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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19 #include <config.h>
20
21 #define DISPEXTERN_INLINE EXTERN_INLINE
22
23 #include <stdio.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45
46 #ifdef HAVE_WINDOW_SYSTEM
47 #include TERM_HEADER
48 #endif /* HAVE_WINDOW_SYSTEM */
49
50 #ifdef HAVE_XWIDGETS
51 #include "xwidget.h"
52 #endif
53
54 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
55
56 #include "systime.h"
57 #include <errno.h>
58
59 #include <fpending.h>
60
61 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
62 #include <term.h> /* for tgetent */
63 #endif
64
65 #ifdef WINDOWSNT
66 #include "w32.h"
67 #endif
68 \f
69 /* Structure to pass dimensions around. Used for character bounding
70 boxes, glyph matrix dimensions and alike. */
71
72 struct dim
73 {
74 int width;
75 int height;
76 };
77
78 \f
79 /* Function prototypes. */
80
81 static void update_frame_line (struct frame *, int);
82 static int required_matrix_height (struct window *);
83 static int required_matrix_width (struct window *);
84 static void adjust_frame_glyphs (struct frame *);
85 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
86 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
87 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
88 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
89 struct window *);
90 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
91 struct window *);
92 static void adjust_frame_message_buffer (struct frame *);
93 static void adjust_decode_mode_spec_buffer (struct frame *);
94 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
95 static void clear_window_matrices (struct window *, bool);
96 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
97 static int scrolling_window (struct window *, bool);
98 static bool update_window_line (struct window *, int, bool *);
99 static void mirror_make_current (struct window *, int);
100 #ifdef GLYPH_DEBUG
101 static void check_matrix_pointers (struct glyph_matrix *,
102 struct glyph_matrix *);
103 #endif
104 static void mirror_line_dance (struct window *, int, int, int *, char *);
105 static bool update_window_tree (struct window *, bool);
106 static bool update_window (struct window *, bool);
107 static bool update_frame_1 (struct frame *, bool, bool);
108 static bool scrolling (struct frame *);
109 static void set_window_cursor_after_update (struct window *);
110 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
111 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
112
113 \f
114 /* Redisplay preemption timers. */
115
116 static EMACS_TIME preemption_period;
117 static EMACS_TIME preemption_next_check;
118
119 /* True upon entry to redisplay means do not assume anything about
120 current contents of actual terminal frame; clear and redraw it. */
121
122 bool frame_garbaged;
123
124 /* True means last display completed. False means it was preempted. */
125
126 bool display_completed;
127
128 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
129
130 \f
131 /* The currently selected frame. In a single-frame version, this
132 variable always equals the_only_frame. */
133
134 Lisp_Object selected_frame;
135
136 /* A frame which is not just a mini-buffer, or 0 if there are no such
137 frames. This is usually the most recent such frame that was
138 selected. In a single-frame version, this variable always holds
139 the address of the_only_frame. */
140
141 struct frame *last_nonminibuf_frame;
142
143 /* True means SIGWINCH happened when not safe. */
144
145 static bool delayed_size_change;
146
147 /* Updated window if != 0. Set by update_window. */
148
149 struct window *updated_window;
150
151 /* Glyph row updated in update_window_line, and area that is updated. */
152
153 struct glyph_row *updated_row;
154 int updated_area;
155
156 /* A glyph for a space. */
157
158 struct glyph space_glyph;
159
160 /* Counts of allocated structures. These counts serve to diagnose
161 memory leaks and double frees. */
162
163 static int glyph_matrix_count;
164 static int glyph_pool_count;
165
166 /* If non-null, the frame whose frame matrices are manipulated. If
167 null, window matrices are worked on. */
168
169 static struct frame *frame_matrix_frame;
170
171 /* True means that fonts have been loaded since the last glyph
172 matrix adjustments. Redisplay must stop, and glyph matrices must
173 be adjusted when this flag becomes true during display. The
174 reason fonts can be loaded so late is that fonts of fontsets are
175 loaded on demand. Another reason is that a line contains many
176 characters displayed by zero width or very narrow glyphs of
177 variable-width fonts. */
178
179 bool fonts_changed_p;
180
181 /* Convert vpos and hpos from frame to window and vice versa.
182 This may only be used for terminal frames. */
183
184 #ifdef GLYPH_DEBUG
185
186 static int window_to_frame_vpos (struct window *, int);
187 static int window_to_frame_hpos (struct window *, int);
188 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
189 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
190
191 /* One element of the ring buffer containing redisplay history
192 information. */
193
194 struct redisplay_history
195 {
196 char trace[512 + 100];
197 };
198
199 /* The size of the history buffer. */
200
201 #define REDISPLAY_HISTORY_SIZE 30
202
203 /* The redisplay history buffer. */
204
205 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
206
207 /* Next free entry in redisplay_history. */
208
209 static int history_idx;
210
211 /* A tick that's incremented each time something is added to the
212 history. */
213
214 static uprintmax_t history_tick;
215 \f
216 /* Add to the redisplay history how window W has been displayed.
217 MSG is a trace containing the information how W's glyph matrix
218 has been constructed. PAUSED_P means that the update
219 has been interrupted for pending input. */
220
221 static void
222 add_window_display_history (struct window *w, const char *msg, bool paused_p)
223 {
224 char *buf;
225
226 if (history_idx >= REDISPLAY_HISTORY_SIZE)
227 history_idx = 0;
228 buf = redisplay_history[history_idx].trace;
229 ++history_idx;
230
231 snprintf (buf, sizeof redisplay_history[0].trace,
232 "%"pMu": window %p (`%s')%s\n%s",
233 history_tick++,
234 w,
235 ((BUFFERP (w->buffer)
236 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
237 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
238 : "???"),
239 paused_p ? " ***paused***" : "",
240 msg);
241 }
242
243
244 /* Add to the redisplay history that frame F has been displayed.
245 PAUSED_P means that the update has been interrupted for
246 pending input. */
247
248 static void add_frame_display_history (struct frame *f, int paused_p)
249 {
250 char *buf;
251
252 if (history_idx >= REDISPLAY_HISTORY_SIZE)
253 history_idx = 0;
254 buf = redisplay_history[history_idx].trace;
255 ++history_idx;
256
257 sprintf (buf, "%"pMu": update frame %p%s",
258 history_tick++,
259 f, paused_p ? " ***paused***" : "");
260 }
261
262
263 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
264 Sdump_redisplay_history, 0, 0, "",
265 doc: /* Dump redisplay history to stderr. */)
266 (void)
267 {
268 int i;
269
270 for (i = history_idx - 1; i != history_idx; --i)
271 {
272 if (i < 0)
273 i = REDISPLAY_HISTORY_SIZE - 1;
274 fprintf (stderr, "%s\n", redisplay_history[i].trace);
275 }
276
277 return Qnil;
278 }
279
280
281 #else /* not GLYPH_DEBUG */
282
283 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
284 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
285
286 #endif /* GLYPH_DEBUG */
287
288
289 #if (defined PROFILING \
290 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
291 && !HAVE___EXECUTABLE_START)
292 /* This function comes first in the Emacs executable and is used only
293 to estimate the text start for profiling. */
294 void
295 __executable_start (void)
296 {
297 emacs_abort ();
298 }
299 #endif
300 \f
301 /***********************************************************************
302 Glyph Matrices
303 ***********************************************************************/
304
305 /* Allocate and return a glyph_matrix structure. POOL is the glyph
306 pool from which memory for the matrix should be allocated, or null
307 for window-based redisplay where no glyph pools are used. The
308 member `pool' of the glyph matrix structure returned is set to
309 POOL, the structure is otherwise zeroed. */
310
311 static struct glyph_matrix *
312 new_glyph_matrix (struct glyph_pool *pool)
313 {
314 struct glyph_matrix *result = xzalloc (sizeof *result);
315
316 /* Increment number of allocated matrices. This count is used
317 to detect memory leaks. */
318 ++glyph_matrix_count;
319
320 /* Set pool and return. */
321 result->pool = pool;
322 return result;
323 }
324
325
326 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
327
328 The global counter glyph_matrix_count is decremented when a matrix
329 is freed. If the count gets negative, more structures were freed
330 than allocated, i.e. one matrix was freed more than once or a bogus
331 pointer was passed to this function.
332
333 If MATRIX->pool is null, this means that the matrix manages its own
334 glyph memory---this is done for matrices on X frames. Freeing the
335 matrix also frees the glyph memory in this case. */
336
337 static void
338 free_glyph_matrix (struct glyph_matrix *matrix)
339 {
340 if (matrix)
341 {
342 int i;
343
344 /* Detect the case that more matrices are freed than were
345 allocated. */
346 if (--glyph_matrix_count < 0)
347 emacs_abort ();
348
349 /* Free glyph memory if MATRIX owns it. */
350 if (matrix->pool == NULL)
351 for (i = 0; i < matrix->rows_allocated; ++i)
352 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
353
354 /* Free row structures and the matrix itself. */
355 xfree (matrix->rows);
356 xfree (matrix);
357 }
358 }
359
360
361 /* Return the number of glyphs to reserve for a marginal area of
362 window W. TOTAL_GLYPHS is the number of glyphs in a complete
363 display line of window W. MARGIN gives the width of the marginal
364 area in canonical character units. MARGIN should be an integer
365 or a float. */
366
367 static int
368 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
369 {
370 int n;
371
372 if (NUMBERP (margin))
373 {
374 int width = XFASTINT (w->total_cols);
375 double d = max (0, XFLOATINT (margin));
376 d = min (width / 2 - 1, d);
377 n = (int) ((double) total_glyphs / width * d);
378 }
379 else
380 n = 0;
381
382 return n;
383 }
384
385 /* Return true if ROW's hash value is correct.
386 Optimized away if ENABLE_CHECKING is not defined. */
387
388 static bool
389 verify_row_hash (struct glyph_row *row)
390 {
391 return row->hash == row_hash (row);
392 }
393
394 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
395 window sizes.
396
397 W is null if the function is called for a frame glyph matrix.
398 Otherwise it is the window MATRIX is a member of. X and Y are the
399 indices of the first column and row of MATRIX within the frame
400 matrix, if such a matrix exists. They are zero for purely
401 window-based redisplay. DIM is the needed size of the matrix.
402
403 In window-based redisplay, where no frame matrices exist, glyph
404 matrices manage their own glyph storage. Otherwise, they allocate
405 storage from a common frame glyph pool which can be found in
406 MATRIX->pool.
407
408 The reason for this memory management strategy is to avoid complete
409 frame redraws if possible. When we allocate from a common pool, a
410 change of the location or size of a sub-matrix within the pool
411 requires a complete redisplay of the frame because we cannot easily
412 make sure that the current matrices of all windows still agree with
413 what is displayed on the screen. While this is usually fast, it
414 leads to screen flickering. */
415
416 static void
417 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
418 {
419 int i;
420 int new_rows;
421 bool marginal_areas_changed_p = 0;
422 bool header_line_changed_p = 0;
423 bool header_line_p = 0;
424 int left = -1, right = -1;
425 int window_width = -1, window_height = -1;
426
427 /* See if W had a header line that has disappeared now, or vice versa.
428 Get W's size. */
429 if (w)
430 {
431 window_box (w, -1, 0, 0, &window_width, &window_height);
432
433 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
434 header_line_changed_p = header_line_p != matrix->header_line_p;
435 }
436 matrix->header_line_p = header_line_p;
437
438 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
439 Do nothing if MATRIX' size, position, vscroll, and marginal areas
440 haven't changed. This optimization is important because preserving
441 the matrix means preventing redisplay. */
442 if (matrix->pool == NULL)
443 {
444 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
445 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
446 eassert (left >= 0 && right >= 0);
447 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
448 || right != matrix->right_margin_glyphs);
449
450 if (!marginal_areas_changed_p
451 && !fonts_changed_p
452 && !header_line_changed_p
453 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
454 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
455 && matrix->window_height == window_height
456 && matrix->window_vscroll == w->vscroll
457 && matrix->window_width == window_width)
458 return;
459 }
460
461 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
462 if (matrix->rows_allocated < dim.height)
463 {
464 int old_alloc = matrix->rows_allocated;
465 new_rows = dim.height - matrix->rows_allocated;
466 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
467 new_rows, INT_MAX, sizeof *matrix->rows);
468 memset (matrix->rows + old_alloc, 0,
469 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
470 }
471 else
472 new_rows = 0;
473
474 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
475 on a frame not using window-based redisplay. Set up pointers for
476 each row into the glyph pool. */
477 if (matrix->pool)
478 {
479 eassert (matrix->pool->glyphs);
480
481 if (w)
482 {
483 left = margin_glyphs_to_reserve (w, dim.width,
484 w->left_margin_cols);
485 right = margin_glyphs_to_reserve (w, dim.width,
486 w->right_margin_cols);
487 }
488 else
489 left = right = 0;
490
491 for (i = 0; i < dim.height; ++i)
492 {
493 struct glyph_row *row = &matrix->rows[i];
494
495 row->glyphs[LEFT_MARGIN_AREA]
496 = (matrix->pool->glyphs
497 + (y + i) * matrix->pool->ncolumns
498 + x);
499
500 if (w == NULL
501 || row == matrix->rows + dim.height - 1
502 || (row == matrix->rows && matrix->header_line_p))
503 {
504 row->glyphs[TEXT_AREA]
505 = row->glyphs[LEFT_MARGIN_AREA];
506 row->glyphs[RIGHT_MARGIN_AREA]
507 = row->glyphs[TEXT_AREA] + dim.width;
508 row->glyphs[LAST_AREA]
509 = row->glyphs[RIGHT_MARGIN_AREA];
510 }
511 else
512 {
513 row->glyphs[TEXT_AREA]
514 = row->glyphs[LEFT_MARGIN_AREA] + left;
515 row->glyphs[RIGHT_MARGIN_AREA]
516 = row->glyphs[TEXT_AREA] + dim.width - left - right;
517 row->glyphs[LAST_AREA]
518 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
519 }
520 }
521
522 matrix->left_margin_glyphs = left;
523 matrix->right_margin_glyphs = right;
524 }
525 else
526 {
527 /* If MATRIX->pool is null, MATRIX is responsible for managing
528 its own memory. It is a window matrix for window-based redisplay.
529 Allocate glyph memory from the heap. */
530 if (dim.width > matrix->matrix_w
531 || new_rows
532 || header_line_changed_p
533 || marginal_areas_changed_p)
534 {
535 struct glyph_row *row = matrix->rows;
536 struct glyph_row *end = row + matrix->rows_allocated;
537
538 while (row < end)
539 {
540 row->glyphs[LEFT_MARGIN_AREA]
541 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
542 dim.width, sizeof (struct glyph));
543
544 /* The mode line never has marginal areas. */
545 if (row == matrix->rows + dim.height - 1
546 || (row == matrix->rows && matrix->header_line_p))
547 {
548 row->glyphs[TEXT_AREA]
549 = row->glyphs[LEFT_MARGIN_AREA];
550 row->glyphs[RIGHT_MARGIN_AREA]
551 = row->glyphs[TEXT_AREA] + dim.width;
552 row->glyphs[LAST_AREA]
553 = row->glyphs[RIGHT_MARGIN_AREA];
554 }
555 else
556 {
557 row->glyphs[TEXT_AREA]
558 = row->glyphs[LEFT_MARGIN_AREA] + left;
559 row->glyphs[RIGHT_MARGIN_AREA]
560 = row->glyphs[TEXT_AREA] + dim.width - left - right;
561 row->glyphs[LAST_AREA]
562 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
563 }
564 ++row;
565 }
566 }
567
568 eassert (left >= 0 && right >= 0);
569 matrix->left_margin_glyphs = left;
570 matrix->right_margin_glyphs = right;
571 }
572
573 /* Number of rows to be used by MATRIX. */
574 matrix->nrows = dim.height;
575 eassert (matrix->nrows >= 0);
576
577 if (w)
578 {
579 if (matrix == w->current_matrix)
580 {
581 /* Mark rows in a current matrix of a window as not having
582 valid contents. It's important to not do this for
583 desired matrices. When Emacs starts, it may already be
584 building desired matrices when this function runs. */
585 if (window_width < 0)
586 window_width = window_box_width (w, -1);
587
588 /* Optimize the case that only the height has changed (C-x 2,
589 upper window). Invalidate all rows that are no longer part
590 of the window. */
591 if (!marginal_areas_changed_p
592 && !header_line_changed_p
593 && new_rows == 0
594 && dim.width == matrix->matrix_w
595 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
596 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
597 && matrix->window_width == window_width)
598 {
599 /* Find the last row in the window. */
600 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
601 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
602 {
603 ++i;
604 break;
605 }
606
607 /* Window end is invalid, if inside of the rows that
608 are invalidated below. */
609 if (INTEGERP (w->window_end_vpos)
610 && XFASTINT (w->window_end_vpos) >= i)
611 wset_window_end_valid (w, Qnil);
612
613 while (i < matrix->nrows)
614 matrix->rows[i++].enabled_p = 0;
615 }
616 else
617 {
618 for (i = 0; i < matrix->nrows; ++i)
619 matrix->rows[i].enabled_p = 0;
620 }
621 }
622 else if (matrix == w->desired_matrix)
623 {
624 /* Rows in desired matrices always have to be cleared;
625 redisplay expects this is the case when it runs, so it
626 had better be the case when we adjust matrices between
627 redisplays. */
628 for (i = 0; i < matrix->nrows; ++i)
629 matrix->rows[i].enabled_p = 0;
630 }
631 }
632
633
634 /* Remember last values to be able to optimize frame redraws. */
635 matrix->matrix_x = x;
636 matrix->matrix_y = y;
637 matrix->matrix_w = dim.width;
638 matrix->matrix_h = dim.height;
639
640 /* Record the top y location and height of W at the time the matrix
641 was last adjusted. This is used to optimize redisplay above. */
642 if (w)
643 {
644 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
645 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
646 matrix->window_height = window_height;
647 matrix->window_width = window_width;
648 matrix->window_vscroll = w->vscroll;
649 }
650 }
651
652
653 /* Reverse the contents of rows in MATRIX between START and END. The
654 contents of the row at END - 1 end up at START, END - 2 at START +
655 1 etc. This is part of the implementation of rotate_matrix (see
656 below). */
657
658 static void
659 reverse_rows (struct glyph_matrix *matrix, int start, int end)
660 {
661 int i, j;
662
663 for (i = start, j = end - 1; i < j; ++i, --j)
664 {
665 /* Non-ISO HP/UX compiler doesn't like auto struct
666 initialization. */
667 struct glyph_row temp;
668 temp = matrix->rows[i];
669 matrix->rows[i] = matrix->rows[j];
670 matrix->rows[j] = temp;
671 }
672 }
673
674
675 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
676 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
677 indices. (Note: this does not copy glyphs, only glyph pointers in
678 row structures are moved around).
679
680 The algorithm used for rotating the vector was, I believe, first
681 described by Kernighan. See the vector R as consisting of two
682 sub-vectors AB, where A has length BY for BY >= 0. The result
683 after rotating is then BA. Reverse both sub-vectors to get ArBr
684 and reverse the result to get (ArBr)r which is BA. Similar for
685 rotating right. */
686
687 void
688 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
689 {
690 if (by < 0)
691 {
692 /* Up (rotate left, i.e. towards lower indices). */
693 by = -by;
694 reverse_rows (matrix, first, first + by);
695 reverse_rows (matrix, first + by, last);
696 reverse_rows (matrix, first, last);
697 }
698 else if (by > 0)
699 {
700 /* Down (rotate right, i.e. towards higher indices). */
701 reverse_rows (matrix, last - by, last);
702 reverse_rows (matrix, first, last - by);
703 reverse_rows (matrix, first, last);
704 }
705 }
706
707
708 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
709 with indices START <= index < END. Increment positions by DELTA/
710 DELTA_BYTES. */
711
712 void
713 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
714 ptrdiff_t delta, ptrdiff_t delta_bytes)
715 {
716 /* Check that START and END are reasonable values. */
717 eassert (start >= 0 && start <= matrix->nrows);
718 eassert (end >= 0 && end <= matrix->nrows);
719 eassert (start <= end);
720
721 for (; start < end; ++start)
722 increment_row_positions (matrix->rows + start, delta, delta_bytes);
723 }
724
725
726 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
727 START and END are the row indices of the first and last + 1 row to clear. */
728
729 void
730 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
731 {
732 eassert (start <= end);
733 eassert (start >= 0 && start < matrix->nrows);
734 eassert (end >= 0 && end <= matrix->nrows);
735
736 for (; start < end; ++start)
737 matrix->rows[start].enabled_p = 0;
738 }
739
740
741 /* Clear MATRIX.
742
743 Empty all rows in MATRIX by clearing their enabled_p flags.
744 The function prepare_desired_row will eventually really clear a row
745 when it sees one with a false enabled_p flag.
746
747 Reset update hints to default values. The only update hint
748 currently present is the flag MATRIX->no_scrolling_p. */
749
750 void
751 clear_glyph_matrix (struct glyph_matrix *matrix)
752 {
753 if (matrix)
754 {
755 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
756 matrix->no_scrolling_p = 0;
757 }
758 }
759
760
761 /* Shift part of the glyph matrix MATRIX of window W up or down.
762 Increment y-positions in glyph rows between START and END by DY,
763 and recompute their visible height. */
764
765 void
766 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
767 {
768 int min_y, max_y;
769
770 eassert (start <= end);
771 eassert (start >= 0 && start < matrix->nrows);
772 eassert (end >= 0 && end <= matrix->nrows);
773
774 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
775 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
776
777 for (; start < end; ++start)
778 {
779 struct glyph_row *row = &matrix->rows[start];
780
781 row->y += dy;
782 row->visible_height = row->height;
783
784 if (row->y < min_y)
785 row->visible_height -= min_y - row->y;
786 if (row->y + row->height > max_y)
787 row->visible_height -= row->y + row->height - max_y;
788 if (row->fringe_bitmap_periodic_p)
789 row->redraw_fringe_bitmaps_p = 1;
790 }
791 }
792
793
794 /* Mark all rows in current matrices of frame F as invalid. Marking
795 invalid is done by setting enabled_p to zero for all rows in a
796 current matrix. */
797
798 void
799 clear_current_matrices (register struct frame *f)
800 {
801 /* Clear frame current matrix, if we have one. */
802 if (f->current_matrix)
803 clear_glyph_matrix (f->current_matrix);
804
805 /* Clear the matrix of the menu bar window, if such a window exists.
806 The menu bar window is currently used to display menus on X when
807 no toolkit support is compiled in. */
808 if (WINDOWP (f->menu_bar_window))
809 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
810
811 /* Clear the matrix of the tool-bar window, if any. */
812 if (WINDOWP (f->tool_bar_window))
813 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
814
815 /* Clear current window matrices. */
816 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
817 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
818 }
819
820
821 /* Clear out all display lines of F for a coming redisplay. */
822
823 void
824 clear_desired_matrices (register struct frame *f)
825 {
826 if (f->desired_matrix)
827 clear_glyph_matrix (f->desired_matrix);
828
829 if (WINDOWP (f->menu_bar_window))
830 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
831
832 if (WINDOWP (f->tool_bar_window))
833 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
834
835 /* Do it for window matrices. */
836 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
837 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
838 }
839
840
841 /* Clear matrices in window tree rooted in W. If DESIRED_P,
842 clear desired matrices, otherwise clear current matrices. */
843
844 static void
845 clear_window_matrices (struct window *w, bool desired_p)
846 {
847 while (w)
848 {
849 if (!NILP (w->hchild))
850 {
851 eassert (WINDOWP (w->hchild));
852 clear_window_matrices (XWINDOW (w->hchild), desired_p);
853 }
854 else if (!NILP (w->vchild))
855 {
856 eassert (WINDOWP (w->vchild));
857 clear_window_matrices (XWINDOW (w->vchild), desired_p);
858 }
859 else
860 {
861 if (desired_p)
862 clear_glyph_matrix (w->desired_matrix);
863 else
864 {
865 clear_glyph_matrix (w->current_matrix);
866 wset_window_end_valid (w, Qnil);
867 }
868 }
869
870 w = NILP (w->next) ? 0 : XWINDOW (w->next);
871 }
872 }
873
874
875 \f
876 /***********************************************************************
877 Glyph Rows
878
879 See dispextern.h for an overall explanation of glyph rows.
880 ***********************************************************************/
881
882 /* Clear glyph row ROW. Do it in a way that makes it robust against
883 changes in the glyph_row structure, i.e. addition or removal of
884 structure members. */
885
886 static struct glyph_row null_row;
887
888 void
889 clear_glyph_row (struct glyph_row *row)
890 {
891 struct glyph *p[1 + LAST_AREA];
892
893 /* Save pointers. */
894 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
895 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
896 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
897 p[LAST_AREA] = row->glyphs[LAST_AREA];
898
899 /* Clear. */
900 *row = null_row;
901
902 /* Restore pointers. */
903 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
904 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
905 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
906 row->glyphs[LAST_AREA] = p[LAST_AREA];
907
908 #if 0 /* At some point, some bit-fields of struct glyph were not set,
909 which made glyphs unequal when compared with GLYPH_EQUAL_P.
