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1 /* Menu support for GNU Emacs on the Microsoft Windows API.
2 Copyright (C) 1986, 1988, 1993-1994, 1996, 1998-1999, 2001-2014 Free
3 Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21
22 #include <signal.h>
23 #include <stdio.h>
24 #include <setjmp.h>
25
26 #include "lisp.h"
27 #include "keyboard.h"
28 #include "keymap.h"
29 #include "frame.h"
30 #include "termhooks.h"
31 #include "window.h"
32 #include "blockinput.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "charset.h"
36 #include "coding.h"
37 #include "menu.h"
38
39 /* This may include sys/types.h, and that somehow loses
40 if this is not done before the other system files. */
41 #include "w32term.h"
42
43 /* Cygwin does not support the multibyte string functions declared in
44 * mbstring.h below --- but that's okay: because Cygwin is
45 * UNICODE-only, we don't need to use these functions anyway. */
46
47 #ifndef NTGUI_UNICODE
48 #include <mbstring.h>
49 #endif /* !NTGUI_UNICODE */
50
51 /* Load sys/types.h if not already loaded.
52 In some systems loading it twice is suicidal. */
53 #ifndef makedev
54 #include <sys/types.h>
55 #endif
56
57 #include "dispextern.h"
58
59 #include "w32common.h" /* for osinfo_cache */
60
61 #undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
62
63 #ifndef TRUE
64 #define TRUE 1
65 #define FALSE 0
66 #endif /* no TRUE */
67
68 HMENU current_popup_menu;
69
70 void syms_of_w32menu (void);
71 void globals_of_w32menu (void);
72
73 typedef BOOL (WINAPI * GetMenuItemInfoA_Proc) (
74 IN HMENU,
75 IN UINT,
76 IN BOOL,
77 IN OUT LPMENUITEMINFOA);
78 typedef BOOL (WINAPI * SetMenuItemInfoA_Proc) (
79 IN HMENU,
80 IN UINT,
81 IN BOOL,
82 IN LPCMENUITEMINFOA);
83 typedef int (WINAPI * MessageBoxW_Proc) (
84 IN HWND window,
85 IN const WCHAR *text,
86 IN const WCHAR *caption,
87 IN UINT type);
88
89 #ifdef NTGUI_UNICODE
90 #define get_menu_item_info GetMenuItemInfoA
91 #define set_menu_item_info SetMenuItemInfoA
92 #define unicode_append_menu AppendMenuW
93 #define unicode_message_box MessageBoxW
94 #else /* !NTGUI_UNICODE */
95 GetMenuItemInfoA_Proc get_menu_item_info = NULL;
96 SetMenuItemInfoA_Proc set_menu_item_info = NULL;
97 AppendMenuW_Proc unicode_append_menu = NULL;
98 MessageBoxW_Proc unicode_message_box = NULL;
99 #endif /* NTGUI_UNICODE */
100
101 Lisp_Object Qdebug_on_next_call;
102
103 void set_frame_menubar (struct frame *, bool, bool);
104
105 #ifdef HAVE_DIALOGS
106 static Lisp_Object w32_dialog_show (struct frame *, int, Lisp_Object, char**);
107 #else
108 static int is_simple_dialog (Lisp_Object);
109 static Lisp_Object simple_dialog_show (struct frame *, Lisp_Object, Lisp_Object);
110 #endif
111
112 static void utf8to16 (unsigned char *, int, WCHAR *);
113 static int fill_in_menu (HMENU, widget_value *);
114
115 void w32_free_menu_strings (HWND);
116
117 #ifdef HAVE_DIALOGS
118 Lisp_Object
119 w32_popup_dialog (struct frame *f, Lisp_Object header, Lisp_Object contents)
120 {
121 Lisp_Object title;
122 char *error_name;
123 Lisp_Object selection;
124
125 check_window_system (f);
126
127 /* Decode the dialog items from what was specified. */
128 title = Fcar (contents);
129 CHECK_STRING (title);
130
131 list_of_panes (Fcons (contents, Qnil));
132
133 /* Display them in a dialog box. */
134 block_input ();
135 selection = w32_dialog_show (f, 0, title, header, &error_name);
136 unblock_input ();
137
138 discard_menu_items ();
139 FRAME_DISPLAY_INFO (f)->grabbed = 0;
140
141 if (error_name) error (error_name);
142 return selection;
143 }
144 #endif /* HAVE_DIALOGS */
145
146 /* Activate the menu bar of frame F.
147 This is called from keyboard.c when it gets the
148 MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
149
150 To activate the menu bar, we signal to the input thread that it can
151 return from the WM_INITMENU message, allowing the normal Windows
152 processing of the menus.
153
154 But first we recompute the menu bar contents (the whole tree).
155
156 This way we can safely execute Lisp code. */
157
158 void
159 x_activate_menubar (struct frame *f)
160 {
161 set_frame_menubar (f, 0, 1);
162
163 /* Lock out further menubar changes while active. */
164 f->output_data.w32->menubar_active = 1;
165
166 /* Signal input thread to return from WM_INITMENU. */
167 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
168 }
169
170 /* This callback is called from the menu bar pulldown menu
171 when the user makes a selection.
172 Figure out what the user chose
173 and put the appropriate events into the keyboard buffer. */
174
175 void
176 menubar_selection_callback (struct frame *f, void * client_data)
177 {
178 Lisp_Object prefix, entry;
179 Lisp_Object vector;
180 Lisp_Object *subprefix_stack;
181 int submenu_depth = 0;
182 int i;
183
184 if (!f)
185 return;
186 entry = Qnil;
187 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * word_size);
188 vector = f->menu_bar_vector;
189 prefix = Qnil;
190 i = 0;
191 while (i < f->menu_bar_items_used)
192 {
193 if (EQ (AREF (vector, i), Qnil))
194 {
195 subprefix_stack[submenu_depth++] = prefix;
196 prefix = entry;
197 i++;
198 }
199 else if (EQ (AREF (vector, i), Qlambda))
200 {
201 prefix = subprefix_stack[--submenu_depth];
202 i++;
203 }
204 else if (EQ (AREF (vector, i), Qt))
205 {
206 prefix = AREF (vector, i + MENU_ITEMS_PANE_PREFIX);
207 i += MENU_ITEMS_PANE_LENGTH;
208 }
209 else
210 {
211 entry = AREF (vector, i + MENU_ITEMS_ITEM_VALUE);
212 /* The EMACS_INT cast avoids a warning. There's no problem
213 as long as pointers have enough bits to hold small integers. */
214 if ((int) (EMACS_INT) client_data == i)
215 {
216 int j;
217 struct input_event buf;
218 Lisp_Object frame;
219 EVENT_INIT (buf);
220
221 XSETFRAME (frame, f);
222 buf.kind = MENU_BAR_EVENT;
223 buf.frame_or_window = frame;
224 buf.arg = frame;
225 kbd_buffer_store_event (&buf);
226
227 for (j = 0; j < submenu_depth; j++)
228 if (!NILP (subprefix_stack[j]))
229 {
230 buf.kind = MENU_BAR_EVENT;
231 buf.frame_or_window = frame;
232 buf.arg = subprefix_stack[j];
233 kbd_buffer_store_event (&buf);
234 }
235
236 if (!NILP (prefix))
237 {
238 buf.kind = MENU_BAR_EVENT;
239 buf.frame_or_window = frame;
240 buf.arg = prefix;
241 kbd_buffer_store_event (&buf);
242 }
243
244 buf.kind = MENU_BAR_EVENT;
245 buf.frame_or_window = frame;
246 buf.arg = entry;
247 /* Free memory used by owner-drawn and help-echo strings. */
248 w32_free_menu_strings (FRAME_W32_WINDOW (f));
249 kbd_buffer_store_event (&buf);
250
251 f->output_data.w32->menubar_active = 0;
252 return;
253 }
254 i += MENU_ITEMS_ITEM_LENGTH;
255 }
256 }
257 /* Free memory used by owner-drawn and help-echo strings. */
258 w32_free_menu_strings (FRAME_W32_WINDOW (f));
259 f->output_data.w32->menubar_active = 0;
260 }
261
262 \f
263 /* Set the contents of the menubar widgets of frame F.
