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1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "keyboard.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "region-cache.h"
36
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
39
40 int indent_tabs_mode;
41
42 #define min(a, b) ((a) < (b) ? (a) : (b))
43 #define max(a, b) ((a) > (b) ? (a) : (b))
44
45 #define CR 015
46
47 /* These three values memoize the current column to avoid recalculation. */
48
49 /* Last value returned by current_column.
50 Some things in set last_known_column_point to -1
51 to mark the memoized value as invalid. */
52
53 int last_known_column;
54
55 /* Value of point when current_column was called. */
56
57 int last_known_column_point;
58
59 /* Value of MODIFF when current_column was called. */
60
61 int last_known_column_modified;
62
63 static int current_column_1 P_ ((void));
64 static int position_indentation P_ ((int));
65
66 /* Cache of beginning of line found by the last call of
67 current_column. */
68
69 int current_column_bol_cache;
70
71 /* Get the display table to use for the current buffer. */
72
73 struct Lisp_Char_Table *
74 buffer_display_table ()
75 {
76 Lisp_Object thisbuf;
77
78 thisbuf = current_buffer->display_table;
79 if (DISP_TABLE_P (thisbuf))
80 return XCHAR_TABLE (thisbuf);
81 if (DISP_TABLE_P (Vstandard_display_table))
82 return XCHAR_TABLE (Vstandard_display_table);
83 return 0;
84 }
85 \f
86 /* Width run cache considerations. */
87
88 /* Return the width of character C under display table DP. */
89
90 static int
91 character_width (c, dp)
92 int c;
93 struct Lisp_Char_Table *dp;
94 {
95 Lisp_Object elt;
96
97 /* These width computations were determined by examining the cases
98 in display_text_line. */
99
100 /* Everything can be handled by the display table, if it's
101 present and the element is right. */
102 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
103 return XVECTOR (elt)->size;
104
105 /* Some characters are special. */
106 if (c == '\n' || c == '\t' || c == '\015')
107 return 0;
108
109 /* Printing characters have width 1. */
110 else if (c >= 040 && c < 0177)
111 return 1;
112
113 /* Everybody else (control characters, metacharacters) has other
114 widths. We could return their actual widths here, but they
115 depend on things like ctl_arrow and crud like that, and they're
116 not very common at all. So we'll just claim we don't know their
117 widths. */
118 else
119 return 0;
120 }
121
122 /* Return true iff the display table DISPTAB specifies the same widths
123 for characters as WIDTHTAB. We use this to decide when to
124 invalidate the buffer's width_run_cache. */
125
126 int
127 disptab_matches_widthtab (disptab, widthtab)
128 struct Lisp_Char_Table *disptab;
129 struct Lisp_Vector *widthtab;
130 {
131 int i;
132
133 if (widthtab->size != 256)
134 abort ();
135
136 for (i = 0; i < 256; i++)
137 if (character_width (i, disptab)
138 != XFASTINT (widthtab->contents[i]))
139 return 0;
140
141 return 1;
142 }
143
144 /* Recompute BUF's width table, using the display table DISPTAB. */
145
146 void
147 recompute_width_table (buf, disptab)
148 struct buffer *buf;
149 struct Lisp_Char_Table *disptab;
150 {
151 int i;
152 struct Lisp_Vector *widthtab;
153
154 if (!VECTORP (buf->width_table))
155 buf->width_table = Fmake_vector (make_number (256), make_number (0));
156 widthtab = XVECTOR (buf->width_table);
157 if (widthtab->size != 256)
158 abort ();
159
160 for (i = 0; i < 256; i++)
161 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
162 }
163
164 /* Allocate or free the width run cache, as requested by the current
165 state of current_buffer's cache_long_line_scans variable. */
166
167 static void
168 width_run_cache_on_off ()
169 {
170 if (NILP (current_buffer->cache_long_line_scans)
171 /* And, for the moment, this feature doesn't work on multibyte
172 characters. */
173 || !NILP (current_buffer->enable_multibyte_characters))
174 {
175 /* It should be off. */
176 if (current_buffer->width_run_cache)
177 {
178 free_region_cache (current_buffer->width_run_cache);
179 current_buffer->width_run_cache = 0;
180 current_buffer->width_table = Qnil;
181 }
182 }
183 else
184 {
185 /* It should be on. */
186 if (current_buffer->width_run_cache == 0)
187 {
188 current_buffer->width_run_cache = new_region_cache ();
189 recompute_width_table (current_buffer, buffer_display_table ());
190 }
191 }
192 }
193
194 \f
195 /* Skip some invisible characters starting from POS.
196 This includes characters invisible because of text properties
197 and characters invisible because of overlays.
198
199 If position POS is followed by invisible characters,
200 skip some of them and return the position after them.
201 Otherwise return POS itself.
202
203 Set *NEXT_BOUNDARY_P to the next position at which
204 it will be necessary to call this function again.
205
206 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
207 to a value greater than TO.
208
209 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
210 take account of overlays that apply only in WINDOW.
211
212 We don't necessarily skip all the invisible characters after POS
213 because that could take a long time. We skip a reasonable number
214 which can be skipped quickly. If there might be more invisible
215 characters immediately following, then *NEXT_BOUNDARY_P
216 will equal the return value. */
217
218 int
219 skip_invisible (pos, next_boundary_p, to, window)
220 int pos;
221 int *next_boundary_p;
222 int to;
223 Lisp_Object window;
224 {
225 Lisp_Object prop, position, overlay_limit, proplimit;
226 Lisp_Object buffer;
227 int end;
228
229 XSETFASTINT (position, pos);
230 XSETBUFFER (buffer, current_buffer);
231
232 /* Give faster response for overlay lookup near POS. */
233 recenter_overlay_lists (current_buffer, pos);
234
235 /* We must not advance farther than the next overlay change.
236 The overlay change might change the invisible property;
237 or there might be overlay strings to be displayed there. */
238 overlay_limit = Fnext_overlay_change (position);
239 /* As for text properties, this gives a lower bound
240 for where the invisible text property could change. */
241 proplimit = Fnext_property_change (position, buffer, Qt);
242 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
243 proplimit = overlay_limit;
244 /* PROPLIMIT is now a lower bound for the next change
245 in invisible status. If that is plenty far away,
246 use that lower bound. */
247 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
248 *next_boundary_p = XFASTINT (proplimit);
249 /* Otherwise, scan for the next `invisible' property change. */
250 else
251 {
252 /* Don't scan terribly far. */
253 XSETFASTINT (proplimit, min (pos + 100, to));
254 /* No matter what. don't go past next overlay change. */
255 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
256 proplimit = overlay_limit;
257 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
258 buffer, proplimit));
259 #if 0
260 /* Don't put the boundary in the middle of multibyte form if
261 there is no actual property change. */
262 if (end == pos + 100
263 && !NILP (current_buffer->enable_multibyte_characters)
264 && end < ZV)
265 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
266 end--;
267 #endif
268 *next_boundary_p = end;
269 }
270 /* if the `invisible' property is set, we can skip to
271 the next property change */
272 if (!NILP (window) && EQ (XWINDOW (window)->buffer, buffer))
273 prop = Fget_char_property (position, Qinvisible, window);
274 else
275 prop = Fget_char_property (position, Qinvisible, buffer);
276 if (TEXT_PROP_MEANS_INVISIBLE (prop))
277 return *next_boundary_p;
278 return pos;
279 }
280 \f
281 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
282 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
283 to the width, and return 1. Otherwise, return 0. */
284
285 static int
286 check_composition (pos, pos_byte, point, len, len_byte, width)
287 int pos, pos_byte, point;
288 int *len, *len_byte, *width;
289 {
290 Lisp_Object prop;
291 int start, end;
292 int id;
293
294 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
295 || pos != start || point < end
296 || !COMPOSITION_VALID_P (start, end, prop))
297 return 0;
298 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
299 return 0;
300
301 *len = COMPOSITION_LENGTH (prop);
302 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
303 *width = composition_table[id]->width;
304 return 1;
