]> code.delx.au - gnu-emacs/blob - src/dispnew.c
Merge from emacs-23; up to 2010-06-12T08:59:37Z!albinus@detlef.
[gnu-emacs] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static struct glyph_matrix *save_current_matrix (struct frame *);
107 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
108 static int showing_window_margins_p (struct window *);
109 static void fake_current_matrices (Lisp_Object);
110 static void redraw_overlapping_rows (struct window *, int);
111 static void redraw_overlapped_rows (struct window *, int);
112 static int count_blanks (struct glyph *, int);
113 static int count_match (struct glyph *, struct glyph *,
114 struct glyph *, struct glyph *);
115 static unsigned line_draw_cost (struct glyph_matrix *, int);
116 static void update_frame_line (struct frame *, int);
117 static struct dim allocate_matrices_for_frame_redisplay
118 (Lisp_Object, int, int, int, int *);
119 static int required_matrix_height (struct window *);
120 static int required_matrix_width (struct window *);
121 static void allocate_matrices_for_window_redisplay (struct window *);
122 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
123 static void adjust_frame_glyphs (struct frame *);
124 static struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
125 static void free_glyph_matrix (struct glyph_matrix *);
126 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
127 int, int, struct dim);
128 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
129 static void increment_row_positions (struct glyph_row *, EMACS_INT, EMACS_INT);
130 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
131 #if GLYPH_DEBUG
132 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
133 #endif
134 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
135 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
136 struct window *);
137 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
138 struct window *);
139 static struct glyph_pool *new_glyph_pool (void);
140 static void free_glyph_pool (struct glyph_pool *);
141 static void adjust_frame_glyphs_initially (void);
142 static void adjust_frame_message_buffer (struct frame *);
143 static void adjust_decode_mode_spec_buffer (struct frame *);
144 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
145 static void build_frame_matrix (struct frame *);
146 void clear_current_matrices (struct frame *);
147 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
148 int, int);
149 static void clear_window_matrices (struct window *, int);
150 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
151 static int scrolling_window (struct window *, int);
152 static int update_window_line (struct window *, int, int *);
153 static void update_marginal_area (struct window *, int, int);
154 static int update_text_area (struct window *, int);
155 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
156 int);
157 static void mirror_make_current (struct window *, int);
158 void check_window_matrix_pointers (struct window *);
159 #if GLYPH_DEBUG
160 static void check_matrix_pointers (struct glyph_matrix *,
161 struct glyph_matrix *);
162 #endif
163 static void mirror_line_dance (struct window *, int, int, int *, char *);
164 static int update_window_tree (struct window *, int);
165 static int update_window (struct window *, int);
166 static int update_frame_1 (struct frame *, int, int);
167 static int scrolling (struct frame *);
168 static void set_window_cursor_after_update (struct window *);
169 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
170 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
171
172 \f
173 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
174 are supported, so we can check for input during redisplay at
175 regular intervals. */
176 #ifdef EMACS_HAS_USECS
177 #define PERIODIC_PREEMPTION_CHECKING 1
178 #else
179 #define PERIODIC_PREEMPTION_CHECKING 0
180 #endif
181
182 #if PERIODIC_PREEMPTION_CHECKING
183
184 /* Redisplay preemption timers. */
185
186 static EMACS_TIME preemption_period;
187 static EMACS_TIME preemption_next_check;
188
189 #endif
190
191 /* Nonzero upon entry to redisplay means do not assume anything about
192 current contents of actual terminal frame; clear and redraw it. */
193
194 int frame_garbaged;
195
196 /* Nonzero means last display completed. Zero means it was preempted. */
197
198 int display_completed;
199
200 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
201
202 \f
203 /* The currently selected frame. In a single-frame version, this
204 variable always equals the_only_frame. */
205
206 Lisp_Object selected_frame;
207
208 /* A frame which is not just a mini-buffer, or 0 if there are no such
209 frames. This is usually the most recent such frame that was
210 selected. In a single-frame version, this variable always holds
211 the address of the_only_frame. */
212
213 struct frame *last_nonminibuf_frame;
214
215 /* 1 means SIGWINCH happened when not safe. */
216
217 static int delayed_size_change;
218
219 /* 1 means glyph initialization has been completed at startup. */
220
221 static int glyphs_initialized_initially_p;
222
223 /* Updated window if != 0. Set by update_window. */
224
225 struct window *updated_window;
226
227 /* Glyph row updated in update_window_line, and area that is updated. */
228
229 struct glyph_row *updated_row;
230 int updated_area;
231
232 /* A glyph for a space. */
233
234 struct glyph space_glyph;
235
236 /* Counts of allocated structures. These counts serve to diagnose
237 memory leaks and double frees. */
238
239 static int glyph_matrix_count;
240 static int glyph_pool_count;
241
242 /* If non-null, the frame whose frame matrices are manipulated. If
243 null, window matrices are worked on. */
244
245 static struct frame *frame_matrix_frame;
246
247 /* Non-zero means that fonts have been loaded since the last glyph
248 matrix adjustments. Redisplay must stop, and glyph matrices must
249 be adjusted when this flag becomes non-zero during display. The
250 reason fonts can be loaded so late is that fonts of fontsets are
251 loaded on demand. Another reason is that a line contains many
252 characters displayed by zero width or very narrow glyphs of
253 variable-width fonts. */
254
255 int fonts_changed_p;
256
257 /* Convert vpos and hpos from frame to window and vice versa.
258 This may only be used for terminal frames. */
259
260 #if GLYPH_DEBUG
261
262 static int window_to_frame_vpos (struct window *, int);
263 static int window_to_frame_hpos (struct window *, int);
264 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
265 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
266
267 /* One element of the ring buffer containing redisplay history
268 information. */
269
270 struct redisplay_history
271 {
272 char trace[512 + 100];
273 };
274
275 /* The size of the history buffer. */
276
277 #define REDISPLAY_HISTORY_SIZE 30
278
279 /* The redisplay history buffer. */
280
281 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
282
283 /* Next free entry in redisplay_history. */
284
285 static int history_idx;
286
287 /* A tick that's incremented each time something is added to the
288 history. */
289
290 static unsigned history_tick;
291
292 static void add_frame_display_history (struct frame *, int);
293 static void add_window_display_history (struct window *, char *, int);
294 \f
295 /* Add to the redisplay history how window W has been displayed.
296 MSG is a trace containing the information how W's glyph matrix
297 has been constructed. PAUSED_P non-zero means that the update
298 has been interrupted for pending input. */
299
300 static void
301 add_window_display_history (struct window *w, char *msg, int paused_p)
302 {
303 char *buf;
304
305 if (history_idx >= REDISPLAY_HISTORY_SIZE)
306 history_idx = 0;
307 buf = redisplay_history[history_idx].trace;
308 ++history_idx;
309
310 sprintf (buf, "%d: window %p (`%s')%s\n",
311 history_tick++,
312 w,
313 ((BUFFERP (w->buffer)
314 && STRINGP (XBUFFER (w->buffer)->name))
315 ? SSDATA (XBUFFER (w->buffer)->name)
316 : "???"),
317 paused_p ? " ***paused***" : "");
318 strcat (buf, msg);
319 }
320
321
322 /* Add to the redisplay history that frame F has been displayed.
323 PAUSED_P non-zero means that the update has been interrupted for
324 pending input. */
325
326 static void
327 add_frame_display_history (struct frame *f, int paused_p)
328 {
329 char *buf;
330
331 if (history_idx >= REDISPLAY_HISTORY_SIZE)
332 history_idx = 0;
333 buf = redisplay_history[history_idx].trace;
334 ++history_idx;
335
336 sprintf (buf, "%d: update frame %p%s",
337 history_tick++,
338 f, paused_p ? " ***paused***" : "");
339 }
340
341
342 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
343 Sdump_redisplay_history, 0, 0, "",
344 doc: /* Dump redisplay history to stderr. */)
345 (void)
346 {
347 int i;
348
349 for (i = history_idx - 1; i != history_idx; --i)
350 {
351 if (i < 0)
352 i = REDISPLAY_HISTORY_SIZE - 1;
353 fprintf (stderr, "%s\n", redisplay_history[i].trace);
354 }
355
356 return Qnil;
357 }
358
359
360 #else /* GLYPH_DEBUG == 0 */
361
362 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
363 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
364
365 #endif /* GLYPH_DEBUG == 0 */
366
367
368 #if defined PROFILING && !HAVE___EXECUTABLE_START
369 /* FIXME: only used to find text start for profiling. */
370
371 void
372 safe_bcopy (const char *from, char *to, int size)
373 {
374 abort ();
375 }
376 #endif
377 \f
378 /***********************************************************************
379 Glyph Matrices
380 ***********************************************************************/
381
382 /* Allocate and return a glyph_matrix structure. POOL is the glyph
383 pool from which memory for the matrix should be allocated, or null
384 for window-based redisplay where no glyph pools are used. The
385 member `pool' of the glyph matrix structure returned is set to
386 POOL, the structure is otherwise zeroed. */
387
388 static struct glyph_matrix *
389 new_glyph_matrix (struct glyph_pool *pool)
390 {
391 struct glyph_matrix *result;
392
393 /* Allocate and clear. */
394 result = (struct glyph_matrix *) xmalloc (sizeof *result);
395 memset (result, 0, sizeof *result);
396
397 /* Increment number of allocated matrices. This count is used
398 to detect memory leaks. */
399 ++glyph_matrix_count;
400
401 /* Set pool and return. */
402 result->pool = pool;
403 return result;
404 }
405
406
407 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
408
409 The global counter glyph_matrix_count is decremented when a matrix
410 is freed. If the count gets negative, more structures were freed
411 than allocated, i.e. one matrix was freed more than once or a bogus
412 pointer was passed to this function.
413
414 If MATRIX->pool is null, this means that the matrix manages its own
415 glyph memory---this is done for matrices on X frames. Freeing the
416 matrix also frees the glyph memory in this case. */
417
418 static void
419 free_glyph_matrix (struct glyph_matrix *matrix)
420 {
421 if (matrix)
422 {
423 int i;
424
425 /* Detect the case that more matrices are freed than were
426 allocated. */
427 if (--glyph_matrix_count < 0)
428 abort ();
429
430 /* Free glyph memory if MATRIX owns it. */
431 if (matrix->pool == NULL)
432 for (i = 0; i < matrix->rows_allocated; ++i)
433 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
434
435 /* Free row structures and the matrix itself. */
436 xfree (matrix->rows);
437 xfree (matrix);
438 }
439 }
440
441
442 /* Return the number of glyphs to reserve for a marginal area of
443 window W. TOTAL_GLYPHS is the number of glyphs in a complete
444 display line of window W. MARGIN gives the width of the marginal
445 area in canonical character units. MARGIN should be an integer
446 or a float. */
447
448 static int
449 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
450 {
451 int n;
452
453 if (NUMBERP (margin))
454 {
455 int width = XFASTINT (w->total_cols);
456 double d = max (0, XFLOATINT (margin));
457 d = min (width / 2 - 1, d);
458 n = (int) ((double) total_glyphs / width * d);
459 }
460 else
461 n = 0;
462
463 return n;
464 }
465
466
467 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
468 window sizes.
469
470 W is null if the function is called for a frame glyph matrix.
471 Otherwise it is the window MATRIX is a member of. X and Y are the
472 indices of the first column and row of MATRIX within the frame
473 matrix, if such a matrix exists. They are zero for purely
474 window-based redisplay. DIM is the needed size of the matrix.
475
476 In window-based redisplay, where no frame matrices exist, glyph
477 matrices manage their own glyph storage. Otherwise, they allocate
478 storage from a common frame glyph pool which can be found in
479 MATRIX->pool.
480
481 The reason for this memory management strategy is to avoid complete
482 frame redraws if possible. When we allocate from a common pool, a
483 change of the location or size of a sub-matrix within the pool
484 requires a complete redisplay of the frame because we cannot easily
485 make sure that the current matrices of all windows still agree with
486 what is displayed on the screen. While this is usually fast, it
487 leads to screen flickering. */
488
489 static void
490 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
491 {
492 int i;
493 int new_rows;
494 int marginal_areas_changed_p = 0;
495 int header_line_changed_p = 0;
496 int header_line_p = 0;
497 int left = -1, right = -1;
498 int window_width = -1, window_height = -1;
499
500 /* See if W had a header line that has disappeared now, or vice versa.
501 Get W's size. */
502 if (w)
503 {
504 window_box (w, -1, 0, 0, &window_width, &window_height);
505
506 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
507 header_line_changed_p = header_line_p != matrix->header_line_p;
508 }
509 matrix->header_line_p = header_line_p;
510
511 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
512 Do nothing if MATRIX' size, position, vscroll, and marginal areas
513 haven't changed. This optimization is important because preserving
514 the matrix means preventing redisplay. */
515 if (matrix->pool == NULL)
516 {
517 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
518 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
519 xassert (left >= 0 && right >= 0);
520 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
521 || right != matrix->right_margin_glyphs);
522
523 if (!marginal_areas_changed_p
524 && !fonts_changed_p
525 && !header_line_changed_p
526 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
527 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
528 && matrix->window_height == window_height
529 && matrix->window_vscroll == w->vscroll
530 && matrix->window_width == window_width)
531 return;
532 }
533
534 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
535 if (matrix->rows_allocated < dim.height)
536 {
537 int size = dim.height * sizeof (struct glyph_row);
538 new_rows = dim.height - matrix->rows_allocated;
539 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
540 memset (matrix->rows + matrix->rows_allocated, 0,
541 new_rows * sizeof *matrix->rows);
542 matrix->rows_allocated = dim.height;
543 }
544 else
545 new_rows = 0;
546
547 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
548 on a frame not using window-based redisplay. Set up pointers for
549 each row into the glyph pool. */
550 if (matrix->pool)
551 {
552 xassert (matrix->pool->glyphs);
553
554 if (w)
555 {
556 left = margin_glyphs_to_reserve (w, dim.width,
557 w->left_margin_cols);
558 right = margin_glyphs_to_reserve (w, dim.width,
559 w->right_margin_cols);
560 }
561 else
562 left = right = 0;
563
564 for (i = 0; i < dim.height; ++i)
565 {
566 struct glyph_row *row = &matrix->rows[i];
567
568 row->glyphs[LEFT_MARGIN_AREA]
569 = (matrix->pool->glyphs
570 + (y + i) * matrix->pool->ncolumns
571 + x);
572
573 if (w == NULL
574 || row == matrix->rows + dim.height - 1
575 || (row == matrix->rows && matrix->header_line_p))
576 {
577 row->glyphs[TEXT_AREA]
578 = row->glyphs[LEFT_MARGIN_AREA];
579 row->glyphs[RIGHT_MARGIN_AREA]
580 = row->glyphs[TEXT_AREA] + dim.width;
581 row->glyphs[LAST_AREA]
582 = row->glyphs[RIGHT_MARGIN_AREA];
583 }
584 else
585 {
586 row->glyphs[TEXT_AREA]
587 = row->glyphs[LEFT_MARGIN_AREA] + left;
588 row->glyphs[RIGHT_MARGIN_AREA]
589 = row->glyphs[TEXT_AREA] + dim.width - left - right;
590 row->glyphs[LAST_AREA]
591 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
592 }
593 }
594
595 matrix->left_margin_glyphs = left;
596 matrix->right_margin_glyphs = right;
597 }
598 else
599 {
600 /* If MATRIX->pool is null, MATRIX is responsible for managing
601 its own memory. It is a window matrix for window-based redisplay.
602 Allocate glyph memory from the heap. */
603 if (dim.width > matrix->matrix_w
604 || new_rows
605 || header_line_changed_p
606 || marginal_areas_changed_p)
607 {
608 struct glyph_row *row = matrix->rows;
609 struct glyph_row *end = row + matrix->rows_allocated;
610
611 while (row < end)
612 {
613 row->glyphs[LEFT_MARGIN_AREA]
614 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
615 (dim.width
616 * sizeof (struct glyph)));
617
618 /* The mode line never has marginal areas. */
619 if (row == matrix->rows + dim.height - 1
620 || (row == matrix->rows && matrix->header_line_p))
621 {
622 row->glyphs[TEXT_AREA]
623 = row->glyphs[LEFT_MARGIN_AREA];
624 row->glyphs[RIGHT_MARGIN_AREA]
625 = row->glyphs[TEXT_AREA] + dim.width;
626 row->glyphs[LAST_AREA]
627 = row->glyphs[RIGHT_MARGIN_AREA];
628 }
629 else
630 {
631 row->glyphs[TEXT_AREA]
632 = row->glyphs[LEFT_MARGIN_AREA] + left;
633 row->glyphs[RIGHT_MARGIN_AREA]
634 = row->glyphs[TEXT_AREA] + dim.width - left - right;
635 row->glyphs[LAST_AREA]
636 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
637 }
638 ++row;
639 }
640 }
641
642 xassert (left >= 0 && right >= 0);
643 matrix->left_margin_glyphs = left;
644 matrix->right_margin_glyphs = right;
645 }
646
647 /* Number of rows to be used by MATRIX. */
648 matrix->nrows = dim.height;
649 xassert (matrix->nrows >= 0);
650
651 if (w)
652 {
653 if (matrix == w->current_matrix)
654 {
655 /* Mark rows in a current matrix of a window as not having
656 valid contents. It's important to not do this for
657 desired matrices. When Emacs starts, it may already be
658 building desired matrices when this function runs. */
659 if (window_width < 0)
660 window_width = window_box_width (w, -1);
661
662 /* Optimize the case that only the height has changed (C-x 2,
663 upper window). Invalidate all rows that are no longer part
664 of the window. */
665 if (!marginal_areas_changed_p
666 && !header_line_changed_p
667 && new_rows == 0
668 && dim.width == matrix->matrix_w
669 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
670 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
671 && matrix->window_width == window_width)
672 {
673 /* Find the last row in the window. */
674 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
675 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
676 {
677 ++i;
678 break;
679 }
680
681 /* Window end is invalid, if inside of the rows that
682 are invalidated below. */
683 if (INTEGERP (w->window_end_vpos)
684 && XFASTINT (w->window_end_vpos) >= i)
685 w->window_end_valid = Qnil;
686
687 while (i < matrix->nrows)
688 matrix->rows[i++].enabled_p = 0;
689 }
690 else
691 {
692 for (i = 0; i < matrix->nrows; ++i)
693 matrix->rows[i].enabled_p = 0;
694 }
695 }
696 else if (matrix == w->desired_matrix)
697 {
698 /* Rows in desired matrices always have to be cleared;
699 redisplay expects this is the case when it runs, so it
700 had better be the case when we adjust matrices between
701 redisplays. */
702 for (i = 0; i < matrix->nrows; ++i)
703 matrix->rows[i].enabled_p = 0;
704 }
705 }
706
707
708 /* Remember last values to be able to optimize frame redraws. */
709 matrix->matrix_x = x;
710 matrix->matrix_y = y;
711 matrix->matrix_w = dim.width;
712 matrix->matrix_h = dim.height;
713
714 /* Record the top y location and height of W at the time the matrix
715 was last adjusted. This is used to optimize redisplay above. */
716 if (w)
717 {
718 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
719 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
720 matrix->window_height = window_height;
721 matrix->window_width = window_width;
722 matrix->window_vscroll = w->vscroll;
723 }
724 }
725
726
727 /* Reverse the contents of rows in MATRIX between START and END. The
728 contents of the row at END - 1 end up at START, END - 2 at START +
729 1 etc. This is part of the implementation of rotate_matrix (see
730 below). */
731
732 static void
733 reverse_rows (struct glyph_matrix *matrix, int start, int end)
734 {
735 int i, j;
736
737 for (i = start, j = end - 1; i < j; ++i, --j)
738 {
739 /* Non-ISO HP/UX compiler doesn't like auto struct
740 initialization. */
741 struct glyph_row temp;
742 temp = matrix->rows[i];
743 matrix->rows[i] = matrix->rows[j];
744 matrix->rows[j] = temp;
745 }
746 }
747
748
749 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
750 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
751 indices. (Note: this does not copy glyphs, only glyph pointers in
752 row structures are moved around).
753
754 The algorithm used for rotating the vector was, I believe, first
755 described by Kernighan. See the vector R as consisting of two
756 sub-vectors AB, where A has length BY for BY >= 0. The result
757 after rotating is then BA. Reverse both sub-vectors to get ArBr
758 and reverse the result to get (ArBr)r which is BA. Similar for
759 rotating right. */
760
761 void
762 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
763 {
764 if (by < 0)
765 {
766 /* Up (rotate left, i.e. towards lower indices). */
767 by = -by;
768 reverse_rows (matrix, first, first + by);
769 reverse_rows (matrix, first + by, last);
770 reverse_rows (matrix, first, last);
771 }
772 else if (by > 0)
773 {
774 /* Down (rotate right, i.e. towards higher indices). */
775 reverse_rows (matrix, last - by, last);
776 reverse_rows (matrix, first, last - by);
777 reverse_rows (matrix, first, last);
778 }
779 }
780
781
782 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
783 with indices START <= index < END. Increment positions by DELTA/
784 DELTA_BYTES. */
785
786 void
787 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
788 EMACS_INT delta, EMACS_INT delta_bytes)
789 {
790 /* Check that START and END are reasonable values. */
791 xassert (start >= 0 && start <= matrix->nrows);
792 xassert (end >= 0 && end <= matrix->nrows);
793 xassert (start <= end);
794
795 for (; start < end; ++start)
796 increment_row_positions (matrix->rows + start, delta, delta_bytes);
797 }
798
799
800 /* Enable a range of rows in glyph matrix MATRIX. START and END are
801 the row indices of the first and last + 1 row to enable. If
802 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
803
804 void
805 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
806 {
807 xassert (start <= end);
808 xassert (start >= 0 && start < matrix->nrows);
809 xassert (end >= 0 && end <= matrix->nrows);
810
811 for (; start < end; ++start)
812 matrix->rows[start].enabled_p = enabled_p != 0;
813 }
814
815
816 /* Clear MATRIX.
817
818 This empties all rows in MATRIX by setting the enabled_p flag for
819 all rows of the matrix to zero. The function prepare_desired_row
820 will eventually really clear a row when it sees one with a zero
821 enabled_p flag.
822
823 Resets update hints to defaults value. The only update hint
824 currently present is the flag MATRIX->no_scrolling_p. */
825
826 void
827 clear_glyph_matrix (struct glyph_matrix *matrix)
828 {
829 if (matrix)
830 {
831 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
832 matrix->no_scrolling_p = 0;
833 }
834 }
835
836
837 /* Shift part of the glyph matrix MATRIX of window W up or down.
838 Increment y-positions in glyph rows between START and END by DY,
839 and recompute their visible height. */
840
841 void
842 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
843 {
844 int min_y, max_y;
845
846 xassert (start <= end);
847 xassert (start >= 0 && start < matrix->nrows);
848 xassert (end >= 0 && end <= matrix->nrows);
849
850 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
851 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
852
853 for (; start < end; ++start)
854 {
855 struct glyph_row *row = &matrix->rows[start];
856
857 row->y += dy;
858 row->visible_height = row->height;
859
860 if (row->y < min_y)
861 row->visible_height -= min_y - row->y;
862 if (row->y + row->height > max_y)
863 row->visible_height -= row->y + row->height - max_y;
864 if (row->fringe_bitmap_periodic_p)
865 row->redraw_fringe_bitmaps_p = 1;
866 }
867 }
868
869
870 /* Mark all rows in current matrices of frame F as invalid. Marking
871 invalid is done by setting enabled_p to zero for all rows in a
872 current matrix. */
873
874 void
875 clear_current_matrices (register struct frame *f)
876 {
877 /* Clear frame current matrix, if we have one. */
878 if (f->current_matrix)
879 clear_glyph_matrix (f->current_matrix);
880
881 /* Clear the matrix of the menu bar window, if such a window exists.