264 The argument FIRST_TIME is currently ignored;
265 it is set the first time this is called, from initialize_frame_menubar. */
266
267 void
268 set_frame_menubar (struct frame *f, bool first_time, bool deep_p)
269 {
270 HMENU menubar_widget = f->output_data.w32->menubar_widget;
271 Lisp_Object items;
272 widget_value *wv, *first_wv, *prev_wv = 0;
273 int i, last_i;
274 int *submenu_start, *submenu_end;
275 int *submenu_top_level_items, *submenu_n_panes;
276
277 /* We must not change the menubar when actually in use. */
278 if (f->output_data.w32->menubar_active)
279 return;
280
281 XSETFRAME (Vmenu_updating_frame, f);
282
283 if (! menubar_widget)
284 deep_p = 1;
285
286 if (deep_p)
287 {
288 /* Make a widget-value tree representing the entire menu trees. */
289
290 struct buffer *prev = current_buffer;
291 Lisp_Object buffer;
292 ptrdiff_t specpdl_count = SPECPDL_INDEX ();
293 int previous_menu_items_used = f->menu_bar_items_used;
294 Lisp_Object *previous_items
295 = (Lisp_Object *) alloca (previous_menu_items_used
296 * word_size);
297
298 /* If we are making a new widget, its contents are empty,
299 do always reinitialize them. */
300 if (! menubar_widget)
301 previous_menu_items_used = 0;
302
303 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->contents;
304 specbind (Qinhibit_quit, Qt);
305 /* Don't let the debugger step into this code
306 because it is not reentrant. */
307 specbind (Qdebug_on_next_call, Qnil);
308
309 record_unwind_save_match_data ();
310
311 if (NILP (Voverriding_local_map_menu_flag))
312 {
313 specbind (Qoverriding_terminal_local_map, Qnil);
314 specbind (Qoverriding_local_map, Qnil);
315 }
316
317 set_buffer_internal_1 (XBUFFER (buffer));
318
319 /* Run the hooks. */
320 safe_run_hooks (Qactivate_menubar_hook);
321 safe_run_hooks (Qmenu_bar_update_hook);
322 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
323
324 items = FRAME_MENU_BAR_ITEMS (f);
325
326 /* Save the frame's previous menu bar contents data. */
327 if (previous_menu_items_used)
328 memcpy (previous_items, XVECTOR (f->menu_bar_vector)->contents,
329 previous_menu_items_used * word_size);
330
331 /* Fill in menu_items with the current menu bar contents.
332 This can evaluate Lisp code. */
333 save_menu_items ();
334
335 menu_items = f->menu_bar_vector;
336 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
337 submenu_start = (int *) alloca (ASIZE (items) * sizeof (int));
338 submenu_end = (int *) alloca (ASIZE (items) * sizeof (int));
339 submenu_n_panes = (int *) alloca (ASIZE (items) * sizeof (int));
340 submenu_top_level_items = (int *) alloca (ASIZE (items) * sizeof (int));
341 init_menu_items ();
342 for (i = 0; i < ASIZE (items); i += 4)
343 {
344 Lisp_Object key, string, maps;
345
346 last_i = i;
347
348 key = AREF (items, i);
349 string = AREF (items, i + 1);
350 maps = AREF (items, i + 2);
351 if (NILP (string))
352 break;
353
354 submenu_start[i] = menu_items_used;
355
356 menu_items_n_panes = 0;
357 submenu_top_level_items[i]
358 = parse_single_submenu (key, string, maps);
359 submenu_n_panes[i] = menu_items_n_panes;
360
361 submenu_end[i] = menu_items_used;
362 }
363
364 finish_menu_items ();
365
366 /* Convert menu_items into widget_value trees
367 to display the menu. This cannot evaluate Lisp code. */
368
369 wv = xmalloc_widget_value ();
370 wv->name = "menubar";
371 wv->value = 0;
372 wv->enabled = 1;
373 wv->button_type = BUTTON_TYPE_NONE;
374 wv->help = Qnil;
375 first_wv = wv;
376
377 for (i = 0; i < last_i; i += 4)
378 {
379 menu_items_n_panes = submenu_n_panes[i];
380 wv = digest_single_submenu (submenu_start[i], submenu_end[i],
381 submenu_top_level_items[i]);
382 if (prev_wv)
383 prev_wv->next = wv;
384 else
385 first_wv->contents = wv;
386 /* Don't set wv->name here; GC during the loop might relocate it. */
387 wv->enabled = 1;
388 wv->button_type = BUTTON_TYPE_NONE;
389 prev_wv = wv;
390 }
391
392 set_buffer_internal_1 (prev);
393
394 /* If there has been no change in the Lisp-level contents
395 of the menu bar, skip redisplaying it. Just exit. */
396
397 for (i = 0; i < previous_menu_items_used; i++)
398 if (menu_items_used == i
399 || (!EQ (previous_items[i], AREF (menu_items, i))))
400 break;
401 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
402 {
403 free_menubar_widget_value_tree (first_wv);
404 discard_menu_items ();
405 unbind_to (specpdl_count, Qnil);
406 return;
407 }
408
409 fset_menu_bar_vector (f, menu_items);
410 f->menu_bar_items_used = menu_items_used;
411
412 /* This undoes save_menu_items. */
413 unbind_to (specpdl_count, Qnil);
414
415 /* Now GC cannot happen during the lifetime of the widget_value,
416 so it's safe to store data from a Lisp_String, as long as
417 local copies are made when the actual menu is created.
