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11737 || !NILP (Vinhibit_redisplay))
11738 return;
11739
11740 /* Don't examine these until after testing Vinhibit_redisplay.
11741 When Emacs is shutting down, perhaps because its connection to
11742 X has dropped, we should not look at them at all. */
11743 f = XFRAME (w->frame);
11744 sf = SELECTED_FRAME ();
11745
11746 if (!f->glyphs_initialized_p)
11747 return;
11748
11749 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11750 if (popup_activated ())
11751 return;
11752 #endif
11753
11754 /* I don't think this happens but let's be paranoid. */
11755 if (redisplaying_p)
11756 return;
11757
11758 /* Record a function that resets redisplaying_p to its old value
11759 when we leave this function. */
11760 count = SPECPDL_INDEX ();
11761 record_unwind_protect (unwind_redisplay,
11762 Fcons (make_number (redisplaying_p), selected_frame));
11763 ++redisplaying_p;
11764 specbind (Qinhibit_free_realized_faces, Qnil);
11765
11766 {
11767 Lisp_Object tail, frame;
11768
11769 FOR_EACH_FRAME (tail, frame)
11770 {
11771 struct frame *f = XFRAME (frame);
11772 f->already_hscrolled_p = 0;
11773 }
11774 }
11775
11776 retry:
11777 if (!EQ (old_frame, selected_frame)
11778 && FRAME_LIVE_P (XFRAME (old_frame)))
11779 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11780 selected_frame and selected_window to be temporarily out-of-sync so
11781 when we come back here via `goto retry', we need to resync because we
11782 may need to run Elisp code (via prepare_menu_bars). */
11783 select_frame_for_redisplay (old_frame);
11784
11785 pause = 0;
11786 reconsider_clip_changes (w, current_buffer);
11787 last_escape_glyph_frame = NULL;
11788 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11789
11790 /* If new fonts have been loaded that make a glyph matrix adjustment
11791 necessary, do it. */
11792 if (fonts_changed_p)
11793 {
11794 adjust_glyphs (NULL);
11795 ++windows_or_buffers_changed;
11796 fonts_changed_p = 0;
11797 }
11798
11799 /* If face_change_count is non-zero, init_iterator will free all
11800 realized faces, which includes the faces referenced from current
11801 matrices. So, we can't reuse current matrices in this case. */
11802 if (face_change_count)
11803 ++windows_or_buffers_changed;
11804
11805 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11806 && FRAME_TTY (sf)->previous_frame != sf)
11807 {
11808 /* Since frames on a single ASCII terminal share the same
11809 display area, displaying a different frame means redisplay
11810 the whole thing. */
11811 windows_or_buffers_changed++;
11812 SET_FRAME_GARBAGED (sf);
11813 #ifndef DOS_NT
11814 set_tty_color_mode (FRAME_TTY (sf), sf);
11815 #endif
11816 FRAME_TTY (sf)->previous_frame = sf;
11817 }
11818
11819 /* Set the visible flags for all frames. Do this before checking
11820 for resized or garbaged frames; they want to know if their frames
11821 are visible. See the comment in frame.h for
11822 FRAME_SAMPLE_VISIBILITY. */
11823 {
11824 Lisp_Object tail, frame;
11825
11826 number_of_visible_frames = 0;
11827
11828 FOR_EACH_FRAME (tail, frame)
11829 {
11830 struct frame *f = XFRAME (frame);
11831
11832 FRAME_SAMPLE_VISIBILITY (f);
11833 if (FRAME_VISIBLE_P (f))
11834 ++number_of_visible_frames;
11835 clear_desired_matrices (f);
11836 }
11837 }
11838
11839 /* Notice any pending interrupt request to change frame size. */
11840 do_pending_window_change (1);
11841
11842 /* Clear frames marked as garbaged. */
11843 if (frame_garbaged)
11844 clear_garbaged_frames ();
11845
11846 /* Build menubar and tool-bar items. */
11847 if (NILP (Vmemory_full))
11848 prepare_menu_bars ();
11849
11850 if (windows_or_buffers_changed)
11851 update_mode_lines++;
11852
11853 /* Detect case that we need to write or remove a star in the mode line. */
11854 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11855 {
11856 w->update_mode_line = Qt;
11857 if (buffer_shared > 1)
11858 update_mode_lines++;
11859 }
11860
11861 /* Avoid invocation of point motion hooks by `current_column' below. */
11862 count1 = SPECPDL_INDEX ();
11863 specbind (Qinhibit_point_motion_hooks, Qt);
11864
11865 /* If %c is in the mode line, update it if needed. */
11866 if (!NILP (w->column_number_displayed)
11867 /* This alternative quickly identifies a common case
11868 where no change is needed. */
11869 && !(PT == XFASTINT (w->last_point)
11870 && XFASTINT (w->last_modified) >= MODIFF
11871 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11872 && (XFASTINT (w->column_number_displayed)
11873 != (int) current_column ())) /* iftc */
11874 w->update_mode_line = Qt;
11875
11876 unbind_to (count1, Qnil);
11877
11878 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11879
11880 /* The variable buffer_shared is set in redisplay_window and
11881 indicates that we redisplay a buffer in different windows. See
11882 there. */
11883 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11884 || cursor_type_changed);
11885
11886 /* If specs for an arrow have changed, do thorough redisplay
11887 to ensure we remove any arrow that should no longer exist. */
11888 if (overlay_arrows_changed_p ())
11889 consider_all_windows_p = windows_or_buffers_changed = 1;
11890
11891 /* Normally the message* functions will have already displayed and
11892 updated the echo area, but the frame may have been trashed, or
11893 the update may have been preempted, so display the echo area
11894 again here. Checking message_cleared_p captures the case that
11895 the echo area should be cleared. */
11896 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11897 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11898 || (message_cleared_p
11899 && minibuf_level == 0
11900 /* If the mini-window is currently selected, this means the
11901 echo-area doesn't show through. */
11902 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11903 {
11904 int window_height_changed_p = echo_area_display (0);
11905 must_finish = 1;
11906
11907 /* If we don't display the current message, don't clear the
11908 message_cleared_p flag, because, if we did, we wouldn't clear
11909 the echo area in the next redisplay which doesn't preserve
11910 the echo area. */
11911 if (!display_last_displayed_message_p)
11912 message_cleared_p = 0;
11913
11914 if (fonts_changed_p)
11915 goto retry;
11916 else if (window_height_changed_p)
11917 {
11918 consider_all_windows_p = 1;
11919 ++update_mode_lines;
11920 ++windows_or_buffers_changed;
11921
11922 /* If window configuration was changed, frames may have been
11923 marked garbaged. Clear them or we will experience
11924 surprises wrt scrolling. */
11925 if (frame_garbaged)
11926 clear_garbaged_frames ();
11927 }
11928 }
11929 else if (EQ (selected_window, minibuf_window)
11930 && (current_buffer->clip_changed
11931 || XFASTINT (w->last_modified) < MODIFF
11932 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11933 && resize_mini_window (w, 0))
11934 {
11935 /* Resized active mini-window to fit the size of what it is
11936 showing if its contents might have changed. */
11937 must_finish = 1;
11938 /* FIXME: this causes all frames to be updated, which seems unnecessary
11939 since only the current frame needs to be considered. This function needs
11940 to be rewritten with two variables, consider_all_windows and
11941 consider_all_frames. */
11942 consider_all_windows_p = 1;
11943 ++windows_or_buffers_changed;
11944 ++update_mode_lines;
11945
11946 /* If window configuration was changed, frames may have been
11947 marked garbaged. Clear them or we will experience
11948 surprises wrt scrolling. */
11949 if (frame_garbaged)
11950 clear_garbaged_frames ();
11951 }
11952
11953
11954 /* If showing the region, and mark has changed, we must redisplay
11955 the whole window. The assignment to this_line_start_pos prevents
11956 the optimization directly below this if-statement. */
11957 if (((!NILP (Vtransient_mark_mode)
11958 && !NILP (XBUFFER (w->buffer)->mark_active))
11959 != !NILP (w->region_showing))
11960 || (!NILP (w->region_showing)
11961 && !EQ (w->region_showing,
11962 Fmarker_position (XBUFFER (w->buffer)->mark))))
11963 CHARPOS (this_line_start_pos) = 0;
11964
11965 /* Optimize the case that only the line containing the cursor in the
11966 selected window has changed. Variables starting with this_ are
11967 set in display_line and record information about the line
11968 containing the cursor. */
11969 tlbufpos = this_line_start_pos;
11970 tlendpos = this_line_end_pos;
11971 if (!consider_all_windows_p
11972 && CHARPOS (tlbufpos) > 0
11973 && NILP (w->update_mode_line)
11974 && !current_buffer->clip_changed
11975 && !current_buffer->prevent_redisplay_optimizations_p
11976 && FRAME_VISIBLE_P (XFRAME (w->frame))
11977 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11978 /* Make sure recorded data applies to current buffer, etc. */
11979 && this_line_buffer == current_buffer
11980 && current_buffer == XBUFFER (w->buffer)
11981 && NILP (w->force_start)
11982 && NILP (w->optional_new_start)
11983 /* Point must be on the line that we have info recorded about. */
11984 && PT >= CHARPOS (tlbufpos)
11985 && PT <= Z - CHARPOS (tlendpos)
11986 /* All text outside that line, including its final newline,
11987 must be unchanged. */
11988 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11989 CHARPOS (tlendpos)))
11990 {
11991 if (CHARPOS (tlbufpos) > BEGV
11992 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11993 && (CHARPOS (tlbufpos) == ZV
11994 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11995 /* Former continuation line has disappeared by becoming empty. */
11996 goto cancel;
11997 else if (XFASTINT (w->last_modified) < MODIFF
11998 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11999 || MINI_WINDOW_P (w))
12000 {
12001 /* We have to handle the case of continuation around a
12002 wide-column character (see the comment in indent.c around
12003 line 1340).
12004
12005 For instance, in the following case:
12006
12007 -------- Insert --------
12008 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12009 J_I_ ==> J_I_ `^^' are cursors.
12010 ^^ ^^
12011 -------- --------
12012
12013 As we have to redraw the line above, we cannot use this
12014 optimization. */
12015
12016 struct it it;
12017 int line_height_before = this_line_pixel_height;
12018
12019 /* Note that start_display will handle the case that the
12020 line starting at tlbufpos is a continuation line. */
12021 start_display (&it, w, tlbufpos);
12022
12023 /* Implementation note: It this still necessary? */
12024 if (it.current_x != this_line_start_x)
12025 goto cancel;
12026
12027 TRACE ((stderr, "trying display optimization 1\n"));
12028 w->cursor.vpos = -1;
12029 overlay_arrow_seen = 0;
12030 it.vpos = this_line_vpos;
12031 it.current_y = this_line_y;
12032 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12033 display_line (&it);
12034
12035 /* If line contains point, is not continued,
12036 and ends at same distance from eob as before, we win. */
12037 if (w->cursor.vpos >= 0
12038 /* Line is not continued, otherwise this_line_start_pos
12039 would have been set to 0 in display_line. */
12040 && CHARPOS (this_line_start_pos)
12041 /* Line ends as before. */
12042 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12043 /* Line has same height as before. Otherwise other lines
12044 would have to be shifted up or down. */
12045 && this_line_pixel_height == line_height_before)
12046 {
12047 /* If this is not the window's last line, we must adjust
12048 the charstarts of the lines below. */
12049 if (it.current_y < it.last_visible_y)
12050 {
12051 struct glyph_row *row
12052 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12053 int delta, delta_bytes;
12054
12055 /* We used to distinguish between two cases here,
12056 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12057 when the line ends in a newline or the end of the
12058 buffer's accessible portion. But both cases did
12059 the same, so they were collapsed. */
12060 delta = (Z
12061 - CHARPOS (tlendpos)
12062 - MATRIX_ROW_START_CHARPOS (row));
12063 delta_bytes = (Z_BYTE
12064 - BYTEPOS (tlendpos)
12065 - MATRIX_ROW_START_BYTEPOS (row));
12066
12067 increment_matrix_positions (w->current_matrix,
12068 this_line_vpos + 1,
12069 w->current_matrix->nrows,
12070 delta, delta_bytes);
12071 }
12072
12073 /* If this row displays text now but previously didn't,
12074 or vice versa, w->window_end_vpos may have to be
12075 adjusted. */
12076 if ((it.glyph_row - 1)->displays_text_p)
12077 {
12078 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12079 XSETINT (w->window_end_vpos, this_line_vpos);
12080 }
12081 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12082 && this_line_vpos > 0)
12083 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12084 w->window_end_valid = Qnil;
12085
12086 /* Update hint: No need to try to scroll in update_window. */
12087 w->desired_matrix->no_scrolling_p = 1;
12088
12089 #if GLYPH_DEBUG
12090 *w->desired_matrix->method = 0;
12091 debug_method_add (w, "optimization 1");
12092 #endif
12093 #ifdef HAVE_WINDOW_SYSTEM
12094 update_window_fringes (w, 0);
12095 #endif
12096 goto update;
12097 }
12098 else
12099 goto cancel;
12100 }
12101 else if (/* Cursor position hasn't changed. */
12102 PT == XFASTINT (w->last_point)
12103 /* Make sure the cursor was last displayed
12104 in this window. Otherwise we have to reposition it. */
12105 && 0 <= w->cursor.vpos
12106 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12107 {
12108 if (!must_finish)
12109 {
12110 do_pending_window_change (1);
12111
12112 /* We used to always goto end_of_redisplay here, but this
12113 isn't enough if we have a blinking cursor. */
12114 if (w->cursor_off_p == w->last_cursor_off_p)
12115 goto end_of_redisplay;
12116 }
12117 goto update;
12118 }
12119 /* If highlighting the region, or if the cursor is in the echo area,
12120 then we can't just move the cursor. */
12121 else if (! (!NILP (Vtransient_mark_mode)
12122 && !NILP (current_buffer->mark_active))
12123 && (EQ (selected_window, current_buffer->last_selected_window)
12124 || highlight_nonselected_windows)
12125 && NILP (w->region_showing)
12126 && NILP (Vshow_trailing_whitespace)
12127 && !cursor_in_echo_area)
12128 {
12129 struct it it;
12130 struct glyph_row *row;
12131
12132 /* Skip from tlbufpos to PT and see where it is. Note that
12133 PT may be in invisible text. If so, we will end at the
12134 next visible position. */
12135 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12136 NULL, DEFAULT_FACE_ID);
12137 it.current_x = this_line_start_x;
12138 it.current_y = this_line_y;
12139 it.vpos = this_line_vpos;
12140
12141 /* The call to move_it_to stops in front of PT, but
12142 moves over before-strings. */
12143 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12144
12145 if (it.vpos == this_line_vpos
12146 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12147 row->enabled_p))
12148 {
12149 xassert (this_line_vpos == it.vpos);
12150 xassert (this_line_y == it.current_y);
12151 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12152 #if GLYPH_DEBUG
12153 *w->desired_matrix->method = 0;
12154 debug_method_add (w, "optimization 3");
12155 #endif
12156 goto update;
12157 }
12158 else
12159 goto cancel;
12160 }
12161
12162 cancel:
12163 /* Text changed drastically or point moved off of line. */
12164 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12165 }
12166
12167 CHARPOS (this_line_start_pos) = 0;
12168 consider_all_windows_p |= buffer_shared > 1;
12169 ++clear_face_cache_count;
12170 #ifdef HAVE_WINDOW_SYSTEM
12171 ++clear_image_cache_count;
12172 #endif
12173
12174 /* Build desired matrices, and update the display. If
12175 consider_all_windows_p is non-zero, do it for all windows on all
12176 frames. Otherwise do it for selected_window, only. */
12177
12178 if (consider_all_windows_p)
12179 {
12180 Lisp_Object tail, frame;
12181
12182 FOR_EACH_FRAME (tail, frame)
12183 XFRAME (frame)->updated_p = 0;
12184
12185 /* Recompute # windows showing selected buffer. This will be
12186 incremented each time such a window is displayed. */
12187 buffer_shared = 0;
12188
12189 FOR_EACH_FRAME (tail, frame)
12190 {
12191 struct frame *f = XFRAME (frame);
12192
12193 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12194 {
12195 if (! EQ (frame, selected_frame))
12196 /* Select the frame, for the sake of frame-local
12197 variables. */
12198 select_frame_for_redisplay (frame);
12199
12200 /* Mark all the scroll bars to be removed; we'll redeem
12201 the ones we want when we redisplay their windows. */
12202 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12203 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12204
12205 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12206 redisplay_windows (FRAME_ROOT_WINDOW (f));
12207
12208 /* The X error handler may have deleted that frame. */
12209 if (!FRAME_LIVE_P (f))
12210 continue;
12211
12212 /* Any scroll bars which redisplay_windows should have
12213 nuked should now go away. */
12214 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12215 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12216
12217 /* If fonts changed, display again. */
12218 /* ??? rms: I suspect it is a mistake to jump all the way
12219 back to retry here. It should just retry this frame. */
12220 if (fonts_changed_p)
12221 goto retry;
12222
12223 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12224 {
12225 /* See if we have to hscroll. */
12226 if (!f->already_hscrolled_p)
12227 {
12228 f->already_hscrolled_p = 1;
12229 if (hscroll_windows (f->root_window))
12230 goto retry;
12231 }
12232
12233 /* Prevent various kinds of signals during display
12234 update. stdio is not robust about handling
12235 signals, which can cause an apparent I/O
12236 error. */
12237 if (interrupt_input)
12238 unrequest_sigio ();
12239 STOP_POLLING;
12240
12241 /* Update the display. */
12242 set_window_update_flags (XWINDOW (f->root_window), 1);
12243 pause |= update_frame (f, 0, 0);
12244 f->updated_p = 1;
12245 }
12246 }
12247 }
12248
12249 if (!EQ (old_frame, selected_frame)
12250 && FRAME_LIVE_P (XFRAME (old_frame)))
12251 /* We played a bit fast-and-loose above and allowed selected_frame
12252 and selected_window to be temporarily out-of-sync but let's make
12253 sure this stays contained. */
12254 select_frame_for_redisplay (old_frame);
12255 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12256
12257 if (!pause)
12258 {
12259 /* Do the mark_window_display_accurate after all windows have
12260 been redisplayed because this call resets flags in buffers
12261 which are needed for proper redisplay. */
12262 FOR_EACH_FRAME (tail, frame)
12263 {
12264 struct frame *f = XFRAME (frame);
12265 if (f->updated_p)
12266 {
12267 mark_window_display_accurate (f->root_window, 1);
12268 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12269 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12270 }
12271 }
12272 }
12273 }
12274 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12275 {
12276 Lisp_Object mini_window;
12277 struct frame *mini_frame;
12278
12279 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12280 /* Use list_of_error, not Qerror, so that
12281 we catch only errors and don't run the debugger. */
12282 internal_condition_case_1 (redisplay_window_1, selected_window,
12283 list_of_error,
12284 redisplay_window_error);
12285
12286 /* Compare desired and current matrices, perform output. */
12287
12288 update:
12289 /* If fonts changed, display again. */
12290 if (fonts_changed_p)
12291 goto retry;
12292
12293 /* Prevent various kinds of signals during display update.
12294 stdio is not robust about handling signals,
12295 which can cause an apparent I/O error. */
12296 if (interrupt_input)
12297 unrequest_sigio ();
12298 STOP_POLLING;
12299
12300 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12301 {
12302 if (hscroll_windows (selected_window))
12303 goto retry;
12304
12305 XWINDOW (selected_window)->must_be_updated_p = 1;
12306 pause = update_frame (sf, 0, 0);
12307 }
12308
12309 /* We may have called echo_area_display at the top of this
12310 function. If the echo area is on another frame, that may
12311 have put text on a frame other than the selected one, so the
12312 above call to update_frame would not have caught it. Catch
12313 it here. */
12314 mini_window = FRAME_MINIBUF_WINDOW (sf);
12315 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12316
12317 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12318 {
12319 XWINDOW (mini_window)->must_be_updated_p = 1;
12320 pause |= update_frame (mini_frame, 0, 0);
12321 if (!pause && hscroll_windows (mini_window))
12322 goto retry;
12323 }
12324 }
12325
12326 /* If display was paused because of pending input, make sure we do a
12327 thorough update the next time. */
12328 if (pause)
12329 {
12330 /* Prevent the optimization at the beginning of
12331 redisplay_internal that tries a single-line update of the
12332 line containing the cursor in the selected window. */
12333 CHARPOS (this_line_start_pos) = 0;
12334
12335 /* Let the overlay arrow be updated the next time. */
12336 update_overlay_arrows (0);
12337
12338 /* If we pause after scrolling, some rows in the current
12339 matrices of some windows are not valid. */
12340 if (!WINDOW_FULL_WIDTH_P (w)
12341 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12342 update_mode_lines = 1;
12343 }
12344 else
12345 {
12346 if (!consider_all_windows_p)
12347 {
12348 /* This has already been done above if
12349 consider_all_windows_p is set. */
12350 mark_window_display_accurate_1 (w, 1);
12351
12352 /* Say overlay arrows are up to date. */
12353 update_overlay_arrows (1);
12354
12355 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12356 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12357 }
12358
12359 update_mode_lines = 0;
12360 windows_or_buffers_changed = 0;
12361 cursor_type_changed = 0;
12362 }
12363
12364 /* Start SIGIO interrupts coming again. Having them off during the
12365 code above makes it less likely one will discard output, but not
12366 impossible, since there might be stuff in the system buffer here.
12367 But it is much hairier to try to do anything about that. */
12368 if (interrupt_input)
12369 request_sigio ();
12370 RESUME_POLLING;
12371
12372 /* If a frame has become visible which was not before, redisplay
12373 again, so that we display it. Expose events for such a frame
12374 (which it gets when becoming visible) don't call the parts of
12375 redisplay constructing glyphs, so simply exposing a frame won't
12376 display anything in this case. So, we have to display these
12377 frames here explicitly. */
12378 if (!pause)
12379 {
12380 Lisp_Object tail, frame;
12381 int new_count = 0;
12382
12383 FOR_EACH_FRAME (tail, frame)
12384 {
12385 int this_is_visible = 0;
12386
12387 if (XFRAME (frame)->visible)
12388 this_is_visible = 1;
12389 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12390 if (XFRAME (frame)->visible)
12391 this_is_visible = 1;
12392
12393 if (this_is_visible)
12394 new_count++;
12395 }
12396
12397 if (new_count != number_of_visible_frames)
12398 windows_or_buffers_changed++;
12399 }
12400
12401 /* Change frame size now if a change is pending. */
12402 do_pending_window_change (1);
12403
12404 /* If we just did a pending size change, or have additional
12405 visible frames, redisplay again. */
12406 if (windows_or_buffers_changed && !pause)
12407 goto retry;
12408
12409 /* Clear the face cache eventually. */
12410 if (consider_all_windows_p)
12411 {
12412 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12413 {
12414 clear_face_cache (0);
12415 clear_face_cache_count = 0;
12416 }
12417 #ifdef HAVE_WINDOW_SYSTEM
12418 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12419 {
12420 clear_image_caches (Qnil);
12421 clear_image_cache_count = 0;
12422 }
12423 #endif /* HAVE_WINDOW_SYSTEM */
12424 }
12425
12426 end_of_redisplay:
12427 unbind_to (count, Qnil);
12428 RESUME_POLLING;
12429 }
12430
12431
12432 /* Redisplay, but leave alone any recent echo area message unless
12433 another message has been requested in its place.
12434
12435 This is useful in situations where you need to redisplay but no
12436 user action has occurred, making it inappropriate for the message
12437 area to be cleared. See tracking_off and
12438 wait_reading_process_output for examples of these situations.
12439
12440 FROM_WHERE is an integer saying from where this function was
12441 called. This is useful for debugging. */
12442
12443 void
12444 redisplay_preserve_echo_area (from_where)
12445 int from_where;
12446 {
12447 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12448
12449 if (!NILP (echo_area_buffer[1]))
12450 {
12451 /* We have a previously displayed message, but no current
12452 message. Redisplay the previous message. */
12453 display_last_displayed_message_p = 1;
12454 redisplay_internal (1);
12455 display_last_displayed_message_p = 0;
12456 }
12457 else
12458 redisplay_internal (1);
12459
12460 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12461 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12462 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12463 }
12464
12465
12466 /* Function registered with record_unwind_protect in
12467 redisplay_internal. Reset redisplaying_p to the value it had
12468 before redisplay_internal was called, and clear
12469 prevent_freeing_realized_faces_p. It also selects the previously
12470 selected frame, unless it has been deleted (by an X connection
12471 failure during redisplay, for example). */
12472
12473 static Lisp_Object
12474 unwind_redisplay (val)
12475 Lisp_Object val;
12476 {
12477 Lisp_Object old_redisplaying_p, old_frame;
12478
12479 old_redisplaying_p = XCAR (val);
12480 redisplaying_p = XFASTINT (old_redisplaying_p);
12481 old_frame = XCDR (val);
12482 if (! EQ (old_frame, selected_frame)
12483 && FRAME_LIVE_P (XFRAME (old_frame)))
12484 select_frame_for_redisplay (old_frame);
12485 return Qnil;
12486 }
12487
12488
12489 /* Mark the display of window W as accurate or inaccurate. If
12490 ACCURATE_P is non-zero mark display of W as accurate. If
12491 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12492 redisplay_internal is called. */
12493
12494 static void
12495 mark_window_display_accurate_1 (w, accurate_p)
12496 struct window *w;
12497 int accurate_p;
12498 {
12499 if (BUFFERP (w->buffer))
12500 {
12501 struct buffer *b = XBUFFER (w->buffer);
12502
12503 w->last_modified
12504 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12505 w->last_overlay_modified
12506 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12507 w->last_had_star
12508 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12509
12510 if (accurate_p)
12511 {
12512 b->clip_changed = 0;
12513 b->prevent_redisplay_optimizations_p = 0;
12514
12515 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12516 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12517 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12518 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12519
12520 w->current_matrix->buffer = b;
12521 w->current_matrix->begv = BUF_BEGV (b);
12522 w->current_matrix->zv = BUF_ZV (b);
12523
12524 w->last_cursor = w->cursor;
12525 w->last_cursor_off_p = w->cursor_off_p;
12526
12527 if (w == XWINDOW (selected_window))
12528 w->last_point = make_number (BUF_PT (b));
12529 else
12530 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12531 }
12532 }
12533
12534 if (accurate_p)
12535 {
12536 w->window_end_valid = w->buffer;
12537 w->update_mode_line = Qnil;
12538 }
12539 }
12540
12541
12542 /* Mark the display of windows in the window tree rooted at WINDOW as
12543 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12544 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12545 be redisplayed the next time redisplay_internal is called. */
12546
12547 void
12548 mark_window_display_accurate (window, accurate_p)
12549 Lisp_Object window;
12550 int accurate_p;
12551 {
12552 struct window *w;
12553
12554 for (; !NILP (window); window = w->next)
12555 {
12556 w = XWINDOW (window);
12557 mark_window_display_accurate_1 (w, accurate_p);
12558
12559 if (!NILP (w->vchild))
12560 mark_window_display_accurate (w->vchild, accurate_p);
12561 if (!NILP (w->hchild))
12562 mark_window_display_accurate (w->hchild, accurate_p);
12563 }
12564
12565 if (accurate_p)
12566 {
12567 update_overlay_arrows (1);
12568 }
12569 else
12570 {
12571 /* Force a thorough redisplay the next time by setting
12572 last_arrow_position and last_arrow_string to t, which is
12573 unequal to any useful value of Voverlay_arrow_... */
12574 update_overlay_arrows (-1);
12575 }
12576 }
12577
12578
12579 /* Return value in display table DP (Lisp_Char_Table *) for character
12580 C. Since a display table doesn't have any parent, we don't have to
12581 follow parent. Do not call this function directly but use the
12582 macro DISP_CHAR_VECTOR. */
12583
12584 Lisp_Object
12585 disp_char_vector (dp, c)
12586 struct Lisp_Char_Table *dp;
12587 int c;
12588 {
12589 Lisp_Object val;
12590
12591 if (ASCII_CHAR_P (c))
12592 {
12593 val = dp->ascii;
12594 if (SUB_CHAR_TABLE_P (val))
12595 val = XSUB_CHAR_TABLE (val)->contents[c];
12596 }
12597 else
12598 {
12599 Lisp_Object table;
12600
12601 XSETCHAR_TABLE (table, dp);
12602 val = char_table_ref (table, c);
12603 }
12604 if (NILP (val))
12605 val = dp->defalt;
12606 return val;
12607 }
12608
12609
12610 \f
12611 /***********************************************************************
12612 Window Redisplay
12613 ***********************************************************************/
12614
12615 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12616
12617 static void
12618 redisplay_windows (window)
12619 Lisp_Object window;
12620 {
12621 while (!NILP (window))
12622 {
12623 struct window *w = XWINDOW (window);
12624
12625 if (!NILP (w->hchild))
12626 redisplay_windows (w->hchild);
12627 else if (!NILP (w->vchild))
12628 redisplay_windows (w->vchild);
12629 else if (!NILP (w->buffer))
12630 {
12631 displayed_buffer = XBUFFER (w->buffer);
12632 /* Use list_of_error, not Qerror, so that
12633 we catch only errors and don't run the debugger. */
12634 internal_condition_case_1 (redisplay_window_0, window,
12635 list_of_error,
12636 redisplay_window_error);
12637 }
12638
12639 window = w->next;
12640 }
12641 }
12642
12643 static Lisp_Object
12644 redisplay_window_error ()
12645 {
12646 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12647 return Qnil;
12648 }
12649
12650 static Lisp_Object
12651 redisplay_window_0 (window)
12652 Lisp_Object window;
12653 {
12654 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12655 redisplay_window (window, 0);
12656 return Qnil;
12657 }
12658
12659 static Lisp_Object
12660 redisplay_window_1 (window)
12661 Lisp_Object window;
12662 {
12663 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12664 redisplay_window (window, 1);
12665 return Qnil;
12666 }
12667 \f
12668
12669 /* Increment GLYPH until it reaches END or CONDITION fails while
12670 adding (GLYPH)->pixel_width to X. */
12671
12672 #define SKIP_GLYPHS(glyph, end, x, condition) \
12673 do \
12674 { \
12675 (x) += (glyph)->pixel_width; \
12676 ++(glyph); \
12677 } \
12678 while ((glyph) < (end) && (condition))
12679
12680
12681 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12682 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12683 which positions recorded in ROW differ from current buffer
12684 positions.
12685
12686 Return 0 if cursor is not on this row, 1 otherwise. */
12687
12688 int
12689 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12690 struct window *w;
12691 struct glyph_row *row;
12692 struct glyph_matrix *matrix;
12693 int delta, delta_bytes, dy, dvpos;
12694 {
12695 struct glyph *glyph = row->glyphs[TEXT_AREA];
12696 struct glyph *end = glyph + row->used[TEXT_AREA];
12697 struct glyph *cursor = NULL;
12698 /* The last known character position in row. */
12699 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12700 int x = row->x;
12701 EMACS_INT pt_old = PT - delta;
12702 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12703 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12704 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12705 /* A glyph beyond the edge of TEXT_AREA which we should never
12706 touch. */
12707 struct glyph *glyphs_end = end;
12708 /* Non-zero means we've found a match for cursor position, but that
12709 glyph has the avoid_cursor_p flag set. */
12710 int match_with_avoid_cursor = 0;
12711 /* Non-zero means we've seen at least one glyph that came from a
12712 display string. */
12713 int string_seen = 0;
12714 /* Largest buffer position seen so far during scan of glyph row. */
12715 EMACS_INT bpos_max = last_pos;
12716 /* Last buffer position covered by an overlay string with an integer
12717 `cursor' property. */
12718 EMACS_INT bpos_covered = 0;
12719
12720 /* Skip over glyphs not having an object at the start and the end of
12721 the row. These are special glyphs like truncation marks on
12722 terminal frames. */
12723 if (row->displays_text_p)
12724 {
12725 if (!row->reversed_p)
12726 {
12727 while (glyph < end
12728 && INTEGERP (glyph->object)
12729 && glyph->charpos < 0)
12730 {
12731 x += glyph->pixel_width;
12732 ++glyph;
12733 }
12734 while (end > glyph
12735 && INTEGERP ((end - 1)->object)
12736 /* CHARPOS is zero for blanks and stretch glyphs
12737 inserted by extend_face_to_end_of_line. */
12738 && (end - 1)->charpos <= 0)
12739 --end;
12740 glyph_before = glyph - 1;
12741 glyph_after = end;
12742 }
12743 else
12744 {
12745 struct glyph *g;
12746
12747 /* If the glyph row is reversed, we need to process it from back
12748 to front, so swap the edge pointers. */
12749 glyphs_end = end = glyph - 1;
12750 glyph += row->used[TEXT_AREA] - 1;
12751
12752 while (glyph > end + 1
12753 && INTEGERP (glyph->object)
12754 && glyph->charpos < 0)
12755 {
12756 --glyph;
12757 x -= glyph->pixel_width;
12758 }
12759 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12760 --glyph;
12761 /* By default, in reversed rows we put the cursor on the
12762 rightmost (first in the reading order) glyph. */
12763 for (g = end + 1; g < glyph; g++)
12764 x += g->pixel_width;
12765 while (end < glyph
12766 && INTEGERP ((end + 1)->object)
12767 && (end + 1)->charpos <= 0)
12768 ++end;
12769 glyph_before = glyph + 1;
12770 glyph_after = end;
12771 }
12772 }
12773 else if (row->reversed_p)
12774 {
12775 /* In R2L rows that don't display text, put the cursor on the
12776 rightmost glyph. Case in point: an empty last line that is
12777 part of an R2L paragraph. */
12778 cursor = end - 1;
12779 x = -1; /* will be computed below, at label compute_x */
12780 }
12781
12782 /* Step 1: Try to find the glyph whose character position
12783 corresponds to point. If that's not possible, find 2 glyphs
12784 whose character positions are the closest to point, one before
12785 point, the other after it. */
12786 if (!row->reversed_p)
12787 while (/* not marched to end of glyph row */
12788 glyph < end
12789 /* glyph was not inserted by redisplay for internal purposes */
12790 && !INTEGERP (glyph->object))
12791 {
12792 if (BUFFERP (glyph->object))
12793 {
12794 EMACS_INT dpos = glyph->charpos - pt_old;
12795
12796 if (glyph->charpos > bpos_max)
12797 bpos_max = glyph->charpos;
12798 if (!glyph->avoid_cursor_p)
12799 {
12800 /* If we hit point, we've found the glyph on which to
12801 display the cursor. */
12802 if (dpos == 0)
12803 {
12804 match_with_avoid_cursor = 0;
12805 break;
12806 }
12807 /* See if we've found a better approximation to
12808 POS_BEFORE or to POS_AFTER. Note that we want the
12809 first (leftmost) glyph of all those that are the
12810 closest from below, and the last (rightmost) of all
12811 those from above. */
12812 if (0 > dpos && dpos > pos_before - pt_old)
12813 {
12814 pos_before = glyph->charpos;
12815 glyph_before = glyph;
12816 }
12817 else if (0 < dpos && dpos <= pos_after - pt_old)
12818 {
12819 pos_after = glyph->charpos;
12820 glyph_after = glyph;
12821 }
12822 }
12823 else if (dpos == 0)
12824 match_with_avoid_cursor = 1;
12825 }
12826 else if (STRINGP (glyph->object))
12827 {
12828 Lisp_Object chprop;
12829 int glyph_pos = glyph->charpos;
12830
12831 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12832 glyph->object);
12833 if (INTEGERP (chprop))
12834 {
12835 bpos_covered = bpos_max + XINT (chprop);
12836 /* If the `cursor' property covers buffer positions up
12837 to and including point, we should display cursor on
12838 this glyph. Note that overlays and text properties
12839 with string values stop bidi reordering, so every
12840 buffer position to the left of the string is always
12841 smaller than any position to the right of the
12842 string. Therefore, if a `cursor' property on one
12843 of the string's characters has an integer value, we
12844 will break out of the loop below _before_ we get to
12845 the position match above. IOW, integer values of
12846 the `cursor' property override the "exact match for
12847 point" strategy of positioning the cursor. */
12848 /* Implementation note: bpos_max == pt_old when, e.g.,
12849 we are in an empty line, where bpos_max is set to
12850 MATRIX_ROW_START_CHARPOS, see above. */
12851 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12852 {
12853 cursor = glyph;
12854 break;
12855 }
12856 }
12857
12858 string_seen = 1;
12859 }
12860 x += glyph->pixel_width;
12861 ++glyph;
12862 }
12863 else if (glyph > end) /* row is reversed */
12864 while (!INTEGERP (glyph->object))
12865 {
12866 if (BUFFERP (glyph->object))
12867 {
12868 EMACS_INT dpos = glyph->charpos - pt_old;
12869
12870 if (glyph->charpos > bpos_max)
12871 bpos_max = glyph->charpos;
12872 if (!glyph->avoid_cursor_p)
12873 {
12874 if (dpos == 0)
12875 {
12876 match_with_avoid_cursor = 0;
12877 break;
12878 }
12879 if (0 > dpos && dpos > pos_before - pt_old)
12880 {
12881 pos_before = glyph->charpos;
12882 glyph_before = glyph;
12883 }
12884 else if (0 < dpos && dpos <= pos_after - pt_old)
12885 {
12886 pos_after = glyph->charpos;
12887 glyph_after = glyph;
12888 }
12889 }
12890 else if (dpos == 0)
12891 match_with_avoid_cursor = 1;
12892 }
12893 else if (STRINGP (glyph->object))
12894 {
12895 Lisp_Object chprop;
12896 int glyph_pos = glyph->charpos;
12897
12898 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12899 glyph->object);
12900 if (INTEGERP (chprop))
12901 {
12902 bpos_covered = bpos_max + XINT (chprop);
12903 /* If the `cursor' property covers buffer positions up
12904 to and including point, we should display cursor on
12905 this glyph. */
12906 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12907 {
12908 cursor = glyph;
12909 break;
12910 }
12911 }
12912 string_seen = 1;
12913 }
12914 --glyph;
12915 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12916 {
12917 x--; /* can't use any pixel_width */
12918 break;
12919 }
12920 x -= glyph->pixel_width;
12921 }
12922
12923 /* Step 2: If we didn't find an exact match for point, we need to
12924 look for a proper place to put the cursor among glyphs between
12925 GLYPH_BEFORE and GLYPH_AFTER. */
12926 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12927 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12928 && bpos_covered < pt_old)
12929 {
12930 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12931 {
12932 EMACS_INT ellipsis_pos;
12933
12934 /* Scan back over the ellipsis glyphs. */
12935 if (!row->reversed_p)
12936 {
12937 ellipsis_pos = (glyph - 1)->charpos;
12938 while (glyph > row->glyphs[TEXT_AREA]
12939 && (glyph - 1)->charpos == ellipsis_pos)
12940 glyph--, x -= glyph->pixel_width;
12941 /* That loop always goes one position too far, including
12942 the glyph before the ellipsis. So scan forward over
12943 that one. */
12944 x += glyph->pixel_width;
12945 glyph++;
12946 }
12947 else /* row is reversed */
12948 {
12949 ellipsis_pos = (glyph + 1)->charpos;
12950 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12951 && (glyph + 1)->charpos == ellipsis_pos)
12952 glyph++, x += glyph->pixel_width;
12953 x -= glyph->pixel_width;
12954 glyph--;
12955 }
12956 }
12957 else if (match_with_avoid_cursor
12958 /* zero-width characters produce no glyphs */
12959 || ((row->reversed_p
12960 ? glyph_after > glyphs_end
12961 : glyph_after < glyphs_end)
12962 && eabs (glyph_after - glyph_before) == 1))
12963 {
12964 cursor = glyph_after;
12965 x = -1;
12966 }
12967 else if (string_seen)
12968 {
12969 int incr = row->reversed_p ? -1 : +1;
12970
12971 /* Need to find the glyph that came out of a string which is
12972 present at point. That glyph is somewhere between
12973 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12974 positioned between POS_BEFORE and POS_AFTER in the
12975 buffer. */
12976 struct glyph *stop = glyph_after;
12977 EMACS_INT pos = pos_before;
12978
12979 x = -1;
12980 for (glyph = glyph_before + incr;
12981 row->reversed_p ? glyph > stop : glyph < stop; )
12982 {
12983
12984 /* Any glyphs that come from the buffer are here because
12985 of bidi reordering. Skip them, and only pay
12986 attention to glyphs that came from some string. */
12987 if (STRINGP (glyph->object))
12988 {
12989 Lisp_Object str;
12990 EMACS_INT tem;
12991
12992 str = glyph->object;
12993 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12994 if (tem == 0 /* from overlay */
12995 || pos <= tem)
12996 {
12997 /* If the string from which this glyph came is
12998 found in the buffer at point, then we've
12999 found the glyph we've been looking for. If
13000 it comes from an overlay (tem == 0), and it
13001 has the `cursor' property on one of its
13002 glyphs, record that glyph as a candidate for
13003 displaying the cursor. (As in the
13004 unidirectional version, we will display the
13005 cursor on the last candidate we find.) */
13006 if (tem == 0 || tem == pt_old)
13007 {
13008 /* The glyphs from this string could have
13009 been reordered. Find the one with the
13010 smallest string position. Or there could
13011 be a character in the string with the
13012 `cursor' property, which means display
13013 cursor on that character's glyph. */
13014 int strpos = glyph->charpos;
13015
13016 cursor = glyph;
13017 for (glyph += incr;
13018 EQ (glyph->object, str);
13019 glyph += incr)
13020 {
13021 Lisp_Object cprop;
13022 int gpos = glyph->charpos;
13023
13024 cprop = Fget_char_property (make_number (gpos),
13025 Qcursor,
13026 glyph->object);
13027 if (!NILP (cprop))
13028 {
13029 cursor = glyph;
13030 break;
13031 }
13032 if (glyph->charpos < strpos)
13033 {
13034 strpos = glyph->charpos;
13035 cursor = glyph;
13036 }
13037 }
13038
13039 if (tem == pt_old)
13040 goto compute_x;
13041 }
13042 if (tem)
13043 pos = tem + 1; /* don't find previous instances */
13044 }
13045 /* This string is not what we want; skip all of the
13046 glyphs that came from it. */
13047 do
13048 glyph += incr;
13049 while ((row->reversed_p ? glyph > stop : glyph < stop)
13050 && EQ (glyph->object, str));
13051 }
13052 else
13053 glyph += incr;
13054 }
13055
13056 /* If we reached the end of the line, and END was from a string,
13057 the cursor is not on this line. */
13058 if (glyph == end
13059 && STRINGP ((glyph - incr)->object)
13060 && row->continued_p)
13061 return 0;
13062 }
13063 }
13064
13065 compute_x:
13066 if (cursor != NULL)
13067 glyph = cursor;
13068 if (x < 0)
13069 {
13070 struct glyph *g;
13071
13072 /* Need to compute x that corresponds to GLYPH. */
13073 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13074 {
13075 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13076 abort ();
13077 x += g->pixel_width;
13078 }
13079 }
13080
13081 /* ROW could be part of a continued line, which, under bidi
13082 reordering, might have other rows whose start and end charpos
13083 occlude point. Only set w->cursor if we found a better
13084 approximation to the cursor position than we have from previously
13085 examined candidate rows belonging to the same continued line. */
13086 if (/* we already have a candidate row */
13087 w->cursor.vpos >= 0
13088 /* that candidate is not the row we are processing */
13089 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13090 /* the row we are processing is part of a continued line */
13091 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13092 /* Make sure cursor.vpos specifies a row whose start and end
13093 charpos occlude point. This is because some callers of this
13094 function leave cursor.vpos at the row where the cursor was
13095 displayed during the last redisplay cycle. */
13096 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13097 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13098 {
13099 struct glyph *g1 =
13100 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13101
13102 /* Don't consider glyphs that are outside TEXT_AREA. */
13103 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13104 return 0;
13105 /* Keep the candidate whose buffer position is the closest to
13106 point. */
13107 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13108 w->cursor.hpos >= 0
13109 && w->cursor.hpos < MATRIX_ROW_USED(matrix, w->cursor.vpos)
13110 && BUFFERP (g1->object)
13111 && (g1->charpos == pt_old /* an exact match always wins */
13112 || (BUFFERP (glyph->object)
13113 && eabs (g1->charpos - pt_old)
13114 < eabs (glyph->charpos - pt_old))))
13115 return 0;
13116 /* If this candidate gives an exact match, use that. */
13117 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13118 /* Otherwise, keep the candidate that comes from a row
13119 spanning less buffer positions. This may win when one or
13120 both candidate positions are on glyphs that came from
13121 display strings, for which we cannot compare buffer
13122 positions. */
13123 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13124 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13125 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13126 return 0;
13127 }
13128 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13129 w->cursor.x = x;
13130 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13131 w->cursor.y = row->y + dy;
13132
13133 if (w == XWINDOW (selected_window))
13134 {
13135 if (!row->continued_p
13136 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13137 && row->x == 0)
13138 {
13139 this_line_buffer = XBUFFER (w->buffer);
13140
13141 CHARPOS (this_line_start_pos)
13142 = MATRIX_ROW_START_CHARPOS (row) + delta;
13143 BYTEPOS (this_line_start_pos)
13144 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13145
13146 CHARPOS (this_line_end_pos)
13147 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13148 BYTEPOS (this_line_end_pos)
13149 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13150
13151 this_line_y = w->cursor.y;
13152 this_line_pixel_height = row->height;
13153 this_line_vpos = w->cursor.vpos;
13154 this_line_start_x = row->x;
13155 }
13156 else
13157 CHARPOS (this_line_start_pos) = 0;
13158 }
13159
13160 return 1;
13161 }
13162
13163
13164 /* Run window scroll functions, if any, for WINDOW with new window
13165 start STARTP. Sets the window start of WINDOW to that position.
13166
13167 We assume that the window's buffer is really current. */
13168
13169 static INLINE struct text_pos
13170 run_window_scroll_functions (window, startp)
13171 Lisp_Object window;
13172 struct text_pos startp;
13173 {
13174 struct window *w = XWINDOW (window);
13175 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13176
13177 if (current_buffer != XBUFFER (w->buffer))
13178 abort ();
13179
13180 if (!NILP (Vwindow_scroll_functions))
13181 {
13182 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13183 make_number (CHARPOS (startp)));
13184 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13185 /* In case the hook functions switch buffers. */
13186 if (current_buffer != XBUFFER (w->buffer))
13187 set_buffer_internal_1 (XBUFFER (w->buffer));
13188 }
13189
13190 return startp;
13191 }
13192
13193
13194 /* Make sure the line containing the cursor is fully visible.
13195 A value of 1 means there is nothing to be done.
13196 (Either the line is fully visible, or it cannot be made so,
13197 or we cannot tell.)
13198
13199 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13200 is higher than window.
13201
13202 A value of 0 means the caller should do scrolling
13203 as if point had gone off the screen. */
13204
13205 static int
13206 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13207 struct window *w;
13208 int force_p;
13209 int current_matrix_p;
13210 {
13211 struct glyph_matrix *matrix;
13212 struct glyph_row *row;
13213 int window_height;
13214
13215 if (!make_cursor_line_fully_visible_p)
13216 return 1;
13217
13218 /* It's not always possible to find the cursor, e.g, when a window
13219 is full of overlay strings. Don't do anything in that case. */
13220 if (w->cursor.vpos < 0)
13221 return 1;
13222
13223 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13224 row = MATRIX_ROW (matrix, w->cursor.vpos);
13225
13226 /* If the cursor row is not partially visible, there's nothing to do. */
13227 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13228 return 1;
13229
13230 /* If the row the cursor is in is taller than the window's height,
13231 it's not clear what to do, so do nothing. */
13232 window_height = window_box_height (w);
13233 if (row->height >= window_height)
13234 {
13235 if (!force_p || MINI_WINDOW_P (w)
13236 || w->vscroll || w->cursor.vpos == 0)
13237 return 1;
13238 }
13239 return 0;
13240 }
13241
13242
13243 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13244 non-zero means only WINDOW is redisplayed in redisplay_internal.
13245 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13246 in redisplay_window to bring a partially visible line into view in
13247 the case that only the cursor has moved.
13248
13249 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13250 last screen line's vertical height extends past the end of the screen.
13251
13252 Value is
13253
13254 1 if scrolling succeeded
13255
13256 0 if scrolling didn't find point.
13257
13258 -1 if new fonts have been loaded so that we must interrupt
13259 redisplay, adjust glyph matrices, and try again. */
13260
13261 enum
13262 {
13263 SCROLLING_SUCCESS,
13264 SCROLLING_FAILED,
13265 SCROLLING_NEED_LARGER_MATRICES
13266 };
13267
13268 static int
13269 try_scrolling (window, just_this_one_p, scroll_conservatively,
13270 scroll_step, temp_scroll_step, last_line_misfit)
13271 Lisp_Object window;
13272 int just_this_one_p;
13273 EMACS_INT scroll_conservatively, scroll_step;
13274 int temp_scroll_step;
13275 int last_line_misfit;
13276 {
13277 struct window *w = XWINDOW (window);
13278 struct frame *f = XFRAME (w->frame);
13279 struct text_pos pos, startp;
13280 struct it it;
13281 int this_scroll_margin, scroll_max, rc, height;
13282 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13283 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13284 Lisp_Object aggressive;
13285 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13286
13287 #if GLYPH_DEBUG
13288 debug_method_add (w, "try_scrolling");
13289 #endif
13290
13291 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13292
13293 /* Compute scroll margin height in pixels. We scroll when point is
13294 within this distance from the top or bottom of the window. */
13295 if (scroll_margin > 0)
13296 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13297 * FRAME_LINE_HEIGHT (f);
13298 else
13299 this_scroll_margin = 0;
13300
13301 /* Force scroll_conservatively to have a reasonable value, to avoid
13302 overflow while computing how much to scroll. Note that the user
13303 can supply scroll-conservatively equal to `most-positive-fixnum',
13304 which can be larger than INT_MAX. */
13305 if (scroll_conservatively > scroll_limit)
13306 {
13307 scroll_conservatively = scroll_limit;
13308 scroll_max = INT_MAX;
13309 }
13310 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13311 /* Compute how much we should try to scroll maximally to bring
13312 point into view. */
13313 scroll_max = (max (scroll_step,
13314 max (scroll_conservatively, temp_scroll_step))
13315 * FRAME_LINE_HEIGHT (f));
13316 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13317 || NUMBERP (current_buffer->scroll_up_aggressively))
13318 /* We're trying to scroll because of aggressive scrolling but no
13319 scroll_step is set. Choose an arbitrary one. */
13320 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13321 else
13322 scroll_max = 0;
13323
13324 too_near_end:
13325
13326 /* Decide whether to scroll down. */
13327 if (PT > CHARPOS (startp))
13328 {
13329 int scroll_margin_y;
13330
13331 /* Compute the pixel ypos of the scroll margin, then move it to
13332 either that ypos or PT, whichever comes first. */
13333 start_display (&it, w, startp);
13334 scroll_margin_y = it.last_visible_y - this_scroll_margin
13335 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13336 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13337 (MOVE_TO_POS | MOVE_TO_Y));
13338
13339 if (PT > CHARPOS (it.current.pos))
13340 {
13341 int y0 = line_bottom_y (&it);
13342
13343 /* Compute the distance from the scroll margin to PT
13344 (including the height of the cursor line). Moving the
13345 iterator unconditionally to PT can be slow if PT is far
13346 away, so stop 10 lines past the window bottom (is there a
13347 way to do the right thing quickly?). */
13348 move_it_to (&it, PT, -1,
13349 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13350 -1, MOVE_TO_POS | MOVE_TO_Y);
13351 dy = line_bottom_y (&it) - y0;
13352
13353 if (dy > scroll_max)
13354 return SCROLLING_FAILED;
13355
13356 scroll_down_p = 1;
13357 }
13358 }
13359
13360 if (scroll_down_p)
13361 {
13362 /* Point is in or below the bottom scroll margin, so move the
13363 window start down. If scrolling conservatively, move it just
13364 enough down to make point visible. If scroll_step is set,
13365 move it down by scroll_step. */
13366 if (scroll_conservatively)
13367 amount_to_scroll
13368 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13369 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13370 else if (scroll_step || temp_scroll_step)
13371 amount_to_scroll = scroll_max;
13372 else
13373 {
13374 aggressive = current_buffer->scroll_up_aggressively;
13375 height = WINDOW_BOX_TEXT_HEIGHT (w);
13376 if (NUMBERP (aggressive))
13377 {
13378 double float_amount = XFLOATINT (aggressive) * height;
13379 amount_to_scroll = float_amount;
13380 if (amount_to_scroll == 0 && float_amount > 0)
13381 amount_to_scroll = 1;
13382 }
13383 }
13384
13385 if (amount_to_scroll <= 0)
13386 return SCROLLING_FAILED;
13387
13388 start_display (&it, w, startp);
13389 move_it_vertically (&it, amount_to_scroll);
13390
13391 /* If STARTP is unchanged, move it down another screen line. */
13392 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13393 move_it_by_lines (&it, 1, 1);
13394 startp = it.current.pos;
13395 }
13396 else
13397 {
13398 struct text_pos scroll_margin_pos = startp;
13399
13400 /* See if point is inside the scroll margin at the top of the
13401 window. */
13402 if (this_scroll_margin)
13403 {
13404 start_display (&it, w, startp);
13405 move_it_vertically (&it, this_scroll_margin);
13406 scroll_margin_pos = it.current.pos;
13407 }
13408
13409 if (PT < CHARPOS (scroll_margin_pos))
13410 {
13411 /* Point is in the scroll margin at the top of the window or
13412 above what is displayed in the window. */
13413 int y0;
13414
13415 /* Compute the vertical distance from PT to the scroll
13416 margin position. Give up if distance is greater than
13417 scroll_max. */
13418 SET_TEXT_POS (pos, PT, PT_BYTE);
13419 start_display (&it, w, pos);
13420 y0 = it.current_y;
13421 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13422 it.last_visible_y, -1,
13423 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13424 dy = it.current_y - y0;
13425 if (dy > scroll_max)
13426 return SCROLLING_FAILED;
13427
13428 /* Compute new window start. */
13429 start_display (&it, w, startp);
13430
13431 if (scroll_conservatively)
13432 amount_to_scroll
13433 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13434 else if (scroll_step || temp_scroll_step)
13435 amount_to_scroll = scroll_max;
13436 else
13437 {
13438 aggressive = current_buffer->scroll_down_aggressively;
13439 height = WINDOW_BOX_TEXT_HEIGHT (w);
13440 if (NUMBERP (aggressive))
13441 {
13442 double float_amount = XFLOATINT (aggressive) * height;
13443 amount_to_scroll = float_amount;
13444 if (amount_to_scroll == 0 && float_amount > 0)
13445 amount_to_scroll = 1;
13446 }
13447 }
13448
13449 if (amount_to_scroll <= 0)
13450 return SCROLLING_FAILED;
13451
13452 move_it_vertically_backward (&it, amount_to_scroll);
13453 startp = it.current.pos;
13454 }
13455 }
13456
13457 /* Run window scroll functions. */
13458 startp = run_window_scroll_functions (window, startp);
13459
13460 /* Display the window. Give up if new fonts are loaded, or if point
13461 doesn't appear. */
13462 if (!try_window (window, startp, 0))
13463 rc = SCROLLING_NEED_LARGER_MATRICES;
13464 else if (w->cursor.vpos < 0)
13465 {
13466 clear_glyph_matrix (w->desired_matrix);
13467 rc = SCROLLING_FAILED;
13468 }
13469 else
13470 {
13471 /* Maybe forget recorded base line for line number display. */
13472 if (!just_this_one_p
13473 || current_buffer->clip_changed
13474 || BEG_UNCHANGED < CHARPOS (startp))
13475 w->base_line_number = Qnil;
13476
13477 /* If cursor ends up on a partially visible line,
13478 treat that as being off the bottom of the screen. */
13479 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13480 {
13481 clear_glyph_matrix (w->desired_matrix);
13482 ++extra_scroll_margin_lines;
13483 goto too_near_end;
13484 }
13485 rc = SCROLLING_SUCCESS;
13486 }
13487
13488 return rc;
13489 }
13490
13491
13492 /* Compute a suitable window start for window W if display of W starts
13493 on a continuation line. Value is non-zero if a new window start
13494 was computed.
13495
13496 The new window start will be computed, based on W's width, starting
13497 from the start of the continued line. It is the start of the
13498 screen line with the minimum distance from the old start W->start. */
13499
13500 static int
13501 compute_window_start_on_continuation_line (w)
13502 struct window *w;
13503 {
13504 struct text_pos pos, start_pos;
13505 int window_start_changed_p = 0;
13506
13507 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13508
13509 /* If window start is on a continuation line... Window start may be
13510 < BEGV in case there's invisible text at the start of the
13511 buffer (M-x rmail, for example). */
13512 if (CHARPOS (start_pos) > BEGV
13513 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13514 {
13515 struct it it;
13516 struct glyph_row *row;
13517
13518 /* Handle the case that the window start is out of range. */
13519 if (CHARPOS (start_pos) < BEGV)
13520 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13521 else if (CHARPOS (start_pos) > ZV)
13522 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13523
13524 /* Find the start of the continued line. This should be fast
13525 because scan_buffer is fast (newline cache). */
13526 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13527 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13528 row, DEFAULT_FACE_ID);
13529 reseat_at_previous_visible_line_start (&it);
13530
13531 /* If the line start is "too far" away from the window start,
13532 say it takes too much time to compute a new window start. */
13533 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13534 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13535 {
13536 int min_distance, distance;
13537
13538 /* Move forward by display lines to find the new window
13539 start. If window width was enlarged, the new start can
13540 be expected to be > the old start. If window width was
13541 decreased, the new window start will be < the old start.
13542 So, we're looking for the display line start with the
13543 minimum distance from the old window start. */
13544 pos = it.current.pos;
13545 min_distance = INFINITY;
13546 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13547 distance < min_distance)
13548 {
13549 min_distance = distance;
13550 pos = it.current.pos;
13551 move_it_by_lines (&it, 1, 0);
13552 }
13553
13554 /* Set the window start there. */
13555 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13556 window_start_changed_p = 1;
13557 }
13558 }
13559
13560 return window_start_changed_p;
13561 }
13562
13563
13564 /* Try cursor movement in case text has not changed in window WINDOW,
13565 with window start STARTP. Value is
13566
13567 CURSOR_MOVEMENT_SUCCESS if successful
13568
13569 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13570
13571 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13572 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13573 we want to scroll as if scroll-step were set to 1. See the code.
