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1 ;;; gamegrid.el --- library for implementing grid-based games on Emacs
2
3 ;; Copyright (C) 1997, 1998, 2005 Free Software Foundation, Inc.
4
5 ;; Author: Glynn Clements <glynn@sensei.co.uk>
6 ;; Version: 1.02
7 ;; Created: 1997-08-13
8 ;; Keywords: games
9
10 ;; This file is part of GNU Emacs.
11
12 ;; GNU Emacs is free software; you can redistribute it and/or modify
13 ;; it under the terms of the GNU General Public License as published by
14 ;; the Free Software Foundation; either version 2, or (at your option)
15 ;; any later version.
16
17 ;; GNU Emacs is distributed in the hope that it will be useful,
18 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
19 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 ;; GNU General Public License for more details.
21
22 ;; You should have received a copy of the GNU General Public License
23 ;; along with GNU Emacs; see the file COPYING. If not, write to the
24 ;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
25 ;; Boston, MA 02110-1301, USA.
26
27 ;;; Commentary:
28
29 ;;; Code:
30
31 (eval-when-compile
32 (require 'cl))
33
34 ;; ;;;;;;;;;;;;; buffer-local variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
35
36 (defvar gamegrid-use-glyphs t
37 "Non-nil means use glyphs when available.")
38
39 (defvar gamegrid-use-color t
40 "Non-nil means use color when available.")
41
42 (defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
43 "Name of the font used in X mode.")
44
45 (defvar gamegrid-face nil
46 "Indicates the face to use as a default.")
47 (make-variable-buffer-local 'gamegrid-face)
48
49 (defvar gamegrid-display-options nil)
50
51 (defvar gamegrid-buffer-width 0)
52 (defvar gamegrid-buffer-height 0)
53 (defvar gamegrid-blank 0)
54
55 (defvar gamegrid-timer nil)
56
57 (defvar gamegrid-display-mode nil)
58
59 (defvar gamegrid-display-table)
60
61 (defvar gamegrid-face-table nil)
62
63 (defvar gamegrid-buffer-start 1)
64
65 (defvar gamegrid-score-file-length 50
66 "Number of high scores to keep")
67
68 (defvar gamegrid-user-score-file-directory "~/.emacs.d/games"
69 "A directory for game scores which can't be shared.
70 If Emacs was built without support for shared game scores, then this
71 directory will be used.")
72
73 (make-variable-buffer-local 'gamegrid-use-glyphs)
74 (make-variable-buffer-local 'gamegrid-use-color)
75 (make-variable-buffer-local 'gamegrid-font)
76 (make-variable-buffer-local 'gamegrid-display-options)
77 (make-variable-buffer-local 'gamegrid-buffer-width)
78 (make-variable-buffer-local 'gamegrid-buffer-height)
79 (make-variable-buffer-local 'gamegrid-blank)
80 (make-variable-buffer-local 'gamegrid-timer)
81 (make-variable-buffer-local 'gamegrid-display-mode)
82 (make-variable-buffer-local 'gamegrid-display-table)
83 (make-variable-buffer-local 'gamegrid-face-table)
84 (make-variable-buffer-local 'gamegrid-buffer-start)
85 (make-variable-buffer-local 'gamegrid-score-file-length)
86
87 ;; ;;;;;;;;;;;;; global variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
88
89 (defvar gamegrid-grid-x-face nil)
90 (defvar gamegrid-mono-x-face nil)
91 (defvar gamegrid-mono-tty-face nil)
92
93 ;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
94
95 (defconst gamegrid-glyph-height 16)
96
97 (defconst gamegrid-xpm "\
98 /* XPM */
99 static char *noname[] = {
100 /* width height ncolors chars_per_pixel */
101 \"16 16 3 1\",
102 /* colors */
103 \"+ s col1\",
104 \". s col2\",
105 \"- s col3\",
106 /* pixels */
107 \"---------------+\",
108 \"--------------++\",
109 \"--............++\",
110 \"--............++\",
111 \"--............++\",
112 \"--............++\",
113 \"--............++\",
114 \"--............++\",
115 \"--............++\",
116 \"--............++\",
117 \"--............++\",
118 \"--............++\",
119 \"--............++\",
120 \"--............++\",
121 \"-+++++++++++++++\",
122 \"++++++++++++++++\"
123 };
124 "
125 "XPM format image used for each square")
126
127 (defvar gamegrid-xbm "\
128 /* gamegrid XBM */
129 #define gamegrid_width 16
130 #define gamegrid_height 16
131 static unsigned char gamegrid_bits[] = {
132 0xff, 0xff, 0xff, 0x7f, 0xff, 0x3f, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
133 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
134 0x57, 0x15, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00 };"
135 "XBM format image used for each square.")
