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1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1989, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* Xt features made by Fred Pierresteguy. */
21
22 /* On 4.3 these lose if they come after xterm.h. */
23 /* On HP-UX 8.0 signal.h loses if it comes after config.h. */
24 /* Putting these at the beginning seems to be standard for other .c files. */
25 #include <signal.h>
26
27 #include <config.h>
28
29 #include <stdio.h>
30
31 /* Need syssignal.h for various externs and definitions that may be required
32 by some configurations for calls to signal later in this source file. */
33 #include "syssignal.h"
34
35 #ifdef HAVE_X_WINDOWS
36
37 #include "lisp.h"
38 #include "blockinput.h"
39
40 /* This may include sys/types.h, and that somehow loses
41 if this is not done before the other system files. */
42 #include "xterm.h"
43 #include <X11/cursorfont.h>
44
45 #ifndef USG
46 /* Load sys/types.h if not already loaded.
47 In some systems loading it twice is suicidal. */
48 #ifndef makedev
49 #include <sys/types.h>
50 #endif /* makedev */
51 #endif /* USG */
52
53 #ifdef BSD
54 #include <sys/ioctl.h>
55 #endif /* ! defined (BSD) */
56
57 #include "systty.h"
58 #include "systime.h"
59
60 #ifndef INCLUDED_FCNTL
61 #include <fcntl.h>
62 #endif
63 #include <ctype.h>
64 #include <errno.h>
65 #include <setjmp.h>
66 #include <sys/stat.h>
67 #include <sys/param.h>
68
69 #include "dispextern.h"
70 #include "termhooks.h"
71 #include "termopts.h"
72 #include "termchar.h"
73 #if 0
74 #include "sink.h"
75 #include "sinkmask.h"
76 #endif /* ! 0 */
77 #include "gnu.h"
78 #include "frame.h"
79 #include "disptab.h"
80 #include "buffer.h"
81 #include "window.h"
82 #include "keyboard.h"
83 #include "intervals.h"
84
85 #ifdef USE_X_TOOLKIT
86 extern XtAppContext Xt_app_con;
87 extern Widget Xt_app_shell;
88 extern void free_frame_menubar ();
89 extern void _XEditResCheckMessages ();
90 #endif /* USE_X_TOOLKIT */
91
92 #ifndef USE_X_TOOLKIT
93 #define x_any_window_to_frame x_window_to_frame
94 #define x_top_window_to_frame x_window_to_frame
95 #endif
96
97 #ifdef USE_X_TOOLKIT
98 #ifndef XtNinitialState
99 #define XtNinitialState "initialState"
100 #endif
101 #endif
102
103 #define XMapWindow XMapRaised /* Raise them when mapping. */
104
105 #ifdef FD_SET
106 /* We could get this from param.h, but better not to depend on finding that.
107 And better not to risk that it might define other symbols used in this
108 file. */
109 #ifdef FD_SETSIZE
110 #define MAXDESC FD_SETSIZE
111 #else
112 #define MAXDESC 64
113 #endif
114 #define SELECT_TYPE fd_set
115 #else /* no FD_SET */
116 #define MAXDESC 32
117 #define SELECT_TYPE int
118
119 /* Define the macros to access a single-int bitmap of descriptors. */
120 #define FD_SET(n, p) (*(p) |= (1 << (n)))
121 #define FD_CLR(n, p) (*(p) &= ~(1 << (n)))
122 #define FD_ISSET(n, p) (*(p) & (1 << (n)))
123 #define FD_ZERO(p) (*(p) = 0)
124 #endif /* no FD_SET */
125
126 /* For sending Meta-characters. Do we need this? */
127 #define METABIT 0200
128
129 #define min(a,b) ((a)<(b) ? (a) : (b))
130 #define max(a,b) ((a)>(b) ? (a) : (b))
131 \f
132 /* Nonzero means we must reprint all windows
133 because 1) we received an ExposeWindow event
134 or 2) we received too many ExposeRegion events to record.
135
136 This is never needed under X11. */
137 static int expose_all_windows;
138
139 /* Nonzero means we must reprint all icon windows. */
140
141 static int expose_all_icons;
142
143 #if defined (SIGIO) && defined (FIONREAD)
144 int BLOCK_INPUT_mask;
145 #endif /* ! defined (SIGIO) && defined (FIONREAD) */
146
147 /* The id of a bitmap used for icon windows.
148 One such map is shared by all Emacs icon windows.
149 This is zero if we have not yet had a need to create the bitmap. */
150
151 static Bitmap icon_bitmap;
152
153 /* Font used for text icons. */
154
155 static FONT_TYPE *icon_font_info;
156
157 /* Stuff for dealing with the main icon title. */
158
159 extern Lisp_Object Vcommand_line_args, Vsystem_name;
160 char *x_id_name;
161
162 /* Initial values of argv and argc. */
163 extern char **initial_argv;
164 extern int initial_argc;
165
166 /* This is the X connection that we are using. */
167
168 Display *x_current_display;
169
170 /* The cursor to use for vertical scroll bars on x_current_display. */
171 static Cursor x_vertical_scroll_bar_cursor;
172
173 /* Frame being updated by update_frame. This is declared in term.c.
174 This is set by update_begin and looked at by all the
175 XT functions. It is zero while not inside an update.
176 In that case, the XT functions assume that `selected_frame'
177 is the frame to apply to. */
178 extern struct frame *updating_frame;
179
180 /* The frame (if any) which has the X window that has keyboard focus.
181 Zero if none. This is examined by Ffocus_frame in frame.c. Note
182 that a mere EnterNotify event can set this; if you need to know the
183 last frame specified in a FocusIn or FocusOut event, use
184 x_focus_event_frame. */
185 struct frame *x_focus_frame;
186
187 /* This is a frame waiting to be autoraised, within XTread_socket. */
188 struct frame *pending_autoraise_frame;
189
190 /* The last frame mentioned in a FocusIn or FocusOut event. This is
191 separate from x_focus_frame, because whether or not LeaveNotify
192 events cause us to lose focus depends on whether or not we have
193 received a FocusIn event for it. */
194 struct frame *x_focus_event_frame;
195
196 /* The frame which currently has the visual highlight, and should get
197 keyboard input (other sorts of input have the frame encoded in the
198 event). It points to the X focus frame's selected window's
199 frame. It differs from x_focus_frame when we're using a global
200 minibuffer. */
201 static struct frame *x_highlight_frame;
202
203 /* From .Xdefaults, the value of "emacs.WarpMouse". If non-zero,
204 mouse is moved to inside of frame when frame is de-iconified. */
205
206 static int warp_mouse_on_deiconify;
207
208 /* During an update, maximum vpos for ins/del line operations to affect. */
209
210 static int flexlines;
211
212 /* During an update, nonzero if chars output now should be highlighted. */
213
214 static int highlight;
215
216 /* Nominal cursor position -- where to draw output.
217 During an update, these are different from the cursor-box position. */
218
219 static int curs_x;
220 static int curs_y;
221
222 /* Reusable Graphics Context for drawing a cursor in a non-default face. */
223 static GC scratch_cursor_gc;
224
225 /* Mouse movement.
226
227 In order to avoid asking for motion events and then throwing most
228 of them away or busy-polling the server for mouse positions, we ask
229 the server for pointer motion hints. This means that we get only
230 one event per group of mouse movements. "Groups" are delimited by
231 other kinds of events (focus changes and button clicks, for
232 example), or by XQueryPointer calls; when one of these happens, we
233 get another MotionNotify event the next time the mouse moves. This
234 is at least as efficient as getting motion events when mouse
235 tracking is on, and I suspect only negligibly worse when tracking
236 is off.
237
238 The silly O'Reilly & Associates Nutshell guides barely document
239 pointer motion hints at all (I think you have to infer how they
240 work from an example), and the description of XQueryPointer doesn't
241 mention that calling it causes you to get another motion hint from
242 the server, which is very important. */
243
244 /* Where the mouse was last time we reported a mouse event. */
245 static FRAME_PTR last_mouse_frame;
246 static XRectangle last_mouse_glyph;
247
248 /* The scroll bar in which the last X motion event occurred.
249
250 If the last X motion event occurred in a scroll bar, we set this
251 so XTmouse_position can know whether to report a scroll bar motion or
252 an ordinary motion.
253
254 If the last X motion event didn't occur in a scroll bar, we set this
255 to Qnil, to tell XTmouse_position to return an ordinary motion event. */
256 static Lisp_Object last_mouse_scroll_bar;
257
258 /* Record which buttons are currently pressed. */
259 unsigned int x_mouse_grabbed;
260
261 /* This is a hack. We would really prefer that XTmouse_position would
262 return the time associated with the position it returns, but there
263 doesn't seem to be any way to wrest the timestamp from the server
264 along with the position query. So, we just keep track of the time
265 of the last movement we received, and return that in hopes that
266 it's somewhat accurate. */
267 static Time last_mouse_movement_time;
268
269 /* These variables describe the range of text currently shown
270 in its mouse-face, together with the window they apply to.
271 As long as the mouse stays within this range, we need not
272 redraw anything on its account. */
273 static int mouse_face_beg_row, mouse_face_beg_col;
274 static int mouse_face_end_row, mouse_face_end_col;
275 static int mouse_face_past_end;
276 static Lisp_Object mouse_face_window;
277 static int mouse_face_face_id;
278
279 /* 1 if a mouse motion event came and we didn't handle it right away because
280 gc was in progress. */
281 static int mouse_face_deferred_gc;
282
283 /* FRAME and X, Y position of mouse when last checked for
284 highlighting. X and Y can be negative or out of range for the frame. */
285 static FRAME_PTR mouse_face_mouse_frame;
286 static int mouse_face_mouse_x, mouse_face_mouse_y;
287
288 /* Nonzero means defer mouse-motion highlighting. */
289 static int mouse_face_defer;
290
291 /* `t' if a mouse button is depressed. */
292
293 extern Lisp_Object Vmouse_depressed;
294
295 /* Tells if a window manager is present or not. */
296
297 extern Lisp_Object Vx_no_window_manager;
298
299 /* Timestamp that we requested selection data was made. */
300 extern Time requestor_time;
301
302 /* ID of the window requesting selection data. */
303 extern Window requestor_window;
304
305 /* Nonzero enables some debugging for the X interface code. */
306 extern int _Xdebug;
307
308 extern Lisp_Object Qface, Qmouse_face;
309
310 static int x_noop_count;
311
312
313 /* From time to time we get info on an Emacs window, here. */
314
315 static WINDOWINFO_TYPE windowinfo;
316
317 extern int errno;
318
319 /* A mask of extra modifier bits to put into every keyboard char. */
320 extern int extra_keyboard_modifiers;
321
322 extern Display *XOpenDisplay ();
323 extern Window XCreateWindow ();
324
325 extern Cursor XCreateCursor ();
326 extern FONT_TYPE *XOpenFont ();
327
328 static void flashback ();
329 static void redraw_previous_char ();
330 static void redraw_following_char ();
331 static unsigned int x_x_to_emacs_modifiers ();
332
333 static int fast_find_position ();
334 static void note_mouse_highlight ();
335 static void clear_mouse_face ();
336 static void show_mouse_face ();
337
338 void dumpborder ();
339 static int XTcursor_to ();
340 static int XTclear_end_of_line ();
341
342 \f
343 /* Starting and ending updates.
344
345 These hooks are called by update_frame at the beginning and end
346 of a frame update. We record in `updating_frame' the identity
347 of the frame being updated, so that the XT... functions do not
348 need to take a frame as argument. Most of the XT... functions
349 should never be called except during an update, the only exceptions
350 being XTcursor_to, XTwrite_glyphs and XTreassert_line_highlight. */
351
352 extern int mouse_track_top, mouse_track_left, mouse_track_width;
353
354 static
355 XTupdate_begin (f)
356 struct frame *f;
357 {
358 int mask;
359
360 if (f == 0)
361 abort ();
362
363 flexlines = f->height;
364 highlight = 0;
365
366 BLOCK_INPUT;
367
368 if (f == mouse_face_mouse_frame)
369 {
370 /* Don't do highlighting for mouse motion during the update. */
371 mouse_face_defer = 1;
372 if (!NILP (mouse_face_window))
373 {
374 int firstline, lastline, i;
375 struct window *w = XWINDOW (mouse_face_window);
376
377 /* Find the first, and the last+1, lines affected by redisplay. */
378 for (firstline = 0; firstline < f->height; firstline++)
379 if (FRAME_DESIRED_GLYPHS (f)->enable[firstline])
380 break;
381
382 lastline = f->height;
383 for (i = f->height - 1; i >= 0; i--)
384 {
385 if (FRAME_DESIRED_GLYPHS (f)->enable[i])
386 break;
387 else
388 lastline = i;
389 }
390
391 /* Can we tell that this update does not affect the window
392 where the mouse highlight is? If so, no need to turn off. */
393 if (! (firstline > (XFASTINT (w->top) + window_internal_height (w))
394 || lastline < XFASTINT (w->top)))
395 /* Otherwise turn off the mouse highlight now. */
396 clear_mouse_face ();
397 }
398 }
399
400 UNBLOCK_INPUT;
401 }
402
403 static
404 XTupdate_end (f)
405 struct frame *f;
406 {
407 int mask;
408
409 BLOCK_INPUT;
410
411 x_display_cursor (f, 1);
412
413 if (f == mouse_face_mouse_frame)
414 mouse_face_defer = 0;
415 #if 0
416 /* This fails in the case of having updated only the echo area
417 if we have switched buffers. In that case, FRAME_CURRENT_GLYPHS
418 has no relation to the current contents, and its charstarts
419 have no relation to the contents of the window-buffer.
420 I don't know a clean way to check
421 for that case. window_end_valid isn't set up yet. */
422 if (f == mouse_face_mouse_frame)
423 note_mouse_highlight (f, mouse_face_mouse_x, mouse_face_mouse_y);
424 #endif
425
426 XFlushQueue ();
427 UNBLOCK_INPUT;
428 }
429
430 /* This is called after a redisplay on frame F. */
431
432 static
433 XTframe_up_to_date (f)
434 FRAME_PTR f;
435 {
436 if (mouse_face_deferred_gc || f == mouse_face_mouse_frame)
437 {
438 note_mouse_highlight (mouse_face_mouse_frame,
439 mouse_face_mouse_x, mouse_face_mouse_y);
440 mouse_face_deferred_gc = 0;
441 }
442 }
443 \f
444 /* External interface to control of standout mode.
445 Call this when about to modify line at position VPOS
446 and not change whether it is highlighted. */
447
448 XTreassert_line_highlight (new, vpos)
449 int new, vpos;
450 {
451 highlight = new;
452 }
453
454 /* Call this when about to modify line at position VPOS
455 and change whether it is highlighted. */
456
457 static
458 XTchange_line_highlight (new_highlight, vpos, first_unused_hpos)
459 int new_highlight, vpos, first_unused_hpos;
460 {
461 highlight = new_highlight;
462 XTcursor_to (vpos, 0);
463 XTclear_end_of_line (updating_frame->width);
464 }
465
466 /* This is used when starting Emacs and when restarting after suspend.
467 When starting Emacs, no X window is mapped. And nothing must be done
468 to Emacs's own window if it is suspended (though that rarely happens). */
469
470 static
471 XTset_terminal_modes ()
472 {
473 }
474
475 /* This is called when exiting or suspending Emacs.
476 Exiting will make the X-windows go away, and suspending
477 requires no action. */
478
479 static
480 XTreset_terminal_modes ()
481 {
482 /* XTclear_frame (); */
483 }
484 \f
485 /* Set the nominal cursor position of the frame.
486 This is where display update commands will take effect.
487 This does not affect the place where the cursor-box is displayed. */
488
489 static int
490 XTcursor_to (row, col)
491 register int row, col;
492 {
493 int mask;
494 int orow = row;
495
496 curs_x = col;
497 curs_y = row;
498
499 if (updating_frame == 0)
500 {
501 BLOCK_INPUT;
502 x_display_cursor (selected_frame, 1);
503 XFlushQueue ();
504 UNBLOCK_INPUT;
505 }
506 }
507 \f
508 /* Display a sequence of N glyphs found at GP.
509 WINDOW is the x-window to output to. LEFT and TOP are starting coords.
510 HL is 1 if this text is highlighted, 2 if the cursor is on it,
511 3 if should appear in its mouse-face.
512 JUST_FOREGROUND if 1 means draw only the foreground;
513 don't alter the background.
514
515 FONT is the default font to use (for glyphs whose font-code is 0).
516
517 Since the display generation code is responsible for calling
518 compute_char_face and compute_glyph_face on everything it puts in
519 the display structure, we can assume that the face code on each
520 glyph is a valid index into FRAME_COMPUTED_FACES (f), and the one
521 to which we can actually apply intern_face.
522 Call this function with input blocked. */
523
524 #if 1
525 /* This is the multi-face code. */
526
527 static void
528 dumpglyphs (f, left, top, gp, n, hl, just_foreground)
529 struct frame *f;
530 int left, top;
531 register GLYPH *gp; /* Points to first GLYPH. */
532 register int n; /* Number of glyphs to display. */
533 int hl;
534 int just_foreground;
535 {
536 /* Holds characters to be displayed. */
537 char *buf = (char *) alloca (f->width * sizeof (*buf));
538 register char *cp; /* Steps through buf[]. */
539 register int tlen = GLYPH_TABLE_LENGTH;
540 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
541 Window window = FRAME_X_WINDOW (f);
542 int orig_left = left;
543
544 while (n > 0)
545 {
546 /* Get the face-code of the next GLYPH. */
547 int cf, len;
548 int g = *gp;
549
550 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
551 cf = FAST_GLYPH_FACE (g);
552
553 /* Find the run of consecutive glyphs with the same face-code.
554 Extract their character codes into BUF. */
555 cp = buf;
556 while (n > 0)
557 {
558 g = *gp;
559 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
560 if (FAST_GLYPH_FACE (g) != cf)
561 break;
562
563 *cp++ = FAST_GLYPH_CHAR (g);
564 --n;
565 ++gp;
566 }
567
568 /* LEN gets the length of the run. */
569 len = cp - buf;
570
571 /* Now output this run of chars, with the font and pixel values
572 determined by the face code CF. */
573 {
574 struct face *face = FRAME_DEFAULT_FACE (f);
575 FONT_TYPE *font = FACE_FONT (face);
576 GC gc = FACE_GC (face);
577
578 /* HL = 3 means use a mouse face previously chosen. */
579 if (hl == 3)
580 cf = mouse_face_face_id;
581
582 /* First look at the face of the text itself. */
583 if (cf != 0)
584 {
585 /* It's possible for the display table to specify
586 a face code that is out of range. Use 0 in that case. */
587 if (cf < 0 || cf >= FRAME_N_COMPUTED_FACES (f)
588 || FRAME_COMPUTED_FACES (f) [cf] == 0)
589 cf = 0;
590
591 if (cf == 1)
592 face = FRAME_MODE_LINE_FACE (f);
593 else
594 face = intern_face (f, FRAME_COMPUTED_FACES (f) [cf]);
595 font = FACE_FONT (face);
596 gc = FACE_GC (face);
597 }
598
599 /* Then comes the distinction between modeline and normal text. */
600 else if (hl == 0)
601 ;
602 else if (hl == 1)
603 {
604 face = FRAME_MODE_LINE_FACE (f);
605 font = FACE_FONT (face);
606 gc = FACE_GC (face);
607 }
608
609 #define FACE_DEFAULT (~0)
610
611 /* Now override that if the cursor's on this character. */
612 if (hl == 2)
613 {
614 if ((!face->font
615 || (int) face->font == FACE_DEFAULT
616 || face->font == f->display.x->font)
617 && face->background == f->display.x->background_pixel
618 && face->foreground == f->display.x->foreground_pixel)
619 {
620 gc = f->display.x->cursor_gc;
621 }
622 /* Cursor on non-default face: must merge. */
623 else
624 {
625 XGCValues xgcv;
626 unsigned long mask;
627
628 xgcv.background = f->display.x->cursor_pixel;
629 xgcv.foreground = face->background;
630 /* If the glyph would be invisible,
631 try a different foreground. */
632 if (xgcv.foreground == xgcv.background)
633 xgcv.foreground = face->foreground;
634 if (xgcv.foreground == xgcv.background)
635 xgcv.foreground = f->display.x->cursor_foreground_pixel;
636 if (xgcv.foreground == xgcv.background)
637 xgcv.foreground = face->foreground;
638 /* Make sure the cursor is distinct from text in this face. */
639 if (xgcv.background == face->background
640 && xgcv.foreground == face->foreground)
641 {
642 xgcv.background = face->foreground;
643 xgcv.foreground = face->background;
644 }
645 xgcv.font = face->font->fid;
646 xgcv.graphics_exposures = 0;
647 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
648 if (scratch_cursor_gc)
649 XChangeGC (x_current_display, scratch_cursor_gc, mask, &xgcv);
650 else
651 scratch_cursor_gc =
652 XCreateGC (x_current_display, window, mask, &xgcv);
653 gc = scratch_cursor_gc;
654 #if 0
655 /* If this code is restored, it must also reset to the default stipple
656 if necessary. */
657 if (face->stipple && face->stipple != FACE_DEFAULT)
658 XSetStipple (x_current_display, gc, face->stipple);
659 #endif
660 }
661 }
662
663 if ((int) font == FACE_DEFAULT)
664 font = f->display.x->font;
665
666 if (just_foreground)
667 XDrawString (x_current_display, window, gc,
668 left, top + FONT_BASE (font), buf, len);
669 else
670 {
671 XDrawImageString (x_current_display, window, gc,
672 left, top + FONT_BASE (font), buf, len);
673 /* Clear the rest of the line's height. */
674 if (f->display.x->line_height != FONT_HEIGHT (font))
675 XClearArea (x_current_display, window, left,
676 top + FONT_HEIGHT (font),
677 FONT_WIDTH (font) * len,
678 /* This is how many pixels of height
679 we have to clear. */
680 f->display.x->line_height - FONT_HEIGHT (font),
681 False);
682 }
683
684 #if 0 /* Doesn't work, because it uses FRAME_CURRENT_GLYPHS,
685 which often is not up to date yet. */
686 if (!just_foreground)
687 {
688 if (left == orig_left)
689 redraw_previous_char (f, PIXEL_TO_CHAR_COL (f, left),
690 PIXEL_TO_CHAR_ROW (f, top), hl == 1);
691 if (n == 0)
692 redraw_following_char (f, PIXEL_TO_CHAR_COL (f, left + len * FONT_WIDTH (font)),
693 PIXEL_TO_CHAR_ROW (f, top), hl == 1);
694 }
695 #endif
696
697 /* We should probably check for XA_UNDERLINE_POSITION and
698 XA_UNDERLINE_THICKNESS properties on the font, but let's
699 just get the thing working, and come back to that. */
700 {
701 int underline_position = 1;
702
703 if (font->descent <= underline_position)
704 underline_position = font->descent - 1;
705
706 if (face->underline)
707 XFillRectangle (x_current_display, FRAME_X_WINDOW (f),
708 FACE_GC (face),
709 left, (top
710 + FONT_BASE (font)
711 + underline_position),
712 len * FONT_WIDTH (font), 1);
713 }
714
715 left += len * FONT_WIDTH (font);
716 }
717 }
718 }
719 #endif /* 1 */
720
721 #if 0
722 /* This is the old single-face code. */
723
724 static void
725 dumpglyphs (f, left, top, gp, n, hl, font)
726 struct frame *f;
727 int left, top;
728 register GLYPH *gp; /* Points to first GLYPH. */
729 register int n; /* Number of glyphs to display. */
730 int hl;
731 FONT_TYPE *font;
732 {
733 register int len;
734 Window window = FRAME_X_WINDOW (f);
735 GC drawing_gc = (hl == 2 ? f->display.x->cursor_gc
736 : (hl ? f->display.x->reverse_gc
737 : f->display.x->normal_gc));
738
739 if (sizeof (GLYPH) == sizeof (XChar2b))
740 XDrawImageString16 (x_current_display, window, drawing_gc,
741 left, top + FONT_BASE (font), (XChar2b *) gp, n);
742 else if (sizeof (GLYPH) == sizeof (unsigned char))
743 XDrawImageString (x_current_display, window, drawing_gc,
744 left, top + FONT_BASE (font), (char *) gp, n);
745 else
746 /* What size of glyph ARE you using? And does X have a function to
747 draw them? */
748 abort ();
749 }
750 #endif
751 \f
752 /* Output some text at the nominal frame cursor position.
