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1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #endif
30
31 #ifdef MSDOS
32 #include "msdos.h"
33 #endif
34
35 #ifdef HAVE_NTGUI
36 #include "w32gui.h"
37 #endif
38
39 #ifdef macintosh
40 #include "macterm.h"
41 #endif
42
43 /* Structure forward declarations. Some are here because function
44 prototypes below reference structure types before their definition
45 in this file. Some are here because not every file including
46 dispextern.h also includes frame.h and windows.h. */
47
48 struct glyph;
49 struct glyph_row;
50 struct glyph_matrix;
51 struct glyph_pool;
52 struct frame;
53 struct window;
54
55
56 \f
57 /***********************************************************************
58 Debugging
59 ***********************************************************************/
60
61 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
62 it off by defining the macro GLYPH_DEBUG to zero. */
63
64 #ifndef GLYPH_DEBUG
65 #define GLYPH_DEBUG 0
66 #endif
67
68 /* Macros to include code only if GLYPH_DEBUG != 0. */
69
70 #if GLYPH_DEBUG
71 #define IF_DEBUG(X) X
72 #define xassert(X) if (!(X)) abort (); else (void) 0
73 #else
74 #define IF_DEBUG(X) (void) 0
75 #define xassert(X) (void) 0
76 #endif
77
78 /* Macro for displaying traces of redisplay. If Emacs was compiled
79 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
80 a non-zero value in debugging sessions to activate traces. */
81
82 #if GLYPH_DEBUG
83
84 extern int trace_redisplay_p;
85 #include <stdio.h>
86
87 #define TRACE(X) \
88 if (trace_redisplay_p) \
89 fprintf X; \
90 else \
91 (void) 0
92
93 #else /* GLYPH_DEBUG == 0 */
94
95 #define TRACE(X) (void) 0
96
97 #endif /* GLYPH_DEBUG == 0 */
98
99
100 \f
101 /***********************************************************************
102 Text positions
103 ***********************************************************************/
104
105 /* Starting with Emacs 20.3, characters from strings and buffers have
106 both a character and a byte position associated with them. The
107 following structure holds such a pair of positions. */
108
109 struct text_pos
110 {
111 /* Character position. */
112 int charpos;
113
114 /* Corresponding byte position. */
115 int bytepos;
116 };
117
118 /* Access character and byte position of POS in a functional form. */
119
120 #define BYTEPOS(POS) (POS).bytepos
121 #define CHARPOS(POS) (POS).charpos
122
123 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
124
125 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
126 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
127
128 /* Increment text position POS. */
129
130 #define INC_TEXT_POS(POS) \
131 do \
132 { \
133 ++(POS).charpos; \
134 INC_POS ((POS).bytepos); \
135 } \
136 while (0)
137
138 /* Decrement text position POS. */
139
140 #define DEC_TEXT_POS(POS) \
141 do \
142 { \
143 --(POS).charpos; \
144 DEC_POS ((POS).bytepos); \
145 } \
146 while (0)
147
148 /* Set text position POS from marker MARKER. */
149
150 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
151 (CHARPOS (POS) = marker_position ((MARKER)), \
152 BYTEPOS (POS) = marker_byte_position ((MARKER)))
153
154 /* Set marker MARKER from text position POS. */
155
156 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
157 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
158
159 /* Value is non-zero if character and byte positions of POS1 and POS2
160 are equal. */
161
162 #define TEXT_POS_EQUAL_P(POS1, POS2) \
163 ((POS1).charpos == (POS2).charpos \
164 && (POS1).bytepos == (POS2).bytepos)
165
166 /* When rendering glyphs, redisplay scans string or buffer text,
167 overlay strings in that text, and does display table or control
168 character translations. The following structure captures a
169 position taking all this into account. */
170
171 struct display_pos
172 {
173 /* Buffer or string position. */
174 struct text_pos pos;
175
176 /* If this is a position in an overlay string, overlay_string_index
177 is the index of that overlay string in the sequence of overlay
178 strings at `pos' in the order redisplay processes them. A value
179 < 0 means that this is not a position in an overlay string. */
180 int overlay_string_index;
181
182 /* If this is a position in an overlay string, string_pos is the
183 position within that string. */
184 struct text_pos string_pos;
185
186 /* If the character at the position above is a control character or
187 has a display table entry, dpvec_index is an index in the display
188 table or control character translation of that character. A
189 value < 0 means this is not a position in such a translation. */
190 int dpvec_index;
191 };
192
193
194 \f
195 /***********************************************************************
196 Glyphs
197 ***********************************************************************/
198
199 /* Enumeration of glyph types. Glyph structures contain a type field
200 containing one of the enumerators defined here. */
201
202 enum glyph_type
203 {
204 /* Glyph describes a character. */
205 CHAR_GLYPH,
206
207 /* Glyph describes an image. */
208 IMAGE_GLYPH,
209
210 /* Glyph is a space of fractional width and/or height. */
211 STRETCH_GLYPH
212 };
213
214
215 /* Glyphs. */
216
217 struct glyph
218 {
219 /* Position from which this glyph was drawn. If `object' below is a
220 Lisp string, this is a position in that string. If it is a
221 buffer, this is a position in that buffer. A value of -1
222 together with a null object means glyph is a truncation glyph at
223 the start of a row. */
224 int charpos;
225
226 /* Lisp object source of this glyph. Currently either a buffer or
227 a string, or 0. */
228 Lisp_Object object;
229
230 /* Width in pixels. */
231 short pixel_width;
232
233 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
234 the glyph is displayed lowered. */
235 short voffset;
236
237 /* Which kind of glyph this is---character, image etc. Value
238 should be an enumerator of type enum glyph_type. */
239 unsigned type : 2;
240
241 /* 1 means this glyph was produced from multibyte text. Zero
242 means it was produced from unibyte text, i.e. charsets aren't
243 applicable, and encoding is not performed. */
244 unsigned multibyte_p : 1;
245
246 /* Non-zero means draw a box line at the left or right side of this
247 glyph. This is part of the implementation of the face attribute
248 `:box'. */
249 unsigned left_box_line_p : 1;
250 unsigned right_box_line_p : 1;
251
252 /* Non-zero means this glyph's physical ascent or descent is greater
253 than its logical ascent/descent, i.e. it may potentially overlap
254 glyphs above or below it. */
255 unsigned overlaps_vertically_p : 1;
256
257 /* A union of sub-structures for different glyph types. */
258 union
259 {
260 /* Sub-structure for character glyphs (type == CHAR_GLYPH). */
261 struct
262 {
263 /* Character code. */
264 unsigned code : 19;
265
266 /* Character's face. */
267 unsigned face_id : 11;
268
269 /* 1 means glyph is a padding glyph. Padding glyphs are used
270 for characters whose visual shape consists of more than one
271 glyph (e.g. Asian characters). All but the first glyph of
272 such a glyph sequence have the padding_p flag set. Only used
273 for terminal frames, and there only to minimize code changes.
274 A better way would probably be to use the width field of
275 glyphs to express padding. */
276 unsigned padding_p : 1;
277 }
278 ch;
279
280 /* Sub-structure for image glyphs (type == IMAGE_GLYPH). */
281 struct
282 {
283 /* Image id. */
284 unsigned id : 20;
285
286 /* Face under the image. */
287 unsigned face_id : 12;
288 }
289 img;
290
291 /* Sub-structure for type == STRETCH_GLYPH. */
292 struct
293 {
294 /* The height of the glyph. */
295 unsigned height : 11;
296
297 /* The ascent of the glyph. */
298 unsigned ascent : 10;
299
300 /* The face of the stretch glyph. */
301 unsigned face_id : 11;
302 }
303 stretch;
304
305 /* Used to compare all bit-fields above in one step. */
306 unsigned val;
307 } u;
308 };
309
310
311 /* Is GLYPH a space? */
312
313 #define CHAR_GLYPH_SPACE_P(GLYPH) \
314 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
315
316 /* Are glyphs *X and *Y equal? */
317
318 #define GLYPH_EQUAL_P(X, Y) \
319 ((X)->type == (Y)->type \
320 && (X)->u.val == (Y)->u.val \
321 && (X)->left_box_line_p == (Y)->left_box_line_p \
322 && (X)->right_box_line_p == (Y)->right_box_line_p \
323 && (X)->voffset == (Y)->voffset)
324
325 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
326 to the bits defined for the typedef `GLYPH' in lisp.h. */
327
328 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
329 do \
330 { \
331 (GLYPH).u.ch.code = (CODE); \
332 (GLYPH).u.ch.face_id = (FACE_ID); \
333 (GLYPH).u.ch.padding_p = (PADDING_P); \
334 } \
335 while (0)
336
337 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
338 defined in lisp.h. */
339
340 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
341 SET_CHAR_GLYPH ((GLYPH), \
342 FAST_GLYPH_CHAR ((FROM)), \
343 FAST_GLYPH_FACE ((FROM)), \
344 ((FROM) & GLYPH_MASK_PADDING) != 0)
345
346 /* Construct a typedef'd GLYPH value from a character glyph GLYPH. */
347
348 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
349 ((GLYPH).u.ch.code \
350 | ((GLYPH).u.ch.face_id << CHARACTERBITS) \
351 | ((GLYPH).u.ch.padding_p ? GLYPH_MASK_PADDING : 0))
352
353 /* Is GLYPH a padding glyph? */
354
355 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).u.ch.padding_p
356
357
358
359 \f
360 /***********************************************************************
361 Glyph Pools
362 ***********************************************************************/
363
364 /* Glyph Pool.