418 Windows takes care of this for normal string items, but
419 not for owner-drawn items or additional item-info. */
420 wv = first_wv->contents;
421 for (i = 0; i < ASIZE (items); i += 4)
422 {
423 Lisp_Object string;
424 string = AREF (items, i + 1);
425 if (NILP (string))
426 break;
427 wv->name = SSDATA (string);
428 update_submenu_strings (wv->contents);
429 wv = wv->next;
430 }
431 }
432 else
433 {
434 /* Make a widget-value tree containing
435 just the top level menu bar strings. */
436
437 wv = xmalloc_widget_value ();
438 wv->name = "menubar";
439 wv->value = 0;
440 wv->enabled = 1;
441 wv->button_type = BUTTON_TYPE_NONE;
442 wv->help = Qnil;
443 first_wv = wv;
444
445 items = FRAME_MENU_BAR_ITEMS (f);
446 for (i = 0; i < ASIZE (items); i += 4)
447 {
448 Lisp_Object string;
449
450 string = AREF (items, i + 1);
451 if (NILP (string))
452 break;
453
454 wv = xmalloc_widget_value ();
455 wv->name = SSDATA (string);
456 wv->value = 0;
457 wv->enabled = 1;
458 wv->button_type = BUTTON_TYPE_NONE;
459 wv->help = Qnil;
460 /* This prevents lwlib from assuming this
461 menu item is really supposed to be empty. */
462 /* The EMACS_INT cast avoids a warning.
463 This value just has to be different from small integers. */
464 wv->call_data = (void *) (EMACS_INT) (-1);
465
466 if (prev_wv)
467 prev_wv->next = wv;
468 else
469 first_wv->contents = wv;
470 prev_wv = wv;
471 }
472
473 /* Forget what we thought we knew about what is in the
474 detailed contents of the menu bar menus.
475 Changing the top level always destroys the contents. */
476 f->menu_bar_items_used = 0;
477 }
478
479 /* Create or update the menu bar widget. */
480
481 block_input ();
482
483 if (menubar_widget)
484 {
485 /* Empty current menubar, rather than creating a fresh one. */
486 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
487 ;
488 }
489 else
490 {
491 menubar_widget = CreateMenu ();
492 }
493 fill_in_menu (menubar_widget, first_wv->contents);
494
495 free_menubar_widget_value_tree (first_wv);
496
497 {
498 HMENU old_widget = f->output_data.w32->menubar_widget;
499
500 f->output_data.w32->menubar_widget = menubar_widget;
501 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
502 /* Causes flicker when menu bar is updated
503 DrawMenuBar (FRAME_W32_WINDOW (f)); */
504
505 /* Force the window size to be recomputed so that the frame's text
506 area remains the same, if menubar has just been created. */
507 if (old_widget == NULL)
508 x_set_window_size (f, 0, FRAME_TEXT_WIDTH (f), FRAME_TEXT_HEIGHT (f), 1);
509 }
510
511 unblock_input ();
512 }
513
514 /* Called from Fx_create_frame to create the initial menubar of a frame
515 before it is mapped, so that the window is mapped with the menubar already
516 there instead of us tacking it on later and thrashing the window after it
517 is visible. */
518
519 void
520 initialize_frame_menubar (struct frame *f)
521 {
522 /* This function is called before the first chance to redisplay
523 the frame. It has to be, so the frame will have the right size. */
524 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
525 set_frame_menubar (f, 1, 1);
526 }
527
528 /* Get rid of the menu bar of frame F, and free its storage.
529 This is used when deleting a frame, and when turning off the menu bar. */
530
531 void
532 free_frame_menubar (struct frame *f)
533 {
534 block_input ();
535
536 {
537 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
538 SetMenu (FRAME_W32_WINDOW (f), NULL);
539 f->output_data.w32->menubar_widget = NULL;
540 DestroyMenu (old);
541 }
542
543 unblock_input ();
544 }
545
546 \f
547 /* w32_menu_show actually displays a menu using the panes and items in
548 menu_items and returns the value selected from it; we assume input
549 is blocked by the caller. */
550
551 /* F is the frame the menu is for.
552 X and Y are the frame-relative specified position,
553 relative to the inside upper left corner of the frame F.
554 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
555 KEYMAPS is 1 if this menu was specified with keymaps;
556 in that case, we return a list containing the chosen item's value
557 and perhaps also the pane's prefix.
558 TITLE is the specified menu title.
559 ERROR is a place to store an error message string in case of failure.
560 (We return nil on failure, but the value doesn't actually matter.) */
561
562 Lisp_Object
563 w32_menu_show (struct frame *f, int x, int y, int for_click, int keymaps,
564 Lisp_Object title, const char **error)
565 {
566 int i;
567 int menu_item_selection;
568 HMENU menu;
569 POINT pos;
570 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
571 widget_value **submenu_stack
572 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
573 Lisp_Object *subprefix_stack
574 = (Lisp_Object *) alloca (menu_items_used * word_size);
575 int submenu_depth = 0;
576 int first_pane;
577
578 *error = NULL;
579
580 if (menu_items_n_panes == 0)
581 return Qnil;
582
583 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
584 {
585 *error = "Empty menu";
586 return Qnil;
587 }
588
589 block_input ();
590
591 /* Create a tree of widget_value objects
592 representing the panes and their items. */
593 wv = xmalloc_widget_value ();
594 wv->name = "menu";
595 wv->value = 0;
596 wv->enabled = 1;
597 wv->button_type = BUTTON_TYPE_NONE;
598 wv->help = Qnil;
599 first_wv = wv;
600 first_pane = 1;
601
602 /* Loop over all panes and items, filling in the tree. */
603 i = 0;
604 while (i < menu_items_used)
605 {
606 if (EQ (AREF (menu_items, i), Qnil))
607 {
608 submenu_stack[submenu_depth++] = save_wv;
609 save_wv = prev_wv;
610 prev_wv = 0;
611 first_pane = 1;
612 i++;
613 }
614 else if (EQ (AREF (menu_items, i), Qlambda))
615 {
616 prev_wv = save_wv;
617 save_wv = submenu_stack[--submenu_depth];
618 first_pane = 0;
619 i++;
620 }
621 else if (EQ (AREF (menu_items, i), Qt)
622 && submenu_depth != 0)
623 i += MENU_ITEMS_PANE_LENGTH;
624 /* Ignore a nil in the item list.
