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1 /* Indentation functions.
2 Copyright (C) 1985-1988, 1993-1995, 1998, 2000-2012
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <stdio.h>
22 #include <setjmp.h>
23
24 #include "lisp.h"
25 #include "buffer.h"
26 #include "character.h"
27 #include "category.h"
28 #include "composite.h"
29 #include "indent.h"
30 #include "keyboard.h"
31 #include "frame.h"
32 #include "window.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "disptab.h"
36 #include "intervals.h"
37 #include "dispextern.h"
38 #include "region-cache.h"
39
40 #define CR 015
41
42 /* These three values memorize the current column to avoid recalculation. */
43
44 /* Last value returned by current_column.
45 Some things in set last_known_column_point to -1
46 to mark the memorized value as invalid. */
47
48 static EMACS_INT last_known_column;
49
50 /* Value of point when current_column was called. */
51
52 EMACS_INT last_known_column_point;
53
54 /* Value of MODIFF when current_column was called. */
55
56 static int last_known_column_modified;
57
58 static EMACS_INT current_column_1 (void);
59 static EMACS_INT position_indentation (ptrdiff_t);
60
61 /* Cache of beginning of line found by the last call of
62 current_column. */
63
64 static EMACS_INT current_column_bol_cache;
65
66 /* Get the display table to use for the current buffer. */
67
68 struct Lisp_Char_Table *
69 buffer_display_table (void)
70 {
71 Lisp_Object thisbuf;
72
73 thisbuf = BVAR (current_buffer, display_table);
74 if (DISP_TABLE_P (thisbuf))
75 return XCHAR_TABLE (thisbuf);
76 if (DISP_TABLE_P (Vstandard_display_table))
77 return XCHAR_TABLE (Vstandard_display_table);
78 return 0;
79 }
80 \f
81 /* Width run cache considerations. */
82
83 /* Return the width of character C under display table DP. */
84
85 static int
86 character_width (int c, struct Lisp_Char_Table *dp)
87 {
88 Lisp_Object elt;
89
90 /* These width computations were determined by examining the cases
91 in display_text_line. */
92
93 /* Everything can be handled by the display table, if it's
94 present and the element is right. */
95 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
96 return ASIZE (elt);
97
98 /* Some characters are special. */
99 if (c == '\n' || c == '\t' || c == '\015')
100 return 0;
101
102 /* Printing characters have width 1. */
103 else if (c >= 040 && c < 0177)
104 return 1;
105
106 /* Everybody else (control characters, metacharacters) has other
107 widths. We could return their actual widths here, but they
108 depend on things like ctl_arrow and crud like that, and they're
109 not very common at all. So we'll just claim we don't know their
110 widths. */
111 else
112 return 0;
113 }
114
115 /* Return true if the display table DISPTAB specifies the same widths
116 for characters as WIDTHTAB. We use this to decide when to
117 invalidate the buffer's width_run_cache. */
118
119 int
120 disptab_matches_widthtab (struct Lisp_Char_Table *disptab, struct Lisp_Vector *widthtab)
121 {
122 int i;
123
124 if (widthtab->header.size != 256)
125 abort ();
126
127 for (i = 0; i < 256; i++)
128 if (character_width (i, disptab)
129 != XFASTINT (widthtab->contents[i]))
130 return 0;
131
132 return 1;
133 }
134
135 /* Recompute BUF's width table, using the display table DISPTAB. */
136
137 void
138 recompute_width_table (struct buffer *buf, struct Lisp_Char_Table *disptab)
139 {
140 int i;
141 struct Lisp_Vector *widthtab;
142
143 if (!VECTORP (BVAR (buf, width_table)))
144 BVAR (buf, width_table) = Fmake_vector (make_number (256), make_number (0));
145 widthtab = XVECTOR (BVAR (buf, width_table));
146 if (widthtab->header.size != 256)
147 abort ();
148
149 for (i = 0; i < 256; i++)
150 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
151 }
152
153 /* Allocate or free the width run cache, as requested by the current
154 state of current_buffer's cache_long_line_scans variable. */
155
156 static void
157 width_run_cache_on_off (void)
158 {
159 if (NILP (BVAR (current_buffer, cache_long_line_scans))
160 /* And, for the moment, this feature doesn't work on multibyte
161 characters. */
162 || !NILP (BVAR (current_buffer, enable_multibyte_characters)))
163 {
164 /* It should be off. */
165 if (current_buffer->width_run_cache)
166 {
167 free_region_cache (current_buffer->width_run_cache);
168 current_buffer->width_run_cache = 0;
169 BVAR (current_buffer, width_table) = Qnil;
170 }
171 }
172 else
173 {
174 /* It should be on. */
175 if (current_buffer->width_run_cache == 0)
176 {
177 current_buffer->width_run_cache = new_region_cache ();
178 recompute_width_table (current_buffer, buffer_display_table ());
179 }
180 }
181 }
182
183 \f
184 /* Skip some invisible characters starting from POS.
185 This includes characters invisible because of text properties
186 and characters invisible because of overlays.
187
188 If position POS is followed by invisible characters,
189 skip some of them and return the position after them.
190 Otherwise return POS itself.
191
192 Set *NEXT_BOUNDARY_P to the next position at which
193 it will be necessary to call this function again.
194
195 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
196 to a value greater than TO.
197
198 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
199 take account of overlays that apply only in WINDOW.
200
201 We don't necessarily skip all the invisible characters after POS
202 because that could take a long time. We skip a reasonable number
203 which can be skipped quickly. If there might be more invisible
204 characters immediately following, then *NEXT_BOUNDARY_P
205 will equal the return value. */
206
207 EMACS_INT
208 skip_invisible (EMACS_INT pos, EMACS_INT *next_boundary_p, EMACS_INT to, Lisp_Object window)
209 {
210 Lisp_Object prop, position, overlay_limit, proplimit;
211 Lisp_Object buffer, tmp;
212 EMACS_INT end;
213 int inv_p;
214
215 XSETFASTINT (position, pos);
216 XSETBUFFER (buffer, current_buffer);
217
218 /* Give faster response for overlay lookup near POS. */
219 recenter_overlay_lists (current_buffer, pos);
220
221 /* We must not advance farther than the next overlay change.
222 The overlay change might change the invisible property;
223 or there might be overlay strings to be displayed there. */
224 overlay_limit = Fnext_overlay_change (position);
225 /* As for text properties, this gives a lower bound
226 for where the invisible text property could change. */
227 proplimit = Fnext_property_change (position, buffer, Qt);
228 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
229 proplimit = overlay_limit;
230 /* PROPLIMIT is now a lower bound for the next change
231 in invisible status. If that is plenty far away,
232 use that lower bound. */
233 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
234 *next_boundary_p = XFASTINT (proplimit);
235 /* Otherwise, scan for the next `invisible' property change. */
236 else
237 {
238 /* Don't scan terribly far. */
239 XSETFASTINT (proplimit, min (pos + 100, to));
240 /* No matter what, don't go past next overlay change. */
241 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
242 proplimit = overlay_limit;
243 tmp = Fnext_single_property_change (position, Qinvisible,
244 buffer, proplimit);
245 end = XFASTINT (tmp);
246 #if 0
247 /* Don't put the boundary in the middle of multibyte form if
248 there is no actual property change. */
249 if (end == pos + 100
250 && !NILP (current_buffer->enable_multibyte_characters)
251 && end < ZV)
252 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
253 end--;
254 #endif
255 *next_boundary_p = end;
256 }
257 /* if the `invisible' property is set, we can skip to
258 the next property change */
259 prop = Fget_char_property (position, Qinvisible,
260 (!NILP (window)
261 && EQ (XWINDOW (window)->buffer, buffer))
262 ? window : buffer);
263 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
264 /* When counting columns (window == nil), don't skip over ellipsis text. */
265 if (NILP (window) ? inv_p == 1 : inv_p)
266 return *next_boundary_p;
267 return pos;
268 }
269 \f
270 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
271
272 DP is a display table or NULL.
273
274 This macro is used in scan_for_column and in
275 compute_motion. */
276
277 #define MULTIBYTE_BYTES_WIDTH(p, dp, bytes, width) \
278 do { \
279 int ch; \
280 \
281 ch = STRING_CHAR_AND_LENGTH (p, bytes); \
282 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
283 width = bytes * 4; \
284 else \
285 { \
286 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, ch))) \
287 width = sanitize_char_width (ASIZE (DISP_CHAR_VECTOR (dp, ch))); \
288 else \
289 width = CHAR_WIDTH (ch); \
290 } \
291 } while (0)
292
293
294 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
295 doc: /* Return the horizontal position of point. Beginning of line is column 0.
296 This is calculated by adding together the widths of all the displayed
297 representations of the character between the start of the previous line
298 and point (eg. control characters will have a width of 2 or 4, tabs
299 will have a variable width).
300 Ignores finite width of frame, which means that this function may return
301 values greater than (frame-width).