365
366 Glyph memory for frame-based redisplay is allocated from the heap
367 in one vector kept in a glyph pool structure which is stored with
368 the frame. The size of the vector is made large enough to cover
369 all windows on the frame.
370
371 Both frame and window glyph matrices reference memory from a glyph
372 pool in frame-based redisplay.
373
374 In window-based redisplay, no glyphs pools exist; windows allocate
375 and free their glyph memory themselves. */
376
377 struct glyph_pool
378 {
379 /* Vector of glyphs allocated from the heap. */
380 struct glyph *glyphs;
381
382 /* Allocated size of `glyphs'. */
383 int nglyphs;
384
385 /* Number of rows and columns in a matrix. */
386 int nrows, ncolumns;
387 };
388
389
390 \f
391 /***********************************************************************
392 Glyph Matrix
393 ***********************************************************************/
394
395 /* Glyph Matrix.
396
397 Three kinds of glyph matrices exist:
398
399 1. Frame glyph matrices. These are used for terminal frames whose
400 redisplay needs a view of the whole screen due to limited terminal
401 capabilities. Frame matrices are used only in the update phase
402 of redisplay. They are built in update_frame and not used after
403 the update has been performed.
404
405 2. Window glyph matrices on frames having frame glyph matrices.
406 Such matrices are sub-matrices of their corresponding frame matrix,
407 i.e. frame glyph matrices and window glyph matrices share the same
408 glyph memory which is allocated in form of a glyph_pool structure.
409 Glyph rows in such a window matrix are slices of frame matrix rows.
410
411 2. Free-standing window glyph matrices managing their own glyph
412 storage. This form is used in window-based redisplay which
413 includes variable width and height fonts etc.
414
415 The size of a window's row vector depends on the height of fonts
416 defined on its frame. It is chosen so that the vector is large
417 enough to describe all lines in a window when it is displayed in
418 the smallest possible character size. When new fonts are loaded,
419 or window sizes change, the row vector is adjusted accordingly. */
420
421 struct glyph_matrix
422 {
423 /* The pool from which glyph memory is allocated, if any. This is
424 null for frame matrices and for window matrices managing their
425 own storage. */
426 struct glyph_pool *pool;
427
428 /* Vector of glyph row structures. The row at nrows - 1 is reserved
429 for the mode line. */
430 struct glyph_row *rows;
431
432 /* Number of elements allocated for the vector rows above. */
433 int rows_allocated;
434
435 /* The number of rows used by the window if all lines were displayed
436 with the smallest possible character height. */
437 int nrows;
438
439 /* Origin within the frame matrix if this is a window matrix on a
440 frame having a frame matrix. Both values are zero for
441 window-based redisplay. */
442 int matrix_x, matrix_y;
443
444 /* Width and height of the matrix in columns and rows. */
445 int matrix_w, matrix_h;
446
447 /* If this structure describes a window matrix, window_top_y is the
448 top-most y-position and window_height is the height of the
449 window, and window_vscroll is the vscroll at the time the matrix
450 was last adjusted. Only set for window-based redisplay. */
451 int window_top_y, window_height, window_width, window_vscroll;
452
453 /* Number of glyphs reserved for left and right marginal areas when
454 the matrix was last adjusted. */
455 int left_margin_glyphs, right_margin_glyphs;
456
457 /* Flag indicating that scrolling should not be tried in
458 update_window. This flag is set by functions like try_window_id
459 which do their own scrolling. */
460 unsigned no_scrolling_p : 1;
461
462 /* Non-zero means window displayed in this matrix has a top mode
463 line. */
464 unsigned top_line_p : 1;
465
466 #ifdef GLYPH_DEBUG
467 /* A string identifying the method used to display the matrix. */
468 char method[512];
469 #endif
470
471 /* The buffer this matrix displays. Set in redisplay_internal. */
472 struct buffer *buffer;
473
474 /* Values of BEGV and ZV as of last redisplay. */
475 int begv, zv;
476 };
477
478
479 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
480 This aborts if any pointer is found twice. */
481
482 #if GLYPH_DEBUG
483 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
484 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
485 #else
486 #define CHECK_MATRIX(MATRIX) (void) 0
487 #endif
488
489
490 \f
491 /***********************************************************************
492 Glyph Rows
493 ***********************************************************************/
494
495 /* Area in window glyph matrix. If values are added or removed, the
496 function mark_object in alloc.c has to be changed. */
497
498 enum glyph_row_area
499 {
500 LEFT_MARGIN_AREA,
501 TEXT_AREA,
502 RIGHT_MARGIN_AREA,
503 LAST_AREA
504 };
505
506
507 /* Rows of glyphs in a windows or frame glyph matrix.
508
509 Each row is partitioned into three areas. The start and end of
510 each area is recorded in a pointer as shown below.
511
512 +--------------------+-------------+---------------------+
513 | left margin area | text area | right margin area |
514 +--------------------+-------------+---------------------+
515 | | | |
516 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
517 | |
518 glyphs[TEXT_AREA] |
519 glyphs[LAST_AREA]
520
521 Rows in frame matrices reference glyph memory allocated in a frame
522 glyph pool (see the description of struct glyph_pool). Rows in
523 window matrices on frames having frame matrices reference slices of
524 the glyphs of corresponding rows in the frame matrix.
525
526 Rows in window matrices on frames having no frame matrices point to
527 glyphs allocated from the heap via xmalloc;
528 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
529 glyph structure array. */
530
531 struct glyph_row
532 {
533 /* Pointers to beginnings of areas. The end of an area A is found at
534 A + 1 in the vector. The last element of the vector is the end
535 of the whole row.
536
537 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
538 position field is used. It is -1 if this row does not correspond
539 to any text; it is some buffer position if the row corresponds to
540 an empty display line that displays a line end. This is what old
541 redisplay used to do. (Except in code for terminal frames, this
542 kludge is no longer use, I believe. --gerd).
543
544 See also start, end, displays_text_p and ends_at_zv_p for cleaner
545 ways to do it. The special meaning of positions 0 and -1 will be
546 removed some day, so don't use it in new code. */
547 struct glyph *glyphs[1 + LAST_AREA];
548
549 /* Number of glyphs actually filled in areas. */
550 short used[LAST_AREA];
551
552 /* Window-relative x and y-position of the top-left corner of this
553 row. If y < 0, this means that abs (y) pixels of the row are
554 invisible because it is partially visible at the top of a window.
555 If x < 0, this means that abs (x) pixels of the first glyph of
556 the text area of the row are invisible because the glyph is
557 partially visible. */
558 int x, y;
559
560 /* Width of the row in pixels without taking face extension at the
561 end of the row into account. */
562 int pixel_width;
563
564 /* Logical ascent/height of this line. The value of ascent is zero
565 and height is 1 on terminal frames. */
566 int ascent, height;
567
568 /* Physical ascent/height of this line. If max_ascent > ascent,
569 this line overlaps the line above it on the display. Otherwise,
570 if max_height > height, this line overlaps the line beneath it. */
571 int phys_ascent, phys_height;
572
573 /* Portion of row that is visible. Partially visible rows may be
574 found at the top and bottom of a window. This is 1 for tty
575 frames. It may be < 0 in case of completely invisible rows. */
576 int visible_height;
577
578 /* Hash code. This hash code is available as soon as the row
579 is constructed, i.e. after a call to display_line. */
580 unsigned hash;
581
582 /* First position in this row. This is the text position, including
583 overlay position information etc, where the display of this row
584 started, and can thus be less the position of the first glyph
585 (e.g. due to invisible text or horizontal scrolling). */
586 struct display_pos start;
587
588 /* Text position at the end of this row. This is the position after
589 the last glyph on this row. It can be greater than the last
590 glyph position + 1, due to truncation, invisible text etc. In an
591 up-to-date display, this should always be equal to the start
592 position of the next row. */
593 struct display_pos end;
594
595 /* In a desired matrix, 1 means that this row must be updated. In a
596 current matrix, 0 means that the row has been invalidated, i.e.
