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1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997,
3 1998, 1999, 2000, 2000, 2001, 2002, 2003, 2004,
4 2005 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <stdio.h>
25
26 #include "lisp.h"
27 #include "frame.h"
28 #include "window.h"
29 #include "dispextern.h"
30 #include "buffer.h"
31 #include "blockinput.h"
32 #include "termhooks.h"
33
34 #ifdef HAVE_WINDOW_SYSTEM
35
36 extern Lisp_Object Qfringe;
37 extern Lisp_Object Qtop, Qbottom, Qcenter;
38 extern Lisp_Object Qup, Qdown, Qleft, Qright;
39
40 /* Non-nil means that newline may flow into the right fringe. */
41
42 Lisp_Object Voverflow_newline_into_fringe;
43
44 /* List of known fringe bitmap symbols.
45
46 The fringe bitmap number is stored in the `fringe' property on
47 those symbols. Names for the built-in bitmaps are installed by
48 loading fringe.el.
49 */
50
51 Lisp_Object Vfringe_bitmaps;
52
53 enum fringe_bitmap_type
54 {
55 NO_FRINGE_BITMAP = 0,
56 UNDEF_FRINGE_BITMAP,
57 LEFT_TRUNCATION_BITMAP,
58 RIGHT_TRUNCATION_BITMAP,
59 UP_ARROW_BITMAP,
60 DOWN_ARROW_BITMAP,
61 CONTINUED_LINE_BITMAP,
62 CONTINUATION_LINE_BITMAP,
63 OVERLAY_ARROW_BITMAP,
64 TOP_LEFT_ANGLE_BITMAP,
65 TOP_RIGHT_ANGLE_BITMAP,
66 BOTTOM_LEFT_ANGLE_BITMAP,
67 BOTTOM_RIGHT_ANGLE_BITMAP,
68 LEFT_BRACKET_BITMAP,
69 RIGHT_BRACKET_BITMAP,
70 FILLED_BOX_CURSOR_BITMAP,
71 HOLLOW_BOX_CURSOR_BITMAP,
72 HOLLOW_SQUARE_BITMAP,
73 BAR_CURSOR_BITMAP,
74 HBAR_CURSOR_BITMAP,
75 ZV_LINE_BITMAP,
76 MAX_STANDARD_FRINGE_BITMAPS
77 };
78
79 enum fringe_bitmap_align
80 {
81 ALIGN_BITMAP_CENTER = 0,
82 ALIGN_BITMAP_TOP,
83 ALIGN_BITMAP_BOTTOM
84 };
85
86 struct fringe_bitmap
87 {
88 unsigned short *bits;
89 unsigned height : 8;
90 unsigned width : 8;
91 unsigned period : 8;
92 unsigned align : 2;
93 unsigned dynamic : 1;
94 };
95
96 \f
97 /***********************************************************************
98 Fringe bitmaps
99 ***********************************************************************/
100
101 /* Undefined bitmap. A question mark. */
102 /*
103 ..xxxx..
104 .xxxxxx.
105 xx....xx
106 xx....xx
107 ....xx..
108 ...xx...
109 ...xx...
110 ........
111 ...xx...
112 ...xx...
113 */
114 static unsigned short unknown_bits[] = {
115 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
116
117 /* An arrow like this: `<-'. */
118 /*
119 ...xx...
120 ..xx....
121 .xx.....
122 xxxxxx..
123 xxxxxx..
124 .xx.....
125 ..xx....
126 ...xx...
127 */
128 static unsigned short left_arrow_bits[] = {
129 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
130
131
132 /* Right truncation arrow bitmap `->'. */
133 /*
134 ...xx...
135 ....xx..
136 .....xx.
137 ..xxxxxx
138 ..xxxxxx
139 .....xx.
140 ....xx..
141 ...xx...
142 */
143 static unsigned short right_arrow_bits[] = {
144 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
145
146
147 /* Up arrow bitmap. */
148 /*
149 ...xx...
150 ..xxxx..
151 .xxxxxx.
152 xxxxxxxx
153 ...xx...
154 ...xx...
155 ...xx...
156 ...xx...
157 */
158 static unsigned short up_arrow_bits[] = {
159 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
160
161
162 /* Down arrow bitmap. */
163 /*
164 ...xx...
165 ...xx...
166 ...xx...
167 ...xx...
168 xxxxxxxx
169 .xxxxxx.
170 ..xxxx..
171 ...xx...
172 */
173 static unsigned short down_arrow_bits[] = {
174 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
175
176 /* Marker for continued lines. */
177 /*
178 ..xxxx..
179 ..xxxxx.
180 ......xx
181 ..x..xxx
182 ..xxxxxx
183 ..xxxxx.
184 ..xxxx..
185 ..xxxxx.
186 */
187 static unsigned short continued_bits[] = {
188 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
189
190 /* Marker for continuation lines. */
191 /*
192 ..xxxx..
193 .xxxxx..
194 xx......
195 xxx..x..
196 xxxxxx..
197 .xxxxx..
198 ..xxxx..
199 .xxxxx..
200 */
201 static unsigned short continuation_bits[] = {
202 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
203
204 /* Overlay arrow bitmap. A triangular arrow. */
205 /*
206 xx......
207 xxxx....
208 xxxxx...
209 xxxxxx..
210 xxxxxx..
211 xxxxx...
212 xxxx....
213 xx......