625 It's meaningful only for dialog boxes. */
626 else if (EQ (AREF (menu_items, i), Qquote))
627 i += 1;
628 else if (EQ (AREF (menu_items, i), Qt))
629 {
630 /* Create a new pane. */
631 Lisp_Object pane_name, prefix;
632 const char *pane_string;
633 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
634 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
635
636 if (STRINGP (pane_name))
637 {
638 if (unicode_append_menu)
639 pane_name = ENCODE_UTF_8 (pane_name);
640 else if (STRING_MULTIBYTE (pane_name))
641 pane_name = ENCODE_SYSTEM (pane_name);
642
643 ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
644 }
645
646 pane_string = (NILP (pane_name)
647 ? "" : SSDATA (pane_name));
648 /* If there is just one top-level pane, put all its items directly
649 under the top-level menu. */
650 if (menu_items_n_panes == 1)
651 pane_string = "";
652
653 /* If the pane has a meaningful name,
654 make the pane a top-level menu item
655 with its items as a submenu beneath it. */
656 if (!keymaps && strcmp (pane_string, ""))
657 {
658 wv = xmalloc_widget_value ();
659 if (save_wv)
660 save_wv->next = wv;
661 else
662 first_wv->contents = wv;
663 wv->name = pane_string;
664 if (keymaps && !NILP (prefix))
665 wv->name++;
666 wv->value = 0;
667 wv->enabled = 1;
668 wv->button_type = BUTTON_TYPE_NONE;
669 wv->help = Qnil;
670 save_wv = wv;
671 prev_wv = 0;
672 }
673 else if (first_pane)
674 {
675 save_wv = wv;
676 prev_wv = 0;
677 }
678 first_pane = 0;
679 i += MENU_ITEMS_PANE_LENGTH;
680 }
681 else
682 {
683 /* Create a new item within current pane. */
684 Lisp_Object item_name, enable, descrip, def, type, selected, help;
685
686 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
687 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
688 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
689 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
690 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
691 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
692 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
693
694 if (STRINGP (item_name))
695 {
696 if (unicode_append_menu)
697 item_name = ENCODE_UTF_8 (item_name);
698 else if (STRING_MULTIBYTE (item_name))
699 item_name = ENCODE_SYSTEM (item_name);
700
701 ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
702 }
703
704 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
705 {
706 descrip = ENCODE_SYSTEM (descrip);
707 ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
708 }
709
710 wv = xmalloc_widget_value ();
711 if (prev_wv)
712 prev_wv->next = wv;
713 else
714 save_wv->contents = wv;
715 wv->name = SSDATA (item_name);
716 if (!NILP (descrip))
717 wv->key = SSDATA (descrip);
718 wv->value = 0;
719 /* Use the contents index as call_data, since we are
720 restricted to 16-bits. */
721 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
722 wv->enabled = !NILP (enable);
723
724 if (NILP (type))
725 wv->button_type = BUTTON_TYPE_NONE;
726 else if (EQ (type, QCtoggle))
727 wv->button_type = BUTTON_TYPE_TOGGLE;
728 else if (EQ (type, QCradio))
729 wv->button_type = BUTTON_TYPE_RADIO;
730 else
731 emacs_abort ();
732
733 wv->selected = !NILP (selected);
734
735 if (!STRINGP (help))
736 help = Qnil;
737
738 wv->help = help;
739
740 prev_wv = wv;
741
742 i += MENU_ITEMS_ITEM_LENGTH;
743 }
744 }
745
746 /* Deal with the title, if it is non-nil. */
747 if (!NILP (title))
748 {
749 widget_value *wv_title = xmalloc_widget_value ();
750 widget_value *wv_sep = xmalloc_widget_value ();
751
752 /* Maybe replace this separator with a bitmap or owner-draw item
753 so that it looks better. Having two separators looks odd. */
754 wv_sep->name = "--";
755 wv_sep->next = first_wv->contents;
756 wv_sep->help = Qnil;
757
758 if (unicode_append_menu)
759 title = ENCODE_UTF_8 (title);
760 else if (STRING_MULTIBYTE (title))
761 title = ENCODE_SYSTEM (title);
762
763 wv_title->name = SSDATA (title);
764 wv_title->enabled = TRUE;
765 wv_title->title = TRUE;
766 wv_title->button_type = BUTTON_TYPE_NONE;
767 wv_title->help = Qnil;
768 wv_title->next = wv_sep;
769 first_wv->contents = wv_title;
770 }
771
772 /* No selection has been chosen yet. */
773 menu_item_selection = 0;
774
775 /* Actually create the menu. */
776 current_popup_menu = menu = CreatePopupMenu ();
777 fill_in_menu (menu, first_wv->contents);
778
779 /* Adjust coordinates to be root-window-relative. */
780 pos.x = x;
781 pos.y = y;
782 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
783
784 /* Display the menu. */
785 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
786 WM_EMACS_TRACKPOPUPMENU,
787 (WPARAM)menu, (LPARAM)&pos);
788
789 /* Clean up extraneous mouse events which might have been generated
790 during the call. */
791 discard_mouse_events ();
792 FRAME_DISPLAY_INFO (f)->grabbed = 0;
793
794 /* Free the widget_value objects we used to specify the contents. */
795 free_menubar_widget_value_tree (first_wv);
796
797 DestroyMenu (menu);
798
799 /* Free the owner-drawn and help-echo menu strings. */
800 w32_free_menu_strings (FRAME_W32_WINDOW (f));
801 f->output_data.w32->menubar_active = 0;
802
803 /* Find the selected item, and its pane, to return
804 the proper value. */
805 if (menu_item_selection != 0)
806 {
807 Lisp_Object prefix, entry;
808
809 prefix = entry = Qnil;
810 i = 0;
811 while (i < menu_items_used)
812 {
813 if (EQ (AREF (menu_items, i), Qnil))
814 {
815 subprefix_stack[submenu_depth++] = prefix;
816 prefix = entry;
817 i++;
818 }
819 else if (EQ (AREF (menu_items, i), Qlambda))
820 {
821 prefix = subprefix_stack[--submenu_depth];
822 i++;
823 }
824 else if (EQ (AREF (menu_items, i), Qt))
825 {
826 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
827 i += MENU_ITEMS_PANE_LENGTH;
828 }
829 /* Ignore a nil in the item list.
