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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-1999, 2001-2012
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @node Windows
7 @chapter Windows
8
9 This chapter describes the functions and variables related to Emacs
10 windows. @xref{Frames}, for how windows are assigned an area of screen
11 available for Emacs to use. @xref{Display}, for information on how text
12 is displayed in windows.
13
14 @menu
15 * Basic Windows:: Basic information on using windows.
16 * Windows and Frames:: Relating windows to the frame they appear on.
17 * Window Sizes:: Accessing a window's size.
18 * Resizing Windows:: Changing the sizes of windows.
19 * Splitting Windows:: Creating a new window.
20 * Deleting Windows:: Removing a window from its frame.
21 * Recombining Windows:: Preserving the frame layout when splitting and
22 deleting windows.
23 * Selecting Windows:: The selected window is the one that you edit in.
24 * Cyclic Window Ordering:: Moving around the existing windows.
25 * Buffers and Windows:: Each window displays the contents of a buffer.
26 * Switching Buffers:: Higher-level functions for switching to a buffer.
27 * Choosing Window:: How to choose a window for displaying a buffer.
28 * Display Action Functions:: Subroutines for @code{display-buffer}.
29 * Choosing Window Options:: Extra options affecting how buffers are displayed.
30 * Window History:: Each window remembers the buffers displayed in it.
31 * Dedicated Windows:: How to avoid displaying another buffer in
32 a specific window.
33 * Quitting Windows:: How to restore the state prior to displaying a
34 buffer.
35 * Window Point:: Each window has its own location of point.
36 * Window Start and End:: Buffer positions indicating which text is
37 on-screen in a window.
38 * Textual Scrolling:: Moving text up and down through the window.
39 * Vertical Scrolling:: Moving the contents up and down on the window.
40 * Horizontal Scrolling:: Moving the contents sideways on the window.
41 * Coordinates and Windows:: Converting coordinates to windows.
42 * Window Configurations:: Saving and restoring the state of the screen.
43 * Window Parameters:: Associating additional information with windows.
44 * Window Hooks:: Hooks for scrolling, window size changes,
45 redisplay going past a certain point,
46 or window configuration changes.
47 @end menu
48
49
50 @node Basic Windows
51 @section Basic Concepts of Emacs Windows
52 @cindex window
53
54 A @dfn{window} is a area of the screen that is used to display a
55 buffer (@pxref{Buffers}). In Emacs Lisp, windows are represented by a
56 special Lisp object type.
57
58 @cindex multiple windows
59 Windows are grouped into frames (@pxref{Frames}). Each frame
60 contains at least one window; the user can subdivide it into multiple,
61 non-overlapping windows to view several buffers at once. Lisp
62 programs can use multiple windows for a variety of purposes. In
63 Rmail, for example, you can view a summary of message titles in one
64 window, and the contents of the selected message in another window.
65
66 @cindex terminal screen
67 @cindex screen of terminal
68 Emacs uses the word ``window'' with a different meaning than in
69 graphical desktop environments and window systems, such as the X
70 Window System. When Emacs is run on X, each of its graphical X
71 windows is an Emacs frame (containing one or more Emacs windows).
72 When Emacs is run on a text terminal, the frame fills the entire
73 terminal screen.
74
75 @cindex tiled windows
76 Unlike X windows, Emacs windows are @dfn{tiled}; they never overlap
77 within the area of the frame. When a window is created, resized, or
78 deleted, the change in window space is taken from or given to the
79 adjacent windows, so that the total area of the frame is unchanged.
80
81 @defun windowp object
82 This function returns @code{t} if @var{object} is a window (whether or
83 not it displays a buffer). Otherwise, it returns @code{nil}.
84 @end defun
85
86 @cindex live windows
87 A @dfn{live window} is one that is actually displaying a buffer in a
88 frame.
89
90 @defun window-live-p object
91 This function returns @code{t} if @var{object} is a live window and
92 @code{nil} otherwise. A live window is one that displays a buffer.
93 @end defun
94
95 @cindex internal windows
96 The windows in each frame are organized into a @dfn{window tree}.
97 @xref{Windows and Frames}. The leaf nodes of each window tree are live
98 windows---the ones actually displaying buffers. The internal nodes of
99 the window tree are @dfn{internal windows}, which are not live.
100
101 @cindex valid windows
102 A @dfn{valid window} is one that is either live or internal. A valid
103 window can be @dfn{deleted}, i.e. removed from its frame
104 (@pxref{Deleting Windows}); then it is no longer valid, but the Lisp
105 object representing it might be still referenced from other Lisp
106 objects. A deleted window may be made valid again by restoring a saved
107 window configuration (@pxref{Window Configurations}).
108
109 You can distinguish valid windows from deleted windows with
110 @code{window-valid-p}.
111
112 @defun window-valid-p object
113 This function returns @code{t} if @var{object} is a live window, or an
114 internal window in a window tree. Otherwise, it returns @code{nil},
115 including for the case where @var{object} is a deleted window.
116 @end defun
117
118 @cindex selected window
119 @cindex window selected within a frame
120 In each frame, at any time, exactly one Emacs window is designated
121 as @dfn{selected within the frame}. For the selected frame, that
122 window is called the @dfn{selected window}---the one in which most
123 editing takes place, and in which the cursor for selected windows
124 appears (@pxref{Cursor Parameters}). The selected window's buffer is
125 usually also the current buffer, except when @code{set-buffer} has
126 been used (@pxref{Current Buffer}). As for non-selected frames, the
127 window selected within the frame becomes the selected window if the
128 frame is ever selected. @xref{Selecting Windows}.
129
130 @defun selected-window
131 This function returns the selected window (which is always a live
132 window).
133 @end defun
134
135 @node Windows and Frames
136 @section Windows and Frames
137
138 Each window belongs to exactly one frame (@pxref{Frames}).
139
140 @defun window-frame window
141 This function returns the frame that the window @var{window} belongs
142 to. If @var{window} is @code{nil}, it defaults to the selected
143 window.
144 @end defun
145
146 @defun window-list &optional frame minibuffer window
147 This function returns a list of live windows belonging to the frame
148 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
149 the selected frame.
150
151 The optional argument @var{minibuffer} specifies whether to include
152 the minibuffer window in the returned list. If @var{minibuffer} is
153 @code{t}, the minibuffer window is included. If @var{minibuffer} is
154 @code{nil} or omitted, the minibuffer window is included only if it is
155 active. If @var{minibuffer} is neither @code{nil} nor @code{t}, the
156 minibuffer window is never included.
157
158 The optional argument @var{window}, if non-@code{nil}, should be a live
159 window on the specified frame; then @var{window} will be the first
160 element in the returned list. If @var{window} is omitted or @code{nil},
161 the window selected within the frame is the first element.
162 @end defun
163
164 @cindex window tree
165 @cindex root window
166 Windows in the same frame are organized into a @dfn{window tree},
167 whose leaf nodes are the live windows. The internal nodes of a window
168 tree are not live; they exist for the purpose of organizing the
169 relationships between live windows. The root node of a window tree is
170 called the @dfn{root window}. It can be either a live window (if the
171 frame has just one window), or an internal window.
172
173 A minibuffer window (@pxref{Minibuffer Windows}) is not part of its
174 frame's window tree unless the frame is a minibuffer-only frame.
175 Nonetheless, most of the functions in this section accept the
176 minibuffer window as an argument. Also, the function
177 @code{window-tree} described at the end of this section lists the
178 minibuffer window alongside the actual window tree.
179
180 @defun frame-root-window &optional frame-or-window
181 This function returns the root window for @var{frame-or-window}. The
182 argument @var{frame-or-window} should be either a window or a frame;
183 if omitted or @code{nil}, it defaults to the selected frame. If
184 @var{frame-or-window} is a window, the return value is the root window
185 of that window's frame.
186 @end defun
187
188 @cindex parent window
189 @cindex child window
190 @cindex sibling window
191 When a window is split, there are two live windows where previously
192 there was one. One of these is represented by the same Lisp window
193 object as the original window, and the other is represented by a
194 newly-created Lisp window object. Both of these live windows become
195 leaf nodes of the window tree, as @dfn{child windows} of a single
196 internal window. If necessary, Emacs automatically creates this
197 internal window, which is also called the @dfn{parent window}, and
198 assigns it to the appropriate position in the window tree. A set of
199 windows that share the same parent are called @dfn{siblings}.
200
201 @cindex parent window
202 @defun window-parent &optional window
203 This function returns the parent window of @var{window}. If
204 @var{window} is omitted or @code{nil}, it defaults to the selected
205 window. The return value is @code{nil} if @var{window} has no parent
206 (i.e. it is a minibuffer window or the root window of its frame).
207 @end defun
208
209 Each internal window always has at least two child windows. If this
210 number falls to one as a result of window deletion, Emacs
211 automatically deletes the internal window, and its sole remaining
212 child window takes its place in the window tree.
213
214 Each child window can be either a live window, or an internal window
215 (which in turn would have its own child windows). Therefore, each
216 internal window can be thought of as occupying a certain rectangular
217 @dfn{screen area}---the union of the areas occupied by the live
218 windows that are ultimately descended from it.
219
220 @cindex window combination
221 @cindex vertical combination
222 @cindex horizontal combination
223 For each internal window, the screen areas of the immediate children
224 are arranged either vertically or horizontally (never both). If the
225 child windows are arranged one above the other, they are said to form
226 a @dfn{vertical combination}; if they are arranged side by side, they
227 are said to form a @dfn{horizontal combination}. Consider the
228 following example:
229
230 @smallexample
231 @group
232 ______________________________________
233 | ______ ____________________________ |
234 || || __________________________ ||
235 || ||| |||
236 || ||| |||
237 || ||| |||
238 || |||____________W4____________|||
239 || || __________________________ ||
240 || ||| |||
241 || ||| |||
242 || |||____________W5____________|||
243 ||__W2__||_____________W3_____________ |
244 |__________________W1__________________|
245
246 @end group
247 @end smallexample
248
249 @noindent
250 The root window of this frame is an internal window, @code{W1}. Its
251 child windows form a horizontal combination, consisting of the live
252 window @code{W2} and the internal window @code{W3}. The child windows
253 of @code{W3} form a vertical combination, consisting of the live
254 windows @code{W4} and @code{W5}. Hence, the live windows in this
255 window tree are @code{W2} @code{W4}, and @code{W5}.
256
257 The following functions can be used to retrieve a child window of an
258 internal window, and the siblings of a child window.
259
260 @defun window-top-child window
261 This function returns the topmost child window of @var{window}, if
262 @var{window} is an internal window whose children form a vertical
263 combination. For any other type of window, the return value is
264 @code{nil}.
265 @end defun
266
267 @defun window-left-child window
268 This function returns the leftmost child window of @var{window}, if
269 @var{window} is an internal window whose children form a horizontal
270 combination. For any other type of window, the return value is
271 @code{nil}.
272 @end defun
273
274 @defun window-child window
275 This function returns the first child window of the internal window
276 @var{window}---the topmost child window for a vertical combination, or
277 the leftmost child window for a horizontal combination. If
278 @var{window} is a live window, the return value is @code{nil}.
279 @end defun
280
281 @defun window-combined-p &optional window horizontal
282 This function returns a non-@code{nil} value if and only if
283 @var{window} is part of a vertical combination. If @var{window} is
284 omitted or @code{nil}, it defaults to the selected one.
285
286 If the optional argument @var{horizontal} is non-@code{nil}, this
287 means to return non-@code{nil} if and only if @var{window} is part of
288 a horizontal combination.
289 @end defun
290
291 @defun window-next-sibling &optional window
292 This function returns the next sibling of the window @var{window}. If
293 omitted or @code{nil}, @var{window} defaults to the selected window.
294 The return value is @code{nil} if @var{window} is the last child of
295 its parent.
296 @end defun
297
298 @defun window-prev-sibling &optional window
299 This function returns the previous sibling of the window @var{window}.
300 If omitted or @code{nil}, @var{window} defaults to the selected
301 window. The return value is @code{nil} if @var{window} is the first
302 child of its parent.
303 @end defun
304
305 The functions @code{window-next-sibling} and
306 @code{window-prev-sibling} should not be confused with the functions
307 @code{next-window} and @code{previous-window}, which return the next
308 and previous window, respectively, in the cyclic ordering of windows
309 (@pxref{Cyclic Window Ordering}).
310
311 You can use the following functions to find the first live window on
312 a frame, and to retrieve the entire window tree of a frame:
313
314 @defun frame-first-window &optional frame-or-window
315 This function returns the live window at the upper left corner of the
316 frame specified by @var{frame-or-window}. The argument
317 @var{frame-or-window} must denote a window or a live frame and defaults
318 to the selected frame. If @var{frame-or-window} specifies a window,
319 this function returns the first window on that window's frame. Under
320 the assumption that the frame from our canonical example is selected
321 @code{(frame-first-window)} returns @code{W2}.
322 @end defun
323
324 @defun window-tree &optional frame
325 This function returns a list representing the window tree for frame
326 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
327 the selected frame.
328
329 The return value is a list of the form @code{(@var{root} @var{mini})},
330 where @var{root} represents the window tree of the frame's root
331 window, and @var{mini} is the frame's minibuffer window.
332
333 If the root window is live, @var{root} is that window itself.
334 Otherwise, @var{root} is a list @code{(@var{dir} @var{edges} @var{w1}
335 @var{w2} ...)} where @var{dir} is @code{nil} for a horizontal
336 combination and @code{t} for a vertical combination, @var{edges} gives
337 the size and position of the combination, and the remaining elements
338 are the child windows. Each child window may again be a window object
339 (for a live window) or a list with the same format as above (for an
340 internal window). The @var{edges} element is a list @code{(@var{left}
341 @var{top} @var{right} @var{bottom})}, similar to the value returned by
342 @code{window-edges} (@pxref{Coordinates and Windows}).
343 @end defun
344
345 @node Window Sizes
346 @section Window Sizes
347 @cindex window size
348 @cindex size of window
349
350 The following schematic shows the structure of a live window:
351
352 @smallexample
353 @group
354 _________________________________________
355 ^ |______________ Header Line_______________|
356 | |LS|LF|LM| |RM|RF|RS| ^
357 | | | | | | | | | |
358 Window | | | | Text Area | | | | Window
359 Total | | | | (Window Body) | | | | Body
360 Height | | | | | | | | Height
361 | | | | |<- Window Body Width ->| | | | |
362 | |__|__|__|_______________________|__|__|__| v
363 v |_______________ Mode Line _______________|
364
365 <----------- Window Total Width -------->
366
367 @end group
368 @end smallexample
369
370 @cindex window body
371 @cindex text area of a window
372 @cindex body of a window
373 At the center of the window is the @dfn{text area}, or @dfn{body},
374 where the buffer text is displayed. On each side of the text area is
375 a series of vertical areas; from innermost to outermost, these are the
376 left and right margins, denoted by LM and RM in the schematic
377 (@pxref{Display Margins}); the left and right fringes, denoted by LF
378 and RF (@pxref{Fringes}); and the left or right scroll bar, only one of
379 which is present at any time, denoted by LS and RS (@pxref{Scroll
380 Bars}). At the top of the window is an optional header line
381 (@pxref{Header Lines}), and at the bottom of the window is the mode
382 line (@pxref{Mode Line Format}).
383
384 Emacs provides several functions for finding the height and width of
385 a window. Except where noted, Emacs reports window heights and widths
386 as integer numbers of lines and columns, respectively. On a graphical
387 display, each ``line'' and ``column'' actually corresponds to the
388 height and width of a ``default'' character specified by the frame's
389 default font. Thus, if a window is displaying text with a different
390 font or size, the reported height and width for that window may differ
391 from the actual number of text lines or columns displayed within it.
392
393 @cindex window height
394 @cindex height of a window
395 @cindex total height of a window
396 @cindex window width
397 @cindex width of a window
398 @cindex total width of a window
399 The @dfn{total height} of a window is the distance between the top
400 and bottom of the window, including the header line (if one exists)
401 and the mode line. The @dfn{total width} of a window is the distance
402 between the left and right edges of the mode line. Note that the
403 height of a frame is not the same as the height of its windows, since
404 a frame may also contain an echo area, menu bar, and tool bar
405 (@pxref{Size and Position}).
406
407 @defun window-total-height &optional window
408 This function returns the total height, in lines, of the window
409 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
410 to the selected window. If @var{window} is an internal window, the
411 return value is the total height occupied by its descendant windows.
412 @end defun
413
414 @defun window-total-width &optional window
415 This function returns the total width, in columns, of the window
416 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
417 to the selected window. If @var{window} is internal, the return value
418 is the total width occupied by its descendant windows.
419 @end defun
420
421 @defun window-total-size &optional window horizontal
422 This function returns either the total height or width of the window
423 @var{window}. If @var{horizontal} is omitted or @code{nil}, this is
424 equivalent to calling @code{window-total-height} for @var{window};
425 otherwise it is equivalent to calling @code{window-total-width} for
426 @var{window}.
427 @end defun
428
429 @cindex full-width window
430 @cindex full-height window
431 The following functions can be used to determine whether a given
432 window has any adjacent windows.
433
434 @defun window-full-height-p &optional window
435 This function returns non-@code{nil} if @var{window} has no other
436 window above or below it in its frame, i.e. its total height equals
437 the total height of the root window on that frame. If @var{window} is
438 omitted or @code{nil}, it defaults to the selected window.
439 @end defun
440
441 @defun window-full-width-p &optional window
442 This function returns non-@code{nil} if @var{window} has no other
443 window to the left or right in its frame, i.e. its total width equals
444 that of the root window on that frame. If @var{window} is omitted or
445 @code{nil}, it defaults to the selected window.
446 @end defun
447
448 @cindex window body height
449 @cindex body height of a window
450 @cindex window body width
451 @cindex body width of a window
452 @cindex body size of a window
453 @cindex window body size
454 The @dfn{body height} of a window is the height of its text area,
455 which does not include the mode or header line. Similarly, the
456 @dfn{body width} is the width of the text area, which does not include
457 the scroll bar, fringes, or margins.
458
459 @defun window-body-height &optional window
460 This function returns the body height, in lines, of the window
461 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
462 to the selected window; otherwise it must be a live window.
463
464 If there is a partially-visible line at the bottom of the text area,
465 that counts as a whole line; to exclude such a partially-visible line,
466 use @code{window-text-height}, below.