136
137 ;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
138
139 (defsubst gamegrid-characterp (arg)
140 (if (fboundp 'characterp)
141 (characterp arg)
142 (integerp arg)))
143
144 (defsubst gamegrid-event-x (event)
145 (if (fboundp 'event-x)
146 (event-x event)
147 (car (posn-col-row (event-end event)))))
148
149 (defsubst gamegrid-event-y (event)
150 (if (fboundp 'event-y)
151 (event-y event)
152 (cdr (posn-col-row (event-end event)))))
153
154 ;; ;;;;;;;;;;;;; display functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
155
156 (defun gamegrid-color (color shade)
157 (let* ((v (floor (* shade 255)))
158 (r (* v (aref color 0)))
159 (g (* v (aref color 1)))
160 (b (* v (aref color 2))))
161 (format "#%02x%02x%02x" r g b)))
162
163 (defun gamegrid-set-font (face)
164 (if gamegrid-font
165 (condition-case nil
166 (set-face-font face gamegrid-font)
167 (error nil))))
168
169 (defun gamegrid-setup-face (face color)
170 (set-face-foreground face color)
171 (set-face-background face color)
172 (gamegrid-set-font face)
173 (condition-case nil
174 (set-face-background-pixmap face [nothing]);; XEmacs
175 (error nil))
176 (condition-case nil
177 (set-face-background-pixmap face nil);; Emacs
178 (error nil)))
179
180 (defun gamegrid-make-mono-tty-face ()
181 (let ((face (make-face 'gamegrid-mono-tty-face)))
182 (set-face-inverse-video-p face t)
183 face))
184
185 (defun gamegrid-make-color-tty-face (color)
186 (let* ((color-str (if (symbolp color) (symbol-value color) color))
187 (name (intern (format "gamegrid-color-tty-face-%s" color-str)))
188 (face (make-face name)))
189 (gamegrid-setup-face face color-str)
190 face))
191
192 (defun gamegrid-make-grid-x-face ()
193 (let ((face (make-face 'gamegrid-x-border-face)))
194 (gamegrid-set-font face)
195 face))
196
197 (defun gamegrid-make-mono-x-face ()
198 (let ((face (make-face 'gamegrid-mono-x-face))
199 (color (face-foreground 'default)))
200 (if (null color)
201 (setq color
202 (cdr-safe (assq 'foreground-color (frame-parameters)))))
203 (gamegrid-setup-face face color)
204 face))
205
206 (defun gamegrid-make-color-x-face (color)
207 (let* ((hex (gamegrid-color color 1.0))
208 (name (intern (format "gamegrid-color-x-face-%s" hex)))
209 (face (make-face name)))
210 (gamegrid-setup-face face hex)
211 face))
212
213 (defun gamegrid-make-face (data-spec-list color-spec-list)
214 (let ((data (gamegrid-match-spec-list data-spec-list))
215 (color (gamegrid-match-spec-list color-spec-list)))
216 (case data
217 ('color-x
218 (gamegrid-make-color-x-face color))
219 ('grid-x
220 (unless gamegrid-grid-x-face
221 (setq gamegrid-grid-x-face (gamegrid-make-grid-x-face)))
222 gamegrid-grid-x-face)
223 ('mono-x
224 (unless gamegrid-mono-x-face
225 (setq gamegrid-mono-x-face (gamegrid-make-mono-x-face)))
226 gamegrid-mono-x-face)
227 ('color-tty
228 (gamegrid-make-color-tty-face color))
229 ('mono-tty
230 (unless gamegrid-mono-tty-face
231 (setq gamegrid-mono-tty-face (gamegrid-make-mono-tty-face)))
232 gamegrid-mono-tty-face))))
233
234 (defun gamegrid-colorize-glyph (color)
235 (find-image `((:type xpm :data ,gamegrid-xpm
236 :ascent center
237 :color-symbols
238 (("col1" . ,(gamegrid-color color 0.6))
239 ("col2" . ,(gamegrid-color color 0.8))
240 ("col3" . ,(gamegrid-color color 1.0))))
241 (:type xbm :data ,gamegrid-xbm
242 :ascent center
243 :foreground ,(gamegrid-color color 1.0)
244 :background ,(gamegrid-color color 0.5)))))
245
246 (defun gamegrid-match-spec (spec)
247 (let ((locale (car spec))
248 (value (cadr spec)))
249 (and (or (eq locale t)
250 (and (listp locale)
251 (memq gamegrid-display-mode locale))
252 (and (symbolp locale)
253 (eq gamegrid-display-mode locale)))
254 value)))
255
256 (defun gamegrid-match-spec-list (spec-list)
257 (and spec-list
258 (or (gamegrid-match-spec (car spec-list))
259 (gamegrid-match-spec-list (cdr spec-list)))))
260
261 (defun gamegrid-make-glyph (data-spec-list color-spec-list)
262 (let ((data (gamegrid-match-spec-list data-spec-list))
263 (color (gamegrid-match-spec-list color-spec-list)))
264 (cond ((gamegrid-characterp data)
265 (vector data))
266 ((eq data 'colorize)
267 (gamegrid-colorize-glyph color))
268 ((listp data)
269 (find-image data)) ;untested!