882 The menu bar window is currently used to display menus on X when
883 no toolkit support is compiled in. */
884 if (WINDOWP (f->menu_bar_window))
885 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
886
887 /* Clear the matrix of the tool-bar window, if any. */
888 if (WINDOWP (f->tool_bar_window))
889 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
890
891 /* Clear current window matrices. */
892 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
893 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
894 }
895
896
897 /* Clear out all display lines of F for a coming redisplay. */
898
899 void
900 clear_desired_matrices (register struct frame *f)
901 {
902 if (f->desired_matrix)
903 clear_glyph_matrix (f->desired_matrix);
904
905 if (WINDOWP (f->menu_bar_window))
906 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
907
908 if (WINDOWP (f->tool_bar_window))
909 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
910
911 /* Do it for window matrices. */
912 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
913 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
914 }
915
916
917 /* Clear matrices in window tree rooted in W. If DESIRED_P is
918 non-zero clear desired matrices, otherwise clear current matrices. */
919
920 static void
921 clear_window_matrices (struct window *w, int desired_p)
922 {
923 while (w)
924 {
925 if (!NILP (w->hchild))
926 {
927 xassert (WINDOWP (w->hchild));
928 clear_window_matrices (XWINDOW (w->hchild), desired_p);
929 }
930 else if (!NILP (w->vchild))
931 {
932 xassert (WINDOWP (w->vchild));
933 clear_window_matrices (XWINDOW (w->vchild), desired_p);
934 }
935 else
936 {
937 if (desired_p)
938 clear_glyph_matrix (w->desired_matrix);
939 else
940 {
941 clear_glyph_matrix (w->current_matrix);
942 w->window_end_valid = Qnil;
943 }
944 }
945
946 w = NILP (w->next) ? 0 : XWINDOW (w->next);
947 }
948 }
949
950
951 \f
952 /***********************************************************************
953 Glyph Rows
954
955 See dispextern.h for an overall explanation of glyph rows.
956 ***********************************************************************/
957
958 /* Clear glyph row ROW. Do it in a way that makes it robust against
959 changes in the glyph_row structure, i.e. addition or removal of
960 structure members. */
961
962 static struct glyph_row null_row;
963
964 void
965 clear_glyph_row (struct glyph_row *row)
966 {
967 struct glyph *p[1 + LAST_AREA];
968
969 /* Save pointers. */
970 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
971 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
972 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
973 p[LAST_AREA] = row->glyphs[LAST_AREA];
974
975 /* Clear. */
976 *row = null_row;
977
978 /* Restore pointers. */
979 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
980 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
981 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
982 row->glyphs[LAST_AREA] = p[LAST_AREA];
983
984 #if 0 /* At some point, some bit-fields of struct glyph were not set,
985 which made glyphs unequal when compared with GLYPH_EQUAL_P.
986 Redisplay outputs such glyphs, and flickering effects were
987 the result. This also depended on the contents of memory
988 returned by xmalloc. If flickering happens again, activate
989 the code below. If the flickering is gone with that, chances
990 are that the flickering has the same reason as here. */
991 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
992 #endif
993 }
994
995
996 /* Make ROW an empty, enabled row of canonical character height,
997 in window W starting at y-position Y. */
998
999 void
1000 blank_row (struct window *w, struct glyph_row *row, int y)
1001 {
1002 int min_y, max_y;
1003
1004 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1005 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1006
1007 clear_glyph_row (row);
1008 row->y = y;
1009 row->ascent = row->phys_ascent = 0;
1010 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1011 row->visible_height = row->height;
1012
1013 if (row->y < min_y)
1014 row->visible_height -= min_y - row->y;
1015 if (row->y + row->height > max_y)
1016 row->visible_height -= row->y + row->height - max_y;
1017
1018 row->enabled_p = 1;
1019 }
1020
1021
1022 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1023 are the amounts by which to change positions. Note that the first
1024 glyph of the text area of a row can have a buffer position even if
1025 the used count of the text area is zero. Such rows display line
1026 ends. */
1027
1028 static void
1029 increment_row_positions (struct glyph_row *row,
1030 EMACS_INT delta, EMACS_INT delta_bytes)
1031 {
1032 int area, i;
1033
1034 /* Increment start and end positions. */
1035 MATRIX_ROW_START_CHARPOS (row) += delta;
1036 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1037 MATRIX_ROW_END_CHARPOS (row) += delta;
1038 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1039 CHARPOS (row->start.pos) += delta;
1040 BYTEPOS (row->start.pos) += delta_bytes;
1041 CHARPOS (row->end.pos) += delta;
1042 BYTEPOS (row->end.pos) += delta_bytes;
1043
1044 if (!row->enabled_p)
1045 return;
1046
1047 /* Increment positions in glyphs. */
1048 for (area = 0; area < LAST_AREA; ++area)
1049 for (i = 0; i < row->used[area]; ++i)
1050 if (BUFFERP (row->glyphs[area][i].object)
1051 && row->glyphs[area][i].charpos > 0)
1052 row->glyphs[area][i].charpos += delta;
1053
1054 /* Capture the case of rows displaying a line end. */
1055 if (row->used[TEXT_AREA] == 0
1056 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1057 row->glyphs[TEXT_AREA]->charpos += delta;
1058 }
1059
1060
1061 #if 0
1062 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1063 contents, i.e. glyph structure contents are exchanged between A and
1064 B without changing glyph pointers in A and B. */
1065
1066 static void
1067 swap_glyphs_in_rows (a, b)
1068 struct glyph_row *a, *b;
1069 {
1070 int area;
1071
1072 for (area = 0; area < LAST_AREA; ++area)
1073 {
1074 /* Number of glyphs to swap. */
1075 int max_used = max (a->used[area], b->used[area]);
1076
1077 /* Start of glyphs in area of row A. */
1078 struct glyph *glyph_a = a->glyphs[area];
1079
1080 /* End + 1 of glyphs in area of row A. */
1081 struct glyph *glyph_a_end = a->glyphs[max_used];
1082
1083 /* Start of glyphs in area of row B. */
1084 struct glyph *glyph_b = b->glyphs[area];
1085
1086 while (glyph_a < glyph_a_end)
1087 {
1088 /* Non-ISO HP/UX compiler doesn't like auto struct
1089 initialization. */
1090 struct glyph temp;
1091 temp = *glyph_a;
1092 *glyph_a = *glyph_b;
1093 *glyph_b = temp;
1094 ++glyph_a;
1095 ++glyph_b;
1096 }
1097 }
1098 }
1099
1100 #endif /* 0 */
1101
1102 /* Exchange pointers to glyph memory between glyph rows A and B. */
1103
1104 static INLINE void
1105 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1106 {
1107 int i;
1108 for (i = 0; i < LAST_AREA + 1; ++i)
1109 {
1110 struct glyph *temp = a->glyphs[i];
1111 a->glyphs[i] = b->glyphs[i];
1112 b->glyphs[i] = temp;
1113 }
1114 }
1115
1116
1117 /* Copy glyph row structure FROM to glyph row structure TO, except
1118 that glyph pointers in the structures are left unchanged. */
1119
1120 static INLINE void
1121 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1122 {
1123 struct glyph *pointers[1 + LAST_AREA];
1124
1125 /* Save glyph pointers of TO. */
1126 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1127
1128 /* Do a structure assignment. */
1129 *to = *from;
1130
1131 /* Restore original pointers of TO. */
1132 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1133 }
1134
1135
1136 /* Assign glyph row FROM to glyph row TO. This works like a structure
1137 assignment TO = FROM, except that glyph pointers are not copied but
1138 exchanged between TO and FROM. Pointers must be exchanged to avoid
1139 a memory leak. */
1140
1141 static INLINE void
1142 assign_row (struct glyph_row *to, struct glyph_row *from)
1143 {
1144 swap_glyph_pointers (to, from);
1145 copy_row_except_pointers (to, from);
1146 }
1147
1148
1149 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1150 a row in a window matrix, is a slice of the glyph memory of the
1151 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1152 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1153 memory of FRAME_ROW. */
1154
1155 #if GLYPH_DEBUG
1156
1157 static int
1158 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1159 {
1160 struct glyph *window_glyph_start = window_row->glyphs[0];
1161 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1162 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1163
1164 return (frame_glyph_start <= window_glyph_start
1165 && window_glyph_start < frame_glyph_end);
1166 }
1167
1168 #endif /* GLYPH_DEBUG */
1169
1170 #if 0
1171
1172 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1173 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1174 in WINDOW_MATRIX is found satisfying the condition. */
1175
1176 static struct glyph_row *
1177 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1178 struct glyph_matrix *frame_matrix, int row)
1179 {
1180 int i;
1181
1182 xassert (row >= 0 && row < frame_matrix->nrows);
1183
1184 for (i = 0; i < window_matrix->nrows; ++i)
1185 if (glyph_row_slice_p (window_matrix->rows + i,
1186 frame_matrix->rows + row))
1187 break;
1188
1189 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1190 }
1191
1192 #endif /* 0 */
1193
1194 /* Prepare ROW for display. Desired rows are cleared lazily,
1195 i.e. they are only marked as to be cleared by setting their
1196 enabled_p flag to zero. When a row is to be displayed, a prior
1197 call to this function really clears it. */
1198
1199 void
1200 prepare_desired_row (struct glyph_row *row)
1201 {
1202 if (!row->enabled_p)
1203 {
1204 unsigned rp = row->reversed_p;
1205
1206 clear_glyph_row (row);
1207 row->enabled_p = 1;
1208 row->reversed_p = rp;
1209 }
1210 }
1211
1212
1213 /* Return a hash code for glyph row ROW. */
1214
1215 static int
1216 line_hash_code (struct glyph_row *row)
1217 {
1218 int hash = 0;
1219
1220 if (row->enabled_p)
1221 {
1222 struct glyph *glyph = row->glyphs[TEXT_AREA];
1223 struct glyph *end = glyph + row->used[TEXT_AREA];
1224
1225 while (glyph < end)
1226 {
1227 int c = glyph->u.ch;
1228 int face_id = glyph->face_id;
1229 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1230 c -= SPACEGLYPH;
1231 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1232 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1233 ++glyph;
1234 }
1235
1236 if (hash == 0)
1237 hash = 1;
1238 }
1239
1240 return hash;
1241 }
1242
1243
1244 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1245 the number of characters in the line. If must_write_spaces is
1246 zero, leading and trailing spaces are ignored. */
1247
1248 static unsigned int
1249 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1250 {
1251 struct glyph_row *row = matrix->rows + vpos;
1252 struct glyph *beg = row->glyphs[TEXT_AREA];
1253 struct glyph *end = beg + row->used[TEXT_AREA];
1254 int len;
1255 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1256 int glyph_table_len = GLYPH_TABLE_LENGTH;
1257
1258 /* Ignore trailing and leading spaces if we can. */
1259 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1260 {
1261 /* Skip from the end over trailing spaces. */
1262 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1263 --end;
1264
1265 /* All blank line. */
1266 if (end == beg)
1267 return 0;
1268
1269 /* Skip over leading spaces. */
1270 while (CHAR_GLYPH_SPACE_P (*beg))
1271 ++beg;
1272 }
1273
1274 /* If we don't have a glyph-table, each glyph is one character,
1275 so return the number of glyphs. */
1276 if (glyph_table_base == 0)
1277 len = end - beg;
1278 else
1279 {
1280 /* Otherwise, scan the glyphs and accumulate their total length
1281 in LEN. */
1282 len = 0;
1283 while (beg < end)
1284 {
1285 GLYPH g;
1286
1287 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1288
1289 if (GLYPH_INVALID_P (g)
1290 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1291 len += 1;
1292 else
1293 len += GLYPH_LENGTH (glyph_table_base, g);
1294
1295 ++beg;
1296 }
1297 }
1298
1299 return len;
1300 }
1301
1302
1303 /* Test two glyph rows A and B for equality. Value is non-zero if A
1304 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1305 mouse_face_p flags of A and B, too. */
1306
1307 static INLINE int
1308 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1309 {
1310 if (a == b)
1311 return 1;
1312 else if (a->hash != b->hash)
1313 return 0;
1314 else
1315 {
1316 struct glyph *a_glyph, *b_glyph, *a_end;
1317 int area;
1318
1319 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1320 return 0;
1321
1322 /* Compare glyphs. */
1323 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1324 {
1325 if (a->used[area] != b->used[area])
1326 return 0;
1327
1328 a_glyph = a->glyphs[area];
1329 a_end = a_glyph + a->used[area];
1330 b_glyph = b->glyphs[area];
1331
1332 while (a_glyph < a_end
1333 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1334 ++a_glyph, ++b_glyph;
1335
1336 if (a_glyph != a_end)
1337 return 0;
1338 }
1339
1340 if (a->fill_line_p != b->fill_line_p
1341 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1342 || a->left_fringe_bitmap != b->left_fringe_bitmap
1343 || a->left_fringe_face_id != b->left_fringe_face_id
1344 || a->left_fringe_offset != b->left_fringe_offset
1345 || a->right_fringe_bitmap != b->right_fringe_bitmap
1346 || a->right_fringe_face_id != b->right_fringe_face_id
1347 || a->right_fringe_offset != b->right_fringe_offset
1348 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1349 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1350 || a->exact_window_width_line_p != b->exact_window_width_line_p
1351 || a->overlapped_p != b->overlapped_p
1352 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1353 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1354 || a->reversed_p != b->reversed_p
1355 /* Different partially visible characters on left margin. */
1356 || a->x != b->x
1357 /* Different height. */
1358 || a->ascent != b->ascent
1359 || a->phys_ascent != b->phys_ascent
1360 || a->phys_height != b->phys_height
1361 || a->visible_height != b->visible_height)
1362 return 0;
1363 }
1364
1365 return 1;
1366 }
1367
1368
1369 \f
1370 /***********************************************************************
1371 Glyph Pool
1372
1373 See dispextern.h for an overall explanation of glyph pools.
1374 ***********************************************************************/
1375
1376 /* Allocate a glyph_pool structure. The structure returned is
1377 initialized with zeros. The global variable glyph_pool_count is
1378 incremented for each pool allocated. */
1379
1380 static struct glyph_pool *
1381 new_glyph_pool (void)
1382 {
1383 struct glyph_pool *result;
1384
1385 /* Allocate a new glyph_pool and clear it. */
1386 result = (struct glyph_pool *) xmalloc (sizeof *result);
1387 memset (result, 0, sizeof *result);
1388
1389 /* For memory leak and double deletion checking. */
1390 ++glyph_pool_count;
1391
1392 return result;
1393 }
1394
1395
1396 /* Free a glyph_pool structure POOL. The function may be called with
1397 a null POOL pointer. The global variable glyph_pool_count is
1398 decremented with every pool structure freed. If this count gets
1399 negative, more structures were freed than allocated, i.e. one
1400 structure must have been freed more than once or a bogus pointer
1401 was passed to free_glyph_pool. */
1402
1403 static void
1404 free_glyph_pool (struct glyph_pool *pool)
1405 {
1406 if (pool)
1407 {
1408 /* More freed than allocated? */
1409 --glyph_pool_count;
1410 xassert (glyph_pool_count >= 0);
1411
1412 xfree (pool->glyphs);
1413 xfree (pool);
1414 }
1415 }
1416
1417
1418 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1419 columns we need. This function never shrinks a pool. The only
1420 case in which this would make sense, would be when a frame's size
1421 is changed from a large value to a smaller one. But, if someone
1422 does it once, we can expect that he will do it again.
1423
1424 Value is non-zero if the pool changed in a way which makes
1425 re-adjusting window glyph matrices necessary. */
1426
1427 static int
1428 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1429 {
1430 int needed;
1431 int changed_p;
1432
1433 changed_p = (pool->glyphs == 0
1434 || matrix_dim.height != pool->nrows
1435 || matrix_dim.width != pool->ncolumns);
1436
1437 /* Enlarge the glyph pool. */
1438 needed = matrix_dim.width * matrix_dim.height;
1439 if (needed > pool->nglyphs)
1440 {
1441 int size = needed * sizeof (struct glyph);
1442
1443 if (pool->glyphs)
1444 {
1445 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1446 memset (pool->glyphs + pool->nglyphs, 0,
1447 size - pool->nglyphs * sizeof (struct glyph));
1448 }
1449 else
1450 {
1451 pool->glyphs = (struct glyph *) xmalloc (size);
1452 memset (pool->glyphs, 0, size);
1453 }
1454
1455 pool->nglyphs = needed;
1456 }
1457
1458 /* Remember the number of rows and columns because (a) we use them
1459 to do sanity checks, and (b) the number of columns determines
1460 where rows in the frame matrix start---this must be available to
1461 determine pointers to rows of window sub-matrices. */
1462 pool->nrows = matrix_dim.height;
1463 pool->ncolumns = matrix_dim.width;
1464
1465 return changed_p;
1466 }
1467
1468
1469 \f
1470 /***********************************************************************
1471 Debug Code
1472 ***********************************************************************/
1473
1474 #if GLYPH_DEBUG
1475
1476
1477 /* Flush standard output. This is sometimes useful to call from the debugger.
1478 XXX Maybe this should be changed to flush the current terminal instead of
1479 stdout.
1480 */
1481
1482 void
1483 flush_stdout (void)
1484 {
1485 fflush (stdout);
1486 }
1487
1488
1489 /* Check that no glyph pointers have been lost in MATRIX. If a
1490 pointer has been lost, e.g. by using a structure assignment between
1491 rows, at least one pointer must occur more than once in the rows of
1492 MATRIX. */
1493
1494 void
1495 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1496 {
1497 int i, j;
1498
1499 for (i = 0; i < matrix->nrows; ++i)
1500 for (j = 0; j < matrix->nrows; ++j)
1501 xassert (i == j
1502 || (matrix->rows[i].glyphs[TEXT_AREA]
1503 != matrix->rows[j].glyphs[TEXT_AREA]));
1504 }
1505
1506
1507 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1508
1509 struct glyph_row *
1510 matrix_row (struct glyph_matrix *matrix, int row)
1511 {
1512 xassert (matrix && matrix->rows);
1513 xassert (row >= 0 && row < matrix->nrows);
1514
1515 /* That's really too slow for normal testing because this function
1516 is called almost everywhere. Although---it's still astonishingly
1517 fast, so it is valuable to have for debugging purposes. */
1518 #if 0
1519 check_matrix_pointer_lossage (matrix);
1520 #endif
1521
1522 return matrix->rows + row;
1523 }
1524
1525
1526 #if 0 /* This function makes invalid assumptions when text is
1527 partially invisible. But it might come handy for debugging
1528 nevertheless. */
1529
1530 /* Check invariants that must hold for an up to date current matrix of
1531 window W. */
1532
1533 static void
1534 check_matrix_invariants (struct window *w)
1535 {
1536 struct glyph_matrix *matrix = w->current_matrix;
1537 int yb = window_text_bottom_y (w);
1538 struct glyph_row *row = matrix->rows;
1539 struct glyph_row *last_text_row = NULL;
1540 struct buffer *saved = current_buffer;
1541 struct buffer *buffer = XBUFFER (w->buffer);
1542 int c;
1543
1544 /* This can sometimes happen for a fresh window. */
1545 if (matrix->nrows < 2)
1546 return;
1547
1548 set_buffer_temp (buffer);
1549
1550 /* Note: last row is always reserved for the mode line. */
1551 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1552 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1553 {
1554 struct glyph_row *next = row + 1;
1555
1556 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1557 last_text_row = row;
1558
1559 /* Check that character and byte positions are in sync. */
1560 xassert (MATRIX_ROW_START_BYTEPOS (row)
1561 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1562 xassert (BYTEPOS (row->start.pos)
1563 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1564
1565 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1566 have such a position temporarily in case of a minibuffer
1567 displaying something like `[Sole completion]' at its end. */
1568 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1569 {
1570 xassert (MATRIX_ROW_END_BYTEPOS (row)
1571 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1572 xassert (BYTEPOS (row->end.pos)
1573 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1574 }
1575
1576 /* Check that end position of `row' is equal to start position
1577 of next row. */
1578 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1579 {
1580 xassert (MATRIX_ROW_END_CHARPOS (row)
1581 == MATRIX_ROW_START_CHARPOS (next));
1582 xassert (MATRIX_ROW_END_BYTEPOS (row)
1583 == MATRIX_ROW_START_BYTEPOS (next));
1584 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1585 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1586 }
1587 row = next;
1588 }
1589
1590 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1591 xassert (w->desired_matrix->rows != NULL);
1592 set_buffer_temp (saved);
1593 }
1594
1595 #endif /* 0 */
1596
1597 #endif /* GLYPH_DEBUG != 0 */
1598
1599
1600 \f
1601 /**********************************************************************
1602 Allocating/ Adjusting Glyph Matrices
1603 **********************************************************************/
1604
1605 /* Allocate glyph matrices over a window tree for a frame-based
1606 redisplay
1607
1608 X and Y are column/row within the frame glyph matrix where
1609 sub-matrices for the window tree rooted at WINDOW must be
1610 allocated. DIM_ONLY_P non-zero means that the caller of this
1611 function is only interested in the result matrix dimension, and
1612 matrix adjustments should not be performed.
1613
1614 The function returns the total width/height of the sub-matrices of
1615 the window tree. If called on a frame root window, the computation
1616 will take the mini-buffer window into account.
1617
1618 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1619
1620 NEW_LEAF_MATRIX set if any window in the tree did not have a
1621 glyph matrices yet, and
1622
1623 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1624 any window in the tree will be changed or have been changed (see
1625 DIM_ONLY_P)
1626
1627 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1628 function.
1629
1630 Windows are arranged into chains of windows on the same level
1631 through the next fields of window structures. Such a level can be
1632 either a sequence of horizontally adjacent windows from left to
1633 right, or a sequence of vertically adjacent windows from top to
1634 bottom. Each window in a horizontal sequence can be either a leaf
1635 window or a vertical sequence; a window in a vertical sequence can
1636 be either a leaf or a horizontal sequence. All windows in a
1637 horizontal sequence have the same height, and all windows in a
1638 vertical sequence have the same width.
1639
1640 This function uses, for historical reasons, a more general
1641 algorithm to determine glyph matrix dimensions that would be
1642 necessary.
1643
1644 The matrix height of a horizontal sequence is determined by the
1645 maximum height of any matrix in the sequence. The matrix width of
1646 a horizontal sequence is computed by adding up matrix widths of
1647 windows in the sequence.
1648
1649 |<------- result width ------->|
1650 +---------+----------+---------+ ---
1651 | | | | |
1652 | | | |
1653 +---------+ | | result height
1654 | +---------+
1655 | | |
1656 +----------+ ---
1657
1658 The matrix width of a vertical sequence is the maximum matrix width
1659 of any window in the sequence. Its height is computed by adding up
1660 matrix heights of windows in the sequence.