467 @end defun
468
469 @defun window-body-width &optional window
470 This function returns the body width, in columns, of the window
471 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
472 to the selected window; otherwise it must be a live window.
473 @end defun
474
475 @defun window-body-size &optional window horizontal
476 This function returns the body height or body width of @var{window}.
477 If @var{horizontal} is omitted or @code{nil}, it is equivalent to
478 calling @code{window-body-height} for @var{window}; otherwise it is
479 equivalent to calling @code{window-body-width}.
480 @end defun
481
482 @defun window-text-height &optional window
483 This function is like @code{window-body-height}, except that any
484 partially-visible line at the bottom of the text area is not counted.
485 @end defun
486
487 For compatibility with previous versions of Emacs,
488 @code{window-height} is an alias for @code{window-total-height}, and
489 @code{window-width} is an alias for @code{window-body-width}. These
490 aliases are considered obsolete and will be removed in the future.
491
492 @cindex fixed-size window
493 Commands that change the size of windows (@pxref{Resizing Windows}),
494 or split them (@pxref{Splitting Windows}), obey the variables
495 @code{window-min-height} and @code{window-min-width}, which specify
496 the smallest allowable window height and width. @xref{Change
497 Window,,Deleting and Rearranging Windows, emacs, The GNU Emacs
498 Manual}. They also obey the variable @code{window-size-fixed}, with
499 which a window can be @dfn{fixed} in size:
500
501 @defvar window-size-fixed
502 If this buffer-local variable is non-@code{nil}, the size of any
503 window displaying the buffer cannot normally be changed. Deleting a
504 window or changing the frame's size may still change its size, if
505 there is no choice.
506
507 If the value is @code{height}, then only the window's height is fixed;
508 if the value is @code{width}, then only the window's width is fixed.
509 Any other non-@code{nil} value fixes both the width and the height.
510 @end defvar
511
512 @defun window-size-fixed-p &optional window horizontal
513 This function returns a non-@code{nil} value if @var{window}'s height
514 is fixed. If @var{window} is omitted or @code{nil}, it defaults to
515 the selected window. If the optional argument @var{horizontal} is
516 non-@code{nil}, the return value is non-@code{nil} if @var{window}'s
517 width is fixed.
518
519 A @code{nil} return value does not necessarily mean that @var{window}
520 can be resized in the desired direction. To determine that, use the
521 function @code{window-resizable}. @xref{Resizing Windows}.
522 @end defun
523
524 @xref{Coordinates and Windows}, for more functions that report the
525 positions of various parts of a window relative to the frame, from
526 which you can calculate its size. In particular, you can use the
527 functions @code{window-pixel-edges} and
528 @code{window-inside-pixel-edges} to find the size in pixels, for
529 graphical displays.
530
531 @node Resizing Windows
532 @section Resizing Windows
533 @cindex window resizing
534 @cindex resize window
535 @cindex changing window size
536 @cindex window size, changing
537
538 This section describes functions for resizing a window without
539 changing the size of its frame. Because live windows do not overlap,
540 these functions are meaningful only on frames that contain two or more
541 windows: resizing a window also changes the size of a neighboring
542 window. If there is just one window on a frame, its size cannot be
543 changed except by resizing the frame (@pxref{Size and Position}).
544
545 Except where noted, these functions also accept internal windows as
546 arguments. Resizing an internal window causes its child windows to be
547 resized to fit the same space.
548
549 @defun window-resizable window delta &optional horizontal ignore
550 This function returns @var{delta} if the size of @var{window} can be
551 changed vertically by @var{delta} lines. If the optional argument
552 @var{horizontal} is non-@code{nil}, it instead returns @var{delta} if
553 @var{window} can be resized horizontally by @var{delta} columns. It
554 does not actually change the window size.
555
556 If @var{window} is @code{nil}, it defaults to the selected window.
557
558 A positive value of @var{delta} means to check whether the window can be
559 enlarged by that number of lines or columns; a negative value of
560 @var{delta} means to check whether the window can be shrunk by that many
561 lines or columns. If @var{delta} is non-zero, a return value of 0 means
562 that the window cannot be resized.
563
564 Normally, the variables @code{window-min-height} and
565 @code{window-min-width} specify the smallest allowable window size.
566 @xref{Change Window,, Deleting and Rearranging Windows, emacs, The GNU
567 Emacs Manual}. However, if the optional argument @var{ignore} is
568 non-@code{nil}, this function ignores @code{window-min-height} and
569 @code{window-min-width}, as well as @code{window-size-fixed}.
570 Instead, it considers the minimum-height window to be one consisting
571 of a header (if any), a mode line, plus a text area one line tall; and
572 a minimum-width window as one consisting of fringes, margins, and
573 scroll bar (if any), plus a text area two columns wide.
574 @end defun
575
576 @defun window-resize window delta &optional horizontal ignore
577 This function resizes @var{window} by @var{delta} increments. If
578 @var{horizontal} is @code{nil}, it changes the height by @var{delta}
579 lines; otherwise, it changes the width by @var{delta} columns. A
580 positive @var{delta} means to enlarge the window, and a negative
581 @var{delta} means to shrink it.
582
583 If @var{window} is @code{nil}, it defaults to the selected window. If
584 the window cannot be resized as demanded, an error is signaled.
585
586 The optional argument @var{ignore} has the same meaning as for the
587 function @code{window-resizable} above.
588
589 The choice of which window edges this function alters depends on the
590 values of the option @code{window-combination-resize} and the
591 combination limits of the involved windows; in some cases, it may alter
592 both edges. @xref{Recombining Windows}. To resize by moving only the
593 bottom or right edge of a window, use the function
594 @code{adjust-window-trailing-edge}, below.
595 @end defun
596
597 @c The commands enlarge-window, enlarge-window-horizontally,
598 @c shrink-window, and shrink-window-horizontally are documented in the
599 @c Emacs manual. They are not preferred for calling from Lisp.
600
601 @defun adjust-window-trailing-edge window delta &optional horizontal
602 This function moves @var{window}'s bottom edge by @var{delta} lines.
603 If optional argument @var{horizontal} is non-@code{nil}, it instead
604 moves the right edge by @var{delta} columns. If @var{window} is
605 @code{nil}, it defaults to the selected window.
606
607 A positive @var{delta} moves the edge downwards or to the right; a
608 negative @var{delta} moves it upwards or to the left. If the edge
609 cannot be moved as far as specified by @var{delta}, this function
610 moves it as far as possible but does not signal a error.
611
612 This function tries to resize windows adjacent to the edge that is
613 moved. If this is not possible for some reason (e.g. if that adjacent
614 window is fixed-size), it may resize other windows.
615 @end defun
616
617 The following commands resize windows in more specific ways. When
618 called interactively, they act on the selected window.
619
620 @deffn Command fit-window-to-buffer &optional window max-height min-height override
621 This command adjusts the height of @var{window} to fit the text in it.
622 It returns non-@code{nil} if it was able to resize @var{window}, and
623 @code{nil} otherwise. If @var{window} is omitted or @code{nil}, it
624 defaults to the selected window. Otherwise, it should be a live
625 window.
626
627 The optional argument @var{max-height}, if non-@code{nil}, specifies
628 the maximum total height that this function can give @var{window}.
629 The optional argument @var{min-height}, if non-@code{nil}, specifies
630 the minimum total height that it can give, which overrides the
631 variable @code{window-min-height}.
632
633 If the optional argument @var{override} is non-@code{nil}, this
634 function ignores any size restrictions imposed by
635 @code{window-min-height} and @code{window-min-width}.
636 @end deffn
637
638 @deffn Command shrink-window-if-larger-than-buffer &optional window
639 This command attempts to reduce @var{window}'s height as much as
640 possible while still showing its full buffer, but no less than
641 @code{window-min-height} lines. The return value is non-@code{nil} if
642 the window was resized, and @code{nil} otherwise. If @var{window} is
643 omitted or @code{nil}, it defaults to the selected window. Otherwise,
644 it should be a live window.
645
646 This command does nothing if the window is already too short to
647 display all of its buffer, or if any of the buffer is scrolled
648 off-screen, or if the window is the only live window in its frame.
649 @end deffn
650
651 @cindex balancing window sizes
652 @deffn Command balance-windows &optional window-or-frame
653 This function balances windows in a way that gives more space to
654 full-width and/or full-height windows. If @var{window-or-frame}
655 specifies a frame, it balances all windows on that frame. If
656 @var{window-or-frame} specifies a window, it balances only that window
657 and its siblings (@pxref{Windows and Frames}).
658 @end deffn
659
660 @deffn Command balance-windows-area
661 This function attempts to give all windows on the selected frame
662 approximately the same share of the screen area. Full-width or
663 full-height windows are not given more space than other windows.
664 @end deffn
665
666 @cindex maximizing windows
667 @deffn Command maximize-window &optional window
668 This function attempts to make @var{window} as large as possible, in
669 both dimensions, without resizing its frame or deleting other windows.
670 If @var{window} is omitted or @code{nil}, it defaults to the selected
671 window.
672 @end deffn
673
674 @cindex minimizing windows
675 @deffn Command minimize-window &optional window
676 This function attempts to make @var{window} as small as possible, in
677 both dimensions, without deleting it or resizing its frame. If
678 @var{window} is omitted or @code{nil}, it defaults to the selected
679 window.
680 @end deffn
681
682
683 @node Splitting Windows
684 @section Splitting Windows
685 @cindex splitting windows
686 @cindex window splitting
687
688 This section describes functions for creating a new window by
689 @dfn{splitting} an existing one.
690
691 @deffn Command split-window &optional window size side
692 This function creates a new live window next to the window
693 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
694 to the selected window. That window is ``split'', and reduced in
695 size. The space is taken up by the new window, which is returned.
696
697 The optional second argument @var{size} determines the sizes of
698 @var{window} and/or the new window. If it is omitted or @code{nil},
699 both windows are given equal sizes; if there is an odd line, it is
700 allocated to the new window. If @var{size} is a positive number,
701 @var{window} is given @var{size} lines (or columns, depending on the
702 value of @var{side}). If @var{size} is a negative number, the new
703 window is given @minus{}@var{size} lines (or columns).
704
705 If @var{size} is @code{nil}, this function obeys the variables
706 @code{window-min-height} and @code{window-min-width}. @xref{Change
707 Window,,Deleting and Rearranging Windows, emacs, The GNU Emacs
708 Manual}. Thus, it signals an error if splitting would result in
709 making a window smaller than those variables specify. However, a
710 non-@code{nil} value for @var{size} causes those variables to be
711 ignored; in that case, the smallest allowable window is considered to
712 be one that has space for a text area one line tall and/or two columns
713 wide.
714
715 The optional third argument @var{side} determines the position of the
716 new window relative to @var{window}. If it is @code{nil} or
717 @code{below}, the new window is placed below @var{window}. If it is
718 @code{above}, the new window is placed above @var{window}. In both
719 these cases, @var{size} specifies a total window height, in lines.
720
721 If @var{side} is @code{t} or @code{right}, the new window is placed on
722 the right of @var{window}. If @var{side} is @code{left}, the new
723 window is placed on the left of @var{window}. In both these cases,
724 @var{size} specifies a total window width, in columns.
725
726 If @var{window} is a live window, the new window inherits various
727 properties from it, including margins and scroll bars. If
728 @var{window} is an internal window, the new window inherits the
729 properties of the window selected within @var{window}'s frame.
730
731 The behavior of this function may be altered by the window parameters
732 of @var{window}, so long as the variable
733 @code{ignore-window-parameters} is @code{nil}. If the value of
734 the @code{split-window} window parameter is @code{t}, this function
735 ignores all other window parameters. Otherwise, if the value of the
736 @code{split-window} window parameter is a function, that function is
737 called with the arguments @var{window}, @var{size}, and @var{side}, in
738 lieu of the usual action of @code{split-window}. Otherwise, this
739 function obeys the @code{window-atom} or @code{window-side} window
740 parameter, if any. @xref{Window Parameters}.
741 @end deffn
742
743 As an example, here is a sequence of @code{split-window} calls that
744 yields the window configuration discussed in @ref{Windows and Frames}.
745 This example demonstrates splitting a live window as well as splitting
746 an internal window. We begin with a frame containing a single window
747 (a live root window), which we denote by @var{W4}. Calling
748 @code{(split-window W4)} yields this window configuration:
749
750 @smallexample
751 @group
752 ______________________________________
753 | ____________________________________ |
754 || ||
755 || ||
756 || ||
757 ||_________________W4_________________||
758 | ____________________________________ |
759 || ||
760 || ||
761 || ||
762 ||_________________W5_________________||
763 |__________________W3__________________|
764
765 @end group
766 @end smallexample
767
768 @noindent
769 The @code{split-window} call has created a new live window, denoted by
770 @var{W5}. It has also created a new internal window, denoted by
771 @var{W3}, which becomes the root window and the parent of both
772 @var{W4} and @var{W5}.
773
774 Next, we call @code{(split-window W3 nil 'left)}, passing the
775 internal window @var{W3} as the argument. The result:
776
777 @smallexample
778 @group
779 ______________________________________
780 | ______ ____________________________ |
781 || || __________________________ ||
782 || ||| |||
783 || ||| |||
784 || ||| |||
785 || |||____________W4____________|||
786 || || __________________________ ||
787 || ||| |||
788 || ||| |||
789 || |||____________W5____________|||
790 ||__W2__||_____________W3_____________ |
791 |__________________W1__________________|
792 @end group
793 @end smallexample
794
795 @noindent
796 A new live window @var{W2} is created, to the left of the internal
797 window @var{W3}. A new internal window @var{W1} is created, becoming
798 the new root window.
799
800 For interactive use, Emacs provides two commands which always split
801 the selected window. These call @code{split-window} internally.
802
803 @deffn Command split-window-right &optional size
804 This function splits the selected window into two side-by-side
805 windows, putting the selected window on the left. If @var{size} is
806 positive, the left window gets @var{size} columns; if @var{size} is
807 negative, the right window gets @minus{}@var{size} columns.
808 @end deffn
809
810 @deffn Command split-window-below &optional size
811 This function splits the selected window into two windows, one above
812 the other, leaving the upper window selected. If @var{size} is
813 positive, the upper window gets @var{size} lines; if @var{size} is
814 negative, the lower window gets @minus{}@var{size} lines.
815 @end deffn
816
817 @defopt split-window-keep-point
818 If the value of this variable is non-@code{nil} (the default),
819 @code{split-window-below} behaves as described above.
820
821 If it is @code{nil}, @code{split-window-below} adjusts point in each
822 of the two windows to minimize redisplay. (This is useful on slow
823 terminals.) It selects whichever window contains the screen line that
824 point was previously on. Note that this only affects
825 @code{split-window-below}, not the lower-level @code{split-window}
826 function.
827 @end defopt
828
829 @node Deleting Windows
830 @section Deleting Windows
831 @cindex deleting windows
832
833 @dfn{Deleting} a window removes it from the frame's window tree. If
834 the window is a live window, it disappears from the screen. If the
835 window is an internal window, its child windows are deleted too.
836
837 Even after a window is deleted, it continues to exist as a Lisp
838 object, until there are no more references to it. Window deletion can
839 be reversed, by restoring a saved window configuration (@pxref{Window
840 Configurations}).
841
842 @deffn Command delete-window &optional window
843 This function removes @var{window} from display and returns
844 @code{nil}. If @var{window} is omitted or @code{nil}, it defaults to
845 the selected window. If deleting the window would leave no more
846 windows in the window tree (e.g. if it is the only live window in the
847 frame), an error is signaled.
848
849 By default, the space taken up by @var{window} is given to one of its
850 adjacent sibling windows, if any. However, if the variable
851 @code{window-combination-resize} is non-@code{nil}, the space is
852 proportionally distributed among any remaining windows in the window
853 combination. @xref{Recombining Windows}.
854
855 The behavior of this function may be altered by the window parameters
856 of @var{window}, so long as the variable
857 @code{ignore-window-parameters} is @code{nil}. If the value of
858 the @code{delete-window} window parameter is @code{t}, this function
859 ignores all other window parameters. Otherwise, if the value of the
860 @code{delete-window} window parameter is a function, that function is
861 called with the argument @var{window}, in lieu of the usual action of
862 @code{delete-window}. Otherwise, this function obeys the
863 @code{window-atom} or @code{window-side} window parameter, if any.
864 @xref{Window Parameters}.
865 @end deffn
866
867 @deffn Command delete-other-windows &optional window
868 This function makes @var{window} fill its frame, by deleting other
869 windows as necessary. If @var{window} is omitted or @code{nil}, it
870 defaults to the selected window. The return value is @code{nil}.
871
872 The behavior of this function may be altered by the window parameters
873 of @var{window}, so long as the variable
874 @code{ignore-window-parameters} is @code{nil}. If the value of
875 the @code{delete-other-windows} window parameter is @code{t}, this
876 function ignores all other window parameters. Otherwise, if the value
877 of the @code{delete-other-windows} window parameter is a function,
878 that function is called with the argument @var{window}, in lieu of the
879 usual action of @code{delete-other-windows}. Otherwise, this function
880 obeys the @code{window-atom} or @code{window-side} window parameter,
881 if any. @xref{Window Parameters}.
882 @end deffn
883
884 @deffn Command delete-windows-on &optional buffer-or-name frame
885 This function deletes all windows showing @var{buffer-or-name}, by
886 calling @code{delete-window} on those windows. @var{buffer-or-name}
887 should be a buffer, or the name of a buffer; if omitted or @code{nil},
888 it defaults to the current buffer. If there are no windows showing
889 the specified buffer, this function does nothing. If the specified
890 buffer is a minibuffer, an error is signaled.
891
892 If there is a dedicated window showing the buffer, and that window is
893 the only one on its frame, this function also deletes that frame if it
894 is not the only frame on the terminal.
895
896 The optional argument @var{frame} specifies which frames to operate
897 on:
898
899 @itemize @bullet
900 @item @code{nil}
901 means operate on all frames.
902 @item @code{t}
903 means operate on the selected frame.
904 @item @code{visible}
905 means operate on all visible frames.
906 @item @code{0}
907 means operate on all visible or iconified frames.
908 @item A frame
909 means operate on that frame.
910 @end itemize
911
912 Note that this argument does not have the same meaning as in other
913 functions which scan all live windows (@pxref{Cyclic Window
914 Ordering}). Specifically, the meanings of @code{t} and @code{nil} here
915 are the opposite of what they are in those other functions.
