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Remove a few simple cases of global redisplay
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static void echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (face_change && !inhibit_free_realized_faces)
2665 {
2666 face_change = false;
2667 free_all_realized_faces (Qnil);
2668 }
2669
2670 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2671 if (! NILP (Vface_remapping_alist))
2672 remapped_base_face_id
2673 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2674
2675 /* Use one of the mode line rows of W's desired matrix if
2676 appropriate. */
2677 if (row == NULL)
2678 {
2679 if (base_face_id == MODE_LINE_FACE_ID
2680 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2681 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2682 else if (base_face_id == HEADER_LINE_FACE_ID)
2683 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2684 }
2685
2686 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2687 Other parts of redisplay rely on that. */
2688 memclear (it, sizeof *it);
2689 it->current.overlay_string_index = -1;
2690 it->current.dpvec_index = -1;
2691 it->base_face_id = remapped_base_face_id;
2692 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2693 it->paragraph_embedding = L2R;
2694 it->bidi_it.w = w;
2695
2696 /* The window in which we iterate over current_buffer: */
2697 XSETWINDOW (it->window, w);
2698 it->w = w;
2699 it->f = XFRAME (w->frame);
2700
2701 it->cmp_it.id = -1;
2702
2703 /* Extra space between lines (on window systems only). */
2704 if (base_face_id == DEFAULT_FACE_ID
2705 && FRAME_WINDOW_P (it->f))
2706 {
2707 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2708 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2709 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2710 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2711 * FRAME_LINE_HEIGHT (it->f));
2712 else if (it->f->extra_line_spacing > 0)
2713 it->extra_line_spacing = it->f->extra_line_spacing;
2714 }
2715
2716 /* If realized faces have been removed, e.g. because of face
2717 attribute changes of named faces, recompute them. When running
2718 in batch mode, the face cache of the initial frame is null. If
2719 we happen to get called, make a dummy face cache. */
2720 if (FRAME_FACE_CACHE (it->f) == NULL)
2721 init_frame_faces (it->f);
2722 if (FRAME_FACE_CACHE (it->f)->used == 0)
2723 recompute_basic_faces (it->f);
2724
2725 it->override_ascent = -1;
2726
2727 /* Are control characters displayed as `^C'? */
2728 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2729
2730 /* -1 means everything between a CR and the following line end
2731 is invisible. >0 means lines indented more than this value are
2732 invisible. */
2733 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2734 ? (clip_to_bounds
2735 (-1, XINT (BVAR (current_buffer, selective_display)),
2736 PTRDIFF_MAX))
2737 : (!NILP (BVAR (current_buffer, selective_display))
2738 ? -1 : 0));
2739 it->selective_display_ellipsis_p
2740 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2741
2742 /* Display table to use. */
2743 it->dp = window_display_table (w);
2744
2745 /* Are multibyte characters enabled in current_buffer? */
2746 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2747
2748 /* Get the position at which the redisplay_end_trigger hook should
2749 be run, if it is to be run at all. */
2750 if (MARKERP (w->redisplay_end_trigger)
2751 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2752 it->redisplay_end_trigger_charpos
2753 = marker_position (w->redisplay_end_trigger);
2754 else if (INTEGERP (w->redisplay_end_trigger))
2755 it->redisplay_end_trigger_charpos
2756 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2757 PTRDIFF_MAX);
2758
2759 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2760
2761 /* Are lines in the display truncated? */
2762 if (TRUNCATE != 0)
2763 it->line_wrap = TRUNCATE;
2764 if (base_face_id == DEFAULT_FACE_ID
2765 && !it->w->hscroll
2766 && (WINDOW_FULL_WIDTH_P (it->w)
2767 || NILP (Vtruncate_partial_width_windows)
2768 || (INTEGERP (Vtruncate_partial_width_windows)
2769 /* PXW: Shall we do something about this? */
2770 && (XINT (Vtruncate_partial_width_windows)
2771 <= WINDOW_TOTAL_COLS (it->w))))
2772 && NILP (BVAR (current_buffer, truncate_lines)))
2773 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2774 ? WINDOW_WRAP : WORD_WRAP;
2775
2776 /* Get dimensions of truncation and continuation glyphs. These are
2777 displayed as fringe bitmaps under X, but we need them for such
2778 frames when the fringes are turned off. But leave the dimensions
2779 zero for tooltip frames, as these glyphs look ugly there and also
2780 sabotage calculations of tooltip dimensions in x-show-tip. */
2781 #ifdef HAVE_WINDOW_SYSTEM
2782 if (!(FRAME_WINDOW_P (it->f)
2783 && FRAMEP (tip_frame)
2784 && it->f == XFRAME (tip_frame)))
2785 #endif
2786 {
2787 if (it->line_wrap == TRUNCATE)
2788 {
2789 /* We will need the truncation glyph. */
2790 eassert (it->glyph_row == NULL);
2791 produce_special_glyphs (it, IT_TRUNCATION);
2792 it->truncation_pixel_width = it->pixel_width;
2793 }
2794 else
2795 {
2796 /* We will need the continuation glyph. */
2797 eassert (it->glyph_row == NULL);
2798 produce_special_glyphs (it, IT_CONTINUATION);
2799 it->continuation_pixel_width = it->pixel_width;
2800 }
2801 }
2802
2803 /* Reset these values to zero because the produce_special_glyphs
2804 above has changed them. */
2805 it->pixel_width = it->ascent = it->descent = 0;
2806 it->phys_ascent = it->phys_descent = 0;
2807
2808 /* Set this after getting the dimensions of truncation and
2809 continuation glyphs, so that we don't produce glyphs when calling
2810 produce_special_glyphs, above. */
2811 it->glyph_row = row;
2812 it->area = TEXT_AREA;
2813
2814 /* Get the dimensions of the display area. The display area
2815 consists of the visible window area plus a horizontally scrolled
2816 part to the left of the window. All x-values are relative to the
2817 start of this total display area. */
2818 if (base_face_id != DEFAULT_FACE_ID)
2819 {
2820 /* Mode lines, menu bar in terminal frames. */
2821 it->first_visible_x = 0;
2822 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2823 }
2824 else
2825 {
2826 it->first_visible_x
2827 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2828 it->last_visible_x = (it->first_visible_x
2829 + window_box_width (w, TEXT_AREA));
2830
2831 /* If we truncate lines, leave room for the truncation glyph(s) at
2832 the right margin. Otherwise, leave room for the continuation
2833 glyph(s). Done only if the window has no right fringe. */
2834 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2835 {
2836 if (it->line_wrap == TRUNCATE)
2837 it->last_visible_x -= it->truncation_pixel_width;
2838 else
2839 it->last_visible_x -= it->continuation_pixel_width;
2840 }
2841
2842 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2843 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2844 }
2845
2846 /* Leave room for a border glyph. */
2847 if (!FRAME_WINDOW_P (it->f)
2848 && !WINDOW_RIGHTMOST_P (it->w))
2849 it->last_visible_x -= 1;
2850
2851 it->last_visible_y = window_text_bottom_y (w);
2852
2853 /* For mode lines and alike, arrange for the first glyph having a
2854 left box line if the face specifies a box. */
2855 if (base_face_id != DEFAULT_FACE_ID)
2856 {
2857 struct face *face;
2858
2859 it->face_id = remapped_base_face_id;
2860
2861 /* If we have a boxed mode line, make the first character appear
2862 with a left box line. */
2863 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2864 if (face && face->box != FACE_NO_BOX)
2865 it->start_of_box_run_p = true;
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->stop_charpos = charpos;
2873 it->end_charpos = ZV;
2874 eassert (charpos == BYTE_TO_CHAR (bytepos));
2875 IT_CHARPOS (*it) = charpos;
2876 IT_BYTEPOS (*it) = bytepos;
2877
2878 /* We will rely on `reseat' to set this up properly, via
2879 handle_face_prop. */
2880 it->face_id = it->base_face_id;
2881
2882 it->start = it->current;
2883 /* Do we need to reorder bidirectional text? Not if this is a
2884 unibyte buffer: by definition, none of the single-byte
2885 characters are strong R2L, so no reordering is needed. And
2886 bidi.c doesn't support unibyte buffers anyway. Also, don't
2887 reorder while we are loading loadup.el, since the tables of
2888 character properties needed for reordering are not yet
2889 available. */
2890 it->bidi_p =
2891 NILP (Vpurify_flag)
2892 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2893 && it->multibyte_p;
2894
2895 /* If we are to reorder bidirectional text, init the bidi
2896 iterator. */
2897 if (it->bidi_p)
2898 {
2899 /* Since we don't know at this point whether there will be
2900 any R2L lines in the window, we reserve space for
2901 truncation/continuation glyphs even if only the left
2902 fringe is absent. */
2903 if (base_face_id == DEFAULT_FACE_ID
2904 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2905 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2906 {
2907 if (it->line_wrap == TRUNCATE)
2908 it->last_visible_x -= it->truncation_pixel_width;
2909 else
2910 it->last_visible_x -= it->continuation_pixel_width;
2911 }
2912 /* Note the paragraph direction that this buffer wants to
2913 use. */
2914 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qleft_to_right))
2916 it->paragraph_embedding = L2R;
2917 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2918 Qright_to_left))
2919 it->paragraph_embedding = R2L;
2920 else
2921 it->paragraph_embedding = NEUTRAL_DIR;
2922 bidi_unshelve_cache (NULL, false);
2923 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2924 &it->bidi_it);
2925 }
2926
2927 /* Compute faces etc. */
2928 reseat (it, it->current.pos, true);
2929 }
2930
2931 CHECK_IT (it);
2932 }
2933
2934
2935 /* Initialize IT for the display of window W with window start POS. */
2936
2937 void
2938 start_display (struct it *it, struct window *w, struct text_pos pos)
2939 {
2940 struct glyph_row *row;
2941 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2942
2943 row = w->desired_matrix->rows + first_vpos;
2944 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2945 it->first_vpos = first_vpos;
2946
2947 /* Don't reseat to previous visible line start if current start
2948 position is in a string or image. */
2949 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2950 {
2951 int first_y = it->current_y;
2952
2953 /* If window start is not at a line start, skip forward to POS to
2954 get the correct continuation lines width. */
2955 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2956 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2957 if (!start_at_line_beg_p)
2958 {
2959 int new_x;
2960
2961 reseat_at_previous_visible_line_start (it);
2962 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2963
2964 new_x = it->current_x + it->pixel_width;
2965
2966 /* If lines are continued, this line may end in the middle
2967 of a multi-glyph character (e.g. a control character
2968 displayed as \003, or in the middle of an overlay
2969 string). In this case move_it_to above will not have
2970 taken us to the start of the continuation line but to the
2971 end of the continued line. */
2972 if (it->current_x > 0
2973 && it->line_wrap != TRUNCATE /* Lines are continued. */
2974 && (/* And glyph doesn't fit on the line. */
2975 new_x > it->last_visible_x
2976 /* Or it fits exactly and we're on a window
2977 system frame. */
2978 || (new_x == it->last_visible_x
2979 && FRAME_WINDOW_P (it->f)
2980 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2981 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2982 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2983 {
2984 if ((it->current.dpvec_index >= 0
2985 || it->current.overlay_string_index >= 0)
2986 /* If we are on a newline from a display vector or
2987 overlay string, then we are already at the end of
2988 a screen line; no need to go to the next line in
2989 that case, as this line is not really continued.
2990 (If we do go to the next line, C-e will not DTRT.) */
2991 && it->c != '\n')
2992 {
2993 set_iterator_to_next (it, true);
2994 move_it_in_display_line_to (it, -1, -1, 0);
2995 }
2996
2997 it->continuation_lines_width += it->current_x;
2998 }
2999 /* If the character at POS is displayed via a display
3000 vector, move_it_to above stops at the final glyph of
3001 IT->dpvec. To make the caller redisplay that character
3002 again (a.k.a. start at POS), we need to reset the
3003 dpvec_index to the beginning of IT->dpvec. */
3004 else if (it->current.dpvec_index >= 0)
3005 it->current.dpvec_index = 0;
3006
3007 /* We're starting a new display line, not affected by the
3008 height of the continued line, so clear the appropriate
3009 fields in the iterator structure. */
3010 it->max_ascent = it->max_descent = 0;
3011 it->max_phys_ascent = it->max_phys_descent = 0;
3012
3013 it->current_y = first_y;
3014 it->vpos = 0;
3015 it->current_x = it->hpos = 0;
3016 }
3017 }
3018 }
3019
3020
3021 /* Return true if POS is a position in ellipses displayed for invisible
3022 text. W is the window we display, for text property lookup. */
3023
3024 static bool
3025 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3026 {
3027 Lisp_Object prop, window;
3028 bool ellipses_p = false;
3029 ptrdiff_t charpos = CHARPOS (pos->pos);
3030
3031 /* If POS specifies a position in a display vector, this might
3032 be for an ellipsis displayed for invisible text. We won't
3033 get the iterator set up for delivering that ellipsis unless
3034 we make sure that it gets aware of the invisible text. */
3035 if (pos->dpvec_index >= 0
3036 && pos->overlay_string_index < 0
3037 && CHARPOS (pos->string_pos) < 0
3038 && charpos > BEGV
3039 && (XSETWINDOW (window, w),
3040 prop = Fget_char_property (make_number (charpos),
3041 Qinvisible, window),
3042 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3043 {
3044 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3045 window);
3046 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3047 }
3048
3049 return ellipses_p;
3050 }
3051
3052
3053 /* Initialize IT for stepping through current_buffer in window W,
3054 starting at position POS that includes overlay string and display
3055 vector/ control character translation position information. Value
3056 is false if there are overlay strings with newlines at POS. */
3057
3058 static bool
3059 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3060 {
3061 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3062 int i;
3063 bool overlay_strings_with_newlines = false;
3064
3065 /* If POS specifies a position in a display vector, this might
3066 be for an ellipsis displayed for invisible text. We won't
3067 get the iterator set up for delivering that ellipsis unless
3068 we make sure that it gets aware of the invisible text. */
3069 if (in_ellipses_for_invisible_text_p (pos, w))
3070 {
3071 --charpos;
3072 bytepos = 0;
3073 }
3074
3075 /* Keep in mind: the call to reseat in init_iterator skips invisible
3076 text, so we might end up at a position different from POS. This
3077 is only a problem when POS is a row start after a newline and an
3078 overlay starts there with an after-string, and the overlay has an
3079 invisible property. Since we don't skip invisible text in
3080 display_line and elsewhere immediately after consuming the
3081 newline before the row start, such a POS will not be in a string,
3082 but the call to init_iterator below will move us to the
3083 after-string. */
3084 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3085
3086 /* This only scans the current chunk -- it should scan all chunks.
3087 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3088 to 16 in 22.1 to make this a lesser problem. */
3089 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3090 {
3091 const char *s = SSDATA (it->overlay_strings[i]);
3092 const char *e = s + SBYTES (it->overlay_strings[i]);
3093
3094 while (s < e && *s != '\n')
3095 ++s;
3096
3097 if (s < e)
3098 {
3099 overlay_strings_with_newlines = true;
3100 break;
3101 }
3102 }
3103
3104 /* If position is within an overlay string, set up IT to the right
3105 overlay string. */
3106 if (pos->overlay_string_index >= 0)
3107 {
3108 int relative_index;
3109
3110 /* If the first overlay string happens to have a `display'
3111 property for an image, the iterator will be set up for that
3112 image, and we have to undo that setup first before we can
3113 correct the overlay string index. */
3114 if (it->method == GET_FROM_IMAGE)
3115 pop_it (it);
3116
3117 /* We already have the first chunk of overlay strings in
3118 IT->overlay_strings. Load more until the one for
3119 pos->overlay_string_index is in IT->overlay_strings. */
3120 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3121 {
3122 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3123 it->current.overlay_string_index = 0;
3124 while (n--)
3125 {
3126 load_overlay_strings (it, 0);
3127 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3128 }
3129 }
3130
3131 it->current.overlay_string_index = pos->overlay_string_index;
3132 relative_index = (it->current.overlay_string_index
3133 % OVERLAY_STRING_CHUNK_SIZE);
3134 it->string = it->overlay_strings[relative_index];
3135 eassert (STRINGP (it->string));
3136 it->current.string_pos = pos->string_pos;
3137 it->method = GET_FROM_STRING;
3138 it->end_charpos = SCHARS (it->string);
3139 /* Set up the bidi iterator for this overlay string. */
3140 if (it->bidi_p)
3141 {
3142 it->bidi_it.string.lstring = it->string;
3143 it->bidi_it.string.s = NULL;
3144 it->bidi_it.string.schars = SCHARS (it->string);
3145 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3146 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3147 it->bidi_it.string.unibyte = !it->multibyte_p;
3148 it->bidi_it.w = it->w;
3149 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3150 FRAME_WINDOW_P (it->f), &it->bidi_it);
3151
3152 /* Synchronize the state of the bidi iterator with
3153 pos->string_pos. For any string position other than
3154 zero, this will be done automagically when we resume
3155 iteration over the string and get_visually_first_element
3156 is called. But if string_pos is zero, and the string is
3157 to be reordered for display, we need to resync manually,
3158 since it could be that the iteration state recorded in
3159 pos ended at string_pos of 0 moving backwards in string. */
3160 if (CHARPOS (pos->string_pos) == 0)
3161 {
3162 get_visually_first_element (it);
3163 if (IT_STRING_CHARPOS (*it) != 0)
3164 do {
3165 /* Paranoia. */
3166 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3167 bidi_move_to_visually_next (&it->bidi_it);
3168 } while (it->bidi_it.charpos != 0);
3169 }
3170 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3171 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3172 }
3173 }
3174
3175 if (CHARPOS (pos->string_pos) >= 0)
3176 {
3177 /* Recorded position is not in an overlay string, but in another
3178 string. This can only be a string from a `display' property.
3179 IT should already be filled with that string. */
3180 it->current.string_pos = pos->string_pos;
3181 eassert (STRINGP (it->string));
3182 if (it->bidi_p)
3183 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3184 FRAME_WINDOW_P (it->f), &it->bidi_it);
3185 }
3186
3187 /* Restore position in display vector translations, control
3188 character translations or ellipses. */
3189 if (pos->dpvec_index >= 0)
3190 {
3191 if (it->dpvec == NULL)
3192 get_next_display_element (it);
3193 eassert (it->dpvec && it->current.dpvec_index == 0);
3194 it->current.dpvec_index = pos->dpvec_index;
3195 }
3196
3197 CHECK_IT (it);
3198 return !overlay_strings_with_newlines;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W
3203 starting at ROW->start. */
3204
3205 static void
3206 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3207 {
3208 init_from_display_pos (it, w, &row->start);
3209 it->start = row->start;
3210 it->continuation_lines_width = row->continuation_lines_width;
3211 CHECK_IT (it);
3212 }
3213
3214
3215 /* Initialize IT for stepping through current_buffer in window W
3216 starting in the line following ROW, i.e. starting at ROW->end.
3217 Value is false if there are overlay strings with newlines at ROW's
3218 end position. */
3219
3220 static bool
3221 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3222 {
3223 bool success = false;
3224
3225 if (init_from_display_pos (it, w, &row->end))
3226 {
3227 if (row->continued_p)
3228 it->continuation_lines_width
3229 = row->continuation_lines_width + row->pixel_width;
3230 CHECK_IT (it);
3231 success = true;
3232 }
3233
3234 return success;
3235 }
3236
3237
3238
3239 \f
3240 /***********************************************************************
3241 Text properties
3242 ***********************************************************************/
3243
3244 /* Called when IT reaches IT->stop_charpos. Handle text property and
3245 overlay changes. Set IT->stop_charpos to the next position where
3246 to stop. */
3247
3248 static void
3249 handle_stop (struct it *it)
3250 {
3251 enum prop_handled handled;
3252 bool handle_overlay_change_p;
3253 struct props *p;
3254
3255 it->dpvec = NULL;
3256 it->current.dpvec_index = -1;
3257 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3258 it->ellipsis_p = false;
3259
3260 /* Use face of preceding text for ellipsis (if invisible) */
3261 if (it->selective_display_ellipsis_p)
3262 it->saved_face_id = it->face_id;
3263
3264 /* Here's the description of the semantics of, and the logic behind,
3265 the various HANDLED_* statuses:
3266
3267 HANDLED_NORMALLY means the handler did its job, and the loop
3268 should proceed to calling the next handler in order.
3269
3270 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3271 change in the properties and overlays at current position, so the
3272 loop should be restarted, to re-invoke the handlers that were
3273 already called. This happens when fontification-functions were
3274 called by handle_fontified_prop, and actually fontified
3275 something. Another case where HANDLED_RECOMPUTE_PROPS is
3276 returned is when we discover overlay strings that need to be
3277 displayed right away. The loop below will continue for as long
3278 as the status is HANDLED_RECOMPUTE_PROPS.
3279
3280 HANDLED_RETURN means return immediately to the caller, to
3281 continue iteration without calling any further handlers. This is
3282 used when we need to act on some property right away, for example
3283 when we need to display the ellipsis or a replacing display
3284 property, such as display string or image.
3285
3286 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3287 consumed, and the handler switched to the next overlay string.
3288 This signals the loop below to refrain from looking for more
3289 overlays before all the overlay strings of the current overlay
3290 are processed.
3291
3292 Some of the handlers called by the loop push the iterator state
3293 onto the stack (see 'push_it'), and arrange for the iteration to
3294 continue with another object, such as an image, a display string,
3295 or an overlay string. In most such cases, it->stop_charpos is
3296 set to the first character of the string, so that when the
3297 iteration resumes, this function will immediately be called
3298 again, to examine the properties at the beginning of the string.
3299
3300 When a display or overlay string is exhausted, the iterator state
3301 is popped (see 'pop_it'), and iteration continues with the
3302 previous object. Again, in many such cases this function is
3303 called again to find the next position where properties might
3304 change. */
3305
3306 do
3307 {
3308 handled = HANDLED_NORMALLY;
3309
3310 /* Call text property handlers. */
3311 for (p = it_props; p->handler; ++p)
3312 {
3313 handled = p->handler (it);
3314
3315 if (handled == HANDLED_RECOMPUTE_PROPS)
3316 break;
3317 else if (handled == HANDLED_RETURN)
3318 {
3319 /* We still want to show before and after strings from
3320 overlays even if the actual buffer text is replaced. */
3321 if (!handle_overlay_change_p
3322 || it->sp > 1
3323 /* Don't call get_overlay_strings_1 if we already
3324 have overlay strings loaded, because doing so
3325 will load them again and push the iterator state
3326 onto the stack one more time, which is not
3327 expected by the rest of the code that processes
3328 overlay strings. */
3329 || (it->current.overlay_string_index < 0
3330 && !get_overlay_strings_1 (it, 0, false)))
3331 {
3332 if (it->ellipsis_p)
3333 setup_for_ellipsis (it, 0);
3334 /* When handling a display spec, we might load an
3335 empty string. In that case, discard it here. We
3336 used to discard it in handle_single_display_spec,
3337 but that causes get_overlay_strings_1, above, to
3338 ignore overlay strings that we must check. */
3339 if (STRINGP (it->string) && !SCHARS (it->string))
3340 pop_it (it);
3341 return;
3342 }
3343 else if (STRINGP (it->string) && !SCHARS (it->string))
3344 pop_it (it);
3345 else
3346 {
3347 it->string_from_display_prop_p = false;
3348 it->from_disp_prop_p = false;
3349 handle_overlay_change_p = false;
3350 }
3351 handled = HANDLED_RECOMPUTE_PROPS;
3352 break;
3353 }
3354 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3355 handle_overlay_change_p = false;
3356 }
3357
3358 if (handled != HANDLED_RECOMPUTE_PROPS)
3359 {
3360 /* Don't check for overlay strings below when set to deliver
3361 characters from a display vector. */
3362 if (it->method == GET_FROM_DISPLAY_VECTOR)
3363 handle_overlay_change_p = false;
3364
3365 /* Handle overlay changes.
3366 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3367 if it finds overlays. */
3368 if (handle_overlay_change_p)
3369 handled = handle_overlay_change (it);
3370 }
3371
3372 if (it->ellipsis_p)
3373 {
3374 setup_for_ellipsis (it, 0);
3375 break;
3376 }
3377 }
3378 while (handled == HANDLED_RECOMPUTE_PROPS);
3379
3380 /* Determine where to stop next. */
3381 if (handled == HANDLED_NORMALLY)
3382 compute_stop_pos (it);
3383 }
3384
3385
3386 /* Compute IT->stop_charpos from text property and overlay change
3387 information for IT's current position. */
3388
3389 static void
3390 compute_stop_pos (struct it *it)
3391 {
3392 register INTERVAL iv, next_iv;
3393 Lisp_Object object, limit, position;
3394 ptrdiff_t charpos, bytepos;
3395
3396 if (STRINGP (it->string))
3397 {
3398 /* Strings are usually short, so don't limit the search for
3399 properties. */
3400 it->stop_charpos = it->end_charpos;
3401 object = it->string;
3402 limit = Qnil;
3403 charpos = IT_STRING_CHARPOS (*it);
3404 bytepos = IT_STRING_BYTEPOS (*it);
3405 }
3406 else
3407 {
3408 ptrdiff_t pos;
3409
3410 /* If end_charpos is out of range for some reason, such as a
3411 misbehaving display function, rationalize it (Bug#5984). */
3412 if (it->end_charpos > ZV)
3413 it->end_charpos = ZV;
3414 it->stop_charpos = it->end_charpos;
3415
3416 /* If next overlay change is in front of the current stop pos
3417 (which is IT->end_charpos), stop there. Note: value of
3418 next_overlay_change is point-max if no overlay change
3419 follows. */
3420 charpos = IT_CHARPOS (*it);
3421 bytepos = IT_BYTEPOS (*it);
3422 pos = next_overlay_change (charpos);
3423 if (pos < it->stop_charpos)
3424 it->stop_charpos = pos;
3425
3426 /* Set up variables for computing the stop position from text
3427 property changes. */
3428 XSETBUFFER (object, current_buffer);
3429 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3430 }
3431
3432 /* Get the interval containing IT's position. Value is a null
3433 interval if there isn't such an interval. */
3434 position = make_number (charpos);
3435 iv = validate_interval_range (object, &position, &position, false);
3436 if (iv)
3437 {
3438 Lisp_Object values_here[LAST_PROP_IDX];
3439 struct props *p;
3440
3441 /* Get properties here. */
3442 for (p = it_props; p->handler; ++p)
3443 values_here[p->idx] = textget (iv->plist,
3444 builtin_lisp_symbol (p->name));
3445
3446 /* Look for an interval following iv that has different
3447 properties. */
3448 for (next_iv = next_interval (iv);
3449 (next_iv
3450 && (NILP (limit)
3451 || XFASTINT (limit) > next_iv->position));
3452 next_iv = next_interval (next_iv))
3453 {
3454 for (p = it_props; p->handler; ++p)
3455 {
3456 Lisp_Object new_value = textget (next_iv->plist,
3457 builtin_lisp_symbol (p->name));
3458 if (!EQ (values_here[p->idx], new_value))
3459 break;
3460 }
3461
3462 if (p->handler)
3463 break;
3464 }
3465
3466 if (next_iv)
3467 {
3468 if (INTEGERP (limit)
3469 && next_iv->position >= XFASTINT (limit))
3470 /* No text property change up to limit. */
3471 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3472 else
3473 /* Text properties change in next_iv. */
3474 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3475 }
3476 }
3477
3478 if (it->cmp_it.id < 0)
3479 {
3480 ptrdiff_t stoppos = it->end_charpos;
3481
3482 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3483 stoppos = -1;
3484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3485 stoppos, it->string);
3486 }
3487
3488 eassert (STRINGP (it->string)
3489 || (it->stop_charpos >= BEGV
3490 && it->stop_charpos >= IT_CHARPOS (*it)));
3491 }
3492
3493
3494 /* Return the position of the next overlay change after POS in
3495 current_buffer. Value is point-max if no overlay change
3496 follows. This is like `next-overlay-change' but doesn't use
3497 xmalloc. */
3498
3499 static ptrdiff_t
3500 next_overlay_change (ptrdiff_t pos)
3501 {
3502 ptrdiff_t i, noverlays;
3503 ptrdiff_t endpos;
3504 Lisp_Object *overlays;
3505 USE_SAFE_ALLOCA;
3506
3507 /* Get all overlays at the given position. */
3508 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3509
3510 /* If any of these overlays ends before endpos,
3511 use its ending point instead. */
3512 for (i = 0; i < noverlays; ++i)
3513 {
3514 Lisp_Object oend;
3515 ptrdiff_t oendpos;
3516
3517 oend = OVERLAY_END (overlays[i]);
3518 oendpos = OVERLAY_POSITION (oend);
3519 endpos = min (endpos, oendpos);
3520 }
3521
3522 SAFE_FREE ();
3523 return endpos;
3524 }
3525
3526 /* How many characters forward to search for a display property or
3527 display string. Searching too far forward makes the bidi display
3528 sluggish, especially in small windows. */
3529 #define MAX_DISP_SCAN 250
3530
3531 /* Return the character position of a display string at or after
3532 position specified by POSITION. If no display string exists at or
3533 after POSITION, return ZV. A display string is either an overlay
3534 with `display' property whose value is a string, or a `display'
3535 text property whose value is a string. STRING is data about the
3536 string to iterate; if STRING->lstring is nil, we are iterating a
3537 buffer. FRAME_WINDOW_P is true when we are displaying a window
3538 on a GUI frame. DISP_PROP is set to zero if we searched
3539 MAX_DISP_SCAN characters forward without finding any display
3540 strings, non-zero otherwise. It is set to 2 if the display string
3541 uses any kind of `(space ...)' spec that will produce a stretch of
3542 white space in the text area. */
3543 ptrdiff_t
3544 compute_display_string_pos (struct text_pos *position,
3545 struct bidi_string_data *string,
3546 struct window *w,
3547 bool frame_window_p, int *disp_prop)
3548 {
3549 /* OBJECT = nil means current buffer. */
3550 Lisp_Object object, object1;
3551 Lisp_Object pos, spec, limpos;
3552 bool string_p = string && (STRINGP (string->lstring) || string->s);
3553 ptrdiff_t eob = string_p ? string->schars : ZV;
3554 ptrdiff_t begb = string_p ? 0 : BEGV;
3555 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3556 ptrdiff_t lim =
3557 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3558 struct text_pos tpos;
3559 int rv = 0;
3560
3561 if (string && STRINGP (string->lstring))
3562 object1 = object = string->lstring;
3563 else if (w && !string_p)
3564 {
3565 XSETWINDOW (object, w);
3566 object1 = Qnil;
3567 }
3568 else
3569 object1 = object = Qnil;
3570
3571 *disp_prop = 1;
3572
3573 if (charpos >= eob
3574 /* We don't support display properties whose values are strings
3575 that have display string properties. */
3576 || string->from_disp_str
3577 /* C strings cannot have display properties. */
3578 || (string->s && !STRINGP (object)))
3579 {
3580 *disp_prop = 0;
3581 return eob;
3582 }
3583
3584 /* If the character at CHARPOS is where the display string begins,
3585 return CHARPOS. */
3586 pos = make_number (charpos);
3587 if (STRINGP (object))
3588 bufpos = string->bufpos;
3589 else
3590 bufpos = charpos;
3591 tpos = *position;
3592 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3593 && (charpos <= begb
3594 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3595 object),
3596 spec))
3597 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3598 frame_window_p)))
3599 {
3600 if (rv == 2)
3601 *disp_prop = 2;
3602 return charpos;
3603 }
3604
3605 /* Look forward for the first character with a `display' property
3606 that will replace the underlying text when displayed. */
3607 limpos = make_number (lim);
3608 do {
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3610 CHARPOS (tpos) = XFASTINT (pos);
3611 if (CHARPOS (tpos) >= lim)
3612 {
3613 *disp_prop = 0;
3614 break;
3615 }
3616 if (STRINGP (object))
3617 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3618 else
3619 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3620 spec = Fget_char_property (pos, Qdisplay, object);
3621 if (!STRINGP (object))
3622 bufpos = CHARPOS (tpos);
3623 } while (NILP (spec)
3624 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3625 bufpos, frame_window_p)));
3626 if (rv == 2)
3627 *disp_prop = 2;
3628
3629 return CHARPOS (tpos);
3630 }
3631
3632 /* Return the character position of the end of the display string that
3633 started at CHARPOS. If there's no display string at CHARPOS,
3634 return -1. A display string is either an overlay with `display'
3635 property whose value is a string or a `display' text property whose
3636 value is a string. */
3637 ptrdiff_t
3638 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3639 {
3640 /* OBJECT = nil means current buffer. */
3641 Lisp_Object object =
3642 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3643 Lisp_Object pos = make_number (charpos);
3644 ptrdiff_t eob =
3645 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3646
3647 if (charpos >= eob || (string->s && !STRINGP (object)))
3648 return eob;
3649
3650 /* It could happen that the display property or overlay was removed
3651 since we found it in compute_display_string_pos above. One way
3652 this can happen is if JIT font-lock was called (through
3653 handle_fontified_prop), and jit-lock-functions remove text
3654 properties or overlays from the portion of buffer that includes
3655 CHARPOS. Muse mode is known to do that, for example. In this
3656 case, we return -1 to the caller, to signal that no display
3657 string is actually present at CHARPOS. See bidi_fetch_char for
3658 how this is handled.
3659
3660 An alternative would be to never look for display properties past
3661 it->stop_charpos. But neither compute_display_string_pos nor
3662 bidi_fetch_char that calls it know or care where the next
3663 stop_charpos is. */
3664 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3665 return -1;
3666
3667 /* Look forward for the first character where the `display' property
3668 changes. */
3669 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3670
3671 return XFASTINT (pos);
3672 }
3673
3674
3675 \f
3676 /***********************************************************************
3677 Fontification
3678 ***********************************************************************/
3679
3680 /* Handle changes in the `fontified' property of the current buffer by
3681 calling hook functions from Qfontification_functions to fontify
3682 regions of text. */
3683
3684 static enum prop_handled
3685 handle_fontified_prop (struct it *it)
3686 {
3687 Lisp_Object prop, pos;
3688 enum prop_handled handled = HANDLED_NORMALLY;
3689
3690 if (!NILP (Vmemory_full))
3691 return handled;
3692
3693 /* Get the value of the `fontified' property at IT's current buffer
3694 position. (The `fontified' property doesn't have a special
3695 meaning in strings.) If the value is nil, call functions from
3696 Qfontification_functions. */
3697 if (!STRINGP (it->string)
3698 && it->s == NULL
3699 && !NILP (Vfontification_functions)
3700 && !NILP (Vrun_hooks)
3701 && (pos = make_number (IT_CHARPOS (*it)),
3702 prop = Fget_char_property (pos, Qfontified, Qnil),
3703 /* Ignore the special cased nil value always present at EOB since
3704 no amount of fontifying will be able to change it. */
3705 NILP (prop) && IT_CHARPOS (*it) < Z))
3706 {
3707 ptrdiff_t count = SPECPDL_INDEX ();
3708 Lisp_Object val;
3709 struct buffer *obuf = current_buffer;
3710 ptrdiff_t begv = BEGV, zv = ZV;
3711 bool old_clip_changed = current_buffer->clip_changed;
3712
3713 val = Vfontification_functions;
3714 specbind (Qfontification_functions, Qnil);
3715
3716 eassert (it->end_charpos == ZV);
3717
3718 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3719 safe_call1 (val, pos);
3720 else
3721 {
3722 Lisp_Object fns, fn;
3723
3724 fns = Qnil;
3725
3726 for (; CONSP (val); val = XCDR (val))
3727 {
3728 fn = XCAR (val);
3729
3730 if (EQ (fn, Qt))
3731 {
3732 /* A value of t indicates this hook has a local
3733 binding; it means to run the global binding too.
3734 In a global value, t should not occur. If it
3735 does, we must ignore it to avoid an endless
3736 loop. */
3737 for (fns = Fdefault_value (Qfontification_functions);
3738 CONSP (fns);
3739 fns = XCDR (fns))
3740 {
3741 fn = XCAR (fns);
3742 if (!EQ (fn, Qt))
3743 safe_call1 (fn, pos);
3744 }
3745 }
3746 else
3747 safe_call1 (fn, pos);
3748 }
3749 }
3750
3751 unbind_to (count, Qnil);
3752
3753 /* Fontification functions routinely call `save-restriction'.
3754 Normally, this tags clip_changed, which can confuse redisplay
3755 (see discussion in Bug#6671). Since we don't perform any
3756 special handling of fontification changes in the case where
3757 `save-restriction' isn't called, there's no point doing so in
3758 this case either. So, if the buffer's restrictions are
3759 actually left unchanged, reset clip_changed. */
3760 if (obuf == current_buffer)
3761 {
3762 if (begv == BEGV && zv == ZV)
3763 current_buffer->clip_changed = old_clip_changed;
3764 }
3765 /* There isn't much we can reasonably do to protect against
3766 misbehaving fontification, but here's a fig leaf. */
3767 else if (BUFFER_LIVE_P (obuf))
3768 set_buffer_internal_1 (obuf);
3769
3770 /* The fontification code may have added/removed text.
3771 It could do even a lot worse, but let's at least protect against
3772 the most obvious case where only the text past `pos' gets changed',
3773 as is/was done in grep.el where some escapes sequences are turned
3774 into face properties (bug#7876). */
3775 it->end_charpos = ZV;
3776
3777 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3778 something. This avoids an endless loop if they failed to
3779 fontify the text for which reason ever. */
3780 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3781 handled = HANDLED_RECOMPUTE_PROPS;
3782 }
3783
3784 return handled;
3785 }
3786
3787
3788 \f
3789 /***********************************************************************
3790 Faces
3791 ***********************************************************************/
3792
3793 /* Set up iterator IT from face properties at its current position.
3794 Called from handle_stop. */
3795
3796 static enum prop_handled
3797 handle_face_prop (struct it *it)
3798 {
3799 int new_face_id;
3800 ptrdiff_t next_stop;
3801
3802 if (!STRINGP (it->string))
3803 {
3804 new_face_id
3805 = face_at_buffer_position (it->w,
3806 IT_CHARPOS (*it),
3807 &next_stop,
3808 (IT_CHARPOS (*it)
3809 + TEXT_PROP_DISTANCE_LIMIT),
3810 false, it->base_face_id);
3811
3812 /* Is this a start of a run of characters with box face?
3813 Caveat: this can be called for a freshly initialized
3814 iterator; face_id is -1 in this case. We know that the new
3815 face will not change until limit, i.e. if the new face has a
3816 box, all characters up to limit will have one. But, as
3817 usual, we don't know whether limit is really the end. */
3818 if (new_face_id != it->face_id)
3819 {
3820 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3821 /* If it->face_id is -1, old_face below will be NULL, see
3822 the definition of FACE_FROM_ID. This will happen if this
3823 is the initial call that gets the face. */
3824 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3825
3826 /* If the value of face_id of the iterator is -1, we have to
3827 look in front of IT's position and see whether there is a
3828 face there that's different from new_face_id. */
3829 if (!old_face && IT_CHARPOS (*it) > BEG)
3830 {
3831 int prev_face_id = face_before_it_pos (it);
3832
3833 old_face = FACE_FROM_ID (it->f, prev_face_id);
3834 }
3835
3836 /* If the new face has a box, but the old face does not,
3837 this is the start of a run of characters with box face,
3838 i.e. this character has a shadow on the left side. */
3839 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3840 && (old_face == NULL || !old_face->box));
3841 it->face_box_p = new_face->box != FACE_NO_BOX;
3842 }
3843 }
3844 else
3845 {
3846 int base_face_id;
3847 ptrdiff_t bufpos;
3848 int i;
3849 Lisp_Object from_overlay
3850 = (it->current.overlay_string_index >= 0
3851 ? it->string_overlays[it->current.overlay_string_index
3852 % OVERLAY_STRING_CHUNK_SIZE]
3853 : Qnil);
3854
3855 /* See if we got to this string directly or indirectly from
3856 an overlay property. That includes the before-string or
3857 after-string of an overlay, strings in display properties
3858 provided by an overlay, their text properties, etc.
3859
3860 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3861 if (! NILP (from_overlay))
3862 for (i = it->sp - 1; i >= 0; i--)
3863 {
3864 if (it->stack[i].current.overlay_string_index >= 0)
3865 from_overlay
3866 = it->string_overlays[it->stack[i].current.overlay_string_index
3867 % OVERLAY_STRING_CHUNK_SIZE];
3868 else if (! NILP (it->stack[i].from_overlay))
3869 from_overlay = it->stack[i].from_overlay;
3870
3871 if (!NILP (from_overlay))
3872 break;
3873 }
3874
3875 if (! NILP (from_overlay))
3876 {
3877 bufpos = IT_CHARPOS (*it);
3878 /* For a string from an overlay, the base face depends
3879 only on text properties and ignores overlays. */
3880 base_face_id
3881 = face_for_overlay_string (it->w,
3882 IT_CHARPOS (*it),
3883 &next_stop,
3884 (IT_CHARPOS (*it)
3885 + TEXT_PROP_DISTANCE_LIMIT),
3886 false,
3887 from_overlay);
3888 }
3889 else
3890 {
3891 bufpos = 0;
3892
3893 /* For strings from a `display' property, use the face at
3894 IT's current buffer position as the base face to merge
3895 with, so that overlay strings appear in the same face as
3896 surrounding text, unless they specify their own faces.
3897 For strings from wrap-prefix and line-prefix properties,
3898 use the default face, possibly remapped via
3899 Vface_remapping_alist. */
3900 /* Note that the fact that we use the face at _buffer_
3901 position means that a 'display' property on an overlay
3902 string will not inherit the face of that overlay string,
3903 but will instead revert to the face of buffer text
3904 covered by the overlay. This is visible, e.g., when the
3905 overlay specifies a box face, but neither the buffer nor
3906 the display string do. This sounds like a design bug,
3907 but Emacs always did that since v21.1, so changing that
3908 might be a big deal. */
3909 base_face_id = it->string_from_prefix_prop_p
3910 ? (!NILP (Vface_remapping_alist)
3911 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3912 : DEFAULT_FACE_ID)
3913 : underlying_face_id (it);
3914 }
3915
3916 new_face_id = face_at_string_position (it->w,
3917 it->string,
3918 IT_STRING_CHARPOS (*it),
3919 bufpos,
3920 &next_stop,
3921 base_face_id, false);
3922
3923 /* Is this a start of a run of characters with box? Caveat:
3924 this can be called for a freshly allocated iterator; face_id
3925 is -1 is this case. We know that the new face will not
3926 change until the next check pos, i.e. if the new face has a
3927 box, all characters up to that position will have a
3928 box. But, as usual, we don't know whether that position
3929 is really the end. */
3930 if (new_face_id != it->face_id)
3931 {
3932 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3933 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3934
3935 /* If new face has a box but old face hasn't, this is the
3936 start of a run of characters with box, i.e. it has a
3937 shadow on the left side. */
3938 it->start_of_box_run_p
3939 = new_face->box && (old_face == NULL || !old_face->box);
3940 it->face_box_p = new_face->box != FACE_NO_BOX;
3941 }
3942 }
3943
3944 it->face_id = new_face_id;
3945 return HANDLED_NORMALLY;
3946 }
3947
3948
3949 /* Return the ID of the face ``underlying'' IT's current position,
3950 which is in a string. If the iterator is associated with a
3951 buffer, return the face at IT's current buffer position.
3952 Otherwise, use the iterator's base_face_id. */
3953
3954 static int
3955 underlying_face_id (struct it *it)
3956 {
3957 int face_id = it->base_face_id, i;
3958
3959 eassert (STRINGP (it->string));
3960
3961 for (i = it->sp - 1; i >= 0; --i)
3962 if (NILP (it->stack[i].string))
3963 face_id = it->stack[i].face_id;
3964
3965 return face_id;
3966 }
3967
3968
3969 /* Compute the face one character before or after the current position
3970 of IT, in the visual order. BEFORE_P means get the face
3971 in front (to the left in L2R paragraphs, to the right in R2L
3972 paragraphs) of IT's screen position. Value is the ID of the face. */
3973
3974 static int
3975 face_before_or_after_it_pos (struct it *it, bool before_p)
3976 {
3977 int face_id, limit;
3978 ptrdiff_t next_check_charpos;
3979 struct it it_copy;
3980 void *it_copy_data = NULL;
3981
3982 eassert (it->s == NULL);
3983
3984 if (STRINGP (it->string))
3985 {
3986 ptrdiff_t bufpos, charpos;
3987 int base_face_id;
3988
3989 /* No face change past the end of the string (for the case
3990 we are padding with spaces). No face change before the
3991 string start. */
3992 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3993 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3994 return it->face_id;
3995
3996 if (!it->bidi_p)
3997 {
3998 /* Set charpos to the position before or after IT's current
3999 position, in the logical order, which in the non-bidi
4000 case is the same as the visual order. */
4001 if (before_p)
4002 charpos = IT_STRING_CHARPOS (*it) - 1;
4003 else if (it->what == IT_COMPOSITION)
4004 /* For composition, we must check the character after the
4005 composition. */
4006 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4007 else
4008 charpos = IT_STRING_CHARPOS (*it) + 1;
4009 }
4010 else
4011 {
4012 if (before_p)
4013 {
4014 /* With bidi iteration, the character before the current
4015 in the visual order cannot be found by simple
4016 iteration, because "reverse" reordering is not
4017 supported. Instead, we need to use the move_it_*
4018 family of functions. */
4019 /* Ignore face changes before the first visible
4020 character on this display line. */
4021 if (it->current_x <= it->first_visible_x)
4022 return it->face_id;
4023 SAVE_IT (it_copy, *it, it_copy_data);
4024 /* Implementation note: Since move_it_in_display_line
4025 works in the iterator geometry, and thinks the first
4026 character is always the leftmost, even in R2L lines,
4027 we don't need to distinguish between the R2L and L2R
4028 cases here. */
4029 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4030 it_copy.current_x - 1, MOVE_TO_X);
4031 charpos = IT_STRING_CHARPOS (it_copy);
4032 RESTORE_IT (it, it, it_copy_data);
4033 }
4034 else
4035 {
4036 /* Set charpos to the string position of the character
4037 that comes after IT's current position in the visual
4038 order. */
4039 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4040
4041 it_copy = *it;
4042 while (n--)
4043 bidi_move_to_visually_next (&it_copy.bidi_it);
4044
4045 charpos = it_copy.bidi_it.charpos;
4046 }
4047 }
4048 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4049
4050 if (it->current.overlay_string_index >= 0)
4051 bufpos = IT_CHARPOS (*it);
4052 else
4053 bufpos = 0;
4054
4055 base_face_id = underlying_face_id (it);
4056
4057 /* Get the face for ASCII, or unibyte. */
4058 face_id = face_at_string_position (it->w,
4059 it->string,
4060 charpos,
4061 bufpos,
4062 &next_check_charpos,
4063 base_face_id, false);
4064
4065 /* Correct the face for charsets different from ASCII. Do it
4066 for the multibyte case only. The face returned above is
4067 suitable for unibyte text if IT->string is unibyte. */
4068 if (STRING_MULTIBYTE (it->string))
4069 {
4070 struct text_pos pos1 = string_pos (charpos, it->string);
4071 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4072 int c, len;
4073 struct face *face = FACE_FROM_ID (it->f, face_id);
4074
4075 c = string_char_and_length (p, &len);
4076 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4077 }
4078 }
4079 else
4080 {
4081 struct text_pos pos;
4082
4083 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4084 || (IT_CHARPOS (*it) <= BEGV && before_p))
4085 return it->face_id;
4086
4087 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4088 pos = it->current.pos;
4089
4090 if (!it->bidi_p)
4091 {
4092 if (before_p)
4093 DEC_TEXT_POS (pos, it->multibyte_p);
4094 else
4095 {
4096 if (it->what == IT_COMPOSITION)
4097 {
4098 /* For composition, we must check the position after
4099 the composition. */
4100 pos.charpos += it->cmp_it.nchars;
4101 pos.bytepos += it->len;
4102 }
4103 else
4104 INC_TEXT_POS (pos, it->multibyte_p);
4105 }
4106 }
4107 else
4108 {
4109 if (before_p)
4110 {
4111 /* With bidi iteration, the character before the current
4112 in the visual order cannot be found by simple
4113 iteration, because "reverse" reordering is not
4114 supported. Instead, we need to use the move_it_*
4115 family of functions. */
4116 /* Ignore face changes before the first visible
4117 character on this display line. */
4118 if (it->current_x <= it->first_visible_x)
4119 return it->face_id;
4120 SAVE_IT (it_copy, *it, it_copy_data);
4121 /* Implementation note: Since move_it_in_display_line
4122 works in the iterator geometry, and thinks the first
4123 character is always the leftmost, even in R2L lines,
4124 we don't need to distinguish between the R2L and L2R
4125 cases here. */
4126 move_it_in_display_line (&it_copy, ZV,
4127 it_copy.current_x - 1, MOVE_TO_X);
4128 pos = it_copy.current.pos;
4129 RESTORE_IT (it, it, it_copy_data);
4130 }
4131 else
4132 {
4133 /* Set charpos to the buffer position of the character
4134 that comes after IT's current position in the visual
4135 order. */
4136 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4137
4138 it_copy = *it;
4139 while (n--)
4140 bidi_move_to_visually_next (&it_copy.bidi_it);
4141
4142 SET_TEXT_POS (pos,
4143 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4144 }
4145 }
4146 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4147
4148 /* Determine face for CHARSET_ASCII, or unibyte. */
4149 face_id = face_at_buffer_position (it->w,
4150 CHARPOS (pos),
4151 &next_check_charpos,
4152 limit, false, -1);
4153
4154 /* Correct the face for charsets different from ASCII. Do it
4155 for the multibyte case only. The face returned above is
4156 suitable for unibyte text if current_buffer is unibyte. */
4157 if (it->multibyte_p)
4158 {
4159 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4160 struct face *face = FACE_FROM_ID (it->f, face_id);
4161 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4162 }
4163 }
4164
4165 return face_id;
4166 }
4167
4168
4169 \f
4170 /***********************************************************************
4171 Invisible text
4172 ***********************************************************************/
4173
4174 /* Set up iterator IT from invisible properties at its current
4175 position. Called from handle_stop. */
4176
4177 static enum prop_handled
4178 handle_invisible_prop (struct it *it)
4179 {
4180 enum prop_handled handled = HANDLED_NORMALLY;
4181 int invis;
4182 Lisp_Object prop;
4183
4184 if (STRINGP (it->string))
4185 {
4186 Lisp_Object end_charpos, limit;
4187
4188 /* Get the value of the invisible text property at the
4189 current position. Value will be nil if there is no such
4190 property. */
4191 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4192 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4193 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4194
4195 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4196 {
4197 /* Record whether we have to display an ellipsis for the
4198 invisible text. */
4199 bool display_ellipsis_p = (invis == 2);
4200 ptrdiff_t len, endpos;
4201
4202 handled = HANDLED_RECOMPUTE_PROPS;
4203
4204 /* Get the position at which the next visible text can be
4205 found in IT->string, if any. */
4206 endpos = len = SCHARS (it->string);
4207 XSETINT (limit, len);
4208 do
4209 {
4210 end_charpos
4211 = Fnext_single_property_change (end_charpos, Qinvisible,
4212 it->string, limit);
4213 /* Since LIMIT is always an integer, so should be the
4214 value returned by Fnext_single_property_change. */
4215 eassert (INTEGERP (end_charpos));
4216 if (INTEGERP (end_charpos))
4217 {
4218 endpos = XFASTINT (end_charpos);
4219 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4220 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4221 if (invis == 2)
4222 display_ellipsis_p = true;
4223 }
4224 else /* Should never happen; but if it does, exit the loop. */
4225 endpos = len;
4226 }
4227 while (invis != 0 && endpos < len);
4228
4229 if (display_ellipsis_p)
4230 it->ellipsis_p = true;
4231
4232 if (endpos < len)
4233 {
4234 /* Text at END_CHARPOS is visible. Move IT there. */
4235 struct text_pos old;
4236 ptrdiff_t oldpos;
4237
4238 old = it->current.string_pos;
4239 oldpos = CHARPOS (old);
4240 if (it->bidi_p)
4241 {
4242 if (it->bidi_it.first_elt
4243 && it->bidi_it.charpos < SCHARS (it->string))
4244 bidi_paragraph_init (it->paragraph_embedding,
4245 &it->bidi_it, true);
4246 /* Bidi-iterate out of the invisible text. */
4247 do
4248 {
4249 bidi_move_to_visually_next (&it->bidi_it);
4250 }
4251 while (oldpos <= it->bidi_it.charpos
4252 && it->bidi_it.charpos < endpos);
4253
4254 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4255 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4256 if (IT_CHARPOS (*it) >= endpos)
4257 it->prev_stop = endpos;
4258 }
4259 else
4260 {
4261 IT_STRING_CHARPOS (*it) = endpos;
4262 compute_string_pos (&it->current.string_pos, old, it->string);
4263 }
4264 }
4265 else
4266 {
4267 /* The rest of the string is invisible. If this is an
4268 overlay string, proceed with the next overlay string
4269 or whatever comes and return a character from there. */
4270 if (it->current.overlay_string_index >= 0
4271 && !display_ellipsis_p)
4272 {
4273 next_overlay_string (it);
4274 /* Don't check for overlay strings when we just
4275 finished processing them. */
4276 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4277 }
4278 else
4279 {
4280 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4281 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4282 }
4283 }
4284 }
4285 }
4286 else
4287 {
4288 ptrdiff_t newpos, next_stop, start_charpos, tem;
4289 Lisp_Object pos, overlay;
4290
4291 /* First of all, is there invisible text at this position? */
4292 tem = start_charpos = IT_CHARPOS (*it);
4293 pos = make_number (tem);
4294 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4295 &overlay);
4296 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4297
4298 /* If we are on invisible text, skip over it. */
4299 if (invis != 0 && start_charpos < it->end_charpos)
4300 {
4301 /* Record whether we have to display an ellipsis for the
4302 invisible text. */
4303 bool display_ellipsis_p = invis == 2;
4304
4305 handled = HANDLED_RECOMPUTE_PROPS;
4306
4307 /* Loop skipping over invisible text. The loop is left at
4308 ZV or with IT on the first char being visible again. */
4309 do
4310 {
4311 /* Try to skip some invisible text. Return value is the
4312 position reached which can be equal to where we start
4313 if there is nothing invisible there. This skips both
4314 over invisible text properties and overlays with
4315 invisible property. */
4316 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4317
4318 /* If we skipped nothing at all we weren't at invisible
4319 text in the first place. If everything to the end of
4320 the buffer was skipped, end the loop. */
4321 if (newpos == tem || newpos >= ZV)
4322 invis = 0;
4323 else
4324 {
4325 /* We skipped some characters but not necessarily
4326 all there are. Check if we ended up on visible
4327 text. Fget_char_property returns the property of
4328 the char before the given position, i.e. if we
4329 get invis = 0, this means that the char at
4330 newpos is visible. */
4331 pos = make_number (newpos);
4332 prop = Fget_char_property (pos, Qinvisible, it->window);
4333 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4334 }
4335
4336 /* If we ended up on invisible text, proceed to
4337 skip starting with next_stop. */
4338 if (invis != 0)
4339 tem = next_stop;
4340
4341 /* If there are adjacent invisible texts, don't lose the
4342 second one's ellipsis. */
4343 if (invis == 2)
4344 display_ellipsis_p = true;
4345 }
4346 while (invis != 0);
4347
4348 /* The position newpos is now either ZV or on visible text. */
4349 if (it->bidi_p)
4350 {
4351 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4352 bool on_newline
4353 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4354 bool after_newline
4355 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4356
4357 /* If the invisible text ends on a newline or on a
4358 character after a newline, we can avoid the costly,
4359 character by character, bidi iteration to NEWPOS, and
4360 instead simply reseat the iterator there. That's
4361 because all bidi reordering information is tossed at
4362 the newline. This is a big win for modes that hide
4363 complete lines, like Outline, Org, etc. */
4364 if (on_newline || after_newline)
4365 {
4366 struct text_pos tpos;
4367 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4368
4369 SET_TEXT_POS (tpos, newpos, bpos);
4370 reseat_1 (it, tpos, false);
4371 /* If we reseat on a newline/ZV, we need to prep the
4372 bidi iterator for advancing to the next character
4373 after the newline/EOB, keeping the current paragraph
4374 direction (so that PRODUCE_GLYPHS does TRT wrt
4375 prepending/appending glyphs to a glyph row). */
4376 if (on_newline)
4377 {
4378 it->bidi_it.first_elt = false;
4379 it->bidi_it.paragraph_dir = pdir;
4380 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4381 it->bidi_it.nchars = 1;
4382 it->bidi_it.ch_len = 1;
4383 }
4384 }
4385 else /* Must use the slow method. */
4386 {
4387 /* With bidi iteration, the region of invisible text
4388 could start and/or end in the middle of a
4389 non-base embedding level. Therefore, we need to
4390 skip invisible text using the bidi iterator,
4391 starting at IT's current position, until we find
4392 ourselves outside of the invisible text.
4393 Skipping invisible text _after_ bidi iteration
4394 avoids affecting the visual order of the
4395 displayed text when invisible properties are
4396 added or removed. */
4397 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4398 {
4399 /* If we were `reseat'ed to a new paragraph,
4400 determine the paragraph base direction. We
4401 need to do it now because
4402 next_element_from_buffer may not have a
4403 chance to do it, if we are going to skip any
4404 text at the beginning, which resets the
4405 FIRST_ELT flag. */
4406 bidi_paragraph_init (it->paragraph_embedding,
4407 &it->bidi_it, true);
4408 }
4409 do
4410 {
4411 bidi_move_to_visually_next (&it->bidi_it);
4412 }
4413 while (it->stop_charpos <= it->bidi_it.charpos
4414 && it->bidi_it.charpos < newpos);
4415 IT_CHARPOS (*it) = it->bidi_it.charpos;
4416 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4417 /* If we overstepped NEWPOS, record its position in
4418 the iterator, so that we skip invisible text if
4419 later the bidi iteration lands us in the
4420 invisible region again. */
4421 if (IT_CHARPOS (*it) >= newpos)
4422 it->prev_stop = newpos;
4423 }
4424 }
4425 else
4426 {
4427 IT_CHARPOS (*it) = newpos;
4428 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4429 }
4430
4431 if (display_ellipsis_p)
4432 {
4433 /* Make sure that the glyphs of the ellipsis will get
4434 correct `charpos' values. If we would not update
4435 it->position here, the glyphs would belong to the
4436 last visible character _before_ the invisible
4437 text, which confuses `set_cursor_from_row'.
4438
4439 We use the last invisible position instead of the
4440 first because this way the cursor is always drawn on
4441 the first "." of the ellipsis, whenever PT is inside
4442 the invisible text. Otherwise the cursor would be
4443 placed _after_ the ellipsis when the point is after the
4444 first invisible character. */
4445 if (!STRINGP (it->object))
4446 {
4447 it->position.charpos = newpos - 1;
4448 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4449 }
4450 }
4451
4452 /* If there are before-strings at the start of invisible
4453 text, and the text is invisible because of a text
4454 property, arrange to show before-strings because 20.x did
4455 it that way. (If the text is invisible because of an
4456 overlay property instead of a text property, this is
4457 already handled in the overlay code.) */
4458 if (NILP (overlay)
4459 && get_overlay_strings (it, it->stop_charpos))
4460 {
4461 handled = HANDLED_RECOMPUTE_PROPS;
4462 if (it->sp > 0)
4463 {
4464 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4465 /* The call to get_overlay_strings above recomputes
4466 it->stop_charpos, but it only considers changes
4467 in properties and overlays beyond iterator's
4468 current position. This causes us to miss changes
4469 that happen exactly where the invisible property
4470 ended. So we play it safe here and force the
4471 iterator to check for potential stop positions
4472 immediately after the invisible text. Note that
4473 if get_overlay_strings returns true, it
4474 normally also pushed the iterator stack, so we
4475 need to update the stop position in the slot
4476 below the current one. */
4477 it->stack[it->sp - 1].stop_charpos
4478 = CHARPOS (it->stack[it->sp - 1].current.pos);
4479 }
4480 }
4481 else if (display_ellipsis_p)
4482 {
4483 it->ellipsis_p = true;
4484 /* Let the ellipsis display before
4485 considering any properties of the following char.
4486 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4487 handled = HANDLED_RETURN;
4488 }
4489 }
4490 }
4491
4492 return handled;
4493 }
4494
4495
4496 /* Make iterator IT return `...' next.
4497 Replaces LEN characters from buffer. */
4498
4499 static void
4500 setup_for_ellipsis (struct it *it, int len)
4501 {
4502 /* Use the display table definition for `...'. Invalid glyphs
4503 will be handled by the method returning elements from dpvec. */
4504 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4505 {
4506 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4507 it->dpvec = v->contents;
4508 it->dpend = v->contents + v->header.size;
4509 }
4510 else
4511 {
4512 /* Default `...'. */
4513 it->dpvec = default_invis_vector;
4514 it->dpend = default_invis_vector + 3;
4515 }
4516
4517 it->dpvec_char_len = len;
4518 it->current.dpvec_index = 0;
4519 it->dpvec_face_id = -1;
4520
4521 /* Remember the current face id in case glyphs specify faces.
4522 IT's face is restored in set_iterator_to_next.
4523 saved_face_id was set to preceding char's face in handle_stop. */
4524 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4525 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4526
4527 /* If the ellipsis represents buffer text, it means we advanced in
4528 the buffer, so we should no longer ignore overlay strings. */
4529 if (it->method == GET_FROM_BUFFER)
4530 it->ignore_overlay_strings_at_pos_p = false;
4531
4532 it->method = GET_FROM_DISPLAY_VECTOR;
4533 it->ellipsis_p = true;
4534 }
4535
4536
4537 \f
4538 /***********************************************************************
4539 'display' property
4540 ***********************************************************************/
4541
4542 /* Set up iterator IT from `display' property at its current position.
4543 Called from handle_stop.
4544 We return HANDLED_RETURN if some part of the display property
4545 overrides the display of the buffer text itself.
4546 Otherwise we return HANDLED_NORMALLY. */
4547
4548 static enum prop_handled
4549 handle_display_prop (struct it *it)
4550 {
4551 Lisp_Object propval, object, overlay;
4552 struct text_pos *position;
4553 ptrdiff_t bufpos;
4554 /* Nonzero if some property replaces the display of the text itself. */
4555 int display_replaced = 0;
4556
4557 if (STRINGP (it->string))
4558 {
4559 object = it->string;
4560 position = &it->current.string_pos;
4561 bufpos = CHARPOS (it->current.pos);
4562 }
4563 else
4564 {
4565 XSETWINDOW (object, it->w);
4566 position = &it->current.pos;
4567 bufpos = CHARPOS (*position);
4568 }
4569
4570 /* Reset those iterator values set from display property values. */
4571 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4572 it->space_width = Qnil;
4573 it->font_height = Qnil;
4574 it->voffset = 0;
4575
4576 /* We don't support recursive `display' properties, i.e. string
4577 values that have a string `display' property, that have a string
4578 `display' property etc. */
4579 if (!it->string_from_display_prop_p)
4580 it->area = TEXT_AREA;
4581
4582 propval = get_char_property_and_overlay (make_number (position->charpos),
4583 Qdisplay, object, &overlay);
4584 if (NILP (propval))
4585 return HANDLED_NORMALLY;
4586 /* Now OVERLAY is the overlay that gave us this property, or nil
4587 if it was a text property. */
4588
4589 if (!STRINGP (it->string))
4590 object = it->w->contents;
4591
4592 display_replaced = handle_display_spec (it, propval, object, overlay,
4593 position, bufpos,
4594 FRAME_WINDOW_P (it->f));
4595 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4596 }
4597
4598 /* Subroutine of handle_display_prop. Returns non-zero if the display
4599 specification in SPEC is a replacing specification, i.e. it would
4600 replace the text covered by `display' property with something else,
4601 such as an image or a display string. If SPEC includes any kind or
4602 `(space ...) specification, the value is 2; this is used by
4603 compute_display_string_pos, which see.
4604
4605 See handle_single_display_spec for documentation of arguments.
4606 FRAME_WINDOW_P is true if the window being redisplayed is on a
4607 GUI frame; this argument is used only if IT is NULL, see below.
4608
4609 IT can be NULL, if this is called by the bidi reordering code
4610 through compute_display_string_pos, which see. In that case, this
4611 function only examines SPEC, but does not otherwise "handle" it, in
4612 the sense that it doesn't set up members of IT from the display
4613 spec. */
4614 static int
4615 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4616 Lisp_Object overlay, struct text_pos *position,
4617 ptrdiff_t bufpos, bool frame_window_p)
4618 {
4619 int replacing = 0;
4620
4621 if (CONSP (spec)
4622 /* Simple specifications. */
4623 && !EQ (XCAR (spec), Qimage)
4624 && !EQ (XCAR (spec), Qspace)
4625 && !EQ (XCAR (spec), Qwhen)
4626 && !EQ (XCAR (spec), Qslice)
4627 && !EQ (XCAR (spec), Qspace_width)
4628 && !EQ (XCAR (spec), Qheight)
4629 && !EQ (XCAR (spec), Qraise)
4630 /* Marginal area specifications. */
4631 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4632 && !EQ (XCAR (spec), Qleft_fringe)
4633 && !EQ (XCAR (spec), Qright_fringe)
4634 && !NILP (XCAR (spec)))
4635 {
4636 for (; CONSP (spec); spec = XCDR (spec))
4637 {
4638 int rv = handle_single_display_spec (it, XCAR (spec), object,
4639 overlay, position, bufpos,
4640 replacing, frame_window_p);
4641 if (rv != 0)
4642 {
4643 replacing = rv;
4644 /* If some text in a string is replaced, `position' no
4645 longer points to the position of `object'. */
4646 if (!it || STRINGP (object))
4647 break;
4648 }
4649 }
4650 }
4651 else if (VECTORP (spec))
4652 {
4653 ptrdiff_t i;
4654 for (i = 0; i < ASIZE (spec); ++i)
4655 {
4656 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4657 overlay, position, bufpos,
4658 replacing, frame_window_p);
4659 if (rv != 0)
4660 {
4661 replacing = rv;
4662 /* If some text in a string is replaced, `position' no
4663 longer points to the position of `object'. */
4664 if (!it || STRINGP (object))
4665 break;
4666 }
4667 }
4668 }
4669 else
4670 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4671 bufpos, 0, frame_window_p);
4672 return replacing;
4673 }
4674
4675 /* Value is the position of the end of the `display' property starting
4676 at START_POS in OBJECT. */
4677
4678 static struct text_pos
4679 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4680 {
4681 Lisp_Object end;
4682 struct text_pos end_pos;
4683
4684 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4685 Qdisplay, object, Qnil);
4686 CHARPOS (end_pos) = XFASTINT (end);
4687 if (STRINGP (object))
4688 compute_string_pos (&end_pos, start_pos, it->string);
4689 else
4690 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4691
4692 return end_pos;
4693 }
4694
4695
4696 /* Set up IT from a single `display' property specification SPEC. OBJECT
4697 is the object in which the `display' property was found. *POSITION
4698 is the position in OBJECT at which the `display' property was found.
4699 BUFPOS is the buffer position of OBJECT (different from POSITION if
4700 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4701 previously saw a display specification which already replaced text
4702 display with something else, for example an image; we ignore such
4703 properties after the first one has been processed.
4704
4705 OVERLAY is the overlay this `display' property came from,
4706 or nil if it was a text property.
4707
4708 If SPEC is a `space' or `image' specification, and in some other
4709 cases too, set *POSITION to the position where the `display'
4710 property ends.
4711
4712 If IT is NULL, only examine the property specification in SPEC, but
4713 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4714 is intended to be displayed in a window on a GUI frame.
4715
4716 Value is non-zero if something was found which replaces the display
4717 of buffer or string text. */
4718
4719 static int
4720 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4721 Lisp_Object overlay, struct text_pos *position,
4722 ptrdiff_t bufpos, int display_replaced,
4723 bool frame_window_p)
4724 {
4725 Lisp_Object form;
4726 Lisp_Object location, value;
4727 struct text_pos start_pos = *position;
4728
4729 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4730 If the result is non-nil, use VALUE instead of SPEC. */
4731 form = Qt;
4732 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4733 {
4734 spec = XCDR (spec);
4735 if (!CONSP (spec))
4736 return 0;
4737 form = XCAR (spec);
4738 spec = XCDR (spec);
4739 }
4740
4741 if (!NILP (form) && !EQ (form, Qt))
4742 {
4743 ptrdiff_t count = SPECPDL_INDEX ();
4744
4745 /* Bind `object' to the object having the `display' property, a
4746 buffer or string. Bind `position' to the position in the
4747 object where the property was found, and `buffer-position'
4748 to the current position in the buffer. */
4749
4750 if (NILP (object))
4751 XSETBUFFER (object, current_buffer);
4752 specbind (Qobject, object);
4753 specbind (Qposition, make_number (CHARPOS (*position)));
4754 specbind (Qbuffer_position, make_number (bufpos));
4755 form = safe_eval (form);
4756 unbind_to (count, Qnil);
4757 }
4758
4759 if (NILP (form))
4760 return 0;
4761
4762 /* Handle `(height HEIGHT)' specifications. */
4763 if (CONSP (spec)
4764 && EQ (XCAR (spec), Qheight)
4765 && CONSP (XCDR (spec)))
4766 {
4767 if (it)
4768 {
4769 if (!FRAME_WINDOW_P (it->f))
4770 return 0;
4771
4772 it->font_height = XCAR (XCDR (spec));
4773 if (!NILP (it->font_height))
4774 {
4775 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4776 int new_height = -1;
4777
4778 if (CONSP (it->font_height)
4779 && (EQ (XCAR (it->font_height), Qplus)
4780 || EQ (XCAR (it->font_height), Qminus))
4781 && CONSP (XCDR (it->font_height))
4782 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4783 {
4784 /* `(+ N)' or `(- N)' where N is an integer. */
4785 int steps = XINT (XCAR (XCDR (it->font_height)));
4786 if (EQ (XCAR (it->font_height), Qplus))
4787 steps = - steps;
4788 it->face_id = smaller_face (it->f, it->face_id, steps);
4789 }
4790 else if (FUNCTIONP (it->font_height))
4791 {
4792 /* Call function with current height as argument.
4793 Value is the new height. */
4794 Lisp_Object height;
4795 height = safe_call1 (it->font_height,
4796 face->lface[LFACE_HEIGHT_INDEX]);
4797 if (NUMBERP (height))
4798 new_height = XFLOATINT (height);
4799 }
4800 else if (NUMBERP (it->font_height))
4801 {
4802 /* Value is a multiple of the canonical char height. */
4803 struct face *f;
4804
4805 f = FACE_FROM_ID (it->f,
4806 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4807 new_height = (XFLOATINT (it->font_height)
4808 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4809 }
4810 else
4811 {
4812 /* Evaluate IT->font_height with `height' bound to the
4813 current specified height to get the new height. */
4814 ptrdiff_t count = SPECPDL_INDEX ();
4815
4816 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4817 value = safe_eval (it->font_height);
4818 unbind_to (count, Qnil);
4819
4820 if (NUMBERP (value))
4821 new_height = XFLOATINT (value);
4822 }
4823
4824 if (new_height > 0)
4825 it->face_id = face_with_height (it->f, it->face_id, new_height);
4826 }
4827 }
4828
4829 return 0;
4830 }
4831
4832 /* Handle `(space-width WIDTH)'. */
4833 if (CONSP (spec)
4834 && EQ (XCAR (spec), Qspace_width)
4835 && CONSP (XCDR (spec)))
4836 {
4837 if (it)
4838 {
4839 if (!FRAME_WINDOW_P (it->f))
4840 return 0;
4841
4842 value = XCAR (XCDR (spec));
4843 if (NUMBERP (value) && XFLOATINT (value) > 0)
4844 it->space_width = value;
4845 }
4846
4847 return 0;
4848 }
4849
4850 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4851 if (CONSP (spec)
4852 && EQ (XCAR (spec), Qslice))
4853 {
4854 Lisp_Object tem;
4855
4856 if (it)
4857 {
4858 if (!FRAME_WINDOW_P (it->f))
4859 return 0;
4860
4861 if (tem = XCDR (spec), CONSP (tem))
4862 {
4863 it->slice.x = XCAR (tem);
4864 if (tem = XCDR (tem), CONSP (tem))
4865 {
4866 it->slice.y = XCAR (tem);
4867 if (tem = XCDR (tem), CONSP (tem))
4868 {
4869 it->slice.width = XCAR (tem);
4870 if (tem = XCDR (tem), CONSP (tem))
4871 it->slice.height = XCAR (tem);
4872 }
4873 }
4874 }
4875 }
4876
4877 return 0;
4878 }
4879
4880 /* Handle `(raise FACTOR)'. */
4881 if (CONSP (spec)
4882 && EQ (XCAR (spec), Qraise)
4883 && CONSP (XCDR (spec)))
4884 {
4885 if (it)
4886 {
4887 if (!FRAME_WINDOW_P (it->f))
4888 return 0;
4889
4890 #ifdef HAVE_WINDOW_SYSTEM
4891 value = XCAR (XCDR (spec));
4892 if (NUMBERP (value))
4893 {
4894 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4895 it->voffset = - (XFLOATINT (value)
4896 * (normal_char_height (face->font, -1)));
4897 }
4898 #endif /* HAVE_WINDOW_SYSTEM */
4899 }
4900
4901 return 0;
4902 }
4903
4904 /* Don't handle the other kinds of display specifications
4905 inside a string that we got from a `display' property. */
4906 if (it && it->string_from_display_prop_p)
4907 return 0;
4908
4909 /* Characters having this form of property are not displayed, so
4910 we have to find the end of the property. */
4911 if (it)
4912 {
4913 start_pos = *position;
4914 *position = display_prop_end (it, object, start_pos);
4915 /* If the display property comes from an overlay, don't consider
4916 any potential stop_charpos values before the end of that
4917 overlay. Since display_prop_end will happily find another
4918 'display' property coming from some other overlay or text
4919 property on buffer positions before this overlay's end, we
4920 need to ignore them, or else we risk displaying this
4921 overlay's display string/image twice. */
4922 if (!NILP (overlay))
4923 {
4924 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4925
4926 if (ovendpos > CHARPOS (*position))
4927 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4928 }
4929 }
4930 value = Qnil;
4931
4932 /* Stop the scan at that end position--we assume that all
4933 text properties change there. */
4934 if (it)
4935 it->stop_charpos = position->charpos;
4936
4937 /* Handle `(left-fringe BITMAP [FACE])'
4938 and `(right-fringe BITMAP [FACE])'. */
4939 if (CONSP (spec)
4940 && (EQ (XCAR (spec), Qleft_fringe)
4941 || EQ (XCAR (spec), Qright_fringe))
4942 && CONSP (XCDR (spec)))
4943 {
4944 int fringe_bitmap;
4945
4946 if (it)
4947 {
4948 if (!FRAME_WINDOW_P (it->f))
4949 /* If we return here, POSITION has been advanced
4950 across the text with this property. */
4951 {
4952 /* Synchronize the bidi iterator with POSITION. This is
4953 needed because we are not going to push the iterator
4954 on behalf of this display property, so there will be
4955 no pop_it call to do this synchronization for us. */
4956 if (it->bidi_p)
4957 {
4958 it->position = *position;
4959 iterate_out_of_display_property (it);
4960 *position = it->position;
4961 }
4962 return 1;
4963 }
4964 }
4965 else if (!frame_window_p)
4966 return 1;
4967
4968 #ifdef HAVE_WINDOW_SYSTEM
4969 value = XCAR (XCDR (spec));
4970 if (!SYMBOLP (value)
4971 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4972 /* If we return here, POSITION has been advanced
4973 across the text with this property. */
4974 {
4975 if (it && it->bidi_p)
4976 {
4977 it->position = *position;
4978 iterate_out_of_display_property (it);
4979 *position = it->position;
4980 }
4981 return 1;
4982 }
4983
4984 if (it)
4985 {
4986 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4987
4988 if (CONSP (XCDR (XCDR (spec))))
4989 {
4990 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4991 int face_id2 = lookup_derived_face (it->f, face_name,
4992 FRINGE_FACE_ID, false);
4993 if (face_id2 >= 0)
4994 face_id = face_id2;
4995 }
4996
4997 /* Save current settings of IT so that we can restore them
4998 when we are finished with the glyph property value. */
4999 push_it (it, position);
5000
5001 it->area = TEXT_AREA;
5002 it->what = IT_IMAGE;
5003 it->image_id = -1; /* no image */
5004 it->position = start_pos;
5005 it->object = NILP (object) ? it->w->contents : object;
5006 it->method = GET_FROM_IMAGE;
5007 it->from_overlay = Qnil;
5008 it->face_id = face_id;
5009 it->from_disp_prop_p = true;
5010
5011 /* Say that we haven't consumed the characters with
5012 `display' property yet. The call to pop_it in
5013 set_iterator_to_next will clean this up. */
5014 *position = start_pos;
5015
5016 if (EQ (XCAR (spec), Qleft_fringe))
5017 {
5018 it->left_user_fringe_bitmap = fringe_bitmap;
5019 it->left_user_fringe_face_id = face_id;
5020 }
5021 else
5022 {
5023 it->right_user_fringe_bitmap = fringe_bitmap;
5024 it->right_user_fringe_face_id = face_id;
5025 }
5026 }
5027 #endif /* HAVE_WINDOW_SYSTEM */
5028 return 1;
5029 }
5030
5031 /* Prepare to handle `((margin left-margin) ...)',
5032 `((margin right-margin) ...)' and `((margin nil) ...)'
5033 prefixes for display specifications. */
5034 location = Qunbound;
5035 if (CONSP (spec) && CONSP (XCAR (spec)))
5036 {
5037 Lisp_Object tem;
5038
5039 value = XCDR (spec);
5040 if (CONSP (value))
5041 value = XCAR (value);
5042
5043 tem = XCAR (spec);
5044 if (EQ (XCAR (tem), Qmargin)
5045 && (tem = XCDR (tem),
5046 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5047 (NILP (tem)
5048 || EQ (tem, Qleft_margin)
5049 || EQ (tem, Qright_margin))))
5050 location = tem;
5051 }
5052
5053 if (EQ (location, Qunbound))
5054 {
5055 location = Qnil;
5056 value = spec;
5057 }
5058
5059 /* After this point, VALUE is the property after any
5060 margin prefix has been stripped. It must be a string,
5061 an image specification, or `(space ...)'.
5062
5063 LOCATION specifies where to display: `left-margin',
5064 `right-margin' or nil. */
5065
5066 bool valid_p = (STRINGP (value)
5067 #ifdef HAVE_WINDOW_SYSTEM
5068 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5069 && valid_image_p (value))
5070 #endif /* not HAVE_WINDOW_SYSTEM */
5071 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5072
5073 if (valid_p && display_replaced == 0)
5074 {
5075 int retval = 1;
5076
5077 if (!it)
5078 {
5079 /* Callers need to know whether the display spec is any kind
5080 of `(space ...)' spec that is about to affect text-area
5081 display. */
5082 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5083 retval = 2;
5084 return retval;
5085 }
5086
5087 /* Save current settings of IT so that we can restore them
5088 when we are finished with the glyph property value. */
5089 push_it (it, position);
5090 it->from_overlay = overlay;
5091 it->from_disp_prop_p = true;
5092
5093 if (NILP (location))
5094 it->area = TEXT_AREA;
5095 else if (EQ (location, Qleft_margin))
5096 it->area = LEFT_MARGIN_AREA;
5097 else
5098 it->area = RIGHT_MARGIN_AREA;
5099
5100 if (STRINGP (value))
5101 {
5102 it->string = value;
5103 it->multibyte_p = STRING_MULTIBYTE (it->string);
5104 it->current.overlay_string_index = -1;
5105 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5106 it->end_charpos = it->string_nchars = SCHARS (it->string);
5107 it->method = GET_FROM_STRING;
5108 it->stop_charpos = 0;
5109 it->prev_stop = 0;
5110 it->base_level_stop = 0;
5111 it->string_from_display_prop_p = true;
5112 /* Say that we haven't consumed the characters with
5113 `display' property yet. The call to pop_it in
5114 set_iterator_to_next will clean this up. */
5115 if (BUFFERP (object))
5116 *position = start_pos;
5117
5118 /* Force paragraph direction to be that of the parent
5119 object. If the parent object's paragraph direction is
5120 not yet determined, default to L2R. */
5121 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5122 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5123 else
5124 it->paragraph_embedding = L2R;
5125
5126 /* Set up the bidi iterator for this display string. */
5127 if (it->bidi_p)
5128 {
5129 it->bidi_it.string.lstring = it->string;
5130 it->bidi_it.string.s = NULL;
5131 it->bidi_it.string.schars = it->end_charpos;
5132 it->bidi_it.string.bufpos = bufpos;
5133 it->bidi_it.string.from_disp_str = true;
5134 it->bidi_it.string.unibyte = !it->multibyte_p;
5135 it->bidi_it.w = it->w;
5136 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5137 }
5138 }
5139 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5140 {
5141 it->method = GET_FROM_STRETCH;
5142 it->object = value;
5143 *position = it->position = start_pos;
5144 retval = 1 + (it->area == TEXT_AREA);
5145 }
5146 #ifdef HAVE_WINDOW_SYSTEM
5147 else
5148 {
5149 it->what = IT_IMAGE;
5150 it->image_id = lookup_image (it->f, value);
5151 it->position = start_pos;
5152 it->object = NILP (object) ? it->w->contents : object;
5153 it->method = GET_FROM_IMAGE;
5154
5155 /* Say that we haven't consumed the characters with
5156 `display' property yet. The call to pop_it in
5157 set_iterator_to_next will clean this up. */
5158 *position = start_pos;
5159 }
5160 #endif /* HAVE_WINDOW_SYSTEM */
5161
5162 return retval;
5163 }
5164
5165 /* Invalid property or property not supported. Restore
5166 POSITION to what it was before. */
5167 *position = start_pos;
5168 return 0;
5169 }
5170
5171 /* Check if PROP is a display property value whose text should be
5172 treated as intangible. OVERLAY is the overlay from which PROP
5173 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5174 specify the buffer position covered by PROP. */
5175
5176 bool
5177 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5178 ptrdiff_t charpos, ptrdiff_t bytepos)
5179 {
5180 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5181 struct text_pos position;
5182
5183 SET_TEXT_POS (position, charpos, bytepos);
5184 return (handle_display_spec (NULL, prop, Qnil, overlay,
5185 &position, charpos, frame_window_p)
5186 != 0);
5187 }
5188
5189
5190 /* Return true if PROP is a display sub-property value containing STRING.
5191
5192 Implementation note: this and the following function are really
5193 special cases of handle_display_spec and
5194 handle_single_display_spec, and should ideally use the same code.
5195 Until they do, these two pairs must be consistent and must be
5196 modified in sync. */
5197
5198 static bool
5199 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5200 {
5201 if (EQ (string, prop))
5202 return true;
5203
5204 /* Skip over `when FORM'. */
5205 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5206 {
5207 prop = XCDR (prop);
5208 if (!CONSP (prop))
5209 return false;
5210 /* Actually, the condition following `when' should be eval'ed,
5211 like handle_single_display_spec does, and we should return
5212 false if it evaluates to nil. However, this function is
5213 called only when the buffer was already displayed and some
5214 glyph in the glyph matrix was found to come from a display
5215 string. Therefore, the condition was already evaluated, and
5216 the result was non-nil, otherwise the display string wouldn't
5217 have been displayed and we would have never been called for
5218 this property. Thus, we can skip the evaluation and assume
5219 its result is non-nil. */
5220 prop = XCDR (prop);
5221 }
5222
5223 if (CONSP (prop))
5224 /* Skip over `margin LOCATION'. */
5225 if (EQ (XCAR (prop), Qmargin))
5226 {
5227 prop = XCDR (prop);
5228 if (!CONSP (prop))
5229 return false;
5230
5231 prop = XCDR (prop);
5232 if (!CONSP (prop))
5233 return false;
5234 }
5235
5236 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5237 }
5238
5239
5240 /* Return true if STRING appears in the `display' property PROP. */
5241
5242 static bool
5243 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5244 {
5245 if (CONSP (prop)
5246 && !EQ (XCAR (prop), Qwhen)
5247 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5248 {
5249 /* A list of sub-properties. */
5250 while (CONSP (prop))
5251 {
5252 if (single_display_spec_string_p (XCAR (prop), string))
5253 return true;
5254 prop = XCDR (prop);
5255 }
5256 }
5257 else if (VECTORP (prop))
5258 {
5259 /* A vector of sub-properties. */
5260 ptrdiff_t i;
5261 for (i = 0; i < ASIZE (prop); ++i)
5262 if (single_display_spec_string_p (AREF (prop, i), string))
5263 return true;
5264 }
5265 else
5266 return single_display_spec_string_p (prop, string);
5267
5268 return false;
5269 }
5270
5271 /* Look for STRING in overlays and text properties in the current
5272 buffer, between character positions FROM and TO (excluding TO).
5273 BACK_P means look back (in this case, TO is supposed to be
5274 less than FROM).
5275 Value is the first character position where STRING was found, or
5276 zero if it wasn't found before hitting TO.
5277
5278 This function may only use code that doesn't eval because it is
5279 called asynchronously from note_mouse_highlight. */
5280
5281 static ptrdiff_t
5282 string_buffer_position_lim (Lisp_Object string,
5283 ptrdiff_t from, ptrdiff_t to, bool back_p)
5284 {
5285 Lisp_Object limit, prop, pos;
5286 bool found = false;
5287
5288 pos = make_number (max (from, BEGV));
5289
5290 if (!back_p) /* looking forward */
5291 {
5292 limit = make_number (min (to, ZV));
5293 while (!found && !EQ (pos, limit))
5294 {
5295 prop = Fget_char_property (pos, Qdisplay, Qnil);
5296 if (!NILP (prop) && display_prop_string_p (prop, string))
5297 found = true;
5298 else
5299 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5300 limit);
5301 }
5302 }
5303 else /* looking back */
5304 {
5305 limit = make_number (max (to, BEGV));
5306 while (!found && !EQ (pos, limit))
5307 {
5308 prop = Fget_char_property (pos, Qdisplay, Qnil);
5309 if (!NILP (prop) && display_prop_string_p (prop, string))
5310 found = true;
5311 else
5312 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5313 limit);
5314 }
5315 }
5316
5317 return found ? XINT (pos) : 0;
5318 }
5319
5320 /* Determine which buffer position in current buffer STRING comes from.
5321 AROUND_CHARPOS is an approximate position where it could come from.
5322 Value is the buffer position or 0 if it couldn't be determined.
5323
5324 This function is necessary because we don't record buffer positions
5325 in glyphs generated from strings (to keep struct glyph small).
5326 This function may only use code that doesn't eval because it is
5327 called asynchronously from note_mouse_highlight. */
5328
5329 static ptrdiff_t
5330 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5331 {
5332 const int MAX_DISTANCE = 1000;
5333 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5334 around_charpos + MAX_DISTANCE,
5335 false);
5336
5337 if (!found)
5338 found = string_buffer_position_lim (string, around_charpos,
5339 around_charpos - MAX_DISTANCE, true);
5340 return found;
5341 }
5342
5343
5344 \f
5345 /***********************************************************************
5346 `composition' property
5347 ***********************************************************************/
5348
5349 /* Set up iterator IT from `composition' property at its current
5350 position. Called from handle_stop. */
5351
5352 static enum prop_handled
5353 handle_composition_prop (struct it *it)
5354 {
5355 Lisp_Object prop, string;
5356 ptrdiff_t pos, pos_byte, start, end;
5357
5358 if (STRINGP (it->string))
5359 {
5360 unsigned char *s;
5361
5362 pos = IT_STRING_CHARPOS (*it);
5363 pos_byte = IT_STRING_BYTEPOS (*it);
5364 string = it->string;
5365 s = SDATA (string) + pos_byte;
5366 it->c = STRING_CHAR (s);
5367 }
5368 else
5369 {
5370 pos = IT_CHARPOS (*it);
5371 pos_byte = IT_BYTEPOS (*it);
5372 string = Qnil;
5373 it->c = FETCH_CHAR (pos_byte);
5374 }
5375
5376 /* If there's a valid composition and point is not inside of the
5377 composition (in the case that the composition is from the current
5378 buffer), draw a glyph composed from the composition components. */
5379 if (find_composition (pos, -1, &start, &end, &prop, string)
5380 && composition_valid_p (start, end, prop)
5381 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5382 {
5383 if (start < pos)
5384 /* As we can't handle this situation (perhaps font-lock added
5385 a new composition), we just return here hoping that next
5386 redisplay will detect this composition much earlier. */
5387 return HANDLED_NORMALLY;
5388 if (start != pos)
5389 {
5390 if (STRINGP (it->string))
5391 pos_byte = string_char_to_byte (it->string, start);
5392 else
5393 pos_byte = CHAR_TO_BYTE (start);
5394 }
5395 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5396 prop, string);
5397
5398 if (it->cmp_it.id >= 0)
5399 {
5400 it->cmp_it.ch = -1;
5401 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5402 it->cmp_it.nglyphs = -1;
5403 }
5404 }
5405
5406 return HANDLED_NORMALLY;
5407 }
5408
5409
5410 \f
5411 /***********************************************************************
5412 Overlay strings
5413 ***********************************************************************/
5414
5415 /* The following structure is used to record overlay strings for
5416 later sorting in load_overlay_strings. */
5417
5418 struct overlay_entry
5419 {
5420 Lisp_Object overlay;
5421 Lisp_Object string;
5422 EMACS_INT priority;
5423 bool after_string_p;
5424 };
5425
5426
5427 /* Set up iterator IT from overlay strings at its current position.
5428 Called from handle_stop. */
5429
5430 static enum prop_handled
5431 handle_overlay_change (struct it *it)
5432 {
5433 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5434 return HANDLED_RECOMPUTE_PROPS;
5435 else
5436 return HANDLED_NORMALLY;
5437 }
5438
5439
5440 /* Set up the next overlay string for delivery by IT, if there is an
5441 overlay string to deliver. Called by set_iterator_to_next when the
5442 end of the current overlay string is reached. If there are more
5443 overlay strings to display, IT->string and
5444 IT->current.overlay_string_index are set appropriately here.
5445 Otherwise IT->string is set to nil. */
5446
5447 static void
5448 next_overlay_string (struct it *it)
5449 {
5450 ++it->current.overlay_string_index;
5451 if (it->current.overlay_string_index == it->n_overlay_strings)
5452 {
5453 /* No more overlay strings. Restore IT's settings to what
5454 they were before overlay strings were processed, and
5455 continue to deliver from current_buffer. */
5456
5457 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5458 pop_it (it);
5459 eassert (it->sp > 0
5460 || (NILP (it->string)
5461 && it->method == GET_FROM_BUFFER
5462 && it->stop_charpos >= BEGV
5463 && it->stop_charpos <= it->end_charpos));
5464 it->current.overlay_string_index = -1;
5465 it->n_overlay_strings = 0;
5466 /* If there's an empty display string on the stack, pop the
5467 stack, to resync the bidi iterator with IT's position. Such
5468 empty strings are pushed onto the stack in
5469 get_overlay_strings_1. */
5470 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5471 pop_it (it);
5472
5473 /* Since we've exhausted overlay strings at this buffer
5474 position, set the flag to ignore overlays until we move to
5475 another position. The flag is reset in
5476 next_element_from_buffer. */
5477 it->ignore_overlay_strings_at_pos_p = true;
5478
5479 /* If we're at the end of the buffer, record that we have
5480 processed the overlay strings there already, so that
5481 next_element_from_buffer doesn't try it again. */
5482 if (NILP (it->string)
5483 && IT_CHARPOS (*it) >= it->end_charpos
5484 && it->overlay_strings_charpos >= it->end_charpos)
5485 it->overlay_strings_at_end_processed_p = true;
5486 /* Note: we reset overlay_strings_charpos only here, to make
5487 sure the just-processed overlays were indeed at EOB.
5488 Otherwise, overlays on text with invisible text property,
5489 which are processed with IT's position past the invisible
5490 text, might fool us into thinking the overlays at EOB were
5491 already processed (linum-mode can cause this, for
5492 example). */
5493 it->overlay_strings_charpos = -1;
5494 }
5495 else
5496 {
5497 /* There are more overlay strings to process. If
5498 IT->current.overlay_string_index has advanced to a position
5499 where we must load IT->overlay_strings with more strings, do
5500 it. We must load at the IT->overlay_strings_charpos where
5501 IT->n_overlay_strings was originally computed; when invisible
5502 text is present, this might not be IT_CHARPOS (Bug#7016). */
5503 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5504
5505 if (it->current.overlay_string_index && i == 0)
5506 load_overlay_strings (it, it->overlay_strings_charpos);
5507
5508 /* Initialize IT to deliver display elements from the overlay
5509 string. */
5510 it->string = it->overlay_strings[i];
5511 it->multibyte_p = STRING_MULTIBYTE (it->string);
5512 SET_TEXT_POS (it->current.string_pos, 0, 0);
5513 it->method = GET_FROM_STRING;
5514 it->stop_charpos = 0;
5515 it->end_charpos = SCHARS (it->string);
5516 if (it->cmp_it.stop_pos >= 0)
5517 it->cmp_it.stop_pos = 0;
5518 it->prev_stop = 0;
5519 it->base_level_stop = 0;
5520
5521 /* Set up the bidi iterator for this overlay string. */
5522 if (it->bidi_p)
5523 {
5524 it->bidi_it.string.lstring = it->string;
5525 it->bidi_it.string.s = NULL;
5526 it->bidi_it.string.schars = SCHARS (it->string);
5527 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5528 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5529 it->bidi_it.string.unibyte = !it->multibyte_p;
5530 it->bidi_it.w = it->w;
5531 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5532 }
5533 }
5534
5535 CHECK_IT (it);
5536 }
5537
5538
5539 /* Compare two overlay_entry structures E1 and E2. Used as a
5540 comparison function for qsort in load_overlay_strings. Overlay
5541 strings for the same position are sorted so that
5542
5543 1. All after-strings come in front of before-strings, except
5544 when they come from the same overlay.
5545
5546 2. Within after-strings, strings are sorted so that overlay strings
5547 from overlays with higher priorities come first.
5548
5549 2. Within before-strings, strings are sorted so that overlay
5550 strings from overlays with higher priorities come last.
5551
5552 Value is analogous to strcmp. */
5553
5554
5555 static int
5556 compare_overlay_entries (const void *e1, const void *e2)
5557 {
5558 struct overlay_entry const *entry1 = e1;
5559 struct overlay_entry const *entry2 = e2;
5560 int result;
5561
5562 if (entry1->after_string_p != entry2->after_string_p)
5563 {
5564 /* Let after-strings appear in front of before-strings if
5565 they come from different overlays. */
5566 if (EQ (entry1->overlay, entry2->overlay))
5567 result = entry1->after_string_p ? 1 : -1;
5568 else
5569 result = entry1->after_string_p ? -1 : 1;
5570 }
5571 else if (entry1->priority != entry2->priority)
5572 {
5573 if (entry1->after_string_p)
5574 /* After-strings sorted in order of decreasing priority. */
5575 result = entry2->priority < entry1->priority ? -1 : 1;
5576 else
5577 /* Before-strings sorted in order of increasing priority. */
5578 result = entry1->priority < entry2->priority ? -1 : 1;
5579 }
5580 else
5581 result = 0;
5582
5583 return result;
5584 }
5585
5586
5587 /* Load the vector IT->overlay_strings with overlay strings from IT's
5588 current buffer position, or from CHARPOS if that is > 0. Set
5589 IT->n_overlays to the total number of overlay strings found.
5590
5591 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5592 a time. On entry into load_overlay_strings,
5593 IT->current.overlay_string_index gives the number of overlay
5594 strings that have already been loaded by previous calls to this
5595 function.
5596
5597 IT->add_overlay_start contains an additional overlay start
5598 position to consider for taking overlay strings from, if non-zero.
5599 This position comes into play when the overlay has an `invisible'
5600 property, and both before and after-strings. When we've skipped to
5601 the end of the overlay, because of its `invisible' property, we
5602 nevertheless want its before-string to appear.
5603 IT->add_overlay_start will contain the overlay start position
5604 in this case.
5605
5606 Overlay strings are sorted so that after-string strings come in
5607 front of before-string strings. Within before and after-strings,
5608 strings are sorted by overlay priority. See also function
5609 compare_overlay_entries. */
5610
5611 static void
5612 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5613 {
5614 Lisp_Object overlay, window, str, invisible;
5615 struct Lisp_Overlay *ov;
5616 ptrdiff_t start, end;
5617 ptrdiff_t n = 0, i, j;
5618 int invis;
5619 struct overlay_entry entriesbuf[20];
5620 ptrdiff_t size = ARRAYELTS (entriesbuf);
5621 struct overlay_entry *entries = entriesbuf;
5622 USE_SAFE_ALLOCA;
5623
5624 if (charpos <= 0)
5625 charpos = IT_CHARPOS (*it);
5626
5627 /* Append the overlay string STRING of overlay OVERLAY to vector
5628 `entries' which has size `size' and currently contains `n'
5629 elements. AFTER_P means STRING is an after-string of
5630 OVERLAY. */
5631 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5632 do \
5633 { \
5634 Lisp_Object priority; \
5635 \
5636 if (n == size) \
5637 { \
5638 struct overlay_entry *old = entries; \
5639 SAFE_NALLOCA (entries, 2, size); \
5640 memcpy (entries, old, size * sizeof *entries); \
5641 size *= 2; \
5642 } \
5643 \
5644 entries[n].string = (STRING); \
5645 entries[n].overlay = (OVERLAY); \
5646 priority = Foverlay_get ((OVERLAY), Qpriority); \
5647 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5648 entries[n].after_string_p = (AFTER_P); \
5649 ++n; \
5650 } \
5651 while (false)
5652
5653 /* Process overlay before the overlay center. */
5654 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5655 {
5656 XSETMISC (overlay, ov);
5657 eassert (OVERLAYP (overlay));
5658 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5659 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5660
5661 if (end < charpos)
5662 break;
5663
5664 /* Skip this overlay if it doesn't start or end at IT's current
5665 position. */
5666 if (end != charpos && start != charpos)
5667 continue;
5668
5669 /* Skip this overlay if it doesn't apply to IT->w. */
5670 window = Foverlay_get (overlay, Qwindow);
5671 if (WINDOWP (window) && XWINDOW (window) != it->w)
5672 continue;
5673
5674 /* If the text ``under'' the overlay is invisible, both before-
5675 and after-strings from this overlay are visible; start and
5676 end position are indistinguishable. */
5677 invisible = Foverlay_get (overlay, Qinvisible);
5678 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5679
5680 /* If overlay has a non-empty before-string, record it. */
5681 if ((start == charpos || (end == charpos && invis != 0))
5682 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5683 && SCHARS (str))
5684 RECORD_OVERLAY_STRING (overlay, str, false);
5685
5686 /* If overlay has a non-empty after-string, record it. */
5687 if ((end == charpos || (start == charpos && invis != 0))
5688 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5689 && SCHARS (str))
5690 RECORD_OVERLAY_STRING (overlay, str, true);
5691 }
5692
5693 /* Process overlays after the overlay center. */
5694 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5695 {
5696 XSETMISC (overlay, ov);
5697 eassert (OVERLAYP (overlay));
5698 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5699 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5700
5701 if (start > charpos)
5702 break;
5703
5704 /* Skip this overlay if it doesn't start or end at IT's current
5705 position. */
5706 if (end != charpos && start != charpos)
5707 continue;
5708
5709 /* Skip this overlay if it doesn't apply to IT->w. */
5710 window = Foverlay_get (overlay, Qwindow);
5711 if (WINDOWP (window) && XWINDOW (window) != it->w)
5712 continue;
5713
5714 /* If the text ``under'' the overlay is invisible, it has a zero
5715 dimension, and both before- and after-strings apply. */
5716 invisible = Foverlay_get (overlay, Qinvisible);
5717 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5718
5719 /* If overlay has a non-empty before-string, record it. */
5720 if ((start == charpos || (end == charpos && invis != 0))
5721 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5722 && SCHARS (str))
5723 RECORD_OVERLAY_STRING (overlay, str, false);
5724
5725 /* If overlay has a non-empty after-string, record it. */
5726 if ((end == charpos || (start == charpos && invis != 0))
5727 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5728 && SCHARS (str))
5729 RECORD_OVERLAY_STRING (overlay, str, true);
5730 }
5731
5732 #undef RECORD_OVERLAY_STRING
5733
5734 /* Sort entries. */
5735 if (n > 1)
5736 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5737
5738 /* Record number of overlay strings, and where we computed it. */
5739 it->n_overlay_strings = n;
5740 it->overlay_strings_charpos = charpos;
5741
5742 /* IT->current.overlay_string_index is the number of overlay strings
5743 that have already been consumed by IT. Copy some of the
5744 remaining overlay strings to IT->overlay_strings. */
5745 i = 0;
5746 j = it->current.overlay_string_index;
5747 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5748 {
5749 it->overlay_strings[i] = entries[j].string;
5750 it->string_overlays[i++] = entries[j++].overlay;
5751 }
5752
5753 CHECK_IT (it);
5754 SAFE_FREE ();
5755 }
5756
5757
5758 /* Get the first chunk of overlay strings at IT's current buffer
5759 position, or at CHARPOS if that is > 0. Value is true if at
5760 least one overlay string was found. */
5761
5762 static bool
5763 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5764 {
5765 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5766 process. This fills IT->overlay_strings with strings, and sets
5767 IT->n_overlay_strings to the total number of strings to process.
5768 IT->pos.overlay_string_index has to be set temporarily to zero
5769 because load_overlay_strings needs this; it must be set to -1
5770 when no overlay strings are found because a zero value would
5771 indicate a position in the first overlay string. */
5772 it->current.overlay_string_index = 0;
5773 load_overlay_strings (it, charpos);
5774
5775 /* If we found overlay strings, set up IT to deliver display
5776 elements from the first one. Otherwise set up IT to deliver
5777 from current_buffer. */
5778 if (it->n_overlay_strings)
5779 {
5780 /* Make sure we know settings in current_buffer, so that we can
5781 restore meaningful values when we're done with the overlay
5782 strings. */
5783 if (compute_stop_p)
5784 compute_stop_pos (it);
5785 eassert (it->face_id >= 0);
5786
5787 /* Save IT's settings. They are restored after all overlay
5788 strings have been processed. */
5789 eassert (!compute_stop_p || it->sp == 0);
5790
5791 /* When called from handle_stop, there might be an empty display
5792 string loaded. In that case, don't bother saving it. But
5793 don't use this optimization with the bidi iterator, since we
5794 need the corresponding pop_it call to resync the bidi
5795 iterator's position with IT's position, after we are done
5796 with the overlay strings. (The corresponding call to pop_it
5797 in case of an empty display string is in
5798 next_overlay_string.) */
5799 if (!(!it->bidi_p
5800 && STRINGP (it->string) && !SCHARS (it->string)))
5801 push_it (it, NULL);
5802
5803 /* Set up IT to deliver display elements from the first overlay
5804 string. */
5805 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5806 it->string = it->overlay_strings[0];
5807 it->from_overlay = Qnil;
5808 it->stop_charpos = 0;
5809 eassert (STRINGP (it->string));
5810 it->end_charpos = SCHARS (it->string);
5811 it->prev_stop = 0;
5812 it->base_level_stop = 0;
5813 it->multibyte_p = STRING_MULTIBYTE (it->string);
5814 it->method = GET_FROM_STRING;
5815 it->from_disp_prop_p = 0;
5816
5817 /* Force paragraph direction to be that of the parent
5818 buffer. */
5819 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5820 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5821 else
5822 it->paragraph_embedding = L2R;
5823
5824 /* Set up the bidi iterator for this overlay string. */
5825 if (it->bidi_p)
5826 {
5827 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5828
5829 it->bidi_it.string.lstring = it->string;
5830 it->bidi_it.string.s = NULL;
5831 it->bidi_it.string.schars = SCHARS (it->string);
5832 it->bidi_it.string.bufpos = pos;
5833 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5834 it->bidi_it.string.unibyte = !it->multibyte_p;
5835 it->bidi_it.w = it->w;
5836 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5837 }
5838 return true;
5839 }
5840
5841 it->current.overlay_string_index = -1;
5842 return false;
5843 }
5844
5845 static bool
5846 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5847 {
5848 it->string = Qnil;
5849 it->method = GET_FROM_BUFFER;
5850
5851 get_overlay_strings_1 (it, charpos, true);
5852
5853 CHECK_IT (it);
5854
5855 /* Value is true if we found at least one overlay string. */
5856 return STRINGP (it->string);
5857 }
5858
5859
5860 \f
5861 /***********************************************************************
5862 Saving and restoring state
5863 ***********************************************************************/
5864
5865 /* Save current settings of IT on IT->stack. Called, for example,
5866 before setting up IT for an overlay string, to be able to restore
5867 IT's settings to what they were after the overlay string has been
5868 processed. If POSITION is non-NULL, it is the position to save on
5869 the stack instead of IT->position. */
5870
5871 static void
5872 push_it (struct it *it, struct text_pos *position)
5873 {
5874 struct iterator_stack_entry *p;
5875
5876 eassert (it->sp < IT_STACK_SIZE);
5877 p = it->stack + it->sp;
5878
5879 p->stop_charpos = it->stop_charpos;
5880 p->prev_stop = it->prev_stop;
5881 p->base_level_stop = it->base_level_stop;
5882 p->cmp_it = it->cmp_it;
5883 eassert (it->face_id >= 0);
5884 p->face_id = it->face_id;
5885 p->string = it->string;
5886 p->method = it->method;
5887 p->from_overlay = it->from_overlay;
5888 switch (p->method)
5889 {
5890 case GET_FROM_IMAGE:
5891 p->u.image.object = it->object;
5892 p->u.image.image_id = it->image_id;
5893 p->u.image.slice = it->slice;
5894 break;
5895 case GET_FROM_STRETCH:
5896 p->u.stretch.object = it->object;
5897 break;
5898 }
5899 p->position = position ? *position : it->position;
5900 p->current = it->current;
5901 p->end_charpos = it->end_charpos;
5902 p->string_nchars = it->string_nchars;
5903 p->area = it->area;
5904 p->multibyte_p = it->multibyte_p;
5905 p->avoid_cursor_p = it->avoid_cursor_p;
5906 p->space_width = it->space_width;
5907 p->font_height = it->font_height;
5908 p->voffset = it->voffset;
5909 p->string_from_display_prop_p = it->string_from_display_prop_p;
5910 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5911 p->display_ellipsis_p = false;
5912 p->line_wrap = it->line_wrap;
5913 p->bidi_p = it->bidi_p;
5914 p->paragraph_embedding = it->paragraph_embedding;
5915 p->from_disp_prop_p = it->from_disp_prop_p;
5916 ++it->sp;
5917
5918 /* Save the state of the bidi iterator as well. */
5919 if (it->bidi_p)
5920 bidi_push_it (&it->bidi_it);
5921 }
5922
5923 static void
5924 iterate_out_of_display_property (struct it *it)
5925 {
5926 bool buffer_p = !STRINGP (it->string);
5927 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5928 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5929
5930 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5931
5932 /* Maybe initialize paragraph direction. If we are at the beginning
5933 of a new paragraph, next_element_from_buffer may not have a
5934 chance to do that. */
5935 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5936 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5937 /* prev_stop can be zero, so check against BEGV as well. */
5938 while (it->bidi_it.charpos >= bob
5939 && it->prev_stop <= it->bidi_it.charpos
5940 && it->bidi_it.charpos < CHARPOS (it->position)
5941 && it->bidi_it.charpos < eob)
5942 bidi_move_to_visually_next (&it->bidi_it);
5943 /* Record the stop_pos we just crossed, for when we cross it
5944 back, maybe. */
5945 if (it->bidi_it.charpos > CHARPOS (it->position))
5946 it->prev_stop = CHARPOS (it->position);
5947 /* If we ended up not where pop_it put us, resync IT's
5948 positional members with the bidi iterator. */
5949 if (it->bidi_it.charpos != CHARPOS (it->position))
5950 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5951 if (buffer_p)
5952 it->current.pos = it->position;
5953 else
5954 it->current.string_pos = it->position;
5955 }
5956
5957 /* Restore IT's settings from IT->stack. Called, for example, when no
5958 more overlay strings must be processed, and we return to delivering
5959 display elements from a buffer, or when the end of a string from a
5960 `display' property is reached and we return to delivering display
5961 elements from an overlay string, or from a buffer. */
5962
5963 static void
5964 pop_it (struct it *it)
5965 {
5966 struct iterator_stack_entry *p;
5967 bool from_display_prop = it->from_disp_prop_p;
5968 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5969
5970 eassert (it->sp > 0);
5971 --it->sp;
5972 p = it->stack + it->sp;
5973 it->stop_charpos = p->stop_charpos;
5974 it->prev_stop = p->prev_stop;
5975 it->base_level_stop = p->base_level_stop;
5976 it->cmp_it = p->cmp_it;
5977 it->face_id = p->face_id;
5978 it->current = p->current;
5979 it->position = p->position;
5980 it->string = p->string;
5981 it->from_overlay = p->from_overlay;
5982 if (NILP (it->string))
5983 SET_TEXT_POS (it->current.string_pos, -1, -1);
5984 it->method = p->method;
5985 switch (it->method)
5986 {
5987 case GET_FROM_IMAGE:
5988 it->image_id = p->u.image.image_id;
5989 it->object = p->u.image.object;
5990 it->slice = p->u.image.slice;
5991 break;
5992 case GET_FROM_STRETCH:
5993 it->object = p->u.stretch.object;
5994 break;
5995 case GET_FROM_BUFFER:
5996 it->object = it->w->contents;
5997 break;
5998 case GET_FROM_STRING:
5999 {
6000 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6001
6002 /* Restore the face_box_p flag, since it could have been
6003 overwritten by the face of the object that we just finished
6004 displaying. */
6005 if (face)
6006 it->face_box_p = face->box != FACE_NO_BOX;
6007 it->object = it->string;
6008 }
6009 break;
6010 case GET_FROM_DISPLAY_VECTOR:
6011 if (it->s)
6012 it->method = GET_FROM_C_STRING;
6013 else if (STRINGP (it->string))
6014 it->method = GET_FROM_STRING;
6015 else
6016 {
6017 it->method = GET_FROM_BUFFER;
6018 it->object = it->w->contents;
6019 }
6020 }
6021 it->end_charpos = p->end_charpos;
6022 it->string_nchars = p->string_nchars;
6023 it->area = p->area;
6024 it->multibyte_p = p->multibyte_p;
6025 it->avoid_cursor_p = p->avoid_cursor_p;
6026 it->space_width = p->space_width;
6027 it->font_height = p->font_height;
6028 it->voffset = p->voffset;
6029 it->string_from_display_prop_p = p->string_from_display_prop_p;
6030 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6031 it->line_wrap = p->line_wrap;
6032 it->bidi_p = p->bidi_p;
6033 it->paragraph_embedding = p->paragraph_embedding;
6034 it->from_disp_prop_p = p->from_disp_prop_p;
6035 if (it->bidi_p)
6036 {
6037 bidi_pop_it (&it->bidi_it);
6038 /* Bidi-iterate until we get out of the portion of text, if any,
6039 covered by a `display' text property or by an overlay with
6040 `display' property. (We cannot just jump there, because the
6041 internal coherency of the bidi iterator state can not be
6042 preserved across such jumps.) We also must determine the
6043 paragraph base direction if the overlay we just processed is
6044 at the beginning of a new paragraph. */
6045 if (from_display_prop
6046 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6047 iterate_out_of_display_property (it);
6048
6049 eassert ((BUFFERP (it->object)
6050 && IT_CHARPOS (*it) == it->bidi_it.charpos
6051 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6052 || (STRINGP (it->object)
6053 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6054 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6055 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6056 }
6057 /* If we move the iterator over text covered by a display property
6058 to a new buffer position, any info about previously seen overlays
6059 is no longer valid. */
6060 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6061 it->ignore_overlay_strings_at_pos_p = false;
6062 }
6063
6064
6065 \f
6066 /***********************************************************************
6067 Moving over lines
6068 ***********************************************************************/
6069
6070 /* Set IT's current position to the previous line start. */
6071
6072 static void
6073 back_to_previous_line_start (struct it *it)
6074 {
6075 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6076
6077 DEC_BOTH (cp, bp);
6078 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6079 }
6080
6081
6082 /* Move IT to the next line start.
6083
6084 Value is true if a newline was found. Set *SKIPPED_P to true if
6085 we skipped over part of the text (as opposed to moving the iterator
6086 continuously over the text). Otherwise, don't change the value
6087 of *SKIPPED_P.
6088
6089 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6090 iterator on the newline, if it was found.
6091
6092 Newlines may come from buffer text, overlay strings, or strings
6093 displayed via the `display' property. That's the reason we can't
6094 simply use find_newline_no_quit.