830 It's meaningful only for dialog boxes. */
831 else if (EQ (AREF (menu_items, i), Qquote))
832 i += 1;
833 else
834 {
835 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
836 if (menu_item_selection == i)
837 {
838 if (keymaps != 0)
839 {
840 int j;
841
842 entry = Fcons (entry, Qnil);
843 if (!NILP (prefix))
844 entry = Fcons (prefix, entry);
845 for (j = submenu_depth - 1; j >= 0; j--)
846 if (!NILP (subprefix_stack[j]))
847 entry = Fcons (subprefix_stack[j], entry);
848 }
849 unblock_input ();
850 return entry;
851 }
852 i += MENU_ITEMS_ITEM_LENGTH;
853 }
854 }
855 }
856 else if (!for_click)
857 {
858 unblock_input ();
859 /* Make "Cancel" equivalent to C-g. */
860 Fsignal (Qquit, Qnil);
861 }
862
863 unblock_input ();
864 return Qnil;
865 }
866 \f
867
868 #ifdef HAVE_DIALOGS
869 /* TODO: On Windows, there are two ways of defining a dialog.
870
871 1. Create a predefined dialog resource and include it in nt/emacs.rc.
872 Using this method, we could then set the titles and make unneeded
873 buttons invisible before displaying the dialog. Everything would
874 be a fixed size though, so there is a risk that text does not
875 fit on a button.
876 2. Create the dialog template in memory on the fly. This allows us
877 to size the dialog and buttons dynamically, probably giving more
878 natural looking results for dialogs with few buttons, and eliminating
879 the problem of text overflowing the buttons. But the API for this is
880 quite complex - structures have to be allocated in particular ways,
881 text content is tacked onto the end of structures in variable length
882 arrays with further structures tacked on after these, there are
883 certain alignment requirements for all this, and we have to
884 measure all the text and convert to "dialog coordinates" to figure
885 out how big to make everything.
886
887 For now, we'll just stick with menus for dialogs that are more
888 complicated than simple yes/no type questions for which we can use
889 the MessageBox function.
890 */
891
892 static char * button_names [] = {
893 "button1", "button2", "button3", "button4", "button5",
894 "button6", "button7", "button8", "button9", "button10" };
895
896 static Lisp_Object
897 w32_dialog_show (struct frame *f, int keymaps,
898 Lisp_Object title, Lisp_Object header,
899 char **error)
900 {
901 int i, nb_buttons = 0;
902 char dialog_name[6];
903 int menu_item_selection;
904
905 widget_value *wv, *first_wv = 0, *prev_wv = 0;
906
907 /* Number of elements seen so far, before boundary. */
908 int left_count = 0;
909 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
910 int boundary_seen = 0;
911
912 *error = NULL;
913
914 if (menu_items_n_panes > 1)
915 {
916 *error = "Multiple panes in dialog box";
917 return Qnil;
918 }
919
920 /* Create a tree of widget_value objects
921 representing the text label and buttons. */
922 {
923 Lisp_Object pane_name, prefix;
924 char *pane_string;
925 pane_name = AREF (menu_items, MENU_ITEMS_PANE_NAME);
926 prefix = AREF (menu_items, MENU_ITEMS_PANE_PREFIX);
927 pane_string = (NILP (pane_name)
928 ? "" : SSDATA (pane_name));
929 prev_wv = xmalloc_widget_value ();
930 prev_wv->value = pane_string;
931 if (keymaps && !NILP (prefix))
932 prev_wv->name++;
933 prev_wv->enabled = 1;
934 prev_wv->name = "message";
935 prev_wv->help = Qnil;
936 first_wv = prev_wv;
937
938 /* Loop over all panes and items, filling in the tree. */
939 i = MENU_ITEMS_PANE_LENGTH;
940 while (i < menu_items_used)
941 {
942
943 /* Create a new item within current pane. */
944 Lisp_Object item_name, enable, descrip, help;
945
946 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
947 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
948 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
949 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
950
951 if (NILP (item_name))
952 {
953 free_menubar_widget_value_tree (first_wv);
954 *error = "Submenu in dialog items";
955 return Qnil;
956 }
957 if (EQ (item_name, Qquote))
958 {
959 /* This is the boundary between left-side elts
960 and right-side elts. Stop incrementing right_count. */
961 boundary_seen = 1;
962 i++;
963 continue;
964 }
965 if (nb_buttons >= 9)
966 {
967 free_menubar_widget_value_tree (first_wv);
968 *error = "Too many dialog items";
969 return Qnil;
970 }
971
972 wv = xmalloc_widget_value ();
973 prev_wv->next = wv;
974 wv->name = (char *) button_names[nb_buttons];
975 if (!NILP (descrip))
976 wv->key = SSDATA (descrip);
977 wv->value = SSDATA (item_name);
978 wv->call_data = aref_addr (menu_items, i);
979 wv->enabled = !NILP (enable);
980 wv->help = Qnil;
981 prev_wv = wv;
982
983 if (! boundary_seen)
984 left_count++;
985
986 nb_buttons++;
987 i += MENU_ITEMS_ITEM_LENGTH;
988 }
989
990 /* If the boundary was not specified,
991 by default put half on the left and half on the right. */
992 if (! boundary_seen)
993 left_count = nb_buttons - nb_buttons / 2;
994
995 wv = xmalloc_widget_value ();
996 wv->name = dialog_name;
997 wv->help = Qnil;
998
999 /* Frame title: 'Q' = Question, 'I' = Information.
