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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1993, 1998-1999, 2001-2013 Free Software
4 @c Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @node GNU Emacs Internals
7 @appendix GNU Emacs Internals
8
9 This chapter describes how the runnable Emacs executable is dumped with
10 the preloaded Lisp libraries in it, how storage is allocated, and some
11 internal aspects of GNU Emacs that may be of interest to C programmers.
12
13 @menu
14 * Building Emacs:: How the dumped Emacs is made.
15 * Pure Storage:: Kludge to make preloaded Lisp functions shareable.
16 * Garbage Collection:: Reclaiming space for Lisp objects no longer used.
17 * Memory Usage:: Info about total size of Lisp objects made so far.
18 * Writing Emacs Primitives:: Writing C code for Emacs.
19 * Object Internals:: Data formats of buffers, windows, processes.
20 @end menu
21
22 @node Building Emacs
23 @section Building Emacs
24 @cindex building Emacs
25 @pindex temacs
26
27 This section explains the steps involved in building the Emacs
28 executable. You don't have to know this material to build and install
29 Emacs, since the makefiles do all these things automatically. This
30 information is pertinent to Emacs developers.
31
32 Compilation of the C source files in the @file{src} directory
33 produces an executable file called @file{temacs}, also called a
34 @dfn{bare impure Emacs}. It contains the Emacs Lisp interpreter and
35 I/O routines, but not the editing commands.
36
37 @cindex @file{loadup.el}
38 The command @w{@command{temacs -l loadup}} would run @file{temacs}
39 and direct it to load @file{loadup.el}. The @code{loadup} library
40 loads additional Lisp libraries, which set up the normal Emacs editing
41 environment. After this step, the Emacs executable is no longer
42 @dfn{bare}.
43
44 @cindex dumping Emacs
45 Because it takes some time to load the standard Lisp files, the
46 @file{temacs} executable usually isn't run directly by users.
47 Instead, as one of the last steps of building Emacs, the command
48 @samp{temacs -batch -l loadup dump} is run. The special @samp{dump}
49 argument causes @command{temacs} to dump out an executable program,
50 called @file{emacs}, which has all the standard Lisp files preloaded.
51 (The @samp{-batch} argument prevents @file{temacs} from trying to
52 initialize any of its data on the terminal, so that the tables of
53 terminal information are empty in the dumped Emacs.)
54
55 @cindex preloaded Lisp files
56 @vindex preloaded-file-list
57 The dumped @file{emacs} executable (also called a @dfn{pure} Emacs)
58 is the one which is installed. The variable
59 @code{preloaded-file-list} stores a list of the Lisp files preloaded
60 into the dumped Emacs. If you port Emacs to a new operating system,
61 and are not able to implement dumping, then Emacs must load
62 @file{loadup.el} each time it starts.
63
64 @cindex @file{site-load.el}
65 You can specify additional files to preload by writing a library named
66 @file{site-load.el} that loads them. You may need to rebuild Emacs
67 with an added definition
68
69 @example
70 #define SITELOAD_PURESIZE_EXTRA @var{n}
71 @end example
72
73 @noindent
74 to make @var{n} added bytes of pure space to hold the additional files;
75 see @file{src/puresize.h}.
76 (Try adding increments of 20000 until it is big enough.) However, the
77 advantage of preloading additional files decreases as machines get
78 faster. On modern machines, it is usually not advisable.
79
80 After @file{loadup.el} reads @file{site-load.el}, it finds the
81 documentation strings for primitive and preloaded functions (and
82 variables) in the file @file{etc/DOC} where they are stored, by
83 calling @code{Snarf-documentation} (@pxref{Definition of
84 Snarf-documentation,, Accessing Documentation}).
85
86 @cindex @file{site-init.el}
87 @cindex preloading additional functions and variables
88 You can specify other Lisp expressions to execute just before dumping
89 by putting them in a library named @file{site-init.el}. This file is
90 executed after the documentation strings are found.
91
92 If you want to preload function or variable definitions, there are
93 three ways you can do this and make their documentation strings
94 accessible when you subsequently run Emacs:
95
96 @itemize @bullet
97 @item
98 Arrange to scan these files when producing the @file{etc/DOC} file,
99 and load them with @file{site-load.el}.
100
101 @item
102 Load the files with @file{site-init.el}, then copy the files into the
103 installation directory for Lisp files when you install Emacs.
104
105 @item
106 Specify a @code{nil} value for @code{byte-compile-dynamic-docstrings}
107 as a local variable in each of these files, and load them with either
108 @file{site-load.el} or @file{site-init.el}. (This method has the
109 drawback that the documentation strings take up space in Emacs all the
110 time.)
111 @end itemize
112
113 It is not advisable to put anything in @file{site-load.el} or
114 @file{site-init.el} that would alter any of the features that users
115 expect in an ordinary unmodified Emacs. If you feel you must override
116 normal features for your site, do it with @file{default.el}, so that
117 users can override your changes if they wish. @xref{Startup Summary}.
118
119 In a package that can be preloaded, it is sometimes necessary (or
120 useful) to delay certain evaluations until Emacs subsequently starts
121 up. The vast majority of such cases relate to the values of
122 customizable variables. For example, @code{tutorial-directory} is a
123 variable defined in @file{startup.el}, which is preloaded. The default
124 value is set based on @code{data-directory}. The variable needs to
125 access the value of @code{data-directory} when Emacs starts, not when
126 it is dumped, because the Emacs executable has probably been installed
127 in a different location since it was dumped.
128
129 @defun custom-initialize-delay symbol value
130 This function delays the initialization of @var{symbol} to the next
131 Emacs start. You normally use this function by specifying it as the
132 @code{:initialize} property of a customizable variable. (The argument
133 @var{value} is unused, and is provided only for compatibility with the
134 form Custom expects.)
135 @end defun
136
137 In the unlikely event that you need a more general functionality than
138 @code{custom-initialize-delay} provides, you can use
139 @code{before-init-hook} (@pxref{Startup Summary}).
140
141 @defun dump-emacs to-file from-file
142 @cindex unexec
143 This function dumps the current state of Emacs into an executable file
144 @var{to-file}. It takes symbols from @var{from-file} (this is normally
145 the executable file @file{temacs}).
146
147 If you want to use this function in an Emacs that was already dumped,
148 you must run Emacs with @samp{-batch}.
149 @end defun
150
151 @node Pure Storage
152 @section Pure Storage
153 @cindex pure storage
154
155 Emacs Lisp uses two kinds of storage for user-created Lisp objects:
156 @dfn{normal storage} and @dfn{pure storage}. Normal storage is where
157 all the new data created during an Emacs session are kept
158 (@pxref{Garbage Collection}). Pure storage is used for certain data
159 in the preloaded standard Lisp files---data that should never change
160 during actual use of Emacs.