13574
13575 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13576 which case we have to abort this redisplay, and adjust matrices
13577 first. */
13578
13579 enum
13580 {
13581 CURSOR_MOVEMENT_SUCCESS,
13582 CURSOR_MOVEMENT_CANNOT_BE_USED,
13583 CURSOR_MOVEMENT_MUST_SCROLL,
13584 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13585 };
13586
13587 static int
13588 try_cursor_movement (window, startp, scroll_step)
13589 Lisp_Object window;
13590 struct text_pos startp;
13591 int *scroll_step;
13592 {
13593 struct window *w = XWINDOW (window);
13594 struct frame *f = XFRAME (w->frame);
13595 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13596
13597 #if GLYPH_DEBUG
13598 if (inhibit_try_cursor_movement)
13599 return rc;
13600 #endif
13601
13602 /* Handle case where text has not changed, only point, and it has
13603 not moved off the frame. */
13604 if (/* Point may be in this window. */
13605 PT >= CHARPOS (startp)
13606 /* Selective display hasn't changed. */
13607 && !current_buffer->clip_changed
13608 /* Function force-mode-line-update is used to force a thorough
13609 redisplay. It sets either windows_or_buffers_changed or
13610 update_mode_lines. So don't take a shortcut here for these
13611 cases. */
13612 && !update_mode_lines
13613 && !windows_or_buffers_changed
13614 && !cursor_type_changed
13615 /* Can't use this case if highlighting a region. When a
13616 region exists, cursor movement has to do more than just
13617 set the cursor. */
13618 && !(!NILP (Vtransient_mark_mode)
13619 && !NILP (current_buffer->mark_active))
13620 && NILP (w->region_showing)
13621 && NILP (Vshow_trailing_whitespace)
13622 /* Right after splitting windows, last_point may be nil. */
13623 && INTEGERP (w->last_point)
13624 /* This code is not used for mini-buffer for the sake of the case
13625 of redisplaying to replace an echo area message; since in
13626 that case the mini-buffer contents per se are usually
13627 unchanged. This code is of no real use in the mini-buffer
13628 since the handling of this_line_start_pos, etc., in redisplay
13629 handles the same cases. */
13630 && !EQ (window, minibuf_window)
13631 /* When splitting windows or for new windows, it happens that
13632 redisplay is called with a nil window_end_vpos or one being
13633 larger than the window. This should really be fixed in
13634 window.c. I don't have this on my list, now, so we do
13635 approximately the same as the old redisplay code. --gerd. */
13636 && INTEGERP (w->window_end_vpos)
13637 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13638 && (FRAME_WINDOW_P (f)
13639 || !overlay_arrow_in_current_buffer_p ()))
13640 {
13641 int this_scroll_margin, top_scroll_margin;
13642 struct glyph_row *row = NULL;
13643
13644 #if GLYPH_DEBUG
13645 debug_method_add (w, "cursor movement");
13646 #endif
13647
13648 /* Scroll if point within this distance from the top or bottom
13649 of the window. This is a pixel value. */
13650 if (scroll_margin > 0)
13651 {
13652 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13653 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13654 }
13655 else
13656 this_scroll_margin = 0;
13657
13658 top_scroll_margin = this_scroll_margin;
13659 if (WINDOW_WANTS_HEADER_LINE_P (w))
13660 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13661
13662 /* Start with the row the cursor was displayed during the last
13663 not paused redisplay. Give up if that row is not valid. */
13664 if (w->last_cursor.vpos < 0
13665 || w->last_cursor.vpos >= w->current_matrix->nrows)
13666 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13667 else
13668 {
13669 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13670 if (row->mode_line_p)
13671 ++row;
13672 if (!row->enabled_p)
13673 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13674 /* If rows are bidi-reordered, back up until we find a row
13675 that does not belong to a continuation line. This is
13676 because we must consider all rows of a continued line as
13677 candidates for cursor positioning, since row start and
13678 end positions change non-linearly with vertical position
13679 in such rows. */
13680 /* FIXME: Revisit this when glyph ``spilling'' in
13681 continuation lines' rows is implemented for
13682 bidi-reordered rows. */
13683 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13684 {
13685 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13686 {
13687 xassert (row->enabled_p);
13688 --row;
13689 /* If we hit the beginning of the displayed portion
13690 without finding the first row of a continued
13691 line, give up. */
13692 if (row <= w->current_matrix->rows)
13693 {
13694 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13695 break;
13696 }
13697
13698 }
13699 }
13700 }
13701
13702 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13703 {
13704 int scroll_p = 0;
13705 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13706
13707 if (PT > XFASTINT (w->last_point))
13708 {
13709 /* Point has moved forward. */
13710 while (MATRIX_ROW_END_CHARPOS (row) < PT
13711 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13712 {
13713 xassert (row->enabled_p);
13714 ++row;
13715 }
13716
13717 /* The end position of a row equals the start position
13718 of the next row. If PT is there, we would rather
13719 display it in the next line. */
13720 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13721 && MATRIX_ROW_END_CHARPOS (row) == PT
13722 && !cursor_row_p (w, row))
13723 ++row;
13724
13725 /* If within the scroll margin, scroll. Note that
13726 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13727 the next line would be drawn, and that
13728 this_scroll_margin can be zero. */
13729 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13730 || PT > MATRIX_ROW_END_CHARPOS (row)
13731 /* Line is completely visible last line in window
13732 and PT is to be set in the next line. */
13733 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13734 && PT == MATRIX_ROW_END_CHARPOS (row)
13735 && !row->ends_at_zv_p
13736 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13737 scroll_p = 1;
13738 }
13739 else if (PT < XFASTINT (w->last_point))
13740 {
13741 /* Cursor has to be moved backward. Note that PT >=
13742 CHARPOS (startp) because of the outer if-statement. */
13743 while (!row->mode_line_p
13744 && (MATRIX_ROW_START_CHARPOS (row) > PT
13745 || (MATRIX_ROW_START_CHARPOS (row) == PT
13746 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13747 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13748 row > w->current_matrix->rows
13749 && (row-1)->ends_in_newline_from_string_p))))
13750 && (row->y > top_scroll_margin
13751 || CHARPOS (startp) == BEGV))
13752 {
13753 xassert (row->enabled_p);
13754 --row;
13755 }
13756
13757 /* Consider the following case: Window starts at BEGV,
13758 there is invisible, intangible text at BEGV, so that
13759 display starts at some point START > BEGV. It can
13760 happen that we are called with PT somewhere between
13761 BEGV and START. Try to handle that case. */
13762 if (row < w->current_matrix->rows
13763 || row->mode_line_p)
13764 {
13765 row = w->current_matrix->rows;
13766 if (row->mode_line_p)
13767 ++row;
13768 }
13769
13770 /* Due to newlines in overlay strings, we may have to
13771 skip forward over overlay strings. */
13772 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13773 && MATRIX_ROW_END_CHARPOS (row) == PT
13774 && !cursor_row_p (w, row))
13775 ++row;
13776
13777 /* If within the scroll margin, scroll. */
13778 if (row->y < top_scroll_margin
13779 && CHARPOS (startp) != BEGV)
13780 scroll_p = 1;
13781 }
13782 else
13783 {
13784 /* Cursor did not move. So don't scroll even if cursor line
13785 is partially visible, as it was so before. */
13786 rc = CURSOR_MOVEMENT_SUCCESS;
13787 }
13788
13789 if (PT < MATRIX_ROW_START_CHARPOS (row)
13790 || PT > MATRIX_ROW_END_CHARPOS (row))
13791 {
13792 /* if PT is not in the glyph row, give up. */
13793 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13794 }
13795 else if (rc != CURSOR_MOVEMENT_SUCCESS
13796 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13797 && make_cursor_line_fully_visible_p)
13798 {
13799 if (PT == MATRIX_ROW_END_CHARPOS (row)
13800 && !row->ends_at_zv_p
13801 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13802 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13803 else if (row->height > window_box_height (w))
13804 {
13805 /* If we end up in a partially visible line, let's
13806 make it fully visible, except when it's taller
13807 than the window, in which case we can't do much
13808 about it. */
13809 *scroll_step = 1;
13810 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13811 }
13812 else
13813 {
13814 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13815 if (!cursor_row_fully_visible_p (w, 0, 1))
13816 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13817 else
13818 rc = CURSOR_MOVEMENT_SUCCESS;
13819 }
13820 }
13821 else if (scroll_p)
13822 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13823 else if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13824 {
13825 /* With bidi-reordered rows, there could be more than
13826 one candidate row whose start and end positions
13827 occlude point. We need to let set_cursor_from_row
13828 find the best candidate. */
13829 /* FIXME: Revisit this when glyph ``spilling'' in
13830 continuation lines' rows is implemented for
13831 bidi-reordered rows. */
13832 int rv = 0;
13833
13834 do
13835 {
13836 rv |= set_cursor_from_row (w, row, w->current_matrix,
13837 0, 0, 0, 0);
13838 /* As soon as we've found the first suitable row
13839 whose ends_at_zv_p flag is set, we are done. */
13840 if (rv
13841 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13842 {
13843 rc = CURSOR_MOVEMENT_SUCCESS;
13844 break;
13845 }
13846 ++row;
13847 }
13848 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13849 && MATRIX_ROW_START_CHARPOS (row) <= PT
13850 && PT <= MATRIX_ROW_END_CHARPOS (row)
13851 && cursor_row_p (w, row));
13852 /* If we didn't find any candidate rows, or exited the
13853 loop before all the candidates were examined, signal
13854 to the caller that this method failed. */
13855 if (rc != CURSOR_MOVEMENT_SUCCESS
13856 && (!rv
13857 || (MATRIX_ROW_START_CHARPOS (row) <= PT
13858 && PT <= MATRIX_ROW_END_CHARPOS (row))))
13859 rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13860 else
13861 rc = CURSOR_MOVEMENT_SUCCESS;
13862 }
13863 else
13864 {
13865 do
13866 {
13867 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13868 {
13869 rc = CURSOR_MOVEMENT_SUCCESS;
13870 break;
13871 }
13872 ++row;
13873 }
13874 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13875 && MATRIX_ROW_START_CHARPOS (row) == PT
13876 && cursor_row_p (w, row));
13877 }
13878 }
13879 }
13880
13881 return rc;
13882 }
13883
13884 void
13885 set_vertical_scroll_bar (w)
13886 struct window *w;
13887 {
13888 int start, end, whole;
13889
13890 /* Calculate the start and end positions for the current window.
13891 At some point, it would be nice to choose between scrollbars
13892 which reflect the whole buffer size, with special markers
13893 indicating narrowing, and scrollbars which reflect only the
13894 visible region.
13895
13896 Note that mini-buffers sometimes aren't displaying any text. */
13897 if (!MINI_WINDOW_P (w)
13898 || (w == XWINDOW (minibuf_window)
13899 && NILP (echo_area_buffer[0])))
13900 {
13901 struct buffer *buf = XBUFFER (w->buffer);
13902 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13903 start = marker_position (w->start) - BUF_BEGV (buf);
13904 /* I don't think this is guaranteed to be right. For the
13905 moment, we'll pretend it is. */
13906 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13907
13908 if (end < start)
13909 end = start;
13910 if (whole < (end - start))
13911 whole = end - start;
13912 }
13913 else
13914 start = end = whole = 0;
13915
13916 /* Indicate what this scroll bar ought to be displaying now. */
13917 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13918 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13919 (w, end - start, whole, start);
13920 }
13921
13922
13923 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13924 selected_window is redisplayed.
13925
13926 We can return without actually redisplaying the window if
13927 fonts_changed_p is nonzero. In that case, redisplay_internal will
13928 retry. */
13929
13930 static void
13931 redisplay_window (window, just_this_one_p)
13932 Lisp_Object window;
13933 int just_this_one_p;
13934 {
13935 struct window *w = XWINDOW (window);
13936 struct frame *f = XFRAME (w->frame);
13937 struct buffer *buffer = XBUFFER (w->buffer);
13938 struct buffer *old = current_buffer;
13939 struct text_pos lpoint, opoint, startp;
13940 int update_mode_line;
13941 int tem;
13942 struct it it;
13943 /* Record it now because it's overwritten. */
13944 int current_matrix_up_to_date_p = 0;
13945 int used_current_matrix_p = 0;
13946 /* This is less strict than current_matrix_up_to_date_p.
13947 It indictes that the buffer contents and narrowing are unchanged. */
13948 int buffer_unchanged_p = 0;
13949 int temp_scroll_step = 0;
13950 int count = SPECPDL_INDEX ();
13951 int rc;
13952 int centering_position = -1;
13953 int last_line_misfit = 0;
13954 int beg_unchanged, end_unchanged;
13955
13956 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13957 opoint = lpoint;
13958
13959 /* W must be a leaf window here. */
13960 xassert (!NILP (w->buffer));
13961 #if GLYPH_DEBUG
13962 *w->desired_matrix->method = 0;
13963 #endif
13964
13965 restart:
13966 reconsider_clip_changes (w, buffer);
13967
13968 /* Has the mode line to be updated? */
13969 update_mode_line = (!NILP (w->update_mode_line)
13970 || update_mode_lines
13971 || buffer->clip_changed
13972 || buffer->prevent_redisplay_optimizations_p);
13973
13974 if (MINI_WINDOW_P (w))
13975 {
13976 if (w == XWINDOW (echo_area_window)
13977 && !NILP (echo_area_buffer[0]))
13978 {
13979 if (update_mode_line)
13980 /* We may have to update a tty frame's menu bar or a
13981 tool-bar. Example `M-x C-h C-h C-g'. */
13982 goto finish_menu_bars;
13983 else
13984 /* We've already displayed the echo area glyphs in this window. */
13985 goto finish_scroll_bars;
13986 }
13987 else if ((w != XWINDOW (minibuf_window)
13988 || minibuf_level == 0)
13989 /* When buffer is nonempty, redisplay window normally. */
13990 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13991 /* Quail displays non-mini buffers in minibuffer window.
13992 In that case, redisplay the window normally. */
13993 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13994 {
13995 /* W is a mini-buffer window, but it's not active, so clear
13996 it. */
13997 int yb = window_text_bottom_y (w);
13998 struct glyph_row *row;
13999 int y;
14000
14001 for (y = 0, row = w->desired_matrix->rows;
14002 y < yb;
14003 y += row->height, ++row)
14004 blank_row (w, row, y);
14005 goto finish_scroll_bars;
14006 }
14007
14008 clear_glyph_matrix (w->desired_matrix);
14009 }
14010
14011 /* Otherwise set up data on this window; select its buffer and point
14012 value. */
14013 /* Really select the buffer, for the sake of buffer-local
14014 variables. */
14015 set_buffer_internal_1 (XBUFFER (w->buffer));
14016
14017 current_matrix_up_to_date_p
14018 = (!NILP (w->window_end_valid)
14019 && !current_buffer->clip_changed
14020 && !current_buffer->prevent_redisplay_optimizations_p
14021 && XFASTINT (w->last_modified) >= MODIFF
14022 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14023
14024 /* Run the window-bottom-change-functions
14025 if it is possible that the text on the screen has changed
14026 (either due to modification of the text, or any other reason). */
14027 if (!current_matrix_up_to_date_p
14028 && !NILP (Vwindow_text_change_functions))
14029 {
14030 safe_run_hooks (Qwindow_text_change_functions);
14031 goto restart;
14032 }
14033
14034 beg_unchanged = BEG_UNCHANGED;
14035 end_unchanged = END_UNCHANGED;
14036
14037 SET_TEXT_POS (opoint, PT, PT_BYTE);
14038
14039 specbind (Qinhibit_point_motion_hooks, Qt);
14040
14041 buffer_unchanged_p
14042 = (!NILP (w->window_end_valid)
14043 && !current_buffer->clip_changed
14044 && XFASTINT (w->last_modified) >= MODIFF
14045 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14046
14047 /* When windows_or_buffers_changed is non-zero, we can't rely on
14048 the window end being valid, so set it to nil there. */
14049 if (windows_or_buffers_changed)
14050 {
14051 /* If window starts on a continuation line, maybe adjust the
14052 window start in case the window's width changed. */
14053 if (XMARKER (w->start)->buffer == current_buffer)
14054 compute_window_start_on_continuation_line (w);
14055
14056 w->window_end_valid = Qnil;
14057 }
14058
14059 /* Some sanity checks. */
14060 CHECK_WINDOW_END (w);
14061 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14062 abort ();
14063 if (BYTEPOS (opoint) < CHARPOS (opoint))
14064 abort ();
14065
14066 /* If %c is in mode line, update it if needed. */
14067 if (!NILP (w->column_number_displayed)
14068 /* This alternative quickly identifies a common case
14069 where no change is needed. */
14070 && !(PT == XFASTINT (w->last_point)
14071 && XFASTINT (w->last_modified) >= MODIFF
14072 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14073 && (XFASTINT (w->column_number_displayed)
14074 != (int) current_column ())) /* iftc */
14075 update_mode_line = 1;
14076
14077 /* Count number of windows showing the selected buffer. An indirect
14078 buffer counts as its base buffer. */
14079 if (!just_this_one_p)
14080 {
14081 struct buffer *current_base, *window_base;
14082 current_base = current_buffer;
14083 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14084 if (current_base->base_buffer)
14085 current_base = current_base->base_buffer;
14086 if (window_base->base_buffer)
14087 window_base = window_base->base_buffer;
14088 if (current_base == window_base)
14089 buffer_shared++;
14090 }
14091
14092 /* Point refers normally to the selected window. For any other
14093 window, set up appropriate value. */
14094 if (!EQ (window, selected_window))
14095 {
14096 int new_pt = XMARKER (w->pointm)->charpos;
14097 int new_pt_byte = marker_byte_position (w->pointm);
14098 if (new_pt < BEGV)
14099 {
14100 new_pt = BEGV;
14101 new_pt_byte = BEGV_BYTE;
14102 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14103 }
14104 else if (new_pt > (ZV - 1))
14105 {
14106 new_pt = ZV;
14107 new_pt_byte = ZV_BYTE;
14108 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14109 }
14110
14111 /* We don't use SET_PT so that the point-motion hooks don't run. */
14112 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14113 }
14114
14115 /* If any of the character widths specified in the display table
14116 have changed, invalidate the width run cache. It's true that
14117 this may be a bit late to catch such changes, but the rest of
14118 redisplay goes (non-fatally) haywire when the display table is
14119 changed, so why should we worry about doing any better? */
14120 if (current_buffer->width_run_cache)
14121 {
14122 struct Lisp_Char_Table *disptab = buffer_display_table ();
14123
14124 if (! disptab_matches_widthtab (disptab,
14125 XVECTOR (current_buffer->width_table)))
14126 {
14127 invalidate_region_cache (current_buffer,
14128 current_buffer->width_run_cache,
14129 BEG, Z);
14130 recompute_width_table (current_buffer, disptab);
14131 }
14132 }
14133
14134 /* If window-start is screwed up, choose a new one. */
14135 if (XMARKER (w->start)->buffer != current_buffer)
14136 goto recenter;
14137
14138 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14139
14140 /* If someone specified a new starting point but did not insist,
14141 check whether it can be used. */
14142 if (!NILP (w->optional_new_start)
14143 && CHARPOS (startp) >= BEGV
14144 && CHARPOS (startp) <= ZV)
14145 {
14146 w->optional_new_start = Qnil;
14147 start_display (&it, w, startp);
14148 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14149 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14150 if (IT_CHARPOS (it) == PT)
14151 w->force_start = Qt;
14152 /* IT may overshoot PT if text at PT is invisible. */
14153 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14154 w->force_start = Qt;
14155 }
14156
14157 force_start:
14158
14159 /* Handle case where place to start displaying has been specified,
14160 unless the specified location is outside the accessible range. */
14161 if (!NILP (w->force_start)
14162 || w->frozen_window_start_p)
14163 {
14164 /* We set this later on if we have to adjust point. */
14165 int new_vpos = -1;
14166
14167 w->force_start = Qnil;
14168 w->vscroll = 0;
14169 w->window_end_valid = Qnil;
14170
14171 /* Forget any recorded base line for line number display. */
14172 if (!buffer_unchanged_p)
14173 w->base_line_number = Qnil;
14174
14175 /* Redisplay the mode line. Select the buffer properly for that.
14176 Also, run the hook window-scroll-functions
14177 because we have scrolled. */
14178 /* Note, we do this after clearing force_start because
14179 if there's an error, it is better to forget about force_start
14180 than to get into an infinite loop calling the hook functions
14181 and having them get more errors. */
14182 if (!update_mode_line
14183 || ! NILP (Vwindow_scroll_functions))
14184 {
14185 update_mode_line = 1;
14186 w->update_mode_line = Qt;
14187 startp = run_window_scroll_functions (window, startp);
14188 }
14189
14190 w->last_modified = make_number (0);
14191 w->last_overlay_modified = make_number (0);
14192 if (CHARPOS (startp) < BEGV)
14193 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14194 else if (CHARPOS (startp) > ZV)
14195 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14196
14197 /* Redisplay, then check if cursor has been set during the
14198 redisplay. Give up if new fonts were loaded. */
14199 /* We used to issue a CHECK_MARGINS argument to try_window here,
14200 but this causes scrolling to fail when point begins inside
14201 the scroll margin (bug#148) -- cyd */
14202 if (!try_window (window, startp, 0))
14203 {
14204 w->force_start = Qt;
14205 clear_glyph_matrix (w->desired_matrix);
14206 goto need_larger_matrices;
14207 }
14208
14209 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14210 {
14211 /* If point does not appear, try to move point so it does
14212 appear. The desired matrix has been built above, so we
14213 can use it here. */
14214 new_vpos = window_box_height (w) / 2;
14215 }
14216
14217 if (!cursor_row_fully_visible_p (w, 0, 0))
14218 {
14219 /* Point does appear, but on a line partly visible at end of window.
14220 Move it back to a fully-visible line. */
14221 new_vpos = window_box_height (w);
14222 }
14223
14224 /* If we need to move point for either of the above reasons,
14225 now actually do it. */
14226 if (new_vpos >= 0)
14227 {
14228 struct glyph_row *row;
14229
14230 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14231 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14232 ++row;
14233
14234 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14235 MATRIX_ROW_START_BYTEPOS (row));
14236
14237 if (w != XWINDOW (selected_window))
14238 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14239 else if (current_buffer == old)
14240 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14241
14242 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14243
14244 /* If we are highlighting the region, then we just changed
14245 the region, so redisplay to show it. */
14246 if (!NILP (Vtransient_mark_mode)
14247 && !NILP (current_buffer->mark_active))
14248 {
14249 clear_glyph_matrix (w->desired_matrix);
14250 if (!try_window (window, startp, 0))
14251 goto need_larger_matrices;
14252 }
14253 }
14254
14255 #if GLYPH_DEBUG
14256 debug_method_add (w, "forced window start");
14257 #endif
14258 goto done;
14259 }
14260
14261 /* Handle case where text has not changed, only point, and it has
14262 not moved off the frame, and we are not retrying after hscroll.
14263 (current_matrix_up_to_date_p is nonzero when retrying.) */
14264 if (current_matrix_up_to_date_p
14265 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14266 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14267 {
14268 switch (rc)
14269 {
14270 case CURSOR_MOVEMENT_SUCCESS:
14271 used_current_matrix_p = 1;
14272 goto done;
14273
14274 case CURSOR_MOVEMENT_MUST_SCROLL:
14275 goto try_to_scroll;
14276
14277 default:
14278 abort ();
14279 }
14280 }
14281 /* If current starting point was originally the beginning of a line
14282 but no longer is, find a new starting point. */
14283 else if (!NILP (w->start_at_line_beg)
14284 && !(CHARPOS (startp) <= BEGV
14285 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14286 {
14287 #if GLYPH_DEBUG
14288 debug_method_add (w, "recenter 1");
14289 #endif
14290 goto recenter;
14291 }
14292
14293 /* Try scrolling with try_window_id. Value is > 0 if update has
14294 been done, it is -1 if we know that the same window start will
14295 not work. It is 0 if unsuccessful for some other reason. */
14296 else if ((tem = try_window_id (w)) != 0)
14297 {
14298 #if GLYPH_DEBUG
14299 debug_method_add (w, "try_window_id %d", tem);
14300 #endif
14301
14302 if (fonts_changed_p)
14303 goto need_larger_matrices;
14304 if (tem > 0)
14305 goto done;
14306
14307 /* Otherwise try_window_id has returned -1 which means that we
14308 don't want the alternative below this comment to execute. */
14309 }
14310 else if (CHARPOS (startp) >= BEGV
14311 && CHARPOS (startp) <= ZV
14312 && PT >= CHARPOS (startp)
14313 && (CHARPOS (startp) < ZV
14314 /* Avoid starting at end of buffer. */
14315 || CHARPOS (startp) == BEGV
14316 || (XFASTINT (w->last_modified) >= MODIFF
14317 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14318 {
14319
14320 /* If first window line is a continuation line, and window start
14321 is inside the modified region, but the first change is before
14322 current window start, we must select a new window start.
14323
14324 However, if this is the result of a down-mouse event (e.g. by
14325 extending the mouse-drag-overlay), we don't want to select a
14326 new window start, since that would change the position under
14327 the mouse, resulting in an unwanted mouse-movement rather
14328 than a simple mouse-click. */
14329 if (NILP (w->start_at_line_beg)
14330 && NILP (do_mouse_tracking)
14331 && CHARPOS (startp) > BEGV
14332 && CHARPOS (startp) > BEG + beg_unchanged
14333 && CHARPOS (startp) <= Z - end_unchanged
14334 /* Even if w->start_at_line_beg is nil, a new window may
14335 start at a line_beg, since that's how set_buffer_window
14336 sets it. So, we need to check the return value of
14337 compute_window_start_on_continuation_line. (See also
14338 bug#197). */
14339 && XMARKER (w->start)->buffer == current_buffer
14340 && compute_window_start_on_continuation_line (w))
14341 {
14342 w->force_start = Qt;
14343 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14344 goto force_start;
14345 }
14346
14347 #if GLYPH_DEBUG
14348 debug_method_add (w, "same window start");
14349 #endif
14350
14351 /* Try to redisplay starting at same place as before.
14352 If point has not moved off frame, accept the results. */
14353 if (!current_matrix_up_to_date_p
14354 /* Don't use try_window_reusing_current_matrix in this case
14355 because a window scroll function can have changed the
14356 buffer. */
14357 || !NILP (Vwindow_scroll_functions)
14358 || MINI_WINDOW_P (w)
14359 || !(used_current_matrix_p
14360 = try_window_reusing_current_matrix (w)))
14361 {
14362 IF_DEBUG (debug_method_add (w, "1"));
14363 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14364 /* -1 means we need to scroll.
14365 0 means we need new matrices, but fonts_changed_p
14366 is set in that case, so we will detect it below. */
14367 goto try_to_scroll;
14368 }
14369
14370 if (fonts_changed_p)
14371 goto need_larger_matrices;
14372
14373 if (w->cursor.vpos >= 0)
14374 {
14375 if (!just_this_one_p
14376 || current_buffer->clip_changed
14377 || BEG_UNCHANGED < CHARPOS (startp))
14378 /* Forget any recorded base line for line number display. */
14379 w->base_line_number = Qnil;
14380
14381 if (!cursor_row_fully_visible_p (w, 1, 0))
14382 {
14383 clear_glyph_matrix (w->desired_matrix);
14384 last_line_misfit = 1;
14385 }
14386 /* Drop through and scroll. */
14387 else
14388 goto done;
14389 }
14390 else
14391 clear_glyph_matrix (w->desired_matrix);
14392 }
14393
14394 try_to_scroll:
14395
14396 w->last_modified = make_number (0);
14397 w->last_overlay_modified = make_number (0);
14398
14399 /* Redisplay the mode line. Select the buffer properly for that. */
14400 if (!update_mode_line)
14401 {
14402 update_mode_line = 1;
14403 w->update_mode_line = Qt;
14404 }
14405
14406 /* Try to scroll by specified few lines. */
14407 if ((scroll_conservatively
14408 || scroll_step
14409 || temp_scroll_step
14410 || NUMBERP (current_buffer->scroll_up_aggressively)
14411 || NUMBERP (current_buffer->scroll_down_aggressively))
14412 && !current_buffer->clip_changed
14413 && CHARPOS (startp) >= BEGV
14414 && CHARPOS (startp) <= ZV)
14415 {
14416 /* The function returns -1 if new fonts were loaded, 1 if
14417 successful, 0 if not successful. */
14418 int rc = try_scrolling (window, just_this_one_p,
14419 scroll_conservatively,
14420 scroll_step,
14421 temp_scroll_step, last_line_misfit);
14422 switch (rc)
14423 {
14424 case SCROLLING_SUCCESS:
14425 goto done;
14426
14427 case SCROLLING_NEED_LARGER_MATRICES:
14428 goto need_larger_matrices;
14429
14430 case SCROLLING_FAILED:
14431 break;
14432
14433 default:
14434 abort ();
14435 }
14436 }
14437
14438 /* Finally, just choose place to start which centers point */
14439
14440 recenter:
14441 if (centering_position < 0)
14442 centering_position = window_box_height (w) / 2;
14443
14444 #if GLYPH_DEBUG
14445 debug_method_add (w, "recenter");
14446 #endif
14447
14448 /* w->vscroll = 0; */
14449
14450 /* Forget any previously recorded base line for line number display. */
14451 if (!buffer_unchanged_p)
14452 w->base_line_number = Qnil;
14453
14454 /* Move backward half the height of the window. */
14455 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14456 it.current_y = it.last_visible_y;
14457 move_it_vertically_backward (&it, centering_position);
14458 xassert (IT_CHARPOS (it) >= BEGV);
14459
14460 /* The function move_it_vertically_backward may move over more
14461 than the specified y-distance. If it->w is small, e.g. a
14462 mini-buffer window, we may end up in front of the window's
14463 display area. Start displaying at the start of the line
14464 containing PT in this case. */
14465 if (it.current_y <= 0)
14466 {
14467 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14468 move_it_vertically_backward (&it, 0);
14469 it.current_y = 0;
14470 }
14471
14472 it.current_x = it.hpos = 0;
14473
14474 /* Set startp here explicitly in case that helps avoid an infinite loop
14475 in case the window-scroll-functions functions get errors. */
14476 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14477
14478 /* Run scroll hooks. */
14479 startp = run_window_scroll_functions (window, it.current.pos);
14480
14481 /* Redisplay the window. */
14482 if (!current_matrix_up_to_date_p
14483 || windows_or_buffers_changed
14484 || cursor_type_changed
14485 /* Don't use try_window_reusing_current_matrix in this case
14486 because it can have changed the buffer. */
14487 || !NILP (Vwindow_scroll_functions)
14488 || !just_this_one_p
14489 || MINI_WINDOW_P (w)
14490 || !(used_current_matrix_p
14491 = try_window_reusing_current_matrix (w)))
14492 try_window (window, startp, 0);
14493
14494 /* If new fonts have been loaded (due to fontsets), give up. We
14495 have to start a new redisplay since we need to re-adjust glyph
14496 matrices. */
14497 if (fonts_changed_p)
14498 goto need_larger_matrices;
14499
14500 /* If cursor did not appear assume that the middle of the window is
14501 in the first line of the window. Do it again with the next line.
14502 (Imagine a window of height 100, displaying two lines of height
14503 60. Moving back 50 from it->last_visible_y will end in the first
14504 line.) */
14505 if (w->cursor.vpos < 0)
14506 {
14507 if (!NILP (w->window_end_valid)
14508 && PT >= Z - XFASTINT (w->window_end_pos))
14509 {
14510 clear_glyph_matrix (w->desired_matrix);
14511 move_it_by_lines (&it, 1, 0);
14512 try_window (window, it.current.pos, 0);
14513 }
14514 else if (PT < IT_CHARPOS (it))
14515 {
14516 clear_glyph_matrix (w->desired_matrix);
14517 move_it_by_lines (&it, -1, 0);
14518 try_window (window, it.current.pos, 0);
14519 }
14520 else
14521 {
14522 /* Not much we can do about it. */
14523 }
14524 }
14525
14526 /* Consider the following case: Window starts at BEGV, there is
14527 invisible, intangible text at BEGV, so that display starts at
14528 some point START > BEGV. It can happen that we are called with
14529 PT somewhere between BEGV and START. Try to handle that case. */
14530 if (w->cursor.vpos < 0)
14531 {
14532 struct glyph_row *row = w->current_matrix->rows;
14533 if (row->mode_line_p)
14534 ++row;
14535 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14536 }
14537
14538 if (!cursor_row_fully_visible_p (w, 0, 0))
14539 {
14540 /* If vscroll is enabled, disable it and try again. */
14541 if (w->vscroll)
14542 {
14543 w->vscroll = 0;
14544 clear_glyph_matrix (w->desired_matrix);
14545 goto recenter;
14546 }
14547
14548 /* If centering point failed to make the whole line visible,
14549 put point at the top instead. That has to make the whole line
14550 visible, if it can be done. */
14551 if (centering_position == 0)
14552 goto done;
14553
14554 clear_glyph_matrix (w->desired_matrix);
14555 centering_position = 0;
14556 goto recenter;
14557 }
14558
14559 done:
14560
14561 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14562 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14563 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14564 ? Qt : Qnil);
14565
14566 /* Display the mode line, if we must. */
14567 if ((update_mode_line
14568 /* If window not full width, must redo its mode line
14569 if (a) the window to its side is being redone and
14570 (b) we do a frame-based redisplay. This is a consequence
14571 of how inverted lines are drawn in frame-based redisplay. */
14572 || (!just_this_one_p
14573 && !FRAME_WINDOW_P (f)
14574 && !WINDOW_FULL_WIDTH_P (w))
14575 /* Line number to display. */
14576 || INTEGERP (w->base_line_pos)
14577 /* Column number is displayed and different from the one displayed. */
14578 || (!NILP (w->column_number_displayed)
14579 && (XFASTINT (w->column_number_displayed)
14580 != (int) current_column ()))) /* iftc */
14581 /* This means that the window has a mode line. */
14582 && (WINDOW_WANTS_MODELINE_P (w)
14583 || WINDOW_WANTS_HEADER_LINE_P (w)))
14584 {
14585 display_mode_lines (w);
14586
14587 /* If mode line height has changed, arrange for a thorough
14588 immediate redisplay using the correct mode line height. */
14589 if (WINDOW_WANTS_MODELINE_P (w)
14590 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14591 {
14592 fonts_changed_p = 1;
14593 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14594 = DESIRED_MODE_LINE_HEIGHT (w);
14595 }
14596
14597 /* If header line height has changed, arrange for a thorough
14598 immediate redisplay using the correct header line height. */
14599 if (WINDOW_WANTS_HEADER_LINE_P (w)
14600 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14601 {
14602 fonts_changed_p = 1;
14603 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14604 = DESIRED_HEADER_LINE_HEIGHT (w);
14605 }
14606
14607 if (fonts_changed_p)
14608 goto need_larger_matrices;
14609 }
14610
14611 if (!line_number_displayed
14612 && !BUFFERP (w->base_line_pos))
14613 {
14614 w->base_line_pos = Qnil;
14615 w->base_line_number = Qnil;
14616 }
14617
14618 finish_menu_bars:
14619
14620 /* When we reach a frame's selected window, redo the frame's menu bar. */
14621 if (update_mode_line
14622 && EQ (FRAME_SELECTED_WINDOW (f), window))
14623 {
14624 int redisplay_menu_p = 0;
14625 int redisplay_tool_bar_p = 0;
14626
14627 if (FRAME_WINDOW_P (f))
14628 {
14629 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14630 || defined (HAVE_NS) || defined (USE_GTK)
14631 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14632 #else
14633 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14634 #endif
14635 }
14636 else
14637 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14638
14639 if (redisplay_menu_p)
14640 display_menu_bar (w);
14641
14642 #ifdef HAVE_WINDOW_SYSTEM
14643 if (FRAME_WINDOW_P (f))
14644 {
14645 #if defined (USE_GTK) || defined (HAVE_NS)
14646 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14647 #else
14648 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14649 && (FRAME_TOOL_BAR_LINES (f) > 0
14650 || !NILP (Vauto_resize_tool_bars));
14651 #endif
14652
14653 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14654 {
14655 extern int ignore_mouse_drag_p;
14656 ignore_mouse_drag_p = 1;
14657 }
14658 }
14659 #endif
14660 }
14661
14662 #ifdef HAVE_WINDOW_SYSTEM
14663 if (FRAME_WINDOW_P (f)
14664 && update_window_fringes (w, (just_this_one_p
14665 || (!used_current_matrix_p && !overlay_arrow_seen)
14666 || w->pseudo_window_p)))
14667 {
14668 update_begin (f);
14669 BLOCK_INPUT;
14670 if (draw_window_fringes (w, 1))
14671 x_draw_vertical_border (w);
14672 UNBLOCK_INPUT;
14673 update_end (f);
14674 }
14675 #endif /* HAVE_WINDOW_SYSTEM */
14676
14677 /* We go to this label, with fonts_changed_p nonzero,
14678 if it is necessary to try again using larger glyph matrices.
14679 We have to redeem the scroll bar even in this case,
14680 because the loop in redisplay_internal expects that. */
14681 need_larger_matrices:
14682 ;
14683 finish_scroll_bars:
14684
14685 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14686 {
14687 /* Set the thumb's position and size. */
14688 set_vertical_scroll_bar (w);
14689
14690 /* Note that we actually used the scroll bar attached to this
14691 window, so it shouldn't be deleted at the end of redisplay. */
14692 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14693 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14694 }
14695
14696 /* Restore current_buffer and value of point in it. */
14697 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14698 set_buffer_internal_1 (old);
14699 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14700 shorter. This can be caused by log truncation in *Messages*. */
14701 if (CHARPOS (lpoint) <= ZV)
14702 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14703
14704 unbind_to (count, Qnil);
14705 }
14706
14707
14708 /* Build the complete desired matrix of WINDOW with a window start
14709 buffer position POS.
14710
14711 Value is 1 if successful. It is zero if fonts were loaded during
14712 redisplay which makes re-adjusting glyph matrices necessary, and -1
14713 if point would appear in the scroll margins.
14714 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14715 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14716 set in FLAGS.) */
14717
14718 int
14719 try_window (window, pos, flags)
14720 Lisp_Object window;
14721 struct text_pos pos;
14722 int flags;
14723 {
14724 struct window *w = XWINDOW (window);
14725 struct it it;
14726 struct glyph_row *last_text_row = NULL;
14727 struct frame *f = XFRAME (w->frame);
14728
14729 /* Make POS the new window start. */
14730 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14731
14732 /* Mark cursor position as unknown. No overlay arrow seen. */
14733 w->cursor.vpos = -1;
14734 overlay_arrow_seen = 0;
14735
14736 /* Initialize iterator and info to start at POS. */
14737 start_display (&it, w, pos);
14738
14739 /* Display all lines of W. */
14740 while (it.current_y < it.last_visible_y)
14741 {
14742 if (display_line (&it))
14743 last_text_row = it.glyph_row - 1;
14744 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14745 return 0;
14746 }
14747
14748 /* Don't let the cursor end in the scroll margins. */
14749 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14750 && !MINI_WINDOW_P (w))
14751 {
14752 int this_scroll_margin;
14753
14754 if (scroll_margin > 0)
14755 {
14756 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14757 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14758 }
14759 else
14760 this_scroll_margin = 0;
14761
14762 if ((w->cursor.y >= 0 /* not vscrolled */
14763 && w->cursor.y < this_scroll_margin
14764 && CHARPOS (pos) > BEGV
14765 && IT_CHARPOS (it) < ZV)
14766 /* rms: considering make_cursor_line_fully_visible_p here
14767 seems to give wrong results. We don't want to recenter
14768 when the last line is partly visible, we want to allow
14769 that case to be handled in the usual way. */
14770 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14771 {
14772 w->cursor.vpos = -1;
14773 clear_glyph_matrix (w->desired_matrix);
14774 return -1;
14775 }
14776 }
14777
14778 /* If bottom moved off end of frame, change mode line percentage. */
14779 if (XFASTINT (w->window_end_pos) <= 0
14780 && Z != IT_CHARPOS (it))
14781 w->update_mode_line = Qt;
14782
14783 /* Set window_end_pos to the offset of the last character displayed
14784 on the window from the end of current_buffer. Set
14785 window_end_vpos to its row number. */
14786 if (last_text_row)
14787 {
14788 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14789 w->window_end_bytepos
14790 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14791 w->window_end_pos
14792 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14793 w->window_end_vpos
14794 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14795 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14796 ->displays_text_p);
14797 }
14798 else
14799 {
14800 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14801 w->window_end_pos = make_number (Z - ZV);
14802 w->window_end_vpos = make_number (0);
14803 }
14804
14805 /* But that is not valid info until redisplay finishes. */
14806 w->window_end_valid = Qnil;
14807 return 1;
14808 }
14809
14810
14811 \f
14812 /************************************************************************
14813 Window redisplay reusing current matrix when buffer has not changed
14814 ************************************************************************/
14815
14816 /* Try redisplay of window W showing an unchanged buffer with a
14817 different window start than the last time it was displayed by
14818 reusing its current matrix. Value is non-zero if successful.
14819 W->start is the new window start. */
14820
14821 static int
14822 try_window_reusing_current_matrix (w)
14823 struct window *w;
14824 {
14825 struct frame *f = XFRAME (w->frame);
14826 struct glyph_row *row, *bottom_row;
14827 struct it it;
14828 struct run run;
14829 struct text_pos start, new_start;
14830 int nrows_scrolled, i;
14831 struct glyph_row *last_text_row;
14832 struct glyph_row *last_reused_text_row;
14833 struct glyph_row *start_row;
14834 int start_vpos, min_y, max_y;
14835
14836 #if GLYPH_DEBUG
14837 if (inhibit_try_window_reusing)
14838 return 0;
14839 #endif
14840
14841 if (/* This function doesn't handle terminal frames. */
14842 !FRAME_WINDOW_P (f)
14843 /* Don't try to reuse the display if windows have been split
14844 or such. */
14845 || windows_or_buffers_changed
14846 || cursor_type_changed)
14847 return 0;
14848
14849 /* Can't do this if region may have changed. */
14850 if ((!NILP (Vtransient_mark_mode)
14851 && !NILP (current_buffer->mark_active))
14852 || !NILP (w->region_showing)
14853 || !NILP (Vshow_trailing_whitespace))
14854 return 0;
14855
14856 /* If top-line visibility has changed, give up. */
14857 if (WINDOW_WANTS_HEADER_LINE_P (w)
14858 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14859 return 0;
14860
14861 /* Give up if old or new display is scrolled vertically. We could
14862 make this function handle this, but right now it doesn't. */
14863 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14864 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14865 return 0;
14866
14867 /* The variable new_start now holds the new window start. The old
14868 start `start' can be determined from the current matrix. */
14869 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14870 start = start_row->start.pos;
14871 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14872
14873 /* Clear the desired matrix for the display below. */
14874 clear_glyph_matrix (w->desired_matrix);
14875
14876 if (CHARPOS (new_start) <= CHARPOS (start))
14877 {
14878 int first_row_y;
14879
14880 /* Don't use this method if the display starts with an ellipsis
14881 displayed for invisible text. It's not easy to handle that case
14882 below, and it's certainly not worth the effort since this is
14883 not a frequent case. */
14884 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14885 return 0;
14886
14887 IF_DEBUG (debug_method_add (w, "twu1"));
14888
14889 /* Display up to a row that can be reused. The variable
14890 last_text_row is set to the last row displayed that displays
14891 text. Note that it.vpos == 0 if or if not there is a
14892 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14893 start_display (&it, w, new_start);
14894 first_row_y = it.current_y;
14895 w->cursor.vpos = -1;
14896 last_text_row = last_reused_text_row = NULL;
14897
14898 while (it.current_y < it.last_visible_y
14899 && !fonts_changed_p)
14900 {
14901 /* If we have reached into the characters in the START row,
14902 that means the line boundaries have changed. So we
14903 can't start copying with the row START. Maybe it will
14904 work to start copying with the following row. */
14905 while (IT_CHARPOS (it) > CHARPOS (start))
14906 {
14907 /* Advance to the next row as the "start". */
14908 start_row++;
14909 start = start_row->start.pos;
14910 /* If there are no more rows to try, or just one, give up. */
14911 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14912 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14913 || CHARPOS (start) == ZV)
14914 {
14915 clear_glyph_matrix (w->desired_matrix);
14916 return 0;
14917 }
14918
14919 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14920 }
14921 /* If we have reached alignment,
14922 we can copy the rest of the rows. */
14923 if (IT_CHARPOS (it) == CHARPOS (start))
14924 break;
14925
14926 if (display_line (&it))
14927 last_text_row = it.glyph_row - 1;
14928 }
14929
14930 /* A value of current_y < last_visible_y means that we stopped
14931 at the previous window start, which in turn means that we
14932 have at least one reusable row. */
14933 if (it.current_y < it.last_visible_y)
14934 {
14935 /* IT.vpos always starts from 0; it counts text lines. */
14936 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14937
14938 /* Find PT if not already found in the lines displayed. */
14939 if (w->cursor.vpos < 0)
14940 {
14941 int dy = it.current_y - start_row->y;
14942
14943 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14944 row = row_containing_pos (w, PT, row, NULL, dy);
14945 if (row)
14946 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14947 dy, nrows_scrolled);
14948 else
14949 {
14950 clear_glyph_matrix (w->desired_matrix);
14951 return 0;
14952 }
14953 }
14954
14955 /* Scroll the display. Do it before the current matrix is
14956 changed. The problem here is that update has not yet
14957 run, i.e. part of the current matrix is not up to date.
14958 scroll_run_hook will clear the cursor, and use the
14959 current matrix to get the height of the row the cursor is
14960 in. */
14961 run.current_y = start_row->y;
14962 run.desired_y = it.current_y;
14963 run.height = it.last_visible_y - it.current_y;
14964
14965 if (run.height > 0 && run.current_y != run.desired_y)
14966 {
14967 update_begin (f);
14968 FRAME_RIF (f)->update_window_begin_hook (w);
14969 FRAME_RIF (f)->clear_window_mouse_face (w);
14970 FRAME_RIF (f)->scroll_run_hook (w, &run);
14971 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14972 update_end (f);
14973 }
14974
14975 /* Shift current matrix down by nrows_scrolled lines. */
14976 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14977 rotate_matrix (w->current_matrix,
14978 start_vpos,
14979 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14980 nrows_scrolled);
14981
14982 /* Disable lines that must be updated. */
14983 for (i = 0; i < nrows_scrolled; ++i)
14984 (start_row + i)->enabled_p = 0;
14985
14986 /* Re-compute Y positions. */
14987 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14988 max_y = it.last_visible_y;
14989 for (row = start_row + nrows_scrolled;
14990 row < bottom_row;
14991 ++row)
14992 {
14993 row->y = it.current_y;
14994 row->visible_height = row->height;
14995
14996 if (row->y < min_y)
14997 row->visible_height -= min_y - row->y;
14998 if (row->y + row->height > max_y)
14999 row->visible_height -= row->y + row->height - max_y;
15000 row->redraw_fringe_bitmaps_p = 1;
15001
15002 it.current_y += row->height;
15003
15004 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15005 last_reused_text_row = row;
15006 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15007 break;
15008 }
15009
15010 /* Disable lines in the current matrix which are now
15011 below the window. */
15012 for (++row; row < bottom_row; ++row)
15013 row->enabled_p = row->mode_line_p = 0;
15014 }
15015
15016 /* Update window_end_pos etc.; last_reused_text_row is the last
15017 reused row from the current matrix containing text, if any.
15018 The value of last_text_row is the last displayed line
15019 containing text. */
15020 if (last_reused_text_row)
15021 {
15022 w->window_end_bytepos
15023 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15024 w->window_end_pos
15025 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15026 w->window_end_vpos
15027 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15028 w->current_matrix));
15029 }
15030 else if (last_text_row)
15031 {
15032 w->window_end_bytepos
15033 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15034 w->window_end_pos
15035 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15036 w->window_end_vpos
15037 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15038 }
15039 else
15040 {
15041 /* This window must be completely empty. */
15042 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15043 w->window_end_pos = make_number (Z - ZV);
15044 w->window_end_vpos = make_number (0);
15045 }
15046 w->window_end_valid = Qnil;
15047
15048 /* Update hint: don't try scrolling again in update_window. */
15049 w->desired_matrix->no_scrolling_p = 1;
15050
15051 #if GLYPH_DEBUG
15052 debug_method_add (w, "try_window_reusing_current_matrix 1");
15053 #endif
15054 return 1;
15055 }
15056 else if (CHARPOS (new_start) > CHARPOS (start))
15057 {
15058 struct glyph_row *pt_row, *row;
15059 struct glyph_row *first_reusable_row;
15060 struct glyph_row *first_row_to_display;
15061 int dy;
15062 int yb = window_text_bottom_y (w);
15063
15064 /* Find the row starting at new_start, if there is one. Don't
15065 reuse a partially visible line at the end. */
15066 first_reusable_row = start_row;
15067 while (first_reusable_row->enabled_p
15068 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15069 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15070 < CHARPOS (new_start)))
15071 ++first_reusable_row;
15072
15073 /* Give up if there is no row to reuse. */
15074 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15075 || !first_reusable_row->enabled_p
15076 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15077 != CHARPOS (new_start)))
15078 return 0;
15079
15080 /* We can reuse fully visible rows beginning with
15081 first_reusable_row to the end of the window. Set
15082 first_row_to_display to the first row that cannot be reused.
15083 Set pt_row to the row containing point, if there is any. */
15084 pt_row = NULL;
15085 for (first_row_to_display = first_reusable_row;
15086 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15087 ++first_row_to_display)
15088 {
15089 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15090 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15091 pt_row = first_row_to_display;
15092 }
15093
15094 /* Start displaying at the start of first_row_to_display. */
15095 xassert (first_row_to_display->y < yb);
15096 init_to_row_start (&it, w, first_row_to_display);
15097
15098 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15099 - start_vpos);
15100 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15101 - nrows_scrolled);
15102 it.current_y = (first_row_to_display->y - first_reusable_row->y
15103 + WINDOW_HEADER_LINE_HEIGHT (w));
15104
15105 /* Display lines beginning with first_row_to_display in the
15106 desired matrix. Set last_text_row to the last row displayed
15107 that displays text. */
15108 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15109 if (pt_row == NULL)
15110 w->cursor.vpos = -1;
15111 last_text_row = NULL;
15112 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15113 if (display_line (&it))
15114 last_text_row = it.glyph_row - 1;
15115
15116 /* If point is in a reused row, adjust y and vpos of the cursor
15117 position. */
15118 if (pt_row)
15119 {
15120 w->cursor.vpos -= nrows_scrolled;
15121 w->cursor.y -= first_reusable_row->y - start_row->y;
15122 }
15123
15124 /* Give up if point isn't in a row displayed or reused. (This
15125 also handles the case where w->cursor.vpos < nrows_scrolled
15126 after the calls to display_line, which can happen with scroll
15127 margins. See bug#1295.) */
15128 if (w->cursor.vpos < 0)
15129 {
15130 clear_glyph_matrix (w->desired_matrix);
15131 return 0;
15132 }
15133
15134 /* Scroll the display. */
15135 run.current_y = first_reusable_row->y;
15136 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15137 run.height = it.last_visible_y - run.current_y;
15138 dy = run.current_y - run.desired_y;
15139
15140 if (run.height)
15141 {
15142 update_begin (f);
15143 FRAME_RIF (f)->update_window_begin_hook (w);
15144 FRAME_RIF (f)->clear_window_mouse_face (w);
15145 FRAME_RIF (f)->scroll_run_hook (w, &run);
15146 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15147 update_end (f);
15148 }
15149
15150 /* Adjust Y positions of reused rows. */
15151 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15152 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15153 max_y = it.last_visible_y;
15154 for (row = first_reusable_row; row < first_row_to_display; ++row)
15155 {
15156 row->y -= dy;
15157 row->visible_height = row->height;
15158 if (row->y < min_y)
15159 row->visible_height -= min_y - row->y;
15160 if (row->y + row->height > max_y)
15161 row->visible_height -= row->y + row->height - max_y;
15162 row->redraw_fringe_bitmaps_p = 1;
15163 }
15164
15165 /* Scroll the current matrix. */
15166 xassert (nrows_scrolled > 0);
15167 rotate_matrix (w->current_matrix,
15168 start_vpos,
15169 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15170 -nrows_scrolled);
15171
15172 /* Disable rows not reused. */
15173 for (row -= nrows_scrolled; row < bottom_row; ++row)
15174 row->enabled_p = 0;
15175
15176 /* Point may have moved to a different line, so we cannot assume that
15177 the previous cursor position is valid; locate the correct row. */
15178 if (pt_row)
15179 {
15180 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15181 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15182 row++)
15183 {
15184 w->cursor.vpos++;
15185 w->cursor.y = row->y;
15186 }
15187 if (row < bottom_row)
15188 {
15189 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15190 struct glyph *end = glyph + row->used[TEXT_AREA];
15191 struct glyph *orig_glyph = glyph;
15192 struct cursor_pos orig_cursor = w->cursor;
15193
15194 for (; glyph < end
15195 && (!BUFFERP (glyph->object)
15196 || glyph->charpos != PT);
15197 glyph++)
15198 {
15199 w->cursor.hpos++;
15200 w->cursor.x += glyph->pixel_width;
15201 }
15202 /* With bidi reordering, charpos changes non-linearly
15203 with hpos, so the right glyph could be to the
15204 left. */
15205 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15206 && (!BUFFERP (glyph->object) || glyph->charpos != PT))
15207 {
15208 struct glyph *start_glyph = row->glyphs[TEXT_AREA];
15209
15210 glyph = orig_glyph - 1;
15211 orig_cursor.hpos--;
15212 orig_cursor.x -= glyph->pixel_width;
15213 for (; glyph >= start_glyph
15214 && (!BUFFERP (glyph->object)
15215 || glyph->charpos != PT);
15216 glyph--)
15217 {
15218 w->cursor.hpos--;
15219 w->cursor.x -= glyph->pixel_width;
15220 }
15221 if (BUFFERP (glyph->object) && glyph->charpos == PT)
15222 w->cursor = orig_cursor;
15223 }
15224 }
15225 }
15226
15227 /* Adjust window end. A null value of last_text_row means that
15228 the window end is in reused rows which in turn means that
15229 only its vpos can have changed. */
15230 if (last_text_row)
15231 {
15232 w->window_end_bytepos
15233 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15234 w->window_end_pos
15235 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15236 w->window_end_vpos
15237 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15238 }
15239 else
15240 {
15241 w->window_end_vpos
15242 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15243 }
15244
15245 w->window_end_valid = Qnil;
15246 w->desired_matrix->no_scrolling_p = 1;
15247
15248 #if GLYPH_DEBUG
15249 debug_method_add (w, "try_window_reusing_current_matrix 2");
15250 #endif
15251 return 1;
15252 }
15253
15254 return 0;
15255 }
15256
15257
15258 \f
15259 /************************************************************************
15260 Window redisplay reusing current matrix when buffer has changed
15261 ************************************************************************/
15262
15263 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15264 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15265 int *, int *));
15266 static struct glyph_row *
15267 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15268 struct glyph_row *));
15269
15270
15271 /* Return the last row in MATRIX displaying text. If row START is
15272 non-null, start searching with that row. IT gives the dimensions
15273 of the display. Value is null if matrix is empty; otherwise it is
15274 a pointer to the row found. */
15275
15276 static struct glyph_row *
15277 find_last_row_displaying_text (matrix, it, start)
15278 struct glyph_matrix *matrix;
15279 struct it *it;
15280 struct glyph_row *start;
15281 {
15282 struct glyph_row *row, *row_found;
15283
15284 /* Set row_found to the last row in IT->w's current matrix
15285 displaying text. The loop looks funny but think of partially
15286 visible lines. */
15287 row_found = NULL;
15288 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15289 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15290 {
15291 xassert (row->enabled_p);
15292 row_found = row;
15293 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15294 break;
15295 ++row;
15296 }
15297
15298 return row_found;
15299 }
15300
15301
15302 /* Return the last row in the current matrix of W that is not affected
15303 by changes at the start of current_buffer that occurred since W's
15304 current matrix was built. Value is null if no such row exists.
15305
15306 BEG_UNCHANGED us the number of characters unchanged at the start of
15307 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15308 first changed character in current_buffer. Characters at positions <
15309 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15310 when the current matrix was built. */
15311
15312 static struct glyph_row *
15313 find_last_unchanged_at_beg_row (w)
15314 struct window *w;
15315 {
15316 int first_changed_pos = BEG + BEG_UNCHANGED;
15317 struct glyph_row *row;
15318 struct glyph_row *row_found = NULL;
15319 int yb = window_text_bottom_y (w);
15320
15321 /* Find the last row displaying unchanged text. */
15322 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15323 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15324 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15325 ++row)
15326 {
15327 if (/* If row ends before first_changed_pos, it is unchanged,
15328 except in some case. */
15329 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15330 /* When row ends in ZV and we write at ZV it is not
15331 unchanged. */
15332 && !row->ends_at_zv_p
15333 /* When first_changed_pos is the end of a continued line,
15334 row is not unchanged because it may be no longer
15335 continued. */
15336 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15337 && (row->continued_p
15338 || row->exact_window_width_line_p)))
15339 row_found = row;
15340
15341 /* Stop if last visible row. */
15342 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15343 break;
15344 }
15345
15346 return row_found;
15347 }
15348
15349
15350 /* Find the first glyph row in the current matrix of W that is not
15351 affected by changes at the end of current_buffer since the
15352 time W's current matrix was built.
15353
15354 Return in *DELTA the number of chars by which buffer positions in
15355 unchanged text at the end of current_buffer must be adjusted.