916 @end deffn
917
918
919 @node Recombining Windows
920 @section Recombining Windows
921
922 When deleting the last sibling of a window @code{W}, its parent window
923 is deleted too, with @code{W} replacing it in the window tree. This
924 means that @code{W} must be recombined with its parent's siblings to
925 form a new window combination (@pxref{Windows and Frames}). In some
926 occasions, deleting a live window may even entail the deletion of two
927 internal windows.
928
929 @smallexample
930 @group
931 ______________________________________
932 | ______ ____________________________ |
933 || || __________________________ ||
934 || ||| ___________ ___________ |||
935 || |||| || ||||
936 || ||||____W6_____||_____W7____||||
937 || |||____________W4____________|||
938 || || __________________________ ||
939 || ||| |||
940 || ||| |||
941 || |||____________W5____________|||
942 ||__W2__||_____________W3_____________ |
943 |__________________W1__________________|
944
945 @end group
946 @end smallexample
947
948 @noindent
949 Deleting @code{W5} in this configuration normally causes the deletion of
950 @code{W3} and @code{W4}. The remaining live windows @code{W2},
951 @code{W6} and @code{W7} are recombined to form a new horizontal
952 combination with parent @code{W1}.
953
954 Sometimes, however, it makes sense to not delete a parent window like
955 @code{W4}. In particular, a parent window should not be removed when it
956 was used to preserve a combination embedded in a combination of the same
957 type. Such embeddings make sense to assure that when you split a window
958 and subsequently delete the new window, Emacs reestablishes the layout
959 of the associated frame as it existed before the splitting.
960
961 Consider a scenario starting with two live windows @code{W2} and
962 @code{W3} and their parent @code{W1}.
963
964 @smallexample
965 @group
966 ______________________________________
967 | ____________________________________ |
968 || ||
969 || ||
970 || ||
971 || ||
972 || ||
973 || ||
974 ||_________________W2_________________||
975 | ____________________________________ |
976 || ||
977 || ||
978 ||_________________W3_________________||
979 |__________________W1__________________|
980
981 @end group
982 @end smallexample
983
984 @noindent
985 Split @code{W2} to make a new window @code{W4} as follows.
986
987 @smallexample
988 @group
989 ______________________________________
990 | ____________________________________ |
991 || ||
992 || ||
993 ||_________________W2_________________||
994 | ____________________________________ |
995 || ||
996 || ||
997 ||_________________W4_________________||
998 | ____________________________________ |
999 || ||
1000 || ||
1001 ||_________________W3_________________||
1002 |__________________W1__________________|
1003
1004 @end group
1005 @end smallexample
1006
1007 @noindent
1008 Now, when enlarging a window vertically, Emacs tries to obtain the
1009 corresponding space from its lower sibling, provided such a window
1010 exists. In our scenario, enlarging @code{W4} will steal space from
1011 @code{W3}.
1012
1013 @smallexample
1014 @group
1015 ______________________________________
1016 | ____________________________________ |
1017 || ||
1018 || ||
1019 ||_________________W2_________________||
1020 | ____________________________________ |
1021 || ||
1022 || ||
1023 || ||
1024 || ||
1025 ||_________________W4_________________||
1026 | ____________________________________ |
1027 ||_________________W3_________________||
1028 |__________________W1__________________|
1029
1030 @end group
1031 @end smallexample
1032
1033 @noindent
1034 Deleting @code{W4} will now give its entire space to @code{W2},
1035 including the space earlier stolen from @code{W3}.
1036
1037 @smallexample
1038 @group
1039 ______________________________________
1040 | ____________________________________ |
1041 || ||
1042 || ||
1043 || ||
1044 || ||
1045 || ||
1046 || ||
1047 || ||
1048 || ||
1049 ||_________________W2_________________||
1050 | ____________________________________ |
1051 ||_________________W3_________________||
1052 |__________________W1__________________|
1053
1054 @end group
1055 @end smallexample
1056
1057 @noindent
1058 This can be counterintuitive, in particular if @code{W4} were used for
1059 displaying a buffer only temporarily (@pxref{Temporary Displays}), and
1060 you want to continue working with the initial layout.
1061
1062 The behavior can be fixed by making a new parent window when splitting
1063 @code{W2}. The variable described next allows to do that.
1064
1065 @defopt window-combination-limit
1066 This variable controls whether splitting a window shall make a new
1067 parent window. The following values are recognized:
1068
1069 @table @code
1070 @item nil
1071 This means that the new live window is allowed to share the existing
1072 parent window, if one exists, provided the split occurs in the same
1073 direction as the existing window combination (otherwise, a new internal
1074 window is created anyway).
1075
1076 @item window-size
1077 In this case @code{display-buffer} makes a new parent window if it is
1078 passed a @code{window-height} or @code{window-width} entry in the
1079 @var{alist} argument (@pxref{Display Action Functions}).
1080
1081 @item temp-buffer
1082 This value causes the creation of a new parent window when a window is
1083 split for showing a temporary buffer (@pxref{Temporary Displays}) only.
1084
1085 @item display-buffer
1086 This means that when @code{display-buffer} (@pxref{Choosing Window})
1087 splits a window it always makes a new parent window.
1088
1089 @item t
1090 In this case a new parent window is always created when splitting a
1091 window. Thus, if the value of this variable is at all times @code{t},
1092 then at all times every window tree is a binary tree (a tree where each
1093 window except the root window has exactly one sibling).
1094 @end table
1095
1096 The default is @code{nil}. Other values are reserved for future use.
1097
1098 If, as a consequence of this variable's setting, @code{split-window}
1099 makes a new parent window, it also calls
1100 @code{set-window-combination-limit} (see below) on the newly-created
1101 internal window. This affects how the window tree is rearranged when
1102 the child windows are deleted (see below).
1103 @end defopt
1104
1105 If @code{window-combination-limit} is @code{t}, splitting @code{W2} in
1106 the initial configuration of our scenario would have produced this:
1107
1108 @smallexample
1109 @group
1110 ______________________________________
1111 | ____________________________________ |
1112 || __________________________________ ||
1113 ||| |||
1114 |||________________W2________________|||
1115 || __________________________________ ||
1116 ||| |||
1117 |||________________W4________________|||
1118 ||_________________W5_________________||
1119 | ____________________________________ |
1120 || ||
1121 || ||
1122 ||_________________W3_________________||
1123 |__________________W1__________________|
1124
1125 @end group
1126 @end smallexample
1127
1128 @noindent
1129 A new internal window @code{W5} has been created; its children are
1130 @code{W2} and the new live window @code{W4}. Now, @code{W2} is the only
1131 sibling of @code{W4}, so enlarging @code{W4} will try to shrink
1132 @code{W2}, leaving @code{W3} unaffected. Observe that @code{W5}
1133 represents a vertical combination of two windows embedded in the
1134 vertical combination @code{W1}.
1135
1136 @cindex window combination limit
1137 @defun set-window-combination-limit window limit
1138 This functions sets the @dfn{combination limit} of the window
1139 @var{window} to @var{limit}. This value can be retrieved via the
1140 function @code{window-combination-limit}. See below for its effects;
1141 note that it is only meaningful for internal windows. The
1142 @code{split-window} function automatically calls this function, passing
1143 it @code{t} as @var{limit}, provided the value of the variable
1144 @code{window-combination-limit} is @code{t} when it is called.
1145 @end defun
1146
1147 @defun window-combination-limit window
1148 This function returns the combination limit for @var{window}.
1149
1150 The combination limit is meaningful only for an internal window. If it
1151 is @code{nil}, then Emacs is allowed to automatically delete
1152 @var{window}, in response to a window deletion, in order to group the
1153 child windows of @var{window} with its sibling windows to form a new
1154 window combination. If the combination limit is @code{t}, the child
1155 windows of @var{window} are never automatically recombined with its
1156 siblings.
1157
1158 If, in the configuration shown at the beginning of this section, the
1159 combination limit of @code{W4} (the parent window of @code{W6} and
1160 @code{W7}) is @code{t}, deleting @code{W5} will not implicitly delete
1161 @code{W4} too.
1162 @end defun
1163
1164 Alternatively, the problems sketched above can be avoided by always
1165 resizing all windows in the same combination whenever one of its windows
1166 is split or deleted. This also permits to split windows that would be
1167 otherwise too small for such an operation.
1168
1169 @defopt window-combination-resize
1170 If this variable is @code{nil}, @code{split-window} can only split a
1171 window (denoted by @var{window}) if @var{window}'s screen area is large
1172 enough to accommodate both itself and the new window.
1173
1174 If this variable is @code{t}, @code{split-window} tries to resize all
1175 windows that are part of the same combination as @var{window}, in order
1176 to accommodate the new window. In particular, this may allow
1177 @code{split-window} to succeed even if @var{window} is a fixed-size
1178 window or too small to ordinarily split. Furthermore, subsequently
1179 resizing or deleting @var{window} may resize all other windows in its
1180 combination.
1181
1182 The default is @code{nil}. Other values are reserved for future use.
1183 The value of this variable is ignored when
1184 @code{window-combination-limit} is non-@code{nil}.
1185 @end defopt
1186
1187 To illustrate the effect of @code{window-combination-resize}, consider
1188 the following frame layout.
1189
1190 @smallexample
1191 @group
1192 ______________________________________
1193 | ____________________________________ |
1194 || ||
1195 || ||
1196 || ||
1197 || ||
1198 ||_________________W2_________________||
1199 | ____________________________________ |
1200 || ||
1201 || ||
1202 || ||
1203 || ||
1204 ||_________________W3_________________||
1205 |__________________W1__________________|
1206
1207 @end group
1208 @end smallexample
1209
1210 @noindent
1211 If @code{window-combination-resize} is @code{nil}, splitting window
1212 @code{W3} leaves the size of @code{W2} unchanged:
1213
1214 @smallexample
1215 @group
1216 ______________________________________
1217 | ____________________________________ |
1218 || ||
1219 || ||
1220 || ||
1221 || ||
1222 ||_________________W2_________________||
1223 | ____________________________________ |
1224 || ||
1225 ||_________________W3_________________||
1226 | ____________________________________ |
1227 || ||
1228 ||_________________W4_________________||
1229 |__________________W1__________________|
1230
1231 @end group
1232 @end smallexample
1233
1234 @noindent
1235 If @code{window-combination-resize} is @code{t}, splitting @code{W3}
1236 instead leaves all three live windows with approximately the same
1237 height:
1238
1239 @smallexample
1240 @group
1241 ______________________________________
1242 | ____________________________________ |
1243 || ||
1244 || ||
1245 ||_________________W2_________________||
1246 | ____________________________________ |
1247 || ||
1248 || ||
1249 ||_________________W3_________________||
1250 | ____________________________________ |
1251 || ||
1252 || ||
1253 ||_________________W4_________________||
1254 |__________________W1__________________|
1255
1256 @end group
1257 @end smallexample
1258
1259 @noindent
1260 Deleting any of the live windows @code{W2}, @code{W3} or @code{W4} will
1261 distribute its space proportionally among the two remaining live
1262 windows.
1263
1264
1265 @node Selecting Windows
1266 @section Selecting Windows
1267 @cindex selecting a window
1268
1269 @defun select-window window &optional norecord
1270 This function makes @var{window} the selected window, as well as the
1271 window selected within its frame (@pxref{Basic Windows}). @var{window}
1272 must be a live window. This function makes also @var{window}'s buffer
1273 current (@pxref{Buffers and Windows}). The return value is
1274 @var{window}.
1275
1276 By default, this function also moves @var{window}'s buffer to the front
1277 of the buffer list (@pxref{The Buffer List}), and makes @var{window} the
1278 most recently selected window. However, if the optional argument
1279 @var{norecord} is non-@code{nil}, these additional actions are omitted.
1280 @end defun
1281
1282 @cindex most recently selected windows
1283 The sequence of calls to @code{select-window} with a non-@code{nil}
1284 @var{norecord} argument determines an ordering of windows by their
1285 selection time. The function @code{get-lru-window} can be used to
1286 retrieve the least recently selected live window (@pxref{Cyclic Window
1287 Ordering}).
1288
1289 @defmac save-selected-window forms@dots{}
1290 This macro records the selected frame, as well as the selected window
1291 of each frame, executes @var{forms} in sequence, then restores the
1292 earlier selected frame and windows. It also saves and restores the
1293 current buffer. It returns the value of the last form in @var{forms}.
1294
1295 This macro does not save or restore anything about the sizes,
1296 arrangement or contents of windows; therefore, if @var{forms} change
1297 them, the change persists. If the previously selected window of some
1298 frame is no longer live at the time of exit from @var{forms}, that
1299 frame's selected window is left alone. If the previously selected
1300 window is no longer live, then whatever window is selected at the end of
1301 @var{forms} remains selected. The current buffer is restored if and
1302 only if it is still live when exiting @var{forms}.
1303
1304 This macro changes neither the ordering of recently selected windows nor
1305 the buffer list.
1306 @end defmac
1307
1308 @defmac with-selected-window window forms@dots{}
1309 This macro selects @var{window}, executes @var{forms} in sequence, then
1310 restores the previously selected window and current buffer. The ordering
1311 of recently selected windows and the buffer list remain unchanged unless
1312 you deliberately change them within @var{forms}; for example, by calling
1313 @code{select-window} with argument @var{norecord} @code{nil}.
1314
1315 This macro does not change the order of recently selected windows or
1316 the buffer list.
1317 @end defmac
1318
1319 @defun frame-selected-window &optional frame
1320 This function returns the window on @var{frame} that is selected
1321 within that frame. @var{frame} should be a live frame; if omitted or
1322 @code{nil}, it defaults to the selected frame.
1323 @end defun
1324
1325 @defun set-frame-selected-window frame window &optional norecord
1326 This function makes @var{window} the window selected within the frame
1327 @var{frame}. @var{frame} should be a live frame; if omitted or
1328 @code{nil}, it defaults to the selected frame. @var{window} should be
1329 a live window; if omitted or @code{nil}, it defaults to the selected
1330 window.
1331
1332 If @var{frame} is the selected frame, this makes @var{window} the
1333 selected window.
1334
1335 If the optional argument @var{norecord} is non-@code{nil}, this
1336 function does not alter the list of most recently selected windows,
1337 nor the buffer list.
1338 @end defun
1339
1340 @node Cyclic Window Ordering
1341 @section Cyclic Ordering of Windows
1342 @cindex cyclic ordering of windows
1343 @cindex ordering of windows, cyclic
1344 @cindex window ordering, cyclic
1345
1346 When you use the command @kbd{C-x o} (@code{other-window}) to select
1347 some other window, it moves through live windows in a specific order.
1348 For any given configuration of windows, this order never varies. It
1349 is called the @dfn{cyclic ordering of windows}.
1350
1351 The ordering is determined by a depth-first traversal of the frame's
1352 window tree, retrieving the live windows which are the leaf nodes of
1353 the tree (@pxref{Windows and Frames}). If the minibuffer is active,
1354 the minibuffer window is included too. The ordering is cyclic, so the
1355 last window in the sequence is followed by the first one.
1356
1357 @defun next-window &optional window minibuf all-frames
1358 @cindex minibuffer window, and @code{next-window}
1359 This function returns a live window, the one following @var{window} in
1360 the cyclic ordering of windows. @var{window} should be a live window;
1361 if omitted or @code{nil}, it defaults to the selected window.
1362
1363 The optional argument @var{minibuf} specifies whether minibuffer windows
1364 should be included in the cyclic ordering. Normally, when @var{minibuf}
1365 is @code{nil}, a minibuffer window is included only if it is currently
1366 ``active''; this matches the behavior of @kbd{C-x o}. (Note that a
1367 minibuffer window is active as long as its minibuffer is in use; see
1368 @ref{Minibuffers}).
1369
1370 If @var{minibuf} is @code{t}, the cyclic ordering includes all
1371 minibuffer windows. If @var{minibuf} is neither @code{t} nor
1372 @code{nil}, minibuffer windows are not included even if they are active.
1373
1374 The optional argument @var{all-frames} specifies which frames to
1375 consider:
1376
1377 @itemize @bullet
1378 @item @code{nil}
1379 means to consider windows on @var{window}'s frame. If the minibuffer
1380 window is considered (as specified by the @var{minibuf} argument),
1381 then frames that share the minibuffer window are considered too.
1382
1383 @item @code{t}
1384 means to consider windows on all existing frames.
1385
1386 @item @code{visible}
1387 means to consider windows on all visible frames.
1388
1389 @item 0
1390 means to consider windows on all visible or iconified frames.
1391
1392 @item A frame
1393 means to consider windows on that specific frame.
1394
1395 @item Anything else
1396 means to consider windows on @var{window}'s frame, and no others.
1397 @end itemize
1398
1399 If more than one frame is considered, the cyclic ordering is obtained
1400 by appending the orderings for those frames, in the same order as the
1401 list of all live frames (@pxref{Finding All Frames}).
1402 @end defun
1403
1404 @defun previous-window &optional window minibuf all-frames
1405 This function returns a live window, the one preceding @var{window} in
1406 the cyclic ordering of windows. The other arguments are handled like
1407 in @code{next-window}.
1408 @end defun
1409
1410 @deffn Command other-window count &optional all-frames
1411 This function selects a live window, one @var{count} places from the
1412 selected window in the cyclic ordering of windows. If @var{count} is
1413 a positive number, it skips @var{count} windows forwards; if
1414 @var{count} is negative, it skips @minus{}@var{count} windows
1415 backwards; if @var{count} is zero, that simply re-selects the selected
1416 window. When called interactively, @var{count} is the numeric prefix
1417 argument.
1418
1419 The optional argument @var{all-frames} has the same meaning as in
1420 @code{next-window}, like a @code{nil} @var{minibuf} argument to
1421 @code{next-window}.
1422
1423 This function does not select a window that has a non-@code{nil}
1424 @code{no-other-window} window parameter (@pxref{Window Parameters}).
1425 @end deffn
1426
1427 @defun walk-windows fun &optional minibuf all-frames
1428 This function calls the function @var{fun} once for each live window,
1429 with the window as the argument.
1430
1431 It follows the cyclic ordering of windows. The optional arguments
1432 @var{minibuf} and @var{all-frames} specify the set of windows
1433 included; these have the same arguments as in @code{next-window}. If
1434 @var{all-frames} specifies a frame, the first window walked is the
1435 first window on that frame (the one returned by
1436 @code{frame-first-window}), not necessarily the selected window.
