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Merge from emacs-23; up to 2010-06-12T17:12:15Z!cyd@stupidchicken.com.
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static int single_display_spec_intangible_p (Lisp_Object);
783 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
784 static void ensure_echo_area_buffers (void);
785 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
786 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
787 static int with_echo_area_buffer (struct window *, int,
788 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
789 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static void clear_garbaged_frames (void);
791 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static void pop_message (void);
793 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
795 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static int display_echo_area (struct window *);
797 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
799 static Lisp_Object unwind_redisplay (Lisp_Object);
800 static int string_char_and_length (const unsigned char *, int *);
801 static struct text_pos display_prop_end (struct it *, Lisp_Object,
802 struct text_pos);
803 static int compute_window_start_on_continuation_line (struct window *);
804 static Lisp_Object safe_eval_handler (Lisp_Object);
805 static void insert_left_trunc_glyphs (struct it *);
806 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
807 Lisp_Object);
808 static void extend_face_to_end_of_line (struct it *);
809 static int append_space_for_newline (struct it *, int);
810 static int cursor_row_fully_visible_p (struct window *, int, int);
811 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
812 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
813 static int trailing_whitespace_p (EMACS_INT);
814 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
815 static void push_it (struct it *, struct text_pos *);
816 static void pop_it (struct it *);
817 static void sync_frame_with_window_matrix_rows (struct window *);
818 static void select_frame_for_redisplay (Lisp_Object);
819 static void redisplay_internal (void);
820 static int echo_area_display (int);
821 static void redisplay_windows (Lisp_Object);
822 static void redisplay_window (Lisp_Object, int);
823 static Lisp_Object redisplay_window_error (Lisp_Object);
824 static Lisp_Object redisplay_window_0 (Lisp_Object);
825 static Lisp_Object redisplay_window_1 (Lisp_Object);
826 static int set_cursor_from_row (struct window *, struct glyph_row *,
827 struct glyph_matrix *, EMACS_INT, EMACS_INT,
828 int, int);
829 static int update_menu_bar (struct frame *, int, int);
830 static int try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static int display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
836 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
840 EMACS_INT *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static int get_overlay_strings (struct it *, EMACS_INT);
846 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, int);
849 static void reseat_1 (struct it *, struct text_pos, int);
850 static void back_to_previous_visible_line_start (struct it *);
851 void reseat_at_previous_visible_line_start (struct it *);
852 static void reseat_at_next_visible_line_start (struct it *, int);
853 static int next_element_from_ellipsis (struct it *);
854 static int next_element_from_display_vector (struct it *);
855 static int next_element_from_string (struct it *);
856 static int next_element_from_c_string (struct it *);
857 static int next_element_from_buffer (struct it *);
858 static int next_element_from_composition (struct it *);
859 static int next_element_from_image (struct it *);
860 static int next_element_from_stretch (struct it *);
861 static void load_overlay_strings (struct it *, EMACS_INT);
862 static int init_from_display_pos (struct it *, struct window *,
863 struct display_pos *);
864 static void reseat_to_string (struct it *, const char *,
865 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
866 static int get_next_display_element (struct it *);
867 static enum move_it_result
868 move_it_in_display_line_to (struct it *, EMACS_INT, int,
869 enum move_operation_enum);
870 void move_it_vertically_backward (struct it *, int);
871 static void init_to_row_start (struct it *, struct window *,
872 struct glyph_row *);
873 static int init_to_row_end (struct it *, struct window *,
874 struct glyph_row *);
875 static void back_to_previous_line_start (struct it *);
876 static int forward_to_next_line_start (struct it *, int *);
877 static struct text_pos string_pos_nchars_ahead (struct text_pos,
878 Lisp_Object, EMACS_INT);
879 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
880 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
881 static EMACS_INT number_of_chars (const char *, int);
882 static void compute_stop_pos (struct it *);
883 static void compute_string_pos (struct text_pos *, struct text_pos,
884 Lisp_Object);
885 static int face_before_or_after_it_pos (struct it *, int);
886 static EMACS_INT next_overlay_change (EMACS_INT);
887 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
888 Lisp_Object, struct text_pos *, EMACS_INT, int);
889 static int handle_single_display_spec (struct it *, Lisp_Object,
890 Lisp_Object, Lisp_Object,
891 struct text_pos *, EMACS_INT, int, int);
892 static int underlying_face_id (struct it *);
893 static int in_ellipses_for_invisible_text_p (struct display_pos *,
894 struct window *);
895
896 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
897 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
898
899 #ifdef HAVE_WINDOW_SYSTEM
900
901 static void x_consider_frame_title (Lisp_Object);
902 static int tool_bar_lines_needed (struct frame *, int *);
903 static void update_tool_bar (struct frame *, int);
904 static void build_desired_tool_bar_string (struct frame *f);
905 static int redisplay_tool_bar (struct frame *);
906 static void display_tool_bar_line (struct it *, int);
907 static void notice_overwritten_cursor (struct window *,
908 enum glyph_row_area,
909 int, int, int, int);
910 static void append_stretch_glyph (struct it *, Lisp_Object,
911 int, int, int);
912
913
914 #endif /* HAVE_WINDOW_SYSTEM */
915
916 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
917 static int coords_in_mouse_face_p (struct window *, int, int);
918
919
920 \f
921 /***********************************************************************
922 Window display dimensions
923 ***********************************************************************/
924
925 /* Return the bottom boundary y-position for text lines in window W.
926 This is the first y position at which a line cannot start.
927 It is relative to the top of the window.
928
929 This is the height of W minus the height of a mode line, if any. */
930
931 inline int
932 window_text_bottom_y (struct window *w)
933 {
934 int height = WINDOW_TOTAL_HEIGHT (w);
935
936 if (WINDOW_WANTS_MODELINE_P (w))
937 height -= CURRENT_MODE_LINE_HEIGHT (w);
938 return height;
939 }
940
941 /* Return the pixel width of display area AREA of window W. AREA < 0
942 means return the total width of W, not including fringes to
943 the left and right of the window. */
944
945 inline int
946 window_box_width (struct window *w, int area)
947 {
948 int cols = XFASTINT (w->total_cols);
949 int pixels = 0;
950
951 if (!w->pseudo_window_p)
952 {
953 cols -= WINDOW_SCROLL_BAR_COLS (w);
954
955 if (area == TEXT_AREA)
956 {
957 if (INTEGERP (w->left_margin_cols))
958 cols -= XFASTINT (w->left_margin_cols);
959 if (INTEGERP (w->right_margin_cols))
960 cols -= XFASTINT (w->right_margin_cols);
961 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
962 }
963 else if (area == LEFT_MARGIN_AREA)
964 {
965 cols = (INTEGERP (w->left_margin_cols)
966 ? XFASTINT (w->left_margin_cols) : 0);
967 pixels = 0;
968 }
969 else if (area == RIGHT_MARGIN_AREA)
970 {
971 cols = (INTEGERP (w->right_margin_cols)
972 ? XFASTINT (w->right_margin_cols) : 0);
973 pixels = 0;
974 }
975 }
976
977 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
978 }
979
980
981 /* Return the pixel height of the display area of window W, not
982 including mode lines of W, if any. */
983
984 inline int
985 window_box_height (struct window *w)
986 {
987 struct frame *f = XFRAME (w->frame);
988 int height = WINDOW_TOTAL_HEIGHT (w);
989
990 xassert (height >= 0);
991
992 /* Note: the code below that determines the mode-line/header-line
993 height is essentially the same as that contained in the macro
994 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
995 the appropriate glyph row has its `mode_line_p' flag set,
996 and if it doesn't, uses estimate_mode_line_height instead. */
997
998 if (WINDOW_WANTS_MODELINE_P (w))
999 {
1000 struct glyph_row *ml_row
1001 = (w->current_matrix && w->current_matrix->rows
1002 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1003 : 0);
1004 if (ml_row && ml_row->mode_line_p)
1005 height -= ml_row->height;
1006 else
1007 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1008 }
1009
1010 if (WINDOW_WANTS_HEADER_LINE_P (w))
1011 {
1012 struct glyph_row *hl_row
1013 = (w->current_matrix && w->current_matrix->rows
1014 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1015 : 0);
1016 if (hl_row && hl_row->mode_line_p)
1017 height -= hl_row->height;
1018 else
1019 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1020 }
1021
1022 /* With a very small font and a mode-line that's taller than
1023 default, we might end up with a negative height. */
1024 return max (0, height);
1025 }
1026
1027 /* Return the window-relative coordinate of the left edge of display
1028 area AREA of window W. AREA < 0 means return the left edge of the
1029 whole window, to the right of the left fringe of W. */
1030
1031 inline int
1032 window_box_left_offset (struct window *w, int area)
1033 {
1034 int x;
1035
1036 if (w->pseudo_window_p)
1037 return 0;
1038
1039 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1040
1041 if (area == TEXT_AREA)
1042 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1043 + window_box_width (w, LEFT_MARGIN_AREA));
1044 else if (area == RIGHT_MARGIN_AREA)
1045 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1046 + window_box_width (w, LEFT_MARGIN_AREA)
1047 + window_box_width (w, TEXT_AREA)
1048 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1049 ? 0
1050 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1051 else if (area == LEFT_MARGIN_AREA
1052 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1053 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1054
1055 return x;
1056 }
1057
1058
1059 /* Return the window-relative coordinate of the right edge of display
1060 area AREA of window W. AREA < 0 means return the right edge of the
1061 whole window, to the left of the right fringe of W. */
1062
1063 inline int
1064 window_box_right_offset (struct window *w, int area)
1065 {
1066 return window_box_left_offset (w, area) + window_box_width (w, area);
1067 }
1068
1069 /* Return the frame-relative coordinate of the left edge of display
1070 area AREA of window W. AREA < 0 means return the left edge of the
1071 whole window, to the right of the left fringe of W. */
1072
1073 inline int
1074 window_box_left (struct window *w, int area)
1075 {
1076 struct frame *f = XFRAME (w->frame);
1077 int x;
1078
1079 if (w->pseudo_window_p)
1080 return FRAME_INTERNAL_BORDER_WIDTH (f);
1081
1082 x = (WINDOW_LEFT_EDGE_X (w)
1083 + window_box_left_offset (w, area));
1084
1085 return x;
1086 }
1087
1088
1089 /* Return the frame-relative coordinate of the right edge of display
1090 area AREA of window W. AREA < 0 means return the right edge of the
1091 whole window, to the left of the right fringe of W. */
1092
1093 inline int
1094 window_box_right (struct window *w, int area)
1095 {
1096 return window_box_left (w, area) + window_box_width (w, area);
1097 }
1098
1099 /* Get the bounding box of the display area AREA of window W, without
1100 mode lines, in frame-relative coordinates. AREA < 0 means the
1101 whole window, not including the left and right fringes of
1102 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1103 coordinates of the upper-left corner of the box. Return in
1104 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1105
1106 inline void
1107 window_box (struct window *w, int area, int *box_x, int *box_y,
1108 int *box_width, int *box_height)
1109 {
1110 if (box_width)
1111 *box_width = window_box_width (w, area);
1112 if (box_height)
1113 *box_height = window_box_height (w);
1114 if (box_x)
1115 *box_x = window_box_left (w, area);
1116 if (box_y)
1117 {
1118 *box_y = WINDOW_TOP_EDGE_Y (w);
1119 if (WINDOW_WANTS_HEADER_LINE_P (w))
1120 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1121 }
1122 }
1123
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines. AREA < 0 means the whole window, not including the
1127 left and right fringe of the window. Return in *TOP_LEFT_X
1128 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1129 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1130 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1131 box. */
1132
1133 static inline void
1134 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1135 int *bottom_right_x, int *bottom_right_y)
1136 {
1137 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1138 bottom_right_y);
1139 *bottom_right_x += *top_left_x;
1140 *bottom_right_y += *top_left_y;
1141 }
1142
1143
1144 \f
1145 /***********************************************************************
1146 Utilities
1147 ***********************************************************************/
1148
1149 /* Return the bottom y-position of the line the iterator IT is in.
1150 This can modify IT's settings. */
1151
1152 int
1153 line_bottom_y (struct it *it)
1154 {
1155 int line_height = it->max_ascent + it->max_descent;
1156 int line_top_y = it->current_y;
1157
1158 if (line_height == 0)
1159 {
1160 if (last_height)
1161 line_height = last_height;
1162 else if (IT_CHARPOS (*it) < ZV)
1163 {
1164 move_it_by_lines (it, 1);
1165 line_height = (it->max_ascent || it->max_descent
1166 ? it->max_ascent + it->max_descent
1167 : last_height);
1168 }
1169 else
1170 {
1171 struct glyph_row *row = it->glyph_row;
1172
1173 /* Use the default character height. */
1174 it->glyph_row = NULL;
1175 it->what = IT_CHARACTER;
1176 it->c = ' ';
1177 it->len = 1;
1178 PRODUCE_GLYPHS (it);
1179 line_height = it->ascent + it->descent;
1180 it->glyph_row = row;
1181 }
1182 }
1183
1184 return line_top_y + line_height;
1185 }
1186
1187
1188 /* Return 1 if position CHARPOS is visible in window W.
1189 CHARPOS < 0 means return info about WINDOW_END position.
1190 If visible, set *X and *Y to pixel coordinates of top left corner.
1191 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1192 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1193
1194 int
1195 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1196 int *rtop, int *rbot, int *rowh, int *vpos)
1197 {
1198 struct it it;
1199 struct text_pos top;
1200 int visible_p = 0;
1201 struct buffer *old_buffer = NULL;
1202
1203 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1204 return visible_p;
1205
1206 if (XBUFFER (w->buffer) != current_buffer)
1207 {
1208 old_buffer = current_buffer;
1209 set_buffer_internal_1 (XBUFFER (w->buffer));
1210 }
1211
1212 SET_TEXT_POS_FROM_MARKER (top, w->start);
1213
1214 /* Compute exact mode line heights. */
1215 if (WINDOW_WANTS_MODELINE_P (w))
1216 current_mode_line_height
1217 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1218 BVAR (current_buffer, mode_line_format));
1219
1220 if (WINDOW_WANTS_HEADER_LINE_P (w))
1221 current_header_line_height
1222 = display_mode_line (w, HEADER_LINE_FACE_ID,
1223 BVAR (current_buffer, header_line_format));
1224
1225 start_display (&it, w, top);
1226 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1227 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1228
1229 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1230 {
1231 /* We have reached CHARPOS, or passed it. How the call to
1232 move_it_to can overshoot: (i) If CHARPOS is on invisible
1233 text, move_it_to stops at the end of the invisible text,
1234 after CHARPOS. (ii) If CHARPOS is in a display vector,
1235 move_it_to stops on its last glyph. */
1236 int top_x = it.current_x;
1237 int top_y = it.current_y;
1238 enum it_method it_method = it.method;
1239 /* Calling line_bottom_y may change it.method, it.position, etc. */
1240 int bottom_y = (last_height = 0, line_bottom_y (&it));
1241 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1242
1243 if (top_y < window_top_y)
1244 visible_p = bottom_y > window_top_y;
1245 else if (top_y < it.last_visible_y)
1246 visible_p = 1;
1247 if (visible_p)
1248 {
1249 if (it_method == GET_FROM_DISPLAY_VECTOR)
1250 {
1251 /* We stopped on the last glyph of a display vector.
1252 Try and recompute. Hack alert! */
1253 if (charpos < 2 || top.charpos >= charpos)
1254 top_x = it.glyph_row->x;
1255 else
1256 {
1257 struct it it2;
1258 start_display (&it2, w, top);
1259 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1260 get_next_display_element (&it2);
1261 PRODUCE_GLYPHS (&it2);
1262 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1263 || it2.current_x > it2.last_visible_x)
1264 top_x = it.glyph_row->x;
1265 else
1266 {
1267 top_x = it2.current_x;
1268 top_y = it2.current_y;
1269 }
1270 }
1271 }
1272
1273 *x = top_x;
1274 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1275 *rtop = max (0, window_top_y - top_y);
1276 *rbot = max (0, bottom_y - it.last_visible_y);
1277 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1278 - max (top_y, window_top_y)));
1279 *vpos = it.vpos;
1280 }
1281 }
1282 else
1283 {
1284 struct it it2;
1285
1286 it2 = it;
1287 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1288 move_it_by_lines (&it, 1);
1289 if (charpos < IT_CHARPOS (it)
1290 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1291 {
1292 visible_p = 1;
1293 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1294 *x = it2.current_x;
1295 *y = it2.current_y + it2.max_ascent - it2.ascent;
1296 *rtop = max (0, -it2.current_y);
1297 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1298 - it.last_visible_y));
1299 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1300 it.last_visible_y)
1301 - max (it2.current_y,
1302 WINDOW_HEADER_LINE_HEIGHT (w))));
1303 *vpos = it2.vpos;
1304 }
1305 }
1306
1307 if (old_buffer)
1308 set_buffer_internal_1 (old_buffer);
1309
1310 current_header_line_height = current_mode_line_height = -1;
1311
1312 if (visible_p && XFASTINT (w->hscroll) > 0)
1313 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1314
1315 #if 0
1316 /* Debugging code. */
1317 if (visible_p)
1318 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1319 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1320 else
1321 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1322 #endif
1323
1324 return visible_p;
1325 }
1326
1327
1328 /* Return the next character from STR. Return in *LEN the length of
1329 the character. This is like STRING_CHAR_AND_LENGTH but never
1330 returns an invalid character. If we find one, we return a `?', but
1331 with the length of the invalid character. */
1332
1333 static inline int
1334 string_char_and_length (const unsigned char *str, int *len)
1335 {
1336 int c;
1337
1338 c = STRING_CHAR_AND_LENGTH (str, *len);
1339 if (!CHAR_VALID_P (c, 1))
1340 /* We may not change the length here because other places in Emacs
1341 don't use this function, i.e. they silently accept invalid
1342 characters. */
1343 c = '?';
1344
1345 return c;
1346 }
1347
1348
1349
1350 /* Given a position POS containing a valid character and byte position
1351 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1352
1353 static struct text_pos
1354 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1355 {
1356 xassert (STRINGP (string) && nchars >= 0);
1357
1358 if (STRING_MULTIBYTE (string))
1359 {
1360 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1361 int len;
1362
1363 while (nchars--)
1364 {
1365 string_char_and_length (p, &len);
1366 p += len;
1367 CHARPOS (pos) += 1;
1368 BYTEPOS (pos) += len;
1369 }
1370 }
1371 else
1372 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1373
1374 return pos;
1375 }
1376
1377
1378 /* Value is the text position, i.e. character and byte position,
1379 for character position CHARPOS in STRING. */
1380
1381 static inline struct text_pos
1382 string_pos (EMACS_INT charpos, Lisp_Object string)
1383 {
1384 struct text_pos pos;
1385 xassert (STRINGP (string));
1386 xassert (charpos >= 0);
1387 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1388 return pos;
1389 }
1390
1391
1392 /* Value is a text position, i.e. character and byte position, for
1393 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1394 means recognize multibyte characters. */
1395
1396 static struct text_pos
1397 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1398 {
1399 struct text_pos pos;
1400
1401 xassert (s != NULL);
1402 xassert (charpos >= 0);
1403
1404 if (multibyte_p)
1405 {
1406 int len;
1407
1408 SET_TEXT_POS (pos, 0, 0);
1409 while (charpos--)
1410 {
1411 string_char_and_length ((const unsigned char *) s, &len);
1412 s += len;
1413 CHARPOS (pos) += 1;
1414 BYTEPOS (pos) += len;
1415 }
1416 }
1417 else
1418 SET_TEXT_POS (pos, charpos, charpos);
1419
1420 return pos;
1421 }
1422
1423
1424 /* Value is the number of characters in C string S. MULTIBYTE_P
1425 non-zero means recognize multibyte characters. */
1426
1427 static EMACS_INT
1428 number_of_chars (const char *s, int multibyte_p)
1429 {
1430 EMACS_INT nchars;
1431
1432 if (multibyte_p)
1433 {
1434 EMACS_INT rest = strlen (s);
1435 int len;
1436 const unsigned char *p = (const unsigned char *) s;
1437
1438 for (nchars = 0; rest > 0; ++nchars)
1439 {
1440 string_char_and_length (p, &len);
1441 rest -= len, p += len;
1442 }
1443 }
1444 else
1445 nchars = strlen (s);
1446
1447 return nchars;
1448 }
1449
1450
1451 /* Compute byte position NEWPOS->bytepos corresponding to
1452 NEWPOS->charpos. POS is a known position in string STRING.
1453 NEWPOS->charpos must be >= POS.charpos. */
1454
1455 static void
1456 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1457 {
1458 xassert (STRINGP (string));
1459 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1460
1461 if (STRING_MULTIBYTE (string))
1462 *newpos = string_pos_nchars_ahead (pos, string,
1463 CHARPOS (*newpos) - CHARPOS (pos));
1464 else
1465 BYTEPOS (*newpos) = CHARPOS (*newpos);
1466 }
1467
1468 /* EXPORT:
1469 Return an estimation of the pixel height of mode or header lines on
1470 frame F. FACE_ID specifies what line's height to estimate. */
1471
1472 int
1473 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1474 {
1475 #ifdef HAVE_WINDOW_SYSTEM
1476 if (FRAME_WINDOW_P (f))
1477 {
1478 int height = FONT_HEIGHT (FRAME_FONT (f));
1479
1480 /* This function is called so early when Emacs starts that the face
1481 cache and mode line face are not yet initialized. */
1482 if (FRAME_FACE_CACHE (f))
1483 {
1484 struct face *face = FACE_FROM_ID (f, face_id);
1485 if (face)
1486 {
1487 if (face->font)
1488 height = FONT_HEIGHT (face->font);
1489 if (face->box_line_width > 0)
1490 height += 2 * face->box_line_width;
1491 }
1492 }
1493
1494 return height;
1495 }
1496 #endif
1497
1498 return 1;
1499 }
1500
1501 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1502 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1503 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1504 not force the value into range. */
1505
1506 void
1507 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1508 int *x, int *y, NativeRectangle *bounds, int noclip)
1509 {
1510
1511 #ifdef HAVE_WINDOW_SYSTEM
1512 if (FRAME_WINDOW_P (f))
1513 {
1514 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1515 even for negative values. */
1516 if (pix_x < 0)
1517 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1518 if (pix_y < 0)
1519 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1520
1521 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1522 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1523
1524 if (bounds)
1525 STORE_NATIVE_RECT (*bounds,
1526 FRAME_COL_TO_PIXEL_X (f, pix_x),
1527 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1528 FRAME_COLUMN_WIDTH (f) - 1,
1529 FRAME_LINE_HEIGHT (f) - 1);
1530
1531 if (!noclip)
1532 {
1533 if (pix_x < 0)
1534 pix_x = 0;
1535 else if (pix_x > FRAME_TOTAL_COLS (f))
1536 pix_x = FRAME_TOTAL_COLS (f);
1537
1538 if (pix_y < 0)
1539 pix_y = 0;
1540 else if (pix_y > FRAME_LINES (f))
1541 pix_y = FRAME_LINES (f);
1542 }
1543 }
1544 #endif
1545
1546 *x = pix_x;
1547 *y = pix_y;
1548 }
1549
1550
1551 /* Find the glyph under window-relative coordinates X/Y in window W.
1552 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1553 strings. Return in *HPOS and *VPOS the row and column number of
1554 the glyph found. Return in *AREA the glyph area containing X.
1555 Value is a pointer to the glyph found or null if X/Y is not on
1556 text, or we can't tell because W's current matrix is not up to
1557 date. */
1558
1559 static
1560 struct glyph *
1561 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1562 int *dx, int *dy, int *area)
1563 {
1564 struct glyph *glyph, *end;
1565 struct glyph_row *row = NULL;
1566 int x0, i;
1567
1568 /* Find row containing Y. Give up if some row is not enabled. */
1569 for (i = 0; i < w->current_matrix->nrows; ++i)
1570 {
1571 row = MATRIX_ROW (w->current_matrix, i);
1572 if (!row->enabled_p)
1573 return NULL;
1574 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1575 break;
1576 }
1577
1578 *vpos = i;
1579 *hpos = 0;
1580
1581 /* Give up if Y is not in the window. */
1582 if (i == w->current_matrix->nrows)
1583 return NULL;
1584
1585 /* Get the glyph area containing X. */
1586 if (w->pseudo_window_p)
1587 {
1588 *area = TEXT_AREA;
1589 x0 = 0;
1590 }
1591 else
1592 {
1593 if (x < window_box_left_offset (w, TEXT_AREA))
1594 {
1595 *area = LEFT_MARGIN_AREA;
1596 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1597 }
1598 else if (x < window_box_right_offset (w, TEXT_AREA))
1599 {
1600 *area = TEXT_AREA;
1601 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1602 }
1603 else
1604 {
1605 *area = RIGHT_MARGIN_AREA;
1606 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1607 }
1608 }
1609
1610 /* Find glyph containing X. */
1611 glyph = row->glyphs[*area];
1612 end = glyph + row->used[*area];
1613 x -= x0;
1614 while (glyph < end && x >= glyph->pixel_width)
1615 {
1616 x -= glyph->pixel_width;
1617 ++glyph;
1618 }
1619
1620 if (glyph == end)
1621 return NULL;
1622
1623 if (dx)
1624 {
1625 *dx = x;
1626 *dy = y - (row->y + row->ascent - glyph->ascent);
1627 }
1628
1629 *hpos = glyph - row->glyphs[*area];
1630 return glyph;
1631 }
1632
1633 /* Convert frame-relative x/y to coordinates relative to window W.
1634 Takes pseudo-windows into account. */
1635
1636 static void
1637 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1638 {
1639 if (w->pseudo_window_p)
1640 {
1641 /* A pseudo-window is always full-width, and starts at the
1642 left edge of the frame, plus a frame border. */
1643 struct frame *f = XFRAME (w->frame);
1644 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1645 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1646 }
1647 else
1648 {
1649 *x -= WINDOW_LEFT_EDGE_X (w);
1650 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1651 }
1652 }
1653
1654 #ifdef HAVE_WINDOW_SYSTEM
1655
1656 /* EXPORT:
1657 Return in RECTS[] at most N clipping rectangles for glyph string S.
1658 Return the number of stored rectangles. */
1659
1660 int
1661 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1662 {
1663 XRectangle r;
1664
1665 if (n <= 0)
1666 return 0;
1667
1668 if (s->row->full_width_p)
1669 {
1670 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1671 r.x = WINDOW_LEFT_EDGE_X (s->w);
1672 r.width = WINDOW_TOTAL_WIDTH (s->w);
1673
1674 /* Unless displaying a mode or menu bar line, which are always
1675 fully visible, clip to the visible part of the row. */
1676 if (s->w->pseudo_window_p)
1677 r.height = s->row->visible_height;
1678 else
1679 r.height = s->height;
1680 }
1681 else
1682 {
1683 /* This is a text line that may be partially visible. */
1684 r.x = window_box_left (s->w, s->area);
1685 r.width = window_box_width (s->w, s->area);
1686 r.height = s->row->visible_height;
1687 }
1688
1689 if (s->clip_head)
1690 if (r.x < s->clip_head->x)
1691 {
1692 if (r.width >= s->clip_head->x - r.x)
1693 r.width -= s->clip_head->x - r.x;
1694 else
1695 r.width = 0;
1696 r.x = s->clip_head->x;
1697 }
1698 if (s->clip_tail)
1699 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1700 {
1701 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1702 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1703 else
1704 r.width = 0;
1705 }
1706
1707 /* If S draws overlapping rows, it's sufficient to use the top and
1708 bottom of the window for clipping because this glyph string
1709 intentionally draws over other lines. */
1710 if (s->for_overlaps)
1711 {
1712 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1713 r.height = window_text_bottom_y (s->w) - r.y;
1714
1715 /* Alas, the above simple strategy does not work for the
1716 environments with anti-aliased text: if the same text is
1717 drawn onto the same place multiple times, it gets thicker.
1718 If the overlap we are processing is for the erased cursor, we
1719 take the intersection with the rectagle of the cursor. */
1720 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1721 {
1722 XRectangle rc, r_save = r;
1723
1724 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1725 rc.y = s->w->phys_cursor.y;
1726 rc.width = s->w->phys_cursor_width;
1727 rc.height = s->w->phys_cursor_height;
1728
1729 x_intersect_rectangles (&r_save, &rc, &r);
1730 }
1731 }
1732 else
1733 {
1734 /* Don't use S->y for clipping because it doesn't take partially
1735 visible lines into account. For example, it can be negative for
1736 partially visible lines at the top of a window. */
1737 if (!s->row->full_width_p
1738 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1739 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1740 else
1741 r.y = max (0, s->row->y);
1742 }
1743
1744 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1745
1746 /* If drawing the cursor, don't let glyph draw outside its
1747 advertised boundaries. Cleartype does this under some circumstances. */
1748 if (s->hl == DRAW_CURSOR)
1749 {
1750 struct glyph *glyph = s->first_glyph;
1751 int height, max_y;
1752
1753 if (s->x > r.x)
1754 {
1755 r.width -= s->x - r.x;
1756 r.x = s->x;
1757 }
1758 r.width = min (r.width, glyph->pixel_width);
1759
1760 /* If r.y is below window bottom, ensure that we still see a cursor. */
1761 height = min (glyph->ascent + glyph->descent,
1762 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1763 max_y = window_text_bottom_y (s->w) - height;
1764 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1765 if (s->ybase - glyph->ascent > max_y)
1766 {
1767 r.y = max_y;
1768 r.height = height;
1769 }
1770 else
1771 {
1772 /* Don't draw cursor glyph taller than our actual glyph. */
1773 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1774 if (height < r.height)
1775 {
1776 max_y = r.y + r.height;
1777 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1778 r.height = min (max_y - r.y, height);
1779 }
1780 }
1781 }
1782
1783 if (s->row->clip)
1784 {
1785 XRectangle r_save = r;
1786
1787 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1788 r.width = 0;
1789 }
1790
1791 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1792 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1793 {
1794 #ifdef CONVERT_FROM_XRECT
1795 CONVERT_FROM_XRECT (r, *rects);
1796 #else
1797 *rects = r;
1798 #endif
1799 return 1;
1800 }
1801 else
1802 {
1803 /* If we are processing overlapping and allowed to return
1804 multiple clipping rectangles, we exclude the row of the glyph
1805 string from the clipping rectangle. This is to avoid drawing
1806 the same text on the environment with anti-aliasing. */
1807 #ifdef CONVERT_FROM_XRECT
1808 XRectangle rs[2];
1809 #else
1810 XRectangle *rs = rects;
1811 #endif
1812 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1813
1814 if (s->for_overlaps & OVERLAPS_PRED)
1815 {
1816 rs[i] = r;
1817 if (r.y + r.height > row_y)
1818 {
1819 if (r.y < row_y)
1820 rs[i].height = row_y - r.y;
1821 else
1822 rs[i].height = 0;
1823 }
1824 i++;
1825 }
1826 if (s->for_overlaps & OVERLAPS_SUCC)
1827 {
1828 rs[i] = r;
1829 if (r.y < row_y + s->row->visible_height)
1830 {
1831 if (r.y + r.height > row_y + s->row->visible_height)
1832 {
1833 rs[i].y = row_y + s->row->visible_height;
1834 rs[i].height = r.y + r.height - rs[i].y;
1835 }
1836 else
1837 rs[i].height = 0;
1838 }
1839 i++;
1840 }
1841
1842 n = i;
1843 #ifdef CONVERT_FROM_XRECT
1844 for (i = 0; i < n; i++)
1845 CONVERT_FROM_XRECT (rs[i], rects[i]);
1846 #endif
1847 return n;
1848 }
1849 }
1850
1851 /* EXPORT:
1852 Return in *NR the clipping rectangle for glyph string S. */
1853
1854 void
1855 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1856 {
1857 get_glyph_string_clip_rects (s, nr, 1);
1858 }
1859
1860
1861 /* EXPORT:
1862 Return the position and height of the phys cursor in window W.
1863 Set w->phys_cursor_width to width of phys cursor.
1864 */
1865
1866 void
1867 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1868 struct glyph *glyph, int *xp, int *yp, int *heightp)
1869 {
1870 struct frame *f = XFRAME (WINDOW_FRAME (w));
1871 int x, y, wd, h, h0, y0;
1872
1873 /* Compute the width of the rectangle to draw. If on a stretch
1874 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1875 rectangle as wide as the glyph, but use a canonical character
1876 width instead. */
1877 wd = glyph->pixel_width - 1;
1878 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1879 wd++; /* Why? */
1880 #endif
1881
1882 x = w->phys_cursor.x;
1883 if (x < 0)
1884 {
1885 wd += x;
1886 x = 0;
1887 }
1888
1889 if (glyph->type == STRETCH_GLYPH
1890 && !x_stretch_cursor_p)
1891 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1892 w->phys_cursor_width = wd;
1893
1894 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1895
1896 /* If y is below window bottom, ensure that we still see a cursor. */
1897 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1898
1899 h = max (h0, glyph->ascent + glyph->descent);
1900 h0 = min (h0, glyph->ascent + glyph->descent);
1901
1902 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1903 if (y < y0)
1904 {
1905 h = max (h - (y0 - y) + 1, h0);
1906 y = y0 - 1;
1907 }
1908 else
1909 {
1910 y0 = window_text_bottom_y (w) - h0;
1911 if (y > y0)
1912 {
1913 h += y - y0;
1914 y = y0;
1915 }
1916 }
1917
1918 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1919 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1920 *heightp = h;
1921 }
1922
1923 /*
1924 * Remember which glyph the mouse is over.
1925 */
1926
1927 void
1928 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1929 {
1930 Lisp_Object window;
1931 struct window *w;
1932 struct glyph_row *r, *gr, *end_row;
1933 enum window_part part;
1934 enum glyph_row_area area;
1935 int x, y, width, height;
1936
1937 /* Try to determine frame pixel position and size of the glyph under
1938 frame pixel coordinates X/Y on frame F. */
1939
1940 if (!f->glyphs_initialized_p
1941 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1942 NILP (window)))
1943 {
1944 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1945 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1946 goto virtual_glyph;
1947 }
1948
1949 w = XWINDOW (window);
1950 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1951 height = WINDOW_FRAME_LINE_HEIGHT (w);
1952
1953 x = window_relative_x_coord (w, part, gx);
1954 y = gy - WINDOW_TOP_EDGE_Y (w);
1955
1956 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1957 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1958
1959 if (w->pseudo_window_p)
1960 {
1961 area = TEXT_AREA;
1962 part = ON_MODE_LINE; /* Don't adjust margin. */
1963 goto text_glyph;
1964 }
1965
1966 switch (part)
1967 {
1968 case ON_LEFT_MARGIN:
1969 area = LEFT_MARGIN_AREA;
1970 goto text_glyph;
1971
1972 case ON_RIGHT_MARGIN:
1973 area = RIGHT_MARGIN_AREA;
1974 goto text_glyph;
1975
1976 case ON_HEADER_LINE:
1977 case ON_MODE_LINE:
1978 gr = (part == ON_HEADER_LINE
1979 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1980 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1981 gy = gr->y;
1982 area = TEXT_AREA;
1983 goto text_glyph_row_found;
1984
1985 case ON_TEXT:
1986 area = TEXT_AREA;
1987
1988 text_glyph:
1989 gr = 0; gy = 0;
1990 for (; r <= end_row && r->enabled_p; ++r)
1991 if (r->y + r->height > y)
1992 {
1993 gr = r; gy = r->y;
1994 break;
1995 }
1996
1997 text_glyph_row_found:
1998 if (gr && gy <= y)
1999 {
2000 struct glyph *g = gr->glyphs[area];
2001 struct glyph *end = g + gr->used[area];
2002
2003 height = gr->height;
2004 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2005 if (gx + g->pixel_width > x)
2006 break;
2007
2008 if (g < end)
2009 {
2010 if (g->type == IMAGE_GLYPH)
2011 {
2012 /* Don't remember when mouse is over image, as
2013 image may have hot-spots. */
2014 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2015 return;
2016 }
2017 width = g->pixel_width;
2018 }
2019 else
2020 {
2021 /* Use nominal char spacing at end of line. */
2022 x -= gx;
2023 gx += (x / width) * width;
2024 }
2025
2026 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2027 gx += window_box_left_offset (w, area);
2028 }
2029 else
2030 {
2031 /* Use nominal line height at end of window. */
2032 gx = (x / width) * width;
2033 y -= gy;
2034 gy += (y / height) * height;
2035 }
2036 break;
2037
2038 case ON_LEFT_FRINGE:
2039 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2040 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2041 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2042 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2043 goto row_glyph;
2044
2045 case ON_RIGHT_FRINGE:
2046 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2047 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2048 : window_box_right_offset (w, TEXT_AREA));
2049 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2050 goto row_glyph;
2051
2052 case ON_SCROLL_BAR:
2053 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2054 ? 0
2055 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2056 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2057 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2058 : 0)));
2059 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2060
2061 row_glyph:
2062 gr = 0, gy = 0;
2063 for (; r <= end_row && r->enabled_p; ++r)
2064 if (r->y + r->height > y)
2065 {
2066 gr = r; gy = r->y;
2067 break;
2068 }
2069
2070 if (gr && gy <= y)
2071 height = gr->height;
2072 else
2073 {
2074 /* Use nominal line height at end of window. */
2075 y -= gy;
2076 gy += (y / height) * height;
2077 }
2078 break;
2079
2080 default:
2081 ;
2082 virtual_glyph:
2083 /* If there is no glyph under the mouse, then we divide the screen
2084 into a grid of the smallest glyph in the frame, and use that
2085 as our "glyph". */
2086
2087 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2088 round down even for negative values. */
2089 if (gx < 0)
2090 gx -= width - 1;
2091 if (gy < 0)
2092 gy -= height - 1;
2093
2094 gx = (gx / width) * width;
2095 gy = (gy / height) * height;
2096
2097 goto store_rect;
2098 }
2099
2100 gx += WINDOW_LEFT_EDGE_X (w);
2101 gy += WINDOW_TOP_EDGE_Y (w);
2102
2103 store_rect:
2104 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2105
2106 /* Visible feedback for debugging. */
2107 #if 0
2108 #if HAVE_X_WINDOWS
2109 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2110 f->output_data.x->normal_gc,
2111 gx, gy, width, height);
2112 #endif
2113 #endif
2114 }
2115
2116
2117 #endif /* HAVE_WINDOW_SYSTEM */
2118
2119 \f
2120 /***********************************************************************
2121 Lisp form evaluation
2122 ***********************************************************************/
2123
2124 /* Error handler for safe_eval and safe_call. */
2125
2126 static Lisp_Object
2127 safe_eval_handler (Lisp_Object arg)
2128 {
2129 add_to_log ("Error during redisplay: %S", arg, Qnil);
2130 return Qnil;
2131 }
2132
2133
2134 /* Evaluate SEXPR and return the result, or nil if something went
2135 wrong. Prevent redisplay during the evaluation. */
2136
2137 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2138 Return the result, or nil if something went wrong. Prevent
2139 redisplay during the evaluation. */
2140
2141 Lisp_Object
2142 safe_call (size_t nargs, Lisp_Object *args)
2143 {
2144 Lisp_Object val;
2145
2146 if (inhibit_eval_during_redisplay)
2147 val = Qnil;
2148 else
2149 {
2150 int count = SPECPDL_INDEX ();
2151 struct gcpro gcpro1;
2152
2153 GCPRO1 (args[0]);
2154 gcpro1.nvars = nargs;
2155 specbind (Qinhibit_redisplay, Qt);
2156 /* Use Qt to ensure debugger does not run,
2157 so there is no possibility of wanting to redisplay. */
2158 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2159 safe_eval_handler);
2160 UNGCPRO;
2161 val = unbind_to (count, val);
2162 }
2163
2164 return val;
2165 }
2166
2167
2168 /* Call function FN with one argument ARG.
2169 Return the result, or nil if something went wrong. */
2170
2171 Lisp_Object
2172 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2173 {
2174 Lisp_Object args[2];
2175 args[0] = fn;
2176 args[1] = arg;
2177 return safe_call (2, args);
2178 }
2179
2180 static Lisp_Object Qeval;
2181
2182 Lisp_Object
2183 safe_eval (Lisp_Object sexpr)
2184 {
2185 return safe_call1 (Qeval, sexpr);
2186 }
2187
2188 /* Call function FN with one argument ARG.
2189 Return the result, or nil if something went wrong. */
2190
2191 Lisp_Object
2192 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2193 {
2194 Lisp_Object args[3];
2195 args[0] = fn;
2196 args[1] = arg1;
2197 args[2] = arg2;
2198 return safe_call (3, args);
2199 }
2200
2201
2202 \f
2203 /***********************************************************************
2204 Debugging
2205 ***********************************************************************/
2206
2207 #if 0
2208
2209 /* Define CHECK_IT to perform sanity checks on iterators.
2210 This is for debugging. It is too slow to do unconditionally. */
2211
2212 static void
2213 check_it (it)
2214 struct it *it;
2215 {
2216 if (it->method == GET_FROM_STRING)
2217 {
2218 xassert (STRINGP (it->string));
2219 xassert (IT_STRING_CHARPOS (*it) >= 0);
2220 }
2221 else
2222 {
2223 xassert (IT_STRING_CHARPOS (*it) < 0);
2224 if (it->method == GET_FROM_BUFFER)
2225 {
2226 /* Check that character and byte positions agree. */
2227 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2228 }
2229 }
2230
2231 if (it->dpvec)
2232 xassert (it->current.dpvec_index >= 0);
2233 else
2234 xassert (it->current.dpvec_index < 0);
2235 }
2236
2237 #define CHECK_IT(IT) check_it ((IT))
2238
2239 #else /* not 0 */
2240
2241 #define CHECK_IT(IT) (void) 0
2242
2243 #endif /* not 0 */
2244
2245
2246 #if GLYPH_DEBUG
2247
2248 /* Check that the window end of window W is what we expect it
2249 to be---the last row in the current matrix displaying text. */
2250
2251 static void
2252 check_window_end (w)
2253 struct window *w;
2254 {
2255 if (!MINI_WINDOW_P (w)
2256 && !NILP (w->window_end_valid))
2257 {
2258 struct glyph_row *row;
2259 xassert ((row = MATRIX_ROW (w->current_matrix,
2260 XFASTINT (w->window_end_vpos)),
2261 !row->enabled_p
2262 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2263 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2264 }
2265 }
2266
2267 #define CHECK_WINDOW_END(W) check_window_end ((W))
2268
2269 #else /* not GLYPH_DEBUG */
2270
2271 #define CHECK_WINDOW_END(W) (void) 0
2272
2273 #endif /* not GLYPH_DEBUG */
2274
2275
2276 \f
2277 /***********************************************************************
2278 Iterator initialization
2279 ***********************************************************************/
2280
2281 /* Initialize IT for displaying current_buffer in window W, starting
2282 at character position CHARPOS. CHARPOS < 0 means that no buffer
2283 position is specified which is useful when the iterator is assigned
2284 a position later. BYTEPOS is the byte position corresponding to
2285 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2286
2287 If ROW is not null, calls to produce_glyphs with IT as parameter
2288 will produce glyphs in that row.
2289
2290 BASE_FACE_ID is the id of a base face to use. It must be one of
2291 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2292 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2293 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2294
2295 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2296 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2297 will be initialized to use the corresponding mode line glyph row of
2298 the desired matrix of W. */
2299
2300 void
2301 init_iterator (struct it *it, struct window *w,
2302 EMACS_INT charpos, EMACS_INT bytepos,
2303 struct glyph_row *row, enum face_id base_face_id)
2304 {
2305 int highlight_region_p;
2306 enum face_id remapped_base_face_id = base_face_id;
2307
2308 /* Some precondition checks. */
2309 xassert (w != NULL && it != NULL);
2310 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2311 && charpos <= ZV));
2312
2313 /* If face attributes have been changed since the last redisplay,
2314 free realized faces now because they depend on face definitions
2315 that might have changed. Don't free faces while there might be
2316 desired matrices pending which reference these faces. */
2317 if (face_change_count && !inhibit_free_realized_faces)
2318 {
2319 face_change_count = 0;
2320 free_all_realized_faces (Qnil);
2321 }
2322
2323 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2324 if (! NILP (Vface_remapping_alist))
2325 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2326
2327 /* Use one of the mode line rows of W's desired matrix if
2328 appropriate. */
2329 if (row == NULL)
2330 {
2331 if (base_face_id == MODE_LINE_FACE_ID
2332 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2333 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2334 else if (base_face_id == HEADER_LINE_FACE_ID)
2335 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2336 }
2337
2338 /* Clear IT. */
2339 memset (it, 0, sizeof *it);
2340 it->current.overlay_string_index = -1;
2341 it->current.dpvec_index = -1;
2342 it->base_face_id = remapped_base_face_id;
2343 it->string = Qnil;
2344 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2345
2346 /* The window in which we iterate over current_buffer: */
2347 XSETWINDOW (it->window, w);
2348 it->w = w;
2349 it->f = XFRAME (w->frame);
2350
2351 it->cmp_it.id = -1;
2352
2353 /* Extra space between lines (on window systems only). */
2354 if (base_face_id == DEFAULT_FACE_ID
2355 && FRAME_WINDOW_P (it->f))
2356 {
2357 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2359 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2360 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2361 * FRAME_LINE_HEIGHT (it->f));
2362 else if (it->f->extra_line_spacing > 0)
2363 it->extra_line_spacing = it->f->extra_line_spacing;
2364 it->max_extra_line_spacing = 0;
2365 }
2366
2367 /* If realized faces have been removed, e.g. because of face
2368 attribute changes of named faces, recompute them. When running
2369 in batch mode, the face cache of the initial frame is null. If
2370 we happen to get called, make a dummy face cache. */
2371 if (FRAME_FACE_CACHE (it->f) == NULL)
2372 init_frame_faces (it->f);
2373 if (FRAME_FACE_CACHE (it->f)->used == 0)
2374 recompute_basic_faces (it->f);
2375
2376 /* Current value of the `slice', `space-width', and 'height' properties. */
2377 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2378 it->space_width = Qnil;
2379 it->font_height = Qnil;
2380 it->override_ascent = -1;
2381
2382 /* Are control characters displayed as `^C'? */
2383 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2384
2385 /* -1 means everything between a CR and the following line end
2386 is invisible. >0 means lines indented more than this value are
2387 invisible. */
2388 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2389 ? XFASTINT (BVAR (current_buffer, selective_display))
2390 : (!NILP (BVAR (current_buffer, selective_display))
2391 ? -1 : 0));
2392 it->selective_display_ellipsis_p
2393 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2394
2395 /* Display table to use. */
2396 it->dp = window_display_table (w);
2397
2398 /* Are multibyte characters enabled in current_buffer? */
2399 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2400
2401 /* Do we need to reorder bidirectional text? Not if this is a
2402 unibyte buffer: by definition, none of the single-byte characters
2403 are strong R2L, so no reordering is needed. And bidi.c doesn't
2404 support unibyte buffers anyway. */
2405 it->bidi_p
2406 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2407
2408 /* Non-zero if we should highlight the region. */
2409 highlight_region_p
2410 = (!NILP (Vtransient_mark_mode)
2411 && !NILP (BVAR (current_buffer, mark_active))
2412 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2413
2414 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2415 start and end of a visible region in window IT->w. Set both to
2416 -1 to indicate no region. */
2417 if (highlight_region_p
2418 /* Maybe highlight only in selected window. */
2419 && (/* Either show region everywhere. */
2420 highlight_nonselected_windows
2421 /* Or show region in the selected window. */
2422 || w == XWINDOW (selected_window)
2423 /* Or show the region if we are in the mini-buffer and W is
2424 the window the mini-buffer refers to. */
2425 || (MINI_WINDOW_P (XWINDOW (selected_window))
2426 && WINDOWP (minibuf_selected_window)
2427 && w == XWINDOW (minibuf_selected_window))))
2428 {
2429 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2430 it->region_beg_charpos = min (PT, markpos);
2431 it->region_end_charpos = max (PT, markpos);
2432 }
2433 else
2434 it->region_beg_charpos = it->region_end_charpos = -1;
2435
2436 /* Get the position at which the redisplay_end_trigger hook should
2437 be run, if it is to be run at all. */
2438 if (MARKERP (w->redisplay_end_trigger)
2439 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2440 it->redisplay_end_trigger_charpos
2441 = marker_position (w->redisplay_end_trigger);
2442 else if (INTEGERP (w->redisplay_end_trigger))
2443 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2444
2445 /* Correct bogus values of tab_width. */
2446 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2447 if (it->tab_width <= 0 || it->tab_width > 1000)
2448 it->tab_width = 8;
2449
2450 /* Are lines in the display truncated? */
2451 if (base_face_id != DEFAULT_FACE_ID
2452 || XINT (it->w->hscroll)
2453 || (! WINDOW_FULL_WIDTH_P (it->w)
2454 && ((!NILP (Vtruncate_partial_width_windows)
2455 && !INTEGERP (Vtruncate_partial_width_windows))
2456 || (INTEGERP (Vtruncate_partial_width_windows)
2457 && (WINDOW_TOTAL_COLS (it->w)
2458 < XINT (Vtruncate_partial_width_windows))))))
2459 it->line_wrap = TRUNCATE;
2460 else if (NILP (BVAR (current_buffer, truncate_lines)))
2461 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2462 ? WINDOW_WRAP : WORD_WRAP;
2463 else
2464 it->line_wrap = TRUNCATE;
2465
2466 /* Get dimensions of truncation and continuation glyphs. These are
2467 displayed as fringe bitmaps under X, so we don't need them for such
2468 frames. */
2469 if (!FRAME_WINDOW_P (it->f))
2470 {
2471 if (it->line_wrap == TRUNCATE)
2472 {
2473 /* We will need the truncation glyph. */
2474 xassert (it->glyph_row == NULL);
2475 produce_special_glyphs (it, IT_TRUNCATION);
2476 it->truncation_pixel_width = it->pixel_width;
2477 }
2478 else
2479 {
2480 /* We will need the continuation glyph. */
2481 xassert (it->glyph_row == NULL);
2482 produce_special_glyphs (it, IT_CONTINUATION);
2483 it->continuation_pixel_width = it->pixel_width;
2484 }
2485
2486 /* Reset these values to zero because the produce_special_glyphs
2487 above has changed them. */
2488 it->pixel_width = it->ascent = it->descent = 0;
2489 it->phys_ascent = it->phys_descent = 0;
2490 }
2491
2492 /* Set this after getting the dimensions of truncation and
2493 continuation glyphs, so that we don't produce glyphs when calling
2494 produce_special_glyphs, above. */
2495 it->glyph_row = row;
2496 it->area = TEXT_AREA;
2497
2498 /* Forget any previous info about this row being reversed. */
2499 if (it->glyph_row)
2500 it->glyph_row->reversed_p = 0;
2501
2502 /* Get the dimensions of the display area. The display area
2503 consists of the visible window area plus a horizontally scrolled
2504 part to the left of the window. All x-values are relative to the
2505 start of this total display area. */
2506 if (base_face_id != DEFAULT_FACE_ID)
2507 {
2508 /* Mode lines, menu bar in terminal frames. */
2509 it->first_visible_x = 0;
2510 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2511 }
2512 else
2513 {
2514 it->first_visible_x
2515 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2516 it->last_visible_x = (it->first_visible_x
2517 + window_box_width (w, TEXT_AREA));
2518
2519 /* If we truncate lines, leave room for the truncator glyph(s) at
2520 the right margin. Otherwise, leave room for the continuation
2521 glyph(s). Truncation and continuation glyphs are not inserted
2522 for window-based redisplay. */
2523 if (!FRAME_WINDOW_P (it->f))
2524 {
2525 if (it->line_wrap == TRUNCATE)
2526 it->last_visible_x -= it->truncation_pixel_width;
2527 else
2528 it->last_visible_x -= it->continuation_pixel_width;
2529 }
2530
2531 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2532 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2533 }
2534
2535 /* Leave room for a border glyph. */
2536 if (!FRAME_WINDOW_P (it->f)
2537 && !WINDOW_RIGHTMOST_P (it->w))
2538 it->last_visible_x -= 1;
2539
2540 it->last_visible_y = window_text_bottom_y (w);
2541
2542 /* For mode lines and alike, arrange for the first glyph having a
2543 left box line if the face specifies a box. */
2544 if (base_face_id != DEFAULT_FACE_ID)
2545 {
2546 struct face *face;
2547
2548 it->face_id = remapped_base_face_id;
2549
2550 /* If we have a boxed mode line, make the first character appear
2551 with a left box line. */
2552 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2553 if (face->box != FACE_NO_BOX)
2554 it->start_of_box_run_p = 1;
2555 }
2556
2557 /* If we are to reorder bidirectional text, init the bidi
2558 iterator. */
2559 if (it->bidi_p)
2560 {
2561 /* Note the paragraph direction that this buffer wants to
2562 use. */
2563 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2564 it->paragraph_embedding = L2R;
2565 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2566 it->paragraph_embedding = R2L;
2567 else
2568 it->paragraph_embedding = NEUTRAL_DIR;
2569 bidi_init_it (charpos, bytepos, FRAME_WINDOW_P (it->f), &it->bidi_it);
2570 }
2571
2572 /* If a buffer position was specified, set the iterator there,
2573 getting overlays and face properties from that position. */
2574 if (charpos >= BUF_BEG (current_buffer))
2575 {
2576 it->end_charpos = ZV;
2577 it->face_id = -1;
2578 IT_CHARPOS (*it) = charpos;
2579
2580 /* Compute byte position if not specified. */
2581 if (bytepos < charpos)
2582 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2583 else
2584 IT_BYTEPOS (*it) = bytepos;
2585
2586 it->start = it->current;
2587
2588 /* Compute faces etc. */
2589 reseat (it, it->current.pos, 1);
2590 }
2591
2592 CHECK_IT (it);
2593 }
2594
2595
2596 /* Initialize IT for the display of window W with window start POS. */
2597
2598 void
2599 start_display (struct it *it, struct window *w, struct text_pos pos)
2600 {
2601 struct glyph_row *row;
2602 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2603
2604 row = w->desired_matrix->rows + first_vpos;
2605 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2606 it->first_vpos = first_vpos;
2607
2608 /* Don't reseat to previous visible line start if current start
2609 position is in a string or image. */
2610 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2611 {
2612 int start_at_line_beg_p;
2613 int first_y = it->current_y;
2614
2615 /* If window start is not at a line start, skip forward to POS to
2616 get the correct continuation lines width. */
2617 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2618 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2619 if (!start_at_line_beg_p)
2620 {
2621 int new_x;
2622
2623 reseat_at_previous_visible_line_start (it);
2624 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2625
2626 new_x = it->current_x + it->pixel_width;
2627
2628 /* If lines are continued, this line may end in the middle
2629 of a multi-glyph character (e.g. a control character
2630 displayed as \003, or in the middle of an overlay
2631 string). In this case move_it_to above will not have
2632 taken us to the start of the continuation line but to the
2633 end of the continued line. */
2634 if (it->current_x > 0
2635 && it->line_wrap != TRUNCATE /* Lines are continued. */
2636 && (/* And glyph doesn't fit on the line. */
2637 new_x > it->last_visible_x
2638 /* Or it fits exactly and we're on a window
2639 system frame. */
2640 || (new_x == it->last_visible_x
2641 && FRAME_WINDOW_P (it->f))))
2642 {
2643 if (it->current.dpvec_index >= 0
2644 || it->current.overlay_string_index >= 0)
2645 {
2646 set_iterator_to_next (it, 1);
2647 move_it_in_display_line_to (it, -1, -1, 0);
2648 }
2649
2650 it->continuation_lines_width += it->current_x;
2651 }
2652
2653 /* We're starting a new display line, not affected by the
2654 height of the continued line, so clear the appropriate
2655 fields in the iterator structure. */
2656 it->max_ascent = it->max_descent = 0;
2657 it->max_phys_ascent = it->max_phys_descent = 0;
2658
2659 it->current_y = first_y;
2660 it->vpos = 0;
2661 it->current_x = it->hpos = 0;
2662 }
2663 }
2664 }
2665
2666
2667 /* Return 1 if POS is a position in ellipses displayed for invisible
2668 text. W is the window we display, for text property lookup. */
2669
2670 static int
2671 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2672 {
2673 Lisp_Object prop, window;
2674 int ellipses_p = 0;
2675 EMACS_INT charpos = CHARPOS (pos->pos);
2676
2677 /* If POS specifies a position in a display vector, this might
2678 be for an ellipsis displayed for invisible text. We won't
2679 get the iterator set up for delivering that ellipsis unless
2680 we make sure that it gets aware of the invisible text. */
2681 if (pos->dpvec_index >= 0
2682 && pos->overlay_string_index < 0
2683 && CHARPOS (pos->string_pos) < 0
2684 && charpos > BEGV
2685 && (XSETWINDOW (window, w),
2686 prop = Fget_char_property (make_number (charpos),
2687 Qinvisible, window),
2688 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2689 {
2690 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2691 window);
2692 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2693 }
2694
2695 return ellipses_p;
2696 }
2697
2698
2699 /* Initialize IT for stepping through current_buffer in window W,
2700 starting at position POS that includes overlay string and display
2701 vector/ control character translation position information. Value
2702 is zero if there are overlay strings with newlines at POS. */
2703
2704 static int
2705 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2706 {
2707 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2708 int i, overlay_strings_with_newlines = 0;
2709
2710 /* If POS specifies a position in a display vector, this might
2711 be for an ellipsis displayed for invisible text. We won't
2712 get the iterator set up for delivering that ellipsis unless
2713 we make sure that it gets aware of the invisible text. */
2714 if (in_ellipses_for_invisible_text_p (pos, w))
2715 {
2716 --charpos;
2717 bytepos = 0;
2718 }
2719
2720 /* Keep in mind: the call to reseat in init_iterator skips invisible
2721 text, so we might end up at a position different from POS. This
2722 is only a problem when POS is a row start after a newline and an
2723 overlay starts there with an after-string, and the overlay has an
2724 invisible property. Since we don't skip invisible text in
2725 display_line and elsewhere immediately after consuming the
2726 newline before the row start, such a POS will not be in a string,
2727 but the call to init_iterator below will move us to the
2728 after-string. */
2729 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2730
2731 /* This only scans the current chunk -- it should scan all chunks.
2732 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2733 to 16 in 22.1 to make this a lesser problem. */
2734 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2735 {
2736 const char *s = SSDATA (it->overlay_strings[i]);
2737 const char *e = s + SBYTES (it->overlay_strings[i]);
2738
2739 while (s < e && *s != '\n')
2740 ++s;
2741
2742 if (s < e)
2743 {
2744 overlay_strings_with_newlines = 1;
2745 break;
2746 }
2747 }
2748
2749 /* If position is within an overlay string, set up IT to the right
2750 overlay string. */
2751 if (pos->overlay_string_index >= 0)
2752 {
2753 int relative_index;
2754
2755 /* If the first overlay string happens to have a `display'
2756 property for an image, the iterator will be set up for that
2757 image, and we have to undo that setup first before we can
2758 correct the overlay string index. */
2759 if (it->method == GET_FROM_IMAGE)
2760 pop_it (it);
2761
2762 /* We already have the first chunk of overlay strings in
2763 IT->overlay_strings. Load more until the one for
2764 pos->overlay_string_index is in IT->overlay_strings. */
2765 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2766 {
2767 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2768 it->current.overlay_string_index = 0;
2769 while (n--)
2770 {
2771 load_overlay_strings (it, 0);
2772 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2773 }
2774 }
2775
2776 it->current.overlay_string_index = pos->overlay_string_index;
2777 relative_index = (it->current.overlay_string_index
2778 % OVERLAY_STRING_CHUNK_SIZE);
2779 it->string = it->overlay_strings[relative_index];
2780 xassert (STRINGP (it->string));
2781 it->current.string_pos = pos->string_pos;
2782 it->method = GET_FROM_STRING;
2783 }
2784
2785 if (CHARPOS (pos->string_pos) >= 0)
2786 {
2787 /* Recorded position is not in an overlay string, but in another
2788 string. This can only be a string from a `display' property.
2789 IT should already be filled with that string. */
2790 it->current.string_pos = pos->string_pos;
2791 xassert (STRINGP (it->string));
2792 }
2793
2794 /* Restore position in display vector translations, control
2795 character translations or ellipses. */
2796 if (pos->dpvec_index >= 0)
2797 {
2798 if (it->dpvec == NULL)
2799 get_next_display_element (it);
2800 xassert (it->dpvec && it->current.dpvec_index == 0);
2801 it->current.dpvec_index = pos->dpvec_index;
2802 }
2803
2804 CHECK_IT (it);
2805 return !overlay_strings_with_newlines;
2806 }
2807
2808
2809 /* Initialize IT for stepping through current_buffer in window W
2810 starting at ROW->start. */
2811
2812 static void
2813 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2814 {
2815 init_from_display_pos (it, w, &row->start);
2816 it->start = row->start;
2817 it->continuation_lines_width = row->continuation_lines_width;
2818 CHECK_IT (it);
2819 }
2820
2821
2822 /* Initialize IT for stepping through current_buffer in window W
2823 starting in the line following ROW, i.e. starting at ROW->end.
2824 Value is zero if there are overlay strings with newlines at ROW's
2825 end position. */
2826
2827 static int
2828 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2829 {
2830 int success = 0;
2831
2832 if (init_from_display_pos (it, w, &row->end))
2833 {
2834 if (row->continued_p)
2835 it->continuation_lines_width
2836 = row->continuation_lines_width + row->pixel_width;
2837 CHECK_IT (it);
2838 success = 1;
2839 }
2840
2841 return success;
2842 }
2843
2844
2845
2846 \f
2847 /***********************************************************************
2848 Text properties
2849 ***********************************************************************/
2850
2851 /* Called when IT reaches IT->stop_charpos. Handle text property and
2852 overlay changes. Set IT->stop_charpos to the next position where
2853 to stop. */
2854
2855 static void
2856 handle_stop (struct it *it)
2857 {
2858 enum prop_handled handled;
2859 int handle_overlay_change_p;
2860 struct props *p;
2861
2862 it->dpvec = NULL;
2863 it->current.dpvec_index = -1;
2864 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2865 it->ignore_overlay_strings_at_pos_p = 0;
2866 it->ellipsis_p = 0;
2867
2868 /* Use face of preceding text for ellipsis (if invisible) */
2869 if (it->selective_display_ellipsis_p)
2870 it->saved_face_id = it->face_id;
2871
2872 do
2873 {
2874 handled = HANDLED_NORMALLY;
2875
2876 /* Call text property handlers. */
2877 for (p = it_props; p->handler; ++p)
2878 {
2879 handled = p->handler (it);
2880
2881 if (handled == HANDLED_RECOMPUTE_PROPS)
2882 break;
2883 else if (handled == HANDLED_RETURN)
2884 {
2885 /* We still want to show before and after strings from
2886 overlays even if the actual buffer text is replaced. */
2887 if (!handle_overlay_change_p
2888 || it->sp > 1
2889 || !get_overlay_strings_1 (it, 0, 0))
2890 {
2891 if (it->ellipsis_p)
2892 setup_for_ellipsis (it, 0);
2893 /* When handling a display spec, we might load an
2894 empty string. In that case, discard it here. We
2895 used to discard it in handle_single_display_spec,
2896 but that causes get_overlay_strings_1, above, to
2897 ignore overlay strings that we must check. */
2898 if (STRINGP (it->string) && !SCHARS (it->string))
2899 pop_it (it);
2900 return;
2901 }
2902 else if (STRINGP (it->string) && !SCHARS (it->string))
2903 pop_it (it);
2904 else
2905 {
2906 it->ignore_overlay_strings_at_pos_p = 1;
2907 it->string_from_display_prop_p = 0;
2908 handle_overlay_change_p = 0;
2909 }
2910 handled = HANDLED_RECOMPUTE_PROPS;
2911 break;
2912 }
2913 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2914 handle_overlay_change_p = 0;
2915 }
2916
2917 if (handled != HANDLED_RECOMPUTE_PROPS)
2918 {
2919 /* Don't check for overlay strings below when set to deliver
2920 characters from a display vector. */
2921 if (it->method == GET_FROM_DISPLAY_VECTOR)
2922 handle_overlay_change_p = 0;
2923
2924 /* Handle overlay changes.
2925 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2926 if it finds overlays. */
2927 if (handle_overlay_change_p)
2928 handled = handle_overlay_change (it);
2929 }
2930
2931 if (it->ellipsis_p)
2932 {
2933 setup_for_ellipsis (it, 0);
2934 break;
2935 }
2936 }
2937 while (handled == HANDLED_RECOMPUTE_PROPS);
2938
2939 /* Determine where to stop next. */
2940 if (handled == HANDLED_NORMALLY)
2941 compute_stop_pos (it);
2942 }
2943
2944
2945 /* Compute IT->stop_charpos from text property and overlay change
2946 information for IT's current position. */
2947
2948 static void
2949 compute_stop_pos (struct it *it)
2950 {
2951 register INTERVAL iv, next_iv;
2952 Lisp_Object object, limit, position;
2953 EMACS_INT charpos, bytepos;
2954
2955 /* If nowhere else, stop at the end. */
2956 it->stop_charpos = it->end_charpos;
2957
2958 if (STRINGP (it->string))
2959 {
2960 /* Strings are usually short, so don't limit the search for
2961 properties. */
2962 object = it->string;
2963 limit = Qnil;
2964 charpos = IT_STRING_CHARPOS (*it);
2965 bytepos = IT_STRING_BYTEPOS (*it);
2966 }
2967 else
2968 {
2969 EMACS_INT pos;
2970
2971 /* If next overlay change is in front of the current stop pos
2972 (which is IT->end_charpos), stop there. Note: value of
2973 next_overlay_change is point-max if no overlay change
2974 follows. */
2975 charpos = IT_CHARPOS (*it);
2976 bytepos = IT_BYTEPOS (*it);
2977 pos = next_overlay_change (charpos);
2978 if (pos < it->stop_charpos)
2979 it->stop_charpos = pos;
2980
2981 /* If showing the region, we have to stop at the region
2982 start or end because the face might change there. */
2983 if (it->region_beg_charpos > 0)
2984 {
2985 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2987 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2988 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2989 }
2990
2991 /* Set up variables for computing the stop position from text
2992 property changes. */
2993 XSETBUFFER (object, current_buffer);
2994 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2995 }
2996
2997 /* Get the interval containing IT's position. Value is a null
2998 interval if there isn't such an interval. */
2999 position = make_number (charpos);
3000 iv = validate_interval_range (object, &position, &position, 0);
3001 if (!NULL_INTERVAL_P (iv))
3002 {
3003 Lisp_Object values_here[LAST_PROP_IDX];
3004 struct props *p;
3005
3006 /* Get properties here. */
3007 for (p = it_props; p->handler; ++p)
3008 values_here[p->idx] = textget (iv->plist, *p->name);
3009
3010 /* Look for an interval following iv that has different
3011 properties. */
3012 for (next_iv = next_interval (iv);
3013 (!NULL_INTERVAL_P (next_iv)
3014 && (NILP (limit)
3015 || XFASTINT (limit) > next_iv->position));
3016 next_iv = next_interval (next_iv))
3017 {
3018 for (p = it_props; p->handler; ++p)
3019 {
3020 Lisp_Object new_value;
3021
3022 new_value = textget (next_iv->plist, *p->name);
3023 if (!EQ (values_here[p->idx], new_value))
3024 break;
3025 }
3026
3027 if (p->handler)
3028 break;
3029 }
3030
3031 if (!NULL_INTERVAL_P (next_iv))
3032 {
3033 if (INTEGERP (limit)
3034 && next_iv->position >= XFASTINT (limit))
3035 /* No text property change up to limit. */
3036 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3037 else
3038 /* Text properties change in next_iv. */
3039 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3040 }
3041 }
3042
3043 if (it->cmp_it.id < 0)
3044 {
3045 EMACS_INT stoppos = it->end_charpos;
3046
3047 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3048 stoppos = -1;
3049 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3050 stoppos, it->string);
3051 }
3052
3053 xassert (STRINGP (it->string)
3054 || (it->stop_charpos >= BEGV
3055 && it->stop_charpos >= IT_CHARPOS (*it)));
3056 }
3057
3058
3059 /* Return the position of the next overlay change after POS in
3060 current_buffer. Value is point-max if no overlay change
3061 follows. This is like `next-overlay-change' but doesn't use
3062 xmalloc. */
3063
3064 static EMACS_INT
3065 next_overlay_change (EMACS_INT pos)
3066 {
3067 int noverlays;
3068 EMACS_INT endpos;
3069 Lisp_Object *overlays;
3070 int i;
3071
3072 /* Get all overlays at the given position. */
3073 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3074
3075 /* If any of these overlays ends before endpos,
3076 use its ending point instead. */
3077 for (i = 0; i < noverlays; ++i)
3078 {
3079 Lisp_Object oend;
3080 EMACS_INT oendpos;
3081
3082 oend = OVERLAY_END (overlays[i]);
3083 oendpos = OVERLAY_POSITION (oend);
3084 endpos = min (endpos, oendpos);
3085 }
3086
3087 return endpos;
3088 }
3089
3090 /* Return the character position of a display string at or after CHARPOS.
3091 If no display string exists at or after CHARPOS, return ZV. A
3092 display string is either an overlay with `display' property whose
3093 value is a string, or a `display' text property whose value is a
3094 string. FRAME_WINDOW_P is non-zero when we are displaying a window
3095 on a GUI frame. */
3096 EMACS_INT
3097 compute_display_string_pos (EMACS_INT charpos, int frame_window_p)
3098 {
3099 /* FIXME: Support display properties on strings (object = Qnil means
3100 current buffer). */
3101 Lisp_Object object = Qnil;
3102 Lisp_Object pos, spec;
3103 struct text_pos position;
3104 EMACS_INT bufpos;
3105
3106 if (charpos >= ZV)
3107 return ZV;
3108
3109 /* If the character at CHARPOS is where the display string begins,
3110 return CHARPOS. */
3111 pos = make_number (charpos);
3112 CHARPOS (position) = charpos;
3113 BYTEPOS (position) = CHAR_TO_BYTE (charpos);
3114 bufpos = charpos; /* FIXME! support strings as well */
3115 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3116 && (charpos <= BEGV
3117 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3118 object),
3119 spec))
3120 && handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3121 frame_window_p))
3122 return charpos;
3123
3124 /* Look forward for the first character with a `display' property
3125 that will replace the underlying text when displayed. */
3126 do {
3127 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3128 CHARPOS (position) = XFASTINT (pos);
3129 BYTEPOS (position) = CHAR_TO_BYTE (CHARPOS (position));
3130 if (CHARPOS (position) >= ZV)
3131 break;
3132 spec = Fget_char_property (pos, Qdisplay, object);
3133 bufpos = CHARPOS (position); /* FIXME! support strings as well */
3134 } while (NILP (spec)
3135 || !handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3136 frame_window_p));
3137
3138 return CHARPOS (position);
3139 }
3140
3141 /* Return the character position of the end of the display string that
3142 started at CHARPOS. A display string is either an overlay with
3143 `display' property whose value is a string or a `display' text
3144 property whose value is a string. */
3145 EMACS_INT
3146 compute_display_string_end (EMACS_INT charpos)
3147 {
3148 /* FIXME: Support display properties on strings (object = Qnil means
3149 current buffer). */
3150 Lisp_Object object = Qnil;
3151 Lisp_Object pos = make_number (charpos);
3152
3153 if (charpos >= ZV)
3154 return ZV;
3155
3156 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3157 abort ();
3158
3159 /* Look forward for the first character where the `display' property
3160 changes. */
3161 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3162
3163 return XFASTINT (pos);
3164 }
3165
3166
3167 \f
3168 /***********************************************************************
3169 Fontification
3170 ***********************************************************************/
3171
3172 /* Handle changes in the `fontified' property of the current buffer by
3173 calling hook functions from Qfontification_functions to fontify
3174 regions of text. */
3175
3176 static enum prop_handled
3177 handle_fontified_prop (struct it *it)
3178 {
3179 Lisp_Object prop, pos;
3180 enum prop_handled handled = HANDLED_NORMALLY;
3181
3182 if (!NILP (Vmemory_full))
3183 return handled;
3184
3185 /* Get the value of the `fontified' property at IT's current buffer
3186 position. (The `fontified' property doesn't have a special
3187 meaning in strings.) If the value is nil, call functions from
3188 Qfontification_functions. */
3189 if (!STRINGP (it->string)
3190 && it->s == NULL
3191 && !NILP (Vfontification_functions)
3192 && !NILP (Vrun_hooks)
3193 && (pos = make_number (IT_CHARPOS (*it)),
3194 prop = Fget_char_property (pos, Qfontified, Qnil),
3195 /* Ignore the special cased nil value always present at EOB since
3196 no amount of fontifying will be able to change it. */
3197 NILP (prop) && IT_CHARPOS (*it) < Z))
3198 {
3199 int count = SPECPDL_INDEX ();
3200 Lisp_Object val;
3201 struct buffer *obuf = current_buffer;
3202 int begv = BEGV, zv = ZV;
3203 int old_clip_changed = current_buffer->clip_changed;
3204
3205 val = Vfontification_functions;
3206 specbind (Qfontification_functions, Qnil);
3207
3208 xassert (it->end_charpos == ZV);
3209
3210 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3211 safe_call1 (val, pos);
3212 else
3213 {
3214 Lisp_Object fns, fn;
3215 struct gcpro gcpro1, gcpro2;
3216
3217 fns = Qnil;
3218 GCPRO2 (val, fns);
3219
3220 for (; CONSP (val); val = XCDR (val))
3221 {
3222 fn = XCAR (val);
3223
3224 if (EQ (fn, Qt))
3225 {
3226 /* A value of t indicates this hook has a local
3227 binding; it means to run the global binding too.
3228 In a global value, t should not occur. If it
3229 does, we must ignore it to avoid an endless
3230 loop. */
3231 for (fns = Fdefault_value (Qfontification_functions);
3232 CONSP (fns);
3233 fns = XCDR (fns))
3234 {
3235 fn = XCAR (fns);
3236 if (!EQ (fn, Qt))
3237 safe_call1 (fn, pos);
3238 }
3239 }
3240 else
3241 safe_call1 (fn, pos);
3242 }
3243
3244 UNGCPRO;
3245 }
3246
3247 unbind_to (count, Qnil);
3248
3249 /* Fontification functions routinely call `save-restriction'.
3250 Normally, this tags clip_changed, which can confuse redisplay
3251 (see discussion in Bug#6671). Since we don't perform any
3252 special handling of fontification changes in the case where
3253 `save-restriction' isn't called, there's no point doing so in
3254 this case either. So, if the buffer's restrictions are
3255 actually left unchanged, reset clip_changed. */
3256 if (obuf == current_buffer)
3257 {
3258 if (begv == BEGV && zv == ZV)
3259 current_buffer->clip_changed = old_clip_changed;
3260 }
3261 /* There isn't much we can reasonably do to protect against
3262 misbehaving fontification, but here's a fig leaf. */
3263 else if (!NILP (BVAR (obuf, name)))
3264 set_buffer_internal_1 (obuf);
3265
3266 /* The fontification code may have added/removed text.
3267 It could do even a lot worse, but let's at least protect against
3268 the most obvious case where only the text past `pos' gets changed',
3269 as is/was done in grep.el where some escapes sequences are turned
3270 into face properties (bug#7876). */
3271 it->end_charpos = ZV;
3272
3273 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3274 something. This avoids an endless loop if they failed to
3275 fontify the text for which reason ever. */
3276 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3277 handled = HANDLED_RECOMPUTE_PROPS;
3278 }
3279
3280 return handled;
3281 }
3282
3283
3284 \f
3285 /***********************************************************************
3286 Faces
3287 ***********************************************************************/
3288
3289 /* Set up iterator IT from face properties at its current position.
3290 Called from handle_stop. */
3291
3292 static enum prop_handled
3293 handle_face_prop (struct it *it)
3294 {
3295 int new_face_id;
3296 EMACS_INT next_stop;
3297
3298 if (!STRINGP (it->string))
3299 {
3300 new_face_id
3301 = face_at_buffer_position (it->w,
3302 IT_CHARPOS (*it),
3303 it->region_beg_charpos,
3304 it->region_end_charpos,
3305 &next_stop,
3306 (IT_CHARPOS (*it)
3307 + TEXT_PROP_DISTANCE_LIMIT),
3308 0, it->base_face_id);
3309
3310 /* Is this a start of a run of characters with box face?
3311 Caveat: this can be called for a freshly initialized
3312 iterator; face_id is -1 in this case. We know that the new
3313 face will not change until limit, i.e. if the new face has a
3314 box, all characters up to limit will have one. But, as
3315 usual, we don't know whether limit is really the end. */
3316 if (new_face_id != it->face_id)
3317 {
3318 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3319
3320 /* If new face has a box but old face has not, this is
3321 the start of a run of characters with box, i.e. it has
3322 a shadow on the left side. The value of face_id of the
3323 iterator will be -1 if this is the initial call that gets
3324 the face. In this case, we have to look in front of IT's
3325 position and see whether there is a face != new_face_id. */
3326 it->start_of_box_run_p
3327 = (new_face->box != FACE_NO_BOX
3328 && (it->face_id >= 0
3329 || IT_CHARPOS (*it) == BEG
3330 || new_face_id != face_before_it_pos (it)));
3331 it->face_box_p = new_face->box != FACE_NO_BOX;
3332 }
3333 }
3334 else
3335 {
3336 int base_face_id;
3337 EMACS_INT bufpos;
3338 int i;
3339 Lisp_Object from_overlay
3340 = (it->current.overlay_string_index >= 0
3341 ? it->string_overlays[it->current.overlay_string_index]
3342 : Qnil);
3343
3344 /* See if we got to this string directly or indirectly from
3345 an overlay property. That includes the before-string or
3346 after-string of an overlay, strings in display properties
3347 provided by an overlay, their text properties, etc.
3348
3349 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3350 if (! NILP (from_overlay))
3351 for (i = it->sp - 1; i >= 0; i--)
3352 {
3353 if (it->stack[i].current.overlay_string_index >= 0)
3354 from_overlay
3355 = it->string_overlays[it->stack[i].current.overlay_string_index];
3356 else if (! NILP (it->stack[i].from_overlay))
3357 from_overlay = it->stack[i].from_overlay;
3358
3359 if (!NILP (from_overlay))
3360 break;
3361 }
3362
3363 if (! NILP (from_overlay))
3364 {
3365 bufpos = IT_CHARPOS (*it);
3366 /* For a string from an overlay, the base face depends
3367 only on text properties and ignores overlays. */
3368 base_face_id
3369 = face_for_overlay_string (it->w,
3370 IT_CHARPOS (*it),
3371 it->region_beg_charpos,
3372 it->region_end_charpos,
3373 &next_stop,
3374 (IT_CHARPOS (*it)
3375 + TEXT_PROP_DISTANCE_LIMIT),
3376 0,
3377 from_overlay);
3378 }
3379 else
3380 {
3381 bufpos = 0;
3382
3383 /* For strings from a `display' property, use the face at
3384 IT's current buffer position as the base face to merge
3385 with, so that overlay strings appear in the same face as
3386 surrounding text, unless they specify their own
3387 faces. */
3388 base_face_id = underlying_face_id (it);
3389 }
3390
3391 new_face_id = face_at_string_position (it->w,
3392 it->string,
3393 IT_STRING_CHARPOS (*it),
3394 bufpos,
3395 it->region_beg_charpos,
3396 it->region_end_charpos,
3397 &next_stop,
3398 base_face_id, 0);
3399
3400 /* Is this a start of a run of characters with box? Caveat:
3401 this can be called for a freshly allocated iterator; face_id
3402 is -1 is this case. We know that the new face will not
3403 change until the next check pos, i.e. if the new face has a
3404 box, all characters up to that position will have a
3405 box. But, as usual, we don't know whether that position
3406 is really the end. */
3407 if (new_face_id != it->face_id)
3408 {
3409 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3410 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3411
3412 /* If new face has a box but old face hasn't, this is the
3413 start of a run of characters with box, i.e. it has a
3414 shadow on the left side. */
3415 it->start_of_box_run_p
3416 = new_face->box && (old_face == NULL || !old_face->box);
3417 it->face_box_p = new_face->box != FACE_NO_BOX;
3418 }
3419 }
3420
3421 it->face_id = new_face_id;
3422 return HANDLED_NORMALLY;
3423 }
3424
3425
3426 /* Return the ID of the face ``underlying'' IT's current position,
3427 which is in a string. If the iterator is associated with a
3428 buffer, return the face at IT's current buffer position.
3429 Otherwise, use the iterator's base_face_id. */
3430
3431 static int
3432 underlying_face_id (struct it *it)
3433 {
3434 int face_id = it->base_face_id, i;
3435
3436 xassert (STRINGP (it->string));
3437
3438 for (i = it->sp - 1; i >= 0; --i)
3439 if (NILP (it->stack[i].string))
3440 face_id = it->stack[i].face_id;
3441
3442 return face_id;
3443 }
3444
3445
3446 /* Compute the face one character before or after the current position
3447 of IT. BEFORE_P non-zero means get the face in front of IT's
3448 position. Value is the id of the face. */
3449
3450 static int
3451 face_before_or_after_it_pos (struct it *it, int before_p)
3452 {
3453 int face_id, limit;
3454 EMACS_INT next_check_charpos;
3455 struct text_pos pos;
3456
3457 xassert (it->s == NULL);
3458
3459 if (STRINGP (it->string))
3460 {
3461 EMACS_INT bufpos;
3462 int base_face_id;
3463
3464 /* No face change past the end of the string (for the case
3465 we are padding with spaces). No face change before the
3466 string start. */
3467 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3468 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3469 return it->face_id;
3470
3471 /* Set pos to the position before or after IT's current position. */
3472 if (before_p)
3473 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3474 else
3475 /* For composition, we must check the character after the
3476 composition. */
3477 pos = (it->what == IT_COMPOSITION
3478 ? string_pos (IT_STRING_CHARPOS (*it)
3479 + it->cmp_it.nchars, it->string)
3480 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3481
3482 if (it->current.overlay_string_index >= 0)
3483 bufpos = IT_CHARPOS (*it);
3484 else
3485 bufpos = 0;
3486
3487 base_face_id = underlying_face_id (it);
3488
3489 /* Get the face for ASCII, or unibyte. */
3490 face_id = face_at_string_position (it->w,
3491 it->string,
3492 CHARPOS (pos),
3493 bufpos,
3494 it->region_beg_charpos,
3495 it->region_end_charpos,
3496 &next_check_charpos,
3497 base_face_id, 0);
3498
3499 /* Correct the face for charsets different from ASCII. Do it
3500 for the multibyte case only. The face returned above is
3501 suitable for unibyte text if IT->string is unibyte. */
3502 if (STRING_MULTIBYTE (it->string))
3503 {
3504 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3505 int c, len;
3506 struct face *face = FACE_FROM_ID (it->f, face_id);
3507
3508 c = string_char_and_length (p, &len);
3509 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3510 }
3511 }
3512 else
3513 {
3514 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3515 || (IT_CHARPOS (*it) <= BEGV && before_p))
3516 return it->face_id;
3517
3518 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3519 pos = it->current.pos;
3520
3521 if (before_p)
3522 DEC_TEXT_POS (pos, it->multibyte_p);
3523 else
3524 {
3525 if (it->what == IT_COMPOSITION)
3526 /* For composition, we must check the position after the
3527 composition. */
3528 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3529 else
3530 INC_TEXT_POS (pos, it->multibyte_p);
3531 }
3532
3533 /* Determine face for CHARSET_ASCII, or unibyte. */
3534 face_id = face_at_buffer_position (it->w,
3535 CHARPOS (pos),
3536 it->region_beg_charpos,
3537 it->region_end_charpos,
3538 &next_check_charpos,
3539 limit, 0, -1);
3540
3541 /* Correct the face for charsets different from ASCII. Do it
3542 for the multibyte case only. The face returned above is
3543 suitable for unibyte text if current_buffer is unibyte. */
3544 if (it->multibyte_p)
3545 {
3546 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3547 struct face *face = FACE_FROM_ID (it->f, face_id);
3548 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3549 }
3550 }
3551
3552 return face_id;
3553 }
3554
3555
3556 \f
3557 /***********************************************************************
3558 Invisible text
3559 ***********************************************************************/
3560
3561 /* Set up iterator IT from invisible properties at its current
3562 position. Called from handle_stop. */
3563
3564 static enum prop_handled
3565 handle_invisible_prop (struct it *it)
3566 {
3567 enum prop_handled handled = HANDLED_NORMALLY;
3568
3569 if (STRINGP (it->string))
3570 {
3571 Lisp_Object prop, end_charpos, limit, charpos;
3572
3573 /* Get the value of the invisible text property at the
3574 current position. Value will be nil if there is no such
3575 property. */
3576 charpos = make_number (IT_STRING_CHARPOS (*it));
3577 prop = Fget_text_property (charpos, Qinvisible, it->string);
3578
3579 if (!NILP (prop)
3580 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3581 {
3582 handled = HANDLED_RECOMPUTE_PROPS;
3583
3584 /* Get the position at which the next change of the
3585 invisible text property can be found in IT->string.
3586 Value will be nil if the property value is the same for
3587 all the rest of IT->string. */
3588 XSETINT (limit, SCHARS (it->string));
3589 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3590 it->string, limit);
3591
3592 /* Text at current position is invisible. The next
3593 change in the property is at position end_charpos.
3594 Move IT's current position to that position. */
3595 if (INTEGERP (end_charpos)
3596 && XFASTINT (end_charpos) < XFASTINT (limit))
3597 {
3598 struct text_pos old;
3599 old = it->current.string_pos;
3600 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3601 compute_string_pos (&it->current.string_pos, old, it->string);
3602 }
3603 else
3604 {
3605 /* The rest of the string is invisible. If this is an
3606 overlay string, proceed with the next overlay string
3607 or whatever comes and return a character from there. */
3608 if (it->current.overlay_string_index >= 0)
3609 {
3610 next_overlay_string (it);
3611 /* Don't check for overlay strings when we just
3612 finished processing them. */
3613 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3614 }
3615 else
3616 {
3617 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3618 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3619 }
3620 }
3621 }
3622 }
3623 else
3624 {
3625 int invis_p;
3626 EMACS_INT newpos, next_stop, start_charpos, tem;
3627 Lisp_Object pos, prop, overlay;
3628
3629 /* First of all, is there invisible text at this position? */
3630 tem = start_charpos = IT_CHARPOS (*it);
3631 pos = make_number (tem);
3632 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3633 &overlay);
3634 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3635
3636 /* If we are on invisible text, skip over it. */
3637 if (invis_p && start_charpos < it->end_charpos)
3638 {
3639 /* Record whether we have to display an ellipsis for the
3640 invisible text. */
3641 int display_ellipsis_p = invis_p == 2;
3642
3643 handled = HANDLED_RECOMPUTE_PROPS;
3644
3645 /* Loop skipping over invisible text. The loop is left at
3646 ZV or with IT on the first char being visible again. */
3647 do
3648 {
3649 /* Try to skip some invisible text. Return value is the
3650 position reached which can be equal to where we start
3651 if there is nothing invisible there. This skips both
3652 over invisible text properties and overlays with
3653 invisible property. */
3654 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3655
3656 /* If we skipped nothing at all we weren't at invisible
3657 text in the first place. If everything to the end of
3658 the buffer was skipped, end the loop. */
3659 if (newpos == tem || newpos >= ZV)
3660 invis_p = 0;
3661 else
3662 {
3663 /* We skipped some characters but not necessarily
3664 all there are. Check if we ended up on visible
3665 text. Fget_char_property returns the property of
3666 the char before the given position, i.e. if we
3667 get invis_p = 0, this means that the char at
3668 newpos is visible. */
3669 pos = make_number (newpos);
3670 prop = Fget_char_property (pos, Qinvisible, it->window);
3671 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3672 }
3673
3674 /* If we ended up on invisible text, proceed to
3675 skip starting with next_stop. */
3676 if (invis_p)
3677 tem = next_stop;
3678
3679 /* If there are adjacent invisible texts, don't lose the
3680 second one's ellipsis. */
3681 if (invis_p == 2)
3682 display_ellipsis_p = 1;
3683 }
3684 while (invis_p);
3685
3686 /* The position newpos is now either ZV or on visible text. */
3687 if (it->bidi_p && newpos < ZV)
3688 {
3689 /* With bidi iteration, the region of invisible text
3690 could start and/or end in the middle of a non-base
3691 embedding level. Therefore, we need to skip
3692 invisible text using the bidi iterator, starting at
3693 IT's current position, until we find ourselves
3694 outside the invisible text. Skipping invisible text
3695 _after_ bidi iteration avoids affecting the visual
3696 order of the displayed text when invisible properties
3697 are added or removed. */
3698 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3699 {
3700 /* If we were `reseat'ed to a new paragraph,
3701 determine the paragraph base direction. We need
3702 to do it now because next_element_from_buffer may
3703 not have a chance to do it, if we are going to
3704 skip any text at the beginning, which resets the
3705 FIRST_ELT flag. */
3706 bidi_paragraph_init (it->paragraph_embedding,
3707 &it->bidi_it, 1);
3708 }
3709 do
3710 {
3711 bidi_move_to_visually_next (&it->bidi_it);
3712 }
3713 while (it->stop_charpos <= it->bidi_it.charpos
3714 && it->bidi_it.charpos < newpos);
3715 IT_CHARPOS (*it) = it->bidi_it.charpos;
3716 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3717 /* If we overstepped NEWPOS, record its position in the
3718 iterator, so that we skip invisible text if later the
3719 bidi iteration lands us in the invisible region
3720 again. */
3721 if (IT_CHARPOS (*it) >= newpos)
3722 it->prev_stop = newpos;
3723 }
3724 else
3725 {
3726 IT_CHARPOS (*it) = newpos;
3727 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3728 }
3729
3730 /* If there are before-strings at the start of invisible
3731 text, and the text is invisible because of a text
3732 property, arrange to show before-strings because 20.x did
3733 it that way. (If the text is invisible because of an
3734 overlay property instead of a text property, this is
3735 already handled in the overlay code.) */
3736 if (NILP (overlay)
3737 && get_overlay_strings (it, it->stop_charpos))
3738 {
3739 handled = HANDLED_RECOMPUTE_PROPS;
3740 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3741 }
3742 else if (display_ellipsis_p)
3743 {
3744 /* Make sure that the glyphs of the ellipsis will get
3745 correct `charpos' values. If we would not update
3746 it->position here, the glyphs would belong to the
3747 last visible character _before_ the invisible
3748 text, which confuses `set_cursor_from_row'.
3749
3750 We use the last invisible position instead of the
3751 first because this way the cursor is always drawn on
3752 the first "." of the ellipsis, whenever PT is inside
3753 the invisible text. Otherwise the cursor would be
3754 placed _after_ the ellipsis when the point is after the
3755 first invisible character. */
3756 if (!STRINGP (it->object))
3757 {
3758 it->position.charpos = newpos - 1;
3759 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3760 }
3761 it->ellipsis_p = 1;
3762 /* Let the ellipsis display before
3763 considering any properties of the following char.
3764 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3765 handled = HANDLED_RETURN;
3766 }
3767 }
3768 }
3769
3770 return handled;
3771 }
3772
3773
3774 /* Make iterator IT return `...' next.
3775 Replaces LEN characters from buffer. */
3776
3777 static void
3778 setup_for_ellipsis (struct it *it, int len)
3779 {
3780 /* Use the display table definition for `...'. Invalid glyphs
3781 will be handled by the method returning elements from dpvec. */
3782 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3783 {
3784 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3785 it->dpvec = v->contents;
3786 it->dpend = v->contents + v->header.size;
3787 }
3788 else
3789 {
3790 /* Default `...'. */
3791 it->dpvec = default_invis_vector;
3792 it->dpend = default_invis_vector + 3;
3793 }
3794
3795 it->dpvec_char_len = len;
3796 it->current.dpvec_index = 0;
3797 it->dpvec_face_id = -1;
3798
3799 /* Remember the current face id in case glyphs specify faces.
3800 IT's face is restored in set_iterator_to_next.
3801 saved_face_id was set to preceding char's face in handle_stop. */
3802 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3803 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3804
3805 it->method = GET_FROM_DISPLAY_VECTOR;
3806 it->ellipsis_p = 1;
3807 }
3808
3809
3810 \f
3811 /***********************************************************************
3812 'display' property
3813 ***********************************************************************/
3814
3815 /* Set up iterator IT from `display' property at its current position.
3816 Called from handle_stop.
3817 We return HANDLED_RETURN if some part of the display property
3818 overrides the display of the buffer text itself.
3819 Otherwise we return HANDLED_NORMALLY. */
3820
3821 static enum prop_handled
3822 handle_display_prop (struct it *it)
3823 {
3824 Lisp_Object propval, object, overlay;
3825 struct text_pos *position;
3826 EMACS_INT bufpos;
3827 /* Nonzero if some property replaces the display of the text itself. */
3828 int display_replaced_p = 0;
3829
3830 if (STRINGP (it->string))
3831 {
3832 object = it->string;
3833 position = &it->current.string_pos;
3834 bufpos = CHARPOS (it->current.pos);
3835 }
3836 else
3837 {
3838 XSETWINDOW (object, it->w);
3839 position = &it->current.pos;
3840 bufpos = CHARPOS (*position);
3841 }
3842
3843 /* Reset those iterator values set from display property values. */
3844 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3845 it->space_width = Qnil;
3846 it->font_height = Qnil;
3847 it->voffset = 0;
3848
3849 /* We don't support recursive `display' properties, i.e. string
3850 values that have a string `display' property, that have a string
3851 `display' property etc. */
3852 if (!it->string_from_display_prop_p)
3853 it->area = TEXT_AREA;
3854
3855 propval = get_char_property_and_overlay (make_number (position->charpos),
3856 Qdisplay, object, &overlay);
3857 if (NILP (propval))
3858 return HANDLED_NORMALLY;
3859 /* Now OVERLAY is the overlay that gave us this property, or nil
3860 if it was a text property. */
3861
3862 if (!STRINGP (it->string))
3863 object = it->w->buffer;
3864
3865 display_replaced_p = handle_display_spec (it, propval, object, overlay,
3866 position, bufpos,
3867 FRAME_WINDOW_P (it->f));
3868
3869 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3870 }
3871
3872 /* Subroutine of handle_display_prop. Returns non-zero if the display
3873 specification in SPEC is a replacing specification, i.e. it would
3874 replace the text covered by `display' property with something else,
3875 such as an image or a display string.
3876
3877 See handle_single_display_spec for documentation of arguments.
3878 frame_window_p is non-zero if the window being redisplayed is on a
3879 GUI frame; this argument is used only if IT is NULL, see below.
3880
3881 IT can be NULL, if this is called by the bidi reordering code
3882 through compute_display_string_pos, which see. In that case, this
3883 function only examines SPEC, but does not otherwise "handle" it, in
3884 the sense that it doesn't set up members of IT from the display
3885 spec. */
3886 static int
3887 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3888 Lisp_Object overlay, struct text_pos *position,
3889 EMACS_INT bufpos, int frame_window_p)
3890 {
3891 int replacing_p = 0;
3892
3893 if (CONSP (spec)
3894 /* Simple specerties. */
3895 && !EQ (XCAR (spec), Qimage)
3896 && !EQ (XCAR (spec), Qspace)
3897 && !EQ (XCAR (spec), Qwhen)
3898 && !EQ (XCAR (spec), Qslice)
3899 && !EQ (XCAR (spec), Qspace_width)
3900 && !EQ (XCAR (spec), Qheight)
3901 && !EQ (XCAR (spec), Qraise)
3902 /* Marginal area specifications. */
3903 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
3904 && !EQ (XCAR (spec), Qleft_fringe)
3905 && !EQ (XCAR (spec), Qright_fringe)
3906 && !NILP (XCAR (spec)))
3907 {
3908 for (; CONSP (spec); spec = XCDR (spec))
3909 {
3910 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
3911 position, bufpos, replacing_p,
3912 frame_window_p))
3913 {
3914 replacing_p = 1;
3915 /* If some text in a string is replaced, `position' no
3916 longer points to the position of `object'. */
3917 if (!it || STRINGP (object))
3918 break;
3919 }
3920 }
3921 }
3922 else if (VECTORP (spec))
3923 {
3924 int i;
3925 for (i = 0; i < ASIZE (spec); ++i)
3926 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
3927 position, bufpos, replacing_p,
3928 frame_window_p))
3929 {
3930 replacing_p = 1;
3931 /* If some text in a string is replaced, `position' no
3932 longer points to the position of `object'. */
3933 if (!it || STRINGP (object))
3934 break;
3935 }
3936 }
3937 else
3938 {
3939 if (handle_single_display_spec (it, spec, object, overlay,
3940 position, bufpos, 0, frame_window_p))
3941 replacing_p = 1;
3942 }
3943
3944 return replacing_p;
3945 }
3946
3947 /* Value is the position of the end of the `display' property starting
3948 at START_POS in OBJECT. */
3949
3950 static struct text_pos
3951 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3952 {
3953 Lisp_Object end;
3954 struct text_pos end_pos;
3955
3956 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3957 Qdisplay, object, Qnil);
3958 CHARPOS (end_pos) = XFASTINT (end);
3959 if (STRINGP (object))
3960 compute_string_pos (&end_pos, start_pos, it->string);
3961 else
3962 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3963
3964 return end_pos;
3965 }
3966
3967
3968 /* Set up IT from a single `display' property specification SPEC. OBJECT
3969 is the object in which the `display' property was found. *POSITION
3970 is the position in OBJECT at which the `display' property was found.
3971 BUFPOS is the buffer position of OBJECT (different from POSITION if
3972 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
3973 previously saw a display specification which already replaced text
3974 display with something else, for example an image; we ignore such
3975 properties after the first one has been processed.
3976
3977 OVERLAY is the overlay this `display' property came from,
3978 or nil if it was a text property.
3979
3980 If SPEC is a `space' or `image' specification, and in some other
3981 cases too, set *POSITION to the position where the `display'
3982 property ends.
3983
3984 If IT is NULL, only examine the property specification in SPEC, but
3985 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
3986 is intended to be displayed in a window on a GUI frame.
3987
3988 Value is non-zero if something was found which replaces the display
3989 of buffer or string text. */
3990
3991 static int
3992 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3993 Lisp_Object overlay, struct text_pos *position,
3994 EMACS_INT bufpos, int display_replaced_p,
3995 int frame_window_p)
3996 {
3997 Lisp_Object form;
3998 Lisp_Object location, value;
3999 struct text_pos start_pos = *position;
4000 int valid_p;
4001
4002 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4003 If the result is non-nil, use VALUE instead of SPEC. */
4004 form = Qt;
4005 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4006 {
4007 spec = XCDR (spec);
4008 if (!CONSP (spec))
4009 return 0;
4010 form = XCAR (spec);
4011 spec = XCDR (spec);
4012 }
4013
4014 if (!NILP (form) && !EQ (form, Qt))
4015 {
4016 int count = SPECPDL_INDEX ();
4017 struct gcpro gcpro1;
4018
4019 /* Bind `object' to the object having the `display' property, a
4020 buffer or string. Bind `position' to the position in the
4021 object where the property was found, and `buffer-position'
4022 to the current position in the buffer. */
4023
4024 if (NILP (object))
4025 XSETBUFFER (object, current_buffer);
4026 specbind (Qobject, object);
4027 specbind (Qposition, make_number (CHARPOS (*position)));
4028 specbind (Qbuffer_position, make_number (bufpos));
4029 GCPRO1 (form);
4030 form = safe_eval (form);
4031 UNGCPRO;
4032 unbind_to (count, Qnil);
4033 }
4034
4035 if (NILP (form))
4036 return 0;
4037
4038 /* Handle `(height HEIGHT)' specifications. */
4039 if (CONSP (spec)
4040 && EQ (XCAR (spec), Qheight)
4041 && CONSP (XCDR (spec)))
4042 {
4043 if (it)
4044 {
4045 if (!FRAME_WINDOW_P (it->f))
4046 return 0;
4047
4048 it->font_height = XCAR (XCDR (spec));
4049 if (!NILP (it->font_height))
4050 {
4051 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4052 int new_height = -1;
4053
4054 if (CONSP (it->font_height)
4055 && (EQ (XCAR (it->font_height), Qplus)
4056 || EQ (XCAR (it->font_height), Qminus))
4057 && CONSP (XCDR (it->font_height))
4058 && INTEGERP (XCAR (XCDR (it->font_height))))
4059 {
4060 /* `(+ N)' or `(- N)' where N is an integer. */
4061 int steps = XINT (XCAR (XCDR (it->font_height)));
4062 if (EQ (XCAR (it->font_height), Qplus))
4063 steps = - steps;
4064 it->face_id = smaller_face (it->f, it->face_id, steps);
4065 }
4066 else if (FUNCTIONP (it->font_height))
4067 {
4068 /* Call function with current height as argument.
4069 Value is the new height. */
4070 Lisp_Object height;
4071 height = safe_call1 (it->font_height,
4072 face->lface[LFACE_HEIGHT_INDEX]);
4073 if (NUMBERP (height))
4074 new_height = XFLOATINT (height);
4075 }
4076 else if (NUMBERP (it->font_height))
4077 {
4078 /* Value is a multiple of the canonical char height. */
4079 struct face *f;
4080
4081 f = FACE_FROM_ID (it->f,
4082 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4083 new_height = (XFLOATINT (it->font_height)
4084 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4085 }
4086 else
4087 {
4088 /* Evaluate IT->font_height with `height' bound to the
4089 current specified height to get the new height. */
4090 int count = SPECPDL_INDEX ();
4091
4092 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4093 value = safe_eval (it->font_height);
4094 unbind_to (count, Qnil);
4095
4096 if (NUMBERP (value))
4097 new_height = XFLOATINT (value);
4098 }
4099
4100 if (new_height > 0)
4101 it->face_id = face_with_height (it->f, it->face_id, new_height);
4102 }
4103 }
4104
4105 return 0;
4106 }
4107
4108 /* Handle `(space-width WIDTH)'. */
4109 if (CONSP (spec)
4110 && EQ (XCAR (spec), Qspace_width)
4111 && CONSP (XCDR (spec)))
4112 {
4113 if (it)
4114 {
4115 if (!FRAME_WINDOW_P (it->f))
4116 return 0;
4117
4118 value = XCAR (XCDR (spec));
4119 if (NUMBERP (value) && XFLOATINT (value) > 0)
4120 it->space_width = value;
4121 }
4122
4123 return 0;
4124 }
4125
4126 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4127 if (CONSP (spec)
4128 && EQ (XCAR (spec), Qslice))
4129 {
4130 Lisp_Object tem;
4131
4132 if (it)
4133 {
4134 if (!FRAME_WINDOW_P (it->f))
4135 return 0;
4136
4137 if (tem = XCDR (spec), CONSP (tem))
4138 {
4139 it->slice.x = XCAR (tem);
4140 if (tem = XCDR (tem), CONSP (tem))
4141 {
4142 it->slice.y = XCAR (tem);
4143 if (tem = XCDR (tem), CONSP (tem))
4144 {
4145 it->slice.width = XCAR (tem);
4146 if (tem = XCDR (tem), CONSP (tem))
4147 it->slice.height = XCAR (tem);
4148 }
4149 }
4150 }
4151 }
4152
4153 return 0;
4154 }
4155
4156 /* Handle `(raise FACTOR)'. */
4157 if (CONSP (spec)
4158 && EQ (XCAR (spec), Qraise)
4159 && CONSP (XCDR (spec)))
4160 {
4161 if (it)
4162 {
4163 if (!FRAME_WINDOW_P (it->f))
4164 return 0;
4165
4166 #ifdef HAVE_WINDOW_SYSTEM
4167 value = XCAR (XCDR (spec));
4168 if (NUMBERP (value))
4169 {
4170 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4171 it->voffset = - (XFLOATINT (value)
4172 * (FONT_HEIGHT (face->font)));
4173 }
4174 #endif /* HAVE_WINDOW_SYSTEM */
4175 }
4176
4177 return 0;
4178 }
4179
4180 /* Don't handle the other kinds of display specifications
4181 inside a string that we got from a `display' property. */
4182 if (it && it->string_from_display_prop_p)
4183 return 0;
4184
4185 /* Characters having this form of property are not displayed, so
4186 we have to find the end of the property. */
4187 if (it)
4188 {
4189 start_pos = *position;
4190 *position = display_prop_end (it, object, start_pos);
4191 }
4192 value = Qnil;
4193
4194 /* Stop the scan at that end position--we assume that all
4195 text properties change there. */
4196 if (it)
4197 it->stop_charpos = position->charpos;
4198
4199 /* Handle `(left-fringe BITMAP [FACE])'
4200 and `(right-fringe BITMAP [FACE])'. */
4201 if (CONSP (spec)
4202 && (EQ (XCAR (spec), Qleft_fringe)
4203 || EQ (XCAR (spec), Qright_fringe))
4204 && CONSP (XCDR (spec)))
4205 {
4206 int fringe_bitmap;
4207
4208 if (it)
4209 {
4210 if (!FRAME_WINDOW_P (it->f))
4211 /* If we return here, POSITION has been advanced
4212 across the text with this property. */
4213 return 0;
4214 }
4215 else if (!frame_window_p)
4216 return 0;
4217
4218 #ifdef HAVE_WINDOW_SYSTEM
4219 value = XCAR (XCDR (spec));
4220 if (!SYMBOLP (value)
4221 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4222 /* If we return here, POSITION has been advanced
4223 across the text with this property. */
4224 return 0;
4225
4226 if (it)
4227 {
4228 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4229
4230 if (CONSP (XCDR (XCDR (spec))))
4231 {
4232 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4233 int face_id2 = lookup_derived_face (it->f, face_name,
4234 FRINGE_FACE_ID, 0);
4235 if (face_id2 >= 0)
4236 face_id = face_id2;
4237 }
4238
4239 /* Save current settings of IT so that we can restore them
4240 when we are finished with the glyph property value. */
4241 push_it (it, position);
4242
4243 it->area = TEXT_AREA;
4244 it->what = IT_IMAGE;
4245 it->image_id = -1; /* no image */
4246 it->position = start_pos;
4247 it->object = NILP (object) ? it->w->buffer : object;
4248 it->method = GET_FROM_IMAGE;
4249 it->from_overlay = Qnil;
4250 it->face_id = face_id;
4251
4252 /* Say that we haven't consumed the characters with
4253 `display' property yet. The call to pop_it in
4254 set_iterator_to_next will clean this up. */
4255 *position = start_pos;
4256
4257 if (EQ (XCAR (spec), Qleft_fringe))
4258 {
4259 it->left_user_fringe_bitmap = fringe_bitmap;
4260 it->left_user_fringe_face_id = face_id;
4261 }
4262 else
4263 {
4264 it->right_user_fringe_bitmap = fringe_bitmap;
4265 it->right_user_fringe_face_id = face_id;
4266 }
4267 }
4268 #endif /* HAVE_WINDOW_SYSTEM */
4269 return 1;
4270 }
4271
4272 /* Prepare to handle `((margin left-margin) ...)',
4273 `((margin right-margin) ...)' and `((margin nil) ...)'