270 ((vectorp data)
271 (gamegrid-make-image-from-vector data)))))
272
273 (defun gamegrid-make-image-from-vector (vect)
274 "Convert an XEmacs style \"glyph\" to an image-spec."
275 (let ((l (list 'image :type)))
276 (dotimes (n (length vect))
277 (setf l (nconc l (list (aref vect n)))))
278 (nconc l (list :ascent 'center))))
279
280 (defun gamegrid-display-type ()
281 (cond ((and gamegrid-use-glyphs
282 (display-images-p))
283 'glyph)
284 ((and gamegrid-use-color
285 (display-graphic-p)
286 (display-color-p))
287 'color-x)
288 ((display-graphic-p)
289 'mono-x)
290 ((and gamegrid-use-color
291 (display-color-p))
292 'color-tty)
293 ((display-multi-font-p) ;???
294 'mono-tty)
295 (t
296 'emacs-tty)))
297
298 (defun gamegrid-set-display-table ()
299 (if (featurep 'xemacs)
300 (add-spec-to-specifier current-display-table
301 gamegrid-display-table
302 (current-buffer)
303 nil
304 'remove-locale)
305 (setq buffer-display-table gamegrid-display-table)))
306
307 (defun gamegrid-setup-default-font ()
308 (setq gamegrid-face
309 (copy-face 'default
310 (intern (concat "gamegrid-face-" (buffer-name)))))
311 (when (eq gamegrid-display-mode 'glyph)
312 (let ((max-height nil))
313 (loop for c from 0 to 255 do
314 (let ((glyph (aref gamegrid-display-table c)))
315 (when (and (listp glyph) (eq (car glyph) 'image))
316 (let ((height (cdr (image-size glyph))))
317 (if (or (null max-height)
318 (< max-height height))
319 (setq max-height height))))))
320 (when (and max-height (< max-height 1))
321 (set-face-attribute gamegrid-face nil :height max-height)))))
322
323 (defun gamegrid-initialize-display ()
324 (setq gamegrid-display-mode (gamegrid-display-type))
325 (setq gamegrid-display-table (make-display-table))
326 (setq gamegrid-face-table (make-vector 256 nil))
327 (loop for c from 0 to 255 do
328 (let* ((spec (aref gamegrid-display-options c))
329 (glyph (gamegrid-make-glyph (car spec) (caddr spec)))
330 (face (gamegrid-make-face (cadr spec) (caddr spec))))
331 (aset gamegrid-face-table c face)
332 (aset gamegrid-display-table c glyph)))
333 (gamegrid-setup-default-font)
334 (gamegrid-set-display-table)
335 (setq cursor-type nil))
336
337
338 (defun gamegrid-set-face (c)
339 (if (eq gamegrid-display-mode 'glyph)
340 (add-text-properties (1- (point)) (point)
341 (list 'display (list (aref gamegrid-display-table c))))
342 (put-text-property (1- (point))
343 (point)
344 'face
345 (aref gamegrid-face-table c))))
346
347 (defun gamegrid-cell-offset (x y)
348 (+ gamegrid-buffer-start
349 (* (1+ gamegrid-buffer-width) y)
350 x))
351
352 ;; ;;;;;;;;;;;;;;;; grid functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
353
354 (defun gamegrid-get-cell (x y)
355 (char-after (gamegrid-cell-offset x y)))
356
357 (defun gamegrid-set-cell (x y c)
358 (save-excursion
359 (let ((buffer-read-only nil))
360 (goto-char (gamegrid-cell-offset x y))
361 (delete-char 1)
362 (insert-char c 1)
363 (gamegrid-set-face c))))
364
365 (defun gamegrid-init-buffer (width height blank)
366 (setq gamegrid-buffer-width width
367 gamegrid-buffer-height height)
368 (let ((line (concat
369 (make-string width blank)
370 "\n"))
371 (buffer-read-only nil))
372 (erase-buffer)
373 (setq gamegrid-buffer-start (point))
374 (dotimes (i height)
375 (insert line))
376 ;; Adjust the height of the default face to the height of the
377 ;; images. Unlike XEmacs, Emacs doesn't allow to make the default
378 ;; face buffer-local; so we do this with an overlay.