910 Redisplay outputs such glyphs, and flickering effects were
911 the result. This also depended on the contents of memory
912 returned by xmalloc. If flickering happens again, activate
913 the code below. If the flickering is gone with that, chances
914 are that the flickering has the same reason as here. */
915 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
916 #endif
917 }
918
919
920 /* Make ROW an empty, enabled row of canonical character height,
921 in window W starting at y-position Y. */
922
923 void
924 blank_row (struct window *w, struct glyph_row *row, int y)
925 {
926 int min_y, max_y;
927
928 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
929 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
930
931 clear_glyph_row (row);
932 row->y = y;
933 row->ascent = row->phys_ascent = 0;
934 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
935 row->visible_height = row->height;
936
937 if (row->y < min_y)
938 row->visible_height -= min_y - row->y;
939 if (row->y + row->height > max_y)
940 row->visible_height -= row->y + row->height - max_y;
941
942 row->enabled_p = 1;
943 }
944
945
946 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
947 are the amounts by which to change positions. Note that the first
948 glyph of the text area of a row can have a buffer position even if
949 the used count of the text area is zero. Such rows display line
950 ends. */
951
952 static void
953 increment_row_positions (struct glyph_row *row,
954 ptrdiff_t delta, ptrdiff_t delta_bytes)
955 {
956 int area, i;
957
958 /* Increment start and end positions. */
959 MATRIX_ROW_START_CHARPOS (row) += delta;
960 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
961 MATRIX_ROW_END_CHARPOS (row) += delta;
962 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
963 CHARPOS (row->start.pos) += delta;
964 BYTEPOS (row->start.pos) += delta_bytes;
965 CHARPOS (row->end.pos) += delta;
966 BYTEPOS (row->end.pos) += delta_bytes;
967
968 if (!row->enabled_p)
969 return;
970
971 /* Increment positions in glyphs. */
972 for (area = 0; area < LAST_AREA; ++area)
973 for (i = 0; i < row->used[area]; ++i)
974 if (BUFFERP (row->glyphs[area][i].object)
975 && row->glyphs[area][i].charpos > 0)
976 row->glyphs[area][i].charpos += delta;
977
978 /* Capture the case of rows displaying a line end. */
979 if (row->used[TEXT_AREA] == 0
980 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
981 row->glyphs[TEXT_AREA]->charpos += delta;
982 }
983
984
985 #if 0
986 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
987 contents, i.e. glyph structure contents are exchanged between A and
988 B without changing glyph pointers in A and B. */
989
990 static void
991 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
992 {
993 int area;
994
995 for (area = 0; area < LAST_AREA; ++area)
996 {
997 /* Number of glyphs to swap. */
998 int max_used = max (a->used[area], b->used[area]);
999
1000 /* Start of glyphs in area of row A. */
1001 struct glyph *glyph_a = a->glyphs[area];
1002
1003 /* End + 1 of glyphs in area of row A. */
1004 struct glyph *glyph_a_end = a->glyphs[max_used];
1005
1006 /* Start of glyphs in area of row B. */
1007 struct glyph *glyph_b = b->glyphs[area];
1008
1009 while (glyph_a < glyph_a_end)
1010 {
1011 /* Non-ISO HP/UX compiler doesn't like auto struct
1012 initialization. */
1013 struct glyph temp;
1014 temp = *glyph_a;
1015 *glyph_a = *glyph_b;
1016 *glyph_b = temp;
1017 ++glyph_a;
1018 ++glyph_b;
1019 }
1020 }
1021 }
1022
1023 #endif /* 0 */
1024
1025 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1026 exchange the used[] array and the hash values of the rows, because
1027 these should all go together for the row's hash value to be
1028 correct. */
1029
1030 static void
1031 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1032 {
1033 int i;
1034 unsigned hash_tem = a->hash;
1035
1036 for (i = 0; i < LAST_AREA + 1; ++i)
1037 {
1038 struct glyph *temp = a->glyphs[i];
1039
1040 a->glyphs[i] = b->glyphs[i];
1041 b->glyphs[i] = temp;
1042 if (i < LAST_AREA)
1043 {
1044 short used_tem = a->used[i];
1045
1046 a->used[i] = b->used[i];
1047 b->used[i] = used_tem;
1048 }
1049 }
1050 a->hash = b->hash;
1051 b->hash = hash_tem;
1052 }
1053
1054
1055 /* Copy glyph row structure FROM to glyph row structure TO, except
1056 that glyph pointers, the `used' counts, and the hash values in the
1057 structures are left unchanged. */
1058
1059 static void
1060 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1061 {
1062 struct glyph *pointers[1 + LAST_AREA];
1063 short used[LAST_AREA];
1064 unsigned hashval;
1065
1066 /* Save glyph pointers of TO. */
1067 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1068 memcpy (used, to->used, sizeof to->used);
1069 hashval = to->hash;
1070
1071 /* Do a structure assignment. */
1072 *to = *from;
1073
1074 /* Restore original pointers of TO. */
1075 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1076 memcpy (to->used, used, sizeof to->used);
1077 to->hash = hashval;
1078 }
1079
1080
1081 /* Assign glyph row FROM to glyph row TO. This works like a structure
1082 assignment TO = FROM, except that glyph pointers are not copied but
1083 exchanged between TO and FROM. Pointers must be exchanged to avoid
1084 a memory leak. */
1085
1086 static void
1087 assign_row (struct glyph_row *to, struct glyph_row *from)
1088 {
1089 swap_glyph_pointers (to, from);
1090 copy_row_except_pointers (to, from);
1091 }
1092
1093
1094 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1095 a row in a window matrix, is a slice of the glyph memory of the
1096 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1097 is true if the glyph memory of WINDOW_ROW is part of the glyph
1098 memory of FRAME_ROW. */
1099
1100 #ifdef GLYPH_DEBUG
1101
1102 static bool
1103 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1104 {
1105 struct glyph *window_glyph_start = window_row->glyphs[0];
1106 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1107 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1108
1109 return (frame_glyph_start <= window_glyph_start
1110 && window_glyph_start < frame_glyph_end);
1111 }
1112
1113 #endif /* GLYPH_DEBUG */
1114
1115 #if 0
1116
1117 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1118 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1119 in WINDOW_MATRIX is found satisfying the condition. */
1120
1121 static struct glyph_row *
1122 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1123 struct glyph_matrix *frame_matrix, int row)
1124 {
1125 int i;
1126
1127 eassert (row >= 0 && row < frame_matrix->nrows);
1128
1129 for (i = 0; i < window_matrix->nrows; ++i)
1130 if (glyph_row_slice_p (window_matrix->rows + i,
1131 frame_matrix->rows + row))
1132 break;
1133
1134 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1135 }
1136
1137 #endif /* 0 */
1138
1139 /* Prepare ROW for display. Desired rows are cleared lazily,
1140 i.e. they are only marked as to be cleared by setting their
1141 enabled_p flag to zero. When a row is to be displayed, a prior
1142 call to this function really clears it. */
1143
1144 void
1145 prepare_desired_row (struct glyph_row *row)
1146 {
1147 if (!row->enabled_p)
1148 {
1149 bool rp = row->reversed_p;
1150
1151 clear_glyph_row (row);
1152 row->enabled_p = 1;
1153 row->reversed_p = rp;
1154 }
1155 }
1156
1157
1158 /* Return a hash code for glyph row ROW. */
1159
1160 static int
1161 line_hash_code (struct glyph_row *row)
1162 {
1163 int hash = 0;
1164
1165 if (row->enabled_p)
1166 {
1167 struct glyph *glyph = row->glyphs[TEXT_AREA];
1168 struct glyph *end = glyph + row->used[TEXT_AREA];
1169
1170 while (glyph < end)
1171 {
1172 int c = glyph->u.ch;
1173 int face_id = glyph->face_id;
1174 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1175 c -= SPACEGLYPH;
1176 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1177 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1178 ++glyph;
1179 }
1180
1181 if (hash == 0)
1182 hash = 1;
1183 }
1184
1185 return hash;
1186 }
1187
1188
1189 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1190 the number of characters in the line. If must_write_spaces is
1191 zero, leading and trailing spaces are ignored. */
1192
1193 static int
1194 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1195 {
1196 struct glyph_row *row = matrix->rows + vpos;
1197 struct glyph *beg = row->glyphs[TEXT_AREA];
1198 struct glyph *end = beg + row->used[TEXT_AREA];
1199 int len;
1200 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1201 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1202
1203 /* Ignore trailing and leading spaces if we can. */
1204 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1205 {
1206 /* Skip from the end over trailing spaces. */
1207 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1208 --end;
1209
1210 /* All blank line. */
1211 if (end == beg)
1212 return 0;
1213
1214 /* Skip over leading spaces. */
1215 while (CHAR_GLYPH_SPACE_P (*beg))
1216 ++beg;
1217 }
1218
1219 /* If we don't have a glyph-table, each glyph is one character,
1220 so return the number of glyphs. */
1221 if (glyph_table_base == 0)
1222 len = end - beg;
1223 else
1224 {
1225 /* Otherwise, scan the glyphs and accumulate their total length
1226 in LEN. */
1227 len = 0;
1228 while (beg < end)
1229 {
1230 GLYPH g;
1231
1232 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1233
1234 if (GLYPH_INVALID_P (g)
1235 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1236 len += 1;
1237 else
1238 len += GLYPH_LENGTH (glyph_table_base, g);
1239
1240 ++beg;
1241 }
1242 }
1243
1244 return len;
1245 }
1246
1247
1248 /* Return true if the glyph rows A and B have equal contents.
1249 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1250
1251 static bool
1252 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1253 {
1254 eassert (verify_row_hash (a));
1255 eassert (verify_row_hash (b));
1256
1257 if (a == b)
1258 return 1;
1259 else if (a->hash != b->hash)
1260 return 0;
1261 else
1262 {
1263 struct glyph *a_glyph, *b_glyph, *a_end;
1264 int area;
1265
1266 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1267 return 0;
1268
1269 /* Compare glyphs. */
1270 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1271 {
1272 if (a->used[area] != b->used[area])
1273 return 0;
1274
1275 a_glyph = a->glyphs[area];
1276 a_end = a_glyph + a->used[area];
1277 b_glyph = b->glyphs[area];
1278
1279 while (a_glyph < a_end
1280 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1281 ++a_glyph, ++b_glyph;
1282
1283 if (a_glyph != a_end)
1284 return 0;
1285 }
1286
1287 if (a->fill_line_p != b->fill_line_p
1288 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1289 || a->left_fringe_bitmap != b->left_fringe_bitmap
1290 || a->left_fringe_face_id != b->left_fringe_face_id
1291 || a->left_fringe_offset != b->left_fringe_offset
1292 || a->right_fringe_bitmap != b->right_fringe_bitmap
1293 || a->right_fringe_face_id != b->right_fringe_face_id
1294 || a->right_fringe_offset != b->right_fringe_offset
1295 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1296 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1297 || a->exact_window_width_line_p != b->exact_window_width_line_p
1298 || a->overlapped_p != b->overlapped_p
1299 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1300 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1301 || a->reversed_p != b->reversed_p
1302 /* Different partially visible characters on left margin. */
1303 || a->x != b->x
1304 /* Different height. */
1305 || a->ascent != b->ascent
1306 || a->phys_ascent != b->phys_ascent
1307 || a->phys_height != b->phys_height
1308 || a->visible_height != b->visible_height)
1309 return 0;
1310 }
1311
1312 return 1;
1313 }
1314
1315
1316 \f
1317 /***********************************************************************
1318 Glyph Pool
1319
1320 See dispextern.h for an overall explanation of glyph pools.
1321 ***********************************************************************/
1322
1323 /* Allocate a glyph_pool structure. The structure returned is
1324 initialized with zeros. The global variable glyph_pool_count is
1325 incremented for each pool allocated. */
1326
1327 static struct glyph_pool *
1328 new_glyph_pool (void)
1329 {
1330 struct glyph_pool *result = xzalloc (sizeof *result);
1331
1332 /* For memory leak and double deletion checking. */
1333 ++glyph_pool_count;
1334
1335 return result;
1336 }
1337
1338
1339 /* Free a glyph_pool structure POOL. The function may be called with
1340 a null POOL pointer. The global variable glyph_pool_count is
1341 decremented with every pool structure freed. If this count gets
1342 negative, more structures were freed than allocated, i.e. one
1343 structure must have been freed more than once or a bogus pointer
1344 was passed to free_glyph_pool. */
1345
1346 static void
1347 free_glyph_pool (struct glyph_pool *pool)
1348 {
1349 if (pool)
1350 {
1351 /* More freed than allocated? */
1352 --glyph_pool_count;
1353 eassert (glyph_pool_count >= 0);
1354
1355 xfree (pool->glyphs);
1356 xfree (pool);
1357 }
1358 }
1359
1360
1361 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1362 columns we need. This function never shrinks a pool. The only
1363 case in which this would make sense, would be when a frame's size
1364 is changed from a large value to a smaller one. But, if someone
1365 does it once, we can expect that he will do it again.
1366
1367 Return true if the pool changed in a way which makes
1368 re-adjusting window glyph matrices necessary. */
1369
1370 static bool
1371 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1372 {
1373 ptrdiff_t needed;
1374 bool changed_p;
1375
1376 changed_p = (pool->glyphs == 0
1377 || matrix_dim.height != pool->nrows
1378 || matrix_dim.width != pool->ncolumns);
1379
1380 /* Enlarge the glyph pool. */
1381 needed = matrix_dim.width;
1382 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1383 memory_full (SIZE_MAX);
1384 needed *= matrix_dim.height;
1385 if (needed > pool->nglyphs)
1386 {
1387 ptrdiff_t old_nglyphs = pool->nglyphs;
1388 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1389 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1390 memset (pool->glyphs + old_nglyphs, 0,
1391 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1392 }
1393
1394 /* Remember the number of rows and columns because (a) we use them
1395 to do sanity checks, and (b) the number of columns determines
1396 where rows in the frame matrix start---this must be available to
1397 determine pointers to rows of window sub-matrices. */
1398 pool->nrows = matrix_dim.height;
1399 pool->ncolumns = matrix_dim.width;
1400
1401 return changed_p;
1402 }
1403
1404
1405 \f
1406 /***********************************************************************
1407 Debug Code
1408 ***********************************************************************/
1409
1410 #ifdef GLYPH_DEBUG
1411
1412
1413 /* Flush standard output. This is sometimes useful to call from the debugger.
1414 XXX Maybe this should be changed to flush the current terminal instead of
1415 stdout.
1416 */
1417
1418 void flush_stdout (void) EXTERNALLY_VISIBLE;
1419
1420 void
1421 flush_stdout (void)
1422 {
1423 fflush (stdout);
1424 }
1425
1426
1427 /* Check that no glyph pointers have been lost in MATRIX. If a
1428 pointer has been lost, e.g. by using a structure assignment between
1429 rows, at least one pointer must occur more than once in the rows of
1430 MATRIX. */
1431
1432 void
1433 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1434 {
1435 int i, j;
1436
1437 for (i = 0; i < matrix->nrows; ++i)
1438 for (j = 0; j < matrix->nrows; ++j)
1439 eassert (i == j
1440 || (matrix->rows[i].glyphs[TEXT_AREA]
1441 != matrix->rows[j].glyphs[TEXT_AREA]));
1442 }
1443
1444
1445 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1446
1447 struct glyph_row *
1448 matrix_row (struct glyph_matrix *matrix, int row)
1449 {
1450 eassert (matrix && matrix->rows);
1451 eassert (row >= 0 && row < matrix->nrows);
1452
1453 /* That's really too slow for normal testing because this function
1454 is called almost everywhere. Although---it's still astonishingly
1455 fast, so it is valuable to have for debugging purposes. */
1456 #if 0
1457 check_matrix_pointer_lossage (matrix);
1458 #endif
1459
1460 return matrix->rows + row;
1461 }
1462
1463
1464 #if 0 /* This function makes invalid assumptions when text is
1465 partially invisible. But it might come handy for debugging
1466 nevertheless. */
1467
1468 /* Check invariants that must hold for an up to date current matrix of
1469 window W. */
1470
1471 static void
1472 check_matrix_invariants (struct window *w)
1473 {
1474 struct glyph_matrix *matrix = w->current_matrix;
1475 int yb = window_text_bottom_y (w);
1476 struct glyph_row *row = matrix->rows;
1477 struct glyph_row *last_text_row = NULL;
1478 struct buffer *saved = current_buffer;
1479 struct buffer *buffer = XBUFFER (w->buffer);
1480 int c;
1481
1482 /* This can sometimes happen for a fresh window. */
1483 if (matrix->nrows < 2)
1484 return;
1485
1486 set_buffer_temp (buffer);
1487
1488 /* Note: last row is always reserved for the mode line. */
1489 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1490 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1491 {
1492 struct glyph_row *next = row + 1;
1493
1494 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1495 last_text_row = row;
1496
1497 /* Check that character and byte positions are in sync. */
1498 eassert (MATRIX_ROW_START_BYTEPOS (row)
1499 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1500 eassert (BYTEPOS (row->start.pos)
1501 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1502
1503 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1504 have such a position temporarily in case of a minibuffer
1505 displaying something like `[Sole completion]' at its end. */
1506 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1507 {
1508 eassert (MATRIX_ROW_END_BYTEPOS (row)
1509 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1510 eassert (BYTEPOS (row->end.pos)
1511 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1512 }
1513
1514 /* Check that end position of `row' is equal to start position
1515 of next row. */
1516 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1517 {
1518 eassert (MATRIX_ROW_END_CHARPOS (row)
1519 == MATRIX_ROW_START_CHARPOS (next));
1520 eassert (MATRIX_ROW_END_BYTEPOS (row)
1521 == MATRIX_ROW_START_BYTEPOS (next));
1522 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1523 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1524 }
1525 row = next;
1526 }
1527
1528 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1529 eassert (w->desired_matrix->rows != NULL);
1530 set_buffer_temp (saved);
1531 }
1532
1533 #endif /* 0 */
1534
1535 #endif /* GLYPH_DEBUG */
1536
1537
1538 \f
1539 /**********************************************************************
1540 Allocating/ Adjusting Glyph Matrices
1541 **********************************************************************/
1542
1543 /* Allocate glyph matrices over a window tree for a frame-based
1544 redisplay
1545
1546 X and Y are column/row within the frame glyph matrix where
1547 sub-matrices for the window tree rooted at WINDOW must be
1548 allocated. DIM_ONLY_P means that the caller of this
1549 function is only interested in the result matrix dimension, and
1550 matrix adjustments should not be performed.
1551
1552 The function returns the total width/height of the sub-matrices of
1553 the window tree. If called on a frame root window, the computation
1554 will take the mini-buffer window into account.
1555
1556 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1557
1558 NEW_LEAF_MATRIX set if any window in the tree did not have a
1559 glyph matrices yet, and
1560
1561 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1562 any window in the tree will be changed or have been changed (see
1563 DIM_ONLY_P)
1564
1565 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1566 function.
1567
1568 Windows are arranged into chains of windows on the same level
1569 through the next fields of window structures. Such a level can be
1570 either a sequence of horizontally adjacent windows from left to
1571 right, or a sequence of vertically adjacent windows from top to
1572 bottom. Each window in a horizontal sequence can be either a leaf
1573 window or a vertical sequence; a window in a vertical sequence can
1574 be either a leaf or a horizontal sequence. All windows in a
1575 horizontal sequence have the same height, and all windows in a
1576 vertical sequence have the same width.
1577
1578 This function uses, for historical reasons, a more general
1579 algorithm to determine glyph matrix dimensions that would be
1580 necessary.
1581
1582 The matrix height of a horizontal sequence is determined by the
1583 maximum height of any matrix in the sequence. The matrix width of
1584 a horizontal sequence is computed by adding up matrix widths of
1585 windows in the sequence.
1586
1587 |<------- result width ------->|
1588 +---------+----------+---------+ ---
1589 | | | | |
1590 | | | |
1591 +---------+ | | result height
1592 | +---------+
1593 | | |
1594 +----------+ ---
1595
1596 The matrix width of a vertical sequence is the maximum matrix width
1597 of any window in the sequence. Its height is computed by adding up
1598 matrix heights of windows in the sequence.
1599
1600 |<---- result width -->|
1601 +---------+ ---
1602 | | |
1603 | | |
1604 +---------+--+ |
1605 | | |
1606 | | result height
1607 | |
1608 +------------+---------+ |
1609 | | |
1610 | | |
1611 +------------+---------+ --- */
1612
1613 /* Bit indicating that a new matrix will be allocated or has been
1614 allocated. */
1615
1616 #define NEW_LEAF_MATRIX (1 << 0)
1617
1618 /* Bit indicating that a matrix will or has changed its location or
1619 size. */
1620
1621 #define CHANGED_LEAF_MATRIX (1 << 1)
1622
1623 static struct dim
1624 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1625 bool dim_only_p, int *window_change_flags)
1626 {
1627 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1628 int x0 = x, y0 = y;
1629 int wmax = 0, hmax = 0;
1630 struct dim total;
1631 struct dim dim;
1632 struct window *w;
1633 bool in_horz_combination_p;
1634
1635 /* What combination is WINDOW part of? Compute this once since the
1636 result is the same for all windows in the `next' chain. The
1637 special case of a root window (parent equal to nil) is treated
1638 like a vertical combination because a root window's `next'
1639 points to the mini-buffer window, if any, which is arranged
1640 vertically below other windows. */
1641 in_horz_combination_p
1642 = (!NILP (XWINDOW (window)->parent)
1643 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1644
1645 /* For WINDOW and all windows on the same level. */
1646 do
1647 {
1648 w = XWINDOW (window);
1649
1650 /* Get the dimension of the window sub-matrix for W, depending
1651 on whether this is a combination or a leaf window. */
1652 if (!NILP (w->hchild))
1653 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1654 dim_only_p,
1655 window_change_flags);
1656 else if (!NILP (w->vchild))
1657 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1658 dim_only_p,
1659 window_change_flags);
1660 else
1661 {
1662 /* If not already done, allocate sub-matrix structures. */
1663 if (w->desired_matrix == NULL)
1664 {
1665 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1666 w->current_matrix = new_glyph_matrix (f->current_pool);
1667 *window_change_flags |= NEW_LEAF_MATRIX;
1668 }
1669
1670 /* Width and height MUST be chosen so that there are no
1671 holes in the frame matrix. */
1672 dim.width = required_matrix_width (w);
1673 dim.height = required_matrix_height (w);
1674
1675 /* Will matrix be re-allocated? */
1676 if (x != w->desired_matrix->matrix_x
1677 || y != w->desired_matrix->matrix_y
1678 || dim.width != w->desired_matrix->matrix_w
1679 || dim.height != w->desired_matrix->matrix_h
1680 || (margin_glyphs_to_reserve (w, dim.width,
1681 w->left_margin_cols)
1682 != w->desired_matrix->left_margin_glyphs)
1683 || (margin_glyphs_to_reserve (w, dim.width,
1684 w->right_margin_cols)
1685 != w->desired_matrix->right_margin_glyphs))
1686 *window_change_flags |= CHANGED_LEAF_MATRIX;
1687
1688 /* Actually change matrices, if allowed. Do not consider
1689 CHANGED_LEAF_MATRIX computed above here because the pool
1690 may have been changed which we don't now here. We trust
1691 that we only will be called with DIM_ONLY_P when
1692 necessary. */
1693 if (!dim_only_p)
1694 {
1695 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1696 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1697 }
1698 }
1699
1700 /* If we are part of a horizontal combination, advance x for
1701 windows to the right of W; otherwise advance y for windows
1702 below W. */
1703 if (in_horz_combination_p)
1704 x += dim.width;
1705 else
1706 y += dim.height;
1707
1708 /* Remember maximum glyph matrix dimensions. */
1709 wmax = max (wmax, dim.width);
1710 hmax = max (hmax, dim.height);
1711
1712 /* Next window on same level. */
1713 window = w->next;
1714 }
1715 while (!NILP (window));
1716
1717 /* Set `total' to the total glyph matrix dimension of this window
1718 level. In a vertical combination, the width is the width of the
1719 widest window; the height is the y we finally reached, corrected
1720 by the y we started with. In a horizontal combination, the total
1721 height is the height of the tallest window, and the width is the
1722 x we finally reached, corrected by the x we started with. */
1723 if (in_horz_combination_p)
1724 {
1725 total.width = x - x0;
1726 total.height = hmax;
1727 }
1728 else
1729 {
1730 total.width = wmax;
1731 total.height = y - y0;
1732 }
1733
1734 return total;
1735 }
1736
1737
1738 /* Return the required height of glyph matrices for window W. */
1739
1740 static int
1741 required_matrix_height (struct window *w)
1742 {
1743 #ifdef HAVE_WINDOW_SYSTEM
1744 struct frame *f = XFRAME (w->frame);
1745
1746 if (FRAME_WINDOW_P (f))
1747 {
1748 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1749 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1750 return (((window_pixel_height + ch_height - 1)
1751 / ch_height) * w->nrows_scale_factor
1752 /* One partially visible line at the top and
1753 bottom of the window. */
1754 + 2
1755 /* 2 for header and mode line. */
1756 + 2);
1757 }
1758 #endif /* HAVE_WINDOW_SYSTEM */
1759
1760 return WINDOW_TOTAL_LINES (w);
1761 }
1762
1763
1764 /* Return the required width of glyph matrices for window W. */
1765
1766 static int
1767 required_matrix_width (struct window *w)
1768 {
1769 #ifdef HAVE_WINDOW_SYSTEM
1770 struct frame *f = XFRAME (w->frame);
1771 if (FRAME_WINDOW_P (f))
1772 {
1773 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1774 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1775
1776 /* Compute number of glyphs needed in a glyph row. */
1777 return (((window_pixel_width + ch_width - 1)
1778 / ch_width) * w->ncols_scale_factor
1779 /* 2 partially visible columns in the text area. */
1780 + 2
1781 /* One partially visible column at the right
1782 edge of each marginal area. */
1783 + 1 + 1);
1784 }
1785 #endif /* HAVE_WINDOW_SYSTEM */
1786
1787 return XINT (w->total_cols);
1788 }
1789
1790
1791 /* Allocate window matrices for window-based redisplay. W is the
1792 window whose matrices must be allocated/reallocated. */
1793
1794 static void
1795 allocate_matrices_for_window_redisplay (struct window *w)
1796 {
1797 while (w)
1798 {
1799 if (!NILP (w->vchild))
1800 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1801 else if (!NILP (w->hchild))
1802 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1803 else
1804 {
1805 /* W is a leaf window. */
1806 struct dim dim;
1807
1808 /* If matrices are not yet allocated, allocate them now. */
1809 if (w->desired_matrix == NULL)
1810 {
1811 w->desired_matrix = new_glyph_matrix (NULL);
1812 w->current_matrix = new_glyph_matrix (NULL);
1813 }
1814
1815 dim.width = required_matrix_width (w);
1816 dim.height = required_matrix_height (w);
1817 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1818 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1819 }
1820
1821 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1822 }
1823 }
1824
1825
1826 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1827 do it for all frames; otherwise do it just for the given frame.