214 */
215 static unsigned short ov_bits[] = {
216 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
217
218 #if 0
219 /* Reverse Overlay arrow bitmap. A triangular arrow. */
220 /*
221 ......xx
222 ....xxxx
223 ...xxxxx
224 ..xxxxxx
225 ..xxxxxx
226 ...xxxxx
227 ....xxxx
228 ......xx
229 */
230 static unsigned short rev_ov_bits[] = {
231 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
232 #endif
233
234 /* First line bitmap. An top-left angle. */
235 /*
236 xxxxxx..
237 xxxxxx..
238 xx......
239 xx......
240 xx......
241 xx......
242 xx......
243 ........
244 */
245 static unsigned short top_left_angle_bits[] = {
246 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
247
248 /* First line bitmap. An right-up angle. */
249 /*
250 ..xxxxxx
251 ..xxxxxx
252 ......xx
253 ......xx
254 ......xx
255 ......xx
256 ......xx
257 ........
258 */
259 static unsigned short top_right_angle_bits[] = {
260 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
261
262 /* Last line bitmap. An left-down angle. */
263 /*
264 ........
265 xx......
266 xx......
267 xx......
268 xx......
269 xx......
270 xxxxxx..
271 xxxxxx..
272 */
273 static unsigned short bottom_left_angle_bits[] = {
274 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
275
276 /* Last line bitmap. An right-down angle. */
277 /*
278 ........
279 ......xx
280 ......xx
281 ......xx
282 ......xx
283 ......xx
284 ..xxxxxx
285 ..xxxxxx
286 */
287 static unsigned short bottom_right_angle_bits[] = {
288 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
289
290 /* First/last line bitmap. An left bracket. */
291 /*
292 xxxxxx..
293 xxxxxx..
294 xx......
295 xx......
296 xx......
297 xx......
298 xx......
299 xx......
300 xxxxxx..
301 xxxxxx..
302 */
303 static unsigned short left_bracket_bits[] = {
304 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
305
306 /* First/last line bitmap. An right bracket. */
307 /*
308 ..xxxxxx
309 ..xxxxxx
310 ......xx
311 ......xx
312 ......xx
313 ......xx
314 ......xx
315 ......xx
316 ..xxxxxx
317 ..xxxxxx
318 */
319 static unsigned short right_bracket_bits[] = {
320 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
321
322 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
323 /*
324 xxxxxxx.
325 xxxxxxx.
326 xxxxxxx.
327 xxxxxxx.
328 xxxxxxx.
329 xxxxxxx.
330 xxxxxxx.
331 xxxxxxx.
332 xxxxxxx.
333 xxxxxxx.
334 xxxxxxx.
335 xxxxxxx.
336 xxxxxxx.
337 */
338 static unsigned short filled_box_cursor_bits[] = {
339 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
340
341 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
342 /*
343 xxxxxxx.
344 x.....x.
345 x.....x.
346 x.....x.
347 x.....x.
348 x.....x.
349 x.....x.
350 x.....x.
351 x.....x.
352 x.....x.
353 x.....x.
354 x.....x.
355 xxxxxxx.
356 */
357 static unsigned short hollow_box_cursor_bits[] = {
358 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
359
360 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
361 /*
362 xx......
363 xx......
364 xx......
365 xx......
366 xx......
367 xx......
368 xx......
369 xx......
370 xx......
371 xx......
372 xx......
373 xx......
374 xx......
375 */
376 static unsigned short bar_cursor_bits[] = {
377 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
378
379 /* HBar cursor bitmap. A horisontal bar; 2 pixels high. */
380 /*
381 xxxxxxx.
382 xxxxxxx.
383 */
384 static unsigned short hbar_cursor_bits[] = {
385 0xfe, 0xfe};
386
387
388 /* Bitmap drawn to indicate lines not displaying text if
389 `indicate-empty-lines' is non-nil. */
390 /*
391 ........
392 ..xxxx..
393 ........
394 ........
395 ..xxxx..
396 ........
397 */
398 static unsigned short zv_bits[] = {
399 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
400 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
401 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
402 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
403 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
404 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
405 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
406 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
407
408 /* Hollow square bitmap. */
409 /*
410 .xxxxxx.
411 .x....x.
412 .x....x.
413 .x....x.
414 .x....x.
415 .xxxxxx.
416 */
417 static unsigned short hollow_square_bits[] = {
418 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
419
420
421 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
422 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
423 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
424
425 struct fringe_bitmap standard_bitmaps[MAX_STANDARD_FRINGE_BITMAPS] =
426 {
427 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
428 { FRBITS (unknown_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
429 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
430 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
431 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
432 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
433 { FRBITS (continued_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
434 { FRBITS (continuation_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
435 { FRBITS (ov_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
436 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
437 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
438 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
439 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
440 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
441 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
442 { FRBITS (filled_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
443 { FRBITS (hollow_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
444 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
445 { FRBITS (bar_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
446 { FRBITS (hbar_cursor_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
447 { FRBITS (zv_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
448 };
449
450 static struct fringe_bitmap **fringe_bitmaps;
451 static Lisp_Object *fringe_faces;
452 static int max_fringe_bitmaps;
453
454 static int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
455
456
457 /* Lookup bitmap number for symbol BITMAP.