4274 prefixes for display specifications. */
4275 location = Qunbound;
4276 if (CONSP (spec) && CONSP (XCAR (spec)))
4277 {
4278 Lisp_Object tem;
4279
4280 value = XCDR (spec);
4281 if (CONSP (value))
4282 value = XCAR (value);
4283
4284 tem = XCAR (spec);
4285 if (EQ (XCAR (tem), Qmargin)
4286 && (tem = XCDR (tem),
4287 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4288 (NILP (tem)
4289 || EQ (tem, Qleft_margin)
4290 || EQ (tem, Qright_margin))))
4291 location = tem;
4292 }
4293
4294 if (EQ (location, Qunbound))
4295 {
4296 location = Qnil;
4297 value = spec;
4298 }
4299
4300 /* After this point, VALUE is the property after any
4301 margin prefix has been stripped. It must be a string,
4302 an image specification, or `(space ...)'.
4303
4304 LOCATION specifies where to display: `left-margin',
4305 `right-margin' or nil. */
4306
4307 valid_p = (STRINGP (value)
4308 #ifdef HAVE_WINDOW_SYSTEM
4309 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4310 && valid_image_p (value))
4311 #endif /* not HAVE_WINDOW_SYSTEM */
4312 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4313
4314 if (valid_p && !display_replaced_p)
4315 {
4316 if (!it)
4317 return 1;
4318
4319 /* Save current settings of IT so that we can restore them
4320 when we are finished with the glyph property value. */
4321 push_it (it, position);
4322 it->from_overlay = overlay;
4323
4324 if (NILP (location))
4325 it->area = TEXT_AREA;
4326 else if (EQ (location, Qleft_margin))
4327 it->area = LEFT_MARGIN_AREA;
4328 else
4329 it->area = RIGHT_MARGIN_AREA;
4330
4331 if (STRINGP (value))
4332 {
4333 it->string = value;
4334 it->multibyte_p = STRING_MULTIBYTE (it->string);
4335 it->current.overlay_string_index = -1;
4336 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4337 it->end_charpos = it->string_nchars = SCHARS (it->string);
4338 it->method = GET_FROM_STRING;
4339 it->stop_charpos = 0;
4340 it->string_from_display_prop_p = 1;
4341 /* Say that we haven't consumed the characters with
4342 `display' property yet. The call to pop_it in
4343 set_iterator_to_next will clean this up. */
4344 if (BUFFERP (object))
4345 *position = start_pos;
4346 }
4347 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4348 {
4349 it->method = GET_FROM_STRETCH;
4350 it->object = value;
4351 *position = it->position = start_pos;
4352 }
4353 #ifdef HAVE_WINDOW_SYSTEM
4354 else
4355 {
4356 it->what = IT_IMAGE;
4357 it->image_id = lookup_image (it->f, value);
4358 it->position = start_pos;
4359 it->object = NILP (object) ? it->w->buffer : object;
4360 it->method = GET_FROM_IMAGE;
4361
4362 /* Say that we haven't consumed the characters with
4363 `display' property yet. The call to pop_it in
4364 set_iterator_to_next will clean this up. */
4365 *position = start_pos;
4366 }
4367 #endif /* HAVE_WINDOW_SYSTEM */
4368
4369 return 1;
4370 }
4371
4372 /* Invalid property or property not supported. Restore
4373 POSITION to what it was before. */
4374 *position = start_pos;
4375 return 0;
4376 }
4377
4378 /* Check if PROP is a display property value whose text should be
4379 treated as intangible. OVERLAY is the overlay from which PROP
4380 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4381 specify the buffer position covered by PROP. */
4382
4383 int
4384 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4385 EMACS_INT charpos, EMACS_INT bytepos)
4386 {
4387 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4388 struct text_pos position;
4389
4390 SET_TEXT_POS (position, charpos, bytepos);
4391 return handle_display_spec (NULL, prop, Qnil, overlay,
4392 &position, charpos, frame_window_p);
4393 }
4394
4395
4396 /* Return 1 if PROP is a display sub-property value containing STRING.
4397
4398 Implementation note: this and the following function are really
4399 special cases of handle_display_spec and
4400 handle_single_display_spec, and should ideally use the same code.
4401 Until they do, these two pairs must be consistent and must be
4402 modified in sync. */
4403
4404 static int
4405 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4406 {
4407 if (EQ (string, prop))
4408 return 1;
4409
4410 /* Skip over `when FORM'. */
4411 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4412 {
4413 prop = XCDR (prop);
4414 if (!CONSP (prop))
4415 return 0;
4416 /* Actually, the condition following `when' should be eval'ed,
4417 like handle_single_display_spec does, and we should return
4418 zero if it evaluates to nil. However, this function is
4419 called only when the buffer was already displayed and some
4420 glyph in the glyph matrix was found to come from a display
4421 string. Therefore, the condition was already evaluated, and
4422 the result was non-nil, otherwise the display string wouldn't
4423 have been displayed and we would have never been called for
4424 this property. Thus, we can skip the evaluation and assume
4425 its result is non-nil. */
4426 prop = XCDR (prop);
4427 }
4428
4429 if (CONSP (prop))
4430 /* Skip over `margin LOCATION'. */
4431 if (EQ (XCAR (prop), Qmargin))
4432 {
4433 prop = XCDR (prop);
4434 if (!CONSP (prop))
4435 return 0;
4436
4437 prop = XCDR (prop);
4438 if (!CONSP (prop))
4439 return 0;
4440 }
4441
4442 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4443 }
4444
4445
4446 /* Return 1 if STRING appears in the `display' property PROP. */
4447
4448 static int
4449 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4450 {
4451 if (CONSP (prop)
4452 && !EQ (XCAR (prop), Qwhen)
4453 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4454 {
4455 /* A list of sub-properties. */
4456 while (CONSP (prop))
4457 {
4458 if (single_display_spec_string_p (XCAR (prop), string))
4459 return 1;
4460 prop = XCDR (prop);
4461 }
4462 }
4463 else if (VECTORP (prop))
4464 {
4465 /* A vector of sub-properties. */
4466 int i;
4467 for (i = 0; i < ASIZE (prop); ++i)
4468 if (single_display_spec_string_p (AREF (prop, i), string))
4469 return 1;
4470 }
4471 else
4472 return single_display_spec_string_p (prop, string);
4473
4474 return 0;
4475 }
4476
4477 /* Look for STRING in overlays and text properties in the current
4478 buffer, between character positions FROM and TO (excluding TO).
4479 BACK_P non-zero means look back (in this case, TO is supposed to be
4480 less than FROM).
4481 Value is the first character position where STRING was found, or
4482 zero if it wasn't found before hitting TO.
4483
4484 This function may only use code that doesn't eval because it is
4485 called asynchronously from note_mouse_highlight. */
4486
4487 static EMACS_INT
4488 string_buffer_position_lim (Lisp_Object string,
4489 EMACS_INT from, EMACS_INT to, int back_p)
4490 {
4491 Lisp_Object limit, prop, pos;
4492 int found = 0;
4493
4494 pos = make_number (from);
4495
4496 if (!back_p) /* looking forward */
4497 {
4498 limit = make_number (min (to, ZV));
4499 while (!found && !EQ (pos, limit))
4500 {
4501 prop = Fget_char_property (pos, Qdisplay, Qnil);
4502 if (!NILP (prop) && display_prop_string_p (prop, string))
4503 found = 1;
4504 else
4505 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4506 limit);
4507 }
4508 }
4509 else /* looking back */
4510 {
4511 limit = make_number (max (to, BEGV));
4512 while (!found && !EQ (pos, limit))
4513 {
4514 prop = Fget_char_property (pos, Qdisplay, Qnil);
4515 if (!NILP (prop) && display_prop_string_p (prop, string))
4516 found = 1;
4517 else
4518 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4519 limit);
4520 }
4521 }
4522
4523 return found ? XINT (pos) : 0;
4524 }
4525
4526 /* Determine which buffer position in current buffer STRING comes from.
4527 AROUND_CHARPOS is an approximate position where it could come from.
4528 Value is the buffer position or 0 if it couldn't be determined.
4529
4530 This function is necessary because we don't record buffer positions
4531 in glyphs generated from strings (to keep struct glyph small).
4532 This function may only use code that doesn't eval because it is
4533 called asynchronously from note_mouse_highlight. */
4534
4535 static EMACS_INT
4536 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4537 {
4538 const int MAX_DISTANCE = 1000;
4539 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4540 around_charpos + MAX_DISTANCE,
4541 0);
4542
4543 if (!found)
4544 found = string_buffer_position_lim (string, around_charpos,
4545 around_charpos - MAX_DISTANCE, 1);
4546 return found;
4547 }
4548
4549
4550 \f
4551 /***********************************************************************
4552 `composition' property
4553 ***********************************************************************/
4554
4555 /* Set up iterator IT from `composition' property at its current
4556 position. Called from handle_stop. */
4557
4558 static enum prop_handled
4559 handle_composition_prop (struct it *it)
4560 {
4561 Lisp_Object prop, string;
4562 EMACS_INT pos, pos_byte, start, end;
4563
4564 if (STRINGP (it->string))
4565 {
4566 unsigned char *s;
4567
4568 pos = IT_STRING_CHARPOS (*it);
4569 pos_byte = IT_STRING_BYTEPOS (*it);
4570 string = it->string;
4571 s = SDATA (string) + pos_byte;
4572 it->c = STRING_CHAR (s);
4573 }
4574 else
4575 {
4576 pos = IT_CHARPOS (*it);
4577 pos_byte = IT_BYTEPOS (*it);
4578 string = Qnil;
4579 it->c = FETCH_CHAR (pos_byte);
4580 }
4581
4582 /* If there's a valid composition and point is not inside of the
4583 composition (in the case that the composition is from the current
4584 buffer), draw a glyph composed from the composition components. */
4585 if (find_composition (pos, -1, &start, &end, &prop, string)
4586 && COMPOSITION_VALID_P (start, end, prop)
4587 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4588 {
4589 if (start != pos)
4590 {
4591 if (STRINGP (it->string))
4592 pos_byte = string_char_to_byte (it->string, start);
4593 else
4594 pos_byte = CHAR_TO_BYTE (start);
4595 }
4596 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4597 prop, string);
4598
4599 if (it->cmp_it.id >= 0)
4600 {
4601 it->cmp_it.ch = -1;
4602 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4603 it->cmp_it.nglyphs = -1;
4604 }
4605 }
4606
4607 return HANDLED_NORMALLY;
4608 }
4609
4610
4611 \f
4612 /***********************************************************************
4613 Overlay strings
4614 ***********************************************************************/
4615
4616 /* The following structure is used to record overlay strings for
4617 later sorting in load_overlay_strings. */
4618
4619 struct overlay_entry
4620 {
4621 Lisp_Object overlay;
4622 Lisp_Object string;
4623 int priority;
4624 int after_string_p;
4625 };
4626
4627
4628 /* Set up iterator IT from overlay strings at its current position.
4629 Called from handle_stop. */
4630
4631 static enum prop_handled
4632 handle_overlay_change (struct it *it)
4633 {
4634 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4635 return HANDLED_RECOMPUTE_PROPS;
4636 else
4637 return HANDLED_NORMALLY;
4638 }
4639
4640
4641 /* Set up the next overlay string for delivery by IT, if there is an
4642 overlay string to deliver. Called by set_iterator_to_next when the
4643 end of the current overlay string is reached. If there are more
4644 overlay strings to display, IT->string and
4645 IT->current.overlay_string_index are set appropriately here.
4646 Otherwise IT->string is set to nil. */
4647
4648 static void
4649 next_overlay_string (struct it *it)
4650 {
4651 ++it->current.overlay_string_index;
4652 if (it->current.overlay_string_index == it->n_overlay_strings)
4653 {
4654 /* No more overlay strings. Restore IT's settings to what
4655 they were before overlay strings were processed, and
4656 continue to deliver from current_buffer. */
4657
4658 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4659 pop_it (it);
4660 xassert (it->sp > 0
4661 || (NILP (it->string)
4662 && it->method == GET_FROM_BUFFER
4663 && it->stop_charpos >= BEGV
4664 && it->stop_charpos <= it->end_charpos));
4665 it->current.overlay_string_index = -1;
4666 it->n_overlay_strings = 0;
4667 it->overlay_strings_charpos = -1;
4668
4669 /* If we're at the end of the buffer, record that we have
4670 processed the overlay strings there already, so that
4671 next_element_from_buffer doesn't try it again. */
4672 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4673 it->overlay_strings_at_end_processed_p = 1;
4674 }
4675 else
4676 {
4677 /* There are more overlay strings to process. If
4678 IT->current.overlay_string_index has advanced to a position
4679 where we must load IT->overlay_strings with more strings, do
4680 it. We must load at the IT->overlay_strings_charpos where
4681 IT->n_overlay_strings was originally computed; when invisible
4682 text is present, this might not be IT_CHARPOS (Bug#7016). */
4683 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4684
4685 if (it->current.overlay_string_index && i == 0)
4686 load_overlay_strings (it, it->overlay_strings_charpos);
4687
4688 /* Initialize IT to deliver display elements from the overlay
4689 string. */
4690 it->string = it->overlay_strings[i];
4691 it->multibyte_p = STRING_MULTIBYTE (it->string);
4692 SET_TEXT_POS (it->current.string_pos, 0, 0);
4693 it->method = GET_FROM_STRING;
4694 it->stop_charpos = 0;
4695 if (it->cmp_it.stop_pos >= 0)
4696 it->cmp_it.stop_pos = 0;
4697 }
4698
4699 CHECK_IT (it);
4700 }
4701
4702
4703 /* Compare two overlay_entry structures E1 and E2. Used as a
4704 comparison function for qsort in load_overlay_strings. Overlay
4705 strings for the same position are sorted so that
4706
4707 1. All after-strings come in front of before-strings, except
4708 when they come from the same overlay.
4709
4710 2. Within after-strings, strings are sorted so that overlay strings
4711 from overlays with higher priorities come first.
4712
4713 2. Within before-strings, strings are sorted so that overlay
4714 strings from overlays with higher priorities come last.
4715
4716 Value is analogous to strcmp. */
4717
4718
4719 static int
4720 compare_overlay_entries (const void *e1, const void *e2)
4721 {
4722 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4723 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4724 int result;
4725
4726 if (entry1->after_string_p != entry2->after_string_p)
4727 {
4728 /* Let after-strings appear in front of before-strings if
4729 they come from different overlays. */
4730 if (EQ (entry1->overlay, entry2->overlay))
4731 result = entry1->after_string_p ? 1 : -1;
4732 else
4733 result = entry1->after_string_p ? -1 : 1;
4734 }
4735 else if (entry1->after_string_p)
4736 /* After-strings sorted in order of decreasing priority. */
4737 result = entry2->priority - entry1->priority;
4738 else
4739 /* Before-strings sorted in order of increasing priority. */
4740 result = entry1->priority - entry2->priority;
4741
4742 return result;
4743 }
4744
4745
4746 /* Load the vector IT->overlay_strings with overlay strings from IT's
4747 current buffer position, or from CHARPOS if that is > 0. Set
4748 IT->n_overlays to the total number of overlay strings found.
4749
4750 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4751 a time. On entry into load_overlay_strings,
4752 IT->current.overlay_string_index gives the number of overlay
4753 strings that have already been loaded by previous calls to this
4754 function.
4755
4756 IT->add_overlay_start contains an additional overlay start
4757 position to consider for taking overlay strings from, if non-zero.
4758 This position comes into play when the overlay has an `invisible'
4759 property, and both before and after-strings. When we've skipped to
4760 the end of the overlay, because of its `invisible' property, we
4761 nevertheless want its before-string to appear.
4762 IT->add_overlay_start will contain the overlay start position
4763 in this case.
4764
4765 Overlay strings are sorted so that after-string strings come in
4766 front of before-string strings. Within before and after-strings,
4767 strings are sorted by overlay priority. See also function
4768 compare_overlay_entries. */
4769
4770 static void
4771 load_overlay_strings (struct it *it, EMACS_INT charpos)
4772 {
4773 Lisp_Object overlay, window, str, invisible;
4774 struct Lisp_Overlay *ov;
4775 EMACS_INT start, end;
4776 int size = 20;
4777 int n = 0, i, j, invis_p;
4778 struct overlay_entry *entries
4779 = (struct overlay_entry *) alloca (size * sizeof *entries);
4780
4781 if (charpos <= 0)
4782 charpos = IT_CHARPOS (*it);
4783
4784 /* Append the overlay string STRING of overlay OVERLAY to vector
4785 `entries' which has size `size' and currently contains `n'
4786 elements. AFTER_P non-zero means STRING is an after-string of
4787 OVERLAY. */
4788 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4789 do \
4790 { \
4791 Lisp_Object priority; \
4792 \
4793 if (n == size) \
4794 { \
4795 int new_size = 2 * size; \
4796 struct overlay_entry *old = entries; \
4797 entries = \
4798 (struct overlay_entry *) alloca (new_size \
4799 * sizeof *entries); \
4800 memcpy (entries, old, size * sizeof *entries); \
4801 size = new_size; \
4802 } \
4803 \
4804 entries[n].string = (STRING); \
4805 entries[n].overlay = (OVERLAY); \
4806 priority = Foverlay_get ((OVERLAY), Qpriority); \
4807 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4808 entries[n].after_string_p = (AFTER_P); \
4809 ++n; \
4810 } \
4811 while (0)
4812
4813 /* Process overlay before the overlay center. */
4814 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4815 {
4816 XSETMISC (overlay, ov);
4817 xassert (OVERLAYP (overlay));
4818 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4819 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4820
4821 if (end < charpos)
4822 break;
4823
4824 /* Skip this overlay if it doesn't start or end at IT's current
4825 position. */
4826 if (end != charpos && start != charpos)
4827 continue;
4828
4829 /* Skip this overlay if it doesn't apply to IT->w. */
4830 window = Foverlay_get (overlay, Qwindow);
4831 if (WINDOWP (window) && XWINDOW (window) != it->w)
4832 continue;
4833
4834 /* If the text ``under'' the overlay is invisible, both before-
4835 and after-strings from this overlay are visible; start and
4836 end position are indistinguishable. */
4837 invisible = Foverlay_get (overlay, Qinvisible);
4838 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4839
4840 /* If overlay has a non-empty before-string, record it. */
4841 if ((start == charpos || (end == charpos && invis_p))
4842 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4843 && SCHARS (str))
4844 RECORD_OVERLAY_STRING (overlay, str, 0);
4845
4846 /* If overlay has a non-empty after-string, record it. */
4847 if ((end == charpos || (start == charpos && invis_p))
4848 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4849 && SCHARS (str))
4850 RECORD_OVERLAY_STRING (overlay, str, 1);
4851 }
4852
4853 /* Process overlays after the overlay center. */
4854 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4855 {
4856 XSETMISC (overlay, ov);
4857 xassert (OVERLAYP (overlay));
4858 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4859 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4860
4861 if (start > charpos)
4862 break;
4863
4864 /* Skip this overlay if it doesn't start or end at IT's current
4865 position. */
4866 if (end != charpos && start != charpos)
4867 continue;
4868
4869 /* Skip this overlay if it doesn't apply to IT->w. */
4870 window = Foverlay_get (overlay, Qwindow);
4871 if (WINDOWP (window) && XWINDOW (window) != it->w)
4872 continue;
4873
4874 /* If the text ``under'' the overlay is invisible, it has a zero
4875 dimension, and both before- and after-strings apply. */
4876 invisible = Foverlay_get (overlay, Qinvisible);
4877 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4878
4879 /* If overlay has a non-empty before-string, record it. */
4880 if ((start == charpos || (end == charpos && invis_p))
4881 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4882 && SCHARS (str))
4883 RECORD_OVERLAY_STRING (overlay, str, 0);
4884
4885 /* If overlay has a non-empty after-string, record it. */
4886 if ((end == charpos || (start == charpos && invis_p))
4887 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4888 && SCHARS (str))
4889 RECORD_OVERLAY_STRING (overlay, str, 1);
4890 }
4891
4892 #undef RECORD_OVERLAY_STRING
4893
4894 /* Sort entries. */
4895 if (n > 1)
4896 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4897
4898 /* Record number of overlay strings, and where we computed it. */
4899 it->n_overlay_strings = n;
4900 it->overlay_strings_charpos = charpos;
4901
4902 /* IT->current.overlay_string_index is the number of overlay strings
4903 that have already been consumed by IT. Copy some of the
4904 remaining overlay strings to IT->overlay_strings. */
4905 i = 0;
4906 j = it->current.overlay_string_index;
4907 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4908 {
4909 it->overlay_strings[i] = entries[j].string;
4910 it->string_overlays[i++] = entries[j++].overlay;
4911 }
4912
4913 CHECK_IT (it);
4914 }
4915
4916
4917 /* Get the first chunk of overlay strings at IT's current buffer
4918 position, or at CHARPOS if that is > 0. Value is non-zero if at
4919 least one overlay string was found. */
4920
4921 static int
4922 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4923 {
4924 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4925 process. This fills IT->overlay_strings with strings, and sets
4926 IT->n_overlay_strings to the total number of strings to process.
4927 IT->pos.overlay_string_index has to be set temporarily to zero
4928 because load_overlay_strings needs this; it must be set to -1
4929 when no overlay strings are found because a zero value would
4930 indicate a position in the first overlay string. */
4931 it->current.overlay_string_index = 0;
4932 load_overlay_strings (it, charpos);
4933
4934 /* If we found overlay strings, set up IT to deliver display
4935 elements from the first one. Otherwise set up IT to deliver
4936 from current_buffer. */
4937 if (it->n_overlay_strings)
4938 {
4939 /* Make sure we know settings in current_buffer, so that we can
4940 restore meaningful values when we're done with the overlay
4941 strings. */
4942 if (compute_stop_p)
4943 compute_stop_pos (it);
4944 xassert (it->face_id >= 0);
4945
4946 /* Save IT's settings. They are restored after all overlay
4947 strings have been processed. */
4948 xassert (!compute_stop_p || it->sp == 0);
4949
4950 /* When called from handle_stop, there might be an empty display
4951 string loaded. In that case, don't bother saving it. */
4952 if (!STRINGP (it->string) || SCHARS (it->string))
4953 push_it (it, NULL);
4954
4955 /* Set up IT to deliver display elements from the first overlay
4956 string. */
4957 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4958 it->string = it->overlay_strings[0];
4959 it->from_overlay = Qnil;
4960 it->stop_charpos = 0;
4961 xassert (STRINGP (it->string));
4962 it->end_charpos = SCHARS (it->string);
4963 it->multibyte_p = STRING_MULTIBYTE (it->string);
4964 it->method = GET_FROM_STRING;
4965 return 1;
4966 }
4967
4968 it->current.overlay_string_index = -1;
4969 return 0;
4970 }
4971
4972 static int
4973 get_overlay_strings (struct it *it, EMACS_INT charpos)
4974 {
4975 it->string = Qnil;
4976 it->method = GET_FROM_BUFFER;
4977
4978 (void) get_overlay_strings_1 (it, charpos, 1);
4979
4980 CHECK_IT (it);
4981
4982 /* Value is non-zero if we found at least one overlay string. */
4983 return STRINGP (it->string);
4984 }
4985
4986
4987 \f
4988 /***********************************************************************
4989 Saving and restoring state
4990 ***********************************************************************/
4991
4992 /* Save current settings of IT on IT->stack. Called, for example,
4993 before setting up IT for an overlay string, to be able to restore
4994 IT's settings to what they were after the overlay string has been
4995 processed. If POSITION is non-NULL, it is the position to save on
4996 the stack instead of IT->position. */
4997
4998 static void
4999 push_it (struct it *it, struct text_pos *position)
5000 {
5001 struct iterator_stack_entry *p;
5002
5003 xassert (it->sp < IT_STACK_SIZE);
5004 p = it->stack + it->sp;
5005
5006 p->stop_charpos = it->stop_charpos;
5007 p->prev_stop = it->prev_stop;
5008 p->base_level_stop = it->base_level_stop;
5009 p->cmp_it = it->cmp_it;
5010 xassert (it->face_id >= 0);
5011 p->face_id = it->face_id;
5012 p->string = it->string;
5013 p->method = it->method;
5014 p->from_overlay = it->from_overlay;
5015 switch (p->method)
5016 {
5017 case GET_FROM_IMAGE:
5018 p->u.image.object = it->object;
5019 p->u.image.image_id = it->image_id;
5020 p->u.image.slice = it->slice;
5021 break;
5022 case GET_FROM_STRETCH:
5023 p->u.stretch.object = it->object;
5024 break;
5025 }
5026 p->position = position ? *position : it->position;
5027 p->current = it->current;
5028 p->end_charpos = it->end_charpos;
5029 p->string_nchars = it->string_nchars;
5030 p->area = it->area;
5031 p->multibyte_p = it->multibyte_p;
5032 p->avoid_cursor_p = it->avoid_cursor_p;
5033 p->space_width = it->space_width;
5034 p->font_height = it->font_height;
5035 p->voffset = it->voffset;
5036 p->string_from_display_prop_p = it->string_from_display_prop_p;
5037 p->display_ellipsis_p = 0;
5038 p->line_wrap = it->line_wrap;
5039 ++it->sp;
5040 }
5041
5042 static void
5043 iterate_out_of_display_property (struct it *it)
5044 {
5045 /* Maybe initialize paragraph direction. If we are at the beginning
5046 of a new paragraph, next_element_from_buffer may not have a
5047 chance to do that. */
5048 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5049 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5050 /* prev_stop can be zero, so check against BEGV as well. */
5051 while (it->bidi_it.charpos >= BEGV
5052 && it->prev_stop <= it->bidi_it.charpos
5053 && it->bidi_it.charpos < CHARPOS (it->position))
5054 bidi_move_to_visually_next (&it->bidi_it);
5055 /* Record the stop_pos we just crossed, for when we cross it
5056 back, maybe. */
5057 if (it->bidi_it.charpos > CHARPOS (it->position))
5058 it->prev_stop = CHARPOS (it->position);
5059 /* If we ended up not where pop_it put us, resync IT's
5060 positional members with the bidi iterator. */
5061 if (it->bidi_it.charpos != CHARPOS (it->position))
5062 {
5063 SET_TEXT_POS (it->position,
5064 it->bidi_it.charpos, it->bidi_it.bytepos);
5065 it->current.pos = it->position;
5066 }
5067 }
5068
5069 /* Restore IT's settings from IT->stack. Called, for example, when no
5070 more overlay strings must be processed, and we return to delivering
5071 display elements from a buffer, or when the end of a string from a
5072 `display' property is reached and we return to delivering display
5073 elements from an overlay string, or from a buffer. */
5074
5075 static void
5076 pop_it (struct it *it)
5077 {
5078 struct iterator_stack_entry *p;
5079
5080 xassert (it->sp > 0);
5081 --it->sp;
5082 p = it->stack + it->sp;
5083 it->stop_charpos = p->stop_charpos;
5084 it->prev_stop = p->prev_stop;
5085 it->base_level_stop = p->base_level_stop;
5086 it->cmp_it = p->cmp_it;
5087 it->face_id = p->face_id;
5088 it->current = p->current;
5089 it->position = p->position;
5090 it->string = p->string;
5091 it->from_overlay = p->from_overlay;
5092 if (NILP (it->string))
5093 SET_TEXT_POS (it->current.string_pos, -1, -1);
5094 it->method = p->method;
5095 switch (it->method)
5096 {
5097 case GET_FROM_IMAGE:
5098 it->image_id = p->u.image.image_id;
5099 it->object = p->u.image.object;
5100 it->slice = p->u.image.slice;
5101 break;
5102 case GET_FROM_STRETCH:
5103 it->object = p->u.comp.object;
5104 break;
5105 case GET_FROM_BUFFER:
5106 it->object = it->w->buffer;
5107 if (it->bidi_p)
5108 {
5109 /* Bidi-iterate until we get out of the portion of text, if
5110 any, covered by a `display' text property or an overlay
5111 with `display' property. (We cannot just jump there,
5112 because the internal coherency of the bidi iterator state
5113 can not be preserved across such jumps.) We also must
5114 determine the paragraph base direction if the overlay we
5115 just processed is at the beginning of a new
5116 paragraph. */
5117 iterate_out_of_display_property (it);
5118 }
5119 break;
5120 case GET_FROM_STRING:
5121 it->object = it->string;
5122 break;
5123 case GET_FROM_DISPLAY_VECTOR:
5124 if (it->s)
5125 it->method = GET_FROM_C_STRING;
5126 else if (STRINGP (it->string))
5127 it->method = GET_FROM_STRING;
5128 else
5129 {
5130 it->method = GET_FROM_BUFFER;
5131 it->object = it->w->buffer;
5132 }
5133 }
5134 it->end_charpos = p->end_charpos;
5135 it->string_nchars = p->string_nchars;
5136 it->area = p->area;
5137 it->multibyte_p = p->multibyte_p;
5138 it->avoid_cursor_p = p->avoid_cursor_p;
5139 it->space_width = p->space_width;
5140 it->font_height = p->font_height;
5141 it->voffset = p->voffset;
5142 it->string_from_display_prop_p = p->string_from_display_prop_p;
5143 it->line_wrap = p->line_wrap;
5144 }
5145
5146
5147 \f
5148 /***********************************************************************
5149 Moving over lines
5150 ***********************************************************************/
5151
5152 /* Set IT's current position to the previous line start. */
5153
5154 static void
5155 back_to_previous_line_start (struct it *it)
5156 {
5157 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5158 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5159 }
5160
5161
5162 /* Move IT to the next line start.
5163
5164 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5165 we skipped over part of the text (as opposed to moving the iterator
5166 continuously over the text). Otherwise, don't change the value
5167 of *SKIPPED_P.
5168
5169 Newlines may come from buffer text, overlay strings, or strings
5170 displayed via the `display' property. That's the reason we can't
5171 simply use find_next_newline_no_quit.
5172
5173 Note that this function may not skip over invisible text that is so
5174 because of text properties and immediately follows a newline. If
5175 it would, function reseat_at_next_visible_line_start, when called
5176 from set_iterator_to_next, would effectively make invisible
5177 characters following a newline part of the wrong glyph row, which
5178 leads to wrong cursor motion. */
5179
5180 static int
5181 forward_to_next_line_start (struct it *it, int *skipped_p)
5182 {
5183 int old_selective, newline_found_p, n;
5184 const int MAX_NEWLINE_DISTANCE = 500;
5185
5186 /* If already on a newline, just consume it to avoid unintended
5187 skipping over invisible text below. */
5188 if (it->what == IT_CHARACTER
5189 && it->c == '\n'
5190 && CHARPOS (it->position) == IT_CHARPOS (*it))
5191 {
5192 set_iterator_to_next (it, 0);
5193 it->c = 0;
5194 return 1;
5195 }
5196
5197 /* Don't handle selective display in the following. It's (a)
5198 unnecessary because it's done by the caller, and (b) leads to an
5199 infinite recursion because next_element_from_ellipsis indirectly
5200 calls this function. */
5201 old_selective = it->selective;
5202 it->selective = 0;
5203
5204 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5205 from buffer text. */
5206 for (n = newline_found_p = 0;
5207 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5208 n += STRINGP (it->string) ? 0 : 1)
5209 {
5210 if (!get_next_display_element (it))
5211 return 0;
5212 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5213 set_iterator_to_next (it, 0);
5214 }
5215
5216 /* If we didn't find a newline near enough, see if we can use a
5217 short-cut. */
5218 if (!newline_found_p)
5219 {
5220 EMACS_INT start = IT_CHARPOS (*it);
5221 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5222 Lisp_Object pos;
5223
5224 xassert (!STRINGP (it->string));
5225
5226 /* If there isn't any `display' property in sight, and no
5227 overlays, we can just use the position of the newline in
5228 buffer text. */
5229 if (it->stop_charpos >= limit
5230 || ((pos = Fnext_single_property_change (make_number (start),
5231 Qdisplay,
5232 Qnil, make_number (limit)),
5233 NILP (pos))
5234 && next_overlay_change (start) == ZV))
5235 {
5236 IT_CHARPOS (*it) = limit;
5237 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5238 *skipped_p = newline_found_p = 1;
5239 }
5240 else
5241 {
5242 while (get_next_display_element (it)
5243 && !newline_found_p)
5244 {
5245 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5246 set_iterator_to_next (it, 0);
5247 }
5248 }
5249 }
5250
5251 it->selective = old_selective;
5252 return newline_found_p;
5253 }
5254
5255
5256 /* Set IT's current position to the previous visible line start. Skip
5257 invisible text that is so either due to text properties or due to
5258 selective display. Caution: this does not change IT->current_x and
5259 IT->hpos. */
5260
5261 static void
5262 back_to_previous_visible_line_start (struct it *it)
5263 {
5264 while (IT_CHARPOS (*it) > BEGV)
5265 {
5266 back_to_previous_line_start (it);
5267
5268 if (IT_CHARPOS (*it) <= BEGV)
5269 break;
5270
5271 /* If selective > 0, then lines indented more than its value are
5272 invisible. */
5273 if (it->selective > 0
5274 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5275 (double) it->selective)) /* iftc */
5276 continue;
5277
5278 /* Check the newline before point for invisibility. */
5279 {
5280 Lisp_Object prop;
5281 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5282 Qinvisible, it->window);
5283 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5284 continue;
5285 }
5286
5287 if (IT_CHARPOS (*it) <= BEGV)
5288 break;
5289
5290 {
5291 struct it it2;
5292 EMACS_INT pos;
5293 EMACS_INT beg, end;
5294 Lisp_Object val, overlay;
5295
5296 /* If newline is part of a composition, continue from start of composition */
5297 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5298 && beg < IT_CHARPOS (*it))
5299 goto replaced;
5300
5301 /* If newline is replaced by a display property, find start of overlay
5302 or interval and continue search from that point. */
5303 it2 = *it;
5304 pos = --IT_CHARPOS (it2);
5305 --IT_BYTEPOS (it2);
5306 it2.sp = 0;
5307 it2.string_from_display_prop_p = 0;
5308 if (handle_display_prop (&it2) == HANDLED_RETURN
5309 && !NILP (val = get_char_property_and_overlay
5310 (make_number (pos), Qdisplay, Qnil, &overlay))
5311 && (OVERLAYP (overlay)
5312 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5313 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5314 goto replaced;
5315
5316 /* Newline is not replaced by anything -- so we are done. */
5317 break;
5318
5319 replaced:
5320 if (beg < BEGV)
5321 beg = BEGV;
5322 IT_CHARPOS (*it) = beg;
5323 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5324 }
5325 }
5326
5327 it->continuation_lines_width = 0;
5328
5329 xassert (IT_CHARPOS (*it) >= BEGV);
5330 xassert (IT_CHARPOS (*it) == BEGV
5331 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5332 CHECK_IT (it);
5333 }
5334
5335
5336 /* Reseat iterator IT at the previous visible line start. Skip
5337 invisible text that is so either due to text properties or due to
5338 selective display. At the end, update IT's overlay information,
5339 face information etc. */
5340
5341 void
5342 reseat_at_previous_visible_line_start (struct it *it)
5343 {
5344 back_to_previous_visible_line_start (it);
5345 reseat (it, it->current.pos, 1);
5346 CHECK_IT (it);
5347 }
5348
5349
5350 /* Reseat iterator IT on the next visible line start in the current
5351 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5352 preceding the line start. Skip over invisible text that is so
5353 because of selective display. Compute faces, overlays etc at the
5354 new position. Note that this function does not skip over text that
5355 is invisible because of text properties. */
5356
5357 static void
5358 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5359 {
5360 int newline_found_p, skipped_p = 0;
5361
5362 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5363
5364 /* Skip over lines that are invisible because they are indented
5365 more than the value of IT->selective. */
5366 if (it->selective > 0)
5367 while (IT_CHARPOS (*it) < ZV
5368 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5369 (double) it->selective)) /* iftc */
5370 {
5371 xassert (IT_BYTEPOS (*it) == BEGV
5372 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5373 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5374 }
5375
5376 /* Position on the newline if that's what's requested. */
5377 if (on_newline_p && newline_found_p)
5378 {
5379 if (STRINGP (it->string))
5380 {
5381 if (IT_STRING_CHARPOS (*it) > 0)
5382 {
5383 --IT_STRING_CHARPOS (*it);
5384 --IT_STRING_BYTEPOS (*it);
5385 }
5386 }
5387 else if (IT_CHARPOS (*it) > BEGV)
5388 {
5389 --IT_CHARPOS (*it);
5390 --IT_BYTEPOS (*it);
5391 reseat (it, it->current.pos, 0);
5392 }
5393 }
5394 else if (skipped_p)
5395 reseat (it, it->current.pos, 0);
5396
5397 CHECK_IT (it);
5398 }
5399
5400
5401 \f
5402 /***********************************************************************
5403 Changing an iterator's position
5404 ***********************************************************************/
5405
5406 /* Change IT's current position to POS in current_buffer. If FORCE_P
5407 is non-zero, always check for text properties at the new position.
5408 Otherwise, text properties are only looked up if POS >=
5409 IT->check_charpos of a property. */
5410
5411 static void
5412 reseat (struct it *it, struct text_pos pos, int force_p)
5413 {
5414 EMACS_INT original_pos = IT_CHARPOS (*it);
5415
5416 reseat_1 (it, pos, 0);
5417
5418 /* Determine where to check text properties. Avoid doing it
5419 where possible because text property lookup is very expensive. */
5420 if (force_p
5421 || CHARPOS (pos) > it->stop_charpos
5422 || CHARPOS (pos) < original_pos)
5423 {
5424 if (it->bidi_p)
5425 {
5426 /* For bidi iteration, we need to prime prev_stop and
5427 base_level_stop with our best estimations. */
5428 if (CHARPOS (pos) < it->prev_stop)
5429 {
5430 handle_stop_backwards (it, BEGV);
5431 if (CHARPOS (pos) < it->base_level_stop)
5432 it->base_level_stop = 0;
5433 }
5434 else if (CHARPOS (pos) > it->stop_charpos
5435 && it->stop_charpos >= BEGV)
5436 handle_stop_backwards (it, it->stop_charpos);
5437 else /* force_p */
5438 handle_stop (it);
5439 }
5440 else
5441 {
5442 handle_stop (it);
5443 it->prev_stop = it->base_level_stop = 0;
5444 }
5445
5446 }
5447
5448 CHECK_IT (it);
5449 }
5450
5451
5452 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5453 IT->stop_pos to POS, also. */
5454
5455 static void
5456 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5457 {
5458 /* Don't call this function when scanning a C string. */
5459 xassert (it->s == NULL);
5460
5461 /* POS must be a reasonable value. */
5462 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5463
5464 it->current.pos = it->position = pos;
5465 it->end_charpos = ZV;
5466 it->dpvec = NULL;
5467 it->current.dpvec_index = -1;
5468 it->current.overlay_string_index = -1;
5469 IT_STRING_CHARPOS (*it) = -1;
5470 IT_STRING_BYTEPOS (*it) = -1;
5471 it->string = Qnil;
5472 it->string_from_display_prop_p = 0;
5473 it->method = GET_FROM_BUFFER;
5474 it->object = it->w->buffer;
5475 it->area = TEXT_AREA;
5476 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5477 it->sp = 0;
5478 it->string_from_display_prop_p = 0;
5479 it->face_before_selective_p = 0;
5480 if (it->bidi_p)
5481 {
5482 it->bidi_it.first_elt = 1;
5483 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5484 it->bidi_it.disp_pos = -1;
5485 }
5486
5487 if (set_stop_p)
5488 {
5489 it->stop_charpos = CHARPOS (pos);
5490 it->base_level_stop = CHARPOS (pos);
5491 }
5492 }
5493
5494
5495 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5496 If S is non-null, it is a C string to iterate over. Otherwise,
5497 STRING gives a Lisp string to iterate over.
5498
5499 If PRECISION > 0, don't return more then PRECISION number of
5500 characters from the string.
5501
5502 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5503 characters have been returned. FIELD_WIDTH < 0 means an infinite
5504 field width.
5505
5506 MULTIBYTE = 0 means disable processing of multibyte characters,
5507 MULTIBYTE > 0 means enable it,
5508 MULTIBYTE < 0 means use IT->multibyte_p.
5509
5510 IT must be initialized via a prior call to init_iterator before
5511 calling this function. */
5512
5513 static void
5514 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5515 EMACS_INT charpos, EMACS_INT precision, int field_width,
5516 int multibyte)
5517 {
5518 /* No region in strings. */
5519 it->region_beg_charpos = it->region_end_charpos = -1;
5520
5521 /* No text property checks performed by default, but see below. */
5522 it->stop_charpos = -1;
5523
5524 /* Set iterator position and end position. */
5525 memset (&it->current, 0, sizeof it->current);
5526 it->current.overlay_string_index = -1;
5527 it->current.dpvec_index = -1;
5528 xassert (charpos >= 0);
5529
5530 /* If STRING is specified, use its multibyteness, otherwise use the
5531 setting of MULTIBYTE, if specified. */
5532 if (multibyte >= 0)
5533 it->multibyte_p = multibyte > 0;
5534
5535 if (s == NULL)
5536 {
5537 xassert (STRINGP (string));
5538 it->string = string;
5539 it->s = NULL;
5540 it->end_charpos = it->string_nchars = SCHARS (string);
5541 it->method = GET_FROM_STRING;
5542 it->current.string_pos = string_pos (charpos, string);
5543 }
5544 else
5545 {
5546 it->s = (const unsigned char *) s;
5547 it->string = Qnil;
5548
5549 /* Note that we use IT->current.pos, not it->current.string_pos,
5550 for displaying C strings. */
5551 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5552 if (it->multibyte_p)
5553 {
5554 it->current.pos = c_string_pos (charpos, s, 1);
5555 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5556 }
5557 else
5558 {
5559 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5560 it->end_charpos = it->string_nchars = strlen (s);
5561 }
5562
5563 it->method = GET_FROM_C_STRING;
5564 }
5565
5566 /* PRECISION > 0 means don't return more than PRECISION characters
5567 from the string. */
5568 if (precision > 0 && it->end_charpos - charpos > precision)
5569 it->end_charpos = it->string_nchars = charpos + precision;
5570
5571 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5572 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5573 FIELD_WIDTH < 0 means infinite field width. This is useful for
5574 padding with `-' at the end of a mode line. */
5575 if (field_width < 0)
5576 field_width = INFINITY;
5577 if (field_width > it->end_charpos - charpos)
5578 it->end_charpos = charpos + field_width;
5579
5580 /* Use the standard display table for displaying strings. */
5581 if (DISP_TABLE_P (Vstandard_display_table))
5582 it->dp = XCHAR_TABLE (Vstandard_display_table);
5583
5584 it->stop_charpos = charpos;
5585 if (s == NULL && it->multibyte_p)
5586 {
5587 EMACS_INT endpos = SCHARS (it->string);
5588 if (endpos > it->end_charpos)
5589 endpos = it->end_charpos;
5590 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5591 it->string);
5592 }
5593 CHECK_IT (it);
5594 }
5595
5596
5597 \f
5598 /***********************************************************************
5599 Iteration
5600 ***********************************************************************/
5601
5602 /* Map enum it_method value to corresponding next_element_from_* function. */
5603
5604 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5605 {
5606 next_element_from_buffer,
5607 next_element_from_display_vector,
5608 next_element_from_string,
5609 next_element_from_c_string,
5610 next_element_from_image,
5611 next_element_from_stretch
5612 };
5613
5614 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5615
5616
5617 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5618 (possibly with the following characters). */
5619
5620 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5621 ((IT)->cmp_it.id >= 0 \
5622 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5623 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5624 END_CHARPOS, (IT)->w, \
5625 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5626 (IT)->string)))
5627
5628
5629 /* Lookup the char-table Vglyphless_char_display for character C (-1
5630 if we want information for no-font case), and return the display
5631 method symbol. By side-effect, update it->what and
5632 it->glyphless_method. This function is called from
5633 get_next_display_element for each character element, and from
5634 x_produce_glyphs when no suitable font was found. */
5635
5636 Lisp_Object
5637 lookup_glyphless_char_display (int c, struct it *it)
5638 {
5639 Lisp_Object glyphless_method = Qnil;
5640
5641 if (CHAR_TABLE_P (Vglyphless_char_display)
5642 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5643 {
5644 if (c >= 0)
5645 {
5646 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5647 if (CONSP (glyphless_method))
5648 glyphless_method = FRAME_WINDOW_P (it->f)
5649 ? XCAR (glyphless_method)
5650 : XCDR (glyphless_method);
5651 }
5652 else
5653 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5654 }
5655
5656 retry:
5657 if (NILP (glyphless_method))
5658 {
5659 if (c >= 0)
5660 /* The default is to display the character by a proper font. */
5661 return Qnil;
5662 /* The default for the no-font case is to display an empty box. */
5663 glyphless_method = Qempty_box;
5664 }
5665 if (EQ (glyphless_method, Qzero_width))
5666 {
5667 if (c >= 0)
5668 return glyphless_method;
5669 /* This method can't be used for the no-font case. */
5670 glyphless_method = Qempty_box;
5671 }
5672 if (EQ (glyphless_method, Qthin_space))
5673 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5674 else if (EQ (glyphless_method, Qempty_box))
5675 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5676 else if (EQ (glyphless_method, Qhex_code))
5677 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5678 else if (STRINGP (glyphless_method))
5679 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5680 else
5681 {
5682 /* Invalid value. We use the default method. */
5683 glyphless_method = Qnil;
5684 goto retry;
5685 }
5686 it->what = IT_GLYPHLESS;
5687 return glyphless_method;
5688 }
5689
5690 /* Load IT's display element fields with information about the next
5691 display element from the current position of IT. Value is zero if
5692 end of buffer (or C string) is reached. */
5693
5694 static struct frame *last_escape_glyph_frame = NULL;
5695 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5696 static int last_escape_glyph_merged_face_id = 0;
5697
5698 struct frame *last_glyphless_glyph_frame = NULL;
5699 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5700 int last_glyphless_glyph_merged_face_id = 0;
5701
5702 static int
5703 get_next_display_element (struct it *it)
5704 {
5705 /* Non-zero means that we found a display element. Zero means that
5706 we hit the end of what we iterate over. Performance note: the
5707 function pointer `method' used here turns out to be faster than
5708 using a sequence of if-statements. */
5709 int success_p;
5710
5711 get_next:
5712 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5713
5714 if (it->what == IT_CHARACTER)
5715 {
5716 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5717 and only if (a) the resolved directionality of that character
5718 is R..." */
5719 /* FIXME: Do we need an exception for characters from display
5720 tables? */
5721 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5722 it->c = bidi_mirror_char (it->c);
5723 /* Map via display table or translate control characters.
5724 IT->c, IT->len etc. have been set to the next character by
5725 the function call above. If we have a display table, and it
5726 contains an entry for IT->c, translate it. Don't do this if
5727 IT->c itself comes from a display table, otherwise we could
5728 end up in an infinite recursion. (An alternative could be to
5729 count the recursion depth of this function and signal an
5730 error when a certain maximum depth is reached.) Is it worth
5731 it? */
5732 if (success_p && it->dpvec == NULL)
5733 {
5734 Lisp_Object dv;
5735 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5736 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5737 nbsp_or_shy = char_is_other;
5738 int c = it->c; /* This is the character to display. */
5739
5740 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5741 {
5742 xassert (SINGLE_BYTE_CHAR_P (c));
5743 if (unibyte_display_via_language_environment)
5744 {
5745 c = DECODE_CHAR (unibyte, c);
5746 if (c < 0)
5747 c = BYTE8_TO_CHAR (it->c);
5748 }
5749 else
5750 c = BYTE8_TO_CHAR (it->c);
5751 }
5752
5753 if (it->dp
5754 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5755 VECTORP (dv)))
5756 {
5757 struct Lisp_Vector *v = XVECTOR (dv);
5758
5759 /* Return the first character from the display table
5760 entry, if not empty. If empty, don't display the
5761 current character. */
5762 if (v->header.size)
5763 {
5764 it->dpvec_char_len = it->len;
5765 it->dpvec = v->contents;
5766 it->dpend = v->contents + v->header.size;
5767 it->current.dpvec_index = 0;
5768 it->dpvec_face_id = -1;
5769 it->saved_face_id = it->face_id;
5770 it->method = GET_FROM_DISPLAY_VECTOR;
5771 it->ellipsis_p = 0;
5772 }
5773 else
5774 {
5775 set_iterator_to_next (it, 0);
5776 }
5777 goto get_next;
5778 }
5779
5780 if (! NILP (lookup_glyphless_char_display (c, it)))
5781 {
5782 if (it->what == IT_GLYPHLESS)
5783 goto done;
5784 /* Don't display this character. */
5785 set_iterator_to_next (it, 0);
5786 goto get_next;
5787 }
5788
5789 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5790 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5791 : c == 0xAD ? char_is_soft_hyphen
5792 : char_is_other);
5793
5794 /* Translate control characters into `\003' or `^C' form.
5795 Control characters coming from a display table entry are
5796 currently not translated because we use IT->dpvec to hold
5797 the translation. This could easily be changed but I
5798 don't believe that it is worth doing.
5799
5800 NBSP and SOFT-HYPEN are property translated too.
5801
5802 Non-printable characters and raw-byte characters are also
5803 translated to octal form. */
5804 if (((c < ' ' || c == 127) /* ASCII control chars */
5805 ? (it->area != TEXT_AREA
5806 /* In mode line, treat \n, \t like other crl chars. */
5807 || (c != '\t'
5808 && it->glyph_row
5809 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5810 || (c != '\n' && c != '\t'))
5811 : (nbsp_or_shy
5812 || CHAR_BYTE8_P (c)
5813 || ! CHAR_PRINTABLE_P (c))))
5814 {
5815 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5816 or a non-printable character which must be displayed
5817 either as '\003' or as `^C' where the '\\' and '^'
5818 can be defined in the display table. Fill
5819 IT->ctl_chars with glyphs for what we have to
5820 display. Then, set IT->dpvec to these glyphs. */
5821 Lisp_Object gc;
5822 int ctl_len;
5823 int face_id, lface_id = 0 ;
5824 int escape_glyph;
5825
5826 /* Handle control characters with ^. */
5827
5828 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5829 {
5830 int g;
5831
5832 g = '^'; /* default glyph for Control */
5833 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5834 if (it->dp
5835 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5836 && GLYPH_CODE_CHAR_VALID_P (gc))
5837 {
5838 g = GLYPH_CODE_CHAR (gc);
5839 lface_id = GLYPH_CODE_FACE (gc);
5840 }
5841 if (lface_id)
5842 {
5843 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5844 }
5845 else if (it->f == last_escape_glyph_frame
5846 && it->face_id == last_escape_glyph_face_id)
5847 {
5848 face_id = last_escape_glyph_merged_face_id;
5849 }
5850 else
5851 {
5852 /* Merge the escape-glyph face into the current face. */
5853 face_id = merge_faces (it->f, Qescape_glyph, 0,
5854 it->face_id);
5855 last_escape_glyph_frame = it->f;
5856 last_escape_glyph_face_id = it->face_id;
5857 last_escape_glyph_merged_face_id = face_id;
5858 }
5859
5860 XSETINT (it->ctl_chars[0], g);
5861 XSETINT (it->ctl_chars[1], c ^ 0100);
5862 ctl_len = 2;
5863 goto display_control;
5864 }
5865
5866 /* Handle non-break space in the mode where it only gets
5867 highlighting. */
5868
5869 if (EQ (Vnobreak_char_display, Qt)
5870 && nbsp_or_shy == char_is_nbsp)
5871 {
5872 /* Merge the no-break-space face into the current face. */
5873 face_id = merge_faces (it->f, Qnobreak_space, 0,
5874 it->face_id);
5875
5876 c = ' ';
5877 XSETINT (it->ctl_chars[0], ' ');
5878 ctl_len = 1;
5879 goto display_control;
5880 }
5881
5882 /* Handle sequences that start with the "escape glyph". */
5883
5884 /* the default escape glyph is \. */
5885 escape_glyph = '\\';
5886
5887 if (it->dp
5888 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5889 && GLYPH_CODE_CHAR_VALID_P (gc))
5890 {
5891 escape_glyph = GLYPH_CODE_CHAR (gc);
5892 lface_id = GLYPH_CODE_FACE (gc);
5893 }
5894 if (lface_id)
5895 {
5896 /* The display table specified a face.
5897 Merge it into face_id and also into escape_glyph. */
5898 face_id = merge_faces (it->f, Qt, lface_id,
5899 it->face_id);
5900 }
5901 else if (it->f == last_escape_glyph_frame
5902 && it->face_id == last_escape_glyph_face_id)
5903 {
5904 face_id = last_escape_glyph_merged_face_id;
5905 }
5906 else
5907 {
5908 /* Merge the escape-glyph face into the current face. */
5909 face_id = merge_faces (it->f, Qescape_glyph, 0,
5910 it->face_id);
5911 last_escape_glyph_frame = it->f;
5912 last_escape_glyph_face_id = it->face_id;
5913 last_escape_glyph_merged_face_id = face_id;
5914 }
5915
5916 /* Handle soft hyphens in the mode where they only get
5917 highlighting. */
5918
5919 if (EQ (Vnobreak_char_display, Qt)
5920 && nbsp_or_shy == char_is_soft_hyphen)
5921 {
5922 XSETINT (it->ctl_chars[0], '-');
5923 ctl_len = 1;
5924 goto display_control;
5925 }
5926
5927 /* Handle non-break space and soft hyphen
5928 with the escape glyph. */
5929
5930 if (nbsp_or_shy)
5931 {
5932 XSETINT (it->ctl_chars[0], escape_glyph);
5933 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5934 XSETINT (it->ctl_chars[1], c);
5935 ctl_len = 2;
5936 goto display_control;
5937 }
5938
5939 {
5940 char str[10];
5941 int len, i;
5942
5943 if (CHAR_BYTE8_P (c))
5944 /* Display \200 instead of \17777600. */
5945 c = CHAR_TO_BYTE8 (c);
5946 len = sprintf (str, "%03o", c);
5947
5948 XSETINT (it->ctl_chars[0], escape_glyph);
5949 for (i = 0; i < len; i++)
5950 XSETINT (it->ctl_chars[i + 1], str[i]);
5951 ctl_len = len + 1;
5952 }
5953
5954 display_control:
5955 /* Set up IT->dpvec and return first character from it. */
5956 it->dpvec_char_len = it->len;
5957 it->dpvec = it->ctl_chars;
5958 it->dpend = it->dpvec + ctl_len;
5959 it->current.dpvec_index = 0;
5960 it->dpvec_face_id = face_id;
5961 it->saved_face_id = it->face_id;
5962 it->method = GET_FROM_DISPLAY_VECTOR;
5963 it->ellipsis_p = 0;
5964 goto get_next;
5965 }
5966 it->char_to_display = c;
5967 }
5968 else if (success_p)
5969 {
5970 it->char_to_display = it->c;
5971 }
5972 }
5973
5974 /* Adjust face id for a multibyte character. There are no multibyte
5975 character in unibyte text. */
5976 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5977 && it->multibyte_p
5978 && success_p
5979 && FRAME_WINDOW_P (it->f))
5980 {
5981 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5982
5983 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5984 {
5985 /* Automatic composition with glyph-string. */
5986 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5987
5988 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5989 }
5990 else
5991 {
5992 EMACS_INT pos = (it->s ? -1
5993 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5994 : IT_CHARPOS (*it));
5995 int c;
5996
5997 if (it->what == IT_CHARACTER)
5998 c = it->char_to_display;
5999 else
6000 {
6001 struct composition *cmp = composition_table[it->cmp_it.id];
6002 int i;
6003
6004 c = ' ';
6005 for (i = 0; i < cmp->glyph_len; i++)
6006 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6007 break;
6008 }
6009 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6010 }
6011 }
6012
6013 done:
6014 /* Is this character the last one of a run of characters with
6015 box? If yes, set IT->end_of_box_run_p to 1. */
6016 if (it->face_box_p
6017 && it->s == NULL)
6018 {
6019 if (it->method == GET_FROM_STRING && it->sp)
6020 {
6021 int face_id = underlying_face_id (it);
6022 struct face *face = FACE_FROM_ID (it->f, face_id);
6023
6024 if (face)
6025 {
6026 if (face->box == FACE_NO_BOX)
6027 {
6028 /* If the box comes from face properties in a
6029 display string, check faces in that string. */
6030 int string_face_id = face_after_it_pos (it);
6031 it->end_of_box_run_p
6032 = (FACE_FROM_ID (it->f, string_face_id)->box
6033 == FACE_NO_BOX);
6034 }
6035 /* Otherwise, the box comes from the underlying face.
6036 If this is the last string character displayed, check
6037 the next buffer location. */
6038 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6039 && (it->current.overlay_string_index
6040 == it->n_overlay_strings - 1))
6041 {
6042 EMACS_INT ignore;
6043 int next_face_id;
6044 struct text_pos pos = it->current.pos;
6045 INC_TEXT_POS (pos, it->multibyte_p);
6046
6047 next_face_id = face_at_buffer_position
6048 (it->w, CHARPOS (pos), it->region_beg_charpos,
6049 it->region_end_charpos, &ignore,
6050 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6051 -1);
6052 it->end_of_box_run_p
6053 = (FACE_FROM_ID (it->f, next_face_id)->box
6054 == FACE_NO_BOX);
6055 }
6056 }
6057 }
6058 else
6059 {
6060 int face_id = face_after_it_pos (it);
6061 it->end_of_box_run_p
6062 = (face_id != it->face_id
6063 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6064 }
6065 }
6066
6067 /* Value is 0 if end of buffer or string reached. */
6068 return success_p;
6069 }
6070
6071
6072 /* Move IT to the next display element.
6073
6074 RESEAT_P non-zero means if called on a newline in buffer text,
6075 skip to the next visible line start.
6076
6077 Functions get_next_display_element and set_iterator_to_next are
6078 separate because I find this arrangement easier to handle than a
6079 get_next_display_element function that also increments IT's
6080 position. The way it is we can first look at an iterator's current
6081 display element, decide whether it fits on a line, and if it does,
6082 increment the iterator position. The other way around we probably
6083 would either need a flag indicating whether the iterator has to be
6084 incremented the next time, or we would have to implement a
6085 decrement position function which would not be easy to write. */
6086
6087 void
6088 set_iterator_to_next (struct it *it, int reseat_p)
6089 {
6090 /* Reset flags indicating start and end of a sequence of characters
6091 with box. Reset them at the start of this function because
6092 moving the iterator to a new position might set them. */
6093 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6094
6095 switch (it->method)
6096 {
6097 case GET_FROM_BUFFER:
6098 /* The current display element of IT is a character from
6099 current_buffer. Advance in the buffer, and maybe skip over
6100 invisible lines that are so because of selective display. */
6101 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6102 reseat_at_next_visible_line_start (it, 0);
6103 else if (it->cmp_it.id >= 0)
6104 {
6105 /* We are currently getting glyphs from a composition. */
6106 int i;
6107
6108 if (! it->bidi_p)
6109 {
6110 IT_CHARPOS (*it) += it->cmp_it.nchars;
6111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6112 if (it->cmp_it.to < it->cmp_it.nglyphs)
6113 {
6114 it->cmp_it.from = it->cmp_it.to;
6115 }
6116 else
6117 {
6118 it->cmp_it.id = -1;
6119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6120 IT_BYTEPOS (*it),
6121 it->end_charpos, Qnil);
6122 }
6123 }
6124 else if (! it->cmp_it.reversed_p)
6125 {
6126 /* Composition created while scanning forward. */
6127 /* Update IT's char/byte positions to point to the first
6128 character of the next grapheme cluster, or to the
6129 character visually after the current composition. */
6130 for (i = 0; i < it->cmp_it.nchars; i++)
6131 bidi_move_to_visually_next (&it->bidi_it);
6132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6133 IT_CHARPOS (*it) = it->bidi_it.charpos;
6134
6135 if (it->cmp_it.to < it->cmp_it.nglyphs)
6136 {
6137 /* Proceed to the next grapheme cluster. */
6138 it->cmp_it.from = it->cmp_it.to;
6139 }
6140 else
6141 {
6142 /* No more grapheme clusters in this composition.
6143 Find the next stop position. */
6144 EMACS_INT stop = it->end_charpos;
6145 if (it->bidi_it.scan_dir < 0)
6146 /* Now we are scanning backward and don't know
6147 where to stop. */
6148 stop = -1;
6149 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6150 IT_BYTEPOS (*it), stop, Qnil);
6151 }
6152 }
6153 else
6154 {
6155 /* Composition created while scanning backward. */
6156 /* Update IT's char/byte positions to point to the last
6157 character of the previous grapheme cluster, or the
6158 character visually after the current composition. */
6159 for (i = 0; i < it->cmp_it.nchars; i++)
6160 bidi_move_to_visually_next (&it->bidi_it);
6161 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6162 IT_CHARPOS (*it) = it->bidi_it.charpos;
6163 if (it->cmp_it.from > 0)
6164 {
6165 /* Proceed to the previous grapheme cluster. */
6166 it->cmp_it.to = it->cmp_it.from;
6167 }
6168 else
6169 {
6170 /* No more grapheme clusters in this composition.
6171 Find the next stop position. */
6172 EMACS_INT stop = it->end_charpos;
6173 if (it->bidi_it.scan_dir < 0)
6174 /* Now we are scanning backward and don't know
6175 where to stop. */
6176 stop = -1;
6177 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6178 IT_BYTEPOS (*it), stop, Qnil);
6179 }
6180 }
6181 }
6182 else
6183 {
6184 xassert (it->len != 0);
6185
6186 if (!it->bidi_p)
6187 {
6188 IT_BYTEPOS (*it) += it->len;
6189 IT_CHARPOS (*it) += 1;
6190 }
6191 else
6192 {
6193 int prev_scan_dir = it->bidi_it.scan_dir;
6194 /* If this is a new paragraph, determine its base
6195 direction (a.k.a. its base embedding level). */
6196 if (it->bidi_it.new_paragraph)
6197 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6198 bidi_move_to_visually_next (&it->bidi_it);
6199 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6200 IT_CHARPOS (*it) = it->bidi_it.charpos;
6201 if (prev_scan_dir != it->bidi_it.scan_dir)
6202 {
6203 /* As the scan direction was changed, we must
6204 re-compute the stop position for composition. */
6205 EMACS_INT stop = it->end_charpos;
6206 if (it->bidi_it.scan_dir < 0)
6207 stop = -1;
6208 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6209 IT_BYTEPOS (*it), stop, Qnil);
6210 }
6211 }
6212 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6213 }
6214 break;
6215
6216 case GET_FROM_C_STRING:
6217 /* Current display element of IT is from a C string. */
6218 IT_BYTEPOS (*it) += it->len;
6219 IT_CHARPOS (*it) += 1;
6220 break;
6221
6222 case GET_FROM_DISPLAY_VECTOR:
6223 /* Current display element of IT is from a display table entry.
6224 Advance in the display table definition. Reset it to null if
6225 end reached, and continue with characters from buffers/
6226 strings. */
6227 ++it->current.dpvec_index;
6228
6229 /* Restore face of the iterator to what they were before the
6230 display vector entry (these entries may contain faces). */
6231 it->face_id = it->saved_face_id;
6232
6233 if (it->dpvec + it->current.dpvec_index == it->dpend)
6234 {
6235 int recheck_faces = it->ellipsis_p;
6236
6237 if (it->s)
6238 it->method = GET_FROM_C_STRING;
6239 else if (STRINGP (it->string))
6240 it->method = GET_FROM_STRING;
6241 else
6242 {
6243 it->method = GET_FROM_BUFFER;
6244 it->object = it->w->buffer;
6245 }
6246
6247 it->dpvec = NULL;
6248 it->current.dpvec_index = -1;
6249
6250 /* Skip over characters which were displayed via IT->dpvec. */
6251 if (it->dpvec_char_len < 0)
6252 reseat_at_next_visible_line_start (it, 1);
6253 else if (it->dpvec_char_len > 0)
6254 {
6255 if (it->method == GET_FROM_STRING
6256 && it->n_overlay_strings > 0)
6257 it->ignore_overlay_strings_at_pos_p = 1;
6258 it->len = it->dpvec_char_len;
6259 set_iterator_to_next (it, reseat_p);
6260 }
6261
6262 /* Maybe recheck faces after display vector */
6263 if (recheck_faces)
6264 it->stop_charpos = IT_CHARPOS (*it);
6265 }
6266 break;
6267
6268 case GET_FROM_STRING:
6269 /* Current display element is a character from a Lisp string. */
6270 xassert (it->s == NULL && STRINGP (it->string));
6271 if (it->cmp_it.id >= 0)
6272 {
6273 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6274 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6275 if (it->cmp_it.to < it->cmp_it.nglyphs)
6276 it->cmp_it.from = it->cmp_it.to;
6277 else
6278 {
6279 it->cmp_it.id = -1;
6280 composition_compute_stop_pos (&it->cmp_it,
6281 IT_STRING_CHARPOS (*it),
6282 IT_STRING_BYTEPOS (*it),
6283 it->end_charpos, it->string);
6284 }
6285 }
6286 else
6287 {
6288 IT_STRING_BYTEPOS (*it) += it->len;
6289 IT_STRING_CHARPOS (*it) += 1;
6290 }
6291
6292 consider_string_end:
6293
6294 if (it->current.overlay_string_index >= 0)
6295 {
6296 /* IT->string is an overlay string. Advance to the
6297 next, if there is one. */
6298 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6299 {
6300 it->ellipsis_p = 0;
6301 next_overlay_string (it);
6302 if (it->ellipsis_p)
6303 setup_for_ellipsis (it, 0);
6304 }
6305 }
6306 else
6307 {
6308 /* IT->string is not an overlay string. If we reached
6309 its end, and there is something on IT->stack, proceed
6310 with what is on the stack. This can be either another
6311 string, this time an overlay string, or a buffer. */
6312 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6313 && it->sp > 0)
6314 {
6315 pop_it (it);
6316 if (it->method == GET_FROM_STRING)
6317 goto consider_string_end;
6318 }
6319 }
6320 break;
6321
6322 case GET_FROM_IMAGE:
6323 case GET_FROM_STRETCH:
6324 /* The position etc with which we have to proceed are on
6325 the stack. The position may be at the end of a string,
6326 if the `display' property takes up the whole string. */
6327 xassert (it->sp > 0);
6328 pop_it (it);
6329 if (it->method == GET_FROM_STRING)
6330 goto consider_string_end;
6331 break;
6332
6333 default:
6334 /* There are no other methods defined, so this should be a bug. */
6335 abort ();
6336 }
6337
6338 xassert (it->method != GET_FROM_STRING
6339 || (STRINGP (it->string)
6340 && IT_STRING_CHARPOS (*it) >= 0));
6341 }
6342
6343 /* Load IT's display element fields with information about the next
6344 display element which comes from a display table entry or from the
6345 result of translating a control character to one of the forms `^C'
6346 or `\003'.
6347
6348 IT->dpvec holds the glyphs to return as characters.
6349 IT->saved_face_id holds the face id before the display vector--it
6350 is restored into IT->face_id in set_iterator_to_next. */
6351
6352 static int
6353 next_element_from_display_vector (struct it *it)
6354 {
6355 Lisp_Object gc;
6356
6357 /* Precondition. */
6358 xassert (it->dpvec && it->current.dpvec_index >= 0);
6359
6360 it->face_id = it->saved_face_id;
6361
6362 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6363 That seemed totally bogus - so I changed it... */
6364 gc = it->dpvec[it->current.dpvec_index];
6365
6366 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6367 {
6368 it->c = GLYPH_CODE_CHAR (gc);
6369 it->len = CHAR_BYTES (it->c);
6370
6371 /* The entry may contain a face id to use. Such a face id is
6372 the id of a Lisp face, not a realized face. A face id of
6373 zero means no face is specified. */
6374 if (it->dpvec_face_id >= 0)
6375 it->face_id = it->dpvec_face_id;
6376 else
6377 {
6378 int lface_id = GLYPH_CODE_FACE (gc);
6379 if (lface_id > 0)
6380 it->face_id = merge_faces (it->f, Qt, lface_id,
6381 it->saved_face_id);
6382 }
6383 }
6384 else
6385 /* Display table entry is invalid. Return a space. */
6386 it->c = ' ', it->len = 1;
6387
6388 /* Don't change position and object of the iterator here. They are
6389 still the values of the character that had this display table
6390 entry or was translated, and that's what we want. */
6391 it->what = IT_CHARACTER;
6392 return 1;
6393 }
6394
6395
6396 /* Load IT with the next display element from Lisp string IT->string.
6397 IT->current.string_pos is the current position within the string.
6398 If IT->current.overlay_string_index >= 0, the Lisp string is an
6399 overlay string. */
6400
6401 static int
6402 next_element_from_string (struct it *it)
6403 {
6404 struct text_pos position;
6405
6406 xassert (STRINGP (it->string));
6407 xassert (IT_STRING_CHARPOS (*it) >= 0);
6408 position = it->current.string_pos;
6409
6410 /* Time to check for invisible text? */
6411 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6412 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6413 {
6414 handle_stop (it);
6415
6416 /* Since a handler may have changed IT->method, we must
6417 recurse here. */
6418 return GET_NEXT_DISPLAY_ELEMENT (it);
6419 }
6420
6421 if (it->current.overlay_string_index >= 0)
6422 {
6423 /* Get the next character from an overlay string. In overlay
6424 strings, There is no field width or padding with spaces to
6425 do. */
6426 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6427 {
6428 it->what = IT_EOB;
6429 return 0;
6430 }
6431 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6432 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6433 && next_element_from_composition (it))
6434 {
6435 return 1;
6436 }
6437 else if (STRING_MULTIBYTE (it->string))
6438 {
6439 const unsigned char *s = (SDATA (it->string)
6440 + IT_STRING_BYTEPOS (*it));
6441 it->c = string_char_and_length (s, &it->len);
6442 }
6443 else
6444 {
6445 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6446 it->len = 1;
6447 }
6448 }
6449 else
6450 {
6451 /* Get the next character from a Lisp string that is not an
6452 overlay string. Such strings come from the mode line, for
6453 example. We may have to pad with spaces, or truncate the
6454 string. See also next_element_from_c_string. */
6455 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6456 {
6457 it->what = IT_EOB;
6458 return 0;
6459 }
6460 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6461 {
6462 /* Pad with spaces. */
6463 it->c = ' ', it->len = 1;
6464 CHARPOS (position) = BYTEPOS (position) = -1;
6465 }
6466 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6467 IT_STRING_BYTEPOS (*it), it->string_nchars)
6468 && next_element_from_composition (it))
6469 {
6470 return 1;
6471 }
6472 else if (STRING_MULTIBYTE (it->string))
6473 {
6474 const unsigned char *s = (SDATA (it->string)
6475 + IT_STRING_BYTEPOS (*it));
6476 it->c = string_char_and_length (s, &it->len);
6477 }
6478 else
6479 {
6480 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6481 it->len = 1;
6482 }
6483 }
6484
6485 /* Record what we have and where it came from. */
6486 it->what = IT_CHARACTER;
6487 it->object = it->string;
6488 it->position = position;
6489 return 1;
6490 }
6491
6492
6493 /* Load IT with next display element from C string IT->s.
6494 IT->string_nchars is the maximum number of characters to return
6495 from the string. IT->end_charpos may be greater than
6496 IT->string_nchars when this function is called, in which case we
6497 may have to return padding spaces. Value is zero if end of string
6498 reached, including padding spaces. */
6499
6500 static int
6501 next_element_from_c_string (struct it *it)
6502 {
6503 int success_p = 1;
6504
6505 xassert (it->s);
6506 it->what = IT_CHARACTER;
6507 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6508 it->object = Qnil;
6509
6510 /* IT's position can be greater IT->string_nchars in case a field
6511 width or precision has been specified when the iterator was
6512 initialized. */
6513 if (IT_CHARPOS (*it) >= it->end_charpos)
6514 {
6515 /* End of the game. */
6516 it->what = IT_EOB;
6517 success_p = 0;
6518 }
6519 else if (IT_CHARPOS (*it) >= it->string_nchars)
6520 {
6521 /* Pad with spaces. */
6522 it->c = ' ', it->len = 1;
6523 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6524 }
6525 else if (it->multibyte_p)
6526 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6527 else
6528 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6529
6530 return success_p;
6531 }
6532
6533
6534 /* Set up IT to return characters from an ellipsis, if appropriate.
6535 The definition of the ellipsis glyphs may come from a display table
6536 entry. This function fills IT with the first glyph from the
6537 ellipsis if an ellipsis is to be displayed. */
6538
6539 static int
6540 next_element_from_ellipsis (struct it *it)
6541 {
6542 if (it->selective_display_ellipsis_p)
6543 setup_for_ellipsis (it, it->len);
6544 else
6545 {
6546 /* The face at the current position may be different from the
6547 face we find after the invisible text. Remember what it
6548 was in IT->saved_face_id, and signal that it's there by
6549 setting face_before_selective_p. */
6550 it->saved_face_id = it->face_id;
6551 it->method = GET_FROM_BUFFER;
6552 it->object = it->w->buffer;
6553 reseat_at_next_visible_line_start (it, 1);
6554 it->face_before_selective_p = 1;
6555 }
6556
6557 return GET_NEXT_DISPLAY_ELEMENT (it);
6558 }
6559
6560
6561 /* Deliver an image display element. The iterator IT is already
6562 filled with image information (done in handle_display_prop). Value
6563 is always 1. */
6564
6565
6566 static int
6567 next_element_from_image (struct it *it)
6568 {
6569 it->what = IT_IMAGE;
6570 it->ignore_overlay_strings_at_pos_p = 0;
6571 return 1;
6572 }
6573
6574
6575 /* Fill iterator IT with next display element from a stretch glyph
6576 property. IT->object is the value of the text property. Value is
6577 always 1. */
6578
6579 static int
6580 next_element_from_stretch (struct it *it)
6581 {
6582 it->what = IT_STRETCH;
6583 return 1;
6584 }
6585
6586 /* Scan forward from CHARPOS in the current buffer, until we find a
6587 stop position > current IT's position. Then handle the stop
6588 position before that. This is called when we bump into a stop
6589 position while reordering bidirectional text. CHARPOS should be
6590 the last previously processed stop_pos (or BEGV, if none were
6591 processed yet) whose position is less that IT's current
6592 position. */
6593
6594 static void
6595 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6596 {
6597 EMACS_INT where_we_are = IT_CHARPOS (*it);
6598 struct display_pos save_current = it->current;
6599 struct text_pos save_position = it->position;
6600 struct text_pos pos1;
6601 EMACS_INT next_stop;
6602
6603 /* Scan in strict logical order. */
6604 it->bidi_p = 0;
6605 do
6606 {
6607 it->prev_stop = charpos;
6608 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6609 reseat_1 (it, pos1, 0);
6610 compute_stop_pos (it);
6611 /* We must advance forward, right? */
6612 if (it->stop_charpos <= it->prev_stop)
6613 abort ();
6614 charpos = it->stop_charpos;
6615 }
6616 while (charpos <= where_we_are);
6617
6618 next_stop = it->stop_charpos;
6619 it->stop_charpos = it->prev_stop;
6620 it->bidi_p = 1;
6621 it->current = save_current;
6622 it->position = save_position;
6623 handle_stop (it);
6624 it->stop_charpos = next_stop;
6625 }
6626
6627 /* Load IT with the next display element from current_buffer. Value
6628 is zero if end of buffer reached. IT->stop_charpos is the next
6629 position at which to stop and check for text properties or buffer
6630 end. */
6631
6632 static int
6633 next_element_from_buffer (struct it *it)
6634 {
6635 int success_p = 1;
6636
6637 xassert (IT_CHARPOS (*it) >= BEGV);
6638
6639 /* With bidi reordering, the character to display might not be the
6640 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6641 we were reseat()ed to a new buffer position, which is potentially
6642 a different paragraph. */
6643 if (it->bidi_p && it->bidi_it.first_elt)
6644 {
6645 it->bidi_it.charpos = IT_CHARPOS (*it);
6646 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6647 if (it->bidi_it.bytepos == ZV_BYTE)
6648 {
6649 /* Nothing to do, but reset the FIRST_ELT flag, like
6650 bidi_paragraph_init does, because we are not going to
6651 call it. */
6652 it->bidi_it.first_elt = 0;
6653 }
6654 else if (it->bidi_it.bytepos == BEGV_BYTE
6655 /* FIXME: Should support all Unicode line separators. */
6656 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6657 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6658 {
6659 /* If we are at the beginning of a line, we can produce the
6660 next element right away. */
6661 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6662 bidi_move_to_visually_next (&it->bidi_it);
6663 }
6664 else
6665 {
6666 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6667
6668 /* We need to prime the bidi iterator starting at the line's
6669 beginning, before we will be able to produce the next
6670 element. */
6671 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6672 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6673 it->bidi_it.charpos = IT_CHARPOS (*it);
6674 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6675 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6676 do
6677 {
6678 /* Now return to buffer position where we were asked to
6679 get the next display element, and produce that. */
6680 bidi_move_to_visually_next (&it->bidi_it);
6681 }
6682 while (it->bidi_it.bytepos != orig_bytepos
6683 && it->bidi_it.bytepos < ZV_BYTE);
6684 }
6685
6686 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6687 /* Adjust IT's position information to where we ended up. */
6688 IT_CHARPOS (*it) = it->bidi_it.charpos;
6689 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6690 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6691 {
6692 EMACS_INT stop = it->end_charpos;
6693 if (it->bidi_it.scan_dir < 0)
6694 stop = -1;
6695 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6696 IT_BYTEPOS (*it), stop, Qnil);
6697 }
6698 }
6699
6700 if (IT_CHARPOS (*it) >= it->stop_charpos)
6701 {
6702 if (IT_CHARPOS (*it) >= it->end_charpos)
6703 {
6704 int overlay_strings_follow_p;
6705
6706 /* End of the game, except when overlay strings follow that
6707 haven't been returned yet. */
6708 if (it->overlay_strings_at_end_processed_p)
6709 overlay_strings_follow_p = 0;
6710 else
6711 {
6712 it->overlay_strings_at_end_processed_p = 1;
6713 overlay_strings_follow_p = get_overlay_strings (it, 0);
6714 }
6715
6716 if (overlay_strings_follow_p)
6717 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6718 else
6719 {
6720 it->what = IT_EOB;
6721 it->position = it->current.pos;
6722 success_p = 0;
6723 }
6724 }
6725 else if (!(!it->bidi_p
6726 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6727 || IT_CHARPOS (*it) == it->stop_charpos))
6728 {
6729 /* With bidi non-linear iteration, we could find ourselves
6730 far beyond the last computed stop_charpos, with several
6731 other stop positions in between that we missed. Scan
6732 them all now, in buffer's logical order, until we find
6733 and handle the last stop_charpos that precedes our
6734 current position. */
6735 handle_stop_backwards (it, it->stop_charpos);
6736 return GET_NEXT_DISPLAY_ELEMENT (it);
6737 }
6738 else
6739 {
6740 if (it->bidi_p)
6741 {
6742 /* Take note of the stop position we just moved across,
6743 for when we will move back across it. */
6744 it->prev_stop = it->stop_charpos;
6745 /* If we are at base paragraph embedding level, take
6746 note of the last stop position seen at this
6747 level. */
6748 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6749 it->base_level_stop = it->stop_charpos;
6750 }
6751 handle_stop (it);
6752 return GET_NEXT_DISPLAY_ELEMENT (it);
6753 }
6754 }
6755 else if (it->bidi_p
6756 /* We can sometimes back up for reasons that have nothing
6757 to do with bidi reordering. E.g., compositions. The
6758 code below is only needed when we are above the base
6759 embedding level, so test for that explicitly. */
6760 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6761 && IT_CHARPOS (*it) < it->prev_stop)
6762 {
6763 if (it->base_level_stop <= 0)
6764 it->base_level_stop = BEGV;
6765 if (IT_CHARPOS (*it) < it->base_level_stop)
6766 abort ();
6767 handle_stop_backwards (it, it->base_level_stop);
6768 return GET_NEXT_DISPLAY_ELEMENT (it);
6769 }
6770 else
6771 {
6772 /* No face changes, overlays etc. in sight, so just return a
6773 character from current_buffer. */
6774 unsigned char *p;
6775 EMACS_INT stop;
6776
6777 /* Maybe run the redisplay end trigger hook. Performance note:
6778 This doesn't seem to cost measurable time. */
6779 if (it->redisplay_end_trigger_charpos
6780 && it->glyph_row
6781 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6782 run_redisplay_end_trigger_hook (it);
6783
6784 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6785 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6786 stop)
6787 && next_element_from_composition (it))
6788 {
6789 return 1;
6790 }
6791
6792 /* Get the next character, maybe multibyte. */
6793 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6794 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6795 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6796 else
6797 it->c = *p, it->len = 1;
6798
6799 /* Record what we have and where it came from. */
6800 it->what = IT_CHARACTER;
6801 it->object = it->w->buffer;
6802 it->position = it->current.pos;
6803
6804 /* Normally we return the character found above, except when we
6805 really want to return an ellipsis for selective display. */
6806 if (it->selective)
6807 {
6808 if (it->c == '\n')
6809 {
6810 /* A value of selective > 0 means hide lines indented more
6811 than that number of columns. */
6812 if (it->selective > 0
6813 && IT_CHARPOS (*it) + 1 < ZV
6814 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6815 IT_BYTEPOS (*it) + 1,
6816 (double) it->selective)) /* iftc */
6817 {
6818 success_p = next_element_from_ellipsis (it);
6819 it->dpvec_char_len = -1;
6820 }
6821 }
6822 else if (it->c == '\r' && it->selective == -1)
6823 {
6824 /* A value of selective == -1 means that everything from the
6825 CR to the end of the line is invisible, with maybe an
6826 ellipsis displayed for it. */
6827 success_p = next_element_from_ellipsis (it);
6828 it->dpvec_char_len = -1;
6829 }
6830 }
6831 }
6832
6833 /* Value is zero if end of buffer reached. */
6834 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6835 return success_p;
6836 }
6837
6838
6839 /* Run the redisplay end trigger hook for IT. */
6840
6841 static void
6842 run_redisplay_end_trigger_hook (struct it *it)
6843 {
6844 Lisp_Object args[3];
6845
6846 /* IT->glyph_row should be non-null, i.e. we should be actually
6847 displaying something, or otherwise we should not run the hook. */
6848 xassert (it->glyph_row);
6849
6850 /* Set up hook arguments. */
6851 args[0] = Qredisplay_end_trigger_functions;
6852 args[1] = it->window;
6853 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6854 it->redisplay_end_trigger_charpos = 0;
6855
6856 /* Since we are *trying* to run these functions, don't try to run
6857 them again, even if they get an error. */
6858 it->w->redisplay_end_trigger = Qnil;
6859 Frun_hook_with_args (3, args);
6860
6861 /* Notice if it changed the face of the character we are on. */
6862 handle_face_prop (it);
6863 }
6864
6865
6866 /* Deliver a composition display element. Unlike the other
6867 next_element_from_XXX, this function is not registered in the array
6868 get_next_element[]. It is called from next_element_from_buffer and
6869 next_element_from_string when necessary. */
6870
6871 static int
6872 next_element_from_composition (struct it *it)
6873 {
6874 it->what = IT_COMPOSITION;
6875 it->len = it->cmp_it.nbytes;
6876 if (STRINGP (it->string))
6877 {
6878 if (it->c < 0)
6879 {
6880 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6881 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6882 return 0;
6883 }
6884 it->position = it->current.string_pos;
6885 it->object = it->string;
6886 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6887 IT_STRING_BYTEPOS (*it), it->string);
6888 }
6889 else
6890 {
6891 if (it->c < 0)
6892 {
6893 IT_CHARPOS (*it) += it->cmp_it.nchars;
6894 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6895 if (it->bidi_p)
6896 {
6897 if (it->bidi_it.new_paragraph)
6898 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6899 /* Resync the bidi iterator with IT's new position.
6900 FIXME: this doesn't support bidirectional text. */
6901 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6902 bidi_move_to_visually_next (&it->bidi_it);
6903 }
6904 return 0;
6905 }
6906 it->position = it->current.pos;
6907 it->object = it->w->buffer;
6908 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), Qnil);
6910 }
6911 return 1;
6912 }
6913
6914
6915 \f
6916 /***********************************************************************
6917 Moving an iterator without producing glyphs
6918 ***********************************************************************/
6919
6920 /* Check if iterator is at a position corresponding to a valid buffer
6921 position after some move_it_ call. */
6922
6923 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6924 ((it)->method == GET_FROM_STRING \
6925 ? IT_STRING_CHARPOS (*it) == 0 \
6926 : 1)
6927
6928
6929 /* Move iterator IT to a specified buffer or X position within one
6930 line on the display without producing glyphs.
6931
6932 OP should be a bit mask including some or all of these bits:
6933 MOVE_TO_X: Stop upon reaching x-position TO_X.
6934 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6935 Regardless of OP's value, stop upon reaching the end of the display line.
6936
6937 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6938 This means, in particular, that TO_X includes window's horizontal
6939 scroll amount.
6940
6941 The return value has several possible values that
6942 say what condition caused the scan to stop:
6943
6944 MOVE_POS_MATCH_OR_ZV
6945 - when TO_POS or ZV was reached.
6946
6947 MOVE_X_REACHED
6948 -when TO_X was reached before TO_POS or ZV were reached.
6949
6950 MOVE_LINE_CONTINUED
6951 - when we reached the end of the display area and the line must
6952 be continued.
6953
6954 MOVE_LINE_TRUNCATED
6955 - when we reached the end of the display area and the line is
6956 truncated.
6957
6958 MOVE_NEWLINE_OR_CR
6959 - when we stopped at a line end, i.e. a newline or a CR and selective
6960 display is on. */
6961
6962 static enum move_it_result
6963 move_it_in_display_line_to (struct it *it,
6964 EMACS_INT to_charpos, int to_x,
6965 enum move_operation_enum op)
6966 {
6967 enum move_it_result result = MOVE_UNDEFINED;
6968 struct glyph_row *saved_glyph_row;
6969 struct it wrap_it, atpos_it, atx_it;
6970 int may_wrap = 0;
6971 enum it_method prev_method = it->method;
6972 EMACS_INT prev_pos = IT_CHARPOS (*it);
6973
6974 /* Don't produce glyphs in produce_glyphs. */
6975 saved_glyph_row = it->glyph_row;
6976 it->glyph_row = NULL;
6977
6978 /* Use wrap_it to save a copy of IT wherever a word wrap could
6979 occur. Use atpos_it to save a copy of IT at the desired buffer
6980 position, if found, so that we can scan ahead and check if the
6981 word later overshoots the window edge. Use atx_it similarly, for
6982 pixel positions. */
6983 wrap_it.sp = -1;
6984 atpos_it.sp = -1;
6985 atx_it.sp = -1;
6986
6987 #define BUFFER_POS_REACHED_P() \
6988 ((op & MOVE_TO_POS) != 0 \
6989 && BUFFERP (it->object) \
6990 && (IT_CHARPOS (*it) == to_charpos \
6991 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6992 && (it->method == GET_FROM_BUFFER \
6993 || (it->method == GET_FROM_DISPLAY_VECTOR \
6994 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6995
6996 /* If there's a line-/wrap-prefix, handle it. */
6997 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6998 && it->current_y < it->last_visible_y)
6999 handle_line_prefix (it);
7000
7001 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7002 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7003
7004 while (1)
7005 {
7006 int x, i, ascent = 0, descent = 0;
7007
7008 /* Utility macro to reset an iterator with x, ascent, and descent. */
7009 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7010 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7011 (IT)->max_descent = descent)
7012
7013 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7014 glyph). */
7015 if ((op & MOVE_TO_POS) != 0
7016 && BUFFERP (it->object)
7017 && it->method == GET_FROM_BUFFER
7018 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7019 || (it->bidi_p
7020 && (prev_method == GET_FROM_IMAGE
7021 || prev_method == GET_FROM_STRETCH)
7022 /* Passed TO_CHARPOS from left to right. */
7023 && ((prev_pos < to_charpos
7024 && IT_CHARPOS (*it) > to_charpos)
7025 /* Passed TO_CHARPOS from right to left. */
7026 || (prev_pos > to_charpos
7027 && IT_CHARPOS (*it) < to_charpos)))))
7028 {
7029 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7030 {
7031 result = MOVE_POS_MATCH_OR_ZV;
7032 break;
7033 }
7034 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7035 /* If wrap_it is valid, the current position might be in a
7036 word that is wrapped. So, save the iterator in
7037 atpos_it and continue to see if wrapping happens. */
7038 atpos_it = *it;
7039 }
7040
7041 prev_method = it->method;
7042 if (it->method == GET_FROM_BUFFER)
7043 prev_pos = IT_CHARPOS (*it);
7044 /* Stop when ZV reached.
7045 We used to stop here when TO_CHARPOS reached as well, but that is
7046 too soon if this glyph does not fit on this line. So we handle it
7047 explicitly below. */
7048 if (!get_next_display_element (it))
7049 {
7050 result = MOVE_POS_MATCH_OR_ZV;
7051 break;
7052 }
7053
7054 if (it->line_wrap == TRUNCATE)
7055 {
7056 if (BUFFER_POS_REACHED_P ())
7057 {
7058 result = MOVE_POS_MATCH_OR_ZV;
7059 break;
7060 }
7061 }
7062 else
7063 {
7064 if (it->line_wrap == WORD_WRAP)
7065 {
7066 if (IT_DISPLAYING_WHITESPACE (it))
7067 may_wrap = 1;
7068 else if (may_wrap)
7069 {
7070 /* We have reached a glyph that follows one or more
7071 whitespace characters. If the position is
7072 already found, we are done. */
7073 if (atpos_it.sp >= 0)
7074 {
7075 *it = atpos_it;
7076 result = MOVE_POS_MATCH_OR_ZV;
7077 goto done;
7078 }
7079 if (atx_it.sp >= 0)
7080 {
7081 *it = atx_it;
7082 result = MOVE_X_REACHED;
7083 goto done;
7084 }
7085 /* Otherwise, we can wrap here. */
7086 wrap_it = *it;
7087 may_wrap = 0;
7088 }
7089 }
7090 }
7091
7092 /* Remember the line height for the current line, in case
7093 the next element doesn't fit on the line. */
7094 ascent = it->max_ascent;
7095 descent = it->max_descent;
7096
7097 /* The call to produce_glyphs will get the metrics of the
7098 display element IT is loaded with. Record the x-position
7099 before this display element, in case it doesn't fit on the
7100 line. */
7101 x = it->current_x;
7102
7103 PRODUCE_GLYPHS (it);
7104
7105 if (it->area != TEXT_AREA)
7106 {
7107 set_iterator_to_next (it, 1);
7108 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7109 SET_TEXT_POS (this_line_min_pos,
7110 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7111 continue;
7112 }
7113
7114 /* The number of glyphs we get back in IT->nglyphs will normally
7115 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7116 character on a terminal frame, or (iii) a line end. For the
7117 second case, IT->nglyphs - 1 padding glyphs will be present.
7118 (On X frames, there is only one glyph produced for a
7119 composite character.)
7120
7121 The behavior implemented below means, for continuation lines,
7122 that as many spaces of a TAB as fit on the current line are
7123 displayed there. For terminal frames, as many glyphs of a
7124 multi-glyph character are displayed in the current line, too.
7125 This is what the old redisplay code did, and we keep it that
7126 way. Under X, the whole shape of a complex character must
7127 fit on the line or it will be completely displayed in the
7128 next line.
7129
7130 Note that both for tabs and padding glyphs, all glyphs have
7131 the same width. */
7132 if (it->nglyphs)
7133 {
7134 /* More than one glyph or glyph doesn't fit on line. All
7135 glyphs have the same width. */
7136 int single_glyph_width = it->pixel_width / it->nglyphs;
7137 int new_x;
7138 int x_before_this_char = x;
7139 int hpos_before_this_char = it->hpos;
7140
7141 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7142 {
7143 new_x = x + single_glyph_width;
7144
7145 /* We want to leave anything reaching TO_X to the caller. */
7146 if ((op & MOVE_TO_X) && new_x > to_x)
7147 {
7148 if (BUFFER_POS_REACHED_P ())
7149 {
7150 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7151 goto buffer_pos_reached;
7152 if (atpos_it.sp < 0)
7153 {
7154 atpos_it = *it;
7155 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7156 }
7157 }
7158 else
7159 {
7160 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7161 {
7162 it->current_x = x;
7163 result = MOVE_X_REACHED;
7164 break;
7165 }
7166 if (atx_it.sp < 0)
7167 {
7168 atx_it = *it;
7169 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7170 }
7171 }
7172 }
7173
7174 if (/* Lines are continued. */
7175 it->line_wrap != TRUNCATE
7176 && (/* And glyph doesn't fit on the line. */
7177 new_x > it->last_visible_x
7178 /* Or it fits exactly and we're on a window
7179 system frame. */
7180 || (new_x == it->last_visible_x
7181 && FRAME_WINDOW_P (it->f))))
7182 {
7183 if (/* IT->hpos == 0 means the very first glyph
7184 doesn't fit on the line, e.g. a wide image. */
7185 it->hpos == 0
7186 || (new_x == it->last_visible_x
7187 && FRAME_WINDOW_P (it->f)))
7188 {
7189 ++it->hpos;
7190 it->current_x = new_x;
7191
7192 /* The character's last glyph just barely fits
7193 in this row. */
7194 if (i == it->nglyphs - 1)
7195 {
7196 /* If this is the destination position,
7197 return a position *before* it in this row,
7198 now that we know it fits in this row. */
7199 if (BUFFER_POS_REACHED_P ())
7200 {
7201 if (it->line_wrap != WORD_WRAP
7202 || wrap_it.sp < 0)
7203 {
7204 it->hpos = hpos_before_this_char;
7205 it->current_x = x_before_this_char;
7206 result = MOVE_POS_MATCH_OR_ZV;
7207 break;
7208 }
7209 if (it->line_wrap == WORD_WRAP
7210 && atpos_it.sp < 0)
7211 {
7212 atpos_it = *it;
7213 atpos_it.current_x = x_before_this_char;
7214 atpos_it.hpos = hpos_before_this_char;
7215 }
7216 }
7217
7218 set_iterator_to_next (it, 1);
7219 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7220 SET_TEXT_POS (this_line_min_pos,
7221 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7222 /* On graphical terminals, newlines may
7223 "overflow" into the fringe if
7224 overflow-newline-into-fringe is non-nil.
7225 On text-only terminals, newlines may
7226 overflow into the last glyph on the
7227 display line.*/
7228 if (!FRAME_WINDOW_P (it->f)
7229 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7230 {
7231 if (!get_next_display_element (it))
7232 {
7233 result = MOVE_POS_MATCH_OR_ZV;
7234 break;
7235 }
7236 if (BUFFER_POS_REACHED_P ())
7237 {
7238 if (ITERATOR_AT_END_OF_LINE_P (it))
7239 result = MOVE_POS_MATCH_OR_ZV;
7240 else
7241 result = MOVE_LINE_CONTINUED;
7242 break;
7243 }
7244 if (ITERATOR_AT_END_OF_LINE_P (it))
7245 {
7246 result = MOVE_NEWLINE_OR_CR;
7247 break;
7248 }
7249 }
7250 }
7251 }
7252 else
7253 IT_RESET_X_ASCENT_DESCENT (it);
7254
7255 if (wrap_it.sp >= 0)
7256 {
7257 *it = wrap_it;
7258 atpos_it.sp = -1;
7259 atx_it.sp = -1;
7260 }
7261
7262 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7263 IT_CHARPOS (*it)));
7264 result = MOVE_LINE_CONTINUED;
7265 break;
7266 }
7267
7268 if (BUFFER_POS_REACHED_P ())
7269 {
7270 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7271 goto buffer_pos_reached;
7272 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7273 {
7274 atpos_it = *it;
7275 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7276 }
7277 }
7278
7279 if (new_x > it->first_visible_x)
7280 {
7281 /* Glyph is visible. Increment number of glyphs that
7282 would be displayed. */
7283 ++it->hpos;
7284 }
7285 }
7286
7287 if (result != MOVE_UNDEFINED)
7288 break;
7289 }
7290 else if (BUFFER_POS_REACHED_P ())
7291 {
7292 buffer_pos_reached:
7293 IT_RESET_X_ASCENT_DESCENT (it);
7294 result = MOVE_POS_MATCH_OR_ZV;
7295 break;
7296 }
7297 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7298 {
7299 /* Stop when TO_X specified and reached. This check is
7300 necessary here because of lines consisting of a line end,
7301 only. The line end will not produce any glyphs and we
7302 would never get MOVE_X_REACHED. */
7303 xassert (it->nglyphs == 0);
7304 result = MOVE_X_REACHED;
7305 break;
7306 }
7307
7308 /* Is this a line end? If yes, we're done. */
7309 if (ITERATOR_AT_END_OF_LINE_P (it))
7310 {
7311 result = MOVE_NEWLINE_OR_CR;
7312 break;
7313 }
7314
7315 if (it->method == GET_FROM_BUFFER)
7316 prev_pos = IT_CHARPOS (*it);
7317 /* The current display element has been consumed. Advance
7318 to the next. */
7319 set_iterator_to_next (it, 1);
7320 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7321 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7322
7323 /* Stop if lines are truncated and IT's current x-position is
7324 past the right edge of the window now. */
7325 if (it->line_wrap == TRUNCATE
7326 && it->current_x >= it->last_visible_x)
7327 {
7328 if (!FRAME_WINDOW_P (it->f)
7329 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7330 {
7331 if (!get_next_display_element (it)
7332 || BUFFER_POS_REACHED_P ())
7333 {
7334 result = MOVE_POS_MATCH_OR_ZV;
7335 break;
7336 }
7337 if (ITERATOR_AT_END_OF_LINE_P (it))
7338 {
7339 result = MOVE_NEWLINE_OR_CR;
7340 break;
7341 }
7342 }
7343 result = MOVE_LINE_TRUNCATED;
7344 break;
7345 }
7346 #undef IT_RESET_X_ASCENT_DESCENT
7347 }
7348
7349 #undef BUFFER_POS_REACHED_P
7350
7351 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7352 restore the saved iterator. */
7353 if (atpos_it.sp >= 0)
7354 *it = atpos_it;
7355 else if (atx_it.sp >= 0)
7356 *it = atx_it;
7357
7358 done:
7359
7360 /* Restore the iterator settings altered at the beginning of this
7361 function. */
7362 it->glyph_row = saved_glyph_row;
7363 return result;
7364 }
7365
7366 /* For external use. */
7367 void
7368 move_it_in_display_line (struct it *it,
7369 EMACS_INT to_charpos, int to_x,
7370 enum move_operation_enum op)
7371 {
7372 if (it->line_wrap == WORD_WRAP
7373 && (op & MOVE_TO_X))
7374 {
7375 struct it save_it = *it;
7376 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7377 /* When word-wrap is on, TO_X may lie past the end
7378 of a wrapped line. Then it->current is the
7379 character on the next line, so backtrack to the
7380 space before the wrap point. */
7381 if (skip == MOVE_LINE_CONTINUED)
7382 {
7383 int prev_x = max (it->current_x - 1, 0);
7384 *it = save_it;
7385 move_it_in_display_line_to
7386 (it, -1, prev_x, MOVE_TO_X);
7387 }
7388 }
7389 else
7390 move_it_in_display_line_to (it, to_charpos, to_x, op);
7391 }
7392
7393
7394 /* Move IT forward until it satisfies one or more of the criteria in
7395 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7396
7397 OP is a bit-mask that specifies where to stop, and in particular,
7398 which of those four position arguments makes a difference. See the
7399 description of enum move_operation_enum.
7400
7401 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7402 screen line, this function will set IT to the next position >
7403 TO_CHARPOS. */
7404
7405 void
7406 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7407 {
7408 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7409 int line_height, line_start_x = 0, reached = 0;
7410
7411 for (;;)
7412 {
7413 if (op & MOVE_TO_VPOS)
7414 {
7415 /* If no TO_CHARPOS and no TO_X specified, stop at the
7416 start of the line TO_VPOS. */
7417 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7418 {
7419 if (it->vpos == to_vpos)
7420 {
7421 reached = 1;
7422 break;
7423 }
7424 else
7425 skip = move_it_in_display_line_to (it, -1, -1, 0);
7426 }
7427 else
7428 {
7429 /* TO_VPOS >= 0 means stop at TO_X in the line at
7430 TO_VPOS, or at TO_POS, whichever comes first. */
7431 if (it->vpos == to_vpos)
7432 {
7433 reached = 2;
7434 break;
7435 }
7436
7437 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7438
7439 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7440 {
7441 reached = 3;
7442 break;
7443 }
7444 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7445 {
7446 /* We have reached TO_X but not in the line we want. */
7447 skip = move_it_in_display_line_to (it, to_charpos,
7448 -1, MOVE_TO_POS);
7449 if (skip == MOVE_POS_MATCH_OR_ZV)
7450 {
7451 reached = 4;
7452 break;
7453 }
7454 }
7455 }
7456 }
7457 else if (op & MOVE_TO_Y)
7458 {
7459 struct it it_backup;
7460
7461 if (it->line_wrap == WORD_WRAP)
7462 it_backup = *it;
7463
7464 /* TO_Y specified means stop at TO_X in the line containing
7465 TO_Y---or at TO_CHARPOS if this is reached first. The
7466 problem is that we can't really tell whether the line
7467 contains TO_Y before we have completely scanned it, and
7468 this may skip past TO_X. What we do is to first scan to
7469 TO_X.
7470
7471 If TO_X is not specified, use a TO_X of zero. The reason
7472 is to make the outcome of this function more predictable.