1828 This function must be called when a new frame is created, its size
1829 changes, or its window configuration changes. */
1830
1831 void
1832 adjust_glyphs (struct frame *f)
1833 {
1834 /* Block input so that expose events and other events that access
1835 glyph matrices are not processed while we are changing them. */
1836 block_input ();
1837
1838 if (f)
1839 adjust_frame_glyphs (f);
1840 else
1841 {
1842 Lisp_Object tail, lisp_frame;
1843
1844 FOR_EACH_FRAME (tail, lisp_frame)
1845 adjust_frame_glyphs (XFRAME (lisp_frame));
1846 }
1847
1848 unblock_input ();
1849 }
1850
1851 /* Allocate/reallocate glyph matrices of a single frame F. */
1852
1853 static void
1854 adjust_frame_glyphs (struct frame *f)
1855 {
1856 if (FRAME_WINDOW_P (f))
1857 adjust_frame_glyphs_for_window_redisplay (f);
1858 else
1859 adjust_frame_glyphs_for_frame_redisplay (f);
1860
1861 /* Don't forget the message buffer and the buffer for
1862 decode_mode_spec. */
1863 adjust_frame_message_buffer (f);
1864 adjust_decode_mode_spec_buffer (f);
1865
1866 f->glyphs_initialized_p = 1;
1867 }
1868
1869 /* Return true if any window in the tree has nonzero window margins. See
1870 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1871 static bool
1872 showing_window_margins_p (struct window *w)
1873 {
1874 while (w)
1875 {
1876 if (!NILP (w->hchild))
1877 {
1878 if (showing_window_margins_p (XWINDOW (w->hchild)))
1879 return 1;
1880 }
1881 else if (!NILP (w->vchild))
1882 {
1883 if (showing_window_margins_p (XWINDOW (w->vchild)))
1884 return 1;
1885 }
1886 else if (!NILP (w->left_margin_cols)
1887 || !NILP (w->right_margin_cols))
1888 return 1;
1889
1890 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1891 }
1892 return 0;
1893 }
1894
1895
1896 /* In the window tree with root W, build current matrices of leaf
1897 windows from the frame's current matrix. */
1898
1899 static void
1900 fake_current_matrices (Lisp_Object window)
1901 {
1902 struct window *w;
1903
1904 for (; !NILP (window); window = w->next)
1905 {
1906 w = XWINDOW (window);
1907
1908 if (!NILP (w->hchild))
1909 fake_current_matrices (w->hchild);
1910 else if (!NILP (w->vchild))
1911 fake_current_matrices (w->vchild);
1912 else
1913 {
1914 int i;
1915 struct frame *f = XFRAME (w->frame);
1916 struct glyph_matrix *m = w->current_matrix;
1917 struct glyph_matrix *fm = f->current_matrix;
1918
1919 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1920 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1921
1922 for (i = 0; i < m->matrix_h; ++i)
1923 {
1924 struct glyph_row *r = m->rows + i;
1925 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1926
1927 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1928 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1929
1930 r->enabled_p = fr->enabled_p;
1931 if (r->enabled_p)
1932 {
1933 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1934 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1935 r->used[TEXT_AREA] = (m->matrix_w
1936 - r->used[LEFT_MARGIN_AREA]
1937 - r->used[RIGHT_MARGIN_AREA]);
1938 r->mode_line_p = 0;
1939 }
1940 }
1941 }
1942 }
1943 }
1944
1945
1946 /* Save away the contents of frame F's current frame matrix. Value is
1947 a glyph matrix holding the contents of F's current frame matrix. */
1948
1949 static struct glyph_matrix *
1950 save_current_matrix (struct frame *f)
1951 {
1952 int i;
1953 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1954 saved->nrows = f->current_matrix->nrows;
1955 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1956
1957 for (i = 0; i < saved->nrows; ++i)
1958 {
1959 struct glyph_row *from = f->current_matrix->rows + i;
1960 struct glyph_row *to = saved->rows + i;
1961 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1962 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1963 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1964 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1965 }
1966
1967 return saved;
1968 }
1969
1970
1971 /* Restore the contents of frame F's current frame matrix from SAVED,
1972 and free memory associated with SAVED. */
1973
1974 static void
1975 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1976 {
1977 int i;
1978
1979 for (i = 0; i < saved->nrows; ++i)
1980 {
1981 struct glyph_row *from = saved->rows + i;
1982 struct glyph_row *to = f->current_matrix->rows + i;
1983 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1984 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1985 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1986 xfree (from->glyphs[TEXT_AREA]);
1987 }
1988
1989 xfree (saved->rows);
1990 xfree (saved);
1991 }
1992
1993
1994
1995 /* Allocate/reallocate glyph matrices of a single frame F for
1996 frame-based redisplay. */
1997
1998 static void
1999 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2000 {
2001 struct dim matrix_dim;
2002 bool pool_changed_p;
2003 int window_change_flags;
2004 int top_window_y;
2005
2006 if (!FRAME_LIVE_P (f))
2007 return;
2008
2009 top_window_y = FRAME_TOP_MARGIN (f);
2010
2011 /* Allocate glyph pool structures if not already done. */
2012 if (f->desired_pool == NULL)
2013 {
2014 f->desired_pool = new_glyph_pool ();
2015 f->current_pool = new_glyph_pool ();
2016 }
2017
2018 /* Allocate frames matrix structures if needed. */
2019 if (f->desired_matrix == NULL)
2020 {
2021 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2022 f->current_matrix = new_glyph_matrix (f->current_pool);
2023 }
2024
2025 /* Compute window glyph matrices. (This takes the mini-buffer
2026 window into account). The result is the size of the frame glyph
2027 matrix needed. The variable window_change_flags is set to a bit
2028 mask indicating whether new matrices will be allocated or
2029 existing matrices change their size or location within the frame
2030 matrix. */
2031 window_change_flags = 0;
2032 matrix_dim
2033 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2034 0, top_window_y,
2035 1,
2036 &window_change_flags);
2037
2038 /* Add in menu bar lines, if any. */
2039 matrix_dim.height += top_window_y;
2040
2041 /* Enlarge pools as necessary. */
2042 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2043 realloc_glyph_pool (f->current_pool, matrix_dim);
2044
2045 /* Set up glyph pointers within window matrices. Do this only if
2046 absolutely necessary since it requires a frame redraw. */
2047 if (pool_changed_p || window_change_flags)
2048 {
2049 /* Do it for window matrices. */
2050 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2051 0, top_window_y, 0,
2052 &window_change_flags);
2053
2054 /* Size of frame matrices must equal size of frame. Note
2055 that we are called for X frames with window widths NOT equal
2056 to the frame width (from CHANGE_FRAME_SIZE_1). */
2057 eassert (matrix_dim.width == FRAME_COLS (f)
2058 && matrix_dim.height == FRAME_LINES (f));
2059
2060 /* Pointers to glyph memory in glyph rows are exchanged during
2061 the update phase of redisplay, which means in general that a
2062 frame's current matrix consists of pointers into both the
2063 desired and current glyph pool of the frame. Adjusting a
2064 matrix sets the frame matrix up so that pointers are all into
2065 the same pool. If we want to preserve glyph contents of the
2066 current matrix over a call to adjust_glyph_matrix, we must
2067 make a copy of the current glyphs, and restore the current
2068 matrix' contents from that copy. */
2069 if (display_completed
2070 && !FRAME_GARBAGED_P (f)
2071 && matrix_dim.width == f->current_matrix->matrix_w
2072 && matrix_dim.height == f->current_matrix->matrix_h
2073 /* For some reason, the frame glyph matrix gets corrupted if
2074 any of the windows contain margins. I haven't been able
2075 to hunt down the reason, but for the moment this prevents
2076 the problem from manifesting. -- cyd */
2077 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2078 {
2079 struct glyph_matrix *copy = save_current_matrix (f);
2080 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2081 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2082 restore_current_matrix (f, copy);
2083 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2084 }
2085 else
2086 {
2087 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2088 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2089 SET_FRAME_GARBAGED (f);
2090 }
2091 }
2092 }
2093
2094
2095 /* Allocate/reallocate glyph matrices of a single frame F for
2096 window-based redisplay. */
2097
2098 static void
2099 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2100 {
2101 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2102
2103 /* Allocate/reallocate window matrices. */
2104 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2105
2106 #ifdef HAVE_X_WINDOWS
2107 /* Allocate/ reallocate matrices of the dummy window used to display
2108 the menu bar under X when no X toolkit support is available. */
2109 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2110 {
2111 /* Allocate a dummy window if not already done. */
2112 struct window *w;
2113 if (NILP (f->menu_bar_window))
2114 {
2115 Lisp_Object frame;
2116 fset_menu_bar_window (f, make_window ());
2117 w = XWINDOW (f->menu_bar_window);
2118 XSETFRAME (frame, f);
2119 wset_frame (w, frame);
2120 w->pseudo_window_p = 1;
2121 }
2122 else
2123 w = XWINDOW (f->menu_bar_window);
2124
2125 /* Set window dimensions to frame dimensions and allocate or
2126 adjust glyph matrices of W. */
2127 wset_top_line (w, make_number (0));
2128 wset_left_col (w, make_number (0));
2129 wset_total_lines (w, make_number (FRAME_MENU_BAR_LINES (f)));
2130 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2131 allocate_matrices_for_window_redisplay (w);
2132 }
2133 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2134 #endif /* HAVE_X_WINDOWS */
2135
2136 #ifndef USE_GTK
2137 {
2138 /* Allocate/ reallocate matrices of the tool bar window. If we
2139 don't have a tool bar window yet, make one. */
2140 struct window *w;
2141 if (NILP (f->tool_bar_window))
2142 {
2143 Lisp_Object frame;
2144 fset_tool_bar_window (f, make_window ());
2145 w = XWINDOW (f->tool_bar_window);
2146 XSETFRAME (frame, f);
2147 wset_frame (w, frame);
2148 w->pseudo_window_p = 1;
2149 }
2150 else
2151 w = XWINDOW (f->tool_bar_window);
2152
2153 wset_top_line (w, make_number (FRAME_MENU_BAR_LINES (f)));
2154 wset_left_col (w, make_number (0));
2155 wset_total_lines (w, make_number (FRAME_TOOL_BAR_LINES (f)));
2156 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2157 allocate_matrices_for_window_redisplay (w);
2158 }
2159 #endif
2160 }
2161
2162
2163 /* Adjust/ allocate message buffer of frame F.
2164
2165 Note that the message buffer is never freed. Since I could not
2166 find a free in 19.34, I assume that freeing it would be
2167 problematic in some way and don't do it either.
2168
2169 (Implementation note: It should be checked if we can free it
2170 eventually without causing trouble). */
2171
2172 static void
2173 adjust_frame_message_buffer (struct frame *f)
2174 {
2175 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2176 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2177 }
2178
2179
2180 /* Re-allocate buffer for decode_mode_spec on frame F. */
2181
2182 static void
2183 adjust_decode_mode_spec_buffer (struct frame *f)
2184 {
2185 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2186 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2187 }
2188
2189
2190 \f
2191 /**********************************************************************
2192 Freeing Glyph Matrices
2193 **********************************************************************/
2194
2195 /* Free glyph memory for a frame F. F may be null. This function can
2196 be called for the same frame more than once. The root window of
2197 F may be nil when this function is called. This is the case when
2198 the function is called when F is destroyed. */
2199
2200 void
2201 free_glyphs (struct frame *f)
2202 {
2203 if (f && f->glyphs_initialized_p)
2204 {
2205 /* Block interrupt input so that we don't get surprised by an X
2206 event while we're in an inconsistent state. */
2207 block_input ();
2208 f->glyphs_initialized_p = 0;
2209
2210 /* Release window sub-matrices. */
2211 if (!NILP (f->root_window))
2212 free_window_matrices (XWINDOW (f->root_window));
2213
2214 /* Free the dummy window for menu bars without X toolkit and its
2215 glyph matrices. */
2216 if (!NILP (f->menu_bar_window))
2217 {
2218 struct window *w = XWINDOW (f->menu_bar_window);
2219 free_glyph_matrix (w->desired_matrix);
2220 free_glyph_matrix (w->current_matrix);
2221 w->desired_matrix = w->current_matrix = NULL;
2222 fset_menu_bar_window (f, Qnil);
2223 }
2224
2225 /* Free the tool bar window and its glyph matrices. */
2226 if (!NILP (f->tool_bar_window))
2227 {
2228 struct window *w = XWINDOW (f->tool_bar_window);
2229 free_glyph_matrix (w->desired_matrix);
2230 free_glyph_matrix (w->current_matrix);
2231 w->desired_matrix = w->current_matrix = NULL;
2232 fset_tool_bar_window (f, Qnil);
2233 }
2234
2235 /* Release frame glyph matrices. Reset fields to zero in
2236 case we are called a second time. */
2237 if (f->desired_matrix)
2238 {
2239 free_glyph_matrix (f->desired_matrix);
2240 free_glyph_matrix (f->current_matrix);
2241 f->desired_matrix = f->current_matrix = NULL;
2242 }
2243
2244 /* Release glyph pools. */
2245 if (f->desired_pool)
2246 {
2247 free_glyph_pool (f->desired_pool);
2248 free_glyph_pool (f->current_pool);
2249 f->desired_pool = f->current_pool = NULL;
2250 }
2251
2252 unblock_input ();
2253 }
2254 }
2255
2256
2257 /* Free glyph sub-matrices in the window tree rooted at W. This
2258 function may be called with a null pointer, and it may be called on
2259 the same tree more than once. */
2260
2261 void
2262 free_window_matrices (struct window *w)
2263 {
2264 while (w)
2265 {
2266 if (!NILP (w->hchild))
2267 free_window_matrices (XWINDOW (w->hchild));
2268 else if (!NILP (w->vchild))
2269 free_window_matrices (XWINDOW (w->vchild));
2270 else
2271 {
2272 /* This is a leaf window. Free its memory and reset fields
2273 to zero in case this function is called a second time for
2274 W. */
2275 free_glyph_matrix (w->current_matrix);
2276 free_glyph_matrix (w->desired_matrix);
2277 w->current_matrix = w->desired_matrix = NULL;
2278 }
2279
2280 /* Next window on same level. */
2281 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2282 }
2283 }
2284
2285
2286 /* Check glyph memory leaks. This function is called from
2287 shut_down_emacs. Note that frames are not destroyed when Emacs
2288 exits. We therefore free all glyph memory for all active frames
2289 explicitly and check that nothing is left allocated. */
2290
2291 void
2292 check_glyph_memory (void)
2293 {
2294 Lisp_Object tail, frame;
2295
2296 /* Free glyph memory for all frames. */
2297 FOR_EACH_FRAME (tail, frame)
2298 free_glyphs (XFRAME (frame));
2299
2300 /* Check that nothing is left allocated. */
2301 if (glyph_matrix_count)
2302 emacs_abort ();
2303 if (glyph_pool_count)
2304 emacs_abort ();
2305 }
2306
2307
2308 \f
2309 /**********************************************************************
2310 Building a Frame Matrix
2311 **********************************************************************/
2312
2313 /* Most of the redisplay code works on glyph matrices attached to
2314 windows. This is a good solution most of the time, but it is not
2315 suitable for terminal code. Terminal output functions cannot rely
2316 on being able to set an arbitrary terminal window. Instead they
2317 must be provided with a view of the whole frame, i.e. the whole
2318 screen. We build such a view by constructing a frame matrix from
2319 window matrices in this section.
2320
2321 Windows that must be updated have their must_be_update_p flag set.
2322 For all such windows, their desired matrix is made part of the
2323 desired frame matrix. For other windows, their current matrix is
2324 made part of the desired frame matrix.
2325
2326 +-----------------+----------------+
2327 | desired | desired |
2328 | | |
2329 +-----------------+----------------+
2330 | current |
2331 | |
2332 +----------------------------------+
2333
2334 Desired window matrices can be made part of the frame matrix in a
2335 cheap way: We exploit the fact that the desired frame matrix and
2336 desired window matrices share their glyph memory. This is not
2337 possible for current window matrices. Their glyphs are copied to
2338 the desired frame matrix. The latter is equivalent to
2339 preserve_other_columns in the old redisplay.
2340
2341 Used glyphs counters for frame matrix rows are the result of adding
2342 up glyph lengths of the window matrices. A line in the frame
2343 matrix is enabled, if a corresponding line in a window matrix is
2344 enabled.
2345
2346 After building the desired frame matrix, it will be passed to
2347 terminal code, which will manipulate both the desired and current
2348 frame matrix. Changes applied to the frame's current matrix have
2349 to be visible in current window matrices afterwards, of course.
2350
2351 This problem is solved like this:
2352
2353 1. Window and frame matrices share glyphs. Window matrices are
2354 constructed in a way that their glyph contents ARE the glyph
2355 contents needed in a frame matrix. Thus, any modification of
2356 glyphs done in terminal code will be reflected in window matrices
2357 automatically.
2358
2359 2. Exchanges of rows in a frame matrix done by terminal code are
2360 intercepted by hook functions so that corresponding row operations
2361 on window matrices can be performed. This is necessary because we
2362 use pointers to glyphs in glyph row structures. To satisfy the
2363 assumption of point 1 above that glyphs are updated implicitly in
2364 window matrices when they are manipulated via the frame matrix,
2365 window and frame matrix must of course agree where to find the
2366 glyphs for their rows. Possible manipulations that must be
2367 mirrored are assignments of rows of the desired frame matrix to the
2368 current frame matrix and scrolling the current frame matrix. */
2369
2370 /* Build frame F's desired matrix from window matrices. Only windows
2371 which have the flag must_be_updated_p set have to be updated. Menu
2372 bar lines of a frame are not covered by window matrices, so make
2373 sure not to touch them in this function. */
2374
2375 static void
2376 build_frame_matrix (struct frame *f)
2377 {
2378 int i;
2379
2380 /* F must have a frame matrix when this function is called. */
2381 eassert (!FRAME_WINDOW_P (f));
2382
2383 /* Clear all rows in the frame matrix covered by window matrices.
2384 Menu bar lines are not covered by windows. */
2385 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2386 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2387
2388 /* Build the matrix by walking the window tree. */
2389 build_frame_matrix_from_window_tree (f->desired_matrix,
2390 XWINDOW (FRAME_ROOT_WINDOW (f)));
2391 }
2392
2393
2394 /* Walk a window tree, building a frame matrix MATRIX from window
2395 matrices. W is the root of a window tree. */
2396
2397 static void
2398 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2399 {
2400 while (w)
2401 {
2402 if (!NILP (w->hchild))
2403 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2404 else if (!NILP (w->vchild))
2405 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2406 else
2407 build_frame_matrix_from_leaf_window (matrix, w);
2408
2409 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2410 }
2411 }
2412
2413
2414 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2415 desired frame matrix built. W is a leaf window whose desired or
2416 current matrix is to be added to FRAME_MATRIX. W's flag
2417 must_be_updated_p determines which matrix it contributes to
2418 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2419 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2420 Adding a desired matrix means setting up used counters and such in
2421 frame rows, while adding a current window matrix to FRAME_MATRIX
2422 means copying glyphs. The latter case corresponds to
2423 preserve_other_columns in the old redisplay. */
2424
2425 static void
2426 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2427 {
2428 struct glyph_matrix *window_matrix;
2429 int window_y, frame_y;
2430 /* If non-zero, a glyph to insert at the right border of W. */
2431 GLYPH right_border_glyph;
2432
2433 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2434
2435 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2436 if (w->must_be_updated_p)
2437 {
2438 window_matrix = w->desired_matrix;
2439
2440 /* Decide whether we want to add a vertical border glyph. */
2441 if (!WINDOW_RIGHTMOST_P (w))
2442 {
2443 struct Lisp_Char_Table *dp = window_display_table (w);
2444 Lisp_Object gc;
2445
2446 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2447 if (dp
2448 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2449 {
2450 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2451 spec_glyph_lookup_face (w, &right_border_glyph);
2452 }
2453
2454 if (GLYPH_FACE (right_border_glyph) <= 0)
2455 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2456 }
2457 }
2458 else
2459 window_matrix = w->current_matrix;
2460
2461 /* For all rows in the window matrix and corresponding rows in the
2462 frame matrix. */
2463 window_y = 0;
2464 frame_y = window_matrix->matrix_y;
2465 while (window_y < window_matrix->nrows)
2466 {
2467 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2468 struct glyph_row *window_row = window_matrix->rows + window_y;
2469 bool current_row_p = window_matrix == w->current_matrix;
2470
2471 /* Fill up the frame row with spaces up to the left margin of the
2472 window row. */
2473 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2474
2475 /* Fill up areas in the window matrix row with spaces. */
2476 fill_up_glyph_row_with_spaces (window_row);
2477
2478 /* If only part of W's desired matrix has been built, and
2479 window_row wasn't displayed, use the corresponding current
2480 row instead. */
2481 if (window_matrix == w->desired_matrix
2482 && !window_row->enabled_p)
2483 {
2484 window_row = w->current_matrix->rows + window_y;
2485 current_row_p = 1;
2486 }
2487
2488 if (current_row_p)
2489 {
2490 /* Copy window row to frame row. */
2491 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2492 window_row->glyphs[0],
2493 window_matrix->matrix_w * sizeof (struct glyph));
2494 }
2495 else
2496 {
2497 eassert (window_row->enabled_p);
2498
2499 /* Only when a desired row has been displayed, we want
2500 the corresponding frame row to be updated. */
2501 frame_row->enabled_p = 1;
2502
2503 /* Maybe insert a vertical border between horizontally adjacent
2504 windows. */
2505 if (GLYPH_CHAR (right_border_glyph) != 0)
2506 {
2507 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2508 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2509 }
2510
2511 #ifdef GLYPH_DEBUG
2512 /* Window row window_y must be a slice of frame row
2513 frame_y. */
2514 eassert (glyph_row_slice_p (window_row, frame_row));
2515
2516 /* If rows are in sync, we don't have to copy glyphs because
2517 frame and window share glyphs. */
2518
2519 strcpy (w->current_matrix->method, w->desired_matrix->method);
2520 add_window_display_history (w, w->current_matrix->method, 0);
2521 #endif
2522 }
2523
2524 /* Set number of used glyphs in the frame matrix. Since we fill
2525 up with spaces, and visit leaf windows from left to right it
2526 can be done simply. */
2527 frame_row->used[TEXT_AREA]
2528 = window_matrix->matrix_x + window_matrix->matrix_w;
2529
2530 /* Next row. */
2531 ++window_y;
2532 ++frame_y;
2533 }
2534 }
2535
2536 /* Given a user-specified glyph, possibly including a Lisp-level face
2537 ID, return a glyph that has a realized face ID.
2538 This is used for glyphs displayed specially and not part of the text;
2539 for instance, vertical separators, truncation markers, etc. */
2540
2541 void
2542 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2543 {
2544 int lface_id = GLYPH_FACE (*glyph);
2545 /* Convert the glyph's specified face to a realized (cache) face. */
2546 if (lface_id > 0)
2547 {
2548 int face_id = merge_faces (XFRAME (w->frame),
2549 Qt, lface_id, DEFAULT_FACE_ID);
2550 SET_GLYPH_FACE (*glyph, face_id);
2551 }
2552 }
2553
2554 /* Add spaces to a glyph row ROW in a window matrix.