161
162 Pure storage is allocated only while @command{temacs} is loading the
163 standard preloaded Lisp libraries. In the file @file{emacs}, it is
164 marked as read-only (on operating systems that permit this), so that
165 the memory space can be shared by all the Emacs jobs running on the
166 machine at once. Pure storage is not expandable; a fixed amount is
167 allocated when Emacs is compiled, and if that is not sufficient for
168 the preloaded libraries, @file{temacs} allocates dynamic memory for
169 the part that didn't fit. The resulting image will work, but garbage
170 collection (@pxref{Garbage Collection}) is disabled in this situation,
171 causing a memory leak. Such an overflow normally won't happen unless
172 you try to preload additional libraries or add features to the
173 standard ones. Emacs will display a warning about the overflow when
174 it starts. If this happens, you should increase the compilation
175 parameter @code{SYSTEM_PURESIZE_EXTRA} in the file
176 @file{src/puresize.h} and rebuild Emacs.
177
178 @defun purecopy object
179 This function makes a copy in pure storage of @var{object}, and returns
180 it. It copies a string by simply making a new string with the same
181 characters, but without text properties, in pure storage. It
182 recursively copies the contents of vectors and cons cells. It does
183 not make copies of other objects such as symbols, but just returns
184 them unchanged. It signals an error if asked to copy markers.
185
186 This function is a no-op except while Emacs is being built and dumped;
187 it is usually called only in preloaded Lisp files.
188 @end defun
189
190 @defvar pure-bytes-used
191 The value of this variable is the number of bytes of pure storage
192 allocated so far. Typically, in a dumped Emacs, this number is very
193 close to the total amount of pure storage available---if it were not,
194 we would preallocate less.
195 @end defvar
196
197 @defvar purify-flag
198 This variable determines whether @code{defun} should make a copy of the
199 function definition in pure storage. If it is non-@code{nil}, then the
200 function definition is copied into pure storage.
201
202 This flag is @code{t} while loading all of the basic functions for
203 building Emacs initially (allowing those functions to be shareable and
204 non-collectible). Dumping Emacs as an executable always writes
205 @code{nil} in this variable, regardless of the value it actually has
206 before and after dumping.
207
208 You should not change this flag in a running Emacs.
209 @end defvar
210
211 @node Garbage Collection
212 @section Garbage Collection
213
214 @cindex memory allocation
215 When a program creates a list or the user defines a new function
216 (such as by loading a library), that data is placed in normal storage.
217 If normal storage runs low, then Emacs asks the operating system to
218 allocate more memory. Different types of Lisp objects, such as
219 symbols, cons cells, small vectors, markers, etc., are segregated in
220 distinct blocks in memory. (Large vectors, long strings, buffers and
221 certain other editing types, which are fairly large, are allocated in
222 individual blocks, one per object; small strings are packed into blocks
223 of 8k bytes, and small vectors are packed into blocks of 4k bytes).
224
225 @cindex vector-like objects, storage
226 @cindex storage of vector-like Lisp objects
227 Beyond the basic vector, a lot of objects like window, buffer, and
228 frame are managed as if they were vectors. The corresponding C data
229 structures include the @code{struct vectorlike_header} field whose
230 @code{next} field points to the next object in the chain:
231 @code{header.next.buffer} points to the next buffer (which could be
232 a killed buffer), and @code{header.next.vector} points to the next
233 vector in a free list. If a vector is small (smaller than or equal to
234 @code{VBLOCK_BYTES_MAX} bytes, see @file{alloc.c}), then
235 @code{header.next.nbytes} contains the vector size in bytes.
236
237 @cindex garbage collection
238 It is quite common to use some storage for a while, then release it
239 by (for example) killing a buffer or deleting the last pointer to an
240 object. Emacs provides a @dfn{garbage collector} to reclaim this
241 abandoned storage. The garbage collector operates by finding and
242 marking all Lisp objects that are still accessible to Lisp programs.
243 To begin with, it assumes all the symbols, their values and associated
244 function definitions, and any data presently on the stack, are
245 accessible. Any objects that can be reached indirectly through other
246 accessible objects are also accessible.
247
248 When marking is finished, all objects still unmarked are garbage. No
249 matter what the Lisp program or the user does, it is impossible to refer
250 to them, since there is no longer a way to reach them. Their space
251 might as well be reused, since no one will miss them. The second
252 (``sweep'') phase of the garbage collector arranges to reuse them.
253
254 @c ??? Maybe add something describing weak hash tables here?
255
256 @cindex free list
257 The sweep phase puts unused cons cells onto a @dfn{free list}
258 for future allocation; likewise for symbols and markers. It compacts
259 the accessible strings so they occupy fewer 8k blocks; then it frees the
260 other 8k blocks. Unreachable vectors from vector blocks are coalesced
261 to create largest possible free areas; if a free area spans a complete
262 4k block, that block is freed. Otherwise, the free area is recorded
263 in a free list array, where each entry corresponds to a free list
264 of areas of the same size. Large vectors, buffers, and other large
265 objects are allocated and freed individually.
266
267 @cindex CL note---allocate more storage
268 @quotation
269 @b{Common Lisp note:} Unlike other Lisps, GNU Emacs Lisp does not
270 call the garbage collector when the free list is empty. Instead, it
271 simply requests the operating system to allocate more storage, and
272 processing continues until @code{gc-cons-threshold} bytes have been
273 used.
274
275 This means that you can make sure that the garbage collector will not
276 run during a certain portion of a Lisp program by calling the garbage
277 collector explicitly just before it (provided that portion of the
278 program does not use so much space as to force a second garbage
279 collection).
280 @end quotation
281
282 @deffn Command garbage-collect
283 This command runs a garbage collection, and returns information on
284 the amount of space in use. (Garbage collection can also occur
285 spontaneously if you use more than @code{gc-cons-threshold} bytes of
286 Lisp data since the previous garbage collection.)
287
288 @code{garbage-collect} returns a list containing the following
289 information:
290
291 @example
292 @group
293 ((@var{used-conses} . @var{free-conses})
294 (@var{used-syms} . @var{free-syms})
295 @end group
296 (@var{used-miscs} . @var{free-miscs})
297 @var{used-string-chars}
298 @var{used-vector-slots}
299 (@var{used-floats} . @var{free-floats})
300 (@var{used-intervals} . @var{free-intervals})
301 (@var{used-strings} . @var{free-strings}))
302 @end example
303
304 Here is an example:
305
306 @example
307 @group
308 (garbage-collect)
309 @result{} ((106886 . 13184) (9769 . 0)
310 (7731 . 4651) 347543 121628
311 (31 . 94) (1273 . 168)
312 (25474 . 3569))
313 @end group
314 @end example
315
316 Here is a table explaining each element:
317
318 @table @var
319 @item used-conses
320 The number of cons cells in use.
321
322 @item free-conses
323 The number of cons cells for which space has been obtained from the
324 operating system, but that are not currently being used.