7473 If we didn't use TO_X == 0, we would stop at the end of
7474 the line which is probably not what a caller would expect
7475 to happen. */
7476 skip = move_it_in_display_line_to
7477 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7478 (MOVE_TO_X | (op & MOVE_TO_POS)));
7479
7480 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7481 if (skip == MOVE_POS_MATCH_OR_ZV)
7482 reached = 5;
7483 else if (skip == MOVE_X_REACHED)
7484 {
7485 /* If TO_X was reached, we want to know whether TO_Y is
7486 in the line. We know this is the case if the already
7487 scanned glyphs make the line tall enough. Otherwise,
7488 we must check by scanning the rest of the line. */
7489 line_height = it->max_ascent + it->max_descent;
7490 if (to_y >= it->current_y
7491 && to_y < it->current_y + line_height)
7492 {
7493 reached = 6;
7494 break;
7495 }
7496 it_backup = *it;
7497 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7498 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7499 op & MOVE_TO_POS);
7500 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7501 line_height = it->max_ascent + it->max_descent;
7502 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7503
7504 if (to_y >= it->current_y
7505 && to_y < it->current_y + line_height)
7506 {
7507 /* If TO_Y is in this line and TO_X was reached
7508 above, we scanned too far. We have to restore
7509 IT's settings to the ones before skipping. */
7510 *it = it_backup;
7511 reached = 6;
7512 }
7513 else
7514 {
7515 skip = skip2;
7516 if (skip == MOVE_POS_MATCH_OR_ZV)
7517 reached = 7;
7518 }
7519 }
7520 else
7521 {
7522 /* Check whether TO_Y is in this line. */
7523 line_height = it->max_ascent + it->max_descent;
7524 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7525
7526 if (to_y >= it->current_y
7527 && to_y < it->current_y + line_height)
7528 {
7529 /* When word-wrap is on, TO_X may lie past the end
7530 of a wrapped line. Then it->current is the
7531 character on the next line, so backtrack to the
7532 space before the wrap point. */
7533 if (skip == MOVE_LINE_CONTINUED
7534 && it->line_wrap == WORD_WRAP)
7535 {
7536 int prev_x = max (it->current_x - 1, 0);
7537 *it = it_backup;
7538 skip = move_it_in_display_line_to
7539 (it, -1, prev_x, MOVE_TO_X);
7540 }
7541 reached = 6;
7542 }
7543 }
7544
7545 if (reached)
7546 break;
7547 }
7548 else if (BUFFERP (it->object)
7549 && (it->method == GET_FROM_BUFFER
7550 || it->method == GET_FROM_STRETCH)
7551 && IT_CHARPOS (*it) >= to_charpos)
7552 skip = MOVE_POS_MATCH_OR_ZV;
7553 else
7554 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7555
7556 switch (skip)
7557 {
7558 case MOVE_POS_MATCH_OR_ZV:
7559 reached = 8;
7560 goto out;
7561
7562 case MOVE_NEWLINE_OR_CR:
7563 set_iterator_to_next (it, 1);
7564 it->continuation_lines_width = 0;
7565 break;
7566
7567 case MOVE_LINE_TRUNCATED:
7568 it->continuation_lines_width = 0;
7569 reseat_at_next_visible_line_start (it, 0);
7570 if ((op & MOVE_TO_POS) != 0
7571 && IT_CHARPOS (*it) > to_charpos)
7572 {
7573 reached = 9;
7574 goto out;
7575 }
7576 break;
7577
7578 case MOVE_LINE_CONTINUED:
7579 /* For continued lines ending in a tab, some of the glyphs
7580 associated with the tab are displayed on the current
7581 line. Since it->current_x does not include these glyphs,
7582 we use it->last_visible_x instead. */
7583 if (it->c == '\t')
7584 {
7585 it->continuation_lines_width += it->last_visible_x;
7586 /* When moving by vpos, ensure that the iterator really
7587 advances to the next line (bug#847, bug#969). Fixme:
7588 do we need to do this in other circumstances? */
7589 if (it->current_x != it->last_visible_x
7590 && (op & MOVE_TO_VPOS)
7591 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7592 {
7593 line_start_x = it->current_x + it->pixel_width
7594 - it->last_visible_x;
7595 set_iterator_to_next (it, 0);
7596 }
7597 }
7598 else
7599 it->continuation_lines_width += it->current_x;
7600 break;
7601
7602 default:
7603 abort ();
7604 }
7605
7606 /* Reset/increment for the next run. */
7607 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7608 it->current_x = line_start_x;
7609 line_start_x = 0;
7610 it->hpos = 0;
7611 it->current_y += it->max_ascent + it->max_descent;
7612 ++it->vpos;
7613 last_height = it->max_ascent + it->max_descent;
7614 last_max_ascent = it->max_ascent;
7615 it->max_ascent = it->max_descent = 0;
7616 }
7617
7618 out:
7619
7620 /* On text terminals, we may stop at the end of a line in the middle
7621 of a multi-character glyph. If the glyph itself is continued,
7622 i.e. it is actually displayed on the next line, don't treat this
7623 stopping point as valid; move to the next line instead (unless
7624 that brings us offscreen). */
7625 if (!FRAME_WINDOW_P (it->f)
7626 && op & MOVE_TO_POS
7627 && IT_CHARPOS (*it) == to_charpos
7628 && it->what == IT_CHARACTER
7629 && it->nglyphs > 1
7630 && it->line_wrap == WINDOW_WRAP
7631 && it->current_x == it->last_visible_x - 1
7632 && it->c != '\n'
7633 && it->c != '\t'
7634 && it->vpos < XFASTINT (it->w->window_end_vpos))
7635 {
7636 it->continuation_lines_width += it->current_x;
7637 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7638 it->current_y += it->max_ascent + it->max_descent;
7639 ++it->vpos;
7640 last_height = it->max_ascent + it->max_descent;
7641 last_max_ascent = it->max_ascent;
7642 }
7643
7644 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7645 }
7646
7647
7648 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7649
7650 If DY > 0, move IT backward at least that many pixels. DY = 0
7651 means move IT backward to the preceding line start or BEGV. This
7652 function may move over more than DY pixels if IT->current_y - DY
7653 ends up in the middle of a line; in this case IT->current_y will be
7654 set to the top of the line moved to. */
7655
7656 void
7657 move_it_vertically_backward (struct it *it, int dy)
7658 {
7659 int nlines, h;
7660 struct it it2, it3;
7661 EMACS_INT start_pos;
7662
7663 move_further_back:
7664 xassert (dy >= 0);
7665
7666 start_pos = IT_CHARPOS (*it);
7667
7668 /* Estimate how many newlines we must move back. */
7669 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7670
7671 /* Set the iterator's position that many lines back. */
7672 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7673 back_to_previous_visible_line_start (it);
7674
7675 /* Reseat the iterator here. When moving backward, we don't want
7676 reseat to skip forward over invisible text, set up the iterator
7677 to deliver from overlay strings at the new position etc. So,
7678 use reseat_1 here. */
7679 reseat_1 (it, it->current.pos, 1);
7680
7681 /* We are now surely at a line start. */
7682 it->current_x = it->hpos = 0;
7683 it->continuation_lines_width = 0;
7684
7685 /* Move forward and see what y-distance we moved. First move to the
7686 start of the next line so that we get its height. We need this
7687 height to be able to tell whether we reached the specified
7688 y-distance. */
7689 it2 = *it;
7690 it2.max_ascent = it2.max_descent = 0;
7691 do
7692 {
7693 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7694 MOVE_TO_POS | MOVE_TO_VPOS);
7695 }
7696 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7697 xassert (IT_CHARPOS (*it) >= BEGV);
7698 it3 = it2;
7699
7700 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7701 xassert (IT_CHARPOS (*it) >= BEGV);
7702 /* H is the actual vertical distance from the position in *IT
7703 and the starting position. */
7704 h = it2.current_y - it->current_y;
7705 /* NLINES is the distance in number of lines. */
7706 nlines = it2.vpos - it->vpos;
7707
7708 /* Correct IT's y and vpos position
7709 so that they are relative to the starting point. */
7710 it->vpos -= nlines;
7711 it->current_y -= h;
7712
7713 if (dy == 0)
7714 {
7715 /* DY == 0 means move to the start of the screen line. The
7716 value of nlines is > 0 if continuation lines were involved. */
7717 if (nlines > 0)
7718 move_it_by_lines (it, nlines);
7719 }
7720 else
7721 {
7722 /* The y-position we try to reach, relative to *IT.
7723 Note that H has been subtracted in front of the if-statement. */
7724 int target_y = it->current_y + h - dy;
7725 int y0 = it3.current_y;
7726 int y1 = line_bottom_y (&it3);
7727 int line_height = y1 - y0;
7728
7729 /* If we did not reach target_y, try to move further backward if
7730 we can. If we moved too far backward, try to move forward. */
7731 if (target_y < it->current_y
7732 /* This is heuristic. In a window that's 3 lines high, with
7733 a line height of 13 pixels each, recentering with point
7734 on the bottom line will try to move -39/2 = 19 pixels
7735 backward. Try to avoid moving into the first line. */
7736 && (it->current_y - target_y
7737 > min (window_box_height (it->w), line_height * 2 / 3))
7738 && IT_CHARPOS (*it) > BEGV)
7739 {
7740 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7741 target_y - it->current_y));
7742 dy = it->current_y - target_y;
7743 goto move_further_back;
7744 }
7745 else if (target_y >= it->current_y + line_height
7746 && IT_CHARPOS (*it) < ZV)
7747 {
7748 /* Should move forward by at least one line, maybe more.
7749
7750 Note: Calling move_it_by_lines can be expensive on
7751 terminal frames, where compute_motion is used (via
7752 vmotion) to do the job, when there are very long lines
7753 and truncate-lines is nil. That's the reason for
7754 treating terminal frames specially here. */
7755
7756 if (!FRAME_WINDOW_P (it->f))
7757 move_it_vertically (it, target_y - (it->current_y + line_height));
7758 else
7759 {
7760 do
7761 {
7762 move_it_by_lines (it, 1);
7763 }
7764 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7765 }
7766 }
7767 }
7768 }
7769
7770
7771 /* Move IT by a specified amount of pixel lines DY. DY negative means
7772 move backwards. DY = 0 means move to start of screen line. At the
7773 end, IT will be on the start of a screen line. */
7774
7775 void
7776 move_it_vertically (struct it *it, int dy)
7777 {
7778 if (dy <= 0)
7779 move_it_vertically_backward (it, -dy);
7780 else
7781 {
7782 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7783 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7784 MOVE_TO_POS | MOVE_TO_Y);
7785 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7786
7787 /* If buffer ends in ZV without a newline, move to the start of
7788 the line to satisfy the post-condition. */
7789 if (IT_CHARPOS (*it) == ZV
7790 && ZV > BEGV
7791 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7792 move_it_by_lines (it, 0);
7793 }
7794 }
7795
7796
7797 /* Move iterator IT past the end of the text line it is in. */
7798
7799 void
7800 move_it_past_eol (struct it *it)
7801 {
7802 enum move_it_result rc;
7803
7804 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7805 if (rc == MOVE_NEWLINE_OR_CR)
7806 set_iterator_to_next (it, 0);
7807 }
7808
7809
7810 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7811 negative means move up. DVPOS == 0 means move to the start of the
7812 screen line.
7813
7814 Optimization idea: If we would know that IT->f doesn't use
7815 a face with proportional font, we could be faster for
7816 truncate-lines nil. */
7817
7818 void
7819 move_it_by_lines (struct it *it, int dvpos)
7820 {
7821
7822 /* The commented-out optimization uses vmotion on terminals. This
7823 gives bad results, because elements like it->what, on which
7824 callers such as pos_visible_p rely, aren't updated. */
7825 /* struct position pos;
7826 if (!FRAME_WINDOW_P (it->f))
7827 {
7828 struct text_pos textpos;
7829
7830 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7831 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7832 reseat (it, textpos, 1);
7833 it->vpos += pos.vpos;
7834 it->current_y += pos.vpos;
7835 }
7836 else */
7837
7838 if (dvpos == 0)
7839 {
7840 /* DVPOS == 0 means move to the start of the screen line. */
7841 move_it_vertically_backward (it, 0);
7842 xassert (it->current_x == 0 && it->hpos == 0);
7843 /* Let next call to line_bottom_y calculate real line height */
7844 last_height = 0;
7845 }
7846 else if (dvpos > 0)
7847 {
7848 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7849 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7850 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7851 }
7852 else
7853 {
7854 struct it it2;
7855 EMACS_INT start_charpos, i;
7856
7857 /* Start at the beginning of the screen line containing IT's
7858 position. This may actually move vertically backwards,
7859 in case of overlays, so adjust dvpos accordingly. */
7860 dvpos += it->vpos;
7861 move_it_vertically_backward (it, 0);
7862 dvpos -= it->vpos;
7863
7864 /* Go back -DVPOS visible lines and reseat the iterator there. */
7865 start_charpos = IT_CHARPOS (*it);
7866 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7867 back_to_previous_visible_line_start (it);
7868 reseat (it, it->current.pos, 1);
7869
7870 /* Move further back if we end up in a string or an image. */
7871 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7872 {
7873 /* First try to move to start of display line. */
7874 dvpos += it->vpos;
7875 move_it_vertically_backward (it, 0);
7876 dvpos -= it->vpos;
7877 if (IT_POS_VALID_AFTER_MOVE_P (it))
7878 break;
7879 /* If start of line is still in string or image,
7880 move further back. */
7881 back_to_previous_visible_line_start (it);
7882 reseat (it, it->current.pos, 1);
7883 dvpos--;
7884 }
7885
7886 it->current_x = it->hpos = 0;
7887
7888 /* Above call may have moved too far if continuation lines
7889 are involved. Scan forward and see if it did. */
7890 it2 = *it;
7891 it2.vpos = it2.current_y = 0;
7892 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7893 it->vpos -= it2.vpos;
7894 it->current_y -= it2.current_y;
7895 it->current_x = it->hpos = 0;
7896
7897 /* If we moved too far back, move IT some lines forward. */
7898 if (it2.vpos > -dvpos)
7899 {
7900 int delta = it2.vpos + dvpos;
7901 it2 = *it;
7902 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7903 /* Move back again if we got too far ahead. */
7904 if (IT_CHARPOS (*it) >= start_charpos)
7905 *it = it2;
7906 }
7907 }
7908 }
7909
7910 /* Return 1 if IT points into the middle of a display vector. */
7911
7912 int
7913 in_display_vector_p (struct it *it)
7914 {
7915 return (it->method == GET_FROM_DISPLAY_VECTOR
7916 && it->current.dpvec_index > 0
7917 && it->dpvec + it->current.dpvec_index != it->dpend);
7918 }
7919
7920 \f
7921 /***********************************************************************
7922 Messages
7923 ***********************************************************************/
7924
7925
7926 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7927 to *Messages*. */
7928
7929 void
7930 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7931 {
7932 Lisp_Object args[3];
7933 Lisp_Object msg, fmt;
7934 char *buffer;
7935 EMACS_INT len;
7936 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7937 USE_SAFE_ALLOCA;
7938
7939 /* Do nothing if called asynchronously. Inserting text into
7940 a buffer may call after-change-functions and alike and
7941 that would means running Lisp asynchronously. */
7942 if (handling_signal)
7943 return;
7944
7945 fmt = msg = Qnil;
7946 GCPRO4 (fmt, msg, arg1, arg2);
7947
7948 args[0] = fmt = build_string (format);
7949 args[1] = arg1;
7950 args[2] = arg2;
7951 msg = Fformat (3, args);
7952
7953 len = SBYTES (msg) + 1;
7954 SAFE_ALLOCA (buffer, char *, len);
7955 memcpy (buffer, SDATA (msg), len);
7956
7957 message_dolog (buffer, len - 1, 1, 0);
7958 SAFE_FREE ();
7959
7960 UNGCPRO;
7961 }
7962
7963
7964 /* Output a newline in the *Messages* buffer if "needs" one. */
7965
7966 void
7967 message_log_maybe_newline (void)
7968 {
7969 if (message_log_need_newline)
7970 message_dolog ("", 0, 1, 0);
7971 }
7972
7973
7974 /* Add a string M of length NBYTES to the message log, optionally
7975 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7976 nonzero, means interpret the contents of M as multibyte. This
7977 function calls low-level routines in order to bypass text property
7978 hooks, etc. which might not be safe to run.
7979
7980 This may GC (insert may run before/after change hooks),
7981 so the buffer M must NOT point to a Lisp string. */
7982
7983 void
7984 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7985 {
7986 const unsigned char *msg = (const unsigned char *) m;
7987
7988 if (!NILP (Vmemory_full))
7989 return;
7990
7991 if (!NILP (Vmessage_log_max))
7992 {
7993 struct buffer *oldbuf;
7994 Lisp_Object oldpoint, oldbegv, oldzv;
7995 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7996 EMACS_INT point_at_end = 0;
7997 EMACS_INT zv_at_end = 0;
7998 Lisp_Object old_deactivate_mark, tem;
7999 struct gcpro gcpro1;
8000
8001 old_deactivate_mark = Vdeactivate_mark;
8002 oldbuf = current_buffer;
8003 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8004 BVAR (current_buffer, undo_list) = Qt;
8005
8006 oldpoint = message_dolog_marker1;
8007 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8008 oldbegv = message_dolog_marker2;
8009 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8010 oldzv = message_dolog_marker3;
8011 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8012 GCPRO1 (old_deactivate_mark);
8013
8014 if (PT == Z)
8015 point_at_end = 1;
8016 if (ZV == Z)
8017 zv_at_end = 1;
8018
8019 BEGV = BEG;
8020 BEGV_BYTE = BEG_BYTE;
8021 ZV = Z;
8022 ZV_BYTE = Z_BYTE;
8023 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8024
8025 /* Insert the string--maybe converting multibyte to single byte
8026 or vice versa, so that all the text fits the buffer. */
8027 if (multibyte
8028 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8029 {
8030 EMACS_INT i;
8031 int c, char_bytes;
8032 char work[1];
8033
8034 /* Convert a multibyte string to single-byte
8035 for the *Message* buffer. */
8036 for (i = 0; i < nbytes; i += char_bytes)
8037 {
8038 c = string_char_and_length (msg + i, &char_bytes);
8039 work[0] = (ASCII_CHAR_P (c)
8040 ? c
8041 : multibyte_char_to_unibyte (c));
8042 insert_1_both (work, 1, 1, 1, 0, 0);
8043 }
8044 }
8045 else if (! multibyte
8046 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8047 {
8048 EMACS_INT i;
8049 int c, char_bytes;
8050 unsigned char str[MAX_MULTIBYTE_LENGTH];
8051 /* Convert a single-byte string to multibyte
8052 for the *Message* buffer. */
8053 for (i = 0; i < nbytes; i++)
8054 {
8055 c = msg[i];
8056 MAKE_CHAR_MULTIBYTE (c);
8057 char_bytes = CHAR_STRING (c, str);
8058 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8059 }
8060 }
8061 else if (nbytes)
8062 insert_1 (m, nbytes, 1, 0, 0);
8063
8064 if (nlflag)
8065 {
8066 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8067 unsigned long int dups;
8068 insert_1 ("\n", 1, 1, 0, 0);
8069
8070 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8071 this_bol = PT;
8072 this_bol_byte = PT_BYTE;
8073
8074 /* See if this line duplicates the previous one.
8075 If so, combine duplicates. */
8076 if (this_bol > BEG)
8077 {
8078 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8079 prev_bol = PT;
8080 prev_bol_byte = PT_BYTE;
8081
8082 dups = message_log_check_duplicate (prev_bol_byte,
8083 this_bol_byte);
8084 if (dups)
8085 {
8086 del_range_both (prev_bol, prev_bol_byte,
8087 this_bol, this_bol_byte, 0);
8088 if (dups > 1)
8089 {
8090 char dupstr[40];
8091 int duplen;
8092
8093 /* If you change this format, don't forget to also
8094 change message_log_check_duplicate. */
8095 sprintf (dupstr, " [%lu times]", dups);
8096 duplen = strlen (dupstr);
8097 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8098 insert_1 (dupstr, duplen, 1, 0, 1);
8099 }
8100 }
8101 }
8102
8103 /* If we have more than the desired maximum number of lines
8104 in the *Messages* buffer now, delete the oldest ones.
8105 This is safe because we don't have undo in this buffer. */
8106
8107 if (NATNUMP (Vmessage_log_max))
8108 {
8109 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8110 -XFASTINT (Vmessage_log_max) - 1, 0);
8111 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8112 }
8113 }
8114 BEGV = XMARKER (oldbegv)->charpos;
8115 BEGV_BYTE = marker_byte_position (oldbegv);
8116
8117 if (zv_at_end)
8118 {
8119 ZV = Z;
8120 ZV_BYTE = Z_BYTE;
8121 }
8122 else
8123 {
8124 ZV = XMARKER (oldzv)->charpos;
8125 ZV_BYTE = marker_byte_position (oldzv);
8126 }
8127
8128 if (point_at_end)
8129 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8130 else
8131 /* We can't do Fgoto_char (oldpoint) because it will run some
8132 Lisp code. */
8133 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8134 XMARKER (oldpoint)->bytepos);
8135
8136 UNGCPRO;
8137 unchain_marker (XMARKER (oldpoint));
8138 unchain_marker (XMARKER (oldbegv));
8139 unchain_marker (XMARKER (oldzv));
8140
8141 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8142 set_buffer_internal (oldbuf);
8143 if (NILP (tem))
8144 windows_or_buffers_changed = old_windows_or_buffers_changed;
8145 message_log_need_newline = !nlflag;
8146 Vdeactivate_mark = old_deactivate_mark;
8147 }
8148 }
8149
8150
8151 /* We are at the end of the buffer after just having inserted a newline.
8152 (Note: We depend on the fact we won't be crossing the gap.)
8153 Check to see if the most recent message looks a lot like the previous one.
8154 Return 0 if different, 1 if the new one should just replace it, or a
8155 value N > 1 if we should also append " [N times]". */
8156
8157 static unsigned long int
8158 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8159 {
8160 EMACS_INT i;
8161 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8162 int seen_dots = 0;
8163 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8164 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8165
8166 for (i = 0; i < len; i++)
8167 {
8168 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8169 seen_dots = 1;
8170 if (p1[i] != p2[i])
8171 return seen_dots;
8172 }
8173 p1 += len;
8174 if (*p1 == '\n')
8175 return 2;
8176 if (*p1++ == ' ' && *p1++ == '[')
8177 {
8178 char *pend;
8179 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8180 if (strncmp (pend, " times]\n", 8) == 0)
8181 return n+1;
8182 }
8183 return 0;
8184 }
8185 \f
8186
8187 /* Display an echo area message M with a specified length of NBYTES
8188 bytes. The string may include null characters. If M is 0, clear
8189 out any existing message, and let the mini-buffer text show
8190 through.
8191
8192 This may GC, so the buffer M must NOT point to a Lisp string. */
8193
8194 void
8195 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8196 {
8197 /* First flush out any partial line written with print. */
8198 message_log_maybe_newline ();
8199 if (m)
8200 message_dolog (m, nbytes, 1, multibyte);
8201 message2_nolog (m, nbytes, multibyte);
8202 }
8203
8204
8205 /* The non-logging counterpart of message2. */
8206
8207 void
8208 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8209 {
8210 struct frame *sf = SELECTED_FRAME ();
8211 message_enable_multibyte = multibyte;
8212
8213 if (FRAME_INITIAL_P (sf))
8214 {
8215 if (noninteractive_need_newline)
8216 putc ('\n', stderr);
8217 noninteractive_need_newline = 0;
8218 if (m)
8219 fwrite (m, nbytes, 1, stderr);
8220 if (cursor_in_echo_area == 0)
8221 fprintf (stderr, "\n");
8222 fflush (stderr);
8223 }
8224 /* A null message buffer means that the frame hasn't really been
8225 initialized yet. Error messages get reported properly by
8226 cmd_error, so this must be just an informative message; toss it. */
8227 else if (INTERACTIVE
8228 && sf->glyphs_initialized_p
8229 && FRAME_MESSAGE_BUF (sf))
8230 {
8231 Lisp_Object mini_window;
8232 struct frame *f;
8233
8234 /* Get the frame containing the mini-buffer
8235 that the selected frame is using. */
8236 mini_window = FRAME_MINIBUF_WINDOW (sf);
8237 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8238
8239 FRAME_SAMPLE_VISIBILITY (f);
8240 if (FRAME_VISIBLE_P (sf)
8241 && ! FRAME_VISIBLE_P (f))
8242 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8243
8244 if (m)
8245 {
8246 set_message (m, Qnil, nbytes, multibyte);
8247 if (minibuffer_auto_raise)
8248 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8249 }
8250 else
8251 clear_message (1, 1);
8252
8253 do_pending_window_change (0);
8254 echo_area_display (1);
8255 do_pending_window_change (0);
8256 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8257 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8258 }
8259 }
8260
8261
8262 /* Display an echo area message M with a specified length of NBYTES
8263 bytes. The string may include null characters. If M is not a
8264 string, clear out any existing message, and let the mini-buffer
8265 text show through.
8266
8267 This function cancels echoing. */
8268
8269 void
8270 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8271 {
8272 struct gcpro gcpro1;
8273
8274 GCPRO1 (m);
8275 clear_message (1,1);
8276 cancel_echoing ();
8277
8278 /* First flush out any partial line written with print. */
8279 message_log_maybe_newline ();
8280 if (STRINGP (m))
8281 {
8282 char *buffer;
8283 USE_SAFE_ALLOCA;
8284
8285 SAFE_ALLOCA (buffer, char *, nbytes);
8286 memcpy (buffer, SDATA (m), nbytes);
8287 message_dolog (buffer, nbytes, 1, multibyte);
8288 SAFE_FREE ();
8289 }
8290 message3_nolog (m, nbytes, multibyte);
8291
8292 UNGCPRO;
8293 }
8294
8295
8296 /* The non-logging version of message3.
8297 This does not cancel echoing, because it is used for echoing.
8298 Perhaps we need to make a separate function for echoing
8299 and make this cancel echoing. */
8300
8301 void
8302 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8303 {
8304 struct frame *sf = SELECTED_FRAME ();
8305 message_enable_multibyte = multibyte;
8306
8307 if (FRAME_INITIAL_P (sf))
8308 {
8309 if (noninteractive_need_newline)
8310 putc ('\n', stderr);
8311 noninteractive_need_newline = 0;
8312 if (STRINGP (m))
8313 fwrite (SDATA (m), nbytes, 1, stderr);
8314 if (cursor_in_echo_area == 0)
8315 fprintf (stderr, "\n");
8316 fflush (stderr);
8317 }
8318 /* A null message buffer means that the frame hasn't really been
8319 initialized yet. Error messages get reported properly by
8320 cmd_error, so this must be just an informative message; toss it. */
8321 else if (INTERACTIVE
8322 && sf->glyphs_initialized_p
8323 && FRAME_MESSAGE_BUF (sf))
8324 {
8325 Lisp_Object mini_window;
8326 Lisp_Object frame;
8327 struct frame *f;
8328
8329 /* Get the frame containing the mini-buffer
8330 that the selected frame is using. */
8331 mini_window = FRAME_MINIBUF_WINDOW (sf);
8332 frame = XWINDOW (mini_window)->frame;
8333 f = XFRAME (frame);
8334
8335 FRAME_SAMPLE_VISIBILITY (f);
8336 if (FRAME_VISIBLE_P (sf)
8337 && !FRAME_VISIBLE_P (f))
8338 Fmake_frame_visible (frame);
8339
8340 if (STRINGP (m) && SCHARS (m) > 0)
8341 {
8342 set_message (NULL, m, nbytes, multibyte);
8343 if (minibuffer_auto_raise)
8344 Fraise_frame (frame);
8345 /* Assume we are not echoing.
8346 (If we are, echo_now will override this.) */
8347 echo_message_buffer = Qnil;
8348 }
8349 else
8350 clear_message (1, 1);
8351
8352 do_pending_window_change (0);
8353 echo_area_display (1);
8354 do_pending_window_change (0);
8355 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8356 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8357 }
8358 }
8359
8360
8361 /* Display a null-terminated echo area message M. If M is 0, clear
8362 out any existing message, and let the mini-buffer text show through.
8363
8364 The buffer M must continue to exist until after the echo area gets
8365 cleared or some other message gets displayed there. Do not pass
8366 text that is stored in a Lisp string. Do not pass text in a buffer
8367 that was alloca'd. */
8368
8369 void
8370 message1 (const char *m)
8371 {
8372 message2 (m, (m ? strlen (m) : 0), 0);
8373 }
8374
8375
8376 /* The non-logging counterpart of message1. */
8377
8378 void
8379 message1_nolog (const char *m)
8380 {
8381 message2_nolog (m, (m ? strlen (m) : 0), 0);
8382 }
8383
8384 /* Display a message M which contains a single %s
8385 which gets replaced with STRING. */
8386
8387 void
8388 message_with_string (const char *m, Lisp_Object string, int log)
8389 {
8390 CHECK_STRING (string);
8391
8392 if (noninteractive)
8393 {
8394 if (m)
8395 {
8396 if (noninteractive_need_newline)
8397 putc ('\n', stderr);
8398 noninteractive_need_newline = 0;
8399 fprintf (stderr, m, SDATA (string));
8400 if (!cursor_in_echo_area)
8401 fprintf (stderr, "\n");
8402 fflush (stderr);
8403 }
8404 }
8405 else if (INTERACTIVE)
8406 {
8407 /* The frame whose minibuffer we're going to display the message on.
8408 It may be larger than the selected frame, so we need
8409 to use its buffer, not the selected frame's buffer. */
8410 Lisp_Object mini_window;
8411 struct frame *f, *sf = SELECTED_FRAME ();
8412
8413 /* Get the frame containing the minibuffer
8414 that the selected frame is using. */
8415 mini_window = FRAME_MINIBUF_WINDOW (sf);
8416 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8417
8418 /* A null message buffer means that the frame hasn't really been
8419 initialized yet. Error messages get reported properly by
8420 cmd_error, so this must be just an informative message; toss it. */
8421 if (FRAME_MESSAGE_BUF (f))
8422 {
8423 Lisp_Object args[2], msg;
8424 struct gcpro gcpro1, gcpro2;
8425
8426 args[0] = build_string (m);
8427 args[1] = msg = string;
8428 GCPRO2 (args[0], msg);
8429 gcpro1.nvars = 2;
8430
8431 msg = Fformat (2, args);
8432
8433 if (log)
8434 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8435 else
8436 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8437
8438 UNGCPRO;
8439
8440 /* Print should start at the beginning of the message
8441 buffer next time. */
8442 message_buf_print = 0;
8443 }
8444 }
8445 }
8446
8447
8448 /* Dump an informative message to the minibuf. If M is 0, clear out
8449 any existing message, and let the mini-buffer text show through. */
8450
8451 static void
8452 vmessage (const char *m, va_list ap)
8453 {
8454 if (noninteractive)
8455 {
8456 if (m)
8457 {
8458 if (noninteractive_need_newline)
8459 putc ('\n', stderr);
8460 noninteractive_need_newline = 0;
8461 vfprintf (stderr, m, ap);
8462 if (cursor_in_echo_area == 0)
8463 fprintf (stderr, "\n");
8464 fflush (stderr);
8465 }
8466 }
8467 else if (INTERACTIVE)
8468 {
8469 /* The frame whose mini-buffer we're going to display the message
8470 on. It may be larger than the selected frame, so we need to
8471 use its buffer, not the selected frame's buffer. */
8472 Lisp_Object mini_window;
8473 struct frame *f, *sf = SELECTED_FRAME ();
8474
8475 /* Get the frame containing the mini-buffer
8476 that the selected frame is using. */
8477 mini_window = FRAME_MINIBUF_WINDOW (sf);
8478 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8479
8480 /* A null message buffer means that the frame hasn't really been
8481 initialized yet. Error messages get reported properly by
8482 cmd_error, so this must be just an informative message; toss
8483 it. */
8484 if (FRAME_MESSAGE_BUF (f))
8485 {
8486 if (m)
8487 {
8488 size_t len;
8489
8490 len = doprnt (FRAME_MESSAGE_BUF (f),
8491 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8492
8493 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8494 }
8495 else
8496 message1 (0);
8497
8498 /* Print should start at the beginning of the message
8499 buffer next time. */
8500 message_buf_print = 0;
8501 }
8502 }
8503 }
8504
8505 void
8506 message (const char *m, ...)
8507 {
8508 va_list ap;
8509 va_start (ap, m);
8510 vmessage (m, ap);
8511 va_end (ap);
8512 }
8513
8514
8515 #if 0
8516 /* The non-logging version of message. */
8517
8518 void
8519 message_nolog (const char *m, ...)
8520 {
8521 Lisp_Object old_log_max;
8522 va_list ap;
8523 va_start (ap, m);
8524 old_log_max = Vmessage_log_max;
8525 Vmessage_log_max = Qnil;
8526 vmessage (m, ap);
8527 Vmessage_log_max = old_log_max;
8528 va_end (ap);
8529 }
8530 #endif
8531
8532
8533 /* Display the current message in the current mini-buffer. This is
8534 only called from error handlers in process.c, and is not time
8535 critical. */
8536
8537 void
8538 update_echo_area (void)
8539 {
8540 if (!NILP (echo_area_buffer[0]))
8541 {
8542 Lisp_Object string;
8543 string = Fcurrent_message ();
8544 message3 (string, SBYTES (string),
8545 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8546 }
8547 }
8548
8549
8550 /* Make sure echo area buffers in `echo_buffers' are live.
8551 If they aren't, make new ones. */
8552
8553 static void
8554 ensure_echo_area_buffers (void)
8555 {
8556 int i;
8557
8558 for (i = 0; i < 2; ++i)
8559 if (!BUFFERP (echo_buffer[i])
8560 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8561 {
8562 char name[30];
8563 Lisp_Object old_buffer;
8564 int j;
8565
8566 old_buffer = echo_buffer[i];
8567 sprintf (name, " *Echo Area %d*", i);
8568 echo_buffer[i] = Fget_buffer_create (build_string (name));
8569 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8570 /* to force word wrap in echo area -
8571 it was decided to postpone this*/
8572 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8573
8574 for (j = 0; j < 2; ++j)
8575 if (EQ (old_buffer, echo_area_buffer[j]))
8576 echo_area_buffer[j] = echo_buffer[i];
8577 }
8578 }
8579
8580
8581 /* Call FN with args A1..A4 with either the current or last displayed
8582 echo_area_buffer as current buffer.
8583
8584 WHICH zero means use the current message buffer
8585 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8586 from echo_buffer[] and clear it.
8587
8588 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8589 suitable buffer from echo_buffer[] and clear it.
8590
8591 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8592 that the current message becomes the last displayed one, make
8593 choose a suitable buffer for echo_area_buffer[0], and clear it.
8594
8595 Value is what FN returns. */
8596
8597 static int
8598 with_echo_area_buffer (struct window *w, int which,
8599 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8600 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8601 {
8602 Lisp_Object buffer;
8603 int this_one, the_other, clear_buffer_p, rc;
8604 int count = SPECPDL_INDEX ();
8605
8606 /* If buffers aren't live, make new ones. */
8607 ensure_echo_area_buffers ();
8608
8609 clear_buffer_p = 0;
8610
8611 if (which == 0)
8612 this_one = 0, the_other = 1;
8613 else if (which > 0)
8614 this_one = 1, the_other = 0;
8615 else
8616 {
8617 this_one = 0, the_other = 1;
8618 clear_buffer_p = 1;
8619
8620 /* We need a fresh one in case the current echo buffer equals
8621 the one containing the last displayed echo area message. */
8622 if (!NILP (echo_area_buffer[this_one])
8623 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8624 echo_area_buffer[this_one] = Qnil;
8625 }
8626
8627 /* Choose a suitable buffer from echo_buffer[] is we don't
8628 have one. */
8629 if (NILP (echo_area_buffer[this_one]))
8630 {
8631 echo_area_buffer[this_one]
8632 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8633 ? echo_buffer[the_other]
8634 : echo_buffer[this_one]);
8635 clear_buffer_p = 1;
8636 }
8637
8638 buffer = echo_area_buffer[this_one];
8639
8640 /* Don't get confused by reusing the buffer used for echoing
8641 for a different purpose. */
8642 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8643 cancel_echoing ();
8644
8645 record_unwind_protect (unwind_with_echo_area_buffer,
8646 with_echo_area_buffer_unwind_data (w));
8647
8648 /* Make the echo area buffer current. Note that for display
8649 purposes, it is not necessary that the displayed window's buffer
8650 == current_buffer, except for text property lookup. So, let's
8651 only set that buffer temporarily here without doing a full
8652 Fset_window_buffer. We must also change w->pointm, though,
8653 because otherwise an assertions in unshow_buffer fails, and Emacs
8654 aborts. */
8655 set_buffer_internal_1 (XBUFFER (buffer));
8656 if (w)
8657 {
8658 w->buffer = buffer;
8659 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8660 }
8661
8662 BVAR (current_buffer, undo_list) = Qt;
8663 BVAR (current_buffer, read_only) = Qnil;
8664 specbind (Qinhibit_read_only, Qt);
8665 specbind (Qinhibit_modification_hooks, Qt);
8666
8667 if (clear_buffer_p && Z > BEG)
8668 del_range (BEG, Z);
8669
8670 xassert (BEGV >= BEG);
8671 xassert (ZV <= Z && ZV >= BEGV);
8672
8673 rc = fn (a1, a2, a3, a4);
8674
8675 xassert (BEGV >= BEG);
8676 xassert (ZV <= Z && ZV >= BEGV);
8677
8678 unbind_to (count, Qnil);
8679 return rc;
8680 }
8681
8682
8683 /* Save state that should be preserved around the call to the function
8684 FN called in with_echo_area_buffer. */
8685
8686 static Lisp_Object
8687 with_echo_area_buffer_unwind_data (struct window *w)
8688 {
8689 int i = 0;
8690 Lisp_Object vector, tmp;
8691
8692 /* Reduce consing by keeping one vector in
8693 Vwith_echo_area_save_vector. */
8694 vector = Vwith_echo_area_save_vector;
8695 Vwith_echo_area_save_vector = Qnil;
8696
8697 if (NILP (vector))
8698 vector = Fmake_vector (make_number (7), Qnil);
8699
8700 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8701 ASET (vector, i, Vdeactivate_mark); ++i;
8702 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8703
8704 if (w)
8705 {
8706 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8707 ASET (vector, i, w->buffer); ++i;
8708 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8709 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8710 }
8711 else
8712 {
8713 int end = i + 4;
8714 for (; i < end; ++i)
8715 ASET (vector, i, Qnil);
8716 }
8717
8718 xassert (i == ASIZE (vector));
8719 return vector;
8720 }
8721
8722
8723 /* Restore global state from VECTOR which was created by
8724 with_echo_area_buffer_unwind_data. */
8725
8726 static Lisp_Object
8727 unwind_with_echo_area_buffer (Lisp_Object vector)
8728 {
8729 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8730 Vdeactivate_mark = AREF (vector, 1);
8731 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8732
8733 if (WINDOWP (AREF (vector, 3)))
8734 {
8735 struct window *w;
8736 Lisp_Object buffer, charpos, bytepos;
8737
8738 w = XWINDOW (AREF (vector, 3));
8739 buffer = AREF (vector, 4);
8740 charpos = AREF (vector, 5);
8741 bytepos = AREF (vector, 6);
8742
8743 w->buffer = buffer;
8744 set_marker_both (w->pointm, buffer,
8745 XFASTINT (charpos), XFASTINT (bytepos));
8746 }
8747
8748 Vwith_echo_area_save_vector = vector;
8749 return Qnil;
8750 }
8751
8752
8753 /* Set up the echo area for use by print functions. MULTIBYTE_P
8754 non-zero means we will print multibyte. */
8755
8756 void
8757 setup_echo_area_for_printing (int multibyte_p)
8758 {
8759 /* If we can't find an echo area any more, exit. */
8760 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8761 Fkill_emacs (Qnil);
8762
8763 ensure_echo_area_buffers ();
8764
8765 if (!message_buf_print)
8766 {
8767 /* A message has been output since the last time we printed.
8768 Choose a fresh echo area buffer. */
8769 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8770 echo_area_buffer[0] = echo_buffer[1];
8771 else
8772 echo_area_buffer[0] = echo_buffer[0];
8773
8774 /* Switch to that buffer and clear it. */
8775 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8776 BVAR (current_buffer, truncate_lines) = Qnil;
8777
8778 if (Z > BEG)
8779 {
8780 int count = SPECPDL_INDEX ();
8781 specbind (Qinhibit_read_only, Qt);
8782 /* Note that undo recording is always disabled. */
8783 del_range (BEG, Z);
8784 unbind_to (count, Qnil);
8785 }
8786 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8787
8788 /* Set up the buffer for the multibyteness we need. */
8789 if (multibyte_p
8790 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8791 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8792
8793 /* Raise the frame containing the echo area. */
8794 if (minibuffer_auto_raise)
8795 {
8796 struct frame *sf = SELECTED_FRAME ();
8797 Lisp_Object mini_window;
8798 mini_window = FRAME_MINIBUF_WINDOW (sf);
8799 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8800 }
8801
8802 message_log_maybe_newline ();
8803 message_buf_print = 1;
8804 }
8805 else
8806 {
8807 if (NILP (echo_area_buffer[0]))
8808 {
8809 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8810 echo_area_buffer[0] = echo_buffer[1];
8811 else
8812 echo_area_buffer[0] = echo_buffer[0];
8813 }
8814
8815 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8816 {
8817 /* Someone switched buffers between print requests. */
8818 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8819 BVAR (current_buffer, truncate_lines) = Qnil;
8820 }
8821 }
8822 }
8823
8824
8825 /* Display an echo area message in window W. Value is non-zero if W's
8826 height is changed. If display_last_displayed_message_p is
8827 non-zero, display the message that was last displayed, otherwise
8828 display the current message. */
8829
8830 static int
8831 display_echo_area (struct window *w)
8832 {
8833 int i, no_message_p, window_height_changed_p, count;
8834
8835 /* Temporarily disable garbage collections while displaying the echo
8836 area. This is done because a GC can print a message itself.
8837 That message would modify the echo area buffer's contents while a
8838 redisplay of the buffer is going on, and seriously confuse
8839 redisplay. */
8840 count = inhibit_garbage_collection ();
8841
8842 /* If there is no message, we must call display_echo_area_1
8843 nevertheless because it resizes the window. But we will have to
8844 reset the echo_area_buffer in question to nil at the end because
8845 with_echo_area_buffer will sets it to an empty buffer. */
8846 i = display_last_displayed_message_p ? 1 : 0;
8847 no_message_p = NILP (echo_area_buffer[i]);
8848
8849 window_height_changed_p
8850 = with_echo_area_buffer (w, display_last_displayed_message_p,
8851 display_echo_area_1,
8852 (intptr_t) w, Qnil, 0, 0);
8853
8854 if (no_message_p)
8855 echo_area_buffer[i] = Qnil;
8856
8857 unbind_to (count, Qnil);
8858 return window_height_changed_p;
8859 }
8860
8861
8862 /* Helper for display_echo_area. Display the current buffer which
8863 contains the current echo area message in window W, a mini-window,
8864 a pointer to which is passed in A1. A2..A4 are currently not used.
8865 Change the height of W so that all of the message is displayed.
8866 Value is non-zero if height of W was changed. */
8867
8868 static int
8869 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8870 {
8871 intptr_t i1 = a1;
8872 struct window *w = (struct window *) i1;
8873 Lisp_Object window;
8874 struct text_pos start;
8875 int window_height_changed_p = 0;
8876
8877 /* Do this before displaying, so that we have a large enough glyph
8878 matrix for the display. If we can't get enough space for the
8879 whole text, display the last N lines. That works by setting w->start. */
8880 window_height_changed_p = resize_mini_window (w, 0);
8881
8882 /* Use the starting position chosen by resize_mini_window. */
8883 SET_TEXT_POS_FROM_MARKER (start, w->start);
8884
8885 /* Display. */
8886 clear_glyph_matrix (w->desired_matrix);
8887 XSETWINDOW (window, w);
8888 try_window (window, start, 0);
8889
8890 return window_height_changed_p;
8891 }
8892
8893
8894 /* Resize the echo area window to exactly the size needed for the
8895 currently displayed message, if there is one. If a mini-buffer
8896 is active, don't shrink it. */
8897
8898 void
8899 resize_echo_area_exactly (void)
8900 {
8901 if (BUFFERP (echo_area_buffer[0])
8902 && WINDOWP (echo_area_window))
8903 {
8904 struct window *w = XWINDOW (echo_area_window);
8905 int resized_p;
8906 Lisp_Object resize_exactly;
8907
8908 if (minibuf_level == 0)
8909 resize_exactly = Qt;
8910 else
8911 resize_exactly = Qnil;
8912
8913 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8914 (intptr_t) w, resize_exactly,
8915 0, 0);
8916 if (resized_p)
8917 {
8918 ++windows_or_buffers_changed;
8919 ++update_mode_lines;
8920 redisplay_internal ();
8921 }
8922 }
8923 }
8924
8925
8926 /* Callback function for with_echo_area_buffer, when used from
8927 resize_echo_area_exactly. A1 contains a pointer to the window to
8928 resize, EXACTLY non-nil means resize the mini-window exactly to the
8929 size of the text displayed. A3 and A4 are not used. Value is what
8930 resize_mini_window returns. */
8931
8932 static int
8933 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8934 {
8935 intptr_t i1 = a1;
8936 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8937 }
8938
8939
8940 /* Resize mini-window W to fit the size of its contents. EXACT_P
8941 means size the window exactly to the size needed. Otherwise, it's
8942 only enlarged until W's buffer is empty.
8943
8944 Set W->start to the right place to begin display. If the whole
8945 contents fit, start at the beginning. Otherwise, start so as
8946 to make the end of the contents appear. This is particularly
8947 important for y-or-n-p, but seems desirable generally.
8948
8949 Value is non-zero if the window height has been changed. */
8950
8951 int
8952 resize_mini_window (struct window *w, int exact_p)
8953 {
8954 struct frame *f = XFRAME (w->frame);
8955 int window_height_changed_p = 0;
8956
8957 xassert (MINI_WINDOW_P (w));
8958
8959 /* By default, start display at the beginning. */
8960 set_marker_both (w->start, w->buffer,
8961 BUF_BEGV (XBUFFER (w->buffer)),
8962 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8963
8964 /* Don't resize windows while redisplaying a window; it would
8965 confuse redisplay functions when the size of the window they are
8966 displaying changes from under them. Such a resizing can happen,
8967 for instance, when which-func prints a long message while
8968 we are running fontification-functions. We're running these
8969 functions with safe_call which binds inhibit-redisplay to t. */
8970 if (!NILP (Vinhibit_redisplay))
8971 return 0;
8972
8973 /* Nil means don't try to resize. */
8974 if (NILP (Vresize_mini_windows)
8975 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8976 return 0;
8977
8978 if (!FRAME_MINIBUF_ONLY_P (f))
8979 {
8980 struct it it;
8981 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8982 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8983 int height, max_height;
8984 int unit = FRAME_LINE_HEIGHT (f);
8985 struct text_pos start;
8986 struct buffer *old_current_buffer = NULL;
8987
8988 if (current_buffer != XBUFFER (w->buffer))
8989 {
8990 old_current_buffer = current_buffer;
8991 set_buffer_internal (XBUFFER (w->buffer));
8992 }
8993
8994 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8995
8996 /* Compute the max. number of lines specified by the user. */
8997 if (FLOATP (Vmax_mini_window_height))
8998 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8999 else if (INTEGERP (Vmax_mini_window_height))
9000 max_height = XINT (Vmax_mini_window_height);
9001 else
9002 max_height = total_height / 4;
9003
9004 /* Correct that max. height if it's bogus. */
9005 max_height = max (1, max_height);
9006 max_height = min (total_height, max_height);
9007
9008 /* Find out the height of the text in the window. */
9009 if (it.line_wrap == TRUNCATE)
9010 height = 1;
9011 else
9012 {
9013 last_height = 0;
9014 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9015 if (it.max_ascent == 0 && it.max_descent == 0)
9016 height = it.current_y + last_height;
9017 else
9018 height = it.current_y + it.max_ascent + it.max_descent;
9019 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9020 height = (height + unit - 1) / unit;
9021 }
9022
9023 /* Compute a suitable window start. */
9024 if (height > max_height)
9025 {
9026 height = max_height;
9027 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9028 move_it_vertically_backward (&it, (height - 1) * unit);
9029 start = it.current.pos;
9030 }
9031 else
9032 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9033 SET_MARKER_FROM_TEXT_POS (w->start, start);
9034
9035 if (EQ (Vresize_mini_windows, Qgrow_only))
9036 {
9037 /* Let it grow only, until we display an empty message, in which
9038 case the window shrinks again. */
9039 if (height > WINDOW_TOTAL_LINES (w))
9040 {
9041 int old_height = WINDOW_TOTAL_LINES (w);
9042 freeze_window_starts (f, 1);
9043 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9044 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9045 }
9046 else if (height < WINDOW_TOTAL_LINES (w)
9047 && (exact_p || BEGV == ZV))
9048 {
9049 int old_height = WINDOW_TOTAL_LINES (w);
9050 freeze_window_starts (f, 0);
9051 shrink_mini_window (w);
9052 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9053 }
9054 }
9055 else
9056 {
9057 /* Always resize to exact size needed. */
9058 if (height > WINDOW_TOTAL_LINES (w))
9059 {
9060 int old_height = WINDOW_TOTAL_LINES (w);
9061 freeze_window_starts (f, 1);
9062 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9063 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9064 }
9065 else if (height < WINDOW_TOTAL_LINES (w))
9066 {
9067 int old_height = WINDOW_TOTAL_LINES (w);
9068 freeze_window_starts (f, 0);
9069 shrink_mini_window (w);
9070
9071 if (height)
9072 {
9073 freeze_window_starts (f, 1);
9074 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9075 }
9076
9077 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9078 }
9079 }
9080
9081 if (old_current_buffer)
9082 set_buffer_internal (old_current_buffer);
9083 }
9084
9085 return window_height_changed_p;
9086 }
9087
9088
9089 /* Value is the current message, a string, or nil if there is no
9090 current message. */
9091
9092 Lisp_Object
9093 current_message (void)
9094 {
9095 Lisp_Object msg;
9096
9097 if (!BUFFERP (echo_area_buffer[0]))
9098 msg = Qnil;
9099 else
9100 {
9101 with_echo_area_buffer (0, 0, current_message_1,
9102 (intptr_t) &msg, Qnil, 0, 0);
9103 if (NILP (msg))
9104 echo_area_buffer[0] = Qnil;
9105 }
9106
9107 return msg;
9108 }
9109
9110
9111 static int
9112 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9113 {
9114 intptr_t i1 = a1;
9115 Lisp_Object *msg = (Lisp_Object *) i1;
9116
9117 if (Z > BEG)
9118 *msg = make_buffer_string (BEG, Z, 1);
9119 else
9120 *msg = Qnil;
9121 return 0;
9122 }
9123
9124
9125 /* Push the current message on Vmessage_stack for later restauration
9126 by restore_message. Value is non-zero if the current message isn't
9127 empty. This is a relatively infrequent operation, so it's not
9128 worth optimizing. */
9129
9130 int
9131 push_message (void)
9132 {
9133 Lisp_Object msg;
9134 msg = current_message ();
9135 Vmessage_stack = Fcons (msg, Vmessage_stack);
9136 return STRINGP (msg);
9137 }
9138
9139
9140 /* Restore message display from the top of Vmessage_stack. */
9141
9142 void
9143 restore_message (void)
9144 {
9145 Lisp_Object msg;
9146
9147 xassert (CONSP (Vmessage_stack));
9148 msg = XCAR (Vmessage_stack);
9149 if (STRINGP (msg))
9150 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9151 else
9152 message3_nolog (msg, 0, 0);
9153 }
9154
9155
9156 /* Handler for record_unwind_protect calling pop_message. */
9157
9158 Lisp_Object
9159 pop_message_unwind (Lisp_Object dummy)
9160 {
9161 pop_message ();
9162 return Qnil;
9163 }
9164
9165 /* Pop the top-most entry off Vmessage_stack. */
9166
9167 static void
9168 pop_message (void)
9169 {
9170 xassert (CONSP (Vmessage_stack));
9171 Vmessage_stack = XCDR (Vmessage_stack);
9172 }
9173
9174
9175 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9176 exits. If the stack is not empty, we have a missing pop_message
9177 somewhere. */
9178
9179 void
9180 check_message_stack (void)
9181 {
9182 if (!NILP (Vmessage_stack))
9183 abort ();
9184 }
9185
9186
9187 /* Truncate to NCHARS what will be displayed in the echo area the next
9188 time we display it---but don't redisplay it now. */
9189
9190 void
9191 truncate_echo_area (EMACS_INT nchars)
9192 {
9193 if (nchars == 0)
9194 echo_area_buffer[0] = Qnil;
9195 /* A null message buffer means that the frame hasn't really been
9196 initialized yet. Error messages get reported properly by
9197 cmd_error, so this must be just an informative message; toss it. */
9198 else if (!noninteractive
9199 && INTERACTIVE
9200 && !NILP (echo_area_buffer[0]))
9201 {
9202 struct frame *sf = SELECTED_FRAME ();
9203 if (FRAME_MESSAGE_BUF (sf))
9204 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9205 }
9206 }
9207
9208
9209 /* Helper function for truncate_echo_area. Truncate the current
9210 message to at most NCHARS characters. */
9211
9212 static int
9213 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9214 {
9215 if (BEG + nchars < Z)
9216 del_range (BEG + nchars, Z);
9217 if (Z == BEG)
9218 echo_area_buffer[0] = Qnil;
9219 return 0;
9220 }
9221
9222
9223 /* Set the current message to a substring of S or STRING.
9224
9225 If STRING is a Lisp string, set the message to the first NBYTES
9226 bytes from STRING. NBYTES zero means use the whole string. If
9227 STRING is multibyte, the message will be displayed multibyte.
9228
9229 If S is not null, set the message to the first LEN bytes of S. LEN
9230 zero means use the whole string. MULTIBYTE_P non-zero means S is
9231 multibyte. Display the message multibyte in that case.
9232
9233 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9234 to t before calling set_message_1 (which calls insert).
9235 */
9236
9237 static void
9238 set_message (const char *s, Lisp_Object string,
9239 EMACS_INT nbytes, int multibyte_p)
9240 {
9241 message_enable_multibyte
9242 = ((s && multibyte_p)
9243 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9244
9245 with_echo_area_buffer (0, -1, set_message_1,
9246 (intptr_t) s, string, nbytes, multibyte_p);
9247 message_buf_print = 0;
9248 help_echo_showing_p = 0;
9249 }
9250
9251
9252 /* Helper function for set_message. Arguments have the same meaning
9253 as there, with A1 corresponding to S and A2 corresponding to STRING
9254 This function is called with the echo area buffer being
9255 current. */
9256
9257 static int
9258 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9259 {
9260 intptr_t i1 = a1;
9261 const char *s = (const char *) i1;
9262 const unsigned char *msg = (const unsigned char *) s;
9263 Lisp_Object string = a2;
9264
9265 /* Change multibyteness of the echo buffer appropriately. */
9266 if (message_enable_multibyte
9267 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9268 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9269
9270 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9271 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9272 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9273
9274 /* Insert new message at BEG. */
9275 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9276
9277 if (STRINGP (string))
9278 {
9279 EMACS_INT nchars;
9280
9281 if (nbytes == 0)
9282 nbytes = SBYTES (string);
9283 nchars = string_byte_to_char (string, nbytes);
9284
9285 /* This function takes care of single/multibyte conversion. We
9286 just have to ensure that the echo area buffer has the right
9287 setting of enable_multibyte_characters. */
9288 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9289 }
9290 else if (s)
9291 {
9292 if (nbytes == 0)
9293 nbytes = strlen (s);
9294
9295 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9296 {
9297 /* Convert from multi-byte to single-byte. */
9298 EMACS_INT i;
9299 int c, n;
9300 char work[1];
9301
9302 /* Convert a multibyte string to single-byte. */
9303 for (i = 0; i < nbytes; i += n)
9304 {
9305 c = string_char_and_length (msg + i, &n);
9306 work[0] = (ASCII_CHAR_P (c)
9307 ? c
9308 : multibyte_char_to_unibyte (c));
9309 insert_1_both (work, 1, 1, 1, 0, 0);
9310 }
9311 }
9312 else if (!multibyte_p
9313 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9314 {
9315 /* Convert from single-byte to multi-byte. */
9316 EMACS_INT i;
9317 int c, n;
9318 unsigned char str[MAX_MULTIBYTE_LENGTH];
9319
9320 /* Convert a single-byte string to multibyte. */
9321 for (i = 0; i < nbytes; i++)
9322 {
9323 c = msg[i];
9324 MAKE_CHAR_MULTIBYTE (c);
9325 n = CHAR_STRING (c, str);
9326 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9327 }
9328 }
9329 else
9330 insert_1 (s, nbytes, 1, 0, 0);
9331 }
9332
9333 return 0;
9334 }
9335
9336
9337 /* Clear messages. CURRENT_P non-zero means clear the current
9338 message. LAST_DISPLAYED_P non-zero means clear the message
9339 last displayed. */
9340
9341 void
9342 clear_message (int current_p, int last_displayed_p)
9343 {
9344 if (current_p)
9345 {
9346 echo_area_buffer[0] = Qnil;
9347 message_cleared_p = 1;
9348 }
9349
9350 if (last_displayed_p)
9351 echo_area_buffer[1] = Qnil;
9352
9353 message_buf_print = 0;
9354 }
9355
9356 /* Clear garbaged frames.
9357
9358 This function is used where the old redisplay called
9359 redraw_garbaged_frames which in turn called redraw_frame which in
9360 turn called clear_frame. The call to clear_frame was a source of
9361 flickering. I believe a clear_frame is not necessary. It should
9362 suffice in the new redisplay to invalidate all current matrices,
9363 and ensure a complete redisplay of all windows. */
9364
9365 static void
9366 clear_garbaged_frames (void)
9367 {
9368 if (frame_garbaged)
9369 {
9370 Lisp_Object tail, frame;
9371 int changed_count = 0;
9372
9373 FOR_EACH_FRAME (tail, frame)
9374 {
9375 struct frame *f = XFRAME (frame);
9376
9377 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9378 {
9379 if (f->resized_p)
9380 {
9381 Fredraw_frame (frame);
9382 f->force_flush_display_p = 1;
9383 }
9384 clear_current_matrices (f);
9385 changed_count++;
9386 f->garbaged = 0;
9387 f->resized_p = 0;
9388 }
9389 }
9390
9391 frame_garbaged = 0;
9392 if (changed_count)
9393 ++windows_or_buffers_changed;
9394 }
9395 }
9396
9397
9398 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9399 is non-zero update selected_frame. Value is non-zero if the
9400 mini-windows height has been changed. */
9401
9402 static int
9403 echo_area_display (int update_frame_p)
9404 {
9405 Lisp_Object mini_window;
9406 struct window *w;
9407 struct frame *f;
9408 int window_height_changed_p = 0;
9409 struct frame *sf = SELECTED_FRAME ();
9410
9411 mini_window = FRAME_MINIBUF_WINDOW (sf);
9412 w = XWINDOW (mini_window);
9413 f = XFRAME (WINDOW_FRAME (w));
9414
9415 /* Don't display if frame is invisible or not yet initialized. */
9416 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9417 return 0;
9418
9419 #ifdef HAVE_WINDOW_SYSTEM
9420 /* When Emacs starts, selected_frame may be the initial terminal
9421 frame. If we let this through, a message would be displayed on
9422 the terminal. */
9423 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9424 return 0;
9425 #endif /* HAVE_WINDOW_SYSTEM */
9426
9427 /* Redraw garbaged frames. */
9428 if (frame_garbaged)
9429 clear_garbaged_frames ();
9430
9431 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9432 {
9433 echo_area_window = mini_window;
9434 window_height_changed_p = display_echo_area (w);
9435 w->must_be_updated_p = 1;
9436
9437 /* Update the display, unless called from redisplay_internal.
9438 Also don't update the screen during redisplay itself. The
9439 update will happen at the end of redisplay, and an update
9440 here could cause confusion. */
9441 if (update_frame_p && !redisplaying_p)
9442 {
9443 int n = 0;
9444
9445 /* If the display update has been interrupted by pending
9446 input, update mode lines in the frame. Due to the
9447 pending input, it might have been that redisplay hasn't
9448 been called, so that mode lines above the echo area are
9449 garbaged. This looks odd, so we prevent it here. */
9450 if (!display_completed)
9451 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9452
9453 if (window_height_changed_p
9454 /* Don't do this if Emacs is shutting down. Redisplay
9455 needs to run hooks. */
9456 && !NILP (Vrun_hooks))
9457 {
9458 /* Must update other windows. Likewise as in other
9459 cases, don't let this update be interrupted by
9460 pending input. */
9461 int count = SPECPDL_INDEX ();
9462 specbind (Qredisplay_dont_pause, Qt);
9463 windows_or_buffers_changed = 1;
9464 redisplay_internal ();
9465 unbind_to (count, Qnil);
9466 }
9467 else if (FRAME_WINDOW_P (f) && n == 0)
9468 {
9469 /* Window configuration is the same as before.
9470 Can do with a display update of the echo area,
9471 unless we displayed some mode lines. */
9472 update_single_window (w, 1);
9473 FRAME_RIF (f)->flush_display (f);
9474 }
9475 else
9476 update_frame (f, 1, 1);
9477
9478 /* If cursor is in the echo area, make sure that the next
9479 redisplay displays the minibuffer, so that the cursor will
9480 be replaced with what the minibuffer wants. */
9481 if (cursor_in_echo_area)
9482 ++windows_or_buffers_changed;
9483 }
9484 }
9485 else if (!EQ (mini_window, selected_window))
9486 windows_or_buffers_changed++;
9487
9488 /* Last displayed message is now the current message. */
9489 echo_area_buffer[1] = echo_area_buffer[0];
9490 /* Inform read_char that we're not echoing. */
9491 echo_message_buffer = Qnil;
9492
9493 /* Prevent redisplay optimization in redisplay_internal by resetting
9494 this_line_start_pos. This is done because the mini-buffer now
9495 displays the message instead of its buffer text. */
9496 if (EQ (mini_window, selected_window))
9497 CHARPOS (this_line_start_pos) = 0;
9498
9499 return window_height_changed_p;
9500 }
9501
9502
9503 \f
9504 /***********************************************************************
9505 Mode Lines and Frame Titles
9506 ***********************************************************************/
9507
9508 /* A buffer for constructing non-propertized mode-line strings and
9509 frame titles in it; allocated from the heap in init_xdisp and
9510 resized as needed in store_mode_line_noprop_char. */
9511
9512 static char *mode_line_noprop_buf;
9513
9514 /* The buffer's end, and a current output position in it. */
9515
9516 static char *mode_line_noprop_buf_end;
9517 static char *mode_line_noprop_ptr;
9518
9519 #define MODE_LINE_NOPROP_LEN(start) \
9520 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9521
9522 static enum {
9523 MODE_LINE_DISPLAY = 0,
9524 MODE_LINE_TITLE,
9525 MODE_LINE_NOPROP,
9526 MODE_LINE_STRING
9527 } mode_line_target;
9528
9529 /* Alist that caches the results of :propertize.
9530 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9531 static Lisp_Object mode_line_proptrans_alist;
9532
9533 /* List of strings making up the mode-line. */
9534 static Lisp_Object mode_line_string_list;
9535
9536 /* Base face property when building propertized mode line string. */
9537 static Lisp_Object mode_line_string_face;
9538 static Lisp_Object mode_line_string_face_prop;
9539
9540
9541 /* Unwind data for mode line strings */
9542
9543 static Lisp_Object Vmode_line_unwind_vector;
9544
9545 static Lisp_Object
9546 format_mode_line_unwind_data (struct buffer *obuf,
9547 Lisp_Object owin,
9548 int save_proptrans)
9549 {
9550 Lisp_Object vector, tmp;
9551
9552 /* Reduce consing by keeping one vector in
9553 Vwith_echo_area_save_vector. */
9554 vector = Vmode_line_unwind_vector;
9555 Vmode_line_unwind_vector = Qnil;
9556
9557 if (NILP (vector))
9558 vector = Fmake_vector (make_number (8), Qnil);
9559
9560 ASET (vector, 0, make_number (mode_line_target));
9561 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9562 ASET (vector, 2, mode_line_string_list);
9563 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9564 ASET (vector, 4, mode_line_string_face);
9565 ASET (vector, 5, mode_line_string_face_prop);
9566
9567 if (obuf)
9568 XSETBUFFER (tmp, obuf);
9569 else
9570 tmp = Qnil;
9571 ASET (vector, 6, tmp);
9572 ASET (vector, 7, owin);
9573
9574 return vector;
9575 }
9576
9577 static Lisp_Object
9578 unwind_format_mode_line (Lisp_Object vector)
9579 {
9580 mode_line_target = XINT (AREF (vector, 0));
9581 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9582 mode_line_string_list = AREF (vector, 2);
9583 if (! EQ (AREF (vector, 3), Qt))
9584 mode_line_proptrans_alist = AREF (vector, 3);
9585 mode_line_string_face = AREF (vector, 4);
9586 mode_line_string_face_prop = AREF (vector, 5);
9587
9588 if (!NILP (AREF (vector, 7)))
9589 /* Select window before buffer, since it may change the buffer. */
9590 Fselect_window (AREF (vector, 7), Qt);
9591
9592 if (!NILP (AREF (vector, 6)))
9593 {
9594 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9595 ASET (vector, 6, Qnil);
9596 }
9597
9598 Vmode_line_unwind_vector = vector;
9599 return Qnil;
9600 }
9601
9602
9603 /* Store a single character C for the frame title in mode_line_noprop_buf.
9604 Re-allocate mode_line_noprop_buf if necessary. */
9605
9606 static void
9607 store_mode_line_noprop_char (char c)
9608 {
9609 /* If output position has reached the end of the allocated buffer,
9610 double the buffer's size. */
9611 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9612 {
9613 int len = MODE_LINE_NOPROP_LEN (0);
9614 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9615 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9616 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9617 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9618 }
9619
9620 *mode_line_noprop_ptr++ = c;
9621 }
9622
9623
9624 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9625 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9626 characters that yield more columns than PRECISION; PRECISION <= 0
9627 means copy the whole string. Pad with spaces until FIELD_WIDTH
9628 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9629 pad. Called from display_mode_element when it is used to build a
9630 frame title. */
9631
9632 static int
9633 store_mode_line_noprop (const char *string, int field_width, int precision)
9634 {
9635 const unsigned char *str = (const unsigned char *) string;
9636 int n = 0;
9637 EMACS_INT dummy, nbytes;
9638
9639 /* Copy at most PRECISION chars from STR. */
9640 nbytes = strlen (string);
9641 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9642 while (nbytes--)
9643 store_mode_line_noprop_char (*str++);
9644
9645 /* Fill up with spaces until FIELD_WIDTH reached. */
9646 while (field_width > 0
9647 && n < field_width)
9648 {
9649 store_mode_line_noprop_char (' ');
9650 ++n;
9651 }
9652
9653 return n;
9654 }
9655
9656 /***********************************************************************
9657 Frame Titles
9658 ***********************************************************************/
9659
9660 #ifdef HAVE_WINDOW_SYSTEM
9661
9662 /* Set the title of FRAME, if it has changed. The title format is
9663 Vicon_title_format if FRAME is iconified, otherwise it is
9664 frame_title_format. */
9665
9666 static void
9667 x_consider_frame_title (Lisp_Object frame)
9668 {
9669 struct frame *f = XFRAME (frame);
9670
9671 if (FRAME_WINDOW_P (f)
9672 || FRAME_MINIBUF_ONLY_P (f)
9673 || f->explicit_name)
9674 {
9675 /* Do we have more than one visible frame on this X display? */
9676 Lisp_Object tail;
9677 Lisp_Object fmt;
9678 int title_start;
9679 char *title;
9680 int len;
9681 struct it it;
9682 int count = SPECPDL_INDEX ();
9683
9684 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9685 {
9686 Lisp_Object other_frame = XCAR (tail);
9687 struct frame *tf = XFRAME (other_frame);
9688
9689 if (tf != f
9690 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9691 && !FRAME_MINIBUF_ONLY_P (tf)
9692 && !EQ (other_frame, tip_frame)
9693 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9694 break;
9695 }
9696
9697 /* Set global variable indicating that multiple frames exist. */
9698 multiple_frames = CONSP (tail);
9699
9700 /* Switch to the buffer of selected window of the frame. Set up
9701 mode_line_target so that display_mode_element will output into
9702 mode_line_noprop_buf; then display the title. */
9703 record_unwind_protect (unwind_format_mode_line,
9704 format_mode_line_unwind_data
9705 (current_buffer, selected_window, 0));
9706
9707 Fselect_window (f->selected_window, Qt);
9708 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9709 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9710
9711 mode_line_target = MODE_LINE_TITLE;
9712 title_start = MODE_LINE_NOPROP_LEN (0);
9713 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9714 NULL, DEFAULT_FACE_ID);
9715 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9716 len = MODE_LINE_NOPROP_LEN (title_start);
9717 title = mode_line_noprop_buf + title_start;
9718 unbind_to (count, Qnil);
9719
9720 /* Set the title only if it's changed. This avoids consing in
9721 the common case where it hasn't. (If it turns out that we've
9722 already wasted too much time by walking through the list with
9723 display_mode_element, then we might need to optimize at a
9724 higher level than this.) */
9725 if (! STRINGP (f->name)
9726 || SBYTES (f->name) != len
9727 || memcmp (title, SDATA (f->name), len) != 0)
9728 x_implicitly_set_name (f, make_string (title, len), Qnil);
9729 }
9730 }
9731
9732 #endif /* not HAVE_WINDOW_SYSTEM */
9733
9734
9735
9736 \f
9737 /***********************************************************************
9738 Menu Bars
9739 ***********************************************************************/
9740
9741
9742 /* Prepare for redisplay by updating menu-bar item lists when
9743 appropriate. This can call eval. */
9744
9745 void
9746 prepare_menu_bars (void)
9747 {
9748 int all_windows;
9749 struct gcpro gcpro1, gcpro2;
9750 struct frame *f;
9751 Lisp_Object tooltip_frame;
9752
9753 #ifdef HAVE_WINDOW_SYSTEM
9754 tooltip_frame = tip_frame;
9755 #else
9756 tooltip_frame = Qnil;
9757 #endif
9758
9759 /* Update all frame titles based on their buffer names, etc. We do
9760 this before the menu bars so that the buffer-menu will show the
9761 up-to-date frame titles. */
9762 #ifdef HAVE_WINDOW_SYSTEM
9763 if (windows_or_buffers_changed || update_mode_lines)
9764 {
9765 Lisp_Object tail, frame;
9766
9767 FOR_EACH_FRAME (tail, frame)
9768 {
9769 f = XFRAME (frame);
9770 if (!EQ (frame, tooltip_frame)
9771 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9772 x_consider_frame_title (frame);
9773 }
9774 }
9775 #endif /* HAVE_WINDOW_SYSTEM */
9776
9777 /* Update the menu bar item lists, if appropriate. This has to be
9778 done before any actual redisplay or generation of display lines. */
9779 all_windows = (update_mode_lines
9780 || buffer_shared > 1
9781 || windows_or_buffers_changed);
9782 if (all_windows)
9783 {
9784 Lisp_Object tail, frame;
9785 int count = SPECPDL_INDEX ();
9786 /* 1 means that update_menu_bar has run its hooks
9787 so any further calls to update_menu_bar shouldn't do so again. */
9788 int menu_bar_hooks_run = 0;
9789
9790 record_unwind_save_match_data ();
9791
9792 FOR_EACH_FRAME (tail, frame)
9793 {
9794 f = XFRAME (frame);
9795
9796 /* Ignore tooltip frame. */
9797 if (EQ (frame, tooltip_frame))
9798 continue;
9799
9800 /* If a window on this frame changed size, report that to
9801 the user and clear the size-change flag. */
9802 if (FRAME_WINDOW_SIZES_CHANGED (f))
9803 {
9804 Lisp_Object functions;
9805
9806 /* Clear flag first in case we get an error below. */
9807 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9808 functions = Vwindow_size_change_functions;
9809 GCPRO2 (tail, functions);
9810
9811 while (CONSP (functions))
9812 {
9813 if (!EQ (XCAR (functions), Qt))
9814 call1 (XCAR (functions), frame);
9815 functions = XCDR (functions);
9816 }
9817 UNGCPRO;
9818 }
9819
9820 GCPRO1 (tail);
9821 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9822 #ifdef HAVE_WINDOW_SYSTEM
9823 update_tool_bar (f, 0);
9824 #endif
9825 #ifdef HAVE_NS
9826 if (windows_or_buffers_changed
9827 && FRAME_NS_P (f))
9828 ns_set_doc_edited (f, Fbuffer_modified_p
9829 (XWINDOW (f->selected_window)->buffer));
9830 #endif
9831 UNGCPRO;
9832 }
9833
9834 unbind_to (count, Qnil);
9835 }
9836 else
9837 {
9838 struct frame *sf = SELECTED_FRAME ();
9839 update_menu_bar (sf, 1, 0);
9840 #ifdef HAVE_WINDOW_SYSTEM
9841 update_tool_bar (sf, 1);
9842 #endif
9843 }
9844 }
9845
9846
9847 /* Update the menu bar item list for frame F. This has to be done
9848 before we start to fill in any display lines, because it can call
9849 eval.
9850
9851 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9852
9853 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9854 already ran the menu bar hooks for this redisplay, so there
9855 is no need to run them again. The return value is the
9856 updated value of this flag, to pass to the next call. */
9857
9858 static int
9859 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9860 {
9861 Lisp_Object window;
9862 register struct window *w;
9863
9864 /* If called recursively during a menu update, do nothing. This can
9865 happen when, for instance, an activate-menubar-hook causes a
9866 redisplay. */
9867 if (inhibit_menubar_update)
9868 return hooks_run;
9869
9870 window = FRAME_SELECTED_WINDOW (f);
9871 w = XWINDOW (window);
9872
9873 if (FRAME_WINDOW_P (f)
9874 ?
9875 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9876 || defined (HAVE_NS) || defined (USE_GTK)
9877 FRAME_EXTERNAL_MENU_BAR (f)
9878 #else
9879 FRAME_MENU_BAR_LINES (f) > 0
9880 #endif
9881 : FRAME_MENU_BAR_LINES (f) > 0)
9882 {
9883 /* If the user has switched buffers or windows, we need to
9884 recompute to reflect the new bindings. But we'll
9885 recompute when update_mode_lines is set too; that means
9886 that people can use force-mode-line-update to request
9887 that the menu bar be recomputed. The adverse effect on
9888 the rest of the redisplay algorithm is about the same as
9889 windows_or_buffers_changed anyway. */
9890 if (windows_or_buffers_changed
9891 /* This used to test w->update_mode_line, but we believe
9892 there is no need to recompute the menu in that case. */
9893 || update_mode_lines
9894 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9895 < BUF_MODIFF (XBUFFER (w->buffer)))
9896 != !NILP (w->last_had_star))
9897 || ((!NILP (Vtransient_mark_mode)
9898 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9899 != !NILP (w->region_showing)))
9900 {
9901 struct buffer *prev = current_buffer;
9902 int count = SPECPDL_INDEX ();
9903
9904 specbind (Qinhibit_menubar_update, Qt);
9905
9906 set_buffer_internal_1 (XBUFFER (w->buffer));
9907 if (save_match_data)
9908 record_unwind_save_match_data ();
9909 if (NILP (Voverriding_local_map_menu_flag))
9910 {
9911 specbind (Qoverriding_terminal_local_map, Qnil);
9912 specbind (Qoverriding_local_map, Qnil);
9913 }
9914
9915 if (!hooks_run)
9916 {
9917 /* Run the Lucid hook. */
9918 safe_run_hooks (Qactivate_menubar_hook);
9919
9920 /* If it has changed current-menubar from previous value,
9921 really recompute the menu-bar from the value. */
9922 if (! NILP (Vlucid_menu_bar_dirty_flag))
9923 call0 (Qrecompute_lucid_menubar);
9924
9925 safe_run_hooks (Qmenu_bar_update_hook);
9926
9927 hooks_run = 1;
9928 }
9929
9930 XSETFRAME (Vmenu_updating_frame, f);
9931 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9932
9933 /* Redisplay the menu bar in case we changed it. */
9934 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9935 || defined (HAVE_NS) || defined (USE_GTK)
9936 if (FRAME_WINDOW_P (f))
9937 {
9938 #if defined (HAVE_NS)
9939 /* All frames on Mac OS share the same menubar. So only
9940 the selected frame should be allowed to set it. */
9941 if (f == SELECTED_FRAME ())
9942 #endif
9943 set_frame_menubar (f, 0, 0);
9944 }
9945 else
9946 /* On a terminal screen, the menu bar is an ordinary screen
9947 line, and this makes it get updated. */
9948 w->update_mode_line = Qt;
9949 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9950 /* In the non-toolkit version, the menu bar is an ordinary screen
9951 line, and this makes it get updated. */
9952 w->update_mode_line = Qt;
9953 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9954
9955 unbind_to (count, Qnil);
9956 set_buffer_internal_1 (prev);
9957 }
9958 }
9959
9960 return hooks_run;
9961 }
9962
9963
9964 \f
9965 /***********************************************************************
9966 Output Cursor
9967 ***********************************************************************/
9968
9969 #ifdef HAVE_WINDOW_SYSTEM
9970
9971 /* EXPORT:
9972 Nominal cursor position -- where to draw output.
9973 HPOS and VPOS are window relative glyph matrix coordinates.
9974 X and Y are window relative pixel coordinates. */
9975
9976 struct cursor_pos output_cursor;
9977
9978
9979 /* EXPORT:
9980 Set the global variable output_cursor to CURSOR. All cursor
9981 positions are relative to updated_window. */
9982
9983 void
9984 set_output_cursor (struct cursor_pos *cursor)
9985 {
9986 output_cursor.hpos = cursor->hpos;
9987 output_cursor.vpos = cursor->vpos;
9988 output_cursor.x = cursor->x;
9989 output_cursor.y = cursor->y;
9990 }
9991
9992
9993 /* EXPORT for RIF:
9994 Set a nominal cursor position.
9995
9996 HPOS and VPOS are column/row positions in a window glyph matrix. X
9997 and Y are window text area relative pixel positions.
9998
9999 If this is done during an update, updated_window will contain the
10000 window that is being updated and the position is the future output
10001 cursor position for that window. If updated_window is null, use
10002 selected_window and display the cursor at the given position. */
10003
10004 void
10005 x_cursor_to (int vpos, int hpos, int y, int x)
10006 {
10007 struct window *w;
10008
10009 /* If updated_window is not set, work on selected_window. */
10010 if (updated_window)
10011 w = updated_window;
10012 else
10013 w = XWINDOW (selected_window);
10014
10015 /* Set the output cursor. */
10016 output_cursor.hpos = hpos;
10017 output_cursor.vpos = vpos;
10018 output_cursor.x = x;
10019 output_cursor.y = y;
10020
10021 /* If not called as part of an update, really display the cursor.
10022 This will also set the cursor position of W. */
10023 if (updated_window == NULL)
10024 {
10025 BLOCK_INPUT;
10026 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10027 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10028 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10029 UNBLOCK_INPUT;
10030 }
10031 }
10032
10033 #endif /* HAVE_WINDOW_SYSTEM */
10034
10035 \f
10036 /***********************************************************************
10037 Tool-bars
10038 ***********************************************************************/
10039
10040 #ifdef HAVE_WINDOW_SYSTEM
10041
10042 /* Where the mouse was last time we reported a mouse event. */
10043
10044 FRAME_PTR last_mouse_frame;
10045
10046 /* Tool-bar item index of the item on which a mouse button was pressed
10047 or -1. */
10048
10049 int last_tool_bar_item;
10050
10051
10052 static Lisp_Object
10053 update_tool_bar_unwind (Lisp_Object frame)
10054 {
10055 selected_frame = frame;
10056 return Qnil;
10057 }
10058
10059 /* Update the tool-bar item list for frame F. This has to be done
10060 before we start to fill in any display lines. Called from
10061 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10062 and restore it here. */
10063
10064 static void
10065 update_tool_bar (struct frame *f, int save_match_data)
10066 {
10067 #if defined (USE_GTK) || defined (HAVE_NS)
10068 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10069 #else
10070 int do_update = WINDOWP (f->tool_bar_window)
10071 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10072 #endif
10073
10074 if (do_update)
10075 {
10076 Lisp_Object window;
10077 struct window *w;
10078
10079 window = FRAME_SELECTED_WINDOW (f);
10080 w = XWINDOW (window);
10081
10082 /* If the user has switched buffers or windows, we need to
10083 recompute to reflect the new bindings. But we'll
10084 recompute when update_mode_lines is set too; that means
10085 that people can use force-mode-line-update to request
10086 that the menu bar be recomputed. The adverse effect on
10087 the rest of the redisplay algorithm is about the same as
10088 windows_or_buffers_changed anyway. */
10089 if (windows_or_buffers_changed
10090 || !NILP (w->update_mode_line)
10091 || update_mode_lines
10092 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10093 < BUF_MODIFF (XBUFFER (w->buffer)))
10094 != !NILP (w->last_had_star))
10095 || ((!NILP (Vtransient_mark_mode)
10096 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10097 != !NILP (w->region_showing)))
10098 {
10099 struct buffer *prev = current_buffer;
10100 int count = SPECPDL_INDEX ();
10101 Lisp_Object frame, new_tool_bar;
10102 int new_n_tool_bar;
10103 struct gcpro gcpro1;
10104
10105 /* Set current_buffer to the buffer of the selected
10106 window of the frame, so that we get the right local
10107 keymaps. */
10108 set_buffer_internal_1 (XBUFFER (w->buffer));
10109
10110 /* Save match data, if we must. */
10111 if (save_match_data)
10112 record_unwind_save_match_data ();
10113
10114 /* Make sure that we don't accidentally use bogus keymaps. */
10115 if (NILP (Voverriding_local_map_menu_flag))
10116 {
10117 specbind (Qoverriding_terminal_local_map, Qnil);
10118 specbind (Qoverriding_local_map, Qnil);
10119 }
10120
10121 GCPRO1 (new_tool_bar);
10122
10123 /* We must temporarily set the selected frame to this frame
10124 before calling tool_bar_items, because the calculation of
10125 the tool-bar keymap uses the selected frame (see
10126 `tool-bar-make-keymap' in tool-bar.el). */
10127 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10128 XSETFRAME (frame, f);
10129 selected_frame = frame;
10130
10131 /* Build desired tool-bar items from keymaps. */
10132 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10133 &new_n_tool_bar);
10134
10135 /* Redisplay the tool-bar if we changed it. */
10136 if (new_n_tool_bar != f->n_tool_bar_items
10137 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10138 {
10139 /* Redisplay that happens asynchronously due to an expose event
10140 may access f->tool_bar_items. Make sure we update both
10141 variables within BLOCK_INPUT so no such event interrupts. */
10142 BLOCK_INPUT;
10143 f->tool_bar_items = new_tool_bar;
10144 f->n_tool_bar_items = new_n_tool_bar;
10145 w->update_mode_line = Qt;
10146 UNBLOCK_INPUT;
10147 }
10148
10149 UNGCPRO;
10150
10151 unbind_to (count, Qnil);
10152 set_buffer_internal_1 (prev);
10153 }
10154 }
10155 }
10156
10157
10158 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10159 F's desired tool-bar contents. F->tool_bar_items must have
10160 been set up previously by calling prepare_menu_bars. */
10161
10162 static void
10163 build_desired_tool_bar_string (struct frame *f)
10164 {
10165 int i, size, size_needed;
10166 struct gcpro gcpro1, gcpro2, gcpro3;
10167 Lisp_Object image, plist, props;
10168
10169 image = plist = props = Qnil;
10170 GCPRO3 (image, plist, props);
10171
10172 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10173 Otherwise, make a new string. */
10174
10175 /* The size of the string we might be able to reuse. */
10176 size = (STRINGP (f->desired_tool_bar_string)
10177 ? SCHARS (f->desired_tool_bar_string)
10178 : 0);
10179
10180 /* We need one space in the string for each image. */
10181 size_needed = f->n_tool_bar_items;
10182
10183 /* Reuse f->desired_tool_bar_string, if possible. */
10184 if (size < size_needed || NILP (f->desired_tool_bar_string))
10185 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10186 make_number (' '));
10187 else
10188 {
10189 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10190 Fremove_text_properties (make_number (0), make_number (size),
10191 props, f->desired_tool_bar_string);
10192 }
10193
10194 /* Put a `display' property on the string for the images to display,
10195 put a `menu_item' property on tool-bar items with a value that
10196 is the index of the item in F's tool-bar item vector. */
10197 for (i = 0; i < f->n_tool_bar_items; ++i)
10198 {
10199 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10200
10201 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10202 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10203 int hmargin, vmargin, relief, idx, end;
10204
10205 /* If image is a vector, choose the image according to the
10206 button state. */
10207 image = PROP (TOOL_BAR_ITEM_IMAGES);
10208 if (VECTORP (image))
10209 {
10210 if (enabled_p)
10211 idx = (selected_p
10212 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10213 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10214 else
10215 idx = (selected_p
10216 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10217 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10218
10219 xassert (ASIZE (image) >= idx);
10220 image = AREF (image, idx);
10221 }
10222 else
10223 idx = -1;
10224
10225 /* Ignore invalid image specifications. */
10226 if (!valid_image_p (image))
10227 continue;
10228
10229 /* Display the tool-bar button pressed, or depressed. */
10230 plist = Fcopy_sequence (XCDR (image));
10231
10232 /* Compute margin and relief to draw. */
10233 relief = (tool_bar_button_relief >= 0
10234 ? tool_bar_button_relief
10235 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10236 hmargin = vmargin = relief;
10237
10238 if (INTEGERP (Vtool_bar_button_margin)
10239 && XINT (Vtool_bar_button_margin) > 0)
10240 {
10241 hmargin += XFASTINT (Vtool_bar_button_margin);
10242 vmargin += XFASTINT (Vtool_bar_button_margin);
10243 }
10244 else if (CONSP (Vtool_bar_button_margin))
10245 {
10246 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10247 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10248 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10249
10250 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10251 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10252 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10253 }
10254
10255 if (auto_raise_tool_bar_buttons_p)
10256 {
10257 /* Add a `:relief' property to the image spec if the item is
10258 selected. */
10259 if (selected_p)
10260 {
10261 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10262 hmargin -= relief;
10263 vmargin -= relief;
10264 }
10265 }
10266 else
10267 {
10268 /* If image is selected, display it pressed, i.e. with a
10269 negative relief. If it's not selected, display it with a
10270 raised relief. */
10271 plist = Fplist_put (plist, QCrelief,
10272 (selected_p
10273 ? make_number (-relief)
10274 : make_number (relief)));
10275 hmargin -= relief;
10276 vmargin -= relief;
10277 }
10278
10279 /* Put a margin around the image. */
10280 if (hmargin || vmargin)
10281 {
10282 if (hmargin == vmargin)
10283 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10284 else
10285 plist = Fplist_put (plist, QCmargin,
10286 Fcons (make_number (hmargin),
10287 make_number (vmargin)));
10288 }
10289
10290 /* If button is not enabled, and we don't have special images
10291 for the disabled state, make the image appear disabled by
10292 applying an appropriate algorithm to it. */
10293 if (!enabled_p && idx < 0)
10294 plist = Fplist_put (plist, QCconversion, Qdisabled);
10295
10296 /* Put a `display' text property on the string for the image to
10297 display. Put a `menu-item' property on the string that gives
10298 the start of this item's properties in the tool-bar items
10299 vector. */
10300 image = Fcons (Qimage, plist);
10301 props = list4 (Qdisplay, image,
10302 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10303
10304 /* Let the last image hide all remaining spaces in the tool bar
10305 string. The string can be longer than needed when we reuse a
10306 previous string. */
10307 if (i + 1 == f->n_tool_bar_items)
10308 end = SCHARS (f->desired_tool_bar_string);
10309 else
10310 end = i + 1;
10311 Fadd_text_properties (make_number (i), make_number (end),
10312 props, f->desired_tool_bar_string);
10313 #undef PROP
10314 }
10315
10316 UNGCPRO;
10317 }
10318
10319
10320 /* Display one line of the tool-bar of frame IT->f.
10321
10322 HEIGHT specifies the desired height of the tool-bar line.
10323 If the actual height of the glyph row is less than HEIGHT, the
10324 row's height is increased to HEIGHT, and the icons are centered
10325 vertically in the new height.
10326
10327 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10328 count a final empty row in case the tool-bar width exactly matches
10329 the window width.
10330 */
10331
10332 static void
10333 display_tool_bar_line (struct it *it, int height)
10334 {
10335 struct glyph_row *row = it->glyph_row;
10336 int max_x = it->last_visible_x;
10337 struct glyph *last;
10338
10339 prepare_desired_row (row);
10340 row->y = it->current_y;
10341
10342 /* Note that this isn't made use of if the face hasn't a box,
10343 so there's no need to check the face here. */
10344 it->start_of_box_run_p = 1;
10345
10346 while (it->current_x < max_x)
10347 {
10348 int x, n_glyphs_before, i, nglyphs;
10349 struct it it_before;
10350
10351 /* Get the next display element. */
10352 if (!get_next_display_element (it))
10353 {
10354 /* Don't count empty row if we are counting needed tool-bar lines. */
10355 if (height < 0 && !it->hpos)
10356 return;
10357 break;
10358 }
10359
10360 /* Produce glyphs. */
10361 n_glyphs_before = row->used[TEXT_AREA];
10362 it_before = *it;
10363
10364 PRODUCE_GLYPHS (it);
10365
10366 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10367 i = 0;
10368 x = it_before.current_x;
10369 while (i < nglyphs)
10370 {
10371 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10372
10373 if (x + glyph->pixel_width > max_x)
10374 {
10375 /* Glyph doesn't fit on line. Backtrack. */
10376 row->used[TEXT_AREA] = n_glyphs_before;
10377 *it = it_before;
10378 /* If this is the only glyph on this line, it will never fit on the
10379 tool-bar, so skip it. But ensure there is at least one glyph,
10380 so we don't accidentally disable the tool-bar. */
10381 if (n_glyphs_before == 0
10382 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10383 break;
10384 goto out;
10385 }
10386
10387 ++it->hpos;
10388 x += glyph->pixel_width;
10389 ++i;
10390 }
10391
10392 /* Stop at line ends. */
10393 if (ITERATOR_AT_END_OF_LINE_P (it))
10394 break;
10395
10396 set_iterator_to_next (it, 1);
10397 }
10398
10399 out:;
10400
10401 row->displays_text_p = row->used[TEXT_AREA] != 0;
10402
10403 /* Use default face for the border below the tool bar.
10404
10405 FIXME: When auto-resize-tool-bars is grow-only, there is
10406 no additional border below the possibly empty tool-bar lines.
10407 So to make the extra empty lines look "normal", we have to
10408 use the tool-bar face for the border too. */
10409 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10410 it->face_id = DEFAULT_FACE_ID;
10411
10412 extend_face_to_end_of_line (it);
10413 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10414 last->right_box_line_p = 1;
10415 if (last == row->glyphs[TEXT_AREA])
10416 last->left_box_line_p = 1;
10417
10418 /* Make line the desired height and center it vertically. */
10419 if ((height -= it->max_ascent + it->max_descent) > 0)
10420 {
10421 /* Don't add more than one line height. */
10422 height %= FRAME_LINE_HEIGHT (it->f);
10423 it->max_ascent += height / 2;
10424 it->max_descent += (height + 1) / 2;
10425 }
10426
10427 compute_line_metrics (it);
10428
10429 /* If line is empty, make it occupy the rest of the tool-bar. */
10430 if (!row->displays_text_p)
10431 {
10432 row->height = row->phys_height = it->last_visible_y - row->y;
10433 row->visible_height = row->height;
10434 row->ascent = row->phys_ascent = 0;
10435 row->extra_line_spacing = 0;
10436 }
10437
10438 row->full_width_p = 1;
10439 row->continued_p = 0;
10440 row->truncated_on_left_p = 0;
10441 row->truncated_on_right_p = 0;
10442
10443 it->current_x = it->hpos = 0;
10444 it->current_y += row->height;
10445 ++it->vpos;
10446 ++it->glyph_row;
10447 }
10448
10449
10450 /* Max tool-bar height. */
10451
10452 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10453 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10454
10455 /* Value is the number of screen lines needed to make all tool-bar
10456 items of frame F visible. The number of actual rows needed is
10457 returned in *N_ROWS if non-NULL. */
10458
10459 static int
10460 tool_bar_lines_needed (struct frame *f, int *n_rows)
10461 {
10462 struct window *w = XWINDOW (f->tool_bar_window);
10463 struct it it;
10464 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10465 the desired matrix, so use (unused) mode-line row as temporary row to
10466 avoid destroying the first tool-bar row. */
10467 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10468
10469 /* Initialize an iterator for iteration over
10470 F->desired_tool_bar_string in the tool-bar window of frame F. */
10471 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10472 it.first_visible_x = 0;
10473 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10474 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10475
10476 while (!ITERATOR_AT_END_P (&it))
10477 {
10478 clear_glyph_row (temp_row);
10479 it.glyph_row = temp_row;
10480 display_tool_bar_line (&it, -1);
10481 }
10482 clear_glyph_row (temp_row);
10483
10484 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10485 if (n_rows)
10486 *n_rows = it.vpos > 0 ? it.vpos : -1;
10487
10488 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10489 }
10490
10491
10492 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10493 0, 1, 0,
10494 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10495 (Lisp_Object frame)
10496 {
10497 struct frame *f;
10498 struct window *w;
10499 int nlines = 0;
10500
10501 if (NILP (frame))
10502 frame = selected_frame;
10503 else
10504 CHECK_FRAME (frame);
10505 f = XFRAME (frame);
10506
10507 if (WINDOWP (f->tool_bar_window)
10508 || (w = XWINDOW (f->tool_bar_window),
10509 WINDOW_TOTAL_LINES (w) > 0))
10510 {
10511 update_tool_bar (f, 1);
10512 if (f->n_tool_bar_items)
10513 {
10514 build_desired_tool_bar_string (f);
10515 nlines = tool_bar_lines_needed (f, NULL);
10516 }
10517 }
10518
10519 return make_number (nlines);
10520 }
10521
10522
10523 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10524 height should be changed. */
10525
10526 static int
10527 redisplay_tool_bar (struct frame *f)
10528 {
10529 struct window *w;
10530 struct it it;
10531 struct glyph_row *row;
10532
10533 #if defined (USE_GTK) || defined (HAVE_NS)
10534 if (FRAME_EXTERNAL_TOOL_BAR (f))
10535 update_frame_tool_bar (f);
10536 return 0;
10537 #endif
10538
10539 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10540 do anything. This means you must start with tool-bar-lines
10541 non-zero to get the auto-sizing effect. Or in other words, you
10542 can turn off tool-bars by specifying tool-bar-lines zero. */
10543 if (!WINDOWP (f->tool_bar_window)
10544 || (w = XWINDOW (f->tool_bar_window),
10545 WINDOW_TOTAL_LINES (w) == 0))
10546 return 0;
10547
10548 /* Set up an iterator for the tool-bar window. */
10549 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10550 it.first_visible_x = 0;
10551 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10552 row = it.glyph_row;
10553
10554 /* Build a string that represents the contents of the tool-bar. */
10555 build_desired_tool_bar_string (f);
10556 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10557
10558 if (f->n_tool_bar_rows == 0)
10559 {
10560 int nlines;
10561
10562 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10563 nlines != WINDOW_TOTAL_LINES (w)))
10564 {
10565 Lisp_Object frame;
10566 int old_height = WINDOW_TOTAL_LINES (w);
10567
10568 XSETFRAME (frame, f);
10569 Fmodify_frame_parameters (frame,
10570 Fcons (Fcons (Qtool_bar_lines,
10571 make_number (nlines)),
10572 Qnil));
10573 if (WINDOW_TOTAL_LINES (w) != old_height)
10574 {
10575 clear_glyph_matrix (w->desired_matrix);
10576 fonts_changed_p = 1;
10577 return 1;
10578 }
10579 }
10580 }
10581
10582 /* Display as many lines as needed to display all tool-bar items. */
10583
10584 if (f->n_tool_bar_rows > 0)
10585 {
10586 int border, rows, height, extra;
10587
10588 if (INTEGERP (Vtool_bar_border))
10589 border = XINT (Vtool_bar_border);
10590 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10591 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10592 else if (EQ (Vtool_bar_border, Qborder_width))
10593 border = f->border_width;
10594 else
10595 border = 0;
10596 if (border < 0)
10597 border = 0;
10598
10599 rows = f->n_tool_bar_rows;
10600 height = max (1, (it.last_visible_y - border) / rows);
10601 extra = it.last_visible_y - border - height * rows;
10602
10603 while (it.current_y < it.last_visible_y)
10604 {
10605 int h = 0;
10606 if (extra > 0 && rows-- > 0)
10607 {
10608 h = (extra + rows - 1) / rows;
10609 extra -= h;
10610 }
10611 display_tool_bar_line (&it, height + h);
10612 }
10613 }
10614 else
10615 {
10616 while (it.current_y < it.last_visible_y)
10617 display_tool_bar_line (&it, 0);
10618 }
10619
10620 /* It doesn't make much sense to try scrolling in the tool-bar
10621 window, so don't do it. */
10622 w->desired_matrix->no_scrolling_p = 1;
10623 w->must_be_updated_p = 1;
10624
10625 if (!NILP (Vauto_resize_tool_bars))
10626 {
10627 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10628 int change_height_p = 0;
10629
10630 /* If we couldn't display everything, change the tool-bar's
10631 height if there is room for more. */
10632 if (IT_STRING_CHARPOS (it) < it.end_charpos
10633 && it.current_y < max_tool_bar_height)
10634 change_height_p = 1;
10635
10636 row = it.glyph_row - 1;
10637
10638 /* If there are blank lines at the end, except for a partially
10639 visible blank line at the end that is smaller than
10640 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10641 if (!row->displays_text_p
10642 && row->height >= FRAME_LINE_HEIGHT (f))
10643 change_height_p = 1;
10644
10645 /* If row displays tool-bar items, but is partially visible,
10646 change the tool-bar's height. */
10647 if (row->displays_text_p
10648 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10649 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10650 change_height_p = 1;
10651
10652 /* Resize windows as needed by changing the `tool-bar-lines'
10653 frame parameter. */
10654 if (change_height_p)
10655 {
10656 Lisp_Object frame;
10657 int old_height = WINDOW_TOTAL_LINES (w);
10658 int nrows;
10659 int nlines = tool_bar_lines_needed (f, &nrows);
10660
10661 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10662 && !f->minimize_tool_bar_window_p)
10663 ? (nlines > old_height)
10664 : (nlines != old_height));
10665 f->minimize_tool_bar_window_p = 0;
10666
10667 if (change_height_p)
10668 {
10669 XSETFRAME (frame, f);
10670 Fmodify_frame_parameters (frame,
10671 Fcons (Fcons (Qtool_bar_lines,
10672 make_number (nlines)),
10673 Qnil));
10674 if (WINDOW_TOTAL_LINES (w) != old_height)
10675 {
10676 clear_glyph_matrix (w->desired_matrix);
10677 f->n_tool_bar_rows = nrows;
10678 fonts_changed_p = 1;
10679 return 1;
10680 }
10681 }
10682 }
10683 }
10684
10685 f->minimize_tool_bar_window_p = 0;
10686 return 0;
10687 }
10688
10689
10690 /* Get information about the tool-bar item which is displayed in GLYPH
10691 on frame F. Return in *PROP_IDX the index where tool-bar item
10692 properties start in F->tool_bar_items. Value is zero if
10693 GLYPH doesn't display a tool-bar item. */
10694
10695 static int
10696 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10697 {
10698 Lisp_Object prop;
10699 int success_p;
10700 int charpos;
10701
10702 /* This function can be called asynchronously, which means we must
10703 exclude any possibility that Fget_text_property signals an
10704 error. */
10705 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10706 charpos = max (0, charpos);
10707
10708 /* Get the text property `menu-item' at pos. The value of that
10709 property is the start index of this item's properties in
10710 F->tool_bar_items. */
10711 prop = Fget_text_property (make_number (charpos),
10712 Qmenu_item, f->current_tool_bar_string);
10713 if (INTEGERP (prop))
10714 {
10715 *prop_idx = XINT (prop);
10716 success_p = 1;
10717 }
10718 else
10719 success_p = 0;
10720
10721 return success_p;
10722 }
10723
10724 \f
10725 /* Get information about the tool-bar item at position X/Y on frame F.
10726 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10727 the current matrix of the tool-bar window of F, or NULL if not
10728 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10729 item in F->tool_bar_items. Value is
10730
10731 -1 if X/Y is not on a tool-bar item
10732 0 if X/Y is on the same item that was highlighted before.