2555
2556 Each row has the form:
2557
2558 +---------+-----------------------------+------------+
2559 | left | text | right |
2560 +---------+-----------------------------+------------+
2561
2562 Left and right marginal areas are optional. This function adds
2563 spaces to areas so that there are no empty holes between areas.
2564 In other words: If the right area is not empty, the text area
2565 is filled up with spaces up to the right area. If the text area
2566 is not empty, the left area is filled up.
2567
2568 To be called for frame-based redisplay, only. */
2569
2570 static void
2571 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2572 {
2573 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2574 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2575 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2576 }
2577
2578
2579 /* Fill area AREA of glyph row ROW with spaces. To be called for
2580 frame-based redisplay only. */
2581
2582 static void
2583 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2584 {
2585 if (row->glyphs[area] < row->glyphs[area + 1])
2586 {
2587 struct glyph *end = row->glyphs[area + 1];
2588 struct glyph *text = row->glyphs[area] + row->used[area];
2589
2590 while (text < end)
2591 *text++ = space_glyph;
2592 row->used[area] = text - row->glyphs[area];
2593 }
2594 }
2595
2596
2597 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2598 reached. In frame matrices only one area, TEXT_AREA, is used. */
2599
2600 static void
2601 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2602 {
2603 int i = row->used[TEXT_AREA];
2604 struct glyph *glyph = row->glyphs[TEXT_AREA];
2605
2606 while (i < upto)
2607 glyph[i++] = space_glyph;
2608
2609 row->used[TEXT_AREA] = i;
2610 }
2611
2612
2613 \f
2614 /**********************************************************************
2615 Mirroring operations on frame matrices in window matrices
2616 **********************************************************************/
2617
2618 /* Set frame being updated via frame-based redisplay to F. This
2619 function must be called before updates to make explicit that we are
2620 working on frame matrices or not. */
2621
2622 static void
2623 set_frame_matrix_frame (struct frame *f)
2624 {
2625 frame_matrix_frame = f;
2626 }
2627
2628
2629 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2630 DESIRED_MATRIX is the desired matrix corresponding to
2631 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2632 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2633 frame_matrix_frame is non-null, this indicates that the exchange is
2634 done in frame matrices, and that we have to perform analogous
2635 operations in window matrices of frame_matrix_frame. */
2636
2637 static void
2638 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2639 {
2640 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2641 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2642 bool mouse_face_p = current_row->mouse_face_p;
2643
2644 /* Do current_row = desired_row. This exchanges glyph pointers
2645 between both rows, and does a structure assignment otherwise. */
2646 assign_row (current_row, desired_row);
2647
2648 /* Enable current_row to mark it as valid. */
2649 current_row->enabled_p = 1;
2650 current_row->mouse_face_p = mouse_face_p;
2651
2652 /* If we are called on frame matrices, perform analogous operations
2653 for window matrices. */
2654 if (frame_matrix_frame)
2655 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2656 }
2657
2658
2659 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2660 W's frame which has been made current (by swapping pointers between
2661 current and desired matrix). Perform analogous operations in the
2662 matrices of leaf windows in the window tree rooted at W. */
2663
2664 static void
2665 mirror_make_current (struct window *w, int frame_row)
2666 {
2667 while (w)
2668 {
2669 if (!NILP (w->hchild))
2670 mirror_make_current (XWINDOW (w->hchild), frame_row);
2671 else if (!NILP (w->vchild))
2672 mirror_make_current (XWINDOW (w->vchild), frame_row);
2673 else
2674 {
2675 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2676 here because the checks performed in debug mode there
2677 will not allow the conversion. */
2678 int row = frame_row - w->desired_matrix->matrix_y;
2679
2680 /* If FRAME_ROW is within W, assign the desired row to the
2681 current row (exchanging glyph pointers). */
2682 if (row >= 0 && row < w->desired_matrix->matrix_h)
2683 {
2684 struct glyph_row *current_row
2685 = MATRIX_ROW (w->current_matrix, row);
2686 struct glyph_row *desired_row
2687 = MATRIX_ROW (w->desired_matrix, row);
2688
2689 if (desired_row->enabled_p)
2690 assign_row (current_row, desired_row);
2691 else
2692 swap_glyph_pointers (desired_row, current_row);
2693 current_row->enabled_p = 1;
2694
2695 /* Set the Y coordinate of the mode/header line's row.
2696 It is needed in draw_row_with_mouse_face to find the
2697 screen coordinates. (Window-based redisplay sets
2698 this in update_window, but no one seems to do that
2699 for frame-based redisplay.) */
2700 if (current_row->mode_line_p)
2701 current_row->y = row;
2702 }
2703 }
2704
2705 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2706 }
2707 }
2708
2709
2710 /* Perform row dance after scrolling. We are working on the range of
2711 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2712 including) in MATRIX. COPY_FROM is a vector containing, for each
2713 row I in the range 0 <= I < NLINES, the index of the original line
2714 to move to I. This index is relative to the row range, i.e. 0 <=
2715 index < NLINES. RETAINED_P is a vector containing zero for each
2716 row 0 <= I < NLINES which is empty.
2717
2718 This function is called from do_scrolling and do_direct_scrolling. */
2719
2720 void
2721 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2722 int *copy_from, char *retained_p)
2723 {
2724 /* A copy of original rows. */
2725 struct glyph_row *old_rows;
2726
2727 /* Rows to assign to. */
2728 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2729
2730 int i;
2731
2732 /* Make a copy of the original rows. */
2733 old_rows = alloca (nlines * sizeof *old_rows);
2734 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2735
2736 /* Assign new rows, maybe clear lines. */
2737 for (i = 0; i < nlines; ++i)
2738 {
2739 bool enabled_before_p = new_rows[i].enabled_p;
2740
2741 eassert (i + unchanged_at_top < matrix->nrows);
2742 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2743 new_rows[i] = old_rows[copy_from[i]];
2744 new_rows[i].enabled_p = enabled_before_p;
2745
2746 /* RETAINED_P is zero for empty lines. */
2747 if (!retained_p[copy_from[i]])
2748 new_rows[i].enabled_p = 0;
2749 }
2750
2751 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2752 if (frame_matrix_frame)
2753 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2754 unchanged_at_top, nlines, copy_from, retained_p);
2755 }
2756
2757
2758 /* Synchronize glyph pointers in the current matrix of window W with
2759 the current frame matrix. */
2760
2761 static void
2762 sync_window_with_frame_matrix_rows (struct window *w)
2763 {
2764 struct frame *f = XFRAME (w->frame);
2765 struct glyph_row *window_row, *window_row_end, *frame_row;
2766 int left, right, x, width;
2767
2768 /* Preconditions: W must be a leaf window on a tty frame. */
2769 eassert (NILP (w->hchild) && NILP (w->vchild));
2770 eassert (!FRAME_WINDOW_P (f));
2771
2772 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2773 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2774 x = w->current_matrix->matrix_x;
2775 width = w->current_matrix->matrix_w;
2776
2777 window_row = w->current_matrix->rows;
2778 window_row_end = window_row + w->current_matrix->nrows;
2779 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2780
2781 for (; window_row < window_row_end; ++window_row, ++frame_row)
2782 {
2783 window_row->glyphs[LEFT_MARGIN_AREA]
2784 = frame_row->glyphs[0] + x;
2785 window_row->glyphs[TEXT_AREA]
2786 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2787 window_row->glyphs[LAST_AREA]
2788 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2789 window_row->glyphs[RIGHT_MARGIN_AREA]
2790 = window_row->glyphs[LAST_AREA] - right;
2791 }
2792 }
2793
2794
2795 /* Return the window in the window tree rooted in W containing frame
2796 row ROW. Value is null if none is found. */
2797
2798 static struct window *
2799 frame_row_to_window (struct window *w, int row)
2800 {
2801 struct window *found = NULL;
2802
2803 while (w && !found)
2804 {
2805 if (!NILP (w->hchild))
2806 found = frame_row_to_window (XWINDOW (w->hchild), row);
2807 else if (!NILP (w->vchild))
2808 found = frame_row_to_window (XWINDOW (w->vchild), row);
2809 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2810 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2811 found = w;
2812
2813 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2814 }
2815
2816 return found;
2817 }
2818
2819
2820 /* Perform a line dance in the window tree rooted at W, after
2821 scrolling a frame matrix in mirrored_line_dance.
2822
2823 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2824 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2825 COPY_FROM is a vector containing, for each row I in the range 0 <=
2826 I < NLINES, the index of the original line to move to I. This
2827 index is relative to the row range, i.e. 0 <= index < NLINES.
2828 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2829 which is empty. */
2830
2831 static void
2832 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2833 {
2834 while (w)
2835 {
2836 if (!NILP (w->hchild))
2837 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2838 nlines, copy_from, retained_p);
2839 else if (!NILP (w->vchild))
2840 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2841 nlines, copy_from, retained_p);
2842 else
2843 {
2844 /* W is a leaf window, and we are working on its current
2845 matrix m. */
2846 struct glyph_matrix *m = w->current_matrix;
2847 int i;
2848 bool sync_p = 0;
2849 struct glyph_row *old_rows;
2850
2851 /* Make a copy of the original rows of matrix m. */
2852 old_rows = alloca (m->nrows * sizeof *old_rows);
2853 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2854
2855 for (i = 0; i < nlines; ++i)
2856 {
2857 /* Frame relative line assigned to. */
2858 int frame_to = i + unchanged_at_top;
2859
2860 /* Frame relative line assigned. */
2861 int frame_from = copy_from[i] + unchanged_at_top;
2862
2863 /* Window relative line assigned to. */
2864 int window_to = frame_to - m->matrix_y;
2865
2866 /* Window relative line assigned. */
2867 int window_from = frame_from - m->matrix_y;
2868
2869 /* Is assigned line inside window? */
2870 bool from_inside_window_p
2871 = window_from >= 0 && window_from < m->matrix_h;
2872
2873 /* Is assigned to line inside window? */
2874 bool to_inside_window_p
2875 = window_to >= 0 && window_to < m->matrix_h;
2876
2877 if (from_inside_window_p && to_inside_window_p)
2878 {
2879 /* Do the assignment. The enabled_p flag is saved
2880 over the assignment because the old redisplay did
2881 that. */
2882 bool enabled_before_p = m->rows[window_to].enabled_p;
2883 m->rows[window_to] = old_rows[window_from];
2884 m->rows[window_to].enabled_p = enabled_before_p;
2885
2886 /* If frame line is empty, window line is empty, too. */
2887 if (!retained_p[copy_from[i]])
2888 m->rows[window_to].enabled_p = 0;
2889 }
2890 else if (to_inside_window_p)
2891 {
2892 /* A copy between windows. This is an infrequent
2893 case not worth optimizing. */
2894 struct frame *f = XFRAME (w->frame);
2895 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2896 struct window *w2;
2897 struct glyph_matrix *m2;
2898 int m2_from;
2899
2900 w2 = frame_row_to_window (root, frame_from);
2901 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2902 -nw', FROM_FRAME sometimes has no associated window.
2903 This check avoids a segfault if W2 is null. */
2904 if (w2)
2905 {
2906 m2 = w2->current_matrix;
2907 m2_from = frame_from - m2->matrix_y;
2908 copy_row_except_pointers (m->rows + window_to,
2909 m2->rows + m2_from);
2910
2911 /* If frame line is empty, window line is empty, too. */
2912 if (!retained_p[copy_from[i]])
2913 m->rows[window_to].enabled_p = 0;
2914 }
2915 sync_p = 1;
2916 }
2917 else if (from_inside_window_p)
2918 sync_p = 1;
2919 }
2920
2921 /* If there was a copy between windows, make sure glyph
2922 pointers are in sync with the frame matrix. */
2923 if (sync_p)
2924 sync_window_with_frame_matrix_rows (w);
2925
2926 /* Check that no pointers are lost. */
2927 CHECK_MATRIX (m);
2928 }
2929
2930 /* Next window on same level. */
2931 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2932 }
2933 }
2934
2935
2936 #ifdef GLYPH_DEBUG
2937
2938 /* Check that window and frame matrices agree about their
2939 understanding where glyphs of the rows are to find. For each
2940 window in the window tree rooted at W, check that rows in the
2941 matrices of leaf window agree with their frame matrices about
2942 glyph pointers. */
2943
2944 static void
2945 check_window_matrix_pointers (struct window *w)
2946 {
2947 while (w)
2948 {
2949 if (!NILP (w->hchild))
2950 check_window_matrix_pointers (XWINDOW (w->hchild));
2951 else if (!NILP (w->vchild))
2952 check_window_matrix_pointers (XWINDOW (w->vchild));
2953 else
2954 {
2955 struct frame *f = XFRAME (w->frame);
2956 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2957 check_matrix_pointers (w->current_matrix, f->current_matrix);
2958 }
2959
2960 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2961 }
2962 }
2963
2964
2965 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2966 a window and FRAME_MATRIX is the corresponding frame matrix. For
2967 each row in WINDOW_MATRIX check that it's a slice of the
2968 corresponding frame row. If it isn't, abort. */
2969
2970 static void
2971 check_matrix_pointers (struct glyph_matrix *window_matrix,
2972 struct glyph_matrix *frame_matrix)
2973 {
2974 /* Row number in WINDOW_MATRIX. */
2975 int i = 0;
2976
2977 /* Row number corresponding to I in FRAME_MATRIX. */
2978 int j = window_matrix->matrix_y;
2979
2980 /* For all rows check that the row in the window matrix is a
2981 slice of the row in the frame matrix. If it isn't we didn't
2982 mirror an operation on the frame matrix correctly. */
2983 while (i < window_matrix->nrows)
2984 {
2985 if (!glyph_row_slice_p (window_matrix->rows + i,
2986 frame_matrix->rows + j))
2987 emacs_abort ();
2988 ++i, ++j;
2989 }
2990 }
2991
2992 #endif /* GLYPH_DEBUG */
2993
2994
2995 \f
2996 /**********************************************************************
2997 VPOS and HPOS translations
2998 **********************************************************************/
2999
3000 #ifdef GLYPH_DEBUG
3001
3002 /* Translate vertical position VPOS which is relative to window W to a
3003 vertical position relative to W's frame. */
3004
3005 static int
3006 window_to_frame_vpos (struct window *w, int vpos)
3007 {
3008 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3009 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3010 vpos += WINDOW_TOP_EDGE_LINE (w);
3011 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3012 return vpos;
3013 }
3014
3015
3016 /* Translate horizontal position HPOS which is relative to window W to
3017 a horizontal position relative to W's frame. */
3018
3019 static int
3020 window_to_frame_hpos (struct window *w, int hpos)
3021 {
3022 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3023 hpos += WINDOW_LEFT_EDGE_COL (w);
3024 return hpos;
3025 }
3026
3027 #endif /* GLYPH_DEBUG */
3028
3029
3030 \f
3031 /**********************************************************************
3032 Redrawing Frames
3033 **********************************************************************/
3034
3035 /* Redraw frame F. */
3036
3037 void
3038 redraw_frame (struct frame *f)
3039 {
3040 /* Error if F has no glyphs. */
3041 eassert (f->glyphs_initialized_p);
3042 update_begin (f);
3043 #ifdef MSDOS
3044 if (FRAME_MSDOS_P (f))
3045 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3046 #endif
3047 clear_frame (f);
3048 clear_current_matrices (f);
3049 update_end (f);
3050 if (FRAME_TERMCAP_P (f))
3051 fflush (FRAME_TTY (f)->output);
3052 windows_or_buffers_changed++;
3053 /* Mark all windows as inaccurate, so that every window will have
3054 its redisplay done. */
3055 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3056 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3057 f->garbaged = 0;
3058 }
3059
3060 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3061 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3062 If FRAME is omitted or nil, the selected frame is used. */)
3063 (Lisp_Object frame)
3064 {
3065 redraw_frame (decode_live_frame (frame));
3066 return Qnil;
3067 }
3068
3069 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3070 doc: /* Clear and redisplay all visible frames. */)
3071 (void)
3072 {
3073 Lisp_Object tail, frame;
3074
3075 FOR_EACH_FRAME (tail, frame)
3076 if (FRAME_VISIBLE_P (XFRAME (frame)))
3077 redraw_frame (XFRAME (frame));
3078
3079 return Qnil;
3080 }
3081
3082
3083 \f
3084 /***********************************************************************
3085 Frame Update
3086 ***********************************************************************/
3087
3088 /* Update frame F based on the data in desired matrices.
3089
3090 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3091 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3092
3093 Value is true if redisplay was stopped due to pending input. */
3094
3095 bool
3096 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3097 {
3098 /* True means display has been paused because of pending input. */
3099 bool paused_p;
3100 struct window *root_window = XWINDOW (f->root_window);
3101
3102 if (redisplay_dont_pause)
3103 force_p = 1;
3104 else if (NILP (Vredisplay_preemption_period))
3105 force_p = 1;
3106 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3107 {
3108 double p = XFLOATINT (Vredisplay_preemption_period);
3109
3110 if (detect_input_pending_ignore_squeezables ())
3111 {
3112 paused_p = 1;
3113 goto do_pause;
3114 }
3115
3116 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3117 preemption_next_check = add_emacs_time (current_emacs_time (),
3118 preemption_period);
3119 }
3120
3121 if (FRAME_WINDOW_P (f))
3122 {
3123 /* We are working on window matrix basis. All windows whose
3124 flag must_be_updated_p is set have to be updated. */
3125
3126 /* Record that we are not working on frame matrices. */
3127 set_frame_matrix_frame (NULL);
3128
3129 /* Update all windows in the window tree of F, maybe stopping
3130 when pending input is detected. */
3131 update_begin (f);
3132
3133 /* Update the menu bar on X frames that don't have toolkit
3134 support. */
3135 if (WINDOWP (f->menu_bar_window))
3136 update_window (XWINDOW (f->menu_bar_window), 1);
3137
3138 /* Update the tool-bar window, if present. */
3139 if (WINDOWP (f->tool_bar_window))
3140 {
3141 struct window *w = XWINDOW (f->tool_bar_window);
3142
3143 /* Update tool-bar window. */
3144 if (w->must_be_updated_p)
3145 {
3146 Lisp_Object tem;
3147
3148 update_window (w, 1);
3149 w->must_be_updated_p = 0;
3150
3151 /* Swap tool-bar strings. We swap because we want to
3152 reuse strings. */
3153 tem = f->current_tool_bar_string;
3154 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3155 fset_desired_tool_bar_string (f, tem);
3156 }
3157 }
3158
3159
3160 /* Update windows. */
3161 paused_p = update_window_tree (root_window, force_p);
3162 update_end (f);
3163
3164 /* This flush is a performance bottleneck under X,
3165 and it doesn't seem to be necessary anyway (in general).
3166 It is necessary when resizing the window with the mouse, or
3167 at least the fringes are not redrawn in a timely manner. ++kfs */
3168 if (f->force_flush_display_p)
3169 {
3170 FRAME_RIF (f)->flush_display (f);
3171 f->force_flush_display_p = 0;
3172 }
3173 }
3174 else
3175 {
3176 /* We are working on frame matrix basis. Set the frame on whose
3177 frame matrix we operate. */
3178 set_frame_matrix_frame (f);
3179
3180 /* Build F's desired matrix from window matrices. */
3181 build_frame_matrix (f);
3182
3183 /* Update the display */
3184 update_begin (f);
3185 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3186 update_end (f);
3187
3188 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3189 {
3190 if (FRAME_TTY (f)->termscript)
3191 fflush (FRAME_TTY (f)->termscript);
3192 if (FRAME_TERMCAP_P (f))
3193 fflush (FRAME_TTY (f)->output);
3194 }
3195
3196 /* Check window matrices for lost pointers. */
3197 #ifdef GLYPH_DEBUG
3198 check_window_matrix_pointers (root_window);
3199 add_frame_display_history (f, paused_p);
3200 #endif
3201 }
3202
3203 do_pause:
3204 /* Reset flags indicating that a window should be updated. */
3205 set_window_update_flags (root_window, 0);
3206
3207 display_completed = !paused_p;
3208 return paused_p;
3209 }
3210
3211
3212 \f
3213 /************************************************************************
3214 Window-based updates
3215 ************************************************************************/
3216
3217 /* Perform updates in window tree rooted at W.
3218 If FORCE_P, don't stop updating if input is pending. */
3219
3220 static bool
3221 update_window_tree (struct window *w, bool force_p)
3222 {
3223 bool paused_p = 0;
3224
3225 while (w && !paused_p)
3226 {
3227 if (!NILP (w->hchild))
3228 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3229 else if (!NILP (w->vchild))
3230 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3231 else if (w->must_be_updated_p)
3232 paused_p |= update_window (w, force_p);
3233
3234 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3235 }
3236
3237 return paused_p;
3238 }
3239
3240
3241 /* Update window W if its flag must_be_updated_p is set.