305 }
306 \f
307 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
308
309 DP is a display table or NULL.
310
311 This macro is used in current_column_1, Fmove_to_column, and
312 compute_motion. */
313
314 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
315 do { \
316 int c; \
317 \
318 wide_column = 0; \
319 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
320 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
321 width = bytes * 4; \
322 else \
323 { \
324 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
325 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
326 else \
327 width = WIDTH_BY_CHAR_HEAD (*p); \
328 if (width > 1) \
329 wide_column = width; \
330 } \
331 } while (0)
332
333 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
334 "Return the horizontal position of point. Beginning of line is column 0.\n\
335 This is calculated by adding together the widths of all the displayed\n\
336 representations of the character between the start of the previous line\n\
337 and point. (eg control characters will have a width of 2 or 4, tabs\n\
338 will have a variable width)\n\
339 Ignores finite width of frame, which means that this function may return\n\
340 values greater than (frame-width).\n\
341 Whether the line is visible (if `selective-display' is t) has no effect;\n\
342 however, ^M is treated as end of line when `selective-display' is t.")
343 ()
344 {
345 Lisp_Object temp;
346 XSETFASTINT (temp, current_column ());
347 return temp;
348 }
349
350 /* Cancel any recorded value of the horizontal position. */
351
352 void
353 invalidate_current_column ()
354 {
355 last_known_column_point = 0;
356 }
357
358 int
359 current_column ()
360 {
361 register int col;
362 register unsigned char *ptr, *stop;
363 register int tab_seen;
364 int post_tab;
365 register int c;
366 register int tab_width = XINT (current_buffer->tab_width);
367 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
368 register struct Lisp_Char_Table *dp = buffer_display_table ();
369
370 if (PT == last_known_column_point
371 && MODIFF == last_known_column_modified)
372 return last_known_column;
373
374 /* If the buffer has overlays, text properties,
375 or multibyte characters, use a more general algorithm. */
376 if (BUF_INTERVALS (current_buffer)
377 || !NILP (current_buffer->overlays_before)
378 || !NILP (current_buffer->overlays_after)
379 || Z != Z_BYTE)
380 return current_column_1 ();
381
382 /* Scan backwards from point to the previous newline,
383 counting width. Tab characters are the only complicated case. */
384
385 /* Make a pointer for decrementing through the chars before point. */
386 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
387 /* Make a pointer to where consecutive chars leave off,
388 going backwards from point. */
389 if (PT == BEGV)
390 stop = ptr;
391 else if (PT <= GPT || BEGV > GPT)
392 stop = BEGV_ADDR;
393 else
394 stop = GAP_END_ADDR;
395
396 if (tab_width <= 0 || tab_width > 1000)
397 tab_width = 8;
398
399 col = 0, tab_seen = 0, post_tab = 0;
400
401 while (1)
402 {
403 EMACS_INT i, n;
404 Lisp_Object charvec;
405
406 if (ptr == stop)
407 {
408 /* We stopped either for the beginning of the buffer
409 or for the gap. */
410 if (ptr == BEGV_ADDR)
411 break;
412
413 /* It was the gap. Jump back over it. */
414 stop = BEGV_ADDR;
415 ptr = GPT_ADDR;
416
417 /* Check whether that brings us to beginning of buffer. */
418 if (BEGV >= GPT)
419 break;
420 }
421
422 c = *--ptr;
423
424 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
425 {
426 charvec = DISP_CHAR_VECTOR (dp, c);
427 n = ASIZE (charvec);
428 }
429 else
430 {
431 charvec = Qnil;
432 n = 1;
433 }
434
435 for (i = n - 1; i >= 0; --i)
436 {
437 if (VECTORP (charvec))
438 {
439 /* This should be handled the same as
440 next_element_from_display_vector does it. */
441 Lisp_Object entry = AREF (charvec, i);
442
443 if (INTEGERP (entry)
444 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
445 c = FAST_GLYPH_CHAR (XFASTINT (entry));
446 else
447 c = ' ';
448 }
449
450 if (c >= 040 && c < 0177)
451 col++;
452 else if (c == '\n'
453 || (c == '\r'
454 && EQ (current_buffer->selective_display, Qt)))
455 {
456 ptr++;
457 goto start_of_line_found;
458 }
459 else if (c == '\t')
460 {
461 if (tab_seen)
462 col = ((col + tab_width) / tab_width) * tab_width;
463
464 post_tab += col;
465 col = 0;
466 tab_seen = 1;
467 }
468 else if (VECTORP (charvec))
469 /* With a display table entry, C is displayed as is, and
470 not displayed as \NNN or as ^N. If C is a single-byte
471 character, it takes one column. If C is multi-byte in
472 an unibyte buffer, it's translated to unibyte, so it
473 also takes one column. */
474 ++col;
475 else
476 col += (ctl_arrow && c < 0200) ? 2 : 4;
477 }
478 }
479
480 start_of_line_found:
481
482 if (tab_seen)
483 {
484 col = ((col + tab_width) / tab_width) * tab_width;
485 col += post_tab;
486 }
487
488 if (ptr == BEGV_ADDR)
489 current_column_bol_cache = BEGV;
490 else
491 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
492
493 last_known_column = col;
494 last_known_column_point = PT;
495 last_known_column_modified = MODIFF;
496
497 return col;
498 }
499 \f
500 /* Return the column number of position POS
501 by scanning forward from the beginning of the line.
502 This function handles characters that are invisible
503 due to text properties or overlays. */
504
505 static int
506 current_column_1 ()
507 {
508 register int tab_width = XINT (current_buffer->tab_width);
509 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
510 register struct Lisp_Char_Table *dp = buffer_display_table ();
511 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
512
513 /* Start the scan at the beginning of this line with column number 0. */
514 register int col = 0;
515 int scan, scan_byte;
516 int next_boundary, next_boundary_byte;
517 int opoint = PT, opoint_byte = PT_BYTE;
518
519 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
520 current_column_bol_cache = PT;
521 scan = PT, scan_byte = PT_BYTE;
522 SET_PT_BOTH (opoint, opoint_byte);
523 next_boundary = scan;
524 next_boundary_byte = scan_byte;
525
526 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
527
528 /* Scan forward to the target position. */
529 while (scan < opoint)
530 {
531 int c;
532 EMACS_INT i, n;
533 Lisp_Object charvec;
534
535 /* Occasionally we may need to skip invisible text. */
536 while (scan == next_boundary)
537 {
538 int old_scan = scan;
539 /* This updates NEXT_BOUNDARY to the next place
540 where we might need to skip more invisible text. */
541 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
542 if (scan >= opoint)
543 goto endloop;
544 if (scan != old_scan)
545 scan_byte = CHAR_TO_BYTE (scan);
546 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
547 }
548
549 /* Check composition sequence. */
550 {
551 int len, len_byte, width;
552
553 if (check_composition (scan, scan_byte, opoint,
554 &len, &len_byte, &width))
555 {
556 scan += len;
557 scan_byte += len_byte;
558 if (scan <= opoint)
559 col += width;
560 continue;
561 }
562 }
563
564 c = FETCH_BYTE (scan_byte);
565
566 if (dp != 0
567 && ! (multibyte && BASE_LEADING_CODE_P (c))
568 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
569 {
570 charvec = DISP_CHAR_VECTOR (dp, c);
571 n = ASIZE (charvec);
572 }
573 else
574 {
575 charvec = Qnil;
576 n = 1;
577 }
578
579 for (i = n - 1; i >= 0; --i)
580 {
581 if (VECTORP (charvec))
582 {
583 /* This should be handled the same as
584 next_element_from_display_vector does it. */
585 Lisp_Object entry = AREF (charvec, i);
586
587 if (INTEGERP (entry)
588 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
589 c = FAST_GLYPH_CHAR (XFASTINT (entry));
590 else
591 c = ' ';
592 }
593
594 if (c == '\n')
595 goto endloop;
596 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
597 goto endloop;
598 scan++;
599 scan_byte++;
600 if (c == '\t')
601 {
602 int prev_col = col;
603 col += tab_width;
604 col = col / tab_width * tab_width;
605 }
606 else if (multibyte && BASE_LEADING_CODE_P (c))
607 {
608 unsigned char *ptr;
609 int bytes, width, wide_column;
610
611 scan_byte--;
612 ptr = BYTE_POS_ADDR (scan_byte);
613 MULTIBYTE_BYTES_WIDTH (ptr, dp);
614 scan_byte += bytes;
615 col += width;
616 }
617 else if (VECTORP (charvec))
618 ++col;
619 else if (ctl_arrow && (c < 040 || c == 0177))
620 col += 2;
621 else if (c < 040 || c >= 0177)
622 col += 4;
623 else
624 col++;
625 }
626 }
627 endloop:
628
629 last_known_column = col;
630 last_known_column_point = PT;
631 last_known_column_modified = MODIFF;
632
633 return col;
634 }
635 \f
636
637 #if 0 /* Not used. */
638
639 /* Return the width in columns of the part of STRING from BEG to END.