10733 1 otherwise. */
10734
10735 static int
10736 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10737 int *hpos, int *vpos, int *prop_idx)
10738 {
10739 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10740 struct window *w = XWINDOW (f->tool_bar_window);
10741 int area;
10742
10743 /* Find the glyph under X/Y. */
10744 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10745 if (*glyph == NULL)
10746 return -1;
10747
10748 /* Get the start of this tool-bar item's properties in
10749 f->tool_bar_items. */
10750 if (!tool_bar_item_info (f, *glyph, prop_idx))
10751 return -1;
10752
10753 /* Is mouse on the highlighted item? */
10754 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10755 && *vpos >= hlinfo->mouse_face_beg_row
10756 && *vpos <= hlinfo->mouse_face_end_row
10757 && (*vpos > hlinfo->mouse_face_beg_row
10758 || *hpos >= hlinfo->mouse_face_beg_col)
10759 && (*vpos < hlinfo->mouse_face_end_row
10760 || *hpos < hlinfo->mouse_face_end_col
10761 || hlinfo->mouse_face_past_end))
10762 return 0;
10763
10764 return 1;
10765 }
10766
10767
10768 /* EXPORT:
10769 Handle mouse button event on the tool-bar of frame F, at
10770 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10771 0 for button release. MODIFIERS is event modifiers for button
10772 release. */
10773
10774 void
10775 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10776 unsigned int modifiers)
10777 {
10778 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10779 struct window *w = XWINDOW (f->tool_bar_window);
10780 int hpos, vpos, prop_idx;
10781 struct glyph *glyph;
10782 Lisp_Object enabled_p;
10783
10784 /* If not on the highlighted tool-bar item, return. */
10785 frame_to_window_pixel_xy (w, &x, &y);
10786 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10787 return;
10788
10789 /* If item is disabled, do nothing. */
10790 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10791 if (NILP (enabled_p))
10792 return;
10793
10794 if (down_p)
10795 {
10796 /* Show item in pressed state. */
10797 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10798 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10799 last_tool_bar_item = prop_idx;
10800 }
10801 else
10802 {
10803 Lisp_Object key, frame;
10804 struct input_event event;
10805 EVENT_INIT (event);
10806
10807 /* Show item in released state. */
10808 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10809 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10810
10811 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10812
10813 XSETFRAME (frame, f);
10814 event.kind = TOOL_BAR_EVENT;
10815 event.frame_or_window = frame;
10816 event.arg = frame;
10817 kbd_buffer_store_event (&event);
10818
10819 event.kind = TOOL_BAR_EVENT;
10820 event.frame_or_window = frame;
10821 event.arg = key;
10822 event.modifiers = modifiers;
10823 kbd_buffer_store_event (&event);
10824 last_tool_bar_item = -1;
10825 }
10826 }
10827
10828
10829 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10830 tool-bar window-relative coordinates X/Y. Called from
10831 note_mouse_highlight. */
10832
10833 static void
10834 note_tool_bar_highlight (struct frame *f, int x, int y)
10835 {
10836 Lisp_Object window = f->tool_bar_window;
10837 struct window *w = XWINDOW (window);
10838 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10840 int hpos, vpos;
10841 struct glyph *glyph;
10842 struct glyph_row *row;
10843 int i;
10844 Lisp_Object enabled_p;
10845 int prop_idx;
10846 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10847 int mouse_down_p, rc;
10848
10849 /* Function note_mouse_highlight is called with negative X/Y
10850 values when mouse moves outside of the frame. */
10851 if (x <= 0 || y <= 0)
10852 {
10853 clear_mouse_face (hlinfo);
10854 return;
10855 }
10856
10857 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10858 if (rc < 0)
10859 {
10860 /* Not on tool-bar item. */
10861 clear_mouse_face (hlinfo);
10862 return;
10863 }
10864 else if (rc == 0)
10865 /* On same tool-bar item as before. */
10866 goto set_help_echo;
10867
10868 clear_mouse_face (hlinfo);
10869
10870 /* Mouse is down, but on different tool-bar item? */
10871 mouse_down_p = (dpyinfo->grabbed
10872 && f == last_mouse_frame
10873 && FRAME_LIVE_P (f));
10874 if (mouse_down_p
10875 && last_tool_bar_item != prop_idx)
10876 return;
10877
10878 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10879 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10880
10881 /* If tool-bar item is not enabled, don't highlight it. */
10882 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10883 if (!NILP (enabled_p))
10884 {
10885 /* Compute the x-position of the glyph. In front and past the
10886 image is a space. We include this in the highlighted area. */
10887 row = MATRIX_ROW (w->current_matrix, vpos);
10888 for (i = x = 0; i < hpos; ++i)
10889 x += row->glyphs[TEXT_AREA][i].pixel_width;
10890
10891 /* Record this as the current active region. */
10892 hlinfo->mouse_face_beg_col = hpos;
10893 hlinfo->mouse_face_beg_row = vpos;
10894 hlinfo->mouse_face_beg_x = x;
10895 hlinfo->mouse_face_beg_y = row->y;
10896 hlinfo->mouse_face_past_end = 0;
10897
10898 hlinfo->mouse_face_end_col = hpos + 1;
10899 hlinfo->mouse_face_end_row = vpos;
10900 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10901 hlinfo->mouse_face_end_y = row->y;
10902 hlinfo->mouse_face_window = window;
10903 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10904
10905 /* Display it as active. */
10906 show_mouse_face (hlinfo, draw);
10907 hlinfo->mouse_face_image_state = draw;
10908 }
10909
10910 set_help_echo:
10911
10912 /* Set help_echo_string to a help string to display for this tool-bar item.
10913 XTread_socket does the rest. */
10914 help_echo_object = help_echo_window = Qnil;
10915 help_echo_pos = -1;
10916 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10917 if (NILP (help_echo_string))
10918 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10919 }
10920
10921 #endif /* HAVE_WINDOW_SYSTEM */
10922
10923
10924 \f
10925 /************************************************************************
10926 Horizontal scrolling
10927 ************************************************************************/
10928
10929 static int hscroll_window_tree (Lisp_Object);
10930 static int hscroll_windows (Lisp_Object);
10931
10932 /* For all leaf windows in the window tree rooted at WINDOW, set their
10933 hscroll value so that PT is (i) visible in the window, and (ii) so
10934 that it is not within a certain margin at the window's left and
10935 right border. Value is non-zero if any window's hscroll has been
10936 changed. */
10937
10938 static int
10939 hscroll_window_tree (Lisp_Object window)
10940 {
10941 int hscrolled_p = 0;
10942 int hscroll_relative_p = FLOATP (Vhscroll_step);
10943 int hscroll_step_abs = 0;
10944 double hscroll_step_rel = 0;
10945
10946 if (hscroll_relative_p)
10947 {
10948 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10949 if (hscroll_step_rel < 0)
10950 {
10951 hscroll_relative_p = 0;
10952 hscroll_step_abs = 0;
10953 }
10954 }
10955 else if (INTEGERP (Vhscroll_step))
10956 {
10957 hscroll_step_abs = XINT (Vhscroll_step);
10958 if (hscroll_step_abs < 0)
10959 hscroll_step_abs = 0;
10960 }
10961 else
10962 hscroll_step_abs = 0;
10963
10964 while (WINDOWP (window))
10965 {
10966 struct window *w = XWINDOW (window);
10967
10968 if (WINDOWP (w->hchild))
10969 hscrolled_p |= hscroll_window_tree (w->hchild);
10970 else if (WINDOWP (w->vchild))
10971 hscrolled_p |= hscroll_window_tree (w->vchild);
10972 else if (w->cursor.vpos >= 0)
10973 {
10974 int h_margin;
10975 int text_area_width;
10976 struct glyph_row *current_cursor_row
10977 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10978 struct glyph_row *desired_cursor_row
10979 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10980 struct glyph_row *cursor_row
10981 = (desired_cursor_row->enabled_p
10982 ? desired_cursor_row
10983 : current_cursor_row);
10984
10985 text_area_width = window_box_width (w, TEXT_AREA);
10986
10987 /* Scroll when cursor is inside this scroll margin. */
10988 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10989
10990 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10991 && ((XFASTINT (w->hscroll)
10992 && w->cursor.x <= h_margin)
10993 || (cursor_row->enabled_p
10994 && cursor_row->truncated_on_right_p
10995 && (w->cursor.x >= text_area_width - h_margin))))
10996 {
10997 struct it it;
10998 int hscroll;
10999 struct buffer *saved_current_buffer;
11000 EMACS_INT pt;
11001 int wanted_x;
11002
11003 /* Find point in a display of infinite width. */
11004 saved_current_buffer = current_buffer;
11005 current_buffer = XBUFFER (w->buffer);
11006
11007 if (w == XWINDOW (selected_window))
11008 pt = PT;
11009 else
11010 {
11011 pt = marker_position (w->pointm);
11012 pt = max (BEGV, pt);
11013 pt = min (ZV, pt);
11014 }
11015
11016 /* Move iterator to pt starting at cursor_row->start in
11017 a line with infinite width. */
11018 init_to_row_start (&it, w, cursor_row);
11019 it.last_visible_x = INFINITY;
11020 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11021 current_buffer = saved_current_buffer;
11022
11023 /* Position cursor in window. */
11024 if (!hscroll_relative_p && hscroll_step_abs == 0)
11025 hscroll = max (0, (it.current_x
11026 - (ITERATOR_AT_END_OF_LINE_P (&it)
11027 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11028 : (text_area_width / 2))))
11029 / FRAME_COLUMN_WIDTH (it.f);
11030 else if (w->cursor.x >= text_area_width - h_margin)
11031 {
11032 if (hscroll_relative_p)
11033 wanted_x = text_area_width * (1 - hscroll_step_rel)
11034 - h_margin;
11035 else
11036 wanted_x = text_area_width
11037 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11038 - h_margin;
11039 hscroll
11040 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11041 }
11042 else
11043 {
11044 if (hscroll_relative_p)
11045 wanted_x = text_area_width * hscroll_step_rel
11046 + h_margin;
11047 else
11048 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11049 + h_margin;
11050 hscroll
11051 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11052 }
11053 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11054
11055 /* Don't call Fset_window_hscroll if value hasn't
11056 changed because it will prevent redisplay
11057 optimizations. */
11058 if (XFASTINT (w->hscroll) != hscroll)
11059 {
11060 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11061 w->hscroll = make_number (hscroll);
11062 hscrolled_p = 1;
11063 }
11064 }
11065 }
11066
11067 window = w->next;
11068 }
11069
11070 /* Value is non-zero if hscroll of any leaf window has been changed. */
11071 return hscrolled_p;
11072 }
11073
11074
11075 /* Set hscroll so that cursor is visible and not inside horizontal
11076 scroll margins for all windows in the tree rooted at WINDOW. See
11077 also hscroll_window_tree above. Value is non-zero if any window's
11078 hscroll has been changed. If it has, desired matrices on the frame
11079 of WINDOW are cleared. */
11080
11081 static int
11082 hscroll_windows (Lisp_Object window)
11083 {
11084 int hscrolled_p = hscroll_window_tree (window);
11085 if (hscrolled_p)
11086 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11087 return hscrolled_p;
11088 }
11089
11090
11091 \f
11092 /************************************************************************
11093 Redisplay
11094 ************************************************************************/
11095
11096 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11097 to a non-zero value. This is sometimes handy to have in a debugger
11098 session. */
11099
11100 #if GLYPH_DEBUG
11101
11102 /* First and last unchanged row for try_window_id. */
11103
11104 int debug_first_unchanged_at_end_vpos;
11105 int debug_last_unchanged_at_beg_vpos;
11106
11107 /* Delta vpos and y. */
11108
11109 int debug_dvpos, debug_dy;
11110
11111 /* Delta in characters and bytes for try_window_id. */
11112
11113 EMACS_INT debug_delta, debug_delta_bytes;
11114
11115 /* Values of window_end_pos and window_end_vpos at the end of
11116 try_window_id. */
11117
11118 EMACS_INT debug_end_vpos;
11119
11120 /* Append a string to W->desired_matrix->method. FMT is a printf
11121 format string. A1...A9 are a supplement for a variable-length
11122 argument list. If trace_redisplay_p is non-zero also printf the
11123 resulting string to stderr. */
11124
11125 static void
11126 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11127 struct window *w;
11128 char *fmt;
11129 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11130 {
11131 char buffer[512];
11132 char *method = w->desired_matrix->method;
11133 int len = strlen (method);
11134 int size = sizeof w->desired_matrix->method;
11135 int remaining = size - len - 1;
11136
11137 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11138 if (len && remaining)
11139 {
11140 method[len] = '|';
11141 --remaining, ++len;
11142 }
11143
11144 strncpy (method + len, buffer, remaining);
11145
11146 if (trace_redisplay_p)
11147 fprintf (stderr, "%p (%s): %s\n",
11148 w,
11149 ((BUFFERP (w->buffer)
11150 && STRINGP (XBUFFER (w->buffer)->name))
11151 ? SSDATA (XBUFFER (w->buffer)->name)
11152 : "no buffer"),
11153 buffer);
11154 }
11155
11156 #endif /* GLYPH_DEBUG */
11157
11158
11159 /* Value is non-zero if all changes in window W, which displays
11160 current_buffer, are in the text between START and END. START is a
11161 buffer position, END is given as a distance from Z. Used in
11162 redisplay_internal for display optimization. */
11163
11164 static inline int
11165 text_outside_line_unchanged_p (struct window *w,
11166 EMACS_INT start, EMACS_INT end)
11167 {
11168 int unchanged_p = 1;
11169
11170 /* If text or overlays have changed, see where. */
11171 if (XFASTINT (w->last_modified) < MODIFF
11172 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11173 {
11174 /* Gap in the line? */
11175 if (GPT < start || Z - GPT < end)
11176 unchanged_p = 0;
11177
11178 /* Changes start in front of the line, or end after it? */
11179 if (unchanged_p
11180 && (BEG_UNCHANGED < start - 1
11181 || END_UNCHANGED < end))
11182 unchanged_p = 0;
11183
11184 /* If selective display, can't optimize if changes start at the
11185 beginning of the line. */
11186 if (unchanged_p
11187 && INTEGERP (BVAR (current_buffer, selective_display))
11188 && XINT (BVAR (current_buffer, selective_display)) > 0
11189 && (BEG_UNCHANGED < start || GPT <= start))
11190 unchanged_p = 0;
11191
11192 /* If there are overlays at the start or end of the line, these
11193 may have overlay strings with newlines in them. A change at
11194 START, for instance, may actually concern the display of such
11195 overlay strings as well, and they are displayed on different
11196 lines. So, quickly rule out this case. (For the future, it
11197 might be desirable to implement something more telling than
11198 just BEG/END_UNCHANGED.) */
11199 if (unchanged_p)
11200 {
11201 if (BEG + BEG_UNCHANGED == start
11202 && overlay_touches_p (start))
11203 unchanged_p = 0;
11204 if (END_UNCHANGED == end
11205 && overlay_touches_p (Z - end))
11206 unchanged_p = 0;
11207 }
11208
11209 /* Under bidi reordering, adding or deleting a character in the
11210 beginning of a paragraph, before the first strong directional
11211 character, can change the base direction of the paragraph (unless
11212 the buffer specifies a fixed paragraph direction), which will
11213 require to redisplay the whole paragraph. It might be worthwhile
11214 to find the paragraph limits and widen the range of redisplayed
11215 lines to that, but for now just give up this optimization. */
11216 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11217 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11218 unchanged_p = 0;
11219 }
11220
11221 return unchanged_p;
11222 }
11223
11224
11225 /* Do a frame update, taking possible shortcuts into account. This is
11226 the main external entry point for redisplay.
11227
11228 If the last redisplay displayed an echo area message and that message
11229 is no longer requested, we clear the echo area or bring back the
11230 mini-buffer if that is in use. */
11231
11232 void
11233 redisplay (void)
11234 {
11235 redisplay_internal ();
11236 }
11237
11238
11239 static Lisp_Object
11240 overlay_arrow_string_or_property (Lisp_Object var)
11241 {
11242 Lisp_Object val;
11243
11244 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11245 return val;
11246
11247 return Voverlay_arrow_string;
11248 }
11249
11250 /* Return 1 if there are any overlay-arrows in current_buffer. */
11251 static int
11252 overlay_arrow_in_current_buffer_p (void)
11253 {
11254 Lisp_Object vlist;
11255
11256 for (vlist = Voverlay_arrow_variable_list;
11257 CONSP (vlist);
11258 vlist = XCDR (vlist))
11259 {
11260 Lisp_Object var = XCAR (vlist);
11261 Lisp_Object val;
11262
11263 if (!SYMBOLP (var))
11264 continue;
11265 val = find_symbol_value (var);
11266 if (MARKERP (val)
11267 && current_buffer == XMARKER (val)->buffer)
11268 return 1;
11269 }
11270 return 0;
11271 }
11272
11273
11274 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11275 has changed. */
11276
11277 static int
11278 overlay_arrows_changed_p (void)
11279 {
11280 Lisp_Object vlist;
11281
11282 for (vlist = Voverlay_arrow_variable_list;
11283 CONSP (vlist);
11284 vlist = XCDR (vlist))
11285 {
11286 Lisp_Object var = XCAR (vlist);
11287 Lisp_Object val, pstr;
11288
11289 if (!SYMBOLP (var))
11290 continue;
11291 val = find_symbol_value (var);
11292 if (!MARKERP (val))
11293 continue;
11294 if (! EQ (COERCE_MARKER (val),
11295 Fget (var, Qlast_arrow_position))
11296 || ! (pstr = overlay_arrow_string_or_property (var),
11297 EQ (pstr, Fget (var, Qlast_arrow_string))))
11298 return 1;
11299 }
11300 return 0;
11301 }
11302
11303 /* Mark overlay arrows to be updated on next redisplay. */
11304
11305 static void
11306 update_overlay_arrows (int up_to_date)
11307 {
11308 Lisp_Object vlist;
11309
11310 for (vlist = Voverlay_arrow_variable_list;
11311 CONSP (vlist);
11312 vlist = XCDR (vlist))
11313 {
11314 Lisp_Object var = XCAR (vlist);
11315
11316 if (!SYMBOLP (var))
11317 continue;
11318
11319 if (up_to_date > 0)
11320 {
11321 Lisp_Object val = find_symbol_value (var);
11322 Fput (var, Qlast_arrow_position,
11323 COERCE_MARKER (val));
11324 Fput (var, Qlast_arrow_string,
11325 overlay_arrow_string_or_property (var));
11326 }
11327 else if (up_to_date < 0
11328 || !NILP (Fget (var, Qlast_arrow_position)))
11329 {
11330 Fput (var, Qlast_arrow_position, Qt);
11331 Fput (var, Qlast_arrow_string, Qt);
11332 }
11333 }
11334 }
11335
11336
11337 /* Return overlay arrow string to display at row.
11338 Return integer (bitmap number) for arrow bitmap in left fringe.
11339 Return nil if no overlay arrow. */
11340
11341 static Lisp_Object
11342 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11343 {
11344 Lisp_Object vlist;
11345
11346 for (vlist = Voverlay_arrow_variable_list;
11347 CONSP (vlist);
11348 vlist = XCDR (vlist))
11349 {
11350 Lisp_Object var = XCAR (vlist);
11351 Lisp_Object val;
11352
11353 if (!SYMBOLP (var))
11354 continue;
11355
11356 val = find_symbol_value (var);
11357
11358 if (MARKERP (val)
11359 && current_buffer == XMARKER (val)->buffer
11360 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11361 {
11362 if (FRAME_WINDOW_P (it->f)
11363 /* FIXME: if ROW->reversed_p is set, this should test
11364 the right fringe, not the left one. */
11365 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11366 {
11367 #ifdef HAVE_WINDOW_SYSTEM
11368 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11369 {
11370 int fringe_bitmap;
11371 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11372 return make_number (fringe_bitmap);
11373 }
11374 #endif
11375 return make_number (-1); /* Use default arrow bitmap */
11376 }
11377 return overlay_arrow_string_or_property (var);
11378 }
11379 }
11380
11381 return Qnil;
11382 }
11383
11384 /* Return 1 if point moved out of or into a composition. Otherwise
11385 return 0. PREV_BUF and PREV_PT are the last point buffer and
11386 position. BUF and PT are the current point buffer and position. */
11387
11388 static int
11389 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11390 struct buffer *buf, EMACS_INT pt)
11391 {
11392 EMACS_INT start, end;
11393 Lisp_Object prop;
11394 Lisp_Object buffer;
11395
11396 XSETBUFFER (buffer, buf);
11397 /* Check a composition at the last point if point moved within the
11398 same buffer. */
11399 if (prev_buf == buf)
11400 {
11401 if (prev_pt == pt)
11402 /* Point didn't move. */
11403 return 0;
11404
11405 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11406 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11407 && COMPOSITION_VALID_P (start, end, prop)
11408 && start < prev_pt && end > prev_pt)
11409 /* The last point was within the composition. Return 1 iff
11410 point moved out of the composition. */
11411 return (pt <= start || pt >= end);
11412 }
11413
11414 /* Check a composition at the current point. */
11415 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11416 && find_composition (pt, -1, &start, &end, &prop, buffer)
11417 && COMPOSITION_VALID_P (start, end, prop)
11418 && start < pt && end > pt);
11419 }
11420
11421
11422 /* Reconsider the setting of B->clip_changed which is displayed
11423 in window W. */
11424
11425 static inline void
11426 reconsider_clip_changes (struct window *w, struct buffer *b)
11427 {
11428 if (b->clip_changed
11429 && !NILP (w->window_end_valid)
11430 && w->current_matrix->buffer == b
11431 && w->current_matrix->zv == BUF_ZV (b)
11432 && w->current_matrix->begv == BUF_BEGV (b))
11433 b->clip_changed = 0;
11434
11435 /* If display wasn't paused, and W is not a tool bar window, see if
11436 point has been moved into or out of a composition. In that case,
11437 we set b->clip_changed to 1 to force updating the screen. If
11438 b->clip_changed has already been set to 1, we can skip this
11439 check. */
11440 if (!b->clip_changed
11441 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11442 {
11443 EMACS_INT pt;
11444
11445 if (w == XWINDOW (selected_window))
11446 pt = PT;
11447 else
11448 pt = marker_position (w->pointm);
11449
11450 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11451 || pt != XINT (w->last_point))
11452 && check_point_in_composition (w->current_matrix->buffer,
11453 XINT (w->last_point),
11454 XBUFFER (w->buffer), pt))
11455 b->clip_changed = 1;
11456 }
11457 }
11458 \f
11459
11460 /* Select FRAME to forward the values of frame-local variables into C
11461 variables so that the redisplay routines can access those values
11462 directly. */
11463
11464 static void
11465 select_frame_for_redisplay (Lisp_Object frame)
11466 {
11467 Lisp_Object tail, tem;
11468 Lisp_Object old = selected_frame;
11469 struct Lisp_Symbol *sym;
11470
11471 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11472
11473 selected_frame = frame;
11474
11475 do {
11476 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11477 if (CONSP (XCAR (tail))
11478 && (tem = XCAR (XCAR (tail)),
11479 SYMBOLP (tem))
11480 && (sym = indirect_variable (XSYMBOL (tem)),
11481 sym->redirect == SYMBOL_LOCALIZED)
11482 && sym->val.blv->frame_local)
11483 /* Use find_symbol_value rather than Fsymbol_value
11484 to avoid an error if it is void. */
11485 find_symbol_value (tem);
11486 } while (!EQ (frame, old) && (frame = old, 1));
11487 }
11488
11489
11490 #define STOP_POLLING \
11491 do { if (! polling_stopped_here) stop_polling (); \
11492 polling_stopped_here = 1; } while (0)
11493
11494 #define RESUME_POLLING \
11495 do { if (polling_stopped_here) start_polling (); \
11496 polling_stopped_here = 0; } while (0)
11497
11498
11499 /* Perhaps in the future avoid recentering windows if it
11500 is not necessary; currently that causes some problems. */
11501
11502 static void
11503 redisplay_internal (void)
11504 {
11505 struct window *w = XWINDOW (selected_window);
11506 struct window *sw;
11507 struct frame *fr;
11508 int pending;
11509 int must_finish = 0;
11510 struct text_pos tlbufpos, tlendpos;
11511 int number_of_visible_frames;
11512 int count, count1;
11513 struct frame *sf;
11514 int polling_stopped_here = 0;
11515 Lisp_Object old_frame = selected_frame;
11516
11517 /* Non-zero means redisplay has to consider all windows on all
11518 frames. Zero means, only selected_window is considered. */
11519 int consider_all_windows_p;
11520
11521 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11522
11523 /* No redisplay if running in batch mode or frame is not yet fully
11524 initialized, or redisplay is explicitly turned off by setting
11525 Vinhibit_redisplay. */
11526 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11527 || !NILP (Vinhibit_redisplay))
11528 return;
11529
11530 /* Don't examine these until after testing Vinhibit_redisplay.
11531 When Emacs is shutting down, perhaps because its connection to
11532 X has dropped, we should not look at them at all. */
11533 fr = XFRAME (w->frame);
11534 sf = SELECTED_FRAME ();
11535
11536 if (!fr->glyphs_initialized_p)
11537 return;
11538
11539 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11540 if (popup_activated ())
11541 return;
11542 #endif
11543
11544 /* I don't think this happens but let's be paranoid. */
11545 if (redisplaying_p)
11546 return;
11547
11548 /* Record a function that resets redisplaying_p to its old value
11549 when we leave this function. */
11550 count = SPECPDL_INDEX ();
11551 record_unwind_protect (unwind_redisplay,
11552 Fcons (make_number (redisplaying_p), selected_frame));
11553 ++redisplaying_p;
11554 specbind (Qinhibit_free_realized_faces, Qnil);
11555
11556 {
11557 Lisp_Object tail, frame;
11558
11559 FOR_EACH_FRAME (tail, frame)
11560 {
11561 struct frame *f = XFRAME (frame);
11562 f->already_hscrolled_p = 0;
11563 }
11564 }
11565
11566 retry:
11567 /* Remember the currently selected window. */
11568 sw = w;
11569
11570 if (!EQ (old_frame, selected_frame)
11571 && FRAME_LIVE_P (XFRAME (old_frame)))
11572 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11573 selected_frame and selected_window to be temporarily out-of-sync so
11574 when we come back here via `goto retry', we need to resync because we
11575 may need to run Elisp code (via prepare_menu_bars). */
11576 select_frame_for_redisplay (old_frame);
11577
11578 pending = 0;
11579 reconsider_clip_changes (w, current_buffer);
11580 last_escape_glyph_frame = NULL;
11581 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11582 last_glyphless_glyph_frame = NULL;
11583 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11584
11585 /* If new fonts have been loaded that make a glyph matrix adjustment
11586 necessary, do it. */
11587 if (fonts_changed_p)
11588 {
11589 adjust_glyphs (NULL);
11590 ++windows_or_buffers_changed;
11591 fonts_changed_p = 0;
11592 }
11593
11594 /* If face_change_count is non-zero, init_iterator will free all
11595 realized faces, which includes the faces referenced from current
11596 matrices. So, we can't reuse current matrices in this case. */
11597 if (face_change_count)
11598 ++windows_or_buffers_changed;
11599
11600 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11601 && FRAME_TTY (sf)->previous_frame != sf)
11602 {
11603 /* Since frames on a single ASCII terminal share the same
11604 display area, displaying a different frame means redisplay
11605 the whole thing. */
11606 windows_or_buffers_changed++;
11607 SET_FRAME_GARBAGED (sf);
11608 #ifndef DOS_NT
11609 set_tty_color_mode (FRAME_TTY (sf), sf);
11610 #endif
11611 FRAME_TTY (sf)->previous_frame = sf;
11612 }
11613
11614 /* Set the visible flags for all frames. Do this before checking
11615 for resized or garbaged frames; they want to know if their frames
11616 are visible. See the comment in frame.h for
11617 FRAME_SAMPLE_VISIBILITY. */
11618 {
11619 Lisp_Object tail, frame;
11620
11621 number_of_visible_frames = 0;
11622
11623 FOR_EACH_FRAME (tail, frame)
11624 {
11625 struct frame *f = XFRAME (frame);
11626
11627 FRAME_SAMPLE_VISIBILITY (f);
11628 if (FRAME_VISIBLE_P (f))
11629 ++number_of_visible_frames;
11630 clear_desired_matrices (f);
11631 }
11632 }
11633
11634 /* Notice any pending interrupt request to change frame size. */
11635 do_pending_window_change (1);
11636
11637 /* do_pending_window_change could change the selected_window due to
11638 frame resizing which makes the selected window too small. */
11639 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11640 {
11641 sw = w;
11642 reconsider_clip_changes (w, current_buffer);
11643 }
11644
11645 /* Clear frames marked as garbaged. */
11646 if (frame_garbaged)
11647 clear_garbaged_frames ();
11648
11649 /* Build menubar and tool-bar items. */
11650 if (NILP (Vmemory_full))
11651 prepare_menu_bars ();
11652
11653 if (windows_or_buffers_changed)
11654 update_mode_lines++;
11655
11656 /* Detect case that we need to write or remove a star in the mode line. */
11657 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11658 {
11659 w->update_mode_line = Qt;
11660 if (buffer_shared > 1)
11661 update_mode_lines++;
11662 }
11663
11664 /* Avoid invocation of point motion hooks by `current_column' below. */
11665 count1 = SPECPDL_INDEX ();
11666 specbind (Qinhibit_point_motion_hooks, Qt);
11667
11668 /* If %c is in the mode line, update it if needed. */
11669 if (!NILP (w->column_number_displayed)
11670 /* This alternative quickly identifies a common case
11671 where no change is needed. */
11672 && !(PT == XFASTINT (w->last_point)
11673 && XFASTINT (w->last_modified) >= MODIFF
11674 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11675 && (XFASTINT (w->column_number_displayed) != current_column ()))
11676 w->update_mode_line = Qt;
11677
11678 unbind_to (count1, Qnil);
11679
11680 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11681
11682 /* The variable buffer_shared is set in redisplay_window and
11683 indicates that we redisplay a buffer in different windows. See
11684 there. */
11685 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11686 || cursor_type_changed);
11687
11688 /* If specs for an arrow have changed, do thorough redisplay
11689 to ensure we remove any arrow that should no longer exist. */
11690 if (overlay_arrows_changed_p ())
11691 consider_all_windows_p = windows_or_buffers_changed = 1;
11692
11693 /* Normally the message* functions will have already displayed and
11694 updated the echo area, but the frame may have been trashed, or
11695 the update may have been preempted, so display the echo area
11696 again here. Checking message_cleared_p captures the case that
11697 the echo area should be cleared. */
11698 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11699 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11700 || (message_cleared_p
11701 && minibuf_level == 0
11702 /* If the mini-window is currently selected, this means the
11703 echo-area doesn't show through. */
11704 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11705 {
11706 int window_height_changed_p = echo_area_display (0);
11707 must_finish = 1;
11708
11709 /* If we don't display the current message, don't clear the
11710 message_cleared_p flag, because, if we did, we wouldn't clear
11711 the echo area in the next redisplay which doesn't preserve
11712 the echo area. */
11713 if (!display_last_displayed_message_p)
11714 message_cleared_p = 0;
11715
11716 if (fonts_changed_p)
11717 goto retry;
11718 else if (window_height_changed_p)
11719 {
11720 consider_all_windows_p = 1;
11721 ++update_mode_lines;
11722 ++windows_or_buffers_changed;
11723
11724 /* If window configuration was changed, frames may have been
11725 marked garbaged. Clear them or we will experience
11726 surprises wrt scrolling. */
11727 if (frame_garbaged)
11728 clear_garbaged_frames ();
11729 }
11730 }
11731 else if (EQ (selected_window, minibuf_window)
11732 && (current_buffer->clip_changed
11733 || XFASTINT (w->last_modified) < MODIFF
11734 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11735 && resize_mini_window (w, 0))
11736 {
11737 /* Resized active mini-window to fit the size of what it is
11738 showing if its contents might have changed. */
11739 must_finish = 1;
11740 /* FIXME: this causes all frames to be updated, which seems unnecessary
11741 since only the current frame needs to be considered. This function needs
11742 to be rewritten with two variables, consider_all_windows and
11743 consider_all_frames. */
11744 consider_all_windows_p = 1;
11745 ++windows_or_buffers_changed;
11746 ++update_mode_lines;
11747
11748 /* If window configuration was changed, frames may have been
11749 marked garbaged. Clear them or we will experience
11750 surprises wrt scrolling. */
11751 if (frame_garbaged)
11752 clear_garbaged_frames ();
11753 }
11754
11755
11756 /* If showing the region, and mark has changed, we must redisplay
11757 the whole window. The assignment to this_line_start_pos prevents
11758 the optimization directly below this if-statement. */
11759 if (((!NILP (Vtransient_mark_mode)
11760 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11761 != !NILP (w->region_showing))
11762 || (!NILP (w->region_showing)
11763 && !EQ (w->region_showing,
11764 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11765 CHARPOS (this_line_start_pos) = 0;
11766
11767 /* Optimize the case that only the line containing the cursor in the
11768 selected window has changed. Variables starting with this_ are
11769 set in display_line and record information about the line
11770 containing the cursor. */
11771 tlbufpos = this_line_start_pos;
11772 tlendpos = this_line_end_pos;
11773 if (!consider_all_windows_p
11774 && CHARPOS (tlbufpos) > 0
11775 && NILP (w->update_mode_line)
11776 && !current_buffer->clip_changed
11777 && !current_buffer->prevent_redisplay_optimizations_p
11778 && FRAME_VISIBLE_P (XFRAME (w->frame))
11779 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11780 /* Make sure recorded data applies to current buffer, etc. */
11781 && this_line_buffer == current_buffer
11782 && current_buffer == XBUFFER (w->buffer)
11783 && NILP (w->force_start)
11784 && NILP (w->optional_new_start)
11785 /* Point must be on the line that we have info recorded about. */
11786 && PT >= CHARPOS (tlbufpos)
11787 && PT <= Z - CHARPOS (tlendpos)
11788 /* All text outside that line, including its final newline,
11789 must be unchanged. */
11790 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11791 CHARPOS (tlendpos)))
11792 {
11793 if (CHARPOS (tlbufpos) > BEGV
11794 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11795 && (CHARPOS (tlbufpos) == ZV
11796 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11797 /* Former continuation line has disappeared by becoming empty. */
11798 goto cancel;
11799 else if (XFASTINT (w->last_modified) < MODIFF
11800 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11801 || MINI_WINDOW_P (w))
11802 {
11803 /* We have to handle the case of continuation around a
11804 wide-column character (see the comment in indent.c around
11805 line 1340).
11806
11807 For instance, in the following case:
11808
11809 -------- Insert --------
11810 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11811 J_I_ ==> J_I_ `^^' are cursors.
11812 ^^ ^^
11813 -------- --------
11814
11815 As we have to redraw the line above, we cannot use this
11816 optimization. */
11817
11818 struct it it;
11819 int line_height_before = this_line_pixel_height;
11820
11821 /* Note that start_display will handle the case that the
11822 line starting at tlbufpos is a continuation line. */
11823 start_display (&it, w, tlbufpos);
11824
11825 /* Implementation note: It this still necessary? */
11826 if (it.current_x != this_line_start_x)
11827 goto cancel;
11828
11829 TRACE ((stderr, "trying display optimization 1\n"));
11830 w->cursor.vpos = -1;
11831 overlay_arrow_seen = 0;
11832 it.vpos = this_line_vpos;
11833 it.current_y = this_line_y;
11834 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11835 display_line (&it);
11836
11837 /* If line contains point, is not continued,
11838 and ends at same distance from eob as before, we win. */
11839 if (w->cursor.vpos >= 0
11840 /* Line is not continued, otherwise this_line_start_pos
11841 would have been set to 0 in display_line. */
11842 && CHARPOS (this_line_start_pos)
11843 /* Line ends as before. */
11844 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11845 /* Line has same height as before. Otherwise other lines
11846 would have to be shifted up or down. */
11847 && this_line_pixel_height == line_height_before)
11848 {
11849 /* If this is not the window's last line, we must adjust
11850 the charstarts of the lines below. */
11851 if (it.current_y < it.last_visible_y)
11852 {
11853 struct glyph_row *row
11854 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11855 EMACS_INT delta, delta_bytes;
11856
11857 /* We used to distinguish between two cases here,
11858 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11859 when the line ends in a newline or the end of the
11860 buffer's accessible portion. But both cases did
11861 the same, so they were collapsed. */
11862 delta = (Z
11863 - CHARPOS (tlendpos)
11864 - MATRIX_ROW_START_CHARPOS (row));
11865 delta_bytes = (Z_BYTE
11866 - BYTEPOS (tlendpos)
11867 - MATRIX_ROW_START_BYTEPOS (row));
11868
11869 increment_matrix_positions (w->current_matrix,
11870 this_line_vpos + 1,
11871 w->current_matrix->nrows,
11872 delta, delta_bytes);
11873 }
11874
11875 /* If this row displays text now but previously didn't,
11876 or vice versa, w->window_end_vpos may have to be
11877 adjusted. */
11878 if ((it.glyph_row - 1)->displays_text_p)
11879 {
11880 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11881 XSETINT (w->window_end_vpos, this_line_vpos);
11882 }
11883 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11884 && this_line_vpos > 0)
11885 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11886 w->window_end_valid = Qnil;
11887
11888 /* Update hint: No need to try to scroll in update_window. */
11889 w->desired_matrix->no_scrolling_p = 1;
11890
11891 #if GLYPH_DEBUG
11892 *w->desired_matrix->method = 0;
11893 debug_method_add (w, "optimization 1");
11894 #endif
11895 #ifdef HAVE_WINDOW_SYSTEM
11896 update_window_fringes (w, 0);
11897 #endif
11898 goto update;
11899 }
11900 else
11901 goto cancel;
11902 }
11903 else if (/* Cursor position hasn't changed. */
11904 PT == XFASTINT (w->last_point)
11905 /* Make sure the cursor was last displayed
11906 in this window. Otherwise we have to reposition it. */
11907 && 0 <= w->cursor.vpos
11908 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11909 {
11910 if (!must_finish)
11911 {
11912 do_pending_window_change (1);
11913 /* If selected_window changed, redisplay again. */
11914 if (WINDOWP (selected_window)
11915 && (w = XWINDOW (selected_window)) != sw)
11916 goto retry;
11917
11918 /* We used to always goto end_of_redisplay here, but this
11919 isn't enough if we have a blinking cursor. */
11920 if (w->cursor_off_p == w->last_cursor_off_p)
11921 goto end_of_redisplay;
11922 }
11923 goto update;
11924 }
11925 /* If highlighting the region, or if the cursor is in the echo area,
11926 then we can't just move the cursor. */
11927 else if (! (!NILP (Vtransient_mark_mode)
11928 && !NILP (BVAR (current_buffer, mark_active)))
11929 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11930 || highlight_nonselected_windows)
11931 && NILP (w->region_showing)
11932 && NILP (Vshow_trailing_whitespace)
11933 && !cursor_in_echo_area)
11934 {
11935 struct it it;
11936 struct glyph_row *row;
11937
11938 /* Skip from tlbufpos to PT and see where it is. Note that
11939 PT may be in invisible text. If so, we will end at the
11940 next visible position. */
11941 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11942 NULL, DEFAULT_FACE_ID);
11943 it.current_x = this_line_start_x;
11944 it.current_y = this_line_y;
11945 it.vpos = this_line_vpos;
11946
11947 /* The call to move_it_to stops in front of PT, but
11948 moves over before-strings. */
11949 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11950
11951 if (it.vpos == this_line_vpos
11952 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11953 row->enabled_p))
11954 {
11955 xassert (this_line_vpos == it.vpos);
11956 xassert (this_line_y == it.current_y);
11957 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11958 #if GLYPH_DEBUG
11959 *w->desired_matrix->method = 0;
11960 debug_method_add (w, "optimization 3");
11961 #endif
11962 goto update;
11963 }
11964 else
11965 goto cancel;
11966 }
11967
11968 cancel:
11969 /* Text changed drastically or point moved off of line. */
11970 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11971 }
11972
11973 CHARPOS (this_line_start_pos) = 0;
11974 consider_all_windows_p |= buffer_shared > 1;
11975 ++clear_face_cache_count;
11976 #ifdef HAVE_WINDOW_SYSTEM
11977 ++clear_image_cache_count;
11978 #endif
11979
11980 /* Build desired matrices, and update the display. If
11981 consider_all_windows_p is non-zero, do it for all windows on all
11982 frames. Otherwise do it for selected_window, only. */
11983
11984 if (consider_all_windows_p)
11985 {
11986 Lisp_Object tail, frame;
11987
11988 FOR_EACH_FRAME (tail, frame)
11989 XFRAME (frame)->updated_p = 0;
11990
11991 /* Recompute # windows showing selected buffer. This will be
11992 incremented each time such a window is displayed. */
11993 buffer_shared = 0;
11994
11995 FOR_EACH_FRAME (tail, frame)
11996 {
11997 struct frame *f = XFRAME (frame);
11998
11999 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12000 {
12001 if (! EQ (frame, selected_frame))
12002 /* Select the frame, for the sake of frame-local
12003 variables. */
12004 select_frame_for_redisplay (frame);
12005
12006 /* Mark all the scroll bars to be removed; we'll redeem
12007 the ones we want when we redisplay their windows. */
12008 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12009 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12010
12011 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12012 redisplay_windows (FRAME_ROOT_WINDOW (f));
12013
12014 /* The X error handler may have deleted that frame. */
12015 if (!FRAME_LIVE_P (f))
12016 continue;
12017
12018 /* Any scroll bars which redisplay_windows should have
12019 nuked should now go away. */
12020 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12021 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12022
12023 /* If fonts changed, display again. */
12024 /* ??? rms: I suspect it is a mistake to jump all the way
12025 back to retry here. It should just retry this frame. */
12026 if (fonts_changed_p)
12027 goto retry;
12028
12029 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12030 {
12031 /* See if we have to hscroll. */
12032 if (!f->already_hscrolled_p)
12033 {
12034 f->already_hscrolled_p = 1;
12035 if (hscroll_windows (f->root_window))
12036 goto retry;
12037 }
12038
12039 /* Prevent various kinds of signals during display
12040 update. stdio is not robust about handling
12041 signals, which can cause an apparent I/O
12042 error. */
12043 if (interrupt_input)
12044 unrequest_sigio ();
12045 STOP_POLLING;
12046
12047 /* Update the display. */
12048 set_window_update_flags (XWINDOW (f->root_window), 1);
12049 pending |= update_frame (f, 0, 0);
12050 f->updated_p = 1;
12051 }
12052 }
12053 }
12054
12055 if (!EQ (old_frame, selected_frame)
12056 && FRAME_LIVE_P (XFRAME (old_frame)))
12057 /* We played a bit fast-and-loose above and allowed selected_frame
12058 and selected_window to be temporarily out-of-sync but let's make
12059 sure this stays contained. */
12060 select_frame_for_redisplay (old_frame);
12061 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12062
12063 if (!pending)
12064 {
12065 /* Do the mark_window_display_accurate after all windows have
12066 been redisplayed because this call resets flags in buffers
12067 which are needed for proper redisplay. */
12068 FOR_EACH_FRAME (tail, frame)
12069 {
12070 struct frame *f = XFRAME (frame);
12071 if (f->updated_p)
12072 {
12073 mark_window_display_accurate (f->root_window, 1);
12074 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12075 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12076 }
12077 }
12078 }
12079 }
12080 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12081 {
12082 Lisp_Object mini_window;
12083 struct frame *mini_frame;
12084
12085 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12086 /* Use list_of_error, not Qerror, so that
12087 we catch only errors and don't run the debugger. */
12088 internal_condition_case_1 (redisplay_window_1, selected_window,
12089 list_of_error,
12090 redisplay_window_error);
12091
12092 /* Compare desired and current matrices, perform output. */
12093
12094 update:
12095 /* If fonts changed, display again. */
12096 if (fonts_changed_p)
12097 goto retry;
12098
12099 /* Prevent various kinds of signals during display update.
12100 stdio is not robust about handling signals,
12101 which can cause an apparent I/O error. */
12102 if (interrupt_input)
12103 unrequest_sigio ();
12104 STOP_POLLING;
12105
12106 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12107 {
12108 if (hscroll_windows (selected_window))
12109 goto retry;
12110
12111 XWINDOW (selected_window)->must_be_updated_p = 1;
12112 pending = update_frame (sf, 0, 0);
12113 }
12114
12115 /* We may have called echo_area_display at the top of this
12116 function. If the echo area is on another frame, that may
12117 have put text on a frame other than the selected one, so the
12118 above call to update_frame would not have caught it. Catch
12119 it here. */
12120 mini_window = FRAME_MINIBUF_WINDOW (sf);
12121 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12122
12123 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12124 {
12125 XWINDOW (mini_window)->must_be_updated_p = 1;
12126 pending |= update_frame (mini_frame, 0, 0);
12127 if (!pending && hscroll_windows (mini_window))
12128 goto retry;
12129 }
12130 }
12131
12132 /* If display was paused because of pending input, make sure we do a
12133 thorough update the next time. */
12134 if (pending)
12135 {
12136 /* Prevent the optimization at the beginning of
12137 redisplay_internal that tries a single-line update of the
12138 line containing the cursor in the selected window. */
12139 CHARPOS (this_line_start_pos) = 0;
12140
12141 /* Let the overlay arrow be updated the next time. */
12142 update_overlay_arrows (0);
12143
12144 /* If we pause after scrolling, some rows in the current
12145 matrices of some windows are not valid. */
12146 if (!WINDOW_FULL_WIDTH_P (w)
12147 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12148 update_mode_lines = 1;
12149 }
12150 else
12151 {
12152 if (!consider_all_windows_p)
12153 {
12154 /* This has already been done above if
12155 consider_all_windows_p is set. */
12156 mark_window_display_accurate_1 (w, 1);
12157
12158 /* Say overlay arrows are up to date. */
12159 update_overlay_arrows (1);
12160
12161 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12162 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12163 }
12164
12165 update_mode_lines = 0;
12166 windows_or_buffers_changed = 0;
12167 cursor_type_changed = 0;
12168 }
12169
12170 /* Start SIGIO interrupts coming again. Having them off during the
12171 code above makes it less likely one will discard output, but not
12172 impossible, since there might be stuff in the system buffer here.
12173 But it is much hairier to try to do anything about that. */
12174 if (interrupt_input)
12175 request_sigio ();
12176 RESUME_POLLING;
12177
12178 /* If a frame has become visible which was not before, redisplay
12179 again, so that we display it. Expose events for such a frame
12180 (which it gets when becoming visible) don't call the parts of
12181 redisplay constructing glyphs, so simply exposing a frame won't
12182 display anything in this case. So, we have to display these
12183 frames here explicitly. */
12184 if (!pending)
12185 {
12186 Lisp_Object tail, frame;
12187 int new_count = 0;
12188
12189 FOR_EACH_FRAME (tail, frame)
12190 {
12191 int this_is_visible = 0;
12192
12193 if (XFRAME (frame)->visible)
12194 this_is_visible = 1;
12195 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12196 if (XFRAME (frame)->visible)
12197 this_is_visible = 1;
12198
12199 if (this_is_visible)
12200 new_count++;
12201 }
12202
12203 if (new_count != number_of_visible_frames)
12204 windows_or_buffers_changed++;
12205 }
12206
12207 /* Change frame size now if a change is pending. */
12208 do_pending_window_change (1);
12209
12210 /* If we just did a pending size change, or have additional
12211 visible frames, or selected_window changed, redisplay again. */
12212 if ((windows_or_buffers_changed && !pending)
12213 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12214 goto retry;
12215
12216 /* Clear the face and image caches.
12217
12218 We used to do this only if consider_all_windows_p. But the cache
12219 needs to be cleared if a timer creates images in the current
12220 buffer (e.g. the test case in Bug#6230). */
12221
12222 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12223 {
12224 clear_face_cache (0);
12225 clear_face_cache_count = 0;
12226 }
12227
12228 #ifdef HAVE_WINDOW_SYSTEM
12229 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12230 {
12231 clear_image_caches (Qnil);
12232 clear_image_cache_count = 0;
12233 }
12234 #endif /* HAVE_WINDOW_SYSTEM */
12235
12236 end_of_redisplay:
12237 unbind_to (count, Qnil);
12238 RESUME_POLLING;
12239 }
12240
12241
12242 /* Redisplay, but leave alone any recent echo area message unless
12243 another message has been requested in its place.
12244
12245 This is useful in situations where you need to redisplay but no
12246 user action has occurred, making it inappropriate for the message
12247 area to be cleared. See tracking_off and
12248 wait_reading_process_output for examples of these situations.
12249
12250 FROM_WHERE is an integer saying from where this function was
12251 called. This is useful for debugging. */
12252
12253 void
12254 redisplay_preserve_echo_area (int from_where)
12255 {
12256 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12257
12258 if (!NILP (echo_area_buffer[1]))
12259 {
12260 /* We have a previously displayed message, but no current
12261 message. Redisplay the previous message. */
12262 display_last_displayed_message_p = 1;
12263 redisplay_internal ();
12264 display_last_displayed_message_p = 0;
12265 }
12266 else
12267 redisplay_internal ();
12268
12269 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12270 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12271 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12272 }
12273
12274
12275 /* Function registered with record_unwind_protect in
12276 redisplay_internal. Reset redisplaying_p to the value it had
12277 before redisplay_internal was called, and clear
12278 prevent_freeing_realized_faces_p. It also selects the previously
12279 selected frame, unless it has been deleted (by an X connection
12280 failure during redisplay, for example). */
12281
12282 static Lisp_Object
12283 unwind_redisplay (Lisp_Object val)
12284 {
12285 Lisp_Object old_redisplaying_p, old_frame;
12286
12287 old_redisplaying_p = XCAR (val);
12288 redisplaying_p = XFASTINT (old_redisplaying_p);
12289 old_frame = XCDR (val);
12290 if (! EQ (old_frame, selected_frame)
12291 && FRAME_LIVE_P (XFRAME (old_frame)))
12292 select_frame_for_redisplay (old_frame);
12293 return Qnil;
12294 }
12295
12296
12297 /* Mark the display of window W as accurate or inaccurate. If
12298 ACCURATE_P is non-zero mark display of W as accurate. If
12299 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12300 redisplay_internal is called. */
12301
12302 static void
12303 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12304 {
12305 if (BUFFERP (w->buffer))
12306 {
12307 struct buffer *b = XBUFFER (w->buffer);
12308
12309 w->last_modified
12310 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12311 w->last_overlay_modified
12312 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12313 w->last_had_star
12314 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12315
12316 if (accurate_p)
12317 {
12318 b->clip_changed = 0;
12319 b->prevent_redisplay_optimizations_p = 0;
12320
12321 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12322 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12323 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12324 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12325
12326 w->current_matrix->buffer = b;
12327 w->current_matrix->begv = BUF_BEGV (b);
12328 w->current_matrix->zv = BUF_ZV (b);
12329
12330 w->last_cursor = w->cursor;
12331 w->last_cursor_off_p = w->cursor_off_p;
12332
12333 if (w == XWINDOW (selected_window))
12334 w->last_point = make_number (BUF_PT (b));
12335 else
12336 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12337 }
12338 }
12339
12340 if (accurate_p)
12341 {
12342 w->window_end_valid = w->buffer;
12343 w->update_mode_line = Qnil;
12344 }
12345 }
12346
12347
12348 /* Mark the display of windows in the window tree rooted at WINDOW as
12349 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12350 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12351 be redisplayed the next time redisplay_internal is called. */
12352
12353 void
12354 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12355 {
12356 struct window *w;
12357
12358 for (; !NILP (window); window = w->next)
12359 {
12360 w = XWINDOW (window);
12361 mark_window_display_accurate_1 (w, accurate_p);
12362
12363 if (!NILP (w->vchild))
12364 mark_window_display_accurate (w->vchild, accurate_p);
12365 if (!NILP (w->hchild))
12366 mark_window_display_accurate (w->hchild, accurate_p);
12367 }
12368
12369 if (accurate_p)
12370 {
12371 update_overlay_arrows (1);
12372 }
12373 else
12374 {
12375 /* Force a thorough redisplay the next time by setting
12376 last_arrow_position and last_arrow_string to t, which is
12377 unequal to any useful value of Voverlay_arrow_... */
12378 update_overlay_arrows (-1);
12379 }
12380 }
12381
12382
12383 /* Return value in display table DP (Lisp_Char_Table *) for character
12384 C. Since a display table doesn't have any parent, we don't have to
12385 follow parent. Do not call this function directly but use the
12386 macro DISP_CHAR_VECTOR. */
12387
12388 Lisp_Object
12389 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12390 {
12391 Lisp_Object val;
12392
12393 if (ASCII_CHAR_P (c))
12394 {
12395 val = dp->ascii;
12396 if (SUB_CHAR_TABLE_P (val))
12397 val = XSUB_CHAR_TABLE (val)->contents[c];
12398 }
12399 else
12400 {
12401 Lisp_Object table;
12402
12403 XSETCHAR_TABLE (table, dp);
12404 val = char_table_ref (table, c);
12405 }
12406 if (NILP (val))
12407 val = dp->defalt;
12408 return val;
12409 }
12410
12411
12412 \f
12413 /***********************************************************************
12414 Window Redisplay
12415 ***********************************************************************/
12416
12417 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12418
12419 static void
12420 redisplay_windows (Lisp_Object window)
12421 {
12422 while (!NILP (window))
12423 {
12424 struct window *w = XWINDOW (window);
12425
12426 if (!NILP (w->hchild))
12427 redisplay_windows (w->hchild);
12428 else if (!NILP (w->vchild))
12429 redisplay_windows (w->vchild);
12430 else if (!NILP (w->buffer))
12431 {
12432 displayed_buffer = XBUFFER (w->buffer);
12433 /* Use list_of_error, not Qerror, so that
12434 we catch only errors and don't run the debugger. */
12435 internal_condition_case_1 (redisplay_window_0, window,
12436 list_of_error,
12437 redisplay_window_error);
12438 }
12439
12440 window = w->next;
12441 }
12442 }
12443
12444 static Lisp_Object
12445 redisplay_window_error (Lisp_Object ignore)
12446 {
12447 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12448 return Qnil;
12449 }
12450
12451 static Lisp_Object
12452 redisplay_window_0 (Lisp_Object window)
12453 {
12454 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12455 redisplay_window (window, 0);
12456 return Qnil;
12457 }
12458
12459 static Lisp_Object
12460 redisplay_window_1 (Lisp_Object window)
12461 {
12462 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12463 redisplay_window (window, 1);
12464 return Qnil;
12465 }
12466 \f
12467
12468 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12469 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12470 which positions recorded in ROW differ from current buffer
12471 positions.
12472
12473 Return 0 if cursor is not on this row, 1 otherwise. */
12474
12475 static int
12476 set_cursor_from_row (struct window *w, struct glyph_row *row,
12477 struct glyph_matrix *matrix,
12478 EMACS_INT delta, EMACS_INT delta_bytes,
12479 int dy, int dvpos)
12480 {
12481 struct glyph *glyph = row->glyphs[TEXT_AREA];
12482 struct glyph *end = glyph + row->used[TEXT_AREA];
12483 struct glyph *cursor = NULL;
12484 /* The last known character position in row. */
12485 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12486 int x = row->x;
12487 EMACS_INT pt_old = PT - delta;
12488 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12489 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12490 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12491 /* A glyph beyond the edge of TEXT_AREA which we should never
12492 touch. */
12493 struct glyph *glyphs_end = end;
12494 /* Non-zero means we've found a match for cursor position, but that
12495 glyph has the avoid_cursor_p flag set. */
12496 int match_with_avoid_cursor = 0;
12497 /* Non-zero means we've seen at least one glyph that came from a
12498 display string. */
12499 int string_seen = 0;
12500 /* Largest and smalles buffer positions seen so far during scan of
12501 glyph row. */
12502 EMACS_INT bpos_max = pos_before;
12503 EMACS_INT bpos_min = pos_after;
12504 /* Last buffer position covered by an overlay string with an integer
12505 `cursor' property. */
12506 EMACS_INT bpos_covered = 0;
12507
12508 /* Skip over glyphs not having an object at the start and the end of
12509 the row. These are special glyphs like truncation marks on
12510 terminal frames. */
12511 if (row->displays_text_p)
12512 {
12513 if (!row->reversed_p)
12514 {
12515 while (glyph < end
12516 && INTEGERP (glyph->object)
12517 && glyph->charpos < 0)
12518 {
12519 x += glyph->pixel_width;
12520 ++glyph;
12521 }
12522 while (end > glyph
12523 && INTEGERP ((end - 1)->object)
12524 /* CHARPOS is zero for blanks and stretch glyphs
12525 inserted by extend_face_to_end_of_line. */
12526 && (end - 1)->charpos <= 0)
12527 --end;
12528 glyph_before = glyph - 1;
12529 glyph_after = end;
12530 }
12531 else
12532 {
12533 struct glyph *g;
12534
12535 /* If the glyph row is reversed, we need to process it from back
12536 to front, so swap the edge pointers. */
12537 glyphs_end = end = glyph - 1;
12538 glyph += row->used[TEXT_AREA] - 1;
12539
12540 while (glyph > end + 1
12541 && INTEGERP (glyph->object)
12542 && glyph->charpos < 0)
12543 {
12544 --glyph;
12545 x -= glyph->pixel_width;
12546 }
12547 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12548 --glyph;
12549 /* By default, in reversed rows we put the cursor on the
12550 rightmost (first in the reading order) glyph. */
12551 for (g = end + 1; g < glyph; g++)
12552 x += g->pixel_width;
12553 while (end < glyph
12554 && INTEGERP ((end + 1)->object)
12555 && (end + 1)->charpos <= 0)
12556 ++end;
12557 glyph_before = glyph + 1;
12558 glyph_after = end;
12559 }
12560 }
12561 else if (row->reversed_p)
12562 {
12563 /* In R2L rows that don't display text, put the cursor on the
12564 rightmost glyph. Case in point: an empty last line that is
12565 part of an R2L paragraph. */
12566 cursor = end - 1;
12567 /* Avoid placing the cursor on the last glyph of the row, where
12568 on terminal frames we hold the vertical border between
12569 adjacent windows. */
12570 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12571 && !WINDOW_RIGHTMOST_P (w)
12572 && cursor == row->glyphs[LAST_AREA] - 1)
12573 cursor--;
12574 x = -1; /* will be computed below, at label compute_x */
12575 }
12576
12577 /* Step 1: Try to find the glyph whose character position
12578 corresponds to point. If that's not possible, find 2 glyphs
12579 whose character positions are the closest to point, one before
12580 point, the other after it. */
12581 if (!row->reversed_p)
12582 while (/* not marched to end of glyph row */
12583 glyph < end
12584 /* glyph was not inserted by redisplay for internal purposes */
12585 && !INTEGERP (glyph->object))
12586 {
12587 if (BUFFERP (glyph->object))
12588 {
12589 EMACS_INT dpos = glyph->charpos - pt_old;
12590
12591 if (glyph->charpos > bpos_max)
12592 bpos_max = glyph->charpos;
12593 if (glyph->charpos < bpos_min)
12594 bpos_min = glyph->charpos;
12595 if (!glyph->avoid_cursor_p)
12596 {
12597 /* If we hit point, we've found the glyph on which to
12598 display the cursor. */
12599 if (dpos == 0)
12600 {
12601 match_with_avoid_cursor = 0;
12602 break;
12603 }
12604 /* See if we've found a better approximation to
12605 POS_BEFORE or to POS_AFTER. Note that we want the
12606 first (leftmost) glyph of all those that are the
12607 closest from below, and the last (rightmost) of all
12608 those from above. */
12609 if (0 > dpos && dpos > pos_before - pt_old)
12610 {
12611 pos_before = glyph->charpos;
12612 glyph_before = glyph;
12613 }
12614 else if (0 < dpos && dpos <= pos_after - pt_old)
12615 {
12616 pos_after = glyph->charpos;
12617 glyph_after = glyph;
12618 }
12619 }
12620 else if (dpos == 0)
12621 match_with_avoid_cursor = 1;
12622 }
12623 else if (STRINGP (glyph->object))
12624 {
12625 Lisp_Object chprop;
12626 EMACS_INT glyph_pos = glyph->charpos;
12627
12628 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12629 glyph->object);
12630 if (INTEGERP (chprop))
12631 {
12632 bpos_covered = bpos_max + XINT (chprop);
12633 /* If the `cursor' property covers buffer positions up
12634 to and including point, we should display cursor on
12635 this glyph. Note that overlays and text properties
12636 with string values stop bidi reordering, so every
12637 buffer position to the left of the string is always
12638 smaller than any position to the right of the
12639 string. Therefore, if a `cursor' property on one
12640 of the string's characters has an integer value, we
12641 will break out of the loop below _before_ we get to
12642 the position match above. IOW, integer values of
12643 the `cursor' property override the "exact match for
12644 point" strategy of positioning the cursor. */
12645 /* Implementation note: bpos_max == pt_old when, e.g.,
12646 we are in an empty line, where bpos_max is set to
12647 MATRIX_ROW_START_CHARPOS, see above. */
12648 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12649 {
12650 cursor = glyph;
12651 break;
12652 }
12653 }
12654
12655 string_seen = 1;
12656 }
12657 x += glyph->pixel_width;
12658 ++glyph;
12659 }
12660 else if (glyph > end) /* row is reversed */
12661 while (!INTEGERP (glyph->object))
12662 {
12663 if (BUFFERP (glyph->object))
12664 {
12665 EMACS_INT dpos = glyph->charpos - pt_old;
12666
12667 if (glyph->charpos > bpos_max)
12668 bpos_max = glyph->charpos;
12669 if (glyph->charpos < bpos_min)
12670 bpos_min = glyph->charpos;
12671 if (!glyph->avoid_cursor_p)
12672 {
12673 if (dpos == 0)
12674 {
12675 match_with_avoid_cursor = 0;
12676 break;
12677 }
12678 if (0 > dpos && dpos > pos_before - pt_old)
12679 {
12680 pos_before = glyph->charpos;
12681 glyph_before = glyph;
12682 }
12683 else if (0 < dpos && dpos <= pos_after - pt_old)
12684 {
12685 pos_after = glyph->charpos;
12686 glyph_after = glyph;
12687 }
12688 }
12689 else if (dpos == 0)
12690 match_with_avoid_cursor = 1;
12691 }
12692 else if (STRINGP (glyph->object))
12693 {
12694 Lisp_Object chprop;
12695 EMACS_INT glyph_pos = glyph->charpos;
12696
12697 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12698 glyph->object);
12699 if (INTEGERP (chprop))
12700 {
12701 bpos_covered = bpos_max + XINT (chprop);
12702 /* If the `cursor' property covers buffer positions up
12703 to and including point, we should display cursor on
12704 this glyph. */
12705 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12706 {
12707 cursor = glyph;
12708 break;
12709 }
12710 }
12711 string_seen = 1;
12712 }
12713 --glyph;
12714 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12715 {
12716 x--; /* can't use any pixel_width */
12717 break;
12718 }
12719 x -= glyph->pixel_width;
12720 }
12721
12722 /* Step 2: If we didn't find an exact match for point, we need to
12723 look for a proper place to put the cursor among glyphs between
12724 GLYPH_BEFORE and GLYPH_AFTER. */
12725 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12726 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12727 && bpos_covered < pt_old)
12728 {
12729 /* An empty line has a single glyph whose OBJECT is zero and
12730 whose CHARPOS is the position of a newline on that line.
12731 Note that on a TTY, there are more glyphs after that, which
12732 were produced by extend_face_to_end_of_line, but their
12733 CHARPOS is zero or negative. */
12734 int empty_line_p =
12735 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12736 && INTEGERP (glyph->object) && glyph->charpos > 0;
12737
12738 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12739 {
12740 EMACS_INT ellipsis_pos;
12741
12742 /* Scan back over the ellipsis glyphs. */
12743 if (!row->reversed_p)
12744 {
12745 ellipsis_pos = (glyph - 1)->charpos;
12746 while (glyph > row->glyphs[TEXT_AREA]
12747 && (glyph - 1)->charpos == ellipsis_pos)
12748 glyph--, x -= glyph->pixel_width;
12749 /* That loop always goes one position too far, including
12750 the glyph before the ellipsis. So scan forward over
12751 that one. */
12752 x += glyph->pixel_width;
12753 glyph++;
12754 }
12755 else /* row is reversed */
12756 {
12757 ellipsis_pos = (glyph + 1)->charpos;
12758 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12759 && (glyph + 1)->charpos == ellipsis_pos)
12760 glyph++, x += glyph->pixel_width;
12761 x -= glyph->pixel_width;
12762 glyph--;
12763 }
12764 }
12765 else if (match_with_avoid_cursor
12766 /* A truncated row may not include PT among its
12767 character positions. Setting the cursor inside the
12768 scroll margin will trigger recalculation of hscroll
12769 in hscroll_window_tree. */
12770 || (row->truncated_on_left_p && pt_old < bpos_min)
12771 || (row->truncated_on_right_p && pt_old > bpos_max)
12772 /* Zero-width characters produce no glyphs. */
12773 || (!string_seen
12774 && !empty_line_p
12775 && (row->reversed_p
12776 ? glyph_after > glyphs_end
12777 : glyph_after < glyphs_end)))
12778 {
12779 cursor = glyph_after;
12780 x = -1;
12781 }
12782 else if (string_seen)
12783 {
12784 int incr = row->reversed_p ? -1 : +1;
12785
12786 /* Need to find the glyph that came out of a string which is
12787 present at point. That glyph is somewhere between
12788 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12789 positioned between POS_BEFORE and POS_AFTER in the
12790 buffer. */
12791 struct glyph *start, *stop;
12792 EMACS_INT pos = pos_before;
12793
12794 x = -1;
12795
12796 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
12797 correspond to POS_BEFORE and POS_AFTER, respectively. We
12798 need START and STOP in the order that corresponds to the
12799 row's direction as given by its reversed_p flag. If the
12800 directionality of characters between POS_BEFORE and
12801 POS_AFTER is the opposite of the row's base direction,
12802 these characters will have been reordered for display,
12803 and we need to reverse START and STOP. */
12804 if (!row->reversed_p)
12805 {
12806 start = min (glyph_before, glyph_after);
12807 stop = max (glyph_before, glyph_after);
12808 }
12809 else
12810 {
12811 start = max (glyph_before, glyph_after);
12812 stop = min (glyph_before, glyph_after);
12813 }
12814 for (glyph = start + incr;
12815 row->reversed_p ? glyph > stop : glyph < stop; )
12816 {
12817
12818 /* Any glyphs that come from the buffer are here because
12819 of bidi reordering. Skip them, and only pay
12820 attention to glyphs that came from some string. */
12821 if (STRINGP (glyph->object))
12822 {
12823 Lisp_Object str;
12824 EMACS_INT tem;
12825
12826 str = glyph->object;
12827 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12828 if (tem == 0 /* from overlay */
12829 || pos <= tem)
12830 {
12831 /* If the string from which this glyph came is
12832 found in the buffer at point, then we've
12833 found the glyph we've been looking for. If
12834 it comes from an overlay (tem == 0), and it
12835 has the `cursor' property on one of its
12836 glyphs, record that glyph as a candidate for
12837 displaying the cursor. (As in the
12838 unidirectional version, we will display the
12839 cursor on the last candidate we find.) */
12840 if (tem == 0 || tem == pt_old)
12841 {
12842 /* The glyphs from this string could have
12843 been reordered. Find the one with the
12844 smallest string position. Or there could
12845 be a character in the string with the
12846 `cursor' property, which means display
12847 cursor on that character's glyph. */
12848 EMACS_INT strpos = glyph->charpos;
12849
12850 if (tem)
12851 cursor = glyph;
12852 for ( ;
12853 (row->reversed_p ? glyph > stop : glyph < stop)
12854 && EQ (glyph->object, str);
12855 glyph += incr)
12856 {
12857 Lisp_Object cprop;
12858 EMACS_INT gpos = glyph->charpos;
12859
12860 cprop = Fget_char_property (make_number (gpos),
12861 Qcursor,
12862 glyph->object);
12863 if (!NILP (cprop))
12864 {
12865 cursor = glyph;
12866 break;
12867 }
12868 if (tem && glyph->charpos < strpos)
12869 {
12870 strpos = glyph->charpos;
12871 cursor = glyph;
12872 }
12873 }
12874
12875 if (tem == pt_old)
12876 goto compute_x;
12877 }
12878 if (tem)
12879 pos = tem + 1; /* don't find previous instances */
12880 }
12881 /* This string is not what we want; skip all of the
12882 glyphs that came from it. */
12883 while ((row->reversed_p ? glyph > stop : glyph < stop)
12884 && EQ (glyph->object, str))
12885 glyph += incr;
12886 }
12887 else
12888 glyph += incr;
12889 }
12890
12891 /* If we reached the end of the line, and END was from a string,
12892 the cursor is not on this line. */
12893 if (cursor == NULL
12894 && (row->reversed_p ? glyph <= end : glyph >= end)
12895 && STRINGP (end->object)
12896 && row->continued_p)
12897 return 0;
12898 }
12899 }
12900
12901 compute_x:
12902 if (cursor != NULL)
12903 glyph = cursor;
12904 if (x < 0)
12905 {
12906 struct glyph *g;
12907
12908 /* Need to compute x that corresponds to GLYPH. */
12909 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12910 {
12911 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12912 abort ();
12913 x += g->pixel_width;
12914 }
12915 }
12916
12917 /* ROW could be part of a continued line, which, under bidi
12918 reordering, might have other rows whose start and end charpos
12919 occlude point. Only set w->cursor if we found a better
12920 approximation to the cursor position than we have from previously
12921 examined candidate rows belonging to the same continued line. */
12922 if (/* we already have a candidate row */
12923 w->cursor.vpos >= 0
12924 /* that candidate is not the row we are processing */
12925 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12926 /* the row we are processing is part of a continued line */
12927 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12928 /* Make sure cursor.vpos specifies a row whose start and end
12929 charpos occlude point. This is because some callers of this
12930 function leave cursor.vpos at the row where the cursor was
12931 displayed during the last redisplay cycle. */
12932 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12933 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12934 {
12935 struct glyph *g1 =
12936 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12937
12938 /* Don't consider glyphs that are outside TEXT_AREA. */
12939 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12940 return 0;
12941 /* Keep the candidate whose buffer position is the closest to
12942 point. */
12943 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12944 w->cursor.hpos >= 0
12945 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12946 && BUFFERP (g1->object)
12947 && (g1->charpos == pt_old /* an exact match always wins */
12948 || (BUFFERP (glyph->object)
12949 && eabs (g1->charpos - pt_old)
12950 < eabs (glyph->charpos - pt_old))))
12951 return 0;
12952 /* If this candidate gives an exact match, use that. */
12953 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12954 /* Otherwise, keep the candidate that comes from a row
12955 spanning less buffer positions. This may win when one or
12956 both candidate positions are on glyphs that came from
12957 display strings, for which we cannot compare buffer
12958 positions. */
12959 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12960 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12961 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12962 return 0;
12963 }
12964 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12965 w->cursor.x = x;
12966 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12967 w->cursor.y = row->y + dy;
12968
12969 if (w == XWINDOW (selected_window))
12970 {
12971 if (!row->continued_p
12972 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12973 && row->x == 0)
12974 {
12975 this_line_buffer = XBUFFER (w->buffer);
12976
12977 CHARPOS (this_line_start_pos)
12978 = MATRIX_ROW_START_CHARPOS (row) + delta;
12979 BYTEPOS (this_line_start_pos)
12980 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12981
12982 CHARPOS (this_line_end_pos)
12983 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12984 BYTEPOS (this_line_end_pos)
12985 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12986
12987 this_line_y = w->cursor.y;
12988 this_line_pixel_height = row->height;
12989 this_line_vpos = w->cursor.vpos;
12990 this_line_start_x = row->x;
12991 }
12992 else
12993 CHARPOS (this_line_start_pos) = 0;
12994 }
12995
12996 return 1;
12997 }
12998
12999
13000 /* Run window scroll functions, if any, for WINDOW with new window
13001 start STARTP. Sets the window start of WINDOW to that position.
13002
13003 We assume that the window's buffer is really current. */
13004
13005 static inline struct text_pos
13006 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13007 {
13008 struct window *w = XWINDOW (window);
13009 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13010
13011 if (current_buffer != XBUFFER (w->buffer))
13012 abort ();
13013
13014 if (!NILP (Vwindow_scroll_functions))
13015 {
13016 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13017 make_number (CHARPOS (startp)));
13018 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13019 /* In case the hook functions switch buffers. */
13020 if (current_buffer != XBUFFER (w->buffer))
13021 set_buffer_internal_1 (XBUFFER (w->buffer));
13022 }
13023
13024 return startp;
13025 }
13026
13027
13028 /* Make sure the line containing the cursor is fully visible.
13029 A value of 1 means there is nothing to be done.
13030 (Either the line is fully visible, or it cannot be made so,
13031 or we cannot tell.)
13032
13033 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13034 is higher than window.
13035
13036 A value of 0 means the caller should do scrolling
13037 as if point had gone off the screen. */
13038
13039 static int
13040 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13041 {
13042 struct glyph_matrix *matrix;
13043 struct glyph_row *row;
13044 int window_height;
13045
13046 if (!make_cursor_line_fully_visible_p)
13047 return 1;
13048
13049 /* It's not always possible to find the cursor, e.g, when a window
13050 is full of overlay strings. Don't do anything in that case. */
13051 if (w->cursor.vpos < 0)
13052 return 1;
13053
13054 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13055 row = MATRIX_ROW (matrix, w->cursor.vpos);
13056
13057 /* If the cursor row is not partially visible, there's nothing to do. */
13058 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13059 return 1;
13060
13061 /* If the row the cursor is in is taller than the window's height,
13062 it's not clear what to do, so do nothing. */
13063 window_height = window_box_height (w);
13064 if (row->height >= window_height)
13065 {
13066 if (!force_p || MINI_WINDOW_P (w)
13067 || w->vscroll || w->cursor.vpos == 0)
13068 return 1;
13069 }
13070 return 0;
13071 }
13072
13073
13074 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13075 non-zero means only WINDOW is redisplayed in redisplay_internal.
13076 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13077 in redisplay_window to bring a partially visible line into view in
13078 the case that only the cursor has moved.
13079
13080 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13081 last screen line's vertical height extends past the end of the screen.
13082
13083 Value is
13084
13085 1 if scrolling succeeded
13086
13087 0 if scrolling didn't find point.
13088
13089 -1 if new fonts have been loaded so that we must interrupt
13090 redisplay, adjust glyph matrices, and try again. */
13091
13092 enum
13093 {
13094 SCROLLING_SUCCESS,
13095 SCROLLING_FAILED,
13096 SCROLLING_NEED_LARGER_MATRICES
13097 };
13098
13099 /* If scroll-conservatively is more than this, never recenter.
13100
13101 If you change this, don't forget to update the doc string of
13102 `scroll-conservatively' and the Emacs manual. */
13103 #define SCROLL_LIMIT 100
13104
13105 static int
13106 try_scrolling (Lisp_Object window, int just_this_one_p,
13107 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13108 int temp_scroll_step, int last_line_misfit)
13109 {
13110 struct window *w = XWINDOW (window);
13111 struct frame *f = XFRAME (w->frame);
13112 struct text_pos pos, startp;
13113 struct it it;
13114 int this_scroll_margin, scroll_max, rc, height;
13115 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13116 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13117 Lisp_Object aggressive;
13118 /* We will never try scrolling more than this number of lines. */
13119 int scroll_limit = SCROLL_LIMIT;
13120
13121 #if GLYPH_DEBUG
13122 debug_method_add (w, "try_scrolling");
13123 #endif
13124
13125 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13126
13127 /* Compute scroll margin height in pixels. We scroll when point is
13128 within this distance from the top or bottom of the window. */
13129 if (scroll_margin > 0)
13130 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13131 * FRAME_LINE_HEIGHT (f);
13132 else
13133 this_scroll_margin = 0;
13134
13135 /* Force arg_scroll_conservatively to have a reasonable value, to
13136 avoid scrolling too far away with slow move_it_* functions. Note
13137 that the user can supply scroll-conservatively equal to
13138 `most-positive-fixnum', which can be larger than INT_MAX. */
13139 if (arg_scroll_conservatively > scroll_limit)
13140 {
13141 arg_scroll_conservatively = scroll_limit + 1;
13142 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13143 }
13144 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13145 /* Compute how much we should try to scroll maximally to bring
13146 point into view. */
13147 scroll_max = (max (scroll_step,
13148 max (arg_scroll_conservatively, temp_scroll_step))
13149 * FRAME_LINE_HEIGHT (f));
13150 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13151 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13152 /* We're trying to scroll because of aggressive scrolling but no
13153 scroll_step is set. Choose an arbitrary one. */
13154 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13155 else
13156 scroll_max = 0;
13157
13158 too_near_end:
13159
13160 /* Decide whether to scroll down. */
13161 if (PT > CHARPOS (startp))
13162 {
13163 int scroll_margin_y;
13164
13165 /* Compute the pixel ypos of the scroll margin, then move it to
13166 either that ypos or PT, whichever comes first. */
13167 start_display (&it, w, startp);
13168 scroll_margin_y = it.last_visible_y - this_scroll_margin
13169 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13170 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13171 (MOVE_TO_POS | MOVE_TO_Y));
13172
13173 if (PT > CHARPOS (it.current.pos))
13174 {
13175 int y0 = line_bottom_y (&it);
13176 /* Compute how many pixels below window bottom to stop searching
13177 for PT. This avoids costly search for PT that is far away if
13178 the user limited scrolling by a small number of lines, but
13179 always finds PT if scroll_conservatively is set to a large
13180 number, such as most-positive-fixnum. */
13181 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13182 int y_to_move = it.last_visible_y + slack;
13183
13184 /* Compute the distance from the scroll margin to PT or to
13185 the scroll limit, whichever comes first. This should
13186 include the height of the cursor line, to make that line
13187 fully visible. */
13188 move_it_to (&it, PT, -1, y_to_move,
13189 -1, MOVE_TO_POS | MOVE_TO_Y);
13190 dy = line_bottom_y (&it) - y0;
13191
13192 if (dy > scroll_max)
13193 return SCROLLING_FAILED;
13194
13195 scroll_down_p = 1;
13196 }
13197 }
13198
13199 if (scroll_down_p)
13200 {
13201 /* Point is in or below the bottom scroll margin, so move the
13202 window start down. If scrolling conservatively, move it just
13203 enough down to make point visible. If scroll_step is set,
13204 move it down by scroll_step. */
13205 if (arg_scroll_conservatively)
13206 amount_to_scroll
13207 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13208 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13209 else if (scroll_step || temp_scroll_step)
13210 amount_to_scroll = scroll_max;
13211 else
13212 {
13213 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13214 height = WINDOW_BOX_TEXT_HEIGHT (w);
13215 if (NUMBERP (aggressive))
13216 {
13217 double float_amount = XFLOATINT (aggressive) * height;
13218 amount_to_scroll = float_amount;
13219 if (amount_to_scroll == 0 && float_amount > 0)
13220 amount_to_scroll = 1;
13221 /* Don't let point enter the scroll margin near top of
13222 the window. */
13223 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13224 amount_to_scroll = height - 2*this_scroll_margin + dy;
13225 }
13226 }
13227
13228 if (amount_to_scroll <= 0)
13229 return SCROLLING_FAILED;
13230
13231 start_display (&it, w, startp);
13232 if (arg_scroll_conservatively <= scroll_limit)
13233 move_it_vertically (&it, amount_to_scroll);
13234 else
13235 {
13236 /* Extra precision for users who set scroll-conservatively
13237 to a large number: make sure the amount we scroll
13238 the window start is never less than amount_to_scroll,
13239 which was computed as distance from window bottom to
13240 point. This matters when lines at window top and lines
13241 below window bottom have different height. */
13242 struct it it1 = it;
13243 /* We use a temporary it1 because line_bottom_y can modify
13244 its argument, if it moves one line down; see there. */
13245 int start_y = line_bottom_y (&it1);
13246
13247 do {
13248 move_it_by_lines (&it, 1);
13249 it1 = it;
13250 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13251 }
13252
13253 /* If STARTP is unchanged, move it down another screen line. */
13254 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13255 move_it_by_lines (&it, 1);
13256 startp = it.current.pos;
13257 }
13258 else
13259 {
13260 struct text_pos scroll_margin_pos = startp;
13261
13262 /* See if point is inside the scroll margin at the top of the
13263 window. */
13264 if (this_scroll_margin)
13265 {
13266 start_display (&it, w, startp);
13267 move_it_vertically (&it, this_scroll_margin);
13268 scroll_margin_pos = it.current.pos;
13269 }
13270
13271 if (PT < CHARPOS (scroll_margin_pos))
13272 {
13273 /* Point is in the scroll margin at the top of the window or
13274 above what is displayed in the window. */
13275 int y0, y_to_move;
13276
13277 /* Compute the vertical distance from PT to the scroll
13278 margin position. Move as far as scroll_max allows, or
13279 one screenful, or 10 screen lines, whichever is largest.
13280 Give up if distance is greater than scroll_max. */
13281 SET_TEXT_POS (pos, PT, PT_BYTE);
13282 start_display (&it, w, pos);
13283 y0 = it.current_y;
13284 y_to_move = max (it.last_visible_y,
13285 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13286 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13287 y_to_move, -1,
13288 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13289 dy = it.current_y - y0;
13290 if (dy > scroll_max)
13291 return SCROLLING_FAILED;
13292
13293 /* Compute new window start. */
13294 start_display (&it, w, startp);
13295
13296 if (arg_scroll_conservatively)
13297 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13298 max (scroll_step, temp_scroll_step));
13299 else if (scroll_step || temp_scroll_step)
13300 amount_to_scroll = scroll_max;
13301 else
13302 {
13303 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13304 height = WINDOW_BOX_TEXT_HEIGHT (w);
13305 if (NUMBERP (aggressive))
13306 {
13307 double float_amount = XFLOATINT (aggressive) * height;
13308 amount_to_scroll = float_amount;
13309 if (amount_to_scroll == 0 && float_amount > 0)
13310 amount_to_scroll = 1;
13311 amount_to_scroll -=
13312 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13313 /* Don't let point enter the scroll margin near
13314 bottom of the window. */
13315 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13316 amount_to_scroll = height - 2*this_scroll_margin + dy;
13317 }
13318 }
13319
13320 if (amount_to_scroll <= 0)
13321 return SCROLLING_FAILED;
13322
13323 move_it_vertically_backward (&it, amount_to_scroll);
13324 startp = it.current.pos;
13325 }
13326 }
13327
13328 /* Run window scroll functions. */
13329 startp = run_window_scroll_functions (window, startp);
13330
13331 /* Display the window. Give up if new fonts are loaded, or if point
13332 doesn't appear. */
13333 if (!try_window (window, startp, 0))
13334 rc = SCROLLING_NEED_LARGER_MATRICES;
13335 else if (w->cursor.vpos < 0)
13336 {
13337 clear_glyph_matrix (w->desired_matrix);
13338 rc = SCROLLING_FAILED;
13339 }
13340 else
13341 {
13342 /* Maybe forget recorded base line for line number display. */
13343 if (!just_this_one_p
13344 || current_buffer->clip_changed
13345 || BEG_UNCHANGED < CHARPOS (startp))
13346 w->base_line_number = Qnil;
13347
13348 /* If cursor ends up on a partially visible line,
13349 treat that as being off the bottom of the screen. */
13350 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13351 /* It's possible that the cursor is on the first line of the
13352 buffer, which is partially obscured due to a vscroll
13353 (Bug#7537). In that case, avoid looping forever . */
13354 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13355 {
13356 clear_glyph_matrix (w->desired_matrix);
13357 ++extra_scroll_margin_lines;
13358 goto too_near_end;
13359 }
13360 rc = SCROLLING_SUCCESS;
13361 }
13362
13363 return rc;
13364 }
13365
13366
13367 /* Compute a suitable window start for window W if display of W starts
13368 on a continuation line. Value is non-zero if a new window start
13369 was computed.
13370
13371 The new window start will be computed, based on W's width, starting
13372 from the start of the continued line. It is the start of the
13373 screen line with the minimum distance from the old start W->start. */
13374
13375 static int
13376 compute_window_start_on_continuation_line (struct window *w)
13377 {
13378 struct text_pos pos, start_pos;
13379 int window_start_changed_p = 0;
13380
13381 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13382
13383 /* If window start is on a continuation line... Window start may be
13384 < BEGV in case there's invisible text at the start of the
13385 buffer (M-x rmail, for example). */
13386 if (CHARPOS (start_pos) > BEGV
13387 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13388 {
13389 struct it it;
13390 struct glyph_row *row;
13391
13392 /* Handle the case that the window start is out of range. */
13393 if (CHARPOS (start_pos) < BEGV)
13394 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13395 else if (CHARPOS (start_pos) > ZV)
13396 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13397
13398 /* Find the start of the continued line. This should be fast
13399 because scan_buffer is fast (newline cache). */
13400 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13401 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13402 row, DEFAULT_FACE_ID);
13403 reseat_at_previous_visible_line_start (&it);
13404
13405 /* If the line start is "too far" away from the window start,
13406 say it takes too much time to compute a new window start. */
13407 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13408 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13409 {
13410 int min_distance, distance;
13411
13412 /* Move forward by display lines to find the new window
13413 start. If window width was enlarged, the new start can
13414 be expected to be > the old start. If window width was
13415 decreased, the new window start will be < the old start.
13416 So, we're looking for the display line start with the
13417 minimum distance from the old window start. */
13418 pos = it.current.pos;
13419 min_distance = INFINITY;
13420 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13421 distance < min_distance)
13422 {
13423 min_distance = distance;
13424 pos = it.current.pos;
13425 move_it_by_lines (&it, 1);
13426 }
13427
13428 /* Set the window start there. */
13429 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13430 window_start_changed_p = 1;
13431 }
13432 }
13433
13434 return window_start_changed_p;
13435 }
13436
13437
13438 /* Try cursor movement in case text has not changed in window WINDOW,
13439 with window start STARTP. Value is
13440
13441 CURSOR_MOVEMENT_SUCCESS if successful
13442
13443 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13444
13445 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13446 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13447 we want to scroll as if scroll-step were set to 1. See the code.
13448
13449 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13450 which case we have to abort this redisplay, and adjust matrices
13451 first. */
13452
13453 enum
13454 {
13455 CURSOR_MOVEMENT_SUCCESS,
13456 CURSOR_MOVEMENT_CANNOT_BE_USED,
13457 CURSOR_MOVEMENT_MUST_SCROLL,
13458 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13459 };
13460
13461 static int
13462 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13463 {
13464 struct window *w = XWINDOW (window);
13465 struct frame *f = XFRAME (w->frame);
13466 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13467
13468 #if GLYPH_DEBUG
13469 if (inhibit_try_cursor_movement)
13470 return rc;
13471 #endif
13472
13473 /* Handle case where text has not changed, only point, and it has
13474 not moved off the frame. */
13475 if (/* Point may be in this window. */
13476 PT >= CHARPOS (startp)
13477 /* Selective display hasn't changed. */
13478 && !current_buffer->clip_changed
13479 /* Function force-mode-line-update is used to force a thorough
13480 redisplay. It sets either windows_or_buffers_changed or
13481 update_mode_lines. So don't take a shortcut here for these
13482 cases. */
13483 && !update_mode_lines
13484 && !windows_or_buffers_changed
13485 && !cursor_type_changed
13486 /* Can't use this case if highlighting a region. When a
13487 region exists, cursor movement has to do more than just
13488 set the cursor. */
13489 && !(!NILP (Vtransient_mark_mode)
13490 && !NILP (BVAR (current_buffer, mark_active)))
13491 && NILP (w->region_showing)
13492 && NILP (Vshow_trailing_whitespace)
13493 /* Right after splitting windows, last_point may be nil. */
13494 && INTEGERP (w->last_point)
13495 /* This code is not used for mini-buffer for the sake of the case
13496 of redisplaying to replace an echo area message; since in
13497 that case the mini-buffer contents per se are usually
13498 unchanged. This code is of no real use in the mini-buffer
13499 since the handling of this_line_start_pos, etc., in redisplay
13500 handles the same cases. */
13501 && !EQ (window, minibuf_window)
13502 /* When splitting windows or for new windows, it happens that
13503 redisplay is called with a nil window_end_vpos or one being
13504 larger than the window. This should really be fixed in
13505 window.c. I don't have this on my list, now, so we do
13506 approximately the same as the old redisplay code. --gerd. */
13507 && INTEGERP (w->window_end_vpos)
13508 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13509 && (FRAME_WINDOW_P (f)
13510 || !overlay_arrow_in_current_buffer_p ()))
13511 {
13512 int this_scroll_margin, top_scroll_margin;
13513 struct glyph_row *row = NULL;
13514
13515 #if GLYPH_DEBUG
13516 debug_method_add (w, "cursor movement");
13517 #endif
13518
13519 /* Scroll if point within this distance from the top or bottom
13520 of the window. This is a pixel value. */
13521 if (scroll_margin > 0)
13522 {
13523 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13524 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13525 }
13526 else
13527 this_scroll_margin = 0;
13528
13529 top_scroll_margin = this_scroll_margin;
13530 if (WINDOW_WANTS_HEADER_LINE_P (w))
13531 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13532
13533 /* Start with the row the cursor was displayed during the last
13534 not paused redisplay. Give up if that row is not valid. */
13535 if (w->last_cursor.vpos < 0
13536 || w->last_cursor.vpos >= w->current_matrix->nrows)
13537 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13538 else
13539 {
13540 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13541 if (row->mode_line_p)
13542 ++row;
13543 if (!row->enabled_p)
13544 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13545 }
13546
13547 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13548 {
13549 int scroll_p = 0, must_scroll = 0;
13550 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13551
13552 if (PT > XFASTINT (w->last_point))
13553 {
13554 /* Point has moved forward. */
13555 while (MATRIX_ROW_END_CHARPOS (row) < PT
13556 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13557 {
13558 xassert (row->enabled_p);
13559 ++row;
13560 }
13561
13562 /* If the end position of a row equals the start
13563 position of the next row, and PT is at that position,
13564 we would rather display cursor in the next line. */
13565 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13566 && MATRIX_ROW_END_CHARPOS (row) == PT
13567 && row < w->current_matrix->rows
13568 + w->current_matrix->nrows - 1
13569 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13570 && !cursor_row_p (row))
13571 ++row;
13572
13573 /* If within the scroll margin, scroll. Note that
13574 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13575 the next line would be drawn, and that
13576 this_scroll_margin can be zero. */
13577 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13578 || PT > MATRIX_ROW_END_CHARPOS (row)
13579 /* Line is completely visible last line in window
13580 and PT is to be set in the next line. */
13581 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13582 && PT == MATRIX_ROW_END_CHARPOS (row)
13583 && !row->ends_at_zv_p
13584 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13585 scroll_p = 1;
13586 }
13587 else if (PT < XFASTINT (w->last_point))
13588 {
13589 /* Cursor has to be moved backward. Note that PT >=
13590 CHARPOS (startp) because of the outer if-statement. */
13591 while (!row->mode_line_p
13592 && (MATRIX_ROW_START_CHARPOS (row) > PT
13593 || (MATRIX_ROW_START_CHARPOS (row) == PT
13594 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13595 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13596 row > w->current_matrix->rows
13597 && (row-1)->ends_in_newline_from_string_p))))
13598 && (row->y > top_scroll_margin
13599 || CHARPOS (startp) == BEGV))
13600 {
13601 xassert (row->enabled_p);
13602 --row;
13603 }
13604
13605 /* Consider the following case: Window starts at BEGV,
13606 there is invisible, intangible text at BEGV, so that
13607 display starts at some point START > BEGV. It can
13608 happen that we are called with PT somewhere between
13609 BEGV and START. Try to handle that case. */
13610 if (row < w->current_matrix->rows
13611 || row->mode_line_p)
13612 {
13613 row = w->current_matrix->rows;
13614 if (row->mode_line_p)
13615 ++row;
13616 }
13617
13618 /* Due to newlines in overlay strings, we may have to
13619 skip forward over overlay strings. */
13620 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13621 && MATRIX_ROW_END_CHARPOS (row) == PT
13622 && !cursor_row_p (row))
13623 ++row;
13624
13625 /* If within the scroll margin, scroll. */
13626 if (row->y < top_scroll_margin
13627 && CHARPOS (startp) != BEGV)
13628 scroll_p = 1;
13629 }
13630 else
13631 {
13632 /* Cursor did not move. So don't scroll even if cursor line
13633 is partially visible, as it was so before. */
13634 rc = CURSOR_MOVEMENT_SUCCESS;
13635 }
13636
13637 if (PT < MATRIX_ROW_START_CHARPOS (row)
13638 || PT > MATRIX_ROW_END_CHARPOS (row))
13639 {
13640 /* if PT is not in the glyph row, give up. */
13641 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13642 must_scroll = 1;
13643 }
13644 else if (rc != CURSOR_MOVEMENT_SUCCESS
13645 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13646 {
13647 /* If rows are bidi-reordered and point moved, back up
13648 until we find a row that does not belong to a
13649 continuation line. This is because we must consider
13650 all rows of a continued line as candidates for the
13651 new cursor positioning, since row start and end
13652 positions change non-linearly with vertical position
13653 in such rows. */
13654 /* FIXME: Revisit this when glyph ``spilling'' in
13655 continuation lines' rows is implemented for
13656 bidi-reordered rows. */
13657 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13658 {
13659 xassert (row->enabled_p);
13660 --row;
13661 /* If we hit the beginning of the displayed portion
13662 without finding the first row of a continued
13663 line, give up. */
13664 if (row <= w->current_matrix->rows)
13665 {
13666 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13667 break;
13668 }
13669
13670 }
13671 }
13672 if (must_scroll)
13673 ;
13674 else if (rc != CURSOR_MOVEMENT_SUCCESS
13675 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13676 && make_cursor_line_fully_visible_p)
13677 {
13678 if (PT == MATRIX_ROW_END_CHARPOS (row)
13679 && !row->ends_at_zv_p
13680 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13681 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13682 else if (row->height > window_box_height (w))
13683 {
13684 /* If we end up in a partially visible line, let's
13685 make it fully visible, except when it's taller
13686 than the window, in which case we can't do much
13687 about it. */
13688 *scroll_step = 1;
13689 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13690 }
13691 else
13692 {
13693 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13694 if (!cursor_row_fully_visible_p (w, 0, 1))
13695 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13696 else
13697 rc = CURSOR_MOVEMENT_SUCCESS;
13698 }
13699 }
13700 else if (scroll_p)
13701 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13702 else if (rc != CURSOR_MOVEMENT_SUCCESS
13703 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13704 {
13705 /* With bidi-reordered rows, there could be more than
13706 one candidate row whose start and end positions
13707 occlude point. We need to let set_cursor_from_row
13708 find the best candidate. */
13709 /* FIXME: Revisit this when glyph ``spilling'' in
13710 continuation lines' rows is implemented for
13711 bidi-reordered rows. */
13712 int rv = 0;
13713
13714 do
13715 {
13716 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13717 && PT <= MATRIX_ROW_END_CHARPOS (row)
13718 && cursor_row_p (row))
13719 rv |= set_cursor_from_row (w, row, w->current_matrix,
13720 0, 0, 0, 0);
13721 /* As soon as we've found the first suitable row
13722 whose ends_at_zv_p flag is set, we are done. */
13723 if (rv
13724 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13725 {
13726 rc = CURSOR_MOVEMENT_SUCCESS;
13727 break;
13728 }
13729 ++row;
13730 }
13731 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13732 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13733 || (MATRIX_ROW_START_CHARPOS (row) == PT
13734 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13735 /* If we didn't find any candidate rows, or exited the
13736 loop before all the candidates were examined, signal
13737 to the caller that this method failed. */
13738 if (rc != CURSOR_MOVEMENT_SUCCESS
13739 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13740 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13741 else if (rv)
13742 rc = CURSOR_MOVEMENT_SUCCESS;
13743 }
13744 else
13745 {
13746 do
13747 {
13748 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13749 {
13750 rc = CURSOR_MOVEMENT_SUCCESS;
13751 break;
13752 }
13753 ++row;
13754 }
13755 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13756 && MATRIX_ROW_START_CHARPOS (row) == PT
13757 && cursor_row_p (row));
13758 }
13759 }
13760 }
13761
13762 return rc;
13763 }
13764
13765 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13766 static
13767 #endif
13768 void
13769 set_vertical_scroll_bar (struct window *w)
13770 {
13771 EMACS_INT start, end, whole;
13772
13773 /* Calculate the start and end positions for the current window.
13774 At some point, it would be nice to choose between scrollbars
13775 which reflect the whole buffer size, with special markers
13776 indicating narrowing, and scrollbars which reflect only the
13777 visible region.
13778
13779 Note that mini-buffers sometimes aren't displaying any text. */
13780 if (!MINI_WINDOW_P (w)
13781 || (w == XWINDOW (minibuf_window)
13782 && NILP (echo_area_buffer[0])))
13783 {
13784 struct buffer *buf = XBUFFER (w->buffer);
13785 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13786 start = marker_position (w->start) - BUF_BEGV (buf);
13787 /* I don't think this is guaranteed to be right. For the
13788 moment, we'll pretend it is. */
13789 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13790
13791 if (end < start)
13792 end = start;
13793 if (whole < (end - start))
13794 whole = end - start;
13795 }
13796 else
13797 start = end = whole = 0;
13798
13799 /* Indicate what this scroll bar ought to be displaying now. */
13800 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13801 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13802 (w, end - start, whole, start);
13803 }
13804
13805
13806 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13807 selected_window is redisplayed.
13808
13809 We can return without actually redisplaying the window if
13810 fonts_changed_p is nonzero. In that case, redisplay_internal will
13811 retry. */
13812
13813 static void
13814 redisplay_window (Lisp_Object window, int just_this_one_p)
13815 {
13816 struct window *w = XWINDOW (window);
13817 struct frame *f = XFRAME (w->frame);
13818 struct buffer *buffer = XBUFFER (w->buffer);
13819 struct buffer *old = current_buffer;
13820 struct text_pos lpoint, opoint, startp;
13821 int update_mode_line;
13822 int tem;
13823 struct it it;
13824 /* Record it now because it's overwritten. */
13825 int current_matrix_up_to_date_p = 0;
13826 int used_current_matrix_p = 0;
13827 /* This is less strict than current_matrix_up_to_date_p.
13828 It indictes that the buffer contents and narrowing are unchanged. */
13829 int buffer_unchanged_p = 0;
13830 int temp_scroll_step = 0;
13831 int count = SPECPDL_INDEX ();
13832 int rc;
13833 int centering_position = -1;
13834 int last_line_misfit = 0;
13835 EMACS_INT beg_unchanged, end_unchanged;
13836
13837 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13838 opoint = lpoint;
13839
13840 /* W must be a leaf window here. */
13841 xassert (!NILP (w->buffer));
13842 #if GLYPH_DEBUG
13843 *w->desired_matrix->method = 0;
13844 #endif
13845
13846 restart:
13847 reconsider_clip_changes (w, buffer);
13848
13849 /* Has the mode line to be updated? */
13850 update_mode_line = (!NILP (w->update_mode_line)
13851 || update_mode_lines
13852 || buffer->clip_changed
13853 || buffer->prevent_redisplay_optimizations_p);
13854
13855 if (MINI_WINDOW_P (w))
13856 {
13857 if (w == XWINDOW (echo_area_window)
13858 && !NILP (echo_area_buffer[0]))
13859 {
13860 if (update_mode_line)
13861 /* We may have to update a tty frame's menu bar or a
13862 tool-bar. Example `M-x C-h C-h C-g'. */
13863 goto finish_menu_bars;
13864 else
13865 /* We've already displayed the echo area glyphs in this window. */
13866 goto finish_scroll_bars;
13867 }
13868 else if ((w != XWINDOW (minibuf_window)
13869 || minibuf_level == 0)
13870 /* When buffer is nonempty, redisplay window normally. */
13871 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13872 /* Quail displays non-mini buffers in minibuffer window.
13873 In that case, redisplay the window normally. */
13874 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13875 {
13876 /* W is a mini-buffer window, but it's not active, so clear
13877 it. */
13878 int yb = window_text_bottom_y (w);
13879 struct glyph_row *row;
13880 int y;
13881
13882 for (y = 0, row = w->desired_matrix->rows;
13883 y < yb;
13884 y += row->height, ++row)
13885 blank_row (w, row, y);
13886 goto finish_scroll_bars;
13887 }
13888
13889 clear_glyph_matrix (w->desired_matrix);
13890 }
13891
13892 /* Otherwise set up data on this window; select its buffer and point
13893 value. */
13894 /* Really select the buffer, for the sake of buffer-local
13895 variables. */
13896 set_buffer_internal_1 (XBUFFER (w->buffer));
13897
13898 current_matrix_up_to_date_p
13899 = (!NILP (w->window_end_valid)
13900 && !current_buffer->clip_changed
13901 && !current_buffer->prevent_redisplay_optimizations_p
13902 && XFASTINT (w->last_modified) >= MODIFF
13903 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13904
13905 /* Run the window-bottom-change-functions
13906 if it is possible that the text on the screen has changed
13907 (either due to modification of the text, or any other reason). */
13908 if (!current_matrix_up_to_date_p
13909 && !NILP (Vwindow_text_change_functions))
13910 {
13911 safe_run_hooks (Qwindow_text_change_functions);
13912 goto restart;
13913 }
13914
13915 beg_unchanged = BEG_UNCHANGED;
13916 end_unchanged = END_UNCHANGED;
13917
13918 SET_TEXT_POS (opoint, PT, PT_BYTE);
13919
13920 specbind (Qinhibit_point_motion_hooks, Qt);
13921
13922 buffer_unchanged_p
13923 = (!NILP (w->window_end_valid)
13924 && !current_buffer->clip_changed
13925 && XFASTINT (w->last_modified) >= MODIFF
13926 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13927
13928 /* When windows_or_buffers_changed is non-zero, we can't rely on
13929 the window end being valid, so set it to nil there. */
13930 if (windows_or_buffers_changed)
13931 {
13932 /* If window starts on a continuation line, maybe adjust the
13933 window start in case the window's width changed. */
13934 if (XMARKER (w->start)->buffer == current_buffer)
13935 compute_window_start_on_continuation_line (w);
13936
13937 w->window_end_valid = Qnil;
13938 }
13939
13940 /* Some sanity checks. */
13941 CHECK_WINDOW_END (w);
13942 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13943 abort ();
13944 if (BYTEPOS (opoint) < CHARPOS (opoint))
13945 abort ();
13946
13947 /* If %c is in mode line, update it if needed. */
13948 if (!NILP (w->column_number_displayed)
13949 /* This alternative quickly identifies a common case
13950 where no change is needed. */
13951 && !(PT == XFASTINT (w->last_point)
13952 && XFASTINT (w->last_modified) >= MODIFF
13953 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13954 && (XFASTINT (w->column_number_displayed) != current_column ()))
13955 update_mode_line = 1;
13956
13957 /* Count number of windows showing the selected buffer. An indirect
13958 buffer counts as its base buffer. */
13959 if (!just_this_one_p)
13960 {
13961 struct buffer *current_base, *window_base;
13962 current_base = current_buffer;
13963 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13964 if (current_base->base_buffer)
13965 current_base = current_base->base_buffer;
13966 if (window_base->base_buffer)
13967 window_base = window_base->base_buffer;
13968 if (current_base == window_base)
13969 buffer_shared++;
13970 }
13971
13972 /* Point refers normally to the selected window. For any other
13973 window, set up appropriate value. */
13974 if (!EQ (window, selected_window))
13975 {
13976 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13977 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13978 if (new_pt < BEGV)
13979 {
13980 new_pt = BEGV;
13981 new_pt_byte = BEGV_BYTE;
13982 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13983 }
13984 else if (new_pt > (ZV - 1))
13985 {
13986 new_pt = ZV;
13987 new_pt_byte = ZV_BYTE;
13988 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13989 }
13990
13991 /* We don't use SET_PT so that the point-motion hooks don't run. */
13992 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13993 }
13994
13995 /* If any of the character widths specified in the display table
13996 have changed, invalidate the width run cache. It's true that
13997 this may be a bit late to catch such changes, but the rest of
13998 redisplay goes (non-fatally) haywire when the display table is
13999 changed, so why should we worry about doing any better? */
14000 if (current_buffer->width_run_cache)
14001 {
14002 struct Lisp_Char_Table *disptab = buffer_display_table ();
14003
14004 if (! disptab_matches_widthtab (disptab,
14005 XVECTOR (BVAR (current_buffer, width_table))))
14006 {
14007 invalidate_region_cache (current_buffer,
14008 current_buffer->width_run_cache,
14009 BEG, Z);
14010 recompute_width_table (current_buffer, disptab);
14011 }
14012 }
14013
14014 /* If window-start is screwed up, choose a new one. */
14015 if (XMARKER (w->start)->buffer != current_buffer)
14016 goto recenter;
14017
14018 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14019
14020 /* If someone specified a new starting point but did not insist,
14021 check whether it can be used. */
14022 if (!NILP (w->optional_new_start)
14023 && CHARPOS (startp) >= BEGV
14024 && CHARPOS (startp) <= ZV)
14025 {
14026 w->optional_new_start = Qnil;
14027 start_display (&it, w, startp);
14028 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14029 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14030 if (IT_CHARPOS (it) == PT)
14031 w->force_start = Qt;
14032 /* IT may overshoot PT if text at PT is invisible. */
14033 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14034 w->force_start = Qt;
14035 }
14036
14037 force_start:
14038
14039 /* Handle case where place to start displaying has been specified,
14040 unless the specified location is outside the accessible range. */
14041 if (!NILP (w->force_start)
14042 || w->frozen_window_start_p)
14043 {
14044 /* We set this later on if we have to adjust point. */
14045 int new_vpos = -1;
14046
14047 w->force_start = Qnil;
14048 w->vscroll = 0;
14049 w->window_end_valid = Qnil;
14050
14051 /* Forget any recorded base line for line number display. */
14052 if (!buffer_unchanged_p)
14053 w->base_line_number = Qnil;
14054
14055 /* Redisplay the mode line. Select the buffer properly for that.