6095
6096 Note that this function may not skip over invisible text that is so
6097 because of text properties and immediately follows a newline. If
6098 it would, function reseat_at_next_visible_line_start, when called
6099 from set_iterator_to_next, would effectively make invisible
6100 characters following a newline part of the wrong glyph row, which
6101 leads to wrong cursor motion. */
6102
6103 static bool
6104 forward_to_next_line_start (struct it *it, bool *skipped_p,
6105 struct bidi_it *bidi_it_prev)
6106 {
6107 ptrdiff_t old_selective;
6108 bool newline_found_p = false;
6109 int n;
6110 const int MAX_NEWLINE_DISTANCE = 500;
6111
6112 /* If already on a newline, just consume it to avoid unintended
6113 skipping over invisible text below. */
6114 if (it->what == IT_CHARACTER
6115 && it->c == '\n'
6116 && CHARPOS (it->position) == IT_CHARPOS (*it))
6117 {
6118 if (it->bidi_p && bidi_it_prev)
6119 *bidi_it_prev = it->bidi_it;
6120 set_iterator_to_next (it, false);
6121 it->c = 0;
6122 return true;
6123 }
6124
6125 /* Don't handle selective display in the following. It's (a)
6126 unnecessary because it's done by the caller, and (b) leads to an
6127 infinite recursion because next_element_from_ellipsis indirectly
6128 calls this function. */
6129 old_selective = it->selective;
6130 it->selective = 0;
6131
6132 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6133 from buffer text. */
6134 for (n = 0;
6135 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6136 n += !STRINGP (it->string))
6137 {
6138 if (!get_next_display_element (it))
6139 return false;
6140 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6141 if (newline_found_p && it->bidi_p && bidi_it_prev)
6142 *bidi_it_prev = it->bidi_it;
6143 set_iterator_to_next (it, false);
6144 }
6145
6146 /* If we didn't find a newline near enough, see if we can use a
6147 short-cut. */
6148 if (!newline_found_p)
6149 {
6150 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6151 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6152 1, &bytepos);
6153 Lisp_Object pos;
6154
6155 eassert (!STRINGP (it->string));
6156
6157 /* If there isn't any `display' property in sight, and no
6158 overlays, we can just use the position of the newline in
6159 buffer text. */
6160 if (it->stop_charpos >= limit
6161 || ((pos = Fnext_single_property_change (make_number (start),
6162 Qdisplay, Qnil,
6163 make_number (limit)),
6164 NILP (pos))
6165 && next_overlay_change (start) == ZV))
6166 {
6167 if (!it->bidi_p)
6168 {
6169 IT_CHARPOS (*it) = limit;
6170 IT_BYTEPOS (*it) = bytepos;
6171 }
6172 else
6173 {
6174 struct bidi_it bprev;
6175
6176 /* Help bidi.c avoid expensive searches for display
6177 properties and overlays, by telling it that there are
6178 none up to `limit'. */
6179 if (it->bidi_it.disp_pos < limit)
6180 {
6181 it->bidi_it.disp_pos = limit;
6182 it->bidi_it.disp_prop = 0;
6183 }
6184 do {
6185 bprev = it->bidi_it;
6186 bidi_move_to_visually_next (&it->bidi_it);
6187 } while (it->bidi_it.charpos != limit);
6188 IT_CHARPOS (*it) = limit;
6189 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6190 if (bidi_it_prev)
6191 *bidi_it_prev = bprev;
6192 }
6193 *skipped_p = newline_found_p = true;
6194 }
6195 else
6196 {
6197 while (get_next_display_element (it)
6198 && !newline_found_p)
6199 {
6200 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6201 if (newline_found_p && it->bidi_p && bidi_it_prev)
6202 *bidi_it_prev = it->bidi_it;
6203 set_iterator_to_next (it, false);
6204 }
6205 }
6206 }
6207
6208 it->selective = old_selective;
6209 return newline_found_p;
6210 }
6211
6212
6213 /* Set IT's current position to the previous visible line start. Skip
6214 invisible text that is so either due to text properties or due to
6215 selective display. Caution: this does not change IT->current_x and
6216 IT->hpos. */
6217
6218 static void
6219 back_to_previous_visible_line_start (struct it *it)
6220 {
6221 while (IT_CHARPOS (*it) > BEGV)
6222 {
6223 back_to_previous_line_start (it);
6224
6225 if (IT_CHARPOS (*it) <= BEGV)
6226 break;
6227
6228 /* If selective > 0, then lines indented more than its value are
6229 invisible. */
6230 if (it->selective > 0
6231 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6232 it->selective))
6233 continue;
6234
6235 /* Check the newline before point for invisibility. */
6236 {
6237 Lisp_Object prop;
6238 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6239 Qinvisible, it->window);
6240 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6241 continue;
6242 }
6243
6244 if (IT_CHARPOS (*it) <= BEGV)
6245 break;
6246
6247 {
6248 struct it it2;
6249 void *it2data = NULL;
6250 ptrdiff_t pos;
6251 ptrdiff_t beg, end;
6252 Lisp_Object val, overlay;
6253
6254 SAVE_IT (it2, *it, it2data);
6255
6256 /* If newline is part of a composition, continue from start of composition */
6257 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6258 && beg < IT_CHARPOS (*it))
6259 goto replaced;
6260
6261 /* If newline is replaced by a display property, find start of overlay
6262 or interval and continue search from that point. */
6263 pos = --IT_CHARPOS (it2);
6264 --IT_BYTEPOS (it2);
6265 it2.sp = 0;
6266 bidi_unshelve_cache (NULL, false);
6267 it2.string_from_display_prop_p = false;
6268 it2.from_disp_prop_p = false;
6269 if (handle_display_prop (&it2) == HANDLED_RETURN
6270 && !NILP (val = get_char_property_and_overlay
6271 (make_number (pos), Qdisplay, Qnil, &overlay))
6272 && (OVERLAYP (overlay)
6273 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6274 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6275 {
6276 RESTORE_IT (it, it, it2data);
6277 goto replaced;
6278 }
6279
6280 /* Newline is not replaced by anything -- so we are done. */
6281 RESTORE_IT (it, it, it2data);
6282 break;
6283
6284 replaced:
6285 if (beg < BEGV)
6286 beg = BEGV;
6287 IT_CHARPOS (*it) = beg;
6288 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6289 }
6290 }
6291
6292 it->continuation_lines_width = 0;
6293
6294 eassert (IT_CHARPOS (*it) >= BEGV);
6295 eassert (IT_CHARPOS (*it) == BEGV
6296 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6297 CHECK_IT (it);
6298 }
6299
6300
6301 /* Reseat iterator IT at the previous visible line start. Skip
6302 invisible text that is so either due to text properties or due to
6303 selective display. At the end, update IT's overlay information,
6304 face information etc. */
6305
6306 void
6307 reseat_at_previous_visible_line_start (struct it *it)
6308 {
6309 back_to_previous_visible_line_start (it);
6310 reseat (it, it->current.pos, true);
6311 CHECK_IT (it);
6312 }
6313
6314
6315 /* Reseat iterator IT on the next visible line start in the current
6316 buffer. ON_NEWLINE_P means position IT on the newline
6317 preceding the line start. Skip over invisible text that is so
6318 because of selective display. Compute faces, overlays etc at the
6319 new position. Note that this function does not skip over text that
6320 is invisible because of text properties. */
6321
6322 static void
6323 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6324 {
6325 bool skipped_p = false;
6326 struct bidi_it bidi_it_prev;
6327 bool newline_found_p
6328 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6329
6330 /* Skip over lines that are invisible because they are indented
6331 more than the value of IT->selective. */
6332 if (it->selective > 0)
6333 while (IT_CHARPOS (*it) < ZV
6334 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6335 it->selective))
6336 {
6337 eassert (IT_BYTEPOS (*it) == BEGV
6338 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6339 newline_found_p =
6340 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6341 }
6342
6343 /* Position on the newline if that's what's requested. */
6344 if (on_newline_p && newline_found_p)
6345 {
6346 if (STRINGP (it->string))
6347 {
6348 if (IT_STRING_CHARPOS (*it) > 0)
6349 {
6350 if (!it->bidi_p)
6351 {
6352 --IT_STRING_CHARPOS (*it);
6353 --IT_STRING_BYTEPOS (*it);
6354 }
6355 else
6356 {
6357 /* We need to restore the bidi iterator to the state
6358 it had on the newline, and resync the IT's
6359 position with that. */
6360 it->bidi_it = bidi_it_prev;
6361 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6362 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6363 }
6364 }
6365 }
6366 else if (IT_CHARPOS (*it) > BEGV)
6367 {
6368 if (!it->bidi_p)
6369 {
6370 --IT_CHARPOS (*it);
6371 --IT_BYTEPOS (*it);
6372 }
6373 else
6374 {
6375 /* We need to restore the bidi iterator to the state it
6376 had on the newline and resync IT with that. */
6377 it->bidi_it = bidi_it_prev;
6378 IT_CHARPOS (*it) = it->bidi_it.charpos;
6379 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6380 }
6381 reseat (it, it->current.pos, false);
6382 }
6383 }
6384 else if (skipped_p)
6385 reseat (it, it->current.pos, false);
6386
6387 CHECK_IT (it);
6388 }
6389
6390
6391 \f
6392 /***********************************************************************
6393 Changing an iterator's position
6394 ***********************************************************************/
6395
6396 /* Change IT's current position to POS in current_buffer.
6397 If FORCE_P, always check for text properties at the new position.
6398 Otherwise, text properties are only looked up if POS >=
6399 IT->check_charpos of a property. */
6400
6401 static void
6402 reseat (struct it *it, struct text_pos pos, bool force_p)
6403 {
6404 ptrdiff_t original_pos = IT_CHARPOS (*it);
6405
6406 reseat_1 (it, pos, false);
6407
6408 /* Determine where to check text properties. Avoid doing it
6409 where possible because text property lookup is very expensive. */
6410 if (force_p
6411 || CHARPOS (pos) > it->stop_charpos
6412 || CHARPOS (pos) < original_pos)
6413 {
6414 if (it->bidi_p)
6415 {
6416 /* For bidi iteration, we need to prime prev_stop and
6417 base_level_stop with our best estimations. */
6418 /* Implementation note: Of course, POS is not necessarily a
6419 stop position, so assigning prev_pos to it is a lie; we
6420 should have called compute_stop_backwards. However, if
6421 the current buffer does not include any R2L characters,
6422 that call would be a waste of cycles, because the
6423 iterator will never move back, and thus never cross this
6424 "fake" stop position. So we delay that backward search
6425 until the time we really need it, in next_element_from_buffer. */
6426 if (CHARPOS (pos) != it->prev_stop)
6427 it->prev_stop = CHARPOS (pos);
6428 if (CHARPOS (pos) < it->base_level_stop)
6429 it->base_level_stop = 0; /* meaning it's unknown */
6430 handle_stop (it);
6431 }
6432 else
6433 {
6434 handle_stop (it);
6435 it->prev_stop = it->base_level_stop = 0;
6436 }
6437
6438 }
6439
6440 CHECK_IT (it);
6441 }
6442
6443
6444 /* Change IT's buffer position to POS. SET_STOP_P means set
6445 IT->stop_pos to POS, also. */
6446
6447 static void
6448 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6449 {
6450 /* Don't call this function when scanning a C string. */
6451 eassert (it->s == NULL);
6452
6453 /* POS must be a reasonable value. */
6454 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6455
6456 it->current.pos = it->position = pos;
6457 it->end_charpos = ZV;
6458 it->dpvec = NULL;
6459 it->current.dpvec_index = -1;
6460 it->current.overlay_string_index = -1;
6461 IT_STRING_CHARPOS (*it) = -1;
6462 IT_STRING_BYTEPOS (*it) = -1;
6463 it->string = Qnil;
6464 it->method = GET_FROM_BUFFER;
6465 it->object = it->w->contents;
6466 it->area = TEXT_AREA;
6467 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6468 it->sp = 0;
6469 it->string_from_display_prop_p = false;
6470 it->string_from_prefix_prop_p = false;
6471
6472 it->from_disp_prop_p = false;
6473 it->face_before_selective_p = false;
6474 if (it->bidi_p)
6475 {
6476 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6477 &it->bidi_it);
6478 bidi_unshelve_cache (NULL, false);
6479 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6480 it->bidi_it.string.s = NULL;
6481 it->bidi_it.string.lstring = Qnil;
6482 it->bidi_it.string.bufpos = 0;
6483 it->bidi_it.string.from_disp_str = false;
6484 it->bidi_it.string.unibyte = false;
6485 it->bidi_it.w = it->w;
6486 }
6487
6488 if (set_stop_p)
6489 {
6490 it->stop_charpos = CHARPOS (pos);
6491 it->base_level_stop = CHARPOS (pos);
6492 }
6493 /* This make the information stored in it->cmp_it invalidate. */
6494 it->cmp_it.id = -1;
6495 }
6496
6497
6498 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6499 If S is non-null, it is a C string to iterate over. Otherwise,
6500 STRING gives a Lisp string to iterate over.
6501
6502 If PRECISION > 0, don't return more then PRECISION number of
6503 characters from the string.
6504
6505 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6506 characters have been returned. FIELD_WIDTH < 0 means an infinite
6507 field width.
6508
6509 MULTIBYTE = 0 means disable processing of multibyte characters,
6510 MULTIBYTE > 0 means enable it,
6511 MULTIBYTE < 0 means use IT->multibyte_p.
6512
6513 IT must be initialized via a prior call to init_iterator before
6514 calling this function. */
6515
6516 static void
6517 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6518 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6519 int multibyte)
6520 {
6521 /* No text property checks performed by default, but see below. */
6522 it->stop_charpos = -1;
6523
6524 /* Set iterator position and end position. */
6525 memset (&it->current, 0, sizeof it->current);
6526 it->current.overlay_string_index = -1;
6527 it->current.dpvec_index = -1;
6528 eassert (charpos >= 0);
6529
6530 /* If STRING is specified, use its multibyteness, otherwise use the
6531 setting of MULTIBYTE, if specified. */
6532 if (multibyte >= 0)
6533 it->multibyte_p = multibyte > 0;
6534
6535 /* Bidirectional reordering of strings is controlled by the default
6536 value of bidi-display-reordering. Don't try to reorder while
6537 loading loadup.el, as the necessary character property tables are
6538 not yet available. */
6539 it->bidi_p =
6540 NILP (Vpurify_flag)
6541 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6542
6543 if (s == NULL)
6544 {
6545 eassert (STRINGP (string));
6546 it->string = string;
6547 it->s = NULL;
6548 it->end_charpos = it->string_nchars = SCHARS (string);
6549 it->method = GET_FROM_STRING;
6550 it->current.string_pos = string_pos (charpos, string);
6551
6552 if (it->bidi_p)
6553 {
6554 it->bidi_it.string.lstring = string;
6555 it->bidi_it.string.s = NULL;
6556 it->bidi_it.string.schars = it->end_charpos;
6557 it->bidi_it.string.bufpos = 0;
6558 it->bidi_it.string.from_disp_str = false;
6559 it->bidi_it.string.unibyte = !it->multibyte_p;
6560 it->bidi_it.w = it->w;
6561 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6562 FRAME_WINDOW_P (it->f), &it->bidi_it);
6563 }
6564 }
6565 else
6566 {
6567 it->s = (const unsigned char *) s;
6568 it->string = Qnil;
6569
6570 /* Note that we use IT->current.pos, not it->current.string_pos,
6571 for displaying C strings. */
6572 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6573 if (it->multibyte_p)
6574 {
6575 it->current.pos = c_string_pos (charpos, s, true);
6576 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6577 }
6578 else
6579 {
6580 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6581 it->end_charpos = it->string_nchars = strlen (s);
6582 }
6583
6584 if (it->bidi_p)
6585 {
6586 it->bidi_it.string.lstring = Qnil;
6587 it->bidi_it.string.s = (const unsigned char *) s;
6588 it->bidi_it.string.schars = it->end_charpos;
6589 it->bidi_it.string.bufpos = 0;
6590 it->bidi_it.string.from_disp_str = false;
6591 it->bidi_it.string.unibyte = !it->multibyte_p;
6592 it->bidi_it.w = it->w;
6593 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6594 &it->bidi_it);
6595 }
6596 it->method = GET_FROM_C_STRING;
6597 }
6598
6599 /* PRECISION > 0 means don't return more than PRECISION characters
6600 from the string. */
6601 if (precision > 0 && it->end_charpos - charpos > precision)
6602 {
6603 it->end_charpos = it->string_nchars = charpos + precision;
6604 if (it->bidi_p)
6605 it->bidi_it.string.schars = it->end_charpos;
6606 }
6607
6608 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6609 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6610 FIELD_WIDTH < 0 means infinite field width. This is useful for
6611 padding with `-' at the end of a mode line. */
6612 if (field_width < 0)
6613 field_width = INFINITY;
6614 /* Implementation note: We deliberately don't enlarge
6615 it->bidi_it.string.schars here to fit it->end_charpos, because
6616 the bidi iterator cannot produce characters out of thin air. */
6617 if (field_width > it->end_charpos - charpos)
6618 it->end_charpos = charpos + field_width;
6619
6620 /* Use the standard display table for displaying strings. */
6621 if (DISP_TABLE_P (Vstandard_display_table))
6622 it->dp = XCHAR_TABLE (Vstandard_display_table);
6623
6624 it->stop_charpos = charpos;
6625 it->prev_stop = charpos;
6626 it->base_level_stop = 0;
6627 if (it->bidi_p)
6628 {
6629 it->bidi_it.first_elt = true;
6630 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6631 it->bidi_it.disp_pos = -1;
6632 }
6633 if (s == NULL && it->multibyte_p)
6634 {
6635 ptrdiff_t endpos = SCHARS (it->string);
6636 if (endpos > it->end_charpos)
6637 endpos = it->end_charpos;
6638 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6639 it->string);
6640 }
6641 CHECK_IT (it);
6642 }
6643
6644
6645 \f
6646 /***********************************************************************
6647 Iteration
6648 ***********************************************************************/
6649
6650 /* Map enum it_method value to corresponding next_element_from_* function. */
6651
6652 typedef bool (*next_element_function) (struct it *);
6653
6654 static next_element_function const get_next_element[NUM_IT_METHODS] =
6655 {
6656 next_element_from_buffer,
6657 next_element_from_display_vector,
6658 next_element_from_string,
6659 next_element_from_c_string,
6660 next_element_from_image,
6661 next_element_from_stretch
6662 };
6663
6664 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6665
6666
6667 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6668 (possibly with the following characters). */
6669
6670 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6671 ((IT)->cmp_it.id >= 0 \
6672 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6673 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6674 END_CHARPOS, (IT)->w, \
6675 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6676 (IT)->string)))
6677
6678
6679 /* Lookup the char-table Vglyphless_char_display for character C (-1
6680 if we want information for no-font case), and return the display
6681 method symbol. By side-effect, update it->what and
6682 it->glyphless_method. This function is called from
6683 get_next_display_element for each character element, and from
6684 x_produce_glyphs when no suitable font was found. */
6685
6686 Lisp_Object
6687 lookup_glyphless_char_display (int c, struct it *it)
6688 {
6689 Lisp_Object glyphless_method = Qnil;
6690
6691 if (CHAR_TABLE_P (Vglyphless_char_display)
6692 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6693 {
6694 if (c >= 0)
6695 {
6696 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6697 if (CONSP (glyphless_method))
6698 glyphless_method = FRAME_WINDOW_P (it->f)
6699 ? XCAR (glyphless_method)
6700 : XCDR (glyphless_method);
6701 }
6702 else
6703 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6704 }
6705
6706 retry:
6707 if (NILP (glyphless_method))
6708 {
6709 if (c >= 0)
6710 /* The default is to display the character by a proper font. */
6711 return Qnil;
6712 /* The default for the no-font case is to display an empty box. */
6713 glyphless_method = Qempty_box;
6714 }
6715 if (EQ (glyphless_method, Qzero_width))
6716 {
6717 if (c >= 0)
6718 return glyphless_method;
6719 /* This method can't be used for the no-font case. */
6720 glyphless_method = Qempty_box;
6721 }
6722 if (EQ (glyphless_method, Qthin_space))
6723 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6724 else if (EQ (glyphless_method, Qempty_box))
6725 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6726 else if (EQ (glyphless_method, Qhex_code))
6727 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6728 else if (STRINGP (glyphless_method))
6729 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6730 else
6731 {
6732 /* Invalid value. We use the default method. */
6733 glyphless_method = Qnil;
6734 goto retry;
6735 }
6736 it->what = IT_GLYPHLESS;
6737 return glyphless_method;
6738 }
6739
6740 /* Merge escape glyph face and cache the result. */
6741
6742 static struct frame *last_escape_glyph_frame = NULL;
6743 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6744 static int last_escape_glyph_merged_face_id = 0;
6745
6746 static int
6747 merge_escape_glyph_face (struct it *it)
6748 {
6749 int face_id;
6750
6751 if (it->f == last_escape_glyph_frame
6752 && it->face_id == last_escape_glyph_face_id)
6753 face_id = last_escape_glyph_merged_face_id;
6754 else
6755 {
6756 /* Merge the `escape-glyph' face into the current face. */
6757 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6758 last_escape_glyph_frame = it->f;
6759 last_escape_glyph_face_id = it->face_id;
6760 last_escape_glyph_merged_face_id = face_id;
6761 }
6762 return face_id;
6763 }
6764
6765 /* Likewise for glyphless glyph face. */
6766
6767 static struct frame *last_glyphless_glyph_frame = NULL;
6768 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6769 static int last_glyphless_glyph_merged_face_id = 0;
6770
6771 int
6772 merge_glyphless_glyph_face (struct it *it)
6773 {
6774 int face_id;
6775
6776 if (it->f == last_glyphless_glyph_frame
6777 && it->face_id == last_glyphless_glyph_face_id)
6778 face_id = last_glyphless_glyph_merged_face_id;
6779 else
6780 {
6781 /* Merge the `glyphless-char' face into the current face. */
6782 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6783 last_glyphless_glyph_frame = it->f;
6784 last_glyphless_glyph_face_id = it->face_id;
6785 last_glyphless_glyph_merged_face_id = face_id;
6786 }
6787 return face_id;
6788 }
6789
6790 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6791 be called before redisplaying windows, and when the frame's face
6792 cache is freed. */
6793 void
6794 forget_escape_and_glyphless_faces (void)
6795 {
6796 last_escape_glyph_frame = NULL;
6797 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6798 last_glyphless_glyph_frame = NULL;
6799 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6800 }
6801
6802 /* Load IT's display element fields with information about the next
6803 display element from the current position of IT. Value is false if
6804 end of buffer (or C string) is reached. */
6805
6806 static bool
6807 get_next_display_element (struct it *it)
6808 {
6809 /* True means that we found a display element. False means that
6810 we hit the end of what we iterate over. Performance note: the
6811 function pointer `method' used here turns out to be faster than
6812 using a sequence of if-statements. */
6813 bool success_p;
6814
6815 get_next:
6816 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6817
6818 if (it->what == IT_CHARACTER)
6819 {
6820 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6821 and only if (a) the resolved directionality of that character
6822 is R..." */
6823 /* FIXME: Do we need an exception for characters from display
6824 tables? */
6825 if (it->bidi_p && it->bidi_it.type == STRONG_R
6826 && !inhibit_bidi_mirroring)
6827 it->c = bidi_mirror_char (it->c);
6828 /* Map via display table or translate control characters.
6829 IT->c, IT->len etc. have been set to the next character by
6830 the function call above. If we have a display table, and it
6831 contains an entry for IT->c, translate it. Don't do this if
6832 IT->c itself comes from a display table, otherwise we could
6833 end up in an infinite recursion. (An alternative could be to
6834 count the recursion depth of this function and signal an
6835 error when a certain maximum depth is reached.) Is it worth
6836 it? */
6837 if (success_p && it->dpvec == NULL)
6838 {
6839 Lisp_Object dv;
6840 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6841 bool nonascii_space_p = false;
6842 bool nonascii_hyphen_p = false;
6843 int c = it->c; /* This is the character to display. */
6844
6845 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6846 {
6847 eassert (SINGLE_BYTE_CHAR_P (c));
6848 if (unibyte_display_via_language_environment)
6849 {
6850 c = DECODE_CHAR (unibyte, c);
6851 if (c < 0)
6852 c = BYTE8_TO_CHAR (it->c);
6853 }
6854 else
6855 c = BYTE8_TO_CHAR (it->c);
6856 }
6857
6858 if (it->dp
6859 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6860 VECTORP (dv)))
6861 {
6862 struct Lisp_Vector *v = XVECTOR (dv);
6863
6864 /* Return the first character from the display table
6865 entry, if not empty. If empty, don't display the
6866 current character. */
6867 if (v->header.size)
6868 {
6869 it->dpvec_char_len = it->len;
6870 it->dpvec = v->contents;
6871 it->dpend = v->contents + v->header.size;
6872 it->current.dpvec_index = 0;
6873 it->dpvec_face_id = -1;
6874 it->saved_face_id = it->face_id;
6875 it->method = GET_FROM_DISPLAY_VECTOR;
6876 it->ellipsis_p = false;
6877 }
6878 else
6879 {
6880 set_iterator_to_next (it, false);
6881 }
6882 goto get_next;
6883 }
6884
6885 if (! NILP (lookup_glyphless_char_display (c, it)))
6886 {
6887 if (it->what == IT_GLYPHLESS)
6888 goto done;
6889 /* Don't display this character. */
6890 set_iterator_to_next (it, false);
6891 goto get_next;
6892 }
6893
6894 /* If `nobreak-char-display' is non-nil, we display
6895 non-ASCII spaces and hyphens specially. */
6896 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6897 {
6898 if (c == NO_BREAK_SPACE)
6899 nonascii_space_p = true;
6900 else if (c == SOFT_HYPHEN || c == HYPHEN
6901 || c == NON_BREAKING_HYPHEN)
6902 nonascii_hyphen_p = true;
6903 }
6904
6905 /* Translate control characters into `\003' or `^C' form.
6906 Control characters coming from a display table entry are
6907 currently not translated because we use IT->dpvec to hold
6908 the translation. This could easily be changed but I
6909 don't believe that it is worth doing.
6910
6911 The characters handled by `nobreak-char-display' must be
6912 translated too.
6913
6914 Non-printable characters and raw-byte characters are also
6915 translated to octal form. */
6916 if (((c < ' ' || c == 127) /* ASCII control chars. */
6917 ? (it->area != TEXT_AREA
6918 /* In mode line, treat \n, \t like other crl chars. */
6919 || (c != '\t'
6920 && it->glyph_row
6921 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6922 || (c != '\n' && c != '\t'))
6923 : (nonascii_space_p
6924 || nonascii_hyphen_p
6925 || CHAR_BYTE8_P (c)
6926 || ! CHAR_PRINTABLE_P (c))))
6927 {
6928 /* C is a control character, non-ASCII space/hyphen,
6929 raw-byte, or a non-printable character which must be
6930 displayed either as '\003' or as `^C' where the '\\'
6931 and '^' can be defined in the display table. Fill
6932 IT->ctl_chars with glyphs for what we have to
6933 display. Then, set IT->dpvec to these glyphs. */
6934 Lisp_Object gc;
6935 int ctl_len;
6936 int face_id;
6937 int lface_id = 0;
6938 int escape_glyph;
6939
6940 /* Handle control characters with ^. */
6941
6942 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6943 {
6944 int g;
6945
6946 g = '^'; /* default glyph for Control */
6947 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6948 if (it->dp
6949 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6950 {
6951 g = GLYPH_CODE_CHAR (gc);
6952 lface_id = GLYPH_CODE_FACE (gc);
6953 }
6954
6955 face_id = (lface_id
6956 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6957 : merge_escape_glyph_face (it));
6958
6959 XSETINT (it->ctl_chars[0], g);
6960 XSETINT (it->ctl_chars[1], c ^ 0100);
6961 ctl_len = 2;
6962 goto display_control;
6963 }
6964
6965 /* Handle non-ascii space in the mode where it only gets
6966 highlighting. */
6967
6968 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6969 {
6970 /* Merge `nobreak-space' into the current face. */
6971 face_id = merge_faces (it->f, Qnobreak_space, 0,
6972 it->face_id);
6973 XSETINT (it->ctl_chars[0], ' ');
6974 ctl_len = 1;
6975 goto display_control;
6976 }
6977
6978 /* Handle sequences that start with the "escape glyph". */
6979
6980 /* the default escape glyph is \. */
6981 escape_glyph = '\\';
6982
6983 if (it->dp
6984 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6985 {
6986 escape_glyph = GLYPH_CODE_CHAR (gc);
6987 lface_id = GLYPH_CODE_FACE (gc);
6988 }
6989
6990 face_id = (lface_id
6991 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6992 : merge_escape_glyph_face (it));
6993
6994 /* Draw non-ASCII hyphen with just highlighting: */
6995
6996 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6997 {
6998 XSETINT (it->ctl_chars[0], '-');
6999 ctl_len = 1;
7000 goto display_control;
7001 }
7002
7003 /* Draw non-ASCII space/hyphen with escape glyph: */
7004
7005 if (nonascii_space_p || nonascii_hyphen_p)
7006 {
7007 XSETINT (it->ctl_chars[0], escape_glyph);
7008 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7009 ctl_len = 2;
7010 goto display_control;
7011 }
7012
7013 {
7014 char str[10];
7015 int len, i;
7016
7017 if (CHAR_BYTE8_P (c))
7018 /* Display \200 instead of \17777600. */
7019 c = CHAR_TO_BYTE8 (c);
7020 len = sprintf (str, "%03o", c + 0u);
7021
7022 XSETINT (it->ctl_chars[0], escape_glyph);
7023 for (i = 0; i < len; i++)
7024 XSETINT (it->ctl_chars[i + 1], str[i]);
7025 ctl_len = len + 1;
7026 }
7027
7028 display_control:
7029 /* Set up IT->dpvec and return first character from it. */
7030 it->dpvec_char_len = it->len;
7031 it->dpvec = it->ctl_chars;
7032 it->dpend = it->dpvec + ctl_len;
7033 it->current.dpvec_index = 0;
7034 it->dpvec_face_id = face_id;
7035 it->saved_face_id = it->face_id;
7036 it->method = GET_FROM_DISPLAY_VECTOR;
7037 it->ellipsis_p = false;
7038 goto get_next;
7039 }
7040 it->char_to_display = c;
7041 }
7042 else if (success_p)
7043 {
7044 it->char_to_display = it->c;
7045 }
7046 }
7047
7048 #ifdef HAVE_WINDOW_SYSTEM
7049 /* Adjust face id for a multibyte character. There are no multibyte
7050 character in unibyte text. */
7051 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7052 && it->multibyte_p
7053 && success_p
7054 && FRAME_WINDOW_P (it->f))
7055 {
7056 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7057
7058 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7059 {
7060 /* Automatic composition with glyph-string. */
7061 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7062
7063 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7064 }
7065 else
7066 {
7067 ptrdiff_t pos = (it->s ? -1
7068 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7069 : IT_CHARPOS (*it));
7070 int c;
7071
7072 if (it->what == IT_CHARACTER)
7073 c = it->char_to_display;
7074 else
7075 {
7076 struct composition *cmp = composition_table[it->cmp_it.id];
7077 int i;
7078
7079 c = ' ';
7080 for (i = 0; i < cmp->glyph_len; i++)
7081 /* TAB in a composition means display glyphs with
7082 padding space on the left or right. */
7083 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7084 break;
7085 }
7086 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7087 }
7088 }
7089 #endif /* HAVE_WINDOW_SYSTEM */
7090
7091 done:
7092 /* Is this character the last one of a run of characters with
7093 box? If yes, set IT->end_of_box_run_p to true. */
7094 if (it->face_box_p
7095 && it->s == NULL)
7096 {
7097 if (it->method == GET_FROM_STRING && it->sp)
7098 {
7099 int face_id = underlying_face_id (it);
7100 struct face *face = FACE_FROM_ID (it->f, face_id);
7101
7102 if (face)
7103 {
7104 if (face->box == FACE_NO_BOX)
7105 {
7106 /* If the box comes from face properties in a
7107 display string, check faces in that string. */
7108 int string_face_id = face_after_it_pos (it);
7109 it->end_of_box_run_p
7110 = (FACE_FROM_ID (it->f, string_face_id)->box
7111 == FACE_NO_BOX);
7112 }
7113 /* Otherwise, the box comes from the underlying face.
7114 If this is the last string character displayed, check
7115 the next buffer location. */
7116 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7117 /* n_overlay_strings is unreliable unless
7118 overlay_string_index is non-negative. */
7119 && ((it->current.overlay_string_index >= 0
7120 && (it->current.overlay_string_index
7121 == it->n_overlay_strings - 1))
7122 /* A string from display property. */
7123 || it->from_disp_prop_p))
7124 {
7125 ptrdiff_t ignore;
7126 int next_face_id;
7127 struct text_pos pos = it->current.pos;
7128
7129 /* For a string from a display property, the next
7130 buffer position is stored in the 'position'
7131 member of the iteration stack slot below the
7132 current one, see handle_single_display_spec. By
7133 contrast, it->current.pos was is not yet updated
7134 to point to that buffer position; that will
7135 happen in pop_it, after we finish displaying the
7136 current string. Note that we already checked
7137 above that it->sp is positive, so subtracting one
7138 from it is safe. */
7139 if (it->from_disp_prop_p)
7140 pos = (it->stack + it->sp - 1)->position;
7141 else
7142 INC_TEXT_POS (pos, it->multibyte_p);
7143
7144 if (CHARPOS (pos) >= ZV)
7145 it->end_of_box_run_p = true;
7146 else
7147 {
7148 next_face_id = face_at_buffer_position
7149 (it->w, CHARPOS (pos), &ignore,
7150 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7151 it->end_of_box_run_p
7152 = (FACE_FROM_ID (it->f, next_face_id)->box
7153 == FACE_NO_BOX);
7154 }
7155 }
7156 }
7157 }
7158 /* next_element_from_display_vector sets this flag according to
7159 faces of the display vector glyphs, see there. */
7160 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7161 {
7162 int face_id = face_after_it_pos (it);
7163 it->end_of_box_run_p
7164 = (face_id != it->face_id
7165 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7166 }
7167 }
7168 /* If we reached the end of the object we've been iterating (e.g., a
7169 display string or an overlay string), and there's something on
7170 IT->stack, proceed with what's on the stack. It doesn't make
7171 sense to return false if there's unprocessed stuff on the stack,
7172 because otherwise that stuff will never be displayed. */
7173 if (!success_p && it->sp > 0)
7174 {
7175 set_iterator_to_next (it, false);
7176 success_p = get_next_display_element (it);
7177 }
7178
7179 /* Value is false if end of buffer or string reached. */
7180 return success_p;
7181 }
7182
7183
7184 /* Move IT to the next display element.
7185
7186 RESEAT_P means if called on a newline in buffer text,
7187 skip to the next visible line start.
7188
7189 Functions get_next_display_element and set_iterator_to_next are
7190 separate because I find this arrangement easier to handle than a
7191 get_next_display_element function that also increments IT's
7192 position. The way it is we can first look at an iterator's current
7193 display element, decide whether it fits on a line, and if it does,
7194 increment the iterator position. The other way around we probably
7195 would either need a flag indicating whether the iterator has to be
7196 incremented the next time, or we would have to implement a
7197 decrement position function which would not be easy to write. */
7198
7199 void
7200 set_iterator_to_next (struct it *it, bool reseat_p)
7201 {
7202 /* Reset flags indicating start and end of a sequence of characters
7203 with box. Reset them at the start of this function because
7204 moving the iterator to a new position might set them. */
7205 it->start_of_box_run_p = it->end_of_box_run_p = false;
7206
7207 switch (it->method)
7208 {
7209 case GET_FROM_BUFFER:
7210 /* The current display element of IT is a character from
7211 current_buffer. Advance in the buffer, and maybe skip over
7212 invisible lines that are so because of selective display. */
7213 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7214 reseat_at_next_visible_line_start (it, false);
7215 else if (it->cmp_it.id >= 0)
7216 {
7217 /* We are currently getting glyphs from a composition. */
7218 if (! it->bidi_p)
7219 {
7220 IT_CHARPOS (*it) += it->cmp_it.nchars;
7221 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7222 }
7223 else
7224 {
7225 int i;
7226
7227 /* Update IT's char/byte positions to point to the first
7228 character of the next grapheme cluster, or to the
7229 character visually after the current composition. */
7230 for (i = 0; i < it->cmp_it.nchars; i++)
7231 bidi_move_to_visually_next (&it->bidi_it);
7232 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7233 IT_CHARPOS (*it) = it->bidi_it.charpos;
7234 }
7235
7236 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7237 && it->cmp_it.to < it->cmp_it.nglyphs)
7238 {
7239 /* Composition created while scanning forward. Proceed
7240 to the next grapheme cluster. */
7241 it->cmp_it.from = it->cmp_it.to;
7242 }
7243 else if ((it->bidi_p && it->cmp_it.reversed_p)
7244 && it->cmp_it.from > 0)
7245 {
7246 /* Composition created while scanning backward. Proceed
7247 to the previous grapheme cluster. */
7248 it->cmp_it.to = it->cmp_it.from;
7249 }
7250 else
7251 {
7252 /* No more grapheme clusters in this composition.
7253 Find the next stop position. */
7254 ptrdiff_t stop = it->end_charpos;
7255
7256 if (it->bidi_it.scan_dir < 0)
7257 /* Now we are scanning backward and don't know
7258 where to stop. */
7259 stop = -1;
7260 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7261 IT_BYTEPOS (*it), stop, Qnil);
7262 }
7263 }
7264 else
7265 {
7266 eassert (it->len != 0);
7267
7268 if (!it->bidi_p)
7269 {
7270 IT_BYTEPOS (*it) += it->len;
7271 IT_CHARPOS (*it) += 1;
7272 }
7273 else
7274 {
7275 int prev_scan_dir = it->bidi_it.scan_dir;
7276 /* If this is a new paragraph, determine its base
7277 direction (a.k.a. its base embedding level). */
7278 if (it->bidi_it.new_paragraph)
7279 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7280 false);
7281 bidi_move_to_visually_next (&it->bidi_it);
7282 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7283 IT_CHARPOS (*it) = it->bidi_it.charpos;
7284 if (prev_scan_dir != it->bidi_it.scan_dir)
7285 {
7286 /* As the scan direction was changed, we must
7287 re-compute the stop position for composition. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 stop = -1;
7291 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7292 IT_BYTEPOS (*it), stop, Qnil);
7293 }
7294 }
7295 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7296 }
7297 break;
7298
7299 case GET_FROM_C_STRING:
7300 /* Current display element of IT is from a C string. */
7301 if (!it->bidi_p
7302 /* If the string position is beyond string's end, it means
7303 next_element_from_c_string is padding the string with
7304 blanks, in which case we bypass the bidi iterator,
7305 because it cannot deal with such virtual characters. */
7306 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7307 {
7308 IT_BYTEPOS (*it) += it->len;
7309 IT_CHARPOS (*it) += 1;
7310 }
7311 else
7312 {
7313 bidi_move_to_visually_next (&it->bidi_it);
7314 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7315 IT_CHARPOS (*it) = it->bidi_it.charpos;
7316 }
7317 break;
7318
7319 case GET_FROM_DISPLAY_VECTOR:
7320 /* Current display element of IT is from a display table entry.
7321 Advance in the display table definition. Reset it to null if
7322 end reached, and continue with characters from buffers/
7323 strings. */
7324 ++it->current.dpvec_index;
7325
7326 /* Restore face of the iterator to what they were before the
7327 display vector entry (these entries may contain faces). */
7328 it->face_id = it->saved_face_id;
7329
7330 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7331 {
7332 bool recheck_faces = it->ellipsis_p;
7333
7334 if (it->s)
7335 it->method = GET_FROM_C_STRING;
7336 else if (STRINGP (it->string))
7337 it->method = GET_FROM_STRING;
7338 else
7339 {
7340 it->method = GET_FROM_BUFFER;
7341 it->object = it->w->contents;
7342 }
7343
7344 it->dpvec = NULL;
7345 it->current.dpvec_index = -1;
7346
7347 /* Skip over characters which were displayed via IT->dpvec. */
7348 if (it->dpvec_char_len < 0)
7349 reseat_at_next_visible_line_start (it, true);
7350 else if (it->dpvec_char_len > 0)
7351 {
7352 it->len = it->dpvec_char_len;
7353 set_iterator_to_next (it, reseat_p);
7354 }
7355
7356 /* Maybe recheck faces after display vector. */
7357 if (recheck_faces)
7358 {
7359 if (it->method == GET_FROM_STRING)
7360 it->stop_charpos = IT_STRING_CHARPOS (*it);
7361 else
7362 it->stop_charpos = IT_CHARPOS (*it);
7363 }
7364 }
7365 break;
7366
7367 case GET_FROM_STRING:
7368 /* Current display element is a character from a Lisp string. */
7369 eassert (it->s == NULL && STRINGP (it->string));
7370 /* Don't advance past string end. These conditions are true
7371 when set_iterator_to_next is called at the end of
7372 get_next_display_element, in which case the Lisp string is
7373 already exhausted, and all we want is pop the iterator
7374 stack. */
7375 if (it->current.overlay_string_index >= 0)
7376 {
7377 /* This is an overlay string, so there's no padding with
7378 spaces, and the number of characters in the string is
7379 where the string ends. */
7380 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7381 goto consider_string_end;
7382 }
7383 else
7384 {
7385 /* Not an overlay string. There could be padding, so test
7386 against it->end_charpos. */
7387 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7388 goto consider_string_end;
7389 }
7390 if (it->cmp_it.id >= 0)
7391 {
7392 /* We are delivering display elements from a composition.
7393 Update the string position past the grapheme cluster
7394 we've just processed. */
7395 if (! it->bidi_p)
7396 {
7397 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7398 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7399 }
7400 else
7401 {
7402 int i;
7403
7404 for (i = 0; i < it->cmp_it.nchars; i++)
7405 bidi_move_to_visually_next (&it->bidi_it);
7406 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7407 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7408 }
7409
7410 /* Did we exhaust all the grapheme clusters of this
7411 composition? */
7412 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7413 && (it->cmp_it.to < it->cmp_it.nglyphs))
7414 {
7415 /* Not all the grapheme clusters were processed yet;
7416 advance to the next cluster. */
7417 it->cmp_it.from = it->cmp_it.to;
7418 }
7419 else if ((it->bidi_p && it->cmp_it.reversed_p)
7420 && it->cmp_it.from > 0)
7421 {
7422 /* Likewise: advance to the next cluster, but going in
7423 the reverse direction. */
7424 it->cmp_it.to = it->cmp_it.from;
7425 }
7426 else
7427 {
7428 /* This composition was fully processed; find the next
7429 candidate place for checking for composed
7430 characters. */
7431 /* Always limit string searches to the string length;
7432 any padding spaces are not part of the string, and
7433 there cannot be any compositions in that padding. */
7434 ptrdiff_t stop = SCHARS (it->string);
7435
7436 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7437 stop = -1;
7438 else if (it->end_charpos < stop)
7439 {
7440 /* Cf. PRECISION in reseat_to_string: we might be
7441 limited in how many of the string characters we
7442 need to deliver. */
7443 stop = it->end_charpos;
7444 }
7445 composition_compute_stop_pos (&it->cmp_it,
7446 IT_STRING_CHARPOS (*it),
7447 IT_STRING_BYTEPOS (*it), stop,
7448 it->string);
7449 }
7450 }
7451 else
7452 {
7453 if (!it->bidi_p
7454 /* If the string position is beyond string's end, it
7455 means next_element_from_string is padding the string
7456 with blanks, in which case we bypass the bidi
7457 iterator, because it cannot deal with such virtual
7458 characters. */
7459 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7460 {
7461 IT_STRING_BYTEPOS (*it) += it->len;
7462 IT_STRING_CHARPOS (*it) += 1;
7463 }
7464 else
7465 {
7466 int prev_scan_dir = it->bidi_it.scan_dir;
7467
7468 bidi_move_to_visually_next (&it->bidi_it);
7469 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7470 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7471 /* If the scan direction changes, we may need to update
7472 the place where to check for composed characters. */
7473 if (prev_scan_dir != it->bidi_it.scan_dir)
7474 {
7475 ptrdiff_t stop = SCHARS (it->string);
7476
7477 if (it->bidi_it.scan_dir < 0)
7478 stop = -1;
7479 else if (it->end_charpos < stop)
7480 stop = it->end_charpos;
7481
7482 composition_compute_stop_pos (&it->cmp_it,
7483 IT_STRING_CHARPOS (*it),
7484 IT_STRING_BYTEPOS (*it), stop,
7485 it->string);
7486 }
7487 }
7488 }
7489
7490 consider_string_end:
7491
7492 if (it->current.overlay_string_index >= 0)
7493 {
7494 /* IT->string is an overlay string. Advance to the
7495 next, if there is one. */
7496 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7497 {
7498 it->ellipsis_p = false;
7499 next_overlay_string (it);
7500 if (it->ellipsis_p)
7501 setup_for_ellipsis (it, 0);
7502 }
7503 }
7504 else
7505 {
7506 /* IT->string is not an overlay string. If we reached
7507 its end, and there is something on IT->stack, proceed
7508 with what is on the stack. This can be either another
7509 string, this time an overlay string, or a buffer. */
7510 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7511 && it->sp > 0)
7512 {
7513 pop_it (it);
7514 if (it->method == GET_FROM_STRING)
7515 goto consider_string_end;
7516 }
7517 }
7518 break;
7519
7520 case GET_FROM_IMAGE:
7521 case GET_FROM_STRETCH:
7522 /* The position etc with which we have to proceed are on
7523 the stack. The position may be at the end of a string,
7524 if the `display' property takes up the whole string. */
7525 eassert (it->sp > 0);
7526 pop_it (it);
7527 if (it->method == GET_FROM_STRING)
7528 goto consider_string_end;
7529 break;
7530
7531 default:
7532 /* There are no other methods defined, so this should be a bug. */
7533 emacs_abort ();
7534 }
7535
7536 eassert (it->method != GET_FROM_STRING
7537 || (STRINGP (it->string)
7538 && IT_STRING_CHARPOS (*it) >= 0));
7539 }
7540
7541 /* Load IT's display element fields with information about the next
7542 display element which comes from a display table entry or from the
7543 result of translating a control character to one of the forms `^C'
7544 or `\003'.
7545
7546 IT->dpvec holds the glyphs to return as characters.
7547 IT->saved_face_id holds the face id before the display vector--it
7548 is restored into IT->face_id in set_iterator_to_next. */
7549
7550 static bool
7551 next_element_from_display_vector (struct it *it)
7552 {
7553 Lisp_Object gc;
7554 int prev_face_id = it->face_id;
7555 int next_face_id;
7556
7557 /* Precondition. */
7558 eassert (it->dpvec && it->current.dpvec_index >= 0);
7559
7560 it->face_id = it->saved_face_id;
7561
7562 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7563 That seemed totally bogus - so I changed it... */
7564 gc = it->dpvec[it->current.dpvec_index];
7565
7566 if (GLYPH_CODE_P (gc))
7567 {
7568 struct face *this_face, *prev_face, *next_face;
7569
7570 it->c = GLYPH_CODE_CHAR (gc);
7571 it->len = CHAR_BYTES (it->c);
7572
7573 /* The entry may contain a face id to use. Such a face id is
7574 the id of a Lisp face, not a realized face. A face id of
7575 zero means no face is specified. */
7576 if (it->dpvec_face_id >= 0)
7577 it->face_id = it->dpvec_face_id;
7578 else
7579 {
7580 int lface_id = GLYPH_CODE_FACE (gc);
7581 if (lface_id > 0)
7582 it->face_id = merge_faces (it->f, Qt, lface_id,
7583 it->saved_face_id);
7584 }
7585
7586 /* Glyphs in the display vector could have the box face, so we
7587 need to set the related flags in the iterator, as
7588 appropriate. */
7589 this_face = FACE_FROM_ID (it->f, it->face_id);
7590 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7591
7592 /* Is this character the first character of a box-face run? */
7593 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7594 && (!prev_face
7595 || prev_face->box == FACE_NO_BOX));
7596
7597 /* For the last character of the box-face run, we need to look
7598 either at the next glyph from the display vector, or at the
7599 face we saw before the display vector. */
7600 next_face_id = it->saved_face_id;
7601 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7602 {
7603 if (it->dpvec_face_id >= 0)
7604 next_face_id = it->dpvec_face_id;
7605 else
7606 {
7607 int lface_id =
7608 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7609
7610 if (lface_id > 0)
7611 next_face_id = merge_faces (it->f, Qt, lface_id,
7612 it->saved_face_id);
7613 }
7614 }
7615 next_face = FACE_FROM_ID (it->f, next_face_id);
7616 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7617 && (!next_face
7618 || next_face->box == FACE_NO_BOX));
7619 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7620 }
7621 else
7622 /* Display table entry is invalid. Return a space. */
7623 it->c = ' ', it->len = 1;
7624
7625 /* Don't change position and object of the iterator here. They are
7626 still the values of the character that had this display table
7627 entry or was translated, and that's what we want. */
7628 it->what = IT_CHARACTER;
7629 return true;
7630 }
7631
7632 /* Get the first element of string/buffer in the visual order, after
7633 being reseated to a new position in a string or a buffer. */
7634 static void
7635 get_visually_first_element (struct it *it)
7636 {
7637 bool string_p = STRINGP (it->string) || it->s;
7638 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7639 ptrdiff_t bob = (string_p ? 0 : BEGV);
7640
7641 if (STRINGP (it->string))
7642 {
7643 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7644 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7645 }
7646 else
7647 {
7648 it->bidi_it.charpos = IT_CHARPOS (*it);
7649 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7650 }
7651
7652 if (it->bidi_it.charpos == eob)
7653 {
7654 /* Nothing to do, but reset the FIRST_ELT flag, like
7655 bidi_paragraph_init does, because we are not going to
7656 call it. */
7657 it->bidi_it.first_elt = false;
7658 }
7659 else if (it->bidi_it.charpos == bob
7660 || (!string_p
7661 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7662 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7663 {
7664 /* If we are at the beginning of a line/string, we can produce
7665 the next element right away. */
7666 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7667 bidi_move_to_visually_next (&it->bidi_it);
7668 }
7669 else
7670 {
7671 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7672
7673 /* We need to prime the bidi iterator starting at the line's or
7674 string's beginning, before we will be able to produce the
7675 next element. */
7676 if (string_p)
7677 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7678 else
7679 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7680 IT_BYTEPOS (*it), -1,
7681 &it->bidi_it.bytepos);
7682 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7683 do
7684 {
7685 /* Now return to buffer/string position where we were asked
7686 to get the next display element, and produce that. */
7687 bidi_move_to_visually_next (&it->bidi_it);
7688 }
7689 while (it->bidi_it.bytepos != orig_bytepos
7690 && it->bidi_it.charpos < eob);
7691 }
7692
7693 /* Adjust IT's position information to where we ended up. */
7694 if (STRINGP (it->string))
7695 {
7696 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7697 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7698 }
7699 else
7700 {
7701 IT_CHARPOS (*it) = it->bidi_it.charpos;
7702 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7703 }
7704
7705 if (STRINGP (it->string) || !it->s)
7706 {
7707 ptrdiff_t stop, charpos, bytepos;
7708
7709 if (STRINGP (it->string))
7710 {
7711 eassert (!it->s);
7712 stop = SCHARS (it->string);
7713 if (stop > it->end_charpos)
7714 stop = it->end_charpos;
7715 charpos = IT_STRING_CHARPOS (*it);
7716 bytepos = IT_STRING_BYTEPOS (*it);
7717 }
7718 else
7719 {
7720 stop = it->end_charpos;
7721 charpos = IT_CHARPOS (*it);
7722 bytepos = IT_BYTEPOS (*it);
7723 }
7724 if (it->bidi_it.scan_dir < 0)
7725 stop = -1;
7726 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7727 it->string);
7728 }
7729 }
7730
7731 /* Load IT with the next display element from Lisp string IT->string.
7732 IT->current.string_pos is the current position within the string.
7733 If IT->current.overlay_string_index >= 0, the Lisp string is an
7734 overlay string. */
7735
7736 static bool
7737 next_element_from_string (struct it *it)
7738 {
7739 struct text_pos position;
7740
7741 eassert (STRINGP (it->string));
7742 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7743 eassert (IT_STRING_CHARPOS (*it) >= 0);
7744 position = it->current.string_pos;
7745
7746 /* With bidi reordering, the character to display might not be the
7747 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7748 that we were reseat()ed to a new string, whose paragraph
7749 direction is not known. */
7750 if (it->bidi_p && it->bidi_it.first_elt)
7751 {
7752 get_visually_first_element (it);
7753 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7754 }
7755
7756 /* Time to check for invisible text? */
7757 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7758 {
7759 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7760 {
7761 if (!(!it->bidi_p
7762 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7763 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7764 {
7765 /* With bidi non-linear iteration, we could find
7766 ourselves far beyond the last computed stop_charpos,
7767 with several other stop positions in between that we
7768 missed. Scan them all now, in buffer's logical
7769 order, until we find and handle the last stop_charpos
7770 that precedes our current position. */
7771 handle_stop_backwards (it, it->stop_charpos);
7772 return GET_NEXT_DISPLAY_ELEMENT (it);
7773 }
7774 else
7775 {
7776 if (it->bidi_p)
7777 {
7778 /* Take note of the stop position we just moved
7779 across, for when we will move back across it. */
7780 it->prev_stop = it->stop_charpos;
7781 /* If we are at base paragraph embedding level, take
7782 note of the last stop position seen at this
7783 level. */
7784 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7785 it->base_level_stop = it->stop_charpos;
7786 }
7787 handle_stop (it);
7788
7789 /* Since a handler may have changed IT->method, we must
7790 recurse here. */
7791 return GET_NEXT_DISPLAY_ELEMENT (it);
7792 }
7793 }
7794 else if (it->bidi_p
7795 /* If we are before prev_stop, we may have overstepped
7796 on our way backwards a stop_pos, and if so, we need
7797 to handle that stop_pos. */
7798 && IT_STRING_CHARPOS (*it) < it->prev_stop
7799 /* We can sometimes back up for reasons that have nothing
7800 to do with bidi reordering. E.g., compositions. The
7801 code below is only needed when we are above the base
7802 embedding level, so test for that explicitly. */
7803 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7804 {
7805 /* If we lost track of base_level_stop, we have no better
7806 place for handle_stop_backwards to start from than string
7807 beginning. This happens, e.g., when we were reseated to
7808 the previous screenful of text by vertical-motion. */
7809 if (it->base_level_stop <= 0
7810 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7811 it->base_level_stop = 0;
7812 handle_stop_backwards (it, it->base_level_stop);
7813 return GET_NEXT_DISPLAY_ELEMENT (it);
7814 }
7815 }
7816
7817 if (it->current.overlay_string_index >= 0)
7818 {
7819 /* Get the next character from an overlay string. In overlay
7820 strings, there is no field width or padding with spaces to
7821 do. */
7822 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7823 {
7824 it->what = IT_EOB;
7825 return false;
7826 }
7827 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7828 IT_STRING_BYTEPOS (*it),
7829 it->bidi_it.scan_dir < 0
7830 ? -1
7831 : SCHARS (it->string))
7832 && next_element_from_composition (it))
7833 {
7834 return true;
7835 }
7836 else if (STRING_MULTIBYTE (it->string))
7837 {
7838 const unsigned char *s = (SDATA (it->string)
7839 + IT_STRING_BYTEPOS (*it));
7840 it->c = string_char_and_length (s, &it->len);
7841 }
7842 else
7843 {
7844 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7845 it->len = 1;
7846 }
7847 }
7848 else
7849 {
7850 /* Get the next character from a Lisp string that is not an
7851 overlay string. Such strings come from the mode line, for
7852 example. We may have to pad with spaces, or truncate the
7853 string. See also next_element_from_c_string. */
7854 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7855 {
7856 it->what = IT_EOB;
7857 return false;
7858 }
7859 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7860 {
7861 /* Pad with spaces. */
7862 it->c = ' ', it->len = 1;
7863 CHARPOS (position) = BYTEPOS (position) = -1;
7864 }
7865 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7866 IT_STRING_BYTEPOS (*it),
7867 it->bidi_it.scan_dir < 0
7868 ? -1
7869 : it->string_nchars)
7870 && next_element_from_composition (it))
7871 {
7872 return true;
7873 }
7874 else if (STRING_MULTIBYTE (it->string))
7875 {
7876 const unsigned char *s = (SDATA (it->string)
7877 + IT_STRING_BYTEPOS (*it));
7878 it->c = string_char_and_length (s, &it->len);
7879 }
7880 else
7881 {
7882 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7883 it->len = 1;
7884 }
7885 }
7886
7887 /* Record what we have and where it came from. */
7888 it->what = IT_CHARACTER;
7889 it->object = it->string;
7890 it->position = position;
7891 return true;
7892 }
7893
7894
7895 /* Load IT with next display element from C string IT->s.
7896 IT->string_nchars is the maximum number of characters to return
7897 from the string. IT->end_charpos may be greater than
7898 IT->string_nchars when this function is called, in which case we
7899 may have to return padding spaces. Value is false if end of string
7900 reached, including padding spaces. */
7901
7902 static bool
7903 next_element_from_c_string (struct it *it)
7904 {
7905 bool success_p = true;
7906
7907 eassert (it->s);
7908 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7909 it->what = IT_CHARACTER;
7910 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7911 it->object = make_number (0);
7912
7913 /* With bidi reordering, the character to display might not be the
7914 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7915 we were reseated to a new string, whose paragraph direction is
7916 not known. */
7917 if (it->bidi_p && it->bidi_it.first_elt)
7918 get_visually_first_element (it);
7919
7920 /* IT's position can be greater than IT->string_nchars in case a
7921 field width or precision has been specified when the iterator was
7922 initialized. */
7923 if (IT_CHARPOS (*it) >= it->end_charpos)
7924 {
7925 /* End of the game. */
7926 it->what = IT_EOB;
7927 success_p = false;
7928 }
7929 else if (IT_CHARPOS (*it) >= it->string_nchars)
7930 {
7931 /* Pad with spaces. */
7932 it->c = ' ', it->len = 1;
7933 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7934 }
7935 else if (it->multibyte_p)
7936 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7937 else
7938 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7939
7940 return success_p;
7941 }
7942
7943
7944 /* Set up IT to return characters from an ellipsis, if appropriate.
7945 The definition of the ellipsis glyphs may come from a display table
7946 entry. This function fills IT with the first glyph from the
7947 ellipsis if an ellipsis is to be displayed. */
7948
7949 static bool
7950 next_element_from_ellipsis (struct it *it)
7951 {
7952 if (it->selective_display_ellipsis_p)
7953 setup_for_ellipsis (it, it->len);
7954 else
7955 {
7956 /* The face at the current position may be different from the
7957 face we find after the invisible text. Remember what it
7958 was in IT->saved_face_id, and signal that it's there by
7959 setting face_before_selective_p. */
7960 it->saved_face_id = it->face_id;
7961 it->method = GET_FROM_BUFFER;
7962 it->object = it->w->contents;
7963 reseat_at_next_visible_line_start (it, true);
7964 it->face_before_selective_p = true;
7965 }
7966
7967 return GET_NEXT_DISPLAY_ELEMENT (it);
7968 }
7969
7970
7971 /* Deliver an image display element. The iterator IT is already
7972 filled with image information (done in handle_display_prop). Value
7973 is always true. */
7974
7975
7976 static bool
7977 next_element_from_image (struct it *it)
7978 {
7979 it->what = IT_IMAGE;
7980 return true;
7981 }
7982
7983
7984 /* Fill iterator IT with next display element from a stretch glyph
7985 property. IT->object is the value of the text property. Value is
7986 always true. */
7987
7988 static bool
7989 next_element_from_stretch (struct it *it)
7990 {
7991 it->what = IT_STRETCH;
7992 return true;
7993 }
7994
7995 /* Scan backwards from IT's current position until we find a stop
7996 position, or until BEGV. This is called when we find ourself
7997 before both the last known prev_stop and base_level_stop while
7998 reordering bidirectional text. */
7999
8000 static void
8001 compute_stop_pos_backwards (struct it *it)
8002 {
8003 const int SCAN_BACK_LIMIT = 1000;
8004 struct text_pos pos;
8005 struct display_pos save_current = it->current;
8006 struct text_pos save_position = it->position;
8007 ptrdiff_t charpos = IT_CHARPOS (*it);
8008 ptrdiff_t where_we_are = charpos;
8009 ptrdiff_t save_stop_pos = it->stop_charpos;
8010 ptrdiff_t save_end_pos = it->end_charpos;
8011
8012 eassert (NILP (it->string) && !it->s);
8013 eassert (it->bidi_p);
8014 it->bidi_p = false;
8015 do
8016 {
8017 it->end_charpos = min (charpos + 1, ZV);
8018 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8019 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8020 reseat_1 (it, pos, false);
8021 compute_stop_pos (it);
8022 /* We must advance forward, right? */
8023 if (it->stop_charpos <= charpos)
8024 emacs_abort ();
8025 }
8026 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8027
8028 if (it->stop_charpos <= where_we_are)
8029 it->prev_stop = it->stop_charpos;
8030 else
8031 it->prev_stop = BEGV;
8032 it->bidi_p = true;
8033 it->current = save_current;
8034 it->position = save_position;
8035 it->stop_charpos = save_stop_pos;
8036 it->end_charpos = save_end_pos;
8037 }
8038
8039 /* Scan forward from CHARPOS in the current buffer/string, until we
8040 find a stop position > current IT's position. Then handle the stop
8041 position before that. This is called when we bump into a stop
8042 position while reordering bidirectional text. CHARPOS should be
8043 the last previously processed stop_pos (or BEGV/0, if none were
8044 processed yet) whose position is less that IT's current
8045 position. */
8046
8047 static void
8048 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8049 {
8050 bool bufp = !STRINGP (it->string);
8051 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8052 struct display_pos save_current = it->current;
8053 struct text_pos save_position = it->position;
8054 struct text_pos pos1;
8055 ptrdiff_t next_stop;
8056
8057 /* Scan in strict logical order. */
8058 eassert (it->bidi_p);
8059 it->bidi_p = false;
8060 do
8061 {
8062 it->prev_stop = charpos;
8063 if (bufp)
8064 {
8065 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8066 reseat_1 (it, pos1, false);
8067 }
8068 else
8069 it->current.string_pos = string_pos (charpos, it->string);
8070 compute_stop_pos (it);
8071 /* We must advance forward, right? */
8072 if (it->stop_charpos <= it->prev_stop)
8073 emacs_abort ();
8074 charpos = it->stop_charpos;
8075 }
8076 while (charpos <= where_we_are);
8077
8078 it->bidi_p = true;
8079 it->current = save_current;
8080 it->position = save_position;
8081 next_stop = it->stop_charpos;
8082 it->stop_charpos = it->prev_stop;
8083 handle_stop (it);
8084 it->stop_charpos = next_stop;
8085 }
8086
8087 /* Load IT with the next display element from current_buffer. Value
8088 is false if end of buffer reached. IT->stop_charpos is the next
8089 position at which to stop and check for text properties or buffer
8090 end. */
8091
8092 static bool
8093 next_element_from_buffer (struct it *it)
8094 {
8095 bool success_p = true;
8096
8097 eassert (IT_CHARPOS (*it) >= BEGV);
8098 eassert (NILP (it->string) && !it->s);
8099 eassert (!it->bidi_p
8100 || (EQ (it->bidi_it.string.lstring, Qnil)
8101 && it->bidi_it.string.s == NULL));
8102
8103 /* With bidi reordering, the character to display might not be the
8104 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8105 we were reseat()ed to a new buffer position, which is potentially
8106 a different paragraph. */
8107 if (it->bidi_p && it->bidi_it.first_elt)
8108 {
8109 get_visually_first_element (it);
8110 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8111 }
8112
8113 if (IT_CHARPOS (*it) >= it->stop_charpos)
8114 {
8115 if (IT_CHARPOS (*it) >= it->end_charpos)
8116 {
8117 bool overlay_strings_follow_p;
8118
8119 /* End of the game, except when overlay strings follow that
8120 haven't been returned yet. */
8121 if (it->overlay_strings_at_end_processed_p)
8122 overlay_strings_follow_p = false;
8123 else
8124 {
8125 it->overlay_strings_at_end_processed_p = true;
8126 overlay_strings_follow_p = get_overlay_strings (it, 0);
8127 }
8128
8129 if (overlay_strings_follow_p)
8130 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8131 else
8132 {
8133 it->what = IT_EOB;
8134 it->position = it->current.pos;
8135 success_p = false;
8136 }
8137 }
8138 else if (!(!it->bidi_p
8139 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8140 || IT_CHARPOS (*it) == it->stop_charpos))
8141 {
8142 /* With bidi non-linear iteration, we could find ourselves
8143 far beyond the last computed stop_charpos, with several
8144 other stop positions in between that we missed. Scan
8145 them all now, in buffer's logical order, until we find
8146 and handle the last stop_charpos that precedes our
8147 current position. */
8148 handle_stop_backwards (it, it->stop_charpos);
8149 it->ignore_overlay_strings_at_pos_p = false;
8150 return GET_NEXT_DISPLAY_ELEMENT (it);
8151 }
8152 else
8153 {
8154 if (it->bidi_p)
8155 {
8156 /* Take note of the stop position we just moved across,
8157 for when we will move back across it. */
8158 it->prev_stop = it->stop_charpos;
8159 /* If we are at base paragraph embedding level, take
8160 note of the last stop position seen at this
8161 level. */
8162 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8163 it->base_level_stop = it->stop_charpos;
8164 }
8165 handle_stop (it);
8166 it->ignore_overlay_strings_at_pos_p = false;
8167 return GET_NEXT_DISPLAY_ELEMENT (it);
8168 }
8169 }
8170 else if (it->bidi_p
8171 /* If we are before prev_stop, we may have overstepped on
8172 our way backwards a stop_pos, and if so, we need to
8173 handle that stop_pos. */
8174 && IT_CHARPOS (*it) < it->prev_stop
8175 /* We can sometimes back up for reasons that have nothing
8176 to do with bidi reordering. E.g., compositions. The
8177 code below is only needed when we are above the base
8178 embedding level, so test for that explicitly. */
8179 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8180 {
8181 if (it->base_level_stop <= 0
8182 || IT_CHARPOS (*it) < it->base_level_stop)
8183 {
8184 /* If we lost track of base_level_stop, we need to find
8185 prev_stop by looking backwards. This happens, e.g., when
8186 we were reseated to the previous screenful of text by
8187 vertical-motion. */
8188 it->base_level_stop = BEGV;
8189 compute_stop_pos_backwards (it);
8190 handle_stop_backwards (it, it->prev_stop);
8191 }
8192 else
8193 handle_stop_backwards (it, it->base_level_stop);
8194 it->ignore_overlay_strings_at_pos_p = false;
8195 return GET_NEXT_DISPLAY_ELEMENT (it);
8196 }
8197 else
8198 {
8199 /* No face changes, overlays etc. in sight, so just return a
8200 character from current_buffer. */
8201 unsigned char *p;
8202 ptrdiff_t stop;
8203
8204 /* We moved to the next buffer position, so any info about
8205 previously seen overlays is no longer valid. */
8206 it->ignore_overlay_strings_at_pos_p = false;
8207
8208 /* Maybe run the redisplay end trigger hook. Performance note:
8209 This doesn't seem to cost measurable time. */
8210 if (it->redisplay_end_trigger_charpos
8211 && it->glyph_row
8212 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8213 run_redisplay_end_trigger_hook (it);
8214
8215 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8216 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8217 stop)
8218 && next_element_from_composition (it))
8219 {
8220 return true;
8221 }
8222
8223 /* Get the next character, maybe multibyte. */
8224 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8225 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8226 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8227 else
8228 it->c = *p, it->len = 1;
8229
8230 /* Record what we have and where it came from. */
8231 it->what = IT_CHARACTER;
8232 it->object = it->w->contents;
8233 it->position = it->current.pos;
8234
8235 /* Normally we return the character found above, except when we
8236 really want to return an ellipsis for selective display. */
8237 if (it->selective)
8238 {
8239 if (it->c == '\n')
8240 {
8241 /* A value of selective > 0 means hide lines indented more
8242 than that number of columns. */
8243 if (it->selective > 0
8244 && IT_CHARPOS (*it) + 1 < ZV
8245 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8246 IT_BYTEPOS (*it) + 1,
8247 it->selective))
8248 {
8249 success_p = next_element_from_ellipsis (it);
8250 it->dpvec_char_len = -1;
8251 }
8252 }
8253 else if (it->c == '\r' && it->selective == -1)
8254 {
8255 /* A value of selective == -1 means that everything from the
8256 CR to the end of the line is invisible, with maybe an
8257 ellipsis displayed for it. */
8258 success_p = next_element_from_ellipsis (it);
8259 it->dpvec_char_len = -1;
8260 }
8261 }
8262 }
8263
8264 /* Value is false if end of buffer reached. */
8265 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8266 return success_p;
8267 }
8268
8269
8270 /* Run the redisplay end trigger hook for IT. */
8271
8272 static void
8273 run_redisplay_end_trigger_hook (struct it *it)
8274 {
8275 /* IT->glyph_row should be non-null, i.e. we should be actually
8276 displaying something, or otherwise we should not run the hook. */
8277 eassert (it->glyph_row);
8278
8279 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8280 it->redisplay_end_trigger_charpos = 0;
8281
8282 /* Since we are *trying* to run these functions, don't try to run
8283 them again, even if they get an error. */
8284 wset_redisplay_end_trigger (it->w, Qnil);
8285 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8286 make_number (charpos));
8287
8288 /* Notice if it changed the face of the character we are on. */
8289 handle_face_prop (it);
8290 }
8291
8292
8293 /* Deliver a composition display element. Unlike the other
8294 next_element_from_XXX, this function is not registered in the array
8295 get_next_element[]. It is called from next_element_from_buffer and
8296 next_element_from_string when necessary. */
8297
8298 static bool
8299 next_element_from_composition (struct it *it)
8300 {
8301 it->what = IT_COMPOSITION;
8302 it->len = it->cmp_it.nbytes;
8303 if (STRINGP (it->string))
8304 {
8305 if (it->c < 0)
8306 {
8307 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8308 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8309 return false;
8310 }
8311 it->position = it->current.string_pos;
8312 it->object = it->string;
8313 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8314 IT_STRING_BYTEPOS (*it), it->string);
8315 }
8316 else
8317 {
8318 if (it->c < 0)
8319 {
8320 IT_CHARPOS (*it) += it->cmp_it.nchars;
8321 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8322 if (it->bidi_p)
8323 {
8324 if (it->bidi_it.new_paragraph)
8325 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8326 false);
8327 /* Resync the bidi iterator with IT's new position.
8328 FIXME: this doesn't support bidirectional text. */
8329 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8330 bidi_move_to_visually_next (&it->bidi_it);
8331 }
8332 return false;
8333 }
8334 it->position = it->current.pos;
8335 it->object = it->w->contents;
8336 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8337 IT_BYTEPOS (*it), Qnil);
8338 }
8339 return true;
8340 }
8341
8342
8343 \f
8344 /***********************************************************************
8345 Moving an iterator without producing glyphs
8346 ***********************************************************************/
8347
8348 /* Check if iterator is at a position corresponding to a valid buffer
8349 position after some move_it_ call. */
8350
8351 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8352 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8353
8354
8355 /* Move iterator IT to a specified buffer or X position within one
8356 line on the display without producing glyphs.
8357
8358 OP should be a bit mask including some or all of these bits:
8359 MOVE_TO_X: Stop upon reaching x-position TO_X.
8360 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8361 Regardless of OP's value, stop upon reaching the end of the display line.
8362
8363 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8364 This means, in particular, that TO_X includes window's horizontal
8365 scroll amount.
8366
8367 The return value has several possible values that
8368 say what condition caused the scan to stop:
8369
8370 MOVE_POS_MATCH_OR_ZV
8371 - when TO_POS or ZV was reached.
8372
8373 MOVE_X_REACHED
8374 -when TO_X was reached before TO_POS or ZV were reached.
8375
8376 MOVE_LINE_CONTINUED
8377 - when we reached the end of the display area and the line must
8378 be continued.
8379
8380 MOVE_LINE_TRUNCATED
8381 - when we reached the end of the display area and the line is
8382 truncated.
8383
8384 MOVE_NEWLINE_OR_CR
8385 - when we stopped at a line end, i.e. a newline or a CR and selective
8386 display is on. */
8387
8388 static enum move_it_result
8389 move_it_in_display_line_to (struct it *it,
8390 ptrdiff_t to_charpos, int to_x,
8391 enum move_operation_enum op)
8392 {
8393 enum move_it_result result = MOVE_UNDEFINED;
8394 struct glyph_row *saved_glyph_row;
8395 struct it wrap_it, atpos_it, atx_it, ppos_it;
8396 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8397 void *ppos_data = NULL;
8398 bool may_wrap = false;
8399 enum it_method prev_method = it->method;
8400 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8401 bool saw_smaller_pos = prev_pos < to_charpos;
8402
8403 /* Don't produce glyphs in produce_glyphs. */
8404 saved_glyph_row = it->glyph_row;
8405 it->glyph_row = NULL;
8406
8407 /* Use wrap_it to save a copy of IT wherever a word wrap could
8408 occur. Use atpos_it to save a copy of IT at the desired buffer
8409 position, if found, so that we can scan ahead and check if the
8410 word later overshoots the window edge. Use atx_it similarly, for
8411 pixel positions. */
8412 wrap_it.sp = -1;
8413 atpos_it.sp = -1;
8414 atx_it.sp = -1;
8415
8416 /* Use ppos_it under bidi reordering to save a copy of IT for the
8417 initial position. We restore that position in IT when we have
8418 scanned the entire display line without finding a match for
8419 TO_CHARPOS and all the character positions are greater than
8420 TO_CHARPOS. We then restart the scan from the initial position,
8421 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8422 the closest to TO_CHARPOS. */
8423 if (it->bidi_p)
8424 {
8425 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8426 {
8427 SAVE_IT (ppos_it, *it, ppos_data);
8428 closest_pos = IT_CHARPOS (*it);
8429 }
8430 else
8431 closest_pos = ZV;
8432 }
8433
8434 #define BUFFER_POS_REACHED_P() \
8435 ((op & MOVE_TO_POS) != 0 \
8436 && BUFFERP (it->object) \
8437 && (IT_CHARPOS (*it) == to_charpos \
8438 || ((!it->bidi_p \
8439 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8440 && IT_CHARPOS (*it) > to_charpos) \
8441 || (it->what == IT_COMPOSITION \
8442 && ((IT_CHARPOS (*it) > to_charpos \
8443 && to_charpos >= it->cmp_it.charpos) \
8444 || (IT_CHARPOS (*it) < to_charpos \
8445 && to_charpos <= it->cmp_it.charpos)))) \
8446 && (it->method == GET_FROM_BUFFER \
8447 || (it->method == GET_FROM_DISPLAY_VECTOR \
8448 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8449
8450 /* If there's a line-/wrap-prefix, handle it. */
8451 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8452 && it->current_y < it->last_visible_y)
8453 handle_line_prefix (it);
8454
8455 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8456 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8457
8458 while (true)
8459 {
8460 int x, i, ascent = 0, descent = 0;
8461
8462 /* Utility macro to reset an iterator with x, ascent, and descent. */
8463 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8464 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8465 (IT)->max_descent = descent)
8466
8467 /* Stop if we move beyond TO_CHARPOS (after an image or a
8468 display string or stretch glyph). */
8469 if ((op & MOVE_TO_POS) != 0
8470 && BUFFERP (it->object)
8471 && it->method == GET_FROM_BUFFER
8472 && (((!it->bidi_p
8473 /* When the iterator is at base embedding level, we
8474 are guaranteed that characters are delivered for
8475 display in strictly increasing order of their
8476 buffer positions. */
8477 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8478 && IT_CHARPOS (*it) > to_charpos)
8479 || (it->bidi_p
8480 && (prev_method == GET_FROM_IMAGE
8481 || prev_method == GET_FROM_STRETCH
8482 || prev_method == GET_FROM_STRING)
8483 /* Passed TO_CHARPOS from left to right. */
8484 && ((prev_pos < to_charpos
8485 && IT_CHARPOS (*it) > to_charpos)
8486 /* Passed TO_CHARPOS from right to left. */
8487 || (prev_pos > to_charpos
8488 && IT_CHARPOS (*it) < to_charpos)))))
8489 {
8490 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8491 {
8492 result = MOVE_POS_MATCH_OR_ZV;
8493 break;
8494 }
8495 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8496 /* If wrap_it is valid, the current position might be in a
8497 word that is wrapped. So, save the iterator in
8498 atpos_it and continue to see if wrapping happens. */
8499 SAVE_IT (atpos_it, *it, atpos_data);
8500 }
8501
8502 /* Stop when ZV reached.
8503 We used to stop here when TO_CHARPOS reached as well, but that is
8504 too soon if this glyph does not fit on this line. So we handle it
8505 explicitly below. */
8506 if (!get_next_display_element (it))
8507 {
8508 result = MOVE_POS_MATCH_OR_ZV;
8509 break;
8510 }
8511
8512 if (it->line_wrap == TRUNCATE)
8513 {
8514 if (BUFFER_POS_REACHED_P ())
8515 {
8516 result = MOVE_POS_MATCH_OR_ZV;
8517 break;
8518 }
8519 }
8520 else
8521 {
8522 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8523 {
8524 if (IT_DISPLAYING_WHITESPACE (it))
8525 may_wrap = true;
8526 else if (may_wrap)
8527 {
8528 /* We have reached a glyph that follows one or more
8529 whitespace characters. If the position is
8530 already found, we are done. */
8531 if (atpos_it.sp >= 0)
8532 {
8533 RESTORE_IT (it, &atpos_it, atpos_data);
8534 result = MOVE_POS_MATCH_OR_ZV;
8535 goto done;
8536 }
8537 if (atx_it.sp >= 0)
8538 {
8539 RESTORE_IT (it, &atx_it, atx_data);
8540 result = MOVE_X_REACHED;
8541 goto done;
8542 }
8543 /* Otherwise, we can wrap here. */
8544 SAVE_IT (wrap_it, *it, wrap_data);
8545 may_wrap = false;
8546 }
8547 }
8548 }
8549
8550 /* Remember the line height for the current line, in case
8551 the next element doesn't fit on the line. */
8552 ascent = it->max_ascent;
8553 descent = it->max_descent;
8554
8555 /* The call to produce_glyphs will get the metrics of the
8556 display element IT is loaded with. Record the x-position
8557 before this display element, in case it doesn't fit on the
8558 line. */
8559 x = it->current_x;
8560
8561 PRODUCE_GLYPHS (it);
8562
8563 if (it->area != TEXT_AREA)
8564 {
8565 prev_method = it->method;
8566 if (it->method == GET_FROM_BUFFER)
8567 prev_pos = IT_CHARPOS (*it);
8568 set_iterator_to_next (it, true);
8569 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8570 SET_TEXT_POS (this_line_min_pos,
8571 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8572 if (it->bidi_p
8573 && (op & MOVE_TO_POS)
8574 && IT_CHARPOS (*it) > to_charpos
8575 && IT_CHARPOS (*it) < closest_pos)
8576 closest_pos = IT_CHARPOS (*it);
8577 continue;
8578 }
8579
8580 /* The number of glyphs we get back in IT->nglyphs will normally
8581 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8582 character on a terminal frame, or (iii) a line end. For the
8583 second case, IT->nglyphs - 1 padding glyphs will be present.
8584 (On X frames, there is only one glyph produced for a
8585 composite character.)
8586
8587 The behavior implemented below means, for continuation lines,
8588 that as many spaces of a TAB as fit on the current line are
8589 displayed there. For terminal frames, as many glyphs of a
8590 multi-glyph character are displayed in the current line, too.
8591 This is what the old redisplay code did, and we keep it that
8592 way. Under X, the whole shape of a complex character must
8593 fit on the line or it will be completely displayed in the
8594 next line.
8595
8596 Note that both for tabs and padding glyphs, all glyphs have
8597 the same width. */
8598 if (it->nglyphs)
8599 {
8600 /* More than one glyph or glyph doesn't fit on line. All
8601 glyphs have the same width. */
8602 int single_glyph_width = it->pixel_width / it->nglyphs;
8603 int new_x;
8604 int x_before_this_char = x;
8605 int hpos_before_this_char = it->hpos;
8606
8607 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8608 {
8609 new_x = x + single_glyph_width;
8610
8611 /* We want to leave anything reaching TO_X to the caller. */
8612 if ((op & MOVE_TO_X) && new_x > to_x)
8613 {
8614 if (BUFFER_POS_REACHED_P ())
8615 {
8616 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8617 goto buffer_pos_reached;
8618 if (atpos_it.sp < 0)
8619 {
8620 SAVE_IT (atpos_it, *it, atpos_data);
8621 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8622 }
8623 }
8624 else
8625 {
8626 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8627 {
8628 it->current_x = x;
8629 result = MOVE_X_REACHED;
8630 break;
8631 }
8632 if (atx_it.sp < 0)
8633 {
8634 SAVE_IT (atx_it, *it, atx_data);
8635 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8636 }
8637 }
8638 }
8639
8640 if (/* Lines are continued. */
8641 it->line_wrap != TRUNCATE
8642 && (/* And glyph doesn't fit on the line. */
8643 new_x > it->last_visible_x
8644 /* Or it fits exactly and we're on a window
8645 system frame. */
8646 || (new_x == it->last_visible_x
8647 && FRAME_WINDOW_P (it->f)
8648 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8649 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8650 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8651 {
8652 if (/* IT->hpos == 0 means the very first glyph
8653 doesn't fit on the line, e.g. a wide image. */
8654 it->hpos == 0
8655 || (new_x == it->last_visible_x
8656 && FRAME_WINDOW_P (it->f)))
8657 {
8658 ++it->hpos;
8659 it->current_x = new_x;
8660
8661 /* The character's last glyph just barely fits
8662 in this row. */
8663 if (i == it->nglyphs - 1)
8664 {
8665 /* If this is the destination position,
8666 return a position *before* it in this row,
8667 now that we know it fits in this row. */
8668 if (BUFFER_POS_REACHED_P ())
8669 {
8670 if (it->line_wrap != WORD_WRAP
8671 || wrap_it.sp < 0
8672 /* If we've just found whitespace to
8673 wrap, effectively ignore the
8674 previous wrap point -- it is no
8675 longer relevant, but we won't
8676 have an opportunity to update it,
8677 since we've reached the edge of
8678 this screen line. */
8679 || (may_wrap
8680 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8681 {
8682 it->hpos = hpos_before_this_char;
8683 it->current_x = x_before_this_char;
8684 result = MOVE_POS_MATCH_OR_ZV;
8685 break;
8686 }
8687 if (it->line_wrap == WORD_WRAP
8688 && atpos_it.sp < 0)
8689 {
8690 SAVE_IT (atpos_it, *it, atpos_data);
8691 atpos_it.current_x = x_before_this_char;
8692 atpos_it.hpos = hpos_before_this_char;
8693 }
8694 }
8695
8696 prev_method = it->method;
8697 if (it->method == GET_FROM_BUFFER)
8698 prev_pos = IT_CHARPOS (*it);
8699 set_iterator_to_next (it, true);
8700 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8701 SET_TEXT_POS (this_line_min_pos,
8702 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8703 /* On graphical terminals, newlines may
8704 "overflow" into the fringe if
8705 overflow-newline-into-fringe is non-nil.
8706 On text terminals, and on graphical
8707 terminals with no right margin, newlines
8708 may overflow into the last glyph on the
8709 display line.*/
8710 if (!FRAME_WINDOW_P (it->f)
8711 || ((it->bidi_p
8712 && it->bidi_it.paragraph_dir == R2L)
8713 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8714 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8715 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8716 {
8717 if (!get_next_display_element (it))
8718 {
8719 result = MOVE_POS_MATCH_OR_ZV;
8720 break;
8721 }
8722 if (BUFFER_POS_REACHED_P ())
8723 {
8724 if (ITERATOR_AT_END_OF_LINE_P (it))
8725 result = MOVE_POS_MATCH_OR_ZV;
8726 else
8727 result = MOVE_LINE_CONTINUED;
8728 break;
8729 }
8730 if (ITERATOR_AT_END_OF_LINE_P (it)
8731 && (it->line_wrap != WORD_WRAP
8732 || wrap_it.sp < 0
8733 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8734 {
8735 result = MOVE_NEWLINE_OR_CR;
8736 break;
8737 }
8738 }
8739 }
8740 }
8741 else
8742 IT_RESET_X_ASCENT_DESCENT (it);
8743
8744 /* If the screen line ends with whitespace, and we
8745 are under word-wrap, don't use wrap_it: it is no
8746 longer relevant, but we won't have an opportunity
8747 to update it, since we are done with this screen
8748 line. */
8749 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8750 {
8751 /* If we've found TO_X, go back there, as we now
8752 know the last word fits on this screen line. */
8753 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8754 && atx_it.sp >= 0)
8755 {
8756 RESTORE_IT (it, &atx_it, atx_data);
8757 atpos_it.sp = -1;
8758 atx_it.sp = -1;
8759 result = MOVE_X_REACHED;
8760 break;
8761 }
8762 }
8763 else if (wrap_it.sp >= 0)
8764 {
8765 RESTORE_IT (it, &wrap_it, wrap_data);
8766 atpos_it.sp = -1;
8767 atx_it.sp = -1;
8768 }
8769
8770 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8771 IT_CHARPOS (*it)));
8772 result = MOVE_LINE_CONTINUED;
8773 break;
8774 }
8775
8776 if (BUFFER_POS_REACHED_P ())
8777 {
8778 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8779 goto buffer_pos_reached;
8780 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8781 {
8782 SAVE_IT (atpos_it, *it, atpos_data);
8783 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8784 }
8785 }
8786
8787 if (new_x > it->first_visible_x)
8788 {
8789 /* Glyph is visible. Increment number of glyphs that
8790 would be displayed. */
8791 ++it->hpos;
8792 }
8793 }
8794
8795 if (result != MOVE_UNDEFINED)
8796 break;
8797 }
8798 else if (BUFFER_POS_REACHED_P ())
8799 {
8800 buffer_pos_reached:
8801 IT_RESET_X_ASCENT_DESCENT (it);
8802 result = MOVE_POS_MATCH_OR_ZV;
8803 break;
8804 }
8805 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8806 {
8807 /* Stop when TO_X specified and reached. This check is
8808 necessary here because of lines consisting of a line end,
8809 only. The line end will not produce any glyphs and we
8810 would never get MOVE_X_REACHED. */
8811 eassert (it->nglyphs == 0);
8812 result = MOVE_X_REACHED;
8813 break;
8814 }
8815
8816 /* Is this a line end? If yes, we're done. */
8817 if (ITERATOR_AT_END_OF_LINE_P (it))
8818 {
8819 /* If we are past TO_CHARPOS, but never saw any character
8820 positions smaller than TO_CHARPOS, return
8821 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8822 did. */
8823 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8824 {
8825 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8826 {
8827 if (closest_pos < ZV)
8828 {
8829 RESTORE_IT (it, &ppos_it, ppos_data);
8830 /* Don't recurse if closest_pos is equal to
8831 to_charpos, since we have just tried that. */
8832 if (closest_pos != to_charpos)
8833 move_it_in_display_line_to (it, closest_pos, -1,
8834 MOVE_TO_POS);
8835 result = MOVE_POS_MATCH_OR_ZV;
8836 }
8837 else
8838 goto buffer_pos_reached;
8839 }
8840 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8841 && IT_CHARPOS (*it) > to_charpos)
8842 goto buffer_pos_reached;
8843 else
8844 result = MOVE_NEWLINE_OR_CR;
8845 }
8846 else
8847 result = MOVE_NEWLINE_OR_CR;
8848 break;
8849 }
8850
8851 prev_method = it->method;
8852 if (it->method == GET_FROM_BUFFER)
8853 prev_pos = IT_CHARPOS (*it);
8854 /* The current display element has been consumed. Advance
8855 to the next. */
8856 set_iterator_to_next (it, true);
8857 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8858 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8859 if (IT_CHARPOS (*it) < to_charpos)
8860 saw_smaller_pos = true;
8861 if (it->bidi_p
8862 && (op & MOVE_TO_POS)
8863 && IT_CHARPOS (*it) >= to_charpos
8864 && IT_CHARPOS (*it) < closest_pos)
8865 closest_pos = IT_CHARPOS (*it);
8866
8867 /* Stop if lines are truncated and IT's current x-position is
8868 past the right edge of the window now. */
8869 if (it->line_wrap == TRUNCATE
8870 && it->current_x >= it->last_visible_x)
8871 {
8872 if (!FRAME_WINDOW_P (it->f)
8873 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8874 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8875 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8876 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8877 {
8878 bool at_eob_p = false;
8879
8880 if ((at_eob_p = !get_next_display_element (it))
8881 || BUFFER_POS_REACHED_P ()
8882 /* If we are past TO_CHARPOS, but never saw any
8883 character positions smaller than TO_CHARPOS,
8884 return MOVE_POS_MATCH_OR_ZV, like the
8885 unidirectional display did. */
8886 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8887 && !saw_smaller_pos
8888 && IT_CHARPOS (*it) > to_charpos))
8889 {
8890 if (it->bidi_p
8891 && !BUFFER_POS_REACHED_P ()
8892 && !at_eob_p && closest_pos < ZV)
8893 {
8894 RESTORE_IT (it, &ppos_it, ppos_data);
8895 if (closest_pos != to_charpos)
8896 move_it_in_display_line_to (it, closest_pos, -1,
8897 MOVE_TO_POS);
8898 }
8899 result = MOVE_POS_MATCH_OR_ZV;
8900 break;
8901 }
8902 if (ITERATOR_AT_END_OF_LINE_P (it))
8903 {
8904 result = MOVE_NEWLINE_OR_CR;
8905 break;
8906 }
8907 }
8908 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8909 && !saw_smaller_pos
8910 && IT_CHARPOS (*it) > to_charpos)
8911 {
8912 if (closest_pos < ZV)
8913 {
8914 RESTORE_IT (it, &ppos_it, ppos_data);
8915 if (closest_pos != to_charpos)
8916 move_it_in_display_line_to (it, closest_pos, -1,
8917 MOVE_TO_POS);
8918 }
8919 result = MOVE_POS_MATCH_OR_ZV;
8920 break;
8921 }
8922 result = MOVE_LINE_TRUNCATED;
8923 break;
8924 }
8925 #undef IT_RESET_X_ASCENT_DESCENT
8926 }
8927
8928 #undef BUFFER_POS_REACHED_P
8929
8930 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8931 restore the saved iterator. */
8932 if (atpos_it.sp >= 0)
8933 RESTORE_IT (it, &atpos_it, atpos_data);
8934 else if (atx_it.sp >= 0)
8935 RESTORE_IT (it, &atx_it, atx_data);
8936
8937 done:
8938
8939 if (atpos_data)
8940 bidi_unshelve_cache (atpos_data, true);
8941 if (atx_data)
8942 bidi_unshelve_cache (atx_data, true);
8943 if (wrap_data)
8944 bidi_unshelve_cache (wrap_data, true);
8945 if (ppos_data)
8946 bidi_unshelve_cache (ppos_data, true);
8947
8948 /* Restore the iterator settings altered at the beginning of this
8949 function. */
8950 it->glyph_row = saved_glyph_row;
8951 return result;
8952 }
8953
8954 /* For external use. */
8955 void
8956 move_it_in_display_line (struct it *it,
8957 ptrdiff_t to_charpos, int to_x,
8958 enum move_operation_enum op)
8959 {
8960 if (it->line_wrap == WORD_WRAP
8961 && (op & MOVE_TO_X))
8962 {
8963 struct it save_it;
8964 void *save_data = NULL;
8965 int skip;
8966
8967 SAVE_IT (save_it, *it, save_data);
8968 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8969 /* When word-wrap is on, TO_X may lie past the end
8970 of a wrapped line. Then it->current is the
8971 character on the next line, so backtrack to the
8972 space before the wrap point. */
8973 if (skip == MOVE_LINE_CONTINUED)
8974 {
8975 int prev_x = max (it->current_x - 1, 0);
8976 RESTORE_IT (it, &save_it, save_data);
8977 move_it_in_display_line_to
8978 (it, -1, prev_x, MOVE_TO_X);
8979 }
8980 else
8981 bidi_unshelve_cache (save_data, true);
8982 }
8983 else
8984 move_it_in_display_line_to (it, to_charpos, to_x, op);
8985 }
8986
8987
8988 /* Move IT forward until it satisfies one or more of the criteria in
8989 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8990
8991 OP is a bit-mask that specifies where to stop, and in particular,
8992 which of those four position arguments makes a difference. See the
8993 description of enum move_operation_enum.
8994
8995 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8996 screen line, this function will set IT to the next position that is
8997 displayed to the right of TO_CHARPOS on the screen.
8998
8999 Return the maximum pixel length of any line scanned but never more
9000 than it.last_visible_x. */
9001
9002 int
9003 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9004 {
9005 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9006 int line_height, line_start_x = 0, reached = 0;
9007 int max_current_x = 0;
9008 void *backup_data = NULL;
9009
9010 for (;;)
9011 {
9012 if (op & MOVE_TO_VPOS)
9013 {
9014 /* If no TO_CHARPOS and no TO_X specified, stop at the
9015 start of the line TO_VPOS. */
9016 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9017 {
9018 if (it->vpos == to_vpos)
9019 {
9020 reached = 1;
9021 break;
9022 }
9023 else
9024 skip = move_it_in_display_line_to (it, -1, -1, 0);
9025 }
9026 else
9027 {
9028 /* TO_VPOS >= 0 means stop at TO_X in the line at
9029 TO_VPOS, or at TO_POS, whichever comes first. */
9030 if (it->vpos == to_vpos)
9031 {
9032 reached = 2;
9033 break;
9034 }
9035
9036 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9037
9038 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9039 {
9040 reached = 3;
9041 break;
9042 }
9043 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9044 {
9045 /* We have reached TO_X but not in the line we want. */
9046 skip = move_it_in_display_line_to (it, to_charpos,
9047 -1, MOVE_TO_POS);
9048 if (skip == MOVE_POS_MATCH_OR_ZV)
9049 {
9050 reached = 4;
9051 break;
9052 }
9053 }
9054 }
9055 }
9056 else if (op & MOVE_TO_Y)
9057 {
9058 struct it it_backup;
9059
9060 if (it->line_wrap == WORD_WRAP)
9061 SAVE_IT (it_backup, *it, backup_data);
9062
9063 /* TO_Y specified means stop at TO_X in the line containing
9064 TO_Y---or at TO_CHARPOS if this is reached first. The
9065 problem is that we can't really tell whether the line
9066 contains TO_Y before we have completely scanned it, and
9067 this may skip past TO_X. What we do is to first scan to
9068 TO_X.
9069
9070 If TO_X is not specified, use a TO_X of zero. The reason
9071 is to make the outcome of this function more predictable.
9072 If we didn't use TO_X == 0, we would stop at the end of
9073 the line which is probably not what a caller would expect
9074 to happen. */
9075 skip = move_it_in_display_line_to
9076 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9077 (MOVE_TO_X | (op & MOVE_TO_POS)));
9078
9079 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9080 if (skip == MOVE_POS_MATCH_OR_ZV)
9081 reached = 5;
9082 else if (skip == MOVE_X_REACHED)
9083 {
9084 /* If TO_X was reached, we want to know whether TO_Y is
9085 in the line. We know this is the case if the already
9086 scanned glyphs make the line tall enough. Otherwise,
9087 we must check by scanning the rest of the line. */
9088 line_height = it->max_ascent + it->max_descent;
9089 if (to_y >= it->current_y
9090 && to_y < it->current_y + line_height)
9091 {
9092 reached = 6;
9093 break;
9094 }
9095 SAVE_IT (it_backup, *it, backup_data);
9096 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9097 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9098 op & MOVE_TO_POS);
9099 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9100 line_height = it->max_ascent + it->max_descent;
9101 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9102
9103 if (to_y >= it->current_y
9104 && to_y < it->current_y + line_height)
9105 {
9106 /* If TO_Y is in this line and TO_X was reached
9107 above, we scanned too far. We have to restore
9108 IT's settings to the ones before skipping. But
9109 keep the more accurate values of max_ascent and
9110 max_descent we've found while skipping the rest
9111 of the line, for the sake of callers, such as
9112 pos_visible_p, that need to know the line
9113 height. */
9114 int max_ascent = it->max_ascent;
9115 int max_descent = it->max_descent;
9116
9117 RESTORE_IT (it, &it_backup, backup_data);
9118 it->max_ascent = max_ascent;
9119 it->max_descent = max_descent;
9120 reached = 6;
9121 }
9122 else
9123 {
9124 skip = skip2;
9125 if (skip == MOVE_POS_MATCH_OR_ZV)
9126 reached = 7;
9127 }
9128 }
9129 else
9130 {
9131 /* Check whether TO_Y is in this line. */
9132 line_height = it->max_ascent + it->max_descent;
9133 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9134
9135 if (to_y >= it->current_y
9136 && to_y < it->current_y + line_height)
9137 {
9138 if (to_y > it->current_y)
9139 max_current_x = max (it->current_x, max_current_x);
9140
9141 /* When word-wrap is on, TO_X may lie past the end
9142 of a wrapped line. Then it->current is the
9143 character on the next line, so backtrack to the
9144 space before the wrap point. */
9145 if (skip == MOVE_LINE_CONTINUED
9146 && it->line_wrap == WORD_WRAP)
9147 {
9148 int prev_x = max (it->current_x - 1, 0);
9149 RESTORE_IT (it, &it_backup, backup_data);
9150 skip = move_it_in_display_line_to
9151 (it, -1, prev_x, MOVE_TO_X);
9152 }
9153
9154 reached = 6;
9155 }
9156 }
9157
9158 if (reached)
9159 {
9160 max_current_x = max (it->current_x, max_current_x);
9161 break;
9162 }
9163 }
9164 else if (BUFFERP (it->object)
9165 && (it->method == GET_FROM_BUFFER
9166 || it->method == GET_FROM_STRETCH)
9167 && IT_CHARPOS (*it) >= to_charpos
9168 /* Under bidi iteration, a call to set_iterator_to_next
9169 can scan far beyond to_charpos if the initial
9170 portion of the next line needs to be reordered. In
9171 that case, give move_it_in_display_line_to another
9172 chance below. */
9173 && !(it->bidi_p
9174 && it->bidi_it.scan_dir == -1))
9175 skip = MOVE_POS_MATCH_OR_ZV;
9176 else
9177 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9178
9179 switch (skip)
9180 {
9181 case MOVE_POS_MATCH_OR_ZV:
9182 max_current_x = max (it->current_x, max_current_x);
9183 reached = 8;
9184 goto out;
9185
9186 case MOVE_NEWLINE_OR_CR:
9187 max_current_x = max (it->current_x, max_current_x);
9188 set_iterator_to_next (it, true);
9189 it->continuation_lines_width = 0;
9190 break;
9191
9192 case MOVE_LINE_TRUNCATED:
9193 max_current_x = it->last_visible_x;
9194 it->continuation_lines_width = 0;
9195 reseat_at_next_visible_line_start (it, false);
9196 if ((op & MOVE_TO_POS) != 0
9197 && IT_CHARPOS (*it) > to_charpos)
9198 {
9199 reached = 9;
9200 goto out;
9201 }
9202 break;
9203
9204 case MOVE_LINE_CONTINUED:
9205 max_current_x = it->last_visible_x;
9206 /* For continued lines ending in a tab, some of the glyphs
9207 associated with the tab are displayed on the current
9208 line. Since it->current_x does not include these glyphs,
9209 we use it->last_visible_x instead. */
9210 if (it->c == '\t')
9211 {
9212 it->continuation_lines_width += it->last_visible_x;
9213 /* When moving by vpos, ensure that the iterator really
9214 advances to the next line (bug#847, bug#969). Fixme:
9215 do we need to do this in other circumstances? */
9216 if (it->current_x != it->last_visible_x
9217 && (op & MOVE_TO_VPOS)
9218 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9219 {
9220 line_start_x = it->current_x + it->pixel_width
9221 - it->last_visible_x;
9222 if (FRAME_WINDOW_P (it->f))
9223 {
9224 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9225 struct font *face_font = face->font;
9226
9227 /* When display_line produces a continued line
9228 that ends in a TAB, it skips a tab stop that
9229 is closer than the font's space character
9230 width (see x_produce_glyphs where it produces
9231 the stretch glyph which represents a TAB).
9232 We need to reproduce the same logic here. */
9233 eassert (face_font);
9234 if (face_font)
9235 {
9236 if (line_start_x < face_font->space_width)
9237 line_start_x
9238 += it->tab_width * face_font->space_width;
9239 }
9240 }
9241 set_iterator_to_next (it, false);
9242 }
9243 }
9244 else
9245 it->continuation_lines_width += it->current_x;
9246 break;
9247
9248 default:
9249 emacs_abort ();
9250 }
9251
9252 /* Reset/increment for the next run. */
9253 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9254 it->current_x = line_start_x;
9255 line_start_x = 0;
9256 it->hpos = 0;
9257 it->current_y += it->max_ascent + it->max_descent;
9258 ++it->vpos;
9259 last_height = it->max_ascent + it->max_descent;
9260 it->max_ascent = it->max_descent = 0;
9261 }
9262
9263 out:
9264
9265 /* On text terminals, we may stop at the end of a line in the middle
9266 of a multi-character glyph. If the glyph itself is continued,
9267 i.e. it is actually displayed on the next line, don't treat this
9268 stopping point as valid; move to the next line instead (unless
9269 that brings us offscreen). */
9270 if (!FRAME_WINDOW_P (it->f)
9271 && op & MOVE_TO_POS
9272 && IT_CHARPOS (*it) == to_charpos
9273 && it->what == IT_CHARACTER
9274 && it->nglyphs > 1
9275 && it->line_wrap == WINDOW_WRAP
9276 && it->current_x == it->last_visible_x - 1
9277 && it->c != '\n'
9278 && it->c != '\t'
9279 && it->w->window_end_valid
9280 && it->vpos < it->w->window_end_vpos)
9281 {
9282 it->continuation_lines_width += it->current_x;
9283 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9284 it->current_y += it->max_ascent + it->max_descent;
9285 ++it->vpos;
9286 last_height = it->max_ascent + it->max_descent;
9287 }
9288
9289 if (backup_data)
9290 bidi_unshelve_cache (backup_data, true);
9291
9292 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9293
9294 return max_current_x;
9295 }
9296
9297
9298 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9299
9300 If DY > 0, move IT backward at least that many pixels. DY = 0
9301 means move IT backward to the preceding line start or BEGV. This
9302 function may move over more than DY pixels if IT->current_y - DY
9303 ends up in the middle of a line; in this case IT->current_y will be
9304 set to the top of the line moved to. */
9305
9306 void
9307 move_it_vertically_backward (struct it *it, int dy)
9308 {
9309 int nlines, h;
9310 struct it it2, it3;
9311 void *it2data = NULL, *it3data = NULL;
9312 ptrdiff_t start_pos;
9313 int nchars_per_row
9314 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9315 ptrdiff_t pos_limit;
9316
9317 move_further_back:
9318 eassert (dy >= 0);
9319
9320 start_pos = IT_CHARPOS (*it);
9321
9322 /* Estimate how many newlines we must move back. */
9323 nlines = max (1, dy / default_line_pixel_height (it->w));
9324 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9325 pos_limit = BEGV;
9326 else
9327 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9328
9329 /* Set the iterator's position that many lines back. But don't go
9330 back more than NLINES full screen lines -- this wins a day with
9331 buffers which have very long lines. */
9332 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9333 back_to_previous_visible_line_start (it);
9334
9335 /* Reseat the iterator here. When moving backward, we don't want
9336 reseat to skip forward over invisible text, set up the iterator
9337 to deliver from overlay strings at the new position etc. So,
9338 use reseat_1 here. */
9339 reseat_1 (it, it->current.pos, true);
9340
9341 /* We are now surely at a line start. */
9342 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9343 reordering is in effect. */
9344 it->continuation_lines_width = 0;
9345
9346 /* Move forward and see what y-distance we moved. First move to the
9347 start of the next line so that we get its height. We need this
9348 height to be able to tell whether we reached the specified
9349 y-distance. */
9350 SAVE_IT (it2, *it, it2data);
9351 it2.max_ascent = it2.max_descent = 0;
9352 do
9353 {
9354 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9355 MOVE_TO_POS | MOVE_TO_VPOS);
9356 }
9357 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9358 /* If we are in a display string which starts at START_POS,
9359 and that display string includes a newline, and we are
9360 right after that newline (i.e. at the beginning of a
9361 display line), exit the loop, because otherwise we will
9362 infloop, since move_it_to will see that it is already at
9363 START_POS and will not move. */
9364 || (it2.method == GET_FROM_STRING
9365 && IT_CHARPOS (it2) == start_pos
9366 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9367 eassert (IT_CHARPOS (*it) >= BEGV);
9368 SAVE_IT (it3, it2, it3data);
9369
9370 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9371 eassert (IT_CHARPOS (*it) >= BEGV);
9372 /* H is the actual vertical distance from the position in *IT
9373 and the starting position. */
9374 h = it2.current_y - it->current_y;
9375 /* NLINES is the distance in number of lines. */
9376 nlines = it2.vpos - it->vpos;
9377
9378 /* Correct IT's y and vpos position
9379 so that they are relative to the starting point. */
9380 it->vpos -= nlines;
9381 it->current_y -= h;
9382
9383 if (dy == 0)
9384 {
9385 /* DY == 0 means move to the start of the screen line. The
9386 value of nlines is > 0 if continuation lines were involved,
9387 or if the original IT position was at start of a line. */
9388 RESTORE_IT (it, it, it2data);
9389 if (nlines > 0)
9390 move_it_by_lines (it, nlines);
9391 /* The above code moves us to some position NLINES down,
9392 usually to its first glyph (leftmost in an L2R line), but
9393 that's not necessarily the start of the line, under bidi
9394 reordering. We want to get to the character position
9395 that is immediately after the newline of the previous
9396 line. */
9397 if (it->bidi_p
9398 && !it->continuation_lines_width
9399 && !STRINGP (it->string)
9400 && IT_CHARPOS (*it) > BEGV
9401 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9402 {
9403 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9404
9405 DEC_BOTH (cp, bp);
9406 cp = find_newline_no_quit (cp, bp, -1, NULL);
9407 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9408 }
9409 bidi_unshelve_cache (it3data, true);
9410 }
9411 else
9412 {
9413 /* The y-position we try to reach, relative to *IT.
9414 Note that H has been subtracted in front of the if-statement. */
9415 int target_y = it->current_y + h - dy;
9416 int y0 = it3.current_y;
9417 int y1;
9418 int line_height;
9419
9420 RESTORE_IT (&it3, &it3, it3data);
9421 y1 = line_bottom_y (&it3);
9422 line_height = y1 - y0;
9423 RESTORE_IT (it, it, it2data);
9424 /* If we did not reach target_y, try to move further backward if
9425 we can. If we moved too far backward, try to move forward. */
9426 if (target_y < it->current_y
9427 /* This is heuristic. In a window that's 3 lines high, with
9428 a line height of 13 pixels each, recentering with point
9429 on the bottom line will try to move -39/2 = 19 pixels
9430 backward. Try to avoid moving into the first line. */
9431 && (it->current_y - target_y
9432 > min (window_box_height (it->w), line_height * 2 / 3))
9433 && IT_CHARPOS (*it) > BEGV)
9434 {
9435 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9436 target_y - it->current_y));
9437 dy = it->current_y - target_y;
9438 goto move_further_back;
9439 }
9440 else if (target_y >= it->current_y + line_height
9441 && IT_CHARPOS (*it) < ZV)
9442 {
9443 /* Should move forward by at least one line, maybe more.
9444
9445 Note: Calling move_it_by_lines can be expensive on
9446 terminal frames, where compute_motion is used (via
9447 vmotion) to do the job, when there are very long lines
9448 and truncate-lines is nil. That's the reason for
9449 treating terminal frames specially here. */
9450
9451 if (!FRAME_WINDOW_P (it->f))
9452 move_it_vertically (it, target_y - it->current_y);
9453 else
9454 {
9455 do
9456 {
9457 move_it_by_lines (it, 1);
9458 }
9459 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9460 }
9461 }
9462 }
9463 }
9464
9465
9466 /* Move IT by a specified amount of pixel lines DY. DY negative means
9467 move backwards. DY = 0 means move to start of screen line. At the
9468 end, IT will be on the start of a screen line. */
9469
9470 void
9471 move_it_vertically (struct it *it, int dy)
9472 {
9473 if (dy <= 0)
9474 move_it_vertically_backward (it, -dy);
9475 else
9476 {
9477 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9478 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9479 MOVE_TO_POS | MOVE_TO_Y);
9480 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9481
9482 /* If buffer ends in ZV without a newline, move to the start of
9483 the line to satisfy the post-condition. */
9484 if (IT_CHARPOS (*it) == ZV
9485 && ZV > BEGV
9486 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9487 move_it_by_lines (it, 0);
9488 }
9489 }
9490
9491
9492 /* Move iterator IT past the end of the text line it is in. */
9493
9494 void
9495 move_it_past_eol (struct it *it)
9496 {
9497 enum move_it_result rc;
9498
9499 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9500 if (rc == MOVE_NEWLINE_OR_CR)
9501 set_iterator_to_next (it, false);
9502 }
9503
9504
9505 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9506 negative means move up. DVPOS == 0 means move to the start of the
9507 screen line.
9508
9509 Optimization idea: If we would know that IT->f doesn't use
9510 a face with proportional font, we could be faster for
9511 truncate-lines nil. */
9512
9513 void
9514 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9515 {
9516
9517 /* The commented-out optimization uses vmotion on terminals. This
9518 gives bad results, because elements like it->what, on which
9519 callers such as pos_visible_p rely, aren't updated. */
9520 /* struct position pos;
9521 if (!FRAME_WINDOW_P (it->f))
9522 {
9523 struct text_pos textpos;
9524
9525 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9526 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9527 reseat (it, textpos, true);
9528 it->vpos += pos.vpos;
9529 it->current_y += pos.vpos;
9530 }
9531 else */
9532
9533 if (dvpos == 0)
9534 {
9535 /* DVPOS == 0 means move to the start of the screen line. */
9536 move_it_vertically_backward (it, 0);
9537 /* Let next call to line_bottom_y calculate real line height. */
9538 last_height = 0;
9539 }
9540 else if (dvpos > 0)
9541 {
9542 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9543 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9544 {
9545 /* Only move to the next buffer position if we ended up in a
9546 string from display property, not in an overlay string
9547 (before-string or after-string). That is because the
9548 latter don't conceal the underlying buffer position, so
9549 we can ask to move the iterator to the exact position we
9550 are interested in. Note that, even if we are already at
9551 IT_CHARPOS (*it), the call below is not a no-op, as it
9552 will detect that we are at the end of the string, pop the
9553 iterator, and compute it->current_x and it->hpos
9554 correctly. */
9555 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9556 -1, -1, -1, MOVE_TO_POS);
9557 }
9558 }
9559 else
9560 {
9561 struct it it2;
9562 void *it2data = NULL;
9563 ptrdiff_t start_charpos, i;
9564 int nchars_per_row
9565 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9566 bool hit_pos_limit = false;
9567 ptrdiff_t pos_limit;
9568
9569 /* Start at the beginning of the screen line containing IT's
9570 position. This may actually move vertically backwards,
9571 in case of overlays, so adjust dvpos accordingly. */
9572 dvpos += it->vpos;
9573 move_it_vertically_backward (it, 0);
9574 dvpos -= it->vpos;
9575
9576 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9577 screen lines, and reseat the iterator there. */
9578 start_charpos = IT_CHARPOS (*it);
9579 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9580 pos_limit = BEGV;
9581 else
9582 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9583
9584 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9585 back_to_previous_visible_line_start (it);
9586 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9587 hit_pos_limit = true;
9588 reseat (it, it->current.pos, true);
9589
9590 /* Move further back if we end up in a string or an image. */
9591 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9592 {
9593 /* First try to move to start of display line. */
9594 dvpos += it->vpos;
9595 move_it_vertically_backward (it, 0);
9596 dvpos -= it->vpos;
9597 if (IT_POS_VALID_AFTER_MOVE_P (it))
9598 break;
9599 /* If start of line is still in string or image,
9600 move further back. */
9601 back_to_previous_visible_line_start (it);
9602 reseat (it, it->current.pos, true);
9603 dvpos--;
9604 }
9605
9606 it->current_x = it->hpos = 0;
9607
9608 /* Above call may have moved too far if continuation lines
9609 are involved. Scan forward and see if it did. */
9610 SAVE_IT (it2, *it, it2data);
9611 it2.vpos = it2.current_y = 0;
9612 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9613 it->vpos -= it2.vpos;
9614 it->current_y -= it2.current_y;
9615 it->current_x = it->hpos = 0;
9616
9617 /* If we moved too far back, move IT some lines forward. */
9618 if (it2.vpos > -dvpos)
9619 {
9620 int delta = it2.vpos + dvpos;
9621
9622 RESTORE_IT (&it2, &it2, it2data);
9623 SAVE_IT (it2, *it, it2data);
9624 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9625 /* Move back again if we got too far ahead. */
9626 if (IT_CHARPOS (*it) >= start_charpos)
9627 RESTORE_IT (it, &it2, it2data);
9628 else
9629 bidi_unshelve_cache (it2data, true);
9630 }
9631 else if (hit_pos_limit && pos_limit > BEGV
9632 && dvpos < 0 && it2.vpos < -dvpos)
9633 {
9634 /* If we hit the limit, but still didn't make it far enough
9635 back, that means there's a display string with a newline
9636 covering a large chunk of text, and that caused
9637 back_to_previous_visible_line_start try to go too far.
9638 Punish those who commit such atrocities by going back
9639 until we've reached DVPOS, after lifting the limit, which
9640 could make it slow for very long lines. "If it hurts,
9641 don't do that!" */
9642 dvpos += it2.vpos;
9643 RESTORE_IT (it, it, it2data);
9644 for (i = -dvpos; i > 0; --i)
9645 {
9646 back_to_previous_visible_line_start (it);
9647 it->vpos--;
9648 }
9649 reseat_1 (it, it->current.pos, true);
9650 }
9651 else
9652 RESTORE_IT (it, it, it2data);
9653 }
9654 }
9655
9656 /* Return true if IT points into the middle of a display vector. */
9657
9658 bool
9659 in_display_vector_p (struct it *it)
9660 {
9661 return (it->method == GET_FROM_DISPLAY_VECTOR
9662 && it->current.dpvec_index > 0
9663 && it->dpvec + it->current.dpvec_index != it->dpend);
9664 }
9665
9666 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9667 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9668 WINDOW must be a live window and defaults to the selected one. The
9669 return value is a cons of the maximum pixel-width of any text line and
9670 the maximum pixel-height of all text lines.
9671
9672 The optional argument FROM, if non-nil, specifies the first text
9673 position and defaults to the minimum accessible position of the buffer.
9674 If FROM is t, use the minimum accessible position that is not a newline
9675 character. TO, if non-nil, specifies the last text position and
9676 defaults to the maximum accessible position of the buffer. If TO is t,
9677 use the maximum accessible position that is not a newline character.
9678
9679 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9680 width that can be returned. X-LIMIT nil or omitted, means to use the
9681 pixel-width of WINDOW's body; use this if you do not intend to change
9682 the width of WINDOW. Use the maximum width WINDOW may assume if you
9683 intend to change WINDOW's width. In any case, text whose x-coordinate
9684 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9685 can take some time, it's always a good idea to make this argument as
9686 small as possible; in particular, if the buffer contains long lines that
9687 shall be truncated anyway.
9688
9689 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9690 height that can be returned. Text lines whose y-coordinate is beyond
9691 Y-LIMIT are ignored. Since calculating the text height of a large
9692 buffer can take some time, it makes sense to specify this argument if
9693 the size of the buffer is unknown.