640 If BEG is nil, that stands for the beginning of STRING.
641 If END is nil, that stands for the end of STRING. */
642
643 static int
644 string_display_width (string, beg, end)
645 Lisp_Object string, beg, end;
646 {
647 register int col;
648 register unsigned char *ptr, *stop;
649 register int tab_seen;
650 int post_tab;
651 register int c;
652 register int tab_width = XINT (current_buffer->tab_width);
653 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
654 register struct Lisp_Char_Table *dp = buffer_display_table ();
655 int b, e;
656
657 if (NILP (end))
658 e = XSTRING (string)->size;
659 else
660 {
661 CHECK_NUMBER (end, 0);
662 e = XINT (end);
663 }
664
665 if (NILP (beg))
666 b = 0;
667 else
668 {
669 CHECK_NUMBER (beg, 0);
670 b = XINT (beg);
671 }
672
673 /* Make a pointer for decrementing through the chars before point. */
674 ptr = XSTRING (string)->data + e;
675 /* Make a pointer to where consecutive chars leave off,
676 going backwards from point. */
677 stop = XSTRING (string)->data + b;
678
679 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
680
681 col = 0, tab_seen = 0, post_tab = 0;
682
683 while (1)
684 {
685 if (ptr == stop)
686 break;
687
688 c = *--ptr;
689 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
690 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
691 else if (c >= 040 && c < 0177)
692 col++;
693 else if (c == '\n')
694 break;
695 else if (c == '\t')
696 {
697 if (tab_seen)
698 col = ((col + tab_width) / tab_width) * tab_width;
699
700 post_tab += col;
701 col = 0;
702 tab_seen = 1;
703 }
704 else
705 col += (ctl_arrow && c < 0200) ? 2 : 4;
706 }
707
708 if (tab_seen)
709 {
710 col = ((col + tab_width) / tab_width) * tab_width;
711 col += post_tab;
712 }
713
714 return col;
715 }
716
717 #endif /* 0 */
718
719 \f
720 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
721 "Indent from point with tabs and spaces until COLUMN is reached.\n\
722 Optional second argument MININUM says always do at least MININUM spaces\n\
723 even if that goes past COLUMN; by default, MININUM is zero.")
724 (column, minimum)
725 Lisp_Object column, minimum;
726 {
727 int mincol;
728 register int fromcol;
729 register int tab_width = XINT (current_buffer->tab_width);
730
731 CHECK_NUMBER (column, 0);
732 if (NILP (minimum))
733 XSETFASTINT (minimum, 0);
734 CHECK_NUMBER (minimum, 1);
735
736 fromcol = current_column ();
737 mincol = fromcol + XINT (minimum);
738 if (mincol < XINT (column)) mincol = XINT (column);
739
740 if (fromcol == mincol)
741 return make_number (mincol);
742
743 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
744
745 if (indent_tabs_mode)
746 {
747 Lisp_Object n;
748 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
749 if (XFASTINT (n) != 0)
750 {
751 Finsert_char (make_number ('\t'), n, Qt);
752
753 fromcol = (mincol / tab_width) * tab_width;
754 }
755 }
756
757 XSETFASTINT (column, mincol - fromcol);
758 Finsert_char (make_number (' '), column, Qt);
759
760 last_known_column = mincol;
761 last_known_column_point = PT;
762 last_known_column_modified = MODIFF;
763
764 XSETINT (column, mincol);
765 return column;
766 }
767
768 \f
769 static int position_indentation P_ ((int));
770
771 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
772 0, 0, 0,
773 "Return the indentation of the current line.\n\
774 This is the horizontal position of the character\n\
775 following any initial whitespace.")
776 ()
777 {
778 Lisp_Object val;
779 int opoint = PT, opoint_byte = PT_BYTE;
780
781 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
782
783 XSETFASTINT (val, position_indentation (PT_BYTE));
784 SET_PT_BOTH (opoint, opoint_byte);
785 return val;
786 }
787
788 static int
789 position_indentation (pos_byte)
790 register int pos_byte;
791 {
792 register int column = 0;
793 register int tab_width = XINT (current_buffer->tab_width);
794 register unsigned char *p;
795 register unsigned char *stop;
796 unsigned char *start;
797 int next_boundary_byte = pos_byte;
798 int ceiling = next_boundary_byte;
799
800 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
801
802 p = BYTE_POS_ADDR (pos_byte);
803 /* STOP records the value of P at which we will need
804 to think about the gap, or about invisible text,
805 or about the end of the buffer. */
806 stop = p;
807 /* START records the starting value of P. */
808 start = p;
809 while (1)
810 {
811 while (p == stop)
812 {
813 int stop_pos_byte;
814
815 /* If we have updated P, set POS_BYTE to match.
816 The first time we enter the loop, POS_BYTE is already right. */
817 if (p != start)
818 pos_byte = PTR_BYTE_POS (p);
819 /* Consider the various reasons STOP might have been set here. */
820 if (pos_byte == ZV_BYTE)
821 return column;
822 if (pos_byte == next_boundary_byte)
823 {
824 int next_boundary;
825 int pos = BYTE_TO_CHAR (pos_byte);
826 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
827 pos_byte = CHAR_TO_BYTE (pos);
828 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
829 }
830 if (pos_byte >= ceiling)
831 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
832 /* Compute the next place we need to stop and think,
833 and set STOP accordingly. */
834 stop_pos_byte = min (ceiling, next_boundary_byte);
835 /* The -1 and +1 arrange to point at the first byte of gap
836 (if STOP_POS_BYTE is the position of the gap)
837 rather than at the data after the gap. */
838
839 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
840 p = BYTE_POS_ADDR (pos_byte);
841 }
842 switch (*p++)
843 {
844 case 0240:
845 if (! NILP (current_buffer->enable_multibyte_characters))
846 return column;
847 case ' ':
848 column++;
849 break;
850 case '\t':
851 column += tab_width - column % tab_width;
852 break;
853 default:
854 if (ASCII_BYTE_P (p[-1])
855 || NILP (current_buffer->enable_multibyte_characters))
856 return column;
857 {
858 int c;
859 pos_byte = PTR_BYTE_POS (p - 1);
860 c = FETCH_MULTIBYTE_CHAR (pos_byte);
861 if (CHAR_HAS_CATEGORY (c, ' '))
862 {
863 column++;
864 INC_POS (pos_byte);
865 p = BYTE_POS_ADDR (pos_byte);
866 }
867 else
868 return column;
869 }
870 }
871 }
872 }
873
874 /* Test whether the line beginning at POS is indented beyond COLUMN.