753 Advance the cursor over the text.
754 Output LEN glyphs at START.
755
756 `highlight', set up by XTreassert_line_highlight or XTchange_line_highlight,
757 controls the pixel values used for foreground and background. */
758
759 static
760 XTwrite_glyphs (start, len)
761 register GLYPH *start;
762 int len;
763 {
764 register int temp_length;
765 int mask;
766 struct frame *f;
767
768 BLOCK_INPUT;
769
770 f = updating_frame;
771 if (f == 0)
772 {
773 f = selected_frame;
774 /* If not within an update,
775 output at the frame's visible cursor. */
776 curs_x = f->cursor_x;
777 curs_y = f->cursor_y;
778 }
779
780 dumpglyphs (f,
781 CHAR_TO_PIXEL_COL (f, curs_x),
782 CHAR_TO_PIXEL_ROW (f, curs_y),
783 start, len, highlight, 0);
784
785 /* If we drew on top of the cursor, note that it is turned off. */
786 if (curs_y == f->phys_cursor_y
787 && curs_x <= f->phys_cursor_x
788 && curs_x + len > f->phys_cursor_x)
789 f->phys_cursor_x = -1;
790
791 if (updating_frame == 0)
792 {
793 f->cursor_x += len;
794 x_display_cursor (f, 1);
795 f->cursor_x -= len;
796 }
797 else
798 curs_x += len;
799
800 UNBLOCK_INPUT;
801 }
802 \f
803 /* Clear to the end of the line.
804 Erase the current text line from the nominal cursor position (inclusive)
805 to column FIRST_UNUSED (exclusive). The idea is that everything
806 from FIRST_UNUSED onward is already erased. */
807
808 static int
809 XTclear_end_of_line (first_unused)
810 register int first_unused;
811 {
812 struct frame *f = updating_frame;
813 int mask;
814
815 if (f == 0)
816 abort ();
817
818 if (curs_y < 0 || curs_y >= f->height)
819 return;
820 if (first_unused <= 0)
821 return;
822
823 if (first_unused >= f->width)
824 first_unused = f->width;
825
826 BLOCK_INPUT;
827
828 /* Notice if the cursor will be cleared by this operation. */
829 if (curs_y == f->phys_cursor_y
830 && curs_x <= f->phys_cursor_x
831 && f->phys_cursor_x < first_unused)
832 f->phys_cursor_x = -1;
833
834 XClearArea (x_current_display, FRAME_X_WINDOW (f),
835 CHAR_TO_PIXEL_COL (f, curs_x),
836 CHAR_TO_PIXEL_ROW (f, curs_y),
837 FONT_WIDTH (f->display.x->font) * (first_unused - curs_x),
838 f->display.x->line_height, False);
839 #if 0
840 redraw_previous_char (f, curs_x, curs_y, highlight);
841 #endif
842
843 UNBLOCK_INPUT;
844 }
845
846 static
847 XTclear_frame ()
848 {
849 int mask;
850 struct frame *f = updating_frame;
851
852 if (f == 0)
853 f = selected_frame;
854
855 f->phys_cursor_x = -1; /* Cursor not visible. */
856 curs_x = 0; /* Nominal cursor position is top left. */
857 curs_y = 0;
858
859 BLOCK_INPUT;
860
861 XClear (FRAME_X_WINDOW (f));
862
863 /* We have to clear the scroll bars, too. If we have changed
864 colors or something like that, then they should be notified. */
865 x_scroll_bar_clear (f);
866
867 XFlushQueue ();
868 UNBLOCK_INPUT;
869 }
870 \f
871 #if 0
872 /* This currently does not work because FRAME_CURRENT_GLYPHS doesn't
873 always contain the right glyphs to use.
874
875 It also needs to be changed to look at the details of the font and
876 see whether there is really overlap, and do nothing when there is
877 not. This can use font_char_overlap_left and font_char_overlap_right,
878 but just how to use them is not clear. */
879
880 /* Erase the character (if any) at the position just before X, Y in frame F,
881 then redraw it and the character before it.
882 This is necessary when we erase starting at X,
883 in case the character after X overlaps into the one before X.
884 Call this function with input blocked. */
885
886 static void
887 redraw_previous_char (f, x, y, highlight_flag)
888 FRAME_PTR f;
889 int x, y;
890 int highlight_flag;
891 {
892 /* Erase the character before the new ones, in case
893 what was here before overlaps it.
894 Reoutput that character, and the previous character
895 (in case the previous character overlaps it). */
896 if (x > 0)
897 {
898 int start_x = x - 2;
899 if (start_x < 0)
900 start_x = 0;
901 XClearArea (x_current_display, FRAME_X_WINDOW (f),
902 CHAR_TO_PIXEL_COL (f, x - 1),
903 CHAR_TO_PIXEL_ROW (f, y),
904 FONT_WIDTH (f->display.x->font),
905 f->display.x->line_height, False);
906
907 dumpglyphs (f, CHAR_TO_PIXEL_COL (f, start_x),
908 CHAR_TO_PIXEL_ROW (f, y),
909 &FRAME_CURRENT_GLYPHS (f)->glyphs[y][start_x],
910 x - start_x, highlight_flag, 1);
911 }
912 }
913
914 /* Erase the character (if any) at the position X, Y in frame F,
915 then redraw it and the character after it.
916 This is necessary when we erase endng at X,
917 in case the character after X overlaps into the one before X.
918 Call this function with input blocked. */
919
920 static void
921 redraw_following_char (f, x, y, highlight_flag)
922 FRAME_PTR f;
923 int x, y;
924 int highlight_flag;
925 {
926 int limit = FRAME_CURRENT_GLYPHS (f)->used[y];
927 /* Erase the character after the new ones, in case
928 what was here before overlaps it.
929 Reoutput that character, and the following character
930 (in case the following character overlaps it). */
931 if (x < limit
932 && FRAME_CURRENT_GLYPHS (f)->glyphs[y][x] != SPACEGLYPH)
933 {
934 int end_x = x + 2;
935 if (end_x > limit)
936 end_x = limit;
937 XClearArea (x_current_display, FRAME_X_WINDOW (f),
938 CHAR_TO_PIXEL_COL (f, x),
939 CHAR_TO_PIXEL_ROW (f, y),
940 FONT_WIDTH (f->display.x->font),
941 f->display.x->line_height, False);
942
943 dumpglyphs (f, CHAR_TO_PIXEL_COL (f, x),
944 CHAR_TO_PIXEL_ROW (f, y),
945 &FRAME_CURRENT_GLYPHS (f)->glyphs[y][x],
946 end_x - x, highlight_flag, 1);
947 }
948 }
949 #endif /* 0 */
950 \f
951 #if 0 /* Not in use yet */
952
953 /* Return 1 if character C in font F extends past its left edge. */
954
955 static int
956 font_char_overlap_left (font, c)
957 XFontStruct *font;
958 int c;
959 {
960 XCharStruct *s;
961
962 /* Find the bounding-box info for C. */
963 if (font->per_char == 0)
964 s = &font->max_bounds;
965 else
966 {
967 int rowlen = font->max_char_or_byte2 - font->min_char_or_byte2 + 1;
968 int row, within;
969
970 /* Decode char into row number (byte 1) and code within row (byte 2). */
971 row = c >> 8;
972 within = c & 0177;
973 if (!(within >= font->min_char_or_byte2
974 && within <= font->max_char_or_byte2
975 && row >= font->min_byte1
976 && row <= font->max_byte1))
977 {
978 /* If char is out of range, try the font's default char instead. */
979 c = font->default_char;
980 row = c >> (INTBITS - 8);
981 within = c & 0177;
982 }
983 if (!(within >= font->min_char_or_byte2
984 && within <= font->max_char_or_byte2
985 && row >= font->min_byte1
986 && row <= font->max_byte1))
987 /* Still out of range means this char does not overlap. */
988 return 0;
989 else
990 /* We found the info for this char. */
991 s = (font->per_char + (within - font->min_char_or_byte2)
992 + row * rowlen);
993 }
994
995 return (s && s->lbearing < 0);
996 }
997
998 /* Return 1 if character C in font F extends past its right edge. */
999
1000 static int
1001 font_char_overlap_right (font, c)
1002 XFontStruct *font;
1003 int c;
1004 {
1005 XCharStruct *s;
1006
1007 /* Find the bounding-box info for C. */
1008 if (font->per_char == 0)
1009 s = &font->max_bounds;
1010 else
1011 {
1012 int rowlen = font->max_char_or_byte2 - font->min_char_or_byte2 + 1;
1013 int row, within;
1014
1015 /* Decode char into row number (byte 1) and code within row (byte 2). */
1016 row = c >> 8;
1017 within = c & 0177;
1018 if (!(within >= font->min_char_or_byte2
1019 && within <= font->max_char_or_byte2
1020 && row >= font->min_byte1
1021 && row <= font->max_byte1))
1022 {
1023 /* If char is out of range, try the font's default char instead. */
1024 c = font->default_char;
1025 row = c >> (INTBITS - 8);
1026 within = c & 0177;
1027 }
1028 if (!(within >= font->min_char_or_byte2
1029 && within <= font->max_char_or_byte2
1030 && row >= font->min_byte1
1031 && row <= font->max_byte1))
1032 /* Still out of range means this char does not overlap. */
1033 return 0;
1034 else
1035 /* We found the info for this char. */
1036 s = (font->per_char + (within - font->min_char_or_byte2)
1037 + row * rowlen);
1038 }
1039
1040 return (s && s->rbearing >= s->width);
1041 }
1042 #endif /* 0 */
1043 \f
1044 /* Invert the middle quarter of the frame for .15 sec. */
1045
1046 /* We use the select system call to do the waiting, so we have to make sure
1047 it's available. If it isn't, we just won't do visual bells. */
1048 #if defined (HAVE_TIMEVAL) && defined (HAVE_SELECT)
1049
1050 /* Subtract the `struct timeval' values X and Y,
1051 storing the result in RESULT.
1052 Return 1 if the difference is negative, otherwise 0. */
1053
1054 static int
1055 timeval_subtract (result, x, y)
1056 struct timeval *result, x, y;
1057 {
1058 /* Perform the carry for the later subtraction by updating y.
1059 This is safer because on some systems
1060 the tv_sec member is unsigned. */
1061 if (x.tv_usec < y.tv_usec)
1062 {
1063 int nsec = (y.tv_usec - x.tv_usec) / 1000000 + 1;
1064 y.tv_usec -= 1000000 * nsec;
1065 y.tv_sec += nsec;
1066 }
1067 if (x.tv_usec - y.tv_usec > 1000000)
1068 {
1069 int nsec = (y.tv_usec - x.tv_usec) / 1000000;
1070 y.tv_usec += 1000000 * nsec;
1071 y.tv_sec -= nsec;
1072 }
1073
1074 /* Compute the time remaining to wait. tv_usec is certainly positive. */
1075 result->tv_sec = x.tv_sec - y.tv_sec;
1076 result->tv_usec = x.tv_usec - y.tv_usec;
1077
1078 /* Return indication of whether the result should be considered negative. */
1079 return x.tv_sec < y.tv_sec;
1080 }
1081
1082 XTflash (f)
1083 struct frame *f;
1084 {
1085 BLOCK_INPUT;
1086
1087 {
1088 GC gc;
1089
1090 /* Create a GC that will use the GXxor function to flip foreground pixels
1091 into background pixels. */
1092 {
1093 XGCValues values;
1094
1095 values.function = GXxor;
1096 values.foreground = (f->display.x->foreground_pixel
1097 ^ f->display.x->background_pixel);
1098
1099 gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f),
1100 GCFunction | GCForeground, &values);
1101 }
1102
1103 {
1104 int width = PIXEL_WIDTH (f);
1105 int height = PIXEL_HEIGHT (f);
1106
1107 XFillRectangle (x_current_display, FRAME_X_WINDOW (f), gc,
1108 width/4, height/4, width/2, height/2);
1109 XFlush (x_current_display);
1110
1111 {
1112 struct timeval wakeup, now;
1113
1114 EMACS_GET_TIME (wakeup);
1115
1116 /* Compute time to wait until, propagating carry from usecs. */
1117 wakeup.tv_usec += 150000;
1118 wakeup.tv_sec += (wakeup.tv_usec / 1000000);
1119 wakeup.tv_usec %= 1000000;
1120
1121 /* Keep waiting until past the time wakeup. */
1122 while (1)
1123 {
1124 struct timeval timeout;
1125
1126 EMACS_GET_TIME (timeout);
1127
1128 /* In effect, timeout = wakeup - timeout.
1129 Break if result would be negative. */
1130 if (timeval_subtract (&timeout, wakeup, timeout))
1131 break;
1132
1133 /* Try to wait that long--but we might wake up sooner. */
1134 select (0, 0, 0, 0, &timeout);
1135 }
1136 }
1137
1138 XFillRectangle (x_current_display, FRAME_X_WINDOW (f), gc,
1139 width/4, height/4, width/2, height/2);
1140 XFreeGC (x_current_display, gc);
1141 XFlush (x_current_display);
1142 }
1143 }
1144
1145 UNBLOCK_INPUT;
1146 }
1147
1148 #endif
1149
1150
1151 /* Make audible bell. */
1152
1153 #define XRINGBELL XBell (x_current_display, 0)
1154
1155 XTring_bell ()
1156 {
1157 if (x_current_display == 0)
1158 return;
1159
1160 #if defined (HAVE_TIMEVAL) && defined (HAVE_SELECT)
1161 if (visible_bell)
1162 XTflash (selected_frame);
1163 else
1164 #endif
1165 {
1166 BLOCK_INPUT;
1167 XRINGBELL;
1168 XFlushQueue ();
1169 UNBLOCK_INPUT;
1170 }
1171 }
1172 \f
1173 /* Insert and delete character.
1174 These are not supposed to be used because we are supposed to turn
1175 off the feature of using them. */
1176
1177 static
1178 XTinsert_glyphs (start, len)
1179 register char *start;
1180 register int len;
1181 {
1182 abort ();
1183 }
1184
1185 static
1186 XTdelete_glyphs (n)
1187 register int n;
1188 {
1189 abort ();
1190 }
1191 \f
1192 /* Specify how many text lines, from the top of the window,
1193 should be affected by insert-lines and delete-lines operations.
1194 This, and those operations, are used only within an update
1195 that is bounded by calls to XTupdate_begin and XTupdate_end. */
1196
1197 static
1198 XTset_terminal_window (n)
1199 register int n;
1200 {
1201 if (updating_frame == 0)
1202 abort ();
1203
1204 if ((n <= 0) || (n > updating_frame->height))
1205 flexlines = updating_frame->height;
1206 else
1207 flexlines = n;
1208 }
1209 \f
1210 /* Perform an insert-lines operation.
1211 Insert N lines at a vertical position curs_y. */
1212
1213 static void
1214 stufflines (n)
1215 register int n;
1216 {
1217 register int topregion, bottomregion;
1218 register int length, newtop, mask;
1219 register struct frame *f = updating_frame;
1220 int intborder = f->display.x->internal_border_width;
1221
1222 if (curs_y >= flexlines)
1223 return;
1224
1225 topregion = curs_y;
1226 bottomregion = flexlines - (n + 1);
1227 newtop = topregion + n;
1228 length = (bottomregion - topregion) + 1;
1229
1230 if ((length > 0) && (newtop <= flexlines))
1231 XCopyArea (x_current_display, FRAME_X_WINDOW (f),
1232 FRAME_X_WINDOW (f), f->display.x->normal_gc,
1233 intborder, CHAR_TO_PIXEL_ROW (f, topregion),
1234 f->width * FONT_WIDTH (f->display.x->font),
1235 length * f->display.x->line_height, intborder,
1236 CHAR_TO_PIXEL_ROW (f, newtop));
1237
1238 newtop = min (newtop, (flexlines - 1));
1239 length = newtop - topregion;
1240 if (length > 0)
1241 XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
1242 CHAR_TO_PIXEL_ROW (f, topregion),
1243 f->width * FONT_WIDTH (f->display.x->font),
1244 n * f->display.x->line_height, False);
1245 }
1246
1247 /* Perform a delete-lines operation, deleting N lines
1248 at a vertical position curs_y. */
1249
1250 static void
1251 scraplines (n)
1252 register int n;
1253 {
1254 int mask;
1255 register struct frame *f = updating_frame;
1256 int intborder = f->display.x->internal_border_width;
1257
1258 if (curs_y >= flexlines)
1259 return;
1260
1261 if ((curs_y + n) >= flexlines)
1262 {
1263 if (flexlines >= (curs_y + 1))
1264 XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
1265 CHAR_TO_PIXEL_ROW (f, curs_y),
1266 f->width * FONT_WIDTH (f->display.x->font),
1267 (flexlines - curs_y) * f->display.x->line_height, False);
1268 }
1269 else
1270 {
1271 XCopyArea (x_current_display, FRAME_X_WINDOW (f),
1272 FRAME_X_WINDOW (f), f->display.x->normal_gc,
1273 intborder,
1274 CHAR_TO_PIXEL_ROW (f, curs_y + n),
1275 f->width * FONT_WIDTH (f->display.x->font),
1276 (flexlines - (curs_y + n)) * f->display.x->line_height,
1277 intborder, CHAR_TO_PIXEL_ROW (f, curs_y));
1278 XClearArea (x_current_display, FRAME_X_WINDOW (f),
1279 intborder,
1280 CHAR_TO_PIXEL_ROW (f, flexlines - n),
1281 f->width * FONT_WIDTH (f->display.x->font),
1282 n * f->display.x->line_height, False);
1283 }
1284 }
1285
1286 /* Perform an insert-lines or delete-lines operation,
1287 inserting N lines or deleting -N lines at vertical position VPOS. */
1288
1289 XTins_del_lines (vpos, n)
1290 int vpos, n;
1291 {
1292 if (updating_frame == 0)
1293 abort ();
1294
1295 /* Hide the cursor. */
1296 x_display_cursor (updating_frame, 0);
1297
1298 XTcursor_to (vpos, 0);
1299
1300 BLOCK_INPUT;
1301 if (n >= 0)
1302 stufflines (n);
1303 else
1304 scraplines (-n);
1305 XFlushQueue ();
1306 UNBLOCK_INPUT;
1307 }
1308 \f
1309 /* Support routines for exposure events. */
1310 static void clear_cursor ();
1311
1312 /* Output into a rectangle of an X-window (for frame F)
1313 the characters in f->phys_lines that overlap that rectangle.
1314 TOP and LEFT are the position of the upper left corner of the rectangle.
1315 ROWS and COLS are the size of the rectangle.
1316 Call this function with input blocked. */
1317
1318 static void
1319 dumprectangle (f, left, top, cols, rows)
1320 struct frame *f;
1321 register int left, top, cols, rows;
1322 {
1323 register struct frame_glyphs *active_frame = FRAME_CURRENT_GLYPHS (f);
1324 int cursor_cleared = 0;
1325 int bottom, right;
1326 register int y;
1327
1328 if (FRAME_GARBAGED_P (f))
1329 return;
1330
1331 /* Express rectangle as four edges, instead of position-and-size. */
1332 bottom = top + rows;
1333 right = left + cols;
1334
1335 /* Convert rectangle edges in pixels to edges in chars.
1336 Round down for left and top, up for right and bottom. */
1337 top = PIXEL_TO_CHAR_ROW (f, top);
1338 left = PIXEL_TO_CHAR_COL (f, left);
1339 bottom += (f->display.x->line_height - 1);
1340 right += (FONT_WIDTH (f->display.x->font) - 1);
1341 bottom = PIXEL_TO_CHAR_ROW (f, bottom);
1342 right = PIXEL_TO_CHAR_COL (f, right);
1343
1344 /* Clip the rectangle to what can be visible. */
1345 if (left < 0)
1346 left = 0;
1347 if (top < 0)
1348 top = 0;
1349 if (right > f->width)
1350 right = f->width;
1351 if (bottom > f->height)
1352 bottom = f->height;
1353
1354 /* Get size in chars of the rectangle. */
1355 cols = right - left;
1356 rows = bottom - top;
1357
1358 /* If rectangle has zero area, return. */
1359 if (rows <= 0) return;
1360 if (cols <= 0) return;
1361
1362 /* Turn off the cursor if it is in the rectangle.
1363 We will turn it back on afterward. */
1364 if ((f->phys_cursor_x >= left) && (f->phys_cursor_x < right)
1365 && (f->phys_cursor_y >= top) && (f->phys_cursor_y < bottom))
1366 {
1367 clear_cursor (f);
1368 cursor_cleared = 1;
1369 }
1370
1371 /* Display the text in the rectangle, one text line at a time. */
1372
1373 for (y = top; y < bottom; y++)
1374 {
1375 GLYPH *line = &active_frame->glyphs[y][left];
1376
1377 if (! active_frame->enable[y] || left > active_frame->used[y])
1378 continue;
1379
1380 dumpglyphs (f,
1381 CHAR_TO_PIXEL_COL (f, left),
1382 CHAR_TO_PIXEL_ROW (f, y),
1383 line, min (cols, active_frame->used[y] - left),
1384 active_frame->highlight[y], 0);
1385 }
1386
1387 /* Turn the cursor on if we turned it off. */
1388
1389 if (cursor_cleared)
1390 x_display_cursor (f, 1);
1391 }
1392 \f
1393 static void
1394 frame_highlight (frame)
1395 struct frame *frame;
1396 {
1397 /* We used to only do this if Vx_no_window_manager was non-nil, but
1398 the ICCCM (section 4.1.6) says that the window's border pixmap
1399 and border pixel are window attributes which are "private to the
1400 client", so we can always change it to whatever we want. */
1401 BLOCK_INPUT;
1402 XSetWindowBorder (x_current_display, FRAME_X_WINDOW (frame),
1403 frame->display.x->border_pixel);
1404 UNBLOCK_INPUT;
1405 x_display_cursor (frame, 1);
1406 }
1407
1408 static void
1409 frame_unhighlight (frame)
1410 struct frame *frame;
1411 {
1412 /* We used to only do this if Vx_no_window_manager was non-nil, but
1413 the ICCCM (section 4.1.6) says that the window's border pixmap
1414 and border pixel are window attributes which are "private to the
1415 client", so we can always change it to whatever we want. */
1416 BLOCK_INPUT;
1417 XSetWindowBorderPixmap (x_current_display, FRAME_X_WINDOW (frame),
1418 frame->display.x->border_tile);
1419 UNBLOCK_INPUT;
1420 x_display_cursor (frame, 1);
1421 }
1422
1423 static void XTframe_rehighlight ();
1424
1425 /* The focus has changed. Update the frames as necessary to reflect
1426 the new situation. Note that we can't change the selected frame
1427 here, because the lisp code we are interrupting might become confused.
1428 Each event gets marked with the frame in which it occurred, so the
1429 lisp code can tell when the switch took place by examining the events. */
1430
1431 static void
1432 x_new_focus_frame (frame)
1433 struct frame *frame;
1434 {
1435 struct frame *old_focus = x_focus_frame;
1436 int events_enqueued = 0;
1437
1438 if (frame != x_focus_frame)
1439 {
1440 /* Set this before calling other routines, so that they see
1441 the correct value of x_focus_frame. */
1442 x_focus_frame = frame;
1443
1444 if (old_focus && old_focus->auto_lower)
1445 x_lower_frame (old_focus);
1446
1447 #if 0
1448 selected_frame = frame;
1449 XSET (XWINDOW (selected_frame->selected_window)->frame,
1450 Lisp_Frame, selected_frame);
1451 Fselect_window (selected_frame->selected_window);
1452 choose_minibuf_frame ();
1453 #endif /* ! 0 */
1454
1455 if (x_focus_frame && x_focus_frame->auto_raise)
1456 pending_autoraise_frame = x_focus_frame;
1457 else
1458 pending_autoraise_frame = 0;
1459 }
1460
1461 XTframe_rehighlight ();
1462 }
1463
1464
1465 /* The focus has changed, or we have redirected a frame's focus to
1466 another frame (this happens when a frame uses a surrogate
1467 minibuffer frame). Shift the highlight as appropriate. */
1468 static void
1469 XTframe_rehighlight ()
1470 {
1471 struct frame *old_highlight = x_highlight_frame;
1472
1473 if (x_focus_frame)
1474 {
1475 x_highlight_frame =
1476 ((XGCTYPE (FRAME_FOCUS_FRAME (x_focus_frame)) == Lisp_Frame)
1477 ? XFRAME (FRAME_FOCUS_FRAME (x_focus_frame))
1478 : x_focus_frame);
1479 if (! FRAME_LIVE_P (x_highlight_frame))
1480 {
1481 FRAME_FOCUS_FRAME (x_focus_frame) = Qnil;
1482 x_highlight_frame = x_focus_frame;
1483 }
1484 }
1485 else
1486 x_highlight_frame = 0;
1487
1488 if (x_highlight_frame != old_highlight)
1489 {
1490 if (old_highlight)
1491 frame_unhighlight (old_highlight);
1492 if (x_highlight_frame)
1493 frame_highlight (x_highlight_frame);
1494 }
1495 }
1496 \f
1497 /* Keyboard processing - modifier keys, vendor-specific keysyms, etc. */
1498
1499 /* Which modifier keys are on which modifier bits?