15356
15357 Return in *DELTA_BYTES the corresponding number of bytes.
15358
15359 Value is null if no such row exists, i.e. all rows are affected by
15360 changes. */
15361
15362 static struct glyph_row *
15363 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15364 struct window *w;
15365 int *delta, *delta_bytes;
15366 {
15367 struct glyph_row *row;
15368 struct glyph_row *row_found = NULL;
15369
15370 *delta = *delta_bytes = 0;
15371
15372 /* Display must not have been paused, otherwise the current matrix
15373 is not up to date. */
15374 eassert (!NILP (w->window_end_valid));
15375
15376 /* A value of window_end_pos >= END_UNCHANGED means that the window
15377 end is in the range of changed text. If so, there is no
15378 unchanged row at the end of W's current matrix. */
15379 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15380 return NULL;
15381
15382 /* Set row to the last row in W's current matrix displaying text. */
15383 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15384
15385 /* If matrix is entirely empty, no unchanged row exists. */
15386 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15387 {
15388 /* The value of row is the last glyph row in the matrix having a
15389 meaningful buffer position in it. The end position of row
15390 corresponds to window_end_pos. This allows us to translate
15391 buffer positions in the current matrix to current buffer
15392 positions for characters not in changed text. */
15393 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15394 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15395 int last_unchanged_pos, last_unchanged_pos_old;
15396 struct glyph_row *first_text_row
15397 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15398
15399 *delta = Z - Z_old;
15400 *delta_bytes = Z_BYTE - Z_BYTE_old;
15401
15402 /* Set last_unchanged_pos to the buffer position of the last
15403 character in the buffer that has not been changed. Z is the
15404 index + 1 of the last character in current_buffer, i.e. by
15405 subtracting END_UNCHANGED we get the index of the last
15406 unchanged character, and we have to add BEG to get its buffer
15407 position. */
15408 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15409 last_unchanged_pos_old = last_unchanged_pos - *delta;
15410
15411 /* Search backward from ROW for a row displaying a line that
15412 starts at a minimum position >= last_unchanged_pos_old. */
15413 for (; row > first_text_row; --row)
15414 {
15415 /* This used to abort, but it can happen.
15416 It is ok to just stop the search instead here. KFS. */
15417 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15418 break;
15419
15420 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15421 row_found = row;
15422 }
15423 }
15424
15425 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15426
15427 return row_found;
15428 }
15429
15430
15431 /* Make sure that glyph rows in the current matrix of window W
15432 reference the same glyph memory as corresponding rows in the
15433 frame's frame matrix. This function is called after scrolling W's
15434 current matrix on a terminal frame in try_window_id and
15435 try_window_reusing_current_matrix. */
15436
15437 static void
15438 sync_frame_with_window_matrix_rows (w)
15439 struct window *w;
15440 {
15441 struct frame *f = XFRAME (w->frame);
15442 struct glyph_row *window_row, *window_row_end, *frame_row;
15443
15444 /* Preconditions: W must be a leaf window and full-width. Its frame
15445 must have a frame matrix. */
15446 xassert (NILP (w->hchild) && NILP (w->vchild));
15447 xassert (WINDOW_FULL_WIDTH_P (w));
15448 xassert (!FRAME_WINDOW_P (f));
15449
15450 /* If W is a full-width window, glyph pointers in W's current matrix
15451 have, by definition, to be the same as glyph pointers in the
15452 corresponding frame matrix. Note that frame matrices have no
15453 marginal areas (see build_frame_matrix). */
15454 window_row = w->current_matrix->rows;
15455 window_row_end = window_row + w->current_matrix->nrows;
15456 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15457 while (window_row < window_row_end)
15458 {
15459 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15460 struct glyph *end = window_row->glyphs[LAST_AREA];
15461
15462 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15463 frame_row->glyphs[TEXT_AREA] = start;
15464 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15465 frame_row->glyphs[LAST_AREA] = end;
15466
15467 /* Disable frame rows whose corresponding window rows have
15468 been disabled in try_window_id. */
15469 if (!window_row->enabled_p)
15470 frame_row->enabled_p = 0;
15471
15472 ++window_row, ++frame_row;
15473 }
15474 }
15475
15476
15477 /* Find the glyph row in window W containing CHARPOS. Consider all
15478 rows between START and END (not inclusive). END null means search
15479 all rows to the end of the display area of W. Value is the row
15480 containing CHARPOS or null. */
15481
15482 struct glyph_row *
15483 row_containing_pos (w, charpos, start, end, dy)
15484 struct window *w;
15485 int charpos;
15486 struct glyph_row *start, *end;
15487 int dy;
15488 {
15489 struct glyph_row *row = start;
15490 struct glyph_row *best_row = NULL;
15491 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15492 int last_y;
15493
15494 /* If we happen to start on a header-line, skip that. */
15495 if (row->mode_line_p)
15496 ++row;
15497
15498 if ((end && row >= end) || !row->enabled_p)
15499 return NULL;
15500
15501 last_y = window_text_bottom_y (w) - dy;
15502
15503 while (1)
15504 {
15505 /* Give up if we have gone too far. */
15506 if (end && row >= end)
15507 return NULL;
15508 /* This formerly returned if they were equal.
15509 I think that both quantities are of a "last plus one" type;
15510 if so, when they are equal, the row is within the screen. -- rms. */
15511 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15512 return NULL;
15513
15514 /* If it is in this row, return this row. */
15515 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15516 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15517 /* The end position of a row equals the start
15518 position of the next row. If CHARPOS is there, we
15519 would rather display it in the next line, except
15520 when this line ends in ZV. */
15521 && !row->ends_at_zv_p
15522 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15523 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15524 {
15525 struct glyph *g;
15526
15527 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15528 return row;
15529 /* In bidi-reordered rows, there could be several rows
15530 occluding point. We need to find the one which fits
15531 CHARPOS the best. */
15532 for (g = row->glyphs[TEXT_AREA];
15533 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15534 g++)
15535 {
15536 if (!STRINGP (g->object))
15537 {
15538 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15539 {
15540 mindif = eabs (g->charpos - charpos);
15541 best_row = row;
15542 }
15543 }
15544 }
15545 }
15546 else if (best_row)
15547 return best_row;
15548 ++row;
15549 }
15550 }
15551
15552
15553 /* Try to redisplay window W by reusing its existing display. W's
15554 current matrix must be up to date when this function is called,
15555 i.e. window_end_valid must not be nil.
15556
15557 Value is
15558
15559 1 if display has been updated
15560 0 if otherwise unsuccessful
15561 -1 if redisplay with same window start is known not to succeed
15562
15563 The following steps are performed:
15564
15565 1. Find the last row in the current matrix of W that is not
15566 affected by changes at the start of current_buffer. If no such row
15567 is found, give up.
15568
15569 2. Find the first row in W's current matrix that is not affected by
15570 changes at the end of current_buffer. Maybe there is no such row.
15571
15572 3. Display lines beginning with the row + 1 found in step 1 to the
15573 row found in step 2 or, if step 2 didn't find a row, to the end of
15574 the window.
15575
15576 4. If cursor is not known to appear on the window, give up.
15577
15578 5. If display stopped at the row found in step 2, scroll the
15579 display and current matrix as needed.
15580
15581 6. Maybe display some lines at the end of W, if we must. This can
15582 happen under various circumstances, like a partially visible line
15583 becoming fully visible, or because newly displayed lines are displayed
15584 in smaller font sizes.
15585
15586 7. Update W's window end information. */
15587
15588 static int
15589 try_window_id (w)
15590 struct window *w;
15591 {
15592 struct frame *f = XFRAME (w->frame);
15593 struct glyph_matrix *current_matrix = w->current_matrix;
15594 struct glyph_matrix *desired_matrix = w->desired_matrix;
15595 struct glyph_row *last_unchanged_at_beg_row;
15596 struct glyph_row *first_unchanged_at_end_row;
15597 struct glyph_row *row;
15598 struct glyph_row *bottom_row;
15599 int bottom_vpos;
15600 struct it it;
15601 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15602 struct text_pos start_pos;
15603 struct run run;
15604 int first_unchanged_at_end_vpos = 0;
15605 struct glyph_row *last_text_row, *last_text_row_at_end;
15606 struct text_pos start;
15607 int first_changed_charpos, last_changed_charpos;
15608
15609 #if GLYPH_DEBUG
15610 if (inhibit_try_window_id)
15611 return 0;
15612 #endif
15613
15614 /* This is handy for debugging. */
15615 #if 0
15616 #define GIVE_UP(X) \
15617 do { \
15618 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15619 return 0; \
15620 } while (0)
15621 #else
15622 #define GIVE_UP(X) return 0
15623 #endif
15624
15625 SET_TEXT_POS_FROM_MARKER (start, w->start);
15626
15627 /* Don't use this for mini-windows because these can show
15628 messages and mini-buffers, and we don't handle that here. */
15629 if (MINI_WINDOW_P (w))
15630 GIVE_UP (1);
15631
15632 /* This flag is used to prevent redisplay optimizations. */
15633 if (windows_or_buffers_changed || cursor_type_changed)
15634 GIVE_UP (2);
15635
15636 /* Verify that narrowing has not changed.
15637 Also verify that we were not told to prevent redisplay optimizations.
15638 It would be nice to further
15639 reduce the number of cases where this prevents try_window_id. */
15640 if (current_buffer->clip_changed
15641 || current_buffer->prevent_redisplay_optimizations_p)
15642 GIVE_UP (3);
15643
15644 /* Window must either use window-based redisplay or be full width. */
15645 if (!FRAME_WINDOW_P (f)
15646 && (!FRAME_LINE_INS_DEL_OK (f)
15647 || !WINDOW_FULL_WIDTH_P (w)))
15648 GIVE_UP (4);
15649
15650 /* Give up if point is known NOT to appear in W. */
15651 if (PT < CHARPOS (start))
15652 GIVE_UP (5);
15653
15654 /* Another way to prevent redisplay optimizations. */
15655 if (XFASTINT (w->last_modified) == 0)
15656 GIVE_UP (6);
15657
15658 /* Verify that window is not hscrolled. */
15659 if (XFASTINT (w->hscroll) != 0)
15660 GIVE_UP (7);
15661
15662 /* Verify that display wasn't paused. */
15663 if (NILP (w->window_end_valid))
15664 GIVE_UP (8);
15665
15666 /* Can't use this if highlighting a region because a cursor movement
15667 will do more than just set the cursor. */
15668 if (!NILP (Vtransient_mark_mode)
15669 && !NILP (current_buffer->mark_active))
15670 GIVE_UP (9);
15671
15672 /* Likewise if highlighting trailing whitespace. */
15673 if (!NILP (Vshow_trailing_whitespace))
15674 GIVE_UP (11);
15675
15676 /* Likewise if showing a region. */
15677 if (!NILP (w->region_showing))
15678 GIVE_UP (10);
15679
15680 /* Can't use this if overlay arrow position and/or string have
15681 changed. */
15682 if (overlay_arrows_changed_p ())
15683 GIVE_UP (12);
15684
15685 /* When word-wrap is on, adding a space to the first word of a
15686 wrapped line can change the wrap position, altering the line
15687 above it. It might be worthwhile to handle this more
15688 intelligently, but for now just redisplay from scratch. */
15689 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15690 GIVE_UP (21);
15691
15692 /* Under bidi reordering, adding or deleting a character in the
15693 beginning of a paragraph, before the first strong directional
15694 character, can change the base direction of the paragraph (unless
15695 the buffer specifies a fixed paragraph direction), which will
15696 require to redisplay the whole paragraph. It might be worthwhile
15697 to find the paragraph limits and widen the range of redisplayed
15698 lines to that, but for now just give up this optimization and
15699 redisplay from scratch. */
15700 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15701 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15702 GIVE_UP (22);
15703
15704 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15705 only if buffer has really changed. The reason is that the gap is
15706 initially at Z for freshly visited files. The code below would
15707 set end_unchanged to 0 in that case. */
15708 if (MODIFF > SAVE_MODIFF
15709 /* This seems to happen sometimes after saving a buffer. */
15710 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15711 {
15712 if (GPT - BEG < BEG_UNCHANGED)
15713 BEG_UNCHANGED = GPT - BEG;
15714 if (Z - GPT < END_UNCHANGED)
15715 END_UNCHANGED = Z - GPT;
15716 }
15717
15718 /* The position of the first and last character that has been changed. */
15719 first_changed_charpos = BEG + BEG_UNCHANGED;
15720 last_changed_charpos = Z - END_UNCHANGED;
15721
15722 /* If window starts after a line end, and the last change is in
15723 front of that newline, then changes don't affect the display.
15724 This case happens with stealth-fontification. Note that although
15725 the display is unchanged, glyph positions in the matrix have to
15726 be adjusted, of course. */
15727 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15728 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15729 && ((last_changed_charpos < CHARPOS (start)
15730 && CHARPOS (start) == BEGV)
15731 || (last_changed_charpos < CHARPOS (start) - 1
15732 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15733 {
15734 int Z_old, delta, Z_BYTE_old, delta_bytes;
15735 struct glyph_row *r0;
15736
15737 /* Compute how many chars/bytes have been added to or removed
15738 from the buffer. */
15739 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15740 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15741 delta = Z - Z_old;
15742 delta_bytes = Z_BYTE - Z_BYTE_old;
15743
15744 /* Give up if PT is not in the window. Note that it already has
15745 been checked at the start of try_window_id that PT is not in
15746 front of the window start. */
15747 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15748 GIVE_UP (13);
15749
15750 /* If window start is unchanged, we can reuse the whole matrix
15751 as is, after adjusting glyph positions. No need to compute
15752 the window end again, since its offset from Z hasn't changed. */
15753 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15754 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15755 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15756 /* PT must not be in a partially visible line. */
15757 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15758 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15759 {
15760 /* Adjust positions in the glyph matrix. */
15761 if (delta || delta_bytes)
15762 {
15763 struct glyph_row *r1
15764 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15765 increment_matrix_positions (w->current_matrix,
15766 MATRIX_ROW_VPOS (r0, current_matrix),
15767 MATRIX_ROW_VPOS (r1, current_matrix),
15768 delta, delta_bytes);
15769 }
15770
15771 /* Set the cursor. */
15772 row = row_containing_pos (w, PT, r0, NULL, 0);
15773 if (row)
15774 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15775 else
15776 abort ();
15777 return 1;
15778 }
15779 }
15780
15781 /* Handle the case that changes are all below what is displayed in
15782 the window, and that PT is in the window. This shortcut cannot
15783 be taken if ZV is visible in the window, and text has been added
15784 there that is visible in the window. */
15785 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15786 /* ZV is not visible in the window, or there are no
15787 changes at ZV, actually. */
15788 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15789 || first_changed_charpos == last_changed_charpos))
15790 {
15791 struct glyph_row *r0;
15792
15793 /* Give up if PT is not in the window. Note that it already has
15794 been checked at the start of try_window_id that PT is not in
15795 front of the window start. */
15796 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15797 GIVE_UP (14);
15798
15799 /* If window start is unchanged, we can reuse the whole matrix
15800 as is, without changing glyph positions since no text has
15801 been added/removed in front of the window end. */
15802 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15803 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15804 /* PT must not be in a partially visible line. */
15805 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15806 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15807 {
15808 /* We have to compute the window end anew since text
15809 can have been added/removed after it. */
15810 w->window_end_pos
15811 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15812 w->window_end_bytepos
15813 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15814
15815 /* Set the cursor. */
15816 row = row_containing_pos (w, PT, r0, NULL, 0);
15817 if (row)
15818 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15819 else
15820 abort ();
15821 return 2;
15822 }
15823 }
15824
15825 /* Give up if window start is in the changed area.
15826
15827 The condition used to read
15828
15829 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15830
15831 but why that was tested escapes me at the moment. */
15832 if (CHARPOS (start) >= first_changed_charpos
15833 && CHARPOS (start) <= last_changed_charpos)
15834 GIVE_UP (15);
15835
15836 /* Check that window start agrees with the start of the first glyph
15837 row in its current matrix. Check this after we know the window
15838 start is not in changed text, otherwise positions would not be
15839 comparable. */
15840 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15841 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15842 GIVE_UP (16);
15843
15844 /* Give up if the window ends in strings. Overlay strings
15845 at the end are difficult to handle, so don't try. */
15846 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15847 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15848 GIVE_UP (20);
15849
15850 /* Compute the position at which we have to start displaying new
15851 lines. Some of the lines at the top of the window might be
15852 reusable because they are not displaying changed text. Find the
15853 last row in W's current matrix not affected by changes at the
15854 start of current_buffer. Value is null if changes start in the
15855 first line of window. */
15856 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15857 if (last_unchanged_at_beg_row)
15858 {
15859 /* Avoid starting to display in the moddle of a character, a TAB
15860 for instance. This is easier than to set up the iterator
15861 exactly, and it's not a frequent case, so the additional
15862 effort wouldn't really pay off. */
15863 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15864 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15865 && last_unchanged_at_beg_row > w->current_matrix->rows)
15866 --last_unchanged_at_beg_row;
15867
15868 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15869 GIVE_UP (17);
15870
15871 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15872 GIVE_UP (18);
15873 start_pos = it.current.pos;
15874
15875 /* Start displaying new lines in the desired matrix at the same
15876 vpos we would use in the current matrix, i.e. below
15877 last_unchanged_at_beg_row. */
15878 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15879 current_matrix);
15880 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15881 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15882
15883 xassert (it.hpos == 0 && it.current_x == 0);
15884 }
15885 else
15886 {
15887 /* There are no reusable lines at the start of the window.
15888 Start displaying in the first text line. */
15889 start_display (&it, w, start);
15890 it.vpos = it.first_vpos;
15891 start_pos = it.current.pos;
15892 }
15893
15894 /* Find the first row that is not affected by changes at the end of
15895 the buffer. Value will be null if there is no unchanged row, in
15896 which case we must redisplay to the end of the window. delta
15897 will be set to the value by which buffer positions beginning with
15898 first_unchanged_at_end_row have to be adjusted due to text
15899 changes. */
15900 first_unchanged_at_end_row
15901 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15902 IF_DEBUG (debug_delta = delta);
15903 IF_DEBUG (debug_delta_bytes = delta_bytes);
15904
15905 /* Set stop_pos to the buffer position up to which we will have to
15906 display new lines. If first_unchanged_at_end_row != NULL, this
15907 is the buffer position of the start of the line displayed in that
15908 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15909 that we don't stop at a buffer position. */
15910 stop_pos = 0;
15911 if (first_unchanged_at_end_row)
15912 {
15913 xassert (last_unchanged_at_beg_row == NULL
15914 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15915
15916 /* If this is a continuation line, move forward to the next one
15917 that isn't. Changes in lines above affect this line.
15918 Caution: this may move first_unchanged_at_end_row to a row
15919 not displaying text. */
15920 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15921 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15922 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15923 < it.last_visible_y))
15924 ++first_unchanged_at_end_row;
15925
15926 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15927 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15928 >= it.last_visible_y))
15929 first_unchanged_at_end_row = NULL;
15930 else
15931 {
15932 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15933 + delta);
15934 first_unchanged_at_end_vpos
15935 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15936 xassert (stop_pos >= Z - END_UNCHANGED);
15937 }
15938 }
15939 else if (last_unchanged_at_beg_row == NULL)
15940 GIVE_UP (19);
15941
15942
15943 #if GLYPH_DEBUG
15944
15945 /* Either there is no unchanged row at the end, or the one we have
15946 now displays text. This is a necessary condition for the window
15947 end pos calculation at the end of this function. */
15948 xassert (first_unchanged_at_end_row == NULL
15949 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15950
15951 debug_last_unchanged_at_beg_vpos
15952 = (last_unchanged_at_beg_row
15953 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15954 : -1);
15955 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15956
15957 #endif /* GLYPH_DEBUG != 0 */
15958
15959
15960 /* Display new lines. Set last_text_row to the last new line
15961 displayed which has text on it, i.e. might end up as being the
15962 line where the window_end_vpos is. */
15963 w->cursor.vpos = -1;
15964 last_text_row = NULL;
15965 overlay_arrow_seen = 0;
15966 while (it.current_y < it.last_visible_y
15967 && !fonts_changed_p
15968 && (first_unchanged_at_end_row == NULL
15969 || IT_CHARPOS (it) < stop_pos))
15970 {
15971 if (display_line (&it))
15972 last_text_row = it.glyph_row - 1;
15973 }
15974
15975 if (fonts_changed_p)
15976 return -1;
15977
15978
15979 /* Compute differences in buffer positions, y-positions etc. for
15980 lines reused at the bottom of the window. Compute what we can
15981 scroll. */
15982 if (first_unchanged_at_end_row
15983 /* No lines reused because we displayed everything up to the
15984 bottom of the window. */
15985 && it.current_y < it.last_visible_y)
15986 {
15987 dvpos = (it.vpos
15988 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15989 current_matrix));
15990 dy = it.current_y - first_unchanged_at_end_row->y;
15991 run.current_y = first_unchanged_at_end_row->y;
15992 run.desired_y = run.current_y + dy;
15993 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15994 }
15995 else
15996 {
15997 delta = delta_bytes = dvpos = dy
15998 = run.current_y = run.desired_y = run.height = 0;
15999 first_unchanged_at_end_row = NULL;
16000 }
16001 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16002
16003
16004 /* Find the cursor if not already found. We have to decide whether
16005 PT will appear on this window (it sometimes doesn't, but this is
16006 not a very frequent case.) This decision has to be made before
16007 the current matrix is altered. A value of cursor.vpos < 0 means
16008 that PT is either in one of the lines beginning at
16009 first_unchanged_at_end_row or below the window. Don't care for
16010 lines that might be displayed later at the window end; as
16011 mentioned, this is not a frequent case. */
16012 if (w->cursor.vpos < 0)
16013 {
16014 /* Cursor in unchanged rows at the top? */
16015 if (PT < CHARPOS (start_pos)
16016 && last_unchanged_at_beg_row)
16017 {
16018 row = row_containing_pos (w, PT,
16019 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16020 last_unchanged_at_beg_row + 1, 0);
16021 if (row)
16022 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16023 }
16024
16025 /* Start from first_unchanged_at_end_row looking for PT. */
16026 else if (first_unchanged_at_end_row)
16027 {
16028 row = row_containing_pos (w, PT - delta,
16029 first_unchanged_at_end_row, NULL, 0);
16030 if (row)
16031 set_cursor_from_row (w, row, w->current_matrix, delta,
16032 delta_bytes, dy, dvpos);
16033 }
16034
16035 /* Give up if cursor was not found. */
16036 if (w->cursor.vpos < 0)
16037 {
16038 clear_glyph_matrix (w->desired_matrix);
16039 return -1;
16040 }
16041 }
16042
16043 /* Don't let the cursor end in the scroll margins. */
16044 {
16045 int this_scroll_margin, cursor_height;
16046
16047 this_scroll_margin = max (0, scroll_margin);
16048 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16049 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16050 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16051
16052 if ((w->cursor.y < this_scroll_margin
16053 && CHARPOS (start) > BEGV)
16054 /* Old redisplay didn't take scroll margin into account at the bottom,
16055 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16056 || (w->cursor.y + (make_cursor_line_fully_visible_p
16057 ? cursor_height + this_scroll_margin
16058 : 1)) > it.last_visible_y)
16059 {
16060 w->cursor.vpos = -1;
16061 clear_glyph_matrix (w->desired_matrix);
16062 return -1;
16063 }
16064 }
16065
16066 /* Scroll the display. Do it before changing the current matrix so
16067 that xterm.c doesn't get confused about where the cursor glyph is
16068 found. */
16069 if (dy && run.height)
16070 {
16071 update_begin (f);
16072
16073 if (FRAME_WINDOW_P (f))
16074 {
16075 FRAME_RIF (f)->update_window_begin_hook (w);
16076 FRAME_RIF (f)->clear_window_mouse_face (w);
16077 FRAME_RIF (f)->scroll_run_hook (w, &run);
16078 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16079 }
16080 else
16081 {
16082 /* Terminal frame. In this case, dvpos gives the number of
16083 lines to scroll by; dvpos < 0 means scroll up. */
16084 int first_unchanged_at_end_vpos
16085 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16086 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
16087 int end = (WINDOW_TOP_EDGE_LINE (w)
16088 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16089 + window_internal_height (w));
16090
16091 /* Perform the operation on the screen. */
16092 if (dvpos > 0)
16093 {
16094 /* Scroll last_unchanged_at_beg_row to the end of the
16095 window down dvpos lines. */
16096 set_terminal_window (f, end);
16097
16098 /* On dumb terminals delete dvpos lines at the end
16099 before inserting dvpos empty lines. */
16100 if (!FRAME_SCROLL_REGION_OK (f))
16101 ins_del_lines (f, end - dvpos, -dvpos);
16102
16103 /* Insert dvpos empty lines in front of
16104 last_unchanged_at_beg_row. */
16105 ins_del_lines (f, from, dvpos);
16106 }
16107 else if (dvpos < 0)
16108 {
16109 /* Scroll up last_unchanged_at_beg_vpos to the end of
16110 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16111 set_terminal_window (f, end);
16112
16113 /* Delete dvpos lines in front of
16114 last_unchanged_at_beg_vpos. ins_del_lines will set
16115 the cursor to the given vpos and emit |dvpos| delete
16116 line sequences. */
16117 ins_del_lines (f, from + dvpos, dvpos);
16118
16119 /* On a dumb terminal insert dvpos empty lines at the
16120 end. */
16121 if (!FRAME_SCROLL_REGION_OK (f))
16122 ins_del_lines (f, end + dvpos, -dvpos);
16123 }
16124
16125 set_terminal_window (f, 0);
16126 }
16127
16128 update_end (f);
16129 }
16130
16131 /* Shift reused rows of the current matrix to the right position.
16132 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16133 text. */
16134 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16135 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16136 if (dvpos < 0)
16137 {
16138 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16139 bottom_vpos, dvpos);
16140 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16141 bottom_vpos, 0);
16142 }
16143 else if (dvpos > 0)
16144 {
16145 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16146 bottom_vpos, dvpos);
16147 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16148 first_unchanged_at_end_vpos + dvpos, 0);
16149 }
16150
16151 /* For frame-based redisplay, make sure that current frame and window
16152 matrix are in sync with respect to glyph memory. */
16153 if (!FRAME_WINDOW_P (f))
16154 sync_frame_with_window_matrix_rows (w);
16155
16156 /* Adjust buffer positions in reused rows. */
16157 if (delta || delta_bytes)
16158 increment_matrix_positions (current_matrix,
16159 first_unchanged_at_end_vpos + dvpos,
16160 bottom_vpos, delta, delta_bytes);
16161
16162 /* Adjust Y positions. */
16163 if (dy)
16164 shift_glyph_matrix (w, current_matrix,
16165 first_unchanged_at_end_vpos + dvpos,
16166 bottom_vpos, dy);
16167
16168 if (first_unchanged_at_end_row)
16169 {
16170 first_unchanged_at_end_row += dvpos;
16171 if (first_unchanged_at_end_row->y >= it.last_visible_y
16172 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16173 first_unchanged_at_end_row = NULL;
16174 }
16175
16176 /* If scrolling up, there may be some lines to display at the end of
16177 the window. */
16178 last_text_row_at_end = NULL;
16179 if (dy < 0)
16180 {
16181 /* Scrolling up can leave for example a partially visible line
16182 at the end of the window to be redisplayed. */
16183 /* Set last_row to the glyph row in the current matrix where the
16184 window end line is found. It has been moved up or down in
16185 the matrix by dvpos. */
16186 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16187 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16188
16189 /* If last_row is the window end line, it should display text. */
16190 xassert (last_row->displays_text_p);
16191
16192 /* If window end line was partially visible before, begin
16193 displaying at that line. Otherwise begin displaying with the
16194 line following it. */
16195 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16196 {
16197 init_to_row_start (&it, w, last_row);
16198 it.vpos = last_vpos;
16199 it.current_y = last_row->y;
16200 }
16201 else
16202 {
16203 init_to_row_end (&it, w, last_row);
16204 it.vpos = 1 + last_vpos;
16205 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16206 ++last_row;
16207 }
16208
16209 /* We may start in a continuation line. If so, we have to
16210 get the right continuation_lines_width and current_x. */
16211 it.continuation_lines_width = last_row->continuation_lines_width;
16212 it.hpos = it.current_x = 0;
16213
16214 /* Display the rest of the lines at the window end. */
16215 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16216 while (it.current_y < it.last_visible_y
16217 && !fonts_changed_p)
16218 {
16219 /* Is it always sure that the display agrees with lines in
16220 the current matrix? I don't think so, so we mark rows
16221 displayed invalid in the current matrix by setting their
16222 enabled_p flag to zero. */
16223 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16224 if (display_line (&it))
16225 last_text_row_at_end = it.glyph_row - 1;
16226 }
16227 }
16228
16229 /* Update window_end_pos and window_end_vpos. */
16230 if (first_unchanged_at_end_row
16231 && !last_text_row_at_end)
16232 {
16233 /* Window end line if one of the preserved rows from the current
16234 matrix. Set row to the last row displaying text in current
16235 matrix starting at first_unchanged_at_end_row, after
16236 scrolling. */
16237 xassert (first_unchanged_at_end_row->displays_text_p);
16238 row = find_last_row_displaying_text (w->current_matrix, &it,
16239 first_unchanged_at_end_row);
16240 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16241
16242 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16243 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16244 w->window_end_vpos
16245 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16246 xassert (w->window_end_bytepos >= 0);
16247 IF_DEBUG (debug_method_add (w, "A"));
16248 }
16249 else if (last_text_row_at_end)
16250 {
16251 w->window_end_pos
16252 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16253 w->window_end_bytepos
16254 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16255 w->window_end_vpos
16256 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16257 xassert (w->window_end_bytepos >= 0);
16258 IF_DEBUG (debug_method_add (w, "B"));
16259 }
16260 else if (last_text_row)
16261 {
16262 /* We have displayed either to the end of the window or at the
16263 end of the window, i.e. the last row with text is to be found
16264 in the desired matrix. */
16265 w->window_end_pos
16266 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16267 w->window_end_bytepos
16268 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16269 w->window_end_vpos
16270 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16271 xassert (w->window_end_bytepos >= 0);
16272 }
16273 else if (first_unchanged_at_end_row == NULL
16274 && last_text_row == NULL
16275 && last_text_row_at_end == NULL)
16276 {
16277 /* Displayed to end of window, but no line containing text was
16278 displayed. Lines were deleted at the end of the window. */
16279 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16280 int vpos = XFASTINT (w->window_end_vpos);
16281 struct glyph_row *current_row = current_matrix->rows + vpos;
16282 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16283
16284 for (row = NULL;
16285 row == NULL && vpos >= first_vpos;
16286 --vpos, --current_row, --desired_row)
16287 {
16288 if (desired_row->enabled_p)
16289 {
16290 if (desired_row->displays_text_p)
16291 row = desired_row;
16292 }
16293 else if (current_row->displays_text_p)
16294 row = current_row;
16295 }
16296
16297 xassert (row != NULL);
16298 w->window_end_vpos = make_number (vpos + 1);
16299 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16300 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16301 xassert (w->window_end_bytepos >= 0);
16302 IF_DEBUG (debug_method_add (w, "C"));
16303 }
16304 else
16305 abort ();
16306
16307 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16308 debug_end_vpos = XFASTINT (w->window_end_vpos));
16309
16310 /* Record that display has not been completed. */
16311 w->window_end_valid = Qnil;
16312 w->desired_matrix->no_scrolling_p = 1;
16313 return 3;
16314
16315 #undef GIVE_UP
16316 }
16317
16318
16319 \f
16320 /***********************************************************************
16321 More debugging support
16322 ***********************************************************************/
16323
16324 #if GLYPH_DEBUG
16325
16326 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16327 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16328 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16329
16330
16331 /* Dump the contents of glyph matrix MATRIX on stderr.
16332
16333 GLYPHS 0 means don't show glyph contents.
16334 GLYPHS 1 means show glyphs in short form
16335 GLYPHS > 1 means show glyphs in long form. */
16336
16337 void
16338 dump_glyph_matrix (matrix, glyphs)
16339 struct glyph_matrix *matrix;
16340 int glyphs;
16341 {
16342 int i;
16343 for (i = 0; i < matrix->nrows; ++i)
16344 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16345 }
16346
16347
16348 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16349 the glyph row and area where the glyph comes from. */
16350
16351 void
16352 dump_glyph (row, glyph, area)
16353 struct glyph_row *row;
16354 struct glyph *glyph;
16355 int area;
16356 {
16357 if (glyph->type == CHAR_GLYPH)
16358 {
16359 fprintf (stderr,
16360 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16361 glyph - row->glyphs[TEXT_AREA],
16362 'C',
16363 glyph->charpos,
16364 (BUFFERP (glyph->object)
16365 ? 'B'
16366 : (STRINGP (glyph->object)
16367 ? 'S'
16368 : '-')),
16369 glyph->pixel_width,
16370 glyph->u.ch,
16371 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16372 ? glyph->u.ch
16373 : '.'),
16374 glyph->face_id,
16375 glyph->left_box_line_p,
16376 glyph->right_box_line_p);
16377 }
16378 else if (glyph->type == STRETCH_GLYPH)
16379 {
16380 fprintf (stderr,
16381 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16382 glyph - row->glyphs[TEXT_AREA],
16383 'S',
16384 glyph->charpos,
16385 (BUFFERP (glyph->object)
16386 ? 'B'
16387 : (STRINGP (glyph->object)
16388 ? 'S'
16389 : '-')),
16390 glyph->pixel_width,
16391 0,
16392 '.',
16393 glyph->face_id,
16394 glyph->left_box_line_p,
16395 glyph->right_box_line_p);
16396 }
16397 else if (glyph->type == IMAGE_GLYPH)
16398 {
16399 fprintf (stderr,
16400 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16401 glyph - row->glyphs[TEXT_AREA],
16402 'I',
16403 glyph->charpos,
16404 (BUFFERP (glyph->object)
16405 ? 'B'
16406 : (STRINGP (glyph->object)
16407 ? 'S'
16408 : '-')),
16409 glyph->pixel_width,
16410 glyph->u.img_id,
16411 '.',
16412 glyph->face_id,
16413 glyph->left_box_line_p,
16414 glyph->right_box_line_p);
16415 }
16416 else if (glyph->type == COMPOSITE_GLYPH)
16417 {
16418 fprintf (stderr,
16419 " %5d %4c %6d %c %3d 0x%05x",
16420 glyph - row->glyphs[TEXT_AREA],
16421 '+',
16422 glyph->charpos,
16423 (BUFFERP (glyph->object)
16424 ? 'B'
16425 : (STRINGP (glyph->object)
16426 ? 'S'
16427 : '-')),
16428 glyph->pixel_width,
16429 glyph->u.cmp.id);
16430 if (glyph->u.cmp.automatic)
16431 fprintf (stderr,
16432 "[%d-%d]",
16433 glyph->u.cmp.from, glyph->u.cmp.to);
16434 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16435 glyph->face_id,
16436 glyph->left_box_line_p,
16437 glyph->right_box_line_p);
16438 }
16439 }
16440
16441
16442 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16443 GLYPHS 0 means don't show glyph contents.
16444 GLYPHS 1 means show glyphs in short form
16445 GLYPHS > 1 means show glyphs in long form. */
16446
16447 void
16448 dump_glyph_row (row, vpos, glyphs)
16449 struct glyph_row *row;
16450 int vpos, glyphs;
16451 {
16452 if (glyphs != 1)
16453 {
16454 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16455 fprintf (stderr, "======================================================================\n");
16456
16457 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16458 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16459 vpos,
16460 MATRIX_ROW_START_CHARPOS (row),
16461 MATRIX_ROW_END_CHARPOS (row),
16462 row->used[TEXT_AREA],
16463 row->contains_overlapping_glyphs_p,
16464 row->enabled_p,
16465 row->truncated_on_left_p,
16466 row->truncated_on_right_p,
16467 row->continued_p,
16468 MATRIX_ROW_CONTINUATION_LINE_P (row),
16469 row->displays_text_p,
16470 row->ends_at_zv_p,
16471 row->fill_line_p,
16472 row->ends_in_middle_of_char_p,
16473 row->starts_in_middle_of_char_p,
16474 row->mouse_face_p,
16475 row->x,
16476 row->y,
16477 row->pixel_width,
16478 row->height,
16479 row->visible_height,
16480 row->ascent,
16481 row->phys_ascent);
16482 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16483 row->end.overlay_string_index,
16484 row->continuation_lines_width);
16485 fprintf (stderr, "%9d %5d\n",
16486 CHARPOS (row->start.string_pos),
16487 CHARPOS (row->end.string_pos));
16488 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16489 row->end.dpvec_index);
16490 }
16491
16492 if (glyphs > 1)
16493 {
16494 int area;
16495
16496 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16497 {
16498 struct glyph *glyph = row->glyphs[area];
16499 struct glyph *glyph_end = glyph + row->used[area];
16500
16501 /* Glyph for a line end in text. */
16502 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16503 ++glyph_end;
16504
16505 if (glyph < glyph_end)
16506 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16507
16508 for (; glyph < glyph_end; ++glyph)
16509 dump_glyph (row, glyph, area);
16510 }
16511 }
16512 else if (glyphs == 1)
16513 {
16514 int area;
16515
16516 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16517 {
16518 char *s = (char *) alloca (row->used[area] + 1);
16519 int i;
16520
16521 for (i = 0; i < row->used[area]; ++i)
16522 {
16523 struct glyph *glyph = row->glyphs[area] + i;
16524 if (glyph->type == CHAR_GLYPH
16525 && glyph->u.ch < 0x80
16526 && glyph->u.ch >= ' ')
16527 s[i] = glyph->u.ch;
16528 else
16529 s[i] = '.';
16530 }
16531
16532 s[i] = '\0';
16533 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16534 }
16535 }
16536 }
16537
16538
16539 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16540 Sdump_glyph_matrix, 0, 1, "p",
16541 doc: /* Dump the current matrix of the selected window to stderr.
16542 Shows contents of glyph row structures. With non-nil
16543 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16544 glyphs in short form, otherwise show glyphs in long form. */)
16545 (glyphs)
16546 Lisp_Object glyphs;
16547 {
16548 struct window *w = XWINDOW (selected_window);
16549 struct buffer *buffer = XBUFFER (w->buffer);
16550
16551 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16552 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16553 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16554 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16555 fprintf (stderr, "=============================================\n");
16556 dump_glyph_matrix (w->current_matrix,
16557 NILP (glyphs) ? 0 : XINT (glyphs));
16558 return Qnil;
16559 }
16560
16561
16562 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16563 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16564 ()
16565 {
16566 struct frame *f = XFRAME (selected_frame);
16567 dump_glyph_matrix (f->current_matrix, 1);
16568 return Qnil;
16569 }
16570
16571
16572 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16573 doc: /* Dump glyph row ROW to stderr.
16574 GLYPH 0 means don't dump glyphs.
16575 GLYPH 1 means dump glyphs in short form.
16576 GLYPH > 1 or omitted means dump glyphs in long form. */)
16577 (row, glyphs)
16578 Lisp_Object row, glyphs;
16579 {
16580 struct glyph_matrix *matrix;
16581 int vpos;
16582
16583 CHECK_NUMBER (row);
16584 matrix = XWINDOW (selected_window)->current_matrix;
16585 vpos = XINT (row);
16586 if (vpos >= 0 && vpos < matrix->nrows)
16587 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16588 vpos,
16589 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16590 return Qnil;
16591 }
16592
16593
16594 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16595 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16596 GLYPH 0 means don't dump glyphs.
16597 GLYPH 1 means dump glyphs in short form.
16598 GLYPH > 1 or omitted means dump glyphs in long form. */)
16599 (row, glyphs)
16600 Lisp_Object row, glyphs;
16601 {
16602 struct frame *sf = SELECTED_FRAME ();
16603 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16604 int vpos;
16605
16606 CHECK_NUMBER (row);
16607 vpos = XINT (row);
16608 if (vpos >= 0 && vpos < m->nrows)
16609 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16610 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16611 return Qnil;
16612 }
16613
16614
16615 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16616 doc: /* Toggle tracing of redisplay.
16617 With ARG, turn tracing on if and only if ARG is positive. */)
16618 (arg)
16619 Lisp_Object arg;
16620 {
16621 if (NILP (arg))
16622 trace_redisplay_p = !trace_redisplay_p;
16623 else
16624 {
16625 arg = Fprefix_numeric_value (arg);
16626 trace_redisplay_p = XINT (arg) > 0;
16627 }
16628
16629 return Qnil;
16630 }
16631
16632
16633 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16634 doc: /* Like `format', but print result to stderr.
16635 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16636 (nargs, args)
16637 int nargs;
16638 Lisp_Object *args;
16639 {
16640 Lisp_Object s = Fformat (nargs, args);
16641 fprintf (stderr, "%s", SDATA (s));
16642 return Qnil;
16643 }
16644
16645 #endif /* GLYPH_DEBUG */
16646
16647
16648 \f
16649 /***********************************************************************
16650 Building Desired Matrix Rows
16651 ***********************************************************************/
16652
16653 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16654 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16655
16656 static struct glyph_row *
16657 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16658 struct window *w;
16659 Lisp_Object overlay_arrow_string;
16660 {
16661 struct frame *f = XFRAME (WINDOW_FRAME (w));
16662 struct buffer *buffer = XBUFFER (w->buffer);
16663 struct buffer *old = current_buffer;
16664 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16665 int arrow_len = SCHARS (overlay_arrow_string);
16666 const unsigned char *arrow_end = arrow_string + arrow_len;
16667 const unsigned char *p;
16668 struct it it;
16669 int multibyte_p;
16670 int n_glyphs_before;
16671
16672 set_buffer_temp (buffer);
16673 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16674 it.glyph_row->used[TEXT_AREA] = 0;
16675 SET_TEXT_POS (it.position, 0, 0);
16676
16677 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16678 p = arrow_string;
16679 while (p < arrow_end)
16680 {
16681 Lisp_Object face, ilisp;
16682
16683 /* Get the next character. */
16684 if (multibyte_p)
16685 it.c = string_char_and_length (p, &it.len);
16686 else
16687 it.c = *p, it.len = 1;
16688 p += it.len;
16689
16690 /* Get its face. */
16691 ilisp = make_number (p - arrow_string);
16692 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16693 it.face_id = compute_char_face (f, it.c, face);
16694
16695 /* Compute its width, get its glyphs. */
16696 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16697 SET_TEXT_POS (it.position, -1, -1);
16698 PRODUCE_GLYPHS (&it);
16699
16700 /* If this character doesn't fit any more in the line, we have
16701 to remove some glyphs. */
16702 if (it.current_x > it.last_visible_x)
16703 {
16704 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16705 break;
16706 }
16707 }
16708
16709 set_buffer_temp (old);
16710 return it.glyph_row;
16711 }
16712
16713
16714 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16715 glyphs are only inserted for terminal frames since we can't really
16716 win with truncation glyphs when partially visible glyphs are
16717 involved. Which glyphs to insert is determined by
16718 produce_special_glyphs. */
16719
16720 static void
16721 insert_left_trunc_glyphs (it)
16722 struct it *it;
16723 {
16724 struct it truncate_it;
16725 struct glyph *from, *end, *to, *toend;
16726
16727 xassert (!FRAME_WINDOW_P (it->f));
16728
16729 /* Get the truncation glyphs. */
16730 truncate_it = *it;
16731 truncate_it.current_x = 0;
16732 truncate_it.face_id = DEFAULT_FACE_ID;
16733 truncate_it.glyph_row = &scratch_glyph_row;
16734 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16735 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16736 truncate_it.object = make_number (0);
16737 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16738
16739 /* Overwrite glyphs from IT with truncation glyphs. */
16740 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16741 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16742 to = it->glyph_row->glyphs[TEXT_AREA];
16743 toend = to + it->glyph_row->used[TEXT_AREA];
16744
16745 while (from < end)
16746 *to++ = *from++;
16747
16748 /* There may be padding glyphs left over. Overwrite them too. */
16749 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16750 {
16751 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16752 while (from < end)
16753 *to++ = *from++;
16754 }
16755
16756 if (to > toend)
16757 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16758 }
16759
16760
16761 /* Compute the pixel height and width of IT->glyph_row.
16762
16763 Most of the time, ascent and height of a display line will be equal
16764 to the max_ascent and max_height values of the display iterator
16765 structure. This is not the case if
16766
16767 1. We hit ZV without displaying anything. In this case, max_ascent
16768 and max_height will be zero.
16769
16770 2. We have some glyphs that don't contribute to the line height.
16771 (The glyph row flag contributes_to_line_height_p is for future
16772 pixmap extensions).
16773
16774 The first case is easily covered by using default values because in
16775 these cases, the line height does not really matter, except that it
16776 must not be zero. */
16777
16778 static void
16779 compute_line_metrics (it)
16780 struct it *it;
16781 {
16782 struct glyph_row *row = it->glyph_row;
16783 int area, i;
16784
16785 if (FRAME_WINDOW_P (it->f))
16786 {
16787 int i, min_y, max_y;
16788
16789 /* The line may consist of one space only, that was added to
16790 place the cursor on it. If so, the row's height hasn't been
16791 computed yet. */
16792 if (row->height == 0)
16793 {
16794 if (it->max_ascent + it->max_descent == 0)
16795 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16796 row->ascent = it->max_ascent;
16797 row->height = it->max_ascent + it->max_descent;
16798 row->phys_ascent = it->max_phys_ascent;
16799 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16800 row->extra_line_spacing = it->max_extra_line_spacing;
16801 }
16802
16803 /* Compute the width of this line. */
16804 row->pixel_width = row->x;
16805 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16806 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16807
16808 xassert (row->pixel_width >= 0);
16809 xassert (row->ascent >= 0 && row->height > 0);
16810
16811 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16812 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16813
16814 /* If first line's physical ascent is larger than its logical
16815 ascent, use the physical ascent, and make the row taller.
16816 This makes accented characters fully visible. */
16817 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16818 && row->phys_ascent > row->ascent)
16819 {
16820 row->height += row->phys_ascent - row->ascent;
16821 row->ascent = row->phys_ascent;
16822 }
16823
16824 /* Compute how much of the line is visible. */
16825 row->visible_height = row->height;
16826
16827 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16828 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16829
16830 if (row->y < min_y)
16831 row->visible_height -= min_y - row->y;
16832 if (row->y + row->height > max_y)
16833 row->visible_height -= row->y + row->height - max_y;
16834 }
16835 else
16836 {
16837 row->pixel_width = row->used[TEXT_AREA];
16838 if (row->continued_p)
16839 row->pixel_width -= it->continuation_pixel_width;
16840 else if (row->truncated_on_right_p)
16841 row->pixel_width -= it->truncation_pixel_width;
16842 row->ascent = row->phys_ascent = 0;
16843 row->height = row->phys_height = row->visible_height = 1;
16844 row->extra_line_spacing = 0;
16845 }
16846
16847 /* Compute a hash code for this row. */
16848 row->hash = 0;
16849 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16850 for (i = 0; i < row->used[area]; ++i)
16851 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16852 + row->glyphs[area][i].u.val
16853 + row->glyphs[area][i].face_id
16854 + row->glyphs[area][i].padding_p
16855 + (row->glyphs[area][i].type << 2));
16856
16857 it->max_ascent = it->max_descent = 0;
16858 it->max_phys_ascent = it->max_phys_descent = 0;
16859 }
16860
16861
16862 /* Append one space to the glyph row of iterator IT if doing a
16863 window-based redisplay. The space has the same face as
16864 IT->face_id. Value is non-zero if a space was added.
16865
16866 This function is called to make sure that there is always one glyph
16867 at the end of a glyph row that the cursor can be set on under
16868 window-systems. (If there weren't such a glyph we would not know
16869 how wide and tall a box cursor should be displayed).
16870
16871 At the same time this space let's a nicely handle clearing to the
16872 end of the line if the row ends in italic text. */
16873
16874 static int
16875 append_space_for_newline (it, default_face_p)
16876 struct it *it;
16877 int default_face_p;
16878 {
16879 if (FRAME_WINDOW_P (it->f))
16880 {
16881 int n = it->glyph_row->used[TEXT_AREA];
16882
16883 if (it->glyph_row->glyphs[TEXT_AREA] + n
16884 < it->glyph_row->glyphs[1 + TEXT_AREA])
16885 {
16886 /* Save some values that must not be changed.
16887 Must save IT->c and IT->len because otherwise
16888 ITERATOR_AT_END_P wouldn't work anymore after
16889 append_space_for_newline has been called. */
16890 enum display_element_type saved_what = it->what;
16891 int saved_c = it->c, saved_len = it->len;
16892 int saved_x = it->current_x;
16893 int saved_face_id = it->face_id;
16894 struct text_pos saved_pos;
16895 Lisp_Object saved_object;
16896 struct face *face;
16897
16898 saved_object = it->object;
16899 saved_pos = it->position;
16900
16901 it->what = IT_CHARACTER;
16902 bzero (&it->position, sizeof it->position);
16903 it->object = make_number (0);
16904 it->c = ' ';
16905 it->len = 1;
16906
16907 if (default_face_p)
16908 it->face_id = DEFAULT_FACE_ID;
16909 else if (it->face_before_selective_p)
16910 it->face_id = it->saved_face_id;
16911 face = FACE_FROM_ID (it->f, it->face_id);
16912 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16913
16914 PRODUCE_GLYPHS (it);
16915
16916 it->override_ascent = -1;
16917 it->constrain_row_ascent_descent_p = 0;
16918 it->current_x = saved_x;
16919 it->object = saved_object;
16920 it->position = saved_pos;
16921 it->what = saved_what;
16922 it->face_id = saved_face_id;
16923 it->len = saved_len;
16924 it->c = saved_c;
16925 return 1;
16926 }
16927 }
16928
16929 return 0;
16930 }
16931
16932
16933 /* Extend the face of the last glyph in the text area of IT->glyph_row
16934 to the end of the display line. Called from display_line. If the
16935 glyph row is empty, add a space glyph to it so that we know the
16936 face to draw. Set the glyph row flag fill_line_p. If the glyph
16937 row is R2L, prepend a stretch glyph to cover the empty space to the
16938 left of the leftmost glyph. */
16939
16940 static void
16941 extend_face_to_end_of_line (it)
16942 struct it *it;
16943 {
16944 struct face *face;
16945 struct frame *f = it->f;
16946
16947 /* If line is already filled, do nothing. Non window-system frames
16948 get a grace of one more ``pixel'' because their characters are
16949 1-``pixel'' wide, so they hit the equality too early. */
16950 if (it->current_x >= it->last_visible_x + !FRAME_WINDOW_P (f))
16951 return;
16952
16953 /* Face extension extends the background and box of IT->face_id
16954 to the end of the line. If the background equals the background
16955 of the frame, we don't have to do anything. */
16956 if (it->face_before_selective_p)
16957 face = FACE_FROM_ID (f, it->saved_face_id);
16958 else
16959 face = FACE_FROM_ID (f, it->face_id);
16960
16961 if (FRAME_WINDOW_P (f)
16962 && it->glyph_row->displays_text_p
16963 && face->box == FACE_NO_BOX
16964 && face->background == FRAME_BACKGROUND_PIXEL (f)
16965 && !face->stipple
16966 && !it->glyph_row->reversed_p)
16967 return;
16968
16969 /* Set the glyph row flag indicating that the face of the last glyph
16970 in the text area has to be drawn to the end of the text area. */
16971 it->glyph_row->fill_line_p = 1;
16972
16973 /* If current character of IT is not ASCII, make sure we have the
16974 ASCII face. This will be automatically undone the next time
16975 get_next_display_element returns a multibyte character. Note
16976 that the character will always be single byte in unibyte
16977 text. */
16978 if (!ASCII_CHAR_P (it->c))
16979 {
16980 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16981 }
16982
16983 if (FRAME_WINDOW_P (f))
16984 {
16985 /* If the row is empty, add a space with the current face of IT,
16986 so that we know which face to draw. */
16987 if (it->glyph_row->used[TEXT_AREA] == 0)
16988 {
16989 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16990 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16991 it->glyph_row->used[TEXT_AREA] = 1;
16992 }
16993 #ifdef HAVE_WINDOW_SYSTEM
16994 if (it->glyph_row->reversed_p)
16995 {
16996 /* Prepend a stretch glyph to the row, such that the
16997 rightmost glyph will be drawn flushed all the way to the
16998 right margin of the window. The stretch glyph that will
16999 occupy the empty space, if any, to the left of the
17000 glyphs. */
17001 struct font *font = face->font ? face->font : FRAME_FONT (f);
17002 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17003 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17004 struct glyph *g;
17005 int row_width, stretch_ascent, stretch_width;
17006 struct text_pos saved_pos;
17007 int saved_face_id, saved_avoid_cursor;
17008
17009 for (row_width = 0, g = row_start; g < row_end; g++)
17010 row_width += g->pixel_width;
17011 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17012 if (stretch_width > 0)
17013 {
17014 stretch_ascent =
17015 (((it->ascent + it->descent)
17016 * FONT_BASE (font)) / FONT_HEIGHT (font));
17017 saved_pos = it->position;
17018 bzero (&it->position, sizeof it->position);
17019 saved_avoid_cursor = it->avoid_cursor_p;
17020 it->avoid_cursor_p = 1;
17021 saved_face_id = it->face_id;
17022 /* The last row's stretch glyph should get the default
17023 face, to avoid painting the rest of the window with
17024 the region face, if the region ends at ZV. */
17025 if (it->glyph_row->ends_at_zv_p)
17026 it->face_id = DEFAULT_FACE_ID;
17027 else
17028 it->face_id = face->id;
17029 append_stretch_glyph (it, make_number (0), stretch_width,
17030 it->ascent + it->descent, stretch_ascent);
17031 it->position = saved_pos;
17032 it->avoid_cursor_p = saved_avoid_cursor;
17033 it->face_id = saved_face_id;
17034 }
17035 }
17036 #endif /* HAVE_WINDOW_SYSTEM */
17037 }
17038 else
17039 {
17040 /* Save some values that must not be changed. */
17041 int saved_x = it->current_x;
17042 struct text_pos saved_pos;
17043 Lisp_Object saved_object;
17044 enum display_element_type saved_what = it->what;
17045 int saved_face_id = it->face_id;
17046
17047 saved_object = it->object;
17048 saved_pos = it->position;
17049
17050 it->what = IT_CHARACTER;
17051 bzero (&it->position, sizeof it->position);
17052 it->object = make_number (0);
17053 it->c = ' ';
17054 it->len = 1;
17055 /* The last row's blank glyphs should get the default face, to
17056 avoid painting the rest of the window with the region face,
17057 if the region ends at ZV. */
17058 if (it->glyph_row->ends_at_zv_p)
17059 it->face_id = DEFAULT_FACE_ID;
17060 else
17061 it->face_id = face->id;
17062
17063 PRODUCE_GLYPHS (it);
17064
17065 while (it->current_x <= it->last_visible_x)
17066 PRODUCE_GLYPHS (it);
17067
17068 /* Don't count these blanks really. It would let us insert a left
17069 truncation glyph below and make us set the cursor on them, maybe. */
17070 it->current_x = saved_x;
17071 it->object = saved_object;
17072 it->position = saved_pos;
17073 it->what = saved_what;
17074 it->face_id = saved_face_id;
17075 }
17076 }
17077
17078
17079 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17080 trailing whitespace. */
17081
17082 static int
17083 trailing_whitespace_p (charpos)
17084 int charpos;
17085 {
17086 int bytepos = CHAR_TO_BYTE (charpos);
17087 int c = 0;
17088
17089 while (bytepos < ZV_BYTE
17090 && (c = FETCH_CHAR (bytepos),
17091 c == ' ' || c == '\t'))
17092 ++bytepos;
17093
17094 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17095 {
17096 if (bytepos != PT_BYTE)
17097 return 1;
17098 }
17099 return 0;
17100 }
17101
17102
17103 /* Highlight trailing whitespace, if any, in ROW. */
17104
17105 void
17106 highlight_trailing_whitespace (f, row)
17107 struct frame *f;
17108 struct glyph_row *row;
17109 {
17110 int used = row->used[TEXT_AREA];
17111
17112 if (used)
17113 {
17114 struct glyph *start = row->glyphs[TEXT_AREA];
17115 struct glyph *glyph = start + used - 1;
17116
17117 if (row->reversed_p)
17118 {
17119 /* Right-to-left rows need to be processed in the opposite
17120 direction, so swap the edge pointers. */
17121 glyph = start;
17122 start = row->glyphs[TEXT_AREA] + used - 1;
17123 }
17124
17125 /* Skip over glyphs inserted to display the cursor at the
17126 end of a line, for extending the face of the last glyph
17127 to the end of the line on terminals, and for truncation
17128 and continuation glyphs. */
17129 if (!row->reversed_p)
17130 {
17131 while (glyph >= start
17132 && glyph->type == CHAR_GLYPH
17133 && INTEGERP (glyph->object))
17134 --glyph;
17135 }
17136 else
17137 {
17138 while (glyph <= start
17139 && glyph->type == CHAR_GLYPH
17140 && INTEGERP (glyph->object))
17141 ++glyph;
17142 }
17143
17144 /* If last glyph is a space or stretch, and it's trailing
17145 whitespace, set the face of all trailing whitespace glyphs in
17146 IT->glyph_row to `trailing-whitespace'. */
17147 if ((row->reversed_p ? glyph <= start : glyph >= start)
17148 && BUFFERP (glyph->object)
17149 && (glyph->type == STRETCH_GLYPH
17150 || (glyph->type == CHAR_GLYPH
17151 && glyph->u.ch == ' '))
17152 && trailing_whitespace_p (glyph->charpos))
17153 {
17154 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17155 if (face_id < 0)
17156 return;
17157
17158 if (!row->reversed_p)
17159 {
17160 while (glyph >= start
17161 && BUFFERP (glyph->object)
17162 && (glyph->type == STRETCH_GLYPH
17163 || (glyph->type == CHAR_GLYPH
17164 && glyph->u.ch == ' ')))
17165 (glyph--)->face_id = face_id;
17166 }
17167 else
17168 {
17169 while (glyph <= start
17170 && BUFFERP (glyph->object)
17171 && (glyph->type == STRETCH_GLYPH
17172 || (glyph->type == CHAR_GLYPH
17173 && glyph->u.ch == ' ')))
17174 (glyph++)->face_id = face_id;
17175 }
17176 }
17177 }
17178 }
17179
17180
17181 /* Value is non-zero if glyph row ROW in window W should be
17182 used to hold the cursor. */
17183
17184 static int
17185 cursor_row_p (w, row)
17186 struct window *w;
17187 struct glyph_row *row;
17188 {
17189 int cursor_row_p = 1;
17190
17191 if (PT == MATRIX_ROW_END_CHARPOS (row))
17192 {
17193 /* Suppose the row ends on a string.
17194 Unless the row is continued, that means it ends on a newline
17195 in the string. If it's anything other than a display string
17196 (e.g. a before-string from an overlay), we don't want the
17197 cursor there. (This heuristic seems to give the optimal
17198 behavior for the various types of multi-line strings.) */
17199 if (CHARPOS (row->end.string_pos) >= 0)
17200 {
17201 if (row->continued_p)
17202 cursor_row_p = 1;
17203 else
17204 {
17205 /* Check for `display' property. */
17206 struct glyph *beg = row->glyphs[TEXT_AREA];
17207 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17208 struct glyph *glyph;
17209
17210 cursor_row_p = 0;
17211 for (glyph = end; glyph >= beg; --glyph)
17212 if (STRINGP (glyph->object))
17213 {
17214 Lisp_Object prop
17215 = Fget_char_property (make_number (PT),
17216 Qdisplay, Qnil);
17217 cursor_row_p =
17218 (!NILP (prop)
17219 && display_prop_string_p (prop, glyph->object));
17220 break;
17221 }
17222 }
17223 }
17224 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17225 {
17226 /* If the row ends in middle of a real character,
17227 and the line is continued, we want the cursor here.