325
326 @item used-syms
327 The number of symbols in use.
328
329 @item free-syms
330 The number of symbols for which space has been obtained from the
331 operating system, but that are not currently being used.
332
333 @item used-miscs
334 The number of miscellaneous objects in use. These include markers and
335 overlays, plus certain objects not visible to users.
336
337 @item free-miscs
338 The number of miscellaneous objects for which space has been obtained
339 from the operating system, but that are not currently being used.
340
341 @item used-string-chars
342 The total size of all strings, in characters.
343
344 @item used-vector-slots
345 The total number of elements of existing vectors.
346
347 @item used-floats
348 The number of floats in use.
349
350 @item free-floats
351 The number of floats for which space has been obtained from the
352 operating system, but that are not currently being used.
353
354 @item used-intervals
355 The number of intervals in use. Intervals are an internal
356 data structure used for representing text properties.
357
358 @item free-intervals
359 The number of intervals for which space has been obtained
360 from the operating system, but that are not currently being used.
361
362 @item used-strings
363 The number of strings in use.
364
365 @item free-strings
366 The number of string headers for which the space was obtained from the
367 operating system, but which are currently not in use. (A string
368 object consists of a header and the storage for the string text
369 itself; the latter is only allocated when the string is created.)
370 @end table
371
372 If there was overflow in pure space (@pxref{Pure Storage}),
373 @code{garbage-collect} returns @code{nil}, because a real garbage
374 collection cannot be done.
375 @end deffn
376
377 @defopt garbage-collection-messages
378 If this variable is non-@code{nil}, Emacs displays a message at the
379 beginning and end of garbage collection. The default value is
380 @code{nil}.
381 @end defopt
382
383 @defvar post-gc-hook
384 This is a normal hook that is run at the end of garbage collection.
385 Garbage collection is inhibited while the hook functions run, so be
386 careful writing them.
387 @end defvar
388
389 @defopt gc-cons-threshold
390 The value of this variable is the number of bytes of storage that must
391 be allocated for Lisp objects after one garbage collection in order to
392 trigger another garbage collection. A cons cell counts as eight bytes,
393 a string as one byte per character plus a few bytes of overhead, and so
394 on; space allocated to the contents of buffers does not count. Note
395 that the subsequent garbage collection does not happen immediately when
396 the threshold is exhausted, but only the next time the Lisp evaluator is
397 called.
398
399 The initial threshold value is 800,000. If you specify a larger
400 value, garbage collection will happen less often. This reduces the
401 amount of time spent garbage collecting, but increases total memory use.
402 You may want to do this when running a program that creates lots of
403 Lisp data.
404
405 You can make collections more frequent by specifying a smaller value,
406 down to 10,000. A value less than 10,000 will remain in effect only
407 until the subsequent garbage collection, at which time
408 @code{garbage-collect} will set the threshold back to 10,000.
409 @end defopt
410
411 @defopt gc-cons-percentage
412 The value of this variable specifies the amount of consing before a
413 garbage collection occurs, as a fraction of the current heap size.
414 This criterion and @code{gc-cons-threshold} apply in parallel, and
415 garbage collection occurs only when both criteria are satisfied.
416
417 As the heap size increases, the time to perform a garbage collection
418 increases. Thus, it can be desirable to do them less frequently in
419 proportion.
420 @end defopt
421
422 The value returned by @code{garbage-collect} describes the amount of
423 memory used by Lisp data, broken down by data type. By contrast, the
424 function @code{memory-limit} provides information on the total amount of
425 memory Emacs is currently using.
426
427 @defun memory-limit
428 This function returns the address of the last byte Emacs has allocated,
429 divided by 1024. We divide the value by 1024 to make sure it fits in a
430 Lisp integer.
431
432 You can use this to get a general idea of how your actions affect the
433 memory usage.
434 @end defun
435
436 @defvar memory-full
437 This variable is @code{t} if Emacs is nearly out of memory for Lisp
438 objects, and @code{nil} otherwise.
439 @end defvar
440
441 @defun memory-use-counts
442 This returns a list of numbers that count the number of objects
443 created in this Emacs session. Each of these counters increments for
444 a certain kind of object. See the documentation string for details.
445 @end defun
446
447 @defvar gcs-done
448 This variable contains the total number of garbage collections
449 done so far in this Emacs session.
450 @end defvar
451
452 @defvar gc-elapsed
453 This variable contains the total number of seconds of elapsed time
454 during garbage collection so far in this Emacs session, as a floating
455 point number.
456 @end defvar
457
458 @node Memory Usage
459 @section Memory Usage
460 @cindex memory usage
461
462 These functions and variables give information about the total amount
463 of memory allocation that Emacs has done, broken down by data type.
464 Note the difference between these and the values returned by
465 @code{garbage-collect}; those count objects that currently exist, but
466 these count the number or size of all allocations, including those for
467 objects that have since been freed.
468
469 @defvar cons-cells-consed
470 The total number of cons cells that have been allocated so far
471 in this Emacs session.
472 @end defvar
473
474 @defvar floats-consed
475 The total number of floats that have been allocated so far
476 in this Emacs session.
477 @end defvar
478
479 @defvar vector-cells-consed
480 The total number of vector cells that have been allocated so far
481 in this Emacs session.
482 @end defvar
483
484 @defvar symbols-consed
485 The total number of symbols that have been allocated so far
486 in this Emacs session.
487 @end defvar
488
489 @defvar string-chars-consed
490 The total number of string characters that have been allocated so far
491 in this session.
492 @end defvar
493
494 @defvar misc-objects-consed
495 The total number of miscellaneous objects that have been allocated so
496 far in this session. These include markers and overlays, plus
497 certain objects not visible to users.
498 @end defvar
499
500 @defvar intervals-consed
501 The total number of intervals that have been allocated so far
502 in this Emacs session.
503 @end defvar
504
505 @defvar strings-consed
506 The total number of strings that have been allocated so far in this
507 Emacs session.
508 @end defvar
509
510 @node Writing Emacs Primitives
511 @section Writing Emacs Primitives
512 @cindex primitive function internals
513 @cindex writing Emacs primitives
514
515 Lisp primitives are Lisp functions implemented in C@. The details of
516 interfacing the C function so that Lisp can call it are handled by a few
517 C macros. The only way to really understand how to write new C code is
518 to read the source, but we can explain some things here.
519
520 An example of a special form is the definition of @code{or}, from
521 @file{eval.c}. (An ordinary function would have the same general
522 appearance.)