875 Blank lines are treated as if they had the same indentation as the
876 preceding line. */
877
878 int
879 indented_beyond_p (pos, pos_byte, column)
880 int pos, pos_byte, column;
881 {
882 int val;
883 int opoint = PT, opoint_byte = PT_BYTE;
884
885 SET_PT_BOTH (pos, pos_byte);
886 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
887 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
888
889 val = position_indentation (PT_BYTE);
890 SET_PT_BOTH (opoint, opoint_byte);
891 return val >= column;
892 }
893 \f
894 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
895 "Move point to column COLUMN in the current line.\n\
896 The column of a character is calculated by adding together the widths\n\
897 as displayed of the previous characters in the line.\n\
898 This function ignores line-continuation;\n\
899 there is no upper limit on the column number a character can have\n\
900 and horizontal scrolling has no effect.\n\
901 \n\
902 If specified column is within a character, point goes after that character.\n\
903 If it's past end of line, point goes to end of line.\n\n\
904 A non-nil second (optional) argument FORCE means,\n\
905 if COLUMN is in the middle of a tab character, change it to spaces.\n\
906 In addition, if FORCE is t, and the line is too short\n\
907 to reach column COLUMN, add spaces/tabs to get there.\n\
908 \n\
909 The return value is the current column.")
910 (column, force)
911 Lisp_Object column, force;
912 {
913 register int pos;
914 register int col = current_column ();
915 register int goal;
916 register int end;
917 register int tab_width = XINT (current_buffer->tab_width);
918 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
919 register struct Lisp_Char_Table *dp = buffer_display_table ();
920 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
921
922 Lisp_Object val;
923 int prev_col = 0;
924 int c = 0;
925 int next_boundary;
926
927 int pos_byte, end_byte, next_boundary_byte;
928
929 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
930 CHECK_NATNUM (column, 0);
931 goal = XINT (column);
932
933 pos = PT;
934 pos_byte = PT_BYTE;
935 end = ZV;
936 end_byte = ZV_BYTE;
937 next_boundary = pos;
938 next_boundary_byte = PT_BYTE;
939
940 /* If we're starting past the desired column,
941 back up to beginning of line and scan from there. */
942 if (col > goal)
943 {
944 end = pos;
945 pos = current_column_bol_cache;
946 pos_byte = CHAR_TO_BYTE (pos);
947 col = 0;
948 }
949
950 while (pos < end)
951 {
952 Lisp_Object charvec;
953 EMACS_INT i, n;
954
955 while (pos == next_boundary)
956 {
957 int prev = pos;
958 pos = skip_invisible (pos, &next_boundary, end, Qnil);
959 if (pos != prev)
960 pos_byte = CHAR_TO_BYTE (pos);
961 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
962 if (pos >= end)
963 goto endloop;
964 }
965
966 /* Test reaching the goal column. We do this after skipping
967 invisible characters, so that we put point before the
968 character on which the cursor will appear. */
969 if (col >= goal)
970 break;
971
972 /* Check composition sequence. */
973 {
974 int len, len_byte, width;
975
976 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
977 {
978 pos += len;
979 pos_byte += len_byte;
980 col += width;
981 continue;
982 }
983 }
984
985 c = FETCH_BYTE (pos_byte);
986
987 if (dp != 0
988 && ! (multibyte && BASE_LEADING_CODE_P (c))
989 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
990 {
991 charvec = DISP_CHAR_VECTOR (dp, c);
992 n = ASIZE (charvec);
993 }
994 else
995 {
996 charvec = Qnil;
997 n = 1;
998 }
999
1000 for (i = n - 1; i >= 0; --i)
1001 {
1002 if (VECTORP (charvec))
1003 {
1004 /* This should be handled the same as
1005 next_element_from_display_vector does it. */
1006 Lisp_Object entry = AREF (charvec, i);
1007
1008 if (INTEGERP (entry)
1009 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1010 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1011 else
1012 c = ' ';
1013 }
1014
1015
1016 if (c == '\n')
1017 goto endloop;
1018 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1019 goto endloop;
1020 pos++;
1021 pos_byte++;
1022 if (c == '\t')
1023 {
1024 prev_col = col;
1025 col += tab_width;
1026 col = col / tab_width * tab_width;
1027 }
1028 else if (VECTORP (charvec))
1029 ++col;
1030 else if (ctl_arrow && (c < 040 || c == 0177))
1031 col += 2;
1032 else if (c < 040 || c == 0177)
1033 col += 4;
1034 else if (c < 0177)
1035 col++;
1036 else if (multibyte && BASE_LEADING_CODE_P (c))
1037 {
1038 /* Start of multi-byte form. */
1039 unsigned char *ptr;
1040 int bytes, width, wide_column;
1041
1042 pos_byte--;
1043 ptr = BYTE_POS_ADDR (pos_byte);
1044 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1045 pos_byte += bytes;
1046 col += width;
1047 }
1048 else
1049 col += 4;
1050 }
1051 }
1052 endloop:
1053
1054 SET_PT_BOTH (pos, pos_byte);
1055
1056 /* If a tab char made us overshoot, change it to spaces
1057 and scan through it again. */
1058 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1059 {
1060 int goal_pt, goal_pt_byte;
1061
1062 /* Insert spaces in front of the tab to reach GOAL. Do this
1063 first so that a marker at the end of the tab gets
1064 adjusted. */
1065 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1066 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1067
1068 /* Now delete the tab, and indent to COL. */
1069 del_range (PT, PT + 1);
1070 goal_pt = PT;
1071 goal_pt_byte = PT_BYTE;
1072 Findent_to (make_number (col), Qnil);
1073 SET_PT_BOTH (goal_pt, goal_pt_byte);
1074
1075 /* Set the last_known... vars consistently. */
1076 col = goal;
1077 }
1078
1079 /* If line ends prematurely, add space to the end. */
1080 if (col < goal && EQ (force, Qt))
1081 Findent_to (make_number (col = goal), Qnil);
1082
1083 last_known_column = col;
1084 last_known_column_point = PT;
1085 last_known_column_modified = MODIFF;
1086
1087 XSETFASTINT (val, col);
1088 return val;
1089 }
1090 \f
1091 /* compute_motion: compute buffer posn given screen posn and vice versa */
1092
1093 struct position val_compute_motion;
1094
1095 /* Scan the current buffer forward from offset FROM, pretending that
1096 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1097 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1098 and return the ending buffer position and screen location. If we
1099 can't hit the requested column exactly (because of a tab or other
1100 multi-column character), overshoot.
1101
1102 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1103 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1104 earlier call to compute_motion. The other common case is that FROMHPOS
1105 is zero and FROM is a position that "belongs" at column zero, but might
1106 be shifted by overlay strings; in this case DID_MOTION should be 0.
1107
1108 WIDTH is the number of columns available to display text;
1109 compute_motion uses this to handle continuation lines and such.
1110 HSCROLL is the number of columns not being displayed at the left
1111 margin; this is usually taken from a window's hscroll member.
1112 TAB_OFFSET is the number of columns of the first tab that aren't
1113 being displayed, perhaps because of a continuation line or
1114 something.
1115
1116 compute_motion returns a pointer to a struct position. The bufpos
1117 member gives the buffer position at the end of the scan, and hpos
1118 and vpos give its cartesian location. prevhpos is the column at
1119 which the character before bufpos started, and contin is non-zero
1120 if we reached the current line by continuing the previous.