1661
1662 |<---- result width -->|
1663 +---------+ ---
1664 | | |
1665 | | |
1666 +---------+--+ |
1667 | | |
1668 | | result height
1669 | |
1670 +------------+---------+ |
1671 | | |
1672 | | |
1673 +------------+---------+ --- */
1674
1675 /* Bit indicating that a new matrix will be allocated or has been
1676 allocated. */
1677
1678 #define NEW_LEAF_MATRIX (1 << 0)
1679
1680 /* Bit indicating that a matrix will or has changed its location or
1681 size. */
1682
1683 #define CHANGED_LEAF_MATRIX (1 << 1)
1684
1685 static struct dim
1686 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1687 int dim_only_p, int *window_change_flags)
1688 {
1689 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1690 int x0 = x, y0 = y;
1691 int wmax = 0, hmax = 0;
1692 struct dim total;
1693 struct dim dim;
1694 struct window *w;
1695 int in_horz_combination_p;
1696
1697 /* What combination is WINDOW part of? Compute this once since the
1698 result is the same for all windows in the `next' chain. The
1699 special case of a root window (parent equal to nil) is treated
1700 like a vertical combination because a root window's `next'
1701 points to the mini-buffer window, if any, which is arranged
1702 vertically below other windows. */
1703 in_horz_combination_p
1704 = (!NILP (XWINDOW (window)->parent)
1705 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1706
1707 /* For WINDOW and all windows on the same level. */
1708 do
1709 {
1710 w = XWINDOW (window);
1711
1712 /* Get the dimension of the window sub-matrix for W, depending
1713 on whether this is a combination or a leaf window. */
1714 if (!NILP (w->hchild))
1715 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1716 dim_only_p,
1717 window_change_flags);
1718 else if (!NILP (w->vchild))
1719 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1720 dim_only_p,
1721 window_change_flags);
1722 else
1723 {
1724 /* If not already done, allocate sub-matrix structures. */
1725 if (w->desired_matrix == NULL)
1726 {
1727 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1728 w->current_matrix = new_glyph_matrix (f->current_pool);
1729 *window_change_flags |= NEW_LEAF_MATRIX;
1730 }
1731
1732 /* Width and height MUST be chosen so that there are no
1733 holes in the frame matrix. */
1734 dim.width = required_matrix_width (w);
1735 dim.height = required_matrix_height (w);
1736
1737 /* Will matrix be re-allocated? */
1738 if (x != w->desired_matrix->matrix_x
1739 || y != w->desired_matrix->matrix_y
1740 || dim.width != w->desired_matrix->matrix_w
1741 || dim.height != w->desired_matrix->matrix_h
1742 || (margin_glyphs_to_reserve (w, dim.width,
1743 w->left_margin_cols)
1744 != w->desired_matrix->left_margin_glyphs)
1745 || (margin_glyphs_to_reserve (w, dim.width,
1746 w->right_margin_cols)
1747 != w->desired_matrix->right_margin_glyphs))
1748 *window_change_flags |= CHANGED_LEAF_MATRIX;
1749
1750 /* Actually change matrices, if allowed. Do not consider
1751 CHANGED_LEAF_MATRIX computed above here because the pool
1752 may have been changed which we don't now here. We trust
1753 that we only will be called with DIM_ONLY_P != 0 when
1754 necessary. */
1755 if (!dim_only_p)
1756 {
1757 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1758 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1759 }
1760 }
1761
1762 /* If we are part of a horizontal combination, advance x for
1763 windows to the right of W; otherwise advance y for windows
1764 below W. */
1765 if (in_horz_combination_p)
1766 x += dim.width;
1767 else
1768 y += dim.height;
1769
1770 /* Remember maximum glyph matrix dimensions. */
1771 wmax = max (wmax, dim.width);
1772 hmax = max (hmax, dim.height);
1773
1774 /* Next window on same level. */
1775 window = w->next;
1776 }
1777 while (!NILP (window));
1778
1779 /* Set `total' to the total glyph matrix dimension of this window
1780 level. In a vertical combination, the width is the width of the
1781 widest window; the height is the y we finally reached, corrected
1782 by the y we started with. In a horizontal combination, the total
1783 height is the height of the tallest window, and the width is the
1784 x we finally reached, corrected by the x we started with. */
1785 if (in_horz_combination_p)
1786 {
1787 total.width = x - x0;
1788 total.height = hmax;
1789 }
1790 else
1791 {
1792 total.width = wmax;
1793 total.height = y - y0;
1794 }
1795
1796 return total;
1797 }
1798
1799
1800 /* Return the required height of glyph matrices for window W. */
1801
1802 static int
1803 required_matrix_height (struct window *w)
1804 {
1805 #ifdef HAVE_WINDOW_SYSTEM
1806 struct frame *f = XFRAME (w->frame);
1807
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1811 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1812 return (((window_pixel_height + ch_height - 1)
1813 / ch_height) * w->nrows_scale_factor
1814 /* One partially visible line at the top and
1815 bottom of the window. */
1816 + 2
1817 /* 2 for header and mode line. */
1818 + 2);
1819 }
1820 #endif /* HAVE_WINDOW_SYSTEM */
1821
1822 return WINDOW_TOTAL_LINES (w);
1823 }
1824
1825
1826 /* Return the required width of glyph matrices for window W. */
1827
1828 static int
1829 required_matrix_width (struct window *w)
1830 {
1831 #ifdef HAVE_WINDOW_SYSTEM
1832 struct frame *f = XFRAME (w->frame);
1833 if (FRAME_WINDOW_P (f))
1834 {
1835 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1836 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1837
1838 /* Compute number of glyphs needed in a glyph row. */
1839 return (((window_pixel_width + ch_width - 1)
1840 / ch_width) * w->ncols_scale_factor
1841 /* 2 partially visible columns in the text area. */
1842 + 2
1843 /* One partially visible column at the right
1844 edge of each marginal area. */
1845 + 1 + 1);
1846 }
1847 #endif /* HAVE_WINDOW_SYSTEM */
1848
1849 return XINT (w->total_cols);
1850 }
1851
1852
1853 /* Allocate window matrices for window-based redisplay. W is the
1854 window whose matrices must be allocated/reallocated. */
1855
1856 static void
1857 allocate_matrices_for_window_redisplay (struct window *w)
1858 {
1859 while (w)
1860 {
1861 if (!NILP (w->vchild))
1862 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1863 else if (!NILP (w->hchild))
1864 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1865 else
1866 {
1867 /* W is a leaf window. */
1868 struct dim dim;
1869
1870 /* If matrices are not yet allocated, allocate them now. */
1871 if (w->desired_matrix == NULL)
1872 {
1873 w->desired_matrix = new_glyph_matrix (NULL);
1874 w->current_matrix = new_glyph_matrix (NULL);
1875 }
1876
1877 dim.width = required_matrix_width (w);
1878 dim.height = required_matrix_height (w);
1879 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1880 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1881 }
1882
1883 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1884 }
1885 }
1886
1887
1888 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1889 do it for all frames; otherwise do it just for the given frame.
1890 This function must be called when a new frame is created, its size
1891 changes, or its window configuration changes. */
1892
1893 void
1894 adjust_glyphs (struct frame *f)
1895 {
1896 /* Block input so that expose events and other events that access
1897 glyph matrices are not processed while we are changing them. */
1898 BLOCK_INPUT;
1899
1900 if (f)
1901 adjust_frame_glyphs (f);
1902 else
1903 {
1904 Lisp_Object tail, lisp_frame;
1905
1906 FOR_EACH_FRAME (tail, lisp_frame)
1907 adjust_frame_glyphs (XFRAME (lisp_frame));
1908 }
1909
1910 UNBLOCK_INPUT;
1911 }
1912
1913
1914 /* Adjust frame glyphs when Emacs is initialized.
1915
1916 To be called from init_display.
1917
1918 We need a glyph matrix because redraw will happen soon.
1919 Unfortunately, window sizes on selected_frame are not yet set to
1920 meaningful values. I believe we can assume that there are only two
1921 windows on the frame---the mini-buffer and the root window. Frame
1922 height and width seem to be correct so far. So, set the sizes of
1923 windows to estimated values. */
1924
1925 static void
1926 adjust_frame_glyphs_initially (void)
1927 {
1928 struct frame *sf = SELECTED_FRAME ();
1929 struct window *root = XWINDOW (sf->root_window);
1930 struct window *mini = XWINDOW (root->next);
1931 int frame_lines = FRAME_LINES (sf);
1932 int frame_cols = FRAME_COLS (sf);
1933 int top_margin = FRAME_TOP_MARGIN (sf);
1934
1935 /* Do it for the root window. */
1936 XSETFASTINT (root->top_line, top_margin);
1937 XSETFASTINT (root->total_cols, frame_cols);
1938 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
1939
1940 /* Do it for the mini-buffer window. */
1941 XSETFASTINT (mini->top_line, frame_lines - 1);
1942 XSETFASTINT (mini->total_cols, frame_cols);
1943 set_window_height (root->next, 1, 0);
1944
1945 adjust_frame_glyphs (sf);
1946 glyphs_initialized_initially_p = 1;
1947 }
1948
1949
1950 /* Allocate/reallocate glyph matrices of a single frame F. */
1951
1952 static void
1953 adjust_frame_glyphs (struct frame *f)
1954 {
1955 if (FRAME_WINDOW_P (f))
1956 adjust_frame_glyphs_for_window_redisplay (f);
1957 else
1958 adjust_frame_glyphs_for_frame_redisplay (f);
1959
1960 /* Don't forget the message buffer and the buffer for
1961 decode_mode_spec. */
1962 adjust_frame_message_buffer (f);
1963 adjust_decode_mode_spec_buffer (f);
1964
1965 f->glyphs_initialized_p = 1;
1966 }
1967
1968 /* Return 1 if any window in the tree has nonzero window margins. See
1969 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1970 static int
1971 showing_window_margins_p (struct window *w)
1972 {
1973 while (w)
1974 {
1975 if (!NILP (w->hchild))
1976 {
1977 if (showing_window_margins_p (XWINDOW (w->hchild)))
1978 return 1;
1979 }
1980 else if (!NILP (w->vchild))
1981 {
1982 if (showing_window_margins_p (XWINDOW (w->vchild)))
1983 return 1;
1984 }
1985 else if (!NILP (w->left_margin_cols)
1986 || !NILP (w->right_margin_cols))
1987 return 1;
1988
1989 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1990 }
1991 return 0;
1992 }
1993
1994
1995 /* In the window tree with root W, build current matrices of leaf
1996 windows from the frame's current matrix. */
1997
1998 static void
1999 fake_current_matrices (Lisp_Object window)
2000 {
2001 struct window *w;
2002
2003 for (; !NILP (window); window = w->next)
2004 {
2005 w = XWINDOW (window);
2006
2007 if (!NILP (w->hchild))
2008 fake_current_matrices (w->hchild);
2009 else if (!NILP (w->vchild))
2010 fake_current_matrices (w->vchild);
2011 else
2012 {
2013 int i;
2014 struct frame *f = XFRAME (w->frame);
2015 struct glyph_matrix *m = w->current_matrix;
2016 struct glyph_matrix *fm = f->current_matrix;
2017
2018 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2019 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2020
2021 for (i = 0; i < m->matrix_h; ++i)
2022 {
2023 struct glyph_row *r = m->rows + i;
2024 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2025
2026 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2027 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2028
2029 r->enabled_p = fr->enabled_p;
2030 if (r->enabled_p)
2031 {
2032 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2033 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2034 r->used[TEXT_AREA] = (m->matrix_w
2035 - r->used[LEFT_MARGIN_AREA]
2036 - r->used[RIGHT_MARGIN_AREA]);
2037 r->mode_line_p = 0;
2038 }
2039 }
2040 }
2041 }
2042 }
2043
2044
2045 /* Save away the contents of frame F's current frame matrix. Value is
2046 a glyph matrix holding the contents of F's current frame matrix. */
2047
2048 static struct glyph_matrix *
2049 save_current_matrix (struct frame *f)
2050 {
2051 int i;
2052 struct glyph_matrix *saved;
2053
2054 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2055 memset (saved, 0, sizeof *saved);
2056 saved->nrows = f->current_matrix->nrows;
2057 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2058 * sizeof *saved->rows);
2059 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2060
2061 for (i = 0; i < saved->nrows; ++i)
2062 {
2063 struct glyph_row *from = f->current_matrix->rows + i;
2064 struct glyph_row *to = saved->rows + i;
2065 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2066 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2067 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2068 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2069 }
2070
2071 return saved;
2072 }
2073
2074
2075 /* Restore the contents of frame F's current frame matrix from SAVED,
2076 and free memory associated with SAVED. */
2077
2078 static void
2079 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2080 {
2081 int i;
2082
2083 for (i = 0; i < saved->nrows; ++i)
2084 {
2085 struct glyph_row *from = saved->rows + i;
2086 struct glyph_row *to = f->current_matrix->rows + i;
2087 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2088 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2089 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2090 xfree (from->glyphs[TEXT_AREA]);
2091 }
2092
2093 xfree (saved->rows);
2094 xfree (saved);
2095 }
2096
2097
2098
2099 /* Allocate/reallocate glyph matrices of a single frame F for
2100 frame-based redisplay. */
2101
2102 static void
2103 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2104 {
2105 struct dim matrix_dim;
2106 int pool_changed_p;
2107 int window_change_flags;
2108 int top_window_y;
2109
2110 if (!FRAME_LIVE_P (f))
2111 return;
2112
2113 top_window_y = FRAME_TOP_MARGIN (f);
2114
2115 /* Allocate glyph pool structures if not already done. */
2116 if (f->desired_pool == NULL)
2117 {
2118 f->desired_pool = new_glyph_pool ();
2119 f->current_pool = new_glyph_pool ();
2120 }
2121
2122 /* Allocate frames matrix structures if needed. */
2123 if (f->desired_matrix == NULL)
2124 {
2125 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2126 f->current_matrix = new_glyph_matrix (f->current_pool);
2127 }
2128
2129 /* Compute window glyph matrices. (This takes the mini-buffer
2130 window into account). The result is the size of the frame glyph
2131 matrix needed. The variable window_change_flags is set to a bit
2132 mask indicating whether new matrices will be allocated or
2133 existing matrices change their size or location within the frame
2134 matrix. */
2135 window_change_flags = 0;
2136 matrix_dim
2137 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2138 0, top_window_y,
2139 1,
2140 &window_change_flags);
2141
2142 /* Add in menu bar lines, if any. */
2143 matrix_dim.height += top_window_y;
2144
2145 /* Enlarge pools as necessary. */
2146 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2147 realloc_glyph_pool (f->current_pool, matrix_dim);
2148
2149 /* Set up glyph pointers within window matrices. Do this only if
2150 absolutely necessary since it requires a frame redraw. */
2151 if (pool_changed_p || window_change_flags)
2152 {
2153 /* Do it for window matrices. */
2154 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2155 0, top_window_y, 0,
2156 &window_change_flags);
2157
2158 /* Size of frame matrices must equal size of frame. Note
2159 that we are called for X frames with window widths NOT equal
2160 to the frame width (from CHANGE_FRAME_SIZE_1). */
2161 xassert (matrix_dim.width == FRAME_COLS (f)
2162 && matrix_dim.height == FRAME_LINES (f));
2163
2164 /* Pointers to glyph memory in glyph rows are exchanged during
2165 the update phase of redisplay, which means in general that a
2166 frame's current matrix consists of pointers into both the
2167 desired and current glyph pool of the frame. Adjusting a
2168 matrix sets the frame matrix up so that pointers are all into
2169 the same pool. If we want to preserve glyph contents of the
2170 current matrix over a call to adjust_glyph_matrix, we must
2171 make a copy of the current glyphs, and restore the current
2172 matrix' contents from that copy. */
2173 if (display_completed
2174 && !FRAME_GARBAGED_P (f)
2175 && matrix_dim.width == f->current_matrix->matrix_w
2176 && matrix_dim.height == f->current_matrix->matrix_h
2177 /* For some reason, the frame glyph matrix gets corrupted if
2178 any of the windows contain margins. I haven't been able
2179 to hunt down the reason, but for the moment this prevents
2180 the problem from manifesting. -- cyd */
2181 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2182 {
2183 struct glyph_matrix *copy = save_current_matrix (f);
2184 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2185 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2186 restore_current_matrix (f, copy);
2187 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2188 }
2189 else
2190 {
2191 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2192 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2193 SET_FRAME_GARBAGED (f);
2194 }
2195 }
2196 }
2197
2198
2199 /* Allocate/reallocate glyph matrices of a single frame F for
2200 window-based redisplay. */
2201
2202 static void
2203 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2204 {
2205 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2206
2207 /* Allocate/reallocate window matrices. */
2208 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2209
2210 #ifdef HAVE_X_WINDOWS
2211 /* Allocate/ reallocate matrices of the dummy window used to display
2212 the menu bar under X when no X toolkit support is available. */
2213 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2214 {
2215 /* Allocate a dummy window if not already done. */
2216 struct window *w;
2217 if (NILP (f->menu_bar_window))
2218 {
2219 f->menu_bar_window = make_window ();
2220 w = XWINDOW (f->menu_bar_window);
2221 XSETFRAME (w->frame, f);
2222 w->pseudo_window_p = 1;
2223 }
2224 else
2225 w = XWINDOW (f->menu_bar_window);
2226
2227 /* Set window dimensions to frame dimensions and allocate or
2228 adjust glyph matrices of W. */
2229 XSETFASTINT (w->top_line, 0);
2230 XSETFASTINT (w->left_col, 0);
2231 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2232 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2233 allocate_matrices_for_window_redisplay (w);
2234 }
2235 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2236 #endif /* HAVE_X_WINDOWS */
2237
2238 #ifndef USE_GTK
2239 {
2240 /* Allocate/ reallocate matrices of the tool bar window. If we
2241 don't have a tool bar window yet, make one. */
2242 struct window *w;
2243 if (NILP (f->tool_bar_window))
2244 {
2245 f->tool_bar_window = make_window ();
2246 w = XWINDOW (f->tool_bar_window);
2247 XSETFRAME (w->frame, f);
2248 w->pseudo_window_p = 1;
2249 }
2250 else
2251 w = XWINDOW (f->tool_bar_window);
2252
2253 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2254 XSETFASTINT (w->left_col, 0);
2255 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2256 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2257 allocate_matrices_for_window_redisplay (w);
2258 }
2259 #endif
2260 }
2261
2262
2263 /* Adjust/ allocate message buffer of frame F.
2264
2265 Note that the message buffer is never freed. Since I could not
2266 find a free in 19.34, I assume that freeing it would be
2267 problematic in some way and don't do it either.
2268
2269 (Implementation note: It should be checked if we can free it
2270 eventually without causing trouble). */
2271
2272 static void
2273 adjust_frame_message_buffer (struct frame *f)
2274 {
2275 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2276
2277 if (FRAME_MESSAGE_BUF (f))
2278 {
2279 char *buffer = FRAME_MESSAGE_BUF (f);
2280 char *new_buffer = (char *) xrealloc (buffer, size);
2281 FRAME_MESSAGE_BUF (f) = new_buffer;
2282 }
2283 else
2284 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2285 }
2286
2287
2288 /* Re-allocate buffer for decode_mode_spec on frame F. */
2289
2290 static void
2291 adjust_decode_mode_spec_buffer (struct frame *f)
2292 {
2293 f->decode_mode_spec_buffer
2294 = (char *) xrealloc (f->decode_mode_spec_buffer,
2295 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2296 }
2297
2298
2299 \f
2300 /**********************************************************************
2301 Freeing Glyph Matrices
2302 **********************************************************************/
2303
2304 /* Free glyph memory for a frame F. F may be null. This function can
2305 be called for the same frame more than once. The root window of
2306 F may be nil when this function is called. This is the case when
2307 the function is called when F is destroyed. */
2308
2309 void
2310 free_glyphs (struct frame *f)
2311 {
2312 if (f && f->glyphs_initialized_p)
2313 {
2314 /* Block interrupt input so that we don't get surprised by an X
2315 event while we're in an inconsistent state. */
2316 BLOCK_INPUT;
2317 f->glyphs_initialized_p = 0;
2318
2319 /* Release window sub-matrices. */
2320 if (!NILP (f->root_window))
2321 free_window_matrices (XWINDOW (f->root_window));
2322
2323 /* Free the dummy window for menu bars without X toolkit and its
2324 glyph matrices. */
2325 if (!NILP (f->menu_bar_window))
2326 {
2327 struct window *w = XWINDOW (f->menu_bar_window);
2328 free_glyph_matrix (w->desired_matrix);
2329 free_glyph_matrix (w->current_matrix);
2330 w->desired_matrix = w->current_matrix = NULL;
2331 f->menu_bar_window = Qnil;
2332 }
2333
2334 /* Free the tool bar window and its glyph matrices. */
2335 if (!NILP (f->tool_bar_window))
2336 {
2337 struct window *w = XWINDOW (f->tool_bar_window);
2338 free_glyph_matrix (w->desired_matrix);
2339 free_glyph_matrix (w->current_matrix);
2340 w->desired_matrix = w->current_matrix = NULL;
2341 f->tool_bar_window = Qnil;
2342 }
2343
2344 /* Release frame glyph matrices. Reset fields to zero in
2345 case we are called a second time. */
2346 if (f->desired_matrix)
2347 {
2348 free_glyph_matrix (f->desired_matrix);
2349 free_glyph_matrix (f->current_matrix);
2350 f->desired_matrix = f->current_matrix = NULL;
2351 }
2352
2353 /* Release glyph pools. */
2354 if (f->desired_pool)
2355 {
2356 free_glyph_pool (f->desired_pool);
2357 free_glyph_pool (f->current_pool);
2358 f->desired_pool = f->current_pool = NULL;
2359 }
2360
2361 UNBLOCK_INPUT;
2362 }
2363 }
2364
2365
2366 /* Free glyph sub-matrices in the window tree rooted at W. This
2367 function may be called with a null pointer, and it may be called on
2368 the same tree more than once. */
2369
2370 void
2371 free_window_matrices (struct window *w)
2372 {
2373 while (w)
2374 {
2375 if (!NILP (w->hchild))
2376 free_window_matrices (XWINDOW (w->hchild));
2377 else if (!NILP (w->vchild))
2378 free_window_matrices (XWINDOW (w->vchild));
2379 else
2380 {
2381 /* This is a leaf window. Free its memory and reset fields
2382 to zero in case this function is called a second time for
2383 W. */
2384 free_glyph_matrix (w->current_matrix);
2385 free_glyph_matrix (w->desired_matrix);
2386 w->current_matrix = w->desired_matrix = NULL;
2387 }
2388
2389 /* Next window on same level. */
2390 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2391 }
2392 }
2393
2394
2395 /* Check glyph memory leaks. This function is called from
2396 shut_down_emacs. Note that frames are not destroyed when Emacs
2397 exits. We therefore free all glyph memory for all active frames
2398 explicitly and check that nothing is left allocated. */
2399
2400 void
2401 check_glyph_memory (void)
2402 {
2403 Lisp_Object tail, frame;
2404
2405 /* Free glyph memory for all frames. */
2406 FOR_EACH_FRAME (tail, frame)
2407 free_glyphs (XFRAME (frame));
2408
2409 /* Check that nothing is left allocated. */
2410 if (glyph_matrix_count)
2411 abort ();
2412 if (glyph_pool_count)
2413 abort ();
2414 }
2415
2416
2417 \f
2418 /**********************************************************************
2419 Building a Frame Matrix
2420 **********************************************************************/
2421
2422 /* Most of the redisplay code works on glyph matrices attached to
2423 windows. This is a good solution most of the time, but it is not
2424 suitable for terminal code. Terminal output functions cannot rely
2425 on being able to set an arbitrary terminal window. Instead they
2426 must be provided with a view of the whole frame, i.e. the whole
2427 screen. We build such a view by constructing a frame matrix from
2428 window matrices in this section.
2429
2430 Windows that must be updated have their must_be_update_p flag set.
2431 For all such windows, their desired matrix is made part of the
2432 desired frame matrix. For other windows, their current matrix is
2433 made part of the desired frame matrix.
2434
2435 +-----------------+----------------+
2436 | desired | desired |
2437 | | |
2438 +-----------------+----------------+
2439 | current |
2440 | |
2441 +----------------------------------+
2442
2443 Desired window matrices can be made part of the frame matrix in a
2444 cheap way: We exploit the fact that the desired frame matrix and
2445 desired window matrices share their glyph memory. This is not
2446 possible for current window matrices. Their glyphs are copied to
2447 the desired frame matrix. The latter is equivalent to
2448 preserve_other_columns in the old redisplay.
2449
2450 Used glyphs counters for frame matrix rows are the result of adding
2451 up glyph lengths of the window matrices. A line in the frame
2452 matrix is enabled, if a corresponding line in a window matrix is
2453 enabled.
2454
2455 After building the desired frame matrix, it will be passed to
2456 terminal code, which will manipulate both the desired and current
2457 frame matrix. Changes applied to the frame's current matrix have
2458 to be visible in current window matrices afterwards, of course.
2459
2460 This problem is solved like this:
2461
2462 1. Window and frame matrices share glyphs. Window matrices are
2463 constructed in a way that their glyph contents ARE the glyph
2464 contents needed in a frame matrix. Thus, any modification of
2465 glyphs done in terminal code will be reflected in window matrices
2466 automatically.
2467
2468 2. Exchanges of rows in a frame matrix done by terminal code are
2469 intercepted by hook functions so that corresponding row operations
2470 on window matrices can be performed. This is necessary because we
2471 use pointers to glyphs in glyph row structures. To satisfy the
2472 assumption of point 1 above that glyphs are updated implicitly in
2473 window matrices when they are manipulated via the frame matrix,
2474 window and frame matrix must of course agree where to find the
2475 glyphs for their rows. Possible manipulations that must be
2476 mirrored are assignments of rows of the desired frame matrix to the
2477 current frame matrix and scrolling the current frame matrix. */
2478
2479 /* Build frame F's desired matrix from window matrices. Only windows
2480 which have the flag must_be_updated_p set have to be updated. Menu
2481 bar lines of a frame are not covered by window matrices, so make
2482 sure not to touch them in this function. */
2483
2484 static void
2485 build_frame_matrix (struct frame *f)
2486 {
2487 int i;
2488
2489 /* F must have a frame matrix when this function is called. */
2490 xassert (!FRAME_WINDOW_P (f));
2491
2492 /* Clear all rows in the frame matrix covered by window matrices.