1500
1501 With each keystroke, X returns eight bits indicating which modifier
1502 keys were held down when the key was pressed. The interpretation
1503 of the top five modifier bits depends on what keys are attached
1504 to them. If the Meta_L and Meta_R keysyms are on mod5, then mod5
1505 is the meta bit.
1506
1507 x_meta_mod_mask is a mask containing the bits used for the meta key.
1508 It may have more than one bit set, if more than one modifier bit
1509 has meta keys on it. Basically, if EVENT is a KeyPress event,
1510 the meta key is pressed if (EVENT.state & x_meta_mod_mask) != 0.
1511
1512 x_shift_lock_mask is LockMask if the XK_Shift_Lock keysym is on the
1513 lock modifier bit, or zero otherwise. Non-alphabetic keys should
1514 only be affected by the lock modifier bit if XK_Shift_Lock is in
1515 use; XK_Caps_Lock should only affect alphabetic keys. With this
1516 arrangement, the lock modifier should shift the character if
1517 (EVENT.state & x_shift_lock_mask) != 0. */
1518 static int x_meta_mod_mask, x_shift_lock_mask;
1519
1520 /* These are like x_meta_mod_mask, but for different modifiers. */
1521 static int x_alt_mod_mask, x_super_mod_mask, x_hyper_mod_mask;
1522
1523 /* Initialize mode_switch_bit and modifier_meaning. */
1524 static void
1525 x_find_modifier_meanings ()
1526 {
1527 int min_code, max_code;
1528 KeySym *syms;
1529 int syms_per_code;
1530 XModifierKeymap *mods;
1531
1532 x_meta_mod_mask = 0;
1533 x_shift_lock_mask = 0;
1534 x_alt_mod_mask = 0;
1535 x_super_mod_mask = 0;
1536 x_hyper_mod_mask = 0;
1537
1538 #ifdef HAVE_X11R4
1539 XDisplayKeycodes (x_current_display, &min_code, &max_code);
1540 #else
1541 min_code = x_current_display->min_keycode;
1542 max_code = x_current_display->max_keycode;
1543 #endif
1544
1545 syms = XGetKeyboardMapping (x_current_display,
1546 min_code, max_code - min_code + 1,
1547 &syms_per_code);
1548 mods = XGetModifierMapping (x_current_display);
1549
1550 /* Scan the modifier table to see which modifier bits the Meta and
1551 Alt keysyms are on. */
1552 {
1553 int row, col; /* The row and column in the modifier table. */
1554
1555 for (row = 3; row < 8; row++)
1556 for (col = 0; col < mods->max_keypermod; col++)
1557 {
1558 KeyCode code =
1559 mods->modifiermap[(row * mods->max_keypermod) + col];
1560
1561 /* Zeroes are used for filler. Skip them. */
1562 if (code == 0)
1563 continue;
1564
1565 /* Are any of this keycode's keysyms a meta key? */
1566 {
1567 int code_col;
1568
1569 for (code_col = 0; code_col < syms_per_code; code_col++)
1570 {
1571 int sym = syms[((code - min_code) * syms_per_code) + code_col];
1572
1573 switch (sym)
1574 {
1575 case XK_Meta_L:
1576 case XK_Meta_R:
1577 x_meta_mod_mask |= (1 << row);
1578 break;
1579
1580 case XK_Alt_L:
1581 case XK_Alt_R:
1582 x_alt_mod_mask |= (1 << row);
1583 break;
1584
1585 case XK_Hyper_L:
1586 case XK_Hyper_R:
1587 x_hyper_mod_mask |= (1 << row);
1588 break;
1589
1590 case XK_Super_L:
1591 case XK_Super_R:
1592 x_super_mod_mask |= (1 << row);
1593 break;
1594
1595 case XK_Shift_Lock:
1596 /* Ignore this if it's not on the lock modifier. */
1597 if ((1 << row) == LockMask)
1598 x_shift_lock_mask = LockMask;
1599 break;
1600 }
1601 }
1602 }
1603 }
1604 }
1605
1606 /* If we couldn't find any meta keys, accept any alt keys as meta keys. */
1607 if (! x_meta_mod_mask)
1608 {
1609 x_meta_mod_mask = x_alt_mod_mask;
1610 x_alt_mod_mask = 0;
1611 }
1612
1613 /* If some keys are both alt and meta,
1614 make them just meta, not alt. */
1615 if (x_alt_mod_mask & x_meta_mod_mask)
1616 {
1617 x_alt_mod_mask &= ~x_meta_mod_mask;
1618 }
1619
1620 XFree ((char *) syms);
1621 XFreeModifiermap (mods);
1622 }
1623
1624 /* Convert between the modifier bits X uses and the modifier bits
1625 Emacs uses. */
1626 static unsigned int
1627 x_x_to_emacs_modifiers (state)
1628 unsigned int state;
1629 {
1630 return ( ((state & (ShiftMask | x_shift_lock_mask)) ? shift_modifier : 0)
1631 | ((state & ControlMask) ? ctrl_modifier : 0)
1632 | ((state & x_meta_mod_mask) ? meta_modifier : 0)
1633 | ((state & x_alt_mod_mask) ? alt_modifier : 0)
1634 | ((state & x_super_mod_mask) ? super_modifier : 0)
1635 | ((state & x_hyper_mod_mask) ? hyper_modifier : 0));
1636 }
1637
1638 static unsigned int
1639 x_emacs_to_x_modifiers (state)
1640 unsigned int state;
1641 {
1642 return ( ((state & alt_modifier) ? x_alt_mod_mask : 0)
1643 | ((state & super_modifier) ? x_super_mod_mask : 0)
1644 | ((state & hyper_modifier) ? x_hyper_mod_mask : 0)
1645 | ((state & shift_modifier) ? ShiftMask : 0)
1646 | ((state & ctrl_modifier) ? ControlMask : 0)
1647 | ((state & meta_modifier) ? x_meta_mod_mask : 0));
1648 }
1649 \f
1650 /* Mouse clicks and mouse movement. Rah. */
1651
1652 /* Given a pixel position (PIX_X, PIX_Y) on the frame F, return
1653 glyph co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle
1654 that the glyph at X, Y occupies, if BOUNDS != 0.
1655 If NOCLIP is nonzero, do not force the value into range. */
1656
1657 void
1658 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1659 FRAME_PTR f;
1660 register int pix_x, pix_y;
1661 register int *x, *y;
1662 XRectangle *bounds;
1663 int noclip;
1664 {
1665 /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
1666 even for negative values. */
1667 if (pix_x < 0)
1668 pix_x -= FONT_WIDTH ((f)->display.x->font) - 1;
1669 if (pix_y < 0)
1670 pix_y -= (f)->display.x->line_height - 1;
1671
1672 pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
1673 pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
1674
1675 if (bounds)
1676 {
1677 bounds->width = FONT_WIDTH (f->display.x->font);
1678 bounds->height = f->display.x->line_height;
1679 bounds->x = CHAR_TO_PIXEL_COL (f, pix_x);
1680 bounds->y = CHAR_TO_PIXEL_ROW (f, pix_y);
1681 }
1682
1683 if (!noclip)
1684 {
1685 if (pix_x < 0)
1686 pix_x = 0;
1687 else if (pix_x > f->width)
1688 pix_x = f->width;
1689
1690 if (pix_y < 0)
1691 pix_y = 0;
1692 else if (pix_y > f->height)
1693 pix_y = f->height;
1694 }
1695
1696 *x = pix_x;
1697 *y = pix_y;
1698 }
1699
1700 void
1701 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
1702 FRAME_PTR f;
1703 register int x, y;
1704 register int *pix_x, *pix_y;
1705 {
1706 *pix_x = CHAR_TO_PIXEL_COL (f, x);
1707 *pix_y = CHAR_TO_PIXEL_ROW (f, y);
1708 }
1709
1710 /* Prepare a mouse-event in *RESULT for placement in the input queue.
1711
1712 If the event is a button press, then note that we have grabbed
1713 the mouse. */
1714
1715 static Lisp_Object
1716 construct_mouse_click (result, event, f)
1717 struct input_event *result;
1718 XButtonEvent *event;
1719 struct frame *f;
1720 {
1721 /* Make the event type no_event; we'll change that when we decide
1722 otherwise. */
1723 result->kind = mouse_click;
1724 result->code = event->button - Button1;
1725 result->timestamp = event->time;
1726 result->modifiers = (x_x_to_emacs_modifiers (event->state)
1727 | (event->type == ButtonRelease
1728 ? up_modifier
1729 : down_modifier));
1730
1731 {
1732 int row, column;
1733
1734 #if 0
1735 pixel_to_glyph_coords (f, event->x, event->y, &column, &row, NULL, 0);
1736 XFASTINT (result->x) = column;
1737 XFASTINT (result->y) = row;
1738 #endif
1739 XSET (result->x, Lisp_Int, event->x);
1740 XSET (result->y, Lisp_Int, event->y);
1741 XSET (result->frame_or_window, Lisp_Frame, f);
1742 }
1743 }
1744
1745 /* Prepare a menu-event in *RESULT for placement in the input queue. */
1746
1747 static Lisp_Object
1748 construct_menu_click (result, event, f)
1749 struct input_event *result;
1750 XButtonEvent *event;
1751 struct frame *f;
1752 {
1753 /* Make the event type no_event; we'll change that when we decide
1754 otherwise. */
1755 result->kind = mouse_click;
1756 XSET (result->code, Lisp_Int, event->button - Button1);
1757 result->timestamp = event->time;
1758 result->modifiers = (x_x_to_emacs_modifiers (event->state)
1759 | (event->type == ButtonRelease
1760 ? up_modifier
1761 : down_modifier));
1762
1763 XSET (result->x, Lisp_Int, event->x);
1764 XSET (result->y, Lisp_Int, -1);
1765 XSET (result->frame_or_window, Lisp_Frame, f);
1766 }
1767 \f
1768 /* Function to report a mouse movement to the mainstream Emacs code.
1769 The input handler calls this.
1770
1771 We have received a mouse movement event, which is given in *event.
1772 If the mouse is over a different glyph than it was last time, tell
1773 the mainstream emacs code by setting mouse_moved. If not, ask for
1774 another motion event, so we can check again the next time it moves. */
1775
1776 static void
1777 note_mouse_movement (frame, event)
1778 FRAME_PTR frame;
1779 XMotionEvent *event;
1780
1781 {
1782 last_mouse_movement_time = event->time;
1783
1784 if (event->window != FRAME_X_WINDOW (frame))
1785 {
1786 mouse_moved = 1;
1787 last_mouse_scroll_bar = Qnil;
1788
1789 note_mouse_highlight (frame, -1, -1);
1790
1791 /* Ask for another mouse motion event. */
1792 {
1793 int dummy;
1794 Window dummy_window;
1795
1796 XQueryPointer (event->display, FRAME_X_WINDOW (frame),
1797 &dummy_window, &dummy_window,
1798 &dummy, &dummy, &dummy, &dummy,
1799 (unsigned int *) &dummy);
1800 }
1801 }
1802
1803 /* Has the mouse moved off the glyph it was on at the last sighting? */
1804 else if (event->x < last_mouse_glyph.x
1805 || event->x >= last_mouse_glyph.x + last_mouse_glyph.width
1806 || event->y < last_mouse_glyph.y
1807 || event->y >= last_mouse_glyph.y + last_mouse_glyph.height)
1808 {
1809 mouse_moved = 1;
1810 last_mouse_scroll_bar = Qnil;
1811
1812 note_mouse_highlight (frame, event->x, event->y);
1813
1814 /* Ask for another mouse motion event. */
1815 {
1816 int dummy;
1817 Window dummy_window;
1818
1819 XQueryPointer (event->display, FRAME_X_WINDOW (frame),
1820 &dummy_window, &dummy_window,
1821 &dummy, &dummy, &dummy, &dummy,
1822 (unsigned int *) &dummy);
1823 }
1824 }
1825 else
1826 {
1827 /* It's on the same glyph. Call XQueryPointer so we'll get an
1828 event the next time the mouse moves and we can see if it's
1829 *still* on the same glyph. */
1830 int dummy;
1831 Window dummy_window;
1832
1833 XQueryPointer (event->display, FRAME_X_WINDOW (frame),
1834 &dummy_window, &dummy_window,
1835 &dummy, &dummy, &dummy, &dummy,
1836 (unsigned int *) &dummy);
1837 }
1838 }
1839
1840 /* This is used for debugging, to turn off note_mouse_highlight. */
1841 static int disable_mouse_highlight;
1842
1843 /* Take proper action when the mouse has moved to position X, Y on frame F
1844 as regards highlighting characters that have mouse-face properties.
1845 Also dehighlighting chars where the mouse was before.
1846 X and Y can be negative or out of range. */
1847
1848 static void
1849 note_mouse_highlight (f, x, y)
1850 FRAME_PTR f;
1851 {
1852 int row, column, portion;
1853 XRectangle new_glyph;
1854 Lisp_Object window;
1855 struct window *w;
1856
1857 if (disable_mouse_highlight)
1858 return;
1859
1860 mouse_face_mouse_x = x;
1861 mouse_face_mouse_y = y;
1862 mouse_face_mouse_frame = f;
1863
1864 if (mouse_face_defer)
1865 return;
1866
1867 if (gc_in_progress)
1868 {
1869 mouse_face_deferred_gc = 1;
1870 return;
1871 }
1872
1873 /* Find out which glyph the mouse is on. */
1874 pixel_to_glyph_coords (f, x, y, &column, &row,
1875 &new_glyph, x_mouse_grabbed);
1876
1877 /* Which window is that in? */
1878 window = window_from_coordinates (f, column, row, &portion);
1879 w = XWINDOW (window);
1880
1881 /* If we were displaying active text in another window, clear that. */
1882 if (! EQ (window, mouse_face_window))
1883 clear_mouse_face ();
1884
1885 /* Are we in a window whose display is up to date?
1886 And verify the buffer's text has not changed. */
1887 if (WINDOWP (window) && portion == 0 && row >= 0 && column >= 0
1888 && row < FRAME_HEIGHT (f) && column < FRAME_WIDTH (f)
1889 && EQ (w->window_end_valid, w->buffer)
1890 && w->last_modified == BUF_MODIFF (XBUFFER (w->buffer)))
1891 {
1892 int *ptr = FRAME_CURRENT_GLYPHS (f)->charstarts[row];
1893 int i, pos;
1894
1895 /* Find which buffer position the mouse corresponds to. */
1896 for (i = column; i >= 0; i--)
1897 if (ptr[i] > 0)
1898 break;
1899 pos = ptr[i];
1900 /* Is it outside the displayed active region (if any)? */
1901 if (pos <= 0)
1902 clear_mouse_face ();
1903 else if (! (EQ (window, mouse_face_window)
1904 && row >= mouse_face_beg_row
1905 && row <= mouse_face_end_row
1906 && (row > mouse_face_beg_row || column >= mouse_face_beg_col)
1907 && (row < mouse_face_end_row || column < mouse_face_end_col
1908 || mouse_face_past_end)))
1909 {
1910 Lisp_Object mouse_face, overlay, position;
1911 Lisp_Object *overlay_vec;
1912 int len, noverlays, ignor1;
1913 struct buffer *obuf;
1914 int obegv, ozv;
1915
1916 /* If we get an out-of-range value, return now; avoid an error. */
1917 if (pos > BUF_Z (XBUFFER (w->buffer)))
1918 return;
1919
1920 /* Make the window's buffer temporarily current for
1921 overlays_at and compute_char_face. */
1922 obuf = current_buffer;
1923 current_buffer = XBUFFER (w->buffer);
1924 obegv = BEGV;
1925 ozv = ZV;
1926 BEGV = BEG;
1927 ZV = Z;
1928
1929 /* Yes. Clear the display of the old active region, if any. */
1930 clear_mouse_face ();
1931
1932 /* Is this char mouse-active? */
1933 XSET (position, Lisp_Int, pos);
1934
1935 len = 10;
1936 overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object));
1937
1938 /* Put all the overlays we want in a vector in overlay_vec.
1939 Store the length in len. */
1940 noverlays = overlays_at (XINT (pos), 1, &overlay_vec, &len,
1941 NULL, NULL);
1942 noverlays = sort_overlays (overlay_vec, noverlays, w);
1943
1944 /* Find the highest priority overlay that has a mouse-face prop. */
1945 overlay = Qnil;
1946 for (i = 0; i < noverlays; i++)
1947 {
1948 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1949 if (!NILP (mouse_face))
1950 {
1951 overlay = overlay_vec[i];
1952 break;
1953 }
1954 }
1955 free (overlay_vec);
1956 /* If no overlay applies, get a text property. */
1957 if (NILP (overlay))
1958 mouse_face = Fget_text_property (position, Qmouse_face, w->buffer);
1959
1960 /* Handle the overlay case. */
1961 if (! NILP (overlay))
1962 {
1963 /* Find the range of text around this char that
1964 should be active. */
1965 Lisp_Object before, after;
1966 int ignore;
1967
1968 before = Foverlay_start (overlay);
1969 after = Foverlay_end (overlay);
1970 /* Record this as the current active region. */
1971 fast_find_position (window, before, &mouse_face_beg_col,
1972 &mouse_face_beg_row);
1973 mouse_face_past_end
1974 = !fast_find_position (window, after, &mouse_face_end_col,
1975 &mouse_face_end_row);
1976 mouse_face_window = window;
1977 mouse_face_face_id = compute_char_face (f, w, pos, 0, 0,
1978 &ignore, pos + 1, 1);
1979
1980 /* Display it as active. */
1981 show_mouse_face (1);
1982 }
1983 /* Handle the text property case. */
1984 else if (! NILP (mouse_face))
1985 {
1986 /* Find the range of text around this char that
1987 should be active. */
1988 Lisp_Object before, after, beginning, end;
1989 int ignore;
1990
1991 beginning = Fmarker_position (w->start);
1992 XSET (end, Lisp_Int,
1993 (BUF_Z (XBUFFER (w->buffer))
1994 - XFASTINT (w->window_end_pos)));
1995 before
1996 = Fprevious_single_property_change (make_number (pos + 1),
1997 Qmouse_face,
1998 w->buffer, beginning);
1999 after
2000 = Fnext_single_property_change (position, Qmouse_face,
2001 w->buffer, end);
2002 /* Record this as the current active region. */
2003 fast_find_position (window, before, &mouse_face_beg_col,
2004 &mouse_face_beg_row);
2005 mouse_face_past_end
2006 = !fast_find_position (window, after, &mouse_face_end_col,
2007 &mouse_face_end_row);
2008 mouse_face_window = window;
2009 mouse_face_face_id
2010 = compute_char_face (f, w, pos, 0, 0,
2011 &ignore, pos + 1, 1);
2012
2013 /* Display it as active. */
2014 show_mouse_face (1);
2015 }
2016 BEGV = obegv;
2017 ZV = ozv;
2018 current_buffer = obuf;
2019 }
2020 }
2021 }
2022 \f
2023 /* Find the row and column of position POS in window WINDOW.
2024 Store them in *COLUMNP and *ROWP.
2025 This assumes display in WINDOW is up to date.
2026 If POS is above start of WINDOW, return coords
2027 of start of first screen line.
2028 If POS is after end of WINDOW, return coords of end of last screen line.
2029
2030 Value is 1 if POS is in range, 0 if it was off screen. */
2031
2032 static int
2033 fast_find_position (window, pos, columnp, rowp)
2034 Lisp_Object window;
2035 int pos;
2036 int *columnp, *rowp;
2037 {
2038 struct window *w = XWINDOW (window);
2039 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
2040 int i;
2041 int row = 0;
2042 int left = w->left;
2043 int top = w->top;
2044 int height = XFASTINT (w->height) - ! MINI_WINDOW_P (w);
2045 int width = window_internal_width (w);
2046 int *charstarts;
2047 int lastcol;
2048
2049 /* Find the right row. */
2050 for (i = 0;
2051 i < height;
2052 i++)
2053 {
2054 int linestart = FRAME_CURRENT_GLYPHS (f)->charstarts[top + i][left];
2055 if (linestart > pos)
2056 break;
2057 if (linestart > 0)
2058 row = i;
2059 }
2060
2061 /* Find the right column with in it. */
2062 charstarts = FRAME_CURRENT_GLYPHS (f)->charstarts[top + row];
2063 lastcol = left;
2064 for (i = 0; i < width; i++)
2065 {
2066 if (charstarts[left + i] == pos)
2067 {
2068 *rowp = row + top;
2069 *columnp = i + left;
2070 return 1;
2071 }
2072 else if (charstarts[left + i] > pos)
2073 break;
2074 else if (charstarts[left + i] > 0)
2075 lastcol = left + i;
2076 }
2077
2078 *rowp = row + top;
2079 *columnp = lastcol;
2080 return 0;
2081 }
2082
2083 /* Display the active region described by mouse_face_*
2084 in its mouse-face if HL > 0, in its normal face if HL = 0. */
2085
2086 static void
2087 show_mouse_face (hl)
2088 int hl;
2089 {
2090 struct window *w = XWINDOW (mouse_face_window);
2091 int width = window_internal_width (w);
2092 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
2093 int i;
2094 int cursor_off = 0;
2095 int old_curs_x = curs_x;
2096 int old_curs_y = curs_y;
2097
2098 /* Set these variables temporarily
2099 so that if we have to turn the cursor off and on again
2100 we will put it back at the same place. */
2101 curs_x = f->phys_cursor_x;
2102 curs_y = f->phys_cursor_y;
2103
2104 for (i = mouse_face_beg_row; i <= mouse_face_end_row; i++)
2105 {
2106 int column = (i == mouse_face_beg_row ? mouse_face_beg_col : w->left);
2107 int endcolumn = (i == mouse_face_end_row ? mouse_face_end_col : w->left + width);
2108 endcolumn = min (endcolumn, FRAME_CURRENT_GLYPHS (f)->used[i]);
2109
2110 /* If the cursor's in the text we are about to rewrite,
2111 turn the cursor off. */
2112 if (i == curs_y
2113 && curs_x >= mouse_face_beg_col - 1 && curs_x <= mouse_face_end_col)
2114 {
2115 x_display_cursor (f, 0);
2116 cursor_off = 1;
2117 }
2118
2119 dumpglyphs (f,
2120 CHAR_TO_PIXEL_COL (f, column),
2121 CHAR_TO_PIXEL_ROW (f, i),
2122 FRAME_CURRENT_GLYPHS (f)->glyphs[i] + column,
2123 endcolumn - column,
2124 /* Highlight with mouse face if hl > 0. */
2125 hl > 0 ? 3 : 0, 0);
2126 }
2127
2128 /* If we turned the cursor off, turn it back on. */
2129 if (cursor_off)
2130 x_display_cursor (f, 1);
2131
2132 curs_x = old_curs_x;
2133 curs_y = old_curs_y;
2134
2135 /* Change the mouse cursor according to the value of HL. */
2136 if (hl > 0)
2137 XDefineCursor (XDISPLAY FRAME_X_WINDOW (f), f->display.x->cross_cursor);
2138 else
2139 XDefineCursor (XDISPLAY FRAME_X_WINDOW (f), f->display.x->text_cursor);
2140 }
2141
2142 /* Clear out the mouse-highlighted active region.
2143 Redraw it unhighlighted first. */
2144
2145 static void
2146 clear_mouse_face ()
2147 {
2148 if (! NILP (mouse_face_window))
2149 show_mouse_face (0);
2150
2151 mouse_face_beg_row = mouse_face_beg_col = -1;
2152 mouse_face_end_row = mouse_face_end_col = -1;
2153 mouse_face_window = Qnil;
2154 }
2155 \f
2156 static struct scroll_bar *x_window_to_scroll_bar ();
2157 static void x_scroll_bar_report_motion ();
2158
2159 /* Return the current position of the mouse.