597 the row's contents do not agree with what is visible on the
598 screen. */
599 unsigned enabled_p : 1;
600
601 /* Display this line in inverse video? Used for the mode line and
602 menu bar lines. */
603 unsigned inverse_p : 1;
604
605 /* 1 means row displays a text line that is truncated on the left or
606 right side. */
607 unsigned truncated_on_left_p : 1;
608 unsigned truncated_on_right_p : 1;
609
610 /* 1 means the overlay arrow is on this line. */
611 unsigned overlay_arrow_p : 1;
612
613 /* 1 means that this row displays a continued line, i.e. it has a
614 continuation mark at the right side. */
615 unsigned continued_p : 1;
616
617 /* 0 means that this row does not contain any text, i.e. it is
618 a blank line at the window and buffer end. */
619 unsigned displays_text_p : 1;
620
621 /* 1 means that this line ends at ZV. */
622 unsigned ends_at_zv_p : 1;
623
624 /* 1 means the face of the last glyph in the text area is drawn to
625 the right end of the window. This flag is used in
626 update_text_area to optimize clearing to the end of the area. */
627 unsigned fill_line_p : 1;
628
629 /* Non-zero means display a bitmap on X frames indicating that this
630 line contains no text and ends in ZV. */
631 unsigned indicate_empty_line_p : 1;
632
633 /* 1 means this row contains glyphs that overlap each other because
634 of lbearing or rbearing. */
635 unsigned contains_overlapping_glyphs_p : 1;
636
637 /* 1 means this row is a wide as the window it is displayed in, including
638 scroll bars, bitmap areas, and internal borders. This also
639 implies that the row doesn't have marginal areas. */
640 unsigned full_width_p : 1;
641
642 /* Non-zero means row is a mode or top-line. */
643 unsigned mode_line_p : 1;
644
645 /* 1 in a current row means this row is overlapped by another row. */
646 unsigned overlapped_p : 1;
647
648 /* 1 in a current row means this row overlaps others. */
649 unsigned overlapping_p : 1;
650
651 /* Continuation lines width at the start of the row. */
652 int continuation_lines_width;
653 };
654
655
656 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
657 is defined to a non-zero value, the function matrix_row checks that
658 we don't try to access rows that are out of bounds. */
659
660 #if GLYPH_DEBUG
661 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
662 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
663 #else
664 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
665 #endif
666
667 /* Return a pointer to the row reserved for the mode line in MATRIX.
668 Row MATRIX->nrows - 1 is always reserved for the mode line. */
669
670 #define MATRIX_MODE_LINE_ROW(MATRIX) \
671 ((MATRIX)->rows + (MATRIX)->nrows - 1)
672
673 /* Return a pointer to the row reserved for the top line in MATRIX.
674 This is always the first row in MATRIX because that's the only
675 way that works in frame-based redisplay. */
676
677 #define MATRIX_TOP_LINE_ROW(MATRIX) (MATRIX)->rows
678
679 /* Return a pointer to first row in MATRIX used for text display. */
680
681 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
682 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
683
684 /* Return a pointer to the first glyph in the text area of a row.
685 MATRIX is the glyph matrix accessed, and ROW is the row index in
686 MATRIX. */
687
688 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
689 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
690
691 /* Return the number of used glyphs in the text area of a row. */
692
693 #define MATRIX_ROW_USED(MATRIX, ROW) \
694 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
695
696 /* Return the character/ byte position at which the display of ROW
697 starts. */
698
699 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
700 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
701
702 /* Return character/ byte position at which ROW ends. */
703
704 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
705 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
706
707 /* Return the vertical position of ROW in MATRIX. */
708
709 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
710
711 /* Return the last glyph row + 1 in MATRIX on window W reserved for
712 text. If W has a mode line, the last row in the matrix is reserved
713 for it. */
714
715 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
716 ((MATRIX)->rows \
717 + (MATRIX)->nrows \
718 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
719
720 /* Non-zero if the face of the last glyph in ROW's text area has
721 to be drawn to the end of the text area. */
722
723 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
724
725 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
726
727 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
728 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
729
730 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
731 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
732
733 /* Non-zero if ROW displays text. Value is non-zero if the row is
734 blank but displays a line end. */
735
736 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
737
738 /* Non-zero if ROW is not completely visible in window W. */
739
740 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
741 ((ROW)->height != (ROW)->visible_height)
742
743 /* Non-zero if ROW is partially visible at the top of window W. */
744
745 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
746 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
747 && (ROW)->y < WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
748
749 /* Non-zero if ROW is partially visible at the bottom of window W. */
750
751 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
752 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
753 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
754
755 /* Return the bottom Y + 1 of ROW. */
756
757 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
758
759 /* Is ROW the last visible one in the display described by the
760 iterator structure pointed to by IT?. */
761
762 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
763 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
764
765 /* Non-zero if ROW displays a continuation line. */
766
767 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
768 ((ROW)->continuation_lines_width > 0)
769
770 /* Non-zero if ROW ends in the middle of a character. This is the
771 case for continued lines showing only part of a display table entry
772 or a control char, or an overlay string. */
773
774 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
775 ((ROW)->end.dpvec_index >= 0 \
776 || (ROW)->end.overlay_string_index >= 0)
777
778 /* Non-zero if ROW ends in the middle of an overlay string. */
779
780 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
781 ((ROW)->end.overlay_string_index >= 0)
782
783 /* Non-zero if ROW starts in the middle of a character. See above. */
784
785 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
786 ((ROW)->start.dpvec_index >= 0 \
787 || ((ROW)->start.overlay_string_index >= 0 \
788 && (ROW)->start.string_pos.charpos > 0))
789
790 /* Non-zero means ROW overlaps its predecessor. */
791
792 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
793 ((ROW)->phys_ascent > (ROW)->ascent)
794
795 /* Non-zero means ROW overlaps its successor. */
796
797 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
798 ((ROW)->phys_height - (ROW)->phys_ascent \
799 > (ROW)->height - (ROW)->ascent)
800
801 /* Non-zero means that fonts have been loaded since the last glyph
802 matrix adjustments. The function redisplay_internal adjusts glyph
803 matrices when this flag is non-zero. */
804
805 extern int fonts_changed_p;
806
807 /* A glyph for a space. */
808
809 extern struct glyph space_glyph;
810
811 /* Window being updated by update_window. This is non-null as long as
812 update_window has not finished, and null otherwise. It's role is
813 analogous to updating_frame. */
814
815 extern struct window *updated_window;
816
817 /* Glyph row and area updated by update_window_line. */
818
819 extern struct glyph_row *updated_row;
820 extern int updated_area;
821
822 /* Non-zero means reading single-character input with prompt so put
823 cursor on mini-buffer after the prompt. Positive means at end of
824 text in echo area; negative means at beginning of line. */
825
826 extern int cursor_in_echo_area;
827
828 /* Non-zero means last display completed. Zero means it was
829 preempted. */
830
831 extern int display_completed;
832
833 /* Non-zero means redisplay has been performed directly (see also
834 direct_output_for_insert and direct_output_forward_char), so that
835 no further updating has to be performed. The function
836 redisplay_internal checks this flag, and does nothing but reset it
837 to zero if it is non-zero. */
838
839 extern int redisplay_performed_directly_p;
840
841 /* A temporary storage area, including a row of glyphs. Initialized
842 in xdisp.c. Used for various purposes, as an example see
843 direct_output_for_insert. */
844
845 extern struct glyph_row scratch_glyph_row;
846
847
848 \f
849 /************************************************************************
850 Display Dimensions
851 ************************************************************************/
852
853 /* Return the height of the mode line in glyph matrix MATRIX, or zero
854 if not known. This macro is called under circumstances where
855 MATRIX might not have been allocated yet. */
856
857 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
858 ((MATRIX) && (MATRIX)->rows \
859 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
860 : 0)
861
862 /* Return the height of the top line in glyph matrix MATRIX, or zero
863 if not known. This macro is called under circumstances where
864 MATRIX might not have been allocated yet. */
865
866 #define MATRIX_TOP_LINE_HEIGHT(MATRIX) \
867 ((MATRIX) && (MATRIX)->rows \
868 ? MATRIX_TOP_LINE_ROW (MATRIX)->height \
869 : 0)
870
871 /* Return the current height of the mode line of window W. If not
872 known from W's current glyph matrix, return a default based on the
873 height of the font of the face `modeline'. */
874
875 #define CURRENT_MODE_LINE_HEIGHT(W) \
876 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
877 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
878 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
879
880 /* Return the current height of the top line of window W. If not
881 known from W's current glyph matrix, return an estimation based on
882 the height of the font of the face `top-line'. */
883
884 #define CURRENT_TOP_LINE_HEIGHT(W) \
885 (MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
886 ? MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
887 : estimate_mode_line_height (XFRAME ((W)->frame), TOP_LINE_FACE_ID))
888
889 /* Return the height of the desired mode line of window W. */
890
891 #define DESIRED_MODE_LINE_HEIGHT(W) \
892 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
893
894 /* Return the height of the desired top line of window W. */
895
896 #define DESIRED_TOP_LINE_HEIGHT(W) \
897 MATRIX_TOP_LINE_HEIGHT ((W)->desired_matrix)
898
899 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
900 window-system frame. */
901
902 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
903 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
904
905 /* Width of display region of window W. For terminal frames, this
906 equals the width of W since there are no vertical scroll bars. For