2493 Menu bar lines are not covered by windows. */
2494 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2495 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2496
2497 /* Build the matrix by walking the window tree. */
2498 build_frame_matrix_from_window_tree (f->desired_matrix,
2499 XWINDOW (FRAME_ROOT_WINDOW (f)));
2500 }
2501
2502
2503 /* Walk a window tree, building a frame matrix MATRIX from window
2504 matrices. W is the root of a window tree. */
2505
2506 static void
2507 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2508 {
2509 while (w)
2510 {
2511 if (!NILP (w->hchild))
2512 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2513 else if (!NILP (w->vchild))
2514 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2515 else
2516 build_frame_matrix_from_leaf_window (matrix, w);
2517
2518 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2519 }
2520 }
2521
2522
2523 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2524 desired frame matrix built. W is a leaf window whose desired or
2525 current matrix is to be added to FRAME_MATRIX. W's flag
2526 must_be_updated_p determines which matrix it contributes to
2527 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2528 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2529 Adding a desired matrix means setting up used counters and such in
2530 frame rows, while adding a current window matrix to FRAME_MATRIX
2531 means copying glyphs. The latter case corresponds to
2532 preserve_other_columns in the old redisplay. */
2533
2534 static void
2535 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2536 {
2537 struct glyph_matrix *window_matrix;
2538 int window_y, frame_y;
2539 /* If non-zero, a glyph to insert at the right border of W. */
2540 GLYPH right_border_glyph;
2541
2542 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2543
2544 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2545 if (w->must_be_updated_p)
2546 {
2547 window_matrix = w->desired_matrix;
2548
2549 /* Decide whether we want to add a vertical border glyph. */
2550 if (!WINDOW_RIGHTMOST_P (w))
2551 {
2552 struct Lisp_Char_Table *dp = window_display_table (w);
2553 Lisp_Object gc;
2554
2555 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2556 if (dp
2557 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2558 && GLYPH_CODE_CHAR_VALID_P (gc))
2559 {
2560 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2561 spec_glyph_lookup_face (w, &right_border_glyph);
2562 }
2563
2564 if (GLYPH_FACE (right_border_glyph) <= 0)
2565 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2566 }
2567 }
2568 else
2569 window_matrix = w->current_matrix;
2570
2571 /* For all rows in the window matrix and corresponding rows in the
2572 frame matrix. */
2573 window_y = 0;
2574 frame_y = window_matrix->matrix_y;
2575 while (window_y < window_matrix->nrows)
2576 {
2577 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2578 struct glyph_row *window_row = window_matrix->rows + window_y;
2579 int current_row_p = window_matrix == w->current_matrix;
2580
2581 /* Fill up the frame row with spaces up to the left margin of the
2582 window row. */
2583 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2584
2585 /* Fill up areas in the window matrix row with spaces. */
2586 fill_up_glyph_row_with_spaces (window_row);
2587
2588 /* If only part of W's desired matrix has been built, and
2589 window_row wasn't displayed, use the corresponding current
2590 row instead. */
2591 if (window_matrix == w->desired_matrix
2592 && !window_row->enabled_p)
2593 {
2594 window_row = w->current_matrix->rows + window_y;
2595 current_row_p = 1;
2596 }
2597
2598 if (current_row_p)
2599 {
2600 /* Copy window row to frame row. */
2601 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2602 window_row->glyphs[0],
2603 window_matrix->matrix_w * sizeof (struct glyph));
2604 }
2605 else
2606 {
2607 xassert (window_row->enabled_p);
2608
2609 /* Only when a desired row has been displayed, we want
2610 the corresponding frame row to be updated. */
2611 frame_row->enabled_p = 1;
2612
2613 /* Maybe insert a vertical border between horizontally adjacent
2614 windows. */
2615 if (GLYPH_CHAR (right_border_glyph) != 0)
2616 {
2617 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2618 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2619 }
2620
2621 #if GLYPH_DEBUG
2622 /* Window row window_y must be a slice of frame row
2623 frame_y. */
2624 xassert (glyph_row_slice_p (window_row, frame_row));
2625
2626 /* If rows are in sync, we don't have to copy glyphs because
2627 frame and window share glyphs. */
2628
2629 strcpy (w->current_matrix->method, w->desired_matrix->method);
2630 add_window_display_history (w, w->current_matrix->method, 0);
2631 #endif
2632 }
2633
2634 /* Set number of used glyphs in the frame matrix. Since we fill
2635 up with spaces, and visit leaf windows from left to right it
2636 can be done simply. */
2637 frame_row->used[TEXT_AREA]
2638 = window_matrix->matrix_x + window_matrix->matrix_w;
2639
2640 /* Next row. */
2641 ++window_y;
2642 ++frame_y;
2643 }
2644 }
2645
2646 /* Given a user-specified glyph, possibly including a Lisp-level face
2647 ID, return a glyph that has a realized face ID.
2648 This is used for glyphs displayed specially and not part of the text;
2649 for instance, vertical separators, truncation markers, etc. */
2650
2651 void
2652 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2653 {
2654 int lface_id = GLYPH_FACE (*glyph);
2655 /* Convert the glyph's specified face to a realized (cache) face. */
2656 if (lface_id > 0)
2657 {
2658 int face_id = merge_faces (XFRAME (w->frame),
2659 Qt, lface_id, DEFAULT_FACE_ID);
2660 SET_GLYPH_FACE (*glyph, face_id);
2661 }
2662 }
2663
2664 /* Add spaces to a glyph row ROW in a window matrix.
2665
2666 Each row has the form:
2667
2668 +---------+-----------------------------+------------+
2669 | left | text | right |
2670 +---------+-----------------------------+------------+
2671
2672 Left and right marginal areas are optional. This function adds
2673 spaces to areas so that there are no empty holes between areas.
2674 In other words: If the right area is not empty, the text area
2675 is filled up with spaces up to the right area. If the text area
2676 is not empty, the left area is filled up.
2677
2678 To be called for frame-based redisplay, only. */
2679
2680 static void
2681 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2682 {
2683 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2684 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2685 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2686 }
2687
2688
2689 /* Fill area AREA of glyph row ROW with spaces. To be called for
2690 frame-based redisplay only. */
2691
2692 static void
2693 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2694 {
2695 if (row->glyphs[area] < row->glyphs[area + 1])
2696 {
2697 struct glyph *end = row->glyphs[area + 1];
2698 struct glyph *text = row->glyphs[area] + row->used[area];
2699
2700 while (text < end)
2701 *text++ = space_glyph;
2702 row->used[area] = text - row->glyphs[area];
2703 }
2704 }
2705
2706
2707 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2708 reached. In frame matrices only one area, TEXT_AREA, is used. */
2709
2710 static void
2711 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2712 {
2713 int i = row->used[TEXT_AREA];
2714 struct glyph *glyph = row->glyphs[TEXT_AREA];
2715
2716 while (i < upto)
2717 glyph[i++] = space_glyph;
2718
2719 row->used[TEXT_AREA] = i;
2720 }
2721
2722
2723 \f
2724 /**********************************************************************
2725 Mirroring operations on frame matrices in window matrices
2726 **********************************************************************/
2727
2728 /* Set frame being updated via frame-based redisplay to F. This
2729 function must be called before updates to make explicit that we are
2730 working on frame matrices or not. */
2731
2732 static INLINE void
2733 set_frame_matrix_frame (struct frame *f)
2734 {
2735 frame_matrix_frame = f;
2736 }
2737
2738
2739 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2740 DESIRED_MATRIX is the desired matrix corresponding to
2741 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2742 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2743 frame_matrix_frame is non-null, this indicates that the exchange is
2744 done in frame matrices, and that we have to perform analogous
2745 operations in window matrices of frame_matrix_frame. */
2746
2747 static INLINE void
2748 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2749 {
2750 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2751 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2752 int mouse_face_p = current_row->mouse_face_p;
2753
2754 /* Do current_row = desired_row. This exchanges glyph pointers
2755 between both rows, and does a structure assignment otherwise. */
2756 assign_row (current_row, desired_row);
2757
2758 /* Enable current_row to mark it as valid. */
2759 current_row->enabled_p = 1;
2760 current_row->mouse_face_p = mouse_face_p;
2761
2762 /* If we are called on frame matrices, perform analogous operations
2763 for window matrices. */
2764 if (frame_matrix_frame)
2765 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2766 }
2767
2768
2769 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2770 W's frame which has been made current (by swapping pointers between
2771 current and desired matrix). Perform analogous operations in the
2772 matrices of leaf windows in the window tree rooted at W. */
2773
2774 static void
2775 mirror_make_current (struct window *w, int frame_row)
2776 {
2777 while (w)
2778 {
2779 if (!NILP (w->hchild))
2780 mirror_make_current (XWINDOW (w->hchild), frame_row);
2781 else if (!NILP (w->vchild))
2782 mirror_make_current (XWINDOW (w->vchild), frame_row);
2783 else
2784 {
2785 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2786 here because the checks performed in debug mode there
2787 will not allow the conversion. */
2788 int row = frame_row - w->desired_matrix->matrix_y;
2789
2790 /* If FRAME_ROW is within W, assign the desired row to the
2791 current row (exchanging glyph pointers). */
2792 if (row >= 0 && row < w->desired_matrix->matrix_h)
2793 {
2794 struct glyph_row *current_row
2795 = MATRIX_ROW (w->current_matrix, row);
2796 struct glyph_row *desired_row
2797 = MATRIX_ROW (w->desired_matrix, row);
2798
2799 if (desired_row->enabled_p)
2800 assign_row (current_row, desired_row);
2801 else
2802 swap_glyph_pointers (desired_row, current_row);
2803 current_row->enabled_p = 1;
2804
2805 /* Set the Y coordinate of the mode/header line's row.
2806 It is needed in draw_row_with_mouse_face to find the
2807 screen coordinates. (Window-based redisplay sets
2808 this in update_window, but no one seems to do that
2809 for frame-based redisplay.) */
2810 if (current_row->mode_line_p)
2811 current_row->y = row;
2812 }
2813 }
2814
2815 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2816 }
2817 }
2818
2819
2820 /* Perform row dance after scrolling. We are working on the range of
2821 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2822 including) in MATRIX. COPY_FROM is a vector containing, for each
2823 row I in the range 0 <= I < NLINES, the index of the original line
2824 to move to I. This index is relative to the row range, i.e. 0 <=
2825 index < NLINES. RETAINED_P is a vector containing zero for each
2826 row 0 <= I < NLINES which is empty.
2827
2828 This function is called from do_scrolling and do_direct_scrolling. */
2829
2830 void
2831 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2832 int *copy_from, char *retained_p)
2833 {
2834 /* A copy of original rows. */
2835 struct glyph_row *old_rows;
2836
2837 /* Rows to assign to. */
2838 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2839
2840 int i;
2841
2842 /* Make a copy of the original rows. */
2843 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2844 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2845
2846 /* Assign new rows, maybe clear lines. */
2847 for (i = 0; i < nlines; ++i)
2848 {
2849 int enabled_before_p = new_rows[i].enabled_p;
2850
2851 xassert (i + unchanged_at_top < matrix->nrows);
2852 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2853 new_rows[i] = old_rows[copy_from[i]];
2854 new_rows[i].enabled_p = enabled_before_p;
2855
2856 /* RETAINED_P is zero for empty lines. */
2857 if (!retained_p[copy_from[i]])
2858 new_rows[i].enabled_p = 0;
2859 }
2860
2861 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2862 if (frame_matrix_frame)
2863 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2864 unchanged_at_top, nlines, copy_from, retained_p);
2865 }
2866
2867
2868 /* Synchronize glyph pointers in the current matrix of window W with
2869 the current frame matrix. */
2870
2871 static void
2872 sync_window_with_frame_matrix_rows (struct window *w)
2873 {
2874 struct frame *f = XFRAME (w->frame);
2875 struct glyph_row *window_row, *window_row_end, *frame_row;
2876 int left, right, x, width;
2877
2878 /* Preconditions: W must be a leaf window on a tty frame. */
2879 xassert (NILP (w->hchild) && NILP (w->vchild));
2880 xassert (!FRAME_WINDOW_P (f));
2881
2882 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2883 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2884 x = w->current_matrix->matrix_x;
2885 width = w->current_matrix->matrix_w;
2886
2887 window_row = w->current_matrix->rows;
2888 window_row_end = window_row + w->current_matrix->nrows;
2889 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2890
2891 for (; window_row < window_row_end; ++window_row, ++frame_row)
2892 {
2893 window_row->glyphs[LEFT_MARGIN_AREA]
2894 = frame_row->glyphs[0] + x;
2895 window_row->glyphs[TEXT_AREA]
2896 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2897 window_row->glyphs[LAST_AREA]
2898 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2899 window_row->glyphs[RIGHT_MARGIN_AREA]
2900 = window_row->glyphs[LAST_AREA] - right;
2901 }
2902 }
2903
2904
2905 /* Return the window in the window tree rooted in W containing frame
2906 row ROW. Value is null if none is found. */
2907
2908 static struct window *
2909 frame_row_to_window (struct window *w, int row)
2910 {
2911 struct window *found = NULL;
2912
2913 while (w && !found)
2914 {
2915 if (!NILP (w->hchild))
2916 found = frame_row_to_window (XWINDOW (w->hchild), row);
2917 else if (!NILP (w->vchild))
2918 found = frame_row_to_window (XWINDOW (w->vchild), row);
2919 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2920 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2921 found = w;
2922
2923 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2924 }
2925
2926 return found;
2927 }
2928
2929
2930 /* Perform a line dance in the window tree rooted at W, after
2931 scrolling a frame matrix in mirrored_line_dance.
2932
2933 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2934 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2935 COPY_FROM is a vector containing, for each row I in the range 0 <=
2936 I < NLINES, the index of the original line to move to I. This
2937 index is relative to the row range, i.e. 0 <= index < NLINES.
2938 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2939 which is empty. */
2940
2941 static void
2942 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2943 {
2944 while (w)
2945 {
2946 if (!NILP (w->hchild))
2947 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2948 nlines, copy_from, retained_p);
2949 else if (!NILP (w->vchild))
2950 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2951 nlines, copy_from, retained_p);
2952 else
2953 {
2954 /* W is a leaf window, and we are working on its current
2955 matrix m. */
2956 struct glyph_matrix *m = w->current_matrix;
2957 int i, sync_p = 0;
2958 struct glyph_row *old_rows;
2959
2960 /* Make a copy of the original rows of matrix m. */
2961 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2962 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2963
2964 for (i = 0; i < nlines; ++i)
2965 {
2966 /* Frame relative line assigned to. */
2967 int frame_to = i + unchanged_at_top;
2968
2969 /* Frame relative line assigned. */
2970 int frame_from = copy_from[i] + unchanged_at_top;
2971
2972 /* Window relative line assigned to. */
2973 int window_to = frame_to - m->matrix_y;
2974
2975 /* Window relative line assigned. */
2976 int window_from = frame_from - m->matrix_y;
2977
2978 /* Is assigned line inside window? */
2979 int from_inside_window_p
2980 = window_from >= 0 && window_from < m->matrix_h;
2981
2982 /* Is assigned to line inside window? */
2983 int to_inside_window_p
2984 = window_to >= 0 && window_to < m->matrix_h;
2985
2986 if (from_inside_window_p && to_inside_window_p)
2987 {
2988 /* Enabled setting before assignment. */
2989 int enabled_before_p;
2990
2991 /* Do the assignment. The enabled_p flag is saved
2992 over the assignment because the old redisplay did
2993 that. */
2994 enabled_before_p = m->rows[window_to].enabled_p;
2995 m->rows[window_to] = old_rows[window_from];
2996 m->rows[window_to].enabled_p = enabled_before_p;
2997
2998 /* If frame line is empty, window line is empty, too. */
2999 if (!retained_p[copy_from[i]])
3000 m->rows[window_to].enabled_p = 0;
3001 }
3002 else if (to_inside_window_p)
3003 {
3004 /* A copy between windows. This is an infrequent
3005 case not worth optimizing. */
3006 struct frame *f = XFRAME (w->frame);
3007 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3008 struct window *w2;
3009 struct glyph_matrix *m2;
3010 int m2_from;
3011
3012 w2 = frame_row_to_window (root, frame_from);
3013 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3014 -nw', FROM_FRAME sometimes has no associated window.
3015 This check avoids a segfault if W2 is null. */
3016 if (w2)
3017 {
3018 m2 = w2->current_matrix;
3019 m2_from = frame_from - m2->matrix_y;
3020 copy_row_except_pointers (m->rows + window_to,
3021 m2->rows + m2_from);
3022
3023 /* If frame line is empty, window line is empty, too. */
3024 if (!retained_p[copy_from[i]])
3025 m->rows[window_to].enabled_p = 0;
3026 }
3027 sync_p = 1;
3028 }
3029 else if (from_inside_window_p)
3030 sync_p = 1;
3031 }
3032
3033 /* If there was a copy between windows, make sure glyph
3034 pointers are in sync with the frame matrix. */
3035 if (sync_p)
3036 sync_window_with_frame_matrix_rows (w);
3037
3038 /* Check that no pointers are lost. */
3039 CHECK_MATRIX (m);
3040 }
3041
3042 /* Next window on same level. */
3043 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3044 }
3045 }
3046
3047
3048 #if GLYPH_DEBUG
3049
3050 /* Check that window and frame matrices agree about their
3051 understanding where glyphs of the rows are to find. For each
3052 window in the window tree rooted at W, check that rows in the
3053 matrices of leaf window agree with their frame matrices about
3054 glyph pointers. */
3055
3056 void
3057 check_window_matrix_pointers (struct window *w)
3058 {
3059 while (w)
3060 {
3061 if (!NILP (w->hchild))
3062 check_window_matrix_pointers (XWINDOW (w->hchild));
3063 else if (!NILP (w->vchild))
3064 check_window_matrix_pointers (XWINDOW (w->vchild));
3065 else
3066 {
3067 struct frame *f = XFRAME (w->frame);
3068 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3069 check_matrix_pointers (w->current_matrix, f->current_matrix);
3070 }
3071
3072 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3073 }
3074 }
3075
3076
3077 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3078 a window and FRAME_MATRIX is the corresponding frame matrix. For
3079 each row in WINDOW_MATRIX check that it's a slice of the
3080 corresponding frame row. If it isn't, abort. */
3081
3082 static void
3083 check_matrix_pointers (struct glyph_matrix *window_matrix,
3084 struct glyph_matrix *frame_matrix)
3085 {
3086 /* Row number in WINDOW_MATRIX. */
3087 int i = 0;
3088
3089 /* Row number corresponding to I in FRAME_MATRIX. */
3090 int j = window_matrix->matrix_y;
3091
3092 /* For all rows check that the row in the window matrix is a
3093 slice of the row in the frame matrix. If it isn't we didn't
3094 mirror an operation on the frame matrix correctly. */
3095 while (i < window_matrix->nrows)
3096 {
3097 if (!glyph_row_slice_p (window_matrix->rows + i,
3098 frame_matrix->rows + j))
3099 abort ();
3100 ++i, ++j;
3101 }
3102 }
3103
3104 #endif /* GLYPH_DEBUG != 0 */
3105
3106
3107 \f
3108 /**********************************************************************
3109 VPOS and HPOS translations
3110 **********************************************************************/
3111
3112 #if GLYPH_DEBUG
3113
3114 /* Translate vertical position VPOS which is relative to window W to a
3115 vertical position relative to W's frame. */
3116
3117 static int
3118 window_to_frame_vpos (struct window *w, int vpos)
3119 {
3120 struct frame *f = XFRAME (w->frame);
3121
3122 xassert (!FRAME_WINDOW_P (f));
3123 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3124 vpos += WINDOW_TOP_EDGE_LINE (w);
3125 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3126 return vpos;
3127 }
3128
3129
3130 /* Translate horizontal position HPOS which is relative to window W to
3131 a horizontal position relative to W's frame. */
3132
3133 static int
3134 window_to_frame_hpos (struct window *w, int hpos)
3135 {
3136 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3137 hpos += WINDOW_LEFT_EDGE_COL (w);
3138 return hpos;
3139 }
3140
3141 #endif /* GLYPH_DEBUG */
3142
3143
3144 \f
3145 /**********************************************************************
3146 Redrawing Frames
3147 **********************************************************************/
3148
3149 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3150 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3151 (Lisp_Object frame)
3152 {
3153 struct frame *f;
3154
3155 CHECK_LIVE_FRAME (frame);
3156 f = XFRAME (frame);
3157
3158 /* Ignore redraw requests, if frame has no glyphs yet.
3159 (Implementation note: It still has to be checked why we are
3160 called so early here). */
3161 if (!glyphs_initialized_initially_p)
3162 return Qnil;
3163
3164 update_begin (f);
3165 #ifdef MSDOS
3166 if (FRAME_MSDOS_P (f))
3167 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3168 #endif
3169 clear_frame (f);
3170 clear_current_matrices (f);
3171 update_end (f);
3172 if (FRAME_TERMCAP_P (f))
3173 fflush (FRAME_TTY (f)->output);
3174 windows_or_buffers_changed++;
3175 /* Mark all windows as inaccurate, so that every window will have
3176 its redisplay done. */
3177 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3178 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3179 f->garbaged = 0;
3180 return Qnil;
3181 }
3182
3183
3184 /* Redraw frame F. This is nothing more than a call to the Lisp
3185 function redraw-frame. */
3186
3187 void
3188 redraw_frame (struct frame *f)
3189 {
3190 Lisp_Object frame;
3191 XSETFRAME (frame, f);
3192 Fredraw_frame (frame);
3193 }
3194
3195
3196 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3197 doc: /* Clear and redisplay all visible frames. */)
3198 (void)
3199 {
3200 Lisp_Object tail, frame;
3201
3202 FOR_EACH_FRAME (tail, frame)
3203 if (FRAME_VISIBLE_P (XFRAME (frame)))
3204 Fredraw_frame (frame);
3205
3206 return Qnil;
3207 }
3208
3209
3210 \f
3211 /***********************************************************************
3212 Frame Update
3213 ***********************************************************************/
3214
3215 /* Update frame F based on the data in desired matrices.
3216
3217 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3218 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3219 scrolling.
3220
3221 Value is non-zero if redisplay was stopped due to pending input. */
3222
3223 int
3224 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3225 {
3226 /* 1 means display has been paused because of pending input. */
3227 int paused_p;
3228 struct window *root_window = XWINDOW (f->root_window);
3229
3230 if (redisplay_dont_pause)
3231 force_p = 1;
3232 #if PERIODIC_PREEMPTION_CHECKING
3233 else if (NILP (Vredisplay_preemption_period))
3234 force_p = 1;
3235 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3236 {
3237 EMACS_TIME tm;
3238 double p = XFLOATINT (Vredisplay_preemption_period);
3239 int sec, usec;
3240
3241 if (detect_input_pending_ignore_squeezables ())
3242 {
3243 paused_p = 1;
3244 goto do_pause;
3245 }
3246
3247 sec = (int) p;
3248 usec = (p - sec) * 1000000;
3249
3250 EMACS_GET_TIME (tm);
3251 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3252 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3253 }
3254 #endif
3255
3256 if (FRAME_WINDOW_P (f))
3257 {
3258 /* We are working on window matrix basis. All windows whose
3259 flag must_be_updated_p is set have to be updated. */
3260
3261 /* Record that we are not working on frame matrices. */
3262 set_frame_matrix_frame (NULL);
3263
3264 /* Update all windows in the window tree of F, maybe stopping
3265 when pending input is detected. */
3266 update_begin (f);
3267
3268 /* Update the menu bar on X frames that don't have toolkit
3269 support. */
3270 if (WINDOWP (f->menu_bar_window))
3271 update_window (XWINDOW (f->menu_bar_window), 1);
3272
3273 /* Update the tool-bar window, if present. */
3274 if (WINDOWP (f->tool_bar_window))
3275 {
3276 struct window *w = XWINDOW (f->tool_bar_window);
3277
3278 /* Update tool-bar window. */
3279 if (w->must_be_updated_p)
3280 {
3281 Lisp_Object tem;
3282
3283 update_window (w, 1);
3284 w->must_be_updated_p = 0;
3285
3286 /* Swap tool-bar strings. We swap because we want to
3287 reuse strings. */
3288 tem = f->current_tool_bar_string;
3289 f->current_tool_bar_string = f->desired_tool_bar_string;
3290 f->desired_tool_bar_string = tem;
3291 }
3292 }
3293
3294
3295 /* Update windows. */
3296 paused_p = update_window_tree (root_window, force_p);
3297 update_end (f);
3298
3299 /* This flush is a performance bottleneck under X,
3300 and it doesn't seem to be necessary anyway (in general).