1437
1438 If @var{fun} changes the window configuration by splitting or deleting
1439 windows, that does not alter the set of windows walked, which is
1440 determined prior to calling @var{fun} for the first time.
1441 @end defun
1442
1443 @defun one-window-p &optional no-mini all-frames
1444 This function returns @code{t} if the selected window is the only live
1445 window, and @code{nil} otherwise.
1446
1447 If the minibuffer window is active, it is normally considered (so that
1448 this function returns @code{nil}). However, if the optional argument
1449 @var{no-mini} is non-@code{nil}, the minibuffer window is ignored even
1450 if active. The optional argument @var{all-frames} has the same
1451 meaning as for @code{next-window}.
1452 @end defun
1453
1454 @cindex finding windows
1455 The following functions return a window which satisfies some
1456 criterion, without selecting it:
1457
1458 @cindex least recently used window
1459 @defun get-lru-window &optional all-frames dedicated not-selected
1460 This function returns a live window which is heuristically the ``least
1461 recently used'' window. The optional argument @var{all-frames} has
1462 the same meaning as in @code{next-window}.
1463
1464 If any full-width windows are present, only those windows are
1465 considered. A minibuffer window is never a candidate. A dedicated
1466 window (@pxref{Dedicated Windows}) is never a candidate unless the
1467 optional argument @var{dedicated} is non-@code{nil}. The selected
1468 window is never returned, unless it is the only candidate. However, if
1469 the optional argument @var{not-selected} is non-@code{nil}, this
1470 function returns @code{nil} in that case.
1471 @end defun
1472
1473 @cindex largest window
1474 @defun get-largest-window &optional all-frames dedicated not-selected
1475 This function returns the window with the largest area (height times
1476 width). The optional argument @var{all-frames} specifies the windows to
1477 search, and has the same meaning as in @code{next-window}.
1478
1479 A minibuffer window is never a candidate. A dedicated window
1480 (@pxref{Dedicated Windows}) is never a candidate unless the optional
1481 argument @var{dedicated} is non-@code{nil}. The selected window is not
1482 a candidate if the optional argument @var{not-selected} is
1483 non-@code{nil}. If the optional argument @var{not-selected} is
1484 non-@code{nil} and the selected window is the only candidate, this
1485 function returns @code{nil}.
1486
1487 If there are two candidate windows of the same size, this function
1488 prefers the one that comes first in the cyclic ordering of windows,
1489 starting from the selected window.
1490 @end defun
1491
1492 @cindex window that satisfies a predicate
1493 @cindex conditional selection of windows
1494 @defun get-window-with-predicate predicate &optional minibuf all-frames default
1495 This function calls the function @var{predicate} for each of the
1496 windows in the cyclic order of windows in turn, passing it the window
1497 as an argument. If the predicate returns non-@code{nil} for any
1498 window, this function stops and returns that window. If no such
1499 window is found, the return value is @var{default} (which defaults to
1500 @code{nil}).
1501
1502 The optional arguments @var{minibuf} and @var{all-frames} specify the
1503 windows to search, and have the same meanings as in
1504 @code{next-window}.
1505 @end defun
1506
1507 @cindex window in direction
1508 @defun window-in-direction direction &optional window ignore
1509 This function returns the nearest window in direction @var{direction} as
1510 seen from the position of @code{window-point} in window @var{window}.
1511 The argument @var{direction} must be one of @code{above}, @code{below},
1512 @code{left} or @code{right}. The optional argument @var{window} must
1513 denote a live window and defaults to the selected one.
1514
1515 This function does not return a window whose @code{no-other-window}
1516 parameter is non-@code{nil}. If the nearest window's
1517 @code{no-other-window} parameter is non-@code{nil}, this function tries
1518 to find another window in the indicated direction whose
1519 @code{no-other-window} parameter is @code{nil}. If the optional
1520 argument @var{ignore} is non-@code{nil}, a window may be returned even
1521 if its @code{no-other-window} parameter is non-@code{nil}.
1522
1523 If it doesn't find a suitable window, this function returns @code{nil}.
1524 @end defun
1525
1526
1527 @node Buffers and Windows
1528 @section Buffers and Windows
1529 @cindex examining windows
1530 @cindex windows, controlling precisely
1531 @cindex buffers, controlled in windows
1532
1533 This section describes low-level functions for examining and setting
1534 the contents of windows. @xref{Switching Buffers}, for higher-level
1535 functions for displaying a specific buffer in a window.
1536
1537 @defun window-buffer &optional window
1538 This function returns the buffer that @var{window} is displaying. If
1539 @var{window} is omitted or @code{nil} it defaults to the selected
1540 window. If @var{window} is an internal window, this function returns
1541 @code{nil}.
1542 @end defun
1543
1544 @defun set-window-buffer window buffer-or-name &optional keep-margins
1545 This function makes @var{window} display @var{buffer-or-name}.
1546 @var{window} should be a live window; if @code{nil}, it defaults to
1547 the selected window. @var{buffer-or-name} should be a buffer, or the
1548 name of an existing buffer. This function does not change which
1549 window is selected, nor does it directly change which buffer is
1550 current (@pxref{Current Buffer}). Its return value is @code{nil}.
1551
1552 If @var{window} is @dfn{strongly dedicated} to a buffer and
1553 @var{buffer-or-name} does not specify that buffer, this function
1554 signals an error. @xref{Dedicated Windows}.
1555
1556 By default, this function resets @var{window}'s position, display
1557 margins, fringe widths, and scroll bar settings, based on the local
1558 variables in the specified buffer. However, if the optional argument
1559 @var{keep-margins} is non-@code{nil}, it leaves the display margins
1560 and fringe widths unchanged.
1561
1562 When writing an application, you should normally use the higher-level
1563 functions described in @ref{Switching Buffers}, instead of calling
1564 @code{set-window-buffer} directly.
1565
1566 This runs @code{window-scroll-functions}, followed by
1567 @code{window-configuration-change-hook}. @xref{Window Hooks}.
1568 @end defun
1569
1570 @defvar buffer-display-count
1571 This buffer-local variable records the number of times a buffer has been
1572 displayed in a window. It is incremented each time
1573 @code{set-window-buffer} is called for the buffer.
1574 @end defvar
1575
1576 @defvar buffer-display-time
1577 This buffer-local variable records the time at which a buffer was last
1578 displayed in a window. The value is @code{nil} if the buffer has
1579 never been displayed. It is updated each time
1580 @code{set-window-buffer} is called for the buffer, with the value
1581 returned by @code{current-time} (@pxref{Time of Day}).
1582 @end defvar
1583
1584 @defun get-buffer-window &optional buffer-or-name all-frames
1585 This function returns the first window displaying @var{buffer-or-name}
1586 in the cyclic ordering of windows, starting from the selected window
1587 (@pxref{Cyclic Window Ordering}). If no such window exists, the
1588 return value is @code{nil}.
1589
1590 @var{buffer-or-name} should be a buffer or the name of a buffer; if
1591 omitted or @code{nil}, it defaults to the current buffer. The
1592 optional argument @var{all-frames} specifies which windows to
1593 consider:
1594
1595 @itemize @bullet
1596 @item
1597 @code{t} means consider windows on all existing frames.
1598 @item
1599 @code{visible} means consider windows on all visible frames.
1600 @item
1601 0 means consider windows on all visible or iconified frames.
1602 @item
1603 A frame means consider windows on that frame only.
1604 @item
1605 Any other value means consider windows on the selected frame.
1606 @end itemize
1607
1608 Note that these meanings differ slightly from those of the
1609 @var{all-frames} argument to @code{next-window} (@pxref{Cyclic Window
1610 Ordering}). This function may be changed in a future version of Emacs
1611 to eliminate this discrepancy.
1612 @end defun
1613
1614 @defun get-buffer-window-list &optional buffer-or-name minibuf all-frames
1615 This function returns a list of all windows currently displaying
1616 @var{buffer-or-name}. @var{buffer-or-name} should be a buffer or the
1617 name of an existing buffer. If omitted or @code{nil}, it defaults to
1618 the current buffer.
1619
1620 The arguments @var{minibuf} and @var{all-frames} have the same
1621 meanings as in the function @code{next-window} (@pxref{Cyclic Window
1622 Ordering}). Note that the @var{all-frames} argument does @emph{not}
1623 behave exactly like in @code{get-buffer-window}.
1624 @end defun
1625
1626 @deffn Command replace-buffer-in-windows &optional buffer-or-name
1627 This command replaces @var{buffer-or-name} with some other buffer, in
1628 all windows displaying it. @var{buffer-or-name} should be a buffer,
1629 or the name of an existing buffer; if omitted or @code{nil}, it
1630 defaults to the current buffer.
1631
1632 The replacement buffer in each window is chosen via
1633 @code{switch-to-prev-buffer} (@pxref{Window History}). Any dedicated
1634 window displaying @var{buffer-or-name} is deleted (@pxref{Dedicated
1635 Windows}), unless it is the only window on its frame---if it is the
1636 only window, and that frame is not the only frame on its terminal, the
1637 frame is ``dismissed'' by calling the function specified by
1638 @code{frame-auto-hide-function} (@pxref{Quitting Windows}). If the
1639 dedicated window is the only window on the only frame on its terminal,
1640 the buffer is replaced anyway.
1641 @end deffn
1642
1643 @node Switching Buffers
1644 @section Switching to a Buffer in a Window
1645 @cindex switching to a buffer
1646 @cindex displaying a buffer
1647
1648 This section describes high-level functions for switching to a
1649 specified buffer in some window.
1650
1651 Do @emph{not} use these functions to make a buffer temporarily
1652 current just so a Lisp program can access or modify it. They have
1653 side-effects, such as changing window histories (@pxref{Window
1654 History}), which will surprise the user if used that way. If you want
1655 to make a buffer current to modify it in Lisp, use
1656 @code{with-current-buffer}, @code{save-current-buffer}, or
1657 @code{set-buffer}. @xref{Current Buffer}.
1658
1659 @deffn Command switch-to-buffer buffer-or-name &optional norecord force-same-window
1660 This command attempts to display @var{buffer-or-name} in the selected
1661 window, and makes it the current buffer. It is often used
1662 interactively (as the binding of @kbd{C-x b}), as well as in Lisp
1663 programs. The return value is the buffer switched to.
1664
1665 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
1666 returned by @code{other-buffer} (@pxref{The Buffer List}). If
1667 @var{buffer-or-name} is a string that is not the name of any existing
1668 buffer, this function creates a new buffer with that name; the new
1669 buffer's major mode is determined by the variable @code{major-mode}
1670 (@pxref{Major Modes}).
1671
1672 Normally, the specified buffer is put at the front of the buffer
1673 list---both the global buffer list and the selected frame's buffer
1674 list (@pxref{The Buffer List}). However, this is not done if the
1675 optional argument @var{norecord} is non-@code{nil}.
1676
1677 Sometimes, @code{switch-to-buffer} may be unable to display the buffer
1678 in the selected window. This happens if the selected window is a
1679 minibuffer window, or if the selected window is strongly dedicated to
1680 its buffer (@pxref{Dedicated Windows}). In that case, the command
1681 normally tries to display the buffer in some other window, by invoking
1682 @code{pop-to-buffer} (see below). However, if the optional argument
1683 @var{force-same-window} is non-@code{nil}, it signals an error
1684 instead.
1685 @end deffn
1686
1687 By default, @code{switch-to-buffer} sets @code{window-point} of the
1688 window used to the buffer's position of @code{point}. This behavior can
1689 be tuned using the following option.
1690
1691 @defopt switch-to-buffer-preserve-window-point
1692 If this variable is @code{nil}, @code{switch-to-buffer} displays the
1693 buffer specified by @var{buffer-or-name} at the position of that
1694 buffer's @code{point}. If this variable is @code{already-displayed}, it
1695 tries to display the buffer at its previous position in the selected
1696 window, provided the buffer is currently displayed in some other window
1697 on any visible or iconified frame. If this variable is @code{t},
1698 @code{switch-to-buffer} unconditionally tries to display the buffer at
1699 its previous position in the selected window.
1700
1701 This variable is ignored if the buffer is already displayed in the
1702 selected window or never appeared in it before, or if
1703 @code{switch-to-buffer} calls @code{pop-to-buffer} to display the
1704 buffer.
1705 @end defopt
1706
1707 The next two functions are similar to @code{switch-to-buffer}, except
1708 for the described features.
1709
1710 @deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord
1711 This function makes the buffer specified by @var{buffer-or-name}
1712 current and displays it in some window other than the selected window.
1713 It uses the function @code{pop-to-buffer} internally (see below).
1714
1715 If the selected window already displays the specified buffer, it
1716 continues to do so, but another window is nonetheless found to display
1717 it as well.
1718
1719 The @var{buffer-or-name} and @var{norecord} arguments have the same
1720 meanings as in @code{switch-to-buffer}.
1721 @end deffn
1722
1723 @deffn Command switch-to-buffer-other-frame buffer-or-name &optional norecord
1724 This function makes the buffer specified by @var{buffer-or-name}
1725 current and displays it, usually in a new frame. It uses the function
1726 @code{pop-to-buffer} (see below).
1727
1728 If the specified buffer is already displayed in another window, in any
1729 frame on the current terminal, this switches to that window instead of
1730 creating a new frame. However, the selected window is never used for
1731 this.
1732
1733 The @var{buffer-or-name} and @var{norecord} arguments have the same
1734 meanings as in @code{switch-to-buffer}.
1735 @end deffn
1736
1737 The above commands use the function @code{pop-to-buffer}, which
1738 flexibly displays a buffer in some window and selects that window for
1739 editing. In turn, @code{pop-to-buffer} uses @code{display-buffer} for
1740 displaying the buffer. Hence, all the variables affecting
1741 @code{display-buffer} will affect it as well. @xref{Choosing Window},
1742 for the documentation of @code{display-buffer}.
1743
1744 @deffn Command pop-to-buffer buffer-or-name &optional action norecord
1745 This function makes @var{buffer-or-name} the current buffer and
1746 displays it in some window, preferably not the window previously
1747 selected. It then selects the displaying window. If that window is
1748 on a different graphical frame, that frame is given input focus if
1749 possible (@pxref{Input Focus}). The return value is the buffer that
1750 was switched to.
1751
1752 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
1753 returned by @code{other-buffer} (@pxref{The Buffer List}). If
1754 @var{buffer-or-name} is a string that is not the name of any existing
1755 buffer, this function creates a new buffer with that name; the new
1756 buffer's major mode is determined by the variable @code{major-mode}
1757 (@pxref{Major Modes}).
1758
1759 If @var{action} is non-@code{nil}, it should be a display action to
1760 pass to @code{display-buffer} (@pxref{Choosing Window}).
1761 Alternatively, a non-@code{nil}, non-list value means to pop to a
1762 window other than the selected one---even if the buffer is already
1763 displayed in the selected window.
1764
1765 Like @code{switch-to-buffer}, this function updates the buffer list
1766 unless @var{norecord} is non-@code{nil}.
1767 @end deffn
1768
1769 @node Choosing Window
1770 @section Choosing a Window for Display
1771
1772 The command @code{display-buffer} flexibly chooses a window for
1773 display, and displays a specified buffer in that window. It can be
1774 called interactively, via the key binding @kbd{C-x 4 C-o}. It is also
1775 used as a subroutine by many functions and commands, including
1776 @code{switch-to-buffer} and @code{pop-to-buffer} (@pxref{Switching
1777 Buffers}).
1778
1779 @cindex display action
1780 @cindex action function, for @code{display-buffer}
1781 @cindex action alist, for @code{display-buffer}
1782 This command performs several complex steps to find a window to
1783 display in. These steps are described by means of @dfn{display
1784 actions}, which have the form @code{(@var{function} . @var{alist})}.
1785 Here, @var{function} is either a function or a list of functions,
1786 which we refer to as @dfn{action functions}; @var{alist} is an
1787 association list, which we refer to as @dfn{action alists}.
1788
1789 An action function accepts two arguments: the buffer to display and
1790 an action alist. It attempts to display the buffer in some window,
1791 picking or creating a window according to its own criteria. If
1792 successful, it returns the window; otherwise, it returns @code{nil}.
1793 @xref{Display Action Functions}, for a list of predefined action
1794 functions.
1795
1796 @code{display-buffer} works by combining display actions from
1797 several sources, and calling the action functions in turn, until one
1798 of them manages to display the buffer and returns a non-@code{nil}
1799 value.
1800
1801 @deffn Command display-buffer buffer-or-name &optional action frame
1802 This command makes @var{buffer-or-name} appear in some window, without
1803 selecting the window or making the buffer current. The argument
1804 @var{buffer-or-name} must be a buffer or the name of an existing
1805 buffer. The return value is the window chosen to display the buffer.
1806
1807 The optional argument @var{action}, if non-@code{nil}, should normally
1808 be a display action (described above). @code{display-buffer} builds a
1809 list of action functions and an action alist, by consolidating display
1810 actions from the following sources (in order):
1811
1812 @itemize
1813 @item
1814 The variable @code{display-buffer-overriding-action}.
1815
1816 @item
1817 The user option @code{display-buffer-alist}.
1818
1819 @item
1820 The @var{action} argument.
1821
1822 @item
1823 The user option @code{display-buffer-base-action}.
1824
1825 @item
1826 The constant @code{display-buffer-fallback-action}.
1827 @end itemize
1828
1829 @noindent
1830 Each action function is called in turn, passing the buffer as the
1831 first argument and the combined action alist as the second argument,
1832 until one of the functions returns non-@code{nil}.
1833
1834 The argument @var{action} can also have a non-@code{nil}, non-list
1835 value. This has the special meaning that the buffer should be
1836 displayed in a window other than the selected one, even if the
1837 selected window is already displaying it. If called interactively
1838 with a prefix argument, @var{action} is @code{t}.
1839
1840 The optional argument @var{frame}, if non-@code{nil}, specifies which
1841 frames to check when deciding whether the buffer is already displayed.
1842 It is equivalent to adding an element @code{(reusable-frames
1843 . @var{frame})} to the action alist of @var{action}. @xref{Display
1844 Action Functions}.
1845 @end deffn
1846
1847 @defvar display-buffer-overriding-action
1848 The value of this variable should be a display action, which is
1849 treated with the highest priority by @code{display-buffer}. The
1850 default value is empty, i.e. @code{(nil . nil)}.