14056 Also, run the hook window-scroll-functions
14057 because we have scrolled. */
14058 /* Note, we do this after clearing force_start because
14059 if there's an error, it is better to forget about force_start
14060 than to get into an infinite loop calling the hook functions
14061 and having them get more errors. */
14062 if (!update_mode_line
14063 || ! NILP (Vwindow_scroll_functions))
14064 {
14065 update_mode_line = 1;
14066 w->update_mode_line = Qt;
14067 startp = run_window_scroll_functions (window, startp);
14068 }
14069
14070 w->last_modified = make_number (0);
14071 w->last_overlay_modified = make_number (0);
14072 if (CHARPOS (startp) < BEGV)
14073 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14074 else if (CHARPOS (startp) > ZV)
14075 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14076
14077 /* Redisplay, then check if cursor has been set during the
14078 redisplay. Give up if new fonts were loaded. */
14079 /* We used to issue a CHECK_MARGINS argument to try_window here,
14080 but this causes scrolling to fail when point begins inside
14081 the scroll margin (bug#148) -- cyd */
14082 if (!try_window (window, startp, 0))
14083 {
14084 w->force_start = Qt;
14085 clear_glyph_matrix (w->desired_matrix);
14086 goto need_larger_matrices;
14087 }
14088
14089 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14090 {
14091 /* If point does not appear, try to move point so it does
14092 appear. The desired matrix has been built above, so we
14093 can use it here. */
14094 new_vpos = window_box_height (w) / 2;
14095 }
14096
14097 if (!cursor_row_fully_visible_p (w, 0, 0))
14098 {
14099 /* Point does appear, but on a line partly visible at end of window.
14100 Move it back to a fully-visible line. */
14101 new_vpos = window_box_height (w);
14102 }
14103
14104 /* If we need to move point for either of the above reasons,
14105 now actually do it. */
14106 if (new_vpos >= 0)
14107 {
14108 struct glyph_row *row;
14109
14110 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14111 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14112 ++row;
14113
14114 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14115 MATRIX_ROW_START_BYTEPOS (row));
14116
14117 if (w != XWINDOW (selected_window))
14118 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14119 else if (current_buffer == old)
14120 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14121
14122 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14123
14124 /* If we are highlighting the region, then we just changed
14125 the region, so redisplay to show it. */
14126 if (!NILP (Vtransient_mark_mode)
14127 && !NILP (BVAR (current_buffer, mark_active)))
14128 {
14129 clear_glyph_matrix (w->desired_matrix);
14130 if (!try_window (window, startp, 0))
14131 goto need_larger_matrices;
14132 }
14133 }
14134
14135 #if GLYPH_DEBUG
14136 debug_method_add (w, "forced window start");
14137 #endif
14138 goto done;
14139 }
14140
14141 /* Handle case where text has not changed, only point, and it has
14142 not moved off the frame, and we are not retrying after hscroll.
14143 (current_matrix_up_to_date_p is nonzero when retrying.) */
14144 if (current_matrix_up_to_date_p
14145 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14146 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14147 {
14148 switch (rc)
14149 {
14150 case CURSOR_MOVEMENT_SUCCESS:
14151 used_current_matrix_p = 1;
14152 goto done;
14153
14154 case CURSOR_MOVEMENT_MUST_SCROLL:
14155 goto try_to_scroll;
14156
14157 default:
14158 abort ();
14159 }
14160 }
14161 /* If current starting point was originally the beginning of a line
14162 but no longer is, find a new starting point. */
14163 else if (!NILP (w->start_at_line_beg)
14164 && !(CHARPOS (startp) <= BEGV
14165 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14166 {
14167 #if GLYPH_DEBUG
14168 debug_method_add (w, "recenter 1");
14169 #endif
14170 goto recenter;
14171 }
14172
14173 /* Try scrolling with try_window_id. Value is > 0 if update has
14174 been done, it is -1 if we know that the same window start will
14175 not work. It is 0 if unsuccessful for some other reason. */
14176 else if ((tem = try_window_id (w)) != 0)
14177 {
14178 #if GLYPH_DEBUG
14179 debug_method_add (w, "try_window_id %d", tem);
14180 #endif
14181
14182 if (fonts_changed_p)
14183 goto need_larger_matrices;
14184 if (tem > 0)
14185 goto done;
14186
14187 /* Otherwise try_window_id has returned -1 which means that we
14188 don't want the alternative below this comment to execute. */
14189 }
14190 else if (CHARPOS (startp) >= BEGV
14191 && CHARPOS (startp) <= ZV
14192 && PT >= CHARPOS (startp)
14193 && (CHARPOS (startp) < ZV
14194 /* Avoid starting at end of buffer. */
14195 || CHARPOS (startp) == BEGV
14196 || (XFASTINT (w->last_modified) >= MODIFF
14197 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14198 {
14199
14200 /* If first window line is a continuation line, and window start
14201 is inside the modified region, but the first change is before
14202 current window start, we must select a new window start.
14203
14204 However, if this is the result of a down-mouse event (e.g. by
14205 extending the mouse-drag-overlay), we don't want to select a
14206 new window start, since that would change the position under
14207 the mouse, resulting in an unwanted mouse-movement rather
14208 than a simple mouse-click. */
14209 if (NILP (w->start_at_line_beg)
14210 && NILP (do_mouse_tracking)
14211 && CHARPOS (startp) > BEGV
14212 && CHARPOS (startp) > BEG + beg_unchanged
14213 && CHARPOS (startp) <= Z - end_unchanged
14214 /* Even if w->start_at_line_beg is nil, a new window may
14215 start at a line_beg, since that's how set_buffer_window
14216 sets it. So, we need to check the return value of
14217 compute_window_start_on_continuation_line. (See also
14218 bug#197). */
14219 && XMARKER (w->start)->buffer == current_buffer
14220 && compute_window_start_on_continuation_line (w))
14221 {
14222 w->force_start = Qt;
14223 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14224 goto force_start;
14225 }
14226
14227 #if GLYPH_DEBUG
14228 debug_method_add (w, "same window start");
14229 #endif
14230
14231 /* Try to redisplay starting at same place as before.
14232 If point has not moved off frame, accept the results. */
14233 if (!current_matrix_up_to_date_p
14234 /* Don't use try_window_reusing_current_matrix in this case
14235 because a window scroll function can have changed the
14236 buffer. */
14237 || !NILP (Vwindow_scroll_functions)
14238 || MINI_WINDOW_P (w)
14239 || !(used_current_matrix_p
14240 = try_window_reusing_current_matrix (w)))
14241 {
14242 IF_DEBUG (debug_method_add (w, "1"));
14243 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14244 /* -1 means we need to scroll.
14245 0 means we need new matrices, but fonts_changed_p
14246 is set in that case, so we will detect it below. */
14247 goto try_to_scroll;
14248 }
14249
14250 if (fonts_changed_p)
14251 goto need_larger_matrices;
14252
14253 if (w->cursor.vpos >= 0)
14254 {
14255 if (!just_this_one_p
14256 || current_buffer->clip_changed
14257 || BEG_UNCHANGED < CHARPOS (startp))
14258 /* Forget any recorded base line for line number display. */
14259 w->base_line_number = Qnil;
14260
14261 if (!cursor_row_fully_visible_p (w, 1, 0))
14262 {
14263 clear_glyph_matrix (w->desired_matrix);
14264 last_line_misfit = 1;
14265 }
14266 /* Drop through and scroll. */
14267 else
14268 goto done;
14269 }
14270 else
14271 clear_glyph_matrix (w->desired_matrix);
14272 }
14273
14274 try_to_scroll:
14275
14276 w->last_modified = make_number (0);
14277 w->last_overlay_modified = make_number (0);
14278
14279 /* Redisplay the mode line. Select the buffer properly for that. */
14280 if (!update_mode_line)
14281 {
14282 update_mode_line = 1;
14283 w->update_mode_line = Qt;
14284 }
14285
14286 /* Try to scroll by specified few lines. */
14287 if ((scroll_conservatively
14288 || emacs_scroll_step
14289 || temp_scroll_step
14290 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14291 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14292 && CHARPOS (startp) >= BEGV
14293 && CHARPOS (startp) <= ZV)
14294 {
14295 /* The function returns -1 if new fonts were loaded, 1 if
14296 successful, 0 if not successful. */
14297 int ss = try_scrolling (window, just_this_one_p,
14298 scroll_conservatively,
14299 emacs_scroll_step,
14300 temp_scroll_step, last_line_misfit);
14301 switch (ss)
14302 {
14303 case SCROLLING_SUCCESS:
14304 goto done;
14305
14306 case SCROLLING_NEED_LARGER_MATRICES:
14307 goto need_larger_matrices;
14308
14309 case SCROLLING_FAILED:
14310 break;
14311
14312 default:
14313 abort ();
14314 }
14315 }
14316
14317 /* Finally, just choose a place to start which positions point
14318 according to user preferences. */
14319
14320 recenter:
14321
14322 #if GLYPH_DEBUG
14323 debug_method_add (w, "recenter");
14324 #endif
14325
14326 /* w->vscroll = 0; */
14327
14328 /* Forget any previously recorded base line for line number display. */
14329 if (!buffer_unchanged_p)
14330 w->base_line_number = Qnil;
14331
14332 /* Determine the window start relative to point. */
14333 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14334 it.current_y = it.last_visible_y;
14335 if (centering_position < 0)
14336 {
14337 int margin =
14338 scroll_margin > 0
14339 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14340 : 0;
14341 EMACS_INT margin_pos = CHARPOS (startp);
14342 int scrolling_up;
14343 Lisp_Object aggressive;
14344
14345 /* If there is a scroll margin at the top of the window, find
14346 its character position. */
14347 if (margin
14348 /* Cannot call start_display if startp is not in the
14349 accessible region of the buffer. This can happen when we
14350 have just switched to a different buffer and/or changed
14351 its restriction. In that case, startp is initialized to
14352 the character position 1 (BEG) because we did not yet
14353 have chance to display the buffer even once. */
14354 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14355 {
14356 struct it it1;
14357
14358 start_display (&it1, w, startp);
14359 move_it_vertically (&it1, margin);
14360 margin_pos = IT_CHARPOS (it1);
14361 }
14362 scrolling_up = PT > margin_pos;
14363 aggressive =
14364 scrolling_up
14365 ? BVAR (current_buffer, scroll_up_aggressively)
14366 : BVAR (current_buffer, scroll_down_aggressively);
14367
14368 if (!MINI_WINDOW_P (w)
14369 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14370 {
14371 int pt_offset = 0;
14372
14373 /* Setting scroll-conservatively overrides
14374 scroll-*-aggressively. */
14375 if (!scroll_conservatively && NUMBERP (aggressive))
14376 {
14377 double float_amount = XFLOATINT (aggressive);
14378
14379 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14380 if (pt_offset == 0 && float_amount > 0)
14381 pt_offset = 1;
14382 if (pt_offset)
14383 margin -= 1;
14384 }
14385 /* Compute how much to move the window start backward from
14386 point so that point will be displayed where the user
14387 wants it. */
14388 if (scrolling_up)
14389 {
14390 centering_position = it.last_visible_y;
14391 if (pt_offset)
14392 centering_position -= pt_offset;
14393 centering_position -=
14394 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14395 /* Don't let point enter the scroll margin near top of
14396 the window. */
14397 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14398 centering_position = margin * FRAME_LINE_HEIGHT (f);
14399 }
14400 else
14401 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14402 }
14403 else
14404 /* Set the window start half the height of the window backward
14405 from point. */
14406 centering_position = window_box_height (w) / 2;
14407 }
14408 move_it_vertically_backward (&it, centering_position);
14409
14410 xassert (IT_CHARPOS (it) >= BEGV);
14411
14412 /* The function move_it_vertically_backward may move over more
14413 than the specified y-distance. If it->w is small, e.g. a
14414 mini-buffer window, we may end up in front of the window's
14415 display area. Start displaying at the start of the line
14416 containing PT in this case. */
14417 if (it.current_y <= 0)
14418 {
14419 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14420 move_it_vertically_backward (&it, 0);
14421 it.current_y = 0;
14422 }
14423
14424 it.current_x = it.hpos = 0;
14425
14426 /* Set the window start position here explicitly, to avoid an
14427 infinite loop in case the functions in window-scroll-functions
14428 get errors. */
14429 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14430
14431 /* Run scroll hooks. */
14432 startp = run_window_scroll_functions (window, it.current.pos);
14433
14434 /* Redisplay the window. */
14435 if (!current_matrix_up_to_date_p
14436 || windows_or_buffers_changed
14437 || cursor_type_changed
14438 /* Don't use try_window_reusing_current_matrix in this case
14439 because it can have changed the buffer. */
14440 || !NILP (Vwindow_scroll_functions)
14441 || !just_this_one_p
14442 || MINI_WINDOW_P (w)
14443 || !(used_current_matrix_p
14444 = try_window_reusing_current_matrix (w)))
14445 try_window (window, startp, 0);
14446
14447 /* If new fonts have been loaded (due to fontsets), give up. We
14448 have to start a new redisplay since we need to re-adjust glyph
14449 matrices. */
14450 if (fonts_changed_p)
14451 goto need_larger_matrices;
14452
14453 /* If cursor did not appear assume that the middle of the window is
14454 in the first line of the window. Do it again with the next line.
14455 (Imagine a window of height 100, displaying two lines of height
14456 60. Moving back 50 from it->last_visible_y will end in the first
14457 line.) */
14458 if (w->cursor.vpos < 0)
14459 {
14460 if (!NILP (w->window_end_valid)
14461 && PT >= Z - XFASTINT (w->window_end_pos))
14462 {
14463 clear_glyph_matrix (w->desired_matrix);
14464 move_it_by_lines (&it, 1);
14465 try_window (window, it.current.pos, 0);
14466 }
14467 else if (PT < IT_CHARPOS (it))
14468 {
14469 clear_glyph_matrix (w->desired_matrix);
14470 move_it_by_lines (&it, -1);
14471 try_window (window, it.current.pos, 0);
14472 }
14473 else
14474 {
14475 /* Not much we can do about it. */
14476 }
14477 }
14478
14479 /* Consider the following case: Window starts at BEGV, there is
14480 invisible, intangible text at BEGV, so that display starts at
14481 some point START > BEGV. It can happen that we are called with
14482 PT somewhere between BEGV and START. Try to handle that case. */
14483 if (w->cursor.vpos < 0)
14484 {
14485 struct glyph_row *row = w->current_matrix->rows;
14486 if (row->mode_line_p)
14487 ++row;
14488 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14489 }
14490
14491 if (!cursor_row_fully_visible_p (w, 0, 0))
14492 {
14493 /* If vscroll is enabled, disable it and try again. */
14494 if (w->vscroll)
14495 {
14496 w->vscroll = 0;
14497 clear_glyph_matrix (w->desired_matrix);
14498 goto recenter;
14499 }
14500
14501 /* If centering point failed to make the whole line visible,
14502 put point at the top instead. That has to make the whole line
14503 visible, if it can be done. */
14504 if (centering_position == 0)
14505 goto done;
14506
14507 clear_glyph_matrix (w->desired_matrix);
14508 centering_position = 0;
14509 goto recenter;
14510 }
14511
14512 done:
14513
14514 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14515 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14516 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14517 ? Qt : Qnil);
14518
14519 /* Display the mode line, if we must. */
14520 if ((update_mode_line
14521 /* If window not full width, must redo its mode line
14522 if (a) the window to its side is being redone and
14523 (b) we do a frame-based redisplay. This is a consequence
14524 of how inverted lines are drawn in frame-based redisplay. */
14525 || (!just_this_one_p
14526 && !FRAME_WINDOW_P (f)
14527 && !WINDOW_FULL_WIDTH_P (w))
14528 /* Line number to display. */
14529 || INTEGERP (w->base_line_pos)
14530 /* Column number is displayed and different from the one displayed. */
14531 || (!NILP (w->column_number_displayed)
14532 && (XFASTINT (w->column_number_displayed) != current_column ())))
14533 /* This means that the window has a mode line. */
14534 && (WINDOW_WANTS_MODELINE_P (w)
14535 || WINDOW_WANTS_HEADER_LINE_P (w)))
14536 {
14537 display_mode_lines (w);
14538
14539 /* If mode line height has changed, arrange for a thorough
14540 immediate redisplay using the correct mode line height. */
14541 if (WINDOW_WANTS_MODELINE_P (w)
14542 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14543 {
14544 fonts_changed_p = 1;
14545 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14546 = DESIRED_MODE_LINE_HEIGHT (w);
14547 }
14548
14549 /* If header line height has changed, arrange for a thorough
14550 immediate redisplay using the correct header line height. */
14551 if (WINDOW_WANTS_HEADER_LINE_P (w)
14552 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14553 {
14554 fonts_changed_p = 1;
14555 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14556 = DESIRED_HEADER_LINE_HEIGHT (w);
14557 }
14558
14559 if (fonts_changed_p)
14560 goto need_larger_matrices;
14561 }
14562
14563 if (!line_number_displayed
14564 && !BUFFERP (w->base_line_pos))
14565 {
14566 w->base_line_pos = Qnil;
14567 w->base_line_number = Qnil;
14568 }
14569
14570 finish_menu_bars:
14571
14572 /* When we reach a frame's selected window, redo the frame's menu bar. */
14573 if (update_mode_line
14574 && EQ (FRAME_SELECTED_WINDOW (f), window))
14575 {
14576 int redisplay_menu_p = 0;
14577
14578 if (FRAME_WINDOW_P (f))
14579 {
14580 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14581 || defined (HAVE_NS) || defined (USE_GTK)
14582 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14583 #else
14584 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14585 #endif
14586 }
14587 else
14588 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14589
14590 if (redisplay_menu_p)
14591 display_menu_bar (w);
14592
14593 #ifdef HAVE_WINDOW_SYSTEM
14594 if (FRAME_WINDOW_P (f))
14595 {
14596 #if defined (USE_GTK) || defined (HAVE_NS)
14597 if (FRAME_EXTERNAL_TOOL_BAR (f))
14598 redisplay_tool_bar (f);
14599 #else
14600 if (WINDOWP (f->tool_bar_window)
14601 && (FRAME_TOOL_BAR_LINES (f) > 0
14602 || !NILP (Vauto_resize_tool_bars))
14603 && redisplay_tool_bar (f))
14604 ignore_mouse_drag_p = 1;
14605 #endif
14606 }
14607 #endif
14608 }
14609
14610 #ifdef HAVE_WINDOW_SYSTEM
14611 if (FRAME_WINDOW_P (f)
14612 && update_window_fringes (w, (just_this_one_p
14613 || (!used_current_matrix_p && !overlay_arrow_seen)
14614 || w->pseudo_window_p)))
14615 {
14616 update_begin (f);
14617 BLOCK_INPUT;
14618 if (draw_window_fringes (w, 1))
14619 x_draw_vertical_border (w);
14620 UNBLOCK_INPUT;
14621 update_end (f);
14622 }
14623 #endif /* HAVE_WINDOW_SYSTEM */
14624
14625 /* We go to this label, with fonts_changed_p nonzero,
14626 if it is necessary to try again using larger glyph matrices.
14627 We have to redeem the scroll bar even in this case,
14628 because the loop in redisplay_internal expects that. */
14629 need_larger_matrices:
14630 ;
14631 finish_scroll_bars:
14632
14633 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14634 {
14635 /* Set the thumb's position and size. */
14636 set_vertical_scroll_bar (w);
14637
14638 /* Note that we actually used the scroll bar attached to this
14639 window, so it shouldn't be deleted at the end of redisplay. */
14640 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14641 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14642 }
14643
14644 /* Restore current_buffer and value of point in it. The window
14645 update may have changed the buffer, so first make sure `opoint'
14646 is still valid (Bug#6177). */
14647 if (CHARPOS (opoint) < BEGV)
14648 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14649 else if (CHARPOS (opoint) > ZV)
14650 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14651 else
14652 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14653
14654 set_buffer_internal_1 (old);
14655 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14656 shorter. This can be caused by log truncation in *Messages*. */
14657 if (CHARPOS (lpoint) <= ZV)
14658 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14659
14660 unbind_to (count, Qnil);
14661 }
14662
14663
14664 /* Build the complete desired matrix of WINDOW with a window start
14665 buffer position POS.
14666
14667 Value is 1 if successful. It is zero if fonts were loaded during
14668 redisplay which makes re-adjusting glyph matrices necessary, and -1
14669 if point would appear in the scroll margins.
14670 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14671 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14672 set in FLAGS.) */
14673
14674 int
14675 try_window (Lisp_Object window, struct text_pos pos, int flags)
14676 {
14677 struct window *w = XWINDOW (window);
14678 struct it it;
14679 struct glyph_row *last_text_row = NULL;
14680 struct frame *f = XFRAME (w->frame);
14681
14682 /* Make POS the new window start. */
14683 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14684
14685 /* Mark cursor position as unknown. No overlay arrow seen. */
14686 w->cursor.vpos = -1;
14687 overlay_arrow_seen = 0;
14688
14689 /* Initialize iterator and info to start at POS. */
14690 start_display (&it, w, pos);
14691
14692 /* Display all lines of W. */
14693 while (it.current_y < it.last_visible_y)
14694 {
14695 if (display_line (&it))
14696 last_text_row = it.glyph_row - 1;
14697 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14698 return 0;
14699 }
14700
14701 /* Don't let the cursor end in the scroll margins. */
14702 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14703 && !MINI_WINDOW_P (w))
14704 {
14705 int this_scroll_margin;
14706
14707 if (scroll_margin > 0)
14708 {
14709 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14710 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14711 }
14712 else
14713 this_scroll_margin = 0;
14714
14715 if ((w->cursor.y >= 0 /* not vscrolled */
14716 && w->cursor.y < this_scroll_margin
14717 && CHARPOS (pos) > BEGV
14718 && IT_CHARPOS (it) < ZV)
14719 /* rms: considering make_cursor_line_fully_visible_p here
14720 seems to give wrong results. We don't want to recenter
14721 when the last line is partly visible, we want to allow
14722 that case to be handled in the usual way. */
14723 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14724 {
14725 w->cursor.vpos = -1;
14726 clear_glyph_matrix (w->desired_matrix);
14727 return -1;
14728 }
14729 }
14730
14731 /* If bottom moved off end of frame, change mode line percentage. */
14732 if (XFASTINT (w->window_end_pos) <= 0
14733 && Z != IT_CHARPOS (it))
14734 w->update_mode_line = Qt;
14735
14736 /* Set window_end_pos to the offset of the last character displayed
14737 on the window from the end of current_buffer. Set
14738 window_end_vpos to its row number. */
14739 if (last_text_row)
14740 {
14741 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14742 w->window_end_bytepos
14743 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14744 w->window_end_pos
14745 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14746 w->window_end_vpos
14747 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14748 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14749 ->displays_text_p);
14750 }
14751 else
14752 {
14753 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14754 w->window_end_pos = make_number (Z - ZV);
14755 w->window_end_vpos = make_number (0);
14756 }
14757
14758 /* But that is not valid info until redisplay finishes. */
14759 w->window_end_valid = Qnil;
14760 return 1;
14761 }
14762
14763
14764 \f
14765 /************************************************************************
14766 Window redisplay reusing current matrix when buffer has not changed
14767 ************************************************************************/
14768
14769 /* Try redisplay of window W showing an unchanged buffer with a
14770 different window start than the last time it was displayed by
14771 reusing its current matrix. Value is non-zero if successful.
14772 W->start is the new window start. */
14773
14774 static int
14775 try_window_reusing_current_matrix (struct window *w)
14776 {
14777 struct frame *f = XFRAME (w->frame);
14778 struct glyph_row *bottom_row;
14779 struct it it;
14780 struct run run;
14781 struct text_pos start, new_start;
14782 int nrows_scrolled, i;
14783 struct glyph_row *last_text_row;
14784 struct glyph_row *last_reused_text_row;
14785 struct glyph_row *start_row;
14786 int start_vpos, min_y, max_y;
14787
14788 #if GLYPH_DEBUG
14789 if (inhibit_try_window_reusing)
14790 return 0;
14791 #endif
14792
14793 if (/* This function doesn't handle terminal frames. */
14794 !FRAME_WINDOW_P (f)
14795 /* Don't try to reuse the display if windows have been split
14796 or such. */
14797 || windows_or_buffers_changed
14798 || cursor_type_changed)
14799 return 0;
14800
14801 /* Can't do this if region may have changed. */
14802 if ((!NILP (Vtransient_mark_mode)
14803 && !NILP (BVAR (current_buffer, mark_active)))
14804 || !NILP (w->region_showing)
14805 || !NILP (Vshow_trailing_whitespace))
14806 return 0;
14807
14808 /* If top-line visibility has changed, give up. */
14809 if (WINDOW_WANTS_HEADER_LINE_P (w)
14810 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14811 return 0;
14812
14813 /* Give up if old or new display is scrolled vertically. We could
14814 make this function handle this, but right now it doesn't. */
14815 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14816 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14817 return 0;
14818
14819 /* The variable new_start now holds the new window start. The old
14820 start `start' can be determined from the current matrix. */
14821 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14822 start = start_row->minpos;
14823 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14824
14825 /* Clear the desired matrix for the display below. */
14826 clear_glyph_matrix (w->desired_matrix);
14827
14828 if (CHARPOS (new_start) <= CHARPOS (start))
14829 {
14830 /* Don't use this method if the display starts with an ellipsis
14831 displayed for invisible text. It's not easy to handle that case
14832 below, and it's certainly not worth the effort since this is
14833 not a frequent case. */
14834 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14835 return 0;
14836
14837 IF_DEBUG (debug_method_add (w, "twu1"));
14838
14839 /* Display up to a row that can be reused. The variable
14840 last_text_row is set to the last row displayed that displays
14841 text. Note that it.vpos == 0 if or if not there is a
14842 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14843 start_display (&it, w, new_start);
14844 w->cursor.vpos = -1;
14845 last_text_row = last_reused_text_row = NULL;
14846
14847 while (it.current_y < it.last_visible_y
14848 && !fonts_changed_p)
14849 {
14850 /* If we have reached into the characters in the START row,
14851 that means the line boundaries have changed. So we
14852 can't start copying with the row START. Maybe it will
14853 work to start copying with the following row. */
14854 while (IT_CHARPOS (it) > CHARPOS (start))
14855 {
14856 /* Advance to the next row as the "start". */
14857 start_row++;
14858 start = start_row->minpos;
14859 /* If there are no more rows to try, or just one, give up. */
14860 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14861 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14862 || CHARPOS (start) == ZV)
14863 {
14864 clear_glyph_matrix (w->desired_matrix);
14865 return 0;
14866 }
14867
14868 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14869 }
14870 /* If we have reached alignment,
14871 we can copy the rest of the rows. */
14872 if (IT_CHARPOS (it) == CHARPOS (start))
14873 break;
14874
14875 if (display_line (&it))
14876 last_text_row = it.glyph_row - 1;
14877 }
14878
14879 /* A value of current_y < last_visible_y means that we stopped
14880 at the previous window start, which in turn means that we
14881 have at least one reusable row. */
14882 if (it.current_y < it.last_visible_y)
14883 {
14884 struct glyph_row *row;
14885
14886 /* IT.vpos always starts from 0; it counts text lines. */
14887 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14888
14889 /* Find PT if not already found in the lines displayed. */
14890 if (w->cursor.vpos < 0)
14891 {
14892 int dy = it.current_y - start_row->y;
14893
14894 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14895 row = row_containing_pos (w, PT, row, NULL, dy);
14896 if (row)
14897 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14898 dy, nrows_scrolled);
14899 else
14900 {
14901 clear_glyph_matrix (w->desired_matrix);
14902 return 0;
14903 }
14904 }
14905
14906 /* Scroll the display. Do it before the current matrix is
14907 changed. The problem here is that update has not yet
14908 run, i.e. part of the current matrix is not up to date.
14909 scroll_run_hook will clear the cursor, and use the
14910 current matrix to get the height of the row the cursor is
14911 in. */
14912 run.current_y = start_row->y;
14913 run.desired_y = it.current_y;
14914 run.height = it.last_visible_y - it.current_y;
14915
14916 if (run.height > 0 && run.current_y != run.desired_y)
14917 {
14918 update_begin (f);
14919 FRAME_RIF (f)->update_window_begin_hook (w);
14920 FRAME_RIF (f)->clear_window_mouse_face (w);
14921 FRAME_RIF (f)->scroll_run_hook (w, &run);
14922 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14923 update_end (f);
14924 }
14925
14926 /* Shift current matrix down by nrows_scrolled lines. */
14927 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14928 rotate_matrix (w->current_matrix,
14929 start_vpos,
14930 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14931 nrows_scrolled);
14932
14933 /* Disable lines that must be updated. */
14934 for (i = 0; i < nrows_scrolled; ++i)
14935 (start_row + i)->enabled_p = 0;
14936
14937 /* Re-compute Y positions. */
14938 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14939 max_y = it.last_visible_y;
14940 for (row = start_row + nrows_scrolled;
14941 row < bottom_row;
14942 ++row)
14943 {
14944 row->y = it.current_y;
14945 row->visible_height = row->height;
14946
14947 if (row->y < min_y)
14948 row->visible_height -= min_y - row->y;
14949 if (row->y + row->height > max_y)
14950 row->visible_height -= row->y + row->height - max_y;
14951 if (row->fringe_bitmap_periodic_p)
14952 row->redraw_fringe_bitmaps_p = 1;
14953
14954 it.current_y += row->height;
14955
14956 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14957 last_reused_text_row = row;
14958 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14959 break;
14960 }
14961
14962 /* Disable lines in the current matrix which are now
14963 below the window. */
14964 for (++row; row < bottom_row; ++row)
14965 row->enabled_p = row->mode_line_p = 0;
14966 }
14967
14968 /* Update window_end_pos etc.; last_reused_text_row is the last
14969 reused row from the current matrix containing text, if any.
14970 The value of last_text_row is the last displayed line
14971 containing text. */
14972 if (last_reused_text_row)
14973 {
14974 w->window_end_bytepos
14975 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14976 w->window_end_pos
14977 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14978 w->window_end_vpos
14979 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14980 w->current_matrix));
14981 }
14982 else if (last_text_row)
14983 {
14984 w->window_end_bytepos
14985 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14986 w->window_end_pos
14987 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14988 w->window_end_vpos
14989 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14990 }
14991 else
14992 {
14993 /* This window must be completely empty. */
14994 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14995 w->window_end_pos = make_number (Z - ZV);
14996 w->window_end_vpos = make_number (0);
14997 }
14998 w->window_end_valid = Qnil;
14999
15000 /* Update hint: don't try scrolling again in update_window. */
15001 w->desired_matrix->no_scrolling_p = 1;
15002
15003 #if GLYPH_DEBUG
15004 debug_method_add (w, "try_window_reusing_current_matrix 1");
15005 #endif
15006 return 1;
15007 }
15008 else if (CHARPOS (new_start) > CHARPOS (start))
15009 {
15010 struct glyph_row *pt_row, *row;
15011 struct glyph_row *first_reusable_row;
15012 struct glyph_row *first_row_to_display;
15013 int dy;
15014 int yb = window_text_bottom_y (w);
15015
15016 /* Find the row starting at new_start, if there is one. Don't
15017 reuse a partially visible line at the end. */
15018 first_reusable_row = start_row;
15019 while (first_reusable_row->enabled_p
15020 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15021 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15022 < CHARPOS (new_start)))
15023 ++first_reusable_row;
15024
15025 /* Give up if there is no row to reuse. */
15026 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15027 || !first_reusable_row->enabled_p
15028 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15029 != CHARPOS (new_start)))
15030 return 0;
15031
15032 /* We can reuse fully visible rows beginning with
15033 first_reusable_row to the end of the window. Set
15034 first_row_to_display to the first row that cannot be reused.
15035 Set pt_row to the row containing point, if there is any. */
15036 pt_row = NULL;
15037 for (first_row_to_display = first_reusable_row;
15038 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15039 ++first_row_to_display)
15040 {
15041 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15042 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15043 pt_row = first_row_to_display;
15044 }
15045
15046 /* Start displaying at the start of first_row_to_display. */
15047 xassert (first_row_to_display->y < yb);
15048 init_to_row_start (&it, w, first_row_to_display);
15049
15050 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15051 - start_vpos);
15052 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15053 - nrows_scrolled);
15054 it.current_y = (first_row_to_display->y - first_reusable_row->y
15055 + WINDOW_HEADER_LINE_HEIGHT (w));
15056
15057 /* Display lines beginning with first_row_to_display in the
15058 desired matrix. Set last_text_row to the last row displayed
15059 that displays text. */
15060 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15061 if (pt_row == NULL)
15062 w->cursor.vpos = -1;
15063 last_text_row = NULL;
15064 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15065 if (display_line (&it))
15066 last_text_row = it.glyph_row - 1;
15067
15068 /* If point is in a reused row, adjust y and vpos of the cursor
15069 position. */
15070 if (pt_row)
15071 {
15072 w->cursor.vpos -= nrows_scrolled;
15073 w->cursor.y -= first_reusable_row->y - start_row->y;
15074 }
15075
15076 /* Give up if point isn't in a row displayed or reused. (This
15077 also handles the case where w->cursor.vpos < nrows_scrolled
15078 after the calls to display_line, which can happen with scroll
15079 margins. See bug#1295.) */
15080 if (w->cursor.vpos < 0)
15081 {
15082 clear_glyph_matrix (w->desired_matrix);
15083 return 0;
15084 }
15085
15086 /* Scroll the display. */
15087 run.current_y = first_reusable_row->y;
15088 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15089 run.height = it.last_visible_y - run.current_y;
15090 dy = run.current_y - run.desired_y;
15091
15092 if (run.height)
15093 {
15094 update_begin (f);
15095 FRAME_RIF (f)->update_window_begin_hook (w);
15096 FRAME_RIF (f)->clear_window_mouse_face (w);
15097 FRAME_RIF (f)->scroll_run_hook (w, &run);
15098 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15099 update_end (f);
15100 }
15101
15102 /* Adjust Y positions of reused rows. */
15103 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15104 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15105 max_y = it.last_visible_y;
15106 for (row = first_reusable_row; row < first_row_to_display; ++row)
15107 {
15108 row->y -= dy;
15109 row->visible_height = row->height;
15110 if (row->y < min_y)
15111 row->visible_height -= min_y - row->y;
15112 if (row->y + row->height > max_y)
15113 row->visible_height -= row->y + row->height - max_y;
15114 if (row->fringe_bitmap_periodic_p)
15115 row->redraw_fringe_bitmaps_p = 1;
15116 }
15117
15118 /* Scroll the current matrix. */
15119 xassert (nrows_scrolled > 0);
15120 rotate_matrix (w->current_matrix,
15121 start_vpos,
15122 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15123 -nrows_scrolled);
15124
15125 /* Disable rows not reused. */
15126 for (row -= nrows_scrolled; row < bottom_row; ++row)
15127 row->enabled_p = 0;
15128
15129 /* Point may have moved to a different line, so we cannot assume that
15130 the previous cursor position is valid; locate the correct row. */
15131 if (pt_row)
15132 {
15133 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15134 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15135 row++)
15136 {
15137 w->cursor.vpos++;
15138 w->cursor.y = row->y;
15139 }
15140 if (row < bottom_row)
15141 {
15142 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15143 struct glyph *end = glyph + row->used[TEXT_AREA];
15144
15145 /* Can't use this optimization with bidi-reordered glyph
15146 rows, unless cursor is already at point. */
15147 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15148 {
15149 if (!(w->cursor.hpos >= 0
15150 && w->cursor.hpos < row->used[TEXT_AREA]
15151 && BUFFERP (glyph->object)
15152 && glyph->charpos == PT))
15153 return 0;
15154 }
15155 else
15156 for (; glyph < end
15157 && (!BUFFERP (glyph->object)
15158 || glyph->charpos < PT);
15159 glyph++)
15160 {
15161 w->cursor.hpos++;
15162 w->cursor.x += glyph->pixel_width;
15163 }
15164 }
15165 }
15166
15167 /* Adjust window end. A null value of last_text_row means that
15168 the window end is in reused rows which in turn means that
15169 only its vpos can have changed. */
15170 if (last_text_row)
15171 {
15172 w->window_end_bytepos
15173 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15174 w->window_end_pos
15175 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15176 w->window_end_vpos
15177 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15178 }
15179 else
15180 {
15181 w->window_end_vpos
15182 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15183 }
15184
15185 w->window_end_valid = Qnil;
15186 w->desired_matrix->no_scrolling_p = 1;
15187
15188 #if GLYPH_DEBUG
15189 debug_method_add (w, "try_window_reusing_current_matrix 2");
15190 #endif
15191 return 1;
15192 }
15193
15194 return 0;
15195 }
15196
15197
15198 \f
15199 /************************************************************************
15200 Window redisplay reusing current matrix when buffer has changed
15201 ************************************************************************/
15202
15203 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15204 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15205 EMACS_INT *, EMACS_INT *);
15206 static struct glyph_row *
15207 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15208 struct glyph_row *);
15209
15210
15211 /* Return the last row in MATRIX displaying text. If row START is
15212 non-null, start searching with that row. IT gives the dimensions
15213 of the display. Value is null if matrix is empty; otherwise it is
15214 a pointer to the row found. */
15215
15216 static struct glyph_row *
15217 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15218 struct glyph_row *start)
15219 {
15220 struct glyph_row *row, *row_found;
15221
15222 /* Set row_found to the last row in IT->w's current matrix
15223 displaying text. The loop looks funny but think of partially
15224 visible lines. */
15225 row_found = NULL;
15226 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15227 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15228 {
15229 xassert (row->enabled_p);
15230 row_found = row;
15231 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15232 break;
15233 ++row;
15234 }
15235
15236 return row_found;
15237 }
15238
15239
15240 /* Return the last row in the current matrix of W that is not affected
15241 by changes at the start of current_buffer that occurred since W's
15242 current matrix was built. Value is null if no such row exists.
15243
15244 BEG_UNCHANGED us the number of characters unchanged at the start of
15245 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15246 first changed character in current_buffer. Characters at positions <
15247 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15248 when the current matrix was built. */
15249
15250 static struct glyph_row *
15251 find_last_unchanged_at_beg_row (struct window *w)
15252 {
15253 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15254 struct glyph_row *row;
15255 struct glyph_row *row_found = NULL;
15256 int yb = window_text_bottom_y (w);
15257
15258 /* Find the last row displaying unchanged text. */
15259 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15260 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15261 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15262 ++row)
15263 {
15264 if (/* If row ends before first_changed_pos, it is unchanged,
15265 except in some case. */
15266 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15267 /* When row ends in ZV and we write at ZV it is not
15268 unchanged. */
15269 && !row->ends_at_zv_p
15270 /* When first_changed_pos is the end of a continued line,
15271 row is not unchanged because it may be no longer
15272 continued. */
15273 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15274 && (row->continued_p
15275 || row->exact_window_width_line_p)))
15276 row_found = row;
15277
15278 /* Stop if last visible row. */
15279 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15280 break;
15281 }
15282
15283 return row_found;
15284 }
15285
15286
15287 /* Find the first glyph row in the current matrix of W that is not
15288 affected by changes at the end of current_buffer since the
15289 time W's current matrix was built.
15290
15291 Return in *DELTA the number of chars by which buffer positions in
15292 unchanged text at the end of current_buffer must be adjusted.
15293
15294 Return in *DELTA_BYTES the corresponding number of bytes.
15295
15296 Value is null if no such row exists, i.e. all rows are affected by
15297 changes. */
15298
15299 static struct glyph_row *
15300 find_first_unchanged_at_end_row (struct window *w,
15301 EMACS_INT *delta, EMACS_INT *delta_bytes)
15302 {
15303 struct glyph_row *row;
15304 struct glyph_row *row_found = NULL;
15305
15306 *delta = *delta_bytes = 0;
15307
15308 /* Display must not have been paused, otherwise the current matrix
15309 is not up to date. */
15310 eassert (!NILP (w->window_end_valid));
15311
15312 /* A value of window_end_pos >= END_UNCHANGED means that the window
15313 end is in the range of changed text. If so, there is no
15314 unchanged row at the end of W's current matrix. */
15315 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15316 return NULL;
15317
15318 /* Set row to the last row in W's current matrix displaying text. */
15319 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15320
15321 /* If matrix is entirely empty, no unchanged row exists. */
15322 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15323 {
15324 /* The value of row is the last glyph row in the matrix having a
15325 meaningful buffer position in it. The end position of row
15326 corresponds to window_end_pos. This allows us to translate
15327 buffer positions in the current matrix to current buffer
15328 positions for characters not in changed text. */
15329 EMACS_INT Z_old =
15330 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15331 EMACS_INT Z_BYTE_old =
15332 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15333 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15334 struct glyph_row *first_text_row
15335 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15336
15337 *delta = Z - Z_old;
15338 *delta_bytes = Z_BYTE - Z_BYTE_old;
15339
15340 /* Set last_unchanged_pos to the buffer position of the last
15341 character in the buffer that has not been changed. Z is the
15342 index + 1 of the last character in current_buffer, i.e. by
15343 subtracting END_UNCHANGED we get the index of the last
15344 unchanged character, and we have to add BEG to get its buffer
15345 position. */
15346 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15347 last_unchanged_pos_old = last_unchanged_pos - *delta;
15348
15349 /* Search backward from ROW for a row displaying a line that
15350 starts at a minimum position >= last_unchanged_pos_old. */
15351 for (; row > first_text_row; --row)
15352 {
15353 /* This used to abort, but it can happen.
15354 It is ok to just stop the search instead here. KFS. */
15355 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15356 break;
15357
15358 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15359 row_found = row;
15360 }
15361 }
15362
15363 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15364
15365 return row_found;
15366 }
15367
15368
15369 /* Make sure that glyph rows in the current matrix of window W
15370 reference the same glyph memory as corresponding rows in the
15371 frame's frame matrix. This function is called after scrolling W's
15372 current matrix on a terminal frame in try_window_id and
15373 try_window_reusing_current_matrix. */
15374
15375 static void
15376 sync_frame_with_window_matrix_rows (struct window *w)
15377 {
15378 struct frame *f = XFRAME (w->frame);
15379 struct glyph_row *window_row, *window_row_end, *frame_row;
15380
15381 /* Preconditions: W must be a leaf window and full-width. Its frame
15382 must have a frame matrix. */
15383 xassert (NILP (w->hchild) && NILP (w->vchild));
15384 xassert (WINDOW_FULL_WIDTH_P (w));
15385 xassert (!FRAME_WINDOW_P (f));
15386
15387 /* If W is a full-width window, glyph pointers in W's current matrix
15388 have, by definition, to be the same as glyph pointers in the
15389 corresponding frame matrix. Note that frame matrices have no
15390 marginal areas (see build_frame_matrix). */
15391 window_row = w->current_matrix->rows;
15392 window_row_end = window_row + w->current_matrix->nrows;
15393 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15394 while (window_row < window_row_end)
15395 {
15396 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15397 struct glyph *end = window_row->glyphs[LAST_AREA];
15398
15399 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15400 frame_row->glyphs[TEXT_AREA] = start;
15401 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15402 frame_row->glyphs[LAST_AREA] = end;
15403
15404 /* Disable frame rows whose corresponding window rows have
15405 been disabled in try_window_id. */
15406 if (!window_row->enabled_p)
15407 frame_row->enabled_p = 0;
15408
15409 ++window_row, ++frame_row;
15410 }
15411 }
15412
15413
15414 /* Find the glyph row in window W containing CHARPOS. Consider all
15415 rows between START and END (not inclusive). END null means search
15416 all rows to the end of the display area of W. Value is the row
15417 containing CHARPOS or null. */
15418
15419 struct glyph_row *
15420 row_containing_pos (struct window *w, EMACS_INT charpos,
15421 struct glyph_row *start, struct glyph_row *end, int dy)
15422 {
15423 struct glyph_row *row = start;
15424 struct glyph_row *best_row = NULL;
15425 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15426 int last_y;
15427
15428 /* If we happen to start on a header-line, skip that. */
15429 if (row->mode_line_p)
15430 ++row;
15431
15432 if ((end && row >= end) || !row->enabled_p)
15433 return NULL;
15434
15435 last_y = window_text_bottom_y (w) - dy;
15436
15437 while (1)
15438 {
15439 /* Give up if we have gone too far. */
15440 if (end && row >= end)
15441 return NULL;
15442 /* This formerly returned if they were equal.
15443 I think that both quantities are of a "last plus one" type;
15444 if so, when they are equal, the row is within the screen. -- rms. */
15445 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15446 return NULL;
15447
15448 /* If it is in this row, return this row. */
15449 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15450 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15451 /* The end position of a row equals the start
15452 position of the next row. If CHARPOS is there, we
15453 would rather display it in the next line, except
15454 when this line ends in ZV. */
15455 && !row->ends_at_zv_p
15456 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15457 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15458 {
15459 struct glyph *g;
15460
15461 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15462 || (!best_row && !row->continued_p))
15463 return row;
15464 /* In bidi-reordered rows, there could be several rows
15465 occluding point, all of them belonging to the same
15466 continued line. We need to find the row which fits
15467 CHARPOS the best. */
15468 for (g = row->glyphs[TEXT_AREA];
15469 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15470 g++)
15471 {
15472 if (!STRINGP (g->object))
15473 {
15474 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15475 {
15476 mindif = eabs (g->charpos - charpos);
15477 best_row = row;
15478 /* Exact match always wins. */
15479 if (mindif == 0)
15480 return best_row;
15481 }
15482 }
15483 }
15484 }
15485 else if (best_row && !row->continued_p)
15486 return best_row;
15487 ++row;
15488 }
15489 }
15490
15491
15492 /* Try to redisplay window W by reusing its existing display. W's
15493 current matrix must be up to date when this function is called,
15494 i.e. window_end_valid must not be nil.
15495
15496 Value is
15497
15498 1 if display has been updated
15499 0 if otherwise unsuccessful
15500 -1 if redisplay with same window start is known not to succeed
15501
15502 The following steps are performed:
15503
15504 1. Find the last row in the current matrix of W that is not
15505 affected by changes at the start of current_buffer. If no such row
15506 is found, give up.
15507
15508 2. Find the first row in W's current matrix that is not affected by
15509 changes at the end of current_buffer. Maybe there is no such row.
15510
15511 3. Display lines beginning with the row + 1 found in step 1 to the
15512 row found in step 2 or, if step 2 didn't find a row, to the end of
15513 the window.
15514
15515 4. If cursor is not known to appear on the window, give up.
15516
15517 5. If display stopped at the row found in step 2, scroll the
15518 display and current matrix as needed.
15519
15520 6. Maybe display some lines at the end of W, if we must. This can
15521 happen under various circumstances, like a partially visible line
15522 becoming fully visible, or because newly displayed lines are displayed
15523 in smaller font sizes.
15524
15525 7. Update W's window end information. */
15526
15527 static int
15528 try_window_id (struct window *w)
15529 {
15530 struct frame *f = XFRAME (w->frame);
15531 struct glyph_matrix *current_matrix = w->current_matrix;
15532 struct glyph_matrix *desired_matrix = w->desired_matrix;
15533 struct glyph_row *last_unchanged_at_beg_row;
15534 struct glyph_row *first_unchanged_at_end_row;
15535 struct glyph_row *row;
15536 struct glyph_row *bottom_row;
15537 int bottom_vpos;
15538 struct it it;
15539 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15540 int dvpos, dy;
15541 struct text_pos start_pos;
15542 struct run run;
15543 int first_unchanged_at_end_vpos = 0;
15544 struct glyph_row *last_text_row, *last_text_row_at_end;
15545 struct text_pos start;
15546 EMACS_INT first_changed_charpos, last_changed_charpos;
15547
15548 #if GLYPH_DEBUG
15549 if (inhibit_try_window_id)
15550 return 0;
15551 #endif
15552
15553 /* This is handy for debugging. */
15554 #if 0
15555 #define GIVE_UP(X) \
15556 do { \
15557 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15558 return 0; \
15559 } while (0)
15560 #else
15561 #define GIVE_UP(X) return 0
15562 #endif
15563
15564 SET_TEXT_POS_FROM_MARKER (start, w->start);
15565
15566 /* Don't use this for mini-windows because these can show
15567 messages and mini-buffers, and we don't handle that here. */
15568 if (MINI_WINDOW_P (w))
15569 GIVE_UP (1);
15570
15571 /* This flag is used to prevent redisplay optimizations. */
15572 if (windows_or_buffers_changed || cursor_type_changed)
15573 GIVE_UP (2);
15574
15575 /* Verify that narrowing has not changed.
15576 Also verify that we were not told to prevent redisplay optimizations.
15577 It would be nice to further
15578 reduce the number of cases where this prevents try_window_id. */
15579 if (current_buffer->clip_changed
15580 || current_buffer->prevent_redisplay_optimizations_p)
15581 GIVE_UP (3);
15582
15583 /* Window must either use window-based redisplay or be full width. */
15584 if (!FRAME_WINDOW_P (f)
15585 && (!FRAME_LINE_INS_DEL_OK (f)
15586 || !WINDOW_FULL_WIDTH_P (w)))
15587 GIVE_UP (4);
15588
15589 /* Give up if point is known NOT to appear in W. */
15590 if (PT < CHARPOS (start))
15591 GIVE_UP (5);
15592
15593 /* Another way to prevent redisplay optimizations. */
15594 if (XFASTINT (w->last_modified) == 0)
15595 GIVE_UP (6);
15596
15597 /* Verify that window is not hscrolled. */
15598 if (XFASTINT (w->hscroll) != 0)
15599 GIVE_UP (7);
15600
15601 /* Verify that display wasn't paused. */
15602 if (NILP (w->window_end_valid))
15603 GIVE_UP (8);
15604
15605 /* Can't use this if highlighting a region because a cursor movement
15606 will do more than just set the cursor. */
15607 if (!NILP (Vtransient_mark_mode)
15608 && !NILP (BVAR (current_buffer, mark_active)))
15609 GIVE_UP (9);
15610
15611 /* Likewise if highlighting trailing whitespace. */
15612 if (!NILP (Vshow_trailing_whitespace))
15613 GIVE_UP (11);
15614
15615 /* Likewise if showing a region. */
15616 if (!NILP (w->region_showing))
15617 GIVE_UP (10);
15618
15619 /* Can't use this if overlay arrow position and/or string have
15620 changed. */
15621 if (overlay_arrows_changed_p ())
15622 GIVE_UP (12);
15623
15624 /* When word-wrap is on, adding a space to the first word of a
15625 wrapped line can change the wrap position, altering the line
15626 above it. It might be worthwhile to handle this more
15627 intelligently, but for now just redisplay from scratch. */
15628 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15629 GIVE_UP (21);
15630
15631 /* Under bidi reordering, adding or deleting a character in the
15632 beginning of a paragraph, before the first strong directional
15633 character, can change the base direction of the paragraph (unless
15634 the buffer specifies a fixed paragraph direction), which will
15635 require to redisplay the whole paragraph. It might be worthwhile
15636 to find the paragraph limits and widen the range of redisplayed
15637 lines to that, but for now just give up this optimization and
15638 redisplay from scratch. */
15639 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15640 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15641 GIVE_UP (22);
15642
15643 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15644 only if buffer has really changed. The reason is that the gap is
15645 initially at Z for freshly visited files. The code below would
15646 set end_unchanged to 0 in that case. */
15647 if (MODIFF > SAVE_MODIFF
15648 /* This seems to happen sometimes after saving a buffer. */
15649 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15650 {
15651 if (GPT - BEG < BEG_UNCHANGED)
15652 BEG_UNCHANGED = GPT - BEG;
15653 if (Z - GPT < END_UNCHANGED)
15654 END_UNCHANGED = Z - GPT;
15655 }
15656
15657 /* The position of the first and last character that has been changed. */
15658 first_changed_charpos = BEG + BEG_UNCHANGED;
15659 last_changed_charpos = Z - END_UNCHANGED;
15660
15661 /* If window starts after a line end, and the last change is in
15662 front of that newline, then changes don't affect the display.
15663 This case happens with stealth-fontification. Note that although
15664 the display is unchanged, glyph positions in the matrix have to
15665 be adjusted, of course. */
15666 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15667 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15668 && ((last_changed_charpos < CHARPOS (start)
15669 && CHARPOS (start) == BEGV)
15670 || (last_changed_charpos < CHARPOS (start) - 1
15671 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15672 {
15673 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15674 struct glyph_row *r0;
15675
15676 /* Compute how many chars/bytes have been added to or removed
15677 from the buffer. */
15678 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15679 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15680 Z_delta = Z - Z_old;
15681 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15682
15683 /* Give up if PT is not in the window. Note that it already has
15684 been checked at the start of try_window_id that PT is not in
15685 front of the window start. */
15686 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15687 GIVE_UP (13);
15688
15689 /* If window start is unchanged, we can reuse the whole matrix
15690 as is, after adjusting glyph positions. No need to compute
15691 the window end again, since its offset from Z hasn't changed. */
15692 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15693 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15694 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15695 /* PT must not be in a partially visible line. */
15696 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15697 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15698 {
15699 /* Adjust positions in the glyph matrix. */
15700 if (Z_delta || Z_delta_bytes)
15701 {
15702 struct glyph_row *r1
15703 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15704 increment_matrix_positions (w->current_matrix,
15705 MATRIX_ROW_VPOS (r0, current_matrix),
15706 MATRIX_ROW_VPOS (r1, current_matrix),
15707 Z_delta, Z_delta_bytes);
15708 }
15709
15710 /* Set the cursor. */
15711 row = row_containing_pos (w, PT, r0, NULL, 0);
15712 if (row)
15713 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15714 else
15715 abort ();
15716 return 1;
15717 }
15718 }
15719
15720 /* Handle the case that changes are all below what is displayed in
15721 the window, and that PT is in the window. This shortcut cannot
15722 be taken if ZV is visible in the window, and text has been added
15723 there that is visible in the window. */
15724 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15725 /* ZV is not visible in the window, or there are no
15726 changes at ZV, actually. */
15727 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15728 || first_changed_charpos == last_changed_charpos))
15729 {
15730 struct glyph_row *r0;
15731
15732 /* Give up if PT is not in the window. Note that it already has
15733 been checked at the start of try_window_id that PT is not in
15734 front of the window start. */
15735 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15736 GIVE_UP (14);
15737
15738 /* If window start is unchanged, we can reuse the whole matrix
15739 as is, without changing glyph positions since no text has
15740 been added/removed in front of the window end. */
15741 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15742 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15743 /* PT must not be in a partially visible line. */
15744 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15745 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15746 {
15747 /* We have to compute the window end anew since text
15748 could have been added/removed after it. */
15749 w->window_end_pos
15750 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15751 w->window_end_bytepos
15752 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15753
15754 /* Set the cursor. */
15755 row = row_containing_pos (w, PT, r0, NULL, 0);
15756 if (row)
15757 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15758 else
15759 abort ();
15760 return 2;
15761 }
15762 }
15763
15764 /* Give up if window start is in the changed area.
15765
15766 The condition used to read
15767
15768 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15769
15770 but why that was tested escapes me at the moment. */
15771 if (CHARPOS (start) >= first_changed_charpos
15772 && CHARPOS (start) <= last_changed_charpos)
15773 GIVE_UP (15);
15774
15775 /* Check that window start agrees with the start of the first glyph
15776 row in its current matrix. Check this after we know the window
15777 start is not in changed text, otherwise positions would not be
15778 comparable. */
15779 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15780 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15781 GIVE_UP (16);
15782
15783 /* Give up if the window ends in strings. Overlay strings
15784 at the end are difficult to handle, so don't try. */
15785 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15786 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15787 GIVE_UP (20);
15788
15789 /* Compute the position at which we have to start displaying new
15790 lines. Some of the lines at the top of the window might be
15791 reusable because they are not displaying changed text. Find the
15792 last row in W's current matrix not affected by changes at the
15793 start of current_buffer. Value is null if changes start in the
15794 first line of window. */
15795 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15796 if (last_unchanged_at_beg_row)
15797 {
15798 /* Avoid starting to display in the moddle of a character, a TAB
15799 for instance. This is easier than to set up the iterator
15800 exactly, and it's not a frequent case, so the additional
15801 effort wouldn't really pay off. */
15802 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15803 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15804 && last_unchanged_at_beg_row > w->current_matrix->rows)
15805 --last_unchanged_at_beg_row;
15806
15807 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15808 GIVE_UP (17);
15809
15810 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15811 GIVE_UP (18);
15812 start_pos = it.current.pos;
15813
15814 /* Start displaying new lines in the desired matrix at the same
15815 vpos we would use in the current matrix, i.e. below
15816 last_unchanged_at_beg_row. */
15817 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15818 current_matrix);
15819 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15820 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15821
15822 xassert (it.hpos == 0 && it.current_x == 0);
15823 }
15824 else
15825 {
15826 /* There are no reusable lines at the start of the window.
15827 Start displaying in the first text line. */
15828 start_display (&it, w, start);
15829 it.vpos = it.first_vpos;
15830 start_pos = it.current.pos;
15831 }
15832
15833 /* Find the first row that is not affected by changes at the end of
15834 the buffer. Value will be null if there is no unchanged row, in
15835 which case we must redisplay to the end of the window. delta
15836 will be set to the value by which buffer positions beginning with
15837 first_unchanged_at_end_row have to be adjusted due to text
15838 changes. */
15839 first_unchanged_at_end_row
15840 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15841 IF_DEBUG (debug_delta = delta);
15842 IF_DEBUG (debug_delta_bytes = delta_bytes);
15843
15844 /* Set stop_pos to the buffer position up to which we will have to
15845 display new lines. If first_unchanged_at_end_row != NULL, this
15846 is the buffer position of the start of the line displayed in that
15847 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15848 that we don't stop at a buffer position. */
15849 stop_pos = 0;
15850 if (first_unchanged_at_end_row)
15851 {
15852 xassert (last_unchanged_at_beg_row == NULL
15853 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15854
15855 /* If this is a continuation line, move forward to the next one
15856 that isn't. Changes in lines above affect this line.
15857 Caution: this may move first_unchanged_at_end_row to a row
15858 not displaying text. */
15859 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15860 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15861 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15862 < it.last_visible_y))
15863 ++first_unchanged_at_end_row;
15864
15865 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15866 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15867 >= it.last_visible_y))
15868 first_unchanged_at_end_row = NULL;
15869 else
15870 {
15871 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15872 + delta);
15873 first_unchanged_at_end_vpos
15874 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15875 xassert (stop_pos >= Z - END_UNCHANGED);
15876 }
15877 }
15878 else if (last_unchanged_at_beg_row == NULL)
15879 GIVE_UP (19);
15880
15881
15882 #if GLYPH_DEBUG
15883
15884 /* Either there is no unchanged row at the end, or the one we have
15885 now displays text. This is a necessary condition for the window
15886 end pos calculation at the end of this function. */
15887 xassert (first_unchanged_at_end_row == NULL
15888 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15889
15890 debug_last_unchanged_at_beg_vpos
15891 = (last_unchanged_at_beg_row
15892 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15893 : -1);
15894 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15895
15896 #endif /* GLYPH_DEBUG != 0 */
15897
15898
15899 /* Display new lines. Set last_text_row to the last new line
15900 displayed which has text on it, i.e. might end up as being the
15901 line where the window_end_vpos is. */
15902 w->cursor.vpos = -1;
15903 last_text_row = NULL;
15904 overlay_arrow_seen = 0;
15905 while (it.current_y < it.last_visible_y
15906 && !fonts_changed_p
15907 && (first_unchanged_at_end_row == NULL
15908 || IT_CHARPOS (it) < stop_pos))
15909 {
15910 if (display_line (&it))
15911 last_text_row = it.glyph_row - 1;
15912 }
15913
15914 if (fonts_changed_p)
15915 return -1;
15916
15917
15918 /* Compute differences in buffer positions, y-positions etc. for
15919 lines reused at the bottom of the window. Compute what we can
15920 scroll. */
15921 if (first_unchanged_at_end_row
15922 /* No lines reused because we displayed everything up to the
15923 bottom of the window. */
15924 && it.current_y < it.last_visible_y)
15925 {
15926 dvpos = (it.vpos
15927 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15928 current_matrix));
15929 dy = it.current_y - first_unchanged_at_end_row->y;
15930 run.current_y = first_unchanged_at_end_row->y;
15931 run.desired_y = run.current_y + dy;
15932 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15933 }
15934 else
15935 {
15936 delta = delta_bytes = dvpos = dy
15937 = run.current_y = run.desired_y = run.height = 0;
15938 first_unchanged_at_end_row = NULL;
15939 }
15940 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15941
15942
15943 /* Find the cursor if not already found. We have to decide whether
15944 PT will appear on this window (it sometimes doesn't, but this is
15945 not a very frequent case.) This decision has to be made before
15946 the current matrix is altered. A value of cursor.vpos < 0 means
15947 that PT is either in one of the lines beginning at
15948 first_unchanged_at_end_row or below the window. Don't care for
15949 lines that might be displayed later at the window end; as
15950 mentioned, this is not a frequent case. */
15951 if (w->cursor.vpos < 0)
15952 {
15953 /* Cursor in unchanged rows at the top? */
15954 if (PT < CHARPOS (start_pos)
15955 && last_unchanged_at_beg_row)
15956 {
15957 row = row_containing_pos (w, PT,
15958 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15959 last_unchanged_at_beg_row + 1, 0);
15960 if (row)
15961 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15962 }
15963
15964 /* Start from first_unchanged_at_end_row looking for PT. */
15965 else if (first_unchanged_at_end_row)
15966 {
15967 row = row_containing_pos (w, PT - delta,
15968 first_unchanged_at_end_row, NULL, 0);
15969 if (row)
15970 set_cursor_from_row (w, row, w->current_matrix, delta,
15971 delta_bytes, dy, dvpos);
15972 }
15973
15974 /* Give up if cursor was not found. */
15975 if (w->cursor.vpos < 0)
15976 {
15977 clear_glyph_matrix (w->desired_matrix);
15978 return -1;
15979 }
15980 }
15981
15982 /* Don't let the cursor end in the scroll margins. */
15983 {
15984 int this_scroll_margin, cursor_height;
15985
15986 this_scroll_margin = max (0, scroll_margin);
15987 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15988 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15989 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15990
15991 if ((w->cursor.y < this_scroll_margin
15992 && CHARPOS (start) > BEGV)
15993 /* Old redisplay didn't take scroll margin into account at the bottom,
15994 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15995 || (w->cursor.y + (make_cursor_line_fully_visible_p
15996 ? cursor_height + this_scroll_margin
15997 : 1)) > it.last_visible_y)
15998 {
15999 w->cursor.vpos = -1;
16000 clear_glyph_matrix (w->desired_matrix);
16001 return -1;
16002 }
16003 }
16004
16005 /* Scroll the display. Do it before changing the current matrix so
16006 that xterm.c doesn't get confused about where the cursor glyph is
16007 found. */
16008 if (dy && run.height)
16009 {
16010 update_begin (f);
16011
16012 if (FRAME_WINDOW_P (f))
16013 {
16014 FRAME_RIF (f)->update_window_begin_hook (w);
16015 FRAME_RIF (f)->clear_window_mouse_face (w);
16016 FRAME_RIF (f)->scroll_run_hook (w, &run);
16017 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16018 }
16019 else
16020 {
16021 /* Terminal frame. In this case, dvpos gives the number of
16022 lines to scroll by; dvpos < 0 means scroll up. */
16023 int from_vpos
16024 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16025 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16026 int end = (WINDOW_TOP_EDGE_LINE (w)
16027 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16028 + window_internal_height (w));
16029
16030 #if defined (HAVE_GPM) || defined (MSDOS)
16031 x_clear_window_mouse_face (w);
16032 #endif
16033 /* Perform the operation on the screen. */
16034 if (dvpos > 0)
16035 {
16036 /* Scroll last_unchanged_at_beg_row to the end of the
16037 window down dvpos lines. */
16038 set_terminal_window (f, end);
16039
16040 /* On dumb terminals delete dvpos lines at the end
16041 before inserting dvpos empty lines. */
16042 if (!FRAME_SCROLL_REGION_OK (f))
16043 ins_del_lines (f, end - dvpos, -dvpos);
16044
16045 /* Insert dvpos empty lines in front of
16046 last_unchanged_at_beg_row. */
16047 ins_del_lines (f, from, dvpos);
16048 }
16049 else if (dvpos < 0)
16050 {
16051 /* Scroll up last_unchanged_at_beg_vpos to the end of
16052 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16053 set_terminal_window (f, end);
16054
16055 /* Delete dvpos lines in front of
16056 last_unchanged_at_beg_vpos. ins_del_lines will set
16057 the cursor to the given vpos and emit |dvpos| delete
16058 line sequences. */
16059 ins_del_lines (f, from + dvpos, dvpos);
16060
16061 /* On a dumb terminal insert dvpos empty lines at the
16062 end. */
16063 if (!FRAME_SCROLL_REGION_OK (f))
16064 ins_del_lines (f, end + dvpos, -dvpos);
16065 }
16066
16067 set_terminal_window (f, 0);
16068 }
16069
16070 update_end (f);
16071 }
16072
16073 /* Shift reused rows of the current matrix to the right position.
16074 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16075 text. */
16076 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16077 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16078 if (dvpos < 0)
16079 {
16080 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16081 bottom_vpos, dvpos);
16082 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16083 bottom_vpos, 0);
16084 }
16085 else if (dvpos > 0)
16086 {
16087 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16088 bottom_vpos, dvpos);
16089 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16090 first_unchanged_at_end_vpos + dvpos, 0);
16091 }
16092
16093 /* For frame-based redisplay, make sure that current frame and window
16094 matrix are in sync with respect to glyph memory. */
16095 if (!FRAME_WINDOW_P (f))
16096 sync_frame_with_window_matrix_rows (w);
16097
16098 /* Adjust buffer positions in reused rows. */
16099 if (delta || delta_bytes)
16100 increment_matrix_positions (current_matrix,
16101 first_unchanged_at_end_vpos + dvpos,
16102 bottom_vpos, delta, delta_bytes);
16103
16104 /* Adjust Y positions. */
16105 if (dy)
16106 shift_glyph_matrix (w, current_matrix,
16107 first_unchanged_at_end_vpos + dvpos,
16108 bottom_vpos, dy);
16109
16110 if (first_unchanged_at_end_row)
16111 {
16112 first_unchanged_at_end_row += dvpos;
16113 if (first_unchanged_at_end_row->y >= it.last_visible_y
16114 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16115 first_unchanged_at_end_row = NULL;
16116 }
16117
16118 /* If scrolling up, there may be some lines to display at the end of
16119 the window. */
16120 last_text_row_at_end = NULL;
16121 if (dy < 0)
16122 {
16123 /* Scrolling up can leave for example a partially visible line
16124 at the end of the window to be redisplayed. */
16125 /* Set last_row to the glyph row in the current matrix where the
16126 window end line is found. It has been moved up or down in
16127 the matrix by dvpos. */
16128 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16129 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16130
16131 /* If last_row is the window end line, it should display text. */
16132 xassert (last_row->displays_text_p);
16133
16134 /* If window end line was partially visible before, begin
16135 displaying at that line. Otherwise begin displaying with the
16136 line following it. */
16137 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16138 {
16139 init_to_row_start (&it, w, last_row);
16140 it.vpos = last_vpos;
16141 it.current_y = last_row->y;
16142 }
16143 else
16144 {
16145 init_to_row_end (&it, w, last_row);
16146 it.vpos = 1 + last_vpos;
16147 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16148 ++last_row;
16149 }
16150
16151 /* We may start in a continuation line. If so, we have to
16152 get the right continuation_lines_width and current_x. */
16153 it.continuation_lines_width = last_row->continuation_lines_width;
16154 it.hpos = it.current_x = 0;
16155
16156 /* Display the rest of the lines at the window end. */
16157 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16158 while (it.current_y < it.last_visible_y
16159 && !fonts_changed_p)
16160 {
16161 /* Is it always sure that the display agrees with lines in
16162 the current matrix? I don't think so, so we mark rows
16163 displayed invalid in the current matrix by setting their
16164 enabled_p flag to zero. */
16165 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16166 if (display_line (&it))
16167 last_text_row_at_end = it.glyph_row - 1;
16168 }
16169 }
16170
16171 /* Update window_end_pos and window_end_vpos. */
16172 if (first_unchanged_at_end_row
16173 && !last_text_row_at_end)
16174 {
16175 /* Window end line if one of the preserved rows from the current
16176 matrix. Set row to the last row displaying text in current
16177 matrix starting at first_unchanged_at_end_row, after
16178 scrolling. */
16179 xassert (first_unchanged_at_end_row->displays_text_p);
16180 row = find_last_row_displaying_text (w->current_matrix, &it,
16181 first_unchanged_at_end_row);
16182 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16183
16184 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16185 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16186 w->window_end_vpos
16187 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16188 xassert (w->window_end_bytepos >= 0);
16189 IF_DEBUG (debug_method_add (w, "A"));
16190 }
16191 else if (last_text_row_at_end)
16192 {
16193 w->window_end_pos
16194 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16195 w->window_end_bytepos
16196 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16197 w->window_end_vpos
16198 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16199 xassert (w->window_end_bytepos >= 0);
16200 IF_DEBUG (debug_method_add (w, "B"));
16201 }
16202 else if (last_text_row)
16203 {
16204 /* We have displayed either to the end of the window or at the
16205 end of the window, i.e. the last row with text is to be found
16206 in the desired matrix. */
16207 w->window_end_pos
16208 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16209 w->window_end_bytepos
16210 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16211 w->window_end_vpos
16212 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16213 xassert (w->window_end_bytepos >= 0);
16214 }
16215 else if (first_unchanged_at_end_row == NULL
16216 && last_text_row == NULL
16217 && last_text_row_at_end == NULL)
16218 {
16219 /* Displayed to end of window, but no line containing text was
16220 displayed. Lines were deleted at the end of the window. */
16221 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16222 int vpos = XFASTINT (w->window_end_vpos);
16223 struct glyph_row *current_row = current_matrix->rows + vpos;
16224 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16225
16226 for (row = NULL;
16227 row == NULL && vpos >= first_vpos;
16228 --vpos, --current_row, --desired_row)
16229 {
16230 if (desired_row->enabled_p)
16231 {
16232 if (desired_row->displays_text_p)
16233 row = desired_row;
16234 }
16235 else if (current_row->displays_text_p)
16236 row = current_row;
16237 }
16238
16239 xassert (row != NULL);
16240 w->window_end_vpos = make_number (vpos + 1);
16241 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16242 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16243 xassert (w->window_end_bytepos >= 0);
16244 IF_DEBUG (debug_method_add (w, "C"));
16245 }
16246 else
16247 abort ();
16248
16249 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16250 debug_end_vpos = XFASTINT (w->window_end_vpos));
16251
16252 /* Record that display has not been completed. */
16253 w->window_end_valid = Qnil;
16254 w->desired_matrix->no_scrolling_p = 1;
16255 return 3;
16256
16257 #undef GIVE_UP
16258 }
16259
16260
16261 \f
16262 /***********************************************************************
16263 More debugging support
16264 ***********************************************************************/
16265
16266 #if GLYPH_DEBUG
16267
16268 void dump_glyph_row (struct glyph_row *, int, int);
16269 void dump_glyph_matrix (struct glyph_matrix *, int);
16270 void dump_glyph (struct glyph_row *, struct glyph *, int);
16271
16272
16273 /* Dump the contents of glyph matrix MATRIX on stderr.
16274
16275 GLYPHS 0 means don't show glyph contents.
16276 GLYPHS 1 means show glyphs in short form
16277 GLYPHS > 1 means show glyphs in long form. */
16278
16279 void
16280 dump_glyph_matrix (matrix, glyphs)
16281 struct glyph_matrix *matrix;
16282 int glyphs;
16283 {
16284 int i;
16285 for (i = 0; i < matrix->nrows; ++i)
16286 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16287 }
16288
16289
16290 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16291 the glyph row and area where the glyph comes from. */
16292
16293 void
16294 dump_glyph (row, glyph, area)
16295 struct glyph_row *row;
16296 struct glyph *glyph;
16297 int area;
16298 {
16299 if (glyph->type == CHAR_GLYPH)
16300 {
16301 fprintf (stderr,
16302 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16303 glyph - row->glyphs[TEXT_AREA],
16304 'C',
16305 glyph->charpos,
16306 (BUFFERP (glyph->object)
16307 ? 'B'
16308 : (STRINGP (glyph->object)
16309 ? 'S'
16310 : '-')),
16311 glyph->pixel_width,
16312 glyph->u.ch,
16313 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16314 ? glyph->u.ch
16315 : '.'),
16316 glyph->face_id,
16317 glyph->left_box_line_p,
16318 glyph->right_box_line_p);
16319 }
16320 else if (glyph->type == STRETCH_GLYPH)
16321 {
16322 fprintf (stderr,
16323 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16324 glyph - row->glyphs[TEXT_AREA],
16325 'S',
16326 glyph->charpos,
16327 (BUFFERP (glyph->object)
16328 ? 'B'
16329 : (STRINGP (glyph->object)
16330 ? 'S'
16331 : '-')),
16332 glyph->pixel_width,
16333 0,
16334 '.',
16335 glyph->face_id,
16336 glyph->left_box_line_p,
16337 glyph->right_box_line_p);
16338 }
16339 else if (glyph->type == IMAGE_GLYPH)
16340 {
16341 fprintf (stderr,
16342 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16343 glyph - row->glyphs[TEXT_AREA],
16344 'I',
16345 glyph->charpos,
16346 (BUFFERP (glyph->object)
16347 ? 'B'
16348 : (STRINGP (glyph->object)
16349 ? 'S'
16350 : '-')),
16351 glyph->pixel_width,
16352 glyph->u.img_id,
16353 '.',
16354 glyph->face_id,
16355 glyph->left_box_line_p,
16356 glyph->right_box_line_p);
16357 }
16358 else if (glyph->type == COMPOSITE_GLYPH)
16359 {
16360 fprintf (stderr,
16361 " %5d %4c %6d %c %3d 0x%05x",
16362 glyph - row->glyphs[TEXT_AREA],
16363 '+',
16364 glyph->charpos,
16365 (BUFFERP (glyph->object)
16366 ? 'B'
16367 : (STRINGP (glyph->object)
16368 ? 'S'
16369 : '-')),
16370 glyph->pixel_width,
16371 glyph->u.cmp.id);
16372 if (glyph->u.cmp.automatic)
16373 fprintf (stderr,
16374 "[%d-%d]",
16375 glyph->slice.cmp.from, glyph->slice.cmp.to);
16376 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16377 glyph->face_id,
16378 glyph->left_box_line_p,
16379 glyph->right_box_line_p);
16380 }
16381 }
16382
16383
16384 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16385 GLYPHS 0 means don't show glyph contents.
16386 GLYPHS 1 means show glyphs in short form
16387 GLYPHS > 1 means show glyphs in long form. */
16388
16389 void
16390 dump_glyph_row (row, vpos, glyphs)
16391 struct glyph_row *row;
16392 int vpos, glyphs;
16393 {
16394 if (glyphs != 1)
16395 {
16396 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16397 fprintf (stderr, "======================================================================\n");
16398
16399 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16400 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16401 vpos,
16402 MATRIX_ROW_START_CHARPOS (row),
16403 MATRIX_ROW_END_CHARPOS (row),
16404 row->used[TEXT_AREA],
16405 row->contains_overlapping_glyphs_p,
16406 row->enabled_p,
16407 row->truncated_on_left_p,
16408 row->truncated_on_right_p,
16409 row->continued_p,
16410 MATRIX_ROW_CONTINUATION_LINE_P (row),
16411 row->displays_text_p,
16412 row->ends_at_zv_p,
16413 row->fill_line_p,
16414 row->ends_in_middle_of_char_p,
16415 row->starts_in_middle_of_char_p,
16416 row->mouse_face_p,
16417 row->x,
16418 row->y,
16419 row->pixel_width,
16420 row->height,
16421 row->visible_height,
16422 row->ascent,
16423 row->phys_ascent);
16424 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16425 row->end.overlay_string_index,
16426 row->continuation_lines_width);
16427 fprintf (stderr, "%9d %5d\n",
16428 CHARPOS (row->start.string_pos),
16429 CHARPOS (row->end.string_pos));
16430 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16431 row->end.dpvec_index);
16432 }
16433
16434 if (glyphs > 1)
16435 {
16436 int area;
16437
16438 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16439 {
16440 struct glyph *glyph = row->glyphs[area];
16441 struct glyph *glyph_end = glyph + row->used[area];
16442
16443 /* Glyph for a line end in text. */
16444 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16445 ++glyph_end;
16446
16447 if (glyph < glyph_end)
16448 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16449
16450 for (; glyph < glyph_end; ++glyph)
16451 dump_glyph (row, glyph, area);
16452 }
16453 }
16454 else if (glyphs == 1)
16455 {
16456 int area;
16457
16458 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16459 {
16460 char *s = (char *) alloca (row->used[area] + 1);
16461 int i;
16462
16463 for (i = 0; i < row->used[area]; ++i)
16464 {
16465 struct glyph *glyph = row->glyphs[area] + i;
16466 if (glyph->type == CHAR_GLYPH
16467 && glyph->u.ch < 0x80
16468 && glyph->u.ch >= ' ')
16469 s[i] = glyph->u.ch;
16470 else
16471 s[i] = '.';
16472 }
16473
16474 s[i] = '\0';
16475 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16476 }
16477 }
16478 }
16479
16480
16481 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16482 Sdump_glyph_matrix, 0, 1, "p",
16483 doc: /* Dump the current matrix of the selected window to stderr.
16484 Shows contents of glyph row structures. With non-nil
16485 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16486 glyphs in short form, otherwise show glyphs in long form. */)
16487 (Lisp_Object glyphs)
16488 {
16489 struct window *w = XWINDOW (selected_window);
16490 struct buffer *buffer = XBUFFER (w->buffer);
16491
16492 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16493 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16494 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16495 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16496 fprintf (stderr, "=============================================\n");
16497 dump_glyph_matrix (w->current_matrix,
16498 NILP (glyphs) ? 0 : XINT (glyphs));
16499 return Qnil;
16500 }
16501
16502
16503 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16504 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16505 (void)
16506 {
16507 struct frame *f = XFRAME (selected_frame);
16508 dump_glyph_matrix (f->current_matrix, 1);
16509 return Qnil;
16510 }
16511
16512
16513 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16514 doc: /* Dump glyph row ROW to stderr.
16515 GLYPH 0 means don't dump glyphs.
16516 GLYPH 1 means dump glyphs in short form.
16517 GLYPH > 1 or omitted means dump glyphs in long form. */)
16518 (Lisp_Object row, Lisp_Object glyphs)
16519 {
16520 struct glyph_matrix *matrix;
16521 int vpos;
16522
16523 CHECK_NUMBER (row);
16524 matrix = XWINDOW (selected_window)->current_matrix;
16525 vpos = XINT (row);
16526 if (vpos >= 0 && vpos < matrix->nrows)
16527 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16528 vpos,
16529 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16530 return Qnil;
16531 }
16532
16533
16534 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16535 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16536 GLYPH 0 means don't dump glyphs.
16537 GLYPH 1 means dump glyphs in short form.
16538 GLYPH > 1 or omitted means dump glyphs in long form. */)
16539 (Lisp_Object row, Lisp_Object glyphs)
16540 {
16541 struct frame *sf = SELECTED_FRAME ();
16542 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16543 int vpos;
16544
16545 CHECK_NUMBER (row);
16546 vpos = XINT (row);
16547 if (vpos >= 0 && vpos < m->nrows)
16548 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16549 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16550 return Qnil;
16551 }
16552
16553
16554 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16555 doc: /* Toggle tracing of redisplay.
16556 With ARG, turn tracing on if and only if ARG is positive. */)
16557 (Lisp_Object arg)
16558 {
16559 if (NILP (arg))
16560 trace_redisplay_p = !trace_redisplay_p;
16561 else
16562 {
16563 arg = Fprefix_numeric_value (arg);
16564 trace_redisplay_p = XINT (arg) > 0;
16565 }
16566
16567 return Qnil;
16568 }
16569
16570
16571 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16572 doc: /* Like `format', but print result to stderr.
16573 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16574 (size_t nargs, Lisp_Object *args)
16575 {
16576 Lisp_Object s = Fformat (nargs, args);
16577 fprintf (stderr, "%s", SDATA (s));
16578 return Qnil;
16579 }
16580
16581 #endif /* GLYPH_DEBUG */
16582
16583
16584 \f
16585 /***********************************************************************
16586 Building Desired Matrix Rows
16587 ***********************************************************************/
16588
16589 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16590 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16591
16592 static struct glyph_row *
16593 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16594 {
16595 struct frame *f = XFRAME (WINDOW_FRAME (w));
16596 struct buffer *buffer = XBUFFER (w->buffer);
16597 struct buffer *old = current_buffer;
16598 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16599 int arrow_len = SCHARS (overlay_arrow_string);
16600 const unsigned char *arrow_end = arrow_string + arrow_len;
16601 const unsigned char *p;
16602 struct it it;
16603 int multibyte_p;
16604 int n_glyphs_before;
16605
16606 set_buffer_temp (buffer);
16607 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16608 it.glyph_row->used[TEXT_AREA] = 0;
16609 SET_TEXT_POS (it.position, 0, 0);
16610
16611 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16612 p = arrow_string;
16613 while (p < arrow_end)
16614 {
16615 Lisp_Object face, ilisp;
16616
16617 /* Get the next character. */
16618 if (multibyte_p)
16619 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16620 else
16621 {
16622 it.c = it.char_to_display = *p, it.len = 1;
16623 if (! ASCII_CHAR_P (it.c))
16624 it.char_to_display = BYTE8_TO_CHAR (it.c);
16625 }
16626 p += it.len;
16627
16628 /* Get its face. */
16629 ilisp = make_number (p - arrow_string);
16630 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16631 it.face_id = compute_char_face (f, it.char_to_display, face);
16632
16633 /* Compute its width, get its glyphs. */
16634 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16635 SET_TEXT_POS (it.position, -1, -1);
16636 PRODUCE_GLYPHS (&it);
16637
16638 /* If this character doesn't fit any more in the line, we have
16639 to remove some glyphs. */
16640 if (it.current_x > it.last_visible_x)
16641 {
16642 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16643 break;
16644 }
16645 }
16646
16647 set_buffer_temp (old);
16648 return it.glyph_row;
16649 }
16650
16651
16652 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16653 glyphs are only inserted for terminal frames since we can't really
16654 win with truncation glyphs when partially visible glyphs are
16655 involved. Which glyphs to insert is determined by
16656 produce_special_glyphs. */
16657
16658 static void
16659 insert_left_trunc_glyphs (struct it *it)
16660 {
16661 struct it truncate_it;
16662 struct glyph *from, *end, *to, *toend;
16663
16664 xassert (!FRAME_WINDOW_P (it->f));
16665
16666 /* Get the truncation glyphs. */
16667 truncate_it = *it;
16668 truncate_it.current_x = 0;
16669 truncate_it.face_id = DEFAULT_FACE_ID;
16670 truncate_it.glyph_row = &scratch_glyph_row;
16671 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16672 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16673 truncate_it.object = make_number (0);
16674 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16675
16676 /* Overwrite glyphs from IT with truncation glyphs. */
16677 if (!it->glyph_row->reversed_p)
16678 {
16679 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16680 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16681 to = it->glyph_row->glyphs[TEXT_AREA];
16682 toend = to + it->glyph_row->used[TEXT_AREA];
16683
16684 while (from < end)
16685 *to++ = *from++;
16686
16687 /* There may be padding glyphs left over. Overwrite them too. */
16688 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16689 {
16690 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16691 while (from < end)
16692 *to++ = *from++;
16693 }
16694
16695 if (to > toend)
16696 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16697 }
16698 else
16699 {
16700 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16701 that back to front. */
16702 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16703 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16704 toend = it->glyph_row->glyphs[TEXT_AREA];
16705 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16706
16707 while (from >= end && to >= toend)
16708 *to-- = *from--;
16709 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16710 {
16711 from =
16712 truncate_it.glyph_row->glyphs[TEXT_AREA]
16713 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16714 while (from >= end && to >= toend)
16715 *to-- = *from--;
16716 }
16717 if (from >= end)
16718 {
16719 /* Need to free some room before prepending additional
16720 glyphs. */
16721 int move_by = from - end + 1;
16722 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16723 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16724
16725 for ( ; g >= g0; g--)
16726 g[move_by] = *g;
16727 while (from >= end)
16728 *to-- = *from--;
16729 it->glyph_row->used[TEXT_AREA] += move_by;
16730 }
16731 }
16732 }
16733
16734
16735 /* Compute the pixel height and width of IT->glyph_row.
16736
16737 Most of the time, ascent and height of a display line will be equal
16738 to the max_ascent and max_height values of the display iterator
16739 structure. This is not the case if
16740
16741 1. We hit ZV without displaying anything. In this case, max_ascent
16742 and max_height will be zero.
16743
16744 2. We have some glyphs that don't contribute to the line height.
16745 (The glyph row flag contributes_to_line_height_p is for future
16746 pixmap extensions).
16747
16748 The first case is easily covered by using default values because in
16749 these cases, the line height does not really matter, except that it
16750 must not be zero. */
16751
16752 static void
16753 compute_line_metrics (struct it *it)
16754 {
16755 struct glyph_row *row = it->glyph_row;
16756
16757 if (FRAME_WINDOW_P (it->f))
16758 {
16759 int i, min_y, max_y;
16760
16761 /* The line may consist of one space only, that was added to
16762 place the cursor on it. If so, the row's height hasn't been
16763 computed yet. */
16764 if (row->height == 0)
16765 {
16766 if (it->max_ascent + it->max_descent == 0)
16767 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16768 row->ascent = it->max_ascent;
16769 row->height = it->max_ascent + it->max_descent;
16770 row->phys_ascent = it->max_phys_ascent;
16771 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16772 row->extra_line_spacing = it->max_extra_line_spacing;
16773 }
16774
16775 /* Compute the width of this line. */
16776 row->pixel_width = row->x;
16777 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16778 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16779
16780 xassert (row->pixel_width >= 0);
16781 xassert (row->ascent >= 0 && row->height > 0);
16782
16783 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16784 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16785
16786 /* If first line's physical ascent is larger than its logical
16787 ascent, use the physical ascent, and make the row taller.
16788 This makes accented characters fully visible. */
16789 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16790 && row->phys_ascent > row->ascent)
16791 {
16792 row->height += row->phys_ascent - row->ascent;
16793 row->ascent = row->phys_ascent;
16794 }
16795
16796 /* Compute how much of the line is visible. */
16797 row->visible_height = row->height;
16798
16799 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16800 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16801
16802 if (row->y < min_y)
16803 row->visible_height -= min_y - row->y;
16804 if (row->y + row->height > max_y)
16805 row->visible_height -= row->y + row->height - max_y;
16806 }
16807 else
16808 {
16809 row->pixel_width = row->used[TEXT_AREA];
16810 if (row->continued_p)
16811 row->pixel_width -= it->continuation_pixel_width;
16812 else if (row->truncated_on_right_p)
16813 row->pixel_width -= it->truncation_pixel_width;
16814 row->ascent = row->phys_ascent = 0;
16815 row->height = row->phys_height = row->visible_height = 1;
16816 row->extra_line_spacing = 0;
16817 }
16818
16819 /* Compute a hash code for this row. */
16820 {
16821 int area, i;
16822 row->hash = 0;
16823 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16824 for (i = 0; i < row->used[area]; ++i)
16825 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16826 + row->glyphs[area][i].u.val
16827 + row->glyphs[area][i].face_id
16828 + row->glyphs[area][i].padding_p
16829 + (row->glyphs[area][i].type << 2));
16830 }
16831
16832 it->max_ascent = it->max_descent = 0;
16833 it->max_phys_ascent = it->max_phys_descent = 0;
16834 }
16835
16836
16837 /* Append one space to the glyph row of iterator IT if doing a
16838 window-based redisplay. The space has the same face as
16839 IT->face_id. Value is non-zero if a space was added.
16840
16841 This function is called to make sure that there is always one glyph
16842 at the end of a glyph row that the cursor can be set on under
16843 window-systems. (If there weren't such a glyph we would not know
16844 how wide and tall a box cursor should be displayed).
16845
16846 At the same time this space let's a nicely handle clearing to the
16847 end of the line if the row ends in italic text. */
16848
16849 static int
16850 append_space_for_newline (struct it *it, int default_face_p)
16851 {
16852 if (FRAME_WINDOW_P (it->f))
16853 {
16854 int n = it->glyph_row->used[TEXT_AREA];
16855
16856 if (it->glyph_row->glyphs[TEXT_AREA] + n
16857 < it->glyph_row->glyphs[1 + TEXT_AREA])
16858 {
16859 /* Save some values that must not be changed.
16860 Must save IT->c and IT->len because otherwise
16861 ITERATOR_AT_END_P wouldn't work anymore after
16862 append_space_for_newline has been called. */
16863 enum display_element_type saved_what = it->what;
16864 int saved_c = it->c, saved_len = it->len;
16865 int saved_char_to_display = it->char_to_display;
16866 int saved_x = it->current_x;
16867 int saved_face_id = it->face_id;
16868 struct text_pos saved_pos;
16869 Lisp_Object saved_object;
16870 struct face *face;
16871
16872 saved_object = it->object;
16873 saved_pos = it->position;
16874
16875 it->what = IT_CHARACTER;
16876 memset (&it->position, 0, sizeof it->position);
16877 it->object = make_number (0);
16878 it->c = it->char_to_display = ' ';
16879 it->len = 1;
16880
16881 if (default_face_p)
16882 it->face_id = DEFAULT_FACE_ID;
16883 else if (it->face_before_selective_p)
16884 it->face_id = it->saved_face_id;
16885 face = FACE_FROM_ID (it->f, it->face_id);
16886 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16887
16888 PRODUCE_GLYPHS (it);
16889
16890 it->override_ascent = -1;
16891 it->constrain_row_ascent_descent_p = 0;
16892 it->current_x = saved_x;
16893 it->object = saved_object;
16894 it->position = saved_pos;
16895 it->what = saved_what;
16896 it->face_id = saved_face_id;
16897 it->len = saved_len;
16898 it->c = saved_c;
16899 it->char_to_display = saved_char_to_display;
16900 return 1;
16901 }
16902 }
16903
16904 return 0;
16905 }
16906
16907
16908 /* Extend the face of the last glyph in the text area of IT->glyph_row
16909 to the end of the display line. Called from display_line. If the
16910 glyph row is empty, add a space glyph to it so that we know the
16911 face to draw. Set the glyph row flag fill_line_p. If the glyph
16912 row is R2L, prepend a stretch glyph to cover the empty space to the
16913 left of the leftmost glyph. */
16914
16915 static void
16916 extend_face_to_end_of_line (struct it *it)
16917 {
16918 struct face *face;
16919 struct frame *f = it->f;
16920
16921 /* If line is already filled, do nothing. Non window-system frames
16922 get a grace of one more ``pixel'' because their characters are
16923 1-``pixel'' wide, so they hit the equality too early. This grace
16924 is needed only for R2L rows that are not continued, to produce
16925 one extra blank where we could display the cursor. */
16926 if (it->current_x >= it->last_visible_x
16927 + (!FRAME_WINDOW_P (f)
16928 && it->glyph_row->reversed_p
16929 && !it->glyph_row->continued_p))
16930 return;
16931
16932 /* Face extension extends the background and box of IT->face_id
16933 to the end of the line. If the background equals the background
16934 of the frame, we don't have to do anything. */
16935 if (it->face_before_selective_p)
16936 face = FACE_FROM_ID (f, it->saved_face_id);
16937 else
16938 face = FACE_FROM_ID (f, it->face_id);
16939
16940 if (FRAME_WINDOW_P (f)
16941 && it->glyph_row->displays_text_p
16942 && face->box == FACE_NO_BOX
16943 && face->background == FRAME_BACKGROUND_PIXEL (f)
16944 && !face->stipple
16945 && !it->glyph_row->reversed_p)
16946 return;
16947
16948 /* Set the glyph row flag indicating that the face of the last glyph
16949 in the text area has to be drawn to the end of the text area. */
16950 it->glyph_row->fill_line_p = 1;
16951
16952 /* If current character of IT is not ASCII, make sure we have the
16953 ASCII face. This will be automatically undone the next time
16954 get_next_display_element returns a multibyte character. Note
16955 that the character will always be single byte in unibyte
16956 text. */
16957 if (!ASCII_CHAR_P (it->c))
16958 {
16959 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16960 }
16961
16962 if (FRAME_WINDOW_P (f))
16963 {
16964 /* If the row is empty, add a space with the current face of IT,
16965 so that we know which face to draw. */
16966 if (it->glyph_row->used[TEXT_AREA] == 0)
16967 {
16968 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16969 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16970 it->glyph_row->used[TEXT_AREA] = 1;
16971 }
16972 #ifdef HAVE_WINDOW_SYSTEM
16973 if (it->glyph_row->reversed_p)
16974 {
16975 /* Prepend a stretch glyph to the row, such that the
16976 rightmost glyph will be drawn flushed all the way to the
16977 right margin of the window. The stretch glyph that will
16978 occupy the empty space, if any, to the left of the
16979 glyphs. */
16980 struct font *font = face->font ? face->font : FRAME_FONT (f);
16981 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16982 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16983 struct glyph *g;
16984 int row_width, stretch_ascent, stretch_width;
16985 struct text_pos saved_pos;
16986 int saved_face_id, saved_avoid_cursor;
16987
16988 for (row_width = 0, g = row_start; g < row_end; g++)
16989 row_width += g->pixel_width;
16990 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16991 if (stretch_width > 0)
16992 {
16993 stretch_ascent =
16994 (((it->ascent + it->descent)
16995 * FONT_BASE (font)) / FONT_HEIGHT (font));
16996 saved_pos = it->position;
16997 memset (&it->position, 0, sizeof it->position);
16998 saved_avoid_cursor = it->avoid_cursor_p;
16999 it->avoid_cursor_p = 1;
17000 saved_face_id = it->face_id;
17001 /* The last row's stretch glyph should get the default
17002 face, to avoid painting the rest of the window with
17003 the region face, if the region ends at ZV. */
17004 if (it->glyph_row->ends_at_zv_p)
17005 it->face_id = DEFAULT_FACE_ID;
17006 else
17007 it->face_id = face->id;
17008 append_stretch_glyph (it, make_number (0), stretch_width,
17009 it->ascent + it->descent, stretch_ascent);
17010 it->position = saved_pos;
17011 it->avoid_cursor_p = saved_avoid_cursor;
17012 it->face_id = saved_face_id;
17013 }
17014 }
17015 #endif /* HAVE_WINDOW_SYSTEM */
17016 }
17017 else
17018 {
17019 /* Save some values that must not be changed. */
17020 int saved_x = it->current_x;
17021 struct text_pos saved_pos;
17022 Lisp_Object saved_object;
17023 enum display_element_type saved_what = it->what;
17024 int saved_face_id = it->face_id;
17025
17026 saved_object = it->object;
17027 saved_pos = it->position;
17028
17029 it->what = IT_CHARACTER;
17030 memset (&it->position, 0, sizeof it->position);
17031 it->object = make_number (0);
17032 it->c = it->char_to_display = ' ';
17033 it->len = 1;
17034 /* The last row's blank glyphs should get the default face, to
17035 avoid painting the rest of the window with the region face,
17036 if the region ends at ZV. */
17037 if (it->glyph_row->ends_at_zv_p)
17038 it->face_id = DEFAULT_FACE_ID;
17039 else
17040 it->face_id = face->id;
17041
17042 PRODUCE_GLYPHS (it);
17043
17044 while (it->current_x <= it->last_visible_x)
17045 PRODUCE_GLYPHS (it);
17046
17047 /* Don't count these blanks really. It would let us insert a left
17048 truncation glyph below and make us set the cursor on them, maybe. */
17049 it->current_x = saved_x;
17050 it->object = saved_object;
17051 it->position = saved_pos;
17052 it->what = saved_what;
17053 it->face_id = saved_face_id;
17054 }
17055 }
17056
17057
17058 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17059 trailing whitespace. */
17060
17061 static int
17062 trailing_whitespace_p (EMACS_INT charpos)
17063 {
17064 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17065 int c = 0;
17066
17067 while (bytepos < ZV_BYTE
17068 && (c = FETCH_CHAR (bytepos),
17069 c == ' ' || c == '\t'))
17070 ++bytepos;
17071
17072 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17073 {
17074 if (bytepos != PT_BYTE)
17075 return 1;
17076 }
17077 return 0;
17078 }
17079
17080
17081 /* Highlight trailing whitespace, if any, in ROW. */
17082
17083 static void
17084 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17085 {
17086 int used = row->used[TEXT_AREA];
17087
17088 if (used)
17089 {
17090 struct glyph *start = row->glyphs[TEXT_AREA];
17091 struct glyph *glyph = start + used - 1;
17092
17093 if (row->reversed_p)
17094 {
17095 /* Right-to-left rows need to be processed in the opposite
17096 direction, so swap the edge pointers. */
17097 glyph = start;
17098 start = row->glyphs[TEXT_AREA] + used - 1;
17099 }
17100
17101 /* Skip over glyphs inserted to display the cursor at the
17102 end of a line, for extending the face of the last glyph
17103 to the end of the line on terminals, and for truncation
17104 and continuation glyphs. */
17105 if (!row->reversed_p)
17106 {
17107 while (glyph >= start
17108 && glyph->type == CHAR_GLYPH
17109 && INTEGERP (glyph->object))
17110 --glyph;
17111 }
17112 else
17113 {
17114 while (glyph <= start
17115 && glyph->type == CHAR_GLYPH
17116 && INTEGERP (glyph->object))
17117 ++glyph;
17118 }
17119
17120 /* If last glyph is a space or stretch, and it's trailing
17121 whitespace, set the face of all trailing whitespace glyphs in
17122 IT->glyph_row to `trailing-whitespace'. */
17123 if ((row->reversed_p ? glyph <= start : glyph >= start)
17124 && BUFFERP (glyph->object)
17125 && (glyph->type == STRETCH_GLYPH
17126 || (glyph->type == CHAR_GLYPH
17127 && glyph->u.ch == ' '))
17128 && trailing_whitespace_p (glyph->charpos))
17129 {
17130 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17131 if (face_id < 0)
17132 return;
17133
17134 if (!row->reversed_p)
17135 {
17136 while (glyph >= start
17137 && BUFFERP (glyph->object)
17138 && (glyph->type == STRETCH_GLYPH
17139 || (glyph->type == CHAR_GLYPH
17140 && glyph->u.ch == ' ')))
17141 (glyph--)->face_id = face_id;
17142 }
17143 else
17144 {
17145 while (glyph <= start
17146 && BUFFERP (glyph->object)
17147 && (glyph->type == STRETCH_GLYPH
17148 || (glyph->type == CHAR_GLYPH
17149 && glyph->u.ch == ' ')))
17150 (glyph++)->face_id = face_id;
17151 }
17152 }
17153 }
17154 }
17155
17156
17157 /* Value is non-zero if glyph row ROW should be
17158 used to hold the cursor. */
17159
17160 static int
17161 cursor_row_p (struct glyph_row *row)
17162 {
17163 int result = 1;
17164
17165 if (PT == CHARPOS (row->end.pos))
17166 {
17167 /* Suppose the row ends on a string.
17168 Unless the row is continued, that means it ends on a newline
17169 in the string. If it's anything other than a display string
17170 (e.g. a before-string from an overlay), we don't want the
17171 cursor there. (This heuristic seems to give the optimal
17172 behavior for the various types of multi-line strings.) */
17173 if (CHARPOS (row->end.string_pos) >= 0)
17174 {
17175 if (row->continued_p)
17176 result = 1;
17177 else
17178 {
17179 /* Check for `display' property. */
17180 struct glyph *beg = row->glyphs[TEXT_AREA];
17181 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17182 struct glyph *glyph;
17183
17184 result = 0;
17185 for (glyph = end; glyph >= beg; --glyph)
17186 if (STRINGP (glyph->object))
17187 {
17188 Lisp_Object prop
17189 = Fget_char_property (make_number (PT),
17190 Qdisplay, Qnil);
17191 result =
17192 (!NILP (prop)
17193 && display_prop_string_p (prop, glyph->object));
17194 break;
17195 }
17196 }
17197 }
17198 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17199 {
17200 /* If the row ends in middle of a real character,
17201 and the line is continued, we want the cursor here.