2160
2161 If the mouse movement started in a scroll bar, set *f, *bar_window,
2162 and *part to the frame, window, and scroll bar part that the mouse
2163 is over. Set *x and *y to the portion and whole of the mouse's
2164 position on the scroll bar.
2165
2166 If the mouse movement started elsewhere, set *f to the frame the
2167 mouse is on, *bar_window to nil, and *x and *y to the character cell
2168 the mouse is over.
2169
2170 Set *time to the server timestamp for the time at which the mouse
2171 was at this position.
2172
2173 Don't store anything if we don't have a valid set of values to report.
2174
2175 This clears the mouse_moved flag, so we can wait for the next mouse
2176 movement. This also calls XQueryPointer, which will cause the
2177 server to give us another MotionNotify when the mouse moves
2178 again. */
2179
2180 static void
2181 XTmouse_position (f, bar_window, part, x, y, time)
2182 FRAME_PTR *f;
2183 Lisp_Object *bar_window;
2184 enum scroll_bar_part *part;
2185 Lisp_Object *x, *y;
2186 unsigned long *time;
2187 {
2188 FRAME_PTR f1;
2189
2190 BLOCK_INPUT;
2191
2192 if (! NILP (last_mouse_scroll_bar))
2193 x_scroll_bar_report_motion (f, bar_window, part, x, y, time);
2194 else
2195 {
2196 Window root;
2197 int root_x, root_y;
2198
2199 Window dummy_window;
2200 int dummy;
2201
2202 mouse_moved = 0;
2203 last_mouse_scroll_bar = Qnil;
2204
2205 /* Figure out which root window we're on. */
2206 XQueryPointer (x_current_display,
2207 DefaultRootWindow (x_current_display),
2208
2209 /* The root window which contains the pointer. */
2210 &root,
2211
2212 /* Trash which we can't trust if the pointer is on
2213 a different screen. */
2214 &dummy_window,
2215
2216 /* The position on that root window. */
2217 &root_x, &root_y,
2218
2219 /* More trash we can't trust. */
2220 &dummy, &dummy,
2221
2222 /* Modifier keys and pointer buttons, about which
2223 we don't care. */
2224 (unsigned int *) &dummy);
2225
2226 /* Now we have a position on the root; find the innermost window
2227 containing the pointer. */
2228 {
2229 Window win, child;
2230 int win_x, win_y;
2231 int parent_x, parent_y;
2232
2233 win = root;
2234
2235 if (x_mouse_grabbed && last_mouse_frame
2236 && FRAME_LIVE_P (last_mouse_frame))
2237 {
2238 /* If mouse was grabbed on a frame, give coords for that frame
2239 even if the mouse is now outside it. */
2240 XTranslateCoordinates (x_current_display,
2241
2242 /* From-window, to-window. */
2243 root, FRAME_X_WINDOW (last_mouse_frame),
2244
2245 /* From-position, to-position. */
2246 root_x, root_y, &win_x, &win_y,
2247
2248 /* Child of win. */
2249 &child);
2250 f1 = last_mouse_frame;
2251 }
2252 else
2253 {
2254 while (1)
2255 {
2256 XTranslateCoordinates (x_current_display,
2257
2258 /* From-window, to-window. */
2259 root, win,
2260
2261 /* From-position, to-position. */
2262 root_x, root_y, &win_x, &win_y,
2263
2264 /* Child of win. */
2265 &child);
2266
2267 if (child == None)
2268 break;
2269
2270 win = child;
2271 parent_x = win_x;
2272 parent_y = win_y;
2273 }
2274
2275 /* Now we know that:
2276 win is the innermost window containing the pointer
2277 (XTC says it has no child containing the pointer),
2278 win_x and win_y are the pointer's position in it
2279 (XTC did this the last time through), and
2280 parent_x and parent_y are the pointer's position in win's parent.
2281 (They are what win_x and win_y were when win was child.
2282 If win is the root window, it has no parent, and
2283 parent_{x,y} are invalid, but that's okay, because we'll
2284 never use them in that case.) */
2285
2286 /* Is win one of our frames? */
2287 f1 = x_any_window_to_frame (win);
2288 }
2289
2290 /* If not, is it one of our scroll bars? */
2291 if (! f1)
2292 {
2293 struct scroll_bar *bar = x_window_to_scroll_bar (win);
2294
2295 if (bar)
2296 {
2297 f1 = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
2298 win_x = parent_x;
2299 win_y = parent_y;
2300 }
2301 }
2302
2303 if (f1)
2304 {
2305 int ignore1, ignore2;
2306
2307 /* Ok, we found a frame. Store all the values. */
2308
2309 pixel_to_glyph_coords (f1, win_x, win_y, &ignore1, &ignore2,
2310 &last_mouse_glyph, x_mouse_grabbed);
2311
2312 *bar_window = Qnil;
2313 *part = 0;
2314 *f = f1;
2315 XSET (*x, Lisp_Int, win_x);
2316 XSET (*y, Lisp_Int, win_y);
2317 *time = last_mouse_movement_time;
2318 }
2319 }
2320 }
2321
2322 UNBLOCK_INPUT;
2323 }
2324 \f
2325 /* Scroll bar support. */
2326
2327 /* Given an X window ID, find the struct scroll_bar which manages it.
2328 This can be called in GC, so we have to make sure to strip off mark
2329 bits. */
2330 static struct scroll_bar *
2331 x_window_to_scroll_bar (window_id)
2332 Window window_id;
2333 {
2334 Lisp_Object tail, frame;
2335
2336 for (tail = Vframe_list;
2337 XGCTYPE (tail) == Lisp_Cons;
2338 tail = XCONS (tail)->cdr)
2339 {
2340 Lisp_Object frame, bar, condemned;
2341
2342 frame = XCONS (tail)->car;
2343 /* All elements of Vframe_list should be frames. */
2344 if (XGCTYPE (frame) != Lisp_Frame)
2345 abort ();
2346
2347 /* Scan this frame's scroll bar list for a scroll bar with the
2348 right window ID. */
2349 condemned = FRAME_CONDEMNED_SCROLL_BARS (XFRAME (frame));
2350 for (bar = FRAME_SCROLL_BARS (XFRAME (frame));
2351 /* This trick allows us to search both the ordinary and
2352 condemned scroll bar lists with one loop. */
2353 ! GC_NILP (bar) || (bar = condemned,
2354 condemned = Qnil,
2355 ! GC_NILP (bar));
2356 bar = XSCROLL_BAR (bar)->next)
2357 if (SCROLL_BAR_X_WINDOW (XSCROLL_BAR (bar)) == window_id)
2358 return XSCROLL_BAR (bar);
2359 }
2360
2361 return 0;
2362 }
2363
2364 /* Open a new X window to serve as a scroll bar, and return the
2365 scroll bar vector for it. */
2366 static struct scroll_bar *
2367 x_scroll_bar_create (window, top, left, width, height)
2368 struct window *window;
2369 int top, left, width, height;
2370 {
2371 FRAME_PTR frame = XFRAME (WINDOW_FRAME (window));
2372 struct scroll_bar *bar =
2373 XSCROLL_BAR (Fmake_vector (make_number (SCROLL_BAR_VEC_SIZE), Qnil));
2374
2375 BLOCK_INPUT;
2376
2377 {
2378 XSetWindowAttributes a;
2379 unsigned long mask;
2380 a.background_pixel = frame->display.x->background_pixel;
2381 a.event_mask = (ButtonPressMask | ButtonReleaseMask
2382 | ButtonMotionMask | PointerMotionHintMask
2383 | ExposureMask);
2384 a.cursor = x_vertical_scroll_bar_cursor;
2385
2386 mask = (CWBackPixel | CWEventMask | CWCursor);
2387
2388 #if 0
2389
2390 ac = 0;
2391 XtSetArg (al[ac], XtNx, left); ac++;
2392 XtSetArg (al[ac], XtNy, top); ac++;
2393 XtSetArg (al[ac], XtNwidth, width); ac++;
2394 XtSetArg (al[ac], XtNheight, height); ac++;
2395 XtSetArg (al[ac], XtNborderWidth, 0); ac++;
2396 sb_widget = XtCreateManagedWidget ("box",
2397 boxWidgetClass,
2398 frame->display.x->edit_widget, al, ac);
2399 SET_SCROLL_BAR_X_WINDOW
2400 (bar, sb_widget->core.window);
2401 #endif
2402 SET_SCROLL_BAR_X_WINDOW
2403 (bar,
2404 XCreateWindow (x_current_display, FRAME_X_WINDOW (frame),
2405
2406 /* Position and size of scroll bar. */
2407 left, top, width, height,
2408
2409 /* Border width, depth, class, and visual. */
2410 0, CopyFromParent, CopyFromParent, CopyFromParent,
2411
2412 /* Attributes. */
2413 mask, &a));
2414 }
2415
2416 XSET (bar->window, Lisp_Window, window);
2417 XSET (bar->top, Lisp_Int, top);
2418 XSET (bar->left, Lisp_Int, left);
2419 XSET (bar->width, Lisp_Int, width);
2420 XSET (bar->height, Lisp_Int, height);
2421 XSET (bar->start, Lisp_Int, 0);
2422 XSET (bar->end, Lisp_Int, 0);
2423 bar->dragging = Qnil;
2424
2425 /* Add bar to its frame's list of scroll bars. */
2426 bar->next = FRAME_SCROLL_BARS (frame);
2427 bar->prev = Qnil;
2428 XSET (FRAME_SCROLL_BARS (frame), Lisp_Vector, bar);
2429 if (! NILP (bar->next))
2430 XSET (XSCROLL_BAR (bar->next)->prev, Lisp_Vector, bar);
2431
2432 XMapWindow (x_current_display, SCROLL_BAR_X_WINDOW (bar));
2433
2434 UNBLOCK_INPUT;
2435
2436 return bar;
2437 }
2438
2439 /* Draw BAR's handle in the proper position.
2440 If the handle is already drawn from START to END, don't bother
2441 redrawing it, unless REBUILD is non-zero; in that case, always
2442 redraw it. (REBUILD is handy for drawing the handle after expose
2443 events.)
2444
2445 Normally, we want to constrain the start and end of the handle to
2446 fit inside its rectangle, but if the user is dragging the scroll bar
2447 handle, we want to let them drag it down all the way, so that the
2448 bar's top is as far down as it goes; otherwise, there's no way to
2449 move to the very end of the buffer. */
2450 static void
2451 x_scroll_bar_set_handle (bar, start, end, rebuild)
2452 struct scroll_bar *bar;
2453 int start, end;
2454 int rebuild;
2455 {
2456 int dragging = ! NILP (bar->dragging);
2457 Window w = SCROLL_BAR_X_WINDOW (bar);
2458 GC gc = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)))->display.x->normal_gc;
2459
2460 /* If the display is already accurate, do nothing. */
2461 if (! rebuild
2462 && start == XINT (bar->start)
2463 && end == XINT (bar->end))
2464 return;
2465
2466 BLOCK_INPUT;
2467
2468 {
2469 int inside_width = VERTICAL_SCROLL_BAR_INSIDE_WIDTH (XINT (bar->width));
2470 int inside_height = VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (XINT (bar->height));
2471 int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height));
2472
2473 /* Make sure the values are reasonable, and try to preserve
2474 the distance between start and end. */
2475 {
2476 int length = end - start;
2477
2478 if (start < 0)
2479 start = 0;
2480 else if (start > top_range)
2481 start = top_range;
2482 end = start + length;
2483
2484 if (end < start)
2485 end = start;
2486 else if (end > top_range && ! dragging)
2487 end = top_range;
2488 }
2489
2490 /* Store the adjusted setting in the scroll bar. */
2491 XSET (bar->start, Lisp_Int, start);
2492 XSET (bar->end, Lisp_Int, end);
2493
2494 /* Clip the end position, just for display. */
2495 if (end > top_range)
2496 end = top_range;
2497
2498 /* Draw bottom positions VERTICAL_SCROLL_BAR_MIN_HANDLE pixels
2499 below top positions, to make sure the handle is always at least
2500 that many pixels tall. */
2501 end += VERTICAL_SCROLL_BAR_MIN_HANDLE;
2502
2503 /* Draw the empty space above the handle. Note that we can't clear
2504 zero-height areas; that means "clear to end of window." */
2505 if (0 < start)
2506 XClearArea (x_current_display, w,
2507
2508 /* x, y, width, height, and exposures. */
2509 VERTICAL_SCROLL_BAR_LEFT_BORDER,
2510 VERTICAL_SCROLL_BAR_TOP_BORDER,
2511 inside_width, start,
2512 False);
2513
2514 /* Draw the handle itself. */
2515 XFillRectangle (x_current_display, w, gc,
2516
2517 /* x, y, width, height */
2518 VERTICAL_SCROLL_BAR_LEFT_BORDER,
2519 VERTICAL_SCROLL_BAR_TOP_BORDER + start,
2520 inside_width, end - start);
2521
2522
2523 /* Draw the empty space below the handle. Note that we can't
2524 clear zero-height areas; that means "clear to end of window." */
2525 if (end < inside_height)
2526 XClearArea (x_current_display, w,
2527
2528 /* x, y, width, height, and exposures. */
2529 VERTICAL_SCROLL_BAR_LEFT_BORDER,
2530 VERTICAL_SCROLL_BAR_TOP_BORDER + end,
2531 inside_width, inside_height - end,
2532 False);
2533
2534 }
2535
2536 UNBLOCK_INPUT;
2537 }
2538
2539 /* Move a scroll bar around on the screen, to accommodate changing
2540 window configurations. */
2541 static void
2542 x_scroll_bar_move (bar, top, left, width, height)
2543 struct scroll_bar *bar;
2544 int top, left, width, height;
2545 {
2546 BLOCK_INPUT;
2547
2548 {
2549 XWindowChanges wc;
2550 unsigned int mask = 0;
2551
2552 wc.x = left;
2553 wc.y = top;
2554 wc.width = width;
2555 wc.height = height;
2556
2557 if (left != XINT (bar->left)) mask |= CWX;
2558 if (top != XINT (bar->top)) mask |= CWY;
2559 if (width != XINT (bar->width)) mask |= CWWidth;
2560 if (height != XINT (bar->height)) mask |= CWHeight;
2561
2562 if (mask)
2563 XConfigureWindow (x_current_display, SCROLL_BAR_X_WINDOW (bar),
2564 mask, &wc);
2565 }
2566
2567 XSET (bar->left, Lisp_Int, left);
2568 XSET (bar->top, Lisp_Int, top);
2569 XSET (bar->width, Lisp_Int, width);
2570 XSET (bar->height, Lisp_Int, height);
2571
2572 UNBLOCK_INPUT;
2573 }
2574
2575 /* Destroy the X window for BAR, and set its Emacs window's scroll bar
2576 to nil. */
2577 static void
2578 x_scroll_bar_remove (bar)
2579 struct scroll_bar *bar;
2580 {
2581 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
2582
2583 BLOCK_INPUT;
2584
2585 /* Destroy the window. */
2586 XDestroyWindow (x_current_display, SCROLL_BAR_X_WINDOW (bar));
2587
2588 /* Disassociate this scroll bar from its window. */
2589 XWINDOW (bar->window)->vertical_scroll_bar = Qnil;
2590
2591 UNBLOCK_INPUT;
2592 }
2593
2594 /* Set the handle of the vertical scroll bar for WINDOW to indicate
2595 that we are displaying PORTION characters out of a total of WHOLE
2596 characters, starting at POSITION. If WINDOW has no scroll bar,
2597 create one. */
2598 static void
2599 XTset_vertical_scroll_bar (window, portion, whole, position)
2600 struct window *window;
2601 int portion, whole, position;
2602 {
2603 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
2604 int top = XINT (window->top);
2605 int left = WINDOW_VERTICAL_SCROLL_BAR_COLUMN (window);
2606 int height = WINDOW_VERTICAL_SCROLL_BAR_HEIGHT (window);
2607
2608 /* Where should this scroll bar be, pixelwise? */
2609 int pixel_top = CHAR_TO_PIXEL_ROW (f, top);
2610 int pixel_left = CHAR_TO_PIXEL_COL (f, left);
2611 int pixel_width
2612 = (FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
2613 ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
2614 : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->display.x->font)));
2615 int pixel_height = VERTICAL_SCROLL_BAR_PIXEL_HEIGHT (f, height);
2616
2617 struct scroll_bar *bar;
2618
2619 /* Does the scroll bar exist yet? */
2620 if (NILP (window->vertical_scroll_bar))
2621 bar = x_scroll_bar_create (window,
2622 pixel_top, pixel_left,
2623 pixel_width, pixel_height);
2624 else
2625 {
2626 /* It may just need to be moved and resized. */
2627 bar = XSCROLL_BAR (window->vertical_scroll_bar);
2628 x_scroll_bar_move (bar, pixel_top, pixel_left, pixel_width, pixel_height);
2629 }
2630
2631 /* Set the scroll bar's current state, unless we're currently being
2632 dragged. */
2633 if (NILP (bar->dragging))
2634 {
2635 int top_range =
2636 VERTICAL_SCROLL_BAR_TOP_RANGE (pixel_height);
2637
2638 if (whole == 0)
2639 x_scroll_bar_set_handle (bar, 0, top_range, 0);
2640 else
2641 {
2642 int start = ((double) position * top_range) / whole;
2643 int end = ((double) (position + portion) * top_range) / whole;
2644
2645 x_scroll_bar_set_handle (bar, start, end, 0);
2646 }
2647 }
2648
2649 XSET (window->vertical_scroll_bar, Lisp_Vector, bar);
2650 }
2651
2652
2653 /* The following three hooks are used when we're doing a thorough
2654 redisplay of the frame. We don't explicitly know which scroll bars
2655 are going to be deleted, because keeping track of when windows go
2656 away is a real pain - "Can you say set-window-configuration, boys
2657 and girls?" Instead, we just assert at the beginning of redisplay
2658 that *all* scroll bars are to be removed, and then save a scroll bar
2659 from the fiery pit when we actually redisplay its window. */
2660
2661 /* Arrange for all scroll bars on FRAME to be removed at the next call
2662 to `*judge_scroll_bars_hook'. A scroll bar may be spared if
2663 `*redeem_scroll_bar_hook' is applied to its window before the judgement. */
2664 static void
2665 XTcondemn_scroll_bars (frame)
2666 FRAME_PTR frame;
2667 {
2668 /* The condemned list should be empty at this point; if it's not,
2669 then the rest of Emacs isn't using the condemn/redeem/judge
2670 protocol correctly. */
2671 if (! NILP (FRAME_CONDEMNED_SCROLL_BARS (frame)))
2672 abort ();
2673
2674 /* Move them all to the "condemned" list. */
2675 FRAME_CONDEMNED_SCROLL_BARS (frame) = FRAME_SCROLL_BARS (frame);
2676 FRAME_SCROLL_BARS (frame) = Qnil;
2677 }
2678
2679 /* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
2680 Note that WINDOW isn't necessarily condemned at all. */
2681 static void
2682 XTredeem_scroll_bar (window)
2683 struct window *window;
2684 {
2685 struct scroll_bar *bar;
2686
2687 /* We can't redeem this window's scroll bar if it doesn't have one. */
2688 if (NILP (window->vertical_scroll_bar))
2689 abort ();
2690
2691 bar = XSCROLL_BAR (window->vertical_scroll_bar);
2692
2693 /* Unlink it from the condemned list. */
2694 {
2695 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
2696
2697 if (NILP (bar->prev))
2698 {
2699 /* If the prev pointer is nil, it must be the first in one of
2700 the lists. */
2701 if (EQ (FRAME_SCROLL_BARS (f), window->vertical_scroll_bar))
2702 /* It's not condemned. Everything's fine. */
2703 return;
2704 else if (EQ (FRAME_CONDEMNED_SCROLL_BARS (f),
2705 window->vertical_scroll_bar))
2706 FRAME_CONDEMNED_SCROLL_BARS (f) = bar->next;
2707 else
2708 /* If its prev pointer is nil, it must be at the front of
2709 one or the other! */
2710 abort ();
2711 }
2712 else
2713 XSCROLL_BAR (bar->prev)->next = bar->next;
2714
2715 if (! NILP (bar->next))
2716 XSCROLL_BAR (bar->next)->prev = bar->prev;
2717
2718 bar->next = FRAME_SCROLL_BARS (f);
2719 bar->prev = Qnil;
2720 XSET (FRAME_SCROLL_BARS (f), Lisp_Vector, bar);
2721 if (! NILP (bar->next))
2722 XSET (XSCROLL_BAR (bar->next)->prev, Lisp_Vector, bar);
2723 }
2724 }
2725
2726 /* Remove all scroll bars on FRAME that haven't been saved since the
2727 last call to `*condemn_scroll_bars_hook'. */
2728 static void
2729 XTjudge_scroll_bars (f)
2730 FRAME_PTR f;
2731 {
2732 Lisp_Object bar, next;
2733
2734 bar = FRAME_CONDEMNED_SCROLL_BARS (f);
2735
2736 /* Clear out the condemned list now so we won't try to process any
2737 more events on the hapless scroll bars. */
2738 FRAME_CONDEMNED_SCROLL_BARS (f) = Qnil;
2739
2740 for (; ! NILP (bar); bar = next)
2741 {
2742 struct scroll_bar *b = XSCROLL_BAR (bar);
2743
2744 x_scroll_bar_remove (b);
2745
2746 next = b->next;
2747 b->next = b->prev = Qnil;
2748 }
2749
2750 /* Now there should be no references to the condemned scroll bars,
2751 and they should get garbage-collected. */
2752 }
2753
2754
2755 /* Handle an Expose or GraphicsExpose event on a scroll bar.
2756
2757 This may be called from a signal handler, so we have to ignore GC
2758 mark bits. */
2759 static void
2760 x_scroll_bar_expose (bar, event)
2761 struct scroll_bar *bar;
2762 XEvent *event;
2763 {
2764 Window w = SCROLL_BAR_X_WINDOW (bar);
2765 GC gc = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)))->display.x->normal_gc;
2766
2767 BLOCK_INPUT;
2768
2769 x_scroll_bar_set_handle (bar, XINT (bar->start), XINT (bar->end), 1);
2770
2771 /* Draw a one-pixel border just inside the edges of the scroll bar. */
2772 XDrawRectangle (x_current_display, w, gc,
2773
2774 /* x, y, width, height */
2775 0, 0, XINT (bar->width) - 1, XINT (bar->height) - 1);
2776
2777 UNBLOCK_INPUT;
2778 }
2779
2780 /* Handle a mouse click on the scroll bar BAR. If *EMACS_EVENT's kind
2781 is set to something other than no_event, it is enqueued.
2782
2783 This may be called from a signal handler, so we have to ignore GC
2784 mark bits. */
2785 static void
2786 x_scroll_bar_handle_click (bar, event, emacs_event)
2787 struct scroll_bar *bar;
2788 XEvent *event;
2789 struct input_event *emacs_event;
2790 {
2791 if (XGCTYPE (bar->window) != Lisp_Window)
2792 abort ();
2793
2794 emacs_event->kind = scroll_bar_click;
2795 emacs_event->code = event->xbutton.button - Button1;
2796 emacs_event->modifiers =
2797 (x_x_to_emacs_modifiers (event->xbutton.state)
2798 | (event->type == ButtonRelease
2799 ? up_modifier
2800 : down_modifier));
2801 emacs_event->frame_or_window = bar->window;
2802 emacs_event->timestamp = event->xbutton.time;
2803 {
2804 int internal_height =
2805 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (XINT (bar->height));
2806 int top_range =
2807 VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height));
2808 int y = event->xbutton.y - VERTICAL_SCROLL_BAR_TOP_BORDER;
2809
2810 if (y < 0) y = 0;
2811 if (y > top_range) y = top_range;
2812
2813 if (y < XINT (bar->start))
2814 emacs_event->part = scroll_bar_above_handle;
2815 else if (y < XINT (bar->end) + VERTICAL_SCROLL_BAR_MIN_HANDLE)
2816 emacs_event->part = scroll_bar_handle;
2817 else
2818 emacs_event->part = scroll_bar_below_handle;
2819
2820 /* Just because the user has clicked on the handle doesn't mean
2821 they want to drag it. Lisp code needs to be able to decide
2822 whether or not we're dragging. */
2823 #if 0
2824 /* If the user has just clicked on the handle, record where they're
2825 holding it. */
2826 if (event->type == ButtonPress
2827 && emacs_event->part == scroll_bar_handle)
2828 XSET (bar->dragging, Lisp_Int, y - XINT (bar->start));
2829 #endif
2830
2831 /* If the user has released the handle, set it to its final position. */
2832 if (event->type == ButtonRelease
2833 && ! NILP (bar->dragging))
2834 {
2835 int new_start = y - XINT (bar->dragging);
2836 int new_end = new_start + (XINT (bar->end) - XINT (bar->start));
2837
2838 x_scroll_bar_set_handle (bar, new_start, new_end, 0);
2839 bar->dragging = Qnil;
2840 }
2841
2842 /* Same deal here as the other #if 0. */
2843 #if 0
2844 /* Clicks on the handle are always reported as occurring at the top of
2845 the handle. */
2846 if (emacs_event->part == scroll_bar_handle)
2847 emacs_event->x = bar->start;
2848 else
2849 XSET (emacs_event->x, Lisp_Int, y);
2850 #else
2851 XSET (emacs_event->x, Lisp_Int, y);
2852 #endif
2853
2854 XSET (emacs_event->y, Lisp_Int, top_range);
2855 }
2856 }
2857
2858 /* Handle some mouse motion while someone is dragging the scroll bar.