907 window system frames, the value has to be corrected by the pixel
908 width of vertical scroll bars, and bitmap areas. */
909
910 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
911 (((XFASTINT ((W)->width) \
912 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
913 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
914 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
915
916 /* Height of the display region of W, including a mode line, if any. */
917
918 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
919 (XFASTINT ((W)->height) \
920 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
921
922 /* Height in pixels of the mode line. May be zero if W doesn't have a
923 mode line. */
924
925 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
926 (WINDOW_WANTS_MODELINE_P ((W)) \
927 ? CURRENT_MODE_LINE_HEIGHT (W) \
928 : 0)
929
930 /* Height in pixels of the top line. Zero if W doesn't have a top
931 line. */
932
933 #define WINDOW_DISPLAY_TOP_LINE_HEIGHT(W) \
934 (WINDOW_WANTS_TOP_LINE_P ((W)) \
935 ? CURRENT_TOP_LINE_HEIGHT (W) \
936 : 0)
937
938 /* Pixel height of window W without mode line. */
939
940 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
941 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
942 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
943
944 /* Pixel height of window W without mode and top line. */
945
946 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
947 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
948 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
949 - WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
950
951 /* Left edge of W in pixels relative to its frame. */
952
953 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
954 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
955 + (WINDOW_LEFT_MARGIN ((W)) \
956 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
957 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
958
959 /* Right edge of window W in pixels, relative to its frame. */
960
961 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
962 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
963 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
964
965 /* Top edge of W in pixels relative to its frame. */
966
967 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
968 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
969 + (XFASTINT ((W)->top) \
970 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
971
972 /* Bottom edge of window W relative to its frame. */
973
974 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
975 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
976 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
977
978 /* Convert window W relative pixel X to frame pixel coordinates. */
979
980 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
981 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
982
983 /* Convert window W relative pixel Y to frame pixel coordinates. */
984
985 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
986 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
987
988 /* Convert frame relative pixel X to window relative pixel X. */
989
990 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
991 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
992
993 /* Convert frame relative pixel X to window relative pixel Y. */
994
995 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
996 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
997
998 /* Width of left margin area in pixels. */
999
1000 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1001 (NILP ((W)->left_margin_width) \
1002 ? 0 \
1003 : (XINT ((W)->left_margin_width) \
1004 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1005
1006 /* Width of right marginal area in pixels. */
1007
1008 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1009 (NILP ((W)->right_margin_width) \
1010 ? 0 \
1011 : (XINT ((W)->right_margin_width) \
1012 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1013
1014 /* Width of text area in pixels. */
1015
1016 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1017 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1018 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1019 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1020
1021 /* Convert a text area relative x-position in window W to frame X
1022 pixel coordinates. */
1023
1024 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1025 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1026 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1027
1028 /* Translate an x-position relative to AREA in window W to frame pixel
1029 coordinates. */
1030
1031 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1032 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1033 + (((AREA) > LEFT_MARGIN_AREA) \
1034 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1035 : 0) \
1036 + (((AREA) > TEXT_AREA) \
1037 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1038 : 0))
1039
1040 /* Return the pixel width of AREA in W. */
1041
1042 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1043 (((AREA) == TEXT_AREA) \
1044 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1045 : (((AREA) == LEFT_MARGIN_AREA) \
1046 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1047 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1048
1049 /* Value is non-zero if window W has a mode line. */
1050
1051 #define WINDOW_WANTS_MODELINE_P(W) \
1052 (!MINI_WINDOW_P (W) \
1053 && !(W)->pseudo_window_p \
1054 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1055 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1056
1057 /* Value is non-zero if window W wants a top line. */
1058
1059 #define WINDOW_WANTS_TOP_LINE_P(W) \
1060 (!MINI_WINDOW_P (W) \
1061 && !(W)->pseudo_window_p \
1062 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1063 && !NILP (XBUFFER ((W)->buffer)->top_line_format))
1064
1065 \f
1066 /***********************************************************************
1067 Faces
1068 ***********************************************************************/
1069
1070 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1071 symbol `face'. */
1072
1073 enum lface_attribute_index
1074 {
1075 LFACE_FAMILY_INDEX = 1,
1076 LFACE_SWIDTH_INDEX,
1077 LFACE_HEIGHT_INDEX,
1078 LFACE_WEIGHT_INDEX,
1079 LFACE_SLANT_INDEX,
1080 LFACE_UNDERLINE_INDEX,
1081 LFACE_INVERSE_INDEX,
1082 LFACE_FOREGROUND_INDEX,
1083 LFACE_BACKGROUND_INDEX,
1084 LFACE_STIPPLE_INDEX,
1085 LFACE_OVERLINE_INDEX,
1086 LFACE_STRIKE_THROUGH_INDEX,
1087 LFACE_BOX_INDEX,
1088 LFACE_VECTOR_SIZE
1089 };
1090
1091
1092 /* Box types of faces. */
1093
1094 enum face_box_type
1095 {
1096 /* No box around text. */
1097 FACE_NO_BOX,
1098
1099 /* Simple box of specified width and color. Default width is 1, and
1100 default color is the foreground color of the face. */
1101 FACE_SIMPLE_BOX,
1102
1103 /* Boxes with 3D shadows. Color equals the background color of the
1104 face. Width is specified. */
1105 FACE_RAISED_BOX,
1106 FACE_SUNKEN_BOX
1107 };
1108
1109
1110 /* Structure describing a realized face.
1111
1112 For each Lisp face, 0..N realized faces can exist for different
1113 frames and different charsets. Realized faces are built from Lisp
1114 faces and text properties/overlays by merging faces and adding
1115 unspecified attributes from the `default' face. */
1116
1117 struct face
1118 {
1119 /* The id of this face. The id equals the index of this face in the
1120 vector faces_by_id of its face cache. */
1121 int id;
1122
1123 #ifdef HAVE_WINDOW_SYSTEM
1124
1125 /* If non-zero, a GC we can use without modification to draw
1126 characters in this face. */
1127 GC gc;
1128
1129 /* Font used for this face, or null if the font could not be loaded
1130 for some reason. This points to a `font' slot of a struct
1131 font_info, and we should not call XFreeFont on it because the
1132 font may still be used somewhere else. */
1133 XFontStruct *font;
1134
1135 /* Background stipple or bitmap used for this face. */
1136 Pixmap stipple;
1137
1138 #else /* not HAVE_WINDOW_SYSTEM */
1139
1140 /* Dummy. */
1141 int stipple;
1142
1143 #endif /* not HAVE_WINDOW_SYSTEM */
1144
1145 /* Pixel value of foreground color for X frames. Color index
1146 for tty frames. */
1147 unsigned long foreground;
1148
1149 /* Pixel value or color index of background color. */
1150 unsigned long background;
1151
1152 /* Pixel value or color index of underline color. */
1153 unsigned long underline_color;
1154
1155 /* Pixel value or color index of overlined, strike-through, or box
1156 color. */
1157 unsigned long overline_color;
1158 unsigned long strike_through_color;
1159 unsigned long box_color;
1160
1161 /* The font's name. This points to a `name' of a font_info, and it
1162 must not be freed. */
1163 char *font_name;
1164
1165 /* The X font registry and encoding of font_name. */
1166 Lisp_Object registry;
1167
1168 /* Font info ID for this face's font. An ID is stored here because
1169 pointers to font_info structures may change. The reason is that
1170 they are pointers into a font table vector that is itself
1171 reallocated. */
1172 int font_info_id;
1173
1174 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1175 if the face was realized for CHARSET_COMPOSITION. For all other
1176 charsets, a specific font is loaded from the set of fonts
1177 specified by the fontset given by the family attribute of the face. */
1178 int fontset;
1179
1180 /* Pixmap width and height. */
1181 unsigned int pixmap_w, pixmap_h;
1182
1183 /* Non-zero means characters in this face have a box that thickness
1184 around them. */
1185 int box_line_width;
1186
1187 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1188 around text in this face. A value of FACE_SIMPLE_BOX means a box
1189 of width box_line_width is drawn in color box_color. A value of
1190 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1191 shadow colors derived from the background color of the face. */
1192 enum face_box_type box;
1193
1194 /* If `box' above specifies a 3D type, 1 means use box_color for
1195 drawing shadows. */
1196 unsigned use_box_color_for_shadows_p : 1;
1197
1198 /* The Lisp face attributes this face realizes. All attributes
1199 in this vector are non-nil. */
1200 Lisp_Object lface[LFACE_VECTOR_SIZE];
1201
1202 /* The hash value of this face. */
1203 unsigned hash;
1204
1205 /* The charset for which this face was realized if it was realized
1206 for use in multibyte text. If fontset >= 0, this is
1207 CHARSET_COMPOSITION. A value of charset < 0 means the face was
1208 realized for use in unibyte text where the idea of Emacs
1209 charsets isn't applicable. */
1210 int charset;
1211
1212 /* Non-zero if text in this face should be underlined, overlined,
1213 strike-through or have a box drawn around it. */
1214 unsigned underline_p : 1;
1215 unsigned overline_p : 1;
1216 unsigned strike_through_p : 1;
1217
1218 /* 1 means that the colors specified for this face could not be
1219 loaded, and were replaced by default colors, so they shouldn't be
1220 freed. */
1221 unsigned foreground_defaulted_p : 1;
1222 unsigned background_defaulted_p : 1;
1223
1224 /* 1 means that either no color is specified for underlining or that
1225 the the specified color couldn't be loaded. Use the foreground
1226 color when drawing in that case. */
1227 unsigned underline_defaulted_p : 1;
1228
1229 /* 1 means that either no color is specified for the corresponding
1230 attribute or that the the specified color couldn't be loaded.