302 Whether the line is visible (if `selective-display' is t) has no effect;
303 however, ^M is treated as end of line when `selective-display' is t.
304 Text that has an invisible property is considered as having width 0, unless
305 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
306 (void)
307 {
308 Lisp_Object temp;
309 XSETFASTINT (temp, current_column ());
310 return temp;
311 }
312
313 /* Cancel any recorded value of the horizontal position. */
314
315 void
316 invalidate_current_column (void)
317 {
318 last_known_column_point = 0;
319 }
320
321 EMACS_INT
322 current_column (void)
323 {
324 register EMACS_INT col;
325 register unsigned char *ptr, *stop;
326 register int tab_seen;
327 EMACS_INT post_tab;
328 register int c;
329 int tab_width = SANE_TAB_WIDTH (current_buffer);
330 int ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
331 register struct Lisp_Char_Table *dp = buffer_display_table ();
332
333 if (PT == last_known_column_point
334 && MODIFF == last_known_column_modified)
335 return last_known_column;
336
337 /* If the buffer has overlays, text properties,
338 or multibyte characters, use a more general algorithm. */
339 if (BUF_INTERVALS (current_buffer)
340 || current_buffer->overlays_before
341 || current_buffer->overlays_after
342 || Z != Z_BYTE)
343 return current_column_1 ();
344
345 /* Scan backwards from point to the previous newline,
346 counting width. Tab characters are the only complicated case. */
347
348 /* Make a pointer for decrementing through the chars before point. */
349 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
350 /* Make a pointer to where consecutive chars leave off,
351 going backwards from point. */
352 if (PT == BEGV)
353 stop = ptr;
354 else if (PT <= GPT || BEGV > GPT)
355 stop = BEGV_ADDR;
356 else
357 stop = GAP_END_ADDR;
358
359 col = 0, tab_seen = 0, post_tab = 0;
360
361 while (1)
362 {
363 EMACS_INT i, n;
364 Lisp_Object charvec;
365
366 if (ptr == stop)
367 {
368 /* We stopped either for the beginning of the buffer
369 or for the gap. */
370 if (ptr == BEGV_ADDR)
371 break;
372
373 /* It was the gap. Jump back over it. */
374 stop = BEGV_ADDR;
375 ptr = GPT_ADDR;
376
377 /* Check whether that brings us to beginning of buffer. */
378 if (BEGV >= GPT)
379 break;
380 }
381
382 c = *--ptr;
383
384 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
385 {
386 charvec = DISP_CHAR_VECTOR (dp, c);
387 n = ASIZE (charvec);
388 }
389 else
390 {
391 charvec = Qnil;
392 n = 1;
393 }
394
395 for (i = n - 1; i >= 0; --i)
396 {
397 if (VECTORP (charvec))
398 {
399 /* This should be handled the same as
400 next_element_from_display_vector does it. */
401 Lisp_Object entry = AREF (charvec, i);
402
403 if (GLYPH_CODE_P (entry)
404 && GLYPH_CODE_CHAR_VALID_P (entry))
405 c = GLYPH_CODE_CHAR (entry);
406 else
407 c = ' ';
408 }
409
410 if (c >= 040 && c < 0177)
411 col++;
412 else if (c == '\n'
413 || (c == '\r'
414 && EQ (BVAR (current_buffer, selective_display), Qt)))
415 {
416 ptr++;
417 goto start_of_line_found;
418 }
419 else if (c == '\t')
420 {
421 if (tab_seen)
422 col = ((col + tab_width) / tab_width) * tab_width;
423
424 post_tab += col;
425 col = 0;
426 tab_seen = 1;
427 }
428 else if (VECTORP (charvec))
429 /* With a display table entry, C is displayed as is, and
430 not displayed as \NNN or as ^N. If C is a single-byte
431 character, it takes one column. If C is multi-byte in
432 an unibyte buffer, it's translated to unibyte, so it
433 also takes one column. */
434 ++col;
435 else
436 col += (ctl_arrow && c < 0200) ? 2 : 4;
437 }
438 }
439
440 start_of_line_found:
441
442 if (tab_seen)
443 {
444 col = ((col + tab_width) / tab_width) * tab_width;
445 col += post_tab;
446 }
447
448 if (ptr == BEGV_ADDR)
449 current_column_bol_cache = BEGV;
450 else
451 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
452
453 last_known_column = col;
454 last_known_column_point = PT;
455 last_known_column_modified = MODIFF;
456
457 return col;
458 }
459 \f
460
461 /* Check the presence of a display property and compute its width.
462 If a property was found and its width was found as well, return
463 its width (>= 0) and set the position of the end of the property
464 in ENDPOS.
465 Otherwise just return -1. */
466 static int
467 check_display_width (EMACS_INT pos, EMACS_INT col, EMACS_INT *endpos)
468 {
469 Lisp_Object val, overlay;
470
471 if (CONSP (val = get_char_property_and_overlay
472 (make_number (pos), Qdisplay, Qnil, &overlay))
473 && EQ (Qspace, XCAR (val)))
474 { /* FIXME: Use calc_pixel_width_or_height. */
475 Lisp_Object plist = XCDR (val), prop;
476 int width = -1;
477
478 if ((prop = Fplist_get (plist, QCwidth), NATNUMP (prop)))
479 width = XINT (prop);
480 else if (FLOATP (prop))
481 width = (int)(XFLOAT_DATA (prop) + 0.5);
482 else if ((prop = Fplist_get (plist, QCalign_to), NATNUMP (prop)))
483 width = XINT (prop) - col;
484 else if (FLOATP (prop))
485 width = (int)(XFLOAT_DATA (prop) + 0.5) - col;
486
487 if (width >= 0)
488 {
489 EMACS_INT start;
490 if (OVERLAYP (overlay))
491 *endpos = OVERLAY_POSITION (OVERLAY_END (overlay));
492 else
493 get_property_and_range (pos, Qdisplay, &val, &start, endpos, Qnil);
494 return width;
495 }
496 }
497 return -1;
498 }
499
500 /* Scanning from the beginning of the current line, stop at the buffer
501 position ENDPOS or at the column GOALCOL or at the end of line, whichever
502 comes first.
503 Return the resulting buffer position and column in ENDPOS and GOALCOL.
504 PREVCOL gets set to the column of the previous position (it's always
505 strictly smaller than the goal column). */
506 static void
507 scan_for_column (EMACS_INT *endpos, EMACS_INT *goalcol, EMACS_INT *prevcol)
508 {
509 int tab_width = SANE_TAB_WIDTH (current_buffer);
510 register int ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
511 register struct Lisp_Char_Table *dp = buffer_display_table ();
512 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
513 struct composition_it cmp_it;
514 Lisp_Object window;
515 struct window *w;
516
517 /* Start the scan at the beginning of this line with column number 0. */
518 register EMACS_INT col = 0, prev_col = 0;
519 EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
520 EMACS_INT end = endpos ? *endpos : PT;
521 EMACS_INT scan, scan_byte;
522 EMACS_INT next_boundary;
523 {
524 EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
525 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
526 current_column_bol_cache = PT;
527 scan = PT, scan_byte = PT_BYTE;
528 SET_PT_BOTH (opoint, opoint_byte);
529 next_boundary = scan;
530 }
531
532 window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
533 w = ! NILP (window) ? XWINDOW (window) : NULL;
534
535 memset (&cmp_it, 0, sizeof cmp_it);
536 cmp_it.id = -1;
537 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end, Qnil);
538
539 /* Scan forward to the target position. */
540 while (scan < end)
541 {
542 int c;
543
544 /* Occasionally we may need to skip invisible text. */
545 while (scan == next_boundary)
546 {
547 EMACS_INT old_scan = scan;
548 /* This updates NEXT_BOUNDARY to the next place
549 where we might need to skip more invisible text. */
550 scan = skip_invisible (scan, &next_boundary, end, Qnil);
551 if (scan != old_scan)
552 scan_byte = CHAR_TO_BYTE (scan);
553 if (scan >= end)
554 goto endloop;
555 }
556
557 /* Test reaching the goal column. We do this after skipping
558 invisible characters, so that we put point before the
559 character on which the cursor will appear. */
560 if (col >= goal)
561 break;
562 prev_col = col;
563
564 { /* Check display property. */
565 EMACS_INT endp;
566 int width = check_display_width (scan, col, &endp);
567 if (width >= 0)
568 {
569 col += width;
570 if (endp > scan) /* Avoid infinite loops with 0-width overlays. */
571 {
572 scan = endp; scan_byte = charpos_to_bytepos (scan);
573 continue;
574 }
575 }
576 }
577
578 /* Check composition sequence. */
579 if (cmp_it.id >= 0
580 || (scan == cmp_it.stop_pos
581 && composition_reseat_it (&cmp_it, scan, scan_byte, end,
582 w, NULL, Qnil)))
583 composition_update_it (&cmp_it, scan, scan_byte, Qnil);
584 if (cmp_it.id >= 0)
585 {
586 scan += cmp_it.nchars;
587 scan_byte += cmp_it.nbytes;
588 if (scan <= end)
589 col += cmp_it.width;
590 if (cmp_it.to == cmp_it.nglyphs)
591 {
592 cmp_it.id = -1;
593 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end,
594 Qnil);
595 }
596 else
597 cmp_it.from = cmp_it.to;
598 continue;
599 }
600
601 c = FETCH_BYTE (scan_byte);
602
603 /* See if there is a display table and it relates
604 to this character. */
605
606 if (dp != 0
607 && ! (multibyte && LEADING_CODE_P (c))
608 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
609 {
610 Lisp_Object charvec;
611 EMACS_INT i, n;
612
613 /* This character is displayed using a vector of glyphs.