3301 It is necessary when resizing the window with the mouse, or
3302 at least the fringes are not redrawn in a timely manner. ++kfs */
3303 if (f->force_flush_display_p)
3304 {
3305 FRAME_RIF (f)->flush_display (f);
3306 f->force_flush_display_p = 0;
3307 }
3308 }
3309 else
3310 {
3311 /* We are working on frame matrix basis. Set the frame on whose
3312 frame matrix we operate. */
3313 set_frame_matrix_frame (f);
3314
3315 /* Build F's desired matrix from window matrices. */
3316 build_frame_matrix (f);
3317
3318 /* Update the display */
3319 update_begin (f);
3320 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3321 update_end (f);
3322
3323 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3324 {
3325 if (FRAME_TTY (f)->termscript)
3326 fflush (FRAME_TTY (f)->termscript);
3327 if (FRAME_TERMCAP_P (f))
3328 fflush (FRAME_TTY (f)->output);
3329 }
3330
3331 /* Check window matrices for lost pointers. */
3332 #if GLYPH_DEBUG
3333 check_window_matrix_pointers (root_window);
3334 add_frame_display_history (f, paused_p);
3335 #endif
3336 }
3337
3338 #if PERIODIC_PREEMPTION_CHECKING
3339 do_pause:
3340 #endif
3341 /* Reset flags indicating that a window should be updated. */
3342 set_window_update_flags (root_window, 0);
3343
3344 display_completed = !paused_p;
3345 return paused_p;
3346 }
3347
3348
3349 \f
3350 /************************************************************************
3351 Window-based updates
3352 ************************************************************************/
3353
3354 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3355 don't stop updating when input is pending. */
3356
3357 static int
3358 update_window_tree (struct window *w, int force_p)
3359 {
3360 int paused_p = 0;
3361
3362 while (w && !paused_p)
3363 {
3364 if (!NILP (w->hchild))
3365 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3366 else if (!NILP (w->vchild))
3367 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3368 else if (w->must_be_updated_p)
3369 paused_p |= update_window (w, force_p);
3370
3371 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3372 }
3373
3374 return paused_p;
3375 }
3376
3377
3378 /* Update window W if its flag must_be_updated_p is non-zero. If
3379 FORCE_P is non-zero, don't stop updating if input is pending. */
3380
3381 void
3382 update_single_window (struct window *w, int force_p)
3383 {
3384 if (w->must_be_updated_p)
3385 {
3386 struct frame *f = XFRAME (WINDOW_FRAME (w));
3387
3388 /* Record that this is not a frame-based redisplay. */
3389 set_frame_matrix_frame (NULL);
3390
3391 if (redisplay_dont_pause)
3392 force_p = 1;
3393 #if PERIODIC_PREEMPTION_CHECKING
3394 else if (NILP (Vredisplay_preemption_period))
3395 force_p = 1;
3396 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3397 {
3398 EMACS_TIME tm;
3399 double p = XFLOATINT (Vredisplay_preemption_period);
3400 int sec, usec;
3401
3402 sec = (int) p;
3403 usec = (p - sec) * 1000000;
3404
3405 EMACS_GET_TIME (tm);
3406 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3407 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3408 }
3409 #endif
3410
3411 /* Update W. */
3412 update_begin (f);
3413 update_window (w, force_p);
3414 update_end (f);
3415
3416 /* Reset flag in W. */
3417 w->must_be_updated_p = 0;
3418 }
3419 }
3420
3421 #ifdef HAVE_WINDOW_SYSTEM
3422
3423 /* Redraw lines from the current matrix of window W that are
3424 overlapped by other rows. YB is bottom-most y-position in W. */
3425
3426 static void
3427 redraw_overlapped_rows (struct window *w, int yb)
3428 {
3429 int i;
3430 struct frame *f = XFRAME (WINDOW_FRAME (w));
3431
3432 /* If rows overlapping others have been changed, the rows being
3433 overlapped have to be redrawn. This won't draw lines that have
3434 already been drawn in update_window_line because overlapped_p in
3435 desired rows is 0, so after row assignment overlapped_p in
3436 current rows is 0. */
3437 for (i = 0; i < w->current_matrix->nrows; ++i)
3438 {
3439 struct glyph_row *row = w->current_matrix->rows + i;
3440
3441 if (!row->enabled_p)
3442 break;
3443 else if (row->mode_line_p)
3444 continue;
3445
3446 if (row->overlapped_p)
3447 {
3448 enum glyph_row_area area;
3449
3450 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3451 {
3452 updated_row = row;
3453 updated_area = area;
3454 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3455 area == TEXT_AREA ? row->x : 0);
3456 if (row->used[area])
3457 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3458 row->used[area]);
3459 FRAME_RIF (f)->clear_end_of_line (-1);
3460 }
3461
3462 row->overlapped_p = 0;
3463 }
3464
3465 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3466 break;
3467 }
3468 }
3469
3470
3471 /* Redraw lines from the current matrix of window W that overlap
3472 others. YB is bottom-most y-position in W. */
3473
3474 static void
3475 redraw_overlapping_rows (struct window *w, int yb)
3476 {
3477 int i, bottom_y;
3478 struct glyph_row *row;
3479 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3480
3481 for (i = 0; i < w->current_matrix->nrows; ++i)
3482 {
3483 row = w->current_matrix->rows + i;
3484
3485 if (!row->enabled_p)
3486 break;
3487 else if (row->mode_line_p)
3488 continue;
3489
3490 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3491
3492 if (row->overlapping_p)
3493 {
3494 int overlaps = 0;
3495
3496 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3497 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3498 overlaps |= OVERLAPS_PRED;
3499 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3500 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3501 overlaps |= OVERLAPS_SUCC;
3502
3503 if (overlaps)
3504 {
3505 if (row->used[LEFT_MARGIN_AREA])
3506 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3507
3508 if (row->used[TEXT_AREA])
3509 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3510
3511 if (row->used[RIGHT_MARGIN_AREA])
3512 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3513
3514 /* Record in neighbour rows that ROW overwrites part of
3515 their display. */
3516 if (overlaps & OVERLAPS_PRED)
3517 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3518 if (overlaps & OVERLAPS_SUCC)
3519 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3520 }
3521 }
3522
3523 if (bottom_y >= yb)
3524 break;
3525 }
3526 }
3527
3528 #endif /* HAVE_WINDOW_SYSTEM */
3529
3530
3531 #if defined GLYPH_DEBUG && 0
3532
3533 /* Check that no row in the current matrix of window W is enabled
3534 which is below what's displayed in the window. */
3535
3536 static void
3537 check_current_matrix_flags (struct window *w)
3538 {
3539 int last_seen_p = 0;
3540 int i, yb = window_text_bottom_y (w);
3541
3542 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3543 {
3544 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3545 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3546 last_seen_p = 1;
3547 else if (last_seen_p && row->enabled_p)
3548 abort ();
3549 }
3550 }
3551
3552 #endif /* GLYPH_DEBUG */
3553
3554
3555 /* Update display of window W. FORCE_P non-zero means that we should
3556 not stop when detecting pending input. */
3557
3558 static int
3559 update_window (struct window *w, int force_p)
3560 {
3561 struct glyph_matrix *desired_matrix = w->desired_matrix;
3562 int paused_p;
3563 #if !PERIODIC_PREEMPTION_CHECKING
3564 int preempt_count = baud_rate / 2400 + 1;
3565 #endif
3566 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3567 #if GLYPH_DEBUG
3568 /* Check that W's frame doesn't have glyph matrices. */
3569 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3570 #endif
3571
3572 /* Check pending input the first time so that we can quickly return. */
3573 #if !PERIODIC_PREEMPTION_CHECKING
3574 if (!force_p)
3575 detect_input_pending_ignore_squeezables ();
3576 #endif
3577
3578 /* If forced to complete the update, or if no input is pending, do
3579 the update. */
3580 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3581 {
3582 struct glyph_row *row, *end;
3583 struct glyph_row *mode_line_row;
3584 struct glyph_row *header_line_row;
3585 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3586 #if ! PERIODIC_PREEMPTION_CHECKING
3587 int n_updated = 0;
3588 #endif
3589
3590 rif->update_window_begin_hook (w);
3591 yb = window_text_bottom_y (w);
3592
3593 /* If window has a header line, update it before everything else.
3594 Adjust y-positions of other rows by the header line height. */
3595 row = desired_matrix->rows;
3596 end = row + desired_matrix->nrows - 1;
3597
3598 if (row->mode_line_p)
3599 {
3600 header_line_row = row;
3601 ++row;
3602 }
3603 else
3604 header_line_row = NULL;
3605
3606 /* Update the mode line, if necessary. */
3607 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3608 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3609 {
3610 mode_line_row->y = yb;
3611 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3612 desired_matrix),
3613 &mouse_face_overwritten_p);
3614 }
3615
3616 /* Find first enabled row. Optimizations in redisplay_internal
3617 may lead to an update with only one row enabled. There may
3618 be also completely empty matrices. */
3619 while (row < end && !row->enabled_p)
3620 ++row;
3621
3622 /* Try reusing part of the display by copying. */
3623 if (row < end && !desired_matrix->no_scrolling_p)
3624 {
3625 int rc = scrolling_window (w, header_line_row != NULL);
3626 if (rc < 0)
3627 {
3628 /* All rows were found to be equal. */
3629 paused_p = 0;
3630 goto set_cursor;
3631 }
3632 else if (rc > 0)
3633 {
3634 /* We've scrolled the display. */
3635 force_p = 1;
3636 changed_p = 1;
3637 }
3638 }
3639
3640 /* Update the rest of the lines. */
3641 for (; row < end && (force_p || !input_pending); ++row)
3642 if (row->enabled_p)
3643 {
3644 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3645 int i;
3646
3647 /* We'll have to play a little bit with when to
3648 detect_input_pending. If it's done too often,
3649 scrolling large windows with repeated scroll-up
3650 commands will too quickly pause redisplay. */
3651 #if PERIODIC_PREEMPTION_CHECKING
3652 if (!force_p)
3653 {
3654 EMACS_TIME tm, dif;
3655 EMACS_GET_TIME (tm);
3656 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3657 if (EMACS_TIME_NEG_P (dif))
3658 {
3659 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3660 if (detect_input_pending_ignore_squeezables ())
3661 break;
3662 }
3663 }
3664 #else
3665 if (!force_p && ++n_updated % preempt_count == 0)
3666 detect_input_pending_ignore_squeezables ();
3667 #endif
3668 changed_p |= update_window_line (w, vpos,
3669 &mouse_face_overwritten_p);
3670
3671 /* Mark all rows below the last visible one in the current
3672 matrix as invalid. This is necessary because of
3673 variable line heights. Consider the case of three
3674 successive redisplays, where the first displays 5
3675 lines, the second 3 lines, and the third 5 lines again.
3676 If the second redisplay wouldn't mark rows in the
3677 current matrix invalid, the third redisplay might be
3678 tempted to optimize redisplay based on lines displayed
3679 in the first redisplay. */
3680 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3681 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3682 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3683 }
3684
3685 /* Was display preempted? */
3686 paused_p = row < end;
3687
3688 set_cursor:
3689
3690 /* Update the header line after scrolling because a new header
3691 line would otherwise overwrite lines at the top of the window
3692 that can be scrolled. */
3693 if (header_line_row && header_line_row->enabled_p)
3694 {
3695 header_line_row->y = 0;
3696 update_window_line (w, 0, &mouse_face_overwritten_p);
3697 }
3698
3699 /* Fix the appearance of overlapping/overlapped rows. */
3700 if (!paused_p && !w->pseudo_window_p)
3701 {
3702 #ifdef HAVE_WINDOW_SYSTEM
3703 if (changed_p && rif->fix_overlapping_area)
3704 {
3705 redraw_overlapped_rows (w, yb);
3706 redraw_overlapping_rows (w, yb);
3707 }
3708 #endif
3709
3710 /* Make cursor visible at cursor position of W. */
3711 set_window_cursor_after_update (w);
3712
3713 #if 0 /* Check that current matrix invariants are satisfied. This is
3714 for debugging only. See the comment of check_matrix_invariants. */
3715 IF_DEBUG (check_matrix_invariants (w));
3716 #endif
3717 }
3718
3719 #if GLYPH_DEBUG
3720 /* Remember the redisplay method used to display the matrix. */
3721 strcpy (w->current_matrix->method, w->desired_matrix->method);
3722 #endif
3723
3724 #ifdef HAVE_WINDOW_SYSTEM
3725 update_window_fringes (w, 0);
3726 #endif
3727
3728 /* End the update of window W. Don't set the cursor if we
3729 paused updating the display because in this case,
3730 set_window_cursor_after_update hasn't been called, and
3731 output_cursor doesn't contain the cursor location. */
3732 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3733 }
3734 else
3735 paused_p = 1;
3736
3737 #if GLYPH_DEBUG
3738 /* check_current_matrix_flags (w); */
3739 add_window_display_history (w, w->current_matrix->method, paused_p);
3740 #endif
3741
3742 clear_glyph_matrix (desired_matrix);
3743
3744 return paused_p;
3745 }
3746
3747
3748 /* Update the display of area AREA in window W, row number VPOS.
3749 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3750
3751 static void
3752 update_marginal_area (struct window *w, int area, int vpos)
3753 {
3754 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3755 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3756
3757 /* Let functions in xterm.c know what area subsequent X positions
3758 will be relative to. */
3759 updated_area = area;
3760
3761 /* Set cursor to start of glyphs, write them, and clear to the end
3762 of the area. I don't think that something more sophisticated is
3763 necessary here, since marginal areas will not be the default. */
3764 rif->cursor_to (vpos, 0, desired_row->y, 0);
3765 if (desired_row->used[area])
3766 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3767 rif->clear_end_of_line (-1);
3768 }
3769
3770
3771 /* Update the display of the text area of row VPOS in window W.
3772 Value is non-zero if display has changed. */
3773
3774 static int
3775 update_text_area (struct window *w, int vpos)
3776 {
3777 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3778 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3779 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3780 int changed_p = 0;
3781
3782 /* Let functions in xterm.c know what area subsequent X positions
3783 will be relative to. */
3784 updated_area = TEXT_AREA;
3785
3786 /* If rows are at different X or Y, or rows have different height,
3787 or the current row is marked invalid, write the entire line. */
3788 if (!current_row->enabled_p
3789 || desired_row->y != current_row->y
3790 || desired_row->ascent != current_row->ascent
3791 || desired_row->phys_ascent != current_row->phys_ascent
3792 || desired_row->phys_height != current_row->phys_height
3793 || desired_row->visible_height != current_row->visible_height
3794 || current_row->overlapped_p
3795 /* This next line is necessary for correctly redrawing
3796 mouse-face areas after scrolling and other operations.
3797 However, it causes excessive flickering when mouse is moved
3798 across the mode line. Luckily, turning it off for the mode
3799 line doesn't seem to hurt anything. -- cyd.
3800 But it is still needed for the header line. -- kfs. */
3801 || (current_row->mouse_face_p
3802 && !(current_row->mode_line_p && vpos > 0))
3803 || current_row->x != desired_row->x)
3804 {
3805 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3806
3807 if (desired_row->used[TEXT_AREA])
3808 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3809 desired_row->used[TEXT_AREA]);
3810
3811 /* Clear to end of window. */
3812 rif->clear_end_of_line (-1);
3813 changed_p = 1;
3814
3815 /* This erases the cursor. We do this here because
3816 notice_overwritten_cursor cannot easily check this, which
3817 might indicate that the whole functionality of
3818 notice_overwritten_cursor would better be implemented here.
3819 On the other hand, we need notice_overwritten_cursor as long
3820 as mouse highlighting is done asynchronously outside of
3821 redisplay. */
3822 if (vpos == w->phys_cursor.vpos)
3823 w->phys_cursor_on_p = 0;
3824 }
3825 else
3826 {
3827 int stop, i, x;
3828 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3829 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3830 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3831 int desired_stop_pos = desired_row->used[TEXT_AREA];
3832 int abort_skipping = 0;
3833
3834 /* If the desired row extends its face to the text area end, and
3835 unless the current row also does so at the same position,
3836 make sure we write at least one glyph, so that the face
3837 extension actually takes place. */
3838 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3839 && (desired_stop_pos < current_row->used[TEXT_AREA]
3840 || (desired_stop_pos == current_row->used[TEXT_AREA]
3841 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3842 --desired_stop_pos;
3843
3844 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3845 i = 0;
3846 x = desired_row->x;
3847
3848 /* Loop over glyphs that current and desired row may have
3849 in common. */
3850 while (i < stop)
3851 {
3852 int can_skip_p = !abort_skipping;
3853
3854 /* Skip over glyphs that both rows have in common. These
3855 don't have to be written. We can't skip if the last
3856 current glyph overlaps the glyph to its right. For
3857 example, consider a current row of `if ' with the `f' in
3858 Courier bold so that it overlaps the ` ' to its right.
3859 If the desired row is ` ', we would skip over the space
3860 after the `if' and there would remain a pixel from the
3861 `f' on the screen. */
3862 if (overlapping_glyphs_p && i > 0)
3863 {
3864 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3865 int left, right;
3866
3867 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3868 &left, &right);
3869 can_skip_p = (right == 0 && !abort_skipping);
3870 }
3871
3872 if (can_skip_p)
3873 {
3874 int start_hpos = i;
3875
3876 while (i < stop
3877 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3878 {
3879 x += desired_glyph->pixel_width;
3880 ++desired_glyph, ++current_glyph, ++i;
3881 }
3882
3883 /* Consider the case that the current row contains "xxx
3884 ppp ggg" in italic Courier font, and the desired row
3885 is "xxx ggg". The character `p' has lbearing, `g'
3886 has not. The loop above will stop in front of the
3887 first `p' in the current row. If we would start
3888 writing glyphs there, we wouldn't erase the lbearing
3889 of the `p'. The rest of the lbearing problem is then
3890 taken care of by draw_glyphs. */
3891 if (overlapping_glyphs_p
3892 && i > 0
3893 && i < current_row->used[TEXT_AREA]
3894 && (current_row->used[TEXT_AREA]
3895 != desired_row->used[TEXT_AREA]))
3896 {
3897 int left, right;
3898
3899 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3900 &left, &right);
3901 while (left > 0 && i > 0)
3902 {
3903 --i, --desired_glyph, --current_glyph;
3904 x -= desired_glyph->pixel_width;
3905 left -= desired_glyph->pixel_width;
3906 }
3907
3908 /* Abort the skipping algorithm if we end up before
3909 our starting point, to avoid looping (bug#1070).
3910 This can happen when the lbearing is larger than
3911 the pixel width. */
3912 abort_skipping = (i < start_hpos);
3913 }
3914 }
3915
3916 /* Try to avoid writing the entire rest of the desired row
3917 by looking for a resync point. This mainly prevents
3918 mode line flickering in the case the mode line is in
3919 fixed-pitch font, which it usually will be. */
3920 if (i < desired_row->used[TEXT_AREA])
3921 {
3922 int start_x = x, start_hpos = i;
3923 struct glyph *start = desired_glyph;
3924 int current_x = x;
3925 int skip_first_p = !can_skip_p;
3926
3927 /* Find the next glyph that's equal again. */
3928 while (i < stop
3929 && (skip_first_p
3930 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3931 && x == current_x)
3932 {
3933 x += desired_glyph->pixel_width;
3934 current_x += current_glyph->pixel_width;
3935 ++desired_glyph, ++current_glyph, ++i;
3936 skip_first_p = 0;
3937 }
3938
3939 if (i == start_hpos || x != current_x)
3940 {
3941 i = start_hpos;
3942 x = start_x;
3943 desired_glyph = start;
3944 break;
3945 }
3946
3947 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3948 rif->write_glyphs (start, i - start_hpos);
3949 changed_p = 1;
3950 }
3951 }
3952
3953 /* Write the rest. */
3954 if (i < desired_row->used[TEXT_AREA])
3955 {
3956 rif->cursor_to (vpos, i, desired_row->y, x);
3957 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3958 changed_p = 1;
3959 }
3960
3961 /* Maybe clear to end of line. */
3962 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3963 {
3964 /* If new row extends to the end of the text area, nothing
3965 has to be cleared, if and only if we did a write_glyphs
3966 above. This is made sure by setting desired_stop_pos
3967 appropriately above. */
3968 xassert (i < desired_row->used[TEXT_AREA]
3969 || ((desired_row->used[TEXT_AREA]
3970 == current_row->used[TEXT_AREA])
3971 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3972 }
3973 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3974 {
3975 /* If old row extends to the end of the text area, clear. */
3976 if (i >= desired_row->used[TEXT_AREA])
3977 rif->cursor_to (vpos, i, desired_row->y,
3978 desired_row->pixel_width);
3979 rif->clear_end_of_line (-1);
3980 changed_p = 1;
3981 }
3982 else if (desired_row->pixel_width < current_row->pixel_width)
3983 {
3984 /* Otherwise clear to the end of the old row. Everything
3985 after that position should be clear already. */
3986 int xlim;
3987
3988 if (i >= desired_row->used[TEXT_AREA])
3989 rif->cursor_to (vpos, i, desired_row->y,
3990 desired_row->pixel_width);
3991
3992 /* If cursor is displayed at the end of the line, make sure
3993 it's cleared. Nowadays we don't have a phys_cursor_glyph
3994 with which to erase the cursor (because this method
3995 doesn't work with lbearing/rbearing), so we must do it
3996 this way. */
3997 if (vpos == w->phys_cursor.vpos
3998 && (desired_row->reversed_p
3999 ? (w->phys_cursor.hpos < 0)
4000 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4001 {
4002 w->phys_cursor_on_p = 0;
4003 xlim = -1;
4004 }
4005 else
4006 xlim = current_row->pixel_width;
4007 rif->clear_end_of_line (xlim);
4008 changed_p = 1;
4009 }
4010 }
4011
4012 return changed_p;
4013 }
4014
4015
4016 /* Update row VPOS in window W. Value is non-zero if display has been
4017 changed. */
4018
4019 static int
4020 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4021 {
4022 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4023 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4024 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4025 int changed_p = 0;
4026
4027 /* Set the row being updated. This is important to let xterm.c
4028 know what line height values are in effect. */
4029 updated_row = desired_row;
4030
4031 /* A row can be completely invisible in case a desired matrix was
4032 built with a vscroll and then make_cursor_line_fully_visible shifts
4033 the matrix. Make sure to make such rows current anyway, since
4034 we need the correct y-position, for example, in the current matrix. */
4035 if (desired_row->mode_line_p
4036 || desired_row->visible_height > 0)
4037 {
4038 xassert (desired_row->enabled_p);
4039
4040 /* Update display of the left margin area, if there is one. */
4041 if (!desired_row->full_width_p
4042 && !NILP (w->left_margin_cols))
4043 {
4044 changed_p = 1;
4045 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4046 }
4047
4048 /* Update the display of the text area. */
4049 if (update_text_area (w, vpos))
4050 {
4051 changed_p = 1;
4052 if (current_row->mouse_face_p)
4053 *mouse_face_overwritten_p = 1;
4054 }
4055
4056 /* Update display of the right margin area, if there is one. */
4057 if (!desired_row->full_width_p
4058 && !NILP (w->right_margin_cols))
4059 {
4060 changed_p = 1;
4061 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4062 }
4063
4064 /* Draw truncation marks etc. */
4065 if (!current_row->enabled_p
4066 || desired_row->y != current_row->y
4067 || desired_row->visible_height != current_row->visible_height
4068 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4069 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4070 || current_row->redraw_fringe_bitmaps_p
4071 || desired_row->mode_line_p != current_row->mode_line_p
4072 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4073 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4074 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4075 rif->after_update_window_line_hook (desired_row);
4076 }
4077
4078 /* Update current_row from desired_row. */
4079 make_current (w->desired_matrix, w->current_matrix, vpos);
4080 updated_row = NULL;
4081 return changed_p;
4082 }
4083
4084
4085 /* Set the cursor after an update of window W. This function may only
4086 be called from update_window. */
4087
4088 static void
4089 set_window_cursor_after_update (struct window *w)
4090 {
4091 struct frame *f = XFRAME (w->frame);
4092 struct redisplay_interface *rif = FRAME_RIF (f);
4093 int cx, cy, vpos, hpos;
4094
4095 /* Not intended for frame matrix updates. */
4096 xassert (FRAME_WINDOW_P (f));
4097
4098 if (cursor_in_echo_area
4099 && !NILP (echo_area_buffer[0])
4100 /* If we are showing a message instead of the mini-buffer,
4101 show the cursor for the message instead. */
4102 && XWINDOW (minibuf_window) == w
4103 && EQ (minibuf_window, echo_area_window)
4104 /* These cases apply only to the frame that contains
4105 the active mini-buffer window. */
4106 && FRAME_HAS_MINIBUF_P (f)
4107 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4108 {
4109 cx = cy = vpos = hpos = 0;
4110
4111 if (cursor_in_echo_area >= 0)
4112 {
4113 /* If the mini-buffer is several lines high, find the last
4114 line that has any text on it. Note: either all lines
4115 are enabled or none. Otherwise we wouldn't be able to
4116 determine Y. */
4117 struct glyph_row *row, *last_row;
4118 struct glyph *glyph;
4119 int yb = window_text_bottom_y (w);
4120
4121 last_row = NULL;
4122 row = w->current_matrix->rows;
4123 while (row->enabled_p
4124 && (last_row == NULL
4125 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4126 {
4127 if (row->used[TEXT_AREA]
4128 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4129 last_row = row;
4130 ++row;
4131 }
4132
4133 if (last_row)
4134 {
4135 struct glyph *start = last_row->glyphs[TEXT_AREA];
4136 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4137
4138 while (last > start && last->charpos < 0)
4139 --last;
4140
4141 for (glyph = start; glyph < last; ++glyph)
4142 {
4143 cx += glyph->pixel_width;
4144 ++hpos;
4145 }
4146
4147 cy = last_row->y;
4148 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4149 }
4150 }
4151 }
4152 else
4153 {
4154 cx = w->cursor.x;
4155 cy = w->cursor.y;
4156 hpos = w->cursor.hpos;
4157 vpos = w->cursor.vpos;
4158 }
4159
4160 /* Window cursor can be out of sync for horizontally split windows. */
4161 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4162 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4163 vpos = max (0, vpos);
4164 vpos = min (w->current_matrix->nrows - 1, vpos);
4165 rif->cursor_to (vpos, hpos, cy, cx);
4166 }
4167
4168
4169 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4170 tree rooted at W. */
4171
4172 void
4173 set_window_update_flags (struct window *w, int on_p)
4174 {
4175 while (w)
4176 {
4177 if (!NILP (w->hchild))
4178 set_window_update_flags (XWINDOW (w->hchild), on_p);
4179 else if (!NILP (w->vchild))
4180 set_window_update_flags (XWINDOW (w->vchild), on_p);
4181 else
4182 w->must_be_updated_p = on_p;
4183
4184 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4185 }
4186 }
4187
4188
4189 \f
4190 /***********************************************************************
4191 Window-Based Scrolling
4192 ***********************************************************************/
4193
4194 /* Structure describing rows in scrolling_window. */
4195
4196 struct row_entry
4197 {
4198 /* Number of occurrences of this row in desired and current matrix. */
4199 int old_uses, new_uses;
4200
4201 /* Vpos of row in new matrix. */
4202 int new_line_number;
4203
4204 /* Bucket index of this row_entry in the hash table row_table. */
4205 int bucket;
4206
4207 /* The row described by this entry. */
4208 struct glyph_row *row;
4209
4210 /* Hash collision chain. */
4211 struct row_entry *next;
4212 };
4213
4214 /* A pool to allocate row_entry structures from, and the size of the
4215 pool. The pool is reallocated in scrolling_window when we find
4216 that we need a larger one. */
4217
4218 static struct row_entry *row_entry_pool;
4219 static int row_entry_pool_size;
4220
4221 /* Index of next free entry in row_entry_pool. */
4222
4223 static int row_entry_idx;
4224
4225 /* The hash table used during scrolling, and the table's size. This
4226 table is used to quickly identify equal rows in the desired and
4227 current matrix. */
4228
4229 static struct row_entry **row_table;
4230 static int row_table_size;
4231
4232 /* Vectors of pointers to row_entry structures belonging to the
4233 current and desired matrix, and the size of the vectors. */
4234
4235 static struct row_entry **old_lines, **new_lines;
4236 static int old_lines_size, new_lines_size;
4237
4238 /* A pool to allocate run structures from, and its size. */
4239
4240 static struct run *run_pool;
4241 static int runs_size;
4242
4243 /* A vector of runs of lines found during scrolling. */
4244
4245 static struct run **runs;
4246
4247 /* Add glyph row ROW to the scrolling hash table. */
4248
4249 static INLINE struct row_entry *
4250 add_row_entry (struct glyph_row *row)
4251 {
4252 struct row_entry *entry;
4253 int i = row->hash % row_table_size;
4254
4255 entry = row_table[i];
4256 while (entry && !row_equal_p (entry->row, row, 1))
4257 entry = entry->next;
4258
4259 if (entry == NULL)
4260 {
4261 entry = row_entry_pool + row_entry_idx++;
4262 entry->row = row;
4263 entry->old_uses = entry->new_uses = 0;
4264 entry->new_line_number = 0;
4265 entry->bucket = i;
4266 entry->next = row_table[i];
4267 row_table[i] = entry;
4268 }
4269
4270 return entry;
4271 }
4272
4273
4274 /* Try to reuse part of the current display of W by scrolling lines.