3242 If FORCE_P, don't stop updating if input is pending. */
3243
3244 void
3245 update_single_window (struct window *w, bool force_p)
3246 {
3247 if (w->must_be_updated_p)
3248 {
3249 struct frame *f = XFRAME (WINDOW_FRAME (w));
3250
3251 /* Record that this is not a frame-based redisplay. */
3252 set_frame_matrix_frame (NULL);
3253
3254 if (redisplay_dont_pause)
3255 force_p = 1;
3256 else if (NILP (Vredisplay_preemption_period))
3257 force_p = 1;
3258 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3259 {
3260 double p = XFLOATINT (Vredisplay_preemption_period);
3261 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3262 preemption_next_check = add_emacs_time (current_emacs_time (),
3263 preemption_period);
3264 }
3265
3266 /* Update W. */
3267 update_begin (f);
3268 update_window (w, force_p);
3269 update_end (f);
3270
3271 /* Reset flag in W. */
3272 w->must_be_updated_p = 0;
3273 }
3274 }
3275
3276 #ifdef HAVE_WINDOW_SYSTEM
3277
3278 /* Redraw lines from the current matrix of window W that are
3279 overlapped by other rows. YB is bottom-most y-position in W. */
3280
3281 static void
3282 redraw_overlapped_rows (struct window *w, int yb)
3283 {
3284 int i;
3285 struct frame *f = XFRAME (WINDOW_FRAME (w));
3286
3287 /* If rows overlapping others have been changed, the rows being
3288 overlapped have to be redrawn. This won't draw lines that have
3289 already been drawn in update_window_line because overlapped_p in
3290 desired rows is 0, so after row assignment overlapped_p in
3291 current rows is 0. */
3292 for (i = 0; i < w->current_matrix->nrows; ++i)
3293 {
3294 struct glyph_row *row = w->current_matrix->rows + i;
3295
3296 if (!row->enabled_p)
3297 break;
3298 else if (row->mode_line_p)
3299 continue;
3300
3301 if (row->overlapped_p)
3302 {
3303 enum glyph_row_area area;
3304
3305 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3306 {
3307 updated_row = row;
3308 updated_area = area;
3309 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3310 area == TEXT_AREA ? row->x : 0);
3311 if (row->used[area])
3312 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3313 row->used[area]);
3314 FRAME_RIF (f)->clear_end_of_line (-1);
3315 }
3316
3317 row->overlapped_p = 0;
3318 }
3319
3320 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3321 break;
3322 }
3323 }
3324
3325
3326 /* Redraw lines from the current matrix of window W that overlap
3327 others. YB is bottom-most y-position in W. */
3328
3329 static void
3330 redraw_overlapping_rows (struct window *w, int yb)
3331 {
3332 int i, bottom_y;
3333 struct glyph_row *row;
3334 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3335
3336 for (i = 0; i < w->current_matrix->nrows; ++i)
3337 {
3338 row = w->current_matrix->rows + i;
3339
3340 if (!row->enabled_p)
3341 break;
3342 else if (row->mode_line_p)
3343 continue;
3344
3345 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3346
3347 if (row->overlapping_p)
3348 {
3349 int overlaps = 0;
3350
3351 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3352 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3353 overlaps |= OVERLAPS_PRED;
3354 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3355 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3356 overlaps |= OVERLAPS_SUCC;
3357
3358 if (overlaps)
3359 {
3360 if (row->used[LEFT_MARGIN_AREA])
3361 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3362
3363 if (row->used[TEXT_AREA])
3364 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3365
3366 if (row->used[RIGHT_MARGIN_AREA])
3367 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3368
3369 /* Record in neighbor rows that ROW overwrites part of
3370 their display. */
3371 if (overlaps & OVERLAPS_PRED)
3372 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3373 if (overlaps & OVERLAPS_SUCC)
3374 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3375 }
3376 }
3377
3378 if (bottom_y >= yb)
3379 break;
3380 }
3381 }
3382
3383 #endif /* HAVE_WINDOW_SYSTEM */
3384
3385
3386 #if defined GLYPH_DEBUG && 0
3387
3388 /* Check that no row in the current matrix of window W is enabled
3389 which is below what's displayed in the window. */
3390
3391 static void
3392 check_current_matrix_flags (struct window *w)
3393 {
3394 bool last_seen_p = 0;
3395 int i, yb = window_text_bottom_y (w);
3396
3397 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3398 {
3399 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3400 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3401 last_seen_p = 1;
3402 else if (last_seen_p && row->enabled_p)
3403 emacs_abort ();
3404 }
3405 }
3406
3407 #endif /* GLYPH_DEBUG */
3408
3409
3410 /* Update display of window W.
3411 If FORCE_P, don't stop updating when input is pending. */
3412
3413 static bool
3414 update_window (struct window *w, bool force_p)
3415 {
3416 struct glyph_matrix *desired_matrix = w->desired_matrix;
3417 bool paused_p;
3418 #if !PERIODIC_PREEMPTION_CHECKING
3419 int preempt_count = baud_rate / 2400 + 1;
3420 #endif
3421 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3422 #ifdef GLYPH_DEBUG
3423 /* Check that W's frame doesn't have glyph matrices. */
3424 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3425 #endif
3426
3427 /* Check pending input the first time so that we can quickly return. */
3428 #if !PERIODIC_PREEMPTION_CHECKING
3429 if (!force_p)
3430 detect_input_pending_ignore_squeezables ();
3431 #endif
3432
3433 /* If forced to complete the update, or if no input is pending, do
3434 the update. */
3435 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3436 {
3437 struct glyph_row *row, *end;
3438 struct glyph_row *mode_line_row;
3439 struct glyph_row *header_line_row;
3440 int yb;
3441 bool changed_p = 0, mouse_face_overwritten_p = 0;
3442 #if ! PERIODIC_PREEMPTION_CHECKING
3443 int n_updated = 0;
3444 #endif
3445
3446 rif->update_window_begin_hook (w);
3447 yb = window_text_bottom_y (w);
3448 row = desired_matrix->rows;
3449 end = row + desired_matrix->nrows - 1;
3450
3451 /* Take note of the header line, if there is one. We will
3452 update it below, after updating all of the window's lines. */
3453 if (row->mode_line_p)
3454 {
3455 header_line_row = row;
3456 ++row;
3457 }
3458 else
3459 header_line_row = NULL;
3460
3461 /* Update the mode line, if necessary. */
3462 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3463 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3464 {
3465 mode_line_row->y = yb;
3466 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3467 desired_matrix),
3468 &mouse_face_overwritten_p);
3469 }
3470
3471 /* Find first enabled row. Optimizations in redisplay_internal
3472 may lead to an update with only one row enabled. There may
3473 be also completely empty matrices. */
3474 while (row < end && !row->enabled_p)
3475 ++row;
3476
3477 /* Try reusing part of the display by copying. */
3478 if (row < end && !desired_matrix->no_scrolling_p)
3479 {
3480 int rc = scrolling_window (w, header_line_row != NULL);
3481 if (rc < 0)
3482 {
3483 /* All rows were found to be equal. */
3484 paused_p = 0;
3485 goto set_cursor;
3486 }
3487 else if (rc > 0)
3488 {
3489 /* We've scrolled the display. */
3490 force_p = 1;
3491 changed_p = 1;
3492 }
3493 }
3494
3495 /* Update the rest of the lines. */
3496 for (; row < end && (force_p || !input_pending); ++row)
3497 /* scrolling_window resets the enabled_p flag of the rows it
3498 reuses from current_matrix. */
3499 if (row->enabled_p)
3500 {
3501 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3502 int i;
3503
3504 /* We'll have to play a little bit with when to
3505 detect_input_pending. If it's done too often,
3506 scrolling large windows with repeated scroll-up
3507 commands will too quickly pause redisplay. */
3508 #if PERIODIC_PREEMPTION_CHECKING
3509 if (!force_p)
3510 {
3511 EMACS_TIME tm = current_emacs_time ();
3512 if (EMACS_TIME_LT (preemption_next_check, tm))
3513 {
3514 preemption_next_check = add_emacs_time (tm,
3515 preemption_period);
3516 if (detect_input_pending_ignore_squeezables ())
3517 break;
3518 }
3519 }
3520 #else
3521 if (!force_p && ++n_updated % preempt_count == 0)
3522 detect_input_pending_ignore_squeezables ();
3523 #endif
3524 changed_p |= update_window_line (w, vpos,
3525 &mouse_face_overwritten_p);
3526
3527 /* Mark all rows below the last visible one in the current
3528 matrix as invalid. This is necessary because of
3529 variable line heights. Consider the case of three
3530 successive redisplays, where the first displays 5
3531 lines, the second 3 lines, and the third 5 lines again.
3532 If the second redisplay wouldn't mark rows in the
3533 current matrix invalid, the third redisplay might be
3534 tempted to optimize redisplay based on lines displayed
3535 in the first redisplay. */
3536 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3537 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3538 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3539 }
3540
3541 /* Was display preempted? */
3542 paused_p = row < end;
3543
3544 set_cursor:
3545
3546 /* Update the header line after scrolling because a new header
3547 line would otherwise overwrite lines at the top of the window
3548 that can be scrolled. */
3549 if (header_line_row && header_line_row->enabled_p)
3550 {
3551 header_line_row->y = 0;
3552 update_window_line (w, 0, &mouse_face_overwritten_p);
3553 }
3554
3555 /* Fix the appearance of overlapping/overlapped rows. */
3556 if (!paused_p && !w->pseudo_window_p)
3557 {
3558 #ifdef HAVE_WINDOW_SYSTEM
3559 if (changed_p && rif->fix_overlapping_area)
3560 {
3561 redraw_overlapped_rows (w, yb);
3562 redraw_overlapping_rows (w, yb);
3563 }
3564 #endif
3565
3566 /* Make cursor visible at cursor position of W. */
3567 set_window_cursor_after_update (w);
3568
3569 #if 0 /* Check that current matrix invariants are satisfied. This is
3570 for debugging only. See the comment of check_matrix_invariants. */
3571 IF_DEBUG (check_matrix_invariants (w));
3572 #endif
3573 }
3574
3575 #ifdef GLYPH_DEBUG
3576 /* Remember the redisplay method used to display the matrix. */
3577 strcpy (w->current_matrix->method, w->desired_matrix->method);
3578 #endif
3579
3580 #ifdef HAVE_WINDOW_SYSTEM
3581 update_window_fringes (w, 0);
3582 #endif
3583
3584 /* End the update of window W. Don't set the cursor if we
3585 paused updating the display because in this case,
3586 set_window_cursor_after_update hasn't been called, and
3587 output_cursor doesn't contain the cursor location. */
3588 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3589 }
3590 else
3591 paused_p = 1;
3592
3593 #ifdef GLYPH_DEBUG
3594 /* check_current_matrix_flags (w); */
3595 add_window_display_history (w, w->current_matrix->method, paused_p);
3596 #endif
3597
3598 #ifdef HAVE_XWIDGETS
3599 xwidget_end_redisplay(w, w->current_matrix);
3600 #endif
3601 clear_glyph_matrix (desired_matrix);
3602
3603 return paused_p;
3604 }
3605
3606
3607 /* Update the display of area AREA in window W, row number VPOS.
3608 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3609
3610 static void
3611 update_marginal_area (struct window *w, int area, int vpos)
3612 {
3613 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3614 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3615
3616 /* Let functions in xterm.c know what area subsequent X positions
3617 will be relative to. */
3618 updated_area = area;
3619
3620 /* Set cursor to start of glyphs, write them, and clear to the end
3621 of the area. I don't think that something more sophisticated is
3622 necessary here, since marginal areas will not be the default. */
3623 rif->cursor_to (vpos, 0, desired_row->y, 0);
3624 if (desired_row->used[area])
3625 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3626 rif->clear_end_of_line (-1);
3627 }
3628
3629
3630 /* Update the display of the text area of row VPOS in window W.
3631 Value is true if display has changed. */
3632
3633 static bool
3634 update_text_area (struct window *w, int vpos)
3635 {
3636 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3637 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3638 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3639 bool changed_p = 0;
3640
3641 /* Let functions in xterm.c know what area subsequent X positions
3642 will be relative to. */
3643 updated_area = TEXT_AREA;
3644
3645 /* If rows are at different X or Y, or rows have different height,
3646 or the current row is marked invalid, write the entire line. */
3647 if (!current_row->enabled_p
3648 || desired_row->y != current_row->y
3649 || desired_row->ascent != current_row->ascent
3650 || desired_row->phys_ascent != current_row->phys_ascent
3651 || desired_row->phys_height != current_row->phys_height
3652 || desired_row->visible_height != current_row->visible_height
3653 || current_row->overlapped_p
3654 /* This next line is necessary for correctly redrawing
3655 mouse-face areas after scrolling and other operations.
3656 However, it causes excessive flickering when mouse is moved
3657 across the mode line. Luckily, turning it off for the mode
3658 line doesn't seem to hurt anything. -- cyd.
3659 But it is still needed for the header line. -- kfs. */
3660 || (current_row->mouse_face_p
3661 && !(current_row->mode_line_p && vpos > 0))
3662 || current_row->x != desired_row->x)
3663 {
3664 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3665
3666 if (desired_row->used[TEXT_AREA])
3667 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3668 desired_row->used[TEXT_AREA]);
3669
3670 /* Clear to end of window. */
3671 rif->clear_end_of_line (-1);
3672 changed_p = 1;
3673
3674 /* This erases the cursor. We do this here because
3675 notice_overwritten_cursor cannot easily check this, which
3676 might indicate that the whole functionality of
3677 notice_overwritten_cursor would better be implemented here.
3678 On the other hand, we need notice_overwritten_cursor as long
3679 as mouse highlighting is done asynchronously outside of
3680 redisplay. */
3681 if (vpos == w->phys_cursor.vpos)
3682 w->phys_cursor_on_p = 0;
3683 }
3684 else
3685 {
3686 int stop, i, x;
3687 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3688 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3689 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3690 int desired_stop_pos = desired_row->used[TEXT_AREA];
3691 bool abort_skipping = 0;
3692
3693 /* If the desired row extends its face to the text area end, and
3694 unless the current row also does so at the same position,
3695 make sure we write at least one glyph, so that the face
3696 extension actually takes place. */
3697 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3698 && (desired_stop_pos < current_row->used[TEXT_AREA]
3699 || (desired_stop_pos == current_row->used[TEXT_AREA]
3700 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3701 --desired_stop_pos;
3702
3703 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3704 i = 0;
3705 x = desired_row->x;
3706
3707 /* Loop over glyphs that current and desired row may have
3708 in common. */
3709 while (i < stop)
3710 {
3711 bool can_skip_p = !abort_skipping;
3712
3713 /* Skip over glyphs that both rows have in common. These
3714 don't have to be written. We can't skip if the last
3715 current glyph overlaps the glyph to its right. For
3716 example, consider a current row of `if ' with the `f' in
3717 Courier bold so that it overlaps the ` ' to its right.
3718 If the desired row is ` ', we would skip over the space
3719 after the `if' and there would remain a pixel from the
3720 `f' on the screen. */
3721 if (overlapping_glyphs_p && i > 0)
3722 {
3723 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3724 int left, right;
3725
3726 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3727 &left, &right);
3728 can_skip_p = (right == 0 && !abort_skipping);
3729 }
3730
3731 if (can_skip_p)
3732 {
3733 int start_hpos = i;
3734
3735 while (i < stop
3736 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3737 {
3738 x += desired_glyph->pixel_width;
3739 ++desired_glyph, ++current_glyph, ++i;
3740 }
3741
3742 /* Consider the case that the current row contains "xxx
3743 ppp ggg" in italic Courier font, and the desired row
3744 is "xxx ggg". The character `p' has lbearing, `g'
3745 has not. The loop above will stop in front of the
3746 first `p' in the current row. If we would start
3747 writing glyphs there, we wouldn't erase the lbearing
3748 of the `p'. The rest of the lbearing problem is then
3749 taken care of by draw_glyphs. */
3750 if (overlapping_glyphs_p
3751 && i > 0
3752 && i < current_row->used[TEXT_AREA]
3753 && (current_row->used[TEXT_AREA]
3754 != desired_row->used[TEXT_AREA]))
3755 {
3756 int left, right;
3757
3758 rif->get_glyph_overhangs (current_glyph,
3759 XFRAME (w->frame),
3760 &left, &right);
3761 while (left > 0 && i > 0)
3762 {
3763 --i, --desired_glyph, --current_glyph;
3764 x -= desired_glyph->pixel_width;
3765 left -= desired_glyph->pixel_width;
3766 }
3767
3768 /* Abort the skipping algorithm if we end up before
3769 our starting point, to avoid looping (bug#1070).
3770 This can happen when the lbearing is larger than
3771 the pixel width. */
3772 abort_skipping = (i < start_hpos);
3773 }
3774 }
3775
3776 /* Try to avoid writing the entire rest of the desired row
3777 by looking for a resync point. This mainly prevents
3778 mode line flickering in the case the mode line is in
3779 fixed-pitch font, which it usually will be. */
3780 if (i < desired_row->used[TEXT_AREA])
3781 {
3782 int start_x = x, start_hpos = i;
3783 struct glyph *start = desired_glyph;
3784 int current_x = x;
3785 bool skip_first_p = !can_skip_p;
3786
3787 /* Find the next glyph that's equal again. */
3788 while (i < stop
3789 && (skip_first_p
3790 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3791 && x == current_x)
3792 {
3793 x += desired_glyph->pixel_width;
3794 current_x += current_glyph->pixel_width;
3795 ++desired_glyph, ++current_glyph, ++i;
3796 skip_first_p = 0;
3797 }
3798
3799 if (i == start_hpos || x != current_x)
3800 {
3801 i = start_hpos;
3802 x = start_x;
3803 desired_glyph = start;
3804 break;
3805 }
3806
3807 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3808 rif->write_glyphs (start, i - start_hpos);
3809 changed_p = 1;
3810 }
3811 }
3812
3813 /* Write the rest. */
3814 if (i < desired_row->used[TEXT_AREA])
3815 {
3816 rif->cursor_to (vpos, i, desired_row->y, x);
3817 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3818 changed_p = 1;
3819 }
3820
3821 /* Maybe clear to end of line. */
3822 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3823 {
3824 /* If new row extends to the end of the text area, nothing
3825 has to be cleared, if and only if we did a write_glyphs
3826 above. This is made sure by setting desired_stop_pos
3827 appropriately above. */
3828 eassert (i < desired_row->used[TEXT_AREA]
3829 || ((desired_row->used[TEXT_AREA]
3830 == current_row->used[TEXT_AREA])
3831 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3832 }
3833 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3834 {
3835 /* If old row extends to the end of the text area, clear. */
3836 if (i >= desired_row->used[TEXT_AREA])
3837 rif->cursor_to (vpos, i, desired_row->y,
3838 desired_row->pixel_width);
3839 rif->clear_end_of_line (-1);
3840 changed_p = 1;
3841 }
3842 else if (desired_row->pixel_width < current_row->pixel_width)
3843 {
3844 /* Otherwise clear to the end of the old row. Everything
3845 after that position should be clear already. */
3846 int xlim;
3847
3848 if (i >= desired_row->used[TEXT_AREA])
3849 rif->cursor_to (vpos, i, desired_row->y,
3850 desired_row->pixel_width);
3851
3852 /* If cursor is displayed at the end of the line, make sure
3853 it's cleared. Nowadays we don't have a phys_cursor_glyph
3854 with which to erase the cursor (because this method
3855 doesn't work with lbearing/rbearing), so we must do it
3856 this way. */
3857 if (vpos == w->phys_cursor.vpos
3858 && (desired_row->reversed_p
3859 ? (w->phys_cursor.hpos < 0)
3860 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3861 {
3862 w->phys_cursor_on_p = 0;
3863 xlim = -1;
3864 }
3865 else
3866 xlim = current_row->pixel_width;
3867 rif->clear_end_of_line (xlim);
3868 changed_p = 1;
3869 }
3870 }
3871
3872 return changed_p;
3873 }
3874
3875
3876 /* Update row VPOS in window W. Value is true if display has been changed. */
3877
3878 static bool
3879 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3880 {
3881 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3882 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3883 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3884 bool changed_p = 0;
3885
3886 /* Set the row being updated. This is important to let xterm.c
3887 know what line height values are in effect. */
3888 updated_row = desired_row;
3889
3890 /* A row can be completely invisible in case a desired matrix was
3891 built with a vscroll and then make_cursor_line_fully_visible shifts
3892 the matrix. Make sure to make such rows current anyway, since
3893 we need the correct y-position, for example, in the current matrix. */
3894 if (desired_row->mode_line_p
3895 || desired_row->visible_height > 0)
3896 {
3897 eassert (desired_row->enabled_p);
3898
3899 /* Update display of the left margin area, if there is one. */
3900 if (!desired_row->full_width_p
3901 && !NILP (w->left_margin_cols))
3902 {
3903 changed_p = 1;
3904 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3905 /* Setting this flag will ensure the vertical border, if
3906 any, between this window and the one on its left will be
3907 redrawn. This is necessary because updating the left
3908 margin area can potentially draw over the border. */
3909 current_row->redraw_fringe_bitmaps_p = 1;
3910 }
3911
3912 /* Update the display of the text area. */
3913 if (update_text_area (w, vpos))
3914 {
3915 changed_p = 1;
3916 if (current_row->mouse_face_p)
3917 *mouse_face_overwritten_p = 1;
3918 }
3919
3920 /* Update display of the right margin area, if there is one. */
3921 if (!desired_row->full_width_p
3922 && !NILP (w->right_margin_cols))
3923 {
3924 changed_p = 1;
3925 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3926 }
3927
3928 /* Draw truncation marks etc. */
3929 if (!current_row->enabled_p
3930 || desired_row->y != current_row->y
3931 || desired_row->visible_height != current_row->visible_height
3932 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3933 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3934 || current_row->redraw_fringe_bitmaps_p
3935 || desired_row->mode_line_p != current_row->mode_line_p
3936 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3937 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3938 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3939 rif->after_update_window_line_hook (desired_row);
3940 }
3941
3942 /* Update current_row from desired_row. */
3943 make_current (w->desired_matrix, w->current_matrix, vpos);
3944 updated_row = NULL;
3945 return changed_p;
3946 }
3947
3948
3949 /* Set the cursor after an update of window W. This function may only
3950 be called from update_window. */
3951
3952 static void
3953 set_window_cursor_after_update (struct window *w)
3954 {
3955 struct frame *f = XFRAME (w->frame);
3956 struct redisplay_interface *rif = FRAME_RIF (f);
3957 int cx, cy, vpos, hpos;
3958
3959 /* Not intended for frame matrix updates. */
3960 eassert (FRAME_WINDOW_P (f));
3961
3962 if (cursor_in_echo_area
3963 && !NILP (echo_area_buffer[0])
3964 /* If we are showing a message instead of the mini-buffer,
3965 show the cursor for the message instead. */
3966 && XWINDOW (minibuf_window) == w
3967 && EQ (minibuf_window, echo_area_window)
3968 /* These cases apply only to the frame that contains
3969 the active mini-buffer window. */
3970 && FRAME_HAS_MINIBUF_P (f)
3971 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3972 {
3973 cx = cy = vpos = hpos = 0;
3974
3975 if (cursor_in_echo_area >= 0)
3976 {
3977 /* If the mini-buffer is several lines high, find the last
3978 line that has any text on it. Note: either all lines
3979 are enabled or none. Otherwise we wouldn't be able to
3980 determine Y. */
3981 struct glyph_row *row, *last_row;
3982 struct glyph *glyph;
3983 int yb = window_text_bottom_y (w);
3984
3985 last_row = NULL;
3986 row = w->current_matrix->rows;
3987 while (row->enabled_p
3988 && (last_row == NULL
3989 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3990 {
3991 if (row->used[TEXT_AREA]
3992 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3993 last_row = row;
3994 ++row;
3995 }
3996
3997 if (last_row)
3998 {
3999 struct glyph *start = last_row->glyphs[TEXT_AREA];
4000 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4001
4002 while (last > start && last->charpos < 0)
4003 --last;
4004
4005 for (glyph = start; glyph < last; ++glyph)
4006 {
4007 cx += glyph->pixel_width;
4008 ++hpos;
4009 }
4010
4011 cy = last_row->y;
4012 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4013 }
4014 }
4015 }
4016 else
4017 {
4018 cx = w->cursor.x;
4019 cy = w->cursor.y;
4020 hpos = w->cursor.hpos;
4021 vpos = w->cursor.vpos;
4022 }
4023
4024 /* Window cursor can be out of sync for horizontally split windows. */
4025 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4026 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4027 vpos = max (0, vpos);
4028 vpos = min (w->current_matrix->nrows - 1, vpos);
4029 rif->cursor_to (vpos, hpos, cy, cx);
4030 }
4031
4032
4033 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4034 tree rooted at W. */
4035
4036 void
4037 set_window_update_flags (struct window *w, bool on_p)
4038 {
4039 while (w)
4040 {
4041 if (!NILP (w->hchild))
4042 set_window_update_flags (XWINDOW (w->hchild), on_p);
4043 else if (!NILP (w->vchild))
4044 set_window_update_flags (XWINDOW (w->vchild), on_p);
4045 else
4046 w->must_be_updated_p = on_p;
4047
4048 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4049 }
4050 }
4051
4052
4053 \f
4054 /***********************************************************************
4055 Window-Based Scrolling
4056 ***********************************************************************/
4057
4058 /* Structure describing rows in scrolling_window. */
4059
4060 struct row_entry
4061 {
4062 /* Number of occurrences of this row in desired and current matrix. */
4063 int old_uses, new_uses;
4064
4065 /* Vpos of row in new matrix. */
4066 int new_line_number;
4067
4068 /* Bucket index of this row_entry in the hash table row_table. */
4069 ptrdiff_t bucket;
4070
4071 /* The row described by this entry. */
4072 struct glyph_row *row;
4073
4074 /* Hash collision chain. */
4075 struct row_entry *next;
4076 };
4077
4078 /* A pool to allocate row_entry structures from, and the size of the
4079 pool. The pool is reallocated in scrolling_window when we find
4080 that we need a larger one. */
4081
4082 static struct row_entry *row_entry_pool;
4083 static ptrdiff_t row_entry_pool_size;
4084
4085 /* Index of next free entry in row_entry_pool. */
4086
4087 static ptrdiff_t row_entry_idx;
4088
4089 /* The hash table used during scrolling, and the table's size. This
4090 table is used to quickly identify equal rows in the desired and
4091 current matrix. */
4092
4093 static struct row_entry **row_table;
4094 static ptrdiff_t row_table_size;
4095
4096 /* Vectors of pointers to row_entry structures belonging to the
4097 current and desired matrix, and the size of the vectors. */
4098
4099 static struct row_entry **old_lines, **new_lines;
4100 static ptrdiff_t old_lines_size, new_lines_size;
4101
4102 /* A pool to allocate run structures from, and its size. */
4103
4104 static struct run *run_pool;
4105 static ptrdiff_t runs_size;
4106
4107 /* A vector of runs of lines found during scrolling. */
4108
4109 static struct run **runs;
4110
4111 /* Add glyph row ROW to the scrolling hash table. */
4112
4113 static struct row_entry *
4114 add_row_entry (struct glyph_row *row)
4115 {
4116 struct row_entry *entry;
4117 ptrdiff_t i = row->hash % row_table_size;
4118
4119 entry = row_table[i];
4120 eassert (entry || verify_row_hash (row));
4121 while (entry && !row_equal_p (entry->row, row, 1))
4122 entry = entry->next;
4123
4124 if (entry == NULL)
4125 {
4126 entry = row_entry_pool + row_entry_idx++;
4127 entry->row = row;
4128 entry->old_uses = entry->new_uses = 0;
4129 entry->new_line_number = 0;
4130 entry->bucket = i;
4131 entry->next = row_table[i];
4132 row_table[i] = entry;
4133 }
4134
4135 return entry;
4136 }
4137
4138
4139 /* Try to reuse part of the current display of W by scrolling lines.