379 (when (eq gamegrid-display-mode 'glyph)
380 (overlay-put (make-overlay (point-min) (point-max))
381 'face gamegrid-face))
382 (goto-char (point-min))))
383
384 (defun gamegrid-init (options)
385 (setq buffer-read-only t
386 truncate-lines t
387 gamegrid-display-options options)
388 (buffer-disable-undo (current-buffer))
389 (gamegrid-initialize-display))
390
391 ;; ;;;;;;;;;;;;;;;; timer functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
392
393 (defun gamegrid-start-timer (period func)
394 (setq gamegrid-timer
395 (if (featurep 'itimer)
396 (start-itimer "Gamegrid"
397 func
398 period
399 period
400 nil
401 t
402 (current-buffer))
403 (run-with-timer period
404 period
405 func
406 (current-buffer)))))
407
408 (defun gamegrid-set-timer (delay)
409 (if gamegrid-timer
410 (if (fboundp 'set-itimer-restart)
411 (set-itimer-restart gamegrid-timer delay)
412 (timer-set-time gamegrid-timer
413 (list (aref gamegrid-timer 1)
414 (aref gamegrid-timer 2)
415 (aref gamegrid-timer 3))
416 delay))))
417
418 (defun gamegrid-kill-timer ()
419 (if gamegrid-timer
420 (if (featurep 'itimer)
421 (delete-itimer gamegrid-timer)
422 (timer-set-time gamegrid-timer '(0 0 0) nil)))
423 (setq gamegrid-timer nil))
424
425 ;; ;;;;;;;;;;;;;;; high score functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
426
427 (defun gamegrid-add-score (file score)
428 "Add the current score to the high score file.
429
430 On POSIX systems there may be a shared game directory for all users in
431 which the scorefiles are kept. On such systems Emacs doesn't create
432 the score file FILE in this directory, if it doesn't already exist. In
433 this case Emacs searches for FILE in the directory specified by
434 `gamegrid-user-score-file-directory' and creates it there, if
435 necessary.
436
437 To add the score file for a game to the system wide shared game
438 directory, create the file with the shell command \"touch\" in this
439 directory and make sure that it is owned by the correct user and
440 group. You probably need special user privileges to do this.
441
442 On non-POSIX systems Emacs searches for FILE in the directory
443 specified by the variable `temporary-file-directory'. If necessary,
444 FILE is created there."
445 (case system-type
446 ((ms-dos windows-nt)
447 (gamegrid-add-score-insecure file score))
448 (t
449 (gamegrid-add-score-with-update-game-score file score))))
450
451
452 ;; On POSIX systems there are four cases to distinguish:
453
454 ;; 1. FILE is an absolute filename. Then it should be a file in
455 ;; temporary file directory. This is the way,
456 ;; `gamegrid-add-score' was supposed to be used in the past and
457 ;; is covered here for backward-compatibility.
458 ;;
459 ;; 2. The helper program "update-game-score" is setuid and the
460 ;; file FILE does already exist in a system wide shared game
461 ;; directory. This should be the normal case on POSIX systems,
462 ;; if the game was installed system wide. Use
463 ;; "update-game-score" to add the score to the file in the
464 ;; shared game directory.
465 ;;
466 ;; 3. "update-game-score" is setuid, but the file FILE does *not*
467 ;; exist in the system wide shared game directory. Use
468 ;; `gamegrid-add-score-insecure' to create--if necessary--and
469 ;; update FILE. This is for the case that a user has installed
470 ;; a game on her own.