1121
1122 Note that FROMHPOS and TOHPOS should be expressed in real screen
1123 columns, taking HSCROLL and the truncation glyph at the left margin
1124 into account. That is, beginning-of-line moves you to the hpos
1125 -HSCROLL + (HSCROLL > 0).
1126
1127 For example, to find the buffer position of column COL of line LINE
1128 of a certain window, pass the window's starting location as FROM
1129 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1130 Pass the buffer's ZV as TO, to limit the scan to the end of the
1131 visible section of the buffer, and pass LINE and COL as TOVPOS and
1132 TOHPOS.
1133
1134 When displaying in window w, a typical formula for WIDTH is:
1135
1136 window_width - 1
1137 - (has_vertical_scroll_bars
1138 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1139 : (window_width + window_left != frame_width))
1140
1141 where
1142 window_width is XFASTINT (w->width),
1143 window_left is XFASTINT (w->left),
1144 has_vertical_scroll_bars is
1145 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1146 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1147
1148 Or you can let window_internal_width do this all for you, and write:
1149 window_internal_width (w) - 1
1150
1151 The `-1' accounts for the continuation-line backslashes; the rest
1152 accounts for window borders if the window is split horizontally, and
1153 the scroll bars if they are turned on. */
1154
1155 struct position *
1156 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1157 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1158 int did_motion;
1159 register int width;
1160 int hscroll, tab_offset;
1161 struct window *win;
1162 {
1163 register int hpos = fromhpos;
1164 register int vpos = fromvpos;
1165
1166 register int pos;
1167 int pos_byte;
1168 register int c = 0;
1169 register int tab_width = XFASTINT (current_buffer->tab_width);
1170 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1171 register struct Lisp_Char_Table *dp = window_display_table (win);
1172 int selective
1173 = (INTEGERP (current_buffer->selective_display)
1174 ? XINT (current_buffer->selective_display)
1175 : !NILP (current_buffer->selective_display) ? -1 : 0);
1176 int prev_hpos = 0;
1177 int selective_rlen
1178 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1179 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1180 /* The next location where the `invisible' property changes, or an
1181 overlay starts or ends. */
1182 int next_boundary = from;
1183
1184 /* For computing runs of characters with similar widths.
1185 Invariant: width_run_width is zero, or all the characters
1186 from width_run_start to width_run_end have a fixed width of
1187 width_run_width. */
1188 int width_run_start = from;
1189 int width_run_end = from;
1190 int width_run_width = 0;
1191 Lisp_Object *width_table;
1192 Lisp_Object buffer;
1193
1194 /* The next buffer pos where we should consult the width run cache. */
1195 int next_width_run = from;
1196 Lisp_Object window;
1197
1198 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1199 /* If previous char scanned was a wide character,
1200 this is the column where it ended. Otherwise, this is 0. */
1201 int wide_column_end_hpos = 0;
1202 int prev_pos; /* Previous buffer position. */
1203 int prev_pos_byte; /* Previous buffer position. */
1204 int contin_hpos; /* HPOS of last column of continued line. */
1205 int prev_tab_offset; /* Previous tab offset. */
1206
1207 XSETBUFFER (buffer, current_buffer);
1208 XSETWINDOW (window, win);
1209
1210 width_run_cache_on_off ();
1211 if (dp == buffer_display_table ())
1212 width_table = (VECTORP (current_buffer->width_table)
1213 ? XVECTOR (current_buffer->width_table)->contents
1214 : 0);
1215 else
1216 /* If the window has its own display table, we can't use the width
1217 run cache, because that's based on the buffer's display table. */
1218 width_table = 0;
1219
1220 if (tab_width <= 0 || tab_width > 1000)
1221 tab_width = 8;
1222
1223 immediate_quit = 1;
1224 QUIT;
1225
1226 pos = prev_pos = from;
1227 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1228 contin_hpos = 0;
1229 prev_tab_offset = tab_offset;
1230 while (1)
1231 {
1232 while (pos == next_boundary)
1233 {
1234 int pos_here = pos;
1235 int newpos;
1236
1237 /* Don't skip invisible if we are already at the margin. */
1238 if (vpos > tovpos || vpos == tovpos && hpos >= tohpos)
1239 {
1240 if (contin_hpos && prev_hpos == 0
1241 && hpos > tohpos
1242 && (contin_hpos == width || wide_column_end_hpos > width))
1243 { /* Line breaks because we can't put the character at the
1244 previous line any more. It is not the multi-column
1245 character continued in middle. Go back to previous
1246 buffer position, screen position, and set tab offset
1247 to previous value. It's the beginning of the
1248 line. */
1249 pos = prev_pos;
1250 pos_byte = prev_pos_byte;
1251 hpos = prev_hpos;
1252 tab_offset = prev_tab_offset;
1253 }
1254 break;
1255 }
1256
1257 /* If the caller says that the screen position came from an earlier
1258 call to compute_motion, then we've already accounted for the
1259 overlay strings at point. This is only true the first time
1260 through, so clear the flag after testing it. */
1261 if (!did_motion)
1262 /* We need to skip past the overlay strings. Currently those
1263 strings must not contain TAB;
1264 if we want to relax that restriction, something will have
1265 to be changed here. */
1266 {
1267 unsigned char *ovstr;
1268 int ovlen = overlay_strings (pos, win, &ovstr);
1269 hpos += ((multibyte && ovlen > 0)
1270 ? strwidth (ovstr, ovlen) : ovlen);
1271 }
1272 did_motion = 0;
1273
1274 if (pos >= to)
1275 break;
1276
1277 /* Advance POS past invisible characters
1278 (but not necessarily all that there are here),
1279 and store in next_boundary the next position where
1280 we need to call skip_invisible. */
1281 newpos = skip_invisible (pos, &next_boundary, to, window);
1282
1283 if (newpos >= to)
1284 {
1285 pos = min (to, newpos);
1286 pos_byte = CHAR_TO_BYTE (pos);
1287 goto after_loop;
1288 }
1289
1290 if (newpos != pos_here)
1291 {
1292 pos = newpos;
1293 pos_byte = CHAR_TO_BYTE (pos);
1294 }
1295 }
1296
1297 /* Handle right margin. */
1298 /* Note on a wide-column character.
1299
1300 Characters are classified into the following three categories
1301 according to the width (columns occupied on screen).
1302
1303 (1) single-column character: ex. `a'
1304 (2) multi-column character: ex. `^A', TAB, `\033'
1305 (3) wide-column character: ex. Japanese character, Chinese character
1306 (In the following example, `W_' stands for them.)
1307
1308 Multi-column characters can be divided around the right margin,
1309 but wide-column characters cannot.
1310
1311 NOTE:
1312
1313 (*) The cursor is placed on the next character after the point.
1314
1315 ----------
1316 abcdefghi\
1317 j ^---- next after the point
1318 ^--- next char. after the point.
1319 ----------
1320 In case of sigle-column character
1321
1322 ----------
1323 abcdefgh\\
1324 033 ^---- next after the point, next char. after the point.
1325 ----------
1326 In case of multi-column character
1327
1328 ----------
1329 abcdefgh\\
1330 W_ ^---- next after the point
1331 ^---- next char. after the point.