9694
9695 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9696 include the height of the mode- or header-line of WINDOW in the return
9697 value. If it is either the symbol `mode-line' or `header-line', include
9698 only the height of that line, if present, in the return value. If t,
9699 include the height of both, if present, in the return value. */)
9700 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9701 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9702 {
9703 struct window *w = decode_live_window (window);
9704 Lisp_Object buffer = w->contents;
9705 struct buffer *b;
9706 struct it it;
9707 struct buffer *old_b = NULL;
9708 ptrdiff_t start, end, pos;
9709 struct text_pos startp;
9710 void *itdata = NULL;
9711 int c, max_y = -1, x = 0, y = 0;
9712
9713 CHECK_BUFFER (buffer);
9714 b = XBUFFER (buffer);
9715
9716 if (b != current_buffer)
9717 {
9718 old_b = current_buffer;
9719 set_buffer_internal (b);
9720 }
9721
9722 if (NILP (from))
9723 start = BEGV;
9724 else if (EQ (from, Qt))
9725 {
9726 start = pos = BEGV;
9727 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9728 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9729 start = pos;
9730 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9731 start = pos;
9732 }
9733 else
9734 {
9735 CHECK_NUMBER_COERCE_MARKER (from);
9736 start = min (max (XINT (from), BEGV), ZV);
9737 }
9738
9739 if (NILP (to))
9740 end = ZV;
9741 else if (EQ (to, Qt))
9742 {
9743 end = pos = ZV;
9744 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9745 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9746 end = pos;
9747 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9748 end = pos;
9749 }
9750 else
9751 {
9752 CHECK_NUMBER_COERCE_MARKER (to);
9753 end = max (start, min (XINT (to), ZV));
9754 }
9755
9756 if (!NILP (y_limit))
9757 {
9758 CHECK_NUMBER (y_limit);
9759 max_y = min (XINT (y_limit), INT_MAX);
9760 }
9761
9762 itdata = bidi_shelve_cache ();
9763 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9764 start_display (&it, w, startp);
9765
9766 if (NILP (x_limit))
9767 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9768 else
9769 {
9770 CHECK_NUMBER (x_limit);
9771 it.last_visible_x = min (XINT (x_limit), INFINITY);
9772 /* Actually, we never want move_it_to stop at to_x. But to make
9773 sure that move_it_in_display_line_to always moves far enough,
9774 we set it to INT_MAX and specify MOVE_TO_X. */
9775 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9776 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9777 }
9778
9779 y = it.current_y + it.max_ascent + it.max_descent;
9780
9781 if (!EQ (mode_and_header_line, Qheader_line)
9782 && !EQ (mode_and_header_line, Qt))
9783 /* Do not count the header-line which was counted automatically by
9784 start_display. */
9785 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9786
9787 if (EQ (mode_and_header_line, Qmode_line)
9788 || EQ (mode_and_header_line, Qt))
9789 /* Do count the mode-line which is not included automatically by
9790 start_display. */
9791 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9792
9793 bidi_unshelve_cache (itdata, false);
9794
9795 if (old_b)
9796 set_buffer_internal (old_b);
9797
9798 return Fcons (make_number (x), make_number (y));
9799 }
9800 \f
9801 /***********************************************************************
9802 Messages
9803 ***********************************************************************/
9804
9805 /* Return the number of arguments the format string FORMAT needs. */
9806
9807 static ptrdiff_t
9808 format_nargs (char const *format)
9809 {
9810 ptrdiff_t nargs = 0;
9811 for (char const *p = format; (p = strchr (p, '%')); p++)
9812 if (p[1] == '%')
9813 p++;
9814 else
9815 nargs++;
9816 return nargs;
9817 }
9818
9819 /* Add a message with format string FORMAT and formatted arguments
9820 to *Messages*. */
9821
9822 void
9823 add_to_log (const char *format, ...)
9824 {
9825 va_list ap;
9826 va_start (ap, format);
9827 vadd_to_log (format, ap);
9828 va_end (ap);
9829 }
9830
9831 void
9832 vadd_to_log (char const *format, va_list ap)
9833 {
9834 ptrdiff_t form_nargs = format_nargs (format);
9835 ptrdiff_t nargs = 1 + form_nargs;
9836 Lisp_Object args[10];
9837 eassert (nargs <= ARRAYELTS (args));
9838 AUTO_STRING (args0, format);
9839 args[0] = args0;
9840 for (ptrdiff_t i = 1; i <= nargs; i++)
9841 args[i] = va_arg (ap, Lisp_Object);
9842 Lisp_Object msg = Qnil;
9843 msg = Fformat_message (nargs, args);
9844
9845 ptrdiff_t len = SBYTES (msg) + 1;
9846 USE_SAFE_ALLOCA;
9847 char *buffer = SAFE_ALLOCA (len);
9848 memcpy (buffer, SDATA (msg), len);
9849
9850 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9851 SAFE_FREE ();
9852 }
9853
9854
9855 /* Output a newline in the *Messages* buffer if "needs" one. */
9856
9857 void
9858 message_log_maybe_newline (void)
9859 {
9860 if (message_log_need_newline)
9861 message_dolog ("", 0, true, false);
9862 }
9863
9864
9865 /* Add a string M of length NBYTES to the message log, optionally
9866 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9867 true, means interpret the contents of M as multibyte. This
9868 function calls low-level routines in order to bypass text property
9869 hooks, etc. which might not be safe to run.
9870
9871 This may GC (insert may run before/after change hooks),
9872 so the buffer M must NOT point to a Lisp string. */
9873
9874 void
9875 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9876 {
9877 const unsigned char *msg = (const unsigned char *) m;
9878
9879 if (!NILP (Vmemory_full))
9880 return;
9881
9882 if (!NILP (Vmessage_log_max))
9883 {
9884 struct buffer *oldbuf;
9885 Lisp_Object oldpoint, oldbegv, oldzv;
9886 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9887 ptrdiff_t point_at_end = 0;
9888 ptrdiff_t zv_at_end = 0;
9889 Lisp_Object old_deactivate_mark;
9890
9891 old_deactivate_mark = Vdeactivate_mark;
9892 oldbuf = current_buffer;
9893
9894 /* Ensure the Messages buffer exists, and switch to it.
9895 If we created it, set the major-mode. */
9896 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9897 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9898 if (newbuffer
9899 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9900 call0 (intern ("messages-buffer-mode"));
9901
9902 bset_undo_list (current_buffer, Qt);
9903 bset_cache_long_scans (current_buffer, Qnil);
9904
9905 oldpoint = message_dolog_marker1;
9906 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9907 oldbegv = message_dolog_marker2;
9908 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9909 oldzv = message_dolog_marker3;
9910 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9911
9912 if (PT == Z)
9913 point_at_end = 1;
9914 if (ZV == Z)
9915 zv_at_end = 1;
9916
9917 BEGV = BEG;
9918 BEGV_BYTE = BEG_BYTE;
9919 ZV = Z;
9920 ZV_BYTE = Z_BYTE;
9921 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9922
9923 /* Insert the string--maybe converting multibyte to single byte
9924 or vice versa, so that all the text fits the buffer. */
9925 if (multibyte
9926 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9927 {
9928 ptrdiff_t i;
9929 int c, char_bytes;
9930 char work[1];
9931
9932 /* Convert a multibyte string to single-byte
9933 for the *Message* buffer. */
9934 for (i = 0; i < nbytes; i += char_bytes)
9935 {
9936 c = string_char_and_length (msg + i, &char_bytes);
9937 work[0] = CHAR_TO_BYTE8 (c);
9938 insert_1_both (work, 1, 1, true, false, false);
9939 }
9940 }
9941 else if (! multibyte
9942 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9943 {
9944 ptrdiff_t i;
9945 int c, char_bytes;
9946 unsigned char str[MAX_MULTIBYTE_LENGTH];
9947 /* Convert a single-byte string to multibyte
9948 for the *Message* buffer. */
9949 for (i = 0; i < nbytes; i++)
9950 {
9951 c = msg[i];
9952 MAKE_CHAR_MULTIBYTE (c);
9953 char_bytes = CHAR_STRING (c, str);
9954 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9955 }
9956 }
9957 else if (nbytes)
9958 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9959 true, false, false);
9960
9961 if (nlflag)
9962 {
9963 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9964 printmax_t dups;
9965
9966 insert_1_both ("\n", 1, 1, true, false, false);
9967
9968 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9969 this_bol = PT;
9970 this_bol_byte = PT_BYTE;
9971
9972 /* See if this line duplicates the previous one.
9973 If so, combine duplicates. */
9974 if (this_bol > BEG)
9975 {
9976 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9977 prev_bol = PT;
9978 prev_bol_byte = PT_BYTE;
9979
9980 dups = message_log_check_duplicate (prev_bol_byte,
9981 this_bol_byte);
9982 if (dups)
9983 {
9984 del_range_both (prev_bol, prev_bol_byte,
9985 this_bol, this_bol_byte, false);
9986 if (dups > 1)
9987 {
9988 char dupstr[sizeof " [ times]"
9989 + INT_STRLEN_BOUND (printmax_t)];
9990
9991 /* If you change this format, don't forget to also
9992 change message_log_check_duplicate. */
9993 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9994 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9995 insert_1_both (dupstr, duplen, duplen,
9996 true, false, true);
9997 }
9998 }
9999 }
10000
10001 /* If we have more than the desired maximum number of lines
10002 in the *Messages* buffer now, delete the oldest ones.
10003 This is safe because we don't have undo in this buffer. */
10004
10005 if (NATNUMP (Vmessage_log_max))
10006 {
10007 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10008 -XFASTINT (Vmessage_log_max) - 1, false);
10009 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10010 }
10011 }
10012 BEGV = marker_position (oldbegv);
10013 BEGV_BYTE = marker_byte_position (oldbegv);
10014
10015 if (zv_at_end)
10016 {
10017 ZV = Z;
10018 ZV_BYTE = Z_BYTE;
10019 }
10020 else
10021 {
10022 ZV = marker_position (oldzv);
10023 ZV_BYTE = marker_byte_position (oldzv);
10024 }
10025
10026 if (point_at_end)
10027 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10028 else
10029 /* We can't do Fgoto_char (oldpoint) because it will run some
10030 Lisp code. */
10031 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10032 marker_byte_position (oldpoint));
10033
10034 unchain_marker (XMARKER (oldpoint));
10035 unchain_marker (XMARKER (oldbegv));
10036 unchain_marker (XMARKER (oldzv));
10037
10038 /* We called insert_1_both above with its 5th argument (PREPARE)
10039 false, which prevents insert_1_both from calling
10040 prepare_to_modify_buffer, which in turns prevents us from
10041 incrementing windows_or_buffers_changed even if *Messages* is
10042 shown in some window. So we must manually set
10043 windows_or_buffers_changed here to make up for that. */
10044 windows_or_buffers_changed = old_windows_or_buffers_changed;
10045 bset_redisplay (current_buffer);
10046
10047 set_buffer_internal (oldbuf);
10048
10049 message_log_need_newline = !nlflag;
10050 Vdeactivate_mark = old_deactivate_mark;
10051 }
10052 }
10053
10054
10055 /* We are at the end of the buffer after just having inserted a newline.
10056 (Note: We depend on the fact we won't be crossing the gap.)
10057 Check to see if the most recent message looks a lot like the previous one.
10058 Return 0 if different, 1 if the new one should just replace it, or a
10059 value N > 1 if we should also append " [N times]". */
10060
10061 static intmax_t
10062 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10063 {
10064 ptrdiff_t i;
10065 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10066 bool seen_dots = false;
10067 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10068 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10069
10070 for (i = 0; i < len; i++)
10071 {
10072 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10073 seen_dots = true;
10074 if (p1[i] != p2[i])
10075 return seen_dots;
10076 }
10077 p1 += len;
10078 if (*p1 == '\n')
10079 return 2;
10080 if (*p1++ == ' ' && *p1++ == '[')
10081 {
10082 char *pend;
10083 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10084 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10085 return n + 1;
10086 }
10087 return 0;
10088 }
10089 \f
10090
10091 /* Display an echo area message M with a specified length of NBYTES
10092 bytes. The string may include null characters. If M is not a
10093 string, clear out any existing message, and let the mini-buffer
10094 text show through.
10095
10096 This function cancels echoing. */
10097
10098 void
10099 message3 (Lisp_Object m)
10100 {
10101 clear_message (true, true);
10102 cancel_echoing ();
10103
10104 /* First flush out any partial line written with print. */
10105 message_log_maybe_newline ();
10106 if (STRINGP (m))
10107 {
10108 ptrdiff_t nbytes = SBYTES (m);
10109 bool multibyte = STRING_MULTIBYTE (m);
10110 char *buffer;
10111 USE_SAFE_ALLOCA;
10112 SAFE_ALLOCA_STRING (buffer, m);
10113 message_dolog (buffer, nbytes, true, multibyte);
10114 SAFE_FREE ();
10115 }
10116 if (! inhibit_message)
10117 message3_nolog (m);
10118 }
10119
10120 /* Log the message M to stderr. Log an empty line if M is not a string. */
10121
10122 static void
10123 message_to_stderr (Lisp_Object m)
10124 {
10125 if (noninteractive_need_newline)
10126 {
10127 noninteractive_need_newline = false;
10128 fputc ('\n', stderr);
10129 }
10130 if (STRINGP (m))
10131 {
10132 Lisp_Object s = ENCODE_SYSTEM (m);
10133 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10134 }
10135 if (!cursor_in_echo_area)
10136 fputc ('\n', stderr);
10137 fflush (stderr);
10138 }
10139
10140 /* The non-logging version of message3.
10141 This does not cancel echoing, because it is used for echoing.
10142 Perhaps we need to make a separate function for echoing
10143 and make this cancel echoing. */
10144
10145 void
10146 message3_nolog (Lisp_Object m)
10147 {
10148 struct frame *sf = SELECTED_FRAME ();
10149
10150 if (FRAME_INITIAL_P (sf))
10151 message_to_stderr (m);
10152 /* Error messages get reported properly by cmd_error, so this must be just an
10153 informative message; if the frame hasn't really been initialized yet, just
10154 toss it. */
10155 else if (INTERACTIVE && sf->glyphs_initialized_p)
10156 {
10157 /* Get the frame containing the mini-buffer
10158 that the selected frame is using. */
10159 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10160 Lisp_Object frame = XWINDOW (mini_window)->frame;
10161 struct frame *f = XFRAME (frame);
10162
10163 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10164 Fmake_frame_visible (frame);
10165
10166 if (STRINGP (m) && SCHARS (m) > 0)
10167 {
10168 set_message (m);
10169 if (minibuffer_auto_raise)
10170 Fraise_frame (frame);
10171 /* Assume we are not echoing.
10172 (If we are, echo_now will override this.) */
10173 echo_message_buffer = Qnil;
10174 }
10175 else
10176 clear_message (true, true);
10177
10178 do_pending_window_change (false);
10179 echo_area_display (true);
10180 do_pending_window_change (false);
10181 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10182 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10183 }
10184 }
10185
10186
10187 /* Display a null-terminated echo area message M. If M is 0, clear
10188 out any existing message, and let the mini-buffer text show through.
10189
10190 The buffer M must continue to exist until after the echo area gets
10191 cleared or some other message gets displayed there. Do not pass
10192 text that is stored in a Lisp string. Do not pass text in a buffer
10193 that was alloca'd. */
10194
10195 void
10196 message1 (const char *m)
10197 {
10198 message3 (m ? build_unibyte_string (m) : Qnil);
10199 }
10200
10201
10202 /* The non-logging counterpart of message1. */
10203
10204 void
10205 message1_nolog (const char *m)
10206 {
10207 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10208 }
10209
10210 /* Display a message M which contains a single %s
10211 which gets replaced with STRING. */
10212
10213 void
10214 message_with_string (const char *m, Lisp_Object string, bool log)
10215 {
10216 CHECK_STRING (string);
10217
10218 bool need_message;
10219 if (noninteractive)
10220 need_message = !!m;
10221 else if (!INTERACTIVE)
10222 need_message = false;
10223 else
10224 {
10225 /* The frame whose minibuffer we're going to display the message on.
10226 It may be larger than the selected frame, so we need
10227 to use its buffer, not the selected frame's buffer. */
10228 Lisp_Object mini_window;
10229 struct frame *f, *sf = SELECTED_FRAME ();
10230
10231 /* Get the frame containing the minibuffer
10232 that the selected frame is using. */
10233 mini_window = FRAME_MINIBUF_WINDOW (sf);
10234 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10235
10236 /* Error messages get reported properly by cmd_error, so this must be
10237 just an informative message; if the frame hasn't really been
10238 initialized yet, just toss it. */
10239 need_message = f->glyphs_initialized_p;
10240 }
10241
10242 if (need_message)
10243 {
10244 AUTO_STRING (fmt, m);
10245 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10246
10247 if (noninteractive)
10248 message_to_stderr (msg);
10249 else
10250 {
10251 if (log)
10252 message3 (msg);
10253 else
10254 message3_nolog (msg);
10255
10256 /* Print should start at the beginning of the message
10257 buffer next time. */
10258 message_buf_print = false;
10259 }
10260 }
10261 }
10262
10263
10264 /* Dump an informative message to the minibuf. If M is 0, clear out
10265 any existing message, and let the mini-buffer text show through.
10266
10267 The message must be safe ASCII and the format must not contain ` or
10268 '. If your message and format do not fit into this category,
10269 convert your arguments to Lisp objects and use Fmessage instead. */
10270
10271 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10272 vmessage (const char *m, va_list ap)
10273 {
10274 if (noninteractive)
10275 {
10276 if (m)
10277 {
10278 if (noninteractive_need_newline)
10279 putc ('\n', stderr);
10280 noninteractive_need_newline = false;
10281 vfprintf (stderr, m, ap);
10282 if (!cursor_in_echo_area)
10283 fprintf (stderr, "\n");
10284 fflush (stderr);
10285 }
10286 }
10287 else if (INTERACTIVE)
10288 {
10289 /* The frame whose mini-buffer we're going to display the message
10290 on. It may be larger than the selected frame, so we need to
10291 use its buffer, not the selected frame's buffer. */
10292 Lisp_Object mini_window;
10293 struct frame *f, *sf = SELECTED_FRAME ();
10294
10295 /* Get the frame containing the mini-buffer
10296 that the selected frame is using. */
10297 mini_window = FRAME_MINIBUF_WINDOW (sf);
10298 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10299
10300 /* Error messages get reported properly by cmd_error, so this must be
10301 just an informative message; if the frame hasn't really been
10302 initialized yet, just toss it. */
10303 if (f->glyphs_initialized_p)
10304 {
10305 if (m)
10306 {
10307 ptrdiff_t len;
10308 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10309 USE_SAFE_ALLOCA;
10310 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10311
10312 len = doprnt (message_buf, maxsize, m, 0, ap);
10313
10314 message3 (make_string (message_buf, len));
10315 SAFE_FREE ();
10316 }
10317 else
10318 message1 (0);
10319
10320 /* Print should start at the beginning of the message
10321 buffer next time. */
10322 message_buf_print = false;
10323 }
10324 }
10325 }
10326
10327 void
10328 message (const char *m, ...)
10329 {
10330 va_list ap;
10331 va_start (ap, m);
10332 vmessage (m, ap);
10333 va_end (ap);
10334 }
10335
10336
10337 /* Display the current message in the current mini-buffer. This is
10338 only called from error handlers in process.c, and is not time
10339 critical. */
10340
10341 void
10342 update_echo_area (void)
10343 {
10344 if (!NILP (echo_area_buffer[0]))
10345 {
10346 Lisp_Object string;
10347 string = Fcurrent_message ();
10348 message3 (string);
10349 }
10350 }
10351
10352
10353 /* Make sure echo area buffers in `echo_buffers' are live.
10354 If they aren't, make new ones. */
10355
10356 static void
10357 ensure_echo_area_buffers (void)
10358 {
10359 int i;
10360
10361 for (i = 0; i < 2; ++i)
10362 if (!BUFFERP (echo_buffer[i])
10363 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10364 {
10365 char name[30];
10366 Lisp_Object old_buffer;
10367 int j;
10368
10369 old_buffer = echo_buffer[i];
10370 echo_buffer[i] = Fget_buffer_create
10371 (make_formatted_string (name, " *Echo Area %d*", i));
10372 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10373 /* to force word wrap in echo area -
10374 it was decided to postpone this*/
10375 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10376
10377 for (j = 0; j < 2; ++j)
10378 if (EQ (old_buffer, echo_area_buffer[j]))
10379 echo_area_buffer[j] = echo_buffer[i];
10380 }
10381 }
10382
10383
10384 /* Call FN with args A1..A2 with either the current or last displayed
10385 echo_area_buffer as current buffer.
10386
10387 WHICH zero means use the current message buffer
10388 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10389 from echo_buffer[] and clear it.
10390
10391 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10392 suitable buffer from echo_buffer[] and clear it.
10393
10394 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10395 that the current message becomes the last displayed one, make
10396 choose a suitable buffer for echo_area_buffer[0], and clear it.
10397
10398 Value is what FN returns. */
10399
10400 static bool
10401 with_echo_area_buffer (struct window *w, int which,
10402 bool (*fn) (ptrdiff_t, Lisp_Object),
10403 ptrdiff_t a1, Lisp_Object a2)
10404 {
10405 Lisp_Object buffer;
10406 bool this_one, the_other, clear_buffer_p, rc;
10407 ptrdiff_t count = SPECPDL_INDEX ();
10408
10409 /* If buffers aren't live, make new ones. */
10410 ensure_echo_area_buffers ();
10411
10412 clear_buffer_p = false;
10413
10414 if (which == 0)
10415 this_one = false, the_other = true;
10416 else if (which > 0)
10417 this_one = true, the_other = false;
10418 else
10419 {
10420 this_one = false, the_other = true;
10421 clear_buffer_p = true;
10422
10423 /* We need a fresh one in case the current echo buffer equals
10424 the one containing the last displayed echo area message. */
10425 if (!NILP (echo_area_buffer[this_one])
10426 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10427 echo_area_buffer[this_one] = Qnil;
10428 }
10429
10430 /* Choose a suitable buffer from echo_buffer[] is we don't
10431 have one. */
10432 if (NILP (echo_area_buffer[this_one]))
10433 {
10434 echo_area_buffer[this_one]
10435 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10436 ? echo_buffer[the_other]
10437 : echo_buffer[this_one]);
10438 clear_buffer_p = true;
10439 }
10440
10441 buffer = echo_area_buffer[this_one];
10442
10443 /* Don't get confused by reusing the buffer used for echoing
10444 for a different purpose. */
10445 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10446 cancel_echoing ();
10447
10448 record_unwind_protect (unwind_with_echo_area_buffer,
10449 with_echo_area_buffer_unwind_data (w));
10450
10451 /* Make the echo area buffer current. Note that for display
10452 purposes, it is not necessary that the displayed window's buffer
10453 == current_buffer, except for text property lookup. So, let's
10454 only set that buffer temporarily here without doing a full
10455 Fset_window_buffer. We must also change w->pointm, though,
10456 because otherwise an assertions in unshow_buffer fails, and Emacs
10457 aborts. */
10458 set_buffer_internal_1 (XBUFFER (buffer));
10459 if (w)
10460 {
10461 wset_buffer (w, buffer);
10462 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10463 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10464 }
10465
10466 bset_undo_list (current_buffer, Qt);
10467 bset_read_only (current_buffer, Qnil);
10468 specbind (Qinhibit_read_only, Qt);
10469 specbind (Qinhibit_modification_hooks, Qt);
10470
10471 if (clear_buffer_p && Z > BEG)
10472 del_range (BEG, Z);
10473
10474 eassert (BEGV >= BEG);
10475 eassert (ZV <= Z && ZV >= BEGV);
10476
10477 rc = fn (a1, a2);
10478
10479 eassert (BEGV >= BEG);
10480 eassert (ZV <= Z && ZV >= BEGV);
10481
10482 unbind_to (count, Qnil);
10483 return rc;
10484 }
10485
10486
10487 /* Save state that should be preserved around the call to the function
10488 FN called in with_echo_area_buffer. */
10489
10490 static Lisp_Object
10491 with_echo_area_buffer_unwind_data (struct window *w)
10492 {
10493 int i = 0;
10494 Lisp_Object vector, tmp;
10495
10496 /* Reduce consing by keeping one vector in
10497 Vwith_echo_area_save_vector. */
10498 vector = Vwith_echo_area_save_vector;
10499 Vwith_echo_area_save_vector = Qnil;
10500
10501 if (NILP (vector))
10502 vector = Fmake_vector (make_number (11), Qnil);
10503
10504 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10505 ASET (vector, i, Vdeactivate_mark); ++i;
10506 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10507
10508 if (w)
10509 {
10510 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10511 ASET (vector, i, w->contents); ++i;
10512 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10513 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10514 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10515 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10516 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10517 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10518 }
10519 else
10520 {
10521 int end = i + 8;
10522 for (; i < end; ++i)
10523 ASET (vector, i, Qnil);
10524 }
10525
10526 eassert (i == ASIZE (vector));
10527 return vector;
10528 }
10529
10530
10531 /* Restore global state from VECTOR which was created by
10532 with_echo_area_buffer_unwind_data. */
10533
10534 static void
10535 unwind_with_echo_area_buffer (Lisp_Object vector)
10536 {
10537 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10538 Vdeactivate_mark = AREF (vector, 1);
10539 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10540
10541 if (WINDOWP (AREF (vector, 3)))
10542 {
10543 struct window *w;
10544 Lisp_Object buffer;
10545
10546 w = XWINDOW (AREF (vector, 3));
10547 buffer = AREF (vector, 4);
10548
10549 wset_buffer (w, buffer);
10550 set_marker_both (w->pointm, buffer,
10551 XFASTINT (AREF (vector, 5)),
10552 XFASTINT (AREF (vector, 6)));
10553 set_marker_both (w->old_pointm, buffer,
10554 XFASTINT (AREF (vector, 7)),
10555 XFASTINT (AREF (vector, 8)));
10556 set_marker_both (w->start, buffer,
10557 XFASTINT (AREF (vector, 9)),
10558 XFASTINT (AREF (vector, 10)));
10559 }
10560
10561 Vwith_echo_area_save_vector = vector;
10562 }
10563
10564
10565 /* Set up the echo area for use by print functions. MULTIBYTE_P
10566 means we will print multibyte. */
10567
10568 void
10569 setup_echo_area_for_printing (bool multibyte_p)
10570 {
10571 /* If we can't find an echo area any more, exit. */
10572 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10573 Fkill_emacs (Qnil);
10574
10575 ensure_echo_area_buffers ();
10576
10577 if (!message_buf_print)
10578 {
10579 /* A message has been output since the last time we printed.
10580 Choose a fresh echo area buffer. */
10581 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10582 echo_area_buffer[0] = echo_buffer[1];
10583 else
10584 echo_area_buffer[0] = echo_buffer[0];
10585
10586 /* Switch to that buffer and clear it. */
10587 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10588 bset_truncate_lines (current_buffer, Qnil);
10589
10590 if (Z > BEG)
10591 {
10592 ptrdiff_t count = SPECPDL_INDEX ();
10593 specbind (Qinhibit_read_only, Qt);
10594 /* Note that undo recording is always disabled. */
10595 del_range (BEG, Z);
10596 unbind_to (count, Qnil);
10597 }
10598 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10599
10600 /* Set up the buffer for the multibyteness we need. */
10601 if (multibyte_p
10602 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10603 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10604
10605 /* Raise the frame containing the echo area. */
10606 if (minibuffer_auto_raise)
10607 {
10608 struct frame *sf = SELECTED_FRAME ();
10609 Lisp_Object mini_window;
10610 mini_window = FRAME_MINIBUF_WINDOW (sf);
10611 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10612 }
10613
10614 message_log_maybe_newline ();
10615 message_buf_print = true;
10616 }
10617 else
10618 {
10619 if (NILP (echo_area_buffer[0]))
10620 {
10621 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10622 echo_area_buffer[0] = echo_buffer[1];
10623 else
10624 echo_area_buffer[0] = echo_buffer[0];
10625 }
10626
10627 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10628 {
10629 /* Someone switched buffers between print requests. */
10630 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10631 bset_truncate_lines (current_buffer, Qnil);
10632 }
10633 }
10634 }
10635
10636
10637 /* Display an echo area message in window W. Value is true if W's
10638 height is changed. If display_last_displayed_message_p,
10639 display the message that was last displayed, otherwise
10640 display the current message. */
10641
10642 static bool
10643 display_echo_area (struct window *w)
10644 {
10645 bool no_message_p, window_height_changed_p;
10646
10647 /* Temporarily disable garbage collections while displaying the echo
10648 area. This is done because a GC can print a message itself.
10649 That message would modify the echo area buffer's contents while a
10650 redisplay of the buffer is going on, and seriously confuse
10651 redisplay. */
10652 ptrdiff_t count = inhibit_garbage_collection ();
10653
10654 /* If there is no message, we must call display_echo_area_1
10655 nevertheless because it resizes the window. But we will have to
10656 reset the echo_area_buffer in question to nil at the end because
10657 with_echo_area_buffer will sets it to an empty buffer. */
10658 bool i = display_last_displayed_message_p;
10659 no_message_p = NILP (echo_area_buffer[i]);
10660
10661 window_height_changed_p
10662 = with_echo_area_buffer (w, display_last_displayed_message_p,
10663 display_echo_area_1,
10664 (intptr_t) w, Qnil);
10665
10666 if (no_message_p)
10667 echo_area_buffer[i] = Qnil;
10668
10669 unbind_to (count, Qnil);
10670 return window_height_changed_p;
10671 }
10672
10673
10674 /* Helper for display_echo_area. Display the current buffer which
10675 contains the current echo area message in window W, a mini-window,
10676 a pointer to which is passed in A1. A2..A4 are currently not used.
10677 Change the height of W so that all of the message is displayed.
10678 Value is true if height of W was changed. */
10679
10680 static bool
10681 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10682 {
10683 intptr_t i1 = a1;
10684 struct window *w = (struct window *) i1;
10685 Lisp_Object window;
10686 struct text_pos start;
10687
10688 /* We are about to enter redisplay without going through
10689 redisplay_internal, so we need to forget these faces by hand
10690 here. */
10691 forget_escape_and_glyphless_faces ();
10692
10693 /* Do this before displaying, so that we have a large enough glyph
10694 matrix for the display. If we can't get enough space for the
10695 whole text, display the last N lines. That works by setting w->start. */
10696 bool window_height_changed_p = resize_mini_window (w, false);
10697
10698 /* Use the starting position chosen by resize_mini_window. */
10699 SET_TEXT_POS_FROM_MARKER (start, w->start);
10700
10701 /* Display. */
10702 clear_glyph_matrix (w->desired_matrix);
10703 XSETWINDOW (window, w);
10704 try_window (window, start, 0);
10705
10706 return window_height_changed_p;
10707 }
10708
10709
10710 /* Resize the echo area window to exactly the size needed for the
10711 currently displayed message, if there is one. If a mini-buffer
10712 is active, don't shrink it. */
10713
10714 void
10715 resize_echo_area_exactly (void)
10716 {
10717 if (BUFFERP (echo_area_buffer[0])
10718 && WINDOWP (echo_area_window))
10719 {
10720 struct window *w = XWINDOW (echo_area_window);
10721 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10722 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10723 (intptr_t) w, resize_exactly);
10724 if (resized_p)
10725 {
10726 windows_or_buffers_changed = 42;
10727 update_mode_lines = 30;
10728 redisplay_internal ();
10729 }
10730 }
10731 }
10732
10733
10734 /* Callback function for with_echo_area_buffer, when used from
10735 resize_echo_area_exactly. A1 contains a pointer to the window to
10736 resize, EXACTLY non-nil means resize the mini-window exactly to the
10737 size of the text displayed. A3 and A4 are not used. Value is what
10738 resize_mini_window returns. */
10739
10740 static bool
10741 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10742 {
10743 intptr_t i1 = a1;
10744 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10745 }
10746
10747
10748 /* Resize mini-window W to fit the size of its contents. EXACT_P
10749 means size the window exactly to the size needed. Otherwise, it's
10750 only enlarged until W's buffer is empty.
10751
10752 Set W->start to the right place to begin display. If the whole
10753 contents fit, start at the beginning. Otherwise, start so as
10754 to make the end of the contents appear. This is particularly
10755 important for y-or-n-p, but seems desirable generally.
10756
10757 Value is true if the window height has been changed. */
10758
10759 bool
10760 resize_mini_window (struct window *w, bool exact_p)
10761 {
10762 struct frame *f = XFRAME (w->frame);
10763 bool window_height_changed_p = false;
10764
10765 eassert (MINI_WINDOW_P (w));
10766
10767 /* By default, start display at the beginning. */
10768 set_marker_both (w->start, w->contents,
10769 BUF_BEGV (XBUFFER (w->contents)),
10770 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10771
10772 /* Don't resize windows while redisplaying a window; it would
10773 confuse redisplay functions when the size of the window they are
10774 displaying changes from under them. Such a resizing can happen,
10775 for instance, when which-func prints a long message while
10776 we are running fontification-functions. We're running these
10777 functions with safe_call which binds inhibit-redisplay to t. */
10778 if (!NILP (Vinhibit_redisplay))
10779 return false;
10780
10781 /* Nil means don't try to resize. */
10782 if (NILP (Vresize_mini_windows)
10783 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10784 return false;
10785
10786 if (!FRAME_MINIBUF_ONLY_P (f))
10787 {
10788 struct it it;
10789 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10790 + WINDOW_PIXEL_HEIGHT (w));
10791 int unit = FRAME_LINE_HEIGHT (f);
10792 int height, max_height;
10793 struct text_pos start;
10794 struct buffer *old_current_buffer = NULL;
10795
10796 if (current_buffer != XBUFFER (w->contents))
10797 {
10798 old_current_buffer = current_buffer;
10799 set_buffer_internal (XBUFFER (w->contents));
10800 }
10801
10802 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10803
10804 /* Compute the max. number of lines specified by the user. */
10805 if (FLOATP (Vmax_mini_window_height))
10806 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10807 else if (INTEGERP (Vmax_mini_window_height))
10808 max_height = XINT (Vmax_mini_window_height) * unit;
10809 else
10810 max_height = total_height / 4;
10811
10812 /* Correct that max. height if it's bogus. */
10813 max_height = clip_to_bounds (unit, max_height, total_height);
10814
10815 /* Find out the height of the text in the window. */
10816 if (it.line_wrap == TRUNCATE)
10817 height = unit;
10818 else
10819 {
10820 last_height = 0;
10821 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10822 if (it.max_ascent == 0 && it.max_descent == 0)
10823 height = it.current_y + last_height;
10824 else
10825 height = it.current_y + it.max_ascent + it.max_descent;
10826 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10827 }
10828
10829 /* Compute a suitable window start. */
10830 if (height > max_height)
10831 {
10832 height = (max_height / unit) * unit;
10833 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10834 move_it_vertically_backward (&it, height - unit);
10835 start = it.current.pos;
10836 }
10837 else
10838 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10839 SET_MARKER_FROM_TEXT_POS (w->start, start);
10840
10841 if (EQ (Vresize_mini_windows, Qgrow_only))
10842 {
10843 /* Let it grow only, until we display an empty message, in which
10844 case the window shrinks again. */
10845 if (height > WINDOW_PIXEL_HEIGHT (w))
10846 {
10847 int old_height = WINDOW_PIXEL_HEIGHT (w);
10848
10849 FRAME_WINDOWS_FROZEN (f) = true;
10850 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10851 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10852 }
10853 else if (height < WINDOW_PIXEL_HEIGHT (w)
10854 && (exact_p || BEGV == ZV))
10855 {
10856 int old_height = WINDOW_PIXEL_HEIGHT (w);
10857
10858 FRAME_WINDOWS_FROZEN (f) = false;
10859 shrink_mini_window (w, true);
10860 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10861 }
10862 }
10863 else
10864 {
10865 /* Always resize to exact size needed. */
10866 if (height > WINDOW_PIXEL_HEIGHT (w))
10867 {
10868 int old_height = WINDOW_PIXEL_HEIGHT (w);
10869
10870 FRAME_WINDOWS_FROZEN (f) = true;
10871 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10872 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10873 }
10874 else if (height < WINDOW_PIXEL_HEIGHT (w))
10875 {
10876 int old_height = WINDOW_PIXEL_HEIGHT (w);
10877
10878 FRAME_WINDOWS_FROZEN (f) = false;
10879 shrink_mini_window (w, true);
10880
10881 if (height)
10882 {
10883 FRAME_WINDOWS_FROZEN (f) = true;
10884 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10885 }
10886
10887 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10888 }
10889 }
10890
10891 if (old_current_buffer)
10892 set_buffer_internal (old_current_buffer);
10893 }
10894
10895 return window_height_changed_p;
10896 }
10897
10898
10899 /* Value is the current message, a string, or nil if there is no
10900 current message. */
10901
10902 Lisp_Object
10903 current_message (void)
10904 {
10905 Lisp_Object msg;
10906
10907 if (!BUFFERP (echo_area_buffer[0]))
10908 msg = Qnil;
10909 else
10910 {
10911 with_echo_area_buffer (0, 0, current_message_1,
10912 (intptr_t) &msg, Qnil);
10913 if (NILP (msg))
10914 echo_area_buffer[0] = Qnil;
10915 }
10916
10917 return msg;
10918 }
10919
10920
10921 static bool
10922 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10923 {
10924 intptr_t i1 = a1;
10925 Lisp_Object *msg = (Lisp_Object *) i1;
10926
10927 if (Z > BEG)
10928 *msg = make_buffer_string (BEG, Z, true);
10929 else
10930 *msg = Qnil;
10931 return false;
10932 }
10933
10934
10935 /* Push the current message on Vmessage_stack for later restoration
10936 by restore_message. Value is true if the current message isn't
10937 empty. This is a relatively infrequent operation, so it's not
10938 worth optimizing. */
10939
10940 bool
10941 push_message (void)
10942 {
10943 Lisp_Object msg = current_message ();
10944 Vmessage_stack = Fcons (msg, Vmessage_stack);
10945 return STRINGP (msg);
10946 }
10947
10948
10949 /* Restore message display from the top of Vmessage_stack. */
10950
10951 void
10952 restore_message (void)
10953 {
10954 eassert (CONSP (Vmessage_stack));
10955 message3_nolog (XCAR (Vmessage_stack));
10956 }
10957
10958
10959 /* Handler for unwind-protect calling pop_message. */
10960
10961 void
10962 pop_message_unwind (void)
10963 {
10964 /* Pop the top-most entry off Vmessage_stack. */
10965 eassert (CONSP (Vmessage_stack));
10966 Vmessage_stack = XCDR (Vmessage_stack);
10967 }
10968
10969
10970 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10971 exits. If the stack is not empty, we have a missing pop_message
10972 somewhere. */
10973
10974 void
10975 check_message_stack (void)
10976 {
10977 if (!NILP (Vmessage_stack))
10978 emacs_abort ();
10979 }
10980
10981
10982 /* Truncate to NCHARS what will be displayed in the echo area the next
10983 time we display it---but don't redisplay it now. */
10984
10985 void
10986 truncate_echo_area (ptrdiff_t nchars)
10987 {
10988 if (nchars == 0)
10989 echo_area_buffer[0] = Qnil;
10990 else if (!noninteractive
10991 && INTERACTIVE
10992 && !NILP (echo_area_buffer[0]))
10993 {
10994 struct frame *sf = SELECTED_FRAME ();
10995 /* Error messages get reported properly by cmd_error, so this must be
10996 just an informative message; if the frame hasn't really been
10997 initialized yet, just toss it. */
10998 if (sf->glyphs_initialized_p)
10999 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11000 }
11001 }
11002
11003
11004 /* Helper function for truncate_echo_area. Truncate the current
11005 message to at most NCHARS characters. */
11006
11007 static bool
11008 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11009 {
11010 if (BEG + nchars < Z)
11011 del_range (BEG + nchars, Z);
11012 if (Z == BEG)
11013 echo_area_buffer[0] = Qnil;
11014 return false;
11015 }
11016
11017 /* Set the current message to STRING. */
11018
11019 static void
11020 set_message (Lisp_Object string)
11021 {
11022 eassert (STRINGP (string));
11023
11024 message_enable_multibyte = STRING_MULTIBYTE (string);
11025
11026 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11027 message_buf_print = false;
11028 help_echo_showing_p = false;
11029
11030 if (STRINGP (Vdebug_on_message)
11031 && STRINGP (string)
11032 && fast_string_match (Vdebug_on_message, string) >= 0)
11033 call_debugger (list2 (Qerror, string));
11034 }
11035
11036
11037 /* Helper function for set_message. First argument is ignored and second
11038 argument has the same meaning as for set_message.
11039 This function is called with the echo area buffer being current. */
11040
11041 static bool
11042 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11043 {
11044 eassert (STRINGP (string));
11045
11046 /* Change multibyteness of the echo buffer appropriately. */
11047 if (message_enable_multibyte
11048 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11049 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11050
11051 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11052 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11053 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11054
11055 /* Insert new message at BEG. */
11056 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11057
11058 /* This function takes care of single/multibyte conversion.
11059 We just have to ensure that the echo area buffer has the right
11060 setting of enable_multibyte_characters. */
11061 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11062
11063 return false;
11064 }
11065
11066
11067 /* Clear messages. CURRENT_P means clear the current message.
11068 LAST_DISPLAYED_P means clear the message last displayed. */
11069
11070 void
11071 clear_message (bool current_p, bool last_displayed_p)
11072 {
11073 if (current_p)
11074 {
11075 echo_area_buffer[0] = Qnil;
11076 message_cleared_p = true;
11077 }
11078
11079 if (last_displayed_p)
11080 echo_area_buffer[1] = Qnil;
11081
11082 message_buf_print = false;
11083 }
11084
11085 /* Clear garbaged frames.
11086
11087 This function is used where the old redisplay called
11088 redraw_garbaged_frames which in turn called redraw_frame which in
11089 turn called clear_frame. The call to clear_frame was a source of
11090 flickering. I believe a clear_frame is not necessary. It should
11091 suffice in the new redisplay to invalidate all current matrices,
11092 and ensure a complete redisplay of all windows. */
11093
11094 static void
11095 clear_garbaged_frames (void)
11096 {
11097 if (frame_garbaged)
11098 {
11099 Lisp_Object tail, frame;
11100
11101 FOR_EACH_FRAME (tail, frame)
11102 {
11103 struct frame *f = XFRAME (frame);
11104
11105 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11106 {
11107 if (f->resized_p)
11108 redraw_frame (f);
11109 else
11110 clear_current_matrices (f);
11111 fset_redisplay (f);
11112 f->garbaged = false;
11113 f->resized_p = false;
11114 }
11115 }
11116
11117 frame_garbaged = false;
11118 }
11119 }
11120
11121
11122 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11123 selected_frame. Value is the affected frame if the mini-windows height has
11124 been changed. */
11125
11126 static void
11127 echo_area_display (bool update_frame_p)
11128 {
11129 Lisp_Object mini_window;
11130 struct window *w;
11131 struct frame *f;
11132 bool window_height_changed_p = false;
11133 struct frame *sf = SELECTED_FRAME ();
11134
11135 mini_window = FRAME_MINIBUF_WINDOW (sf);
11136 w = XWINDOW (mini_window);
11137 f = XFRAME (WINDOW_FRAME (w));
11138
11139 /* Don't display if frame is invisible or not yet initialized. */
11140 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11141 return;
11142
11143 #ifdef HAVE_WINDOW_SYSTEM
11144 /* When Emacs starts, selected_frame may be the initial terminal
11145 frame. If we let this through, a message would be displayed on
11146 the terminal. */
11147 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11148 return;
11149 #endif /* HAVE_WINDOW_SYSTEM */
11150
11151 /* Redraw garbaged frames. */
11152 clear_garbaged_frames ();
11153
11154 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11155 {
11156 echo_area_window = mini_window;
11157 window_height_changed_p = display_echo_area (w);
11158 w->must_be_updated_p = true;
11159
11160 /* Update the display, unless called from redisplay_internal.
11161 Also don't update the screen during redisplay itself. The
11162 update will happen at the end of redisplay, and an update
11163 here could cause confusion. */
11164 if (update_frame_p && !redisplaying_p)
11165 {
11166 int n = 0;
11167
11168 /* If the display update has been interrupted by pending
11169 input, update mode lines in the frame. Due to the
11170 pending input, it might have been that redisplay hasn't
11171 been called, so that mode lines above the echo area are
11172 garbaged. This looks odd, so we prevent it here. */
11173 if (!display_completed)
11174 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11175
11176 if (window_height_changed_p
11177 /* Don't do this if Emacs is shutting down. Redisplay
11178 needs to run hooks. */
11179 && !NILP (Vrun_hooks))
11180 {
11181 /* Must update other windows. Likewise as in other
11182 cases, don't let this update be interrupted by
11183 pending input. */
11184 ptrdiff_t count = SPECPDL_INDEX ();
11185 specbind (Qredisplay_dont_pause, Qt);
11186 fset_redisplay (f);
11187 redisplay_internal ();
11188 unbind_to (count, Qnil);
11189 }
11190 else if (FRAME_WINDOW_P (f) && n == 0)
11191 {
11192 /* Window configuration is the same as before.
11193 Can do with a display update of the echo area,
11194 unless we displayed some mode lines. */
11195 update_single_window (w);
11196 flush_frame (f);
11197 }
11198 else
11199 update_frame (f, true, true);
11200
11201 /* If cursor is in the echo area, make sure that the next
11202 redisplay displays the minibuffer, so that the cursor will
11203 be replaced with what the minibuffer wants. */
11204 if (cursor_in_echo_area)
11205 wset_redisplay (XWINDOW (mini_window));
11206 }
11207 }
11208 else if (!EQ (mini_window, selected_window))
11209 wset_redisplay (XWINDOW (mini_window));
11210
11211 /* Last displayed message is now the current message. */
11212 echo_area_buffer[1] = echo_area_buffer[0];
11213 /* Inform read_char that we're not echoing. */
11214 echo_message_buffer = Qnil;
11215
11216 /* Prevent redisplay optimization in redisplay_internal by resetting
11217 this_line_start_pos. This is done because the mini-buffer now
11218 displays the message instead of its buffer text. */
11219 if (EQ (mini_window, selected_window))
11220 CHARPOS (this_line_start_pos) = 0;
11221
11222 if (window_height_changed_p)
11223 {
11224 fset_redisplay (f);
11225
11226 /* If window configuration was changed, frames may have been
11227 marked garbaged. Clear them or we will experience
11228 surprises wrt scrolling.
11229 FIXME: How/why/when? */
11230 clear_garbaged_frames ();
11231 }
11232 }
11233
11234 /* True if W's buffer was changed but not saved. */
11235
11236 static bool
11237 window_buffer_changed (struct window *w)
11238 {
11239 struct buffer *b = XBUFFER (w->contents);
11240
11241 eassert (BUFFER_LIVE_P (b));
11242
11243 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11244 }
11245
11246 /* True if W has %c in its mode line and mode line should be updated. */
11247
11248 static bool
11249 mode_line_update_needed (struct window *w)
11250 {
11251 return (w->column_number_displayed != -1
11252 && !(PT == w->last_point && !window_outdated (w))
11253 && (w->column_number_displayed != current_column ()));
11254 }
11255
11256 /* True if window start of W is frozen and may not be changed during
11257 redisplay. */
11258
11259 static bool
11260 window_frozen_p (struct window *w)
11261 {
11262 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11263 {
11264 Lisp_Object window;
11265
11266 XSETWINDOW (window, w);
11267 if (MINI_WINDOW_P (w))
11268 return false;
11269 else if (EQ (window, selected_window))
11270 return false;
11271 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11272 && EQ (window, Vminibuf_scroll_window))
11273 /* This special window can't be frozen too. */
11274 return false;
11275 else
11276 return true;
11277 }
11278 return false;
11279 }
11280
11281 /***********************************************************************
11282 Mode Lines and Frame Titles
11283 ***********************************************************************/
11284
11285 /* A buffer for constructing non-propertized mode-line strings and
11286 frame titles in it; allocated from the heap in init_xdisp and
11287 resized as needed in store_mode_line_noprop_char. */
11288
11289 static char *mode_line_noprop_buf;
11290
11291 /* The buffer's end, and a current output position in it. */
11292
11293 static char *mode_line_noprop_buf_end;
11294 static char *mode_line_noprop_ptr;
11295
11296 #define MODE_LINE_NOPROP_LEN(start) \
11297 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11298
11299 static enum {
11300 MODE_LINE_DISPLAY = 0,
11301 MODE_LINE_TITLE,
11302 MODE_LINE_NOPROP,
11303 MODE_LINE_STRING
11304 } mode_line_target;
11305
11306 /* Alist that caches the results of :propertize.
11307 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11308 static Lisp_Object mode_line_proptrans_alist;
11309
11310 /* List of strings making up the mode-line. */
11311 static Lisp_Object mode_line_string_list;
11312
11313 /* Base face property when building propertized mode line string. */
11314 static Lisp_Object mode_line_string_face;
11315 static Lisp_Object mode_line_string_face_prop;
11316
11317
11318 /* Unwind data for mode line strings */
11319
11320 static Lisp_Object Vmode_line_unwind_vector;
11321
11322 static Lisp_Object
11323 format_mode_line_unwind_data (struct frame *target_frame,
11324 struct buffer *obuf,
11325 Lisp_Object owin,
11326 bool save_proptrans)
11327 {
11328 Lisp_Object vector, tmp;
11329
11330 /* Reduce consing by keeping one vector in
11331 Vwith_echo_area_save_vector. */
11332 vector = Vmode_line_unwind_vector;
11333 Vmode_line_unwind_vector = Qnil;
11334
11335 if (NILP (vector))
11336 vector = Fmake_vector (make_number (10), Qnil);
11337
11338 ASET (vector, 0, make_number (mode_line_target));
11339 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11340 ASET (vector, 2, mode_line_string_list);
11341 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11342 ASET (vector, 4, mode_line_string_face);
11343 ASET (vector, 5, mode_line_string_face_prop);
11344
11345 if (obuf)
11346 XSETBUFFER (tmp, obuf);
11347 else
11348 tmp = Qnil;
11349 ASET (vector, 6, tmp);
11350 ASET (vector, 7, owin);
11351 if (target_frame)
11352 {
11353 /* Similarly to `with-selected-window', if the operation selects
11354 a window on another frame, we must restore that frame's
11355 selected window, and (for a tty) the top-frame. */
11356 ASET (vector, 8, target_frame->selected_window);
11357 if (FRAME_TERMCAP_P (target_frame))
11358 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11359 }
11360
11361 return vector;
11362 }
11363
11364 static void
11365 unwind_format_mode_line (Lisp_Object vector)
11366 {
11367 Lisp_Object old_window = AREF (vector, 7);
11368 Lisp_Object target_frame_window = AREF (vector, 8);
11369 Lisp_Object old_top_frame = AREF (vector, 9);
11370
11371 mode_line_target = XINT (AREF (vector, 0));
11372 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11373 mode_line_string_list = AREF (vector, 2);
11374 if (! EQ (AREF (vector, 3), Qt))
11375 mode_line_proptrans_alist = AREF (vector, 3);
11376 mode_line_string_face = AREF (vector, 4);
11377 mode_line_string_face_prop = AREF (vector, 5);
11378
11379 /* Select window before buffer, since it may change the buffer. */
11380 if (!NILP (old_window))
11381 {
11382 /* If the operation that we are unwinding had selected a window
11383 on a different frame, reset its frame-selected-window. For a
11384 text terminal, reset its top-frame if necessary. */
11385 if (!NILP (target_frame_window))
11386 {
11387 Lisp_Object frame
11388 = WINDOW_FRAME (XWINDOW (target_frame_window));
11389
11390 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11391 Fselect_window (target_frame_window, Qt);
11392
11393 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11394 Fselect_frame (old_top_frame, Qt);
11395 }
11396
11397 Fselect_window (old_window, Qt);
11398 }
11399
11400 if (!NILP (AREF (vector, 6)))
11401 {
11402 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11403 ASET (vector, 6, Qnil);
11404 }
11405
11406 Vmode_line_unwind_vector = vector;
11407 }
11408
11409
11410 /* Store a single character C for the frame title in mode_line_noprop_buf.
11411 Re-allocate mode_line_noprop_buf if necessary. */
11412
11413 static void
11414 store_mode_line_noprop_char (char c)
11415 {
11416 /* If output position has reached the end of the allocated buffer,
11417 increase the buffer's size. */
11418 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11419 {
11420 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11421 ptrdiff_t size = len;
11422 mode_line_noprop_buf =
11423 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11424 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11425 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11426 }
11427
11428 *mode_line_noprop_ptr++ = c;
11429 }
11430
11431
11432 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11433 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11434 characters that yield more columns than PRECISION; PRECISION <= 0
11435 means copy the whole string. Pad with spaces until FIELD_WIDTH
11436 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11437 pad. Called from display_mode_element when it is used to build a
11438 frame title. */
11439
11440 static int
11441 store_mode_line_noprop (const char *string, int field_width, int precision)
11442 {
11443 const unsigned char *str = (const unsigned char *) string;
11444 int n = 0;
11445 ptrdiff_t dummy, nbytes;
11446
11447 /* Copy at most PRECISION chars from STR. */
11448 nbytes = strlen (string);
11449 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11450 while (nbytes--)
11451 store_mode_line_noprop_char (*str++);
11452
11453 /* Fill up with spaces until FIELD_WIDTH reached. */
11454 while (field_width > 0
11455 && n < field_width)
11456 {
11457 store_mode_line_noprop_char (' ');
11458 ++n;
11459 }
11460
11461 return n;
11462 }
11463
11464 /***********************************************************************
11465 Frame Titles
11466 ***********************************************************************/
11467
11468 #ifdef HAVE_WINDOW_SYSTEM
11469
11470 /* Set the title of FRAME, if it has changed. The title format is
11471 Vicon_title_format if FRAME is iconified, otherwise it is
11472 frame_title_format. */
11473
11474 static void
11475 x_consider_frame_title (Lisp_Object frame)
11476 {
11477 struct frame *f = XFRAME (frame);
11478
11479 if (FRAME_WINDOW_P (f)
11480 || FRAME_MINIBUF_ONLY_P (f)
11481 || f->explicit_name)
11482 {
11483 /* Do we have more than one visible frame on this X display? */
11484 Lisp_Object tail, other_frame, fmt;
11485 ptrdiff_t title_start;
11486 char *title;
11487 ptrdiff_t len;
11488 struct it it;
11489 ptrdiff_t count = SPECPDL_INDEX ();
11490
11491 FOR_EACH_FRAME (tail, other_frame)
11492 {
11493 struct frame *tf = XFRAME (other_frame);
11494
11495 if (tf != f
11496 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11497 && !FRAME_MINIBUF_ONLY_P (tf)
11498 && !EQ (other_frame, tip_frame)
11499 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11500 break;
11501 }
11502
11503 /* Set global variable indicating that multiple frames exist. */
11504 multiple_frames = CONSP (tail);
11505
11506 /* Switch to the buffer of selected window of the frame. Set up
11507 mode_line_target so that display_mode_element will output into
11508 mode_line_noprop_buf; then display the title. */
11509 record_unwind_protect (unwind_format_mode_line,
11510 format_mode_line_unwind_data
11511 (f, current_buffer, selected_window, false));
11512
11513 Fselect_window (f->selected_window, Qt);
11514 set_buffer_internal_1
11515 (XBUFFER (XWINDOW (f->selected_window)->contents));
11516 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11517
11518 mode_line_target = MODE_LINE_TITLE;
11519 title_start = MODE_LINE_NOPROP_LEN (0);
11520 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11521 NULL, DEFAULT_FACE_ID);
11522 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11523 len = MODE_LINE_NOPROP_LEN (title_start);
11524 title = mode_line_noprop_buf + title_start;
11525 unbind_to (count, Qnil);
11526
11527 /* Set the title only if it's changed. This avoids consing in
11528 the common case where it hasn't. (If it turns out that we've
11529 already wasted too much time by walking through the list with
11530 display_mode_element, then we might need to optimize at a
11531 higher level than this.) */
11532 if (! STRINGP (f->name)
11533 || SBYTES (f->name) != len
11534 || memcmp (title, SDATA (f->name), len) != 0)
11535 x_implicitly_set_name (f, make_string (title, len), Qnil);
11536 }
11537 }
11538
11539 #endif /* not HAVE_WINDOW_SYSTEM */
11540
11541 \f
11542 /***********************************************************************
11543 Menu Bars
11544 ***********************************************************************/
11545
11546 /* True if we will not redisplay all visible windows. */
11547 #define REDISPLAY_SOME_P() \
11548 ((windows_or_buffers_changed == 0 \
11549 || windows_or_buffers_changed == REDISPLAY_SOME) \
11550 && (update_mode_lines == 0 \
11551 || update_mode_lines == REDISPLAY_SOME))
11552
11553 /* Prepare for redisplay by updating menu-bar item lists when
11554 appropriate. This can call eval. */
11555
11556 static void
11557 prepare_menu_bars (void)
11558 {
11559 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11560 bool some_windows = REDISPLAY_SOME_P ();
11561 Lisp_Object tooltip_frame;
11562
11563 #ifdef HAVE_WINDOW_SYSTEM
11564 tooltip_frame = tip_frame;
11565 #else
11566 tooltip_frame = Qnil;
11567 #endif
11568
11569 if (FUNCTIONP (Vpre_redisplay_function))
11570 {
11571 Lisp_Object windows = all_windows ? Qt : Qnil;
11572 if (all_windows && some_windows)
11573 {
11574 Lisp_Object ws = window_list ();
11575 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11576 {
11577 Lisp_Object this = XCAR (ws);
11578 struct window *w = XWINDOW (this);
11579 if (w->redisplay
11580 || XFRAME (w->frame)->redisplay
11581 || XBUFFER (w->contents)->text->redisplay)
11582 {
11583 windows = Fcons (this, windows);
11584 }
11585 }
11586 }
11587 safe__call1 (true, Vpre_redisplay_function, windows);
11588 }
11589
11590 /* Update all frame titles based on their buffer names, etc. We do
11591 this before the menu bars so that the buffer-menu will show the
11592 up-to-date frame titles. */
11593 #ifdef HAVE_WINDOW_SYSTEM
11594 if (all_windows)
11595 {
11596 Lisp_Object tail, frame;
11597
11598 FOR_EACH_FRAME (tail, frame)
11599 {
11600 struct frame *f = XFRAME (frame);
11601 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11602 if (some_windows
11603 && !f->redisplay
11604 && !w->redisplay
11605 && !XBUFFER (w->contents)->text->redisplay)
11606 continue;
11607
11608 if (!EQ (frame, tooltip_frame)
11609 && (FRAME_ICONIFIED_P (f)
11610 || FRAME_VISIBLE_P (f) == 1
11611 /* Exclude TTY frames that are obscured because they
11612 are not the top frame on their console. This is
11613 because x_consider_frame_title actually switches
11614 to the frame, which for TTY frames means it is
11615 marked as garbaged, and will be completely
11616 redrawn on the next redisplay cycle. This causes
11617 TTY frames to be completely redrawn, when there
11618 are more than one of them, even though nothing
11619 should be changed on display. */
11620 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11621 x_consider_frame_title (frame);
11622 }
11623 }
11624 #endif /* HAVE_WINDOW_SYSTEM */
11625
11626 /* Update the menu bar item lists, if appropriate. This has to be
11627 done before any actual redisplay or generation of display lines. */
11628
11629 if (all_windows)
11630 {
11631 Lisp_Object tail, frame;
11632 ptrdiff_t count = SPECPDL_INDEX ();
11633 /* True means that update_menu_bar has run its hooks
11634 so any further calls to update_menu_bar shouldn't do so again. */
11635 bool menu_bar_hooks_run = false;
11636
11637 record_unwind_save_match_data ();
11638
11639 FOR_EACH_FRAME (tail, frame)
11640 {
11641 struct frame *f = XFRAME (frame);
11642 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11643
11644 /* Ignore tooltip frame. */
11645 if (EQ (frame, tooltip_frame))
11646 continue;
11647
11648 if (some_windows
11649 && !f->redisplay
11650 && !w->redisplay
11651 && !XBUFFER (w->contents)->text->redisplay)
11652 continue;
11653
11654 /* If a window on this frame changed size, report that to
11655 the user and clear the size-change flag. */
11656 if (FRAME_WINDOW_SIZES_CHANGED (f))
11657 {
11658 Lisp_Object functions;
11659
11660 /* Clear flag first in case we get an error below. */
11661 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11662 functions = Vwindow_size_change_functions;
11663
11664 while (CONSP (functions))
11665 {
11666 if (!EQ (XCAR (functions), Qt))
11667 call1 (XCAR (functions), frame);
11668 functions = XCDR (functions);
11669 }
11670 }
11671
11672 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11673 #ifdef HAVE_WINDOW_SYSTEM
11674 update_tool_bar (f, false);
11675 #endif
11676 }
11677
11678 unbind_to (count, Qnil);
11679 }
11680 else
11681 {
11682 struct frame *sf = SELECTED_FRAME ();
11683 update_menu_bar (sf, true, false);
11684 #ifdef HAVE_WINDOW_SYSTEM
11685 update_tool_bar (sf, true);
11686 #endif
11687 }
11688 }
11689
11690
11691 /* Update the menu bar item list for frame F. This has to be done
11692 before we start to fill in any display lines, because it can call
11693 eval.
11694
11695 If SAVE_MATCH_DATA, we must save and restore it here.
11696
11697 If HOOKS_RUN, a previous call to update_menu_bar
11698 already ran the menu bar hooks for this redisplay, so there
11699 is no need to run them again. The return value is the
11700 updated value of this flag, to pass to the next call. */
11701
11702 static bool
11703 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11704 {
11705 Lisp_Object window;
11706 struct window *w;
11707
11708 /* If called recursively during a menu update, do nothing. This can
11709 happen when, for instance, an activate-menubar-hook causes a
11710 redisplay. */
11711 if (inhibit_menubar_update)
11712 return hooks_run;
11713
11714 window = FRAME_SELECTED_WINDOW (f);
11715 w = XWINDOW (window);
11716
11717 if (FRAME_WINDOW_P (f)
11718 ?
11719 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11720 || defined (HAVE_NS) || defined (USE_GTK)
11721 FRAME_EXTERNAL_MENU_BAR (f)
11722 #else
11723 FRAME_MENU_BAR_LINES (f) > 0
11724 #endif
11725 : FRAME_MENU_BAR_LINES (f) > 0)
11726 {
11727 /* If the user has switched buffers or windows, we need to
11728 recompute to reflect the new bindings. But we'll
11729 recompute when update_mode_lines is set too; that means
11730 that people can use force-mode-line-update to request
11731 that the menu bar be recomputed. The adverse effect on
11732 the rest of the redisplay algorithm is about the same as
11733 windows_or_buffers_changed anyway. */
11734 if (windows_or_buffers_changed
11735 /* This used to test w->update_mode_line, but we believe
11736 there is no need to recompute the menu in that case. */
11737 || update_mode_lines
11738 || window_buffer_changed (w))
11739 {
11740 struct buffer *prev = current_buffer;
11741 ptrdiff_t count = SPECPDL_INDEX ();
11742
11743 specbind (Qinhibit_menubar_update, Qt);
11744
11745 set_buffer_internal_1 (XBUFFER (w->contents));
11746 if (save_match_data)
11747 record_unwind_save_match_data ();
11748 if (NILP (Voverriding_local_map_menu_flag))
11749 {
11750 specbind (Qoverriding_terminal_local_map, Qnil);
11751 specbind (Qoverriding_local_map, Qnil);
11752 }
11753
11754 if (!hooks_run)
11755 {
11756 /* Run the Lucid hook. */
11757 safe_run_hooks (Qactivate_menubar_hook);
11758
11759 /* If it has changed current-menubar from previous value,
11760 really recompute the menu-bar from the value. */
11761 if (! NILP (Vlucid_menu_bar_dirty_flag))
11762 call0 (Qrecompute_lucid_menubar);
11763
11764 safe_run_hooks (Qmenu_bar_update_hook);
11765
11766 hooks_run = true;
11767 }
11768
11769 XSETFRAME (Vmenu_updating_frame, f);
11770 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11771
11772 /* Redisplay the menu bar in case we changed it. */
11773 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11774 || defined (HAVE_NS) || defined (USE_GTK)
11775 if (FRAME_WINDOW_P (f))
11776 {
11777 #if defined (HAVE_NS)
11778 /* All frames on Mac OS share the same menubar. So only
11779 the selected frame should be allowed to set it. */
11780 if (f == SELECTED_FRAME ())
11781 #endif
11782 set_frame_menubar (f, false, false);
11783 }
11784 else
11785 /* On a terminal screen, the menu bar is an ordinary screen
11786 line, and this makes it get updated. */
11787 w->update_mode_line = true;
11788 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11789 /* In the non-toolkit version, the menu bar is an ordinary screen
11790 line, and this makes it get updated. */
11791 w->update_mode_line = true;
11792 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11793
11794 unbind_to (count, Qnil);
11795 set_buffer_internal_1 (prev);
11796 }
11797 }
11798
11799 return hooks_run;
11800 }
11801
11802 /***********************************************************************
11803 Tool-bars
11804 ***********************************************************************/
11805
11806 #ifdef HAVE_WINDOW_SYSTEM
11807
11808 /* Select `frame' temporarily without running all the code in
11809 do_switch_frame.
11810 FIXME: Maybe do_switch_frame should be trimmed down similarly
11811 when `norecord' is set. */
11812 static void
11813 fast_set_selected_frame (Lisp_Object frame)
11814 {
11815 if (!EQ (selected_frame, frame))
11816 {
11817 selected_frame = frame;
11818 selected_window = XFRAME (frame)->selected_window;
11819 }
11820 }
11821
11822 /* Update the tool-bar item list for frame F. This has to be done
11823 before we start to fill in any display lines. Called from
11824 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11825 and restore it here. */
11826
11827 static void
11828 update_tool_bar (struct frame *f, bool save_match_data)
11829 {
11830 #if defined (USE_GTK) || defined (HAVE_NS)
11831 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11832 #else
11833 bool do_update = (WINDOWP (f->tool_bar_window)
11834 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11835 #endif
11836
11837 if (do_update)
11838 {
11839 Lisp_Object window;
11840 struct window *w;
11841
11842 window = FRAME_SELECTED_WINDOW (f);
11843 w = XWINDOW (window);
11844
11845 /* If the user has switched buffers or windows, we need to
11846 recompute to reflect the new bindings. But we'll
11847 recompute when update_mode_lines is set too; that means
11848 that people can use force-mode-line-update to request
11849 that the menu bar be recomputed. The adverse effect on
11850 the rest of the redisplay algorithm is about the same as
11851 windows_or_buffers_changed anyway. */
11852 if (windows_or_buffers_changed
11853 || w->update_mode_line
11854 || update_mode_lines
11855 || window_buffer_changed (w))
11856 {
11857 struct buffer *prev = current_buffer;
11858 ptrdiff_t count = SPECPDL_INDEX ();
11859 Lisp_Object frame, new_tool_bar;
11860 int new_n_tool_bar;
11861
11862 /* Set current_buffer to the buffer of the selected
11863 window of the frame, so that we get the right local
11864 keymaps. */
11865 set_buffer_internal_1 (XBUFFER (w->contents));
11866
11867 /* Save match data, if we must. */
11868 if (save_match_data)
11869 record_unwind_save_match_data ();
11870
11871 /* Make sure that we don't accidentally use bogus keymaps. */
11872 if (NILP (Voverriding_local_map_menu_flag))
11873 {
11874 specbind (Qoverriding_terminal_local_map, Qnil);
11875 specbind (Qoverriding_local_map, Qnil);
11876 }
11877
11878 /* We must temporarily set the selected frame to this frame
11879 before calling tool_bar_items, because the calculation of
11880 the tool-bar keymap uses the selected frame (see
11881 `tool-bar-make-keymap' in tool-bar.el). */
11882 eassert (EQ (selected_window,
11883 /* Since we only explicitly preserve selected_frame,
11884 check that selected_window would be redundant. */
11885 XFRAME (selected_frame)->selected_window));
11886 record_unwind_protect (fast_set_selected_frame, selected_frame);
11887 XSETFRAME (frame, f);
11888 fast_set_selected_frame (frame);
11889
11890 /* Build desired tool-bar items from keymaps. */
11891 new_tool_bar
11892 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11893 &new_n_tool_bar);
11894
11895 /* Redisplay the tool-bar if we changed it. */
11896 if (new_n_tool_bar != f->n_tool_bar_items
11897 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11898 {
11899 /* Redisplay that happens asynchronously due to an expose event
11900 may access f->tool_bar_items. Make sure we update both
11901 variables within BLOCK_INPUT so no such event interrupts. */
11902 block_input ();
11903 fset_tool_bar_items (f, new_tool_bar);
11904 f->n_tool_bar_items = new_n_tool_bar;
11905 w->update_mode_line = true;
11906 unblock_input ();
11907 }
11908
11909 unbind_to (count, Qnil);
11910 set_buffer_internal_1 (prev);
11911 }
11912 }
11913 }
11914
11915 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11916
11917 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11918 F's desired tool-bar contents. F->tool_bar_items must have
11919 been set up previously by calling prepare_menu_bars. */
11920
11921 static void
11922 build_desired_tool_bar_string (struct frame *f)
11923 {
11924 int i, size, size_needed;
11925 Lisp_Object image, plist;
11926
11927 image = plist = Qnil;
11928
11929 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11930 Otherwise, make a new string. */
11931
11932 /* The size of the string we might be able to reuse. */
11933 size = (STRINGP (f->desired_tool_bar_string)
11934 ? SCHARS (f->desired_tool_bar_string)
11935 : 0);
11936
11937 /* We need one space in the string for each image. */
11938 size_needed = f->n_tool_bar_items;
11939
11940 /* Reuse f->desired_tool_bar_string, if possible. */
11941 if (size < size_needed || NILP (f->desired_tool_bar_string))
11942 fset_desired_tool_bar_string
11943 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11944 else
11945 {
11946 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11947 Fremove_text_properties (make_number (0), make_number (size),
11948 props, f->desired_tool_bar_string);
11949 }
11950
11951 /* Put a `display' property on the string for the images to display,
11952 put a `menu_item' property on tool-bar items with a value that
11953 is the index of the item in F's tool-bar item vector. */
11954 for (i = 0; i < f->n_tool_bar_items; ++i)
11955 {
11956 #define PROP(IDX) \
11957 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11958
11959 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11960 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11961 int hmargin, vmargin, relief, idx, end;
11962
11963 /* If image is a vector, choose the image according to the
11964 button state. */
11965 image = PROP (TOOL_BAR_ITEM_IMAGES);
11966 if (VECTORP (image))
11967 {
11968 if (enabled_p)
11969 idx = (selected_p
11970 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11971 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11972 else
11973 idx = (selected_p
11974 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11975 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11976
11977 eassert (ASIZE (image) >= idx);
11978 image = AREF (image, idx);
11979 }
11980 else
11981 idx = -1;
11982
11983 /* Ignore invalid image specifications. */
11984 if (!valid_image_p (image))
11985 continue;
11986
11987 /* Display the tool-bar button pressed, or depressed. */
11988 plist = Fcopy_sequence (XCDR (image));
11989
11990 /* Compute margin and relief to draw. */
11991 relief = (tool_bar_button_relief >= 0
11992 ? tool_bar_button_relief
11993 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11994 hmargin = vmargin = relief;
11995
11996 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11997 INT_MAX - max (hmargin, vmargin)))
11998 {
11999 hmargin += XFASTINT (Vtool_bar_button_margin);
12000 vmargin += XFASTINT (Vtool_bar_button_margin);
12001 }
12002 else if (CONSP (Vtool_bar_button_margin))
12003 {
12004 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12005 INT_MAX - hmargin))
12006 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12007
12008 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12009 INT_MAX - vmargin))
12010 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12011 }
12012
12013 if (auto_raise_tool_bar_buttons_p)
12014 {
12015 /* Add a `:relief' property to the image spec if the item is
12016 selected. */
12017 if (selected_p)
12018 {
12019 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12020 hmargin -= relief;
12021 vmargin -= relief;
12022 }
12023 }
12024 else
12025 {
12026 /* If image is selected, display it pressed, i.e. with a
12027 negative relief. If it's not selected, display it with a
12028 raised relief. */
12029 plist = Fplist_put (plist, QCrelief,
12030 (selected_p
12031 ? make_number (-relief)
12032 : make_number (relief)));
12033 hmargin -= relief;
12034 vmargin -= relief;
12035 }
12036
12037 /* Put a margin around the image. */
12038 if (hmargin || vmargin)
12039 {
12040 if (hmargin == vmargin)
12041 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12042 else
12043 plist = Fplist_put (plist, QCmargin,
12044 Fcons (make_number (hmargin),
12045 make_number (vmargin)));
12046 }
12047
12048 /* If button is not enabled, and we don't have special images
12049 for the disabled state, make the image appear disabled by
12050 applying an appropriate algorithm to it. */
12051 if (!enabled_p && idx < 0)
12052 plist = Fplist_put (plist, QCconversion, Qdisabled);
12053
12054 /* Put a `display' text property on the string for the image to
12055 display. Put a `menu-item' property on the string that gives
12056 the start of this item's properties in the tool-bar items
12057 vector. */
12058 image = Fcons (Qimage, plist);
12059 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12060 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12061
12062 /* Let the last image hide all remaining spaces in the tool bar
12063 string. The string can be longer than needed when we reuse a
12064 previous string. */
12065 if (i + 1 == f->n_tool_bar_items)
12066 end = SCHARS (f->desired_tool_bar_string);
12067 else
12068 end = i + 1;
12069 Fadd_text_properties (make_number (i), make_number (end),
12070 props, f->desired_tool_bar_string);
12071 #undef PROP
12072 }
12073 }
12074
12075
12076 /* Display one line of the tool-bar of frame IT->f.
12077
12078 HEIGHT specifies the desired height of the tool-bar line.
12079 If the actual height of the glyph row is less than HEIGHT, the
12080 row's height is increased to HEIGHT, and the icons are centered
12081 vertically in the new height.
12082
12083 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12084 count a final empty row in case the tool-bar width exactly matches
12085 the window width.
12086 */
12087
12088 static void
12089 display_tool_bar_line (struct it *it, int height)
12090 {
12091 struct glyph_row *row = it->glyph_row;
12092 int max_x = it->last_visible_x;
12093 struct glyph *last;
12094
12095 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12096 clear_glyph_row (row);
12097 row->enabled_p = true;
12098 row->y = it->current_y;
12099
12100 /* Note that this isn't made use of if the face hasn't a box,
12101 so there's no need to check the face here. */
12102 it->start_of_box_run_p = true;
12103
12104 while (it->current_x < max_x)
12105 {
12106 int x, n_glyphs_before, i, nglyphs;
12107 struct it it_before;
12108
12109 /* Get the next display element. */
12110 if (!get_next_display_element (it))
12111 {
12112 /* Don't count empty row if we are counting needed tool-bar lines. */
12113 if (height < 0 && !it->hpos)
12114 return;
12115 break;
12116 }
12117
12118 /* Produce glyphs. */
12119 n_glyphs_before = row->used[TEXT_AREA];
12120 it_before = *it;
12121
12122 PRODUCE_GLYPHS (it);
12123
12124 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12125 i = 0;
12126 x = it_before.current_x;
12127 while (i < nglyphs)
12128 {
12129 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12130
12131 if (x + glyph->pixel_width > max_x)
12132 {
12133 /* Glyph doesn't fit on line. Backtrack. */
12134 row->used[TEXT_AREA] = n_glyphs_before;
12135 *it = it_before;
12136 /* If this is the only glyph on this line, it will never fit on the
12137 tool-bar, so skip it. But ensure there is at least one glyph,
12138 so we don't accidentally disable the tool-bar. */
12139 if (n_glyphs_before == 0
12140 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12141 break;
12142 goto out;
12143 }
12144
12145 ++it->hpos;
12146 x += glyph->pixel_width;
12147 ++i;
12148 }
12149
12150 /* Stop at line end. */
12151 if (ITERATOR_AT_END_OF_LINE_P (it))
12152 break;
12153
12154 set_iterator_to_next (it, true);
12155 }
12156
12157 out:;
12158
12159 row->displays_text_p = row->used[TEXT_AREA] != 0;
12160
12161 /* Use default face for the border below the tool bar.
12162
12163 FIXME: When auto-resize-tool-bars is grow-only, there is
12164 no additional border below the possibly empty tool-bar lines.
12165 So to make the extra empty lines look "normal", we have to
12166 use the tool-bar face for the border too. */
12167 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12168 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12169 it->face_id = DEFAULT_FACE_ID;
12170
12171 extend_face_to_end_of_line (it);
12172 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12173 last->right_box_line_p = true;
12174 if (last == row->glyphs[TEXT_AREA])
12175 last->left_box_line_p = true;
12176
12177 /* Make line the desired height and center it vertically. */
12178 if ((height -= it->max_ascent + it->max_descent) > 0)
12179 {
12180 /* Don't add more than one line height. */
12181 height %= FRAME_LINE_HEIGHT (it->f);
12182 it->max_ascent += height / 2;
12183 it->max_descent += (height + 1) / 2;
12184 }
12185
12186 compute_line_metrics (it);
12187
12188 /* If line is empty, make it occupy the rest of the tool-bar. */
12189 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12190 {
12191 row->height = row->phys_height = it->last_visible_y - row->y;
12192 row->visible_height = row->height;
12193 row->ascent = row->phys_ascent = 0;
12194 row->extra_line_spacing = 0;
12195 }
12196
12197 row->full_width_p = true;
12198 row->continued_p = false;
12199 row->truncated_on_left_p = false;
12200 row->truncated_on_right_p = false;
12201
12202 it->current_x = it->hpos = 0;
12203 it->current_y += row->height;
12204 ++it->vpos;
12205 ++it->glyph_row;
12206 }
12207
12208
12209 /* Value is the number of pixels needed to make all tool-bar items of
12210 frame F visible. The actual number of glyph rows needed is
12211 returned in *N_ROWS if non-NULL. */
12212 static int
12213 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12214 {
12215 struct window *w = XWINDOW (f->tool_bar_window);
12216 struct it it;
12217 /* tool_bar_height is called from redisplay_tool_bar after building
12218 the desired matrix, so use (unused) mode-line row as temporary row to
12219 avoid destroying the first tool-bar row. */
12220 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12221
12222 /* Initialize an iterator for iteration over
12223 F->desired_tool_bar_string in the tool-bar window of frame F. */
12224 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12225 temp_row->reversed_p = false;
12226 it.first_visible_x = 0;
12227 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12228 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12229 it.paragraph_embedding = L2R;
12230
12231 while (!ITERATOR_AT_END_P (&it))
12232 {
12233 clear_glyph_row (temp_row);
12234 it.glyph_row = temp_row;
12235 display_tool_bar_line (&it, -1);
12236 }
12237 clear_glyph_row (temp_row);
12238
12239 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12240 if (n_rows)
12241 *n_rows = it.vpos > 0 ? it.vpos : -1;
12242
12243 if (pixelwise)
12244 return it.current_y;
12245 else
12246 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12247 }
12248
12249 #endif /* !USE_GTK && !HAVE_NS */
12250
12251 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12252 0, 2, 0,
12253 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12254 If FRAME is nil or omitted, use the selected frame. Optional argument
12255 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12256 (Lisp_Object frame, Lisp_Object pixelwise)
12257 {
12258 int height = 0;
12259
12260 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12261 struct frame *f = decode_any_frame (frame);
12262
12263 if (WINDOWP (f->tool_bar_window)
12264 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12265 {
12266 update_tool_bar (f, true);
12267 if (f->n_tool_bar_items)
12268 {
12269 build_desired_tool_bar_string (f);
12270 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12271 }
12272 }
12273 #endif
12274
12275 return make_number (height);
12276 }
12277
12278
12279 /* Display the tool-bar of frame F. Value is true if tool-bar's
12280 height should be changed. */
12281 static bool
12282 redisplay_tool_bar (struct frame *f)
12283 {
12284 #if defined (USE_GTK) || defined (HAVE_NS)
12285
12286 if (FRAME_EXTERNAL_TOOL_BAR (f))
12287 update_frame_tool_bar (f);
12288 return false;
12289
12290 #else /* !USE_GTK && !HAVE_NS */
12291
12292 struct window *w;
12293 struct it it;
12294 struct glyph_row *row;
12295
12296 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12297 do anything. This means you must start with tool-bar-lines
12298 non-zero to get the auto-sizing effect. Or in other words, you
12299 can turn off tool-bars by specifying tool-bar-lines zero. */
12300 if (!WINDOWP (f->tool_bar_window)
12301 || (w = XWINDOW (f->tool_bar_window),
12302 WINDOW_TOTAL_LINES (w) == 0))
12303 return false;
12304
12305 /* Set up an iterator for the tool-bar window. */
12306 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12307 it.first_visible_x = 0;
12308 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12309 row = it.glyph_row;
12310 row->reversed_p = false;
12311
12312 /* Build a string that represents the contents of the tool-bar. */
12313 build_desired_tool_bar_string (f);
12314 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12315 /* FIXME: This should be controlled by a user option. But it
12316 doesn't make sense to have an R2L tool bar if the menu bar cannot
12317 be drawn also R2L, and making the menu bar R2L is tricky due
12318 toolkit-specific code that implements it. If an R2L tool bar is
12319 ever supported, display_tool_bar_line should also be augmented to
12320 call unproduce_glyphs like display_line and display_string
12321 do. */
12322 it.paragraph_embedding = L2R;
12323
12324 if (f->n_tool_bar_rows == 0)
12325 {
12326 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12327
12328 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12329 {
12330 x_change_tool_bar_height (f, new_height);
12331 frame_default_tool_bar_height = new_height;
12332 /* Always do that now. */
12333 clear_glyph_matrix (w->desired_matrix);
12334 f->fonts_changed = true;
12335 return true;
12336 }
12337 }
12338
12339 /* Display as many lines as needed to display all tool-bar items. */
12340
12341 if (f->n_tool_bar_rows > 0)
12342 {
12343 int border, rows, height, extra;
12344
12345 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12346 border = XINT (Vtool_bar_border);
12347 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12348 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12349 else if (EQ (Vtool_bar_border, Qborder_width))
12350 border = f->border_width;
12351 else
12352 border = 0;
12353 if (border < 0)
12354 border = 0;
12355
12356 rows = f->n_tool_bar_rows;
12357 height = max (1, (it.last_visible_y - border) / rows);
12358 extra = it.last_visible_y - border - height * rows;
12359
12360 while (it.current_y < it.last_visible_y)
12361 {
12362 int h = 0;
12363 if (extra > 0 && rows-- > 0)
12364 {
12365 h = (extra + rows - 1) / rows;
12366 extra -= h;
12367 }
12368 display_tool_bar_line (&it, height + h);
12369 }
12370 }
12371 else
12372 {
12373 while (it.current_y < it.last_visible_y)
12374 display_tool_bar_line (&it, 0);
12375 }
12376
12377 /* It doesn't make much sense to try scrolling in the tool-bar
12378 window, so don't do it. */
12379 w->desired_matrix->no_scrolling_p = true;
12380 w->must_be_updated_p = true;
12381
12382 if (!NILP (Vauto_resize_tool_bars))
12383 {
12384 bool change_height_p = true;
12385
12386 /* If we couldn't display everything, change the tool-bar's
12387 height if there is room for more. */
12388 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12389 change_height_p = true;
12390
12391 /* We subtract 1 because display_tool_bar_line advances the
12392 glyph_row pointer before returning to its caller. We want to
12393 examine the last glyph row produced by
12394 display_tool_bar_line. */
12395 row = it.glyph_row - 1;
12396
12397 /* If there are blank lines at the end, except for a partially
12398 visible blank line at the end that is smaller than
12399 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12400 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12401 && row->height >= FRAME_LINE_HEIGHT (f))
12402 change_height_p = true;
12403
12404 /* If row displays tool-bar items, but is partially visible,
12405 change the tool-bar's height. */
12406 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12407 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12408 change_height_p = true;
12409
12410 /* Resize windows as needed by changing the `tool-bar-lines'
12411 frame parameter. */
12412 if (change_height_p)
12413 {
12414 int nrows;
12415 int new_height = tool_bar_height (f, &nrows, true);
12416
12417 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12418 && !f->minimize_tool_bar_window_p)
12419 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12420 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12421 f->minimize_tool_bar_window_p = false;
12422
12423 if (change_height_p)
12424 {
12425 x_change_tool_bar_height (f, new_height);
12426 frame_default_tool_bar_height = new_height;
12427 clear_glyph_matrix (w->desired_matrix);
12428 f->n_tool_bar_rows = nrows;
12429 f->fonts_changed = true;
12430
12431 return true;
12432 }
12433 }
12434 }
12435
12436 f->minimize_tool_bar_window_p = false;
12437 return false;
12438
12439 #endif /* USE_GTK || HAVE_NS */
12440 }
12441
12442 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12443
12444 /* Get information about the tool-bar item which is displayed in GLYPH
12445 on frame F. Return in *PROP_IDX the index where tool-bar item
12446 properties start in F->tool_bar_items. Value is false if
12447 GLYPH doesn't display a tool-bar item. */
12448
12449 static bool
12450 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12451 {
12452 Lisp_Object prop;
12453 int charpos;
12454
12455 /* This function can be called asynchronously, which means we must
12456 exclude any possibility that Fget_text_property signals an
12457 error. */
12458 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12459 charpos = max (0, charpos);
12460
12461 /* Get the text property `menu-item' at pos. The value of that
12462 property is the start index of this item's properties in
12463 F->tool_bar_items. */
12464 prop = Fget_text_property (make_number (charpos),
12465 Qmenu_item, f->current_tool_bar_string);
12466 if (! INTEGERP (prop))
12467 return false;
12468 *prop_idx = XINT (prop);
12469 return true;
12470 }
12471
12472 \f
12473 /* Get information about the tool-bar item at position X/Y on frame F.
12474 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12475 the current matrix of the tool-bar window of F, or NULL if not
12476 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12477 item in F->tool_bar_items. Value is
12478
12479 -1 if X/Y is not on a tool-bar item
12480 0 if X/Y is on the same item that was highlighted before.
12481 1 otherwise. */
12482
12483 static int
12484 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12485 int *hpos, int *vpos, int *prop_idx)
12486 {
12487 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12488 struct window *w = XWINDOW (f->tool_bar_window);
12489 int area;
12490
12491 /* Find the glyph under X/Y. */
12492 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12493 if (*glyph == NULL)
12494 return -1;
12495
12496 /* Get the start of this tool-bar item's properties in
12497 f->tool_bar_items. */
12498 if (!tool_bar_item_info (f, *glyph, prop_idx))
12499 return -1;
12500
12501 /* Is mouse on the highlighted item? */
12502 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12503 && *vpos >= hlinfo->mouse_face_beg_row
12504 && *vpos <= hlinfo->mouse_face_end_row
12505 && (*vpos > hlinfo->mouse_face_beg_row
12506 || *hpos >= hlinfo->mouse_face_beg_col)
12507 && (*vpos < hlinfo->mouse_face_end_row
12508 || *hpos < hlinfo->mouse_face_end_col
12509 || hlinfo->mouse_face_past_end))
12510 return 0;
12511
12512 return 1;
12513 }
12514
12515
12516 /* EXPORT:
12517 Handle mouse button event on the tool-bar of frame F, at
12518 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12519 false for button release. MODIFIERS is event modifiers for button
12520 release. */
12521
12522 void
12523 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12524 int modifiers)
12525 {
12526 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12527 struct window *w = XWINDOW (f->tool_bar_window);
12528 int hpos, vpos, prop_idx;
12529 struct glyph *glyph;
12530 Lisp_Object enabled_p;
12531 int ts;
12532
12533 /* If not on the highlighted tool-bar item, and mouse-highlight is
12534 non-nil, return. This is so we generate the tool-bar button
12535 click only when the mouse button is released on the same item as
12536 where it was pressed. However, when mouse-highlight is disabled,
12537 generate the click when the button is released regardless of the
12538 highlight, since tool-bar items are not highlighted in that
12539 case. */
12540 frame_to_window_pixel_xy (w, &x, &y);
12541 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12542 if (ts == -1
12543 || (ts != 0 && !NILP (Vmouse_highlight)))
12544 return;
12545
12546 /* When mouse-highlight is off, generate the click for the item
12547 where the button was pressed, disregarding where it was
12548 released. */
12549 if (NILP (Vmouse_highlight) && !down_p)
12550 prop_idx = f->last_tool_bar_item;
12551
12552 /* If item is disabled, do nothing. */
12553 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12554 if (NILP (enabled_p))
12555 return;
12556
12557 if (down_p)
12558 {
12559 /* Show item in pressed state. */
12560 if (!NILP (Vmouse_highlight))
12561 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12562 f->last_tool_bar_item = prop_idx;
12563 }
12564 else
12565 {
12566 Lisp_Object key, frame;
12567 struct input_event event;
12568 EVENT_INIT (event);
12569
12570 /* Show item in released state. */
12571 if (!NILP (Vmouse_highlight))
12572 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12573
12574 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12575
12576 XSETFRAME (frame, f);
12577 event.kind = TOOL_BAR_EVENT;
12578 event.frame_or_window = frame;
12579 event.arg = frame;
12580 kbd_buffer_store_event (&event);
12581
12582 event.kind = TOOL_BAR_EVENT;
12583 event.frame_or_window = frame;
12584 event.arg = key;
12585 event.modifiers = modifiers;
12586 kbd_buffer_store_event (&event);
12587 f->last_tool_bar_item = -1;
12588 }
12589 }
12590
12591
12592 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12593 tool-bar window-relative coordinates X/Y. Called from
12594 note_mouse_highlight. */
12595
12596 static void
12597 note_tool_bar_highlight (struct frame *f, int x, int y)
12598 {
12599 Lisp_Object window = f->tool_bar_window;
12600 struct window *w = XWINDOW (window);
12601 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12602 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12603 int hpos, vpos;
12604 struct glyph *glyph;
12605 struct glyph_row *row;
12606 int i;
12607 Lisp_Object enabled_p;
12608 int prop_idx;
12609 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12610 bool mouse_down_p;
12611 int rc;
12612
12613 /* Function note_mouse_highlight is called with negative X/Y
12614 values when mouse moves outside of the frame. */
12615 if (x <= 0 || y <= 0)
12616 {
12617 clear_mouse_face (hlinfo);
12618 return;
12619 }
12620
12621 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12622 if (rc < 0)
12623 {
12624 /* Not on tool-bar item. */
12625 clear_mouse_face (hlinfo);
12626 return;
12627 }
12628 else if (rc == 0)
12629 /* On same tool-bar item as before. */
12630 goto set_help_echo;
12631
12632 clear_mouse_face (hlinfo);
12633
12634 /* Mouse is down, but on different tool-bar item? */
12635 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12636 && f == dpyinfo->last_mouse_frame);
12637
12638 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12639 return;
12640
12641 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12642
12643 /* If tool-bar item is not enabled, don't highlight it. */
12644 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12645 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12646 {
12647 /* Compute the x-position of the glyph. In front and past the
12648 image is a space. We include this in the highlighted area. */
12649 row = MATRIX_ROW (w->current_matrix, vpos);
12650 for (i = x = 0; i < hpos; ++i)
12651 x += row->glyphs[TEXT_AREA][i].pixel_width;
12652
12653 /* Record this as the current active region. */
12654 hlinfo->mouse_face_beg_col = hpos;
12655 hlinfo->mouse_face_beg_row = vpos;
12656 hlinfo->mouse_face_beg_x = x;
12657 hlinfo->mouse_face_past_end = false;
12658
12659 hlinfo->mouse_face_end_col = hpos + 1;
12660 hlinfo->mouse_face_end_row = vpos;
12661 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12662 hlinfo->mouse_face_window = window;
12663 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12664
12665 /* Display it as active. */
12666 show_mouse_face (hlinfo, draw);
12667 }
12668
12669 set_help_echo:
12670
12671 /* Set help_echo_string to a help string to display for this tool-bar item.
12672 XTread_socket does the rest. */
12673 help_echo_object = help_echo_window = Qnil;
12674 help_echo_pos = -1;
12675 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12676 if (NILP (help_echo_string))
12677 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12678 }
12679
12680 #endif /* !USE_GTK && !HAVE_NS */
12681
12682 #endif /* HAVE_WINDOW_SYSTEM */
12683
12684
12685 \f
12686 /************************************************************************
12687 Horizontal scrolling
12688 ************************************************************************/
12689
12690 /* For all leaf windows in the window tree rooted at WINDOW, set their
12691 hscroll value so that PT is (i) visible in the window, and (ii) so
12692 that it is not within a certain margin at the window's left and
12693 right border. Value is true if any window's hscroll has been
12694 changed. */
12695
12696 static bool
12697 hscroll_window_tree (Lisp_Object window)
12698 {
12699 bool hscrolled_p = false;
12700 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12701 int hscroll_step_abs = 0;
12702 double hscroll_step_rel = 0;
12703
12704 if (hscroll_relative_p)
12705 {
12706 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12707 if (hscroll_step_rel < 0)
12708 {
12709 hscroll_relative_p = false;
12710 hscroll_step_abs = 0;
12711 }
12712 }
12713 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12714 {
12715 hscroll_step_abs = XINT (Vhscroll_step);
12716 if (hscroll_step_abs < 0)
12717 hscroll_step_abs = 0;
12718 }
12719 else
12720 hscroll_step_abs = 0;
12721
12722 while (WINDOWP (window))
12723 {
12724 struct window *w = XWINDOW (window);
12725
12726 if (WINDOWP (w->contents))
12727 hscrolled_p |= hscroll_window_tree (w->contents);
12728 else if (w->cursor.vpos >= 0)
12729 {
12730 int h_margin;
12731 int text_area_width;
12732 struct glyph_row *cursor_row;
12733 struct glyph_row *bottom_row;
12734
12735 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12736 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12737 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12738 else
12739 cursor_row = bottom_row - 1;
12740
12741 if (!cursor_row->enabled_p)
12742 {
12743 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12744 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12745 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12746 else
12747 cursor_row = bottom_row - 1;
12748 }
12749 bool row_r2l_p = cursor_row->reversed_p;
12750
12751 text_area_width = window_box_width (w, TEXT_AREA);
12752
12753 /* Scroll when cursor is inside this scroll margin. */
12754 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12755
12756 /* If the position of this window's point has explicitly
12757 changed, no more suspend auto hscrolling. */
12758 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12759 w->suspend_auto_hscroll = false;
12760
12761 /* Remember window point. */
12762 Fset_marker (w->old_pointm,
12763 ((w == XWINDOW (selected_window))
12764 ? make_number (BUF_PT (XBUFFER (w->contents)))
12765 : Fmarker_position (w->pointm)),
12766 w->contents);
12767
12768 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12769 && !w->suspend_auto_hscroll
12770 /* In some pathological cases, like restoring a window
12771 configuration into a frame that is much smaller than
12772 the one from which the configuration was saved, we
12773 get glyph rows whose start and end have zero buffer
12774 positions, which we cannot handle below. Just skip
12775 such windows. */
12776 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12777 /* For left-to-right rows, hscroll when cursor is either
12778 (i) inside the right hscroll margin, or (ii) if it is
12779 inside the left margin and the window is already
12780 hscrolled. */
12781 && ((!row_r2l_p
12782 && ((w->hscroll && w->cursor.x <= h_margin)
12783 || (cursor_row->enabled_p
12784 && cursor_row->truncated_on_right_p
12785 && (w->cursor.x >= text_area_width - h_margin))))
12786 /* For right-to-left rows, the logic is similar,
12787 except that rules for scrolling to left and right
12788 are reversed. E.g., if cursor.x <= h_margin, we
12789 need to hscroll "to the right" unconditionally,
12790 and that will scroll the screen to the left so as
12791 to reveal the next portion of the row. */
12792 || (row_r2l_p
12793 && ((cursor_row->enabled_p
12794 /* FIXME: It is confusing to set the
12795 truncated_on_right_p flag when R2L rows
12796 are actually truncated on the left. */
12797 && cursor_row->truncated_on_right_p
12798 && w->cursor.x <= h_margin)
12799 || (w->hscroll
12800 && (w->cursor.x >= text_area_width - h_margin))))))
12801 {
12802 struct it it;
12803 ptrdiff_t hscroll;
12804 struct buffer *saved_current_buffer;
12805 ptrdiff_t pt;
12806 int wanted_x;
12807
12808 /* Find point in a display of infinite width. */
12809 saved_current_buffer = current_buffer;
12810 current_buffer = XBUFFER (w->contents);
12811
12812 if (w == XWINDOW (selected_window))
12813 pt = PT;
12814 else
12815 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12816
12817 /* Move iterator to pt starting at cursor_row->start in
12818 a line with infinite width. */
12819 init_to_row_start (&it, w, cursor_row);
12820 it.last_visible_x = INFINITY;
12821 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12822 current_buffer = saved_current_buffer;
12823
12824 /* Position cursor in window. */
12825 if (!hscroll_relative_p && hscroll_step_abs == 0)
12826 hscroll = max (0, (it.current_x
12827 - (ITERATOR_AT_END_OF_LINE_P (&it)
12828 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12829 : (text_area_width / 2))))
12830 / FRAME_COLUMN_WIDTH (it.f);
12831 else if ((!row_r2l_p
12832 && w->cursor.x >= text_area_width - h_margin)
12833 || (row_r2l_p && w->cursor.x <= h_margin))
12834 {
12835 if (hscroll_relative_p)
12836 wanted_x = text_area_width * (1 - hscroll_step_rel)
12837 - h_margin;
12838 else
12839 wanted_x = text_area_width
12840 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12841 - h_margin;
12842 hscroll
12843 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12844 }
12845 else
12846 {
12847 if (hscroll_relative_p)
12848 wanted_x = text_area_width * hscroll_step_rel
12849 + h_margin;
12850 else
12851 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12852 + h_margin;
12853 hscroll
12854 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12855 }
12856 hscroll = max (hscroll, w->min_hscroll);
12857
12858 /* Don't prevent redisplay optimizations if hscroll
12859 hasn't changed, as it will unnecessarily slow down
12860 redisplay. */
12861 if (w->hscroll != hscroll)
12862 {
12863 struct buffer *b = XBUFFER (w->contents);
12864 b->prevent_redisplay_optimizations_p = true;
12865 w->hscroll = hscroll;
12866 hscrolled_p = true;
12867 }
12868 }
12869 }
12870
12871 window = w->next;
12872 }
12873
12874 /* Value is true if hscroll of any leaf window has been changed. */
12875 return hscrolled_p;
12876 }
12877
12878
12879 /* Set hscroll so that cursor is visible and not inside horizontal
12880 scroll margins for all windows in the tree rooted at WINDOW. See
12881 also hscroll_window_tree above. Value is true if any window's
12882 hscroll has been changed. If it has, desired matrices on the frame
12883 of WINDOW are cleared. */
12884
12885 static bool
12886 hscroll_windows (Lisp_Object window)
12887 {
12888 bool hscrolled_p = hscroll_window_tree (window);
12889 if (hscrolled_p)
12890 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12891 return hscrolled_p;
12892 }
12893
12894
12895 \f
12896 /************************************************************************
12897 Redisplay
12898 ************************************************************************/
12899
12900 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12901 This is sometimes handy to have in a debugger session. */
12902
12903 #ifdef GLYPH_DEBUG
12904
12905 /* First and last unchanged row for try_window_id. */
12906
12907 static int debug_first_unchanged_at_end_vpos;
12908 static int debug_last_unchanged_at_beg_vpos;
12909
12910 /* Delta vpos and y. */
12911
12912 static int debug_dvpos, debug_dy;
12913
12914 /* Delta in characters and bytes for try_window_id. */
12915
12916 static ptrdiff_t debug_delta, debug_delta_bytes;
12917
12918 /* Values of window_end_pos and window_end_vpos at the end of
12919 try_window_id. */
12920
12921 static ptrdiff_t debug_end_vpos;
12922
12923 /* Append a string to W->desired_matrix->method. FMT is a printf
12924 format string. If trace_redisplay_p is true also printf the
12925 resulting string to stderr. */
12926
12927 static void debug_method_add (struct window *, char const *, ...)
12928 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12929
12930 static void
12931 debug_method_add (struct window *w, char const *fmt, ...)
12932 {
12933 void *ptr = w;
12934 char *method = w->desired_matrix->method;
12935 int len = strlen (method);
12936 int size = sizeof w->desired_matrix->method;
12937 int remaining = size - len - 1;
12938 va_list ap;
12939
12940 if (len && remaining)
12941 {
12942 method[len] = '|';
12943 --remaining, ++len;
12944 }
12945
12946 va_start (ap, fmt);
12947 vsnprintf (method + len, remaining + 1, fmt, ap);
12948 va_end (ap);
12949
12950 if (trace_redisplay_p)
12951 fprintf (stderr, "%p (%s): %s\n",
12952 ptr,
12953 ((BUFFERP (w->contents)
12954 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12955 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12956 : "no buffer"),
12957 method + len);
12958 }
12959
12960 #endif /* GLYPH_DEBUG */
12961
12962
12963 /* Value is true if all changes in window W, which displays
12964 current_buffer, are in the text between START and END. START is a
12965 buffer position, END is given as a distance from Z. Used in
12966 redisplay_internal for display optimization. */
12967
12968 static bool
12969 text_outside_line_unchanged_p (struct window *w,
12970 ptrdiff_t start, ptrdiff_t end)
12971 {
12972 bool unchanged_p = true;
12973
12974 /* If text or overlays have changed, see where. */
12975 if (window_outdated (w))
12976 {
12977 /* Gap in the line? */
12978 if (GPT < start || Z - GPT < end)
12979 unchanged_p = false;
12980
12981 /* Changes start in front of the line, or end after it? */
12982 if (unchanged_p
12983 && (BEG_UNCHANGED < start - 1
12984 || END_UNCHANGED < end))
12985 unchanged_p = false;
12986
12987 /* If selective display, can't optimize if changes start at the
12988 beginning of the line. */
12989 if (unchanged_p
12990 && INTEGERP (BVAR (current_buffer, selective_display))
12991 && XINT (BVAR (current_buffer, selective_display)) > 0
12992 && (BEG_UNCHANGED < start || GPT <= start))
12993 unchanged_p = false;
12994
12995 /* If there are overlays at the start or end of the line, these
12996 may have overlay strings with newlines in them. A change at
12997 START, for instance, may actually concern the display of such
12998 overlay strings as well, and they are displayed on different
12999 lines. So, quickly rule out this case. (For the future, it
13000 might be desirable to implement something more telling than
13001 just BEG/END_UNCHANGED.) */
13002 if (unchanged_p)
13003 {
13004 if (BEG + BEG_UNCHANGED == start
13005 && overlay_touches_p (start))
13006 unchanged_p = false;
13007 if (END_UNCHANGED == end
13008 && overlay_touches_p (Z - end))
13009 unchanged_p = false;
13010 }
13011
13012 /* Under bidi reordering, adding or deleting a character in the
13013 beginning of a paragraph, before the first strong directional
13014 character, can change the base direction of the paragraph (unless
13015 the buffer specifies a fixed paragraph direction), which will
13016 require to redisplay the whole paragraph. It might be worthwhile
13017 to find the paragraph limits and widen the range of redisplayed
13018 lines to that, but for now just give up this optimization. */
13019 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13020 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13021 unchanged_p = false;
13022 }
13023
13024 return unchanged_p;
13025 }
13026
13027
13028 /* Do a frame update, taking possible shortcuts into account. This is
13029 the main external entry point for redisplay.
13030
13031 If the last redisplay displayed an echo area message and that message
13032 is no longer requested, we clear the echo area or bring back the
13033 mini-buffer if that is in use. */
13034
13035 void
13036 redisplay (void)
13037 {
13038 redisplay_internal ();
13039 }
13040
13041
13042 static Lisp_Object
13043 overlay_arrow_string_or_property (Lisp_Object var)
13044 {
13045 Lisp_Object val;
13046
13047 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13048 return val;
13049
13050 return Voverlay_arrow_string;
13051 }
13052
13053 /* Return true if there are any overlay-arrows in current_buffer. */
13054 static bool
13055 overlay_arrow_in_current_buffer_p (void)
13056 {
13057 Lisp_Object vlist;
13058
13059 for (vlist = Voverlay_arrow_variable_list;
13060 CONSP (vlist);
13061 vlist = XCDR (vlist))
13062 {
13063 Lisp_Object var = XCAR (vlist);
13064 Lisp_Object val;
13065
13066 if (!SYMBOLP (var))
13067 continue;
13068 val = find_symbol_value (var);
13069 if (MARKERP (val)
13070 && current_buffer == XMARKER (val)->buffer)
13071 return true;
13072 }
13073 return false;
13074 }
13075
13076
13077 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13078 has changed. */
13079
13080 static bool
13081 overlay_arrows_changed_p (void)
13082 {
13083 Lisp_Object vlist;
13084
13085 for (vlist = Voverlay_arrow_variable_list;
13086 CONSP (vlist);
13087 vlist = XCDR (vlist))
13088 {
13089 Lisp_Object var = XCAR (vlist);
13090 Lisp_Object val, pstr;
13091
13092 if (!SYMBOLP (var))
13093 continue;
13094 val = find_symbol_value (var);
13095 if (!MARKERP (val))
13096 continue;
13097 if (! EQ (COERCE_MARKER (val),
13098 Fget (var, Qlast_arrow_position))
13099 || ! (pstr = overlay_arrow_string_or_property (var),
13100 EQ (pstr, Fget (var, Qlast_arrow_string))))
13101 return true;
13102 }
13103 return false;
13104 }
13105
13106 /* Mark overlay arrows to be updated on next redisplay. */
13107
13108 static void
13109 update_overlay_arrows (int up_to_date)
13110 {
13111 Lisp_Object vlist;
13112
13113 for (vlist = Voverlay_arrow_variable_list;
13114 CONSP (vlist);
13115 vlist = XCDR (vlist))
13116 {
13117 Lisp_Object var = XCAR (vlist);
13118
13119 if (!SYMBOLP (var))
13120 continue;
13121
13122 if (up_to_date > 0)
13123 {
13124 Lisp_Object val = find_symbol_value (var);
13125 Fput (var, Qlast_arrow_position,
13126 COERCE_MARKER (val));
13127 Fput (var, Qlast_arrow_string,
13128 overlay_arrow_string_or_property (var));
13129 }
13130 else if (up_to_date < 0
13131 || !NILP (Fget (var, Qlast_arrow_position)))
13132 {
13133 Fput (var, Qlast_arrow_position, Qt);
13134 Fput (var, Qlast_arrow_string, Qt);
13135 }
13136 }
13137 }
13138
13139
13140 /* Return overlay arrow string to display at row.
13141 Return integer (bitmap number) for arrow bitmap in left fringe.
13142 Return nil if no overlay arrow. */
13143
13144 static Lisp_Object
13145 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13146 {
13147 Lisp_Object vlist;
13148
13149 for (vlist = Voverlay_arrow_variable_list;
13150 CONSP (vlist);
13151 vlist = XCDR (vlist))
13152 {
13153 Lisp_Object var = XCAR (vlist);
13154 Lisp_Object val;
13155
13156 if (!SYMBOLP (var))
13157 continue;
13158
13159 val = find_symbol_value (var);
13160
13161 if (MARKERP (val)
13162 && current_buffer == XMARKER (val)->buffer
13163 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13164 {
13165 if (FRAME_WINDOW_P (it->f)
13166 /* FIXME: if ROW->reversed_p is set, this should test
13167 the right fringe, not the left one. */
13168 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13169 {
13170 #ifdef HAVE_WINDOW_SYSTEM
13171 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13172 {
13173 int fringe_bitmap = lookup_fringe_bitmap (val);
13174 if (fringe_bitmap != 0)
13175 return make_number (fringe_bitmap);
13176 }
13177 #endif
13178 return make_number (-1); /* Use default arrow bitmap. */
13179 }
13180 return overlay_arrow_string_or_property (var);
13181 }
13182 }
13183
13184 return Qnil;
13185 }
13186
13187 /* Return true if point moved out of or into a composition. Otherwise
13188 return false. PREV_BUF and PREV_PT are the last point buffer and
13189 position. BUF and PT are the current point buffer and position. */
13190
13191 static bool
13192 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13193 struct buffer *buf, ptrdiff_t pt)
13194 {
13195 ptrdiff_t start, end;
13196 Lisp_Object prop;
13197 Lisp_Object buffer;
13198
13199 XSETBUFFER (buffer, buf);
13200 /* Check a composition at the last point if point moved within the
13201 same buffer. */
13202 if (prev_buf == buf)
13203 {
13204 if (prev_pt == pt)
13205 /* Point didn't move. */
13206 return false;
13207
13208 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13209 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13210 && composition_valid_p (start, end, prop)
13211 && start < prev_pt && end > prev_pt)
13212 /* The last point was within the composition. Return true iff
13213 point moved out of the composition. */
13214 return (pt <= start || pt >= end);
13215 }
13216
13217 /* Check a composition at the current point. */
13218 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13219 && find_composition (pt, -1, &start, &end, &prop, buffer)
13220 && composition_valid_p (start, end, prop)
13221 && start < pt && end > pt);
13222 }
13223
13224 /* Reconsider the clip changes of buffer which is displayed in W. */
13225
13226 static void
13227 reconsider_clip_changes (struct window *w)
13228 {
13229 struct buffer *b = XBUFFER (w->contents);
13230
13231 if (b->clip_changed
13232 && w->window_end_valid
13233 && w->current_matrix->buffer == b
13234 && w->current_matrix->zv == BUF_ZV (b)
13235 && w->current_matrix->begv == BUF_BEGV (b))
13236 b->clip_changed = false;
13237
13238 /* If display wasn't paused, and W is not a tool bar window, see if
13239 point has been moved into or out of a composition. In that case,
13240 set b->clip_changed to force updating the screen. If
13241 b->clip_changed has already been set, skip this check. */
13242 if (!b->clip_changed && w->window_end_valid)
13243 {
13244 ptrdiff_t pt = (w == XWINDOW (selected_window)
13245 ? PT : marker_position (w->pointm));
13246
13247 if ((w->current_matrix->buffer != b || pt != w->last_point)
13248 && check_point_in_composition (w->current_matrix->buffer,
13249 w->last_point, b, pt))
13250 b->clip_changed = true;
13251 }
13252 }
13253
13254 static void
13255 propagate_buffer_redisplay (void)
13256 { /* Resetting b->text->redisplay is problematic!
13257 We can't just reset it in the case that some window that displays
13258 it has not been redisplayed; and such a window can stay
13259 unredisplayed for a long time if it's currently invisible.
13260 But we do want to reset it at the end of redisplay otherwise
13261 its displayed windows will keep being redisplayed over and over
13262 again.
13263 So we copy all b->text->redisplay flags up to their windows here,
13264 such that mark_window_display_accurate can safely reset
13265 b->text->redisplay. */
13266 Lisp_Object ws = window_list ();
13267 for (; CONSP (ws); ws = XCDR (ws))
13268 {
13269 struct window *thisw = XWINDOW (XCAR (ws));
13270 struct buffer *thisb = XBUFFER (thisw->contents);
13271 if (thisb->text->redisplay)
13272 thisw->redisplay = true;
13273 }
13274 }
13275
13276 #define STOP_POLLING \
13277 do { if (! polling_stopped_here) stop_polling (); \
13278 polling_stopped_here = true; } while (false)
13279
13280 #define RESUME_POLLING \
13281 do { if (polling_stopped_here) start_polling (); \
13282 polling_stopped_here = false; } while (false)
13283
13284
13285 /* Perhaps in the future avoid recentering windows if it
13286 is not necessary; currently that causes some problems. */
13287
13288 static void
13289 redisplay_internal (void)
13290 {
13291 struct window *w = XWINDOW (selected_window);
13292 struct window *sw;
13293 struct frame *fr;
13294 bool pending;
13295 bool must_finish = false, match_p;
13296 struct text_pos tlbufpos, tlendpos;
13297 int number_of_visible_frames;
13298 ptrdiff_t count;
13299 struct frame *sf;
13300 bool polling_stopped_here = false;
13301 Lisp_Object tail, frame;
13302
13303 /* True means redisplay has to consider all windows on all
13304 frames. False, only selected_window is considered. */
13305 bool consider_all_windows_p;
13306
13307 /* True means redisplay has to redisplay the miniwindow. */
13308 bool update_miniwindow_p = false;
13309
13310 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13311
13312 /* No redisplay if running in batch mode or frame is not yet fully
13313 initialized, or redisplay is explicitly turned off by setting
13314 Vinhibit_redisplay. */
13315 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13316 || !NILP (Vinhibit_redisplay))
13317 return;
13318
13319 /* Don't examine these until after testing Vinhibit_redisplay.
13320 When Emacs is shutting down, perhaps because its connection to
13321 X has dropped, we should not look at them at all. */
13322 fr = XFRAME (w->frame);
13323 sf = SELECTED_FRAME ();
13324
13325 if (!fr->glyphs_initialized_p)
13326 return;
13327
13328 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13329 if (popup_activated ())
13330 return;
13331 #endif
13332
13333 /* I don't think this happens but let's be paranoid. */
13334 if (redisplaying_p)
13335 return;
13336
13337 /* Record a function that clears redisplaying_p
13338 when we leave this function. */
13339 count = SPECPDL_INDEX ();
13340 record_unwind_protect_void (unwind_redisplay);
13341 redisplaying_p = true;
13342 specbind (Qinhibit_free_realized_faces, Qnil);
13343
13344 /* Record this function, so it appears on the profiler's backtraces. */
13345 record_in_backtrace (Qredisplay_internal, 0, 0);
13346
13347 FOR_EACH_FRAME (tail, frame)
13348 XFRAME (frame)->already_hscrolled_p = false;
13349
13350 retry:
13351 /* Remember the currently selected window. */
13352 sw = w;
13353
13354 pending = false;
13355 forget_escape_and_glyphless_faces ();
13356
13357 /* If face_change, init_iterator will free all realized faces, which
13358 includes the faces referenced from current matrices. So, we
13359 can't reuse current matrices in this case. */
13360 if (face_change)
13361 windows_or_buffers_changed = 47;
13362
13363 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13364 && FRAME_TTY (sf)->previous_frame != sf)
13365 {
13366 /* Since frames on a single ASCII terminal share the same
13367 display area, displaying a different frame means redisplay
13368 the whole thing. */
13369 SET_FRAME_GARBAGED (sf);
13370 #ifndef DOS_NT
13371 set_tty_color_mode (FRAME_TTY (sf), sf);
13372 #endif
13373 FRAME_TTY (sf)->previous_frame = sf;
13374 }
13375
13376 /* Set the visible flags for all frames. Do this before checking for
13377 resized or garbaged frames; they want to know if their frames are
13378 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13379 number_of_visible_frames = 0;
13380
13381 FOR_EACH_FRAME (tail, frame)
13382 {
13383 struct frame *f = XFRAME (frame);
13384
13385 if (FRAME_VISIBLE_P (f))
13386 {
13387 ++number_of_visible_frames;
13388 /* Adjust matrices for visible frames only. */
13389 if (f->fonts_changed)
13390 {
13391 adjust_frame_glyphs (f);
13392 /* Disable all redisplay optimizations for this frame.