1231 Use the foreground color when drawing in that case. */
1232 unsigned overline_color_defaulted_p : 1;
1233 unsigned strike_through_color_defaulted_p : 1;
1234 unsigned box_color_defaulted_p : 1;
1235
1236 /* TTY appearances. Blinking is not yet implemented. Colors are
1237 found in `lface' with empty color string meaning the default
1238 color of the TTY. */
1239 unsigned tty_bold_p : 1;
1240 unsigned tty_dim_p : 1;
1241 unsigned tty_underline_p : 1;
1242 unsigned tty_alt_charset_p : 1;
1243 unsigned tty_reverse_p : 1;
1244 unsigned tty_blinking_p : 1;
1245
1246 /* Next and previous face in hash collision list of face cache. */
1247 struct face *next, *prev;
1248 };
1249
1250
1251 /* Color index indicating that face uses a terminal's default color. */
1252
1253 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1254
1255 /* Non-zero if FACE was realized for unibyte use. */
1256
1257 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1258
1259
1260 /* IDs of important faces known by the C face code. These are the IDs
1261 of the faces for CHARSET_ASCII. */
1262
1263 enum face_id
1264 {
1265 DEFAULT_FACE_ID,
1266 MODE_LINE_FACE_ID,
1267 TOOL_BAR_FACE_ID,
1268 BITMAP_AREA_FACE_ID,
1269 TOP_LINE_FACE_ID,
1270 BASIC_FACE_ID_SENTINEL
1271 };
1272
1273
1274 /* A cache of realized faces. Each frame has its own cache because
1275 Emacs allows different frame-local face definitions. */
1276
1277 struct face_cache
1278 {
1279 /* Hash table of cached realized faces. */
1280 struct face **buckets;
1281
1282 /* Back-pointer to the frame this cache belongs to. */
1283 struct frame *f;
1284
1285 /* A vector of faces so that faces can be referenced by an ID. */
1286 struct face **faces_by_id;
1287
1288 /* The allocated size, and number of used slots of faces_by_id. */
1289 int size, used;
1290 };
1291
1292
1293 /* Prepare face FACE for use on frame F. This must be called before
1294 using X resources of FACE. */
1295
1296 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1297 if ((FACE)->gc == 0) \
1298 prepare_face_for_display ((F), (FACE)); \
1299 else \
1300 (void) 0
1301
1302 /* Return a pointer to the face with ID on frame F, or null if such a
1303 face doesn't exist. */
1304
1305 #define FACE_FROM_ID(F, ID) \
1306 (((ID) >= 0 && (ID) < FRAME_FACE_CACHE (F)->used) \
1307 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1308 : NULL)
1309
1310 /* Non-zero if FACE is suitable for displaying characters of CHARSET.
1311 CHARSET < 0 means unibyte text. */
1312
1313 #define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
1314 (((CHARSET) < 0 \
1315 ? (EQ ((FACE)->registry, Vface_default_registry) \
1316 || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
1317 : ((FACE)->charset == (CHARSET) \
1318 || ((FACE)->charset == CHARSET_ASCII \
1319 && (CHARSET) == charset_latin_iso8859_1 \
1320 && face_suitable_for_iso8859_1_p ((FACE))) \
1321 || ((FACE)->charset == charset_latin_iso8859_1 \
1322 && (CHARSET) == CHARSET_ASCII))))
1323
1324 /* Return the id of the realized face on frame F that is like the face
1325 with id ID but is suitable for displaying characters of CHARSET.
1326 This macro is only meaningful for CHARSET >= 0, i.e. multibyte
1327 text. */
1328
1329 #define FACE_FOR_CHARSET(F, ID, CHARSET) \
1330 (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
1331 ? (ID) \
1332 : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
1333
1334 /* The default registry and encoding to use. */
1335
1336 extern Lisp_Object Vface_default_registry;
1337
1338 /* Non-zero means face attributes have been changed since the last
1339 redisplay. Used in redisplay_internal. */
1340
1341 extern int face_change_count;
1342
1343
1344
1345 \f
1346 /***********************************************************************
1347 Display Iterator
1348 ***********************************************************************/
1349
1350 /* Iteration over things to display in current_buffer or in a string.
1351
1352 The iterator handles:
1353
1354 1. Overlay strings (after-string, before-string).
1355 2. Face properties.
1356 3. Invisible text properties.
1357 4. Selective display.
1358 5. Translation of characters via display tables.
1359 6. Translation of control characters to the forms `\003' or `^C'.
1360 7. `glyph' and `space-width' properties.
1361
1362 Iterators are initialized by calling init_iterator or one of the
1363 equivalent functions below. A call to get_next_display_element
1364 loads the iterator structure with information about what next to
1365 display. A call to set_iterator_to_next increments the iterator's
1366 position.
1367
1368 Characters from overlay strings, display table entries or control
1369 character translations are returned one at a time. For example, if
1370 we have a text of `a\x01' where `a' has a display table definition
1371 of `cd' and the control character is displayed with a leading
1372 arrow, then the iterator will return:
1373
1374 Call Return Source Call next
1375 -----------------------------------------------------------------
1376 next c display table move
1377 next d display table move
1378 next ^ control char move
1379 next A control char move
1380
1381 The same mechanism is also used to return characters for ellipses
1382 displayed at the end of invisible text.
1383
1384 CAVEAT: Under some circumstances, move_.* functions can be called
1385 asynchronously, e.g. when computing a buffer position from an x and
1386 y pixel position. This means that these functions and functions
1387 called from them SHOULD NOT USE xmalloc and alike. See also the
1388 comment at the start of xdisp.c. */
1389
1390 /* Enumeration describing what kind of display element an iterator is
1391 loaded with after a call to get_next_display_element. */
1392
1393 enum display_element_type
1394 {
1395 /* A normal character. */
1396 IT_CHARACTER,
1397
1398 /* An image. */
1399 IT_IMAGE,
1400
1401 /* A flexible width and height space. */
1402 IT_STRETCH,
1403
1404 /* End of buffer or string. */
1405 IT_EOB,
1406
1407 /* Truncation glyphs. Never returned by get_next_display_element.
1408 Used to get display information about truncation glyphs via
1409 produce_glyphs. */
1410 IT_TRUNCATION,
1411
1412 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1413 IT_CONTINUATION
1414 };
1415
1416
1417 /* An enumerator for each text property that has a meaning for display
1418 purposes. */
1419
1420 enum prop_idx
1421 {
1422 FONTIFIED_PROP_IDX,
1423 FACE_PROP_IDX,
1424 INVISIBLE_PROP_IDX,
1425 DISPLAY_PROP_IDX,
1426
1427 /* Not a property. Used to indicate changes in overlays. */
1428 OVERLAY_PROP_IDX,
1429
1430 /* Sentinel. */
1431 LAST_PROP_IDX
1432 };
1433
1434
1435 struct it
1436 {
1437 /* The window in which we iterate over current_buffer (or a string). */
1438 Lisp_Object window;
1439 struct window *w;
1440
1441 /* The window's frame. */
1442 struct frame *f;
1443
1444 /* Function to call to load this structure with the next display
1445 element. */
1446 int (* method) P_ ((struct it *it));
1447
1448 /* The next position at which to check for face changes, invisible
1449 text, overlay strings, end of text etc., which see. */
1450 int stop_charpos;
1451
1452 /* Maximum string or buffer position + 1. ZV when iterating over
1453 current_buffer. */
1454 int end_charpos;
1455
1456 /* C string to iterate over. Non-null means get characters from
1457 this string, otherwise characters are read from current_buffer
1458 or it->string. */
1459 unsigned char *s;
1460
1461 /* Number of characters in the string (s, or it->string) we iterate
1462 over. */
1463 int string_nchars;
1464
1465 /* Start and end of a visible region; -1 if the region is not
1466 visible in the window. */
1467 int region_beg_charpos, region_end_charpos;
1468
1469 /* Position at which redisplay end trigger functions should be run. */
1470 int redisplay_end_trigger_charpos;
1471
1472 /* 1 means multibyte characters are enabled. */
1473 unsigned multibyte_p : 1;
1474
1475 /* 1 means window has a mode line at its top. */
1476 unsigned top_line_p : 1;
1477
1478 /* 1 means `string' is the value of a `display' property.