4140 HEADER_LINE_P means W has a header line.
4141
4142 The algorithm is taken from Communications of the ACM, Apr78 "A
4143 Technique for Isolating Differences Between Files." It should take
4144 O(N) time.
4145
4146 A short outline of the steps of the algorithm
4147
4148 1. Skip lines equal at the start and end of both matrices.
4149
4150 2. Enter rows in the current and desired matrix into a symbol
4151 table, counting how often they appear in both matrices.
4152
4153 3. Rows that appear exactly once in both matrices serve as anchors,
4154 i.e. we assume that such lines are likely to have been moved.
4155
4156 4. Starting from anchor lines, extend regions to be scrolled both
4157 forward and backward.
4158
4159 Value is
4160
4161 -1 if all rows were found to be equal.
4162 0 to indicate that we did not scroll the display, or
4163 1 if we did scroll. */
4164
4165 static int
4166 scrolling_window (struct window *w, bool header_line_p)
4167 {
4168 struct glyph_matrix *desired_matrix = w->desired_matrix;
4169 struct glyph_matrix *current_matrix = w->current_matrix;
4170 int yb = window_text_bottom_y (w);
4171 ptrdiff_t i;
4172 int j, first_old, first_new, last_old, last_new;
4173 int nruns, run_idx;
4174 ptrdiff_t n;
4175 struct row_entry *entry;
4176 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4177
4178 /* Skip over rows equal at the start. */
4179 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4180 {
4181 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4182 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4183
4184 if (c->enabled_p
4185 && d->enabled_p
4186 && !d->redraw_fringe_bitmaps_p
4187 && c->y == d->y
4188 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4189 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4190 && row_equal_p (c, d, 1))
4191 {
4192 assign_row (c, d);
4193 d->enabled_p = 0;
4194 }
4195 else
4196 break;
4197 }
4198
4199 #ifdef HAVE_XWIDGETS
4200 //currently this is needed to detect xwidget movement reliably. or probably not.
4201 //printf("scrolling_window\n");
4202 return 0;
4203 #endif
4204
4205 /* Give up if some rows in the desired matrix are not enabled. */
4206 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4207 return -1;
4208
4209 first_old = first_new = i;
4210
4211 /* Set last_new to the index + 1 of the row that reaches the
4212 bottom boundary in the desired matrix. Give up if we find a
4213 disabled row before we reach the bottom boundary. */
4214 i = first_new + 1;
4215 while (i < desired_matrix->nrows - 1)
4216 {
4217 int bottom;
4218
4219 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4220 return 0;
4221 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4222 if (bottom <= yb)
4223 ++i;
4224 if (bottom >= yb)
4225 break;
4226 }
4227
4228 last_new = i;
4229
4230 /* Set last_old to the index + 1 of the row that reaches the bottom
4231 boundary in the current matrix. We don't look at the enabled
4232 flag here because we plan to reuse part of the display even if
4233 other parts are disabled. */
4234 i = first_old + 1;
4235 while (i < current_matrix->nrows - 1)
4236 {
4237 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4238 if (bottom <= yb)
4239 ++i;
4240 if (bottom >= yb)
4241 break;
4242 }
4243
4244 last_old = i;
4245
4246 /* Skip over rows equal at the bottom. */
4247 i = last_new;
4248 j = last_old;
4249 while (i - 1 > first_new
4250 && j - 1 > first_old
4251 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4252 && (MATRIX_ROW (current_matrix, j - 1)->y
4253 == MATRIX_ROW (desired_matrix, i - 1)->y)
4254 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4255 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4256 MATRIX_ROW (current_matrix, j - 1), 1))
4257 --i, --j;
4258 last_new = i;
4259 last_old = j;
4260
4261 /* Nothing to do if all rows are equal. */
4262 if (last_new == first_new)
4263 return 0;
4264
4265 /* Check for integer overflow in size calculation.
4266
4267 If next_almost_prime checks (N) for divisibility by 2..10, then
4268 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4269 So, set next_almost_prime_increment_max to 10.
4270
4271 It's just a coincidence that next_almost_prime_increment_max ==
4272 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4273 13, then next_almost_prime_increment_max would be 14, e.g.,
4274 because next_almost_prime (113) would be 127. */
4275 {
4276 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4277 enum { next_almost_prime_increment_max = 10 };
4278 ptrdiff_t row_table_max =
4279 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4280 - next_almost_prime_increment_max);
4281 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4282 if (current_nrows_max < current_matrix->nrows)
4283 memory_full (SIZE_MAX);
4284 }
4285
4286 /* Reallocate vectors, tables etc. if necessary. */
4287
4288 if (current_matrix->nrows > old_lines_size)
4289 old_lines = xpalloc (old_lines, &old_lines_size,
4290 current_matrix->nrows - old_lines_size,
4291 INT_MAX, sizeof *old_lines);
4292
4293 if (desired_matrix->nrows > new_lines_size)
4294 new_lines = xpalloc (new_lines, &new_lines_size,
4295 desired_matrix->nrows - new_lines_size,
4296 INT_MAX, sizeof *new_lines);
4297
4298 n = desired_matrix->nrows;
4299 n += current_matrix->nrows;
4300 if (row_table_size < 3 * n)
4301 {
4302 ptrdiff_t size = next_almost_prime (3 * n);
4303 row_table = xnrealloc (row_table, size, sizeof *row_table);
4304 row_table_size = size;
4305 memset (row_table, 0, size * sizeof *row_table);
4306 }
4307
4308 if (n > row_entry_pool_size)
4309 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4310 n - row_entry_pool_size,
4311 -1, sizeof *row_entry_pool);
4312
4313 if (desired_matrix->nrows > runs_size)
4314 {
4315 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4316 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4317 runs_size = desired_matrix->nrows;
4318 }
4319
4320 nruns = run_idx = 0;
4321 row_entry_idx = 0;
4322
4323 /* Add rows from the current and desired matrix to the hash table
4324 row_hash_table to be able to find equal ones quickly. */
4325
4326 for (i = first_old; i < last_old; ++i)
4327 {
4328 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4329 {
4330 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4331 old_lines[i] = entry;
4332 ++entry->old_uses;
4333 }
4334 else
4335 old_lines[i] = NULL;
4336 }
4337
4338 for (i = first_new; i < last_new; ++i)
4339 {
4340 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4341 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4342 ++entry->new_uses;
4343 entry->new_line_number = i;
4344 new_lines[i] = entry;
4345 }
4346
4347 /* Identify moves based on lines that are unique and equal
4348 in both matrices. */
4349 for (i = first_old; i < last_old;)
4350 if (old_lines[i]
4351 && old_lines[i]->old_uses == 1
4352 && old_lines[i]->new_uses == 1)
4353 {
4354 int p, q;
4355 int new_line = old_lines[i]->new_line_number;
4356 struct run *run = run_pool + run_idx++;
4357
4358 /* Record move. */
4359 run->current_vpos = i;
4360 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4361 run->desired_vpos = new_line;
4362 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4363 run->nrows = 1;
4364 run->height = MATRIX_ROW (current_matrix, i)->height;
4365
4366 /* Extend backward. */
4367 p = i - 1;
4368 q = new_line - 1;
4369 while (p > first_old
4370 && q > first_new
4371 && old_lines[p] == new_lines[q])
4372 {
4373 int h = MATRIX_ROW (current_matrix, p)->height;
4374 --run->current_vpos;
4375 --run->desired_vpos;
4376 ++run->nrows;
4377 run->height += h;
4378 run->desired_y -= h;
4379 run->current_y -= h;
4380 --p, --q;
4381 }
4382
4383 /* Extend forward. */
4384 p = i + 1;
4385 q = new_line + 1;
4386 while (p < last_old
4387 && q < last_new
4388 && old_lines[p] == new_lines[q])
4389 {
4390 int h = MATRIX_ROW (current_matrix, p)->height;
4391 ++run->nrows;
4392 run->height += h;
4393 ++p, ++q;
4394 }
4395
4396 /* Insert run into list of all runs. Order runs by copied
4397 pixel lines. Note that we record runs that don't have to
4398 be copied because they are already in place. This is done
4399 because we can avoid calling update_window_line in this
4400 case. */
4401 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4402 ;
4403 for (q = nruns; q > p; --q)
4404 runs[q] = runs[q - 1];
4405 runs[p] = run;
4406 ++nruns;
4407
4408 i += run->nrows;
4409 }
4410 else
4411 ++i;
4412
4413 /* Do the moves. Do it in a way that we don't overwrite something
4414 we want to copy later on. This is not solvable in general
4415 because there is only one display and we don't have a way to
4416 exchange areas on this display. Example:
4417
4418 +-----------+ +-----------+
4419 | A | | B |
4420 +-----------+ --> +-----------+
4421 | B | | A |
4422 +-----------+ +-----------+
4423
4424 Instead, prefer bigger moves, and invalidate moves that would
4425 copy from where we copied to. */
4426
4427 for (i = 0; i < nruns; ++i)
4428 if (runs[i]->nrows > 0)
4429 {
4430 struct run *r = runs[i];
4431
4432 /* Copy on the display. */
4433 if (r->current_y != r->desired_y)
4434 {
4435 rif->clear_window_mouse_face (w);
4436 rif->scroll_run_hook (w, r);
4437 }
4438
4439 /* Truncate runs that copy to where we copied to, and
4440 invalidate runs that copy from where we copied to. */
4441 for (j = nruns - 1; j > i; --j)
4442 {
4443 struct run *p = runs[j];
4444 bool truncated_p = 0;
4445
4446 if (p->nrows > 0
4447 && p->desired_y < r->desired_y + r->height
4448 && p->desired_y + p->height > r->desired_y)
4449 {
4450 if (p->desired_y < r->desired_y)
4451 {
4452 p->nrows = r->desired_vpos - p->desired_vpos;
4453 p->height = r->desired_y - p->desired_y;
4454 truncated_p = 1;
4455 }
4456 else
4457 {
4458 int nrows_copied = (r->desired_vpos + r->nrows
4459 - p->desired_vpos);
4460
4461 if (p->nrows <= nrows_copied)
4462 p->nrows = 0;
4463 else
4464 {
4465 int height_copied = (r->desired_y + r->height
4466 - p->desired_y);
4467
4468 p->current_vpos += nrows_copied;
4469 p->desired_vpos += nrows_copied;
4470 p->nrows -= nrows_copied;
4471 p->current_y += height_copied;
4472 p->desired_y += height_copied;
4473 p->height -= height_copied;
4474 truncated_p = 1;
4475 }
4476 }
4477 }
4478
4479 if (r->current_y != r->desired_y
4480 /* The condition below is equivalent to
4481 ((p->current_y >= r->desired_y
4482 && p->current_y < r->desired_y + r->height)
4483 || (p->current_y + p->height > r->desired_y
4484 && (p->current_y + p->height
4485 <= r->desired_y + r->height)))
4486 because we have 0 < p->height <= r->height. */
4487 && p->current_y < r->desired_y + r->height
4488 && p->current_y + p->height > r->desired_y)
4489 p->nrows = 0;
4490
4491 /* Reorder runs by copied pixel lines if truncated. */
4492 if (truncated_p && p->nrows > 0)
4493 {
4494 int k = nruns - 1;
4495
4496 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4497 k--;
4498 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4499 runs[k] = p;
4500 }
4501 }
4502
4503 /* Assign matrix rows. */
4504 for (j = 0; j < r->nrows; ++j)
4505 {
4506 struct glyph_row *from, *to;
4507 bool to_overlapped_p;
4508
4509 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4510 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4511 to_overlapped_p = to->overlapped_p;
4512 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4513 assign_row (to, from);
4514 /* The above `assign_row' actually does swap, so if we had
4515 an overlap in the copy destination of two runs, then
4516 the second run would assign a previously disabled bogus
4517 row. But thanks to the truncation code in the
4518 preceding for-loop, we no longer have such an overlap,
4519 and thus the assigned row should always be enabled. */
4520 eassert (to->enabled_p);
4521 from->enabled_p = 0;
4522 to->overlapped_p = to_overlapped_p;
4523 }
4524 }
4525
4526 /* Clear the hash table, for the next time. */
4527 for (i = 0; i < row_entry_idx; ++i)
4528 row_table[row_entry_pool[i].bucket] = NULL;
4529
4530 /* Value is 1 to indicate that we scrolled the display. */
4531 return 0 < nruns;
4532 }
4533
4534
4535 \f
4536 /************************************************************************
4537 Frame-Based Updates
4538 ************************************************************************/
4539
4540 /* Update the desired frame matrix of frame F.
4541
4542 FORCE_P means that the update should not be stopped by pending input.
4543 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4544
4545 Value is true if update was stopped due to pending input. */
4546
4547 static bool
4548 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4549 {
4550 /* Frame matrices to work on. */
4551 struct glyph_matrix *current_matrix = f->current_matrix;
4552 struct glyph_matrix *desired_matrix = f->desired_matrix;
4553 int i;
4554 bool pause_p;
4555 int preempt_count = baud_rate / 2400 + 1;
4556
4557 eassert (current_matrix && desired_matrix);
4558
4559 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4560 calculate_costs (f);
4561
4562 if (preempt_count <= 0)
4563 preempt_count = 1;
4564
4565 #if !PERIODIC_PREEMPTION_CHECKING
4566 if (!force_p && detect_input_pending_ignore_squeezables ())
4567 {
4568 pause_p = 1;
4569 goto do_pause;
4570 }
4571 #endif
4572
4573 /* If we cannot insert/delete lines, it's no use trying it. */
4574 if (!FRAME_LINE_INS_DEL_OK (f))
4575 inhibit_id_p = 1;
4576
4577 /* See if any of the desired lines are enabled; don't compute for
4578 i/d line if just want cursor motion. */
4579 for (i = 0; i < desired_matrix->nrows; i++)
4580 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4581 break;
4582
4583 /* Try doing i/d line, if not yet inhibited. */
4584 if (!inhibit_id_p && i < desired_matrix->nrows)
4585 force_p |= scrolling (f);
4586
4587 /* Update the individual lines as needed. Do bottom line first. */
4588 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4589 update_frame_line (f, desired_matrix->nrows - 1);
4590
4591 /* Now update the rest of the lines. */
4592 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4593 {
4594 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4595 {
4596 if (FRAME_TERMCAP_P (f))
4597 {
4598 /* Flush out every so many lines.
4599 Also flush out if likely to have more than 1k buffered
4600 otherwise. I'm told that some telnet connections get
4601 really screwed by more than 1k output at once. */
4602 FILE *display_output = FRAME_TTY (f)->output;
4603 if (display_output)
4604 {
4605 ptrdiff_t outq = __fpending (display_output);
4606 if (outq > 900
4607 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4608 fflush (display_output);
4609 }
4610 }
4611
4612 #if PERIODIC_PREEMPTION_CHECKING
4613 if (!force_p)
4614 {
4615 EMACS_TIME tm = current_emacs_time ();
4616 if (EMACS_TIME_LT (preemption_next_check, tm))
4617 {
4618 preemption_next_check = add_emacs_time (tm, preemption_period);
4619 if (detect_input_pending_ignore_squeezables ())
4620 break;
4621 }
4622 }
4623 #else
4624 if (!force_p && (i - 1) % preempt_count == 0)
4625 detect_input_pending_ignore_squeezables ();
4626 #endif
4627
4628 update_frame_line (f, i);
4629 }
4630 }
4631
4632 lint_assume (0 <= FRAME_LINES (f));
4633 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4634
4635 /* Now just clean up termcap drivers and set cursor, etc. */
4636 if (!pause_p)
4637 {
4638 if ((cursor_in_echo_area
4639 /* If we are showing a message instead of the mini-buffer,
4640 show the cursor for the message instead of for the
4641 (now hidden) mini-buffer contents. */
4642 || (EQ (minibuf_window, selected_window)
4643 && EQ (minibuf_window, echo_area_window)
4644 && !NILP (echo_area_buffer[0])))
4645 /* These cases apply only to the frame that contains
4646 the active mini-buffer window. */
4647 && FRAME_HAS_MINIBUF_P (f)
4648 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4649 {
4650 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4651 int row, col;
4652
4653 if (cursor_in_echo_area < 0)
4654 {
4655 /* Negative value of cursor_in_echo_area means put
4656 cursor at beginning of line. */
4657 row = top;
4658 col = 0;
4659 }
4660 else
4661 {
4662 /* Positive value of cursor_in_echo_area means put
4663 cursor at the end of the prompt. If the mini-buffer
4664 is several lines high, find the last line that has
4665 any text on it. */
4666 row = FRAME_LINES (f);
4667 do
4668 {
4669 --row;
4670 col = 0;
4671
4672 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4673 {
4674 /* Frame rows are filled up with spaces that
4675 must be ignored here. */
4676 struct glyph_row *r = MATRIX_ROW (current_matrix,
4677 row);
4678 struct glyph *start = r->glyphs[TEXT_AREA];
4679 struct glyph *last = start + r->used[TEXT_AREA];
4680
4681 while (last > start
4682 && (last - 1)->charpos < 0)
4683 --last;
4684
4685 col = last - start;
4686 }
4687 }
4688 while (row > top && col == 0);
4689
4690 /* Make sure COL is not out of range. */
4691 if (col >= FRAME_CURSOR_X_LIMIT (f))
4692 {
4693 /* If we have another row, advance cursor into it. */
4694 if (row < FRAME_LINES (f) - 1)
4695 {
4696 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4697 row++;
4698 }
4699 /* Otherwise move it back in range. */
4700 else
4701 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4702 }
4703 }
4704
4705 cursor_to (f, row, col);
4706 }
4707 else
4708 {
4709 /* We have only one cursor on terminal frames. Use it to
4710 display the cursor of the selected window. */
4711 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4712 if (w->cursor.vpos >= 0
4713 /* The cursor vpos may be temporarily out of bounds
4714 in the following situation: There is one window,
4715 with the cursor in the lower half of it. The window
4716 is split, and a message causes a redisplay before
4717 a new cursor position has been computed. */
4718 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4719 {
4720 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4721 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4722
4723 if (INTEGERP (w->left_margin_cols))
4724 x += XFASTINT (w->left_margin_cols);
4725
4726 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4727 cursor_to (f, y, x);
4728 }
4729 }
4730 }
4731
4732 #if !PERIODIC_PREEMPTION_CHECKING
4733 do_pause:
4734 #endif
4735
4736 clear_desired_matrices (f);
4737 return pause_p;
4738 }
4739
4740
4741 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4742
4743 static bool
4744 scrolling (struct frame *frame)
4745 {
4746 int unchanged_at_top, unchanged_at_bottom;
4747 int window_size;
4748 int changed_lines;
4749 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4750 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4751 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4752 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4753 register int i;
4754 int free_at_end_vpos = FRAME_LINES (frame);
4755 struct glyph_matrix *current_matrix = frame->current_matrix;
4756 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4757
4758 if (!current_matrix)
4759 emacs_abort ();
4760
4761 /* Compute hash codes of all the lines. Also calculate number of
4762 changed lines, number of unchanged lines at the beginning, and
4763 number of unchanged lines at the end. */
4764 changed_lines = 0;
4765 unchanged_at_top = 0;
4766 unchanged_at_bottom = FRAME_LINES (frame);
4767 for (i = 0; i < FRAME_LINES (frame); i++)
4768 {
4769 /* Give up on this scrolling if some old lines are not enabled. */
4770 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4771 return 0;
4772 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4773 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4774 {
4775 /* This line cannot be redrawn, so don't let scrolling mess it. */
4776 new_hash[i] = old_hash[i];
4777 #define INFINITY 1000000 /* Taken from scroll.c */
4778 draw_cost[i] = INFINITY;
4779 }
4780 else
4781 {
4782 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4783 draw_cost[i] = line_draw_cost (desired_matrix, i);
4784 }
4785
4786 if (old_hash[i] != new_hash[i])
4787 {
4788 changed_lines++;
4789 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4790 }
4791 else if (i == unchanged_at_top)
4792 unchanged_at_top++;
4793 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4794 }
4795
4796 /* If changed lines are few, don't allow preemption, don't scroll. */
4797 if ((!FRAME_SCROLL_REGION_OK (frame)
4798 && changed_lines < baud_rate / 2400)
4799 || unchanged_at_bottom == FRAME_LINES (frame))
4800 return 1;
4801
4802 window_size = (FRAME_LINES (frame) - unchanged_at_top
4803 - unchanged_at_bottom);
4804
4805 if (FRAME_SCROLL_REGION_OK (frame))
4806 free_at_end_vpos -= unchanged_at_bottom;
4807 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4808 free_at_end_vpos = -1;
4809
4810 /* If large window, fast terminal and few lines in common between
4811 current frame and desired frame, don't bother with i/d calc. */
4812 if (!FRAME_SCROLL_REGION_OK (frame)
4813 && window_size >= 18 && baud_rate > 2400
4814 && (window_size >=
4815 10 * scrolling_max_lines_saved (unchanged_at_top,
4816 FRAME_LINES (frame) - unchanged_at_bottom,
4817 old_hash, new_hash, draw_cost)))
4818 return 0;
4819
4820 if (window_size < 2)
4821 return 0;
4822
4823 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4824 draw_cost + unchanged_at_top - 1,
4825 old_draw_cost + unchanged_at_top - 1,
4826 old_hash + unchanged_at_top - 1,
4827 new_hash + unchanged_at_top - 1,
4828 free_at_end_vpos - unchanged_at_top);
4829
4830 return 0;
4831 }
4832
4833
4834 /* Count the number of blanks at the start of the vector of glyphs R
4835 which is LEN glyphs long. */
4836
4837 static int
4838 count_blanks (struct glyph *r, int len)
4839 {
4840 int i;
4841
4842 for (i = 0; i < len; ++i)
4843 if (!CHAR_GLYPH_SPACE_P (r[i]))
4844 break;
4845
4846 return i;
4847 }
4848
4849
4850 /* Count the number of glyphs in common at the start of the glyph
4851 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4852 of STR2. Value is the number of equal glyphs equal at the start. */
4853
4854 static int
4855 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4856 {
4857 struct glyph *p1 = str1;
4858 struct glyph *p2 = str2;
4859
4860 while (p1 < end1
4861 && p2 < end2
4862 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4863 ++p1, ++p2;
4864
4865 return p1 - str1;
4866 }
4867
4868
4869 /* Char insertion/deletion cost vector, from term.c */
4870
4871 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4872
4873
4874 /* Perform a frame-based update on line VPOS in frame FRAME. */
4875
4876 static void
4877 update_frame_line (struct frame *f, int vpos)
4878 {
4879 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4880 int tem;
4881 int osp, nsp, begmatch, endmatch, olen, nlen;
4882 struct glyph_matrix *current_matrix = f->current_matrix;
4883 struct glyph_matrix *desired_matrix = f->desired_matrix;
4884 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4885 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4886 bool must_write_whole_line_p;
4887 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4888 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4889 != FACE_TTY_DEFAULT_BG_COLOR);
4890
4891 if (colored_spaces_p)
4892 write_spaces_p = 1;
4893
4894 /* Current row not enabled means it has unknown contents. We must
4895 write the whole desired line in that case. */
4896 must_write_whole_line_p = !current_row->enabled_p;
4897 if (must_write_whole_line_p)
4898 {
4899 obody = 0;
4900 olen = 0;
4901 }
4902 else
4903 {
4904 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4905 olen = current_row->used[TEXT_AREA];
4906
4907 /* Ignore trailing spaces, if we can. */
4908 if (!write_spaces_p)
4909 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4910 olen--;
4911 }
4912
4913 current_row->enabled_p = 1;
4914 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4915
4916 /* If desired line is empty, just clear the line. */
4917 if (!desired_row->enabled_p)
4918 {
4919 nlen = 0;
4920 goto just_erase;
4921 }
4922
4923 nbody = desired_row->glyphs[TEXT_AREA];
4924 nlen = desired_row->used[TEXT_AREA];
4925 nend = nbody + nlen;
4926
4927 /* If display line has unknown contents, write the whole line. */
4928 if (must_write_whole_line_p)
4929 {
4930 /* Ignore spaces at the end, if we can. */
4931 if (!write_spaces_p)
4932 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4933 --nlen;
4934
4935 /* Write the contents of the desired line. */
4936 if (nlen)
4937 {
4938 cursor_to (f, vpos, 0);
4939 write_glyphs (f, nbody, nlen);
4940 }
4941
4942 /* Don't call clear_end_of_line if we already wrote the whole
4943 line. The cursor will not be at the right margin in that
4944 case but in the line below. */
4945 if (nlen < FRAME_TOTAL_COLS (f))
4946 {
4947 cursor_to (f, vpos, nlen);
4948 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4949 }
4950 else
4951 /* Make sure we are in the right row, otherwise cursor movement
4952 with cmgoto might use `ch' in the wrong row. */
4953 cursor_to (f, vpos, 0);
4954
4955 make_current (desired_matrix, current_matrix, vpos);
4956 return;
4957 }
4958
4959 /* Pretend trailing spaces are not there at all,
4960 unless for one reason or another we must write all spaces. */
4961 if (!write_spaces_p)
4962 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4963 nlen--;
4964
4965 /* If there's no i/d char, quickly do the best we can without it. */
4966 if (!FRAME_CHAR_INS_DEL_OK (f))
4967 {
4968 int i, j;
4969
4970 /* Find the first glyph in desired row that doesn't agree with
4971 a glyph in the current row, and write the rest from there on. */
4972 for (i = 0; i < nlen; i++)
4973 {
4974 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4975 {
4976 /* Find the end of the run of different glyphs. */
4977 j = i + 1;
4978 while (j < nlen
4979 && (j >= olen
4980 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4981 || CHAR_GLYPH_PADDING_P (nbody[j])))
4982 ++j;
4983
4984 /* Output this run of non-matching chars. */
4985 cursor_to (f, vpos, i);
4986 write_glyphs (f, nbody + i, j - i);
4987 i = j - 1;
4988
4989 /* Now find the next non-match. */
4990 }
4991 }
4992
4993 /* Clear the rest of the line, or the non-clear part of it. */
4994 if (olen > nlen)
4995 {
4996 cursor_to (f, vpos, nlen);
4997 clear_end_of_line (f, olen);
4998 }
4999
5000 /* Make current row = desired row. */
5001 make_current (desired_matrix, current_matrix, vpos);
5002 return;
5003 }
5004
5005 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5006 characters in a row. */
5007
5008 if (!olen)
5009 {
5010 /* If current line is blank, skip over initial spaces, if
5011 possible, and write the rest. */
5012 if (write_spaces_p)
5013 nsp = 0;
5014 else
5015 nsp = count_blanks (nbody, nlen);
5016
5017 if (nlen > nsp)
5018 {
5019 cursor_to (f, vpos, nsp);
5020 write_glyphs (f, nbody + nsp, nlen - nsp);
5021 }
5022
5023 /* Exchange contents between current_frame and new_frame. */
5024 make_current (desired_matrix, current_matrix, vpos);
5025 return;
5026 }
5027
5028 /* Compute number of leading blanks in old and new contents. */
5029 osp = count_blanks (obody, olen);
5030 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5031
5032 /* Compute number of matching chars starting with first non-blank. */
5033 begmatch = count_match (obody + osp, obody + olen,
5034 nbody + nsp, nbody + nlen);
5035
5036 /* Spaces in new match implicit space past the end of old. */
5037 /* A bug causing this to be a no-op was fixed in 18.29. */
5038 if (!write_spaces_p && osp + begmatch == olen)
5039 {
5040 np1 = nbody + nsp;
5041 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5042 ++begmatch;
5043 }
5044
5045 /* Avoid doing insert/delete char
5046 just cause number of leading spaces differs
5047 when the following text does not match. */
5048 if (begmatch == 0 && osp != nsp)
5049 osp = nsp = min (osp, nsp);
5050
5051 /* Find matching characters at end of line */
5052 op1 = obody + olen;
5053 np1 = nbody + nlen;
5054 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5055 while (op1 > op2
5056 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5057 {
5058 op1--;
5059 np1--;
5060 }
5061 endmatch = obody + olen - op1;
5062
5063 /* tem gets the distance to insert or delete.