1000 Can also have 'E' = Error if, one day, we want
1001 a popup for errors. */
1002 if (NILP (header))
1003 dialog_name[0] = 'Q';
1004 else
1005 dialog_name[0] = 'I';
1006
1007 /* Dialog boxes use a really stupid name encoding
1008 which specifies how many buttons to use
1009 and how many buttons are on the right. */
1010 dialog_name[1] = '0' + nb_buttons;
1011 dialog_name[2] = 'B';
1012 dialog_name[3] = 'R';
1013 /* Number of buttons to put on the right. */
1014 dialog_name[4] = '0' + nb_buttons - left_count;
1015 dialog_name[5] = 0;
1016 wv->contents = first_wv;
1017 first_wv = wv;
1018 }
1019
1020 /* Actually create the dialog. */
1021 dialog_id = widget_id_tick++;
1022 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1023 f->output_data.w32->widget, 1, 0,
1024 dialog_selection_callback, 0);
1025 lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
1026
1027 /* Free the widget_value objects we used to specify the contents. */
1028 free_menubar_widget_value_tree (first_wv);
1029
1030 /* No selection has been chosen yet. */
1031 menu_item_selection = 0;
1032
1033 /* Display the menu. */
1034 lw_pop_up_all_widgets (dialog_id);
1035
1036 /* Process events that apply to the menu. */
1037 popup_get_selection ((XEvent *) 0, FRAME_DISPLAY_INFO (f), dialog_id);
1038
1039 lw_destroy_all_widgets (dialog_id);
1040
1041 /* Find the selected item, and its pane, to return
1042 the proper value. */
1043 if (menu_item_selection != 0)
1044 {
1045 Lisp_Object prefix;
1046
1047 prefix = Qnil;
1048 i = 0;
1049 while (i < menu_items_used)
1050 {
1051 Lisp_Object entry;
1052
1053 if (EQ (AREF (menu_items, i), Qt))
1054 {
1055 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
1056 i += MENU_ITEMS_PANE_LENGTH;
1057 }
1058 else
1059 {
1060 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
1061 if (menu_item_selection == i)
1062 {
1063 if (keymaps != 0)
1064 {
1065 entry = Fcons (entry, Qnil);
1066 if (!NILP (prefix))
1067 entry = Fcons (prefix, entry);
1068 }
1069 return entry;
1070 }
1071 i += MENU_ITEMS_ITEM_LENGTH;
1072 }
1073 }
1074 }
1075 else
1076 /* Make "Cancel" equivalent to C-g. */
1077 Fsignal (Qquit, Qnil);
1078
1079 return Qnil;
1080 }
1081 #else /* !HAVE_DIALOGS */
1082
1083 /* Currently we only handle Yes No dialogs (y-or-n-p and yes-or-no-p) as
1084 simple dialogs. We could handle a few more, but I'm not aware of
1085 anywhere in Emacs that uses the other specific dialog choices that
1086 MessageBox provides. */
1087
1088 static int
1089 is_simple_dialog (Lisp_Object contents)
1090 {
1091 Lisp_Object options;
1092 Lisp_Object name, yes, no, other;
1093
1094 if (!CONSP (contents))
1095 return 0;
1096 options = XCDR (contents);
1097
1098 yes = build_string ("Yes");
1099 no = build_string ("No");
1100
1101 if (!CONSP (options))
1102 return 0;
1103
1104 name = XCAR (options);
1105 if (!CONSP (name))
1106 return 0;
1107 name = XCAR (name);
1108
1109 if (!NILP (Fstring_equal (name, yes)))
1110 other = no;
1111 else if (!NILP (Fstring_equal (name, no)))
1112 other = yes;
1113 else
1114 return 0;
1115
1116 options = XCDR (options);
1117 if (!CONSP (options))
1118 return 0;
1119
1120 name = XCAR (options);
1121 if (!CONSP (name))
1122 return 0;
1123 name = XCAR (name);
1124 if (NILP (Fstring_equal (name, other)))
1125 return 0;
1126
1127 /* Check there are no more options. */
1128 options = XCDR (options);
1129 return !(CONSP (options));
1130 }
1131
1132 static Lisp_Object
1133 simple_dialog_show (struct frame *f, Lisp_Object contents, Lisp_Object header)
1134 {
1135 int answer;
1136 UINT type;
1137 Lisp_Object lispy_answer = Qnil, temp = XCAR (contents);
1138
1139 type = MB_YESNO;
1140
1141 /* Since we only handle Yes/No dialogs, and we already checked
1142 is_simple_dialog, we don't need to worry about checking contents
1143 to see what type of dialog to use. */
1144
1145 /* Use Unicode if possible, so any language can be displayed. */
1146 if (unicode_message_box)
1147 {
1148 WCHAR *text;
1149 const WCHAR *title;
1150 USE_SAFE_ALLOCA;
1151
1152 if (STRINGP (temp))
1153 {
1154 char *utf8_text = SDATA (ENCODE_UTF_8 (temp));
1155 /* Be pessimistic about the number of characters needed.
1156 Remember characters outside the BMP will take more than
1157 one utf16 word, so we cannot simply use the character
1158 length of temp. */
1159 int utf8_len = strlen (utf8_text);
1160 text = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
1161 utf8to16 (utf8_text, utf8_len, text);
1162 }
1163 else
1164 {
1165 text = L"";
1166 }
1167
1168 if (NILP (header))
1169 {
1170 title = L"Question";
1171 type |= MB_ICONQUESTION;
1172 }
1173 else
1174 {
1175 title = L"Information";
1176 type |= MB_ICONINFORMATION;
1177 }
1178
1179 answer = unicode_message_box (FRAME_W32_WINDOW (f), text, title, type);
1180 SAFE_FREE ();
1181 }
1182 else
1183 {
1184 const char *text, *title;
1185
1186 /* Fall back on ANSI message box, but at least use system
1187 encoding so questions representable by the system codepage
1188 are encoded properly. */
1189 if (STRINGP (temp))
1190 text = SDATA (ENCODE_SYSTEM (temp));
1191 else
1192 text = "";
1193
1194 if (NILP (header))
1195 {
1196 title = "Question";
1197 type |= MB_ICONQUESTION;
1198 }
1199 else
1200 {
1201 title = "Information";
1202 type |= MB_ICONINFORMATION;
1203 }
1204
1205 answer = MessageBox (FRAME_W32_WINDOW (f), text, title, type);
1206 }
1207
1208 if (answer == IDYES)
1209 lispy_answer = build_string ("Yes");
1210 else if (answer == IDNO)
1211 lispy_answer = build_string ("No");
1212 else
1213 Fsignal (Qquit, Qnil);
1214
1215 for (temp = XCDR (contents); CONSP (temp); temp = XCDR (temp))
1216 {
1217 Lisp_Object item, name, value;
1218 item = XCAR (temp);
1219 if (CONSP (item))
1220 {
1221 name = XCAR (item);
1222 value = XCDR (item);
1223 }
1224 else
1225 {
1226 name = item;
1227 value = Qnil;
1228 }
1229
1230 if (!NILP (Fstring_equal (name, lispy_answer)))