523
524 @cindex garbage collection protection
525 @smallexample
526 @group
527 DEFUN ("or", For, Sor, 0, UNEVALLED, 0,
528 doc: /* Eval args until one of them yields non-nil, then return
529 that value.
530 The remaining args are not evalled at all.
531 If all args return nil, return nil.
532 @end group
533 @group
534 usage: (or CONDITIONS ...) */)
535 (Lisp_Object args)
536 @{
537 register Lisp_Object val = Qnil;
538 struct gcpro gcpro1;
539 @end group
540
541 @group
542 GCPRO1 (args);
543 @end group
544
545 @group
546 while (CONSP (args))
547 @{
548 val = eval_sub (XCAR (args));
549 if (!NILP (val))
550 break;
551 args = XCDR (args);
552 @}
553 @end group
554
555 @group
556 UNGCPRO;
557 return val;
558 @}
559 @end group
560 @end smallexample
561
562 @cindex @code{DEFUN}, C macro to define Lisp primitives
563 Let's start with a precise explanation of the arguments to the
564 @code{DEFUN} macro. Here is a template for them:
565
566 @example
567 DEFUN (@var{lname}, @var{fname}, @var{sname}, @var{min}, @var{max}, @var{interactive}, @var{doc})
568 @end example
569
570 @table @var
571 @item lname
572 This is the name of the Lisp symbol to define as the function name; in
573 the example above, it is @code{or}.
574
575 @item fname
576 This is the C function name for this function. This is the name that
577 is used in C code for calling the function. The name is, by
578 convention, @samp{F} prepended to the Lisp name, with all dashes
579 (@samp{-}) in the Lisp name changed to underscores. Thus, to call
580 this function from C code, call @code{For}.
581
582 @item sname
583 This is a C variable name to use for a structure that holds the data for
584 the subr object that represents the function in Lisp. This structure
585 conveys the Lisp symbol name to the initialization routine that will
586 create the symbol and store the subr object as its definition. By
587 convention, this name is always @var{fname} with @samp{F} replaced with
588 @samp{S}.
589
590 @item min
591 This is the minimum number of arguments that the function requires. The
592 function @code{or} allows a minimum of zero arguments.
593
594 @item max
595 This is the maximum number of arguments that the function accepts, if
596 there is a fixed maximum. Alternatively, it can be @code{UNEVALLED},
597 indicating a special form that receives unevaluated arguments, or
598 @code{MANY}, indicating an unlimited number of evaluated arguments (the
599 equivalent of @code{&rest}). Both @code{UNEVALLED} and @code{MANY} are
600 macros. If @var{max} is a number, it must be more than @var{min} but
601 less than 8.
602
603 @item interactive
604 This is an interactive specification, a string such as might be used as
605 the argument of @code{interactive} in a Lisp function. In the case of
606 @code{or}, it is 0 (a null pointer), indicating that @code{or} cannot be
607 called interactively. A value of @code{""} indicates a function that
608 should receive no arguments when called interactively. If the value
609 begins with a @samp{(}, the string is evaluated as a Lisp form.
610 For examples of the last two forms, see @code{widen} and
611 @code{narrow-to-region} in @file{editfns.c}.
612
613 @item doc
614 This is the documentation string. It uses C comment syntax rather
615 than C string syntax because comment syntax requires nothing special
616 to include multiple lines. The @samp{doc:} identifies the comment
617 that follows as the documentation string. The @samp{/*} and @samp{*/}
618 delimiters that begin and end the comment are not part of the
619 documentation string.
620
621 If the last line of the documentation string begins with the keyword
622 @samp{usage:}, the rest of the line is treated as the argument list
623 for documentation purposes. This way, you can use different argument
624 names in the documentation string from the ones used in the C code.
625 @samp{usage:} is required if the function has an unlimited number of
626 arguments.
627
628 All the usual rules for documentation strings in Lisp code
629 (@pxref{Documentation Tips}) apply to C code documentation strings
630 too.
631 @end table
632
633 After the call to the @code{DEFUN} macro, you must write the
634 argument list for the C function, including the types for the
635 arguments. If the primitive accepts a fixed maximum number of Lisp
636 arguments, there must be one C argument for each Lisp argument, and
637 each argument must be of type @code{Lisp_Object}. (Various macros and
638 functions for creating values of type @code{Lisp_Object} are declared
639 in the file @file{lisp.h}.) If the primitive has no upper limit on
640 the number of Lisp arguments, it must have exactly two C arguments:
641 the first is the number of Lisp arguments, and the second is the
642 address of a block containing their values. These have types
643 @code{int} and @w{@code{Lisp_Object *}} respectively.
644
645 @cindex @code{GCPRO} and @code{UNGCPRO}
646 @cindex protect C variables from garbage collection
647 Within the function @code{For} itself, note the use of the macros
648 @code{GCPRO1} and @code{UNGCPRO}. These macros are defined for the
649 sake of the few platforms which do not use Emacs' default
650 stack-marking garbage collector. The @code{GCPRO1} macro ``protects''
651 a variable from garbage collection, explicitly informing the garbage
652 collector that that variable and all its contents must be as
653 accessible. GC protection is necessary in any function which can
654 perform Lisp evaluation by calling @code{eval_sub} or @code{Feval} as
655 a subroutine, either directly or indirectly.
656
657 It suffices to ensure that at least one pointer to each object is
658 GC-protected. Thus, a particular local variable can do without
659 protection if it is certain that the object it points to will be
660 preserved by some other pointer (such as another local variable that
661 has a @code{GCPRO}). Otherwise, the local variable needs a
662 @code{GCPRO}.
663
664 The macro @code{GCPRO1} protects just one local variable. If you
665 want to protect two variables, use @code{GCPRO2} instead; repeating
666 @code{GCPRO1} will not work. Macros @code{GCPRO3}, @code{GCPRO4},
667 @code{GCPRO5}, and @code{GCPRO6} also exist. All these macros
668 implicitly use local variables such as @code{gcpro1}; you must declare
669 these explicitly, with type @code{struct gcpro}. Thus, if you use
670 @code{GCPRO2}, you must declare @code{gcpro1} and @code{gcpro2}.
671
672 @code{UNGCPRO} cancels the protection of the variables that are
673 protected in the current function. It is necessary to do this
674 explicitly.
675
676 You must not use C initializers for static or global variables unless
677 the variables are never written once Emacs is dumped. These variables
678 with initializers are allocated in an area of memory that becomes
679 read-only (on certain operating systems) as a result of dumping Emacs.
680 @xref{Pure Storage}.