458 Return 0 if not a bitmap. */
459
460 int
461 lookup_fringe_bitmap (bitmap)
462 Lisp_Object bitmap;
463 {
464 int bn;
465
466 bitmap = Fget (bitmap, Qfringe);
467 if (!INTEGERP (bitmap))
468 return 0;
469
470 bn = XINT (bitmap);
471 if (bn > NO_FRINGE_BITMAP
472 && bn < max_used_fringe_bitmap
473 && (bn < MAX_STANDARD_FRINGE_BITMAPS
474 || fringe_bitmaps[bn] != NULL))
475 return bn;
476
477 return 0;
478 }
479
480 /* Get fringe bitmap name for bitmap number BN.
481
482 Found by traversing Vfringe_bitmaps comparing BN to the
483 fringe property for each symbol.
484
485 Return BN if not found in Vfringe_bitmaps. */
486
487 static Lisp_Object
488 get_fringe_bitmap_name (bn)
489 int bn;
490 {
491 Lisp_Object bitmaps;
492 Lisp_Object num;
493
494 /* Zero means no bitmap -- return nil. */
495 if (bn <= 0)
496 return Qnil;
497
498 bitmaps = Vfringe_bitmaps;
499 num = make_number (bn);
500
501 while (CONSP (bitmaps))
502 {
503 Lisp_Object bitmap = XCAR (bitmaps);
504 if (EQ (num, Fget (bitmap, Qfringe)))
505 return bitmap;
506 bitmaps = XCDR (bitmaps);
507 }
508
509 return num;
510 }
511
512
513 /* Draw the bitmap WHICH in one of the left or right fringes of
514 window W. ROW is the glyph row for which to display the bitmap; it
515 determines the vertical position at which the bitmap has to be
516 drawn.
517 LEFT_P is 1 for left fringe, 0 for right fringe.
518 */
519
520 void
521 draw_fringe_bitmap_1 (w, row, left_p, overlay, which)
522 struct window *w;
523 struct glyph_row *row;
524 int left_p, overlay;
525 enum fringe_bitmap_type which;
526 {
527 struct frame *f = XFRAME (WINDOW_FRAME (w));
528 struct draw_fringe_bitmap_params p;
529 struct fringe_bitmap *fb;
530 int period;
531 int face_id = DEFAULT_FACE_ID;
532
533 p.cursor_p = 0;
534 p.overlay_p = (overlay & 1) == 1;
535 p.cursor_p = (overlay & 2) == 2;
536
537 if (which != NO_FRINGE_BITMAP)
538 {
539 }
540 else if (left_p)
541 {
542 which = row->left_fringe_bitmap;
543 face_id = row->left_fringe_face_id;
544 }
545 else
546 {
547 which = row->right_fringe_bitmap;
548 face_id = row->right_fringe_face_id;
549 }
550
551 if (face_id == DEFAULT_FACE_ID)
552 {
553 Lisp_Object face;
554
555 if ((face = fringe_faces[which], NILP (face))
556 || (face_id = lookup_derived_face (f, face, 'A', FRINGE_FACE_ID, 0),
557 face_id < 0))
558 face_id = FRINGE_FACE_ID;
559 }
560
561 fb = fringe_bitmaps[which];
562 if (fb == NULL)
563 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
564 ? which : UNDEF_FRINGE_BITMAP];
565
566 period = fb->period;
567
568 /* Convert row to frame coordinates. */
569 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
570
571 p.which = which;
572 p.bits = fb->bits;
573 p.wd = fb->width;
574
575 p.h = fb->height;
576 p.dh = (period > 0 ? (p.y % period) : 0);
577 p.h -= p.dh;
578 /* Clip bitmap if too high. */
579 if (p.h > row->height)
580 p.h = row->height;
581
582 p.face = FACE_FROM_ID (f, face_id);
583
584 if (p.face == NULL)
585 {
586 /* This could happen after clearing face cache.
587 But it shouldn't happen anymore. ++kfs */
588 return;
589 }
590
591 PREPARE_FACE_FOR_DISPLAY (f, p.face);
592
593 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
594 the fringe. */
595 p.bx = -1;
596 if (left_p)
597 {
598 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
599 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
600 ? LEFT_MARGIN_AREA
601 : TEXT_AREA));
602 if (p.wd > wd)
603 p.wd = wd;
604 p.x = x - p.wd - (wd - p.wd) / 2;
605
606 if (p.wd < wd || row->height > p.h)
607 {
608 /* If W has a vertical border to its left, don't draw over it. */
609 wd -= ((!WINDOW_LEFTMOST_P (w)
610 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
611 ? 1 : 0);
612 p.bx = x - wd;
613 p.nx = wd;
614 }
615 }
616 else
617 {
618 int x = window_box_right (w,
619 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
620 ? RIGHT_MARGIN_AREA
621 : TEXT_AREA));
622 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
623 if (p.wd > wd)
624 p.wd = wd;
625 p.x = x + (wd - p.wd) / 2;
626 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
627 the fringe. */
628 if (p.wd < wd || row->height > p.h)
629 {
630 p.bx = x;
631 p.nx = wd;
632 }
633 }
634
635 if (p.bx >= 0)
636 {
637 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
638
639 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
640 p.ny = row->visible_height;
641 }
642
643 /* Adjust y to the offset in the row to start drawing the bitmap. */
644 switch (fb->align)
645 {
646 case ALIGN_BITMAP_CENTER:
647 p.y += (row->height - p.h) / 2;
648 break;
649 case ALIGN_BITMAP_BOTTOM:
650 p.h = fb->height;
651 p.y += (row->visible_height - p.h);
652 break;
653 case ALIGN_BITMAP_TOP:
654 break;
655 }
656
657 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
658 }
659
660 void
661 draw_fringe_bitmap (w, row, left_p)
662 struct window *w;
663 struct glyph_row *row;
664 int left_p;
665 {
666 int overlay = 0;
667
668 if (!left_p && row->cursor_in_fringe_p)
669 {