614 Update the column/position based on those glyphs. */
615
616 charvec = DISP_CHAR_VECTOR (dp, c);
617 n = ASIZE (charvec);
618
619 for (i = 0; i < n; i++)
620 {
621 /* This should be handled the same as
622 next_element_from_display_vector does it. */
623 Lisp_Object entry = AREF (charvec, i);
624
625 if (GLYPH_CODE_P (entry)
626 && GLYPH_CODE_CHAR_VALID_P (entry))
627 c = GLYPH_CODE_CHAR (entry);
628 else
629 c = ' ';
630
631 if (c == '\n')
632 goto endloop;
633 if (c == '\r' && EQ (BVAR (current_buffer, selective_display), Qt))
634 goto endloop;
635 if (c == '\t')
636 {
637 col += tab_width;
638 col = col / tab_width * tab_width;
639 }
640 else
641 ++col;
642 }
643 }
644 else
645 {
646 /* The display table doesn't affect this character;
647 it displays as itself. */
648
649 if (c == '\n')
650 goto endloop;
651 if (c == '\r' && EQ (BVAR (current_buffer, selective_display), Qt))
652 goto endloop;
653 if (c == '\t')
654 {
655 col += tab_width;
656 col = col / tab_width * tab_width;
657 }
658 else if (multibyte && LEADING_CODE_P (c))
659 {
660 /* Start of multi-byte form. */
661 unsigned char *ptr;
662 int bytes, width;
663
664 ptr = BYTE_POS_ADDR (scan_byte);
665 MULTIBYTE_BYTES_WIDTH (ptr, dp, bytes, width);
666 /* Subtract one to compensate for the increment
667 that is going to happen below. */
668 scan_byte += bytes - 1;
669 col += width;
670 }
671 else if (ctl_arrow && (c < 040 || c == 0177))
672 col += 2;
673 else if (c < 040 || c >= 0177)
674 col += 4;
675 else
676 col++;
677 }
678 scan++;
679 scan_byte++;
680
681 }
682 endloop:
683
684 last_known_column = col;
685 last_known_column_point = PT;
686 last_known_column_modified = MODIFF;
687
688 if (goalcol)
689 *goalcol = col;
690 if (endpos)
691 *endpos = scan;
692 if (prevcol)
693 *prevcol = prev_col;
694 }
695
696 /* Return the column number of position POS
697 by scanning forward from the beginning of the line.
698 This function handles characters that are invisible
699 due to text properties or overlays. */
700
701 static EMACS_INT
702 current_column_1 (void)
703 {
704 EMACS_INT col = MOST_POSITIVE_FIXNUM;
705 EMACS_INT opoint = PT;
706
707 scan_for_column (&opoint, &col, NULL);
708 return col;
709 }
710 \f
711
712 #if 0 /* Not used. */
713
714 /* Return the width in columns of the part of STRING from BEG to END.
715 If BEG is nil, that stands for the beginning of STRING.
716 If END is nil, that stands for the end of STRING. */
717
718 static double
719 string_display_width (Lisp_Object string, Lisp_Object beg, Lisp_Object end)
720 {
721 register int col;
722 register unsigned char *ptr, *stop;
723 register int tab_seen;
724 int post_tab;
725 register int c;
726 int tab_width = SANE_TAB_WIDTH (current_buffer);
727 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
728 register struct Lisp_Char_Table *dp = buffer_display_table ();
729 int b, e;
730
731 if (NILP (end))
732 e = SCHARS (string);
733 else
734 {
735 CHECK_NUMBER (end);
736 e = XINT (end);
737 }
738
739 if (NILP (beg))
740 b = 0;
741 else
742 {
743 CHECK_NUMBER (beg);
744 b = XINT (beg);
745 }
746
747 /* Make a pointer for decrementing through the chars before point. */
748 ptr = SDATA (string) + e;
749 /* Make a pointer to where consecutive chars leave off,
750 going backwards from point. */
751 stop = SDATA (string) + b;
752
753 col = 0, tab_seen = 0, post_tab = 0;
754
755 while (1)
756 {
757 if (ptr == stop)
758 break;
759
760 c = *--ptr;
761 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
762 col += ASIZE (DISP_CHAR_VECTOR (dp, c));
763 else if (c >= 040 && c < 0177)
764 col++;
765 else if (c == '\n')
766 break;
767 else if (c == '\t')
768 {
769 if (tab_seen)
770 col = ((col + tab_width) / tab_width) * tab_width;
771
772 post_tab += col;
773 col = 0;
774 tab_seen = 1;
775 }
776 else
777 col += (ctl_arrow && c < 0200) ? 2 : 4;
778 }
779
780 if (tab_seen)
781 {
782 col = ((col + tab_width) / tab_width) * tab_width;
783 col += post_tab;
784 }
785
786 return col;
787 }
788
789 #endif /* 0 */
790
791 \f
792 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
793 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
794 Optional second argument MINIMUM says always do at least MINIMUM spaces
795 even if that goes past COLUMN; by default, MINIMUM is zero.
796
797 The return value is COLUMN. */)
798 (Lisp_Object column, Lisp_Object minimum)
799 {
800 EMACS_INT mincol;
801 register EMACS_INT fromcol;
802 int tab_width = SANE_TAB_WIDTH (current_buffer);
803
804 CHECK_NUMBER (column);
805 if (NILP (minimum))
806 XSETFASTINT (minimum, 0);
807 CHECK_NUMBER (minimum);
808
809 fromcol = current_column ();
810 mincol = fromcol + XINT (minimum);
811 if (mincol < XINT (column)) mincol = XINT (column);
812
813 if (fromcol == mincol)
814 return make_number (mincol);
815
816 if (indent_tabs_mode)
817 {
818 Lisp_Object n;
819 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
820 if (XFASTINT (n) != 0)
821 {
822 Finsert_char (make_number ('\t'), n, Qt);
823
824 fromcol = (mincol / tab_width) * tab_width;
825 }
826 }
827
828 XSETFASTINT (column, mincol - fromcol);
829 Finsert_char (make_number (' '), column, Qt);
830
831 last_known_column = mincol;
832 last_known_column_point = PT;
833 last_known_column_modified = MODIFF;
834
835 XSETINT (column, mincol);
836 return column;
837 }
838
839 \f
840 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
841 0, 0, 0,
842 doc: /* Return the indentation of the current line.
843 This is the horizontal position of the character
844 following any initial whitespace. */)
845 (void)
846 {
847 Lisp_Object val;
848 EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
849
850 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
851
852 XSETFASTINT (val, position_indentation (PT_BYTE));
853 SET_PT_BOTH (opoint, opoint_byte);
854 return val;
855 }
856
857 static EMACS_INT
858 position_indentation (ptrdiff_t pos_byte)
859 {
860 register EMACS_INT column = 0;
861 int tab_width = SANE_TAB_WIDTH (current_buffer);
862 register unsigned char *p;
863 register unsigned char *stop;
864 unsigned char *start;
865 EMACS_INT next_boundary_byte = pos_byte;
866 EMACS_INT ceiling = next_boundary_byte;
867
868 p = BYTE_POS_ADDR (pos_byte);
869 /* STOP records the value of P at which we will need
870 to think about the gap, or about invisible text,
871 or about the end of the buffer. */
872 stop = p;
873 /* START records the starting value of P. */
874 start = p;
875 while (1)
876 {
877 while (p == stop)
878 {
879 EMACS_INT stop_pos_byte;
880
881 /* If we have updated P, set POS_BYTE to match.