17228 That's because MATRIX_ROW_END_CHARPOS would equal
17229 PT if PT is before the character. */
17230 if (!row->ends_in_ellipsis_p)
17231 cursor_row_p = row->continued_p;
17232 else
17233 /* If the row ends in an ellipsis, then
17234 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
17235 We want that position to be displayed after the ellipsis. */
17236 cursor_row_p = 0;
17237 }
17238 /* If the row ends at ZV, display the cursor at the end of that
17239 row instead of at the start of the row below. */
17240 else if (row->ends_at_zv_p)
17241 cursor_row_p = 1;
17242 else
17243 cursor_row_p = 0;
17244 }
17245
17246 return cursor_row_p;
17247 }
17248
17249 \f
17250
17251 /* Push the display property PROP so that it will be rendered at the
17252 current position in IT. Return 1 if PROP was successfully pushed,
17253 0 otherwise. */
17254
17255 static int
17256 push_display_prop (struct it *it, Lisp_Object prop)
17257 {
17258 push_it (it);
17259
17260 if (STRINGP (prop))
17261 {
17262 if (SCHARS (prop) == 0)
17263 {
17264 pop_it (it);
17265 return 0;
17266 }
17267
17268 it->string = prop;
17269 it->multibyte_p = STRING_MULTIBYTE (it->string);
17270 it->current.overlay_string_index = -1;
17271 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17272 it->end_charpos = it->string_nchars = SCHARS (it->string);
17273 it->method = GET_FROM_STRING;
17274 it->stop_charpos = 0;
17275 }
17276 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17277 {
17278 it->method = GET_FROM_STRETCH;
17279 it->object = prop;
17280 }
17281 #ifdef HAVE_WINDOW_SYSTEM
17282 else if (IMAGEP (prop))
17283 {
17284 it->what = IT_IMAGE;
17285 it->image_id = lookup_image (it->f, prop);
17286 it->method = GET_FROM_IMAGE;
17287 }
17288 #endif /* HAVE_WINDOW_SYSTEM */
17289 else
17290 {
17291 pop_it (it); /* bogus display property, give up */
17292 return 0;
17293 }
17294
17295 return 1;
17296 }
17297
17298 /* Return the character-property PROP at the current position in IT. */
17299
17300 static Lisp_Object
17301 get_it_property (it, prop)
17302 struct it *it;
17303 Lisp_Object prop;
17304 {
17305 Lisp_Object position;
17306
17307 if (STRINGP (it->object))
17308 position = make_number (IT_STRING_CHARPOS (*it));
17309 else if (BUFFERP (it->object))
17310 position = make_number (IT_CHARPOS (*it));
17311 else
17312 return Qnil;
17313
17314 return Fget_char_property (position, prop, it->object);
17315 }
17316
17317 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17318
17319 static void
17320 handle_line_prefix (struct it *it)
17321 {
17322 Lisp_Object prefix;
17323 if (it->continuation_lines_width > 0)
17324 {
17325 prefix = get_it_property (it, Qwrap_prefix);
17326 if (NILP (prefix))
17327 prefix = Vwrap_prefix;
17328 }
17329 else
17330 {
17331 prefix = get_it_property (it, Qline_prefix);
17332 if (NILP (prefix))
17333 prefix = Vline_prefix;
17334 }
17335 if (! NILP (prefix) && push_display_prop (it, prefix))
17336 {
17337 /* If the prefix is wider than the window, and we try to wrap
17338 it, it would acquire its own wrap prefix, and so on till the
17339 iterator stack overflows. So, don't wrap the prefix. */
17340 it->line_wrap = TRUNCATE;
17341 it->avoid_cursor_p = 1;
17342 }
17343 }
17344
17345 \f
17346
17347 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17348 only for R2L lines from display_line, when it decides that too many
17349 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17350 continued. */
17351 static void
17352 unproduce_glyphs (it, n)
17353 struct it *it;
17354 int n;
17355 {
17356 struct glyph *glyph, *end;
17357
17358 xassert (it->glyph_row);
17359 xassert (it->glyph_row->reversed_p);
17360 xassert (it->area == TEXT_AREA);
17361 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17362
17363 if (n > it->glyph_row->used[TEXT_AREA])
17364 n = it->glyph_row->used[TEXT_AREA];
17365 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17366 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17367 for ( ; glyph < end; glyph++)
17368 glyph[-n] = *glyph;
17369 }
17370
17371
17372 /* Construct the glyph row IT->glyph_row in the desired matrix of
17373 IT->w from text at the current position of IT. See dispextern.h
17374 for an overview of struct it. Value is non-zero if
17375 IT->glyph_row displays text, as opposed to a line displaying ZV
17376 only. */
17377
17378 static int
17379 display_line (it)
17380 struct it *it;
17381 {
17382 struct glyph_row *row = it->glyph_row;
17383 Lisp_Object overlay_arrow_string;
17384 struct it wrap_it;
17385 int may_wrap = 0, wrap_x;
17386 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17387 int wrap_row_phys_ascent, wrap_row_phys_height;
17388 int wrap_row_extra_line_spacing;
17389 struct display_pos row_end;
17390 int cvpos;
17391
17392 /* We always start displaying at hpos zero even if hscrolled. */
17393 xassert (it->hpos == 0 && it->current_x == 0);
17394
17395 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17396 >= it->w->desired_matrix->nrows)
17397 {
17398 it->w->nrows_scale_factor++;
17399 fonts_changed_p = 1;
17400 return 0;
17401 }
17402
17403 /* Is IT->w showing the region? */
17404 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17405
17406 /* Clear the result glyph row and enable it. */
17407 prepare_desired_row (row);
17408
17409 row->y = it->current_y;
17410 row->start = it->start;
17411 row->continuation_lines_width = it->continuation_lines_width;
17412 row->displays_text_p = 1;
17413 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17414 it->starts_in_middle_of_char_p = 0;
17415
17416 /* Arrange the overlays nicely for our purposes. Usually, we call
17417 display_line on only one line at a time, in which case this
17418 can't really hurt too much, or we call it on lines which appear
17419 one after another in the buffer, in which case all calls to
17420 recenter_overlay_lists but the first will be pretty cheap. */
17421 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17422
17423 /* Move over display elements that are not visible because we are
17424 hscrolled. This may stop at an x-position < IT->first_visible_x
17425 if the first glyph is partially visible or if we hit a line end. */
17426 if (it->current_x < it->first_visible_x)
17427 {
17428 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17429 MOVE_TO_POS | MOVE_TO_X);
17430 }
17431 else
17432 {
17433 /* We only do this when not calling `move_it_in_display_line_to'
17434 above, because move_it_in_display_line_to calls
17435 handle_line_prefix itself. */
17436 handle_line_prefix (it);
17437 }
17438
17439 /* Get the initial row height. This is either the height of the
17440 text hscrolled, if there is any, or zero. */
17441 row->ascent = it->max_ascent;
17442 row->height = it->max_ascent + it->max_descent;
17443 row->phys_ascent = it->max_phys_ascent;
17444 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17445 row->extra_line_spacing = it->max_extra_line_spacing;
17446
17447 /* Loop generating characters. The loop is left with IT on the next
17448 character to display. */
17449 while (1)
17450 {
17451 int n_glyphs_before, hpos_before, x_before;
17452 int x, i, nglyphs;
17453 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17454
17455 /* Retrieve the next thing to display. Value is zero if end of
17456 buffer reached. */
17457 if (!get_next_display_element (it))
17458 {
17459 /* Maybe add a space at the end of this line that is used to
17460 display the cursor there under X. Set the charpos of the
17461 first glyph of blank lines not corresponding to any text
17462 to -1. */
17463 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17464 row->exact_window_width_line_p = 1;
17465 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17466 || row->used[TEXT_AREA] == 0)
17467 {
17468 row->glyphs[TEXT_AREA]->charpos = -1;
17469 row->displays_text_p = 0;
17470
17471 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17472 && (!MINI_WINDOW_P (it->w)
17473 || (minibuf_level && EQ (it->window, minibuf_window))))
17474 row->indicate_empty_line_p = 1;
17475 }
17476
17477 it->continuation_lines_width = 0;
17478 row->ends_at_zv_p = 1;
17479 /* A row that displays right-to-left text must always have
17480 its last face extended all the way to the end of line,
17481 even if this row ends in ZV. */
17482 if (row->reversed_p)
17483 extend_face_to_end_of_line (it);
17484 break;
17485 }
17486
17487 /* Now, get the metrics of what we want to display. This also
17488 generates glyphs in `row' (which is IT->glyph_row). */
17489 n_glyphs_before = row->used[TEXT_AREA];
17490 x = it->current_x;
17491
17492 /* Remember the line height so far in case the next element doesn't
17493 fit on the line. */
17494 if (it->line_wrap != TRUNCATE)
17495 {
17496 ascent = it->max_ascent;
17497 descent = it->max_descent;
17498 phys_ascent = it->max_phys_ascent;
17499 phys_descent = it->max_phys_descent;
17500
17501 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17502 {
17503 if (IT_DISPLAYING_WHITESPACE (it))
17504 may_wrap = 1;
17505 else if (may_wrap)
17506 {
17507 wrap_it = *it;
17508 wrap_x = x;
17509 wrap_row_used = row->used[TEXT_AREA];
17510 wrap_row_ascent = row->ascent;
17511 wrap_row_height = row->height;
17512 wrap_row_phys_ascent = row->phys_ascent;
17513 wrap_row_phys_height = row->phys_height;
17514 wrap_row_extra_line_spacing = row->extra_line_spacing;
17515 may_wrap = 0;
17516 }
17517 }
17518 }
17519
17520 PRODUCE_GLYPHS (it);
17521
17522 /* If this display element was in marginal areas, continue with
17523 the next one. */
17524 if (it->area != TEXT_AREA)
17525 {
17526 row->ascent = max (row->ascent, it->max_ascent);
17527 row->height = max (row->height, it->max_ascent + it->max_descent);
17528 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17529 row->phys_height = max (row->phys_height,
17530 it->max_phys_ascent + it->max_phys_descent);
17531 row->extra_line_spacing = max (row->extra_line_spacing,
17532 it->max_extra_line_spacing);
17533 set_iterator_to_next (it, 1);
17534 continue;
17535 }
17536
17537 /* Does the display element fit on the line? If we truncate
17538 lines, we should draw past the right edge of the window. If
17539 we don't truncate, we want to stop so that we can display the
17540 continuation glyph before the right margin. If lines are
17541 continued, there are two possible strategies for characters
17542 resulting in more than 1 glyph (e.g. tabs): Display as many
17543 glyphs as possible in this line and leave the rest for the
17544 continuation line, or display the whole element in the next
17545 line. Original redisplay did the former, so we do it also. */
17546 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17547 hpos_before = it->hpos;
17548 x_before = x;
17549
17550 if (/* Not a newline. */
17551 nglyphs > 0
17552 /* Glyphs produced fit entirely in the line. */
17553 && it->current_x < it->last_visible_x)
17554 {
17555 it->hpos += nglyphs;
17556 row->ascent = max (row->ascent, it->max_ascent);
17557 row->height = max (row->height, it->max_ascent + it->max_descent);
17558 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17559 row->phys_height = max (row->phys_height,
17560 it->max_phys_ascent + it->max_phys_descent);
17561 row->extra_line_spacing = max (row->extra_line_spacing,
17562 it->max_extra_line_spacing);
17563 if (it->current_x - it->pixel_width < it->first_visible_x)
17564 row->x = x - it->first_visible_x;
17565 }
17566 else
17567 {
17568 int new_x;
17569 struct glyph *glyph;
17570
17571 for (i = 0; i < nglyphs; ++i, x = new_x)
17572 {
17573 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17574 new_x = x + glyph->pixel_width;
17575
17576 if (/* Lines are continued. */
17577 it->line_wrap != TRUNCATE
17578 && (/* Glyph doesn't fit on the line. */
17579 new_x > it->last_visible_x
17580 /* Or it fits exactly on a window system frame. */
17581 || (new_x == it->last_visible_x
17582 && FRAME_WINDOW_P (it->f))))
17583 {
17584 /* End of a continued line. */
17585
17586 if (it->hpos == 0
17587 || (new_x == it->last_visible_x
17588 && FRAME_WINDOW_P (it->f)))
17589 {
17590 /* Current glyph is the only one on the line or
17591 fits exactly on the line. We must continue
17592 the line because we can't draw the cursor
17593 after the glyph. */
17594 row->continued_p = 1;
17595 it->current_x = new_x;
17596 it->continuation_lines_width += new_x;
17597 ++it->hpos;
17598 if (i == nglyphs - 1)
17599 {
17600 /* If line-wrap is on, check if a previous
17601 wrap point was found. */
17602 if (wrap_row_used > 0
17603 /* Even if there is a previous wrap
17604 point, continue the line here as
17605 usual, if (i) the previous character
17606 was a space or tab AND (ii) the
17607 current character is not. */
17608 && (!may_wrap
17609 || IT_DISPLAYING_WHITESPACE (it)))
17610 goto back_to_wrap;
17611
17612 set_iterator_to_next (it, 1);
17613 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17614 {
17615 if (!get_next_display_element (it))
17616 {
17617 row->exact_window_width_line_p = 1;
17618 it->continuation_lines_width = 0;
17619 row->continued_p = 0;
17620 row->ends_at_zv_p = 1;
17621 }
17622 else if (ITERATOR_AT_END_OF_LINE_P (it))
17623 {
17624 row->continued_p = 0;
17625 row->exact_window_width_line_p = 1;
17626 }
17627 }
17628 }
17629 }
17630 else if (CHAR_GLYPH_PADDING_P (*glyph)
17631 && !FRAME_WINDOW_P (it->f))
17632 {
17633 /* A padding glyph that doesn't fit on this line.
17634 This means the whole character doesn't fit
17635 on the line. */
17636 if (row->reversed_p)
17637 unproduce_glyphs (it, row->used[TEXT_AREA]
17638 - n_glyphs_before);
17639 row->used[TEXT_AREA] = n_glyphs_before;
17640
17641 /* Fill the rest of the row with continuation
17642 glyphs like in 20.x. */
17643 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17644 < row->glyphs[1 + TEXT_AREA])
17645 produce_special_glyphs (it, IT_CONTINUATION);
17646
17647 row->continued_p = 1;
17648 it->current_x = x_before;
17649 it->continuation_lines_width += x_before;
17650
17651 /* Restore the height to what it was before the
17652 element not fitting on the line. */
17653 it->max_ascent = ascent;
17654 it->max_descent = descent;
17655 it->max_phys_ascent = phys_ascent;
17656 it->max_phys_descent = phys_descent;
17657 }
17658 else if (wrap_row_used > 0)
17659 {
17660 back_to_wrap:
17661 if (row->reversed_p)
17662 unproduce_glyphs (it,
17663 row->used[TEXT_AREA] - wrap_row_used);
17664 *it = wrap_it;
17665 it->continuation_lines_width += wrap_x;
17666 row->used[TEXT_AREA] = wrap_row_used;
17667 row->ascent = wrap_row_ascent;
17668 row->height = wrap_row_height;
17669 row->phys_ascent = wrap_row_phys_ascent;
17670 row->phys_height = wrap_row_phys_height;
17671 row->extra_line_spacing = wrap_row_extra_line_spacing;
17672 row->continued_p = 1;
17673 row->ends_at_zv_p = 0;
17674 row->exact_window_width_line_p = 0;
17675 it->continuation_lines_width += x;
17676
17677 /* Make sure that a non-default face is extended
17678 up to the right margin of the window. */
17679 extend_face_to_end_of_line (it);
17680 }
17681 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17682 {
17683 /* A TAB that extends past the right edge of the
17684 window. This produces a single glyph on
17685 window system frames. We leave the glyph in
17686 this row and let it fill the row, but don't
17687 consume the TAB. */
17688 it->continuation_lines_width += it->last_visible_x;
17689 row->ends_in_middle_of_char_p = 1;
17690 row->continued_p = 1;
17691 glyph->pixel_width = it->last_visible_x - x;
17692 it->starts_in_middle_of_char_p = 1;
17693 }
17694 else
17695 {
17696 /* Something other than a TAB that draws past
17697 the right edge of the window. Restore
17698 positions to values before the element. */
17699 if (row->reversed_p)
17700 unproduce_glyphs (it, row->used[TEXT_AREA]
17701 - (n_glyphs_before + i));
17702 row->used[TEXT_AREA] = n_glyphs_before + i;
17703
17704 /* Display continuation glyphs. */
17705 if (!FRAME_WINDOW_P (it->f))
17706 produce_special_glyphs (it, IT_CONTINUATION);
17707 row->continued_p = 1;
17708
17709 it->current_x = x_before;
17710 it->continuation_lines_width += x;
17711 extend_face_to_end_of_line (it);
17712
17713 if (nglyphs > 1 && i > 0)
17714 {
17715 row->ends_in_middle_of_char_p = 1;
17716 it->starts_in_middle_of_char_p = 1;
17717 }
17718
17719 /* Restore the height to what it was before the
17720 element not fitting on the line. */
17721 it->max_ascent = ascent;
17722 it->max_descent = descent;
17723 it->max_phys_ascent = phys_ascent;
17724 it->max_phys_descent = phys_descent;
17725 }
17726
17727 break;
17728 }
17729 else if (new_x > it->first_visible_x)
17730 {
17731 /* Increment number of glyphs actually displayed. */
17732 ++it->hpos;
17733
17734 if (x < it->first_visible_x)
17735 /* Glyph is partially visible, i.e. row starts at
17736 negative X position. */
17737 row->x = x - it->first_visible_x;
17738 }
17739 else
17740 {
17741 /* Glyph is completely off the left margin of the
17742 window. This should not happen because of the
17743 move_it_in_display_line at the start of this
17744 function, unless the text display area of the
17745 window is empty. */
17746 xassert (it->first_visible_x <= it->last_visible_x);
17747 }
17748 }
17749
17750 row->ascent = max (row->ascent, it->max_ascent);
17751 row->height = max (row->height, it->max_ascent + it->max_descent);
17752 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17753 row->phys_height = max (row->phys_height,
17754 it->max_phys_ascent + it->max_phys_descent);
17755 row->extra_line_spacing = max (row->extra_line_spacing,
17756 it->max_extra_line_spacing);
17757
17758 /* End of this display line if row is continued. */
17759 if (row->continued_p || row->ends_at_zv_p)
17760 break;
17761 }
17762
17763 at_end_of_line:
17764 /* Is this a line end? If yes, we're also done, after making
17765 sure that a non-default face is extended up to the right
17766 margin of the window. */
17767 if (ITERATOR_AT_END_OF_LINE_P (it))
17768 {
17769 int used_before = row->used[TEXT_AREA];
17770
17771 row->ends_in_newline_from_string_p = STRINGP (it->object);
17772
17773 /* Add a space at the end of the line that is used to
17774 display the cursor there. */
17775 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17776 append_space_for_newline (it, 0);
17777
17778 /* Extend the face to the end of the line. */
17779 extend_face_to_end_of_line (it);
17780
17781 /* Make sure we have the position. */
17782 if (used_before == 0)
17783 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17784
17785 /* Consume the line end. This skips over invisible lines. */
17786 set_iterator_to_next (it, 1);
17787 it->continuation_lines_width = 0;
17788 break;
17789 }
17790
17791 /* Proceed with next display element. Note that this skips
17792 over lines invisible because of selective display. */
17793 set_iterator_to_next (it, 1);
17794
17795 /* If we truncate lines, we are done when the last displayed
17796 glyphs reach past the right margin of the window. */
17797 if (it->line_wrap == TRUNCATE
17798 && (FRAME_WINDOW_P (it->f)
17799 ? (it->current_x >= it->last_visible_x)
17800 : (it->current_x > it->last_visible_x)))
17801 {
17802 /* Maybe add truncation glyphs. */
17803 if (!FRAME_WINDOW_P (it->f))
17804 {
17805 int i, n;
17806
17807 if (!row->reversed_p)
17808 {
17809 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17810 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17811 break;
17812 }
17813 else
17814 {
17815 for (i = 0; i < row->used[TEXT_AREA]; i++)
17816 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17817 break;
17818 /* Remove padding glyphs at the front of ROW, to
17819 make room for the truncation glyphs we will be
17820 adding below. */
17821 unproduce_glyphs (it, i);
17822 }
17823
17824 for (n = row->used[TEXT_AREA]; i < n; ++i)
17825 {
17826 row->used[TEXT_AREA] = i;
17827 produce_special_glyphs (it, IT_TRUNCATION);
17828 }
17829 }
17830 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17831 {
17832 /* Don't truncate if we can overflow newline into fringe. */
17833 if (!get_next_display_element (it))
17834 {
17835 it->continuation_lines_width = 0;
17836 row->ends_at_zv_p = 1;
17837 row->exact_window_width_line_p = 1;
17838 break;
17839 }
17840 if (ITERATOR_AT_END_OF_LINE_P (it))
17841 {
17842 row->exact_window_width_line_p = 1;
17843 goto at_end_of_line;
17844 }
17845 }
17846
17847 row->truncated_on_right_p = 1;
17848 it->continuation_lines_width = 0;
17849 reseat_at_next_visible_line_start (it, 0);
17850 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17851 it->hpos = hpos_before;
17852 it->current_x = x_before;
17853 break;
17854 }
17855 }
17856
17857 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17858 at the left window margin. */
17859 if (it->first_visible_x
17860 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
17861 {
17862 if (!FRAME_WINDOW_P (it->f))
17863 insert_left_trunc_glyphs (it);
17864 row->truncated_on_left_p = 1;
17865 }
17866
17867 /* If the start of this line is the overlay arrow-position, then
17868 mark this glyph row as the one containing the overlay arrow.
17869 This is clearly a mess with variable size fonts. It would be
17870 better to let it be displayed like cursors under X. */
17871 if ((row->displays_text_p || !overlay_arrow_seen)
17872 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17873 !NILP (overlay_arrow_string)))
17874 {
17875 /* Overlay arrow in window redisplay is a fringe bitmap. */
17876 if (STRINGP (overlay_arrow_string))
17877 {
17878 struct glyph_row *arrow_row
17879 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17880 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17881 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17882 struct glyph *p = row->glyphs[TEXT_AREA];
17883 struct glyph *p2, *end;
17884
17885 /* Copy the arrow glyphs. */
17886 while (glyph < arrow_end)
17887 *p++ = *glyph++;
17888
17889 /* Throw away padding glyphs. */
17890 p2 = p;
17891 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17892 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17893 ++p2;
17894 if (p2 > p)
17895 {
17896 while (p2 < end)
17897 *p++ = *p2++;
17898 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17899 }
17900 }
17901 else
17902 {
17903 xassert (INTEGERP (overlay_arrow_string));
17904 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17905 }
17906 overlay_arrow_seen = 1;
17907 }
17908
17909 /* Compute pixel dimensions of this line. */
17910 compute_line_metrics (it);
17911
17912 /* Remember the position at which this line ends. */
17913 row->end = row_end = it->current;
17914 if (it->bidi_p)
17915 {
17916 /* ROW->start and ROW->end must be the smallest and largest
17917 buffer positions in ROW. But if ROW was bidi-reordered,
17918 these two positions can be anywhere in the row, so we must
17919 rescan all of the ROW's glyphs to find them. */
17920 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17921 lines' rows is implemented for bidi-reordered rows. */
17922 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17923 struct glyph *g;
17924 struct it save_it;
17925 struct text_pos tpos;
17926
17927 for (g = row->glyphs[TEXT_AREA];
17928 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17929 g++)
17930 {
17931 if (BUFFERP (g->object))
17932 {
17933 if (g->charpos > 0 && g->charpos < min_pos)
17934 min_pos = g->charpos;
17935 if (g->charpos > max_pos)
17936 max_pos = g->charpos;
17937 }
17938 }
17939 /* Empty lines have a valid buffer position at their first
17940 glyph, but that glyph's OBJECT is zero, as if it didn't come
17941 from a buffer. If we didn't find any valid buffer positions
17942 in this row, maybe we have such an empty line. */
17943 if (min_pos == ZV + 1 && row->used[TEXT_AREA])
17944 {
17945 for (g = row->glyphs[TEXT_AREA];
17946 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17947 g++)
17948 {
17949 if (INTEGERP (g->object))
17950 {
17951 if (g->charpos > 0 && g->charpos < min_pos)
17952 min_pos = g->charpos;
17953 if (g->charpos > max_pos)
17954 max_pos = g->charpos;
17955 }
17956 }
17957 }
17958 if (min_pos <= ZV)
17959 {
17960 if (min_pos != row->start.pos.charpos)
17961 {
17962 row->start.pos.charpos = min_pos;
17963 row->start.pos.bytepos = CHAR_TO_BYTE (min_pos);
17964 }
17965 if (max_pos == 0)
17966 max_pos = min_pos;
17967 }
17968 /* For ROW->end, we need the position that is _after_ max_pos,
17969 in the logical order, unless we are at ZV. */
17970 if (row->ends_at_zv_p)
17971 {
17972 row_end = row->end = it->current;
17973 if (!row->used[TEXT_AREA])
17974 {
17975 row->start.pos.charpos = row_end.pos.charpos;
17976 row->start.pos.bytepos = row_end.pos.bytepos;
17977 }
17978 }
17979 else if (row->used[TEXT_AREA] && max_pos)
17980 {
17981 SET_TEXT_POS (tpos, max_pos, CHAR_TO_BYTE (max_pos));
17982 save_it = *it;
17983 it->bidi_p = 0;
17984 reseat (it, tpos, 0);
17985 if (!get_next_display_element (it))
17986 abort (); /* row at ZV was already handled above */
17987 set_iterator_to_next (it, 1);
17988 row_end = it->current;
17989 /* If the character at max_pos+1 is a newline, skip that as
17990 well. Note that this may skip some invisible text. */
17991 if (get_next_display_element (it)
17992 && ITERATOR_AT_END_OF_LINE_P (it))
17993 {
17994 set_iterator_to_next (it, 1);
17995 /* Record the position after the newline of a continued
17996 row. We will need that to set ROW->end of the last
17997 row produced for a continued line. */
17998 if (row->continued_p)
17999 {
18000 save_it.eol_pos.charpos = IT_CHARPOS (*it);
18001 save_it.eol_pos.bytepos = IT_BYTEPOS (*it);
18002 }
18003 else
18004 {
18005 row_end = it->current;
18006 save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
18007 }
18008 }
18009 else if (!row->continued_p
18010 && MATRIX_ROW_CONTINUATION_LINE_P (row)
18011 && it->eol_pos.charpos > 0)
18012 {
18013 /* Last row of a continued line. Use the position
18014 recorded in ROW->eol_pos, to the effect that the
18015 newline belongs to this row, not to the row which
18016 displays the character with the largest buffer
18017 position. */
18018 row_end.pos = it->eol_pos;
18019 it->eol_pos.charpos = it->eol_pos.bytepos = 0;
18020 }
18021 *it = save_it;
18022 row->end = row_end;
18023 }
18024 }
18025
18026 /* Record whether this row ends inside an ellipsis. */
18027 row->ends_in_ellipsis_p
18028 = (it->method == GET_FROM_DISPLAY_VECTOR
18029 && it->ellipsis_p);
18030
18031 /* Save fringe bitmaps in this row. */
18032 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18033 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18034 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18035 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18036
18037 it->left_user_fringe_bitmap = 0;
18038 it->left_user_fringe_face_id = 0;
18039 it->right_user_fringe_bitmap = 0;
18040 it->right_user_fringe_face_id = 0;
18041
18042 /* Maybe set the cursor. */
18043 cvpos = it->w->cursor.vpos;
18044 if ((cvpos < 0
18045 /* In bidi-reordered rows, keep checking for proper cursor
18046 position even if one has been found already, because buffer
18047 positions in such rows change non-linearly with ROW->VPOS,
18048 when a line is continued. One exception: when we are at ZV,
18049 display cursor on the first suitable glyph row, since all
18050 the empty rows after that also have their position set to ZV. */
18051 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18052 lines' rows is implemented for bidi-reordered rows. */
18053 || (it->bidi_p
18054 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18055 && PT >= MATRIX_ROW_START_CHARPOS (row)
18056 && PT <= MATRIX_ROW_END_CHARPOS (row)
18057 && cursor_row_p (it->w, row))
18058 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18059
18060 /* Highlight trailing whitespace. */
18061 if (!NILP (Vshow_trailing_whitespace))
18062 highlight_trailing_whitespace (it->f, it->glyph_row);
18063
18064 /* Prepare for the next line. This line starts horizontally at (X
18065 HPOS) = (0 0). Vertical positions are incremented. As a
18066 convenience for the caller, IT->glyph_row is set to the next
18067 row to be used. */
18068 it->current_x = it->hpos = 0;
18069 it->current_y += row->height;
18070 ++it->vpos;
18071 ++it->glyph_row;
18072 /* The next row should by default use the same value of the
18073 reversed_p flag as this one. set_iterator_to_next decides when
18074 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18075 the flag accordingly. */
18076 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18077 it->glyph_row->reversed_p = row->reversed_p;
18078 it->start = row_end;
18079 return row->displays_text_p;
18080 }
18081
18082
18083 \f
18084 /***********************************************************************
18085 Menu Bar
18086 ***********************************************************************/
18087
18088 /* Redisplay the menu bar in the frame for window W.
18089
18090 The menu bar of X frames that don't have X toolkit support is
18091 displayed in a special window W->frame->menu_bar_window.
18092
18093 The menu bar of terminal frames is treated specially as far as
18094 glyph matrices are concerned. Menu bar lines are not part of
18095 windows, so the update is done directly on the frame matrix rows
18096 for the menu bar. */
18097
18098 static void
18099 display_menu_bar (w)
18100 struct window *w;
18101 {
18102 struct frame *f = XFRAME (WINDOW_FRAME (w));
18103 struct it it;
18104 Lisp_Object items;
18105 int i;
18106
18107 /* Don't do all this for graphical frames. */
18108 #ifdef HAVE_NTGUI
18109 if (FRAME_W32_P (f))
18110 return;
18111 #endif
18112 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18113 if (FRAME_X_P (f))
18114 return;
18115 #endif
18116
18117 #ifdef HAVE_NS
18118 if (FRAME_NS_P (f))
18119 return;
18120 #endif /* HAVE_NS */
18121
18122 #ifdef USE_X_TOOLKIT
18123 xassert (!FRAME_WINDOW_P (f));
18124 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18125 it.first_visible_x = 0;
18126 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18127 #else /* not USE_X_TOOLKIT */
18128 if (FRAME_WINDOW_P (f))
18129 {
18130 /* Menu bar lines are displayed in the desired matrix of the
18131 dummy window menu_bar_window. */
18132 struct window *menu_w;
18133 xassert (WINDOWP (f->menu_bar_window));
18134 menu_w = XWINDOW (f->menu_bar_window);
18135 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18136 MENU_FACE_ID);
18137 it.first_visible_x = 0;
18138 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18139 }
18140 else
18141 {
18142 /* This is a TTY frame, i.e. character hpos/vpos are used as
18143 pixel x/y. */
18144 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18145 MENU_FACE_ID);
18146 it.first_visible_x = 0;
18147 it.last_visible_x = FRAME_COLS (f);
18148 }
18149 #endif /* not USE_X_TOOLKIT */
18150
18151 if (! mode_line_inverse_video)
18152 /* Force the menu-bar to be displayed in the default face. */
18153 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18154
18155 /* Clear all rows of the menu bar. */
18156 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18157 {
18158 struct glyph_row *row = it.glyph_row + i;
18159 clear_glyph_row (row);
18160 row->enabled_p = 1;
18161 row->full_width_p = 1;
18162 }
18163
18164 /* Display all items of the menu bar. */
18165 items = FRAME_MENU_BAR_ITEMS (it.f);
18166 for (i = 0; i < XVECTOR (items)->size; i += 4)
18167 {
18168 Lisp_Object string;
18169
18170 /* Stop at nil string. */
18171 string = AREF (items, i + 1);
18172 if (NILP (string))
18173 break;
18174
18175 /* Remember where item was displayed. */
18176 ASET (items, i + 3, make_number (it.hpos));
18177
18178 /* Display the item, pad with one space. */
18179 if (it.current_x < it.last_visible_x)
18180 display_string (NULL, string, Qnil, 0, 0, &it,
18181 SCHARS (string) + 1, 0, 0, -1);
18182 }
18183
18184 /* Fill out the line with spaces. */
18185 if (it.current_x < it.last_visible_x)
18186 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18187
18188 /* Compute the total height of the lines. */
18189 compute_line_metrics (&it);
18190 }
18191
18192
18193 \f
18194 /***********************************************************************
18195 Mode Line
18196 ***********************************************************************/
18197
18198 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18199 FORCE is non-zero, redisplay mode lines unconditionally.
18200 Otherwise, redisplay only mode lines that are garbaged. Value is
18201 the number of windows whose mode lines were redisplayed. */
18202
18203 static int
18204 redisplay_mode_lines (window, force)
18205 Lisp_Object window;
18206 int force;
18207 {
18208 int nwindows = 0;
18209
18210 while (!NILP (window))
18211 {
18212 struct window *w = XWINDOW (window);
18213
18214 if (WINDOWP (w->hchild))
18215 nwindows += redisplay_mode_lines (w->hchild, force);
18216 else if (WINDOWP (w->vchild))
18217 nwindows += redisplay_mode_lines (w->vchild, force);
18218 else if (force
18219 || FRAME_GARBAGED_P (XFRAME (w->frame))
18220 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18221 {
18222 struct text_pos lpoint;
18223 struct buffer *old = current_buffer;
18224
18225 /* Set the window's buffer for the mode line display. */
18226 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18227 set_buffer_internal_1 (XBUFFER (w->buffer));
18228
18229 /* Point refers normally to the selected window. For any
18230 other window, set up appropriate value. */
18231 if (!EQ (window, selected_window))
18232 {
18233 struct text_pos pt;
18234
18235 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18236 if (CHARPOS (pt) < BEGV)
18237 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18238 else if (CHARPOS (pt) > (ZV - 1))
18239 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18240 else
18241 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18242 }
18243
18244 /* Display mode lines. */
18245 clear_glyph_matrix (w->desired_matrix);
18246 if (display_mode_lines (w))
18247 {
18248 ++nwindows;
18249 w->must_be_updated_p = 1;
18250 }
18251
18252 /* Restore old settings. */
18253 set_buffer_internal_1 (old);
18254 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18255 }
18256
18257 window = w->next;
18258 }
18259
18260 return nwindows;
18261 }
18262
18263
18264 /* Display the mode and/or header line of window W. Value is the
18265 sum number of mode lines and header lines displayed. */
18266
18267 static int
18268 display_mode_lines (w)
18269 struct window *w;
18270 {
18271 Lisp_Object old_selected_window, old_selected_frame;
18272 int n = 0;
18273
18274 old_selected_frame = selected_frame;
18275 selected_frame = w->frame;
18276 old_selected_window = selected_window;
18277 XSETWINDOW (selected_window, w);
18278
18279 /* These will be set while the mode line specs are processed. */
18280 line_number_displayed = 0;
18281 w->column_number_displayed = Qnil;
18282
18283 if (WINDOW_WANTS_MODELINE_P (w))
18284 {
18285 struct window *sel_w = XWINDOW (old_selected_window);
18286
18287 /* Select mode line face based on the real selected window. */
18288 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18289 current_buffer->mode_line_format);
18290 ++n;
18291 }
18292
18293 if (WINDOW_WANTS_HEADER_LINE_P (w))
18294 {
18295 display_mode_line (w, HEADER_LINE_FACE_ID,
18296 current_buffer->header_line_format);
18297 ++n;
18298 }
18299
18300 selected_frame = old_selected_frame;
18301 selected_window = old_selected_window;
18302 return n;
18303 }
18304
18305
18306 /* Display mode or header line of window W. FACE_ID specifies which
18307 line to display; it is either MODE_LINE_FACE_ID or
18308 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18309 display. Value is the pixel height of the mode/header line
18310 displayed. */
18311
18312 static int
18313 display_mode_line (w, face_id, format)
18314 struct window *w;
18315 enum face_id face_id;
18316 Lisp_Object format;
18317 {
18318 struct it it;
18319 struct face *face;
18320 int count = SPECPDL_INDEX ();
18321
18322 init_iterator (&it, w, -1, -1, NULL, face_id);
18323 /* Don't extend on a previously drawn mode-line.
18324 This may happen if called from pos_visible_p. */
18325 it.glyph_row->enabled_p = 0;
18326 prepare_desired_row (it.glyph_row);
18327
18328 it.glyph_row->mode_line_p = 1;
18329
18330 if (! mode_line_inverse_video)
18331 /* Force the mode-line to be displayed in the default face. */
18332 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18333
18334 record_unwind_protect (unwind_format_mode_line,
18335 format_mode_line_unwind_data (NULL, Qnil, 0));
18336
18337 mode_line_target = MODE_LINE_DISPLAY;
18338
18339 /* Temporarily make frame's keyboard the current kboard so that
18340 kboard-local variables in the mode_line_format will get the right
18341 values. */
18342 push_kboard (FRAME_KBOARD (it.f));
18343 record_unwind_save_match_data ();
18344 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18345 pop_kboard ();
18346
18347 unbind_to (count, Qnil);
18348
18349 /* Fill up with spaces. */
18350 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18351
18352 compute_line_metrics (&it);
18353 it.glyph_row->full_width_p = 1;
18354 it.glyph_row->continued_p = 0;
18355 it.glyph_row->truncated_on_left_p = 0;
18356 it.glyph_row->truncated_on_right_p = 0;
18357
18358 /* Make a 3D mode-line have a shadow at its right end. */
18359 face = FACE_FROM_ID (it.f, face_id);
18360 extend_face_to_end_of_line (&it);
18361 if (face->box != FACE_NO_BOX)
18362 {
18363 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18364 + it.glyph_row->used[TEXT_AREA] - 1);
18365 last->right_box_line_p = 1;
18366 }
18367
18368 return it.glyph_row->height;
18369 }
18370
18371 /* Move element ELT in LIST to the front of LIST.
18372 Return the updated list. */
18373
18374 static Lisp_Object
18375 move_elt_to_front (elt, list)
18376 Lisp_Object elt, list;
18377 {
18378 register Lisp_Object tail, prev;
18379 register Lisp_Object tem;
18380
18381 tail = list;
18382 prev = Qnil;
18383 while (CONSP (tail))
18384 {
18385 tem = XCAR (tail);
18386
18387 if (EQ (elt, tem))
18388 {
18389 /* Splice out the link TAIL. */
18390 if (NILP (prev))
18391 list = XCDR (tail);
18392 else
18393 Fsetcdr (prev, XCDR (tail));
18394
18395 /* Now make it the first. */
18396 Fsetcdr (tail, list);
18397 return tail;
18398 }
18399 else
18400 prev = tail;
18401 tail = XCDR (tail);
18402 QUIT;
18403 }
18404
18405 /* Not found--return unchanged LIST. */
18406 return list;
18407 }
18408
18409 /* Contribute ELT to the mode line for window IT->w. How it
18410 translates into text depends on its data type.
18411
18412 IT describes the display environment in which we display, as usual.
18413
18414 DEPTH is the depth in recursion. It is used to prevent
18415 infinite recursion here.
18416
18417 FIELD_WIDTH is the number of characters the display of ELT should
18418 occupy in the mode line, and PRECISION is the maximum number of
18419 characters to display from ELT's representation. See
18420 display_string for details.
18421
18422 Returns the hpos of the end of the text generated by ELT.
18423
18424 PROPS is a property list to add to any string we encounter.
18425
18426 If RISKY is nonzero, remove (disregard) any properties in any string
18427 we encounter, and ignore :eval and :propertize.
18428
18429 The global variable `mode_line_target' determines whether the
18430 output is passed to `store_mode_line_noprop',
18431 `store_mode_line_string', or `display_string'. */
18432
18433 static int
18434 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18435 struct it *it;
18436 int depth;
18437 int field_width, precision;
18438 Lisp_Object elt, props;
18439 int risky;
18440 {
18441 int n = 0, field, prec;
18442 int literal = 0;
18443
18444 tail_recurse:
18445 if (depth > 100)
18446 elt = build_string ("*too-deep*");
18447
18448 depth++;
18449
18450 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18451 {
18452 case Lisp_String:
18453 {
18454 /* A string: output it and check for %-constructs within it. */
18455 unsigned char c;
18456 int offset = 0;
18457
18458 if (SCHARS (elt) > 0
18459 && (!NILP (props) || risky))
18460 {
18461 Lisp_Object oprops, aelt;
18462 oprops = Ftext_properties_at (make_number (0), elt);
18463
18464 /* If the starting string's properties are not what
18465 we want, translate the string. Also, if the string
18466 is risky, do that anyway. */
18467
18468 if (NILP (Fequal (props, oprops)) || risky)
18469 {
18470 /* If the starting string has properties,
18471 merge the specified ones onto the existing ones. */
18472 if (! NILP (oprops) && !risky)
18473 {
18474 Lisp_Object tem;
18475
18476 oprops = Fcopy_sequence (oprops);
18477 tem = props;
18478 while (CONSP (tem))
18479 {
18480 oprops = Fplist_put (oprops, XCAR (tem),
18481 XCAR (XCDR (tem)));
18482 tem = XCDR (XCDR (tem));
18483 }
18484 props = oprops;
18485 }
18486
18487 aelt = Fassoc (elt, mode_line_proptrans_alist);
18488 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18489 {
18490 /* AELT is what we want. Move it to the front
18491 without consing. */
18492 elt = XCAR (aelt);
18493 mode_line_proptrans_alist
18494 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18495 }
18496 else
18497 {
18498 Lisp_Object tem;
18499
18500 /* If AELT has the wrong props, it is useless.
18501 so get rid of it. */
18502 if (! NILP (aelt))
18503 mode_line_proptrans_alist
18504 = Fdelq (aelt, mode_line_proptrans_alist);
18505
18506 elt = Fcopy_sequence (elt);
18507 Fset_text_properties (make_number (0), Flength (elt),
18508 props, elt);
18509 /* Add this item to mode_line_proptrans_alist. */
18510 mode_line_proptrans_alist
18511 = Fcons (Fcons (elt, props),
18512 mode_line_proptrans_alist);
18513 /* Truncate mode_line_proptrans_alist
18514 to at most 50 elements. */
18515 tem = Fnthcdr (make_number (50),
18516 mode_line_proptrans_alist);
18517 if (! NILP (tem))
18518 XSETCDR (tem, Qnil);
18519 }
18520 }
18521 }
18522
18523 offset = 0;
18524
18525 if (literal)
18526 {
18527 prec = precision - n;
18528 switch (mode_line_target)
18529 {
18530 case MODE_LINE_NOPROP:
18531 case MODE_LINE_TITLE:
18532 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18533 break;
18534 case MODE_LINE_STRING:
18535 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18536 break;
18537 case MODE_LINE_DISPLAY:
18538 n += display_string (NULL, elt, Qnil, 0, 0, it,
18539 0, prec, 0, STRING_MULTIBYTE (elt));
18540 break;
18541 }
18542
18543 break;
18544 }
18545
18546 /* Handle the non-literal case. */
18547
18548 while ((precision <= 0 || n < precision)
18549 && SREF (elt, offset) != 0
18550 && (mode_line_target != MODE_LINE_DISPLAY
18551 || it->current_x < it->last_visible_x))
18552 {
18553 int last_offset = offset;
18554
18555 /* Advance to end of string or next format specifier. */
18556 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18557 ;
18558
18559 if (offset - 1 != last_offset)
18560 {
18561 int nchars, nbytes;
18562
18563 /* Output to end of string or up to '%'. Field width
18564 is length of string. Don't output more than
18565 PRECISION allows us. */
18566 offset--;
18567
18568 prec = c_string_width (SDATA (elt) + last_offset,
18569 offset - last_offset, precision - n,
18570 &nchars, &nbytes);
18571
18572 switch (mode_line_target)
18573 {
18574 case MODE_LINE_NOPROP:
18575 case MODE_LINE_TITLE:
18576 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18577 break;
18578 case MODE_LINE_STRING:
18579 {
18580 int bytepos = last_offset;
18581 int charpos = string_byte_to_char (elt, bytepos);
18582 int endpos = (precision <= 0
18583 ? string_byte_to_char (elt, offset)
18584 : charpos + nchars);
18585
18586 n += store_mode_line_string (NULL,
18587 Fsubstring (elt, make_number (charpos),
18588 make_number (endpos)),
18589 0, 0, 0, Qnil);
18590 }
18591 break;
18592 case MODE_LINE_DISPLAY:
18593 {
18594 int bytepos = last_offset;
18595 int charpos = string_byte_to_char (elt, bytepos);
18596
18597 if (precision <= 0)
18598 nchars = string_byte_to_char (elt, offset) - charpos;
18599 n += display_string (NULL, elt, Qnil, 0, charpos,
18600 it, 0, nchars, 0,
18601 STRING_MULTIBYTE (elt));
18602 }
18603 break;
18604 }
18605 }
18606 else /* c == '%' */
18607 {
18608 int percent_position = offset;
18609
18610 /* Get the specified minimum width. Zero means
18611 don't pad. */
18612 field = 0;
18613 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18614 field = field * 10 + c - '0';
18615
18616 /* Don't pad beyond the total padding allowed. */
18617 if (field_width - n > 0 && field > field_width - n)
18618 field = field_width - n;
18619
18620 /* Note that either PRECISION <= 0 or N < PRECISION. */
18621 prec = precision - n;
18622
18623 if (c == 'M')
18624 n += display_mode_element (it, depth, field, prec,
18625 Vglobal_mode_string, props,
18626 risky);
18627 else if (c != 0)
18628 {
18629 int multibyte;
18630 int bytepos, charpos;
18631 unsigned char *spec;
18632 Lisp_Object string;
18633
18634 bytepos = percent_position;
18635 charpos = (STRING_MULTIBYTE (elt)
18636 ? string_byte_to_char (elt, bytepos)
18637 : bytepos);
18638 spec = decode_mode_spec (it->w, c, field, prec, &string);
18639 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18640
18641 switch (mode_line_target)
18642 {
18643 case MODE_LINE_NOPROP:
18644 case MODE_LINE_TITLE:
18645 n += store_mode_line_noprop (spec, field, prec);
18646 break;
18647 case MODE_LINE_STRING:
18648 {
18649 int len = strlen (spec);
18650 Lisp_Object tem = make_string (spec, len);
18651 props = Ftext_properties_at (make_number (charpos), elt);
18652 /* Should only keep face property in props */
18653 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18654 }
18655 break;
18656 case MODE_LINE_DISPLAY:
18657 {
18658 int nglyphs_before, nwritten;
18659
18660 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18661 nwritten = display_string (spec, string, elt,
18662 charpos, 0, it,
18663 field, prec, 0,
18664 multibyte);
18665
18666 /* Assign to the glyphs written above the
18667 string where the `%x' came from, position
18668 of the `%'. */
18669 if (nwritten > 0)
18670 {
18671 struct glyph *glyph
18672 = (it->glyph_row->glyphs[TEXT_AREA]
18673 + nglyphs_before);
18674 int i;
18675
18676 for (i = 0; i < nwritten; ++i)
18677 {
18678 glyph[i].object = elt;
18679 glyph[i].charpos = charpos;
18680 }
18681
18682 n += nwritten;
18683 }
18684 }
18685 break;
18686 }
18687 }
18688 else /* c == 0 */
18689 break;
18690 }
18691 }
18692 }
18693 break;
18694
18695 case Lisp_Symbol:
18696 /* A symbol: process the value of the symbol recursively
18697 as if it appeared here directly. Avoid error if symbol void.
18698 Special case: if value of symbol is a string, output the string
18699 literally. */
18700 {
18701 register Lisp_Object tem;
18702
18703 /* If the variable is not marked as risky to set
18704 then its contents are risky to use. */
18705 if (NILP (Fget (elt, Qrisky_local_variable)))
18706 risky = 1;
18707
18708 tem = Fboundp (elt);
18709 if (!NILP (tem))
18710 {
18711 tem = Fsymbol_value (elt);
18712 /* If value is a string, output that string literally:
18713 don't check for % within it. */
18714 if (STRINGP (tem))
18715 literal = 1;
18716
18717 if (!EQ (tem, elt))
18718 {
18719 /* Give up right away for nil or t. */
18720 elt = tem;
18721 goto tail_recurse;
18722 }
18723 }
18724 }
18725 break;
18726
18727 case Lisp_Cons:
18728 {
18729 register Lisp_Object car, tem;
18730
18731 /* A cons cell: five distinct cases.
18732 If first element is :eval or :propertize, do something special.
18733 If first element is a string or a cons, process all the elements
18734 and effectively concatenate them.
18735 If first element is a negative number, truncate displaying cdr to
18736 at most that many characters. If positive, pad (with spaces)
18737 to at least that many characters.
18738 If first element is a symbol, process the cadr or caddr recursively
18739 according to whether the symbol's value is non-nil or nil. */
18740 car = XCAR (elt);
18741 if (EQ (car, QCeval))
18742 {
18743 /* An element of the form (:eval FORM) means evaluate FORM
18744 and use the result as mode line elements. */
18745
18746 if (risky)
18747 break;
18748
18749 if (CONSP (XCDR (elt)))
18750 {
18751 Lisp_Object spec;
18752 spec = safe_eval (XCAR (XCDR (elt)));
18753 n += display_mode_element (it, depth, field_width - n,
18754 precision - n, spec, props,
18755 risky);
18756 }
18757 }
18758 else if (EQ (car, QCpropertize))
18759 {
18760 /* An element of the form (:propertize ELT PROPS...)
18761 means display ELT but applying properties PROPS. */
18762
18763 if (risky)
18764 break;
18765
18766 if (CONSP (XCDR (elt)))
18767 n += display_mode_element (it, depth, field_width - n,
18768 precision - n, XCAR (XCDR (elt)),
18769 XCDR (XCDR (elt)), risky);
18770 }
18771 else if (SYMBOLP (car))
18772 {
18773 tem = Fboundp (car);
18774 elt = XCDR (elt);
18775 if (!CONSP (elt))
18776 goto invalid;
18777 /* elt is now the cdr, and we know it is a cons cell.
18778 Use its car if CAR has a non-nil value. */
18779 if (!NILP (tem))
18780 {
18781 tem = Fsymbol_value (car);
18782 if (!NILP (tem))
18783 {
18784 elt = XCAR (elt);
18785 goto tail_recurse;
18786 }
18787 }
18788 /* Symbol's value is nil (or symbol is unbound)
18789 Get the cddr of the original list
18790 and if possible find the caddr and use that. */
18791 elt = XCDR (elt);
18792 if (NILP (elt))
18793 break;
18794 else if (!CONSP (elt))
18795 goto invalid;
18796 elt = XCAR (elt);
18797 goto tail_recurse;
18798 }
18799 else if (INTEGERP (car))
18800 {
18801 register int lim = XINT (car);
18802 elt = XCDR (elt);
18803 if (lim < 0)
18804 {
18805 /* Negative int means reduce maximum width. */
18806 if (precision <= 0)
18807 precision = -lim;
18808 else
18809 precision = min (precision, -lim);
18810 }
18811 else if (lim > 0)
18812 {
18813 /* Padding specified. Don't let it be more than
18814 current maximum. */
18815 if (precision > 0)
18816 lim = min (precision, lim);
18817
18818 /* If that's more padding than already wanted, queue it.
18819 But don't reduce padding already specified even if
18820 that is beyond the current truncation point. */
18821 field_width = max (lim, field_width);
18822 }
18823 goto tail_recurse;
18824 }
18825 else if (STRINGP (car) || CONSP (car))
18826 {
18827 Lisp_Object halftail = elt;
18828 int len = 0;
18829
18830 while (CONSP (elt)
18831 && (precision <= 0 || n < precision))
18832 {
18833 n += display_mode_element (it, depth,
18834 /* Do padding only after the last
18835 element in the list. */
18836 (! CONSP (XCDR (elt))
18837 ? field_width - n
18838 : 0),
18839 precision - n, XCAR (elt),
18840 props, risky);
18841 elt = XCDR (elt);
18842 len++;
18843 if ((len & 1) == 0)
18844 halftail = XCDR (halftail);
18845 /* Check for cycle. */
18846 if (EQ (halftail, elt))
18847 break;
18848 }
18849 }
18850 }
18851 break;
18852
18853 default:
18854 invalid:
18855 elt = build_string ("*invalid*");
18856 goto tail_recurse;
18857 }
18858
18859 /* Pad to FIELD_WIDTH. */
18860 if (field_width > 0 && n < field_width)
18861 {
18862 switch (mode_line_target)
18863 {
18864 case MODE_LINE_NOPROP:
18865 case MODE_LINE_TITLE:
18866 n += store_mode_line_noprop ("", field_width - n, 0);
18867 break;
18868 case MODE_LINE_STRING:
18869 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18870 break;
18871 case MODE_LINE_DISPLAY:
18872 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18873 0, 0, 0);
18874 break;
18875 }
18876 }
18877
18878 return n;
18879 }
18880
18881 /* Store a mode-line string element in mode_line_string_list.
18882
18883 If STRING is non-null, display that C string. Otherwise, the Lisp
18884 string LISP_STRING is displayed.
18885
18886 FIELD_WIDTH is the minimum number of output glyphs to produce.
18887 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18888 with spaces. FIELD_WIDTH <= 0 means don't pad.
18889
18890 PRECISION is the maximum number of characters to output from
18891 STRING. PRECISION <= 0 means don't truncate the string.
18892
18893 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18894 properties to the string.
18895
18896 PROPS are the properties to add to the string.
18897 The mode_line_string_face face property is always added to the string.
18898 */
18899
18900 static int
18901 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
18902 char *string;
18903 Lisp_Object lisp_string;
18904 int copy_string;
18905 int field_width;
18906 int precision;
18907 Lisp_Object props;
18908 {
18909 int len;
18910 int n = 0;
18911
18912 if (string != NULL)
18913 {
18914 len = strlen (string);
18915 if (precision > 0 && len > precision)
18916 len = precision;
18917 lisp_string = make_string (string, len);
18918 if (NILP (props))
18919 props = mode_line_string_face_prop;
18920 else if (!NILP (mode_line_string_face))
18921 {
18922 Lisp_Object face = Fplist_get (props, Qface);
18923 props = Fcopy_sequence (props);
18924 if (NILP (face))
18925 face = mode_line_string_face;
18926 else
18927 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18928 props = Fplist_put (props, Qface, face);
18929 }
18930 Fadd_text_properties (make_number (0), make_number (len),
18931 props, lisp_string);
18932 }
18933 else
18934 {
18935 len = XFASTINT (Flength (lisp_string));
18936 if (precision > 0 && len > precision)
18937 {
18938 len = precision;
18939 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18940 precision = -1;
18941 }
18942 if (!NILP (mode_line_string_face))
18943 {
18944 Lisp_Object face;
18945 if (NILP (props))
18946 props = Ftext_properties_at (make_number (0), lisp_string);
18947 face = Fplist_get (props, Qface);
18948 if (NILP (face))
18949 face = mode_line_string_face;
18950 else
18951 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18952 props = Fcons (Qface, Fcons (face, Qnil));
18953 if (copy_string)
18954 lisp_string = Fcopy_sequence (lisp_string);
18955 }
18956 if (!NILP (props))
18957 Fadd_text_properties (make_number (0), make_number (len),
18958 props, lisp_string);
18959 }
18960
18961 if (len > 0)
18962 {
18963 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18964 n += len;
18965 }
18966
18967 if (field_width > len)
18968 {
18969 field_width -= len;
18970 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18971 if (!NILP (props))
18972 Fadd_text_properties (make_number (0), make_number (field_width),
18973 props, lisp_string);
18974 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18975 n += field_width;
18976 }
18977
18978 return n;
18979 }
18980
18981
18982 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18983 1, 4, 0,
18984 doc: /* Format a string out of a mode line format specification.
18985 First arg FORMAT specifies the mode line format (see `mode-line-format'
18986 for details) to use.
18987
18988 Optional second arg FACE specifies the face property to put
18989 on all characters for which no face is specified.
18990 The value t means whatever face the window's mode line currently uses
18991 \(either `mode-line' or `mode-line-inactive', depending).