2859
2860 This may be called from a signal handler, so we have to ignore GC
2861 mark bits. */
2862 static void
2863 x_scroll_bar_note_movement (bar, event)
2864 struct scroll_bar *bar;
2865 XEvent *event;
2866 {
2867 last_mouse_movement_time = event->xmotion.time;
2868
2869 mouse_moved = 1;
2870 XSET (last_mouse_scroll_bar, Lisp_Vector, bar);
2871
2872 /* If we're dragging the bar, display it. */
2873 if (! GC_NILP (bar->dragging))
2874 {
2875 /* Where should the handle be now? */
2876 int new_start = event->xmotion.y - XINT (bar->dragging);
2877
2878 if (new_start != XINT (bar->start))
2879 {
2880 int new_end = new_start + (XINT (bar->end) - XINT (bar->start));
2881
2882 x_scroll_bar_set_handle (bar, new_start, new_end, 0);
2883 }
2884 }
2885
2886 /* Call XQueryPointer so we'll get an event the next time the mouse
2887 moves and we can see *still* on the same position. */
2888 {
2889 int dummy;
2890 Window dummy_window;
2891
2892 XQueryPointer (event->xmotion.display, event->xmotion.window,
2893 &dummy_window, &dummy_window,
2894 &dummy, &dummy, &dummy, &dummy,
2895 (unsigned int *) &dummy);
2896 }
2897 }
2898
2899 /* Return information to the user about the current position of the mouse
2900 on the scroll bar. */
2901 static void
2902 x_scroll_bar_report_motion (f, bar_window, part, x, y, time)
2903 FRAME_PTR *f;
2904 Lisp_Object *bar_window;
2905 enum scroll_bar_part *part;
2906 Lisp_Object *x, *y;
2907 unsigned long *time;
2908 {
2909 struct scroll_bar *bar = XSCROLL_BAR (last_mouse_scroll_bar);
2910 int win_x, win_y;
2911 Window dummy_window;
2912 int dummy_coord;
2913 unsigned int dummy_mask;
2914
2915 BLOCK_INPUT;
2916
2917 /* Get the mouse's position relative to the scroll bar window, and
2918 report that. */
2919 if (! XQueryPointer (x_current_display,
2920 SCROLL_BAR_X_WINDOW (bar),
2921
2922 /* Root, child, root x and root y. */
2923 &dummy_window, &dummy_window,
2924 &dummy_coord, &dummy_coord,
2925
2926 /* Position relative to scroll bar. */
2927 &win_x, &win_y,
2928
2929 /* Mouse buttons and modifier keys. */
2930 &dummy_mask))
2931 *f = 0;
2932 else
2933 {
2934 int inside_height
2935 = VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (XINT (bar->height));
2936 int top_range
2937 = VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height));
2938
2939 win_y -= VERTICAL_SCROLL_BAR_TOP_BORDER;
2940
2941 if (! NILP (bar->dragging))
2942 win_y -= XINT (bar->dragging);
2943
2944 if (win_y < 0)
2945 win_y = 0;
2946 if (win_y > top_range)
2947 win_y = top_range;
2948
2949 *f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
2950 *bar_window = bar->window;
2951
2952 if (! NILP (bar->dragging))
2953 *part = scroll_bar_handle;
2954 else if (win_y < XINT (bar->start))
2955 *part = scroll_bar_above_handle;
2956 else if (win_y < XINT (bar->end) + VERTICAL_SCROLL_BAR_MIN_HANDLE)
2957 *part = scroll_bar_handle;
2958 else
2959 *part = scroll_bar_below_handle;
2960
2961 XSET (*x, Lisp_Int, win_y);
2962 XSET (*y, Lisp_Int, top_range);
2963
2964 mouse_moved = 0;
2965 last_mouse_scroll_bar = Qnil;
2966 }
2967
2968 *time = last_mouse_movement_time;
2969
2970 UNBLOCK_INPUT;
2971 }
2972
2973
2974 /* The screen has been cleared so we may have changed foreground or
2975 background colors, and the scroll bars may need to be redrawn.
2976 Clear out the scroll bars, and ask for expose events, so we can
2977 redraw them. */
2978
2979 x_scroll_bar_clear (f)
2980 FRAME_PTR f;
2981 {
2982 Lisp_Object bar;
2983
2984 for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar);
2985 bar = XSCROLL_BAR (bar)->next)
2986 XClearArea (x_current_display, SCROLL_BAR_X_WINDOW (XSCROLL_BAR (bar)),
2987 0, 0, 0, 0, True);
2988 }
2989
2990 /* This processes Expose events from the menubar specific X event
2991 loop in menubar.c. This allows to redisplay the frame if necessary
2992 when handling menubar or popup items. */
2993
2994 void
2995 process_expose_from_menu (event)
2996 XEvent event;
2997 {
2998 FRAME_PTR f;
2999
3000 BLOCK_INPUT;
3001
3002 f = x_window_to_frame (event.xexpose.window);
3003 if (f)
3004 {
3005 if (f->async_visible == 0)
3006 {
3007 f->async_visible = 1;
3008 f->async_iconified = 0;
3009 SET_FRAME_GARBAGED (f);
3010 }
3011 else
3012 {
3013 dumprectangle (x_window_to_frame (event.xexpose.window),
3014 event.xexpose.x, event.xexpose.y,
3015 event.xexpose.width, event.xexpose.height);
3016 }
3017 }
3018 else
3019 {
3020 struct scroll_bar *bar
3021 = x_window_to_scroll_bar (event.xexpose.window);
3022
3023 if (bar)
3024 x_scroll_bar_expose (bar, &event);
3025 }
3026
3027 UNBLOCK_INPUT;
3028 }
3029 \f
3030 /* Define a queue to save up SelectionRequest events for later handling. */
3031
3032 struct selection_event_queue
3033 {
3034 XEvent event;
3035 struct selection_event_queue *next;
3036 };
3037
3038 static struct selection_event_queue *queue;
3039
3040 /* Nonzero means queue up certain events--don't process them yet. */
3041 static int x_queue_selection_requests;
3042
3043 /* Queue up an X event *EVENT, to be processed later. */
3044
3045 static void
3046 x_queue_event (event)
3047 XEvent *event;
3048 {
3049 struct selection_event_queue *queue_tmp
3050 = (struct selection_event_queue *) malloc (sizeof (struct selection_event_queue));
3051
3052 if (queue_tmp != NULL)
3053 {
3054 queue_tmp->event = *event;
3055 queue_tmp->next = queue;
3056 queue = queue_tmp;
3057 }
3058 }
3059
3060 /* Take all the queued events and put them back
3061 so that they get processed afresh. */
3062
3063 static void
3064 x_unqueue_events ()
3065 {
3066 while (queue != NULL)
3067 {
3068 struct selection_event_queue *queue_tmp = queue;
3069 XPutBackEvent (XDISPLAY &queue_tmp->event);
3070 queue = queue_tmp->next;
3071 free ((char *)queue_tmp);
3072 }
3073 }
3074
3075 /* Start queuing SelectionRequest events. */
3076
3077 void
3078 x_start_queuing_selection_requests ()
3079 {
3080 x_queue_selection_requests++;
3081 }
3082
3083 /* Stop queuing SelectionRequest events. */
3084
3085 void
3086 x_stop_queuing_selection_requests ()
3087 {
3088 x_queue_selection_requests--;
3089 x_unqueue_events ();
3090 }
3091 \f
3092 /* The main X event-reading loop - XTread_socket. */
3093
3094 /* Timestamp of enter window event. This is only used by XTread_socket,
3095 but we have to put it out here, since static variables within functions
3096 sometimes don't work. */
3097 static Time enter_timestamp;
3098
3099 /* This holds the state XLookupString needs to implement dead keys
3100 and other tricks known as "compose processing". _X Window System_
3101 says that a portable program can't use this, but Stephen Gildea assures
3102 me that letting the compiler initialize it to zeros will work okay.
3103
3104 This must be defined outside of XTread_socket, for the same reasons
3105 given for enter_timestamp, above. */
3106 static XComposeStatus compose_status;
3107
3108 /* Communication with window managers. */
3109 Atom Xatom_wm_protocols;
3110
3111 /* Kinds of protocol things we may receive. */
3112 Atom Xatom_wm_take_focus;
3113 Atom Xatom_wm_save_yourself;
3114 Atom Xatom_wm_delete_window;
3115
3116 /* Other WM communication */
3117 Atom Xatom_wm_configure_denied; /* When our config request is denied */
3118 Atom Xatom_wm_window_moved; /* When the WM moves us. */
3119
3120 /* Window manager communication. */
3121 Atom Xatom_wm_change_state;
3122
3123 /* EditRes protocol */
3124 Atom Xatom_editres_name;
3125
3126 /* Record the last 100 characters stored
3127 to help debug the loss-of-chars-during-GC problem. */
3128 int temp_index;
3129 short temp_buffer[100];
3130
3131 /* Read events coming from the X server.
3132 This routine is called by the SIGIO handler.
3133 We return as soon as there are no more events to be read.
3134
3135 Events representing keys are stored in buffer BUFP,
3136 which can hold up to NUMCHARS characters.
3137 We return the number of characters stored into the buffer,
3138 thus pretending to be `read'.
3139
3140 WAITP is nonzero if we should block until input arrives.
3141 EXPECTED is nonzero if the caller knows input is available. */
3142
3143 int
3144 XTread_socket (sd, bufp, numchars, waitp, expected)
3145 register int sd;
3146 register struct input_event *bufp;
3147 register int numchars;
3148 int waitp;
3149 int expected;
3150 {
3151 int count = 0;
3152 int nbytes = 0;
3153 int mask;
3154 int items_pending; /* How many items are in the X queue. */
3155 XEvent event;
3156 struct frame *f;
3157 int event_found = 0;
3158 int prefix;
3159 Lisp_Object part;
3160
3161 if (interrupt_input_blocked)
3162 {
3163 interrupt_input_pending = 1;
3164 return -1;
3165 }
3166
3167 interrupt_input_pending = 0;
3168 BLOCK_INPUT;
3169
3170 if (numchars <= 0)
3171 abort (); /* Don't think this happens. */
3172
3173 #ifdef FIOSNBIO
3174 /* If available, Xlib uses FIOSNBIO to make the socket
3175 non-blocking, and then looks for EWOULDBLOCK. If O_NDELAY is set,
3176 FIOSNBIO is ignored, and instead of signalling EWOULDBLOCK,
3177 a read returns 0, which Xlib interprets as equivalent to EPIPE. */
3178 fcntl (fileno (stdin), F_SETFL, 0);
3179 #endif /* ! defined (FIOSNBIO) */
3180
3181 #ifndef SIGIO
3182 #ifndef HAVE_SELECT
3183 if (! (fcntl (fileno (stdin), F_GETFL, 0) & O_NDELAY))
3184 {
3185 extern int read_alarm_should_throw;
3186 read_alarm_should_throw = 1;
3187 XPeekEvent (XDISPLAY &event);
3188 read_alarm_should_throw = 0;
3189 }
3190 #endif /* HAVE_SELECT */
3191 #endif /* SIGIO */
3192
3193 while (XStuffPending () != 0)
3194 {
3195 XNextEvent (XDISPLAY &event);
3196 event_found = 1;
3197
3198 switch (event.type)
3199 {
3200 case ClientMessage:
3201 {
3202 if (event.xclient.message_type == Xatom_wm_protocols
3203 && event.xclient.format == 32)
3204 {
3205 if (event.xclient.data.l[0] == Xatom_wm_take_focus)
3206 {
3207 f = x_window_to_frame (event.xclient.window);
3208 /* Since we set WM_TAKE_FOCUS, we must call
3209 XSetInputFocus explicitly. But not if f is null,
3210 since that might be an event for a deleted frame. */
3211 if (f)
3212 XSetInputFocus (event.xclient.display,
3213 event.xclient.window,
3214 RevertToPointerRoot,
3215 event.xclient.data.l[1]);
3216 /* Not certain about handling scroll bars here */
3217 }
3218 else if (event.xclient.data.l[0] == Xatom_wm_save_yourself)
3219 {
3220 /* Save state modify the WM_COMMAND property to
3221 something which can reinstate us. This notifies
3222 the session manager, who's looking for such a
3223 PropertyNotify. Can restart processing when
3224 a keyboard or mouse event arrives. */
3225 if (numchars > 0)
3226 {
3227 /* This is just so we only give real data once
3228 for a single Emacs process. */
3229 if (x_top_window_to_frame (event.xclient.window)
3230 == selected_frame)
3231 XSetCommand (x_current_display,
3232 event.xclient.window,
3233 initial_argv, initial_argc);
3234 else
3235 XSetCommand (x_current_display,
3236 event.xclient.window,
3237 0, 0);
3238 }
3239 }
3240 else if (event.xclient.data.l[0] == Xatom_wm_delete_window)
3241 {
3242 struct frame *f = x_any_window_to_frame (event.xclient.window);
3243
3244 if (f)
3245 {
3246 if (numchars == 0)
3247 abort ();
3248
3249 bufp->kind = delete_window_event;
3250 XSET (bufp->frame_or_window, Lisp_Frame, f);
3251 bufp++;
3252
3253 count += 1;
3254 numchars -= 1;
3255 }
3256 }
3257 }
3258 else if (event.xclient.message_type == Xatom_wm_configure_denied)
3259 {
3260 }
3261 else if (event.xclient.message_type == Xatom_wm_window_moved)
3262 {
3263 int new_x, new_y;
3264 struct frame *f = x_window_to_frame (event.xclient.window);
3265
3266 new_x = event.xclient.data.s[0];
3267 new_y = event.xclient.data.s[1];
3268
3269 if (f)
3270 {
3271 f->display.x->left_pos = new_x;
3272 f->display.x->top_pos = new_y;
3273 }
3274 }
3275 #if defined (USE_X_TOOLKIT) && defined (HAVE_X11R5)
3276 else if (event.xclient.message_type == Xatom_editres_name)
3277 {
3278 struct frame *f = x_any_window_to_frame (event.xclient.window);
3279 _XEditResCheckMessages (f->display.x->widget, NULL, &event, NULL);
3280 }
3281 #endif /* USE_X_TOOLKIT and HAVE_X11R5 */
3282 }
3283 break;
3284
3285 case SelectionNotify:
3286 #ifdef USE_X_TOOLKIT
3287 if (! x_window_to_frame (event.xselection.requestor))
3288 goto OTHER;
3289 #endif /* not USE_X_TOOLKIT */
3290 x_handle_selection_notify (&event);
3291 break;
3292
3293 case SelectionClear: /* Someone has grabbed ownership. */
3294 #ifdef USE_X_TOOLKIT
3295 if (! x_window_to_frame (event.xselectionclear.window))
3296 goto OTHER;
3297 #endif /* USE_X_TOOLKIT */
3298 {
3299 XSelectionClearEvent *eventp = (XSelectionClearEvent *) &event;
3300
3301 if (numchars == 0)
3302 abort ();
3303
3304 bufp->kind = selection_clear_event;
3305 SELECTION_EVENT_DISPLAY (bufp) = eventp->display;
3306 SELECTION_EVENT_SELECTION (bufp) = eventp->selection;
3307 SELECTION_EVENT_TIME (bufp) = eventp->time;
3308 bufp++;
3309
3310 count += 1;
3311 numchars -= 1;
3312 }
3313 break;
3314
3315 case SelectionRequest: /* Someone wants our selection. */
3316 #ifdef USE_X_TOOLKIT
3317 if (!x_window_to_frame (event.xselectionrequest.owner))
3318 goto OTHER;
3319 #endif /* USE_X_TOOLKIT */
3320 if (x_queue_selection_requests)
3321 x_queue_event (&event);
3322 else
3323 {
3324 XSelectionRequestEvent *eventp = (XSelectionRequestEvent *) &event;
3325
3326 if (numchars == 0)
3327 abort ();
3328
3329 bufp->kind = selection_request_event;
3330 SELECTION_EVENT_DISPLAY (bufp) = eventp->display;
3331 SELECTION_EVENT_REQUESTOR (bufp) = eventp->requestor;
3332 SELECTION_EVENT_SELECTION (bufp) = eventp->selection;
3333 SELECTION_EVENT_TARGET (bufp) = eventp->target;
3334 SELECTION_EVENT_PROPERTY (bufp) = eventp->property;
3335 SELECTION_EVENT_TIME (bufp) = eventp->time;
3336 bufp++;
3337
3338 count += 1;
3339 numchars -= 1;
3340 }
3341 break;
3342
3343 case PropertyNotify:
3344 #ifdef USE_X_TOOLKIT
3345 if (!x_any_window_to_frame (event.xproperty.window))
3346 goto OTHER;
3347 #endif /* not USE_X_TOOLKIT */
3348 x_handle_property_notify (&event);
3349 break;
3350
3351 case ReparentNotify:
3352 f = x_top_window_to_frame (event.xreparent.window);
3353 if (f)
3354 {
3355 int x, y;
3356 f->display.x->parent_desc = event.xreparent.parent;
3357 x_real_positions (f, &x, &y);
3358 f->display.x->left_pos = x;
3359 f->display.x->top_pos = y;
3360 }
3361 break;
3362
3363 case Expose:
3364 f = x_window_to_frame (event.xexpose.window);
3365 if (f)
3366 {
3367 if (f->async_visible == 0)
3368 {
3369 f->async_visible = 1;
3370 f->async_iconified = 0;
3371 SET_FRAME_GARBAGED (f);
3372 }
3373 else
3374 dumprectangle (x_window_to_frame (event.xexpose.window),
3375 event.xexpose.x, event.xexpose.y,
3376 event.xexpose.width, event.xexpose.height);
3377 }
3378 else
3379 {
3380 struct scroll_bar *bar
3381 = x_window_to_scroll_bar (event.xexpose.window);
3382
3383 if (bar)
3384 x_scroll_bar_expose (bar, &event);
3385 #ifdef USE_X_TOOLKIT
3386 else
3387 goto OTHER;
3388 #endif /* USE_X_TOOLKIT */
3389 }
3390 break;
3391
3392 case GraphicsExpose: /* This occurs when an XCopyArea's
3393 source area was obscured or not
3394 available.*/
3395 f = x_window_to_frame (event.xgraphicsexpose.drawable);
3396 if (f)
3397 {
3398 dumprectangle (f,
3399 event.xgraphicsexpose.x, event.xgraphicsexpose.y,
3400 event.xgraphicsexpose.width,
3401 event.xgraphicsexpose.height);
3402 }
3403 #ifdef USE_X_TOOLKIT
3404 else
3405 goto OTHER;
3406 #endif /* USE_X_TOOLKIT */
3407 break;
3408
3409 case NoExpose: /* This occurs when an XCopyArea's
3410 source area was completely
3411 available */
3412 break;
3413
3414 case UnmapNotify:
3415 f = x_any_window_to_frame (event.xunmap.window);
3416 if (f) /* F may no longer exist if
3417 the frame was deleted. */
3418 {
3419 /* While a frame is unmapped, display generation is
3420 disabled; you don't want to spend time updating a
3421 display that won't ever be seen. */
3422 f->async_visible = 0;
3423 /* We can't distinguish, from the event, whether the window
3424 has become iconified or invisible. So assume, if it
3425 was previously visible, than now it is iconified.
3426 We depend on x_make_frame_invisible to mark it iconified. */
3427 if (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f))
3428 f->async_iconified = 1;
3429 }
3430 #ifdef USE_X_TOOLKIT
3431 goto OTHER;
3432 #endif /* USE_X_TOOLKIT */
3433 break;
3434
3435 case MapNotify:
3436 /* We use x_top_window_to_frame because map events can come
3437 for subwindows and they don't mean that the frame is visible. */
3438 f = x_top_window_to_frame (event.xmap.window);
3439 if (f)
3440 {
3441 f->async_visible = 1;
3442 f->async_iconified = 0;
3443
3444 /* wait_reading_process_input will notice this and update
3445 the frame's display structures. */
3446 SET_FRAME_GARBAGED (f);
3447 }
3448 #ifdef USE_X_TOOLKIT
3449 goto OTHER;
3450 #endif /* USE_X_TOOLKIT */
3451 break;
3452
3453 /* Turn off processing if we become fully obscured. */
3454 case VisibilityNotify:
3455 break;
3456
3457 case KeyPress:
3458 f = x_any_window_to_frame (event.xkey.window);
3459
3460 if (f != 0)
3461 {
3462 KeySym keysym, orig_keysym;
3463 /* al%imercury@uunet.uu.net says that making this 81 instead of
3464 80 fixed a bug whereby meta chars made his Emacs hang. */
3465 unsigned char copy_buffer[81];
3466 int modifiers;
3467
3468 event.xkey.state
3469 |= x_emacs_to_x_modifiers (extra_keyboard_modifiers);
3470 modifiers = event.xkey.state;
3471
3472 /* This will have to go some day... */
3473
3474 /* make_lispy_event turns chars into control chars.
3475 Don't do it here because XLookupString is too eager. */
3476 event.xkey.state &= ~ControlMask;
3477 nbytes =
3478 XLookupString (&event.xkey, copy_buffer, 80, &keysym,
3479 &compose_status);
3480
3481 orig_keysym = keysym;
3482
3483 if (numchars > 1)
3484 {
3485 if (((keysym >= XK_BackSpace && keysym <= XK_Escape)
3486 || keysym == XK_Delete
3487 || IsCursorKey (keysym) /* 0xff50 <= x < 0xff60 */
3488 || IsMiscFunctionKey (keysym) /* 0xff60 <= x < VARIES */
3489 #ifdef HPUX
3490 /* This recognizes the "extended function keys".