13393 This is because adjust_frame_glyphs resets the
13394 enabled_p flag for all glyph rows of all windows, so
13395 many optimizations will fail anyway, and some might
13396 fail to test that flag and do bogus things as
13397 result. */
13398 SET_FRAME_GARBAGED (f);
13399 f->fonts_changed = false;
13400 }
13401 /* If cursor type has been changed on the frame
13402 other than selected, consider all frames. */
13403 if (f != sf && f->cursor_type_changed)
13404 update_mode_lines = 31;
13405 }
13406 clear_desired_matrices (f);
13407 }
13408
13409 /* Notice any pending interrupt request to change frame size. */
13410 do_pending_window_change (true);
13411
13412 /* do_pending_window_change could change the selected_window due to
13413 frame resizing which makes the selected window too small. */
13414 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13415 sw = w;
13416
13417 /* Clear frames marked as garbaged. */
13418 clear_garbaged_frames ();
13419
13420 /* Build menubar and tool-bar items. */
13421 if (NILP (Vmemory_full))
13422 prepare_menu_bars ();
13423
13424 reconsider_clip_changes (w);
13425
13426 /* In most cases selected window displays current buffer. */
13427 match_p = XBUFFER (w->contents) == current_buffer;
13428 if (match_p)
13429 {
13430 /* Detect case that we need to write or remove a star in the mode line. */
13431 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13432 w->update_mode_line = true;
13433
13434 if (mode_line_update_needed (w))
13435 w->update_mode_line = true;
13436
13437 /* If reconsider_clip_changes above decided that the narrowing
13438 in the current buffer changed, make sure all other windows
13439 showing that buffer will be redisplayed. */
13440 if (current_buffer->clip_changed)
13441 bset_update_mode_line (current_buffer);
13442 }
13443
13444 /* Normally the message* functions will have already displayed and
13445 updated the echo area, but the frame may have been trashed, or
13446 the update may have been preempted, so display the echo area
13447 again here. Checking message_cleared_p captures the case that
13448 the echo area should be cleared. */
13449 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13450 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13451 || (message_cleared_p
13452 && minibuf_level == 0
13453 /* If the mini-window is currently selected, this means the
13454 echo-area doesn't show through. */
13455 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13456 {
13457 echo_area_display (false);
13458
13459 if (message_cleared_p)
13460 update_miniwindow_p = true;
13461
13462 must_finish = true;
13463
13464 /* If we don't display the current message, don't clear the
13465 message_cleared_p flag, because, if we did, we wouldn't clear
13466 the echo area in the next redisplay which doesn't preserve
13467 the echo area. */
13468 if (!display_last_displayed_message_p)
13469 message_cleared_p = false;
13470 }
13471 else if (EQ (selected_window, minibuf_window)
13472 && (current_buffer->clip_changed || window_outdated (w))
13473 && resize_mini_window (w, false))
13474 {
13475 /* Resized active mini-window to fit the size of what it is
13476 showing if its contents might have changed. */
13477 must_finish = true;
13478
13479 /* If window configuration was changed, frames may have been
13480 marked garbaged. Clear them or we will experience
13481 surprises wrt scrolling. */
13482 clear_garbaged_frames ();
13483 }
13484
13485 if (windows_or_buffers_changed && !update_mode_lines)
13486 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13487 only the windows's contents needs to be refreshed, or whether the
13488 mode-lines also need a refresh. */
13489 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13490 ? REDISPLAY_SOME : 32);
13491
13492 /* If specs for an arrow have changed, do thorough redisplay
13493 to ensure we remove any arrow that should no longer exist. */
13494 if (overlay_arrows_changed_p ())
13495 /* Apparently, this is the only case where we update other windows,
13496 without updating other mode-lines. */
13497 windows_or_buffers_changed = 49;
13498
13499 consider_all_windows_p = (update_mode_lines
13500 || windows_or_buffers_changed);
13501
13502 #define AINC(a,i) \
13503 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13504 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13505
13506 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13507 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13508
13509 /* Optimize the case that only the line containing the cursor in the
13510 selected window has changed. Variables starting with this_ are
13511 set in display_line and record information about the line
13512 containing the cursor. */
13513 tlbufpos = this_line_start_pos;
13514 tlendpos = this_line_end_pos;
13515 if (!consider_all_windows_p
13516 && CHARPOS (tlbufpos) > 0
13517 && !w->update_mode_line
13518 && !current_buffer->clip_changed
13519 && !current_buffer->prevent_redisplay_optimizations_p
13520 && FRAME_VISIBLE_P (XFRAME (w->frame))
13521 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13522 && !XFRAME (w->frame)->cursor_type_changed
13523 /* Make sure recorded data applies to current buffer, etc. */
13524 && this_line_buffer == current_buffer
13525 && match_p
13526 && !w->force_start
13527 && !w->optional_new_start
13528 /* Point must be on the line that we have info recorded about. */
13529 && PT >= CHARPOS (tlbufpos)
13530 && PT <= Z - CHARPOS (tlendpos)
13531 /* All text outside that line, including its final newline,
13532 must be unchanged. */
13533 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13534 CHARPOS (tlendpos)))
13535 {
13536 if (CHARPOS (tlbufpos) > BEGV
13537 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13538 && (CHARPOS (tlbufpos) == ZV
13539 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13540 /* Former continuation line has disappeared by becoming empty. */
13541 goto cancel;
13542 else if (window_outdated (w) || MINI_WINDOW_P (w))
13543 {
13544 /* We have to handle the case of continuation around a
13545 wide-column character (see the comment in indent.c around
13546 line 1340).
13547
13548 For instance, in the following case:
13549
13550 -------- Insert --------
13551 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13552 J_I_ ==> J_I_ `^^' are cursors.
13553 ^^ ^^
13554 -------- --------
13555
13556 As we have to redraw the line above, we cannot use this
13557 optimization. */
13558
13559 struct it it;
13560 int line_height_before = this_line_pixel_height;
13561
13562 /* Note that start_display will handle the case that the
13563 line starting at tlbufpos is a continuation line. */
13564 start_display (&it, w, tlbufpos);
13565
13566 /* Implementation note: It this still necessary? */
13567 if (it.current_x != this_line_start_x)
13568 goto cancel;
13569
13570 TRACE ((stderr, "trying display optimization 1\n"));
13571 w->cursor.vpos = -1;
13572 overlay_arrow_seen = false;
13573 it.vpos = this_line_vpos;
13574 it.current_y = this_line_y;
13575 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13576 display_line (&it);
13577
13578 /* If line contains point, is not continued,
13579 and ends at same distance from eob as before, we win. */
13580 if (w->cursor.vpos >= 0
13581 /* Line is not continued, otherwise this_line_start_pos
13582 would have been set to 0 in display_line. */
13583 && CHARPOS (this_line_start_pos)
13584 /* Line ends as before. */
13585 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13586 /* Line has same height as before. Otherwise other lines
13587 would have to be shifted up or down. */
13588 && this_line_pixel_height == line_height_before)
13589 {
13590 /* If this is not the window's last line, we must adjust
13591 the charstarts of the lines below. */
13592 if (it.current_y < it.last_visible_y)
13593 {
13594 struct glyph_row *row
13595 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13596 ptrdiff_t delta, delta_bytes;
13597
13598 /* We used to distinguish between two cases here,
13599 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13600 when the line ends in a newline or the end of the
13601 buffer's accessible portion. But both cases did
13602 the same, so they were collapsed. */
13603 delta = (Z
13604 - CHARPOS (tlendpos)
13605 - MATRIX_ROW_START_CHARPOS (row));
13606 delta_bytes = (Z_BYTE
13607 - BYTEPOS (tlendpos)
13608 - MATRIX_ROW_START_BYTEPOS (row));
13609
13610 increment_matrix_positions (w->current_matrix,
13611 this_line_vpos + 1,
13612 w->current_matrix->nrows,
13613 delta, delta_bytes);
13614 }
13615
13616 /* If this row displays text now but previously didn't,
13617 or vice versa, w->window_end_vpos may have to be
13618 adjusted. */
13619 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13620 {
13621 if (w->window_end_vpos < this_line_vpos)
13622 w->window_end_vpos = this_line_vpos;
13623 }
13624 else if (w->window_end_vpos == this_line_vpos
13625 && this_line_vpos > 0)
13626 w->window_end_vpos = this_line_vpos - 1;
13627 w->window_end_valid = false;
13628
13629 /* Update hint: No need to try to scroll in update_window. */
13630 w->desired_matrix->no_scrolling_p = true;
13631
13632 #ifdef GLYPH_DEBUG
13633 *w->desired_matrix->method = 0;
13634 debug_method_add (w, "optimization 1");
13635 #endif
13636 #ifdef HAVE_WINDOW_SYSTEM
13637 update_window_fringes (w, false);
13638 #endif
13639 goto update;
13640 }
13641 else
13642 goto cancel;
13643 }
13644 else if (/* Cursor position hasn't changed. */
13645 PT == w->last_point
13646 /* Make sure the cursor was last displayed
13647 in this window. Otherwise we have to reposition it. */
13648
13649 /* PXW: Must be converted to pixels, probably. */
13650 && 0 <= w->cursor.vpos
13651 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13652 {
13653 if (!must_finish)
13654 {
13655 do_pending_window_change (true);
13656 /* If selected_window changed, redisplay again. */
13657 if (WINDOWP (selected_window)
13658 && (w = XWINDOW (selected_window)) != sw)
13659 goto retry;
13660
13661 /* We used to always goto end_of_redisplay here, but this
13662 isn't enough if we have a blinking cursor. */
13663 if (w->cursor_off_p == w->last_cursor_off_p)
13664 goto end_of_redisplay;
13665 }
13666 goto update;
13667 }
13668 /* If highlighting the region, or if the cursor is in the echo area,
13669 then we can't just move the cursor. */
13670 else if (NILP (Vshow_trailing_whitespace)
13671 && !cursor_in_echo_area)
13672 {
13673 struct it it;
13674 struct glyph_row *row;
13675
13676 /* Skip from tlbufpos to PT and see where it is. Note that
13677 PT may be in invisible text. If so, we will end at the
13678 next visible position. */
13679 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13680 NULL, DEFAULT_FACE_ID);
13681 it.current_x = this_line_start_x;
13682 it.current_y = this_line_y;
13683 it.vpos = this_line_vpos;
13684
13685 /* The call to move_it_to stops in front of PT, but
13686 moves over before-strings. */
13687 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13688
13689 if (it.vpos == this_line_vpos
13690 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13691 row->enabled_p))
13692 {
13693 eassert (this_line_vpos == it.vpos);
13694 eassert (this_line_y == it.current_y);
13695 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13696 #ifdef GLYPH_DEBUG
13697 *w->desired_matrix->method = 0;
13698 debug_method_add (w, "optimization 3");
13699 #endif
13700 goto update;
13701 }
13702 else
13703 goto cancel;
13704 }
13705
13706 cancel:
13707 /* Text changed drastically or point moved off of line. */
13708 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13709 }
13710
13711 CHARPOS (this_line_start_pos) = 0;
13712 ++clear_face_cache_count;
13713 #ifdef HAVE_WINDOW_SYSTEM
13714 ++clear_image_cache_count;
13715 #endif
13716
13717 /* Build desired matrices, and update the display. If
13718 consider_all_windows_p, do it for all windows on all frames.
13719 Otherwise do it for selected_window, only. */
13720
13721 if (consider_all_windows_p)
13722 {
13723 FOR_EACH_FRAME (tail, frame)
13724 XFRAME (frame)->updated_p = false;
13725
13726 propagate_buffer_redisplay ();
13727
13728 FOR_EACH_FRAME (tail, frame)
13729 {
13730 struct frame *f = XFRAME (frame);
13731
13732 /* We don't have to do anything for unselected terminal
13733 frames. */
13734 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13735 && !EQ (FRAME_TTY (f)->top_frame, frame))
13736 continue;
13737
13738 retry_frame:
13739
13740 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13741 /* Redisplay internal tool bar if this is the first time so we
13742 can adjust the frame height right now, if necessary. */
13743 if (!f->tool_bar_redisplayed_once)
13744 {
13745 if (redisplay_tool_bar (f))
13746 adjust_frame_glyphs (f);
13747 f->tool_bar_redisplayed_once = true;
13748 }
13749 #endif
13750
13751 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13752 {
13753 bool gcscrollbars
13754 /* Only GC scrollbars when we redisplay the whole frame. */
13755 = f->redisplay || !REDISPLAY_SOME_P ();
13756 /* Mark all the scroll bars to be removed; we'll redeem
13757 the ones we want when we redisplay their windows. */
13758 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13759 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13760
13761 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13762 redisplay_windows (FRAME_ROOT_WINDOW (f));
13763 /* Remember that the invisible frames need to be redisplayed next
13764 time they're visible. */
13765 else if (!REDISPLAY_SOME_P ())
13766 f->redisplay = true;
13767
13768 /* The X error handler may have deleted that frame. */
13769 if (!FRAME_LIVE_P (f))
13770 continue;
13771
13772 /* Any scroll bars which redisplay_windows should have
13773 nuked should now go away. */
13774 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13775 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13776
13777 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13778 {
13779 /* If fonts changed on visible frame, display again. */
13780 if (f->fonts_changed)
13781 {
13782 adjust_frame_glyphs (f);
13783 /* Disable all redisplay optimizations for this
13784 frame. For the reasons, see the comment near
13785 the previous call to adjust_frame_glyphs above. */
13786 SET_FRAME_GARBAGED (f);
13787 f->fonts_changed = false;
13788 goto retry_frame;
13789 }
13790
13791 /* See if we have to hscroll. */
13792 if (!f->already_hscrolled_p)
13793 {
13794 f->already_hscrolled_p = true;
13795 if (hscroll_windows (f->root_window))
13796 goto retry_frame;
13797 }
13798
13799 /* Prevent various kinds of signals during display
13800 update. stdio is not robust about handling
13801 signals, which can cause an apparent I/O error. */
13802 if (interrupt_input)
13803 unrequest_sigio ();
13804 STOP_POLLING;
13805
13806 pending |= update_frame (f, false, false);
13807 f->cursor_type_changed = false;
13808 f->updated_p = true;
13809 }
13810 }
13811 }
13812
13813 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13814
13815 if (!pending)
13816 {
13817 /* Do the mark_window_display_accurate after all windows have
13818 been redisplayed because this call resets flags in buffers
13819 which are needed for proper redisplay. */
13820 FOR_EACH_FRAME (tail, frame)
13821 {
13822 struct frame *f = XFRAME (frame);
13823 if (f->updated_p)
13824 {
13825 f->redisplay = false;
13826 mark_window_display_accurate (f->root_window, true);
13827 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13828 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13829 }
13830 }
13831 }
13832 }
13833 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13834 {
13835 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13836 struct frame *mini_frame;
13837
13838 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13839 /* Use list_of_error, not Qerror, so that
13840 we catch only errors and don't run the debugger. */
13841 internal_condition_case_1 (redisplay_window_1, selected_window,
13842 list_of_error,
13843 redisplay_window_error);
13844 if (update_miniwindow_p)
13845 internal_condition_case_1 (redisplay_window_1, mini_window,
13846 list_of_error,
13847 redisplay_window_error);
13848
13849 /* Compare desired and current matrices, perform output. */
13850
13851 update:
13852 /* If fonts changed, display again. */
13853 if (sf->fonts_changed)
13854 goto retry;
13855
13856 /* Prevent various kinds of signals during display update.
13857 stdio is not robust about handling signals,
13858 which can cause an apparent I/O error. */
13859 if (interrupt_input)
13860 unrequest_sigio ();
13861 STOP_POLLING;
13862
13863 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13864 {
13865 if (hscroll_windows (selected_window))
13866 goto retry;
13867
13868 XWINDOW (selected_window)->must_be_updated_p = true;
13869 pending = update_frame (sf, false, false);
13870 sf->cursor_type_changed = false;
13871 }
13872
13873 /* We may have called echo_area_display at the top of this
13874 function. If the echo area is on another frame, that may
13875 have put text on a frame other than the selected one, so the
13876 above call to update_frame would not have caught it. Catch
13877 it here. */
13878 mini_window = FRAME_MINIBUF_WINDOW (sf);
13879 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13880
13881 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13882 {
13883 XWINDOW (mini_window)->must_be_updated_p = true;
13884 pending |= update_frame (mini_frame, false, false);
13885 mini_frame->cursor_type_changed = false;
13886 if (!pending && hscroll_windows (mini_window))
13887 goto retry;
13888 }
13889 }
13890
13891 /* If display was paused because of pending input, make sure we do a
13892 thorough update the next time. */
13893 if (pending)
13894 {
13895 /* Prevent the optimization at the beginning of
13896 redisplay_internal that tries a single-line update of the
13897 line containing the cursor in the selected window. */
13898 CHARPOS (this_line_start_pos) = 0;
13899
13900 /* Let the overlay arrow be updated the next time. */
13901 update_overlay_arrows (0);
13902
13903 /* If we pause after scrolling, some rows in the current
13904 matrices of some windows are not valid. */
13905 if (!WINDOW_FULL_WIDTH_P (w)
13906 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13907 update_mode_lines = 36;
13908 }
13909 else
13910 {
13911 if (!consider_all_windows_p)
13912 {
13913 /* This has already been done above if
13914 consider_all_windows_p is set. */
13915 if (XBUFFER (w->contents)->text->redisplay
13916 && buffer_window_count (XBUFFER (w->contents)) > 1)
13917 /* This can happen if b->text->redisplay was set during
13918 jit-lock. */
13919 propagate_buffer_redisplay ();
13920 mark_window_display_accurate_1 (w, true);
13921
13922 /* Say overlay arrows are up to date. */
13923 update_overlay_arrows (1);
13924
13925 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13926 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13927 }
13928
13929 update_mode_lines = 0;
13930 windows_or_buffers_changed = 0;
13931 }
13932
13933 /* Start SIGIO interrupts coming again. Having them off during the
13934 code above makes it less likely one will discard output, but not
13935 impossible, since there might be stuff in the system buffer here.
13936 But it is much hairier to try to do anything about that. */
13937 if (interrupt_input)
13938 request_sigio ();
13939 RESUME_POLLING;
13940
13941 /* If a frame has become visible which was not before, redisplay
13942 again, so that we display it. Expose events for such a frame
13943 (which it gets when becoming visible) don't call the parts of
13944 redisplay constructing glyphs, so simply exposing a frame won't
13945 display anything in this case. So, we have to display these
13946 frames here explicitly. */
13947 if (!pending)
13948 {
13949 int new_count = 0;
13950
13951 FOR_EACH_FRAME (tail, frame)
13952 {
13953 if (XFRAME (frame)->visible)
13954 new_count++;
13955 }
13956
13957 if (new_count != number_of_visible_frames)
13958 windows_or_buffers_changed = 52;
13959 }
13960
13961 /* Change frame size now if a change is pending. */
13962 do_pending_window_change (true);
13963
13964 /* If we just did a pending size change, or have additional
13965 visible frames, or selected_window changed, redisplay again. */
13966 if ((windows_or_buffers_changed && !pending)
13967 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13968 goto retry;
13969
13970 /* Clear the face and image caches.
13971
13972 We used to do this only if consider_all_windows_p. But the cache
13973 needs to be cleared if a timer creates images in the current
13974 buffer (e.g. the test case in Bug#6230). */
13975
13976 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13977 {
13978 clear_face_cache (false);
13979 clear_face_cache_count = 0;
13980 }
13981
13982 #ifdef HAVE_WINDOW_SYSTEM
13983 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13984 {
13985 clear_image_caches (Qnil);
13986 clear_image_cache_count = 0;
13987 }
13988 #endif /* HAVE_WINDOW_SYSTEM */
13989
13990 end_of_redisplay:
13991 #ifdef HAVE_NS
13992 ns_set_doc_edited ();
13993 #endif
13994 if (interrupt_input && interrupts_deferred)
13995 request_sigio ();
13996
13997 unbind_to (count, Qnil);
13998 RESUME_POLLING;
13999 }
14000
14001
14002 /* Redisplay, but leave alone any recent echo area message unless
14003 another message has been requested in its place.
14004
14005 This is useful in situations where you need to redisplay but no
14006 user action has occurred, making it inappropriate for the message
14007 area to be cleared. See tracking_off and
14008 wait_reading_process_output for examples of these situations.
14009
14010 FROM_WHERE is an integer saying from where this function was
14011 called. This is useful for debugging. */
14012
14013 void
14014 redisplay_preserve_echo_area (int from_where)
14015 {
14016 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14017
14018 if (!NILP (echo_area_buffer[1]))
14019 {
14020 /* We have a previously displayed message, but no current
14021 message. Redisplay the previous message. */
14022 display_last_displayed_message_p = true;
14023 redisplay_internal ();
14024 display_last_displayed_message_p = false;
14025 }
14026 else
14027 redisplay_internal ();
14028
14029 flush_frame (SELECTED_FRAME ());
14030 }
14031
14032
14033 /* Function registered with record_unwind_protect in redisplay_internal. */
14034
14035 static void
14036 unwind_redisplay (void)
14037 {
14038 redisplaying_p = false;
14039 }
14040
14041
14042 /* Mark the display of leaf window W as accurate or inaccurate.
14043 If ACCURATE_P, mark display of W as accurate.
14044 If !ACCURATE_P, arrange for W to be redisplayed the next
14045 time redisplay_internal is called. */
14046
14047 static void
14048 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14049 {
14050 struct buffer *b = XBUFFER (w->contents);
14051
14052 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14053 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14054 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14055
14056 if (accurate_p)
14057 {
14058 b->clip_changed = false;
14059 b->prevent_redisplay_optimizations_p = false;
14060 eassert (buffer_window_count (b) > 0);
14061 /* Resetting b->text->redisplay is problematic!
14062 In order to make it safer to do it here, redisplay_internal must
14063 have copied all b->text->redisplay to their respective windows. */
14064 b->text->redisplay = false;
14065
14066 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14067 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14068 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14069 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14070
14071 w->current_matrix->buffer = b;
14072 w->current_matrix->begv = BUF_BEGV (b);
14073 w->current_matrix->zv = BUF_ZV (b);
14074
14075 w->last_cursor_vpos = w->cursor.vpos;
14076 w->last_cursor_off_p = w->cursor_off_p;
14077
14078 if (w == XWINDOW (selected_window))
14079 w->last_point = BUF_PT (b);
14080 else
14081 w->last_point = marker_position (w->pointm);
14082
14083 w->window_end_valid = true;
14084 w->update_mode_line = false;
14085 }
14086
14087 w->redisplay = !accurate_p;
14088 }
14089
14090
14091 /* Mark the display of windows in the window tree rooted at WINDOW as
14092 accurate or inaccurate. If ACCURATE_P, mark display of
14093 windows as accurate. If !ACCURATE_P, arrange for windows to
14094 be redisplayed the next time redisplay_internal is called. */
14095
14096 void
14097 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14098 {
14099 struct window *w;
14100
14101 for (; !NILP (window); window = w->next)
14102 {
14103 w = XWINDOW (window);
14104 if (WINDOWP (w->contents))
14105 mark_window_display_accurate (w->contents, accurate_p);
14106 else
14107 mark_window_display_accurate_1 (w, accurate_p);
14108 }
14109
14110 if (accurate_p)
14111 update_overlay_arrows (1);
14112 else
14113 /* Force a thorough redisplay the next time by setting
14114 last_arrow_position and last_arrow_string to t, which is
14115 unequal to any useful value of Voverlay_arrow_... */
14116 update_overlay_arrows (-1);
14117 }
14118
14119
14120 /* Return value in display table DP (Lisp_Char_Table *) for character
14121 C. Since a display table doesn't have any parent, we don't have to
14122 follow parent. Do not call this function directly but use the
14123 macro DISP_CHAR_VECTOR. */
14124
14125 Lisp_Object
14126 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14127 {
14128 Lisp_Object val;
14129
14130 if (ASCII_CHAR_P (c))
14131 {
14132 val = dp->ascii;
14133 if (SUB_CHAR_TABLE_P (val))
14134 val = XSUB_CHAR_TABLE (val)->contents[c];
14135 }
14136 else
14137 {
14138 Lisp_Object table;
14139
14140 XSETCHAR_TABLE (table, dp);
14141 val = char_table_ref (table, c);
14142 }
14143 if (NILP (val))
14144 val = dp->defalt;
14145 return val;
14146 }
14147
14148
14149 \f
14150 /***********************************************************************
14151 Window Redisplay
14152 ***********************************************************************/
14153
14154 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14155
14156 static void
14157 redisplay_windows (Lisp_Object window)
14158 {
14159 while (!NILP (window))
14160 {
14161 struct window *w = XWINDOW (window);
14162
14163 if (WINDOWP (w->contents))
14164 redisplay_windows (w->contents);
14165 else if (BUFFERP (w->contents))
14166 {
14167 displayed_buffer = XBUFFER (w->contents);
14168 /* Use list_of_error, not Qerror, so that
14169 we catch only errors and don't run the debugger. */
14170 internal_condition_case_1 (redisplay_window_0, window,
14171 list_of_error,
14172 redisplay_window_error);
14173 }
14174
14175 window = w->next;
14176 }
14177 }
14178
14179 static Lisp_Object
14180 redisplay_window_error (Lisp_Object ignore)
14181 {
14182 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14183 return Qnil;
14184 }
14185
14186 static Lisp_Object
14187 redisplay_window_0 (Lisp_Object window)
14188 {
14189 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14190 redisplay_window (window, false);
14191 return Qnil;
14192 }
14193
14194 static Lisp_Object
14195 redisplay_window_1 (Lisp_Object window)
14196 {
14197 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14198 redisplay_window (window, true);
14199 return Qnil;
14200 }
14201 \f
14202
14203 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14204 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14205 which positions recorded in ROW differ from current buffer
14206 positions.
14207
14208 Return true iff cursor is on this row. */
14209
14210 static bool
14211 set_cursor_from_row (struct window *w, struct glyph_row *row,
14212 struct glyph_matrix *matrix,
14213 ptrdiff_t delta, ptrdiff_t delta_bytes,
14214 int dy, int dvpos)
14215 {
14216 struct glyph *glyph = row->glyphs[TEXT_AREA];
14217 struct glyph *end = glyph + row->used[TEXT_AREA];
14218 struct glyph *cursor = NULL;
14219 /* The last known character position in row. */
14220 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14221 int x = row->x;
14222 ptrdiff_t pt_old = PT - delta;
14223 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14224 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14225 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14226 /* A glyph beyond the edge of TEXT_AREA which we should never
14227 touch. */
14228 struct glyph *glyphs_end = end;
14229 /* True means we've found a match for cursor position, but that
14230 glyph has the avoid_cursor_p flag set. */
14231 bool match_with_avoid_cursor = false;
14232 /* True means we've seen at least one glyph that came from a
14233 display string. */
14234 bool string_seen = false;
14235 /* Largest and smallest buffer positions seen so far during scan of
14236 glyph row. */
14237 ptrdiff_t bpos_max = pos_before;
14238 ptrdiff_t bpos_min = pos_after;
14239 /* Last buffer position covered by an overlay string with an integer
14240 `cursor' property. */
14241 ptrdiff_t bpos_covered = 0;
14242 /* True means the display string on which to display the cursor
14243 comes from a text property, not from an overlay. */
14244 bool string_from_text_prop = false;
14245
14246 /* Don't even try doing anything if called for a mode-line or
14247 header-line row, since the rest of the code isn't prepared to
14248 deal with such calamities. */
14249 eassert (!row->mode_line_p);
14250 if (row->mode_line_p)
14251 return false;
14252
14253 /* Skip over glyphs not having an object at the start and the end of
14254 the row. These are special glyphs like truncation marks on
14255 terminal frames. */
14256 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14257 {
14258 if (!row->reversed_p)
14259 {
14260 while (glyph < end
14261 && NILP (glyph->object)
14262 && glyph->charpos < 0)
14263 {
14264 x += glyph->pixel_width;
14265 ++glyph;
14266 }
14267 while (end > glyph
14268 && NILP ((end - 1)->object)
14269 /* CHARPOS is zero for blanks and stretch glyphs
14270 inserted by extend_face_to_end_of_line. */
14271 && (end - 1)->charpos <= 0)
14272 --end;
14273 glyph_before = glyph - 1;
14274 glyph_after = end;
14275 }
14276 else
14277 {
14278 struct glyph *g;
14279
14280 /* If the glyph row is reversed, we need to process it from back
14281 to front, so swap the edge pointers. */
14282 glyphs_end = end = glyph - 1;
14283 glyph += row->used[TEXT_AREA] - 1;
14284
14285 while (glyph > end + 1
14286 && NILP (glyph->object)
14287 && glyph->charpos < 0)
14288 {
14289 --glyph;
14290 x -= glyph->pixel_width;
14291 }
14292 if (NILP (glyph->object) && glyph->charpos < 0)
14293 --glyph;
14294 /* By default, in reversed rows we put the cursor on the
14295 rightmost (first in the reading order) glyph. */
14296 for (g = end + 1; g < glyph; g++)
14297 x += g->pixel_width;
14298 while (end < glyph
14299 && NILP ((end + 1)->object)
14300 && (end + 1)->charpos <= 0)
14301 ++end;
14302 glyph_before = glyph + 1;
14303 glyph_after = end;
14304 }
14305 }
14306 else if (row->reversed_p)
14307 {
14308 /* In R2L rows that don't display text, put the cursor on the
14309 rightmost glyph. Case in point: an empty last line that is
14310 part of an R2L paragraph. */
14311 cursor = end - 1;
14312 /* Avoid placing the cursor on the last glyph of the row, where
14313 on terminal frames we hold the vertical border between
14314 adjacent windows. */
14315 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14316 && !WINDOW_RIGHTMOST_P (w)
14317 && cursor == row->glyphs[LAST_AREA] - 1)
14318 cursor--;
14319 x = -1; /* will be computed below, at label compute_x */
14320 }
14321
14322 /* Step 1: Try to find the glyph whose character position
14323 corresponds to point. If that's not possible, find 2 glyphs
14324 whose character positions are the closest to point, one before
14325 point, the other after it. */
14326 if (!row->reversed_p)
14327 while (/* not marched to end of glyph row */
14328 glyph < end
14329 /* glyph was not inserted by redisplay for internal purposes */
14330 && !NILP (glyph->object))
14331 {
14332 if (BUFFERP (glyph->object))
14333 {
14334 ptrdiff_t dpos = glyph->charpos - pt_old;
14335
14336 if (glyph->charpos > bpos_max)
14337 bpos_max = glyph->charpos;
14338 if (glyph->charpos < bpos_min)
14339 bpos_min = glyph->charpos;
14340 if (!glyph->avoid_cursor_p)
14341 {
14342 /* If we hit point, we've found the glyph on which to
14343 display the cursor. */
14344 if (dpos == 0)
14345 {
14346 match_with_avoid_cursor = false;
14347 break;
14348 }
14349 /* See if we've found a better approximation to
14350 POS_BEFORE or to POS_AFTER. */
14351 if (0 > dpos && dpos > pos_before - pt_old)
14352 {
14353 pos_before = glyph->charpos;
14354 glyph_before = glyph;
14355 }
14356 else if (0 < dpos && dpos < pos_after - pt_old)
14357 {
14358 pos_after = glyph->charpos;
14359 glyph_after = glyph;
14360 }
14361 }
14362 else if (dpos == 0)
14363 match_with_avoid_cursor = true;
14364 }
14365 else if (STRINGP (glyph->object))
14366 {
14367 Lisp_Object chprop;
14368 ptrdiff_t glyph_pos = glyph->charpos;
14369
14370 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14371 glyph->object);
14372 if (!NILP (chprop))
14373 {
14374 /* If the string came from a `display' text property,
14375 look up the buffer position of that property and
14376 use that position to update bpos_max, as if we
14377 actually saw such a position in one of the row's
14378 glyphs. This helps with supporting integer values
14379 of `cursor' property on the display string in
14380 situations where most or all of the row's buffer
14381 text is completely covered by display properties,
14382 so that no glyph with valid buffer positions is
14383 ever seen in the row. */
14384 ptrdiff_t prop_pos =
14385 string_buffer_position_lim (glyph->object, pos_before,
14386 pos_after, false);
14387
14388 if (prop_pos >= pos_before)
14389 bpos_max = prop_pos;
14390 }
14391 if (INTEGERP (chprop))
14392 {
14393 bpos_covered = bpos_max + XINT (chprop);
14394 /* If the `cursor' property covers buffer positions up
14395 to and including point, we should display cursor on
14396 this glyph. Note that, if a `cursor' property on one
14397 of the string's characters has an integer value, we
14398 will break out of the loop below _before_ we get to
14399 the position match above. IOW, integer values of
14400 the `cursor' property override the "exact match for
14401 point" strategy of positioning the cursor. */
14402 /* Implementation note: bpos_max == pt_old when, e.g.,
14403 we are in an empty line, where bpos_max is set to
14404 MATRIX_ROW_START_CHARPOS, see above. */
14405 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14406 {
14407 cursor = glyph;
14408 break;
14409 }
14410 }
14411
14412 string_seen = true;
14413 }
14414 x += glyph->pixel_width;
14415 ++glyph;
14416 }
14417 else if (glyph > end) /* row is reversed */
14418 while (!NILP (glyph->object))
14419 {
14420 if (BUFFERP (glyph->object))
14421 {
14422 ptrdiff_t dpos = glyph->charpos - pt_old;
14423
14424 if (glyph->charpos > bpos_max)
14425 bpos_max = glyph->charpos;
14426 if (glyph->charpos < bpos_min)
14427 bpos_min = glyph->charpos;
14428 if (!glyph->avoid_cursor_p)
14429 {
14430 if (dpos == 0)
14431 {
14432 match_with_avoid_cursor = false;
14433 break;
14434 }
14435 if (0 > dpos && dpos > pos_before - pt_old)
14436 {
14437 pos_before = glyph->charpos;
14438 glyph_before = glyph;
14439 }
14440 else if (0 < dpos && dpos < pos_after - pt_old)
14441 {
14442 pos_after = glyph->charpos;
14443 glyph_after = glyph;
14444 }
14445 }
14446 else if (dpos == 0)
14447 match_with_avoid_cursor = true;
14448 }
14449 else if (STRINGP (glyph->object))
14450 {
14451 Lisp_Object chprop;
14452 ptrdiff_t glyph_pos = glyph->charpos;
14453
14454 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14455 glyph->object);
14456 if (!NILP (chprop))
14457 {
14458 ptrdiff_t prop_pos =
14459 string_buffer_position_lim (glyph->object, pos_before,
14460 pos_after, false);
14461
14462 if (prop_pos >= pos_before)
14463 bpos_max = prop_pos;
14464 }
14465 if (INTEGERP (chprop))
14466 {
14467 bpos_covered = bpos_max + XINT (chprop);
14468 /* If the `cursor' property covers buffer positions up
14469 to and including point, we should display cursor on
14470 this glyph. */
14471 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14472 {
14473 cursor = glyph;
14474 break;
14475 }
14476 }
14477 string_seen = true;
14478 }
14479 --glyph;
14480 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14481 {
14482 x--; /* can't use any pixel_width */
14483 break;
14484 }
14485 x -= glyph->pixel_width;
14486 }
14487
14488 /* Step 2: If we didn't find an exact match for point, we need to
14489 look for a proper place to put the cursor among glyphs between
14490 GLYPH_BEFORE and GLYPH_AFTER. */
14491 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14492 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14493 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14494 {
14495 /* An empty line has a single glyph whose OBJECT is nil and
14496 whose CHARPOS is the position of a newline on that line.
14497 Note that on a TTY, there are more glyphs after that, which
14498 were produced by extend_face_to_end_of_line, but their
14499 CHARPOS is zero or negative. */
14500 bool empty_line_p =
14501 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14502 && NILP (glyph->object) && glyph->charpos > 0
14503 /* On a TTY, continued and truncated rows also have a glyph at
14504 their end whose OBJECT is nil and whose CHARPOS is
14505 positive (the continuation and truncation glyphs), but such
14506 rows are obviously not "empty". */
14507 && !(row->continued_p || row->truncated_on_right_p));
14508
14509 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14510 {
14511 ptrdiff_t ellipsis_pos;
14512
14513 /* Scan back over the ellipsis glyphs. */
14514 if (!row->reversed_p)
14515 {
14516 ellipsis_pos = (glyph - 1)->charpos;
14517 while (glyph > row->glyphs[TEXT_AREA]
14518 && (glyph - 1)->charpos == ellipsis_pos)
14519 glyph--, x -= glyph->pixel_width;
14520 /* That loop always goes one position too far, including
14521 the glyph before the ellipsis. So scan forward over
14522 that one. */
14523 x += glyph->pixel_width;
14524 glyph++;
14525 }
14526 else /* row is reversed */
14527 {
14528 ellipsis_pos = (glyph + 1)->charpos;
14529 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14530 && (glyph + 1)->charpos == ellipsis_pos)
14531 glyph++, x += glyph->pixel_width;
14532 x -= glyph->pixel_width;
14533 glyph--;
14534 }
14535 }
14536 else if (match_with_avoid_cursor)
14537 {
14538 cursor = glyph_after;
14539 x = -1;
14540 }
14541 else if (string_seen)
14542 {
14543 int incr = row->reversed_p ? -1 : +1;
14544
14545 /* Need to find the glyph that came out of a string which is
14546 present at point. That glyph is somewhere between
14547 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14548 positioned between POS_BEFORE and POS_AFTER in the
14549 buffer. */
14550 struct glyph *start, *stop;
14551 ptrdiff_t pos = pos_before;
14552
14553 x = -1;
14554
14555 /* If the row ends in a newline from a display string,
14556 reordering could have moved the glyphs belonging to the
14557 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14558 in this case we extend the search to the last glyph in
14559 the row that was not inserted by redisplay. */
14560 if (row->ends_in_newline_from_string_p)
14561 {
14562 glyph_after = end;
14563 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14564 }
14565
14566 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14567 correspond to POS_BEFORE and POS_AFTER, respectively. We
14568 need START and STOP in the order that corresponds to the
14569 row's direction as given by its reversed_p flag. If the
14570 directionality of characters between POS_BEFORE and
14571 POS_AFTER is the opposite of the row's base direction,
14572 these characters will have been reordered for display,
14573 and we need to reverse START and STOP. */
14574 if (!row->reversed_p)
14575 {
14576 start = min (glyph_before, glyph_after);
14577 stop = max (glyph_before, glyph_after);
14578 }
14579 else
14580 {
14581 start = max (glyph_before, glyph_after);
14582 stop = min (glyph_before, glyph_after);
14583 }
14584 for (glyph = start + incr;
14585 row->reversed_p ? glyph > stop : glyph < stop; )
14586 {
14587
14588 /* Any glyphs that come from the buffer are here because
14589 of bidi reordering. Skip them, and only pay
14590 attention to glyphs that came from some string. */
14591 if (STRINGP (glyph->object))
14592 {
14593 Lisp_Object str;
14594 ptrdiff_t tem;
14595 /* If the display property covers the newline, we
14596 need to search for it one position farther. */
14597 ptrdiff_t lim = pos_after
14598 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14599
14600 string_from_text_prop = false;
14601 str = glyph->object;
14602 tem = string_buffer_position_lim (str, pos, lim, false);
14603 if (tem == 0 /* from overlay */
14604 || pos <= tem)
14605 {
14606 /* If the string from which this glyph came is
14607 found in the buffer at point, or at position
14608 that is closer to point than pos_after, then
14609 we've found the glyph we've been looking for.
14610 If it comes from an overlay (tem == 0), and
14611 it has the `cursor' property on one of its
14612 glyphs, record that glyph as a candidate for
14613 displaying the cursor. (As in the
14614 unidirectional version, we will display the
14615 cursor on the last candidate we find.) */
14616 if (tem == 0
14617 || tem == pt_old
14618 || (tem - pt_old > 0 && tem < pos_after))
14619 {
14620 /* The glyphs from this string could have
14621 been reordered. Find the one with the
14622 smallest string position. Or there could
14623 be a character in the string with the
14624 `cursor' property, which means display
14625 cursor on that character's glyph. */
14626 ptrdiff_t strpos = glyph->charpos;
14627
14628 if (tem)
14629 {
14630 cursor = glyph;
14631 string_from_text_prop = true;
14632 }
14633 for ( ;
14634 (row->reversed_p ? glyph > stop : glyph < stop)
14635 && EQ (glyph->object, str);
14636 glyph += incr)
14637 {
14638 Lisp_Object cprop;
14639 ptrdiff_t gpos = glyph->charpos;
14640
14641 cprop = Fget_char_property (make_number (gpos),
14642 Qcursor,
14643 glyph->object);
14644 if (!NILP (cprop))
14645 {
14646 cursor = glyph;
14647 break;
14648 }
14649 if (tem && glyph->charpos < strpos)
14650 {
14651 strpos = glyph->charpos;
14652 cursor = glyph;
14653 }
14654 }
14655
14656 if (tem == pt_old
14657 || (tem - pt_old > 0 && tem < pos_after))
14658 goto compute_x;
14659 }
14660 if (tem)
14661 pos = tem + 1; /* don't find previous instances */
14662 }
14663 /* This string is not what we want; skip all of the
14664 glyphs that came from it. */
14665 while ((row->reversed_p ? glyph > stop : glyph < stop)
14666 && EQ (glyph->object, str))
14667 glyph += incr;
14668 }
14669 else
14670 glyph += incr;
14671 }
14672
14673 /* If we reached the end of the line, and END was from a string,
14674 the cursor is not on this line. */
14675 if (cursor == NULL
14676 && (row->reversed_p ? glyph <= end : glyph >= end)
14677 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14678 && STRINGP (end->object)
14679 && row->continued_p)
14680 return false;
14681 }
14682 /* A truncated row may not include PT among its character positions.
14683 Setting the cursor inside the scroll margin will trigger
14684 recalculation of hscroll in hscroll_window_tree. But if a
14685 display string covers point, defer to the string-handling
14686 code below to figure this out. */
14687 else if (row->truncated_on_left_p && pt_old < bpos_min)
14688 {
14689 cursor = glyph_before;
14690 x = -1;
14691 }
14692 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14693 /* Zero-width characters produce no glyphs. */
14694 || (!empty_line_p
14695 && (row->reversed_p
14696 ? glyph_after > glyphs_end
14697 : glyph_after < glyphs_end)))
14698 {
14699 cursor = glyph_after;
14700 x = -1;
14701 }
14702 }
14703
14704 compute_x:
14705 if (cursor != NULL)
14706 glyph = cursor;
14707 else if (glyph == glyphs_end
14708 && pos_before == pos_after
14709 && STRINGP ((row->reversed_p
14710 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14711 : row->glyphs[TEXT_AREA])->object))
14712 {
14713 /* If all the glyphs of this row came from strings, put the
14714 cursor on the first glyph of the row. This avoids having the
14715 cursor outside of the text area in this very rare and hard
14716 use case. */
14717 glyph =
14718 row->reversed_p
14719 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14720 : row->glyphs[TEXT_AREA];
14721 }
14722 if (x < 0)
14723 {
14724 struct glyph *g;
14725
14726 /* Need to compute x that corresponds to GLYPH. */
14727 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14728 {
14729 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14730 emacs_abort ();
14731 x += g->pixel_width;
14732 }
14733 }
14734
14735 /* ROW could be part of a continued line, which, under bidi
14736 reordering, might have other rows whose start and end charpos
14737 occlude point. Only set w->cursor if we found a better
14738 approximation to the cursor position than we have from previously
14739 examined candidate rows belonging to the same continued line. */
14740 if (/* We already have a candidate row. */
14741 w->cursor.vpos >= 0
14742 /* That candidate is not the row we are processing. */
14743 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14744 /* Make sure cursor.vpos specifies a row whose start and end
14745 charpos occlude point, and it is valid candidate for being a
14746 cursor-row. This is because some callers of this function
14747 leave cursor.vpos at the row where the cursor was displayed
14748 during the last redisplay cycle. */
14749 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14750 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14751 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14752 {
14753 struct glyph *g1
14754 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14755
14756 /* Don't consider glyphs that are outside TEXT_AREA. */
14757 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14758 return false;
14759 /* Keep the candidate whose buffer position is the closest to
14760 point or has the `cursor' property. */
14761 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14762 w->cursor.hpos >= 0
14763 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14764 && ((BUFFERP (g1->object)
14765 && (g1->charpos == pt_old /* An exact match always wins. */
14766 || (BUFFERP (glyph->object)
14767 && eabs (g1->charpos - pt_old)
14768 < eabs (glyph->charpos - pt_old))))
14769 /* Previous candidate is a glyph from a string that has
14770 a non-nil `cursor' property. */
14771 || (STRINGP (g1->object)
14772 && (!NILP (Fget_char_property (make_number (g1->charpos),
14773 Qcursor, g1->object))
14774 /* Previous candidate is from the same display
14775 string as this one, and the display string
14776 came from a text property. */
14777 || (EQ (g1->object, glyph->object)
14778 && string_from_text_prop)
14779 /* this candidate is from newline and its
14780 position is not an exact match */
14781 || (NILP (glyph->object)
14782 && glyph->charpos != pt_old)))))
14783 return false;
14784 /* If this candidate gives an exact match, use that. */
14785 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14786 /* If this candidate is a glyph created for the
14787 terminating newline of a line, and point is on that
14788 newline, it wins because it's an exact match. */
14789 || (!row->continued_p
14790 && NILP (glyph->object)
14791 && glyph->charpos == 0
14792 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14793 /* Otherwise, keep the candidate that comes from a row
14794 spanning less buffer positions. This may win when one or
14795 both candidate positions are on glyphs that came from
14796 display strings, for which we cannot compare buffer
14797 positions. */
14798 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14799 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14800 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14801 return false;
14802 }
14803 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14804 w->cursor.x = x;
14805 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14806 w->cursor.y = row->y + dy;
14807
14808 if (w == XWINDOW (selected_window))
14809 {
14810 if (!row->continued_p
14811 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14812 && row->x == 0)
14813 {
14814 this_line_buffer = XBUFFER (w->contents);
14815
14816 CHARPOS (this_line_start_pos)
14817 = MATRIX_ROW_START_CHARPOS (row) + delta;
14818 BYTEPOS (this_line_start_pos)
14819 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14820
14821 CHARPOS (this_line_end_pos)
14822 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14823 BYTEPOS (this_line_end_pos)
14824 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14825
14826 this_line_y = w->cursor.y;
14827 this_line_pixel_height = row->height;
14828 this_line_vpos = w->cursor.vpos;
14829 this_line_start_x = row->x;
14830 }
14831 else
14832 CHARPOS (this_line_start_pos) = 0;
14833 }
14834
14835 return true;
14836 }
14837
14838
14839 /* Run window scroll functions, if any, for WINDOW with new window
14840 start STARTP. Sets the window start of WINDOW to that position.
14841
14842 We assume that the window's buffer is really current. */
14843
14844 static struct text_pos
14845 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14846 {
14847 struct window *w = XWINDOW (window);
14848 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14849
14850 eassert (current_buffer == XBUFFER (w->contents));
14851
14852 if (!NILP (Vwindow_scroll_functions))
14853 {
14854 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14855 make_number (CHARPOS (startp)));
14856 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14857 /* In case the hook functions switch buffers. */
14858 set_buffer_internal (XBUFFER (w->contents));
14859 }
14860
14861 return startp;
14862 }
14863
14864
14865 /* Make sure the line containing the cursor is fully visible.
14866 A value of true means there is nothing to be done.
14867 (Either the line is fully visible, or it cannot be made so,
14868 or we cannot tell.)
14869
14870 If FORCE_P, return false even if partial visible cursor row
14871 is higher than window.
14872
14873 If CURRENT_MATRIX_P, use the information from the
14874 window's current glyph matrix; otherwise use the desired glyph
14875 matrix.
14876
14877 A value of false means the caller should do scrolling
14878 as if point had gone off the screen. */
14879
14880 static bool
14881 cursor_row_fully_visible_p (struct window *w, bool force_p,
14882 bool current_matrix_p)
14883 {
14884 struct glyph_matrix *matrix;
14885 struct glyph_row *row;
14886 int window_height;
14887
14888 if (!make_cursor_line_fully_visible_p)
14889 return true;
14890
14891 /* It's not always possible to find the cursor, e.g, when a window
14892 is full of overlay strings. Don't do anything in that case. */
14893 if (w->cursor.vpos < 0)
14894 return true;
14895
14896 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14897 row = MATRIX_ROW (matrix, w->cursor.vpos);
14898
14899 /* If the cursor row is not partially visible, there's nothing to do. */
14900 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14901 return true;
14902
14903 /* If the row the cursor is in is taller than the window's height,
14904 it's not clear what to do, so do nothing. */
14905 window_height = window_box_height (w);
14906 if (row->height >= window_height)
14907 {
14908 if (!force_p || MINI_WINDOW_P (w)
14909 || w->vscroll || w->cursor.vpos == 0)
14910 return true;
14911 }
14912 return false;
14913 }
14914
14915
14916 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14917 means only WINDOW is redisplayed in redisplay_internal.
14918 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14919 in redisplay_window to bring a partially visible line into view in
14920 the case that only the cursor has moved.
14921
14922 LAST_LINE_MISFIT should be true if we're scrolling because the
14923 last screen line's vertical height extends past the end of the screen.
14924
14925 Value is
14926
14927 1 if scrolling succeeded
14928
14929 0 if scrolling didn't find point.
14930
14931 -1 if new fonts have been loaded so that we must interrupt
14932 redisplay, adjust glyph matrices, and try again. */
14933
14934 enum
14935 {
14936 SCROLLING_SUCCESS,
14937 SCROLLING_FAILED,
14938 SCROLLING_NEED_LARGER_MATRICES
14939 };
14940
14941 /* If scroll-conservatively is more than this, never recenter.
14942
14943 If you change this, don't forget to update the doc string of
14944 `scroll-conservatively' and the Emacs manual. */
14945 #define SCROLL_LIMIT 100
14946
14947 static int
14948 try_scrolling (Lisp_Object window, bool just_this_one_p,
14949 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14950 bool temp_scroll_step, bool last_line_misfit)
14951 {
14952 struct window *w = XWINDOW (window);
14953 struct frame *f = XFRAME (w->frame);
14954 struct text_pos pos, startp;
14955 struct it it;
14956 int this_scroll_margin, scroll_max, rc, height;
14957 int dy = 0, amount_to_scroll = 0;
14958 bool scroll_down_p = false;
14959 int extra_scroll_margin_lines = last_line_misfit;
14960 Lisp_Object aggressive;
14961 /* We will never try scrolling more than this number of lines. */
14962 int scroll_limit = SCROLL_LIMIT;
14963 int frame_line_height = default_line_pixel_height (w);
14964 int window_total_lines
14965 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14966
14967 #ifdef GLYPH_DEBUG
14968 debug_method_add (w, "try_scrolling");
14969 #endif
14970
14971 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14972
14973 /* Compute scroll margin height in pixels. We scroll when point is
14974 within this distance from the top or bottom of the window. */
14975 if (scroll_margin > 0)
14976 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14977 * frame_line_height;
14978 else
14979 this_scroll_margin = 0;
14980
14981 /* Force arg_scroll_conservatively to have a reasonable value, to
14982 avoid scrolling too far away with slow move_it_* functions. Note
14983 that the user can supply scroll-conservatively equal to
14984 `most-positive-fixnum', which can be larger than INT_MAX. */
14985 if (arg_scroll_conservatively > scroll_limit)
14986 {
14987 arg_scroll_conservatively = scroll_limit + 1;
14988 scroll_max = scroll_limit * frame_line_height;
14989 }
14990 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14991 /* Compute how much we should try to scroll maximally to bring
14992 point into view. */
14993 scroll_max = (max (scroll_step,
14994 max (arg_scroll_conservatively, temp_scroll_step))
14995 * frame_line_height);
14996 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14997 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14998 /* We're trying to scroll because of aggressive scrolling but no
14999 scroll_step is set. Choose an arbitrary one. */
15000 scroll_max = 10 * frame_line_height;
15001 else
15002 scroll_max = 0;
15003
15004 too_near_end:
15005
15006 /* Decide whether to scroll down. */
15007 if (PT > CHARPOS (startp))
15008 {
15009 int scroll_margin_y;
15010
15011 /* Compute the pixel ypos of the scroll margin, then move IT to
15012 either that ypos or PT, whichever comes first. */
15013 start_display (&it, w, startp);
15014 scroll_margin_y = it.last_visible_y - this_scroll_margin
15015 - frame_line_height * extra_scroll_margin_lines;
15016 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15017 (MOVE_TO_POS | MOVE_TO_Y));
15018
15019 if (PT > CHARPOS (it.current.pos))
15020 {
15021 int y0 = line_bottom_y (&it);
15022 /* Compute how many pixels below window bottom to stop searching
15023 for PT. This avoids costly search for PT that is far away if
15024 the user limited scrolling by a small number of lines, but
15025 always finds PT if scroll_conservatively is set to a large
15026 number, such as most-positive-fixnum. */
15027 int slack = max (scroll_max, 10 * frame_line_height);
15028 int y_to_move = it.last_visible_y + slack;
15029
15030 /* Compute the distance from the scroll margin to PT or to
15031 the scroll limit, whichever comes first. This should
15032 include the height of the cursor line, to make that line
15033 fully visible. */
15034 move_it_to (&it, PT, -1, y_to_move,
15035 -1, MOVE_TO_POS | MOVE_TO_Y);
15036 dy = line_bottom_y (&it) - y0;
15037
15038 if (dy > scroll_max)
15039 return SCROLLING_FAILED;
15040
15041 if (dy > 0)
15042 scroll_down_p = true;
15043 }
15044 }
15045
15046 if (scroll_down_p)
15047 {
15048 /* Point is in or below the bottom scroll margin, so move the
15049 window start down. If scrolling conservatively, move it just
15050 enough down to make point visible. If scroll_step is set,
15051 move it down by scroll_step. */
15052 if (arg_scroll_conservatively)
15053 amount_to_scroll
15054 = min (max (dy, frame_line_height),
15055 frame_line_height * arg_scroll_conservatively);
15056 else if (scroll_step || temp_scroll_step)
15057 amount_to_scroll = scroll_max;
15058 else
15059 {
15060 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15061 height = WINDOW_BOX_TEXT_HEIGHT (w);
15062 if (NUMBERP (aggressive))
15063 {
15064 double float_amount = XFLOATINT (aggressive) * height;
15065 int aggressive_scroll = float_amount;
15066 if (aggressive_scroll == 0 && float_amount > 0)
15067 aggressive_scroll = 1;
15068 /* Don't let point enter the scroll margin near top of
15069 the window. This could happen if the value of
15070 scroll_up_aggressively is too large and there are
15071 non-zero margins, because scroll_up_aggressively
15072 means put point that fraction of window height
15073 _from_the_bottom_margin_. */
15074 if (aggressive_scroll + 2 * this_scroll_margin > height)
15075 aggressive_scroll = height - 2 * this_scroll_margin;
15076 amount_to_scroll = dy + aggressive_scroll;
15077 }
15078 }
15079
15080 if (amount_to_scroll <= 0)
15081 return SCROLLING_FAILED;
15082
15083 start_display (&it, w, startp);
15084 if (arg_scroll_conservatively <= scroll_limit)
15085 move_it_vertically (&it, amount_to_scroll);
15086 else
15087 {
15088 /* Extra precision for users who set scroll-conservatively
15089 to a large number: make sure the amount we scroll
15090 the window start is never less than amount_to_scroll,
15091 which was computed as distance from window bottom to
15092 point. This matters when lines at window top and lines
15093 below window bottom have different height. */
15094 struct it it1;
15095 void *it1data = NULL;
15096 /* We use a temporary it1 because line_bottom_y can modify
15097 its argument, if it moves one line down; see there. */
15098 int start_y;
15099
15100 SAVE_IT (it1, it, it1data);
15101 start_y = line_bottom_y (&it1);
15102 do {
15103 RESTORE_IT (&it, &it, it1data);
15104 move_it_by_lines (&it, 1);
15105 SAVE_IT (it1, it, it1data);
15106 } while (IT_CHARPOS (it) < ZV
15107 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15108 bidi_unshelve_cache (it1data, true);
15109 }
15110
15111 /* If STARTP is unchanged, move it down another screen line. */
15112 if (IT_CHARPOS (it) == CHARPOS (startp))
15113 move_it_by_lines (&it, 1);
15114 startp = it.current.pos;
15115 }
15116 else
15117 {
15118 struct text_pos scroll_margin_pos = startp;
15119 int y_offset = 0;
15120
15121 /* See if point is inside the scroll margin at the top of the
15122 window. */
15123 if (this_scroll_margin)
15124 {
15125 int y_start;
15126
15127 start_display (&it, w, startp);
15128 y_start = it.current_y;
15129 move_it_vertically (&it, this_scroll_margin);
15130 scroll_margin_pos = it.current.pos;
15131 /* If we didn't move enough before hitting ZV, request
15132 additional amount of scroll, to move point out of the
15133 scroll margin. */
15134 if (IT_CHARPOS (it) == ZV
15135 && it.current_y - y_start < this_scroll_margin)
15136 y_offset = this_scroll_margin - (it.current_y - y_start);
15137 }
15138
15139 if (PT < CHARPOS (scroll_margin_pos))
15140 {
15141 /* Point is in the scroll margin at the top of the window or
15142 above what is displayed in the window. */
15143 int y0, y_to_move;
15144
15145 /* Compute the vertical distance from PT to the scroll
15146 margin position. Move as far as scroll_max allows, or
15147 one screenful, or 10 screen lines, whichever is largest.
15148 Give up if distance is greater than scroll_max or if we
15149 didn't reach the scroll margin position. */
15150 SET_TEXT_POS (pos, PT, PT_BYTE);
15151 start_display (&it, w, pos);
15152 y0 = it.current_y;
15153 y_to_move = max (it.last_visible_y,
15154 max (scroll_max, 10 * frame_line_height));
15155 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15156 y_to_move, -1,
15157 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15158 dy = it.current_y - y0;
15159 if (dy > scroll_max
15160 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15161 return SCROLLING_FAILED;
15162
15163 /* Additional scroll for when ZV was too close to point. */
15164 dy += y_offset;
15165
15166 /* Compute new window start. */
15167 start_display (&it, w, startp);
15168
15169 if (arg_scroll_conservatively)
15170 amount_to_scroll = max (dy, frame_line_height
15171 * max (scroll_step, temp_scroll_step));
15172 else if (scroll_step || temp_scroll_step)
15173 amount_to_scroll = scroll_max;
15174 else
15175 {
15176 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15177 height = WINDOW_BOX_TEXT_HEIGHT (w);
15178 if (NUMBERP (aggressive))
15179 {
15180 double float_amount = XFLOATINT (aggressive) * height;
15181 int aggressive_scroll = float_amount;
15182 if (aggressive_scroll == 0 && float_amount > 0)
15183 aggressive_scroll = 1;
15184 /* Don't let point enter the scroll margin near
15185 bottom of the window, if the value of
15186 scroll_down_aggressively happens to be too
15187 large. */
15188 if (aggressive_scroll + 2 * this_scroll_margin > height)
15189 aggressive_scroll = height - 2 * this_scroll_margin;
15190 amount_to_scroll = dy + aggressive_scroll;
15191 }
15192 }
15193
15194 if (amount_to_scroll <= 0)
15195 return SCROLLING_FAILED;
15196
15197 move_it_vertically_backward (&it, amount_to_scroll);
15198 startp = it.current.pos;
15199 }
15200 }
15201
15202 /* Run window scroll functions. */
15203 startp = run_window_scroll_functions (window, startp);
15204
15205 /* Display the window. Give up if new fonts are loaded, or if point
15206 doesn't appear. */
15207 if (!try_window (window, startp, 0))
15208 rc = SCROLLING_NEED_LARGER_MATRICES;
15209 else if (w->cursor.vpos < 0)
15210 {
15211 clear_glyph_matrix (w->desired_matrix);
15212 rc = SCROLLING_FAILED;
15213 }
15214 else
15215 {
15216 /* Maybe forget recorded base line for line number display. */
15217 if (!just_this_one_p
15218 || current_buffer->clip_changed
15219 || BEG_UNCHANGED < CHARPOS (startp))
15220 w->base_line_number = 0;
15221
15222 /* If cursor ends up on a partially visible line,
15223 treat that as being off the bottom of the screen. */
15224 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15225 false)
15226 /* It's possible that the cursor is on the first line of the
15227 buffer, which is partially obscured due to a vscroll
15228 (Bug#7537). In that case, avoid looping forever. */
15229 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15230 {
15231 clear_glyph_matrix (w->desired_matrix);
15232 ++extra_scroll_margin_lines;
15233 goto too_near_end;
15234 }
15235 rc = SCROLLING_SUCCESS;
15236 }
15237
15238 return rc;
15239 }
15240
15241
15242 /* Compute a suitable window start for window W if display of W starts
15243 on a continuation line. Value is true if a new window start
15244 was computed.
15245
15246 The new window start will be computed, based on W's width, starting
15247 from the start of the continued line. It is the start of the
15248 screen line with the minimum distance from the old start W->start. */
15249
15250 static bool
15251 compute_window_start_on_continuation_line (struct window *w)
15252 {
15253 struct text_pos pos, start_pos;
15254 bool window_start_changed_p = false;
15255
15256 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15257
15258 /* If window start is on a continuation line... Window start may be
15259 < BEGV in case there's invisible text at the start of the
15260 buffer (M-x rmail, for example). */
15261 if (CHARPOS (start_pos) > BEGV
15262 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15263 {
15264 struct it it;
15265 struct glyph_row *row;
15266
15267 /* Handle the case that the window start is out of range. */
15268 if (CHARPOS (start_pos) < BEGV)
15269 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15270 else if (CHARPOS (start_pos) > ZV)
15271 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15272
15273 /* Find the start of the continued line. This should be fast
15274 because find_newline is fast (newline cache). */
15275 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15276 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15277 row, DEFAULT_FACE_ID);
15278 reseat_at_previous_visible_line_start (&it);
15279
15280 /* If the line start is "too far" away from the window start,
15281 say it takes too much time to compute a new window start. */
15282 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15283 /* PXW: Do we need upper bounds here? */
15284 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15285 {
15286 int min_distance, distance;
15287
15288 /* Move forward by display lines to find the new window
15289 start. If window width was enlarged, the new start can
15290 be expected to be > the old start. If window width was
15291 decreased, the new window start will be < the old start.
15292 So, we're looking for the display line start with the
15293 minimum distance from the old window start. */
15294 pos = it.current.pos;
15295 min_distance = INFINITY;
15296 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15297 distance < min_distance)
15298 {
15299 min_distance = distance;
15300 pos = it.current.pos;
15301 if (it.line_wrap == WORD_WRAP)
15302 {
15303 /* Under WORD_WRAP, move_it_by_lines is likely to
15304 overshoot and stop not at the first, but the
15305 second character from the left margin. So in
15306 that case, we need a more tight control on the X
15307 coordinate of the iterator than move_it_by_lines
15308 promises in its contract. The method is to first
15309 go to the last (rightmost) visible character of a
15310 line, then move to the leftmost character on the
15311 next line in a separate call. */
15312 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15313 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15314 move_it_to (&it, ZV, 0,
15315 it.current_y + it.max_ascent + it.max_descent, -1,
15316 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15317 }
15318 else
15319 move_it_by_lines (&it, 1);
15320 }
15321
15322 /* Set the window start there. */
15323 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15324 window_start_changed_p = true;
15325 }
15326 }
15327
15328 return window_start_changed_p;
15329 }
15330
15331
15332 /* Try cursor movement in case text has not changed in window WINDOW,
15333 with window start STARTP. Value is
15334
15335 CURSOR_MOVEMENT_SUCCESS if successful
15336
15337 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15338
15339 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15340 display. *SCROLL_STEP is set to true, under certain circumstances, if
15341 we want to scroll as if scroll-step were set to 1. See the code.
15342
15343 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15344 which case we have to abort this redisplay, and adjust matrices
15345 first. */
15346
15347 enum
15348 {
15349 CURSOR_MOVEMENT_SUCCESS,
15350 CURSOR_MOVEMENT_CANNOT_BE_USED,
15351 CURSOR_MOVEMENT_MUST_SCROLL,
15352 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15353 };
15354
15355 static int
15356 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15357 bool *scroll_step)
15358 {
15359 struct window *w = XWINDOW (window);
15360 struct frame *f = XFRAME (w->frame);
15361 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15362
15363 #ifdef GLYPH_DEBUG
15364 if (inhibit_try_cursor_movement)
15365 return rc;
15366 #endif
15367
15368 /* Previously, there was a check for Lisp integer in the
15369 if-statement below. Now, this field is converted to
15370 ptrdiff_t, thus zero means invalid position in a buffer. */
15371 eassert (w->last_point > 0);
15372 /* Likewise there was a check whether window_end_vpos is nil or larger
15373 than the window. Now window_end_vpos is int and so never nil, but
15374 let's leave eassert to check whether it fits in the window. */
15375 eassert (!w->window_end_valid
15376 || w->window_end_vpos < w->current_matrix->nrows);
15377
15378 /* Handle case where text has not changed, only point, and it has
15379 not moved off the frame. */
15380 if (/* Point may be in this window. */
15381 PT >= CHARPOS (startp)
15382 /* Selective display hasn't changed. */
15383 && !current_buffer->clip_changed
15384 /* Function force-mode-line-update is used to force a thorough
15385 redisplay. It sets either windows_or_buffers_changed or
15386 update_mode_lines. So don't take a shortcut here for these
15387 cases. */
15388 && !update_mode_lines
15389 && !windows_or_buffers_changed
15390 && !f->cursor_type_changed
15391 && NILP (Vshow_trailing_whitespace)
15392 /* This code is not used for mini-buffer for the sake of the case
15393 of redisplaying to replace an echo area message; since in
15394 that case the mini-buffer contents per se are usually
15395 unchanged. This code is of no real use in the mini-buffer
15396 since the handling of this_line_start_pos, etc., in redisplay
15397 handles the same cases. */
15398 && !EQ (window, minibuf_window)
15399 && (FRAME_WINDOW_P (f)
15400 || !overlay_arrow_in_current_buffer_p ()))
15401 {
15402 int this_scroll_margin, top_scroll_margin;
15403 struct glyph_row *row = NULL;
15404 int frame_line_height = default_line_pixel_height (w);
15405 int window_total_lines
15406 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15407
15408 #ifdef GLYPH_DEBUG
15409 debug_method_add (w, "cursor movement");
15410 #endif
15411
15412 /* Scroll if point within this distance from the top or bottom
15413 of the window. This is a pixel value. */
15414 if (scroll_margin > 0)
15415 {
15416 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15417 this_scroll_margin *= frame_line_height;
15418 }
15419 else
15420 this_scroll_margin = 0;
15421
15422 top_scroll_margin = this_scroll_margin;
15423 if (WINDOW_WANTS_HEADER_LINE_P (w))
15424 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15425
15426 /* Start with the row the cursor was displayed during the last
15427 not paused redisplay. Give up if that row is not valid. */
15428 if (w->last_cursor_vpos < 0
15429 || w->last_cursor_vpos >= w->current_matrix->nrows)
15430 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15431 else
15432 {
15433 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15434 if (row->mode_line_p)
15435 ++row;
15436 if (!row->enabled_p)
15437 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15438 }
15439
15440 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15441 {
15442 bool scroll_p = false, must_scroll = false;
15443 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15444
15445 if (PT > w->last_point)
15446 {
15447 /* Point has moved forward. */
15448 while (MATRIX_ROW_END_CHARPOS (row) < PT
15449 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15450 {
15451 eassert (row->enabled_p);
15452 ++row;
15453 }
15454
15455 /* If the end position of a row equals the start
15456 position of the next row, and PT is at that position,
15457 we would rather display cursor in the next line. */
15458 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15459 && MATRIX_ROW_END_CHARPOS (row) == PT
15460 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15461 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15462 && !cursor_row_p (row))
15463 ++row;
15464
15465 /* If within the scroll margin, scroll. Note that
15466 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15467 the next line would be drawn, and that
15468 this_scroll_margin can be zero. */
15469 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15470 || PT > MATRIX_ROW_END_CHARPOS (row)
15471 /* Line is completely visible last line in window
15472 and PT is to be set in the next line. */
15473 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15474 && PT == MATRIX_ROW_END_CHARPOS (row)
15475 && !row->ends_at_zv_p
15476 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15477 scroll_p = true;
15478 }
15479 else if (PT < w->last_point)
15480 {
15481 /* Cursor has to be moved backward. Note that PT >=
15482 CHARPOS (startp) because of the outer if-statement. */
15483 while (!row->mode_line_p
15484 && (MATRIX_ROW_START_CHARPOS (row) > PT
15485 || (MATRIX_ROW_START_CHARPOS (row) == PT
15486 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15487 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15488 row > w->current_matrix->rows
15489 && (row-1)->ends_in_newline_from_string_p))))
15490 && (row->y > top_scroll_margin
15491 || CHARPOS (startp) == BEGV))
15492 {
15493 eassert (row->enabled_p);
15494 --row;
15495 }
15496
15497 /* Consider the following case: Window starts at BEGV,
15498 there is invisible, intangible text at BEGV, so that
15499 display starts at some point START > BEGV. It can
15500 happen that we are called with PT somewhere between
15501 BEGV and START. Try to handle that case. */
15502 if (row < w->current_matrix->rows
15503 || row->mode_line_p)
15504 {
15505 row = w->current_matrix->rows;
15506 if (row->mode_line_p)
15507 ++row;
15508 }
15509
15510 /* Due to newlines in overlay strings, we may have to
15511 skip forward over overlay strings. */
15512 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15513 && MATRIX_ROW_END_CHARPOS (row) == PT
15514 && !cursor_row_p (row))
15515 ++row;
15516
15517 /* If within the scroll margin, scroll. */
15518 if (row->y < top_scroll_margin
15519 && CHARPOS (startp) != BEGV)
15520 scroll_p = true;
15521 }
15522 else
15523 {
15524 /* Cursor did not move. So don't scroll even if cursor line
15525 is partially visible, as it was so before. */
15526 rc = CURSOR_MOVEMENT_SUCCESS;
15527 }
15528
15529 if (PT < MATRIX_ROW_START_CHARPOS (row)
15530 || PT > MATRIX_ROW_END_CHARPOS (row))
15531 {
15532 /* if PT is not in the glyph row, give up. */
15533 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15534 must_scroll = true;
15535 }
15536 else if (rc != CURSOR_MOVEMENT_SUCCESS
15537 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15538 {
15539 struct glyph_row *row1;
15540
15541 /* If rows are bidi-reordered and point moved, back up
15542 until we find a row that does not belong to a
15543 continuation line. This is because we must consider
15544 all rows of a continued line as candidates for the
15545 new cursor positioning, since row start and end
15546 positions change non-linearly with vertical position
15547 in such rows. */
15548 /* FIXME: Revisit this when glyph ``spilling'' in
15549 continuation lines' rows is implemented for
15550 bidi-reordered rows. */
15551 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15552 MATRIX_ROW_CONTINUATION_LINE_P (row);
15553 --row)
15554 {
15555 /* If we hit the beginning of the displayed portion
15556 without finding the first row of a continued
15557 line, give up. */
15558 if (row <= row1)
15559 {
15560 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15561 break;
15562 }
15563 eassert (row->enabled_p);
15564 }
15565 }
15566 if (must_scroll)
15567 ;
15568 else if (rc != CURSOR_MOVEMENT_SUCCESS
15569 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15570 /* Make sure this isn't a header line by any chance, since
15571 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15572 && !row->mode_line_p
15573 && make_cursor_line_fully_visible_p)
15574 {
15575 if (PT == MATRIX_ROW_END_CHARPOS (row)
15576 && !row->ends_at_zv_p
15577 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15578 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15579 else if (row->height > window_box_height (w))
15580 {
15581 /* If we end up in a partially visible line, let's
15582 make it fully visible, except when it's taller
15583 than the window, in which case we can't do much
15584 about it. */
15585 *scroll_step = true;
15586 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15587 }
15588 else
15589 {
15590 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15591 if (!cursor_row_fully_visible_p (w, false, true))
15592 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15593 else
15594 rc = CURSOR_MOVEMENT_SUCCESS;
15595 }
15596 }
15597 else if (scroll_p)
15598 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15599 else if (rc != CURSOR_MOVEMENT_SUCCESS
15600 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15601 {
15602 /* With bidi-reordered rows, there could be more than
15603 one candidate row whose start and end positions
15604 occlude point. We need to let set_cursor_from_row
15605 find the best candidate. */
15606 /* FIXME: Revisit this when glyph ``spilling'' in
15607 continuation lines' rows is implemented for
15608 bidi-reordered rows. */
15609 bool rv = false;
15610
15611 do
15612 {
15613 bool at_zv_p = false, exact_match_p = false;
15614
15615 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15616 && PT <= MATRIX_ROW_END_CHARPOS (row)
15617 && cursor_row_p (row))
15618 rv |= set_cursor_from_row (w, row, w->current_matrix,
15619 0, 0, 0, 0);
15620 /* As soon as we've found the exact match for point,
15621 or the first suitable row whose ends_at_zv_p flag
15622 is set, we are done. */
15623 if (rv)
15624 {
15625 at_zv_p = MATRIX_ROW (w->current_matrix,
15626 w->cursor.vpos)->ends_at_zv_p;
15627 if (!at_zv_p
15628 && w->cursor.hpos >= 0
15629 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15630 w->cursor.vpos))
15631 {
15632 struct glyph_row *candidate =
15633 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15634 struct glyph *g =
15635 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15636 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15637
15638 exact_match_p =
15639 (BUFFERP (g->object) && g->charpos == PT)
15640 || (NILP (g->object)
15641 && (g->charpos == PT
15642 || (g->charpos == 0 && endpos - 1 == PT)));
15643 }
15644 if (at_zv_p || exact_match_p)
15645 {
15646 rc = CURSOR_MOVEMENT_SUCCESS;
15647 break;
15648 }
15649 }
15650 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15651 break;
15652 ++row;
15653 }
15654 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15655 || row->continued_p)
15656 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15657 || (MATRIX_ROW_START_CHARPOS (row) == PT
15658 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15659 /* If we didn't find any candidate rows, or exited the
15660 loop before all the candidates were examined, signal
15661 to the caller that this method failed. */
15662 if (rc != CURSOR_MOVEMENT_SUCCESS
15663 && !(rv
15664 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15665 && !row->continued_p))
15666 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15667 else if (rv)
15668 rc = CURSOR_MOVEMENT_SUCCESS;
15669 }
15670 else
15671 {
15672 do
15673 {
15674 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15675 {
15676 rc = CURSOR_MOVEMENT_SUCCESS;
15677 break;
15678 }
15679 ++row;
15680 }
15681 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15682 && MATRIX_ROW_START_CHARPOS (row) == PT
15683 && cursor_row_p (row));
15684 }
15685 }
15686 }
15687
15688 return rc;
15689 }
15690
15691
15692 void
15693 set_vertical_scroll_bar (struct window *w)
15694 {
15695 ptrdiff_t start, end, whole;
15696
15697 /* Calculate the start and end positions for the current window.
15698 At some point, it would be nice to choose between scrollbars
15699 which reflect the whole buffer size, with special markers
15700 indicating narrowing, and scrollbars which reflect only the
15701 visible region.
15702
15703 Note that mini-buffers sometimes aren't displaying any text. */
15704 if (!MINI_WINDOW_P (w)
15705 || (w == XWINDOW (minibuf_window)
15706 && NILP (echo_area_buffer[0])))
15707 {
15708 struct buffer *buf = XBUFFER (w->contents);
15709 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15710 start = marker_position (w->start) - BUF_BEGV (buf);
15711 /* I don't think this is guaranteed to be right. For the
15712 moment, we'll pretend it is. */
15713 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15714
15715 if (end < start)
15716 end = start;
15717 if (whole < (end - start))
15718 whole = end - start;
15719 }
15720 else
15721 start = end = whole = 0;
15722
15723 /* Indicate what this scroll bar ought to be displaying now. */
15724 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15725 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15726 (w, end - start, whole, start);
15727 }
15728
15729
15730 void
15731 set_horizontal_scroll_bar (struct window *w)
15732 {
15733 int start, end, whole, portion;
15734
15735 if (!MINI_WINDOW_P (w)
15736 || (w == XWINDOW (minibuf_window)
15737 && NILP (echo_area_buffer[0])))
15738 {
15739 struct buffer *b = XBUFFER (w->contents);
15740 struct buffer *old_buffer = NULL;
15741 struct it it;
15742 struct text_pos startp;
15743
15744 if (b != current_buffer)
15745 {
15746 old_buffer = current_buffer;
15747 set_buffer_internal (b);
15748 }
15749
15750 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15751 start_display (&it, w, startp);
15752 it.last_visible_x = INT_MAX;
15753 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15754 MOVE_TO_X | MOVE_TO_Y);
15755 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15756 window_box_height (w), -1,
15757 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15758
15759 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15760 end = start + window_box_width (w, TEXT_AREA);
15761 portion = end - start;
15762 /* After enlarging a horizontally scrolled window such that it
15763 gets at least as wide as the text it contains, make sure that
15764 the thumb doesn't fill the entire scroll bar so we can still
15765 drag it back to see the entire text. */
15766 whole = max (whole, end);
15767
15768 if (it.bidi_p)
15769 {
15770 Lisp_Object pdir;
15771
15772 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15773 if (EQ (pdir, Qright_to_left))
15774 {
15775 start = whole - end;
15776 end = start + portion;
15777 }
15778 }
15779
15780 if (old_buffer)
15781 set_buffer_internal (old_buffer);
15782 }
15783 else
15784 start = end = whole = portion = 0;
15785
15786 w->hscroll_whole = whole;
15787
15788 /* Indicate what this scroll bar ought to be displaying now. */
15789 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15790 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15791 (w, portion, whole, start);
15792 }
15793
15794
15795 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15796 selected_window is redisplayed.
15797
15798 We can return without actually redisplaying the window if fonts has been
15799 changed on window's frame. In that case, redisplay_internal will retry.
15800
15801 As one of the important parts of redisplaying a window, we need to
15802 decide whether the previous window-start position (stored in the
15803 window's w->start marker position) is still valid, and if it isn't,
15804 recompute it. Some details about that:
15805
15806 . The previous window-start could be in a continuation line, in
15807 which case we need to recompute it when the window width
15808 changes. See compute_window_start_on_continuation_line and its
15809 call below.
15810
15811 . The text that changed since last redisplay could include the
15812 previous window-start position. In that case, we try to salvage
15813 what we can from the current glyph matrix by calling
15814 try_scrolling, which see.
15815
15816 . Some Emacs command could force us to use a specific window-start
15817 position by setting the window's force_start flag, or gently
15818 propose doing that by setting the window's optional_new_start
15819 flag. In these cases, we try using the specified start point if
15820 that succeeds (i.e. the window desired matrix is successfully
15821 recomputed, and point location is within the window). In case
15822 of optional_new_start, we first check if the specified start
15823 position is feasible, i.e. if it will allow point to be
15824 displayed in the window. If using the specified start point
15825 fails, e.g., if new fonts are needed to be loaded, we abort the
15826 redisplay cycle and leave it up to the next cycle to figure out
15827 things.
15828
15829 . Note that the window's force_start flag is sometimes set by
15830 redisplay itself, when it decides that the previous window start
15831 point is fine and should be kept. Search for "goto force_start"
15832 below to see the details. Like the values of window-start
15833 specified outside of redisplay, these internally-deduced values
15834 are tested for feasibility, and ignored if found to be
15835 unfeasible.
15836
15837 . Note that the function try_window, used to completely redisplay
15838 a window, accepts the window's start point as its argument.
15839 This is used several times in the redisplay code to control
15840 where the window start will be, according to user options such
15841 as scroll-conservatively, and also to ensure the screen line
15842 showing point will be fully (as opposed to partially) visible on
15843 display. */
15844
15845 static void
15846 redisplay_window (Lisp_Object window, bool just_this_one_p)
15847 {
15848 struct window *w = XWINDOW (window);
15849 struct frame *f = XFRAME (w->frame);
15850 struct buffer *buffer = XBUFFER (w->contents);
15851 struct buffer *old = current_buffer;
15852 struct text_pos lpoint, opoint, startp;
15853 bool update_mode_line;
15854 int tem;
15855 struct it it;
15856 /* Record it now because it's overwritten. */
15857 bool current_matrix_up_to_date_p = false;
15858 bool used_current_matrix_p = false;
15859 /* This is less strict than current_matrix_up_to_date_p.
15860 It indicates that the buffer contents and narrowing are unchanged. */
15861 bool buffer_unchanged_p = false;
15862 bool temp_scroll_step = false;
15863 ptrdiff_t count = SPECPDL_INDEX ();
15864 int rc;
15865 int centering_position = -1;
15866 bool last_line_misfit = false;
15867 ptrdiff_t beg_unchanged, end_unchanged;
15868 int frame_line_height;
15869
15870 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15871 opoint = lpoint;
15872
15873 #ifdef GLYPH_DEBUG
15874 *w->desired_matrix->method = 0;
15875 #endif
15876
15877 if (!just_this_one_p
15878 && REDISPLAY_SOME_P ()
15879 && !w->redisplay
15880 && !w->update_mode_line
15881 && !f->redisplay
15882 && !buffer->text->redisplay
15883 && BUF_PT (buffer) == w->last_point)
15884 return;
15885
15886 /* Make sure that both W's markers are valid. */
15887 eassert (XMARKER (w->start)->buffer == buffer);
15888 eassert (XMARKER (w->pointm)->buffer == buffer);
15889
15890 /* We come here again if we need to run window-text-change-functions
15891 below. */
15892 restart:
15893 reconsider_clip_changes (w);
15894 frame_line_height = default_line_pixel_height (w);
15895
15896 /* Has the mode line to be updated? */
15897 update_mode_line = (w->update_mode_line
15898 || update_mode_lines
15899 || buffer->clip_changed
15900 || buffer->prevent_redisplay_optimizations_p);
15901
15902 if (!just_this_one_p)
15903 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15904 cleverly elsewhere. */
15905 w->must_be_updated_p = true;
15906
15907 if (MINI_WINDOW_P (w))
15908 {
15909 if (w == XWINDOW (echo_area_window)
15910 && !NILP (echo_area_buffer[0]))
15911 {
15912 if (update_mode_line)
15913 /* We may have to update a tty frame's menu bar or a
15914 tool-bar. Example `M-x C-h C-h C-g'. */
15915 goto finish_menu_bars;
15916 else
15917 /* We've already displayed the echo area glyphs in this window. */
15918 goto finish_scroll_bars;
15919 }
15920 else if ((w != XWINDOW (minibuf_window)
15921 || minibuf_level == 0)
15922 /* When buffer is nonempty, redisplay window normally. */
15923 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15924 /* Quail displays non-mini buffers in minibuffer window.
15925 In that case, redisplay the window normally. */
15926 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15927 {
15928 /* W is a mini-buffer window, but it's not active, so clear
15929 it. */
15930 int yb = window_text_bottom_y (w);
15931 struct glyph_row *row;
15932 int y;
15933
15934 for (y = 0, row = w->desired_matrix->rows;
15935 y < yb;
15936 y += row->height, ++row)
15937 blank_row (w, row, y);
15938 goto finish_scroll_bars;
15939 }
15940
15941 clear_glyph_matrix (w->desired_matrix);
15942 }
15943
15944 /* Otherwise set up data on this window; select its buffer and point
15945 value. */
15946 /* Really select the buffer, for the sake of buffer-local
15947 variables. */
15948 set_buffer_internal_1 (XBUFFER (w->contents));
15949
15950 current_matrix_up_to_date_p
15951 = (w->window_end_valid
15952 && !current_buffer->clip_changed
15953 && !current_buffer->prevent_redisplay_optimizations_p
15954 && !window_outdated (w));
15955
15956 /* Run the window-text-change-functions
15957 if it is possible that the text on the screen has changed
15958 (either due to modification of the text, or any other reason). */
15959 if (!current_matrix_up_to_date_p
15960 && !NILP (Vwindow_text_change_functions))
15961 {
15962 safe_run_hooks (Qwindow_text_change_functions);
15963 goto restart;
15964 }
15965
15966 beg_unchanged = BEG_UNCHANGED;
15967 end_unchanged = END_UNCHANGED;
15968
15969 SET_TEXT_POS (opoint, PT, PT_BYTE);
15970
15971 specbind (Qinhibit_point_motion_hooks, Qt);
15972
15973 buffer_unchanged_p
15974 = (w->window_end_valid
15975 && !current_buffer->clip_changed
15976 && !window_outdated (w));
15977
15978 /* When windows_or_buffers_changed is non-zero, we can't rely
15979 on the window end being valid, so set it to zero there. */
15980 if (windows_or_buffers_changed)
15981 {
15982 /* If window starts on a continuation line, maybe adjust the
15983 window start in case the window's width changed. */
15984 if (XMARKER (w->start)->buffer == current_buffer)
15985 compute_window_start_on_continuation_line (w);
15986
15987 w->window_end_valid = false;
15988 /* If so, we also can't rely on current matrix
15989 and should not fool try_cursor_movement below. */
15990 current_matrix_up_to_date_p = false;
15991 }
15992
15993 /* Some sanity checks. */
15994 CHECK_WINDOW_END (w);
15995 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15996 emacs_abort ();
15997 if (BYTEPOS (opoint) < CHARPOS (opoint))
15998 emacs_abort ();
15999
16000 if (mode_line_update_needed (w))
16001 update_mode_line = true;
16002
16003 /* Point refers normally to the selected window. For any other
16004 window, set up appropriate value. */
16005 if (!EQ (window, selected_window))
16006 {
16007 ptrdiff_t new_pt = marker_position (w->pointm);
16008 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16009
16010 if (new_pt < BEGV)
16011 {
16012 new_pt = BEGV;
16013 new_pt_byte = BEGV_BYTE;
16014 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16015 }
16016 else if (new_pt > (ZV - 1))
16017 {
16018 new_pt = ZV;
16019 new_pt_byte = ZV_BYTE;
16020 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16021 }
16022
16023 /* We don't use SET_PT so that the point-motion hooks don't run. */
16024 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16025 }
16026
16027 /* If any of the character widths specified in the display table
16028 have changed, invalidate the width run cache. It's true that
16029 this may be a bit late to catch such changes, but the rest of
16030 redisplay goes (non-fatally) haywire when the display table is
16031 changed, so why should we worry about doing any better? */
16032 if (current_buffer->width_run_cache
16033 || (current_buffer->base_buffer
16034 && current_buffer->base_buffer->width_run_cache))
16035 {
16036 struct Lisp_Char_Table *disptab = buffer_display_table ();
16037
16038 if (! disptab_matches_widthtab
16039 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16040 {
16041 struct buffer *buf = current_buffer;
16042
16043 if (buf->base_buffer)
16044 buf = buf->base_buffer;
16045 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16046 recompute_width_table (current_buffer, disptab);
16047 }
16048 }
16049
16050 /* If window-start is screwed up, choose a new one. */
16051 if (XMARKER (w->start)->buffer != current_buffer)
16052 goto recenter;
16053
16054 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16055
16056 /* If someone specified a new starting point but did not insist,
16057 check whether it can be used. */
16058 if ((w->optional_new_start || window_frozen_p (w))
16059 && CHARPOS (startp) >= BEGV
16060 && CHARPOS (startp) <= ZV)
16061 {
16062 ptrdiff_t it_charpos;
16063
16064 w->optional_new_start = false;
16065 start_display (&it, w, startp);
16066 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16067 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16068 /* Record IT's position now, since line_bottom_y might change
16069 that. */
16070 it_charpos = IT_CHARPOS (it);
16071 /* Make sure we set the force_start flag only if the cursor row
16072 will be fully visible. Otherwise, the code under force_start
16073 label below will try to move point back into view, which is
16074 not what the code which sets optional_new_start wants. */
16075 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16076 && !w->force_start)
16077 {
16078 if (it_charpos == PT)
16079 w->force_start = true;
16080 /* IT may overshoot PT if text at PT is invisible. */
16081 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16082 w->force_start = true;
16083 #ifdef GLYPH_DEBUG
16084 if (w->force_start)
16085 {
16086 if (window_frozen_p (w))
16087 debug_method_add (w, "set force_start from frozen window start");
16088 else
16089 debug_method_add (w, "set force_start from optional_new_start");
16090 }
16091 #endif
16092 }
16093 }
16094
16095 force_start:
16096
16097 /* Handle case where place to start displaying has been specified,
16098 unless the specified location is outside the accessible range. */
16099 if (w->force_start)
16100 {
16101 /* We set this later on if we have to adjust point. */
16102 int new_vpos = -1;
16103
16104 w->force_start = false;
16105 w->vscroll = 0;
16106 w->window_end_valid = false;
16107
16108 /* Forget any recorded base line for line number display. */
16109 if (!buffer_unchanged_p)
16110 w->base_line_number = 0;
16111
16112 /* Redisplay the mode line. Select the buffer properly for that.
16113 Also, run the hook window-scroll-functions
16114 because we have scrolled. */
16115 /* Note, we do this after clearing force_start because
16116 if there's an error, it is better to forget about force_start
16117 than to get into an infinite loop calling the hook functions
16118 and having them get more errors. */
16119 if (!update_mode_line
16120 || ! NILP (Vwindow_scroll_functions))
16121 {
16122 update_mode_line = true;
16123 w->update_mode_line = true;
16124 startp = run_window_scroll_functions (window, startp);
16125 }
16126
16127 if (CHARPOS (startp) < BEGV)
16128 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16129 else if (CHARPOS (startp) > ZV)
16130 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16131
16132 /* Redisplay, then check if cursor has been set during the
16133 redisplay. Give up if new fonts were loaded. */
16134 /* We used to issue a CHECK_MARGINS argument to try_window here,
16135 but this causes scrolling to fail when point begins inside
16136 the scroll margin (bug#148) -- cyd */
16137 if (!try_window (window, startp, 0))
16138 {
16139 w->force_start = true;
16140 clear_glyph_matrix (w->desired_matrix);
16141 goto need_larger_matrices;
16142 }
16143
16144 if (w->cursor.vpos < 0)
16145 {
16146 /* If point does not appear, try to move point so it does
16147 appear. The desired matrix has been built above, so we
16148 can use it here. */
16149 new_vpos = window_box_height (w) / 2;
16150 }
16151
16152 if (!cursor_row_fully_visible_p (w, false, false))
16153 {
16154 /* Point does appear, but on a line partly visible at end of window.
16155 Move it back to a fully-visible line. */
16156 new_vpos = window_box_height (w);
16157 /* But if window_box_height suggests a Y coordinate that is
16158 not less than we already have, that line will clearly not
16159 be fully visible, so give up and scroll the display.
16160 This can happen when the default face uses a font whose
16161 dimensions are different from the frame's default
16162 font. */
16163 if (new_vpos >= w->cursor.y)
16164 {
16165 w->cursor.vpos = -1;
16166 clear_glyph_matrix (w->desired_matrix);
16167 goto try_to_scroll;
16168 }
16169 }
16170 else if (w->cursor.vpos >= 0)
16171 {
16172 /* Some people insist on not letting point enter the scroll
16173 margin, even though this part handles windows that didn't
16174 scroll at all. */
16175 int window_total_lines
16176 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16177 int margin = min (scroll_margin, window_total_lines / 4);
16178 int pixel_margin = margin * frame_line_height;
16179 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16180
16181 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16182 below, which finds the row to move point to, advances by
16183 the Y coordinate of the _next_ row, see the definition of
16184 MATRIX_ROW_BOTTOM_Y. */
16185 if (w->cursor.vpos < margin + header_line)
16186 {
16187 w->cursor.vpos = -1;
16188 clear_glyph_matrix (w->desired_matrix);
16189 goto try_to_scroll;
16190 }
16191 else
16192 {
16193 int window_height = window_box_height (w);
16194
16195 if (header_line)
16196 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16197 if (w->cursor.y >= window_height - pixel_margin)
16198 {
16199 w->cursor.vpos = -1;
16200 clear_glyph_matrix (w->desired_matrix);
16201 goto try_to_scroll;
16202 }
16203 }
16204 }
16205
16206 /* If we need to move point for either of the above reasons,
16207 now actually do it. */
16208 if (new_vpos >= 0)
16209 {
16210 struct glyph_row *row;
16211
16212 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16213 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16214 ++row;
16215
16216 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16217 MATRIX_ROW_START_BYTEPOS (row));
16218
16219 if (w != XWINDOW (selected_window))
16220 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16221 else if (current_buffer == old)
16222 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16223
16224 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16225
16226 /* Re-run pre-redisplay-function so it can update the region
16227 according to the new position of point. */
16228 /* Other than the cursor, w's redisplay is done so we can set its
16229 redisplay to false. Also the buffer's redisplay can be set to
16230 false, since propagate_buffer_redisplay should have already
16231 propagated its info to `w' anyway. */
16232 w->redisplay = false;
16233 XBUFFER (w->contents)->text->redisplay = false;
16234 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16235
16236 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16237 {
16238 /* pre-redisplay-function made changes (e.g. move the region)
16239 that require another round of redisplay. */
16240 clear_glyph_matrix (w->desired_matrix);
16241 if (!try_window (window, startp, 0))
16242 goto need_larger_matrices;
16243 }
16244 }
16245 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16246 {
16247 clear_glyph_matrix (w->desired_matrix);
16248 goto try_to_scroll;
16249 }
16250
16251 #ifdef GLYPH_DEBUG
16252 debug_method_add (w, "forced window start");
16253 #endif
16254 goto done;
16255 }
16256
16257 /* Handle case where text has not changed, only point, and it has
16258 not moved off the frame, and we are not retrying after hscroll.
16259 (current_matrix_up_to_date_p is true when retrying.) */
16260 if (current_matrix_up_to_date_p
16261 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16262 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16263 {
16264 switch (rc)
16265 {
16266 case CURSOR_MOVEMENT_SUCCESS:
16267 used_current_matrix_p = true;
16268 goto done;
16269
16270 case CURSOR_MOVEMENT_MUST_SCROLL:
16271 goto try_to_scroll;
16272
16273 default:
16274 emacs_abort ();
16275 }
16276 }
16277 /* If current starting point was originally the beginning of a line
16278 but no longer is, find a new starting point. */
16279 else if (w->start_at_line_beg
16280 && !(CHARPOS (startp) <= BEGV
16281 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16282 {
16283 #ifdef GLYPH_DEBUG
16284 debug_method_add (w, "recenter 1");
16285 #endif
16286 goto recenter;
16287 }
16288
16289 /* Try scrolling with try_window_id. Value is > 0 if update has
16290 been done, it is -1 if we know that the same window start will
16291 not work. It is 0 if unsuccessful for some other reason. */
16292 else if ((tem = try_window_id (w)) != 0)
16293 {
16294 #ifdef GLYPH_DEBUG
16295 debug_method_add (w, "try_window_id %d", tem);
16296 #endif
16297
16298 if (f->fonts_changed)
16299 goto need_larger_matrices;
16300 if (tem > 0)
16301 goto done;
16302
16303 /* Otherwise try_window_id has returned -1 which means that we
16304 don't want the alternative below this comment to execute. */
16305 }
16306 else if (CHARPOS (startp) >= BEGV
16307 && CHARPOS (startp) <= ZV
16308 && PT >= CHARPOS (startp)
16309 && (CHARPOS (startp) < ZV
16310 /* Avoid starting at end of buffer. */
16311 || CHARPOS (startp) == BEGV
16312 || !window_outdated (w)))
16313 {
16314 int d1, d2, d5, d6;
16315 int rtop, rbot;
16316
16317 /* If first window line is a continuation line, and window start
16318 is inside the modified region, but the first change is before
16319 current window start, we must select a new window start.
16320
16321 However, if this is the result of a down-mouse event (e.g. by
16322 extending the mouse-drag-overlay), we don't want to select a
16323 new window start, since that would change the position under
16324 the mouse, resulting in an unwanted mouse-movement rather
16325 than a simple mouse-click. */
16326 if (!w->start_at_line_beg
16327 && NILP (do_mouse_tracking)
16328 && CHARPOS (startp) > BEGV
16329 && CHARPOS (startp) > BEG + beg_unchanged
16330 && CHARPOS (startp) <= Z - end_unchanged
16331 /* Even if w->start_at_line_beg is nil, a new window may
16332 start at a line_beg, since that's how set_buffer_window
16333 sets it. So, we need to check the return value of
16334 compute_window_start_on_continuation_line. (See also
16335 bug#197). */
16336 && XMARKER (w->start)->buffer == current_buffer
16337 && compute_window_start_on_continuation_line (w)
16338 /* It doesn't make sense to force the window start like we
16339 do at label force_start if it is already known that point
16340 will not be fully visible in the resulting window, because
16341 doing so will move point from its correct position
16342 instead of scrolling the window to bring point into view.
16343 See bug#9324. */
16344 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16345 /* A very tall row could need more than the window height,
16346 in which case we accept that it is partially visible. */
16347 && (rtop != 0) == (rbot != 0))
16348 {
16349 w->force_start = true;
16350 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16351 #ifdef GLYPH_DEBUG
16352 debug_method_add (w, "recomputed window start in continuation line");
16353 #endif
16354 goto force_start;
16355 }
16356
16357 #ifdef GLYPH_DEBUG
16358 debug_method_add (w, "same window start");
16359 #endif
16360
16361 /* Try to redisplay starting at same place as before.
16362 If point has not moved off frame, accept the results. */
16363 if (!current_matrix_up_to_date_p
16364 /* Don't use try_window_reusing_current_matrix in this case
16365 because a window scroll function can have changed the
16366 buffer. */
16367 || !NILP (Vwindow_scroll_functions)
16368 || MINI_WINDOW_P (w)
16369 || !(used_current_matrix_p
16370 = try_window_reusing_current_matrix (w)))
16371 {
16372 IF_DEBUG (debug_method_add (w, "1"));
16373 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16374 /* -1 means we need to scroll.
16375 0 means we need new matrices, but fonts_changed
16376 is set in that case, so we will detect it below. */
16377 goto try_to_scroll;
16378 }
16379
16380 if (f->fonts_changed)
16381 goto need_larger_matrices;
16382
16383 if (w->cursor.vpos >= 0)
16384 {
16385 if (!just_this_one_p
16386 || current_buffer->clip_changed
16387 || BEG_UNCHANGED < CHARPOS (startp))
16388 /* Forget any recorded base line for line number display. */
16389 w->base_line_number = 0;
16390
16391 if (!cursor_row_fully_visible_p (w, true, false))
16392 {
16393 clear_glyph_matrix (w->desired_matrix);
16394 last_line_misfit = true;
16395 }
16396 /* Drop through and scroll. */
16397 else
16398 goto done;
16399 }
16400 else
16401 clear_glyph_matrix (w->desired_matrix);
16402 }
16403
16404 try_to_scroll:
16405
16406 /* Redisplay the mode line. Select the buffer properly for that. */
16407 if (!update_mode_line)
16408 {
16409 update_mode_line = true;
16410 w->update_mode_line = true;
16411 }
16412
16413 /* Try to scroll by specified few lines. */
16414 if ((scroll_conservatively
16415 || emacs_scroll_step
16416 || temp_scroll_step
16417 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16418 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16419 && CHARPOS (startp) >= BEGV
16420 && CHARPOS (startp) <= ZV)
16421 {
16422 /* The function returns -1 if new fonts were loaded, 1 if
16423 successful, 0 if not successful. */
16424 int ss = try_scrolling (window, just_this_one_p,
16425 scroll_conservatively,
16426 emacs_scroll_step,
16427 temp_scroll_step, last_line_misfit);
16428 switch (ss)
16429 {
16430 case SCROLLING_SUCCESS:
16431 goto done;
16432
16433 case SCROLLING_NEED_LARGER_MATRICES:
16434 goto need_larger_matrices;
16435
16436 case SCROLLING_FAILED:
16437 break;
16438
16439 default:
16440 emacs_abort ();
16441 }
16442 }
16443
16444 /* Finally, just choose a place to start which positions point
16445 according to user preferences. */
16446
16447 recenter:
16448
16449 #ifdef GLYPH_DEBUG
16450 debug_method_add (w, "recenter");
16451 #endif
16452
16453 /* Forget any previously recorded base line for line number display. */
16454 if (!buffer_unchanged_p)
16455 w->base_line_number = 0;
16456
16457 /* Determine the window start relative to point. */
16458 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16459 it.current_y = it.last_visible_y;
16460 if (centering_position < 0)
16461 {
16462 int window_total_lines
16463 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16464 int margin
16465 = scroll_margin > 0
16466 ? min (scroll_margin, window_total_lines / 4)
16467 : 0;
16468 ptrdiff_t margin_pos = CHARPOS (startp);
16469 Lisp_Object aggressive;
16470 bool scrolling_up;
16471
16472 /* If there is a scroll margin at the top of the window, find
16473 its character position. */
16474 if (margin
16475 /* Cannot call start_display if startp is not in the
16476 accessible region of the buffer. This can happen when we
16477 have just switched to a different buffer and/or changed
16478 its restriction. In that case, startp is initialized to
16479 the character position 1 (BEGV) because we did not yet
16480 have chance to display the buffer even once. */
16481 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16482 {
16483 struct it it1;
16484 void *it1data = NULL;
16485
16486 SAVE_IT (it1, it, it1data);
16487 start_display (&it1, w, startp);
16488 move_it_vertically (&it1, margin * frame_line_height);
16489 margin_pos = IT_CHARPOS (it1);
16490 RESTORE_IT (&it, &it, it1data);
16491 }
16492 scrolling_up = PT > margin_pos;
16493 aggressive =
16494 scrolling_up
16495 ? BVAR (current_buffer, scroll_up_aggressively)
16496 : BVAR (current_buffer, scroll_down_aggressively);
16497
16498 if (!MINI_WINDOW_P (w)
16499 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16500 {
16501 int pt_offset = 0;
16502
16503 /* Setting scroll-conservatively overrides
16504 scroll-*-aggressively. */
16505 if (!scroll_conservatively && NUMBERP (aggressive))
16506 {
16507 double float_amount = XFLOATINT (aggressive);
16508
16509 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16510 if (pt_offset == 0 && float_amount > 0)
16511 pt_offset = 1;
16512 if (pt_offset && margin > 0)
16513 margin -= 1;
16514 }
16515 /* Compute how much to move the window start backward from
16516 point so that point will be displayed where the user
16517 wants it. */
16518 if (scrolling_up)
16519 {
16520 centering_position = it.last_visible_y;
16521 if (pt_offset)
16522 centering_position -= pt_offset;
16523 centering_position -=
16524 (frame_line_height * (1 + margin + last_line_misfit)
16525 + WINDOW_HEADER_LINE_HEIGHT (w));
16526 /* Don't let point enter the scroll margin near top of
16527 the window. */
16528 if (centering_position < margin * frame_line_height)
16529 centering_position = margin * frame_line_height;
16530 }
16531 else
16532 centering_position = margin * frame_line_height + pt_offset;
16533 }
16534 else
16535 /* Set the window start half the height of the window backward
16536 from point. */
16537 centering_position = window_box_height (w) / 2;
16538 }
16539 move_it_vertically_backward (&it, centering_position);
16540
16541 eassert (IT_CHARPOS (it) >= BEGV);
16542
16543 /* The function move_it_vertically_backward may move over more
16544 than the specified y-distance. If it->w is small, e.g. a
16545 mini-buffer window, we may end up in front of the window's
16546 display area. Start displaying at the start of the line
16547 containing PT in this case. */
16548 if (it.current_y <= 0)
16549 {
16550 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16551 move_it_vertically_backward (&it, 0);
16552 it.current_y = 0;
16553 }
16554
16555 it.current_x = it.hpos = 0;
16556
16557 /* Set the window start position here explicitly, to avoid an
16558 infinite loop in case the functions in window-scroll-functions
16559 get errors. */
16560 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16561
16562 /* Run scroll hooks. */
16563 startp = run_window_scroll_functions (window, it.current.pos);
16564
16565 /* Redisplay the window. */
16566 if (!current_matrix_up_to_date_p
16567 || windows_or_buffers_changed
16568 || f->cursor_type_changed
16569 /* Don't use try_window_reusing_current_matrix in this case
16570 because it can have changed the buffer. */
16571 || !NILP (Vwindow_scroll_functions)
16572 || !just_this_one_p
16573 || MINI_WINDOW_P (w)
16574 || !(used_current_matrix_p
16575 = try_window_reusing_current_matrix (w)))
16576 try_window (window, startp, 0);
16577
16578 /* If new fonts have been loaded (due to fontsets), give up. We
16579 have to start a new redisplay since we need to re-adjust glyph
16580 matrices. */
16581 if (f->fonts_changed)
16582 goto need_larger_matrices;
16583
16584 /* If cursor did not appear assume that the middle of the window is
16585 in the first line of the window. Do it again with the next line.
16586 (Imagine a window of height 100, displaying two lines of height
16587 60. Moving back 50 from it->last_visible_y will end in the first
16588 line.) */
16589 if (w->cursor.vpos < 0)
16590 {
16591 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16592 {
16593 clear_glyph_matrix (w->desired_matrix);
16594 move_it_by_lines (&it, 1);
16595 try_window (window, it.current.pos, 0);
16596 }
16597 else if (PT < IT_CHARPOS (it))
16598 {
16599 clear_glyph_matrix (w->desired_matrix);
16600 move_it_by_lines (&it, -1);
16601 try_window (window, it.current.pos, 0);
16602 }
16603 else
16604 {
16605 /* Not much we can do about it. */
16606 }
16607 }
16608
16609 /* Consider the following case: Window starts at BEGV, there is
16610 invisible, intangible text at BEGV, so that display starts at
16611 some point START > BEGV. It can happen that we are called with
16612 PT somewhere between BEGV and START. Try to handle that case,
16613 and similar ones. */
16614 if (w->cursor.vpos < 0)
16615 {
16616 /* First, try locating the proper glyph row for PT. */
16617 struct glyph_row *row =
16618 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16619
16620 /* Sometimes point is at the beginning of invisible text that is
16621 before the 1st character displayed in the row. In that case,
16622 row_containing_pos fails to find the row, because no glyphs
16623 with appropriate buffer positions are present in the row.
16624 Therefore, we next try to find the row which shows the 1st
16625 position after the invisible text. */
16626 if (!row)
16627 {
16628 Lisp_Object val =
16629 get_char_property_and_overlay (make_number (PT), Qinvisible,
16630 Qnil, NULL);
16631
16632 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16633 {
16634 ptrdiff_t alt_pos;
16635 Lisp_Object invis_end =
16636 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16637 Qnil, Qnil);
16638
16639 if (NATNUMP (invis_end))
16640 alt_pos = XFASTINT (invis_end);
16641 else
16642 alt_pos = ZV;
16643 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16644 NULL, 0);
16645 }
16646 }
16647 /* Finally, fall back on the first row of the window after the
16648 header line (if any). This is slightly better than not
16649 displaying the cursor at all. */
16650 if (!row)
16651 {
16652 row = w->current_matrix->rows;
16653 if (row->mode_line_p)
16654 ++row;
16655 }
16656 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16657 }
16658
16659 if (!cursor_row_fully_visible_p (w, false, false))
16660 {
16661 /* If vscroll is enabled, disable it and try again. */
16662 if (w->vscroll)
16663 {
16664 w->vscroll = 0;
16665 clear_glyph_matrix (w->desired_matrix);
16666 goto recenter;
16667 }
16668
16669 /* Users who set scroll-conservatively to a large number want
16670 point just above/below the scroll margin. If we ended up
16671 with point's row partially visible, move the window start to
16672 make that row fully visible and out of the margin. */
16673 if (scroll_conservatively > SCROLL_LIMIT)
16674 {
16675 int window_total_lines
16676 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16677 int margin =
16678 scroll_margin > 0
16679 ? min (scroll_margin, window_total_lines / 4)
16680 : 0;
16681 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16682
16683 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16684 clear_glyph_matrix (w->desired_matrix);
16685 if (1 == try_window (window, it.current.pos,
16686 TRY_WINDOW_CHECK_MARGINS))
16687 goto done;
16688 }
16689
16690 /* If centering point failed to make the whole line visible,
16691 put point at the top instead. That has to make the whole line
16692 visible, if it can be done. */
16693 if (centering_position == 0)
16694 goto done;
16695
16696 clear_glyph_matrix (w->desired_matrix);
16697 centering_position = 0;
16698 goto recenter;
16699 }
16700
16701 done:
16702
16703 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16704 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16705 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16706
16707 /* Display the mode line, if we must. */
16708 if ((update_mode_line
16709 /* If window not full width, must redo its mode line
16710 if (a) the window to its side is being redone and
16711 (b) we do a frame-based redisplay. This is a consequence
16712 of how inverted lines are drawn in frame-based redisplay. */
16713 || (!just_this_one_p
16714 && !FRAME_WINDOW_P (f)
16715 && !WINDOW_FULL_WIDTH_P (w))
16716 /* Line number to display. */
16717 || w->base_line_pos > 0
16718 /* Column number is displayed and different from the one displayed. */
16719 || (w->column_number_displayed != -1
16720 && (w->column_number_displayed != current_column ())))
16721 /* This means that the window has a mode line. */
16722 && (WINDOW_WANTS_MODELINE_P (w)
16723 || WINDOW_WANTS_HEADER_LINE_P (w)))
16724 {
16725
16726 display_mode_lines (w);
16727
16728 /* If mode line height has changed, arrange for a thorough
16729 immediate redisplay using the correct mode line height. */
16730 if (WINDOW_WANTS_MODELINE_P (w)
16731 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16732 {
16733 f->fonts_changed = true;
16734 w->mode_line_height = -1;
16735 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16736 = DESIRED_MODE_LINE_HEIGHT (w);
16737 }
16738
16739 /* If header line height has changed, arrange for a thorough
16740 immediate redisplay using the correct header line height. */
16741 if (WINDOW_WANTS_HEADER_LINE_P (w)
16742 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16743 {
16744 f->fonts_changed = true;
16745 w->header_line_height = -1;
16746 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16747 = DESIRED_HEADER_LINE_HEIGHT (w);
16748 }
16749
16750 if (f->fonts_changed)
16751 goto need_larger_matrices;
16752 }
16753
16754 if (!line_number_displayed && w->base_line_pos != -1)
16755 {
16756 w->base_line_pos = 0;
16757 w->base_line_number = 0;
16758 }
16759
16760 finish_menu_bars:
16761
16762 /* When we reach a frame's selected window, redo the frame's menu bar. */
16763 if (update_mode_line
16764 && EQ (FRAME_SELECTED_WINDOW (f), window))
16765 {
16766 bool redisplay_menu_p;
16767
16768 if (FRAME_WINDOW_P (f))
16769 {
16770 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16771 || defined (HAVE_NS) || defined (USE_GTK)
16772 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16773 #else
16774 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16775 #endif
16776 }
16777 else
16778 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16779
16780 if (redisplay_menu_p)
16781 display_menu_bar (w);
16782
16783 #ifdef HAVE_WINDOW_SYSTEM
16784 if (FRAME_WINDOW_P (f))
16785 {
16786 #if defined (USE_GTK) || defined (HAVE_NS)
16787 if (FRAME_EXTERNAL_TOOL_BAR (f))
16788 redisplay_tool_bar (f);
16789 #else
16790 if (WINDOWP (f->tool_bar_window)
16791 && (FRAME_TOOL_BAR_LINES (f) > 0
16792 || !NILP (Vauto_resize_tool_bars))
16793 && redisplay_tool_bar (f))
16794 ignore_mouse_drag_p = true;
16795 #endif
16796 }
16797 #endif
16798 }
16799
16800 #ifdef HAVE_WINDOW_SYSTEM
16801 if (FRAME_WINDOW_P (f)
16802 && update_window_fringes (w, (just_this_one_p
16803 || (!used_current_matrix_p && !overlay_arrow_seen)
16804 || w->pseudo_window_p)))
16805 {
16806 update_begin (f);
16807 block_input ();
16808 if (draw_window_fringes (w, true))
16809 {
16810 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16811 x_draw_right_divider (w);
16812 else
16813 x_draw_vertical_border (w);
16814 }
16815 unblock_input ();
16816 update_end (f);
16817 }
16818
16819 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16820 x_draw_bottom_divider (w);
16821 #endif /* HAVE_WINDOW_SYSTEM */
16822
16823 /* We go to this label, with fonts_changed set, if it is
16824 necessary to try again using larger glyph matrices.
16825 We have to redeem the scroll bar even in this case,
16826 because the loop in redisplay_internal expects that. */
16827 need_larger_matrices:
16828 ;
16829 finish_scroll_bars:
16830
16831 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16832 {
16833 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16834 /* Set the thumb's position and size. */
16835 set_vertical_scroll_bar (w);
16836
16837 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16838 /* Set the thumb's position and size. */
16839 set_horizontal_scroll_bar (w);
16840
16841 /* Note that we actually used the scroll bar attached to this
16842 window, so it shouldn't be deleted at the end of redisplay. */
16843 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16844 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16845 }
16846
16847 /* Restore current_buffer and value of point in it. The window
16848 update may have changed the buffer, so first make sure `opoint'
16849 is still valid (Bug#6177). */
16850 if (CHARPOS (opoint) < BEGV)
16851 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16852 else if (CHARPOS (opoint) > ZV)
16853 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16854 else
16855 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16856
16857 set_buffer_internal_1 (old);
16858 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16859 shorter. This can be caused by log truncation in *Messages*. */
16860 if (CHARPOS (lpoint) <= ZV)
16861 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16862
16863 unbind_to (count, Qnil);
16864 }
16865
16866
16867 /* Build the complete desired matrix of WINDOW with a window start
16868 buffer position POS.
16869
16870 Value is 1 if successful. It is zero if fonts were loaded during
16871 redisplay which makes re-adjusting glyph matrices necessary, and -1
16872 if point would appear in the scroll margins.
16873 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16874 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16875 set in FLAGS.) */
16876
16877 int
16878 try_window (Lisp_Object window, struct text_pos pos, int flags)
16879 {
16880 struct window *w = XWINDOW (window);
16881 struct it it;
16882 struct glyph_row *last_text_row = NULL;
16883 struct frame *f = XFRAME (w->frame);
16884 int frame_line_height = default_line_pixel_height (w);
16885
16886 /* Make POS the new window start. */
16887 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16888
16889 /* Mark cursor position as unknown. No overlay arrow seen. */
16890 w->cursor.vpos = -1;
16891 overlay_arrow_seen = false;
16892
16893 /* Initialize iterator and info to start at POS. */
16894 start_display (&it, w, pos);
16895 it.glyph_row->reversed_p = false;
16896
16897 /* Display all lines of W. */
16898 while (it.current_y < it.last_visible_y)
16899 {
16900 if (display_line (&it))
16901 last_text_row = it.glyph_row - 1;
16902 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16903 return 0;
16904 }
16905
16906 /* Don't let the cursor end in the scroll margins. */
16907 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16908 && !MINI_WINDOW_P (w))
16909 {
16910 int this_scroll_margin;
16911 int window_total_lines
16912 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16913
16914 if (scroll_margin > 0)
16915 {
16916 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16917 this_scroll_margin *= frame_line_height;
16918 }
16919 else
16920 this_scroll_margin = 0;
16921
16922 if ((w->cursor.y >= 0 /* not vscrolled */
16923 && w->cursor.y < this_scroll_margin
16924 && CHARPOS (pos) > BEGV
16925 && IT_CHARPOS (it) < ZV)
16926 /* rms: considering make_cursor_line_fully_visible_p here
16927 seems to give wrong results. We don't want to recenter
16928 when the last line is partly visible, we want to allow
16929 that case to be handled in the usual way. */
16930 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16931 {
16932 w->cursor.vpos = -1;
16933 clear_glyph_matrix (w->desired_matrix);
16934 return -1;
16935 }
16936 }
16937
16938 /* If bottom moved off end of frame, change mode line percentage. */
16939 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16940 w->update_mode_line = true;
16941
16942 /* Set window_end_pos to the offset of the last character displayed
16943 on the window from the end of current_buffer. Set
16944 window_end_vpos to its row number. */
16945 if (last_text_row)
16946 {
16947 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16948 adjust_window_ends (w, last_text_row, false);
16949 eassert
16950 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16951 w->window_end_vpos)));
16952 }
16953 else
16954 {
16955 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16956 w->window_end_pos = Z - ZV;
16957 w->window_end_vpos = 0;
16958 }
16959
16960 /* But that is not valid info until redisplay finishes. */
16961 w->window_end_valid = false;
16962 return 1;
16963 }
16964
16965
16966 \f
16967 /************************************************************************
16968 Window redisplay reusing current matrix when buffer has not changed
16969 ************************************************************************/
16970
16971 /* Try redisplay of window W showing an unchanged buffer with a
16972 different window start than the last time it was displayed by
16973 reusing its current matrix. Value is true if successful.