1332 ----------
1333 In case of wide-column character
1334
1335 The problem here is continuation at a wide-column character.
1336 In this case, the line may shorter less than WIDTH.
1337 And we find the continuation AFTER it occurs.
1338
1339 */
1340
1341 if (hpos > width)
1342 {
1343 if (hscroll
1344 || (truncate_partial_width_windows
1345 && width + 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win))))
1346 || !NILP (current_buffer->truncate_lines))
1347 {
1348 /* Truncating: skip to newline, unless we are already past
1349 TO (we need to go back below). */
1350 if (pos <= to)
1351 {
1352 pos = find_before_next_newline (pos, to, 1);
1353 pos_byte = CHAR_TO_BYTE (pos);
1354 hpos = width;
1355 /* If we just skipped next_boundary,
1356 loop around in the main while
1357 and handle it. */
1358 if (pos >= next_boundary)
1359 next_boundary = pos + 1;
1360 prev_hpos = width;
1361 prev_tab_offset = tab_offset;
1362 }
1363 }
1364 else
1365 {
1366 /* Continuing. */
1367 /* Remember the previous value. */
1368 prev_tab_offset = tab_offset;
1369
1370 if (wide_column_end_hpos > width)
1371 {
1372 hpos -= prev_hpos;
1373 tab_offset += prev_hpos;
1374 }
1375 else
1376 {
1377 tab_offset += width;
1378 hpos -= width;
1379 }
1380 vpos++;
1381 contin_hpos = prev_hpos;
1382 prev_hpos = 0;
1383 }
1384 }
1385
1386 /* Stop if past the target buffer position or screen position. */
1387 if (pos > to)
1388 {
1389 /* Go back to the previous position. */
1390 pos = prev_pos;
1391 pos_byte = prev_pos_byte;
1392 hpos = prev_hpos;
1393 tab_offset = prev_tab_offset;
1394
1395 /* NOTE on contin_hpos, hpos, and prev_hpos.
1396
1397 ----------
1398 abcdefgh\\
1399 W_ ^---- contin_hpos
1400 | ^----- hpos
1401 \---- prev_hpos
1402 ----------
1403 */
1404
1405 if (contin_hpos && prev_hpos == 0
1406 && contin_hpos < width && !wide_column_end_hpos)
1407 {
1408 /* Line breaking occurs in the middle of multi-column
1409 character. Go back to previous line. */
1410 hpos = contin_hpos;
1411 vpos = vpos - 1;
1412 }
1413 else if (c == '\n')
1414 /* If previous character is NEWLINE,
1415 set VPOS back to previous line */
1416 vpos = vpos - 1;
1417 break;
1418 }
1419
1420 if (vpos > tovpos || vpos == tovpos && hpos >= tohpos)
1421 {
1422 if (contin_hpos && prev_hpos == 0
1423 && hpos > tohpos
1424 && (contin_hpos == width || wide_column_end_hpos > width))
1425 { /* Line breaks because we can't put the character at the
1426 previous line any more. It is not the multi-column
1427 character continued in middle. Go back to previous
1428 buffer position, screen position, and set tab offset
1429 to previous value. It's the beginning of the
1430 line. */
1431 pos = prev_pos;
1432 pos_byte = prev_pos_byte;
1433 hpos = prev_hpos;
1434 tab_offset = prev_tab_offset;
1435 }
1436 break;
1437 }
1438 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1439 break;
1440
1441 prev_hpos = hpos;
1442 prev_pos = pos;
1443 prev_pos_byte = pos_byte;
1444 wide_column_end_hpos = 0;
1445
1446 /* Consult the width run cache to see if we can avoid inspecting
1447 the text character-by-character. */
1448 if (current_buffer->width_run_cache && pos >= next_width_run)
1449 {
1450 int run_end;
1451 int common_width
1452 = region_cache_forward (current_buffer,
1453 current_buffer->width_run_cache,
1454 pos, &run_end);
1455
1456 /* A width of zero means the character's width varies (like
1457 a tab), is meaningless (like a newline), or we just don't
1458 want to skip over it for some other reason. */
1459 if (common_width != 0)
1460 {
1461 int run_end_hpos;
1462
1463 /* Don't go past the final buffer posn the user
1464 requested. */
1465 if (run_end > to)
1466 run_end = to;
1467
1468 run_end_hpos = hpos + (run_end - pos) * common_width;
1469
1470 /* Don't go past the final horizontal position the user
1471 requested. */
1472 if (vpos == tovpos && run_end_hpos > tohpos)
1473 {
1474 run_end = pos + (tohpos - hpos) / common_width;
1475 run_end_hpos = hpos + (run_end - pos) * common_width;
1476 }
1477
1478 /* Don't go past the margin. */
1479 if (run_end_hpos >= width)
1480 {
1481 run_end = pos + (width - hpos) / common_width;
1482 run_end_hpos = hpos + (run_end - pos) * common_width;
1483 }
1484
1485 hpos = run_end_hpos;
1486 if (run_end > pos)
1487 prev_hpos = hpos - common_width;
1488 if (pos != run_end)
1489 {
1490 pos = run_end;
1491 pos_byte = CHAR_TO_BYTE (pos);
1492 }
1493 }
1494
1495 next_width_run = run_end + 1;
1496 }
1497
1498 /* We have to scan the text character-by-character. */
1499 else
1500 {
1501 EMACS_INT i, n;
1502 Lisp_Object charvec;
1503
1504 c = FETCH_BYTE (pos_byte);
1505
1506 /* Check composition sequence. */
1507 {
1508 int len, len_byte, width;
1509
1510 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1511 {
1512 pos += len;
1513 pos_byte += len_byte;
1514 hpos += width;
1515 continue;
1516 }
1517 }
1518
1519 pos++, pos_byte++;
1520
1521 /* Perhaps add some info to the width_run_cache. */
1522 if (current_buffer->width_run_cache)
1523 {
1524 /* Is this character part of the current run? If so, extend
1525 the run. */
1526 if (pos - 1 == width_run_end
1527 && XFASTINT (width_table[c]) == width_run_width)
1528 width_run_end = pos;
1529
1530 /* The previous run is over, since this is a character at a
1531 different position, or a different width. */
1532 else
1533 {
1534 /* Have we accumulated a run to put in the cache?
1535 (Currently, we only cache runs of width == 1). */
1536 if (width_run_start < width_run_end
1537 && width_run_width == 1)
1538 know_region_cache (current_buffer,
1539 current_buffer->width_run_cache,
1540 width_run_start, width_run_end);
1541
1542 /* Start recording a new width run. */
1543 width_run_width = XFASTINT (width_table[c]);
1544 width_run_start = pos - 1;
1545 width_run_end = pos;
1546 }
1547 }
1548
1549 if (dp != 0
1550 && ! (multibyte && BASE_LEADING_CODE_P (c))
1551 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1552 {
1553 charvec = DISP_CHAR_VECTOR (dp, c);
1554 n = ASIZE (charvec);
1555 }
1556 else
1557 {
1558 charvec = Qnil;
1559 n = 1;
1560 }
1561
1562 for (i = n - 1; i >= 0; --i)
1563 {
1564 if (VECTORP (charvec))
1565 {
1566 /* This should be handled the same as
1567 next_element_from_display_vector does it. */
1568 Lisp_Object entry = AREF (charvec, i);
1569
1570 if (INTEGERP (entry)
1571 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1572 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1573 else
1574 c = ' ';
1575 }
1576
1577 if (c >= 040 && c < 0177)
1578 hpos++;
1579 else if (c == '\t')
1580 {
1581 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1582 % tab_width);
1583 if (tem < 0)
1584 tem += tab_width;
1585 hpos += tab_width - tem;
1586 }
1587 else if (c == '\n')
1588 {
1589 if (selective > 0
1590 && indented_beyond_p (pos, pos_byte, selective))
1591 {
1592 /* If (pos == to), we don't have to take care of
1593 selective display. */
1594 if (pos < to)
1595 {
1596 /* Skip any number of invisible lines all at once */
1597 do
1598 {
1599 pos = find_before_next_newline (pos, to, 1);
1600 if (pos < to)
1601 pos++;
1602 pos_byte = CHAR_TO_BYTE (pos);
1603 }
1604 while (pos < to
1605 && indented_beyond_p (pos, pos_byte, selective));
1606 /* Allow for the " ..." that is displayed for them. */
1607 if (selective_rlen)
1608 {
1609 hpos += selective_rlen;
1610 if (hpos >= width)
1611 hpos = width;
1612 }
1613 DEC_BOTH (pos, pos_byte);
1614 /* We have skipped the invis text, but not the
1615 newline after. */
1616 }
1617 }
1618 else
1619 {
1620 /* A visible line. */
1621 vpos++;
1622 hpos = 0;
1623 hpos -= hscroll;
1624 /* Count the truncation glyph on column 0 */
1625 if (hscroll > 0)
1626 hpos++;
1627 tab_offset = 0;
1628 }
1629 contin_hpos = 0;
1630 }
1631 else if (c == CR && selective < 0)
1632 {
1633 /* In selective display mode,
1634 everything from a ^M to the end of the line is invisible.