471 ;;
472 ;; 4. "update-game-score" is not setuid. Use it to create/update
473 ;; FILE in the user's home directory. There is presumably no
474 ;; shared game directory.
475
476 (defvar gamegrid-shared-game-dir)
477
478 (defun gamegrid-add-score-with-update-game-score (file score)
479 (let* ((result nil) ;; What is this good for? -- os
480 (gamegrid-shared-game-dir
481 (not (zerop (logand (file-modes
482 (expand-file-name "update-game-score"
483 exec-directory))
484 #o4000)))))
485 (cond ((file-name-absolute-p file)
486 (gamegrid-add-score-insecure file score))
487 ((and gamegrid-shared-game-dir
488 (file-exists-p (expand-file-name file shared-game-score-directory)))
489 ;; Use the setuid "update-game-score" program to update a
490 ;; system-wide score file.
491 (gamegrid-add-score-with-update-game-score-1 file
492 (expand-file-name file shared-game-score-directory) score))
493 ;; Else: Add the score to a score file in the user's home
494 ;; directory.
495 (gamegrid-shared-game-dir
496 ;; If `gamegrid-shared-game-dir' is non-nil, then
497 ;; "update-gamescore" program is setuid, so don't use it.
498 (unless (file-exists-p
499 (directory-file-name gamegrid-user-score-file-directory))
500 (make-directory gamegrid-user-score-file-directory t))
501 (gamegrid-add-score-insecure file score
502 gamegrid-user-score-file-directory))
503 (t (let ((f (expand-file-name
504 gamegrid-user-score-file-directory)))
505 (when (file-writable-p f)
506 (unless (eq (car-safe (file-attributes f))
507 t)
508 (make-directory f))
509 (setq f (expand-file-name file f))
510 (unless (file-exists-p f)
511 (write-region "" nil f nil 'silent nil 'excl)))
512 (gamegrid-add-score-with-update-game-score-1 file f score))))))
513
514 (defun gamegrid-add-score-with-update-game-score-1 (file target score)
515 (let ((default-directory "/")
516 (errbuf (generate-new-buffer " *update-game-score loss*")))
517 (apply
518 'call-process
519 (append
520 (list
521 (expand-file-name "update-game-score" exec-directory)
522 nil errbuf nil
523 "-m" (int-to-string gamegrid-score-file-length)
524 "-d" (if gamegrid-shared-game-dir
525 (expand-file-name shared-game-score-directory)
526 (file-name-directory target))
527 file
528 (int-to-string score)
529 (concat
530 (user-full-name)
531 " <"
532 (cond ((fboundp 'user-mail-address)
533 (user-mail-address))
534 ((boundp 'user-mail-address)
535 user-mail-address)
536 (t ""))
537 "> "
538 (current-time-string)))))
539 (if (buffer-modified-p errbuf)
540 (progn
541 (display-buffer errbuf)
542 (error "Failed to update game score file"))
543 (kill-buffer errbuf))
544 (save-excursion
545 (let ((buf (find-buffer-visiting target)))
546 (if buf
547 (progn
548 (with-current-buffer buf
549 (revert-buffer nil t nil))
550 (display-buffer buf))
551 (find-file-read-only-other-window target))))))
552
553 (defun gamegrid-add-score-insecure (file score &optional directory)
554 (save-excursion
555 (setq file (expand-file-name file (or directory
556 temporary-file-directory)))
557 (find-file-other-window file)
558 (setq buffer-read-only nil)
559 (goto-char (point-max))
560 (insert (format "%05d\t%s\t%s <%s>\n"
561 score
562 (current-time-string)
563 (user-full-name)
564 (cond ((fboundp 'user-mail-address)
565 (user-mail-address))
566 ((boundp 'user-mail-address)
567 user-mail-address)
568 (t ""))))
569 (sort-fields 1 (point-min) (point-max))
570 (reverse-region (point-min) (point-max))
571 (goto-line (1+ gamegrid-score-file-length))
572 (delete-region (point) (point-max))
573 (setq buffer-read-only t)
574 (save-buffer)))
575
576
577 ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
578
579 (provide 'gamegrid)
580
581 ;;; arch-tag: a96c2ff4-1c12-427e-bd3d-faeaf174cd46
582 ;;; gamegrid.el ends here