16974 W->start is the new window start. */
16975
16976 static bool
16977 try_window_reusing_current_matrix (struct window *w)
16978 {
16979 struct frame *f = XFRAME (w->frame);
16980 struct glyph_row *bottom_row;
16981 struct it it;
16982 struct run run;
16983 struct text_pos start, new_start;
16984 int nrows_scrolled, i;
16985 struct glyph_row *last_text_row;
16986 struct glyph_row *last_reused_text_row;
16987 struct glyph_row *start_row;
16988 int start_vpos, min_y, max_y;
16989
16990 #ifdef GLYPH_DEBUG
16991 if (inhibit_try_window_reusing)
16992 return false;
16993 #endif
16994
16995 if (/* This function doesn't handle terminal frames. */
16996 !FRAME_WINDOW_P (f)
16997 /* Don't try to reuse the display if windows have been split
16998 or such. */
16999 || windows_or_buffers_changed
17000 || f->cursor_type_changed)
17001 return false;
17002
17003 /* Can't do this if showing trailing whitespace. */
17004 if (!NILP (Vshow_trailing_whitespace))
17005 return false;
17006
17007 /* If top-line visibility has changed, give up. */
17008 if (WINDOW_WANTS_HEADER_LINE_P (w)
17009 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17010 return false;
17011
17012 /* Give up if old or new display is scrolled vertically. We could
17013 make this function handle this, but right now it doesn't. */
17014 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17015 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17016 return false;
17017
17018 /* The variable new_start now holds the new window start. The old
17019 start `start' can be determined from the current matrix. */
17020 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17021 start = start_row->minpos;
17022 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17023
17024 /* Clear the desired matrix for the display below. */
17025 clear_glyph_matrix (w->desired_matrix);
17026
17027 if (CHARPOS (new_start) <= CHARPOS (start))
17028 {
17029 /* Don't use this method if the display starts with an ellipsis
17030 displayed for invisible text. It's not easy to handle that case
17031 below, and it's certainly not worth the effort since this is
17032 not a frequent case. */
17033 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17034 return false;
17035
17036 IF_DEBUG (debug_method_add (w, "twu1"));
17037
17038 /* Display up to a row that can be reused. The variable
17039 last_text_row is set to the last row displayed that displays
17040 text. Note that it.vpos == 0 if or if not there is a
17041 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17042 start_display (&it, w, new_start);
17043 w->cursor.vpos = -1;
17044 last_text_row = last_reused_text_row = NULL;
17045
17046 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17047 {
17048 /* If we have reached into the characters in the START row,
17049 that means the line boundaries have changed. So we
17050 can't start copying with the row START. Maybe it will
17051 work to start copying with the following row. */
17052 while (IT_CHARPOS (it) > CHARPOS (start))
17053 {
17054 /* Advance to the next row as the "start". */
17055 start_row++;
17056 start = start_row->minpos;
17057 /* If there are no more rows to try, or just one, give up. */
17058 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17059 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17060 || CHARPOS (start) == ZV)
17061 {
17062 clear_glyph_matrix (w->desired_matrix);
17063 return false;
17064 }
17065
17066 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17067 }
17068 /* If we have reached alignment, we can copy the rest of the
17069 rows. */
17070 if (IT_CHARPOS (it) == CHARPOS (start)
17071 /* Don't accept "alignment" inside a display vector,
17072 since start_row could have started in the middle of
17073 that same display vector (thus their character
17074 positions match), and we have no way of telling if
17075 that is the case. */
17076 && it.current.dpvec_index < 0)
17077 break;
17078
17079 it.glyph_row->reversed_p = false;
17080 if (display_line (&it))
17081 last_text_row = it.glyph_row - 1;
17082
17083 }
17084
17085 /* A value of current_y < last_visible_y means that we stopped
17086 at the previous window start, which in turn means that we
17087 have at least one reusable row. */
17088 if (it.current_y < it.last_visible_y)
17089 {
17090 struct glyph_row *row;
17091
17092 /* IT.vpos always starts from 0; it counts text lines. */
17093 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17094
17095 /* Find PT if not already found in the lines displayed. */
17096 if (w->cursor.vpos < 0)
17097 {
17098 int dy = it.current_y - start_row->y;
17099
17100 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17101 row = row_containing_pos (w, PT, row, NULL, dy);
17102 if (row)
17103 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17104 dy, nrows_scrolled);
17105 else
17106 {
17107 clear_glyph_matrix (w->desired_matrix);
17108 return false;
17109 }
17110 }
17111
17112 /* Scroll the display. Do it before the current matrix is
17113 changed. The problem here is that update has not yet
17114 run, i.e. part of the current matrix is not up to date.
17115 scroll_run_hook will clear the cursor, and use the
17116 current matrix to get the height of the row the cursor is
17117 in. */
17118 run.current_y = start_row->y;
17119 run.desired_y = it.current_y;
17120 run.height = it.last_visible_y - it.current_y;
17121
17122 if (run.height > 0 && run.current_y != run.desired_y)
17123 {
17124 update_begin (f);
17125 FRAME_RIF (f)->update_window_begin_hook (w);
17126 FRAME_RIF (f)->clear_window_mouse_face (w);
17127 FRAME_RIF (f)->scroll_run_hook (w, &run);
17128 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17129 update_end (f);
17130 }
17131
17132 /* Shift current matrix down by nrows_scrolled lines. */
17133 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17134 rotate_matrix (w->current_matrix,
17135 start_vpos,
17136 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17137 nrows_scrolled);
17138
17139 /* Disable lines that must be updated. */
17140 for (i = 0; i < nrows_scrolled; ++i)
17141 (start_row + i)->enabled_p = false;
17142
17143 /* Re-compute Y positions. */
17144 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17145 max_y = it.last_visible_y;
17146 for (row = start_row + nrows_scrolled;
17147 row < bottom_row;
17148 ++row)
17149 {
17150 row->y = it.current_y;
17151 row->visible_height = row->height;
17152
17153 if (row->y < min_y)
17154 row->visible_height -= min_y - row->y;
17155 if (row->y + row->height > max_y)
17156 row->visible_height -= row->y + row->height - max_y;
17157 if (row->fringe_bitmap_periodic_p)
17158 row->redraw_fringe_bitmaps_p = true;
17159
17160 it.current_y += row->height;
17161
17162 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17163 last_reused_text_row = row;
17164 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17165 break;
17166 }
17167
17168 /* Disable lines in the current matrix which are now
17169 below the window. */
17170 for (++row; row < bottom_row; ++row)
17171 row->enabled_p = row->mode_line_p = false;
17172 }
17173
17174 /* Update window_end_pos etc.; last_reused_text_row is the last
17175 reused row from the current matrix containing text, if any.
17176 The value of last_text_row is the last displayed line
17177 containing text. */
17178 if (last_reused_text_row)
17179 adjust_window_ends (w, last_reused_text_row, true);
17180 else if (last_text_row)
17181 adjust_window_ends (w, last_text_row, false);
17182 else
17183 {
17184 /* This window must be completely empty. */
17185 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17186 w->window_end_pos = Z - ZV;
17187 w->window_end_vpos = 0;
17188 }
17189 w->window_end_valid = false;
17190
17191 /* Update hint: don't try scrolling again in update_window. */
17192 w->desired_matrix->no_scrolling_p = true;
17193
17194 #ifdef GLYPH_DEBUG
17195 debug_method_add (w, "try_window_reusing_current_matrix 1");
17196 #endif
17197 return true;
17198 }
17199 else if (CHARPOS (new_start) > CHARPOS (start))
17200 {
17201 struct glyph_row *pt_row, *row;
17202 struct glyph_row *first_reusable_row;
17203 struct glyph_row *first_row_to_display;
17204 int dy;
17205 int yb = window_text_bottom_y (w);
17206
17207 /* Find the row starting at new_start, if there is one. Don't
17208 reuse a partially visible line at the end. */
17209 first_reusable_row = start_row;
17210 while (first_reusable_row->enabled_p
17211 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17212 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17213 < CHARPOS (new_start)))
17214 ++first_reusable_row;
17215
17216 /* Give up if there is no row to reuse. */
17217 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17218 || !first_reusable_row->enabled_p
17219 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17220 != CHARPOS (new_start)))
17221 return false;
17222
17223 /* We can reuse fully visible rows beginning with
17224 first_reusable_row to the end of the window. Set
17225 first_row_to_display to the first row that cannot be reused.
17226 Set pt_row to the row containing point, if there is any. */
17227 pt_row = NULL;
17228 for (first_row_to_display = first_reusable_row;
17229 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17230 ++first_row_to_display)
17231 {
17232 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17233 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17234 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17235 && first_row_to_display->ends_at_zv_p
17236 && pt_row == NULL)))
17237 pt_row = first_row_to_display;
17238 }
17239
17240 /* Start displaying at the start of first_row_to_display. */
17241 eassert (first_row_to_display->y < yb);
17242 init_to_row_start (&it, w, first_row_to_display);
17243
17244 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17245 - start_vpos);
17246 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17247 - nrows_scrolled);
17248 it.current_y = (first_row_to_display->y - first_reusable_row->y
17249 + WINDOW_HEADER_LINE_HEIGHT (w));
17250
17251 /* Display lines beginning with first_row_to_display in the
17252 desired matrix. Set last_text_row to the last row displayed
17253 that displays text. */
17254 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17255 if (pt_row == NULL)
17256 w->cursor.vpos = -1;
17257 last_text_row = NULL;
17258 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17259 if (display_line (&it))
17260 last_text_row = it.glyph_row - 1;
17261
17262 /* If point is in a reused row, adjust y and vpos of the cursor
17263 position. */
17264 if (pt_row)
17265 {
17266 w->cursor.vpos -= nrows_scrolled;
17267 w->cursor.y -= first_reusable_row->y - start_row->y;
17268 }
17269
17270 /* Give up if point isn't in a row displayed or reused. (This
17271 also handles the case where w->cursor.vpos < nrows_scrolled
17272 after the calls to display_line, which can happen with scroll
17273 margins. See bug#1295.) */
17274 if (w->cursor.vpos < 0)
17275 {
17276 clear_glyph_matrix (w->desired_matrix);
17277 return false;
17278 }
17279
17280 /* Scroll the display. */
17281 run.current_y = first_reusable_row->y;
17282 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17283 run.height = it.last_visible_y - run.current_y;
17284 dy = run.current_y - run.desired_y;
17285
17286 if (run.height)
17287 {
17288 update_begin (f);
17289 FRAME_RIF (f)->update_window_begin_hook (w);
17290 FRAME_RIF (f)->clear_window_mouse_face (w);
17291 FRAME_RIF (f)->scroll_run_hook (w, &run);
17292 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17293 update_end (f);
17294 }
17295
17296 /* Adjust Y positions of reused rows. */
17297 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17298 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17299 max_y = it.last_visible_y;
17300 for (row = first_reusable_row; row < first_row_to_display; ++row)
17301 {
17302 row->y -= dy;
17303 row->visible_height = row->height;
17304 if (row->y < min_y)
17305 row->visible_height -= min_y - row->y;
17306 if (row->y + row->height > max_y)
17307 row->visible_height -= row->y + row->height - max_y;
17308 if (row->fringe_bitmap_periodic_p)
17309 row->redraw_fringe_bitmaps_p = true;
17310 }
17311
17312 /* Scroll the current matrix. */
17313 eassert (nrows_scrolled > 0);
17314 rotate_matrix (w->current_matrix,
17315 start_vpos,
17316 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17317 -nrows_scrolled);
17318
17319 /* Disable rows not reused. */
17320 for (row -= nrows_scrolled; row < bottom_row; ++row)
17321 row->enabled_p = false;
17322
17323 /* Point may have moved to a different line, so we cannot assume that
17324 the previous cursor position is valid; locate the correct row. */
17325 if (pt_row)
17326 {
17327 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17328 row < bottom_row
17329 && PT >= MATRIX_ROW_END_CHARPOS (row)
17330 && !row->ends_at_zv_p;
17331 row++)
17332 {
17333 w->cursor.vpos++;
17334 w->cursor.y = row->y;
17335 }
17336 if (row < bottom_row)
17337 {
17338 /* Can't simply scan the row for point with
17339 bidi-reordered glyph rows. Let set_cursor_from_row
17340 figure out where to put the cursor, and if it fails,
17341 give up. */
17342 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17343 {
17344 if (!set_cursor_from_row (w, row, w->current_matrix,
17345 0, 0, 0, 0))
17346 {
17347 clear_glyph_matrix (w->desired_matrix);
17348 return false;
17349 }
17350 }
17351 else
17352 {
17353 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17354 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17355
17356 for (; glyph < end
17357 && (!BUFFERP (glyph->object)
17358 || glyph->charpos < PT);
17359 glyph++)
17360 {
17361 w->cursor.hpos++;
17362 w->cursor.x += glyph->pixel_width;
17363 }
17364 }
17365 }
17366 }
17367
17368 /* Adjust window end. A null value of last_text_row means that
17369 the window end is in reused rows which in turn means that
17370 only its vpos can have changed. */
17371 if (last_text_row)
17372 adjust_window_ends (w, last_text_row, false);
17373 else
17374 w->window_end_vpos -= nrows_scrolled;
17375
17376 w->window_end_valid = false;
17377 w->desired_matrix->no_scrolling_p = true;
17378
17379 #ifdef GLYPH_DEBUG
17380 debug_method_add (w, "try_window_reusing_current_matrix 2");
17381 #endif
17382 return true;
17383 }
17384
17385 return false;
17386 }
17387
17388
17389 \f
17390 /************************************************************************
17391 Window redisplay reusing current matrix when buffer has changed
17392 ************************************************************************/
17393
17394 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17395 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17396 ptrdiff_t *, ptrdiff_t *);
17397 static struct glyph_row *
17398 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17399 struct glyph_row *);
17400
17401
17402 /* Return the last row in MATRIX displaying text. If row START is
17403 non-null, start searching with that row. IT gives the dimensions
17404 of the display. Value is null if matrix is empty; otherwise it is
17405 a pointer to the row found. */
17406
17407 static struct glyph_row *
17408 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17409 struct glyph_row *start)
17410 {
17411 struct glyph_row *row, *row_found;
17412
17413 /* Set row_found to the last row in IT->w's current matrix
17414 displaying text. The loop looks funny but think of partially
17415 visible lines. */
17416 row_found = NULL;
17417 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17418 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17419 {
17420 eassert (row->enabled_p);
17421 row_found = row;
17422 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17423 break;
17424 ++row;
17425 }
17426
17427 return row_found;
17428 }
17429
17430
17431 /* Return the last row in the current matrix of W that is not affected
17432 by changes at the start of current_buffer that occurred since W's
17433 current matrix was built. Value is null if no such row exists.
17434
17435 BEG_UNCHANGED us the number of characters unchanged at the start of
17436 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17437 first changed character in current_buffer. Characters at positions <
17438 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17439 when the current matrix was built. */
17440
17441 static struct glyph_row *
17442 find_last_unchanged_at_beg_row (struct window *w)
17443 {
17444 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17445 struct glyph_row *row;
17446 struct glyph_row *row_found = NULL;
17447 int yb = window_text_bottom_y (w);
17448
17449 /* Find the last row displaying unchanged text. */
17450 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17451 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17452 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17453 ++row)
17454 {
17455 if (/* If row ends before first_changed_pos, it is unchanged,
17456 except in some case. */
17457 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17458 /* When row ends in ZV and we write at ZV it is not
17459 unchanged. */
17460 && !row->ends_at_zv_p
17461 /* When first_changed_pos is the end of a continued line,
17462 row is not unchanged because it may be no longer
17463 continued. */
17464 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17465 && (row->continued_p
17466 || row->exact_window_width_line_p))
17467 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17468 needs to be recomputed, so don't consider this row as
17469 unchanged. This happens when the last line was
17470 bidi-reordered and was killed immediately before this
17471 redisplay cycle. In that case, ROW->end stores the
17472 buffer position of the first visual-order character of
17473 the killed text, which is now beyond ZV. */
17474 && CHARPOS (row->end.pos) <= ZV)
17475 row_found = row;
17476
17477 /* Stop if last visible row. */
17478 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17479 break;
17480 }
17481
17482 return row_found;
17483 }
17484
17485
17486 /* Find the first glyph row in the current matrix of W that is not
17487 affected by changes at the end of current_buffer since the
17488 time W's current matrix was built.
17489
17490 Return in *DELTA the number of chars by which buffer positions in
17491 unchanged text at the end of current_buffer must be adjusted.
17492
17493 Return in *DELTA_BYTES the corresponding number of bytes.
17494
17495 Value is null if no such row exists, i.e. all rows are affected by
17496 changes. */
17497
17498 static struct glyph_row *
17499 find_first_unchanged_at_end_row (struct window *w,
17500 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17501 {
17502 struct glyph_row *row;
17503 struct glyph_row *row_found = NULL;
17504
17505 *delta = *delta_bytes = 0;
17506
17507 /* Display must not have been paused, otherwise the current matrix
17508 is not up to date. */
17509 eassert (w->window_end_valid);
17510
17511 /* A value of window_end_pos >= END_UNCHANGED means that the window
17512 end is in the range of changed text. If so, there is no
17513 unchanged row at the end of W's current matrix. */
17514 if (w->window_end_pos >= END_UNCHANGED)
17515 return NULL;
17516
17517 /* Set row to the last row in W's current matrix displaying text. */
17518 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17519
17520 /* If matrix is entirely empty, no unchanged row exists. */
17521 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17522 {
17523 /* The value of row is the last glyph row in the matrix having a
17524 meaningful buffer position in it. The end position of row
17525 corresponds to window_end_pos. This allows us to translate
17526 buffer positions in the current matrix to current buffer
17527 positions for characters not in changed text. */
17528 ptrdiff_t Z_old =
17529 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17530 ptrdiff_t Z_BYTE_old =
17531 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17532 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17533 struct glyph_row *first_text_row
17534 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17535
17536 *delta = Z - Z_old;
17537 *delta_bytes = Z_BYTE - Z_BYTE_old;
17538
17539 /* Set last_unchanged_pos to the buffer position of the last
17540 character in the buffer that has not been changed. Z is the
17541 index + 1 of the last character in current_buffer, i.e. by
17542 subtracting END_UNCHANGED we get the index of the last
17543 unchanged character, and we have to add BEG to get its buffer
17544 position. */
17545 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17546 last_unchanged_pos_old = last_unchanged_pos - *delta;
17547
17548 /* Search backward from ROW for a row displaying a line that
17549 starts at a minimum position >= last_unchanged_pos_old. */
17550 for (; row > first_text_row; --row)
17551 {
17552 /* This used to abort, but it can happen.
17553 It is ok to just stop the search instead here. KFS. */
17554 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17555 break;
17556
17557 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17558 row_found = row;
17559 }
17560 }
17561
17562 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17563
17564 return row_found;
17565 }
17566
17567
17568 /* Make sure that glyph rows in the current matrix of window W
17569 reference the same glyph memory as corresponding rows in the
17570 frame's frame matrix. This function is called after scrolling W's
17571 current matrix on a terminal frame in try_window_id and
17572 try_window_reusing_current_matrix. */
17573
17574 static void
17575 sync_frame_with_window_matrix_rows (struct window *w)
17576 {
17577 struct frame *f = XFRAME (w->frame);
17578 struct glyph_row *window_row, *window_row_end, *frame_row;
17579
17580 /* Preconditions: W must be a leaf window and full-width. Its frame
17581 must have a frame matrix. */
17582 eassert (BUFFERP (w->contents));
17583 eassert (WINDOW_FULL_WIDTH_P (w));
17584 eassert (!FRAME_WINDOW_P (f));
17585
17586 /* If W is a full-width window, glyph pointers in W's current matrix
17587 have, by definition, to be the same as glyph pointers in the
17588 corresponding frame matrix. Note that frame matrices have no
17589 marginal areas (see build_frame_matrix). */
17590 window_row = w->current_matrix->rows;
17591 window_row_end = window_row + w->current_matrix->nrows;
17592 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17593 while (window_row < window_row_end)
17594 {
17595 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17596 struct glyph *end = window_row->glyphs[LAST_AREA];
17597
17598 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17599 frame_row->glyphs[TEXT_AREA] = start;
17600 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17601 frame_row->glyphs[LAST_AREA] = end;
17602
17603 /* Disable frame rows whose corresponding window rows have
17604 been disabled in try_window_id. */
17605 if (!window_row->enabled_p)
17606 frame_row->enabled_p = false;
17607
17608 ++window_row, ++frame_row;
17609 }
17610 }
17611
17612
17613 /* Find the glyph row in window W containing CHARPOS. Consider all
17614 rows between START and END (not inclusive). END null means search
17615 all rows to the end of the display area of W. Value is the row
17616 containing CHARPOS or null. */
17617
17618 struct glyph_row *
17619 row_containing_pos (struct window *w, ptrdiff_t charpos,
17620 struct glyph_row *start, struct glyph_row *end, int dy)
17621 {
17622 struct glyph_row *row = start;
17623 struct glyph_row *best_row = NULL;
17624 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17625 int last_y;
17626
17627 /* If we happen to start on a header-line, skip that. */
17628 if (row->mode_line_p)
17629 ++row;
17630
17631 if ((end && row >= end) || !row->enabled_p)
17632 return NULL;
17633
17634 last_y = window_text_bottom_y (w) - dy;
17635
17636 while (true)
17637 {
17638 /* Give up if we have gone too far. */
17639 if (end && row >= end)
17640 return NULL;
17641 /* This formerly returned if they were equal.
17642 I think that both quantities are of a "last plus one" type;
17643 if so, when they are equal, the row is within the screen. -- rms. */
17644 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17645 return NULL;
17646
17647 /* If it is in this row, return this row. */
17648 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17649 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17650 /* The end position of a row equals the start
17651 position of the next row. If CHARPOS is there, we
17652 would rather consider it displayed in the next
17653 line, except when this line ends in ZV. */
17654 && !row_for_charpos_p (row, charpos)))
17655 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17656 {
17657 struct glyph *g;
17658
17659 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17660 || (!best_row && !row->continued_p))
17661 return row;
17662 /* In bidi-reordered rows, there could be several rows whose
17663 edges surround CHARPOS, all of these rows belonging to
17664 the same continued line. We need to find the row which
17665 fits CHARPOS the best. */
17666 for (g = row->glyphs[TEXT_AREA];
17667 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17668 g++)
17669 {
17670 if (!STRINGP (g->object))
17671 {
17672 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17673 {
17674 mindif = eabs (g->charpos - charpos);
17675 best_row = row;
17676 /* Exact match always wins. */
17677 if (mindif == 0)
17678 return best_row;
17679 }
17680 }
17681 }
17682 }
17683 else if (best_row && !row->continued_p)
17684 return best_row;
17685 ++row;
17686 }
17687 }
17688
17689
17690 /* Try to redisplay window W by reusing its existing display. W's
17691 current matrix must be up to date when this function is called,
17692 i.e., window_end_valid must be true.
17693
17694 Value is
17695
17696 >= 1 if successful, i.e. display has been updated
17697 specifically:
17698 1 means the changes were in front of a newline that precedes
17699 the window start, and the whole current matrix was reused
17700 2 means the changes were after the last position displayed
17701 in the window, and the whole current matrix was reused
17702 3 means portions of the current matrix were reused, while
17703 some of the screen lines were redrawn
17704 -1 if redisplay with same window start is known not to succeed
17705 0 if otherwise unsuccessful
17706
17707 The following steps are performed:
17708
17709 1. Find the last row in the current matrix of W that is not
17710 affected by changes at the start of current_buffer. If no such row
17711 is found, give up.
17712
17713 2. Find the first row in W's current matrix that is not affected by
17714 changes at the end of current_buffer. Maybe there is no such row.
17715
17716 3. Display lines beginning with the row + 1 found in step 1 to the
17717 row found in step 2 or, if step 2 didn't find a row, to the end of
17718 the window.
17719
17720 4. If cursor is not known to appear on the window, give up.
17721
17722 5. If display stopped at the row found in step 2, scroll the
17723 display and current matrix as needed.
17724
17725 6. Maybe display some lines at the end of W, if we must. This can
17726 happen under various circumstances, like a partially visible line
17727 becoming fully visible, or because newly displayed lines are displayed
17728 in smaller font sizes.
17729
17730 7. Update W's window end information. */
17731
17732 static int
17733 try_window_id (struct window *w)
17734 {
17735 struct frame *f = XFRAME (w->frame);
17736 struct glyph_matrix *current_matrix = w->current_matrix;
17737 struct glyph_matrix *desired_matrix = w->desired_matrix;
17738 struct glyph_row *last_unchanged_at_beg_row;
17739 struct glyph_row *first_unchanged_at_end_row;
17740 struct glyph_row *row;
17741 struct glyph_row *bottom_row;
17742 int bottom_vpos;
17743 struct it it;
17744 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17745 int dvpos, dy;
17746 struct text_pos start_pos;
17747 struct run run;
17748 int first_unchanged_at_end_vpos = 0;
17749 struct glyph_row *last_text_row, *last_text_row_at_end;
17750 struct text_pos start;
17751 ptrdiff_t first_changed_charpos, last_changed_charpos;
17752
17753 #ifdef GLYPH_DEBUG
17754 if (inhibit_try_window_id)
17755 return 0;
17756 #endif
17757
17758 /* This is handy for debugging. */
17759 #if false
17760 #define GIVE_UP(X) \
17761 do { \
17762 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17763 return 0; \
17764 } while (false)
17765 #else
17766 #define GIVE_UP(X) return 0
17767 #endif
17768
17769 SET_TEXT_POS_FROM_MARKER (start, w->start);
17770
17771 /* Don't use this for mini-windows because these can show
17772 messages and mini-buffers, and we don't handle that here. */
17773 if (MINI_WINDOW_P (w))
17774 GIVE_UP (1);
17775
17776 /* This flag is used to prevent redisplay optimizations. */
17777 if (windows_or_buffers_changed || f->cursor_type_changed)
17778 GIVE_UP (2);
17779
17780 /* This function's optimizations cannot be used if overlays have
17781 changed in the buffer displayed by the window, so give up if they
17782 have. */
17783 if (w->last_overlay_modified != OVERLAY_MODIFF)
17784 GIVE_UP (200);
17785
17786 /* Verify that narrowing has not changed.
17787 Also verify that we were not told to prevent redisplay optimizations.
17788 It would be nice to further
17789 reduce the number of cases where this prevents try_window_id. */
17790 if (current_buffer->clip_changed
17791 || current_buffer->prevent_redisplay_optimizations_p)
17792 GIVE_UP (3);
17793
17794 /* Window must either use window-based redisplay or be full width. */
17795 if (!FRAME_WINDOW_P (f)
17796 && (!FRAME_LINE_INS_DEL_OK (f)
17797 || !WINDOW_FULL_WIDTH_P (w)))
17798 GIVE_UP (4);
17799
17800 /* Give up if point is known NOT to appear in W. */
17801 if (PT < CHARPOS (start))
17802 GIVE_UP (5);
17803
17804 /* Another way to prevent redisplay optimizations. */
17805 if (w->last_modified == 0)
17806 GIVE_UP (6);
17807
17808 /* Verify that window is not hscrolled. */
17809 if (w->hscroll != 0)
17810 GIVE_UP (7);
17811
17812 /* Verify that display wasn't paused. */
17813 if (!w->window_end_valid)
17814 GIVE_UP (8);
17815
17816 /* Likewise if highlighting trailing whitespace. */
17817 if (!NILP (Vshow_trailing_whitespace))
17818 GIVE_UP (11);
17819
17820 /* Can't use this if overlay arrow position and/or string have
17821 changed. */
17822 if (overlay_arrows_changed_p ())
17823 GIVE_UP (12);
17824
17825 /* When word-wrap is on, adding a space to the first word of a
17826 wrapped line can change the wrap position, altering the line
17827 above it. It might be worthwhile to handle this more
17828 intelligently, but for now just redisplay from scratch. */
17829 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17830 GIVE_UP (21);
17831
17832 /* Under bidi reordering, adding or deleting a character in the
17833 beginning of a paragraph, before the first strong directional
17834 character, can change the base direction of the paragraph (unless
17835 the buffer specifies a fixed paragraph direction), which will
17836 require to redisplay the whole paragraph. It might be worthwhile
17837 to find the paragraph limits and widen the range of redisplayed
17838 lines to that, but for now just give up this optimization and
17839 redisplay from scratch. */
17840 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17841 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17842 GIVE_UP (22);
17843
17844 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17845 to that variable require thorough redisplay. */
17846 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17847 GIVE_UP (23);
17848
17849 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17850 only if buffer has really changed. The reason is that the gap is
17851 initially at Z for freshly visited files. The code below would
17852 set end_unchanged to 0 in that case. */
17853 if (MODIFF > SAVE_MODIFF
17854 /* This seems to happen sometimes after saving a buffer. */
17855 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17856 {
17857 if (GPT - BEG < BEG_UNCHANGED)
17858 BEG_UNCHANGED = GPT - BEG;
17859 if (Z - GPT < END_UNCHANGED)
17860 END_UNCHANGED = Z - GPT;
17861 }
17862
17863 /* The position of the first and last character that has been changed. */
17864 first_changed_charpos = BEG + BEG_UNCHANGED;
17865 last_changed_charpos = Z - END_UNCHANGED;
17866
17867 /* If window starts after a line end, and the last change is in
17868 front of that newline, then changes don't affect the display.
17869 This case happens with stealth-fontification. Note that although
17870 the display is unchanged, glyph positions in the matrix have to
17871 be adjusted, of course. */
17872 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17873 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17874 && ((last_changed_charpos < CHARPOS (start)
17875 && CHARPOS (start) == BEGV)
17876 || (last_changed_charpos < CHARPOS (start) - 1
17877 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17878 {
17879 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17880 struct glyph_row *r0;
17881
17882 /* Compute how many chars/bytes have been added to or removed
17883 from the buffer. */
17884 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17885 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17886 Z_delta = Z - Z_old;
17887 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17888
17889 /* Give up if PT is not in the window. Note that it already has
17890 been checked at the start of try_window_id that PT is not in
17891 front of the window start. */
17892 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17893 GIVE_UP (13);
17894
17895 /* If window start is unchanged, we can reuse the whole matrix
17896 as is, after adjusting glyph positions. No need to compute
17897 the window end again, since its offset from Z hasn't changed. */
17898 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17899 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17900 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17901 /* PT must not be in a partially visible line. */
17902 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17903 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17904 {
17905 /* Adjust positions in the glyph matrix. */
17906 if (Z_delta || Z_delta_bytes)
17907 {
17908 struct glyph_row *r1
17909 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17910 increment_matrix_positions (w->current_matrix,
17911 MATRIX_ROW_VPOS (r0, current_matrix),
17912 MATRIX_ROW_VPOS (r1, current_matrix),
17913 Z_delta, Z_delta_bytes);
17914 }
17915
17916 /* Set the cursor. */
17917 row = row_containing_pos (w, PT, r0, NULL, 0);
17918 if (row)
17919 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17920 return 1;
17921 }
17922 }
17923
17924 /* Handle the case that changes are all below what is displayed in
17925 the window, and that PT is in the window. This shortcut cannot
17926 be taken if ZV is visible in the window, and text has been added
17927 there that is visible in the window. */
17928 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17929 /* ZV is not visible in the window, or there are no
17930 changes at ZV, actually. */
17931 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17932 || first_changed_charpos == last_changed_charpos))
17933 {
17934 struct glyph_row *r0;
17935
17936 /* Give up if PT is not in the window. Note that it already has
17937 been checked at the start of try_window_id that PT is not in
17938 front of the window start. */
17939 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17940 GIVE_UP (14);
17941
17942 /* If window start is unchanged, we can reuse the whole matrix
17943 as is, without changing glyph positions since no text has
17944 been added/removed in front of the window end. */
17945 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17946 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17947 /* PT must not be in a partially visible line. */
17948 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17949 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17950 {
17951 /* We have to compute the window end anew since text
17952 could have been added/removed after it. */
17953 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17954 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17955
17956 /* Set the cursor. */
17957 row = row_containing_pos (w, PT, r0, NULL, 0);
17958 if (row)
17959 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17960 return 2;
17961 }
17962 }
17963
17964 /* Give up if window start is in the changed area.
17965
17966 The condition used to read
17967
17968 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17969
17970 but why that was tested escapes me at the moment. */
17971 if (CHARPOS (start) >= first_changed_charpos
17972 && CHARPOS (start) <= last_changed_charpos)
17973 GIVE_UP (15);
17974
17975 /* Check that window start agrees with the start of the first glyph
17976 row in its current matrix. Check this after we know the window
17977 start is not in changed text, otherwise positions would not be
17978 comparable. */
17979 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17980 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17981 GIVE_UP (16);
17982
17983 /* Give up if the window ends in strings. Overlay strings
17984 at the end are difficult to handle, so don't try. */
17985 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17986 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17987 GIVE_UP (20);
17988
17989 /* Compute the position at which we have to start displaying new
17990 lines. Some of the lines at the top of the window might be
17991 reusable because they are not displaying changed text. Find the
17992 last row in W's current matrix not affected by changes at the
17993 start of current_buffer. Value is null if changes start in the
17994 first line of window. */
17995 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17996 if (last_unchanged_at_beg_row)
17997 {
17998 /* Avoid starting to display in the middle of a character, a TAB
17999 for instance. This is easier than to set up the iterator
18000 exactly, and it's not a frequent case, so the additional
18001 effort wouldn't really pay off. */
18002 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18003 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18004 && last_unchanged_at_beg_row > w->current_matrix->rows)
18005 --last_unchanged_at_beg_row;
18006
18007 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18008 GIVE_UP (17);
18009
18010 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18011 GIVE_UP (18);
18012 start_pos = it.current.pos;
18013
18014 /* Start displaying new lines in the desired matrix at the same
18015 vpos we would use in the current matrix, i.e. below
18016 last_unchanged_at_beg_row. */
18017 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18018 current_matrix);
18019 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18020 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18021
18022 eassert (it.hpos == 0 && it.current_x == 0);
18023 }
18024 else
18025 {
18026 /* There are no reusable lines at the start of the window.
18027 Start displaying in the first text line. */
18028 start_display (&it, w, start);
18029 it.vpos = it.first_vpos;
18030 start_pos = it.current.pos;
18031 }
18032
18033 /* Find the first row that is not affected by changes at the end of
18034 the buffer. Value will be null if there is no unchanged row, in
18035 which case we must redisplay to the end of the window. delta
18036 will be set to the value by which buffer positions beginning with
18037 first_unchanged_at_end_row have to be adjusted due to text
18038 changes. */
18039 first_unchanged_at_end_row
18040 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18041 IF_DEBUG (debug_delta = delta);
18042 IF_DEBUG (debug_delta_bytes = delta_bytes);
18043
18044 /* Set stop_pos to the buffer position up to which we will have to
18045 display new lines. If first_unchanged_at_end_row != NULL, this
18046 is the buffer position of the start of the line displayed in that
18047 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18048 that we don't stop at a buffer position. */
18049 stop_pos = 0;
18050 if (first_unchanged_at_end_row)
18051 {
18052 eassert (last_unchanged_at_beg_row == NULL
18053 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18054
18055 /* If this is a continuation line, move forward to the next one
18056 that isn't. Changes in lines above affect this line.
18057 Caution: this may move first_unchanged_at_end_row to a row
18058 not displaying text. */
18059 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18060 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18061 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18062 < it.last_visible_y))
18063 ++first_unchanged_at_end_row;
18064
18065 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18066 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18067 >= it.last_visible_y))
18068 first_unchanged_at_end_row = NULL;
18069 else
18070 {
18071 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18072 + delta);
18073 first_unchanged_at_end_vpos
18074 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18075 eassert (stop_pos >= Z - END_UNCHANGED);
18076 }
18077 }
18078 else if (last_unchanged_at_beg_row == NULL)
18079 GIVE_UP (19);
18080
18081
18082 #ifdef GLYPH_DEBUG
18083
18084 /* Either there is no unchanged row at the end, or the one we have
18085 now displays text. This is a necessary condition for the window
18086 end pos calculation at the end of this function. */
18087 eassert (first_unchanged_at_end_row == NULL
18088 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18089
18090 debug_last_unchanged_at_beg_vpos
18091 = (last_unchanged_at_beg_row
18092 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18093 : -1);
18094 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18095
18096 #endif /* GLYPH_DEBUG */
18097
18098
18099 /* Display new lines. Set last_text_row to the last new line
18100 displayed which has text on it, i.e. might end up as being the
18101 line where the window_end_vpos is. */
18102 w->cursor.vpos = -1;
18103 last_text_row = NULL;
18104 overlay_arrow_seen = false;
18105 if (it.current_y < it.last_visible_y
18106 && !f->fonts_changed
18107 && (first_unchanged_at_end_row == NULL
18108 || IT_CHARPOS (it) < stop_pos))
18109 it.glyph_row->reversed_p = false;
18110 while (it.current_y < it.last_visible_y
18111 && !f->fonts_changed
18112 && (first_unchanged_at_end_row == NULL
18113 || IT_CHARPOS (it) < stop_pos))
18114 {
18115 if (display_line (&it))
18116 last_text_row = it.glyph_row - 1;
18117 }
18118
18119 if (f->fonts_changed)
18120 return -1;
18121
18122 /* The redisplay iterations in display_line above could have
18123 triggered font-lock, which could have done something that
18124 invalidates IT->w window's end-point information, on which we
18125 rely below. E.g., one package, which will remain unnamed, used
18126 to install a font-lock-fontify-region-function that called
18127 bury-buffer, whose side effect is to switch the buffer displayed
18128 by IT->w, and that predictably resets IT->w's window_end_valid
18129 flag, which we already tested at the entry to this function.
18130 Amply punish such packages/modes by giving up on this
18131 optimization in those cases. */
18132 if (!w->window_end_valid)
18133 {
18134 clear_glyph_matrix (w->desired_matrix);
18135 return -1;
18136 }
18137
18138 /* Compute differences in buffer positions, y-positions etc. for
18139 lines reused at the bottom of the window. Compute what we can
18140 scroll. */
18141 if (first_unchanged_at_end_row
18142 /* No lines reused because we displayed everything up to the
18143 bottom of the window. */
18144 && it.current_y < it.last_visible_y)
18145 {
18146 dvpos = (it.vpos
18147 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18148 current_matrix));
18149 dy = it.current_y - first_unchanged_at_end_row->y;
18150 run.current_y = first_unchanged_at_end_row->y;
18151 run.desired_y = run.current_y + dy;
18152 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18153 }
18154 else
18155 {
18156 delta = delta_bytes = dvpos = dy
18157 = run.current_y = run.desired_y = run.height = 0;
18158 first_unchanged_at_end_row = NULL;
18159 }
18160 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18161
18162
18163 /* Find the cursor if not already found. We have to decide whether
18164 PT will appear on this window (it sometimes doesn't, but this is
18165 not a very frequent case.) This decision has to be made before
18166 the current matrix is altered. A value of cursor.vpos < 0 means
18167 that PT is either in one of the lines beginning at
18168 first_unchanged_at_end_row or below the window. Don't care for
18169 lines that might be displayed later at the window end; as
18170 mentioned, this is not a frequent case. */
18171 if (w->cursor.vpos < 0)
18172 {
18173 /* Cursor in unchanged rows at the top? */
18174 if (PT < CHARPOS (start_pos)
18175 && last_unchanged_at_beg_row)
18176 {
18177 row = row_containing_pos (w, PT,
18178 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18179 last_unchanged_at_beg_row + 1, 0);
18180 if (row)
18181 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18182 }
18183
18184 /* Start from first_unchanged_at_end_row looking for PT. */
18185 else if (first_unchanged_at_end_row)
18186 {
18187 row = row_containing_pos (w, PT - delta,
18188 first_unchanged_at_end_row, NULL, 0);
18189 if (row)
18190 set_cursor_from_row (w, row, w->current_matrix, delta,
18191 delta_bytes, dy, dvpos);
18192 }
18193
18194 /* Give up if cursor was not found. */
18195 if (w->cursor.vpos < 0)
18196 {
18197 clear_glyph_matrix (w->desired_matrix);
18198 return -1;
18199 }
18200 }
18201
18202 /* Don't let the cursor end in the scroll margins. */
18203 {
18204 int this_scroll_margin, cursor_height;
18205 int frame_line_height = default_line_pixel_height (w);
18206 int window_total_lines
18207 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18208
18209 this_scroll_margin =
18210 max (0, min (scroll_margin, window_total_lines / 4));
18211 this_scroll_margin *= frame_line_height;
18212 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18213
18214 if ((w->cursor.y < this_scroll_margin
18215 && CHARPOS (start) > BEGV)
18216 /* Old redisplay didn't take scroll margin into account at the bottom,
18217 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18218 || (w->cursor.y + (make_cursor_line_fully_visible_p
18219 ? cursor_height + this_scroll_margin
18220 : 1)) > it.last_visible_y)
18221 {
18222 w->cursor.vpos = -1;
18223 clear_glyph_matrix (w->desired_matrix);
18224 return -1;
18225 }
18226 }
18227
18228 /* Scroll the display. Do it before changing the current matrix so
18229 that xterm.c doesn't get confused about where the cursor glyph is
18230 found. */
18231 if (dy && run.height)
18232 {
18233 update_begin (f);
18234
18235 if (FRAME_WINDOW_P (f))
18236 {
18237 FRAME_RIF (f)->update_window_begin_hook (w);
18238 FRAME_RIF (f)->clear_window_mouse_face (w);
18239 FRAME_RIF (f)->scroll_run_hook (w, &run);
18240 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18241 }
18242 else
18243 {
18244 /* Terminal frame. In this case, dvpos gives the number of
18245 lines to scroll by; dvpos < 0 means scroll up. */
18246 int from_vpos
18247 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18248 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18249 int end = (WINDOW_TOP_EDGE_LINE (w)
18250 + WINDOW_WANTS_HEADER_LINE_P (w)
18251 + window_internal_height (w));
18252
18253 #if defined (HAVE_GPM) || defined (MSDOS)
18254 x_clear_window_mouse_face (w);
18255 #endif
18256 /* Perform the operation on the screen. */
18257 if (dvpos > 0)
18258 {
18259 /* Scroll last_unchanged_at_beg_row to the end of the
18260 window down dvpos lines. */
18261 set_terminal_window (f, end);
18262
18263 /* On dumb terminals delete dvpos lines at the end
18264 before inserting dvpos empty lines. */
18265 if (!FRAME_SCROLL_REGION_OK (f))
18266 ins_del_lines (f, end - dvpos, -dvpos);
18267
18268 /* Insert dvpos empty lines in front of
18269 last_unchanged_at_beg_row. */
18270 ins_del_lines (f, from, dvpos);
18271 }
18272 else if (dvpos < 0)
18273 {
18274 /* Scroll up last_unchanged_at_beg_vpos to the end of
18275 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18276 set_terminal_window (f, end);
18277
18278 /* Delete dvpos lines in front of
18279 last_unchanged_at_beg_vpos. ins_del_lines will set
18280 the cursor to the given vpos and emit |dvpos| delete
18281 line sequences. */
18282 ins_del_lines (f, from + dvpos, dvpos);
18283
18284 /* On a dumb terminal insert dvpos empty lines at the
18285 end. */
18286 if (!FRAME_SCROLL_REGION_OK (f))
18287 ins_del_lines (f, end + dvpos, -dvpos);
18288 }
18289
18290 set_terminal_window (f, 0);
18291 }
18292
18293 update_end (f);
18294 }
18295
18296 /* Shift reused rows of the current matrix to the right position.
18297 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18298 text. */
18299 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18300 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18301 if (dvpos < 0)
18302 {
18303 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18304 bottom_vpos, dvpos);
18305 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18306 bottom_vpos);
18307 }
18308 else if (dvpos > 0)
18309 {
18310 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18311 bottom_vpos, dvpos);
18312 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18313 first_unchanged_at_end_vpos + dvpos);
18314 }
18315
18316 /* For frame-based redisplay, make sure that current frame and window
18317 matrix are in sync with respect to glyph memory. */
18318 if (!FRAME_WINDOW_P (f))
18319 sync_frame_with_window_matrix_rows (w);
18320
18321 /* Adjust buffer positions in reused rows. */
18322 if (delta || delta_bytes)
18323 increment_matrix_positions (current_matrix,
18324 first_unchanged_at_end_vpos + dvpos,
18325 bottom_vpos, delta, delta_bytes);
18326
18327 /* Adjust Y positions. */
18328 if (dy)
18329 shift_glyph_matrix (w, current_matrix,
18330 first_unchanged_at_end_vpos + dvpos,
18331 bottom_vpos, dy);
18332
18333 if (first_unchanged_at_end_row)
18334 {
18335 first_unchanged_at_end_row += dvpos;
18336 if (first_unchanged_at_end_row->y >= it.last_visible_y
18337 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18338 first_unchanged_at_end_row = NULL;
18339 }
18340
18341 /* If scrolling up, there may be some lines to display at the end of
18342 the window. */
18343 last_text_row_at_end = NULL;
18344 if (dy < 0)
18345 {
18346 /* Scrolling up can leave for example a partially visible line
18347 at the end of the window to be redisplayed. */
18348 /* Set last_row to the glyph row in the current matrix where the
18349 window end line is found. It has been moved up or down in
18350 the matrix by dvpos. */
18351 int last_vpos = w->window_end_vpos + dvpos;
18352 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18353
18354 /* If last_row is the window end line, it should display text. */
18355 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18356
18357 /* If window end line was partially visible before, begin
18358 displaying at that line. Otherwise begin displaying with the
18359 line following it. */
18360 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18361 {
18362 init_to_row_start (&it, w, last_row);
18363 it.vpos = last_vpos;
18364 it.current_y = last_row->y;
18365 }
18366 else
18367 {
18368 init_to_row_end (&it, w, last_row);
18369 it.vpos = 1 + last_vpos;
18370 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18371 ++last_row;
18372 }
18373
18374 /* We may start in a continuation line. If so, we have to
18375 get the right continuation_lines_width and current_x. */
18376 it.continuation_lines_width = last_row->continuation_lines_width;
18377 it.hpos = it.current_x = 0;
18378
18379 /* Display the rest of the lines at the window end. */
18380 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18381 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18382 {
18383 /* Is it always sure that the display agrees with lines in
18384 the current matrix? I don't think so, so we mark rows
18385 displayed invalid in the current matrix by setting their
18386 enabled_p flag to false. */
18387 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18388 if (display_line (&it))
18389 last_text_row_at_end = it.glyph_row - 1;
18390 }
18391 }
18392
18393 /* Update window_end_pos and window_end_vpos. */
18394 if (first_unchanged_at_end_row && !last_text_row_at_end)
18395 {
18396 /* Window end line if one of the preserved rows from the current
18397 matrix. Set row to the last row displaying text in current
18398 matrix starting at first_unchanged_at_end_row, after
18399 scrolling. */
18400 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18401 row = find_last_row_displaying_text (w->current_matrix, &it,
18402 first_unchanged_at_end_row);
18403 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18404 adjust_window_ends (w, row, true);
18405 eassert (w->window_end_bytepos >= 0);
18406 IF_DEBUG (debug_method_add (w, "A"));
18407 }
18408 else if (last_text_row_at_end)
18409 {
18410 adjust_window_ends (w, last_text_row_at_end, false);
18411 eassert (w->window_end_bytepos >= 0);
18412 IF_DEBUG (debug_method_add (w, "B"));
18413 }
18414 else if (last_text_row)
18415 {
18416 /* We have displayed either to the end of the window or at the
18417 end of the window, i.e. the last row with text is to be found
18418 in the desired matrix. */
18419 adjust_window_ends (w, last_text_row, false);
18420 eassert (w->window_end_bytepos >= 0);
18421 }
18422 else if (first_unchanged_at_end_row == NULL
18423 && last_text_row == NULL
18424 && last_text_row_at_end == NULL)
18425 {
18426 /* Displayed to end of window, but no line containing text was
18427 displayed. Lines were deleted at the end of the window. */
18428 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18429 int vpos = w->window_end_vpos;
18430 struct glyph_row *current_row = current_matrix->rows + vpos;
18431 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18432
18433 for (row = NULL;
18434 row == NULL && vpos >= first_vpos;
18435 --vpos, --current_row, --desired_row)
18436 {
18437 if (desired_row->enabled_p)
18438 {
18439 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18440 row = desired_row;
18441 }
18442 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18443 row = current_row;
18444 }
18445
18446 eassert (row != NULL);
18447 w->window_end_vpos = vpos + 1;
18448 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18449 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18450 eassert (w->window_end_bytepos >= 0);
18451 IF_DEBUG (debug_method_add (w, "C"));
18452 }
18453 else
18454 emacs_abort ();
18455
18456 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18457 debug_end_vpos = w->window_end_vpos));
18458
18459 /* Record that display has not been completed. */
18460 w->window_end_valid = false;
18461 w->desired_matrix->no_scrolling_p = true;
18462 return 3;
18463
18464 #undef GIVE_UP
18465 }
18466
18467
18468 \f
18469 /***********************************************************************
18470 More debugging support
18471 ***********************************************************************/
18472
18473 #ifdef GLYPH_DEBUG
18474
18475 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18476 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18477 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18478
18479
18480 /* Dump the contents of glyph matrix MATRIX on stderr.
18481
18482 GLYPHS 0 means don't show glyph contents.
18483 GLYPHS 1 means show glyphs in short form
18484 GLYPHS > 1 means show glyphs in long form. */
18485
18486 void
18487 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18488 {
18489 int i;
18490 for (i = 0; i < matrix->nrows; ++i)
18491 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18492 }
18493
18494
18495 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18496 the glyph row and area where the glyph comes from. */
18497
18498 void
18499 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18500 {
18501 if (glyph->type == CHAR_GLYPH
18502 || glyph->type == GLYPHLESS_GLYPH)
18503 {
18504 fprintf (stderr,
18505 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18506 glyph - row->glyphs[TEXT_AREA],
18507 (glyph->type == CHAR_GLYPH
18508 ? 'C'
18509 : 'G'),
18510 glyph->charpos,
18511 (BUFFERP (glyph->object)
18512 ? 'B'
18513 : (STRINGP (glyph->object)
18514 ? 'S'
18515 : (NILP (glyph->object)
18516 ? '0'
18517 : '-'))),
18518 glyph->pixel_width,
18519 glyph->u.ch,
18520 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18521 ? glyph->u.ch
18522 : '.'),
18523 glyph->face_id,
18524 glyph->left_box_line_p,
18525 glyph->right_box_line_p);
18526 }
18527 else if (glyph->type == STRETCH_GLYPH)
18528 {
18529 fprintf (stderr,
18530 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18531 glyph - row->glyphs[TEXT_AREA],
18532 'S',
18533 glyph->charpos,
18534 (BUFFERP (glyph->object)
18535 ? 'B'
18536 : (STRINGP (glyph->object)
18537 ? 'S'
18538 : (NILP (glyph->object)
18539 ? '0'
18540 : '-'))),
18541 glyph->pixel_width,
18542 0,
18543 ' ',
18544 glyph->face_id,
18545 glyph->left_box_line_p,
18546 glyph->right_box_line_p);
18547 }
18548 else if (glyph->type == IMAGE_GLYPH)
18549 {
18550 fprintf (stderr,
18551 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18552 glyph - row->glyphs[TEXT_AREA],
18553 'I',
18554 glyph->charpos,
18555 (BUFFERP (glyph->object)
18556 ? 'B'
18557 : (STRINGP (glyph->object)
18558 ? 'S'
18559 : (NILP (glyph->object)
18560 ? '0'
18561 : '-'))),
18562 glyph->pixel_width,
18563 glyph->u.img_id,
18564 '.',
18565 glyph->face_id,
18566 glyph->left_box_line_p,
18567 glyph->right_box_line_p);
18568 }
18569 else if (glyph->type == COMPOSITE_GLYPH)
18570 {
18571 fprintf (stderr,
18572 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18573 glyph - row->glyphs[TEXT_AREA],
18574 '+',
18575 glyph->charpos,
18576 (BUFFERP (glyph->object)
18577 ? 'B'
18578 : (STRINGP (glyph->object)
18579 ? 'S'
18580 : (NILP (glyph->object)
18581 ? '0'
18582 : '-'))),
18583 glyph->pixel_width,
18584 glyph->u.cmp.id);
18585 if (glyph->u.cmp.automatic)
18586 fprintf (stderr,
18587 "[%d-%d]",
18588 glyph->slice.cmp.from, glyph->slice.cmp.to);
18589 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18590 glyph->face_id,
18591 glyph->left_box_line_p,
18592 glyph->right_box_line_p);
18593 }
18594 }
18595
18596
18597 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18598 GLYPHS 0 means don't show glyph contents.
18599 GLYPHS 1 means show glyphs in short form
18600 GLYPHS > 1 means show glyphs in long form. */
18601
18602 void
18603 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18604 {
18605 if (glyphs != 1)
18606 {
18607 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18608 fprintf (stderr, "==============================================================================\n");
18609
18610 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18611 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18612 vpos,
18613 MATRIX_ROW_START_CHARPOS (row),
18614 MATRIX_ROW_END_CHARPOS (row),
18615 row->used[TEXT_AREA],
18616 row->contains_overlapping_glyphs_p,
18617 row->enabled_p,
18618 row->truncated_on_left_p,
18619 row->truncated_on_right_p,
18620 row->continued_p,
18621 MATRIX_ROW_CONTINUATION_LINE_P (row),
18622 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18623 row->ends_at_zv_p,
18624 row->fill_line_p,
18625 row->ends_in_middle_of_char_p,
18626 row->starts_in_middle_of_char_p,
18627 row->mouse_face_p,
18628 row->x,
18629 row->y,
18630 row->pixel_width,
18631 row->height,
18632 row->visible_height,
18633 row->ascent,
18634 row->phys_ascent);
18635 /* The next 3 lines should align to "Start" in the header. */
18636 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18637 row->end.overlay_string_index,
18638 row->continuation_lines_width);
18639 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18640 CHARPOS (row->start.string_pos),
18641 CHARPOS (row->end.string_pos));
18642 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18643 row->end.dpvec_index);
18644 }
18645
18646 if (glyphs > 1)
18647 {
18648 int area;
18649
18650 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18651 {
18652 struct glyph *glyph = row->glyphs[area];
18653 struct glyph *glyph_end = glyph + row->used[area];
18654
18655 /* Glyph for a line end in text. */
18656 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18657 ++glyph_end;
18658
18659 if (glyph < glyph_end)
18660 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18661
18662 for (; glyph < glyph_end; ++glyph)
18663 dump_glyph (row, glyph, area);
18664 }
18665 }
18666 else if (glyphs == 1)
18667 {
18668 int area;
18669 char s[SHRT_MAX + 4];
18670
18671 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18672 {
18673 int i;
18674
18675 for (i = 0; i < row->used[area]; ++i)
18676 {
18677 struct glyph *glyph = row->glyphs[area] + i;
18678 if (i == row->used[area] - 1
18679 && area == TEXT_AREA
18680 && NILP (glyph->object)
18681 && glyph->type == CHAR_GLYPH
18682 && glyph->u.ch == ' ')
18683 {
18684 strcpy (&s[i], "[\\n]");
18685 i += 4;
18686 }
18687 else if (glyph->type == CHAR_GLYPH
18688 && glyph->u.ch < 0x80
18689 && glyph->u.ch >= ' ')
18690 s[i] = glyph->u.ch;
18691 else
18692 s[i] = '.';
18693 }
18694
18695 s[i] = '\0';
18696 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18697 }
18698 }
18699 }
18700
18701
18702 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18703 Sdump_glyph_matrix, 0, 1, "p",
18704 doc: /* Dump the current matrix of the selected window to stderr.
18705 Shows contents of glyph row structures. With non-nil
18706 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18707 glyphs in short form, otherwise show glyphs in long form.
18708
18709 Interactively, no argument means show glyphs in short form;
18710 with numeric argument, its value is passed as the GLYPHS flag. */)
18711 (Lisp_Object glyphs)
18712 {
18713 struct window *w = XWINDOW (selected_window);
18714 struct buffer *buffer = XBUFFER (w->contents);
18715
18716 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18717 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18718 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18719 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18720 fprintf (stderr, "=============================================\n");
18721 dump_glyph_matrix (w->current_matrix,
18722 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18723 return Qnil;
18724 }
18725
18726
18727 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18728 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18729 Only text-mode frames have frame glyph matrices. */)
18730 (void)
18731 {
18732 struct frame *f = XFRAME (selected_frame);
18733
18734 if (f->current_matrix)
18735 dump_glyph_matrix (f->current_matrix, 1);
18736 else
18737 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18738 return Qnil;
18739 }
18740
18741
18742 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18743 doc: /* Dump glyph row ROW to stderr.
18744 GLYPH 0 means don't dump glyphs.
18745 GLYPH 1 means dump glyphs in short form.
18746 GLYPH > 1 or omitted means dump glyphs in long form. */)
18747 (Lisp_Object row, Lisp_Object glyphs)
18748 {
18749 struct glyph_matrix *matrix;
18750 EMACS_INT vpos;
18751
18752 CHECK_NUMBER (row);
18753 matrix = XWINDOW (selected_window)->current_matrix;
18754 vpos = XINT (row);
18755 if (vpos >= 0 && vpos < matrix->nrows)
18756 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18757 vpos,
18758 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18759 return Qnil;
18760 }
18761
18762
18763 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18764 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18765 GLYPH 0 means don't dump glyphs.
18766 GLYPH 1 means dump glyphs in short form.
18767 GLYPH > 1 or omitted means dump glyphs in long form.
18768
18769 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18770 do nothing. */)
18771 (Lisp_Object row, Lisp_Object glyphs)
18772 {
18773 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18774 struct frame *sf = SELECTED_FRAME ();
18775 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18776 EMACS_INT vpos;
18777
18778 CHECK_NUMBER (row);
18779 vpos = XINT (row);
18780 if (vpos >= 0 && vpos < m->nrows)
18781 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18782 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18783 #endif
18784 return Qnil;
18785 }
18786
18787
18788 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18789 doc: /* Toggle tracing of redisplay.
18790 With ARG, turn tracing on if and only if ARG is positive. */)
18791 (Lisp_Object arg)
18792 {
18793 if (NILP (arg))
18794 trace_redisplay_p = !trace_redisplay_p;
18795 else
18796 {
18797 arg = Fprefix_numeric_value (arg);
18798 trace_redisplay_p = XINT (arg) > 0;
18799 }
18800
18801 return Qnil;
18802 }
18803
18804
18805 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18806 doc: /* Like `format', but print result to stderr.
18807 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18808 (ptrdiff_t nargs, Lisp_Object *args)
18809 {
18810 Lisp_Object s = Fformat (nargs, args);
18811 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18812 return Qnil;
18813 }
18814
18815 #endif /* GLYPH_DEBUG */
18816
18817
18818 \f
18819 /***********************************************************************
18820 Building Desired Matrix Rows
18821 ***********************************************************************/
18822
18823 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18824 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18825
18826 static struct glyph_row *
18827 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18828 {
18829 struct frame *f = XFRAME (WINDOW_FRAME (w));
18830 struct buffer *buffer = XBUFFER (w->contents);
18831 struct buffer *old = current_buffer;
18832 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18833 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18834 const unsigned char *arrow_end = arrow_string + arrow_len;
18835 const unsigned char *p;
18836 struct it it;
18837 bool multibyte_p;
18838 int n_glyphs_before;
18839
18840 set_buffer_temp (buffer);
18841 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18842 scratch_glyph_row.reversed_p = false;
18843 it.glyph_row->used[TEXT_AREA] = 0;
18844 SET_TEXT_POS (it.position, 0, 0);
18845
18846 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18847 p = arrow_string;
18848 while (p < arrow_end)
18849 {
18850 Lisp_Object face, ilisp;
18851
18852 /* Get the next character. */
18853 if (multibyte_p)
18854 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18855 else
18856 {
18857 it.c = it.char_to_display = *p, it.len = 1;
18858 if (! ASCII_CHAR_P (it.c))
18859 it.char_to_display = BYTE8_TO_CHAR (it.c);
18860 }
18861 p += it.len;
18862
18863 /* Get its face. */
18864 ilisp = make_number (p - arrow_string);
18865 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18866 it.face_id = compute_char_face (f, it.char_to_display, face);
18867
18868 /* Compute its width, get its glyphs. */
18869 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18870 SET_TEXT_POS (it.position, -1, -1);
18871 PRODUCE_GLYPHS (&it);
18872
18873 /* If this character doesn't fit any more in the line, we have
18874 to remove some glyphs. */
18875 if (it.current_x > it.last_visible_x)
18876 {
18877 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18878 break;
18879 }
18880 }
18881
18882 set_buffer_temp (old);
18883 return it.glyph_row;
18884 }
18885
18886
18887 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18888 glyphs to insert is determined by produce_special_glyphs. */
18889
18890 static void
18891 insert_left_trunc_glyphs (struct it *it)
18892 {
18893 struct it truncate_it;
18894 struct glyph *from, *end, *to, *toend;
18895
18896 eassert (!FRAME_WINDOW_P (it->f)
18897 || (!it->glyph_row->reversed_p
18898 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18899 || (it->glyph_row->reversed_p
18900 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18901
18902 /* Get the truncation glyphs. */
18903 truncate_it = *it;
18904 truncate_it.current_x = 0;
18905 truncate_it.face_id = DEFAULT_FACE_ID;
18906 truncate_it.glyph_row = &scratch_glyph_row;
18907 truncate_it.area = TEXT_AREA;
18908 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18909 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18910 truncate_it.object = Qnil;
18911 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18912
18913 /* Overwrite glyphs from IT with truncation glyphs. */
18914 if (!it->glyph_row->reversed_p)
18915 {
18916 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18917
18918 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18919 end = from + tused;
18920 to = it->glyph_row->glyphs[TEXT_AREA];
18921 toend = to + it->glyph_row->used[TEXT_AREA];
18922 if (FRAME_WINDOW_P (it->f))
18923 {
18924 /* On GUI frames, when variable-size fonts are displayed,
18925 the truncation glyphs may need more pixels than the row's
18926 glyphs they overwrite. We overwrite more glyphs to free
18927 enough screen real estate, and enlarge the stretch glyph
18928 on the right (see display_line), if there is one, to
18929 preserve the screen position of the truncation glyphs on
18930 the right. */
18931 int w = 0;
18932 struct glyph *g = to;
18933 short used;
18934
18935 /* The first glyph could be partially visible, in which case
18936 it->glyph_row->x will be negative. But we want the left
18937 truncation glyphs to be aligned at the left margin of the
18938 window, so we override the x coordinate at which the row
18939 will begin. */
18940 it->glyph_row->x = 0;
18941 while (g < toend && w < it->truncation_pixel_width)
18942 {
18943 w += g->pixel_width;
18944 ++g;
18945 }
18946 if (g - to - tused > 0)
18947 {
18948 memmove (to + tused, g, (toend - g) * sizeof(*g));
18949 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18950 }
18951 used = it->glyph_row->used[TEXT_AREA];
18952 if (it->glyph_row->truncated_on_right_p
18953 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18954 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18955 == STRETCH_GLYPH)
18956 {
18957 int extra = w - it->truncation_pixel_width;
18958
18959 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18960 }
18961 }
18962
18963 while (from < end)
18964 *to++ = *from++;
18965
18966 /* There may be padding glyphs left over. Overwrite them too. */
18967 if (!FRAME_WINDOW_P (it->f))
18968 {
18969 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18970 {
18971 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18972 while (from < end)
18973 *to++ = *from++;
18974 }
18975 }
18976
18977 if (to > toend)
18978 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18979 }
18980 else
18981 {
18982 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18983
18984 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18985 that back to front. */
18986 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18987 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18988 toend = it->glyph_row->glyphs[TEXT_AREA];
18989 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18990 if (FRAME_WINDOW_P (it->f))
18991 {
18992 int w = 0;
18993 struct glyph *g = to;
18994
18995 while (g >= toend && w < it->truncation_pixel_width)
18996 {
18997 w += g->pixel_width;
18998 --g;
18999 }
19000 if (to - g - tused > 0)
19001 to = g + tused;
19002 if (it->glyph_row->truncated_on_right_p
19003 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19004 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19005 {
19006 int extra = w - it->truncation_pixel_width;
19007
19008 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19009 }
19010 }
19011
19012 while (from >= end && to >= toend)
19013 *to-- = *from--;
19014 if (!FRAME_WINDOW_P (it->f))
19015 {
19016 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19017 {
19018 from =
19019 truncate_it.glyph_row->glyphs[TEXT_AREA]
19020 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19021 while (from >= end && to >= toend)
19022 *to-- = *from--;
19023 }
19024 }
19025 if (from >= end)
19026 {
19027 /* Need to free some room before prepending additional
19028 glyphs. */
19029 int move_by = from - end + 1;
19030 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19031 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19032
19033 for ( ; g >= g0; g--)
19034 g[move_by] = *g;
19035 while (from >= end)
19036 *to-- = *from--;
19037 it->glyph_row->used[TEXT_AREA] += move_by;
19038 }
19039 }
19040 }
19041
19042 /* Compute the hash code for ROW. */
19043 unsigned
19044 row_hash (struct glyph_row *row)
19045 {
19046 int area, k;
19047 unsigned hashval = 0;
19048
19049 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19050 for (k = 0; k < row->used[area]; ++k)
19051 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19052 + row->glyphs[area][k].u.val
19053 + row->glyphs[area][k].face_id
19054 + row->glyphs[area][k].padding_p
19055 + (row->glyphs[area][k].type << 2));
19056
19057 return hashval;
19058 }
19059
19060 /* Compute the pixel height and width of IT->glyph_row.
19061
19062 Most of the time, ascent and height of a display line will be equal
19063 to the max_ascent and max_height values of the display iterator
19064 structure. This is not the case if
19065
19066 1. We hit ZV without displaying anything. In this case, max_ascent
19067 and max_height will be zero.
19068
19069 2. We have some glyphs that don't contribute to the line height.
19070 (The glyph row flag contributes_to_line_height_p is for future
19071 pixmap extensions).
19072
19073 The first case is easily covered by using default values because in
19074 these cases, the line height does not really matter, except that it
19075 must not be zero. */
19076
19077 static void
19078 compute_line_metrics (struct it *it)
19079 {
19080 struct glyph_row *row = it->glyph_row;
19081
19082 if (FRAME_WINDOW_P (it->f))
19083 {
19084 int i, min_y, max_y;
19085
19086 /* The line may consist of one space only, that was added to
19087 place the cursor on it. If so, the row's height hasn't been
19088 computed yet. */
19089 if (row->height == 0)
19090 {
19091 if (it->max_ascent + it->max_descent == 0)
19092 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19093 row->ascent = it->max_ascent;
19094 row->height = it->max_ascent + it->max_descent;
19095 row->phys_ascent = it->max_phys_ascent;
19096 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19097 row->extra_line_spacing = it->max_extra_line_spacing;
19098 }
19099
19100 /* Compute the width of this line. */
19101 row->pixel_width = row->x;
19102 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19103 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19104
19105 eassert (row->pixel_width >= 0);
19106 eassert (row->ascent >= 0 && row->height > 0);
19107
19108 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19109 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19110
19111 /* If first line's physical ascent is larger than its logical
19112 ascent, use the physical ascent, and make the row taller.
19113 This makes accented characters fully visible. */
19114 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19115 && row->phys_ascent > row->ascent)
19116 {
19117 row->height += row->phys_ascent - row->ascent;
19118 row->ascent = row->phys_ascent;
19119 }
19120
19121 /* Compute how much of the line is visible. */
19122 row->visible_height = row->height;
19123
19124 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19125 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19126
19127 if (row->y < min_y)
19128 row->visible_height -= min_y - row->y;
19129 if (row->y + row->height > max_y)
19130 row->visible_height -= row->y + row->height - max_y;
19131 }
19132 else
19133 {
19134 row->pixel_width = row->used[TEXT_AREA];
19135 if (row->continued_p)
19136 row->pixel_width -= it->continuation_pixel_width;
19137 else if (row->truncated_on_right_p)
19138 row->pixel_width -= it->truncation_pixel_width;
19139 row->ascent = row->phys_ascent = 0;
19140 row->height = row->phys_height = row->visible_height = 1;
19141 row->extra_line_spacing = 0;
19142 }
19143
19144 /* Compute a hash code for this row. */
19145 row->hash = row_hash (row);
19146
19147 it->max_ascent = it->max_descent = 0;
19148 it->max_phys_ascent = it->max_phys_descent = 0;
19149 }
19150
19151
19152 /* Append one space to the glyph row of iterator IT if doing a
19153 window-based redisplay. The space has the same face as
19154 IT->face_id. Value is true if a space was added.
19155
19156 This function is called to make sure that there is always one glyph
19157 at the end of a glyph row that the cursor can be set on under
19158 window-systems. (If there weren't such a glyph we would not know
19159 how wide and tall a box cursor should be displayed).
19160
19161 At the same time this space let's a nicely handle clearing to the
19162 end of the line if the row ends in italic text. */
19163
19164 static bool
19165 append_space_for_newline (struct it *it, bool default_face_p)
19166 {
19167 if (FRAME_WINDOW_P (it->f))
19168 {
19169 int n = it->glyph_row->used[TEXT_AREA];
19170
19171 if (it->glyph_row->glyphs[TEXT_AREA] + n
19172 < it->glyph_row->glyphs[1 + TEXT_AREA])
19173 {
19174 /* Save some values that must not be changed.
19175 Must save IT->c and IT->len because otherwise
19176 ITERATOR_AT_END_P wouldn't work anymore after
19177 append_space_for_newline has been called. */
19178 enum display_element_type saved_what = it->what;
19179 int saved_c = it->c, saved_len = it->len;
19180 int saved_char_to_display = it->char_to_display;
19181 int saved_x = it->current_x;
19182 int saved_face_id = it->face_id;
19183 bool saved_box_end = it->end_of_box_run_p;
19184 struct text_pos saved_pos;
19185 Lisp_Object saved_object;
19186 struct face *face;
19187 struct glyph *g;
19188
19189 saved_object = it->object;
19190 saved_pos = it->position;
19191
19192 it->what = IT_CHARACTER;
19193 memset (&it->position, 0, sizeof it->position);
19194 it->object = Qnil;
19195 it->c = it->char_to_display = ' ';
19196 it->len = 1;
19197
19198 /* If the default face was remapped, be sure to use the
19199 remapped face for the appended newline. */
19200 if (default_face_p)
19201 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19202 else if (it->face_before_selective_p)
19203 it->face_id = it->saved_face_id;
19204 face = FACE_FROM_ID (it->f, it->face_id);
19205 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19206 /* In R2L rows, we will prepend a stretch glyph that will
19207 have the end_of_box_run_p flag set for it, so there's no
19208 need for the appended newline glyph to have that flag
19209 set. */
19210 if (it->glyph_row->reversed_p
19211 /* But if the appended newline glyph goes all the way to
19212 the end of the row, there will be no stretch glyph,
19213 so leave the box flag set. */
19214 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19215 it->end_of_box_run_p = false;
19216
19217 PRODUCE_GLYPHS (it);
19218
19219 #ifdef HAVE_WINDOW_SYSTEM
19220 /* Make sure this space glyph has the right ascent and
19221 descent values, or else cursor at end of line will look
19222 funny, and height of empty lines will be incorrect. */
19223 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19224 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19225 if (n == 0)
19226 {
19227 Lisp_Object height, total_height;
19228 int extra_line_spacing = it->extra_line_spacing;
19229 int boff = font->baseline_offset;
19230
19231 if (font->vertical_centering)
19232 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19233
19234 it->object = saved_object; /* get_it_property needs this */
19235 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19236 /* Must do a subset of line height processing from
19237 x_produce_glyph for newline characters. */
19238 height = get_it_property (it, Qline_height);
19239 if (CONSP (height)
19240 && CONSP (XCDR (height))
19241 && NILP (XCDR (XCDR (height))))
19242 {
19243 total_height = XCAR (XCDR (height));
19244 height = XCAR (height);
19245 }
19246 else
19247 total_height = Qnil;
19248 height = calc_line_height_property (it, height, font, boff, true);
19249
19250 if (it->override_ascent >= 0)
19251 {
19252 it->ascent = it->override_ascent;
19253 it->descent = it->override_descent;
19254 boff = it->override_boff;
19255 }
19256 if (EQ (height, Qt))
19257 extra_line_spacing = 0;
19258 else
19259 {
19260 Lisp_Object spacing;
19261
19262 it->phys_ascent = it->ascent;
19263 it->phys_descent = it->descent;
19264 if (!NILP (height)
19265 && XINT (height) > it->ascent + it->descent)
19266 it->ascent = XINT (height) - it->descent;
19267
19268 if (!NILP (total_height))
19269 spacing = calc_line_height_property (it, total_height, font,
19270 boff, false);
19271 else
19272 {
19273 spacing = get_it_property (it, Qline_spacing);
19274 spacing = calc_line_height_property (it, spacing, font,
19275 boff, false);
19276 }
19277 if (INTEGERP (spacing))
19278 {
19279 extra_line_spacing = XINT (spacing);
19280 if (!NILP (total_height))
19281 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19282 }
19283 }
19284 if (extra_line_spacing > 0)
19285 {
19286 it->descent += extra_line_spacing;
19287 if (extra_line_spacing > it->max_extra_line_spacing)
19288 it->max_extra_line_spacing = extra_line_spacing;
19289 }
19290 it->max_ascent = it->ascent;
19291 it->max_descent = it->descent;
19292 /* Make sure compute_line_metrics recomputes the row height. */
19293 it->glyph_row->height = 0;
19294 }
19295
19296 g->ascent = it->max_ascent;
19297 g->descent = it->max_descent;
19298 #endif
19299
19300 it->override_ascent = -1;
19301 it->constrain_row_ascent_descent_p = false;
19302 it->current_x = saved_x;
19303 it->object = saved_object;
19304 it->position = saved_pos;
19305 it->what = saved_what;
19306 it->face_id = saved_face_id;
19307 it->len = saved_len;
19308 it->c = saved_c;
19309 it->char_to_display = saved_char_to_display;
19310 it->end_of_box_run_p = saved_box_end;
19311 return true;
19312 }
19313 }
19314
19315 return false;
19316 }
19317
19318
19319 /* Extend the face of the last glyph in the text area of IT->glyph_row
19320 to the end of the display line. Called from display_line. If the
19321 glyph row is empty, add a space glyph to it so that we know the
19322 face to draw. Set the glyph row flag fill_line_p. If the glyph
19323 row is R2L, prepend a stretch glyph to cover the empty space to the
19324 left of the leftmost glyph. */
19325
19326 static void
19327 extend_face_to_end_of_line (struct it *it)
19328 {
19329 struct face *face, *default_face;
19330 struct frame *f = it->f;
19331
19332 /* If line is already filled, do nothing. Non window-system frames
19333 get a grace of one more ``pixel'' because their characters are
19334 1-``pixel'' wide, so they hit the equality too early. This grace
19335 is needed only for R2L rows that are not continued, to produce
19336 one extra blank where we could display the cursor. */
19337 if ((it->current_x >= it->last_visible_x
19338 + (!FRAME_WINDOW_P (f)
19339 && it->glyph_row->reversed_p
19340 && !it->glyph_row->continued_p))
19341 /* If the window has display margins, we will need to extend
19342 their face even if the text area is filled. */
19343 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19344 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19345 return;
19346
19347 /* The default face, possibly remapped. */
19348 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19349
19350 /* Face extension extends the background and box of IT->face_id
19351 to the end of the line. If the background equals the background
19352 of the frame, we don't have to do anything. */
19353 if (it->face_before_selective_p)
19354 face = FACE_FROM_ID (f, it->saved_face_id);
19355 else
19356 face = FACE_FROM_ID (f, it->face_id);
19357
19358 if (FRAME_WINDOW_P (f)
19359 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19360 && face->box == FACE_NO_BOX
19361 && face->background == FRAME_BACKGROUND_PIXEL (f)
19362 #ifdef HAVE_WINDOW_SYSTEM
19363 && !face->stipple
19364 #endif
19365 && !it->glyph_row->reversed_p)
19366 return;
19367
19368 /* Set the glyph row flag indicating that the face of the last glyph
19369 in the text area has to be drawn to the end of the text area. */
19370 it->glyph_row->fill_line_p = true;
19371
19372 /* If current character of IT is not ASCII, make sure we have the
19373 ASCII face. This will be automatically undone the next time
19374 get_next_display_element returns a multibyte character. Note
19375 that the character will always be single byte in unibyte
19376 text. */
19377 if (!ASCII_CHAR_P (it->c))
19378 {
19379 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19380 }
19381
19382 if (FRAME_WINDOW_P (f))
19383 {
19384 /* If the row is empty, add a space with the current face of IT,
19385 so that we know which face to draw. */
19386 if (it->glyph_row->used[TEXT_AREA] == 0)
19387 {
19388 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19389 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19390 it->glyph_row->used[TEXT_AREA] = 1;
19391 }
19392 /* Mode line and the header line don't have margins, and
19393 likewise the frame's tool-bar window, if there is any. */
19394 if (!(it->glyph_row->mode_line_p
19395 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19396 || (WINDOWP (f->tool_bar_window)
19397 && it->w == XWINDOW (f->tool_bar_window))
19398 #endif
19399 ))
19400 {
19401 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19402 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19403 {
19404 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19405 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19406 default_face->id;
19407 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19408 }
19409 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19410 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19411 {
19412 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19413 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19414 default_face->id;
19415 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19416 }
19417 }
19418 #ifdef HAVE_WINDOW_SYSTEM
19419 if (it->glyph_row->reversed_p)
19420 {
19421 /* Prepend a stretch glyph to the row, such that the
19422 rightmost glyph will be drawn flushed all the way to the
19423 right margin of the window. The stretch glyph that will
19424 occupy the empty space, if any, to the left of the
19425 glyphs. */
19426 struct font *font = face->font ? face->font : FRAME_FONT (f);
19427 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19428 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19429 struct glyph *g;
19430 int row_width, stretch_ascent, stretch_width;
19431 struct text_pos saved_pos;
19432 int saved_face_id;
19433 bool saved_avoid_cursor, saved_box_start;
19434
19435 for (row_width = 0, g = row_start; g < row_end; g++)
19436 row_width += g->pixel_width;
19437
19438 /* FIXME: There are various minor display glitches in R2L
19439 rows when only one of the fringes is missing. The
19440 strange condition below produces the least bad effect. */
19441 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19442 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19443 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19444 stretch_width = window_box_width (it->w, TEXT_AREA);
19445 else
19446 stretch_width = it->last_visible_x - it->first_visible_x;
19447 stretch_width -= row_width;
19448
19449 if (stretch_width > 0)
19450 {
19451 stretch_ascent =
19452 (((it->ascent + it->descent)
19453 * FONT_BASE (font)) / FONT_HEIGHT (font));
19454 saved_pos = it->position;
19455 memset (&it->position, 0, sizeof it->position);
19456 saved_avoid_cursor = it->avoid_cursor_p;
19457 it->avoid_cursor_p = true;
19458 saved_face_id = it->face_id;
19459 saved_box_start = it->start_of_box_run_p;
19460 /* The last row's stretch glyph should get the default
19461 face, to avoid painting the rest of the window with
19462 the region face, if the region ends at ZV. */
19463 if (it->glyph_row->ends_at_zv_p)
19464 it->face_id = default_face->id;
19465 else
19466 it->face_id = face->id;
19467 it->start_of_box_run_p = false;
19468 append_stretch_glyph (it, Qnil, stretch_width,
19469 it->ascent + it->descent, stretch_ascent);
19470 it->position = saved_pos;
19471 it->avoid_cursor_p = saved_avoid_cursor;
19472 it->face_id = saved_face_id;
19473 it->start_of_box_run_p = saved_box_start;
19474 }
19475 /* If stretch_width comes out negative, it means that the
19476 last glyph is only partially visible. In R2L rows, we
19477 want the leftmost glyph to be partially visible, so we
19478 need to give the row the corresponding left offset. */
19479 if (stretch_width < 0)
19480 it->glyph_row->x = stretch_width;
19481 }
19482 #endif /* HAVE_WINDOW_SYSTEM */
19483 }
19484 else
19485 {
19486 /* Save some values that must not be changed. */
19487 int saved_x = it->current_x;
19488 struct text_pos saved_pos;
19489 Lisp_Object saved_object;
19490 enum display_element_type saved_what = it->what;
19491 int saved_face_id = it->face_id;
19492
19493 saved_object = it->object;
19494 saved_pos = it->position;
19495
19496 it->what = IT_CHARACTER;
19497 memset (&it->position, 0, sizeof it->position);
19498 it->object = Qnil;
19499 it->c = it->char_to_display = ' ';
19500 it->len = 1;
19501
19502 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19503 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19504 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19505 && !it->glyph_row->mode_line_p
19506 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19507 {
19508 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19509 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19510
19511 for (it->current_x = 0; g < e; g++)
19512 it->current_x += g->pixel_width;
19513
19514 it->area = LEFT_MARGIN_AREA;
19515 it->face_id = default_face->id;
19516 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19517 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19518 {
19519 PRODUCE_GLYPHS (it);
19520 /* term.c:produce_glyphs advances it->current_x only for
19521 TEXT_AREA. */
19522 it->current_x += it->pixel_width;
19523 }
19524
19525 it->current_x = saved_x;
19526 it->area = TEXT_AREA;
19527 }
19528
19529 /* The last row's blank glyphs should get the default face, to
19530 avoid painting the rest of the window with the region face,
19531 if the region ends at ZV. */
19532 if (it->glyph_row->ends_at_zv_p)
19533 it->face_id = default_face->id;
19534 else
19535 it->face_id = face->id;
19536 PRODUCE_GLYPHS (it);
19537
19538 while (it->current_x <= it->last_visible_x)
19539 PRODUCE_GLYPHS (it);
19540
19541 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19542 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19543 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19544 && !it->glyph_row->mode_line_p
19545 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19546 {
19547 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19548 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19549
19550 for ( ; g < e; g++)
19551 it->current_x += g->pixel_width;
19552
19553 it->area = RIGHT_MARGIN_AREA;
19554 it->face_id = default_face->id;
19555 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19556 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19557 {
19558 PRODUCE_GLYPHS (it);
19559 it->current_x += it->pixel_width;
19560 }
19561
19562 it->area = TEXT_AREA;
19563 }
19564
19565 /* Don't count these blanks really. It would let us insert a left
19566 truncation glyph below and make us set the cursor on them, maybe. */
19567 it->current_x = saved_x;
19568 it->object = saved_object;
19569 it->position = saved_pos;
19570 it->what = saved_what;
19571 it->face_id = saved_face_id;
19572 }
19573 }
19574
19575
19576 /* Value is true if text starting at CHARPOS in current_buffer is
19577 trailing whitespace. */
19578
19579 static bool
19580 trailing_whitespace_p (ptrdiff_t charpos)
19581 {
19582 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19583 int c = 0;
19584
19585 while (bytepos < ZV_BYTE
19586 && (c = FETCH_CHAR (bytepos),
19587 c == ' ' || c == '\t'))
19588 ++bytepos;
19589
19590 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19591 {
19592 if (bytepos != PT_BYTE)
19593 return true;
19594 }
19595 return false;
19596 }
19597
19598
19599 /* Highlight trailing whitespace, if any, in ROW. */
19600
19601 static void
19602 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19603 {
19604 int used = row->used[TEXT_AREA];
19605
19606 if (used)
19607 {
19608 struct glyph *start = row->glyphs[TEXT_AREA];
19609 struct glyph *glyph = start + used - 1;
19610
19611 if (row->reversed_p)
19612 {
19613 /* Right-to-left rows need to be processed in the opposite
19614 direction, so swap the edge pointers. */
19615 glyph = start;
19616 start = row->glyphs[TEXT_AREA] + used - 1;
19617 }
19618
19619 /* Skip over glyphs inserted to display the cursor at the
19620 end of a line, for extending the face of the last glyph
19621 to the end of the line on terminals, and for truncation
19622 and continuation glyphs. */
19623 if (!row->reversed_p)
19624 {
19625 while (glyph >= start
19626 && glyph->type == CHAR_GLYPH
19627 && NILP (glyph->object))
19628 --glyph;
19629 }
19630 else
19631 {
19632 while (glyph <= start
19633 && glyph->type == CHAR_GLYPH
19634 && NILP (glyph->object))
19635 ++glyph;
19636 }
19637
19638 /* If last glyph is a space or stretch, and it's trailing
19639 whitespace, set the face of all trailing whitespace glyphs in
19640 IT->glyph_row to `trailing-whitespace'. */
19641 if ((row->reversed_p ? glyph <= start : glyph >= start)
19642 && BUFFERP (glyph->object)
19643 && (glyph->type == STRETCH_GLYPH
19644 || (glyph->type == CHAR_GLYPH
19645 && glyph->u.ch == ' '))
19646 && trailing_whitespace_p (glyph->charpos))
19647 {
19648 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19649 if (face_id < 0)
19650 return;
19651
19652 if (!row->reversed_p)
19653 {
19654 while (glyph >= start
19655 && BUFFERP (glyph->object)
19656 && (glyph->type == STRETCH_GLYPH
19657 || (glyph->type == CHAR_GLYPH
19658 && glyph->u.ch == ' ')))
19659 (glyph--)->face_id = face_id;
19660 }
19661 else
19662 {
19663 while (glyph <= start
19664 && BUFFERP (glyph->object)
19665 && (glyph->type == STRETCH_GLYPH
19666 || (glyph->type == CHAR_GLYPH
19667 && glyph->u.ch == ' ')))
19668 (glyph++)->face_id = face_id;
19669 }
19670 }
19671 }
19672 }
19673
19674
19675 /* Value is true if glyph row ROW should be
19676 considered to hold the buffer position CHARPOS. */
19677
19678 static bool
19679 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19680 {
19681 bool result = true;
19682
19683 if (charpos == CHARPOS (row->end.pos)
19684 || charpos == MATRIX_ROW_END_CHARPOS (row))
19685 {
19686 /* Suppose the row ends on a string.
19687 Unless the row is continued, that means it ends on a newline
19688 in the string. If it's anything other than a display string
19689 (e.g., a before-string from an overlay), we don't want the
19690 cursor there. (This heuristic seems to give the optimal
19691 behavior for the various types of multi-line strings.)
19692 One exception: if the string has `cursor' property on one of
19693 its characters, we _do_ want the cursor there. */
19694 if (CHARPOS (row->end.string_pos) >= 0)
19695 {
19696 if (row->continued_p)
19697 result = true;
19698 else
19699 {
19700 /* Check for `display' property. */
19701 struct glyph *beg = row->glyphs[TEXT_AREA];
19702 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19703 struct glyph *glyph;
19704
19705 result = false;
19706 for (glyph = end; glyph >= beg; --glyph)
19707 if (STRINGP (glyph->object))
19708 {
19709 Lisp_Object prop
19710 = Fget_char_property (make_number (charpos),
19711 Qdisplay, Qnil);
19712 result =
19713 (!NILP (prop)
19714 && display_prop_string_p (prop, glyph->object));
19715 /* If there's a `cursor' property on one of the
19716 string's characters, this row is a cursor row,
19717 even though this is not a display string. */
19718 if (!result)
19719 {
19720 Lisp_Object s = glyph->object;
19721
19722 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19723 {
19724 ptrdiff_t gpos = glyph->charpos;
19725
19726 if (!NILP (Fget_char_property (make_number (gpos),
19727 Qcursor, s)))
19728 {
19729 result = true;
19730 break;
19731 }
19732 }
19733 }
19734 break;
19735 }
19736 }
19737 }
19738 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19739 {
19740 /* If the row ends in middle of a real character,
19741 and the line is continued, we want the cursor here.
19742 That's because CHARPOS (ROW->end.pos) would equal
19743 PT if PT is before the character. */
19744 if (!row->ends_in_ellipsis_p)
19745 result = row->continued_p;
19746 else
19747 /* If the row ends in an ellipsis, then
19748 CHARPOS (ROW->end.pos) will equal point after the
19749 invisible text. We want that position to be displayed
19750 after the ellipsis. */
19751 result = false;
19752 }
19753 /* If the row ends at ZV, display the cursor at the end of that
19754 row instead of at the start of the row below. */
19755 else
19756 result = row->ends_at_zv_p;
19757 }
19758
19759 return result;
19760 }
19761
19762 /* Value is true if glyph row ROW should be
19763 used to hold the cursor. */
19764
19765 static bool
19766 cursor_row_p (struct glyph_row *row)
19767 {
19768 return row_for_charpos_p (row, PT);
19769 }
19770
19771 \f
19772
19773 /* Push the property PROP so that it will be rendered at the current
19774 position in IT. Return true if PROP was successfully pushed, false
19775 otherwise. Called from handle_line_prefix to handle the
19776 `line-prefix' and `wrap-prefix' properties. */
19777
19778 static bool
19779 push_prefix_prop (struct it *it, Lisp_Object prop)
19780 {
19781 struct text_pos pos =
19782 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19783
19784 eassert (it->method == GET_FROM_BUFFER
19785 || it->method == GET_FROM_DISPLAY_VECTOR
19786 || it->method == GET_FROM_STRING);
19787
19788 /* We need to save the current buffer/string position, so it will be
19789 restored by pop_it, because iterate_out_of_display_property
19790 depends on that being set correctly, but some situations leave
19791 it->position not yet set when this function is called. */
19792 push_it (it, &pos);
19793
19794 if (STRINGP (prop))
19795 {
19796 if (SCHARS (prop) == 0)
19797 {
19798 pop_it (it);
19799 return false;
19800 }
19801
19802 it->string = prop;
19803 it->string_from_prefix_prop_p = true;
19804 it->multibyte_p = STRING_MULTIBYTE (it->string);
19805 it->current.overlay_string_index = -1;
19806 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19807 it->end_charpos = it->string_nchars = SCHARS (it->string);
19808 it->method = GET_FROM_STRING;
19809 it->stop_charpos = 0;
19810 it->prev_stop = 0;
19811 it->base_level_stop = 0;
19812
19813 /* Force paragraph direction to be that of the parent
19814 buffer/string. */
19815 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19816 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19817 else
19818 it->paragraph_embedding = L2R;
19819
19820 /* Set up the bidi iterator for this display string. */
19821 if (it->bidi_p)
19822 {
19823 it->bidi_it.string.lstring = it->string;
19824 it->bidi_it.string.s = NULL;
19825 it->bidi_it.string.schars = it->end_charpos;
19826 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19827 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19828 it->bidi_it.string.unibyte = !it->multibyte_p;
19829 it->bidi_it.w = it->w;
19830 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19831 }
19832 }
19833 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19834 {
19835 it->method = GET_FROM_STRETCH;
19836 it->object = prop;
19837 }
19838 #ifdef HAVE_WINDOW_SYSTEM
19839 else if (IMAGEP (prop))
19840 {
19841 it->what = IT_IMAGE;
19842 it->image_id = lookup_image (it->f, prop);
19843 it->method = GET_FROM_IMAGE;
19844 }
19845 #endif /* HAVE_WINDOW_SYSTEM */
19846 else
19847 {
19848 pop_it (it); /* bogus display property, give up */
19849 return false;
19850 }
19851
19852 return true;
19853 }
19854
19855 /* Return the character-property PROP at the current position in IT. */
19856
19857 static Lisp_Object
19858 get_it_property (struct it *it, Lisp_Object prop)
19859 {
19860 Lisp_Object position, object = it->object;
19861
19862 if (STRINGP (object))
19863 position = make_number (IT_STRING_CHARPOS (*it));
19864 else if (BUFFERP (object))
19865 {
19866 position = make_number (IT_CHARPOS (*it));
19867 object = it->window;
19868 }
19869 else
19870 return Qnil;
19871
19872 return Fget_char_property (position, prop, object);
19873 }
19874
19875 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19876
19877 static void
19878 handle_line_prefix (struct it *it)
19879 {
19880 Lisp_Object prefix;
19881
19882 if (it->continuation_lines_width > 0)
19883 {
19884 prefix = get_it_property (it, Qwrap_prefix);
19885 if (NILP (prefix))
19886 prefix = Vwrap_prefix;
19887 }
19888 else
19889 {
19890 prefix = get_it_property (it, Qline_prefix);
19891 if (NILP (prefix))
19892 prefix = Vline_prefix;
19893 }
19894 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19895 {
19896 /* If the prefix is wider than the window, and we try to wrap
19897 it, it would acquire its own wrap prefix, and so on till the
19898 iterator stack overflows. So, don't wrap the prefix. */
19899 it->line_wrap = TRUNCATE;
19900 it->avoid_cursor_p = true;
19901 }
19902 }
19903
19904 \f
19905
19906 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19907 only for R2L lines from display_line and display_string, when they
19908 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19909 the line/string needs to be continued on the next glyph row. */
19910 static void
19911 unproduce_glyphs (struct it *it, int n)
19912 {
19913 struct glyph *glyph, *end;
19914
19915 eassert (it->glyph_row);
19916 eassert (it->glyph_row->reversed_p);
19917 eassert (it->area == TEXT_AREA);
19918 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19919
19920 if (n > it->glyph_row->used[TEXT_AREA])
19921 n = it->glyph_row->used[TEXT_AREA];
19922 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19923 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19924 for ( ; glyph < end; glyph++)
19925 glyph[-n] = *glyph;
19926 }
19927
19928 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19929 and ROW->maxpos. */
19930 static void
19931 find_row_edges (struct it *it, struct glyph_row *row,
19932 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19933 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19934 {
19935 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19936 lines' rows is implemented for bidi-reordered rows. */
19937
19938 /* ROW->minpos is the value of min_pos, the minimal buffer position
19939 we have in ROW, or ROW->start.pos if that is smaller. */
19940 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19941 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19942 else
19943 /* We didn't find buffer positions smaller than ROW->start, or
19944 didn't find _any_ valid buffer positions in any of the glyphs,
19945 so we must trust the iterator's computed positions. */
19946 row->minpos = row->start.pos;
19947 if (max_pos <= 0)
19948 {
19949 max_pos = CHARPOS (it->current.pos);
19950 max_bpos = BYTEPOS (it->current.pos);
19951 }
19952
19953 /* Here are the various use-cases for ending the row, and the
19954 corresponding values for ROW->maxpos:
19955
19956 Line ends in a newline from buffer eol_pos + 1
19957 Line is continued from buffer max_pos + 1
19958 Line is truncated on right it->current.pos
19959 Line ends in a newline from string max_pos + 1(*)
19960 (*) + 1 only when line ends in a forward scan
19961 Line is continued from string max_pos
19962 Line is continued from display vector max_pos
19963 Line is entirely from a string min_pos == max_pos
19964 Line is entirely from a display vector min_pos == max_pos
19965 Line that ends at ZV ZV
19966
19967 If you discover other use-cases, please add them here as
19968 appropriate. */
19969 if (row->ends_at_zv_p)
19970 row->maxpos = it->current.pos;
19971 else if (row->used[TEXT_AREA])
19972 {
19973 bool seen_this_string = false;
19974 struct glyph_row *r1 = row - 1;
19975
19976 /* Did we see the same display string on the previous row? */
19977 if (STRINGP (it->object)
19978 /* this is not the first row */
19979 && row > it->w->desired_matrix->rows
19980 /* previous row is not the header line */
19981 && !r1->mode_line_p
19982 /* previous row also ends in a newline from a string */
19983 && r1->ends_in_newline_from_string_p)
19984 {
19985 struct glyph *start, *end;
19986
19987 /* Search for the last glyph of the previous row that came
19988 from buffer or string. Depending on whether the row is
19989 L2R or R2L, we need to process it front to back or the
19990 other way round. */
19991 if (!r1->reversed_p)
19992 {
19993 start = r1->glyphs[TEXT_AREA];
19994 end = start + r1->used[TEXT_AREA];
19995 /* Glyphs inserted by redisplay have nil as their object. */
19996 while (end > start
19997 && NILP ((end - 1)->object)
19998 && (end - 1)->charpos <= 0)
19999 --end;
20000 if (end > start)
20001 {
20002 if (EQ ((end - 1)->object, it->object))
20003 seen_this_string = true;
20004 }
20005 else
20006 /* If all the glyphs of the previous row were inserted
20007 by redisplay, it means the previous row was
20008 produced from a single newline, which is only
20009 possible if that newline came from the same string
20010 as the one which produced this ROW. */
20011 seen_this_string = true;
20012 }
20013 else
20014 {
20015 end = r1->glyphs[TEXT_AREA] - 1;
20016 start = end + r1->used[TEXT_AREA];
20017 while (end < start
20018 && NILP ((end + 1)->object)
20019 && (end + 1)->charpos <= 0)
20020 ++end;
20021 if (end < start)
20022 {
20023 if (EQ ((end + 1)->object, it->object))
20024 seen_this_string = true;
20025 }
20026 else
20027 seen_this_string = true;
20028 }
20029 }
20030 /* Take note of each display string that covers a newline only
20031 once, the first time we see it. This is for when a display
20032 string includes more than one newline in it. */
20033 if (row->ends_in_newline_from_string_p && !seen_this_string)
20034 {
20035 /* If we were scanning the buffer forward when we displayed
20036 the string, we want to account for at least one buffer
20037 position that belongs to this row (position covered by
20038 the display string), so that cursor positioning will
20039 consider this row as a candidate when point is at the end
20040 of the visual line represented by this row. This is not
20041 required when scanning back, because max_pos will already
20042 have a much larger value. */
20043 if (CHARPOS (row->end.pos) > max_pos)
20044 INC_BOTH (max_pos, max_bpos);
20045 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20046 }
20047 else if (CHARPOS (it->eol_pos) > 0)
20048 SET_TEXT_POS (row->maxpos,
20049 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20050 else if (row->continued_p)
20051 {
20052 /* If max_pos is different from IT's current position, it
20053 means IT->method does not belong to the display element
20054 at max_pos. However, it also means that the display
20055 element at max_pos was displayed in its entirety on this
20056 line, which is equivalent to saying that the next line
20057 starts at the next buffer position. */
20058 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20059 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20060 else
20061 {
20062 INC_BOTH (max_pos, max_bpos);
20063 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20064 }
20065 }
20066 else if (row->truncated_on_right_p)
20067 /* display_line already called reseat_at_next_visible_line_start,
20068 which puts the iterator at the beginning of the next line, in
20069 the logical order. */
20070 row->maxpos = it->current.pos;
20071 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20072 /* A line that is entirely from a string/image/stretch... */
20073 row->maxpos = row->minpos;
20074 else
20075 emacs_abort ();
20076 }
20077 else
20078 row->maxpos = it->current.pos;
20079 }
20080
20081 /* Construct the glyph row IT->glyph_row in the desired matrix of
20082 IT->w from text at the current position of IT. See dispextern.h
20083 for an overview of struct it. Value is true if
20084 IT->glyph_row displays text, as opposed to a line displaying ZV
20085 only. */
20086
20087 static bool
20088 display_line (struct it *it)
20089 {
20090 struct glyph_row *row = it->glyph_row;
20091 Lisp_Object overlay_arrow_string;
20092 struct it wrap_it;
20093 void *wrap_data = NULL;
20094 bool may_wrap = false;
20095 int wrap_x IF_LINT (= 0);
20096 int wrap_row_used = -1;
20097 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20098 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20099 int wrap_row_extra_line_spacing IF_LINT (= 0);
20100 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20101 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20102 int cvpos;
20103 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20104 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20105 bool pending_handle_line_prefix = false;
20106
20107 /* We always start displaying at hpos zero even if hscrolled. */
20108 eassert (it->hpos == 0 && it->current_x == 0);
20109
20110 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20111 >= it->w->desired_matrix->nrows)
20112 {
20113 it->w->nrows_scale_factor++;
20114 it->f->fonts_changed = true;
20115 return false;
20116 }
20117
20118 /* Clear the result glyph row and enable it. */
20119 prepare_desired_row (it->w, row, false);
20120
20121 row->y = it->current_y;
20122 row->start = it->start;
20123 row->continuation_lines_width = it->continuation_lines_width;
20124 row->displays_text_p = true;
20125 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20126 it->starts_in_middle_of_char_p = false;
20127
20128 /* Arrange the overlays nicely for our purposes. Usually, we call
20129 display_line on only one line at a time, in which case this
20130 can't really hurt too much, or we call it on lines which appear
20131 one after another in the buffer, in which case all calls to
20132 recenter_overlay_lists but the first will be pretty cheap. */
20133 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20134
20135 /* Move over display elements that are not visible because we are
20136 hscrolled. This may stop at an x-position < IT->first_visible_x
20137 if the first glyph is partially visible or if we hit a line end. */
20138 if (it->current_x < it->first_visible_x)
20139 {
20140 enum move_it_result move_result;
20141
20142 this_line_min_pos = row->start.pos;
20143 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20144 MOVE_TO_POS | MOVE_TO_X);
20145 /* If we are under a large hscroll, move_it_in_display_line_to
20146 could hit the end of the line without reaching
20147 it->first_visible_x. Pretend that we did reach it. This is
20148 especially important on a TTY, where we will call
20149 extend_face_to_end_of_line, which needs to know how many
20150 blank glyphs to produce. */
20151 if (it->current_x < it->first_visible_x
20152 && (move_result == MOVE_NEWLINE_OR_CR
20153 || move_result == MOVE_POS_MATCH_OR_ZV))
20154 it->current_x = it->first_visible_x;
20155
20156 /* Record the smallest positions seen while we moved over
20157 display elements that are not visible. This is needed by
20158 redisplay_internal for optimizing the case where the cursor
20159 stays inside the same line. The rest of this function only
20160 considers positions that are actually displayed, so
20161 RECORD_MAX_MIN_POS will not otherwise record positions that
20162 are hscrolled to the left of the left edge of the window. */
20163 min_pos = CHARPOS (this_line_min_pos);
20164 min_bpos = BYTEPOS (this_line_min_pos);
20165 }
20166 else if (it->area == TEXT_AREA)
20167 {
20168 /* We only do this when not calling move_it_in_display_line_to
20169 above, because that function calls itself handle_line_prefix. */
20170 handle_line_prefix (it);
20171 }
20172 else
20173 {
20174 /* Line-prefix and wrap-prefix are always displayed in the text
20175 area. But if this is the first call to display_line after
20176 init_iterator, the iterator might have been set up to write
20177 into a marginal area, e.g. if the line begins with some
20178 display property that writes to the margins. So we need to
20179 wait with the call to handle_line_prefix until whatever
20180 writes to the margin has done its job. */
20181 pending_handle_line_prefix = true;
20182 }
20183
20184 /* Get the initial row height. This is either the height of the
20185 text hscrolled, if there is any, or zero. */
20186 row->ascent = it->max_ascent;
20187 row->height = it->max_ascent + it->max_descent;
20188 row->phys_ascent = it->max_phys_ascent;
20189 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20190 row->extra_line_spacing = it->max_extra_line_spacing;
20191
20192 /* Utility macro to record max and min buffer positions seen until now. */
20193 #define RECORD_MAX_MIN_POS(IT) \
20194 do \
20195 { \
20196 bool composition_p \
20197 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20198 ptrdiff_t current_pos = \
20199 composition_p ? (IT)->cmp_it.charpos \
20200 : IT_CHARPOS (*(IT)); \
20201 ptrdiff_t current_bpos = \
20202 composition_p ? CHAR_TO_BYTE (current_pos) \
20203 : IT_BYTEPOS (*(IT)); \
20204 if (current_pos < min_pos) \
20205 { \
20206 min_pos = current_pos; \
20207 min_bpos = current_bpos; \
20208 } \
20209 if (IT_CHARPOS (*it) > max_pos) \
20210 { \
20211 max_pos = IT_CHARPOS (*it); \
20212 max_bpos = IT_BYTEPOS (*it); \
20213 } \
20214 } \
20215 while (false)
20216
20217 /* Loop generating characters. The loop is left with IT on the next
20218 character to display. */
20219 while (true)
20220 {
20221 int n_glyphs_before, hpos_before, x_before;
20222 int x, nglyphs;
20223 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20224
20225 /* Retrieve the next thing to display. Value is false if end of
20226 buffer reached. */
20227 if (!get_next_display_element (it))
20228 {
20229 /* Maybe add a space at the end of this line that is used to
20230 display the cursor there under X. Set the charpos of the
20231 first glyph of blank lines not corresponding to any text
20232 to -1. */
20233 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20234 row->exact_window_width_line_p = true;
20235 else if ((append_space_for_newline (it, true)
20236 && row->used[TEXT_AREA] == 1)
20237 || row->used[TEXT_AREA] == 0)
20238 {
20239 row->glyphs[TEXT_AREA]->charpos = -1;
20240 row->displays_text_p = false;
20241
20242 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20243 && (!MINI_WINDOW_P (it->w)
20244 || (minibuf_level && EQ (it->window, minibuf_window))))
20245 row->indicate_empty_line_p = true;
20246 }
20247
20248 it->continuation_lines_width = 0;
20249 row->ends_at_zv_p = true;
20250 /* A row that displays right-to-left text must always have
20251 its last face extended all the way to the end of line,
20252 even if this row ends in ZV, because we still write to
20253 the screen left to right. We also need to extend the
20254 last face if the default face is remapped to some
20255 different face, otherwise the functions that clear
20256 portions of the screen will clear with the default face's
20257 background color. */
20258 if (row->reversed_p
20259 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20260 extend_face_to_end_of_line (it);
20261 break;
20262 }
20263
20264 /* Now, get the metrics of what we want to display. This also
20265 generates glyphs in `row' (which is IT->glyph_row). */
20266 n_glyphs_before = row->used[TEXT_AREA];
20267 x = it->current_x;
20268
20269 /* Remember the line height so far in case the next element doesn't
20270 fit on the line. */
20271 if (it->line_wrap != TRUNCATE)
20272 {
20273 ascent = it->max_ascent;
20274 descent = it->max_descent;
20275 phys_ascent = it->max_phys_ascent;
20276 phys_descent = it->max_phys_descent;
20277
20278 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20279 {
20280 if (IT_DISPLAYING_WHITESPACE (it))
20281 may_wrap = true;
20282 else if (may_wrap)
20283 {
20284 SAVE_IT (wrap_it, *it, wrap_data);
20285 wrap_x = x;
20286 wrap_row_used = row->used[TEXT_AREA];
20287 wrap_row_ascent = row->ascent;
20288 wrap_row_height = row->height;
20289 wrap_row_phys_ascent = row->phys_ascent;
20290 wrap_row_phys_height = row->phys_height;
20291 wrap_row_extra_line_spacing = row->extra_line_spacing;
20292 wrap_row_min_pos = min_pos;
20293 wrap_row_min_bpos = min_bpos;
20294 wrap_row_max_pos = max_pos;
20295 wrap_row_max_bpos = max_bpos;
20296 may_wrap = false;
20297 }
20298 }
20299 }
20300
20301 PRODUCE_GLYPHS (it);
20302
20303 /* If this display element was in marginal areas, continue with
20304 the next one. */
20305 if (it->area != TEXT_AREA)
20306 {
20307 row->ascent = max (row->ascent, it->max_ascent);
20308 row->height = max (row->height, it->max_ascent + it->max_descent);
20309 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20310 row->phys_height = max (row->phys_height,
20311 it->max_phys_ascent + it->max_phys_descent);
20312 row->extra_line_spacing = max (row->extra_line_spacing,
20313 it->max_extra_line_spacing);
20314 set_iterator_to_next (it, true);
20315 /* If we didn't handle the line/wrap prefix above, and the
20316 call to set_iterator_to_next just switched to TEXT_AREA,
20317 process the prefix now. */
20318 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20319 {
20320 pending_handle_line_prefix = false;
20321 handle_line_prefix (it);
20322 }
20323 continue;
20324 }
20325
20326 /* Does the display element fit on the line? If we truncate
20327 lines, we should draw past the right edge of the window. If
20328 we don't truncate, we want to stop so that we can display the
20329 continuation glyph before the right margin. If lines are
20330 continued, there are two possible strategies for characters
20331 resulting in more than 1 glyph (e.g. tabs): Display as many
20332 glyphs as possible in this line and leave the rest for the
20333 continuation line, or display the whole element in the next
20334 line. Original redisplay did the former, so we do it also. */
20335 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20336 hpos_before = it->hpos;
20337 x_before = x;
20338
20339 if (/* Not a newline. */
20340 nglyphs > 0
20341 /* Glyphs produced fit entirely in the line. */
20342 && it->current_x < it->last_visible_x)
20343 {
20344 it->hpos += nglyphs;
20345 row->ascent = max (row->ascent, it->max_ascent);
20346 row->height = max (row->height, it->max_ascent + it->max_descent);
20347 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20348 row->phys_height = max (row->phys_height,
20349 it->max_phys_ascent + it->max_phys_descent);
20350 row->extra_line_spacing = max (row->extra_line_spacing,
20351 it->max_extra_line_spacing);
20352 if (it->current_x - it->pixel_width < it->first_visible_x
20353 /* In R2L rows, we arrange in extend_face_to_end_of_line
20354 to add a right offset to the line, by a suitable
20355 change to the stretch glyph that is the leftmost
20356 glyph of the line. */
20357 && !row->reversed_p)
20358 row->x = x - it->first_visible_x;
20359 /* Record the maximum and minimum buffer positions seen so
20360 far in glyphs that will be displayed by this row. */
20361 if (it->bidi_p)
20362 RECORD_MAX_MIN_POS (it);
20363 }
20364 else
20365 {
20366 int i, new_x;
20367 struct glyph *glyph;
20368
20369 for (i = 0; i < nglyphs; ++i, x = new_x)
20370 {
20371 /* Identify the glyphs added by the last call to
20372 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20373 the previous glyphs. */
20374 if (!row->reversed_p)
20375 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20376 else
20377 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20378 new_x = x + glyph->pixel_width;
20379
20380 if (/* Lines are continued. */
20381 it->line_wrap != TRUNCATE
20382 && (/* Glyph doesn't fit on the line. */
20383 new_x > it->last_visible_x
20384 /* Or it fits exactly on a window system frame. */
20385 || (new_x == it->last_visible_x
20386 && FRAME_WINDOW_P (it->f)
20387 && (row->reversed_p
20388 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20389 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20390 {
20391 /* End of a continued line. */
20392
20393 if (it->hpos == 0
20394 || (new_x == it->last_visible_x
20395 && FRAME_WINDOW_P (it->f)
20396 && (row->reversed_p
20397 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20398 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20399 {
20400 /* Current glyph is the only one on the line or
20401 fits exactly on the line. We must continue
20402 the line because we can't draw the cursor
20403 after the glyph. */
20404 row->continued_p = true;
20405 it->current_x = new_x;
20406 it->continuation_lines_width += new_x;
20407 ++it->hpos;
20408 if (i == nglyphs - 1)
20409 {
20410 /* If line-wrap is on, check if a previous
20411 wrap point was found. */
20412 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20413 && wrap_row_used > 0
20414 /* Even if there is a previous wrap
20415 point, continue the line here as
20416 usual, if (i) the previous character
20417 was a space or tab AND (ii) the
20418 current character is not. */
20419 && (!may_wrap
20420 || IT_DISPLAYING_WHITESPACE (it)))
20421 goto back_to_wrap;
20422
20423 /* Record the maximum and minimum buffer
20424 positions seen so far in glyphs that will be
20425 displayed by this row. */
20426 if (it->bidi_p)
20427 RECORD_MAX_MIN_POS (it);
20428 set_iterator_to_next (it, true);
20429 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20430 {
20431 if (!get_next_display_element (it))
20432 {
20433 row->exact_window_width_line_p = true;
20434 it->continuation_lines_width = 0;
20435 row->continued_p = false;
20436 row->ends_at_zv_p = true;
20437 }
20438 else if (ITERATOR_AT_END_OF_LINE_P (it))
20439 {
20440 row->continued_p = false;
20441 row->exact_window_width_line_p = true;
20442 }
20443 /* If line-wrap is on, check if a
20444 previous wrap point was found. */
20445 else if (wrap_row_used > 0
20446 /* Even if there is a previous wrap
20447 point, continue the line here as
20448 usual, if (i) the previous character
20449 was a space or tab AND (ii) the
20450 current character is not. */
20451 && (!may_wrap
20452 || IT_DISPLAYING_WHITESPACE (it)))
20453 goto back_to_wrap;
20454
20455 }
20456 }
20457 else if (it->bidi_p)
20458 RECORD_MAX_MIN_POS (it);
20459 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20460 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20461 extend_face_to_end_of_line (it);
20462 }
20463 else if (CHAR_GLYPH_PADDING_P (*glyph)
20464 && !FRAME_WINDOW_P (it->f))
20465 {
20466 /* A padding glyph that doesn't fit on this line.