5064 endmatch is how many characters we save by doing so.
5065 Is it worth it? */
5066
5067 tem = (nlen - nsp) - (olen - osp);
5068 if (endmatch && tem
5069 && (!FRAME_CHAR_INS_DEL_OK (f)
5070 || endmatch <= char_ins_del_cost (f)[tem]))
5071 endmatch = 0;
5072
5073 /* nsp - osp is the distance to insert or delete.
5074 If that is nonzero, begmatch is known to be nonzero also.
5075 begmatch + endmatch is how much we save by doing the ins/del.
5076 Is it worth it? */
5077
5078 if (nsp != osp
5079 && (!FRAME_CHAR_INS_DEL_OK (f)
5080 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5081 {
5082 begmatch = 0;
5083 endmatch = 0;
5084 osp = nsp = min (osp, nsp);
5085 }
5086
5087 /* Now go through the line, inserting, writing and
5088 deleting as appropriate. */
5089
5090 if (osp > nsp)
5091 {
5092 cursor_to (f, vpos, nsp);
5093 delete_glyphs (f, osp - nsp);
5094 }
5095 else if (nsp > osp)
5096 {
5097 /* If going to delete chars later in line
5098 and insert earlier in the line,
5099 must delete first to avoid losing data in the insert */
5100 if (endmatch && nlen < olen + nsp - osp)
5101 {
5102 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5103 delete_glyphs (f, olen + nsp - osp - nlen);
5104 olen = nlen - (nsp - osp);
5105 }
5106 cursor_to (f, vpos, osp);
5107 insert_glyphs (f, 0, nsp - osp);
5108 }
5109 olen += nsp - osp;
5110
5111 tem = nsp + begmatch + endmatch;
5112 if (nlen != tem || olen != tem)
5113 {
5114 if (!endmatch || nlen == olen)
5115 {
5116 /* If new text being written reaches right margin, there is
5117 no need to do clear-to-eol at the end of this function
5118 (and it would not be safe, since cursor is not going to
5119 be "at the margin" after the text is done). */
5120 if (nlen == FRAME_TOTAL_COLS (f))
5121 olen = 0;
5122
5123 /* Function write_glyphs is prepared to do nothing
5124 if passed a length <= 0. Check it here to avoid
5125 unnecessary cursor movement. */
5126 if (nlen - tem > 0)
5127 {
5128 cursor_to (f, vpos, nsp + begmatch);
5129 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5130 }
5131 }
5132 else if (nlen > olen)
5133 {
5134 /* Here, we used to have the following simple code:
5135 ----------------------------------------
5136 write_glyphs (nbody + nsp + begmatch, olen - tem);
5137 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5138 ----------------------------------------
5139 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5140 is a padding glyph. */
5141 int out = olen - tem; /* Columns to be overwritten originally. */
5142 int del;
5143
5144 cursor_to (f, vpos, nsp + begmatch);
5145
5146 /* Calculate columns we can actually overwrite. */
5147 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5148 out--;
5149 write_glyphs (f, nbody + nsp + begmatch, out);
5150
5151 /* If we left columns to be overwritten, we must delete them. */
5152 del = olen - tem - out;
5153 if (del > 0)
5154 delete_glyphs (f, del);
5155
5156 /* At last, we insert columns not yet written out. */
5157 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5158 olen = nlen;
5159 }
5160 else if (olen > nlen)
5161 {
5162 cursor_to (f, vpos, nsp + begmatch);
5163 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5164 delete_glyphs (f, olen - nlen);
5165 olen = nlen;
5166 }
5167 }
5168
5169 just_erase:
5170 /* If any unerased characters remain after the new line, erase them. */
5171 if (olen > nlen)
5172 {
5173 cursor_to (f, vpos, nlen);
5174 clear_end_of_line (f, olen);
5175 }
5176
5177 /* Exchange contents between current_frame and new_frame. */
5178 make_current (desired_matrix, current_matrix, vpos);
5179 }
5180
5181
5182 \f
5183 /***********************************************************************
5184 X/Y Position -> Buffer Position
5185 ***********************************************************************/
5186
5187 /* Determine what's under window-relative pixel position (*X, *Y).
5188 Return the OBJECT (string or buffer) that's there.
5189 Return in *POS the position in that object.
5190 Adjust *X and *Y to character positions.
5191 Return in *DX and *DY the pixel coordinates of the click,
5192 relative to the top left corner of OBJECT, or relative to
5193 the top left corner of the character glyph at (*X, *Y)
5194 if OBJECT is nil.
5195 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5196 if the coordinates point to an empty area of the display. */
5197
5198 Lisp_Object
5199 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5200 {
5201 struct it it;
5202 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5203 struct text_pos startp;
5204 Lisp_Object string;
5205 struct glyph_row *row;
5206 #ifdef HAVE_WINDOW_SYSTEM
5207 struct image *img = 0;
5208 #endif
5209 int x0, x1, to_x;
5210 void *itdata = NULL;
5211
5212 /* We used to set current_buffer directly here, but that does the
5213 wrong thing with `face-remapping-alist' (bug#2044). */
5214 Fset_buffer (w->buffer);
5215 itdata = bidi_shelve_cache ();
5216 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5217 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5218 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5219 start_display (&it, w, startp);
5220 /* start_display takes into account the header-line row, but IT's
5221 vpos still counts from the glyph row that includes the window's
5222 start position. Adjust for a possible header-line row. */
5223 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5224
5225 x0 = *x;
5226
5227 /* First, move to the beginning of the row corresponding to *Y. We
5228 need to be in that row to get the correct value of base paragraph
5229 direction for the text at (*X, *Y). */
5230 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5231
5232 /* TO_X is the pixel position that the iterator will compute for the
5233 glyph at *X. We add it.first_visible_x because iterator
5234 positions include the hscroll. */
5235 to_x = x0 + it.first_visible_x;
5236 if (it.bidi_it.paragraph_dir == R2L)
5237 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5238 text area. This is because the iterator, even in R2L
5239 paragraphs, delivers glyphs as if they started at the left
5240 margin of the window. (When we actually produce glyphs for
5241 display, we reverse their order in PRODUCE_GLYPHS, but the
5242 iterator doesn't know about that.) The following line adjusts
5243 the pixel position to the iterator geometry, which is what
5244 move_it_* routines use. (The -1 is because in a window whose
5245 text-area width is W, the rightmost pixel position is W-1, and
5246 it should be mirrored into zero pixel position.) */
5247 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5248
5249 /* Now move horizontally in the row to the glyph under *X. Second
5250 argument is ZV to prevent move_it_in_display_line from matching
5251 based on buffer positions. */
5252 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5253 bidi_unshelve_cache (itdata, 0);
5254
5255 Fset_buffer (old_current_buffer);
5256
5257 *dx = x0 + it.first_visible_x - it.current_x;
5258 *dy = *y - it.current_y;
5259
5260 string = w->buffer;
5261 if (STRINGP (it.string))
5262 string = it.string;
5263 *pos = it.current;
5264 if (it.what == IT_COMPOSITION
5265 && it.cmp_it.nchars > 1
5266 && it.cmp_it.reversed_p)
5267 {
5268 /* The current display element is a grapheme cluster in a
5269 composition. In that case, we need the position of the first
5270 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5271 it.current points to the last character of the cluster, thus
5272 we must move back to the first character of the same
5273 cluster. */
5274 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5275 if (STRINGP (it.string))
5276 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5277 else
5278 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5279 CHARPOS (pos->pos));
5280 }
5281
5282 #ifdef HAVE_WINDOW_SYSTEM
5283 if (it.what == IT_IMAGE)
5284 {
5285 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5286 && !NILP (img->spec))
5287 *object = img->spec;
5288 }
5289 #endif
5290
5291 if (it.vpos < w->current_matrix->nrows
5292 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5293 row->enabled_p))
5294 {
5295 if (it.hpos < row->used[TEXT_AREA])
5296 {
5297 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5298 #ifdef HAVE_WINDOW_SYSTEM
5299 if (img)
5300 {
5301 *dy -= row->ascent - glyph->ascent;
5302 *dx += glyph->slice.img.x;
5303 *dy += glyph->slice.img.y;
5304 /* Image slices positions are still relative to the entire image */
5305 *width = img->width;
5306 *height = img->height;
5307 }
5308 else
5309 #endif
5310 {
5311 *width = glyph->pixel_width;
5312 *height = glyph->ascent + glyph->descent;
5313 }
5314 }
5315 else
5316 {
5317 *width = 0;
5318 *height = row->height;
5319 }
5320 }
5321 else
5322 {
5323 *width = *height = 0;
5324 }
5325
5326 /* Add extra (default width) columns if clicked after EOL. */
5327 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5328 if (x0 > x1)
5329 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5330
5331 *x = it.hpos;
5332 *y = it.vpos;
5333
5334 return string;
5335 }
5336
5337
5338 /* Value is the string under window-relative coordinates X/Y in the
5339 mode line or header line (PART says which) of window W, or nil if none.
5340 *CHARPOS is set to the position in the string returned. */
5341
5342 Lisp_Object
5343 mode_line_string (struct window *w, enum window_part part,
5344 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5345 int *dx, int *dy, int *width, int *height)
5346 {
5347 struct glyph_row *row;
5348 struct glyph *glyph, *end;
5349 int x0, y0;
5350 Lisp_Object string = Qnil;
5351
5352 if (part == ON_MODE_LINE)
5353 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5354 else
5355 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5356 y0 = *y - row->y;
5357 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5358
5359 if (row->mode_line_p && row->enabled_p)
5360 {
5361 /* Find the glyph under X. If we find one with a string object,
5362 it's the one we were looking for. */
5363 glyph = row->glyphs[TEXT_AREA];
5364 end = glyph + row->used[TEXT_AREA];
5365 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5366 x0 -= glyph->pixel_width;
5367 *x = glyph - row->glyphs[TEXT_AREA];
5368 if (glyph < end)
5369 {
5370 string = glyph->object;
5371 *charpos = glyph->charpos;
5372 *width = glyph->pixel_width;
5373 *height = glyph->ascent + glyph->descent;
5374 #ifdef HAVE_WINDOW_SYSTEM
5375 if (glyph->type == IMAGE_GLYPH)
5376 {
5377 struct image *img;
5378 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5379 if (img != NULL)
5380 *object = img->spec;
5381 y0 -= row->ascent - glyph->ascent;
5382 }
5383 #endif
5384 }
5385 else
5386 {
5387 /* Add extra (default width) columns if clicked after EOL. */
5388 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5389 *width = 0;
5390 *height = row->height;
5391 }
5392 }
5393 else
5394 {
5395 *x = 0;
5396 x0 = 0;
5397 *width = *height = 0;
5398 }
5399
5400 *dx = x0;
5401 *dy = y0;
5402
5403 return string;
5404 }
5405
5406
5407 /* Value is the string under window-relative coordinates X/Y in either
5408 marginal area, or nil if none. *CHARPOS is set to the position in
5409 the string returned. */
5410
5411 Lisp_Object
5412 marginal_area_string (struct window *w, enum window_part part,
5413 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5414 int *dx, int *dy, int *width, int *height)
5415 {
5416 struct glyph_row *row = w->current_matrix->rows;
5417 struct glyph *glyph, *end;
5418 int x0, y0, i, wy = *y;
5419 int area;
5420 Lisp_Object string = Qnil;
5421
5422 if (part == ON_LEFT_MARGIN)
5423 area = LEFT_MARGIN_AREA;
5424 else if (part == ON_RIGHT_MARGIN)
5425 area = RIGHT_MARGIN_AREA;
5426 else
5427 emacs_abort ();
5428
5429 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5430 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5431 break;
5432 y0 = *y - row->y;
5433 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5434
5435 if (row->enabled_p)
5436 {
5437 /* Find the glyph under X. If we find one with a string object,
5438 it's the one we were looking for. */
5439 if (area == RIGHT_MARGIN_AREA)
5440 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5441 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5442 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5443 + window_box_width (w, LEFT_MARGIN_AREA)
5444 + window_box_width (w, TEXT_AREA));
5445 else
5446 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5447 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5448 : 0);
5449
5450 glyph = row->glyphs[area];
5451 end = glyph + row->used[area];
5452 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5453 x0 -= glyph->pixel_width;
5454 *x = glyph - row->glyphs[area];
5455 if (glyph < end)
5456 {
5457 string = glyph->object;
5458 *charpos = glyph->charpos;
5459 *width = glyph->pixel_width;
5460 *height = glyph->ascent + glyph->descent;
5461 #ifdef HAVE_WINDOW_SYSTEM
5462 if (glyph->type == IMAGE_GLYPH)
5463 {
5464 struct image *img;
5465 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5466 if (img != NULL)
5467 *object = img->spec;
5468 y0 -= row->ascent - glyph->ascent;
5469 x0 += glyph->slice.img.x;
5470 y0 += glyph->slice.img.y;
5471 }
5472 #endif
5473 }
5474 else
5475 {
5476 /* Add extra (default width) columns if clicked after EOL. */
5477 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5478 *width = 0;
5479 *height = row->height;
5480 }
5481 }
5482 else
5483 {
5484 x0 = 0;
5485 *x = 0;
5486 *width = *height = 0;
5487 }
5488
5489 *dx = x0;
5490 *dy = y0;
5491
5492 return string;
5493 }
5494
5495
5496 /***********************************************************************
5497 Changing Frame Sizes
5498 ***********************************************************************/
5499
5500 #ifdef SIGWINCH
5501
5502 static void deliver_window_change_signal (int);
5503
5504 static void
5505 handle_window_change_signal (int sig)
5506 {
5507 int width, height;
5508 struct tty_display_info *tty;
5509
5510 /* The frame size change obviously applies to a single
5511 termcap-controlled terminal, but we can't decide which.
5512 Therefore, we resize the frames corresponding to each tty.
5513 */
5514 for (tty = tty_list; tty; tty = tty->next) {
5515
5516 if (! tty->term_initted)
5517 continue;
5518
5519 /* Suspended tty frames have tty->input == NULL avoid trying to
5520 use it. */
5521 if (!tty->input)
5522 continue;
5523
5524 get_tty_size (fileno (tty->input), &width, &height);
5525
5526 if (width > 5 && height > 2) {
5527 Lisp_Object tail, frame;
5528
5529 FOR_EACH_FRAME (tail, frame)
5530 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5531 /* Record the new sizes, but don't reallocate the data
5532 structures now. Let that be done later outside of the
5533 signal handler. */
5534 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5535 }
5536 }
5537 }
5538
5539 static void
5540 deliver_window_change_signal (int sig)
5541 {
5542 deliver_process_signal (sig, handle_window_change_signal);
5543 }
5544 #endif /* SIGWINCH */
5545
5546
5547 /* Do any change in frame size that was requested by a signal.
5548 SAFE means this function is called from a place where it is
5549 safe to change frame sizes while a redisplay is in progress. */
5550
5551 void
5552 do_pending_window_change (bool safe)
5553 {
5554 /* If window change signal handler should have run before, run it now. */
5555 if (redisplaying_p && !safe)
5556 return;
5557
5558 while (delayed_size_change)
5559 {
5560 Lisp_Object tail, frame;
5561
5562 delayed_size_change = 0;
5563
5564 FOR_EACH_FRAME (tail, frame)
5565 {
5566 struct frame *f = XFRAME (frame);
5567
5568 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5569 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5570 0, 0, safe);
5571 }
5572 }
5573 }
5574
5575
5576 /* Change the frame height and/or width. Values may be given as zero to
5577 indicate no change is to take place.
5578
5579 If DELAY, assume we're being called from a signal handler, and
5580 queue the change for later - perhaps the next redisplay.
5581 Since this tries to resize windows, we can't call it
5582 from a signal handler.
5583
5584 SAFE means this function is called from a place where it's
5585 safe to change frame sizes while a redisplay is in progress. */
5586
5587 void
5588 change_frame_size (struct frame *f, int newheight, int newwidth,
5589 bool pretend, bool delay, bool safe)
5590 {
5591 Lisp_Object tail, frame;
5592
5593 if (FRAME_MSDOS_P (f))
5594 {
5595 /* On MS-DOS, all frames use the same screen, so a change in
5596 size affects all frames. Termcap now supports multiple
5597 ttys. */
5598 FOR_EACH_FRAME (tail, frame)
5599 if (! FRAME_WINDOW_P (XFRAME (frame)))
5600 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5601 pretend, delay, safe);
5602 }
5603 else
5604 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5605 }
5606
5607 static void
5608 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5609 bool pretend, bool delay, bool safe)
5610 {
5611 int new_frame_total_cols;
5612 ptrdiff_t count = SPECPDL_INDEX ();
5613
5614 /* If we can't deal with the change now, queue it for later. */
5615 if (delay || (redisplaying_p && !safe))
5616 {
5617 f->new_text_lines = newheight;
5618 f->new_text_cols = newwidth;
5619 delayed_size_change = 1;
5620 return;
5621 }
5622
5623 /* This size-change overrides any pending one for this frame. */
5624 f->new_text_lines = 0;
5625 f->new_text_cols = 0;
5626
5627 /* If an argument is zero, set it to the current value. */
5628 if (newheight == 0)
5629 newheight = FRAME_LINES (f);
5630 if (newwidth == 0)
5631 newwidth = FRAME_COLS (f);
5632
5633 /* Compute width of windows in F. */
5634 /* Round up to the smallest acceptable size. */
5635 check_frame_size (f, &newheight, &newwidth);
5636
5637 /* This is the width of the frame with vertical scroll bars and fringe
5638 columns. Do this after rounding - see discussion of bug#9723. */
5639 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5640
5641 /* If we're not changing the frame size, quit now. */
5642 /* Frame width may be unchanged but the text portion may change, for
5643 example, fullscreen and remove/add scroll bar. */
5644 if (newheight == FRAME_LINES (f)
5645 /* Text portion unchanged? */
5646 && newwidth == FRAME_COLS (f)
5647 /* Frame width unchanged? */
5648 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5649 return;
5650
5651 block_input ();
5652
5653 #ifdef MSDOS
5654 /* We only can set screen dimensions to certain values supported
5655 by our video hardware. Try to find the smallest size greater
5656 or equal to the requested dimensions. */
5657 dos_set_window_size (&newheight, &newwidth);
5658 #endif
5659
5660 if (newheight != FRAME_LINES (f))
5661 {
5662 resize_frame_windows (f, newheight, 0);
5663
5664 /* MSDOS frames cannot PRETEND, as they change frame size by
5665 manipulating video hardware. */
5666 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5667 FrameRows (FRAME_TTY (f)) = newheight;
5668 }
5669
5670 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5671 {
5672 resize_frame_windows (f, new_frame_total_cols, 1);
5673
5674 /* MSDOS frames cannot PRETEND, as they change frame size by
5675 manipulating video hardware. */
5676 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5677 FrameCols (FRAME_TTY (f)) = newwidth;
5678
5679 if (WINDOWP (f->tool_bar_window))
5680 wset_total_cols (XWINDOW (f->tool_bar_window), make_number (newwidth));
5681 }
5682
5683 FRAME_LINES (f) = newheight;
5684 SET_FRAME_COLS (f, newwidth);
5685
5686 {
5687 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5688 int text_area_x, text_area_y, text_area_width, text_area_height;
5689
5690 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5691 &text_area_height);
5692 if (w->cursor.x >= text_area_x + text_area_width)
5693 w->cursor.hpos = w->cursor.x = 0;
5694 if (w->cursor.y >= text_area_y + text_area_height)
5695 w->cursor.vpos = w->cursor.y = 0;
5696 }
5697
5698 adjust_glyphs (f);
5699 calculate_costs (f);
5700 SET_FRAME_GARBAGED (f);
5701 f->resized_p = 1;
5702
5703 unblock_input ();
5704
5705 record_unwind_current_buffer ();
5706
5707 run_window_configuration_change_hook (f);
5708
5709 unbind_to (count, Qnil);
5710 }
5711
5712
5713 \f
5714 /***********************************************************************
5715 Terminal Related Lisp Functions
5716 ***********************************************************************/
5717
5718 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5719 1, 1, "FOpen termscript file: ",
5720 doc: /* Start writing all terminal output to FILE as well as the terminal.