18992 A value of nil means the default is no face property.
18993 If FACE is an integer, the value string has no text properties.
18994
18995 Optional third and fourth args WINDOW and BUFFER specify the window
18996 and buffer to use as the context for the formatting (defaults
18997 are the selected window and the window's buffer). */)
18998 (format, face, window, buffer)
18999 Lisp_Object format, face, window, buffer;
19000 {
19001 struct it it;
19002 int len;
19003 struct window *w;
19004 struct buffer *old_buffer = NULL;
19005 int face_id = -1;
19006 int no_props = INTEGERP (face);
19007 int count = SPECPDL_INDEX ();
19008 Lisp_Object str;
19009 int string_start = 0;
19010
19011 if (NILP (window))
19012 window = selected_window;
19013 CHECK_WINDOW (window);
19014 w = XWINDOW (window);
19015
19016 if (NILP (buffer))
19017 buffer = w->buffer;
19018 CHECK_BUFFER (buffer);
19019
19020 /* Make formatting the modeline a non-op when noninteractive, otherwise
19021 there will be problems later caused by a partially initialized frame. */
19022 if (NILP (format) || noninteractive)
19023 return empty_unibyte_string;
19024
19025 if (no_props)
19026 face = Qnil;
19027
19028 if (!NILP (face))
19029 {
19030 if (EQ (face, Qt))
19031 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
19032 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
19033 }
19034
19035 if (face_id < 0)
19036 face_id = DEFAULT_FACE_ID;
19037
19038 if (XBUFFER (buffer) != current_buffer)
19039 old_buffer = current_buffer;
19040
19041 /* Save things including mode_line_proptrans_alist,
19042 and set that to nil so that we don't alter the outer value. */
19043 record_unwind_protect (unwind_format_mode_line,
19044 format_mode_line_unwind_data
19045 (old_buffer, selected_window, 1));
19046 mode_line_proptrans_alist = Qnil;
19047
19048 Fselect_window (window, Qt);
19049 if (old_buffer)
19050 set_buffer_internal_1 (XBUFFER (buffer));
19051
19052 init_iterator (&it, w, -1, -1, NULL, face_id);
19053
19054 if (no_props)
19055 {
19056 mode_line_target = MODE_LINE_NOPROP;
19057 mode_line_string_face_prop = Qnil;
19058 mode_line_string_list = Qnil;
19059 string_start = MODE_LINE_NOPROP_LEN (0);
19060 }
19061 else
19062 {
19063 mode_line_target = MODE_LINE_STRING;
19064 mode_line_string_list = Qnil;
19065 mode_line_string_face = face;
19066 mode_line_string_face_prop
19067 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19068 }
19069
19070 push_kboard (FRAME_KBOARD (it.f));
19071 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19072 pop_kboard ();
19073
19074 if (no_props)
19075 {
19076 len = MODE_LINE_NOPROP_LEN (string_start);
19077 str = make_string (mode_line_noprop_buf + string_start, len);
19078 }
19079 else
19080 {
19081 mode_line_string_list = Fnreverse (mode_line_string_list);
19082 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19083 empty_unibyte_string);
19084 }
19085
19086 unbind_to (count, Qnil);
19087 return str;
19088 }
19089
19090 /* Write a null-terminated, right justified decimal representation of
19091 the positive integer D to BUF using a minimal field width WIDTH. */
19092
19093 static void
19094 pint2str (buf, width, d)
19095 register char *buf;
19096 register int width;
19097 register int d;
19098 {
19099 register char *p = buf;
19100
19101 if (d <= 0)
19102 *p++ = '0';
19103 else
19104 {
19105 while (d > 0)
19106 {
19107 *p++ = d % 10 + '0';
19108 d /= 10;
19109 }
19110 }
19111
19112 for (width -= (int) (p - buf); width > 0; --width)
19113 *p++ = ' ';
19114 *p-- = '\0';
19115 while (p > buf)
19116 {
19117 d = *buf;
19118 *buf++ = *p;
19119 *p-- = d;
19120 }
19121 }
19122
19123 /* Write a null-terminated, right justified decimal and "human
19124 readable" representation of the nonnegative integer D to BUF using
19125 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19126
19127 static const char power_letter[] =
19128 {
19129 0, /* not used */
19130 'k', /* kilo */
19131 'M', /* mega */
19132 'G', /* giga */
19133 'T', /* tera */
19134 'P', /* peta */
19135 'E', /* exa */
19136 'Z', /* zetta */
19137 'Y' /* yotta */
19138 };
19139
19140 static void
19141 pint2hrstr (buf, width, d)
19142 char *buf;
19143 int width;
19144 int d;
19145 {
19146 /* We aim to represent the nonnegative integer D as
19147 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19148 int quotient = d;
19149 int remainder = 0;
19150 /* -1 means: do not use TENTHS. */
19151 int tenths = -1;
19152 int exponent = 0;
19153
19154 /* Length of QUOTIENT.TENTHS as a string. */
19155 int length;
19156
19157 char * psuffix;
19158 char * p;
19159
19160 if (1000 <= quotient)
19161 {
19162 /* Scale to the appropriate EXPONENT. */
19163 do
19164 {
19165 remainder = quotient % 1000;
19166 quotient /= 1000;
19167 exponent++;
19168 }
19169 while (1000 <= quotient);
19170
19171 /* Round to nearest and decide whether to use TENTHS or not. */
19172 if (quotient <= 9)
19173 {
19174 tenths = remainder / 100;
19175 if (50 <= remainder % 100)
19176 {
19177 if (tenths < 9)
19178 tenths++;
19179 else
19180 {
19181 quotient++;
19182 if (quotient == 10)
19183 tenths = -1;
19184 else
19185 tenths = 0;
19186 }
19187 }
19188 }
19189 else
19190 if (500 <= remainder)
19191 {
19192 if (quotient < 999)
19193 quotient++;
19194 else
19195 {
19196 quotient = 1;
19197 exponent++;
19198 tenths = 0;
19199 }
19200 }
19201 }
19202
19203 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19204 if (tenths == -1 && quotient <= 99)
19205 if (quotient <= 9)
19206 length = 1;
19207 else
19208 length = 2;
19209 else
19210 length = 3;
19211 p = psuffix = buf + max (width, length);
19212
19213 /* Print EXPONENT. */
19214 if (exponent)
19215 *psuffix++ = power_letter[exponent];
19216 *psuffix = '\0';
19217
19218 /* Print TENTHS. */
19219 if (tenths >= 0)
19220 {
19221 *--p = '0' + tenths;
19222 *--p = '.';
19223 }
19224
19225 /* Print QUOTIENT. */
19226 do
19227 {
19228 int digit = quotient % 10;
19229 *--p = '0' + digit;
19230 }
19231 while ((quotient /= 10) != 0);
19232
19233 /* Print leading spaces. */
19234 while (buf < p)
19235 *--p = ' ';
19236 }
19237
19238 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19239 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19240 type of CODING_SYSTEM. Return updated pointer into BUF. */
19241
19242 static unsigned char invalid_eol_type[] = "(*invalid*)";
19243
19244 static char *
19245 decode_mode_spec_coding (coding_system, buf, eol_flag)
19246 Lisp_Object coding_system;
19247 register char *buf;
19248 int eol_flag;
19249 {
19250 Lisp_Object val;
19251 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19252 const unsigned char *eol_str;
19253 int eol_str_len;
19254 /* The EOL conversion we are using. */
19255 Lisp_Object eoltype;
19256
19257 val = CODING_SYSTEM_SPEC (coding_system);
19258 eoltype = Qnil;
19259
19260 if (!VECTORP (val)) /* Not yet decided. */
19261 {
19262 if (multibyte)
19263 *buf++ = '-';
19264 if (eol_flag)
19265 eoltype = eol_mnemonic_undecided;
19266 /* Don't mention EOL conversion if it isn't decided. */
19267 }
19268 else
19269 {
19270 Lisp_Object attrs;
19271 Lisp_Object eolvalue;
19272
19273 attrs = AREF (val, 0);
19274 eolvalue = AREF (val, 2);
19275
19276 if (multibyte)
19277 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19278
19279 if (eol_flag)
19280 {
19281 /* The EOL conversion that is normal on this system. */
19282
19283 if (NILP (eolvalue)) /* Not yet decided. */
19284 eoltype = eol_mnemonic_undecided;
19285 else if (VECTORP (eolvalue)) /* Not yet decided. */
19286 eoltype = eol_mnemonic_undecided;
19287 else /* eolvalue is Qunix, Qdos, or Qmac. */
19288 eoltype = (EQ (eolvalue, Qunix)
19289 ? eol_mnemonic_unix
19290 : (EQ (eolvalue, Qdos) == 1
19291 ? eol_mnemonic_dos : eol_mnemonic_mac));
19292 }
19293 }
19294
19295 if (eol_flag)
19296 {
19297 /* Mention the EOL conversion if it is not the usual one. */
19298 if (STRINGP (eoltype))
19299 {
19300 eol_str = SDATA (eoltype);
19301 eol_str_len = SBYTES (eoltype);
19302 }
19303 else if (CHARACTERP (eoltype))
19304 {
19305 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19306 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19307 eol_str = tmp;
19308 }
19309 else
19310 {
19311 eol_str = invalid_eol_type;
19312 eol_str_len = sizeof (invalid_eol_type) - 1;
19313 }
19314 bcopy (eol_str, buf, eol_str_len);
19315 buf += eol_str_len;
19316 }
19317
19318 return buf;
19319 }
19320
19321 /* Return a string for the output of a mode line %-spec for window W,
19322 generated by character C. PRECISION >= 0 means don't return a
19323 string longer than that value. FIELD_WIDTH > 0 means pad the
19324 string returned with spaces to that value. Return a Lisp string in
19325 *STRING if the resulting string is taken from that Lisp string.
19326
19327 Note we operate on the current buffer for most purposes,
19328 the exception being w->base_line_pos. */
19329
19330 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19331
19332 static char *
19333 decode_mode_spec (w, c, field_width, precision, string)
19334 struct window *w;
19335 register int c;
19336 int field_width, precision;
19337 Lisp_Object *string;
19338 {
19339 Lisp_Object obj;
19340 struct frame *f = XFRAME (WINDOW_FRAME (w));
19341 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19342 struct buffer *b = current_buffer;
19343
19344 obj = Qnil;
19345 *string = Qnil;
19346
19347 switch (c)
19348 {
19349 case '*':
19350 if (!NILP (b->read_only))
19351 return "%";
19352 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19353 return "*";
19354 return "-";
19355
19356 case '+':
19357 /* This differs from %* only for a modified read-only buffer. */
19358 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19359 return "*";
19360 if (!NILP (b->read_only))
19361 return "%";
19362 return "-";
19363
19364 case '&':
19365 /* This differs from %* in ignoring read-only-ness. */
19366 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19367 return "*";
19368 return "-";
19369
19370 case '%':
19371 return "%";
19372
19373 case '[':
19374 {
19375 int i;
19376 char *p;
19377
19378 if (command_loop_level > 5)
19379 return "[[[... ";
19380 p = decode_mode_spec_buf;
19381 for (i = 0; i < command_loop_level; i++)
19382 *p++ = '[';
19383 *p = 0;
19384 return decode_mode_spec_buf;
19385 }
19386
19387 case ']':
19388 {
19389 int i;
19390 char *p;
19391
19392 if (command_loop_level > 5)
19393 return " ...]]]";
19394 p = decode_mode_spec_buf;
19395 for (i = 0; i < command_loop_level; i++)
19396 *p++ = ']';
19397 *p = 0;
19398 return decode_mode_spec_buf;
19399 }
19400
19401 case '-':
19402 {
19403 register int i;
19404
19405 /* Let lots_of_dashes be a string of infinite length. */
19406 if (mode_line_target == MODE_LINE_NOPROP ||
19407 mode_line_target == MODE_LINE_STRING)
19408 return "--";
19409 if (field_width <= 0
19410 || field_width > sizeof (lots_of_dashes))
19411 {
19412 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19413 decode_mode_spec_buf[i] = '-';
19414 decode_mode_spec_buf[i] = '\0';
19415 return decode_mode_spec_buf;
19416 }
19417 else
19418 return lots_of_dashes;
19419 }
19420
19421 case 'b':
19422 obj = b->name;
19423 break;
19424
19425 case 'c':
19426 /* %c and %l are ignored in `frame-title-format'.
19427 (In redisplay_internal, the frame title is drawn _before_ the
19428 windows are updated, so the stuff which depends on actual
19429 window contents (such as %l) may fail to render properly, or
19430 even crash emacs.) */
19431 if (mode_line_target == MODE_LINE_TITLE)
19432 return "";
19433 else
19434 {
19435 int col = (int) current_column (); /* iftc */
19436 w->column_number_displayed = make_number (col);
19437 pint2str (decode_mode_spec_buf, field_width, col);
19438 return decode_mode_spec_buf;
19439 }
19440
19441 case 'e':
19442 #ifndef SYSTEM_MALLOC
19443 {
19444 if (NILP (Vmemory_full))
19445 return "";
19446 else
19447 return "!MEM FULL! ";
19448 }
19449 #else
19450 return "";
19451 #endif
19452
19453 case 'F':
19454 /* %F displays the frame name. */
19455 if (!NILP (f->title))
19456 return (char *) SDATA (f->title);
19457 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19458 return (char *) SDATA (f->name);
19459 return "Emacs";
19460
19461 case 'f':
19462 obj = b->filename;
19463 break;
19464
19465 case 'i':
19466 {
19467 int size = ZV - BEGV;
19468 pint2str (decode_mode_spec_buf, field_width, size);
19469 return decode_mode_spec_buf;
19470 }
19471
19472 case 'I':
19473 {
19474 int size = ZV - BEGV;
19475 pint2hrstr (decode_mode_spec_buf, field_width, size);
19476 return decode_mode_spec_buf;
19477 }
19478
19479 case 'l':
19480 {
19481 int startpos, startpos_byte, line, linepos, linepos_byte;
19482 int topline, nlines, junk, height;
19483
19484 /* %c and %l are ignored in `frame-title-format'. */
19485 if (mode_line_target == MODE_LINE_TITLE)
19486 return "";
19487
19488 startpos = XMARKER (w->start)->charpos;
19489 startpos_byte = marker_byte_position (w->start);
19490 height = WINDOW_TOTAL_LINES (w);
19491
19492 /* If we decided that this buffer isn't suitable for line numbers,
19493 don't forget that too fast. */
19494 if (EQ (w->base_line_pos, w->buffer))
19495 goto no_value;
19496 /* But do forget it, if the window shows a different buffer now. */
19497 else if (BUFFERP (w->base_line_pos))
19498 w->base_line_pos = Qnil;
19499
19500 /* If the buffer is very big, don't waste time. */
19501 if (INTEGERP (Vline_number_display_limit)
19502 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19503 {
19504 w->base_line_pos = Qnil;
19505 w->base_line_number = Qnil;
19506 goto no_value;
19507 }
19508
19509 if (INTEGERP (w->base_line_number)
19510 && INTEGERP (w->base_line_pos)
19511 && XFASTINT (w->base_line_pos) <= startpos)
19512 {
19513 line = XFASTINT (w->base_line_number);
19514 linepos = XFASTINT (w->base_line_pos);
19515 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19516 }
19517 else
19518 {
19519 line = 1;
19520 linepos = BUF_BEGV (b);
19521 linepos_byte = BUF_BEGV_BYTE (b);
19522 }
19523
19524 /* Count lines from base line to window start position. */
19525 nlines = display_count_lines (linepos, linepos_byte,
19526 startpos_byte,
19527 startpos, &junk);
19528
19529 topline = nlines + line;
19530
19531 /* Determine a new base line, if the old one is too close
19532 or too far away, or if we did not have one.
19533 "Too close" means it's plausible a scroll-down would
19534 go back past it. */
19535 if (startpos == BUF_BEGV (b))
19536 {
19537 w->base_line_number = make_number (topline);
19538 w->base_line_pos = make_number (BUF_BEGV (b));
19539 }
19540 else if (nlines < height + 25 || nlines > height * 3 + 50
19541 || linepos == BUF_BEGV (b))
19542 {
19543 int limit = BUF_BEGV (b);
19544 int limit_byte = BUF_BEGV_BYTE (b);
19545 int position;
19546 int distance = (height * 2 + 30) * line_number_display_limit_width;
19547
19548 if (startpos - distance > limit)
19549 {
19550 limit = startpos - distance;
19551 limit_byte = CHAR_TO_BYTE (limit);
19552 }
19553
19554 nlines = display_count_lines (startpos, startpos_byte,
19555 limit_byte,
19556 - (height * 2 + 30),
19557 &position);
19558 /* If we couldn't find the lines we wanted within
19559 line_number_display_limit_width chars per line,
19560 give up on line numbers for this window. */
19561 if (position == limit_byte && limit == startpos - distance)
19562 {
19563 w->base_line_pos = w->buffer;
19564 w->base_line_number = Qnil;
19565 goto no_value;
19566 }
19567
19568 w->base_line_number = make_number (topline - nlines);
19569 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19570 }
19571
19572 /* Now count lines from the start pos to point. */
19573 nlines = display_count_lines (startpos, startpos_byte,
19574 PT_BYTE, PT, &junk);
19575
19576 /* Record that we did display the line number. */
19577 line_number_displayed = 1;
19578
19579 /* Make the string to show. */
19580 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19581 return decode_mode_spec_buf;
19582 no_value:
19583 {
19584 char* p = decode_mode_spec_buf;
19585 int pad = field_width - 2;
19586 while (pad-- > 0)
19587 *p++ = ' ';
19588 *p++ = '?';
19589 *p++ = '?';
19590 *p = '\0';
19591 return decode_mode_spec_buf;
19592 }
19593 }
19594 break;
19595
19596 case 'm':
19597 obj = b->mode_name;
19598 break;
19599
19600 case 'n':
19601 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19602 return " Narrow";
19603 break;
19604
19605 case 'p':
19606 {
19607 int pos = marker_position (w->start);
19608 int total = BUF_ZV (b) - BUF_BEGV (b);
19609
19610 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19611 {
19612 if (pos <= BUF_BEGV (b))
19613 return "All";
19614 else
19615 return "Bottom";
19616 }
19617 else if (pos <= BUF_BEGV (b))
19618 return "Top";
19619 else
19620 {
19621 if (total > 1000000)
19622 /* Do it differently for a large value, to avoid overflow. */
19623 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19624 else
19625 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19626 /* We can't normally display a 3-digit number,
19627 so get us a 2-digit number that is close. */
19628 if (total == 100)
19629 total = 99;
19630 sprintf (decode_mode_spec_buf, "%2d%%", total);
19631 return decode_mode_spec_buf;
19632 }
19633 }
19634
19635 /* Display percentage of size above the bottom of the screen. */
19636 case 'P':
19637 {
19638 int toppos = marker_position (w->start);
19639 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19640 int total = BUF_ZV (b) - BUF_BEGV (b);
19641
19642 if (botpos >= BUF_ZV (b))
19643 {
19644 if (toppos <= BUF_BEGV (b))
19645 return "All";
19646 else
19647 return "Bottom";
19648 }
19649 else
19650 {
19651 if (total > 1000000)
19652 /* Do it differently for a large value, to avoid overflow. */
19653 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19654 else
19655 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19656 /* We can't normally display a 3-digit number,
19657 so get us a 2-digit number that is close. */
19658 if (total == 100)
19659 total = 99;
19660 if (toppos <= BUF_BEGV (b))
19661 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19662 else
19663 sprintf (decode_mode_spec_buf, "%2d%%", total);
19664 return decode_mode_spec_buf;
19665 }
19666 }
19667
19668 case 's':
19669 /* status of process */
19670 obj = Fget_buffer_process (Fcurrent_buffer ());
19671 if (NILP (obj))
19672 return "no process";
19673 #ifdef subprocesses
19674 obj = Fsymbol_name (Fprocess_status (obj));
19675 #endif
19676 break;
19677
19678 case '@':
19679 {
19680 int count = inhibit_garbage_collection ();
19681 Lisp_Object val = call1 (intern ("file-remote-p"),
19682 current_buffer->directory);
19683 unbind_to (count, Qnil);
19684
19685 if (NILP (val))
19686 return "-";
19687 else
19688 return "@";
19689 }
19690
19691 case 't': /* indicate TEXT or BINARY */
19692 #ifdef MODE_LINE_BINARY_TEXT
19693 return MODE_LINE_BINARY_TEXT (b);
19694 #else
19695 return "T";
19696 #endif
19697
19698 case 'z':
19699 /* coding-system (not including end-of-line format) */
19700 case 'Z':
19701 /* coding-system (including end-of-line type) */
19702 {
19703 int eol_flag = (c == 'Z');
19704 char *p = decode_mode_spec_buf;
19705
19706 if (! FRAME_WINDOW_P (f))
19707 {
19708 /* No need to mention EOL here--the terminal never needs
19709 to do EOL conversion. */
19710 p = decode_mode_spec_coding (CODING_ID_NAME
19711 (FRAME_KEYBOARD_CODING (f)->id),
19712 p, 0);
19713 p = decode_mode_spec_coding (CODING_ID_NAME
19714 (FRAME_TERMINAL_CODING (f)->id),
19715 p, 0);
19716 }
19717 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19718 p, eol_flag);
19719
19720 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19721 #ifdef subprocesses
19722 obj = Fget_buffer_process (Fcurrent_buffer ());
19723 if (PROCESSP (obj))
19724 {
19725 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19726 p, eol_flag);
19727 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19728 p, eol_flag);
19729 }
19730 #endif /* subprocesses */
19731 #endif /* 0 */
19732 *p = 0;
19733 return decode_mode_spec_buf;
19734 }
19735 }
19736
19737 if (STRINGP (obj))
19738 {
19739 *string = obj;
19740 return (char *) SDATA (obj);
19741 }
19742 else
19743 return "";
19744 }
19745
19746
19747 /* Count up to COUNT lines starting from START / START_BYTE.
19748 But don't go beyond LIMIT_BYTE.
19749 Return the number of lines thus found (always nonnegative).
19750
19751 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19752
19753 static int
19754 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
19755 int start, start_byte, limit_byte, count;
19756 int *byte_pos_ptr;
19757 {
19758 register unsigned char *cursor;
19759 unsigned char *base;
19760
19761 register int ceiling;
19762 register unsigned char *ceiling_addr;
19763 int orig_count = count;
19764
19765 /* If we are not in selective display mode,
19766 check only for newlines. */
19767 int selective_display = (!NILP (current_buffer->selective_display)
19768 && !INTEGERP (current_buffer->selective_display));
19769
19770 if (count > 0)
19771 {
19772 while (start_byte < limit_byte)
19773 {
19774 ceiling = BUFFER_CEILING_OF (start_byte);
19775 ceiling = min (limit_byte - 1, ceiling);
19776 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19777 base = (cursor = BYTE_POS_ADDR (start_byte));
19778 while (1)
19779 {
19780 if (selective_display)
19781 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19782 ;
19783 else
19784 while (*cursor != '\n' && ++cursor != ceiling_addr)
19785 ;
19786
19787 if (cursor != ceiling_addr)
19788 {
19789 if (--count == 0)
19790 {
19791 start_byte += cursor - base + 1;
19792 *byte_pos_ptr = start_byte;
19793 return orig_count;
19794 }
19795 else
19796 if (++cursor == ceiling_addr)
19797 break;
19798 }
19799 else
19800 break;
19801 }
19802 start_byte += cursor - base;
19803 }
19804 }
19805 else
19806 {
19807 while (start_byte > limit_byte)
19808 {
19809 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19810 ceiling = max (limit_byte, ceiling);
19811 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19812 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19813 while (1)
19814 {
19815 if (selective_display)
19816 while (--cursor != ceiling_addr
19817 && *cursor != '\n' && *cursor != 015)
19818 ;
19819 else
19820 while (--cursor != ceiling_addr && *cursor != '\n')
19821 ;
19822
19823 if (cursor != ceiling_addr)
19824 {
19825 if (++count == 0)
19826 {
19827 start_byte += cursor - base + 1;
19828 *byte_pos_ptr = start_byte;
19829 /* When scanning backwards, we should
19830 not count the newline posterior to which we stop. */
19831 return - orig_count - 1;
19832 }
19833 }
19834 else
19835 break;
19836 }
19837 /* Here we add 1 to compensate for the last decrement
19838 of CURSOR, which took it past the valid range. */
19839 start_byte += cursor - base + 1;
19840 }
19841 }
19842
19843 *byte_pos_ptr = limit_byte;
19844
19845 if (count < 0)
19846 return - orig_count + count;
19847 return orig_count - count;
19848
19849 }
19850
19851
19852 \f
19853 /***********************************************************************
19854 Displaying strings
19855 ***********************************************************************/
19856
19857 /* Display a NUL-terminated string, starting with index START.
19858
19859 If STRING is non-null, display that C string. Otherwise, the Lisp
19860 string LISP_STRING is displayed. There's a case that STRING is
19861 non-null and LISP_STRING is not nil. It means STRING is a string
19862 data of LISP_STRING. In that case, we display LISP_STRING while
19863 ignoring its text properties.
19864
19865 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19866 FACE_STRING. Display STRING or LISP_STRING with the face at
19867 FACE_STRING_POS in FACE_STRING:
19868
19869 Display the string in the environment given by IT, but use the
19870 standard display table, temporarily.
19871
19872 FIELD_WIDTH is the minimum number of output glyphs to produce.
19873 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19874 with spaces. If STRING has more characters, more than FIELD_WIDTH
19875 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19876
19877 PRECISION is the maximum number of characters to output from
19878 STRING. PRECISION < 0 means don't truncate the string.
19879
19880 This is roughly equivalent to printf format specifiers:
19881
19882 FIELD_WIDTH PRECISION PRINTF
19883 ----------------------------------------
19884 -1 -1 %s
19885 -1 10 %.10s
19886 10 -1 %10s
19887 20 10 %20.10s
19888
19889 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19890 display them, and < 0 means obey the current buffer's value of
19891 enable_multibyte_characters.
19892
19893 Value is the number of columns displayed. */
19894
19895 static int
19896 display_string (string, lisp_string, face_string, face_string_pos,
19897 start, it, field_width, precision, max_x, multibyte)
19898 unsigned char *string;
19899 Lisp_Object lisp_string;
19900 Lisp_Object face_string;
19901 EMACS_INT face_string_pos;
19902 EMACS_INT start;
19903 struct it *it;
19904 int field_width, precision, max_x;
19905 int multibyte;
19906 {
19907 int hpos_at_start = it->hpos;
19908 int saved_face_id = it->face_id;
19909 struct glyph_row *row = it->glyph_row;
19910
19911 /* Initialize the iterator IT for iteration over STRING beginning
19912 with index START. */
19913 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19914 precision, field_width, multibyte);
19915 if (string && STRINGP (lisp_string))
19916 /* LISP_STRING is the one returned by decode_mode_spec. We should
19917 ignore its text properties. */
19918 it->stop_charpos = -1;
19919
19920 /* If displaying STRING, set up the face of the iterator
19921 from LISP_STRING, if that's given. */
19922 if (STRINGP (face_string))
19923 {
19924 EMACS_INT endptr;
19925 struct face *face;
19926
19927 it->face_id
19928 = face_at_string_position (it->w, face_string, face_string_pos,
19929 0, it->region_beg_charpos,
19930 it->region_end_charpos,
19931 &endptr, it->base_face_id, 0);
19932 face = FACE_FROM_ID (it->f, it->face_id);
19933 it->face_box_p = face->box != FACE_NO_BOX;
19934 }
19935
19936 /* Set max_x to the maximum allowed X position. Don't let it go
19937 beyond the right edge of the window. */
19938 if (max_x <= 0)
19939 max_x = it->last_visible_x;
19940 else
19941 max_x = min (max_x, it->last_visible_x);
19942
19943 /* Skip over display elements that are not visible. because IT->w is
19944 hscrolled. */
19945 if (it->current_x < it->first_visible_x)
19946 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19947 MOVE_TO_POS | MOVE_TO_X);
19948
19949 row->ascent = it->max_ascent;
19950 row->height = it->max_ascent + it->max_descent;
19951 row->phys_ascent = it->max_phys_ascent;
19952 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19953 row->extra_line_spacing = it->max_extra_line_spacing;
19954
19955 /* This condition is for the case that we are called with current_x
19956 past last_visible_x. */
19957 while (it->current_x < max_x)
19958 {
19959 int x_before, x, n_glyphs_before, i, nglyphs;
19960
19961 /* Get the next display element. */
19962 if (!get_next_display_element (it))
19963 break;
19964
19965 /* Produce glyphs. */
19966 x_before = it->current_x;
19967 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19968 PRODUCE_GLYPHS (it);
19969
19970 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19971 i = 0;
19972 x = x_before;
19973 while (i < nglyphs)
19974 {
19975 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19976
19977 if (it->line_wrap != TRUNCATE
19978 && x + glyph->pixel_width > max_x)
19979 {
19980 /* End of continued line or max_x reached. */
19981 if (CHAR_GLYPH_PADDING_P (*glyph))
19982 {
19983 /* A wide character is unbreakable. */
19984 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19985 it->current_x = x_before;
19986 }
19987 else
19988 {
19989 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19990 it->current_x = x;
19991 }
19992 break;
19993 }
19994 else if (x + glyph->pixel_width >= it->first_visible_x)
19995 {
19996 /* Glyph is at least partially visible. */
19997 ++it->hpos;
19998 if (x < it->first_visible_x)
19999 it->glyph_row->x = x - it->first_visible_x;
20000 }
20001 else
20002 {
20003 /* Glyph is off the left margin of the display area.
20004 Should not happen. */
20005 abort ();
20006 }
20007
20008 row->ascent = max (row->ascent, it->max_ascent);
20009 row->height = max (row->height, it->max_ascent + it->max_descent);
20010 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20011 row->phys_height = max (row->phys_height,
20012 it->max_phys_ascent + it->max_phys_descent);
20013 row->extra_line_spacing = max (row->extra_line_spacing,
20014 it->max_extra_line_spacing);
20015 x += glyph->pixel_width;
20016 ++i;
20017 }
20018
20019 /* Stop if max_x reached. */
20020 if (i < nglyphs)
20021 break;
20022
20023 /* Stop at line ends. */
20024 if (ITERATOR_AT_END_OF_LINE_P (it))
20025 {
20026 it->continuation_lines_width = 0;
20027 break;
20028 }
20029
20030 set_iterator_to_next (it, 1);
20031
20032 /* Stop if truncating at the right edge. */
20033 if (it->line_wrap == TRUNCATE
20034 && it->current_x >= it->last_visible_x)
20035 {
20036 /* Add truncation mark, but don't do it if the line is
20037 truncated at a padding space. */
20038 if (IT_CHARPOS (*it) < it->string_nchars)
20039 {
20040 if (!FRAME_WINDOW_P (it->f))
20041 {
20042 int i, n;
20043
20044 if (it->current_x > it->last_visible_x)
20045 {
20046 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20047 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20048 break;
20049 for (n = row->used[TEXT_AREA]; i < n; ++i)
20050 {
20051 row->used[TEXT_AREA] = i;
20052 produce_special_glyphs (it, IT_TRUNCATION);
20053 }
20054 }
20055 produce_special_glyphs (it, IT_TRUNCATION);
20056 }
20057 it->glyph_row->truncated_on_right_p = 1;
20058 }
20059 break;
20060 }
20061 }
20062
20063 /* Maybe insert a truncation at the left. */
20064 if (it->first_visible_x
20065 && IT_CHARPOS (*it) > 0)
20066 {
20067 if (!FRAME_WINDOW_P (it->f))
20068 insert_left_trunc_glyphs (it);
20069 it->glyph_row->truncated_on_left_p = 1;
20070 }
20071
20072 it->face_id = saved_face_id;
20073
20074 /* Value is number of columns displayed. */
20075 return it->hpos - hpos_at_start;
20076 }
20077
20078
20079 \f
20080 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20081 appears as an element of LIST or as the car of an element of LIST.
20082 If PROPVAL is a list, compare each element against LIST in that
20083 way, and return 1/2 if any element of PROPVAL is found in LIST.
20084 Otherwise return 0. This function cannot quit.
20085 The return value is 2 if the text is invisible but with an ellipsis
20086 and 1 if it's invisible and without an ellipsis. */
20087
20088 int
20089 invisible_p (propval, list)
20090 register Lisp_Object propval;
20091 Lisp_Object list;
20092 {
20093 register Lisp_Object tail, proptail;
20094
20095 for (tail = list; CONSP (tail); tail = XCDR (tail))
20096 {
20097 register Lisp_Object tem;
20098 tem = XCAR (tail);
20099 if (EQ (propval, tem))
20100 return 1;
20101 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20102 return NILP (XCDR (tem)) ? 1 : 2;
20103 }
20104
20105 if (CONSP (propval))
20106 {
20107 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20108 {
20109 Lisp_Object propelt;
20110 propelt = XCAR (proptail);
20111 for (tail = list; CONSP (tail); tail = XCDR (tail))
20112 {
20113 register Lisp_Object tem;
20114 tem = XCAR (tail);
20115 if (EQ (propelt, tem))
20116 return 1;
20117 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20118 return NILP (XCDR (tem)) ? 1 : 2;
20119 }
20120 }
20121 }
20122
20123 return 0;
20124 }
20125
20126 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20127 doc: /* Non-nil if the property makes the text invisible.
20128 POS-OR-PROP can be a marker or number, in which case it is taken to be
20129 a position in the current buffer and the value of the `invisible' property
20130 is checked; or it can be some other value, which is then presumed to be the
20131 value of the `invisible' property of the text of interest.
20132 The non-nil value returned can be t for truly invisible text or something
20133 else if the text is replaced by an ellipsis. */)
20134 (pos_or_prop)
20135 Lisp_Object pos_or_prop;
20136 {
20137 Lisp_Object prop
20138 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20139 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20140 : pos_or_prop);
20141 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20142 return (invis == 0 ? Qnil
20143 : invis == 1 ? Qt
20144 : make_number (invis));
20145 }
20146
20147 /* Calculate a width or height in pixels from a specification using
20148 the following elements:
20149
20150 SPEC ::=
20151 NUM - a (fractional) multiple of the default font width/height
20152 (NUM) - specifies exactly NUM pixels
20153 UNIT - a fixed number of pixels, see below.
20154 ELEMENT - size of a display element in pixels, see below.
20155 (NUM . SPEC) - equals NUM * SPEC
20156 (+ SPEC SPEC ...) - add pixel values
20157 (- SPEC SPEC ...) - subtract pixel values
20158 (- SPEC) - negate pixel value
20159
20160 NUM ::=
20161 INT or FLOAT - a number constant
20162 SYMBOL - use symbol's (buffer local) variable binding.
20163
20164 UNIT ::=
20165 in - pixels per inch *)
20166 mm - pixels per 1/1000 meter *)
20167 cm - pixels per 1/100 meter *)
20168 width - width of current font in pixels.
20169 height - height of current font in pixels.
20170
20171 *) using the ratio(s) defined in display-pixels-per-inch.
20172
20173 ELEMENT ::=
20174
20175 left-fringe - left fringe width in pixels
20176 right-fringe - right fringe width in pixels
20177
20178 left-margin - left margin width in pixels
20179 right-margin - right margin width in pixels
20180
20181 scroll-bar - scroll-bar area width in pixels
20182
20183 Examples:
20184
20185 Pixels corresponding to 5 inches:
20186 (5 . in)
20187
20188 Total width of non-text areas on left side of window (if scroll-bar is on left):
20189 '(space :width (+ left-fringe left-margin scroll-bar))
20190
20191 Align to first text column (in header line):
20192 '(space :align-to 0)
20193
20194 Align to middle of text area minus half the width of variable `my-image'
20195 containing a loaded image:
20196 '(space :align-to (0.5 . (- text my-image)))
20197
20198 Width of left margin minus width of 1 character in the default font:
20199 '(space :width (- left-margin 1))
20200
20201 Width of left margin minus width of 2 characters in the current font:
20202 '(space :width (- left-margin (2 . width)))
20203
20204 Center 1 character over left-margin (in header line):
20205 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20206
20207 Different ways to express width of left fringe plus left margin minus one pixel:
20208 '(space :width (- (+ left-fringe left-margin) (1)))
20209 '(space :width (+ left-fringe left-margin (- (1))))
20210 '(space :width (+ left-fringe left-margin (-1)))
20211
20212 */
20213
20214 #define NUMVAL(X) \
20215 ((INTEGERP (X) || FLOATP (X)) \
20216 ? XFLOATINT (X) \
20217 : - 1)
20218
20219 int
20220 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
20221 double *res;
20222 struct it *it;
20223 Lisp_Object prop;
20224 struct font *font;
20225 int width_p, *align_to;
20226 {
20227 double pixels;
20228
20229 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20230 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20231
20232 if (NILP (prop))
20233 return OK_PIXELS (0);
20234
20235 xassert (FRAME_LIVE_P (it->f));
20236
20237 if (SYMBOLP (prop))
20238 {
20239 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20240 {
20241 char *unit = SDATA (SYMBOL_NAME (prop));
20242
20243 if (unit[0] == 'i' && unit[1] == 'n')
20244 pixels = 1.0;
20245 else if (unit[0] == 'm' && unit[1] == 'm')
20246 pixels = 25.4;
20247 else if (unit[0] == 'c' && unit[1] == 'm')
20248 pixels = 2.54;
20249 else
20250 pixels = 0;
20251 if (pixels > 0)
20252 {
20253 double ppi;
20254 #ifdef HAVE_WINDOW_SYSTEM
20255 if (FRAME_WINDOW_P (it->f)
20256 && (ppi = (width_p
20257 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20258 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20259 ppi > 0))
20260 return OK_PIXELS (ppi / pixels);
20261 #endif
20262
20263 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20264 || (CONSP (Vdisplay_pixels_per_inch)
20265 && (ppi = (width_p
20266 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20267 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20268 ppi > 0)))
20269 return OK_PIXELS (ppi / pixels);
20270
20271 return 0;
20272 }
20273 }
20274
20275 #ifdef HAVE_WINDOW_SYSTEM
20276 if (EQ (prop, Qheight))
20277 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20278 if (EQ (prop, Qwidth))
20279 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20280 #else
20281 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20282 return OK_PIXELS (1);
20283 #endif
20284
20285 if (EQ (prop, Qtext))
20286 return OK_PIXELS (width_p
20287 ? window_box_width (it->w, TEXT_AREA)
20288 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20289
20290 if (align_to && *align_to < 0)
20291 {
20292 *res = 0;
20293 if (EQ (prop, Qleft))
20294 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20295 if (EQ (prop, Qright))
20296 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20297 if (EQ (prop, Qcenter))
20298 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20299 + window_box_width (it->w, TEXT_AREA) / 2);
20300 if (EQ (prop, Qleft_fringe))
20301 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20302 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20303 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20304 if (EQ (prop, Qright_fringe))
20305 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20306 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20307 : window_box_right_offset (it->w, TEXT_AREA));
20308 if (EQ (prop, Qleft_margin))
20309 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20310 if (EQ (prop, Qright_margin))
20311 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20312 if (EQ (prop, Qscroll_bar))
20313 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20314 ? 0
20315 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20316 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20317 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20318 : 0)));
20319 }
20320 else
20321 {
20322 if (EQ (prop, Qleft_fringe))
20323 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20324 if (EQ (prop, Qright_fringe))
20325 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20326 if (EQ (prop, Qleft_margin))
20327 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20328 if (EQ (prop, Qright_margin))
20329 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20330 if (EQ (prop, Qscroll_bar))
20331 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20332 }
20333
20334 prop = Fbuffer_local_value (prop, it->w->buffer);
20335 }
20336
20337 if (INTEGERP (prop) || FLOATP (prop))
20338 {
20339 int base_unit = (width_p
20340 ? FRAME_COLUMN_WIDTH (it->f)
20341 : FRAME_LINE_HEIGHT (it->f));
20342 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20343 }
20344
20345 if (CONSP (prop))
20346 {
20347 Lisp_Object car = XCAR (prop);
20348 Lisp_Object cdr = XCDR (prop);
20349
20350 if (SYMBOLP (car))
20351 {
20352 #ifdef HAVE_WINDOW_SYSTEM
20353 if (FRAME_WINDOW_P (it->f)
20354 && valid_image_p (prop))
20355 {
20356 int id = lookup_image (it->f, prop);
20357 struct image *img = IMAGE_FROM_ID (it->f, id);
20358
20359 return OK_PIXELS (width_p ? img->width : img->height);
20360 }
20361 #endif
20362 if (EQ (car, Qplus) || EQ (car, Qminus))
20363 {
20364 int first = 1;
20365 double px;
20366
20367 pixels = 0;
20368 while (CONSP (cdr))
20369 {
20370 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20371 font, width_p, align_to))
20372 return 0;
20373 if (first)
20374 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20375 else
20376 pixels += px;
20377 cdr = XCDR (cdr);
20378 }
20379 if (EQ (car, Qminus))
20380 pixels = -pixels;
20381 return OK_PIXELS (pixels);
20382 }
20383
20384 car = Fbuffer_local_value (car, it->w->buffer);
20385 }
20386
20387 if (INTEGERP (car) || FLOATP (car))
20388 {
20389 double fact;
20390 pixels = XFLOATINT (car);
20391 if (NILP (cdr))
20392 return OK_PIXELS (pixels);
20393 if (calc_pixel_width_or_height (&fact, it, cdr,
20394 font, width_p, align_to))
20395 return OK_PIXELS (pixels * fact);
20396 return 0;
20397 }
20398
20399 return 0;
20400 }
20401
20402 return 0;
20403 }
20404
20405 \f
20406 /***********************************************************************
20407 Glyph Display
20408 ***********************************************************************/
20409
20410 #ifdef HAVE_WINDOW_SYSTEM
20411
20412 #if GLYPH_DEBUG
20413
20414 void
20415 dump_glyph_string (s)
20416 struct glyph_string *s;
20417 {
20418 fprintf (stderr, "glyph string\n");
20419 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20420 s->x, s->y, s->width, s->height);
20421 fprintf (stderr, " ybase = %d\n", s->ybase);
20422 fprintf (stderr, " hl = %d\n", s->hl);
20423 fprintf (stderr, " left overhang = %d, right = %d\n",
20424 s->left_overhang, s->right_overhang);
20425 fprintf (stderr, " nchars = %d\n", s->nchars);
20426 fprintf (stderr, " extends to end of line = %d\n",
20427 s->extends_to_end_of_line_p);
20428 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20429 fprintf (stderr, " bg width = %d\n", s->background_width);
20430 }
20431
20432 #endif /* GLYPH_DEBUG */
20433
20434 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20435 of XChar2b structures for S; it can't be allocated in
20436 init_glyph_string because it must be allocated via `alloca'. W
20437 is the window on which S is drawn. ROW and AREA are the glyph row
20438 and area within the row from which S is constructed. START is the
20439 index of the first glyph structure covered by S. HL is a
20440 face-override for drawing S. */
20441
20442 #ifdef HAVE_NTGUI
20443 #define OPTIONAL_HDC(hdc) hdc,
20444 #define DECLARE_HDC(hdc) HDC hdc;
20445 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20446 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20447 #endif
20448
20449 #ifndef OPTIONAL_HDC
20450 #define OPTIONAL_HDC(hdc)
20451 #define DECLARE_HDC(hdc)
20452 #define ALLOCATE_HDC(hdc, f)
20453 #define RELEASE_HDC(hdc, f)
20454 #endif
20455
20456 static void
20457 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20458 struct glyph_string *s;
20459 DECLARE_HDC (hdc)
20460 XChar2b *char2b;
20461 struct window *w;
20462 struct glyph_row *row;
20463 enum glyph_row_area area;
20464 int start;
20465 enum draw_glyphs_face hl;
20466 {
20467 bzero (s, sizeof *s);
20468 s->w = w;
20469 s->f = XFRAME (w->frame);
20470 #ifdef HAVE_NTGUI
20471 s->hdc = hdc;
20472 #endif
20473 s->display = FRAME_X_DISPLAY (s->f);
20474 s->window = FRAME_X_WINDOW (s->f);
20475 s->char2b = char2b;
20476 s->hl = hl;
20477 s->row = row;
20478 s->area = area;
20479 s->first_glyph = row->glyphs[area] + start;
20480 s->height = row->height;
20481 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20482 s->ybase = s->y + row->ascent;
20483 }
20484
20485
20486 /* Append the list of glyph strings with head H and tail T to the list
20487 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20488
20489 static INLINE void
20490 append_glyph_string_lists (head, tail, h, t)
20491 struct glyph_string **head, **tail;
20492 struct glyph_string *h, *t;
20493 {
20494 if (h)
20495 {
20496 if (*head)
20497 (*tail)->next = h;
20498 else
20499 *head = h;
20500 h->prev = *tail;
20501 *tail = t;
20502 }
20503 }
20504
20505
20506 /* Prepend the list of glyph strings with head H and tail T to the
20507 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20508 result. */
20509
20510 static INLINE void
20511 prepend_glyph_string_lists (head, tail, h, t)
20512 struct glyph_string **head, **tail;
20513 struct glyph_string *h, *t;
20514 {
20515 if (h)
20516 {
20517 if (*head)
20518 (*head)->prev = t;
20519 else
20520 *tail = t;
20521 t->next = *head;
20522 *head = h;
20523 }
20524 }
20525
20526
20527 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20528 Set *HEAD and *TAIL to the resulting list. */
20529
20530 static INLINE void
20531 append_glyph_string (head, tail, s)
20532 struct glyph_string **head, **tail;
20533 struct glyph_string *s;
20534 {
20535 s->next = s->prev = NULL;
20536 append_glyph_string_lists (head, tail, s, s);
20537 }
20538
20539
20540 /* Get face and two-byte form of character C in face FACE_ID on frame
20541 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20542 means we want to display multibyte text. DISPLAY_P non-zero means
20543 make sure that X resources for the face returned are allocated.
20544 Value is a pointer to a realized face that is ready for display if
20545 DISPLAY_P is non-zero. */
20546
20547 static INLINE struct face *
20548 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20549 struct frame *f;
20550 int c, face_id;
20551 XChar2b *char2b;
20552 int multibyte_p, display_p;
20553 {
20554 struct face *face = FACE_FROM_ID (f, face_id);
20555
20556 if (face->font)
20557 {
20558 unsigned code = face->font->driver->encode_char (face->font, c);
20559
20560 if (code != FONT_INVALID_CODE)
20561 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20562 else
20563 STORE_XCHAR2B (char2b, 0, 0);
20564 }
20565
20566 /* Make sure X resources of the face are allocated. */
20567 #ifdef HAVE_X_WINDOWS
20568 if (display_p)
20569 #endif
20570 {
20571 xassert (face != NULL);
20572 PREPARE_FACE_FOR_DISPLAY (f, face);
20573 }
20574
20575 return face;
20576 }
20577
20578
20579 /* Get face and two-byte form of character glyph GLYPH on frame F.
20580 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20581 a pointer to a realized face that is ready for display. */
20582
20583 static INLINE struct face *
20584 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20585 struct frame *f;
20586 struct glyph *glyph;
20587 XChar2b *char2b;
20588 int *two_byte_p;
20589 {
20590 struct face *face;
20591
20592 xassert (glyph->type == CHAR_GLYPH);
20593 face = FACE_FROM_ID (f, glyph->face_id);
20594
20595 if (two_byte_p)
20596 *two_byte_p = 0;
20597
20598 if (face->font)
20599 {
20600 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20601
20602 if (code != FONT_INVALID_CODE)
20603 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20604 else
20605 STORE_XCHAR2B (char2b, 0, 0);
20606 }
20607
20608 /* Make sure X resources of the face are allocated. */
20609 xassert (face != NULL);
20610 PREPARE_FACE_FOR_DISPLAY (f, face);
20611 return face;
20612 }
20613
20614
20615 /* Fill glyph string S with composition components specified by S->cmp.
20616
20617 BASE_FACE is the base face of the composition.
20618 S->cmp_from is the index of the first component for S.
20619
20620 OVERLAPS non-zero means S should draw the foreground only, and use
20621 its physical height for clipping. See also draw_glyphs.
20622
20623 Value is the index of a component not in S. */
20624
20625 static int
20626 fill_composite_glyph_string (s, base_face, overlaps)
20627 struct glyph_string *s;
20628 struct face *base_face;
20629 int overlaps;
20630 {
20631 int i;
20632 /* For all glyphs of this composition, starting at the offset
20633 S->cmp_from, until we reach the end of the definition or encounter a
20634 glyph that requires the different face, add it to S. */
20635 struct face *face;
20636
20637 xassert (s);
20638
20639 s->for_overlaps = overlaps;
20640 s->face = NULL;
20641 s->font = NULL;
20642 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20643 {
20644 int c = COMPOSITION_GLYPH (s->cmp, i);
20645
20646 if (c != '\t')
20647 {
20648 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20649 -1, Qnil);
20650
20651 face = get_char_face_and_encoding (s->f, c, face_id,
20652 s->char2b + i, 1, 1);
20653 if (face)
20654 {
20655 if (! s->face)
20656 {
20657 s->face = face;
20658 s->font = s->face->font;
20659 }
20660 else if (s->face != face)
20661 break;
20662 }
20663 }
20664 ++s->nchars;
20665 }
20666 s->cmp_to = i;
20667
20668 /* All glyph strings for the same composition has the same width,
20669 i.e. the width set for the first component of the composition. */
20670 s->width = s->first_glyph->pixel_width;
20671
20672 /* If the specified font could not be loaded, use the frame's
20673 default font, but record the fact that we couldn't load it in
20674 the glyph string so that we can draw rectangles for the
20675 characters of the glyph string. */
20676 if (s->font == NULL)
20677 {
20678 s->font_not_found_p = 1;
20679 s->font = FRAME_FONT (s->f);
20680 }
20681
20682 /* Adjust base line for subscript/superscript text. */
20683 s->ybase += s->first_glyph->voffset;
20684
20685 /* This glyph string must always be drawn with 16-bit functions. */
20686 s->two_byte_p = 1;
20687
20688 return s->cmp_to;
20689 }
20690
20691 static int
20692 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20693 struct glyph_string *s;
20694 int face_id;
20695 int start, end, overlaps;
20696 {
20697 struct glyph *glyph, *last;
20698 Lisp_Object lgstring;
20699 int i;
20700
20701 s->for_overlaps = overlaps;
20702 glyph = s->row->glyphs[s->area] + start;
20703 last = s->row->glyphs[s->area] + end;
20704 s->cmp_id = glyph->u.cmp.id;
20705 s->cmp_from = glyph->u.cmp.from;
20706 s->cmp_to = glyph->u.cmp.to + 1;
20707 s->face = FACE_FROM_ID (s->f, face_id);
20708 lgstring = composition_gstring_from_id (s->cmp_id);
20709 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20710 glyph++;
20711 while (glyph < last
20712 && glyph->u.cmp.automatic
20713 && glyph->u.cmp.id == s->cmp_id
20714 && s->cmp_to == glyph->u.cmp.from)
20715 s->cmp_to = (glyph++)->u.cmp.to + 1;
20716
20717 for (i = s->cmp_from; i < s->cmp_to; i++)
20718 {
20719 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20720 unsigned code = LGLYPH_CODE (lglyph);
20721
20722 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20723 }
20724 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20725 return glyph - s->row->glyphs[s->area];
20726 }
20727
20728
20729 /* Fill glyph string S from a sequence of character glyphs.
20730
20731 FACE_ID is the face id of the string. START is the index of the
20732 first glyph to consider, END is the index of the last + 1.
20733 OVERLAPS non-zero means S should draw the foreground only, and use
20734 its physical height for clipping. See also draw_glyphs.
20735
20736 Value is the index of the first glyph not in S. */
20737
20738 static int
20739 fill_glyph_string (s, face_id, start, end, overlaps)
20740 struct glyph_string *s;
20741 int face_id;
20742 int start, end, overlaps;
20743 {
20744 struct glyph *glyph, *last;
20745 int voffset;
20746 int glyph_not_available_p;
20747
20748 xassert (s->f == XFRAME (s->w->frame));
20749 xassert (s->nchars == 0);
20750 xassert (start >= 0 && end > start);
20751
20752 s->for_overlaps = overlaps;
20753 glyph = s->row->glyphs[s->area] + start;
20754 last = s->row->glyphs[s->area] + end;
20755 voffset = glyph->voffset;
20756 s->padding_p = glyph->padding_p;
20757 glyph_not_available_p = glyph->glyph_not_available_p;
20758
20759 while (glyph < last
20760 && glyph->type == CHAR_GLYPH
20761 && glyph->voffset == voffset
20762 /* Same face id implies same font, nowadays. */
20763 && glyph->face_id == face_id
20764 && glyph->glyph_not_available_p == glyph_not_available_p)
20765 {
20766 int two_byte_p;
20767
20768 s->face = get_glyph_face_and_encoding (s->f, glyph,
20769 s->char2b + s->nchars,
20770 &two_byte_p);
20771 s->two_byte_p = two_byte_p;
20772 ++s->nchars;
20773 xassert (s->nchars <= end - start);
20774 s->width += glyph->pixel_width;
20775 if (glyph++->padding_p != s->padding_p)
20776 break;
20777 }
20778
20779 s->font = s->face->font;
20780
20781 /* If the specified font could not be loaded, use the frame's font,
20782 but record the fact that we couldn't load it in
20783 S->font_not_found_p so that we can draw rectangles for the
20784 characters of the glyph string. */
20785 if (s->font == NULL || glyph_not_available_p)
20786 {
20787 s->font_not_found_p = 1;
20788 s->font = FRAME_FONT (s->f);
20789 }
20790
20791 /* Adjust base line for subscript/superscript text. */
20792 s->ybase += voffset;
20793
20794 xassert (s->face && s->face->gc);
20795 return glyph - s->row->glyphs[s->area];
20796 }
20797
20798
20799 /* Fill glyph string S from image glyph S->first_glyph. */
20800
20801 static void
20802 fill_image_glyph_string (s)
20803 struct glyph_string *s;
20804 {
20805 xassert (s->first_glyph->type == IMAGE_GLYPH);
20806 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20807 xassert (s->img);
20808 s->slice = s->first_glyph->slice;
20809 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20810 s->font = s->face->font;
20811 s->width = s->first_glyph->pixel_width;
20812
20813 /* Adjust base line for subscript/superscript text. */
20814 s->ybase += s->first_glyph->voffset;
20815 }
20816
20817
20818 /* Fill glyph string S from a sequence of stretch glyphs.
20819
20820 ROW is the glyph row in which the glyphs are found, AREA is the
20821 area within the row. START is the index of the first glyph to
20822 consider, END is the index of the last + 1.
20823
20824 Value is the index of the first glyph not in S. */
20825
20826 static int
20827 fill_stretch_glyph_string (s, row, area, start, end)
20828 struct glyph_string *s;
20829 struct glyph_row *row;
20830 enum glyph_row_area area;
20831 int start, end;
20832 {
20833 struct glyph *glyph, *last;
20834 int voffset, face_id;
20835
20836 xassert (s->first_glyph->type == STRETCH_GLYPH);
20837
20838 glyph = s->row->glyphs[s->area] + start;
20839 last = s->row->glyphs[s->area] + end;
20840 face_id = glyph->face_id;
20841 s->face = FACE_FROM_ID (s->f, face_id);
20842 s->font = s->face->font;
20843 s->width = glyph->pixel_width;
20844 s->nchars = 1;
20845 voffset = glyph->voffset;
20846
20847 for (++glyph;
20848 (glyph < last
20849 && glyph->type == STRETCH_GLYPH
20850 && glyph->voffset == voffset
20851 && glyph->face_id == face_id);
20852 ++glyph)
20853 s->width += glyph->pixel_width;
20854
20855 /* Adjust base line for subscript/superscript text. */
20856 s->ybase += voffset;
20857
20858 /* The case that face->gc == 0 is handled when drawing the glyph
20859 string by calling PREPARE_FACE_FOR_DISPLAY. */
20860 xassert (s->face);
20861 return glyph - s->row->glyphs[s->area];
20862 }
20863
20864 static struct font_metrics *
20865 get_per_char_metric (f, font, char2b)
20866 struct frame *f;
20867 struct font *font;
20868 XChar2b *char2b;
20869 {
20870 static struct font_metrics metrics;
20871 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20872
20873 if (! font || code == FONT_INVALID_CODE)
20874 return NULL;
20875 font->driver->text_extents (font, &code, 1, &metrics);
20876 return &metrics;
20877 }
20878
20879 /* EXPORT for RIF:
20880 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20881 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20882 assumed to be zero. */
20883
20884 void
20885 x_get_glyph_overhangs (glyph, f, left, right)
20886 struct glyph *glyph;
20887 struct frame *f;
20888 int *left, *right;
20889 {
20890 *left = *right = 0;
20891
20892 if (glyph->type == CHAR_GLYPH)
20893 {
20894 struct face *face;
20895 XChar2b char2b;
20896 struct font_metrics *pcm;
20897
20898 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20899 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20900 {
20901 if (pcm->rbearing > pcm->width)
20902 *right = pcm->rbearing - pcm->width;
20903 if (pcm->lbearing < 0)
20904 *left = -pcm->lbearing;
20905 }
20906 }
20907 else if (glyph->type == COMPOSITE_GLYPH)
20908 {
20909 if (! glyph->u.cmp.automatic)
20910 {
20911 struct composition *cmp = composition_table[glyph->u.cmp.id];
20912
20913 if (cmp->rbearing > cmp->pixel_width)
20914 *right = cmp->rbearing - cmp->pixel_width;
20915 if (cmp->lbearing < 0)
20916 *left = - cmp->lbearing;
20917 }
20918 else
20919 {
20920 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20921 struct font_metrics metrics;
20922
20923 composition_gstring_width (gstring, glyph->u.cmp.from,
20924 glyph->u.cmp.to + 1, &metrics);
20925 if (metrics.rbearing > metrics.width)
20926 *right = metrics.rbearing - metrics.width;
20927 if (metrics.lbearing < 0)
20928 *left = - metrics.lbearing;
20929 }
20930 }
20931 }
20932
20933
20934 /* Return the index of the first glyph preceding glyph string S that
20935 is overwritten by S because of S's left overhang. Value is -1
20936 if no glyphs are overwritten. */
20937
20938 static int
20939 left_overwritten (s)
20940 struct glyph_string *s;
20941 {
20942 int k;
20943
20944 if (s->left_overhang)
20945 {
20946 int x = 0, i;
20947 struct glyph *glyphs = s->row->glyphs[s->area];
20948 int first = s->first_glyph - glyphs;
20949
20950 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20951 x -= glyphs[i].pixel_width;
20952
20953 k = i + 1;
20954 }
20955 else
20956 k = -1;
20957
20958 return k;
20959 }
20960
20961
20962 /* Return the index of the first glyph preceding glyph string S that
20963 is overwriting S because of its right overhang. Value is -1 if no
20964 glyph in front of S overwrites S. */
20965
20966 static int
20967 left_overwriting (s)
20968 struct glyph_string *s;
20969 {
20970 int i, k, x;
20971 struct glyph *glyphs = s->row->glyphs[s->area];
20972 int first = s->first_glyph - glyphs;
20973
20974 k = -1;
20975 x = 0;
20976 for (i = first - 1; i >= 0; --i)
20977 {
20978 int left, right;
20979 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20980 if (x + right > 0)
20981 k = i;
20982 x -= glyphs[i].pixel_width;
20983 }
20984
20985 return k;
20986 }
20987
20988
20989 /* Return the index of the last glyph following glyph string S that is
20990 overwritten by S because of S's right overhang. Value is -1 if
20991 no such glyph is found. */
20992
20993 static int
20994 right_overwritten (s)
20995 struct glyph_string *s;
20996 {
20997 int k = -1;
20998
20999 if (s->right_overhang)
21000 {
21001 int x = 0, i;
21002 struct glyph *glyphs = s->row->glyphs[s->area];
21003 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21004 int end = s->row->used[s->area];
21005
21006 for (i = first; i < end && s->right_overhang > x; ++i)
21007 x += glyphs[i].pixel_width;
21008
21009 k = i;
21010 }
21011
21012 return k;
21013 }
21014
21015
21016 /* Return the index of the last glyph following glyph string S that
21017 overwrites S because of its left overhang. Value is negative
21018 if no such glyph is found. */
21019
21020 static int
21021 right_overwriting (s)
21022 struct glyph_string *s;
21023 {
21024 int i, k, x;
21025 int end = s->row->used[s->area];
21026 struct glyph *glyphs = s->row->glyphs[s->area];
21027 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21028
21029 k = -1;
21030 x = 0;
21031 for (i = first; i < end; ++i)
21032 {
21033 int left, right;
21034 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21035 if (x - left < 0)
21036 k = i;
21037 x += glyphs[i].pixel_width;
21038 }
21039
21040 return k;
21041 }
21042
21043
21044 /* Set background width of glyph string S. START is the index of the
21045 first glyph following S. LAST_X is the right-most x-position + 1
21046 in the drawing area. */
21047
21048 static INLINE void
21049 set_glyph_string_background_width (s, start, last_x)
21050 struct glyph_string *s;
21051 int start;
21052 int last_x;
21053 {
21054 /* If the face of this glyph string has to be drawn to the end of
21055 the drawing area, set S->extends_to_end_of_line_p. */
21056
21057 if (start == s->row->used[s->area]
21058 && s->area == TEXT_AREA
21059 && ((s->row->fill_line_p
21060 && (s->hl == DRAW_NORMAL_TEXT
21061 || s->hl == DRAW_IMAGE_RAISED
21062 || s->hl == DRAW_IMAGE_SUNKEN))
21063 || s->hl == DRAW_MOUSE_FACE))
21064 s->extends_to_end_of_line_p = 1;
21065
21066 /* If S extends its face to the end of the line, set its
21067 background_width to the distance to the right edge of the drawing
21068 area. */
21069 if (s->extends_to_end_of_line_p)
21070 s->background_width = last_x - s->x + 1;
21071 else
21072 s->background_width = s->width;
21073 }
21074
21075
21076 /* Compute overhangs and x-positions for glyph string S and its
21077 predecessors, or successors. X is the starting x-position for S.