882 The first time we enter the loop, POS_BYTE is already right. */
883 if (p != start)
884 pos_byte = PTR_BYTE_POS (p);
885 /* Consider the various reasons STOP might have been set here. */
886 if (pos_byte == ZV_BYTE)
887 return column;
888 if (pos_byte == next_boundary_byte)
889 {
890 EMACS_INT next_boundary;
891 EMACS_INT pos = BYTE_TO_CHAR (pos_byte);
892 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
893 pos_byte = CHAR_TO_BYTE (pos);
894 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
895 }
896 if (pos_byte >= ceiling)
897 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
898 /* Compute the next place we need to stop and think,
899 and set STOP accordingly. */
900 stop_pos_byte = min (ceiling, next_boundary_byte);
901 /* The -1 and +1 arrange to point at the first byte of gap
902 (if STOP_POS_BYTE is the position of the gap)
903 rather than at the data after the gap. */
904
905 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
906 p = BYTE_POS_ADDR (pos_byte);
907 }
908 switch (*p++)
909 {
910 case 0240:
911 if (! NILP (BVAR (current_buffer, enable_multibyte_characters)))
912 return column;
913 case ' ':
914 column++;
915 break;
916 case '\t':
917 column += tab_width - column % tab_width;
918 break;
919 default:
920 if (ASCII_BYTE_P (p[-1])
921 || NILP (BVAR (current_buffer, enable_multibyte_characters)))
922 return column;
923 {
924 int c;
925 pos_byte = PTR_BYTE_POS (p - 1);
926 c = FETCH_MULTIBYTE_CHAR (pos_byte);
927 if (CHAR_HAS_CATEGORY (c, ' '))
928 {
929 column++;
930 INC_POS (pos_byte);
931 p = BYTE_POS_ADDR (pos_byte);
932 }
933 else
934 return column;
935 }
936 }
937 }
938 }
939
940 /* Test whether the line beginning at POS is indented beyond COLUMN.
941 Blank lines are treated as if they had the same indentation as the
942 preceding line. */
943
944 int
945 indented_beyond_p (EMACS_INT pos, EMACS_INT pos_byte, EMACS_INT column)
946 {
947 EMACS_INT val;
948 EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
949
950 SET_PT_BOTH (pos, pos_byte);
951 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
952 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
953
954 val = position_indentation (PT_BYTE);
955 SET_PT_BOTH (opoint, opoint_byte);
956 return val >= column;
957 }
958 \f
959 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
960 doc: /* Move point to column COLUMN in the current line.
961 Interactively, COLUMN is the value of prefix numeric argument.
962 The column of a character is calculated by adding together the widths
963 as displayed of the previous characters in the line.
964 This function ignores line-continuation;
965 there is no upper limit on the column number a character can have
966 and horizontal scrolling has no effect.
967
968 If specified column is within a character, point goes after that character.
969 If it's past end of line, point goes to end of line.
970
971 Optional second argument FORCE non-nil means if COLUMN is in the
972 middle of a tab character, change it to spaces.
973 In addition, if FORCE is t, and the line is too short to reach
974 COLUMN, add spaces/tabs to get there.
975
976 The return value is the current column. */)
977 (Lisp_Object column, Lisp_Object force)
978 {
979 EMACS_INT pos;
980 EMACS_INT col, prev_col;
981 EMACS_INT goal;
982
983 CHECK_NATNUM (column);
984 goal = XINT (column);
985
986 col = goal;
987 pos = ZV;
988 scan_for_column (&pos, &col, &prev_col);
989
990 SET_PT (pos);
991
992 /* If a tab char made us overshoot, change it to spaces
993 and scan through it again. */
994 if (!NILP (force) && col > goal)
995 {
996 int c;
997 EMACS_INT pos_byte = PT_BYTE;
998
999 DEC_POS (pos_byte);
1000 c = FETCH_CHAR (pos_byte);
1001 if (c == '\t' && prev_col < goal)
1002 {
1003 EMACS_INT goal_pt, goal_pt_byte;
1004
1005 /* Insert spaces in front of the tab to reach GOAL. Do this
1006 first so that a marker at the end of the tab gets
1007 adjusted. */
1008 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1009 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1010
1011 /* Now delete the tab, and indent to COL. */
1012 del_range (PT, PT + 1);
1013 goal_pt = PT;
1014 goal_pt_byte = PT_BYTE;
1015 Findent_to (make_number (col), Qnil);
1016 SET_PT_BOTH (goal_pt, goal_pt_byte);
1017
1018 /* Set the last_known... vars consistently. */
1019 col = goal;
1020 }
1021 }
1022
1023 /* If line ends prematurely, add space to the end. */
1024 if (col < goal && EQ (force, Qt))
1025 Findent_to (make_number (col = goal), Qnil);
1026
1027 last_known_column = col;
1028 last_known_column_point = PT;
1029 last_known_column_modified = MODIFF;
1030
1031 return make_number (col);
1032 }
1033 \f
1034 /* compute_motion: compute buffer posn given screen posn and vice versa */
1035
1036 static struct position val_compute_motion;
1037
1038 /* Scan the current buffer forward from offset FROM, pretending that
1039 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1040 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1041 and return the ending buffer position and screen location. If we
1042 can't hit the requested column exactly (because of a tab or other
1043 multi-column character), overshoot.
1044
1045 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1046 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1047 earlier call to compute_motion. The other common case is that FROMHPOS
1048 is zero and FROM is a position that "belongs" at column zero, but might
1049 be shifted by overlay strings; in this case DID_MOTION should be 0.
1050
1051 WIDTH is the number of columns available to display text;
1052 compute_motion uses this to handle continuation lines and such.
1053 If WIDTH is -1, use width of window's text area adjusted for
1054 continuation glyph when needed.
1055
1056 HSCROLL is the number of columns not being displayed at the left
1057 margin; this is usually taken from a window's hscroll member.
1058 TAB_OFFSET is the number of columns of the first tab that aren't
1059 being displayed, perhaps because of a continuation line or
1060 something.
1061
1062 compute_motion returns a pointer to a struct position. The bufpos
1063 member gives the buffer position at the end of the scan, and hpos
1064 and vpos give its cartesian location. prevhpos is the column at
1065 which the character before bufpos started, and contin is non-zero
1066 if we reached the current line by continuing the previous.
1067
1068 Note that FROMHPOS and TOHPOS should be expressed in real screen
1069 columns, taking HSCROLL and the truncation glyph at the left margin
1070 into account. That is, beginning-of-line moves you to the hpos
1071 -HSCROLL + (HSCROLL > 0).
1072
1073 For example, to find the buffer position of column COL of line LINE
1074 of a certain window, pass the window's starting location as FROM
1075 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1076 Pass the buffer's ZV as TO, to limit the scan to the end of the
1077 visible section of the buffer, and pass LINE and COL as TOVPOS and
1078 TOHPOS.
1079
1080 When displaying in window w, a typical formula for WIDTH is:
1081
1082 window_width - 1
1083 - (has_vertical_scroll_bars
1084 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1085 : (window_width + window_left != frame_cols))
1086
1087 where
1088 window_width is XFASTINT (w->total_cols),
1089 window_left is XFASTINT (w->left_col),
1090 has_vertical_scroll_bars is
1091 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1092 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1093
1094 Or you can let window_body_cols do this all for you, and write:
1095 window_body_cols (w) - 1
1096
1097 The `-1' accounts for the continuation-line backslashes; the rest
1098 accounts for window borders if the window is split horizontally, and
1099 the scroll bars if they are turned on. */
1100
1101 struct position *
1102 compute_motion (EMACS_INT from, EMACS_INT fromvpos, EMACS_INT fromhpos, int did_motion, EMACS_INT to, EMACS_INT tovpos, EMACS_INT tohpos, EMACS_INT width, EMACS_INT hscroll, EMACS_INT tab_offset, struct window *win)
1103 {
1104 register EMACS_INT hpos = fromhpos;
1105 register EMACS_INT vpos = fromvpos;
1106
1107 register EMACS_INT pos;
1108 EMACS_INT pos_byte;
1109 register int c = 0;
1110 int tab_width = SANE_TAB_WIDTH (current_buffer);
1111 register int ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
1112 register struct Lisp_Char_Table *dp = window_display_table (win);
1113 EMACS_INT selective
1114 = (INTEGERP (BVAR (current_buffer, selective_display))
1115 ? XINT (BVAR (current_buffer, selective_display))
1116 : !NILP (BVAR (current_buffer, selective_display)) ? -1 : 0);
1117 int selective_rlen
1118 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1119 ? ASIZE (DISP_INVIS_VECTOR (dp)) : 0);
1120 /* The next location where the `invisible' property changes, or an
1121 overlay starts or ends. */
1122 EMACS_INT next_boundary = from;
1123
1124 /* For computing runs of characters with similar widths.