670 int cursor = NO_FRINGE_BITMAP;
671
672 switch (w->phys_cursor_type)
673 {
674 case HOLLOW_BOX_CURSOR:
675 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_box_cursor_bits))
676 cursor = HOLLOW_BOX_CURSOR_BITMAP;
677 else
678 cursor = HOLLOW_SQUARE_BITMAP;
679 break;
680 case FILLED_BOX_CURSOR:
681 cursor = FILLED_BOX_CURSOR_BITMAP;
682 break;
683 case BAR_CURSOR:
684 cursor = BAR_CURSOR_BITMAP;
685 break;
686 case HBAR_CURSOR:
687 cursor = HBAR_CURSOR_BITMAP;
688 break;
689 case NO_CURSOR:
690 default:
691 w->phys_cursor_on_p = 0;
692 row->cursor_in_fringe_p = 0;
693 break;
694 }
695 if (cursor != NO_FRINGE_BITMAP)
696 {
697 draw_fringe_bitmap_1 (w, row, 0, 2, cursor);
698 overlay = cursor == FILLED_BOX_CURSOR_BITMAP ? 3 : 1;
699 }
700 }
701
702 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
703
704 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
705 draw_fringe_bitmap_1 (w, row, 1, 1,
706 (row->overlay_arrow_bitmap < 0
707 ? OVERLAY_ARROW_BITMAP
708 : row->overlay_arrow_bitmap));
709 }
710
711
712 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
713 function with input blocked. */
714
715 void
716 draw_row_fringe_bitmaps (w, row)
717 struct window *w;
718 struct glyph_row *row;
719 {
720 xassert (interrupt_input_blocked);
721
722 /* If row is completely invisible, because of vscrolling, we
723 don't have to draw anything. */
724 if (row->visible_height <= 0)
725 return;
726
727 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
728 draw_fringe_bitmap (w, row, 1);
729
730 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
731 draw_fringe_bitmap (w, row, 0);
732 }
733
734 /* Draw the fringes of window W. Only fringes for rows marked for
735 update in redraw_fringe_bitmaps_p are drawn.
736
737 Return >0 if left or right fringe was redrawn in any way.
738
739 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
740
741 A return value >0 indicates that the vertical line between windows
742 needs update (as it may be drawn in the fringe).
743 */
744
745 int
746 draw_window_fringes (w, no_fringe)
747 struct window *w;
748 int no_fringe;
749 {
750 struct glyph_row *row;
751 int yb = window_text_bottom_y (w);
752 int nrows = w->current_matrix->nrows;
753 int y = 0, rn;
754 int updated = 0;
755
756 if (w->pseudo_window_p)
757 return 0;
758
759 /* Must draw line if no fringe */
760 if (no_fringe
761 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
762 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
763 updated++;
764
765 for (y = 0, rn = 0, row = w->current_matrix->rows;
766 y < yb && rn < nrows;
767 y += row->height, ++row, ++rn)
768 {
769 if (!row->redraw_fringe_bitmaps_p)
770 continue;
771 draw_row_fringe_bitmaps (w, row);
772 row->redraw_fringe_bitmaps_p = 0;
773 updated++;
774 }
775
776 return updated;
777 }
778
779
780 /* Recalculate the bitmaps to show in the fringes of window W.
781 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
782
783 If KEEP_CURRENT_P is 0, update current_matrix too. */
784
785 int
786 update_window_fringes (w, keep_current_p)
787 struct window *w;
788 int keep_current_p;
789 {
790 struct glyph_row *row, *cur = 0;
791 int yb = window_text_bottom_y (w);
792 int rn, nrows = w->current_matrix->nrows;
793 int y;
794 int redraw_p = 0;
795 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
796 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
797 Lisp_Object empty_pos;
798 Lisp_Object ind = Qnil;
799
800 if (w->pseudo_window_p)
801 return 0;
802
803 if (!MINI_WINDOW_P (w)
804 && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
805 {
806 if (EQ (ind, Qleft) || EQ (ind, Qright))
807 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
808 else if (CONSP (ind) && CONSP (XCAR (ind)))
809 {
810 Lisp_Object pos;
811 if (pos = Fassq (Qt, ind), !NILP (pos))
812 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
813 if (pos = Fassq (Qtop, ind), !NILP (pos))
814 boundary_top = XCDR (pos);
815 if (pos = Fassq (Qbottom, ind), !NILP (pos))
816 boundary_bot = XCDR (pos);
817 if (pos = Fassq (Qup, ind), !NILP (pos))
818 arrow_top = XCDR (pos);
819 if (pos = Fassq (Qdown, ind), !NILP (pos))
820 arrow_bot = XCDR (pos);
821 }
822 else
823 /* Anything else means boundary on left and no arrows. */
824 boundary_top = boundary_bot = Qleft;
825 }
826
827 if (!NILP (ind))
828 {
829 int done_top = 0, done_bot = 0;
830
831 for (y = 0, rn = 0;
832 y < yb && rn < nrows;
833 y += row->height, ++rn)
834 {
835 unsigned indicate_bob_p, indicate_top_line_p;
836 unsigned indicate_eob_p, indicate_bottom_line_p;
837
838 row = w->desired_matrix->rows + rn;
839 if (!row->enabled_p)
840 row = w->current_matrix->rows + rn;
841
842 indicate_bob_p = row->indicate_bob_p;
843 indicate_top_line_p = row->indicate_top_line_p;
844 indicate_eob_p = row->indicate_eob_p;
845 indicate_bottom_line_p = row->indicate_bottom_line_p;
846
847 row->indicate_bob_p = row->indicate_top_line_p = 0;
848 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