20467 This means the whole character doesn't fit
20468 on the line. */
20469 if (row->reversed_p)
20470 unproduce_glyphs (it, row->used[TEXT_AREA]
20471 - n_glyphs_before);
20472 row->used[TEXT_AREA] = n_glyphs_before;
20473
20474 /* Fill the rest of the row with continuation
20475 glyphs like in 20.x. */
20476 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20477 < row->glyphs[1 + TEXT_AREA])
20478 produce_special_glyphs (it, IT_CONTINUATION);
20479
20480 row->continued_p = true;
20481 it->current_x = x_before;
20482 it->continuation_lines_width += x_before;
20483
20484 /* Restore the height to what it was before the
20485 element not fitting on the line. */
20486 it->max_ascent = ascent;
20487 it->max_descent = descent;
20488 it->max_phys_ascent = phys_ascent;
20489 it->max_phys_descent = phys_descent;
20490 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20491 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20492 extend_face_to_end_of_line (it);
20493 }
20494 else if (wrap_row_used > 0)
20495 {
20496 back_to_wrap:
20497 if (row->reversed_p)
20498 unproduce_glyphs (it,
20499 row->used[TEXT_AREA] - wrap_row_used);
20500 RESTORE_IT (it, &wrap_it, wrap_data);
20501 it->continuation_lines_width += wrap_x;
20502 row->used[TEXT_AREA] = wrap_row_used;
20503 row->ascent = wrap_row_ascent;
20504 row->height = wrap_row_height;
20505 row->phys_ascent = wrap_row_phys_ascent;
20506 row->phys_height = wrap_row_phys_height;
20507 row->extra_line_spacing = wrap_row_extra_line_spacing;
20508 min_pos = wrap_row_min_pos;
20509 min_bpos = wrap_row_min_bpos;
20510 max_pos = wrap_row_max_pos;
20511 max_bpos = wrap_row_max_bpos;
20512 row->continued_p = true;
20513 row->ends_at_zv_p = false;
20514 row->exact_window_width_line_p = false;
20515 it->continuation_lines_width += x;
20516
20517 /* Make sure that a non-default face is extended
20518 up to the right margin of the window. */
20519 extend_face_to_end_of_line (it);
20520 }
20521 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20522 {
20523 /* A TAB that extends past the right edge of the
20524 window. This produces a single glyph on
20525 window system frames. We leave the glyph in
20526 this row and let it fill the row, but don't
20527 consume the TAB. */
20528 if ((row->reversed_p
20529 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20530 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20531 produce_special_glyphs (it, IT_CONTINUATION);
20532 it->continuation_lines_width += it->last_visible_x;
20533 row->ends_in_middle_of_char_p = true;
20534 row->continued_p = true;
20535 glyph->pixel_width = it->last_visible_x - x;
20536 it->starts_in_middle_of_char_p = true;
20537 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20538 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20539 extend_face_to_end_of_line (it);
20540 }
20541 else
20542 {
20543 /* Something other than a TAB that draws past
20544 the right edge of the window. Restore
20545 positions to values before the element. */
20546 if (row->reversed_p)
20547 unproduce_glyphs (it, row->used[TEXT_AREA]
20548 - (n_glyphs_before + i));
20549 row->used[TEXT_AREA] = n_glyphs_before + i;
20550
20551 /* Display continuation glyphs. */
20552 it->current_x = x_before;
20553 it->continuation_lines_width += x;
20554 if (!FRAME_WINDOW_P (it->f)
20555 || (row->reversed_p
20556 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20557 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20558 produce_special_glyphs (it, IT_CONTINUATION);
20559 row->continued_p = true;
20560
20561 extend_face_to_end_of_line (it);
20562
20563 if (nglyphs > 1 && i > 0)
20564 {
20565 row->ends_in_middle_of_char_p = true;
20566 it->starts_in_middle_of_char_p = true;
20567 }
20568
20569 /* Restore the height to what it was before the
20570 element not fitting on the line. */
20571 it->max_ascent = ascent;
20572 it->max_descent = descent;
20573 it->max_phys_ascent = phys_ascent;
20574 it->max_phys_descent = phys_descent;
20575 }
20576
20577 break;
20578 }
20579 else if (new_x > it->first_visible_x)
20580 {
20581 /* Increment number of glyphs actually displayed. */
20582 ++it->hpos;
20583
20584 /* Record the maximum and minimum buffer positions
20585 seen so far in glyphs that will be displayed by
20586 this row. */
20587 if (it->bidi_p)
20588 RECORD_MAX_MIN_POS (it);
20589
20590 if (x < it->first_visible_x && !row->reversed_p)
20591 /* Glyph is partially visible, i.e. row starts at
20592 negative X position. Don't do that in R2L
20593 rows, where we arrange to add a right offset to
20594 the line in extend_face_to_end_of_line, by a
20595 suitable change to the stretch glyph that is
20596 the leftmost glyph of the line. */
20597 row->x = x - it->first_visible_x;
20598 /* When the last glyph of an R2L row only fits
20599 partially on the line, we need to set row->x to a
20600 negative offset, so that the leftmost glyph is
20601 the one that is partially visible. But if we are
20602 going to produce the truncation glyph, this will
20603 be taken care of in produce_special_glyphs. */
20604 if (row->reversed_p
20605 && new_x > it->last_visible_x
20606 && !(it->line_wrap == TRUNCATE
20607 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20608 {
20609 eassert (FRAME_WINDOW_P (it->f));
20610 row->x = it->last_visible_x - new_x;
20611 }
20612 }
20613 else
20614 {
20615 /* Glyph is completely off the left margin of the
20616 window. This should not happen because of the
20617 move_it_in_display_line at the start of this
20618 function, unless the text display area of the
20619 window is empty. */
20620 eassert (it->first_visible_x <= it->last_visible_x);
20621 }
20622 }
20623 /* Even if this display element produced no glyphs at all,
20624 we want to record its position. */
20625 if (it->bidi_p && nglyphs == 0)
20626 RECORD_MAX_MIN_POS (it);
20627
20628 row->ascent = max (row->ascent, it->max_ascent);
20629 row->height = max (row->height, it->max_ascent + it->max_descent);
20630 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20631 row->phys_height = max (row->phys_height,
20632 it->max_phys_ascent + it->max_phys_descent);
20633 row->extra_line_spacing = max (row->extra_line_spacing,
20634 it->max_extra_line_spacing);
20635
20636 /* End of this display line if row is continued. */
20637 if (row->continued_p || row->ends_at_zv_p)
20638 break;
20639 }
20640
20641 at_end_of_line:
20642 /* Is this a line end? If yes, we're also done, after making
20643 sure that a non-default face is extended up to the right
20644 margin of the window. */
20645 if (ITERATOR_AT_END_OF_LINE_P (it))
20646 {
20647 int used_before = row->used[TEXT_AREA];
20648
20649 row->ends_in_newline_from_string_p = STRINGP (it->object);
20650
20651 /* Add a space at the end of the line that is used to
20652 display the cursor there. */
20653 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20654 append_space_for_newline (it, false);
20655
20656 /* Extend the face to the end of the line. */
20657 extend_face_to_end_of_line (it);
20658
20659 /* Make sure we have the position. */
20660 if (used_before == 0)
20661 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20662
20663 /* Record the position of the newline, for use in
20664 find_row_edges. */
20665 it->eol_pos = it->current.pos;
20666
20667 /* Consume the line end. This skips over invisible lines. */
20668 set_iterator_to_next (it, true);
20669 it->continuation_lines_width = 0;
20670 break;
20671 }
20672
20673 /* Proceed with next display element. Note that this skips
20674 over lines invisible because of selective display. */
20675 set_iterator_to_next (it, true);
20676
20677 /* If we truncate lines, we are done when the last displayed
20678 glyphs reach past the right margin of the window. */
20679 if (it->line_wrap == TRUNCATE
20680 && ((FRAME_WINDOW_P (it->f)
20681 /* Images are preprocessed in produce_image_glyph such
20682 that they are cropped at the right edge of the
20683 window, so an image glyph will always end exactly at
20684 last_visible_x, even if there's no right fringe. */
20685 && ((row->reversed_p
20686 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20687 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20688 || it->what == IT_IMAGE))
20689 ? (it->current_x >= it->last_visible_x)
20690 : (it->current_x > it->last_visible_x)))
20691 {
20692 /* Maybe add truncation glyphs. */
20693 if (!FRAME_WINDOW_P (it->f)
20694 || (row->reversed_p
20695 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20696 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20697 {
20698 int i, n;
20699
20700 if (!row->reversed_p)
20701 {
20702 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20703 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20704 break;
20705 }
20706 else
20707 {
20708 for (i = 0; i < row->used[TEXT_AREA]; i++)
20709 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20710 break;
20711 /* Remove any padding glyphs at the front of ROW, to
20712 make room for the truncation glyphs we will be
20713 adding below. The loop below always inserts at
20714 least one truncation glyph, so also remove the
20715 last glyph added to ROW. */
20716 unproduce_glyphs (it, i + 1);
20717 /* Adjust i for the loop below. */
20718 i = row->used[TEXT_AREA] - (i + 1);
20719 }
20720
20721 /* produce_special_glyphs overwrites the last glyph, so
20722 we don't want that if we want to keep that last
20723 glyph, which means it's an image. */
20724 if (it->current_x > it->last_visible_x)
20725 {
20726 it->current_x = x_before;
20727 if (!FRAME_WINDOW_P (it->f))
20728 {
20729 for (n = row->used[TEXT_AREA]; i < n; ++i)
20730 {
20731 row->used[TEXT_AREA] = i;
20732 produce_special_glyphs (it, IT_TRUNCATION);
20733 }
20734 }
20735 else
20736 {
20737 row->used[TEXT_AREA] = i;
20738 produce_special_glyphs (it, IT_TRUNCATION);
20739 }
20740 it->hpos = hpos_before;
20741 }
20742 }
20743 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20744 {
20745 /* Don't truncate if we can overflow newline into fringe. */
20746 if (!get_next_display_element (it))
20747 {
20748 it->continuation_lines_width = 0;
20749 row->ends_at_zv_p = true;
20750 row->exact_window_width_line_p = true;
20751 break;
20752 }
20753 if (ITERATOR_AT_END_OF_LINE_P (it))
20754 {
20755 row->exact_window_width_line_p = true;
20756 goto at_end_of_line;
20757 }
20758 it->current_x = x_before;
20759 it->hpos = hpos_before;
20760 }
20761
20762 row->truncated_on_right_p = true;
20763 it->continuation_lines_width = 0;
20764 reseat_at_next_visible_line_start (it, false);
20765 /* We insist below that IT's position be at ZV because in
20766 bidi-reordered lines the character at visible line start
20767 might not be the character that follows the newline in
20768 the logical order. */
20769 if (IT_BYTEPOS (*it) > BEG_BYTE)
20770 row->ends_at_zv_p =
20771 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20772 else
20773 row->ends_at_zv_p = false;
20774 break;
20775 }
20776 }
20777
20778 if (wrap_data)
20779 bidi_unshelve_cache (wrap_data, true);
20780
20781 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20782 at the left window margin. */
20783 if (it->first_visible_x
20784 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20785 {
20786 if (!FRAME_WINDOW_P (it->f)
20787 || (((row->reversed_p
20788 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20789 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20790 /* Don't let insert_left_trunc_glyphs overwrite the
20791 first glyph of the row if it is an image. */
20792 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20793 insert_left_trunc_glyphs (it);
20794 row->truncated_on_left_p = true;
20795 }
20796
20797 /* Remember the position at which this line ends.
20798
20799 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20800 cannot be before the call to find_row_edges below, since that is
20801 where these positions are determined. */
20802 row->end = it->current;
20803 if (!it->bidi_p)
20804 {
20805 row->minpos = row->start.pos;
20806 row->maxpos = row->end.pos;
20807 }
20808 else
20809 {
20810 /* ROW->minpos and ROW->maxpos must be the smallest and
20811 `1 + the largest' buffer positions in ROW. But if ROW was
20812 bidi-reordered, these two positions can be anywhere in the
20813 row, so we must determine them now. */
20814 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20815 }
20816
20817 /* If the start of this line is the overlay arrow-position, then
20818 mark this glyph row as the one containing the overlay arrow.
20819 This is clearly a mess with variable size fonts. It would be
20820 better to let it be displayed like cursors under X. */
20821 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20822 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20823 !NILP (overlay_arrow_string)))
20824 {
20825 /* Overlay arrow in window redisplay is a fringe bitmap. */
20826 if (STRINGP (overlay_arrow_string))
20827 {
20828 struct glyph_row *arrow_row
20829 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20830 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20831 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20832 struct glyph *p = row->glyphs[TEXT_AREA];
20833 struct glyph *p2, *end;
20834
20835 /* Copy the arrow glyphs. */
20836 while (glyph < arrow_end)
20837 *p++ = *glyph++;
20838
20839 /* Throw away padding glyphs. */
20840 p2 = p;
20841 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20842 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20843 ++p2;
20844 if (p2 > p)
20845 {
20846 while (p2 < end)
20847 *p++ = *p2++;
20848 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20849 }
20850 }
20851 else
20852 {
20853 eassert (INTEGERP (overlay_arrow_string));
20854 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20855 }
20856 overlay_arrow_seen = true;
20857 }
20858
20859 /* Highlight trailing whitespace. */
20860 if (!NILP (Vshow_trailing_whitespace))
20861 highlight_trailing_whitespace (it->f, it->glyph_row);
20862
20863 /* Compute pixel dimensions of this line. */
20864 compute_line_metrics (it);
20865
20866 /* Implementation note: No changes in the glyphs of ROW or in their
20867 faces can be done past this point, because compute_line_metrics
20868 computes ROW's hash value and stores it within the glyph_row
20869 structure. */
20870
20871 /* Record whether this row ends inside an ellipsis. */
20872 row->ends_in_ellipsis_p
20873 = (it->method == GET_FROM_DISPLAY_VECTOR
20874 && it->ellipsis_p);
20875
20876 /* Save fringe bitmaps in this row. */
20877 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20878 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20879 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20880 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20881
20882 it->left_user_fringe_bitmap = 0;
20883 it->left_user_fringe_face_id = 0;
20884 it->right_user_fringe_bitmap = 0;
20885 it->right_user_fringe_face_id = 0;
20886
20887 /* Maybe set the cursor. */
20888 cvpos = it->w->cursor.vpos;
20889 if ((cvpos < 0
20890 /* In bidi-reordered rows, keep checking for proper cursor
20891 position even if one has been found already, because buffer
20892 positions in such rows change non-linearly with ROW->VPOS,
20893 when a line is continued. One exception: when we are at ZV,
20894 display cursor on the first suitable glyph row, since all
20895 the empty rows after that also have their position set to ZV. */
20896 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20897 lines' rows is implemented for bidi-reordered rows. */
20898 || (it->bidi_p
20899 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20900 && PT >= MATRIX_ROW_START_CHARPOS (row)
20901 && PT <= MATRIX_ROW_END_CHARPOS (row)
20902 && cursor_row_p (row))
20903 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20904
20905 /* Prepare for the next line. This line starts horizontally at (X
20906 HPOS) = (0 0). Vertical positions are incremented. As a
20907 convenience for the caller, IT->glyph_row is set to the next
20908 row to be used. */
20909 it->current_x = it->hpos = 0;
20910 it->current_y += row->height;
20911 SET_TEXT_POS (it->eol_pos, 0, 0);
20912 ++it->vpos;
20913 ++it->glyph_row;
20914 /* The next row should by default use the same value of the
20915 reversed_p flag as this one. set_iterator_to_next decides when
20916 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20917 the flag accordingly. */
20918 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20919 it->glyph_row->reversed_p = row->reversed_p;
20920 it->start = row->end;
20921 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20922
20923 #undef RECORD_MAX_MIN_POS
20924 }
20925
20926 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20927 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20928 doc: /* Return paragraph direction at point in BUFFER.
20929 Value is either `left-to-right' or `right-to-left'.
20930 If BUFFER is omitted or nil, it defaults to the current buffer.
20931
20932 Paragraph direction determines how the text in the paragraph is displayed.
20933 In left-to-right paragraphs, text begins at the left margin of the window
20934 and the reading direction is generally left to right. In right-to-left
20935 paragraphs, text begins at the right margin and is read from right to left.
20936
20937 See also `bidi-paragraph-direction'. */)
20938 (Lisp_Object buffer)
20939 {
20940 struct buffer *buf = current_buffer;
20941 struct buffer *old = buf;
20942
20943 if (! NILP (buffer))
20944 {
20945 CHECK_BUFFER (buffer);
20946 buf = XBUFFER (buffer);
20947 }
20948
20949 if (NILP (BVAR (buf, bidi_display_reordering))
20950 || NILP (BVAR (buf, enable_multibyte_characters))
20951 /* When we are loading loadup.el, the character property tables
20952 needed for bidi iteration are not yet available. */
20953 || !NILP (Vpurify_flag))
20954 return Qleft_to_right;
20955 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20956 return BVAR (buf, bidi_paragraph_direction);
20957 else
20958 {
20959 /* Determine the direction from buffer text. We could try to
20960 use current_matrix if it is up to date, but this seems fast
20961 enough as it is. */
20962 struct bidi_it itb;
20963 ptrdiff_t pos = BUF_PT (buf);
20964 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20965 int c;
20966 void *itb_data = bidi_shelve_cache ();
20967
20968 set_buffer_temp (buf);
20969 /* bidi_paragraph_init finds the base direction of the paragraph
20970 by searching forward from paragraph start. We need the base
20971 direction of the current or _previous_ paragraph, so we need
20972 to make sure we are within that paragraph. To that end, find
20973 the previous non-empty line. */
20974 if (pos >= ZV && pos > BEGV)
20975 DEC_BOTH (pos, bytepos);
20976 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20977 if (fast_looking_at (trailing_white_space,
20978 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20979 {
20980 while ((c = FETCH_BYTE (bytepos)) == '\n'
20981 || c == ' ' || c == '\t' || c == '\f')
20982 {
20983 if (bytepos <= BEGV_BYTE)
20984 break;
20985 bytepos--;
20986 pos--;
20987 }
20988 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20989 bytepos--;
20990 }
20991 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20992 itb.paragraph_dir = NEUTRAL_DIR;
20993 itb.string.s = NULL;
20994 itb.string.lstring = Qnil;
20995 itb.string.bufpos = 0;
20996 itb.string.from_disp_str = false;
20997 itb.string.unibyte = false;
20998 /* We have no window to use here for ignoring window-specific
20999 overlays. Using NULL for window pointer will cause
21000 compute_display_string_pos to use the current buffer. */
21001 itb.w = NULL;
21002 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21003 bidi_unshelve_cache (itb_data, false);
21004 set_buffer_temp (old);
21005 switch (itb.paragraph_dir)
21006 {
21007 case L2R:
21008 return Qleft_to_right;
21009 break;
21010 case R2L:
21011 return Qright_to_left;
21012 break;
21013 default:
21014 emacs_abort ();
21015 }
21016 }
21017 }
21018
21019 DEFUN ("bidi-find-overridden-directionality",
21020 Fbidi_find_overridden_directionality,
21021 Sbidi_find_overridden_directionality, 2, 3, 0,
21022 doc: /* Return position between FROM and TO where directionality was overridden.
21023
21024 This function returns the first character position in the specified
21025 region of OBJECT where there is a character whose `bidi-class' property
21026 is `L', but which was forced to display as `R' by a directional
21027 override, and likewise with characters whose `bidi-class' is `R'
21028 or `AL' that were forced to display as `L'.
21029
21030 If no such character is found, the function returns nil.
21031
21032 OBJECT is a Lisp string or buffer to search for overridden
21033 directionality, and defaults to the current buffer if nil or omitted.
21034 OBJECT can also be a window, in which case the function will search
21035 the buffer displayed in that window. Passing the window instead of
21036 a buffer is preferable when the buffer is displayed in some window,
21037 because this function will then be able to correctly account for
21038 window-specific overlays, which can affect the results.
21039
21040 Strong directional characters `L', `R', and `AL' can have their
21041 intrinsic directionality overridden by directional override
21042 control characters RLO \(u+202e) and LRO \(u+202d). See the
21043 function `get-char-code-property' for a way to inquire about
21044 the `bidi-class' property of a character. */)
21045 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21046 {
21047 struct buffer *buf = current_buffer;
21048 struct buffer *old = buf;
21049 struct window *w = NULL;
21050 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21051 struct bidi_it itb;
21052 ptrdiff_t from_pos, to_pos, from_bpos;
21053 void *itb_data;
21054
21055 if (!NILP (object))
21056 {
21057 if (BUFFERP (object))
21058 buf = XBUFFER (object);
21059 else if (WINDOWP (object))
21060 {
21061 w = decode_live_window (object);
21062 buf = XBUFFER (w->contents);
21063 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21064 }
21065 else
21066 CHECK_STRING (object);
21067 }
21068
21069 if (STRINGP (object))
21070 {
21071 /* Characters in unibyte strings are always treated by bidi.c as
21072 strong LTR. */
21073 if (!STRING_MULTIBYTE (object)
21074 /* When we are loading loadup.el, the character property
21075 tables needed for bidi iteration are not yet
21076 available. */
21077 || !NILP (Vpurify_flag))
21078 return Qnil;
21079
21080 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21081 if (from_pos >= SCHARS (object))
21082 return Qnil;
21083
21084 /* Set up the bidi iterator. */
21085 itb_data = bidi_shelve_cache ();
21086 itb.paragraph_dir = NEUTRAL_DIR;
21087 itb.string.lstring = object;
21088 itb.string.s = NULL;
21089 itb.string.schars = SCHARS (object);
21090 itb.string.bufpos = 0;
21091 itb.string.from_disp_str = false;
21092 itb.string.unibyte = false;
21093 itb.w = w;
21094 bidi_init_it (0, 0, frame_window_p, &itb);
21095 }
21096 else
21097 {
21098 /* Nothing this fancy can happen in unibyte buffers, or in a
21099 buffer that disabled reordering, or if FROM is at EOB. */
21100 if (NILP (BVAR (buf, bidi_display_reordering))
21101 || NILP (BVAR (buf, enable_multibyte_characters))
21102 /* When we are loading loadup.el, the character property
21103 tables needed for bidi iteration are not yet
21104 available. */
21105 || !NILP (Vpurify_flag))
21106 return Qnil;
21107
21108 set_buffer_temp (buf);
21109 validate_region (&from, &to);
21110 from_pos = XINT (from);
21111 to_pos = XINT (to);
21112 if (from_pos >= ZV)
21113 return Qnil;
21114
21115 /* Set up the bidi iterator. */
21116 itb_data = bidi_shelve_cache ();
21117 from_bpos = CHAR_TO_BYTE (from_pos);
21118 if (from_pos == BEGV)
21119 {
21120 itb.charpos = BEGV;
21121 itb.bytepos = BEGV_BYTE;
21122 }
21123 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21124 {
21125 itb.charpos = from_pos;
21126 itb.bytepos = from_bpos;
21127 }
21128 else
21129 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21130 -1, &itb.bytepos);
21131 itb.paragraph_dir = NEUTRAL_DIR;
21132 itb.string.s = NULL;
21133 itb.string.lstring = Qnil;
21134 itb.string.bufpos = 0;
21135 itb.string.from_disp_str = false;
21136 itb.string.unibyte = false;
21137 itb.w = w;
21138 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21139 }
21140
21141 ptrdiff_t found;
21142 do {
21143 /* For the purposes of this function, the actual base direction of
21144 the paragraph doesn't matter, so just set it to L2R. */
21145 bidi_paragraph_init (L2R, &itb, false);
21146 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21147 ;
21148 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21149
21150 bidi_unshelve_cache (itb_data, false);
21151 set_buffer_temp (old);
21152
21153 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21154 }
21155
21156 DEFUN ("move-point-visually", Fmove_point_visually,
21157 Smove_point_visually, 1, 1, 0,
21158 doc: /* Move point in the visual order in the specified DIRECTION.
21159 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21160 left.
21161
21162 Value is the new character position of point. */)
21163 (Lisp_Object direction)
21164 {
21165 struct window *w = XWINDOW (selected_window);
21166 struct buffer *b = XBUFFER (w->contents);
21167 struct glyph_row *row;
21168 int dir;
21169 Lisp_Object paragraph_dir;
21170
21171 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21172 (!(ROW)->continued_p \
21173 && NILP ((GLYPH)->object) \
21174 && (GLYPH)->type == CHAR_GLYPH \
21175 && (GLYPH)->u.ch == ' ' \
21176 && (GLYPH)->charpos >= 0 \
21177 && !(GLYPH)->avoid_cursor_p)
21178
21179 CHECK_NUMBER (direction);
21180 dir = XINT (direction);
21181 if (dir > 0)
21182 dir = 1;
21183 else
21184 dir = -1;
21185
21186 /* If current matrix is up-to-date, we can use the information
21187 recorded in the glyphs, at least as long as the goal is on the
21188 screen. */
21189 if (w->window_end_valid
21190 && !windows_or_buffers_changed
21191 && b
21192 && !b->clip_changed
21193 && !b->prevent_redisplay_optimizations_p
21194 && !window_outdated (w)
21195 /* We rely below on the cursor coordinates to be up to date, but
21196 we cannot trust them if some command moved point since the
21197 last complete redisplay. */
21198 && w->last_point == BUF_PT (b)
21199 && w->cursor.vpos >= 0
21200 && w->cursor.vpos < w->current_matrix->nrows
21201 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21202 {
21203 struct glyph *g = row->glyphs[TEXT_AREA];
21204 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21205 struct glyph *gpt = g + w->cursor.hpos;
21206
21207 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21208 {
21209 if (BUFFERP (g->object) && g->charpos != PT)
21210 {
21211 SET_PT (g->charpos);
21212 w->cursor.vpos = -1;
21213 return make_number (PT);
21214 }
21215 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21216 {
21217 ptrdiff_t new_pos;
21218
21219 if (BUFFERP (gpt->object))
21220 {
21221 new_pos = PT;
21222 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21223 new_pos += (row->reversed_p ? -dir : dir);
21224 else
21225 new_pos -= (row->reversed_p ? -dir : dir);
21226 }
21227 else if (BUFFERP (g->object))
21228 new_pos = g->charpos;
21229 else
21230 break;
21231 SET_PT (new_pos);
21232 w->cursor.vpos = -1;
21233 return make_number (PT);
21234 }
21235 else if (ROW_GLYPH_NEWLINE_P (row, g))
21236 {
21237 /* Glyphs inserted at the end of a non-empty line for
21238 positioning the cursor have zero charpos, so we must
21239 deduce the value of point by other means. */
21240 if (g->charpos > 0)
21241 SET_PT (g->charpos);
21242 else if (row->ends_at_zv_p && PT != ZV)
21243 SET_PT (ZV);
21244 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21245 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21246 else
21247 break;
21248 w->cursor.vpos = -1;
21249 return make_number (PT);
21250 }
21251 }
21252 if (g == e || NILP (g->object))
21253 {
21254 if (row->truncated_on_left_p || row->truncated_on_right_p)
21255 goto simulate_display;
21256 if (!row->reversed_p)
21257 row += dir;
21258 else
21259 row -= dir;
21260 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21261 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21262 goto simulate_display;
21263
21264 if (dir > 0)
21265 {
21266 if (row->reversed_p && !row->continued_p)
21267 {
21268 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21269 w->cursor.vpos = -1;
21270 return make_number (PT);
21271 }
21272 g = row->glyphs[TEXT_AREA];
21273 e = g + row->used[TEXT_AREA];
21274 for ( ; g < e; g++)
21275 {
21276 if (BUFFERP (g->object)
21277 /* Empty lines have only one glyph, which stands
21278 for the newline, and whose charpos is the
21279 buffer position of the newline. */
21280 || ROW_GLYPH_NEWLINE_P (row, g)
21281 /* When the buffer ends in a newline, the line at
21282 EOB also has one glyph, but its charpos is -1. */
21283 || (row->ends_at_zv_p
21284 && !row->reversed_p
21285 && NILP (g->object)
21286 && g->type == CHAR_GLYPH
21287 && g->u.ch == ' '))
21288 {
21289 if (g->charpos > 0)
21290 SET_PT (g->charpos);
21291 else if (!row->reversed_p
21292 && row->ends_at_zv_p
21293 && PT != ZV)
21294 SET_PT (ZV);
21295 else
21296 continue;
21297 w->cursor.vpos = -1;
21298 return make_number (PT);
21299 }
21300 }
21301 }
21302 else
21303 {
21304 if (!row->reversed_p && !row->continued_p)
21305 {
21306 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21307 w->cursor.vpos = -1;
21308 return make_number (PT);
21309 }
21310 e = row->glyphs[TEXT_AREA];
21311 g = e + row->used[TEXT_AREA] - 1;
21312 for ( ; g >= e; g--)
21313 {
21314 if (BUFFERP (g->object)
21315 || (ROW_GLYPH_NEWLINE_P (row, g)
21316 && g->charpos > 0)
21317 /* Empty R2L lines on GUI frames have the buffer
21318 position of the newline stored in the stretch
21319 glyph. */
21320 || g->type == STRETCH_GLYPH
21321 || (row->ends_at_zv_p
21322 && row->reversed_p
21323 && NILP (g->object)
21324 && g->type == CHAR_GLYPH
21325 && g->u.ch == ' '))
21326 {
21327 if (g->charpos > 0)
21328 SET_PT (g->charpos);
21329 else if (row->reversed_p
21330 && row->ends_at_zv_p
21331 && PT != ZV)
21332 SET_PT (ZV);
21333 else
21334 continue;
21335 w->cursor.vpos = -1;
21336 return make_number (PT);
21337 }
21338 }
21339 }
21340 }
21341 }
21342
21343 simulate_display:
21344
21345 /* If we wind up here, we failed to move by using the glyphs, so we
21346 need to simulate display instead. */
21347
21348 if (b)
21349 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21350 else
21351 paragraph_dir = Qleft_to_right;
21352 if (EQ (paragraph_dir, Qright_to_left))
21353 dir = -dir;
21354 if (PT <= BEGV && dir < 0)
21355 xsignal0 (Qbeginning_of_buffer);
21356 else if (PT >= ZV && dir > 0)
21357 xsignal0 (Qend_of_buffer);
21358 else
21359 {
21360 struct text_pos pt;
21361 struct it it;
21362 int pt_x, target_x, pixel_width, pt_vpos;
21363 bool at_eol_p;
21364 bool overshoot_expected = false;
21365 bool target_is_eol_p = false;
21366
21367 /* Setup the arena. */
21368 SET_TEXT_POS (pt, PT, PT_BYTE);
21369 start_display (&it, w, pt);
21370 /* When lines are truncated, we could be called with point
21371 outside of the windows edges, in which case move_it_*
21372 functions either prematurely stop at window's edge or jump to
21373 the next screen line, whereas we rely below on our ability to
21374 reach point, in order to start from its X coordinate. So we
21375 need to disregard the window's horizontal extent in that case. */
21376 if (it.line_wrap == TRUNCATE)
21377 it.last_visible_x = INFINITY;
21378
21379 if (it.cmp_it.id < 0
21380 && it.method == GET_FROM_STRING
21381 && it.area == TEXT_AREA
21382 && it.string_from_display_prop_p
21383 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21384 overshoot_expected = true;
21385
21386 /* Find the X coordinate of point. We start from the beginning
21387 of this or previous line to make sure we are before point in
21388 the logical order (since the move_it_* functions can only
21389 move forward). */
21390 reseat:
21391 reseat_at_previous_visible_line_start (&it);
21392 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21393 if (IT_CHARPOS (it) != PT)
21394 {
21395 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21396 -1, -1, -1, MOVE_TO_POS);
21397 /* If we missed point because the character there is
21398 displayed out of a display vector that has more than one
21399 glyph, retry expecting overshoot. */
21400 if (it.method == GET_FROM_DISPLAY_VECTOR
21401 && it.current.dpvec_index > 0
21402 && !overshoot_expected)
21403 {
21404 overshoot_expected = true;
21405 goto reseat;
21406 }
21407 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21408 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21409 }
21410 pt_x = it.current_x;
21411 pt_vpos = it.vpos;
21412 if (dir > 0 || overshoot_expected)
21413 {
21414 struct glyph_row *row = it.glyph_row;
21415
21416 /* When point is at beginning of line, we don't have
21417 information about the glyph there loaded into struct
21418 it. Calling get_next_display_element fixes that. */
21419 if (pt_x == 0)
21420 get_next_display_element (&it);
21421 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21422 it.glyph_row = NULL;
21423 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21424 it.glyph_row = row;
21425 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21426 it, lest it will become out of sync with it's buffer
21427 position. */
21428 it.current_x = pt_x;
21429 }
21430 else
21431 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21432 pixel_width = it.pixel_width;
21433 if (overshoot_expected && at_eol_p)
21434 pixel_width = 0;
21435 else if (pixel_width <= 0)
21436 pixel_width = 1;
21437
21438 /* If there's a display string (or something similar) at point,
21439 we are actually at the glyph to the left of point, so we need
21440 to correct the X coordinate. */
21441 if (overshoot_expected)
21442 {
21443 if (it.bidi_p)
21444 pt_x += pixel_width * it.bidi_it.scan_dir;
21445 else
21446 pt_x += pixel_width;
21447 }
21448
21449 /* Compute target X coordinate, either to the left or to the
21450 right of point. On TTY frames, all characters have the same
21451 pixel width of 1, so we can use that. On GUI frames we don't
21452 have an easy way of getting at the pixel width of the
21453 character to the left of point, so we use a different method
21454 of getting to that place. */
21455 if (dir > 0)
21456 target_x = pt_x + pixel_width;
21457 else
21458 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21459
21460 /* Target X coordinate could be one line above or below the line
21461 of point, in which case we need to adjust the target X
21462 coordinate. Also, if moving to the left, we need to begin at
21463 the left edge of the point's screen line. */
21464 if (dir < 0)
21465 {
21466 if (pt_x > 0)
21467 {
21468 start_display (&it, w, pt);
21469 if (it.line_wrap == TRUNCATE)
21470 it.last_visible_x = INFINITY;
21471 reseat_at_previous_visible_line_start (&it);
21472 it.current_x = it.current_y = it.hpos = 0;
21473 if (pt_vpos != 0)
21474 move_it_by_lines (&it, pt_vpos);
21475 }
21476 else
21477 {
21478 move_it_by_lines (&it, -1);
21479 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21480 target_is_eol_p = true;
21481 /* Under word-wrap, we don't know the x coordinate of
21482 the last character displayed on the previous line,
21483 which immediately precedes the wrap point. To find
21484 out its x coordinate, we try moving to the right
21485 margin of the window, which will stop at the wrap
21486 point, and then reset target_x to point at the
21487 character that precedes the wrap point. This is not
21488 needed on GUI frames, because (see below) there we
21489 move from the left margin one grapheme cluster at a
21490 time, and stop when we hit the wrap point. */
21491 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21492 {
21493 void *it_data = NULL;
21494 struct it it2;
21495
21496 SAVE_IT (it2, it, it_data);
21497 move_it_in_display_line_to (&it, ZV, target_x,
21498 MOVE_TO_POS | MOVE_TO_X);
21499 /* If we arrived at target_x, that _is_ the last
21500 character on the previous line. */
21501 if (it.current_x != target_x)
21502 target_x = it.current_x - 1;
21503 RESTORE_IT (&it, &it2, it_data);
21504 }
21505 }
21506 }
21507 else
21508 {
21509 if (at_eol_p
21510 || (target_x >= it.last_visible_x
21511 && it.line_wrap != TRUNCATE))
21512 {
21513 if (pt_x > 0)
21514 move_it_by_lines (&it, 0);
21515 move_it_by_lines (&it, 1);
21516 target_x = 0;
21517 }
21518 }
21519
21520 /* Move to the target X coordinate. */
21521 #ifdef HAVE_WINDOW_SYSTEM
21522 /* On GUI frames, as we don't know the X coordinate of the
21523 character to the left of point, moving point to the left
21524 requires walking, one grapheme cluster at a time, until we
21525 find ourself at a place immediately to the left of the
21526 character at point. */
21527 if (FRAME_WINDOW_P (it.f) && dir < 0)
21528 {
21529 struct text_pos new_pos;
21530 enum move_it_result rc = MOVE_X_REACHED;
21531
21532 if (it.current_x == 0)
21533 get_next_display_element (&it);
21534 if (it.what == IT_COMPOSITION)
21535 {
21536 new_pos.charpos = it.cmp_it.charpos;
21537 new_pos.bytepos = -1;
21538 }
21539 else
21540 new_pos = it.current.pos;
21541
21542 while (it.current_x + it.pixel_width <= target_x
21543 && (rc == MOVE_X_REACHED
21544 /* Under word-wrap, move_it_in_display_line_to
21545 stops at correct coordinates, but sometimes
21546 returns MOVE_POS_MATCH_OR_ZV. */
21547 || (it.line_wrap == WORD_WRAP
21548 && rc == MOVE_POS_MATCH_OR_ZV)))
21549 {
21550 int new_x = it.current_x + it.pixel_width;
21551
21552 /* For composed characters, we want the position of the
21553 first character in the grapheme cluster (usually, the
21554 composition's base character), whereas it.current
21555 might give us the position of the _last_ one, e.g. if
21556 the composition is rendered in reverse due to bidi
21557 reordering. */
21558 if (it.what == IT_COMPOSITION)
21559 {
21560 new_pos.charpos = it.cmp_it.charpos;
21561 new_pos.bytepos = -1;
21562 }
21563 else
21564 new_pos = it.current.pos;
21565 if (new_x == it.current_x)
21566 new_x++;
21567 rc = move_it_in_display_line_to (&it, ZV, new_x,
21568 MOVE_TO_POS | MOVE_TO_X);
21569 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21570 break;
21571 }
21572 /* The previous position we saw in the loop is the one we
21573 want. */
21574 if (new_pos.bytepos == -1)
21575 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21576 it.current.pos = new_pos;
21577 }
21578 else
21579 #endif
21580 if (it.current_x != target_x)
21581 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21582
21583 /* If we ended up in a display string that covers point, move to
21584 buffer position to the right in the visual order. */
21585 if (dir > 0)
21586 {
21587 while (IT_CHARPOS (it) == PT)
21588 {
21589 set_iterator_to_next (&it, false);
21590 if (!get_next_display_element (&it))
21591 break;
21592 }
21593 }
21594
21595 /* Move point to that position. */
21596 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21597 }
21598
21599 return make_number (PT);
21600
21601 #undef ROW_GLYPH_NEWLINE_P
21602 }
21603
21604 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21605 Sbidi_resolved_levels, 0, 1, 0,
21606 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21607
21608 The resolved levels are produced by the Emacs bidi reordering engine
21609 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21610 read the Unicode Standard Annex 9 (UAX#9) for background information
21611 about these levels.
21612
21613 VPOS is the zero-based number of the current window's screen line
21614 for which to produce the resolved levels. If VPOS is nil or omitted,
21615 it defaults to the screen line of point. If the window displays a
21616 header line, VPOS of zero will report on the header line, and first
21617 line of text in the window will have VPOS of 1.
21618
21619 Value is an array of resolved levels, indexed by glyph number.
21620 Glyphs are numbered from zero starting from the beginning of the
21621 screen line, i.e. the left edge of the window for left-to-right lines
21622 and from the right edge for right-to-left lines. The resolved levels
21623 are produced only for the window's text area; text in display margins
21624 is not included.
21625
21626 If the selected window's display is not up-to-date, or if the specified
21627 screen line does not display text, this function returns nil. It is
21628 highly recommended to bind this function to some simple key, like F8,
21629 in order to avoid these problems.
21630
21631 This function exists mainly for testing the correctness of the
21632 Emacs UBA implementation, in particular with the test suite. */)
21633 (Lisp_Object vpos)
21634 {
21635 struct window *w = XWINDOW (selected_window);
21636 struct buffer *b = XBUFFER (w->contents);
21637 int nrow;
21638 struct glyph_row *row;
21639
21640 if (NILP (vpos))
21641 {
21642 int d1, d2, d3, d4, d5;
21643
21644 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21645 }
21646 else
21647 {
21648 CHECK_NUMBER_COERCE_MARKER (vpos);
21649 nrow = XINT (vpos);
21650 }
21651
21652 /* We require up-to-date glyph matrix for this window. */
21653 if (w->window_end_valid
21654 && !windows_or_buffers_changed
21655 && b
21656 && !b->clip_changed
21657 && !b->prevent_redisplay_optimizations_p
21658 && !window_outdated (w)
21659 && nrow >= 0
21660 && nrow < w->current_matrix->nrows
21661 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21662 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21663 {
21664 struct glyph *g, *e, *g1;
21665 int nglyphs, i;
21666 Lisp_Object levels;
21667
21668 if (!row->reversed_p) /* Left-to-right glyph row. */
21669 {
21670 g = g1 = row->glyphs[TEXT_AREA];
21671 e = g + row->used[TEXT_AREA];
21672
21673 /* Skip over glyphs at the start of the row that was
21674 generated by redisplay for its own needs. */
21675 while (g < e
21676 && NILP (g->object)
21677 && g->charpos < 0)
21678 g++;
21679 g1 = g;
21680
21681 /* Count the "interesting" glyphs in this row. */
21682 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21683 nglyphs++;
21684
21685 /* Create and fill the array. */
21686 levels = make_uninit_vector (nglyphs);
21687 for (i = 0; g1 < g; i++, g1++)
21688 ASET (levels, i, make_number (g1->resolved_level));
21689 }
21690 else /* Right-to-left glyph row. */
21691 {
21692 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21693 e = row->glyphs[TEXT_AREA] - 1;
21694 while (g > e
21695 && NILP (g->object)
21696 && g->charpos < 0)
21697 g--;
21698 g1 = g;
21699 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21700 nglyphs++;
21701 levels = make_uninit_vector (nglyphs);
21702 for (i = 0; g1 > g; i++, g1--)
21703 ASET (levels, i, make_number (g1->resolved_level));
21704 }
21705 return levels;
21706 }
21707 else
21708 return Qnil;
21709 }
21710
21711
21712 \f
21713 /***********************************************************************
21714 Menu Bar
21715 ***********************************************************************/
21716
21717 /* Redisplay the menu bar in the frame for window W.
21718
21719 The menu bar of X frames that don't have X toolkit support is
21720 displayed in a special window W->frame->menu_bar_window.
21721
21722 The menu bar of terminal frames is treated specially as far as
21723 glyph matrices are concerned. Menu bar lines are not part of
21724 windows, so the update is done directly on the frame matrix rows
21725 for the menu bar. */
21726
21727 static void
21728 display_menu_bar (struct window *w)
21729 {
21730 struct frame *f = XFRAME (WINDOW_FRAME (w));
21731 struct it it;
21732 Lisp_Object items;
21733 int i;
21734
21735 /* Don't do all this for graphical frames. */
21736 #ifdef HAVE_NTGUI
21737 if (FRAME_W32_P (f))
21738 return;
21739 #endif
21740 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21741 if (FRAME_X_P (f))
21742 return;
21743 #endif
21744
21745 #ifdef HAVE_NS
21746 if (FRAME_NS_P (f))
21747 return;
21748 #endif /* HAVE_NS */
21749
21750 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21751 eassert (!FRAME_WINDOW_P (f));
21752 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21753 it.first_visible_x = 0;
21754 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21755 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21756 if (FRAME_WINDOW_P (f))
21757 {
21758 /* Menu bar lines are displayed in the desired matrix of the
21759 dummy window menu_bar_window. */
21760 struct window *menu_w;
21761 menu_w = XWINDOW (f->menu_bar_window);
21762 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21763 MENU_FACE_ID);
21764 it.first_visible_x = 0;
21765 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21766 }
21767 else
21768 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21769 {
21770 /* This is a TTY frame, i.e. character hpos/vpos are used as
21771 pixel x/y. */
21772 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21773 MENU_FACE_ID);
21774 it.first_visible_x = 0;
21775 it.last_visible_x = FRAME_COLS (f);
21776 }
21777
21778 /* FIXME: This should be controlled by a user option. See the
21779 comments in redisplay_tool_bar and display_mode_line about
21780 this. */
21781 it.paragraph_embedding = L2R;
21782
21783 /* Clear all rows of the menu bar. */
21784 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21785 {
21786 struct glyph_row *row = it.glyph_row + i;
21787 clear_glyph_row (row);
21788 row->enabled_p = true;
21789 row->full_width_p = true;
21790 row->reversed_p = false;
21791 }
21792
21793 /* Display all items of the menu bar. */
21794 items = FRAME_MENU_BAR_ITEMS (it.f);
21795 for (i = 0; i < ASIZE (items); i += 4)
21796 {
21797 Lisp_Object string;
21798
21799 /* Stop at nil string. */
21800 string = AREF (items, i + 1);
21801 if (NILP (string))
21802 break;
21803
21804 /* Remember where item was displayed. */
21805 ASET (items, i + 3, make_number (it.hpos));
21806
21807 /* Display the item, pad with one space. */
21808 if (it.current_x < it.last_visible_x)
21809 display_string (NULL, string, Qnil, 0, 0, &it,
21810 SCHARS (string) + 1, 0, 0, -1);
21811 }
21812
21813 /* Fill out the line with spaces. */
21814 if (it.current_x < it.last_visible_x)
21815 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21816
21817 /* Compute the total height of the lines. */
21818 compute_line_metrics (&it);
21819 }
21820
21821 /* Deep copy of a glyph row, including the glyphs. */
21822 static void
21823 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21824 {
21825 struct glyph *pointers[1 + LAST_AREA];
21826 int to_used = to->used[TEXT_AREA];
21827
21828 /* Save glyph pointers of TO. */
21829 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21830
21831 /* Do a structure assignment. */
21832 *to = *from;
21833
21834 /* Restore original glyph pointers of TO. */
21835 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21836
21837 /* Copy the glyphs. */
21838 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21839 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21840
21841 /* If we filled only part of the TO row, fill the rest with
21842 space_glyph (which will display as empty space). */
21843 if (to_used > from->used[TEXT_AREA])
21844 fill_up_frame_row_with_spaces (to, to_used);
21845 }
21846
21847 /* Display one menu item on a TTY, by overwriting the glyphs in the
21848 frame F's desired glyph matrix with glyphs produced from the menu
21849 item text. Called from term.c to display TTY drop-down menus one
21850 item at a time.
21851
21852 ITEM_TEXT is the menu item text as a C string.
21853
21854 FACE_ID is the face ID to be used for this menu item. FACE_ID
21855 could specify one of 3 faces: a face for an enabled item, a face
21856 for a disabled item, or a face for a selected item.
21857
21858 X and Y are coordinates of the first glyph in the frame's desired
21859 matrix to be overwritten by the menu item. Since this is a TTY, Y
21860 is the zero-based number of the glyph row and X is the zero-based
21861 glyph number in the row, starting from left, where to start
21862 displaying the item.
21863
21864 SUBMENU means this menu item drops down a submenu, which
21865 should be indicated by displaying a proper visual cue after the
21866 item text. */
21867
21868 void
21869 display_tty_menu_item (const char *item_text, int width, int face_id,
21870 int x, int y, bool submenu)
21871 {
21872 struct it it;
21873 struct frame *f = SELECTED_FRAME ();
21874 struct window *w = XWINDOW (f->selected_window);
21875 struct glyph_row *row;
21876 size_t item_len = strlen (item_text);
21877
21878 eassert (FRAME_TERMCAP_P (f));
21879
21880 /* Don't write beyond the matrix's last row. This can happen for
21881 TTY screens that are not high enough to show the entire menu.
21882 (This is actually a bit of defensive programming, as
21883 tty_menu_display already limits the number of menu items to one
21884 less than the number of screen lines.) */
21885 if (y >= f->desired_matrix->nrows)
21886 return;
21887
21888 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21889 it.first_visible_x = 0;
21890 it.last_visible_x = FRAME_COLS (f) - 1;
21891 row = it.glyph_row;
21892 /* Start with the row contents from the current matrix. */
21893 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21894 bool saved_width = row->full_width_p;
21895 row->full_width_p = true;
21896 bool saved_reversed = row->reversed_p;
21897 row->reversed_p = false;
21898 row->enabled_p = true;
21899
21900 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21901 desired face. */
21902 eassert (x < f->desired_matrix->matrix_w);
21903 it.current_x = it.hpos = x;
21904 it.current_y = it.vpos = y;
21905 int saved_used = row->used[TEXT_AREA];
21906 bool saved_truncated = row->truncated_on_right_p;
21907 row->used[TEXT_AREA] = x;
21908 it.face_id = face_id;
21909 it.line_wrap = TRUNCATE;
21910
21911 /* FIXME: This should be controlled by a user option. See the
21912 comments in redisplay_tool_bar and display_mode_line about this.
21913 Also, if paragraph_embedding could ever be R2L, changes will be
21914 needed to avoid shifting to the right the row characters in
21915 term.c:append_glyph. */
21916 it.paragraph_embedding = L2R;
21917
21918 /* Pad with a space on the left. */
21919 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21920 width--;
21921 /* Display the menu item, pad with spaces to WIDTH. */
21922 if (submenu)
21923 {
21924 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21925 item_len, 0, FRAME_COLS (f) - 1, -1);
21926 width -= item_len;
21927 /* Indicate with " >" that there's a submenu. */
21928 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21929 FRAME_COLS (f) - 1, -1);
21930 }
21931 else
21932 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21933 width, 0, FRAME_COLS (f) - 1, -1);
21934
21935 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21936 row->truncated_on_right_p = saved_truncated;
21937 row->hash = row_hash (row);
21938 row->full_width_p = saved_width;
21939 row->reversed_p = saved_reversed;
21940 }
21941 \f
21942 /***********************************************************************
21943 Mode Line
21944 ***********************************************************************/
21945
21946 /* Redisplay mode lines in the window tree whose root is WINDOW.
21947 If FORCE, redisplay mode lines unconditionally.
21948 Otherwise, redisplay only mode lines that are garbaged. Value is
21949 the number of windows whose mode lines were redisplayed. */
21950
21951 static int
21952 redisplay_mode_lines (Lisp_Object window, bool force)
21953 {
21954 int nwindows = 0;
21955
21956 while (!NILP (window))
21957 {
21958 struct window *w = XWINDOW (window);
21959
21960 if (WINDOWP (w->contents))
21961 nwindows += redisplay_mode_lines (w->contents, force);
21962 else if (force
21963 || FRAME_GARBAGED_P (XFRAME (w->frame))
21964 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21965 {
21966 struct text_pos lpoint;
21967 struct buffer *old = current_buffer;
21968
21969 /* Set the window's buffer for the mode line display. */
21970 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21971 set_buffer_internal_1 (XBUFFER (w->contents));
21972
21973 /* Point refers normally to the selected window. For any
21974 other window, set up appropriate value. */
21975 if (!EQ (window, selected_window))
21976 {
21977 struct text_pos pt;
21978
21979 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21980 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21981 }
21982
21983 /* Display mode lines. */
21984 clear_glyph_matrix (w->desired_matrix);
21985 if (display_mode_lines (w))
21986 ++nwindows;
21987
21988 /* Restore old settings. */
21989 set_buffer_internal_1 (old);
21990 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21991 }
21992
21993 window = w->next;
21994 }
21995
21996 return nwindows;
21997 }
21998
21999
22000 /* Display the mode and/or header line of window W. Value is the
22001 sum number of mode lines and header lines displayed. */
22002
22003 static int
22004 display_mode_lines (struct window *w)
22005 {
22006 Lisp_Object old_selected_window = selected_window;
22007 Lisp_Object old_selected_frame = selected_frame;
22008 Lisp_Object new_frame = w->frame;
22009 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22010 int n = 0;
22011
22012 selected_frame = new_frame;
22013 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22014 or window's point, then we'd need select_window_1 here as well. */
22015 XSETWINDOW (selected_window, w);
22016 XFRAME (new_frame)->selected_window = selected_window;
22017
22018 /* These will be set while the mode line specs are processed. */
22019 line_number_displayed = false;
22020 w->column_number_displayed = -1;
22021
22022 if (WINDOW_WANTS_MODELINE_P (w))
22023 {
22024 struct window *sel_w = XWINDOW (old_selected_window);
22025
22026 /* Select mode line face based on the real selected window. */
22027 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22028 BVAR (current_buffer, mode_line_format));
22029 ++n;
22030 }
22031
22032 if (WINDOW_WANTS_HEADER_LINE_P (w))
22033 {
22034 display_mode_line (w, HEADER_LINE_FACE_ID,
22035 BVAR (current_buffer, header_line_format));
22036 ++n;
22037 }
22038
22039 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22040 selected_frame = old_selected_frame;
22041 selected_window = old_selected_window;
22042 if (n > 0)
22043 w->must_be_updated_p = true;
22044 return n;
22045 }
22046
22047
22048 /* Display mode or header line of window W. FACE_ID specifies which
22049 line to display; it is either MODE_LINE_FACE_ID or
22050 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22051 display. Value is the pixel height of the mode/header line
22052 displayed. */
22053
22054 static int
22055 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22056 {
22057 struct it it;
22058 struct face *face;
22059 ptrdiff_t count = SPECPDL_INDEX ();
22060
22061 init_iterator (&it, w, -1, -1, NULL, face_id);
22062 /* Don't extend on a previously drawn mode-line.
22063 This may happen if called from pos_visible_p. */
22064 it.glyph_row->enabled_p = false;
22065 prepare_desired_row (w, it.glyph_row, true);
22066
22067 it.glyph_row->mode_line_p = true;
22068
22069 /* FIXME: This should be controlled by a user option. But
22070 supporting such an option is not trivial, since the mode line is
22071 made up of many separate strings. */
22072 it.paragraph_embedding = L2R;
22073
22074 record_unwind_protect (unwind_format_mode_line,
22075 format_mode_line_unwind_data (NULL, NULL,
22076 Qnil, false));
22077
22078 mode_line_target = MODE_LINE_DISPLAY;
22079
22080 /* Temporarily make frame's keyboard the current kboard so that
22081 kboard-local variables in the mode_line_format will get the right
22082 values. */
22083 push_kboard (FRAME_KBOARD (it.f));
22084 record_unwind_save_match_data ();
22085 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22086 pop_kboard ();
22087
22088 unbind_to (count, Qnil);
22089
22090 /* Fill up with spaces. */
22091 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22092
22093 compute_line_metrics (&it);
22094 it.glyph_row->full_width_p = true;
22095 it.glyph_row->continued_p = false;
22096 it.glyph_row->truncated_on_left_p = false;
22097 it.glyph_row->truncated_on_right_p = false;
22098
22099 /* Make a 3D mode-line have a shadow at its right end. */
22100 face = FACE_FROM_ID (it.f, face_id);
22101 extend_face_to_end_of_line (&it);
22102 if (face->box != FACE_NO_BOX)
22103 {
22104 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22105 + it.glyph_row->used[TEXT_AREA] - 1);
22106 last->right_box_line_p = true;
22107 }
22108
22109 return it.glyph_row->height;
22110 }
22111
22112 /* Move element ELT in LIST to the front of LIST.
22113 Return the updated list. */
22114
22115 static Lisp_Object
22116 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22117 {
22118 register Lisp_Object tail, prev;
22119 register Lisp_Object tem;
22120
22121 tail = list;
22122 prev = Qnil;
22123 while (CONSP (tail))
22124 {
22125 tem = XCAR (tail);
22126
22127 if (EQ (elt, tem))
22128 {
22129 /* Splice out the link TAIL. */
22130 if (NILP (prev))
22131 list = XCDR (tail);
22132 else
22133 Fsetcdr (prev, XCDR (tail));
22134
22135 /* Now make it the first. */
22136 Fsetcdr (tail, list);
22137 return tail;
22138 }
22139 else
22140 prev = tail;
22141 tail = XCDR (tail);
22142 QUIT;
22143 }
22144
22145 /* Not found--return unchanged LIST. */
22146 return list;
22147 }
22148
22149 /* Contribute ELT to the mode line for window IT->w. How it
22150 translates into text depends on its data type.
22151
22152 IT describes the display environment in which we display, as usual.
22153
22154 DEPTH is the depth in recursion. It is used to prevent
22155 infinite recursion here.
22156
22157 FIELD_WIDTH is the number of characters the display of ELT should
22158 occupy in the mode line, and PRECISION is the maximum number of
22159 characters to display from ELT's representation. See
22160 display_string for details.
22161
22162 Returns the hpos of the end of the text generated by ELT.
22163
22164 PROPS is a property list to add to any string we encounter.
22165
22166 If RISKY, remove (disregard) any properties in any string
22167 we encounter, and ignore :eval and :propertize.
22168
22169 The global variable `mode_line_target' determines whether the
22170 output is passed to `store_mode_line_noprop',
22171 `store_mode_line_string', or `display_string'. */
22172
22173 static int
22174 display_mode_element (struct it *it, int depth, int field_width, int precision,
22175 Lisp_Object elt, Lisp_Object props, bool risky)
22176 {
22177 int n = 0, field, prec;
22178 bool literal = false;
22179
22180 tail_recurse:
22181 if (depth > 100)
22182 elt = build_string ("*too-deep*");
22183
22184 depth++;
22185
22186 switch (XTYPE (elt))
22187 {
22188 case Lisp_String:
22189 {
22190 /* A string: output it and check for %-constructs within it. */
22191 unsigned char c;
22192 ptrdiff_t offset = 0;
22193
22194 if (SCHARS (elt) > 0
22195 && (!NILP (props) || risky))
22196 {
22197 Lisp_Object oprops, aelt;
22198 oprops = Ftext_properties_at (make_number (0), elt);
22199
22200 /* If the starting string's properties are not what
22201 we want, translate the string. Also, if the string
22202 is risky, do that anyway. */
22203
22204 if (NILP (Fequal (props, oprops)) || risky)
22205 {
22206 /* If the starting string has properties,
22207 merge the specified ones onto the existing ones. */
22208 if (! NILP (oprops) && !risky)
22209 {
22210 Lisp_Object tem;
22211
22212 oprops = Fcopy_sequence (oprops);
22213 tem = props;
22214 while (CONSP (tem))
22215 {
22216 oprops = Fplist_put (oprops, XCAR (tem),
22217 XCAR (XCDR (tem)));
22218 tem = XCDR (XCDR (tem));
22219 }
22220 props = oprops;
22221 }
22222
22223 aelt = Fassoc (elt, mode_line_proptrans_alist);
22224 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22225 {
22226 /* AELT is what we want. Move it to the front
22227 without consing. */
22228 elt = XCAR (aelt);
22229 mode_line_proptrans_alist
22230 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22231 }
22232 else
22233 {
22234 Lisp_Object tem;
22235
22236 /* If AELT has the wrong props, it is useless.
22237 so get rid of it. */
22238 if (! NILP (aelt))
22239 mode_line_proptrans_alist
22240 = Fdelq (aelt, mode_line_proptrans_alist);
22241
22242 elt = Fcopy_sequence (elt);
22243 Fset_text_properties (make_number (0), Flength (elt),
22244 props, elt);
22245 /* Add this item to mode_line_proptrans_alist. */
22246 mode_line_proptrans_alist
22247 = Fcons (Fcons (elt, props),
22248 mode_line_proptrans_alist);
22249 /* Truncate mode_line_proptrans_alist
22250 to at most 50 elements. */
22251 tem = Fnthcdr (make_number (50),
22252 mode_line_proptrans_alist);
22253 if (! NILP (tem))
22254 XSETCDR (tem, Qnil);
22255 }
22256 }
22257 }
22258
22259 offset = 0;
22260
22261 if (literal)
22262 {
22263 prec = precision - n;
22264 switch (mode_line_target)
22265 {
22266 case MODE_LINE_NOPROP:
22267 case MODE_LINE_TITLE:
22268 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22269 break;
22270 case MODE_LINE_STRING:
22271 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22272 break;
22273 case MODE_LINE_DISPLAY:
22274 n += display_string (NULL, elt, Qnil, 0, 0, it,
22275 0, prec, 0, STRING_MULTIBYTE (elt));
22276 break;
22277 }
22278
22279 break;
22280 }
22281
22282 /* Handle the non-literal case. */
22283
22284 while ((precision <= 0 || n < precision)
22285 && SREF (elt, offset) != 0
22286 && (mode_line_target != MODE_LINE_DISPLAY
22287 || it->current_x < it->last_visible_x))
22288 {
22289 ptrdiff_t last_offset = offset;
22290
22291 /* Advance to end of string or next format specifier. */
22292 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22293 ;
22294
22295 if (offset - 1 != last_offset)
22296 {
22297 ptrdiff_t nchars, nbytes;
22298
22299 /* Output to end of string or up to '%'. Field width
22300 is length of string. Don't output more than
22301 PRECISION allows us. */
22302 offset--;
22303
22304 prec = c_string_width (SDATA (elt) + last_offset,
22305 offset - last_offset, precision - n,
22306 &nchars, &nbytes);
22307
22308 switch (mode_line_target)
22309 {
22310 case MODE_LINE_NOPROP:
22311 case MODE_LINE_TITLE:
22312 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22313 break;
22314 case MODE_LINE_STRING:
22315 {
22316 ptrdiff_t bytepos = last_offset;
22317 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22318 ptrdiff_t endpos = (precision <= 0
22319 ? string_byte_to_char (elt, offset)
22320 : charpos + nchars);
22321 Lisp_Object mode_string
22322 = Fsubstring (elt, make_number (charpos),
22323 make_number (endpos));
22324 n += store_mode_line_string (NULL, mode_string, false,
22325 0, 0, Qnil);
22326 }
22327 break;
22328 case MODE_LINE_DISPLAY:
22329 {
22330 ptrdiff_t bytepos = last_offset;
22331 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22332
22333 if (precision <= 0)
22334 nchars = string_byte_to_char (elt, offset) - charpos;
22335 n += display_string (NULL, elt, Qnil, 0, charpos,
22336 it, 0, nchars, 0,
22337 STRING_MULTIBYTE (elt));
22338 }
22339 break;
22340 }
22341 }
22342 else /* c == '%' */
22343 {
22344 ptrdiff_t percent_position = offset;
22345
22346 /* Get the specified minimum width. Zero means
22347 don't pad. */
22348 field = 0;
22349 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22350 field = field * 10 + c - '0';
22351
22352 /* Don't pad beyond the total padding allowed. */
22353 if (field_width - n > 0 && field > field_width - n)
22354 field = field_width - n;
22355
22356 /* Note that either PRECISION <= 0 or N < PRECISION. */
22357 prec = precision - n;
22358
22359 if (c == 'M')
22360 n += display_mode_element (it, depth, field, prec,
22361 Vglobal_mode_string, props,
22362 risky);
22363 else if (c != 0)
22364 {
22365 bool multibyte;
22366 ptrdiff_t bytepos, charpos;
22367 const char *spec;
22368 Lisp_Object string;
22369
22370 bytepos = percent_position;
22371 charpos = (STRING_MULTIBYTE (elt)
22372 ? string_byte_to_char (elt, bytepos)
22373 : bytepos);
22374 spec = decode_mode_spec (it->w, c, field, &string);
22375 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22376
22377 switch (mode_line_target)
22378 {
22379 case MODE_LINE_NOPROP:
22380 case MODE_LINE_TITLE:
22381 n += store_mode_line_noprop (spec, field, prec);
22382 break;
22383 case MODE_LINE_STRING:
22384 {
22385 Lisp_Object tem = build_string (spec);
22386 props = Ftext_properties_at (make_number (charpos), elt);
22387 /* Should only keep face property in props */
22388 n += store_mode_line_string (NULL, tem, false,
22389 field, prec, props);
22390 }
22391 break;
22392 case MODE_LINE_DISPLAY:
22393 {
22394 int nglyphs_before, nwritten;
22395
22396 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22397 nwritten = display_string (spec, string, elt,
22398 charpos, 0, it,
22399 field, prec, 0,
22400 multibyte);
22401
22402 /* Assign to the glyphs written above the
22403 string where the `%x' came from, position
22404 of the `%'. */
22405 if (nwritten > 0)
22406 {
22407 struct glyph *glyph
22408 = (it->glyph_row->glyphs[TEXT_AREA]
22409 + nglyphs_before);
22410 int i;
22411
22412 for (i = 0; i < nwritten; ++i)
22413 {
22414 glyph[i].object = elt;
22415 glyph[i].charpos = charpos;
22416 }
22417
22418 n += nwritten;
22419 }
22420 }
22421 break;
22422 }
22423 }
22424 else /* c == 0 */
22425 break;
22426 }
22427 }
22428 }
22429 break;
22430
22431 case Lisp_Symbol:
22432 /* A symbol: process the value of the symbol recursively
22433 as if it appeared here directly. Avoid error if symbol void.
22434 Special case: if value of symbol is a string, output the string
22435 literally. */
22436 {
22437 register Lisp_Object tem;
22438
22439 /* If the variable is not marked as risky to set
22440 then its contents are risky to use. */
22441 if (NILP (Fget (elt, Qrisky_local_variable)))
22442 risky = true;
22443
22444 tem = Fboundp (elt);
22445 if (!NILP (tem))
22446 {
22447 tem = Fsymbol_value (elt);
22448 /* If value is a string, output that string literally:
22449 don't check for % within it. */
22450 if (STRINGP (tem))
22451 literal = true;
22452
22453 if (!EQ (tem, elt))
22454 {
22455 /* Give up right away for nil or t. */
22456 elt = tem;
22457 goto tail_recurse;
22458 }
22459 }
22460 }
22461 break;
22462
22463 case Lisp_Cons:
22464 {
22465 register Lisp_Object car, tem;
22466
22467 /* A cons cell: five distinct cases.
22468 If first element is :eval or :propertize, do something special.
22469 If first element is a string or a cons, process all the elements
22470 and effectively concatenate them.
22471 If first element is a negative number, truncate displaying cdr to
22472 at most that many characters. If positive, pad (with spaces)
22473 to at least that many characters.
22474 If first element is a symbol, process the cadr or caddr recursively
22475 according to whether the symbol's value is non-nil or nil. */
22476 car = XCAR (elt);
22477 if (EQ (car, QCeval))
22478 {
22479 /* An element of the form (:eval FORM) means evaluate FORM
22480 and use the result as mode line elements. */
22481
22482 if (risky)
22483 break;
22484
22485 if (CONSP (XCDR (elt)))
22486 {
22487 Lisp_Object spec;
22488 spec = safe__eval (true, XCAR (XCDR (elt)));
22489 n += display_mode_element (it, depth, field_width - n,
22490 precision - n, spec, props,
22491 risky);
22492 }
22493 }
22494 else if (EQ (car, QCpropertize))
22495 {
22496 /* An element of the form (:propertize ELT PROPS...)
22497 means display ELT but applying properties PROPS. */
22498
22499 if (risky)
22500 break;
22501
22502 if (CONSP (XCDR (elt)))
22503 n += display_mode_element (it, depth, field_width - n,
22504 precision - n, XCAR (XCDR (elt)),
22505 XCDR (XCDR (elt)), risky);
22506 }
22507 else if (SYMBOLP (car))
22508 {
22509 tem = Fboundp (car);
22510 elt = XCDR (elt);
22511 if (!CONSP (elt))
22512 goto invalid;
22513 /* elt is now the cdr, and we know it is a cons cell.
22514 Use its car if CAR has a non-nil value. */
22515 if (!NILP (tem))
22516 {
22517 tem = Fsymbol_value (car);
22518 if (!NILP (tem))
22519 {
22520 elt = XCAR (elt);
22521 goto tail_recurse;
22522 }
22523 }
22524 /* Symbol's value is nil (or symbol is unbound)
22525 Get the cddr of the original list
22526 and if possible find the caddr and use that. */
22527 elt = XCDR (elt);
22528 if (NILP (elt))
22529 break;
22530 else if (!CONSP (elt))
22531 goto invalid;
22532 elt = XCAR (elt);
22533 goto tail_recurse;
22534 }
22535 else if (INTEGERP (car))
22536 {
22537 register int lim = XINT (car);
22538 elt = XCDR (elt);
22539 if (lim < 0)
22540 {
22541 /* Negative int means reduce maximum width. */
22542 if (precision <= 0)
22543 precision = -lim;
22544 else
22545 precision = min (precision, -lim);
22546 }
22547 else if (lim > 0)
22548 {
22549 /* Padding specified. Don't let it be more than
22550 current maximum. */
22551 if (precision > 0)
22552 lim = min (precision, lim);
22553
22554 /* If that's more padding than already wanted, queue it.
22555 But don't reduce padding already specified even if
22556 that is beyond the current truncation point. */
22557 field_width = max (lim, field_width);
22558 }
22559 goto tail_recurse;
22560 }
22561 else if (STRINGP (car) || CONSP (car))
22562 {
22563 Lisp_Object halftail = elt;
22564 int len = 0;
22565
22566 while (CONSP (elt)
22567 && (precision <= 0 || n < precision))
22568 {
22569 n += display_mode_element (it, depth,
22570 /* Do padding only after the last
22571 element in the list. */
22572 (! CONSP (XCDR (elt))
22573 ? field_width - n
22574 : 0),
22575 precision - n, XCAR (elt),
22576 props, risky);
22577 elt = XCDR (elt);
22578 len++;
22579 if ((len & 1) == 0)
22580 halftail = XCDR (halftail);
22581 /* Check for cycle. */
22582 if (EQ (halftail, elt))
22583 break;
22584 }
22585 }
22586 }
22587 break;
22588
22589 default:
22590 invalid:
22591 elt = build_string ("*invalid*");
22592 goto tail_recurse;
22593 }
22594
22595 /* Pad to FIELD_WIDTH. */
22596 if (field_width > 0 && n < field_width)
22597 {
22598 switch (mode_line_target)
22599 {
22600 case MODE_LINE_NOPROP:
22601 case MODE_LINE_TITLE:
22602 n += store_mode_line_noprop ("", field_width - n, 0);
22603 break;
22604 case MODE_LINE_STRING:
22605 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22606 Qnil);
22607 break;
22608 case MODE_LINE_DISPLAY:
22609 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22610 0, 0, 0);
22611 break;
22612 }
22613 }
22614
22615 return n;
22616 }
22617
22618 /* Store a mode-line string element in mode_line_string_list.
22619
22620 If STRING is non-null, display that C string. Otherwise, the Lisp
22621 string LISP_STRING is displayed.
22622
22623 FIELD_WIDTH is the minimum number of output glyphs to produce.
22624 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22625 with spaces. FIELD_WIDTH <= 0 means don't pad.
22626
22627 PRECISION is the maximum number of characters to output from
22628 STRING. PRECISION <= 0 means don't truncate the string.
22629
22630 If COPY_STRING, make a copy of LISP_STRING before adding
22631 properties to the string.
22632
22633 PROPS are the properties to add to the string.
22634 The mode_line_string_face face property is always added to the string.
22635 */
22636
22637 static int
22638 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22639 bool copy_string,
22640 int field_width, int precision, Lisp_Object props)
22641 {
22642 ptrdiff_t len;
22643 int n = 0;
22644
22645 if (string != NULL)
22646 {
22647 len = strlen (string);
22648 if (precision > 0 && len > precision)
22649 len = precision;
22650 lisp_string = make_string (string, len);
22651 if (NILP (props))
22652 props = mode_line_string_face_prop;
22653 else if (!NILP (mode_line_string_face))
22654 {
22655 Lisp_Object face = Fplist_get (props, Qface);
22656 props = Fcopy_sequence (props);
22657 if (NILP (face))
22658 face = mode_line_string_face;
22659 else
22660 face = list2 (face, mode_line_string_face);
22661 props = Fplist_put (props, Qface, face);
22662 }
22663 Fadd_text_properties (make_number (0), make_number (len),
22664 props, lisp_string);
22665 }
22666 else
22667 {
22668 len = XFASTINT (Flength (lisp_string));
22669 if (precision > 0 && len > precision)
22670 {
22671 len = precision;
22672 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22673 precision = -1;
22674 }
22675 if (!NILP (mode_line_string_face))
22676 {
22677 Lisp_Object face;
22678 if (NILP (props))
22679 props = Ftext_properties_at (make_number (0), lisp_string);
22680 face = Fplist_get (props, Qface);
22681 if (NILP (face))
22682 face = mode_line_string_face;
22683 else
22684 face = list2 (face, mode_line_string_face);
22685 props = list2 (Qface, face);
22686 if (copy_string)
22687 lisp_string = Fcopy_sequence (lisp_string);
22688 }
22689 if (!NILP (props))
22690 Fadd_text_properties (make_number (0), make_number (len),
22691 props, lisp_string);
22692 }
22693
22694 if (len > 0)
22695 {
22696 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22697 n += len;
22698 }
22699
22700 if (field_width > len)
22701 {
22702 field_width -= len;
22703 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22704 if (!NILP (props))
22705 Fadd_text_properties (make_number (0), make_number (field_width),
22706 props, lisp_string);
22707 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22708 n += field_width;
22709 }
22710
22711 return n;
22712 }
22713
22714
22715 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22716 1, 4, 0,
22717 doc: /* Format a string out of a mode line format specification.
22718 First arg FORMAT specifies the mode line format (see `mode-line-format'
22719 for details) to use.
22720
22721 By default, the format is evaluated for the currently selected window.
22722
22723 Optional second arg FACE specifies the face property to put on all
22724 characters for which no face is specified. The value nil means the
22725 default face. The value t means whatever face the window's mode line
22726 currently uses (either `mode-line' or `mode-line-inactive',
22727 depending on whether the window is the selected window or not).
22728 An integer value means the value string has no text
22729 properties.
22730
22731 Optional third and fourth args WINDOW and BUFFER specify the window
22732 and buffer to use as the context for the formatting (defaults
22733 are the selected window and the WINDOW's buffer). */)
22734 (Lisp_Object format, Lisp_Object face,
22735 Lisp_Object window, Lisp_Object buffer)
22736 {
22737 struct it it;
22738 int len;
22739 struct window *w;
22740 struct buffer *old_buffer = NULL;
22741 int face_id;
22742 bool no_props = INTEGERP (face);
22743 ptrdiff_t count = SPECPDL_INDEX ();
22744 Lisp_Object str;
22745 int string_start = 0;
22746
22747 w = decode_any_window (window);
22748 XSETWINDOW (window, w);
22749
22750 if (NILP (buffer))
22751 buffer = w->contents;
22752 CHECK_BUFFER (buffer);
22753
22754 /* Make formatting the modeline a non-op when noninteractive, otherwise
22755 there will be problems later caused by a partially initialized frame. */
22756 if (NILP (format) || noninteractive)
22757 return empty_unibyte_string;
22758
22759 if (no_props)
22760 face = Qnil;
22761
22762 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22763 : EQ (face, Qt) ? (EQ (window, selected_window)
22764 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22765 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22766 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22767 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22768 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22769 : DEFAULT_FACE_ID;
22770
22771 old_buffer = current_buffer;
22772
22773 /* Save things including mode_line_proptrans_alist,
22774 and set that to nil so that we don't alter the outer value. */
22775 record_unwind_protect (unwind_format_mode_line,
22776 format_mode_line_unwind_data
22777 (XFRAME (WINDOW_FRAME (w)),
22778 old_buffer, selected_window, true));
22779 mode_line_proptrans_alist = Qnil;
22780
22781 Fselect_window (window, Qt);
22782 set_buffer_internal_1 (XBUFFER (buffer));
22783
22784 init_iterator (&it, w, -1, -1, NULL, face_id);
22785
22786 if (no_props)
22787 {
22788 mode_line_target = MODE_LINE_NOPROP;
22789 mode_line_string_face_prop = Qnil;
22790 mode_line_string_list = Qnil;
22791 string_start = MODE_LINE_NOPROP_LEN (0);
22792 }
22793 else
22794 {
22795 mode_line_target = MODE_LINE_STRING;
22796 mode_line_string_list = Qnil;
22797 mode_line_string_face = face;
22798 mode_line_string_face_prop
22799 = NILP (face) ? Qnil : list2 (Qface, face);
22800 }
22801
22802 push_kboard (FRAME_KBOARD (it.f));
22803 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22804 pop_kboard ();
22805
22806 if (no_props)
22807 {
22808 len = MODE_LINE_NOPROP_LEN (string_start);
22809 str = make_string (mode_line_noprop_buf + string_start, len);
22810 }
22811 else
22812 {
22813 mode_line_string_list = Fnreverse (mode_line_string_list);
22814 str = Fmapconcat (Qidentity, mode_line_string_list,
22815 empty_unibyte_string);
22816 }
22817
22818 unbind_to (count, Qnil);
22819 return str;
22820 }
22821
22822 /* Write a null-terminated, right justified decimal representation of
22823 the positive integer D to BUF using a minimal field width WIDTH. */
22824
22825 static void
22826 pint2str (register char *buf, register int width, register ptrdiff_t d)
22827 {
22828 register char *p = buf;
22829
22830 if (d <= 0)
22831 *p++ = '0';
22832 else
22833 {
22834 while (d > 0)
22835 {
22836 *p++ = d % 10 + '0';
22837 d /= 10;
22838 }
22839 }
22840
22841 for (width -= (int) (p - buf); width > 0; --width)
22842 *p++ = ' ';
22843 *p-- = '\0';
22844 while (p > buf)
22845 {
22846 d = *buf;
22847 *buf++ = *p;
22848 *p-- = d;
22849 }
22850 }
22851
22852 /* Write a null-terminated, right justified decimal and "human
22853 readable" representation of the nonnegative integer D to BUF using
22854 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22855
22856 static const char power_letter[] =
22857 {
22858 0, /* no letter */
22859 'k', /* kilo */
22860 'M', /* mega */
22861 'G', /* giga */
22862 'T', /* tera */
22863 'P', /* peta */
22864 'E', /* exa */
22865 'Z', /* zetta */
22866 'Y' /* yotta */
22867 };
22868
22869 static void
22870 pint2hrstr (char *buf, int width, ptrdiff_t d)
22871 {
22872 /* We aim to represent the nonnegative integer D as
22873 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22874 ptrdiff_t quotient = d;
22875 int remainder = 0;
22876 /* -1 means: do not use TENTHS. */
22877 int tenths = -1;
22878 int exponent = 0;
22879
22880 /* Length of QUOTIENT.TENTHS as a string. */
22881 int length;
22882
22883 char * psuffix;
22884 char * p;
22885
22886 if (quotient >= 1000)
22887 {
22888 /* Scale to the appropriate EXPONENT. */
22889 do
22890 {
22891 remainder = quotient % 1000;
22892 quotient /= 1000;
22893 exponent++;
22894 }
22895 while (quotient >= 1000);
22896
22897 /* Round to nearest and decide whether to use TENTHS or not. */
22898 if (quotient <= 9)
22899 {
22900 tenths = remainder / 100;
22901 if (remainder % 100 >= 50)
22902 {
22903 if (tenths < 9)
22904 tenths++;
22905 else
22906 {
22907 quotient++;
22908 if (quotient == 10)
22909 tenths = -1;
22910 else
22911 tenths = 0;
22912 }
22913 }
22914 }
22915 else
22916 if (remainder >= 500)
22917 {
22918 if (quotient < 999)
22919 quotient++;
22920 else
22921 {
22922 quotient = 1;
22923 exponent++;
22924 tenths = 0;
22925 }
22926 }
22927 }
22928
22929 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22930 if (tenths == -1 && quotient <= 99)
22931 if (quotient <= 9)
22932 length = 1;
22933 else
22934 length = 2;
22935 else
22936 length = 3;
22937 p = psuffix = buf + max (width, length);
22938
22939 /* Print EXPONENT. */
22940 *psuffix++ = power_letter[exponent];
22941 *psuffix = '\0';
22942
22943 /* Print TENTHS. */
22944 if (tenths >= 0)
22945 {
22946 *--p = '0' + tenths;
22947 *--p = '.';
22948 }
22949
22950 /* Print QUOTIENT. */
22951 do
22952 {
22953 int digit = quotient % 10;
22954 *--p = '0' + digit;
22955 }
22956 while ((quotient /= 10) != 0);
22957
22958 /* Print leading spaces. */
22959 while (buf < p)
22960 *--p = ' ';
22961 }
22962
22963 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22964 If EOL_FLAG, set also a mnemonic character for end-of-line
22965 type of CODING_SYSTEM. Return updated pointer into BUF. */
22966
22967 static unsigned char invalid_eol_type[] = "(*invalid*)";
22968
22969 static char *
22970 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22971 {
22972 Lisp_Object val;
22973 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22974 const unsigned char *eol_str;
22975 int eol_str_len;
22976 /* The EOL conversion we are using. */
22977 Lisp_Object eoltype;
22978
22979 val = CODING_SYSTEM_SPEC (coding_system);
22980 eoltype = Qnil;
22981
22982 if (!VECTORP (val)) /* Not yet decided. */
22983 {
22984 *buf++ = multibyte ? '-' : ' ';
22985 if (eol_flag)
22986 eoltype = eol_mnemonic_undecided;
22987 /* Don't mention EOL conversion if it isn't decided. */
22988 }
22989 else
22990 {
22991 Lisp_Object attrs;
22992 Lisp_Object eolvalue;
22993
22994 attrs = AREF (val, 0);
22995 eolvalue = AREF (val, 2);
22996
22997 *buf++ = multibyte
22998 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22999 : ' ';
23000
23001 if (eol_flag)
23002 {
23003 /* The EOL conversion that is normal on this system. */
23004
23005 if (NILP (eolvalue)) /* Not yet decided. */
23006 eoltype = eol_mnemonic_undecided;
23007 else if (VECTORP (eolvalue)) /* Not yet decided. */
23008 eoltype = eol_mnemonic_undecided;
23009 else /* eolvalue is Qunix, Qdos, or Qmac. */
23010 eoltype = (EQ (eolvalue, Qunix)
23011 ? eol_mnemonic_unix
23012 : EQ (eolvalue, Qdos)
23013 ? eol_mnemonic_dos : eol_mnemonic_mac);
23014 }
23015 }
23016
23017 if (eol_flag)
23018 {
23019 /* Mention the EOL conversion if it is not the usual one. */
23020 if (STRINGP (eoltype))
23021 {
23022 eol_str = SDATA (eoltype);
23023 eol_str_len = SBYTES (eoltype);
23024 }
23025 else if (CHARACTERP (eoltype))
23026 {
23027 int c = XFASTINT (eoltype);
23028 return buf + CHAR_STRING (c, (unsigned char *) buf);
23029 }
23030 else
23031 {
23032 eol_str = invalid_eol_type;
23033 eol_str_len = sizeof (invalid_eol_type) - 1;
23034 }
23035 memcpy (buf, eol_str, eol_str_len);
23036 buf += eol_str_len;
23037 }
23038
23039 return buf;
23040 }
23041
23042 /* Return a string for the output of a mode line %-spec for window W,
23043 generated by character C. FIELD_WIDTH > 0 means pad the string
23044 returned with spaces to that value. Return a Lisp string in
23045 *STRING if the resulting string is taken from that Lisp string.
23046
23047 Note we operate on the current buffer for most purposes. */
23048
23049 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23050
23051 static const char *
23052 decode_mode_spec (struct window *w, register int c, int field_width,
23053 Lisp_Object *string)
23054 {
23055 Lisp_Object obj;
23056 struct frame *f = XFRAME (WINDOW_FRAME (w));
23057 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23058 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23059 produce strings from numerical values, so limit preposterously
23060 large values of FIELD_WIDTH to avoid overrunning the buffer's
23061 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23062 bytes plus the terminating null. */
23063 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23064 struct buffer *b = current_buffer;
23065
23066 obj = Qnil;
23067 *string = Qnil;
23068
23069 switch (c)
23070 {
23071 case '*':
23072 if (!NILP (BVAR (b, read_only)))
23073 return "%";
23074 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23075 return "*";
23076 return "-";
23077
23078 case '+':
23079 /* This differs from %* only for a modified read-only buffer. */
23080 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23081 return "*";
23082 if (!NILP (BVAR (b, read_only)))
23083 return "%";
23084 return "-";
23085
23086 case '&':
23087 /* This differs from %* in ignoring read-only-ness. */
23088 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23089 return "*";
23090 return "-";
23091
23092 case '%':
23093 return "%";
23094
23095 case '[':
23096 {
23097 int i;
23098 char *p;
23099
23100 if (command_loop_level > 5)
23101 return "[[[... ";
23102 p = decode_mode_spec_buf;
23103 for (i = 0; i < command_loop_level; i++)
23104 *p++ = '[';
23105 *p = 0;
23106 return decode_mode_spec_buf;
23107 }
23108
23109 case ']':
23110 {
23111 int i;
23112 char *p;
23113
23114 if (command_loop_level > 5)
23115 return " ...]]]";
23116 p = decode_mode_spec_buf;
23117 for (i = 0; i < command_loop_level; i++)
23118 *p++ = ']';
23119 *p = 0;
23120 return decode_mode_spec_buf;
23121 }
23122
23123 case '-':
23124 {
23125 register int i;
23126
23127 /* Let lots_of_dashes be a string of infinite length. */
23128 if (mode_line_target == MODE_LINE_NOPROP
23129 || mode_line_target == MODE_LINE_STRING)
23130 return "--";
23131 if (field_width <= 0
23132 || field_width > sizeof (lots_of_dashes))
23133 {
23134 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23135 decode_mode_spec_buf[i] = '-';
23136 decode_mode_spec_buf[i] = '\0';
23137 return decode_mode_spec_buf;
23138 }
23139 else
23140 return lots_of_dashes;
23141 }
23142
23143 case 'b':
23144 obj = BVAR (b, name);
23145 break;
23146
23147 case 'c':
23148 /* %c and %l are ignored in `frame-title-format'.
23149 (In redisplay_internal, the frame title is drawn _before_ the
23150 windows are updated, so the stuff which depends on actual
23151 window contents (such as %l) may fail to render properly, or
23152 even crash emacs.) */
23153 if (mode_line_target == MODE_LINE_TITLE)
23154 return "";
23155 else
23156 {
23157 ptrdiff_t col = current_column ();
23158 w->column_number_displayed = col;
23159 pint2str (decode_mode_spec_buf, width, col);
23160 return decode_mode_spec_buf;
23161 }
23162
23163 case 'e':
23164 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23165 {
23166 if (NILP (Vmemory_full))
23167 return "";
23168 else
23169 return "!MEM FULL! ";
23170 }
23171 #else
23172 return "";
23173 #endif
23174
23175 case 'F':
23176 /* %F displays the frame name. */
23177 if (!NILP (f->title))
23178 return SSDATA (f->title);
23179 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23180 return SSDATA (f->name);
23181 return "Emacs";
23182
23183 case 'f':
23184 obj = BVAR (b, filename);
23185 break;
23186
23187 case 'i':
23188 {
23189 ptrdiff_t size = ZV - BEGV;
23190 pint2str (decode_mode_spec_buf, width, size);
23191 return decode_mode_spec_buf;
23192 }
23193
23194 case 'I':
23195 {
23196 ptrdiff_t size = ZV - BEGV;
23197 pint2hrstr (decode_mode_spec_buf, width, size);
23198 return decode_mode_spec_buf;
23199 }
23200
23201 case 'l':
23202 {
23203 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23204 ptrdiff_t topline, nlines, height;
23205 ptrdiff_t junk;
23206
23207 /* %c and %l are ignored in `frame-title-format'. */
23208 if (mode_line_target == MODE_LINE_TITLE)
23209 return "";
23210
23211 startpos = marker_position (w->start);
23212 startpos_byte = marker_byte_position (w->start);
23213 height = WINDOW_TOTAL_LINES (w);
23214
23215 /* If we decided that this buffer isn't suitable for line numbers,
23216 don't forget that too fast. */
23217 if (w->base_line_pos == -1)
23218 goto no_value;
23219
23220 /* If the buffer is very big, don't waste time. */
23221 if (INTEGERP (Vline_number_display_limit)
23222 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23223 {
23224 w->base_line_pos = 0;
23225 w->base_line_number = 0;
23226 goto no_value;
23227 }
23228
23229 if (w->base_line_number > 0
23230 && w->base_line_pos > 0
23231 && w->base_line_pos <= startpos)
23232 {
23233 line = w->base_line_number;
23234 linepos = w->base_line_pos;
23235 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23236 }
23237 else
23238 {
23239 line = 1;
23240 linepos = BUF_BEGV (b);
23241 linepos_byte = BUF_BEGV_BYTE (b);
23242 }
23243
23244 /* Count lines from base line to window start position. */
23245 nlines = display_count_lines (linepos_byte,
23246 startpos_byte,
23247 startpos, &junk);
23248
23249 topline = nlines + line;
23250
23251 /* Determine a new base line, if the old one is too close
23252 or too far away, or if we did not have one.
23253 "Too close" means it's plausible a scroll-down would
23254 go back past it. */
23255 if (startpos == BUF_BEGV (b))
23256 {
23257 w->base_line_number = topline;
23258 w->base_line_pos = BUF_BEGV (b);
23259 }
23260 else if (nlines < height + 25 || nlines > height * 3 + 50
23261 || linepos == BUF_BEGV (b))
23262 {
23263 ptrdiff_t limit = BUF_BEGV (b);
23264 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23265 ptrdiff_t position;
23266 ptrdiff_t distance =
23267 (height * 2 + 30) * line_number_display_limit_width;
23268
23269 if (startpos - distance > limit)
23270 {
23271 limit = startpos - distance;
23272 limit_byte = CHAR_TO_BYTE (limit);
23273 }
23274
23275 nlines = display_count_lines (startpos_byte,
23276 limit_byte,
23277 - (height * 2 + 30),
23278 &position);
23279 /* If we couldn't find the lines we wanted within
23280 line_number_display_limit_width chars per line,
23281 give up on line numbers for this window. */
23282 if (position == limit_byte && limit == startpos - distance)
23283 {
23284 w->base_line_pos = -1;
23285 w->base_line_number = 0;
23286 goto no_value;
23287 }
23288
23289 w->base_line_number = topline - nlines;
23290 w->base_line_pos = BYTE_TO_CHAR (position);
23291 }
23292
23293 /* Now count lines from the start pos to point. */
23294 nlines = display_count_lines (startpos_byte,
23295 PT_BYTE, PT, &junk);
23296
23297 /* Record that we did display the line number. */
23298 line_number_displayed = true;
23299
23300 /* Make the string to show. */
23301 pint2str (decode_mode_spec_buf, width, topline + nlines);
23302 return decode_mode_spec_buf;
23303 no_value:
23304 {
23305 char *p = decode_mode_spec_buf;
23306 int pad = width - 2;
23307 while (pad-- > 0)
23308 *p++ = ' ';
23309 *p++ = '?';
23310 *p++ = '?';
23311 *p = '\0';
23312 return decode_mode_spec_buf;
23313 }
23314 }
23315 break;
23316
23317 case 'm':
23318 obj = BVAR (b, mode_name);
23319 break;
23320
23321 case 'n':
23322 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23323 return " Narrow";
23324 break;
23325
23326 case 'p':
23327 {
23328 ptrdiff_t pos = marker_position (w->start);
23329 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23330
23331 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23332 {
23333 if (pos <= BUF_BEGV (b))
23334 return "All";
23335 else
23336 return "Bottom";
23337 }
23338 else if (pos <= BUF_BEGV (b))
23339 return "Top";
23340 else
23341 {
23342 if (total > 1000000)
23343 /* Do it differently for a large value, to avoid overflow. */
23344 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23345 else
23346 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23347 /* We can't normally display a 3-digit number,
23348 so get us a 2-digit number that is close. */
23349 if (total == 100)
23350 total = 99;
23351 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23352 return decode_mode_spec_buf;
23353 }
23354 }
23355
23356 /* Display percentage of size above the bottom of the screen. */
23357 case 'P':
23358 {
23359 ptrdiff_t toppos = marker_position (w->start);
23360 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23361 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23362
23363 if (botpos >= BUF_ZV (b))
23364 {
23365 if (toppos <= BUF_BEGV (b))
23366 return "All";
23367 else
23368 return "Bottom";
23369 }
23370 else
23371 {
23372 if (total > 1000000)
23373 /* Do it differently for a large value, to avoid overflow. */
23374 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23375 else
23376 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23377 /* We can't normally display a 3-digit number,
23378 so get us a 2-digit number that is close. */
23379 if (total == 100)
23380 total = 99;
23381 if (toppos <= BUF_BEGV (b))
23382 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23383 else
23384 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23385 return decode_mode_spec_buf;
23386 }
23387 }
23388
23389 case 's':
23390 /* status of process */
23391 obj = Fget_buffer_process (Fcurrent_buffer ());
23392 if (NILP (obj))
23393 return "no process";
23394 #ifndef MSDOS
23395 obj = Fsymbol_name (Fprocess_status (obj));
23396 #endif
23397 break;
23398
23399 case '@':
23400 {
23401 ptrdiff_t count = inhibit_garbage_collection ();
23402 Lisp_Object curdir = BVAR (current_buffer, directory);
23403 Lisp_Object val = Qnil;
23404
23405 if (STRINGP (curdir))
23406 val = call1 (intern ("file-remote-p"), curdir);
23407
23408 unbind_to (count, Qnil);
23409
23410 if (NILP (val))
23411 return "-";
23412 else
23413 return "@";
23414 }
23415
23416 case 'z':
23417 /* coding-system (not including end-of-line format) */
23418 case 'Z':
23419 /* coding-system (including end-of-line type) */
23420 {
23421 bool eol_flag = (c == 'Z');
23422 char *p = decode_mode_spec_buf;
23423
23424 if (! FRAME_WINDOW_P (f))
23425 {
23426 /* No need to mention EOL here--the terminal never needs
23427 to do EOL conversion. */
23428 p = decode_mode_spec_coding (CODING_ID_NAME
23429 (FRAME_KEYBOARD_CODING (f)->id),
23430 p, false);
23431 p = decode_mode_spec_coding (CODING_ID_NAME
23432 (FRAME_TERMINAL_CODING (f)->id),
23433 p, false);
23434 }
23435 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23436 p, eol_flag);
23437
23438 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23439 #ifdef subprocesses
23440 obj = Fget_buffer_process (Fcurrent_buffer ());
23441 if (PROCESSP (obj))
23442 {
23443 p = decode_mode_spec_coding
23444 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23445 p = decode_mode_spec_coding
23446 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23447 }
23448 #endif /* subprocesses */
23449 #endif /* false */
23450 *p = 0;
23451 return decode_mode_spec_buf;
23452 }
23453 }
23454
23455 if (STRINGP (obj))
23456 {
23457 *string = obj;
23458 return SSDATA (obj);
23459 }
23460 else
23461 return "";
23462 }
23463
23464
23465 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23466 means count lines back from START_BYTE. But don't go beyond
23467 LIMIT_BYTE. Return the number of lines thus found (always
23468 nonnegative).
23469
23470 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23471 either the position COUNT lines after/before START_BYTE, if we
23472 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23473 COUNT lines. */
23474
23475 static ptrdiff_t
23476 display_count_lines (ptrdiff_t start_byte,
23477 ptrdiff_t limit_byte, ptrdiff_t count,
23478 ptrdiff_t *byte_pos_ptr)
23479 {
23480 register unsigned char *cursor;
23481 unsigned char *base;
23482
23483 register ptrdiff_t ceiling;
23484 register unsigned char *ceiling_addr;
23485 ptrdiff_t orig_count = count;
23486
23487 /* If we are not in selective display mode,
23488 check only for newlines. */
23489 bool selective_display
23490 = (!NILP (BVAR (current_buffer, selective_display))
23491 && !INTEGERP (BVAR (current_buffer, selective_display)));
23492
23493 if (count > 0)
23494 {
23495 while (start_byte < limit_byte)
23496 {
23497 ceiling = BUFFER_CEILING_OF (start_byte);
23498 ceiling = min (limit_byte - 1, ceiling);
23499 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23500 base = (cursor = BYTE_POS_ADDR (start_byte));
23501
23502 do
23503 {
23504 if (selective_display)
23505 {
23506 while (*cursor != '\n' && *cursor != 015
23507 && ++cursor != ceiling_addr)
23508 continue;
23509 if (cursor == ceiling_addr)
23510 break;
23511 }
23512 else
23513 {
23514 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23515 if (! cursor)
23516 break;
23517 }
23518
23519 cursor++;
23520
23521 if (--count == 0)
23522 {
23523 start_byte += cursor - base;
23524 *byte_pos_ptr = start_byte;
23525 return orig_count;
23526 }
23527 }
23528 while (cursor < ceiling_addr);
23529
23530 start_byte += ceiling_addr - base;
23531 }
23532 }
23533 else
23534 {
23535 while (start_byte > limit_byte)
23536 {
23537 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23538 ceiling = max (limit_byte, ceiling);
23539 ceiling_addr = BYTE_POS_ADDR (ceiling);
23540 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23541 while (true)
23542 {
23543 if (selective_display)
23544 {
23545 while (--cursor >= ceiling_addr
23546 && *cursor != '\n' && *cursor != 015)
23547 continue;
23548 if (cursor < ceiling_addr)
23549 break;
23550 }
23551 else
23552 {
23553 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23554 if (! cursor)
23555 break;
23556 }
23557
23558 if (++count == 0)
23559 {
23560 start_byte += cursor - base + 1;
23561 *byte_pos_ptr = start_byte;
23562 /* When scanning backwards, we should
23563 not count the newline posterior to which we stop. */
23564 return - orig_count - 1;
23565 }
23566 }
23567 start_byte += ceiling_addr - base;
23568 }
23569 }
23570
23571 *byte_pos_ptr = limit_byte;
23572
23573 if (count < 0)
23574 return - orig_count + count;
23575 return orig_count - count;
23576
23577 }
23578
23579
23580 \f
23581 /***********************************************************************
23582 Displaying strings
23583 ***********************************************************************/
23584
23585 /* Display a NUL-terminated string, starting with index START.
23586
23587 If STRING is non-null, display that C string. Otherwise, the Lisp
23588 string LISP_STRING is displayed. There's a case that STRING is
23589 non-null and LISP_STRING is not nil. It means STRING is a string
23590 data of LISP_STRING. In that case, we display LISP_STRING while
23591 ignoring its text properties.
23592
23593 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23594 FACE_STRING. Display STRING or LISP_STRING with the face at
23595 FACE_STRING_POS in FACE_STRING:
23596
23597 Display the string in the environment given by IT, but use the
23598 standard display table, temporarily.
23599
23600 FIELD_WIDTH is the minimum number of output glyphs to produce.
23601 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23602 with spaces. If STRING has more characters, more than FIELD_WIDTH
23603 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23604
23605 PRECISION is the maximum number of characters to output from
23606 STRING. PRECISION < 0 means don't truncate the string.
23607
23608 This is roughly equivalent to printf format specifiers:
23609
23610 FIELD_WIDTH PRECISION PRINTF
23611 ----------------------------------------
23612 -1 -1 %s
23613 -1 10 %.10s
23614 10 -1 %10s
23615 20 10 %20.10s
23616
23617 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23618 display them, and < 0 means obey the current buffer's value of
23619 enable_multibyte_characters.
23620
23621 Value is the number of columns displayed. */
23622
23623 static int
23624 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23625 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23626 int field_width, int precision, int max_x, int multibyte)
23627 {
23628 int hpos_at_start = it->hpos;
23629 int saved_face_id = it->face_id;
23630 struct glyph_row *row = it->glyph_row;
23631 ptrdiff_t it_charpos;
23632
23633 /* Initialize the iterator IT for iteration over STRING beginning
23634 with index START. */
23635 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23636 precision, field_width, multibyte);
23637 if (string && STRINGP (lisp_string))
23638 /* LISP_STRING is the one returned by decode_mode_spec. We should
23639 ignore its text properties. */
23640 it->stop_charpos = it->end_charpos;
23641
23642 /* If displaying STRING, set up the face of the iterator from
23643 FACE_STRING, if that's given. */
23644 if (STRINGP (face_string))
23645 {
23646 ptrdiff_t endptr;
23647 struct face *face;
23648
23649 it->face_id
23650 = face_at_string_position (it->w, face_string, face_string_pos,
23651 0, &endptr, it->base_face_id, false);
23652 face = FACE_FROM_ID (it->f, it->face_id);
23653 it->face_box_p = face->box != FACE_NO_BOX;
23654 }
23655
23656 /* Set max_x to the maximum allowed X position. Don't let it go
23657 beyond the right edge of the window. */
23658 if (max_x <= 0)
23659 max_x = it->last_visible_x;
23660 else
23661 max_x = min (max_x, it->last_visible_x);
23662
23663 /* Skip over display elements that are not visible. because IT->w is
23664 hscrolled. */
23665 if (it->current_x < it->first_visible_x)
23666 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23667 MOVE_TO_POS | MOVE_TO_X);
23668
23669 row->ascent = it->max_ascent;
23670 row->height = it->max_ascent + it->max_descent;
23671 row->phys_ascent = it->max_phys_ascent;
23672 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23673 row->extra_line_spacing = it->max_extra_line_spacing;
23674
23675 if (STRINGP (it->string))
23676 it_charpos = IT_STRING_CHARPOS (*it);
23677 else
23678 it_charpos = IT_CHARPOS (*it);
23679
23680 /* This condition is for the case that we are called with current_x
23681 past last_visible_x. */
23682 while (it->current_x < max_x)
23683 {
23684 int x_before, x, n_glyphs_before, i, nglyphs;
23685
23686 /* Get the next display element. */
23687 if (!get_next_display_element (it))
23688 break;
23689
23690 /* Produce glyphs. */
23691 x_before = it->current_x;
23692 n_glyphs_before = row->used[TEXT_AREA];
23693 PRODUCE_GLYPHS (it);
23694
23695 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23696 i = 0;
23697 x = x_before;
23698 while (i < nglyphs)
23699 {
23700 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23701
23702 if (it->line_wrap != TRUNCATE
23703 && x + glyph->pixel_width > max_x)
23704 {
23705 /* End of continued line or max_x reached. */
23706 if (CHAR_GLYPH_PADDING_P (*glyph))
23707 {
23708 /* A wide character is unbreakable. */
23709 if (row->reversed_p)
23710 unproduce_glyphs (it, row->used[TEXT_AREA]
23711 - n_glyphs_before);
23712 row->used[TEXT_AREA] = n_glyphs_before;
23713 it->current_x = x_before;
23714 }
23715 else
23716 {
23717 if (row->reversed_p)
23718 unproduce_glyphs (it, row->used[TEXT_AREA]
23719 - (n_glyphs_before + i));
23720 row->used[TEXT_AREA] = n_glyphs_before + i;
23721 it->current_x = x;
23722 }
23723 break;
23724 }
23725 else if (x + glyph->pixel_width >= it->first_visible_x)
23726 {
23727 /* Glyph is at least partially visible. */
23728 ++it->hpos;
23729 if (x < it->first_visible_x)
23730 row->x = x - it->first_visible_x;
23731 }
23732 else
23733 {
23734 /* Glyph is off the left margin of the display area.
23735 Should not happen. */
23736 emacs_abort ();
23737 }
23738
23739 row->ascent = max (row->ascent, it->max_ascent);
23740 row->height = max (row->height, it->max_ascent + it->max_descent);
23741 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23742 row->phys_height = max (row->phys_height,
23743 it->max_phys_ascent + it->max_phys_descent);
23744 row->extra_line_spacing = max (row->extra_line_spacing,
23745 it->max_extra_line_spacing);
23746 x += glyph->pixel_width;
23747 ++i;
23748 }
23749
23750 /* Stop if max_x reached. */
23751 if (i < nglyphs)
23752 break;
23753
23754 /* Stop at line ends. */
23755 if (ITERATOR_AT_END_OF_LINE_P (it))
23756 {
23757 it->continuation_lines_width = 0;
23758 break;
23759 }
23760
23761 set_iterator_to_next (it, true);
23762 if (STRINGP (it->string))
23763 it_charpos = IT_STRING_CHARPOS (*it);
23764 else
23765 it_charpos = IT_CHARPOS (*it);
23766
23767 /* Stop if truncating at the right edge. */
23768 if (it->line_wrap == TRUNCATE
23769 && it->current_x >= it->last_visible_x)
23770 {
23771 /* Add truncation mark, but don't do it if the line is
23772 truncated at a padding space. */
23773 if (it_charpos < it->string_nchars)
23774 {
23775 if (!FRAME_WINDOW_P (it->f))
23776 {
23777 int ii, n;
23778
23779 if (it->current_x > it->last_visible_x)
23780 {
23781 if (!row->reversed_p)
23782 {
23783 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23784 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23785 break;
23786 }
23787 else
23788 {
23789 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23790 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23791 break;
23792 unproduce_glyphs (it, ii + 1);
23793 ii = row->used[TEXT_AREA] - (ii + 1);
23794 }
23795 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23796 {
23797 row->used[TEXT_AREA] = ii;
23798 produce_special_glyphs (it, IT_TRUNCATION);
23799 }
23800 }
23801 produce_special_glyphs (it, IT_TRUNCATION);
23802 }
23803 row->truncated_on_right_p = true;
23804 }
23805 break;
23806 }
23807 }
23808
23809 /* Maybe insert a truncation at the left. */
23810 if (it->first_visible_x
23811 && it_charpos > 0)
23812 {
23813 if (!FRAME_WINDOW_P (it->f)
23814 || (row->reversed_p
23815 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23816 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23817 insert_left_trunc_glyphs (it);
23818 row->truncated_on_left_p = true;
23819 }
23820
23821 it->face_id = saved_face_id;
23822
23823 /* Value is number of columns displayed. */
23824 return it->hpos - hpos_at_start;
23825 }
23826
23827
23828 \f
23829 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23830 appears as an element of LIST or as the car of an element of LIST.
23831 If PROPVAL is a list, compare each element against LIST in that
23832 way, and return 1/2 if any element of PROPVAL is found in LIST.
23833 Otherwise return 0. This function cannot quit.
23834 The return value is 2 if the text is invisible but with an ellipsis
23835 and 1 if it's invisible and without an ellipsis. */
23836
23837 int
23838 invisible_prop (Lisp_Object propval, Lisp_Object list)
23839 {
23840 Lisp_Object tail, proptail;
23841
23842 for (tail = list; CONSP (tail); tail = XCDR (tail))
23843 {
23844 register Lisp_Object tem;
23845 tem = XCAR (tail);
23846 if (EQ (propval, tem))
23847 return 1;
23848 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23849 return NILP (XCDR (tem)) ? 1 : 2;
23850 }
23851
23852 if (CONSP (propval))
23853 {
23854 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23855 {
23856 Lisp_Object propelt;
23857 propelt = XCAR (proptail);
23858 for (tail = list; CONSP (tail); tail = XCDR (tail))
23859 {
23860 register Lisp_Object tem;
23861 tem = XCAR (tail);
23862 if (EQ (propelt, tem))
23863 return 1;
23864 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23865 return NILP (XCDR (tem)) ? 1 : 2;
23866 }
23867 }
23868 }
23869
23870 return 0;
23871 }
23872
23873 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23874 doc: /* Non-nil if the property makes the text invisible.
23875 POS-OR-PROP can be a marker or number, in which case it is taken to be
23876 a position in the current buffer and the value of the `invisible' property
23877 is checked; or it can be some other value, which is then presumed to be the
23878 value of the `invisible' property of the text of interest.
23879 The non-nil value returned can be t for truly invisible text or something
23880 else if the text is replaced by an ellipsis. */)
23881 (Lisp_Object pos_or_prop)
23882 {
23883 Lisp_Object prop
23884 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23885 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23886 : pos_or_prop);
23887 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23888 return (invis == 0 ? Qnil
23889 : invis == 1 ? Qt
23890 : make_number (invis));
23891 }
23892
23893 /* Calculate a width or height in pixels from a specification using
23894 the following elements:
23895
23896 SPEC ::=
23897 NUM - a (fractional) multiple of the default font width/height
23898 (NUM) - specifies exactly NUM pixels
23899 UNIT - a fixed number of pixels, see below.
23900 ELEMENT - size of a display element in pixels, see below.
23901 (NUM . SPEC) - equals NUM * SPEC
23902 (+ SPEC SPEC ...) - add pixel values
23903 (- SPEC SPEC ...) - subtract pixel values
23904 (- SPEC) - negate pixel value
23905
23906 NUM ::=
23907 INT or FLOAT - a number constant
23908 SYMBOL - use symbol's (buffer local) variable binding.
23909
23910 UNIT ::=
23911 in - pixels per inch *)
23912 mm - pixels per 1/1000 meter *)
23913 cm - pixels per 1/100 meter *)
23914 width - width of current font in pixels.
23915 height - height of current font in pixels.
23916
23917 *) using the ratio(s) defined in display-pixels-per-inch.
23918
23919 ELEMENT ::=
23920
23921 left-fringe - left fringe width in pixels
23922 right-fringe - right fringe width in pixels
23923
23924 left-margin - left margin width in pixels
23925 right-margin - right margin width in pixels
23926
23927 scroll-bar - scroll-bar area width in pixels
23928
23929 Examples:
23930
23931 Pixels corresponding to 5 inches:
23932 (5 . in)
23933
23934 Total width of non-text areas on left side of window (if scroll-bar is on left):
23935 '(space :width (+ left-fringe left-margin scroll-bar))
23936
23937 Align to first text column (in header line):
23938 '(space :align-to 0)
23939
23940 Align to middle of text area minus half the width of variable `my-image'
23941 containing a loaded image:
23942 '(space :align-to (0.5 . (- text my-image)))
23943
23944 Width of left margin minus width of 1 character in the default font:
23945 '(space :width (- left-margin 1))
23946
23947 Width of left margin minus width of 2 characters in the current font:
23948 '(space :width (- left-margin (2 . width)))
23949
23950 Center 1 character over left-margin (in header line):
23951 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23952
23953 Different ways to express width of left fringe plus left margin minus one pixel:
23954 '(space :width (- (+ left-fringe left-margin) (1)))
23955 '(space :width (+ left-fringe left-margin (- (1))))
23956 '(space :width (+ left-fringe left-margin (-1)))
23957
23958 */
23959
23960 static bool
23961 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23962 struct font *font, bool width_p, int *align_to)
23963 {
23964 double pixels;
23965
23966 # define OK_PIXELS(val) (*res = (val), true)
23967 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23968
23969 if (NILP (prop))
23970 return OK_PIXELS (0);
23971
23972 eassert (FRAME_LIVE_P (it->f));
23973
23974 if (SYMBOLP (prop))
23975 {
23976 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23977 {
23978 char *unit = SSDATA (SYMBOL_NAME (prop));
23979
23980 if (unit[0] == 'i' && unit[1] == 'n')
23981 pixels = 1.0;
23982 else if (unit[0] == 'm' && unit[1] == 'm')
23983 pixels = 25.4;
23984 else if (unit[0] == 'c' && unit[1] == 'm')
23985 pixels = 2.54;
23986 else
23987 pixels = 0;
23988 if (pixels > 0)
23989 {
23990 double ppi = (width_p ? FRAME_RES_X (it->f)
23991 : FRAME_RES_Y (it->f));
23992
23993 if (ppi > 0)
23994 return OK_PIXELS (ppi / pixels);
23995 return false;
23996 }
23997 }
23998
23999 #ifdef HAVE_WINDOW_SYSTEM
24000 if (EQ (prop, Qheight))
24001 return OK_PIXELS (font
24002 ? normal_char_height (font, -1)
24003 : FRAME_LINE_HEIGHT (it->f));
24004 if (EQ (prop, Qwidth))
24005 return OK_PIXELS (font
24006 ? FONT_WIDTH (font)
24007 : FRAME_COLUMN_WIDTH (it->f));
24008 #else
24009 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24010 return OK_PIXELS (1);
24011 #endif
24012
24013 if (EQ (prop, Qtext))
24014 return OK_PIXELS (width_p
24015 ? window_box_width (it->w, TEXT_AREA)
24016 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24017
24018 if (align_to && *align_to < 0)
24019 {
24020 *res = 0;
24021 if (EQ (prop, Qleft))
24022 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24023 if (EQ (prop, Qright))
24024 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24025 if (EQ (prop, Qcenter))
24026 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24027 + window_box_width (it->w, TEXT_AREA) / 2);
24028 if (EQ (prop, Qleft_fringe))
24029 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24030 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24031 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24032 if (EQ (prop, Qright_fringe))
24033 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24034 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24035 : window_box_right_offset (it->w, TEXT_AREA));
24036 if (EQ (prop, Qleft_margin))
24037 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24038 if (EQ (prop, Qright_margin))
24039 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24040 if (EQ (prop, Qscroll_bar))
24041 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24042 ? 0
24043 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24044 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24045 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24046 : 0)));
24047 }
24048 else
24049 {
24050 if (EQ (prop, Qleft_fringe))
24051 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24052 if (EQ (prop, Qright_fringe))
24053 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24054 if (EQ (prop, Qleft_margin))
24055 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24056 if (EQ (prop, Qright_margin))
24057 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24058 if (EQ (prop, Qscroll_bar))
24059 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24060 }
24061
24062 prop = buffer_local_value (prop, it->w->contents);
24063 if (EQ (prop, Qunbound))
24064 prop = Qnil;
24065 }
24066
24067 if (INTEGERP (prop) || FLOATP (prop))
24068 {
24069 int base_unit = (width_p
24070 ? FRAME_COLUMN_WIDTH (it->f)
24071 : FRAME_LINE_HEIGHT (it->f));
24072 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24073 }
24074
24075 if (CONSP (prop))
24076 {
24077 Lisp_Object car = XCAR (prop);
24078 Lisp_Object cdr = XCDR (prop);
24079
24080 if (SYMBOLP (car))
24081 {
24082 #ifdef HAVE_WINDOW_SYSTEM
24083 if (FRAME_WINDOW_P (it->f)
24084 && valid_image_p (prop))
24085 {
24086 ptrdiff_t id = lookup_image (it->f, prop);
24087 struct image *img = IMAGE_FROM_ID (it->f, id);
24088
24089 return OK_PIXELS (width_p ? img->width : img->height);
24090 }
24091 #endif
24092 if (EQ (car, Qplus) || EQ (car, Qminus))
24093 {
24094 bool first = true;
24095 double px;
24096
24097 pixels = 0;
24098 while (CONSP (cdr))
24099 {
24100 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24101 font, width_p, align_to))
24102 return false;
24103 if (first)
24104 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24105 else
24106 pixels += px;
24107 cdr = XCDR (cdr);
24108 }
24109 if (EQ (car, Qminus))
24110 pixels = -pixels;
24111 return OK_PIXELS (pixels);
24112 }
24113
24114 car = buffer_local_value (car, it->w->contents);
24115 if (EQ (car, Qunbound))
24116 car = Qnil;
24117 }
24118
24119 if (INTEGERP (car) || FLOATP (car))
24120 {
24121 double fact;
24122 pixels = XFLOATINT (car);
24123 if (NILP (cdr))
24124 return OK_PIXELS (pixels);
24125 if (calc_pixel_width_or_height (&fact, it, cdr,
24126 font, width_p, align_to))
24127 return OK_PIXELS (pixels * fact);
24128 return false;
24129 }
24130
24131 return false;
24132 }
24133
24134 return false;
24135 }
24136
24137 void
24138 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24139 {
24140 #ifdef HAVE_WINDOW_SYSTEM
24141 normal_char_ascent_descent (font, -1, ascent, descent);
24142 #else
24143 *ascent = 1;
24144 *descent = 0;
24145 #endif
24146 }
24147
24148 \f
24149 /***********************************************************************
24150 Glyph Display
24151 ***********************************************************************/
24152
24153 #ifdef HAVE_WINDOW_SYSTEM
24154
24155 #ifdef GLYPH_DEBUG
24156
24157 void
24158 dump_glyph_string (struct glyph_string *s)
24159 {
24160 fprintf (stderr, "glyph string\n");
24161 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24162 s->x, s->y, s->width, s->height);
24163 fprintf (stderr, " ybase = %d\n", s->ybase);
24164 fprintf (stderr, " hl = %d\n", s->hl);
24165 fprintf (stderr, " left overhang = %d, right = %d\n",
24166 s->left_overhang, s->right_overhang);
24167 fprintf (stderr, " nchars = %d\n", s->nchars);
24168 fprintf (stderr, " extends to end of line = %d\n",
24169 s->extends_to_end_of_line_p);
24170 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24171 fprintf (stderr, " bg width = %d\n", s->background_width);
24172 }
24173
24174 #endif /* GLYPH_DEBUG */
24175
24176 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24177 of XChar2b structures for S; it can't be allocated in
24178 init_glyph_string because it must be allocated via `alloca'. W
24179 is the window on which S is drawn. ROW and AREA are the glyph row
24180 and area within the row from which S is constructed. START is the
24181 index of the first glyph structure covered by S. HL is a
24182 face-override for drawing S. */
24183
24184 #ifdef HAVE_NTGUI
24185 #define OPTIONAL_HDC(hdc) HDC hdc,
24186 #define DECLARE_HDC(hdc) HDC hdc;
24187 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24188 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24189 #endif
24190
24191 #ifndef OPTIONAL_HDC
24192 #define OPTIONAL_HDC(hdc)
24193 #define DECLARE_HDC(hdc)
24194 #define ALLOCATE_HDC(hdc, f)
24195 #define RELEASE_HDC(hdc, f)
24196 #endif
24197
24198 static void
24199 init_glyph_string (struct glyph_string *s,
24200 OPTIONAL_HDC (hdc)
24201 XChar2b *char2b, struct window *w, struct glyph_row *row,
24202 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24203 {
24204 memset (s, 0, sizeof *s);
24205 s->w = w;
24206 s->f = XFRAME (w->frame);
24207 #ifdef HAVE_NTGUI
24208 s->hdc = hdc;
24209 #endif
24210 s->display = FRAME_X_DISPLAY (s->f);
24211 s->window = FRAME_X_WINDOW (s->f);
24212 s->char2b = char2b;
24213 s->hl = hl;
24214 s->row = row;
24215 s->area = area;
24216 s->first_glyph = row->glyphs[area] + start;
24217 s->height = row->height;
24218 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24219 s->ybase = s->y + row->ascent;
24220 }
24221
24222
24223 /* Append the list of glyph strings with head H and tail T to the list
24224 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24225
24226 static void
24227 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24228 struct glyph_string *h, struct glyph_string *t)
24229 {
24230 if (h)
24231 {
24232 if (*head)
24233 (*tail)->next = h;
24234 else
24235 *head = h;
24236 h->prev = *tail;
24237 *tail = t;
24238 }
24239 }
24240
24241
24242 /* Prepend the list of glyph strings with head H and tail T to the
24243 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24244 result. */
24245
24246 static void
24247 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24248 struct glyph_string *h, struct glyph_string *t)
24249 {
24250 if (h)
24251 {
24252 if (*head)
24253 (*head)->prev = t;
24254 else
24255 *tail = t;
24256 t->next = *head;
24257 *head = h;
24258 }
24259 }
24260
24261
24262 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24263 Set *HEAD and *TAIL to the resulting list. */
24264
24265 static void
24266 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24267 struct glyph_string *s)
24268 {
24269 s->next = s->prev = NULL;
24270 append_glyph_string_lists (head, tail, s, s);
24271 }
24272
24273
24274 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24275 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24276 make sure that X resources for the face returned are allocated.