681
682 @cindex @code{defsubr}, Lisp symbol for a primitive
683 Defining the C function is not enough to make a Lisp primitive
684 available; you must also create the Lisp symbol for the primitive and
685 store a suitable subr object in its function cell. The code looks like
686 this:
687
688 @example
689 defsubr (&@var{sname});
690 @end example
691
692 @noindent
693 Here @var{sname} is the name you used as the third argument to @code{DEFUN}.
694
695 If you add a new primitive to a file that already has Lisp primitives
696 defined in it, find the function (near the end of the file) named
697 @code{syms_of_@var{something}}, and add the call to @code{defsubr}
698 there. If the file doesn't have this function, or if you create a new
699 file, add to it a @code{syms_of_@var{filename}} (e.g.,
700 @code{syms_of_myfile}). Then find the spot in @file{emacs.c} where all
701 of these functions are called, and add a call to
702 @code{syms_of_@var{filename}} there.
703
704 @anchor{Defining Lisp variables in C}
705 @vindex byte-boolean-vars
706 @cindex defining Lisp variables in C
707 @cindex @code{DEFVAR_INT}, @code{DEFVAR_LISP}, @code{DEFVAR_BOOL}
708 The function @code{syms_of_@var{filename}} is also the place to define
709 any C variables that are to be visible as Lisp variables.
710 @code{DEFVAR_LISP} makes a C variable of type @code{Lisp_Object} visible
711 in Lisp. @code{DEFVAR_INT} makes a C variable of type @code{int}
712 visible in Lisp with a value that is always an integer.
713 @code{DEFVAR_BOOL} makes a C variable of type @code{int} visible in Lisp
714 with a value that is either @code{t} or @code{nil}. Note that variables
715 defined with @code{DEFVAR_BOOL} are automatically added to the list
716 @code{byte-boolean-vars} used by the byte compiler.
717
718 @cindex defining customization variables in C
719 If you want to make a Lisp variables that is defined in C behave
720 like one declared with @code{defcustom}, add an appropriate entry to
721 @file{cus-start.el}.
722
723 @cindex @code{staticpro}, protection from GC
724 If you define a file-scope C variable of type @code{Lisp_Object},
725 you must protect it from garbage-collection by calling @code{staticpro}
726 in @code{syms_of_@var{filename}}, like this:
727
728 @example
729 staticpro (&@var{variable});
730 @end example
731
732 Here is another example function, with more complicated arguments.
733 This comes from the code in @file{window.c}, and it demonstrates the use
734 of macros and functions to manipulate Lisp objects.
735
736 @smallexample
737 @group
738 DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
739 Scoordinates_in_window_p, 2, 2, 0,
740 doc: /* Return non-nil if COORDINATES are in WINDOW.
741 ...
742 @end group
743 @group
744 or `right-margin' is returned. */)
745 (register Lisp_Object coordinates, Lisp_Object window)
746 @{
747 struct window *w;
748 struct frame *f;
749 int x, y;
750 Lisp_Object lx, ly;
751 @end group
752
753 @group
754 CHECK_LIVE_WINDOW (window);
755 w = XWINDOW (window);
756 f = XFRAME (w->frame);
757 CHECK_CONS (coordinates);
758 lx = Fcar (coordinates);
759 ly = Fcdr (coordinates);
760 CHECK_NUMBER_OR_FLOAT (lx);
761 CHECK_NUMBER_OR_FLOAT (ly);
762 x = FRAME_PIXEL_X_FROM_CANON_X (f, lx) + FRAME_INTERNAL_BORDER_WIDTH(f);
763 y = FRAME_PIXEL_Y_FROM_CANON_Y (f, ly) + FRAME_INTERNAL_BORDER_WIDTH(f);
764 @end group
765
766 @group
767 switch (coordinates_in_window (w, x, y))
768 @{
769 case ON_NOTHING: /* NOT in window at all. */
770 return Qnil;
771 @end group
772
773 ...
774
775 @group
776 case ON_MODE_LINE: /* In mode line of window. */
777 return Qmode_line;
778 @end group
779
780 ...
781
782 @group
783 case ON_SCROLL_BAR: /* On scroll-bar of window. */
784 /* Historically we are supposed to return nil in this case. */
785 return Qnil;
786 @end group
787
788 @group
789 default:
790 abort ();
791 @}
792 @}
793 @end group
794 @end smallexample
795
796 Note that C code cannot call functions by name unless they are defined
797 in C@. The way to call a function written in Lisp is to use
798 @code{Ffuncall}, which embodies the Lisp function @code{funcall}. Since
799 the Lisp function @code{funcall} accepts an unlimited number of
800 arguments, in C it takes two: the number of Lisp-level arguments, and a
801 one-dimensional array containing their values. The first Lisp-level
802 argument is the Lisp function to call, and the rest are the arguments to
803 pass to it. Since @code{Ffuncall} can call the evaluator, you must
804 protect pointers from garbage collection around the call to
805 @code{Ffuncall}.
806
807 The C functions @code{call0}, @code{call1}, @code{call2}, and so on,
808 provide handy ways to call a Lisp function conveniently with a fixed
809 number of arguments. They work by calling @code{Ffuncall}.
810
811 @file{eval.c} is a very good file to look through for examples;
812 @file{lisp.h} contains the definitions for some important macros and
813 functions.
814
815 If you define a function which is side-effect free, update the code
816 in @file{byte-opt.el} that binds @code{side-effect-free-fns} and
817 @code{side-effect-and-error-free-fns} so that the compiler optimizer
818 knows about it.
819
820 @node Object Internals
821 @section Object Internals
822 @cindex object internals
823
824 @c FIXME Is this still true? Does --with-wide-int affect anything?
825 GNU Emacs Lisp manipulates many different types of data. The actual
826 data are stored in a heap and the only access that programs have to it
827 is through pointers. Each pointer is 32 bits wide on 32-bit machines,
828 and 64 bits wide on 64-bit machines; three of these bits are used for
829 the tag that identifies the object's type, and the remainder are used
830 to address the object.
831
832 Because Lisp objects are represented as tagged pointers, it is always
833 possible to determine the Lisp data type of any object. The C data type
834 @code{Lisp_Object} can hold any Lisp object of any data type. Ordinary
835 variables have type @code{Lisp_Object}, which means they can hold any
836 type of Lisp value; you can determine the actual data type only at run
837 time. The same is true for function arguments; if you want a function
838 to accept only a certain type of argument, you must check the type
839 explicitly using a suitable predicate (@pxref{Type Predicates}).
840 @cindex type checking internals
841
842 @menu
843 * Buffer Internals:: Components of a buffer structure.
844 * Window Internals:: Components of a window structure.
845 * Process Internals:: Components of a process structure.