4275 HEADER_LINE_P non-zero means W has a header line.
4276
4277 The algorithm is taken from Communications of the ACM, Apr78 "A
4278 Technique for Isolating Differences Between Files." It should take
4279 O(N) time.
4280
4281 A short outline of the steps of the algorithm
4282
4283 1. Skip lines equal at the start and end of both matrices.
4284
4285 2. Enter rows in the current and desired matrix into a symbol
4286 table, counting how often they appear in both matrices.
4287
4288 3. Rows that appear exactly once in both matrices serve as anchors,
4289 i.e. we assume that such lines are likely to have been moved.
4290
4291 4. Starting from anchor lines, extend regions to be scrolled both
4292 forward and backward.
4293
4294 Value is
4295
4296 -1 if all rows were found to be equal.
4297 0 to indicate that we did not scroll the display, or
4298 1 if we did scroll. */
4299
4300 static int
4301 scrolling_window (struct window *w, int header_line_p)
4302 {
4303 struct glyph_matrix *desired_matrix = w->desired_matrix;
4304 struct glyph_matrix *current_matrix = w->current_matrix;
4305 int yb = window_text_bottom_y (w);
4306 int i, j, first_old, first_new, last_old, last_new;
4307 int nruns, nbytes, n, run_idx;
4308 struct row_entry *entry;
4309 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4310
4311 /* Skip over rows equal at the start. */
4312 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4313 {
4314 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4315 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4316
4317 if (c->enabled_p
4318 && d->enabled_p
4319 && !d->redraw_fringe_bitmaps_p
4320 && c->y == d->y
4321 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4322 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4323 && row_equal_p (c, d, 1))
4324 {
4325 assign_row (c, d);
4326 d->enabled_p = 0;
4327 }
4328 else
4329 break;
4330 }
4331
4332 /* Give up if some rows in the desired matrix are not enabled. */
4333 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4334 return -1;
4335
4336 first_old = first_new = i;
4337
4338 /* Set last_new to the index + 1 of the row that reaches the
4339 bottom boundary in the desired matrix. Give up if we find a
4340 disabled row before we reach the bottom boundary. */
4341 i = first_new + 1;
4342 while (i < desired_matrix->nrows - 1)
4343 {
4344 int bottom;
4345
4346 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4347 return 0;
4348 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4349 if (bottom <= yb)
4350 ++i;
4351 if (bottom >= yb)
4352 break;
4353 }
4354
4355 last_new = i;
4356
4357 /* Set last_old to the index + 1 of the row that reaches the bottom
4358 boundary in the current matrix. We don't look at the enabled
4359 flag here because we plan to reuse part of the display even if
4360 other parts are disabled. */
4361 i = first_old + 1;
4362 while (i < current_matrix->nrows - 1)
4363 {
4364 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4365 if (bottom <= yb)
4366 ++i;
4367 if (bottom >= yb)
4368 break;
4369 }
4370
4371 last_old = i;
4372
4373 /* Skip over rows equal at the bottom. */
4374 i = last_new;
4375 j = last_old;
4376 while (i - 1 > first_new
4377 && j - 1 > first_old
4378 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4379 && (MATRIX_ROW (current_matrix, i - 1)->y
4380 == MATRIX_ROW (desired_matrix, j - 1)->y)
4381 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4382 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4383 MATRIX_ROW (current_matrix, j - 1), 1))
4384 --i, --j;
4385 last_new = i;
4386 last_old = j;
4387
4388 /* Nothing to do if all rows are equal. */
4389 if (last_new == first_new)
4390 return 0;
4391
4392 /* Reallocate vectors, tables etc. if necessary. */
4393
4394 if (current_matrix->nrows > old_lines_size)
4395 {
4396 old_lines_size = current_matrix->nrows;
4397 nbytes = old_lines_size * sizeof *old_lines;
4398 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4399 }
4400
4401 if (desired_matrix->nrows > new_lines_size)
4402 {
4403 new_lines_size = desired_matrix->nrows;
4404 nbytes = new_lines_size * sizeof *new_lines;
4405 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4406 }
4407
4408 n = desired_matrix->nrows + current_matrix->nrows;
4409 if (3 * n > row_table_size)
4410 {
4411 row_table_size = next_almost_prime (3 * n);
4412 nbytes = row_table_size * sizeof *row_table;
4413 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4414 memset (row_table, 0, nbytes);
4415 }
4416
4417 if (n > row_entry_pool_size)
4418 {
4419 row_entry_pool_size = n;
4420 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4421 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4422 }
4423
4424 if (desired_matrix->nrows > runs_size)
4425 {
4426 runs_size = desired_matrix->nrows;
4427 nbytes = runs_size * sizeof *runs;
4428 runs = (struct run **) xrealloc (runs, nbytes);
4429 nbytes = runs_size * sizeof *run_pool;
4430 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4431 }
4432
4433 nruns = run_idx = 0;
4434 row_entry_idx = 0;
4435
4436 /* Add rows from the current and desired matrix to the hash table
4437 row_hash_table to be able to find equal ones quickly. */
4438
4439 for (i = first_old; i < last_old; ++i)
4440 {
4441 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4442 {
4443 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4444 old_lines[i] = entry;
4445 ++entry->old_uses;
4446 }
4447 else
4448 old_lines[i] = NULL;
4449 }
4450
4451 for (i = first_new; i < last_new; ++i)
4452 {
4453 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4454 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4455 ++entry->new_uses;
4456 entry->new_line_number = i;
4457 new_lines[i] = entry;
4458 }
4459
4460 /* Identify moves based on lines that are unique and equal
4461 in both matrices. */
4462 for (i = first_old; i < last_old;)
4463 if (old_lines[i]
4464 && old_lines[i]->old_uses == 1
4465 && old_lines[i]->new_uses == 1)
4466 {
4467 int p, q;
4468 int new_line = old_lines[i]->new_line_number;
4469 struct run *run = run_pool + run_idx++;
4470
4471 /* Record move. */
4472 run->current_vpos = i;
4473 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4474 run->desired_vpos = new_line;
4475 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4476 run->nrows = 1;
4477 run->height = MATRIX_ROW (current_matrix, i)->height;
4478
4479 /* Extend backward. */
4480 p = i - 1;
4481 q = new_line - 1;
4482 while (p > first_old
4483 && q > first_new
4484 && old_lines[p] == new_lines[q])
4485 {
4486 int h = MATRIX_ROW (current_matrix, p)->height;
4487 --run->current_vpos;
4488 --run->desired_vpos;
4489 ++run->nrows;
4490 run->height += h;
4491 run->desired_y -= h;
4492 run->current_y -= h;
4493 --p, --q;
4494 }
4495
4496 /* Extend forward. */
4497 p = i + 1;
4498 q = new_line + 1;
4499 while (p < last_old
4500 && q < last_new
4501 && old_lines[p] == new_lines[q])
4502 {
4503 int h = MATRIX_ROW (current_matrix, p)->height;
4504 ++run->nrows;
4505 run->height += h;
4506 ++p, ++q;
4507 }
4508
4509 /* Insert run into list of all runs. Order runs by copied
4510 pixel lines. Note that we record runs that don't have to
4511 be copied because they are already in place. This is done
4512 because we can avoid calling update_window_line in this
4513 case. */
4514 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4515 ;
4516 for (q = nruns; q > p; --q)
4517 runs[q] = runs[q - 1];
4518 runs[p] = run;
4519 ++nruns;
4520
4521 i += run->nrows;
4522 }
4523 else
4524 ++i;
4525
4526 /* Do the moves. Do it in a way that we don't overwrite something
4527 we want to copy later on. This is not solvable in general
4528 because there is only one display and we don't have a way to
4529 exchange areas on this display. Example:
4530
4531 +-----------+ +-----------+
4532 | A | | B |
4533 +-----------+ --> +-----------+
4534 | B | | A |
4535 +-----------+ +-----------+
4536
4537 Instead, prefer bigger moves, and invalidate moves that would
4538 copy from where we copied to. */
4539
4540 for (i = 0; i < nruns; ++i)
4541 if (runs[i]->nrows > 0)
4542 {
4543 struct run *r = runs[i];
4544
4545 /* Copy on the display. */
4546 if (r->current_y != r->desired_y)
4547 {
4548 rif->scroll_run_hook (w, r);
4549
4550 /* Invalidate runs that copy from where we copied to. */
4551 for (j = i + 1; j < nruns; ++j)
4552 {
4553 struct run *p = runs[j];
4554
4555 if ((p->current_y >= r->desired_y
4556 && p->current_y < r->desired_y + r->height)
4557 || (p->current_y + p->height >= r->desired_y
4558 && (p->current_y + p->height
4559 < r->desired_y + r->height)))
4560 p->nrows = 0;
4561 }
4562 }
4563
4564 /* Assign matrix rows. */
4565 for (j = 0; j < r->nrows; ++j)
4566 {
4567 struct glyph_row *from, *to;
4568 int to_overlapped_p;
4569
4570 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4571 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4572 to_overlapped_p = to->overlapped_p;
4573 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4574 assign_row (to, from);
4575 to->enabled_p = 1, from->enabled_p = 0;
4576 to->overlapped_p = to_overlapped_p;
4577 }
4578 }
4579
4580 /* Clear the hash table, for the next time. */
4581 for (i = 0; i < row_entry_idx; ++i)
4582 row_table[row_entry_pool[i].bucket] = NULL;
4583
4584 /* Value is 1 to indicate that we scrolled the display. */
4585 return 0 < nruns;
4586 }
4587
4588
4589 \f
4590 /************************************************************************
4591 Frame-Based Updates
4592 ************************************************************************/
4593
4594 /* Update the desired frame matrix of frame F.
4595
4596 FORCE_P non-zero means that the update should not be stopped by
4597 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4598 should not be tried.
4599
4600 Value is non-zero if update was stopped due to pending input. */
4601
4602 static int
4603 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4604 {
4605 /* Frame matrices to work on. */
4606 struct glyph_matrix *current_matrix = f->current_matrix;
4607 struct glyph_matrix *desired_matrix = f->desired_matrix;
4608 int i;
4609 int pause_p;
4610 int preempt_count = baud_rate / 2400 + 1;
4611
4612 xassert (current_matrix && desired_matrix);
4613
4614 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4615 calculate_costs (f);
4616
4617 if (preempt_count <= 0)
4618 preempt_count = 1;
4619
4620 #if !PERIODIC_PREEMPTION_CHECKING
4621 if (!force_p && detect_input_pending_ignore_squeezables ())
4622 {
4623 pause_p = 1;
4624 goto do_pause;
4625 }
4626 #endif
4627
4628 /* If we cannot insert/delete lines, it's no use trying it. */
4629 if (!FRAME_LINE_INS_DEL_OK (f))
4630 inhibit_id_p = 1;
4631
4632 /* See if any of the desired lines are enabled; don't compute for
4633 i/d line if just want cursor motion. */
4634 for (i = 0; i < desired_matrix->nrows; i++)
4635 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4636 break;
4637
4638 /* Try doing i/d line, if not yet inhibited. */
4639 if (!inhibit_id_p && i < desired_matrix->nrows)
4640 force_p |= scrolling (f);
4641
4642 /* Update the individual lines as needed. Do bottom line first. */
4643 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4644 update_frame_line (f, desired_matrix->nrows - 1);
4645
4646 /* Now update the rest of the lines. */
4647 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4648 {
4649 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4650 {
4651 if (FRAME_TERMCAP_P (f))
4652 {
4653 /* Flush out every so many lines.
4654 Also flush out if likely to have more than 1k buffered
4655 otherwise. I'm told that some telnet connections get
4656 really screwed by more than 1k output at once. */
4657 FILE *display_output = FRAME_TTY (f)->output;
4658 if (display_output)
4659 {
4660 int outq = PENDING_OUTPUT_COUNT (display_output);
4661 if (outq > 900
4662 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4663 {
4664 fflush (display_output);
4665 if (preempt_count == 1)
4666 {
4667 #ifdef EMACS_OUTQSIZE
4668 if (EMACS_OUTQSIZE (0, &outq) < 0)
4669 /* Probably not a tty. Ignore the error and reset
4670 the outq count. */
4671 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4672 #endif
4673 outq *= 10;
4674 if (baud_rate <= outq && baud_rate > 0)
4675 sleep (outq / baud_rate);
4676 }
4677 }
4678 }
4679 }
4680
4681 #if PERIODIC_PREEMPTION_CHECKING
4682 if (!force_p)
4683 {
4684 EMACS_TIME tm, dif;
4685 EMACS_GET_TIME (tm);
4686 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4687 if (EMACS_TIME_NEG_P (dif))
4688 {
4689 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4690 if (detect_input_pending_ignore_squeezables ())
4691 break;
4692 }
4693 }
4694 #else
4695 if (!force_p && (i - 1) % preempt_count == 0)
4696 detect_input_pending_ignore_squeezables ();
4697 #endif
4698
4699 update_frame_line (f, i);
4700 }
4701 }
4702
4703 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4704
4705 /* Now just clean up termcap drivers and set cursor, etc. */
4706 if (!pause_p)
4707 {
4708 if ((cursor_in_echo_area
4709 /* If we are showing a message instead of the mini-buffer,
4710 show the cursor for the message instead of for the
4711 (now hidden) mini-buffer contents. */
4712 || (EQ (minibuf_window, selected_window)
4713 && EQ (minibuf_window, echo_area_window)
4714 && !NILP (echo_area_buffer[0])))
4715 /* These cases apply only to the frame that contains
4716 the active mini-buffer window. */
4717 && FRAME_HAS_MINIBUF_P (f)
4718 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4719 {
4720 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4721 int row, col;
4722
4723 if (cursor_in_echo_area < 0)
4724 {
4725 /* Negative value of cursor_in_echo_area means put
4726 cursor at beginning of line. */
4727 row = top;
4728 col = 0;
4729 }
4730 else
4731 {
4732 /* Positive value of cursor_in_echo_area means put
4733 cursor at the end of the prompt. If the mini-buffer
4734 is several lines high, find the last line that has
4735 any text on it. */
4736 row = FRAME_LINES (f);
4737 do
4738 {
4739 --row;
4740 col = 0;
4741
4742 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4743 {
4744 /* Frame rows are filled up with spaces that
4745 must be ignored here. */
4746 struct glyph_row *r = MATRIX_ROW (current_matrix,
4747 row);
4748 struct glyph *start = r->glyphs[TEXT_AREA];
4749 struct glyph *last = start + r->used[TEXT_AREA];
4750
4751 while (last > start
4752 && (last - 1)->charpos < 0)
4753 --last;
4754
4755 col = last - start;
4756 }
4757 }
4758 while (row > top && col == 0);
4759
4760 /* Make sure COL is not out of range. */
4761 if (col >= FRAME_CURSOR_X_LIMIT (f))
4762 {
4763 /* If we have another row, advance cursor into it. */
4764 if (row < FRAME_LINES (f) - 1)
4765 {
4766 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4767 row++;
4768 }
4769 /* Otherwise move it back in range. */
4770 else
4771 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4772 }
4773 }
4774
4775 cursor_to (f, row, col);
4776 }
4777 else
4778 {
4779 /* We have only one cursor on terminal frames. Use it to
4780 display the cursor of the selected window. */
4781 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4782 if (w->cursor.vpos >= 0
4783 /* The cursor vpos may be temporarily out of bounds
4784 in the following situation: There is one window,
4785 with the cursor in the lower half of it. The window
4786 is split, and a message causes a redisplay before
4787 a new cursor position has been computed. */
4788 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4789 {
4790 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4791 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4792
4793 if (INTEGERP (w->left_margin_cols))
4794 x += XFASTINT (w->left_margin_cols);
4795
4796 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4797 cursor_to (f, y, x);
4798 }
4799 }
4800 }
4801
4802 #if !PERIODIC_PREEMPTION_CHECKING
4803 do_pause:
4804 #endif
4805
4806 clear_desired_matrices (f);
4807 return pause_p;
4808 }
4809
4810
4811 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4812
4813 static int
4814 scrolling (struct frame *frame)
4815 {
4816 int unchanged_at_top, unchanged_at_bottom;
4817 int window_size;
4818 int changed_lines;
4819 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4820 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4821 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4822 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4823 register int i;
4824 int free_at_end_vpos = FRAME_LINES (frame);
4825 struct glyph_matrix *current_matrix = frame->current_matrix;
4826 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4827
4828 if (!current_matrix)
4829 abort ();
4830
4831 /* Compute hash codes of all the lines. Also calculate number of
4832 changed lines, number of unchanged lines at the beginning, and
4833 number of unchanged lines at the end. */
4834 changed_lines = 0;
4835 unchanged_at_top = 0;
4836 unchanged_at_bottom = FRAME_LINES (frame);
4837 for (i = 0; i < FRAME_LINES (frame); i++)
4838 {
4839 /* Give up on this scrolling if some old lines are not enabled. */
4840 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4841 return 0;
4842 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4843 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4844 {
4845 /* This line cannot be redrawn, so don't let scrolling mess it. */
4846 new_hash[i] = old_hash[i];
4847 #define INFINITY 1000000 /* Taken from scroll.c */
4848 draw_cost[i] = INFINITY;
4849 }
4850 else
4851 {
4852 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4853 draw_cost[i] = line_draw_cost (desired_matrix, i);
4854 }
4855
4856 if (old_hash[i] != new_hash[i])
4857 {
4858 changed_lines++;
4859 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4860 }
4861 else if (i == unchanged_at_top)
4862 unchanged_at_top++;
4863 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4864 }
4865
4866 /* If changed lines are few, don't allow preemption, don't scroll. */
4867 if ((!FRAME_SCROLL_REGION_OK (frame)
4868 && changed_lines < baud_rate / 2400)
4869 || unchanged_at_bottom == FRAME_LINES (frame))
4870 return 1;
4871
4872 window_size = (FRAME_LINES (frame) - unchanged_at_top
4873 - unchanged_at_bottom);
4874
4875 if (FRAME_SCROLL_REGION_OK (frame))
4876 free_at_end_vpos -= unchanged_at_bottom;
4877 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4878 free_at_end_vpos = -1;
4879
4880 /* If large window, fast terminal and few lines in common between
4881 current frame and desired frame, don't bother with i/d calc. */
4882 if (!FRAME_SCROLL_REGION_OK (frame)
4883 && window_size >= 18 && baud_rate > 2400
4884 && (window_size >=
4885 10 * scrolling_max_lines_saved (unchanged_at_top,
4886 FRAME_LINES (frame) - unchanged_at_bottom,
4887 old_hash, new_hash, draw_cost)))
4888 return 0;
4889
4890 if (window_size < 2)
4891 return 0;
4892
4893 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4894 draw_cost + unchanged_at_top - 1,
4895 old_draw_cost + unchanged_at_top - 1,
4896 old_hash + unchanged_at_top - 1,
4897 new_hash + unchanged_at_top - 1,
4898 free_at_end_vpos - unchanged_at_top);
4899
4900 return 0;
4901 }
4902
4903
4904 /* Count the number of blanks at the start of the vector of glyphs R
4905 which is LEN glyphs long. */
4906
4907 static int
4908 count_blanks (struct glyph *r, int len)
4909 {
4910 int i;
4911
4912 for (i = 0; i < len; ++i)
4913 if (!CHAR_GLYPH_SPACE_P (r[i]))
4914 break;
4915
4916 return i;
4917 }
4918
4919
4920 /* Count the number of glyphs in common at the start of the glyph
4921 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4922 of STR2. Value is the number of equal glyphs equal at the start. */
4923
4924 static int
4925 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4926 {
4927 struct glyph *p1 = str1;
4928 struct glyph *p2 = str2;
4929
4930 while (p1 < end1
4931 && p2 < end2
4932 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4933 ++p1, ++p2;
4934
4935 return p1 - str1;
4936 }
4937
4938
4939 /* Char insertion/deletion cost vector, from term.c */
4940
4941 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4942
4943
4944 /* Perform a frame-based update on line VPOS in frame FRAME. */
4945
4946 static void
4947 update_frame_line (struct frame *f, int vpos)
4948 {
4949 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4950 int tem;
4951 int osp, nsp, begmatch, endmatch, olen, nlen;
4952 struct glyph_matrix *current_matrix = f->current_matrix;
4953 struct glyph_matrix *desired_matrix = f->desired_matrix;
4954 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4955 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4956 int must_write_whole_line_p;
4957 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4958 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4959 != FACE_TTY_DEFAULT_BG_COLOR);
4960
4961 if (colored_spaces_p)
4962 write_spaces_p = 1;
4963
4964 /* Current row not enabled means it has unknown contents. We must
4965 write the whole desired line in that case. */
4966 must_write_whole_line_p = !current_row->enabled_p;
4967 if (must_write_whole_line_p)
4968 {
4969 obody = 0;
4970 olen = 0;
4971 }
4972 else
4973 {
4974 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4975 olen = current_row->used[TEXT_AREA];
4976
4977 /* Ignore trailing spaces, if we can. */
4978 if (!write_spaces_p)
4979 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4980 olen--;
4981 }
4982
4983 current_row->enabled_p = 1;
4984 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4985
4986 /* If desired line is empty, just clear the line. */
4987 if (!desired_row->enabled_p)
4988 {
4989 nlen = 0;
4990 goto just_erase;
4991 }
4992
4993 nbody = desired_row->glyphs[TEXT_AREA];
4994 nlen = desired_row->used[TEXT_AREA];
4995 nend = nbody + nlen;
4996
4997 /* If display line has unknown contents, write the whole line. */
4998 if (must_write_whole_line_p)
4999 {
5000 /* Ignore spaces at the end, if we can. */
5001 if (!write_spaces_p)
5002 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5003 --nlen;
5004
5005 /* Write the contents of the desired line. */
5006 if (nlen)
5007 {
5008 cursor_to (f, vpos, 0);
5009 write_glyphs (f, nbody, nlen);
5010 }
5011
5012 /* Don't call clear_end_of_line if we already wrote the whole
5013 line. The cursor will not be at the right margin in that
5014 case but in the line below. */
5015 if (nlen < FRAME_TOTAL_COLS (f))
5016 {
5017 cursor_to (f, vpos, nlen);
5018 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5019 }
5020 else
5021 /* Make sure we are in the right row, otherwise cursor movement
5022 with cmgoto might use `ch' in the wrong row. */
5023 cursor_to (f, vpos, 0);
5024
5025 make_current (desired_matrix, current_matrix, vpos);
5026 return;
5027 }
5028
5029 /* Pretend trailing spaces are not there at all,
5030 unless for one reason or another we must write all spaces. */
5031 if (!write_spaces_p)
5032 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5033 nlen--;
5034
5035 /* If there's no i/d char, quickly do the best we can without it. */
5036 if (!FRAME_CHAR_INS_DEL_OK (f))
5037 {
5038 int i, j;
5039
5040 /* Find the first glyph in desired row that doesn't agree with
5041 a glyph in the current row, and write the rest from there on. */
5042 for (i = 0; i < nlen; i++)
5043 {
5044 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5045 {
5046 /* Find the end of the run of different glyphs. */
5047 j = i + 1;
5048 while (j < nlen
5049 && (j >= olen
5050 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5051 || CHAR_GLYPH_PADDING_P (nbody[j])))
5052 ++j;
5053
5054 /* Output this run of non-matching chars. */
5055 cursor_to (f, vpos, i);
5056 write_glyphs (f, nbody + i, j - i);
5057 i = j - 1;
5058
5059 /* Now find the next non-match. */
5060 }
5061 }
5062
5063 /* Clear the rest of the line, or the non-clear part of it. */
5064 if (olen > nlen)
5065 {
5066 cursor_to (f, vpos, nlen);
5067 clear_end_of_line (f, olen);
5068 }
5069
5070 /* Make current row = desired row. */
5071 make_current (desired_matrix, current_matrix, vpos);
5072 return;
5073 }
5074
5075 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5076 characters in a row. */
5077
5078 if (!olen)
5079 {
5080 /* If current line is blank, skip over initial spaces, if
5081 possible, and write the rest. */
5082 if (write_spaces_p)
5083 nsp = 0;
5084 else
5085 nsp = count_blanks (nbody, nlen);
5086
5087 if (nlen > nsp)
5088 {
5089 cursor_to (f, vpos, nsp);
5090 write_glyphs (f, nbody + nsp, nlen - nsp);
5091 }
5092
5093 /* Exchange contents between current_frame and new_frame. */
5094 make_current (desired_matrix, current_matrix, vpos);
5095 return;
5096 }
5097
5098 /* Compute number of leading blanks in old and new contents. */
5099 osp = count_blanks (obody, olen);
5100 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5101
5102 /* Compute number of matching chars starting with first non-blank. */
5103 begmatch = count_match (obody + osp, obody + olen,
5104 nbody + nsp, nbody + nlen);
5105
5106 /* Spaces in new match implicit space past the end of old. */
5107 /* A bug causing this to be a no-op was fixed in 18.29. */
5108 if (!write_spaces_p && osp + begmatch == olen)
5109 {
5110 np1 = nbody + nsp;
5111 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5112 ++begmatch;
5113 }
5114
5115 /* Avoid doing insert/delete char
5116 just cause number of leading spaces differs
5117 when the following text does not match. */
5118 if (begmatch == 0 && osp != nsp)
5119 osp = nsp = min (osp, nsp);
5120
5121 /* Find matching characters at end of line */
5122 op1 = obody + olen;
5123 np1 = nbody + nlen;
5124 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5125 while (op1 > op2
5126 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5127 {
5128 op1--;
5129 np1--;
5130 }
5131 endmatch = obody + olen - op1;
5132
5133 /* tem gets the distance to insert or delete.