1125 Invariant: width_run_width is zero, or all the characters
1126 from width_run_start to width_run_end have a fixed width of
1127 width_run_width. */
1128 EMACS_INT width_run_start = from;
1129 EMACS_INT width_run_end = from;
1130 EMACS_INT width_run_width = 0;
1131 Lisp_Object *width_table;
1132 Lisp_Object buffer;
1133
1134 /* The next buffer pos where we should consult the width run cache. */
1135 EMACS_INT next_width_run = from;
1136 Lisp_Object window;
1137
1138 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
1139 /* If previous char scanned was a wide character,
1140 this is the column where it ended. Otherwise, this is 0. */
1141 EMACS_INT wide_column_end_hpos = 0;
1142 EMACS_INT prev_pos; /* Previous buffer position. */
1143 EMACS_INT prev_pos_byte; /* Previous buffer position. */
1144 EMACS_INT prev_hpos = 0;
1145 EMACS_INT prev_vpos = 0;
1146 EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
1147 EMACS_INT prev_tab_offset; /* Previous tab offset. */
1148 EMACS_INT continuation_glyph_width;
1149
1150 struct composition_it cmp_it;
1151
1152 XSETBUFFER (buffer, current_buffer);
1153 XSETWINDOW (window, win);
1154
1155 width_run_cache_on_off ();
1156 if (dp == buffer_display_table ())
1157 width_table = (VECTORP (BVAR (current_buffer, width_table))
1158 ? XVECTOR (BVAR (current_buffer, width_table))->contents
1159 : 0);
1160 else
1161 /* If the window has its own display table, we can't use the width
1162 run cache, because that's based on the buffer's display table. */
1163 width_table = 0;
1164
1165 /* Negative width means use all available text columns. */
1166 if (width < 0)
1167 {
1168 width = window_body_cols (win);
1169 /* We must make room for continuation marks if we don't have fringes. */
1170 #ifdef HAVE_WINDOW_SYSTEM
1171 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1172 #endif
1173 width -= 1;
1174 }
1175
1176 continuation_glyph_width = 1;
1177 #ifdef HAVE_WINDOW_SYSTEM
1178 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1179 continuation_glyph_width = 0; /* In the fringe. */
1180 #endif
1181
1182 immediate_quit = 1;
1183 QUIT;
1184
1185 pos = prev_pos = from;
1186 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1187 contin_hpos = 0;
1188 prev_tab_offset = tab_offset;
1189 memset (&cmp_it, 0, sizeof cmp_it);
1190 cmp_it.id = -1;
1191 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to, Qnil);
1192
1193 while (1)
1194 {
1195 while (pos == next_boundary)
1196 {
1197 EMACS_INT pos_here = pos;
1198 EMACS_INT newpos;
1199
1200 /* Don't skip invisible if we are already at the margin. */
1201 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1202 {
1203 if (contin_hpos && prev_hpos == 0
1204 && hpos > tohpos
1205 && (contin_hpos == width || wide_column_end_hpos > width))
1206 { /* Line breaks because we can't put the character at the
1207 previous line any more. It is not the multi-column
1208 character continued in middle. Go back to previous
1209 buffer position, screen position, and set tab offset
1210 to previous value. It's the beginning of the
1211 line. */
1212 pos = prev_pos;
1213 pos_byte = prev_pos_byte;
1214 hpos = prev_hpos;
1215 vpos = prev_vpos;
1216 tab_offset = prev_tab_offset;
1217 }
1218 break;
1219 }
1220
1221 /* If the caller says that the screen position came from an earlier
1222 call to compute_motion, then we've already accounted for the
1223 overlay strings at point. This is only true the first time
1224 through, so clear the flag after testing it. */
1225 if (!did_motion)
1226 /* We need to skip past the overlay strings. Currently those
1227 strings must not contain TAB;
1228 if we want to relax that restriction, something will have
1229 to be changed here. */
1230 {
1231 unsigned char *ovstr;
1232 EMACS_INT ovlen = overlay_strings (pos, win, &ovstr);
1233 hpos += ((multibyte && ovlen > 0)
1234 ? strwidth ((char *) ovstr, ovlen) : ovlen);
1235 }
1236 did_motion = 0;
1237
1238 if (pos >= to)
1239 break;
1240
1241 /* Advance POS past invisible characters
1242 (but not necessarily all that there are here),
1243 and store in next_boundary the next position where
1244 we need to call skip_invisible. */
1245 newpos = skip_invisible (pos, &next_boundary, to, window);
1246
1247 if (newpos >= to)
1248 {
1249 pos = min (to, newpos);
1250 pos_byte = CHAR_TO_BYTE (pos);
1251 goto after_loop;
1252 }
1253
1254 if (newpos != pos_here)
1255 {
1256 pos = newpos;
1257 pos_byte = CHAR_TO_BYTE (pos);
1258 }
1259 }
1260
1261 /* Handle right margin. */
1262 /* Note on a wide-column character.
1263
1264 Characters are classified into the following three categories
1265 according to the width (columns occupied on screen).
1266
1267 (1) single-column character: ex. `a'
1268 (2) multi-column character: ex. `^A', TAB, `\033'
1269 (3) wide-column character: ex. Japanese character, Chinese character
1270 (In the following example, `W_' stands for them.)
1271
1272 Multi-column characters can be divided around the right margin,
1273 but wide-column characters cannot.
1274
1275 NOTE:
1276
1277 (*) The cursor is placed on the next character after the point.
1278
1279 ----------
1280 abcdefghi\
1281 j ^---- next after the point
1282 ^--- next char. after the point.
1283 ----------
1284 In case of sigle-column character
1285
1286 ----------
1287 abcdefgh\\
1288 033 ^---- next after the point, next char. after the point.
1289 ----------
1290 In case of multi-column character
1291
1292 ----------
1293 abcdefgh\\
1294 W_ ^---- next after the point
1295 ^---- next char. after the point.
1296 ----------
1297 In case of wide-column character
1298
1299 The problem here is continuation at a wide-column character.
1300 In this case, the line may shorter less than WIDTH.
1301 And we find the continuation AFTER it occurs.
1302
1303 */
1304
1305 if (hpos > width)
1306 {
1307 int total_width = width + continuation_glyph_width;
1308 int truncate = 0;
1309
1310 if (!NILP (Vtruncate_partial_width_windows)
1311 && (total_width < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1312 {
1313 if (INTEGERP (Vtruncate_partial_width_windows))
1314 truncate
1315 = total_width < XFASTINT (Vtruncate_partial_width_windows);
1316 else
1317 truncate = 1;
1318 }
1319
1320 if (hscroll || truncate
1321 || !NILP (BVAR (current_buffer, truncate_lines)))
1322 {
1323 /* Truncating: skip to newline, unless we are already past
1324 TO (we need to go back below). */
1325 if (pos <= to)
1326 {
1327 pos = find_before_next_newline (pos, to, 1);
1328 pos_byte = CHAR_TO_BYTE (pos);
1329 hpos = width;
1330 /* If we just skipped next_boundary,
1331 loop around in the main while
1332 and handle it. */
1333 if (pos >= next_boundary)
1334 next_boundary = pos + 1;
1335 prev_hpos = width;
1336 prev_vpos = vpos;
1337 prev_tab_offset = tab_offset;
1338 }
1339 }
1340 else
1341 {
1342 /* Continuing. */
1343 /* Remember the previous value. */
1344 prev_tab_offset = tab_offset;
1345
1346 if (wide_column_end_hpos > width)
1347 {
1348 hpos -= prev_hpos;
1349 tab_offset += prev_hpos;
1350 }
1351 else
1352 {
1353 tab_offset += width;
1354 hpos -= width;
1355 }
1356 vpos++;
1357 contin_hpos = prev_hpos;
1358 prev_hpos = 0;
1359 prev_vpos = vpos;
1360 }
1361 }
1362
1363 /* Stop if past the target buffer position or screen position. */
1364 if (pos > to)
1365 {
1366 /* Go back to the previous position. */
1367 pos = prev_pos;
1368 pos_byte = prev_pos_byte;
1369 hpos = prev_hpos;
1370 vpos = prev_vpos;
1371 tab_offset = prev_tab_offset;
1372
1373 /* NOTE on contin_hpos, hpos, and prev_hpos.