1479 Don't handle some `display' properties in these strings. */
1480 unsigned string_from_display_prop_p : 1;
1481
1482 /* Display table in effect or null for none. */
1483 struct Lisp_Char_Table *dp;
1484
1485 /* Current display table vector to return characters from and its
1486 end. dpvec null means we are not returning characters from a
1487 display table entry; current.dpvec_index gives the current index
1488 into dpvec. This same mechanism is also used to return
1489 characters from translated control characters, i.e. `\003' or
1490 `^C'. */
1491 Lisp_Object *dpvec, *dpend;
1492
1493 /* Length in bytes of the char that filled dpvec. A value of zero
1494 means that no character such character is involved. */
1495 int dpvec_char_len;
1496
1497 /* Face id of the iterator saved in case a glyph from dpvec contains
1498 a face. The face is restored when all glyphs from dpvec have
1499 been delivered. */
1500 int saved_face_id;
1501
1502 /* Vector of glyphs for control character translation. The pointer
1503 dpvec is set to ctl_chars when a control character is translated.
1504 This vector is also used for incomplete multibyte character
1505 translation (e.g \222\244). Such a character is at most 3 bytes,
1506 thus we need at most 12 bytes here. */
1507 Lisp_Object ctl_chars[12];
1508
1509 /* Current buffer or string position of the iterator, including
1510 position in overlay strings etc. */
1511 struct display_pos current;
1512
1513 /* Vector of overlays to process. Overlay strings are processed
1514 OVERLAY_STRING_CHUNK_SIZE at a time. */
1515 #define OVERLAY_STRING_CHUNK_SIZE 3
1516 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1517
1518 /* Total number of overlay strings to process. This can be >
1519 OVERLAY_STRING_CHUNK_SIZE. */
1520 int n_overlay_strings;
1521
1522 /* If non-nil, a Lisp string being processed. If
1523 current.overlay_string_index >= 0, this is an overlay string from
1524 pos. */
1525 Lisp_Object string;
1526
1527 /* Stack of saved values. New entries are pushed when we begin to
1528 process an overlay string or a string from a `glyph' property.
1529 Entries are popped when we return to deliver display elements
1530 from what we previously had. */
1531 struct iterator_stack_entry
1532 {
1533 int stop_charpos;
1534 int face_id;
1535 Lisp_Object string;
1536 struct display_pos pos;
1537 int end_charpos;
1538 int string_nchars;
1539 enum glyph_row_area area;
1540 unsigned multibyte_p : 1;
1541 unsigned string_from_display_prop_p : 1;
1542 Lisp_Object space_width;
1543 short voffset;
1544 Lisp_Object font_height;
1545 }
1546 stack[2];
1547
1548 /* Stack pointer. */
1549 int sp;
1550
1551 /* Setting of buffer-local variable selective-display-ellipsis. */
1552 unsigned selective_display_ellipsis_p : 1;
1553
1554 /* 1 means control characters are translated into the form `^C'
1555 where the `^' can be replaced by a display table entry. */
1556 unsigned ctl_arrow_p : 1;
1557
1558 /* -1 means selective display hides everything between a \r and the
1559 next newline; > 0 means hide lines indented more than that value. */
1560 int selective;
1561
1562 /* An enumeration describing what the next display element is
1563 after a call to get_next_display_element. */
1564 enum display_element_type what;
1565
1566 /* Face to use. */
1567 int face_id;
1568
1569 /* Non-zero means that the current face has a box. */
1570 unsigned face_box_p : 1;
1571
1572 /* Non-null means that the current character is the first in a run
1573 of characters with box face. */
1574 unsigned start_of_box_run_p : 1;
1575
1576 /* Non-zero means that the current character is the last in a run
1577 of characters with box face. */
1578 unsigned end_of_box_run_p : 1;
1579
1580 /* 1 means overlay strings at end_charpos have been processed. */
1581 unsigned overlay_strings_at_end_processed_p : 1;
1582
1583 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1584 MODE_LINE_FACE_ID, or TOOL_BAR_FACE_ID, depending on what we
1585 are displaying. */
1586 int base_face_id;
1587
1588 /* If what == IT_CHARACTER, character and length in bytes. This is
1589 a character from a buffer or string. It may be different from
1590 the character displayed in case that
1591 unibyte_display_via_language_environment is set. */
1592 int c, len;
1593
1594 /* The character to display, possibly translated to multibyte
1595 if unibyte_display_via_language_environment is set. This
1596 is set after x_produce_glyphs has been called. */
1597 int char_to_display;
1598
1599 /* Charset for which face_id was computed. This is the charset
1600 of char_to_display after x_produce_glyphs has been called. */
1601 int charset;
1602
1603 /* If what == IT_IMAGE, the id of the image to display. */
1604 int image_id;
1605
1606 /* Value of the `space-width' property, if any; nil if none. */
1607 Lisp_Object space_width;
1608
1609 /* Computed from the value of the `raise' property. */
1610 short voffset;
1611
1612 /* Value of the `height' property, if any; nil if none. */
1613 Lisp_Object font_height;
1614
1615 /* Object and position where the current display element came from.
1616 Object can be a Lisp string in case the current display element
1617 comes from an overlay string, or it is buffer. Position is
1618 a position in object. */
1619 Lisp_Object object;
1620 struct text_pos position;
1621
1622 /* 1 means lines are truncated. */
1623 unsigned truncate_lines_p : 1;
1624
1625 /* Number of columns per \t. */
1626 short tab_width;
1627
1628 /* Width in pixels of truncation and continuation glyphs. */
1629 short truncation_pixel_width, continuation_pixel_width;
1630
1631 /* First and last visible x-position in the display area. If window
1632 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1633 (f), and last_visible_x == pixel width of W + first_visible_x. */
1634 int first_visible_x, last_visible_x;
1635
1636 /* Last visible y-position + 1 in the display area without a mode
1637 line, if the window has one. */
1638 int last_visible_y;
1639
1640 /* Width of a prompt in front of the line. Used to perform tab
1641 calculations. The x on which tab calculations are based is
1642 current_x - prompt_width + continuation_lines_width. */
1643 int prompt_width;
1644
1645 /* If non-null, glyphs are produced in glyph_row with each call to
1646 produce_glyphs. */
1647 struct glyph_row *glyph_row;
1648
1649 /* The area of glyph_row to which glyphs are added. */
1650 enum glyph_row_area area;
1651
1652 /* Number of glyphs needed for the last character requested via
1653 produce_glyphs. This is 1 except for tabs. */
1654 int nglyphs;
1655
1656 /* Width of the display element in pixels. Result of
1657 produce_glyphs. */
1658 int pixel_width;
1659
1660 /* Current, maximum logical, and maximum physical line height
1661 information. Result of produce_glyphs. */
1662 int ascent, descent, max_ascent, max_descent;
1663 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1664
1665 /* Current x pixel position within the display line. This value
1666 does not include the width of continuation lines in front of the
1667 line. The value of current_x is automatically incremented by
1668 pixel_width with each call to produce_glyphs. */
1669 int current_x;
1670
1671 /* Accumulated width of continuation lines. If > 0, this means we
1672 are currently in a continuation line. This is initially zero and
1673 incremented/reset by display_line, move_it_to etc. */
1674 int continuation_lines_width;
1675
1676 /* Current y-position. Automatically incremented by the height of
1677 glyph_row in move_it_to and display_line. */
1678 int current_y;
1679
1680 /* Current vertical matrix position, or line number. Automatically
1681 incremented by move_it_to and display_line. */
1682 int vpos;
1683
1684 /* Horizontal matrix position reached in move_it_in_display_line.