849
850 if (!row->mode_line_p)
851 {
852 if (!done_top)
853 {
854 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
855 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
856 row->indicate_bob_p = !NILP (boundary_top);
857 else
858 row->indicate_top_line_p = !NILP (arrow_top);
859 done_top = 1;
860 }
861
862 if (!done_bot)
863 {
864 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
865 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
866 row->indicate_eob_p = !NILP (boundary_bot), done_bot = 1;
867 else if (y + row->height >= yb)
868 row->indicate_bottom_line_p = !NILP (arrow_bot), done_bot = 1;
869 }
870 }
871
872 if (indicate_bob_p != row->indicate_bob_p
873 || indicate_top_line_p != row->indicate_top_line_p
874 || indicate_eob_p != row->indicate_eob_p
875 || indicate_bottom_line_p != row->indicate_bottom_line_p)
876 row->redraw_fringe_bitmaps_p = 1;
877 }
878 }
879
880 empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
881 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
882 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
883
884 for (y = 0, rn = 0;
885 y < yb && rn < nrows;
886 y += row->height, rn++)
887 {
888 enum fringe_bitmap_type left, right;
889 unsigned left_face_id, right_face_id;
890
891 row = w->desired_matrix->rows + rn;
892 cur = w->current_matrix->rows + rn;
893 if (!row->enabled_p)
894 row = cur;
895
896 left_face_id = right_face_id = DEFAULT_FACE_ID;
897
898 /* Decide which bitmap to draw in the left fringe. */
899 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
900 left = NO_FRINGE_BITMAP;
901 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
902 {
903 left = row->left_user_fringe_bitmap;
904 left_face_id = row->left_user_fringe_face_id;
905 }
906 else if (row->truncated_on_left_p)
907 left = LEFT_TRUNCATION_BITMAP;
908 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
909 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
910 ? (row->ends_at_zv_p
911 ? TOP_RIGHT_ANGLE_BITMAP : LEFT_BRACKET_BITMAP)
912 : TOP_LEFT_ANGLE_BITMAP);
913 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
914 left = (row->ends_at_zv_p
915 ? TOP_RIGHT_ANGLE_BITMAP : BOTTOM_LEFT_ANGLE_BITMAP);
916 else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
917 left = CONTINUATION_LINE_BITMAP;
918 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
919 left = ZV_LINE_BITMAP;
920 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
921 left = UP_ARROW_BITMAP;
922 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
923 left = DOWN_ARROW_BITMAP;
924 else
925 left = NO_FRINGE_BITMAP;
926
927 /* Decide which bitmap to draw in the right fringe. */
928 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
929 right = NO_FRINGE_BITMAP;
930 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
931 {
932 right = row->right_user_fringe_bitmap;
933 right_face_id = row->right_user_fringe_face_id;
934 }
935 else if (row->truncated_on_right_p)
936 right = RIGHT_TRUNCATION_BITMAP;
937 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
938 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
939 ? (row->ends_at_zv_p
940 ? TOP_LEFT_ANGLE_BITMAP : RIGHT_BRACKET_BITMAP)
941 : TOP_RIGHT_ANGLE_BITMAP);
942 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
943 right = (row->ends_at_zv_p
944 ? TOP_LEFT_ANGLE_BITMAP : BOTTOM_RIGHT_ANGLE_BITMAP);
945 else if (row->continued_p)
946 right = CONTINUED_LINE_BITMAP;
947 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
948 right = UP_ARROW_BITMAP;
949 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
950 right = DOWN_ARROW_BITMAP;
951 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
952 right = ZV_LINE_BITMAP;
953 else
954 right = NO_FRINGE_BITMAP;
955
956 if (row->y != cur->y
957 || row->visible_height != cur->visible_height
958 || row->ends_at_zv_p != cur->ends_at_zv_p
959 || left != cur->left_fringe_bitmap
960 || right != cur->right_fringe_bitmap
961 || left_face_id != cur->left_fringe_face_id
962 || right_face_id != cur->right_fringe_face_id
963 || cur->redraw_fringe_bitmaps_p)
964 {
965 redraw_p = row->redraw_fringe_bitmaps_p = 1;
966 if (!keep_current_p)
967 {
968 cur->redraw_fringe_bitmaps_p = 1;
969 cur->left_fringe_bitmap = left;
970 cur->right_fringe_bitmap = right;
971 cur->left_fringe_face_id = left_face_id;
972 cur->right_fringe_face_id = right_face_id;
973 }
974 }
975
976 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
977 {
978 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
979 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
980 }
981
982 row->left_fringe_bitmap = left;
983 row->right_fringe_bitmap = right;
984 row->left_fringe_face_id = left_face_id;
985 row->right_fringe_face_id = right_face_id;
986
987 if (rn > 0 && row->redraw_fringe_bitmaps_p)
988 row[-1].redraw_fringe_bitmaps_p = cur[-1].redraw_fringe_bitmaps_p = 1;
989 }
990
991 return redraw_p && !keep_current_p;
992 }
993
994
995 /* Compute actual fringe widths for frame F.