3491 It seems there's no cleaner way.
3492 Test IsModifierKey to avoid handling mode_switch
3493 incorrectly. */
3494 || ((unsigned) (keysym) >= XK_Select
3495 && (unsigned)(keysym) < XK_KP_Space)
3496 #endif
3497 #ifdef XK_dead_circumflex
3498 || orig_keysym == XK_dead_circumflex
3499 #endif
3500 #ifdef XK_dead_grave
3501 || orig_keysym == XK_dead_grave
3502 #endif
3503 #ifdef XK_dead_tilde
3504 || orig_keysym == XK_dead_tilde
3505 #endif
3506 #ifdef XK_dead_diaeresis
3507 || orig_keysym == XK_dead_diaeresis
3508 #endif
3509 #ifdef XK_dead_macron
3510 || orig_keysym == XK_dead_macron
3511 #endif
3512 #ifdef XK_dead_degree
3513 || orig_keysym == XK_dead_degree
3514 #endif
3515 #ifdef XK_dead_acute
3516 || orig_keysym == XK_dead_acute
3517 #endif
3518 #ifdef XK_dead_cedilla
3519 || orig_keysym == XK_dead_cedilla
3520 #endif
3521 #ifdef XK_dead_breve
3522 || orig_keysym == XK_dead_breve
3523 #endif
3524 #ifdef XK_dead_ogonek
3525 || orig_keysym == XK_dead_ogonek
3526 #endif
3527 #ifdef XK_dead_caron
3528 || orig_keysym == XK_dead_caron
3529 #endif
3530 #ifdef XK_dead_doubleacute
3531 || orig_keysym == XK_dead_doubleacute
3532 #endif
3533 #ifdef XK_dead_abovedot
3534 || orig_keysym == XK_dead_abovedot
3535 #endif
3536 || IsKeypadKey (keysym) /* 0xff80 <= x < 0xffbe */
3537 || IsFunctionKey (keysym) /* 0xffbe <= x < 0xffe1 */
3538 /* Any "vendor-specific" key is ok. */
3539 || (orig_keysym & (1 << 28)))
3540 && ! (IsModifierKey (orig_keysym)
3541 #ifndef HAVE_X11R5
3542 #ifdef XK_Mode_switch
3543 || ((unsigned)(orig_keysym) == XK_Mode_switch)
3544 #endif
3545 #ifdef XK_Num_Lock
3546 || ((unsigned)(orig_keysym) == XK_Num_Lock)
3547 #endif
3548 #endif /* not HAVE_X11R5 */
3549 ))
3550 {
3551 if (temp_index == sizeof temp_buffer / sizeof (short))
3552 temp_index = 0;
3553 temp_buffer[temp_index++] = keysym;
3554 bufp->kind = non_ascii_keystroke;
3555 bufp->code = keysym;
3556 XSET (bufp->frame_or_window, Lisp_Frame, f);
3557 bufp->modifiers = x_x_to_emacs_modifiers (modifiers);
3558 bufp->timestamp = event.xkey.time;
3559 bufp++;
3560 count++;
3561 numchars--;
3562 }
3563 else if (numchars > nbytes)
3564 {
3565 register int i;
3566
3567 for (i = 0; i < nbytes; i++)
3568 {
3569 if (temp_index == sizeof temp_buffer / sizeof (short))
3570 temp_index = 0;
3571 temp_buffer[temp_index++] = copy_buffer[i];
3572 bufp->kind = ascii_keystroke;
3573 bufp->code = copy_buffer[i];
3574 XSET (bufp->frame_or_window, Lisp_Frame, f);
3575 bufp->modifiers = x_x_to_emacs_modifiers (modifiers);
3576 bufp->timestamp = event.xkey.time;
3577 bufp++;
3578 }
3579
3580 count += nbytes;
3581 numchars -= nbytes;
3582 }
3583 else
3584 abort ();
3585 }
3586 else
3587 abort ();
3588 }
3589 break;
3590
3591 /* Here's a possible interpretation of the whole
3592 FocusIn-EnterNotify FocusOut-LeaveNotify mess. If you get a
3593 FocusIn event, you have to get a FocusOut event before you
3594 relinquish the focus. If you haven't received a FocusIn event,
3595 then a mere LeaveNotify is enough to free you. */
3596
3597 case EnterNotify:
3598 f = x_any_window_to_frame (event.xcrossing.window);
3599
3600 if (event.xcrossing.focus) /* Entered Window */
3601 {
3602 /* Avoid nasty pop/raise loops. */
3603 if (f && (!(f->auto_raise)
3604 || !(f->auto_lower)
3605 || (event.xcrossing.time - enter_timestamp) > 500))
3606 {
3607 x_new_focus_frame (f);
3608 enter_timestamp = event.xcrossing.time;
3609 }
3610 }
3611 else if (f == x_focus_frame)
3612 x_new_focus_frame (0);
3613 /* EnterNotify counts as mouse movement,
3614 so update things that depend on mouse position. */
3615 if (f)
3616 note_mouse_movement (f, &event.xmotion);
3617 #ifdef USE_X_TOOLKIT
3618 goto OTHER;
3619 #endif /* USE_X_TOOLKIT */
3620 break;
3621
3622 case FocusIn:
3623 f = x_any_window_to_frame (event.xfocus.window);
3624 if (event.xfocus.detail != NotifyPointer)
3625 x_focus_event_frame = f;
3626 if (f)
3627 x_new_focus_frame (f);
3628 #ifdef USE_X_TOOLKIT
3629 goto OTHER;
3630 #endif /* USE_X_TOOLKIT */
3631 break;
3632
3633
3634 case LeaveNotify:
3635 f = x_top_window_to_frame (event.xcrossing.window);
3636 if (f)
3637 {
3638 if (f == mouse_face_mouse_frame)
3639 /* If we move outside the frame,
3640 then we're certainly no longer on any text in the frame. */
3641 clear_mouse_face ();
3642
3643 if (event.xcrossing.focus)
3644 {
3645 if (! x_focus_event_frame)
3646 x_new_focus_frame (0);
3647 else
3648 x_new_focus_frame (f);
3649 }
3650 else
3651 {
3652 if (f == x_focus_event_frame)
3653 x_focus_event_frame = 0;
3654 if (f == x_focus_frame)
3655 x_new_focus_frame (0);
3656 }
3657 }
3658 #ifdef USE_X_TOOLKIT
3659 goto OTHER;
3660 #endif /* USE_X_TOOLKIT */
3661 break;
3662
3663 case FocusOut:
3664 f = x_any_window_to_frame (event.xfocus.window);
3665 if (event.xfocus.detail != NotifyPointer
3666 && f == x_focus_event_frame)
3667 x_focus_event_frame = 0;
3668 if (f && f == x_focus_frame)
3669 x_new_focus_frame (0);
3670 #ifdef USE_X_TOOLKIT
3671 goto OTHER;
3672 #endif /* USE_X_TOOLKIT */
3673 break;
3674
3675 case MotionNotify:
3676 {
3677 if (x_mouse_grabbed && last_mouse_frame
3678 && FRAME_LIVE_P (last_mouse_frame))
3679 f = last_mouse_frame;
3680 else
3681 f = x_window_to_frame (event.xmotion.window);
3682 if (f)
3683 note_mouse_movement (f, &event.xmotion);
3684 else
3685 {
3686 struct scroll_bar *bar
3687 = x_window_to_scroll_bar (event.xmotion.window);
3688
3689 if (bar)
3690 x_scroll_bar_note_movement (bar, &event);
3691
3692 /* If we move outside the frame,
3693 then we're certainly no longer on any text in the frame. */
3694 clear_mouse_face ();
3695 }
3696 }
3697 #if 0 /* This should be unnecessary, since the toolkit has no use
3698 for motion events that happen outside of the menu event loop,
3699 and it seems to cause the bug that mouse events stop coming
3700 after a while. */
3701 #ifdef USE_X_TOOLKIT
3702 goto OTHER;
3703 #endif /* USE_X_TOOLKIT */
3704 #endif
3705 break;
3706
3707 case ConfigureNotify:
3708 f = x_any_window_to_frame (event.xconfigure.window);
3709 #ifdef USE_X_TOOLKIT
3710 if (f
3711 #if 0
3712 && ! event.xconfigure.send_event
3713 #endif
3714 && (event.xconfigure.window == XtWindow (f->display.x->widget)))
3715 {
3716 Window win, child;
3717 int win_x, win_y;
3718
3719 /* Find the position of the outside upper-left corner of
3720 the window, in the root coordinate system. Don't
3721 refer to the parent window here; we may be processing
3722 this event after the window manager has changed our
3723 parent, but before we have reached the ReparentNotify. */
3724 XTranslateCoordinates (x_current_display,
3725
3726 /* From-window, to-window. */
3727 XtWindow (f->display.x->widget),
3728 ROOT_WINDOW,
3729
3730 /* From-position, to-position. */
3731 -event.xconfigure.border_width,
3732 -event.xconfigure.border_width,
3733 &win_x, &win_y,
3734
3735 /* Child of win. */
3736 &child);
3737 event.xconfigure.x = win_x;
3738 event.xconfigure.y = win_y;
3739
3740 f->display.x->pixel_width = event.xconfigure.width;
3741 f->display.x->pixel_height = event.xconfigure.height;
3742 f->display.x->left_pos = event.xconfigure.x;
3743 f->display.x->top_pos = event.xconfigure.y;
3744
3745 /* What we have now is the position of Emacs's own window.
3746 Convert that to the position of the window manager window. */
3747 {
3748 int x, y;
3749 x_real_positions (f, &x, &y);
3750 f->display.x->left_pos = x;
3751 f->display.x->top_pos = y;
3752 }
3753 }
3754 goto OTHER;
3755 #else /* not USE_X_TOOLKIT */
3756 if (f)
3757 {
3758 int rows = PIXEL_TO_CHAR_HEIGHT (f, event.xconfigure.height);
3759 int columns = PIXEL_TO_CHAR_WIDTH (f, event.xconfigure.width);
3760
3761 /* Even if the number of character rows and columns has
3762 not changed, the font size may have changed, so we need
3763 to check the pixel dimensions as well. */
3764 if (columns != f->width
3765 || rows != f->height
3766 || event.xconfigure.width != f->display.x->pixel_width
3767 || event.xconfigure.height != f->display.x->pixel_height)
3768 {
3769 change_frame_size (f, rows, columns, 0, 1);
3770 SET_FRAME_GARBAGED (f);
3771 }
3772
3773 if (! event.xconfigure.send_event)
3774 {
3775 Window win, child;
3776 int win_x, win_y;
3777
3778 /* Find the position of the outside upper-left corner of
3779 the window, in the root coordinate system. Don't
3780 refer to the parent window here; we may be processing
3781 this event after the window manager has changed our
3782 parent, but before we have reached the ReparentNotify. */
3783 XTranslateCoordinates (x_current_display,
3784
3785 /* From-window, to-window. */
3786 f->display.x->window_desc,
3787 ROOT_WINDOW,
3788
3789 /* From-position, to-position. */
3790 -event.xconfigure.border_width,
3791 -event.xconfigure.border_width,
3792 &win_x, &win_y,
3793
3794 /* Child of win. */
3795 &child);
3796 event.xconfigure.x = win_x;
3797 event.xconfigure.y = win_y;
3798 }
3799
3800 f->display.x->pixel_width = event.xconfigure.width;
3801 f->display.x->pixel_height = event.xconfigure.height;
3802 f->display.x->left_pos = event.xconfigure.x;
3803 f->display.x->top_pos = event.xconfigure.y;
3804
3805 /* What we have now is the position of Emacs's own window.
3806 Convert that to the position of the window manager window. */
3807 {
3808 int x, y;
3809 x_real_positions (f, &x, &y);
3810 f->display.x->left_pos = x;
3811 f->display.x->top_pos = y;
3812 if (y != event.xconfigure.y)
3813 {
3814 /* Since the WM decorations come below top_pos now,
3815 we must put them below top_pos in the future. */
3816 f->display.x->win_gravity = NorthWestGravity;
3817 x_wm_set_size_hint (f, 0, 0);
3818 }
3819 }
3820 }
3821 #endif /* not USE_X_TOOLKIT */
3822 break;
3823
3824 case ButtonPress:
3825 case ButtonRelease:
3826 {
3827 /* If we decide we want to generate an event to be seen
3828 by the rest of Emacs, we put it here. */
3829 struct input_event emacs_event;
3830 emacs_event.kind = no_event;
3831
3832 bzero (&compose_status, sizeof (compose_status));
3833
3834 f = x_window_to_frame (event.xbutton.window);
3835 if (f)
3836 {
3837 if (!x_focus_frame || (f == x_focus_frame))
3838 construct_mouse_click (&emacs_event, &event, f);
3839 }
3840 else
3841 {
3842 struct scroll_bar *bar
3843 = x_window_to_scroll_bar (event.xbutton.window);
3844
3845 if (bar)
3846 x_scroll_bar_handle_click (bar, &event, &emacs_event);
3847 #ifdef USE_X_TOOLKIT
3848 else
3849 {
3850 f = x_any_window_to_frame (event.xbutton.window);
3851 if (f && event.type == ButtonPress)
3852 construct_menu_click (&emacs_event,
3853 &event, f);
3854 }
3855 #endif /* USE_X_TOOLKIT */
3856 }
3857
3858 if (event.type == ButtonPress)
3859 {
3860 x_mouse_grabbed |= (1 << event.xbutton.button);
3861 Vmouse_depressed = Qt;
3862 last_mouse_frame = f;
3863 }
3864 else
3865 {
3866 x_mouse_grabbed &= ~(1 << event.xbutton.button);
3867 if (!x_mouse_grabbed)
3868 Vmouse_depressed = Qnil;
3869 }
3870
3871 if (numchars >= 1 && emacs_event.kind != no_event)
3872 {
3873 bcopy (&emacs_event, bufp, sizeof (struct input_event));
3874 bufp++;
3875 count++;
3876 numchars--;
3877 }
3878
3879 #ifdef USE_X_TOOLKIT
3880 goto OTHER;
3881 #endif /* USE_X_TOOLKIT */
3882 }
3883 break;
3884
3885 case CirculateNotify:
3886 break;
3887 case CirculateRequest:
3888 break;
3889
3890 case MappingNotify:
3891 /* Someone has changed the keyboard mapping - update the
3892 local cache. */
3893 switch (event.xmapping.request)
3894 {
3895 case MappingModifier:
3896 x_find_modifier_meanings ();
3897 /* This is meant to fall through. */
3898 case MappingKeyboard:
3899 XRefreshKeyboardMapping (&event.xmapping);
3900 }
3901 #ifdef USE_X_TOOLKIT
3902 goto OTHER;
3903 #endif /* USE_X_TOOLKIT */
3904 break;
3905
3906 default:
3907 #ifdef USE_X_TOOLKIT
3908 OTHER:
3909 BLOCK_INPUT;
3910 XtDispatchEvent (&event);
3911 UNBLOCK_INPUT;
3912 #endif /* USE_X_TOOLKIT */
3913 break;
3914 }
3915 }
3916
3917 /* On some systems, an X bug causes Emacs to get no more events
3918 when the window is destroyed. Detect that. (1994.) */
3919 if (! event_found)
3920 {
3921 /* Emacs and the X Server eats up CPU time if XNoOp is done every time.
3922 One XNOOP in 100 loops will make Emacs terminate.
3923 B. Bretthauer, 1994 */
3924 x_noop_count++;
3925 if (x_noop_count >= 100)
3926 {
3927 x_noop_count=0;
3928 XNoOp (x_current_display);
3929 }
3930 }
3931
3932 #if 0 /* This fails for serial-line connections to the X server,
3933 because the characters arrive one by one, and a partial
3934 command makes select return but gives nothing to read.
3935 We'll have to hope that the bug that this tried to fix
3936 in 1988 has been fixed in Xlib or the X server. */
3937 #ifdef HAVE_SELECT
3938 if (expected && ! event_found)
3939 {
3940 /* AOJ 880406: if select returns true but XPending doesn't, it means that
3941 there is an EOF condition; in other words, that X has died.
3942 Act as if there had been a hangup. */
3943 int fd = ConnectionNumber (x_current_display);
3944 SELECT_TYPE mask, junk1, junk2;
3945 EMACS_TIME timeout;
3946
3947 FD_ZERO (&mask);
3948 FD_SET (fd, &mask);
3949 EMACS_SET_SECS_USECS (timeout, 0, 0);
3950 FD_ZERO (&junk1);
3951 FD_ZERO (&junk2);
3952 if (0 != select (fd + 1, &mask, &junk1, &junk2, &timeout)
3953 && !XStuffPending ())
3954 kill (getpid (), SIGHUP);
3955 }
3956 #endif /* HAVE_SELECT */
3957 #endif /* 0 */
3958
3959 /* If the focus was just given to an autoraising frame,
3960 raise it now. */
3961 if (pending_autoraise_frame)
3962 {
3963 x_raise_frame (pending_autoraise_frame);
3964 pending_autoraise_frame = 0;
3965 }
3966
3967 UNBLOCK_INPUT;
3968 return count;
3969 }
3970 \f
3971 /* Drawing the cursor. */
3972
3973
3974 /* Draw a hollow box cursor. Don't change the inside of the box. */
3975
3976 static void
3977 x_draw_box (f)
3978 struct frame *f;
3979 {
3980 int left = CHAR_TO_PIXEL_COL (f, curs_x);
3981 int top = CHAR_TO_PIXEL_ROW (f, curs_y);
3982 int width = FONT_WIDTH (f->display.x->font);
3983 int height = f->display.x->line_height;
3984
3985 XDrawRectangle (x_current_display, FRAME_X_WINDOW (f),
3986 f->display.x->cursor_gc,
3987 left, top, width - 1, height - 1);
3988 }
3989
3990 /* Clear the cursor of frame F to background color,
3991 and mark the cursor as not shown.
3992 This is used when the text where the cursor is
3993 is about to be rewritten. */
3994
3995 static void
3996 clear_cursor (f)
3997 struct frame *f;
3998 {
3999 int mask;
4000
4001 if (! FRAME_VISIBLE_P (f)
4002 || f->phys_cursor_x < 0)
4003 return;
4004
4005 x_display_cursor (f, 0);
4006 f->phys_cursor_x = -1;
4007 }
4008
4009 /* Redraw the glyph at ROW, COLUMN on frame F, in the style
4010 HIGHLIGHT. HIGHLIGHT is as defined for dumpglyphs. Return the
4011 glyph drawn. */
4012
4013 static void
4014 x_draw_single_glyph (f, row, column, glyph, highlight)
4015 struct frame *f;
4016 int row, column;
4017 GLYPH glyph;
4018 int highlight;
4019 {
4020 dumpglyphs (f,
4021 CHAR_TO_PIXEL_COL (f, column),
4022 CHAR_TO_PIXEL_ROW (f, row),
4023 &glyph, 1, highlight, 0);
4024 }
4025
4026 static void
4027 x_display_bar_cursor (f, on)
4028 struct frame *f;
4029 int on;
4030 {
4031 struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
4032
4033 /* This is pointless on invisible frames, and dangerous on garbaged
4034 frames; in the latter case, the frame may be in the midst of
4035 changing its size, and curs_x and curs_y may be off the frame. */
4036 if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
4037 return;
4038
4039 if (! on && f->phys_cursor_x < 0)
4040 return;
4041
4042 /* If we're not updating, then we want to use the current frame's
4043 cursor position, not our local idea of where the cursor ought to be. */
4044 if (f != updating_frame)
4045 {
4046 curs_x = FRAME_CURSOR_X (f);
4047 curs_y = FRAME_CURSOR_Y (f);
4048 }
4049
4050 /* If there is anything wrong with the current cursor state, remove it. */
4051 if (f->phys_cursor_x >= 0
4052 && (!on
4053 || f->phys_cursor_x != curs_x
4054 || f->phys_cursor_y != curs_y
4055 || f->display.x->current_cursor != bar_cursor))
4056 {
4057 /* Erase the cursor by redrawing the character underneath it. */
4058 x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
4059 f->phys_cursor_glyph,
4060 current_glyphs->highlight[f->phys_cursor_y]);
4061 f->phys_cursor_x = -1;
4062 }
4063
4064 /* If we now need a cursor in the new place or in the new form, do it so. */
4065 if (on
4066 && (f->phys_cursor_x < 0
4067 || (f->display.x->current_cursor != bar_cursor)))
4068 {
4069 f->phys_cursor_glyph
4070 = ((current_glyphs->enable[curs_y]
4071 && curs_x < current_glyphs->used[curs_y])
4072 ? current_glyphs->glyphs[curs_y][curs_x]
4073 : SPACEGLYPH);
4074 XFillRectangle (x_current_display, FRAME_X_WINDOW (f),
4075 f->display.x->cursor_gc,
4076 CHAR_TO_PIXEL_COL (f, curs_x),
4077 CHAR_TO_PIXEL_ROW (f, curs_y),
4078 1, f->display.x->line_height);
4079
4080 f->phys_cursor_x = curs_x;
4081 f->phys_cursor_y = curs_y;
4082
4083 f->display.x->current_cursor = bar_cursor;
4084 }
4085
4086 if (updating_frame != f)
4087 XFlushQueue ();
4088 }
4089
4090
4091 /* Turn the displayed cursor of frame F on or off according to ON.
4092 If ON is nonzero, where to put the cursor is specified
4093 by F->cursor_x and F->cursor_y. */
4094
4095 static void
4096 x_display_box_cursor (f, on)
4097 struct frame *f;
4098 int on;
4099 {
4100 struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
4101
4102 /* This is pointless on invisible frames, and dangerous on garbaged
4103 frames; in the latter case, the frame may be in the midst of
4104 changing its size, and curs_x and curs_y may be off the frame. */
4105 if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
4106 return;
4107
4108 /* If cursor is off and we want it off, return quickly. */
4109 if (!on && f->phys_cursor_x < 0)
4110 return;
4111
4112 /* If we're not updating, then we want to use the current frame's
4113 cursor position, not our local idea of where the cursor ought to be. */
4114 if (f != updating_frame)
4115 {
4116 curs_x = FRAME_CURSOR_X (f);
4117 curs_y = FRAME_CURSOR_Y (f);
4118 }
4119
4120 /* If cursor is currently being shown and we don't want it to be
4121 or it is in the wrong place,
4122 or we want a hollow box and it's not so, (pout!)