1635 Stop *before* the real newline. */
1636 if (pos < to)
1637 {
1638 pos = find_before_next_newline (pos, to, 1);
1639 pos_byte = CHAR_TO_BYTE (pos);
1640 }
1641 /* If we just skipped next_boundary,
1642 loop around in the main while
1643 and handle it. */
1644 if (pos > next_boundary)
1645 next_boundary = pos;
1646 /* Allow for the " ..." that is displayed for them. */
1647 if (selective_rlen)
1648 {
1649 hpos += selective_rlen;
1650 if (hpos >= width)
1651 hpos = width;
1652 }
1653 }
1654 else if (multibyte && BASE_LEADING_CODE_P (c))
1655 {
1656 /* Start of multi-byte form. */
1657 unsigned char *ptr;
1658 int bytes, width, wide_column;
1659
1660 pos_byte--; /* rewind POS_BYTE */
1661 ptr = BYTE_POS_ADDR (pos_byte);
1662 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1663 pos_byte += bytes;
1664 if (wide_column)
1665 wide_column_end_hpos = hpos + wide_column;
1666 hpos += width;
1667 }
1668 else if (VECTORP (charvec))
1669 ++hpos;
1670 else
1671 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1672 }
1673 }
1674 }
1675
1676 after_loop:
1677
1678 /* Remember any final width run in the cache. */
1679 if (current_buffer->width_run_cache
1680 && width_run_width == 1
1681 && width_run_start < width_run_end)
1682 know_region_cache (current_buffer, current_buffer->width_run_cache,
1683 width_run_start, width_run_end);
1684
1685 val_compute_motion.bufpos = pos;
1686 val_compute_motion.bytepos = pos_byte;
1687 val_compute_motion.hpos = hpos;
1688 val_compute_motion.vpos = vpos;
1689 if (contin_hpos && prev_hpos == 0)
1690 val_compute_motion.prevhpos = contin_hpos;
1691 else
1692 val_compute_motion.prevhpos = prev_hpos;
1693 /* We alalways handle all of them here; none of them remain to do. */
1694 val_compute_motion.ovstring_chars_done = 0;
1695
1696 /* Nonzero if have just continued a line */
1697 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1698
1699 immediate_quit = 0;
1700 return &val_compute_motion;
1701 }
1702
1703
1704 #if 0 /* The doc string is too long for some compilers,
1705 but make-docfile can find it in this comment. */
1706 DEFUN ("compute-motion", Ffoo, Sfoo, 7, 7, 0,
1707 "Scan through the current buffer, calculating screen position.\n\
1708 Scan the current buffer forward from offset FROM,\n\
1709 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
1710 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
1711 and return the ending buffer position and screen location.\n\
1712 \n\
1713 There are three additional arguments:\n\
1714 \n\
1715 WIDTH is the number of columns available to display text;\n\
1716 this affects handling of continuation lines.\n\
1717 This is usually the value returned by `window-width', less one (to allow\n\
1718 for the continuation glyph).\n\
1719 \n\
1720 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
1721 HSCROLL is the number of columns not being displayed at the left\n\
1722 margin; this is usually taken from a window's hscroll member.\n\
1723 TAB-OFFSET is the number of columns of the first tab that aren't\n\
1724 being displayed, perhaps because the line was continued within it.\n\
1725 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
1726 \n\
1727 WINDOW is the window to operate on. It is used to choose the display table;\n\
1728 if it is showing the current buffer, it is used also for\n\
1729 deciding which overlay properties apply.\n\
1730 Note that `compute-motion' always operates on the current buffer.\n\
1731 \n\
1732 The value is a list of five elements:\n\
1733 (POS HPOS VPOS PREVHPOS CONTIN)\n\
1734 POS is the buffer position where the scan stopped.\n\
1735 VPOS is the vertical position where the scan stopped.\n\
1736 HPOS is the horizontal position where the scan stopped.\n\
1737 \n\
1738 PREVHPOS is the horizontal position one character back from POS.\n\
1739 CONTIN is t if a line was continued after (or within) the previous character.\n\
1740 \n\
1741 For example, to find the buffer position of column COL of line LINE\n\
1742 of a certain window, pass the window's starting location as FROM\n\
1743 and the window's upper-left coordinates as FROMPOS.\n\
1744 Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
1745 visible section of the buffer, and pass LINE and COL as TOPOS.")
1746 (from, frompos, to, topos, width, offsets, window)
1747 #endif
1748
1749 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1750 0)
1751 (from, frompos, to, topos, width, offsets, window)
1752 Lisp_Object from, frompos, to, topos;
1753 Lisp_Object width, offsets, window;
1754 {
1755 Lisp_Object bufpos, hpos, vpos, prevhpos;
1756 struct position *pos;
1757 int hscroll, tab_offset;
1758
1759 CHECK_NUMBER_COERCE_MARKER (from, 0);
1760 CHECK_CONS (frompos, 0);
1761 CHECK_NUMBER (XCAR (frompos), 0);
1762 CHECK_NUMBER (XCDR (frompos), 0);
1763 CHECK_NUMBER_COERCE_MARKER (to, 0);
1764 CHECK_CONS (topos, 0);
1765 CHECK_NUMBER (XCAR (topos), 0);
1766 CHECK_NUMBER (XCDR (topos), 0);
1767 CHECK_NUMBER (width, 0);
1768 if (!NILP (offsets))
1769 {
1770 CHECK_CONS (offsets, 0);
1771 CHECK_NUMBER (XCAR (offsets), 0);
1772 CHECK_NUMBER (XCDR (offsets), 0);
1773 hscroll = XINT (XCAR (offsets));
1774 tab_offset = XINT (XCDR (offsets));
1775 }
1776 else
1777 hscroll = tab_offset = 0;
1778
1779 if (NILP (window))
1780 window = Fselected_window ();
1781 else
1782 CHECK_LIVE_WINDOW (window, 0);
1783
1784 if (XINT (from) < BEGV || XINT (from) > ZV)
1785 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1786 if (XINT (to) < BEGV || XINT (to) > ZV)
1787 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1788
1789 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1790 XINT (XCAR (frompos)), 0,
1791 XINT (to), XINT (XCDR (topos)),
1792 XINT (XCAR (topos)),
1793 XINT (width), hscroll, tab_offset,
1794 XWINDOW (window));
1795
1796 XSETFASTINT (bufpos, pos->bufpos);
1797 XSETINT (hpos, pos->hpos);
1798 XSETINT (vpos, pos->vpos);
1799 XSETINT (prevhpos, pos->prevhpos);
1800
1801 return Fcons (bufpos,
1802 Fcons (hpos,
1803 Fcons (vpos,
1804 Fcons (prevhpos,
1805 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1806
1807 }
1808 \f
1809 /* Fvertical_motion and vmotion */
1810
1811 struct position val_vmotion;
1812
1813 struct position *
1814 vmotion (from, vtarget, w)
1815 register int from, vtarget;
1816 struct window *w;
1817 {
1818 int width = window_internal_width (w) - 1;
1819 int hscroll = XINT (w->hscroll);
1820 struct position pos;
1821 /* vpos is cumulative vertical position, changed as from is changed */
1822 register int vpos = 0;
1823 Lisp_Object prevline;
1824 register int first;
1825 int from_byte;
1826 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1827 int selective
1828 = (INTEGERP (current_buffer->selective_display)
1829 ? XINT (current_buffer->selective_display)
1830 : !NILP (current_buffer->selective_display) ? -1 : 0);
1831 Lisp_Object window;
1832 int start_hpos = 0;
1833 int did_motion;
1834 /* This is the object we use for fetching character properties. */
1835 Lisp_Object text_prop_object;
1836
1837 XSETWINDOW (window, w);
1838
1839 /* If the window contains this buffer, use it for getting text properties.