1851 @end defvar
1852
1853 @defopt display-buffer-alist
1854 The value of this option is an alist mapping regular expressions to
1855 display actions. If the name of the buffer passed to
1856 @code{display-buffer} matches a regular expression in this alist, then
1857 @code{display-buffer} uses the corresponding display action.
1858 @end defopt
1859
1860 @defopt display-buffer-base-action
1861 The value of this option should be a display action. This option can
1862 be used to define a ``standard'' display action for calls to
1863 @code{display-buffer}.
1864 @end defopt
1865
1866 @defvr Constant display-buffer-fallback-action
1867 This display action specifies the fallback behavior for
1868 @code{display-buffer} if no other display actions are given.
1869 @end defvr
1870
1871 @node Display Action Functions
1872 @section Action Functions for @code{display-buffer}
1873
1874 The following basic action functions are defined in Emacs. Each of
1875 these functions takes two arguments: @var{buffer}, the buffer to
1876 display, and @var{alist}, an action alist. Each action function
1877 returns the window if it succeeds, and @code{nil} if it fails.
1878
1879 @defun display-buffer-same-window buffer alist
1880 This function tries to display @var{buffer} in the selected window.
1881 It fails if the selected window is a minibuffer window or is dedicated
1882 to another buffer (@pxref{Dedicated Windows}). It also fails if
1883 @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry.
1884 @end defun
1885
1886 @defun display-buffer-reuse-window buffer alist
1887 This function tries to ``display'' @var{buffer} by finding a window
1888 that is already displaying it.
1889
1890 If @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry,
1891 the selected window is not eligible for reuse. If @var{alist}
1892 contains a @code{reusable-frames} entry, its value determines which
1893 frames to search for a reusable window:
1894
1895 @itemize @bullet
1896 @item
1897 @code{nil} means consider windows on the selected frame.
1898 (Actually, the last non-minibuffer frame.)
1899 @item
1900 @code{t} means consider windows on all frames.
1901 @item
1902 @code{visible} means consider windows on all visible frames.
1903 @item
1904 0 means consider windows on all visible or iconified frames.
1905 @item
1906 A frame means consider windows on that frame only.
1907 @end itemize
1908
1909 If @var{alist} contains no @code{reusable-frames} entry, this function
1910 normally searches just the selected frame; however, if the variable
1911 @code{pop-up-frames} is non-@code{nil}, it searches all frames on the
1912 current terminal. @xref{Choosing Window Options}.
1913
1914 If this function chooses a window on another frame, it makes that
1915 frame visible and raises it if necessary.
1916 @end defun
1917
1918 @defun display-buffer-pop-up-frame buffer alist
1919 This function creates a new frame, and displays the buffer in that
1920 frame's window. It actually performs the frame creation by calling
1921 the function specified in @code{pop-up-frame-function}
1922 (@pxref{Choosing Window Options}).
1923 @end defun
1924
1925 @defun display-buffer-pop-up-window buffer alist
1926 This function tries to display @var{buffer} by splitting the largest
1927 or least recently-used window (typically one on the selected frame).
1928 It actually performs the split by calling the function specified in
1929 @code{split-window-preferred-function} (@pxref{Choosing Window
1930 Options}).
1931
1932 The size of the new window can be adjusted by supplying
1933 @code{window-height} and @code{window-width} entries in @var{alist}. To
1934 adjust the window's height, use an entry whose @sc{car} is
1935 @code{window-height} and whose @sc{cdr} is one of:
1936
1937 @itemize @bullet
1938 @item
1939 @code{nil} means to leave the height of the new window alone.
1940
1941 @item
1942 A number specifies the desired height of the new window. An integer
1943 number specifies the number of lines of the window. A floating point
1944 number gives the fraction of the window's height with respect to the
1945 height of the frame's root window.
1946
1947 @item
1948 If the @sc{cdr} specifies a function, that function is called with one
1949 argument - the new window. The function is supposed to adjust the
1950 height of the window; its return value is ignored. Suitable functions
1951 are @code{shrink-window-if-larger-than-buffer} and
1952 @code{fit-window-to-buffer}, see @ref{Resizing Windows}.
1953 @end itemize
1954
1955 To adjust the window's width, use an entry whose @sc{car} is
1956 @code{window-width} and whose @sc{cdr} is one of:
1957
1958 @itemize @bullet
1959 @item
1960 @code{nil} means to leave the width of the new window alone.
1961
1962 @item
1963 A number specifies the desired width of the new window. An integer
1964 number specifies the number of columns of the window. A floating point
1965 number gives the fraction of the window's width with respect to the
1966 width of the frame's root window.
1967
1968 @item
1969 If the @sc{cdr} specifies a function, that function is called with one
1970 argument - the new window. The function is supposed to adjust the width
1971 of the window; its return value is ignored.
1972 @end itemize
1973
1974 This function can fail if no window splitting can be performed for some
1975 reason (e.g. if there is just one frame and it has an
1976 @code{unsplittable} frame parameter; @pxref{Buffer Parameters}).
1977 @end defun
1978
1979 @defun display-buffer-use-some-window buffer alist
1980 This function tries to display @var{buffer} by choosing an existing
1981 window and displaying the buffer in that window. It can fail if all
1982 windows are dedicated to another buffer (@pxref{Dedicated Windows}).
1983 @end defun
1984
1985 @defun display-buffer-below-selected buffer alist
1986 This function tries to display @var{buffer} in a window below the
1987 selected window. This means to either split the selected window or
1988 reuse the window below the selected one.
1989 @end defun
1990
1991 @defun display-buffer-in-previous-window buffer alist
1992 This function tries to display @var{buffer} in a window previously
1993 showing it. If @var{alist} has a non-@code{nil}
1994 @code{inhibit-same-window} entry, the selected window is not eligible
1995 for reuse. If @var{alist} contains a @code{reusable-frames} entry, its
1996 value determines which frames to search for a suitable window as with
1997 @code{display-buffer-reuse-window}.
1998
1999 If @var{alist} has a @code{previous-window} entry, the window
2000 specified by that entry will override any other window found by the
2001 methods above, even if that window never showed @var{buffer} before.
2002 @end defun
2003
2004
2005 @node Choosing Window Options
2006 @section Additional Options for Displaying Buffers
2007
2008 The behavior of the standard display actions of @code{display-buffer}
2009 (@pxref{Choosing Window}) can be modified by a variety of user
2010 options.
2011
2012 @defopt pop-up-windows
2013 If the value of this variable is non-@code{nil}, @code{display-buffer}
2014 is allowed to split an existing window to make a new window for
2015 displaying in. This is the default.
2016
2017 This variable is provided mainly for backward compatibility. It is
2018 obeyed by @code{display-buffer} via a special mechanism in
2019 @code{display-buffer-fallback-action}, which only calls the action
2020 function @code{display-buffer-pop-up-window} (@pxref{Display Action
2021 Functions}) when the value is @code{nil}. It is not consulted by
2022 @code{display-buffer-pop-up-window} itself, which the user may specify
2023 directly in @code{display-buffer-alist} etc.
2024 @end defopt
2025
2026 @defopt split-window-preferred-function
2027 This variable specifies a function for splitting a window, in order to
2028 make a new window for displaying a buffer. It is used by the
2029 @code{display-buffer-pop-up-window} action function to actually split
2030 the window (@pxref{Display Action Functions}).
2031
2032 The default value is @code{split-window-sensibly}, which is documented
2033 below. The value must be a function that takes one argument, a
2034 window, and return either a new window (which is used to display the
2035 desired buffer) or @code{nil} (which means the splitting failed).
2036 @end defopt
2037
2038 @defun split-window-sensibly window
2039 This function tries to split @var{window}, and return the newly
2040 created window. If @var{window} cannot be split, it returns
2041 @code{nil}.
2042
2043 This function obeys the usual rules that determine when a window may
2044 be split (@pxref{Splitting Windows}). It first tries to split by
2045 placing the new window below, subject to the restriction imposed by
2046 @code{split-height-threshold} (see below), in addition to any other
2047 restrictions. If that fails, it tries to split by placing the new
2048 window to the right, subject to @code{split-width-threshold} (see
2049 below). If that fails, and the window is the only window on its
2050 frame, this function again tries to split and place the new window
2051 below, disregarding @code{split-height-threshold}. If this fails as
2052 well, this function gives up and returns @code{nil}.
2053 @end defun
2054
2055 @defopt split-height-threshold
2056 This variable, used by @code{split-window-sensibly}, specifies whether
2057 to split the window placing the new window below. If it is an
2058 integer, that means to split only if the original window has at least
2059 that many lines. If it is @code{nil}, that means not to split this
2060 way.
2061 @end defopt
2062
2063 @defopt split-width-threshold
2064 This variable, used by @code{split-window-sensibly}, specifies whether
2065 to split the window placing the new window to the right. If the value
2066 is an integer, that means to split only if the original window has at
2067 least that many columns. If the value is @code{nil}, that means not
2068 to split this way.
2069 @end defopt
2070
2071 @defopt pop-up-frames
2072 If the value of this variable is non-@code{nil}, that means
2073 @code{display-buffer} may display buffers by making new frames. The
2074 default is @code{nil}.
2075
2076 A non-@code{nil} value also means that when @code{display-buffer} is
2077 looking for a window already displaying @var{buffer-or-name}, it can
2078 search any visible or iconified frame, not just the selected frame.
2079
2080 This variable is provided mainly for backward compatibility. It is
2081 obeyed by @code{display-buffer} via a special mechanism in
2082 @code{display-buffer-fallback-action}, which calls the action function
2083 @code{display-buffer-pop-up-frame} (@pxref{Display Action Functions})
2084 if the value is non-@code{nil}. (This is done before attempting to
2085 split a window.) This variable is not consulted by
2086 @code{display-buffer-pop-up-frame} itself, which the user may specify
2087 directly in @code{display-buffer-alist} etc.
2088 @end defopt
2089
2090 @defopt pop-up-frame-function
2091 This variable specifies a function for creating a new frame, in order
2092 to make a new window for displaying a buffer. It is used by the
2093 @code{display-buffer-pop-up-frame} action function (@pxref{Display
2094 Action Functions}).
2095
2096 The value should be a function that takes no arguments and returns a
2097 frame, or @code{nil} if no frame could be created. The default value
2098 is a function that creates a frame using the parameters specified by
2099 @code{pop-up-frame-alist} (see below).
2100 @end defopt
2101
2102 @defopt pop-up-frame-alist
2103 This variable holds an alist of frame parameters (@pxref{Frame
2104 Parameters}), which is used by the default function in
2105 @code{pop-up-frame-function} to make a new frame. The default is
2106 @code{nil}.
2107 @end defopt
2108
2109 @defopt same-window-buffer-names
2110 A list of buffer names for buffers that should be displayed in the
2111 selected window. If a buffer's name is in this list,
2112 @code{display-buffer} handles the buffer by switching to it in the
2113 selected window.
2114 @end defopt
2115
2116 @defopt same-window-regexps
2117 A list of regular expressions that specify buffers that should be
2118 displayed in the selected window. If the buffer's name matches any of
2119 the regular expressions in this list, @code{display-buffer} handles the
2120 buffer by switching to it in the selected window.
2121 @end defopt
2122
2123 @defun same-window-p buffer-name
2124 This function returns @code{t} if displaying a buffer
2125 named @var{buffer-name} with @code{display-buffer} would
2126 put it in the selected window.
2127 @end defun
2128
2129 @node Window History
2130 @section Window History
2131 @cindex window history
2132
2133 Each window remembers the buffers it has previously displayed, and the order
2134 in which these buffers were removed from it. This history is used,
2135 for example, by @code{replace-buffer-in-windows} (@pxref{Buffers and
2136 Windows}). This list is automatically maintained by Emacs, but you can
2137 use the following functions to explicitly inspect or alter it:
2138
2139 @defun window-prev-buffers &optional window
2140 This function returns a list specifying the previous contents of
2141 @var{window}, which should be a live window and defaults to the
2142 selected window.
2143
2144 Each list element has the form @code{(@var{buffer} @var{window-start}
2145 @var{window-pos})}, where @var{buffer} is a buffer previously shown in
2146 the window, @var{window-start} is the window start position when that
2147 buffer was last shown, and @var{window-pos} is the point position when
2148 that buffer was last shown.
2149
2150 The list is ordered so that earlier elements correspond to more
2151 recently-shown buffers, and the first element usually corresponds to the
2152 buffer most recently removed from the window.
2153 @end defun
2154
2155 @defun set-window-prev-buffers window prev-buffers
2156 This function sets @var{window}'s previous buffers to the value of
2157 @var{prev-buffers}. The argument @var{window} must be a live window
2158 and defaults to the selected one. The argument @var{prev-buffers}
2159 should be a list of the same form as that returned by
2160 @code{window-prev-buffers}.
2161 @end defun
2162
2163 In addition, each buffer maintains a list of @dfn{next buffers}, which
2164 is a list of buffers re-shown by @code{switch-to-prev-buffer} (see
2165 below). This list is mainly used by @code{switch-to-prev-buffer} and
2166 @code{switch-to-next-buffer} for choosing buffers to switch to.
2167
2168 @defun window-next-buffers &optional window
2169 This function returns the list of buffers recently re-shown in
2170 @var{window} via @code{switch-to-prev-buffer}. The @var{window}
2171 argument must denote a live window or @code{nil} (meaning the selected
2172 window).
2173 @end defun
2174
2175 @defun set-window-next-buffers window next-buffers
2176 This function sets the next buffer list of @var{window} to
2177 @var{next-buffers}. The @var{window} argument should be a live window
2178 or @code{nil} (meaning the selected window). The argument
2179 @var{next-buffers} should be a list of buffers.
2180 @end defun
2181
2182 The following commands can be used to cycle through the global buffer
2183 list, much like @code{bury-buffer} and @code{unbury-buffer}. However,
2184 they cycle according to the specified window's history list, rather
2185 than the global buffer list. In addition, they restore
2186 window-specific window start and point positions, and may show a
2187 buffer even if it is already shown in another window. The
2188 @code{switch-to-prev-buffer} command, in particular, is used by
2189 @code{replace-buffer-in-windows}, @code{bury-buffer} and
2190 @code{quit-window} to find a replacement buffer for a window.
2191
2192 @deffn Command switch-to-prev-buffer &optional window bury-or-kill
2193 This command displays the previous buffer in @var{window}. The
2194 argument @var{window} should be a live window or @code{nil} (meaning
2195 the selected window). If the optional argument @var{bury-or-kill} is
2196 non-@code{nil}, this means that the buffer currently shown in
2197 @var{window} is about to be buried or killed and consequently should
2198 not be switched to in future invocations of this command.
2199
2200 The previous buffer is usually the buffer shown before the buffer
2201 currently shown in @var{window}. However, a buffer that has been buried
2202 or killed, or has been already shown by a recent invocation of
2203 @code{switch-to-prev-buffer}, does not qualify as previous buffer.
2204
2205 If repeated invocations of this command have already shown all buffers
2206 previously shown in @var{window}, further invocations will show buffers
2207 from the buffer list of the frame @var{window} appears on (@pxref{The
2208 Buffer List}), trying to skip buffers that are already shown in another
2209 window on that frame.
2210 @end deffn
2211
2212 @deffn Command switch-to-next-buffer &optional window
2213 This command switches to the next buffer in @var{window}, thus undoing
2214 the effect of the last @code{switch-to-prev-buffer} command in
2215 @var{window}. The argument @var{window} must be a live window and
2216 defaults to the selected one.
2217
2218 If there is no recent invocation of @code{switch-to-prev-buffer} that
2219 can be undone, this function tries to show a buffer from the buffer list
2220 of the frame @var{window} appears on (@pxref{The Buffer List}).
2221 @end deffn
2222
2223 By default @code{switch-to-prev-buffer} and @code{switch-to-next-buffer}
2224 can switch to a buffer that is already shown in another window on the
2225 same frame. The following option can be used to override this behavior.
2226
2227 @defopt switch-to-visible-buffer
2228 If this variable is non-@code{nil}, @code{switch-to-prev-buffer} and
2229 @code{switch-to-next-buffer} may switch to a buffer that is already
2230 visible on the same frame, provided the buffer was shown in the relevant
2231 window before. If it is @code{nil}, @code{switch-to-prev-buffer} and
2232 @code{switch-to-next-buffer} always try to avoid switching to a buffer
2233 that is already visible in another window on the same frame.
2234 @end defopt
2235
2236
2237 @node Dedicated Windows
2238 @section Dedicated Windows
2239 @cindex dedicated window
2240
2241 Functions for displaying a buffer can be told to not use specific
2242 windows by marking these windows as @dfn{dedicated} to their buffers.
2243 @code{display-buffer} (@pxref{Choosing Window}) never uses a dedicated
2244 window for displaying another buffer in it. @code{get-lru-window} and
2245 @code{get-largest-window} (@pxref{Selecting Windows}) do not consider
2246 dedicated windows as candidates when their @var{dedicated} argument is
2247 non-@code{nil}. The behavior of @code{set-window-buffer}
2248 (@pxref{Buffers and Windows}) with respect to dedicated windows is
2249 slightly different, see below.
2250
2251 When @code{delete-windows-on} (@pxref{Deleting Windows}) wants to
2252 delete a dedicated window and that window is the only window on its
2253 frame, it deletes the window's frame too, provided there are other
2254 frames left. @code{replace-buffer-in-windows} (@pxref{Switching
2255 Buffers}) tries to delete all dedicated windows showing its buffer
2256 argument. When such a window is the only window on its frame, that
2257 frame is deleted, provided there are other frames left. If there are
2258 no more frames left, some other buffer is displayed in the window, and
2259 the window is marked as non-dedicated.
2260
2261 When you kill a buffer (@pxref{Killing Buffers}) displayed in a
2262 dedicated window, any such window usually gets deleted too, since
2263 @code{kill-buffer} calls @code{replace-buffer-in-windows} for cleaning
2264 up windows. Burying a buffer (@pxref{The Buffer List}) deletes the
2265 selected window if it is dedicated to that buffer. If, however, that
2266 window is the only window on its frame, @code{bury-buffer} displays
2267 another buffer in it and iconifies the frame.
2268
2269 @defun window-dedicated-p &optional window
2270 This function returns non-@code{nil} if @var{window} is dedicated to its
2271 buffer and @code{nil} otherwise. More precisely, the return value is
2272 the value assigned by the last call of @code{set-window-dedicated-p} for
2273 @var{window}, or @code{nil} if that function was never called with
2274 @var{window} as its argument. The default for @var{window} is the
2275 selected window.