17202 That's because CHARPOS (ROW->end.pos) would equal
17203 PT if PT is before the character. */
17204 if (!row->ends_in_ellipsis_p)
17205 result = row->continued_p;
17206 else
17207 /* If the row ends in an ellipsis, then
17208 CHARPOS (ROW->end.pos) will equal point after the
17209 invisible text. We want that position to be displayed
17210 after the ellipsis. */
17211 result = 0;
17212 }
17213 /* If the row ends at ZV, display the cursor at the end of that
17214 row instead of at the start of the row below. */
17215 else if (row->ends_at_zv_p)
17216 result = 1;
17217 else
17218 result = 0;
17219 }
17220
17221 return result;
17222 }
17223
17224 \f
17225
17226 /* Push the display property PROP so that it will be rendered at the
17227 current position in IT. Return 1 if PROP was successfully pushed,
17228 0 otherwise. */
17229
17230 static int
17231 push_display_prop (struct it *it, Lisp_Object prop)
17232 {
17233 push_it (it, NULL);
17234
17235 if (STRINGP (prop))
17236 {
17237 if (SCHARS (prop) == 0)
17238 {
17239 pop_it (it);
17240 return 0;
17241 }
17242
17243 it->string = prop;
17244 it->multibyte_p = STRING_MULTIBYTE (it->string);
17245 it->current.overlay_string_index = -1;
17246 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17247 it->end_charpos = it->string_nchars = SCHARS (it->string);
17248 it->method = GET_FROM_STRING;
17249 it->stop_charpos = 0;
17250 }
17251 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17252 {
17253 it->method = GET_FROM_STRETCH;
17254 it->object = prop;
17255 }
17256 #ifdef HAVE_WINDOW_SYSTEM
17257 else if (IMAGEP (prop))
17258 {
17259 it->what = IT_IMAGE;
17260 it->image_id = lookup_image (it->f, prop);
17261 it->method = GET_FROM_IMAGE;
17262 }
17263 #endif /* HAVE_WINDOW_SYSTEM */
17264 else
17265 {
17266 pop_it (it); /* bogus display property, give up */
17267 return 0;
17268 }
17269
17270 return 1;
17271 }
17272
17273 /* Return the character-property PROP at the current position in IT. */
17274
17275 static Lisp_Object
17276 get_it_property (struct it *it, Lisp_Object prop)
17277 {
17278 Lisp_Object position;
17279
17280 if (STRINGP (it->object))
17281 position = make_number (IT_STRING_CHARPOS (*it));
17282 else if (BUFFERP (it->object))
17283 position = make_number (IT_CHARPOS (*it));
17284 else
17285 return Qnil;
17286
17287 return Fget_char_property (position, prop, it->object);
17288 }
17289
17290 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17291
17292 static void
17293 handle_line_prefix (struct it *it)
17294 {
17295 Lisp_Object prefix;
17296 if (it->continuation_lines_width > 0)
17297 {
17298 prefix = get_it_property (it, Qwrap_prefix);
17299 if (NILP (prefix))
17300 prefix = Vwrap_prefix;
17301 }
17302 else
17303 {
17304 prefix = get_it_property (it, Qline_prefix);
17305 if (NILP (prefix))
17306 prefix = Vline_prefix;
17307 }
17308 if (! NILP (prefix) && push_display_prop (it, prefix))
17309 {
17310 /* If the prefix is wider than the window, and we try to wrap
17311 it, it would acquire its own wrap prefix, and so on till the
17312 iterator stack overflows. So, don't wrap the prefix. */
17313 it->line_wrap = TRUNCATE;
17314 it->avoid_cursor_p = 1;
17315 }
17316 }
17317
17318 \f
17319
17320 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17321 only for R2L lines from display_line, when it decides that too many
17322 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17323 continued. */
17324 static void
17325 unproduce_glyphs (struct it *it, int n)
17326 {
17327 struct glyph *glyph, *end;
17328
17329 xassert (it->glyph_row);
17330 xassert (it->glyph_row->reversed_p);
17331 xassert (it->area == TEXT_AREA);
17332 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17333
17334 if (n > it->glyph_row->used[TEXT_AREA])
17335 n = it->glyph_row->used[TEXT_AREA];
17336 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17337 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17338 for ( ; glyph < end; glyph++)
17339 glyph[-n] = *glyph;
17340 }
17341
17342 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17343 and ROW->maxpos. */
17344 static void
17345 find_row_edges (struct it *it, struct glyph_row *row,
17346 EMACS_INT min_pos, EMACS_INT min_bpos,
17347 EMACS_INT max_pos, EMACS_INT max_bpos)
17348 {
17349 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17350 lines' rows is implemented for bidi-reordered rows. */
17351
17352 /* ROW->minpos is the value of min_pos, the minimal buffer position
17353 we have in ROW. */
17354 if (min_pos <= ZV)
17355 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17356 else
17357 /* We didn't find _any_ valid buffer positions in any of the
17358 glyphs, so we must trust the iterator's computed positions. */
17359 row->minpos = row->start.pos;
17360 if (max_pos <= 0)
17361 {
17362 max_pos = CHARPOS (it->current.pos);
17363 max_bpos = BYTEPOS (it->current.pos);
17364 }
17365
17366 /* Here are the various use-cases for ending the row, and the
17367 corresponding values for ROW->maxpos:
17368
17369 Line ends in a newline from buffer eol_pos + 1
17370 Line is continued from buffer max_pos + 1
17371 Line is truncated on right it->current.pos
17372 Line ends in a newline from string max_pos
17373 Line is continued from string max_pos
17374 Line is continued from display vector max_pos
17375 Line is entirely from a string min_pos == max_pos
17376 Line is entirely from a display vector min_pos == max_pos
17377 Line that ends at ZV ZV
17378
17379 If you discover other use-cases, please add them here as
17380 appropriate. */
17381 if (row->ends_at_zv_p)
17382 row->maxpos = it->current.pos;
17383 else if (row->used[TEXT_AREA])
17384 {
17385 if (row->ends_in_newline_from_string_p)
17386 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17387 else if (CHARPOS (it->eol_pos) > 0)
17388 SET_TEXT_POS (row->maxpos,
17389 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17390 else if (row->continued_p)
17391 {
17392 /* If max_pos is different from IT's current position, it
17393 means IT->method does not belong to the display element
17394 at max_pos. However, it also means that the display
17395 element at max_pos was displayed in its entirety on this
17396 line, which is equivalent to saying that the next line
17397 starts at the next buffer position. */
17398 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17399 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17400 else
17401 {
17402 INC_BOTH (max_pos, max_bpos);
17403 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17404 }
17405 }
17406 else if (row->truncated_on_right_p)
17407 /* display_line already called reseat_at_next_visible_line_start,
17408 which puts the iterator at the beginning of the next line, in
17409 the logical order. */
17410 row->maxpos = it->current.pos;
17411 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17412 /* A line that is entirely from a string/image/stretch... */
17413 row->maxpos = row->minpos;
17414 else
17415 abort ();
17416 }
17417 else
17418 row->maxpos = it->current.pos;
17419 }
17420
17421 /* Construct the glyph row IT->glyph_row in the desired matrix of
17422 IT->w from text at the current position of IT. See dispextern.h
17423 for an overview of struct it. Value is non-zero if
17424 IT->glyph_row displays text, as opposed to a line displaying ZV
17425 only. */
17426
17427 static int
17428 display_line (struct it *it)
17429 {
17430 struct glyph_row *row = it->glyph_row;
17431 Lisp_Object overlay_arrow_string;
17432 struct it wrap_it;
17433 int may_wrap = 0, wrap_x IF_LINT (= 0);
17434 int wrap_row_used = -1;
17435 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17436 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17437 int wrap_row_extra_line_spacing IF_LINT (= 0);
17438 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17439 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17440 int cvpos;
17441 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17442 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17443
17444 /* We always start displaying at hpos zero even if hscrolled. */
17445 xassert (it->hpos == 0 && it->current_x == 0);
17446
17447 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17448 >= it->w->desired_matrix->nrows)
17449 {
17450 it->w->nrows_scale_factor++;
17451 fonts_changed_p = 1;
17452 return 0;
17453 }
17454
17455 /* Is IT->w showing the region? */
17456 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17457
17458 /* Clear the result glyph row and enable it. */
17459 prepare_desired_row (row);
17460
17461 row->y = it->current_y;
17462 row->start = it->start;
17463 row->continuation_lines_width = it->continuation_lines_width;
17464 row->displays_text_p = 1;
17465 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17466 it->starts_in_middle_of_char_p = 0;
17467
17468 /* Arrange the overlays nicely for our purposes. Usually, we call
17469 display_line on only one line at a time, in which case this
17470 can't really hurt too much, or we call it on lines which appear
17471 one after another in the buffer, in which case all calls to
17472 recenter_overlay_lists but the first will be pretty cheap. */
17473 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17474
17475 /* Move over display elements that are not visible because we are
17476 hscrolled. This may stop at an x-position < IT->first_visible_x
17477 if the first glyph is partially visible or if we hit a line end. */
17478 if (it->current_x < it->first_visible_x)
17479 {
17480 this_line_min_pos = row->start.pos;
17481 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17482 MOVE_TO_POS | MOVE_TO_X);
17483 /* Record the smallest positions seen while we moved over
17484 display elements that are not visible. This is needed by
17485 redisplay_internal for optimizing the case where the cursor
17486 stays inside the same line. The rest of this function only
17487 considers positions that are actually displayed, so
17488 RECORD_MAX_MIN_POS will not otherwise record positions that
17489 are hscrolled to the left of the left edge of the window. */
17490 min_pos = CHARPOS (this_line_min_pos);
17491 min_bpos = BYTEPOS (this_line_min_pos);
17492 }
17493 else
17494 {
17495 /* We only do this when not calling `move_it_in_display_line_to'
17496 above, because move_it_in_display_line_to calls
17497 handle_line_prefix itself. */
17498 handle_line_prefix (it);
17499 }
17500
17501 /* Get the initial row height. This is either the height of the
17502 text hscrolled, if there is any, or zero. */
17503 row->ascent = it->max_ascent;
17504 row->height = it->max_ascent + it->max_descent;
17505 row->phys_ascent = it->max_phys_ascent;
17506 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17507 row->extra_line_spacing = it->max_extra_line_spacing;
17508
17509 /* Utility macro to record max and min buffer positions seen until now. */
17510 #define RECORD_MAX_MIN_POS(IT) \
17511 do \
17512 { \
17513 if (IT_CHARPOS (*(IT)) < min_pos) \
17514 { \
17515 min_pos = IT_CHARPOS (*(IT)); \
17516 min_bpos = IT_BYTEPOS (*(IT)); \
17517 } \
17518 if (IT_CHARPOS (*(IT)) > max_pos) \
17519 { \
17520 max_pos = IT_CHARPOS (*(IT)); \
17521 max_bpos = IT_BYTEPOS (*(IT)); \
17522 } \
17523 } \
17524 while (0)
17525
17526 /* Loop generating characters. The loop is left with IT on the next
17527 character to display. */
17528 while (1)
17529 {
17530 int n_glyphs_before, hpos_before, x_before;
17531 int x, nglyphs;
17532 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17533
17534 /* Retrieve the next thing to display. Value is zero if end of
17535 buffer reached. */
17536 if (!get_next_display_element (it))
17537 {
17538 /* Maybe add a space at the end of this line that is used to
17539 display the cursor there under X. Set the charpos of the
17540 first glyph of blank lines not corresponding to any text
17541 to -1. */
17542 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17543 row->exact_window_width_line_p = 1;
17544 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17545 || row->used[TEXT_AREA] == 0)
17546 {
17547 row->glyphs[TEXT_AREA]->charpos = -1;
17548 row->displays_text_p = 0;
17549
17550 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17551 && (!MINI_WINDOW_P (it->w)
17552 || (minibuf_level && EQ (it->window, minibuf_window))))
17553 row->indicate_empty_line_p = 1;
17554 }
17555
17556 it->continuation_lines_width = 0;
17557 row->ends_at_zv_p = 1;
17558 /* A row that displays right-to-left text must always have
17559 its last face extended all the way to the end of line,
17560 even if this row ends in ZV, because we still write to
17561 the screen left to right. */
17562 if (row->reversed_p)
17563 extend_face_to_end_of_line (it);
17564 break;
17565 }
17566
17567 /* Now, get the metrics of what we want to display. This also
17568 generates glyphs in `row' (which is IT->glyph_row). */
17569 n_glyphs_before = row->used[TEXT_AREA];
17570 x = it->current_x;
17571
17572 /* Remember the line height so far in case the next element doesn't
17573 fit on the line. */
17574 if (it->line_wrap != TRUNCATE)
17575 {
17576 ascent = it->max_ascent;
17577 descent = it->max_descent;
17578 phys_ascent = it->max_phys_ascent;
17579 phys_descent = it->max_phys_descent;
17580
17581 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17582 {
17583 if (IT_DISPLAYING_WHITESPACE (it))
17584 may_wrap = 1;
17585 else if (may_wrap)
17586 {
17587 wrap_it = *it;
17588 wrap_x = x;
17589 wrap_row_used = row->used[TEXT_AREA];
17590 wrap_row_ascent = row->ascent;
17591 wrap_row_height = row->height;
17592 wrap_row_phys_ascent = row->phys_ascent;
17593 wrap_row_phys_height = row->phys_height;
17594 wrap_row_extra_line_spacing = row->extra_line_spacing;
17595 wrap_row_min_pos = min_pos;
17596 wrap_row_min_bpos = min_bpos;
17597 wrap_row_max_pos = max_pos;
17598 wrap_row_max_bpos = max_bpos;
17599 may_wrap = 0;
17600 }
17601 }
17602 }
17603
17604 PRODUCE_GLYPHS (it);
17605
17606 /* If this display element was in marginal areas, continue with
17607 the next one. */
17608 if (it->area != TEXT_AREA)
17609 {
17610 row->ascent = max (row->ascent, it->max_ascent);
17611 row->height = max (row->height, it->max_ascent + it->max_descent);
17612 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17613 row->phys_height = max (row->phys_height,
17614 it->max_phys_ascent + it->max_phys_descent);
17615 row->extra_line_spacing = max (row->extra_line_spacing,
17616 it->max_extra_line_spacing);
17617 set_iterator_to_next (it, 1);
17618 continue;
17619 }
17620
17621 /* Does the display element fit on the line? If we truncate
17622 lines, we should draw past the right edge of the window. If
17623 we don't truncate, we want to stop so that we can display the
17624 continuation glyph before the right margin. If lines are
17625 continued, there are two possible strategies for characters
17626 resulting in more than 1 glyph (e.g. tabs): Display as many
17627 glyphs as possible in this line and leave the rest for the
17628 continuation line, or display the whole element in the next
17629 line. Original redisplay did the former, so we do it also. */
17630 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17631 hpos_before = it->hpos;
17632 x_before = x;
17633
17634 if (/* Not a newline. */
17635 nglyphs > 0
17636 /* Glyphs produced fit entirely in the line. */
17637 && it->current_x < it->last_visible_x)
17638 {
17639 it->hpos += nglyphs;
17640 row->ascent = max (row->ascent, it->max_ascent);
17641 row->height = max (row->height, it->max_ascent + it->max_descent);
17642 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17643 row->phys_height = max (row->phys_height,
17644 it->max_phys_ascent + it->max_phys_descent);
17645 row->extra_line_spacing = max (row->extra_line_spacing,
17646 it->max_extra_line_spacing);
17647 if (it->current_x - it->pixel_width < it->first_visible_x)
17648 row->x = x - it->first_visible_x;
17649 /* Record the maximum and minimum buffer positions seen so
17650 far in glyphs that will be displayed by this row. */
17651 if (it->bidi_p)
17652 RECORD_MAX_MIN_POS (it);
17653 }
17654 else
17655 {
17656 int i, new_x;
17657 struct glyph *glyph;
17658
17659 for (i = 0; i < nglyphs; ++i, x = new_x)
17660 {
17661 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17662 new_x = x + glyph->pixel_width;
17663
17664 if (/* Lines are continued. */
17665 it->line_wrap != TRUNCATE
17666 && (/* Glyph doesn't fit on the line. */
17667 new_x > it->last_visible_x
17668 /* Or it fits exactly on a window system frame. */
17669 || (new_x == it->last_visible_x
17670 && FRAME_WINDOW_P (it->f))))
17671 {
17672 /* End of a continued line. */
17673
17674 if (it->hpos == 0
17675 || (new_x == it->last_visible_x
17676 && FRAME_WINDOW_P (it->f)))
17677 {
17678 /* Current glyph is the only one on the line or
17679 fits exactly on the line. We must continue
17680 the line because we can't draw the cursor
17681 after the glyph. */
17682 row->continued_p = 1;
17683 it->current_x = new_x;
17684 it->continuation_lines_width += new_x;
17685 ++it->hpos;
17686 /* Record the maximum and minimum buffer
17687 positions seen so far in glyphs that will be
17688 displayed by this row. */
17689 if (it->bidi_p)
17690 RECORD_MAX_MIN_POS (it);
17691 if (i == nglyphs - 1)
17692 {
17693 /* If line-wrap is on, check if a previous
17694 wrap point was found. */
17695 if (wrap_row_used > 0
17696 /* Even if there is a previous wrap
17697 point, continue the line here as
17698 usual, if (i) the previous character
17699 was a space or tab AND (ii) the
17700 current character is not. */
17701 && (!may_wrap
17702 || IT_DISPLAYING_WHITESPACE (it)))
17703 goto back_to_wrap;
17704
17705 set_iterator_to_next (it, 1);
17706 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17707 {
17708 if (!get_next_display_element (it))
17709 {
17710 row->exact_window_width_line_p = 1;
17711 it->continuation_lines_width = 0;
17712 row->continued_p = 0;
17713 row->ends_at_zv_p = 1;
17714 }
17715 else if (ITERATOR_AT_END_OF_LINE_P (it))
17716 {
17717 row->continued_p = 0;
17718 row->exact_window_width_line_p = 1;
17719 }
17720 }
17721 }
17722 }
17723 else if (CHAR_GLYPH_PADDING_P (*glyph)
17724 && !FRAME_WINDOW_P (it->f))
17725 {
17726 /* A padding glyph that doesn't fit on this line.
17727 This means the whole character doesn't fit
17728 on the line. */
17729 if (row->reversed_p)
17730 unproduce_glyphs (it, row->used[TEXT_AREA]
17731 - n_glyphs_before);
17732 row->used[TEXT_AREA] = n_glyphs_before;
17733
17734 /* Fill the rest of the row with continuation
17735 glyphs like in 20.x. */
17736 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17737 < row->glyphs[1 + TEXT_AREA])
17738 produce_special_glyphs (it, IT_CONTINUATION);
17739
17740 row->continued_p = 1;
17741 it->current_x = x_before;
17742 it->continuation_lines_width += x_before;
17743
17744 /* Restore the height to what it was before the
17745 element not fitting on the line. */
17746 it->max_ascent = ascent;
17747 it->max_descent = descent;
17748 it->max_phys_ascent = phys_ascent;
17749 it->max_phys_descent = phys_descent;
17750 }
17751 else if (wrap_row_used > 0)
17752 {
17753 back_to_wrap:
17754 if (row->reversed_p)
17755 unproduce_glyphs (it,
17756 row->used[TEXT_AREA] - wrap_row_used);
17757 *it = wrap_it;
17758 it->continuation_lines_width += wrap_x;
17759 row->used[TEXT_AREA] = wrap_row_used;
17760 row->ascent = wrap_row_ascent;
17761 row->height = wrap_row_height;
17762 row->phys_ascent = wrap_row_phys_ascent;
17763 row->phys_height = wrap_row_phys_height;
17764 row->extra_line_spacing = wrap_row_extra_line_spacing;
17765 min_pos = wrap_row_min_pos;
17766 min_bpos = wrap_row_min_bpos;
17767 max_pos = wrap_row_max_pos;
17768 max_bpos = wrap_row_max_bpos;
17769 row->continued_p = 1;
17770 row->ends_at_zv_p = 0;
17771 row->exact_window_width_line_p = 0;
17772 it->continuation_lines_width += x;
17773
17774 /* Make sure that a non-default face is extended
17775 up to the right margin of the window. */
17776 extend_face_to_end_of_line (it);
17777 }
17778 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17779 {
17780 /* A TAB that extends past the right edge of the
17781 window. This produces a single glyph on
17782 window system frames. We leave the glyph in
17783 this row and let it fill the row, but don't
17784 consume the TAB. */
17785 it->continuation_lines_width += it->last_visible_x;
17786 row->ends_in_middle_of_char_p = 1;
17787 row->continued_p = 1;
17788 glyph->pixel_width = it->last_visible_x - x;
17789 it->starts_in_middle_of_char_p = 1;
17790 }
17791 else
17792 {
17793 /* Something other than a TAB that draws past
17794 the right edge of the window. Restore
17795 positions to values before the element. */
17796 if (row->reversed_p)
17797 unproduce_glyphs (it, row->used[TEXT_AREA]
17798 - (n_glyphs_before + i));
17799 row->used[TEXT_AREA] = n_glyphs_before + i;
17800
17801 /* Display continuation glyphs. */
17802 if (!FRAME_WINDOW_P (it->f))
17803 produce_special_glyphs (it, IT_CONTINUATION);
17804 row->continued_p = 1;
17805
17806 it->current_x = x_before;
17807 it->continuation_lines_width += x;
17808 extend_face_to_end_of_line (it);
17809
17810 if (nglyphs > 1 && i > 0)
17811 {
17812 row->ends_in_middle_of_char_p = 1;
17813 it->starts_in_middle_of_char_p = 1;
17814 }
17815
17816 /* Restore the height to what it was before the
17817 element not fitting on the line. */
17818 it->max_ascent = ascent;
17819 it->max_descent = descent;
17820 it->max_phys_ascent = phys_ascent;
17821 it->max_phys_descent = phys_descent;
17822 }
17823
17824 break;
17825 }
17826 else if (new_x > it->first_visible_x)
17827 {
17828 /* Increment number of glyphs actually displayed. */
17829 ++it->hpos;
17830
17831 /* Record the maximum and minimum buffer positions
17832 seen so far in glyphs that will be displayed by
17833 this row. */
17834 if (it->bidi_p)
17835 RECORD_MAX_MIN_POS (it);
17836
17837 if (x < it->first_visible_x)
17838 /* Glyph is partially visible, i.e. row starts at
17839 negative X position. */
17840 row->x = x - it->first_visible_x;
17841 }
17842 else
17843 {
17844 /* Glyph is completely off the left margin of the
17845 window. This should not happen because of the
17846 move_it_in_display_line at the start of this
17847 function, unless the text display area of the
17848 window is empty. */
17849 xassert (it->first_visible_x <= it->last_visible_x);
17850 }
17851 }
17852
17853 row->ascent = max (row->ascent, it->max_ascent);
17854 row->height = max (row->height, it->max_ascent + it->max_descent);
17855 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17856 row->phys_height = max (row->phys_height,
17857 it->max_phys_ascent + it->max_phys_descent);
17858 row->extra_line_spacing = max (row->extra_line_spacing,
17859 it->max_extra_line_spacing);
17860
17861 /* End of this display line if row is continued. */
17862 if (row->continued_p || row->ends_at_zv_p)
17863 break;
17864 }
17865
17866 at_end_of_line:
17867 /* Is this a line end? If yes, we're also done, after making
17868 sure that a non-default face is extended up to the right
17869 margin of the window. */
17870 if (ITERATOR_AT_END_OF_LINE_P (it))
17871 {
17872 int used_before = row->used[TEXT_AREA];
17873
17874 row->ends_in_newline_from_string_p = STRINGP (it->object);
17875
17876 /* Add a space at the end of the line that is used to
17877 display the cursor there. */
17878 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17879 append_space_for_newline (it, 0);
17880
17881 /* Extend the face to the end of the line. */
17882 extend_face_to_end_of_line (it);
17883
17884 /* Make sure we have the position. */
17885 if (used_before == 0)
17886 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17887
17888 /* Record the position of the newline, for use in
17889 find_row_edges. */
17890 it->eol_pos = it->current.pos;
17891
17892 /* Consume the line end. This skips over invisible lines. */
17893 set_iterator_to_next (it, 1);
17894 it->continuation_lines_width = 0;
17895 break;
17896 }
17897
17898 /* Proceed with next display element. Note that this skips
17899 over lines invisible because of selective display. */
17900 set_iterator_to_next (it, 1);
17901
17902 /* If we truncate lines, we are done when the last displayed
17903 glyphs reach past the right margin of the window. */
17904 if (it->line_wrap == TRUNCATE
17905 && (FRAME_WINDOW_P (it->f)
17906 ? (it->current_x >= it->last_visible_x)
17907 : (it->current_x > it->last_visible_x)))
17908 {
17909 /* Maybe add truncation glyphs. */
17910 if (!FRAME_WINDOW_P (it->f))
17911 {
17912 int i, n;
17913
17914 if (!row->reversed_p)
17915 {
17916 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17917 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17918 break;
17919 }
17920 else
17921 {
17922 for (i = 0; i < row->used[TEXT_AREA]; i++)
17923 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17924 break;
17925 /* Remove any padding glyphs at the front of ROW, to
17926 make room for the truncation glyphs we will be
17927 adding below. The loop below always inserts at
17928 least one truncation glyph, so also remove the
17929 last glyph added to ROW. */
17930 unproduce_glyphs (it, i + 1);
17931 /* Adjust i for the loop below. */
17932 i = row->used[TEXT_AREA] - (i + 1);
17933 }
17934
17935 for (n = row->used[TEXT_AREA]; i < n; ++i)
17936 {
17937 row->used[TEXT_AREA] = i;
17938 produce_special_glyphs (it, IT_TRUNCATION);
17939 }
17940 }
17941 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17942 {
17943 /* Don't truncate if we can overflow newline into fringe. */
17944 if (!get_next_display_element (it))
17945 {
17946 it->continuation_lines_width = 0;
17947 row->ends_at_zv_p = 1;
17948 row->exact_window_width_line_p = 1;
17949 break;
17950 }
17951 if (ITERATOR_AT_END_OF_LINE_P (it))
17952 {
17953 row->exact_window_width_line_p = 1;
17954 goto at_end_of_line;
17955 }
17956 }
17957
17958 row->truncated_on_right_p = 1;
17959 it->continuation_lines_width = 0;
17960 reseat_at_next_visible_line_start (it, 0);
17961 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17962 it->hpos = hpos_before;
17963 it->current_x = x_before;
17964 break;
17965 }
17966 }
17967
17968 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17969 at the left window margin. */
17970 if (it->first_visible_x
17971 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17972 {
17973 if (!FRAME_WINDOW_P (it->f))
17974 insert_left_trunc_glyphs (it);
17975 row->truncated_on_left_p = 1;
17976 }
17977
17978 /* Remember the position at which this line ends.
17979
17980 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17981 cannot be before the call to find_row_edges below, since that is
17982 where these positions are determined. */
17983 row->end = it->current;
17984 if (!it->bidi_p)
17985 {
17986 row->minpos = row->start.pos;
17987 row->maxpos = row->end.pos;
17988 }
17989 else
17990 {
17991 /* ROW->minpos and ROW->maxpos must be the smallest and
17992 `1 + the largest' buffer positions in ROW. But if ROW was
17993 bidi-reordered, these two positions can be anywhere in the
17994 row, so we must determine them now. */
17995 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17996 }
17997
17998 /* If the start of this line is the overlay arrow-position, then
17999 mark this glyph row as the one containing the overlay arrow.
18000 This is clearly a mess with variable size fonts. It would be
18001 better to let it be displayed like cursors under X. */
18002 if ((row->displays_text_p || !overlay_arrow_seen)
18003 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18004 !NILP (overlay_arrow_string)))
18005 {
18006 /* Overlay arrow in window redisplay is a fringe bitmap. */
18007 if (STRINGP (overlay_arrow_string))
18008 {
18009 struct glyph_row *arrow_row
18010 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18011 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18012 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18013 struct glyph *p = row->glyphs[TEXT_AREA];
18014 struct glyph *p2, *end;
18015
18016 /* Copy the arrow glyphs. */
18017 while (glyph < arrow_end)
18018 *p++ = *glyph++;
18019
18020 /* Throw away padding glyphs. */
18021 p2 = p;
18022 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18023 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18024 ++p2;
18025 if (p2 > p)
18026 {
18027 while (p2 < end)
18028 *p++ = *p2++;
18029 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18030 }
18031 }
18032 else
18033 {
18034 xassert (INTEGERP (overlay_arrow_string));
18035 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18036 }
18037 overlay_arrow_seen = 1;
18038 }
18039
18040 /* Compute pixel dimensions of this line. */
18041 compute_line_metrics (it);
18042
18043 /* Record whether this row ends inside an ellipsis. */
18044 row->ends_in_ellipsis_p
18045 = (it->method == GET_FROM_DISPLAY_VECTOR
18046 && it->ellipsis_p);
18047
18048 /* Save fringe bitmaps in this row. */
18049 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18050 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18051 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18052 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18053
18054 it->left_user_fringe_bitmap = 0;
18055 it->left_user_fringe_face_id = 0;
18056 it->right_user_fringe_bitmap = 0;
18057 it->right_user_fringe_face_id = 0;
18058
18059 /* Maybe set the cursor. */
18060 cvpos = it->w->cursor.vpos;
18061 if ((cvpos < 0
18062 /* In bidi-reordered rows, keep checking for proper cursor
18063 position even if one has been found already, because buffer
18064 positions in such rows change non-linearly with ROW->VPOS,
18065 when a line is continued. One exception: when we are at ZV,
18066 display cursor on the first suitable glyph row, since all
18067 the empty rows after that also have their position set to ZV. */
18068 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18069 lines' rows is implemented for bidi-reordered rows. */
18070 || (it->bidi_p
18071 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18072 && PT >= MATRIX_ROW_START_CHARPOS (row)
18073 && PT <= MATRIX_ROW_END_CHARPOS (row)
18074 && cursor_row_p (row))
18075 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18076
18077 /* Highlight trailing whitespace. */
18078 if (!NILP (Vshow_trailing_whitespace))
18079 highlight_trailing_whitespace (it->f, it->glyph_row);
18080
18081 /* Prepare for the next line. This line starts horizontally at (X
18082 HPOS) = (0 0). Vertical positions are incremented. As a
18083 convenience for the caller, IT->glyph_row is set to the next
18084 row to be used. */
18085 it->current_x = it->hpos = 0;
18086 it->current_y += row->height;
18087 SET_TEXT_POS (it->eol_pos, 0, 0);
18088 ++it->vpos;
18089 ++it->glyph_row;
18090 /* The next row should by default use the same value of the
18091 reversed_p flag as this one. set_iterator_to_next decides when
18092 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18093 the flag accordingly. */
18094 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18095 it->glyph_row->reversed_p = row->reversed_p;
18096 it->start = row->end;
18097 return row->displays_text_p;
18098
18099 #undef RECORD_MAX_MIN_POS
18100 }
18101
18102 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18103 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18104 doc: /* Return paragraph direction at point in BUFFER.
18105 Value is either `left-to-right' or `right-to-left'.
18106 If BUFFER is omitted or nil, it defaults to the current buffer.
18107
18108 Paragraph direction determines how the text in the paragraph is displayed.
18109 In left-to-right paragraphs, text begins at the left margin of the window
18110 and the reading direction is generally left to right. In right-to-left
18111 paragraphs, text begins at the right margin and is read from right to left.
18112
18113 See also `bidi-paragraph-direction'. */)
18114 (Lisp_Object buffer)
18115 {
18116 struct buffer *buf = current_buffer;
18117 struct buffer *old = buf;
18118
18119 if (! NILP (buffer))
18120 {
18121 CHECK_BUFFER (buffer);
18122 buf = XBUFFER (buffer);
18123 }
18124
18125 if (NILP (BVAR (buf, bidi_display_reordering)))
18126 return Qleft_to_right;
18127 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18128 return BVAR (buf, bidi_paragraph_direction);
18129 else
18130 {
18131 /* Determine the direction from buffer text. We could try to
18132 use current_matrix if it is up to date, but this seems fast
18133 enough as it is. */
18134 struct bidi_it itb;
18135 EMACS_INT pos = BUF_PT (buf);
18136 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18137 int c;
18138
18139 set_buffer_temp (buf);
18140 /* bidi_paragraph_init finds the base direction of the paragraph
18141 by searching forward from paragraph start. We need the base
18142 direction of the current or _previous_ paragraph, so we need
18143 to make sure we are within that paragraph. To that end, find
18144 the previous non-empty line. */
18145 if (pos >= ZV && pos > BEGV)
18146 {
18147 pos--;
18148 bytepos = CHAR_TO_BYTE (pos);
18149 }
18150 while ((c = FETCH_BYTE (bytepos)) == '\n'
18151 || c == ' ' || c == '\t' || c == '\f')
18152 {
18153 if (bytepos <= BEGV_BYTE)
18154 break;
18155 bytepos--;
18156 pos--;
18157 }
18158 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18159 bytepos--;
18160 itb.charpos = pos;
18161 itb.bytepos = bytepos;
18162 itb.nchars = -1;
18163 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18164 itb.first_elt = 1;
18165 itb.separator_limit = -1;
18166 itb.paragraph_dir = NEUTRAL_DIR;
18167
18168 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18169 set_buffer_temp (old);
18170 switch (itb.paragraph_dir)
18171 {
18172 case L2R:
18173 return Qleft_to_right;
18174 break;
18175 case R2L:
18176 return Qright_to_left;
18177 break;
18178 default:
18179 abort ();
18180 }
18181 }
18182 }
18183
18184
18185 \f
18186 /***********************************************************************
18187 Menu Bar
18188 ***********************************************************************/
18189
18190 /* Redisplay the menu bar in the frame for window W.
18191
18192 The menu bar of X frames that don't have X toolkit support is
18193 displayed in a special window W->frame->menu_bar_window.
18194
18195 The menu bar of terminal frames is treated specially as far as
18196 glyph matrices are concerned. Menu bar lines are not part of
18197 windows, so the update is done directly on the frame matrix rows
18198 for the menu bar. */
18199
18200 static void
18201 display_menu_bar (struct window *w)
18202 {
18203 struct frame *f = XFRAME (WINDOW_FRAME (w));
18204 struct it it;
18205 Lisp_Object items;
18206 int i;
18207
18208 /* Don't do all this for graphical frames. */
18209 #ifdef HAVE_NTGUI
18210 if (FRAME_W32_P (f))
18211 return;
18212 #endif
18213 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18214 if (FRAME_X_P (f))
18215 return;
18216 #endif
18217
18218 #ifdef HAVE_NS
18219 if (FRAME_NS_P (f))
18220 return;
18221 #endif /* HAVE_NS */
18222
18223 #ifdef USE_X_TOOLKIT
18224 xassert (!FRAME_WINDOW_P (f));
18225 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18226 it.first_visible_x = 0;
18227 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18228 #else /* not USE_X_TOOLKIT */
18229 if (FRAME_WINDOW_P (f))
18230 {
18231 /* Menu bar lines are displayed in the desired matrix of the
18232 dummy window menu_bar_window. */
18233 struct window *menu_w;
18234 xassert (WINDOWP (f->menu_bar_window));
18235 menu_w = XWINDOW (f->menu_bar_window);
18236 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18237 MENU_FACE_ID);
18238 it.first_visible_x = 0;
18239 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18240 }
18241 else
18242 {
18243 /* This is a TTY frame, i.e. character hpos/vpos are used as
18244 pixel x/y. */
18245 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18246 MENU_FACE_ID);
18247 it.first_visible_x = 0;
18248 it.last_visible_x = FRAME_COLS (f);
18249 }
18250 #endif /* not USE_X_TOOLKIT */
18251
18252 if (! mode_line_inverse_video)
18253 /* Force the menu-bar to be displayed in the default face. */
18254 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18255
18256 /* Clear all rows of the menu bar. */
18257 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18258 {
18259 struct glyph_row *row = it.glyph_row + i;
18260 clear_glyph_row (row);
18261 row->enabled_p = 1;
18262 row->full_width_p = 1;
18263 }
18264
18265 /* Display all items of the menu bar. */
18266 items = FRAME_MENU_BAR_ITEMS (it.f);
18267 for (i = 0; i < ASIZE (items); i += 4)
18268 {
18269 Lisp_Object string;
18270
18271 /* Stop at nil string. */
18272 string = AREF (items, i + 1);
18273 if (NILP (string))
18274 break;
18275
18276 /* Remember where item was displayed. */
18277 ASET (items, i + 3, make_number (it.hpos));
18278
18279 /* Display the item, pad with one space. */
18280 if (it.current_x < it.last_visible_x)
18281 display_string (NULL, string, Qnil, 0, 0, &it,
18282 SCHARS (string) + 1, 0, 0, -1);
18283 }
18284
18285 /* Fill out the line with spaces. */
18286 if (it.current_x < it.last_visible_x)
18287 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18288
18289 /* Compute the total height of the lines. */
18290 compute_line_metrics (&it);
18291 }
18292
18293
18294 \f
18295 /***********************************************************************
18296 Mode Line
18297 ***********************************************************************/
18298
18299 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18300 FORCE is non-zero, redisplay mode lines unconditionally.
18301 Otherwise, redisplay only mode lines that are garbaged. Value is
18302 the number of windows whose mode lines were redisplayed. */
18303
18304 static int
18305 redisplay_mode_lines (Lisp_Object window, int force)
18306 {
18307 int nwindows = 0;
18308
18309 while (!NILP (window))
18310 {
18311 struct window *w = XWINDOW (window);
18312
18313 if (WINDOWP (w->hchild))
18314 nwindows += redisplay_mode_lines (w->hchild, force);
18315 else if (WINDOWP (w->vchild))
18316 nwindows += redisplay_mode_lines (w->vchild, force);
18317 else if (force
18318 || FRAME_GARBAGED_P (XFRAME (w->frame))
18319 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18320 {
18321 struct text_pos lpoint;
18322 struct buffer *old = current_buffer;
18323
18324 /* Set the window's buffer for the mode line display. */
18325 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18326 set_buffer_internal_1 (XBUFFER (w->buffer));
18327
18328 /* Point refers normally to the selected window. For any
18329 other window, set up appropriate value. */
18330 if (!EQ (window, selected_window))
18331 {
18332 struct text_pos pt;
18333
18334 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18335 if (CHARPOS (pt) < BEGV)
18336 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18337 else if (CHARPOS (pt) > (ZV - 1))
18338 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18339 else
18340 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18341 }
18342
18343 /* Display mode lines. */
18344 clear_glyph_matrix (w->desired_matrix);
18345 if (display_mode_lines (w))
18346 {
18347 ++nwindows;
18348 w->must_be_updated_p = 1;
18349 }
18350
18351 /* Restore old settings. */
18352 set_buffer_internal_1 (old);
18353 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18354 }
18355
18356 window = w->next;
18357 }
18358
18359 return nwindows;
18360 }
18361
18362
18363 /* Display the mode and/or header line of window W. Value is the
18364 sum number of mode lines and header lines displayed. */
18365
18366 static int
18367 display_mode_lines (struct window *w)
18368 {
18369 Lisp_Object old_selected_window, old_selected_frame;
18370 int n = 0;
18371
18372 old_selected_frame = selected_frame;
18373 selected_frame = w->frame;
18374 old_selected_window = selected_window;
18375 XSETWINDOW (selected_window, w);
18376
18377 /* These will be set while the mode line specs are processed. */
18378 line_number_displayed = 0;
18379 w->column_number_displayed = Qnil;
18380
18381 if (WINDOW_WANTS_MODELINE_P (w))
18382 {
18383 struct window *sel_w = XWINDOW (old_selected_window);
18384
18385 /* Select mode line face based on the real selected window. */
18386 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18387 BVAR (current_buffer, mode_line_format));
18388 ++n;
18389 }
18390
18391 if (WINDOW_WANTS_HEADER_LINE_P (w))
18392 {
18393 display_mode_line (w, HEADER_LINE_FACE_ID,
18394 BVAR (current_buffer, header_line_format));
18395 ++n;
18396 }
18397
18398 selected_frame = old_selected_frame;
18399 selected_window = old_selected_window;
18400 return n;
18401 }
18402
18403
18404 /* Display mode or header line of window W. FACE_ID specifies which
18405 line to display; it is either MODE_LINE_FACE_ID or
18406 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18407 display. Value is the pixel height of the mode/header line
18408 displayed. */
18409
18410 static int
18411 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18412 {
18413 struct it it;
18414 struct face *face;
18415 int count = SPECPDL_INDEX ();
18416
18417 init_iterator (&it, w, -1, -1, NULL, face_id);
18418 /* Don't extend on a previously drawn mode-line.
18419 This may happen if called from pos_visible_p. */
18420 it.glyph_row->enabled_p = 0;
18421 prepare_desired_row (it.glyph_row);
18422
18423 it.glyph_row->mode_line_p = 1;
18424
18425 if (! mode_line_inverse_video)
18426 /* Force the mode-line to be displayed in the default face. */
18427 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18428
18429 record_unwind_protect (unwind_format_mode_line,
18430 format_mode_line_unwind_data (NULL, Qnil, 0));
18431
18432 mode_line_target = MODE_LINE_DISPLAY;
18433
18434 /* Temporarily make frame's keyboard the current kboard so that
18435 kboard-local variables in the mode_line_format will get the right
18436 values. */
18437 push_kboard (FRAME_KBOARD (it.f));
18438 record_unwind_save_match_data ();
18439 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18440 pop_kboard ();
18441
18442 unbind_to (count, Qnil);
18443
18444 /* Fill up with spaces. */
18445 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18446
18447 compute_line_metrics (&it);
18448 it.glyph_row->full_width_p = 1;
18449 it.glyph_row->continued_p = 0;
18450 it.glyph_row->truncated_on_left_p = 0;
18451 it.glyph_row->truncated_on_right_p = 0;
18452
18453 /* Make a 3D mode-line have a shadow at its right end. */
18454 face = FACE_FROM_ID (it.f, face_id);
18455 extend_face_to_end_of_line (&it);
18456 if (face->box != FACE_NO_BOX)
18457 {
18458 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18459 + it.glyph_row->used[TEXT_AREA] - 1);
18460 last->right_box_line_p = 1;
18461 }
18462
18463 return it.glyph_row->height;
18464 }
18465
18466 /* Move element ELT in LIST to the front of LIST.
18467 Return the updated list. */
18468
18469 static Lisp_Object
18470 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18471 {
18472 register Lisp_Object tail, prev;
18473 register Lisp_Object tem;
18474
18475 tail = list;
18476 prev = Qnil;
18477 while (CONSP (tail))
18478 {
18479 tem = XCAR (tail);
18480
18481 if (EQ (elt, tem))
18482 {
18483 /* Splice out the link TAIL. */
18484 if (NILP (prev))
18485 list = XCDR (tail);
18486 else
18487 Fsetcdr (prev, XCDR (tail));
18488
18489 /* Now make it the first. */
18490 Fsetcdr (tail, list);
18491 return tail;
18492 }
18493 else
18494 prev = tail;
18495 tail = XCDR (tail);
18496 QUIT;
18497 }
18498
18499 /* Not found--return unchanged LIST. */
18500 return list;
18501 }
18502
18503 /* Contribute ELT to the mode line for window IT->w. How it
18504 translates into text depends on its data type.
18505
18506 IT describes the display environment in which we display, as usual.
18507
18508 DEPTH is the depth in recursion. It is used to prevent
18509 infinite recursion here.
18510
18511 FIELD_WIDTH is the number of characters the display of ELT should
18512 occupy in the mode line, and PRECISION is the maximum number of
18513 characters to display from ELT's representation. See
18514 display_string for details.
18515
18516 Returns the hpos of the end of the text generated by ELT.
18517
18518 PROPS is a property list to add to any string we encounter.
18519
18520 If RISKY is nonzero, remove (disregard) any properties in any string
18521 we encounter, and ignore :eval and :propertize.
18522
18523 The global variable `mode_line_target' determines whether the
18524 output is passed to `store_mode_line_noprop',
18525 `store_mode_line_string', or `display_string'. */
18526
18527 static int
18528 display_mode_element (struct it *it, int depth, int field_width, int precision,
18529 Lisp_Object elt, Lisp_Object props, int risky)
18530 {
18531 int n = 0, field, prec;
18532 int literal = 0;
18533
18534 tail_recurse:
18535 if (depth > 100)
18536 elt = build_string ("*too-deep*");
18537
18538 depth++;
18539
18540 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18541 {
18542 case Lisp_String:
18543 {
18544 /* A string: output it and check for %-constructs within it. */
18545 unsigned char c;
18546 EMACS_INT offset = 0;
18547
18548 if (SCHARS (elt) > 0
18549 && (!NILP (props) || risky))
18550 {
18551 Lisp_Object oprops, aelt;
18552 oprops = Ftext_properties_at (make_number (0), elt);
18553
18554 /* If the starting string's properties are not what
18555 we want, translate the string. Also, if the string
18556 is risky, do that anyway. */
18557
18558 if (NILP (Fequal (props, oprops)) || risky)
18559 {
18560 /* If the starting string has properties,
18561 merge the specified ones onto the existing ones. */
18562 if (! NILP (oprops) && !risky)
18563 {
18564 Lisp_Object tem;
18565
18566 oprops = Fcopy_sequence (oprops);
18567 tem = props;
18568 while (CONSP (tem))
18569 {
18570 oprops = Fplist_put (oprops, XCAR (tem),
18571 XCAR (XCDR (tem)));
18572 tem = XCDR (XCDR (tem));
18573 }
18574 props = oprops;
18575 }
18576
18577 aelt = Fassoc (elt, mode_line_proptrans_alist);
18578 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18579 {
18580 /* AELT is what we want. Move it to the front
18581 without consing. */
18582 elt = XCAR (aelt);
18583 mode_line_proptrans_alist
18584 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18585 }
18586 else
18587 {
18588 Lisp_Object tem;
18589
18590 /* If AELT has the wrong props, it is useless.
18591 so get rid of it. */
18592 if (! NILP (aelt))
18593 mode_line_proptrans_alist
18594 = Fdelq (aelt, mode_line_proptrans_alist);
18595
18596 elt = Fcopy_sequence (elt);
18597 Fset_text_properties (make_number (0), Flength (elt),
18598 props, elt);
18599 /* Add this item to mode_line_proptrans_alist. */
18600 mode_line_proptrans_alist
18601 = Fcons (Fcons (elt, props),
18602 mode_line_proptrans_alist);
18603 /* Truncate mode_line_proptrans_alist
18604 to at most 50 elements. */
18605 tem = Fnthcdr (make_number (50),
18606 mode_line_proptrans_alist);
18607 if (! NILP (tem))
18608 XSETCDR (tem, Qnil);
18609 }
18610 }
18611 }
18612
18613 offset = 0;
18614
18615 if (literal)
18616 {
18617 prec = precision - n;
18618 switch (mode_line_target)
18619 {
18620 case MODE_LINE_NOPROP:
18621 case MODE_LINE_TITLE:
18622 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18623 break;
18624 case MODE_LINE_STRING:
18625 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18626 break;
18627 case MODE_LINE_DISPLAY:
18628 n += display_string (NULL, elt, Qnil, 0, 0, it,
18629 0, prec, 0, STRING_MULTIBYTE (elt));
18630 break;
18631 }
18632
18633 break;
18634 }
18635
18636 /* Handle the non-literal case. */
18637
18638 while ((precision <= 0 || n < precision)
18639 && SREF (elt, offset) != 0
18640 && (mode_line_target != MODE_LINE_DISPLAY
18641 || it->current_x < it->last_visible_x))
18642 {
18643 EMACS_INT last_offset = offset;
18644
18645 /* Advance to end of string or next format specifier. */
18646 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18647 ;
18648
18649 if (offset - 1 != last_offset)
18650 {
18651 EMACS_INT nchars, nbytes;
18652
18653 /* Output to end of string or up to '%'. Field width
18654 is length of string. Don't output more than
18655 PRECISION allows us. */
18656 offset--;
18657
18658 prec = c_string_width (SDATA (elt) + last_offset,
18659 offset - last_offset, precision - n,
18660 &nchars, &nbytes);
18661
18662 switch (mode_line_target)
18663 {
18664 case MODE_LINE_NOPROP:
18665 case MODE_LINE_TITLE:
18666 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18667 break;
18668 case MODE_LINE_STRING:
18669 {
18670 EMACS_INT bytepos = last_offset;
18671 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18672 EMACS_INT endpos = (precision <= 0
18673 ? string_byte_to_char (elt, offset)
18674 : charpos + nchars);
18675
18676 n += store_mode_line_string (NULL,
18677 Fsubstring (elt, make_number (charpos),
18678 make_number (endpos)),
18679 0, 0, 0, Qnil);
18680 }
18681 break;
18682 case MODE_LINE_DISPLAY:
18683 {
18684 EMACS_INT bytepos = last_offset;
18685 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18686
18687 if (precision <= 0)
18688 nchars = string_byte_to_char (elt, offset) - charpos;
18689 n += display_string (NULL, elt, Qnil, 0, charpos,
18690 it, 0, nchars, 0,
18691 STRING_MULTIBYTE (elt));
18692 }
18693 break;
18694 }
18695 }
18696 else /* c == '%' */
18697 {
18698 EMACS_INT percent_position = offset;
18699
18700 /* Get the specified minimum width. Zero means
18701 don't pad. */
18702 field = 0;
18703 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18704 field = field * 10 + c - '0';
18705
18706 /* Don't pad beyond the total padding allowed. */
18707 if (field_width - n > 0 && field > field_width - n)
18708 field = field_width - n;
18709
18710 /* Note that either PRECISION <= 0 or N < PRECISION. */
18711 prec = precision - n;
18712
18713 if (c == 'M')
18714 n += display_mode_element (it, depth, field, prec,
18715 Vglobal_mode_string, props,
18716 risky);
18717 else if (c != 0)
18718 {
18719 int multibyte;
18720 EMACS_INT bytepos, charpos;
18721 const char *spec;
18722 Lisp_Object string;
18723
18724 bytepos = percent_position;
18725 charpos = (STRING_MULTIBYTE (elt)
18726 ? string_byte_to_char (elt, bytepos)
18727 : bytepos);
18728 spec = decode_mode_spec (it->w, c, field, &string);
18729 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18730
18731 switch (mode_line_target)
18732 {
18733 case MODE_LINE_NOPROP:
18734 case MODE_LINE_TITLE:
18735 n += store_mode_line_noprop (spec, field, prec);
18736 break;
18737 case MODE_LINE_STRING:
18738 {
18739 int len = strlen (spec);
18740 Lisp_Object tem = make_string (spec, len);
18741 props = Ftext_properties_at (make_number (charpos), elt);
18742 /* Should only keep face property in props */
18743 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18744 }
18745 break;
18746 case MODE_LINE_DISPLAY:
18747 {
18748 int nglyphs_before, nwritten;
18749
18750 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18751 nwritten = display_string (spec, string, elt,
18752 charpos, 0, it,
18753 field, prec, 0,
18754 multibyte);
18755
18756 /* Assign to the glyphs written above the
18757 string where the `%x' came from, position
18758 of the `%'. */
18759 if (nwritten > 0)
18760 {
18761 struct glyph *glyph
18762 = (it->glyph_row->glyphs[TEXT_AREA]
18763 + nglyphs_before);
18764 int i;
18765
18766 for (i = 0; i < nwritten; ++i)
18767 {
18768 glyph[i].object = elt;
18769 glyph[i].charpos = charpos;
18770 }
18771
18772 n += nwritten;
18773 }
18774 }
18775 break;
18776 }
18777 }
18778 else /* c == 0 */
18779 break;
18780 }
18781 }
18782 }
18783 break;
18784
18785 case Lisp_Symbol:
18786 /* A symbol: process the value of the symbol recursively
18787 as if it appeared here directly. Avoid error if symbol void.
18788 Special case: if value of symbol is a string, output the string
18789 literally. */
18790 {
18791 register Lisp_Object tem;
18792
18793 /* If the variable is not marked as risky to set
18794 then its contents are risky to use. */
18795 if (NILP (Fget (elt, Qrisky_local_variable)))
18796 risky = 1;
18797
18798 tem = Fboundp (elt);
18799 if (!NILP (tem))
18800 {
18801 tem = Fsymbol_value (elt);
18802 /* If value is a string, output that string literally:
18803 don't check for % within it. */
18804 if (STRINGP (tem))
18805 literal = 1;
18806
18807 if (!EQ (tem, elt))
18808 {
18809 /* Give up right away for nil or t. */
18810 elt = tem;
18811 goto tail_recurse;
18812 }
18813 }
18814 }
18815 break;
18816
18817 case Lisp_Cons:
18818 {
18819 register Lisp_Object car, tem;
18820
18821 /* A cons cell: five distinct cases.
18822 If first element is :eval or :propertize, do something special.
18823 If first element is a string or a cons, process all the elements
18824 and effectively concatenate them.
18825 If first element is a negative number, truncate displaying cdr to
18826 at most that many characters. If positive, pad (with spaces)
18827 to at least that many characters.
18828 If first element is a symbol, process the cadr or caddr recursively
18829 according to whether the symbol's value is non-nil or nil. */
18830 car = XCAR (elt);
18831 if (EQ (car, QCeval))
18832 {
18833 /* An element of the form (:eval FORM) means evaluate FORM
18834 and use the result as mode line elements. */
18835
18836 if (risky)
18837 break;
18838
18839 if (CONSP (XCDR (elt)))
18840 {
18841 Lisp_Object spec;
18842 spec = safe_eval (XCAR (XCDR (elt)));
18843 n += display_mode_element (it, depth, field_width - n,
18844 precision - n, spec, props,
18845 risky);
18846 }
18847 }
18848 else if (EQ (car, QCpropertize))
18849 {
18850 /* An element of the form (:propertize ELT PROPS...)
18851 means display ELT but applying properties PROPS. */
18852
18853 if (risky)
18854 break;
18855
18856 if (CONSP (XCDR (elt)))
18857 n += display_mode_element (it, depth, field_width - n,
18858 precision - n, XCAR (XCDR (elt)),
18859 XCDR (XCDR (elt)), risky);
18860 }
18861 else if (SYMBOLP (car))
18862 {
18863 tem = Fboundp (car);
18864 elt = XCDR (elt);
18865 if (!CONSP (elt))
18866 goto invalid;
18867 /* elt is now the cdr, and we know it is a cons cell.
18868 Use its car if CAR has a non-nil value. */
18869 if (!NILP (tem))
18870 {
18871 tem = Fsymbol_value (car);
18872 if (!NILP (tem))
18873 {
18874 elt = XCAR (elt);
18875 goto tail_recurse;
18876 }
18877 }
18878 /* Symbol's value is nil (or symbol is unbound)
18879 Get the cddr of the original list
18880 and if possible find the caddr and use that. */
18881 elt = XCDR (elt);
18882 if (NILP (elt))
18883 break;
18884 else if (!CONSP (elt))
18885 goto invalid;
18886 elt = XCAR (elt);
18887 goto tail_recurse;
18888 }
18889 else if (INTEGERP (car))
18890 {
18891 register int lim = XINT (car);
18892 elt = XCDR (elt);
18893 if (lim < 0)
18894 {
18895 /* Negative int means reduce maximum width. */
18896 if (precision <= 0)
18897 precision = -lim;
18898 else
18899 precision = min (precision, -lim);
18900 }
18901 else if (lim > 0)
18902 {
18903 /* Padding specified. Don't let it be more than
18904 current maximum. */
18905 if (precision > 0)
18906 lim = min (precision, lim);
18907
18908 /* If that's more padding than already wanted, queue it.
18909 But don't reduce padding already specified even if
18910 that is beyond the current truncation point. */
18911 field_width = max (lim, field_width);
18912 }
18913 goto tail_recurse;
18914 }
18915 else if (STRINGP (car) || CONSP (car))
18916 {
18917 Lisp_Object halftail = elt;
18918 int len = 0;
18919
18920 while (CONSP (elt)
18921 && (precision <= 0 || n < precision))
18922 {
18923 n += display_mode_element (it, depth,
18924 /* Do padding only after the last
18925 element in the list. */
18926 (! CONSP (XCDR (elt))
18927 ? field_width - n
18928 : 0),
18929 precision - n, XCAR (elt),
18930 props, risky);
18931 elt = XCDR (elt);
18932 len++;
18933 if ((len & 1) == 0)
18934 halftail = XCDR (halftail);
18935 /* Check for cycle. */
18936 if (EQ (halftail, elt))
18937 break;
18938 }
18939 }
18940 }
18941 break;
18942
18943 default:
18944 invalid:
18945 elt = build_string ("*invalid*");
18946 goto tail_recurse;
18947 }
18948
18949 /* Pad to FIELD_WIDTH. */
18950 if (field_width > 0 && n < field_width)
18951 {
18952 switch (mode_line_target)
18953 {
18954 case MODE_LINE_NOPROP:
18955 case MODE_LINE_TITLE:
18956 n += store_mode_line_noprop ("", field_width - n, 0);
18957 break;
18958 case MODE_LINE_STRING:
18959 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18960 break;
18961 case MODE_LINE_DISPLAY:
18962 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18963 0, 0, 0);
18964 break;
18965 }
18966 }
18967
18968 return n;
18969 }
18970
18971 /* Store a mode-line string element in mode_line_string_list.
18972
18973 If STRING is non-null, display that C string. Otherwise, the Lisp
18974 string LISP_STRING is displayed.
18975
18976 FIELD_WIDTH is the minimum number of output glyphs to produce.
18977 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18978 with spaces. FIELD_WIDTH <= 0 means don't pad.
18979
18980 PRECISION is the maximum number of characters to output from
18981 STRING. PRECISION <= 0 means don't truncate the string.
18982
18983 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18984 properties to the string.
18985
18986 PROPS are the properties to add to the string.
18987 The mode_line_string_face face property is always added to the string.
18988 */
18989
18990 static int
18991 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18992 int field_width, int precision, Lisp_Object props)
18993 {
18994 EMACS_INT len;
18995 int n = 0;
18996
18997 if (string != NULL)
18998 {
18999 len = strlen (string);
19000 if (precision > 0 && len > precision)
19001 len = precision;
19002 lisp_string = make_string (string, len);
19003 if (NILP (props))
19004 props = mode_line_string_face_prop;
19005 else if (!NILP (mode_line_string_face))
19006 {
19007 Lisp_Object face = Fplist_get (props, Qface);
19008 props = Fcopy_sequence (props);
19009 if (NILP (face))
19010 face = mode_line_string_face;
19011 else
19012 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19013 props = Fplist_put (props, Qface, face);
19014 }
19015 Fadd_text_properties (make_number (0), make_number (len),
19016 props, lisp_string);
19017 }
19018 else
19019 {
19020 len = XFASTINT (Flength (lisp_string));
19021 if (precision > 0 && len > precision)
19022 {
19023 len = precision;
19024 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19025 precision = -1;
19026 }
19027 if (!NILP (mode_line_string_face))
19028 {
19029 Lisp_Object face;
19030 if (NILP (props))
19031 props = Ftext_properties_at (make_number (0), lisp_string);
19032 face = Fplist_get (props, Qface);
19033 if (NILP (face))
19034 face = mode_line_string_face;
19035 else
19036 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19037 props = Fcons (Qface, Fcons (face, Qnil));
19038 if (copy_string)
19039 lisp_string = Fcopy_sequence (lisp_string);
19040 }
19041 if (!NILP (props))
19042 Fadd_text_properties (make_number (0), make_number (len),
19043 props, lisp_string);
19044 }
19045
19046 if (len > 0)
19047 {
19048 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19049 n += len;
19050 }
19051
19052 if (field_width > len)
19053 {
19054 field_width -= len;
19055 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19056 if (!NILP (props))
19057 Fadd_text_properties (make_number (0), make_number (field_width),
19058 props, lisp_string);
19059 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19060 n += field_width;
19061 }
19062
19063 return n;
19064 }
19065
19066
19067 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19068 1, 4, 0,
19069 doc: /* Format a string out of a mode line format specification.
19070 First arg FORMAT specifies the mode line format (see `mode-line-format'
19071 for details) to use.
19072
19073 By default, the format is evaluated for the currently selected window.
19074
19075 Optional second arg FACE specifies the face property to put on all
19076 characters for which no face is specified. The value nil means the
19077 default face. The value t means whatever face the window's mode line
19078 currently uses (either `mode-line' or `mode-line-inactive',
19079 depending on whether the window is the selected window or not).
19080 An integer value means the value string has no text
19081 properties.
19082
19083 Optional third and fourth args WINDOW and BUFFER specify the window
19084 and buffer to use as the context for the formatting (defaults
19085 are the selected window and the WINDOW's buffer). */)
19086 (Lisp_Object format, Lisp_Object face,
19087 Lisp_Object window, Lisp_Object buffer)
19088 {
19089 struct it it;
19090 int len;
19091 struct window *w;
19092 struct buffer *old_buffer = NULL;
19093 int face_id;
19094 int no_props = INTEGERP (face);
19095 int count = SPECPDL_INDEX ();
19096 Lisp_Object str;
19097 int string_start = 0;
19098
19099 if (NILP (window))
19100 window = selected_window;
19101 CHECK_WINDOW (window);
19102 w = XWINDOW (window);
19103
19104 if (NILP (buffer))
19105 buffer = w->buffer;
19106 CHECK_BUFFER (buffer);
19107
19108 /* Make formatting the modeline a non-op when noninteractive, otherwise
19109 there will be problems later caused by a partially initialized frame. */
19110 if (NILP (format) || noninteractive)
19111 return empty_unibyte_string;
19112
19113 if (no_props)
19114 face = Qnil;
19115
19116 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19117 : EQ (face, Qt) ? (EQ (window, selected_window)
19118 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19119 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19120 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19121 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19122 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19123 : DEFAULT_FACE_ID;
19124
19125 if (XBUFFER (buffer) != current_buffer)
19126 old_buffer = current_buffer;
19127
19128 /* Save things including mode_line_proptrans_alist,
19129 and set that to nil so that we don't alter the outer value. */
19130 record_unwind_protect (unwind_format_mode_line,
19131 format_mode_line_unwind_data
19132 (old_buffer, selected_window, 1));
19133 mode_line_proptrans_alist = Qnil;
19134
19135 Fselect_window (window, Qt);
19136 if (old_buffer)
19137 set_buffer_internal_1 (XBUFFER (buffer));
19138
19139 init_iterator (&it, w, -1, -1, NULL, face_id);
19140
19141 if (no_props)
19142 {
19143 mode_line_target = MODE_LINE_NOPROP;
19144 mode_line_string_face_prop = Qnil;
19145 mode_line_string_list = Qnil;
19146 string_start = MODE_LINE_NOPROP_LEN (0);
19147 }
19148 else
19149 {
19150 mode_line_target = MODE_LINE_STRING;
19151 mode_line_string_list = Qnil;
19152 mode_line_string_face = face;
19153 mode_line_string_face_prop
19154 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19155 }
19156
19157 push_kboard (FRAME_KBOARD (it.f));
19158 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19159 pop_kboard ();
19160
19161 if (no_props)
19162 {
19163 len = MODE_LINE_NOPROP_LEN (string_start);
19164 str = make_string (mode_line_noprop_buf + string_start, len);
19165 }
19166 else
19167 {
19168 mode_line_string_list = Fnreverse (mode_line_string_list);
19169 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19170 empty_unibyte_string);
19171 }
19172
19173 unbind_to (count, Qnil);
19174 return str;
19175 }
19176
19177 /* Write a null-terminated, right justified decimal representation of
19178 the positive integer D to BUF using a minimal field width WIDTH. */
19179
19180 static void
19181 pint2str (register char *buf, register int width, register EMACS_INT d)
19182 {
19183 register char *p = buf;
19184
19185 if (d <= 0)
19186 *p++ = '0';
19187 else
19188 {
19189 while (d > 0)
19190 {
19191 *p++ = d % 10 + '0';
19192 d /= 10;
19193 }
19194 }
19195
19196 for (width -= (int) (p - buf); width > 0; --width)
19197 *p++ = ' ';
19198 *p-- = '\0';
19199 while (p > buf)
19200 {
19201 d = *buf;
19202 *buf++ = *p;
19203 *p-- = d;
19204 }
19205 }
19206
19207 /* Write a null-terminated, right justified decimal and "human
19208 readable" representation of the nonnegative integer D to BUF using
19209 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19210
19211 static const char power_letter[] =
19212 {
19213 0, /* no letter */
19214 'k', /* kilo */
19215 'M', /* mega */
19216 'G', /* giga */
19217 'T', /* tera */
19218 'P', /* peta */
19219 'E', /* exa */
19220 'Z', /* zetta */
19221 'Y' /* yotta */
19222 };
19223
19224 static void
19225 pint2hrstr (char *buf, int width, EMACS_INT d)
19226 {
19227 /* We aim to represent the nonnegative integer D as
19228 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19229 EMACS_INT quotient = d;
19230 int remainder = 0;
19231 /* -1 means: do not use TENTHS. */
19232 int tenths = -1;
19233 int exponent = 0;
19234
19235 /* Length of QUOTIENT.TENTHS as a string. */
19236 int length;
19237
19238 char * psuffix;
19239 char * p;
19240
19241 if (1000 <= quotient)
19242 {
19243 /* Scale to the appropriate EXPONENT. */
19244 do
19245 {
19246 remainder = quotient % 1000;
19247 quotient /= 1000;
19248 exponent++;
19249 }
19250 while (1000 <= quotient);
19251
19252 /* Round to nearest and decide whether to use TENTHS or not. */
19253 if (quotient <= 9)
19254 {
19255 tenths = remainder / 100;
19256 if (50 <= remainder % 100)
19257 {
19258 if (tenths < 9)
19259 tenths++;
19260 else
19261 {
19262 quotient++;
19263 if (quotient == 10)
19264 tenths = -1;
19265 else
19266 tenths = 0;
19267 }
19268 }
19269 }
19270 else
19271 if (500 <= remainder)
19272 {
19273 if (quotient < 999)
19274 quotient++;
19275 else
19276 {
19277 quotient = 1;
19278 exponent++;
19279 tenths = 0;
19280 }
19281 }
19282 }
19283
19284 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19285 if (tenths == -1 && quotient <= 99)
19286 if (quotient <= 9)
19287 length = 1;
19288 else
19289 length = 2;
19290 else
19291 length = 3;
19292 p = psuffix = buf + max (width, length);
19293
19294 /* Print EXPONENT. */
19295 *psuffix++ = power_letter[exponent];
19296 *psuffix = '\0';
19297
19298 /* Print TENTHS. */
19299 if (tenths >= 0)
19300 {
19301 *--p = '0' + tenths;
19302 *--p = '.';
19303 }
19304
19305 /* Print QUOTIENT. */
19306 do
19307 {
19308 int digit = quotient % 10;
19309 *--p = '0' + digit;
19310 }
19311 while ((quotient /= 10) != 0);
19312
19313 /* Print leading spaces. */
19314 while (buf < p)
19315 *--p = ' ';
19316 }
19317
19318 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19319 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19320 type of CODING_SYSTEM. Return updated pointer into BUF. */
19321
19322 static unsigned char invalid_eol_type[] = "(*invalid*)";
19323
19324 static char *
19325 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19326 {
19327 Lisp_Object val;
19328 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19329 const unsigned char *eol_str;
19330 int eol_str_len;
19331 /* The EOL conversion we are using. */
19332 Lisp_Object eoltype;
19333
19334 val = CODING_SYSTEM_SPEC (coding_system);
19335 eoltype = Qnil;
19336
19337 if (!VECTORP (val)) /* Not yet decided. */
19338 {
19339 if (multibyte)
19340 *buf++ = '-';
19341 if (eol_flag)
19342 eoltype = eol_mnemonic_undecided;
19343 /* Don't mention EOL conversion if it isn't decided. */
19344 }
19345 else
19346 {
19347 Lisp_Object attrs;
19348 Lisp_Object eolvalue;
19349
19350 attrs = AREF (val, 0);
19351 eolvalue = AREF (val, 2);
19352
19353 if (multibyte)
19354 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19355
19356 if (eol_flag)
19357 {
19358 /* The EOL conversion that is normal on this system. */
19359
19360 if (NILP (eolvalue)) /* Not yet decided. */
19361 eoltype = eol_mnemonic_undecided;
19362 else if (VECTORP (eolvalue)) /* Not yet decided. */
19363 eoltype = eol_mnemonic_undecided;
19364 else /* eolvalue is Qunix, Qdos, or Qmac. */
19365 eoltype = (EQ (eolvalue, Qunix)
19366 ? eol_mnemonic_unix
19367 : (EQ (eolvalue, Qdos) == 1
19368 ? eol_mnemonic_dos : eol_mnemonic_mac));
19369 }
19370 }
19371
19372 if (eol_flag)
19373 {
19374 /* Mention the EOL conversion if it is not the usual one. */
19375 if (STRINGP (eoltype))
19376 {
19377 eol_str = SDATA (eoltype);
19378 eol_str_len = SBYTES (eoltype);
19379 }
19380 else if (CHARACTERP (eoltype))
19381 {
19382 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19383 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19384 eol_str = tmp;
19385 }
19386 else
19387 {
19388 eol_str = invalid_eol_type;
19389 eol_str_len = sizeof (invalid_eol_type) - 1;
19390 }
19391 memcpy (buf, eol_str, eol_str_len);
19392 buf += eol_str_len;
19393 }
19394
19395 return buf;
19396 }
19397
19398 /* Return a string for the output of a mode line %-spec for window W,
19399 generated by character C. FIELD_WIDTH > 0 means pad the string
19400 returned with spaces to that value. Return a Lisp string in
19401 *STRING if the resulting string is taken from that Lisp string.
19402
19403 Note we operate on the current buffer for most purposes,
19404 the exception being w->base_line_pos. */
19405
19406 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19407
19408 static const char *
19409 decode_mode_spec (struct window *w, register int c, int field_width,
19410 Lisp_Object *string)
19411 {
19412 Lisp_Object obj;
19413 struct frame *f = XFRAME (WINDOW_FRAME (w));
19414 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19415 struct buffer *b = current_buffer;
19416
19417 obj = Qnil;
19418 *string = Qnil;
19419
19420 switch (c)
19421 {
19422 case '*':
19423 if (!NILP (BVAR (b, read_only)))
19424 return "%";
19425 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19426 return "*";
19427 return "-";
19428
19429 case '+':
19430 /* This differs from %* only for a modified read-only buffer. */
19431 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19432 return "*";
19433 if (!NILP (BVAR (b, read_only)))
19434 return "%";
19435 return "-";
19436
19437 case '&':
19438 /* This differs from %* in ignoring read-only-ness. */
19439 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19440 return "*";
19441 return "-";
19442
19443 case '%':
19444 return "%";
19445
19446 case '[':
19447 {
19448 int i;
19449 char *p;
19450
19451 if (command_loop_level > 5)
19452 return "[[[... ";
19453 p = decode_mode_spec_buf;
19454 for (i = 0; i < command_loop_level; i++)
19455 *p++ = '[';
19456 *p = 0;
19457 return decode_mode_spec_buf;
19458 }
19459
19460 case ']':
19461 {
19462 int i;
19463 char *p;
19464
19465 if (command_loop_level > 5)
19466 return " ...]]]";
19467 p = decode_mode_spec_buf;
19468 for (i = 0; i < command_loop_level; i++)
19469 *p++ = ']';
19470 *p = 0;
19471 return decode_mode_spec_buf;
19472 }
19473
19474 case '-':
19475 {
19476 register int i;
19477
19478 /* Let lots_of_dashes be a string of infinite length. */
19479 if (mode_line_target == MODE_LINE_NOPROP ||
19480 mode_line_target == MODE_LINE_STRING)
19481 return "--";
19482 if (field_width <= 0
19483 || field_width > sizeof (lots_of_dashes))
19484 {
19485 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19486 decode_mode_spec_buf[i] = '-';
19487 decode_mode_spec_buf[i] = '\0';
19488 return decode_mode_spec_buf;
19489 }
19490 else
19491 return lots_of_dashes;
19492 }
19493
19494 case 'b':
19495 obj = BVAR (b, name);
19496 break;
19497
19498 case 'c':
19499 /* %c and %l are ignored in `frame-title-format'.
19500 (In redisplay_internal, the frame title is drawn _before_ the
19501 windows are updated, so the stuff which depends on actual
19502 window contents (such as %l) may fail to render properly, or
19503 even crash emacs.) */
19504 if (mode_line_target == MODE_LINE_TITLE)
19505 return "";
19506 else
19507 {
19508 EMACS_INT col = current_column ();
19509 w->column_number_displayed = make_number (col);
19510 pint2str (decode_mode_spec_buf, field_width, col);
19511 return decode_mode_spec_buf;
19512 }
19513
19514 case 'e':
19515 #ifndef SYSTEM_MALLOC
19516 {
19517 if (NILP (Vmemory_full))
19518 return "";
19519 else
19520 return "!MEM FULL! ";
19521 }
19522 #else
19523 return "";
19524 #endif
19525
19526 case 'F':
19527 /* %F displays the frame name. */
19528 if (!NILP (f->title))
19529 return SSDATA (f->title);
19530 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19531 return SSDATA (f->name);
19532 return "Emacs";
19533
19534 case 'f':
19535 obj = BVAR (b, filename);
19536 break;
19537
19538 case 'i':
19539 {
19540 EMACS_INT size = ZV - BEGV;
19541 pint2str (decode_mode_spec_buf, field_width, size);
19542 return decode_mode_spec_buf;
19543 }
19544
19545 case 'I':
19546 {
19547 EMACS_INT size = ZV - BEGV;
19548 pint2hrstr (decode_mode_spec_buf, field_width, size);
19549 return decode_mode_spec_buf;
19550 }
19551
19552 case 'l':
19553 {
19554 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19555 EMACS_INT topline, nlines, height;
19556 EMACS_INT junk;
19557
19558 /* %c and %l are ignored in `frame-title-format'. */
19559 if (mode_line_target == MODE_LINE_TITLE)
19560 return "";
19561
19562 startpos = XMARKER (w->start)->charpos;
19563 startpos_byte = marker_byte_position (w->start);
19564 height = WINDOW_TOTAL_LINES (w);
19565
19566 /* If we decided that this buffer isn't suitable for line numbers,
19567 don't forget that too fast. */
19568 if (EQ (w->base_line_pos, w->buffer))
19569 goto no_value;
19570 /* But do forget it, if the window shows a different buffer now. */
19571 else if (BUFFERP (w->base_line_pos))
19572 w->base_line_pos = Qnil;
19573
19574 /* If the buffer is very big, don't waste time. */
19575 if (INTEGERP (Vline_number_display_limit)
19576 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19577 {
19578 w->base_line_pos = Qnil;
19579 w->base_line_number = Qnil;
19580 goto no_value;
19581 }
19582
19583 if (INTEGERP (w->base_line_number)
19584 && INTEGERP (w->base_line_pos)
19585 && XFASTINT (w->base_line_pos) <= startpos)
19586 {
19587 line = XFASTINT (w->base_line_number);
19588 linepos = XFASTINT (w->base_line_pos);
19589 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19590 }
19591 else
19592 {
19593 line = 1;
19594 linepos = BUF_BEGV (b);
19595 linepos_byte = BUF_BEGV_BYTE (b);
19596 }
19597
19598 /* Count lines from base line to window start position. */
19599 nlines = display_count_lines (linepos_byte,
19600 startpos_byte,
19601 startpos, &junk);
19602
19603 topline = nlines + line;
19604
19605 /* Determine a new base line, if the old one is too close
19606 or too far away, or if we did not have one.
19607 "Too close" means it's plausible a scroll-down would
19608 go back past it. */
19609 if (startpos == BUF_BEGV (b))
19610 {
19611 w->base_line_number = make_number (topline);
19612 w->base_line_pos = make_number (BUF_BEGV (b));
19613 }
19614 else if (nlines < height + 25 || nlines > height * 3 + 50
19615 || linepos == BUF_BEGV (b))
19616 {
19617 EMACS_INT limit = BUF_BEGV (b);
19618 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19619 EMACS_INT position;
19620 EMACS_INT distance =
19621 (height * 2 + 30) * line_number_display_limit_width;
19622
19623 if (startpos - distance > limit)
19624 {
19625 limit = startpos - distance;
19626 limit_byte = CHAR_TO_BYTE (limit);
19627 }
19628
19629 nlines = display_count_lines (startpos_byte,
19630 limit_byte,
19631 - (height * 2 + 30),
19632 &position);
19633 /* If we couldn't find the lines we wanted within
19634 line_number_display_limit_width chars per line,
19635 give up on line numbers for this window. */
19636 if (position == limit_byte && limit == startpos - distance)
19637 {
19638 w->base_line_pos = w->buffer;
19639 w->base_line_number = Qnil;
19640 goto no_value;
19641 }
19642
19643 w->base_line_number = make_number (topline - nlines);
19644 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19645 }
19646
19647 /* Now count lines from the start pos to point. */
19648 nlines = display_count_lines (startpos_byte,
19649 PT_BYTE, PT, &junk);
19650
19651 /* Record that we did display the line number. */
19652 line_number_displayed = 1;
19653
19654 /* Make the string to show. */
19655 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19656 return decode_mode_spec_buf;
19657 no_value:
19658 {
19659 char* p = decode_mode_spec_buf;
19660 int pad = field_width - 2;
19661 while (pad-- > 0)
19662 *p++ = ' ';
19663 *p++ = '?';
19664 *p++ = '?';
19665 *p = '\0';
19666 return decode_mode_spec_buf;
19667 }
19668 }
19669 break;
19670
19671 case 'm':
19672 obj = BVAR (b, mode_name);
19673 break;
19674
19675 case 'n':
19676 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19677 return " Narrow";
19678 break;
19679
19680 case 'p':
19681 {
19682 EMACS_INT pos = marker_position (w->start);
19683 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19684
19685 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19686 {
19687 if (pos <= BUF_BEGV (b))
19688 return "All";
19689 else
19690 return "Bottom";
19691 }
19692 else if (pos <= BUF_BEGV (b))
19693 return "Top";
19694 else
19695 {
19696 if (total > 1000000)
19697 /* Do it differently for a large value, to avoid overflow. */
19698 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19699 else
19700 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19701 /* We can't normally display a 3-digit number,
19702 so get us a 2-digit number that is close. */
19703 if (total == 100)
19704 total = 99;
19705 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19706 return decode_mode_spec_buf;
19707 }
19708 }
19709
19710 /* Display percentage of size above the bottom of the screen. */
19711 case 'P':
19712 {
19713 EMACS_INT toppos = marker_position (w->start);
19714 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19715 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19716
19717 if (botpos >= BUF_ZV (b))
19718 {
19719 if (toppos <= BUF_BEGV (b))
19720 return "All";
19721 else
19722 return "Bottom";
19723 }
19724 else
19725 {
19726 if (total > 1000000)
19727 /* Do it differently for a large value, to avoid overflow. */
19728 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19729 else
19730 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19731 /* We can't normally display a 3-digit number,
19732 so get us a 2-digit number that is close. */
19733 if (total == 100)
19734 total = 99;
19735 if (toppos <= BUF_BEGV (b))
19736 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19737 else
19738 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19739 return decode_mode_spec_buf;
19740 }
19741 }
19742
19743 case 's':
19744 /* status of process */
19745 obj = Fget_buffer_process (Fcurrent_buffer ());
19746 if (NILP (obj))
19747 return "no process";
19748 #ifndef MSDOS
19749 obj = Fsymbol_name (Fprocess_status (obj));
19750 #endif
19751 break;
19752
19753 case '@':
19754 {
19755 int count = inhibit_garbage_collection ();
19756 Lisp_Object val = call1 (intern ("file-remote-p"),
19757 BVAR (current_buffer, directory));
19758 unbind_to (count, Qnil);
19759
19760 if (NILP (val))
19761 return "-";
19762 else
19763 return "@";
19764 }
19765
19766 case 't': /* indicate TEXT or BINARY */
19767 return "T";
19768
19769 case 'z':
19770 /* coding-system (not including end-of-line format) */
19771 case 'Z':
19772 /* coding-system (including end-of-line type) */
19773 {
19774 int eol_flag = (c == 'Z');
19775 char *p = decode_mode_spec_buf;
19776
19777 if (! FRAME_WINDOW_P (f))
19778 {
19779 /* No need to mention EOL here--the terminal never needs
19780 to do EOL conversion. */
19781 p = decode_mode_spec_coding (CODING_ID_NAME
19782 (FRAME_KEYBOARD_CODING (f)->id),
19783 p, 0);
19784 p = decode_mode_spec_coding (CODING_ID_NAME
19785 (FRAME_TERMINAL_CODING (f)->id),
19786 p, 0);
19787 }
19788 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19789 p, eol_flag);
19790
19791 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19792 #ifdef subprocesses
19793 obj = Fget_buffer_process (Fcurrent_buffer ());
19794 if (PROCESSP (obj))
19795 {
19796 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19797 p, eol_flag);
19798 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19799 p, eol_flag);
19800 }
19801 #endif /* subprocesses */
19802 #endif /* 0 */
19803 *p = 0;
19804 return decode_mode_spec_buf;
19805 }
19806 }
19807
19808 if (STRINGP (obj))
19809 {
19810 *string = obj;
19811 return SSDATA (obj);
19812 }
19813 else
19814 return "";
19815 }
19816
19817
19818 /* Count up to COUNT lines starting from START_BYTE.
19819 But don't go beyond LIMIT_BYTE.
19820 Return the number of lines thus found (always nonnegative).
19821
19822 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19823
19824 static EMACS_INT
19825 display_count_lines (EMACS_INT start_byte,
19826 EMACS_INT limit_byte, EMACS_INT count,
19827 EMACS_INT *byte_pos_ptr)
19828 {
19829 register unsigned char *cursor;
19830 unsigned char *base;
19831
19832 register EMACS_INT ceiling;
19833 register unsigned char *ceiling_addr;
19834 EMACS_INT orig_count = count;
19835
19836 /* If we are not in selective display mode,
19837 check only for newlines. */
19838 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19839 && !INTEGERP (BVAR (current_buffer, selective_display)));
19840
19841 if (count > 0)
19842 {
19843 while (start_byte < limit_byte)
19844 {
19845 ceiling = BUFFER_CEILING_OF (start_byte);
19846 ceiling = min (limit_byte - 1, ceiling);
19847 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19848 base = (cursor = BYTE_POS_ADDR (start_byte));
19849 while (1)
19850 {
19851 if (selective_display)
19852 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19853 ;
19854 else
19855 while (*cursor != '\n' && ++cursor != ceiling_addr)
19856 ;
19857
19858 if (cursor != ceiling_addr)
19859 {
19860 if (--count == 0)
19861 {
19862 start_byte += cursor - base + 1;
19863 *byte_pos_ptr = start_byte;
19864 return orig_count;
19865 }
19866 else
19867 if (++cursor == ceiling_addr)
19868 break;
19869 }
19870 else
19871 break;
19872 }
19873 start_byte += cursor - base;
19874 }
19875 }
19876 else
19877 {
19878 while (start_byte > limit_byte)
19879 {
19880 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19881 ceiling = max (limit_byte, ceiling);
19882 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19883 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19884 while (1)
19885 {
19886 if (selective_display)
19887 while (--cursor != ceiling_addr
19888 && *cursor != '\n' && *cursor != 015)
19889 ;
19890 else
19891 while (--cursor != ceiling_addr && *cursor != '\n')
19892 ;
19893
19894 if (cursor != ceiling_addr)
19895 {
19896 if (++count == 0)
19897 {
19898 start_byte += cursor - base + 1;
19899 *byte_pos_ptr = start_byte;
19900 /* When scanning backwards, we should
19901 not count the newline posterior to which we stop. */
19902 return - orig_count - 1;
19903 }
19904 }
19905 else
19906 break;
19907 }
19908 /* Here we add 1 to compensate for the last decrement
19909 of CURSOR, which took it past the valid range. */
19910 start_byte += cursor - base + 1;
19911 }
19912 }
19913
19914 *byte_pos_ptr = limit_byte;
19915
19916 if (count < 0)
19917 return - orig_count + count;
19918 return orig_count - count;
19919
19920 }
19921
19922
19923 \f
19924 /***********************************************************************
19925 Displaying strings
19926 ***********************************************************************/
19927
19928 /* Display a NUL-terminated string, starting with index START.
19929
19930 If STRING is non-null, display that C string. Otherwise, the Lisp
19931 string LISP_STRING is displayed. There's a case that STRING is
19932 non-null and LISP_STRING is not nil. It means STRING is a string
19933 data of LISP_STRING. In that case, we display LISP_STRING while
19934 ignoring its text properties.
19935
19936 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19937 FACE_STRING. Display STRING or LISP_STRING with the face at
19938 FACE_STRING_POS in FACE_STRING:
19939
19940 Display the string in the environment given by IT, but use the
19941 standard display table, temporarily.
19942
19943 FIELD_WIDTH is the minimum number of output glyphs to produce.
19944 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19945 with spaces. If STRING has more characters, more than FIELD_WIDTH
19946 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19947
19948 PRECISION is the maximum number of characters to output from
19949 STRING. PRECISION < 0 means don't truncate the string.
19950
19951 This is roughly equivalent to printf format specifiers:
19952
19953 FIELD_WIDTH PRECISION PRINTF
19954 ----------------------------------------
19955 -1 -1 %s
19956 -1 10 %.10s
19957 10 -1 %10s
19958 20 10 %20.10s
19959
19960 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19961 display them, and < 0 means obey the current buffer's value of
19962 enable_multibyte_characters.
19963
19964 Value is the number of columns displayed. */
19965
19966 static int
19967 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19968 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19969 int field_width, int precision, int max_x, int multibyte)
19970 {
19971 int hpos_at_start = it->hpos;
19972 int saved_face_id = it->face_id;
19973 struct glyph_row *row = it->glyph_row;
19974
19975 /* Initialize the iterator IT for iteration over STRING beginning
19976 with index START. */
19977 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19978 precision, field_width, multibyte);
19979 if (string && STRINGP (lisp_string))
19980 /* LISP_STRING is the one returned by decode_mode_spec. We should
19981 ignore its text properties. */
19982 it->stop_charpos = -1;
19983
19984 /* If displaying STRING, set up the face of the iterator
19985 from LISP_STRING, if that's given. */
19986 if (STRINGP (face_string))
19987 {
19988 EMACS_INT endptr;
19989 struct face *face;
19990
19991 it->face_id
19992 = face_at_string_position (it->w, face_string, face_string_pos,
19993 0, it->region_beg_charpos,
19994 it->region_end_charpos,
19995 &endptr, it->base_face_id, 0);
19996 face = FACE_FROM_ID (it->f, it->face_id);
19997 it->face_box_p = face->box != FACE_NO_BOX;
19998 }
19999
20000 /* Set max_x to the maximum allowed X position. Don't let it go
20001 beyond the right edge of the window. */
20002 if (max_x <= 0)
20003 max_x = it->last_visible_x;
20004 else
20005 max_x = min (max_x, it->last_visible_x);
20006
20007 /* Skip over display elements that are not visible. because IT->w is
20008 hscrolled. */
20009 if (it->current_x < it->first_visible_x)
20010 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20011 MOVE_TO_POS | MOVE_TO_X);
20012
20013 row->ascent = it->max_ascent;
20014 row->height = it->max_ascent + it->max_descent;
20015 row->phys_ascent = it->max_phys_ascent;
20016 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20017 row->extra_line_spacing = it->max_extra_line_spacing;
20018
20019 /* This condition is for the case that we are called with current_x
20020 past last_visible_x. */
20021 while (it->current_x < max_x)
20022 {
20023 int x_before, x, n_glyphs_before, i, nglyphs;
20024
20025 /* Get the next display element. */
20026 if (!get_next_display_element (it))
20027 break;
20028
20029 /* Produce glyphs. */
20030 x_before = it->current_x;
20031 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20032 PRODUCE_GLYPHS (it);
20033
20034 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20035 i = 0;
20036 x = x_before;
20037 while (i < nglyphs)
20038 {
20039 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20040
20041 if (it->line_wrap != TRUNCATE
20042 && x + glyph->pixel_width > max_x)
20043 {
20044 /* End of continued line or max_x reached. */
20045 if (CHAR_GLYPH_PADDING_P (*glyph))
20046 {
20047 /* A wide character is unbreakable. */
20048 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20049 it->current_x = x_before;
20050 }
20051 else
20052 {
20053 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20054 it->current_x = x;
20055 }
20056 break;
20057 }
20058 else if (x + glyph->pixel_width >= it->first_visible_x)
20059 {
20060 /* Glyph is at least partially visible. */
20061 ++it->hpos;
20062 if (x < it->first_visible_x)
20063 it->glyph_row->x = x - it->first_visible_x;
20064 }
20065 else
20066 {
20067 /* Glyph is off the left margin of the display area.
20068 Should not happen. */
20069 abort ();
20070 }
20071
20072 row->ascent = max (row->ascent, it->max_ascent);
20073 row->height = max (row->height, it->max_ascent + it->max_descent);
20074 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20075 row->phys_height = max (row->phys_height,
20076 it->max_phys_ascent + it->max_phys_descent);
20077 row->extra_line_spacing = max (row->extra_line_spacing,
20078 it->max_extra_line_spacing);
20079 x += glyph->pixel_width;
20080 ++i;
20081 }
20082
20083 /* Stop if max_x reached. */
20084 if (i < nglyphs)
20085 break;
20086
20087 /* Stop at line ends. */
20088 if (ITERATOR_AT_END_OF_LINE_P (it))
20089 {
20090 it->continuation_lines_width = 0;
20091 break;
20092 }
20093
20094 set_iterator_to_next (it, 1);
20095
20096 /* Stop if truncating at the right edge. */
20097 if (it->line_wrap == TRUNCATE
20098 && it->current_x >= it->last_visible_x)
20099 {
20100 /* Add truncation mark, but don't do it if the line is
20101 truncated at a padding space. */
20102 if (IT_CHARPOS (*it) < it->string_nchars)
20103 {
20104 if (!FRAME_WINDOW_P (it->f))
20105 {
20106 int ii, n;
20107
20108 if (it->current_x > it->last_visible_x)
20109 {
20110 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20111 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20112 break;
20113 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20114 {
20115 row->used[TEXT_AREA] = ii;
20116 produce_special_glyphs (it, IT_TRUNCATION);
20117 }
20118 }
20119 produce_special_glyphs (it, IT_TRUNCATION);
20120 }
20121 it->glyph_row->truncated_on_right_p = 1;
20122 }
20123 break;
20124 }
20125 }
20126
20127 /* Maybe insert a truncation at the left. */
20128 if (it->first_visible_x
20129 && IT_CHARPOS (*it) > 0)
20130 {
20131 if (!FRAME_WINDOW_P (it->f))
20132 insert_left_trunc_glyphs (it);
20133 it->glyph_row->truncated_on_left_p = 1;
20134 }
20135
20136 it->face_id = saved_face_id;
20137
20138 /* Value is number of columns displayed. */
20139 return it->hpos - hpos_at_start;
20140 }
20141
20142
20143 \f
20144 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20145 appears as an element of LIST or as the car of an element of LIST.
20146 If PROPVAL is a list, compare each element against LIST in that
20147 way, and return 1/2 if any element of PROPVAL is found in LIST.
20148 Otherwise return 0. This function cannot quit.
20149 The return value is 2 if the text is invisible but with an ellipsis
20150 and 1 if it's invisible and without an ellipsis. */
20151
20152 int
20153 invisible_p (register Lisp_Object propval, Lisp_Object list)
20154 {
20155 register Lisp_Object tail, proptail;
20156
20157 for (tail = list; CONSP (tail); tail = XCDR (tail))
20158 {
20159 register Lisp_Object tem;
20160 tem = XCAR (tail);
20161 if (EQ (propval, tem))
20162 return 1;
20163 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20164 return NILP (XCDR (tem)) ? 1 : 2;
20165 }
20166
20167 if (CONSP (propval))
20168 {
20169 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20170 {
20171 Lisp_Object propelt;
20172 propelt = XCAR (proptail);
20173 for (tail = list; CONSP (tail); tail = XCDR (tail))
20174 {
20175 register Lisp_Object tem;
20176 tem = XCAR (tail);
20177 if (EQ (propelt, tem))
20178 return 1;
20179 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20180 return NILP (XCDR (tem)) ? 1 : 2;
20181 }
20182 }
20183 }
20184
20185 return 0;
20186 }
20187
20188 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20189 doc: /* Non-nil if the property makes the text invisible.
20190 POS-OR-PROP can be a marker or number, in which case it is taken to be
20191 a position in the current buffer and the value of the `invisible' property
20192 is checked; or it can be some other value, which is then presumed to be the
20193 value of the `invisible' property of the text of interest.
20194 The non-nil value returned can be t for truly invisible text or something
20195 else if the text is replaced by an ellipsis. */)
20196 (Lisp_Object pos_or_prop)
20197 {
20198 Lisp_Object prop
20199 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20200 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20201 : pos_or_prop);
20202 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20203 return (invis == 0 ? Qnil
20204 : invis == 1 ? Qt
20205 : make_number (invis));
20206 }
20207
20208 /* Calculate a width or height in pixels from a specification using
20209 the following elements:
20210
20211 SPEC ::=
20212 NUM - a (fractional) multiple of the default font width/height
20213 (NUM) - specifies exactly NUM pixels
20214 UNIT - a fixed number of pixels, see below.
20215 ELEMENT - size of a display element in pixels, see below.
20216 (NUM . SPEC) - equals NUM * SPEC
20217 (+ SPEC SPEC ...) - add pixel values
20218 (- SPEC SPEC ...) - subtract pixel values
20219 (- SPEC) - negate pixel value
20220
20221 NUM ::=
20222 INT or FLOAT - a number constant
20223 SYMBOL - use symbol's (buffer local) variable binding.
20224
20225 UNIT ::=
20226 in - pixels per inch *)
20227 mm - pixels per 1/1000 meter *)
20228 cm - pixels per 1/100 meter *)
20229 width - width of current font in pixels.
20230 height - height of current font in pixels.
20231
20232 *) using the ratio(s) defined in display-pixels-per-inch.
20233
20234 ELEMENT ::=
20235
20236 left-fringe - left fringe width in pixels
20237 right-fringe - right fringe width in pixels
20238
20239 left-margin - left margin width in pixels
20240 right-margin - right margin width in pixels
20241
20242 scroll-bar - scroll-bar area width in pixels
20243
20244 Examples:
20245
20246 Pixels corresponding to 5 inches:
20247 (5 . in)
20248
20249 Total width of non-text areas on left side of window (if scroll-bar is on left):
20250 '(space :width (+ left-fringe left-margin scroll-bar))
20251
20252 Align to first text column (in header line):
20253 '(space :align-to 0)
20254
20255 Align to middle of text area minus half the width of variable `my-image'
20256 containing a loaded image:
20257 '(space :align-to (0.5 . (- text my-image)))
20258
20259 Width of left margin minus width of 1 character in the default font:
20260 '(space :width (- left-margin 1))
20261
20262 Width of left margin minus width of 2 characters in the current font:
20263 '(space :width (- left-margin (2 . width)))
20264
20265 Center 1 character over left-margin (in header line):
20266 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20267
20268 Different ways to express width of left fringe plus left margin minus one pixel:
20269 '(space :width (- (+ left-fringe left-margin) (1)))
20270 '(space :width (+ left-fringe left-margin (- (1))))
20271 '(space :width (+ left-fringe left-margin (-1)))
20272
20273 */
20274
20275 #define NUMVAL(X) \
20276 ((INTEGERP (X) || FLOATP (X)) \
20277 ? XFLOATINT (X) \
20278 : - 1)
20279
20280 int
20281 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20282 struct font *font, int width_p, int *align_to)
20283 {
20284 double pixels;
20285
20286 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20287 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20288
20289 if (NILP (prop))
20290 return OK_PIXELS (0);
20291
20292 xassert (FRAME_LIVE_P (it->f));
20293
20294 if (SYMBOLP (prop))
20295 {
20296 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20297 {
20298 char *unit = SSDATA (SYMBOL_NAME (prop));
20299
20300 if (unit[0] == 'i' && unit[1] == 'n')
20301 pixels = 1.0;
20302 else if (unit[0] == 'm' && unit[1] == 'm')
20303 pixels = 25.4;
20304 else if (unit[0] == 'c' && unit[1] == 'm')
20305 pixels = 2.54;
20306 else
20307 pixels = 0;
20308 if (pixels > 0)
20309 {
20310 double ppi;
20311 #ifdef HAVE_WINDOW_SYSTEM
20312 if (FRAME_WINDOW_P (it->f)
20313 && (ppi = (width_p
20314 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20315 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20316 ppi > 0))
20317 return OK_PIXELS (ppi / pixels);
20318 #endif
20319
20320 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20321 || (CONSP (Vdisplay_pixels_per_inch)
20322 && (ppi = (width_p
20323 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20324 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20325 ppi > 0)))
20326 return OK_PIXELS (ppi / pixels);
20327
20328 return 0;
20329 }
20330 }
20331
20332 #ifdef HAVE_WINDOW_SYSTEM
20333 if (EQ (prop, Qheight))
20334 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20335 if (EQ (prop, Qwidth))
20336 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20337 #else
20338 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20339 return OK_PIXELS (1);
20340 #endif
20341
20342 if (EQ (prop, Qtext))
20343 return OK_PIXELS (width_p
20344 ? window_box_width (it->w, TEXT_AREA)
20345 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20346
20347 if (align_to && *align_to < 0)
20348 {
20349 *res = 0;
20350 if (EQ (prop, Qleft))
20351 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20352 if (EQ (prop, Qright))
20353 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20354 if (EQ (prop, Qcenter))
20355 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20356 + window_box_width (it->w, TEXT_AREA) / 2);
20357 if (EQ (prop, Qleft_fringe))
20358 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20359 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20360 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20361 if (EQ (prop, Qright_fringe))
20362 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20363 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20364 : window_box_right_offset (it->w, TEXT_AREA));
20365 if (EQ (prop, Qleft_margin))
20366 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20367 if (EQ (prop, Qright_margin))
20368 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20369 if (EQ (prop, Qscroll_bar))
20370 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20371 ? 0
20372 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20373 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20374 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20375 : 0)));
20376 }
20377 else
20378 {
20379 if (EQ (prop, Qleft_fringe))
20380 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20381 if (EQ (prop, Qright_fringe))
20382 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20383 if (EQ (prop, Qleft_margin))
20384 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20385 if (EQ (prop, Qright_margin))
20386 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20387 if (EQ (prop, Qscroll_bar))
20388 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20389 }
20390
20391 prop = Fbuffer_local_value (prop, it->w->buffer);
20392 }
20393
20394 if (INTEGERP (prop) || FLOATP (prop))
20395 {
20396 int base_unit = (width_p
20397 ? FRAME_COLUMN_WIDTH (it->f)
20398 : FRAME_LINE_HEIGHT (it->f));
20399 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20400 }
20401
20402 if (CONSP (prop))
20403 {
20404 Lisp_Object car = XCAR (prop);
20405 Lisp_Object cdr = XCDR (prop);
20406
20407 if (SYMBOLP (car))
20408 {
20409 #ifdef HAVE_WINDOW_SYSTEM
20410 if (FRAME_WINDOW_P (it->f)
20411 && valid_image_p (prop))
20412 {
20413 int id = lookup_image (it->f, prop);
20414 struct image *img = IMAGE_FROM_ID (it->f, id);
20415
20416 return OK_PIXELS (width_p ? img->width : img->height);
20417 }
20418 #endif
20419 if (EQ (car, Qplus) || EQ (car, Qminus))
20420 {
20421 int first = 1;
20422 double px;
20423
20424 pixels = 0;
20425 while (CONSP (cdr))
20426 {
20427 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20428 font, width_p, align_to))
20429 return 0;
20430 if (first)
20431 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20432 else
20433 pixels += px;
20434 cdr = XCDR (cdr);
20435 }
20436 if (EQ (car, Qminus))
20437 pixels = -pixels;
20438 return OK_PIXELS (pixels);
20439 }
20440
20441 car = Fbuffer_local_value (car, it->w->buffer);
20442 }
20443
20444 if (INTEGERP (car) || FLOATP (car))
20445 {
20446 double fact;
20447 pixels = XFLOATINT (car);
20448 if (NILP (cdr))
20449 return OK_PIXELS (pixels);
20450 if (calc_pixel_width_or_height (&fact, it, cdr,
20451 font, width_p, align_to))
20452 return OK_PIXELS (pixels * fact);
20453 return 0;
20454 }
20455
20456 return 0;
20457 }
20458
20459 return 0;
20460 }
20461
20462 \f
20463 /***********************************************************************
20464 Glyph Display
20465 ***********************************************************************/
20466
20467 #ifdef HAVE_WINDOW_SYSTEM
20468
20469 #if GLYPH_DEBUG
20470
20471 void
20472 dump_glyph_string (s)
20473 struct glyph_string *s;
20474 {
20475 fprintf (stderr, "glyph string\n");
20476 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20477 s->x, s->y, s->width, s->height);
20478 fprintf (stderr, " ybase = %d\n", s->ybase);
20479 fprintf (stderr, " hl = %d\n", s->hl);
20480 fprintf (stderr, " left overhang = %d, right = %d\n",
20481 s->left_overhang, s->right_overhang);
20482 fprintf (stderr, " nchars = %d\n", s->nchars);
20483 fprintf (stderr, " extends to end of line = %d\n",
20484 s->extends_to_end_of_line_p);
20485 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20486 fprintf (stderr, " bg width = %d\n", s->background_width);
20487 }
20488
20489 #endif /* GLYPH_DEBUG */
20490
20491 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20492 of XChar2b structures for S; it can't be allocated in
20493 init_glyph_string because it must be allocated via `alloca'. W
20494 is the window on which S is drawn. ROW and AREA are the glyph row
20495 and area within the row from which S is constructed. START is the
20496 index of the first glyph structure covered by S. HL is a
20497 face-override for drawing S. */
20498
20499 #ifdef HAVE_NTGUI
20500 #define OPTIONAL_HDC(hdc) HDC hdc,
20501 #define DECLARE_HDC(hdc) HDC hdc;
20502 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20503 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20504 #endif
20505
20506 #ifndef OPTIONAL_HDC
20507 #define OPTIONAL_HDC(hdc)
20508 #define DECLARE_HDC(hdc)
20509 #define ALLOCATE_HDC(hdc, f)
20510 #define RELEASE_HDC(hdc, f)
20511 #endif
20512
20513 static void
20514 init_glyph_string (struct glyph_string *s,
20515 OPTIONAL_HDC (hdc)
20516 XChar2b *char2b, struct window *w, struct glyph_row *row,
20517 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20518 {
20519 memset (s, 0, sizeof *s);
20520 s->w = w;
20521 s->f = XFRAME (w->frame);
20522 #ifdef HAVE_NTGUI
20523 s->hdc = hdc;
20524 #endif
20525 s->display = FRAME_X_DISPLAY (s->f);
20526 s->window = FRAME_X_WINDOW (s->f);
20527 s->char2b = char2b;
20528 s->hl = hl;
20529 s->row = row;
20530 s->area = area;
20531 s->first_glyph = row->glyphs[area] + start;
20532 s->height = row->height;
20533 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20534 s->ybase = s->y + row->ascent;
20535 }
20536
20537
20538 /* Append the list of glyph strings with head H and tail T to the list
20539 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20540
20541 static inline void
20542 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20543 struct glyph_string *h, struct glyph_string *t)
20544 {
20545 if (h)
20546 {
20547 if (*head)
20548 (*tail)->next = h;
20549 else
20550 *head = h;
20551 h->prev = *tail;
20552 *tail = t;
20553 }
20554 }
20555
20556
20557 /* Prepend the list of glyph strings with head H and tail T to the
20558 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20559 result. */
20560
20561 static inline void
20562 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20563 struct glyph_string *h, struct glyph_string *t)
20564 {
20565 if (h)
20566 {
20567 if (*head)
20568 (*head)->prev = t;
20569 else
20570 *tail = t;
20571 t->next = *head;
20572 *head = h;
20573 }
20574 }
20575
20576
20577 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20578 Set *HEAD and *TAIL to the resulting list. */
20579
20580 static inline void
20581 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20582 struct glyph_string *s)
20583 {
20584 s->next = s->prev = NULL;
20585 append_glyph_string_lists (head, tail, s, s);
20586 }
20587
20588
20589 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20590 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20591 make sure that X resources for the face returned are allocated.
20592 Value is a pointer to a realized face that is ready for display if
20593 DISPLAY_P is non-zero. */
20594
20595 static inline struct face *
20596 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20597 XChar2b *char2b, int display_p)
20598 {
20599 struct face *face = FACE_FROM_ID (f, face_id);
20600
20601 if (face->font)
20602 {
20603 unsigned code = face->font->driver->encode_char (face->font, c);
20604
20605 if (code != FONT_INVALID_CODE)
20606 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20607 else
20608 STORE_XCHAR2B (char2b, 0, 0);
20609 }
20610
20611 /* Make sure X resources of the face are allocated. */
20612 #ifdef HAVE_X_WINDOWS
20613 if (display_p)
20614 #endif
20615 {
20616 xassert (face != NULL);
20617 PREPARE_FACE_FOR_DISPLAY (f, face);
20618 }
20619
20620 return face;
20621 }
20622
20623
20624 /* Get face and two-byte form of character glyph GLYPH on frame F.
20625 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20626 a pointer to a realized face that is ready for display. */
20627
20628 static inline struct face *
20629 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20630 XChar2b *char2b, int *two_byte_p)
20631 {
20632 struct face *face;
20633
20634 xassert (glyph->type == CHAR_GLYPH);
20635 face = FACE_FROM_ID (f, glyph->face_id);
20636
20637 if (two_byte_p)
20638 *two_byte_p = 0;
20639
20640 if (face->font)
20641 {
20642 unsigned code;
20643
20644 if (CHAR_BYTE8_P (glyph->u.ch))
20645 code = CHAR_TO_BYTE8 (glyph->u.ch);
20646 else
20647 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20648
20649 if (code != FONT_INVALID_CODE)
20650 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20651 else
20652 STORE_XCHAR2B (char2b, 0, 0);
20653 }
20654
20655 /* Make sure X resources of the face are allocated. */
20656 xassert (face != NULL);
20657 PREPARE_FACE_FOR_DISPLAY (f, face);
20658 return face;
20659 }
20660
20661
20662 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20663 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20664
20665 static inline int
20666 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20667 {
20668 unsigned code;
20669
20670 if (CHAR_BYTE8_P (c))
20671 code = CHAR_TO_BYTE8 (c);
20672 else
20673 code = font->driver->encode_char (font, c);
20674
20675 if (code == FONT_INVALID_CODE)
20676 return 0;
20677 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20678 return 1;
20679 }
20680
20681
20682 /* Fill glyph string S with composition components specified by S->cmp.
20683
20684 BASE_FACE is the base face of the composition.
20685 S->cmp_from is the index of the first component for S.
20686
20687 OVERLAPS non-zero means S should draw the foreground only, and use
20688 its physical height for clipping. See also draw_glyphs.