21078 BACKWARD_P non-zero means process predecessors. */
21079
21080 static void
21081 compute_overhangs_and_x (s, x, backward_p)
21082 struct glyph_string *s;
21083 int x;
21084 int backward_p;
21085 {
21086 if (backward_p)
21087 {
21088 while (s)
21089 {
21090 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21091 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21092 x -= s->width;
21093 s->x = x;
21094 s = s->prev;
21095 }
21096 }
21097 else
21098 {
21099 while (s)
21100 {
21101 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21102 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21103 s->x = x;
21104 x += s->width;
21105 s = s->next;
21106 }
21107 }
21108 }
21109
21110
21111
21112 /* The following macros are only called from draw_glyphs below.
21113 They reference the following parameters of that function directly:
21114 `w', `row', `area', and `overlap_p'
21115 as well as the following local variables:
21116 `s', `f', and `hdc' (in W32) */
21117
21118 #ifdef HAVE_NTGUI
21119 /* On W32, silently add local `hdc' variable to argument list of
21120 init_glyph_string. */
21121 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21122 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21123 #else
21124 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21125 init_glyph_string (s, char2b, w, row, area, start, hl)
21126 #endif
21127
21128 /* Add a glyph string for a stretch glyph to the list of strings
21129 between HEAD and TAIL. START is the index of the stretch glyph in
21130 row area AREA of glyph row ROW. END is the index of the last glyph
21131 in that glyph row area. X is the current output position assigned
21132 to the new glyph string constructed. HL overrides that face of the
21133 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21134 is the right-most x-position of the drawing area. */
21135
21136 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21137 and below -- keep them on one line. */
21138 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21139 do \
21140 { \
21141 s = (struct glyph_string *) alloca (sizeof *s); \
21142 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21143 START = fill_stretch_glyph_string (s, row, area, START, END); \
21144 append_glyph_string (&HEAD, &TAIL, s); \
21145 s->x = (X); \
21146 } \
21147 while (0)
21148
21149
21150 /* Add a glyph string for an image glyph to the list of strings
21151 between HEAD and TAIL. START is the index of the image glyph in
21152 row area AREA of glyph row ROW. END is the index of the last glyph
21153 in that glyph row area. X is the current output position assigned
21154 to the new glyph string constructed. HL overrides that face of the
21155 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21156 is the right-most x-position of the drawing area. */
21157
21158 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21159 do \
21160 { \
21161 s = (struct glyph_string *) alloca (sizeof *s); \
21162 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21163 fill_image_glyph_string (s); \
21164 append_glyph_string (&HEAD, &TAIL, s); \
21165 ++START; \
21166 s->x = (X); \
21167 } \
21168 while (0)
21169
21170
21171 /* Add a glyph string for a sequence of character glyphs to the list
21172 of strings between HEAD and TAIL. START is the index of the first
21173 glyph in row area AREA of glyph row ROW that is part of the new
21174 glyph string. END is the index of the last glyph in that glyph row
21175 area. X is the current output position assigned to the new glyph
21176 string constructed. HL overrides that face of the glyph; e.g. it
21177 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21178 right-most x-position of the drawing area. */
21179
21180 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21181 do \
21182 { \
21183 int face_id; \
21184 XChar2b *char2b; \
21185 \
21186 face_id = (row)->glyphs[area][START].face_id; \
21187 \
21188 s = (struct glyph_string *) alloca (sizeof *s); \
21189 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21190 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21191 append_glyph_string (&HEAD, &TAIL, s); \
21192 s->x = (X); \
21193 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21194 } \
21195 while (0)
21196
21197
21198 /* Add a glyph string for a composite sequence to the list of strings
21199 between HEAD and TAIL. START is the index of the first glyph in
21200 row area AREA of glyph row ROW that is part of the new glyph
21201 string. END is the index of the last glyph in that glyph row area.
21202 X is the current output position assigned to the new glyph string
21203 constructed. HL overrides that face of the glyph; e.g. it is
21204 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21205 x-position of the drawing area. */
21206
21207 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21208 do { \
21209 int face_id = (row)->glyphs[area][START].face_id; \
21210 struct face *base_face = FACE_FROM_ID (f, face_id); \
21211 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21212 struct composition *cmp = composition_table[cmp_id]; \
21213 XChar2b *char2b; \
21214 struct glyph_string *first_s; \
21215 int n; \
21216 \
21217 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21218 \
21219 /* Make glyph_strings for each glyph sequence that is drawable by \
21220 the same face, and append them to HEAD/TAIL. */ \
21221 for (n = 0; n < cmp->glyph_len;) \
21222 { \
21223 s = (struct glyph_string *) alloca (sizeof *s); \
21224 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21225 append_glyph_string (&(HEAD), &(TAIL), s); \
21226 s->cmp = cmp; \
21227 s->cmp_from = n; \
21228 s->x = (X); \
21229 if (n == 0) \
21230 first_s = s; \
21231 n = fill_composite_glyph_string (s, base_face, overlaps); \
21232 } \
21233 \
21234 ++START; \
21235 s = first_s; \
21236 } while (0)
21237
21238
21239 /* Add a glyph string for a glyph-string sequence to the list of strings
21240 between HEAD and TAIL. */
21241
21242 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21243 do { \
21244 int face_id; \
21245 XChar2b *char2b; \
21246 Lisp_Object gstring; \
21247 \
21248 face_id = (row)->glyphs[area][START].face_id; \
21249 gstring = (composition_gstring_from_id \
21250 ((row)->glyphs[area][START].u.cmp.id)); \
21251 s = (struct glyph_string *) alloca (sizeof *s); \
21252 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21253 * LGSTRING_GLYPH_LEN (gstring)); \
21254 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21255 append_glyph_string (&(HEAD), &(TAIL), s); \
21256 s->x = (X); \
21257 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21258 } while (0)
21259
21260
21261 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21262 of AREA of glyph row ROW on window W between indices START and END.
21263 HL overrides the face for drawing glyph strings, e.g. it is
21264 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21265 x-positions of the drawing area.
21266
21267 This is an ugly monster macro construct because we must use alloca
21268 to allocate glyph strings (because draw_glyphs can be called
21269 asynchronously). */
21270
21271 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21272 do \
21273 { \
21274 HEAD = TAIL = NULL; \
21275 while (START < END) \
21276 { \
21277 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21278 switch (first_glyph->type) \
21279 { \
21280 case CHAR_GLYPH: \
21281 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21282 HL, X, LAST_X); \
21283 break; \
21284 \
21285 case COMPOSITE_GLYPH: \
21286 if (first_glyph->u.cmp.automatic) \
21287 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21288 HL, X, LAST_X); \
21289 else \
21290 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21291 HL, X, LAST_X); \
21292 break; \
21293 \
21294 case STRETCH_GLYPH: \
21295 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21296 HL, X, LAST_X); \
21297 break; \
21298 \
21299 case IMAGE_GLYPH: \
21300 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21301 HL, X, LAST_X); \
21302 break; \
21303 \
21304 default: \
21305 abort (); \
21306 } \
21307 \
21308 if (s) \
21309 { \
21310 set_glyph_string_background_width (s, START, LAST_X); \
21311 (X) += s->width; \
21312 } \
21313 } \
21314 } while (0)
21315
21316
21317 /* Draw glyphs between START and END in AREA of ROW on window W,
21318 starting at x-position X. X is relative to AREA in W. HL is a
21319 face-override with the following meaning:
21320
21321 DRAW_NORMAL_TEXT draw normally
21322 DRAW_CURSOR draw in cursor face
21323 DRAW_MOUSE_FACE draw in mouse face.
21324 DRAW_INVERSE_VIDEO draw in mode line face
21325 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21326 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21327
21328 If OVERLAPS is non-zero, draw only the foreground of characters and
21329 clip to the physical height of ROW. Non-zero value also defines
21330 the overlapping part to be drawn:
21331
21332 OVERLAPS_PRED overlap with preceding rows
21333 OVERLAPS_SUCC overlap with succeeding rows
21334 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21335 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21336
21337 Value is the x-position reached, relative to AREA of W. */
21338
21339 static int
21340 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21341 struct window *w;
21342 int x;
21343 struct glyph_row *row;
21344 enum glyph_row_area area;
21345 EMACS_INT start, end;
21346 enum draw_glyphs_face hl;
21347 int overlaps;
21348 {
21349 struct glyph_string *head, *tail;
21350 struct glyph_string *s;
21351 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21352 int i, j, x_reached, last_x, area_left = 0;
21353 struct frame *f = XFRAME (WINDOW_FRAME (w));
21354 DECLARE_HDC (hdc);
21355
21356 ALLOCATE_HDC (hdc, f);
21357
21358 /* Let's rather be paranoid than getting a SEGV. */
21359 end = min (end, row->used[area]);
21360 start = max (0, start);
21361 start = min (end, start);
21362
21363 /* Translate X to frame coordinates. Set last_x to the right
21364 end of the drawing area. */
21365 if (row->full_width_p)
21366 {
21367 /* X is relative to the left edge of W, without scroll bars
21368 or fringes. */
21369 area_left = WINDOW_LEFT_EDGE_X (w);
21370 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21371 }
21372 else
21373 {
21374 area_left = window_box_left (w, area);
21375 last_x = area_left + window_box_width (w, area);
21376 }
21377 x += area_left;
21378
21379 /* Build a doubly-linked list of glyph_string structures between
21380 head and tail from what we have to draw. Note that the macro
21381 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21382 the reason we use a separate variable `i'. */
21383 i = start;
21384 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21385 if (tail)
21386 x_reached = tail->x + tail->background_width;
21387 else
21388 x_reached = x;
21389
21390 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21391 the row, redraw some glyphs in front or following the glyph
21392 strings built above. */
21393 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21394 {
21395 struct glyph_string *h, *t;
21396 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21397 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21398 int dummy_x = 0;
21399
21400 /* If mouse highlighting is on, we may need to draw adjacent
21401 glyphs using mouse-face highlighting. */
21402 if (area == TEXT_AREA && row->mouse_face_p)
21403 {
21404 struct glyph_row *mouse_beg_row, *mouse_end_row;
21405
21406 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21407 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21408
21409 if (row >= mouse_beg_row && row <= mouse_end_row)
21410 {
21411 check_mouse_face = 1;
21412 mouse_beg_col = (row == mouse_beg_row)
21413 ? dpyinfo->mouse_face_beg_col : 0;
21414 mouse_end_col = (row == mouse_end_row)
21415 ? dpyinfo->mouse_face_end_col
21416 : row->used[TEXT_AREA];
21417 }
21418 }
21419
21420 /* Compute overhangs for all glyph strings. */
21421 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21422 for (s = head; s; s = s->next)
21423 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21424
21425 /* Prepend glyph strings for glyphs in front of the first glyph
21426 string that are overwritten because of the first glyph
21427 string's left overhang. The background of all strings
21428 prepended must be drawn because the first glyph string
21429 draws over it. */
21430 i = left_overwritten (head);
21431 if (i >= 0)
21432 {
21433 enum draw_glyphs_face overlap_hl;
21434
21435 /* If this row contains mouse highlighting, attempt to draw
21436 the overlapped glyphs with the correct highlight. This
21437 code fails if the overlap encompasses more than one glyph
21438 and mouse-highlight spans only some of these glyphs.
21439 However, making it work perfectly involves a lot more
21440 code, and I don't know if the pathological case occurs in
21441 practice, so we'll stick to this for now. --- cyd */
21442 if (check_mouse_face
21443 && mouse_beg_col < start && mouse_end_col > i)
21444 overlap_hl = DRAW_MOUSE_FACE;
21445 else
21446 overlap_hl = DRAW_NORMAL_TEXT;
21447
21448 j = i;
21449 BUILD_GLYPH_STRINGS (j, start, h, t,
21450 overlap_hl, dummy_x, last_x);
21451 start = i;
21452 compute_overhangs_and_x (t, head->x, 1);
21453 prepend_glyph_string_lists (&head, &tail, h, t);
21454 clip_head = head;
21455 }
21456
21457 /* Prepend glyph strings for glyphs in front of the first glyph
21458 string that overwrite that glyph string because of their
21459 right overhang. For these strings, only the foreground must
21460 be drawn, because it draws over the glyph string at `head'.
21461 The background must not be drawn because this would overwrite
21462 right overhangs of preceding glyphs for which no glyph
21463 strings exist. */
21464 i = left_overwriting (head);
21465 if (i >= 0)
21466 {
21467 enum draw_glyphs_face overlap_hl;
21468
21469 if (check_mouse_face
21470 && mouse_beg_col < start && mouse_end_col > i)
21471 overlap_hl = DRAW_MOUSE_FACE;
21472 else
21473 overlap_hl = DRAW_NORMAL_TEXT;
21474
21475 clip_head = head;
21476 BUILD_GLYPH_STRINGS (i, start, h, t,
21477 overlap_hl, dummy_x, last_x);
21478 for (s = h; s; s = s->next)
21479 s->background_filled_p = 1;
21480 compute_overhangs_and_x (t, head->x, 1);
21481 prepend_glyph_string_lists (&head, &tail, h, t);
21482 }
21483
21484 /* Append glyphs strings for glyphs following the last glyph
21485 string tail that are overwritten by tail. The background of
21486 these strings has to be drawn because tail's foreground draws
21487 over it. */
21488 i = right_overwritten (tail);
21489 if (i >= 0)
21490 {
21491 enum draw_glyphs_face overlap_hl;
21492
21493 if (check_mouse_face
21494 && mouse_beg_col < i && mouse_end_col > end)
21495 overlap_hl = DRAW_MOUSE_FACE;
21496 else
21497 overlap_hl = DRAW_NORMAL_TEXT;
21498
21499 BUILD_GLYPH_STRINGS (end, i, h, t,
21500 overlap_hl, x, last_x);
21501 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21502 we don't have `end = i;' here. */
21503 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21504 append_glyph_string_lists (&head, &tail, h, t);
21505 clip_tail = tail;
21506 }
21507
21508 /* Append glyph strings for glyphs following the last glyph
21509 string tail that overwrite tail. The foreground of such
21510 glyphs has to be drawn because it writes into the background
21511 of tail. The background must not be drawn because it could
21512 paint over the foreground of following glyphs. */
21513 i = right_overwriting (tail);
21514 if (i >= 0)
21515 {
21516 enum draw_glyphs_face overlap_hl;
21517 if (check_mouse_face
21518 && mouse_beg_col < i && mouse_end_col > end)
21519 overlap_hl = DRAW_MOUSE_FACE;
21520 else
21521 overlap_hl = DRAW_NORMAL_TEXT;
21522
21523 clip_tail = tail;
21524 i++; /* We must include the Ith glyph. */
21525 BUILD_GLYPH_STRINGS (end, i, h, t,
21526 overlap_hl, x, last_x);
21527 for (s = h; s; s = s->next)
21528 s->background_filled_p = 1;
21529 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21530 append_glyph_string_lists (&head, &tail, h, t);
21531 }
21532 if (clip_head || clip_tail)
21533 for (s = head; s; s = s->next)
21534 {
21535 s->clip_head = clip_head;
21536 s->clip_tail = clip_tail;
21537 }
21538 }
21539
21540 /* Draw all strings. */
21541 for (s = head; s; s = s->next)
21542 FRAME_RIF (f)->draw_glyph_string (s);
21543
21544 #ifndef HAVE_NS
21545 /* When focus a sole frame and move horizontally, this sets on_p to 0
21546 causing a failure to erase prev cursor position. */
21547 if (area == TEXT_AREA
21548 && !row->full_width_p
21549 /* When drawing overlapping rows, only the glyph strings'
21550 foreground is drawn, which doesn't erase a cursor
21551 completely. */
21552 && !overlaps)
21553 {
21554 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21555 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21556 : (tail ? tail->x + tail->background_width : x));
21557 x0 -= area_left;
21558 x1 -= area_left;
21559
21560 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21561 row->y, MATRIX_ROW_BOTTOM_Y (row));
21562 }
21563 #endif
21564
21565 /* Value is the x-position up to which drawn, relative to AREA of W.
21566 This doesn't include parts drawn because of overhangs. */
21567 if (row->full_width_p)
21568 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21569 else
21570 x_reached -= area_left;
21571
21572 RELEASE_HDC (hdc, f);
21573
21574 return x_reached;
21575 }
21576
21577 /* Expand row matrix if too narrow. Don't expand if area
21578 is not present. */
21579
21580 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21581 { \
21582 if (!fonts_changed_p \
21583 && (it->glyph_row->glyphs[area] \
21584 < it->glyph_row->glyphs[area + 1])) \
21585 { \
21586 it->w->ncols_scale_factor++; \
21587 fonts_changed_p = 1; \
21588 } \
21589 }
21590
21591 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21592 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21593
21594 static INLINE void
21595 append_glyph (it)
21596 struct it *it;
21597 {
21598 struct glyph *glyph;
21599 enum glyph_row_area area = it->area;
21600
21601 xassert (it->glyph_row);
21602 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21603
21604 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21605 if (glyph < it->glyph_row->glyphs[area + 1])
21606 {
21607 /* If the glyph row is reversed, we need to prepend the glyph
21608 rather than append it. */
21609 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21610 {
21611 struct glyph *g;
21612
21613 /* Make room for the additional glyph. */
21614 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21615 g[1] = *g;
21616 glyph = it->glyph_row->glyphs[area];
21617 }
21618 glyph->charpos = CHARPOS (it->position);
21619 glyph->object = it->object;
21620 if (it->pixel_width > 0)
21621 {
21622 glyph->pixel_width = it->pixel_width;
21623 glyph->padding_p = 0;
21624 }
21625 else
21626 {
21627 /* Assure at least 1-pixel width. Otherwise, cursor can't
21628 be displayed correctly. */
21629 glyph->pixel_width = 1;
21630 glyph->padding_p = 1;
21631 }
21632 glyph->ascent = it->ascent;
21633 glyph->descent = it->descent;
21634 glyph->voffset = it->voffset;
21635 glyph->type = CHAR_GLYPH;
21636 glyph->avoid_cursor_p = it->avoid_cursor_p;
21637 glyph->multibyte_p = it->multibyte_p;
21638 glyph->left_box_line_p = it->start_of_box_run_p;
21639 glyph->right_box_line_p = it->end_of_box_run_p;
21640 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21641 || it->phys_descent > it->descent);
21642 glyph->glyph_not_available_p = it->glyph_not_available_p;
21643 glyph->face_id = it->face_id;
21644 glyph->u.ch = it->char_to_display;
21645 glyph->slice = null_glyph_slice;
21646 glyph->font_type = FONT_TYPE_UNKNOWN;
21647 if (it->bidi_p)
21648 {
21649 glyph->resolved_level = it->bidi_it.resolved_level;
21650 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21651 abort ();
21652 glyph->bidi_type = it->bidi_it.type;
21653 }
21654 else
21655 {
21656 glyph->resolved_level = 0;
21657 glyph->bidi_type = UNKNOWN_BT;
21658 }
21659 ++it->glyph_row->used[area];
21660 }
21661 else
21662 IT_EXPAND_MATRIX_WIDTH (it, area);
21663 }
21664
21665 /* Store one glyph for the composition IT->cmp_it.id in
21666 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21667 non-null. */
21668
21669 static INLINE void
21670 append_composite_glyph (it)
21671 struct it *it;
21672 {
21673 struct glyph *glyph;
21674 enum glyph_row_area area = it->area;
21675
21676 xassert (it->glyph_row);
21677
21678 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21679 if (glyph < it->glyph_row->glyphs[area + 1])
21680 {
21681 /* If the glyph row is reversed, we need to prepend the glyph
21682 rather than append it. */
21683 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21684 {
21685 struct glyph *g;
21686
21687 /* Make room for the new glyph. */
21688 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21689 g[1] = *g;
21690 glyph = it->glyph_row->glyphs[it->area];
21691 }
21692 glyph->charpos = CHARPOS (it->position);
21693 glyph->object = it->object;
21694 glyph->pixel_width = it->pixel_width;
21695 glyph->ascent = it->ascent;
21696 glyph->descent = it->descent;
21697 glyph->voffset = it->voffset;
21698 glyph->type = COMPOSITE_GLYPH;
21699 if (it->cmp_it.ch < 0)
21700 {
21701 glyph->u.cmp.automatic = 0;
21702 glyph->u.cmp.id = it->cmp_it.id;
21703 }
21704 else
21705 {
21706 glyph->u.cmp.automatic = 1;
21707 glyph->u.cmp.id = it->cmp_it.id;
21708 glyph->u.cmp.from = it->cmp_it.from;
21709 glyph->u.cmp.to = it->cmp_it.to - 1;
21710 }
21711 glyph->avoid_cursor_p = it->avoid_cursor_p;
21712 glyph->multibyte_p = it->multibyte_p;
21713 glyph->left_box_line_p = it->start_of_box_run_p;
21714 glyph->right_box_line_p = it->end_of_box_run_p;
21715 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21716 || it->phys_descent > it->descent);
21717 glyph->padding_p = 0;
21718 glyph->glyph_not_available_p = 0;
21719 glyph->face_id = it->face_id;
21720 glyph->slice = null_glyph_slice;
21721 glyph->font_type = FONT_TYPE_UNKNOWN;
21722 if (it->bidi_p)
21723 {
21724 glyph->resolved_level = it->bidi_it.resolved_level;
21725 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21726 abort ();
21727 glyph->bidi_type = it->bidi_it.type;
21728 }
21729 ++it->glyph_row->used[area];
21730 }
21731 else
21732 IT_EXPAND_MATRIX_WIDTH (it, area);
21733 }
21734
21735
21736 /* Change IT->ascent and IT->height according to the setting of
21737 IT->voffset. */
21738
21739 static INLINE void
21740 take_vertical_position_into_account (it)
21741 struct it *it;
21742 {
21743 if (it->voffset)
21744 {
21745 if (it->voffset < 0)
21746 /* Increase the ascent so that we can display the text higher
21747 in the line. */
21748 it->ascent -= it->voffset;
21749 else
21750 /* Increase the descent so that we can display the text lower
21751 in the line. */
21752 it->descent += it->voffset;
21753 }
21754 }
21755
21756
21757 /* Produce glyphs/get display metrics for the image IT is loaded with.
21758 See the description of struct display_iterator in dispextern.h for
21759 an overview of struct display_iterator. */
21760
21761 static void
21762 produce_image_glyph (it)
21763 struct it *it;
21764 {
21765 struct image *img;
21766 struct face *face;
21767 int glyph_ascent, crop;
21768 struct glyph_slice slice;
21769
21770 xassert (it->what == IT_IMAGE);
21771
21772 face = FACE_FROM_ID (it->f, it->face_id);
21773 xassert (face);
21774 /* Make sure X resources of the face is loaded. */
21775 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21776
21777 if (it->image_id < 0)
21778 {
21779 /* Fringe bitmap. */
21780 it->ascent = it->phys_ascent = 0;
21781 it->descent = it->phys_descent = 0;
21782 it->pixel_width = 0;
21783 it->nglyphs = 0;
21784 return;
21785 }
21786
21787 img = IMAGE_FROM_ID (it->f, it->image_id);
21788 xassert (img);
21789 /* Make sure X resources of the image is loaded. */
21790 prepare_image_for_display (it->f, img);
21791
21792 slice.x = slice.y = 0;
21793 slice.width = img->width;
21794 slice.height = img->height;
21795
21796 if (INTEGERP (it->slice.x))
21797 slice.x = XINT (it->slice.x);
21798 else if (FLOATP (it->slice.x))
21799 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21800
21801 if (INTEGERP (it->slice.y))
21802 slice.y = XINT (it->slice.y);
21803 else if (FLOATP (it->slice.y))
21804 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21805
21806 if (INTEGERP (it->slice.width))
21807 slice.width = XINT (it->slice.width);
21808 else if (FLOATP (it->slice.width))
21809 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21810
21811 if (INTEGERP (it->slice.height))
21812 slice.height = XINT (it->slice.height);
21813 else if (FLOATP (it->slice.height))
21814 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21815
21816 if (slice.x >= img->width)
21817 slice.x = img->width;
21818 if (slice.y >= img->height)
21819 slice.y = img->height;
21820 if (slice.x + slice.width >= img->width)
21821 slice.width = img->width - slice.x;
21822 if (slice.y + slice.height > img->height)
21823 slice.height = img->height - slice.y;
21824
21825 if (slice.width == 0 || slice.height == 0)
21826 return;
21827
21828 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21829
21830 it->descent = slice.height - glyph_ascent;
21831 if (slice.y == 0)
21832 it->descent += img->vmargin;
21833 if (slice.y + slice.height == img->height)
21834 it->descent += img->vmargin;
21835 it->phys_descent = it->descent;
21836
21837 it->pixel_width = slice.width;
21838 if (slice.x == 0)
21839 it->pixel_width += img->hmargin;
21840 if (slice.x + slice.width == img->width)
21841 it->pixel_width += img->hmargin;
21842
21843 /* It's quite possible for images to have an ascent greater than
21844 their height, so don't get confused in that case. */
21845 if (it->descent < 0)
21846 it->descent = 0;
21847
21848 it->nglyphs = 1;
21849
21850 if (face->box != FACE_NO_BOX)
21851 {
21852 if (face->box_line_width > 0)
21853 {
21854 if (slice.y == 0)
21855 it->ascent += face->box_line_width;
21856 if (slice.y + slice.height == img->height)
21857 it->descent += face->box_line_width;
21858 }
21859
21860 if (it->start_of_box_run_p && slice.x == 0)
21861 it->pixel_width += eabs (face->box_line_width);
21862 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21863 it->pixel_width += eabs (face->box_line_width);
21864 }
21865
21866 take_vertical_position_into_account (it);
21867
21868 /* Automatically crop wide image glyphs at right edge so we can
21869 draw the cursor on same display row. */
21870 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21871 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21872 {
21873 it->pixel_width -= crop;
21874 slice.width -= crop;
21875 }
21876
21877 if (it->glyph_row)
21878 {
21879 struct glyph *glyph;
21880 enum glyph_row_area area = it->area;
21881
21882 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21883 if (glyph < it->glyph_row->glyphs[area + 1])
21884 {
21885 glyph->charpos = CHARPOS (it->position);
21886 glyph->object = it->object;
21887 glyph->pixel_width = it->pixel_width;
21888 glyph->ascent = glyph_ascent;
21889 glyph->descent = it->descent;
21890 glyph->voffset = it->voffset;
21891 glyph->type = IMAGE_GLYPH;
21892 glyph->avoid_cursor_p = it->avoid_cursor_p;
21893 glyph->multibyte_p = it->multibyte_p;
21894 glyph->left_box_line_p = it->start_of_box_run_p;
21895 glyph->right_box_line_p = it->end_of_box_run_p;
21896 glyph->overlaps_vertically_p = 0;
21897 glyph->padding_p = 0;
21898 glyph->glyph_not_available_p = 0;
21899 glyph->face_id = it->face_id;
21900 glyph->u.img_id = img->id;
21901 glyph->slice = slice;
21902 glyph->font_type = FONT_TYPE_UNKNOWN;
21903 if (it->bidi_p)
21904 {
21905 glyph->resolved_level = it->bidi_it.resolved_level;
21906 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21907 abort ();
21908 glyph->bidi_type = it->bidi_it.type;
21909 }
21910 ++it->glyph_row->used[area];
21911 }
21912 else
21913 IT_EXPAND_MATRIX_WIDTH (it, area);
21914 }
21915 }
21916
21917
21918 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21919 of the glyph, WIDTH and HEIGHT are the width and height of the
21920 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21921
21922 static void
21923 append_stretch_glyph (it, object, width, height, ascent)
21924 struct it *it;
21925 Lisp_Object object;
21926 int width, height;
21927 int ascent;
21928 {
21929 struct glyph *glyph;
21930 enum glyph_row_area area = it->area;
21931
21932 xassert (ascent >= 0 && ascent <= height);
21933
21934 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21935 if (glyph < it->glyph_row->glyphs[area + 1])
21936 {
21937 /* If the glyph row is reversed, we need to prepend the glyph
21938 rather than append it. */
21939 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21940 {
21941 struct glyph *g;
21942
21943 /* Make room for the additional glyph. */
21944 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21945 g[1] = *g;
21946 glyph = it->glyph_row->glyphs[area];
21947 }
21948 glyph->charpos = CHARPOS (it->position);
21949 glyph->object = object;
21950 glyph->pixel_width = width;
21951 glyph->ascent = ascent;
21952 glyph->descent = height - ascent;
21953 glyph->voffset = it->voffset;
21954 glyph->type = STRETCH_GLYPH;
21955 glyph->avoid_cursor_p = it->avoid_cursor_p;
21956 glyph->multibyte_p = it->multibyte_p;
21957 glyph->left_box_line_p = it->start_of_box_run_p;
21958 glyph->right_box_line_p = it->end_of_box_run_p;
21959 glyph->overlaps_vertically_p = 0;
21960 glyph->padding_p = 0;
21961 glyph->glyph_not_available_p = 0;
21962 glyph->face_id = it->face_id;
21963 glyph->u.stretch.ascent = ascent;
21964 glyph->u.stretch.height = height;
21965 glyph->slice = null_glyph_slice;
21966 glyph->font_type = FONT_TYPE_UNKNOWN;
21967 if (it->bidi_p)
21968 {
21969 glyph->resolved_level = it->bidi_it.resolved_level;
21970 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21971 abort ();
21972 glyph->bidi_type = it->bidi_it.type;
21973 }
21974 else
21975 {
21976 glyph->resolved_level = 0;
21977 glyph->bidi_type = UNKNOWN_BT;
21978 }
21979 ++it->glyph_row->used[area];
21980 }
21981 else
21982 IT_EXPAND_MATRIX_WIDTH (it, area);
21983 }
21984
21985
21986 /* Produce a stretch glyph for iterator IT. IT->object is the value
21987 of the glyph property displayed. The value must be a list
21988 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21989 being recognized:
21990
21991 1. `:width WIDTH' specifies that the space should be WIDTH *
21992 canonical char width wide. WIDTH may be an integer or floating
21993 point number.
21994
21995 2. `:relative-width FACTOR' specifies that the width of the stretch
21996 should be computed from the width of the first character having the
21997 `glyph' property, and should be FACTOR times that width.
21998
21999 3. `:align-to HPOS' specifies that the space should be wide enough
22000 to reach HPOS, a value in canonical character units.
22001
22002 Exactly one of the above pairs must be present.
22003
22004 4. `:height HEIGHT' specifies that the height of the stretch produced
22005 should be HEIGHT, measured in canonical character units.
22006
22007 5. `:relative-height FACTOR' specifies that the height of the
22008 stretch should be FACTOR times the height of the characters having
22009 the glyph property.
22010
22011 Either none or exactly one of 4 or 5 must be present.
22012
22013 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22014 of the stretch should be used for the ascent of the stretch.
22015 ASCENT must be in the range 0 <= ASCENT <= 100. */
22016
22017 static void
22018 produce_stretch_glyph (it)
22019 struct it *it;
22020 {
22021 /* (space :width WIDTH :height HEIGHT ...) */
22022 Lisp_Object prop, plist;
22023 int width = 0, height = 0, align_to = -1;
22024 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22025 int ascent = 0;
22026 double tem;
22027 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22028 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22029
22030 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22031
22032 /* List should start with `space'. */
22033 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22034 plist = XCDR (it->object);
22035
22036 /* Compute the width of the stretch. */
22037 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22038 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22039 {
22040 /* Absolute width `:width WIDTH' specified and valid. */
22041 zero_width_ok_p = 1;
22042 width = (int)tem;
22043 }
22044 else if (prop = Fplist_get (plist, QCrelative_width),
22045 NUMVAL (prop) > 0)
22046 {
22047 /* Relative width `:relative-width FACTOR' specified and valid.
22048 Compute the width of the characters having the `glyph'
22049 property. */
22050 struct it it2;
22051 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22052
22053 it2 = *it;
22054 if (it->multibyte_p)
22055 {
22056 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
22057 - IT_BYTEPOS (*it));
22058 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
22059 }
22060 else
22061 it2.c = *p, it2.len = 1;
22062
22063 it2.glyph_row = NULL;
22064 it2.what = IT_CHARACTER;
22065 x_produce_glyphs (&it2);
22066 width = NUMVAL (prop) * it2.pixel_width;
22067 }
22068 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22069 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22070 {
22071 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22072 align_to = (align_to < 0
22073 ? 0
22074 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22075 else if (align_to < 0)
22076 align_to = window_box_left_offset (it->w, TEXT_AREA);
22077 width = max (0, (int)tem + align_to - it->current_x);
22078 zero_width_ok_p = 1;
22079 }
22080 else
22081 /* Nothing specified -> width defaults to canonical char width. */
22082 width = FRAME_COLUMN_WIDTH (it->f);
22083
22084 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22085 width = 1;
22086
22087 /* Compute height. */
22088 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22089 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22090 {
22091 height = (int)tem;
22092 zero_height_ok_p = 1;
22093 }
22094 else if (prop = Fplist_get (plist, QCrelative_height),
22095 NUMVAL (prop) > 0)
22096 height = FONT_HEIGHT (font) * NUMVAL (prop);
22097 else
22098 height = FONT_HEIGHT (font);
22099
22100 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22101 height = 1;
22102
22103 /* Compute percentage of height used for ascent. If
22104 `:ascent ASCENT' is present and valid, use that. Otherwise,
22105 derive the ascent from the font in use. */
22106 if (prop = Fplist_get (plist, QCascent),
22107 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22108 ascent = height * NUMVAL (prop) / 100.0;
22109 else if (!NILP (prop)
22110 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22111 ascent = min (max (0, (int)tem), height);
22112 else
22113 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22114
22115 if (width > 0 && it->line_wrap != TRUNCATE
22116 && it->current_x + width > it->last_visible_x)
22117 width = it->last_visible_x - it->current_x - 1;
22118
22119 if (width > 0 && height > 0 && it->glyph_row)
22120 {
22121 Lisp_Object object = it->stack[it->sp - 1].string;
22122 if (!STRINGP (object))
22123 object = it->w->buffer;
22124 append_stretch_glyph (it, object, width, height, ascent);
22125 }
22126
22127 it->pixel_width = width;
22128 it->ascent = it->phys_ascent = ascent;
22129 it->descent = it->phys_descent = height - it->ascent;
22130 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22131
22132 take_vertical_position_into_account (it);
22133 }
22134
22135 /* Calculate line-height and line-spacing properties.
22136 An integer value specifies explicit pixel value.
22137 A float value specifies relative value to current face height.
22138 A cons (float . face-name) specifies relative value to
22139 height of specified face font.
22140
22141 Returns height in pixels, or nil. */
22142
22143
22144 static Lisp_Object
22145 calc_line_height_property (it, val, font, boff, override)
22146 struct it *it;
22147 Lisp_Object val;
22148 struct font *font;
22149 int boff, override;
22150 {
22151 Lisp_Object face_name = Qnil;
22152 int ascent, descent, height;
22153
22154 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22155 return val;
22156
22157 if (CONSP (val))
22158 {
22159 face_name = XCAR (val);
22160 val = XCDR (val);
22161 if (!NUMBERP (val))
22162 val = make_number (1);
22163 if (NILP (face_name))
22164 {
22165 height = it->ascent + it->descent;
22166 goto scale;
22167 }
22168 }
22169
22170 if (NILP (face_name))
22171 {
22172 font = FRAME_FONT (it->f);
22173 boff = FRAME_BASELINE_OFFSET (it->f);
22174 }
22175 else if (EQ (face_name, Qt))
22176 {
22177 override = 0;
22178 }
22179 else
22180 {
22181 int face_id;
22182 struct face *face;
22183
22184 face_id = lookup_named_face (it->f, face_name, 0);
22185 if (face_id < 0)
22186 return make_number (-1);
22187
22188 face = FACE_FROM_ID (it->f, face_id);
22189 font = face->font;
22190 if (font == NULL)
22191 return make_number (-1);
22192 boff = font->baseline_offset;
22193 if (font->vertical_centering)
22194 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22195 }
22196
22197 ascent = FONT_BASE (font) + boff;
22198 descent = FONT_DESCENT (font) - boff;
22199
22200 if (override)
22201 {
22202 it->override_ascent = ascent;
22203 it->override_descent = descent;
22204 it->override_boff = boff;
22205 }
22206
22207 height = ascent + descent;
22208
22209 scale:
22210 if (FLOATP (val))
22211 height = (int)(XFLOAT_DATA (val) * height);
22212 else if (INTEGERP (val))
22213 height *= XINT (val);
22214
22215 return make_number (height);
22216 }
22217
22218
22219 /* RIF:
22220 Produce glyphs/get display metrics for the display element IT is
22221 loaded with. See the description of struct it in dispextern.h
22222 for an overview of struct it. */
22223
22224 void
22225 x_produce_glyphs (it)
22226 struct it *it;
22227 {
22228 int extra_line_spacing = it->extra_line_spacing;
22229
22230 it->glyph_not_available_p = 0;
22231
22232 if (it->what == IT_CHARACTER)
22233 {
22234 XChar2b char2b;
22235 struct font *font;
22236 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22237 struct font_metrics *pcm;
22238 int font_not_found_p;
22239 int boff; /* baseline offset */
22240 /* We may change it->multibyte_p upon unibyte<->multibyte
22241 conversion. So, save the current value now and restore it
22242 later.
22243
22244 Note: It seems that we don't have to record multibyte_p in
22245 struct glyph because the character code itself tells whether
22246 or not the character is multibyte. Thus, in the future, we
22247 must consider eliminating the field `multibyte_p' in the
22248 struct glyph. */
22249 int saved_multibyte_p = it->multibyte_p;
22250
22251 /* Maybe translate single-byte characters to multibyte, or the
22252 other way. */
22253 it->char_to_display = it->c;
22254 if (!ASCII_BYTE_P (it->c)
22255 && ! it->multibyte_p)
22256 {
22257 if (SINGLE_BYTE_CHAR_P (it->c)
22258 && unibyte_display_via_language_environment)
22259 {
22260 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22261
22262 /* get_next_display_element assures that this decoding
22263 never fails. */
22264 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22265 it->multibyte_p = 1;
22266 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22267 -1, Qnil);
22268 face = FACE_FROM_ID (it->f, it->face_id);
22269 }
22270 }
22271
22272 /* Get font to use. Encode IT->char_to_display. */
22273 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22274 &char2b, it->multibyte_p, 0);
22275 font = face->font;
22276
22277 font_not_found_p = font == NULL;
22278 if (font_not_found_p)
22279 {
22280 /* When no suitable font found, display an empty box based
22281 on the metrics of the font of the default face (or what
22282 remapped). */
22283 struct face *no_font_face
22284 = FACE_FROM_ID (it->f,
22285 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22286 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22287 font = no_font_face->font;
22288 boff = font->baseline_offset;
22289 }
22290 else
22291 {
22292 boff = font->baseline_offset;
22293 if (font->vertical_centering)
22294 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22295 }
22296
22297 if (it->char_to_display >= ' '
22298 && (!it->multibyte_p || it->char_to_display < 128))
22299 {
22300 /* Either unibyte or ASCII. */
22301 int stretched_p;
22302
22303 it->nglyphs = 1;
22304
22305 pcm = get_per_char_metric (it->f, font, &char2b);
22306
22307 if (it->override_ascent >= 0)
22308 {
22309 it->ascent = it->override_ascent;
22310 it->descent = it->override_descent;
22311 boff = it->override_boff;
22312 }
22313 else
22314 {
22315 it->ascent = FONT_BASE (font) + boff;
22316 it->descent = FONT_DESCENT (font) - boff;
22317 }
22318
22319 if (pcm)
22320 {
22321 it->phys_ascent = pcm->ascent + boff;
22322 it->phys_descent = pcm->descent - boff;
22323 it->pixel_width = pcm->width;
22324 }
22325 else
22326 {
22327 it->glyph_not_available_p = 1;
22328 it->phys_ascent = it->ascent;
22329 it->phys_descent = it->descent;
22330 it->pixel_width = FONT_WIDTH (font);
22331 }
22332
22333 if (it->constrain_row_ascent_descent_p)
22334 {
22335 if (it->descent > it->max_descent)
22336 {
22337 it->ascent += it->descent - it->max_descent;
22338 it->descent = it->max_descent;
22339 }
22340 if (it->ascent > it->max_ascent)
22341 {
22342 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22343 it->ascent = it->max_ascent;
22344 }
22345 it->phys_ascent = min (it->phys_ascent, it->ascent);
22346 it->phys_descent = min (it->phys_descent, it->descent);
22347 extra_line_spacing = 0;
22348 }
22349
22350 /* If this is a space inside a region of text with
22351 `space-width' property, change its width. */
22352 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22353 if (stretched_p)
22354 it->pixel_width *= XFLOATINT (it->space_width);
22355
22356 /* If face has a box, add the box thickness to the character
22357 height. If character has a box line to the left and/or
22358 right, add the box line width to the character's width. */
22359 if (face->box != FACE_NO_BOX)
22360 {
22361 int thick = face->box_line_width;
22362
22363 if (thick > 0)
22364 {
22365 it->ascent += thick;
22366 it->descent += thick;
22367 }
22368 else
22369 thick = -thick;
22370
22371 if (it->start_of_box_run_p)
22372 it->pixel_width += thick;
22373 if (it->end_of_box_run_p)
22374 it->pixel_width += thick;
22375 }
22376
22377 /* If face has an overline, add the height of the overline
22378 (1 pixel) and a 1 pixel margin to the character height. */
22379 if (face->overline_p)
22380 it->ascent += overline_margin;
22381
22382 if (it->constrain_row_ascent_descent_p)
22383 {
22384 if (it->ascent > it->max_ascent)
22385 it->ascent = it->max_ascent;
22386 if (it->descent > it->max_descent)
22387 it->descent = it->max_descent;
22388 }
22389
22390 take_vertical_position_into_account (it);
22391
22392 /* If we have to actually produce glyphs, do it. */
22393 if (it->glyph_row)
22394 {
22395 if (stretched_p)
22396 {
22397 /* Translate a space with a `space-width' property
22398 into a stretch glyph. */
22399 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22400 / FONT_HEIGHT (font));
22401 append_stretch_glyph (it, it->object, it->pixel_width,
22402 it->ascent + it->descent, ascent);
22403 }
22404 else
22405 append_glyph (it);
22406
22407 /* If characters with lbearing or rbearing are displayed
22408 in this line, record that fact in a flag of the
22409 glyph row. This is used to optimize X output code. */
22410 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22411 it->glyph_row->contains_overlapping_glyphs_p = 1;
22412 }
22413 if (! stretched_p && it->pixel_width == 0)
22414 /* We assure that all visible glyphs have at least 1-pixel
22415 width. */
22416 it->pixel_width = 1;
22417 }
22418 else if (it->char_to_display == '\n')
22419 {
22420 /* A newline has no width, but we need the height of the
22421 line. But if previous part of the line sets a height,
22422 don't increase that height */
22423
22424 Lisp_Object height;
22425 Lisp_Object total_height = Qnil;
22426
22427 it->override_ascent = -1;
22428 it->pixel_width = 0;
22429 it->nglyphs = 0;
22430
22431 height = get_it_property(it, Qline_height);
22432 /* Split (line-height total-height) list */
22433 if (CONSP (height)
22434 && CONSP (XCDR (height))
22435 && NILP (XCDR (XCDR (height))))
22436 {
22437 total_height = XCAR (XCDR (height));
22438 height = XCAR (height);
22439 }
22440 height = calc_line_height_property(it, height, font, boff, 1);
22441
22442 if (it->override_ascent >= 0)
22443 {
22444 it->ascent = it->override_ascent;
22445 it->descent = it->override_descent;
22446 boff = it->override_boff;
22447 }
22448 else
22449 {
22450 it->ascent = FONT_BASE (font) + boff;
22451 it->descent = FONT_DESCENT (font) - boff;
22452 }
22453
22454 if (EQ (height, Qt))
22455 {
22456 if (it->descent > it->max_descent)
22457 {
22458 it->ascent += it->descent - it->max_descent;
22459 it->descent = it->max_descent;
22460 }
22461 if (it->ascent > it->max_ascent)
22462 {
22463 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22464 it->ascent = it->max_ascent;
22465 }
22466 it->phys_ascent = min (it->phys_ascent, it->ascent);
22467 it->phys_descent = min (it->phys_descent, it->descent);
22468 it->constrain_row_ascent_descent_p = 1;
22469 extra_line_spacing = 0;
22470 }
22471 else
22472 {
22473 Lisp_Object spacing;
22474
22475 it->phys_ascent = it->ascent;
22476 it->phys_descent = it->descent;
22477
22478 if ((it->max_ascent > 0 || it->max_descent > 0)
22479 && face->box != FACE_NO_BOX
22480 && face->box_line_width > 0)
22481 {
22482 it->ascent += face->box_line_width;
22483 it->descent += face->box_line_width;
22484 }
22485 if (!NILP (height)
22486 && XINT (height) > it->ascent + it->descent)
22487 it->ascent = XINT (height) - it->descent;
22488
22489 if (!NILP (total_height))
22490 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22491 else
22492 {
22493 spacing = get_it_property(it, Qline_spacing);
22494 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22495 }
22496 if (INTEGERP (spacing))
22497 {
22498 extra_line_spacing = XINT (spacing);
22499 if (!NILP (total_height))
22500 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22501 }
22502 }
22503 }
22504 else if (it->char_to_display == '\t')
22505 {
22506 if (font->space_width > 0)
22507 {
22508 int tab_width = it->tab_width * font->space_width;
22509 int x = it->current_x + it->continuation_lines_width;
22510 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22511
22512 /* If the distance from the current position to the next tab
22513 stop is less than a space character width, use the
22514 tab stop after that. */
22515 if (next_tab_x - x < font->space_width)
22516 next_tab_x += tab_width;
22517
22518 it->pixel_width = next_tab_x - x;
22519 it->nglyphs = 1;
22520 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22521 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22522
22523 if (it->glyph_row)
22524 {
22525 append_stretch_glyph (it, it->object, it->pixel_width,
22526 it->ascent + it->descent, it->ascent);
22527 }
22528 }
22529 else
22530 {
22531 it->pixel_width = 0;
22532 it->nglyphs = 1;
22533 }
22534 }
22535 else
22536 {
22537 /* A multi-byte character. Assume that the display width of the
22538 character is the width of the character multiplied by the
22539 width of the font. */
22540
22541 /* If we found a font, this font should give us the right
22542 metrics. If we didn't find a font, use the frame's
22543 default font and calculate the width of the character by
22544 multiplying the width of font by the width of the
22545 character. */
22546
22547 pcm = get_per_char_metric (it->f, font, &char2b);
22548
22549 if (font_not_found_p || !pcm)
22550 {
22551 int char_width = CHAR_WIDTH (it->char_to_display);
22552
22553 if (char_width == 0)
22554 /* This is a non spacing character. But, as we are
22555 going to display an empty box, the box must occupy
22556 at least one column. */
22557 char_width = 1;
22558 it->glyph_not_available_p = 1;
22559 it->pixel_width = font->space_width * char_width;
22560 it->phys_ascent = FONT_BASE (font) + boff;
22561 it->phys_descent = FONT_DESCENT (font) - boff;
22562 }
22563 else
22564 {
22565 it->pixel_width = pcm->width;
22566 it->phys_ascent = pcm->ascent + boff;
22567 it->phys_descent = pcm->descent - boff;
22568 if (it->glyph_row
22569 && (pcm->lbearing < 0
22570 || pcm->rbearing > pcm->width))
22571 it->glyph_row->contains_overlapping_glyphs_p = 1;
22572 }
22573 it->nglyphs = 1;
22574 it->ascent = FONT_BASE (font) + boff;
22575 it->descent = FONT_DESCENT (font) - boff;
22576 if (face->box != FACE_NO_BOX)
22577 {
22578 int thick = face->box_line_width;
22579
22580 if (thick > 0)
22581 {
22582 it->ascent += thick;
22583 it->descent += thick;
22584 }
22585 else
22586 thick = - thick;
22587
22588 if (it->start_of_box_run_p)
22589 it->pixel_width += thick;
22590 if (it->end_of_box_run_p)
22591 it->pixel_width += thick;
22592 }
22593
22594 /* If face has an overline, add the height of the overline
22595 (1 pixel) and a 1 pixel margin to the character height. */
22596 if (face->overline_p)
22597 it->ascent += overline_margin;
22598
22599 take_vertical_position_into_account (it);
22600
22601 if (it->ascent < 0)
22602 it->ascent = 0;
22603 if (it->descent < 0)
22604 it->descent = 0;
22605
22606 if (it->glyph_row)
22607 append_glyph (it);
22608 if (it->pixel_width == 0)
22609 /* We assure that all visible glyphs have at least 1-pixel
22610 width. */
22611 it->pixel_width = 1;
22612 }
22613 it->multibyte_p = saved_multibyte_p;
22614 }
22615 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22616 {
22617 /* A static composition.
22618
22619 Note: A composition is represented as one glyph in the
22620 glyph matrix. There are no padding glyphs.
22621
22622 Important note: pixel_width, ascent, and descent are the
22623 values of what is drawn by draw_glyphs (i.e. the values of
22624 the overall glyphs composed). */
22625 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22626 int boff; /* baseline offset */
22627 struct composition *cmp = composition_table[it->cmp_it.id];
22628 int glyph_len = cmp->glyph_len;
22629 struct font *font = face->font;
22630
22631 it->nglyphs = 1;
22632
22633 /* If we have not yet calculated pixel size data of glyphs of
22634 the composition for the current face font, calculate them
22635 now. Theoretically, we have to check all fonts for the
22636 glyphs, but that requires much time and memory space. So,
22637 here we check only the font of the first glyph. This may
22638 lead to incorrect display, but it's very rare, and C-l
22639 (recenter-top-bottom) can correct the display anyway. */
22640 if (! cmp->font || cmp->font != font)
22641 {
22642 /* Ascent and descent of the font of the first character
22643 of this composition (adjusted by baseline offset).