24277 Value is a pointer to a realized face that is ready for display if
24278 DISPLAY_P. */
24279
24280 static struct face *
24281 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24282 XChar2b *char2b, bool display_p)
24283 {
24284 struct face *face = FACE_FROM_ID (f, face_id);
24285 unsigned code = 0;
24286
24287 if (face->font)
24288 {
24289 code = face->font->driver->encode_char (face->font, c);
24290
24291 if (code == FONT_INVALID_CODE)
24292 code = 0;
24293 }
24294 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24295
24296 /* Make sure X resources of the face are allocated. */
24297 #ifdef HAVE_X_WINDOWS
24298 if (display_p)
24299 #endif
24300 {
24301 eassert (face != NULL);
24302 prepare_face_for_display (f, face);
24303 }
24304
24305 return face;
24306 }
24307
24308
24309 /* Get face and two-byte form of character glyph GLYPH on frame F.
24310 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24311 a pointer to a realized face that is ready for display. */
24312
24313 static struct face *
24314 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24315 XChar2b *char2b)
24316 {
24317 struct face *face;
24318 unsigned code = 0;
24319
24320 eassert (glyph->type == CHAR_GLYPH);
24321 face = FACE_FROM_ID (f, glyph->face_id);
24322
24323 /* Make sure X resources of the face are allocated. */
24324 eassert (face != NULL);
24325 prepare_face_for_display (f, face);
24326
24327 if (face->font)
24328 {
24329 if (CHAR_BYTE8_P (glyph->u.ch))
24330 code = CHAR_TO_BYTE8 (glyph->u.ch);
24331 else
24332 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24333
24334 if (code == FONT_INVALID_CODE)
24335 code = 0;
24336 }
24337
24338 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24339 return face;
24340 }
24341
24342
24343 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24344 Return true iff FONT has a glyph for C. */
24345
24346 static bool
24347 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24348 {
24349 unsigned code;
24350
24351 if (CHAR_BYTE8_P (c))
24352 code = CHAR_TO_BYTE8 (c);
24353 else
24354 code = font->driver->encode_char (font, c);
24355
24356 if (code == FONT_INVALID_CODE)
24357 return false;
24358 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24359 return true;
24360 }
24361
24362
24363 /* Fill glyph string S with composition components specified by S->cmp.
24364
24365 BASE_FACE is the base face of the composition.
24366 S->cmp_from is the index of the first component for S.
24367
24368 OVERLAPS non-zero means S should draw the foreground only, and use
24369 its physical height for clipping. See also draw_glyphs.
24370
24371 Value is the index of a component not in S. */
24372
24373 static int
24374 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24375 int overlaps)
24376 {
24377 int i;
24378 /* For all glyphs of this composition, starting at the offset
24379 S->cmp_from, until we reach the end of the definition or encounter a
24380 glyph that requires the different face, add it to S. */
24381 struct face *face;
24382
24383 eassert (s);
24384
24385 s->for_overlaps = overlaps;
24386 s->face = NULL;
24387 s->font = NULL;
24388 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24389 {
24390 int c = COMPOSITION_GLYPH (s->cmp, i);
24391
24392 /* TAB in a composition means display glyphs with padding space
24393 on the left or right. */
24394 if (c != '\t')
24395 {
24396 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24397 -1, Qnil);
24398
24399 face = get_char_face_and_encoding (s->f, c, face_id,
24400 s->char2b + i, true);
24401 if (face)
24402 {
24403 if (! s->face)
24404 {
24405 s->face = face;
24406 s->font = s->face->font;
24407 }
24408 else if (s->face != face)
24409 break;
24410 }
24411 }
24412 ++s->nchars;
24413 }
24414 s->cmp_to = i;
24415
24416 if (s->face == NULL)
24417 {
24418 s->face = base_face->ascii_face;
24419 s->font = s->face->font;
24420 }
24421
24422 /* All glyph strings for the same composition has the same width,
24423 i.e. the width set for the first component of the composition. */
24424 s->width = s->first_glyph->pixel_width;
24425
24426 /* If the specified font could not be loaded, use the frame's
24427 default font, but record the fact that we couldn't load it in
24428 the glyph string so that we can draw rectangles for the
24429 characters of the glyph string. */
24430 if (s->font == NULL)
24431 {
24432 s->font_not_found_p = true;
24433 s->font = FRAME_FONT (s->f);
24434 }
24435
24436 /* Adjust base line for subscript/superscript text. */
24437 s->ybase += s->first_glyph->voffset;
24438
24439 return s->cmp_to;
24440 }
24441
24442 static int
24443 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24444 int start, int end, int overlaps)
24445 {
24446 struct glyph *glyph, *last;
24447 Lisp_Object lgstring;
24448 int i;
24449
24450 s->for_overlaps = overlaps;
24451 glyph = s->row->glyphs[s->area] + start;
24452 last = s->row->glyphs[s->area] + end;
24453 s->cmp_id = glyph->u.cmp.id;
24454 s->cmp_from = glyph->slice.cmp.from;
24455 s->cmp_to = glyph->slice.cmp.to + 1;
24456 s->face = FACE_FROM_ID (s->f, face_id);
24457 lgstring = composition_gstring_from_id (s->cmp_id);
24458 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24459 glyph++;
24460 while (glyph < last
24461 && glyph->u.cmp.automatic
24462 && glyph->u.cmp.id == s->cmp_id
24463 && s->cmp_to == glyph->slice.cmp.from)
24464 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24465
24466 for (i = s->cmp_from; i < s->cmp_to; i++)
24467 {
24468 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24469 unsigned code = LGLYPH_CODE (lglyph);
24470
24471 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24472 }
24473 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24474 return glyph - s->row->glyphs[s->area];
24475 }
24476
24477
24478 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24479 See the comment of fill_glyph_string for arguments.
24480 Value is the index of the first glyph not in S. */
24481
24482
24483 static int
24484 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24485 int start, int end, int overlaps)
24486 {
24487 struct glyph *glyph, *last;
24488 int voffset;
24489
24490 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24491 s->for_overlaps = overlaps;
24492 glyph = s->row->glyphs[s->area] + start;
24493 last = s->row->glyphs[s->area] + end;
24494 voffset = glyph->voffset;
24495 s->face = FACE_FROM_ID (s->f, face_id);
24496 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24497 s->nchars = 1;
24498 s->width = glyph->pixel_width;
24499 glyph++;
24500 while (glyph < last
24501 && glyph->type == GLYPHLESS_GLYPH
24502 && glyph->voffset == voffset
24503 && glyph->face_id == face_id)
24504 {
24505 s->nchars++;
24506 s->width += glyph->pixel_width;
24507 glyph++;
24508 }
24509 s->ybase += voffset;
24510 return glyph - s->row->glyphs[s->area];
24511 }
24512
24513
24514 /* Fill glyph string S from a sequence of character glyphs.
24515
24516 FACE_ID is the face id of the string. START is the index of the
24517 first glyph to consider, END is the index of the last + 1.
24518 OVERLAPS non-zero means S should draw the foreground only, and use
24519 its physical height for clipping. See also draw_glyphs.
24520
24521 Value is the index of the first glyph not in S. */
24522
24523 static int
24524 fill_glyph_string (struct glyph_string *s, int face_id,
24525 int start, int end, int overlaps)
24526 {
24527 struct glyph *glyph, *last;
24528 int voffset;
24529 bool glyph_not_available_p;
24530
24531 eassert (s->f == XFRAME (s->w->frame));
24532 eassert (s->nchars == 0);
24533 eassert (start >= 0 && end > start);
24534
24535 s->for_overlaps = overlaps;
24536 glyph = s->row->glyphs[s->area] + start;
24537 last = s->row->glyphs[s->area] + end;
24538 voffset = glyph->voffset;
24539 s->padding_p = glyph->padding_p;
24540 glyph_not_available_p = glyph->glyph_not_available_p;
24541
24542 while (glyph < last
24543 && glyph->type == CHAR_GLYPH
24544 && glyph->voffset == voffset
24545 /* Same face id implies same font, nowadays. */
24546 && glyph->face_id == face_id
24547 && glyph->glyph_not_available_p == glyph_not_available_p)
24548 {
24549 s->face = get_glyph_face_and_encoding (s->f, glyph,
24550 s->char2b + s->nchars);
24551 ++s->nchars;
24552 eassert (s->nchars <= end - start);
24553 s->width += glyph->pixel_width;
24554 if (glyph++->padding_p != s->padding_p)
24555 break;
24556 }
24557
24558 s->font = s->face->font;
24559
24560 /* If the specified font could not be loaded, use the frame's font,
24561 but record the fact that we couldn't load it in
24562 S->font_not_found_p so that we can draw rectangles for the
24563 characters of the glyph string. */
24564 if (s->font == NULL || glyph_not_available_p)
24565 {
24566 s->font_not_found_p = true;
24567 s->font = FRAME_FONT (s->f);
24568 }
24569
24570 /* Adjust base line for subscript/superscript text. */
24571 s->ybase += voffset;
24572
24573 eassert (s->face && s->face->gc);
24574 return glyph - s->row->glyphs[s->area];
24575 }
24576
24577
24578 /* Fill glyph string S from image glyph S->first_glyph. */
24579
24580 static void
24581 fill_image_glyph_string (struct glyph_string *s)
24582 {
24583 eassert (s->first_glyph->type == IMAGE_GLYPH);
24584 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24585 eassert (s->img);
24586 s->slice = s->first_glyph->slice.img;
24587 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24588 s->font = s->face->font;
24589 s->width = s->first_glyph->pixel_width;
24590
24591 /* Adjust base line for subscript/superscript text. */
24592 s->ybase += s->first_glyph->voffset;
24593 }
24594
24595
24596 /* Fill glyph string S from a sequence of stretch glyphs.
24597
24598 START is the index of the first glyph to consider,
24599 END is the index of the last + 1.
24600
24601 Value is the index of the first glyph not in S. */
24602
24603 static int
24604 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24605 {
24606 struct glyph *glyph, *last;
24607 int voffset, face_id;
24608
24609 eassert (s->first_glyph->type == STRETCH_GLYPH);
24610
24611 glyph = s->row->glyphs[s->area] + start;
24612 last = s->row->glyphs[s->area] + end;
24613 face_id = glyph->face_id;
24614 s->face = FACE_FROM_ID (s->f, face_id);
24615 s->font = s->face->font;
24616 s->width = glyph->pixel_width;
24617 s->nchars = 1;
24618 voffset = glyph->voffset;
24619
24620 for (++glyph;
24621 (glyph < last
24622 && glyph->type == STRETCH_GLYPH
24623 && glyph->voffset == voffset
24624 && glyph->face_id == face_id);
24625 ++glyph)
24626 s->width += glyph->pixel_width;
24627
24628 /* Adjust base line for subscript/superscript text. */
24629 s->ybase += voffset;
24630
24631 /* The case that face->gc == 0 is handled when drawing the glyph
24632 string by calling prepare_face_for_display. */
24633 eassert (s->face);
24634 return glyph - s->row->glyphs[s->area];
24635 }
24636
24637 static struct font_metrics *
24638 get_per_char_metric (struct font *font, XChar2b *char2b)
24639 {
24640 static struct font_metrics metrics;
24641 unsigned code;
24642
24643 if (! font)
24644 return NULL;
24645 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24646 if (code == FONT_INVALID_CODE)
24647 return NULL;
24648 font->driver->text_extents (font, &code, 1, &metrics);
24649 return &metrics;
24650 }
24651
24652 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24653 for FONT. Values are taken from font-global ones, except for fonts
24654 that claim preposterously large values, but whose glyphs actually
24655 have reasonable dimensions. C is the character to use for metrics
24656 if the font-global values are too large; if C is negative, the
24657 function selects a default character. */
24658 static void
24659 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24660 {
24661 *ascent = FONT_BASE (font);
24662 *descent = FONT_DESCENT (font);
24663
24664 if (FONT_TOO_HIGH (font))
24665 {
24666 XChar2b char2b;
24667
24668 /* Get metrics of C, defaulting to a reasonably sized ASCII
24669 character. */
24670 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24671 {
24672 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24673
24674 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24675 {
24676 /* We add 1 pixel to character dimensions as heuristics
24677 that produces nicer display, e.g. when the face has
24678 the box attribute. */
24679 *ascent = pcm->ascent + 1;
24680 *descent = pcm->descent + 1;
24681 }
24682 }
24683 }
24684 }
24685
24686 /* A subroutine that computes a reasonable "normal character height"
24687 for fonts that claim preposterously large vertical dimensions, but
24688 whose glyphs are actually reasonably sized. C is the character
24689 whose metrics to use for those fonts, or -1 for default
24690 character. */
24691 static int
24692 normal_char_height (struct font *font, int c)
24693 {
24694 int ascent, descent;
24695
24696 normal_char_ascent_descent (font, c, &ascent, &descent);
24697
24698 return ascent + descent;
24699 }
24700
24701 /* EXPORT for RIF:
24702 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24703 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24704 assumed to be zero. */
24705
24706 void
24707 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24708 {
24709 *left = *right = 0;
24710
24711 if (glyph->type == CHAR_GLYPH)
24712 {
24713 XChar2b char2b;
24714 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24715 if (face->font)
24716 {
24717 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24718 if (pcm)
24719 {
24720 if (pcm->rbearing > pcm->width)
24721 *right = pcm->rbearing - pcm->width;
24722 if (pcm->lbearing < 0)
24723 *left = -pcm->lbearing;
24724 }
24725 }
24726 }
24727 else if (glyph->type == COMPOSITE_GLYPH)
24728 {
24729 if (! glyph->u.cmp.automatic)
24730 {
24731 struct composition *cmp = composition_table[glyph->u.cmp.id];
24732
24733 if (cmp->rbearing > cmp->pixel_width)
24734 *right = cmp->rbearing - cmp->pixel_width;
24735 if (cmp->lbearing < 0)
24736 *left = - cmp->lbearing;
24737 }
24738 else
24739 {
24740 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24741 struct font_metrics metrics;
24742
24743 composition_gstring_width (gstring, glyph->slice.cmp.from,
24744 glyph->slice.cmp.to + 1, &metrics);
24745 if (metrics.rbearing > metrics.width)
24746 *right = metrics.rbearing - metrics.width;
24747 if (metrics.lbearing < 0)
24748 *left = - metrics.lbearing;
24749 }
24750 }
24751 }
24752
24753
24754 /* Return the index of the first glyph preceding glyph string S that
24755 is overwritten by S because of S's left overhang. Value is -1
24756 if no glyphs are overwritten. */
24757
24758 static int
24759 left_overwritten (struct glyph_string *s)
24760 {
24761 int k;
24762
24763 if (s->left_overhang)
24764 {
24765 int x = 0, i;
24766 struct glyph *glyphs = s->row->glyphs[s->area];
24767 int first = s->first_glyph - glyphs;
24768
24769 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24770 x -= glyphs[i].pixel_width;
24771
24772 k = i + 1;
24773 }
24774 else
24775 k = -1;
24776
24777 return k;
24778 }
24779
24780
24781 /* Return the index of the first glyph preceding glyph string S that
24782 is overwriting S because of its right overhang. Value is -1 if no
24783 glyph in front of S overwrites S. */
24784
24785 static int
24786 left_overwriting (struct glyph_string *s)
24787 {
24788 int i, k, x;
24789 struct glyph *glyphs = s->row->glyphs[s->area];
24790 int first = s->first_glyph - glyphs;
24791
24792 k = -1;
24793 x = 0;
24794 for (i = first - 1; i >= 0; --i)
24795 {
24796 int left, right;
24797 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24798 if (x + right > 0)
24799 k = i;
24800 x -= glyphs[i].pixel_width;
24801 }
24802
24803 return k;
24804 }
24805
24806
24807 /* Return the index of the last glyph following glyph string S that is
24808 overwritten by S because of S's right overhang. Value is -1 if
24809 no such glyph is found. */
24810
24811 static int
24812 right_overwritten (struct glyph_string *s)
24813 {
24814 int k = -1;
24815
24816 if (s->right_overhang)
24817 {
24818 int x = 0, i;
24819 struct glyph *glyphs = s->row->glyphs[s->area];
24820 int first = (s->first_glyph - glyphs
24821 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24822 int end = s->row->used[s->area];
24823
24824 for (i = first; i < end && s->right_overhang > x; ++i)
24825 x += glyphs[i].pixel_width;
24826
24827 k = i;
24828 }
24829
24830 return k;
24831 }
24832
24833
24834 /* Return the index of the last glyph following glyph string S that
24835 overwrites S because of its left overhang. Value is negative
24836 if no such glyph is found. */
24837
24838 static int
24839 right_overwriting (struct glyph_string *s)
24840 {
24841 int i, k, x;
24842 int end = s->row->used[s->area];
24843 struct glyph *glyphs = s->row->glyphs[s->area];
24844 int first = (s->first_glyph - glyphs
24845 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24846
24847 k = -1;
24848 x = 0;
24849 for (i = first; i < end; ++i)
24850 {
24851 int left, right;
24852 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24853 if (x - left < 0)
24854 k = i;
24855 x += glyphs[i].pixel_width;
24856 }
24857
24858 return k;
24859 }
24860
24861
24862 /* Set background width of glyph string S. START is the index of the
24863 first glyph following S. LAST_X is the right-most x-position + 1
24864 in the drawing area. */
24865
24866 static void
24867 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24868 {
24869 /* If the face of this glyph string has to be drawn to the end of
24870 the drawing area, set S->extends_to_end_of_line_p. */
24871
24872 if (start == s->row->used[s->area]
24873 && ((s->row->fill_line_p
24874 && (s->hl == DRAW_NORMAL_TEXT
24875 || s->hl == DRAW_IMAGE_RAISED
24876 || s->hl == DRAW_IMAGE_SUNKEN))
24877 || s->hl == DRAW_MOUSE_FACE))
24878 s->extends_to_end_of_line_p = true;
24879
24880 /* If S extends its face to the end of the line, set its
24881 background_width to the distance to the right edge of the drawing
24882 area. */
24883 if (s->extends_to_end_of_line_p)
24884 s->background_width = last_x - s->x + 1;
24885 else
24886 s->background_width = s->width;
24887 }
24888
24889
24890 /* Compute overhangs and x-positions for glyph string S and its
24891 predecessors, or successors. X is the starting x-position for S.
24892 BACKWARD_P means process predecessors. */
24893
24894 static void
24895 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24896 {
24897 if (backward_p)
24898 {
24899 while (s)
24900 {
24901 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24902 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24903 x -= s->width;
24904 s->x = x;
24905 s = s->prev;
24906 }
24907 }
24908 else
24909 {
24910 while (s)
24911 {
24912 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24913 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24914 s->x = x;
24915 x += s->width;
24916 s = s->next;
24917 }
24918 }
24919 }
24920
24921
24922
24923 /* The following macros are only called from draw_glyphs below.
24924 They reference the following parameters of that function directly:
24925 `w', `row', `area', and `overlap_p'
24926 as well as the following local variables:
24927 `s', `f', and `hdc' (in W32) */
24928
24929 #ifdef HAVE_NTGUI
24930 /* On W32, silently add local `hdc' variable to argument list of
24931 init_glyph_string. */
24932 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24933 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24934 #else
24935 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24936 init_glyph_string (s, char2b, w, row, area, start, hl)
24937 #endif
24938
24939 /* Add a glyph string for a stretch glyph to the list of strings
24940 between HEAD and TAIL. START is the index of the stretch glyph in
24941 row area AREA of glyph row ROW. END is the index of the last glyph
24942 in that glyph row area. X is the current output position assigned
24943 to the new glyph string constructed. HL overrides that face of the
24944 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24945 is the right-most x-position of the drawing area. */
24946
24947 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24948 and below -- keep them on one line. */
24949 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24950 do \
24951 { \
24952 s = alloca (sizeof *s); \
24953 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24954 START = fill_stretch_glyph_string (s, START, END); \
24955 append_glyph_string (&HEAD, &TAIL, s); \
24956 s->x = (X); \
24957 } \
24958 while (false)
24959
24960
24961 /* Add a glyph string for an image glyph to the list of strings
24962 between HEAD and TAIL. START is the index of the image glyph in
24963 row area AREA of glyph row ROW. END is the index of the last glyph
24964 in that glyph row area. X is the current output position assigned
24965 to the new glyph string constructed. HL overrides that face of the
24966 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24967 is the right-most x-position of the drawing area. */
24968
24969 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24970 do \
24971 { \
24972 s = alloca (sizeof *s); \
24973 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24974 fill_image_glyph_string (s); \
24975 append_glyph_string (&HEAD, &TAIL, s); \
24976 ++START; \
24977 s->x = (X); \
24978 } \
24979 while (false)
24980
24981
24982 /* Add a glyph string for a sequence of character glyphs to the list
24983 of strings between HEAD and TAIL. START is the index of the first
24984 glyph in row area AREA of glyph row ROW that is part of the new
24985 glyph string. END is the index of the last glyph in that glyph row
24986 area. X is the current output position assigned to the new glyph
24987 string constructed. HL overrides that face of the glyph; e.g. it
24988 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24989 right-most x-position of the drawing area. */
24990
24991 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24992 do \
24993 { \
24994 int face_id; \
24995 XChar2b *char2b; \
24996 \
24997 face_id = (row)->glyphs[area][START].face_id; \
24998 \
24999 s = alloca (sizeof *s); \
25000 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25001 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25002 append_glyph_string (&HEAD, &TAIL, s); \
25003 s->x = (X); \
25004 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25005 } \
25006 while (false)
25007
25008
25009 /* Add a glyph string for a composite sequence to the list of strings
25010 between HEAD and TAIL. START is the index of the first glyph in
25011 row area AREA of glyph row ROW that is part of the new glyph
25012 string. END is the index of the last glyph in that glyph row area.
25013 X is the current output position assigned to the new glyph string
25014 constructed. HL overrides that face of the glyph; e.g. it is
25015 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25016 x-position of the drawing area. */
25017
25018 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25019 do { \
25020 int face_id = (row)->glyphs[area][START].face_id; \
25021 struct face *base_face = FACE_FROM_ID (f, face_id); \
25022 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25023 struct composition *cmp = composition_table[cmp_id]; \
25024 XChar2b *char2b; \
25025 struct glyph_string *first_s = NULL; \
25026 int n; \
25027 \
25028 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25029 \
25030 /* Make glyph_strings for each glyph sequence that is drawable by \
25031 the same face, and append them to HEAD/TAIL. */ \
25032 for (n = 0; n < cmp->glyph_len;) \
25033 { \
25034 s = alloca (sizeof *s); \
25035 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25036 append_glyph_string (&(HEAD), &(TAIL), s); \
25037 s->cmp = cmp; \
25038 s->cmp_from = n; \
25039 s->x = (X); \
25040 if (n == 0) \
25041 first_s = s; \
25042 n = fill_composite_glyph_string (s, base_face, overlaps); \
25043 } \
25044 \
25045 ++START; \
25046 s = first_s; \
25047 } while (false)
25048
25049
25050 /* Add a glyph string for a glyph-string sequence to the list of strings
25051 between HEAD and TAIL. */
25052
25053 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25054 do { \
25055 int face_id; \
25056 XChar2b *char2b; \
25057 Lisp_Object gstring; \
25058 \
25059 face_id = (row)->glyphs[area][START].face_id; \
25060 gstring = (composition_gstring_from_id \
25061 ((row)->glyphs[area][START].u.cmp.id)); \
25062 s = alloca (sizeof *s); \
25063 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25064 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25065 append_glyph_string (&(HEAD), &(TAIL), s); \
25066 s->x = (X); \
25067 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25068 } while (false)
25069
25070
25071 /* Add a glyph string for a sequence of glyphless character's glyphs
25072 to the list of strings between HEAD and TAIL. The meanings of
25073 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25074
25075 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25076 do \
25077 { \
25078 int face_id; \
25079 \
25080 face_id = (row)->glyphs[area][START].face_id; \
25081 \
25082 s = alloca (sizeof *s); \
25083 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25084 append_glyph_string (&HEAD, &TAIL, s); \
25085 s->x = (X); \
25086 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25087 overlaps); \
25088 } \
25089 while (false)
25090
25091
25092 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25093 of AREA of glyph row ROW on window W between indices START and END.
25094 HL overrides the face for drawing glyph strings, e.g. it is
25095 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25096 x-positions of the drawing area.
25097
25098 This is an ugly monster macro construct because we must use alloca
25099 to allocate glyph strings (because draw_glyphs can be called
25100 asynchronously). */
25101
25102 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25103 do \
25104 { \
25105 HEAD = TAIL = NULL; \
25106 while (START < END) \
25107 { \
25108 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25109 switch (first_glyph->type) \
25110 { \
25111 case CHAR_GLYPH: \
25112 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25113 HL, X, LAST_X); \
25114 break; \
25115 \
25116 case COMPOSITE_GLYPH: \
25117 if (first_glyph->u.cmp.automatic) \
25118 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25119 HL, X, LAST_X); \
25120 else \
25121 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25122 HL, X, LAST_X); \
25123 break; \
25124 \
25125 case STRETCH_GLYPH: \
25126 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25127 HL, X, LAST_X); \
25128 break; \
25129 \
25130 case IMAGE_GLYPH: \
25131 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25132 HL, X, LAST_X); \
25133 break; \
25134 \
25135 case GLYPHLESS_GLYPH: \
25136 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25137 HL, X, LAST_X); \
25138 break; \
25139 \
25140 default: \
25141 emacs_abort (); \
25142 } \
25143 \
25144 if (s) \
25145 { \
25146 set_glyph_string_background_width (s, START, LAST_X); \
25147 (X) += s->width; \
25148 } \
25149 } \
25150 } while (false)
25151
25152
25153 /* Draw glyphs between START and END in AREA of ROW on window W,
25154 starting at x-position X. X is relative to AREA in W. HL is a
25155 face-override with the following meaning:
25156
25157 DRAW_NORMAL_TEXT draw normally
25158 DRAW_CURSOR draw in cursor face
25159 DRAW_MOUSE_FACE draw in mouse face.
25160 DRAW_INVERSE_VIDEO draw in mode line face
25161 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25162 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25163
25164 If OVERLAPS is non-zero, draw only the foreground of characters and
25165 clip to the physical height of ROW. Non-zero value also defines
25166 the overlapping part to be drawn:
25167
25168 OVERLAPS_PRED overlap with preceding rows
25169 OVERLAPS_SUCC overlap with succeeding rows
25170 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25171 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25172
25173 Value is the x-position reached, relative to AREA of W. */
25174
25175 static int
25176 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25177 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25178 enum draw_glyphs_face hl, int overlaps)
25179 {
25180 struct glyph_string *head, *tail;
25181 struct glyph_string *s;
25182 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25183 int i, j, x_reached, last_x, area_left = 0;
25184 struct frame *f = XFRAME (WINDOW_FRAME (w));
25185 DECLARE_HDC (hdc);
25186
25187 ALLOCATE_HDC (hdc, f);
25188
25189 /* Let's rather be paranoid than getting a SEGV. */
25190 end = min (end, row->used[area]);
25191 start = clip_to_bounds (0, start, end);
25192
25193 /* Translate X to frame coordinates. Set last_x to the right
25194 end of the drawing area. */
25195 if (row->full_width_p)
25196 {
25197 /* X is relative to the left edge of W, without scroll bars
25198 or fringes. */
25199 area_left = WINDOW_LEFT_EDGE_X (w);
25200 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25201 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25202 }
25203 else
25204 {
25205 area_left = window_box_left (w, area);
25206 last_x = area_left + window_box_width (w, area);
25207 }
25208 x += area_left;
25209
25210 /* Build a doubly-linked list of glyph_string structures between
25211 head and tail from what we have to draw. Note that the macro
25212 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25213 the reason we use a separate variable `i'. */
25214 i = start;
25215 USE_SAFE_ALLOCA;
25216 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25217 if (tail)
25218 x_reached = tail->x + tail->background_width;
25219 else
25220 x_reached = x;
25221
25222 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25223 the row, redraw some glyphs in front or following the glyph
25224 strings built above. */
25225 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25226 {
25227 struct glyph_string *h, *t;
25228 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25229 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25230 bool check_mouse_face = false;
25231 int dummy_x = 0;
25232
25233 /* If mouse highlighting is on, we may need to draw adjacent
25234 glyphs using mouse-face highlighting. */
25235 if (area == TEXT_AREA && row->mouse_face_p
25236 && hlinfo->mouse_face_beg_row >= 0
25237 && hlinfo->mouse_face_end_row >= 0)
25238 {
25239 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25240
25241 if (row_vpos >= hlinfo->mouse_face_beg_row
25242 && row_vpos <= hlinfo->mouse_face_end_row)
25243 {
25244 check_mouse_face = true;
25245 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25246 ? hlinfo->mouse_face_beg_col : 0;
25247 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25248 ? hlinfo->mouse_face_end_col
25249 : row->used[TEXT_AREA];
25250 }
25251 }
25252
25253 /* Compute overhangs for all glyph strings. */
25254 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25255 for (s = head; s; s = s->next)
25256 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25257
25258 /* Prepend glyph strings for glyphs in front of the first glyph
25259 string that are overwritten because of the first glyph
25260 string's left overhang. The background of all strings
25261 prepended must be drawn because the first glyph string
25262 draws over it. */
25263 i = left_overwritten (head);
25264 if (i >= 0)
25265 {
25266 enum draw_glyphs_face overlap_hl;
25267
25268 /* If this row contains mouse highlighting, attempt to draw
25269 the overlapped glyphs with the correct highlight. This
25270 code fails if the overlap encompasses more than one glyph
25271 and mouse-highlight spans only some of these glyphs.
25272 However, making it work perfectly involves a lot more
25273 code, and I don't know if the pathological case occurs in
25274 practice, so we'll stick to this for now. --- cyd */
25275 if (check_mouse_face
25276 && mouse_beg_col < start && mouse_end_col > i)
25277 overlap_hl = DRAW_MOUSE_FACE;
25278 else
25279 overlap_hl = DRAW_NORMAL_TEXT;
25280
25281 if (hl != overlap_hl)
25282 clip_head = head;
25283 j = i;
25284 BUILD_GLYPH_STRINGS (j, start, h, t,
25285 overlap_hl, dummy_x, last_x);
25286 start = i;
25287 compute_overhangs_and_x (t, head->x, true);
25288 prepend_glyph_string_lists (&head, &tail, h, t);
25289 if (clip_head == NULL)
25290 clip_head = head;
25291 }
25292
25293 /* Prepend glyph strings for glyphs in front of the first glyph
25294 string that overwrite that glyph string because of their
25295 right overhang. For these strings, only the foreground must
25296 be drawn, because it draws over the glyph string at `head'.
25297 The background must not be drawn because this would overwrite
25298 right overhangs of preceding glyphs for which no glyph
25299 strings exist. */
25300 i = left_overwriting (head);
25301 if (i >= 0)
25302 {
25303 enum draw_glyphs_face overlap_hl;
25304
25305 if (check_mouse_face
25306 && mouse_beg_col < start && mouse_end_col > i)
25307 overlap_hl = DRAW_MOUSE_FACE;
25308 else
25309 overlap_hl = DRAW_NORMAL_TEXT;
25310
25311 if (hl == overlap_hl || clip_head == NULL)
25312 clip_head = head;
25313 BUILD_GLYPH_STRINGS (i, start, h, t,
25314 overlap_hl, dummy_x, last_x);
25315 for (s = h; s; s = s->next)
25316 s->background_filled_p = true;
25317 compute_overhangs_and_x (t, head->x, true);
25318 prepend_glyph_string_lists (&head, &tail, h, t);
25319 }
25320
25321 /* Append glyphs strings for glyphs following the last glyph
25322 string tail that are overwritten by tail. The background of
25323 these strings has to be drawn because tail's foreground draws
25324 over it. */
25325 i = right_overwritten (tail);
25326 if (i >= 0)
25327 {
25328 enum draw_glyphs_face overlap_hl;
25329
25330 if (check_mouse_face
25331 && mouse_beg_col < i && mouse_end_col > end)
25332 overlap_hl = DRAW_MOUSE_FACE;
25333 else
25334 overlap_hl = DRAW_NORMAL_TEXT;
25335
25336 if (hl != overlap_hl)
25337 clip_tail = tail;
25338 BUILD_GLYPH_STRINGS (end, i, h, t,
25339 overlap_hl, x, last_x);
25340 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25341 we don't have `end = i;' here. */
25342 compute_overhangs_and_x (h, tail->x + tail->width, false);
25343 append_glyph_string_lists (&head, &tail, h, t);
25344 if (clip_tail == NULL)
25345 clip_tail = tail;
25346 }
25347
25348 /* Append glyph strings for glyphs following the last glyph
25349 string tail that overwrite tail. The foreground of such
25350 glyphs has to be drawn because it writes into the background
25351 of tail. The background must not be drawn because it could
25352 paint over the foreground of following glyphs. */
25353 i = right_overwriting (tail);
25354 if (i >= 0)
25355 {
25356 enum draw_glyphs_face overlap_hl;
25357 if (check_mouse_face
25358 && mouse_beg_col < i && mouse_end_col > end)
25359 overlap_hl = DRAW_MOUSE_FACE;
25360 else
25361 overlap_hl = DRAW_NORMAL_TEXT;
25362
25363 if (hl == overlap_hl || clip_tail == NULL)
25364 clip_tail = tail;
25365 i++; /* We must include the Ith glyph. */
25366 BUILD_GLYPH_STRINGS (end, i, h, t,
25367 overlap_hl, x, last_x);
25368 for (s = h; s; s = s->next)
25369 s->background_filled_p = true;
25370 compute_overhangs_and_x (h, tail->x + tail->width, false);
25371 append_glyph_string_lists (&head, &tail, h, t);
25372 }
25373 if (clip_head || clip_tail)
25374 for (s = head; s; s = s->next)
25375 {
25376 s->clip_head = clip_head;
25377 s->clip_tail = clip_tail;
25378 }
25379 }
25380
25381 /* Draw all strings. */
25382 for (s = head; s; s = s->next)
25383 FRAME_RIF (f)->draw_glyph_string (s);
25384
25385 #ifndef HAVE_NS
25386 /* When focus a sole frame and move horizontally, this clears on_p
25387 causing a failure to erase prev cursor position. */
25388 if (area == TEXT_AREA
25389 && !row->full_width_p
25390 /* When drawing overlapping rows, only the glyph strings'
25391 foreground is drawn, which doesn't erase a cursor
25392 completely. */
25393 && !overlaps)
25394 {
25395 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25396 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25397 : (tail ? tail->x + tail->background_width : x));
25398 x0 -= area_left;
25399 x1 -= area_left;
25400
25401 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25402 row->y, MATRIX_ROW_BOTTOM_Y (row));
25403 }
25404 #endif
25405
25406 /* Value is the x-position up to which drawn, relative to AREA of W.
25407 This doesn't include parts drawn because of overhangs. */
25408 if (row->full_width_p)
25409 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25410 else
25411 x_reached -= area_left;
25412
25413 RELEASE_HDC (hdc, f);
25414
25415 SAFE_FREE ();
25416 return x_reached;
25417 }
25418
25419 /* Expand row matrix if too narrow. Don't expand if area
25420 is not present. */
25421
25422 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25423 { \
25424 if (!it->f->fonts_changed \
25425 && (it->glyph_row->glyphs[area] \
25426 < it->glyph_row->glyphs[area + 1])) \
25427 { \
25428 it->w->ncols_scale_factor++; \
25429 it->f->fonts_changed = true; \
25430 } \
25431 }
25432
25433 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25434 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25435
25436 static void
25437 append_glyph (struct it *it)
25438 {
25439 struct glyph *glyph;
25440 enum glyph_row_area area = it->area;
25441
25442 eassert (it->glyph_row);
25443 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25444
25445 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25446 if (glyph < it->glyph_row->glyphs[area + 1])
25447 {
25448 /* If the glyph row is reversed, we need to prepend the glyph
25449 rather than append it. */
25450 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25451 {
25452 struct glyph *g;
25453
25454 /* Make room for the additional glyph. */
25455 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25456 g[1] = *g;
25457 glyph = it->glyph_row->glyphs[area];
25458 }
25459 glyph->charpos = CHARPOS (it->position);
25460 glyph->object = it->object;
25461 if (it->pixel_width > 0)
25462 {
25463 glyph->pixel_width = it->pixel_width;
25464 glyph->padding_p = false;
25465 }
25466 else
25467 {
25468 /* Assure at least 1-pixel width. Otherwise, cursor can't
25469 be displayed correctly. */
25470 glyph->pixel_width = 1;
25471 glyph->padding_p = true;
25472 }
25473 glyph->ascent = it->ascent;
25474 glyph->descent = it->descent;
25475 glyph->voffset = it->voffset;
25476 glyph->type = CHAR_GLYPH;
25477 glyph->avoid_cursor_p = it->avoid_cursor_p;
25478 glyph->multibyte_p = it->multibyte_p;
25479 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25480 {
25481 /* In R2L rows, the left and the right box edges need to be
25482 drawn in reverse direction. */
25483 glyph->right_box_line_p = it->start_of_box_run_p;
25484 glyph->left_box_line_p = it->end_of_box_run_p;
25485 }
25486 else
25487 {
25488 glyph->left_box_line_p = it->start_of_box_run_p;
25489 glyph->right_box_line_p = it->end_of_box_run_p;
25490 }
25491 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25492 || it->phys_descent > it->descent);
25493 glyph->glyph_not_available_p = it->glyph_not_available_p;
25494 glyph->face_id = it->face_id;
25495 glyph->u.ch = it->char_to_display;
25496 glyph->slice.img = null_glyph_slice;
25497 glyph->font_type = FONT_TYPE_UNKNOWN;
25498 if (it->bidi_p)
25499 {
25500 glyph->resolved_level = it->bidi_it.resolved_level;
25501 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25502 glyph->bidi_type = it->bidi_it.type;
25503 }
25504 else
25505 {
25506 glyph->resolved_level = 0;
25507 glyph->bidi_type = UNKNOWN_BT;
25508 }
25509 ++it->glyph_row->used[area];
25510 }
25511 else
25512 IT_EXPAND_MATRIX_WIDTH (it, area);
25513 }
25514
25515 /* Store one glyph for the composition IT->cmp_it.id in
25516 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25517 non-null. */
25518
25519 static void
25520 append_composite_glyph (struct it *it)
25521 {
25522 struct glyph *glyph;
25523 enum glyph_row_area area = it->area;
25524
25525 eassert (it->glyph_row);
25526
25527 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25528 if (glyph < it->glyph_row->glyphs[area + 1])
25529 {
25530 /* If the glyph row is reversed, we need to prepend the glyph
25531 rather than append it. */
25532 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25533 {
25534 struct glyph *g;
25535
25536 /* Make room for the new glyph. */
25537 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25538 g[1] = *g;
25539 glyph = it->glyph_row->glyphs[it->area];
25540 }
25541 glyph->charpos = it->cmp_it.charpos;
25542 glyph->object = it->object;
25543 glyph->pixel_width = it->pixel_width;
25544 glyph->ascent = it->ascent;
25545 glyph->descent = it->descent;
25546 glyph->voffset = it->voffset;
25547 glyph->type = COMPOSITE_GLYPH;
25548 if (it->cmp_it.ch < 0)
25549 {
25550 glyph->u.cmp.automatic = false;
25551 glyph->u.cmp.id = it->cmp_it.id;
25552 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25553 }
25554 else
25555 {
25556 glyph->u.cmp.automatic = true;
25557 glyph->u.cmp.id = it->cmp_it.id;
25558 glyph->slice.cmp.from = it->cmp_it.from;
25559 glyph->slice.cmp.to = it->cmp_it.to - 1;
25560 }
25561 glyph->avoid_cursor_p = it->avoid_cursor_p;
25562 glyph->multibyte_p = it->multibyte_p;
25563 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25564 {
25565 /* In R2L rows, the left and the right box edges need to be
25566 drawn in reverse direction. */
25567 glyph->right_box_line_p = it->start_of_box_run_p;
25568 glyph->left_box_line_p = it->end_of_box_run_p;
25569 }
25570 else
25571 {
25572 glyph->left_box_line_p = it->start_of_box_run_p;
25573 glyph->right_box_line_p = it->end_of_box_run_p;
25574 }
25575 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25576 || it->phys_descent > it->descent);
25577 glyph->padding_p = false;
25578 glyph->glyph_not_available_p = false;
25579 glyph->face_id = it->face_id;
25580 glyph->font_type = FONT_TYPE_UNKNOWN;
25581 if (it->bidi_p)
25582 {
25583 glyph->resolved_level = it->bidi_it.resolved_level;
25584 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25585 glyph->bidi_type = it->bidi_it.type;
25586 }
25587 ++it->glyph_row->used[area];
25588 }
25589 else
25590 IT_EXPAND_MATRIX_WIDTH (it, area);
25591 }
25592
25593
25594 /* Change IT->ascent and IT->height according to the setting of
25595 IT->voffset. */
25596
25597 static void
25598 take_vertical_position_into_account (struct it *it)
25599 {
25600 if (it->voffset)
25601 {
25602 if (it->voffset < 0)
25603 /* Increase the ascent so that we can display the text higher
25604 in the line. */
25605 it->ascent -= it->voffset;
25606 else
25607 /* Increase the descent so that we can display the text lower
25608 in the line. */
25609 it->descent += it->voffset;
25610 }
25611 }
25612
25613
25614 /* Produce glyphs/get display metrics for the image IT is loaded with.
25615 See the description of struct display_iterator in dispextern.h for
25616 an overview of struct display_iterator. */
25617
25618 static void
25619 produce_image_glyph (struct it *it)
25620 {
25621 struct image *img;
25622 struct face *face;
25623 int glyph_ascent, crop;
25624 struct glyph_slice slice;
25625
25626 eassert (it->what == IT_IMAGE);
25627
25628 face = FACE_FROM_ID (it->f, it->face_id);
25629 eassert (face);
25630 /* Make sure X resources of the face is loaded. */
25631 prepare_face_for_display (it->f, face);
25632
25633 if (it->image_id < 0)
25634 {
25635 /* Fringe bitmap. */
25636 it->ascent = it->phys_ascent = 0;
25637 it->descent = it->phys_descent = 0;
25638 it->pixel_width = 0;
25639 it->nglyphs = 0;
25640 return;
25641 }
25642
25643 img = IMAGE_FROM_ID (it->f, it->image_id);
25644 eassert (img);
25645 /* Make sure X resources of the image is loaded. */
25646 prepare_image_for_display (it->f, img);
25647
25648 slice.x = slice.y = 0;
25649 slice.width = img->width;
25650 slice.height = img->height;
25651
25652 if (INTEGERP (it->slice.x))
25653 slice.x = XINT (it->slice.x);
25654 else if (FLOATP (it->slice.x))
25655 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25656
25657 if (INTEGERP (it->slice.y))
25658 slice.y = XINT (it->slice.y);
25659 else if (FLOATP (it->slice.y))
25660 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25661
25662 if (INTEGERP (it->slice.width))
25663 slice.width = XINT (it->slice.width);
25664 else if (FLOATP (it->slice.width))
25665 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25666
25667 if (INTEGERP (it->slice.height))
25668 slice.height = XINT (it->slice.height);
25669 else if (FLOATP (it->slice.height))
25670 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25671
25672 if (slice.x >= img->width)
25673 slice.x = img->width;
25674 if (slice.y >= img->height)
25675 slice.y = img->height;
25676 if (slice.x + slice.width >= img->width)
25677 slice.width = img->width - slice.x;
25678 if (slice.y + slice.height > img->height)
25679 slice.height = img->height - slice.y;
25680
25681 if (slice.width == 0 || slice.height == 0)
25682 return;
25683
25684 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25685
25686 it->descent = slice.height - glyph_ascent;
25687 if (slice.y == 0)
25688 it->descent += img->vmargin;
25689 if (slice.y + slice.height == img->height)
25690 it->descent += img->vmargin;
25691 it->phys_descent = it->descent;
25692
25693 it->pixel_width = slice.width;
25694 if (slice.x == 0)
25695 it->pixel_width += img->hmargin;
25696 if (slice.x + slice.width == img->width)
25697 it->pixel_width += img->hmargin;
25698
25699 /* It's quite possible for images to have an ascent greater than
25700 their height, so don't get confused in that case. */
25701 if (it->descent < 0)
25702 it->descent = 0;
25703
25704 it->nglyphs = 1;
25705
25706 if (face->box != FACE_NO_BOX)
25707 {
25708 if (face->box_line_width > 0)
25709 {
25710 if (slice.y == 0)
25711 it->ascent += face->box_line_width;
25712 if (slice.y + slice.height == img->height)
25713 it->descent += face->box_line_width;
25714 }
25715
25716 if (it->start_of_box_run_p && slice.x == 0)
25717 it->pixel_width += eabs (face->box_line_width);
25718 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25719 it->pixel_width += eabs (face->box_line_width);
25720 }
25721
25722 take_vertical_position_into_account (it);
25723
25724 /* Automatically crop wide image glyphs at right edge so we can
25725 draw the cursor on same display row. */
25726 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25727 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25728 {
25729 it->pixel_width -= crop;
25730 slice.width -= crop;
25731 }
25732
25733 if (it->glyph_row)
25734 {
25735 struct glyph *glyph;
25736 enum glyph_row_area area = it->area;
25737
25738 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25739 if (it->glyph_row->reversed_p)
25740 {
25741 struct glyph *g;
25742
25743 /* Make room for the new glyph. */
25744 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25745 g[1] = *g;
25746 glyph = it->glyph_row->glyphs[it->area];
25747 }
25748 if (glyph < it->glyph_row->glyphs[area + 1])
25749 {
25750 glyph->charpos = CHARPOS (it->position);
25751 glyph->object = it->object;
25752 glyph->pixel_width = it->pixel_width;
25753 glyph->ascent = glyph_ascent;
25754 glyph->descent = it->descent;
25755 glyph->voffset = it->voffset;
25756 glyph->type = IMAGE_GLYPH;
25757 glyph->avoid_cursor_p = it->avoid_cursor_p;
25758 glyph->multibyte_p = it->multibyte_p;
25759 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25760 {
25761 /* In R2L rows, the left and the right box edges need to be
25762 drawn in reverse direction. */
25763 glyph->right_box_line_p = it->start_of_box_run_p;
25764 glyph->left_box_line_p = it->end_of_box_run_p;
25765 }
25766 else
25767 {
25768 glyph->left_box_line_p = it->start_of_box_run_p;
25769 glyph->right_box_line_p = it->end_of_box_run_p;
25770 }
25771 glyph->overlaps_vertically_p = false;
25772 glyph->padding_p = false;
25773 glyph->glyph_not_available_p = false;
25774 glyph->face_id = it->face_id;
25775 glyph->u.img_id = img->id;
25776 glyph->slice.img = slice;
25777 glyph->font_type = FONT_TYPE_UNKNOWN;
25778 if (it->bidi_p)
25779 {
25780 glyph->resolved_level = it->bidi_it.resolved_level;
25781 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25782 glyph->bidi_type = it->bidi_it.type;
25783 }
25784 ++it->glyph_row->used[area];
25785 }
25786 else
25787 IT_EXPAND_MATRIX_WIDTH (it, area);
25788 }
25789 }
25790
25791
25792 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25793 of the glyph, WIDTH and HEIGHT are the width and height of the
25794 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25795
25796 static void
25797 append_stretch_glyph (struct it *it, Lisp_Object object,
25798 int width, int height, int ascent)
25799 {
25800 struct glyph *glyph;
25801 enum glyph_row_area area = it->area;
25802
25803 eassert (ascent >= 0 && ascent <= height);
25804
25805 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25806 if (glyph < it->glyph_row->glyphs[area + 1])
25807 {
25808 /* If the glyph row is reversed, we need to prepend the glyph
25809 rather than append it. */
25810 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25811 {
25812 struct glyph *g;
25813
25814 /* Make room for the additional glyph. */
25815 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25816 g[1] = *g;
25817 glyph = it->glyph_row->glyphs[area];
25818
25819 /* Decrease the width of the first glyph of the row that
25820 begins before first_visible_x (e.g., due to hscroll).
25821 This is so the overall width of the row becomes smaller
25822 by the scroll amount, and the stretch glyph appended by
25823 extend_face_to_end_of_line will be wider, to shift the
25824 row glyphs to the right. (In L2R rows, the corresponding
25825 left-shift effect is accomplished by setting row->x to a
25826 negative value, which won't work with R2L rows.)
25827
25828 This must leave us with a positive value of WIDTH, since
25829 otherwise the call to move_it_in_display_line_to at the
25830 beginning of display_line would have got past the entire
25831 first glyph, and then it->current_x would have been
25832 greater or equal to it->first_visible_x. */
25833 if (it->current_x < it->first_visible_x)
25834 width -= it->first_visible_x - it->current_x;
25835 eassert (width > 0);
25836 }
25837 glyph->charpos = CHARPOS (it->position);
25838 glyph->object = object;
25839 glyph->pixel_width = width;
25840 glyph->ascent = ascent;
25841 glyph->descent = height - ascent;
25842 glyph->voffset = it->voffset;
25843 glyph->type = STRETCH_GLYPH;
25844 glyph->avoid_cursor_p = it->avoid_cursor_p;
25845 glyph->multibyte_p = it->multibyte_p;
25846 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25847 {
25848 /* In R2L rows, the left and the right box edges need to be
25849 drawn in reverse direction. */
25850 glyph->right_box_line_p = it->start_of_box_run_p;
25851 glyph->left_box_line_p = it->end_of_box_run_p;
25852 }
25853 else
25854 {
25855 glyph->left_box_line_p = it->start_of_box_run_p;
25856 glyph->right_box_line_p = it->end_of_box_run_p;
25857 }
25858 glyph->overlaps_vertically_p = false;
25859 glyph->padding_p = false;
25860 glyph->glyph_not_available_p = false;
25861 glyph->face_id = it->face_id;
25862 glyph->u.stretch.ascent = ascent;
25863 glyph->u.stretch.height = height;
25864 glyph->slice.img = null_glyph_slice;
25865 glyph->font_type = FONT_TYPE_UNKNOWN;
25866 if (it->bidi_p)
25867 {
25868 glyph->resolved_level = it->bidi_it.resolved_level;
25869 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25870 glyph->bidi_type = it->bidi_it.type;
25871 }
25872 else
25873 {
25874 glyph->resolved_level = 0;
25875 glyph->bidi_type = UNKNOWN_BT;
25876 }
25877 ++it->glyph_row->used[area];
25878 }
25879 else
25880 IT_EXPAND_MATRIX_WIDTH (it, area);
25881 }
25882
25883 #endif /* HAVE_WINDOW_SYSTEM */
25884
25885 /* Produce a stretch glyph for iterator IT. IT->object is the value
25886 of the glyph property displayed. The value must be a list
25887 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25888 being recognized:
25889
25890 1. `:width WIDTH' specifies that the space should be WIDTH *
25891 canonical char width wide. WIDTH may be an integer or floating
25892 point number.
25893
25894 2. `:relative-width FACTOR' specifies that the width of the stretch
25895 should be computed from the width of the first character having the
25896 `glyph' property, and should be FACTOR times that width.
25897
25898 3. `:align-to HPOS' specifies that the space should be wide enough
25899 to reach HPOS, a value in canonical character units.
25900
25901 Exactly one of the above pairs must be present.
25902
25903 4. `:height HEIGHT' specifies that the height of the stretch produced
25904 should be HEIGHT, measured in canonical character units.
25905
25906 5. `:relative-height FACTOR' specifies that the height of the
25907 stretch should be FACTOR times the height of the characters having
25908 the glyph property.
25909
25910 Either none or exactly one of 4 or 5 must be present.
25911
25912 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25913 of the stretch should be used for the ascent of the stretch.
25914 ASCENT must be in the range 0 <= ASCENT <= 100. */
25915
25916 void
25917 produce_stretch_glyph (struct it *it)
25918 {
25919 /* (space :width WIDTH :height HEIGHT ...) */
25920 Lisp_Object prop, plist;
25921 int width = 0, height = 0, align_to = -1;
25922 bool zero_width_ok_p = false;
25923 double tem;
25924 struct font *font = NULL;
25925
25926 #ifdef HAVE_WINDOW_SYSTEM
25927 int ascent = 0;
25928 bool zero_height_ok_p = false;
25929
25930 if (FRAME_WINDOW_P (it->f))
25931 {
25932 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25933 font = face->font ? face->font : FRAME_FONT (it->f);
25934 prepare_face_for_display (it->f, face);
25935 }
25936 #endif
25937
25938 /* List should start with `space'. */
25939 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25940 plist = XCDR (it->object);
25941
25942 /* Compute the width of the stretch. */
25943 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25944 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25945 {
25946 /* Absolute width `:width WIDTH' specified and valid. */
25947 zero_width_ok_p = true;
25948 width = (int)tem;
25949 }
25950 #ifdef HAVE_WINDOW_SYSTEM
25951 else if (FRAME_WINDOW_P (it->f)
25952 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25953 {
25954 /* Relative width `:relative-width FACTOR' specified and valid.
25955 Compute the width of the characters having the `glyph'
25956 property. */
25957 struct it it2;
25958 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25959
25960 it2 = *it;
25961 if (it->multibyte_p)
25962 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25963 else
25964 {
25965 it2.c = it2.char_to_display = *p, it2.len = 1;
25966 if (! ASCII_CHAR_P (it2.c))
25967 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25968 }
25969
25970 it2.glyph_row = NULL;
25971 it2.what = IT_CHARACTER;
25972 x_produce_glyphs (&it2);
25973 width = NUMVAL (prop) * it2.pixel_width;
25974 }
25975 #endif /* HAVE_WINDOW_SYSTEM */
25976 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25977 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25978 &align_to))
25979 {
25980 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25981 align_to = (align_to < 0
25982 ? 0
25983 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25984 else if (align_to < 0)
25985 align_to = window_box_left_offset (it->w, TEXT_AREA);
25986 width = max (0, (int)tem + align_to - it->current_x);
25987 zero_width_ok_p = true;
25988 }
25989 else
25990 /* Nothing specified -> width defaults to canonical char width. */
25991 width = FRAME_COLUMN_WIDTH (it->f);
25992
25993 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25994 width = 1;
25995
25996 #ifdef HAVE_WINDOW_SYSTEM
25997 /* Compute height. */
25998 if (FRAME_WINDOW_P (it->f))
25999 {
26000 int default_height = normal_char_height (font, ' ');
26001
26002 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26003 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26004 {
26005 height = (int)tem;
26006 zero_height_ok_p = true;
26007 }
26008 else if (prop = Fplist_get (plist, QCrelative_height),
26009 NUMVAL (prop) > 0)
26010 height = default_height * NUMVAL (prop);
26011 else
26012 height = default_height;
26013
26014 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26015 height = 1;
26016
26017 /* Compute percentage of height used for ascent. If
26018 `:ascent ASCENT' is present and valid, use that. Otherwise,
26019 derive the ascent from the font in use. */
26020 if (prop = Fplist_get (plist, QCascent),
26021 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26022 ascent = height * NUMVAL (prop) / 100.0;
26023 else if (!NILP (prop)
26024 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26025 ascent = min (max (0, (int)tem), height);
26026 else
26027 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26028 }
26029 else
26030 #endif /* HAVE_WINDOW_SYSTEM */
26031 height = 1;
26032
26033 if (width > 0 && it->line_wrap != TRUNCATE
26034 && it->current_x + width > it->last_visible_x)
26035 {
26036 width = it->last_visible_x - it->current_x;
26037 #ifdef HAVE_WINDOW_SYSTEM
26038 /* Subtract one more pixel from the stretch width, but only on
26039 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26040 width -= FRAME_WINDOW_P (it->f);
26041 #endif
26042 }
26043
26044 if (width > 0 && height > 0 && it->glyph_row)
26045 {
26046 Lisp_Object o_object = it->object;
26047 Lisp_Object object = it->stack[it->sp - 1].string;
26048 int n = width;
26049
26050 if (!STRINGP (object))
26051 object = it->w->contents;
26052 #ifdef HAVE_WINDOW_SYSTEM
26053 if (FRAME_WINDOW_P (it->f))
26054 append_stretch_glyph (it, object, width, height, ascent);
26055 else
26056 #endif
26057 {
26058 it->object = object;
26059 it->char_to_display = ' ';
26060 it->pixel_width = it->len = 1;
26061 while (n--)
26062 tty_append_glyph (it);
26063 it->object = o_object;
26064 }
26065 }
26066
26067 it->pixel_width = width;
26068 #ifdef HAVE_WINDOW_SYSTEM
26069 if (FRAME_WINDOW_P (it->f))
26070 {
26071 it->ascent = it->phys_ascent = ascent;
26072 it->descent = it->phys_descent = height - it->ascent;
26073 it->nglyphs = width > 0 && height > 0;
26074 take_vertical_position_into_account (it);
26075 }
26076 else
26077 #endif
26078 it->nglyphs = width;
26079 }
26080
26081 /* Get information about special display element WHAT in an
26082 environment described by IT. WHAT is one of IT_TRUNCATION or
26083 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26084 non-null glyph_row member. This function ensures that fields like
26085 face_id, c, len of IT are left untouched. */
26086
26087 static void
26088 produce_special_glyphs (struct it *it, enum display_element_type what)
26089 {
26090 struct it temp_it;
26091 Lisp_Object gc;
26092 GLYPH glyph;
26093
26094 temp_it = *it;
26095 temp_it.object = Qnil;
26096 memset (&temp_it.current, 0, sizeof temp_it.current);
26097
26098 if (what == IT_CONTINUATION)
26099 {
26100 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26101 if (it->bidi_it.paragraph_dir == R2L)
26102 SET_GLYPH_FROM_CHAR (glyph, '/');
26103 else
26104 SET_GLYPH_FROM_CHAR (glyph, '\\');
26105 if (it->dp
26106 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26107 {
26108 /* FIXME: Should we mirror GC for R2L lines? */
26109 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26110 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26111 }
26112 }
26113 else if (what == IT_TRUNCATION)
26114 {
26115 /* Truncation glyph. */
26116 SET_GLYPH_FROM_CHAR (glyph, '$');
26117 if (it->dp
26118 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26119 {
26120 /* FIXME: Should we mirror GC for R2L lines? */
26121 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26122 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26123 }
26124 }
26125 else
26126 emacs_abort ();
26127
26128 #ifdef HAVE_WINDOW_SYSTEM
26129 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26130 is turned off, we precede the truncation/continuation glyphs by a
26131 stretch glyph whose width is computed such that these special
26132 glyphs are aligned at the window margin, even when very different
26133 fonts are used in different glyph rows. */
26134 if (FRAME_WINDOW_P (temp_it.f)
26135 /* init_iterator calls this with it->glyph_row == NULL, and it
26136 wants only the pixel width of the truncation/continuation
26137 glyphs. */
26138 && temp_it.glyph_row
26139 /* insert_left_trunc_glyphs calls us at the beginning of the
26140 row, and it has its own calculation of the stretch glyph
26141 width. */
26142 && temp_it.glyph_row->used[TEXT_AREA] > 0
26143 && (temp_it.glyph_row->reversed_p
26144 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26145 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26146 {
26147 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26148
26149 if (stretch_width > 0)
26150 {
26151 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26152 struct font *font =
26153 face->font ? face->font : FRAME_FONT (temp_it.f);
26154 int stretch_ascent =
26155 (((temp_it.ascent + temp_it.descent)
26156 * FONT_BASE (font)) / FONT_HEIGHT (font));
26157
26158 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26159 temp_it.ascent + temp_it.descent,
26160 stretch_ascent);
26161 }
26162 }
26163 #endif
26164
26165 temp_it.dp = NULL;
26166 temp_it.what = IT_CHARACTER;
26167 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26168 temp_it.face_id = GLYPH_FACE (glyph);
26169 temp_it.len = CHAR_BYTES (temp_it.c);
26170
26171 PRODUCE_GLYPHS (&temp_it);
26172 it->pixel_width = temp_it.pixel_width;
26173 it->nglyphs = temp_it.nglyphs;
26174 }
26175
26176 #ifdef HAVE_WINDOW_SYSTEM
26177
26178 /* Calculate line-height and line-spacing properties.
26179 An integer value specifies explicit pixel value.
26180 A float value specifies relative value to current face height.
26181 A cons (float . face-name) specifies relative value to
26182 height of specified face font.
26183
26184 Returns height in pixels, or nil. */
26185
26186 static Lisp_Object
26187 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26188 int boff, bool override)
26189 {
26190 Lisp_Object face_name = Qnil;
26191 int ascent, descent, height;
26192
26193 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26194 return val;
26195
26196 if (CONSP (val))
26197 {
26198 face_name = XCAR (val);
26199 val = XCDR (val);
26200 if (!NUMBERP (val))
26201 val = make_number (1);
26202 if (NILP (face_name))
26203 {
26204 height = it->ascent + it->descent;
26205 goto scale;
26206 }
26207 }
26208
26209 if (NILP (face_name))
26210 {
26211 font = FRAME_FONT (it->f);
26212 boff = FRAME_BASELINE_OFFSET (it->f);
26213 }
26214 else if (EQ (face_name, Qt))
26215 {
26216 override = false;
26217 }
26218 else
26219 {
26220 int face_id;
26221 struct face *face;
26222
26223 face_id = lookup_named_face (it->f, face_name, false);
26224 if (face_id < 0)
26225 return make_number (-1);
26226
26227 face = FACE_FROM_ID (it->f, face_id);
26228 font = face->font;
26229 if (font == NULL)
26230 return make_number (-1);
26231 boff = font->baseline_offset;
26232 if (font->vertical_centering)
26233 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26234 }
26235
26236 normal_char_ascent_descent (font, -1, &ascent, &descent);
26237
26238 if (override)
26239 {
26240 it->override_ascent = ascent;
26241 it->override_descent = descent;
26242 it->override_boff = boff;
26243 }
26244
26245 height = ascent + descent;
26246
26247 scale:
26248 if (FLOATP (val))
26249 height = (int)(XFLOAT_DATA (val) * height);
26250 else if (INTEGERP (val))
26251 height *= XINT (val);
26252
26253 return make_number (height);
26254 }
26255
26256
26257 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26258 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26259 and only if this is for a character for which no font was found.
26260
26261 If the display method (it->glyphless_method) is
26262 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26263 length of the acronym or the hexadecimal string, UPPER_XOFF and
26264 UPPER_YOFF are pixel offsets for the upper part of the string,
26265 LOWER_XOFF and LOWER_YOFF are for the lower part.
26266
26267 For the other display methods, LEN through LOWER_YOFF are zero. */
26268
26269 static void
26270 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26271 short upper_xoff, short upper_yoff,
26272 short lower_xoff, short lower_yoff)
26273 {
26274 struct glyph *glyph;
26275 enum glyph_row_area area = it->area;
26276
26277 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26278 if (glyph < it->glyph_row->glyphs[area + 1])
26279 {
26280 /* If the glyph row is reversed, we need to prepend the glyph
26281 rather than append it. */
26282 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26283 {
26284 struct glyph *g;
26285
26286 /* Make room for the additional glyph. */
26287 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26288 g[1] = *g;
26289 glyph = it->glyph_row->glyphs[area];
26290 }
26291 glyph->charpos = CHARPOS (it->position);
26292 glyph->object = it->object;
26293 glyph->pixel_width = it->pixel_width;
26294 glyph->ascent = it->ascent;
26295 glyph->descent = it->descent;
26296 glyph->voffset = it->voffset;
26297 glyph->type = GLYPHLESS_GLYPH;
26298 glyph->u.glyphless.method = it->glyphless_method;
26299 glyph->u.glyphless.for_no_font = for_no_font;
26300 glyph->u.glyphless.len = len;
26301 glyph->u.glyphless.ch = it->c;
26302 glyph->slice.glyphless.upper_xoff = upper_xoff;
26303 glyph->slice.glyphless.upper_yoff = upper_yoff;
26304 glyph->slice.glyphless.lower_xoff = lower_xoff;
26305 glyph->slice.glyphless.lower_yoff = lower_yoff;
26306 glyph->avoid_cursor_p = it->avoid_cursor_p;
26307 glyph->multibyte_p = it->multibyte_p;
26308 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26309 {
26310 /* In R2L rows, the left and the right box edges need to be
26311 drawn in reverse direction. */
26312 glyph->right_box_line_p = it->start_of_box_run_p;
26313 glyph->left_box_line_p = it->end_of_box_run_p;
26314 }
26315 else
26316 {
26317 glyph->left_box_line_p = it->start_of_box_run_p;
26318 glyph->right_box_line_p = it->end_of_box_run_p;
26319 }
26320 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26321 || it->phys_descent > it->descent);
26322 glyph->padding_p = false;
26323 glyph->glyph_not_available_p = false;
26324 glyph->face_id = face_id;
26325 glyph->font_type = FONT_TYPE_UNKNOWN;
26326 if (it->bidi_p)
26327 {
26328 glyph->resolved_level = it->bidi_it.resolved_level;
26329 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26330 glyph->bidi_type = it->bidi_it.type;
26331 }
26332 ++it->glyph_row->used[area];
26333 }
26334 else
26335 IT_EXPAND_MATRIX_WIDTH (it, area);
26336 }
26337
26338
26339 /* Produce a glyph for a glyphless character for iterator IT.
26340 IT->glyphless_method specifies which method to use for displaying
26341 the character. See the description of enum
26342 glyphless_display_method in dispextern.h for the detail.
26343
26344 FOR_NO_FONT is true if and only if this is for a character for
26345 which no font was found. ACRONYM, if non-nil, is an acronym string
26346 for the character. */
26347
26348 static void
26349 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26350 {
26351 int face_id;
26352 struct face *face;
26353 struct font *font;
26354 int base_width, base_height, width, height;
26355 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26356 int len;
26357
26358 /* Get the metrics of the base font. We always refer to the current
26359 ASCII face. */
26360 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26361 font = face->font ? face->font : FRAME_FONT (it->f);
26362 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26363 it->ascent += font->baseline_offset;
26364 it->descent -= font->baseline_offset;
26365 base_height = it->ascent + it->descent;
26366 base_width = font->average_width;
26367
26368 face_id = merge_glyphless_glyph_face (it);
26369
26370 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26371 {
26372 it->pixel_width = THIN_SPACE_WIDTH;
26373 len = 0;
26374 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26375 }
26376 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26377 {
26378 width = CHAR_WIDTH (it->c);
26379 if (width == 0)
26380 width = 1;
26381 else if (width > 4)
26382 width = 4;
26383 it->pixel_width = base_width * width;
26384 len = 0;
26385 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26386 }
26387 else
26388 {
26389 char buf[7];
26390 const char *str;
26391 unsigned int code[6];
26392 int upper_len;
26393 int ascent, descent;
26394 struct font_metrics metrics_upper, metrics_lower;
26395
26396 face = FACE_FROM_ID (it->f, face_id);
26397 font = face->font ? face->font : FRAME_FONT (it->f);
26398 prepare_face_for_display (it->f, face);
26399
26400 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26401 {
26402 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26403 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26404 if (CONSP (acronym))
26405 acronym = XCAR (acronym);
26406 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26407 }
26408 else
26409 {
26410 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26411 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26412 str = buf;
26413 }
26414 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26415 code[len] = font->driver->encode_char (font, str[len]);
26416 upper_len = (len + 1) / 2;
26417 font->driver->text_extents (font, code, upper_len,
26418 &metrics_upper);
26419 font->driver->text_extents (font, code + upper_len, len - upper_len,
26420 &metrics_lower);
26421
26422
26423
26424 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26425 width = max (metrics_upper.width, metrics_lower.width) + 4;
26426 upper_xoff = upper_yoff = 2; /* the typical case */
26427 if (base_width >= width)
26428 {
26429 /* Align the upper to the left, the lower to the right. */
26430 it->pixel_width = base_width;
26431 lower_xoff = base_width - 2 - metrics_lower.width;
26432 }
26433 else
26434 {
26435 /* Center the shorter one. */
26436 it->pixel_width = width;
26437 if (metrics_upper.width >= metrics_lower.width)
26438 lower_xoff = (width - metrics_lower.width) / 2;
26439 else
26440 {
26441 /* FIXME: This code doesn't look right. It formerly was
26442 missing the "lower_xoff = 0;", which couldn't have
26443 been right since it left lower_xoff uninitialized. */
26444 lower_xoff = 0;
26445 upper_xoff = (width - metrics_upper.width) / 2;
26446 }
26447 }
26448
26449 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26450 top, bottom, and between upper and lower strings. */
26451 height = (metrics_upper.ascent + metrics_upper.descent
26452 + metrics_lower.ascent + metrics_lower.descent) + 5;
26453 /* Center vertically.
26454 H:base_height, D:base_descent
26455 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26456
26457 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26458 descent = D - H/2 + h/2;
26459 lower_yoff = descent - 2 - ld;
26460 upper_yoff = lower_yoff - la - 1 - ud; */
26461 ascent = - (it->descent - (base_height + height + 1) / 2);
26462 descent = it->descent - (base_height - height) / 2;
26463 lower_yoff = descent - 2 - metrics_lower.descent;
26464 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26465 - metrics_upper.descent);
26466 /* Don't make the height shorter than the base height. */
26467 if (height > base_height)
26468 {
26469 it->ascent = ascent;
26470 it->descent = descent;
26471 }
26472 }
26473
26474 it->phys_ascent = it->ascent;
26475 it->phys_descent = it->descent;
26476 if (it->glyph_row)
26477 append_glyphless_glyph (it, face_id, for_no_font, len,
26478 upper_xoff, upper_yoff,
26479 lower_xoff, lower_yoff);
26480 it->nglyphs = 1;
26481 take_vertical_position_into_account (it);
26482 }
26483
26484
26485 /* RIF:
26486 Produce glyphs/get display metrics for the display element IT is
26487 loaded with. See the description of struct it in dispextern.h
26488 for an overview of struct it. */
26489
26490 void
26491 x_produce_glyphs (struct it *it)
26492 {
26493 int extra_line_spacing = it->extra_line_spacing;
26494
26495 it->glyph_not_available_p = false;
26496
26497 if (it->what == IT_CHARACTER)
26498 {
26499 XChar2b char2b;
26500 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26501 struct font *font = face->font;
26502 struct font_metrics *pcm = NULL;
26503 int boff; /* Baseline offset. */
26504
26505 if (font == NULL)
26506 {
26507 /* When no suitable font is found, display this character by
26508 the method specified in the first extra slot of
26509 Vglyphless_char_display. */
26510 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26511
26512 eassert (it->what == IT_GLYPHLESS);
26513 produce_glyphless_glyph (it, true,
26514 STRINGP (acronym) ? acronym : Qnil);
26515 goto done;
26516 }
26517
26518 boff = font->baseline_offset;
26519 if (font->vertical_centering)
26520 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26521
26522 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26523 {
26524 it->nglyphs = 1;
26525
26526 if (it->override_ascent >= 0)
26527 {
26528 it->ascent = it->override_ascent;
26529 it->descent = it->override_descent;
26530 boff = it->override_boff;
26531 }
26532 else
26533 {
26534 it->ascent = FONT_BASE (font) + boff;
26535 it->descent = FONT_DESCENT (font) - boff;
26536 }
26537
26538 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26539 {
26540 pcm = get_per_char_metric (font, &char2b);
26541 if (pcm->width == 0
26542 && pcm->rbearing == 0 && pcm->lbearing == 0)
26543 pcm = NULL;
26544 }
26545
26546 if (pcm)
26547 {
26548 it->phys_ascent = pcm->ascent + boff;
26549 it->phys_descent = pcm->descent - boff;
26550 it->pixel_width = pcm->width;
26551 /* Don't use font-global values for ascent and descent
26552 if they result in an exceedingly large line height. */
26553 if (it->override_ascent < 0)
26554 {
26555 if (FONT_TOO_HIGH (font))
26556 {
26557 it->ascent = it->phys_ascent;
26558 it->descent = it->phys_descent;
26559 /* These limitations are enforced by an
26560 assertion near the end of this function. */
26561 if (it->ascent < 0)
26562 it->ascent = 0;
26563 if (it->descent < 0)
26564 it->descent = 0;
26565 }
26566 }
26567 }
26568 else
26569 {
26570 it->glyph_not_available_p = true;
26571 it->phys_ascent = it->ascent;
26572 it->phys_descent = it->descent;
26573 it->pixel_width = font->space_width;
26574 }
26575
26576 if (it->constrain_row_ascent_descent_p)
26577 {
26578 if (it->descent > it->max_descent)
26579 {
26580 it->ascent += it->descent - it->max_descent;
26581 it->descent = it->max_descent;
26582 }
26583 if (it->ascent > it->max_ascent)
26584 {
26585 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26586 it->ascent = it->max_ascent;
26587 }
26588 it->phys_ascent = min (it->phys_ascent, it->ascent);
26589 it->phys_descent = min (it->phys_descent, it->descent);
26590 extra_line_spacing = 0;
26591 }
26592
26593 /* If this is a space inside a region of text with
26594 `space-width' property, change its width. */
26595 bool stretched_p
26596 = it->char_to_display == ' ' && !NILP (it->space_width);
26597 if (stretched_p)
26598 it->pixel_width *= XFLOATINT (it->space_width);
26599
26600 /* If face has a box, add the box thickness to the character
26601 height. If character has a box line to the left and/or
26602 right, add the box line width to the character's width. */
26603 if (face->box != FACE_NO_BOX)
26604 {
26605 int thick = face->box_line_width;
26606
26607 if (thick > 0)
26608 {
26609 it->ascent += thick;
26610 it->descent += thick;
26611 }
26612 else
26613 thick = -thick;
26614
26615 if (it->start_of_box_run_p)
26616 it->pixel_width += thick;
26617 if (it->end_of_box_run_p)
26618 it->pixel_width += thick;
26619 }
26620
26621 /* If face has an overline, add the height of the overline
26622 (1 pixel) and a 1 pixel margin to the character height. */
26623 if (face->overline_p)
26624 it->ascent += overline_margin;
26625
26626 if (it->constrain_row_ascent_descent_p)
26627 {
26628 if (it->ascent > it->max_ascent)
26629 it->ascent = it->max_ascent;
26630 if (it->descent > it->max_descent)
26631 it->descent = it->max_descent;
26632 }
26633
26634 take_vertical_position_into_account (it);
26635
26636 /* If we have to actually produce glyphs, do it. */
26637 if (it->glyph_row)
26638 {
26639 if (stretched_p)
26640 {
26641 /* Translate a space with a `space-width' property
26642 into a stretch glyph. */
26643 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26644 / FONT_HEIGHT (font));
26645 append_stretch_glyph (it, it->object, it->pixel_width,
26646 it->ascent + it->descent, ascent);
26647 }
26648 else
26649 append_glyph (it);
26650
26651 /* If characters with lbearing or rbearing are displayed
26652 in this line, record that fact in a flag of the
26653 glyph row. This is used to optimize X output code. */
26654 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26655 it->glyph_row->contains_overlapping_glyphs_p = true;
26656 }
26657 if (! stretched_p && it->pixel_width == 0)
26658 /* We assure that all visible glyphs have at least 1-pixel
26659 width. */
26660 it->pixel_width = 1;
26661 }
26662 else if (it->char_to_display == '\n')
26663 {
26664 /* A newline has no width, but we need the height of the
26665 line. But if previous part of the line sets a height,
26666 don't increase that height. */
26667
26668 Lisp_Object height;
26669 Lisp_Object total_height = Qnil;
26670
26671 it->override_ascent = -1;
26672 it->pixel_width = 0;
26673 it->nglyphs = 0;
26674
26675 height = get_it_property (it, Qline_height);
26676 /* Split (line-height total-height) list. */
26677 if (CONSP (height)
26678 && CONSP (XCDR (height))
26679 && NILP (XCDR (XCDR (height))))
26680 {
26681 total_height = XCAR (XCDR (height));
26682 height = XCAR (height);
26683 }
26684 height = calc_line_height_property (it, height, font, boff, true);
26685
26686 if (it->override_ascent >= 0)
26687 {
26688 it->ascent = it->override_ascent;
26689 it->descent = it->override_descent;
26690 boff = it->override_boff;
26691 }
26692 else
26693 {
26694 if (FONT_TOO_HIGH (font))
26695 {
26696 it->ascent = font->pixel_size + boff - 1;
26697 it->descent = -boff + 1;
26698 if (it->descent < 0)
26699 it->descent = 0;
26700 }
26701 else
26702 {
26703 it->ascent = FONT_BASE (font) + boff;
26704 it->descent = FONT_DESCENT (font) - boff;
26705 }
26706 }
26707
26708 if (EQ (height, Qt))
26709 {
26710 if (it->descent > it->max_descent)
26711 {
26712 it->ascent += it->descent - it->max_descent;
26713 it->descent = it->max_descent;
26714 }
26715 if (it->ascent > it->max_ascent)
26716 {
26717 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26718 it->ascent = it->max_ascent;
26719 }
26720 it->phys_ascent = min (it->phys_ascent, it->ascent);
26721 it->phys_descent = min (it->phys_descent, it->descent);
26722 it->constrain_row_ascent_descent_p = true;
26723 extra_line_spacing = 0;
26724 }
26725 else
26726 {
26727 Lisp_Object spacing;
26728
26729 it->phys_ascent = it->ascent;
26730 it->phys_descent = it->descent;
26731
26732 if ((it->max_ascent > 0 || it->max_descent > 0)
26733 && face->box != FACE_NO_BOX
26734 && face->box_line_width > 0)
26735 {
26736 it->ascent += face->box_line_width;
26737 it->descent += face->box_line_width;
26738 }
26739 if (!NILP (height)
26740 && XINT (height) > it->ascent + it->descent)
26741 it->ascent = XINT (height) - it->descent;
26742
26743 if (!NILP (total_height))
26744 spacing = calc_line_height_property (it, total_height, font,
26745 boff, false);
26746 else
26747 {
26748 spacing = get_it_property (it, Qline_spacing);
26749 spacing = calc_line_height_property (it, spacing, font,
26750 boff, false);
26751 }
26752 if (INTEGERP (spacing))
26753 {
26754 extra_line_spacing = XINT (spacing);
26755 if (!NILP (total_height))
26756 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26757 }
26758 }
26759 }
26760 else /* i.e. (it->char_to_display == '\t') */
26761 {
26762 if (font->space_width > 0)
26763 {
26764 int tab_width = it->tab_width * font->space_width;
26765 int x = it->current_x + it->continuation_lines_width;
26766 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26767
26768 /* If the distance from the current position to the next tab
26769 stop is less than a space character width, use the
26770 tab stop after that. */
26771 if (next_tab_x - x < font->space_width)
26772 next_tab_x += tab_width;
26773
26774 it->pixel_width = next_tab_x - x;
26775 it->nglyphs = 1;
26776 if (FONT_TOO_HIGH (font))
26777 {
26778 if (get_char_glyph_code (' ', font, &char2b))
26779 {
26780 pcm = get_per_char_metric (font, &char2b);
26781 if (pcm->width == 0
26782 && pcm->rbearing == 0 && pcm->lbearing == 0)
26783 pcm = NULL;
26784 }
26785
26786 if (pcm)
26787 {
26788 it->ascent = pcm->ascent + boff;
26789 it->descent = pcm->descent - boff;
26790 }
26791 else
26792 {
26793 it->ascent = font->pixel_size + boff - 1;
26794 it->descent = -boff + 1;
26795 }
26796 if (it->ascent < 0)
26797 it->ascent = 0;
26798 if (it->descent < 0)
26799 it->descent = 0;
26800 }
26801 else
26802 {
26803 it->ascent = FONT_BASE (font) + boff;
26804 it->descent = FONT_DESCENT (font) - boff;
26805 }
26806 it->phys_ascent = it->ascent;
26807 it->phys_descent = it->descent;
26808
26809 if (it->glyph_row)
26810 {
26811 append_stretch_glyph (it, it->object, it->pixel_width,
26812 it->ascent + it->descent, it->ascent);
26813 }
26814 }
26815 else
26816 {
26817 it->pixel_width = 0;
26818 it->nglyphs = 1;
26819 }
26820 }
26821
26822 if (FONT_TOO_HIGH (font))
26823 {
26824 int font_ascent, font_descent;
26825
26826 /* For very large fonts, where we ignore the declared font
26827 dimensions, and go by per-character metrics instead,
26828 don't let the row ascent and descent values (and the row
26829 height computed from them) be smaller than the "normal"
26830 character metrics. This avoids unpleasant effects
26831 whereby lines on display would change their height
26832 depending on which characters are shown. */
26833 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26834 it->max_ascent = max (it->max_ascent, font_ascent);
26835 it->max_descent = max (it->max_descent, font_descent);
26836 }
26837 }
26838 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26839 {
26840 /* A static composition.
26841
26842 Note: A composition is represented as one glyph in the
26843 glyph matrix. There are no padding glyphs.
26844
26845 Important note: pixel_width, ascent, and descent are the
26846 values of what is drawn by draw_glyphs (i.e. the values of
26847 the overall glyphs composed). */
26848 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26849 int boff; /* baseline offset */
26850 struct composition *cmp = composition_table[it->cmp_it.id];
26851 int glyph_len = cmp->glyph_len;
26852 struct font *font = face->font;
26853
26854 it->nglyphs = 1;
26855
26856 /* If we have not yet calculated pixel size data of glyphs of
26857 the composition for the current face font, calculate them
26858 now. Theoretically, we have to check all fonts for the
26859 glyphs, but that requires much time and memory space. So,
26860 here we check only the font of the first glyph. This may
26861 lead to incorrect display, but it's very rare, and C-l
26862 (recenter-top-bottom) can correct the display anyway. */
26863 if (! cmp->font || cmp->font != font)
26864 {
26865 /* Ascent and descent of the font of the first character
26866 of this composition (adjusted by baseline offset).
26867 Ascent and descent of overall glyphs should not be less
26868 than these, respectively. */
26869 int font_ascent, font_descent, font_height;
26870 /* Bounding box of the overall glyphs. */
26871 int leftmost, rightmost, lowest, highest;
26872 int lbearing, rbearing;
26873 int i, width, ascent, descent;
26874 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26875 XChar2b char2b;
26876 struct font_metrics *pcm;
26877 ptrdiff_t pos;
26878
26879 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26880 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26881 break;
26882 bool right_padded = glyph_len < cmp->glyph_len;
26883 for (i = 0; i < glyph_len; i++)
26884 {
26885 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26886 break;
26887 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26888 }
26889 bool left_padded = i > 0;
26890
26891 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26892 : IT_CHARPOS (*it));
26893 /* If no suitable font is found, use the default font. */
26894 bool font_not_found_p = font == NULL;
26895 if (font_not_found_p)
26896 {
26897 face = face->ascii_face;
26898 font = face->font;
26899 }
26900 boff = font->baseline_offset;
26901 if (font->vertical_centering)
26902 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26903 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26904 font_ascent += boff;
26905 font_descent -= boff;
26906 font_height = font_ascent + font_descent;
26907
26908 cmp->font = font;
26909
26910 pcm = NULL;
26911 if (! font_not_found_p)
26912 {
26913 get_char_face_and_encoding (it->f, c, it->face_id,
26914 &char2b, false);
26915 pcm = get_per_char_metric (font, &char2b);
26916 }
26917
26918 /* Initialize the bounding box. */
26919 if (pcm)
26920 {
26921 width = cmp->glyph_len > 0 ? pcm->width : 0;
26922 ascent = pcm->ascent;
26923 descent = pcm->descent;
26924 lbearing = pcm->lbearing;
26925 rbearing = pcm->rbearing;
26926 }
26927 else
26928 {
26929 width = cmp->glyph_len > 0 ? font->space_width : 0;
26930 ascent = FONT_BASE (font);
26931 descent = FONT_DESCENT (font);
26932 lbearing = 0;
26933 rbearing = width;
26934 }
26935
26936 rightmost = width;
26937 leftmost = 0;
26938 lowest = - descent + boff;
26939 highest = ascent + boff;
26940
26941 if (! font_not_found_p
26942 && font->default_ascent
26943 && CHAR_TABLE_P (Vuse_default_ascent)
26944 && !NILP (Faref (Vuse_default_ascent,
26945 make_number (it->char_to_display))))
26946 highest = font->default_ascent + boff;
26947
26948 /* Draw the first glyph at the normal position. It may be
26949 shifted to right later if some other glyphs are drawn
26950 at the left. */
26951 cmp->offsets[i * 2] = 0;
26952 cmp->offsets[i * 2 + 1] = boff;
26953 cmp->lbearing = lbearing;
26954 cmp->rbearing = rbearing;
26955
26956 /* Set cmp->offsets for the remaining glyphs. */
26957 for (i++; i < glyph_len; i++)
26958 {
26959 int left, right, btm, top;
26960 int ch = COMPOSITION_GLYPH (cmp, i);
26961 int face_id;
26962 struct face *this_face;
26963
26964 if (ch == '\t')
26965 ch = ' ';
26966 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26967 this_face = FACE_FROM_ID (it->f, face_id);
26968 font = this_face->font;
26969
26970 if (font == NULL)
26971 pcm = NULL;
26972 else
26973 {
26974 get_char_face_and_encoding (it->f, ch, face_id,
26975 &char2b, false);
26976 pcm = get_per_char_metric (font, &char2b);
26977 }
26978 if (! pcm)
26979 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26980 else
26981 {
26982 width = pcm->width;
26983 ascent = pcm->ascent;
26984 descent = pcm->descent;
26985 lbearing = pcm->lbearing;
26986 rbearing = pcm->rbearing;
26987 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26988 {
26989 /* Relative composition with or without
26990 alternate chars. */
26991 left = (leftmost + rightmost - width) / 2;
26992 btm = - descent + boff;
26993 if (font->relative_compose
26994 && (! CHAR_TABLE_P (Vignore_relative_composition)
26995 || NILP (Faref (Vignore_relative_composition,
26996 make_number (ch)))))
26997 {
26998
26999 if (- descent >= font->relative_compose)
27000 /* One extra pixel between two glyphs. */
27001 btm = highest + 1;
27002 else if (ascent <= 0)
27003 /* One extra pixel between two glyphs. */
27004 btm = lowest - 1 - ascent - descent;
27005 }
27006 }
27007 else
27008 {
27009 /* A composition rule is specified by an integer
27010 value that encodes global and new reference
27011 points (GREF and NREF). GREF and NREF are
27012 specified by numbers as below:
27013
27014 0---1---2 -- ascent
27015 | |
27016 | |
27017 | |
27018 9--10--11 -- center
27019 | |
27020 ---3---4---5--- baseline
27021 | |
27022 6---7---8 -- descent
27023 */
27024 int rule = COMPOSITION_RULE (cmp, i);
27025 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27026
27027 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27028 grefx = gref % 3, nrefx = nref % 3;
27029 grefy = gref / 3, nrefy = nref / 3;
27030 if (xoff)
27031 xoff = font_height * (xoff - 128) / 256;
27032 if (yoff)
27033 yoff = font_height * (yoff - 128) / 256;
27034
27035 left = (leftmost
27036 + grefx * (rightmost - leftmost) / 2
27037 - nrefx * width / 2
27038 + xoff);
27039
27040 btm = ((grefy == 0 ? highest
27041 : grefy == 1 ? 0
27042 : grefy == 2 ? lowest
27043 : (highest + lowest) / 2)
27044 - (nrefy == 0 ? ascent + descent
27045 : nrefy == 1 ? descent - boff
27046 : nrefy == 2 ? 0
27047 : (ascent + descent) / 2)
27048 + yoff);
27049 }
27050
27051 cmp->offsets[i * 2] = left;
27052 cmp->offsets[i * 2 + 1] = btm + descent;
27053
27054 /* Update the bounding box of the overall glyphs. */
27055 if (width > 0)
27056 {
27057 right = left + width;
27058 if (left < leftmost)
27059 leftmost = left;
27060 if (right > rightmost)
27061 rightmost = right;
27062 }
27063 top = btm + descent + ascent;
27064 if (top > highest)
27065 highest = top;
27066 if (btm < lowest)
27067 lowest = btm;
27068
27069 if (cmp->lbearing > left + lbearing)
27070 cmp->lbearing = left + lbearing;
27071 if (cmp->rbearing < left + rbearing)
27072 cmp->rbearing = left + rbearing;
27073 }
27074 }
27075
27076 /* If there are glyphs whose x-offsets are negative,
27077 shift all glyphs to the right and make all x-offsets
27078 non-negative. */
27079 if (leftmost < 0)
27080 {
27081 for (i = 0; i < cmp->glyph_len; i++)
27082 cmp->offsets[i * 2] -= leftmost;
27083 rightmost -= leftmost;
27084 cmp->lbearing -= leftmost;
27085 cmp->rbearing -= leftmost;
27086 }
27087
27088 if (left_padded && cmp->lbearing < 0)
27089 {
27090 for (i = 0; i < cmp->glyph_len; i++)
27091 cmp->offsets[i * 2] -= cmp->lbearing;
27092 rightmost -= cmp->lbearing;
27093 cmp->rbearing -= cmp->lbearing;
27094 cmp->lbearing = 0;
27095 }
27096 if (right_padded && rightmost < cmp->rbearing)
27097 {
27098 rightmost = cmp->rbearing;
27099 }
27100
27101 cmp->pixel_width = rightmost;
27102 cmp->ascent = highest;
27103 cmp->descent = - lowest;
27104 if (cmp->ascent < font_ascent)
27105 cmp->ascent = font_ascent;
27106 if (cmp->descent < font_descent)
27107 cmp->descent = font_descent;
27108 }
27109
27110 if (it->glyph_row
27111 && (cmp->lbearing < 0
27112 || cmp->rbearing > cmp->pixel_width))
27113 it->glyph_row->contains_overlapping_glyphs_p = true;
27114
27115 it->pixel_width = cmp->pixel_width;
27116 it->ascent = it->phys_ascent = cmp->ascent;
27117 it->descent = it->phys_descent = cmp->descent;
27118 if (face->box != FACE_NO_BOX)
27119 {
27120 int thick = face->box_line_width;
27121
27122 if (thick > 0)
27123 {
27124 it->ascent += thick;
27125 it->descent += thick;
27126 }
27127 else
27128 thick = - thick;
27129
27130 if (it->start_of_box_run_p)
27131 it->pixel_width += thick;
27132 if (it->end_of_box_run_p)
27133 it->pixel_width += thick;
27134 }
27135
27136 /* If face has an overline, add the height of the overline
27137 (1 pixel) and a 1 pixel margin to the character height. */
27138 if (face->overline_p)
27139 it->ascent += overline_margin;
27140
27141 take_vertical_position_into_account (it);
27142 if (it->ascent < 0)
27143 it->ascent = 0;
27144 if (it->descent < 0)
27145 it->descent = 0;
27146
27147 if (it->glyph_row && cmp->glyph_len > 0)
27148 append_composite_glyph (it);
27149 }
27150 else if (it->what == IT_COMPOSITION)
27151 {
27152 /* A dynamic (automatic) composition. */
27153 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27154 Lisp_Object gstring;
27155 struct font_metrics metrics;
27156
27157 it->nglyphs = 1;
27158
27159 gstring = composition_gstring_from_id (it->cmp_it.id);
27160 it->pixel_width
27161 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27162 &metrics);
27163 if (it->glyph_row
27164 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27165 it->glyph_row->contains_overlapping_glyphs_p = true;
27166 it->ascent = it->phys_ascent = metrics.ascent;
27167 it->descent = it->phys_descent = metrics.descent;
27168 if (face->box != FACE_NO_BOX)
27169 {
27170 int thick = face->box_line_width;
27171
27172 if (thick > 0)
27173 {
27174 it->ascent += thick;
27175 it->descent += thick;
27176 }
27177 else
27178 thick = - thick;
27179
27180 if (it->start_of_box_run_p)
27181 it->pixel_width += thick;
27182 if (it->end_of_box_run_p)
27183 it->pixel_width += thick;
27184 }
27185 /* If face has an overline, add the height of the overline
27186 (1 pixel) and a 1 pixel margin to the character height. */
27187 if (face->overline_p)
27188 it->ascent += overline_margin;
27189 take_vertical_position_into_account (it);
27190 if (it->ascent < 0)
27191 it->ascent = 0;
27192 if (it->descent < 0)
27193 it->descent = 0;
27194
27195 if (it->glyph_row)
27196 append_composite_glyph (it);
27197 }
27198 else if (it->what == IT_GLYPHLESS)
27199 produce_glyphless_glyph (it, false, Qnil);
27200 else if (it->what == IT_IMAGE)
27201 produce_image_glyph (it);
27202 else if (it->what == IT_STRETCH)
27203 produce_stretch_glyph (it);
27204
27205 done:
27206 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27207 because this isn't true for images with `:ascent 100'. */
27208 eassert (it->ascent >= 0 && it->descent >= 0);
27209 if (it->area == TEXT_AREA)
27210 it->current_x += it->pixel_width;
27211
27212 if (extra_line_spacing > 0)
27213 {
27214 it->descent += extra_line_spacing;
27215 if (extra_line_spacing > it->max_extra_line_spacing)
27216 it->max_extra_line_spacing = extra_line_spacing;
27217 }
27218
27219 it->max_ascent = max (it->max_ascent, it->ascent);
27220 it->max_descent = max (it->max_descent, it->descent);
27221 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27222 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27223 }
27224
27225 /* EXPORT for RIF:
27226 Output LEN glyphs starting at START at the nominal cursor position.
27227 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27228 being updated, and UPDATED_AREA is the area of that row being updated. */
27229
27230 void
27231 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27232 struct glyph *start, enum glyph_row_area updated_area, int len)
27233 {
27234 int x, hpos, chpos = w->phys_cursor.hpos;
27235
27236 eassert (updated_row);
27237 /* When the window is hscrolled, cursor hpos can legitimately be out
27238 of bounds, but we draw the cursor at the corresponding window
27239 margin in that case. */
27240 if (!updated_row->reversed_p && chpos < 0)
27241 chpos = 0;
27242 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27243 chpos = updated_row->used[TEXT_AREA] - 1;
27244
27245 block_input ();
27246
27247 /* Write glyphs. */
27248
27249 hpos = start - updated_row->glyphs[updated_area];
27250 x = draw_glyphs (w, w->output_cursor.x,
27251 updated_row, updated_area,
27252 hpos, hpos + len,
27253 DRAW_NORMAL_TEXT, 0);
27254
27255 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27256 if (updated_area == TEXT_AREA
27257 && w->phys_cursor_on_p
27258 && w->phys_cursor.vpos == w->output_cursor.vpos
27259 && chpos >= hpos
27260 && chpos < hpos + len)
27261 w->phys_cursor_on_p = false;
27262
27263 unblock_input ();
27264
27265 /* Advance the output cursor. */
27266 w->output_cursor.hpos += len;
27267 w->output_cursor.x = x;
27268 }
27269
27270
27271 /* EXPORT for RIF:
27272 Insert LEN glyphs from START at the nominal cursor position. */
27273
27274 void
27275 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27276 struct glyph *start, enum glyph_row_area updated_area, int len)
27277 {
27278 struct frame *f;
27279 int line_height, shift_by_width, shifted_region_width;
27280 struct glyph_row *row;
27281 struct glyph *glyph;
27282 int frame_x, frame_y;
27283 ptrdiff_t hpos;
27284
27285 eassert (updated_row);
27286 block_input ();
27287 f = XFRAME (WINDOW_FRAME (w));
27288
27289 /* Get the height of the line we are in. */
27290 row = updated_row;
27291 line_height = row->height;
27292
27293 /* Get the width of the glyphs to insert. */
27294 shift_by_width = 0;
27295 for (glyph = start; glyph < start + len; ++glyph)
27296 shift_by_width += glyph->pixel_width;
27297
27298 /* Get the width of the region to shift right. */
27299 shifted_region_width = (window_box_width (w, updated_area)
27300 - w->output_cursor.x
27301 - shift_by_width);
27302
27303 /* Shift right. */
27304 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27305 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27306
27307 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27308 line_height, shift_by_width);
27309
27310 /* Write the glyphs. */
27311 hpos = start - row->glyphs[updated_area];
27312 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27313 hpos, hpos + len,
27314 DRAW_NORMAL_TEXT, 0);
27315
27316 /* Advance the output cursor. */
27317 w->output_cursor.hpos += len;
27318 w->output_cursor.x += shift_by_width;
27319 unblock_input ();
27320 }
27321
27322
27323 /* EXPORT for RIF:
27324 Erase the current text line from the nominal cursor position
27325 (inclusive) to pixel column TO_X (exclusive). The idea is that
27326 everything from TO_X onward is already erased.
27327
27328 TO_X is a pixel position relative to UPDATED_AREA of currently
27329 updated window W. TO_X == -1 means clear to the end of this area. */
27330
27331 void
27332 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27333 enum glyph_row_area updated_area, int to_x)
27334 {
27335 struct frame *f;
27336 int max_x, min_y, max_y;
27337 int from_x, from_y, to_y;
27338
27339 eassert (updated_row);
27340 f = XFRAME (w->frame);
27341
27342 if (updated_row->full_width_p)
27343 max_x = (WINDOW_PIXEL_WIDTH (w)
27344 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27345 else
27346 max_x = window_box_width (w, updated_area);
27347 max_y = window_text_bottom_y (w);
27348
27349 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27350 of window. For TO_X > 0, truncate to end of drawing area. */
27351 if (to_x == 0)
27352 return;
27353 else if (to_x < 0)
27354 to_x = max_x;
27355 else
27356 to_x = min (to_x, max_x);
27357
27358 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27359
27360 /* Notice if the cursor will be cleared by this operation. */
27361 if (!updated_row->full_width_p)
27362 notice_overwritten_cursor (w, updated_area,
27363 w->output_cursor.x, -1,
27364 updated_row->y,
27365 MATRIX_ROW_BOTTOM_Y (updated_row));
27366
27367 from_x = w->output_cursor.x;
27368
27369 /* Translate to frame coordinates. */
27370 if (updated_row->full_width_p)
27371 {
27372 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27373 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27374 }
27375 else
27376 {
27377 int area_left = window_box_left (w, updated_area);
27378 from_x += area_left;
27379 to_x += area_left;
27380 }
27381
27382 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27383 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27384 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27385
27386 /* Prevent inadvertently clearing to end of the X window. */
27387 if (to_x > from_x && to_y > from_y)
27388 {
27389 block_input ();
27390 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27391 to_x - from_x, to_y - from_y);
27392 unblock_input ();
27393 }
27394 }
27395
27396 #endif /* HAVE_WINDOW_SYSTEM */
27397
27398
27399 \f
27400 /***********************************************************************
27401 Cursor types
27402 ***********************************************************************/
27403
27404 /* Value is the internal representation of the specified cursor type
27405 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27406 of the bar cursor. */
27407
27408 static enum text_cursor_kinds
27409 get_specified_cursor_type (Lisp_Object arg, int *width)
27410 {
27411 enum text_cursor_kinds type;
27412
27413 if (NILP (arg))
27414 return NO_CURSOR;
27415
27416 if (EQ (arg, Qbox))
27417 return FILLED_BOX_CURSOR;
27418
27419 if (EQ (arg, Qhollow))
27420 return HOLLOW_BOX_CURSOR;
27421
27422 if (EQ (arg, Qbar))
27423 {
27424 *width = 2;
27425 return BAR_CURSOR;
27426 }
27427
27428 if (CONSP (arg)
27429 && EQ (XCAR (arg), Qbar)
27430 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27431 {
27432 *width = XINT (XCDR (arg));
27433 return BAR_CURSOR;
27434 }
27435
27436 if (EQ (arg, Qhbar))
27437 {
27438 *width = 2;
27439 return HBAR_CURSOR;
27440 }
27441
27442 if (CONSP (arg)
27443 && EQ (XCAR (arg), Qhbar)
27444 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27445 {
27446 *width = XINT (XCDR (arg));
27447 return HBAR_CURSOR;
27448 }
27449
27450 /* Treat anything unknown as "hollow box cursor".
27451 It was bad to signal an error; people have trouble fixing
27452 .Xdefaults with Emacs, when it has something bad in it. */
27453 type = HOLLOW_BOX_CURSOR;
27454
27455 return type;
27456 }
27457
27458 /* Set the default cursor types for specified frame. */
27459 void
27460 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27461 {
27462 int width = 1;
27463 Lisp_Object tem;
27464
27465 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27466 FRAME_CURSOR_WIDTH (f) = width;
27467
27468 /* By default, set up the blink-off state depending on the on-state. */
27469
27470 tem = Fassoc (arg, Vblink_cursor_alist);
27471 if (!NILP (tem))
27472 {
27473 FRAME_BLINK_OFF_CURSOR (f)
27474 = get_specified_cursor_type (XCDR (tem), &width);
27475 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27476 }
27477 else
27478 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27479
27480 /* Make sure the cursor gets redrawn. */
27481 f->cursor_type_changed = true;
27482 }
27483
27484
27485 #ifdef HAVE_WINDOW_SYSTEM
27486
27487 /* Return the cursor we want to be displayed in window W. Return
27488 width of bar/hbar cursor through WIDTH arg. Return with
27489 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27490 (i.e. if the `system caret' should track this cursor).
27491
27492 In a mini-buffer window, we want the cursor only to appear if we
27493 are reading input from this window. For the selected window, we
27494 want the cursor type given by the frame parameter or buffer local
27495 setting of cursor-type. If explicitly marked off, draw no cursor.
27496 In all other cases, we want a hollow box cursor. */
27497
27498 static enum text_cursor_kinds
27499 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27500 bool *active_cursor)
27501 {
27502 struct frame *f = XFRAME (w->frame);
27503 struct buffer *b = XBUFFER (w->contents);
27504 int cursor_type = DEFAULT_CURSOR;
27505 Lisp_Object alt_cursor;
27506 bool non_selected = false;
27507
27508 *active_cursor = true;
27509
27510 /* Echo area */
27511 if (cursor_in_echo_area
27512 && FRAME_HAS_MINIBUF_P (f)
27513 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27514 {
27515 if (w == XWINDOW (echo_area_window))
27516 {
27517 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27518 {
27519 *width = FRAME_CURSOR_WIDTH (f);
27520 return FRAME_DESIRED_CURSOR (f);
27521 }
27522 else
27523 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27524 }
27525
27526 *active_cursor = false;
27527 non_selected = true;
27528 }
27529
27530 /* Detect a nonselected window or nonselected frame. */
27531 else if (w != XWINDOW (f->selected_window)
27532 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27533 {
27534 *active_cursor = false;
27535
27536 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27537 return NO_CURSOR;
27538
27539 non_selected = true;
27540 }
27541
27542 /* Never display a cursor in a window in which cursor-type is nil. */
27543 if (NILP (BVAR (b, cursor_type)))
27544 return NO_CURSOR;
27545
27546 /* Get the normal cursor type for this window. */
27547 if (EQ (BVAR (b, cursor_type), Qt))
27548 {
27549 cursor_type = FRAME_DESIRED_CURSOR (f);
27550 *width = FRAME_CURSOR_WIDTH (f);
27551 }
27552 else
27553 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27554
27555 /* Use cursor-in-non-selected-windows instead
27556 for non-selected window or frame. */
27557 if (non_selected)
27558 {
27559 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27560 if (!EQ (Qt, alt_cursor))
27561 return get_specified_cursor_type (alt_cursor, width);
27562 /* t means modify the normal cursor type. */
27563 if (cursor_type == FILLED_BOX_CURSOR)
27564 cursor_type = HOLLOW_BOX_CURSOR;
27565 else if (cursor_type == BAR_CURSOR && *width > 1)
27566 --*width;
27567 return cursor_type;
27568 }
27569
27570 /* Use normal cursor if not blinked off. */
27571 if (!w->cursor_off_p)
27572 {
27573 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27574 {
27575 if (cursor_type == FILLED_BOX_CURSOR)
27576 {
27577 /* Using a block cursor on large images can be very annoying.
27578 So use a hollow cursor for "large" images.
27579 If image is not transparent (no mask), also use hollow cursor. */
27580 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27581 if (img != NULL && IMAGEP (img->spec))
27582 {
27583 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27584 where N = size of default frame font size.
27585 This should cover most of the "tiny" icons people may use. */
27586 if (!img->mask
27587 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27588 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27589 cursor_type = HOLLOW_BOX_CURSOR;
27590 }
27591 }
27592 else if (cursor_type != NO_CURSOR)
27593 {
27594 /* Display current only supports BOX and HOLLOW cursors for images.
27595 So for now, unconditionally use a HOLLOW cursor when cursor is
27596 not a solid box cursor. */
27597 cursor_type = HOLLOW_BOX_CURSOR;
27598 }
27599 }
27600 return cursor_type;
27601 }
27602
27603 /* Cursor is blinked off, so determine how to "toggle" it. */
27604
27605 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27606 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27607 return get_specified_cursor_type (XCDR (alt_cursor), width);
27608
27609 /* Then see if frame has specified a specific blink off cursor type. */
27610 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27611 {
27612 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27613 return FRAME_BLINK_OFF_CURSOR (f);
27614 }
27615
27616 #if false
27617 /* Some people liked having a permanently visible blinking cursor,
27618 while others had very strong opinions against it. So it was
27619 decided to remove it. KFS 2003-09-03 */
27620
27621 /* Finally perform built-in cursor blinking:
27622 filled box <-> hollow box
27623 wide [h]bar <-> narrow [h]bar
27624 narrow [h]bar <-> no cursor
27625 other type <-> no cursor */
27626
27627 if (cursor_type == FILLED_BOX_CURSOR)
27628 return HOLLOW_BOX_CURSOR;
27629
27630 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27631 {
27632 *width = 1;
27633 return cursor_type;
27634 }
27635 #endif
27636
27637 return NO_CURSOR;
27638 }
27639
27640
27641 /* Notice when the text cursor of window W has been completely
27642 overwritten by a drawing operation that outputs glyphs in AREA
27643 starting at X0 and ending at X1 in the line starting at Y0 and
27644 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27645 the rest of the line after X0 has been written. Y coordinates
27646 are window-relative. */
27647
27648 static void
27649 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27650 int x0, int x1, int y0, int y1)
27651 {
27652 int cx0, cx1, cy0, cy1;
27653 struct glyph_row *row;
27654
27655 if (!w->phys_cursor_on_p)
27656 return;
27657 if (area != TEXT_AREA)
27658 return;
27659
27660 if (w->phys_cursor.vpos < 0
27661 || w->phys_cursor.vpos >= w->current_matrix->nrows
27662 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27663 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27664 return;
27665
27666 if (row->cursor_in_fringe_p)
27667 {
27668 row->cursor_in_fringe_p = false;
27669 draw_fringe_bitmap (w, row, row->reversed_p);
27670 w->phys_cursor_on_p = false;
27671 return;
27672 }
27673
27674 cx0 = w->phys_cursor.x;
27675 cx1 = cx0 + w->phys_cursor_width;
27676 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27677 return;
27678
27679 /* The cursor image will be completely removed from the
27680 screen if the output area intersects the cursor area in
27681 y-direction. When we draw in [y0 y1[, and some part of
27682 the cursor is at y < y0, that part must have been drawn
27683 before. When scrolling, the cursor is erased before
27684 actually scrolling, so we don't come here. When not
27685 scrolling, the rows above the old cursor row must have
27686 changed, and in this case these rows must have written
27687 over the cursor image.
27688
27689 Likewise if part of the cursor is below y1, with the
27690 exception of the cursor being in the first blank row at
27691 the buffer and window end because update_text_area
27692 doesn't draw that row. (Except when it does, but
27693 that's handled in update_text_area.) */
27694
27695 cy0 = w->phys_cursor.y;
27696 cy1 = cy0 + w->phys_cursor_height;
27697 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27698 return;
27699
27700 w->phys_cursor_on_p = false;
27701 }
27702
27703 #endif /* HAVE_WINDOW_SYSTEM */
27704
27705 \f
27706 /************************************************************************
27707 Mouse Face
27708 ************************************************************************/
27709
27710 #ifdef HAVE_WINDOW_SYSTEM
27711
27712 /* EXPORT for RIF:
27713 Fix the display of area AREA of overlapping row ROW in window W
27714 with respect to the overlapping part OVERLAPS. */
27715
27716 void
27717 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27718 enum glyph_row_area area, int overlaps)
27719 {
27720 int i, x;
27721
27722 block_input ();
27723
27724 x = 0;
27725 for (i = 0; i < row->used[area];)
27726 {
27727 if (row->glyphs[area][i].overlaps_vertically_p)
27728 {
27729 int start = i, start_x = x;
27730
27731 do
27732 {
27733 x += row->glyphs[area][i].pixel_width;
27734 ++i;
27735 }
27736 while (i < row->used[area]
27737 && row->glyphs[area][i].overlaps_vertically_p);
27738
27739 draw_glyphs (w, start_x, row, area,
27740 start, i,
27741 DRAW_NORMAL_TEXT, overlaps);
27742 }
27743 else
27744 {
27745 x += row->glyphs[area][i].pixel_width;
27746 ++i;
27747 }
27748 }
27749
27750 unblock_input ();
27751 }
27752
27753
27754 /* EXPORT:
27755 Draw the cursor glyph of window W in glyph row ROW. See the
27756 comment of draw_glyphs for the meaning of HL. */
27757
27758 void
27759 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27760 enum draw_glyphs_face hl)
27761 {
27762 /* If cursor hpos is out of bounds, don't draw garbage. This can
27763 happen in mini-buffer windows when switching between echo area
27764 glyphs and mini-buffer. */
27765 if ((row->reversed_p
27766 ? (w->phys_cursor.hpos >= 0)
27767 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27768 {
27769 bool on_p = w->phys_cursor_on_p;
27770 int x1;
27771 int hpos = w->phys_cursor.hpos;
27772
27773 /* When the window is hscrolled, cursor hpos can legitimately be
27774 out of bounds, but we draw the cursor at the corresponding
27775 window margin in that case. */
27776 if (!row->reversed_p && hpos < 0)
27777 hpos = 0;
27778 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27779 hpos = row->used[TEXT_AREA] - 1;
27780
27781 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27782 hl, 0);
27783 w->phys_cursor_on_p = on_p;
27784
27785 if (hl == DRAW_CURSOR)
27786 w->phys_cursor_width = x1 - w->phys_cursor.x;
27787 /* When we erase the cursor, and ROW is overlapped by other
27788 rows, make sure that these overlapping parts of other rows
27789 are redrawn. */
27790 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27791 {
27792 w->phys_cursor_width = x1 - w->phys_cursor.x;
27793
27794 if (row > w->current_matrix->rows
27795 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27796 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27797 OVERLAPS_ERASED_CURSOR);
27798
27799 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27800 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27801 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27802 OVERLAPS_ERASED_CURSOR);
27803 }
27804 }
27805 }
27806
27807
27808 /* Erase the image of a cursor of window W from the screen. */
27809
27810 void
27811 erase_phys_cursor (struct window *w)
27812 {
27813 struct frame *f = XFRAME (w->frame);
27814 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27815 int hpos = w->phys_cursor.hpos;
27816 int vpos = w->phys_cursor.vpos;
27817 bool mouse_face_here_p = false;
27818 struct glyph_matrix *active_glyphs = w->current_matrix;
27819 struct glyph_row *cursor_row;
27820 struct glyph *cursor_glyph;
27821 enum draw_glyphs_face hl;
27822
27823 /* No cursor displayed or row invalidated => nothing to do on the
27824 screen. */
27825 if (w->phys_cursor_type == NO_CURSOR)
27826 goto mark_cursor_off;
27827
27828 /* VPOS >= active_glyphs->nrows means that window has been resized.
27829 Don't bother to erase the cursor. */
27830 if (vpos >= active_glyphs->nrows)
27831 goto mark_cursor_off;
27832
27833 /* If row containing cursor is marked invalid, there is nothing we
27834 can do. */
27835 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27836 if (!cursor_row->enabled_p)
27837 goto mark_cursor_off;
27838
27839 /* If line spacing is > 0, old cursor may only be partially visible in
27840 window after split-window. So adjust visible height. */
27841 cursor_row->visible_height = min (cursor_row->visible_height,
27842 window_text_bottom_y (w) - cursor_row->y);
27843
27844 /* If row is completely invisible, don't attempt to delete a cursor which
27845 isn't there. This can happen if cursor is at top of a window, and
27846 we switch to a buffer with a header line in that window. */
27847 if (cursor_row->visible_height <= 0)
27848 goto mark_cursor_off;
27849
27850 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27851 if (cursor_row->cursor_in_fringe_p)
27852 {
27853 cursor_row->cursor_in_fringe_p = false;
27854 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27855 goto mark_cursor_off;
27856 }
27857
27858 /* This can happen when the new row is shorter than the old one.
27859 In this case, either draw_glyphs or clear_end_of_line
27860 should have cleared the cursor. Note that we wouldn't be
27861 able to erase the cursor in this case because we don't have a
27862 cursor glyph at hand. */
27863 if ((cursor_row->reversed_p
27864 ? (w->phys_cursor.hpos < 0)
27865 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27866 goto mark_cursor_off;
27867
27868 /* When the window is hscrolled, cursor hpos can legitimately be out
27869 of bounds, but we draw the cursor at the corresponding window
27870 margin in that case. */
27871 if (!cursor_row->reversed_p && hpos < 0)
27872 hpos = 0;
27873 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27874 hpos = cursor_row->used[TEXT_AREA] - 1;
27875
27876 /* If the cursor is in the mouse face area, redisplay that when
27877 we clear the cursor. */
27878 if (! NILP (hlinfo->mouse_face_window)
27879 && coords_in_mouse_face_p (w, hpos, vpos)
27880 /* Don't redraw the cursor's spot in mouse face if it is at the
27881 end of a line (on a newline). The cursor appears there, but
27882 mouse highlighting does not. */
27883 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27884 mouse_face_here_p = true;
27885
27886 /* Maybe clear the display under the cursor. */
27887 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27888 {
27889 int x, y;
27890 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27891 int width;
27892
27893 cursor_glyph = get_phys_cursor_glyph (w);
27894 if (cursor_glyph == NULL)
27895 goto mark_cursor_off;
27896
27897 width = cursor_glyph->pixel_width;
27898 x = w->phys_cursor.x;
27899 if (x < 0)
27900 {
27901 width += x;
27902 x = 0;
27903 }
27904 width = min (width, window_box_width (w, TEXT_AREA) - x);
27905 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27906 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27907
27908 if (width > 0)
27909 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27910 }
27911
27912 /* Erase the cursor by redrawing the character underneath it. */
27913 if (mouse_face_here_p)
27914 hl = DRAW_MOUSE_FACE;
27915 else
27916 hl = DRAW_NORMAL_TEXT;
27917 draw_phys_cursor_glyph (w, cursor_row, hl);
27918
27919 mark_cursor_off:
27920 w->phys_cursor_on_p = false;
27921 w->phys_cursor_type = NO_CURSOR;
27922 }
27923
27924
27925 /* Display or clear cursor of window W. If !ON, clear the cursor.