1374
1375 ----------
1376 abcdefgh\\
1377 W_ ^---- contin_hpos
1378 | ^----- hpos
1379 \---- prev_hpos
1380 ----------
1381 */
1382
1383 if (contin_hpos && prev_hpos == 0
1384 && contin_hpos < width && !wide_column_end_hpos)
1385 {
1386 /* Line breaking occurs in the middle of multi-column
1387 character. Go back to previous line. */
1388 hpos = contin_hpos;
1389 vpos = vpos - 1;
1390 }
1391 break;
1392 }
1393
1394 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1395 {
1396 if (contin_hpos && prev_hpos == 0
1397 && hpos > tohpos
1398 && (contin_hpos == width || wide_column_end_hpos > width))
1399 { /* Line breaks because we can't put the character at the
1400 previous line any more. It is not the multi-column
1401 character continued in middle. Go back to previous
1402 buffer position, screen position, and set tab offset
1403 to previous value. It's the beginning of the
1404 line. */
1405 pos = prev_pos;
1406 pos_byte = prev_pos_byte;
1407 hpos = prev_hpos;
1408 vpos = prev_vpos;
1409 tab_offset = prev_tab_offset;
1410 }
1411 break;
1412 }
1413 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1414 break;
1415
1416 prev_hpos = hpos;
1417 prev_vpos = vpos;
1418 prev_pos = pos;
1419 prev_pos_byte = pos_byte;
1420 wide_column_end_hpos = 0;
1421
1422 /* Consult the width run cache to see if we can avoid inspecting
1423 the text character-by-character. */
1424 if (current_buffer->width_run_cache && pos >= next_width_run)
1425 {
1426 ptrdiff_t run_end;
1427 int common_width
1428 = region_cache_forward (current_buffer,
1429 current_buffer->width_run_cache,
1430 pos, &run_end);
1431
1432 /* A width of zero means the character's width varies (like
1433 a tab), is meaningless (like a newline), or we just don't
1434 want to skip over it for some other reason. */
1435 if (common_width != 0)
1436 {
1437 EMACS_INT run_end_hpos;
1438
1439 /* Don't go past the final buffer posn the user
1440 requested. */
1441 if (run_end > to)
1442 run_end = to;
1443
1444 run_end_hpos = hpos + (run_end - pos) * common_width;
1445
1446 /* Don't go past the final horizontal position the user
1447 requested. */
1448 if (vpos == tovpos && run_end_hpos > tohpos)
1449 {
1450 run_end = pos + (tohpos - hpos) / common_width;
1451 run_end_hpos = hpos + (run_end - pos) * common_width;
1452 }
1453
1454 /* Don't go past the margin. */
1455 if (run_end_hpos >= width)
1456 {
1457 run_end = pos + (width - hpos) / common_width;
1458 run_end_hpos = hpos + (run_end - pos) * common_width;
1459 }
1460
1461 hpos = run_end_hpos;
1462 if (run_end > pos)
1463 prev_hpos = hpos - common_width;
1464 if (pos != run_end)
1465 {
1466 pos = run_end;
1467 pos_byte = CHAR_TO_BYTE (pos);
1468 }
1469 }
1470
1471 next_width_run = run_end + 1;
1472 }
1473
1474 /* We have to scan the text character-by-character. */
1475 else
1476 {
1477 EMACS_INT i, n;
1478 Lisp_Object charvec;
1479
1480 /* Check composition sequence. */
1481 if (cmp_it.id >= 0
1482 || (pos == cmp_it.stop_pos
1483 && composition_reseat_it (&cmp_it, pos, pos_byte, to, win,
1484 NULL, Qnil)))
1485 composition_update_it (&cmp_it, pos, pos_byte, Qnil);
1486 if (cmp_it.id >= 0)
1487 {
1488 pos += cmp_it.nchars;
1489 pos_byte += cmp_it.nbytes;
1490 hpos += cmp_it.width;
1491 if (cmp_it.to == cmp_it.nglyphs)
1492 {
1493 cmp_it.id = -1;
1494 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to,
1495 Qnil);
1496 }
1497 else
1498 cmp_it.from = cmp_it.to;
1499 continue;
1500 }
1501
1502 c = FETCH_BYTE (pos_byte);
1503 pos++, pos_byte++;
1504
1505 /* Perhaps add some info to the width_run_cache. */
1506 if (current_buffer->width_run_cache)
1507 {
1508 /* Is this character part of the current run? If so, extend
1509 the run. */
1510 if (pos - 1 == width_run_end
1511 && XFASTINT (width_table[c]) == width_run_width)
1512 width_run_end = pos;
1513
1514 /* The previous run is over, since this is a character at a
1515 different position, or a different width. */
1516 else
1517 {
1518 /* Have we accumulated a run to put in the cache?
1519 (Currently, we only cache runs of width == 1). */
1520 if (width_run_start < width_run_end
1521 && width_run_width == 1)
1522 know_region_cache (current_buffer,
1523 current_buffer->width_run_cache,
1524 width_run_start, width_run_end);
1525
1526 /* Start recording a new width run. */
1527 width_run_width = XFASTINT (width_table[c]);
1528 width_run_start = pos - 1;
1529 width_run_end = pos;
1530 }
1531 }
1532
1533 if (dp != 0
1534 && ! (multibyte && LEADING_CODE_P (c))
1535 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1536 {
1537 charvec = DISP_CHAR_VECTOR (dp, c);
1538 n = ASIZE (charvec);
1539 }
1540 else
1541 {
1542 charvec = Qnil;
1543 n = 1;
1544 }
1545
1546 for (i = 0; i < n; ++i)
1547 {
1548 if (VECTORP (charvec))
1549 {
1550 /* This should be handled the same as
1551 next_element_from_display_vector does it. */
1552 Lisp_Object entry = AREF (charvec, i);
1553
1554 if (GLYPH_CODE_P (entry)
1555 && GLYPH_CODE_CHAR_VALID_P (entry))
1556 c = GLYPH_CODE_CHAR (entry);
1557 else
1558 c = ' ';
1559 }
1560
1561 if (c >= 040 && c < 0177)
1562 hpos++;
1563 else if (c == '\t')
1564 {
1565 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1566 % tab_width);
1567 if (tem < 0)
1568 tem += tab_width;
1569 hpos += tab_width - tem;
1570 }
1571 else if (c == '\n')
1572 {
1573 if (selective > 0
1574 && indented_beyond_p (pos, pos_byte, selective))
1575 {
1576 /* If (pos == to), we don't have to take care of
1577 selective display. */
1578 if (pos < to)
1579 {
1580 /* Skip any number of invisible lines all at once */
1581 do
1582 {
1583 pos = find_before_next_newline (pos, to, 1);
1584 if (pos < to)
1585 pos++;
1586 pos_byte = CHAR_TO_BYTE (pos);
1587 }
1588 while (pos < to
1589 && indented_beyond_p (pos, pos_byte,
1590 selective));
1591 /* Allow for the " ..." that is displayed for them. */
1592 if (selective_rlen)
1593 {
1594 hpos += selective_rlen;
1595 if (hpos >= width)
1596 hpos = width;
1597 }
1598 DEC_BOTH (pos, pos_byte);
1599 /* We have skipped the invis text, but not the
1600 newline after. */
1601 }
1602 }
1603 else
1604 {
1605 /* A visible line. */
1606 vpos++;
1607 hpos = 0;
1608 hpos -= hscroll;
1609 /* Count the truncation glyph on column 0 */
1610 if (hscroll > 0)
1611 hpos += continuation_glyph_width;
1612 tab_offset = 0;
1613 }
1614 contin_hpos = 0;
1615 }
1616 else if (c == CR && selective < 0)
1617 {
1618 /* In selective display mode,
1619 everything from a ^M to the end of the line is invisible.
1620 Stop *before* the real newline. */
1621 if (pos < to)
1622 {
1623 pos = find_before_next_newline (pos, to, 1);
1624 pos_byte = CHAR_TO_BYTE (pos);
1625 }
1626 /* If we just skipped next_boundary,
1627 loop around in the main while
1628 and handle it. */
1629 if (pos > next_boundary)
1630 next_boundary = pos;
1631 /* Allow for the " ..." that is displayed for them. */
1632 if (selective_rlen)
1633 {
1634 hpos += selective_rlen;
1635 if (hpos >= width)
1636 hpos = width;
1637 }
1638 }
1639 else if (multibyte && LEADING_CODE_P (c))
1640 {
1641 /* Start of multi-byte form. */
1642 unsigned char *ptr;
1643 int mb_bytes, mb_width;
1644
1645 pos_byte--; /* rewind POS_BYTE */
1646 ptr = BYTE_POS_ADDR (pos_byte);
1647 MULTIBYTE_BYTES_WIDTH (ptr, dp, mb_bytes, mb_width);
1648 pos_byte += mb_bytes;
1649 if (mb_width > 1 && BYTES_BY_CHAR_HEAD (*ptr) == mb_bytes)
1650 wide_column_end_hpos = hpos + mb_width;
1651 hpos += mb_width;
1652 }
1653 else if (VECTORP (charvec))
1654 ++hpos;
1655 else
1656 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1657 }
1658 }
1659 }
1660
1661 after_loop:
1662
1663 /* Remember any final width run in the cache. */
1664 if (current_buffer->width_run_cache
1665 && width_run_width == 1
1666 && width_run_start < width_run_end)
1667 know_region_cache (current_buffer, current_buffer->width_run_cache,
1668 width_run_start, width_run_end);
1669
1670 val_compute_motion.bufpos = pos;
1671 val_compute_motion.bytepos = pos_byte;
1672 val_compute_motion.hpos = hpos;
1673 val_compute_motion.vpos = vpos;
1674 if (contin_hpos && prev_hpos == 0)
1675 val_compute_motion.prevhpos = contin_hpos;
1676 else
1677 val_compute_motion.prevhpos = prev_hpos;
1678 /* We always handle all of them here; none of them remain to do. */
1679 val_compute_motion.ovstring_chars_done = 0;
1680
1681 /* Nonzero if have just continued a line */
1682 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1683
1684 immediate_quit = 0;
1685 return &val_compute_motion;
1686 }
1687
1688
1689 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1690 doc: /* Scan through the current buffer, calculating screen position.