1840 Otherwise use the current buffer as arg for doing that. */
1841 if (EQ (w->buffer, Fcurrent_buffer ()))
1842 text_prop_object = window;
1843 else
1844 text_prop_object = Fcurrent_buffer ();
1845
1846 if (vpos >= vtarget)
1847 {
1848 /* To move upward, go a line at a time until
1849 we have gone at least far enough. */
1850
1851 first = 1;
1852
1853 while ((vpos > vtarget || first) && from > BEGV)
1854 {
1855 Lisp_Object propval;
1856
1857 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1858 while (XFASTINT (prevline) > BEGV
1859 && ((selective > 0
1860 && indented_beyond_p (XFASTINT (prevline),
1861 CHAR_TO_BYTE (XFASTINT (prevline)),
1862 selective))
1863 /* watch out for newlines with `invisible' property */
1864 || (propval = Fget_char_property (prevline,
1865 Qinvisible,
1866 text_prop_object),
1867 TEXT_PROP_MEANS_INVISIBLE (propval))))
1868 XSETFASTINT (prevline,
1869 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1870 -1));
1871 pos = *compute_motion (XFASTINT (prevline), 0,
1872 lmargin + (XFASTINT (prevline) == BEG
1873 ? start_hpos : 0),
1874 0,
1875 from,
1876 /* Don't care for VPOS... */
1877 1 << (BITS_PER_SHORT - 1),
1878 /* ... nor HPOS. */
1879 1 << (BITS_PER_SHORT - 1),
1880 width, hscroll,
1881 /* This compensates for start_hpos
1882 so that a tab as first character
1883 still occupies 8 columns. */
1884 (XFASTINT (prevline) == BEG
1885 ? -start_hpos : 0),
1886 w);
1887 vpos -= pos.vpos;
1888 first = 0;
1889 from = XFASTINT (prevline);
1890 }
1891
1892 /* If we made exactly the desired vertical distance,
1893 or if we hit beginning of buffer,
1894 return point found */
1895 if (vpos >= vtarget)
1896 {
1897 val_vmotion.bufpos = from;
1898 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1899 val_vmotion.vpos = vpos;
1900 val_vmotion.hpos = lmargin;
1901 val_vmotion.contin = 0;
1902 val_vmotion.prevhpos = 0;
1903 val_vmotion.ovstring_chars_done = 0;
1904 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1905 return &val_vmotion;
1906 }
1907
1908 /* Otherwise find the correct spot by moving down */
1909 }
1910 /* Moving downward is simple, but must calculate from beg of line
1911 to determine hpos of starting point */
1912 from_byte = CHAR_TO_BYTE (from);
1913 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1914 {
1915 Lisp_Object propval;
1916
1917 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1918 while (XFASTINT (prevline) > BEGV
1919 && ((selective > 0
1920 && indented_beyond_p (XFASTINT (prevline),
1921 CHAR_TO_BYTE (XFASTINT (prevline)),
1922 selective))
1923 /* watch out for newlines with `invisible' property */
1924 || (propval = Fget_char_property (prevline, Qinvisible,
1925 text_prop_object),
1926 TEXT_PROP_MEANS_INVISIBLE (propval))))
1927 XSETFASTINT (prevline,
1928 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1929 -1));
1930 pos = *compute_motion (XFASTINT (prevline), 0,
1931 lmargin + (XFASTINT (prevline) == BEG
1932 ? start_hpos : 0),
1933 0,
1934 from,
1935 /* Don't care for VPOS... */
1936 1 << (BITS_PER_SHORT - 1),
1937 /* ... nor HPOS. */
1938 1 << (BITS_PER_SHORT - 1),
1939 width, hscroll,
1940 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1941 w);
1942 did_motion = 1;
1943 }
1944 else
1945 {
1946 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1947 pos.vpos = 0;
1948 pos.tab_offset = 0;
1949 did_motion = 0;
1950 }
1951 return compute_motion (from, vpos, pos.hpos, did_motion,
1952 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1953 width, hscroll,
1954 pos.tab_offset - (from == BEG ? start_hpos : 0),
1955 w);
1956 }
1957
1958 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1959 "Move point to start of the screen line LINES lines down.\n\
1960 If LINES is negative, this means moving up.\n\
1961 \n\
1962 This function is an ordinary cursor motion function\n\
1963 which calculates the new position based on how text would be displayed.\n\
1964 The new position may be the start of a line,\n\
1965 or just the start of a continuation line.\n\
1966 The function returns number of screen lines moved over;\n\
1967 that usually equals LINES, but may be closer to zero\n\
1968 if beginning or end of buffer was reached.\n\
1969 \n\
1970 The optional second argument WINDOW specifies the window to use for\n\
1971 parameters such as width, horizontal scrolling, and so on.\n\
1972 The default is to use the selected window's parameters.\n\
1973 \n\
1974 `vertical-motion' always uses the current buffer,\n\
1975 regardless of which buffer is displayed in WINDOW.\n\
1976 This is consistent with other cursor motion functions\n\
1977 and makes it possible to use `vertical-motion' in any buffer,\n\
1978 whether or not it is currently displayed in some window.")
1979 (lines, window)
1980 Lisp_Object lines, window;
1981 {
1982 struct it it;
1983 struct text_pos pt;
1984 struct window *w;
1985 Lisp_Object old_buffer;
1986 struct gcpro gcpro1;
1987
1988 CHECK_NUMBER (lines, 0);
1989 if (! NILP (window))
1990 CHECK_WINDOW (window, 0);
1991 else
1992 window = selected_window;
1993 w = XWINDOW (window);
1994
1995 old_buffer = Qnil;
1996 GCPRO1 (old_buffer);
1997 if (XBUFFER (w->buffer) != current_buffer)
1998 {
1999 /* Set the window's buffer temporarily to the current buffer. */
2000 old_buffer = w->buffer;
2001 XSETBUFFER (w->buffer, current_buffer);
2002 }
2003
2004 SET_TEXT_POS (pt, PT, PT_BYTE);
2005 start_display (&it, w, pt);
2006 move_it_by_lines (&it, XINT (lines), 0);
2007 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2008
2009 if (BUFFERP (old_buffer))
2010 w->buffer = old_buffer;
2011
2012 RETURN_UNGCPRO (make_number (it.vpos));
2013 }
2014
2015
2016 \f
2017 /* File's initialization. */
2018
2019 void
2020 syms_of_indent ()
2021 {
2022 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2023 "*Indentation can insert tabs if this is non-nil.\n\
2024 Setting this variable automatically makes it local to the current buffer.");
2025 indent_tabs_mode = 1;
2026
2027 defsubr (&Scurrent_indentation);
2028 defsubr (&Sindent_to);
2029 defsubr (&Scurrent_column);
2030 defsubr (&Smove_to_column);
2031 defsubr (&Svertical_motion);
2032 defsubr (&Scompute_motion);
2033 }