22644 Ascent and descent of overall glyphs should not be less
22645 than these, respectively. */
22646 int font_ascent, font_descent, font_height;
22647 /* Bounding box of the overall glyphs. */
22648 int leftmost, rightmost, lowest, highest;
22649 int lbearing, rbearing;
22650 int i, width, ascent, descent;
22651 int left_padded = 0, right_padded = 0;
22652 int c;
22653 XChar2b char2b;
22654 struct font_metrics *pcm;
22655 int font_not_found_p;
22656 int pos;
22657
22658 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22659 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22660 break;
22661 if (glyph_len < cmp->glyph_len)
22662 right_padded = 1;
22663 for (i = 0; i < glyph_len; i++)
22664 {
22665 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22666 break;
22667 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22668 }
22669 if (i > 0)
22670 left_padded = 1;
22671
22672 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22673 : IT_CHARPOS (*it));
22674 /* If no suitable font is found, use the default font. */
22675 font_not_found_p = font == NULL;
22676 if (font_not_found_p)
22677 {
22678 face = face->ascii_face;
22679 font = face->font;
22680 }
22681 boff = font->baseline_offset;
22682 if (font->vertical_centering)
22683 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22684 font_ascent = FONT_BASE (font) + boff;
22685 font_descent = FONT_DESCENT (font) - boff;
22686 font_height = FONT_HEIGHT (font);
22687
22688 cmp->font = (void *) font;
22689
22690 pcm = NULL;
22691 if (! font_not_found_p)
22692 {
22693 get_char_face_and_encoding (it->f, c, it->face_id,
22694 &char2b, it->multibyte_p, 0);
22695 pcm = get_per_char_metric (it->f, font, &char2b);
22696 }
22697
22698 /* Initialize the bounding box. */
22699 if (pcm)
22700 {
22701 width = pcm->width;
22702 ascent = pcm->ascent;
22703 descent = pcm->descent;
22704 lbearing = pcm->lbearing;
22705 rbearing = pcm->rbearing;
22706 }
22707 else
22708 {
22709 width = FONT_WIDTH (font);
22710 ascent = FONT_BASE (font);
22711 descent = FONT_DESCENT (font);
22712 lbearing = 0;
22713 rbearing = width;
22714 }
22715
22716 rightmost = width;
22717 leftmost = 0;
22718 lowest = - descent + boff;
22719 highest = ascent + boff;
22720
22721 if (! font_not_found_p
22722 && font->default_ascent
22723 && CHAR_TABLE_P (Vuse_default_ascent)
22724 && !NILP (Faref (Vuse_default_ascent,
22725 make_number (it->char_to_display))))
22726 highest = font->default_ascent + boff;
22727
22728 /* Draw the first glyph at the normal position. It may be
22729 shifted to right later if some other glyphs are drawn
22730 at the left. */
22731 cmp->offsets[i * 2] = 0;
22732 cmp->offsets[i * 2 + 1] = boff;
22733 cmp->lbearing = lbearing;
22734 cmp->rbearing = rbearing;
22735
22736 /* Set cmp->offsets for the remaining glyphs. */
22737 for (i++; i < glyph_len; i++)
22738 {
22739 int left, right, btm, top;
22740 int ch = COMPOSITION_GLYPH (cmp, i);
22741 int face_id;
22742 struct face *this_face;
22743 int this_boff;
22744
22745 if (ch == '\t')
22746 ch = ' ';
22747 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22748 this_face = FACE_FROM_ID (it->f, face_id);
22749 font = this_face->font;
22750
22751 if (font == NULL)
22752 pcm = NULL;
22753 else
22754 {
22755 this_boff = font->baseline_offset;
22756 if (font->vertical_centering)
22757 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22758 get_char_face_and_encoding (it->f, ch, face_id,
22759 &char2b, it->multibyte_p, 0);
22760 pcm = get_per_char_metric (it->f, font, &char2b);
22761 }
22762 if (! pcm)
22763 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22764 else
22765 {
22766 width = pcm->width;
22767 ascent = pcm->ascent;
22768 descent = pcm->descent;
22769 lbearing = pcm->lbearing;
22770 rbearing = pcm->rbearing;
22771 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22772 {
22773 /* Relative composition with or without
22774 alternate chars. */
22775 left = (leftmost + rightmost - width) / 2;
22776 btm = - descent + boff;
22777 if (font->relative_compose
22778 && (! CHAR_TABLE_P (Vignore_relative_composition)
22779 || NILP (Faref (Vignore_relative_composition,
22780 make_number (ch)))))
22781 {
22782
22783 if (- descent >= font->relative_compose)
22784 /* One extra pixel between two glyphs. */
22785 btm = highest + 1;
22786 else if (ascent <= 0)
22787 /* One extra pixel between two glyphs. */
22788 btm = lowest - 1 - ascent - descent;
22789 }
22790 }
22791 else
22792 {
22793 /* A composition rule is specified by an integer
22794 value that encodes global and new reference
22795 points (GREF and NREF). GREF and NREF are
22796 specified by numbers as below:
22797
22798 0---1---2 -- ascent
22799 | |
22800 | |
22801 | |
22802 9--10--11 -- center
22803 | |
22804 ---3---4---5--- baseline
22805 | |
22806 6---7---8 -- descent
22807 */
22808 int rule = COMPOSITION_RULE (cmp, i);
22809 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22810
22811 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22812 grefx = gref % 3, nrefx = nref % 3;
22813 grefy = gref / 3, nrefy = nref / 3;
22814 if (xoff)
22815 xoff = font_height * (xoff - 128) / 256;
22816 if (yoff)
22817 yoff = font_height * (yoff - 128) / 256;
22818
22819 left = (leftmost
22820 + grefx * (rightmost - leftmost) / 2
22821 - nrefx * width / 2
22822 + xoff);
22823
22824 btm = ((grefy == 0 ? highest
22825 : grefy == 1 ? 0
22826 : grefy == 2 ? lowest
22827 : (highest + lowest) / 2)
22828 - (nrefy == 0 ? ascent + descent
22829 : nrefy == 1 ? descent - boff
22830 : nrefy == 2 ? 0
22831 : (ascent + descent) / 2)
22832 + yoff);
22833 }
22834
22835 cmp->offsets[i * 2] = left;
22836 cmp->offsets[i * 2 + 1] = btm + descent;
22837
22838 /* Update the bounding box of the overall glyphs. */
22839 if (width > 0)
22840 {
22841 right = left + width;
22842 if (left < leftmost)
22843 leftmost = left;
22844 if (right > rightmost)
22845 rightmost = right;
22846 }
22847 top = btm + descent + ascent;
22848 if (top > highest)
22849 highest = top;
22850 if (btm < lowest)
22851 lowest = btm;
22852
22853 if (cmp->lbearing > left + lbearing)
22854 cmp->lbearing = left + lbearing;
22855 if (cmp->rbearing < left + rbearing)
22856 cmp->rbearing = left + rbearing;
22857 }
22858 }
22859
22860 /* If there are glyphs whose x-offsets are negative,
22861 shift all glyphs to the right and make all x-offsets
22862 non-negative. */
22863 if (leftmost < 0)
22864 {
22865 for (i = 0; i < cmp->glyph_len; i++)
22866 cmp->offsets[i * 2] -= leftmost;
22867 rightmost -= leftmost;
22868 cmp->lbearing -= leftmost;
22869 cmp->rbearing -= leftmost;
22870 }
22871
22872 if (left_padded && cmp->lbearing < 0)
22873 {
22874 for (i = 0; i < cmp->glyph_len; i++)
22875 cmp->offsets[i * 2] -= cmp->lbearing;
22876 rightmost -= cmp->lbearing;
22877 cmp->rbearing -= cmp->lbearing;
22878 cmp->lbearing = 0;
22879 }
22880 if (right_padded && rightmost < cmp->rbearing)
22881 {
22882 rightmost = cmp->rbearing;
22883 }
22884
22885 cmp->pixel_width = rightmost;
22886 cmp->ascent = highest;
22887 cmp->descent = - lowest;
22888 if (cmp->ascent < font_ascent)
22889 cmp->ascent = font_ascent;
22890 if (cmp->descent < font_descent)
22891 cmp->descent = font_descent;
22892 }
22893
22894 if (it->glyph_row
22895 && (cmp->lbearing < 0
22896 || cmp->rbearing > cmp->pixel_width))
22897 it->glyph_row->contains_overlapping_glyphs_p = 1;
22898
22899 it->pixel_width = cmp->pixel_width;
22900 it->ascent = it->phys_ascent = cmp->ascent;
22901 it->descent = it->phys_descent = cmp->descent;
22902 if (face->box != FACE_NO_BOX)
22903 {
22904 int thick = face->box_line_width;
22905
22906 if (thick > 0)
22907 {
22908 it->ascent += thick;
22909 it->descent += thick;
22910 }
22911 else
22912 thick = - thick;
22913
22914 if (it->start_of_box_run_p)
22915 it->pixel_width += thick;
22916 if (it->end_of_box_run_p)
22917 it->pixel_width += thick;
22918 }
22919
22920 /* If face has an overline, add the height of the overline
22921 (1 pixel) and a 1 pixel margin to the character height. */
22922 if (face->overline_p)
22923 it->ascent += overline_margin;
22924
22925 take_vertical_position_into_account (it);
22926 if (it->ascent < 0)
22927 it->ascent = 0;
22928 if (it->descent < 0)
22929 it->descent = 0;
22930
22931 if (it->glyph_row)
22932 append_composite_glyph (it);
22933 }
22934 else if (it->what == IT_COMPOSITION)
22935 {
22936 /* A dynamic (automatic) composition. */
22937 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22938 Lisp_Object gstring;
22939 struct font_metrics metrics;
22940
22941 gstring = composition_gstring_from_id (it->cmp_it.id);
22942 it->pixel_width
22943 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22944 &metrics);
22945 if (it->glyph_row
22946 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22947 it->glyph_row->contains_overlapping_glyphs_p = 1;
22948 it->ascent = it->phys_ascent = metrics.ascent;
22949 it->descent = it->phys_descent = metrics.descent;
22950 if (face->box != FACE_NO_BOX)
22951 {
22952 int thick = face->box_line_width;
22953
22954 if (thick > 0)
22955 {
22956 it->ascent += thick;
22957 it->descent += thick;
22958 }
22959 else
22960 thick = - thick;
22961
22962 if (it->start_of_box_run_p)
22963 it->pixel_width += thick;
22964 if (it->end_of_box_run_p)
22965 it->pixel_width += thick;
22966 }
22967 /* If face has an overline, add the height of the overline
22968 (1 pixel) and a 1 pixel margin to the character height. */
22969 if (face->overline_p)
22970 it->ascent += overline_margin;
22971 take_vertical_position_into_account (it);
22972 if (it->ascent < 0)
22973 it->ascent = 0;
22974 if (it->descent < 0)
22975 it->descent = 0;
22976
22977 if (it->glyph_row)
22978 append_composite_glyph (it);
22979 }
22980 else if (it->what == IT_IMAGE)
22981 produce_image_glyph (it);
22982 else if (it->what == IT_STRETCH)
22983 produce_stretch_glyph (it);
22984
22985 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22986 because this isn't true for images with `:ascent 100'. */
22987 xassert (it->ascent >= 0 && it->descent >= 0);
22988 if (it->area == TEXT_AREA)
22989 it->current_x += it->pixel_width;
22990
22991 if (extra_line_spacing > 0)
22992 {
22993 it->descent += extra_line_spacing;
22994 if (extra_line_spacing > it->max_extra_line_spacing)
22995 it->max_extra_line_spacing = extra_line_spacing;
22996 }
22997
22998 it->max_ascent = max (it->max_ascent, it->ascent);
22999 it->max_descent = max (it->max_descent, it->descent);
23000 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23001 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23002 }
23003
23004 /* EXPORT for RIF:
23005 Output LEN glyphs starting at START at the nominal cursor position.
23006 Advance the nominal cursor over the text. The global variable
23007 updated_window contains the window being updated, updated_row is
23008 the glyph row being updated, and updated_area is the area of that
23009 row being updated. */
23010
23011 void
23012 x_write_glyphs (start, len)
23013 struct glyph *start;
23014 int len;
23015 {
23016 int x, hpos;
23017
23018 xassert (updated_window && updated_row);
23019 BLOCK_INPUT;
23020
23021 /* Write glyphs. */
23022
23023 hpos = start - updated_row->glyphs[updated_area];
23024 x = draw_glyphs (updated_window, output_cursor.x,
23025 updated_row, updated_area,
23026 hpos, hpos + len,
23027 DRAW_NORMAL_TEXT, 0);
23028
23029 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23030 if (updated_area == TEXT_AREA
23031 && updated_window->phys_cursor_on_p
23032 && updated_window->phys_cursor.vpos == output_cursor.vpos
23033 && updated_window->phys_cursor.hpos >= hpos
23034 && updated_window->phys_cursor.hpos < hpos + len)
23035 updated_window->phys_cursor_on_p = 0;
23036
23037 UNBLOCK_INPUT;
23038
23039 /* Advance the output cursor. */
23040 output_cursor.hpos += len;
23041 output_cursor.x = x;
23042 }
23043
23044
23045 /* EXPORT for RIF:
23046 Insert LEN glyphs from START at the nominal cursor position. */
23047
23048 void
23049 x_insert_glyphs (start, len)
23050 struct glyph *start;
23051 int len;
23052 {
23053 struct frame *f;
23054 struct window *w;
23055 int line_height, shift_by_width, shifted_region_width;
23056 struct glyph_row *row;
23057 struct glyph *glyph;
23058 int frame_x, frame_y;
23059 EMACS_INT hpos;
23060
23061 xassert (updated_window && updated_row);
23062 BLOCK_INPUT;
23063 w = updated_window;
23064 f = XFRAME (WINDOW_FRAME (w));
23065
23066 /* Get the height of the line we are in. */
23067 row = updated_row;
23068 line_height = row->height;
23069
23070 /* Get the width of the glyphs to insert. */
23071 shift_by_width = 0;
23072 for (glyph = start; glyph < start + len; ++glyph)
23073 shift_by_width += glyph->pixel_width;
23074
23075 /* Get the width of the region to shift right. */
23076 shifted_region_width = (window_box_width (w, updated_area)
23077 - output_cursor.x
23078 - shift_by_width);
23079
23080 /* Shift right. */
23081 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23082 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23083
23084 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23085 line_height, shift_by_width);
23086
23087 /* Write the glyphs. */
23088 hpos = start - row->glyphs[updated_area];
23089 draw_glyphs (w, output_cursor.x, row, updated_area,
23090 hpos, hpos + len,
23091 DRAW_NORMAL_TEXT, 0);
23092
23093 /* Advance the output cursor. */
23094 output_cursor.hpos += len;
23095 output_cursor.x += shift_by_width;
23096 UNBLOCK_INPUT;
23097 }
23098
23099
23100 /* EXPORT for RIF:
23101 Erase the current text line from the nominal cursor position
23102 (inclusive) to pixel column TO_X (exclusive). The idea is that
23103 everything from TO_X onward is already erased.
23104
23105 TO_X is a pixel position relative to updated_area of
23106 updated_window. TO_X == -1 means clear to the end of this area. */
23107
23108 void
23109 x_clear_end_of_line (to_x)
23110 int to_x;
23111 {
23112 struct frame *f;
23113 struct window *w = updated_window;
23114 int max_x, min_y, max_y;
23115 int from_x, from_y, to_y;
23116
23117 xassert (updated_window && updated_row);
23118 f = XFRAME (w->frame);
23119
23120 if (updated_row->full_width_p)
23121 max_x = WINDOW_TOTAL_WIDTH (w);
23122 else
23123 max_x = window_box_width (w, updated_area);
23124 max_y = window_text_bottom_y (w);
23125
23126 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23127 of window. For TO_X > 0, truncate to end of drawing area. */
23128 if (to_x == 0)
23129 return;
23130 else if (to_x < 0)
23131 to_x = max_x;
23132 else
23133 to_x = min (to_x, max_x);
23134
23135 to_y = min (max_y, output_cursor.y + updated_row->height);
23136
23137 /* Notice if the cursor will be cleared by this operation. */
23138 if (!updated_row->full_width_p)
23139 notice_overwritten_cursor (w, updated_area,
23140 output_cursor.x, -1,
23141 updated_row->y,
23142 MATRIX_ROW_BOTTOM_Y (updated_row));
23143
23144 from_x = output_cursor.x;
23145
23146 /* Translate to frame coordinates. */
23147 if (updated_row->full_width_p)
23148 {
23149 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23150 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23151 }
23152 else
23153 {
23154 int area_left = window_box_left (w, updated_area);
23155 from_x += area_left;
23156 to_x += area_left;
23157 }
23158
23159 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23160 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23161 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23162
23163 /* Prevent inadvertently clearing to end of the X window. */
23164 if (to_x > from_x && to_y > from_y)
23165 {
23166 BLOCK_INPUT;
23167 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23168 to_x - from_x, to_y - from_y);
23169 UNBLOCK_INPUT;
23170 }
23171 }
23172
23173 #endif /* HAVE_WINDOW_SYSTEM */
23174
23175
23176 \f
23177 /***********************************************************************
23178 Cursor types
23179 ***********************************************************************/
23180
23181 /* Value is the internal representation of the specified cursor type
23182 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23183 of the bar cursor. */
23184
23185 static enum text_cursor_kinds
23186 get_specified_cursor_type (arg, width)
23187 Lisp_Object arg;
23188 int *width;
23189 {
23190 enum text_cursor_kinds type;
23191
23192 if (NILP (arg))
23193 return NO_CURSOR;
23194
23195 if (EQ (arg, Qbox))
23196 return FILLED_BOX_CURSOR;
23197
23198 if (EQ (arg, Qhollow))
23199 return HOLLOW_BOX_CURSOR;
23200
23201 if (EQ (arg, Qbar))
23202 {
23203 *width = 2;
23204 return BAR_CURSOR;
23205 }
23206
23207 if (CONSP (arg)
23208 && EQ (XCAR (arg), Qbar)
23209 && INTEGERP (XCDR (arg))
23210 && XINT (XCDR (arg)) >= 0)
23211 {
23212 *width = XINT (XCDR (arg));
23213 return BAR_CURSOR;
23214 }
23215
23216 if (EQ (arg, Qhbar))
23217 {
23218 *width = 2;
23219 return HBAR_CURSOR;
23220 }
23221
23222 if (CONSP (arg)
23223 && EQ (XCAR (arg), Qhbar)
23224 && INTEGERP (XCDR (arg))
23225 && XINT (XCDR (arg)) >= 0)
23226 {
23227 *width = XINT (XCDR (arg));
23228 return HBAR_CURSOR;
23229 }
23230
23231 /* Treat anything unknown as "hollow box cursor".
23232 It was bad to signal an error; people have trouble fixing
23233 .Xdefaults with Emacs, when it has something bad in it. */
23234 type = HOLLOW_BOX_CURSOR;
23235
23236 return type;
23237 }
23238
23239 /* Set the default cursor types for specified frame. */
23240 void
23241 set_frame_cursor_types (f, arg)
23242 struct frame *f;
23243 Lisp_Object arg;
23244 {
23245 int width;
23246 Lisp_Object tem;
23247
23248 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23249 FRAME_CURSOR_WIDTH (f) = width;
23250
23251 /* By default, set up the blink-off state depending on the on-state. */
23252
23253 tem = Fassoc (arg, Vblink_cursor_alist);
23254 if (!NILP (tem))
23255 {
23256 FRAME_BLINK_OFF_CURSOR (f)
23257 = get_specified_cursor_type (XCDR (tem), &width);
23258 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23259 }
23260 else
23261 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23262 }
23263
23264
23265 /* Return the cursor we want to be displayed in window W. Return
23266 width of bar/hbar cursor through WIDTH arg. Return with
23267 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23268 (i.e. if the `system caret' should track this cursor).
23269
23270 In a mini-buffer window, we want the cursor only to appear if we
23271 are reading input from this window. For the selected window, we
23272 want the cursor type given by the frame parameter or buffer local
23273 setting of cursor-type. If explicitly marked off, draw no cursor.
23274 In all other cases, we want a hollow box cursor. */
23275
23276 static enum text_cursor_kinds
23277 get_window_cursor_type (w, glyph, width, active_cursor)
23278 struct window *w;
23279 struct glyph *glyph;
23280 int *width;
23281 int *active_cursor;
23282 {
23283 struct frame *f = XFRAME (w->frame);
23284 struct buffer *b = XBUFFER (w->buffer);
23285 int cursor_type = DEFAULT_CURSOR;
23286 Lisp_Object alt_cursor;
23287 int non_selected = 0;
23288
23289 *active_cursor = 1;
23290
23291 /* Echo area */
23292 if (cursor_in_echo_area
23293 && FRAME_HAS_MINIBUF_P (f)
23294 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23295 {
23296 if (w == XWINDOW (echo_area_window))
23297 {
23298 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23299 {
23300 *width = FRAME_CURSOR_WIDTH (f);
23301 return FRAME_DESIRED_CURSOR (f);
23302 }
23303 else
23304 return get_specified_cursor_type (b->cursor_type, width);
23305 }
23306
23307 *active_cursor = 0;
23308 non_selected = 1;
23309 }
23310
23311 /* Detect a nonselected window or nonselected frame. */
23312 else if (w != XWINDOW (f->selected_window)
23313 #ifdef HAVE_WINDOW_SYSTEM
23314 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23315 #endif
23316 )
23317 {
23318 *active_cursor = 0;
23319
23320 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23321 return NO_CURSOR;
23322
23323 non_selected = 1;
23324 }
23325
23326 /* Never display a cursor in a window in which cursor-type is nil. */
23327 if (NILP (b->cursor_type))
23328 return NO_CURSOR;
23329
23330 /* Get the normal cursor type for this window. */
23331 if (EQ (b->cursor_type, Qt))
23332 {
23333 cursor_type = FRAME_DESIRED_CURSOR (f);
23334 *width = FRAME_CURSOR_WIDTH (f);
23335 }
23336 else
23337 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23338
23339 /* Use cursor-in-non-selected-windows instead
23340 for non-selected window or frame. */
23341 if (non_selected)
23342 {
23343 alt_cursor = b->cursor_in_non_selected_windows;
23344 if (!EQ (Qt, alt_cursor))
23345 return get_specified_cursor_type (alt_cursor, width);
23346 /* t means modify the normal cursor type. */
23347 if (cursor_type == FILLED_BOX_CURSOR)
23348 cursor_type = HOLLOW_BOX_CURSOR;
23349 else if (cursor_type == BAR_CURSOR && *width > 1)
23350 --*width;
23351 return cursor_type;
23352 }
23353
23354 /* Use normal cursor if not blinked off. */
23355 if (!w->cursor_off_p)
23356 {
23357 #ifdef HAVE_WINDOW_SYSTEM
23358 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23359 {
23360 if (cursor_type == FILLED_BOX_CURSOR)
23361 {
23362 /* Using a block cursor on large images can be very annoying.
23363 So use a hollow cursor for "large" images.
23364 If image is not transparent (no mask), also use hollow cursor. */
23365 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23366 if (img != NULL && IMAGEP (img->spec))
23367 {
23368 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23369 where N = size of default frame font size.
23370 This should cover most of the "tiny" icons people may use. */
23371 if (!img->mask
23372 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23373 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23374 cursor_type = HOLLOW_BOX_CURSOR;
23375 }
23376 }
23377 else if (cursor_type != NO_CURSOR)
23378 {
23379 /* Display current only supports BOX and HOLLOW cursors for images.
23380 So for now, unconditionally use a HOLLOW cursor when cursor is
23381 not a solid box cursor. */
23382 cursor_type = HOLLOW_BOX_CURSOR;
23383 }
23384 }
23385 #endif
23386 return cursor_type;
23387 }
23388
23389 /* Cursor is blinked off, so determine how to "toggle" it. */
23390
23391 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23392 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23393 return get_specified_cursor_type (XCDR (alt_cursor), width);
23394
23395 /* Then see if frame has specified a specific blink off cursor type. */
23396 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23397 {
23398 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23399 return FRAME_BLINK_OFF_CURSOR (f);
23400 }
23401
23402 #if 0
23403 /* Some people liked having a permanently visible blinking cursor,
23404 while others had very strong opinions against it. So it was
23405 decided to remove it. KFS 2003-09-03 */
23406
23407 /* Finally perform built-in cursor blinking:
23408 filled box <-> hollow box
23409 wide [h]bar <-> narrow [h]bar
23410 narrow [h]bar <-> no cursor
23411 other type <-> no cursor */
23412
23413 if (cursor_type == FILLED_BOX_CURSOR)
23414 return HOLLOW_BOX_CURSOR;
23415
23416 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23417 {
23418 *width = 1;
23419 return cursor_type;
23420 }
23421 #endif
23422
23423 return NO_CURSOR;
23424 }
23425
23426
23427 #ifdef HAVE_WINDOW_SYSTEM
23428
23429 /* Notice when the text cursor of window W has been completely
23430 overwritten by a drawing operation that outputs glyphs in AREA
23431 starting at X0 and ending at X1 in the line starting at Y0 and
23432 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23433 the rest of the line after X0 has been written. Y coordinates
23434 are window-relative. */
23435
23436 static void
23437 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23438 struct window *w;
23439 enum glyph_row_area area;
23440 int x0, y0, x1, y1;
23441 {
23442 int cx0, cx1, cy0, cy1;
23443 struct glyph_row *row;
23444
23445 if (!w->phys_cursor_on_p)
23446 return;
23447 if (area != TEXT_AREA)
23448 return;
23449
23450 if (w->phys_cursor.vpos < 0
23451 || w->phys_cursor.vpos >= w->current_matrix->nrows
23452 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23453 !(row->enabled_p && row->displays_text_p)))
23454 return;
23455
23456 if (row->cursor_in_fringe_p)
23457 {
23458 row->cursor_in_fringe_p = 0;
23459 draw_fringe_bitmap (w, row, row->reversed_p);
23460 w->phys_cursor_on_p = 0;
23461 return;
23462 }
23463
23464 cx0 = w->phys_cursor.x;
23465 cx1 = cx0 + w->phys_cursor_width;
23466 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23467 return;
23468
23469 /* The cursor image will be completely removed from the
23470 screen if the output area intersects the cursor area in
23471 y-direction. When we draw in [y0 y1[, and some part of
23472 the cursor is at y < y0, that part must have been drawn
23473 before. When scrolling, the cursor is erased before
23474 actually scrolling, so we don't come here. When not
23475 scrolling, the rows above the old cursor row must have
23476 changed, and in this case these rows must have written
23477 over the cursor image.
23478
23479 Likewise if part of the cursor is below y1, with the
23480 exception of the cursor being in the first blank row at
23481 the buffer and window end because update_text_area
23482 doesn't draw that row. (Except when it does, but
23483 that's handled in update_text_area.) */
23484
23485 cy0 = w->phys_cursor.y;
23486 cy1 = cy0 + w->phys_cursor_height;
23487 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23488 return;
23489
23490 w->phys_cursor_on_p = 0;
23491 }
23492
23493 #endif /* HAVE_WINDOW_SYSTEM */
23494
23495 \f
23496 /************************************************************************
23497 Mouse Face
23498 ************************************************************************/
23499
23500 #ifdef HAVE_WINDOW_SYSTEM
23501
23502 /* EXPORT for RIF:
23503 Fix the display of area AREA of overlapping row ROW in window W
23504 with respect to the overlapping part OVERLAPS. */
23505
23506 void
23507 x_fix_overlapping_area (w, row, area, overlaps)
23508 struct window *w;
23509 struct glyph_row *row;
23510 enum glyph_row_area area;
23511 int overlaps;
23512 {
23513 int i, x;
23514
23515 BLOCK_INPUT;
23516
23517 x = 0;
23518 for (i = 0; i < row->used[area];)
23519 {
23520 if (row->glyphs[area][i].overlaps_vertically_p)
23521 {
23522 int start = i, start_x = x;
23523
23524 do
23525 {
23526 x += row->glyphs[area][i].pixel_width;
23527 ++i;
23528 }
23529 while (i < row->used[area]
23530 && row->glyphs[area][i].overlaps_vertically_p);
23531
23532 draw_glyphs (w, start_x, row, area,
23533 start, i,
23534 DRAW_NORMAL_TEXT, overlaps);
23535 }
23536 else
23537 {
23538 x += row->glyphs[area][i].pixel_width;
23539 ++i;
23540 }
23541 }
23542
23543 UNBLOCK_INPUT;
23544 }
23545
23546
23547 /* EXPORT:
23548 Draw the cursor glyph of window W in glyph row ROW. See the
23549 comment of draw_glyphs for the meaning of HL. */
23550
23551 void
23552 draw_phys_cursor_glyph (w, row, hl)
23553 struct window *w;
23554 struct glyph_row *row;
23555 enum draw_glyphs_face hl;
23556 {
23557 /* If cursor hpos is out of bounds, don't draw garbage. This can
23558 happen in mini-buffer windows when switching between echo area
23559 glyphs and mini-buffer. */
23560 if ((row->reversed_p
23561 ? (w->phys_cursor.hpos >= 0)
23562 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23563 {
23564 int on_p = w->phys_cursor_on_p;
23565 int x1;
23566 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23567 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23568 hl, 0);
23569 w->phys_cursor_on_p = on_p;
23570
23571 if (hl == DRAW_CURSOR)
23572 w->phys_cursor_width = x1 - w->phys_cursor.x;
23573 /* When we erase the cursor, and ROW is overlapped by other
23574 rows, make sure that these overlapping parts of other rows
23575 are redrawn. */
23576 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23577 {
23578 w->phys_cursor_width = x1 - w->phys_cursor.x;
23579
23580 if (row > w->current_matrix->rows
23581 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23582 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23583 OVERLAPS_ERASED_CURSOR);
23584
23585 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23586 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23587 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23588 OVERLAPS_ERASED_CURSOR);
23589 }
23590 }
23591 }
23592
23593
23594 /* EXPORT:
23595 Erase the image of a cursor of window W from the screen. */
23596
23597 void
23598 erase_phys_cursor (w)
23599 struct window *w;
23600 {
23601 struct frame *f = XFRAME (w->frame);
23602 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23603 int hpos = w->phys_cursor.hpos;
23604 int vpos = w->phys_cursor.vpos;
23605 int mouse_face_here_p = 0;
23606 struct glyph_matrix *active_glyphs = w->current_matrix;
23607 struct glyph_row *cursor_row;
23608 struct glyph *cursor_glyph;
23609 enum draw_glyphs_face hl;
23610
23611 /* No cursor displayed or row invalidated => nothing to do on the
23612 screen. */
23613 if (w->phys_cursor_type == NO_CURSOR)
23614 goto mark_cursor_off;
23615
23616 /* VPOS >= active_glyphs->nrows means that window has been resized.
23617 Don't bother to erase the cursor. */
23618 if (vpos >= active_glyphs->nrows)
23619 goto mark_cursor_off;
23620
23621 /* If row containing cursor is marked invalid, there is nothing we
23622 can do. */
23623 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23624 if (!cursor_row->enabled_p)
23625 goto mark_cursor_off;
23626
23627 /* If line spacing is > 0, old cursor may only be partially visible in
23628 window after split-window. So adjust visible height. */
23629 cursor_row->visible_height = min (cursor_row->visible_height,
23630 window_text_bottom_y (w) - cursor_row->y);
23631
23632 /* If row is completely invisible, don't attempt to delete a cursor which
23633 isn't there. This can happen if cursor is at top of a window, and
23634 we switch to a buffer with a header line in that window. */
23635 if (cursor_row->visible_height <= 0)
23636 goto mark_cursor_off;
23637
23638 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23639 if (cursor_row->cursor_in_fringe_p)
23640 {
23641 cursor_row->cursor_in_fringe_p = 0;
23642 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23643 goto mark_cursor_off;
23644 }
23645
23646 /* This can happen when the new row is shorter than the old one.
23647 In this case, either draw_glyphs or clear_end_of_line
23648 should have cleared the cursor. Note that we wouldn't be
23649 able to erase the cursor in this case because we don't have a
23650 cursor glyph at hand. */
23651 if ((cursor_row->reversed_p
23652 ? (w->phys_cursor.hpos < 0)
23653 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23654 goto mark_cursor_off;
23655
23656 /* If the cursor is in the mouse face area, redisplay that when
23657 we clear the cursor. */
23658 if (! NILP (dpyinfo->mouse_face_window)
23659 && w == XWINDOW (dpyinfo->mouse_face_window)
23660 && (vpos > dpyinfo->mouse_face_beg_row
23661 || (vpos == dpyinfo->mouse_face_beg_row
23662 && hpos >= dpyinfo->mouse_face_beg_col))
23663 && (vpos < dpyinfo->mouse_face_end_row
23664 || (vpos == dpyinfo->mouse_face_end_row
23665 && hpos < dpyinfo->mouse_face_end_col))
23666 /* Don't redraw the cursor's spot in mouse face if it is at the
23667 end of a line (on a newline). The cursor appears there, but
23668 mouse highlighting does not. */
23669 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23670 mouse_face_here_p = 1;
23671
23672 /* Maybe clear the display under the cursor. */
23673 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23674 {
23675 int x, y, left_x;
23676 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23677 int width;
23678
23679 cursor_glyph = get_phys_cursor_glyph (w);
23680 if (cursor_glyph == NULL)
23681 goto mark_cursor_off;
23682
23683 width = cursor_glyph->pixel_width;
23684 left_x = window_box_left_offset (w, TEXT_AREA);
23685 x = w->phys_cursor.x;
23686 if (x < left_x)
23687 width -= left_x - x;
23688 width = min (width, window_box_width (w, TEXT_AREA) - x);
23689 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23690 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23691
23692 if (width > 0)
23693 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23694 }
23695
23696 /* Erase the cursor by redrawing the character underneath it. */
23697 if (mouse_face_here_p)
23698 hl = DRAW_MOUSE_FACE;
23699 else
23700 hl = DRAW_NORMAL_TEXT;
23701 draw_phys_cursor_glyph (w, cursor_row, hl);
23702
23703 mark_cursor_off:
23704 w->phys_cursor_on_p = 0;
23705 w->phys_cursor_type = NO_CURSOR;
23706 }
23707
23708
23709 /* EXPORT:
23710 Display or clear cursor of window W. If ON is zero, clear the
23711 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23712 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23713
23714 void
23715 display_and_set_cursor (w, on, hpos, vpos, x, y)
23716 struct window *w;
23717 int on, hpos, vpos, x, y;
23718 {
23719 struct frame *f = XFRAME (w->frame);
23720 int new_cursor_type;
23721 int new_cursor_width;
23722 int active_cursor;
23723 struct glyph_row *glyph_row;
23724 struct glyph *glyph;
23725
23726 /* This is pointless on invisible frames, and dangerous on garbaged
23727 windows and frames; in the latter case, the frame or window may
23728 be in the midst of changing its size, and x and y may be off the
23729 window. */
23730 if (! FRAME_VISIBLE_P (f)
23731 || FRAME_GARBAGED_P (f)
23732 || vpos >= w->current_matrix->nrows
23733 || hpos >= w->current_matrix->matrix_w)
23734 return;
23735
23736 /* If cursor is off and we want it off, return quickly. */
23737 if (!on && !w->phys_cursor_on_p)
23738 return;
23739
23740 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23741 /* If cursor row is not enabled, we don't really know where to
23742 display the cursor. */
23743 if (!glyph_row->enabled_p)
23744 {
23745 w->phys_cursor_on_p = 0;
23746 return;
23747 }
23748
23749 glyph = NULL;
23750 if (!glyph_row->exact_window_width_line_p
23751 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23752 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23753
23754 xassert (interrupt_input_blocked);
23755
23756 /* Set new_cursor_type to the cursor we want to be displayed. */
23757 new_cursor_type = get_window_cursor_type (w, glyph,
23758 &new_cursor_width, &active_cursor);
23759
23760 /* If cursor is currently being shown and we don't want it to be or
23761 it is in the wrong place, or the cursor type is not what we want,
23762 erase it. */
23763 if (w->phys_cursor_on_p
23764 && (!on
23765 || w->phys_cursor.x != x
23766 || w->phys_cursor.y != y
23767 || new_cursor_type != w->phys_cursor_type
23768 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23769 && new_cursor_width != w->phys_cursor_width)))
23770 erase_phys_cursor (w);
23771
23772 /* Don't check phys_cursor_on_p here because that flag is only set
23773 to zero in some cases where we know that the cursor has been
23774 completely erased, to avoid the extra work of erasing the cursor
23775 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23776 still not be visible, or it has only been partly erased. */
23777 if (on)
23778 {
23779 w->phys_cursor_ascent = glyph_row->ascent;
23780 w->phys_cursor_height = glyph_row->height;
23781
23782 /* Set phys_cursor_.* before x_draw_.* is called because some
23783 of them may need the information. */
23784 w->phys_cursor.x = x;
23785 w->phys_cursor.y = glyph_row->y;
23786 w->phys_cursor.hpos = hpos;
23787 w->phys_cursor.vpos = vpos;
23788 }
23789
23790 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23791 new_cursor_type, new_cursor_width,
23792 on, active_cursor);
23793 }
23794
23795
23796 /* Switch the display of W's cursor on or off, according to the value
23797 of ON. */
23798
23799 void
23800 update_window_cursor (w, on)
23801 struct window *w;
23802 int on;
23803 {
23804 /* Don't update cursor in windows whose frame is in the process
23805 of being deleted. */
23806 if (w->current_matrix)
23807 {
23808 BLOCK_INPUT;
23809 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23810 w->phys_cursor.x, w->phys_cursor.y);
23811 UNBLOCK_INPUT;
23812 }
23813 }
23814
23815
23816 /* Call update_window_cursor with parameter ON_P on all leaf windows
23817 in the window tree rooted at W. */
23818
23819 static void
23820 update_cursor_in_window_tree (w, on_p)
23821 struct window *w;
23822 int on_p;
23823 {
23824 while (w)
23825 {
23826 if (!NILP (w->hchild))
23827 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23828 else if (!NILP (w->vchild))
23829 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23830 else
23831 update_window_cursor (w, on_p);
23832
23833 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23834 }
23835 }
23836
23837
23838 /* EXPORT:
23839 Display the cursor on window W, or clear it, according to ON_P.
23840 Don't change the cursor's position. */
23841
23842 void
23843 x_update_cursor (f, on_p)
23844 struct frame *f;
23845 int on_p;
23846 {
23847 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23848 }
23849
23850
23851 /* EXPORT:
23852 Clear the cursor of window W to background color, and mark the
23853 cursor as not shown. This is used when the text where the cursor
23854 is about to be rewritten. */
23855
23856 void
23857 x_clear_cursor (w)
23858 struct window *w;
23859 {
23860 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23861 update_window_cursor (w, 0);
23862 }
23863
23864
23865 /* EXPORT:
23866 Display the active region described by mouse_face_* according to DRAW. */
23867
23868 void
23869 show_mouse_face (dpyinfo, draw)
23870 Display_Info *dpyinfo;
23871 enum draw_glyphs_face draw;
23872 {
23873 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23874 struct frame *f = XFRAME (WINDOW_FRAME (w));
23875
23876 if (/* If window is in the process of being destroyed, don't bother
23877 to do anything. */
23878 w->current_matrix != NULL
23879 /* Don't update mouse highlight if hidden */
23880 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23881 /* Recognize when we are called to operate on rows that don't exist
23882 anymore. This can happen when a window is split. */
23883 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23884 {
23885 int phys_cursor_on_p = w->phys_cursor_on_p;
23886 struct glyph_row *row, *first, *last;
23887
23888 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23889 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23890
23891 for (row = first; row <= last && row->enabled_p; ++row)
23892 {
23893 int start_hpos, end_hpos, start_x;
23894
23895 /* For all but the first row, the highlight starts at column 0. */
23896 if (row == first)
23897 {
23898 start_hpos = dpyinfo->mouse_face_beg_col;
23899 start_x = dpyinfo->mouse_face_beg_x;
23900 }
23901 else
23902 {
23903 start_hpos = 0;
23904 start_x = 0;
23905 }
23906
23907 if (row == last)
23908 end_hpos = dpyinfo->mouse_face_end_col;
23909 else
23910 {
23911 end_hpos = row->used[TEXT_AREA];
23912 if (draw == DRAW_NORMAL_TEXT)
23913 row->fill_line_p = 1; /* Clear to end of line */
23914 }
23915
23916 if (end_hpos > start_hpos)
23917 {
23918 draw_glyphs (w, start_x, row, TEXT_AREA,
23919 start_hpos, end_hpos,
23920 draw, 0);
23921
23922 row->mouse_face_p
23923 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23924 }
23925 }
23926
23927 /* When we've written over the cursor, arrange for it to
23928 be displayed again. */
23929 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23930 {
23931 BLOCK_INPUT;
23932 display_and_set_cursor (w, 1,
23933 w->phys_cursor.hpos, w->phys_cursor.vpos,
23934 w->phys_cursor.x, w->phys_cursor.y);
23935 UNBLOCK_INPUT;
23936 }
23937 }
23938
23939 /* Change the mouse cursor. */
23940 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23941 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23942 else if (draw == DRAW_MOUSE_FACE)
23943 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23944 else
23945 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23946 }
23947
23948 /* EXPORT:
23949 Clear out the mouse-highlighted active region.
23950 Redraw it un-highlighted first. Value is non-zero if mouse
23951 face was actually drawn unhighlighted. */
23952
23953 int
23954 clear_mouse_face (dpyinfo)
23955 Display_Info *dpyinfo;
23956 {
23957 int cleared = 0;
23958
23959 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23960 {
23961 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23962 cleared = 1;
23963 }
23964
23965 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23966 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23967 dpyinfo->mouse_face_window = Qnil;
23968 dpyinfo->mouse_face_overlay = Qnil;
23969 return cleared;
23970 }
23971
23972
23973 /* EXPORT:
23974 Non-zero if physical cursor of window W is within mouse face. */
23975
23976 int
23977 cursor_in_mouse_face_p (w)
23978 struct window *w;
23979 {
23980 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23981 int in_mouse_face = 0;
23982
23983 if (WINDOWP (dpyinfo->mouse_face_window)
23984 && XWINDOW (dpyinfo->mouse_face_window) == w)
23985 {
23986 int hpos = w->phys_cursor.hpos;
23987 int vpos = w->phys_cursor.vpos;
23988
23989 if (vpos >= dpyinfo->mouse_face_beg_row
23990 && vpos <= dpyinfo->mouse_face_end_row
23991 && (vpos > dpyinfo->mouse_face_beg_row
23992 || hpos >= dpyinfo->mouse_face_beg_col)
23993 && (vpos < dpyinfo->mouse_face_end_row
23994 || hpos < dpyinfo->mouse_face_end_col
23995 || dpyinfo->mouse_face_past_end))
23996 in_mouse_face = 1;
23997 }
23998
23999 return in_mouse_face;
24000 }
24001
24002
24003
24004 \f
24005 /* This function sets the mouse_face_* elements of DPYINFO, assuming
24006 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24007 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24008 for the overlay or run of text properties specifying the mouse
24009 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24010 before-string and after-string that must also be highlighted.
24011 DISPLAY_STRING, if non-nil, is a display string that may cover some
24012 or all of the highlighted text. */
24013
24014 static void
24015 mouse_face_from_buffer_pos (Lisp_Object window,
24016 Display_Info *dpyinfo,
24017 EMACS_INT mouse_charpos,
24018 EMACS_INT start_charpos,
24019 EMACS_INT end_charpos,
24020 Lisp_Object before_string,
24021 Lisp_Object after_string,
24022 Lisp_Object display_string)
24023 {
24024 struct window *w = XWINDOW (window);
24025 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24026 struct glyph_row *row;
24027 struct glyph *glyph, *end;
24028 EMACS_INT ignore;
24029 int x;
24030
24031 xassert (NILP (display_string) || STRINGP (display_string));
24032 xassert (NILP (before_string) || STRINGP (before_string));
24033 xassert (NILP (after_string) || STRINGP (after_string));
24034
24035 /* Find the first highlighted glyph. */
24036 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
24037 {
24038 dpyinfo->mouse_face_beg_col = 0;
24039 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
24040 dpyinfo->mouse_face_beg_x = first->x;
24041 dpyinfo->mouse_face_beg_y = first->y;
24042 }
24043 else
24044 {
24045 row = row_containing_pos (w, start_charpos, first, NULL, 0);
24046 if (row == NULL)
24047 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24048
24049 /* If the before-string or display-string contains newlines,
24050 row_containing_pos skips to its last row. Move back. */
24051 if (!NILP (before_string) || !NILP (display_string))
24052 {
24053 struct glyph_row *prev;
24054 while ((prev = row - 1, prev >= first)
24055 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24056 && prev->used[TEXT_AREA] > 0)
24057 {
24058 struct glyph *beg = prev->glyphs[TEXT_AREA];
24059 glyph = beg + prev->used[TEXT_AREA];
24060 while (--glyph >= beg && INTEGERP (glyph->object));
24061 if (glyph < beg
24062 || !(EQ (glyph->object, before_string)
24063 || EQ (glyph->object, display_string)))
24064 break;
24065 row = prev;
24066 }
24067 }
24068
24069 glyph = row->glyphs[TEXT_AREA];
24070 end = glyph + row->used[TEXT_AREA];
24071 x = row->x;
24072 dpyinfo->mouse_face_beg_y = row->y;
24073 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24074
24075 /* Skip truncation glyphs at the start of the glyph row. */
24076 if (row->displays_text_p)
24077 for (; glyph < end
24078 && INTEGERP (glyph->object)
24079 && glyph->charpos < 0;
24080 ++glyph)
24081 x += glyph->pixel_width;
24082
24083 /* Scan the glyph row, stopping before BEFORE_STRING or
24084 DISPLAY_STRING or START_CHARPOS. */
24085 for (; glyph < end
24086 && !INTEGERP (glyph->object)
24087 && !EQ (glyph->object, before_string)
24088 && !EQ (glyph->object, display_string)
24089 && !(BUFFERP (glyph->object)
24090 && glyph->charpos >= start_charpos);
24091 ++glyph)
24092 x += glyph->pixel_width;
24093
24094 dpyinfo->mouse_face_beg_x = x;
24095 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
24096 }
24097
24098 /* Find the last highlighted glyph. */
24099 row = row_containing_pos (w, end_charpos, first, NULL, 0);
24100 if (row == NULL)
24101 {
24102 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24103 dpyinfo->mouse_face_past_end = 1;
24104 }
24105 else if (!NILP (after_string))
24106 {
24107 /* If the after-string has newlines, advance to its last row. */
24108 struct glyph_row *next;
24109 struct glyph_row *last
24110 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24111
24112 for (next = row + 1;
24113 next <= last
24114 && next->used[TEXT_AREA] > 0
24115 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24116 ++next)
24117 row = next;
24118 }
24119
24120 glyph = row->glyphs[TEXT_AREA];
24121 end = glyph + row->used[TEXT_AREA];
24122 x = row->x;
24123 dpyinfo->mouse_face_end_y = row->y;
24124 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24125
24126 /* Skip truncation glyphs at the start of the row. */
24127 if (row->displays_text_p)
24128 for (; glyph < end
24129 && INTEGERP (glyph->object)
24130 && glyph->charpos < 0;
24131 ++glyph)
24132 x += glyph->pixel_width;
24133
24134 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
24135 AFTER_STRING. */
24136 for (; glyph < end
24137 && !INTEGERP (glyph->object)
24138 && !EQ (glyph->object, after_string)
24139 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
24140 ++glyph)
24141 x += glyph->pixel_width;
24142
24143 /* If we found AFTER_STRING, consume it and stop. */
24144 if (EQ (glyph->object, after_string))
24145 {
24146 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
24147 x += glyph->pixel_width;
24148 }
24149 else
24150 {
24151 /* If there's no after-string, we must check if we overshot,
24152 which might be the case if we stopped after a string glyph.
24153 That glyph may belong to a before-string or display-string
24154 associated with the end position, which must not be
24155 highlighted. */
24156 Lisp_Object prev_object;
24157 EMACS_INT pos;
24158
24159 while (glyph > row->glyphs[TEXT_AREA])
24160 {
24161 prev_object = (glyph - 1)->object;
24162 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
24163 break;
24164
24165 pos = string_buffer_position (w, prev_object, end_charpos);
24166 if (pos && pos < end_charpos)
24167 break;
24168
24169 for (; glyph > row->glyphs[TEXT_AREA]
24170 && EQ ((glyph - 1)->object, prev_object);
24171 --glyph)
24172 x -= (glyph - 1)->pixel_width;
24173 }
24174 }
24175
24176 dpyinfo->mouse_face_end_x = x;
24177 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24178 dpyinfo->mouse_face_window = window;
24179 dpyinfo->mouse_face_face_id
24180 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24181 mouse_charpos + 1,
24182 !dpyinfo->mouse_face_hidden, -1);
24183 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24184 }
24185
24186
24187 /* Find the position of the glyph for position POS in OBJECT in
24188 window W's current matrix, and return in *X, *Y the pixel
24189 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24190
24191 RIGHT_P non-zero means return the position of the right edge of the
24192 glyph, RIGHT_P zero means return the left edge position.
24193
24194 If no glyph for POS exists in the matrix, return the position of
24195 the glyph with the next smaller position that is in the matrix, if
24196 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24197 exists in the matrix, return the position of the glyph with the
24198 next larger position in OBJECT.
24199
24200 Value is non-zero if a glyph was found. */
24201
24202 static int
24203 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
24204 struct window *w;
24205 EMACS_INT pos;
24206 Lisp_Object object;
24207 int *hpos, *vpos, *x, *y;
24208 int right_p;
24209 {
24210 int yb = window_text_bottom_y (w);
24211 struct glyph_row *r;
24212 struct glyph *best_glyph = NULL;
24213 struct glyph_row *best_row = NULL;
24214 int best_x = 0;
24215
24216 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24217 r->enabled_p && r->y < yb;
24218 ++r)
24219 {
24220 struct glyph *g = r->glyphs[TEXT_AREA];
24221 struct glyph *e = g + r->used[TEXT_AREA];
24222 int gx;
24223
24224 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24225 if (EQ (g->object, object))
24226 {
24227 if (g->charpos == pos)
24228 {
24229 best_glyph = g;
24230 best_x = gx;
24231 best_row = r;
24232 goto found;
24233 }
24234 else if (best_glyph == NULL
24235 || ((eabs (g->charpos - pos)
24236 < eabs (best_glyph->charpos - pos))
24237 && (right_p
24238 ? g->charpos < pos
24239 : g->charpos > pos)))
24240 {
24241 best_glyph = g;
24242 best_x = gx;
24243 best_row = r;
24244 }
24245 }
24246 }
24247
24248 found:
24249
24250 if (best_glyph)
24251 {
24252 *x = best_x;
24253 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24254
24255 if (right_p)
24256 {
24257 *x += best_glyph->pixel_width;
24258 ++*hpos;
24259 }
24260
24261 *y = best_row->y;
24262 *vpos = best_row - w->current_matrix->rows;
24263 }
24264
24265 return best_glyph != NULL;
24266 }
24267
24268
24269 /* See if position X, Y is within a hot-spot of an image. */
24270
24271 static int
24272 on_hot_spot_p (hot_spot, x, y)
24273 Lisp_Object hot_spot;
24274 int x, y;
24275 {
24276 if (!CONSP (hot_spot))
24277 return 0;
24278
24279 if (EQ (XCAR (hot_spot), Qrect))
24280 {
24281 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24282 Lisp_Object rect = XCDR (hot_spot);
24283 Lisp_Object tem;
24284 if (!CONSP (rect))
24285 return 0;
24286 if (!CONSP (XCAR (rect)))
24287 return 0;
24288 if (!CONSP (XCDR (rect)))
24289 return 0;
24290 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24291 return 0;
24292 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24293 return 0;
24294 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24295 return 0;
24296 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24297 return 0;
24298 return 1;
24299 }
24300 else if (EQ (XCAR (hot_spot), Qcircle))
24301 {
24302 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24303 Lisp_Object circ = XCDR (hot_spot);
24304 Lisp_Object lr, lx0, ly0;
24305 if (CONSP (circ)
24306 && CONSP (XCAR (circ))
24307 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24308 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24309 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24310 {
24311 double r = XFLOATINT (lr);
24312 double dx = XINT (lx0) - x;
24313 double dy = XINT (ly0) - y;
24314 return (dx * dx + dy * dy <= r * r);
24315 }
24316 }
24317 else if (EQ (XCAR (hot_spot), Qpoly))
24318 {
24319 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24320 if (VECTORP (XCDR (hot_spot)))
24321 {
24322 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24323 Lisp_Object *poly = v->contents;
24324 int n = v->size;
24325 int i;
24326 int inside = 0;
24327 Lisp_Object lx, ly;
24328 int x0, y0;
24329
24330 /* Need an even number of coordinates, and at least 3 edges. */
24331 if (n < 6 || n & 1)
24332 return 0;
24333
24334 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24335 If count is odd, we are inside polygon. Pixels on edges
24336 may or may not be included depending on actual geometry of the
24337 polygon. */
24338 if ((lx = poly[n-2], !INTEGERP (lx))
24339 || (ly = poly[n-1], !INTEGERP (lx)))
24340 return 0;
24341 x0 = XINT (lx), y0 = XINT (ly);
24342 for (i = 0; i < n; i += 2)
24343 {
24344 int x1 = x0, y1 = y0;
24345 if ((lx = poly[i], !INTEGERP (lx))
24346 || (ly = poly[i+1], !INTEGERP (ly)))
24347 return 0;
24348 x0 = XINT (lx), y0 = XINT (ly);
24349
24350 /* Does this segment cross the X line? */
24351 if (x0 >= x)
24352 {
24353 if (x1 >= x)
24354 continue;
24355 }
24356 else if (x1 < x)
24357 continue;
24358 if (y > y0 && y > y1)
24359 continue;
24360 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24361 inside = !inside;
24362 }
24363 return inside;
24364 }
24365 }
24366 return 0;
24367 }
24368
24369 Lisp_Object
24370 find_hot_spot (map, x, y)
24371 Lisp_Object map;
24372 int x, y;
24373 {
24374 while (CONSP (map))
24375 {
24376 if (CONSP (XCAR (map))
24377 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24378 return XCAR (map);
24379 map = XCDR (map);
24380 }
24381
24382 return Qnil;
24383 }
24384
24385 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24386 3, 3, 0,
24387 doc: /* Lookup in image map MAP coordinates X and Y.
24388 An image map is an alist where each element has the format (AREA ID PLIST).
24389 An AREA is specified as either a rectangle, a circle, or a polygon:
24390 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24391 pixel coordinates of the upper left and bottom right corners.
24392 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24393 and the radius of the circle; r may be a float or integer.
24394 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24395 vector describes one corner in the polygon.
24396 Returns the alist element for the first matching AREA in MAP. */)
24397 (map, x, y)
24398 Lisp_Object map;
24399 Lisp_Object x, y;
24400 {
24401 if (NILP (map))
24402 return Qnil;
24403
24404 CHECK_NUMBER (x);
24405 CHECK_NUMBER (y);
24406
24407 return find_hot_spot (map, XINT (x), XINT (y));
24408 }
24409
24410
24411 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24412 static void
24413 define_frame_cursor1 (f, cursor, pointer)
24414 struct frame *f;
24415 Cursor cursor;
24416 Lisp_Object pointer;
24417 {
24418 /* Do not change cursor shape while dragging mouse. */
24419 if (!NILP (do_mouse_tracking))
24420 return;
24421
24422 if (!NILP (pointer))
24423 {
24424 if (EQ (pointer, Qarrow))
24425 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24426 else if (EQ (pointer, Qhand))
24427 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24428 else if (EQ (pointer, Qtext))
24429 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24430 else if (EQ (pointer, intern ("hdrag")))
24431 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24432 #ifdef HAVE_X_WINDOWS
24433 else if (EQ (pointer, intern ("vdrag")))
24434 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24435 #endif
24436 else if (EQ (pointer, intern ("hourglass")))
24437 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24438 else if (EQ (pointer, Qmodeline))
24439 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24440 else
24441 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24442 }
24443
24444 if (cursor != No_Cursor)
24445 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24446 }
24447
24448 /* Take proper action when mouse has moved to the mode or header line
24449 or marginal area AREA of window W, x-position X and y-position Y.
24450 X is relative to the start of the text display area of W, so the
24451 width of bitmap areas and scroll bars must be subtracted to get a
24452 position relative to the start of the mode line. */
24453
24454 static void
24455 note_mode_line_or_margin_highlight (window, x, y, area)
24456 Lisp_Object window;
24457 int x, y;
24458 enum window_part area;
24459 {
24460 struct window *w = XWINDOW (window);
24461 struct frame *f = XFRAME (w->frame);
24462 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24463 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24464 Lisp_Object pointer = Qnil;
24465 int charpos, dx, dy, width, height;
24466 Lisp_Object string, object = Qnil;
24467 Lisp_Object pos, help;
24468
24469 Lisp_Object mouse_face;
24470 int original_x_pixel = x;
24471 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24472 struct glyph_row *row;
24473
24474 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24475 {
24476 int x0;
24477 struct glyph *end;
24478
24479 string = mode_line_string (w, area, &x, &y, &charpos,
24480 &object, &dx, &dy, &width, &height);
24481
24482 row = (area == ON_MODE_LINE
24483 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24484 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24485
24486 /* Find glyph */
24487 if (row->mode_line_p && row->enabled_p)
24488 {
24489 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24490 end = glyph + row->used[TEXT_AREA];
24491
24492 for (x0 = original_x_pixel;
24493 glyph < end && x0 >= glyph->pixel_width;
24494 ++glyph)
24495 x0 -= glyph->pixel_width;
24496
24497 if (glyph >= end)
24498 glyph = NULL;
24499 }
24500 }
24501 else
24502 {
24503 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24504 string = marginal_area_string (w, area, &x, &y, &charpos,
24505 &object, &dx, &dy, &width, &height);
24506 }
24507
24508 help = Qnil;
24509
24510 if (IMAGEP (object))
24511 {
24512 Lisp_Object image_map, hotspot;
24513 if ((image_map = Fplist_get (XCDR (object), QCmap),
24514 !NILP (image_map))
24515 && (hotspot = find_hot_spot (image_map, dx, dy),
24516 CONSP (hotspot))
24517 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24518 {
24519 Lisp_Object area_id, plist;
24520
24521 area_id = XCAR (hotspot);
24522 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24523 If so, we could look for mouse-enter, mouse-leave
24524 properties in PLIST (and do something...). */
24525 hotspot = XCDR (hotspot);
24526 if (CONSP (hotspot)
24527 && (plist = XCAR (hotspot), CONSP (plist)))
24528 {
24529 pointer = Fplist_get (plist, Qpointer);
24530 if (NILP (pointer))
24531 pointer = Qhand;
24532 help = Fplist_get (plist, Qhelp_echo);
24533 if (!NILP (help))
24534 {
24535 help_echo_string = help;
24536 /* Is this correct? ++kfs */
24537 XSETWINDOW (help_echo_window, w);
24538 help_echo_object = w->buffer;
24539 help_echo_pos = charpos;
24540 }
24541 }
24542 }
24543 if (NILP (pointer))
24544 pointer = Fplist_get (XCDR (object), QCpointer);
24545 }
24546
24547 if (STRINGP (string))
24548 {
24549 pos = make_number (charpos);
24550 /* If we're on a string with `help-echo' text property, arrange
24551 for the help to be displayed. This is done by setting the
24552 global variable help_echo_string to the help string. */
24553 if (NILP (help))
24554 {
24555 help = Fget_text_property (pos, Qhelp_echo, string);
24556 if (!NILP (help))
24557 {
24558 help_echo_string = help;
24559 XSETWINDOW (help_echo_window, w);
24560 help_echo_object = string;
24561 help_echo_pos = charpos;
24562 }
24563 }
24564
24565 if (NILP (pointer))
24566 pointer = Fget_text_property (pos, Qpointer, string);
24567
24568 /* Change the mouse pointer according to what is under X/Y. */
24569 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24570 {
24571 Lisp_Object map;
24572 map = Fget_text_property (pos, Qlocal_map, string);
24573 if (!KEYMAPP (map))
24574 map = Fget_text_property (pos, Qkeymap, string);
24575 if (!KEYMAPP (map))
24576 cursor = dpyinfo->vertical_scroll_bar_cursor;
24577 }
24578
24579 /* Change the mouse face according to what is under X/Y. */
24580 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24581 if (!NILP (mouse_face)
24582 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24583 && glyph)
24584 {
24585 Lisp_Object b, e;
24586
24587 struct glyph * tmp_glyph;
24588
24589 int gpos;
24590 int gseq_length;
24591 int total_pixel_width;
24592 EMACS_INT ignore;
24593
24594 int vpos, hpos;
24595
24596 b = Fprevious_single_property_change (make_number (charpos + 1),
24597 Qmouse_face, string, Qnil);
24598 if (NILP (b))
24599 b = make_number (0);
24600
24601 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24602 if (NILP (e))
24603 e = make_number (SCHARS (string));
24604
24605 /* Calculate the position(glyph position: GPOS) of GLYPH in
24606 displayed string. GPOS is different from CHARPOS.
24607
24608 CHARPOS is the position of glyph in internal string
24609 object. A mode line string format has structures which
24610 is converted to a flatten by emacs lisp interpreter.
24611 The internal string is an element of the structures.
24612 The displayed string is the flatten string. */
24613 gpos = 0;
24614 if (glyph > row_start_glyph)
24615 {
24616 tmp_glyph = glyph - 1;
24617 while (tmp_glyph >= row_start_glyph
24618 && tmp_glyph->charpos >= XINT (b)
24619 && EQ (tmp_glyph->object, glyph->object))
24620 {
24621 tmp_glyph--;
24622 gpos++;
24623 }
24624 }
24625
24626 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24627 displayed string holding GLYPH.
24628
24629 GSEQ_LENGTH is different from SCHARS (STRING).
24630 SCHARS (STRING) returns the length of the internal string. */
24631 for (tmp_glyph = glyph, gseq_length = gpos;
24632 tmp_glyph->charpos < XINT (e);
24633 tmp_glyph++, gseq_length++)
24634 {
24635 if (!EQ (tmp_glyph->object, glyph->object))
24636 break;
24637 }
24638
24639 total_pixel_width = 0;
24640 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24641 total_pixel_width += tmp_glyph->pixel_width;
24642
24643 /* Pre calculation of re-rendering position */
24644 vpos = (x - gpos);
24645 hpos = (area == ON_MODE_LINE
24646 ? (w->current_matrix)->nrows - 1
24647 : 0);
24648
24649 /* If the re-rendering position is included in the last
24650 re-rendering area, we should do nothing. */
24651 if ( EQ (window, dpyinfo->mouse_face_window)
24652 && dpyinfo->mouse_face_beg_col <= vpos
24653 && vpos < dpyinfo->mouse_face_end_col
24654 && dpyinfo->mouse_face_beg_row == hpos )
24655 return;
24656
24657 if (clear_mouse_face (dpyinfo))
24658 cursor = No_Cursor;
24659
24660 dpyinfo->mouse_face_beg_col = vpos;
24661 dpyinfo->mouse_face_beg_row = hpos;
24662
24663 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24664 dpyinfo->mouse_face_beg_y = 0;
24665
24666 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24667 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24668
24669 dpyinfo->mouse_face_end_x = 0;
24670 dpyinfo->mouse_face_end_y = 0;
24671
24672 dpyinfo->mouse_face_past_end = 0;
24673 dpyinfo->mouse_face_window = window;
24674
24675 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24676 charpos,
24677 0, 0, 0, &ignore,
24678 glyph->face_id, 1);
24679 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24680
24681 if (NILP (pointer))
24682 pointer = Qhand;
24683 }
24684 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24685 clear_mouse_face (dpyinfo);
24686 }
24687 define_frame_cursor1 (f, cursor, pointer);
24688 }
24689
24690
24691 /* EXPORT:
24692 Take proper action when the mouse has moved to position X, Y on
24693 frame F as regards highlighting characters that have mouse-face
24694 properties. Also de-highlighting chars where the mouse was before.
24695 X and Y can be negative or out of range. */
24696
24697 void
24698 note_mouse_highlight (f, x, y)
24699 struct frame *f;
24700 int x, y;
24701 {
24702 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24703 enum window_part part;
24704 Lisp_Object window;
24705 struct window *w;
24706 Cursor cursor = No_Cursor;
24707 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24708 struct buffer *b;
24709
24710 /* When a menu is active, don't highlight because this looks odd. */
24711 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24712 if (popup_activated ())
24713 return;
24714 #endif
24715
24716 if (NILP (Vmouse_highlight)
24717 || !f->glyphs_initialized_p
24718 || f->pointer_invisible)
24719 return;
24720
24721 dpyinfo->mouse_face_mouse_x = x;
24722 dpyinfo->mouse_face_mouse_y = y;
24723 dpyinfo->mouse_face_mouse_frame = f;
24724
24725 if (dpyinfo->mouse_face_defer)
24726 return;
24727
24728 if (gc_in_progress)
24729 {
24730 dpyinfo->mouse_face_deferred_gc = 1;
24731 return;
24732 }
24733
24734 /* Which window is that in? */
24735 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24736
24737 /* If we were displaying active text in another window, clear that.
24738 Also clear if we move out of text area in same window. */
24739 if (! EQ (window, dpyinfo->mouse_face_window)
24740 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24741 && !NILP (dpyinfo->mouse_face_window)))
24742 clear_mouse_face (dpyinfo);
24743
24744 /* Not on a window -> return. */
24745 if (!WINDOWP (window))
24746 return;
24747
24748 /* Reset help_echo_string. It will get recomputed below. */
24749 help_echo_string = Qnil;
24750
24751 /* Convert to window-relative pixel coordinates. */
24752 w = XWINDOW (window);
24753 frame_to_window_pixel_xy (w, &x, &y);
24754
24755 /* Handle tool-bar window differently since it doesn't display a
24756 buffer. */
24757 if (EQ (window, f->tool_bar_window))
24758 {
24759 note_tool_bar_highlight (f, x, y);
24760 return;
24761 }
24762
24763 /* Mouse is on the mode, header line or margin? */
24764 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24765 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24766 {
24767 note_mode_line_or_margin_highlight (window, x, y, part);
24768 return;
24769 }
24770
24771 if (part == ON_VERTICAL_BORDER)
24772 {
24773 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24774 help_echo_string = build_string ("drag-mouse-1: resize");
24775 }
24776 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24777 || part == ON_SCROLL_BAR)
24778 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24779 else
24780 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24781
24782 /* Are we in a window whose display is up to date?