4123 erase it. */
4124 if (f->phys_cursor_x >= 0
4125 && (!on
4126 || f->phys_cursor_x != curs_x
4127 || f->phys_cursor_y != curs_y
4128 || (f->display.x->current_cursor != hollow_box_cursor
4129 && (f != x_highlight_frame))))
4130 {
4131 int mouse_face_here = 0;
4132
4133 /* If the cursor is in the mouse face area, redisplay that when
4134 we clear the cursor. */
4135 if (f == mouse_face_mouse_frame
4136 &&
4137 (f->phys_cursor_y > mouse_face_beg_row
4138 || (f->phys_cursor_y == mouse_face_beg_row
4139 && f->phys_cursor_x >= mouse_face_beg_col))
4140 &&
4141 (f->phys_cursor_y < mouse_face_end_row
4142 || (f->phys_cursor_y == mouse_face_end_row
4143 && f->phys_cursor_x < mouse_face_end_col)))
4144 mouse_face_here = 1;
4145
4146 /* If the font is not as tall as a whole line,
4147 we must explicitly clear the line's whole height. */
4148 if (FONT_HEIGHT (f->display.x->font) != f->display.x->line_height)
4149 XClearArea (x_current_display, FRAME_X_WINDOW (f),
4150 CHAR_TO_PIXEL_COL (f, f->phys_cursor_x),
4151 CHAR_TO_PIXEL_ROW (f, f->phys_cursor_y),
4152 FONT_WIDTH (f->display.x->font),
4153 f->display.x->line_height, False);
4154 /* Erase the cursor by redrawing the character underneath it. */
4155 x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
4156 f->phys_cursor_glyph,
4157 (mouse_face_here
4158 ? 3
4159 : current_glyphs->highlight[f->phys_cursor_y]));
4160 f->phys_cursor_x = -1;
4161 }
4162
4163 /* If we want to show a cursor,
4164 or we want a box cursor and it's not so,
4165 write it in the right place. */
4166 if (on
4167 && (f->phys_cursor_x < 0
4168 || (f->display.x->current_cursor != filled_box_cursor
4169 && f == x_highlight_frame)))
4170 {
4171 f->phys_cursor_glyph
4172 = ((current_glyphs->enable[curs_y]
4173 && curs_x < current_glyphs->used[curs_y])
4174 ? current_glyphs->glyphs[curs_y][curs_x]
4175 : SPACEGLYPH);
4176 if (f != x_highlight_frame)
4177 {
4178 x_draw_box (f);
4179 f->display.x->current_cursor = hollow_box_cursor;
4180 }
4181 else
4182 {
4183 x_draw_single_glyph (f, curs_y, curs_x,
4184 f->phys_cursor_glyph, 2);
4185 f->display.x->current_cursor = filled_box_cursor;
4186 }
4187
4188 f->phys_cursor_x = curs_x;
4189 f->phys_cursor_y = curs_y;
4190 }
4191
4192 if (updating_frame != f)
4193 XFlushQueue ();
4194 }
4195
4196 x_display_cursor (f, on)
4197 struct frame *f;
4198 int on;
4199 {
4200 BLOCK_INPUT;
4201
4202 if (FRAME_DESIRED_CURSOR (f) == filled_box_cursor)
4203 x_display_box_cursor (f, on);
4204 else if (FRAME_DESIRED_CURSOR (f) == bar_cursor)
4205 x_display_bar_cursor (f, on);
4206 else
4207 /* Those are the only two we have implemented! */
4208 abort ();
4209
4210 UNBLOCK_INPUT;
4211 }
4212 \f
4213 /* Icons. */
4214
4215 /* Refresh bitmap kitchen sink icon for frame F
4216 when we get an expose event for it. */
4217
4218 refreshicon (f)
4219 struct frame *f;
4220 {
4221 /* Normally, the window manager handles this function. */
4222 }
4223
4224 /* Make the x-window of frame F use the gnu icon bitmap. */
4225
4226 int
4227 x_bitmap_icon (f)
4228 struct frame *f;
4229 {
4230 int mask;
4231 Window icon_window;
4232
4233 if (FRAME_X_WINDOW (f) == 0)
4234 return 1;
4235
4236 if (! icon_bitmap)
4237 icon_bitmap =
4238 XCreateBitmapFromData (x_current_display, FRAME_X_WINDOW (f),
4239 gnu_bits, gnu_width, gnu_height);
4240 x_wm_set_icon_pixmap (f, icon_bitmap);
4241 f->display.x->icon_bitmap_flag = 1;
4242
4243 return 0;
4244 }
4245
4246
4247 /* Make the x-window of frame F use a rectangle with text. */
4248
4249 int
4250 x_text_icon (f, icon_name)
4251 struct frame *f;
4252 char *icon_name;
4253 {
4254 if (FRAME_X_WINDOW (f) == 0)
4255 return 1;
4256
4257 if (icon_name)
4258 f->display.x->icon_label = icon_name;
4259 else
4260 if (! f->display.x->icon_label)
4261 f->display.x->icon_label = " *emacs* ";
4262
4263 #if 0
4264 XSetIconName (x_current_display, FRAME_X_WINDOW (f),
4265 (char *) f->display.x->icon_label);
4266 #endif
4267
4268 f->display.x->icon_bitmap_flag = 0;
4269 x_wm_set_icon_pixmap (f, 0);
4270
4271 return 0;
4272 }
4273 \f
4274 /* Handling X errors. */
4275
4276 /* Shut down Emacs in an orderly fashion, because of a SIGPIPE on the
4277 X server's connection, or an error reported via the X protocol. */
4278
4279 static SIGTYPE
4280 x_connection_closed ()
4281 {
4282 if (_Xdebug)
4283 abort ();
4284
4285 shut_down_emacs (0, 1, Qnil);
4286
4287 exit (70);
4288 }
4289
4290 /* An X error handler which prints an error message and then kills
4291 Emacs. This is what's normally installed as Xlib's handler for
4292 protocol errors. */
4293 static int
4294 x_error_quitter (display, error)
4295 Display *display;
4296 XErrorEvent *error;
4297 {
4298 char buf[256];
4299
4300 /* Note that there is no real way portable across R3/R4 to get the
4301 original error handler. */
4302
4303 XGetErrorText (display, error->error_code, buf, sizeof (buf));
4304 fprintf (stderr, "X protocol error: %s on protocol request %d\n",
4305 buf, error->request_code);
4306
4307 #if 0
4308 /* While we're testing Emacs 19, we'll just dump core whenever we
4309 get an X error, so we can figure out why it happened. */
4310 abort ();
4311 #endif
4312
4313 x_connection_closed ();
4314 }
4315
4316 /* A handler for X IO errors which prints an error message and then
4317 kills Emacs. This is what is always installed as Xlib's handler
4318 for I/O errors. */
4319 static int
4320 x_io_error_quitter (display)
4321 Display *display;
4322 {
4323 fprintf (stderr, "Connection to X server %s lost.\n",
4324 XDisplayName (DisplayString (display)));
4325
4326 #if 0
4327 /* While we're testing Emacs 19, we'll just dump core whenever we
4328 get an X error, so we can figure out why it happened. */
4329 abort ();
4330 #endif
4331
4332 x_connection_closed ();
4333 }
4334
4335 /* A buffer for storing X error messages. */
4336 static char *x_caught_error_message;
4337 #define X_CAUGHT_ERROR_MESSAGE_SIZE 200
4338
4339 /* An X error handler which stores the error message in
4340 x_caught_error_message. This is what's installed when
4341 x_catch_errors is in effect. */
4342 static int
4343 x_error_catcher (display, error)
4344 Display *display;
4345 XErrorEvent *error;
4346 {
4347 XGetErrorText (display, error->error_code,
4348 x_caught_error_message, X_CAUGHT_ERROR_MESSAGE_SIZE);
4349 }
4350
4351
4352 /* Begin trapping X errors.
4353
4354 After calling this function, X protocol errors no longer cause
4355 Emacs to exit; instead, they are recorded in x_cfc_error_message.
4356
4357 Calling x_check_errors signals an Emacs error if an X error has
4358 occurred since the last call to x_catch_errors or x_check_errors.
4359
4360 Calling x_uncatch_errors resumes the normal error handling. */
4361
4362 void x_catch_errors (), x_check_errors (), x_uncatch_errors ();
4363
4364 void
4365 x_catch_errors ()
4366 {
4367 /* Make sure any errors from previous requests have been dealt with. */
4368 XSync (x_current_display, False);
4369
4370 /* Set up the error buffer. */
4371 x_caught_error_message
4372 = (char*) xmalloc (X_CAUGHT_ERROR_MESSAGE_SIZE);
4373 x_caught_error_message[0] = '\0';
4374
4375 /* Install our little error handler. */
4376 XHandleError (x_error_catcher);
4377 }
4378
4379 /* If any X protocol errors have arrived since the last call to
4380 x_catch_errors or x_check_errors, signal an Emacs error using
4381 sprintf (a buffer, FORMAT, the x error message text) as the text. */
4382
4383 void
4384 x_check_errors (format)
4385 char *format;
4386 {
4387 /* Make sure to catch any errors incurred so far. */
4388 XSync (x_current_display, False);
4389
4390 if (x_caught_error_message[0])
4391 {
4392 char buf[X_CAUGHT_ERROR_MESSAGE_SIZE + 56];
4393
4394 sprintf (buf, format, x_caught_error_message);
4395 x_uncatch_errors ();
4396 error (buf);
4397 }
4398 }
4399
4400 /* Nonzero if we had any X protocol errors since we did x_catch_errors. */
4401
4402 int
4403 x_had_errors_p ()
4404 {
4405 /* Make sure to catch any errors incurred so far. */
4406 XSync (x_current_display, False);
4407
4408 return x_caught_error_message[0] != 0;
4409 }
4410
4411 /* Stop catching X protocol errors and let them make Emacs die. */
4412
4413 void
4414 x_uncatch_errors ()
4415 {
4416 xfree (x_caught_error_message);
4417 x_caught_error_message = 0;
4418 XHandleError (x_error_quitter);
4419 }
4420
4421 #if 0
4422 static unsigned int x_wire_count;
4423 x_trace_wire ()
4424 {
4425 fprintf (stderr, "Lib call: %d\n", ++x_wire_count);
4426 }
4427 #endif /* ! 0 */
4428
4429 \f
4430 /* Changing the font of the frame. */
4431
4432 /* Set the font of the x-window specified by frame F
4433 to the font named NEWNAME. This is safe to use
4434 even before F has an actual x-window. */
4435
4436 struct font_info
4437 {
4438 XFontStruct *font;
4439 char *name;
4440 char *full_name;
4441 };
4442
4443 /* A table of all the fonts we have already loaded. */
4444 static struct font_info *x_font_table;
4445
4446 /* The current capacity of x_font_table. */
4447 static int x_font_table_size;
4448
4449 /* The number of fonts actually stored in x_font_table.
4450 x_font_table[n] is used and valid iff 0 <= n < n_fonts.
4451 0 <= n_fonts <= x_font_table_size. */
4452 static int n_fonts;
4453
4454 /* Give frame F the font named FONTNAME as its default font, and
4455 return the full name of that font. FONTNAME may be a wildcard
4456 pattern; in that case, we choose some font that fits the pattern.
4457 The return value shows which font we chose. */
4458
4459 Lisp_Object
4460 x_new_font (f, fontname)
4461 struct frame *f;
4462 register char *fontname;
4463 {
4464 int already_loaded;
4465 int n_matching_fonts;
4466 XFontStruct *font_info;
4467 char **font_names;
4468
4469 /* Get a list of all the fonts that match this name. Once we
4470 have a list of matching fonts, we compare them against the fonts
4471 we already have by comparing font ids. */
4472 font_names = (char **) XListFonts (x_current_display, fontname,
4473 1024, &n_matching_fonts);
4474 /* Apparently it doesn't set n_matching_fonts to zero when it can't
4475 find any matches; font_names == 0 is the only clue. */
4476 if (! font_names)
4477 n_matching_fonts = 0;
4478
4479 /* Don't just give up if n_matching_fonts is 0.
4480 Apparently there's a bug on Suns: XListFontsWithInfo can
4481 fail to find a font, but XLoadQueryFont may still find it. */
4482
4483 /* See if we've already loaded a matching font. */
4484 already_loaded = -1;
4485 if (n_matching_fonts != 0)
4486 {
4487 int i, j;
4488
4489 for (i = 0; i < n_fonts; i++)
4490 for (j = 0; j < n_matching_fonts; j++)
4491 if (!strcmp (x_font_table[i].name, font_names[j])
4492 || !strcmp (x_font_table[i].full_name, font_names[j]))
4493 {
4494 already_loaded = i;
4495 fontname = x_font_table[i].full_name;
4496 goto found_font;
4497 }
4498 }
4499 found_font:
4500
4501 /* If we have, just return it from the table. */
4502 if (already_loaded >= 0)
4503 f->display.x->font = x_font_table[already_loaded].font;
4504 /* Otherwise, load the font and add it to the table. */
4505 else
4506 {
4507 int i;
4508 char *full_name;
4509 XFontStruct *font;
4510
4511 /* Try to find a character-cell font in the list. */
4512 #if 0
4513 /* A laudable goal, but this isn't how to do it. */
4514 for (i = 0; i < n_matching_fonts; i++)
4515 if (! font_info[i].per_char)
4516 break;
4517 #else
4518 i = 0;
4519 #endif
4520
4521 /* See comment above. */
4522 if (n_matching_fonts != 0)
4523 fontname = font_names[i];
4524
4525 font = (XFontStruct *) XLoadQueryFont (x_current_display, fontname);
4526 if (! font)
4527 {
4528 /* Free the information from XListFonts. */
4529 if (n_matching_fonts)
4530 XFreeFontNames (font_names);
4531 return Qnil;
4532 }
4533
4534 /* Do we need to create the table? */
4535 if (x_font_table_size == 0)
4536 {
4537 x_font_table_size = 16;
4538 x_font_table
4539 = (struct font_info *) xmalloc (x_font_table_size
4540 * sizeof (x_font_table[0]));
4541 }
4542 /* Do we need to grow the table? */
4543 else if (n_fonts >= x_font_table_size)
4544 {
4545 x_font_table_size *= 2;
4546 x_font_table
4547 = (struct font_info *) xrealloc (x_font_table,
4548 (x_font_table_size
4549 * sizeof (x_font_table[0])));
4550 }
4551
4552 /* Try to get the full name of FONT. Put it in full_name. */
4553 full_name = 0;
4554 for (i = 0; i < font->n_properties; i++)
4555 {
4556 char *atom
4557 = XGetAtomName (x_current_display, font->properties[i].name);
4558 if (!strcmp (atom, "FONT"))
4559 {
4560 char *name = XGetAtomName (x_current_display,
4561 (Atom) (font->properties[i].card32));
4562 char *p = name;
4563 int dashes = 0;
4564
4565 /* Count the number of dashes in the "full name".
4566 If it is too few, this isn't really the font's full name,
4567 so don't use it.
4568 In X11R4, the fonts did not come with their canonical names
4569 stored in them. */
4570 while (*p)
4571 {
4572 if (*p == '-')
4573 dashes++;
4574 p++;
4575 }
4576
4577 if (dashes >= 13)
4578 full_name = name;
4579 }
4580
4581 XFree (atom);
4582 }
4583
4584 x_font_table[n_fonts].name = (char *) xmalloc (strlen (fontname) + 1);
4585 bcopy (fontname, x_font_table[n_fonts].name, strlen (fontname) + 1);
4586 if (full_name != 0)
4587 x_font_table[n_fonts].full_name = full_name;
4588 else
4589 x_font_table[n_fonts].full_name = x_font_table[n_fonts].name;
4590 f->display.x->font = x_font_table[n_fonts++].font = font;
4591
4592 if (full_name)
4593 fontname = full_name;
4594 }
4595
4596 /* Compute the scroll bar width in character columns. */
4597 if (f->scroll_bar_pixel_width > 0)
4598 {
4599 int wid = FONT_WIDTH (f->display.x->font);
4600 f->scroll_bar_cols = (f->scroll_bar_pixel_width + wid-1) / wid;
4601 }
4602 else
4603 f->scroll_bar_cols = 2;
4604
4605 /* Now make the frame display the given font. */
4606 if (FRAME_X_WINDOW (f) != 0)
4607 {
4608 XSetFont (x_current_display, f->display.x->normal_gc,
4609 f->display.x->font->fid);
4610 XSetFont (x_current_display, f->display.x->reverse_gc,
4611 f->display.x->font->fid);
4612 XSetFont (x_current_display, f->display.x->cursor_gc,
4613 f->display.x->font->fid);
4614
4615 frame_update_line_height (f);
4616 x_set_window_size (f, 0, f->width, f->height);
4617 }
4618 else
4619 /* If we are setting a new frame's font for the first time,
4620 there are no faces yet, so this font's height is the line height. */
4621 f->display.x->line_height = FONT_HEIGHT (f->display.x->font);
4622
4623 {
4624 Lisp_Object lispy_name;
4625
4626 lispy_name = build_string (fontname);
4627
4628 /* Free the information from XListFonts. The data
4629 we actually retain comes from XLoadQueryFont. */
4630 XFreeFontNames (font_names);
4631
4632 return lispy_name;
4633 }
4634 }
4635 \f
4636 x_calc_absolute_position (f)
4637 struct frame *f;
4638 {
4639 Window win, child;
4640 int win_x = 0, win_y = 0;
4641 int flags = f->display.x->size_hint_flags;
4642
4643 /* Find the position of the outside upper-left corner of
4644 the inner window, with respect to the outer window. */
4645 if (f->display.x->parent_desc != ROOT_WINDOW)
4646 {
4647 BLOCK_INPUT;
4648 XTranslateCoordinates (x_current_display,
4649
4650 /* From-window, to-window. */
4651 f->display.x->window_desc,
4652 f->display.x->parent_desc,
4653
4654 /* From-position, to-position. */
4655 0, 0, &win_x, &win_y,
4656
4657 /* Child of win. */
4658 &child);
4659 UNBLOCK_INPUT;
4660 }
4661
4662 /* Treat negative positions as relative to the leftmost bottommost
4663 position that fits on the screen. */
4664 if (flags & XNegative)
4665 f->display.x->left_pos = (x_screen_width
4666 - 2 * f->display.x->border_width - win_x
4667 - PIXEL_WIDTH (f)
4668 + f->display.x->left_pos);
4669
4670 if (flags & YNegative)
4671 f->display.x->top_pos = (x_screen_height
4672 - 2 * f->display.x->border_width - win_y
4673 - PIXEL_HEIGHT (f)
4674 + f->display.x->top_pos);
4675 /* The left_pos and top_pos
4676 are now relative to the top and left screen edges,
4677 so the flags should correspond. */
4678 f->display.x->size_hint_flags &= ~ (XNegative | YNegative);
4679 }
4680
4681 /* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
4682 to really change the position, and 0 when calling from
4683 x_make_frame_visible (in that case, XOFF and YOFF are the current
4684 position values). */
4685
4686 x_set_offset (f, xoff, yoff, change_gravity)
4687 struct frame *f;
4688 register int xoff, yoff;
4689 int change_gravity;
4690 {
4691 if (change_gravity)
4692 {
4693 f->display.x->top_pos = yoff;
4694 f->display.x->left_pos = xoff;
4695 f->display.x->size_hint_flags &= ~ (XNegative | YNegative);
4696 if (xoff < 0)
4697 f->display.x->size_hint_flags |= XNegative;
4698 if (yoff < 0)
4699 f->display.x->size_hint_flags |= YNegative;
4700 f->display.x->win_gravity = NorthWestGravity;
4701 }
4702 x_calc_absolute_position (f);
4703
4704 BLOCK_INPUT;
4705 x_wm_set_size_hint (f, 0, 0);
4706
4707 #ifdef USE_X_TOOLKIT
4708 XMoveWindow (XDISPLAY XtWindow (f->display.x->widget),
4709 f->display.x->left_pos, f->display.x->top_pos);
4710 #else /* not USE_X_TOOLKIT */
4711 XMoveWindow (XDISPLAY FRAME_X_WINDOW (f),
4712 f->display.x->left_pos, f->display.x->top_pos);
4713 #endif /* not USE_X_TOOLKIT */
4714 UNBLOCK_INPUT;
4715 }
4716
4717 /* Call this to change the size of frame F's x-window.
4718 If CHANGE_GRAVITY is 1, we change to top-left-corner window gravity
4719 for this size change and subsequent size changes.
4720 Otherwise we leave the window gravity unchanged. */
4721
4722 x_set_window_size (f, change_gravity, cols, rows)
4723 struct frame *f;
4724 int change_gravity;
4725 int cols, rows;
4726 {
4727 int pixelwidth, pixelheight;
4728 int mask;
4729
4730 #ifdef USE_X_TOOLKIT
4731 BLOCK_INPUT;
4732 {
4733 /* The x and y position of the widget is clobbered by the
4734 call to XtSetValues within EmacsFrameSetCharSize.
4735 This is a real kludge, but I don't understand Xt so I can't
4736 figure out a correct fix. Can anyone else tell me? -- rms. */
4737 int xpos = f->display.x->widget->core.x;
4738 int ypos = f->display.x->widget->core.y;
4739 EmacsFrameSetCharSize (f->display.x->edit_widget, cols, rows);
4740 f->display.x->widget->core.x = xpos;
4741 f->display.x->widget->core.y = ypos;
4742 }
4743 UNBLOCK_INPUT;
4744
4745 #else /* not USE_X_TOOLKIT */
4746
4747 BLOCK_INPUT;
4748
4749 check_frame_size (f, &rows, &cols);
4750 f->display.x->vertical_scroll_bar_extra
4751 = (!FRAME_HAS_VERTICAL_SCROLL_BARS (f)
4752 ? 0
4753 : FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
4754 ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
4755 : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->display.x->font)));
4756 pixelwidth = CHAR_TO_PIXEL_WIDTH (f, cols);
4757 pixelheight = CHAR_TO_PIXEL_HEIGHT (f, rows);
4758
4759 f->display.x->win_gravity = NorthWestGravity;
4760 x_wm_set_size_hint (f, 0, 0);
4761
4762 XSync (x_current_display, False);
4763 XChangeWindowSize (FRAME_X_WINDOW (f), pixelwidth, pixelheight);
4764
4765 /* Now, strictly speaking, we can't be sure that this is accurate,
4766 but the window manager will get around to dealing with the size
4767 change request eventually, and we'll hear how it went when the
4768 ConfigureNotify event gets here.
4769
4770 We could just not bother storing any of this information here,
4771 and let the ConfigureNotify event set everything up, but that
4772 might be kind of confusing to the lisp code, since size changes
4773 wouldn't be reported in the frame parameters until some random
4774 point in the future when the ConfigureNotify event arrives. */
4775 change_frame_size (f, rows, cols, 0, 0);
4776 PIXEL_WIDTH (f) = pixelwidth;
4777 PIXEL_HEIGHT (f) = pixelheight;
4778
4779 /* If cursor was outside the new size, mark it as off. */
4780 if (f->phys_cursor_y >= rows
4781 || f->phys_cursor_x >= cols)
4782 {
4783 f->phys_cursor_x = -1;
4784 f->phys_cursor_y = -1;
4785 }
4786
4787 /* We've set {FRAME,PIXEL}_{WIDTH,HEIGHT} to the values we hope to
4788 receive in the ConfigureNotify event; if we get what we asked
4789 for, then the event won't cause the screen to become garbaged, so
4790 we have to make sure to do it here. */
4791 SET_FRAME_GARBAGED (f);
4792
4793 XFlushQueue ();
4794 UNBLOCK_INPUT;
4795 #endif /* not USE_X_TOOLKIT */
4796 }
4797 \f
4798 /* Mouse warping, focus shifting, raising and lowering. */
4799
4800 void
4801 x_set_mouse_position (f, x, y)
4802 struct frame *f;
4803 int x, y;
4804 {
4805 int pix_x, pix_y;
4806
4807 pix_x = CHAR_TO_PIXEL_COL (f, x) + FONT_WIDTH (f->display.x->font) / 2;
4808 pix_y = CHAR_TO_PIXEL_ROW (f, y) + f->display.x->line_height / 2;
4809
4810 if (pix_x < 0) pix_x = 0;
4811 if (pix_x > PIXEL_WIDTH (f)) pix_x = PIXEL_WIDTH (f);
4812
4813 if (pix_y < 0) pix_y = 0;
4814 if (pix_y > PIXEL_HEIGHT (f)) pix_y = PIXEL_HEIGHT (f);
4815
4816 BLOCK_INPUT;
4817
4818 XWarpMousePointer (FRAME_X_WINDOW (f), pix_x, pix_y);
4819 UNBLOCK_INPUT;
4820 }
4821
4822 /* Move the mouse to position pixel PIX_X, PIX_Y relative to frame F. */
4823
4824 void
4825 x_set_mouse_pixel_position (f, pix_x, pix_y)
4826 struct frame *f;
4827 int pix_x, pix_y;
4828 {
4829 BLOCK_INPUT;
4830
4831 XWarpMousePointer (FRAME_X_WINDOW (f), pix_x, pix_y);
4832 UNBLOCK_INPUT;
4833 }
4834
4835 x_focus_on_frame (f)
4836 struct frame *f;
4837 {
4838 #if 0 /* This proves to be unpleasant. */
4839 x_raise_frame (f);
4840 #endif
4841 #if 0
4842 /* I don't think that the ICCCM allows programs to do things like this
4843 without the interaction of the window manager. Whatever you end up
4844 doing with this code, do it to x_unfocus_frame too. */
4845 XSetInputFocus (x_current_display, FRAME_X_WINDOW (f),
4846 RevertToPointerRoot, CurrentTime);
4847 #endif /* ! 0 */
4848 }
4849
4850 x_unfocus_frame (f)
4851 struct frame *f;
4852 {
4853 #if 0
4854 /* Look at the remarks in x_focus_on_frame. */
4855 if (x_focus_frame == f)
4856 XSetInputFocus (x_current_display, PointerRoot,
4857 RevertToPointerRoot, CurrentTime);
4858 #endif /* ! 0 */
4859 }
4860
4861 /* Raise frame F. */
4862
4863 x_raise_frame (f)
4864 struct frame *f;
4865 {
4866 if (f->async_visible)
4867 {
4868 BLOCK_INPUT;
4869 #ifdef USE_X_TOOLKIT
4870 XRaiseWindow (XDISPLAY XtWindow (f->display.x->widget));
4871 #else /* not USE_X_TOOLKIT */
4872 XRaiseWindow (XDISPLAY FRAME_X_WINDOW (f));
4873 #endif /* not USE_X_TOOLKIT */
4874 XFlushQueue ();
4875 UNBLOCK_INPUT;
4876 }
4877 }
4878
4879 /* Lower frame F. */
4880
4881 x_lower_frame (f)
4882 struct frame *f;
4883 {
4884 if (f->async_visible)
4885 {
4886 BLOCK_INPUT;
4887 #ifdef USE_X_TOOLKIT
4888 XLowerWindow (XDISPLAY XtWindow (f->display.x->widget));
4889 #else /* not USE_X_TOOLKIT */
4890 XLowerWindow (XDISPLAY FRAME_X_WINDOW (f));
4891 #endif /* not USE_X_TOOLKIT */
4892 XFlushQueue ();
4893 UNBLOCK_INPUT;
4894 }
4895 }
4896
4897 static void
4898 XTframe_raise_lower (f, raise)
4899 FRAME_PTR f;
4900 int raise;
4901 {
4902 if (raise)
4903 x_raise_frame (f);
4904 else
4905 x_lower_frame (f);
4906 }
4907
4908
4909 /* Change from withdrawn state to mapped state,
4910 or deiconify. */
4911
4912 x_make_frame_visible (f)
4913 struct frame *f;
4914 {
4915 int mask;
4916
4917 BLOCK_INPUT;
4918
4919 if (! FRAME_VISIBLE_P (f))
4920 {
4921 #ifndef USE_X_TOOLKIT
4922 if (! FRAME_ICONIFIED_P (f))
4923 x_set_offset (f, f->display.x->left_pos, f->display.x->top_pos, 0);
4924 #endif
4925
4926 if (! EQ (Vx_no_window_manager, Qt))
4927 x_wm_set_window_state (f, NormalState);
4928 #ifdef USE_X_TOOLKIT
4929 /* This was XtPopup, but that did nothing for an iconified frame. */
4930 XtMapWidget (f->display.x->widget);
4931 #else /* not USE_X_TOOLKIT */
4932 XMapWindow (XDISPLAY FRAME_X_WINDOW (f));
4933 #endif /* not USE_X_TOOLKIT */
4934 #if 0 /* This seems to bring back scroll bars in the wrong places
4935 if the window configuration has changed. They seem
4936 to come back ok without this. */
4937 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
4938 XMapSubwindows (x_current_display, FRAME_X_WINDOW (f));
4939 #endif
4940 }
4941
4942 XFlushQueue ();
4943
4944 UNBLOCK_INPUT;
4945
4946 /* Synchronize to ensure Emacs knows the frame is visible
4947 before we do anything else. We do this loop with input not blocked
4948 so that incoming events are handled. */
4949 {
4950 Lisp_Object frame;
4951 XSET (frame, Lisp_Frame, f);
4952 while (! f->async_visible)
4953 {
4954 x_sync (frame);
4955 /* Machines that do polling rather than SIGIO have been observed
4956 to go into a busy-wait here. So we'll fake an alarm signal
4957 to let the handler know that there's something to be read.