5134 endmatch is how many characters we save by doing so.
5135 Is it worth it? */
5136
5137 tem = (nlen - nsp) - (olen - osp);
5138 if (endmatch && tem
5139 && (!FRAME_CHAR_INS_DEL_OK (f)
5140 || endmatch <= char_ins_del_cost (f)[tem]))
5141 endmatch = 0;
5142
5143 /* nsp - osp is the distance to insert or delete.
5144 If that is nonzero, begmatch is known to be nonzero also.
5145 begmatch + endmatch is how much we save by doing the ins/del.
5146 Is it worth it? */
5147
5148 if (nsp != osp
5149 && (!FRAME_CHAR_INS_DEL_OK (f)
5150 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5151 {
5152 begmatch = 0;
5153 endmatch = 0;
5154 osp = nsp = min (osp, nsp);
5155 }
5156
5157 /* Now go through the line, inserting, writing and
5158 deleting as appropriate. */
5159
5160 if (osp > nsp)
5161 {
5162 cursor_to (f, vpos, nsp);
5163 delete_glyphs (f, osp - nsp);
5164 }
5165 else if (nsp > osp)
5166 {
5167 /* If going to delete chars later in line
5168 and insert earlier in the line,
5169 must delete first to avoid losing data in the insert */
5170 if (endmatch && nlen < olen + nsp - osp)
5171 {
5172 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5173 delete_glyphs (f, olen + nsp - osp - nlen);
5174 olen = nlen - (nsp - osp);
5175 }
5176 cursor_to (f, vpos, osp);
5177 insert_glyphs (f, 0, nsp - osp);
5178 }
5179 olen += nsp - osp;
5180
5181 tem = nsp + begmatch + endmatch;
5182 if (nlen != tem || olen != tem)
5183 {
5184 if (!endmatch || nlen == olen)
5185 {
5186 /* If new text being written reaches right margin, there is
5187 no need to do clear-to-eol at the end of this function
5188 (and it would not be safe, since cursor is not going to
5189 be "at the margin" after the text is done). */
5190 if (nlen == FRAME_TOTAL_COLS (f))
5191 olen = 0;
5192
5193 /* Function write_glyphs is prepared to do nothing
5194 if passed a length <= 0. Check it here to avoid
5195 unnecessary cursor movement. */
5196 if (nlen - tem > 0)
5197 {
5198 cursor_to (f, vpos, nsp + begmatch);
5199 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5200 }
5201 }
5202 else if (nlen > olen)
5203 {
5204 /* Here, we used to have the following simple code:
5205 ----------------------------------------
5206 write_glyphs (nbody + nsp + begmatch, olen - tem);
5207 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5208 ----------------------------------------
5209 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5210 is a padding glyph. */
5211 int out = olen - tem; /* Columns to be overwritten originally. */
5212 int del;
5213
5214 cursor_to (f, vpos, nsp + begmatch);
5215
5216 /* Calculate columns we can actually overwrite. */
5217 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5218 out--;
5219 write_glyphs (f, nbody + nsp + begmatch, out);
5220
5221 /* If we left columns to be overwritten, we must delete them. */
5222 del = olen - tem - out;
5223 if (del > 0)
5224 delete_glyphs (f, del);
5225
5226 /* At last, we insert columns not yet written out. */
5227 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5228 olen = nlen;
5229 }
5230 else if (olen > nlen)
5231 {
5232 cursor_to (f, vpos, nsp + begmatch);
5233 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5234 delete_glyphs (f, olen - nlen);
5235 olen = nlen;
5236 }
5237 }
5238
5239 just_erase:
5240 /* If any unerased characters remain after the new line, erase them. */
5241 if (olen > nlen)
5242 {
5243 cursor_to (f, vpos, nlen);
5244 clear_end_of_line (f, olen);
5245 }
5246
5247 /* Exchange contents between current_frame and new_frame. */
5248 make_current (desired_matrix, current_matrix, vpos);
5249 }
5250
5251
5252 \f
5253 /***********************************************************************
5254 X/Y Position -> Buffer Position
5255 ***********************************************************************/
5256
5257 /* Determine what's under window-relative pixel position (*X, *Y).
5258 Return the OBJECT (string or buffer) that's there.
5259 Return in *POS the position in that object.
5260 Adjust *X and *Y to character positions.
5261 Return in *DX and *DY the pixel coordinates of the click,
5262 relative to the top left corner of OBJECT, or relative to
5263 the top left corner of the character glyph at (*X, *Y)
5264 if OBJECT is nil.
5265 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5266 if the coordinates point to an empty area of the display. */
5267
5268 Lisp_Object
5269 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5270 {
5271 struct it it;
5272 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5273 struct text_pos startp;
5274 Lisp_Object string;
5275 struct glyph_row *row;
5276 #ifdef HAVE_WINDOW_SYSTEM
5277 struct image *img = 0;
5278 #endif
5279 int x0, x1, to_x;
5280
5281 /* We used to set current_buffer directly here, but that does the
5282 wrong thing with `face-remapping-alist' (bug#2044). */
5283 Fset_buffer (w->buffer);
5284 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5285 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5286 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5287 start_display (&it, w, startp);
5288
5289 x0 = *x;
5290
5291 /* First, move to the beginning of the row corresponding to *Y. We
5292 need to be in that row to get the correct value of base paragraph
5293 direction for the text at (*X, *Y). */
5294 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5295
5296 /* TO_X is the pixel position that the iterator will compute for the
5297 glyph at *X. We add it.first_visible_x because iterator
5298 positions include the hscroll. */
5299 to_x = x0 + it.first_visible_x;
5300 if (it.bidi_it.paragraph_dir == R2L)
5301 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5302 text area. This is because the iterator, even in R2L
5303 paragraphs, delivers glyphs as if they started at the left
5304 margin of the window. (When we actually produce glyphs for
5305 display, we reverse their order in PRODUCE_GLYPHS, but the
5306 iterator doesn't know about that.) The following line adjusts
5307 the pixel position to the iterator geometry, which is what
5308 move_it_* routines use. (The -1 is because in a window whose
5309 text-area width is W, the rightmost pixel position is W-1, and
5310 it should be mirrored into zero pixel position.) */
5311 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5312
5313 /* Now move horizontally in the row to the glyph under *X. Second
5314 argument is ZV to prevent move_it_in_display_line from matching
5315 based on buffer positions. */
5316 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5317
5318 Fset_buffer (old_current_buffer);
5319
5320 *dx = x0 + it.first_visible_x - it.current_x;
5321 *dy = *y - it.current_y;
5322
5323 string = w->buffer;
5324 if (STRINGP (it.string))
5325 string = it.string;
5326 *pos = it.current;
5327 if (it.what == IT_COMPOSITION
5328 && it.cmp_it.nchars > 1
5329 && it.cmp_it.reversed_p)
5330 {
5331 /* The current display element is a grapheme cluster in a
5332 composition. In that case, we need the position of the first
5333 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5334 it.current points to the last character of the cluster, thus
5335 we must move back to the first character of the same
5336 cluster. */
5337 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5338 if (STRINGP (it.string))
5339 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5340 else
5341 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5342 }
5343
5344 #ifdef HAVE_WINDOW_SYSTEM
5345 if (it.what == IT_IMAGE)
5346 {
5347 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5348 && !NILP (img->spec))
5349 *object = img->spec;
5350 }
5351 #endif
5352
5353 if (it.vpos < w->current_matrix->nrows
5354 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5355 row->enabled_p))
5356 {
5357 if (it.hpos < row->used[TEXT_AREA])
5358 {
5359 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5360 #ifdef HAVE_WINDOW_SYSTEM
5361 if (img)
5362 {
5363 *dy -= row->ascent - glyph->ascent;
5364 *dx += glyph->slice.img.x;
5365 *dy += glyph->slice.img.y;
5366 /* Image slices positions are still relative to the entire image */
5367 *width = img->width;
5368 *height = img->height;
5369 }
5370 else
5371 #endif
5372 {
5373 *width = glyph->pixel_width;
5374 *height = glyph->ascent + glyph->descent;
5375 }
5376 }
5377 else
5378 {
5379 *width = 0;
5380 *height = row->height;
5381 }
5382 }
5383 else
5384 {
5385 *width = *height = 0;
5386 }
5387
5388 /* Add extra (default width) columns if clicked after EOL. */
5389 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5390 if (x0 > x1)
5391 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5392
5393 *x = it.hpos;
5394 *y = it.vpos;
5395
5396 return string;
5397 }
5398
5399
5400 /* Value is the string under window-relative coordinates X/Y in the
5401 mode line or header line (PART says which) of window W, or nil if none.
5402 *CHARPOS is set to the position in the string returned. */
5403
5404 Lisp_Object
5405 mode_line_string (struct window *w, enum window_part part,
5406 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5407 int *dx, int *dy, int *width, int *height)
5408 {
5409 struct glyph_row *row;
5410 struct glyph *glyph, *end;
5411 int x0, y0;
5412 Lisp_Object string = Qnil;
5413
5414 if (part == ON_MODE_LINE)
5415 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5416 else
5417 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5418 y0 = *y - row->y;
5419 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5420
5421 if (row->mode_line_p && row->enabled_p)
5422 {
5423 /* Find the glyph under X. If we find one with a string object,
5424 it's the one we were looking for. */
5425 glyph = row->glyphs[TEXT_AREA];
5426 end = glyph + row->used[TEXT_AREA];
5427 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5428 x0 -= glyph->pixel_width;
5429 *x = glyph - row->glyphs[TEXT_AREA];
5430 if (glyph < end)
5431 {
5432 string = glyph->object;
5433 *charpos = glyph->charpos;
5434 *width = glyph->pixel_width;
5435 *height = glyph->ascent + glyph->descent;
5436 #ifdef HAVE_WINDOW_SYSTEM
5437 if (glyph->type == IMAGE_GLYPH)
5438 {
5439 struct image *img;
5440 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5441 if (img != NULL)
5442 *object = img->spec;
5443 y0 -= row->ascent - glyph->ascent;
5444 }
5445 #endif
5446 }
5447 else
5448 {
5449 /* Add extra (default width) columns if clicked after EOL. */
5450 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5451 *width = 0;
5452 *height = row->height;
5453 }
5454 }
5455 else
5456 {
5457 *x = 0;
5458 x0 = 0;
5459 *width = *height = 0;
5460 }
5461
5462 *dx = x0;
5463 *dy = y0;
5464
5465 return string;
5466 }
5467
5468
5469 /* Value is the string under window-relative coordinates X/Y in either
5470 marginal area, or nil if none. *CHARPOS is set to the position in
5471 the string returned. */
5472
5473 Lisp_Object
5474 marginal_area_string (struct window *w, enum window_part part,
5475 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5476 int *dx, int *dy, int *width, int *height)
5477 {
5478 struct glyph_row *row = w->current_matrix->rows;
5479 struct glyph *glyph, *end;
5480 int x0, y0, i, wy = *y;
5481 int area;
5482 Lisp_Object string = Qnil;
5483
5484 if (part == ON_LEFT_MARGIN)
5485 area = LEFT_MARGIN_AREA;
5486 else if (part == ON_RIGHT_MARGIN)
5487 area = RIGHT_MARGIN_AREA;
5488 else
5489 abort ();
5490
5491 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5492 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5493 break;
5494 y0 = *y - row->y;
5495 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5496
5497 if (row->enabled_p)
5498 {
5499 /* Find the glyph under X. If we find one with a string object,
5500 it's the one we were looking for. */
5501 if (area == RIGHT_MARGIN_AREA)
5502 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5503 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5504 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5505 + window_box_width (w, LEFT_MARGIN_AREA)
5506 + window_box_width (w, TEXT_AREA));
5507 else
5508 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5509 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5510 : 0);
5511
5512 glyph = row->glyphs[area];
5513 end = glyph + row->used[area];
5514 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5515 x0 -= glyph->pixel_width;
5516 *x = glyph - row->glyphs[area];
5517 if (glyph < end)
5518 {
5519 string = glyph->object;
5520 *charpos = glyph->charpos;
5521 *width = glyph->pixel_width;
5522 *height = glyph->ascent + glyph->descent;
5523 #ifdef HAVE_WINDOW_SYSTEM
5524 if (glyph->type == IMAGE_GLYPH)
5525 {
5526 struct image *img;
5527 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5528 if (img != NULL)
5529 *object = img->spec;
5530 y0 -= row->ascent - glyph->ascent;
5531 x0 += glyph->slice.img.x;
5532 y0 += glyph->slice.img.y;
5533 }
5534 #endif
5535 }
5536 else
5537 {
5538 /* Add extra (default width) columns if clicked after EOL. */
5539 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5540 *width = 0;
5541 *height = row->height;
5542 }
5543 }
5544 else
5545 {
5546 x0 = 0;
5547 *x = 0;
5548 *width = *height = 0;
5549 }
5550
5551 *dx = x0;
5552 *dy = y0;
5553
5554 return string;
5555 }
5556
5557
5558 /***********************************************************************
5559 Changing Frame Sizes
5560 ***********************************************************************/
5561
5562 #ifdef SIGWINCH
5563
5564 static void
5565 window_change_signal (int signalnum) /* If we don't have an argument, */
5566 /* some compilers complain in signal calls. */
5567 {
5568 int width, height;
5569 int old_errno = errno;
5570
5571 struct tty_display_info *tty;
5572
5573 signal (SIGWINCH, window_change_signal);
5574 SIGNAL_THREAD_CHECK (signalnum);
5575
5576 /* The frame size change obviously applies to a single
5577 termcap-controlled terminal, but we can't decide which.
5578 Therefore, we resize the frames corresponding to each tty.
5579 */
5580 for (tty = tty_list; tty; tty = tty->next) {
5581
5582 if (! tty->term_initted)
5583 continue;
5584
5585 /* Suspended tty frames have tty->input == NULL avoid trying to
5586 use it. */
5587 if (!tty->input)
5588 continue;
5589
5590 get_tty_size (fileno (tty->input), &width, &height);
5591
5592 if (width > 5 && height > 2) {
5593 Lisp_Object tail, frame;
5594
5595 FOR_EACH_FRAME (tail, frame)
5596 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5597 /* Record the new sizes, but don't reallocate the data
5598 structures now. Let that be done later outside of the
5599 signal handler. */
5600 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5601 }
5602 }
5603
5604 errno = old_errno;
5605 }
5606 #endif /* SIGWINCH */
5607
5608
5609 /* Do any change in frame size that was requested by a signal. SAFE
5610 non-zero means this function is called from a place where it is
5611 safe to change frame sizes while a redisplay is in progress. */
5612
5613 void
5614 do_pending_window_change (int safe)
5615 {
5616 /* If window_change_signal should have run before, run it now. */
5617 if (redisplaying_p && !safe)
5618 return;
5619
5620 while (delayed_size_change)
5621 {
5622 Lisp_Object tail, frame;
5623
5624 delayed_size_change = 0;
5625
5626 FOR_EACH_FRAME (tail, frame)
5627 {
5628 struct frame *f = XFRAME (frame);
5629
5630 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5631 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5632 0, 0, safe);
5633 }
5634 }
5635 }
5636
5637
5638 /* Change the frame height and/or width. Values may be given as zero to
5639 indicate no change is to take place.
5640
5641 If DELAY is non-zero, then assume we're being called from a signal
5642 handler, and queue the change for later - perhaps the next
5643 redisplay. Since this tries to resize windows, we can't call it
5644 from a signal handler.
5645
5646 SAFE non-zero means this function is called from a place where it's
5647 safe to change frame sizes while a redisplay is in progress. */
5648
5649 void
5650 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5651 {
5652 Lisp_Object tail, frame;
5653
5654 if (FRAME_MSDOS_P (f))
5655 {
5656 /* On MS-DOS, all frames use the same screen, so a change in
5657 size affects all frames. Termcap now supports multiple
5658 ttys. */
5659 FOR_EACH_FRAME (tail, frame)
5660 if (! FRAME_WINDOW_P (XFRAME (frame)))
5661 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5662 pretend, delay, safe);
5663 }
5664 else
5665 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5666 }
5667
5668 static void
5669 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5670 {
5671 int new_frame_total_cols;
5672 int count = SPECPDL_INDEX ();
5673
5674 /* If we can't deal with the change now, queue it for later. */
5675 if (delay || (redisplaying_p && !safe))
5676 {
5677 f->new_text_lines = newheight;
5678 f->new_text_cols = newwidth;
5679 delayed_size_change = 1;
5680 return;
5681 }
5682
5683 /* This size-change overrides any pending one for this frame. */
5684 f->new_text_lines = 0;
5685 f->new_text_cols = 0;
5686
5687 /* If an argument is zero, set it to the current value. */
5688 if (newheight == 0)
5689 newheight = FRAME_LINES (f);
5690 if (newwidth == 0)
5691 newwidth = FRAME_COLS (f);
5692
5693 /* Compute width of windows in F.
5694 This is the width of the frame without vertical scroll bars. */
5695 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5696
5697 /* Round up to the smallest acceptable size. */
5698 check_frame_size (f, &newheight, &newwidth);
5699
5700 /* If we're not changing the frame size, quit now. */
5701 /* Frame width may be unchanged but the text portion may change, for example,
5702 fullscreen and remove/add scroll bar. */
5703 if (newheight == FRAME_LINES (f)
5704 && newwidth == FRAME_COLS (f) // text portion unchanged
5705 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5706 return;
5707
5708 BLOCK_INPUT;
5709
5710 #ifdef MSDOS
5711 /* We only can set screen dimensions to certain values supported
5712 by our video hardware. Try to find the smallest size greater
5713 or equal to the requested dimensions. */
5714 dos_set_window_size (&newheight, &newwidth);
5715 #endif
5716
5717 if (newheight != FRAME_LINES (f))
5718 {
5719 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5720 {
5721 /* Frame has both root and mini-buffer. */
5722 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5723 FRAME_TOP_MARGIN (f));
5724 set_window_height (FRAME_ROOT_WINDOW (f),
5725 (newheight
5726 - 1
5727 - FRAME_TOP_MARGIN (f)),
5728 2);
5729 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5730 newheight - 1);
5731 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5732 }
5733 else
5734 /* Frame has just one top-level window. */
5735 set_window_height (FRAME_ROOT_WINDOW (f),
5736 newheight - FRAME_TOP_MARGIN (f), 2);
5737
5738 /* MSDOS frames cannot PRETEND, as they change frame size by
5739 manipulating video hardware. */
5740 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5741 FrameRows (FRAME_TTY (f)) = newheight;
5742 }
5743
5744 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5745 {
5746 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5747 if (FRAME_HAS_MINIBUF_P (f))
5748 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5749
5750 /* MSDOS frames cannot PRETEND, as they change frame size by
5751 manipulating video hardware. */
5752 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5753 FrameCols (FRAME_TTY (f)) = newwidth;
5754
5755 if (WINDOWP (f->tool_bar_window))
5756 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5757 }
5758
5759 FRAME_LINES (f) = newheight;
5760 SET_FRAME_COLS (f, newwidth);
5761
5762 {
5763 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5764 int text_area_x, text_area_y, text_area_width, text_area_height;
5765
5766 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5767 &text_area_height);
5768 if (w->cursor.x >= text_area_x + text_area_width)
5769 w->cursor.hpos = w->cursor.x = 0;
5770 if (w->cursor.y >= text_area_y + text_area_height)
5771 w->cursor.vpos = w->cursor.y = 0;
5772 }
5773
5774 adjust_glyphs (f);
5775 calculate_costs (f);
5776 SET_FRAME_GARBAGED (f);
5777 f->resized_p = 1;
5778
5779 UNBLOCK_INPUT;
5780
5781 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5782
5783 run_window_configuration_change_hook (f);
5784
5785 unbind_to (count, Qnil);
5786 }
5787
5788
5789 \f
5790 /***********************************************************************
5791 Terminal Related Lisp Functions
5792 ***********************************************************************/
5793
5794 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5795 1, 1, "FOpen termscript file: ",
5796 doc: /* Start writing all terminal output to FILE as well as the terminal.