2276 @end defun
2277
2278 @defun set-window-dedicated-p window flag
2279 This function marks @var{window} as dedicated to its buffer if
2280 @var{flag} is non-@code{nil}, and non-dedicated otherwise.
2281
2282 As a special case, if @var{flag} is @code{t}, @var{window} becomes
2283 @dfn{strongly} dedicated to its buffer. @code{set-window-buffer}
2284 signals an error when the window it acts upon is strongly dedicated to
2285 its buffer and does not already display the buffer it is asked to
2286 display. Other functions do not treat @code{t} differently from any
2287 non-@code{nil} value.
2288 @end defun
2289
2290
2291 @node Quitting Windows
2292 @section Quitting Windows
2293
2294 When you want to get rid of a window used for displaying a buffer, you
2295 can call @code{delete-window} or @code{delete-windows-on}
2296 (@pxref{Deleting Windows}) to remove that window from its frame. If the
2297 buffer is shown on a separate frame, you might want to call
2298 @code{delete-frame} (@pxref{Deleting Frames}) instead. If, on the other
2299 hand, a window has been reused for displaying the buffer, you might
2300 prefer showing the buffer previously shown in that window, by calling the
2301 function @code{switch-to-prev-buffer} (@pxref{Window History}).
2302 Finally, you might want to either bury (@pxref{The Buffer List}) or kill
2303 (@pxref{Killing Buffers}) the window's buffer.
2304
2305 The following command uses information on how the window for
2306 displaying the buffer was obtained in the first place, thus attempting
2307 to automate the above decisions for you.
2308
2309 @deffn Command quit-window &optional kill window
2310 This command quits @var{window} and buries its buffer. The argument
2311 @var{window} must be a live window and defaults to the selected one.
2312 With prefix argument @var{kill} non-@code{nil}, it kills the buffer
2313 instead of burying it. It calls the function @code{quit-restore-window}
2314 described next to deal with the window and its buffer.
2315 @end deffn
2316
2317 @defun quit-restore-window &optional window bury-or-kill
2318 This function tries to restore the state of @var{window} that existed
2319 before its buffer was displayed in it. The optional argument
2320 @var{window} must be a live window and defaults to the selected one.
2321
2322 If @var{window} was created specially for displaying its buffer, this
2323 function deletes @var{window} provided its frame contains at least one
2324 other live window. If @var{window} is the only window on its frame and
2325 there are other frames on the frame's terminal, the value of the
2326 optional argument @var{bury-or-kill} determines how to proceed with the
2327 window. If @var{bury-or-kill} equals @code{kill}, the frame is deleted
2328 unconditionally. Otherwise, the fate of the frame is determined by
2329 calling @code{frame-auto-hide-function} (see below) with that frame as
2330 sole argument.
2331
2332 Otherwise, this function tries to redisplay the buffer previously shown
2333 in @var{window}. It also tries to restore the window start
2334 (@pxref{Window Start and End}) and point (@pxref{Window Point})
2335 positions of the previously shown buffer. If, in addition,
2336 @var{window}'s buffer was temporarily resized, this function will also
2337 try to restore the original height of @var{window}.
2338
2339 The cases described so far require that the buffer shown in @var{window}
2340 is still the buffer displayed by the last buffer display function for
2341 this window. If another buffer has been shown in the meantime, or the
2342 buffer previously shown no longer exists, this function calls
2343 @code{switch-to-prev-buffer} (@pxref{Window History}) to show some other
2344 buffer instead.
2345
2346 The optional argument @var{bury-or-kill} specifies how to deal with
2347 @var{window}'s buffer. The following values are handled:
2348
2349 @table @code
2350 @item nil
2351 This means to not deal with the buffer in any particular way. As a
2352 consequence, if @var{window} is not deleted, invoking
2353 @code{switch-to-prev-buffer} will usually show the buffer again.
2354
2355 @item append
2356 This means that if @var{window} is not deleted, its buffer is moved to
2357 the end of @var{window}'s list of previous buffers, so it's less likely
2358 that a future invocation of @code{switch-to-prev-buffer} will switch to
2359 it. Also, it moves the buffer to the end of the frame's buffer list.
2360
2361 @item bury
2362 This means that if @var{window} is not deleted, its buffer is removed
2363 from @var{window}'s list of previous buffers. Also, it moves the buffer
2364 to the end of the frame's buffer list. This value provides the most
2365 reliable remedy to not have @code{switch-to-prev-buffer} switch to this
2366 buffer again without killing the buffer.
2367
2368 @item kill
2369 This means to kill @var{window}'s buffer.
2370 @end table
2371
2372 @code{quit-restore-window} bases its decisions on information stored in
2373 @var{window}'s @code{quit-restore} window parameter (@pxref{Window
2374 Parameters}), and resets that parameter to @code{nil} after it's done.
2375 @end defun
2376
2377 The following option specifies how to deal with a frame containing just
2378 one window that should be either quit, or whose buffer should be buried.
2379
2380 @defopt frame-auto-hide-function
2381 The function specified by this option is called to automatically hide
2382 frames. This function is called with one argument---a frame.
2383
2384 The function specified here is called by @code{bury-buffer} (@pxref{The
2385 Buffer List}) when the selected window is dedicated and shows the buffer
2386 to bury. It is also called by @code{quit-restore-window} (see above)
2387 when the frame of the window to quit has been specially created for
2388 displaying that window's buffer and the buffer is not killed.
2389
2390 The default is to call @code{iconify-frame} (@pxref{Visibility of
2391 Frames}). Alternatively, you may specify either @code{delete-frame}
2392 (@pxref{Deleting Frames}) to remove the frame from its display,
2393 @code{ignore} to leave the frame unchanged, or any other function that
2394 can take a frame as its sole argument.
2395
2396 Note that the function specified by this option is called only if the
2397 specified frame contains just one live window and there is at least one
2398 other frame on the same terminal.
2399 @end defopt
2400
2401
2402 @node Window Point
2403 @section Windows and Point
2404 @cindex window position
2405 @cindex window point
2406 @cindex position in window
2407 @cindex point in window
2408
2409 Each window has its own value of point (@pxref{Point}), independent of
2410 the value of point in other windows displaying the same buffer. This
2411 makes it useful to have multiple windows showing one buffer.
2412
2413 @itemize @bullet
2414 @item
2415 The window point is established when a window is first created; it is
2416 initialized from the buffer's point, or from the window point of another
2417 window opened on the buffer if such a window exists.
2418
2419 @item
2420 Selecting a window sets the value of point in its buffer from the
2421 window's value of point. Conversely, deselecting a window sets the
2422 window's value of point from that of the buffer. Thus, when you switch
2423 between windows that display a given buffer, the point value for the
2424 selected window is in effect in the buffer, while the point values for
2425 the other windows are stored in those windows.
2426
2427 @item
2428 As long as the selected window displays the current buffer, the window's
2429 point and the buffer's point always move together; they remain equal.
2430 @end itemize
2431
2432 @cindex cursor
2433 As far as the user is concerned, point is where the cursor is, and
2434 when the user switches to another buffer, the cursor jumps to the
2435 position of point in that buffer.
2436
2437 @defun window-point &optional window
2438 This function returns the current position of point in @var{window}.
2439 For a nonselected window, this is the value point would have (in that
2440 window's buffer) if that window were selected. The default for
2441 @var{window} is the selected window.
2442
2443 When @var{window} is the selected window, the value returned is the
2444 value of point in that window's buffer. Strictly speaking, it would be
2445 more correct to return the ``top-level'' value of point, outside of any
2446 @code{save-excursion} forms. But that value is hard to find.
2447 @end defun
2448
2449 @defun set-window-point window position
2450 This function positions point in @var{window} at position
2451 @var{position} in @var{window}'s buffer. It returns @var{position}.
2452
2453 If @var{window} is selected, this simply does @code{goto-char} in
2454 @var{window}'s buffer.
2455 @end defun
2456
2457 @defvar window-point-insertion-type
2458 This variable specifies the marker insertion type (@pxref{Marker
2459 Insertion Types}) of @code{window-point}. The default is @code{nil},
2460 so @code{window-point} will stay behind text inserted there.
2461 @end defvar
2462
2463 @node Window Start and End
2464 @section The Window Start and End Positions
2465 @cindex window start position
2466
2467 Each window maintains a marker used to keep track of a buffer position
2468 that specifies where in the buffer display should start. This position
2469 is called the @dfn{display-start} position of the window (or just the
2470 @dfn{start}). The character after this position is the one that appears
2471 at the upper left corner of the window. It is usually, but not
2472 inevitably, at the beginning of a text line.
2473
2474 After switching windows or buffers, and in some other cases, if the
2475 window start is in the middle of a line, Emacs adjusts the window
2476 start to the start of a line. This prevents certain operations from
2477 leaving the window start at a meaningless point within a line. This
2478 feature may interfere with testing some Lisp code by executing it
2479 using the commands of Lisp mode, because they trigger this
2480 readjustment. To test such code, put it into a command and bind the
2481 command to a key.
2482
2483 @defun window-start &optional window
2484 @cindex window top line
2485 This function returns the display-start position of window
2486 @var{window}. If @var{window} is @code{nil}, the selected window is
2487 used.
2488
2489 When you create a window, or display a different buffer in it, the
2490 display-start position is set to a display-start position recently used
2491 for the same buffer, or to @code{point-min} if the buffer doesn't have
2492 any.
2493
2494 Redisplay updates the window-start position (if you have not specified
2495 it explicitly since the previous redisplay)---to make sure point appears
2496 on the screen. Nothing except redisplay automatically changes the
2497 window-start position; if you move point, do not expect the window-start
2498 position to change in response until after the next redisplay.
2499 @end defun
2500
2501 @cindex window end position
2502 @defun window-end &optional window update
2503 This function returns the position where display of its buffer ends in
2504 @var{window}. The default for @var{window} is the selected window.
2505
2506 Simply changing the buffer text or moving point does not update the
2507 value that @code{window-end} returns. The value is updated only when
2508 Emacs redisplays and redisplay completes without being preempted.
2509
2510 If the last redisplay of @var{window} was preempted, and did not finish,
2511 Emacs does not know the position of the end of display in that window.
2512 In that case, this function returns @code{nil}.
2513
2514 If @var{update} is non-@code{nil}, @code{window-end} always returns an
2515 up-to-date value for where display ends, based on the current
2516 @code{window-start} value. If a previously saved value of that position
2517 is still valid, @code{window-end} returns that value; otherwise it
2518 computes the correct value by scanning the buffer text.
2519
2520 Even if @var{update} is non-@code{nil}, @code{window-end} does not
2521 attempt to scroll the display if point has moved off the screen, the
2522 way real redisplay would do. It does not alter the
2523 @code{window-start} value. In effect, it reports where the displayed
2524 text will end if scrolling is not required.
2525 @end defun
2526
2527 @defun set-window-start window position &optional noforce
2528 This function sets the display-start position of @var{window} to
2529 @var{position} in @var{window}'s buffer. It returns @var{position}.
2530
2531 The display routines insist that the position of point be visible when a
2532 buffer is displayed. Normally, they change the display-start position
2533 (that is, scroll the window) whenever necessary to make point visible.
2534 However, if you specify the start position with this function using
2535 @code{nil} for @var{noforce}, it means you want display to start at
2536 @var{position} even if that would put the location of point off the
2537 screen. If this does place point off screen, the display routines move
2538 point to the left margin on the middle line in the window.
2539
2540 For example, if point @w{is 1} and you set the start of the window
2541 @w{to 37}, the start of the next line, point will be ``above'' the top
2542 of the window. The display routines will automatically move point if
2543 it is still 1 when redisplay occurs. Here is an example:
2544
2545 @example
2546 @group
2547 ;; @r{Here is what @samp{foo} looks like before executing}
2548 ;; @r{the @code{set-window-start} expression.}
2549 @end group
2550
2551 @group
2552 ---------- Buffer: foo ----------
2553 @point{}This is the contents of buffer foo.
2554 2
2555 3
2556 4
2557 5
2558 6
2559 ---------- Buffer: foo ----------
2560 @end group
2561
2562 @group
2563 (set-window-start
2564 (selected-window)
2565 (save-excursion
2566 (goto-char 1)
2567 (forward-line 1)
2568 (point)))
2569 @result{} 37
2570 @end group
2571
2572 @group
2573 ;; @r{Here is what @samp{foo} looks like after executing}
2574 ;; @r{the @code{set-window-start} expression.}
2575 ---------- Buffer: foo ----------
2576 2
2577 3
2578 @point{}4
2579 5
2580 6
2581 ---------- Buffer: foo ----------
2582 @end group
2583 @end example
2584
2585 If @var{noforce} is non-@code{nil}, and @var{position} would place point
2586 off screen at the next redisplay, then redisplay computes a new window-start
2587 position that works well with point, and thus @var{position} is not used.
2588 @end defun
2589
2590 @defun pos-visible-in-window-p &optional position window partially
2591 This function returns non-@code{nil} if @var{position} is within the
2592 range of text currently visible on the screen in @var{window}. It
2593 returns @code{nil} if @var{position} is scrolled vertically out of view.
2594 Locations that are partially obscured are not considered visible unless
2595 @var{partially} is non-@code{nil}. The argument @var{position} defaults
2596 to the current position of point in @var{window}; @var{window}, to the
2597 selected window. If @var{position} is @code{t}, that means to check the
2598 last visible position in @var{window}.
2599
2600 This function considers only vertical scrolling. If @var{position} is
2601 out of view only because @var{window} has been scrolled horizontally,
2602 @code{pos-visible-in-window-p} returns non-@code{nil} anyway.
2603 @xref{Horizontal Scrolling}.
2604
2605 If @var{position} is visible, @code{pos-visible-in-window-p} returns
2606 @code{t} if @var{partially} is @code{nil}; if @var{partially} is
2607 non-@code{nil}, and the character following @var{position} is fully
2608 visible, it returns a list of the form @code{(@var{x} @var{y})}, where
2609 @var{x} and @var{y} are the pixel coordinates relative to the top left
2610 corner of the window; otherwise it returns an extended list of the form
2611 @code{(@var{x} @var{y} @var{rtop} @var{rbot} @var{rowh} @var{vpos})},
2612 where @var{rtop} and @var{rbot} specify the number of off-window pixels
2613 at the top and bottom of the row at @var{position}, @var{rowh} specifies
2614 the visible height of that row, and @var{vpos} specifies the vertical
2615 position (zero-based row number) of that row.
2616
2617 Here is an example:
2618
2619 @example
2620 @group
2621 ;; @r{If point is off the screen now, recenter it now.}
2622 (or (pos-visible-in-window-p
2623 (point) (selected-window))
2624 (recenter 0))
2625 @end group
2626 @end example
2627 @end defun
2628
2629 @defun window-line-height &optional line window
2630 This function returns the height of text line @var{line} in
2631 @var{window}. If @var{line} is one of @code{header-line} or
2632 @code{mode-line}, @code{window-line-height} returns information about
2633 the corresponding line of the window. Otherwise, @var{line} is a text
2634 line number starting from 0. A negative number counts from the end of
2635 the window. The default for @var{line} is the current line in
2636 @var{window}; the default for @var{window} is the selected window.
2637
2638 If the display is not up to date, @code{window-line-height} returns
2639 @code{nil}. In that case, @code{pos-visible-in-window-p} may be used
2640 to obtain related information.
2641
2642 If there is no line corresponding to the specified @var{line},
2643 @code{window-line-height} returns @code{nil}. Otherwise, it returns
2644 a list @code{(@var{height} @var{vpos} @var{ypos} @var{offbot})},
2645 where @var{height} is the height in pixels of the visible part of the
2646 line, @var{vpos} and @var{ypos} are the vertical position in lines and
2647 pixels of the line relative to the top of the first text line, and
2648 @var{offbot} is the number of off-window pixels at the bottom of the
2649 text line. If there are off-window pixels at the top of the (first)
2650 text line, @var{ypos} is negative.
2651 @end defun
2652
2653 @node Textual Scrolling
2654 @section Textual Scrolling
2655 @cindex textual scrolling
2656 @cindex scrolling textually
2657
2658 @dfn{Textual scrolling} means moving the text up or down through a
2659 window. It works by changing the window's display-start location. It
2660 may also change the value of @code{window-point} to keep point on the
2661 screen (@pxref{Window Point}).
2662
2663 The basic textual scrolling functions are @code{scroll-up} (which
2664 scrolls forward) and @code{scroll-down} (which scrolls backward). In
2665 these function names, ``up'' and ``down'' refer to the direction of
2666 motion of the buffer text relative to the window. Imagine that the
2667 text is written on a long roll of paper and that the scrolling
2668 commands move the paper up and down. Thus, if you are looking at the
2669 middle of a buffer and repeatedly call @code{scroll-down}, you will
2670 eventually see the beginning of the buffer.
2671
2672 Unfortunately, this sometimes causes confusion, because some people
2673 tend to think in terms of the opposite convention: they
2674 imagine the window moving over text that remains in place, so that
2675 ``down'' commands take you to the end of the buffer. This convention
2676 is consistent with fact that such a command is bound to a key named
2677 @key{PageDown} on modern keyboards.
2678 @ignore
2679 We have not switched to this convention as that is likely to break
2680 existing Emacs Lisp code.
2681 @end ignore
2682
2683 Textual scrolling functions (aside from @code{scroll-other-window})
2684 have unpredictable results if the current buffer is not the one
2685 displayed in the selected window. @xref{Current Buffer}.
2686
2687 If the window contains a row taller than the height of the window
2688 (for example in the presence of a large image), the scroll functions
2689 will adjust the window's vertical scroll position to scroll the
2690 partially visible row. Lisp callers can disable this feature by
2691 binding the variable @code{auto-window-vscroll} to @code{nil}
2692 (@pxref{Vertical Scrolling}).
2693
2694 @deffn Command scroll-up &optional count
2695 This function scrolls forward by @var{count} lines in the selected
2696 window.
2697
2698 If @var{count} is negative, it scrolls backward instead. If
2699 @var{count} is @code{nil} (or omitted), the distance scrolled is
2700 @code{next-screen-context-lines} lines less than the height of the
2701 window's text area.
2702
2703 If the selected window cannot be scrolled any further, this function
2704 signals an error. Otherwise, it returns @code{nil}.