1231 {
1232 return value;
1233 }
1234 }
1235 Fsignal (Qquit, Qnil);
1236 return Qnil;
1237 }
1238 #endif /* !HAVE_DIALOGS */
1239 \f
1240
1241 /* UTF8: 0xxxxxxx, 110xxxxx 10xxxxxx, 1110xxxx, 10xxxxxx, 10xxxxxx */
1242 static void
1243 utf8to16 (unsigned char * src, int len, WCHAR * dest)
1244 {
1245 while (len > 0)
1246 {
1247 if (*src < 0x80)
1248 {
1249 *dest = (WCHAR) *src;
1250 dest++; src++; len--;
1251 }
1252 /* Since we might get >3 byte sequences which we don't handle, ignore the extra parts. */
1253 else if (*src < 0xC0)
1254 {
1255 src++; len--;
1256 }
1257 /* 2 char UTF-8 sequence. */
1258 else if (*src < 0xE0)
1259 {
1260 *dest = (WCHAR) (((*src & 0x1f) << 6)
1261 | (*(src + 1) & 0x3f));
1262 src += 2; len -= 2; dest++;
1263 }
1264 else if (*src < 0xF0)
1265 {
1266 *dest = (WCHAR) (((*src & 0x0f) << 12)
1267 | ((*(src + 1) & 0x3f) << 6)
1268 | (*(src + 2) & 0x3f));
1269 src += 3; len -= 3; dest++;
1270 }
1271 else /* Not encodable. Insert Unicode Substitution char. */
1272 {
1273 *dest = (WCHAR) 0xfffd;
1274 src++; len--; dest++;
1275 }
1276 }
1277 *dest = 0;
1278 }
1279
1280 static int
1281 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
1282 {
1283 UINT fuFlags;
1284 char *out_string, *p, *q;
1285 int return_value;
1286 size_t nlen, orig_len;
1287 USE_SAFE_ALLOCA;
1288
1289 if (menu_separator_name_p (wv->name))
1290 {
1291 fuFlags = MF_SEPARATOR;
1292 out_string = NULL;
1293 }
1294 else
1295 {
1296 if (wv->enabled)
1297 fuFlags = MF_STRING;
1298 else
1299 fuFlags = MF_STRING | MF_GRAYED;
1300
1301 if (wv->key != NULL)
1302 {
1303 out_string = SAFE_ALLOCA (strlen (wv->name) + strlen (wv->key) + 2);
1304 strcpy (out_string, wv->name);
1305 strcat (out_string, "\t");
1306 strcat (out_string, wv->key);
1307 }
1308 else
1309 out_string = (char *)wv->name;
1310
1311 /* Quote any special characters within the menu item's text and
1312 key binding. */
1313 nlen = orig_len = strlen (out_string);
1314 if (unicode_append_menu)
1315 {
1316 /* With UTF-8, & cannot be part of a multibyte character. */
1317 for (p = out_string; *p; p++)
1318 {
1319 if (*p == '&')
1320 nlen++;
1321 }
1322 }
1323 #ifndef NTGUI_UNICODE
1324 else
1325 {
1326 /* If encoded with the system codepage, use multibyte string
1327 functions in case of multibyte characters that contain '&'. */
1328 for (p = out_string; *p; p = _mbsinc (p))
1329 {
1330 if (_mbsnextc (p) == '&')
1331 nlen++;
1332 }
1333 }
1334 #endif /* !NTGUI_UNICODE */
1335
1336 if (nlen > orig_len)
1337 {
1338 p = out_string;
1339 out_string = SAFE_ALLOCA (nlen + 1);
1340 q = out_string;
1341 while (*p)
1342 {
1343 if (unicode_append_menu)
1344 {
1345 if (*p == '&')
1346 *q++ = *p;
1347 *q++ = *p++;
1348 }
1349 #ifndef NTGUI_UNICODE
1350 else
1351 {
1352 if (_mbsnextc (p) == '&')
1353 {
1354 _mbsncpy (q, p, 1);
1355 q = _mbsinc (q);
1356 }
1357 _mbsncpy (q, p, 1);
1358 p = _mbsinc (p);
1359 q = _mbsinc (q);
1360 }
1361 #endif /* !NTGUI_UNICODE */
1362 }
1363 *q = '\0';
1364 }
1365
1366 if (item != NULL)
1367 fuFlags = MF_POPUP;
1368 else if (wv->title || wv->call_data == 0)
1369 {
1370 /* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
1371 we can't deallocate the memory otherwise. */
1372 if (get_menu_item_info)
1373 {
1374 out_string = (char *) local_alloc (strlen (wv->name) + 1);
1375 strcpy (out_string, wv->name);
1376 #ifdef MENU_DEBUG
1377 DebPrint ("Menu: allocating %ld for owner-draw", out_string);
1378 #endif
1379 fuFlags = MF_OWNERDRAW | MF_DISABLED;
1380 }
1381 else
1382 fuFlags = MF_DISABLED;
1383 }
1384
1385 /* Draw radio buttons and tickboxes. */
1386 else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
1387 wv->button_type == BUTTON_TYPE_RADIO))
1388 fuFlags |= MF_CHECKED;
1389 else
1390 fuFlags |= MF_UNCHECKED;
1391 }
1392
1393 if (unicode_append_menu && out_string)
1394 {
1395 /* Convert out_string from UTF-8 to UTF-16-LE. */
1396 int utf8_len = strlen (out_string);
1397 WCHAR * utf16_string;
1398 if (fuFlags & MF_OWNERDRAW)
1399 utf16_string = local_alloc ((utf8_len + 1) * sizeof (WCHAR));
1400 else
1401 utf16_string = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
1402
1403 utf8to16 (out_string, utf8_len, utf16_string);
1404 return_value = unicode_append_menu (menu, fuFlags,
1405 item != NULL ? (UINT_PTR) item
1406 : (UINT_PTR) wv->call_data,
1407 utf16_string);
1408
1409 #ifndef NTGUI_UNICODE /* Fallback does not apply when always UNICODE */
1410 if (!return_value)
1411 {
1412 /* On W9x/ME, Unicode menus are not supported, though AppendMenuW
1413 apparently does exist at least in some cases and appears to be
1414 stubbed out to do nothing. out_string is UTF-8, but since
1415 our standard menus are in English and this is only going to
1416 happen the first time a menu is used, the encoding is
1417 of minor importance compared with menus not working at all. */
1418 return_value =
1419 AppendMenu (menu, fuFlags,
1420 item != NULL ? (UINT_PTR) item: (UINT_PTR) wv->call_data,
1421 out_string);
1422 /* Don't use Unicode menus in future, unless this is Windows
1423 NT or later, where a failure of AppendMenuW does NOT mean
1424 Unicode menus are unsupported. */
1425 if (osinfo_cache.dwPlatformId != VER_PLATFORM_WIN32_NT)
1426 unicode_append_menu = NULL;
1427 }
1428 #endif /* NTGUI_UNICODE */
1429
1430 if (unicode_append_menu && (fuFlags & MF_OWNERDRAW))
1431 local_free (out_string);
1432 }
1433 else
1434 {
1435 return_value =
1436 AppendMenu (menu,
1437 fuFlags,
1438 item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
1439 out_string );
1440 }
1441
1442 /* This must be done after the menu item is created. */
1443 if (!wv->title && wv->call_data != 0)
1444 {
1445 if (set_menu_item_info)
1446 {
1447 MENUITEMINFO info;
1448 memset (&info, 0, sizeof (info));
1449 info.cbSize = sizeof (info);
1450 info.fMask = MIIM_DATA;
1451
1452 /* Set help string for menu item. Leave it as a Lisp_Object