1685 Only set there, not in display_line. */
1686 int hpos;
1687 };
1688
1689
1690 /* Access to positions of iterator IT. */
1691
1692 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1693 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1694 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1695 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1696
1697 /* Test if IT has reached the end of its buffer or string. This will
1698 only work after get_next_display_element has been called. */
1699
1700 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1701
1702 /* Non-zero means IT is at the end of a line. This is the case if it
1703 is either on a newline or on a carriage return and selective
1704 display hides the rest of the line. */
1705
1706 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1707 ((IT)->what == IT_CHARACTER \
1708 && ((IT)->c == '\n' \
1709 || ((IT)->c == '\r' && (IT)->selective)))
1710
1711 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1712 avoid the function call overhead. */
1713
1714 #define PRODUCE_GLYPHS(IT) \
1715 (rif \
1716 ? rif->produce_glyphs ((IT)) \
1717 : produce_glyphs ((IT)))
1718
1719 /* Bit-flags indicating what operation move_it_to should perform. */
1720
1721 enum move_operation_enum
1722 {
1723 /* Stop if specified x-position is reached. */
1724 MOVE_TO_X = 0x01,
1725
1726 /* Stop if specified y-position is reached. */
1727 MOVE_TO_Y = 0x02,
1728
1729 /* Stop if specified vpos is reached. */
1730 MOVE_TO_VPOS = 0x04,
1731
1732 /* Stop if specified buffer or string position is reached. */
1733 MOVE_TO_POS = 0x08
1734 };
1735
1736
1737 \f
1738 /***********************************************************************
1739 Window-based redisplay interface
1740 ***********************************************************************/
1741
1742 /* Structure used to describe runs of lines that must be scrolled. */
1743
1744 struct run
1745 {
1746 /* Source and destination y pixel position. */
1747 int desired_y, current_y;
1748
1749 /* Source and destination vpos in matrix. */
1750 int desired_vpos, current_vpos;
1751
1752 /* Height in pixels, number of glyph rows. */
1753 int height, nrows;
1754 };
1755
1756
1757 /* Structure holding system-dependent interface functions needed
1758 for window-based redisplay. */
1759
1760 struct redisplay_interface
1761 {
1762 /* Produce glyphs/get display metrics for the display element IT is
1763 loaded with. */
1764 void (*produce_glyphs) P_ ((struct it *it));
1765
1766 /* Write or insert LEN glyphs from STRING at the nominal output
1767 position. */
1768 void (*write_glyphs) P_ ((struct glyph *string, int len));
1769 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1770
1771 /* Clear from nominal output position to X. X < 0 means clear
1772 to right end of display. */
1773 void (*clear_end_of_line) P_ ((int x));
1774
1775 /* Function to call to scroll the display as described by RUN on
1776 window W. */
1777 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1778
1779 /* Function to call after a line in a display has been completely
1780 updated. Used to draw truncation marks and alike. DESIRED_ROW
1781 is the desired row which has been updated. */
1782 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1783
1784 /* Function to call before beginning to update window W in
1785 window-based redisplay. */
1786 void (*update_window_begin_hook) P_ ((struct window *w));
1787
1788 /* Function to call after window W has been updated in window-based
1789 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1790 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
1791
1792 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1793 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1794 are window-relative pixel positions. */
1795 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1796
1797 /* Flush the display of frame F. For X, this is XFlush. */
1798 void (*flush_display) P_ ((struct frame *f));
1799
1800 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1801 frame F. */
1802 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1803 int *left, int *right));
1804
1805 /* Fix the display of AREA of ROW in window W for overlapping rows.
1806 This function is called from redraw_overlapping_rows after
1807 desired rows have been made current. */
1808 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1809 enum glyph_row_area area));
1810 };
1811
1812 /* The current interface for window-based redisplay. */
1813
1814 extern struct redisplay_interface *rif;
1815
1816 /* Hook to call in estimate_mode_line_height. */
1817
1818 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1819 enum face_id));
1820
1821 \f
1822 /***********************************************************************
1823 Images
1824 ***********************************************************************/
1825
1826 #ifdef HAVE_X_WINDOWS
1827
1828 /* Structure forward declarations. */
1829
1830 struct image;
1831
1832
1833 /* Each image format (JPEG, IIFF, ...) supported is described by
1834 a structure of the type below. */
1835
1836 struct image_type
1837 {
1838 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1839 Lisp_Object *type;
1840
1841 /* Check that SPEC is a valid image specification for the given
1842 image type. Value is non-zero if SPEC is valid. */
1843 int (* valid_p) P_ ((Lisp_Object spec));
1844
1845 /* Load IMG which is used on frame F from information contained in
1846 IMG->spec. Value is non-zero if successful. */
1847 int (* load) P_ ((struct frame *f, struct image *img));
1848
1849 /* Free resources of image IMG which is used on frame F. */
1850 void (* free) P_ ((struct frame *f, struct image *img));
1851
1852 /* Next in list of all supported image types. */
1853 struct image_type *next;
1854 };
1855
1856
1857 /* Structure describing an image. Specific image formats like XBM are
1858 converted into this form, so that display only has to deal with
1859 this type of image. */
1860
1861 struct image
1862 {
1863 /* The time in seconds at which the image was last displayed. Set
1864 in prepare_image_for_display. */
1865 unsigned long timestamp;
1866
1867 /* Pixmaps of the image. */
1868 Pixmap pixmap, mask;
1869
1870 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1871 unsigned long *colors;
1872 int ncolors;
1873
1874 /* Width and height of the image. */
1875 int width, height;
1876
1877 /* These values are used for the rectangles displayed for images
1878 that can't be loaded. */
1879 #define DEFAULT_IMAGE_WIDTH 30
1880 #define DEFAULT_IMAGE_HEIGHT 30
1881
1882 /* Percent of image height used as ascent. */
1883 int ascent;
1884 #define DEFAULT_IMAGE_ASCENT 50
1885
1886 /* Lisp specification of this image. */
1887 Lisp_Object spec;
1888
1889 /* Relief to draw around the image. */
1890 int relief;
1891
1892 /* Optional margin around the image. This includes the relief. */
1893 int margin;
1894
1895 /* Reference to the type of the image. */
1896 struct image_type *type;
1897
1898 /* A place for image types to store additional data. The member
1899 data.lisp_val is marked during GC, so it's safe to store Lisp data
1900 there. Image types should free this data when their `free'
1901 function is called. */
1902 struct
1903 {
1904 int int_val;
1905 void *ptr_val;
1906 Lisp_Object lisp_val;
1907 } data;
1908
1909 /* Hash value of image specification to speed up comparisons. */
1910 unsigned hash;
1911
1912 /* Image id of this image. */
1913 int id;
1914
1915 /* Hash collision chain. */
1916 struct image *next, *prev;
1917 };
1918
1919
1920 /* Cache of images. Each frame has a cache. X frames with the same
1921 x_display_info share their caches. */
1922
1923 struct image_cache
1924 {
1925 /* Hash table of images. */
1926 struct image **buckets;
1927
1928 /* Vector mapping image ids to images. */
1929 struct image **images;
1930
1931 /* Allocated size of `images'. */
1932 unsigned size;
1933
1934 /* Number of images in the cache. */
1935 unsigned used;
1936
1937 /* Reference count (number of frames sharing this cache). */
1938 int refcount;
1939 };
1940
1941
1942 /* Value is the ascent of image IMG. */
1943
1944 #define IMAGE_ASCENT(IMG) \
1945 (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
1946
1947 /* Value is a pointer to the image with id ID on frame F, or null if
1948 no image with that id exists. */
1949
1950 #define IMAGE_FROM_ID(F, ID) \
1951 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1952 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1953 : NULL)
1954
1955 /* Size of bucket vector of image caches. Should be prime. */
1956
1957 #define IMAGE_CACHE_BUCKETS_SIZE 1001
1958
1959 #endif /* HAVE_X_WINDOWS */
1960
1961
1962 \f
1963 /***********************************************************************
1964 Tool-bars
1965 ***********************************************************************/
1966
1967 /* Enumeration defining where to find tool-bar item information in
1968 tool-bar items vectors stored with frames. Each tool-bar item
1969 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
1970
1971 enum tool_bar_item_idx
1972 {
1973 /* The key of the tool-bar item. Used to remove items when a binding
1974 for `undefined' is found. */
1975 TOOL_BAR_ITEM_KEY,
1976
1977 /* Non-nil if item is enabled. */
1978 TOOL_BAR_ITEM_ENABLED_P,
1979
1980 /* Non-nil if item is selected (pressed). */
1981 TOOL_BAR_ITEM_SELECTED_P,
1982
1983 /* Caption. */
1984 TOOL_BAR_ITEM_CAPTION,
1985
1986 /* Image(s) to display. This is either a single image specification
1987 or a vector of specifications. */
1988 TOOL_BAR_ITEM_IMAGES,
1989
1990 /* The binding. */
1991 TOOL_BAR_ITEM_BINDING,
1992
1993 /* Button type. One of nil, `:radio' or `:toggle'. */
1994 TOOL_BAR_ITEM_TYPE,