1691 Scan the current buffer forward from offset FROM,
1692 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1693 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1694 and return the ending buffer position and screen location.
1695
1696 If TOPOS is nil, the actual width and height of the window's
1697 text area are used.
1698
1699 There are three additional arguments:
1700
1701 WIDTH is the number of columns available to display text;
1702 this affects handling of continuation lines. A value of nil
1703 corresponds to the actual number of available text columns.
1704
1705 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1706 HSCROLL is the number of columns not being displayed at the left
1707 margin; this is usually taken from a window's hscroll member.
1708 TAB-OFFSET is the number of columns of the first tab that aren't
1709 being displayed, perhaps because the line was continued within it.
1710 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1711
1712 WINDOW is the window to operate on. It is used to choose the display table;
1713 if it is showing the current buffer, it is used also for
1714 deciding which overlay properties apply.
1715 Note that `compute-motion' always operates on the current buffer.
1716
1717 The value is a list of five elements:
1718 (POS HPOS VPOS PREVHPOS CONTIN)
1719 POS is the buffer position where the scan stopped.
1720 VPOS is the vertical position where the scan stopped.
1721 HPOS is the horizontal position where the scan stopped.
1722
1723 PREVHPOS is the horizontal position one character back from POS.
1724 CONTIN is t if a line was continued after (or within) the previous character.
1725
1726 For example, to find the buffer position of column COL of line LINE
1727 of a certain window, pass the window's starting location as FROM
1728 and the window's upper-left coordinates as FROMPOS.
1729 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1730 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1731 (Lisp_Object from, Lisp_Object frompos, Lisp_Object to, Lisp_Object topos, Lisp_Object width, Lisp_Object offsets, Lisp_Object window)
1732 {
1733 struct window *w;
1734 Lisp_Object bufpos, hpos, vpos, prevhpos;
1735 struct position *pos;
1736 EMACS_INT hscroll, tab_offset;
1737
1738 CHECK_NUMBER_COERCE_MARKER (from);
1739 CHECK_CONS (frompos);
1740 CHECK_NUMBER_CAR (frompos);
1741 CHECK_NUMBER_CDR (frompos);
1742 CHECK_NUMBER_COERCE_MARKER (to);
1743 if (!NILP (topos))
1744 {
1745 CHECK_CONS (topos);
1746 CHECK_NUMBER_CAR (topos);
1747 CHECK_NUMBER_CDR (topos);
1748 }
1749 if (!NILP (width))
1750 CHECK_NUMBER (width);
1751
1752 if (!NILP (offsets))
1753 {
1754 CHECK_CONS (offsets);
1755 CHECK_NUMBER_CAR (offsets);
1756 CHECK_NUMBER_CDR (offsets);
1757 hscroll = XINT (XCAR (offsets));
1758 tab_offset = XINT (XCDR (offsets));
1759 }
1760 else
1761 hscroll = tab_offset = 0;
1762
1763 if (NILP (window))
1764 window = Fselected_window ();
1765 else
1766 CHECK_LIVE_WINDOW (window);
1767 w = XWINDOW (window);
1768
1769 if (XINT (from) < BEGV || XINT (from) > ZV)
1770 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1771 if (XINT (to) < BEGV || XINT (to) > ZV)
1772 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1773
1774 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1775 XINT (XCAR (frompos)), 0,
1776 XINT (to),
1777 (NILP (topos)
1778 ? window_internal_height (w)
1779 : XINT (XCDR (topos))),
1780 (NILP (topos)
1781 ? (window_body_cols (w)
1782 - (
1783 #ifdef HAVE_WINDOW_SYSTEM
1784 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1785 #endif
1786 1))
1787 : XINT (XCAR (topos))),
1788 (NILP (width) ? -1 : XINT (width)),
1789 hscroll, tab_offset,
1790 XWINDOW (window));
1791
1792 XSETFASTINT (bufpos, pos->bufpos);
1793 XSETINT (hpos, pos->hpos);
1794 XSETINT (vpos, pos->vpos);
1795 XSETINT (prevhpos, pos->prevhpos);
1796
1797 return Fcons (bufpos,
1798 Fcons (hpos,
1799 Fcons (vpos,
1800 Fcons (prevhpos,
1801 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1802
1803 }
1804 \f
1805 /* Fvertical_motion and vmotion */
1806
1807 static struct position val_vmotion;
1808
1809 struct position *
1810 vmotion (register EMACS_INT from, register EMACS_INT vtarget, struct window *w)
1811 {
1812 EMACS_INT hscroll = XINT (w->hscroll);
1813 struct position pos;
1814 /* vpos is cumulative vertical position, changed as from is changed */
1815 register int vpos = 0;
1816 EMACS_INT prevline;
1817 register EMACS_INT first;
1818 EMACS_INT from_byte;
1819 EMACS_INT lmargin = hscroll > 0 ? 1 - hscroll : 0;
1820 EMACS_INT selective
1821 = (INTEGERP (BVAR (current_buffer, selective_display))
1822 ? XINT (BVAR (current_buffer, selective_display))
1823 : !NILP (BVAR (current_buffer, selective_display)) ? -1 : 0);
1824 Lisp_Object window;
1825 EMACS_INT start_hpos = 0;
1826 int did_motion;
1827 /* This is the object we use for fetching character properties. */
1828 Lisp_Object text_prop_object;
1829
1830 XSETWINDOW (window, w);
1831
1832 /* If the window contains this buffer, use it for getting text properties.
1833 Otherwise use the current buffer as arg for doing that. */
1834 if (EQ (w->buffer, Fcurrent_buffer ()))
1835 text_prop_object = window;
1836 else
1837 text_prop_object = Fcurrent_buffer ();
1838
1839 if (vpos >= vtarget)
1840 {
1841 /* To move upward, go a line at a time until
1842 we have gone at least far enough. */
1843
1844 first = 1;
1845
1846 while ((vpos > vtarget || first) && from > BEGV)
1847 {
1848 Lisp_Object propval;
1849
1850 prevline = find_next_newline_no_quit (from - 1, -1);
1851 while (prevline > BEGV
1852 && ((selective > 0
1853 && indented_beyond_p (prevline,
1854 CHAR_TO_BYTE (prevline),
1855 selective))
1856 /* Watch out for newlines with `invisible' property.
1857 When moving upward, check the newline before. */
1858 || (propval = Fget_char_property (make_number (prevline - 1),
1859 Qinvisible,
1860 text_prop_object),
1861 TEXT_PROP_MEANS_INVISIBLE (propval))))
1862 prevline = find_next_newline_no_quit (prevline - 1, -1);
1863 pos = *compute_motion (prevline, 0,
1864 lmargin + (prevline == BEG ? start_hpos : 0),
1865 0,
1866 from,
1867 /* Don't care for VPOS... */
1868 1 << (BITS_PER_SHORT - 1),
1869 /* ... nor HPOS. */
1870 1 << (BITS_PER_SHORT - 1),
1871 -1, hscroll,
1872 /* This compensates for start_hpos
1873 so that a tab as first character
1874 still occupies 8 columns. */
1875 (prevline == BEG ? -start_hpos : 0),
1876 w);
1877 vpos -= pos.vpos;
1878 first = 0;
1879 from = prevline;
1880 }
1881
1882 /* If we made exactly the desired vertical distance,
1883 or if we hit beginning of buffer,
1884 return point found */
1885 if (vpos >= vtarget)
1886 {
1887 val_vmotion.bufpos = from;
1888 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1889 val_vmotion.vpos = vpos;
1890 val_vmotion.hpos = lmargin;
1891 val_vmotion.contin = 0;
1892 val_vmotion.prevhpos = 0;
1893 val_vmotion.ovstring_chars_done = 0;
1894 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1895 return &val_vmotion;
1896 }
1897
1898 /* Otherwise find the correct spot by moving down */
1899 }
1900 /* Moving downward is simple, but must calculate from beg of line
1901 to determine hpos of starting point */
1902 from_byte = CHAR_TO_BYTE (from);
1903 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1904 {
1905 Lisp_Object propval;
1906
1907 prevline = find_next_newline_no_quit (from, -1);
1908 while (prevline > BEGV
1909 && ((selective > 0
1910 && indented_beyond_p (prevline,
1911 CHAR_TO_BYTE (prevline),
1912 selective))
1913 /* Watch out for newlines with `invisible' property.