846 @end menu
847
848 @node Buffer Internals
849 @subsection Buffer Internals
850 @cindex internals, of buffer
851 @cindex buffer internals
852
853 Two structures (see @file{buffer.h}) are used to represent buffers
854 in C@. The @code{buffer_text} structure contains fields describing the
855 text of a buffer; the @code{buffer} structure holds other fields. In
856 the case of indirect buffers, two or more @code{buffer} structures
857 reference the same @code{buffer_text} structure.
858
859 Here are some of the fields in @code{struct buffer_text}:
860
861 @table @code
862 @item beg
863 The address of the buffer contents.
864
865 @item gpt
866 @itemx gpt_byte
867 The character and byte positions of the buffer gap. @xref{Buffer
868 Gap}.
869
870 @item z
871 @itemx z_byte
872 The character and byte positions of the end of the buffer text.
873
874 @item gap_size
875 The size of buffer's gap. @xref{Buffer Gap}.
876
877 @item modiff
878 @itemx save_modiff
879 @itemx chars_modiff
880 @itemx overlay_modiff
881 These fields count the number of buffer-modification events performed
882 in this buffer. @code{modiff} is incremented after each
883 buffer-modification event, and is never otherwise changed;
884 @code{save_modiff} contains the value of @code{modiff} the last time
885 the buffer was visited or saved; @code{chars_modiff} counts only
886 modifications to the characters in the buffer, ignoring all other
887 kinds of changes; and @code{overlay_modiff} counts only modifications
888 to the overlays.
889
890 @item beg_unchanged
891 @itemx end_unchanged
892 The number of characters at the start and end of the text that are
893 known to be unchanged since the last complete redisplay.
894
895 @item unchanged_modified
896 @itemx overlay_unchanged_modified
897 The values of @code{modiff} and @code{overlay_modiff}, respectively,
898 after the last complete redisplay. If their current values match
899 @code{modiff} or @code{overlay_modiff}, that means
900 @code{beg_unchanged} and @code{end_unchanged} contain no useful
901 information.
902
903 @item markers
904 The markers that refer to this buffer. This is actually a single
905 marker, and successive elements in its marker @code{chain} are the other
906 markers referring to this buffer text.
907
908 @item intervals
909 The interval tree which records the text properties of this buffer.
910 @end table
911
912 Some of the fields of @code{struct buffer} are:
913
914 @table @code
915 @item header
916 A @code{struct vectorlike_header} structure where @code{header.next}
917 points to the next buffer, in the chain of all buffers (including
918 killed buffers). This chain is used only for garbage collection, in
919 order to collect killed buffers properly. Note that vectors, and most
920 kinds of objects allocated as vectors, are all on one chain, but
921 buffers are on a separate chain of their own.
922
923 @item own_text
924 A @code{struct buffer_text} structure that ordinarily holds the buffer
925 contents. In indirect buffers, this field is not used.
926
927 @item text
928 A pointer to the @code{buffer_text} structure for this buffer. In an
929 ordinary buffer, this is the @code{own_text} field above. In an
930 indirect buffer, this is the @code{own_text} field of the base buffer.
931
932 @item pt
933 @itemx pt_byte
934 The character and byte positions of point in a buffer.
935
936 @item begv
937 @itemx begv_byte
938 The character and byte positions of the beginning of the accessible
939 range of text in the buffer.
940
941 @item zv
942 @itemx zv_byte
943 The character and byte positions of the end of the accessible range of
944 text in the buffer.
945
946 @item base_buffer
947 In an indirect buffer, this points to the base buffer. In an ordinary
948 buffer, it is null.
949
950 @item local_flags
951 This field contains flags indicating that certain variables are local
952 in this buffer. Such variables are declared in the C code using
953 @code{DEFVAR_PER_BUFFER}, and their buffer-local bindings are stored
954 in fields in the buffer structure itself. (Some of these fields are
955 described in this table.)
956
957 @item modtime
958 The modification time of the visited file. It is set when the file is
959 written or read. Before writing the buffer into a file, this field is
960 compared to the modification time of the file to see if the file has
961 changed on disk. @xref{Buffer Modification}.
962
963 @item auto_save_modified
964 The time when the buffer was last auto-saved.
965
966 @item last_window_start
967 The @code{window-start} position in the buffer as of the last time the
968 buffer was displayed in a window.
969
970 @item clip_changed
971 This flag indicates that narrowing has changed in the buffer.
972 @xref{Narrowing}.
973
974 @item prevent_redisplay_optimizations_p
975 This flag indicates that redisplay optimizations should not be used to
976 display this buffer.
977
978 @item overlay_center
979 This field holds the current overlay center position. @xref{Managing
980 Overlays}.
981
982 @item overlays_before
983 @itemx overlays_after
984 These fields hold, respectively, a list of overlays that end at or
985 before the current overlay center, and a list of overlays that end
986 after the current overlay center. @xref{Managing Overlays}.
987 @code{overlays_before} is sorted in order of decreasing end position,
988 and @code{overlays_after} is sorted in order of increasing beginning
989 position.
990
991 @c FIXME? the following are now all Lisp_Object BUFFER_INTERNAL_FIELD (foo).
992
993 @item name
994 A Lisp string that names the buffer. It is guaranteed to be unique.
995 @xref{Buffer Names}.
996
997 @item save_length
998 The length of the file this buffer is visiting, when last read or
999 saved. This and other fields concerned with saving are not kept in
1000 the @code{buffer_text} structure because indirect buffers are never
1001 saved.
1002
1003 @item directory
1004 The directory for expanding relative file names. This is the value of
1005 the buffer-local variable @code{default-directory} (@pxref{File Name Expansion}).
1006
1007 @item filename
1008 The name of the file visited in this buffer, or @code{nil}. This is
1009 the value of the buffer-local variable @code{buffer-file-name}
1010 (@pxref{Buffer File Name}).
1011
1012 @item undo_list
1013 @itemx backed_up
1014 @itemx auto_save_file_name
1015 @itemx auto_save_file_format
1016 @itemx read_only
1017 @itemx file_format
1018 @itemx file_truename
1019 @itemx invisibility_spec
1020 @itemx display_count
1021 @itemx display_time
1022 These fields store the values of Lisp variables that are automatically
1023 buffer-local (@pxref{Buffer-Local Variables}), whose corresponding
1024 variable names have the additional prefix @code{buffer-} and have
1025 underscores replaced with dashes. For instance, @code{undo_list}
1026 stores the value of @code{buffer-undo-list}.
1027
1028 @item mark
1029 The mark for the buffer. The mark is a marker, hence it is also
1030 included on the list @code{markers}. @xref{The Mark}.
1031
1032 @item local_var_alist
1033 The association list describing the buffer-local variable bindings of
1034 this buffer, not including the built-in buffer-local bindings that
1035 have special slots in the buffer object. (Those slots are omitted
1036 from this table.) @xref{Buffer-Local Variables}.