996
997 If REDRAW is 1, redraw F if the fringe settings was actually
998 modified and F is visible.
999
1000 Since the combined left and right fringe must occupy an integral
1001 number of columns, we may need to add some pixels to each fringe.
1002 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1003 but a negative width value is taken literally (after negating it).
1004
1005 We never make the fringes narrower than specified.
1006 */
1007
1008 void
1009 compute_fringe_widths (f, redraw)
1010 struct frame *f;
1011 int redraw;
1012 {
1013 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1014 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1015 int o_cols = FRAME_FRINGE_COLS (f);
1016
1017 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1018 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1019 int left_fringe_width, right_fringe_width;
1020
1021 if (!NILP (left_fringe))
1022 left_fringe = Fcdr (left_fringe);
1023 if (!NILP (right_fringe))
1024 right_fringe = Fcdr (right_fringe);
1025
1026 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1027 XINT (left_fringe));
1028 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1029 XINT (right_fringe));
1030
1031 if (left_fringe_width || right_fringe_width)
1032 {
1033 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1034 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1035 int conf_wid = left_wid + right_wid;
1036 int font_wid = FRAME_COLUMN_WIDTH (f);
1037 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1038 int real_wid = cols * font_wid;
1039 if (left_wid && right_wid)
1040 {
1041 if (left_fringe_width < 0)
1042 {
1043 /* Left fringe width is fixed, adjust right fringe if necessary */
1044 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1045 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1046 }
1047 else if (right_fringe_width < 0)
1048 {
1049 /* Right fringe width is fixed, adjust left fringe if necessary */
1050 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1051 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1052 }
1053 else
1054 {
1055 /* Adjust both fringes with an equal amount.
1056 Note that we are doing integer arithmetic here, so don't
1057 lose a pixel if the total width is an odd number. */
1058 int fill = real_wid - conf_wid;
1059 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1060 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1061 }
1062 }
1063 else if (left_fringe_width)
1064 {
1065 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1066 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1067 }
1068 else
1069 {
1070 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1071 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1072 }
1073 FRAME_FRINGE_COLS (f) = cols;
1074 }
1075 else
1076 {
1077 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1078 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1079 FRAME_FRINGE_COLS (f) = 0;
1080 }
1081
1082 if (redraw && FRAME_VISIBLE_P (f))
1083 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1084 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1085 o_cols != FRAME_FRINGE_COLS (f))
1086 redraw_frame (f);
1087 }
1088
1089
1090 /* Free resources used by a user-defined bitmap. */
1091
1092 void
1093 destroy_fringe_bitmap (n)
1094 int n;
1095 {
1096 struct fringe_bitmap **fbp;
1097
1098 fringe_faces[n] = Qnil;
1099
1100 fbp = &fringe_bitmaps[n];
1101 if (*fbp && (*fbp)->dynamic)
1102 {
1103 /* XXX Is SELECTED_FRAME OK here? */
1104 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1105 if (rif && rif->destroy_fringe_bitmap)
1106 rif->destroy_fringe_bitmap (n);
1107 xfree (*fbp);
1108 *fbp = NULL;
1109 }
1110
1111 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1112 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1113 max_used_fringe_bitmap--;
1114 }
1115
1116
1117 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1118 1, 1, 0,
1119 doc: /* Destroy fringe bitmap BITMAP.
1120 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1121 (bitmap)
1122 Lisp_Object bitmap;
1123 {
1124 int n;
1125
1126 CHECK_SYMBOL (bitmap);
1127 n = lookup_fringe_bitmap (bitmap);
1128 if (!n)
1129 return Qnil;
1130
1131 destroy_fringe_bitmap (n);
1132
1133 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1134 {
1135 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1136 /* It would be better to remove the fringe property. */
1137 Fput (bitmap, Qfringe, Qnil);
1138 }
1139
1140 return Qnil;
1141 }
1142
1143
1144 /* Initialize bitmap bit.
1145
1146 On X, we bit-swap the built-in bitmaps and reduce bitmap
1147 from short to char array if width is <= 8 bits.