5721 FILE = nil means just close any termscript file currently open. */)
5722 (Lisp_Object file)
5723 {
5724 struct tty_display_info *tty;
5725
5726 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5727 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5728 error ("Current frame is not on a tty device");
5729
5730 tty = CURTTY ();
5731
5732 if (tty->termscript != 0)
5733 {
5734 block_input ();
5735 fclose (tty->termscript);
5736 unblock_input ();
5737 }
5738 tty->termscript = 0;
5739
5740 if (! NILP (file))
5741 {
5742 file = Fexpand_file_name (file, Qnil);
5743 tty->termscript = fopen (SSDATA (file), "w");
5744 if (tty->termscript == 0)
5745 report_file_error ("Opening termscript", Fcons (file, Qnil));
5746 }
5747 return Qnil;
5748 }
5749
5750
5751 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5752 Ssend_string_to_terminal, 1, 2, 0,
5753 doc: /* Send STRING to the terminal without alteration.
5754 Control characters in STRING will have terminal-dependent effects.
5755
5756 Optional parameter TERMINAL specifies the tty terminal device to use.
5757 It may be a terminal object, a frame, or nil for the terminal used by
5758 the currently selected frame. In batch mode, STRING is sent to stdout
5759 when TERMINAL is nil. */)
5760 (Lisp_Object string, Lisp_Object terminal)
5761 {
5762 struct terminal *t = get_terminal (terminal, 1);
5763 FILE *out;
5764
5765 /* ??? Perhaps we should do something special for multibyte strings here. */
5766 CHECK_STRING (string);
5767 block_input ();
5768
5769 if (!t)
5770 error ("Unknown terminal device");
5771
5772 if (t->type == output_initial)
5773 out = stdout;
5774 else if (t->type != output_termcap && t->type != output_msdos_raw)
5775 error ("Device %d is not a termcap terminal device", t->id);
5776 else
5777 {
5778 struct tty_display_info *tty = t->display_info.tty;
5779
5780 if (! tty->output)
5781 error ("Terminal is currently suspended");
5782
5783 if (tty->termscript)
5784 {
5785 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5786 fflush (tty->termscript);
5787 }
5788 out = tty->output;
5789 }
5790 fwrite (SDATA (string), 1, SBYTES (string), out);
5791 fflush (out);
5792 unblock_input ();
5793 return Qnil;
5794 }
5795
5796
5797 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5798 doc: /* Beep, or flash the screen.
5799 Also, unless an argument is given,
5800 terminate any keyboard macro currently executing. */)
5801 (Lisp_Object arg)
5802 {
5803 if (!NILP (arg))
5804 {
5805 if (noninteractive)
5806 putchar (07);
5807 else
5808 ring_bell (XFRAME (selected_frame));
5809 }
5810 else
5811 bitch_at_user ();
5812
5813 return Qnil;
5814 }
5815
5816 void
5817 bitch_at_user (void)
5818 {
5819 if (noninteractive)
5820 putchar (07);
5821 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5822 error ("Keyboard macro terminated by a command ringing the bell");
5823 else
5824 ring_bell (XFRAME (selected_frame));
5825 }
5826
5827
5828 \f
5829 /***********************************************************************
5830 Sleeping, Waiting
5831 ***********************************************************************/
5832
5833 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5834 doc: /* Pause, without updating display, for SECONDS seconds.
5835 SECONDS may be a floating-point value, meaning that you can wait for a
5836 fraction of a second. Optional second arg MILLISECONDS specifies an
5837 additional wait period, in milliseconds; this is for backwards compatibility.
5838 \(Not all operating systems support waiting for a fraction of a second.) */)
5839 (Lisp_Object seconds, Lisp_Object milliseconds)
5840 {
5841 double duration = extract_float (seconds);
5842
5843 if (!NILP (milliseconds))
5844 {
5845 CHECK_NUMBER (milliseconds);
5846 duration += XINT (milliseconds) / 1000.0;
5847 }
5848
5849 if (0 < duration)
5850 {
5851 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5852 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5853 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5854 }
5855
5856 return Qnil;
5857 }
5858
5859
5860 /* This is just like wait_reading_process_output, except that
5861 it does redisplay.
5862
5863 TIMEOUT is number of seconds to wait (float or integer),
5864 or t to wait forever.
5865 READING is true if reading input.
5866 If DISPLAY_OPTION is >0 display process output while waiting.
5867 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5868 */
5869
5870 Lisp_Object
5871 sit_for (Lisp_Object timeout, bool reading, int display_option)
5872 {
5873 intmax_t sec;
5874 int nsec;
5875 bool do_display = display_option > 0;
5876
5877 swallow_events (do_display);
5878
5879 if ((detect_input_pending_run_timers (do_display))
5880 || !NILP (Vexecuting_kbd_macro))
5881 return Qnil;
5882
5883 if (display_option > 1)
5884 redisplay_preserve_echo_area (2);
5885
5886 if (INTEGERP (timeout))
5887 {
5888 sec = XINT (timeout);
5889 if (! (0 < sec))
5890 return Qt;
5891 nsec = 0;
5892 }
5893 else if (FLOATP (timeout))
5894 {
5895 double seconds = XFLOAT_DATA (timeout);
5896 if (! (0 < seconds))
5897 return Qt;
5898 else
5899 {
5900 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5901 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5902 nsec = EMACS_NSECS (t);
5903 }
5904 }
5905 else if (EQ (timeout, Qt))
5906 {
5907 sec = 0;
5908 nsec = 0;
5909 }
5910 else
5911 wrong_type_argument (Qnumberp, timeout);
5912
5913
5914 #ifdef USABLE_SIGIO
5915 gobble_input ();
5916 #endif
5917
5918 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5919 Qnil, NULL, 0);
5920
5921 return detect_input_pending () ? Qnil : Qt;
5922 }
5923
5924
5925 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5926 doc: /* Perform redisplay.
5927 Optional arg FORCE, if non-nil, prevents redisplay from being
5928 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5929 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5930 preempted by arriving input, so FORCE does nothing.
5931
5932 Return t if redisplay was performed, nil if redisplay was preempted
5933 immediately by pending input. */)
5934 (Lisp_Object force)
5935 {
5936 ptrdiff_t count;
5937
5938 swallow_events (1);
5939 if ((detect_input_pending_run_timers (1)
5940 && NILP (force) && !redisplay_dont_pause)
5941 || !NILP (Vexecuting_kbd_macro))
5942 return Qnil;
5943
5944 count = SPECPDL_INDEX ();
5945 if (!NILP (force) && !redisplay_dont_pause)
5946 specbind (Qredisplay_dont_pause, Qt);
5947 redisplay_preserve_echo_area (2);
5948 unbind_to (count, Qnil);
5949 return Qt;
5950 }
5951
5952
5953 \f
5954 /***********************************************************************
5955 Other Lisp Functions
5956 ***********************************************************************/
5957
5958 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5959 session's frames, frame names, buffers, buffer-read-only flags, and
5960 buffer-modified-flags. */
5961
5962 static Lisp_Object frame_and_buffer_state;
5963
5964
5965 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5966 Sframe_or_buffer_changed_p, 0, 1, 0,
5967 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5968 VARIABLE is a variable name whose value is either nil or a state vector
5969 that will be updated to contain all frames and buffers,
5970 aside from buffers whose names start with space,
5971 along with the buffers' read-only and modified flags. This allows a fast
5972 check to see whether buffer menus might need to be recomputed.
5973 If this function returns non-nil, it updates the internal vector to reflect
5974 the current state.
5975
5976 If VARIABLE is nil, an internal variable is used. Users should not
5977 pass nil for VARIABLE. */)
5978 (Lisp_Object variable)
5979 {
5980 Lisp_Object state, tail, frame, buf;
5981 ptrdiff_t n, idx;
5982
5983 if (! NILP (variable))
5984 {
5985 CHECK_SYMBOL (variable);
5986 state = Fsymbol_value (variable);
5987 if (! VECTORP (state))
5988 goto changed;
5989 }
5990 else
5991 state = frame_and_buffer_state;
5992
5993 idx = 0;
5994 FOR_EACH_FRAME (tail, frame)
5995 {
5996 if (idx == ASIZE (state))
5997 goto changed;
5998 if (!EQ (AREF (state, idx++), frame))
5999 goto changed;
6000 if (idx == ASIZE (state))
6001 goto changed;
6002 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
6003 goto changed;
6004 }
6005 /* Check that the buffer info matches. */
6006 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6007 {
6008 buf = XCDR (XCAR (tail));
6009 /* Ignore buffers that aren't included in buffer lists. */
6010 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6011 continue;
6012 if (idx == ASIZE (state))
6013 goto changed;
6014 if (!EQ (AREF (state, idx++), buf))
6015 goto changed;
6016 if (idx == ASIZE (state))
6017 goto changed;
6018 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
6019 goto changed;
6020 if (idx == ASIZE (state))
6021 goto changed;
6022 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
6023 goto changed;
6024 }
6025 if (idx == ASIZE (state))
6026 goto changed;
6027 /* Detect deletion of a buffer at the end of the list. */
6028 if (EQ (AREF (state, idx), Qlambda))
6029 return Qnil;
6030
6031 /* Come here if we decide the data has changed. */
6032 changed:
6033 /* Count the size we will need.
6034 Start with 1 so there is room for at least one lambda at the end. */
6035 n = 1;
6036 FOR_EACH_FRAME (tail, frame)
6037 n += 2;
6038 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6039 n += 3;
6040 /* Reallocate the vector if data has grown to need it,
6041 or if it has shrunk a lot. */
6042 if (! VECTORP (state)
6043 || n > ASIZE (state)
6044 || n + 20 < ASIZE (state) / 2)
6045 /* Add 20 extra so we grow it less often. */
6046 {
6047 state = Fmake_vector (make_number (n + 20), Qlambda);
6048 if (! NILP (variable))
6049 Fset (variable, state);
6050 else
6051 frame_and_buffer_state = state;
6052 }
6053
6054 /* Record the new data in the (possibly reallocated) vector. */
6055 idx = 0;
6056 FOR_EACH_FRAME (tail, frame)
6057 {
6058 ASET (state, idx, frame);
6059 idx++;
6060 ASET (state, idx, XFRAME (frame)->name);
6061 idx++;
6062 }
6063 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6064 {
6065 buf = XCDR (XCAR (tail));
6066 /* Ignore buffers that aren't included in buffer lists. */
6067 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6068 continue;
6069 ASET (state, idx, buf);
6070 idx++;
6071 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
6072 idx++;
6073 ASET (state, idx, Fbuffer_modified_p (buf));
6074 idx++;
6075 }
6076 /* Fill up the vector with lambdas (always at least one). */
6077 ASET (state, idx, Qlambda);
6078 idx++;
6079 while (idx < ASIZE (state))
6080 {
6081 ASET (state, idx, Qlambda);
6082 idx++;
6083 }
6084 /* Make sure we didn't overflow the vector. */
6085 eassert (idx <= ASIZE (state));
6086 return Qt;
6087 }
6088
6089
6090 \f
6091 /***********************************************************************
6092 Initialization
6093 ***********************************************************************/
6094
6095 /* Initialization done when Emacs fork is started, before doing stty.
6096 Determine terminal type and set terminal_driver. Then invoke its
6097 decoding routine to set up variables in the terminal package. */
6098
6099 void
6100 init_display (void)
6101 {
6102 char *terminal_type;
6103
6104 /* Construct the space glyph. */
6105 space_glyph.type = CHAR_GLYPH;
6106 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6107 space_glyph.charpos = -1;
6108
6109 inverse_video = 0;
6110 cursor_in_echo_area = 0;
6111 terminal_type = (char *) 0;
6112
6113 /* Now is the time to initialize this; it's used by init_sys_modes
6114 during startup. */
6115 Vinitial_window_system = Qnil;
6116
6117 /* SIGWINCH needs to be handled no matter what display we start
6118 with. Otherwise newly opened tty frames will not resize
6119 automatically. */
6120 #ifdef SIGWINCH
6121 #ifndef CANNOT_DUMP
6122 if (initialized)
6123 #endif /* CANNOT_DUMP */
6124 {
6125 struct sigaction action;
6126 emacs_sigaction_init (&action, deliver_window_change_signal);
6127 sigaction (SIGWINCH, &action, 0);
6128 }
6129 #endif /* SIGWINCH */
6130
6131 /* If running as a daemon, no need to initialize any frames/terminal. */
6132 if (IS_DAEMON)
6133 return;
6134
6135 /* If the user wants to use a window system, we shouldn't bother
6136 initializing the terminal. This is especially important when the
6137 terminal is so dumb that emacs gives up before and doesn't bother
6138 using the window system.
6139
6140 If the DISPLAY environment variable is set and nonempty,
6141 try to use X, and die with an error message if that doesn't work. */
6142
6143 #ifdef HAVE_X_WINDOWS
6144 if (! inhibit_window_system && ! display_arg)
6145 {
6146 char *display;
6147 display = getenv ("DISPLAY");
6148 display_arg = (display != 0 && *display != 0);
6149
6150 if (display_arg && !x_display_ok (display))
6151 {
6152 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6153 display);
6154 inhibit_window_system = 1;
6155 }
6156 }
6157
6158 if (!inhibit_window_system && display_arg)
6159 {
6160 Vinitial_window_system = Qx;
6161 #ifdef HAVE_X11
6162 Vwindow_system_version = make_number (11);
6163 #endif
6164 #ifdef GNU_LINUX
6165 /* In some versions of ncurses,
6166 tputs crashes if we have not called tgetent.
6167 So call tgetent. */
6168 { char b[2044]; tgetent (b, "xterm");}
6169 #endif
6170 return;
6171 }
6172 #endif /* HAVE_X_WINDOWS */
6173
6174 #ifdef HAVE_NTGUI
6175 if (!inhibit_window_system)
6176 {
6177 Vinitial_window_system = Qw32;
6178 Vwindow_system_version = make_number (1);
6179 return;
6180 }
6181 #endif /* HAVE_NTGUI */
6182
6183 #ifdef HAVE_NS
6184 if (!inhibit_window_system
6185 #ifndef CANNOT_DUMP
6186 && initialized
6187 #endif
6188 )
6189 {
6190 Vinitial_window_system = Qns;
6191 Vwindow_system_version = make_number (10);
6192 return;
6193 }
6194 #endif
6195
6196 /* If no window system has been specified, try to use the terminal. */
6197 if (! isatty (0))
6198 {
6199 fatal ("standard input is not a tty");
6200 exit (1);
6201 }
6202
6203 #ifdef WINDOWSNT
6204 terminal_type = "w32console";
6205 #else
6206 /* Look at the TERM variable. */
6207 terminal_type = (char *) getenv ("TERM");
6208 #endif
6209 if (!terminal_type)
6210 {
6211 #ifdef HAVE_WINDOW_SYSTEM
6212 if (! inhibit_window_system)
6213 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6214 else
6215 #endif /* HAVE_WINDOW_SYSTEM */
6216 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6217 exit (1);
6218 }
6219
6220 {
6221 struct terminal *t;
6222 struct frame *f = XFRAME (selected_frame);
6223
6224 init_foreground_group ();
6225
6226 /* Open a display on the controlling tty. */
6227 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6228
6229 /* Convert the initial frame to use the new display. */
6230 if (f->output_method != output_initial)
6231 emacs_abort ();
6232 f->output_method = t->type;
6233 f->terminal = t;
6234
6235 t->reference_count++;
6236 #ifdef MSDOS
6237 f->output_data.tty->display_info = &the_only_display_info;
6238 #else
6239 if (f->output_method == output_termcap)
6240 create_tty_output (f);
6241 #endif
6242 t->display_info.tty->top_frame = selected_frame;
6243 change_frame_size (XFRAME (selected_frame),
6244 FrameRows (t->display_info.tty),
6245 FrameCols (t->display_info.tty), 0, 0, 1);
6246
6247 /* Delete the initial terminal. */
6248 if (--initial_terminal->reference_count == 0
6249 && initial_terminal->delete_terminal_hook)
6250 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6251
6252 /* Update frame parameters to reflect the new type. */
6253 Fmodify_frame_parameters
6254 (selected_frame, Fcons (Fcons (Qtty_type,
6255 Ftty_type (selected_frame)), Qnil));
6256 if (t->display_info.tty->name)
6257 Fmodify_frame_parameters (selected_frame,
6258 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6259 Qnil));
6260 else
6261 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6262 Qnil));
6263 }
6264
6265 {
6266 struct frame *sf = SELECTED_FRAME ();
6267 int width = FRAME_TOTAL_COLS (sf);
6268 int height = FRAME_LINES (sf);
6269
6270 /* If these sizes are so big they cause overflow, just ignore the
6271 change. It's not clear what better we could do. The rest of
6272 the code assumes that (width + 2) * height * sizeof (struct glyph)
6273 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6274 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6275 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6276 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6277 < (width + 2) * height))
6278 fatal ("screen size %dx%d too big", width, height);
6279 }
6280
6281 calculate_costs (XFRAME (selected_frame));
6282
6283 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6284 if (initialized
6285 && !noninteractive
6286 && NILP (Vinitial_window_system))
6287 {
6288 /* For the initial frame, we don't have any way of knowing what
6289 are the foreground and background colors of the terminal. */
6290 struct frame *sf = SELECTED_FRAME ();
6291
6292 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6293 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6294 call0 (intern ("tty-set-up-initial-frame-faces"));
6295 }
6296 }
6297
6298
6299 \f
6300 /***********************************************************************
6301 Blinking cursor
6302 ***********************************************************************/
6303
6304 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6305 Sinternal_show_cursor, 2, 2, 0,
6306 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6307 WINDOW nil means use the selected window. SHOW non-nil means
6308 show a cursor in WINDOW in the next redisplay. SHOW nil means
6309 don't show a cursor. */)
6310 (Lisp_Object window, Lisp_Object show)
6311 {
6312 /* Don't change cursor state while redisplaying. This could confuse
6313 output routines. */
6314 if (!redisplaying_p)
6315 decode_any_window (window)->cursor_off_p = NILP (show);
6316 return Qnil;
6317 }
6318
6319
6320 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6321 Sinternal_show_cursor_p, 0, 1, 0,
6322 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6323 WINDOW nil or omitted means report on the selected window. */)
6324 (Lisp_Object window)
6325 {
6326 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6327 }
6328
6329 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6330 Slast_nonminibuf_frame, 0, 0, 0,
6331 doc: /* Value is last nonminibuffer frame. */)
6332 (void)
6333 {
6334 Lisp_Object frame = Qnil;
6335
6336 if (last_nonminibuf_frame)
6337 XSETFRAME (frame, last_nonminibuf_frame);
6338
6339 return frame;
6340 }
6341 \f
6342 /***********************************************************************
6343 Initialization
6344 ***********************************************************************/
6345
6346 void
6347 syms_of_display (void)
6348 {
6349 defsubr (&Sredraw_frame);
6350 defsubr (&Sredraw_display);
6351 defsubr (&Sframe_or_buffer_changed_p);
6352 defsubr (&Sopen_termscript);
6353 defsubr (&Sding);
6354 defsubr (&Sredisplay);
6355 defsubr (&Ssleep_for);
6356 defsubr (&Ssend_string_to_terminal);
6357 defsubr (&Sinternal_show_cursor);
6358 defsubr (&Sinternal_show_cursor_p);
6359 defsubr (&Slast_nonminibuf_frame);
6360
6361 #ifdef GLYPH_DEBUG
6362 defsubr (&Sdump_redisplay_history);
6363 #endif
6364
6365 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6366 staticpro (&frame_and_buffer_state);
6367
6368 DEFSYM (Qdisplay_table, "display-table");
6369 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6370
6371 DEFVAR_INT ("baud-rate", baud_rate,
6372 doc: /* The output baud rate of the terminal.
6373 On most systems, changing this value will affect the amount of padding
6374 and the other strategic decisions made during redisplay. */);
6375
6376 DEFVAR_BOOL ("inverse-video", inverse_video,
6377 doc: /* Non-nil means invert the entire frame display.
6378 This means everything is in inverse video which otherwise would not be. */);
6379
6380 DEFVAR_BOOL ("visible-bell", visible_bell,
6381 doc: /* Non-nil means try to flash the frame to represent a bell.
6382
6383 See also `ring-bell-function'. */);
6384
6385 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6386 doc: /* Non-nil means no need to redraw entire frame after suspending.
6387 A non-nil value is useful if the terminal can automatically preserve
6388 Emacs's frame display when you reenter Emacs.
6389 It is up to you to set this variable if your terminal can do that. */);
6390
6391 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6392 doc: /* Name of the window system that Emacs uses for the first frame.
6393 The value is a symbol:
6394 nil for a termcap frame (a character-only terminal),
6395 'x' for an Emacs frame that is really an X window,
6396 'w32' for an Emacs frame that is a window on MS-Windows display,
6397 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6398 'pc' for a direct-write MS-DOS frame.
6399
6400 Use of this variable as a boolean is deprecated. Instead,
6401 use `display-graphic-p' or any of the other `display-*-p'
6402 predicates which report frame's specific UI-related capabilities. */);
6403
6404 DEFVAR_KBOARD ("window-system", Vwindow_system,
6405 doc: /* Name of window system through which the selected frame is displayed.
6406 The value is a symbol:
6407 nil for a termcap frame (a character-only terminal),
6408 'x' for an Emacs frame that is really an X window,
6409 'w32' for an Emacs frame that is a window on MS-Windows display,
6410 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6411 'pc' for a direct-write MS-DOS frame.
6412
6413 Use of this variable as a boolean is deprecated. Instead,
6414 use `display-graphic-p' or any of the other `display-*-p'
6415 predicates which report frame's specific UI-related capabilities. */);
6416
6417 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6418 doc: /* The version number of the window system in use.
6419 For X windows, this is 11. */);
6420
6421 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6422 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6423
6424 DEFVAR_LISP ("glyph-table", Vglyph_table,
6425 doc: /* Table defining how to output a glyph code to the frame.
6426 If not nil, this is a vector indexed by glyph code to define the glyph.
6427 Each element can be:
6428 integer: a glyph code which this glyph is an alias for.
6429 string: output this glyph using that string (not impl. in X windows).
6430 nil: this glyph mod 524288 is the code of a character to output,
6431 and this glyph / 524288 is the face number (see `face-id') to use
6432 while outputting it. */);
6433 Vglyph_table = Qnil;
6434
6435 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6436 doc: /* Display table to use for buffers that specify none.
6437 See `buffer-display-table' for more information. */);
6438 Vstandard_display_table = Qnil;
6439
6440 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6441 doc: /* Non-nil means display update isn't paused when input is detected. */);
6442 redisplay_dont_pause = 1;
6443
6444 #if PERIODIC_PREEMPTION_CHECKING
6445 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6446 doc: /* Period in seconds between checking for input during redisplay.
6447 This has an effect only if `redisplay-dont-pause' is nil; in that
6448 case, arriving input preempts redisplay until the input is processed.
6449 If the value is nil, redisplay is never preempted. */);
6450 Vredisplay_preemption_period = make_float (0.10);
6451 #endif
6452
6453 #ifdef CANNOT_DUMP
6454 if (noninteractive)
6455 #endif
6456 {
6457 Vinitial_window_system = Qnil;
6458 Vwindow_system_version = Qnil;
6459 }
6460 }