24783 And verify the buffer's text has not changed. */
24784 b = XBUFFER (w->buffer);
24785 if (part == ON_TEXT
24786 && EQ (w->window_end_valid, w->buffer)
24787 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24788 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24789 {
24790 int hpos, vpos, i, dx, dy, area;
24791 EMACS_INT pos;
24792 struct glyph *glyph;
24793 Lisp_Object object;
24794 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24795 Lisp_Object *overlay_vec = NULL;
24796 int noverlays;
24797 struct buffer *obuf;
24798 int obegv, ozv, same_region;
24799
24800 /* Find the glyph under X/Y. */
24801 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24802
24803 /* Look for :pointer property on image. */
24804 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24805 {
24806 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24807 if (img != NULL && IMAGEP (img->spec))
24808 {
24809 Lisp_Object image_map, hotspot;
24810 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24811 !NILP (image_map))
24812 && (hotspot = find_hot_spot (image_map,
24813 glyph->slice.x + dx,
24814 glyph->slice.y + dy),
24815 CONSP (hotspot))
24816 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24817 {
24818 Lisp_Object area_id, plist;
24819
24820 area_id = XCAR (hotspot);
24821 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24822 If so, we could look for mouse-enter, mouse-leave
24823 properties in PLIST (and do something...). */
24824 hotspot = XCDR (hotspot);
24825 if (CONSP (hotspot)
24826 && (plist = XCAR (hotspot), CONSP (plist)))
24827 {
24828 pointer = Fplist_get (plist, Qpointer);
24829 if (NILP (pointer))
24830 pointer = Qhand;
24831 help_echo_string = Fplist_get (plist, Qhelp_echo);
24832 if (!NILP (help_echo_string))
24833 {
24834 help_echo_window = window;
24835 help_echo_object = glyph->object;
24836 help_echo_pos = glyph->charpos;
24837 }
24838 }
24839 }
24840 if (NILP (pointer))
24841 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24842 }
24843 }
24844
24845 /* Clear mouse face if X/Y not over text. */
24846 if (glyph == NULL
24847 || area != TEXT_AREA
24848 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24849 {
24850 if (clear_mouse_face (dpyinfo))
24851 cursor = No_Cursor;
24852 if (NILP (pointer))
24853 {
24854 if (area != TEXT_AREA)
24855 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24856 else
24857 pointer = Vvoid_text_area_pointer;
24858 }
24859 goto set_cursor;
24860 }
24861
24862 pos = glyph->charpos;
24863 object = glyph->object;
24864 if (!STRINGP (object) && !BUFFERP (object))
24865 goto set_cursor;
24866
24867 /* If we get an out-of-range value, return now; avoid an error. */
24868 if (BUFFERP (object) && pos > BUF_Z (b))
24869 goto set_cursor;
24870
24871 /* Make the window's buffer temporarily current for
24872 overlays_at and compute_char_face. */
24873 obuf = current_buffer;
24874 current_buffer = b;
24875 obegv = BEGV;
24876 ozv = ZV;
24877 BEGV = BEG;
24878 ZV = Z;
24879
24880 /* Is this char mouse-active or does it have help-echo? */
24881 position = make_number (pos);
24882
24883 if (BUFFERP (object))
24884 {
24885 /* Put all the overlays we want in a vector in overlay_vec. */
24886 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24887 /* Sort overlays into increasing priority order. */
24888 noverlays = sort_overlays (overlay_vec, noverlays, w);
24889 }
24890 else
24891 noverlays = 0;
24892
24893 same_region = (EQ (window, dpyinfo->mouse_face_window)
24894 && vpos >= dpyinfo->mouse_face_beg_row
24895 && vpos <= dpyinfo->mouse_face_end_row
24896 && (vpos > dpyinfo->mouse_face_beg_row
24897 || hpos >= dpyinfo->mouse_face_beg_col)
24898 && (vpos < dpyinfo->mouse_face_end_row
24899 || hpos < dpyinfo->mouse_face_end_col
24900 || dpyinfo->mouse_face_past_end));
24901
24902 if (same_region)
24903 cursor = No_Cursor;
24904
24905 /* Check mouse-face highlighting. */
24906 if (! same_region
24907 /* If there exists an overlay with mouse-face overlapping
24908 the one we are currently highlighting, we have to
24909 check if we enter the overlapping overlay, and then
24910 highlight only that. */
24911 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24912 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24913 {
24914 /* Find the highest priority overlay with a mouse-face. */
24915 overlay = Qnil;
24916 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24917 {
24918 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24919 if (!NILP (mouse_face))
24920 overlay = overlay_vec[i];
24921 }
24922
24923 /* If we're highlighting the same overlay as before, there's
24924 no need to do that again. */
24925 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24926 goto check_help_echo;
24927 dpyinfo->mouse_face_overlay = overlay;
24928
24929 /* Clear the display of the old active region, if any. */
24930 if (clear_mouse_face (dpyinfo))
24931 cursor = No_Cursor;
24932
24933 /* If no overlay applies, get a text property. */
24934 if (NILP (overlay))
24935 mouse_face = Fget_text_property (position, Qmouse_face, object);
24936
24937 /* Next, compute the bounds of the mouse highlighting and
24938 display it. */
24939 if (!NILP (mouse_face) && STRINGP (object))
24940 {
24941 /* The mouse-highlighting comes from a display string
24942 with a mouse-face. */
24943 Lisp_Object b, e;
24944 EMACS_INT ignore;
24945
24946 b = Fprevious_single_property_change
24947 (make_number (pos + 1), Qmouse_face, object, Qnil);
24948 e = Fnext_single_property_change
24949 (position, Qmouse_face, object, Qnil);
24950 if (NILP (b))
24951 b = make_number (0);
24952 if (NILP (e))
24953 e = make_number (SCHARS (object) - 1);
24954
24955 fast_find_string_pos (w, XINT (b), object,
24956 &dpyinfo->mouse_face_beg_col,
24957 &dpyinfo->mouse_face_beg_row,
24958 &dpyinfo->mouse_face_beg_x,
24959 &dpyinfo->mouse_face_beg_y, 0);
24960 fast_find_string_pos (w, XINT (e), object,
24961 &dpyinfo->mouse_face_end_col,
24962 &dpyinfo->mouse_face_end_row,
24963 &dpyinfo->mouse_face_end_x,
24964 &dpyinfo->mouse_face_end_y, 1);
24965 dpyinfo->mouse_face_past_end = 0;
24966 dpyinfo->mouse_face_window = window;
24967 dpyinfo->mouse_face_face_id
24968 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24969 glyph->face_id, 1);
24970 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24971 cursor = No_Cursor;
24972 }
24973 else
24974 {
24975 /* The mouse-highlighting, if any, comes from an overlay
24976 or text property in the buffer. */
24977 Lisp_Object buffer, display_string;
24978
24979 if (STRINGP (object))
24980 {
24981 /* If we are on a display string with no mouse-face,
24982 check if the text under it has one. */
24983 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24984 int start = MATRIX_ROW_START_CHARPOS (r);
24985 pos = string_buffer_position (w, object, start);
24986 if (pos > 0)
24987 {
24988 mouse_face = get_char_property_and_overlay
24989 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24990 buffer = w->buffer;
24991 display_string = object;
24992 }
24993 }
24994 else
24995 {
24996 buffer = object;
24997 display_string = Qnil;
24998 }
24999
25000 if (!NILP (mouse_face))
25001 {
25002 Lisp_Object before, after;
25003 Lisp_Object before_string, after_string;
25004
25005 if (NILP (overlay))
25006 {
25007 /* Handle the text property case. */
25008 before = Fprevious_single_property_change
25009 (make_number (pos + 1), Qmouse_face, buffer,
25010 Fmarker_position (w->start));
25011 after = Fnext_single_property_change
25012 (make_number (pos), Qmouse_face, buffer,
25013 make_number (BUF_Z (XBUFFER (buffer))
25014 - XFASTINT (w->window_end_pos)));
25015 before_string = after_string = Qnil;
25016 }
25017 else
25018 {
25019 /* Handle the overlay case. */
25020 before = Foverlay_start (overlay);
25021 after = Foverlay_end (overlay);
25022 before_string = Foverlay_get (overlay, Qbefore_string);
25023 after_string = Foverlay_get (overlay, Qafter_string);
25024
25025 if (!STRINGP (before_string)) before_string = Qnil;
25026 if (!STRINGP (after_string)) after_string = Qnil;
25027 }
25028
25029 mouse_face_from_buffer_pos (window, dpyinfo, pos,
25030 XFASTINT (before),
25031 XFASTINT (after),
25032 before_string, after_string,
25033 display_string);
25034 cursor = No_Cursor;
25035 }
25036 }
25037 }
25038
25039 check_help_echo:
25040
25041 /* Look for a `help-echo' property. */
25042 if (NILP (help_echo_string)) {
25043 Lisp_Object help, overlay;
25044
25045 /* Check overlays first. */
25046 help = overlay = Qnil;
25047 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25048 {
25049 overlay = overlay_vec[i];
25050 help = Foverlay_get (overlay, Qhelp_echo);
25051 }
25052
25053 if (!NILP (help))
25054 {
25055 help_echo_string = help;
25056 help_echo_window = window;
25057 help_echo_object = overlay;
25058 help_echo_pos = pos;
25059 }
25060 else
25061 {
25062 Lisp_Object object = glyph->object;
25063 int charpos = glyph->charpos;
25064
25065 /* Try text properties. */
25066 if (STRINGP (object)
25067 && charpos >= 0
25068 && charpos < SCHARS (object))
25069 {
25070 help = Fget_text_property (make_number (charpos),
25071 Qhelp_echo, object);
25072 if (NILP (help))
25073 {
25074 /* If the string itself doesn't specify a help-echo,
25075 see if the buffer text ``under'' it does. */
25076 struct glyph_row *r
25077 = MATRIX_ROW (w->current_matrix, vpos);
25078 int start = MATRIX_ROW_START_CHARPOS (r);
25079 EMACS_INT pos = string_buffer_position (w, object, start);
25080 if (pos > 0)
25081 {
25082 help = Fget_char_property (make_number (pos),
25083 Qhelp_echo, w->buffer);
25084 if (!NILP (help))
25085 {
25086 charpos = pos;
25087 object = w->buffer;
25088 }
25089 }
25090 }
25091 }
25092 else if (BUFFERP (object)
25093 && charpos >= BEGV
25094 && charpos < ZV)
25095 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25096 object);
25097
25098 if (!NILP (help))
25099 {
25100 help_echo_string = help;
25101 help_echo_window = window;
25102 help_echo_object = object;
25103 help_echo_pos = charpos;
25104 }
25105 }
25106 }
25107
25108 /* Look for a `pointer' property. */
25109 if (NILP (pointer))
25110 {
25111 /* Check overlays first. */
25112 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25113 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25114
25115 if (NILP (pointer))
25116 {
25117 Lisp_Object object = glyph->object;
25118 int charpos = glyph->charpos;
25119
25120 /* Try text properties. */
25121 if (STRINGP (object)
25122 && charpos >= 0
25123 && charpos < SCHARS (object))
25124 {
25125 pointer = Fget_text_property (make_number (charpos),
25126 Qpointer, object);
25127 if (NILP (pointer))
25128 {
25129 /* If the string itself doesn't specify a pointer,
25130 see if the buffer text ``under'' it does. */
25131 struct glyph_row *r
25132 = MATRIX_ROW (w->current_matrix, vpos);
25133 int start = MATRIX_ROW_START_CHARPOS (r);
25134 EMACS_INT pos = string_buffer_position (w, object,
25135 start);
25136 if (pos > 0)
25137 pointer = Fget_char_property (make_number (pos),
25138 Qpointer, w->buffer);
25139 }
25140 }
25141 else if (BUFFERP (object)
25142 && charpos >= BEGV
25143 && charpos < ZV)
25144 pointer = Fget_text_property (make_number (charpos),
25145 Qpointer, object);
25146 }
25147 }
25148
25149 BEGV = obegv;
25150 ZV = ozv;
25151 current_buffer = obuf;
25152 }
25153
25154 set_cursor:
25155
25156 define_frame_cursor1 (f, cursor, pointer);
25157 }
25158
25159
25160 /* EXPORT for RIF:
25161 Clear any mouse-face on window W. This function is part of the
25162 redisplay interface, and is called from try_window_id and similar
25163 functions to ensure the mouse-highlight is off. */
25164
25165 void
25166 x_clear_window_mouse_face (w)
25167 struct window *w;
25168 {
25169 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
25170 Lisp_Object window;
25171
25172 BLOCK_INPUT;
25173 XSETWINDOW (window, w);
25174 if (EQ (window, dpyinfo->mouse_face_window))
25175 clear_mouse_face (dpyinfo);
25176 UNBLOCK_INPUT;
25177 }
25178
25179
25180 /* EXPORT:
25181 Just discard the mouse face information for frame F, if any.
25182 This is used when the size of F is changed. */
25183
25184 void
25185 cancel_mouse_face (f)
25186 struct frame *f;
25187 {
25188 Lisp_Object window;
25189 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25190
25191 window = dpyinfo->mouse_face_window;
25192 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25193 {
25194 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25195 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25196 dpyinfo->mouse_face_window = Qnil;
25197 }
25198 }
25199
25200
25201 #endif /* HAVE_WINDOW_SYSTEM */
25202
25203 \f
25204 /***********************************************************************
25205 Exposure Events
25206 ***********************************************************************/
25207
25208 #ifdef HAVE_WINDOW_SYSTEM
25209
25210 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25211 which intersects rectangle R. R is in window-relative coordinates. */
25212
25213 static void
25214 expose_area (w, row, r, area)
25215 struct window *w;
25216 struct glyph_row *row;
25217 XRectangle *r;
25218 enum glyph_row_area area;
25219 {
25220 struct glyph *first = row->glyphs[area];
25221 struct glyph *end = row->glyphs[area] + row->used[area];
25222 struct glyph *last;
25223 int first_x, start_x, x;
25224
25225 if (area == TEXT_AREA && row->fill_line_p)
25226 /* If row extends face to end of line write the whole line. */
25227 draw_glyphs (w, 0, row, area,
25228 0, row->used[area],
25229 DRAW_NORMAL_TEXT, 0);
25230 else
25231 {
25232 /* Set START_X to the window-relative start position for drawing glyphs of
25233 AREA. The first glyph of the text area can be partially visible.
25234 The first glyphs of other areas cannot. */
25235 start_x = window_box_left_offset (w, area);
25236 x = start_x;
25237 if (area == TEXT_AREA)
25238 x += row->x;
25239
25240 /* Find the first glyph that must be redrawn. */
25241 while (first < end
25242 && x + first->pixel_width < r->x)
25243 {
25244 x += first->pixel_width;
25245 ++first;
25246 }
25247
25248 /* Find the last one. */
25249 last = first;
25250 first_x = x;
25251 while (last < end
25252 && x < r->x + r->width)
25253 {
25254 x += last->pixel_width;
25255 ++last;
25256 }
25257
25258 /* Repaint. */
25259 if (last > first)
25260 draw_glyphs (w, first_x - start_x, row, area,
25261 first - row->glyphs[area], last - row->glyphs[area],
25262 DRAW_NORMAL_TEXT, 0);
25263 }
25264 }
25265
25266
25267 /* Redraw the parts of the glyph row ROW on window W intersecting
25268 rectangle R. R is in window-relative coordinates. Value is
25269 non-zero if mouse-face was overwritten. */
25270
25271 static int
25272 expose_line (w, row, r)
25273 struct window *w;
25274 struct glyph_row *row;
25275 XRectangle *r;
25276 {
25277 xassert (row->enabled_p);
25278
25279 if (row->mode_line_p || w->pseudo_window_p)
25280 draw_glyphs (w, 0, row, TEXT_AREA,
25281 0, row->used[TEXT_AREA],
25282 DRAW_NORMAL_TEXT, 0);
25283 else
25284 {
25285 if (row->used[LEFT_MARGIN_AREA])
25286 expose_area (w, row, r, LEFT_MARGIN_AREA);
25287 if (row->used[TEXT_AREA])
25288 expose_area (w, row, r, TEXT_AREA);
25289 if (row->used[RIGHT_MARGIN_AREA])
25290 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25291 draw_row_fringe_bitmaps (w, row);
25292 }
25293
25294 return row->mouse_face_p;
25295 }
25296
25297
25298 /* Redraw those parts of glyphs rows during expose event handling that
25299 overlap other rows. Redrawing of an exposed line writes over parts
25300 of lines overlapping that exposed line; this function fixes that.
25301
25302 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25303 row in W's current matrix that is exposed and overlaps other rows.
25304 LAST_OVERLAPPING_ROW is the last such row. */
25305
25306 static void
25307 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25308 struct window *w;
25309 struct glyph_row *first_overlapping_row;
25310 struct glyph_row *last_overlapping_row;
25311 XRectangle *r;
25312 {
25313 struct glyph_row *row;
25314
25315 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25316 if (row->overlapping_p)
25317 {
25318 xassert (row->enabled_p && !row->mode_line_p);
25319
25320 row->clip = r;
25321 if (row->used[LEFT_MARGIN_AREA])
25322 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25323
25324 if (row->used[TEXT_AREA])
25325 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25326
25327 if (row->used[RIGHT_MARGIN_AREA])
25328 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25329 row->clip = NULL;
25330 }
25331 }
25332
25333
25334 /* Return non-zero if W's cursor intersects rectangle R. */
25335
25336 static int
25337 phys_cursor_in_rect_p (w, r)
25338 struct window *w;
25339 XRectangle *r;
25340 {
25341 XRectangle cr, result;
25342 struct glyph *cursor_glyph;
25343 struct glyph_row *row;
25344
25345 if (w->phys_cursor.vpos >= 0
25346 && w->phys_cursor.vpos < w->current_matrix->nrows
25347 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25348 row->enabled_p)
25349 && row->cursor_in_fringe_p)
25350 {
25351 /* Cursor is in the fringe. */
25352 cr.x = window_box_right_offset (w,
25353 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25354 ? RIGHT_MARGIN_AREA
25355 : TEXT_AREA));
25356 cr.y = row->y;
25357 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25358 cr.height = row->height;
25359 return x_intersect_rectangles (&cr, r, &result);
25360 }
25361
25362 cursor_glyph = get_phys_cursor_glyph (w);
25363 if (cursor_glyph)
25364 {
25365 /* r is relative to W's box, but w->phys_cursor.x is relative
25366 to left edge of W's TEXT area. Adjust it. */
25367 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25368 cr.y = w->phys_cursor.y;
25369 cr.width = cursor_glyph->pixel_width;
25370 cr.height = w->phys_cursor_height;
25371 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25372 I assume the effect is the same -- and this is portable. */
25373 return x_intersect_rectangles (&cr, r, &result);
25374 }
25375 /* If we don't understand the format, pretend we're not in the hot-spot. */
25376 return 0;
25377 }
25378
25379
25380 /* EXPORT:
25381 Draw a vertical window border to the right of window W if W doesn't
25382 have vertical scroll bars. */
25383
25384 void
25385 x_draw_vertical_border (w)
25386 struct window *w;
25387 {
25388 struct frame *f = XFRAME (WINDOW_FRAME (w));
25389
25390 /* We could do better, if we knew what type of scroll-bar the adjacent
25391 windows (on either side) have... But we don't :-(
25392 However, I think this works ok. ++KFS 2003-04-25 */
25393
25394 /* Redraw borders between horizontally adjacent windows. Don't
25395 do it for frames with vertical scroll bars because either the
25396 right scroll bar of a window, or the left scroll bar of its
25397 neighbor will suffice as a border. */
25398 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25399 return;
25400
25401 if (!WINDOW_RIGHTMOST_P (w)
25402 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25403 {
25404 int x0, x1, y0, y1;
25405
25406 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25407 y1 -= 1;
25408
25409 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25410 x1 -= 1;
25411
25412 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25413 }
25414 else if (!WINDOW_LEFTMOST_P (w)
25415 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25416 {
25417 int x0, x1, y0, y1;
25418
25419 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25420 y1 -= 1;
25421
25422 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25423 x0 -= 1;
25424
25425 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25426 }
25427 }
25428
25429
25430 /* Redraw the part of window W intersection rectangle FR. Pixel
25431 coordinates in FR are frame-relative. Call this function with
25432 input blocked. Value is non-zero if the exposure overwrites
25433 mouse-face. */
25434
25435 static int
25436 expose_window (w, fr)
25437 struct window *w;
25438 XRectangle *fr;
25439 {
25440 struct frame *f = XFRAME (w->frame);
25441 XRectangle wr, r;
25442 int mouse_face_overwritten_p = 0;
25443
25444 /* If window is not yet fully initialized, do nothing. This can
25445 happen when toolkit scroll bars are used and a window is split.
25446 Reconfiguring the scroll bar will generate an expose for a newly
25447 created window. */
25448 if (w->current_matrix == NULL)
25449 return 0;
25450
25451 /* When we're currently updating the window, display and current
25452 matrix usually don't agree. Arrange for a thorough display
25453 later. */
25454 if (w == updated_window)
25455 {
25456 SET_FRAME_GARBAGED (f);
25457 return 0;
25458 }
25459
25460 /* Frame-relative pixel rectangle of W. */
25461 wr.x = WINDOW_LEFT_EDGE_X (w);
25462 wr.y = WINDOW_TOP_EDGE_Y (w);
25463 wr.width = WINDOW_TOTAL_WIDTH (w);
25464 wr.height = WINDOW_TOTAL_HEIGHT (w);
25465
25466 if (x_intersect_rectangles (fr, &wr, &r))
25467 {
25468 int yb = window_text_bottom_y (w);
25469 struct glyph_row *row;
25470 int cursor_cleared_p;
25471 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25472
25473 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25474 r.x, r.y, r.width, r.height));
25475
25476 /* Convert to window coordinates. */
25477 r.x -= WINDOW_LEFT_EDGE_X (w);
25478 r.y -= WINDOW_TOP_EDGE_Y (w);
25479
25480 /* Turn off the cursor. */
25481 if (!w->pseudo_window_p
25482 && phys_cursor_in_rect_p (w, &r))
25483 {
25484 x_clear_cursor (w);
25485 cursor_cleared_p = 1;
25486 }
25487 else
25488 cursor_cleared_p = 0;
25489
25490 /* Update lines intersecting rectangle R. */
25491 first_overlapping_row = last_overlapping_row = NULL;
25492 for (row = w->current_matrix->rows;
25493 row->enabled_p;
25494 ++row)
25495 {
25496 int y0 = row->y;
25497 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25498
25499 if ((y0 >= r.y && y0 < r.y + r.height)
25500 || (y1 > r.y && y1 < r.y + r.height)
25501 || (r.y >= y0 && r.y < y1)
25502 || (r.y + r.height > y0 && r.y + r.height < y1))
25503 {
25504 /* A header line may be overlapping, but there is no need
25505 to fix overlapping areas for them. KFS 2005-02-12 */
25506 if (row->overlapping_p && !row->mode_line_p)
25507 {
25508 if (first_overlapping_row == NULL)
25509 first_overlapping_row = row;
25510 last_overlapping_row = row;
25511 }
25512
25513 row->clip = fr;
25514 if (expose_line (w, row, &r))
25515 mouse_face_overwritten_p = 1;
25516 row->clip = NULL;
25517 }
25518 else if (row->overlapping_p)
25519 {
25520 /* We must redraw a row overlapping the exposed area. */
25521 if (y0 < r.y
25522 ? y0 + row->phys_height > r.y
25523 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25524 {
25525 if (first_overlapping_row == NULL)
25526 first_overlapping_row = row;
25527 last_overlapping_row = row;
25528 }
25529 }
25530
25531 if (y1 >= yb)
25532 break;
25533 }
25534
25535 /* Display the mode line if there is one. */
25536 if (WINDOW_WANTS_MODELINE_P (w)
25537 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25538 row->enabled_p)
25539 && row->y < r.y + r.height)
25540 {
25541 if (expose_line (w, row, &r))
25542 mouse_face_overwritten_p = 1;
25543 }
25544
25545 if (!w->pseudo_window_p)
25546 {
25547 /* Fix the display of overlapping rows. */
25548 if (first_overlapping_row)
25549 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25550 fr);
25551
25552 /* Draw border between windows. */
25553 x_draw_vertical_border (w);
25554
25555 /* Turn the cursor on again. */
25556 if (cursor_cleared_p)
25557 update_window_cursor (w, 1);
25558 }
25559 }
25560
25561 return mouse_face_overwritten_p;
25562 }
25563
25564
25565
25566 /* Redraw (parts) of all windows in the window tree rooted at W that
25567 intersect R. R contains frame pixel coordinates. Value is
25568 non-zero if the exposure overwrites mouse-face. */
25569
25570 static int
25571 expose_window_tree (w, r)
25572 struct window *w;
25573 XRectangle *r;
25574 {
25575 struct frame *f = XFRAME (w->frame);
25576 int mouse_face_overwritten_p = 0;
25577
25578 while (w && !FRAME_GARBAGED_P (f))
25579 {
25580 if (!NILP (w->hchild))
25581 mouse_face_overwritten_p
25582 |= expose_window_tree (XWINDOW (w->hchild), r);
25583 else if (!NILP (w->vchild))
25584 mouse_face_overwritten_p
25585 |= expose_window_tree (XWINDOW (w->vchild), r);
25586 else
25587 mouse_face_overwritten_p |= expose_window (w, r);
25588
25589 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25590 }
25591
25592 return mouse_face_overwritten_p;
25593 }
25594
25595
25596 /* EXPORT:
25597 Redisplay an exposed area of frame F. X and Y are the upper-left
25598 corner of the exposed rectangle. W and H are width and height of
25599 the exposed area. All are pixel values. W or H zero means redraw
25600 the entire frame. */
25601
25602 void
25603 expose_frame (f, x, y, w, h)
25604 struct frame *f;
25605 int x, y, w, h;
25606 {
25607 XRectangle r;
25608 int mouse_face_overwritten_p = 0;
25609
25610 TRACE ((stderr, "expose_frame "));
25611
25612 /* No need to redraw if frame will be redrawn soon. */
25613 if (FRAME_GARBAGED_P (f))
25614 {
25615 TRACE ((stderr, " garbaged\n"));
25616 return;
25617 }
25618
25619 /* If basic faces haven't been realized yet, there is no point in
25620 trying to redraw anything. This can happen when we get an expose
25621 event while Emacs is starting, e.g. by moving another window. */
25622 if (FRAME_FACE_CACHE (f) == NULL
25623 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25624 {
25625 TRACE ((stderr, " no faces\n"));
25626 return;
25627 }
25628
25629 if (w == 0 || h == 0)
25630 {
25631 r.x = r.y = 0;
25632 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25633 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25634 }
25635 else
25636 {
25637 r.x = x;
25638 r.y = y;
25639 r.width = w;
25640 r.height = h;
25641 }
25642
25643 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25644 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25645
25646 if (WINDOWP (f->tool_bar_window))
25647 mouse_face_overwritten_p
25648 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25649
25650 #ifdef HAVE_X_WINDOWS
25651 #ifndef MSDOS
25652 #ifndef USE_X_TOOLKIT
25653 if (WINDOWP (f->menu_bar_window))
25654 mouse_face_overwritten_p
25655 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25656 #endif /* not USE_X_TOOLKIT */
25657 #endif
25658 #endif
25659
25660 /* Some window managers support a focus-follows-mouse style with
25661 delayed raising of frames. Imagine a partially obscured frame,
25662 and moving the mouse into partially obscured mouse-face on that
25663 frame. The visible part of the mouse-face will be highlighted,
25664 then the WM raises the obscured frame. With at least one WM, KDE
25665 2.1, Emacs is not getting any event for the raising of the frame
25666 (even tried with SubstructureRedirectMask), only Expose events.
25667 These expose events will draw text normally, i.e. not
25668 highlighted. Which means we must redo the highlight here.
25669 Subsume it under ``we love X''. --gerd 2001-08-15 */
25670 /* Included in Windows version because Windows most likely does not
25671 do the right thing if any third party tool offers
25672 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25673 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25674 {
25675 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25676 if (f == dpyinfo->mouse_face_mouse_frame)
25677 {
25678 int x = dpyinfo->mouse_face_mouse_x;
25679 int y = dpyinfo->mouse_face_mouse_y;
25680 clear_mouse_face (dpyinfo);
25681 note_mouse_highlight (f, x, y);
25682 }
25683 }
25684 }
25685
25686
25687 /* EXPORT:
25688 Determine the intersection of two rectangles R1 and R2. Return
25689 the intersection in *RESULT. Value is non-zero if RESULT is not
25690 empty. */
25691
25692 int
25693 x_intersect_rectangles (r1, r2, result)
25694 XRectangle *r1, *r2, *result;
25695 {
25696 XRectangle *left, *right;
25697 XRectangle *upper, *lower;
25698 int intersection_p = 0;
25699
25700 /* Rearrange so that R1 is the left-most rectangle. */
25701 if (r1->x < r2->x)
25702 left = r1, right = r2;
25703 else
25704 left = r2, right = r1;
25705
25706 /* X0 of the intersection is right.x0, if this is inside R1,
25707 otherwise there is no intersection. */
25708 if (right->x <= left->x + left->width)
25709 {
25710 result->x = right->x;
25711
25712 /* The right end of the intersection is the minimum of the
25713 the right ends of left and right. */
25714 result->width = (min (left->x + left->width, right->x + right->width)
25715 - result->x);
25716
25717 /* Same game for Y. */
25718 if (r1->y < r2->y)
25719 upper = r1, lower = r2;
25720 else
25721 upper = r2, lower = r1;
25722
25723 /* The upper end of the intersection is lower.y0, if this is inside
25724 of upper. Otherwise, there is no intersection. */
25725 if (lower->y <= upper->y + upper->height)
25726 {
25727 result->y = lower->y;
25728
25729 /* The lower end of the intersection is the minimum of the lower
25730 ends of upper and lower. */
25731 result->height = (min (lower->y + lower->height,
25732 upper->y + upper->height)
25733 - result->y);
25734 intersection_p = 1;
25735 }
25736 }
25737
25738 return intersection_p;
25739 }
25740
25741 #endif /* HAVE_WINDOW_SYSTEM */
25742
25743 \f
25744 /***********************************************************************
25745 Initialization
25746 ***********************************************************************/
25747
25748 void
25749 syms_of_xdisp ()
25750 {
25751 Vwith_echo_area_save_vector = Qnil;
25752 staticpro (&Vwith_echo_area_save_vector);
25753
25754 Vmessage_stack = Qnil;
25755 staticpro (&Vmessage_stack);
25756
25757 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25758 staticpro (&Qinhibit_redisplay);
25759
25760 message_dolog_marker1 = Fmake_marker ();
25761 staticpro (&message_dolog_marker1);
25762 message_dolog_marker2 = Fmake_marker ();
25763 staticpro (&message_dolog_marker2);
25764 message_dolog_marker3 = Fmake_marker ();
25765 staticpro (&message_dolog_marker3);
25766
25767 #if GLYPH_DEBUG
25768 defsubr (&Sdump_frame_glyph_matrix);
25769 defsubr (&Sdump_glyph_matrix);
25770 defsubr (&Sdump_glyph_row);
25771 defsubr (&Sdump_tool_bar_row);
25772 defsubr (&Strace_redisplay);
25773 defsubr (&Strace_to_stderr);
25774 #endif
25775 #ifdef HAVE_WINDOW_SYSTEM
25776 defsubr (&Stool_bar_lines_needed);
25777 defsubr (&Slookup_image_map);
25778 #endif
25779 defsubr (&Sformat_mode_line);
25780 defsubr (&Sinvisible_p);
25781
25782 staticpro (&Qmenu_bar_update_hook);
25783 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25784
25785 staticpro (&Qoverriding_terminal_local_map);
25786 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25787
25788 staticpro (&Qoverriding_local_map);
25789 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25790
25791 staticpro (&Qwindow_scroll_functions);
25792 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25793
25794 staticpro (&Qwindow_text_change_functions);
25795 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25796
25797 staticpro (&Qredisplay_end_trigger_functions);
25798 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25799
25800 staticpro (&Qinhibit_point_motion_hooks);
25801 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25802
25803 Qeval = intern_c_string ("eval");
25804 staticpro (&Qeval);
25805
25806 QCdata = intern_c_string (":data");
25807 staticpro (&QCdata);
25808 Qdisplay = intern_c_string ("display");
25809 staticpro (&Qdisplay);
25810 Qspace_width = intern_c_string ("space-width");
25811 staticpro (&Qspace_width);
25812 Qraise = intern_c_string ("raise");
25813 staticpro (&Qraise);
25814 Qslice = intern_c_string ("slice");
25815 staticpro (&Qslice);
25816 Qspace = intern_c_string ("space");
25817 staticpro (&Qspace);
25818 Qmargin = intern_c_string ("margin");
25819 staticpro (&Qmargin);
25820 Qpointer = intern_c_string ("pointer");
25821 staticpro (&Qpointer);
25822 Qleft_margin = intern_c_string ("left-margin");
25823 staticpro (&Qleft_margin);
25824 Qright_margin = intern_c_string ("right-margin");
25825 staticpro (&Qright_margin);
25826 Qcenter = intern_c_string ("center");
25827 staticpro (&Qcenter);
25828 Qline_height = intern_c_string ("line-height");
25829 staticpro (&Qline_height);
25830 QCalign_to = intern_c_string (":align-to");
25831 staticpro (&QCalign_to);
25832 QCrelative_width = intern_c_string (":relative-width");
25833 staticpro (&QCrelative_width);
25834 QCrelative_height = intern_c_string (":relative-height");
25835 staticpro (&QCrelative_height);
25836 QCeval = intern_c_string (":eval");
25837 staticpro (&QCeval);
25838 QCpropertize = intern_c_string (":propertize");
25839 staticpro (&QCpropertize);
25840 QCfile = intern_c_string (":file");
25841 staticpro (&QCfile);
25842 Qfontified = intern_c_string ("fontified");
25843 staticpro (&Qfontified);
25844 Qfontification_functions = intern_c_string ("fontification-functions");
25845 staticpro (&Qfontification_functions);
25846 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25847 staticpro (&Qtrailing_whitespace);
25848 Qescape_glyph = intern_c_string ("escape-glyph");
25849 staticpro (&Qescape_glyph);
25850 Qnobreak_space = intern_c_string ("nobreak-space");
25851 staticpro (&Qnobreak_space);
25852 Qimage = intern_c_string ("image");
25853 staticpro (&Qimage);
25854 Qtext = intern_c_string ("text");
25855 staticpro (&Qtext);
25856 Qboth = intern_c_string ("both");
25857 staticpro (&Qboth);
25858 Qboth_horiz = intern_c_string ("both-horiz");
25859 staticpro (&Qboth_horiz);
25860 QCmap = intern_c_string (":map");
25861 staticpro (&QCmap);
25862 QCpointer = intern_c_string (":pointer");
25863 staticpro (&QCpointer);
25864 Qrect = intern_c_string ("rect");
25865 staticpro (&Qrect);
25866 Qcircle = intern_c_string ("circle");
25867 staticpro (&Qcircle);
25868 Qpoly = intern_c_string ("poly");
25869 staticpro (&Qpoly);
25870 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25871 staticpro (&Qmessage_truncate_lines);
25872 Qgrow_only = intern_c_string ("grow-only");
25873 staticpro (&Qgrow_only);
25874 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25875 staticpro (&Qinhibit_menubar_update);
25876 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25877 staticpro (&Qinhibit_eval_during_redisplay);
25878 Qposition = intern_c_string ("position");
25879 staticpro (&Qposition);
25880 Qbuffer_position = intern_c_string ("buffer-position");
25881 staticpro (&Qbuffer_position);
25882 Qobject = intern_c_string ("object");
25883 staticpro (&Qobject);
25884 Qbar = intern_c_string ("bar");
25885 staticpro (&Qbar);
25886 Qhbar = intern_c_string ("hbar");
25887 staticpro (&Qhbar);
25888 Qbox = intern_c_string ("box");
25889 staticpro (&Qbox);
25890 Qhollow = intern_c_string ("hollow");
25891 staticpro (&Qhollow);
25892 Qhand = intern_c_string ("hand");
25893 staticpro (&Qhand);
25894 Qarrow = intern_c_string ("arrow");
25895 staticpro (&Qarrow);
25896 Qtext = intern_c_string ("text");
25897 staticpro (&Qtext);
25898 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25899 staticpro (&Qrisky_local_variable);
25900 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25901 staticpro (&Qinhibit_free_realized_faces);
25902
25903 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25904 Fcons (intern_c_string ("void-variable"), Qnil)),
25905 Qnil);
25906 staticpro (&list_of_error);
25907
25908 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25909 staticpro (&Qlast_arrow_position);
25910 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25911 staticpro (&Qlast_arrow_string);
25912
25913 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25914 staticpro (&Qoverlay_arrow_string);
25915 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25916 staticpro (&Qoverlay_arrow_bitmap);
25917
25918 echo_buffer[0] = echo_buffer[1] = Qnil;
25919 staticpro (&echo_buffer[0]);
25920 staticpro (&echo_buffer[1]);
25921
25922 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25923 staticpro (&echo_area_buffer[0]);
25924 staticpro (&echo_area_buffer[1]);
25925
25926 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25927 staticpro (&Vmessages_buffer_name);
25928
25929 mode_line_proptrans_alist = Qnil;
25930 staticpro (&mode_line_proptrans_alist);
25931 mode_line_string_list = Qnil;
25932 staticpro (&mode_line_string_list);
25933 mode_line_string_face = Qnil;
25934 staticpro (&mode_line_string_face);
25935 mode_line_string_face_prop = Qnil;
25936 staticpro (&mode_line_string_face_prop);
25937 Vmode_line_unwind_vector = Qnil;
25938 staticpro (&Vmode_line_unwind_vector);
25939
25940 help_echo_string = Qnil;
25941 staticpro (&help_echo_string);
25942 help_echo_object = Qnil;
25943 staticpro (&help_echo_object);
25944 help_echo_window = Qnil;
25945 staticpro (&help_echo_window);
25946 previous_help_echo_string = Qnil;
25947 staticpro (&previous_help_echo_string);
25948 help_echo_pos = -1;
25949
25950 Qright_to_left = intern_c_string ("right-to-left");
25951 staticpro (&Qright_to_left);
25952 Qleft_to_right = intern_c_string ("left-to-right");
25953 staticpro (&Qleft_to_right);
25954
25955 #ifdef HAVE_WINDOW_SYSTEM
25956 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25957 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25958 For example, if a block cursor is over a tab, it will be drawn as
25959 wide as that tab on the display. */);
25960 x_stretch_cursor_p = 0;
25961 #endif
25962
25963 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25964 doc: /* *Non-nil means highlight trailing whitespace.
25965 The face used for trailing whitespace is `trailing-whitespace'. */);
25966 Vshow_trailing_whitespace = Qnil;
25967
25968 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25969 doc: /* *Control highlighting of nobreak space and soft hyphen.
25970 A value of t means highlight the character itself (for nobreak space,
25971 use face `nobreak-space').
25972 A value of nil means no highlighting.
25973 Other values mean display the escape glyph followed by an ordinary
25974 space or ordinary hyphen. */);
25975 Vnobreak_char_display = Qt;
25976
25977 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25978 doc: /* *The pointer shape to show in void text areas.
25979 A value of nil means to show the text pointer. Other options are `arrow',
25980 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25981 Vvoid_text_area_pointer = Qarrow;
25982
25983 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25984 doc: /* Non-nil means don't actually do any redisplay.
25985 This is used for internal purposes. */);
25986 Vinhibit_redisplay = Qnil;
25987
25988 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25989 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25990 Vglobal_mode_string = Qnil;
25991
25992 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25993 doc: /* Marker for where to display an arrow on top of the buffer text.
25994 This must be the beginning of a line in order to work.
25995 See also `overlay-arrow-string'. */);
25996 Voverlay_arrow_position = Qnil;
25997
25998 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25999 doc: /* String to display as an arrow in non-window frames.
26000 See also `overlay-arrow-position'. */);
26001 Voverlay_arrow_string = make_pure_c_string ("=>");
26002
26003 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
26004 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26005 The symbols on this list are examined during redisplay to determine
26006 where to display overlay arrows. */);
26007 Voverlay_arrow_variable_list
26008 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26009
26010 DEFVAR_INT ("scroll-step", &scroll_step,
26011 doc: /* *The number of lines to try scrolling a window by when point moves out.
26012 If that fails to bring point back on frame, point is centered instead.
26013 If this is zero, point is always centered after it moves off frame.
26014 If you want scrolling to always be a line at a time, you should set
26015 `scroll-conservatively' to a large value rather than set this to 1. */);
26016
26017 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
26018 doc: /* *Scroll up to this many lines, to bring point back on screen.
26019 If point moves off-screen, redisplay will scroll by up to
26020 `scroll-conservatively' lines in order to bring point just barely
26021 onto the screen again. If that cannot be done, then redisplay
26022 recenters point as usual.
26023
26024 A value of zero means always recenter point if it moves off screen. */);
26025 scroll_conservatively = 0;
26026
26027 DEFVAR_INT ("scroll-margin", &scroll_margin,
26028 doc: /* *Number of lines of margin at the top and bottom of a window.
26029 Recenter the window whenever point gets within this many lines
26030 of the top or bottom of the window. */);
26031 scroll_margin = 0;
26032
26033 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
26034 doc: /* Pixels per inch value for non-window system displays.
26035 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26036 Vdisplay_pixels_per_inch = make_float (72.0);
26037
26038 #if GLYPH_DEBUG
26039 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
26040 #endif
26041
26042 DEFVAR_LISP ("truncate-partial-width-windows",
26043 &Vtruncate_partial_width_windows,
26044 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26045 For an integer value, truncate lines in each window narrower than the
26046 full frame width, provided the window width is less than that integer;
26047 otherwise, respect the value of `truncate-lines'.
26048
26049 For any other non-nil value, truncate lines in all windows that do
26050 not span the full frame width.
26051
26052 A value of nil means to respect the value of `truncate-lines'.
26053
26054 If `word-wrap' is enabled, you might want to reduce this. */);
26055 Vtruncate_partial_width_windows = make_number (50);
26056
26057 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
26058 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26059 Any other value means to use the appropriate face, `mode-line',
26060 `header-line', or `menu' respectively. */);
26061 mode_line_inverse_video = 1;
26062
26063 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
26064 doc: /* *Maximum buffer size for which line number should be displayed.
26065 If the buffer is bigger than this, the line number does not appear
26066 in the mode line. A value of nil means no limit. */);
26067 Vline_number_display_limit = Qnil;
26068
26069 DEFVAR_INT ("line-number-display-limit-width",
26070 &line_number_display_limit_width,
26071 doc: /* *Maximum line width (in characters) for line number display.
26072 If the average length of the lines near point is bigger than this, then the
26073 line number may be omitted from the mode line. */);
26074 line_number_display_limit_width = 200;
26075
26076 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
26077 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26078 highlight_nonselected_windows = 0;
26079
26080 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
26081 doc: /* Non-nil if more than one frame is visible on this display.
26082 Minibuffer-only frames don't count, but iconified frames do.
26083 This variable is not guaranteed to be accurate except while processing
26084 `frame-title-format' and `icon-title-format'. */);
26085
26086 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
26087 doc: /* Template for displaying the title bar of visible frames.
26088 \(Assuming the window manager supports this feature.)
26089
26090 This variable has the same structure as `mode-line-format', except that
26091 the %c and %l constructs are ignored. It is used only on frames for
26092 which no explicit name has been set \(see `modify-frame-parameters'). */);
26093
26094 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
26095 doc: /* Template for displaying the title bar of an iconified frame.
26096 \(Assuming the window manager supports this feature.)
26097 This variable has the same structure as `mode-line-format' (which see),
26098 and is used only on frames for which no explicit name has been set
26099 \(see `modify-frame-parameters'). */);
26100 Vicon_title_format
26101 = Vframe_title_format
26102 = pure_cons (intern_c_string ("multiple-frames"),
26103 pure_cons (make_pure_c_string ("%b"),
26104 pure_cons (pure_cons (empty_unibyte_string,
26105 pure_cons (intern_c_string ("invocation-name"),
26106 pure_cons (make_pure_c_string ("@"),
26107 pure_cons (intern_c_string ("system-name"),
26108 Qnil)))),
26109 Qnil)));
26110
26111 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
26112 doc: /* Maximum number of lines to keep in the message log buffer.
26113 If nil, disable message logging. If t, log messages but don't truncate
26114 the buffer when it becomes large. */);
26115 Vmessage_log_max = make_number (100);
26116
26117 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
26118 doc: /* Functions called before redisplay, if window sizes have changed.
26119 The value should be a list of functions that take one argument.
26120 Just before redisplay, for each frame, if any of its windows have changed
26121 size since the last redisplay, or have been split or deleted,
26122 all the functions in the list are called, with the frame as argument. */);
26123 Vwindow_size_change_functions = Qnil;
26124
26125 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
26126 doc: /* List of functions to call before redisplaying a window with scrolling.
26127 Each function is called with two arguments, the window and its new
26128 display-start position. Note that these functions are also called by
26129 `set-window-buffer'. Also note that the value of `window-end' is not
26130 valid when these functions are called. */);
26131 Vwindow_scroll_functions = Qnil;
26132
26133 DEFVAR_LISP ("window-text-change-functions",
26134 &Vwindow_text_change_functions,
26135 doc: /* Functions to call in redisplay when text in the window might change. */);
26136 Vwindow_text_change_functions = Qnil;
26137
26138 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
26139 doc: /* Functions called when redisplay of a window reaches the end trigger.
26140 Each function is called with two arguments, the window and the end trigger value.
26141 See `set-window-redisplay-end-trigger'. */);
26142 Vredisplay_end_trigger_functions = Qnil;
26143
26144 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
26145 doc: /* *Non-nil means autoselect window with mouse pointer.
26146 If nil, do not autoselect windows.
26147 A positive number means delay autoselection by that many seconds: a
26148 window is autoselected only after the mouse has remained in that
26149 window for the duration of the delay.
26150 A negative number has a similar effect, but causes windows to be
26151 autoselected only after the mouse has stopped moving. \(Because of
26152 the way Emacs compares mouse events, you will occasionally wait twice
26153 that time before the window gets selected.\)
26154 Any other value means to autoselect window instantaneously when the
26155 mouse pointer enters it.
26156
26157 Autoselection selects the minibuffer only if it is active, and never
26158 unselects the minibuffer if it is active.
26159
26160 When customizing this variable make sure that the actual value of
26161 `focus-follows-mouse' matches the behavior of your window manager. */);
26162 Vmouse_autoselect_window = Qnil;
26163
26164 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
26165 doc: /* *Non-nil means automatically resize tool-bars.
26166 This dynamically changes the tool-bar's height to the minimum height
26167 that is needed to make all tool-bar items visible.
26168 If value is `grow-only', the tool-bar's height is only increased
26169 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26170 Vauto_resize_tool_bars = Qt;
26171
26172 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
26173 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26174 auto_raise_tool_bar_buttons_p = 1;
26175
26176 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
26177 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26178 make_cursor_line_fully_visible_p = 1;
26179
26180 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
26181 doc: /* *Border below tool-bar in pixels.
26182 If an integer, use it as the height of the border.
26183 If it is one of `internal-border-width' or `border-width', use the
26184 value of the corresponding frame parameter.
26185 Otherwise, no border is added below the tool-bar. */);
26186 Vtool_bar_border = Qinternal_border_width;
26187
26188 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
26189 doc: /* *Margin around tool-bar buttons in pixels.
26190 If an integer, use that for both horizontal and vertical margins.
26191 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26192 HORZ specifying the horizontal margin, and VERT specifying the
26193 vertical margin. */);
26194 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26195
26196 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
26197 doc: /* *Relief thickness of tool-bar buttons. */);
26198 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26199
26200 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
26201 doc: /* *Tool bar style to use.
26202 It can be one of
26203 image - show images only
26204 text - show text only
26205 both - show both, text under image
26206 both-horiz - show text to the right of the image
26207 any other - use system default or image if no system default. */);
26208 Vtool_bar_style = Qnil;
26209
26210 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26211 doc: /* *Maximum number of characters a label can have to be shown.
26212 The tool bar style must also show labels for this to have any effect, see
26213 `tool-bar-style'. */);
26214 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26215
26216 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26217 doc: /* List of functions to call to fontify regions of text.
26218 Each function is called with one argument POS. Functions must
26219 fontify a region starting at POS in the current buffer, and give
26220 fontified regions the property `fontified'. */);
26221 Vfontification_functions = Qnil;
26222 Fmake_variable_buffer_local (Qfontification_functions);
26223
26224 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26225 &unibyte_display_via_language_environment,
26226 doc: /* *Non-nil means display unibyte text according to language environment.
26227 Specifically, this means that raw bytes in the range 160-255 decimal
26228 are displayed by converting them to the equivalent multibyte characters
26229 according to the current language environment. As a result, they are
26230 displayed according to the current fontset.
26231
26232 Note that this variable affects only how these bytes are displayed,
26233 but does not change the fact they are interpreted as raw bytes. */);
26234 unibyte_display_via_language_environment = 0;
26235
26236 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26237 doc: /* *Maximum height for resizing mini-windows.
26238 If a float, it specifies a fraction of the mini-window frame's height.
26239 If an integer, it specifies a number of lines. */);
26240 Vmax_mini_window_height = make_float (0.25);
26241
26242 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26243 doc: /* *How to resize mini-windows.
26244 A value of nil means don't automatically resize mini-windows.
26245 A value of t means resize them to fit the text displayed in them.
26246 A value of `grow-only', the default, means let mini-windows grow
26247 only, until their display becomes empty, at which point the windows
26248 go back to their normal size. */);
26249 Vresize_mini_windows = Qgrow_only;
26250
26251 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26252 doc: /* Alist specifying how to blink the cursor off.
26253 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26254 `cursor-type' frame-parameter or variable equals ON-STATE,
26255 comparing using `equal', Emacs uses OFF-STATE to specify
26256 how to blink it off. ON-STATE and OFF-STATE are values for
26257 the `cursor-type' frame parameter.
26258
26259 If a frame's ON-STATE has no entry in this list,
26260 the frame's other specifications determine how to blink the cursor off. */);
26261 Vblink_cursor_alist = Qnil;
26262
26263 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26264 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26265 automatic_hscrolling_p = 1;
26266 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26267 staticpro (&Qauto_hscroll_mode);
26268
26269 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26270 doc: /* *How many columns away from the window edge point is allowed to get
26271 before automatic hscrolling will horizontally scroll the window. */);
26272 hscroll_margin = 5;
26273
26274 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26275 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26276 When point is less than `hscroll-margin' columns from the window
26277 edge, automatic hscrolling will scroll the window by the amount of columns
26278 determined by this variable. If its value is a positive integer, scroll that
26279 many columns. If it's a positive floating-point number, it specifies the
26280 fraction of the window's width to scroll. If it's nil or zero, point will be
26281 centered horizontally after the scroll. Any other value, including negative
26282 numbers, are treated as if the value were zero.
26283
26284 Automatic hscrolling always moves point outside the scroll margin, so if
26285 point was more than scroll step columns inside the margin, the window will
26286 scroll more than the value given by the scroll step.
26287
26288 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26289 and `scroll-right' overrides this variable's effect. */);
26290 Vhscroll_step = make_number (0);
26291
26292 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26293 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26294 Bind this around calls to `message' to let it take effect. */);
26295 message_truncate_lines = 0;
26296
26297 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26298 doc: /* Normal hook run to update the menu bar definitions.
26299 Redisplay runs this hook before it redisplays the menu bar.
26300 This is used to update submenus such as Buffers,
26301 whose contents depend on various data. */);
26302 Vmenu_bar_update_hook = Qnil;
26303
26304 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26305 doc: /* Frame for which we are updating a menu.
26306 The enable predicate for a menu binding should check this variable. */);
26307 Vmenu_updating_frame = Qnil;
26308
26309 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26310 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26311 inhibit_menubar_update = 0;
26312
26313 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26314 doc: /* Prefix prepended to all continuation lines at display time.
26315 The value may be a string, an image, or a stretch-glyph; it is
26316 interpreted in the same way as the value of a `display' text property.
26317
26318 This variable is overridden by any `wrap-prefix' text or overlay
26319 property.
26320
26321 To add a prefix to non-continuation lines, use `line-prefix'. */);
26322 Vwrap_prefix = Qnil;
26323 staticpro (&Qwrap_prefix);
26324 Qwrap_prefix = intern_c_string ("wrap-prefix");
26325 Fmake_variable_buffer_local (Qwrap_prefix);
26326
26327 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26328 doc: /* Prefix prepended to all non-continuation lines at display time.
26329 The value may be a string, an image, or a stretch-glyph; it is
26330 interpreted in the same way as the value of a `display' text property.
26331
26332 This variable is overridden by any `line-prefix' text or overlay
26333 property.
26334
26335 To add a prefix to continuation lines, use `wrap-prefix'. */);
26336 Vline_prefix = Qnil;
26337 staticpro (&Qline_prefix);
26338 Qline_prefix = intern_c_string ("line-prefix");
26339 Fmake_variable_buffer_local (Qline_prefix);
26340
26341 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26342 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26343 inhibit_eval_during_redisplay = 0;
26344
26345 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26346 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26347 inhibit_free_realized_faces = 0;
26348
26349 #if GLYPH_DEBUG
26350 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26351 doc: /* Inhibit try_window_id display optimization. */);
26352 inhibit_try_window_id = 0;
26353
26354 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26355 doc: /* Inhibit try_window_reusing display optimization. */);
26356 inhibit_try_window_reusing = 0;
26357
26358 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26359 doc: /* Inhibit try_cursor_movement display optimization. */);
26360 inhibit_try_cursor_movement = 0;
26361 #endif /* GLYPH_DEBUG */
26362
26363 DEFVAR_INT ("overline-margin", &overline_margin,
26364 doc: /* *Space between overline and text, in pixels.
26365 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26366 margin to the caracter height. */);
26367 overline_margin = 2;
26368
26369 DEFVAR_INT ("underline-minimum-offset",
26370 &underline_minimum_offset,
26371 doc: /* Minimum distance between baseline and underline.
26372 This can improve legibility of underlined text at small font sizes,
26373 particularly when using variable `x-use-underline-position-properties'
26374 with fonts that specify an UNDERLINE_POSITION relatively close to the
26375 baseline. The default value is 1. */);
26376 underline_minimum_offset = 1;
26377
26378 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26379 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26380 display_hourglass_p = 1;
26381
26382 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26383 doc: /* *Seconds to wait before displaying an hourglass pointer.
26384 Value must be an integer or float. */);
26385 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26386
26387 hourglass_atimer = NULL;
26388 hourglass_shown_p = 0;
26389 }
26390
26391
26392 /* Initialize this module when Emacs starts. */
26393
26394 void
26395 init_xdisp ()
26396 {
26397 Lisp_Object root_window;
26398 struct window *mini_w;
26399
26400 current_header_line_height = current_mode_line_height = -1;
26401
26402 CHARPOS (this_line_start_pos) = 0;
26403
26404 mini_w = XWINDOW (minibuf_window);
26405 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26406
26407 if (!noninteractive)
26408 {
26409 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26410 int i;
26411
26412 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26413 set_window_height (root_window,
26414 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26415 0);
26416 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26417 set_window_height (minibuf_window, 1, 0);
26418
26419 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26420 mini_w->total_cols = make_number (FRAME_COLS (f));
26421
26422 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26423 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26424 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26425
26426 /* The default ellipsis glyphs `...'. */
26427 for (i = 0; i < 3; ++i)
26428 default_invis_vector[i] = make_number ('.');
26429 }
26430
26431 {
26432 /* Allocate the buffer for frame titles.
26433 Also used for `format-mode-line'. */
26434 int size = 100;
26435 mode_line_noprop_buf = (char *) xmalloc (size);
26436 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26437 mode_line_noprop_ptr = mode_line_noprop_buf;
26438 mode_line_target = MODE_LINE_DISPLAY;
26439 }
26440
26441 help_echo_showing_p = 0;
26442 }
26443
26444 /* Since w32 does not support atimers, it defines its own implementation of
26445 the following three functions in w32fns.c. */
26446 #ifndef WINDOWSNT
26447
26448 /* Platform-independent portion of hourglass implementation. */
26449
26450 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26451 int
26452 hourglass_started ()
26453 {
26454 return hourglass_shown_p || hourglass_atimer != NULL;
26455 }
26456
26457 /* Cancel a currently active hourglass timer, and start a new one. */
26458 void
26459 start_hourglass ()
26460 {
26461 #if defined (HAVE_WINDOW_SYSTEM)
26462 EMACS_TIME delay;
26463 int secs, usecs = 0;
26464
26465 cancel_hourglass ();
26466
26467 if (INTEGERP (Vhourglass_delay)
26468 && XINT (Vhourglass_delay) > 0)
26469 secs = XFASTINT (Vhourglass_delay);
26470 else if (FLOATP (Vhourglass_delay)
26471 && XFLOAT_DATA (Vhourglass_delay) > 0)
26472 {
26473 Lisp_Object tem;
26474 tem = Ftruncate (Vhourglass_delay, Qnil);
26475 secs = XFASTINT (tem);
26476 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26477 }
26478 else
26479 secs = DEFAULT_HOURGLASS_DELAY;
26480
26481 EMACS_SET_SECS_USECS (delay, secs, usecs);
26482 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26483 show_hourglass, NULL);
26484 #endif
26485 }
26486
26487
26488 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26489 shown. */
26490 void
26491 cancel_hourglass ()
26492 {
26493 #if defined (HAVE_WINDOW_SYSTEM)
26494 if (hourglass_atimer)
26495 {
26496 cancel_atimer (hourglass_atimer);
26497 hourglass_atimer = NULL;
26498 }
26499
26500 if (hourglass_shown_p)
26501 hide_hourglass ();
26502 #endif
26503 }
26504 #endif /* ! WINDOWSNT */
26505
26506 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26507 (do not change this comment) */