5797 FILE = nil means just close any termscript file currently open. */)
5798 (Lisp_Object file)
5799 {
5800 struct tty_display_info *tty;
5801
5802 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5803 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5804 error ("Current frame is not on a tty device");
5805
5806 tty = CURTTY ();
5807
5808 if (tty->termscript != 0)
5809 {
5810 BLOCK_INPUT;
5811 fclose (tty->termscript);
5812 UNBLOCK_INPUT;
5813 }
5814 tty->termscript = 0;
5815
5816 if (! NILP (file))
5817 {
5818 file = Fexpand_file_name (file, Qnil);
5819 tty->termscript = fopen (SSDATA (file), "w");
5820 if (tty->termscript == 0)
5821 report_file_error ("Opening termscript", Fcons (file, Qnil));
5822 }
5823 return Qnil;
5824 }
5825
5826
5827 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5828 Ssend_string_to_terminal, 1, 2, 0,
5829 doc: /* Send STRING to the terminal without alteration.
5830 Control characters in STRING will have terminal-dependent effects.
5831
5832 Optional parameter TERMINAL specifies the tty terminal device to use.
5833 It may be a terminal object, a frame, or nil for the terminal used by
5834 the currently selected frame. In batch mode, STRING is sent to stdout
5835 when TERMINAL is nil. */)
5836 (Lisp_Object string, Lisp_Object terminal)
5837 {
5838 struct terminal *t = get_terminal (terminal, 1);
5839 FILE *out;
5840
5841 /* ??? Perhaps we should do something special for multibyte strings here. */
5842 CHECK_STRING (string);
5843 BLOCK_INPUT;
5844
5845 if (!t)
5846 error ("Unknown terminal device");
5847
5848 if (t->type == output_initial)
5849 out = stdout;
5850 else if (t->type != output_termcap && t->type != output_msdos_raw)
5851 error ("Device %d is not a termcap terminal device", t->id);
5852 else
5853 {
5854 struct tty_display_info *tty = t->display_info.tty;
5855
5856 if (! tty->output)
5857 error ("Terminal is currently suspended");
5858
5859 if (tty->termscript)
5860 {
5861 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5862 fflush (tty->termscript);
5863 }
5864 out = tty->output;
5865 }
5866 fwrite (SDATA (string), 1, SBYTES (string), out);
5867 fflush (out);
5868 UNBLOCK_INPUT;
5869 return Qnil;
5870 }
5871
5872
5873 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5874 doc: /* Beep, or flash the screen.
5875 Also, unless an argument is given,
5876 terminate any keyboard macro currently executing. */)
5877 (Lisp_Object arg)
5878 {
5879 if (!NILP (arg))
5880 {
5881 if (noninteractive)
5882 putchar (07);
5883 else
5884 ring_bell (XFRAME (selected_frame));
5885 }
5886 else
5887 bitch_at_user ();
5888
5889 return Qnil;
5890 }
5891
5892 void
5893 bitch_at_user (void)
5894 {
5895 if (noninteractive)
5896 putchar (07);
5897 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5898 error ("Keyboard macro terminated by a command ringing the bell");
5899 else
5900 ring_bell (XFRAME (selected_frame));
5901 }
5902
5903
5904 \f
5905 /***********************************************************************
5906 Sleeping, Waiting
5907 ***********************************************************************/
5908
5909 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5910 doc: /* Pause, without updating display, for SECONDS seconds.
5911 SECONDS may be a floating-point value, meaning that you can wait for a
5912 fraction of a second. Optional second arg MILLISECONDS specifies an
5913 additional wait period, in milliseconds; this may be useful if your
5914 Emacs was built without floating point support.
5915 \(Not all operating systems support waiting for a fraction of a second.) */)
5916 (Lisp_Object seconds, Lisp_Object milliseconds)
5917 {
5918 int sec, usec;
5919
5920 if (NILP (milliseconds))
5921 XSETINT (milliseconds, 0);
5922 else
5923 CHECK_NUMBER (milliseconds);
5924 usec = XINT (milliseconds) * 1000;
5925
5926 {
5927 double duration = extract_float (seconds);
5928 sec = (int) duration;
5929 usec += (duration - sec) * 1000000;
5930 }
5931
5932 #ifndef EMACS_HAS_USECS
5933 if (sec == 0 && usec != 0)
5934 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5935 #endif
5936
5937 /* Assure that 0 <= usec < 1000000. */
5938 if (usec < 0)
5939 {
5940 /* We can't rely on the rounding being correct if usec is negative. */
5941 if (-1000000 < usec)
5942 sec--, usec += 1000000;
5943 else
5944 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5945 }
5946 else
5947 sec += usec / 1000000, usec %= 1000000;
5948
5949 if (sec < 0 || (sec == 0 && usec == 0))
5950 return Qnil;
5951
5952 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5953
5954 return Qnil;
5955 }
5956
5957
5958 /* This is just like wait_reading_process_output, except that
5959 it does redisplay.
5960
5961 TIMEOUT is number of seconds to wait (float or integer),
5962 or t to wait forever.
5963 READING is 1 if reading input.
5964 If DO_DISPLAY is >0 display process output while waiting.
5965 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5966 */
5967
5968 Lisp_Object
5969 sit_for (Lisp_Object timeout, int reading, int do_display)
5970 {
5971 int sec, usec;
5972
5973 swallow_events (do_display);
5974
5975 if ((detect_input_pending_run_timers (do_display))
5976 || !NILP (Vexecuting_kbd_macro))
5977 return Qnil;
5978
5979 if (do_display >= 2)
5980 redisplay_preserve_echo_area (2);
5981
5982 if (INTEGERP (timeout))
5983 {
5984 sec = XINT (timeout);
5985 usec = 0;
5986 }
5987 else if (FLOATP (timeout))
5988 {
5989 double seconds = XFLOAT_DATA (timeout);
5990 sec = (int) seconds;
5991 usec = (int) ((seconds - sec) * 1000000);
5992 }
5993 else if (EQ (timeout, Qt))
5994 {
5995 sec = 0;
5996 usec = 0;
5997 }
5998 else
5999 wrong_type_argument (Qnumberp, timeout);
6000
6001 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6002 return Qt;
6003
6004 #ifdef SIGIO
6005 gobble_input (0);
6006 #endif
6007
6008 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6009 Qnil, NULL, 0);
6010
6011 return detect_input_pending () ? Qnil : Qt;
6012 }
6013
6014
6015 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6016 doc: /* Perform redisplay if no input is available.
6017 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6018 perform a full redisplay even if input is available.
6019 Return t if redisplay was performed, nil otherwise. */)
6020 (Lisp_Object force)
6021 {
6022 int count;
6023
6024 swallow_events (1);
6025 if ((detect_input_pending_run_timers (1)
6026 && NILP (force) && !redisplay_dont_pause)
6027 || !NILP (Vexecuting_kbd_macro))
6028 return Qnil;
6029
6030 count = SPECPDL_INDEX ();
6031 if (!NILP (force) && !redisplay_dont_pause)
6032 specbind (Qredisplay_dont_pause, Qt);
6033 redisplay_preserve_echo_area (2);
6034 unbind_to (count, Qnil);
6035 return Qt;
6036 }
6037
6038
6039 \f
6040 /***********************************************************************
6041 Other Lisp Functions
6042 ***********************************************************************/
6043
6044 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6045 session's frames, frame names, buffers, buffer-read-only flags, and
6046 buffer-modified-flags. */
6047
6048 static Lisp_Object frame_and_buffer_state;
6049
6050
6051 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6052 Sframe_or_buffer_changed_p, 0, 1, 0,
6053 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6054 VARIABLE is a variable name whose value is either nil or a state vector
6055 that will be updated to contain all frames and buffers,
6056 aside from buffers whose names start with space,
6057 along with the buffers' read-only and modified flags. This allows a fast
6058 check to see whether buffer menus might need to be recomputed.
6059 If this function returns non-nil, it updates the internal vector to reflect
6060 the current state.
6061
6062 If VARIABLE is nil, an internal variable is used. Users should not
6063 pass nil for VARIABLE. */)
6064 (Lisp_Object variable)
6065 {
6066 Lisp_Object state, tail, frame, buf;
6067 Lisp_Object *vecp, *end;
6068 int n;
6069
6070 if (! NILP (variable))
6071 {
6072 CHECK_SYMBOL (variable);
6073 state = Fsymbol_value (variable);
6074 if (! VECTORP (state))
6075 goto changed;
6076 }
6077 else
6078 state = frame_and_buffer_state;
6079
6080 vecp = XVECTOR (state)->contents;
6081 end = vecp + ASIZE (state);
6082
6083 FOR_EACH_FRAME (tail, frame)
6084 {
6085 if (vecp == end)
6086 goto changed;
6087 if (!EQ (*vecp++, frame))
6088 goto changed;
6089 if (vecp == end)
6090 goto changed;
6091 if (!EQ (*vecp++, XFRAME (frame)->name))
6092 goto changed;
6093 }
6094 /* Check that the buffer info matches. */
6095 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6096 {
6097 buf = XCDR (XCAR (tail));
6098 /* Ignore buffers that aren't included in buffer lists. */
6099 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6100 continue;
6101 if (vecp == end)
6102 goto changed;
6103 if (!EQ (*vecp++, buf))
6104 goto changed;
6105 if (vecp == end)
6106 goto changed;
6107 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6108 goto changed;
6109 if (vecp == end)
6110 goto changed;
6111 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6112 goto changed;
6113 }
6114 if (vecp == end)
6115 goto changed;
6116 /* Detect deletion of a buffer at the end of the list. */
6117 if (EQ (*vecp, Qlambda))
6118 return Qnil;
6119
6120 /* Come here if we decide the data has changed. */
6121 changed:
6122 /* Count the size we will need.
6123 Start with 1 so there is room for at least one lambda at the end. */
6124 n = 1;
6125 FOR_EACH_FRAME (tail, frame)
6126 n += 2;
6127 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6128 n += 3;
6129 /* Reallocate the vector if data has grown to need it,
6130 or if it has shrunk a lot. */
6131 if (! VECTORP (state)
6132 || n > ASIZE (state)
6133 || n + 20 < ASIZE (state) / 2)
6134 /* Add 20 extra so we grow it less often. */
6135 {
6136 state = Fmake_vector (make_number (n + 20), Qlambda);
6137 if (! NILP (variable))
6138 Fset (variable, state);
6139 else
6140 frame_and_buffer_state = state;
6141 }
6142
6143 /* Record the new data in the (possibly reallocated) vector. */
6144 vecp = XVECTOR (state)->contents;
6145 FOR_EACH_FRAME (tail, frame)
6146 {
6147 *vecp++ = frame;
6148 *vecp++ = XFRAME (frame)->name;
6149 }
6150 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6151 {
6152 buf = XCDR (XCAR (tail));
6153 /* Ignore buffers that aren't included in buffer lists. */
6154 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6155 continue;
6156 *vecp++ = buf;
6157 *vecp++ = BVAR (XBUFFER (buf), read_only);
6158 *vecp++ = Fbuffer_modified_p (buf);
6159 }
6160 /* Fill up the vector with lambdas (always at least one). */
6161 *vecp++ = Qlambda;
6162 while (vecp - XVECTOR (state)->contents
6163 < ASIZE (state))
6164 *vecp++ = Qlambda;
6165 /* Make sure we didn't overflow the vector. */
6166 if (vecp - XVECTOR (state)->contents
6167 > ASIZE (state))
6168 abort ();
6169 return Qt;
6170 }
6171
6172
6173 \f
6174 /***********************************************************************
6175 Initialization
6176 ***********************************************************************/
6177
6178 /* Initialization done when Emacs fork is started, before doing stty.
6179 Determine terminal type and set terminal_driver. Then invoke its
6180 decoding routine to set up variables in the terminal package. */
6181
6182 void
6183 init_display (void)
6184 {
6185 char *terminal_type;
6186
6187 /* Construct the space glyph. */
6188 space_glyph.type = CHAR_GLYPH;
6189 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6190 space_glyph.charpos = -1;
6191
6192 inverse_video = 0;
6193 cursor_in_echo_area = 0;
6194 terminal_type = (char *) 0;
6195
6196 /* Now is the time to initialize this; it's used by init_sys_modes
6197 during startup. */
6198 Vinitial_window_system = Qnil;
6199
6200 /* SIGWINCH needs to be handled no matter what display we start
6201 with. Otherwise newly opened tty frames will not resize
6202 automatically. */
6203 #ifdef SIGWINCH
6204 #ifndef CANNOT_DUMP
6205 if (initialized)
6206 #endif /* CANNOT_DUMP */
6207 signal (SIGWINCH, window_change_signal);
6208 #endif /* SIGWINCH */
6209
6210 /* If running as a daemon, no need to initialize any frames/terminal. */
6211 if (IS_DAEMON)
6212 return;
6213
6214 /* If the user wants to use a window system, we shouldn't bother
6215 initializing the terminal. This is especially important when the
6216 terminal is so dumb that emacs gives up before and doesn't bother
6217 using the window system.
6218
6219 If the DISPLAY environment variable is set and nonempty,
6220 try to use X, and die with an error message if that doesn't work. */
6221
6222 #ifdef HAVE_X_WINDOWS
6223 if (! inhibit_window_system && ! display_arg)
6224 {
6225 char *display;
6226 display = getenv ("DISPLAY");
6227 display_arg = (display != 0 && *display != 0);
6228
6229 if (display_arg && !x_display_ok (display))
6230 {
6231 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6232 display);
6233 inhibit_window_system = 1;
6234 }
6235 }
6236
6237 if (!inhibit_window_system && display_arg
6238 #ifndef CANNOT_DUMP
6239 && initialized
6240 #endif
6241 )
6242 {
6243 Vinitial_window_system = Qx;
6244 #ifdef HAVE_X11
6245 Vwindow_system_version = make_number (11);
6246 #endif
6247 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6248 /* In some versions of ncurses,
6249 tputs crashes if we have not called tgetent.
6250 So call tgetent. */
6251 { char b[2044]; tgetent (b, "xterm");}
6252 #endif
6253 adjust_frame_glyphs_initially ();
6254 return;
6255 }
6256 #endif /* HAVE_X_WINDOWS */
6257
6258 #ifdef HAVE_NTGUI
6259 if (!inhibit_window_system)
6260 {
6261 Vinitial_window_system = Qw32;
6262 Vwindow_system_version = make_number (1);
6263 adjust_frame_glyphs_initially ();
6264 return;
6265 }
6266 #endif /* HAVE_NTGUI */
6267
6268 #ifdef HAVE_NS
6269 if (!inhibit_window_system
6270 #ifndef CANNOT_DUMP
6271 && initialized
6272 #endif
6273 )
6274 {
6275 Vinitial_window_system = Qns;
6276 Vwindow_system_version = make_number(10);
6277 adjust_frame_glyphs_initially ();
6278 return;
6279 }
6280 #endif
6281
6282 /* If no window system has been specified, try to use the terminal. */
6283 if (! isatty (0))
6284 {
6285 fatal ("standard input is not a tty");
6286 exit (1);
6287 }
6288
6289 #ifdef WINDOWSNT
6290 terminal_type = "w32console";
6291 #else
6292 /* Look at the TERM variable. */
6293 terminal_type = (char *) getenv ("TERM");
6294 #endif
6295 if (!terminal_type)
6296 {
6297 #ifdef HAVE_WINDOW_SYSTEM
6298 if (! inhibit_window_system)
6299 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6300 else
6301 #endif /* HAVE_WINDOW_SYSTEM */
6302 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6303 exit (1);
6304 }
6305
6306 {
6307 struct terminal *t;
6308 struct frame *f = XFRAME (selected_frame);
6309
6310 /* Open a display on the controlling tty. */
6311 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6312
6313 /* Convert the initial frame to use the new display. */
6314 if (f->output_method != output_initial)
6315 abort ();
6316 f->output_method = t->type;
6317 f->terminal = t;
6318
6319 t->reference_count++;
6320 #ifdef MSDOS
6321 f->output_data.tty->display_info = &the_only_display_info;
6322 #else
6323 if (f->output_method == output_termcap)
6324 create_tty_output (f);
6325 #endif
6326 t->display_info.tty->top_frame = selected_frame;
6327 change_frame_size (XFRAME (selected_frame),
6328 FrameRows (t->display_info.tty),
6329 FrameCols (t->display_info.tty), 0, 0, 1);
6330
6331 /* Delete the initial terminal. */
6332 if (--initial_terminal->reference_count == 0
6333 && initial_terminal->delete_terminal_hook)
6334 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6335
6336 /* Update frame parameters to reflect the new type. */
6337 Fmodify_frame_parameters
6338 (selected_frame, Fcons (Fcons (Qtty_type,
6339 Ftty_type (selected_frame)), Qnil));
6340 if (t->display_info.tty->name)
6341 Fmodify_frame_parameters (selected_frame,
6342 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6343 Qnil));
6344 else
6345 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6346 Qnil));
6347 }
6348
6349 {
6350 struct frame *sf = SELECTED_FRAME ();
6351 int width = FRAME_TOTAL_COLS (sf);
6352 int height = FRAME_LINES (sf);
6353
6354 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6355
6356 /* If these sizes are so big they cause overflow, just ignore the
6357 change. It's not clear what better we could do. */
6358 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6359 fatal ("screen size %dx%d too big", width, height);
6360 }
6361
6362 adjust_frame_glyphs_initially ();
6363 calculate_costs (XFRAME (selected_frame));
6364
6365 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6366 if (initialized
6367 && !noninteractive
6368 && NILP (Vinitial_window_system))
6369 {
6370 /* For the initial frame, we don't have any way of knowing what
6371 are the foreground and background colors of the terminal. */
6372 struct frame *sf = SELECTED_FRAME();
6373
6374 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6375 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6376 call0 (intern ("tty-set-up-initial-frame-faces"));
6377 }
6378 }
6379
6380
6381 \f
6382 /***********************************************************************
6383 Blinking cursor
6384 ***********************************************************************/
6385
6386 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6387 Sinternal_show_cursor, 2, 2, 0,
6388 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6389 WINDOW nil means use the selected window. SHOW non-nil means
6390 show a cursor in WINDOW in the next redisplay. SHOW nil means
6391 don't show a cursor. */)
6392 (Lisp_Object window, Lisp_Object show)
6393 {
6394 /* Don't change cursor state while redisplaying. This could confuse
6395 output routines. */
6396 if (!redisplaying_p)
6397 {
6398 if (NILP (window))
6399 window = selected_window;
6400 else
6401 CHECK_WINDOW (window);
6402
6403 XWINDOW (window)->cursor_off_p = NILP (show);
6404 }
6405
6406 return Qnil;
6407 }
6408
6409
6410 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6411 Sinternal_show_cursor_p, 0, 1, 0,
6412 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6413 WINDOW nil or omitted means report on the selected window. */)
6414 (Lisp_Object window)
6415 {
6416 struct window *w;
6417
6418 if (NILP (window))
6419 window = selected_window;
6420 else
6421 CHECK_WINDOW (window);
6422
6423 w = XWINDOW (window);
6424 return w->cursor_off_p ? Qnil : Qt;
6425 }
6426
6427 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6428 Slast_nonminibuf_frame, 0, 0, 0,
6429 doc: /* Value is last nonminibuffer frame. */)
6430 (void)
6431 {
6432 Lisp_Object frame = Qnil;
6433
6434 if (last_nonminibuf_frame)
6435 XSETFRAME (frame, last_nonminibuf_frame);
6436
6437 return frame;
6438 }
6439 \f
6440 /***********************************************************************
6441 Initialization
6442 ***********************************************************************/
6443
6444 void
6445 syms_of_display (void)
6446 {
6447 defsubr (&Sredraw_frame);
6448 defsubr (&Sredraw_display);
6449 defsubr (&Sframe_or_buffer_changed_p);
6450 defsubr (&Sopen_termscript);
6451 defsubr (&Sding);
6452 defsubr (&Sredisplay);
6453 defsubr (&Ssleep_for);
6454 defsubr (&Ssend_string_to_terminal);
6455 defsubr (&Sinternal_show_cursor);
6456 defsubr (&Sinternal_show_cursor_p);
6457 defsubr (&Slast_nonminibuf_frame);
6458
6459 #if GLYPH_DEBUG
6460 defsubr (&Sdump_redisplay_history);
6461 #endif
6462
6463 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6464 staticpro (&frame_and_buffer_state);
6465
6466 Qdisplay_table = intern_c_string ("display-table");
6467 staticpro (&Qdisplay_table);
6468 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6469 staticpro (&Qredisplay_dont_pause);
6470
6471 DEFVAR_INT ("baud-rate", baud_rate,
6472 doc: /* *The output baud rate of the terminal.
6473 On most systems, changing this value will affect the amount of padding
6474 and the other strategic decisions made during redisplay. */);
6475
6476 DEFVAR_BOOL ("inverse-video", inverse_video,
6477 doc: /* *Non-nil means invert the entire frame display.
6478 This means everything is in inverse video which otherwise would not be. */);
6479
6480 DEFVAR_BOOL ("visible-bell", visible_bell,
6481 doc: /* *Non-nil means try to flash the frame to represent a bell.
6482
6483 See also `ring-bell-function'. */);
6484
6485 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6486 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6487 A non-nil value is useful if the terminal can automatically preserve
6488 Emacs's frame display when you reenter Emacs.
6489 It is up to you to set this variable if your terminal can do that. */);
6490
6491 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6492 doc: /* Name of the window system that Emacs uses for the first frame.
6493 The value is a symbol:
6494 nil for a termcap frame (a character-only terminal),
6495 'x' for an Emacs frame that is really an X window,
6496 'w32' for an Emacs frame that is a window on MS-Windows display,
6497 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6498 'pc' for a direct-write MS-DOS frame.
6499
6500 Use of this variable as a boolean is deprecated. Instead,
6501 use `display-graphic-p' or any of the other `display-*-p'
6502 predicates which report frame's specific UI-related capabilities. */);
6503
6504 DEFVAR_KBOARD ("window-system", Vwindow_system,
6505 doc: /* Name of window system through which the selected frame is displayed.
6506 The value is a symbol:
6507 nil for a termcap frame (a character-only terminal),
6508 'x' for an Emacs frame that is really an X window,
6509 'w32' for an Emacs frame that is a window on MS-Windows display,
6510 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6511 'pc' for a direct-write MS-DOS frame.
6512
6513 Use of this variable as a boolean is deprecated. Instead,
6514 use `display-graphic-p' or any of the other `display-*-p'
6515 predicates which report frame's specific UI-related capabilities. */);
6516
6517 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6518 doc: /* The version number of the window system in use.
6519 For X windows, this is 11. */);
6520
6521 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6522 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6523
6524 DEFVAR_LISP ("glyph-table", Vglyph_table,
6525 doc: /* Table defining how to output a glyph code to the frame.
6526 If not nil, this is a vector indexed by glyph code to define the glyph.
6527 Each element can be:
6528 integer: a glyph code which this glyph is an alias for.
6529 string: output this glyph using that string (not impl. in X windows).
6530 nil: this glyph mod 524288 is the code of a character to output,
6531 and this glyph / 524288 is the face number (see `face-id') to use
6532 while outputting it. */);
6533 Vglyph_table = Qnil;
6534
6535 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6536 doc: /* Display table to use for buffers that specify none.
6537 See `buffer-display-table' for more information. */);
6538 Vstandard_display_table = Qnil;
6539
6540 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6541 doc: /* *Non-nil means update isn't paused when input is detected. */);
6542 redisplay_dont_pause = 0;
6543
6544 #if PERIODIC_PREEMPTION_CHECKING
6545 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6546 doc: /* *The period in seconds between checking for input during redisplay.
6547 If input is detected, redisplay is pre-empted, and the input is processed.
6548 If nil, never pre-empt redisplay. */);
6549 Vredisplay_preemption_period = make_float (0.10);
6550 #endif
6551
6552 #ifdef CANNOT_DUMP
6553 if (noninteractive)
6554 #endif
6555 {
6556 Vinitial_window_system = Qnil;
6557 Vwindow_system_version = Qnil;
6558 }
6559 }