20689
20690 Value is the index of a component not in S. */
20691
20692 static int
20693 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20694 int overlaps)
20695 {
20696 int i;
20697 /* For all glyphs of this composition, starting at the offset
20698 S->cmp_from, until we reach the end of the definition or encounter a
20699 glyph that requires the different face, add it to S. */
20700 struct face *face;
20701
20702 xassert (s);
20703
20704 s->for_overlaps = overlaps;
20705 s->face = NULL;
20706 s->font = NULL;
20707 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20708 {
20709 int c = COMPOSITION_GLYPH (s->cmp, i);
20710
20711 if (c != '\t')
20712 {
20713 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20714 -1, Qnil);
20715
20716 face = get_char_face_and_encoding (s->f, c, face_id,
20717 s->char2b + i, 1);
20718 if (face)
20719 {
20720 if (! s->face)
20721 {
20722 s->face = face;
20723 s->font = s->face->font;
20724 }
20725 else if (s->face != face)
20726 break;
20727 }
20728 }
20729 ++s->nchars;
20730 }
20731 s->cmp_to = i;
20732
20733 /* All glyph strings for the same composition has the same width,
20734 i.e. the width set for the first component of the composition. */
20735 s->width = s->first_glyph->pixel_width;
20736
20737 /* If the specified font could not be loaded, use the frame's
20738 default font, but record the fact that we couldn't load it in
20739 the glyph string so that we can draw rectangles for the
20740 characters of the glyph string. */
20741 if (s->font == NULL)
20742 {
20743 s->font_not_found_p = 1;
20744 s->font = FRAME_FONT (s->f);
20745 }
20746
20747 /* Adjust base line for subscript/superscript text. */
20748 s->ybase += s->first_glyph->voffset;
20749
20750 /* This glyph string must always be drawn with 16-bit functions. */
20751 s->two_byte_p = 1;
20752
20753 return s->cmp_to;
20754 }
20755
20756 static int
20757 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20758 int start, int end, int overlaps)
20759 {
20760 struct glyph *glyph, *last;
20761 Lisp_Object lgstring;
20762 int i;
20763
20764 s->for_overlaps = overlaps;
20765 glyph = s->row->glyphs[s->area] + start;
20766 last = s->row->glyphs[s->area] + end;
20767 s->cmp_id = glyph->u.cmp.id;
20768 s->cmp_from = glyph->slice.cmp.from;
20769 s->cmp_to = glyph->slice.cmp.to + 1;
20770 s->face = FACE_FROM_ID (s->f, face_id);
20771 lgstring = composition_gstring_from_id (s->cmp_id);
20772 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20773 glyph++;
20774 while (glyph < last
20775 && glyph->u.cmp.automatic
20776 && glyph->u.cmp.id == s->cmp_id
20777 && s->cmp_to == glyph->slice.cmp.from)
20778 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20779
20780 for (i = s->cmp_from; i < s->cmp_to; i++)
20781 {
20782 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20783 unsigned code = LGLYPH_CODE (lglyph);
20784
20785 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20786 }
20787 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20788 return glyph - s->row->glyphs[s->area];
20789 }
20790
20791
20792 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20793 See the comment of fill_glyph_string for arguments.
20794 Value is the index of the first glyph not in S. */
20795
20796
20797 static int
20798 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20799 int start, int end, int overlaps)
20800 {
20801 struct glyph *glyph, *last;
20802 int voffset;
20803
20804 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20805 s->for_overlaps = overlaps;
20806 glyph = s->row->glyphs[s->area] + start;
20807 last = s->row->glyphs[s->area] + end;
20808 voffset = glyph->voffset;
20809 s->face = FACE_FROM_ID (s->f, face_id);
20810 s->font = s->face->font;
20811 s->nchars = 1;
20812 s->width = glyph->pixel_width;
20813 glyph++;
20814 while (glyph < last
20815 && glyph->type == GLYPHLESS_GLYPH
20816 && glyph->voffset == voffset
20817 && glyph->face_id == face_id)
20818 {
20819 s->nchars++;
20820 s->width += glyph->pixel_width;
20821 glyph++;
20822 }
20823 s->ybase += voffset;
20824 return glyph - s->row->glyphs[s->area];
20825 }
20826
20827
20828 /* Fill glyph string S from a sequence of character glyphs.
20829
20830 FACE_ID is the face id of the string. START is the index of the
20831 first glyph to consider, END is the index of the last + 1.
20832 OVERLAPS non-zero means S should draw the foreground only, and use
20833 its physical height for clipping. See also draw_glyphs.
20834
20835 Value is the index of the first glyph not in S. */
20836
20837 static int
20838 fill_glyph_string (struct glyph_string *s, int face_id,
20839 int start, int end, int overlaps)
20840 {
20841 struct glyph *glyph, *last;
20842 int voffset;
20843 int glyph_not_available_p;
20844
20845 xassert (s->f == XFRAME (s->w->frame));
20846 xassert (s->nchars == 0);
20847 xassert (start >= 0 && end > start);
20848
20849 s->for_overlaps = overlaps;
20850 glyph = s->row->glyphs[s->area] + start;
20851 last = s->row->glyphs[s->area] + end;
20852 voffset = glyph->voffset;
20853 s->padding_p = glyph->padding_p;
20854 glyph_not_available_p = glyph->glyph_not_available_p;
20855
20856 while (glyph < last
20857 && glyph->type == CHAR_GLYPH
20858 && glyph->voffset == voffset
20859 /* Same face id implies same font, nowadays. */
20860 && glyph->face_id == face_id
20861 && glyph->glyph_not_available_p == glyph_not_available_p)
20862 {
20863 int two_byte_p;
20864
20865 s->face = get_glyph_face_and_encoding (s->f, glyph,
20866 s->char2b + s->nchars,
20867 &two_byte_p);
20868 s->two_byte_p = two_byte_p;
20869 ++s->nchars;
20870 xassert (s->nchars <= end - start);
20871 s->width += glyph->pixel_width;
20872 if (glyph++->padding_p != s->padding_p)
20873 break;
20874 }
20875
20876 s->font = s->face->font;
20877
20878 /* If the specified font could not be loaded, use the frame's font,
20879 but record the fact that we couldn't load it in
20880 S->font_not_found_p so that we can draw rectangles for the
20881 characters of the glyph string. */
20882 if (s->font == NULL || glyph_not_available_p)
20883 {
20884 s->font_not_found_p = 1;
20885 s->font = FRAME_FONT (s->f);
20886 }
20887
20888 /* Adjust base line for subscript/superscript text. */
20889 s->ybase += voffset;
20890
20891 xassert (s->face && s->face->gc);
20892 return glyph - s->row->glyphs[s->area];
20893 }
20894
20895
20896 /* Fill glyph string S from image glyph S->first_glyph. */
20897
20898 static void
20899 fill_image_glyph_string (struct glyph_string *s)
20900 {
20901 xassert (s->first_glyph->type == IMAGE_GLYPH);
20902 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20903 xassert (s->img);
20904 s->slice = s->first_glyph->slice.img;
20905 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20906 s->font = s->face->font;
20907 s->width = s->first_glyph->pixel_width;
20908
20909 /* Adjust base line for subscript/superscript text. */
20910 s->ybase += s->first_glyph->voffset;
20911 }
20912
20913
20914 /* Fill glyph string S from a sequence of stretch glyphs.
20915
20916 START is the index of the first glyph to consider,
20917 END is the index of the last + 1.
20918
20919 Value is the index of the first glyph not in S. */
20920
20921 static int
20922 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20923 {
20924 struct glyph *glyph, *last;
20925 int voffset, face_id;
20926
20927 xassert (s->first_glyph->type == STRETCH_GLYPH);
20928
20929 glyph = s->row->glyphs[s->area] + start;
20930 last = s->row->glyphs[s->area] + end;
20931 face_id = glyph->face_id;
20932 s->face = FACE_FROM_ID (s->f, face_id);
20933 s->font = s->face->font;
20934 s->width = glyph->pixel_width;
20935 s->nchars = 1;
20936 voffset = glyph->voffset;
20937
20938 for (++glyph;
20939 (glyph < last
20940 && glyph->type == STRETCH_GLYPH
20941 && glyph->voffset == voffset
20942 && glyph->face_id == face_id);
20943 ++glyph)
20944 s->width += glyph->pixel_width;
20945
20946 /* Adjust base line for subscript/superscript text. */
20947 s->ybase += voffset;
20948
20949 /* The case that face->gc == 0 is handled when drawing the glyph
20950 string by calling PREPARE_FACE_FOR_DISPLAY. */
20951 xassert (s->face);
20952 return glyph - s->row->glyphs[s->area];
20953 }
20954
20955 static struct font_metrics *
20956 get_per_char_metric (struct font *font, XChar2b *char2b)
20957 {
20958 static struct font_metrics metrics;
20959 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20960
20961 if (! font || code == FONT_INVALID_CODE)
20962 return NULL;
20963 font->driver->text_extents (font, &code, 1, &metrics);
20964 return &metrics;
20965 }
20966
20967 /* EXPORT for RIF:
20968 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20969 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20970 assumed to be zero. */
20971
20972 void
20973 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20974 {
20975 *left = *right = 0;
20976
20977 if (glyph->type == CHAR_GLYPH)
20978 {
20979 struct face *face;
20980 XChar2b char2b;
20981 struct font_metrics *pcm;
20982
20983 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20984 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20985 {
20986 if (pcm->rbearing > pcm->width)
20987 *right = pcm->rbearing - pcm->width;
20988 if (pcm->lbearing < 0)
20989 *left = -pcm->lbearing;
20990 }
20991 }
20992 else if (glyph->type == COMPOSITE_GLYPH)
20993 {
20994 if (! glyph->u.cmp.automatic)
20995 {
20996 struct composition *cmp = composition_table[glyph->u.cmp.id];
20997
20998 if (cmp->rbearing > cmp->pixel_width)
20999 *right = cmp->rbearing - cmp->pixel_width;
21000 if (cmp->lbearing < 0)
21001 *left = - cmp->lbearing;
21002 }
21003 else
21004 {
21005 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21006 struct font_metrics metrics;
21007
21008 composition_gstring_width (gstring, glyph->slice.cmp.from,
21009 glyph->slice.cmp.to + 1, &metrics);
21010 if (metrics.rbearing > metrics.width)
21011 *right = metrics.rbearing - metrics.width;
21012 if (metrics.lbearing < 0)
21013 *left = - metrics.lbearing;
21014 }
21015 }
21016 }
21017
21018
21019 /* Return the index of the first glyph preceding glyph string S that
21020 is overwritten by S because of S's left overhang. Value is -1
21021 if no glyphs are overwritten. */
21022
21023 static int
21024 left_overwritten (struct glyph_string *s)
21025 {
21026 int k;
21027
21028 if (s->left_overhang)
21029 {
21030 int x = 0, i;
21031 struct glyph *glyphs = s->row->glyphs[s->area];
21032 int first = s->first_glyph - glyphs;
21033
21034 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21035 x -= glyphs[i].pixel_width;
21036
21037 k = i + 1;
21038 }
21039 else
21040 k = -1;
21041
21042 return k;
21043 }
21044
21045
21046 /* Return the index of the first glyph preceding glyph string S that
21047 is overwriting S because of its right overhang. Value is -1 if no
21048 glyph in front of S overwrites S. */
21049
21050 static int
21051 left_overwriting (struct glyph_string *s)
21052 {
21053 int i, k, x;
21054 struct glyph *glyphs = s->row->glyphs[s->area];
21055 int first = s->first_glyph - glyphs;
21056
21057 k = -1;
21058 x = 0;
21059 for (i = first - 1; i >= 0; --i)
21060 {
21061 int left, right;
21062 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21063 if (x + right > 0)
21064 k = i;
21065 x -= glyphs[i].pixel_width;
21066 }
21067
21068 return k;
21069 }
21070
21071
21072 /* Return the index of the last glyph following glyph string S that is
21073 overwritten by S because of S's right overhang. Value is -1 if
21074 no such glyph is found. */
21075
21076 static int
21077 right_overwritten (struct glyph_string *s)
21078 {
21079 int k = -1;
21080
21081 if (s->right_overhang)
21082 {
21083 int x = 0, i;
21084 struct glyph *glyphs = s->row->glyphs[s->area];
21085 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21086 int end = s->row->used[s->area];
21087
21088 for (i = first; i < end && s->right_overhang > x; ++i)
21089 x += glyphs[i].pixel_width;
21090
21091 k = i;
21092 }
21093
21094 return k;
21095 }
21096
21097
21098 /* Return the index of the last glyph following glyph string S that
21099 overwrites S because of its left overhang. Value is negative
21100 if no such glyph is found. */
21101
21102 static int
21103 right_overwriting (struct glyph_string *s)
21104 {
21105 int i, k, x;
21106 int end = s->row->used[s->area];
21107 struct glyph *glyphs = s->row->glyphs[s->area];
21108 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21109
21110 k = -1;
21111 x = 0;
21112 for (i = first; i < end; ++i)
21113 {
21114 int left, right;
21115 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21116 if (x - left < 0)
21117 k = i;
21118 x += glyphs[i].pixel_width;
21119 }
21120
21121 return k;
21122 }
21123
21124
21125 /* Set background width of glyph string S. START is the index of the
21126 first glyph following S. LAST_X is the right-most x-position + 1
21127 in the drawing area. */
21128
21129 static inline void
21130 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21131 {
21132 /* If the face of this glyph string has to be drawn to the end of
21133 the drawing area, set S->extends_to_end_of_line_p. */
21134
21135 if (start == s->row->used[s->area]
21136 && s->area == TEXT_AREA
21137 && ((s->row->fill_line_p
21138 && (s->hl == DRAW_NORMAL_TEXT
21139 || s->hl == DRAW_IMAGE_RAISED
21140 || s->hl == DRAW_IMAGE_SUNKEN))
21141 || s->hl == DRAW_MOUSE_FACE))
21142 s->extends_to_end_of_line_p = 1;
21143
21144 /* If S extends its face to the end of the line, set its
21145 background_width to the distance to the right edge of the drawing
21146 area. */
21147 if (s->extends_to_end_of_line_p)
21148 s->background_width = last_x - s->x + 1;
21149 else
21150 s->background_width = s->width;
21151 }
21152
21153
21154 /* Compute overhangs and x-positions for glyph string S and its
21155 predecessors, or successors. X is the starting x-position for S.
21156 BACKWARD_P non-zero means process predecessors. */
21157
21158 static void
21159 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21160 {
21161 if (backward_p)
21162 {
21163 while (s)
21164 {
21165 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21166 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21167 x -= s->width;
21168 s->x = x;
21169 s = s->prev;
21170 }
21171 }
21172 else
21173 {
21174 while (s)
21175 {
21176 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21177 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21178 s->x = x;
21179 x += s->width;
21180 s = s->next;
21181 }
21182 }
21183 }
21184
21185
21186
21187 /* The following macros are only called from draw_glyphs below.
21188 They reference the following parameters of that function directly:
21189 `w', `row', `area', and `overlap_p'
21190 as well as the following local variables:
21191 `s', `f', and `hdc' (in W32) */
21192
21193 #ifdef HAVE_NTGUI
21194 /* On W32, silently add local `hdc' variable to argument list of
21195 init_glyph_string. */
21196 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21197 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21198 #else
21199 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21200 init_glyph_string (s, char2b, w, row, area, start, hl)
21201 #endif
21202
21203 /* Add a glyph string for a stretch glyph to the list of strings
21204 between HEAD and TAIL. START is the index of the stretch glyph in
21205 row area AREA of glyph row ROW. END is the index of the last glyph
21206 in that glyph row area. X is the current output position assigned
21207 to the new glyph string constructed. HL overrides that face of the
21208 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21209 is the right-most x-position of the drawing area. */
21210
21211 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21212 and below -- keep them on one line. */
21213 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21214 do \
21215 { \
21216 s = (struct glyph_string *) alloca (sizeof *s); \
21217 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21218 START = fill_stretch_glyph_string (s, START, END); \
21219 append_glyph_string (&HEAD, &TAIL, s); \
21220 s->x = (X); \
21221 } \
21222 while (0)
21223
21224
21225 /* Add a glyph string for an image glyph to the list of strings
21226 between HEAD and TAIL. START is the index of the image glyph in
21227 row area AREA of glyph row ROW. END is the index of the last glyph
21228 in that glyph row area. X is the current output position assigned
21229 to the new glyph string constructed. HL overrides that face of the
21230 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21231 is the right-most x-position of the drawing area. */
21232
21233 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21234 do \
21235 { \
21236 s = (struct glyph_string *) alloca (sizeof *s); \
21237 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21238 fill_image_glyph_string (s); \
21239 append_glyph_string (&HEAD, &TAIL, s); \
21240 ++START; \
21241 s->x = (X); \
21242 } \
21243 while (0)
21244
21245
21246 /* Add a glyph string for a sequence of character glyphs to the list
21247 of strings between HEAD and TAIL. START is the index of the first
21248 glyph in row area AREA of glyph row ROW that is part of the new
21249 glyph string. END is the index of the last glyph in that glyph row
21250 area. X is the current output position assigned to the new glyph
21251 string constructed. HL overrides that face of the glyph; e.g. it
21252 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21253 right-most x-position of the drawing area. */
21254
21255 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21256 do \
21257 { \
21258 int face_id; \
21259 XChar2b *char2b; \
21260 \
21261 face_id = (row)->glyphs[area][START].face_id; \
21262 \
21263 s = (struct glyph_string *) alloca (sizeof *s); \
21264 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21265 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21266 append_glyph_string (&HEAD, &TAIL, s); \
21267 s->x = (X); \
21268 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21269 } \
21270 while (0)
21271
21272
21273 /* Add a glyph string for a composite sequence to the list of strings
21274 between HEAD and TAIL. START is the index of the first glyph in
21275 row area AREA of glyph row ROW that is part of the new glyph
21276 string. END is the index of the last glyph in that glyph row area.
21277 X is the current output position assigned to the new glyph string
21278 constructed. HL overrides that face of the glyph; e.g. it is
21279 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21280 x-position of the drawing area. */
21281
21282 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21283 do { \
21284 int face_id = (row)->glyphs[area][START].face_id; \
21285 struct face *base_face = FACE_FROM_ID (f, face_id); \
21286 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21287 struct composition *cmp = composition_table[cmp_id]; \
21288 XChar2b *char2b; \
21289 struct glyph_string *first_s IF_LINT (= NULL); \
21290 int n; \
21291 \
21292 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21293 \
21294 /* Make glyph_strings for each glyph sequence that is drawable by \
21295 the same face, and append them to HEAD/TAIL. */ \
21296 for (n = 0; n < cmp->glyph_len;) \
21297 { \
21298 s = (struct glyph_string *) alloca (sizeof *s); \
21299 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21300 append_glyph_string (&(HEAD), &(TAIL), s); \
21301 s->cmp = cmp; \
21302 s->cmp_from = n; \
21303 s->x = (X); \
21304 if (n == 0) \
21305 first_s = s; \
21306 n = fill_composite_glyph_string (s, base_face, overlaps); \
21307 } \
21308 \
21309 ++START; \
21310 s = first_s; \
21311 } while (0)
21312
21313
21314 /* Add a glyph string for a glyph-string sequence to the list of strings
21315 between HEAD and TAIL. */
21316
21317 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21318 do { \
21319 int face_id; \
21320 XChar2b *char2b; \
21321 Lisp_Object gstring; \
21322 \
21323 face_id = (row)->glyphs[area][START].face_id; \
21324 gstring = (composition_gstring_from_id \
21325 ((row)->glyphs[area][START].u.cmp.id)); \
21326 s = (struct glyph_string *) alloca (sizeof *s); \
21327 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21328 * LGSTRING_GLYPH_LEN (gstring)); \
21329 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21330 append_glyph_string (&(HEAD), &(TAIL), s); \
21331 s->x = (X); \
21332 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21333 } while (0)
21334
21335
21336 /* Add a glyph string for a sequence of glyphless character's glyphs
21337 to the list of strings between HEAD and TAIL. The meanings of
21338 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21339
21340 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21341 do \
21342 { \
21343 int face_id; \
21344 \
21345 face_id = (row)->glyphs[area][START].face_id; \
21346 \
21347 s = (struct glyph_string *) alloca (sizeof *s); \
21348 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21349 append_glyph_string (&HEAD, &TAIL, s); \
21350 s->x = (X); \
21351 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21352 overlaps); \
21353 } \
21354 while (0)
21355
21356
21357 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21358 of AREA of glyph row ROW on window W between indices START and END.
21359 HL overrides the face for drawing glyph strings, e.g. it is
21360 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21361 x-positions of the drawing area.
21362
21363 This is an ugly monster macro construct because we must use alloca
21364 to allocate glyph strings (because draw_glyphs can be called
21365 asynchronously). */
21366
21367 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21368 do \
21369 { \
21370 HEAD = TAIL = NULL; \
21371 while (START < END) \
21372 { \
21373 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21374 switch (first_glyph->type) \
21375 { \
21376 case CHAR_GLYPH: \
21377 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21378 HL, X, LAST_X); \
21379 break; \
21380 \
21381 case COMPOSITE_GLYPH: \
21382 if (first_glyph->u.cmp.automatic) \
21383 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21384 HL, X, LAST_X); \
21385 else \
21386 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21387 HL, X, LAST_X); \
21388 break; \
21389 \
21390 case STRETCH_GLYPH: \
21391 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21392 HL, X, LAST_X); \
21393 break; \
21394 \
21395 case IMAGE_GLYPH: \
21396 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21397 HL, X, LAST_X); \
21398 break; \
21399 \
21400 case GLYPHLESS_GLYPH: \
21401 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21402 HL, X, LAST_X); \
21403 break; \
21404 \
21405 default: \
21406 abort (); \
21407 } \
21408 \
21409 if (s) \
21410 { \
21411 set_glyph_string_background_width (s, START, LAST_X); \
21412 (X) += s->width; \
21413 } \
21414 } \
21415 } while (0)
21416
21417
21418 /* Draw glyphs between START and END in AREA of ROW on window W,
21419 starting at x-position X. X is relative to AREA in W. HL is a
21420 face-override with the following meaning:
21421
21422 DRAW_NORMAL_TEXT draw normally
21423 DRAW_CURSOR draw in cursor face
21424 DRAW_MOUSE_FACE draw in mouse face.
21425 DRAW_INVERSE_VIDEO draw in mode line face
21426 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21427 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21428
21429 If OVERLAPS is non-zero, draw only the foreground of characters and
21430 clip to the physical height of ROW. Non-zero value also defines
21431 the overlapping part to be drawn:
21432
21433 OVERLAPS_PRED overlap with preceding rows
21434 OVERLAPS_SUCC overlap with succeeding rows
21435 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21436 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21437
21438 Value is the x-position reached, relative to AREA of W. */
21439
21440 static int
21441 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21442 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21443 enum draw_glyphs_face hl, int overlaps)
21444 {
21445 struct glyph_string *head, *tail;
21446 struct glyph_string *s;
21447 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21448 int i, j, x_reached, last_x, area_left = 0;
21449 struct frame *f = XFRAME (WINDOW_FRAME (w));
21450 DECLARE_HDC (hdc);
21451
21452 ALLOCATE_HDC (hdc, f);
21453
21454 /* Let's rather be paranoid than getting a SEGV. */
21455 end = min (end, row->used[area]);
21456 start = max (0, start);
21457 start = min (end, start);
21458
21459 /* Translate X to frame coordinates. Set last_x to the right
21460 end of the drawing area. */
21461 if (row->full_width_p)
21462 {
21463 /* X is relative to the left edge of W, without scroll bars
21464 or fringes. */
21465 area_left = WINDOW_LEFT_EDGE_X (w);
21466 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21467 }
21468 else
21469 {
21470 area_left = window_box_left (w, area);
21471 last_x = area_left + window_box_width (w, area);
21472 }
21473 x += area_left;
21474
21475 /* Build a doubly-linked list of glyph_string structures between
21476 head and tail from what we have to draw. Note that the macro
21477 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21478 the reason we use a separate variable `i'. */
21479 i = start;
21480 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21481 if (tail)
21482 x_reached = tail->x + tail->background_width;
21483 else
21484 x_reached = x;
21485
21486 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21487 the row, redraw some glyphs in front or following the glyph
21488 strings built above. */
21489 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21490 {
21491 struct glyph_string *h, *t;
21492 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21493 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21494 int check_mouse_face = 0;
21495 int dummy_x = 0;
21496
21497 /* If mouse highlighting is on, we may need to draw adjacent
21498 glyphs using mouse-face highlighting. */
21499 if (area == TEXT_AREA && row->mouse_face_p)
21500 {
21501 struct glyph_row *mouse_beg_row, *mouse_end_row;
21502
21503 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21504 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21505
21506 if (row >= mouse_beg_row && row <= mouse_end_row)
21507 {
21508 check_mouse_face = 1;
21509 mouse_beg_col = (row == mouse_beg_row)
21510 ? hlinfo->mouse_face_beg_col : 0;
21511 mouse_end_col = (row == mouse_end_row)
21512 ? hlinfo->mouse_face_end_col
21513 : row->used[TEXT_AREA];
21514 }
21515 }
21516
21517 /* Compute overhangs for all glyph strings. */
21518 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21519 for (s = head; s; s = s->next)
21520 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21521
21522 /* Prepend glyph strings for glyphs in front of the first glyph
21523 string that are overwritten because of the first glyph
21524 string's left overhang. The background of all strings
21525 prepended must be drawn because the first glyph string
21526 draws over it. */
21527 i = left_overwritten (head);
21528 if (i >= 0)
21529 {
21530 enum draw_glyphs_face overlap_hl;
21531
21532 /* If this row contains mouse highlighting, attempt to draw
21533 the overlapped glyphs with the correct highlight. This
21534 code fails if the overlap encompasses more than one glyph
21535 and mouse-highlight spans only some of these glyphs.
21536 However, making it work perfectly involves a lot more
21537 code, and I don't know if the pathological case occurs in
21538 practice, so we'll stick to this for now. --- cyd */
21539 if (check_mouse_face
21540 && mouse_beg_col < start && mouse_end_col > i)
21541 overlap_hl = DRAW_MOUSE_FACE;
21542 else
21543 overlap_hl = DRAW_NORMAL_TEXT;
21544
21545 j = i;
21546 BUILD_GLYPH_STRINGS (j, start, h, t,
21547 overlap_hl, dummy_x, last_x);
21548 start = i;
21549 compute_overhangs_and_x (t, head->x, 1);
21550 prepend_glyph_string_lists (&head, &tail, h, t);
21551 clip_head = head;
21552 }
21553
21554 /* Prepend glyph strings for glyphs in front of the first glyph
21555 string that overwrite that glyph string because of their
21556 right overhang. For these strings, only the foreground must
21557 be drawn, because it draws over the glyph string at `head'.
21558 The background must not be drawn because this would overwrite
21559 right overhangs of preceding glyphs for which no glyph
21560 strings exist. */
21561 i = left_overwriting (head);
21562 if (i >= 0)
21563 {
21564 enum draw_glyphs_face overlap_hl;
21565
21566 if (check_mouse_face
21567 && mouse_beg_col < start && mouse_end_col > i)
21568 overlap_hl = DRAW_MOUSE_FACE;
21569 else
21570 overlap_hl = DRAW_NORMAL_TEXT;
21571
21572 clip_head = head;
21573 BUILD_GLYPH_STRINGS (i, start, h, t,
21574 overlap_hl, dummy_x, last_x);
21575 for (s = h; s; s = s->next)
21576 s->background_filled_p = 1;
21577 compute_overhangs_and_x (t, head->x, 1);
21578 prepend_glyph_string_lists (&head, &tail, h, t);
21579 }
21580
21581 /* Append glyphs strings for glyphs following the last glyph
21582 string tail that are overwritten by tail. The background of
21583 these strings has to be drawn because tail's foreground draws
21584 over it. */
21585 i = right_overwritten (tail);
21586 if (i >= 0)
21587 {
21588 enum draw_glyphs_face overlap_hl;
21589
21590 if (check_mouse_face
21591 && mouse_beg_col < i && mouse_end_col > end)
21592 overlap_hl = DRAW_MOUSE_FACE;
21593 else
21594 overlap_hl = DRAW_NORMAL_TEXT;
21595
21596 BUILD_GLYPH_STRINGS (end, i, h, t,
21597 overlap_hl, x, last_x);
21598 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21599 we don't have `end = i;' here. */
21600 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21601 append_glyph_string_lists (&head, &tail, h, t);
21602 clip_tail = tail;
21603 }
21604
21605 /* Append glyph strings for glyphs following the last glyph
21606 string tail that overwrite tail. The foreground of such
21607 glyphs has to be drawn because it writes into the background
21608 of tail. The background must not be drawn because it could
21609 paint over the foreground of following glyphs. */
21610 i = right_overwriting (tail);
21611 if (i >= 0)
21612 {
21613 enum draw_glyphs_face overlap_hl;
21614 if (check_mouse_face
21615 && mouse_beg_col < i && mouse_end_col > end)
21616 overlap_hl = DRAW_MOUSE_FACE;
21617 else
21618 overlap_hl = DRAW_NORMAL_TEXT;
21619
21620 clip_tail = tail;
21621 i++; /* We must include the Ith glyph. */
21622 BUILD_GLYPH_STRINGS (end, i, h, t,
21623 overlap_hl, x, last_x);
21624 for (s = h; s; s = s->next)
21625 s->background_filled_p = 1;
21626 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21627 append_glyph_string_lists (&head, &tail, h, t);
21628 }
21629 if (clip_head || clip_tail)
21630 for (s = head; s; s = s->next)
21631 {
21632 s->clip_head = clip_head;
21633 s->clip_tail = clip_tail;
21634 }
21635 }
21636
21637 /* Draw all strings. */
21638 for (s = head; s; s = s->next)
21639 FRAME_RIF (f)->draw_glyph_string (s);
21640
21641 #ifndef HAVE_NS
21642 /* When focus a sole frame and move horizontally, this sets on_p to 0
21643 causing a failure to erase prev cursor position. */
21644 if (area == TEXT_AREA
21645 && !row->full_width_p
21646 /* When drawing overlapping rows, only the glyph strings'
21647 foreground is drawn, which doesn't erase a cursor
21648 completely. */
21649 && !overlaps)
21650 {
21651 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21652 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21653 : (tail ? tail->x + tail->background_width : x));
21654 x0 -= area_left;
21655 x1 -= area_left;
21656
21657 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21658 row->y, MATRIX_ROW_BOTTOM_Y (row));
21659 }
21660 #endif
21661
21662 /* Value is the x-position up to which drawn, relative to AREA of W.
21663 This doesn't include parts drawn because of overhangs. */
21664 if (row->full_width_p)
21665 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21666 else
21667 x_reached -= area_left;
21668
21669 RELEASE_HDC (hdc, f);
21670
21671 return x_reached;
21672 }
21673
21674 /* Expand row matrix if too narrow. Don't expand if area
21675 is not present. */
21676
21677 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21678 { \
21679 if (!fonts_changed_p \
21680 && (it->glyph_row->glyphs[area] \
21681 < it->glyph_row->glyphs[area + 1])) \
21682 { \
21683 it->w->ncols_scale_factor++; \
21684 fonts_changed_p = 1; \
21685 } \
21686 }
21687
21688 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21689 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21690
21691 static inline void
21692 append_glyph (struct it *it)
21693 {
21694 struct glyph *glyph;
21695 enum glyph_row_area area = it->area;
21696
21697 xassert (it->glyph_row);
21698 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21699
21700 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21701 if (glyph < it->glyph_row->glyphs[area + 1])
21702 {
21703 /* If the glyph row is reversed, we need to prepend the glyph
21704 rather than append it. */
21705 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21706 {
21707 struct glyph *g;
21708
21709 /* Make room for the additional glyph. */
21710 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21711 g[1] = *g;
21712 glyph = it->glyph_row->glyphs[area];
21713 }
21714 glyph->charpos = CHARPOS (it->position);
21715 glyph->object = it->object;
21716 if (it->pixel_width > 0)
21717 {
21718 glyph->pixel_width = it->pixel_width;
21719 glyph->padding_p = 0;
21720 }
21721 else
21722 {
21723 /* Assure at least 1-pixel width. Otherwise, cursor can't
21724 be displayed correctly. */
21725 glyph->pixel_width = 1;
21726 glyph->padding_p = 1;
21727 }
21728 glyph->ascent = it->ascent;
21729 glyph->descent = it->descent;
21730 glyph->voffset = it->voffset;
21731 glyph->type = CHAR_GLYPH;
21732 glyph->avoid_cursor_p = it->avoid_cursor_p;
21733 glyph->multibyte_p = it->multibyte_p;
21734 glyph->left_box_line_p = it->start_of_box_run_p;
21735 glyph->right_box_line_p = it->end_of_box_run_p;
21736 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21737 || it->phys_descent > it->descent);
21738 glyph->glyph_not_available_p = it->glyph_not_available_p;
21739 glyph->face_id = it->face_id;
21740 glyph->u.ch = it->char_to_display;
21741 glyph->slice.img = null_glyph_slice;
21742 glyph->font_type = FONT_TYPE_UNKNOWN;
21743 if (it->bidi_p)
21744 {
21745 glyph->resolved_level = it->bidi_it.resolved_level;
21746 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21747 abort ();
21748 glyph->bidi_type = it->bidi_it.type;
21749 }
21750 else
21751 {
21752 glyph->resolved_level = 0;
21753 glyph->bidi_type = UNKNOWN_BT;
21754 }
21755 ++it->glyph_row->used[area];
21756 }
21757 else
21758 IT_EXPAND_MATRIX_WIDTH (it, area);
21759 }
21760
21761 /* Store one glyph for the composition IT->cmp_it.id in
21762 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21763 non-null. */
21764
21765 static inline void
21766 append_composite_glyph (struct it *it)
21767 {
21768 struct glyph *glyph;
21769 enum glyph_row_area area = it->area;
21770
21771 xassert (it->glyph_row);
21772
21773 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21774 if (glyph < it->glyph_row->glyphs[area + 1])
21775 {
21776 /* If the glyph row is reversed, we need to prepend the glyph
21777 rather than append it. */
21778 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21779 {
21780 struct glyph *g;
21781
21782 /* Make room for the new glyph. */
21783 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21784 g[1] = *g;
21785 glyph = it->glyph_row->glyphs[it->area];
21786 }
21787 glyph->charpos = it->cmp_it.charpos;
21788 glyph->object = it->object;
21789 glyph->pixel_width = it->pixel_width;
21790 glyph->ascent = it->ascent;
21791 glyph->descent = it->descent;
21792 glyph->voffset = it->voffset;
21793 glyph->type = COMPOSITE_GLYPH;
21794 if (it->cmp_it.ch < 0)
21795 {
21796 glyph->u.cmp.automatic = 0;
21797 glyph->u.cmp.id = it->cmp_it.id;
21798 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21799 }
21800 else
21801 {
21802 glyph->u.cmp.automatic = 1;
21803 glyph->u.cmp.id = it->cmp_it.id;
21804 glyph->slice.cmp.from = it->cmp_it.from;
21805 glyph->slice.cmp.to = it->cmp_it.to - 1;
21806 }
21807 glyph->avoid_cursor_p = it->avoid_cursor_p;
21808 glyph->multibyte_p = it->multibyte_p;
21809 glyph->left_box_line_p = it->start_of_box_run_p;
21810 glyph->right_box_line_p = it->end_of_box_run_p;
21811 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21812 || it->phys_descent > it->descent);
21813 glyph->padding_p = 0;
21814 glyph->glyph_not_available_p = 0;
21815 glyph->face_id = it->face_id;
21816 glyph->font_type = FONT_TYPE_UNKNOWN;
21817 if (it->bidi_p)
21818 {
21819 glyph->resolved_level = it->bidi_it.resolved_level;
21820 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21821 abort ();
21822 glyph->bidi_type = it->bidi_it.type;
21823 }
21824 ++it->glyph_row->used[area];
21825 }
21826 else
21827 IT_EXPAND_MATRIX_WIDTH (it, area);
21828 }
21829
21830
21831 /* Change IT->ascent and IT->height according to the setting of
21832 IT->voffset. */
21833
21834 static inline void
21835 take_vertical_position_into_account (struct it *it)
21836 {
21837 if (it->voffset)
21838 {
21839 if (it->voffset < 0)
21840 /* Increase the ascent so that we can display the text higher
21841 in the line. */
21842 it->ascent -= it->voffset;
21843 else
21844 /* Increase the descent so that we can display the text lower
21845 in the line. */
21846 it->descent += it->voffset;
21847 }
21848 }
21849
21850
21851 /* Produce glyphs/get display metrics for the image IT is loaded with.
21852 See the description of struct display_iterator in dispextern.h for
21853 an overview of struct display_iterator. */
21854
21855 static void
21856 produce_image_glyph (struct it *it)
21857 {
21858 struct image *img;
21859 struct face *face;
21860 int glyph_ascent, crop;
21861 struct glyph_slice slice;
21862
21863 xassert (it->what == IT_IMAGE);
21864
21865 face = FACE_FROM_ID (it->f, it->face_id);
21866 xassert (face);
21867 /* Make sure X resources of the face is loaded. */
21868 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21869
21870 if (it->image_id < 0)
21871 {
21872 /* Fringe bitmap. */
21873 it->ascent = it->phys_ascent = 0;
21874 it->descent = it->phys_descent = 0;
21875 it->pixel_width = 0;
21876 it->nglyphs = 0;
21877 return;
21878 }
21879
21880 img = IMAGE_FROM_ID (it->f, it->image_id);
21881 xassert (img);
21882 /* Make sure X resources of the image is loaded. */
21883 prepare_image_for_display (it->f, img);
21884
21885 slice.x = slice.y = 0;
21886 slice.width = img->width;
21887 slice.height = img->height;
21888
21889 if (INTEGERP (it->slice.x))
21890 slice.x = XINT (it->slice.x);
21891 else if (FLOATP (it->slice.x))
21892 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21893
21894 if (INTEGERP (it->slice.y))
21895 slice.y = XINT (it->slice.y);
21896 else if (FLOATP (it->slice.y))
21897 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21898
21899 if (INTEGERP (it->slice.width))
21900 slice.width = XINT (it->slice.width);
21901 else if (FLOATP (it->slice.width))
21902 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21903
21904 if (INTEGERP (it->slice.height))
21905 slice.height = XINT (it->slice.height);
21906 else if (FLOATP (it->slice.height))
21907 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21908
21909 if (slice.x >= img->width)
21910 slice.x = img->width;
21911 if (slice.y >= img->height)
21912 slice.y = img->height;
21913 if (slice.x + slice.width >= img->width)
21914 slice.width = img->width - slice.x;
21915 if (slice.y + slice.height > img->height)
21916 slice.height = img->height - slice.y;
21917
21918 if (slice.width == 0 || slice.height == 0)
21919 return;
21920
21921 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21922
21923 it->descent = slice.height - glyph_ascent;
21924 if (slice.y == 0)
21925 it->descent += img->vmargin;
21926 if (slice.y + slice.height == img->height)
21927 it->descent += img->vmargin;
21928 it->phys_descent = it->descent;
21929
21930 it->pixel_width = slice.width;
21931 if (slice.x == 0)
21932 it->pixel_width += img->hmargin;
21933 if (slice.x + slice.width == img->width)
21934 it->pixel_width += img->hmargin;
21935
21936 /* It's quite possible for images to have an ascent greater than
21937 their height, so don't get confused in that case. */
21938 if (it->descent < 0)
21939 it->descent = 0;
21940
21941 it->nglyphs = 1;
21942
21943 if (face->box != FACE_NO_BOX)
21944 {
21945 if (face->box_line_width > 0)
21946 {
21947 if (slice.y == 0)
21948 it->ascent += face->box_line_width;
21949 if (slice.y + slice.height == img->height)
21950 it->descent += face->box_line_width;
21951 }
21952
21953 if (it->start_of_box_run_p && slice.x == 0)
21954 it->pixel_width += eabs (face->box_line_width);
21955 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21956 it->pixel_width += eabs (face->box_line_width);
21957 }
21958
21959 take_vertical_position_into_account (it);
21960
21961 /* Automatically crop wide image glyphs at right edge so we can
21962 draw the cursor on same display row. */
21963 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21964 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21965 {
21966 it->pixel_width -= crop;
21967 slice.width -= crop;
21968 }
21969
21970 if (it->glyph_row)
21971 {
21972 struct glyph *glyph;
21973 enum glyph_row_area area = it->area;
21974
21975 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21976 if (glyph < it->glyph_row->glyphs[area + 1])
21977 {
21978 glyph->charpos = CHARPOS (it->position);
21979 glyph->object = it->object;
21980 glyph->pixel_width = it->pixel_width;
21981 glyph->ascent = glyph_ascent;
21982 glyph->descent = it->descent;
21983 glyph->voffset = it->voffset;
21984 glyph->type = IMAGE_GLYPH;
21985 glyph->avoid_cursor_p = it->avoid_cursor_p;
21986 glyph->multibyte_p = it->multibyte_p;
21987 glyph->left_box_line_p = it->start_of_box_run_p;
21988 glyph->right_box_line_p = it->end_of_box_run_p;
21989 glyph->overlaps_vertically_p = 0;
21990 glyph->padding_p = 0;
21991 glyph->glyph_not_available_p = 0;
21992 glyph->face_id = it->face_id;
21993 glyph->u.img_id = img->id;
21994 glyph->slice.img = slice;
21995 glyph->font_type = FONT_TYPE_UNKNOWN;
21996 if (it->bidi_p)
21997 {
21998 glyph->resolved_level = it->bidi_it.resolved_level;
21999 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22000 abort ();
22001 glyph->bidi_type = it->bidi_it.type;
22002 }
22003 ++it->glyph_row->used[area];
22004 }
22005 else
22006 IT_EXPAND_MATRIX_WIDTH (it, area);
22007 }
22008 }
22009
22010
22011 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22012 of the glyph, WIDTH and HEIGHT are the width and height of the
22013 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22014
22015 static void
22016 append_stretch_glyph (struct it *it, Lisp_Object object,
22017 int width, int height, int ascent)
22018 {
22019 struct glyph *glyph;
22020 enum glyph_row_area area = it->area;
22021
22022 xassert (ascent >= 0 && ascent <= height);
22023
22024 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22025 if (glyph < it->glyph_row->glyphs[area + 1])
22026 {
22027 /* If the glyph row is reversed, we need to prepend the glyph
22028 rather than append it. */
22029 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22030 {
22031 struct glyph *g;
22032
22033 /* Make room for the additional glyph. */
22034 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22035 g[1] = *g;
22036 glyph = it->glyph_row->glyphs[area];
22037 }
22038 glyph->charpos = CHARPOS (it->position);
22039 glyph->object = object;
22040 glyph->pixel_width = width;
22041 glyph->ascent = ascent;
22042 glyph->descent = height - ascent;
22043 glyph->voffset = it->voffset;
22044 glyph->type = STRETCH_GLYPH;
22045 glyph->avoid_cursor_p = it->avoid_cursor_p;
22046 glyph->multibyte_p = it->multibyte_p;
22047 glyph->left_box_line_p = it->start_of_box_run_p;
22048 glyph->right_box_line_p = it->end_of_box_run_p;
22049 glyph->overlaps_vertically_p = 0;
22050 glyph->padding_p = 0;
22051 glyph->glyph_not_available_p = 0;
22052 glyph->face_id = it->face_id;
22053 glyph->u.stretch.ascent = ascent;
22054 glyph->u.stretch.height = height;
22055 glyph->slice.img = null_glyph_slice;
22056 glyph->font_type = FONT_TYPE_UNKNOWN;
22057 if (it->bidi_p)
22058 {
22059 glyph->resolved_level = it->bidi_it.resolved_level;
22060 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22061 abort ();
22062 glyph->bidi_type = it->bidi_it.type;
22063 }
22064 else
22065 {
22066 glyph->resolved_level = 0;
22067 glyph->bidi_type = UNKNOWN_BT;
22068 }
22069 ++it->glyph_row->used[area];
22070 }
22071 else
22072 IT_EXPAND_MATRIX_WIDTH (it, area);
22073 }
22074
22075
22076 /* Produce a stretch glyph for iterator IT. IT->object is the value
22077 of the glyph property displayed. The value must be a list
22078 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22079 being recognized:
22080
22081 1. `:width WIDTH' specifies that the space should be WIDTH *
22082 canonical char width wide. WIDTH may be an integer or floating
22083 point number.
22084
22085 2. `:relative-width FACTOR' specifies that the width of the stretch
22086 should be computed from the width of the first character having the
22087 `glyph' property, and should be FACTOR times that width.
22088
22089 3. `:align-to HPOS' specifies that the space should be wide enough
22090 to reach HPOS, a value in canonical character units.
22091
22092 Exactly one of the above pairs must be present.
22093
22094 4. `:height HEIGHT' specifies that the height of the stretch produced
22095 should be HEIGHT, measured in canonical character units.
22096
22097 5. `:relative-height FACTOR' specifies that the height of the
22098 stretch should be FACTOR times the height of the characters having
22099 the glyph property.
22100
22101 Either none or exactly one of 4 or 5 must be present.
22102
22103 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22104 of the stretch should be used for the ascent of the stretch.
22105 ASCENT must be in the range 0 <= ASCENT <= 100. */
22106
22107 static void
22108 produce_stretch_glyph (struct it *it)
22109 {
22110 /* (space :width WIDTH :height HEIGHT ...) */
22111 Lisp_Object prop, plist;
22112 int width = 0, height = 0, align_to = -1;
22113 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22114 int ascent = 0;
22115 double tem;
22116 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22117 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22118
22119 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22120
22121 /* List should start with `space'. */
22122 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22123 plist = XCDR (it->object);
22124
22125 /* Compute the width of the stretch. */
22126 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22127 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22128 {
22129 /* Absolute width `:width WIDTH' specified and valid. */
22130 zero_width_ok_p = 1;
22131 width = (int)tem;
22132 }
22133 else if (prop = Fplist_get (plist, QCrelative_width),
22134 NUMVAL (prop) > 0)
22135 {
22136 /* Relative width `:relative-width FACTOR' specified and valid.
22137 Compute the width of the characters having the `glyph'
22138 property. */
22139 struct it it2;
22140 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22141
22142 it2 = *it;
22143 if (it->multibyte_p)
22144 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22145 else
22146 {
22147 it2.c = it2.char_to_display = *p, it2.len = 1;
22148 if (! ASCII_CHAR_P (it2.c))
22149 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22150 }
22151
22152 it2.glyph_row = NULL;
22153 it2.what = IT_CHARACTER;
22154 x_produce_glyphs (&it2);
22155 width = NUMVAL (prop) * it2.pixel_width;
22156 }
22157 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22158 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22159 {
22160 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22161 align_to = (align_to < 0
22162 ? 0
22163 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22164 else if (align_to < 0)
22165 align_to = window_box_left_offset (it->w, TEXT_AREA);
22166 width = max (0, (int)tem + align_to - it->current_x);
22167 zero_width_ok_p = 1;
22168 }
22169 else
22170 /* Nothing specified -> width defaults to canonical char width. */
22171 width = FRAME_COLUMN_WIDTH (it->f);
22172
22173 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22174 width = 1;
22175
22176 /* Compute height. */
22177 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22178 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22179 {
22180 height = (int)tem;
22181 zero_height_ok_p = 1;
22182 }
22183 else if (prop = Fplist_get (plist, QCrelative_height),
22184 NUMVAL (prop) > 0)
22185 height = FONT_HEIGHT (font) * NUMVAL (prop);
22186 else
22187 height = FONT_HEIGHT (font);
22188
22189 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22190 height = 1;
22191
22192 /* Compute percentage of height used for ascent. If
22193 `:ascent ASCENT' is present and valid, use that. Otherwise,
22194 derive the ascent from the font in use. */
22195 if (prop = Fplist_get (plist, QCascent),
22196 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22197 ascent = height * NUMVAL (prop) / 100.0;
22198 else if (!NILP (prop)
22199 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22200 ascent = min (max (0, (int)tem), height);
22201 else
22202 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22203
22204 if (width > 0 && it->line_wrap != TRUNCATE
22205 && it->current_x + width > it->last_visible_x)
22206 width = it->last_visible_x - it->current_x - 1;
22207
22208 if (width > 0 && height > 0 && it->glyph_row)
22209 {
22210 Lisp_Object object = it->stack[it->sp - 1].string;
22211 if (!STRINGP (object))
22212 object = it->w->buffer;
22213 append_stretch_glyph (it, object, width, height, ascent);
22214 }
22215
22216 it->pixel_width = width;
22217 it->ascent = it->phys_ascent = ascent;
22218 it->descent = it->phys_descent = height - it->ascent;
22219 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22220
22221 take_vertical_position_into_account (it);
22222 }
22223
22224 /* Calculate line-height and line-spacing properties.
22225 An integer value specifies explicit pixel value.
22226 A float value specifies relative value to current face height.
22227 A cons (float . face-name) specifies relative value to
22228 height of specified face font.
22229
22230 Returns height in pixels, or nil. */
22231
22232
22233 static Lisp_Object
22234 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22235 int boff, int override)
22236 {
22237 Lisp_Object face_name = Qnil;
22238 int ascent, descent, height;
22239
22240 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22241 return val;
22242
22243 if (CONSP (val))
22244 {
22245 face_name = XCAR (val);
22246 val = XCDR (val);
22247 if (!NUMBERP (val))
22248 val = make_number (1);
22249 if (NILP (face_name))
22250 {
22251 height = it->ascent + it->descent;
22252 goto scale;
22253 }
22254 }
22255
22256 if (NILP (face_name))
22257 {
22258 font = FRAME_FONT (it->f);
22259 boff = FRAME_BASELINE_OFFSET (it->f);
22260 }
22261 else if (EQ (face_name, Qt))
22262 {
22263 override = 0;
22264 }
22265 else
22266 {
22267 int face_id;
22268 struct face *face;
22269
22270 face_id = lookup_named_face (it->f, face_name, 0);
22271 if (face_id < 0)
22272 return make_number (-1);
22273
22274 face = FACE_FROM_ID (it->f, face_id);
22275 font = face->font;
22276 if (font == NULL)
22277 return make_number (-1);
22278 boff = font->baseline_offset;
22279 if (font->vertical_centering)
22280 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22281 }
22282
22283 ascent = FONT_BASE (font) + boff;
22284 descent = FONT_DESCENT (font) - boff;
22285
22286 if (override)
22287 {
22288 it->override_ascent = ascent;
22289 it->override_descent = descent;
22290 it->override_boff = boff;
22291 }
22292
22293 height = ascent + descent;
22294
22295 scale:
22296 if (FLOATP (val))
22297 height = (int)(XFLOAT_DATA (val) * height);
22298 else if (INTEGERP (val))
22299 height *= XINT (val);
22300
22301 return make_number (height);
22302 }
22303
22304
22305 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22306 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22307 and only if this is for a character for which no font was found.
22308
22309 If the display method (it->glyphless_method) is
22310 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22311 length of the acronym or the hexadecimal string, UPPER_XOFF and
22312 UPPER_YOFF are pixel offsets for the upper part of the string,
22313 LOWER_XOFF and LOWER_YOFF are for the lower part.
22314
22315 For the other display methods, LEN through LOWER_YOFF are zero. */
22316
22317 static void
22318 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22319 short upper_xoff, short upper_yoff,
22320 short lower_xoff, short lower_yoff)
22321 {
22322 struct glyph *glyph;
22323 enum glyph_row_area area = it->area;
22324
22325 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22326 if (glyph < it->glyph_row->glyphs[area + 1])
22327 {
22328 /* If the glyph row is reversed, we need to prepend the glyph
22329 rather than append it. */
22330 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22331 {
22332 struct glyph *g;
22333
22334 /* Make room for the additional glyph. */
22335 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22336 g[1] = *g;
22337 glyph = it->glyph_row->glyphs[area];
22338 }
22339 glyph->charpos = CHARPOS (it->position);
22340 glyph->object = it->object;
22341 glyph->pixel_width = it->pixel_width;
22342 glyph->ascent = it->ascent;
22343 glyph->descent = it->descent;
22344 glyph->voffset = it->voffset;
22345 glyph->type = GLYPHLESS_GLYPH;
22346 glyph->u.glyphless.method = it->glyphless_method;
22347 glyph->u.glyphless.for_no_font = for_no_font;
22348 glyph->u.glyphless.len = len;
22349 glyph->u.glyphless.ch = it->c;
22350 glyph->slice.glyphless.upper_xoff = upper_xoff;
22351 glyph->slice.glyphless.upper_yoff = upper_yoff;
22352 glyph->slice.glyphless.lower_xoff = lower_xoff;
22353 glyph->slice.glyphless.lower_yoff = lower_yoff;
22354 glyph->avoid_cursor_p = it->avoid_cursor_p;
22355 glyph->multibyte_p = it->multibyte_p;
22356 glyph->left_box_line_p = it->start_of_box_run_p;
22357 glyph->right_box_line_p = it->end_of_box_run_p;
22358 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22359 || it->phys_descent > it->descent);
22360 glyph->padding_p = 0;
22361 glyph->glyph_not_available_p = 0;
22362 glyph->face_id = face_id;
22363 glyph->font_type = FONT_TYPE_UNKNOWN;
22364 if (it->bidi_p)
22365 {
22366 glyph->resolved_level = it->bidi_it.resolved_level;
22367 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22368 abort ();
22369 glyph->bidi_type = it->bidi_it.type;
22370 }
22371 ++it->glyph_row->used[area];
22372 }
22373 else
22374 IT_EXPAND_MATRIX_WIDTH (it, area);
22375 }
22376
22377
22378 /* Produce a glyph for a glyphless character for iterator IT.
22379 IT->glyphless_method specifies which method to use for displaying
22380 the character. See the description of enum
22381 glyphless_display_method in dispextern.h for the detail.
22382
22383 FOR_NO_FONT is nonzero if and only if this is for a character for
22384 which no font was found. ACRONYM, if non-nil, is an acronym string
22385 for the character. */
22386
22387 static void
22388 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22389 {
22390 int face_id;
22391 struct face *face;
22392 struct font *font;
22393 int base_width, base_height, width, height;
22394 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22395 int len;
22396
22397 /* Get the metrics of the base font. We always refer to the current
22398 ASCII face. */
22399 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22400 font = face->font ? face->font : FRAME_FONT (it->f);
22401 it->ascent = FONT_BASE (font) + font->baseline_offset;
22402 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22403 base_height = it->ascent + it->descent;
22404 base_width = font->average_width;
22405
22406 /* Get a face ID for the glyph by utilizing a cache (the same way as
22407 doen for `escape-glyph' in get_next_display_element). */
22408 if (it->f == last_glyphless_glyph_frame
22409 && it->face_id == last_glyphless_glyph_face_id)
22410 {
22411 face_id = last_glyphless_glyph_merged_face_id;
22412 }
22413 else
22414 {
22415 /* Merge the `glyphless-char' face into the current face. */
22416 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22417 last_glyphless_glyph_frame = it->f;
22418 last_glyphless_glyph_face_id = it->face_id;
22419 last_glyphless_glyph_merged_face_id = face_id;
22420 }
22421
22422 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22423 {
22424 it->pixel_width = THIN_SPACE_WIDTH;
22425 len = 0;
22426 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22427 }
22428 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22429 {
22430 width = CHAR_WIDTH (it->c);
22431 if (width == 0)
22432 width = 1;
22433 else if (width > 4)
22434 width = 4;
22435 it->pixel_width = base_width * width;
22436 len = 0;
22437 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22438 }
22439 else
22440 {
22441 char buf[7];
22442 const char *str;
22443 unsigned int code[6];
22444 int upper_len;
22445 int ascent, descent;
22446 struct font_metrics metrics_upper, metrics_lower;
22447
22448 face = FACE_FROM_ID (it->f, face_id);
22449 font = face->font ? face->font : FRAME_FONT (it->f);
22450 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22451
22452 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22453 {
22454 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22455 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22456 if (CONSP (acronym))
22457 acronym = XCAR (acronym);
22458 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22459 }
22460 else
22461 {
22462 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22463 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22464 str = buf;
22465 }
22466 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22467 code[len] = font->driver->encode_char (font, str[len]);
22468 upper_len = (len + 1) / 2;
22469 font->driver->text_extents (font, code, upper_len,
22470 &metrics_upper);
22471 font->driver->text_extents (font, code + upper_len, len - upper_len,
22472 &metrics_lower);
22473
22474
22475
22476 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22477 width = max (metrics_upper.width, metrics_lower.width) + 4;
22478 upper_xoff = upper_yoff = 2; /* the typical case */
22479 if (base_width >= width)
22480 {
22481 /* Align the upper to the left, the lower to the right. */
22482 it->pixel_width = base_width;
22483 lower_xoff = base_width - 2 - metrics_lower.width;
22484 }
22485 else
22486 {
22487 /* Center the shorter one. */
22488 it->pixel_width = width;
22489 if (metrics_upper.width >= metrics_lower.width)
22490 lower_xoff = (width - metrics_lower.width) / 2;
22491 else
22492 {
22493 /* FIXME: This code doesn't look right. It formerly was
22494 missing the "lower_xoff = 0;", which couldn't have
22495 been right since it left lower_xoff uninitialized. */
22496 lower_xoff = 0;
22497 upper_xoff = (width - metrics_upper.width) / 2;
22498 }
22499 }
22500
22501 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22502 top, bottom, and between upper and lower strings. */
22503 height = (metrics_upper.ascent + metrics_upper.descent
22504 + metrics_lower.ascent + metrics_lower.descent) + 5;
22505 /* Center vertically.
22506 H:base_height, D:base_descent
22507 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22508
22509 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22510 descent = D - H/2 + h/2;
22511 lower_yoff = descent - 2 - ld;
22512 upper_yoff = lower_yoff - la - 1 - ud; */
22513 ascent = - (it->descent - (base_height + height + 1) / 2);
22514 descent = it->descent - (base_height - height) / 2;
22515 lower_yoff = descent - 2 - metrics_lower.descent;
22516 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22517 - metrics_upper.descent);
22518 /* Don't make the height shorter than the base height. */
22519 if (height > base_height)
22520 {
22521 it->ascent = ascent;
22522 it->descent = descent;
22523 }
22524 }
22525
22526 it->phys_ascent = it->ascent;
22527 it->phys_descent = it->descent;
22528 if (it->glyph_row)
22529 append_glyphless_glyph (it, face_id, for_no_font, len,
22530 upper_xoff, upper_yoff,
22531 lower_xoff, lower_yoff);
22532 it->nglyphs = 1;
22533 take_vertical_position_into_account (it);
22534 }
22535
22536
22537 /* RIF:
22538 Produce glyphs/get display metrics for the display element IT is
22539 loaded with. See the description of struct it in dispextern.h
22540 for an overview of struct it. */
22541
22542 void
22543 x_produce_glyphs (struct it *it)
22544 {
22545 int extra_line_spacing = it->extra_line_spacing;
22546
22547 it->glyph_not_available_p = 0;
22548
22549 if (it->what == IT_CHARACTER)
22550 {
22551 XChar2b char2b;
22552 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22553 struct font *font = face->font;
22554 struct font_metrics *pcm = NULL;
22555 int boff; /* baseline offset */
22556
22557 if (font == NULL)
22558 {
22559 /* When no suitable font is found, display this character by
22560 the method specified in the first extra slot of
22561 Vglyphless_char_display. */
22562 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22563
22564 xassert (it->what == IT_GLYPHLESS);
22565 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22566 goto done;
22567 }
22568
22569 boff = font->baseline_offset;
22570 if (font->vertical_centering)
22571 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22572
22573 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22574 {
22575 int stretched_p;
22576
22577 it->nglyphs = 1;
22578
22579 if (it->override_ascent >= 0)
22580 {
22581 it->ascent = it->override_ascent;
22582 it->descent = it->override_descent;
22583 boff = it->override_boff;
22584 }
22585 else
22586 {
22587 it->ascent = FONT_BASE (font) + boff;
22588 it->descent = FONT_DESCENT (font) - boff;
22589 }
22590
22591 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22592 {
22593 pcm = get_per_char_metric (font, &char2b);
22594 if (pcm->width == 0
22595 && pcm->rbearing == 0 && pcm->lbearing == 0)
22596 pcm = NULL;
22597 }
22598
22599 if (pcm)
22600 {
22601 it->phys_ascent = pcm->ascent + boff;
22602 it->phys_descent = pcm->descent - boff;
22603 it->pixel_width = pcm->width;
22604 }
22605 else
22606 {
22607 it->glyph_not_available_p = 1;
22608 it->phys_ascent = it->ascent;
22609 it->phys_descent = it->descent;
22610 it->pixel_width = font->space_width;
22611 }
22612
22613 if (it->constrain_row_ascent_descent_p)
22614 {
22615 if (it->descent > it->max_descent)
22616 {
22617 it->ascent += it->descent - it->max_descent;
22618 it->descent = it->max_descent;
22619 }
22620 if (it->ascent > it->max_ascent)
22621 {
22622 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22623 it->ascent = it->max_ascent;
22624 }
22625 it->phys_ascent = min (it->phys_ascent, it->ascent);
22626 it->phys_descent = min (it->phys_descent, it->descent);
22627 extra_line_spacing = 0;
22628 }
22629
22630 /* If this is a space inside a region of text with
22631 `space-width' property, change its width. */
22632 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22633 if (stretched_p)
22634 it->pixel_width *= XFLOATINT (it->space_width);
22635
22636 /* If face has a box, add the box thickness to the character
22637 height. If character has a box line to the left and/or
22638 right, add the box line width to the character's width. */
22639 if (face->box != FACE_NO_BOX)
22640 {
22641 int thick = face->box_line_width;
22642
22643 if (thick > 0)
22644 {
22645 it->ascent += thick;
22646 it->descent += thick;
22647 }
22648 else
22649 thick = -thick;
22650
22651 if (it->start_of_box_run_p)
22652 it->pixel_width += thick;
22653 if (it->end_of_box_run_p)
22654 it->pixel_width += thick;
22655 }
22656
22657 /* If face has an overline, add the height of the overline
22658 (1 pixel) and a 1 pixel margin to the character height. */
22659 if (face->overline_p)
22660 it->ascent += overline_margin;
22661
22662 if (it->constrain_row_ascent_descent_p)
22663 {
22664 if (it->ascent > it->max_ascent)
22665 it->ascent = it->max_ascent;
22666 if (it->descent > it->max_descent)
22667 it->descent = it->max_descent;
22668 }
22669
22670 take_vertical_position_into_account (it);
22671
22672 /* If we have to actually produce glyphs, do it. */
22673 if (it->glyph_row)
22674 {
22675 if (stretched_p)
22676 {
22677 /* Translate a space with a `space-width' property
22678 into a stretch glyph. */
22679 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22680 / FONT_HEIGHT (font));
22681 append_stretch_glyph (it, it->object, it->pixel_width,
22682 it->ascent + it->descent, ascent);
22683 }
22684 else
22685 append_glyph (it);
22686
22687 /* If characters with lbearing or rbearing are displayed
22688 in this line, record that fact in a flag of the
22689 glyph row. This is used to optimize X output code. */
22690 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22691 it->glyph_row->contains_overlapping_glyphs_p = 1;
22692 }
22693 if (! stretched_p && it->pixel_width == 0)
22694 /* We assure that all visible glyphs have at least 1-pixel
22695 width. */
22696 it->pixel_width = 1;
22697 }
22698 else if (it->char_to_display == '\n')
22699 {
22700 /* A newline has no width, but we need the height of the
22701 line. But if previous part of the line sets a height,
22702 don't increase that height */
22703
22704 Lisp_Object height;
22705 Lisp_Object total_height = Qnil;
22706
22707 it->override_ascent = -1;
22708 it->pixel_width = 0;
22709 it->nglyphs = 0;
22710
22711 height = get_it_property (it, Qline_height);
22712 /* Split (line-height total-height) list */
22713 if (CONSP (height)
22714 && CONSP (XCDR (height))
22715 && NILP (XCDR (XCDR (height))))
22716 {
22717 total_height = XCAR (XCDR (height));
22718 height = XCAR (height);
22719 }
22720 height = calc_line_height_property (it, height, font, boff, 1);
22721
22722 if (it->override_ascent >= 0)
22723 {
22724 it->ascent = it->override_ascent;
22725 it->descent = it->override_descent;
22726 boff = it->override_boff;
22727 }
22728 else
22729 {
22730 it->ascent = FONT_BASE (font) + boff;
22731 it->descent = FONT_DESCENT (font) - boff;
22732 }
22733
22734 if (EQ (height, Qt))
22735 {
22736 if (it->descent > it->max_descent)
22737 {
22738 it->ascent += it->descent - it->max_descent;
22739 it->descent = it->max_descent;
22740 }
22741 if (it->ascent > it->max_ascent)
22742 {
22743 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22744 it->ascent = it->max_ascent;
22745 }
22746 it->phys_ascent = min (it->phys_ascent, it->ascent);
22747 it->phys_descent = min (it->phys_descent, it->descent);
22748 it->constrain_row_ascent_descent_p = 1;
22749 extra_line_spacing = 0;
22750 }
22751 else
22752 {
22753 Lisp_Object spacing;
22754
22755 it->phys_ascent = it->ascent;
22756 it->phys_descent = it->descent;
22757
22758 if ((it->max_ascent > 0 || it->max_descent > 0)
22759 && face->box != FACE_NO_BOX
22760 && face->box_line_width > 0)
22761 {
22762 it->ascent += face->box_line_width;
22763 it->descent += face->box_line_width;
22764 }
22765 if (!NILP (height)
22766 && XINT (height) > it->ascent + it->descent)
22767 it->ascent = XINT (height) - it->descent;
22768
22769 if (!NILP (total_height))
22770 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22771 else
22772 {
22773 spacing = get_it_property (it, Qline_spacing);
22774 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22775 }
22776 if (INTEGERP (spacing))
22777 {
22778 extra_line_spacing = XINT (spacing);
22779 if (!NILP (total_height))
22780 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22781 }
22782 }
22783 }
22784 else /* i.e. (it->char_to_display == '\t') */
22785 {
22786 if (font->space_width > 0)
22787 {
22788 int tab_width = it->tab_width * font->space_width;
22789 int x = it->current_x + it->continuation_lines_width;
22790 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22791
22792 /* If the distance from the current position to the next tab
22793 stop is less than a space character width, use the
22794 tab stop after that. */
22795 if (next_tab_x - x < font->space_width)
22796 next_tab_x += tab_width;
22797
22798 it->pixel_width = next_tab_x - x;
22799 it->nglyphs = 1;
22800 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22801 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22802
22803 if (it->glyph_row)
22804 {
22805 append_stretch_glyph (it, it->object, it->pixel_width,
22806 it->ascent + it->descent, it->ascent);
22807 }
22808 }
22809 else
22810 {
22811 it->pixel_width = 0;
22812 it->nglyphs = 1;
22813 }
22814 }
22815 }
22816 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22817 {
22818 /* A static composition.
22819
22820 Note: A composition is represented as one glyph in the
22821 glyph matrix. There are no padding glyphs.
22822
22823 Important note: pixel_width, ascent, and descent are the
22824 values of what is drawn by draw_glyphs (i.e. the values of
22825 the overall glyphs composed). */
22826 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22827 int boff; /* baseline offset */
22828 struct composition *cmp = composition_table[it->cmp_it.id];
22829 int glyph_len = cmp->glyph_len;
22830 struct font *font = face->font;
22831
22832 it->nglyphs = 1;
22833
22834 /* If we have not yet calculated pixel size data of glyphs of
22835 the composition for the current face font, calculate them
22836 now. Theoretically, we have to check all fonts for the
22837 glyphs, but that requires much time and memory space. So,
22838 here we check only the font of the first glyph. This may
22839 lead to incorrect display, but it's very rare, and C-l
22840 (recenter-top-bottom) can correct the display anyway. */
22841 if (! cmp->font || cmp->font != font)
22842 {
22843 /* Ascent and descent of the font of the first character
22844 of this composition (adjusted by baseline offset).
22845 Ascent and descent of overall glyphs should not be less
22846 than these, respectively. */
22847 int font_ascent, font_descent, font_height;
22848 /* Bounding box of the overall glyphs. */
22849 int leftmost, rightmost, lowest, highest;
22850 int lbearing, rbearing;
22851 int i, width, ascent, descent;
22852 int left_padded = 0, right_padded = 0;
22853 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22854 XChar2b char2b;
22855 struct font_metrics *pcm;
22856 int font_not_found_p;
22857 EMACS_INT pos;
22858
22859 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22860 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22861 break;
22862 if (glyph_len < cmp->glyph_len)
22863 right_padded = 1;
22864 for (i = 0; i < glyph_len; i++)
22865 {
22866 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22867 break;
22868 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22869 }
22870 if (i > 0)
22871 left_padded = 1;
22872
22873 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22874 : IT_CHARPOS (*it));
22875 /* If no suitable font is found, use the default font. */
22876 font_not_found_p = font == NULL;
22877 if (font_not_found_p)
22878 {
22879 face = face->ascii_face;
22880 font = face->font;
22881 }
22882 boff = font->baseline_offset;
22883 if (font->vertical_centering)
22884 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22885 font_ascent = FONT_BASE (font) + boff;
22886 font_descent = FONT_DESCENT (font) - boff;
22887 font_height = FONT_HEIGHT (font);
22888
22889 cmp->font = (void *) font;
22890
22891 pcm = NULL;
22892 if (! font_not_found_p)
22893 {
22894 get_char_face_and_encoding (it->f, c, it->face_id,
22895 &char2b, 0);
22896 pcm = get_per_char_metric (font, &char2b);
22897 }
22898
22899 /* Initialize the bounding box. */
22900 if (pcm)
22901 {
22902 width = pcm->width;
22903 ascent = pcm->ascent;
22904 descent = pcm->descent;
22905 lbearing = pcm->lbearing;
22906 rbearing = pcm->rbearing;
22907 }
22908 else
22909 {
22910 width = font->space_width;
22911 ascent = FONT_BASE (font);
22912 descent = FONT_DESCENT (font);
22913 lbearing = 0;
22914 rbearing = width;
22915 }
22916
22917 rightmost = width;
22918 leftmost = 0;
22919 lowest = - descent + boff;
22920 highest = ascent + boff;
22921
22922 if (! font_not_found_p
22923 && font->default_ascent
22924 && CHAR_TABLE_P (Vuse_default_ascent)
22925 && !NILP (Faref (Vuse_default_ascent,
22926 make_number (it->char_to_display))))
22927 highest = font->default_ascent + boff;
22928
22929 /* Draw the first glyph at the normal position. It may be
22930 shifted to right later if some other glyphs are drawn
22931 at the left. */
22932 cmp->offsets[i * 2] = 0;
22933 cmp->offsets[i * 2 + 1] = boff;
22934 cmp->lbearing = lbearing;
22935 cmp->rbearing = rbearing;
22936
22937 /* Set cmp->offsets for the remaining glyphs. */
22938 for (i++; i < glyph_len; i++)
22939 {
22940 int left, right, btm, top;
22941 int ch = COMPOSITION_GLYPH (cmp, i);
22942 int face_id;
22943 struct face *this_face;
22944
22945 if (ch == '\t')
22946 ch = ' ';
22947 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22948 this_face = FACE_FROM_ID (it->f, face_id);
22949 font = this_face->font;
22950
22951 if (font == NULL)
22952 pcm = NULL;
22953 else
22954 {
22955 get_char_face_and_encoding (it->f, ch, face_id,
22956 &char2b, 0);
22957 pcm = get_per_char_metric (font, &char2b);
22958 }
22959 if (! pcm)
22960 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22961 else
22962 {
22963 width = pcm->width;
22964 ascent = pcm->ascent;
22965 descent = pcm->descent;
22966 lbearing = pcm->lbearing;
22967 rbearing = pcm->rbearing;
22968 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22969 {
22970 /* Relative composition with or without
22971 alternate chars. */
22972 left = (leftmost + rightmost - width) / 2;
22973 btm = - descent + boff;
22974 if (font->relative_compose
22975 && (! CHAR_TABLE_P (Vignore_relative_composition)
22976 || NILP (Faref (Vignore_relative_composition,
22977 make_number (ch)))))
22978 {
22979
22980 if (- descent >= font->relative_compose)
22981 /* One extra pixel between two glyphs. */
22982 btm = highest + 1;
22983 else if (ascent <= 0)
22984 /* One extra pixel between two glyphs. */
22985 btm = lowest - 1 - ascent - descent;
22986 }
22987 }
22988 else
22989 {
22990 /* A composition rule is specified by an integer
22991 value that encodes global and new reference
22992 points (GREF and NREF). GREF and NREF are
22993 specified by numbers as below:
22994
22995 0---1---2 -- ascent
22996 | |
22997 | |
22998 | |
22999 9--10--11 -- center
23000 | |
23001 ---3---4---5--- baseline
23002 | |
23003 6---7---8 -- descent
23004 */
23005 int rule = COMPOSITION_RULE (cmp, i);
23006 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23007
23008 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23009 grefx = gref % 3, nrefx = nref % 3;
23010 grefy = gref / 3, nrefy = nref / 3;
23011 if (xoff)
23012 xoff = font_height * (xoff - 128) / 256;
23013 if (yoff)
23014 yoff = font_height * (yoff - 128) / 256;
23015
23016 left = (leftmost
23017 + grefx * (rightmost - leftmost) / 2
23018 - nrefx * width / 2
23019 + xoff);
23020
23021 btm = ((grefy == 0 ? highest
23022 : grefy == 1 ? 0
23023 : grefy == 2 ? lowest
23024 : (highest + lowest) / 2)
23025 - (nrefy == 0 ? ascent + descent
23026 : nrefy == 1 ? descent - boff
23027 : nrefy == 2 ? 0
23028 : (ascent + descent) / 2)
23029 + yoff);
23030 }
23031
23032 cmp->offsets[i * 2] = left;
23033 cmp->offsets[i * 2 + 1] = btm + descent;
23034
23035 /* Update the bounding box of the overall glyphs. */
23036 if (width > 0)
23037 {
23038 right = left + width;
23039 if (left < leftmost)
23040 leftmost = left;
23041 if (right > rightmost)
23042 rightmost = right;
23043 }
23044 top = btm + descent + ascent;
23045 if (top > highest)
23046 highest = top;
23047 if (btm < lowest)
23048 lowest = btm;
23049
23050 if (cmp->lbearing > left + lbearing)
23051 cmp->lbearing = left + lbearing;
23052 if (cmp->rbearing < left + rbearing)
23053 cmp->rbearing = left + rbearing;
23054 }
23055 }
23056
23057 /* If there are glyphs whose x-offsets are negative,
23058 shift all glyphs to the right and make all x-offsets
23059 non-negative. */
23060 if (leftmost < 0)
23061 {
23062 for (i = 0; i < cmp->glyph_len; i++)
23063 cmp->offsets[i * 2] -= leftmost;
23064 rightmost -= leftmost;
23065 cmp->lbearing -= leftmost;
23066 cmp->rbearing -= leftmost;
23067 }
23068
23069 if (left_padded && cmp->lbearing < 0)
23070 {
23071 for (i = 0; i < cmp->glyph_len; i++)
23072 cmp->offsets[i * 2] -= cmp->lbearing;
23073 rightmost -= cmp->lbearing;
23074 cmp->rbearing -= cmp->lbearing;
23075 cmp->lbearing = 0;
23076 }
23077 if (right_padded && rightmost < cmp->rbearing)
23078 {
23079 rightmost = cmp->rbearing;
23080 }
23081
23082 cmp->pixel_width = rightmost;
23083 cmp->ascent = highest;
23084 cmp->descent = - lowest;
23085 if (cmp->ascent < font_ascent)
23086 cmp->ascent = font_ascent;
23087 if (cmp->descent < font_descent)
23088 cmp->descent = font_descent;
23089 }
23090
23091 if (it->glyph_row
23092 && (cmp->lbearing < 0
23093 || cmp->rbearing > cmp->pixel_width))
23094 it->glyph_row->contains_overlapping_glyphs_p = 1;
23095
23096 it->pixel_width = cmp->pixel_width;
23097 it->ascent = it->phys_ascent = cmp->ascent;
23098 it->descent = it->phys_descent = cmp->descent;
23099 if (face->box != FACE_NO_BOX)
23100 {
23101 int thick = face->box_line_width;
23102
23103 if (thick > 0)
23104 {
23105 it->ascent += thick;
23106 it->descent += thick;
23107 }
23108 else
23109 thick = - thick;
23110
23111 if (it->start_of_box_run_p)
23112 it->pixel_width += thick;
23113 if (it->end_of_box_run_p)
23114 it->pixel_width += thick;
23115 }
23116
23117 /* If face has an overline, add the height of the overline
23118 (1 pixel) and a 1 pixel margin to the character height. */
23119 if (face->overline_p)
23120 it->ascent += overline_margin;
23121
23122 take_vertical_position_into_account (it);
23123 if (it->ascent < 0)
23124 it->ascent = 0;
23125 if (it->descent < 0)
23126 it->descent = 0;
23127
23128 if (it->glyph_row)
23129 append_composite_glyph (it);
23130 }
23131 else if (it->what == IT_COMPOSITION)
23132 {
23133 /* A dynamic (automatic) composition. */
23134 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23135 Lisp_Object gstring;
23136 struct font_metrics metrics;
23137
23138 gstring = composition_gstring_from_id (it->cmp_it.id);
23139 it->pixel_width
23140 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23141 &metrics);
23142 if (it->glyph_row
23143 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23144 it->glyph_row->contains_overlapping_glyphs_p = 1;
23145 it->ascent = it->phys_ascent = metrics.ascent;
23146 it->descent = it->phys_descent = metrics.descent;
23147 if (face->box != FACE_NO_BOX)
23148 {
23149 int thick = face->box_line_width;
23150
23151 if (thick > 0)
23152 {
23153 it->ascent += thick;
23154 it->descent += thick;
23155 }
23156 else
23157 thick = - thick;
23158
23159 if (it->start_of_box_run_p)
23160 it->pixel_width += thick;
23161 if (it->end_of_box_run_p)
23162 it->pixel_width += thick;
23163 }
23164 /* If face has an overline, add the height of the overline
23165 (1 pixel) and a 1 pixel margin to the character height. */
23166 if (face->overline_p)
23167 it->ascent += overline_margin;
23168 take_vertical_position_into_account (it);
23169 if (it->ascent < 0)
23170 it->ascent = 0;
23171 if (it->descent < 0)
23172 it->descent = 0;
23173
23174 if (it->glyph_row)
23175 append_composite_glyph (it);
23176 }
23177 else if (it->what == IT_GLYPHLESS)
23178 produce_glyphless_glyph (it, 0, Qnil);
23179 else if (it->what == IT_IMAGE)
23180 produce_image_glyph (it);
23181 else if (it->what == IT_STRETCH)
23182 produce_stretch_glyph (it);
23183
23184 done:
23185 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23186 because this isn't true for images with `:ascent 100'. */
23187 xassert (it->ascent >= 0 && it->descent >= 0);
23188 if (it->area == TEXT_AREA)
23189 it->current_x += it->pixel_width;
23190
23191 if (extra_line_spacing > 0)
23192 {
23193 it->descent += extra_line_spacing;
23194 if (extra_line_spacing > it->max_extra_line_spacing)
23195 it->max_extra_line_spacing = extra_line_spacing;
23196 }
23197
23198 it->max_ascent = max (it->max_ascent, it->ascent);
23199 it->max_descent = max (it->max_descent, it->descent);
23200 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23201 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23202 }
23203
23204 /* EXPORT for RIF:
23205 Output LEN glyphs starting at START at the nominal cursor position.
23206 Advance the nominal cursor over the text. The global variable
23207 updated_window contains the window being updated, updated_row is
23208 the glyph row being updated, and updated_area is the area of that
23209 row being updated. */
23210
23211 void
23212 x_write_glyphs (struct glyph *start, int len)
23213 {
23214 int x, hpos;
23215
23216 xassert (updated_window && updated_row);
23217 BLOCK_INPUT;
23218
23219 /* Write glyphs. */
23220
23221 hpos = start - updated_row->glyphs[updated_area];
23222 x = draw_glyphs (updated_window, output_cursor.x,
23223 updated_row, updated_area,
23224 hpos, hpos + len,
23225 DRAW_NORMAL_TEXT, 0);
23226
23227 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23228 if (updated_area == TEXT_AREA
23229 && updated_window->phys_cursor_on_p
23230 && updated_window->phys_cursor.vpos == output_cursor.vpos
23231 && updated_window->phys_cursor.hpos >= hpos
23232 && updated_window->phys_cursor.hpos < hpos + len)
23233 updated_window->phys_cursor_on_p = 0;
23234
23235 UNBLOCK_INPUT;
23236
23237 /* Advance the output cursor. */
23238 output_cursor.hpos += len;
23239 output_cursor.x = x;
23240 }
23241
23242
23243 /* EXPORT for RIF:
23244 Insert LEN glyphs from START at the nominal cursor position. */
23245
23246 void
23247 x_insert_glyphs (struct glyph *start, int len)
23248 {
23249 struct frame *f;
23250 struct window *w;
23251 int line_height, shift_by_width, shifted_region_width;
23252 struct glyph_row *row;
23253 struct glyph *glyph;
23254 int frame_x, frame_y;
23255 EMACS_INT hpos;
23256
23257 xassert (updated_window && updated_row);
23258 BLOCK_INPUT;
23259 w = updated_window;
23260 f = XFRAME (WINDOW_FRAME (w));
23261
23262 /* Get the height of the line we are in. */
23263 row = updated_row;
23264 line_height = row->height;
23265
23266 /* Get the width of the glyphs to insert. */
23267 shift_by_width = 0;
23268 for (glyph = start; glyph < start + len; ++glyph)
23269 shift_by_width += glyph->pixel_width;
23270
23271 /* Get the width of the region to shift right. */
23272 shifted_region_width = (window_box_width (w, updated_area)
23273 - output_cursor.x
23274 - shift_by_width);
23275
23276 /* Shift right. */
23277 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23278 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23279
23280 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23281 line_height, shift_by_width);
23282
23283 /* Write the glyphs. */
23284 hpos = start - row->glyphs[updated_area];
23285 draw_glyphs (w, output_cursor.x, row, updated_area,
23286 hpos, hpos + len,
23287 DRAW_NORMAL_TEXT, 0);
23288
23289 /* Advance the output cursor. */
23290 output_cursor.hpos += len;
23291 output_cursor.x += shift_by_width;
23292 UNBLOCK_INPUT;
23293 }
23294
23295
23296 /* EXPORT for RIF:
23297 Erase the current text line from the nominal cursor position
23298 (inclusive) to pixel column TO_X (exclusive). The idea is that
23299 everything from TO_X onward is already erased.
23300
23301 TO_X is a pixel position relative to updated_area of
23302 updated_window. TO_X == -1 means clear to the end of this area. */
23303
23304 void
23305 x_clear_end_of_line (int to_x)
23306 {
23307 struct frame *f;
23308 struct window *w = updated_window;
23309 int max_x, min_y, max_y;
23310 int from_x, from_y, to_y;
23311
23312 xassert (updated_window && updated_row);
23313 f = XFRAME (w->frame);
23314
23315 if (updated_row->full_width_p)
23316 max_x = WINDOW_TOTAL_WIDTH (w);
23317 else
23318 max_x = window_box_width (w, updated_area);
23319 max_y = window_text_bottom_y (w);
23320
23321 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23322 of window. For TO_X > 0, truncate to end of drawing area. */
23323 if (to_x == 0)
23324 return;
23325 else if (to_x < 0)
23326 to_x = max_x;
23327 else
23328 to_x = min (to_x, max_x);
23329
23330 to_y = min (max_y, output_cursor.y + updated_row->height);
23331
23332 /* Notice if the cursor will be cleared by this operation. */
23333 if (!updated_row->full_width_p)
23334 notice_overwritten_cursor (w, updated_area,
23335 output_cursor.x, -1,
23336 updated_row->y,
23337 MATRIX_ROW_BOTTOM_Y (updated_row));
23338
23339 from_x = output_cursor.x;
23340
23341 /* Translate to frame coordinates. */
23342 if (updated_row->full_width_p)
23343 {
23344 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23345 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23346 }
23347 else
23348 {
23349 int area_left = window_box_left (w, updated_area);
23350 from_x += area_left;
23351 to_x += area_left;
23352 }
23353
23354 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23355 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23356 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23357
23358 /* Prevent inadvertently clearing to end of the X window. */
23359 if (to_x > from_x && to_y > from_y)
23360 {
23361 BLOCK_INPUT;
23362 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23363 to_x - from_x, to_y - from_y);
23364 UNBLOCK_INPUT;
23365 }
23366 }
23367
23368 #endif /* HAVE_WINDOW_SYSTEM */
23369
23370
23371 \f
23372 /***********************************************************************
23373 Cursor types
23374 ***********************************************************************/
23375
23376 /* Value is the internal representation of the specified cursor type
23377 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23378 of the bar cursor. */
23379
23380 static enum text_cursor_kinds
23381 get_specified_cursor_type (Lisp_Object arg, int *width)
23382 {
23383 enum text_cursor_kinds type;
23384
23385 if (NILP (arg))
23386 return NO_CURSOR;
23387
23388 if (EQ (arg, Qbox))
23389 return FILLED_BOX_CURSOR;
23390
23391 if (EQ (arg, Qhollow))
23392 return HOLLOW_BOX_CURSOR;
23393
23394 if (EQ (arg, Qbar))
23395 {
23396 *width = 2;
23397 return BAR_CURSOR;
23398 }
23399
23400 if (CONSP (arg)
23401 && EQ (XCAR (arg), Qbar)
23402 && INTEGERP (XCDR (arg))
23403 && XINT (XCDR (arg)) >= 0)
23404 {
23405 *width = XINT (XCDR (arg));
23406 return BAR_CURSOR;
23407 }
23408
23409 if (EQ (arg, Qhbar))
23410 {
23411 *width = 2;
23412 return HBAR_CURSOR;
23413 }
23414
23415 if (CONSP (arg)
23416 && EQ (XCAR (arg), Qhbar)
23417 && INTEGERP (XCDR (arg))
23418 && XINT (XCDR (arg)) >= 0)
23419 {
23420 *width = XINT (XCDR (arg));
23421 return HBAR_CURSOR;
23422 }
23423
23424 /* Treat anything unknown as "hollow box cursor".
23425 It was bad to signal an error; people have trouble fixing
23426 .Xdefaults with Emacs, when it has something bad in it. */
23427 type = HOLLOW_BOX_CURSOR;
23428
23429 return type;
23430 }
23431
23432 /* Set the default cursor types for specified frame. */
23433 void
23434 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23435 {
23436 int width = 1;
23437 Lisp_Object tem;
23438
23439 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23440 FRAME_CURSOR_WIDTH (f) = width;
23441
23442 /* By default, set up the blink-off state depending on the on-state. */
23443
23444 tem = Fassoc (arg, Vblink_cursor_alist);
23445 if (!NILP (tem))
23446 {
23447 FRAME_BLINK_OFF_CURSOR (f)
23448 = get_specified_cursor_type (XCDR (tem), &width);
23449 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23450 }
23451 else
23452 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23453 }
23454
23455
23456 #ifdef HAVE_WINDOW_SYSTEM
23457
23458 /* Return the cursor we want to be displayed in window W. Return
23459 width of bar/hbar cursor through WIDTH arg. Return with
23460 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23461 (i.e. if the `system caret' should track this cursor).
23462
23463 In a mini-buffer window, we want the cursor only to appear if we
23464 are reading input from this window. For the selected window, we
23465 want the cursor type given by the frame parameter or buffer local
23466 setting of cursor-type. If explicitly marked off, draw no cursor.
23467 In all other cases, we want a hollow box cursor. */
23468
23469 static enum text_cursor_kinds
23470 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23471 int *active_cursor)
23472 {
23473 struct frame *f = XFRAME (w->frame);
23474 struct buffer *b = XBUFFER (w->buffer);
23475 int cursor_type = DEFAULT_CURSOR;
23476 Lisp_Object alt_cursor;
23477 int non_selected = 0;
23478
23479 *active_cursor = 1;
23480
23481 /* Echo area */
23482 if (cursor_in_echo_area
23483 && FRAME_HAS_MINIBUF_P (f)
23484 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23485 {
23486 if (w == XWINDOW (echo_area_window))
23487 {
23488 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23489 {
23490 *width = FRAME_CURSOR_WIDTH (f);
23491 return FRAME_DESIRED_CURSOR (f);
23492 }
23493 else
23494 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23495 }
23496
23497 *active_cursor = 0;
23498 non_selected = 1;
23499 }
23500
23501 /* Detect a nonselected window or nonselected frame. */
23502 else if (w != XWINDOW (f->selected_window)
23503 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23504 {
23505 *active_cursor = 0;
23506
23507 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23508 return NO_CURSOR;
23509
23510 non_selected = 1;
23511 }
23512
23513 /* Never display a cursor in a window in which cursor-type is nil. */
23514 if (NILP (BVAR (b, cursor_type)))
23515 return NO_CURSOR;
23516
23517 /* Get the normal cursor type for this window. */
23518 if (EQ (BVAR (b, cursor_type), Qt))
23519 {
23520 cursor_type = FRAME_DESIRED_CURSOR (f);
23521 *width = FRAME_CURSOR_WIDTH (f);
23522 }
23523 else
23524 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23525
23526 /* Use cursor-in-non-selected-windows instead
23527 for non-selected window or frame. */
23528 if (non_selected)
23529 {
23530 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23531 if (!EQ (Qt, alt_cursor))
23532 return get_specified_cursor_type (alt_cursor, width);
23533 /* t means modify the normal cursor type. */
23534 if (cursor_type == FILLED_BOX_CURSOR)
23535 cursor_type = HOLLOW_BOX_CURSOR;
23536 else if (cursor_type == BAR_CURSOR && *width > 1)
23537 --*width;
23538 return cursor_type;
23539 }
23540
23541 /* Use normal cursor if not blinked off. */
23542 if (!w->cursor_off_p)
23543 {
23544 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23545 {
23546 if (cursor_type == FILLED_BOX_CURSOR)
23547 {
23548 /* Using a block cursor on large images can be very annoying.
23549 So use a hollow cursor for "large" images.
23550 If image is not transparent (no mask), also use hollow cursor. */
23551 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23552 if (img != NULL && IMAGEP (img->spec))
23553 {
23554 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23555 where N = size of default frame font size.
23556 This should cover most of the "tiny" icons people may use. */
23557 if (!img->mask
23558 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23559 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23560 cursor_type = HOLLOW_BOX_CURSOR;
23561 }
23562 }
23563 else if (cursor_type != NO_CURSOR)
23564 {
23565 /* Display current only supports BOX and HOLLOW cursors for images.
23566 So for now, unconditionally use a HOLLOW cursor when cursor is
23567 not a solid box cursor. */
23568 cursor_type = HOLLOW_BOX_CURSOR;
23569 }
23570 }
23571 return cursor_type;
23572 }
23573
23574 /* Cursor is blinked off, so determine how to "toggle" it. */
23575
23576 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23577 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23578 return get_specified_cursor_type (XCDR (alt_cursor), width);
23579
23580 /* Then see if frame has specified a specific blink off cursor type. */
23581 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23582 {
23583 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23584 return FRAME_BLINK_OFF_CURSOR (f);
23585 }
23586
23587 #if 0
23588 /* Some people liked having a permanently visible blinking cursor,
23589 while others had very strong opinions against it. So it was
23590 decided to remove it. KFS 2003-09-03 */
23591
23592 /* Finally perform built-in cursor blinking:
23593 filled box <-> hollow box
23594 wide [h]bar <-> narrow [h]bar
23595 narrow [h]bar <-> no cursor
23596 other type <-> no cursor */
23597
23598 if (cursor_type == FILLED_BOX_CURSOR)
23599 return HOLLOW_BOX_CURSOR;
23600
23601 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23602 {
23603 *width = 1;
23604 return cursor_type;
23605 }
23606 #endif
23607
23608 return NO_CURSOR;
23609 }
23610
23611
23612 /* Notice when the text cursor of window W has been completely
23613 overwritten by a drawing operation that outputs glyphs in AREA
23614 starting at X0 and ending at X1 in the line starting at Y0 and
23615 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23616 the rest of the line after X0 has been written. Y coordinates
23617 are window-relative. */
23618
23619 static void
23620 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23621 int x0, int x1, int y0, int y1)
23622 {
23623 int cx0, cx1, cy0, cy1;
23624 struct glyph_row *row;
23625
23626 if (!w->phys_cursor_on_p)
23627 return;
23628 if (area != TEXT_AREA)
23629 return;
23630
23631 if (w->phys_cursor.vpos < 0
23632 || w->phys_cursor.vpos >= w->current_matrix->nrows
23633 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23634 !(row->enabled_p && row->displays_text_p)))
23635 return;
23636
23637 if (row->cursor_in_fringe_p)
23638 {
23639 row->cursor_in_fringe_p = 0;
23640 draw_fringe_bitmap (w, row, row->reversed_p);
23641 w->phys_cursor_on_p = 0;
23642 return;
23643 }
23644
23645 cx0 = w->phys_cursor.x;
23646 cx1 = cx0 + w->phys_cursor_width;
23647 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23648 return;
23649
23650 /* The cursor image will be completely removed from the
23651 screen if the output area intersects the cursor area in
23652 y-direction. When we draw in [y0 y1[, and some part of
23653 the cursor is at y < y0, that part must have been drawn
23654 before. When scrolling, the cursor is erased before
23655 actually scrolling, so we don't come here. When not
23656 scrolling, the rows above the old cursor row must have
23657 changed, and in this case these rows must have written
23658 over the cursor image.
23659
23660 Likewise if part of the cursor is below y1, with the
23661 exception of the cursor being in the first blank row at
23662 the buffer and window end because update_text_area
23663 doesn't draw that row. (Except when it does, but
23664 that's handled in update_text_area.) */
23665
23666 cy0 = w->phys_cursor.y;
23667 cy1 = cy0 + w->phys_cursor_height;
23668 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23669 return;
23670
23671 w->phys_cursor_on_p = 0;
23672 }
23673
23674 #endif /* HAVE_WINDOW_SYSTEM */
23675
23676 \f
23677 /************************************************************************
23678 Mouse Face
23679 ************************************************************************/
23680
23681 #ifdef HAVE_WINDOW_SYSTEM
23682
23683 /* EXPORT for RIF:
23684 Fix the display of area AREA of overlapping row ROW in window W
23685 with respect to the overlapping part OVERLAPS. */
23686
23687 void
23688 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23689 enum glyph_row_area area, int overlaps)
23690 {
23691 int i, x;
23692
23693 BLOCK_INPUT;
23694
23695 x = 0;
23696 for (i = 0; i < row->used[area];)
23697 {
23698 if (row->glyphs[area][i].overlaps_vertically_p)
23699 {
23700 int start = i, start_x = x;
23701
23702 do
23703 {
23704 x += row->glyphs[area][i].pixel_width;
23705 ++i;
23706 }
23707 while (i < row->used[area]
23708 && row->glyphs[area][i].overlaps_vertically_p);
23709
23710 draw_glyphs (w, start_x, row, area,
23711 start, i,
23712 DRAW_NORMAL_TEXT, overlaps);
23713 }
23714 else
23715 {
23716 x += row->glyphs[area][i].pixel_width;
23717 ++i;
23718 }
23719 }
23720
23721 UNBLOCK_INPUT;
23722 }
23723
23724
23725 /* EXPORT:
23726 Draw the cursor glyph of window W in glyph row ROW. See the
23727 comment of draw_glyphs for the meaning of HL. */
23728
23729 void
23730 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23731 enum draw_glyphs_face hl)
23732 {
23733 /* If cursor hpos is out of bounds, don't draw garbage. This can
23734 happen in mini-buffer windows when switching between echo area
23735 glyphs and mini-buffer. */
23736 if ((row->reversed_p
23737 ? (w->phys_cursor.hpos >= 0)
23738 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23739 {
23740 int on_p = w->phys_cursor_on_p;
23741 int x1;
23742 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23743 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23744 hl, 0);
23745 w->phys_cursor_on_p = on_p;
23746
23747 if (hl == DRAW_CURSOR)
23748 w->phys_cursor_width = x1 - w->phys_cursor.x;
23749 /* When we erase the cursor, and ROW is overlapped by other
23750 rows, make sure that these overlapping parts of other rows
23751 are redrawn. */
23752 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23753 {
23754 w->phys_cursor_width = x1 - w->phys_cursor.x;
23755
23756 if (row > w->current_matrix->rows
23757 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23758 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23759 OVERLAPS_ERASED_CURSOR);
23760
23761 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23762 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23763 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23764 OVERLAPS_ERASED_CURSOR);
23765 }
23766 }
23767 }
23768
23769
23770 /* EXPORT:
23771 Erase the image of a cursor of window W from the screen. */
23772
23773 void
23774 erase_phys_cursor (struct window *w)
23775 {
23776 struct frame *f = XFRAME (w->frame);
23777 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23778 int hpos = w->phys_cursor.hpos;
23779 int vpos = w->phys_cursor.vpos;
23780 int mouse_face_here_p = 0;
23781 struct glyph_matrix *active_glyphs = w->current_matrix;
23782 struct glyph_row *cursor_row;
23783 struct glyph *cursor_glyph;
23784 enum draw_glyphs_face hl;
23785
23786 /* No cursor displayed or row invalidated => nothing to do on the
23787 screen. */
23788 if (w->phys_cursor_type == NO_CURSOR)
23789 goto mark_cursor_off;
23790
23791 /* VPOS >= active_glyphs->nrows means that window has been resized.
23792 Don't bother to erase the cursor. */
23793 if (vpos >= active_glyphs->nrows)
23794 goto mark_cursor_off;
23795
23796 /* If row containing cursor is marked invalid, there is nothing we
23797 can do. */
23798 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23799 if (!cursor_row->enabled_p)
23800 goto mark_cursor_off;
23801
23802 /* If line spacing is > 0, old cursor may only be partially visible in
23803 window after split-window. So adjust visible height. */
23804 cursor_row->visible_height = min (cursor_row->visible_height,
23805 window_text_bottom_y (w) - cursor_row->y);
23806
23807 /* If row is completely invisible, don't attempt to delete a cursor which
23808 isn't there. This can happen if cursor is at top of a window, and
23809 we switch to a buffer with a header line in that window. */
23810 if (cursor_row->visible_height <= 0)
23811 goto mark_cursor_off;
23812
23813 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23814 if (cursor_row->cursor_in_fringe_p)
23815 {
23816 cursor_row->cursor_in_fringe_p = 0;
23817 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23818 goto mark_cursor_off;
23819 }
23820
23821 /* This can happen when the new row is shorter than the old one.