1148
1149 On MAC with big-endian CPU, we need to byte-swap each short.
1150
1151 On W32 and MAC (little endian), there's no need to do this.
1152 */
1153
1154 void
1155 init_fringe_bitmap (which, fb, once_p)
1156 enum fringe_bitmap_type which;
1157 struct fringe_bitmap *fb;
1158 int once_p;
1159 {
1160 if (once_p || fb->dynamic)
1161 {
1162 #if defined (HAVE_X_WINDOWS)
1163 static unsigned char swap_nibble[16]
1164 = { 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1165 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1166 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1167 0x3, 0xb, 0x7, 0xf }; /* 0011 1011 0111 1111 */
1168 unsigned short *bits = fb->bits;
1169 int j;
1170
1171 if (fb->width <= 8)
1172 {
1173 unsigned char *cbits = (unsigned char *)fb->bits;
1174 for (j = 0; j < fb->height; j++)
1175 {
1176 unsigned short b = *bits++;
1177 unsigned char c;
1178 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1179 | (swap_nibble[(b>>4) & 0xf]));
1180 *cbits++ = (c >> (8 - fb->width));
1181 }
1182 }
1183 else
1184 {
1185 for (j = 0; j < fb->height; j++)
1186 {
1187 unsigned short b = *bits;
1188 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1189 | (swap_nibble[(b>>4) & 0xf] << 8)
1190 | (swap_nibble[(b>>8) & 0xf] << 4)
1191 | (swap_nibble[(b>>12) & 0xf]));
1192 *bits++ = (b >> (16 - fb->width));
1193 }
1194 }
1195 #endif /* HAVE_X_WINDOWS */
1196
1197 #if defined (MAC_OS) && defined (WORDS_BIG_ENDIAN)
1198 unsigned short *bits = fb->bits;
1199 int j;
1200 for (j = 0; j < fb->height; j++)
1201 {
1202 unsigned short b = *bits;
1203 *bits++ = ((b >> 8) & 0xff) | ((b & 0xff) << 8);
1204 }
1205 #endif /* MAC_OS && WORDS_BIG_ENDIAN */
1206 }
1207
1208 if (!once_p)
1209 {
1210 /* XXX Is SELECTED_FRAME OK here? */
1211 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1212
1213 destroy_fringe_bitmap (which);
1214
1215 if (rif && rif->define_fringe_bitmap)
1216 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1217
1218 fringe_bitmaps[which] = fb;
1219 if (which >= max_used_fringe_bitmap)
1220 max_used_fringe_bitmap = which + 1;
1221 }
1222 }
1223
1224
1225 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1226 2, 5, 0,
1227 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1228 BITMAP is a symbol or string naming the new fringe bitmap.
1229 BITS is either a string or a vector of integers.
1230 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1231 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1232 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1233 indicating the positioning of the bitmap relative to the rows where it
1234 is used; the default is to center the bitmap. Fourth arg may also be a
1235 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1236 should be repeated.
1237 If BITMAP already exists, the existing definition is replaced. */)
1238 (bitmap, bits, height, width, align)
1239 Lisp_Object bitmap, bits, height, width, align;
1240 {
1241 int n, h, i, j;
1242 unsigned short *b;
1243 struct fringe_bitmap fb, *xfb;
1244 int fill1 = 0, fill2 = 0;
1245
1246 CHECK_SYMBOL (bitmap);
1247
1248 if (STRINGP (bits))
1249 h = SCHARS (bits);
1250 else if (VECTORP (bits))
1251 h = XVECTOR (bits)->size;
1252 else
1253 bits = wrong_type_argument (Qsequencep, bits);
1254
1255 if (NILP (height))
1256 fb.height = h;
1257 else
1258 {
1259 CHECK_NUMBER (height);
1260 fb.height = min (XINT (height), 255);
1261 if (fb.height > h)
1262 {
1263 fill1 = (fb.height - h) / 2;
1264 fill2 = fb.height - h - fill1;
1265 }
1266 }
1267
1268 if (NILP (width))
1269 fb.width = 8;
1270 else
1271 {
1272 CHECK_NUMBER (width);
1273 fb.width = min (XINT (width), 255);
1274 }
1275
1276 fb.period = 0;
1277 fb.align = ALIGN_BITMAP_CENTER;
1278
1279 if (CONSP (align))
1280 {
1281 Lisp_Object period = XCDR (align);
1282 if (CONSP (period))
1283 {
1284 period = XCAR (period);
1285 if (!NILP (period))
1286 {
1287 fb.period = fb.height;
1288 fb.height = 255;
1289 }
1290 }
1291 align = XCAR (align);
1292 }
1293 if (EQ (align, Qtop))
1294 fb.align = ALIGN_BITMAP_TOP;
1295 else if (EQ (align, Qbottom))
1296 fb.align = ALIGN_BITMAP_BOTTOM;
1297 else if (!NILP (align) && !EQ (align, Qcenter))
1298 error ("Bad align argument");
1299
1300 n = lookup_fringe_bitmap (bitmap);
1301 if (!n)
1302 {
1303 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1304 n = max_used_fringe_bitmap++;
1305 else
1306 {
1307 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1308 n < max_fringe_bitmaps;
1309 n++)
1310 if (fringe_bitmaps[n] == NULL)
1311 break;
1312
1313 if (n == max_fringe_bitmaps)
1314 {
1315 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1316 error ("No free fringe bitmap slots");
1317
1318 i = max_fringe_bitmaps;
1319 max_fringe_bitmaps += 20;
1320 fringe_bitmaps
1321 = ((struct fringe_bitmap **)
1322 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1323 fringe_faces
1324 = (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
1325
1326 for (; i < max_fringe_bitmaps; i++)
1327 {
1328 fringe_bitmaps[i] = NULL;
1329 fringe_faces[i] = Qnil;
1330 }
1331 }
1332 }
1333
1334 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1335 Fput (bitmap, Qfringe, make_number (n));
1336 }
1337
1338 fb.dynamic = 1;
1339
1340 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1341 + fb.height * BYTES_PER_BITMAP_ROW);
1342 fb.bits = b = (unsigned short *) (xfb + 1);
1343 bzero (b, fb.height);
1344
1345 j = 0;
1346 while (j < fb.height)
1347 {
1348 for (i = 0; i < fill1 && j < fb.height; i++)
1349 b[j++] = 0;
1350 for (i = 0; i < h && j < fb.height; i++)
1351 {
1352 Lisp_Object elt = Faref (bits, make_number (i));
1353 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1354 }
1355 for (i = 0; i < fill2 && j < fb.height; i++)
1356 b[j++] = 0;
1357 }
1358
1359 *xfb = fb;
1360
1361 init_fringe_bitmap (n, xfb, 0);
1362
1363 return bitmap;
1364 }
1365
1366 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1367 1, 2, 0,
1368 doc: /* Set face for fringe bitmap BITMAP to FACE.