1453 until it is ready to be displayed, since GC can happen while
1454 menus are active. */
1455 if (!NILP (wv->help))
1456 {
1457 /* As of Jul-2012, w32api headers say that dwItemData
1458 has DWORD type, but that's a bug: it should actually
1459 be ULONG_PTR, which is correct for 32-bit and 64-bit
1460 Windows alike. MSVC headers get it right; hopefully,
1461 MinGW headers will, too. */
1462 info.dwItemData = (ULONG_PTR) XLI (wv->help);
1463 }
1464 if (wv->button_type == BUTTON_TYPE_RADIO)
1465 {
1466 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
1467 RADIO items, but is not available on NT 3.51 and earlier. */
1468 info.fMask |= MIIM_TYPE | MIIM_STATE;
1469 info.fType = MFT_RADIOCHECK | MFT_STRING;
1470 info.dwTypeData = out_string;
1471 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
1472 }
1473
1474 set_menu_item_info (menu,
1475 item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
1476 FALSE, &info);
1477 }
1478 }
1479 SAFE_FREE ();
1480 return return_value;
1481 }
1482
1483 /* Construct native Windows menu(bar) based on widget_value tree. */
1484 static int
1485 fill_in_menu (HMENU menu, widget_value *wv)
1486 {
1487 for ( ; wv != NULL; wv = wv->next)
1488 {
1489 if (wv->contents)
1490 {
1491 HMENU sub_menu = CreatePopupMenu ();
1492
1493 if (sub_menu == NULL)
1494 return 0;
1495
1496 if (!fill_in_menu (sub_menu, wv->contents) ||
1497 !add_menu_item (menu, wv, sub_menu))
1498 {
1499 DestroyMenu (sub_menu);
1500 return 0;
1501 }
1502 }
1503 else
1504 {
1505 if (!add_menu_item (menu, wv, NULL))
1506 return 0;
1507 }
1508 }
1509 return 1;
1510 }
1511
1512 /* Display help string for currently pointed to menu item. Not
1513 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
1514 available. */
1515 void
1516 w32_menu_display_help (HWND owner, HMENU menu, UINT item, UINT flags)
1517 {
1518 if (get_menu_item_info)
1519 {
1520 struct frame *f = x_window_to_frame (&one_w32_display_info, owner);
1521 Lisp_Object frame, help;
1522
1523 /* No help echo on owner-draw menu items, or when the keyboard is used
1524 to navigate the menus, since tooltips are distracting if they pop
1525 up elsewhere. */
1526 if (flags & MF_OWNERDRAW || flags & MF_POPUP
1527 || !(flags & MF_MOUSESELECT))
1528 help = Qnil;
1529 else
1530 {
1531 MENUITEMINFO info;
1532
1533 memset (&info, 0, sizeof (info));
1534 info.cbSize = sizeof (info);
1535 info.fMask = MIIM_DATA;
1536 get_menu_item_info (menu, item, FALSE, &info);
1537
1538 help = info.dwItemData ? XIL (info.dwItemData) : Qnil;
1539 }
1540
1541 /* Store the help echo in the keyboard buffer as the X toolkit
1542 version does, rather than directly showing it. This seems to
1543 solve the GC problems that were present when we based the
1544 Windows code on the non-toolkit version. */
1545 if (f)
1546 {
1547 XSETFRAME (frame, f);
1548 kbd_buffer_store_help_event (frame, help);
1549 }
1550 else
1551 /* X version has a loop through frames here, which doesn't
1552 appear to do anything, unless it has some side effect. */
1553 show_help_echo (help, Qnil, Qnil, Qnil);
1554 }
1555 }
1556
1557 /* Free memory used by owner-drawn strings. */
1558 static void
1559 w32_free_submenu_strings (HMENU menu)
1560 {
1561 int i, num = GetMenuItemCount (menu);
1562 for (i = 0; i < num; i++)
1563 {
1564 MENUITEMINFO info;
1565 memset (&info, 0, sizeof (info));
1566 info.cbSize = sizeof (info);
1567 info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_SUBMENU;
1568
1569 get_menu_item_info (menu, i, TRUE, &info);
1570
1571 /* Owner-drawn names are held in dwItemData. */
1572 if ((info.fType & MF_OWNERDRAW) && info.dwItemData)
1573 {
1574 #ifdef MENU_DEBUG
1575 DebPrint ("Menu: freeing %ld for owner-draw", info.dwItemData);
1576 #endif
1577 local_free (info.dwItemData);
1578 }
1579
1580 /* Recurse down submenus. */
1581 if (info.hSubMenu)
1582 w32_free_submenu_strings (info.hSubMenu);
1583 }
1584 }
1585
1586 void
1587 w32_free_menu_strings (HWND hwnd)
1588 {
1589 HMENU menu = current_popup_menu;
1590
1591 if (get_menu_item_info)
1592 {
1593 /* If there is no popup menu active, free the strings from the frame's
1594 menubar. */
1595 if (!menu)
1596 menu = GetMenu (hwnd);
1597
1598 if (menu)
1599 w32_free_submenu_strings (menu);
1600 }
1601
1602 current_popup_menu = NULL;
1603 }
1604
1605 /* The following is used by delayed window autoselection. */
1606
1607 DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p, Smenu_or_popup_active_p, 0, 0, 0,
1608 doc: /* Return t if a menu or popup dialog is active on selected frame. */)
1609 (void)
1610 {
1611 struct frame *f;
1612 f = SELECTED_FRAME ();
1613 return (f->output_data.w32->menubar_active > 0) ? Qt : Qnil;
1614 }
1615
1616 void
1617 syms_of_w32menu (void)
1618 {
1619 globals_of_w32menu ();
1620
1621 current_popup_menu = NULL;
1622
1623 DEFSYM (Qdebug_on_next_call, "debug-on-next-call");
1624
1625 defsubr (&Smenu_or_popup_active_p);
1626 }
1627
1628 /*
1629 globals_of_w32menu is used to initialize those global variables that
1630 must always be initialized on startup even when the global variable
1631 initialized is non zero (see the function main in emacs.c).
1632 globals_of_w32menu is called from syms_of_w32menu when the global
1633 variable initialized is 0 and directly from main when initialized
1634 is non zero.
1635 */
1636 void
1637 globals_of_w32menu (void)
1638 {
1639 #ifndef NTGUI_UNICODE
1640 /* See if Get/SetMenuItemInfo functions are available. */
1641 HMODULE user32 = GetModuleHandle ("user32.dll");
1642 get_menu_item_info = (GetMenuItemInfoA_Proc) GetProcAddress (user32, "GetMenuItemInfoA");
1643 set_menu_item_info = (SetMenuItemInfoA_Proc) GetProcAddress (user32, "SetMenuItemInfoA");
1644 unicode_append_menu = (AppendMenuW_Proc) GetProcAddress (user32, "AppendMenuW");
1645 unicode_message_box = (MessageBoxW_Proc) GetProcAddress (user32, "MessageBoxW");
1646 #endif /* !NTGUI_UNICODE */
1647 }