1995
1996 /* Help string. */
1997 TOOL_BAR_ITEM_HELP,
1998
1999 /* Sentinel = number of slots in tool_bar_items occupied by one
2000 tool-bar item. */
2001 TOOL_BAR_ITEM_NSLOTS
2002 };
2003
2004
2005 /* An enumeration for the different images that can be specified
2006 for a tool-bar item. */
2007
2008 enum tool_bar_item_image
2009 {
2010 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2011 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2012 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2013 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2014 };
2015
2016 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2017
2018 extern int auto_raise_tool_bar_buttons_p;
2019
2020 /* Margin around tool-bar buttons in pixels. */
2021
2022 extern int tool_bar_button_margin;
2023
2024 /* Thickness of relief to draw around tool-bar buttons. */
2025
2026 extern int tool_bar_button_relief;
2027
2028
2029 \f
2030 /***********************************************************************
2031 Function Prototypes
2032 ***********************************************************************/
2033
2034 /* Defined in xdisp.c */
2035
2036 int resize_mini_window P_ ((struct window *));
2037 int try_window P_ ((Lisp_Object, struct text_pos));
2038 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2039 int window_box_height P_ ((struct window *));
2040 int window_text_bottom_y P_ ((struct window *));
2041 int window_box_width P_ ((struct window *, int));
2042 int window_box_left P_ ((struct window *, int));
2043 int window_box_right P_ ((struct window *, int));
2044 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2045 void mark_window_display_accurate P_ ((Lisp_Object, int));
2046 void redisplay_preserve_echo_area P_ ((void));
2047 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2048 struct glyph_matrix *, int, int, int, int));
2049 void init_iterator P_ ((struct it *, struct window *, int,
2050 int, struct glyph_row *, enum face_id));
2051 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2052 struct glyph_row *));
2053 int get_next_display_element P_ ((struct it *));
2054 void set_iterator_to_next P_ ((struct it *));
2055 void produce_glyphs P_ ((struct it *));
2056 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2057 void start_display P_ ((struct it *, struct window *, struct text_pos));
2058 void move_it_to P_ ((struct it *, int, int, int, int, int));
2059 void move_it_vertically P_ ((struct it *, int));
2060 void move_it_by_lines P_ ((struct it *, int, int));
2061 int frame_mode_line_height P_ ((struct frame *));
2062 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2063 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2064 extern Lisp_Object Qtool_bar;
2065 extern Lisp_Object Vshow_trailing_whitespace;
2066 extern int redisplaying_p;
2067
2068 /* Defined in sysdep.c */
2069
2070 void get_frame_size P_ ((int *, int *));
2071 void request_sigio P_ ((void));
2072 void unrequest_sigio P_ ((void));
2073 int tabs_safe_p P_ ((void));
2074 void init_baud_rate P_ ((void));
2075 void init_sigio P_ ((int));
2076
2077 /* Defined in xface.c */
2078
2079 char *x_charset_registry P_ ((int));
2080 void clear_face_cache P_ ((int));
2081 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2082 enum lface_attribute_index));
2083 void unload_color P_ ((struct frame *, unsigned long));
2084 int frame_update_line_height P_ ((struct frame *));
2085 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2086 void prepare_face_for_display P_ ((struct frame *, struct face *));
2087 int face_suitable_for_iso8859_1_p P_ ((struct face *));
2088 int xstricmp P_ ((unsigned char *, unsigned char *));
2089 int lookup_face P_ ((struct frame *, Lisp_Object *, int));
2090 int face_suitable_for_charset_p P_ ((struct face *, int));
2091 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2092 int smaller_face P_ ((struct frame *, int, int));
2093 int face_with_height P_ ((struct frame *, int, int));
2094 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2095 void init_frame_faces P_ ((struct frame *));
2096 void free_frame_faces P_ ((struct frame *));
2097 void recompute_basic_faces P_ ((struct frame *));
2098 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2099 int, int));
2100 int face_at_string_position P_ ((struct window *, Lisp_Object,
2101 int, int, int, int, int *, enum face_id));
2102 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2103 void free_all_realized_faces P_ ((Lisp_Object));
2104 extern Lisp_Object Qforeground_color, Qbackground_color;
2105
2106 /* Defined in xfns.c */
2107
2108 #ifdef HAVE_X_WINDOWS
2109
2110 int x_screen_planes P_ ((struct frame *));
2111 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2112 struct image_cache *make_image_cache P_ ((void));
2113 void free_image_cache P_ ((struct frame *));
2114 void clear_image_cache P_ ((struct frame *, int));
2115 void forall_images_in_image_cache P_ ((struct frame *,
2116 void (*) P_ ((struct image *))));
2117 int valid_image_p P_ ((Lisp_Object));
2118 void prepare_image_for_display P_ ((struct frame *, struct image *));
2119 int lookup_image P_ ((struct frame *, Lisp_Object));
2120 extern struct frame *tip_frame;
2121 extern Window tip_window;
2122 EXFUN (Fx_show_tip, 4);
2123 EXFUN (Fx_hide_tip, 0);
2124 EXFUN (Fx_show_busy_cursor, 0);
2125 EXFUN (Fx_hide_busy_cursor, 1);
2126 extern int inhibit_busy_cursor;
2127 extern int display_busy_cursor_p;
2128
2129 #endif /* HAVE_X_WINDOWS */
2130
2131
2132 /* Defined in xmenu.c */
2133
2134 int popup_activated P_ ((void));
2135
2136 /* Defined in dispnew.c */
2137
2138 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2139 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2140 extern void redraw_frame P_ ((struct frame *));
2141 extern void redraw_garbaged_frames P_ ((void));
2142 extern void cancel_line P_ ((int, struct frame *));
2143 extern void init_desired_glyphs P_ ((struct frame *));
2144 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2145 extern int direct_output_for_insert P_ ((int));
2146 extern int direct_output_forward_char P_ ((int));
2147 extern int update_frame P_ ((struct frame *, int, int));
2148 extern int scrolling P_ ((struct frame *));
2149 extern void bitch_at_user P_ ((void));
2150 void adjust_glyphs P_ ((struct frame *));
2151 void free_glyphs P_ ((struct frame *));
2152 void free_window_matrices P_ ((struct window *));
2153 void check_glyph_memory P_ ((void));
2154 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2155 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2156 void clear_current_matrices P_ ((struct frame *f));
2157 void clear_desired_matrices P_ ((struct frame *));
2158 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2159 int, int, int));
2160 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2161 void increment_glyph_matrix_buffer_positions P_ ((struct glyph_matrix *,
2162 int, int, int, int));
2163 void blank_row P_ ((struct window *, struct glyph_row *, int));
2164 void increment_glyph_row_buffer_positions P_ ((struct glyph_row *, int, int));
2165 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2166 void clear_glyph_row P_ ((struct glyph_row *));
2167 void prepare_desired_row P_ ((struct glyph_row *));
2168 int line_hash_code P_ ((struct glyph_row *));
2169 void set_window_update_flags P_ ((struct window *, int));
2170 void write_glyphs P_ ((struct glyph *, int));
2171 void insert_glyphs P_ ((struct glyph *, int));
2172 void redraw_frame P_ ((struct frame *));
2173 void redraw_garbaged_frames P_ ((void));
2174 int scroll_cost P_ ((struct frame *, int, int, int));
2175 int direct_output_for_insert P_ ((int));
2176 int direct_output_forward_char P_ ((int));
2177 int update_frame P_ ((struct frame *, int, int));
2178 void update_single_window P_ ((struct window *, int));
2179 int scrolling P_ ((struct frame *));
2180 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2181 void do_pending_window_change P_ ((int));
2182 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2183 void bitch_at_user P_ ((void));
2184 Lisp_Object sit_for P_ ((int, int, int, int, int));
2185 void init_display P_ ((void));
2186 void syms_of_display P_ ((void));
2187
2188 /* Defined in term.c */
2189
2190 extern void ring_bell P_ ((void));
2191 extern void set_terminal_modes P_ ((void));
2192 extern void reset_terminal_modes P_ ((void));
2193 extern void update_begin P_ ((struct frame *));
2194 extern void update_end P_ ((struct frame *));
2195 extern void set_terminal_window P_ ((int));
2196 extern void set_scroll_region P_ ((int, int));
2197 extern void turn_off_insert P_ ((void));
2198 extern void turn_off_highlight P_ ((void));
2199 extern void background_highlight P_ ((void));
2200 extern void reassert_line_highlight P_ ((int, int));
2201 extern void clear_frame P_ ((void));
2202 extern void clear_end_of_line P_ ((int));
2203 extern void clear_end_of_line_raw P_ ((int));
2204 extern void delete_glyphs P_ ((int));
2205 extern void ins_del_lines P_ ((int, int));
2206 extern int string_cost P_ ((char *));
2207 extern int per_line_cost P_ ((char *));
2208 extern void calculate_costs P_ ((struct frame *));
2209 extern void term_init P_ ((char *));
2210 extern void fatal P_ ((/* char *, ... */));
2211 void cursor_to P_ ((int, int));
2212 void change_line_highlight P_ ((int, int, int, int));
2213
2214 /* Defined in scroll.c */
2215
2216 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2217 extern int scroll_cost P_ ((struct frame *, int, int, int));
2218 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2219 char *, char *, char *,
2220 char *, char *, int));
2221 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2222 int *, int));
2223
2224 #endif /* not DISPEXTERN_H_INCLUDED */