1369 If FACE is nil, reset face to default fringe face. */)
1370 (bitmap, face)
1371 Lisp_Object bitmap, face;
1372 {
1373 int n;
1374 int face_id;
1375
1376 CHECK_SYMBOL (bitmap);
1377 n = lookup_fringe_bitmap (bitmap);
1378 if (!n)
1379 error ("Undefined fringe bitmap");
1380
1381 if (!NILP (face))
1382 {
1383 face_id = lookup_derived_face (SELECTED_FRAME (), face,
1384 'A', FRINGE_FACE_ID, 1);
1385 if (face_id < 0)
1386 error ("No such face");
1387 }
1388
1389 fringe_faces[n] = face;
1390
1391 return Qnil;
1392 }
1393
1394 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1395 0, 2, 0,
1396 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1397 If WINDOW is nil, use selected window. If POS is nil, use value of point
1398 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1399 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1400 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1401 overlay arrow in the left fringe.
1402 Return nil if POS is not visible in WINDOW. */)
1403 (pos, window)
1404 Lisp_Object pos, window;
1405 {
1406 struct window *w;
1407 struct glyph_row *row;
1408 int textpos;
1409
1410 if (NILP (window))
1411 window = selected_window;
1412 CHECK_WINDOW (window);
1413 w = XWINDOW (window);
1414
1415 if (!NILP (pos))
1416 {
1417 CHECK_NUMBER_COERCE_MARKER (pos);
1418 textpos = XINT (pos);
1419 }
1420 else if (w == XWINDOW (selected_window))
1421 textpos = PT;
1422 else
1423 textpos = XMARKER (w->pointm)->charpos;
1424
1425 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1426 row = row_containing_pos (w, textpos, row, NULL, 0);
1427 if (row)
1428 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1429 get_fringe_bitmap_name (row->right_fringe_bitmap),
1430 (row->overlay_arrow_bitmap == 0 ? Qnil
1431 : row->overlay_arrow_bitmap < 0 ? Qt
1432 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1433 else
1434 return Qnil;
1435 }
1436
1437
1438 /***********************************************************************
1439 Initialization
1440 ***********************************************************************/
1441
1442 void
1443 syms_of_fringe ()
1444 {
1445 defsubr (&Sdestroy_fringe_bitmap);
1446 defsubr (&Sdefine_fringe_bitmap);
1447 defsubr (&Sfringe_bitmaps_at_pos);
1448 defsubr (&Sset_fringe_bitmap_face);
1449
1450 DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
1451 doc: /* *Non-nil means that newline may flow into the right fringe.
1452 This means that display lines which are exactly as wide as the window
1453 (not counting the final newline) will only occupy one screen line, by
1454 showing (or hiding) the final newline in the right fringe; when point
1455 is at the final newline, the cursor is shown in the right fringe.
1456 If nil, also continue lines which are exactly as wide as the window. */);
1457 Voverflow_newline_into_fringe = Qt;
1458
1459 DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps,
1460 doc: /* List of fringe bitmap symbols.
1461 You must (require 'fringe) to use fringe bitmap symbols in your programs." */);
1462 Vfringe_bitmaps = Qnil;
1463 }
1464
1465 /* Garbage collection hook */
1466
1467 void
1468 mark_fringe_data ()
1469 {
1470 int i;
1471
1472 for (i = 0; i < max_fringe_bitmaps; i++)
1473 if (!NILP (fringe_faces[i]))
1474 mark_object (fringe_faces[i]);
1475 }
1476
1477 /* Initialize this module when Emacs starts. */
1478
1479 void
1480 init_fringe_once ()
1481 {
1482 enum fringe_bitmap_type bt;
1483
1484 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1485 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1486 }
1487
1488 void
1489 init_fringe ()
1490 {
1491 int i;
1492
1493 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1494
1495 fringe_bitmaps
1496 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1497 fringe_faces
1498 = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
1499
1500 for (i = 0; i < max_fringe_bitmaps; i++)
1501 {
1502 fringe_bitmaps[i] = NULL;
1503 fringe_faces[i] = Qnil;
1504 }
1505 }
1506
1507 #ifdef HAVE_NTGUI
1508
1509 void
1510 w32_init_fringe ()
1511 {
1512 enum fringe_bitmap_type bt;
1513
1514 if (!rif)
1515 return;
1516
1517 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1518 {
1519 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1520 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1521 }
1522 }
1523
1524 void
1525 w32_reset_fringes ()
1526 {
1527 /* Destroy row bitmaps. */
1528 int bt;
1529
1530 if (!rif)
1531 return;
1532
1533 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1534 rif->destroy_fringe_bitmap (bt);
1535 }
1536
1537 #endif /* HAVE_NTGUI */
1538
1539 #endif /* HAVE_WINDOW_SYSTEM */
1540
1541 /* arch-tag: 04596920-43eb-473d-b319-82712338162d
1542 (do not change this comment) */