2705 @end deffn
2706
2707 @deffn Command scroll-down &optional count
2708 This function scrolls backward by @var{count} lines in the selected
2709 window.
2710
2711 If @var{count} is negative, it scrolls forward instead. In other
2712 respects, it behaves the same way as @code{scroll-up} does.
2713 @end deffn
2714
2715 @deffn Command scroll-up-command &optional count
2716 This behaves like @code{scroll-up}, except that if the selected window
2717 cannot be scrolled any further and the value of the variable
2718 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
2719 end of the buffer instead. If point is already there, it signals an
2720 error.
2721 @end deffn
2722
2723 @deffn Command scroll-down-command &optional count
2724 This behaves like @code{scroll-down}, except that if the selected
2725 window cannot be scrolled any further and the value of the variable
2726 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
2727 beginning of the buffer instead. If point is already there, it
2728 signals an error.
2729 @end deffn
2730
2731 @deffn Command scroll-other-window &optional count
2732 This function scrolls the text in another window upward @var{count}
2733 lines. Negative values of @var{count}, or @code{nil}, are handled
2734 as in @code{scroll-up}.
2735
2736 You can specify which buffer to scroll by setting the variable
2737 @code{other-window-scroll-buffer} to a buffer. If that buffer isn't
2738 already displayed, @code{scroll-other-window} displays it in some
2739 window.
2740
2741 When the selected window is the minibuffer, the next window is normally
2742 the leftmost one immediately above it. You can specify a different
2743 window to scroll, when the minibuffer is selected, by setting the variable
2744 @code{minibuffer-scroll-window}. This variable has no effect when any
2745 other window is selected. When it is non-@code{nil} and the
2746 minibuffer is selected, it takes precedence over
2747 @code{other-window-scroll-buffer}. @xref{Definition of
2748 minibuffer-scroll-window}.
2749
2750 When the minibuffer is active, it is the next window if the selected
2751 window is the one at the bottom right corner. In this case,
2752 @code{scroll-other-window} attempts to scroll the minibuffer. If the
2753 minibuffer contains just one line, it has nowhere to scroll to, so the
2754 line reappears after the echo area momentarily displays the message
2755 @samp{End of buffer}.
2756 @end deffn
2757
2758 @defvar other-window-scroll-buffer
2759 If this variable is non-@code{nil}, it tells @code{scroll-other-window}
2760 which buffer's window to scroll.
2761 @end defvar
2762
2763 @defopt scroll-margin
2764 This option specifies the size of the scroll margin---a minimum number
2765 of lines between point and the top or bottom of a window. Whenever
2766 point gets within this many lines of the top or bottom of the window,
2767 redisplay scrolls the text automatically (if possible) to move point
2768 out of the margin, closer to the center of the window.
2769 @end defopt
2770
2771 @defopt scroll-conservatively
2772 This variable controls how scrolling is done automatically when point
2773 moves off the screen (or into the scroll margin). If the value is a
2774 positive integer @var{n}, then redisplay scrolls the text up to
2775 @var{n} lines in either direction, if that will bring point back into
2776 proper view. This behavior is called @dfn{conservative scrolling}.
2777 Otherwise, scrolling happens in the usual way, under the control of
2778 other variables such as @code{scroll-up-aggressively} and
2779 @code{scroll-down-aggressively}.
2780
2781 The default value is zero, which means that conservative scrolling
2782 never happens.
2783 @end defopt
2784
2785 @defopt scroll-down-aggressively
2786 The value of this variable should be either @code{nil} or a fraction
2787 @var{f} between 0 and 1. If it is a fraction, that specifies where on
2788 the screen to put point when scrolling down. More precisely, when a
2789 window scrolls down because point is above the window start, the new
2790 start position is chosen to put point @var{f} part of the window
2791 height from the top. The larger @var{f}, the more aggressive the
2792 scrolling.
2793
2794 A value of @code{nil} is equivalent to .5, since its effect is to center
2795 point. This variable automatically becomes buffer-local when set in any
2796 fashion.
2797 @end defopt
2798
2799 @defopt scroll-up-aggressively
2800 Likewise, for scrolling up. The value, @var{f}, specifies how far
2801 point should be placed from the bottom of the window; thus, as with
2802 @code{scroll-up-aggressively}, a larger value scrolls more aggressively.
2803 @end defopt
2804
2805 @defopt scroll-step
2806 This variable is an older variant of @code{scroll-conservatively}.
2807 The difference is that if its value is @var{n}, that permits scrolling
2808 only by precisely @var{n} lines, not a smaller number. This feature
2809 does not work with @code{scroll-margin}. The default value is zero.
2810 @end defopt
2811
2812 @cindex @code{scroll-command} property
2813 @defopt scroll-preserve-screen-position
2814 If this option is @code{t}, whenever a scrolling command moves point
2815 off-window, Emacs tries to adjust point to keep the cursor at its old
2816 vertical position in the window, rather than the window edge.
2817
2818 If the value is non-@code{nil} and not @code{t}, Emacs adjusts point
2819 to keep the cursor at the same vertical position, even if the
2820 scrolling command didn't move point off-window.
2821
2822 This option affects all scroll commands that have a non-@code{nil}
2823 @code{scroll-command} symbol property.
2824 @end defopt
2825
2826 @defopt next-screen-context-lines
2827 The value of this variable is the number of lines of continuity to
2828 retain when scrolling by full screens. For example, @code{scroll-up}
2829 with an argument of @code{nil} scrolls so that this many lines at the
2830 bottom of the window appear instead at the top. The default value is
2831 @code{2}.
2832 @end defopt
2833
2834 @defopt scroll-error-top-bottom
2835 If this option is @code{nil} (the default), @code{scroll-up-command}
2836 and @code{scroll-down-command} simply signal an error when no more
2837 scrolling is possible.
2838
2839 If the value is @code{t}, these commands instead move point to the
2840 beginning or end of the buffer (depending on scrolling direction);
2841 only if point is already on that position do they signal an error.
2842 @end defopt
2843
2844 @deffn Command recenter &optional count
2845 @cindex centering point
2846 This function scrolls the text in the selected window so that point is
2847 displayed at a specified vertical position within the window. It does
2848 not ``move point'' with respect to the text.
2849
2850 If @var{count} is a non-negative number, that puts the line containing
2851 point @var{count} lines down from the top of the window. If
2852 @var{count} is a negative number, then it counts upward from the
2853 bottom of the window, so that @minus{}1 stands for the last usable
2854 line in the window.
2855
2856 If @var{count} is @code{nil} (or a non-@code{nil} list),
2857 @code{recenter} puts the line containing point in the middle of the
2858 window. If @var{count} is @code{nil}, this function may redraw the
2859 frame, according to the value of @code{recenter-redisplay}.
2860
2861 When @code{recenter} is called interactively, @var{count} is the raw
2862 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the
2863 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets
2864 @var{count} to 4, which positions the current line four lines from the
2865 top.
2866
2867 With an argument of zero, @code{recenter} positions the current line at
2868 the top of the window. The command @code{recenter-top-bottom} offers
2869 a more convenient way to achieve this.
2870 @end deffn
2871
2872 @defopt recenter-redisplay
2873 If this variable is non-@code{nil}, calling @code{recenter} with a
2874 @code{nil} argument redraws the frame. The default value is
2875 @code{tty}, which means only redraw the frame if it is a tty frame.
2876 @end defopt
2877
2878 @deffn Command recenter-top-bottom &optional count
2879 This command, which is the default binding for @kbd{C-l}, acts like
2880 @code{recenter}, except if called with no argument. In that case,
2881 successive calls place point according to the cycling order defined
2882 by the variable @code{recenter-positions}.
2883 @end deffn
2884
2885 @defopt recenter-positions
2886 This variable controls how @code{recenter-top-bottom} behaves when
2887 called with no argument. The default value is @code{(middle top
2888 bottom)}, which means that successive calls of
2889 @code{recenter-top-bottom} with no argument cycle between placing
2890 point at the middle, top, and bottom of the window.
2891 @end defopt
2892
2893
2894 @node Vertical Scrolling
2895 @section Vertical Fractional Scrolling
2896 @cindex vertical fractional scrolling
2897 @cindex vertical scroll position
2898
2899 @dfn{Vertical fractional scrolling} means shifting text in a window
2900 up or down by a specified multiple or fraction of a line. Each window
2901 has a @dfn{vertical scroll position}, which is a number, never less than
2902 zero. It specifies how far to raise the contents of the window.
2903 Raising the window contents generally makes all or part of some lines
2904 disappear off the top, and all or part of some other lines appear at the
2905 bottom. The usual value is zero.
2906
2907 The vertical scroll position is measured in units of the normal line
2908 height, which is the height of the default font. Thus, if the value is
2909 .5, that means the window contents are scrolled up half the normal line
2910 height. If it is 3.3, that means the window contents are scrolled up
2911 somewhat over three times the normal line height.
2912
2913 What fraction of a line the vertical scrolling covers, or how many
2914 lines, depends on what the lines contain. A value of .5 could scroll a
2915 line whose height is very short off the screen, while a value of 3.3
2916 could scroll just part of the way through a tall line or an image.
2917
2918 @defun window-vscroll &optional window pixels-p
2919 This function returns the current vertical scroll position of
2920 @var{window}. The default for @var{window} is the selected window.
2921 If @var{pixels-p} is non-@code{nil}, the return value is measured in
2922 pixels, rather than in units of the normal line height.
2923
2924 @example
2925 @group
2926 (window-vscroll)
2927 @result{} 0
2928 @end group
2929 @end example
2930 @end defun
2931
2932 @defun set-window-vscroll window lines &optional pixels-p
2933 This function sets @var{window}'s vertical scroll position to
2934 @var{lines}. If @var{window} is @code{nil}, the selected window is
2935 used. The argument @var{lines} should be zero or positive; if not, it
2936 is taken as zero.
2937
2938
2939 The actual vertical scroll position must always correspond
2940 to an integral number of pixels, so the value you specify
2941 is rounded accordingly.
2942
2943 The return value is the result of this rounding.
2944
2945 @example
2946 @group
2947 (set-window-vscroll (selected-window) 1.2)
2948 @result{} 1.13
2949 @end group
2950 @end example
2951
2952 If @var{pixels-p} is non-@code{nil}, @var{lines} specifies a number of
2953 pixels. In this case, the return value is @var{lines}.
2954 @end defun
2955
2956 @defvar auto-window-vscroll
2957 If this variable is non-@code{nil}, the line-move, scroll-up, and
2958 scroll-down functions will automatically modify the vertical scroll
2959 position to scroll through display rows that are taller than the height
2960 of the window, for example in the presence of large images.
2961 @end defvar
2962
2963 @node Horizontal Scrolling
2964 @section Horizontal Scrolling
2965 @cindex horizontal scrolling
2966
2967 @dfn{Horizontal scrolling} means shifting the image in the window left
2968 or right by a specified multiple of the normal character width. Each
2969 window has a @dfn{horizontal scroll position}, which is a number, never
2970 less than zero. It specifies how far to shift the contents left.
2971 Shifting the window contents left generally makes all or part of some
2972 characters disappear off the left, and all or part of some other
2973 characters appear at the right. The usual value is zero.
2974
2975 The horizontal scroll position is measured in units of the normal
2976 character width, which is the width of space in the default font. Thus,
2977 if the value is 5, that means the window contents are scrolled left by 5
2978 times the normal character width. How many characters actually
2979 disappear off to the left depends on their width, and could vary from
2980 line to line.
2981
2982 Because we read from side to side in the ``inner loop'', and from top
2983 to bottom in the ``outer loop'', the effect of horizontal scrolling is
2984 not like that of textual or vertical scrolling. Textual scrolling
2985 involves selection of a portion of text to display, and vertical
2986 scrolling moves the window contents contiguously; but horizontal
2987 scrolling causes part of @emph{each line} to go off screen.
2988
2989 Usually, no horizontal scrolling is in effect; then the leftmost
2990 column is at the left edge of the window. In this state, scrolling to
2991 the right is meaningless, since there is no data to the left of the edge
2992 to be revealed by it; so this is not allowed. Scrolling to the left is
2993 allowed; it scrolls the first columns of text off the edge of the window
2994 and can reveal additional columns on the right that were truncated
2995 before. Once a window has a nonzero amount of leftward horizontal
2996 scrolling, you can scroll it back to the right, but only so far as to
2997 reduce the net horizontal scroll to zero. There is no limit to how far
2998 left you can scroll, but eventually all the text will disappear off the
2999 left edge.
3000
3001 @vindex auto-hscroll-mode
3002 If @code{auto-hscroll-mode} is set, redisplay automatically alters
3003 the horizontal scrolling of a window as necessary to ensure that point
3004 is always visible. However, you can still set the horizontal
3005 scrolling value explicitly. The value you specify serves as a lower
3006 bound for automatic scrolling, i.e. automatic scrolling will not
3007 scroll a window to a column less than the specified one.
3008
3009 @deffn Command scroll-left &optional count set-minimum
3010 This function scrolls the selected window @var{count} columns to the
3011 left (or to the right if @var{count} is negative). The default
3012 for @var{count} is the window width, minus 2.
3013
3014 The return value is the total amount of leftward horizontal scrolling in
3015 effect after the change---just like the value returned by
3016 @code{window-hscroll} (below).
3017
3018 Once you scroll a window as far right as it can go, back to its normal
3019 position where the total leftward scrolling is zero, attempts to scroll
3020 any farther right have no effect.
3021
3022 If @var{set-minimum} is non-@code{nil}, the new scroll amount becomes
3023 the lower bound for automatic scrolling; that is, automatic scrolling
3024 will not scroll a window to a column less than the value returned by
3025 this function. Interactive calls pass non-@code{nil} for
3026 @var{set-minimum}.
3027 @end deffn
3028
3029 @deffn Command scroll-right &optional count set-minimum
3030 This function scrolls the selected window @var{count} columns to the
3031 right (or to the left if @var{count} is negative). The default
3032 for @var{count} is the window width, minus 2. Aside from the direction
3033 of scrolling, this works just like @code{scroll-left}.
3034 @end deffn
3035
3036 @defun window-hscroll &optional window
3037 This function returns the total leftward horizontal scrolling of
3038 @var{window}---the number of columns by which the text in @var{window}
3039 is scrolled left past the left margin. The default for
3040 @var{window} is the selected window.
3041
3042 The return value is never negative. It is zero when no horizontal
3043 scrolling has been done in @var{window} (which is usually the case).
3044
3045
3046 @example
3047 @group
3048 (window-hscroll)
3049 @result{} 0
3050 @end group
3051 @group
3052 (scroll-left 5)
3053 @result{} 5
3054 @end group
3055 @group
3056 (window-hscroll)
3057 @result{} 5
3058 @end group
3059 @end example
3060 @end defun
3061
3062 @defun set-window-hscroll window columns
3063 This function sets horizontal scrolling of @var{window}. The value of
3064 @var{columns} specifies the amount of scrolling, in terms of columns
3065 from the left margin. The argument @var{columns} should be zero or
3066 positive; if not, it is taken as zero. Fractional values of
3067 @var{columns} are not supported at present.
3068
3069 Note that @code{set-window-hscroll} may appear not to work if you test
3070 it by evaluating a call with @kbd{M-:} in a simple way. What happens
3071 is that the function sets the horizontal scroll value and returns, but
3072 then redisplay adjusts the horizontal scrolling to make point visible,
3073 and this overrides what the function did. You can observe the
3074 function's effect if you call it while point is sufficiently far from
3075 the left margin that it will remain visible.
3076
3077 The value returned is @var{columns}.
3078
3079 @example
3080 @group
3081 (set-window-hscroll (selected-window) 10)
3082 @result{} 10
3083 @end group
3084 @end example
3085 @end defun
3086
3087 Here is how you can determine whether a given position @var{position}
3088 is off the screen due to horizontal scrolling:
3089
3090 @example
3091 @group
3092 (defun hscroll-on-screen (window position)
3093 (save-excursion
3094 (goto-char position)
3095 (and
3096 (>= (- (current-column) (window-hscroll window)) 0)
3097 (< (- (current-column) (window-hscroll window))
3098 (window-width window)))))
3099 @end group
3100 @end example
3101
3102 @node Coordinates and Windows
3103 @section Coordinates and Windows
3104 @cindex frame-relative coordinate
3105 @cindex coordinate, relative to frame
3106 @cindex window position
3107
3108 This section describes functions that report the position of a
3109 window. Most of these functions report positions relative to the
3110 window's frame. In this case, the coordinate origin @samp{(0,0)} lies
3111 near the upper left corner of the frame. For technical reasons, on
3112 graphical displays the origin is not located at the exact corner of
3113 the graphical window as it appears on the screen. If Emacs is built
3114 with the GTK+ toolkit, the origin is at the upper left corner of the
3115 frame area used for displaying Emacs windows, below the title-bar,
3116 GTK+ menu bar, and tool bar (since these are drawn by the window
3117 manager and/or GTK+, not by Emacs). But if Emacs is not built with
3118 GTK+, the origin is at the upper left corner of the tool bar (since in
3119 this case Emacs itself draws the tool bar). In both cases, the X and
3120 Y coordinates increase rightward and downward respectively.
3121
3122 Except where noted, X and Y coordinates are reported in integer
3123 character units, i.e. numbers of lines and columns respectively. On a
3124 graphical display, each ``line'' and ``column'' corresponds to the
3125 height and width of a default character specified by the frame's
3126 default font.
3127
3128 @defun window-edges &optional window
3129 This function returns a list of the edge coordinates of @var{window}.
3130 If @var{window} is omitted or @code{nil}, it defaults to the selected
3131 window.
3132
3133 The return value has the form @code{(@var{left} @var{top} @var{right}
3134 @var{bottom})}. These list elements are, respectively, the X
3135 coordinate of the leftmost column occupied by the window, the Y
3136 coordinate of the topmost row, the X coordinate one column to the
3137 right of the rightmost column, and the Y coordinate one row down from
3138 the bottommost row.
3139
3140 Note that these are the actual outer edges of the window, including
3141 any header line, mode line, scroll bar, fringes, and display margins.
3142 On a text terminal, if the window has a neighbor on its right, its
3143 right edge includes the separator line between the window and its
3144 neighbor.
3145 @end defun
3146
3147 @defun window-inside-edges &optional window
3148 This function is similar to @code{window-edges}, but the returned edge
3149 values are for the text area of the window. They exclude any header
3150 line, mode line, scroll bar, fringes, display margins, and vertical
3151 separator.