1037
1038 @item major_mode
1039 Symbol naming the major mode of this buffer, e.g., @code{lisp-mode}.
1040
1041 @item mode_name
1042 Pretty name of the major mode, e.g., @code{"Lisp"}.
1043
1044 @item keymap
1045 @itemx abbrev_table
1046 @itemx syntax_table
1047 @itemx category_table
1048 @itemx display_table
1049 These fields store the buffer's local keymap (@pxref{Keymaps}), abbrev
1050 table (@pxref{Abbrev Tables}), syntax table (@pxref{Syntax Tables}),
1051 category table (@pxref{Categories}), and display table (@pxref{Display
1052 Tables}).
1053
1054 @item downcase_table
1055 @itemx upcase_table
1056 @itemx case_canon_table
1057 These fields store the conversion tables for converting text to lower
1058 case, upper case, and for canonicalizing text for case-fold search.
1059 @xref{Case Tables}.
1060
1061 @item minor_modes
1062 An alist of the minor modes of this buffer.
1063
1064 @item pt_marker
1065 @itemx begv_marker
1066 @itemx zv_marker
1067 These fields are only used in an indirect buffer, or in a buffer that
1068 is the base of an indirect buffer. Each holds a marker that records
1069 @code{pt}, @code{begv}, and @code{zv} respectively, for this buffer
1070 when the buffer is not current.
1071
1072 @item mode_line_format
1073 @itemx header_line_format
1074 @itemx case_fold_search
1075 @itemx tab_width
1076 @itemx fill_column
1077 @itemx left_margin
1078 @itemx auto_fill_function
1079 @itemx truncate_lines
1080 @itemx word_wrap
1081 @itemx ctl_arrow
1082 @itemx bidi_display_reordering
1083 @itemx bidi_paragraph_direction
1084 @itemx selective_display
1085 @itemx selective_display_ellipses
1086 @itemx overwrite_mode
1087 @itemx abbrev_mode
1088 @itemx mark_active
1089 @itemx enable_multibyte_characters
1090 @itemx buffer_file_coding_system
1091 @itemx cache_long_line_scans
1092 @itemx point_before_scroll
1093 @itemx left_fringe_width
1094 @itemx right_fringe_width
1095 @itemx fringes_outside_margins
1096 @itemx scroll_bar_width
1097 @itemx indicate_empty_lines
1098 @itemx indicate_buffer_boundaries
1099 @itemx fringe_indicator_alist
1100 @itemx fringe_cursor_alist
1101 @itemx scroll_up_aggressively
1102 @itemx scroll_down_aggressively
1103 @itemx cursor_type
1104 @itemx cursor_in_non_selected_windows
1105 These fields store the values of Lisp variables that are automatically
1106 buffer-local (@pxref{Buffer-Local Variables}), whose corresponding
1107 variable names have underscores replaced with dashes. For instance,
1108 @code{mode_line_format} stores the value of @code{mode-line-format}.
1109
1110 @item last_selected_window
1111 This is the last window that was selected with this buffer in it, or @code{nil}
1112 if that window no longer displays this buffer.
1113 @end table
1114
1115 @node Window Internals
1116 @subsection Window Internals
1117 @cindex internals, of window
1118 @cindex window internals
1119
1120 The fields of a window (for a complete list, see the definition of
1121 @code{struct window} in @file{window.h}) include:
1122
1123 @table @code
1124 @item frame
1125 The frame that this window is on.
1126
1127 @item mini_p
1128 Non-@code{nil} if this window is a minibuffer window.
1129
1130 @item parent
1131 Internally, Emacs arranges windows in a tree; each group of siblings has
1132 a parent window whose area includes all the siblings. This field points
1133 to a window's parent.
1134
1135 Parent windows do not display buffers, and play little role in display
1136 except to shape their child windows. Emacs Lisp programs usually have
1137 no access to the parent windows; they operate on the windows at the
1138 leaves of the tree, which actually display buffers.
1139
1140 @item hchild
1141 @itemx vchild
1142 These fields contain the window's leftmost child and its topmost child
1143 respectively. @code{hchild} is used if the window is subdivided
1144 horizontally by child windows, and @code{vchild} if it is subdivided
1145 vertically. In a live window, only one of @code{hchild}, @code{vchild},
1146 and @code{buffer} (q.v.@:) is non-@code{nil}.
1147
1148 @item next
1149 @itemx prev
1150 The next sibling and previous sibling of this window. @code{next} is
1151 @code{nil} if the window is the right-most or bottom-most in its group;
1152 @code{prev} is @code{nil} if it is the left-most or top-most in its
1153 group.
1154
1155 @item left_col
1156 The left-hand edge of the window, measured in columns, relative to the
1157 leftmost column in the frame (column 0).
1158
1159 @item top_line
1160 The top edge of the window, measured in lines, relative to the topmost
1161 line in the frame (line 0).
1162
1163 @item total_cols
1164 @itemx total_lines
1165 The width and height of the window, measured in columns and lines
1166 respectively. The width includes the scroll bar and fringes, and/or
1167 the separator line on the right of the window (if any).
1168
1169 @item buffer
1170 The buffer that the window is displaying.
1171
1172 @item start
1173 A marker pointing to the position in the buffer that is the first
1174 character displayed in the window.
1175
1176 @item pointm
1177 @cindex window point internals
1178 This is the value of point in the current buffer when this window is
1179 selected; when it is not selected, it retains its previous value.
1180
1181 @item force_start
1182 If this flag is non-@code{nil}, it says that the window has been
1183 scrolled explicitly by the Lisp program. This affects what the next
1184 redisplay does if point is off the screen: instead of scrolling the
1185 window to show the text around point, it moves point to a location that
1186 is on the screen.
1187
1188 @item frozen_window_start_p
1189 This field is set temporarily to 1 to indicate to redisplay that
1190 @code{start} of this window should not be changed, even if point
1191 gets invisible.
1192
1193 @item start_at_line_beg
1194 Non-@code{nil} means current value of @code{start} was the beginning of a line
1195 when it was chosen.
1196
1197 @item use_time
1198 This is the last time that the window was selected. The function
1199 @code{get-lru-window} uses this field.
1200
1201 @item sequence_number
1202 A unique number assigned to this window when it was created.
1203
1204 @item last_modified
1205 The @code{modiff} field of the window's buffer, as of the last time
1206 a redisplay completed in this window.
1207
1208 @item last_overlay_modified
1209 The @code{overlay_modiff} field of the window's buffer, as of the last
1210 time a redisplay completed in this window.
1211
1212 @item last_point
1213 The buffer's value of point, as of the last time a redisplay completed
1214 in this window.
1215
1216 @item last_had_star
1217 A non-@code{nil} value means the window's buffer was ``modified'' when the
1218 window was last updated.