1914 When moving downward, check the newline after. */
1915 || (propval = Fget_char_property (make_number (prevline),
1916 Qinvisible,
1917 text_prop_object),
1918 TEXT_PROP_MEANS_INVISIBLE (propval))))
1919 prevline = find_next_newline_no_quit (prevline - 1, -1);
1920 pos = *compute_motion (prevline, 0,
1921 lmargin + (prevline == BEG
1922 ? start_hpos : 0),
1923 0,
1924 from,
1925 /* Don't care for VPOS... */
1926 1 << (BITS_PER_SHORT - 1),
1927 /* ... nor HPOS. */
1928 1 << (BITS_PER_SHORT - 1),
1929 -1, hscroll,
1930 (prevline == BEG ? -start_hpos : 0),
1931 w);
1932 did_motion = 1;
1933 }
1934 else
1935 {
1936 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1937 pos.vpos = 0;
1938 pos.tab_offset = 0;
1939 did_motion = 0;
1940 }
1941 return compute_motion (from, vpos, pos.hpos, did_motion,
1942 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1943 -1, hscroll,
1944 pos.tab_offset - (from == BEG ? start_hpos : 0),
1945 w);
1946 }
1947
1948 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1949 doc: /* Move point to start of the screen line LINES lines down.
1950 If LINES is negative, this means moving up.
1951
1952 This function is an ordinary cursor motion function
1953 which calculates the new position based on how text would be displayed.
1954 The new position may be the start of a line,
1955 or just the start of a continuation line.
1956 The function returns number of screen lines moved over;
1957 that usually equals LINES, but may be closer to zero
1958 if beginning or end of buffer was reached.
1959
1960 The optional second argument WINDOW specifies the window to use for
1961 parameters such as width, horizontal scrolling, and so on.
1962 The default is to use the selected window's parameters.
1963
1964 LINES can optionally take the form (COLS . LINES), in which case
1965 the motion will not stop at the start of a screen line but on
1966 its column COLS (if such exists on that line, that is).
1967
1968 `vertical-motion' always uses the current buffer,
1969 regardless of which buffer is displayed in WINDOW.
1970 This is consistent with other cursor motion functions
1971 and makes it possible to use `vertical-motion' in any buffer,
1972 whether or not it is currently displayed in some window. */)
1973 (Lisp_Object lines, Lisp_Object window)
1974 {
1975 struct it it;
1976 struct text_pos pt;
1977 struct window *w;
1978 Lisp_Object old_buffer;
1979 EMACS_INT old_charpos IF_LINT (= 0), old_bytepos IF_LINT (= 0);
1980 struct gcpro gcpro1, gcpro2, gcpro3;
1981 Lisp_Object lcols = Qnil;
1982 double cols IF_LINT (= 0);
1983 void *itdata = NULL;
1984
1985 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
1986 if (CONSP (lines) && (NUMBERP (XCAR (lines))))
1987 {
1988 lcols = XCAR (lines);
1989 cols = INTEGERP (lcols) ? (double) XINT (lcols) : XFLOAT_DATA (lcols);
1990 lines = XCDR (lines);
1991 }
1992
1993 CHECK_NUMBER (lines);
1994 if (! NILP (window))
1995 CHECK_WINDOW (window);
1996 else
1997 window = selected_window;
1998 w = XWINDOW (window);
1999
2000 old_buffer = Qnil;
2001 GCPRO3 (old_buffer, old_charpos, old_bytepos);
2002 if (XBUFFER (w->buffer) != current_buffer)
2003 {
2004 /* Set the window's buffer temporarily to the current buffer. */
2005 old_buffer = w->buffer;
2006 old_charpos = XMARKER (w->pointm)->charpos;
2007 old_bytepos = XMARKER (w->pointm)->bytepos;
2008 XSETBUFFER (w->buffer, current_buffer);
2009 set_marker_both
2010 (w->pointm, w->buffer, BUF_PT (current_buffer), BUF_PT_BYTE (current_buffer));
2011 }
2012
2013 if (noninteractive)
2014 {
2015 struct position pos;
2016 pos = *vmotion (PT, XINT (lines), w);
2017 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2018 }
2019 else
2020 {
2021 EMACS_INT it_start;
2022 int first_x, it_overshoot_count = 0;
2023 int overshoot_handled = 0;
2024
2025 itdata = bidi_shelve_cache ();
2026 SET_TEXT_POS (pt, PT, PT_BYTE);
2027 start_display (&it, w, pt);
2028 first_x = it.first_visible_x;
2029 it_start = IT_CHARPOS (it);
2030
2031 /* See comments below for why we calculate this. */
2032 if (it.cmp_it.id >= 0)
2033 it_overshoot_count = 0;
2034 else if (it.method == GET_FROM_STRING)
2035 {
2036 const char *s = SSDATA (it.string);
2037 const char *e = s + SBYTES (it.string);
2038 while (s < e)
2039 {
2040 if (*s++ == '\n')
2041 it_overshoot_count++;
2042 }
2043 if (!it_overshoot_count)
2044 it_overshoot_count = -1;
2045 }
2046 else
2047 it_overshoot_count =
2048 !(it.method == GET_FROM_IMAGE || it.method == GET_FROM_STRETCH);
2049
2050 /* Scan from the start of the line containing PT. If we don't
2051 do this, we start moving with IT->current_x == 0, while PT is
2052 really at some x > 0. */
2053 reseat_at_previous_visible_line_start (&it);
2054 it.current_x = it.hpos = 0;
2055 if (IT_CHARPOS (it) != PT)
2056 /* We used to temporarily disable selective display here; the
2057 comment said this is "so we don't move too far" (2005-01-19
2058 checkin by kfs). But this does nothing useful that I can
2059 tell, and it causes Bug#2694 . -- cyd */
2060 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2061
2062 /* IT may move too far if truncate-lines is on and PT lies
2063 beyond the right margin. IT may also move too far if the
2064 starting point is on a Lisp string that has embedded
2065 newlines. In these cases, backtrack. */
2066 if (IT_CHARPOS (it) > it_start)
2067 {
2068 /* We need to backtrack also if the Lisp string contains no
2069 newlines, but there is a newline right after it. In this
2070 case, IT overshoots if there is an after-string just
2071 before the newline. */
2072 if (it_overshoot_count < 0
2073 && it.method == GET_FROM_BUFFER
2074 && it.c == '\n')
2075 it_overshoot_count = 1;
2076 if (it_overshoot_count > 0)
2077 move_it_by_lines (&it, -it_overshoot_count);
2078
2079 overshoot_handled = 1;
2080 }
2081 if (XINT (lines) <= 0)
2082 {
2083 it.vpos = 0;
2084 /* Do this even if LINES is 0, so that we move back to the
2085 beginning of the current line as we ought. */
2086 if (XINT (lines) == 0 || IT_CHARPOS (it) > 0)
2087 move_it_by_lines (&it, max (INT_MIN, XINT (lines)));
2088 }
2089 else if (overshoot_handled)
2090 {
2091 it.vpos = 0;
2092 move_it_by_lines (&it, min (INT_MAX, XINT (lines)));
2093 }
2094 else
2095 {
2096 /* Otherwise, we are at the first row occupied by PT, which
2097 might span multiple screen lines (e.g., if it's on a
2098 multi-line display string). We want to start from the
2099 last line that it occupies. */
2100 if (it_start < ZV)
2101 {
2102 while (IT_CHARPOS (it) <= it_start)
2103 {
2104 it.vpos = 0;
2105 move_it_by_lines (&it, 1);
2106 }
2107 if (XINT (lines) > 1)
2108 move_it_by_lines (&it, min (INT_MAX, XINT (lines) - 1));
2109 }
2110 else
2111 {
2112 it.vpos = 0;
2113 move_it_by_lines (&it, min (INT_MAX, XINT (lines)));
2114 }
2115 }
2116
2117 /* Move to the goal column, if one was specified. */
2118 if (!NILP (lcols))
2119 {
2120 /* If the window was originally hscrolled, move forward by
2121 the hscrolled amount first. */
2122 if (first_x > 0)
2123 {
2124 move_it_in_display_line (&it, ZV, first_x, MOVE_TO_X);
2125 it.current_x = 0;
2126 }
2127 move_it_in_display_line
2128 (&it, ZV,
2129 (int)(cols * FRAME_COLUMN_WIDTH (XFRAME (w->frame)) + 0.5),
2130 MOVE_TO_X);
2131 }
2132
2133 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2134 bidi_unshelve_cache (itdata, 0);
2135 }
2136
2137 if (BUFFERP (old_buffer))
2138 {
2139 w->buffer = old_buffer;
2140 set_marker_both (w->pointm, w->buffer, old_charpos, old_bytepos);
2141 }
2142
2143 RETURN_UNGCPRO (make_number (it.vpos));
2144 }
2145
2146
2147 \f
2148 /* File's initialization. */
2149
2150 void
2151 syms_of_indent (void)
2152 {
2153 DEFVAR_BOOL ("indent-tabs-mode", indent_tabs_mode,
2154 doc: /* *Indentation can insert tabs if this is non-nil. */);
2155 indent_tabs_mode = 1;
2156
2157 defsubr (&Scurrent_indentation);
2158 defsubr (&Sindent_to);
2159 defsubr (&Scurrent_column);
2160 defsubr (&Smove_to_column);
2161 defsubr (&Svertical_motion);
2162 defsubr (&Scompute_motion);
2163 }