3152 @end defun
3153
3154 @defun window-top-line &optional window
3155 This function returns the Y coordinate of the topmost row of
3156 @var{window}, equivalent to the @var{top} entry in the list returned
3157 by @code{window-edges}.
3158 @end defun
3159
3160 @defun window-left-column &optional window
3161 This function returns the X coordinate of the leftmost column of
3162 @var{window}, equivalent to the @var{left} entry in the list returned
3163 by @code{window-edges}.
3164 @end defun
3165
3166 The following functions can be used to relate a set of
3167 frame-relative coordinates to a window:
3168
3169 @defun window-at x y &optional frame
3170 This function returns the live window at the frame-relative
3171 coordinates @var{x} and @var{y}, on frame @var{frame}. If there is no
3172 window at that position, the return value is @code{nil}. If
3173 @var{frame} is omitted or @code{nil}, it defaults to the selected
3174 frame.
3175 @end defun
3176
3177 @defun coordinates-in-window-p coordinates window
3178 This function checks whether a window @var{window} occupies the
3179 frame-relative coordinates @var{coordinates}, and if so, which part of
3180 the window that is. @var{window} should be a live window.
3181 @var{coordinates} should be a cons cell of the form @code{(@var{x}
3182 . @var{y})}, where @var{x} and @var{y} are frame-relative coordinates.
3183
3184 If there is no window at the specified position, the return value is
3185 @code{nil} . Otherwise, the return value is one of the following:
3186
3187 @table @code
3188 @item (@var{relx} . @var{rely})
3189 The coordinates are inside @var{window}. The numbers @var{relx} and
3190 @var{rely} are the equivalent window-relative coordinates for the
3191 specified position, counting from 0 at the top left corner of the
3192 window.
3193
3194 @item mode-line
3195 The coordinates are in the mode line of @var{window}.
3196
3197 @item header-line
3198 The coordinates are in the header line of @var{window}.
3199
3200 @item vertical-line
3201 The coordinates are in the vertical line between @var{window} and its
3202 neighbor to the right. This value occurs only if the window doesn't
3203 have a scroll bar; positions in a scroll bar are considered outside the
3204 window for these purposes.
3205
3206 @item left-fringe
3207 @itemx right-fringe
3208 The coordinates are in the left or right fringe of the window.
3209
3210 @item left-margin
3211 @itemx right-margin
3212 The coordinates are in the left or right margin of the window.
3213
3214 @item nil
3215 The coordinates are not in any part of @var{window}.
3216 @end table
3217
3218 The function @code{coordinates-in-window-p} does not require a frame as
3219 argument because it always uses the frame that @var{window} is on.
3220 @end defun
3221
3222 The following functions return window positions in pixels, rather
3223 than character units. Though mostly useful on graphical displays,
3224 they can also be called on text terminals, where the screen area of
3225 each text character is taken to be ``one pixel''.
3226
3227 @defun window-pixel-edges &optional window
3228 This function returns a list of pixel coordinates for the edges of
3229 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
3230 to the selected window.
3231
3232 The return value has the form @code{(@var{left} @var{top} @var{right}
3233 @var{bottom})}. The list elements are, respectively, the X pixel
3234 coordinate of the left window edge, the Y pixel coordinate of the top
3235 edge, one more than the X pixel coordinate of the right edge, and one
3236 more than the Y pixel coordinate of the bottom edge.
3237 @end defun
3238
3239 @defun window-inside-pixel-edges &optional window
3240 This function is like @code{window-pixel-edges}, except that it
3241 returns the pixel coordinates for the edges of the window's text area,
3242 rather than the pixel coordinates for the edges of the window itself.
3243 @var{window} must specify a live window.
3244 @end defun
3245
3246 The following functions return window positions in pixels, relative
3247 to the display screen rather than the frame:
3248
3249 @defun window-absolute-pixel-edges &optional window
3250 This function is like @code{window-pixel-edges}, except that it
3251 returns the edge pixel coordinates relative to the top left corner of
3252 the display screen.
3253 @end defun
3254
3255 @defun window-inside-absolute-pixel-edges &optional window
3256 This function is like @code{window-inside-pixel-edges}, except that it
3257 returns the edge pixel coordinates relative to the top left corner of
3258 the display screen. @var{window} must specify a live window.
3259 @end defun
3260
3261 @node Window Configurations
3262 @section Window Configurations
3263 @cindex window configurations
3264 @cindex saving window information
3265
3266 A @dfn{window configuration} records the entire layout of one
3267 frame---all windows, their sizes, which buffers they contain, how those
3268 buffers are scrolled, and their values of point and the mark; also their
3269 fringes, margins, and scroll bar settings. It also includes the value
3270 of @code{minibuffer-scroll-window}. As a special exception, the window
3271 configuration does not record the value of point in the selected window
3272 for the current buffer.
3273
3274 You can bring back an entire frame layout by restoring a previously
3275 saved window configuration. If you want to record the layout of all
3276 frames instead of just one, use a frame configuration instead of a
3277 window configuration. @xref{Frame Configurations}.
3278
3279 @defun current-window-configuration &optional frame
3280 This function returns a new object representing @var{frame}'s current
3281 window configuration. The default for @var{frame} is the selected
3282 frame. The variable @code{window-persistent-parameters} specifies
3283 which window parameters (if any) are saved by this function.
3284 @xref{Window Parameters}.
3285 @end defun
3286
3287 @defun set-window-configuration configuration
3288 This function restores the configuration of windows and buffers as
3289 specified by @var{configuration}, for the frame that @var{configuration}
3290 was created for.
3291
3292 The argument @var{configuration} must be a value that was previously
3293 returned by @code{current-window-configuration}. The configuration is
3294 restored in the frame from which @var{configuration} was made, whether
3295 that frame is selected or not. This always counts as a window size
3296 change and triggers execution of the @code{window-size-change-functions}
3297 (@pxref{Window Hooks}), because @code{set-window-configuration} doesn't
3298 know how to tell whether the new configuration actually differs from the
3299 old one.
3300
3301 If the frame from which @var{configuration} was saved is dead, all this
3302 function does is restore the three variables @code{window-min-height},
3303 @code{window-min-width} and @code{minibuffer-scroll-window}. In this
3304 case, the function returns @code{nil}. Otherwise, it returns @code{t}.
3305
3306 Here is a way of using this function to get the same effect
3307 as @code{save-window-excursion}:
3308
3309 @example
3310 @group
3311 (let ((config (current-window-configuration)))
3312 (unwind-protect
3313 (progn (split-window-below nil)
3314 @dots{})
3315 (set-window-configuration config)))
3316 @end group
3317 @end example
3318 @end defun
3319
3320 @defmac save-window-excursion forms@dots{}
3321 This macro records the window configuration of the selected frame,
3322 executes @var{forms} in sequence, then restores the earlier window
3323 configuration. The return value is the value of the final form in
3324 @var{forms}.
3325
3326 Most Lisp code should not use this macro; @code{save-selected-window}
3327 is typically sufficient. In particular, this macro cannot reliably
3328 prevent the code in @var{forms} from opening new windows, because new
3329 windows might be opened in other frames (@pxref{Choosing Window}), and
3330 @code{save-window-excursion} only saves and restores the window
3331 configuration on the current frame.
3332
3333 Do not use this macro in @code{window-size-change-functions}; exiting
3334 the macro triggers execution of @code{window-size-change-functions},
3335 leading to an endless loop.
3336 @end defmac
3337
3338 @defun window-configuration-p object
3339 This function returns @code{t} if @var{object} is a window configuration.
3340 @end defun
3341
3342 @defun compare-window-configurations config1 config2
3343 This function compares two window configurations as regards the
3344 structure of windows, but ignores the values of point and mark and the
3345 saved scrolling positions---it can return @code{t} even if those
3346 aspects differ.
3347
3348 The function @code{equal} can also compare two window configurations; it
3349 regards configurations as unequal if they differ in any respect, even a
3350 saved point or mark.
3351 @end defun
3352
3353 @defun window-configuration-frame config
3354 This function returns the frame for which the window configuration
3355 @var{config} was made.
3356 @end defun
3357
3358 Other primitives to look inside of window configurations would make
3359 sense, but are not implemented because we did not need them. See the
3360 file @file{winner.el} for some more operations on windows
3361 configurations.
3362
3363 The objects returned by @code{current-window-configuration} die
3364 together with the Emacs process. In order to store a window
3365 configuration on disk and read it back in another Emacs session, you
3366 can use the functions described next. These functions are also useful
3367 to clone the state of a frame into an arbitrary live window
3368 (@code{set-window-configuration} effectively clones the windows of a
3369 frame into the root window of that very frame only).
3370
3371 @defun window-state-get &optional window writable
3372 This function returns the state of @var{window} as a Lisp object. The
3373 argument @var{window} must be a valid window and defaults to the root
3374 window of the selected frame.
3375
3376 If the optional argument @var{writable} is non-@code{nil}, this means to
3377 not use markers for sampling positions like @code{window-point} or
3378 @code{window-start}. This argument should be non-@code{nil} when the
3379 state will be written to disk and read back in another session.
3380
3381 Together, the argument @var{writable} and the variable
3382 @code{window-persistent-parameters} specify which window parameters are
3383 saved by this function. @xref{Window Parameters}.
3384 @end defun
3385
3386 The value returned by @code{window-state-get} can be used in the same
3387 session to make a clone of a window in another window. It can be also
3388 written to disk and read back in another session. In either case, use
3389 the following function to restore the state of the window.
3390
3391 @defun window-state-put state &optional window ignore
3392 This function puts the window state @var{state} into @var{window}. The
3393 argument @var{state} should be the state of a window returned by an
3394 earlier invocation of @code{window-state-get}, see above. The optional
3395 argument @var{window} must specify a live window and defaults to the
3396 selected one.
3397
3398 If the optional argument @var{ignore} is non-@code{nil}, it means to ignore
3399 minimum window sizes and fixed-size restrictions. If @var{ignore}
3400 is @code{safe}, this means windows can get as small as one line
3401 and/or two columns.
3402 @end defun
3403
3404
3405 @node Window Parameters
3406 @section Window Parameters
3407 @cindex window parameters
3408
3409 This section describes how window parameters can be used to associate
3410 additional information with windows.
3411
3412 @defun window-parameter window parameter
3413 This function returns @var{window}'s value for @var{parameter}. The
3414 default for @var{window} is the selected window. If @var{window} has no
3415 setting for @var{parameter}, this function returns @code{nil}.
3416 @end defun
3417
3418 @defun window-parameters &optional window
3419 This function returns all parameters of @var{window} and their values.
3420 The default for @var{window} is the selected window. The return value
3421 is either @code{nil}, or an association list whose elements have the form
3422 @code{(@var{parameter} . @var{value})}.
3423 @end defun
3424
3425 @defun set-window-parameter window parameter value
3426 This function sets @var{window}'s value of @var{parameter} to
3427 @var{value} and returns @var{value}. The default for @var{window}
3428 is the selected window.
3429 @end defun
3430
3431 By default, the functions that save and restore window configurations or the
3432 states of windows (@pxref{Window Configurations}) do not care about
3433 window parameters. This means that when you change the value of a
3434 parameter within the body of a @code{save-window-excursion}, the
3435 previous value is not restored when that macro exits. It also means
3436 that when you restore via @code{window-state-put} a window state saved
3437 earlier by @code{window-state-get}, all cloned windows have their
3438 parameters reset to @code{nil}. The following variable allows you to
3439 override the standard behavior:
3440
3441 @defvar window-persistent-parameters
3442 This variable is an alist specifying which parameters get saved by
3443 @code{current-window-configuration} and @code{window-state-get}, and
3444 subsequently restored by @code{set-window-configuration} and
3445 @code{window-state-put}. @xref{Window Configurations}.
3446
3447 The @sc{car} of each entry of this alist is a symbol specifying the
3448 parameter. The @sc{cdr} should be one of the following:
3449
3450 @table @asis
3451 @item @code{nil}
3452 This value means the parameter is saved neither by
3453 @code{window-state-get} nor by @code{current-window-configuration}.
3454
3455 @item @code{t}
3456 This value specifies that the parameter is saved by
3457 @code{current-window-configuration} and (provided its @var{writable}
3458 argument is @code{nil}) by @code{window-state-get}.
3459
3460 @item @code{writable}
3461 This means that the parameter is saved unconditionally by both
3462 @code{current-window-configuration} and @code{window-state-get}. This
3463 value should not be used for parameters whose values do not have a read
3464 syntax. Otherwise, invoking @code{window-state-put} in another session
3465 may fail with an @code{invalid-read-syntax} error.
3466 @end table
3467 @end defvar
3468
3469 Some functions (notably @code{delete-window},
3470 @code{delete-other-windows} and @code{split-window}), may behave specially
3471 when their @var{window} argument has a parameter set. You can override
3472 such special behavior by binding the following variable to a
3473 non-@code{nil} value:
3474
3475 @defvar ignore-window-parameters
3476 If this variable is non-@code{nil}, some standard functions do not
3477 process window parameters. The functions currently affected by this are
3478 @code{split-window}, @code{delete-window}, @code{delete-other-windows},
3479 and @code{other-window}.
3480
3481 An application can bind this variable to a non-@code{nil} value around
3482 calls to these functions. If it does so, the application is fully
3483 responsible for correctly assigning the parameters of all involved
3484 windows when exiting that function.
3485 @end defvar
3486
3487 The following parameters are currently used by the window management
3488 code:
3489
3490 @table @asis
3491 @item @code{delete-window}
3492 This parameter affects the execution of @code{delete-window}
3493 (@pxref{Deleting Windows}).
3494
3495 @item @code{delete-other-windows}
3496 This parameter affects the execution of @code{delete-other-windows}
3497 (@pxref{Deleting Windows}).
3498
3499 @item @code{split-window}
3500 This parameter affects the execution of @code{split-window}
3501 (@pxref{Splitting Windows}).
3502
3503 @item @code{other-window}
3504 This parameter affects the execution of @code{other-window}
3505 (@pxref{Cyclic Window Ordering}).
3506
3507 @item @code{no-other-window}
3508 This parameter marks the window as not selectable by @code{other-window}
3509 (@pxref{Cyclic Window Ordering}).
3510
3511 @item @code{clone-of}
3512 This parameter specifies the window that this one has been cloned
3513 from. It is installed by @code{window-state-get} (@pxref{Window
3514 Configurations}).
3515
3516 @item @code{quit-restore}
3517 This parameter is installed by the buffer display functions
3518 (@pxref{Choosing Window}) and consulted by @code{quit-restore-window}
3519 (@pxref{Quitting Windows}). It contains four elements:
3520
3521 The first element is one of the symbols @code{window} - meaning that the
3522 window has been specially created by @code{display-buffer}, @code{frame}
3523 - a separate frame has been created, @code{same} - the window has
3524 displayed the same buffer before, or @code{other} - the window showed
3525 another buffer before.
3526
3527 The second element is either one of the symbols @code{window} or
3528 @code{frame}, or a list whose elements are the buffer shown in the
3529 window before, that buffer's window start and window point positions,
3530 and the window's height at that time.
3531
3532 The third element is the window selected at the time the parameter was
3533 created. The function @code{quit-restore-window} tries to reselect that
3534 window when it deletes the window passed to it as argument.
3535
3536 The fourth element is the buffer whose display caused the creation of
3537 this parameter. @code{quit-restore-window} deletes the specified window
3538 only if it still shows that buffer.
3539 @end table
3540
3541 There are additional parameters @code{window-atom} and @code{window-side};
3542 these are reserved and should not be used by applications.
3543
3544
3545 @node Window Hooks
3546 @section Hooks for Window Scrolling and Changes
3547 @cindex hooks for window operations
3548
3549 This section describes how a Lisp program can take action whenever a
3550 window displays a different part of its buffer or a different buffer.
3551 There are three actions that can change this: scrolling the window,
3552 switching buffers in the window, and changing the size of the window.
3553 The first two actions run @code{window-scroll-functions}; the last runs
3554 @code{window-size-change-functions}.
3555
3556 @defvar window-scroll-functions
3557 This variable holds a list of functions that Emacs should call before
3558 redisplaying a window with scrolling. Displaying a different buffer in
3559 the window also runs these functions.
3560
3561 This variable is not a normal hook, because each function is called with
3562 two arguments: the window, and its new display-start position.
3563
3564 These functions must take care when using @code{window-end}
3565 (@pxref{Window Start and End}); if you need an up-to-date value, you
3566 must use the @var{update} argument to ensure you get it.
3567
3568 @strong{Warning:} don't use this feature to alter the way the window
3569 is scrolled. It's not designed for that, and such use probably won't
3570 work.
3571 @end defvar
3572
3573 @defvar window-size-change-functions
3574 This variable holds a list of functions to be called if the size of any
3575 window changes for any reason. The functions are called just once per
3576 redisplay, and just once for each frame on which size changes have
3577 occurred.
3578
3579 Each function receives the frame as its sole argument. There is no
3580 direct way to find out which windows on that frame have changed size, or
3581 precisely how. However, if a size-change function records, at each
3582 call, the existing windows and their sizes, it can also compare the
3583 present sizes and the previous sizes.
3584
3585 Creating or deleting windows counts as a size change, and therefore
3586 causes these functions to be called. Changing the frame size also
3587 counts, because it changes the sizes of the existing windows.
3588
3589 You may use @code{save-selected-window} in these functions
3590 (@pxref{Selecting Windows}). However, do not use
3591 @code{save-window-excursion} (@pxref{Window Configurations}); exiting
3592 that macro counts as a size change, which would cause these functions
3593 to be called over and over.
3594 @end defvar
3595
3596 @defvar window-configuration-change-hook
3597 A normal hook that is run every time you change the window configuration
3598 of an existing frame. This includes splitting or deleting windows,
3599 changing the sizes of windows, or displaying a different buffer in a
3600 window.
3601
3602 The buffer-local part of this hook is run once for each window on the
3603 affected frame, with the relevant window selected and its buffer
3604 current. The global part is run once for the modified frame, with that
3605 frame selected.
3606 @end defvar
3607
3608 In addition, you can use @code{jit-lock-register} to register a Font
3609 Lock fontification function, which will be called whenever parts of a
3610 buffer are (re)fontified because a window was scrolled or its size
3611 changed. @xref{Other Font Lock Variables}.