23822 In this case, either draw_glyphs or clear_end_of_line
23823 should have cleared the cursor. Note that we wouldn't be
23824 able to erase the cursor in this case because we don't have a
23825 cursor glyph at hand. */
23826 if ((cursor_row->reversed_p
23827 ? (w->phys_cursor.hpos < 0)
23828 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23829 goto mark_cursor_off;
23830
23831 /* If the cursor is in the mouse face area, redisplay that when
23832 we clear the cursor. */
23833 if (! NILP (hlinfo->mouse_face_window)
23834 && coords_in_mouse_face_p (w, hpos, vpos)
23835 /* Don't redraw the cursor's spot in mouse face if it is at the
23836 end of a line (on a newline). The cursor appears there, but
23837 mouse highlighting does not. */
23838 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23839 mouse_face_here_p = 1;
23840
23841 /* Maybe clear the display under the cursor. */
23842 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23843 {
23844 int x, y, left_x;
23845 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23846 int width;
23847
23848 cursor_glyph = get_phys_cursor_glyph (w);
23849 if (cursor_glyph == NULL)
23850 goto mark_cursor_off;
23851
23852 width = cursor_glyph->pixel_width;
23853 left_x = window_box_left_offset (w, TEXT_AREA);
23854 x = w->phys_cursor.x;
23855 if (x < left_x)
23856 width -= left_x - x;
23857 width = min (width, window_box_width (w, TEXT_AREA) - x);
23858 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23859 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23860
23861 if (width > 0)
23862 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23863 }
23864
23865 /* Erase the cursor by redrawing the character underneath it. */
23866 if (mouse_face_here_p)
23867 hl = DRAW_MOUSE_FACE;
23868 else
23869 hl = DRAW_NORMAL_TEXT;
23870 draw_phys_cursor_glyph (w, cursor_row, hl);
23871
23872 mark_cursor_off:
23873 w->phys_cursor_on_p = 0;
23874 w->phys_cursor_type = NO_CURSOR;
23875 }
23876
23877
23878 /* EXPORT:
23879 Display or clear cursor of window W. If ON is zero, clear the
23880 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23881 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23882
23883 void
23884 display_and_set_cursor (struct window *w, int on,
23885 int hpos, int vpos, int x, int y)
23886 {
23887 struct frame *f = XFRAME (w->frame);
23888 int new_cursor_type;
23889 int new_cursor_width;
23890 int active_cursor;
23891 struct glyph_row *glyph_row;
23892 struct glyph *glyph;
23893
23894 /* This is pointless on invisible frames, and dangerous on garbaged
23895 windows and frames; in the latter case, the frame or window may
23896 be in the midst of changing its size, and x and y may be off the
23897 window. */
23898 if (! FRAME_VISIBLE_P (f)
23899 || FRAME_GARBAGED_P (f)
23900 || vpos >= w->current_matrix->nrows
23901 || hpos >= w->current_matrix->matrix_w)
23902 return;
23903
23904 /* If cursor is off and we want it off, return quickly. */
23905 if (!on && !w->phys_cursor_on_p)
23906 return;
23907
23908 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23909 /* If cursor row is not enabled, we don't really know where to
23910 display the cursor. */
23911 if (!glyph_row->enabled_p)
23912 {
23913 w->phys_cursor_on_p = 0;
23914 return;
23915 }
23916
23917 glyph = NULL;
23918 if (!glyph_row->exact_window_width_line_p
23919 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23920 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23921
23922 xassert (interrupt_input_blocked);
23923
23924 /* Set new_cursor_type to the cursor we want to be displayed. */
23925 new_cursor_type = get_window_cursor_type (w, glyph,
23926 &new_cursor_width, &active_cursor);
23927
23928 /* If cursor is currently being shown and we don't want it to be or
23929 it is in the wrong place, or the cursor type is not what we want,
23930 erase it. */
23931 if (w->phys_cursor_on_p
23932 && (!on
23933 || w->phys_cursor.x != x
23934 || w->phys_cursor.y != y
23935 || new_cursor_type != w->phys_cursor_type
23936 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23937 && new_cursor_width != w->phys_cursor_width)))
23938 erase_phys_cursor (w);
23939
23940 /* Don't check phys_cursor_on_p here because that flag is only set
23941 to zero in some cases where we know that the cursor has been
23942 completely erased, to avoid the extra work of erasing the cursor
23943 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23944 still not be visible, or it has only been partly erased. */
23945 if (on)
23946 {
23947 w->phys_cursor_ascent = glyph_row->ascent;
23948 w->phys_cursor_height = glyph_row->height;
23949
23950 /* Set phys_cursor_.* before x_draw_.* is called because some
23951 of them may need the information. */
23952 w->phys_cursor.x = x;
23953 w->phys_cursor.y = glyph_row->y;
23954 w->phys_cursor.hpos = hpos;
23955 w->phys_cursor.vpos = vpos;
23956 }
23957
23958 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23959 new_cursor_type, new_cursor_width,
23960 on, active_cursor);
23961 }
23962
23963
23964 /* Switch the display of W's cursor on or off, according to the value
23965 of ON. */
23966
23967 static void
23968 update_window_cursor (struct window *w, int on)
23969 {
23970 /* Don't update cursor in windows whose frame is in the process
23971 of being deleted. */
23972 if (w->current_matrix)
23973 {
23974 BLOCK_INPUT;
23975 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23976 w->phys_cursor.x, w->phys_cursor.y);
23977 UNBLOCK_INPUT;
23978 }
23979 }
23980
23981
23982 /* Call update_window_cursor with parameter ON_P on all leaf windows
23983 in the window tree rooted at W. */
23984
23985 static void
23986 update_cursor_in_window_tree (struct window *w, int on_p)
23987 {
23988 while (w)
23989 {
23990 if (!NILP (w->hchild))
23991 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23992 else if (!NILP (w->vchild))
23993 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23994 else
23995 update_window_cursor (w, on_p);
23996
23997 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23998 }
23999 }
24000
24001
24002 /* EXPORT:
24003 Display the cursor on window W, or clear it, according to ON_P.
24004 Don't change the cursor's position. */
24005
24006 void
24007 x_update_cursor (struct frame *f, int on_p)
24008 {
24009 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24010 }
24011
24012
24013 /* EXPORT:
24014 Clear the cursor of window W to background color, and mark the
24015 cursor as not shown. This is used when the text where the cursor
24016 is about to be rewritten. */
24017
24018 void
24019 x_clear_cursor (struct window *w)
24020 {
24021 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24022 update_window_cursor (w, 0);
24023 }
24024
24025 #endif /* HAVE_WINDOW_SYSTEM */
24026
24027 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24028 and MSDOS. */
24029 static void
24030 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24031 int start_hpos, int end_hpos,
24032 enum draw_glyphs_face draw)
24033 {
24034 #ifdef HAVE_WINDOW_SYSTEM
24035 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24036 {
24037 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24038 return;
24039 }
24040 #endif
24041 #if defined (HAVE_GPM) || defined (MSDOS)
24042 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24043 #endif
24044 }
24045
24046 /* Display the active region described by mouse_face_* according to DRAW. */
24047
24048 static void
24049 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24050 {
24051 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24052 struct frame *f = XFRAME (WINDOW_FRAME (w));
24053
24054 if (/* If window is in the process of being destroyed, don't bother
24055 to do anything. */
24056 w->current_matrix != NULL
24057 /* Don't update mouse highlight if hidden */
24058 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24059 /* Recognize when we are called to operate on rows that don't exist
24060 anymore. This can happen when a window is split. */
24061 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24062 {
24063 int phys_cursor_on_p = w->phys_cursor_on_p;
24064 struct glyph_row *row, *first, *last;
24065
24066 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24067 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24068
24069 for (row = first; row <= last && row->enabled_p; ++row)
24070 {
24071 int start_hpos, end_hpos, start_x;
24072
24073 /* For all but the first row, the highlight starts at column 0. */
24074 if (row == first)
24075 {
24076 /* R2L rows have BEG and END in reversed order, but the
24077 screen drawing geometry is always left to right. So
24078 we need to mirror the beginning and end of the
24079 highlighted area in R2L rows. */
24080 if (!row->reversed_p)
24081 {
24082 start_hpos = hlinfo->mouse_face_beg_col;
24083 start_x = hlinfo->mouse_face_beg_x;
24084 }
24085 else if (row == last)
24086 {
24087 start_hpos = hlinfo->mouse_face_end_col;
24088 start_x = hlinfo->mouse_face_end_x;
24089 }
24090 else
24091 {
24092 start_hpos = 0;
24093 start_x = 0;
24094 }
24095 }
24096 else if (row->reversed_p && row == last)
24097 {
24098 start_hpos = hlinfo->mouse_face_end_col;
24099 start_x = hlinfo->mouse_face_end_x;
24100 }
24101 else
24102 {
24103 start_hpos = 0;
24104 start_x = 0;
24105 }
24106
24107 if (row == last)
24108 {
24109 if (!row->reversed_p)
24110 end_hpos = hlinfo->mouse_face_end_col;
24111 else if (row == first)
24112 end_hpos = hlinfo->mouse_face_beg_col;
24113 else
24114 {
24115 end_hpos = row->used[TEXT_AREA];
24116 if (draw == DRAW_NORMAL_TEXT)
24117 row->fill_line_p = 1; /* Clear to end of line */
24118 }
24119 }
24120 else if (row->reversed_p && row == first)
24121 end_hpos = hlinfo->mouse_face_beg_col;
24122 else
24123 {
24124 end_hpos = row->used[TEXT_AREA];
24125 if (draw == DRAW_NORMAL_TEXT)
24126 row->fill_line_p = 1; /* Clear to end of line */
24127 }
24128
24129 if (end_hpos > start_hpos)
24130 {
24131 draw_row_with_mouse_face (w, start_x, row,
24132 start_hpos, end_hpos, draw);
24133
24134 row->mouse_face_p
24135 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24136 }
24137 }
24138
24139 #ifdef HAVE_WINDOW_SYSTEM
24140 /* When we've written over the cursor, arrange for it to
24141 be displayed again. */
24142 if (FRAME_WINDOW_P (f)
24143 && phys_cursor_on_p && !w->phys_cursor_on_p)
24144 {
24145 BLOCK_INPUT;
24146 display_and_set_cursor (w, 1,
24147 w->phys_cursor.hpos, w->phys_cursor.vpos,
24148 w->phys_cursor.x, w->phys_cursor.y);
24149 UNBLOCK_INPUT;
24150 }
24151 #endif /* HAVE_WINDOW_SYSTEM */
24152 }
24153
24154 #ifdef HAVE_WINDOW_SYSTEM
24155 /* Change the mouse cursor. */
24156 if (FRAME_WINDOW_P (f))
24157 {
24158 if (draw == DRAW_NORMAL_TEXT
24159 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24160 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24161 else if (draw == DRAW_MOUSE_FACE)
24162 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24163 else
24164 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24165 }
24166 #endif /* HAVE_WINDOW_SYSTEM */
24167 }
24168
24169 /* EXPORT:
24170 Clear out the mouse-highlighted active region.
24171 Redraw it un-highlighted first. Value is non-zero if mouse
24172 face was actually drawn unhighlighted. */
24173
24174 int
24175 clear_mouse_face (Mouse_HLInfo *hlinfo)
24176 {
24177 int cleared = 0;
24178
24179 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24180 {
24181 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24182 cleared = 1;
24183 }
24184
24185 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24186 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24187 hlinfo->mouse_face_window = Qnil;
24188 hlinfo->mouse_face_overlay = Qnil;
24189 return cleared;
24190 }
24191
24192 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24193 within the mouse face on that window. */
24194 static int
24195 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24196 {
24197 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24198
24199 /* Quickly resolve the easy cases. */
24200 if (!(WINDOWP (hlinfo->mouse_face_window)
24201 && XWINDOW (hlinfo->mouse_face_window) == w))
24202 return 0;
24203 if (vpos < hlinfo->mouse_face_beg_row
24204 || vpos > hlinfo->mouse_face_end_row)
24205 return 0;
24206 if (vpos > hlinfo->mouse_face_beg_row
24207 && vpos < hlinfo->mouse_face_end_row)
24208 return 1;
24209
24210 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24211 {
24212 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24213 {
24214 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24215 return 1;
24216 }
24217 else if ((vpos == hlinfo->mouse_face_beg_row
24218 && hpos >= hlinfo->mouse_face_beg_col)
24219 || (vpos == hlinfo->mouse_face_end_row
24220 && hpos < hlinfo->mouse_face_end_col))
24221 return 1;
24222 }
24223 else
24224 {
24225 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24226 {
24227 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24228 return 1;
24229 }
24230 else if ((vpos == hlinfo->mouse_face_beg_row
24231 && hpos <= hlinfo->mouse_face_beg_col)
24232 || (vpos == hlinfo->mouse_face_end_row
24233 && hpos > hlinfo->mouse_face_end_col))
24234 return 1;
24235 }
24236 return 0;
24237 }
24238
24239
24240 /* EXPORT:
24241 Non-zero if physical cursor of window W is within mouse face. */
24242
24243 int
24244 cursor_in_mouse_face_p (struct window *w)
24245 {
24246 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24247 }
24248
24249
24250 \f
24251 /* Find the glyph rows START_ROW and END_ROW of window W that display
24252 characters between buffer positions START_CHARPOS and END_CHARPOS
24253 (excluding END_CHARPOS). This is similar to row_containing_pos,
24254 but is more accurate when bidi reordering makes buffer positions
24255 change non-linearly with glyph rows. */
24256 static void
24257 rows_from_pos_range (struct window *w,
24258 EMACS_INT start_charpos, EMACS_INT end_charpos,
24259 struct glyph_row **start, struct glyph_row **end)
24260 {
24261 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24262 int last_y = window_text_bottom_y (w);
24263 struct glyph_row *row;
24264
24265 *start = NULL;
24266 *end = NULL;
24267
24268 while (!first->enabled_p
24269 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24270 first++;
24271
24272 /* Find the START row. */
24273 for (row = first;
24274 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24275 row++)
24276 {
24277 /* A row can potentially be the START row if the range of the
24278 characters it displays intersects the range
24279 [START_CHARPOS..END_CHARPOS). */
24280 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24281 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24282 /* See the commentary in row_containing_pos, for the
24283 explanation of the complicated way to check whether
24284 some position is beyond the end of the characters
24285 displayed by a row. */
24286 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24287 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24288 && !row->ends_at_zv_p
24289 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24290 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24291 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24292 && !row->ends_at_zv_p
24293 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24294 {
24295 /* Found a candidate row. Now make sure at least one of the
24296 glyphs it displays has a charpos from the range
24297 [START_CHARPOS..END_CHARPOS).
24298
24299 This is not obvious because bidi reordering could make
24300 buffer positions of a row be 1,2,3,102,101,100, and if we
24301 want to highlight characters in [50..60), we don't want
24302 this row, even though [50..60) does intersect [1..103),
24303 the range of character positions given by the row's start
24304 and end positions. */
24305 struct glyph *g = row->glyphs[TEXT_AREA];
24306 struct glyph *e = g + row->used[TEXT_AREA];
24307
24308 while (g < e)
24309 {
24310 if (BUFFERP (g->object)
24311 && start_charpos <= g->charpos && g->charpos < end_charpos)
24312 *start = row;
24313 g++;
24314 }
24315 if (*start)
24316 break;
24317 }
24318 }
24319
24320 /* Find the END row. */
24321 if (!*start
24322 /* If the last row is partially visible, start looking for END
24323 from that row, instead of starting from FIRST. */
24324 && !(row->enabled_p
24325 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24326 row = first;
24327 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24328 {
24329 struct glyph_row *next = row + 1;
24330
24331 if (!next->enabled_p
24332 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24333 /* The first row >= START whose range of displayed characters
24334 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24335 is the row END + 1. */
24336 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24337 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24338 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24339 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24340 && !next->ends_at_zv_p
24341 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24342 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24343 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24344 && !next->ends_at_zv_p
24345 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24346 {
24347 *end = row;
24348 break;
24349 }
24350 else
24351 {
24352 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24353 but none of the characters it displays are in the range, it is
24354 also END + 1. */
24355 struct glyph *g = next->glyphs[TEXT_AREA];
24356 struct glyph *e = g + next->used[TEXT_AREA];
24357
24358 while (g < e)
24359 {
24360 if (BUFFERP (g->object)
24361 && start_charpos <= g->charpos && g->charpos < end_charpos)
24362 break;
24363 g++;
24364 }
24365 if (g == e)
24366 {
24367 *end = row;
24368 break;
24369 }
24370 }
24371 }
24372 }
24373
24374 /* This function sets the mouse_face_* elements of HLINFO, assuming
24375 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24376 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24377 for the overlay or run of text properties specifying the mouse
24378 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24379 before-string and after-string that must also be highlighted.
24380 COVER_STRING, if non-nil, is a display string that may cover some
24381 or all of the highlighted text. */
24382
24383 static void
24384 mouse_face_from_buffer_pos (Lisp_Object window,
24385 Mouse_HLInfo *hlinfo,
24386 EMACS_INT mouse_charpos,
24387 EMACS_INT start_charpos,
24388 EMACS_INT end_charpos,
24389 Lisp_Object before_string,
24390 Lisp_Object after_string,
24391 Lisp_Object cover_string)
24392 {
24393 struct window *w = XWINDOW (window);
24394 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24395 struct glyph_row *r1, *r2;
24396 struct glyph *glyph, *end;
24397 EMACS_INT ignore, pos;
24398 int x;
24399
24400 xassert (NILP (cover_string) || STRINGP (cover_string));
24401 xassert (NILP (before_string) || STRINGP (before_string));
24402 xassert (NILP (after_string) || STRINGP (after_string));
24403
24404 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24405 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24406 if (r1 == NULL)
24407 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24408 /* If the before-string or display-string contains newlines,
24409 rows_from_pos_range skips to its last row. Move back. */
24410 if (!NILP (before_string) || !NILP (cover_string))
24411 {
24412 struct glyph_row *prev;
24413 while ((prev = r1 - 1, prev >= first)
24414 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24415 && prev->used[TEXT_AREA] > 0)
24416 {
24417 struct glyph *beg = prev->glyphs[TEXT_AREA];
24418 glyph = beg + prev->used[TEXT_AREA];
24419 while (--glyph >= beg && INTEGERP (glyph->object));
24420 if (glyph < beg
24421 || !(EQ (glyph->object, before_string)
24422 || EQ (glyph->object, cover_string)))
24423 break;
24424 r1 = prev;
24425 }
24426 }
24427 if (r2 == NULL)
24428 {
24429 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24430 hlinfo->mouse_face_past_end = 1;
24431 }
24432 else if (!NILP (after_string))
24433 {
24434 /* If the after-string has newlines, advance to its last row. */
24435 struct glyph_row *next;
24436 struct glyph_row *last
24437 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24438
24439 for (next = r2 + 1;
24440 next <= last
24441 && next->used[TEXT_AREA] > 0
24442 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24443 ++next)
24444 r2 = next;
24445 }
24446 /* The rest of the display engine assumes that mouse_face_beg_row is
24447 either above below mouse_face_end_row or identical to it. But
24448 with bidi-reordered continued lines, the row for START_CHARPOS
24449 could be below the row for END_CHARPOS. If so, swap the rows and
24450 store them in correct order. */
24451 if (r1->y > r2->y)
24452 {
24453 struct glyph_row *tem = r2;
24454
24455 r2 = r1;
24456 r1 = tem;
24457 }
24458
24459 hlinfo->mouse_face_beg_y = r1->y;
24460 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24461 hlinfo->mouse_face_end_y = r2->y;
24462 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24463
24464 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24465 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24466 could be anywhere in the row and in any order. The strategy
24467 below is to find the leftmost and the rightmost glyph that
24468 belongs to either of these 3 strings, or whose position is
24469 between START_CHARPOS and END_CHARPOS, and highlight all the
24470 glyphs between those two. This may cover more than just the text
24471 between START_CHARPOS and END_CHARPOS if the range of characters
24472 strides the bidi level boundary, e.g. if the beginning is in R2L
24473 text while the end is in L2R text or vice versa. */
24474 if (!r1->reversed_p)
24475 {
24476 /* This row is in a left to right paragraph. Scan it left to
24477 right. */
24478 glyph = r1->glyphs[TEXT_AREA];
24479 end = glyph + r1->used[TEXT_AREA];
24480 x = r1->x;
24481
24482 /* Skip truncation glyphs at the start of the glyph row. */
24483 if (r1->displays_text_p)
24484 for (; glyph < end
24485 && INTEGERP (glyph->object)
24486 && glyph->charpos < 0;
24487 ++glyph)
24488 x += glyph->pixel_width;
24489
24490 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24491 or COVER_STRING, and the first glyph from buffer whose
24492 position is between START_CHARPOS and END_CHARPOS. */
24493 for (; glyph < end
24494 && !INTEGERP (glyph->object)
24495 && !EQ (glyph->object, cover_string)
24496 && !(BUFFERP (glyph->object)
24497 && (glyph->charpos >= start_charpos
24498 && glyph->charpos < end_charpos));
24499 ++glyph)
24500 {
24501 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24502 are present at buffer positions between START_CHARPOS and
24503 END_CHARPOS, or if they come from an overlay. */
24504 if (EQ (glyph->object, before_string))
24505 {
24506 pos = string_buffer_position (before_string,
24507 start_charpos);
24508 /* If pos == 0, it means before_string came from an
24509 overlay, not from a buffer position. */
24510 if (!pos || (pos >= start_charpos && pos < end_charpos))
24511 break;
24512 }
24513 else if (EQ (glyph->object, after_string))
24514 {
24515 pos = string_buffer_position (after_string, end_charpos);
24516 if (!pos || (pos >= start_charpos && pos < end_charpos))
24517 break;
24518 }
24519 x += glyph->pixel_width;
24520 }
24521 hlinfo->mouse_face_beg_x = x;
24522 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24523 }
24524 else
24525 {
24526 /* This row is in a right to left paragraph. Scan it right to
24527 left. */
24528 struct glyph *g;
24529
24530 end = r1->glyphs[TEXT_AREA] - 1;
24531 glyph = end + r1->used[TEXT_AREA];
24532
24533 /* Skip truncation glyphs at the start of the glyph row. */
24534 if (r1->displays_text_p)
24535 for (; glyph > end
24536 && INTEGERP (glyph->object)
24537 && glyph->charpos < 0;
24538 --glyph)
24539 ;
24540
24541 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24542 or COVER_STRING, and the first glyph from buffer whose
24543 position is between START_CHARPOS and END_CHARPOS. */
24544 for (; glyph > end
24545 && !INTEGERP (glyph->object)
24546 && !EQ (glyph->object, cover_string)
24547 && !(BUFFERP (glyph->object)
24548 && (glyph->charpos >= start_charpos
24549 && glyph->charpos < end_charpos));
24550 --glyph)
24551 {
24552 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24553 are present at buffer positions between START_CHARPOS and
24554 END_CHARPOS, or if they come from an overlay. */
24555 if (EQ (glyph->object, before_string))
24556 {
24557 pos = string_buffer_position (before_string, start_charpos);
24558 /* If pos == 0, it means before_string came from an
24559 overlay, not from a buffer position. */
24560 if (!pos || (pos >= start_charpos && pos < end_charpos))
24561 break;
24562 }
24563 else if (EQ (glyph->object, after_string))
24564 {
24565 pos = string_buffer_position (after_string, end_charpos);
24566 if (!pos || (pos >= start_charpos && pos < end_charpos))
24567 break;
24568 }
24569 }
24570
24571 glyph++; /* first glyph to the right of the highlighted area */
24572 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24573 x += g->pixel_width;
24574 hlinfo->mouse_face_beg_x = x;
24575 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24576 }
24577
24578 /* If the highlight ends in a different row, compute GLYPH and END
24579 for the end row. Otherwise, reuse the values computed above for
24580 the row where the highlight begins. */
24581 if (r2 != r1)
24582 {
24583 if (!r2->reversed_p)
24584 {
24585 glyph = r2->glyphs[TEXT_AREA];
24586 end = glyph + r2->used[TEXT_AREA];
24587 x = r2->x;
24588 }
24589 else
24590 {
24591 end = r2->glyphs[TEXT_AREA] - 1;
24592 glyph = end + r2->used[TEXT_AREA];
24593 }
24594 }
24595
24596 if (!r2->reversed_p)
24597 {
24598 /* Skip truncation and continuation glyphs near the end of the
24599 row, and also blanks and stretch glyphs inserted by
24600 extend_face_to_end_of_line. */
24601 while (end > glyph
24602 && INTEGERP ((end - 1)->object)
24603 && (end - 1)->charpos <= 0)
24604 --end;
24605 /* Scan the rest of the glyph row from the end, looking for the
24606 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24607 COVER_STRING, or whose position is between START_CHARPOS
24608 and END_CHARPOS */
24609 for (--end;
24610 end > glyph
24611 && !INTEGERP (end->object)
24612 && !EQ (end->object, cover_string)
24613 && !(BUFFERP (end->object)
24614 && (end->charpos >= start_charpos
24615 && end->charpos < end_charpos));
24616 --end)
24617 {
24618 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24619 are present at buffer positions between START_CHARPOS and
24620 END_CHARPOS, or if they come from an overlay. */
24621 if (EQ (end->object, before_string))
24622 {
24623 pos = string_buffer_position (before_string, start_charpos);
24624 if (!pos || (pos >= start_charpos && pos < end_charpos))
24625 break;
24626 }
24627 else if (EQ (end->object, after_string))
24628 {
24629 pos = string_buffer_position (after_string, end_charpos);
24630 if (!pos || (pos >= start_charpos && pos < end_charpos))
24631 break;
24632 }
24633 }
24634 /* Find the X coordinate of the last glyph to be highlighted. */
24635 for (; glyph <= end; ++glyph)
24636 x += glyph->pixel_width;
24637
24638 hlinfo->mouse_face_end_x = x;
24639 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24640 }
24641 else
24642 {
24643 /* Skip truncation and continuation glyphs near the end of the
24644 row, and also blanks and stretch glyphs inserted by
24645 extend_face_to_end_of_line. */
24646 x = r2->x;
24647 end++;
24648 while (end < glyph
24649 && INTEGERP (end->object)
24650 && end->charpos <= 0)
24651 {
24652 x += end->pixel_width;
24653 ++end;
24654 }
24655 /* Scan the rest of the glyph row from the end, looking for the
24656 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24657 COVER_STRING, or whose position is between START_CHARPOS
24658 and END_CHARPOS */
24659 for ( ;
24660 end < glyph
24661 && !INTEGERP (end->object)
24662 && !EQ (end->object, cover_string)
24663 && !(BUFFERP (end->object)
24664 && (end->charpos >= start_charpos
24665 && end->charpos < end_charpos));
24666 ++end)
24667 {
24668 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24669 are present at buffer positions between START_CHARPOS and
24670 END_CHARPOS, or if they come from an overlay. */
24671 if (EQ (end->object, before_string))
24672 {
24673 pos = string_buffer_position (before_string, start_charpos);
24674 if (!pos || (pos >= start_charpos && pos < end_charpos))
24675 break;
24676 }
24677 else if (EQ (end->object, after_string))
24678 {
24679 pos = string_buffer_position (after_string, end_charpos);
24680 if (!pos || (pos >= start_charpos && pos < end_charpos))
24681 break;
24682 }
24683 x += end->pixel_width;
24684 }
24685 hlinfo->mouse_face_end_x = x;
24686 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24687 }
24688
24689 hlinfo->mouse_face_window = window;
24690 hlinfo->mouse_face_face_id
24691 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24692 mouse_charpos + 1,
24693 !hlinfo->mouse_face_hidden, -1);
24694 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24695 }
24696
24697 /* The following function is not used anymore (replaced with
24698 mouse_face_from_string_pos), but I leave it here for the time
24699 being, in case someone would. */
24700
24701 #if 0 /* not used */
24702
24703 /* Find the position of the glyph for position POS in OBJECT in
24704 window W's current matrix, and return in *X, *Y the pixel
24705 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24706
24707 RIGHT_P non-zero means return the position of the right edge of the
24708 glyph, RIGHT_P zero means return the left edge position.
24709
24710 If no glyph for POS exists in the matrix, return the position of
24711 the glyph with the next smaller position that is in the matrix, if
24712 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24713 exists in the matrix, return the position of the glyph with the
24714 next larger position in OBJECT.
24715
24716 Value is non-zero if a glyph was found. */
24717
24718 static int
24719 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24720 int *hpos, int *vpos, int *x, int *y, int right_p)
24721 {
24722 int yb = window_text_bottom_y (w);
24723 struct glyph_row *r;
24724 struct glyph *best_glyph = NULL;
24725 struct glyph_row *best_row = NULL;
24726 int best_x = 0;
24727
24728 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24729 r->enabled_p && r->y < yb;
24730 ++r)
24731 {
24732 struct glyph *g = r->glyphs[TEXT_AREA];
24733 struct glyph *e = g + r->used[TEXT_AREA];
24734 int gx;
24735
24736 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24737 if (EQ (g->object, object))
24738 {
24739 if (g->charpos == pos)
24740 {
24741 best_glyph = g;
24742 best_x = gx;
24743 best_row = r;
24744 goto found;
24745 }
24746 else if (best_glyph == NULL
24747 || ((eabs (g->charpos - pos)
24748 < eabs (best_glyph->charpos - pos))
24749 && (right_p
24750 ? g->charpos < pos
24751 : g->charpos > pos)))
24752 {
24753 best_glyph = g;
24754 best_x = gx;
24755 best_row = r;
24756 }
24757 }
24758 }
24759
24760 found:
24761
24762 if (best_glyph)
24763 {
24764 *x = best_x;
24765 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24766
24767 if (right_p)
24768 {
24769 *x += best_glyph->pixel_width;
24770 ++*hpos;
24771 }
24772
24773 *y = best_row->y;
24774 *vpos = best_row - w->current_matrix->rows;
24775 }
24776
24777 return best_glyph != NULL;
24778 }
24779 #endif /* not used */
24780
24781 /* Find the positions of the first and the last glyphs in window W's
24782 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24783 (assumed to be a string), and return in HLINFO's mouse_face_*
24784 members the pixel and column/row coordinates of those glyphs. */
24785
24786 static void
24787 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24788 Lisp_Object object,
24789 EMACS_INT startpos, EMACS_INT endpos)
24790 {
24791 int yb = window_text_bottom_y (w);
24792 struct glyph_row *r;
24793 struct glyph *g, *e;
24794 int gx;
24795 int found = 0;
24796
24797 /* Find the glyph row with at least one position in the range
24798 [STARTPOS..ENDPOS], and the first glyph in that row whose
24799 position belongs to that range. */
24800 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24801 r->enabled_p && r->y < yb;
24802 ++r)
24803 {
24804 if (!r->reversed_p)
24805 {
24806 g = r->glyphs[TEXT_AREA];
24807 e = g + r->used[TEXT_AREA];
24808 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24809 if (EQ (g->object, object)
24810 && startpos <= g->charpos && g->charpos <= endpos)
24811 {
24812 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24813 hlinfo->mouse_face_beg_y = r->y;
24814 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24815 hlinfo->mouse_face_beg_x = gx;
24816 found = 1;
24817 break;
24818 }
24819 }
24820 else
24821 {
24822 struct glyph *g1;
24823
24824 e = r->glyphs[TEXT_AREA];
24825 g = e + r->used[TEXT_AREA];
24826 for ( ; g > e; --g)
24827 if (EQ ((g-1)->object, object)
24828 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24829 {
24830 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24831 hlinfo->mouse_face_beg_y = r->y;
24832 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24833 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24834 gx += g1->pixel_width;
24835 hlinfo->mouse_face_beg_x = gx;
24836 found = 1;
24837 break;
24838 }
24839 }
24840 if (found)
24841 break;
24842 }
24843
24844 if (!found)
24845 return;
24846
24847 /* Starting with the next row, look for the first row which does NOT
24848 include any glyphs whose positions are in the range. */
24849 for (++r; r->enabled_p && r->y < yb; ++r)
24850 {
24851 g = r->glyphs[TEXT_AREA];
24852 e = g + r->used[TEXT_AREA];
24853 found = 0;
24854 for ( ; g < e; ++g)
24855 if (EQ (g->object, object)
24856 && startpos <= g->charpos && g->charpos <= endpos)
24857 {
24858 found = 1;
24859 break;
24860 }
24861 if (!found)
24862 break;
24863 }
24864
24865 /* The highlighted region ends on the previous row. */
24866 r--;
24867
24868 /* Set the end row and its vertical pixel coordinate. */
24869 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24870 hlinfo->mouse_face_end_y = r->y;
24871
24872 /* Compute and set the end column and the end column's horizontal
24873 pixel coordinate. */
24874 if (!r->reversed_p)
24875 {
24876 g = r->glyphs[TEXT_AREA];
24877 e = g + r->used[TEXT_AREA];
24878 for ( ; e > g; --e)
24879 if (EQ ((e-1)->object, object)
24880 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24881 break;
24882 hlinfo->mouse_face_end_col = e - g;
24883
24884 for (gx = r->x; g < e; ++g)
24885 gx += g->pixel_width;
24886 hlinfo->mouse_face_end_x = gx;
24887 }
24888 else
24889 {
24890 e = r->glyphs[TEXT_AREA];
24891 g = e + r->used[TEXT_AREA];
24892 for (gx = r->x ; e < g; ++e)
24893 {
24894 if (EQ (e->object, object)
24895 && startpos <= e->charpos && e->charpos <= endpos)
24896 break;
24897 gx += e->pixel_width;
24898 }
24899 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24900 hlinfo->mouse_face_end_x = gx;
24901 }
24902 }
24903
24904 #ifdef HAVE_WINDOW_SYSTEM
24905
24906 /* See if position X, Y is within a hot-spot of an image. */
24907
24908 static int
24909 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24910 {
24911 if (!CONSP (hot_spot))
24912 return 0;
24913
24914 if (EQ (XCAR (hot_spot), Qrect))
24915 {
24916 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24917 Lisp_Object rect = XCDR (hot_spot);
24918 Lisp_Object tem;
24919 if (!CONSP (rect))
24920 return 0;
24921 if (!CONSP (XCAR (rect)))
24922 return 0;
24923 if (!CONSP (XCDR (rect)))
24924 return 0;
24925 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24926 return 0;
24927 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24928 return 0;
24929 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24930 return 0;
24931 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24932 return 0;
24933 return 1;
24934 }
24935 else if (EQ (XCAR (hot_spot), Qcircle))
24936 {
24937 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24938 Lisp_Object circ = XCDR (hot_spot);
24939 Lisp_Object lr, lx0, ly0;
24940 if (CONSP (circ)
24941 && CONSP (XCAR (circ))
24942 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24943 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24944 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24945 {
24946 double r = XFLOATINT (lr);
24947 double dx = XINT (lx0) - x;
24948 double dy = XINT (ly0) - y;
24949 return (dx * dx + dy * dy <= r * r);
24950 }
24951 }
24952 else if (EQ (XCAR (hot_spot), Qpoly))
24953 {
24954 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24955 if (VECTORP (XCDR (hot_spot)))
24956 {
24957 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24958 Lisp_Object *poly = v->contents;
24959 int n = v->header.size;
24960 int i;
24961 int inside = 0;
24962 Lisp_Object lx, ly;
24963 int x0, y0;
24964
24965 /* Need an even number of coordinates, and at least 3 edges. */
24966 if (n < 6 || n & 1)
24967 return 0;
24968
24969 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24970 If count is odd, we are inside polygon. Pixels on edges
24971 may or may not be included depending on actual geometry of the
24972 polygon. */
24973 if ((lx = poly[n-2], !INTEGERP (lx))
24974 || (ly = poly[n-1], !INTEGERP (lx)))
24975 return 0;
24976 x0 = XINT (lx), y0 = XINT (ly);
24977 for (i = 0; i < n; i += 2)
24978 {
24979 int x1 = x0, y1 = y0;
24980 if ((lx = poly[i], !INTEGERP (lx))
24981 || (ly = poly[i+1], !INTEGERP (ly)))
24982 return 0;
24983 x0 = XINT (lx), y0 = XINT (ly);
24984
24985 /* Does this segment cross the X line? */
24986 if (x0 >= x)
24987 {
24988 if (x1 >= x)
24989 continue;
24990 }
24991 else if (x1 < x)
24992 continue;
24993 if (y > y0 && y > y1)
24994 continue;
24995 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24996 inside = !inside;
24997 }
24998 return inside;
24999 }
25000 }
25001 return 0;
25002 }
25003
25004 Lisp_Object
25005 find_hot_spot (Lisp_Object map, int x, int y)
25006 {
25007 while (CONSP (map))
25008 {
25009 if (CONSP (XCAR (map))
25010 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25011 return XCAR (map);
25012 map = XCDR (map);
25013 }
25014
25015 return Qnil;
25016 }
25017
25018 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25019 3, 3, 0,
25020 doc: /* Lookup in image map MAP coordinates X and Y.
25021 An image map is an alist where each element has the format (AREA ID PLIST).
25022 An AREA is specified as either a rectangle, a circle, or a polygon:
25023 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25024 pixel coordinates of the upper left and bottom right corners.
25025 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25026 and the radius of the circle; r may be a float or integer.
25027 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25028 vector describes one corner in the polygon.
25029 Returns the alist element for the first matching AREA in MAP. */)
25030 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25031 {
25032 if (NILP (map))
25033 return Qnil;
25034
25035 CHECK_NUMBER (x);
25036 CHECK_NUMBER (y);
25037
25038 return find_hot_spot (map, XINT (x), XINT (y));
25039 }
25040
25041
25042 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25043 static void
25044 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25045 {
25046 /* Do not change cursor shape while dragging mouse. */
25047 if (!NILP (do_mouse_tracking))
25048 return;
25049
25050 if (!NILP (pointer))
25051 {
25052 if (EQ (pointer, Qarrow))
25053 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25054 else if (EQ (pointer, Qhand))
25055 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25056 else if (EQ (pointer, Qtext))
25057 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25058 else if (EQ (pointer, intern ("hdrag")))
25059 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25060 #ifdef HAVE_X_WINDOWS
25061 else if (EQ (pointer, intern ("vdrag")))
25062 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25063 #endif
25064 else if (EQ (pointer, intern ("hourglass")))
25065 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25066 else if (EQ (pointer, Qmodeline))
25067 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25068 else
25069 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25070 }
25071
25072 if (cursor != No_Cursor)
25073 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25074 }
25075
25076 #endif /* HAVE_WINDOW_SYSTEM */
25077
25078 /* Take proper action when mouse has moved to the mode or header line
25079 or marginal area AREA of window W, x-position X and y-position Y.
25080 X is relative to the start of the text display area of W, so the
25081 width of bitmap areas and scroll bars must be subtracted to get a
25082 position relative to the start of the mode line. */
25083
25084 static void
25085 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25086 enum window_part area)
25087 {
25088 struct window *w = XWINDOW (window);
25089 struct frame *f = XFRAME (w->frame);
25090 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25091 #ifdef HAVE_WINDOW_SYSTEM
25092 Display_Info *dpyinfo;
25093 #endif
25094 Cursor cursor = No_Cursor;
25095 Lisp_Object pointer = Qnil;
25096 int dx, dy, width, height;
25097 EMACS_INT charpos;
25098 Lisp_Object string, object = Qnil;
25099 Lisp_Object pos, help;
25100
25101 Lisp_Object mouse_face;
25102 int original_x_pixel = x;
25103 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25104 struct glyph_row *row;
25105
25106 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25107 {
25108 int x0;
25109 struct glyph *end;
25110
25111 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25112 returns them in row/column units! */
25113 string = mode_line_string (w, area, &x, &y, &charpos,
25114 &object, &dx, &dy, &width, &height);
25115
25116 row = (area == ON_MODE_LINE
25117 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25118 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25119
25120 /* Find the glyph under the mouse pointer. */
25121 if (row->mode_line_p && row->enabled_p)
25122 {
25123 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25124 end = glyph + row->used[TEXT_AREA];
25125
25126 for (x0 = original_x_pixel;
25127 glyph < end && x0 >= glyph->pixel_width;
25128 ++glyph)
25129 x0 -= glyph->pixel_width;
25130
25131 if (glyph >= end)
25132 glyph = NULL;
25133 }
25134 }
25135 else
25136 {
25137 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25138 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25139 returns them in row/column units! */
25140 string = marginal_area_string (w, area, &x, &y, &charpos,
25141 &object, &dx, &dy, &width, &height);
25142 }
25143
25144 help = Qnil;
25145
25146 #ifdef HAVE_WINDOW_SYSTEM
25147 if (IMAGEP (object))
25148 {
25149 Lisp_Object image_map, hotspot;
25150 if ((image_map = Fplist_get (XCDR (object), QCmap),
25151 !NILP (image_map))
25152 && (hotspot = find_hot_spot (image_map, dx, dy),
25153 CONSP (hotspot))
25154 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25155 {
25156 Lisp_Object plist;
25157
25158 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25159 If so, we could look for mouse-enter, mouse-leave
25160 properties in PLIST (and do something...). */
25161 hotspot = XCDR (hotspot);
25162 if (CONSP (hotspot)
25163 && (plist = XCAR (hotspot), CONSP (plist)))
25164 {
25165 pointer = Fplist_get (plist, Qpointer);
25166 if (NILP (pointer))
25167 pointer = Qhand;
25168 help = Fplist_get (plist, Qhelp_echo);
25169 if (!NILP (help))
25170 {
25171 help_echo_string = help;
25172 /* Is this correct? ++kfs */
25173 XSETWINDOW (help_echo_window, w);
25174 help_echo_object = w->buffer;
25175 help_echo_pos = charpos;
25176 }
25177 }
25178 }
25179 if (NILP (pointer))
25180 pointer = Fplist_get (XCDR (object), QCpointer);
25181 }
25182 #endif /* HAVE_WINDOW_SYSTEM */
25183
25184 if (STRINGP (string))
25185 {
25186 pos = make_number (charpos);
25187 /* If we're on a string with `help-echo' text property, arrange
25188 for the help to be displayed. This is done by setting the
25189 global variable help_echo_string to the help string. */
25190 if (NILP (help))
25191 {
25192 help = Fget_text_property (pos, Qhelp_echo, string);
25193 if (!NILP (help))
25194 {
25195 help_echo_string = help;
25196 XSETWINDOW (help_echo_window, w);
25197 help_echo_object = string;
25198 help_echo_pos = charpos;
25199 }
25200 }
25201
25202 #ifdef HAVE_WINDOW_SYSTEM
25203 if (FRAME_WINDOW_P (f))
25204 {
25205 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25206 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25207 if (NILP (pointer))
25208 pointer = Fget_text_property (pos, Qpointer, string);
25209
25210 /* Change the mouse pointer according to what is under X/Y. */
25211 if (NILP (pointer)
25212 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25213 {
25214 Lisp_Object map;
25215 map = Fget_text_property (pos, Qlocal_map, string);
25216 if (!KEYMAPP (map))
25217 map = Fget_text_property (pos, Qkeymap, string);
25218 if (!KEYMAPP (map))
25219 cursor = dpyinfo->vertical_scroll_bar_cursor;
25220 }
25221 }
25222 #endif
25223
25224 /* Change the mouse face according to what is under X/Y. */
25225 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25226 if (!NILP (mouse_face)
25227 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25228 && glyph)
25229 {
25230 Lisp_Object b, e;
25231
25232 struct glyph * tmp_glyph;
25233
25234 int gpos;
25235 int gseq_length;
25236 int total_pixel_width;
25237 EMACS_INT begpos, endpos, ignore;
25238
25239 int vpos, hpos;
25240
25241 b = Fprevious_single_property_change (make_number (charpos + 1),
25242 Qmouse_face, string, Qnil);
25243 if (NILP (b))
25244 begpos = 0;
25245 else
25246 begpos = XINT (b);
25247
25248 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25249 if (NILP (e))
25250 endpos = SCHARS (string);
25251 else
25252 endpos = XINT (e);
25253
25254 /* Calculate the glyph position GPOS of GLYPH in the
25255 displayed string, relative to the beginning of the
25256 highlighted part of the string.
25257
25258 Note: GPOS is different from CHARPOS. CHARPOS is the
25259 position of GLYPH in the internal string object. A mode
25260 line string format has structures which are converted to
25261 a flattened string by the Emacs Lisp interpreter. The
25262 internal string is an element of those structures. The
25263 displayed string is the flattened string. */
25264 tmp_glyph = row_start_glyph;
25265 while (tmp_glyph < glyph
25266 && (!(EQ (tmp_glyph->object, glyph->object)
25267 && begpos <= tmp_glyph->charpos
25268 && tmp_glyph->charpos < endpos)))
25269 tmp_glyph++;
25270 gpos = glyph - tmp_glyph;
25271
25272 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25273 the highlighted part of the displayed string to which
25274 GLYPH belongs. Note: GSEQ_LENGTH is different from
25275 SCHARS (STRING), because the latter returns the length of
25276 the internal string. */
25277 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25278 tmp_glyph > glyph
25279 && (!(EQ (tmp_glyph->object, glyph->object)
25280 && begpos <= tmp_glyph->charpos
25281 && tmp_glyph->charpos < endpos));
25282 tmp_glyph--)
25283 ;
25284 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25285
25286 /* Calculate the total pixel width of all the glyphs between
25287 the beginning of the highlighted area and GLYPH. */
25288 total_pixel_width = 0;
25289 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25290 total_pixel_width += tmp_glyph->pixel_width;
25291
25292 /* Pre calculation of re-rendering position. Note: X is in
25293 column units here, after the call to mode_line_string or
25294 marginal_area_string. */
25295 hpos = x - gpos;
25296 vpos = (area == ON_MODE_LINE
25297 ? (w->current_matrix)->nrows - 1
25298 : 0);
25299
25300 /* If GLYPH's position is included in the region that is
25301 already drawn in mouse face, we have nothing to do. */
25302 if ( EQ (window, hlinfo->mouse_face_window)
25303 && (!row->reversed_p
25304 ? (hlinfo->mouse_face_beg_col <= hpos
25305 && hpos < hlinfo->mouse_face_end_col)
25306 /* In R2L rows we swap BEG and END, see below. */
25307 : (hlinfo->mouse_face_end_col <= hpos
25308 && hpos < hlinfo->mouse_face_beg_col))
25309 && hlinfo->mouse_face_beg_row == vpos )
25310 return;
25311
25312 if (clear_mouse_face (hlinfo))
25313 cursor = No_Cursor;
25314
25315 if (!row->reversed_p)
25316 {
25317 hlinfo->mouse_face_beg_col = hpos;
25318 hlinfo->mouse_face_beg_x = original_x_pixel
25319 - (total_pixel_width + dx);
25320 hlinfo->mouse_face_end_col = hpos + gseq_length;
25321 hlinfo->mouse_face_end_x = 0;
25322 }
25323 else
25324 {
25325 /* In R2L rows, show_mouse_face expects BEG and END
25326 coordinates to be swapped. */
25327 hlinfo->mouse_face_end_col = hpos;
25328 hlinfo->mouse_face_end_x = original_x_pixel
25329 - (total_pixel_width + dx);
25330 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25331 hlinfo->mouse_face_beg_x = 0;
25332 }
25333
25334 hlinfo->mouse_face_beg_row = vpos;
25335 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25336 hlinfo->mouse_face_beg_y = 0;
25337 hlinfo->mouse_face_end_y = 0;
25338 hlinfo->mouse_face_past_end = 0;
25339 hlinfo->mouse_face_window = window;
25340
25341 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25342 charpos,
25343 0, 0, 0,
25344 &ignore,
25345 glyph->face_id,
25346 1);
25347 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25348
25349 if (NILP (pointer))
25350 pointer = Qhand;
25351 }
25352 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25353 clear_mouse_face (hlinfo);
25354 }
25355 #ifdef HAVE_WINDOW_SYSTEM
25356 if (FRAME_WINDOW_P (f))
25357 define_frame_cursor1 (f, cursor, pointer);
25358 #endif
25359 }
25360
25361
25362 /* EXPORT:
25363 Take proper action when the mouse has moved to position X, Y on
25364 frame F as regards highlighting characters that have mouse-face
25365 properties. Also de-highlighting chars where the mouse was before.
25366 X and Y can be negative or out of range. */
25367
25368 void
25369 note_mouse_highlight (struct frame *f, int x, int y)
25370 {
25371 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25372 enum window_part part;
25373 Lisp_Object window;
25374 struct window *w;
25375 Cursor cursor = No_Cursor;
25376 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25377 struct buffer *b;
25378
25379 /* When a menu is active, don't highlight because this looks odd. */
25380 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25381 if (popup_activated ())
25382 return;
25383 #endif
25384
25385 if (NILP (Vmouse_highlight)
25386 || !f->glyphs_initialized_p
25387 || f->pointer_invisible)
25388 return;
25389
25390 hlinfo->mouse_face_mouse_x = x;
25391 hlinfo->mouse_face_mouse_y = y;
25392 hlinfo->mouse_face_mouse_frame = f;
25393
25394 if (hlinfo->mouse_face_defer)
25395 return;
25396
25397 if (gc_in_progress)
25398 {
25399 hlinfo->mouse_face_deferred_gc = 1;
25400 return;
25401 }
25402
25403 /* Which window is that in? */
25404 window = window_from_coordinates (f, x, y, &part, 1);
25405
25406 /* If we were displaying active text in another window, clear that.
25407 Also clear if we move out of text area in same window. */
25408 if (! EQ (window, hlinfo->mouse_face_window)
25409 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25410 && !NILP (hlinfo->mouse_face_window)))
25411 clear_mouse_face (hlinfo);
25412
25413 /* Not on a window -> return. */
25414 if (!WINDOWP (window))
25415 return;
25416
25417 /* Reset help_echo_string. It will get recomputed below. */
25418 help_echo_string = Qnil;
25419
25420 /* Convert to window-relative pixel coordinates. */
25421 w = XWINDOW (window);
25422 frame_to_window_pixel_xy (w, &x, &y);
25423
25424 #ifdef HAVE_WINDOW_SYSTEM
25425 /* Handle tool-bar window differently since it doesn't display a
25426 buffer. */
25427 if (EQ (window, f->tool_bar_window))
25428 {
25429 note_tool_bar_highlight (f, x, y);
25430 return;
25431 }
25432 #endif
25433
25434 /* Mouse is on the mode, header line or margin? */
25435 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25436 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25437 {
25438 note_mode_line_or_margin_highlight (window, x, y, part);
25439 return;
25440 }
25441
25442 #ifdef HAVE_WINDOW_SYSTEM
25443 if (part == ON_VERTICAL_BORDER)
25444 {
25445 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25446 help_echo_string = build_string ("drag-mouse-1: resize");
25447 }
25448 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25449 || part == ON_SCROLL_BAR)
25450 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25451 else
25452 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25453 #endif
25454
25455 /* Are we in a window whose display is up to date?
25456 And verify the buffer's text has not changed. */
25457 b = XBUFFER (w->buffer);
25458 if (part == ON_TEXT
25459 && EQ (w->window_end_valid, w->buffer)
25460 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25461 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25462 {
25463 int hpos, vpos, i, dx, dy, area;
25464 EMACS_INT pos;
25465 struct glyph *glyph;
25466 Lisp_Object object;
25467 Lisp_Object mouse_face = Qnil, position;
25468 Lisp_Object *overlay_vec = NULL;
25469 int noverlays;
25470 struct buffer *obuf;
25471 EMACS_INT obegv, ozv;
25472 int same_region;
25473
25474 /* Find the glyph under X/Y. */
25475 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25476
25477 #ifdef HAVE_WINDOW_SYSTEM
25478 /* Look for :pointer property on image. */
25479 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25480 {
25481 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25482 if (img != NULL && IMAGEP (img->spec))
25483 {
25484 Lisp_Object image_map, hotspot;
25485 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25486 !NILP (image_map))
25487 && (hotspot = find_hot_spot (image_map,
25488 glyph->slice.img.x + dx,
25489 glyph->slice.img.y + dy),
25490 CONSP (hotspot))
25491 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25492 {
25493 Lisp_Object plist;
25494
25495 /* Could check XCAR (hotspot) to see if we enter/leave
25496 this hot-spot.
25497 If so, we could look for mouse-enter, mouse-leave
25498 properties in PLIST (and do something...). */
25499 hotspot = XCDR (hotspot);
25500 if (CONSP (hotspot)
25501 && (plist = XCAR (hotspot), CONSP (plist)))
25502 {
25503 pointer = Fplist_get (plist, Qpointer);
25504 if (NILP (pointer))
25505 pointer = Qhand;
25506 help_echo_string = Fplist_get (plist, Qhelp_echo);
25507 if (!NILP (help_echo_string))
25508 {
25509 help_echo_window = window;
25510 help_echo_object = glyph->object;
25511 help_echo_pos = glyph->charpos;
25512 }
25513 }
25514 }
25515 if (NILP (pointer))
25516 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25517 }
25518 }
25519 #endif /* HAVE_WINDOW_SYSTEM */
25520
25521 /* Clear mouse face if X/Y not over text. */
25522 if (glyph == NULL
25523 || area != TEXT_AREA
25524 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25525 /* Glyph's OBJECT is an integer for glyphs inserted by the
25526 display engine for its internal purposes, like truncation
25527 and continuation glyphs and blanks beyond the end of
25528 line's text on text terminals. If we are over such a
25529 glyph, we are not over any text. */
25530 || INTEGERP (glyph->object)
25531 /* R2L rows have a stretch glyph at their front, which
25532 stands for no text, whereas L2R rows have no glyphs at
25533 all beyond the end of text. Treat such stretch glyphs
25534 like we do with NULL glyphs in L2R rows. */
25535 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25536 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25537 && glyph->type == STRETCH_GLYPH
25538 && glyph->avoid_cursor_p))
25539 {
25540 if (clear_mouse_face (hlinfo))
25541 cursor = No_Cursor;
25542 #ifdef HAVE_WINDOW_SYSTEM
25543 if (FRAME_WINDOW_P (f) && NILP (pointer))
25544 {
25545 if (area != TEXT_AREA)
25546 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25547 else
25548 pointer = Vvoid_text_area_pointer;
25549 }
25550 #endif
25551 goto set_cursor;
25552 }
25553
25554 pos = glyph->charpos;
25555 object = glyph->object;
25556 if (!STRINGP (object) && !BUFFERP (object))
25557 goto set_cursor;
25558
25559 /* If we get an out-of-range value, return now; avoid an error. */
25560 if (BUFFERP (object) && pos > BUF_Z (b))
25561 goto set_cursor;
25562
25563 /* Make the window's buffer temporarily current for
25564 overlays_at and compute_char_face. */
25565 obuf = current_buffer;
25566 current_buffer = b;
25567 obegv = BEGV;
25568 ozv = ZV;
25569 BEGV = BEG;
25570 ZV = Z;
25571
25572 /* Is this char mouse-active or does it have help-echo? */
25573 position = make_number (pos);
25574
25575 if (BUFFERP (object))
25576 {
25577 /* Put all the overlays we want in a vector in overlay_vec. */
25578 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25579 /* Sort overlays into increasing priority order. */
25580 noverlays = sort_overlays (overlay_vec, noverlays, w);
25581 }
25582 else
25583 noverlays = 0;
25584
25585 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25586
25587 if (same_region)
25588 cursor = No_Cursor;
25589
25590 /* Check mouse-face highlighting. */
25591 if (! same_region
25592 /* If there exists an overlay with mouse-face overlapping
25593 the one we are currently highlighting, we have to
25594 check if we enter the overlapping overlay, and then
25595 highlight only that. */
25596 || (OVERLAYP (hlinfo->mouse_face_overlay)
25597 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25598 {
25599 /* Find the highest priority overlay with a mouse-face. */
25600 Lisp_Object overlay = Qnil;
25601 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25602 {
25603 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25604 if (!NILP (mouse_face))
25605 overlay = overlay_vec[i];
25606 }
25607
25608 /* If we're highlighting the same overlay as before, there's
25609 no need to do that again. */
25610 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25611 goto check_help_echo;
25612 hlinfo->mouse_face_overlay = overlay;
25613
25614 /* Clear the display of the old active region, if any. */
25615 if (clear_mouse_face (hlinfo))
25616 cursor = No_Cursor;
25617
25618 /* If no overlay applies, get a text property. */
25619 if (NILP (overlay))
25620 mouse_face = Fget_text_property (position, Qmouse_face, object);
25621
25622 /* Next, compute the bounds of the mouse highlighting and
25623 display it. */
25624 if (!NILP (mouse_face) && STRINGP (object))
25625 {
25626 /* The mouse-highlighting comes from a display string
25627 with a mouse-face. */
25628 Lisp_Object s, e;
25629 EMACS_INT ignore;
25630
25631 s = Fprevious_single_property_change
25632 (make_number (pos + 1), Qmouse_face, object, Qnil);
25633 e = Fnext_single_property_change
25634 (position, Qmouse_face, object, Qnil);
25635 if (NILP (s))
25636 s = make_number (0);
25637 if (NILP (e))
25638 e = make_number (SCHARS (object) - 1);
25639 mouse_face_from_string_pos (w, hlinfo, object,
25640 XINT (s), XINT (e));
25641 hlinfo->mouse_face_past_end = 0;
25642 hlinfo->mouse_face_window = window;
25643 hlinfo->mouse_face_face_id
25644 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25645 glyph->face_id, 1);
25646 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25647 cursor = No_Cursor;
25648 }
25649 else
25650 {
25651 /* The mouse-highlighting, if any, comes from an overlay
25652 or text property in the buffer. */
25653 Lisp_Object buffer IF_LINT (= Qnil);
25654 Lisp_Object cover_string IF_LINT (= Qnil);
25655
25656 if (STRINGP (object))
25657 {
25658 /* If we are on a display string with no mouse-face,
25659 check if the text under it has one. */
25660 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25661 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25662 pos = string_buffer_position (object, start);
25663 if (pos > 0)
25664 {
25665 mouse_face = get_char_property_and_overlay
25666 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25667 buffer = w->buffer;
25668 cover_string = object;
25669 }
25670 }
25671 else
25672 {
25673 buffer = object;
25674 cover_string = Qnil;
25675 }
25676
25677 if (!NILP (mouse_face))
25678 {
25679 Lisp_Object before, after;
25680 Lisp_Object before_string, after_string;
25681 /* To correctly find the limits of mouse highlight
25682 in a bidi-reordered buffer, we must not use the
25683 optimization of limiting the search in
25684 previous-single-property-change and
25685 next-single-property-change, because
25686 rows_from_pos_range needs the real start and end
25687 positions to DTRT in this case. That's because
25688 the first row visible in a window does not
25689 necessarily display the character whose position
25690 is the smallest. */
25691 Lisp_Object lim1 =
25692 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25693 ? Fmarker_position (w->start)
25694 : Qnil;
25695 Lisp_Object lim2 =
25696 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25697 ? make_number (BUF_Z (XBUFFER (buffer))
25698 - XFASTINT (w->window_end_pos))
25699 : Qnil;
25700
25701 if (NILP (overlay))
25702 {
25703 /* Handle the text property case. */
25704 before = Fprevious_single_property_change
25705 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25706 after = Fnext_single_property_change
25707 (make_number (pos), Qmouse_face, buffer, lim2);
25708 before_string = after_string = Qnil;
25709 }
25710 else
25711 {
25712 /* Handle the overlay case. */
25713 before = Foverlay_start (overlay);
25714 after = Foverlay_end (overlay);
25715 before_string = Foverlay_get (overlay, Qbefore_string);
25716 after_string = Foverlay_get (overlay, Qafter_string);
25717
25718 if (!STRINGP (before_string)) before_string = Qnil;
25719 if (!STRINGP (after_string)) after_string = Qnil;
25720 }
25721
25722 mouse_face_from_buffer_pos (window, hlinfo, pos,
25723 XFASTINT (before),
25724 XFASTINT (after),
25725 before_string, after_string,
25726 cover_string);
25727 cursor = No_Cursor;
25728 }
25729 }
25730 }
25731
25732 check_help_echo:
25733
25734 /* Look for a `help-echo' property. */
25735 if (NILP (help_echo_string)) {
25736 Lisp_Object help, overlay;
25737
25738 /* Check overlays first. */
25739 help = overlay = Qnil;
25740 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25741 {
25742 overlay = overlay_vec[i];
25743 help = Foverlay_get (overlay, Qhelp_echo);
25744 }
25745
25746 if (!NILP (help))
25747 {
25748 help_echo_string = help;
25749 help_echo_window = window;
25750 help_echo_object = overlay;
25751 help_echo_pos = pos;
25752 }
25753 else
25754 {
25755 Lisp_Object obj = glyph->object;
25756 EMACS_INT charpos = glyph->charpos;
25757
25758 /* Try text properties. */
25759 if (STRINGP (obj)
25760 && charpos >= 0
25761 && charpos < SCHARS (obj))
25762 {
25763 help = Fget_text_property (make_number (charpos),
25764 Qhelp_echo, obj);
25765 if (NILP (help))
25766 {
25767 /* If the string itself doesn't specify a help-echo,
25768 see if the buffer text ``under'' it does. */
25769 struct glyph_row *r
25770 = MATRIX_ROW (w->current_matrix, vpos);
25771 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25772 EMACS_INT p = string_buffer_position (obj, start);
25773 if (p > 0)
25774 {
25775 help = Fget_char_property (make_number (p),
25776 Qhelp_echo, w->buffer);
25777 if (!NILP (help))
25778 {
25779 charpos = p;
25780 obj = w->buffer;
25781 }
25782 }
25783 }
25784 }
25785 else if (BUFFERP (obj)
25786 && charpos >= BEGV
25787 && charpos < ZV)
25788 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25789 obj);
25790
25791 if (!NILP (help))
25792 {
25793 help_echo_string = help;
25794 help_echo_window = window;
25795 help_echo_object = obj;
25796 help_echo_pos = charpos;
25797 }
25798 }
25799 }
25800
25801 #ifdef HAVE_WINDOW_SYSTEM
25802 /* Look for a `pointer' property. */
25803 if (FRAME_WINDOW_P (f) && NILP (pointer))
25804 {
25805 /* Check overlays first. */
25806 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25807 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25808
25809 if (NILP (pointer))
25810 {
25811 Lisp_Object obj = glyph->object;
25812 EMACS_INT charpos = glyph->charpos;
25813
25814 /* Try text properties. */
25815 if (STRINGP (obj)
25816 && charpos >= 0
25817 && charpos < SCHARS (obj))
25818 {
25819 pointer = Fget_text_property (make_number (charpos),
25820 Qpointer, obj);
25821 if (NILP (pointer))
25822 {
25823 /* If the string itself doesn't specify a pointer,
25824 see if the buffer text ``under'' it does. */
25825 struct glyph_row *r
25826 = MATRIX_ROW (w->current_matrix, vpos);
25827 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25828 EMACS_INT p = string_buffer_position (obj, start);
25829 if (p > 0)
25830 pointer = Fget_char_property (make_number (p),
25831 Qpointer, w->buffer);
25832 }
25833 }
25834 else if (BUFFERP (obj)
25835 && charpos >= BEGV
25836 && charpos < ZV)
25837 pointer = Fget_text_property (make_number (charpos),
25838 Qpointer, obj);
25839 }
25840 }
25841 #endif /* HAVE_WINDOW_SYSTEM */
25842
25843 BEGV = obegv;
25844 ZV = ozv;
25845 current_buffer = obuf;
25846 }
25847
25848 set_cursor:
25849
25850 #ifdef HAVE_WINDOW_SYSTEM
25851 if (FRAME_WINDOW_P (f))
25852 define_frame_cursor1 (f, cursor, pointer);
25853 #else
25854 /* This is here to prevent a compiler error, about "label at end of
25855 compound statement". */
25856 return;
25857 #endif
25858 }
25859
25860
25861 /* EXPORT for RIF:
25862 Clear any mouse-face on window W. This function is part of the
25863 redisplay interface, and is called from try_window_id and similar
25864 functions to ensure the mouse-highlight is off. */
25865
25866 void
25867 x_clear_window_mouse_face (struct window *w)
25868 {
25869 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25870 Lisp_Object window;
25871
25872 BLOCK_INPUT;
25873 XSETWINDOW (window, w);
25874 if (EQ (window, hlinfo->mouse_face_window))
25875 clear_mouse_face (hlinfo);
25876 UNBLOCK_INPUT;
25877 }
25878
25879
25880 /* EXPORT:
25881 Just discard the mouse face information for frame F, if any.
25882 This is used when the size of F is changed. */
25883
25884 void
25885 cancel_mouse_face (struct frame *f)
25886 {
25887 Lisp_Object window;
25888 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25889
25890 window = hlinfo->mouse_face_window;
25891 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25892 {
25893 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25894 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25895 hlinfo->mouse_face_window = Qnil;
25896 }
25897 }
25898
25899
25900 \f
25901 /***********************************************************************
25902 Exposure Events
25903 ***********************************************************************/
25904
25905 #ifdef HAVE_WINDOW_SYSTEM
25906
25907 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25908 which intersects rectangle R. R is in window-relative coordinates. */
25909
25910 static void
25911 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25912 enum glyph_row_area area)
25913 {
25914 struct glyph *first = row->glyphs[area];
25915 struct glyph *end = row->glyphs[area] + row->used[area];
25916 struct glyph *last;
25917 int first_x, start_x, x;
25918
25919 if (area == TEXT_AREA && row->fill_line_p)
25920 /* If row extends face to end of line write the whole line. */
25921 draw_glyphs (w, 0, row, area,
25922 0, row->used[area],
25923 DRAW_NORMAL_TEXT, 0);
25924 else
25925 {
25926 /* Set START_X to the window-relative start position for drawing glyphs of
25927 AREA. The first glyph of the text area can be partially visible.
25928 The first glyphs of other areas cannot. */
25929 start_x = window_box_left_offset (w, area);
25930 x = start_x;
25931 if (area == TEXT_AREA)
25932 x += row->x;
25933
25934 /* Find the first glyph that must be redrawn. */
25935 while (first < end
25936 && x + first->pixel_width < r->x)
25937 {
25938 x += first->pixel_width;
25939 ++first;
25940 }
25941
25942 /* Find the last one. */
25943 last = first;
25944 first_x = x;
25945 while (last < end
25946 && x < r->x + r->width)
25947 {
25948 x += last->pixel_width;
25949 ++last;
25950 }
25951
25952 /* Repaint. */
25953 if (last > first)
25954 draw_glyphs (w, first_x - start_x, row, area,
25955 first - row->glyphs[area], last - row->glyphs[area],
25956 DRAW_NORMAL_TEXT, 0);
25957 }
25958 }
25959
25960
25961 /* Redraw the parts of the glyph row ROW on window W intersecting
25962 rectangle R. R is in window-relative coordinates. Value is
25963 non-zero if mouse-face was overwritten. */
25964
25965 static int
25966 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25967 {
25968 xassert (row->enabled_p);
25969
25970 if (row->mode_line_p || w->pseudo_window_p)
25971 draw_glyphs (w, 0, row, TEXT_AREA,
25972 0, row->used[TEXT_AREA],
25973 DRAW_NORMAL_TEXT, 0);
25974 else
25975 {
25976 if (row->used[LEFT_MARGIN_AREA])
25977 expose_area (w, row, r, LEFT_MARGIN_AREA);
25978 if (row->used[TEXT_AREA])
25979 expose_area (w, row, r, TEXT_AREA);
25980 if (row->used[RIGHT_MARGIN_AREA])
25981 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25982 draw_row_fringe_bitmaps (w, row);
25983 }
25984
25985 return row->mouse_face_p;
25986 }
25987
25988
25989 /* Redraw those parts of glyphs rows during expose event handling that
25990 overlap other rows. Redrawing of an exposed line writes over parts
25991 of lines overlapping that exposed line; this function fixes that.
25992
25993 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25994 row in W's current matrix that is exposed and overlaps other rows.
25995 LAST_OVERLAPPING_ROW is the last such row. */
25996
25997 static void
25998 expose_overlaps (struct window *w,
25999 struct glyph_row *first_overlapping_row,
26000 struct glyph_row *last_overlapping_row,
26001 XRectangle *r)
26002 {
26003 struct glyph_row *row;
26004
26005 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26006 if (row->overlapping_p)
26007 {
26008 xassert (row->enabled_p && !row->mode_line_p);
26009
26010 row->clip = r;
26011 if (row->used[LEFT_MARGIN_AREA])
26012 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26013
26014 if (row->used[TEXT_AREA])
26015 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26016
26017 if (row->used[RIGHT_MARGIN_AREA])
26018 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26019 row->clip = NULL;
26020 }
26021 }
26022
26023
26024 /* Return non-zero if W's cursor intersects rectangle R. */
26025
26026 static int
26027 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26028 {
26029 XRectangle cr, result;
26030 struct glyph *cursor_glyph;
26031 struct glyph_row *row;
26032
26033 if (w->phys_cursor.vpos >= 0
26034 && w->phys_cursor.vpos < w->current_matrix->nrows
26035 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26036 row->enabled_p)
26037 && row->cursor_in_fringe_p)
26038 {
26039 /* Cursor is in the fringe. */
26040 cr.x = window_box_right_offset (w,
26041 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26042 ? RIGHT_MARGIN_AREA
26043 : TEXT_AREA));
26044 cr.y = row->y;
26045 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26046 cr.height = row->height;
26047 return x_intersect_rectangles (&cr, r, &result);
26048 }
26049
26050 cursor_glyph = get_phys_cursor_glyph (w);
26051 if (cursor_glyph)
26052 {
26053 /* r is relative to W's box, but w->phys_cursor.x is relative
26054 to left edge of W's TEXT area. Adjust it. */
26055 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26056 cr.y = w->phys_cursor.y;
26057 cr.width = cursor_glyph->pixel_width;
26058 cr.height = w->phys_cursor_height;
26059 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26060 I assume the effect is the same -- and this is portable. */
26061 return x_intersect_rectangles (&cr, r, &result);
26062 }
26063 /* If we don't understand the format, pretend we're not in the hot-spot. */
26064 return 0;
26065 }
26066
26067
26068 /* EXPORT:
26069 Draw a vertical window border to the right of window W if W doesn't
26070 have vertical scroll bars. */
26071
26072 void
26073 x_draw_vertical_border (struct window *w)
26074 {
26075 struct frame *f = XFRAME (WINDOW_FRAME (w));
26076
26077 /* We could do better, if we knew what type of scroll-bar the adjacent
26078 windows (on either side) have... But we don't :-(
26079 However, I think this works ok. ++KFS 2003-04-25 */
26080
26081 /* Redraw borders between horizontally adjacent windows. Don't
26082 do it for frames with vertical scroll bars because either the
26083 right scroll bar of a window, or the left scroll bar of its
26084 neighbor will suffice as a border. */
26085 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26086 return;
26087
26088 if (!WINDOW_RIGHTMOST_P (w)
26089 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26090 {
26091 int x0, x1, y0, y1;
26092
26093 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26094 y1 -= 1;
26095
26096 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26097 x1 -= 1;
26098
26099 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26100 }
26101 else if (!WINDOW_LEFTMOST_P (w)
26102 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26103 {
26104 int x0, x1, y0, y1;
26105
26106 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26107 y1 -= 1;
26108
26109 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26110 x0 -= 1;
26111
26112 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26113 }
26114 }
26115
26116
26117 /* Redraw the part of window W intersection rectangle FR. Pixel
26118 coordinates in FR are frame-relative. Call this function with
26119 input blocked. Value is non-zero if the exposure overwrites
26120 mouse-face. */
26121
26122 static int
26123 expose_window (struct window *w, XRectangle *fr)
26124 {
26125 struct frame *f = XFRAME (w->frame);
26126 XRectangle wr, r;
26127 int mouse_face_overwritten_p = 0;
26128
26129 /* If window is not yet fully initialized, do nothing. This can
26130 happen when toolkit scroll bars are used and a window is split.
26131 Reconfiguring the scroll bar will generate an expose for a newly
26132 created window. */
26133 if (w->current_matrix == NULL)
26134 return 0;
26135
26136 /* When we're currently updating the window, display and current
26137 matrix usually don't agree. Arrange for a thorough display
26138 later. */
26139 if (w == updated_window)
26140 {
26141 SET_FRAME_GARBAGED (f);
26142 return 0;
26143 }
26144
26145 /* Frame-relative pixel rectangle of W. */
26146 wr.x = WINDOW_LEFT_EDGE_X (w);
26147 wr.y = WINDOW_TOP_EDGE_Y (w);
26148 wr.width = WINDOW_TOTAL_WIDTH (w);
26149 wr.height = WINDOW_TOTAL_HEIGHT (w);
26150
26151 if (x_intersect_rectangles (fr, &wr, &r))
26152 {
26153 int yb = window_text_bottom_y (w);
26154 struct glyph_row *row;
26155 int cursor_cleared_p;
26156 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26157
26158 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26159 r.x, r.y, r.width, r.height));
26160
26161 /* Convert to window coordinates. */
26162 r.x -= WINDOW_LEFT_EDGE_X (w);
26163 r.y -= WINDOW_TOP_EDGE_Y (w);
26164
26165 /* Turn off the cursor. */
26166 if (!w->pseudo_window_p
26167 && phys_cursor_in_rect_p (w, &r))
26168 {
26169 x_clear_cursor (w);
26170 cursor_cleared_p = 1;
26171 }
26172 else
26173 cursor_cleared_p = 0;
26174
26175 /* Update lines intersecting rectangle R. */
26176 first_overlapping_row = last_overlapping_row = NULL;
26177 for (row = w->current_matrix->rows;
26178 row->enabled_p;
26179 ++row)
26180 {
26181 int y0 = row->y;
26182 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26183
26184 if ((y0 >= r.y && y0 < r.y + r.height)
26185 || (y1 > r.y && y1 < r.y + r.height)
26186 || (r.y >= y0 && r.y < y1)
26187 || (r.y + r.height > y0 && r.y + r.height < y1))
26188 {
26189 /* A header line may be overlapping, but there is no need
26190 to fix overlapping areas for them. KFS 2005-02-12 */
26191 if (row->overlapping_p && !row->mode_line_p)
26192 {
26193 if (first_overlapping_row == NULL)
26194 first_overlapping_row = row;
26195 last_overlapping_row = row;
26196 }
26197
26198 row->clip = fr;
26199 if (expose_line (w, row, &r))
26200 mouse_face_overwritten_p = 1;
26201 row->clip = NULL;
26202 }
26203 else if (row->overlapping_p)
26204 {
26205 /* We must redraw a row overlapping the exposed area. */
26206 if (y0 < r.y
26207 ? y0 + row->phys_height > r.y
26208 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26209 {
26210 if (first_overlapping_row == NULL)
26211 first_overlapping_row = row;
26212 last_overlapping_row = row;
26213 }
26214 }
26215
26216 if (y1 >= yb)
26217 break;
26218 }
26219
26220 /* Display the mode line if there is one. */
26221 if (WINDOW_WANTS_MODELINE_P (w)
26222 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26223 row->enabled_p)
26224 && row->y < r.y + r.height)
26225 {
26226 if (expose_line (w, row, &r))
26227 mouse_face_overwritten_p = 1;
26228 }
26229
26230 if (!w->pseudo_window_p)
26231 {
26232 /* Fix the display of overlapping rows. */
26233 if (first_overlapping_row)
26234 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26235 fr);
26236
26237 /* Draw border between windows. */
26238 x_draw_vertical_border (w);
26239
26240 /* Turn the cursor on again. */
26241 if (cursor_cleared_p)
26242 update_window_cursor (w, 1);
26243 }
26244 }
26245
26246 return mouse_face_overwritten_p;
26247 }
26248
26249
26250
26251 /* Redraw (parts) of all windows in the window tree rooted at W that
26252 intersect R. R contains frame pixel coordinates. Value is
26253 non-zero if the exposure overwrites mouse-face. */
26254
26255 static int
26256 expose_window_tree (struct window *w, XRectangle *r)
26257 {
26258 struct frame *f = XFRAME (w->frame);
26259 int mouse_face_overwritten_p = 0;
26260
26261 while (w && !FRAME_GARBAGED_P (f))
26262 {
26263 if (!NILP (w->hchild))
26264 mouse_face_overwritten_p
26265 |= expose_window_tree (XWINDOW (w->hchild), r);
26266 else if (!NILP (w->vchild))
26267 mouse_face_overwritten_p
26268 |= expose_window_tree (XWINDOW (w->vchild), r);
26269 else
26270 mouse_face_overwritten_p |= expose_window (w, r);
26271
26272 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26273 }
26274
26275 return mouse_face_overwritten_p;
26276 }
26277
26278
26279 /* EXPORT:
26280 Redisplay an exposed area of frame F. X and Y are the upper-left
26281 corner of the exposed rectangle. W and H are width and height of
26282 the exposed area. All are pixel values. W or H zero means redraw
26283 the entire frame. */
26284
26285 void
26286 expose_frame (struct frame *f, int x, int y, int w, int h)
26287 {
26288 XRectangle r;
26289 int mouse_face_overwritten_p = 0;
26290
26291 TRACE ((stderr, "expose_frame "));
26292
26293 /* No need to redraw if frame will be redrawn soon. */
26294 if (FRAME_GARBAGED_P (f))
26295 {
26296 TRACE ((stderr, " garbaged\n"));
26297 return;
26298 }
26299
26300 /* If basic faces haven't been realized yet, there is no point in
26301 trying to redraw anything. This can happen when we get an expose
26302 event while Emacs is starting, e.g. by moving another window. */
26303 if (FRAME_FACE_CACHE (f) == NULL
26304 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26305 {
26306 TRACE ((stderr, " no faces\n"));
26307 return;
26308 }
26309
26310 if (w == 0 || h == 0)
26311 {
26312 r.x = r.y = 0;
26313 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26314 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26315 }
26316 else
26317 {
26318 r.x = x;
26319 r.y = y;
26320 r.width = w;
26321 r.height = h;
26322 }
26323
26324 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26325 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26326
26327 if (WINDOWP (f->tool_bar_window))
26328 mouse_face_overwritten_p
26329 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26330
26331 #ifdef HAVE_X_WINDOWS
26332 #ifndef MSDOS
26333 #ifndef USE_X_TOOLKIT
26334 if (WINDOWP (f->menu_bar_window))
26335 mouse_face_overwritten_p
26336 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26337 #endif /* not USE_X_TOOLKIT */
26338 #endif
26339 #endif
26340
26341 /* Some window managers support a focus-follows-mouse style with
26342 delayed raising of frames. Imagine a partially obscured frame,
26343 and moving the mouse into partially obscured mouse-face on that
26344 frame. The visible part of the mouse-face will be highlighted,
26345 then the WM raises the obscured frame. With at least one WM, KDE
26346 2.1, Emacs is not getting any event for the raising of the frame
26347 (even tried with SubstructureRedirectMask), only Expose events.
26348 These expose events will draw text normally, i.e. not
26349 highlighted. Which means we must redo the highlight here.
26350 Subsume it under ``we love X''. --gerd 2001-08-15 */
26351 /* Included in Windows version because Windows most likely does not
26352 do the right thing if any third party tool offers
26353 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26354 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26355 {
26356 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26357 if (f == hlinfo->mouse_face_mouse_frame)
26358 {
26359 int mouse_x = hlinfo->mouse_face_mouse_x;
26360 int mouse_y = hlinfo->mouse_face_mouse_y;
26361 clear_mouse_face (hlinfo);
26362 note_mouse_highlight (f, mouse_x, mouse_y);
26363 }
26364 }
26365 }
26366
26367
26368 /* EXPORT:
26369 Determine the intersection of two rectangles R1 and R2. Return
26370 the intersection in *RESULT. Value is non-zero if RESULT is not
26371 empty. */
26372
26373 int
26374 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26375 {
26376 XRectangle *left, *right;
26377 XRectangle *upper, *lower;
26378 int intersection_p = 0;
26379
26380 /* Rearrange so that R1 is the left-most rectangle. */
26381 if (r1->x < r2->x)
26382 left = r1, right = r2;
26383 else
26384 left = r2, right = r1;
26385
26386 /* X0 of the intersection is right.x0, if this is inside R1,
26387 otherwise there is no intersection. */
26388 if (right->x <= left->x + left->width)
26389 {
26390 result->x = right->x;
26391
26392 /* The right end of the intersection is the minimum of
26393 the right ends of left and right. */
26394 result->width = (min (left->x + left->width, right->x + right->width)
26395 - result->x);
26396
26397 /* Same game for Y. */
26398 if (r1->y < r2->y)
26399 upper = r1, lower = r2;
26400 else
26401 upper = r2, lower = r1;
26402
26403 /* The upper end of the intersection is lower.y0, if this is inside
26404 of upper. Otherwise, there is no intersection. */
26405 if (lower->y <= upper->y + upper->height)
26406 {
26407 result->y = lower->y;
26408
26409 /* The lower end of the intersection is the minimum of the lower
26410 ends of upper and lower. */
26411 result->height = (min (lower->y + lower->height,
26412 upper->y + upper->height)
26413 - result->y);
26414 intersection_p = 1;
26415 }
26416 }
26417
26418 return intersection_p;
26419 }
26420
26421 #endif /* HAVE_WINDOW_SYSTEM */
26422
26423 \f
26424 /***********************************************************************
26425 Initialization
26426 ***********************************************************************/
26427
26428 void
26429 syms_of_xdisp (void)
26430 {
26431 Vwith_echo_area_save_vector = Qnil;
26432 staticpro (&Vwith_echo_area_save_vector);
26433
26434 Vmessage_stack = Qnil;
26435 staticpro (&Vmessage_stack);
26436
26437 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26438 staticpro (&Qinhibit_redisplay);
26439
26440 message_dolog_marker1 = Fmake_marker ();
26441 staticpro (&message_dolog_marker1);
26442 message_dolog_marker2 = Fmake_marker ();
26443 staticpro (&message_dolog_marker2);
26444 message_dolog_marker3 = Fmake_marker ();
26445 staticpro (&message_dolog_marker3);
26446
26447 #if GLYPH_DEBUG
26448 defsubr (&Sdump_frame_glyph_matrix);
26449 defsubr (&Sdump_glyph_matrix);
26450 defsubr (&Sdump_glyph_row);
26451 defsubr (&Sdump_tool_bar_row);
26452 defsubr (&Strace_redisplay);
26453 defsubr (&Strace_to_stderr);
26454 #endif
26455 #ifdef HAVE_WINDOW_SYSTEM
26456 defsubr (&Stool_bar_lines_needed);
26457 defsubr (&Slookup_image_map);
26458 #endif
26459 defsubr (&Sformat_mode_line);
26460 defsubr (&Sinvisible_p);
26461 defsubr (&Scurrent_bidi_paragraph_direction);
26462
26463 staticpro (&Qmenu_bar_update_hook);
26464 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26465
26466 staticpro (&Qoverriding_terminal_local_map);
26467 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26468
26469 staticpro (&Qoverriding_local_map);
26470 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26471
26472 staticpro (&Qwindow_scroll_functions);
26473 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26474
26475 staticpro (&Qwindow_text_change_functions);
26476 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26477
26478 staticpro (&Qredisplay_end_trigger_functions);
26479 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26480
26481 staticpro (&Qinhibit_point_motion_hooks);
26482 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26483
26484 Qeval = intern_c_string ("eval");
26485 staticpro (&Qeval);
26486
26487 QCdata = intern_c_string (":data");
26488 staticpro (&QCdata);
26489 Qdisplay = intern_c_string ("display");
26490 staticpro (&Qdisplay);
26491 Qspace_width = intern_c_string ("space-width");
26492 staticpro (&Qspace_width);
26493 Qraise = intern_c_string ("raise");
26494 staticpro (&Qraise);
26495 Qslice = intern_c_string ("slice");
26496 staticpro (&Qslice);
26497 Qspace = intern_c_string ("space");
26498 staticpro (&Qspace);
26499 Qmargin = intern_c_string ("margin");
26500 staticpro (&Qmargin);
26501 Qpointer = intern_c_string ("pointer");
26502 staticpro (&Qpointer);
26503 Qleft_margin = intern_c_string ("left-margin");
26504 staticpro (&Qleft_margin);
26505 Qright_margin = intern_c_string ("right-margin");
26506 staticpro (&Qright_margin);
26507 Qcenter = intern_c_string ("center");
26508 staticpro (&Qcenter);
26509 Qline_height = intern_c_string ("line-height");
26510 staticpro (&Qline_height);
26511 QCalign_to = intern_c_string (":align-to");
26512 staticpro (&QCalign_to);
26513 QCrelative_width = intern_c_string (":relative-width");
26514 staticpro (&QCrelative_width);
26515 QCrelative_height = intern_c_string (":relative-height");
26516 staticpro (&QCrelative_height);
26517 QCeval = intern_c_string (":eval");
26518 staticpro (&QCeval);
26519 QCpropertize = intern_c_string (":propertize");
26520 staticpro (&QCpropertize);
26521 QCfile = intern_c_string (":file");
26522 staticpro (&QCfile);
26523 Qfontified = intern_c_string ("fontified");
26524 staticpro (&Qfontified);
26525 Qfontification_functions = intern_c_string ("fontification-functions");
26526 staticpro (&Qfontification_functions);
26527 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26528 staticpro (&Qtrailing_whitespace);
26529 Qescape_glyph = intern_c_string ("escape-glyph");
26530 staticpro (&Qescape_glyph);
26531 Qnobreak_space = intern_c_string ("nobreak-space");
26532 staticpro (&Qnobreak_space);
26533 Qimage = intern_c_string ("image");
26534 staticpro (&Qimage);
26535 Qtext = intern_c_string ("text");
26536 staticpro (&Qtext);
26537 Qboth = intern_c_string ("both");
26538 staticpro (&Qboth);
26539 Qboth_horiz = intern_c_string ("both-horiz");
26540 staticpro (&Qboth_horiz);
26541 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26542 staticpro (&Qtext_image_horiz);
26543 QCmap = intern_c_string (":map");
26544 staticpro (&QCmap);
26545 QCpointer = intern_c_string (":pointer");
26546 staticpro (&QCpointer);
26547 Qrect = intern_c_string ("rect");
26548 staticpro (&Qrect);
26549 Qcircle = intern_c_string ("circle");
26550 staticpro (&Qcircle);
26551 Qpoly = intern_c_string ("poly");
26552 staticpro (&Qpoly);
26553 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26554 staticpro (&Qmessage_truncate_lines);
26555 Qgrow_only = intern_c_string ("grow-only");
26556 staticpro (&Qgrow_only);
26557 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26558 staticpro (&Qinhibit_menubar_update);
26559 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26560 staticpro (&Qinhibit_eval_during_redisplay);
26561 Qposition = intern_c_string ("position");
26562 staticpro (&Qposition);
26563 Qbuffer_position = intern_c_string ("buffer-position");
26564 staticpro (&Qbuffer_position);
26565 Qobject = intern_c_string ("object");
26566 staticpro (&Qobject);
26567 Qbar = intern_c_string ("bar");
26568 staticpro (&Qbar);
26569 Qhbar = intern_c_string ("hbar");
26570 staticpro (&Qhbar);
26571 Qbox = intern_c_string ("box");
26572 staticpro (&Qbox);
26573 Qhollow = intern_c_string ("hollow");
26574 staticpro (&Qhollow);
26575 Qhand = intern_c_string ("hand");
26576 staticpro (&Qhand);
26577 Qarrow = intern_c_string ("arrow");
26578 staticpro (&Qarrow);
26579 Qtext = intern_c_string ("text");
26580 staticpro (&Qtext);
26581 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26582 staticpro (&Qinhibit_free_realized_faces);
26583
26584 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26585 Fcons (intern_c_string ("void-variable"), Qnil)),
26586 Qnil);
26587 staticpro (&list_of_error);
26588
26589 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26590 staticpro (&Qlast_arrow_position);
26591 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26592 staticpro (&Qlast_arrow_string);
26593
26594 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26595 staticpro (&Qoverlay_arrow_string);
26596 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26597 staticpro (&Qoverlay_arrow_bitmap);
26598
26599 echo_buffer[0] = echo_buffer[1] = Qnil;
26600 staticpro (&echo_buffer[0]);
26601 staticpro (&echo_buffer[1]);
26602
26603 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26604 staticpro (&echo_area_buffer[0]);
26605 staticpro (&echo_area_buffer[1]);
26606
26607 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26608 staticpro (&Vmessages_buffer_name);
26609
26610 mode_line_proptrans_alist = Qnil;
26611 staticpro (&mode_line_proptrans_alist);
26612 mode_line_string_list = Qnil;
26613 staticpro (&mode_line_string_list);
26614 mode_line_string_face = Qnil;
26615 staticpro (&mode_line_string_face);
26616 mode_line_string_face_prop = Qnil;
26617 staticpro (&mode_line_string_face_prop);
26618 Vmode_line_unwind_vector = Qnil;
26619 staticpro (&Vmode_line_unwind_vector);
26620
26621 help_echo_string = Qnil;
26622 staticpro (&help_echo_string);
26623 help_echo_object = Qnil;
26624 staticpro (&help_echo_object);
26625 help_echo_window = Qnil;
26626 staticpro (&help_echo_window);
26627 previous_help_echo_string = Qnil;
26628 staticpro (&previous_help_echo_string);
26629 help_echo_pos = -1;
26630
26631 Qright_to_left = intern_c_string ("right-to-left");
26632 staticpro (&Qright_to_left);
26633 Qleft_to_right = intern_c_string ("left-to-right");
26634 staticpro (&Qleft_to_right);
26635
26636 #ifdef HAVE_WINDOW_SYSTEM
26637 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26638 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26639 For example, if a block cursor is over a tab, it will be drawn as
26640 wide as that tab on the display. */);
26641 x_stretch_cursor_p = 0;
26642 #endif
26643
26644 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26645 doc: /* *Non-nil means highlight trailing whitespace.
26646 The face used for trailing whitespace is `trailing-whitespace'. */);
26647 Vshow_trailing_whitespace = Qnil;
26648
26649 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26650 doc: /* *Control highlighting of nobreak space and soft hyphen.
26651 A value of t means highlight the character itself (for nobreak space,
26652 use face `nobreak-space').
26653 A value of nil means no highlighting.
26654 Other values mean display the escape glyph followed by an ordinary
26655 space or ordinary hyphen. */);
26656 Vnobreak_char_display = Qt;
26657
26658 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26659 doc: /* *The pointer shape to show in void text areas.
26660 A value of nil means to show the text pointer. Other options are `arrow',
26661 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26662 Vvoid_text_area_pointer = Qarrow;
26663
26664 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26665 doc: /* Non-nil means don't actually do any redisplay.
26666 This is used for internal purposes. */);
26667 Vinhibit_redisplay = Qnil;
26668
26669 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26670 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26671 Vglobal_mode_string = Qnil;
26672
26673 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26674 doc: /* Marker for where to display an arrow on top of the buffer text.
26675 This must be the beginning of a line in order to work.
26676 See also `overlay-arrow-string'. */);
26677 Voverlay_arrow_position = Qnil;
26678
26679 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26680 doc: /* String to display as an arrow in non-window frames.
26681 See also `overlay-arrow-position'. */);
26682 Voverlay_arrow_string = make_pure_c_string ("=>");
26683
26684 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26685 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26686 The symbols on this list are examined during redisplay to determine
26687 where to display overlay arrows. */);
26688 Voverlay_arrow_variable_list
26689 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26690
26691 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26692 doc: /* *The number of lines to try scrolling a window by when point moves out.
26693 If that fails to bring point back on frame, point is centered instead.
26694 If this is zero, point is always centered after it moves off frame.
26695 If you want scrolling to always be a line at a time, you should set
26696 `scroll-conservatively' to a large value rather than set this to 1. */);
26697
26698 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26699 doc: /* *Scroll up to this many lines, to bring point back on screen.
26700 If point moves off-screen, redisplay will scroll by up to
26701 `scroll-conservatively' lines in order to bring point just barely
26702 onto the screen again. If that cannot be done, then redisplay
26703 recenters point as usual.
26704
26705 If the value is greater than 100, redisplay will never recenter point,
26706 but will always scroll just enough text to bring point into view, even
26707 if you move far away.
26708
26709 A value of zero means always recenter point if it moves off screen. */);
26710 scroll_conservatively = 0;
26711
26712 DEFVAR_INT ("scroll-margin", scroll_margin,
26713 doc: /* *Number of lines of margin at the top and bottom of a window.
26714 Recenter the window whenever point gets within this many lines
26715 of the top or bottom of the window. */);
26716 scroll_margin = 0;
26717
26718 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26719 doc: /* Pixels per inch value for non-window system displays.
26720 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26721 Vdisplay_pixels_per_inch = make_float (72.0);
26722
26723 #if GLYPH_DEBUG
26724 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26725 #endif
26726
26727 DEFVAR_LISP ("truncate-partial-width-windows",
26728 Vtruncate_partial_width_windows,
26729 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26730 For an integer value, truncate lines in each window narrower than the
26731 full frame width, provided the window width is less than that integer;
26732 otherwise, respect the value of `truncate-lines'.
26733
26734 For any other non-nil value, truncate lines in all windows that do
26735 not span the full frame width.
26736
26737 A value of nil means to respect the value of `truncate-lines'.
26738
26739 If `word-wrap' is enabled, you might want to reduce this. */);
26740 Vtruncate_partial_width_windows = make_number (50);
26741
26742 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26743 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26744 Any other value means to use the appropriate face, `mode-line',
26745 `header-line', or `menu' respectively. */);
26746 mode_line_inverse_video = 1;
26747
26748 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26749 doc: /* *Maximum buffer size for which line number should be displayed.
26750 If the buffer is bigger than this, the line number does not appear
26751 in the mode line. A value of nil means no limit. */);
26752 Vline_number_display_limit = Qnil;
26753
26754 DEFVAR_INT ("line-number-display-limit-width",
26755 line_number_display_limit_width,
26756 doc: /* *Maximum line width (in characters) for line number display.
26757 If the average length of the lines near point is bigger than this, then the
26758 line number may be omitted from the mode line. */);
26759 line_number_display_limit_width = 200;
26760
26761 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26762 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26763 highlight_nonselected_windows = 0;
26764
26765 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26766 doc: /* Non-nil if more than one frame is visible on this display.
26767 Minibuffer-only frames don't count, but iconified frames do.
26768 This variable is not guaranteed to be accurate except while processing
26769 `frame-title-format' and `icon-title-format'. */);
26770
26771 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26772 doc: /* Template for displaying the title bar of visible frames.
26773 \(Assuming the window manager supports this feature.)
26774
26775 This variable has the same structure as `mode-line-format', except that
26776 the %c and %l constructs are ignored. It is used only on frames for
26777 which no explicit name has been set \(see `modify-frame-parameters'). */);
26778
26779 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26780 doc: /* Template for displaying the title bar of an iconified frame.
26781 \(Assuming the window manager supports this feature.)
26782 This variable has the same structure as `mode-line-format' (which see),
26783 and is used only on frames for which no explicit name has been set
26784 \(see `modify-frame-parameters'). */);
26785 Vicon_title_format
26786 = Vframe_title_format
26787 = pure_cons (intern_c_string ("multiple-frames"),
26788 pure_cons (make_pure_c_string ("%b"),
26789 pure_cons (pure_cons (empty_unibyte_string,
26790 pure_cons (intern_c_string ("invocation-name"),
26791 pure_cons (make_pure_c_string ("@"),
26792 pure_cons (intern_c_string ("system-name"),
26793 Qnil)))),
26794 Qnil)));
26795
26796 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26797 doc: /* Maximum number of lines to keep in the message log buffer.
26798 If nil, disable message logging. If t, log messages but don't truncate
26799 the buffer when it becomes large. */);
26800 Vmessage_log_max = make_number (100);
26801
26802 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26803 doc: /* Functions called before redisplay, if window sizes have changed.
26804 The value should be a list of functions that take one argument.
26805 Just before redisplay, for each frame, if any of its windows have changed
26806 size since the last redisplay, or have been split or deleted,
26807 all the functions in the list are called, with the frame as argument. */);
26808 Vwindow_size_change_functions = Qnil;
26809
26810 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26811 doc: /* List of functions to call before redisplaying a window with scrolling.
26812 Each function is called with two arguments, the window and its new
26813 display-start position. Note that these functions are also called by
26814 `set-window-buffer'. Also note that the value of `window-end' is not
26815 valid when these functions are called. */);
26816 Vwindow_scroll_functions = Qnil;
26817
26818 DEFVAR_LISP ("window-text-change-functions",
26819 Vwindow_text_change_functions,
26820 doc: /* Functions to call in redisplay when text in the window might change. */);
26821 Vwindow_text_change_functions = Qnil;
26822
26823 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26824 doc: /* Functions called when redisplay of a window reaches the end trigger.
26825 Each function is called with two arguments, the window and the end trigger value.
26826 See `set-window-redisplay-end-trigger'. */);
26827 Vredisplay_end_trigger_functions = Qnil;
26828
26829 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26830 doc: /* *Non-nil means autoselect window with mouse pointer.
26831 If nil, do not autoselect windows.
26832 A positive number means delay autoselection by that many seconds: a
26833 window is autoselected only after the mouse has remained in that
26834 window for the duration of the delay.
26835 A negative number has a similar effect, but causes windows to be
26836 autoselected only after the mouse has stopped moving. \(Because of
26837 the way Emacs compares mouse events, you will occasionally wait twice
26838 that time before the window gets selected.\)
26839 Any other value means to autoselect window instantaneously when the
26840 mouse pointer enters it.
26841
26842 Autoselection selects the minibuffer only if it is active, and never
26843 unselects the minibuffer if it is active.
26844
26845 When customizing this variable make sure that the actual value of
26846 `focus-follows-mouse' matches the behavior of your window manager. */);
26847 Vmouse_autoselect_window = Qnil;
26848
26849 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26850 doc: /* *Non-nil means automatically resize tool-bars.
26851 This dynamically changes the tool-bar's height to the minimum height
26852 that is needed to make all tool-bar items visible.
26853 If value is `grow-only', the tool-bar's height is only increased
26854 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26855 Vauto_resize_tool_bars = Qt;
26856
26857 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26858 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26859 auto_raise_tool_bar_buttons_p = 1;
26860
26861 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26862 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26863 make_cursor_line_fully_visible_p = 1;
26864
26865 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26866 doc: /* *Border below tool-bar in pixels.
26867 If an integer, use it as the height of the border.
26868 If it is one of `internal-border-width' or `border-width', use the
26869 value of the corresponding frame parameter.
26870 Otherwise, no border is added below the tool-bar. */);
26871 Vtool_bar_border = Qinternal_border_width;
26872
26873 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26874 doc: /* *Margin around tool-bar buttons in pixels.
26875 If an integer, use that for both horizontal and vertical margins.
26876 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26877 HORZ specifying the horizontal margin, and VERT specifying the
26878 vertical margin. */);
26879 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26880
26881 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26882 doc: /* *Relief thickness of tool-bar buttons. */);
26883 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26884
26885 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26886 doc: /* Tool bar style to use.
26887 It can be one of
26888 image - show images only
26889 text - show text only
26890 both - show both, text below image
26891 both-horiz - show text to the right of the image
26892 text-image-horiz - show text to the left of the image
26893 any other - use system default or image if no system default. */);
26894 Vtool_bar_style = Qnil;
26895
26896 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26897 doc: /* *Maximum number of characters a label can have to be shown.
26898 The tool bar style must also show labels for this to have any effect, see
26899 `tool-bar-style'. */);
26900 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26901
26902 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26903 doc: /* List of functions to call to fontify regions of text.
26904 Each function is called with one argument POS. Functions must
26905 fontify a region starting at POS in the current buffer, and give
26906 fontified regions the property `fontified'. */);
26907 Vfontification_functions = Qnil;
26908 Fmake_variable_buffer_local (Qfontification_functions);
26909
26910 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26911 unibyte_display_via_language_environment,
26912 doc: /* *Non-nil means display unibyte text according to language environment.
26913 Specifically, this means that raw bytes in the range 160-255 decimal
26914 are displayed by converting them to the equivalent multibyte characters
26915 according to the current language environment. As a result, they are
26916 displayed according to the current fontset.
26917
26918 Note that this variable affects only how these bytes are displayed,
26919 but does not change the fact they are interpreted as raw bytes. */);
26920 unibyte_display_via_language_environment = 0;
26921
26922 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26923 doc: /* *Maximum height for resizing mini-windows.
26924 If a float, it specifies a fraction of the mini-window frame's height.
26925 If an integer, it specifies a number of lines. */);
26926 Vmax_mini_window_height = make_float (0.25);
26927
26928 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26929 doc: /* *How to resize mini-windows.
26930 A value of nil means don't automatically resize mini-windows.
26931 A value of t means resize them to fit the text displayed in them.
26932 A value of `grow-only', the default, means let mini-windows grow
26933 only, until their display becomes empty, at which point the windows
26934 go back to their normal size. */);
26935 Vresize_mini_windows = Qgrow_only;
26936
26937 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26938 doc: /* Alist specifying how to blink the cursor off.
26939 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26940 `cursor-type' frame-parameter or variable equals ON-STATE,
26941 comparing using `equal', Emacs uses OFF-STATE to specify
26942 how to blink it off. ON-STATE and OFF-STATE are values for
26943 the `cursor-type' frame parameter.
26944
26945 If a frame's ON-STATE has no entry in this list,
26946 the frame's other specifications determine how to blink the cursor off. */);
26947 Vblink_cursor_alist = Qnil;
26948
26949 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26950 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26951 If non-nil, windows are automatically scrolled horizontally to make
26952 point visible. */);
26953 automatic_hscrolling_p = 1;
26954 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26955 staticpro (&Qauto_hscroll_mode);
26956
26957 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26958 doc: /* *How many columns away from the window edge point is allowed to get
26959 before automatic hscrolling will horizontally scroll the window. */);
26960 hscroll_margin = 5;
26961
26962 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26963 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26964 When point is less than `hscroll-margin' columns from the window
26965 edge, automatic hscrolling will scroll the window by the amount of columns
26966 determined by this variable. If its value is a positive integer, scroll that
26967 many columns. If it's a positive floating-point number, it specifies the
26968 fraction of the window's width to scroll. If it's nil or zero, point will be
26969 centered horizontally after the scroll. Any other value, including negative
26970 numbers, are treated as if the value were zero.
26971
26972 Automatic hscrolling always moves point outside the scroll margin, so if
26973 point was more than scroll step columns inside the margin, the window will
26974 scroll more than the value given by the scroll step.
26975
26976 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26977 and `scroll-right' overrides this variable's effect. */);
26978 Vhscroll_step = make_number (0);
26979
26980 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26981 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26982 Bind this around calls to `message' to let it take effect. */);
26983 message_truncate_lines = 0;
26984
26985 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26986 doc: /* Normal hook run to update the menu bar definitions.
26987 Redisplay runs this hook before it redisplays the menu bar.
26988 This is used to update submenus such as Buffers,
26989 whose contents depend on various data. */);
26990 Vmenu_bar_update_hook = Qnil;
26991
26992 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26993 doc: /* Frame for which we are updating a menu.
26994 The enable predicate for a menu binding should check this variable. */);
26995 Vmenu_updating_frame = Qnil;
26996
26997 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26998 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26999 inhibit_menubar_update = 0;
27000
27001 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27002 doc: /* Prefix prepended to all continuation lines at display time.
27003 The value may be a string, an image, or a stretch-glyph; it is
27004 interpreted in the same way as the value of a `display' text property.
27005
27006 This variable is overridden by any `wrap-prefix' text or overlay
27007 property.
27008
27009 To add a prefix to non-continuation lines, use `line-prefix'. */);
27010 Vwrap_prefix = Qnil;
27011 staticpro (&Qwrap_prefix);
27012 Qwrap_prefix = intern_c_string ("wrap-prefix");
27013 Fmake_variable_buffer_local (Qwrap_prefix);
27014
27015 DEFVAR_LISP ("line-prefix", Vline_prefix,
27016 doc: /* Prefix prepended to all non-continuation lines at display time.
27017 The value may be a string, an image, or a stretch-glyph; it is
27018 interpreted in the same way as the value of a `display' text property.
27019
27020 This variable is overridden by any `line-prefix' text or overlay
27021 property.
27022
27023 To add a prefix to continuation lines, use `wrap-prefix'. */);
27024 Vline_prefix = Qnil;
27025 staticpro (&Qline_prefix);
27026 Qline_prefix = intern_c_string ("line-prefix");
27027 Fmake_variable_buffer_local (Qline_prefix);
27028
27029 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27030 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27031 inhibit_eval_during_redisplay = 0;
27032
27033 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27034 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27035 inhibit_free_realized_faces = 0;
27036
27037 #if GLYPH_DEBUG
27038 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27039 doc: /* Inhibit try_window_id display optimization. */);
27040 inhibit_try_window_id = 0;
27041
27042 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27043 doc: /* Inhibit try_window_reusing display optimization. */);
27044 inhibit_try_window_reusing = 0;
27045
27046 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27047 doc: /* Inhibit try_cursor_movement display optimization. */);
27048 inhibit_try_cursor_movement = 0;
27049 #endif /* GLYPH_DEBUG */
27050
27051 DEFVAR_INT ("overline-margin", overline_margin,
27052 doc: /* *Space between overline and text, in pixels.
27053 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27054 margin to the caracter height. */);
27055 overline_margin = 2;
27056
27057 DEFVAR_INT ("underline-minimum-offset",
27058 underline_minimum_offset,
27059 doc: /* Minimum distance between baseline and underline.
27060 This can improve legibility of underlined text at small font sizes,
27061 particularly when using variable `x-use-underline-position-properties'
27062 with fonts that specify an UNDERLINE_POSITION relatively close to the
27063 baseline. The default value is 1. */);
27064 underline_minimum_offset = 1;
27065
27066 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27067 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27068 This feature only works when on a window system that can change
27069 cursor shapes. */);
27070 display_hourglass_p = 1;
27071
27072 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27073 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27074 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27075
27076 hourglass_atimer = NULL;
27077 hourglass_shown_p = 0;
27078
27079 DEFSYM (Qglyphless_char, "glyphless-char");
27080 DEFSYM (Qhex_code, "hex-code");
27081 DEFSYM (Qempty_box, "empty-box");
27082 DEFSYM (Qthin_space, "thin-space");
27083 DEFSYM (Qzero_width, "zero-width");
27084
27085 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27086 /* Intern this now in case it isn't already done.
27087 Setting this variable twice is harmless.
27088 But don't staticpro it here--that is done in alloc.c. */
27089 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27090 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27091
27092 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27093 doc: /* Char-table defining glyphless characters.
27094 Each element, if non-nil, should be one of the following:
27095 an ASCII acronym string: display this string in a box
27096 `hex-code': display the hexadecimal code of a character in a box
27097 `empty-box': display as an empty box
27098 `thin-space': display as 1-pixel width space
27099 `zero-width': don't display
27100 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27101 display method for graphical terminals and text terminals respectively.
27102 GRAPHICAL and TEXT should each have one of the values listed above.
27103
27104 The char-table has one extra slot to control the display of a character for
27105 which no font is found. This slot only takes effect on graphical terminals.
27106 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27107 `thin-space'. The default is `empty-box'. */);
27108 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27109 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27110 Qempty_box);
27111 }
27112
27113
27114 /* Initialize this module when Emacs starts. */
27115
27116 void
27117 init_xdisp (void)
27118 {
27119 Lisp_Object root_window;
27120 struct window *mini_w;
27121
27122 current_header_line_height = current_mode_line_height = -1;
27123
27124 CHARPOS (this_line_start_pos) = 0;
27125
27126 mini_w = XWINDOW (minibuf_window);
27127 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27128 echo_area_window = minibuf_window;
27129
27130 if (!noninteractive)
27131 {
27132 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27133 int i;
27134
27135 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27136 set_window_height (root_window,
27137 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27138 0);
27139 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27140 set_window_height (minibuf_window, 1, 0);
27141
27142 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27143 mini_w->total_cols = make_number (FRAME_COLS (f));
27144
27145 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27146 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27147 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27148
27149 /* The default ellipsis glyphs `...'. */
27150 for (i = 0; i < 3; ++i)
27151 default_invis_vector[i] = make_number ('.');
27152 }
27153
27154 {
27155 /* Allocate the buffer for frame titles.
27156 Also used for `format-mode-line'. */
27157 int size = 100;
27158 mode_line_noprop_buf = (char *) xmalloc (size);
27159 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27160 mode_line_noprop_ptr = mode_line_noprop_buf;
27161 mode_line_target = MODE_LINE_DISPLAY;
27162 }
27163
27164 help_echo_showing_p = 0;
27165 }
27166
27167 /* Since w32 does not support atimers, it defines its own implementation of
27168 the following three functions in w32fns.c. */
27169 #ifndef WINDOWSNT
27170
27171 /* Platform-independent portion of hourglass implementation. */
27172
27173 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27174 int
27175 hourglass_started (void)
27176 {
27177 return hourglass_shown_p || hourglass_atimer != NULL;
27178 }
27179
27180 /* Cancel a currently active hourglass timer, and start a new one. */
27181 void
27182 start_hourglass (void)
27183 {
27184 #if defined (HAVE_WINDOW_SYSTEM)
27185 EMACS_TIME delay;
27186 int secs, usecs = 0;
27187
27188 cancel_hourglass ();
27189
27190 if (INTEGERP (Vhourglass_delay)
27191 && XINT (Vhourglass_delay) > 0)
27192 secs = XFASTINT (Vhourglass_delay);
27193 else if (FLOATP (Vhourglass_delay)
27194 && XFLOAT_DATA (Vhourglass_delay) > 0)
27195 {
27196 Lisp_Object tem;
27197 tem = Ftruncate (Vhourglass_delay, Qnil);
27198 secs = XFASTINT (tem);
27199 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27200 }
27201 else
27202 secs = DEFAULT_HOURGLASS_DELAY;
27203
27204 EMACS_SET_SECS_USECS (delay, secs, usecs);
27205 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27206 show_hourglass, NULL);
27207 #endif
27208 }
27209
27210
27211 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27212 shown. */
27213 void
27214 cancel_hourglass (void)
27215 {
27216 #if defined (HAVE_WINDOW_SYSTEM)
27217 if (hourglass_atimer)
27218 {
27219 cancel_atimer (hourglass_atimer);
27220 hourglass_atimer = NULL;
27221 }
27222
27223 if (hourglass_shown_p)
27224 hide_hourglass ();
27225 #endif
27226 }
27227 #endif /* ! WINDOWSNT */