4958 We used to raise a real alarm, but it seems that the handler
4959 isn't always enabled here. This is probably a bug. */
4960 if (input_polling_used ())
4961 {
4962 /* It could be confusing if a real alarm arrives while processing
4963 the fake one. Turn it off and let the handler reset it. */
4964 alarm (0);
4965 input_poll_signal ();
4966 }
4967 }
4968 FRAME_SAMPLE_VISIBILITY (f);
4969 }
4970 }
4971
4972 /* Change from mapped state to withdrawn state. */
4973
4974 x_make_frame_invisible (f)
4975 struct frame *f;
4976 {
4977 int mask;
4978 Window window;
4979
4980 #ifdef USE_X_TOOLKIT
4981 /* Use the frame's outermost window, not the one we normally draw on. */
4982 window = XtWindow (f->display.x->widget);
4983 #else /* not USE_X_TOOLKIT */
4984 window = FRAME_X_WINDOW (f);
4985 #endif /* not USE_X_TOOLKIT */
4986
4987 /* Don't keep the highlight on an invisible frame. */
4988 if (x_highlight_frame == f)
4989 x_highlight_frame = 0;
4990
4991 #if 0/* This might add unreliability; I don't trust it -- rms. */
4992 if (! f->async_visible && ! f->async_iconified)
4993 return;
4994 #endif
4995
4996 BLOCK_INPUT;
4997
4998 /* Before unmapping the window, update the WM_SIZE_HINTS property to claim
4999 that the current position of the window is user-specified, rather than
5000 program-specified, so that when the window is mapped again, it will be
5001 placed at the same location, without forcing the user to position it
5002 by hand again (they have already done that once for this window.) */
5003 x_wm_set_size_hint (f, 0, 1);
5004
5005 #ifdef HAVE_X11R4
5006
5007 if (! XWithdrawWindow (x_current_display, window,
5008 DefaultScreen (x_current_display)))
5009 {
5010 UNBLOCK_INPUT_RESIGNAL;
5011 error ("Can't notify window manager of window withdrawal");
5012 }
5013 #else /* ! defined (HAVE_X11R4) */
5014
5015 /* Tell the window manager what we're going to do. */
5016 if (! EQ (Vx_no_window_manager, Qt))
5017 {
5018 XEvent unmap;
5019
5020 unmap.xunmap.type = UnmapNotify;
5021 unmap.xunmap.window = window;
5022 unmap.xunmap.event = DefaultRootWindow (x_current_display);
5023 unmap.xunmap.from_configure = False;
5024 if (! XSendEvent (x_current_display,
5025 DefaultRootWindow (x_current_display),
5026 False,
5027 SubstructureRedirectMask|SubstructureNotifyMask,
5028 &unmap))
5029 {
5030 UNBLOCK_INPUT_RESIGNAL;
5031 error ("Can't notify window manager of withdrawal");
5032 }
5033 }
5034
5035 /* Unmap the window ourselves. Cheeky! */
5036 XUnmapWindow (x_current_display, window);
5037 #endif /* ! defined (HAVE_X11R4) */
5038
5039 /* We can't distinguish this from iconification
5040 just by the event that we get from the server.
5041 So we can't win using the usual strategy of letting
5042 FRAME_SAMPLE_VISIBILITY set this. So do it by hand,
5043 and synchronize with the server to make sure we agree. */
5044 f->visible = 0;
5045 FRAME_ICONIFIED_P (f) = 0;
5046 f->async_visible = 0;
5047 f->async_iconified = 0;
5048
5049 x_sync ();
5050
5051 UNBLOCK_INPUT;
5052 }
5053
5054 /* Change window state from mapped to iconified. */
5055
5056 x_iconify_frame (f)
5057 struct frame *f;
5058 {
5059 int mask;
5060 int result;
5061
5062 /* Don't keep the highlight on an invisible frame. */
5063 if (x_highlight_frame == f)
5064 x_highlight_frame = 0;
5065
5066 if (f->async_iconified)
5067 return;
5068
5069 #ifdef USE_X_TOOLKIT
5070 BLOCK_INPUT;
5071
5072 if (! FRAME_VISIBLE_P (f))
5073 {
5074 if (! EQ (Vx_no_window_manager, Qt))
5075 x_wm_set_window_state (f, IconicState);
5076 /* This was XtPopup, but that did nothing for an iconified frame. */
5077 XtMapWidget (f->display.x->widget);
5078 UNBLOCK_INPUT;
5079 return;
5080 }
5081
5082 result = XIconifyWindow (x_current_display,
5083 XtWindow (f->display.x->widget),
5084 DefaultScreen (x_current_display));
5085 UNBLOCK_INPUT;
5086
5087 if (!result)
5088 error ("Can't notify window manager of iconification");
5089
5090 f->async_iconified = 1;
5091
5092 BLOCK_INPUT;
5093 XFlushQueue ();
5094 UNBLOCK_INPUT;
5095 #else /* not USE_X_TOOLKIT */
5096
5097 BLOCK_INPUT;
5098
5099 /* Make sure the X server knows where the window should be positioned,
5100 in case the user deiconifies with the window manager. */
5101 if (! FRAME_VISIBLE_P (f) && !FRAME_ICONIFIED_P (f))
5102 x_set_offset (f, f->display.x->left_pos, f->display.x->top_pos, 0);
5103
5104 /* Since we don't know which revision of X we're running, we'll use both
5105 the X11R3 and X11R4 techniques. I don't know if this is a good idea. */
5106
5107 /* X11R4: send a ClientMessage to the window manager using the
5108 WM_CHANGE_STATE type. */
5109 {
5110 XEvent message;
5111
5112 message.xclient.window = FRAME_X_WINDOW (f);
5113 message.xclient.type = ClientMessage;
5114 message.xclient.message_type = Xatom_wm_change_state;
5115 message.xclient.format = 32;
5116 message.xclient.data.l[0] = IconicState;
5117
5118 if (! XSendEvent (x_current_display,
5119 DefaultRootWindow (x_current_display),
5120 False,
5121 SubstructureRedirectMask | SubstructureNotifyMask,
5122 &message))
5123 {
5124 UNBLOCK_INPUT_RESIGNAL;
5125 error ("Can't notify window manager of iconification");
5126 }
5127 }
5128
5129 /* X11R3: set the initial_state field of the window manager hints to
5130 IconicState. */
5131 x_wm_set_window_state (f, IconicState);
5132
5133 if (!FRAME_VISIBLE_P (f))
5134 {
5135 /* If the frame was withdrawn, before, we must map it. */
5136 XMapWindow (XDISPLAY FRAME_X_WINDOW (f));
5137 #if 0 /* We don't have subwindows in the icon. */
5138 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
5139 XMapSubwindows (x_current_display, FRAME_X_WINDOW (f));
5140 #endif
5141 }
5142
5143 f->async_iconified = 1;
5144
5145 XFlushQueue ();
5146 UNBLOCK_INPUT;
5147 #endif /* not USE_X_TOOLKIT */
5148 }
5149
5150 /* Destroy the X window of frame F. */
5151
5152 x_destroy_window (f)
5153 struct frame *f;
5154 {
5155 BLOCK_INPUT;
5156
5157 if (f->display.x->icon_desc != 0)
5158 XDestroyWindow (XDISPLAY f->display.x->icon_desc);
5159 XDestroyWindow (XDISPLAY f->display.x->window_desc);
5160 #ifdef USE_X_TOOLKIT
5161 XtDestroyWidget (f->display.x->widget);
5162 free_frame_menubar (f);
5163 #endif /* USE_X_TOOLKIT */
5164
5165 free_frame_faces (f);
5166 XFlushQueue ();
5167
5168 FRAME_X_SCREEN (f)->reference_count--;
5169 #if 0
5170 if (FRAME_X_SCREEN (f)->reference_count == 0)
5171 free (FRAME_X_SCREEN (f));
5172 #endif
5173
5174 xfree (f->display.x);
5175 f->display.x = 0;
5176 if (f == x_focus_frame)
5177 x_focus_frame = 0;
5178 if (f == x_highlight_frame)
5179 x_highlight_frame = 0;
5180
5181 if (f == mouse_face_mouse_frame)
5182 {
5183 mouse_face_beg_row = mouse_face_beg_col = -1;
5184 mouse_face_end_row = mouse_face_end_col = -1;
5185 mouse_face_window = Qnil;
5186 }
5187
5188 UNBLOCK_INPUT;
5189 }
5190 \f
5191 /* Setting window manager hints. */
5192
5193 /* Set the normal size hints for the window manager, for frame F.
5194 FLAGS is the flags word to use--or 0 meaning preserve the flags
5195 that the window now has.
5196 If USER_POSITION is nonzero, we set the USPosition
5197 flag (this is useful when FLAGS is 0). */
5198
5199 x_wm_set_size_hint (f, flags, user_position)
5200 struct frame *f;
5201 long flags;
5202 int user_position;
5203 {
5204 XSizeHints size_hints;
5205
5206 #ifdef USE_X_TOOLKIT
5207 Arg al[2];
5208 int ac = 0;
5209 Dimension widget_width, widget_height;
5210 Window window = XtWindow (f->display.x->widget);
5211 #else /* not USE_X_TOOLKIT */
5212 Window window = FRAME_X_WINDOW (f);
5213 #endif /* not USE_X_TOOLKIT */
5214
5215 /* Setting PMaxSize caused various problems. */
5216 size_hints.flags = PResizeInc | PMinSize /* | PMaxSize */;
5217
5218 flexlines = f->height;
5219
5220 size_hints.x = f->display.x->left_pos;
5221 size_hints.y = f->display.x->top_pos;
5222
5223 #ifdef USE_X_TOOLKIT
5224 XtSetArg (al[ac], XtNwidth, &widget_width); ac++;
5225 XtSetArg (al[ac], XtNheight, &widget_height); ac++;
5226 XtGetValues (f->display.x->column_widget, al, ac);
5227 size_hints.height = widget_height;
5228 size_hints.width = widget_width;
5229 #else /* not USE_X_TOOLKIT */
5230 size_hints.height = PIXEL_HEIGHT (f);
5231 size_hints.width = PIXEL_WIDTH (f);
5232 #endif /* not USE_X_TOOLKIT */
5233
5234 size_hints.width_inc = FONT_WIDTH (f->display.x->font);
5235 size_hints.height_inc = f->display.x->line_height;
5236 size_hints.max_width = x_screen_width - CHAR_TO_PIXEL_WIDTH (f, 0);
5237 size_hints.max_height = x_screen_height - CHAR_TO_PIXEL_HEIGHT (f, 0);
5238
5239 {
5240 int base_width, base_height;
5241 int min_rows = 0, min_cols = 0;
5242
5243 base_width = CHAR_TO_PIXEL_WIDTH (f, 0);
5244 base_height = CHAR_TO_PIXEL_HEIGHT (f, 0);
5245
5246 check_frame_size (f, &min_rows, &min_cols);
5247
5248 /* The window manager uses the base width hints to calculate the
5249 current number of rows and columns in the frame while
5250 resizing; min_width and min_height aren't useful for this
5251 purpose, since they might not give the dimensions for a
5252 zero-row, zero-column frame.
5253
5254 We use the base_width and base_height members if we have
5255 them; otherwise, we set the min_width and min_height members
5256 to the size for a zero x zero frame. */
5257
5258 #ifdef HAVE_X11R4
5259 size_hints.flags |= PBaseSize;
5260 size_hints.base_width = base_width;
5261 size_hints.base_height = base_height;
5262 size_hints.min_width = base_width + min_cols * size_hints.width_inc;
5263 size_hints.min_height = base_height + min_rows * size_hints.height_inc;
5264 #else
5265 size_hints.min_width = base_width;
5266 size_hints.min_height = base_height;
5267 #endif
5268 }
5269
5270 if (flags)
5271 size_hints.flags |= flags;
5272 else
5273 {
5274 XSizeHints hints; /* Sometimes I hate X Windows... */
5275 long supplied_return;
5276 int value;
5277
5278 #ifdef HAVE_X11R4
5279 value = XGetWMNormalHints (x_current_display, window, &hints,
5280 &supplied_return);
5281 #else
5282 value = XGetNormalHints (x_current_display, window, &hints);
5283 #endif
5284
5285 if (value == 0)
5286 hints.flags = 0;
5287 if (hints.flags & PSize)
5288 size_hints.flags |= PSize;
5289 if (hints.flags & PPosition)
5290 size_hints.flags |= PPosition;
5291 if (hints.flags & USPosition)
5292 size_hints.flags |= USPosition;
5293 if (hints.flags & USSize)
5294 size_hints.flags |= USSize;
5295 }
5296
5297 #ifdef PWinGravity
5298 size_hints.win_gravity = f->display.x->win_gravity;
5299 size_hints.flags |= PWinGravity;
5300
5301 if (user_position)
5302 {
5303 size_hints.flags &= ~ PPosition;
5304 size_hints.flags |= USPosition;
5305 }
5306 #endif /* PWinGravity */
5307
5308 #ifdef HAVE_X11R4
5309 XSetWMNormalHints (x_current_display, window, &size_hints);
5310 #else
5311 XSetNormalHints (x_current_display, window, &size_hints);
5312 #endif
5313 }
5314
5315 /* Used for IconicState or NormalState */
5316 x_wm_set_window_state (f, state)
5317 struct frame *f;
5318 int state;
5319 {
5320 #ifdef USE_X_TOOLKIT
5321 Arg al[1];
5322
5323 XtSetArg (al[0], XtNinitialState, state);
5324 XtSetValues (f->display.x->widget, al, 1);
5325 #else /* not USE_X_TOOLKIT */
5326 Window window = FRAME_X_WINDOW (f);
5327
5328 f->display.x->wm_hints.flags |= StateHint;
5329 f->display.x->wm_hints.initial_state = state;
5330
5331 XSetWMHints (x_current_display, window, &f->display.x->wm_hints);
5332 #endif /* not USE_X_TOOLKIT */
5333 }
5334
5335 x_wm_set_icon_pixmap (f, icon_pixmap)
5336 struct frame *f;
5337 Pixmap icon_pixmap;
5338 {
5339 #ifdef USE_X_TOOLKIT
5340 Window window = XtWindow (f->display.x->widget);
5341 #else
5342 Window window = FRAME_X_WINDOW (f);
5343 #endif
5344
5345 if (icon_pixmap)
5346 {
5347 f->display.x->wm_hints.icon_pixmap = icon_pixmap;
5348 f->display.x->wm_hints.flags |= IconPixmapHint;
5349 }
5350 else
5351 f->display.x->wm_hints.flags &= ~IconPixmapHint;
5352
5353 XSetWMHints (x_current_display, window, &f->display.x->wm_hints);
5354 }
5355
5356 x_wm_set_icon_position (f, icon_x, icon_y)
5357 struct frame *f;
5358 int icon_x, icon_y;
5359 {
5360 #ifdef USE_X_TOOLKIT
5361 Window window = XtWindow (f->display.x->widget);
5362 #else
5363 Window window = FRAME_X_WINDOW (f);
5364 #endif
5365
5366 f->display.x->wm_hints.flags |= IconPositionHint;
5367 f->display.x->wm_hints.icon_x = icon_x;
5368 f->display.x->wm_hints.icon_y = icon_y;
5369
5370 XSetWMHints (x_current_display, window, &f->display.x->wm_hints);
5371 }
5372
5373 \f
5374 /* Initialization. */
5375
5376 #ifdef USE_X_TOOLKIT
5377 static XrmOptionDescRec emacs_options[] = {
5378 {"-geometry", ".geometry", XrmoptionSepArg, NULL},
5379 {"-iconic", ".iconic", XrmoptionNoArg, (XtPointer) "yes"},
5380
5381 {"-internal-border-width", "*EmacsScreen.internalBorderWidth",
5382 XrmoptionSepArg, NULL},
5383 {"-ib", "*EmacsScreen.internalBorderWidth", XrmoptionSepArg, NULL},
5384
5385 {"-T", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
5386 {"-wn", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
5387 {"-title", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
5388 {"-iconname", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
5389 {"-in", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
5390 {"-mc", "*pointerColor", XrmoptionSepArg, (XtPointer) NULL},
5391 {"-cr", "*cursorColor", XrmoptionSepArg, (XtPointer) NULL}
5392 };
5393 #endif /* USE_X_TOOLKIT */
5394
5395 void
5396 x_term_init (display_name, xrm_option, resource_name)
5397 char *display_name;
5398 char *xrm_option;
5399 char *resource_name;
5400 {
5401 Lisp_Object frame;
5402 char *defaultvalue;
5403 int argc = 0;
5404 char** argv = 0;
5405 #ifndef F_SETOWN_BUG
5406 #ifdef F_SETOWN
5407 extern int old_fcntl_owner;
5408 #endif /* ! defined (F_SETOWN) */
5409 #endif /* F_SETOWN_BUG */
5410
5411 x_noop_count = 0;
5412
5413 x_focus_frame = x_highlight_frame = 0;
5414
5415 #ifdef USE_X_TOOLKIT
5416 argv = (char **) XtMalloc (7 * sizeof (char *));
5417 argv[0] = "";
5418 argv[1] = "-display";
5419 argv[2] = display_name;
5420 argv[3] = "-name";
5421 /* Usually `emacs', but not always. */
5422 argv[4] = resource_name;
5423 argc = 5;
5424 if (xrm_option)
5425 {
5426 argv[argc++] = "-xrm";
5427 argv[argc++] = xrm_option;
5428 }
5429 Xt_app_shell = XtAppInitialize (&Xt_app_con, "Emacs",
5430 emacs_options, XtNumber (emacs_options),
5431 &argc, argv,
5432 NULL, NULL, 0);
5433 XtFree ((char *)argv);
5434 x_current_display = XtDisplay (Xt_app_shell);
5435
5436 #else /* not USE_X_TOOLKIT */
5437 x_current_display = XOpenDisplay (display_name);
5438 #endif /* not USE_X_TOOLKIT */
5439 if (x_current_display == 0)
5440 fatal ("X server %s not responding.\n\
5441 Check the DISPLAY environment variable or use \"-d\"\n",
5442 display_name);
5443
5444 {
5445 #if 0
5446 XSetAfterFunction (x_current_display, x_trace_wire);
5447 #endif /* ! 0 */
5448 x_id_name = (char *) xmalloc (XSTRING (Vinvocation_name)->size
5449 + XSTRING (Vsystem_name)->size
5450 + 2);
5451 sprintf (x_id_name, "%s@%s",
5452 XSTRING (Vinvocation_name)->data, XSTRING (Vsystem_name)->data);
5453 }
5454
5455 /* Figure out which modifier bits mean what. */
5456 x_find_modifier_meanings ();
5457
5458 /* Get the scroll bar cursor. */
5459 x_vertical_scroll_bar_cursor
5460 = XCreateFontCursor (x_current_display, XC_sb_v_double_arrow);
5461
5462 #if 0
5463 /* Watch for PropertyNotify events on the root window; we use them
5464 to figure out when to invalidate our cache of the cut buffers. */
5465 x_watch_cut_buffer_cache ();
5466 #endif
5467
5468 if (ConnectionNumber (x_current_display) != 0)
5469 change_keyboard_wait_descriptor (ConnectionNumber (x_current_display));
5470 change_input_fd (ConnectionNumber (x_current_display));
5471
5472 #ifndef F_SETOWN_BUG
5473 #ifdef F_SETOWN
5474 old_fcntl_owner = fcntl (ConnectionNumber (x_current_display), F_GETOWN, 0);
5475 #ifdef F_SETOWN_SOCK_NEG
5476 /* stdin is a socket here */
5477 fcntl (ConnectionNumber (x_current_display), F_SETOWN, -getpid ());
5478 #else /* ! defined (F_SETOWN_SOCK_NEG) */
5479 fcntl (ConnectionNumber (x_current_display), F_SETOWN, getpid ());
5480 #endif /* ! defined (F_SETOWN_SOCK_NEG) */
5481 #endif /* ! defined (F_SETOWN) */
5482 #endif /* F_SETOWN_BUG */
5483
5484 #ifdef SIGIO
5485 init_sigio ();
5486 #endif /* ! defined (SIGIO) */
5487
5488 expose_all_windows = 0;
5489
5490 clear_frame_hook = XTclear_frame;
5491 clear_end_of_line_hook = XTclear_end_of_line;
5492 ins_del_lines_hook = XTins_del_lines;
5493 change_line_highlight_hook = XTchange_line_highlight;
5494 insert_glyphs_hook = XTinsert_glyphs;
5495 write_glyphs_hook = XTwrite_glyphs;
5496 delete_glyphs_hook = XTdelete_glyphs;
5497 ring_bell_hook = XTring_bell;
5498 reset_terminal_modes_hook = XTreset_terminal_modes;
5499 set_terminal_modes_hook = XTset_terminal_modes;
5500 update_begin_hook = XTupdate_begin;
5501 update_end_hook = XTupdate_end;
5502 set_terminal_window_hook = XTset_terminal_window;
5503 read_socket_hook = XTread_socket;
5504 frame_up_to_date_hook = XTframe_up_to_date;
5505 cursor_to_hook = XTcursor_to;
5506 reassert_line_highlight_hook = XTreassert_line_highlight;
5507 mouse_position_hook = XTmouse_position;
5508 frame_rehighlight_hook = XTframe_rehighlight;
5509 frame_raise_lower_hook = XTframe_raise_lower;
5510 set_vertical_scroll_bar_hook = XTset_vertical_scroll_bar;
5511 condemn_scroll_bars_hook = XTcondemn_scroll_bars;
5512 redeem_scroll_bar_hook = XTredeem_scroll_bar;
5513 judge_scroll_bars_hook = XTjudge_scroll_bars;
5514
5515 scroll_region_ok = 1; /* we'll scroll partial frames */
5516 char_ins_del_ok = 0; /* just as fast to write the line */
5517 line_ins_del_ok = 1; /* we'll just blt 'em */
5518 fast_clear_end_of_line = 1; /* X does this well */
5519 memory_below_frame = 0; /* we don't remember what scrolls
5520 off the bottom */
5521 baud_rate = 19200;
5522
5523 /* Try to use interrupt input; if we can't, then start polling. */
5524 Fset_input_mode (Qt, Qnil, Qt, Qnil);
5525
5526 /* Note that there is no real way portable across R3/R4 to get the
5527 original error handler. */
5528 XHandleError (x_error_quitter);
5529 XHandleIOError (x_io_error_quitter);
5530
5531 /* Disable Window Change signals; they are handled by X events. */
5532 #ifdef SIGWINCH
5533 signal (SIGWINCH, SIG_DFL);
5534 #endif /* ! defined (SIGWINCH) */
5535
5536 signal (SIGPIPE, x_connection_closed);
5537 }
5538
5539 void
5540 syms_of_xterm ()
5541 {
5542 staticpro (&last_mouse_scroll_bar);
5543 last_mouse_scroll_bar = Qnil;
5544 staticpro (&mouse_face_window);
5545 mouse_face_window = Qnil;
5546 }
5547 #endif /* ! defined (HAVE_X_WINDOWS) */