27926 If ON, display the cursor; where to put the cursor is specified by
27927 HPOS, VPOS, X and Y. */
27928
27929 void
27930 display_and_set_cursor (struct window *w, bool on,
27931 int hpos, int vpos, int x, int y)
27932 {
27933 struct frame *f = XFRAME (w->frame);
27934 int new_cursor_type;
27935 int new_cursor_width;
27936 bool active_cursor;
27937 struct glyph_row *glyph_row;
27938 struct glyph *glyph;
27939
27940 /* This is pointless on invisible frames, and dangerous on garbaged
27941 windows and frames; in the latter case, the frame or window may
27942 be in the midst of changing its size, and x and y may be off the
27943 window. */
27944 if (! FRAME_VISIBLE_P (f)
27945 || FRAME_GARBAGED_P (f)
27946 || vpos >= w->current_matrix->nrows
27947 || hpos >= w->current_matrix->matrix_w)
27948 return;
27949
27950 /* If cursor is off and we want it off, return quickly. */
27951 if (!on && !w->phys_cursor_on_p)
27952 return;
27953
27954 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27955 /* If cursor row is not enabled, we don't really know where to
27956 display the cursor. */
27957 if (!glyph_row->enabled_p)
27958 {
27959 w->phys_cursor_on_p = false;
27960 return;
27961 }
27962
27963 glyph = NULL;
27964 if (!glyph_row->exact_window_width_line_p
27965 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27966 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27967
27968 eassert (input_blocked_p ());
27969
27970 /* Set new_cursor_type to the cursor we want to be displayed. */
27971 new_cursor_type = get_window_cursor_type (w, glyph,
27972 &new_cursor_width, &active_cursor);
27973
27974 /* If cursor is currently being shown and we don't want it to be or
27975 it is in the wrong place, or the cursor type is not what we want,
27976 erase it. */
27977 if (w->phys_cursor_on_p
27978 && (!on
27979 || w->phys_cursor.x != x
27980 || w->phys_cursor.y != y
27981 /* HPOS can be negative in R2L rows whose
27982 exact_window_width_line_p flag is set (i.e. their newline
27983 would "overflow into the fringe"). */
27984 || hpos < 0
27985 || new_cursor_type != w->phys_cursor_type
27986 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27987 && new_cursor_width != w->phys_cursor_width)))
27988 erase_phys_cursor (w);
27989
27990 /* Don't check phys_cursor_on_p here because that flag is only set
27991 to false in some cases where we know that the cursor has been
27992 completely erased, to avoid the extra work of erasing the cursor
27993 twice. In other words, phys_cursor_on_p can be true and the cursor
27994 still not be visible, or it has only been partly erased. */
27995 if (on)
27996 {
27997 w->phys_cursor_ascent = glyph_row->ascent;
27998 w->phys_cursor_height = glyph_row->height;
27999
28000 /* Set phys_cursor_.* before x_draw_.* is called because some
28001 of them may need the information. */
28002 w->phys_cursor.x = x;
28003 w->phys_cursor.y = glyph_row->y;
28004 w->phys_cursor.hpos = hpos;
28005 w->phys_cursor.vpos = vpos;
28006 }
28007
28008 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28009 new_cursor_type, new_cursor_width,
28010 on, active_cursor);
28011 }
28012
28013
28014 /* Switch the display of W's cursor on or off, according to the value
28015 of ON. */
28016
28017 static void
28018 update_window_cursor (struct window *w, bool on)
28019 {
28020 /* Don't update cursor in windows whose frame is in the process
28021 of being deleted. */
28022 if (w->current_matrix)
28023 {
28024 int hpos = w->phys_cursor.hpos;
28025 int vpos = w->phys_cursor.vpos;
28026 struct glyph_row *row;
28027
28028 if (vpos >= w->current_matrix->nrows
28029 || hpos >= w->current_matrix->matrix_w)
28030 return;
28031
28032 row = MATRIX_ROW (w->current_matrix, vpos);
28033
28034 /* When the window is hscrolled, cursor hpos can legitimately be
28035 out of bounds, but we draw the cursor at the corresponding
28036 window margin in that case. */
28037 if (!row->reversed_p && hpos < 0)
28038 hpos = 0;
28039 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28040 hpos = row->used[TEXT_AREA] - 1;
28041
28042 block_input ();
28043 display_and_set_cursor (w, on, hpos, vpos,
28044 w->phys_cursor.x, w->phys_cursor.y);
28045 unblock_input ();
28046 }
28047 }
28048
28049
28050 /* Call update_window_cursor with parameter ON_P on all leaf windows
28051 in the window tree rooted at W. */
28052
28053 static void
28054 update_cursor_in_window_tree (struct window *w, bool on_p)
28055 {
28056 while (w)
28057 {
28058 if (WINDOWP (w->contents))
28059 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28060 else
28061 update_window_cursor (w, on_p);
28062
28063 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28064 }
28065 }
28066
28067
28068 /* EXPORT:
28069 Display the cursor on window W, or clear it, according to ON_P.
28070 Don't change the cursor's position. */
28071
28072 void
28073 x_update_cursor (struct frame *f, bool on_p)
28074 {
28075 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28076 }
28077
28078
28079 /* EXPORT:
28080 Clear the cursor of window W to background color, and mark the
28081 cursor as not shown. This is used when the text where the cursor
28082 is about to be rewritten. */
28083
28084 void
28085 x_clear_cursor (struct window *w)
28086 {
28087 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28088 update_window_cursor (w, false);
28089 }
28090
28091 #endif /* HAVE_WINDOW_SYSTEM */
28092
28093 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28094 and MSDOS. */
28095 static void
28096 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28097 int start_hpos, int end_hpos,
28098 enum draw_glyphs_face draw)
28099 {
28100 #ifdef HAVE_WINDOW_SYSTEM
28101 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28102 {
28103 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28104 return;
28105 }
28106 #endif
28107 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28108 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28109 #endif
28110 }
28111
28112 /* Display the active region described by mouse_face_* according to DRAW. */
28113
28114 static void
28115 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28116 {
28117 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28118 struct frame *f = XFRAME (WINDOW_FRAME (w));
28119
28120 if (/* If window is in the process of being destroyed, don't bother
28121 to do anything. */
28122 w->current_matrix != NULL
28123 /* Don't update mouse highlight if hidden. */
28124 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28125 /* Recognize when we are called to operate on rows that don't exist
28126 anymore. This can happen when a window is split. */
28127 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28128 {
28129 bool phys_cursor_on_p = w->phys_cursor_on_p;
28130 struct glyph_row *row, *first, *last;
28131
28132 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28133 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28134
28135 for (row = first; row <= last && row->enabled_p; ++row)
28136 {
28137 int start_hpos, end_hpos, start_x;
28138
28139 /* For all but the first row, the highlight starts at column 0. */
28140 if (row == first)
28141 {
28142 /* R2L rows have BEG and END in reversed order, but the
28143 screen drawing geometry is always left to right. So
28144 we need to mirror the beginning and end of the
28145 highlighted area in R2L rows. */
28146 if (!row->reversed_p)
28147 {
28148 start_hpos = hlinfo->mouse_face_beg_col;
28149 start_x = hlinfo->mouse_face_beg_x;
28150 }
28151 else if (row == last)
28152 {
28153 start_hpos = hlinfo->mouse_face_end_col;
28154 start_x = hlinfo->mouse_face_end_x;
28155 }
28156 else
28157 {
28158 start_hpos = 0;
28159 start_x = 0;
28160 }
28161 }
28162 else if (row->reversed_p && row == last)
28163 {
28164 start_hpos = hlinfo->mouse_face_end_col;
28165 start_x = hlinfo->mouse_face_end_x;
28166 }
28167 else
28168 {
28169 start_hpos = 0;
28170 start_x = 0;
28171 }
28172
28173 if (row == last)
28174 {
28175 if (!row->reversed_p)
28176 end_hpos = hlinfo->mouse_face_end_col;
28177 else if (row == first)
28178 end_hpos = hlinfo->mouse_face_beg_col;
28179 else
28180 {
28181 end_hpos = row->used[TEXT_AREA];
28182 if (draw == DRAW_NORMAL_TEXT)
28183 row->fill_line_p = true; /* Clear to end of line. */
28184 }
28185 }
28186 else if (row->reversed_p && row == first)
28187 end_hpos = hlinfo->mouse_face_beg_col;
28188 else
28189 {
28190 end_hpos = row->used[TEXT_AREA];
28191 if (draw == DRAW_NORMAL_TEXT)
28192 row->fill_line_p = true; /* Clear to end of line. */
28193 }
28194
28195 if (end_hpos > start_hpos)
28196 {
28197 draw_row_with_mouse_face (w, start_x, row,
28198 start_hpos, end_hpos, draw);
28199
28200 row->mouse_face_p
28201 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28202 }
28203 }
28204
28205 #ifdef HAVE_WINDOW_SYSTEM
28206 /* When we've written over the cursor, arrange for it to
28207 be displayed again. */
28208 if (FRAME_WINDOW_P (f)
28209 && phys_cursor_on_p && !w->phys_cursor_on_p)
28210 {
28211 int hpos = w->phys_cursor.hpos;
28212
28213 /* When the window is hscrolled, cursor hpos can legitimately be
28214 out of bounds, but we draw the cursor at the corresponding
28215 window margin in that case. */
28216 if (!row->reversed_p && hpos < 0)
28217 hpos = 0;
28218 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28219 hpos = row->used[TEXT_AREA] - 1;
28220
28221 block_input ();
28222 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28223 w->phys_cursor.x, w->phys_cursor.y);
28224 unblock_input ();
28225 }
28226 #endif /* HAVE_WINDOW_SYSTEM */
28227 }
28228
28229 #ifdef HAVE_WINDOW_SYSTEM
28230 /* Change the mouse cursor. */
28231 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28232 {
28233 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28234 if (draw == DRAW_NORMAL_TEXT
28235 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28236 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28237 else
28238 #endif
28239 if (draw == DRAW_MOUSE_FACE)
28240 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28241 else
28242 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28243 }
28244 #endif /* HAVE_WINDOW_SYSTEM */
28245 }
28246
28247 /* EXPORT:
28248 Clear out the mouse-highlighted active region.
28249 Redraw it un-highlighted first. Value is true if mouse
28250 face was actually drawn unhighlighted. */
28251
28252 bool
28253 clear_mouse_face (Mouse_HLInfo *hlinfo)
28254 {
28255 bool cleared
28256 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28257 if (cleared)
28258 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28259 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28260 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28261 hlinfo->mouse_face_window = Qnil;
28262 hlinfo->mouse_face_overlay = Qnil;
28263 return cleared;
28264 }
28265
28266 /* Return true if the coordinates HPOS and VPOS on windows W are
28267 within the mouse face on that window. */
28268 static bool
28269 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28270 {
28271 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28272
28273 /* Quickly resolve the easy cases. */
28274 if (!(WINDOWP (hlinfo->mouse_face_window)
28275 && XWINDOW (hlinfo->mouse_face_window) == w))
28276 return false;
28277 if (vpos < hlinfo->mouse_face_beg_row
28278 || vpos > hlinfo->mouse_face_end_row)
28279 return false;
28280 if (vpos > hlinfo->mouse_face_beg_row
28281 && vpos < hlinfo->mouse_face_end_row)
28282 return true;
28283
28284 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28285 {
28286 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28287 {
28288 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28289 return true;
28290 }
28291 else if ((vpos == hlinfo->mouse_face_beg_row
28292 && hpos >= hlinfo->mouse_face_beg_col)
28293 || (vpos == hlinfo->mouse_face_end_row
28294 && hpos < hlinfo->mouse_face_end_col))
28295 return true;
28296 }
28297 else
28298 {
28299 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28300 {
28301 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28302 return true;
28303 }
28304 else if ((vpos == hlinfo->mouse_face_beg_row
28305 && hpos <= hlinfo->mouse_face_beg_col)
28306 || (vpos == hlinfo->mouse_face_end_row
28307 && hpos > hlinfo->mouse_face_end_col))
28308 return true;
28309 }
28310 return false;
28311 }
28312
28313
28314 /* EXPORT:
28315 True if physical cursor of window W is within mouse face. */
28316
28317 bool
28318 cursor_in_mouse_face_p (struct window *w)
28319 {
28320 int hpos = w->phys_cursor.hpos;
28321 int vpos = w->phys_cursor.vpos;
28322 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28323
28324 /* When the window is hscrolled, cursor hpos can legitimately be out
28325 of bounds, but we draw the cursor at the corresponding window
28326 margin in that case. */
28327 if (!row->reversed_p && hpos < 0)
28328 hpos = 0;
28329 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28330 hpos = row->used[TEXT_AREA] - 1;
28331
28332 return coords_in_mouse_face_p (w, hpos, vpos);
28333 }
28334
28335
28336 \f
28337 /* Find the glyph rows START_ROW and END_ROW of window W that display
28338 characters between buffer positions START_CHARPOS and END_CHARPOS
28339 (excluding END_CHARPOS). DISP_STRING is a display string that
28340 covers these buffer positions. This is similar to
28341 row_containing_pos, but is more accurate when bidi reordering makes
28342 buffer positions change non-linearly with glyph rows. */
28343 static void
28344 rows_from_pos_range (struct window *w,
28345 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28346 Lisp_Object disp_string,
28347 struct glyph_row **start, struct glyph_row **end)
28348 {
28349 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28350 int last_y = window_text_bottom_y (w);
28351 struct glyph_row *row;
28352
28353 *start = NULL;
28354 *end = NULL;
28355
28356 while (!first->enabled_p
28357 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28358 first++;
28359
28360 /* Find the START row. */
28361 for (row = first;
28362 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28363 row++)
28364 {
28365 /* A row can potentially be the START row if the range of the
28366 characters it displays intersects the range
28367 [START_CHARPOS..END_CHARPOS). */
28368 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28369 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28370 /* See the commentary in row_containing_pos, for the
28371 explanation of the complicated way to check whether
28372 some position is beyond the end of the characters
28373 displayed by a row. */
28374 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28375 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28376 && !row->ends_at_zv_p
28377 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28378 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28379 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28380 && !row->ends_at_zv_p
28381 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28382 {
28383 /* Found a candidate row. Now make sure at least one of the
28384 glyphs it displays has a charpos from the range
28385 [START_CHARPOS..END_CHARPOS).
28386
28387 This is not obvious because bidi reordering could make
28388 buffer positions of a row be 1,2,3,102,101,100, and if we
28389 want to highlight characters in [50..60), we don't want
28390 this row, even though [50..60) does intersect [1..103),
28391 the range of character positions given by the row's start
28392 and end positions. */
28393 struct glyph *g = row->glyphs[TEXT_AREA];
28394 struct glyph *e = g + row->used[TEXT_AREA];
28395
28396 while (g < e)
28397 {
28398 if (((BUFFERP (g->object) || NILP (g->object))
28399 && start_charpos <= g->charpos && g->charpos < end_charpos)
28400 /* A glyph that comes from DISP_STRING is by
28401 definition to be highlighted. */
28402 || EQ (g->object, disp_string))
28403 *start = row;
28404 g++;
28405 }
28406 if (*start)
28407 break;
28408 }
28409 }
28410
28411 /* Find the END row. */
28412 if (!*start
28413 /* If the last row is partially visible, start looking for END
28414 from that row, instead of starting from FIRST. */
28415 && !(row->enabled_p
28416 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28417 row = first;
28418 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28419 {
28420 struct glyph_row *next = row + 1;
28421 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28422
28423 if (!next->enabled_p
28424 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28425 /* The first row >= START whose range of displayed characters
28426 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28427 is the row END + 1. */
28428 || (start_charpos < next_start
28429 && end_charpos < next_start)
28430 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28431 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28432 && !next->ends_at_zv_p
28433 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28434 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28435 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28436 && !next->ends_at_zv_p
28437 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28438 {
28439 *end = row;
28440 break;
28441 }
28442 else
28443 {
28444 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28445 but none of the characters it displays are in the range, it is
28446 also END + 1. */
28447 struct glyph *g = next->glyphs[TEXT_AREA];
28448 struct glyph *s = g;
28449 struct glyph *e = g + next->used[TEXT_AREA];
28450
28451 while (g < e)
28452 {
28453 if (((BUFFERP (g->object) || NILP (g->object))
28454 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28455 /* If the buffer position of the first glyph in
28456 the row is equal to END_CHARPOS, it means
28457 the last character to be highlighted is the
28458 newline of ROW, and we must consider NEXT as
28459 END, not END+1. */
28460 || (((!next->reversed_p && g == s)
28461 || (next->reversed_p && g == e - 1))
28462 && (g->charpos == end_charpos
28463 /* Special case for when NEXT is an
28464 empty line at ZV. */
28465 || (g->charpos == -1
28466 && !row->ends_at_zv_p
28467 && next_start == end_charpos)))))
28468 /* A glyph that comes from DISP_STRING is by
28469 definition to be highlighted. */
28470 || EQ (g->object, disp_string))
28471 break;
28472 g++;
28473 }
28474 if (g == e)
28475 {
28476 *end = row;
28477 break;
28478 }
28479 /* The first row that ends at ZV must be the last to be
28480 highlighted. */
28481 else if (next->ends_at_zv_p)
28482 {
28483 *end = next;
28484 break;
28485 }
28486 }
28487 }
28488 }
28489
28490 /* This function sets the mouse_face_* elements of HLINFO, assuming
28491 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28492 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28493 for the overlay or run of text properties specifying the mouse
28494 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28495 before-string and after-string that must also be highlighted.
28496 DISP_STRING, if non-nil, is a display string that may cover some
28497 or all of the highlighted text. */
28498
28499 static void
28500 mouse_face_from_buffer_pos (Lisp_Object window,
28501 Mouse_HLInfo *hlinfo,
28502 ptrdiff_t mouse_charpos,
28503 ptrdiff_t start_charpos,
28504 ptrdiff_t end_charpos,
28505 Lisp_Object before_string,
28506 Lisp_Object after_string,
28507 Lisp_Object disp_string)
28508 {
28509 struct window *w = XWINDOW (window);
28510 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28511 struct glyph_row *r1, *r2;
28512 struct glyph *glyph, *end;
28513 ptrdiff_t ignore, pos;
28514 int x;
28515
28516 eassert (NILP (disp_string) || STRINGP (disp_string));
28517 eassert (NILP (before_string) || STRINGP (before_string));
28518 eassert (NILP (after_string) || STRINGP (after_string));
28519
28520 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28521 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28522 if (r1 == NULL)
28523 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28524 /* If the before-string or display-string contains newlines,
28525 rows_from_pos_range skips to its last row. Move back. */
28526 if (!NILP (before_string) || !NILP (disp_string))
28527 {
28528 struct glyph_row *prev;
28529 while ((prev = r1 - 1, prev >= first)
28530 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28531 && prev->used[TEXT_AREA] > 0)
28532 {
28533 struct glyph *beg = prev->glyphs[TEXT_AREA];
28534 glyph = beg + prev->used[TEXT_AREA];
28535 while (--glyph >= beg && NILP (glyph->object));
28536 if (glyph < beg
28537 || !(EQ (glyph->object, before_string)
28538 || EQ (glyph->object, disp_string)))
28539 break;
28540 r1 = prev;
28541 }
28542 }
28543 if (r2 == NULL)
28544 {
28545 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28546 hlinfo->mouse_face_past_end = true;
28547 }
28548 else if (!NILP (after_string))
28549 {
28550 /* If the after-string has newlines, advance to its last row. */
28551 struct glyph_row *next;
28552 struct glyph_row *last
28553 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28554
28555 for (next = r2 + 1;
28556 next <= last
28557 && next->used[TEXT_AREA] > 0
28558 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28559 ++next)
28560 r2 = next;
28561 }
28562 /* The rest of the display engine assumes that mouse_face_beg_row is
28563 either above mouse_face_end_row or identical to it. But with
28564 bidi-reordered continued lines, the row for START_CHARPOS could
28565 be below the row for END_CHARPOS. If so, swap the rows and store
28566 them in correct order. */
28567 if (r1->y > r2->y)
28568 {
28569 struct glyph_row *tem = r2;
28570
28571 r2 = r1;
28572 r1 = tem;
28573 }
28574
28575 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28576 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28577
28578 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28579 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28580 could be anywhere in the row and in any order. The strategy
28581 below is to find the leftmost and the rightmost glyph that
28582 belongs to either of these 3 strings, or whose position is
28583 between START_CHARPOS and END_CHARPOS, and highlight all the
28584 glyphs between those two. This may cover more than just the text
28585 between START_CHARPOS and END_CHARPOS if the range of characters
28586 strides the bidi level boundary, e.g. if the beginning is in R2L
28587 text while the end is in L2R text or vice versa. */
28588 if (!r1->reversed_p)
28589 {
28590 /* This row is in a left to right paragraph. Scan it left to
28591 right. */
28592 glyph = r1->glyphs[TEXT_AREA];
28593 end = glyph + r1->used[TEXT_AREA];
28594 x = r1->x;
28595
28596 /* Skip truncation glyphs at the start of the glyph row. */
28597 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28598 for (; glyph < end
28599 && NILP (glyph->object)
28600 && glyph->charpos < 0;
28601 ++glyph)
28602 x += glyph->pixel_width;
28603
28604 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28605 or DISP_STRING, and the first glyph from buffer whose
28606 position is between START_CHARPOS and END_CHARPOS. */
28607 for (; glyph < end
28608 && !NILP (glyph->object)
28609 && !EQ (glyph->object, disp_string)
28610 && !(BUFFERP (glyph->object)
28611 && (glyph->charpos >= start_charpos
28612 && glyph->charpos < end_charpos));
28613 ++glyph)
28614 {
28615 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28616 are present at buffer positions between START_CHARPOS and
28617 END_CHARPOS, or if they come from an overlay. */
28618 if (EQ (glyph->object, before_string))
28619 {
28620 pos = string_buffer_position (before_string,
28621 start_charpos);
28622 /* If pos == 0, it means before_string came from an
28623 overlay, not from a buffer position. */
28624 if (!pos || (pos >= start_charpos && pos < end_charpos))
28625 break;
28626 }
28627 else if (EQ (glyph->object, after_string))
28628 {
28629 pos = string_buffer_position (after_string, end_charpos);
28630 if (!pos || (pos >= start_charpos && pos < end_charpos))
28631 break;
28632 }
28633 x += glyph->pixel_width;
28634 }
28635 hlinfo->mouse_face_beg_x = x;
28636 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28637 }
28638 else
28639 {
28640 /* This row is in a right to left paragraph. Scan it right to
28641 left. */
28642 struct glyph *g;
28643
28644 end = r1->glyphs[TEXT_AREA] - 1;
28645 glyph = end + r1->used[TEXT_AREA];
28646
28647 /* Skip truncation glyphs at the start of the glyph row. */
28648 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28649 for (; glyph > end
28650 && NILP (glyph->object)
28651 && glyph->charpos < 0;
28652 --glyph)
28653 ;
28654
28655 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28656 or DISP_STRING, and the first glyph from buffer whose
28657 position is between START_CHARPOS and END_CHARPOS. */
28658 for (; glyph > end
28659 && !NILP (glyph->object)
28660 && !EQ (glyph->object, disp_string)
28661 && !(BUFFERP (glyph->object)
28662 && (glyph->charpos >= start_charpos
28663 && glyph->charpos < end_charpos));
28664 --glyph)
28665 {
28666 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28667 are present at buffer positions between START_CHARPOS and
28668 END_CHARPOS, or if they come from an overlay. */
28669 if (EQ (glyph->object, before_string))
28670 {
28671 pos = string_buffer_position (before_string, start_charpos);
28672 /* If pos == 0, it means before_string came from an
28673 overlay, not from a buffer position. */
28674 if (!pos || (pos >= start_charpos && pos < end_charpos))
28675 break;
28676 }
28677 else if (EQ (glyph->object, after_string))
28678 {
28679 pos = string_buffer_position (after_string, end_charpos);
28680 if (!pos || (pos >= start_charpos && pos < end_charpos))
28681 break;
28682 }
28683 }
28684
28685 glyph++; /* first glyph to the right of the highlighted area */
28686 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28687 x += g->pixel_width;
28688 hlinfo->mouse_face_beg_x = x;
28689 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28690 }
28691
28692 /* If the highlight ends in a different row, compute GLYPH and END
28693 for the end row. Otherwise, reuse the values computed above for
28694 the row where the highlight begins. */
28695 if (r2 != r1)
28696 {
28697 if (!r2->reversed_p)
28698 {
28699 glyph = r2->glyphs[TEXT_AREA];
28700 end = glyph + r2->used[TEXT_AREA];
28701 x = r2->x;
28702 }
28703 else
28704 {
28705 end = r2->glyphs[TEXT_AREA] - 1;
28706 glyph = end + r2->used[TEXT_AREA];
28707 }
28708 }
28709
28710 if (!r2->reversed_p)
28711 {
28712 /* Skip truncation and continuation glyphs near the end of the
28713 row, and also blanks and stretch glyphs inserted by
28714 extend_face_to_end_of_line. */
28715 while (end > glyph
28716 && NILP ((end - 1)->object))
28717 --end;
28718 /* Scan the rest of the glyph row from the end, looking for the
28719 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28720 DISP_STRING, or whose position is between START_CHARPOS
28721 and END_CHARPOS */
28722 for (--end;
28723 end > glyph
28724 && !NILP (end->object)
28725 && !EQ (end->object, disp_string)
28726 && !(BUFFERP (end->object)
28727 && (end->charpos >= start_charpos
28728 && end->charpos < end_charpos));
28729 --end)
28730 {
28731 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28732 are present at buffer positions between START_CHARPOS and
28733 END_CHARPOS, or if they come from an overlay. */
28734 if (EQ (end->object, before_string))
28735 {
28736 pos = string_buffer_position (before_string, start_charpos);
28737 if (!pos || (pos >= start_charpos && pos < end_charpos))
28738 break;
28739 }
28740 else if (EQ (end->object, after_string))
28741 {
28742 pos = string_buffer_position (after_string, end_charpos);
28743 if (!pos || (pos >= start_charpos && pos < end_charpos))
28744 break;
28745 }
28746 }
28747 /* Find the X coordinate of the last glyph to be highlighted. */
28748 for (; glyph <= end; ++glyph)
28749 x += glyph->pixel_width;
28750
28751 hlinfo->mouse_face_end_x = x;
28752 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28753 }
28754 else
28755 {
28756 /* Skip truncation and continuation glyphs near the end of the
28757 row, and also blanks and stretch glyphs inserted by
28758 extend_face_to_end_of_line. */
28759 x = r2->x;
28760 end++;
28761 while (end < glyph
28762 && NILP (end->object))
28763 {
28764 x += end->pixel_width;
28765 ++end;
28766 }
28767 /* Scan the rest of the glyph row from the end, looking for the
28768 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28769 DISP_STRING, or whose position is between START_CHARPOS
28770 and END_CHARPOS */
28771 for ( ;
28772 end < glyph
28773 && !NILP (end->object)
28774 && !EQ (end->object, disp_string)
28775 && !(BUFFERP (end->object)
28776 && (end->charpos >= start_charpos
28777 && end->charpos < end_charpos));
28778 ++end)
28779 {
28780 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28781 are present at buffer positions between START_CHARPOS and
28782 END_CHARPOS, or if they come from an overlay. */
28783 if (EQ (end->object, before_string))
28784 {
28785 pos = string_buffer_position (before_string, start_charpos);
28786 if (!pos || (pos >= start_charpos && pos < end_charpos))
28787 break;
28788 }
28789 else if (EQ (end->object, after_string))
28790 {
28791 pos = string_buffer_position (after_string, end_charpos);
28792 if (!pos || (pos >= start_charpos && pos < end_charpos))
28793 break;
28794 }
28795 x += end->pixel_width;
28796 }
28797 /* If we exited the above loop because we arrived at the last
28798 glyph of the row, and its buffer position is still not in
28799 range, it means the last character in range is the preceding
28800 newline. Bump the end column and x values to get past the
28801 last glyph. */
28802 if (end == glyph
28803 && BUFFERP (end->object)
28804 && (end->charpos < start_charpos
28805 || end->charpos >= end_charpos))
28806 {
28807 x += end->pixel_width;
28808 ++end;
28809 }
28810 hlinfo->mouse_face_end_x = x;
28811 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28812 }
28813
28814 hlinfo->mouse_face_window = window;
28815 hlinfo->mouse_face_face_id
28816 = face_at_buffer_position (w, mouse_charpos, &ignore,
28817 mouse_charpos + 1,
28818 !hlinfo->mouse_face_hidden, -1);
28819 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28820 }
28821
28822 /* The following function is not used anymore (replaced with
28823 mouse_face_from_string_pos), but I leave it here for the time
28824 being, in case someone would. */
28825
28826 #if false /* not used */
28827
28828 /* Find the position of the glyph for position POS in OBJECT in
28829 window W's current matrix, and return in *X, *Y the pixel
28830 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28831
28832 RIGHT_P means return the position of the right edge of the glyph.
28833 !RIGHT_P means return the left edge position.
28834
28835 If no glyph for POS exists in the matrix, return the position of
28836 the glyph with the next smaller position that is in the matrix, if
28837 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28838 exists in the matrix, return the position of the glyph with the
28839 next larger position in OBJECT.
28840
28841 Value is true if a glyph was found. */
28842
28843 static bool
28844 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28845 int *hpos, int *vpos, int *x, int *y, bool right_p)
28846 {
28847 int yb = window_text_bottom_y (w);
28848 struct glyph_row *r;
28849 struct glyph *best_glyph = NULL;
28850 struct glyph_row *best_row = NULL;
28851 int best_x = 0;
28852
28853 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28854 r->enabled_p && r->y < yb;
28855 ++r)
28856 {
28857 struct glyph *g = r->glyphs[TEXT_AREA];
28858 struct glyph *e = g + r->used[TEXT_AREA];
28859 int gx;
28860
28861 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28862 if (EQ (g->object, object))
28863 {
28864 if (g->charpos == pos)
28865 {
28866 best_glyph = g;
28867 best_x = gx;
28868 best_row = r;
28869 goto found;
28870 }
28871 else if (best_glyph == NULL
28872 || ((eabs (g->charpos - pos)
28873 < eabs (best_glyph->charpos - pos))
28874 && (right_p
28875 ? g->charpos < pos
28876 : g->charpos > pos)))
28877 {
28878 best_glyph = g;
28879 best_x = gx;
28880 best_row = r;
28881 }
28882 }
28883 }
28884
28885 found:
28886
28887 if (best_glyph)
28888 {
28889 *x = best_x;
28890 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28891
28892 if (right_p)
28893 {
28894 *x += best_glyph->pixel_width;
28895 ++*hpos;
28896 }
28897
28898 *y = best_row->y;
28899 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28900 }
28901
28902 return best_glyph != NULL;
28903 }
28904 #endif /* not used */
28905
28906 /* Find the positions of the first and the last glyphs in window W's
28907 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28908 (assumed to be a string), and return in HLINFO's mouse_face_*
28909 members the pixel and column/row coordinates of those glyphs. */
28910
28911 static void
28912 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28913 Lisp_Object object,
28914 ptrdiff_t startpos, ptrdiff_t endpos)
28915 {
28916 int yb = window_text_bottom_y (w);
28917 struct glyph_row *r;
28918 struct glyph *g, *e;
28919 int gx;
28920 bool found = false;
28921
28922 /* Find the glyph row with at least one position in the range
28923 [STARTPOS..ENDPOS), and the first glyph in that row whose
28924 position belongs to that range. */
28925 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28926 r->enabled_p && r->y < yb;
28927 ++r)
28928 {
28929 if (!r->reversed_p)
28930 {
28931 g = r->glyphs[TEXT_AREA];
28932 e = g + r->used[TEXT_AREA];
28933 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28934 if (EQ (g->object, object)
28935 && startpos <= g->charpos && g->charpos < endpos)
28936 {
28937 hlinfo->mouse_face_beg_row
28938 = MATRIX_ROW_VPOS (r, w->current_matrix);
28939 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28940 hlinfo->mouse_face_beg_x = gx;
28941 found = true;
28942 break;
28943 }
28944 }
28945 else
28946 {
28947 struct glyph *g1;
28948
28949 e = r->glyphs[TEXT_AREA];
28950 g = e + r->used[TEXT_AREA];
28951 for ( ; g > e; --g)
28952 if (EQ ((g-1)->object, object)
28953 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28954 {
28955 hlinfo->mouse_face_beg_row
28956 = MATRIX_ROW_VPOS (r, w->current_matrix);
28957 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28958 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28959 gx += g1->pixel_width;
28960 hlinfo->mouse_face_beg_x = gx;
28961 found = true;
28962 break;
28963 }
28964 }
28965 if (found)
28966 break;
28967 }
28968
28969 if (!found)
28970 return;
28971
28972 /* Starting with the next row, look for the first row which does NOT
28973 include any glyphs whose positions are in the range. */
28974 for (++r; r->enabled_p && r->y < yb; ++r)
28975 {
28976 g = r->glyphs[TEXT_AREA];
28977 e = g + r->used[TEXT_AREA];
28978 found = false;
28979 for ( ; g < e; ++g)
28980 if (EQ (g->object, object)
28981 && startpos <= g->charpos && g->charpos < endpos)
28982 {
28983 found = true;
28984 break;
28985 }
28986 if (!found)
28987 break;
28988 }
28989
28990 /* The highlighted region ends on the previous row. */
28991 r--;
28992
28993 /* Set the end row. */
28994 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28995
28996 /* Compute and set the end column and the end column's horizontal
28997 pixel coordinate. */
28998 if (!r->reversed_p)
28999 {
29000 g = r->glyphs[TEXT_AREA];
29001 e = g + r->used[TEXT_AREA];
29002 for ( ; e > g; --e)
29003 if (EQ ((e-1)->object, object)
29004 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29005 break;
29006 hlinfo->mouse_face_end_col = e - g;
29007
29008 for (gx = r->x; g < e; ++g)
29009 gx += g->pixel_width;
29010 hlinfo->mouse_face_end_x = gx;
29011 }
29012 else
29013 {
29014 e = r->glyphs[TEXT_AREA];
29015 g = e + r->used[TEXT_AREA];
29016 for (gx = r->x ; e < g; ++e)
29017 {
29018 if (EQ (e->object, object)
29019 && startpos <= e->charpos && e->charpos < endpos)
29020 break;
29021 gx += e->pixel_width;
29022 }
29023 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29024 hlinfo->mouse_face_end_x = gx;
29025 }
29026 }
29027
29028 #ifdef HAVE_WINDOW_SYSTEM
29029
29030 /* See if position X, Y is within a hot-spot of an image. */
29031
29032 static bool
29033 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29034 {
29035 if (!CONSP (hot_spot))
29036 return false;
29037
29038 if (EQ (XCAR (hot_spot), Qrect))
29039 {
29040 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29041 Lisp_Object rect = XCDR (hot_spot);
29042 Lisp_Object tem;
29043 if (!CONSP (rect))
29044 return false;
29045 if (!CONSP (XCAR (rect)))
29046 return false;
29047 if (!CONSP (XCDR (rect)))
29048 return false;
29049 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29050 return false;
29051 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29052 return false;
29053 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29054 return false;
29055 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29056 return false;
29057 return true;
29058 }
29059 else if (EQ (XCAR (hot_spot), Qcircle))
29060 {
29061 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29062 Lisp_Object circ = XCDR (hot_spot);
29063 Lisp_Object lr, lx0, ly0;
29064 if (CONSP (circ)
29065 && CONSP (XCAR (circ))
29066 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29067 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29068 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29069 {
29070 double r = XFLOATINT (lr);
29071 double dx = XINT (lx0) - x;
29072 double dy = XINT (ly0) - y;
29073 return (dx * dx + dy * dy <= r * r);
29074 }
29075 }
29076 else if (EQ (XCAR (hot_spot), Qpoly))
29077 {
29078 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29079 if (VECTORP (XCDR (hot_spot)))
29080 {
29081 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29082 Lisp_Object *poly = v->contents;
29083 ptrdiff_t n = v->header.size;
29084 ptrdiff_t i;
29085 bool inside = false;
29086 Lisp_Object lx, ly;
29087 int x0, y0;
29088
29089 /* Need an even number of coordinates, and at least 3 edges. */
29090 if (n < 6 || n & 1)
29091 return false;
29092
29093 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29094 If count is odd, we are inside polygon. Pixels on edges
29095 may or may not be included depending on actual geometry of the
29096 polygon. */
29097 if ((lx = poly[n-2], !INTEGERP (lx))
29098 || (ly = poly[n-1], !INTEGERP (lx)))
29099 return false;
29100 x0 = XINT (lx), y0 = XINT (ly);
29101 for (i = 0; i < n; i += 2)
29102 {
29103 int x1 = x0, y1 = y0;
29104 if ((lx = poly[i], !INTEGERP (lx))
29105 || (ly = poly[i+1], !INTEGERP (ly)))
29106 return false;
29107 x0 = XINT (lx), y0 = XINT (ly);
29108
29109 /* Does this segment cross the X line? */
29110 if (x0 >= x)
29111 {
29112 if (x1 >= x)
29113 continue;
29114 }
29115 else if (x1 < x)
29116 continue;
29117 if (y > y0 && y > y1)
29118 continue;
29119 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29120 inside = !inside;
29121 }
29122 return inside;
29123 }
29124 }
29125 return false;
29126 }
29127
29128 Lisp_Object
29129 find_hot_spot (Lisp_Object map, int x, int y)
29130 {
29131 while (CONSP (map))
29132 {
29133 if (CONSP (XCAR (map))
29134 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29135 return XCAR (map);
29136 map = XCDR (map);
29137 }
29138
29139 return Qnil;
29140 }
29141
29142 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29143 3, 3, 0,
29144 doc: /* Lookup in image map MAP coordinates X and Y.
29145 An image map is an alist where each element has the format (AREA ID PLIST).
29146 An AREA is specified as either a rectangle, a circle, or a polygon:
29147 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29148 pixel coordinates of the upper left and bottom right corners.
29149 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29150 and the radius of the circle; r may be a float or integer.
29151 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29152 vector describes one corner in the polygon.
29153 Returns the alist element for the first matching AREA in MAP. */)
29154 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29155 {
29156 if (NILP (map))
29157 return Qnil;
29158
29159 CHECK_NUMBER (x);
29160 CHECK_NUMBER (y);
29161
29162 return find_hot_spot (map,
29163 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29164 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29165 }
29166
29167
29168 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29169 static void
29170 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29171 {
29172 /* Do not change cursor shape while dragging mouse. */
29173 if (EQ (do_mouse_tracking, Qdragging))
29174 return;
29175
29176 if (!NILP (pointer))
29177 {
29178 if (EQ (pointer, Qarrow))
29179 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29180 else if (EQ (pointer, Qhand))
29181 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29182 else if (EQ (pointer, Qtext))
29183 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29184 else if (EQ (pointer, intern ("hdrag")))
29185 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29186 else if (EQ (pointer, intern ("nhdrag")))
29187 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29188 #ifdef HAVE_X_WINDOWS
29189 else if (EQ (pointer, intern ("vdrag")))
29190 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29191 #endif
29192 else if (EQ (pointer, intern ("hourglass")))
29193 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29194 else if (EQ (pointer, Qmodeline))
29195 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29196 else
29197 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29198 }
29199
29200 if (cursor != No_Cursor)
29201 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29202 }
29203
29204 #endif /* HAVE_WINDOW_SYSTEM */
29205
29206 /* Take proper action when mouse has moved to the mode or header line
29207 or marginal area AREA of window W, x-position X and y-position Y.
29208 X is relative to the start of the text display area of W, so the
29209 width of bitmap areas and scroll bars must be subtracted to get a
29210 position relative to the start of the mode line. */
29211
29212 static void
29213 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29214 enum window_part area)
29215 {
29216 struct window *w = XWINDOW (window);
29217 struct frame *f = XFRAME (w->frame);
29218 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29219 #ifdef HAVE_WINDOW_SYSTEM
29220 Display_Info *dpyinfo;
29221 #endif
29222 Cursor cursor = No_Cursor;
29223 Lisp_Object pointer = Qnil;
29224 int dx, dy, width, height;
29225 ptrdiff_t charpos;
29226 Lisp_Object string, object = Qnil;
29227 Lisp_Object pos IF_LINT (= Qnil), help;
29228
29229 Lisp_Object mouse_face;
29230 int original_x_pixel = x;
29231 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29232 struct glyph_row *row IF_LINT (= 0);
29233
29234 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29235 {
29236 int x0;
29237 struct glyph *end;
29238
29239 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29240 returns them in row/column units! */
29241 string = mode_line_string (w, area, &x, &y, &charpos,
29242 &object, &dx, &dy, &width, &height);
29243
29244 row = (area == ON_MODE_LINE
29245 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29246 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29247
29248 /* Find the glyph under the mouse pointer. */
29249 if (row->mode_line_p && row->enabled_p)
29250 {
29251 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29252 end = glyph + row->used[TEXT_AREA];
29253
29254 for (x0 = original_x_pixel;
29255 glyph < end && x0 >= glyph->pixel_width;
29256 ++glyph)
29257 x0 -= glyph->pixel_width;
29258
29259 if (glyph >= end)
29260 glyph = NULL;
29261 }
29262 }
29263 else
29264 {
29265 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29266 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29267 returns them in row/column units! */
29268 string = marginal_area_string (w, area, &x, &y, &charpos,
29269 &object, &dx, &dy, &width, &height);
29270 }
29271
29272 help = Qnil;
29273
29274 #ifdef HAVE_WINDOW_SYSTEM
29275 if (IMAGEP (object))
29276 {
29277 Lisp_Object image_map, hotspot;
29278 if ((image_map = Fplist_get (XCDR (object), QCmap),
29279 !NILP (image_map))
29280 && (hotspot = find_hot_spot (image_map, dx, dy),
29281 CONSP (hotspot))
29282 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29283 {
29284 Lisp_Object plist;
29285
29286 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29287 If so, we could look for mouse-enter, mouse-leave
29288 properties in PLIST (and do something...). */
29289 hotspot = XCDR (hotspot);
29290 if (CONSP (hotspot)
29291 && (plist = XCAR (hotspot), CONSP (plist)))
29292 {
29293 pointer = Fplist_get (plist, Qpointer);
29294 if (NILP (pointer))
29295 pointer = Qhand;
29296 help = Fplist_get (plist, Qhelp_echo);
29297 if (!NILP (help))
29298 {
29299 help_echo_string = help;
29300 XSETWINDOW (help_echo_window, w);
29301 help_echo_object = w->contents;
29302 help_echo_pos = charpos;
29303 }
29304 }
29305 }
29306 if (NILP (pointer))
29307 pointer = Fplist_get (XCDR (object), QCpointer);
29308 }
29309 #endif /* HAVE_WINDOW_SYSTEM */
29310
29311 if (STRINGP (string))
29312 pos = make_number (charpos);
29313
29314 /* Set the help text and mouse pointer. If the mouse is on a part
29315 of the mode line without any text (e.g. past the right edge of
29316 the mode line text), use the default help text and pointer. */
29317 if (STRINGP (string) || area == ON_MODE_LINE)
29318 {
29319 /* Arrange to display the help by setting the global variables
29320 help_echo_string, help_echo_object, and help_echo_pos. */
29321 if (NILP (help))
29322 {
29323 if (STRINGP (string))
29324 help = Fget_text_property (pos, Qhelp_echo, string);
29325
29326 if (!NILP (help))
29327 {
29328 help_echo_string = help;
29329 XSETWINDOW (help_echo_window, w);
29330 help_echo_object = string;
29331 help_echo_pos = charpos;
29332 }
29333 else if (area == ON_MODE_LINE)
29334 {
29335 Lisp_Object default_help
29336 = buffer_local_value (Qmode_line_default_help_echo,
29337 w->contents);
29338
29339 if (STRINGP (default_help))
29340 {
29341 help_echo_string = default_help;
29342 XSETWINDOW (help_echo_window, w);
29343 help_echo_object = Qnil;
29344 help_echo_pos = -1;
29345 }
29346 }
29347 }
29348
29349 #ifdef HAVE_WINDOW_SYSTEM
29350 /* Change the mouse pointer according to what is under it. */
29351 if (FRAME_WINDOW_P (f))
29352 {
29353 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29354 || minibuf_level
29355 || NILP (Vresize_mini_windows));
29356
29357 dpyinfo = FRAME_DISPLAY_INFO (f);
29358 if (STRINGP (string))
29359 {
29360 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29361
29362 if (NILP (pointer))
29363 pointer = Fget_text_property (pos, Qpointer, string);
29364
29365 /* Change the mouse pointer according to what is under X/Y. */
29366 if (NILP (pointer)
29367 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29368 {
29369 Lisp_Object map;
29370 map = Fget_text_property (pos, Qlocal_map, string);
29371 if (!KEYMAPP (map))
29372 map = Fget_text_property (pos, Qkeymap, string);
29373 if (!KEYMAPP (map) && draggable)
29374 cursor = dpyinfo->vertical_scroll_bar_cursor;
29375 }
29376 }
29377 else if (draggable)
29378 /* Default mode-line pointer. */
29379 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29380 }
29381 #endif
29382 }
29383
29384 /* Change the mouse face according to what is under X/Y. */
29385 bool mouse_face_shown = false;
29386 if (STRINGP (string))
29387 {
29388 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29389 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29390 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29391 && glyph)
29392 {
29393 Lisp_Object b, e;
29394
29395 struct glyph * tmp_glyph;
29396
29397 int gpos;
29398 int gseq_length;
29399 int total_pixel_width;
29400 ptrdiff_t begpos, endpos, ignore;
29401
29402 int vpos, hpos;
29403
29404 b = Fprevious_single_property_change (make_number (charpos + 1),
29405 Qmouse_face, string, Qnil);
29406 if (NILP (b))
29407 begpos = 0;
29408 else
29409 begpos = XINT (b);
29410
29411 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29412 if (NILP (e))
29413 endpos = SCHARS (string);
29414 else
29415 endpos = XINT (e);
29416
29417 /* Calculate the glyph position GPOS of GLYPH in the
29418 displayed string, relative to the beginning of the
29419 highlighted part of the string.
29420
29421 Note: GPOS is different from CHARPOS. CHARPOS is the
29422 position of GLYPH in the internal string object. A mode
29423 line string format has structures which are converted to
29424 a flattened string by the Emacs Lisp interpreter. The
29425 internal string is an element of those structures. The
29426 displayed string is the flattened string. */
29427 tmp_glyph = row_start_glyph;
29428 while (tmp_glyph < glyph
29429 && (!(EQ (tmp_glyph->object, glyph->object)
29430 && begpos <= tmp_glyph->charpos
29431 && tmp_glyph->charpos < endpos)))
29432 tmp_glyph++;
29433 gpos = glyph - tmp_glyph;
29434
29435 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29436 the highlighted part of the displayed string to which
29437 GLYPH belongs. Note: GSEQ_LENGTH is different from
29438 SCHARS (STRING), because the latter returns the length of
29439 the internal string. */
29440 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29441 tmp_glyph > glyph
29442 && (!(EQ (tmp_glyph->object, glyph->object)
29443 && begpos <= tmp_glyph->charpos
29444 && tmp_glyph->charpos < endpos));
29445 tmp_glyph--)
29446 ;
29447 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29448
29449 /* Calculate the total pixel width of all the glyphs between
29450 the beginning of the highlighted area and GLYPH. */
29451 total_pixel_width = 0;
29452 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29453 total_pixel_width += tmp_glyph->pixel_width;
29454
29455 /* Pre calculation of re-rendering position. Note: X is in
29456 column units here, after the call to mode_line_string or
29457 marginal_area_string. */
29458 hpos = x - gpos;
29459 vpos = (area == ON_MODE_LINE
29460 ? (w->current_matrix)->nrows - 1
29461 : 0);
29462
29463 /* If GLYPH's position is included in the region that is
29464 already drawn in mouse face, we have nothing to do. */
29465 if ( EQ (window, hlinfo->mouse_face_window)
29466 && (!row->reversed_p
29467 ? (hlinfo->mouse_face_beg_col <= hpos
29468 && hpos < hlinfo->mouse_face_end_col)
29469 /* In R2L rows we swap BEG and END, see below. */
29470 : (hlinfo->mouse_face_end_col <= hpos
29471 && hpos < hlinfo->mouse_face_beg_col))
29472 && hlinfo->mouse_face_beg_row == vpos )
29473 return;
29474
29475 if (clear_mouse_face (hlinfo))
29476 cursor = No_Cursor;
29477
29478 if (!row->reversed_p)
29479 {
29480 hlinfo->mouse_face_beg_col = hpos;
29481 hlinfo->mouse_face_beg_x = original_x_pixel
29482 - (total_pixel_width + dx);
29483 hlinfo->mouse_face_end_col = hpos + gseq_length;
29484 hlinfo->mouse_face_end_x = 0;
29485 }
29486 else
29487 {
29488 /* In R2L rows, show_mouse_face expects BEG and END
29489 coordinates to be swapped. */
29490 hlinfo->mouse_face_end_col = hpos;
29491 hlinfo->mouse_face_end_x = original_x_pixel
29492 - (total_pixel_width + dx);
29493 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29494 hlinfo->mouse_face_beg_x = 0;
29495 }
29496
29497 hlinfo->mouse_face_beg_row = vpos;
29498 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29499 hlinfo->mouse_face_past_end = false;
29500 hlinfo->mouse_face_window = window;
29501
29502 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29503 charpos,
29504 0, &ignore,
29505 glyph->face_id,
29506 true);
29507 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29508 mouse_face_shown = true;
29509
29510 if (NILP (pointer))
29511 pointer = Qhand;
29512 }
29513 }
29514
29515 /* If mouse-face doesn't need to be shown, clear any existing
29516 mouse-face. */
29517 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29518 clear_mouse_face (hlinfo);
29519
29520 #ifdef HAVE_WINDOW_SYSTEM
29521 if (FRAME_WINDOW_P (f))
29522 define_frame_cursor1 (f, cursor, pointer);
29523 #endif
29524 }
29525
29526
29527 /* EXPORT:
29528 Take proper action when the mouse has moved to position X, Y on
29529 frame F with regards to highlighting portions of display that have
29530 mouse-face properties. Also de-highlight portions of display where
29531 the mouse was before, set the mouse pointer shape as appropriate
29532 for the mouse coordinates, and activate help echo (tooltips).
29533 X and Y can be negative or out of range. */
29534
29535 void
29536 note_mouse_highlight (struct frame *f, int x, int y)
29537 {
29538 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29539 enum window_part part = ON_NOTHING;
29540 Lisp_Object window;
29541 struct window *w;
29542 Cursor cursor = No_Cursor;
29543 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29544 struct buffer *b;
29545
29546 /* When a menu is active, don't highlight because this looks odd. */
29547 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29548 if (popup_activated ())
29549 return;
29550 #endif
29551
29552 if (!f->glyphs_initialized_p
29553 || f->pointer_invisible)
29554 return;
29555
29556 hlinfo->mouse_face_mouse_x = x;
29557 hlinfo->mouse_face_mouse_y = y;
29558 hlinfo->mouse_face_mouse_frame = f;
29559
29560 if (hlinfo->mouse_face_defer)
29561 return;
29562
29563 /* Which window is that in? */
29564 window = window_from_coordinates (f, x, y, &part, true);
29565
29566 /* If displaying active text in another window, clear that. */
29567 if (! EQ (window, hlinfo->mouse_face_window)
29568 /* Also clear if we move out of text area in same window. */
29569 || (!NILP (hlinfo->mouse_face_window)
29570 && !NILP (window)
29571 && part != ON_TEXT
29572 && part != ON_MODE_LINE
29573 && part != ON_HEADER_LINE))
29574 clear_mouse_face (hlinfo);
29575
29576 /* Not on a window -> return. */
29577 if (!WINDOWP (window))
29578 return;
29579
29580 /* Reset help_echo_string. It will get recomputed below. */
29581 help_echo_string = Qnil;
29582
29583 /* Convert to window-relative pixel coordinates. */
29584 w = XWINDOW (window);
29585 frame_to_window_pixel_xy (w, &x, &y);
29586
29587 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29588 /* Handle tool-bar window differently since it doesn't display a
29589 buffer. */
29590 if (EQ (window, f->tool_bar_window))
29591 {
29592 note_tool_bar_highlight (f, x, y);
29593 return;
29594 }
29595 #endif
29596
29597 /* Mouse is on the mode, header line or margin? */
29598 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29599 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29600 {
29601 note_mode_line_or_margin_highlight (window, x, y, part);
29602
29603 #ifdef HAVE_WINDOW_SYSTEM
29604 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29605 {
29606 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29607 /* Show non-text cursor (Bug#16647). */
29608 goto set_cursor;
29609 }
29610 else
29611 #endif
29612 return;
29613 }
29614
29615 #ifdef HAVE_WINDOW_SYSTEM
29616 if (part == ON_VERTICAL_BORDER)
29617 {
29618 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29619 help_echo_string = build_string ("drag-mouse-1: resize");
29620 }
29621 else if (part == ON_RIGHT_DIVIDER)
29622 {
29623 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29624 help_echo_string = build_string ("drag-mouse-1: resize");
29625 }
29626 else if (part == ON_BOTTOM_DIVIDER)
29627 if (! WINDOW_BOTTOMMOST_P (w)
29628 || minibuf_level
29629 || NILP (Vresize_mini_windows))
29630 {
29631 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29632 help_echo_string = build_string ("drag-mouse-1: resize");
29633 }
29634 else
29635 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29636 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29637 || part == ON_VERTICAL_SCROLL_BAR
29638 || part == ON_HORIZONTAL_SCROLL_BAR)
29639 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29640 else
29641 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29642 #endif
29643
29644 /* Are we in a window whose display is up to date?
29645 And verify the buffer's text has not changed. */
29646 b = XBUFFER (w->contents);
29647 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29648 {
29649 int hpos, vpos, dx, dy, area = LAST_AREA;
29650 ptrdiff_t pos;
29651 struct glyph *glyph;
29652 Lisp_Object object;
29653 Lisp_Object mouse_face = Qnil, position;
29654 Lisp_Object *overlay_vec = NULL;
29655 ptrdiff_t i, noverlays;
29656 struct buffer *obuf;
29657 ptrdiff_t obegv, ozv;
29658 bool same_region;
29659
29660 /* Find the glyph under X/Y. */
29661 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29662
29663 #ifdef HAVE_WINDOW_SYSTEM
29664 /* Look for :pointer property on image. */
29665 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29666 {
29667 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29668 if (img != NULL && IMAGEP (img->spec))
29669 {
29670 Lisp_Object image_map, hotspot;
29671 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29672 !NILP (image_map))
29673 && (hotspot = find_hot_spot (image_map,
29674 glyph->slice.img.x + dx,
29675 glyph->slice.img.y + dy),
29676 CONSP (hotspot))
29677 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29678 {
29679 Lisp_Object plist;
29680
29681 /* Could check XCAR (hotspot) to see if we enter/leave
29682 this hot-spot.
29683 If so, we could look for mouse-enter, mouse-leave
29684 properties in PLIST (and do something...). */
29685 hotspot = XCDR (hotspot);
29686 if (CONSP (hotspot)
29687 && (plist = XCAR (hotspot), CONSP (plist)))
29688 {
29689 pointer = Fplist_get (plist, Qpointer);
29690 if (NILP (pointer))
29691 pointer = Qhand;
29692 help_echo_string = Fplist_get (plist, Qhelp_echo);
29693 if (!NILP (help_echo_string))
29694 {
29695 help_echo_window = window;
29696 help_echo_object = glyph->object;
29697 help_echo_pos = glyph->charpos;
29698 }
29699 }
29700 }
29701 if (NILP (pointer))
29702 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29703 }
29704 }
29705 #endif /* HAVE_WINDOW_SYSTEM */
29706
29707 /* Clear mouse face if X/Y not over text. */
29708 if (glyph == NULL
29709 || area != TEXT_AREA
29710 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29711 /* Glyph's OBJECT is nil for glyphs inserted by the
29712 display engine for its internal purposes, like truncation
29713 and continuation glyphs and blanks beyond the end of
29714 line's text on text terminals. If we are over such a
29715 glyph, we are not over any text. */
29716 || NILP (glyph->object)
29717 /* R2L rows have a stretch glyph at their front, which
29718 stands for no text, whereas L2R rows have no glyphs at
29719 all beyond the end of text. Treat such stretch glyphs
29720 like we do with NULL glyphs in L2R rows. */
29721 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29722 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29723 && glyph->type == STRETCH_GLYPH
29724 && glyph->avoid_cursor_p))
29725 {
29726 if (clear_mouse_face (hlinfo))
29727 cursor = No_Cursor;
29728 #ifdef HAVE_WINDOW_SYSTEM
29729 if (FRAME_WINDOW_P (f) && NILP (pointer))
29730 {
29731 if (area != TEXT_AREA)
29732 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29733 else
29734 pointer = Vvoid_text_area_pointer;
29735 }
29736 #endif
29737 goto set_cursor;
29738 }
29739
29740 pos = glyph->charpos;
29741 object = glyph->object;
29742 if (!STRINGP (object) && !BUFFERP (object))
29743 goto set_cursor;
29744
29745 /* If we get an out-of-range value, return now; avoid an error. */
29746 if (BUFFERP (object) && pos > BUF_Z (b))
29747 goto set_cursor;
29748
29749 /* Make the window's buffer temporarily current for
29750 overlays_at and compute_char_face. */
29751 obuf = current_buffer;
29752 current_buffer = b;
29753 obegv = BEGV;
29754 ozv = ZV;
29755 BEGV = BEG;
29756 ZV = Z;
29757
29758 /* Is this char mouse-active or does it have help-echo? */
29759 position = make_number (pos);
29760
29761 USE_SAFE_ALLOCA;
29762
29763 if (BUFFERP (object))
29764 {
29765 /* Put all the overlays we want in a vector in overlay_vec. */
29766 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29767 /* Sort overlays into increasing priority order. */
29768 noverlays = sort_overlays (overlay_vec, noverlays, w);
29769 }
29770 else
29771 noverlays = 0;
29772
29773 if (NILP (Vmouse_highlight))
29774 {
29775 clear_mouse_face (hlinfo);
29776 goto check_help_echo;
29777 }
29778
29779 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29780
29781 if (same_region)
29782 cursor = No_Cursor;
29783
29784 /* Check mouse-face highlighting. */
29785 if (! same_region
29786 /* If there exists an overlay with mouse-face overlapping
29787 the one we are currently highlighting, we have to
29788 check if we enter the overlapping overlay, and then
29789 highlight only that. */
29790 || (OVERLAYP (hlinfo->mouse_face_overlay)
29791 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29792 {
29793 /* Find the highest priority overlay with a mouse-face. */
29794 Lisp_Object overlay = Qnil;
29795 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29796 {
29797 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29798 if (!NILP (mouse_face))
29799 overlay = overlay_vec[i];
29800 }
29801
29802 /* If we're highlighting the same overlay as before, there's
29803 no need to do that again. */
29804 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29805 goto check_help_echo;
29806 hlinfo->mouse_face_overlay = overlay;
29807
29808 /* Clear the display of the old active region, if any. */
29809 if (clear_mouse_face (hlinfo))
29810 cursor = No_Cursor;
29811
29812 /* If no overlay applies, get a text property. */
29813 if (NILP (overlay))
29814 mouse_face = Fget_text_property (position, Qmouse_face, object);
29815
29816 /* Next, compute the bounds of the mouse highlighting and
29817 display it. */
29818 if (!NILP (mouse_face) && STRINGP (object))
29819 {
29820 /* The mouse-highlighting comes from a display string
29821 with a mouse-face. */
29822 Lisp_Object s, e;
29823 ptrdiff_t ignore;
29824
29825 s = Fprevious_single_property_change
29826 (make_number (pos + 1), Qmouse_face, object, Qnil);
29827 e = Fnext_single_property_change
29828 (position, Qmouse_face, object, Qnil);
29829 if (NILP (s))
29830 s = make_number (0);
29831 if (NILP (e))
29832 e = make_number (SCHARS (object));
29833 mouse_face_from_string_pos (w, hlinfo, object,
29834 XINT (s), XINT (e));
29835 hlinfo->mouse_face_past_end = false;
29836 hlinfo->mouse_face_window = window;
29837 hlinfo->mouse_face_face_id
29838 = face_at_string_position (w, object, pos, 0, &ignore,
29839 glyph->face_id, true);
29840 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29841 cursor = No_Cursor;
29842 }
29843 else
29844 {
29845 /* The mouse-highlighting, if any, comes from an overlay
29846 or text property in the buffer. */
29847 Lisp_Object buffer IF_LINT (= Qnil);
29848 Lisp_Object disp_string IF_LINT (= Qnil);
29849
29850 if (STRINGP (object))
29851 {
29852 /* If we are on a display string with no mouse-face,
29853 check if the text under it has one. */
29854 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29855 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29856 pos = string_buffer_position (object, start);
29857 if (pos > 0)
29858 {
29859 mouse_face = get_char_property_and_overlay
29860 (make_number (pos), Qmouse_face, w->contents, &overlay);
29861 buffer = w->contents;
29862 disp_string = object;
29863 }
29864 }
29865 else
29866 {
29867 buffer = object;
29868 disp_string = Qnil;
29869 }
29870
29871 if (!NILP (mouse_face))
29872 {
29873 Lisp_Object before, after;
29874 Lisp_Object before_string, after_string;
29875 /* To correctly find the limits of mouse highlight
29876 in a bidi-reordered buffer, we must not use the
29877 optimization of limiting the search in
29878 previous-single-property-change and
29879 next-single-property-change, because
29880 rows_from_pos_range needs the real start and end
29881 positions to DTRT in this case. That's because
29882 the first row visible in a window does not
29883 necessarily display the character whose position
29884 is the smallest. */
29885 Lisp_Object lim1
29886 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29887 ? Fmarker_position (w->start)
29888 : Qnil;
29889 Lisp_Object lim2
29890 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29891 ? make_number (BUF_Z (XBUFFER (buffer))
29892 - w->window_end_pos)
29893 : Qnil;
29894
29895 if (NILP (overlay))
29896 {
29897 /* Handle the text property case. */
29898 before = Fprevious_single_property_change
29899 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29900 after = Fnext_single_property_change
29901 (make_number (pos), Qmouse_face, buffer, lim2);
29902 before_string = after_string = Qnil;
29903 }
29904 else
29905 {
29906 /* Handle the overlay case. */
29907 before = Foverlay_start (overlay);
29908 after = Foverlay_end (overlay);
29909 before_string = Foverlay_get (overlay, Qbefore_string);
29910 after_string = Foverlay_get (overlay, Qafter_string);
29911
29912 if (!STRINGP (before_string)) before_string = Qnil;
29913 if (!STRINGP (after_string)) after_string = Qnil;
29914 }
29915
29916 mouse_face_from_buffer_pos (window, hlinfo, pos,
29917 NILP (before)
29918 ? 1
29919 : XFASTINT (before),
29920 NILP (after)
29921 ? BUF_Z (XBUFFER (buffer))
29922 : XFASTINT (after),
29923 before_string, after_string,
29924 disp_string);
29925 cursor = No_Cursor;
29926 }
29927 }
29928 }
29929
29930 check_help_echo:
29931
29932 /* Look for a `help-echo' property. */
29933 if (NILP (help_echo_string)) {
29934 Lisp_Object help, overlay;
29935
29936 /* Check overlays first. */
29937 help = overlay = Qnil;
29938 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29939 {
29940 overlay = overlay_vec[i];
29941 help = Foverlay_get (overlay, Qhelp_echo);
29942 }
29943
29944 if (!NILP (help))
29945 {
29946 help_echo_string = help;
29947 help_echo_window = window;
29948 help_echo_object = overlay;
29949 help_echo_pos = pos;
29950 }
29951 else
29952 {
29953 Lisp_Object obj = glyph->object;
29954 ptrdiff_t charpos = glyph->charpos;
29955
29956 /* Try text properties. */
29957 if (STRINGP (obj)
29958 && charpos >= 0
29959 && charpos < SCHARS (obj))
29960 {
29961 help = Fget_text_property (make_number (charpos),
29962 Qhelp_echo, obj);
29963 if (NILP (help))
29964 {
29965 /* If the string itself doesn't specify a help-echo,
29966 see if the buffer text ``under'' it does. */
29967 struct glyph_row *r
29968 = MATRIX_ROW (w->current_matrix, vpos);
29969 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29970 ptrdiff_t p = string_buffer_position (obj, start);
29971 if (p > 0)
29972 {
29973 help = Fget_char_property (make_number (p),
29974 Qhelp_echo, w->contents);
29975 if (!NILP (help))
29976 {
29977 charpos = p;
29978 obj = w->contents;
29979 }
29980 }
29981 }
29982 }
29983 else if (BUFFERP (obj)
29984 && charpos >= BEGV
29985 && charpos < ZV)
29986 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29987 obj);
29988
29989 if (!NILP (help))
29990 {
29991 help_echo_string = help;
29992 help_echo_window = window;
29993 help_echo_object = obj;
29994 help_echo_pos = charpos;
29995 }
29996 }
29997 }
29998
29999 #ifdef HAVE_WINDOW_SYSTEM
30000 /* Look for a `pointer' property. */
30001 if (FRAME_WINDOW_P (f) && NILP (pointer))
30002 {
30003 /* Check overlays first. */
30004 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30005 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30006
30007 if (NILP (pointer))
30008 {
30009 Lisp_Object obj = glyph->object;
30010 ptrdiff_t charpos = glyph->charpos;
30011
30012 /* Try text properties. */
30013 if (STRINGP (obj)
30014 && charpos >= 0
30015 && charpos < SCHARS (obj))
30016 {
30017 pointer = Fget_text_property (make_number (charpos),
30018 Qpointer, obj);
30019 if (NILP (pointer))
30020 {
30021 /* If the string itself doesn't specify a pointer,
30022 see if the buffer text ``under'' it does. */
30023 struct glyph_row *r
30024 = MATRIX_ROW (w->current_matrix, vpos);
30025 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30026 ptrdiff_t p = string_buffer_position (obj, start);
30027 if (p > 0)
30028 pointer = Fget_char_property (make_number (p),
30029 Qpointer, w->contents);
30030 }
30031 }
30032 else if (BUFFERP (obj)
30033 && charpos >= BEGV
30034 && charpos < ZV)
30035 pointer = Fget_text_property (make_number (charpos),
30036 Qpointer, obj);
30037 }
30038 }
30039 #endif /* HAVE_WINDOW_SYSTEM */
30040
30041 BEGV = obegv;
30042 ZV = ozv;
30043 current_buffer = obuf;
30044 SAFE_FREE ();
30045 }
30046
30047 set_cursor:
30048
30049 #ifdef HAVE_WINDOW_SYSTEM
30050 if (FRAME_WINDOW_P (f))
30051 define_frame_cursor1 (f, cursor, pointer);
30052 #else
30053 /* This is here to prevent a compiler error, about "label at end of
30054 compound statement". */
30055 return;
30056 #endif
30057 }
30058
30059
30060 /* EXPORT for RIF:
30061 Clear any mouse-face on window W. This function is part of the
30062 redisplay interface, and is called from try_window_id and similar
30063 functions to ensure the mouse-highlight is off. */
30064
30065 void
30066 x_clear_window_mouse_face (struct window *w)
30067 {
30068 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30069 Lisp_Object window;
30070
30071 block_input ();
30072 XSETWINDOW (window, w);
30073 if (EQ (window, hlinfo->mouse_face_window))
30074 clear_mouse_face (hlinfo);
30075 unblock_input ();
30076 }
30077
30078
30079 /* EXPORT:
30080 Just discard the mouse face information for frame F, if any.
30081 This is used when the size of F is changed. */
30082
30083 void
30084 cancel_mouse_face (struct frame *f)
30085 {
30086 Lisp_Object window;
30087 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30088
30089 window = hlinfo->mouse_face_window;
30090 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30091 reset_mouse_highlight (hlinfo);
30092 }
30093
30094
30095 \f
30096 /***********************************************************************
30097 Exposure Events
30098 ***********************************************************************/
30099
30100 #ifdef HAVE_WINDOW_SYSTEM
30101
30102 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30103 which intersects rectangle R. R is in window-relative coordinates. */
30104
30105 static void
30106 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30107 enum glyph_row_area area)
30108 {
30109 struct glyph *first = row->glyphs[area];
30110 struct glyph *end = row->glyphs[area] + row->used[area];
30111 struct glyph *last;
30112 int first_x, start_x, x;
30113
30114 if (area == TEXT_AREA && row->fill_line_p)
30115 /* If row extends face to end of line write the whole line. */
30116 draw_glyphs (w, 0, row, area,
30117 0, row->used[area],
30118 DRAW_NORMAL_TEXT, 0);
30119 else
30120 {
30121 /* Set START_X to the window-relative start position for drawing glyphs of
30122 AREA. The first glyph of the text area can be partially visible.
30123 The first glyphs of other areas cannot. */
30124 start_x = window_box_left_offset (w, area);
30125 x = start_x;
30126 if (area == TEXT_AREA)
30127 x += row->x;
30128
30129 /* Find the first glyph that must be redrawn. */
30130 while (first < end
30131 && x + first->pixel_width < r->x)
30132 {
30133 x += first->pixel_width;
30134 ++first;
30135 }
30136
30137 /* Find the last one. */
30138 last = first;
30139 first_x = x;
30140 /* Use a signed int intermediate value to avoid catastrophic
30141 failures due to comparison between signed and unsigned, when
30142 x is negative (can happen for wide images that are hscrolled). */
30143 int r_end = r->x + r->width;
30144 while (last < end && x < r_end)
30145 {
30146 x += last->pixel_width;
30147 ++last;
30148 }
30149
30150 /* Repaint. */
30151 if (last > first)
30152 draw_glyphs (w, first_x - start_x, row, area,
30153 first - row->glyphs[area], last - row->glyphs[area],
30154 DRAW_NORMAL_TEXT, 0);
30155 }
30156 }
30157
30158
30159 /* Redraw the parts of the glyph row ROW on window W intersecting
30160 rectangle R. R is in window-relative coordinates. Value is
30161 true if mouse-face was overwritten. */
30162
30163 static bool
30164 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30165 {
30166 eassert (row->enabled_p);
30167
30168 if (row->mode_line_p || w->pseudo_window_p)
30169 draw_glyphs (w, 0, row, TEXT_AREA,
30170 0, row->used[TEXT_AREA],
30171 DRAW_NORMAL_TEXT, 0);
30172 else
30173 {
30174 if (row->used[LEFT_MARGIN_AREA])
30175 expose_area (w, row, r, LEFT_MARGIN_AREA);
30176 if (row->used[TEXT_AREA])
30177 expose_area (w, row, r, TEXT_AREA);
30178 if (row->used[RIGHT_MARGIN_AREA])
30179 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30180 draw_row_fringe_bitmaps (w, row);
30181 }
30182
30183 return row->mouse_face_p;
30184 }
30185
30186
30187 /* Redraw those parts of glyphs rows during expose event handling that
30188 overlap other rows. Redrawing of an exposed line writes over parts
30189 of lines overlapping that exposed line; this function fixes that.
30190
30191 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30192 row in W's current matrix that is exposed and overlaps other rows.
30193 LAST_OVERLAPPING_ROW is the last such row. */
30194
30195 static void
30196 expose_overlaps (struct window *w,
30197 struct glyph_row *first_overlapping_row,
30198 struct glyph_row *last_overlapping_row,
30199 XRectangle *r)
30200 {
30201 struct glyph_row *row;
30202
30203 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30204 if (row->overlapping_p)
30205 {
30206 eassert (row->enabled_p && !row->mode_line_p);
30207
30208 row->clip = r;
30209 if (row->used[LEFT_MARGIN_AREA])
30210 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30211
30212 if (row->used[TEXT_AREA])
30213 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30214
30215 if (row->used[RIGHT_MARGIN_AREA])
30216 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30217 row->clip = NULL;
30218 }
30219 }
30220
30221
30222 /* Return true if W's cursor intersects rectangle R. */
30223
30224 static bool
30225 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30226 {
30227 XRectangle cr, result;
30228 struct glyph *cursor_glyph;
30229 struct glyph_row *row;
30230
30231 if (w->phys_cursor.vpos >= 0
30232 && w->phys_cursor.vpos < w->current_matrix->nrows
30233 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30234 row->enabled_p)
30235 && row->cursor_in_fringe_p)
30236 {
30237 /* Cursor is in the fringe. */
30238 cr.x = window_box_right_offset (w,
30239 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30240 ? RIGHT_MARGIN_AREA
30241 : TEXT_AREA));
30242 cr.y = row->y;
30243 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30244 cr.height = row->height;
30245 return x_intersect_rectangles (&cr, r, &result);
30246 }
30247
30248 cursor_glyph = get_phys_cursor_glyph (w);
30249 if (cursor_glyph)
30250 {
30251 /* r is relative to W's box, but w->phys_cursor.x is relative
30252 to left edge of W's TEXT area. Adjust it. */
30253 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30254 cr.y = w->phys_cursor.y;
30255 cr.width = cursor_glyph->pixel_width;
30256 cr.height = w->phys_cursor_height;
30257 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30258 I assume the effect is the same -- and this is portable. */
30259 return x_intersect_rectangles (&cr, r, &result);
30260 }
30261 /* If we don't understand the format, pretend we're not in the hot-spot. */
30262 return false;
30263 }
30264
30265
30266 /* EXPORT:
30267 Draw a vertical window border to the right of window W if W doesn't
30268 have vertical scroll bars. */
30269
30270 void
30271 x_draw_vertical_border (struct window *w)
30272 {
30273 struct frame *f = XFRAME (WINDOW_FRAME (w));
30274
30275 /* We could do better, if we knew what type of scroll-bar the adjacent
30276 windows (on either side) have... But we don't :-(
30277 However, I think this works ok. ++KFS 2003-04-25 */
30278
30279 /* Redraw borders between horizontally adjacent windows. Don't
30280 do it for frames with vertical scroll bars because either the
30281 right scroll bar of a window, or the left scroll bar of its
30282 neighbor will suffice as a border. */
30283 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30284 return;
30285
30286 /* Note: It is necessary to redraw both the left and the right
30287 borders, for when only this single window W is being
30288 redisplayed. */
30289 if (!WINDOW_RIGHTMOST_P (w)
30290 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30291 {
30292 int x0, x1, y0, y1;
30293
30294 window_box_edges (w, &x0, &y0, &x1, &y1);
30295 y1 -= 1;
30296
30297 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30298 x1 -= 1;
30299
30300 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30301 }
30302
30303 if (!WINDOW_LEFTMOST_P (w)
30304 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30305 {
30306 int x0, x1, y0, y1;
30307
30308 window_box_edges (w, &x0, &y0, &x1, &y1);
30309 y1 -= 1;
30310
30311 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30312 x0 -= 1;
30313
30314 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30315 }
30316 }
30317
30318
30319 /* Draw window dividers for window W. */
30320
30321 void
30322 x_draw_right_divider (struct window *w)
30323 {
30324 struct frame *f = WINDOW_XFRAME (w);
30325
30326 if (w->mini || w->pseudo_window_p)
30327 return;
30328 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30329 {
30330 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30331 int x1 = WINDOW_RIGHT_EDGE_X (w);
30332 int y0 = WINDOW_TOP_EDGE_Y (w);
30333 /* The bottom divider prevails. */
30334 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30335
30336 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30337 }
30338 }
30339
30340 static void
30341 x_draw_bottom_divider (struct window *w)
30342 {
30343 struct frame *f = XFRAME (WINDOW_FRAME (w));
30344
30345 if (w->mini || w->pseudo_window_p)
30346 return;
30347 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30348 {
30349 int x0 = WINDOW_LEFT_EDGE_X (w);
30350 int x1 = WINDOW_RIGHT_EDGE_X (w);
30351 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30352 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30353
30354 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30355 }
30356 }
30357
30358 /* Redraw the part of window W intersection rectangle FR. Pixel
30359 coordinates in FR are frame-relative. Call this function with
30360 input blocked. Value is true if the exposure overwrites
30361 mouse-face. */
30362
30363 static bool
30364 expose_window (struct window *w, XRectangle *fr)
30365 {
30366 struct frame *f = XFRAME (w->frame);
30367 XRectangle wr, r;
30368 bool mouse_face_overwritten_p = false;
30369
30370 /* If window is not yet fully initialized, do nothing. This can
30371 happen when toolkit scroll bars are used and a window is split.
30372 Reconfiguring the scroll bar will generate an expose for a newly
30373 created window. */
30374 if (w->current_matrix == NULL)
30375 return false;
30376
30377 /* When we're currently updating the window, display and current
30378 matrix usually don't agree. Arrange for a thorough display
30379 later. */
30380 if (w->must_be_updated_p)
30381 {
30382 SET_FRAME_GARBAGED (f);
30383 return false;
30384 }
30385
30386 /* Frame-relative pixel rectangle of W. */
30387 wr.x = WINDOW_LEFT_EDGE_X (w);
30388 wr.y = WINDOW_TOP_EDGE_Y (w);
30389 wr.width = WINDOW_PIXEL_WIDTH (w);
30390 wr.height = WINDOW_PIXEL_HEIGHT (w);
30391
30392 if (x_intersect_rectangles (fr, &wr, &r))
30393 {
30394 int yb = window_text_bottom_y (w);
30395 struct glyph_row *row;
30396 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30397
30398 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30399 r.x, r.y, r.width, r.height));
30400
30401 /* Convert to window coordinates. */
30402 r.x -= WINDOW_LEFT_EDGE_X (w);
30403 r.y -= WINDOW_TOP_EDGE_Y (w);
30404
30405 /* Turn off the cursor. */
30406 bool cursor_cleared_p = (!w->pseudo_window_p
30407 && phys_cursor_in_rect_p (w, &r));
30408 if (cursor_cleared_p)
30409 x_clear_cursor (w);
30410
30411 /* If the row containing the cursor extends face to end of line,
30412 then expose_area might overwrite the cursor outside the
30413 rectangle and thus notice_overwritten_cursor might clear
30414 w->phys_cursor_on_p. We remember the original value and
30415 check later if it is changed. */
30416 bool phys_cursor_on_p = w->phys_cursor_on_p;
30417
30418 /* Use a signed int intermediate value to avoid catastrophic
30419 failures due to comparison between signed and unsigned, when
30420 y0 or y1 is negative (can happen for tall images). */
30421 int r_bottom = r.y + r.height;
30422
30423 /* Update lines intersecting rectangle R. */
30424 first_overlapping_row = last_overlapping_row = NULL;
30425 for (row = w->current_matrix->rows;
30426 row->enabled_p;
30427 ++row)
30428 {
30429 int y0 = row->y;
30430 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30431
30432 if ((y0 >= r.y && y0 < r_bottom)
30433 || (y1 > r.y && y1 < r_bottom)
30434 || (r.y >= y0 && r.y < y1)
30435 || (r_bottom > y0 && r_bottom < y1))
30436 {
30437 /* A header line may be overlapping, but there is no need
30438 to fix overlapping areas for them. KFS 2005-02-12 */
30439 if (row->overlapping_p && !row->mode_line_p)
30440 {
30441 if (first_overlapping_row == NULL)
30442 first_overlapping_row = row;
30443 last_overlapping_row = row;
30444 }
30445
30446 row->clip = fr;
30447 if (expose_line (w, row, &r))
30448 mouse_face_overwritten_p = true;
30449 row->clip = NULL;
30450 }
30451 else if (row->overlapping_p)
30452 {
30453 /* We must redraw a row overlapping the exposed area. */
30454 if (y0 < r.y
30455 ? y0 + row->phys_height > r.y
30456 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30457 {
30458 if (first_overlapping_row == NULL)
30459 first_overlapping_row = row;
30460 last_overlapping_row = row;
30461 }
30462 }
30463
30464 if (y1 >= yb)
30465 break;
30466 }
30467
30468 /* Display the mode line if there is one. */
30469 if (WINDOW_WANTS_MODELINE_P (w)
30470 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30471 row->enabled_p)
30472 && row->y < r_bottom)
30473 {
30474 if (expose_line (w, row, &r))
30475 mouse_face_overwritten_p = true;
30476 }
30477
30478 if (!w->pseudo_window_p)
30479 {
30480 /* Fix the display of overlapping rows. */
30481 if (first_overlapping_row)
30482 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30483 fr);
30484
30485 /* Draw border between windows. */
30486 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30487 x_draw_right_divider (w);
30488 else
30489 x_draw_vertical_border (w);
30490
30491 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30492 x_draw_bottom_divider (w);
30493
30494 /* Turn the cursor on again. */
30495 if (cursor_cleared_p
30496 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30497 update_window_cursor (w, true);
30498 }
30499 }
30500
30501 return mouse_face_overwritten_p;
30502 }
30503
30504
30505
30506 /* Redraw (parts) of all windows in the window tree rooted at W that
30507 intersect R. R contains frame pixel coordinates. Value is
30508 true if the exposure overwrites mouse-face. */
30509
30510 static bool
30511 expose_window_tree (struct window *w, XRectangle *r)
30512 {
30513 struct frame *f = XFRAME (w->frame);
30514 bool mouse_face_overwritten_p = false;
30515
30516 while (w && !FRAME_GARBAGED_P (f))
30517 {
30518 mouse_face_overwritten_p
30519 |= (WINDOWP (w->contents)
30520 ? expose_window_tree (XWINDOW (w->contents), r)
30521 : expose_window (w, r));
30522
30523 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30524 }
30525
30526 return mouse_face_overwritten_p;
30527 }
30528
30529
30530 /* EXPORT:
30531 Redisplay an exposed area of frame F. X and Y are the upper-left
30532 corner of the exposed rectangle. W and H are width and height of
30533 the exposed area. All are pixel values. W or H zero means redraw
30534 the entire frame. */
30535
30536 void
30537 expose_frame (struct frame *f, int x, int y, int w, int h)
30538 {
30539 XRectangle r;
30540 bool mouse_face_overwritten_p = false;
30541
30542 TRACE ((stderr, "expose_frame "));
30543
30544 /* No need to redraw if frame will be redrawn soon. */
30545 if (FRAME_GARBAGED_P (f))
30546 {
30547 TRACE ((stderr, " garbaged\n"));
30548 return;
30549 }
30550
30551 /* If basic faces haven't been realized yet, there is no point in
30552 trying to redraw anything. This can happen when we get an expose
30553 event while Emacs is starting, e.g. by moving another window. */
30554 if (FRAME_FACE_CACHE (f) == NULL
30555 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30556 {
30557 TRACE ((stderr, " no faces\n"));
30558 return;
30559 }
30560
30561 if (w == 0 || h == 0)
30562 {
30563 r.x = r.y = 0;
30564 r.width = FRAME_TEXT_WIDTH (f);
30565 r.height = FRAME_TEXT_HEIGHT (f);
30566 }
30567 else
30568 {
30569 r.x = x;
30570 r.y = y;
30571 r.width = w;
30572 r.height = h;
30573 }
30574
30575 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30576 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30577
30578 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30579 if (WINDOWP (f->tool_bar_window))
30580 mouse_face_overwritten_p
30581 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30582 #endif
30583
30584 #ifdef HAVE_X_WINDOWS
30585 #ifndef MSDOS
30586 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30587 if (WINDOWP (f->menu_bar_window))
30588 mouse_face_overwritten_p
30589 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30590 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30591 #endif
30592 #endif
30593
30594 /* Some window managers support a focus-follows-mouse style with
30595 delayed raising of frames. Imagine a partially obscured frame,
30596 and moving the mouse into partially obscured mouse-face on that
30597 frame. The visible part of the mouse-face will be highlighted,
30598 then the WM raises the obscured frame. With at least one WM, KDE
30599 2.1, Emacs is not getting any event for the raising of the frame
30600 (even tried with SubstructureRedirectMask), only Expose events.
30601 These expose events will draw text normally, i.e. not
30602 highlighted. Which means we must redo the highlight here.
30603 Subsume it under ``we love X''. --gerd 2001-08-15 */
30604 /* Included in Windows version because Windows most likely does not
30605 do the right thing if any third party tool offers
30606 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30607 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30608 {
30609 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30610 if (f == hlinfo->mouse_face_mouse_frame)
30611 {
30612 int mouse_x = hlinfo->mouse_face_mouse_x;
30613 int mouse_y = hlinfo->mouse_face_mouse_y;
30614 clear_mouse_face (hlinfo);
30615 note_mouse_highlight (f, mouse_x, mouse_y);
30616 }
30617 }
30618 }
30619
30620
30621 /* EXPORT:
30622 Determine the intersection of two rectangles R1 and R2. Return
30623 the intersection in *RESULT. Value is true if RESULT is not
30624 empty. */
30625
30626 bool
30627 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30628 {
30629 XRectangle *left, *right;
30630 XRectangle *upper, *lower;
30631 bool intersection_p = false;
30632
30633 /* Rearrange so that R1 is the left-most rectangle. */
30634 if (r1->x < r2->x)
30635 left = r1, right = r2;
30636 else
30637 left = r2, right = r1;
30638
30639 /* X0 of the intersection is right.x0, if this is inside R1,
30640 otherwise there is no intersection. */
30641 if (right->x <= left->x + left->width)
30642 {
30643 result->x = right->x;
30644
30645 /* The right end of the intersection is the minimum of
30646 the right ends of left and right. */
30647 result->width = (min (left->x + left->width, right->x + right->width)
30648 - result->x);
30649
30650 /* Same game for Y. */
30651 if (r1->y < r2->y)
30652 upper = r1, lower = r2;
30653 else
30654 upper = r2, lower = r1;
30655
30656 /* The upper end of the intersection is lower.y0, if this is inside
30657 of upper. Otherwise, there is no intersection. */
30658 if (lower->y <= upper->y + upper->height)
30659 {
30660 result->y = lower->y;
30661
30662 /* The lower end of the intersection is the minimum of the lower
30663 ends of upper and lower. */
30664 result->height = (min (lower->y + lower->height,
30665 upper->y + upper->height)
30666 - result->y);
30667 intersection_p = true;
30668 }
30669 }
30670
30671 return intersection_p;
30672 }
30673
30674 #endif /* HAVE_WINDOW_SYSTEM */
30675
30676 \f
30677 /***********************************************************************
30678 Initialization
30679 ***********************************************************************/
30680
30681 void
30682 syms_of_xdisp (void)
30683 {
30684 Vwith_echo_area_save_vector = Qnil;
30685 staticpro (&Vwith_echo_area_save_vector);
30686
30687 Vmessage_stack = Qnil;
30688 staticpro (&Vmessage_stack);
30689
30690 /* Non-nil means don't actually do any redisplay. */
30691 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30692
30693 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30694
30695 DEFVAR_BOOL("inhibit-message", inhibit_message,
30696 doc: /* Non-nil means calls to `message' are not displayed.
30697 They are still logged to the *Messages* buffer. */);
30698 inhibit_message = 0;
30699
30700 message_dolog_marker1 = Fmake_marker ();
30701 staticpro (&message_dolog_marker1);
30702 message_dolog_marker2 = Fmake_marker ();
30703 staticpro (&message_dolog_marker2);
30704 message_dolog_marker3 = Fmake_marker ();
30705 staticpro (&message_dolog_marker3);
30706
30707 #ifdef GLYPH_DEBUG
30708 defsubr (&Sdump_frame_glyph_matrix);
30709 defsubr (&Sdump_glyph_matrix);
30710 defsubr (&Sdump_glyph_row);
30711 defsubr (&Sdump_tool_bar_row);
30712 defsubr (&Strace_redisplay);
30713 defsubr (&Strace_to_stderr);
30714 #endif
30715 #ifdef HAVE_WINDOW_SYSTEM
30716 defsubr (&Stool_bar_height);
30717 defsubr (&Slookup_image_map);
30718 #endif
30719 defsubr (&Sline_pixel_height);
30720 defsubr (&Sformat_mode_line);
30721 defsubr (&Sinvisible_p);
30722 defsubr (&Scurrent_bidi_paragraph_direction);
30723 defsubr (&Swindow_text_pixel_size);
30724 defsubr (&Smove_point_visually);
30725 defsubr (&Sbidi_find_overridden_directionality);
30726
30727 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30728 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30729 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30730 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30731 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30732 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30733 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30734 DEFSYM (Qeval, "eval");
30735 DEFSYM (QCdata, ":data");
30736
30737 /* Names of text properties relevant for redisplay. */
30738 DEFSYM (Qdisplay, "display");
30739 DEFSYM (Qspace_width, "space-width");
30740 DEFSYM (Qraise, "raise");
30741 DEFSYM (Qslice, "slice");
30742 DEFSYM (Qspace, "space");
30743 DEFSYM (Qmargin, "margin");
30744 DEFSYM (Qpointer, "pointer");
30745 DEFSYM (Qleft_margin, "left-margin");
30746 DEFSYM (Qright_margin, "right-margin");
30747 DEFSYM (Qcenter, "center");
30748 DEFSYM (Qline_height, "line-height");
30749 DEFSYM (QCalign_to, ":align-to");
30750 DEFSYM (QCrelative_width, ":relative-width");
30751 DEFSYM (QCrelative_height, ":relative-height");
30752 DEFSYM (QCeval, ":eval");
30753 DEFSYM (QCpropertize, ":propertize");
30754 DEFSYM (QCfile, ":file");
30755 DEFSYM (Qfontified, "fontified");
30756 DEFSYM (Qfontification_functions, "fontification-functions");
30757
30758 /* Name of the face used to highlight trailing whitespace. */
30759 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30760
30761 /* Name and number of the face used to highlight escape glyphs. */
30762 DEFSYM (Qescape_glyph, "escape-glyph");
30763
30764 /* Name and number of the face used to highlight non-breaking spaces. */
30765 DEFSYM (Qnobreak_space, "nobreak-space");
30766
30767 /* The symbol 'image' which is the car of the lists used to represent
30768 images in Lisp. Also a tool bar style. */
30769 DEFSYM (Qimage, "image");
30770
30771 /* Tool bar styles. */
30772 DEFSYM (Qtext, "text");
30773 DEFSYM (Qboth, "both");
30774 DEFSYM (Qboth_horiz, "both-horiz");
30775 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30776
30777 /* The image map types. */
30778 DEFSYM (QCmap, ":map");
30779 DEFSYM (QCpointer, ":pointer");
30780 DEFSYM (Qrect, "rect");
30781 DEFSYM (Qcircle, "circle");
30782 DEFSYM (Qpoly, "poly");
30783
30784 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30785
30786 DEFSYM (Qgrow_only, "grow-only");
30787 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30788 DEFSYM (Qposition, "position");
30789 DEFSYM (Qbuffer_position, "buffer-position");
30790 DEFSYM (Qobject, "object");
30791
30792 /* Cursor shapes. */
30793 DEFSYM (Qbar, "bar");
30794 DEFSYM (Qhbar, "hbar");
30795 DEFSYM (Qbox, "box");
30796 DEFSYM (Qhollow, "hollow");
30797
30798 /* Pointer shapes. */
30799 DEFSYM (Qhand, "hand");
30800 DEFSYM (Qarrow, "arrow");
30801 /* also Qtext */
30802
30803 DEFSYM (Qdragging, "dragging");
30804
30805 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30806
30807 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30808 staticpro (&list_of_error);
30809
30810 /* Values of those variables at last redisplay are stored as
30811 properties on 'overlay-arrow-position' symbol. However, if
30812 Voverlay_arrow_position is a marker, last-arrow-position is its
30813 numerical position. */
30814 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30815 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30816
30817 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30818 properties on a symbol in overlay-arrow-variable-list. */
30819 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30820 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30821
30822 echo_buffer[0] = echo_buffer[1] = Qnil;
30823 staticpro (&echo_buffer[0]);
30824 staticpro (&echo_buffer[1]);
30825
30826 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30827 staticpro (&echo_area_buffer[0]);
30828 staticpro (&echo_area_buffer[1]);
30829
30830 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30831 staticpro (&Vmessages_buffer_name);
30832
30833 mode_line_proptrans_alist = Qnil;
30834 staticpro (&mode_line_proptrans_alist);
30835 mode_line_string_list = Qnil;
30836 staticpro (&mode_line_string_list);
30837 mode_line_string_face = Qnil;
30838 staticpro (&mode_line_string_face);
30839 mode_line_string_face_prop = Qnil;
30840 staticpro (&mode_line_string_face_prop);
30841 Vmode_line_unwind_vector = Qnil;
30842 staticpro (&Vmode_line_unwind_vector);
30843
30844 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30845
30846 help_echo_string = Qnil;
30847 staticpro (&help_echo_string);
30848 help_echo_object = Qnil;
30849 staticpro (&help_echo_object);
30850 help_echo_window = Qnil;
30851 staticpro (&help_echo_window);
30852 previous_help_echo_string = Qnil;
30853 staticpro (&previous_help_echo_string);
30854 help_echo_pos = -1;
30855
30856 DEFSYM (Qright_to_left, "right-to-left");
30857 DEFSYM (Qleft_to_right, "left-to-right");
30858 defsubr (&Sbidi_resolved_levels);
30859
30860 #ifdef HAVE_WINDOW_SYSTEM
30861 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30862 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30863 For example, if a block cursor is over a tab, it will be drawn as
30864 wide as that tab on the display. */);
30865 x_stretch_cursor_p = 0;
30866 #endif
30867
30868 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30869 doc: /* Non-nil means highlight trailing whitespace.
30870 The face used for trailing whitespace is `trailing-whitespace'. */);
30871 Vshow_trailing_whitespace = Qnil;
30872
30873 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30874 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30875 If the value is t, Emacs highlights non-ASCII chars which have the
30876 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30877 or `escape-glyph' face respectively.
30878
30879 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30880 U+2011 (non-breaking hyphen) are affected.
30881
30882 Any other non-nil value means to display these characters as a escape
30883 glyph followed by an ordinary space or hyphen.
30884
30885 A value of nil means no special handling of these characters. */);
30886 Vnobreak_char_display = Qt;
30887
30888 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30889 doc: /* The pointer shape to show in void text areas.
30890 A value of nil means to show the text pointer. Other options are
30891 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30892 `hourglass'. */);
30893 Vvoid_text_area_pointer = Qarrow;
30894
30895 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30896 doc: /* Non-nil means don't actually do any redisplay.
30897 This is used for internal purposes. */);
30898 Vinhibit_redisplay = Qnil;
30899
30900 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30901 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30902 Vglobal_mode_string = Qnil;
30903
30904 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30905 doc: /* Marker for where to display an arrow on top of the buffer text.
30906 This must be the beginning of a line in order to work.
30907 See also `overlay-arrow-string'. */);
30908 Voverlay_arrow_position = Qnil;
30909
30910 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30911 doc: /* String to display as an arrow in non-window frames.
30912 See also `overlay-arrow-position'. */);
30913 Voverlay_arrow_string = build_pure_c_string ("=>");
30914
30915 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30916 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30917 The symbols on this list are examined during redisplay to determine
30918 where to display overlay arrows. */);
30919 Voverlay_arrow_variable_list
30920 = list1 (intern_c_string ("overlay-arrow-position"));
30921
30922 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30923 doc: /* The number of lines to try scrolling a window by when point moves out.
30924 If that fails to bring point back on frame, point is centered instead.
30925 If this is zero, point is always centered after it moves off frame.
30926 If you want scrolling to always be a line at a time, you should set
30927 `scroll-conservatively' to a large value rather than set this to 1. */);
30928
30929 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30930 doc: /* Scroll up to this many lines, to bring point back on screen.
30931 If point moves off-screen, redisplay will scroll by up to
30932 `scroll-conservatively' lines in order to bring point just barely
30933 onto the screen again. If that cannot be done, then redisplay
30934 recenters point as usual.
30935
30936 If the value is greater than 100, redisplay will never recenter point,
30937 but will always scroll just enough text to bring point into view, even
30938 if you move far away.
30939
30940 A value of zero means always recenter point if it moves off screen. */);
30941 scroll_conservatively = 0;
30942
30943 DEFVAR_INT ("scroll-margin", scroll_margin,
30944 doc: /* Number of lines of margin at the top and bottom of a window.
30945 Recenter the window whenever point gets within this many lines
30946 of the top or bottom of the window. */);
30947 scroll_margin = 0;
30948
30949 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30950 doc: /* Pixels per inch value for non-window system displays.
30951 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30952 Vdisplay_pixels_per_inch = make_float (72.0);
30953
30954 #ifdef GLYPH_DEBUG
30955 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30956 #endif
30957
30958 DEFVAR_LISP ("truncate-partial-width-windows",
30959 Vtruncate_partial_width_windows,
30960 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30961 For an integer value, truncate lines in each window narrower than the
30962 full frame width, provided the window width is less than that integer;
30963 otherwise, respect the value of `truncate-lines'.
30964
30965 For any other non-nil value, truncate lines in all windows that do
30966 not span the full frame width.
30967
30968 A value of nil means to respect the value of `truncate-lines'.
30969
30970 If `word-wrap' is enabled, you might want to reduce this. */);
30971 Vtruncate_partial_width_windows = make_number (50);
30972
30973 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30974 doc: /* Maximum buffer size for which line number should be displayed.
30975 If the buffer is bigger than this, the line number does not appear
30976 in the mode line. A value of nil means no limit. */);
30977 Vline_number_display_limit = Qnil;
30978
30979 DEFVAR_INT ("line-number-display-limit-width",
30980 line_number_display_limit_width,
30981 doc: /* Maximum line width (in characters) for line number display.
30982 If the average length of the lines near point is bigger than this, then the
30983 line number may be omitted from the mode line. */);
30984 line_number_display_limit_width = 200;
30985
30986 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30987 doc: /* Non-nil means highlight region even in nonselected windows. */);
30988 highlight_nonselected_windows = false;
30989
30990 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30991 doc: /* Non-nil if more than one frame is visible on this display.
30992 Minibuffer-only frames don't count, but iconified frames do.
30993 This variable is not guaranteed to be accurate except while processing
30994 `frame-title-format' and `icon-title-format'. */);
30995
30996 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30997 doc: /* Template for displaying the title bar of visible frames.
30998 \(Assuming the window manager supports this feature.)
30999
31000 This variable has the same structure as `mode-line-format', except that
31001 the %c and %l constructs are ignored. It is used only on frames for
31002 which no explicit name has been set \(see `modify-frame-parameters'). */);
31003
31004 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31005 doc: /* Template for displaying the title bar of an iconified frame.
31006 \(Assuming the window manager supports this feature.)
31007 This variable has the same structure as `mode-line-format' (which see),
31008 and is used only on frames for which no explicit name has been set
31009 \(see `modify-frame-parameters'). */);
31010 Vicon_title_format
31011 = Vframe_title_format
31012 = listn (CONSTYPE_PURE, 3,
31013 intern_c_string ("multiple-frames"),
31014 build_pure_c_string ("%b"),
31015 listn (CONSTYPE_PURE, 4,
31016 empty_unibyte_string,
31017 intern_c_string ("invocation-name"),
31018 build_pure_c_string ("@"),
31019 intern_c_string ("system-name")));
31020
31021 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31022 doc: /* Maximum number of lines to keep in the message log buffer.
31023 If nil, disable message logging. If t, log messages but don't truncate
31024 the buffer when it becomes large. */);
31025 Vmessage_log_max = make_number (1000);
31026
31027 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31028 doc: /* Functions called before redisplay, if window sizes have changed.
31029 The value should be a list of functions that take one argument.
31030 Just before redisplay, for each frame, if any of its windows have changed
31031 size since the last redisplay, or have been split or deleted,
31032 all the functions in the list are called, with the frame as argument. */);
31033 Vwindow_size_change_functions = Qnil;
31034
31035 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31036 doc: /* List of functions to call before redisplaying a window with scrolling.
31037 Each function is called with two arguments, the window and its new
31038 display-start position.
31039 These functions are called whenever the `window-start' marker is modified,
31040 either to point into another buffer (e.g. via `set-window-buffer') or another
31041 place in the same buffer.
31042 Note that the value of `window-end' is not valid when these functions are
31043 called.
31044
31045 Warning: Do not use this feature to alter the way the window
31046 is scrolled. It is not designed for that, and such use probably won't
31047 work. */);
31048 Vwindow_scroll_functions = Qnil;
31049
31050 DEFVAR_LISP ("window-text-change-functions",
31051 Vwindow_text_change_functions,
31052 doc: /* Functions to call in redisplay when text in the window might change. */);
31053 Vwindow_text_change_functions = Qnil;
31054
31055 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31056 doc: /* Functions called when redisplay of a window reaches the end trigger.
31057 Each function is called with two arguments, the window and the end trigger value.
31058 See `set-window-redisplay-end-trigger'. */);
31059 Vredisplay_end_trigger_functions = Qnil;
31060
31061 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31062 doc: /* Non-nil means autoselect window with mouse pointer.
31063 If nil, do not autoselect windows.
31064 A positive number means delay autoselection by that many seconds: a
31065 window is autoselected only after the mouse has remained in that
31066 window for the duration of the delay.
31067 A negative number has a similar effect, but causes windows to be
31068 autoselected only after the mouse has stopped moving. \(Because of
31069 the way Emacs compares mouse events, you will occasionally wait twice
31070 that time before the window gets selected.\)
31071 Any other value means to autoselect window instantaneously when the
31072 mouse pointer enters it.
31073
31074 Autoselection selects the minibuffer only if it is active, and never
31075 unselects the minibuffer if it is active.
31076
31077 When customizing this variable make sure that the actual value of
31078 `focus-follows-mouse' matches the behavior of your window manager. */);
31079 Vmouse_autoselect_window = Qnil;
31080
31081 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31082 doc: /* Non-nil means automatically resize tool-bars.
31083 This dynamically changes the tool-bar's height to the minimum height
31084 that is needed to make all tool-bar items visible.
31085 If value is `grow-only', the tool-bar's height is only increased
31086 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31087 Vauto_resize_tool_bars = Qt;
31088
31089 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31090 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31091 auto_raise_tool_bar_buttons_p = true;
31092
31093 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31094 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31095 make_cursor_line_fully_visible_p = true;
31096
31097 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31098 doc: /* Border below tool-bar in pixels.
31099 If an integer, use it as the height of the border.
31100 If it is one of `internal-border-width' or `border-width', use the
31101 value of the corresponding frame parameter.
31102 Otherwise, no border is added below the tool-bar. */);
31103 Vtool_bar_border = Qinternal_border_width;
31104
31105 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31106 doc: /* Margin around tool-bar buttons in pixels.
31107 If an integer, use that for both horizontal and vertical margins.
31108 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31109 HORZ specifying the horizontal margin, and VERT specifying the
31110 vertical margin. */);
31111 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31112
31113 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31114 doc: /* Relief thickness of tool-bar buttons. */);
31115 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31116
31117 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31118 doc: /* Tool bar style to use.
31119 It can be one of
31120 image - show images only
31121 text - show text only
31122 both - show both, text below image
31123 both-horiz - show text to the right of the image
31124 text-image-horiz - show text to the left of the image
31125 any other - use system default or image if no system default.
31126
31127 This variable only affects the GTK+ toolkit version of Emacs. */);
31128 Vtool_bar_style = Qnil;
31129
31130 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31131 doc: /* Maximum number of characters a label can have to be shown.
31132 The tool bar style must also show labels for this to have any effect, see
31133 `tool-bar-style'. */);
31134 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31135
31136 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31137 doc: /* List of functions to call to fontify regions of text.
31138 Each function is called with one argument POS. Functions must
31139 fontify a region starting at POS in the current buffer, and give
31140 fontified regions the property `fontified'. */);
31141 Vfontification_functions = Qnil;
31142 Fmake_variable_buffer_local (Qfontification_functions);
31143
31144 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31145 unibyte_display_via_language_environment,
31146 doc: /* Non-nil means display unibyte text according to language environment.
31147 Specifically, this means that raw bytes in the range 160-255 decimal
31148 are displayed by converting them to the equivalent multibyte characters
31149 according to the current language environment. As a result, they are
31150 displayed according to the current fontset.
31151
31152 Note that this variable affects only how these bytes are displayed,
31153 but does not change the fact they are interpreted as raw bytes. */);
31154 unibyte_display_via_language_environment = false;
31155
31156 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31157 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31158 If a float, it specifies a fraction of the mini-window frame's height.
31159 If an integer, it specifies a number of lines. */);
31160 Vmax_mini_window_height = make_float (0.25);
31161
31162 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31163 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31164 A value of nil means don't automatically resize mini-windows.
31165 A value of t means resize them to fit the text displayed in them.
31166 A value of `grow-only', the default, means let mini-windows grow only;
31167 they return to their normal size when the minibuffer is closed, or the
31168 echo area becomes empty. */);
31169 Vresize_mini_windows = Qgrow_only;
31170
31171 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31172 doc: /* Alist specifying how to blink the cursor off.
31173 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31174 `cursor-type' frame-parameter or variable equals ON-STATE,
31175 comparing using `equal', Emacs uses OFF-STATE to specify
31176 how to blink it off. ON-STATE and OFF-STATE are values for
31177 the `cursor-type' frame parameter.
31178
31179 If a frame's ON-STATE has no entry in this list,
31180 the frame's other specifications determine how to blink the cursor off. */);
31181 Vblink_cursor_alist = Qnil;
31182
31183 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31184 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31185 If non-nil, windows are automatically scrolled horizontally to make
31186 point visible. */);
31187 automatic_hscrolling_p = true;
31188 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31189
31190 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31191 doc: /* How many columns away from the window edge point is allowed to get
31192 before automatic hscrolling will horizontally scroll the window. */);
31193 hscroll_margin = 5;
31194
31195 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31196 doc: /* How many columns to scroll the window when point gets too close to the edge.
31197 When point is less than `hscroll-margin' columns from the window
31198 edge, automatic hscrolling will scroll the window by the amount of columns
31199 determined by this variable. If its value is a positive integer, scroll that
31200 many columns. If it's a positive floating-point number, it specifies the
31201 fraction of the window's width to scroll. If it's nil or zero, point will be
31202 centered horizontally after the scroll. Any other value, including negative
31203 numbers, are treated as if the value were zero.
31204
31205 Automatic hscrolling always moves point outside the scroll margin, so if
31206 point was more than scroll step columns inside the margin, the window will
31207 scroll more than the value given by the scroll step.
31208
31209 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31210 and `scroll-right' overrides this variable's effect. */);
31211 Vhscroll_step = make_number (0);
31212
31213 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31214 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31215 Bind this around calls to `message' to let it take effect. */);
31216 message_truncate_lines = false;
31217
31218 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31219 doc: /* Normal hook run to update the menu bar definitions.
31220 Redisplay runs this hook before it redisplays the menu bar.
31221 This is used to update menus such as Buffers, whose contents depend on
31222 various data. */);
31223 Vmenu_bar_update_hook = Qnil;
31224
31225 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31226 doc: /* Frame for which we are updating a menu.
31227 The enable predicate for a menu binding should check this variable. */);
31228 Vmenu_updating_frame = Qnil;
31229
31230 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31231 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31232 inhibit_menubar_update = false;
31233
31234 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31235 doc: /* Prefix prepended to all continuation lines at display time.
31236 The value may be a string, an image, or a stretch-glyph; it is
31237 interpreted in the same way as the value of a `display' text property.
31238
31239 This variable is overridden by any `wrap-prefix' text or overlay
31240 property.
31241
31242 To add a prefix to non-continuation lines, use `line-prefix'. */);
31243 Vwrap_prefix = Qnil;
31244 DEFSYM (Qwrap_prefix, "wrap-prefix");
31245 Fmake_variable_buffer_local (Qwrap_prefix);
31246
31247 DEFVAR_LISP ("line-prefix", Vline_prefix,
31248 doc: /* Prefix prepended to all non-continuation lines at display time.
31249 The value may be a string, an image, or a stretch-glyph; it is
31250 interpreted in the same way as the value of a `display' text property.
31251
31252 This variable is overridden by any `line-prefix' text or overlay
31253 property.
31254
31255 To add a prefix to continuation lines, use `wrap-prefix'. */);
31256 Vline_prefix = Qnil;
31257 DEFSYM (Qline_prefix, "line-prefix");
31258 Fmake_variable_buffer_local (Qline_prefix);
31259
31260 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31261 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31262 inhibit_eval_during_redisplay = false;
31263
31264 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31265 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31266 inhibit_free_realized_faces = false;
31267
31268 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31269 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31270 Intended for use during debugging and for testing bidi display;
31271 see biditest.el in the test suite. */);
31272 inhibit_bidi_mirroring = false;
31273
31274 #ifdef GLYPH_DEBUG
31275 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31276 doc: /* Inhibit try_window_id display optimization. */);
31277 inhibit_try_window_id = false;
31278
31279 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31280 doc: /* Inhibit try_window_reusing display optimization. */);
31281 inhibit_try_window_reusing = false;
31282
31283 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31284 doc: /* Inhibit try_cursor_movement display optimization. */);
31285 inhibit_try_cursor_movement = false;
31286 #endif /* GLYPH_DEBUG */
31287
31288 DEFVAR_INT ("overline-margin", overline_margin,
31289 doc: /* Space between overline and text, in pixels.
31290 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31291 margin to the character height. */);
31292 overline_margin = 2;
31293
31294 DEFVAR_INT ("underline-minimum-offset",
31295 underline_minimum_offset,
31296 doc: /* Minimum distance between baseline and underline.
31297 This can improve legibility of underlined text at small font sizes,
31298 particularly when using variable `x-use-underline-position-properties'
31299 with fonts that specify an UNDERLINE_POSITION relatively close to the
31300 baseline. The default value is 1. */);
31301 underline_minimum_offset = 1;
31302
31303 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31304 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31305 This feature only works when on a window system that can change
31306 cursor shapes. */);
31307 display_hourglass_p = true;
31308
31309 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31310 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31311 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31312
31313 #ifdef HAVE_WINDOW_SYSTEM
31314 hourglass_atimer = NULL;
31315 hourglass_shown_p = false;
31316 #endif /* HAVE_WINDOW_SYSTEM */
31317
31318 /* Name of the face used to display glyphless characters. */
31319 DEFSYM (Qglyphless_char, "glyphless-char");
31320
31321 /* Method symbols for Vglyphless_char_display. */
31322 DEFSYM (Qhex_code, "hex-code");
31323 DEFSYM (Qempty_box, "empty-box");
31324 DEFSYM (Qthin_space, "thin-space");
31325 DEFSYM (Qzero_width, "zero-width");
31326
31327 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31328 doc: /* Function run just before redisplay.
31329 It is called with one argument, which is the set of windows that are to
31330 be redisplayed. This set can be nil (meaning, only the selected window),
31331 or t (meaning all windows). */);
31332 Vpre_redisplay_function = intern ("ignore");
31333
31334 /* Symbol for the purpose of Vglyphless_char_display. */
31335 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31336 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31337
31338 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31339 doc: /* Char-table defining glyphless characters.
31340 Each element, if non-nil, should be one of the following:
31341 an ASCII acronym string: display this string in a box
31342 `hex-code': display the hexadecimal code of a character in a box
31343 `empty-box': display as an empty box
31344 `thin-space': display as 1-pixel width space
31345 `zero-width': don't display
31346 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31347 display method for graphical terminals and text terminals respectively.
31348 GRAPHICAL and TEXT should each have one of the values listed above.
31349
31350 The char-table has one extra slot to control the display of a character for
31351 which no font is found. This slot only takes effect on graphical terminals.
31352 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31353 `thin-space'. The default is `empty-box'.
31354
31355 If a character has a non-nil entry in an active display table, the
31356 display table takes effect; in this case, Emacs does not consult
31357 `glyphless-char-display' at all. */);
31358 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31359 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31360 Qempty_box);
31361
31362 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31363 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31364 Vdebug_on_message = Qnil;
31365
31366 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31367 doc: /* */);
31368 Vredisplay__all_windows_cause
31369 = Fmake_vector (make_number (100), make_number (0));
31370
31371 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31372 doc: /* */);
31373 Vredisplay__mode_lines_cause
31374 = Fmake_vector (make_number (100), make_number (0));
31375 }
31376
31377
31378 /* Initialize this module when Emacs starts. */
31379
31380 void
31381 init_xdisp (void)
31382 {
31383 CHARPOS (this_line_start_pos) = 0;
31384
31385 if (!noninteractive)
31386 {
31387 struct window *m = XWINDOW (minibuf_window);
31388 Lisp_Object frame = m->frame;
31389 struct frame *f = XFRAME (frame);
31390 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31391 struct window *r = XWINDOW (root);
31392 int i;
31393
31394 echo_area_window = minibuf_window;
31395
31396 r->top_line = FRAME_TOP_MARGIN (f);
31397 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31398 r->total_cols = FRAME_COLS (f);
31399 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31400 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31401 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31402
31403 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31404 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31405 m->total_cols = FRAME_COLS (f);
31406 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31407 m->total_lines = 1;
31408 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31409
31410 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31411 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31412 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31413
31414 /* The default ellipsis glyphs `...'. */
31415 for (i = 0; i < 3; ++i)
31416 default_invis_vector[i] = make_number ('.');
31417 }
31418
31419 {
31420 /* Allocate the buffer for frame titles.
31421 Also used for `format-mode-line'. */
31422 int size = 100;
31423 mode_line_noprop_buf = xmalloc (size);
31424 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31425 mode_line_noprop_ptr = mode_line_noprop_buf;
31426 mode_line_target = MODE_LINE_DISPLAY;
31427 }
31428
31429 help_echo_showing_p = false;
31430 }
31431
31432 #ifdef HAVE_WINDOW_SYSTEM
31433
31434 /* Platform-independent portion of hourglass implementation. */
31435
31436 /* Timer function of hourglass_atimer. */
31437
31438 static void
31439 show_hourglass (struct atimer *timer)
31440 {
31441 /* The timer implementation will cancel this timer automatically
31442 after this function has run. Set hourglass_atimer to null
31443 so that we know the timer doesn't have to be canceled. */
31444 hourglass_atimer = NULL;
31445
31446 if (!hourglass_shown_p)
31447 {
31448 Lisp_Object tail, frame;
31449
31450 block_input ();
31451
31452 FOR_EACH_FRAME (tail, frame)
31453 {
31454 struct frame *f = XFRAME (frame);
31455
31456 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31457 && FRAME_RIF (f)->show_hourglass)
31458 FRAME_RIF (f)->show_hourglass (f);
31459 }
31460
31461 hourglass_shown_p = true;
31462 unblock_input ();
31463 }
31464 }
31465
31466 /* Cancel a currently active hourglass timer, and start a new one. */
31467
31468 void
31469 start_hourglass (void)
31470 {
31471 struct timespec delay;
31472
31473 cancel_hourglass ();
31474
31475 if (INTEGERP (Vhourglass_delay)
31476 && XINT (Vhourglass_delay) > 0)
31477 delay = make_timespec (min (XINT (Vhourglass_delay),
31478 TYPE_MAXIMUM (time_t)),
31479 0);
31480 else if (FLOATP (Vhourglass_delay)
31481 && XFLOAT_DATA (Vhourglass_delay) > 0)
31482 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31483 else
31484 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31485
31486 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31487 show_hourglass, NULL);
31488 }
31489
31490 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31491 shown. */
31492
31493 void
31494 cancel_hourglass (void)
31495 {
31496 if (hourglass_atimer)
31497 {
31498 cancel_atimer (hourglass_atimer);
31499 hourglass_atimer = NULL;
31500 }
31501
31502 if (hourglass_shown_p)
31503 {
31504 Lisp_Object tail, frame;
31505
31506 block_input ();
31507
31508 FOR_EACH_FRAME (tail, frame)
31509 {
31510 struct frame *f = XFRAME (frame);
31511
31512 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31513 && FRAME_RIF (f)->hide_hourglass)
31514 FRAME_RIF (f)->hide_hourglass (f);
31515 #ifdef HAVE_NTGUI
31516 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31517 else if (!FRAME_W32_P (f))
31518 w32_arrow_cursor ();
31519 #endif
31520 }
31521
31522 hourglass_shown_p = false;
31523 unblock_input ();
31524 }
31525 }
31526
31527 #endif /* HAVE_WINDOW_SYSTEM */