1219
1220 @item vertical_scroll_bar
1221 This window's vertical scroll bar.
1222
1223 @item left_margin_cols
1224 @itemx right_margin_cols
1225 The widths of the left and right margins in this window. A value of
1226 @code{nil} means no margin.
1227
1228 @item left_fringe_width
1229 @itemx right_fringe_width
1230 The widths of the left and right fringes in this window. A value of
1231 @code{nil} or @code{t} means use the values of the frame.
1232
1233 @item fringes_outside_margins
1234 A non-@code{nil} value means the fringes outside the display margins;
1235 othersize they are between the margin and the text.
1236
1237 @item window_end_pos
1238 This is computed as @code{z} minus the buffer position of the last glyph
1239 in the current matrix of the window. The value is only valid if
1240 @code{window_end_valid} is not @code{nil}.
1241
1242 @item window_end_bytepos
1243 The byte position corresponding to @code{window_end_pos}.
1244
1245 @item window_end_vpos
1246 The window-relative vertical position of the line containing
1247 @code{window_end_pos}.
1248
1249 @item window_end_valid
1250 This field is set to a non-@code{nil} value if @code{window_end_pos} is truly
1251 valid. This is @code{nil} if nontrivial redisplay is pre-empted, since in that
1252 case the display that @code{window_end_pos} was computed for did not get
1253 onto the screen.
1254
1255 @item cursor
1256 A structure describing where the cursor is in this window.
1257
1258 @item last_cursor
1259 The value of @code{cursor} as of the last redisplay that finished.
1260
1261 @item phys_cursor
1262 A structure describing where the cursor of this window physically is.
1263
1264 @item phys_cursor_type
1265 @c FIXME What is this?
1266 @c itemx phys_cursor_ascent
1267 @itemx phys_cursor_height
1268 @itemx phys_cursor_width
1269 The type, height, and width of the cursor that was last displayed on
1270 this window.
1271
1272 @item phys_cursor_on_p
1273 This field is non-zero if the cursor is physically on.
1274
1275 @item cursor_off_p
1276 Non-zero means the cursor in this window is logically off. This is
1277 used for blinking the cursor.
1278
1279 @item last_cursor_off_p
1280 This field contains the value of @code{cursor_off_p} as of the time of
1281 the last redisplay.
1282
1283 @item must_be_updated_p
1284 This is set to 1 during redisplay when this window must be updated.
1285
1286 @item hscroll
1287 This is the number of columns that the display in the window is scrolled
1288 horizontally to the left. Normally, this is 0.
1289
1290 @item vscroll
1291 Vertical scroll amount, in pixels. Normally, this is 0.
1292
1293 @item dedicated
1294 Non-@code{nil} if this window is dedicated to its buffer.
1295
1296 @item display_table
1297 The window's display table, or @code{nil} if none is specified for it.
1298
1299 @item update_mode_line
1300 Non-@code{nil} means this window's mode line needs to be updated.
1301
1302 @item base_line_number
1303 The line number of a certain position in the buffer, or @code{nil}.
1304 This is used for displaying the line number of point in the mode line.
1305
1306 @item base_line_pos
1307 The position in the buffer for which the line number is known, or
1308 @code{nil} meaning none is known. If it is a buffer, don't display
1309 the line number as long as the window shows that buffer.
1310
1311 @item region_showing
1312 If the region (or part of it) is highlighted in this window, this field
1313 holds the mark position that made one end of that region. Otherwise,
1314 this field is @code{nil}.
1315
1316 @item column_number_displayed
1317 The column number currently displayed in this window's mode line, or @code{nil}
1318 if column numbers are not being displayed.
1319
1320 @item current_matrix
1321 @itemx desired_matrix
1322 Glyph matrices describing the current and desired display of this window.
1323 @end table
1324
1325 @node Process Internals
1326 @subsection Process Internals
1327 @cindex internals, of process
1328 @cindex process internals
1329
1330 The fields of a process (for a complete list, see the definition of
1331 @code{struct Lisp_Process} in @file{process.h}) include:
1332
1333 @table @code
1334 @item name
1335 A string, the name of the process.
1336
1337 @item command
1338 A list containing the command arguments that were used to start this
1339 process. For a network or serial process, it is @code{nil} if the
1340 process is running or @code{t} if the process is stopped.
1341
1342 @item filter
1343 If non-@code{nil}, a function used to accept output from the process
1344 instead of a buffer.
1345
1346 @item sentinel
1347 If non-@code{nil}, a function called whenever the state of the process
1348 changes.
1349
1350 @item buffer
1351 The associated buffer of the process.
1352
1353 @item pid
1354 An integer, the operating system's process @acronym{ID}.
1355 Pseudo-processes such as network or serial connections use a value of 0.
1356
1357 @item childp
1358 A flag, @code{t} if this is really a child process. For a network or
1359 serial connection, it is a plist based on the arguments to
1360 @code{make-network-process} or @code{make-serial-process}.
1361
1362 @item mark
1363 A marker indicating the position of the end of the last output from this
1364 process inserted into the buffer. This is often but not always the end
1365 of the buffer.
1366
1367 @item kill_without_query
1368 If this is non-zero, killing Emacs while this process is still running
1369 does not ask for confirmation about killing the process.
1370
1371 @item raw_status
1372 The raw process status, as returned by the @code{wait} system call.
1373
1374 @item status
1375 The process status, as @code{process-status} should return it.
1376
1377 @item tick
1378 @itemx update_tick
1379 If these two fields are not equal, a change in the status of the process
1380 needs to be reported, either by running the sentinel or by inserting a
1381 message in the process buffer.
1382
1383 @item pty_flag
1384 Non-@code{nil} if communication with the subprocess uses a pty;
1385 @code{nil} if it uses a pipe.
1386
1387 @item infd
1388 The file descriptor for input from the process.
1389
1390 @item outfd
1391 The file descriptor for output to the process.
1392
1393 @item tty_name
1394 The name of the terminal that the subprocess is using,
1395 or @code{nil} if it is using pipes.
1396
1397 @item decode_coding_system
1398 Coding-system for decoding the input from this process.
1399
1400 @item decoding_buf
1401 A working buffer for decoding.
1402
1403 @item decoding_carryover
1404 Size of carryover in decoding.
1405
1406 @item encode_coding_system
1407 Coding-system for encoding the output to this process.
1408
1409 @item encoding_buf
1410 A working buffer for encoding.
1411
1412 @item inherit_coding_system_flag
1413 Flag to set @code{coding-system} of the process buffer from the
1414 coding system used to decode process output.
1415
1416 @item type
1417 Symbol indicating the type of process: @code{real}, @code{network},
1418 @code{serial}.
1419
1420 @end table
1421
1422 @c FIXME Mention src/globals.h somewhere in this file?